Merge from mainline.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* Prompt to display in front of the mini-buffer contents. */
487
488 Lisp_Object minibuf_prompt;
489
490 /* Width of current mini-buffer prompt. Only set after display_line
491 of the line that contains the prompt. */
492
493 int minibuf_prompt_width;
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 Lisp_Object Qinhibit_menubar_update;
561 Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 #if GLYPH_DEBUG
598
599 /* Non-zero means print traces of redisplay if compiled with
600 GLYPH_DEBUG != 0. */
601
602 int trace_redisplay_p;
603
604 #endif /* GLYPH_DEBUG */
605
606 #ifdef DEBUG_TRACE_MOVE
607 /* Non-zero means trace with TRACE_MOVE to stderr. */
608 int trace_move;
609
610 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
611 #else
612 #define TRACE_MOVE(x) (void) 0
613 #endif
614
615 Lisp_Object Qauto_hscroll_mode;
616
617 /* Buffer being redisplayed -- for redisplay_window_error. */
618
619 struct buffer *displayed_buffer;
620
621 /* Value returned from text property handlers (see below). */
622
623 enum prop_handled
624 {
625 HANDLED_NORMALLY,
626 HANDLED_RECOMPUTE_PROPS,
627 HANDLED_OVERLAY_STRING_CONSUMED,
628 HANDLED_RETURN
629 };
630
631 /* A description of text properties that redisplay is interested
632 in. */
633
634 struct props
635 {
636 /* The name of the property. */
637 Lisp_Object *name;
638
639 /* A unique index for the property. */
640 enum prop_idx idx;
641
642 /* A handler function called to set up iterator IT from the property
643 at IT's current position. Value is used to steer handle_stop. */
644 enum prop_handled (*handler) (struct it *it);
645 };
646
647 static enum prop_handled handle_face_prop (struct it *);
648 static enum prop_handled handle_invisible_prop (struct it *);
649 static enum prop_handled handle_display_prop (struct it *);
650 static enum prop_handled handle_composition_prop (struct it *);
651 static enum prop_handled handle_overlay_change (struct it *);
652 static enum prop_handled handle_fontified_prop (struct it *);
653
654 /* Properties handled by iterators. */
655
656 static struct props it_props[] =
657 {
658 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
659 /* Handle `face' before `display' because some sub-properties of
660 `display' need to know the face. */
661 {&Qface, FACE_PROP_IDX, handle_face_prop},
662 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
663 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
664 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
665 {NULL, 0, NULL}
666 };
667
668 /* Value is the position described by X. If X is a marker, value is
669 the marker_position of X. Otherwise, value is X. */
670
671 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
672
673 /* Enumeration returned by some move_it_.* functions internally. */
674
675 enum move_it_result
676 {
677 /* Not used. Undefined value. */
678 MOVE_UNDEFINED,
679
680 /* Move ended at the requested buffer position or ZV. */
681 MOVE_POS_MATCH_OR_ZV,
682
683 /* Move ended at the requested X pixel position. */
684 MOVE_X_REACHED,
685
686 /* Move within a line ended at the end of a line that must be
687 continued. */
688 MOVE_LINE_CONTINUED,
689
690 /* Move within a line ended at the end of a line that would
691 be displayed truncated. */
692 MOVE_LINE_TRUNCATED,
693
694 /* Move within a line ended at a line end. */
695 MOVE_NEWLINE_OR_CR
696 };
697
698 /* This counter is used to clear the face cache every once in a while
699 in redisplay_internal. It is incremented for each redisplay.
700 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
701 cleared. */
702
703 #define CLEAR_FACE_CACHE_COUNT 500
704 static int clear_face_cache_count;
705
706 /* Similarly for the image cache. */
707
708 #ifdef HAVE_WINDOW_SYSTEM
709 #define CLEAR_IMAGE_CACHE_COUNT 101
710 static int clear_image_cache_count;
711
712 /* Null glyph slice */
713 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
714 #endif
715
716 /* Non-zero while redisplay_internal is in progress. */
717
718 int redisplaying_p;
719
720 Lisp_Object Qinhibit_free_realized_faces;
721
722 /* If a string, XTread_socket generates an event to display that string.
723 (The display is done in read_char.) */
724
725 Lisp_Object help_echo_string;
726 Lisp_Object help_echo_window;
727 Lisp_Object help_echo_object;
728 EMACS_INT help_echo_pos;
729
730 /* Temporary variable for XTread_socket. */
731
732 Lisp_Object previous_help_echo_string;
733
734 /* Platform-independent portion of hourglass implementation. */
735
736 /* Non-zero means an hourglass cursor is currently shown. */
737 int hourglass_shown_p;
738
739 /* If non-null, an asynchronous timer that, when it expires, displays
740 an hourglass cursor on all frames. */
741 struct atimer *hourglass_atimer;
742
743 /* Name of the face used to display glyphless characters. */
744 Lisp_Object Qglyphless_char;
745
746 /* Symbol for the purpose of Vglyphless_char_display. */
747 Lisp_Object Qglyphless_char_display;
748
749 /* Method symbols for Vglyphless_char_display. */
750 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
751
752 /* Default pixel width of `thin-space' display method. */
753 #define THIN_SPACE_WIDTH 1
754
755 /* Default number of seconds to wait before displaying an hourglass
756 cursor. */
757 #define DEFAULT_HOURGLASS_DELAY 1
758
759 \f
760 /* Function prototypes. */
761
762 static void setup_for_ellipsis (struct it *, int);
763 static void mark_window_display_accurate_1 (struct window *, int);
764 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
765 static int display_prop_string_p (Lisp_Object, Lisp_Object);
766 static int cursor_row_p (struct window *, struct glyph_row *);
767 static int redisplay_mode_lines (Lisp_Object, int);
768 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
769
770 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
771
772 static void handle_line_prefix (struct it *);
773
774 static void pint2str (char *, int, int);
775 static void pint2hrstr (char *, int, int);
776 static struct text_pos run_window_scroll_functions (Lisp_Object,
777 struct text_pos);
778 static void reconsider_clip_changes (struct window *, struct buffer *);
779 static int text_outside_line_unchanged_p (struct window *,
780 EMACS_INT, EMACS_INT);
781 static void store_mode_line_noprop_char (char);
782 static int store_mode_line_noprop (const char *, int, int);
783 static void handle_stop (struct it *);
784 static void handle_stop_backwards (struct it *, EMACS_INT);
785 static int single_display_spec_intangible_p (Lisp_Object);
786 static void ensure_echo_area_buffers (void);
787 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
788 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
789 static int with_echo_area_buffer (struct window *, int,
790 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
791 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
792 static void clear_garbaged_frames (void);
793 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
794 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
795 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
796 static int display_echo_area (struct window *);
797 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
799 static Lisp_Object unwind_redisplay (Lisp_Object);
800 static int string_char_and_length (const unsigned char *, int *);
801 static struct text_pos display_prop_end (struct it *, Lisp_Object,
802 struct text_pos);
803 static int compute_window_start_on_continuation_line (struct window *);
804 static Lisp_Object safe_eval_handler (Lisp_Object);
805 static void insert_left_trunc_glyphs (struct it *);
806 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
807 Lisp_Object);
808 static void extend_face_to_end_of_line (struct it *);
809 static int append_space_for_newline (struct it *, int);
810 static int cursor_row_fully_visible_p (struct window *, int, int);
811 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
812 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
813 static int trailing_whitespace_p (EMACS_INT);
814 static int message_log_check_duplicate (EMACS_INT, EMACS_INT,
815 EMACS_INT, EMACS_INT);
816 static void push_it (struct it *);
817 static void pop_it (struct it *);
818 static void sync_frame_with_window_matrix_rows (struct window *);
819 static void select_frame_for_redisplay (Lisp_Object);
820 static void redisplay_internal (int);
821 static int echo_area_display (int);
822 static void redisplay_windows (Lisp_Object);
823 static void redisplay_window (Lisp_Object, int);
824 static Lisp_Object redisplay_window_error (Lisp_Object);
825 static Lisp_Object redisplay_window_0 (Lisp_Object);
826 static Lisp_Object redisplay_window_1 (Lisp_Object);
827 static int update_menu_bar (struct frame *, int, int);
828 static int try_window_reusing_current_matrix (struct window *);
829 static int try_window_id (struct window *);
830 static int display_line (struct it *);
831 static int display_mode_lines (struct window *);
832 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
833 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
834 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
835 static const char *decode_mode_spec (struct window *, int, int, int,
836 Lisp_Object *);
837 static void display_menu_bar (struct window *);
838 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
839 EMACS_INT *);
840 static int display_string (const char *, Lisp_Object, Lisp_Object,
841 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
842 static void compute_line_metrics (struct it *);
843 static void run_redisplay_end_trigger_hook (struct it *);
844 static int get_overlay_strings (struct it *, EMACS_INT);
845 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
846 static void next_overlay_string (struct it *);
847 static void reseat (struct it *, struct text_pos, int);
848 static void reseat_1 (struct it *, struct text_pos, int);
849 static void back_to_previous_visible_line_start (struct it *);
850 void reseat_at_previous_visible_line_start (struct it *);
851 static void reseat_at_next_visible_line_start (struct it *, int);
852 static int next_element_from_ellipsis (struct it *);
853 static int next_element_from_display_vector (struct it *);
854 static int next_element_from_string (struct it *);
855 static int next_element_from_c_string (struct it *);
856 static int next_element_from_buffer (struct it *);
857 static int next_element_from_composition (struct it *);
858 static int next_element_from_image (struct it *);
859 static int next_element_from_stretch (struct it *);
860 static void load_overlay_strings (struct it *, EMACS_INT);
861 static int init_from_display_pos (struct it *, struct window *,
862 struct display_pos *);
863 static void reseat_to_string (struct it *, const char *,
864 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
865 static enum move_it_result
866 move_it_in_display_line_to (struct it *, EMACS_INT, int,
867 enum move_operation_enum);
868 void move_it_vertically_backward (struct it *, int);
869 static void init_to_row_start (struct it *, struct window *,
870 struct glyph_row *);
871 static int init_to_row_end (struct it *, struct window *,
872 struct glyph_row *);
873 static void back_to_previous_line_start (struct it *);
874 static int forward_to_next_line_start (struct it *, int *);
875 static struct text_pos string_pos_nchars_ahead (struct text_pos,
876 Lisp_Object, EMACS_INT);
877 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
878 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
879 static EMACS_INT number_of_chars (const char *, int);
880 static void compute_stop_pos (struct it *);
881 static void compute_string_pos (struct text_pos *, struct text_pos,
882 Lisp_Object);
883 static int face_before_or_after_it_pos (struct it *, int);
884 static EMACS_INT next_overlay_change (EMACS_INT);
885 static int handle_single_display_spec (struct it *, Lisp_Object,
886 Lisp_Object, Lisp_Object,
887 struct text_pos *, int);
888 static int underlying_face_id (struct it *);
889 static int in_ellipses_for_invisible_text_p (struct display_pos *,
890 struct window *);
891
892 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
893 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
894
895 #ifdef HAVE_WINDOW_SYSTEM
896
897 static void x_consider_frame_title (Lisp_Object);
898 static int tool_bar_lines_needed (struct frame *, int *);
899 static void update_tool_bar (struct frame *, int);
900 static void build_desired_tool_bar_string (struct frame *f);
901 static int redisplay_tool_bar (struct frame *);
902 static void display_tool_bar_line (struct it *, int);
903 static void notice_overwritten_cursor (struct window *,
904 enum glyph_row_area,
905 int, int, int, int);
906 static void append_stretch_glyph (struct it *, Lisp_Object,
907 int, int, int);
908
909
910 #endif /* HAVE_WINDOW_SYSTEM */
911
912 static int coords_in_mouse_face_p (struct window *, int, int);
913
914
915 \f
916 /***********************************************************************
917 Window display dimensions
918 ***********************************************************************/
919
920 /* Return the bottom boundary y-position for text lines in window W.
921 This is the first y position at which a line cannot start.
922 It is relative to the top of the window.
923
924 This is the height of W minus the height of a mode line, if any. */
925
926 INLINE int
927 window_text_bottom_y (struct window *w)
928 {
929 int height = WINDOW_TOTAL_HEIGHT (w);
930
931 if (WINDOW_WANTS_MODELINE_P (w))
932 height -= CURRENT_MODE_LINE_HEIGHT (w);
933 return height;
934 }
935
936 /* Return the pixel width of display area AREA of window W. AREA < 0
937 means return the total width of W, not including fringes to
938 the left and right of the window. */
939
940 INLINE int
941 window_box_width (struct window *w, int area)
942 {
943 int cols = XFASTINT (w->total_cols);
944 int pixels = 0;
945
946 if (!w->pseudo_window_p)
947 {
948 cols -= WINDOW_SCROLL_BAR_COLS (w);
949
950 if (area == TEXT_AREA)
951 {
952 if (INTEGERP (w->left_margin_cols))
953 cols -= XFASTINT (w->left_margin_cols);
954 if (INTEGERP (w->right_margin_cols))
955 cols -= XFASTINT (w->right_margin_cols);
956 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
957 }
958 else if (area == LEFT_MARGIN_AREA)
959 {
960 cols = (INTEGERP (w->left_margin_cols)
961 ? XFASTINT (w->left_margin_cols) : 0);
962 pixels = 0;
963 }
964 else if (area == RIGHT_MARGIN_AREA)
965 {
966 cols = (INTEGERP (w->right_margin_cols)
967 ? XFASTINT (w->right_margin_cols) : 0);
968 pixels = 0;
969 }
970 }
971
972 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
973 }
974
975
976 /* Return the pixel height of the display area of window W, not
977 including mode lines of W, if any. */
978
979 INLINE int
980 window_box_height (struct window *w)
981 {
982 struct frame *f = XFRAME (w->frame);
983 int height = WINDOW_TOTAL_HEIGHT (w);
984
985 xassert (height >= 0);
986
987 /* Note: the code below that determines the mode-line/header-line
988 height is essentially the same as that contained in the macro
989 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
990 the appropriate glyph row has its `mode_line_p' flag set,
991 and if it doesn't, uses estimate_mode_line_height instead. */
992
993 if (WINDOW_WANTS_MODELINE_P (w))
994 {
995 struct glyph_row *ml_row
996 = (w->current_matrix && w->current_matrix->rows
997 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
998 : 0);
999 if (ml_row && ml_row->mode_line_p)
1000 height -= ml_row->height;
1001 else
1002 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1003 }
1004
1005 if (WINDOW_WANTS_HEADER_LINE_P (w))
1006 {
1007 struct glyph_row *hl_row
1008 = (w->current_matrix && w->current_matrix->rows
1009 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1010 : 0);
1011 if (hl_row && hl_row->mode_line_p)
1012 height -= hl_row->height;
1013 else
1014 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1015 }
1016
1017 /* With a very small font and a mode-line that's taller than
1018 default, we might end up with a negative height. */
1019 return max (0, height);
1020 }
1021
1022 /* Return the window-relative coordinate of the left edge of display
1023 area AREA of window W. AREA < 0 means return the left edge of the
1024 whole window, to the right of the left fringe of W. */
1025
1026 INLINE int
1027 window_box_left_offset (struct window *w, int area)
1028 {
1029 int x;
1030
1031 if (w->pseudo_window_p)
1032 return 0;
1033
1034 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1035
1036 if (area == TEXT_AREA)
1037 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1038 + window_box_width (w, LEFT_MARGIN_AREA));
1039 else if (area == RIGHT_MARGIN_AREA)
1040 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1041 + window_box_width (w, LEFT_MARGIN_AREA)
1042 + window_box_width (w, TEXT_AREA)
1043 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1044 ? 0
1045 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1046 else if (area == LEFT_MARGIN_AREA
1047 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1048 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1049
1050 return x;
1051 }
1052
1053
1054 /* Return the window-relative coordinate of the right edge of display
1055 area AREA of window W. AREA < 0 means return the right edge of the
1056 whole window, to the left of the right fringe of W. */
1057
1058 INLINE int
1059 window_box_right_offset (struct window *w, int area)
1060 {
1061 return window_box_left_offset (w, area) + window_box_width (w, area);
1062 }
1063
1064 /* Return the frame-relative coordinate of the left edge of display
1065 area AREA of window W. AREA < 0 means return the left edge of the
1066 whole window, to the right of the left fringe of W. */
1067
1068 INLINE int
1069 window_box_left (struct window *w, int area)
1070 {
1071 struct frame *f = XFRAME (w->frame);
1072 int x;
1073
1074 if (w->pseudo_window_p)
1075 return FRAME_INTERNAL_BORDER_WIDTH (f);
1076
1077 x = (WINDOW_LEFT_EDGE_X (w)
1078 + window_box_left_offset (w, area));
1079
1080 return x;
1081 }
1082
1083
1084 /* Return the frame-relative coordinate of the right edge of display
1085 area AREA of window W. AREA < 0 means return the right edge of the
1086 whole window, to the left of the right fringe of W. */
1087
1088 INLINE int
1089 window_box_right (struct window *w, int area)
1090 {
1091 return window_box_left (w, area) + window_box_width (w, area);
1092 }
1093
1094 /* Get the bounding box of the display area AREA of window W, without
1095 mode lines, in frame-relative coordinates. AREA < 0 means the
1096 whole window, not including the left and right fringes of
1097 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1098 coordinates of the upper-left corner of the box. Return in
1099 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1100
1101 INLINE void
1102 window_box (struct window *w, int area, int *box_x, int *box_y,
1103 int *box_width, int *box_height)
1104 {
1105 if (box_width)
1106 *box_width = window_box_width (w, area);
1107 if (box_height)
1108 *box_height = window_box_height (w);
1109 if (box_x)
1110 *box_x = window_box_left (w, area);
1111 if (box_y)
1112 {
1113 *box_y = WINDOW_TOP_EDGE_Y (w);
1114 if (WINDOW_WANTS_HEADER_LINE_P (w))
1115 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1116 }
1117 }
1118
1119
1120 /* Get the bounding box of the display area AREA of window W, without
1121 mode lines. AREA < 0 means the whole window, not including the
1122 left and right fringe of the window. Return in *TOP_LEFT_X
1123 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1124 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1125 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1126 box. */
1127
1128 INLINE void
1129 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1130 int *bottom_right_x, int *bottom_right_y)
1131 {
1132 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1133 bottom_right_y);
1134 *bottom_right_x += *top_left_x;
1135 *bottom_right_y += *top_left_y;
1136 }
1137
1138
1139 \f
1140 /***********************************************************************
1141 Utilities
1142 ***********************************************************************/
1143
1144 /* Return the bottom y-position of the line the iterator IT is in.
1145 This can modify IT's settings. */
1146
1147 int
1148 line_bottom_y (struct it *it)
1149 {
1150 int line_height = it->max_ascent + it->max_descent;
1151 int line_top_y = it->current_y;
1152
1153 if (line_height == 0)
1154 {
1155 if (last_height)
1156 line_height = last_height;
1157 else if (IT_CHARPOS (*it) < ZV)
1158 {
1159 move_it_by_lines (it, 1, 1);
1160 line_height = (it->max_ascent || it->max_descent
1161 ? it->max_ascent + it->max_descent
1162 : last_height);
1163 }
1164 else
1165 {
1166 struct glyph_row *row = it->glyph_row;
1167
1168 /* Use the default character height. */
1169 it->glyph_row = NULL;
1170 it->what = IT_CHARACTER;
1171 it->c = ' ';
1172 it->len = 1;
1173 PRODUCE_GLYPHS (it);
1174 line_height = it->ascent + it->descent;
1175 it->glyph_row = row;
1176 }
1177 }
1178
1179 return line_top_y + line_height;
1180 }
1181
1182
1183 /* Return 1 if position CHARPOS is visible in window W.
1184 CHARPOS < 0 means return info about WINDOW_END position.
1185 If visible, set *X and *Y to pixel coordinates of top left corner.
1186 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1187 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1188
1189 int
1190 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1191 int *rtop, int *rbot, int *rowh, int *vpos)
1192 {
1193 struct it it;
1194 struct text_pos top;
1195 int visible_p = 0;
1196 struct buffer *old_buffer = NULL;
1197
1198 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1199 return visible_p;
1200
1201 if (XBUFFER (w->buffer) != current_buffer)
1202 {
1203 old_buffer = current_buffer;
1204 set_buffer_internal_1 (XBUFFER (w->buffer));
1205 }
1206
1207 SET_TEXT_POS_FROM_MARKER (top, w->start);
1208
1209 /* Compute exact mode line heights. */
1210 if (WINDOW_WANTS_MODELINE_P (w))
1211 current_mode_line_height
1212 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1213 BVAR (current_buffer, mode_line_format));
1214
1215 if (WINDOW_WANTS_HEADER_LINE_P (w))
1216 current_header_line_height
1217 = display_mode_line (w, HEADER_LINE_FACE_ID,
1218 BVAR (current_buffer, header_line_format));
1219
1220 start_display (&it, w, top);
1221 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1222 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1223
1224 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1225 {
1226 /* We have reached CHARPOS, or passed it. How the call to
1227 move_it_to can overshoot: (i) If CHARPOS is on invisible
1228 text, move_it_to stops at the end of the invisible text,
1229 after CHARPOS. (ii) If CHARPOS is in a display vector,
1230 move_it_to stops on its last glyph. */
1231 int top_x = it.current_x;
1232 int top_y = it.current_y;
1233 enum it_method it_method = it.method;
1234 /* Calling line_bottom_y may change it.method, it.position, etc. */
1235 int bottom_y = (last_height = 0, line_bottom_y (&it));
1236 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1237
1238 if (top_y < window_top_y)
1239 visible_p = bottom_y > window_top_y;
1240 else if (top_y < it.last_visible_y)
1241 visible_p = 1;
1242 if (visible_p)
1243 {
1244 if (it_method == GET_FROM_DISPLAY_VECTOR)
1245 {
1246 /* We stopped on the last glyph of a display vector.
1247 Try and recompute. Hack alert! */
1248 if (charpos < 2 || top.charpos >= charpos)
1249 top_x = it.glyph_row->x;
1250 else
1251 {
1252 struct it it2;
1253 start_display (&it2, w, top);
1254 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1255 get_next_display_element (&it2);
1256 PRODUCE_GLYPHS (&it2);
1257 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1258 || it2.current_x > it2.last_visible_x)
1259 top_x = it.glyph_row->x;
1260 else
1261 {
1262 top_x = it2.current_x;
1263 top_y = it2.current_y;
1264 }
1265 }
1266 }
1267
1268 *x = top_x;
1269 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1270 *rtop = max (0, window_top_y - top_y);
1271 *rbot = max (0, bottom_y - it.last_visible_y);
1272 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1273 - max (top_y, window_top_y)));
1274 *vpos = it.vpos;
1275 }
1276 }
1277 else
1278 {
1279 struct it it2;
1280
1281 it2 = it;
1282 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1283 move_it_by_lines (&it, 1, 0);
1284 if (charpos < IT_CHARPOS (it)
1285 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1286 {
1287 visible_p = 1;
1288 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1289 *x = it2.current_x;
1290 *y = it2.current_y + it2.max_ascent - it2.ascent;
1291 *rtop = max (0, -it2.current_y);
1292 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1293 - it.last_visible_y));
1294 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1295 it.last_visible_y)
1296 - max (it2.current_y,
1297 WINDOW_HEADER_LINE_HEIGHT (w))));
1298 *vpos = it2.vpos;
1299 }
1300 }
1301
1302 if (old_buffer)
1303 set_buffer_internal_1 (old_buffer);
1304
1305 current_header_line_height = current_mode_line_height = -1;
1306
1307 if (visible_p && XFASTINT (w->hscroll) > 0)
1308 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1309
1310 #if 0
1311 /* Debugging code. */
1312 if (visible_p)
1313 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1314 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1315 else
1316 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1317 #endif
1318
1319 return visible_p;
1320 }
1321
1322
1323 /* Return the next character from STR. Return in *LEN the length of
1324 the character. This is like STRING_CHAR_AND_LENGTH but never
1325 returns an invalid character. If we find one, we return a `?', but
1326 with the length of the invalid character. */
1327
1328 static INLINE int
1329 string_char_and_length (const unsigned char *str, int *len)
1330 {
1331 int c;
1332
1333 c = STRING_CHAR_AND_LENGTH (str, *len);
1334 if (!CHAR_VALID_P (c, 1))
1335 /* We may not change the length here because other places in Emacs
1336 don't use this function, i.e. they silently accept invalid
1337 characters. */
1338 c = '?';
1339
1340 return c;
1341 }
1342
1343
1344
1345 /* Given a position POS containing a valid character and byte position
1346 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1347
1348 static struct text_pos
1349 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1350 {
1351 xassert (STRINGP (string) && nchars >= 0);
1352
1353 if (STRING_MULTIBYTE (string))
1354 {
1355 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1356 int len;
1357
1358 while (nchars--)
1359 {
1360 string_char_and_length (p, &len);
1361 p += len;
1362 CHARPOS (pos) += 1;
1363 BYTEPOS (pos) += len;
1364 }
1365 }
1366 else
1367 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1368
1369 return pos;
1370 }
1371
1372
1373 /* Value is the text position, i.e. character and byte position,
1374 for character position CHARPOS in STRING. */
1375
1376 static INLINE struct text_pos
1377 string_pos (EMACS_INT charpos, Lisp_Object string)
1378 {
1379 struct text_pos pos;
1380 xassert (STRINGP (string));
1381 xassert (charpos >= 0);
1382 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1383 return pos;
1384 }
1385
1386
1387 /* Value is a text position, i.e. character and byte position, for
1388 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1389 means recognize multibyte characters. */
1390
1391 static struct text_pos
1392 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1393 {
1394 struct text_pos pos;
1395
1396 xassert (s != NULL);
1397 xassert (charpos >= 0);
1398
1399 if (multibyte_p)
1400 {
1401 int len;
1402
1403 SET_TEXT_POS (pos, 0, 0);
1404 while (charpos--)
1405 {
1406 string_char_and_length ((const unsigned char *) s, &len);
1407 s += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, charpos, charpos);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the number of characters in C string S. MULTIBYTE_P
1420 non-zero means recognize multibyte characters. */
1421
1422 static EMACS_INT
1423 number_of_chars (const char *s, int multibyte_p)
1424 {
1425 EMACS_INT nchars;
1426
1427 if (multibyte_p)
1428 {
1429 EMACS_INT rest = strlen (s);
1430 int len;
1431 const unsigned char *p = (const unsigned char *) s;
1432
1433 for (nchars = 0; rest > 0; ++nchars)
1434 {
1435 string_char_and_length (p, &len);
1436 rest -= len, p += len;
1437 }
1438 }
1439 else
1440 nchars = strlen (s);
1441
1442 return nchars;
1443 }
1444
1445
1446 /* Compute byte position NEWPOS->bytepos corresponding to
1447 NEWPOS->charpos. POS is a known position in string STRING.
1448 NEWPOS->charpos must be >= POS.charpos. */
1449
1450 static void
1451 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1452 {
1453 xassert (STRINGP (string));
1454 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1455
1456 if (STRING_MULTIBYTE (string))
1457 *newpos = string_pos_nchars_ahead (pos, string,
1458 CHARPOS (*newpos) - CHARPOS (pos));
1459 else
1460 BYTEPOS (*newpos) = CHARPOS (*newpos);
1461 }
1462
1463 /* EXPORT:
1464 Return an estimation of the pixel height of mode or header lines on
1465 frame F. FACE_ID specifies what line's height to estimate. */
1466
1467 int
1468 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1469 {
1470 #ifdef HAVE_WINDOW_SYSTEM
1471 if (FRAME_WINDOW_P (f))
1472 {
1473 int height = FONT_HEIGHT (FRAME_FONT (f));
1474
1475 /* This function is called so early when Emacs starts that the face
1476 cache and mode line face are not yet initialized. */
1477 if (FRAME_FACE_CACHE (f))
1478 {
1479 struct face *face = FACE_FROM_ID (f, face_id);
1480 if (face)
1481 {
1482 if (face->font)
1483 height = FONT_HEIGHT (face->font);
1484 if (face->box_line_width > 0)
1485 height += 2 * face->box_line_width;
1486 }
1487 }
1488
1489 return height;
1490 }
1491 #endif
1492
1493 return 1;
1494 }
1495
1496 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1497 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1498 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1499 not force the value into range. */
1500
1501 void
1502 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1503 int *x, int *y, NativeRectangle *bounds, int noclip)
1504 {
1505
1506 #ifdef HAVE_WINDOW_SYSTEM
1507 if (FRAME_WINDOW_P (f))
1508 {
1509 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1510 even for negative values. */
1511 if (pix_x < 0)
1512 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1513 if (pix_y < 0)
1514 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1515
1516 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1517 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1518
1519 if (bounds)
1520 STORE_NATIVE_RECT (*bounds,
1521 FRAME_COL_TO_PIXEL_X (f, pix_x),
1522 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1523 FRAME_COLUMN_WIDTH (f) - 1,
1524 FRAME_LINE_HEIGHT (f) - 1);
1525
1526 if (!noclip)
1527 {
1528 if (pix_x < 0)
1529 pix_x = 0;
1530 else if (pix_x > FRAME_TOTAL_COLS (f))
1531 pix_x = FRAME_TOTAL_COLS (f);
1532
1533 if (pix_y < 0)
1534 pix_y = 0;
1535 else if (pix_y > FRAME_LINES (f))
1536 pix_y = FRAME_LINES (f);
1537 }
1538 }
1539 #endif
1540
1541 *x = pix_x;
1542 *y = pix_y;
1543 }
1544
1545
1546 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1547 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1548 can't tell the positions because W's display is not up to date,
1549 return 0. */
1550
1551 int
1552 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1553 int *frame_x, int *frame_y)
1554 {
1555 #ifdef HAVE_WINDOW_SYSTEM
1556 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1557 {
1558 int success_p;
1559
1560 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1561 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1562
1563 if (display_completed)
1564 {
1565 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1566 struct glyph *glyph = row->glyphs[TEXT_AREA];
1567 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1568
1569 hpos = row->x;
1570 vpos = row->y;
1571 while (glyph < end)
1572 {
1573 hpos += glyph->pixel_width;
1574 ++glyph;
1575 }
1576
1577 /* If first glyph is partially visible, its first visible position is still 0. */
1578 if (hpos < 0)
1579 hpos = 0;
1580
1581 success_p = 1;
1582 }
1583 else
1584 {
1585 hpos = vpos = 0;
1586 success_p = 0;
1587 }
1588
1589 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1590 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1591 return success_p;
1592 }
1593 #endif
1594
1595 *frame_x = hpos;
1596 *frame_y = vpos;
1597 return 1;
1598 }
1599
1600
1601 /* Find the glyph under window-relative coordinates X/Y in window W.
1602 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1603 strings. Return in *HPOS and *VPOS the row and column number of
1604 the glyph found. Return in *AREA the glyph area containing X.
1605 Value is a pointer to the glyph found or null if X/Y is not on
1606 text, or we can't tell because W's current matrix is not up to
1607 date. */
1608
1609 static
1610 struct glyph *
1611 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1612 int *dx, int *dy, int *area)
1613 {
1614 struct glyph *glyph, *end;
1615 struct glyph_row *row = NULL;
1616 int x0, i;
1617
1618 /* Find row containing Y. Give up if some row is not enabled. */
1619 for (i = 0; i < w->current_matrix->nrows; ++i)
1620 {
1621 row = MATRIX_ROW (w->current_matrix, i);
1622 if (!row->enabled_p)
1623 return NULL;
1624 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1625 break;
1626 }
1627
1628 *vpos = i;
1629 *hpos = 0;
1630
1631 /* Give up if Y is not in the window. */
1632 if (i == w->current_matrix->nrows)
1633 return NULL;
1634
1635 /* Get the glyph area containing X. */
1636 if (w->pseudo_window_p)
1637 {
1638 *area = TEXT_AREA;
1639 x0 = 0;
1640 }
1641 else
1642 {
1643 if (x < window_box_left_offset (w, TEXT_AREA))
1644 {
1645 *area = LEFT_MARGIN_AREA;
1646 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1647 }
1648 else if (x < window_box_right_offset (w, TEXT_AREA))
1649 {
1650 *area = TEXT_AREA;
1651 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1652 }
1653 else
1654 {
1655 *area = RIGHT_MARGIN_AREA;
1656 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1657 }
1658 }
1659
1660 /* Find glyph containing X. */
1661 glyph = row->glyphs[*area];
1662 end = glyph + row->used[*area];
1663 x -= x0;
1664 while (glyph < end && x >= glyph->pixel_width)
1665 {
1666 x -= glyph->pixel_width;
1667 ++glyph;
1668 }
1669
1670 if (glyph == end)
1671 return NULL;
1672
1673 if (dx)
1674 {
1675 *dx = x;
1676 *dy = y - (row->y + row->ascent - glyph->ascent);
1677 }
1678
1679 *hpos = glyph - row->glyphs[*area];
1680 return glyph;
1681 }
1682
1683 /* EXPORT:
1684 Convert frame-relative x/y to coordinates relative to window W.
1685 Takes pseudo-windows into account. */
1686
1687 void
1688 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1689 {
1690 if (w->pseudo_window_p)
1691 {
1692 /* A pseudo-window is always full-width, and starts at the
1693 left edge of the frame, plus a frame border. */
1694 struct frame *f = XFRAME (w->frame);
1695 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1696 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1697 }
1698 else
1699 {
1700 *x -= WINDOW_LEFT_EDGE_X (w);
1701 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1702 }
1703 }
1704
1705 #ifdef HAVE_WINDOW_SYSTEM
1706
1707 /* EXPORT:
1708 Return in RECTS[] at most N clipping rectangles for glyph string S.
1709 Return the number of stored rectangles. */
1710
1711 int
1712 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1713 {
1714 XRectangle r;
1715
1716 if (n <= 0)
1717 return 0;
1718
1719 if (s->row->full_width_p)
1720 {
1721 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1722 r.x = WINDOW_LEFT_EDGE_X (s->w);
1723 r.width = WINDOW_TOTAL_WIDTH (s->w);
1724
1725 /* Unless displaying a mode or menu bar line, which are always
1726 fully visible, clip to the visible part of the row. */
1727 if (s->w->pseudo_window_p)
1728 r.height = s->row->visible_height;
1729 else
1730 r.height = s->height;
1731 }
1732 else
1733 {
1734 /* This is a text line that may be partially visible. */
1735 r.x = window_box_left (s->w, s->area);
1736 r.width = window_box_width (s->w, s->area);
1737 r.height = s->row->visible_height;
1738 }
1739
1740 if (s->clip_head)
1741 if (r.x < s->clip_head->x)
1742 {
1743 if (r.width >= s->clip_head->x - r.x)
1744 r.width -= s->clip_head->x - r.x;
1745 else
1746 r.width = 0;
1747 r.x = s->clip_head->x;
1748 }
1749 if (s->clip_tail)
1750 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1751 {
1752 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1753 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1754 else
1755 r.width = 0;
1756 }
1757
1758 /* If S draws overlapping rows, it's sufficient to use the top and
1759 bottom of the window for clipping because this glyph string
1760 intentionally draws over other lines. */
1761 if (s->for_overlaps)
1762 {
1763 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1764 r.height = window_text_bottom_y (s->w) - r.y;
1765
1766 /* Alas, the above simple strategy does not work for the
1767 environments with anti-aliased text: if the same text is
1768 drawn onto the same place multiple times, it gets thicker.
1769 If the overlap we are processing is for the erased cursor, we
1770 take the intersection with the rectagle of the cursor. */
1771 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1772 {
1773 XRectangle rc, r_save = r;
1774
1775 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1776 rc.y = s->w->phys_cursor.y;
1777 rc.width = s->w->phys_cursor_width;
1778 rc.height = s->w->phys_cursor_height;
1779
1780 x_intersect_rectangles (&r_save, &rc, &r);
1781 }
1782 }
1783 else
1784 {
1785 /* Don't use S->y for clipping because it doesn't take partially
1786 visible lines into account. For example, it can be negative for
1787 partially visible lines at the top of a window. */
1788 if (!s->row->full_width_p
1789 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1790 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1791 else
1792 r.y = max (0, s->row->y);
1793 }
1794
1795 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1796
1797 /* If drawing the cursor, don't let glyph draw outside its
1798 advertised boundaries. Cleartype does this under some circumstances. */
1799 if (s->hl == DRAW_CURSOR)
1800 {
1801 struct glyph *glyph = s->first_glyph;
1802 int height, max_y;
1803
1804 if (s->x > r.x)
1805 {
1806 r.width -= s->x - r.x;
1807 r.x = s->x;
1808 }
1809 r.width = min (r.width, glyph->pixel_width);
1810
1811 /* If r.y is below window bottom, ensure that we still see a cursor. */
1812 height = min (glyph->ascent + glyph->descent,
1813 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1814 max_y = window_text_bottom_y (s->w) - height;
1815 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1816 if (s->ybase - glyph->ascent > max_y)
1817 {
1818 r.y = max_y;
1819 r.height = height;
1820 }
1821 else
1822 {
1823 /* Don't draw cursor glyph taller than our actual glyph. */
1824 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1825 if (height < r.height)
1826 {
1827 max_y = r.y + r.height;
1828 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1829 r.height = min (max_y - r.y, height);
1830 }
1831 }
1832 }
1833
1834 if (s->row->clip)
1835 {
1836 XRectangle r_save = r;
1837
1838 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1839 r.width = 0;
1840 }
1841
1842 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1843 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1844 {
1845 #ifdef CONVERT_FROM_XRECT
1846 CONVERT_FROM_XRECT (r, *rects);
1847 #else
1848 *rects = r;
1849 #endif
1850 return 1;
1851 }
1852 else
1853 {
1854 /* If we are processing overlapping and allowed to return
1855 multiple clipping rectangles, we exclude the row of the glyph
1856 string from the clipping rectangle. This is to avoid drawing
1857 the same text on the environment with anti-aliasing. */
1858 #ifdef CONVERT_FROM_XRECT
1859 XRectangle rs[2];
1860 #else
1861 XRectangle *rs = rects;
1862 #endif
1863 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1864
1865 if (s->for_overlaps & OVERLAPS_PRED)
1866 {
1867 rs[i] = r;
1868 if (r.y + r.height > row_y)
1869 {
1870 if (r.y < row_y)
1871 rs[i].height = row_y - r.y;
1872 else
1873 rs[i].height = 0;
1874 }
1875 i++;
1876 }
1877 if (s->for_overlaps & OVERLAPS_SUCC)
1878 {
1879 rs[i] = r;
1880 if (r.y < row_y + s->row->visible_height)
1881 {
1882 if (r.y + r.height > row_y + s->row->visible_height)
1883 {
1884 rs[i].y = row_y + s->row->visible_height;
1885 rs[i].height = r.y + r.height - rs[i].y;
1886 }
1887 else
1888 rs[i].height = 0;
1889 }
1890 i++;
1891 }
1892
1893 n = i;
1894 #ifdef CONVERT_FROM_XRECT
1895 for (i = 0; i < n; i++)
1896 CONVERT_FROM_XRECT (rs[i], rects[i]);
1897 #endif
1898 return n;
1899 }
1900 }
1901
1902 /* EXPORT:
1903 Return in *NR the clipping rectangle for glyph string S. */
1904
1905 void
1906 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1907 {
1908 get_glyph_string_clip_rects (s, nr, 1);
1909 }
1910
1911
1912 /* EXPORT:
1913 Return the position and height of the phys cursor in window W.
1914 Set w->phys_cursor_width to width of phys cursor.
1915 */
1916
1917 void
1918 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1919 struct glyph *glyph, int *xp, int *yp, int *heightp)
1920 {
1921 struct frame *f = XFRAME (WINDOW_FRAME (w));
1922 int x, y, wd, h, h0, y0;
1923
1924 /* Compute the width of the rectangle to draw. If on a stretch
1925 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1926 rectangle as wide as the glyph, but use a canonical character
1927 width instead. */
1928 wd = glyph->pixel_width - 1;
1929 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1930 wd++; /* Why? */
1931 #endif
1932
1933 x = w->phys_cursor.x;
1934 if (x < 0)
1935 {
1936 wd += x;
1937 x = 0;
1938 }
1939
1940 if (glyph->type == STRETCH_GLYPH
1941 && !x_stretch_cursor_p)
1942 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1943 w->phys_cursor_width = wd;
1944
1945 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1946
1947 /* If y is below window bottom, ensure that we still see a cursor. */
1948 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1949
1950 h = max (h0, glyph->ascent + glyph->descent);
1951 h0 = min (h0, glyph->ascent + glyph->descent);
1952
1953 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1954 if (y < y0)
1955 {
1956 h = max (h - (y0 - y) + 1, h0);
1957 y = y0 - 1;
1958 }
1959 else
1960 {
1961 y0 = window_text_bottom_y (w) - h0;
1962 if (y > y0)
1963 {
1964 h += y - y0;
1965 y = y0;
1966 }
1967 }
1968
1969 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1970 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1971 *heightp = h;
1972 }
1973
1974 /*
1975 * Remember which glyph the mouse is over.
1976 */
1977
1978 void
1979 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1980 {
1981 Lisp_Object window;
1982 struct window *w;
1983 struct glyph_row *r, *gr, *end_row;
1984 enum window_part part;
1985 enum glyph_row_area area;
1986 int x, y, width, height;
1987
1988 /* Try to determine frame pixel position and size of the glyph under
1989 frame pixel coordinates X/Y on frame F. */
1990
1991 if (!f->glyphs_initialized_p
1992 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1993 NILP (window)))
1994 {
1995 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1996 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1997 goto virtual_glyph;
1998 }
1999
2000 w = XWINDOW (window);
2001 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2002 height = WINDOW_FRAME_LINE_HEIGHT (w);
2003
2004 x = window_relative_x_coord (w, part, gx);
2005 y = gy - WINDOW_TOP_EDGE_Y (w);
2006
2007 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2008 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2009
2010 if (w->pseudo_window_p)
2011 {
2012 area = TEXT_AREA;
2013 part = ON_MODE_LINE; /* Don't adjust margin. */
2014 goto text_glyph;
2015 }
2016
2017 switch (part)
2018 {
2019 case ON_LEFT_MARGIN:
2020 area = LEFT_MARGIN_AREA;
2021 goto text_glyph;
2022
2023 case ON_RIGHT_MARGIN:
2024 area = RIGHT_MARGIN_AREA;
2025 goto text_glyph;
2026
2027 case ON_HEADER_LINE:
2028 case ON_MODE_LINE:
2029 gr = (part == ON_HEADER_LINE
2030 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2031 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2032 gy = gr->y;
2033 area = TEXT_AREA;
2034 goto text_glyph_row_found;
2035
2036 case ON_TEXT:
2037 area = TEXT_AREA;
2038
2039 text_glyph:
2040 gr = 0; gy = 0;
2041 for (; r <= end_row && r->enabled_p; ++r)
2042 if (r->y + r->height > y)
2043 {
2044 gr = r; gy = r->y;
2045 break;
2046 }
2047
2048 text_glyph_row_found:
2049 if (gr && gy <= y)
2050 {
2051 struct glyph *g = gr->glyphs[area];
2052 struct glyph *end = g + gr->used[area];
2053
2054 height = gr->height;
2055 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2056 if (gx + g->pixel_width > x)
2057 break;
2058
2059 if (g < end)
2060 {
2061 if (g->type == IMAGE_GLYPH)
2062 {
2063 /* Don't remember when mouse is over image, as
2064 image may have hot-spots. */
2065 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2066 return;
2067 }
2068 width = g->pixel_width;
2069 }
2070 else
2071 {
2072 /* Use nominal char spacing at end of line. */
2073 x -= gx;
2074 gx += (x / width) * width;
2075 }
2076
2077 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2078 gx += window_box_left_offset (w, area);
2079 }
2080 else
2081 {
2082 /* Use nominal line height at end of window. */
2083 gx = (x / width) * width;
2084 y -= gy;
2085 gy += (y / height) * height;
2086 }
2087 break;
2088
2089 case ON_LEFT_FRINGE:
2090 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2091 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2092 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2093 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2094 goto row_glyph;
2095
2096 case ON_RIGHT_FRINGE:
2097 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2099 : window_box_right_offset (w, TEXT_AREA));
2100 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2101 goto row_glyph;
2102
2103 case ON_SCROLL_BAR:
2104 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2105 ? 0
2106 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2107 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2108 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2109 : 0)));
2110 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2111
2112 row_glyph:
2113 gr = 0, gy = 0;
2114 for (; r <= end_row && r->enabled_p; ++r)
2115 if (r->y + r->height > y)
2116 {
2117 gr = r; gy = r->y;
2118 break;
2119 }
2120
2121 if (gr && gy <= y)
2122 height = gr->height;
2123 else
2124 {
2125 /* Use nominal line height at end of window. */
2126 y -= gy;
2127 gy += (y / height) * height;
2128 }
2129 break;
2130
2131 default:
2132 ;
2133 virtual_glyph:
2134 /* If there is no glyph under the mouse, then we divide the screen
2135 into a grid of the smallest glyph in the frame, and use that
2136 as our "glyph". */
2137
2138 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2139 round down even for negative values. */
2140 if (gx < 0)
2141 gx -= width - 1;
2142 if (gy < 0)
2143 gy -= height - 1;
2144
2145 gx = (gx / width) * width;
2146 gy = (gy / height) * height;
2147
2148 goto store_rect;
2149 }
2150
2151 gx += WINDOW_LEFT_EDGE_X (w);
2152 gy += WINDOW_TOP_EDGE_Y (w);
2153
2154 store_rect:
2155 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2156
2157 /* Visible feedback for debugging. */
2158 #if 0
2159 #if HAVE_X_WINDOWS
2160 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2161 f->output_data.x->normal_gc,
2162 gx, gy, width, height);
2163 #endif
2164 #endif
2165 }
2166
2167
2168 #endif /* HAVE_WINDOW_SYSTEM */
2169
2170 \f
2171 /***********************************************************************
2172 Lisp form evaluation
2173 ***********************************************************************/
2174
2175 /* Error handler for safe_eval and safe_call. */
2176
2177 static Lisp_Object
2178 safe_eval_handler (Lisp_Object arg)
2179 {
2180 add_to_log ("Error during redisplay: %S", arg, Qnil);
2181 return Qnil;
2182 }
2183
2184
2185 /* Evaluate SEXPR and return the result, or nil if something went
2186 wrong. Prevent redisplay during the evaluation. */
2187
2188 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2189 Return the result, or nil if something went wrong. Prevent
2190 redisplay during the evaluation. */
2191
2192 Lisp_Object
2193 safe_call (int nargs, Lisp_Object *args)
2194 {
2195 Lisp_Object val;
2196
2197 if (inhibit_eval_during_redisplay)
2198 val = Qnil;
2199 else
2200 {
2201 int count = SPECPDL_INDEX ();
2202 struct gcpro gcpro1;
2203
2204 GCPRO1 (args[0]);
2205 gcpro1.nvars = nargs;
2206 specbind (Qinhibit_redisplay, Qt);
2207 /* Use Qt to ensure debugger does not run,
2208 so there is no possibility of wanting to redisplay. */
2209 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2210 safe_eval_handler);
2211 UNGCPRO;
2212 val = unbind_to (count, val);
2213 }
2214
2215 return val;
2216 }
2217
2218
2219 /* Call function FN with one argument ARG.
2220 Return the result, or nil if something went wrong. */
2221
2222 Lisp_Object
2223 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2224 {
2225 Lisp_Object args[2];
2226 args[0] = fn;
2227 args[1] = arg;
2228 return safe_call (2, args);
2229 }
2230
2231 static Lisp_Object Qeval;
2232
2233 Lisp_Object
2234 safe_eval (Lisp_Object sexpr)
2235 {
2236 return safe_call1 (Qeval, sexpr);
2237 }
2238
2239 /* Call function FN with one argument ARG.
2240 Return the result, or nil if something went wrong. */
2241
2242 Lisp_Object
2243 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2244 {
2245 Lisp_Object args[3];
2246 args[0] = fn;
2247 args[1] = arg1;
2248 args[2] = arg2;
2249 return safe_call (3, args);
2250 }
2251
2252
2253 \f
2254 /***********************************************************************
2255 Debugging
2256 ***********************************************************************/
2257
2258 #if 0
2259
2260 /* Define CHECK_IT to perform sanity checks on iterators.
2261 This is for debugging. It is too slow to do unconditionally. */
2262
2263 static void
2264 check_it (it)
2265 struct it *it;
2266 {
2267 if (it->method == GET_FROM_STRING)
2268 {
2269 xassert (STRINGP (it->string));
2270 xassert (IT_STRING_CHARPOS (*it) >= 0);
2271 }
2272 else
2273 {
2274 xassert (IT_STRING_CHARPOS (*it) < 0);
2275 if (it->method == GET_FROM_BUFFER)
2276 {
2277 /* Check that character and byte positions agree. */
2278 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2279 }
2280 }
2281
2282 if (it->dpvec)
2283 xassert (it->current.dpvec_index >= 0);
2284 else
2285 xassert (it->current.dpvec_index < 0);
2286 }
2287
2288 #define CHECK_IT(IT) check_it ((IT))
2289
2290 #else /* not 0 */
2291
2292 #define CHECK_IT(IT) (void) 0
2293
2294 #endif /* not 0 */
2295
2296
2297 #if GLYPH_DEBUG
2298
2299 /* Check that the window end of window W is what we expect it
2300 to be---the last row in the current matrix displaying text. */
2301
2302 static void
2303 check_window_end (w)
2304 struct window *w;
2305 {
2306 if (!MINI_WINDOW_P (w)
2307 && !NILP (w->window_end_valid))
2308 {
2309 struct glyph_row *row;
2310 xassert ((row = MATRIX_ROW (w->current_matrix,
2311 XFASTINT (w->window_end_vpos)),
2312 !row->enabled_p
2313 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2314 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2315 }
2316 }
2317
2318 #define CHECK_WINDOW_END(W) check_window_end ((W))
2319
2320 #else /* not GLYPH_DEBUG */
2321
2322 #define CHECK_WINDOW_END(W) (void) 0
2323
2324 #endif /* not GLYPH_DEBUG */
2325
2326
2327 \f
2328 /***********************************************************************
2329 Iterator initialization
2330 ***********************************************************************/
2331
2332 /* Initialize IT for displaying current_buffer in window W, starting
2333 at character position CHARPOS. CHARPOS < 0 means that no buffer
2334 position is specified which is useful when the iterator is assigned
2335 a position later. BYTEPOS is the byte position corresponding to
2336 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2337
2338 If ROW is not null, calls to produce_glyphs with IT as parameter
2339 will produce glyphs in that row.
2340
2341 BASE_FACE_ID is the id of a base face to use. It must be one of
2342 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2343 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2344 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2345
2346 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2347 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2348 will be initialized to use the corresponding mode line glyph row of
2349 the desired matrix of W. */
2350
2351 void
2352 init_iterator (struct it *it, struct window *w,
2353 EMACS_INT charpos, EMACS_INT bytepos,
2354 struct glyph_row *row, enum face_id base_face_id)
2355 {
2356 int highlight_region_p;
2357 enum face_id remapped_base_face_id = base_face_id;
2358
2359 /* Some precondition checks. */
2360 xassert (w != NULL && it != NULL);
2361 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2362 && charpos <= ZV));
2363
2364 /* If face attributes have been changed since the last redisplay,
2365 free realized faces now because they depend on face definitions
2366 that might have changed. Don't free faces while there might be
2367 desired matrices pending which reference these faces. */
2368 if (face_change_count && !inhibit_free_realized_faces)
2369 {
2370 face_change_count = 0;
2371 free_all_realized_faces (Qnil);
2372 }
2373
2374 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2375 if (! NILP (Vface_remapping_alist))
2376 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2377
2378 /* Use one of the mode line rows of W's desired matrix if
2379 appropriate. */
2380 if (row == NULL)
2381 {
2382 if (base_face_id == MODE_LINE_FACE_ID
2383 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2384 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2385 else if (base_face_id == HEADER_LINE_FACE_ID)
2386 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2387 }
2388
2389 /* Clear IT. */
2390 memset (it, 0, sizeof *it);
2391 it->current.overlay_string_index = -1;
2392 it->current.dpvec_index = -1;
2393 it->base_face_id = remapped_base_face_id;
2394 it->string = Qnil;
2395 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2396
2397 /* The window in which we iterate over current_buffer: */
2398 XSETWINDOW (it->window, w);
2399 it->w = w;
2400 it->f = XFRAME (w->frame);
2401
2402 it->cmp_it.id = -1;
2403
2404 /* Extra space between lines (on window systems only). */
2405 if (base_face_id == DEFAULT_FACE_ID
2406 && FRAME_WINDOW_P (it->f))
2407 {
2408 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2409 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2410 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2411 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2412 * FRAME_LINE_HEIGHT (it->f));
2413 else if (it->f->extra_line_spacing > 0)
2414 it->extra_line_spacing = it->f->extra_line_spacing;
2415 it->max_extra_line_spacing = 0;
2416 }
2417
2418 /* If realized faces have been removed, e.g. because of face
2419 attribute changes of named faces, recompute them. When running
2420 in batch mode, the face cache of the initial frame is null. If
2421 we happen to get called, make a dummy face cache. */
2422 if (FRAME_FACE_CACHE (it->f) == NULL)
2423 init_frame_faces (it->f);
2424 if (FRAME_FACE_CACHE (it->f)->used == 0)
2425 recompute_basic_faces (it->f);
2426
2427 /* Current value of the `slice', `space-width', and 'height' properties. */
2428 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2429 it->space_width = Qnil;
2430 it->font_height = Qnil;
2431 it->override_ascent = -1;
2432
2433 /* Are control characters displayed as `^C'? */
2434 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2435
2436 /* -1 means everything between a CR and the following line end
2437 is invisible. >0 means lines indented more than this value are
2438 invisible. */
2439 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2440 ? XFASTINT (BVAR (current_buffer, selective_display))
2441 : (!NILP (BVAR (current_buffer, selective_display))
2442 ? -1 : 0));
2443 it->selective_display_ellipsis_p
2444 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2445
2446 /* Display table to use. */
2447 it->dp = window_display_table (w);
2448
2449 /* Are multibyte characters enabled in current_buffer? */
2450 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2451
2452 /* Do we need to reorder bidirectional text? Not if this is a
2453 unibyte buffer: by definition, none of the single-byte characters
2454 are strong R2L, so no reordering is needed. And bidi.c doesn't
2455 support unibyte buffers anyway. */
2456 it->bidi_p
2457 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2458
2459 /* Non-zero if we should highlight the region. */
2460 highlight_region_p
2461 = (!NILP (Vtransient_mark_mode)
2462 && !NILP (BVAR (current_buffer, mark_active))
2463 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2464
2465 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2466 start and end of a visible region in window IT->w. Set both to
2467 -1 to indicate no region. */
2468 if (highlight_region_p
2469 /* Maybe highlight only in selected window. */
2470 && (/* Either show region everywhere. */
2471 highlight_nonselected_windows
2472 /* Or show region in the selected window. */
2473 || w == XWINDOW (selected_window)
2474 /* Or show the region if we are in the mini-buffer and W is
2475 the window the mini-buffer refers to. */
2476 || (MINI_WINDOW_P (XWINDOW (selected_window))
2477 && WINDOWP (minibuf_selected_window)
2478 && w == XWINDOW (minibuf_selected_window))))
2479 {
2480 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2481 it->region_beg_charpos = min (PT, markpos);
2482 it->region_end_charpos = max (PT, markpos);
2483 }
2484 else
2485 it->region_beg_charpos = it->region_end_charpos = -1;
2486
2487 /* Get the position at which the redisplay_end_trigger hook should
2488 be run, if it is to be run at all. */
2489 if (MARKERP (w->redisplay_end_trigger)
2490 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2491 it->redisplay_end_trigger_charpos
2492 = marker_position (w->redisplay_end_trigger);
2493 else if (INTEGERP (w->redisplay_end_trigger))
2494 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2495
2496 /* Correct bogus values of tab_width. */
2497 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2498 if (it->tab_width <= 0 || it->tab_width > 1000)
2499 it->tab_width = 8;
2500
2501 /* Are lines in the display truncated? */
2502 if (base_face_id != DEFAULT_FACE_ID
2503 || XINT (it->w->hscroll)
2504 || (! WINDOW_FULL_WIDTH_P (it->w)
2505 && ((!NILP (Vtruncate_partial_width_windows)
2506 && !INTEGERP (Vtruncate_partial_width_windows))
2507 || (INTEGERP (Vtruncate_partial_width_windows)
2508 && (WINDOW_TOTAL_COLS (it->w)
2509 < XINT (Vtruncate_partial_width_windows))))))
2510 it->line_wrap = TRUNCATE;
2511 else if (NILP (BVAR (current_buffer, truncate_lines)))
2512 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2513 ? WINDOW_WRAP : WORD_WRAP;
2514 else
2515 it->line_wrap = TRUNCATE;
2516
2517 /* Get dimensions of truncation and continuation glyphs. These are
2518 displayed as fringe bitmaps under X, so we don't need them for such
2519 frames. */
2520 if (!FRAME_WINDOW_P (it->f))
2521 {
2522 if (it->line_wrap == TRUNCATE)
2523 {
2524 /* We will need the truncation glyph. */
2525 xassert (it->glyph_row == NULL);
2526 produce_special_glyphs (it, IT_TRUNCATION);
2527 it->truncation_pixel_width = it->pixel_width;
2528 }
2529 else
2530 {
2531 /* We will need the continuation glyph. */
2532 xassert (it->glyph_row == NULL);
2533 produce_special_glyphs (it, IT_CONTINUATION);
2534 it->continuation_pixel_width = it->pixel_width;
2535 }
2536
2537 /* Reset these values to zero because the produce_special_glyphs
2538 above has changed them. */
2539 it->pixel_width = it->ascent = it->descent = 0;
2540 it->phys_ascent = it->phys_descent = 0;
2541 }
2542
2543 /* Set this after getting the dimensions of truncation and
2544 continuation glyphs, so that we don't produce glyphs when calling
2545 produce_special_glyphs, above. */
2546 it->glyph_row = row;
2547 it->area = TEXT_AREA;
2548
2549 /* Forget any previous info about this row being reversed. */
2550 if (it->glyph_row)
2551 it->glyph_row->reversed_p = 0;
2552
2553 /* Get the dimensions of the display area. The display area
2554 consists of the visible window area plus a horizontally scrolled
2555 part to the left of the window. All x-values are relative to the
2556 start of this total display area. */
2557 if (base_face_id != DEFAULT_FACE_ID)
2558 {
2559 /* Mode lines, menu bar in terminal frames. */
2560 it->first_visible_x = 0;
2561 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2562 }
2563 else
2564 {
2565 it->first_visible_x
2566 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2567 it->last_visible_x = (it->first_visible_x
2568 + window_box_width (w, TEXT_AREA));
2569
2570 /* If we truncate lines, leave room for the truncator glyph(s) at
2571 the right margin. Otherwise, leave room for the continuation
2572 glyph(s). Truncation and continuation glyphs are not inserted
2573 for window-based redisplay. */
2574 if (!FRAME_WINDOW_P (it->f))
2575 {
2576 if (it->line_wrap == TRUNCATE)
2577 it->last_visible_x -= it->truncation_pixel_width;
2578 else
2579 it->last_visible_x -= it->continuation_pixel_width;
2580 }
2581
2582 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2583 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2584 }
2585
2586 /* Leave room for a border glyph. */
2587 if (!FRAME_WINDOW_P (it->f)
2588 && !WINDOW_RIGHTMOST_P (it->w))
2589 it->last_visible_x -= 1;
2590
2591 it->last_visible_y = window_text_bottom_y (w);
2592
2593 /* For mode lines and alike, arrange for the first glyph having a
2594 left box line if the face specifies a box. */
2595 if (base_face_id != DEFAULT_FACE_ID)
2596 {
2597 struct face *face;
2598
2599 it->face_id = remapped_base_face_id;
2600
2601 /* If we have a boxed mode line, make the first character appear
2602 with a left box line. */
2603 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2604 if (face->box != FACE_NO_BOX)
2605 it->start_of_box_run_p = 1;
2606 }
2607
2608 /* If we are to reorder bidirectional text, init the bidi
2609 iterator. */
2610 if (it->bidi_p)
2611 {
2612 /* Note the paragraph direction that this buffer wants to
2613 use. */
2614 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2615 it->paragraph_embedding = L2R;
2616 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2617 it->paragraph_embedding = R2L;
2618 else
2619 it->paragraph_embedding = NEUTRAL_DIR;
2620 bidi_init_it (charpos, bytepos, &it->bidi_it);
2621 }
2622
2623 /* If a buffer position was specified, set the iterator there,
2624 getting overlays and face properties from that position. */
2625 if (charpos >= BUF_BEG (current_buffer))
2626 {
2627 it->end_charpos = ZV;
2628 it->face_id = -1;
2629 IT_CHARPOS (*it) = charpos;
2630
2631 /* Compute byte position if not specified. */
2632 if (bytepos < charpos)
2633 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2634 else
2635 IT_BYTEPOS (*it) = bytepos;
2636
2637 it->start = it->current;
2638
2639 /* Compute faces etc. */
2640 reseat (it, it->current.pos, 1);
2641 }
2642
2643 CHECK_IT (it);
2644 }
2645
2646
2647 /* Initialize IT for the display of window W with window start POS. */
2648
2649 void
2650 start_display (struct it *it, struct window *w, struct text_pos pos)
2651 {
2652 struct glyph_row *row;
2653 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2654
2655 row = w->desired_matrix->rows + first_vpos;
2656 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2657 it->first_vpos = first_vpos;
2658
2659 /* Don't reseat to previous visible line start if current start
2660 position is in a string or image. */
2661 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2662 {
2663 int start_at_line_beg_p;
2664 int first_y = it->current_y;
2665
2666 /* If window start is not at a line start, skip forward to POS to
2667 get the correct continuation lines width. */
2668 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2669 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2670 if (!start_at_line_beg_p)
2671 {
2672 int new_x;
2673
2674 reseat_at_previous_visible_line_start (it);
2675 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2676
2677 new_x = it->current_x + it->pixel_width;
2678
2679 /* If lines are continued, this line may end in the middle
2680 of a multi-glyph character (e.g. a control character
2681 displayed as \003, or in the middle of an overlay
2682 string). In this case move_it_to above will not have
2683 taken us to the start of the continuation line but to the
2684 end of the continued line. */
2685 if (it->current_x > 0
2686 && it->line_wrap != TRUNCATE /* Lines are continued. */
2687 && (/* And glyph doesn't fit on the line. */
2688 new_x > it->last_visible_x
2689 /* Or it fits exactly and we're on a window
2690 system frame. */
2691 || (new_x == it->last_visible_x
2692 && FRAME_WINDOW_P (it->f))))
2693 {
2694 if (it->current.dpvec_index >= 0
2695 || it->current.overlay_string_index >= 0)
2696 {
2697 set_iterator_to_next (it, 1);
2698 move_it_in_display_line_to (it, -1, -1, 0);
2699 }
2700
2701 it->continuation_lines_width += it->current_x;
2702 }
2703
2704 /* We're starting a new display line, not affected by the
2705 height of the continued line, so clear the appropriate
2706 fields in the iterator structure. */
2707 it->max_ascent = it->max_descent = 0;
2708 it->max_phys_ascent = it->max_phys_descent = 0;
2709
2710 it->current_y = first_y;
2711 it->vpos = 0;
2712 it->current_x = it->hpos = 0;
2713 }
2714 }
2715 }
2716
2717
2718 /* Return 1 if POS is a position in ellipses displayed for invisible
2719 text. W is the window we display, for text property lookup. */
2720
2721 static int
2722 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2723 {
2724 Lisp_Object prop, window;
2725 int ellipses_p = 0;
2726 EMACS_INT charpos = CHARPOS (pos->pos);
2727
2728 /* If POS specifies a position in a display vector, this might
2729 be for an ellipsis displayed for invisible text. We won't
2730 get the iterator set up for delivering that ellipsis unless
2731 we make sure that it gets aware of the invisible text. */
2732 if (pos->dpvec_index >= 0
2733 && pos->overlay_string_index < 0
2734 && CHARPOS (pos->string_pos) < 0
2735 && charpos > BEGV
2736 && (XSETWINDOW (window, w),
2737 prop = Fget_char_property (make_number (charpos),
2738 Qinvisible, window),
2739 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2740 {
2741 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2742 window);
2743 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2744 }
2745
2746 return ellipses_p;
2747 }
2748
2749
2750 /* Initialize IT for stepping through current_buffer in window W,
2751 starting at position POS that includes overlay string and display
2752 vector/ control character translation position information. Value
2753 is zero if there are overlay strings with newlines at POS. */
2754
2755 static int
2756 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2757 {
2758 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2759 int i, overlay_strings_with_newlines = 0;
2760
2761 /* If POS specifies a position in a display vector, this might
2762 be for an ellipsis displayed for invisible text. We won't
2763 get the iterator set up for delivering that ellipsis unless
2764 we make sure that it gets aware of the invisible text. */
2765 if (in_ellipses_for_invisible_text_p (pos, w))
2766 {
2767 --charpos;
2768 bytepos = 0;
2769 }
2770
2771 /* Keep in mind: the call to reseat in init_iterator skips invisible
2772 text, so we might end up at a position different from POS. This
2773 is only a problem when POS is a row start after a newline and an
2774 overlay starts there with an after-string, and the overlay has an
2775 invisible property. Since we don't skip invisible text in
2776 display_line and elsewhere immediately after consuming the
2777 newline before the row start, such a POS will not be in a string,
2778 but the call to init_iterator below will move us to the
2779 after-string. */
2780 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2781
2782 /* This only scans the current chunk -- it should scan all chunks.
2783 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2784 to 16 in 22.1 to make this a lesser problem. */
2785 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2786 {
2787 const char *s = SSDATA (it->overlay_strings[i]);
2788 const char *e = s + SBYTES (it->overlay_strings[i]);
2789
2790 while (s < e && *s != '\n')
2791 ++s;
2792
2793 if (s < e)
2794 {
2795 overlay_strings_with_newlines = 1;
2796 break;
2797 }
2798 }
2799
2800 /* If position is within an overlay string, set up IT to the right
2801 overlay string. */
2802 if (pos->overlay_string_index >= 0)
2803 {
2804 int relative_index;
2805
2806 /* If the first overlay string happens to have a `display'
2807 property for an image, the iterator will be set up for that
2808 image, and we have to undo that setup first before we can
2809 correct the overlay string index. */
2810 if (it->method == GET_FROM_IMAGE)
2811 pop_it (it);
2812
2813 /* We already have the first chunk of overlay strings in
2814 IT->overlay_strings. Load more until the one for
2815 pos->overlay_string_index is in IT->overlay_strings. */
2816 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2817 {
2818 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2819 it->current.overlay_string_index = 0;
2820 while (n--)
2821 {
2822 load_overlay_strings (it, 0);
2823 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2824 }
2825 }
2826
2827 it->current.overlay_string_index = pos->overlay_string_index;
2828 relative_index = (it->current.overlay_string_index
2829 % OVERLAY_STRING_CHUNK_SIZE);
2830 it->string = it->overlay_strings[relative_index];
2831 xassert (STRINGP (it->string));
2832 it->current.string_pos = pos->string_pos;
2833 it->method = GET_FROM_STRING;
2834 }
2835
2836 if (CHARPOS (pos->string_pos) >= 0)
2837 {
2838 /* Recorded position is not in an overlay string, but in another
2839 string. This can only be a string from a `display' property.
2840 IT should already be filled with that string. */
2841 it->current.string_pos = pos->string_pos;
2842 xassert (STRINGP (it->string));
2843 }
2844
2845 /* Restore position in display vector translations, control
2846 character translations or ellipses. */
2847 if (pos->dpvec_index >= 0)
2848 {
2849 if (it->dpvec == NULL)
2850 get_next_display_element (it);
2851 xassert (it->dpvec && it->current.dpvec_index == 0);
2852 it->current.dpvec_index = pos->dpvec_index;
2853 }
2854
2855 CHECK_IT (it);
2856 return !overlay_strings_with_newlines;
2857 }
2858
2859
2860 /* Initialize IT for stepping through current_buffer in window W
2861 starting at ROW->start. */
2862
2863 static void
2864 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2865 {
2866 init_from_display_pos (it, w, &row->start);
2867 it->start = row->start;
2868 it->continuation_lines_width = row->continuation_lines_width;
2869 CHECK_IT (it);
2870 }
2871
2872
2873 /* Initialize IT for stepping through current_buffer in window W
2874 starting in the line following ROW, i.e. starting at ROW->end.
2875 Value is zero if there are overlay strings with newlines at ROW's
2876 end position. */
2877
2878 static int
2879 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2880 {
2881 int success = 0;
2882
2883 if (init_from_display_pos (it, w, &row->end))
2884 {
2885 if (row->continued_p)
2886 it->continuation_lines_width
2887 = row->continuation_lines_width + row->pixel_width;
2888 CHECK_IT (it);
2889 success = 1;
2890 }
2891
2892 return success;
2893 }
2894
2895
2896
2897 \f
2898 /***********************************************************************
2899 Text properties
2900 ***********************************************************************/
2901
2902 /* Called when IT reaches IT->stop_charpos. Handle text property and
2903 overlay changes. Set IT->stop_charpos to the next position where
2904 to stop. */
2905
2906 static void
2907 handle_stop (struct it *it)
2908 {
2909 enum prop_handled handled;
2910 int handle_overlay_change_p;
2911 struct props *p;
2912
2913 it->dpvec = NULL;
2914 it->current.dpvec_index = -1;
2915 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2916 it->ignore_overlay_strings_at_pos_p = 0;
2917 it->ellipsis_p = 0;
2918
2919 /* Use face of preceding text for ellipsis (if invisible) */
2920 if (it->selective_display_ellipsis_p)
2921 it->saved_face_id = it->face_id;
2922
2923 do
2924 {
2925 handled = HANDLED_NORMALLY;
2926
2927 /* Call text property handlers. */
2928 for (p = it_props; p->handler; ++p)
2929 {
2930 handled = p->handler (it);
2931
2932 if (handled == HANDLED_RECOMPUTE_PROPS)
2933 break;
2934 else if (handled == HANDLED_RETURN)
2935 {
2936 /* We still want to show before and after strings from
2937 overlays even if the actual buffer text is replaced. */
2938 if (!handle_overlay_change_p
2939 || it->sp > 1
2940 || !get_overlay_strings_1 (it, 0, 0))
2941 {
2942 if (it->ellipsis_p)
2943 setup_for_ellipsis (it, 0);
2944 /* When handling a display spec, we might load an
2945 empty string. In that case, discard it here. We
2946 used to discard it in handle_single_display_spec,
2947 but that causes get_overlay_strings_1, above, to
2948 ignore overlay strings that we must check. */
2949 if (STRINGP (it->string) && !SCHARS (it->string))
2950 pop_it (it);
2951 return;
2952 }
2953 else if (STRINGP (it->string) && !SCHARS (it->string))
2954 pop_it (it);
2955 else
2956 {
2957 it->ignore_overlay_strings_at_pos_p = 1;
2958 it->string_from_display_prop_p = 0;
2959 handle_overlay_change_p = 0;
2960 }
2961 handled = HANDLED_RECOMPUTE_PROPS;
2962 break;
2963 }
2964 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2965 handle_overlay_change_p = 0;
2966 }
2967
2968 if (handled != HANDLED_RECOMPUTE_PROPS)
2969 {
2970 /* Don't check for overlay strings below when set to deliver
2971 characters from a display vector. */
2972 if (it->method == GET_FROM_DISPLAY_VECTOR)
2973 handle_overlay_change_p = 0;
2974
2975 /* Handle overlay changes.
2976 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2977 if it finds overlays. */
2978 if (handle_overlay_change_p)
2979 handled = handle_overlay_change (it);
2980 }
2981
2982 if (it->ellipsis_p)
2983 {
2984 setup_for_ellipsis (it, 0);
2985 break;
2986 }
2987 }
2988 while (handled == HANDLED_RECOMPUTE_PROPS);
2989
2990 /* Determine where to stop next. */
2991 if (handled == HANDLED_NORMALLY)
2992 compute_stop_pos (it);
2993 }
2994
2995
2996 /* Compute IT->stop_charpos from text property and overlay change
2997 information for IT's current position. */
2998
2999 static void
3000 compute_stop_pos (struct it *it)
3001 {
3002 register INTERVAL iv, next_iv;
3003 Lisp_Object object, limit, position;
3004 EMACS_INT charpos, bytepos;
3005
3006 /* If nowhere else, stop at the end. */
3007 it->stop_charpos = it->end_charpos;
3008
3009 if (STRINGP (it->string))
3010 {
3011 /* Strings are usually short, so don't limit the search for
3012 properties. */
3013 object = it->string;
3014 limit = Qnil;
3015 charpos = IT_STRING_CHARPOS (*it);
3016 bytepos = IT_STRING_BYTEPOS (*it);
3017 }
3018 else
3019 {
3020 EMACS_INT pos;
3021
3022 /* If next overlay change is in front of the current stop pos
3023 (which is IT->end_charpos), stop there. Note: value of
3024 next_overlay_change is point-max if no overlay change
3025 follows. */
3026 charpos = IT_CHARPOS (*it);
3027 bytepos = IT_BYTEPOS (*it);
3028 pos = next_overlay_change (charpos);
3029 if (pos < it->stop_charpos)
3030 it->stop_charpos = pos;
3031
3032 /* If showing the region, we have to stop at the region
3033 start or end because the face might change there. */
3034 if (it->region_beg_charpos > 0)
3035 {
3036 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3037 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3038 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3039 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3040 }
3041
3042 /* Set up variables for computing the stop position from text
3043 property changes. */
3044 XSETBUFFER (object, current_buffer);
3045 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3046 }
3047
3048 /* Get the interval containing IT's position. Value is a null
3049 interval if there isn't such an interval. */
3050 position = make_number (charpos);
3051 iv = validate_interval_range (object, &position, &position, 0);
3052 if (!NULL_INTERVAL_P (iv))
3053 {
3054 Lisp_Object values_here[LAST_PROP_IDX];
3055 struct props *p;
3056
3057 /* Get properties here. */
3058 for (p = it_props; p->handler; ++p)
3059 values_here[p->idx] = textget (iv->plist, *p->name);
3060
3061 /* Look for an interval following iv that has different
3062 properties. */
3063 for (next_iv = next_interval (iv);
3064 (!NULL_INTERVAL_P (next_iv)
3065 && (NILP (limit)
3066 || XFASTINT (limit) > next_iv->position));
3067 next_iv = next_interval (next_iv))
3068 {
3069 for (p = it_props; p->handler; ++p)
3070 {
3071 Lisp_Object new_value;
3072
3073 new_value = textget (next_iv->plist, *p->name);
3074 if (!EQ (values_here[p->idx], new_value))
3075 break;
3076 }
3077
3078 if (p->handler)
3079 break;
3080 }
3081
3082 if (!NULL_INTERVAL_P (next_iv))
3083 {
3084 if (INTEGERP (limit)
3085 && next_iv->position >= XFASTINT (limit))
3086 /* No text property change up to limit. */
3087 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3088 else
3089 /* Text properties change in next_iv. */
3090 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3091 }
3092 }
3093
3094 if (it->cmp_it.id < 0)
3095 {
3096 EMACS_INT stoppos = it->end_charpos;
3097
3098 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3099 stoppos = -1;
3100 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3101 stoppos, it->string);
3102 }
3103
3104 xassert (STRINGP (it->string)
3105 || (it->stop_charpos >= BEGV
3106 && it->stop_charpos >= IT_CHARPOS (*it)));
3107 }
3108
3109
3110 /* Return the position of the next overlay change after POS in
3111 current_buffer. Value is point-max if no overlay change
3112 follows. This is like `next-overlay-change' but doesn't use
3113 xmalloc. */
3114
3115 static EMACS_INT
3116 next_overlay_change (EMACS_INT pos)
3117 {
3118 int noverlays;
3119 EMACS_INT endpos;
3120 Lisp_Object *overlays;
3121 int i;
3122
3123 /* Get all overlays at the given position. */
3124 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3125
3126 /* If any of these overlays ends before endpos,
3127 use its ending point instead. */
3128 for (i = 0; i < noverlays; ++i)
3129 {
3130 Lisp_Object oend;
3131 EMACS_INT oendpos;
3132
3133 oend = OVERLAY_END (overlays[i]);
3134 oendpos = OVERLAY_POSITION (oend);
3135 endpos = min (endpos, oendpos);
3136 }
3137
3138 return endpos;
3139 }
3140
3141
3142 \f
3143 /***********************************************************************
3144 Fontification
3145 ***********************************************************************/
3146
3147 /* Handle changes in the `fontified' property of the current buffer by
3148 calling hook functions from Qfontification_functions to fontify
3149 regions of text. */
3150
3151 static enum prop_handled
3152 handle_fontified_prop (struct it *it)
3153 {
3154 Lisp_Object prop, pos;
3155 enum prop_handled handled = HANDLED_NORMALLY;
3156
3157 if (!NILP (Vmemory_full))
3158 return handled;
3159
3160 /* Get the value of the `fontified' property at IT's current buffer
3161 position. (The `fontified' property doesn't have a special
3162 meaning in strings.) If the value is nil, call functions from
3163 Qfontification_functions. */
3164 if (!STRINGP (it->string)
3165 && it->s == NULL
3166 && !NILP (Vfontification_functions)
3167 && !NILP (Vrun_hooks)
3168 && (pos = make_number (IT_CHARPOS (*it)),
3169 prop = Fget_char_property (pos, Qfontified, Qnil),
3170 /* Ignore the special cased nil value always present at EOB since
3171 no amount of fontifying will be able to change it. */
3172 NILP (prop) && IT_CHARPOS (*it) < Z))
3173 {
3174 int count = SPECPDL_INDEX ();
3175 Lisp_Object val;
3176
3177 val = Vfontification_functions;
3178 specbind (Qfontification_functions, Qnil);
3179
3180 xassert (it->end_charpos == ZV);
3181
3182 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3183 safe_call1 (val, pos);
3184 else
3185 {
3186 Lisp_Object fns, fn;
3187 struct gcpro gcpro1, gcpro2;
3188
3189 fns = Qnil;
3190 GCPRO2 (val, fns);
3191
3192 for (; CONSP (val); val = XCDR (val))
3193 {
3194 fn = XCAR (val);
3195
3196 if (EQ (fn, Qt))
3197 {
3198 /* A value of t indicates this hook has a local
3199 binding; it means to run the global binding too.
3200 In a global value, t should not occur. If it
3201 does, we must ignore it to avoid an endless
3202 loop. */
3203 for (fns = Fdefault_value (Qfontification_functions);
3204 CONSP (fns);
3205 fns = XCDR (fns))
3206 {
3207 fn = XCAR (fns);
3208 if (!EQ (fn, Qt))
3209 safe_call1 (fn, pos);
3210 }
3211 }
3212 else
3213 safe_call1 (fn, pos);
3214 }
3215
3216 UNGCPRO;
3217 }
3218
3219 unbind_to (count, Qnil);
3220
3221 /* The fontification code may have added/removed text.
3222 It could do even a lot worse, but let's at least protect against
3223 the most obvious case where only the text past `pos' gets changed',
3224 as is/was done in grep.el where some escapes sequences are turned
3225 into face properties (bug#7876). */
3226 it->end_charpos = ZV;
3227
3228 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3229 something. This avoids an endless loop if they failed to
3230 fontify the text for which reason ever. */
3231 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3232 handled = HANDLED_RECOMPUTE_PROPS;
3233 }
3234
3235 return handled;
3236 }
3237
3238
3239 \f
3240 /***********************************************************************
3241 Faces
3242 ***********************************************************************/
3243
3244 /* Set up iterator IT from face properties at its current position.
3245 Called from handle_stop. */
3246
3247 static enum prop_handled
3248 handle_face_prop (struct it *it)
3249 {
3250 int new_face_id;
3251 EMACS_INT next_stop;
3252
3253 if (!STRINGP (it->string))
3254 {
3255 new_face_id
3256 = face_at_buffer_position (it->w,
3257 IT_CHARPOS (*it),
3258 it->region_beg_charpos,
3259 it->region_end_charpos,
3260 &next_stop,
3261 (IT_CHARPOS (*it)
3262 + TEXT_PROP_DISTANCE_LIMIT),
3263 0, it->base_face_id);
3264
3265 /* Is this a start of a run of characters with box face?
3266 Caveat: this can be called for a freshly initialized
3267 iterator; face_id is -1 in this case. We know that the new
3268 face will not change until limit, i.e. if the new face has a
3269 box, all characters up to limit will have one. But, as
3270 usual, we don't know whether limit is really the end. */
3271 if (new_face_id != it->face_id)
3272 {
3273 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3274
3275 /* If new face has a box but old face has not, this is
3276 the start of a run of characters with box, i.e. it has
3277 a shadow on the left side. The value of face_id of the
3278 iterator will be -1 if this is the initial call that gets
3279 the face. In this case, we have to look in front of IT's
3280 position and see whether there is a face != new_face_id. */
3281 it->start_of_box_run_p
3282 = (new_face->box != FACE_NO_BOX
3283 && (it->face_id >= 0
3284 || IT_CHARPOS (*it) == BEG
3285 || new_face_id != face_before_it_pos (it)));
3286 it->face_box_p = new_face->box != FACE_NO_BOX;
3287 }
3288 }
3289 else
3290 {
3291 int base_face_id;
3292 EMACS_INT bufpos;
3293 int i;
3294 Lisp_Object from_overlay
3295 = (it->current.overlay_string_index >= 0
3296 ? it->string_overlays[it->current.overlay_string_index]
3297 : Qnil);
3298
3299 /* See if we got to this string directly or indirectly from
3300 an overlay property. That includes the before-string or
3301 after-string of an overlay, strings in display properties
3302 provided by an overlay, their text properties, etc.
3303
3304 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3305 if (! NILP (from_overlay))
3306 for (i = it->sp - 1; i >= 0; i--)
3307 {
3308 if (it->stack[i].current.overlay_string_index >= 0)
3309 from_overlay
3310 = it->string_overlays[it->stack[i].current.overlay_string_index];
3311 else if (! NILP (it->stack[i].from_overlay))
3312 from_overlay = it->stack[i].from_overlay;
3313
3314 if (!NILP (from_overlay))
3315 break;
3316 }
3317
3318 if (! NILP (from_overlay))
3319 {
3320 bufpos = IT_CHARPOS (*it);
3321 /* For a string from an overlay, the base face depends
3322 only on text properties and ignores overlays. */
3323 base_face_id
3324 = face_for_overlay_string (it->w,
3325 IT_CHARPOS (*it),
3326 it->region_beg_charpos,
3327 it->region_end_charpos,
3328 &next_stop,
3329 (IT_CHARPOS (*it)
3330 + TEXT_PROP_DISTANCE_LIMIT),
3331 0,
3332 from_overlay);
3333 }
3334 else
3335 {
3336 bufpos = 0;
3337
3338 /* For strings from a `display' property, use the face at
3339 IT's current buffer position as the base face to merge
3340 with, so that overlay strings appear in the same face as
3341 surrounding text, unless they specify their own
3342 faces. */
3343 base_face_id = underlying_face_id (it);
3344 }
3345
3346 new_face_id = face_at_string_position (it->w,
3347 it->string,
3348 IT_STRING_CHARPOS (*it),
3349 bufpos,
3350 it->region_beg_charpos,
3351 it->region_end_charpos,
3352 &next_stop,
3353 base_face_id, 0);
3354
3355 /* Is this a start of a run of characters with box? Caveat:
3356 this can be called for a freshly allocated iterator; face_id
3357 is -1 is this case. We know that the new face will not
3358 change until the next check pos, i.e. if the new face has a
3359 box, all characters up to that position will have a
3360 box. But, as usual, we don't know whether that position
3361 is really the end. */
3362 if (new_face_id != it->face_id)
3363 {
3364 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3365 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3366
3367 /* If new face has a box but old face hasn't, this is the
3368 start of a run of characters with box, i.e. it has a
3369 shadow on the left side. */
3370 it->start_of_box_run_p
3371 = new_face->box && (old_face == NULL || !old_face->box);
3372 it->face_box_p = new_face->box != FACE_NO_BOX;
3373 }
3374 }
3375
3376 it->face_id = new_face_id;
3377 return HANDLED_NORMALLY;
3378 }
3379
3380
3381 /* Return the ID of the face ``underlying'' IT's current position,
3382 which is in a string. If the iterator is associated with a
3383 buffer, return the face at IT's current buffer position.
3384 Otherwise, use the iterator's base_face_id. */
3385
3386 static int
3387 underlying_face_id (struct it *it)
3388 {
3389 int face_id = it->base_face_id, i;
3390
3391 xassert (STRINGP (it->string));
3392
3393 for (i = it->sp - 1; i >= 0; --i)
3394 if (NILP (it->stack[i].string))
3395 face_id = it->stack[i].face_id;
3396
3397 return face_id;
3398 }
3399
3400
3401 /* Compute the face one character before or after the current position
3402 of IT. BEFORE_P non-zero means get the face in front of IT's
3403 position. Value is the id of the face. */
3404
3405 static int
3406 face_before_or_after_it_pos (struct it *it, int before_p)
3407 {
3408 int face_id, limit;
3409 EMACS_INT next_check_charpos;
3410 struct text_pos pos;
3411
3412 xassert (it->s == NULL);
3413
3414 if (STRINGP (it->string))
3415 {
3416 EMACS_INT bufpos;
3417 int base_face_id;
3418
3419 /* No face change past the end of the string (for the case
3420 we are padding with spaces). No face change before the
3421 string start. */
3422 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3423 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3424 return it->face_id;
3425
3426 /* Set pos to the position before or after IT's current position. */
3427 if (before_p)
3428 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3429 else
3430 /* For composition, we must check the character after the
3431 composition. */
3432 pos = (it->what == IT_COMPOSITION
3433 ? string_pos (IT_STRING_CHARPOS (*it)
3434 + it->cmp_it.nchars, it->string)
3435 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3436
3437 if (it->current.overlay_string_index >= 0)
3438 bufpos = IT_CHARPOS (*it);
3439 else
3440 bufpos = 0;
3441
3442 base_face_id = underlying_face_id (it);
3443
3444 /* Get the face for ASCII, or unibyte. */
3445 face_id = face_at_string_position (it->w,
3446 it->string,
3447 CHARPOS (pos),
3448 bufpos,
3449 it->region_beg_charpos,
3450 it->region_end_charpos,
3451 &next_check_charpos,
3452 base_face_id, 0);
3453
3454 /* Correct the face for charsets different from ASCII. Do it
3455 for the multibyte case only. The face returned above is
3456 suitable for unibyte text if IT->string is unibyte. */
3457 if (STRING_MULTIBYTE (it->string))
3458 {
3459 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3460 int c, len;
3461 struct face *face = FACE_FROM_ID (it->f, face_id);
3462
3463 c = string_char_and_length (p, &len);
3464 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3465 }
3466 }
3467 else
3468 {
3469 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3470 || (IT_CHARPOS (*it) <= BEGV && before_p))
3471 return it->face_id;
3472
3473 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3474 pos = it->current.pos;
3475
3476 if (before_p)
3477 DEC_TEXT_POS (pos, it->multibyte_p);
3478 else
3479 {
3480 if (it->what == IT_COMPOSITION)
3481 /* For composition, we must check the position after the
3482 composition. */
3483 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3484 else
3485 INC_TEXT_POS (pos, it->multibyte_p);
3486 }
3487
3488 /* Determine face for CHARSET_ASCII, or unibyte. */
3489 face_id = face_at_buffer_position (it->w,
3490 CHARPOS (pos),
3491 it->region_beg_charpos,
3492 it->region_end_charpos,
3493 &next_check_charpos,
3494 limit, 0, -1);
3495
3496 /* Correct the face for charsets different from ASCII. Do it
3497 for the multibyte case only. The face returned above is
3498 suitable for unibyte text if current_buffer is unibyte. */
3499 if (it->multibyte_p)
3500 {
3501 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3502 struct face *face = FACE_FROM_ID (it->f, face_id);
3503 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3504 }
3505 }
3506
3507 return face_id;
3508 }
3509
3510
3511 \f
3512 /***********************************************************************
3513 Invisible text
3514 ***********************************************************************/
3515
3516 /* Set up iterator IT from invisible properties at its current
3517 position. Called from handle_stop. */
3518
3519 static enum prop_handled
3520 handle_invisible_prop (struct it *it)
3521 {
3522 enum prop_handled handled = HANDLED_NORMALLY;
3523
3524 if (STRINGP (it->string))
3525 {
3526 Lisp_Object prop, end_charpos, limit, charpos;
3527
3528 /* Get the value of the invisible text property at the
3529 current position. Value will be nil if there is no such
3530 property. */
3531 charpos = make_number (IT_STRING_CHARPOS (*it));
3532 prop = Fget_text_property (charpos, Qinvisible, it->string);
3533
3534 if (!NILP (prop)
3535 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3536 {
3537 handled = HANDLED_RECOMPUTE_PROPS;
3538
3539 /* Get the position at which the next change of the
3540 invisible text property can be found in IT->string.
3541 Value will be nil if the property value is the same for
3542 all the rest of IT->string. */
3543 XSETINT (limit, SCHARS (it->string));
3544 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3545 it->string, limit);
3546
3547 /* Text at current position is invisible. The next
3548 change in the property is at position end_charpos.
3549 Move IT's current position to that position. */
3550 if (INTEGERP (end_charpos)
3551 && XFASTINT (end_charpos) < XFASTINT (limit))
3552 {
3553 struct text_pos old;
3554 old = it->current.string_pos;
3555 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3556 compute_string_pos (&it->current.string_pos, old, it->string);
3557 }
3558 else
3559 {
3560 /* The rest of the string is invisible. If this is an
3561 overlay string, proceed with the next overlay string
3562 or whatever comes and return a character from there. */
3563 if (it->current.overlay_string_index >= 0)
3564 {
3565 next_overlay_string (it);
3566 /* Don't check for overlay strings when we just
3567 finished processing them. */
3568 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3569 }
3570 else
3571 {
3572 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3573 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3574 }
3575 }
3576 }
3577 }
3578 else
3579 {
3580 int invis_p;
3581 EMACS_INT newpos, next_stop, start_charpos, tem;
3582 Lisp_Object pos, prop, overlay;
3583
3584 /* First of all, is there invisible text at this position? */
3585 tem = start_charpos = IT_CHARPOS (*it);
3586 pos = make_number (tem);
3587 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3588 &overlay);
3589 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3590
3591 /* If we are on invisible text, skip over it. */
3592 if (invis_p && start_charpos < it->end_charpos)
3593 {
3594 /* Record whether we have to display an ellipsis for the
3595 invisible text. */
3596 int display_ellipsis_p = invis_p == 2;
3597
3598 handled = HANDLED_RECOMPUTE_PROPS;
3599
3600 /* Loop skipping over invisible text. The loop is left at
3601 ZV or with IT on the first char being visible again. */
3602 do
3603 {
3604 /* Try to skip some invisible text. Return value is the
3605 position reached which can be equal to where we start
3606 if there is nothing invisible there. This skips both
3607 over invisible text properties and overlays with
3608 invisible property. */
3609 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3610
3611 /* If we skipped nothing at all we weren't at invisible
3612 text in the first place. If everything to the end of
3613 the buffer was skipped, end the loop. */
3614 if (newpos == tem || newpos >= ZV)
3615 invis_p = 0;
3616 else
3617 {
3618 /* We skipped some characters but not necessarily
3619 all there are. Check if we ended up on visible
3620 text. Fget_char_property returns the property of
3621 the char before the given position, i.e. if we
3622 get invis_p = 0, this means that the char at
3623 newpos is visible. */
3624 pos = make_number (newpos);
3625 prop = Fget_char_property (pos, Qinvisible, it->window);
3626 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3627 }
3628
3629 /* If we ended up on invisible text, proceed to
3630 skip starting with next_stop. */
3631 if (invis_p)
3632 tem = next_stop;
3633
3634 /* If there are adjacent invisible texts, don't lose the
3635 second one's ellipsis. */
3636 if (invis_p == 2)
3637 display_ellipsis_p = 1;
3638 }
3639 while (invis_p);
3640
3641 /* The position newpos is now either ZV or on visible text. */
3642 if (it->bidi_p && newpos < ZV)
3643 {
3644 /* With bidi iteration, the region of invisible text
3645 could start and/or end in the middle of a non-base
3646 embedding level. Therefore, we need to skip
3647 invisible text using the bidi iterator, starting at
3648 IT's current position, until we find ourselves
3649 outside the invisible text. Skipping invisible text
3650 _after_ bidi iteration avoids affecting the visual
3651 order of the displayed text when invisible properties
3652 are added or removed. */
3653 if (it->bidi_it.first_elt)
3654 {
3655 /* If we were `reseat'ed to a new paragraph,
3656 determine the paragraph base direction. We need
3657 to do it now because next_element_from_buffer may
3658 not have a chance to do it, if we are going to
3659 skip any text at the beginning, which resets the
3660 FIRST_ELT flag. */
3661 bidi_paragraph_init (it->paragraph_embedding,
3662 &it->bidi_it, 1);
3663 }
3664 do
3665 {
3666 bidi_move_to_visually_next (&it->bidi_it);
3667 }
3668 while (it->stop_charpos <= it->bidi_it.charpos
3669 && it->bidi_it.charpos < newpos);
3670 IT_CHARPOS (*it) = it->bidi_it.charpos;
3671 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3672 /* If we overstepped NEWPOS, record its position in the
3673 iterator, so that we skip invisible text if later the
3674 bidi iteration lands us in the invisible region
3675 again. */
3676 if (IT_CHARPOS (*it) >= newpos)
3677 it->prev_stop = newpos;
3678 }
3679 else
3680 {
3681 IT_CHARPOS (*it) = newpos;
3682 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3683 }
3684
3685 /* If there are before-strings at the start of invisible
3686 text, and the text is invisible because of a text
3687 property, arrange to show before-strings because 20.x did
3688 it that way. (If the text is invisible because of an
3689 overlay property instead of a text property, this is
3690 already handled in the overlay code.) */
3691 if (NILP (overlay)
3692 && get_overlay_strings (it, it->stop_charpos))
3693 {
3694 handled = HANDLED_RECOMPUTE_PROPS;
3695 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3696 }
3697 else if (display_ellipsis_p)
3698 {
3699 /* Make sure that the glyphs of the ellipsis will get
3700 correct `charpos' values. If we would not update
3701 it->position here, the glyphs would belong to the
3702 last visible character _before_ the invisible
3703 text, which confuses `set_cursor_from_row'.
3704
3705 We use the last invisible position instead of the
3706 first because this way the cursor is always drawn on
3707 the first "." of the ellipsis, whenever PT is inside
3708 the invisible text. Otherwise the cursor would be
3709 placed _after_ the ellipsis when the point is after the
3710 first invisible character. */
3711 if (!STRINGP (it->object))
3712 {
3713 it->position.charpos = newpos - 1;
3714 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3715 }
3716 it->ellipsis_p = 1;
3717 /* Let the ellipsis display before
3718 considering any properties of the following char.
3719 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3720 handled = HANDLED_RETURN;
3721 }
3722 }
3723 }
3724
3725 return handled;
3726 }
3727
3728
3729 /* Make iterator IT return `...' next.
3730 Replaces LEN characters from buffer. */
3731
3732 static void
3733 setup_for_ellipsis (struct it *it, int len)
3734 {
3735 /* Use the display table definition for `...'. Invalid glyphs
3736 will be handled by the method returning elements from dpvec. */
3737 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3738 {
3739 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3740 it->dpvec = v->contents;
3741 it->dpend = v->contents + v->size;
3742 }
3743 else
3744 {
3745 /* Default `...'. */
3746 it->dpvec = default_invis_vector;
3747 it->dpend = default_invis_vector + 3;
3748 }
3749
3750 it->dpvec_char_len = len;
3751 it->current.dpvec_index = 0;
3752 it->dpvec_face_id = -1;
3753
3754 /* Remember the current face id in case glyphs specify faces.
3755 IT's face is restored in set_iterator_to_next.
3756 saved_face_id was set to preceding char's face in handle_stop. */
3757 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3758 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3759
3760 it->method = GET_FROM_DISPLAY_VECTOR;
3761 it->ellipsis_p = 1;
3762 }
3763
3764
3765 \f
3766 /***********************************************************************
3767 'display' property
3768 ***********************************************************************/
3769
3770 /* Set up iterator IT from `display' property at its current position.
3771 Called from handle_stop.
3772 We return HANDLED_RETURN if some part of the display property
3773 overrides the display of the buffer text itself.
3774 Otherwise we return HANDLED_NORMALLY. */
3775
3776 static enum prop_handled
3777 handle_display_prop (struct it *it)
3778 {
3779 Lisp_Object prop, object, overlay;
3780 struct text_pos *position;
3781 /* Nonzero if some property replaces the display of the text itself. */
3782 int display_replaced_p = 0;
3783
3784 if (STRINGP (it->string))
3785 {
3786 object = it->string;
3787 position = &it->current.string_pos;
3788 }
3789 else
3790 {
3791 XSETWINDOW (object, it->w);
3792 position = &it->current.pos;
3793 }
3794
3795 /* Reset those iterator values set from display property values. */
3796 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3797 it->space_width = Qnil;
3798 it->font_height = Qnil;
3799 it->voffset = 0;
3800
3801 /* We don't support recursive `display' properties, i.e. string
3802 values that have a string `display' property, that have a string
3803 `display' property etc. */
3804 if (!it->string_from_display_prop_p)
3805 it->area = TEXT_AREA;
3806
3807 prop = get_char_property_and_overlay (make_number (position->charpos),
3808 Qdisplay, object, &overlay);
3809 if (NILP (prop))
3810 return HANDLED_NORMALLY;
3811 /* Now OVERLAY is the overlay that gave us this property, or nil
3812 if it was a text property. */
3813
3814 if (!STRINGP (it->string))
3815 object = it->w->buffer;
3816
3817 if (CONSP (prop)
3818 /* Simple properties. */
3819 && !EQ (XCAR (prop), Qimage)
3820 && !EQ (XCAR (prop), Qspace)
3821 && !EQ (XCAR (prop), Qwhen)
3822 && !EQ (XCAR (prop), Qslice)
3823 && !EQ (XCAR (prop), Qspace_width)
3824 && !EQ (XCAR (prop), Qheight)
3825 && !EQ (XCAR (prop), Qraise)
3826 /* Marginal area specifications. */
3827 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3828 && !EQ (XCAR (prop), Qleft_fringe)
3829 && !EQ (XCAR (prop), Qright_fringe)
3830 && !NILP (XCAR (prop)))
3831 {
3832 for (; CONSP (prop); prop = XCDR (prop))
3833 {
3834 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3835 position, display_replaced_p))
3836 {
3837 display_replaced_p = 1;
3838 /* If some text in a string is replaced, `position' no
3839 longer points to the position of `object'. */
3840 if (STRINGP (object))
3841 break;
3842 }
3843 }
3844 }
3845 else if (VECTORP (prop))
3846 {
3847 int i;
3848 for (i = 0; i < ASIZE (prop); ++i)
3849 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3850 position, display_replaced_p))
3851 {
3852 display_replaced_p = 1;
3853 /* If some text in a string is replaced, `position' no
3854 longer points to the position of `object'. */
3855 if (STRINGP (object))
3856 break;
3857 }
3858 }
3859 else
3860 {
3861 if (handle_single_display_spec (it, prop, object, overlay,
3862 position, 0))
3863 display_replaced_p = 1;
3864 }
3865
3866 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3867 }
3868
3869
3870 /* Value is the position of the end of the `display' property starting
3871 at START_POS in OBJECT. */
3872
3873 static struct text_pos
3874 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3875 {
3876 Lisp_Object end;
3877 struct text_pos end_pos;
3878
3879 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3880 Qdisplay, object, Qnil);
3881 CHARPOS (end_pos) = XFASTINT (end);
3882 if (STRINGP (object))
3883 compute_string_pos (&end_pos, start_pos, it->string);
3884 else
3885 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3886
3887 return end_pos;
3888 }
3889
3890
3891 /* Set up IT from a single `display' specification PROP. OBJECT
3892 is the object in which the `display' property was found. *POSITION
3893 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3894 means that we previously saw a display specification which already
3895 replaced text display with something else, for example an image;
3896 we ignore such properties after the first one has been processed.
3897
3898 OVERLAY is the overlay this `display' property came from,
3899 or nil if it was a text property.
3900
3901 If PROP is a `space' or `image' specification, and in some other
3902 cases too, set *POSITION to the position where the `display'
3903 property ends.
3904
3905 Value is non-zero if something was found which replaces the display
3906 of buffer or string text. */
3907
3908 static int
3909 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3910 Lisp_Object overlay, struct text_pos *position,
3911 int display_replaced_before_p)
3912 {
3913 Lisp_Object form;
3914 Lisp_Object location, value;
3915 struct text_pos start_pos, save_pos;
3916 int valid_p;
3917
3918 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3919 If the result is non-nil, use VALUE instead of SPEC. */
3920 form = Qt;
3921 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3922 {
3923 spec = XCDR (spec);
3924 if (!CONSP (spec))
3925 return 0;
3926 form = XCAR (spec);
3927 spec = XCDR (spec);
3928 }
3929
3930 if (!NILP (form) && !EQ (form, Qt))
3931 {
3932 int count = SPECPDL_INDEX ();
3933 struct gcpro gcpro1;
3934
3935 /* Bind `object' to the object having the `display' property, a
3936 buffer or string. Bind `position' to the position in the
3937 object where the property was found, and `buffer-position'
3938 to the current position in the buffer. */
3939 specbind (Qobject, object);
3940 specbind (Qposition, make_number (CHARPOS (*position)));
3941 specbind (Qbuffer_position,
3942 make_number (STRINGP (object)
3943 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3944 GCPRO1 (form);
3945 form = safe_eval (form);
3946 UNGCPRO;
3947 unbind_to (count, Qnil);
3948 }
3949
3950 if (NILP (form))
3951 return 0;
3952
3953 /* Handle `(height HEIGHT)' specifications. */
3954 if (CONSP (spec)
3955 && EQ (XCAR (spec), Qheight)
3956 && CONSP (XCDR (spec)))
3957 {
3958 if (!FRAME_WINDOW_P (it->f))
3959 return 0;
3960
3961 it->font_height = XCAR (XCDR (spec));
3962 if (!NILP (it->font_height))
3963 {
3964 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3965 int new_height = -1;
3966
3967 if (CONSP (it->font_height)
3968 && (EQ (XCAR (it->font_height), Qplus)
3969 || EQ (XCAR (it->font_height), Qminus))
3970 && CONSP (XCDR (it->font_height))
3971 && INTEGERP (XCAR (XCDR (it->font_height))))
3972 {
3973 /* `(+ N)' or `(- N)' where N is an integer. */
3974 int steps = XINT (XCAR (XCDR (it->font_height)));
3975 if (EQ (XCAR (it->font_height), Qplus))
3976 steps = - steps;
3977 it->face_id = smaller_face (it->f, it->face_id, steps);
3978 }
3979 else if (FUNCTIONP (it->font_height))
3980 {
3981 /* Call function with current height as argument.
3982 Value is the new height. */
3983 Lisp_Object height;
3984 height = safe_call1 (it->font_height,
3985 face->lface[LFACE_HEIGHT_INDEX]);
3986 if (NUMBERP (height))
3987 new_height = XFLOATINT (height);
3988 }
3989 else if (NUMBERP (it->font_height))
3990 {
3991 /* Value is a multiple of the canonical char height. */
3992 struct face *f;
3993
3994 f = FACE_FROM_ID (it->f,
3995 lookup_basic_face (it->f, DEFAULT_FACE_ID));
3996 new_height = (XFLOATINT (it->font_height)
3997 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
3998 }
3999 else
4000 {
4001 /* Evaluate IT->font_height with `height' bound to the
4002 current specified height to get the new height. */
4003 int count = SPECPDL_INDEX ();
4004
4005 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4006 value = safe_eval (it->font_height);
4007 unbind_to (count, Qnil);
4008
4009 if (NUMBERP (value))
4010 new_height = XFLOATINT (value);
4011 }
4012
4013 if (new_height > 0)
4014 it->face_id = face_with_height (it->f, it->face_id, new_height);
4015 }
4016
4017 return 0;
4018 }
4019
4020 /* Handle `(space-width WIDTH)'. */
4021 if (CONSP (spec)
4022 && EQ (XCAR (spec), Qspace_width)
4023 && CONSP (XCDR (spec)))
4024 {
4025 if (!FRAME_WINDOW_P (it->f))
4026 return 0;
4027
4028 value = XCAR (XCDR (spec));
4029 if (NUMBERP (value) && XFLOATINT (value) > 0)
4030 it->space_width = value;
4031
4032 return 0;
4033 }
4034
4035 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4036 if (CONSP (spec)
4037 && EQ (XCAR (spec), Qslice))
4038 {
4039 Lisp_Object tem;
4040
4041 if (!FRAME_WINDOW_P (it->f))
4042 return 0;
4043
4044 if (tem = XCDR (spec), CONSP (tem))
4045 {
4046 it->slice.x = XCAR (tem);
4047 if (tem = XCDR (tem), CONSP (tem))
4048 {
4049 it->slice.y = XCAR (tem);
4050 if (tem = XCDR (tem), CONSP (tem))
4051 {
4052 it->slice.width = XCAR (tem);
4053 if (tem = XCDR (tem), CONSP (tem))
4054 it->slice.height = XCAR (tem);
4055 }
4056 }
4057 }
4058
4059 return 0;
4060 }
4061
4062 /* Handle `(raise FACTOR)'. */
4063 if (CONSP (spec)
4064 && EQ (XCAR (spec), Qraise)
4065 && CONSP (XCDR (spec)))
4066 {
4067 if (!FRAME_WINDOW_P (it->f))
4068 return 0;
4069
4070 #ifdef HAVE_WINDOW_SYSTEM
4071 value = XCAR (XCDR (spec));
4072 if (NUMBERP (value))
4073 {
4074 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4075 it->voffset = - (XFLOATINT (value)
4076 * (FONT_HEIGHT (face->font)));
4077 }
4078 #endif /* HAVE_WINDOW_SYSTEM */
4079
4080 return 0;
4081 }
4082
4083 /* Don't handle the other kinds of display specifications
4084 inside a string that we got from a `display' property. */
4085 if (it->string_from_display_prop_p)
4086 return 0;
4087
4088 /* Characters having this form of property are not displayed, so
4089 we have to find the end of the property. */
4090 start_pos = *position;
4091 *position = display_prop_end (it, object, start_pos);
4092 value = Qnil;
4093
4094 /* Stop the scan at that end position--we assume that all
4095 text properties change there. */
4096 it->stop_charpos = position->charpos;
4097
4098 /* Handle `(left-fringe BITMAP [FACE])'
4099 and `(right-fringe BITMAP [FACE])'. */
4100 if (CONSP (spec)
4101 && (EQ (XCAR (spec), Qleft_fringe)
4102 || EQ (XCAR (spec), Qright_fringe))
4103 && CONSP (XCDR (spec)))
4104 {
4105 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4106 int fringe_bitmap;
4107
4108 if (!FRAME_WINDOW_P (it->f))
4109 /* If we return here, POSITION has been advanced
4110 across the text with this property. */
4111 return 0;
4112
4113 #ifdef HAVE_WINDOW_SYSTEM
4114 value = XCAR (XCDR (spec));
4115 if (!SYMBOLP (value)
4116 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4117 /* If we return here, POSITION has been advanced
4118 across the text with this property. */
4119 return 0;
4120
4121 if (CONSP (XCDR (XCDR (spec))))
4122 {
4123 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4124 int face_id2 = lookup_derived_face (it->f, face_name,
4125 FRINGE_FACE_ID, 0);
4126 if (face_id2 >= 0)
4127 face_id = face_id2;
4128 }
4129
4130 /* Save current settings of IT so that we can restore them
4131 when we are finished with the glyph property value. */
4132
4133 save_pos = it->position;
4134 it->position = *position;
4135 push_it (it);
4136 it->position = save_pos;
4137
4138 it->area = TEXT_AREA;
4139 it->what = IT_IMAGE;
4140 it->image_id = -1; /* no image */
4141 it->position = start_pos;
4142 it->object = NILP (object) ? it->w->buffer : object;
4143 it->method = GET_FROM_IMAGE;
4144 it->from_overlay = Qnil;
4145 it->face_id = face_id;
4146
4147 /* Say that we haven't consumed the characters with
4148 `display' property yet. The call to pop_it in
4149 set_iterator_to_next will clean this up. */
4150 *position = start_pos;
4151
4152 if (EQ (XCAR (spec), Qleft_fringe))
4153 {
4154 it->left_user_fringe_bitmap = fringe_bitmap;
4155 it->left_user_fringe_face_id = face_id;
4156 }
4157 else
4158 {
4159 it->right_user_fringe_bitmap = fringe_bitmap;
4160 it->right_user_fringe_face_id = face_id;
4161 }
4162 #endif /* HAVE_WINDOW_SYSTEM */
4163 return 1;
4164 }
4165
4166 /* Prepare to handle `((margin left-margin) ...)',
4167 `((margin right-margin) ...)' and `((margin nil) ...)'
4168 prefixes for display specifications. */
4169 location = Qunbound;
4170 if (CONSP (spec) && CONSP (XCAR (spec)))
4171 {
4172 Lisp_Object tem;
4173
4174 value = XCDR (spec);
4175 if (CONSP (value))
4176 value = XCAR (value);
4177
4178 tem = XCAR (spec);
4179 if (EQ (XCAR (tem), Qmargin)
4180 && (tem = XCDR (tem),
4181 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4182 (NILP (tem)
4183 || EQ (tem, Qleft_margin)
4184 || EQ (tem, Qright_margin))))
4185 location = tem;
4186 }
4187
4188 if (EQ (location, Qunbound))
4189 {
4190 location = Qnil;
4191 value = spec;
4192 }
4193
4194 /* After this point, VALUE is the property after any
4195 margin prefix has been stripped. It must be a string,
4196 an image specification, or `(space ...)'.
4197
4198 LOCATION specifies where to display: `left-margin',
4199 `right-margin' or nil. */
4200
4201 valid_p = (STRINGP (value)
4202 #ifdef HAVE_WINDOW_SYSTEM
4203 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4204 #endif /* not HAVE_WINDOW_SYSTEM */
4205 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4206
4207 if (valid_p && !display_replaced_before_p)
4208 {
4209 /* Save current settings of IT so that we can restore them
4210 when we are finished with the glyph property value. */
4211 save_pos = it->position;
4212 it->position = *position;
4213 push_it (it);
4214 it->position = save_pos;
4215 it->from_overlay = overlay;
4216
4217 if (NILP (location))
4218 it->area = TEXT_AREA;
4219 else if (EQ (location, Qleft_margin))
4220 it->area = LEFT_MARGIN_AREA;
4221 else
4222 it->area = RIGHT_MARGIN_AREA;
4223
4224 if (STRINGP (value))
4225 {
4226 it->string = value;
4227 it->multibyte_p = STRING_MULTIBYTE (it->string);
4228 it->current.overlay_string_index = -1;
4229 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4230 it->end_charpos = it->string_nchars = SCHARS (it->string);
4231 it->method = GET_FROM_STRING;
4232 it->stop_charpos = 0;
4233 it->string_from_display_prop_p = 1;
4234 /* Say that we haven't consumed the characters with
4235 `display' property yet. The call to pop_it in
4236 set_iterator_to_next will clean this up. */
4237 if (BUFFERP (object))
4238 *position = start_pos;
4239 }
4240 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4241 {
4242 it->method = GET_FROM_STRETCH;
4243 it->object = value;
4244 *position = it->position = start_pos;
4245 }
4246 #ifdef HAVE_WINDOW_SYSTEM
4247 else
4248 {
4249 it->what = IT_IMAGE;
4250 it->image_id = lookup_image (it->f, value);
4251 it->position = start_pos;
4252 it->object = NILP (object) ? it->w->buffer : object;
4253 it->method = GET_FROM_IMAGE;
4254
4255 /* Say that we haven't consumed the characters with
4256 `display' property yet. The call to pop_it in
4257 set_iterator_to_next will clean this up. */
4258 *position = start_pos;
4259 }
4260 #endif /* HAVE_WINDOW_SYSTEM */
4261
4262 return 1;
4263 }
4264
4265 /* Invalid property or property not supported. Restore
4266 POSITION to what it was before. */
4267 *position = start_pos;
4268 return 0;
4269 }
4270
4271
4272 /* Check if SPEC is a display sub-property value whose text should be
4273 treated as intangible. */
4274
4275 static int
4276 single_display_spec_intangible_p (Lisp_Object prop)
4277 {
4278 /* Skip over `when FORM'. */
4279 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4280 {
4281 prop = XCDR (prop);
4282 if (!CONSP (prop))
4283 return 0;
4284 prop = XCDR (prop);
4285 }
4286
4287 if (STRINGP (prop))
4288 return 1;
4289
4290 if (!CONSP (prop))
4291 return 0;
4292
4293 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4294 we don't need to treat text as intangible. */
4295 if (EQ (XCAR (prop), Qmargin))
4296 {
4297 prop = XCDR (prop);
4298 if (!CONSP (prop))
4299 return 0;
4300
4301 prop = XCDR (prop);
4302 if (!CONSP (prop)
4303 || EQ (XCAR (prop), Qleft_margin)
4304 || EQ (XCAR (prop), Qright_margin))
4305 return 0;
4306 }
4307
4308 return (CONSP (prop)
4309 && (EQ (XCAR (prop), Qimage)
4310 || EQ (XCAR (prop), Qspace)));
4311 }
4312
4313
4314 /* Check if PROP is a display property value whose text should be
4315 treated as intangible. */
4316
4317 int
4318 display_prop_intangible_p (Lisp_Object prop)
4319 {
4320 if (CONSP (prop)
4321 && CONSP (XCAR (prop))
4322 && !EQ (Qmargin, XCAR (XCAR (prop))))
4323 {
4324 /* A list of sub-properties. */
4325 while (CONSP (prop))
4326 {
4327 if (single_display_spec_intangible_p (XCAR (prop)))
4328 return 1;
4329 prop = XCDR (prop);
4330 }
4331 }
4332 else if (VECTORP (prop))
4333 {
4334 /* A vector of sub-properties. */
4335 int i;
4336 for (i = 0; i < ASIZE (prop); ++i)
4337 if (single_display_spec_intangible_p (AREF (prop, i)))
4338 return 1;
4339 }
4340 else
4341 return single_display_spec_intangible_p (prop);
4342
4343 return 0;
4344 }
4345
4346
4347 /* Return 1 if PROP is a display sub-property value containing STRING. */
4348
4349 static int
4350 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4351 {
4352 if (EQ (string, prop))
4353 return 1;
4354
4355 /* Skip over `when FORM'. */
4356 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4357 {
4358 prop = XCDR (prop);
4359 if (!CONSP (prop))
4360 return 0;
4361 prop = XCDR (prop);
4362 }
4363
4364 if (CONSP (prop))
4365 /* Skip over `margin LOCATION'. */
4366 if (EQ (XCAR (prop), Qmargin))
4367 {
4368 prop = XCDR (prop);
4369 if (!CONSP (prop))
4370 return 0;
4371
4372 prop = XCDR (prop);
4373 if (!CONSP (prop))
4374 return 0;
4375 }
4376
4377 return CONSP (prop) && EQ (XCAR (prop), string);
4378 }
4379
4380
4381 /* Return 1 if STRING appears in the `display' property PROP. */
4382
4383 static int
4384 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4385 {
4386 if (CONSP (prop)
4387 && CONSP (XCAR (prop))
4388 && !EQ (Qmargin, XCAR (XCAR (prop))))
4389 {
4390 /* A list of sub-properties. */
4391 while (CONSP (prop))
4392 {
4393 if (single_display_spec_string_p (XCAR (prop), string))
4394 return 1;
4395 prop = XCDR (prop);
4396 }
4397 }
4398 else if (VECTORP (prop))
4399 {
4400 /* A vector of sub-properties. */
4401 int i;
4402 for (i = 0; i < ASIZE (prop); ++i)
4403 if (single_display_spec_string_p (AREF (prop, i), string))
4404 return 1;
4405 }
4406 else
4407 return single_display_spec_string_p (prop, string);
4408
4409 return 0;
4410 }
4411
4412 /* Look for STRING in overlays and text properties in W's buffer,
4413 between character positions FROM and TO (excluding TO).
4414 BACK_P non-zero means look back (in this case, TO is supposed to be
4415 less than FROM).
4416 Value is the first character position where STRING was found, or
4417 zero if it wasn't found before hitting TO.
4418
4419 W's buffer must be current.
4420
4421 This function may only use code that doesn't eval because it is
4422 called asynchronously from note_mouse_highlight. */
4423
4424 static EMACS_INT
4425 string_buffer_position_lim (struct window *w, Lisp_Object string,
4426 EMACS_INT from, EMACS_INT to, int back_p)
4427 {
4428 Lisp_Object limit, prop, pos;
4429 int found = 0;
4430
4431 pos = make_number (from);
4432
4433 if (!back_p) /* looking forward */
4434 {
4435 limit = make_number (min (to, ZV));
4436 while (!found && !EQ (pos, limit))
4437 {
4438 prop = Fget_char_property (pos, Qdisplay, Qnil);
4439 if (!NILP (prop) && display_prop_string_p (prop, string))
4440 found = 1;
4441 else
4442 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4443 limit);
4444 }
4445 }
4446 else /* looking back */
4447 {
4448 limit = make_number (max (to, BEGV));
4449 while (!found && !EQ (pos, limit))
4450 {
4451 prop = Fget_char_property (pos, Qdisplay, Qnil);
4452 if (!NILP (prop) && display_prop_string_p (prop, string))
4453 found = 1;
4454 else
4455 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4456 limit);
4457 }
4458 }
4459
4460 return found ? XINT (pos) : 0;
4461 }
4462
4463 /* Determine which buffer position in W's buffer STRING comes from.
4464 AROUND_CHARPOS is an approximate position where it could come from.
4465 Value is the buffer position or 0 if it couldn't be determined.
4466
4467 W's buffer must be current.
4468
4469 This function is necessary because we don't record buffer positions
4470 in glyphs generated from strings (to keep struct glyph small).
4471 This function may only use code that doesn't eval because it is
4472 called asynchronously from note_mouse_highlight. */
4473
4474 EMACS_INT
4475 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4476 {
4477 const int MAX_DISTANCE = 1000;
4478 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4479 around_charpos + MAX_DISTANCE,
4480 0);
4481
4482 if (!found)
4483 found = string_buffer_position_lim (w, string, around_charpos,
4484 around_charpos - MAX_DISTANCE, 1);
4485 return found;
4486 }
4487
4488
4489 \f
4490 /***********************************************************************
4491 `composition' property
4492 ***********************************************************************/
4493
4494 /* Set up iterator IT from `composition' property at its current
4495 position. Called from handle_stop. */
4496
4497 static enum prop_handled
4498 handle_composition_prop (struct it *it)
4499 {
4500 Lisp_Object prop, string;
4501 EMACS_INT pos, pos_byte, start, end;
4502
4503 if (STRINGP (it->string))
4504 {
4505 unsigned char *s;
4506
4507 pos = IT_STRING_CHARPOS (*it);
4508 pos_byte = IT_STRING_BYTEPOS (*it);
4509 string = it->string;
4510 s = SDATA (string) + pos_byte;
4511 it->c = STRING_CHAR (s);
4512 }
4513 else
4514 {
4515 pos = IT_CHARPOS (*it);
4516 pos_byte = IT_BYTEPOS (*it);
4517 string = Qnil;
4518 it->c = FETCH_CHAR (pos_byte);
4519 }
4520
4521 /* If there's a valid composition and point is not inside of the
4522 composition (in the case that the composition is from the current
4523 buffer), draw a glyph composed from the composition components. */
4524 if (find_composition (pos, -1, &start, &end, &prop, string)
4525 && COMPOSITION_VALID_P (start, end, prop)
4526 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4527 {
4528 if (start != pos)
4529 {
4530 if (STRINGP (it->string))
4531 pos_byte = string_char_to_byte (it->string, start);
4532 else
4533 pos_byte = CHAR_TO_BYTE (start);
4534 }
4535 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4536 prop, string);
4537
4538 if (it->cmp_it.id >= 0)
4539 {
4540 it->cmp_it.ch = -1;
4541 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4542 it->cmp_it.nglyphs = -1;
4543 }
4544 }
4545
4546 return HANDLED_NORMALLY;
4547 }
4548
4549
4550 \f
4551 /***********************************************************************
4552 Overlay strings
4553 ***********************************************************************/
4554
4555 /* The following structure is used to record overlay strings for
4556 later sorting in load_overlay_strings. */
4557
4558 struct overlay_entry
4559 {
4560 Lisp_Object overlay;
4561 Lisp_Object string;
4562 int priority;
4563 int after_string_p;
4564 };
4565
4566
4567 /* Set up iterator IT from overlay strings at its current position.
4568 Called from handle_stop. */
4569
4570 static enum prop_handled
4571 handle_overlay_change (struct it *it)
4572 {
4573 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4574 return HANDLED_RECOMPUTE_PROPS;
4575 else
4576 return HANDLED_NORMALLY;
4577 }
4578
4579
4580 /* Set up the next overlay string for delivery by IT, if there is an
4581 overlay string to deliver. Called by set_iterator_to_next when the
4582 end of the current overlay string is reached. If there are more
4583 overlay strings to display, IT->string and
4584 IT->current.overlay_string_index are set appropriately here.
4585 Otherwise IT->string is set to nil. */
4586
4587 static void
4588 next_overlay_string (struct it *it)
4589 {
4590 ++it->current.overlay_string_index;
4591 if (it->current.overlay_string_index == it->n_overlay_strings)
4592 {
4593 /* No more overlay strings. Restore IT's settings to what
4594 they were before overlay strings were processed, and
4595 continue to deliver from current_buffer. */
4596
4597 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4598 pop_it (it);
4599 xassert (it->sp > 0
4600 || (NILP (it->string)
4601 && it->method == GET_FROM_BUFFER
4602 && it->stop_charpos >= BEGV
4603 && it->stop_charpos <= it->end_charpos));
4604 it->current.overlay_string_index = -1;
4605 it->n_overlay_strings = 0;
4606 it->overlay_strings_charpos = -1;
4607
4608 /* If we're at the end of the buffer, record that we have
4609 processed the overlay strings there already, so that
4610 next_element_from_buffer doesn't try it again. */
4611 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4612 it->overlay_strings_at_end_processed_p = 1;
4613 }
4614 else
4615 {
4616 /* There are more overlay strings to process. If
4617 IT->current.overlay_string_index has advanced to a position
4618 where we must load IT->overlay_strings with more strings, do
4619 it. We must load at the IT->overlay_strings_charpos where
4620 IT->n_overlay_strings was originally computed; when invisible
4621 text is present, this might not be IT_CHARPOS (Bug#7016). */
4622 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4623
4624 if (it->current.overlay_string_index && i == 0)
4625 load_overlay_strings (it, it->overlay_strings_charpos);
4626
4627 /* Initialize IT to deliver display elements from the overlay
4628 string. */
4629 it->string = it->overlay_strings[i];
4630 it->multibyte_p = STRING_MULTIBYTE (it->string);
4631 SET_TEXT_POS (it->current.string_pos, 0, 0);
4632 it->method = GET_FROM_STRING;
4633 it->stop_charpos = 0;
4634 if (it->cmp_it.stop_pos >= 0)
4635 it->cmp_it.stop_pos = 0;
4636 }
4637
4638 CHECK_IT (it);
4639 }
4640
4641
4642 /* Compare two overlay_entry structures E1 and E2. Used as a
4643 comparison function for qsort in load_overlay_strings. Overlay
4644 strings for the same position are sorted so that
4645
4646 1. All after-strings come in front of before-strings, except
4647 when they come from the same overlay.
4648
4649 2. Within after-strings, strings are sorted so that overlay strings
4650 from overlays with higher priorities come first.
4651
4652 2. Within before-strings, strings are sorted so that overlay
4653 strings from overlays with higher priorities come last.
4654
4655 Value is analogous to strcmp. */
4656
4657
4658 static int
4659 compare_overlay_entries (const void *e1, const void *e2)
4660 {
4661 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4662 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4663 int result;
4664
4665 if (entry1->after_string_p != entry2->after_string_p)
4666 {
4667 /* Let after-strings appear in front of before-strings if
4668 they come from different overlays. */
4669 if (EQ (entry1->overlay, entry2->overlay))
4670 result = entry1->after_string_p ? 1 : -1;
4671 else
4672 result = entry1->after_string_p ? -1 : 1;
4673 }
4674 else if (entry1->after_string_p)
4675 /* After-strings sorted in order of decreasing priority. */
4676 result = entry2->priority - entry1->priority;
4677 else
4678 /* Before-strings sorted in order of increasing priority. */
4679 result = entry1->priority - entry2->priority;
4680
4681 return result;
4682 }
4683
4684
4685 /* Load the vector IT->overlay_strings with overlay strings from IT's
4686 current buffer position, or from CHARPOS if that is > 0. Set
4687 IT->n_overlays to the total number of overlay strings found.
4688
4689 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4690 a time. On entry into load_overlay_strings,
4691 IT->current.overlay_string_index gives the number of overlay
4692 strings that have already been loaded by previous calls to this
4693 function.
4694
4695 IT->add_overlay_start contains an additional overlay start
4696 position to consider for taking overlay strings from, if non-zero.
4697 This position comes into play when the overlay has an `invisible'
4698 property, and both before and after-strings. When we've skipped to
4699 the end of the overlay, because of its `invisible' property, we
4700 nevertheless want its before-string to appear.
4701 IT->add_overlay_start will contain the overlay start position
4702 in this case.
4703
4704 Overlay strings are sorted so that after-string strings come in
4705 front of before-string strings. Within before and after-strings,
4706 strings are sorted by overlay priority. See also function
4707 compare_overlay_entries. */
4708
4709 static void
4710 load_overlay_strings (struct it *it, EMACS_INT charpos)
4711 {
4712 Lisp_Object overlay, window, str, invisible;
4713 struct Lisp_Overlay *ov;
4714 EMACS_INT start, end;
4715 int size = 20;
4716 int n = 0, i, j, invis_p;
4717 struct overlay_entry *entries
4718 = (struct overlay_entry *) alloca (size * sizeof *entries);
4719
4720 if (charpos <= 0)
4721 charpos = IT_CHARPOS (*it);
4722
4723 /* Append the overlay string STRING of overlay OVERLAY to vector
4724 `entries' which has size `size' and currently contains `n'
4725 elements. AFTER_P non-zero means STRING is an after-string of
4726 OVERLAY. */
4727 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4728 do \
4729 { \
4730 Lisp_Object priority; \
4731 \
4732 if (n == size) \
4733 { \
4734 int new_size = 2 * size; \
4735 struct overlay_entry *old = entries; \
4736 entries = \
4737 (struct overlay_entry *) alloca (new_size \
4738 * sizeof *entries); \
4739 memcpy (entries, old, size * sizeof *entries); \
4740 size = new_size; \
4741 } \
4742 \
4743 entries[n].string = (STRING); \
4744 entries[n].overlay = (OVERLAY); \
4745 priority = Foverlay_get ((OVERLAY), Qpriority); \
4746 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4747 entries[n].after_string_p = (AFTER_P); \
4748 ++n; \
4749 } \
4750 while (0)
4751
4752 /* Process overlay before the overlay center. */
4753 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4754 {
4755 XSETMISC (overlay, ov);
4756 xassert (OVERLAYP (overlay));
4757 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4758 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4759
4760 if (end < charpos)
4761 break;
4762
4763 /* Skip this overlay if it doesn't start or end at IT's current
4764 position. */
4765 if (end != charpos && start != charpos)
4766 continue;
4767
4768 /* Skip this overlay if it doesn't apply to IT->w. */
4769 window = Foverlay_get (overlay, Qwindow);
4770 if (WINDOWP (window) && XWINDOW (window) != it->w)
4771 continue;
4772
4773 /* If the text ``under'' the overlay is invisible, both before-
4774 and after-strings from this overlay are visible; start and
4775 end position are indistinguishable. */
4776 invisible = Foverlay_get (overlay, Qinvisible);
4777 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4778
4779 /* If overlay has a non-empty before-string, record it. */
4780 if ((start == charpos || (end == charpos && invis_p))
4781 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4782 && SCHARS (str))
4783 RECORD_OVERLAY_STRING (overlay, str, 0);
4784
4785 /* If overlay has a non-empty after-string, record it. */
4786 if ((end == charpos || (start == charpos && invis_p))
4787 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4788 && SCHARS (str))
4789 RECORD_OVERLAY_STRING (overlay, str, 1);
4790 }
4791
4792 /* Process overlays after the overlay center. */
4793 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4794 {
4795 XSETMISC (overlay, ov);
4796 xassert (OVERLAYP (overlay));
4797 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4798 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4799
4800 if (start > charpos)
4801 break;
4802
4803 /* Skip this overlay if it doesn't start or end at IT's current
4804 position. */
4805 if (end != charpos && start != charpos)
4806 continue;
4807
4808 /* Skip this overlay if it doesn't apply to IT->w. */
4809 window = Foverlay_get (overlay, Qwindow);
4810 if (WINDOWP (window) && XWINDOW (window) != it->w)
4811 continue;
4812
4813 /* If the text ``under'' the overlay is invisible, it has a zero
4814 dimension, and both before- and after-strings apply. */
4815 invisible = Foverlay_get (overlay, Qinvisible);
4816 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4817
4818 /* If overlay has a non-empty before-string, record it. */
4819 if ((start == charpos || (end == charpos && invis_p))
4820 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4821 && SCHARS (str))
4822 RECORD_OVERLAY_STRING (overlay, str, 0);
4823
4824 /* If overlay has a non-empty after-string, record it. */
4825 if ((end == charpos || (start == charpos && invis_p))
4826 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4827 && SCHARS (str))
4828 RECORD_OVERLAY_STRING (overlay, str, 1);
4829 }
4830
4831 #undef RECORD_OVERLAY_STRING
4832
4833 /* Sort entries. */
4834 if (n > 1)
4835 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4836
4837 /* Record number of overlay strings, and where we computed it. */
4838 it->n_overlay_strings = n;
4839 it->overlay_strings_charpos = charpos;
4840
4841 /* IT->current.overlay_string_index is the number of overlay strings
4842 that have already been consumed by IT. Copy some of the
4843 remaining overlay strings to IT->overlay_strings. */
4844 i = 0;
4845 j = it->current.overlay_string_index;
4846 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4847 {
4848 it->overlay_strings[i] = entries[j].string;
4849 it->string_overlays[i++] = entries[j++].overlay;
4850 }
4851
4852 CHECK_IT (it);
4853 }
4854
4855
4856 /* Get the first chunk of overlay strings at IT's current buffer
4857 position, or at CHARPOS if that is > 0. Value is non-zero if at
4858 least one overlay string was found. */
4859
4860 static int
4861 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4862 {
4863 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4864 process. This fills IT->overlay_strings with strings, and sets
4865 IT->n_overlay_strings to the total number of strings to process.
4866 IT->pos.overlay_string_index has to be set temporarily to zero
4867 because load_overlay_strings needs this; it must be set to -1
4868 when no overlay strings are found because a zero value would
4869 indicate a position in the first overlay string. */
4870 it->current.overlay_string_index = 0;
4871 load_overlay_strings (it, charpos);
4872
4873 /* If we found overlay strings, set up IT to deliver display
4874 elements from the first one. Otherwise set up IT to deliver
4875 from current_buffer. */
4876 if (it->n_overlay_strings)
4877 {
4878 /* Make sure we know settings in current_buffer, so that we can
4879 restore meaningful values when we're done with the overlay
4880 strings. */
4881 if (compute_stop_p)
4882 compute_stop_pos (it);
4883 xassert (it->face_id >= 0);
4884
4885 /* Save IT's settings. They are restored after all overlay
4886 strings have been processed. */
4887 xassert (!compute_stop_p || it->sp == 0);
4888
4889 /* When called from handle_stop, there might be an empty display
4890 string loaded. In that case, don't bother saving it. */
4891 if (!STRINGP (it->string) || SCHARS (it->string))
4892 push_it (it);
4893
4894 /* Set up IT to deliver display elements from the first overlay
4895 string. */
4896 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4897 it->string = it->overlay_strings[0];
4898 it->from_overlay = Qnil;
4899 it->stop_charpos = 0;
4900 xassert (STRINGP (it->string));
4901 it->end_charpos = SCHARS (it->string);
4902 it->multibyte_p = STRING_MULTIBYTE (it->string);
4903 it->method = GET_FROM_STRING;
4904 return 1;
4905 }
4906
4907 it->current.overlay_string_index = -1;
4908 return 0;
4909 }
4910
4911 static int
4912 get_overlay_strings (struct it *it, EMACS_INT charpos)
4913 {
4914 it->string = Qnil;
4915 it->method = GET_FROM_BUFFER;
4916
4917 (void) get_overlay_strings_1 (it, charpos, 1);
4918
4919 CHECK_IT (it);
4920
4921 /* Value is non-zero if we found at least one overlay string. */
4922 return STRINGP (it->string);
4923 }
4924
4925
4926 \f
4927 /***********************************************************************
4928 Saving and restoring state
4929 ***********************************************************************/
4930
4931 /* Save current settings of IT on IT->stack. Called, for example,
4932 before setting up IT for an overlay string, to be able to restore
4933 IT's settings to what they were after the overlay string has been
4934 processed. */
4935
4936 static void
4937 push_it (struct it *it)
4938 {
4939 struct iterator_stack_entry *p;
4940
4941 xassert (it->sp < IT_STACK_SIZE);
4942 p = it->stack + it->sp;
4943
4944 p->stop_charpos = it->stop_charpos;
4945 p->prev_stop = it->prev_stop;
4946 p->base_level_stop = it->base_level_stop;
4947 p->cmp_it = it->cmp_it;
4948 xassert (it->face_id >= 0);
4949 p->face_id = it->face_id;
4950 p->string = it->string;
4951 p->method = it->method;
4952 p->from_overlay = it->from_overlay;
4953 switch (p->method)
4954 {
4955 case GET_FROM_IMAGE:
4956 p->u.image.object = it->object;
4957 p->u.image.image_id = it->image_id;
4958 p->u.image.slice = it->slice;
4959 break;
4960 case GET_FROM_STRETCH:
4961 p->u.stretch.object = it->object;
4962 break;
4963 }
4964 p->position = it->position;
4965 p->current = it->current;
4966 p->end_charpos = it->end_charpos;
4967 p->string_nchars = it->string_nchars;
4968 p->area = it->area;
4969 p->multibyte_p = it->multibyte_p;
4970 p->avoid_cursor_p = it->avoid_cursor_p;
4971 p->space_width = it->space_width;
4972 p->font_height = it->font_height;
4973 p->voffset = it->voffset;
4974 p->string_from_display_prop_p = it->string_from_display_prop_p;
4975 p->display_ellipsis_p = 0;
4976 p->line_wrap = it->line_wrap;
4977 ++it->sp;
4978 }
4979
4980 static void
4981 iterate_out_of_display_property (struct it *it)
4982 {
4983 /* Maybe initialize paragraph direction. If we are at the beginning
4984 of a new paragraph, next_element_from_buffer may not have a
4985 chance to do that. */
4986 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4987 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4988 /* prev_stop can be zero, so check against BEGV as well. */
4989 while (it->bidi_it.charpos >= BEGV
4990 && it->prev_stop <= it->bidi_it.charpos
4991 && it->bidi_it.charpos < CHARPOS (it->position))
4992 bidi_move_to_visually_next (&it->bidi_it);
4993 /* Record the stop_pos we just crossed, for when we cross it
4994 back, maybe. */
4995 if (it->bidi_it.charpos > CHARPOS (it->position))
4996 it->prev_stop = CHARPOS (it->position);
4997 /* If we ended up not where pop_it put us, resync IT's
4998 positional members with the bidi iterator. */
4999 if (it->bidi_it.charpos != CHARPOS (it->position))
5000 {
5001 SET_TEXT_POS (it->position,
5002 it->bidi_it.charpos, it->bidi_it.bytepos);
5003 it->current.pos = it->position;
5004 }
5005 }
5006
5007 /* Restore IT's settings from IT->stack. Called, for example, when no
5008 more overlay strings must be processed, and we return to delivering
5009 display elements from a buffer, or when the end of a string from a
5010 `display' property is reached and we return to delivering display
5011 elements from an overlay string, or from a buffer. */
5012
5013 static void
5014 pop_it (struct it *it)
5015 {
5016 struct iterator_stack_entry *p;
5017
5018 xassert (it->sp > 0);
5019 --it->sp;
5020 p = it->stack + it->sp;
5021 it->stop_charpos = p->stop_charpos;
5022 it->prev_stop = p->prev_stop;
5023 it->base_level_stop = p->base_level_stop;
5024 it->cmp_it = p->cmp_it;
5025 it->face_id = p->face_id;
5026 it->current = p->current;
5027 it->position = p->position;
5028 it->string = p->string;
5029 it->from_overlay = p->from_overlay;
5030 if (NILP (it->string))
5031 SET_TEXT_POS (it->current.string_pos, -1, -1);
5032 it->method = p->method;
5033 switch (it->method)
5034 {
5035 case GET_FROM_IMAGE:
5036 it->image_id = p->u.image.image_id;
5037 it->object = p->u.image.object;
5038 it->slice = p->u.image.slice;
5039 break;
5040 case GET_FROM_STRETCH:
5041 it->object = p->u.comp.object;
5042 break;
5043 case GET_FROM_BUFFER:
5044 it->object = it->w->buffer;
5045 if (it->bidi_p)
5046 {
5047 /* Bidi-iterate until we get out of the portion of text, if
5048 any, covered by a `display' text property or an overlay
5049 with `display' property. (We cannot just jump there,
5050 because the internal coherency of the bidi iterator state
5051 can not be preserved across such jumps.) We also must
5052 determine the paragraph base direction if the overlay we
5053 just processed is at the beginning of a new
5054 paragraph. */
5055 iterate_out_of_display_property (it);
5056 }
5057 break;
5058 case GET_FROM_STRING:
5059 it->object = it->string;
5060 break;
5061 case GET_FROM_DISPLAY_VECTOR:
5062 if (it->s)
5063 it->method = GET_FROM_C_STRING;
5064 else if (STRINGP (it->string))
5065 it->method = GET_FROM_STRING;
5066 else
5067 {
5068 it->method = GET_FROM_BUFFER;
5069 it->object = it->w->buffer;
5070 }
5071 }
5072 it->end_charpos = p->end_charpos;
5073 it->string_nchars = p->string_nchars;
5074 it->area = p->area;
5075 it->multibyte_p = p->multibyte_p;
5076 it->avoid_cursor_p = p->avoid_cursor_p;
5077 it->space_width = p->space_width;
5078 it->font_height = p->font_height;
5079 it->voffset = p->voffset;
5080 it->string_from_display_prop_p = p->string_from_display_prop_p;
5081 it->line_wrap = p->line_wrap;
5082 }
5083
5084
5085 \f
5086 /***********************************************************************
5087 Moving over lines
5088 ***********************************************************************/
5089
5090 /* Set IT's current position to the previous line start. */
5091
5092 static void
5093 back_to_previous_line_start (struct it *it)
5094 {
5095 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5096 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5097 }
5098
5099
5100 /* Move IT to the next line start.
5101
5102 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5103 we skipped over part of the text (as opposed to moving the iterator
5104 continuously over the text). Otherwise, don't change the value
5105 of *SKIPPED_P.
5106
5107 Newlines may come from buffer text, overlay strings, or strings
5108 displayed via the `display' property. That's the reason we can't
5109 simply use find_next_newline_no_quit.
5110
5111 Note that this function may not skip over invisible text that is so
5112 because of text properties and immediately follows a newline. If
5113 it would, function reseat_at_next_visible_line_start, when called
5114 from set_iterator_to_next, would effectively make invisible
5115 characters following a newline part of the wrong glyph row, which
5116 leads to wrong cursor motion. */
5117
5118 static int
5119 forward_to_next_line_start (struct it *it, int *skipped_p)
5120 {
5121 int old_selective, newline_found_p, n;
5122 const int MAX_NEWLINE_DISTANCE = 500;
5123
5124 /* If already on a newline, just consume it to avoid unintended
5125 skipping over invisible text below. */
5126 if (it->what == IT_CHARACTER
5127 && it->c == '\n'
5128 && CHARPOS (it->position) == IT_CHARPOS (*it))
5129 {
5130 set_iterator_to_next (it, 0);
5131 it->c = 0;
5132 return 1;
5133 }
5134
5135 /* Don't handle selective display in the following. It's (a)
5136 unnecessary because it's done by the caller, and (b) leads to an
5137 infinite recursion because next_element_from_ellipsis indirectly
5138 calls this function. */
5139 old_selective = it->selective;
5140 it->selective = 0;
5141
5142 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5143 from buffer text. */
5144 for (n = newline_found_p = 0;
5145 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5146 n += STRINGP (it->string) ? 0 : 1)
5147 {
5148 if (!get_next_display_element (it))
5149 return 0;
5150 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5151 set_iterator_to_next (it, 0);
5152 }
5153
5154 /* If we didn't find a newline near enough, see if we can use a
5155 short-cut. */
5156 if (!newline_found_p)
5157 {
5158 EMACS_INT start = IT_CHARPOS (*it);
5159 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5160 Lisp_Object pos;
5161
5162 xassert (!STRINGP (it->string));
5163
5164 /* If there isn't any `display' property in sight, and no
5165 overlays, we can just use the position of the newline in
5166 buffer text. */
5167 if (it->stop_charpos >= limit
5168 || ((pos = Fnext_single_property_change (make_number (start),
5169 Qdisplay,
5170 Qnil, make_number (limit)),
5171 NILP (pos))
5172 && next_overlay_change (start) == ZV))
5173 {
5174 IT_CHARPOS (*it) = limit;
5175 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5176 *skipped_p = newline_found_p = 1;
5177 }
5178 else
5179 {
5180 while (get_next_display_element (it)
5181 && !newline_found_p)
5182 {
5183 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5184 set_iterator_to_next (it, 0);
5185 }
5186 }
5187 }
5188
5189 it->selective = old_selective;
5190 return newline_found_p;
5191 }
5192
5193
5194 /* Set IT's current position to the previous visible line start. Skip
5195 invisible text that is so either due to text properties or due to
5196 selective display. Caution: this does not change IT->current_x and
5197 IT->hpos. */
5198
5199 static void
5200 back_to_previous_visible_line_start (struct it *it)
5201 {
5202 while (IT_CHARPOS (*it) > BEGV)
5203 {
5204 back_to_previous_line_start (it);
5205
5206 if (IT_CHARPOS (*it) <= BEGV)
5207 break;
5208
5209 /* If selective > 0, then lines indented more than its value are
5210 invisible. */
5211 if (it->selective > 0
5212 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5213 (double) it->selective)) /* iftc */
5214 continue;
5215
5216 /* Check the newline before point for invisibility. */
5217 {
5218 Lisp_Object prop;
5219 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5220 Qinvisible, it->window);
5221 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5222 continue;
5223 }
5224
5225 if (IT_CHARPOS (*it) <= BEGV)
5226 break;
5227
5228 {
5229 struct it it2;
5230 EMACS_INT pos;
5231 EMACS_INT beg, end;
5232 Lisp_Object val, overlay;
5233
5234 /* If newline is part of a composition, continue from start of composition */
5235 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5236 && beg < IT_CHARPOS (*it))
5237 goto replaced;
5238
5239 /* If newline is replaced by a display property, find start of overlay
5240 or interval and continue search from that point. */
5241 it2 = *it;
5242 pos = --IT_CHARPOS (it2);
5243 --IT_BYTEPOS (it2);
5244 it2.sp = 0;
5245 it2.string_from_display_prop_p = 0;
5246 if (handle_display_prop (&it2) == HANDLED_RETURN
5247 && !NILP (val = get_char_property_and_overlay
5248 (make_number (pos), Qdisplay, Qnil, &overlay))
5249 && (OVERLAYP (overlay)
5250 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5251 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5252 goto replaced;
5253
5254 /* Newline is not replaced by anything -- so we are done. */
5255 break;
5256
5257 replaced:
5258 if (beg < BEGV)
5259 beg = BEGV;
5260 IT_CHARPOS (*it) = beg;
5261 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5262 }
5263 }
5264
5265 it->continuation_lines_width = 0;
5266
5267 xassert (IT_CHARPOS (*it) >= BEGV);
5268 xassert (IT_CHARPOS (*it) == BEGV
5269 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5270 CHECK_IT (it);
5271 }
5272
5273
5274 /* Reseat iterator IT at the previous visible line start. Skip
5275 invisible text that is so either due to text properties or due to
5276 selective display. At the end, update IT's overlay information,
5277 face information etc. */
5278
5279 void
5280 reseat_at_previous_visible_line_start (struct it *it)
5281 {
5282 back_to_previous_visible_line_start (it);
5283 reseat (it, it->current.pos, 1);
5284 CHECK_IT (it);
5285 }
5286
5287
5288 /* Reseat iterator IT on the next visible line start in the current
5289 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5290 preceding the line start. Skip over invisible text that is so
5291 because of selective display. Compute faces, overlays etc at the
5292 new position. Note that this function does not skip over text that
5293 is invisible because of text properties. */
5294
5295 static void
5296 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5297 {
5298 int newline_found_p, skipped_p = 0;
5299
5300 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5301
5302 /* Skip over lines that are invisible because they are indented
5303 more than the value of IT->selective. */
5304 if (it->selective > 0)
5305 while (IT_CHARPOS (*it) < ZV
5306 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5307 (double) it->selective)) /* iftc */
5308 {
5309 xassert (IT_BYTEPOS (*it) == BEGV
5310 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5311 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5312 }
5313
5314 /* Position on the newline if that's what's requested. */
5315 if (on_newline_p && newline_found_p)
5316 {
5317 if (STRINGP (it->string))
5318 {
5319 if (IT_STRING_CHARPOS (*it) > 0)
5320 {
5321 --IT_STRING_CHARPOS (*it);
5322 --IT_STRING_BYTEPOS (*it);
5323 }
5324 }
5325 else if (IT_CHARPOS (*it) > BEGV)
5326 {
5327 --IT_CHARPOS (*it);
5328 --IT_BYTEPOS (*it);
5329 reseat (it, it->current.pos, 0);
5330 }
5331 }
5332 else if (skipped_p)
5333 reseat (it, it->current.pos, 0);
5334
5335 CHECK_IT (it);
5336 }
5337
5338
5339 \f
5340 /***********************************************************************
5341 Changing an iterator's position
5342 ***********************************************************************/
5343
5344 /* Change IT's current position to POS in current_buffer. If FORCE_P
5345 is non-zero, always check for text properties at the new position.
5346 Otherwise, text properties are only looked up if POS >=
5347 IT->check_charpos of a property. */
5348
5349 static void
5350 reseat (struct it *it, struct text_pos pos, int force_p)
5351 {
5352 EMACS_INT original_pos = IT_CHARPOS (*it);
5353
5354 reseat_1 (it, pos, 0);
5355
5356 /* Determine where to check text properties. Avoid doing it
5357 where possible because text property lookup is very expensive. */
5358 if (force_p
5359 || CHARPOS (pos) > it->stop_charpos
5360 || CHARPOS (pos) < original_pos)
5361 {
5362 if (it->bidi_p)
5363 {
5364 /* For bidi iteration, we need to prime prev_stop and
5365 base_level_stop with our best estimations. */
5366 if (CHARPOS (pos) < it->prev_stop)
5367 {
5368 handle_stop_backwards (it, BEGV);
5369 if (CHARPOS (pos) < it->base_level_stop)
5370 it->base_level_stop = 0;
5371 }
5372 else if (CHARPOS (pos) > it->stop_charpos
5373 && it->stop_charpos >= BEGV)
5374 handle_stop_backwards (it, it->stop_charpos);
5375 else /* force_p */
5376 handle_stop (it);
5377 }
5378 else
5379 {
5380 handle_stop (it);
5381 it->prev_stop = it->base_level_stop = 0;
5382 }
5383
5384 }
5385
5386 CHECK_IT (it);
5387 }
5388
5389
5390 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5391 IT->stop_pos to POS, also. */
5392
5393 static void
5394 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5395 {
5396 /* Don't call this function when scanning a C string. */
5397 xassert (it->s == NULL);
5398
5399 /* POS must be a reasonable value. */
5400 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5401
5402 it->current.pos = it->position = pos;
5403 it->end_charpos = ZV;
5404 it->dpvec = NULL;
5405 it->current.dpvec_index = -1;
5406 it->current.overlay_string_index = -1;
5407 IT_STRING_CHARPOS (*it) = -1;
5408 IT_STRING_BYTEPOS (*it) = -1;
5409 it->string = Qnil;
5410 it->string_from_display_prop_p = 0;
5411 it->method = GET_FROM_BUFFER;
5412 it->object = it->w->buffer;
5413 it->area = TEXT_AREA;
5414 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5415 it->sp = 0;
5416 it->string_from_display_prop_p = 0;
5417 it->face_before_selective_p = 0;
5418 if (it->bidi_p)
5419 {
5420 it->bidi_it.first_elt = 1;
5421 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5422 }
5423
5424 if (set_stop_p)
5425 {
5426 it->stop_charpos = CHARPOS (pos);
5427 it->base_level_stop = CHARPOS (pos);
5428 }
5429 }
5430
5431
5432 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5433 If S is non-null, it is a C string to iterate over. Otherwise,
5434 STRING gives a Lisp string to iterate over.
5435
5436 If PRECISION > 0, don't return more then PRECISION number of
5437 characters from the string.
5438
5439 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5440 characters have been returned. FIELD_WIDTH < 0 means an infinite
5441 field width.
5442
5443 MULTIBYTE = 0 means disable processing of multibyte characters,
5444 MULTIBYTE > 0 means enable it,
5445 MULTIBYTE < 0 means use IT->multibyte_p.
5446
5447 IT must be initialized via a prior call to init_iterator before
5448 calling this function. */
5449
5450 static void
5451 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5452 EMACS_INT charpos, EMACS_INT precision, int field_width,
5453 int multibyte)
5454 {
5455 /* No region in strings. */
5456 it->region_beg_charpos = it->region_end_charpos = -1;
5457
5458 /* No text property checks performed by default, but see below. */
5459 it->stop_charpos = -1;
5460
5461 /* Set iterator position and end position. */
5462 memset (&it->current, 0, sizeof it->current);
5463 it->current.overlay_string_index = -1;
5464 it->current.dpvec_index = -1;
5465 xassert (charpos >= 0);
5466
5467 /* If STRING is specified, use its multibyteness, otherwise use the
5468 setting of MULTIBYTE, if specified. */
5469 if (multibyte >= 0)
5470 it->multibyte_p = multibyte > 0;
5471
5472 if (s == NULL)
5473 {
5474 xassert (STRINGP (string));
5475 it->string = string;
5476 it->s = NULL;
5477 it->end_charpos = it->string_nchars = SCHARS (string);
5478 it->method = GET_FROM_STRING;
5479 it->current.string_pos = string_pos (charpos, string);
5480 }
5481 else
5482 {
5483 it->s = (const unsigned char *) s;
5484 it->string = Qnil;
5485
5486 /* Note that we use IT->current.pos, not it->current.string_pos,
5487 for displaying C strings. */
5488 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5489 if (it->multibyte_p)
5490 {
5491 it->current.pos = c_string_pos (charpos, s, 1);
5492 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5493 }
5494 else
5495 {
5496 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5497 it->end_charpos = it->string_nchars = strlen (s);
5498 }
5499
5500 it->method = GET_FROM_C_STRING;
5501 }
5502
5503 /* PRECISION > 0 means don't return more than PRECISION characters
5504 from the string. */
5505 if (precision > 0 && it->end_charpos - charpos > precision)
5506 it->end_charpos = it->string_nchars = charpos + precision;
5507
5508 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5509 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5510 FIELD_WIDTH < 0 means infinite field width. This is useful for
5511 padding with `-' at the end of a mode line. */
5512 if (field_width < 0)
5513 field_width = INFINITY;
5514 if (field_width > it->end_charpos - charpos)
5515 it->end_charpos = charpos + field_width;
5516
5517 /* Use the standard display table for displaying strings. */
5518 if (DISP_TABLE_P (Vstandard_display_table))
5519 it->dp = XCHAR_TABLE (Vstandard_display_table);
5520
5521 it->stop_charpos = charpos;
5522 if (s == NULL && it->multibyte_p)
5523 {
5524 EMACS_INT endpos = SCHARS (it->string);
5525 if (endpos > it->end_charpos)
5526 endpos = it->end_charpos;
5527 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5528 it->string);
5529 }
5530 CHECK_IT (it);
5531 }
5532
5533
5534 \f
5535 /***********************************************************************
5536 Iteration
5537 ***********************************************************************/
5538
5539 /* Map enum it_method value to corresponding next_element_from_* function. */
5540
5541 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5542 {
5543 next_element_from_buffer,
5544 next_element_from_display_vector,
5545 next_element_from_string,
5546 next_element_from_c_string,
5547 next_element_from_image,
5548 next_element_from_stretch
5549 };
5550
5551 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5552
5553
5554 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5555 (possibly with the following characters). */
5556
5557 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5558 ((IT)->cmp_it.id >= 0 \
5559 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5560 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5561 END_CHARPOS, (IT)->w, \
5562 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5563 (IT)->string)))
5564
5565
5566 /* Lookup the char-table Vglyphless_char_display for character C (-1
5567 if we want information for no-font case), and return the display
5568 method symbol. By side-effect, update it->what and
5569 it->glyphless_method. This function is called from
5570 get_next_display_element for each character element, and from
5571 x_produce_glyphs when no suitable font was found. */
5572
5573 Lisp_Object
5574 lookup_glyphless_char_display (int c, struct it *it)
5575 {
5576 Lisp_Object glyphless_method = Qnil;
5577
5578 if (CHAR_TABLE_P (Vglyphless_char_display)
5579 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5580 glyphless_method = (c >= 0
5581 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5582 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5583 retry:
5584 if (NILP (glyphless_method))
5585 {
5586 if (c >= 0)
5587 /* The default is to display the character by a proper font. */
5588 return Qnil;
5589 /* The default for the no-font case is to display an empty box. */
5590 glyphless_method = Qempty_box;
5591 }
5592 if (EQ (glyphless_method, Qzero_width))
5593 {
5594 if (c >= 0)
5595 return glyphless_method;
5596 /* This method can't be used for the no-font case. */
5597 glyphless_method = Qempty_box;
5598 }
5599 if (EQ (glyphless_method, Qthin_space))
5600 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5601 else if (EQ (glyphless_method, Qempty_box))
5602 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5603 else if (EQ (glyphless_method, Qhex_code))
5604 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5605 else if (STRINGP (glyphless_method))
5606 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5607 else
5608 {
5609 /* Invalid value. We use the default method. */
5610 glyphless_method = Qnil;
5611 goto retry;
5612 }
5613 it->what = IT_GLYPHLESS;
5614 return glyphless_method;
5615 }
5616
5617 /* Load IT's display element fields with information about the next
5618 display element from the current position of IT. Value is zero if
5619 end of buffer (or C string) is reached. */
5620
5621 static struct frame *last_escape_glyph_frame = NULL;
5622 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5623 static int last_escape_glyph_merged_face_id = 0;
5624
5625 struct frame *last_glyphless_glyph_frame = NULL;
5626 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5627 int last_glyphless_glyph_merged_face_id = 0;
5628
5629 int
5630 get_next_display_element (struct it *it)
5631 {
5632 /* Non-zero means that we found a display element. Zero means that
5633 we hit the end of what we iterate over. Performance note: the
5634 function pointer `method' used here turns out to be faster than
5635 using a sequence of if-statements. */
5636 int success_p;
5637
5638 get_next:
5639 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5640
5641 if (it->what == IT_CHARACTER)
5642 {
5643 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5644 and only if (a) the resolved directionality of that character
5645 is R..." */
5646 /* FIXME: Do we need an exception for characters from display
5647 tables? */
5648 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5649 it->c = bidi_mirror_char (it->c);
5650 /* Map via display table or translate control characters.
5651 IT->c, IT->len etc. have been set to the next character by
5652 the function call above. If we have a display table, and it
5653 contains an entry for IT->c, translate it. Don't do this if
5654 IT->c itself comes from a display table, otherwise we could
5655 end up in an infinite recursion. (An alternative could be to
5656 count the recursion depth of this function and signal an
5657 error when a certain maximum depth is reached.) Is it worth
5658 it? */
5659 if (success_p && it->dpvec == NULL)
5660 {
5661 Lisp_Object dv;
5662 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5663 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5664 nbsp_or_shy = char_is_other;
5665 int c = it->c; /* This is the character to display. */
5666
5667 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5668 {
5669 xassert (SINGLE_BYTE_CHAR_P (c));
5670 if (unibyte_display_via_language_environment)
5671 {
5672 c = DECODE_CHAR (unibyte, c);
5673 if (c < 0)
5674 c = BYTE8_TO_CHAR (it->c);
5675 }
5676 else
5677 c = BYTE8_TO_CHAR (it->c);
5678 }
5679
5680 if (it->dp
5681 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5682 VECTORP (dv)))
5683 {
5684 struct Lisp_Vector *v = XVECTOR (dv);
5685
5686 /* Return the first character from the display table
5687 entry, if not empty. If empty, don't display the
5688 current character. */
5689 if (v->size)
5690 {
5691 it->dpvec_char_len = it->len;
5692 it->dpvec = v->contents;
5693 it->dpend = v->contents + v->size;
5694 it->current.dpvec_index = 0;
5695 it->dpvec_face_id = -1;
5696 it->saved_face_id = it->face_id;
5697 it->method = GET_FROM_DISPLAY_VECTOR;
5698 it->ellipsis_p = 0;
5699 }
5700 else
5701 {
5702 set_iterator_to_next (it, 0);
5703 }
5704 goto get_next;
5705 }
5706
5707 if (! NILP (lookup_glyphless_char_display (c, it)))
5708 {
5709 if (it->what == IT_GLYPHLESS)
5710 goto done;
5711 /* Don't display this character. */
5712 set_iterator_to_next (it, 0);
5713 goto get_next;
5714 }
5715
5716 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5717 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5718 : c == 0xAD ? char_is_soft_hyphen
5719 : char_is_other);
5720
5721 /* Translate control characters into `\003' or `^C' form.
5722 Control characters coming from a display table entry are
5723 currently not translated because we use IT->dpvec to hold
5724 the translation. This could easily be changed but I
5725 don't believe that it is worth doing.
5726
5727 NBSP and SOFT-HYPEN are property translated too.
5728
5729 Non-printable characters and raw-byte characters are also
5730 translated to octal form. */
5731 if (((c < ' ' || c == 127) /* ASCII control chars */
5732 ? (it->area != TEXT_AREA
5733 /* In mode line, treat \n, \t like other crl chars. */
5734 || (c != '\t'
5735 && it->glyph_row
5736 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5737 || (c != '\n' && c != '\t'))
5738 : (nbsp_or_shy
5739 || CHAR_BYTE8_P (c)
5740 || ! CHAR_PRINTABLE_P (c))))
5741 {
5742 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5743 or a non-printable character which must be displayed
5744 either as '\003' or as `^C' where the '\\' and '^'
5745 can be defined in the display table. Fill
5746 IT->ctl_chars with glyphs for what we have to
5747 display. Then, set IT->dpvec to these glyphs. */
5748 Lisp_Object gc;
5749 int ctl_len;
5750 int face_id, lface_id = 0 ;
5751 int escape_glyph;
5752
5753 /* Handle control characters with ^. */
5754
5755 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5756 {
5757 int g;
5758
5759 g = '^'; /* default glyph for Control */
5760 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5761 if (it->dp
5762 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5763 && GLYPH_CODE_CHAR_VALID_P (gc))
5764 {
5765 g = GLYPH_CODE_CHAR (gc);
5766 lface_id = GLYPH_CODE_FACE (gc);
5767 }
5768 if (lface_id)
5769 {
5770 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5771 }
5772 else if (it->f == last_escape_glyph_frame
5773 && it->face_id == last_escape_glyph_face_id)
5774 {
5775 face_id = last_escape_glyph_merged_face_id;
5776 }
5777 else
5778 {
5779 /* Merge the escape-glyph face into the current face. */
5780 face_id = merge_faces (it->f, Qescape_glyph, 0,
5781 it->face_id);
5782 last_escape_glyph_frame = it->f;
5783 last_escape_glyph_face_id = it->face_id;
5784 last_escape_glyph_merged_face_id = face_id;
5785 }
5786
5787 XSETINT (it->ctl_chars[0], g);
5788 XSETINT (it->ctl_chars[1], c ^ 0100);
5789 ctl_len = 2;
5790 goto display_control;
5791 }
5792
5793 /* Handle non-break space in the mode where it only gets
5794 highlighting. */
5795
5796 if (EQ (Vnobreak_char_display, Qt)
5797 && nbsp_or_shy == char_is_nbsp)
5798 {
5799 /* Merge the no-break-space face into the current face. */
5800 face_id = merge_faces (it->f, Qnobreak_space, 0,
5801 it->face_id);
5802
5803 c = ' ';
5804 XSETINT (it->ctl_chars[0], ' ');
5805 ctl_len = 1;
5806 goto display_control;
5807 }
5808
5809 /* Handle sequences that start with the "escape glyph". */
5810
5811 /* the default escape glyph is \. */
5812 escape_glyph = '\\';
5813
5814 if (it->dp
5815 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5816 && GLYPH_CODE_CHAR_VALID_P (gc))
5817 {
5818 escape_glyph = GLYPH_CODE_CHAR (gc);
5819 lface_id = GLYPH_CODE_FACE (gc);
5820 }
5821 if (lface_id)
5822 {
5823 /* The display table specified a face.
5824 Merge it into face_id and also into escape_glyph. */
5825 face_id = merge_faces (it->f, Qt, lface_id,
5826 it->face_id);
5827 }
5828 else if (it->f == last_escape_glyph_frame
5829 && it->face_id == last_escape_glyph_face_id)
5830 {
5831 face_id = last_escape_glyph_merged_face_id;
5832 }
5833 else
5834 {
5835 /* Merge the escape-glyph face into the current face. */
5836 face_id = merge_faces (it->f, Qescape_glyph, 0,
5837 it->face_id);
5838 last_escape_glyph_frame = it->f;
5839 last_escape_glyph_face_id = it->face_id;
5840 last_escape_glyph_merged_face_id = face_id;
5841 }
5842
5843 /* Handle soft hyphens in the mode where they only get
5844 highlighting. */
5845
5846 if (EQ (Vnobreak_char_display, Qt)
5847 && nbsp_or_shy == char_is_soft_hyphen)
5848 {
5849 XSETINT (it->ctl_chars[0], '-');
5850 ctl_len = 1;
5851 goto display_control;
5852 }
5853
5854 /* Handle non-break space and soft hyphen
5855 with the escape glyph. */
5856
5857 if (nbsp_or_shy)
5858 {
5859 XSETINT (it->ctl_chars[0], escape_glyph);
5860 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5861 XSETINT (it->ctl_chars[1], c);
5862 ctl_len = 2;
5863 goto display_control;
5864 }
5865
5866 {
5867 char str[10];
5868 int len, i;
5869
5870 if (CHAR_BYTE8_P (c))
5871 /* Display \200 instead of \17777600. */
5872 c = CHAR_TO_BYTE8 (c);
5873 len = sprintf (str, "%03o", c);
5874
5875 XSETINT (it->ctl_chars[0], escape_glyph);
5876 for (i = 0; i < len; i++)
5877 XSETINT (it->ctl_chars[i + 1], str[i]);
5878 ctl_len = len + 1;
5879 }
5880
5881 display_control:
5882 /* Set up IT->dpvec and return first character from it. */
5883 it->dpvec_char_len = it->len;
5884 it->dpvec = it->ctl_chars;
5885 it->dpend = it->dpvec + ctl_len;
5886 it->current.dpvec_index = 0;
5887 it->dpvec_face_id = face_id;
5888 it->saved_face_id = it->face_id;
5889 it->method = GET_FROM_DISPLAY_VECTOR;
5890 it->ellipsis_p = 0;
5891 goto get_next;
5892 }
5893 it->char_to_display = c;
5894 }
5895 else if (success_p)
5896 {
5897 it->char_to_display = it->c;
5898 }
5899 }
5900
5901 #ifdef HAVE_WINDOW_SYSTEM
5902 /* Adjust face id for a multibyte character. There are no multibyte
5903 character in unibyte text. */
5904 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5905 && it->multibyte_p
5906 && success_p
5907 && FRAME_WINDOW_P (it->f))
5908 {
5909 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5910
5911 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5912 {
5913 /* Automatic composition with glyph-string. */
5914 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5915
5916 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5917 }
5918 else
5919 {
5920 EMACS_INT pos = (it->s ? -1
5921 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5922 : IT_CHARPOS (*it));
5923
5924 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5925 it->string);
5926 }
5927 }
5928 #endif
5929
5930 done:
5931 /* Is this character the last one of a run of characters with
5932 box? If yes, set IT->end_of_box_run_p to 1. */
5933 if (it->face_box_p
5934 && it->s == NULL)
5935 {
5936 if (it->method == GET_FROM_STRING && it->sp)
5937 {
5938 int face_id = underlying_face_id (it);
5939 struct face *face = FACE_FROM_ID (it->f, face_id);
5940
5941 if (face)
5942 {
5943 if (face->box == FACE_NO_BOX)
5944 {
5945 /* If the box comes from face properties in a
5946 display string, check faces in that string. */
5947 int string_face_id = face_after_it_pos (it);
5948 it->end_of_box_run_p
5949 = (FACE_FROM_ID (it->f, string_face_id)->box
5950 == FACE_NO_BOX);
5951 }
5952 /* Otherwise, the box comes from the underlying face.
5953 If this is the last string character displayed, check
5954 the next buffer location. */
5955 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5956 && (it->current.overlay_string_index
5957 == it->n_overlay_strings - 1))
5958 {
5959 EMACS_INT ignore;
5960 int next_face_id;
5961 struct text_pos pos = it->current.pos;
5962 INC_TEXT_POS (pos, it->multibyte_p);
5963
5964 next_face_id = face_at_buffer_position
5965 (it->w, CHARPOS (pos), it->region_beg_charpos,
5966 it->region_end_charpos, &ignore,
5967 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5968 -1);
5969 it->end_of_box_run_p
5970 = (FACE_FROM_ID (it->f, next_face_id)->box
5971 == FACE_NO_BOX);
5972 }
5973 }
5974 }
5975 else
5976 {
5977 int face_id = face_after_it_pos (it);
5978 it->end_of_box_run_p
5979 = (face_id != it->face_id
5980 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5981 }
5982 }
5983
5984 /* Value is 0 if end of buffer or string reached. */
5985 return success_p;
5986 }
5987
5988
5989 /* Move IT to the next display element.
5990
5991 RESEAT_P non-zero means if called on a newline in buffer text,
5992 skip to the next visible line start.
5993
5994 Functions get_next_display_element and set_iterator_to_next are
5995 separate because I find this arrangement easier to handle than a
5996 get_next_display_element function that also increments IT's
5997 position. The way it is we can first look at an iterator's current
5998 display element, decide whether it fits on a line, and if it does,
5999 increment the iterator position. The other way around we probably
6000 would either need a flag indicating whether the iterator has to be
6001 incremented the next time, or we would have to implement a
6002 decrement position function which would not be easy to write. */
6003
6004 void
6005 set_iterator_to_next (struct it *it, int reseat_p)
6006 {
6007 /* Reset flags indicating start and end of a sequence of characters
6008 with box. Reset them at the start of this function because
6009 moving the iterator to a new position might set them. */
6010 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6011
6012 switch (it->method)
6013 {
6014 case GET_FROM_BUFFER:
6015 /* The current display element of IT is a character from
6016 current_buffer. Advance in the buffer, and maybe skip over
6017 invisible lines that are so because of selective display. */
6018 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6019 reseat_at_next_visible_line_start (it, 0);
6020 else if (it->cmp_it.id >= 0)
6021 {
6022 /* We are currently getting glyphs from a composition. */
6023 int i;
6024
6025 if (! it->bidi_p)
6026 {
6027 IT_CHARPOS (*it) += it->cmp_it.nchars;
6028 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6029 if (it->cmp_it.to < it->cmp_it.nglyphs)
6030 {
6031 it->cmp_it.from = it->cmp_it.to;
6032 }
6033 else
6034 {
6035 it->cmp_it.id = -1;
6036 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6037 IT_BYTEPOS (*it),
6038 it->end_charpos, Qnil);
6039 }
6040 }
6041 else if (! it->cmp_it.reversed_p)
6042 {
6043 /* Composition created while scanning forward. */
6044 /* Update IT's char/byte positions to point to the first
6045 character of the next grapheme cluster, or to the
6046 character visually after the current composition. */
6047 for (i = 0; i < it->cmp_it.nchars; i++)
6048 bidi_move_to_visually_next (&it->bidi_it);
6049 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6050 IT_CHARPOS (*it) = it->bidi_it.charpos;
6051
6052 if (it->cmp_it.to < it->cmp_it.nglyphs)
6053 {
6054 /* Proceed to the next grapheme cluster. */
6055 it->cmp_it.from = it->cmp_it.to;
6056 }
6057 else
6058 {
6059 /* No more grapheme clusters in this composition.
6060 Find the next stop position. */
6061 EMACS_INT stop = it->end_charpos;
6062 if (it->bidi_it.scan_dir < 0)
6063 /* Now we are scanning backward and don't know
6064 where to stop. */
6065 stop = -1;
6066 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6067 IT_BYTEPOS (*it), stop, Qnil);
6068 }
6069 }
6070 else
6071 {
6072 /* Composition created while scanning backward. */
6073 /* Update IT's char/byte positions to point to the last
6074 character of the previous grapheme cluster, or the
6075 character visually after the current composition. */
6076 for (i = 0; i < it->cmp_it.nchars; i++)
6077 bidi_move_to_visually_next (&it->bidi_it);
6078 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6079 IT_CHARPOS (*it) = it->bidi_it.charpos;
6080 if (it->cmp_it.from > 0)
6081 {
6082 /* Proceed to the previous grapheme cluster. */
6083 it->cmp_it.to = it->cmp_it.from;
6084 }
6085 else
6086 {
6087 /* No more grapheme clusters in this composition.
6088 Find the next stop position. */
6089 EMACS_INT stop = it->end_charpos;
6090 if (it->bidi_it.scan_dir < 0)
6091 /* Now we are scanning backward and don't know
6092 where to stop. */
6093 stop = -1;
6094 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6095 IT_BYTEPOS (*it), stop, Qnil);
6096 }
6097 }
6098 }
6099 else
6100 {
6101 xassert (it->len != 0);
6102
6103 if (!it->bidi_p)
6104 {
6105 IT_BYTEPOS (*it) += it->len;
6106 IT_CHARPOS (*it) += 1;
6107 }
6108 else
6109 {
6110 int prev_scan_dir = it->bidi_it.scan_dir;
6111 /* If this is a new paragraph, determine its base
6112 direction (a.k.a. its base embedding level). */
6113 if (it->bidi_it.new_paragraph)
6114 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6115 bidi_move_to_visually_next (&it->bidi_it);
6116 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6117 IT_CHARPOS (*it) = it->bidi_it.charpos;
6118 if (prev_scan_dir != it->bidi_it.scan_dir)
6119 {
6120 /* As the scan direction was changed, we must
6121 re-compute the stop position for composition. */
6122 EMACS_INT stop = it->end_charpos;
6123 if (it->bidi_it.scan_dir < 0)
6124 stop = -1;
6125 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6126 IT_BYTEPOS (*it), stop, Qnil);
6127 }
6128 }
6129 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6130 }
6131 break;
6132
6133 case GET_FROM_C_STRING:
6134 /* Current display element of IT is from a C string. */
6135 IT_BYTEPOS (*it) += it->len;
6136 IT_CHARPOS (*it) += 1;
6137 break;
6138
6139 case GET_FROM_DISPLAY_VECTOR:
6140 /* Current display element of IT is from a display table entry.
6141 Advance in the display table definition. Reset it to null if
6142 end reached, and continue with characters from buffers/
6143 strings. */
6144 ++it->current.dpvec_index;
6145
6146 /* Restore face of the iterator to what they were before the
6147 display vector entry (these entries may contain faces). */
6148 it->face_id = it->saved_face_id;
6149
6150 if (it->dpvec + it->current.dpvec_index == it->dpend)
6151 {
6152 int recheck_faces = it->ellipsis_p;
6153
6154 if (it->s)
6155 it->method = GET_FROM_C_STRING;
6156 else if (STRINGP (it->string))
6157 it->method = GET_FROM_STRING;
6158 else
6159 {
6160 it->method = GET_FROM_BUFFER;
6161 it->object = it->w->buffer;
6162 }
6163
6164 it->dpvec = NULL;
6165 it->current.dpvec_index = -1;
6166
6167 /* Skip over characters which were displayed via IT->dpvec. */
6168 if (it->dpvec_char_len < 0)
6169 reseat_at_next_visible_line_start (it, 1);
6170 else if (it->dpvec_char_len > 0)
6171 {
6172 if (it->method == GET_FROM_STRING
6173 && it->n_overlay_strings > 0)
6174 it->ignore_overlay_strings_at_pos_p = 1;
6175 it->len = it->dpvec_char_len;
6176 set_iterator_to_next (it, reseat_p);
6177 }
6178
6179 /* Maybe recheck faces after display vector */
6180 if (recheck_faces)
6181 it->stop_charpos = IT_CHARPOS (*it);
6182 }
6183 break;
6184
6185 case GET_FROM_STRING:
6186 /* Current display element is a character from a Lisp string. */
6187 xassert (it->s == NULL && STRINGP (it->string));
6188 if (it->cmp_it.id >= 0)
6189 {
6190 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6191 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6192 if (it->cmp_it.to < it->cmp_it.nglyphs)
6193 it->cmp_it.from = it->cmp_it.to;
6194 else
6195 {
6196 it->cmp_it.id = -1;
6197 composition_compute_stop_pos (&it->cmp_it,
6198 IT_STRING_CHARPOS (*it),
6199 IT_STRING_BYTEPOS (*it),
6200 it->end_charpos, it->string);
6201 }
6202 }
6203 else
6204 {
6205 IT_STRING_BYTEPOS (*it) += it->len;
6206 IT_STRING_CHARPOS (*it) += 1;
6207 }
6208
6209 consider_string_end:
6210
6211 if (it->current.overlay_string_index >= 0)
6212 {
6213 /* IT->string is an overlay string. Advance to the
6214 next, if there is one. */
6215 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6216 {
6217 it->ellipsis_p = 0;
6218 next_overlay_string (it);
6219 if (it->ellipsis_p)
6220 setup_for_ellipsis (it, 0);
6221 }
6222 }
6223 else
6224 {
6225 /* IT->string is not an overlay string. If we reached
6226 its end, and there is something on IT->stack, proceed
6227 with what is on the stack. This can be either another
6228 string, this time an overlay string, or a buffer. */
6229 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6230 && it->sp > 0)
6231 {
6232 pop_it (it);
6233 if (it->method == GET_FROM_STRING)
6234 goto consider_string_end;
6235 }
6236 }
6237 break;
6238
6239 case GET_FROM_IMAGE:
6240 case GET_FROM_STRETCH:
6241 /* The position etc with which we have to proceed are on
6242 the stack. The position may be at the end of a string,
6243 if the `display' property takes up the whole string. */
6244 xassert (it->sp > 0);
6245 pop_it (it);
6246 if (it->method == GET_FROM_STRING)
6247 goto consider_string_end;
6248 break;
6249
6250 default:
6251 /* There are no other methods defined, so this should be a bug. */
6252 abort ();
6253 }
6254
6255 xassert (it->method != GET_FROM_STRING
6256 || (STRINGP (it->string)
6257 && IT_STRING_CHARPOS (*it) >= 0));
6258 }
6259
6260 /* Load IT's display element fields with information about the next
6261 display element which comes from a display table entry or from the
6262 result of translating a control character to one of the forms `^C'
6263 or `\003'.
6264
6265 IT->dpvec holds the glyphs to return as characters.
6266 IT->saved_face_id holds the face id before the display vector--it
6267 is restored into IT->face_id in set_iterator_to_next. */
6268
6269 static int
6270 next_element_from_display_vector (struct it *it)
6271 {
6272 Lisp_Object gc;
6273
6274 /* Precondition. */
6275 xassert (it->dpvec && it->current.dpvec_index >= 0);
6276
6277 it->face_id = it->saved_face_id;
6278
6279 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6280 That seemed totally bogus - so I changed it... */
6281 gc = it->dpvec[it->current.dpvec_index];
6282
6283 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6284 {
6285 it->c = GLYPH_CODE_CHAR (gc);
6286 it->len = CHAR_BYTES (it->c);
6287
6288 /* The entry may contain a face id to use. Such a face id is
6289 the id of a Lisp face, not a realized face. A face id of
6290 zero means no face is specified. */
6291 if (it->dpvec_face_id >= 0)
6292 it->face_id = it->dpvec_face_id;
6293 else
6294 {
6295 int lface_id = GLYPH_CODE_FACE (gc);
6296 if (lface_id > 0)
6297 it->face_id = merge_faces (it->f, Qt, lface_id,
6298 it->saved_face_id);
6299 }
6300 }
6301 else
6302 /* Display table entry is invalid. Return a space. */
6303 it->c = ' ', it->len = 1;
6304
6305 /* Don't change position and object of the iterator here. They are
6306 still the values of the character that had this display table
6307 entry or was translated, and that's what we want. */
6308 it->what = IT_CHARACTER;
6309 return 1;
6310 }
6311
6312
6313 /* Load IT with the next display element from Lisp string IT->string.
6314 IT->current.string_pos is the current position within the string.
6315 If IT->current.overlay_string_index >= 0, the Lisp string is an
6316 overlay string. */
6317
6318 static int
6319 next_element_from_string (struct it *it)
6320 {
6321 struct text_pos position;
6322
6323 xassert (STRINGP (it->string));
6324 xassert (IT_STRING_CHARPOS (*it) >= 0);
6325 position = it->current.string_pos;
6326
6327 /* Time to check for invisible text? */
6328 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6329 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6330 {
6331 handle_stop (it);
6332
6333 /* Since a handler may have changed IT->method, we must
6334 recurse here. */
6335 return GET_NEXT_DISPLAY_ELEMENT (it);
6336 }
6337
6338 if (it->current.overlay_string_index >= 0)
6339 {
6340 /* Get the next character from an overlay string. In overlay
6341 strings, There is no field width or padding with spaces to
6342 do. */
6343 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6344 {
6345 it->what = IT_EOB;
6346 return 0;
6347 }
6348 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6349 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6350 && next_element_from_composition (it))
6351 {
6352 return 1;
6353 }
6354 else if (STRING_MULTIBYTE (it->string))
6355 {
6356 const unsigned char *s = (SDATA (it->string)
6357 + IT_STRING_BYTEPOS (*it));
6358 it->c = string_char_and_length (s, &it->len);
6359 }
6360 else
6361 {
6362 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6363 it->len = 1;
6364 }
6365 }
6366 else
6367 {
6368 /* Get the next character from a Lisp string that is not an
6369 overlay string. Such strings come from the mode line, for
6370 example. We may have to pad with spaces, or truncate the
6371 string. See also next_element_from_c_string. */
6372 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6373 {
6374 it->what = IT_EOB;
6375 return 0;
6376 }
6377 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6378 {
6379 /* Pad with spaces. */
6380 it->c = ' ', it->len = 1;
6381 CHARPOS (position) = BYTEPOS (position) = -1;
6382 }
6383 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6384 IT_STRING_BYTEPOS (*it), it->string_nchars)
6385 && next_element_from_composition (it))
6386 {
6387 return 1;
6388 }
6389 else if (STRING_MULTIBYTE (it->string))
6390 {
6391 const unsigned char *s = (SDATA (it->string)
6392 + IT_STRING_BYTEPOS (*it));
6393 it->c = string_char_and_length (s, &it->len);
6394 }
6395 else
6396 {
6397 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6398 it->len = 1;
6399 }
6400 }
6401
6402 /* Record what we have and where it came from. */
6403 it->what = IT_CHARACTER;
6404 it->object = it->string;
6405 it->position = position;
6406 return 1;
6407 }
6408
6409
6410 /* Load IT with next display element from C string IT->s.
6411 IT->string_nchars is the maximum number of characters to return
6412 from the string. IT->end_charpos may be greater than
6413 IT->string_nchars when this function is called, in which case we
6414 may have to return padding spaces. Value is zero if end of string
6415 reached, including padding spaces. */
6416
6417 static int
6418 next_element_from_c_string (struct it *it)
6419 {
6420 int success_p = 1;
6421
6422 xassert (it->s);
6423 it->what = IT_CHARACTER;
6424 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6425 it->object = Qnil;
6426
6427 /* IT's position can be greater IT->string_nchars in case a field
6428 width or precision has been specified when the iterator was
6429 initialized. */
6430 if (IT_CHARPOS (*it) >= it->end_charpos)
6431 {
6432 /* End of the game. */
6433 it->what = IT_EOB;
6434 success_p = 0;
6435 }
6436 else if (IT_CHARPOS (*it) >= it->string_nchars)
6437 {
6438 /* Pad with spaces. */
6439 it->c = ' ', it->len = 1;
6440 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6441 }
6442 else if (it->multibyte_p)
6443 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6444 else
6445 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6446
6447 return success_p;
6448 }
6449
6450
6451 /* Set up IT to return characters from an ellipsis, if appropriate.
6452 The definition of the ellipsis glyphs may come from a display table
6453 entry. This function fills IT with the first glyph from the
6454 ellipsis if an ellipsis is to be displayed. */
6455
6456 static int
6457 next_element_from_ellipsis (struct it *it)
6458 {
6459 if (it->selective_display_ellipsis_p)
6460 setup_for_ellipsis (it, it->len);
6461 else
6462 {
6463 /* The face at the current position may be different from the
6464 face we find after the invisible text. Remember what it
6465 was in IT->saved_face_id, and signal that it's there by
6466 setting face_before_selective_p. */
6467 it->saved_face_id = it->face_id;
6468 it->method = GET_FROM_BUFFER;
6469 it->object = it->w->buffer;
6470 reseat_at_next_visible_line_start (it, 1);
6471 it->face_before_selective_p = 1;
6472 }
6473
6474 return GET_NEXT_DISPLAY_ELEMENT (it);
6475 }
6476
6477
6478 /* Deliver an image display element. The iterator IT is already
6479 filled with image information (done in handle_display_prop). Value
6480 is always 1. */
6481
6482
6483 static int
6484 next_element_from_image (struct it *it)
6485 {
6486 it->what = IT_IMAGE;
6487 it->ignore_overlay_strings_at_pos_p = 0;
6488 return 1;
6489 }
6490
6491
6492 /* Fill iterator IT with next display element from a stretch glyph
6493 property. IT->object is the value of the text property. Value is
6494 always 1. */
6495
6496 static int
6497 next_element_from_stretch (struct it *it)
6498 {
6499 it->what = IT_STRETCH;
6500 return 1;
6501 }
6502
6503 /* Scan forward from CHARPOS in the current buffer, until we find a
6504 stop position > current IT's position. Then handle the stop
6505 position before that. This is called when we bump into a stop
6506 position while reordering bidirectional text. CHARPOS should be
6507 the last previously processed stop_pos (or BEGV, if none were
6508 processed yet) whose position is less that IT's current
6509 position. */
6510
6511 static void
6512 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6513 {
6514 EMACS_INT where_we_are = IT_CHARPOS (*it);
6515 struct display_pos save_current = it->current;
6516 struct text_pos save_position = it->position;
6517 struct text_pos pos1;
6518 EMACS_INT next_stop;
6519
6520 /* Scan in strict logical order. */
6521 it->bidi_p = 0;
6522 do
6523 {
6524 it->prev_stop = charpos;
6525 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6526 reseat_1 (it, pos1, 0);
6527 compute_stop_pos (it);
6528 /* We must advance forward, right? */
6529 if (it->stop_charpos <= it->prev_stop)
6530 abort ();
6531 charpos = it->stop_charpos;
6532 }
6533 while (charpos <= where_we_are);
6534
6535 next_stop = it->stop_charpos;
6536 it->stop_charpos = it->prev_stop;
6537 it->bidi_p = 1;
6538 it->current = save_current;
6539 it->position = save_position;
6540 handle_stop (it);
6541 it->stop_charpos = next_stop;
6542 }
6543
6544 /* Load IT with the next display element from current_buffer. Value
6545 is zero if end of buffer reached. IT->stop_charpos is the next
6546 position at which to stop and check for text properties or buffer
6547 end. */
6548
6549 static int
6550 next_element_from_buffer (struct it *it)
6551 {
6552 int success_p = 1;
6553
6554 xassert (IT_CHARPOS (*it) >= BEGV);
6555
6556 /* With bidi reordering, the character to display might not be the
6557 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6558 we were reseat()ed to a new buffer position, which is potentially
6559 a different paragraph. */
6560 if (it->bidi_p && it->bidi_it.first_elt)
6561 {
6562 it->bidi_it.charpos = IT_CHARPOS (*it);
6563 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6564 if (it->bidi_it.bytepos == ZV_BYTE)
6565 {
6566 /* Nothing to do, but reset the FIRST_ELT flag, like
6567 bidi_paragraph_init does, because we are not going to
6568 call it. */
6569 it->bidi_it.first_elt = 0;
6570 }
6571 else if (it->bidi_it.bytepos == BEGV_BYTE
6572 /* FIXME: Should support all Unicode line separators. */
6573 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6574 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6575 {
6576 /* If we are at the beginning of a line, we can produce the
6577 next element right away. */
6578 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6579 bidi_move_to_visually_next (&it->bidi_it);
6580 }
6581 else
6582 {
6583 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6584
6585 /* We need to prime the bidi iterator starting at the line's
6586 beginning, before we will be able to produce the next
6587 element. */
6588 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6589 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6590 it->bidi_it.charpos = IT_CHARPOS (*it);
6591 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6592 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6593 do
6594 {
6595 /* Now return to buffer position where we were asked to
6596 get the next display element, and produce that. */
6597 bidi_move_to_visually_next (&it->bidi_it);
6598 }
6599 while (it->bidi_it.bytepos != orig_bytepos
6600 && it->bidi_it.bytepos < ZV_BYTE);
6601 }
6602
6603 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6604 /* Adjust IT's position information to where we ended up. */
6605 IT_CHARPOS (*it) = it->bidi_it.charpos;
6606 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6607 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6608 {
6609 EMACS_INT stop = it->end_charpos;
6610 if (it->bidi_it.scan_dir < 0)
6611 stop = -1;
6612 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6613 IT_BYTEPOS (*it), stop, Qnil);
6614 }
6615 }
6616
6617 if (IT_CHARPOS (*it) >= it->stop_charpos)
6618 {
6619 if (IT_CHARPOS (*it) >= it->end_charpos)
6620 {
6621 int overlay_strings_follow_p;
6622
6623 /* End of the game, except when overlay strings follow that
6624 haven't been returned yet. */
6625 if (it->overlay_strings_at_end_processed_p)
6626 overlay_strings_follow_p = 0;
6627 else
6628 {
6629 it->overlay_strings_at_end_processed_p = 1;
6630 overlay_strings_follow_p = get_overlay_strings (it, 0);
6631 }
6632
6633 if (overlay_strings_follow_p)
6634 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6635 else
6636 {
6637 it->what = IT_EOB;
6638 it->position = it->current.pos;
6639 success_p = 0;
6640 }
6641 }
6642 else if (!(!it->bidi_p
6643 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6644 || IT_CHARPOS (*it) == it->stop_charpos))
6645 {
6646 /* With bidi non-linear iteration, we could find ourselves
6647 far beyond the last computed stop_charpos, with several
6648 other stop positions in between that we missed. Scan
6649 them all now, in buffer's logical order, until we find
6650 and handle the last stop_charpos that precedes our
6651 current position. */
6652 handle_stop_backwards (it, it->stop_charpos);
6653 return GET_NEXT_DISPLAY_ELEMENT (it);
6654 }
6655 else
6656 {
6657 if (it->bidi_p)
6658 {
6659 /* Take note of the stop position we just moved across,
6660 for when we will move back across it. */
6661 it->prev_stop = it->stop_charpos;
6662 /* If we are at base paragraph embedding level, take
6663 note of the last stop position seen at this
6664 level. */
6665 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6666 it->base_level_stop = it->stop_charpos;
6667 }
6668 handle_stop (it);
6669 return GET_NEXT_DISPLAY_ELEMENT (it);
6670 }
6671 }
6672 else if (it->bidi_p
6673 /* We can sometimes back up for reasons that have nothing
6674 to do with bidi reordering. E.g., compositions. The
6675 code below is only needed when we are above the base
6676 embedding level, so test for that explicitly. */
6677 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6678 && IT_CHARPOS (*it) < it->prev_stop)
6679 {
6680 if (it->base_level_stop <= 0)
6681 it->base_level_stop = BEGV;
6682 if (IT_CHARPOS (*it) < it->base_level_stop)
6683 abort ();
6684 handle_stop_backwards (it, it->base_level_stop);
6685 return GET_NEXT_DISPLAY_ELEMENT (it);
6686 }
6687 else
6688 {
6689 /* No face changes, overlays etc. in sight, so just return a
6690 character from current_buffer. */
6691 unsigned char *p;
6692 EMACS_INT stop;
6693
6694 /* Maybe run the redisplay end trigger hook. Performance note:
6695 This doesn't seem to cost measurable time. */
6696 if (it->redisplay_end_trigger_charpos
6697 && it->glyph_row
6698 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6699 run_redisplay_end_trigger_hook (it);
6700
6701 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6702 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6703 stop)
6704 && next_element_from_composition (it))
6705 {
6706 return 1;
6707 }
6708
6709 /* Get the next character, maybe multibyte. */
6710 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6711 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6712 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6713 else
6714 it->c = *p, it->len = 1;
6715
6716 /* Record what we have and where it came from. */
6717 it->what = IT_CHARACTER;
6718 it->object = it->w->buffer;
6719 it->position = it->current.pos;
6720
6721 /* Normally we return the character found above, except when we
6722 really want to return an ellipsis for selective display. */
6723 if (it->selective)
6724 {
6725 if (it->c == '\n')
6726 {
6727 /* A value of selective > 0 means hide lines indented more
6728 than that number of columns. */
6729 if (it->selective > 0
6730 && IT_CHARPOS (*it) + 1 < ZV
6731 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6732 IT_BYTEPOS (*it) + 1,
6733 (double) it->selective)) /* iftc */
6734 {
6735 success_p = next_element_from_ellipsis (it);
6736 it->dpvec_char_len = -1;
6737 }
6738 }
6739 else if (it->c == '\r' && it->selective == -1)
6740 {
6741 /* A value of selective == -1 means that everything from the
6742 CR to the end of the line is invisible, with maybe an
6743 ellipsis displayed for it. */
6744 success_p = next_element_from_ellipsis (it);
6745 it->dpvec_char_len = -1;
6746 }
6747 }
6748 }
6749
6750 /* Value is zero if end of buffer reached. */
6751 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6752 return success_p;
6753 }
6754
6755
6756 /* Run the redisplay end trigger hook for IT. */
6757
6758 static void
6759 run_redisplay_end_trigger_hook (struct it *it)
6760 {
6761 Lisp_Object args[3];
6762
6763 /* IT->glyph_row should be non-null, i.e. we should be actually
6764 displaying something, or otherwise we should not run the hook. */
6765 xassert (it->glyph_row);
6766
6767 /* Set up hook arguments. */
6768 args[0] = Qredisplay_end_trigger_functions;
6769 args[1] = it->window;
6770 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6771 it->redisplay_end_trigger_charpos = 0;
6772
6773 /* Since we are *trying* to run these functions, don't try to run
6774 them again, even if they get an error. */
6775 it->w->redisplay_end_trigger = Qnil;
6776 Frun_hook_with_args (3, args);
6777
6778 /* Notice if it changed the face of the character we are on. */
6779 handle_face_prop (it);
6780 }
6781
6782
6783 /* Deliver a composition display element. Unlike the other
6784 next_element_from_XXX, this function is not registered in the array
6785 get_next_element[]. It is called from next_element_from_buffer and
6786 next_element_from_string when necessary. */
6787
6788 static int
6789 next_element_from_composition (struct it *it)
6790 {
6791 it->what = IT_COMPOSITION;
6792 it->len = it->cmp_it.nbytes;
6793 if (STRINGP (it->string))
6794 {
6795 if (it->c < 0)
6796 {
6797 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6798 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6799 return 0;
6800 }
6801 it->position = it->current.string_pos;
6802 it->object = it->string;
6803 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6804 IT_STRING_BYTEPOS (*it), it->string);
6805 }
6806 else
6807 {
6808 if (it->c < 0)
6809 {
6810 IT_CHARPOS (*it) += it->cmp_it.nchars;
6811 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6812 if (it->bidi_p)
6813 {
6814 if (it->bidi_it.new_paragraph)
6815 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6816 /* Resync the bidi iterator with IT's new position.
6817 FIXME: this doesn't support bidirectional text. */
6818 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6819 bidi_move_to_visually_next (&it->bidi_it);
6820 }
6821 return 0;
6822 }
6823 it->position = it->current.pos;
6824 it->object = it->w->buffer;
6825 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6826 IT_BYTEPOS (*it), Qnil);
6827 }
6828 return 1;
6829 }
6830
6831
6832 \f
6833 /***********************************************************************
6834 Moving an iterator without producing glyphs
6835 ***********************************************************************/
6836
6837 /* Check if iterator is at a position corresponding to a valid buffer
6838 position after some move_it_ call. */
6839
6840 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6841 ((it)->method == GET_FROM_STRING \
6842 ? IT_STRING_CHARPOS (*it) == 0 \
6843 : 1)
6844
6845
6846 /* Move iterator IT to a specified buffer or X position within one
6847 line on the display without producing glyphs.
6848
6849 OP should be a bit mask including some or all of these bits:
6850 MOVE_TO_X: Stop upon reaching x-position TO_X.
6851 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6852 Regardless of OP's value, stop upon reaching the end of the display line.
6853
6854 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6855 This means, in particular, that TO_X includes window's horizontal
6856 scroll amount.
6857
6858 The return value has several possible values that
6859 say what condition caused the scan to stop:
6860
6861 MOVE_POS_MATCH_OR_ZV
6862 - when TO_POS or ZV was reached.
6863
6864 MOVE_X_REACHED
6865 -when TO_X was reached before TO_POS or ZV were reached.
6866
6867 MOVE_LINE_CONTINUED
6868 - when we reached the end of the display area and the line must
6869 be continued.
6870
6871 MOVE_LINE_TRUNCATED
6872 - when we reached the end of the display area and the line is
6873 truncated.
6874
6875 MOVE_NEWLINE_OR_CR
6876 - when we stopped at a line end, i.e. a newline or a CR and selective
6877 display is on. */
6878
6879 static enum move_it_result
6880 move_it_in_display_line_to (struct it *it,
6881 EMACS_INT to_charpos, int to_x,
6882 enum move_operation_enum op)
6883 {
6884 enum move_it_result result = MOVE_UNDEFINED;
6885 struct glyph_row *saved_glyph_row;
6886 struct it wrap_it, atpos_it, atx_it;
6887 int may_wrap = 0;
6888 enum it_method prev_method = it->method;
6889 EMACS_INT prev_pos = IT_CHARPOS (*it);
6890
6891 /* Don't produce glyphs in produce_glyphs. */
6892 saved_glyph_row = it->glyph_row;
6893 it->glyph_row = NULL;
6894
6895 /* Use wrap_it to save a copy of IT wherever a word wrap could
6896 occur. Use atpos_it to save a copy of IT at the desired buffer
6897 position, if found, so that we can scan ahead and check if the
6898 word later overshoots the window edge. Use atx_it similarly, for
6899 pixel positions. */
6900 wrap_it.sp = -1;
6901 atpos_it.sp = -1;
6902 atx_it.sp = -1;
6903
6904 #define BUFFER_POS_REACHED_P() \
6905 ((op & MOVE_TO_POS) != 0 \
6906 && BUFFERP (it->object) \
6907 && (IT_CHARPOS (*it) == to_charpos \
6908 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6909 && (it->method == GET_FROM_BUFFER \
6910 || (it->method == GET_FROM_DISPLAY_VECTOR \
6911 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6912
6913 /* If there's a line-/wrap-prefix, handle it. */
6914 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6915 && it->current_y < it->last_visible_y)
6916 handle_line_prefix (it);
6917
6918 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6919 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6920
6921 while (1)
6922 {
6923 int x, i, ascent = 0, descent = 0;
6924
6925 /* Utility macro to reset an iterator with x, ascent, and descent. */
6926 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6927 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6928 (IT)->max_descent = descent)
6929
6930 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6931 glyph). */
6932 if ((op & MOVE_TO_POS) != 0
6933 && BUFFERP (it->object)
6934 && it->method == GET_FROM_BUFFER
6935 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6936 || (it->bidi_p
6937 && (prev_method == GET_FROM_IMAGE
6938 || prev_method == GET_FROM_STRETCH)
6939 /* Passed TO_CHARPOS from left to right. */
6940 && ((prev_pos < to_charpos
6941 && IT_CHARPOS (*it) > to_charpos)
6942 /* Passed TO_CHARPOS from right to left. */
6943 || (prev_pos > to_charpos
6944 && IT_CHARPOS (*it) < to_charpos)))))
6945 {
6946 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6947 {
6948 result = MOVE_POS_MATCH_OR_ZV;
6949 break;
6950 }
6951 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6952 /* If wrap_it is valid, the current position might be in a
6953 word that is wrapped. So, save the iterator in
6954 atpos_it and continue to see if wrapping happens. */
6955 atpos_it = *it;
6956 }
6957
6958 prev_method = it->method;
6959 if (it->method == GET_FROM_BUFFER)
6960 prev_pos = IT_CHARPOS (*it);
6961 /* Stop when ZV reached.
6962 We used to stop here when TO_CHARPOS reached as well, but that is
6963 too soon if this glyph does not fit on this line. So we handle it
6964 explicitly below. */
6965 if (!get_next_display_element (it))
6966 {
6967 result = MOVE_POS_MATCH_OR_ZV;
6968 break;
6969 }
6970
6971 if (it->line_wrap == TRUNCATE)
6972 {
6973 if (BUFFER_POS_REACHED_P ())
6974 {
6975 result = MOVE_POS_MATCH_OR_ZV;
6976 break;
6977 }
6978 }
6979 else
6980 {
6981 if (it->line_wrap == WORD_WRAP)
6982 {
6983 if (IT_DISPLAYING_WHITESPACE (it))
6984 may_wrap = 1;
6985 else if (may_wrap)
6986 {
6987 /* We have reached a glyph that follows one or more
6988 whitespace characters. If the position is
6989 already found, we are done. */
6990 if (atpos_it.sp >= 0)
6991 {
6992 *it = atpos_it;
6993 result = MOVE_POS_MATCH_OR_ZV;
6994 goto done;
6995 }
6996 if (atx_it.sp >= 0)
6997 {
6998 *it = atx_it;
6999 result = MOVE_X_REACHED;
7000 goto done;
7001 }
7002 /* Otherwise, we can wrap here. */
7003 wrap_it = *it;
7004 may_wrap = 0;
7005 }
7006 }
7007 }
7008
7009 /* Remember the line height for the current line, in case
7010 the next element doesn't fit on the line. */
7011 ascent = it->max_ascent;
7012 descent = it->max_descent;
7013
7014 /* The call to produce_glyphs will get the metrics of the
7015 display element IT is loaded with. Record the x-position
7016 before this display element, in case it doesn't fit on the
7017 line. */
7018 x = it->current_x;
7019
7020 PRODUCE_GLYPHS (it);
7021
7022 if (it->area != TEXT_AREA)
7023 {
7024 set_iterator_to_next (it, 1);
7025 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7026 SET_TEXT_POS (this_line_min_pos,
7027 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7028 continue;
7029 }
7030
7031 /* The number of glyphs we get back in IT->nglyphs will normally
7032 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7033 character on a terminal frame, or (iii) a line end. For the
7034 second case, IT->nglyphs - 1 padding glyphs will be present.
7035 (On X frames, there is only one glyph produced for a
7036 composite character.)
7037
7038 The behavior implemented below means, for continuation lines,
7039 that as many spaces of a TAB as fit on the current line are
7040 displayed there. For terminal frames, as many glyphs of a
7041 multi-glyph character are displayed in the current line, too.
7042 This is what the old redisplay code did, and we keep it that
7043 way. Under X, the whole shape of a complex character must
7044 fit on the line or it will be completely displayed in the
7045 next line.
7046
7047 Note that both for tabs and padding glyphs, all glyphs have
7048 the same width. */
7049 if (it->nglyphs)
7050 {
7051 /* More than one glyph or glyph doesn't fit on line. All
7052 glyphs have the same width. */
7053 int single_glyph_width = it->pixel_width / it->nglyphs;
7054 int new_x;
7055 int x_before_this_char = x;
7056 int hpos_before_this_char = it->hpos;
7057
7058 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7059 {
7060 new_x = x + single_glyph_width;
7061
7062 /* We want to leave anything reaching TO_X to the caller. */
7063 if ((op & MOVE_TO_X) && new_x > to_x)
7064 {
7065 if (BUFFER_POS_REACHED_P ())
7066 {
7067 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7068 goto buffer_pos_reached;
7069 if (atpos_it.sp < 0)
7070 {
7071 atpos_it = *it;
7072 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7073 }
7074 }
7075 else
7076 {
7077 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7078 {
7079 it->current_x = x;
7080 result = MOVE_X_REACHED;
7081 break;
7082 }
7083 if (atx_it.sp < 0)
7084 {
7085 atx_it = *it;
7086 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7087 }
7088 }
7089 }
7090
7091 if (/* Lines are continued. */
7092 it->line_wrap != TRUNCATE
7093 && (/* And glyph doesn't fit on the line. */
7094 new_x > it->last_visible_x
7095 /* Or it fits exactly and we're on a window
7096 system frame. */
7097 || (new_x == it->last_visible_x
7098 && FRAME_WINDOW_P (it->f))))
7099 {
7100 if (/* IT->hpos == 0 means the very first glyph
7101 doesn't fit on the line, e.g. a wide image. */
7102 it->hpos == 0
7103 || (new_x == it->last_visible_x
7104 && FRAME_WINDOW_P (it->f)))
7105 {
7106 ++it->hpos;
7107 it->current_x = new_x;
7108
7109 /* The character's last glyph just barely fits
7110 in this row. */
7111 if (i == it->nglyphs - 1)
7112 {
7113 /* If this is the destination position,
7114 return a position *before* it in this row,
7115 now that we know it fits in this row. */
7116 if (BUFFER_POS_REACHED_P ())
7117 {
7118 if (it->line_wrap != WORD_WRAP
7119 || wrap_it.sp < 0)
7120 {
7121 it->hpos = hpos_before_this_char;
7122 it->current_x = x_before_this_char;
7123 result = MOVE_POS_MATCH_OR_ZV;
7124 break;
7125 }
7126 if (it->line_wrap == WORD_WRAP
7127 && atpos_it.sp < 0)
7128 {
7129 atpos_it = *it;
7130 atpos_it.current_x = x_before_this_char;
7131 atpos_it.hpos = hpos_before_this_char;
7132 }
7133 }
7134
7135 set_iterator_to_next (it, 1);
7136 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7137 SET_TEXT_POS (this_line_min_pos,
7138 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7139 /* On graphical terminals, newlines may
7140 "overflow" into the fringe if
7141 overflow-newline-into-fringe is non-nil.
7142 On text-only terminals, newlines may
7143 overflow into the last glyph on the
7144 display line.*/
7145 if (!FRAME_WINDOW_P (it->f)
7146 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7147 {
7148 if (!get_next_display_element (it))
7149 {
7150 result = MOVE_POS_MATCH_OR_ZV;
7151 break;
7152 }
7153 if (BUFFER_POS_REACHED_P ())
7154 {
7155 if (ITERATOR_AT_END_OF_LINE_P (it))
7156 result = MOVE_POS_MATCH_OR_ZV;
7157 else
7158 result = MOVE_LINE_CONTINUED;
7159 break;
7160 }
7161 if (ITERATOR_AT_END_OF_LINE_P (it))
7162 {
7163 result = MOVE_NEWLINE_OR_CR;
7164 break;
7165 }
7166 }
7167 }
7168 }
7169 else
7170 IT_RESET_X_ASCENT_DESCENT (it);
7171
7172 if (wrap_it.sp >= 0)
7173 {
7174 *it = wrap_it;
7175 atpos_it.sp = -1;
7176 atx_it.sp = -1;
7177 }
7178
7179 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7180 IT_CHARPOS (*it)));
7181 result = MOVE_LINE_CONTINUED;
7182 break;
7183 }
7184
7185 if (BUFFER_POS_REACHED_P ())
7186 {
7187 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7188 goto buffer_pos_reached;
7189 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7190 {
7191 atpos_it = *it;
7192 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7193 }
7194 }
7195
7196 if (new_x > it->first_visible_x)
7197 {
7198 /* Glyph is visible. Increment number of glyphs that
7199 would be displayed. */
7200 ++it->hpos;
7201 }
7202 }
7203
7204 if (result != MOVE_UNDEFINED)
7205 break;
7206 }
7207 else if (BUFFER_POS_REACHED_P ())
7208 {
7209 buffer_pos_reached:
7210 IT_RESET_X_ASCENT_DESCENT (it);
7211 result = MOVE_POS_MATCH_OR_ZV;
7212 break;
7213 }
7214 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7215 {
7216 /* Stop when TO_X specified and reached. This check is
7217 necessary here because of lines consisting of a line end,
7218 only. The line end will not produce any glyphs and we
7219 would never get MOVE_X_REACHED. */
7220 xassert (it->nglyphs == 0);
7221 result = MOVE_X_REACHED;
7222 break;
7223 }
7224
7225 /* Is this a line end? If yes, we're done. */
7226 if (ITERATOR_AT_END_OF_LINE_P (it))
7227 {
7228 result = MOVE_NEWLINE_OR_CR;
7229 break;
7230 }
7231
7232 if (it->method == GET_FROM_BUFFER)
7233 prev_pos = IT_CHARPOS (*it);
7234 /* The current display element has been consumed. Advance
7235 to the next. */
7236 set_iterator_to_next (it, 1);
7237 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7238 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7239
7240 /* Stop if lines are truncated and IT's current x-position is
7241 past the right edge of the window now. */
7242 if (it->line_wrap == TRUNCATE
7243 && it->current_x >= it->last_visible_x)
7244 {
7245 if (!FRAME_WINDOW_P (it->f)
7246 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7247 {
7248 if (!get_next_display_element (it)
7249 || BUFFER_POS_REACHED_P ())
7250 {
7251 result = MOVE_POS_MATCH_OR_ZV;
7252 break;
7253 }
7254 if (ITERATOR_AT_END_OF_LINE_P (it))
7255 {
7256 result = MOVE_NEWLINE_OR_CR;
7257 break;
7258 }
7259 }
7260 result = MOVE_LINE_TRUNCATED;
7261 break;
7262 }
7263 #undef IT_RESET_X_ASCENT_DESCENT
7264 }
7265
7266 #undef BUFFER_POS_REACHED_P
7267
7268 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7269 restore the saved iterator. */
7270 if (atpos_it.sp >= 0)
7271 *it = atpos_it;
7272 else if (atx_it.sp >= 0)
7273 *it = atx_it;
7274
7275 done:
7276
7277 /* Restore the iterator settings altered at the beginning of this
7278 function. */
7279 it->glyph_row = saved_glyph_row;
7280 return result;
7281 }
7282
7283 /* For external use. */
7284 void
7285 move_it_in_display_line (struct it *it,
7286 EMACS_INT to_charpos, int to_x,
7287 enum move_operation_enum op)
7288 {
7289 if (it->line_wrap == WORD_WRAP
7290 && (op & MOVE_TO_X))
7291 {
7292 struct it save_it = *it;
7293 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7294 /* When word-wrap is on, TO_X may lie past the end
7295 of a wrapped line. Then it->current is the
7296 character on the next line, so backtrack to the
7297 space before the wrap point. */
7298 if (skip == MOVE_LINE_CONTINUED)
7299 {
7300 int prev_x = max (it->current_x - 1, 0);
7301 *it = save_it;
7302 move_it_in_display_line_to
7303 (it, -1, prev_x, MOVE_TO_X);
7304 }
7305 }
7306 else
7307 move_it_in_display_line_to (it, to_charpos, to_x, op);
7308 }
7309
7310
7311 /* Move IT forward until it satisfies one or more of the criteria in
7312 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7313
7314 OP is a bit-mask that specifies where to stop, and in particular,
7315 which of those four position arguments makes a difference. See the
7316 description of enum move_operation_enum.
7317
7318 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7319 screen line, this function will set IT to the next position >
7320 TO_CHARPOS. */
7321
7322 void
7323 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7324 {
7325 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7326 int line_height, line_start_x = 0, reached = 0;
7327
7328 for (;;)
7329 {
7330 if (op & MOVE_TO_VPOS)
7331 {
7332 /* If no TO_CHARPOS and no TO_X specified, stop at the
7333 start of the line TO_VPOS. */
7334 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7335 {
7336 if (it->vpos == to_vpos)
7337 {
7338 reached = 1;
7339 break;
7340 }
7341 else
7342 skip = move_it_in_display_line_to (it, -1, -1, 0);
7343 }
7344 else
7345 {
7346 /* TO_VPOS >= 0 means stop at TO_X in the line at
7347 TO_VPOS, or at TO_POS, whichever comes first. */
7348 if (it->vpos == to_vpos)
7349 {
7350 reached = 2;
7351 break;
7352 }
7353
7354 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7355
7356 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7357 {
7358 reached = 3;
7359 break;
7360 }
7361 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7362 {
7363 /* We have reached TO_X but not in the line we want. */
7364 skip = move_it_in_display_line_to (it, to_charpos,
7365 -1, MOVE_TO_POS);
7366 if (skip == MOVE_POS_MATCH_OR_ZV)
7367 {
7368 reached = 4;
7369 break;
7370 }
7371 }
7372 }
7373 }
7374 else if (op & MOVE_TO_Y)
7375 {
7376 struct it it_backup;
7377
7378 if (it->line_wrap == WORD_WRAP)
7379 it_backup = *it;
7380
7381 /* TO_Y specified means stop at TO_X in the line containing
7382 TO_Y---or at TO_CHARPOS if this is reached first. The
7383 problem is that we can't really tell whether the line
7384 contains TO_Y before we have completely scanned it, and
7385 this may skip past TO_X. What we do is to first scan to
7386 TO_X.
7387
7388 If TO_X is not specified, use a TO_X of zero. The reason
7389 is to make the outcome of this function more predictable.
7390 If we didn't use TO_X == 0, we would stop at the end of
7391 the line which is probably not what a caller would expect
7392 to happen. */
7393 skip = move_it_in_display_line_to
7394 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7395 (MOVE_TO_X | (op & MOVE_TO_POS)));
7396
7397 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7398 if (skip == MOVE_POS_MATCH_OR_ZV)
7399 reached = 5;
7400 else if (skip == MOVE_X_REACHED)
7401 {
7402 /* If TO_X was reached, we want to know whether TO_Y is
7403 in the line. We know this is the case if the already
7404 scanned glyphs make the line tall enough. Otherwise,
7405 we must check by scanning the rest of the line. */
7406 line_height = it->max_ascent + it->max_descent;
7407 if (to_y >= it->current_y
7408 && to_y < it->current_y + line_height)
7409 {
7410 reached = 6;
7411 break;
7412 }
7413 it_backup = *it;
7414 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7415 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7416 op & MOVE_TO_POS);
7417 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7418 line_height = it->max_ascent + it->max_descent;
7419 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7420
7421 if (to_y >= it->current_y
7422 && to_y < it->current_y + line_height)
7423 {
7424 /* If TO_Y is in this line and TO_X was reached
7425 above, we scanned too far. We have to restore
7426 IT's settings to the ones before skipping. */
7427 *it = it_backup;
7428 reached = 6;
7429 }
7430 else
7431 {
7432 skip = skip2;
7433 if (skip == MOVE_POS_MATCH_OR_ZV)
7434 reached = 7;
7435 }
7436 }
7437 else
7438 {
7439 /* Check whether TO_Y is in this line. */
7440 line_height = it->max_ascent + it->max_descent;
7441 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7442
7443 if (to_y >= it->current_y
7444 && to_y < it->current_y + line_height)
7445 {
7446 /* When word-wrap is on, TO_X may lie past the end
7447 of a wrapped line. Then it->current is the
7448 character on the next line, so backtrack to the
7449 space before the wrap point. */
7450 if (skip == MOVE_LINE_CONTINUED
7451 && it->line_wrap == WORD_WRAP)
7452 {
7453 int prev_x = max (it->current_x - 1, 0);
7454 *it = it_backup;
7455 skip = move_it_in_display_line_to
7456 (it, -1, prev_x, MOVE_TO_X);
7457 }
7458 reached = 6;
7459 }
7460 }
7461
7462 if (reached)
7463 break;
7464 }
7465 else if (BUFFERP (it->object)
7466 && (it->method == GET_FROM_BUFFER
7467 || it->method == GET_FROM_STRETCH)
7468 && IT_CHARPOS (*it) >= to_charpos)
7469 skip = MOVE_POS_MATCH_OR_ZV;
7470 else
7471 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7472
7473 switch (skip)
7474 {
7475 case MOVE_POS_MATCH_OR_ZV:
7476 reached = 8;
7477 goto out;
7478
7479 case MOVE_NEWLINE_OR_CR:
7480 set_iterator_to_next (it, 1);
7481 it->continuation_lines_width = 0;
7482 break;
7483
7484 case MOVE_LINE_TRUNCATED:
7485 it->continuation_lines_width = 0;
7486 reseat_at_next_visible_line_start (it, 0);
7487 if ((op & MOVE_TO_POS) != 0
7488 && IT_CHARPOS (*it) > to_charpos)
7489 {
7490 reached = 9;
7491 goto out;
7492 }
7493 break;
7494
7495 case MOVE_LINE_CONTINUED:
7496 /* For continued lines ending in a tab, some of the glyphs
7497 associated with the tab are displayed on the current
7498 line. Since it->current_x does not include these glyphs,
7499 we use it->last_visible_x instead. */
7500 if (it->c == '\t')
7501 {
7502 it->continuation_lines_width += it->last_visible_x;
7503 /* When moving by vpos, ensure that the iterator really
7504 advances to the next line (bug#847, bug#969). Fixme:
7505 do we need to do this in other circumstances? */
7506 if (it->current_x != it->last_visible_x
7507 && (op & MOVE_TO_VPOS)
7508 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7509 {
7510 line_start_x = it->current_x + it->pixel_width
7511 - it->last_visible_x;
7512 set_iterator_to_next (it, 0);
7513 }
7514 }
7515 else
7516 it->continuation_lines_width += it->current_x;
7517 break;
7518
7519 default:
7520 abort ();
7521 }
7522
7523 /* Reset/increment for the next run. */
7524 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7525 it->current_x = line_start_x;
7526 line_start_x = 0;
7527 it->hpos = 0;
7528 it->current_y += it->max_ascent + it->max_descent;
7529 ++it->vpos;
7530 last_height = it->max_ascent + it->max_descent;
7531 last_max_ascent = it->max_ascent;
7532 it->max_ascent = it->max_descent = 0;
7533 }
7534
7535 out:
7536
7537 /* On text terminals, we may stop at the end of a line in the middle
7538 of a multi-character glyph. If the glyph itself is continued,
7539 i.e. it is actually displayed on the next line, don't treat this
7540 stopping point as valid; move to the next line instead (unless
7541 that brings us offscreen). */
7542 if (!FRAME_WINDOW_P (it->f)
7543 && op & MOVE_TO_POS
7544 && IT_CHARPOS (*it) == to_charpos
7545 && it->what == IT_CHARACTER
7546 && it->nglyphs > 1
7547 && it->line_wrap == WINDOW_WRAP
7548 && it->current_x == it->last_visible_x - 1
7549 && it->c != '\n'
7550 && it->c != '\t'
7551 && it->vpos < XFASTINT (it->w->window_end_vpos))
7552 {
7553 it->continuation_lines_width += it->current_x;
7554 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7555 it->current_y += it->max_ascent + it->max_descent;
7556 ++it->vpos;
7557 last_height = it->max_ascent + it->max_descent;
7558 last_max_ascent = it->max_ascent;
7559 }
7560
7561 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7562 }
7563
7564
7565 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7566
7567 If DY > 0, move IT backward at least that many pixels. DY = 0
7568 means move IT backward to the preceding line start or BEGV. This
7569 function may move over more than DY pixels if IT->current_y - DY
7570 ends up in the middle of a line; in this case IT->current_y will be
7571 set to the top of the line moved to. */
7572
7573 void
7574 move_it_vertically_backward (struct it *it, int dy)
7575 {
7576 int nlines, h;
7577 struct it it2, it3;
7578 EMACS_INT start_pos;
7579
7580 move_further_back:
7581 xassert (dy >= 0);
7582
7583 start_pos = IT_CHARPOS (*it);
7584
7585 /* Estimate how many newlines we must move back. */
7586 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7587
7588 /* Set the iterator's position that many lines back. */
7589 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7590 back_to_previous_visible_line_start (it);
7591
7592 /* Reseat the iterator here. When moving backward, we don't want
7593 reseat to skip forward over invisible text, set up the iterator
7594 to deliver from overlay strings at the new position etc. So,
7595 use reseat_1 here. */
7596 reseat_1 (it, it->current.pos, 1);
7597
7598 /* We are now surely at a line start. */
7599 it->current_x = it->hpos = 0;
7600 it->continuation_lines_width = 0;
7601
7602 /* Move forward and see what y-distance we moved. First move to the
7603 start of the next line so that we get its height. We need this
7604 height to be able to tell whether we reached the specified
7605 y-distance. */
7606 it2 = *it;
7607 it2.max_ascent = it2.max_descent = 0;
7608 do
7609 {
7610 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7611 MOVE_TO_POS | MOVE_TO_VPOS);
7612 }
7613 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7614 xassert (IT_CHARPOS (*it) >= BEGV);
7615 it3 = it2;
7616
7617 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7618 xassert (IT_CHARPOS (*it) >= BEGV);
7619 /* H is the actual vertical distance from the position in *IT
7620 and the starting position. */
7621 h = it2.current_y - it->current_y;
7622 /* NLINES is the distance in number of lines. */
7623 nlines = it2.vpos - it->vpos;
7624
7625 /* Correct IT's y and vpos position
7626 so that they are relative to the starting point. */
7627 it->vpos -= nlines;
7628 it->current_y -= h;
7629
7630 if (dy == 0)
7631 {
7632 /* DY == 0 means move to the start of the screen line. The
7633 value of nlines is > 0 if continuation lines were involved. */
7634 if (nlines > 0)
7635 move_it_by_lines (it, nlines, 1);
7636 }
7637 else
7638 {
7639 /* The y-position we try to reach, relative to *IT.
7640 Note that H has been subtracted in front of the if-statement. */
7641 int target_y = it->current_y + h - dy;
7642 int y0 = it3.current_y;
7643 int y1 = line_bottom_y (&it3);
7644 int line_height = y1 - y0;
7645
7646 /* If we did not reach target_y, try to move further backward if
7647 we can. If we moved too far backward, try to move forward. */
7648 if (target_y < it->current_y
7649 /* This is heuristic. In a window that's 3 lines high, with
7650 a line height of 13 pixels each, recentering with point
7651 on the bottom line will try to move -39/2 = 19 pixels
7652 backward. Try to avoid moving into the first line. */
7653 && (it->current_y - target_y
7654 > min (window_box_height (it->w), line_height * 2 / 3))
7655 && IT_CHARPOS (*it) > BEGV)
7656 {
7657 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7658 target_y - it->current_y));
7659 dy = it->current_y - target_y;
7660 goto move_further_back;
7661 }
7662 else if (target_y >= it->current_y + line_height
7663 && IT_CHARPOS (*it) < ZV)
7664 {
7665 /* Should move forward by at least one line, maybe more.
7666
7667 Note: Calling move_it_by_lines can be expensive on
7668 terminal frames, where compute_motion is used (via
7669 vmotion) to do the job, when there are very long lines
7670 and truncate-lines is nil. That's the reason for
7671 treating terminal frames specially here. */
7672
7673 if (!FRAME_WINDOW_P (it->f))
7674 move_it_vertically (it, target_y - (it->current_y + line_height));
7675 else
7676 {
7677 do
7678 {
7679 move_it_by_lines (it, 1, 1);
7680 }
7681 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7682 }
7683 }
7684 }
7685 }
7686
7687
7688 /* Move IT by a specified amount of pixel lines DY. DY negative means
7689 move backwards. DY = 0 means move to start of screen line. At the
7690 end, IT will be on the start of a screen line. */
7691
7692 void
7693 move_it_vertically (struct it *it, int dy)
7694 {
7695 if (dy <= 0)
7696 move_it_vertically_backward (it, -dy);
7697 else
7698 {
7699 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7700 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7701 MOVE_TO_POS | MOVE_TO_Y);
7702 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7703
7704 /* If buffer ends in ZV without a newline, move to the start of
7705 the line to satisfy the post-condition. */
7706 if (IT_CHARPOS (*it) == ZV
7707 && ZV > BEGV
7708 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7709 move_it_by_lines (it, 0, 0);
7710 }
7711 }
7712
7713
7714 /* Move iterator IT past the end of the text line it is in. */
7715
7716 void
7717 move_it_past_eol (struct it *it)
7718 {
7719 enum move_it_result rc;
7720
7721 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7722 if (rc == MOVE_NEWLINE_OR_CR)
7723 set_iterator_to_next (it, 0);
7724 }
7725
7726
7727 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7728 negative means move up. DVPOS == 0 means move to the start of the
7729 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7730 NEED_Y_P is zero, IT->current_y will be left unchanged.
7731
7732 Further optimization ideas: If we would know that IT->f doesn't use
7733 a face with proportional font, we could be faster for
7734 truncate-lines nil. */
7735
7736 void
7737 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7738 {
7739
7740 /* The commented-out optimization uses vmotion on terminals. This
7741 gives bad results, because elements like it->what, on which
7742 callers such as pos_visible_p rely, aren't updated. */
7743 /* struct position pos;
7744 if (!FRAME_WINDOW_P (it->f))
7745 {
7746 struct text_pos textpos;
7747
7748 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7749 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7750 reseat (it, textpos, 1);
7751 it->vpos += pos.vpos;
7752 it->current_y += pos.vpos;
7753 }
7754 else */
7755
7756 if (dvpos == 0)
7757 {
7758 /* DVPOS == 0 means move to the start of the screen line. */
7759 move_it_vertically_backward (it, 0);
7760 xassert (it->current_x == 0 && it->hpos == 0);
7761 /* Let next call to line_bottom_y calculate real line height */
7762 last_height = 0;
7763 }
7764 else if (dvpos > 0)
7765 {
7766 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7767 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7768 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7769 }
7770 else
7771 {
7772 struct it it2;
7773 EMACS_INT start_charpos, i;
7774
7775 /* Start at the beginning of the screen line containing IT's
7776 position. This may actually move vertically backwards,
7777 in case of overlays, so adjust dvpos accordingly. */
7778 dvpos += it->vpos;
7779 move_it_vertically_backward (it, 0);
7780 dvpos -= it->vpos;
7781
7782 /* Go back -DVPOS visible lines and reseat the iterator there. */
7783 start_charpos = IT_CHARPOS (*it);
7784 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7785 back_to_previous_visible_line_start (it);
7786 reseat (it, it->current.pos, 1);
7787
7788 /* Move further back if we end up in a string or an image. */
7789 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7790 {
7791 /* First try to move to start of display line. */
7792 dvpos += it->vpos;
7793 move_it_vertically_backward (it, 0);
7794 dvpos -= it->vpos;
7795 if (IT_POS_VALID_AFTER_MOVE_P (it))
7796 break;
7797 /* If start of line is still in string or image,
7798 move further back. */
7799 back_to_previous_visible_line_start (it);
7800 reseat (it, it->current.pos, 1);
7801 dvpos--;
7802 }
7803
7804 it->current_x = it->hpos = 0;
7805
7806 /* Above call may have moved too far if continuation lines
7807 are involved. Scan forward and see if it did. */
7808 it2 = *it;
7809 it2.vpos = it2.current_y = 0;
7810 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7811 it->vpos -= it2.vpos;
7812 it->current_y -= it2.current_y;
7813 it->current_x = it->hpos = 0;
7814
7815 /* If we moved too far back, move IT some lines forward. */
7816 if (it2.vpos > -dvpos)
7817 {
7818 int delta = it2.vpos + dvpos;
7819 it2 = *it;
7820 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7821 /* Move back again if we got too far ahead. */
7822 if (IT_CHARPOS (*it) >= start_charpos)
7823 *it = it2;
7824 }
7825 }
7826 }
7827
7828 /* Return 1 if IT points into the middle of a display vector. */
7829
7830 int
7831 in_display_vector_p (struct it *it)
7832 {
7833 return (it->method == GET_FROM_DISPLAY_VECTOR
7834 && it->current.dpvec_index > 0
7835 && it->dpvec + it->current.dpvec_index != it->dpend);
7836 }
7837
7838 \f
7839 /***********************************************************************
7840 Messages
7841 ***********************************************************************/
7842
7843
7844 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7845 to *Messages*. */
7846
7847 void
7848 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7849 {
7850 Lisp_Object args[3];
7851 Lisp_Object msg, fmt;
7852 char *buffer;
7853 EMACS_INT len;
7854 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7855 USE_SAFE_ALLOCA;
7856
7857 /* Do nothing if called asynchronously. Inserting text into
7858 a buffer may call after-change-functions and alike and
7859 that would means running Lisp asynchronously. */
7860 if (handling_signal)
7861 return;
7862
7863 fmt = msg = Qnil;
7864 GCPRO4 (fmt, msg, arg1, arg2);
7865
7866 args[0] = fmt = build_string (format);
7867 args[1] = arg1;
7868 args[2] = arg2;
7869 msg = Fformat (3, args);
7870
7871 len = SBYTES (msg) + 1;
7872 SAFE_ALLOCA (buffer, char *, len);
7873 memcpy (buffer, SDATA (msg), len);
7874
7875 message_dolog (buffer, len - 1, 1, 0);
7876 SAFE_FREE ();
7877
7878 UNGCPRO;
7879 }
7880
7881
7882 /* Output a newline in the *Messages* buffer if "needs" one. */
7883
7884 void
7885 message_log_maybe_newline (void)
7886 {
7887 if (message_log_need_newline)
7888 message_dolog ("", 0, 1, 0);
7889 }
7890
7891
7892 /* Add a string M of length NBYTES to the message log, optionally
7893 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7894 nonzero, means interpret the contents of M as multibyte. This
7895 function calls low-level routines in order to bypass text property
7896 hooks, etc. which might not be safe to run.
7897
7898 This may GC (insert may run before/after change hooks),
7899 so the buffer M must NOT point to a Lisp string. */
7900
7901 void
7902 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7903 {
7904 const unsigned char *msg = (const unsigned char *) m;
7905
7906 if (!NILP (Vmemory_full))
7907 return;
7908
7909 if (!NILP (Vmessage_log_max))
7910 {
7911 struct buffer *oldbuf;
7912 Lisp_Object oldpoint, oldbegv, oldzv;
7913 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7914 EMACS_INT point_at_end = 0;
7915 EMACS_INT zv_at_end = 0;
7916 Lisp_Object old_deactivate_mark, tem;
7917 struct gcpro gcpro1;
7918
7919 old_deactivate_mark = Vdeactivate_mark;
7920 oldbuf = current_buffer;
7921 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7922 BVAR (current_buffer, undo_list) = Qt;
7923
7924 oldpoint = message_dolog_marker1;
7925 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7926 oldbegv = message_dolog_marker2;
7927 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7928 oldzv = message_dolog_marker3;
7929 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7930 GCPRO1 (old_deactivate_mark);
7931
7932 if (PT == Z)
7933 point_at_end = 1;
7934 if (ZV == Z)
7935 zv_at_end = 1;
7936
7937 BEGV = BEG;
7938 BEGV_BYTE = BEG_BYTE;
7939 ZV = Z;
7940 ZV_BYTE = Z_BYTE;
7941 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7942
7943 /* Insert the string--maybe converting multibyte to single byte
7944 or vice versa, so that all the text fits the buffer. */
7945 if (multibyte
7946 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7947 {
7948 EMACS_INT i;
7949 int c, char_bytes;
7950 char work[1];
7951
7952 /* Convert a multibyte string to single-byte
7953 for the *Message* buffer. */
7954 for (i = 0; i < nbytes; i += char_bytes)
7955 {
7956 c = string_char_and_length (msg + i, &char_bytes);
7957 work[0] = (ASCII_CHAR_P (c)
7958 ? c
7959 : multibyte_char_to_unibyte (c, Qnil));
7960 insert_1_both (work, 1, 1, 1, 0, 0);
7961 }
7962 }
7963 else if (! multibyte
7964 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7965 {
7966 EMACS_INT i;
7967 int c, char_bytes;
7968 unsigned char str[MAX_MULTIBYTE_LENGTH];
7969 /* Convert a single-byte string to multibyte
7970 for the *Message* buffer. */
7971 for (i = 0; i < nbytes; i++)
7972 {
7973 c = msg[i];
7974 MAKE_CHAR_MULTIBYTE (c);
7975 char_bytes = CHAR_STRING (c, str);
7976 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7977 }
7978 }
7979 else if (nbytes)
7980 insert_1 (m, nbytes, 1, 0, 0);
7981
7982 if (nlflag)
7983 {
7984 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7985 int dups;
7986 insert_1 ("\n", 1, 1, 0, 0);
7987
7988 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7989 this_bol = PT;
7990 this_bol_byte = PT_BYTE;
7991
7992 /* See if this line duplicates the previous one.
7993 If so, combine duplicates. */
7994 if (this_bol > BEG)
7995 {
7996 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7997 prev_bol = PT;
7998 prev_bol_byte = PT_BYTE;
7999
8000 dups = message_log_check_duplicate (prev_bol, prev_bol_byte,
8001 this_bol, this_bol_byte);
8002 if (dups)
8003 {
8004 del_range_both (prev_bol, prev_bol_byte,
8005 this_bol, this_bol_byte, 0);
8006 if (dups > 1)
8007 {
8008 char dupstr[40];
8009 int duplen;
8010
8011 /* If you change this format, don't forget to also
8012 change message_log_check_duplicate. */
8013 sprintf (dupstr, " [%d times]", dups);
8014 duplen = strlen (dupstr);
8015 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8016 insert_1 (dupstr, duplen, 1, 0, 1);
8017 }
8018 }
8019 }
8020
8021 /* If we have more than the desired maximum number of lines
8022 in the *Messages* buffer now, delete the oldest ones.
8023 This is safe because we don't have undo in this buffer. */
8024
8025 if (NATNUMP (Vmessage_log_max))
8026 {
8027 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8028 -XFASTINT (Vmessage_log_max) - 1, 0);
8029 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8030 }
8031 }
8032 BEGV = XMARKER (oldbegv)->charpos;
8033 BEGV_BYTE = marker_byte_position (oldbegv);
8034
8035 if (zv_at_end)
8036 {
8037 ZV = Z;
8038 ZV_BYTE = Z_BYTE;
8039 }
8040 else
8041 {
8042 ZV = XMARKER (oldzv)->charpos;
8043 ZV_BYTE = marker_byte_position (oldzv);
8044 }
8045
8046 if (point_at_end)
8047 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8048 else
8049 /* We can't do Fgoto_char (oldpoint) because it will run some
8050 Lisp code. */
8051 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8052 XMARKER (oldpoint)->bytepos);
8053
8054 UNGCPRO;
8055 unchain_marker (XMARKER (oldpoint));
8056 unchain_marker (XMARKER (oldbegv));
8057 unchain_marker (XMARKER (oldzv));
8058
8059 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8060 set_buffer_internal (oldbuf);
8061 if (NILP (tem))
8062 windows_or_buffers_changed = old_windows_or_buffers_changed;
8063 message_log_need_newline = !nlflag;
8064 Vdeactivate_mark = old_deactivate_mark;
8065 }
8066 }
8067
8068
8069 /* We are at the end of the buffer after just having inserted a newline.
8070 (Note: We depend on the fact we won't be crossing the gap.)
8071 Check to see if the most recent message looks a lot like the previous one.
8072 Return 0 if different, 1 if the new one should just replace it, or a
8073 value N > 1 if we should also append " [N times]". */
8074
8075 static int
8076 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8077 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8078 {
8079 EMACS_INT i;
8080 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8081 int seen_dots = 0;
8082 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8083 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8084
8085 for (i = 0; i < len; i++)
8086 {
8087 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8088 seen_dots = 1;
8089 if (p1[i] != p2[i])
8090 return seen_dots;
8091 }
8092 p1 += len;
8093 if (*p1 == '\n')
8094 return 2;
8095 if (*p1++ == ' ' && *p1++ == '[')
8096 {
8097 int n = 0;
8098 while (*p1 >= '0' && *p1 <= '9')
8099 n = n * 10 + *p1++ - '0';
8100 if (strncmp ((char *) p1, " times]\n", 8) == 0)
8101 return n+1;
8102 }
8103 return 0;
8104 }
8105 \f
8106
8107 /* Display an echo area message M with a specified length of NBYTES
8108 bytes. The string may include null characters. If M is 0, clear
8109 out any existing message, and let the mini-buffer text show
8110 through.
8111
8112 This may GC, so the buffer M must NOT point to a Lisp string. */
8113
8114 void
8115 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8116 {
8117 /* First flush out any partial line written with print. */
8118 message_log_maybe_newline ();
8119 if (m)
8120 message_dolog (m, nbytes, 1, multibyte);
8121 message2_nolog (m, nbytes, multibyte);
8122 }
8123
8124
8125 /* The non-logging counterpart of message2. */
8126
8127 void
8128 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8129 {
8130 struct frame *sf = SELECTED_FRAME ();
8131 message_enable_multibyte = multibyte;
8132
8133 if (FRAME_INITIAL_P (sf))
8134 {
8135 if (noninteractive_need_newline)
8136 putc ('\n', stderr);
8137 noninteractive_need_newline = 0;
8138 if (m)
8139 fwrite (m, nbytes, 1, stderr);
8140 if (cursor_in_echo_area == 0)
8141 fprintf (stderr, "\n");
8142 fflush (stderr);
8143 }
8144 /* A null message buffer means that the frame hasn't really been
8145 initialized yet. Error messages get reported properly by
8146 cmd_error, so this must be just an informative message; toss it. */
8147 else if (INTERACTIVE
8148 && sf->glyphs_initialized_p
8149 && FRAME_MESSAGE_BUF (sf))
8150 {
8151 Lisp_Object mini_window;
8152 struct frame *f;
8153
8154 /* Get the frame containing the mini-buffer
8155 that the selected frame is using. */
8156 mini_window = FRAME_MINIBUF_WINDOW (sf);
8157 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8158
8159 FRAME_SAMPLE_VISIBILITY (f);
8160 if (FRAME_VISIBLE_P (sf)
8161 && ! FRAME_VISIBLE_P (f))
8162 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8163
8164 if (m)
8165 {
8166 set_message (m, Qnil, nbytes, multibyte);
8167 if (minibuffer_auto_raise)
8168 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8169 }
8170 else
8171 clear_message (1, 1);
8172
8173 do_pending_window_change (0);
8174 echo_area_display (1);
8175 do_pending_window_change (0);
8176 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8177 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8178 }
8179 }
8180
8181
8182 /* Display an echo area message M with a specified length of NBYTES
8183 bytes. The string may include null characters. If M is not a
8184 string, clear out any existing message, and let the mini-buffer
8185 text show through.
8186
8187 This function cancels echoing. */
8188
8189 void
8190 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8191 {
8192 struct gcpro gcpro1;
8193
8194 GCPRO1 (m);
8195 clear_message (1,1);
8196 cancel_echoing ();
8197
8198 /* First flush out any partial line written with print. */
8199 message_log_maybe_newline ();
8200 if (STRINGP (m))
8201 {
8202 char *buffer;
8203 USE_SAFE_ALLOCA;
8204
8205 SAFE_ALLOCA (buffer, char *, nbytes);
8206 memcpy (buffer, SDATA (m), nbytes);
8207 message_dolog (buffer, nbytes, 1, multibyte);
8208 SAFE_FREE ();
8209 }
8210 message3_nolog (m, nbytes, multibyte);
8211
8212 UNGCPRO;
8213 }
8214
8215
8216 /* The non-logging version of message3.
8217 This does not cancel echoing, because it is used for echoing.
8218 Perhaps we need to make a separate function for echoing
8219 and make this cancel echoing. */
8220
8221 void
8222 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8223 {
8224 struct frame *sf = SELECTED_FRAME ();
8225 message_enable_multibyte = multibyte;
8226
8227 if (FRAME_INITIAL_P (sf))
8228 {
8229 if (noninteractive_need_newline)
8230 putc ('\n', stderr);
8231 noninteractive_need_newline = 0;
8232 if (STRINGP (m))
8233 fwrite (SDATA (m), nbytes, 1, stderr);
8234 if (cursor_in_echo_area == 0)
8235 fprintf (stderr, "\n");
8236 fflush (stderr);
8237 }
8238 /* A null message buffer means that the frame hasn't really been
8239 initialized yet. Error messages get reported properly by
8240 cmd_error, so this must be just an informative message; toss it. */
8241 else if (INTERACTIVE
8242 && sf->glyphs_initialized_p
8243 && FRAME_MESSAGE_BUF (sf))
8244 {
8245 Lisp_Object mini_window;
8246 Lisp_Object frame;
8247 struct frame *f;
8248
8249 /* Get the frame containing the mini-buffer
8250 that the selected frame is using. */
8251 mini_window = FRAME_MINIBUF_WINDOW (sf);
8252 frame = XWINDOW (mini_window)->frame;
8253 f = XFRAME (frame);
8254
8255 FRAME_SAMPLE_VISIBILITY (f);
8256 if (FRAME_VISIBLE_P (sf)
8257 && !FRAME_VISIBLE_P (f))
8258 Fmake_frame_visible (frame);
8259
8260 if (STRINGP (m) && SCHARS (m) > 0)
8261 {
8262 set_message (NULL, m, nbytes, multibyte);
8263 if (minibuffer_auto_raise)
8264 Fraise_frame (frame);
8265 /* Assume we are not echoing.
8266 (If we are, echo_now will override this.) */
8267 echo_message_buffer = Qnil;
8268 }
8269 else
8270 clear_message (1, 1);
8271
8272 do_pending_window_change (0);
8273 echo_area_display (1);
8274 do_pending_window_change (0);
8275 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8276 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8277 }
8278 }
8279
8280
8281 /* Display a null-terminated echo area message M. If M is 0, clear
8282 out any existing message, and let the mini-buffer text show through.
8283
8284 The buffer M must continue to exist until after the echo area gets
8285 cleared or some other message gets displayed there. Do not pass
8286 text that is stored in a Lisp string. Do not pass text in a buffer
8287 that was alloca'd. */
8288
8289 void
8290 message1 (const char *m)
8291 {
8292 message2 (m, (m ? strlen (m) : 0), 0);
8293 }
8294
8295
8296 /* The non-logging counterpart of message1. */
8297
8298 void
8299 message1_nolog (const char *m)
8300 {
8301 message2_nolog (m, (m ? strlen (m) : 0), 0);
8302 }
8303
8304 /* Display a message M which contains a single %s
8305 which gets replaced with STRING. */
8306
8307 void
8308 message_with_string (const char *m, Lisp_Object string, int log)
8309 {
8310 CHECK_STRING (string);
8311
8312 if (noninteractive)
8313 {
8314 if (m)
8315 {
8316 if (noninteractive_need_newline)
8317 putc ('\n', stderr);
8318 noninteractive_need_newline = 0;
8319 fprintf (stderr, m, SDATA (string));
8320 if (!cursor_in_echo_area)
8321 fprintf (stderr, "\n");
8322 fflush (stderr);
8323 }
8324 }
8325 else if (INTERACTIVE)
8326 {
8327 /* The frame whose minibuffer we're going to display the message on.
8328 It may be larger than the selected frame, so we need
8329 to use its buffer, not the selected frame's buffer. */
8330 Lisp_Object mini_window;
8331 struct frame *f, *sf = SELECTED_FRAME ();
8332
8333 /* Get the frame containing the minibuffer
8334 that the selected frame is using. */
8335 mini_window = FRAME_MINIBUF_WINDOW (sf);
8336 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8337
8338 /* A null message buffer means that the frame hasn't really been
8339 initialized yet. Error messages get reported properly by
8340 cmd_error, so this must be just an informative message; toss it. */
8341 if (FRAME_MESSAGE_BUF (f))
8342 {
8343 Lisp_Object args[2], msg;
8344 struct gcpro gcpro1, gcpro2;
8345
8346 args[0] = build_string (m);
8347 args[1] = msg = string;
8348 GCPRO2 (args[0], msg);
8349 gcpro1.nvars = 2;
8350
8351 msg = Fformat (2, args);
8352
8353 if (log)
8354 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8355 else
8356 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8357
8358 UNGCPRO;
8359
8360 /* Print should start at the beginning of the message
8361 buffer next time. */
8362 message_buf_print = 0;
8363 }
8364 }
8365 }
8366
8367
8368 /* Dump an informative message to the minibuf. If M is 0, clear out
8369 any existing message, and let the mini-buffer text show through. */
8370
8371 static void
8372 vmessage (const char *m, va_list ap)
8373 {
8374 if (noninteractive)
8375 {
8376 if (m)
8377 {
8378 if (noninteractive_need_newline)
8379 putc ('\n', stderr);
8380 noninteractive_need_newline = 0;
8381 vfprintf (stderr, m, ap);
8382 if (cursor_in_echo_area == 0)
8383 fprintf (stderr, "\n");
8384 fflush (stderr);
8385 }
8386 }
8387 else if (INTERACTIVE)
8388 {
8389 /* The frame whose mini-buffer we're going to display the message
8390 on. It may be larger than the selected frame, so we need to
8391 use its buffer, not the selected frame's buffer. */
8392 Lisp_Object mini_window;
8393 struct frame *f, *sf = SELECTED_FRAME ();
8394
8395 /* Get the frame containing the mini-buffer
8396 that the selected frame is using. */
8397 mini_window = FRAME_MINIBUF_WINDOW (sf);
8398 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8399
8400 /* A null message buffer means that the frame hasn't really been
8401 initialized yet. Error messages get reported properly by
8402 cmd_error, so this must be just an informative message; toss
8403 it. */
8404 if (FRAME_MESSAGE_BUF (f))
8405 {
8406 if (m)
8407 {
8408 EMACS_INT len;
8409
8410 len = doprnt (FRAME_MESSAGE_BUF (f),
8411 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8412
8413 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8414 }
8415 else
8416 message1 (0);
8417
8418 /* Print should start at the beginning of the message
8419 buffer next time. */
8420 message_buf_print = 0;
8421 }
8422 }
8423 }
8424
8425 void
8426 message (const char *m, ...)
8427 {
8428 va_list ap;
8429 va_start (ap, m);
8430 vmessage (m, ap);
8431 va_end (ap);
8432 }
8433
8434
8435 /* The non-logging version of message. */
8436
8437 void
8438 message_nolog (const char *m, ...)
8439 {
8440 Lisp_Object old_log_max;
8441 va_list ap;
8442 va_start (ap, m);
8443 old_log_max = Vmessage_log_max;
8444 Vmessage_log_max = Qnil;
8445 vmessage (m, ap);
8446 Vmessage_log_max = old_log_max;
8447 va_end (ap);
8448 }
8449
8450
8451 /* Display the current message in the current mini-buffer. This is
8452 only called from error handlers in process.c, and is not time
8453 critical. */
8454
8455 void
8456 update_echo_area (void)
8457 {
8458 if (!NILP (echo_area_buffer[0]))
8459 {
8460 Lisp_Object string;
8461 string = Fcurrent_message ();
8462 message3 (string, SBYTES (string),
8463 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8464 }
8465 }
8466
8467
8468 /* Make sure echo area buffers in `echo_buffers' are live.
8469 If they aren't, make new ones. */
8470
8471 static void
8472 ensure_echo_area_buffers (void)
8473 {
8474 int i;
8475
8476 for (i = 0; i < 2; ++i)
8477 if (!BUFFERP (echo_buffer[i])
8478 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8479 {
8480 char name[30];
8481 Lisp_Object old_buffer;
8482 int j;
8483
8484 old_buffer = echo_buffer[i];
8485 sprintf (name, " *Echo Area %d*", i);
8486 echo_buffer[i] = Fget_buffer_create (build_string (name));
8487 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8488 /* to force word wrap in echo area -
8489 it was decided to postpone this*/
8490 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8491
8492 for (j = 0; j < 2; ++j)
8493 if (EQ (old_buffer, echo_area_buffer[j]))
8494 echo_area_buffer[j] = echo_buffer[i];
8495 }
8496 }
8497
8498
8499 /* Call FN with args A1..A4 with either the current or last displayed
8500 echo_area_buffer as current buffer.
8501
8502 WHICH zero means use the current message buffer
8503 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8504 from echo_buffer[] and clear it.
8505
8506 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8507 suitable buffer from echo_buffer[] and clear it.
8508
8509 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8510 that the current message becomes the last displayed one, make
8511 choose a suitable buffer for echo_area_buffer[0], and clear it.
8512
8513 Value is what FN returns. */
8514
8515 static int
8516 with_echo_area_buffer (struct window *w, int which,
8517 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8518 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8519 {
8520 Lisp_Object buffer;
8521 int this_one, the_other, clear_buffer_p, rc;
8522 int count = SPECPDL_INDEX ();
8523
8524 /* If buffers aren't live, make new ones. */
8525 ensure_echo_area_buffers ();
8526
8527 clear_buffer_p = 0;
8528
8529 if (which == 0)
8530 this_one = 0, the_other = 1;
8531 else if (which > 0)
8532 this_one = 1, the_other = 0;
8533 else
8534 {
8535 this_one = 0, the_other = 1;
8536 clear_buffer_p = 1;
8537
8538 /* We need a fresh one in case the current echo buffer equals
8539 the one containing the last displayed echo area message. */
8540 if (!NILP (echo_area_buffer[this_one])
8541 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8542 echo_area_buffer[this_one] = Qnil;
8543 }
8544
8545 /* Choose a suitable buffer from echo_buffer[] is we don't
8546 have one. */
8547 if (NILP (echo_area_buffer[this_one]))
8548 {
8549 echo_area_buffer[this_one]
8550 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8551 ? echo_buffer[the_other]
8552 : echo_buffer[this_one]);
8553 clear_buffer_p = 1;
8554 }
8555
8556 buffer = echo_area_buffer[this_one];
8557
8558 /* Don't get confused by reusing the buffer used for echoing
8559 for a different purpose. */
8560 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8561 cancel_echoing ();
8562
8563 record_unwind_protect (unwind_with_echo_area_buffer,
8564 with_echo_area_buffer_unwind_data (w));
8565
8566 /* Make the echo area buffer current. Note that for display
8567 purposes, it is not necessary that the displayed window's buffer
8568 == current_buffer, except for text property lookup. So, let's
8569 only set that buffer temporarily here without doing a full
8570 Fset_window_buffer. We must also change w->pointm, though,
8571 because otherwise an assertions in unshow_buffer fails, and Emacs
8572 aborts. */
8573 set_buffer_internal_1 (XBUFFER (buffer));
8574 if (w)
8575 {
8576 w->buffer = buffer;
8577 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8578 }
8579
8580 BVAR (current_buffer, undo_list) = Qt;
8581 BVAR (current_buffer, read_only) = Qnil;
8582 specbind (Qinhibit_read_only, Qt);
8583 specbind (Qinhibit_modification_hooks, Qt);
8584
8585 if (clear_buffer_p && Z > BEG)
8586 del_range (BEG, Z);
8587
8588 xassert (BEGV >= BEG);
8589 xassert (ZV <= Z && ZV >= BEGV);
8590
8591 rc = fn (a1, a2, a3, a4);
8592
8593 xassert (BEGV >= BEG);
8594 xassert (ZV <= Z && ZV >= BEGV);
8595
8596 unbind_to (count, Qnil);
8597 return rc;
8598 }
8599
8600
8601 /* Save state that should be preserved around the call to the function
8602 FN called in with_echo_area_buffer. */
8603
8604 static Lisp_Object
8605 with_echo_area_buffer_unwind_data (struct window *w)
8606 {
8607 int i = 0;
8608 Lisp_Object vector, tmp;
8609
8610 /* Reduce consing by keeping one vector in
8611 Vwith_echo_area_save_vector. */
8612 vector = Vwith_echo_area_save_vector;
8613 Vwith_echo_area_save_vector = Qnil;
8614
8615 if (NILP (vector))
8616 vector = Fmake_vector (make_number (7), Qnil);
8617
8618 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8619 ASET (vector, i, Vdeactivate_mark); ++i;
8620 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8621
8622 if (w)
8623 {
8624 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8625 ASET (vector, i, w->buffer); ++i;
8626 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8627 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8628 }
8629 else
8630 {
8631 int end = i + 4;
8632 for (; i < end; ++i)
8633 ASET (vector, i, Qnil);
8634 }
8635
8636 xassert (i == ASIZE (vector));
8637 return vector;
8638 }
8639
8640
8641 /* Restore global state from VECTOR which was created by
8642 with_echo_area_buffer_unwind_data. */
8643
8644 static Lisp_Object
8645 unwind_with_echo_area_buffer (Lisp_Object vector)
8646 {
8647 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8648 Vdeactivate_mark = AREF (vector, 1);
8649 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8650
8651 if (WINDOWP (AREF (vector, 3)))
8652 {
8653 struct window *w;
8654 Lisp_Object buffer, charpos, bytepos;
8655
8656 w = XWINDOW (AREF (vector, 3));
8657 buffer = AREF (vector, 4);
8658 charpos = AREF (vector, 5);
8659 bytepos = AREF (vector, 6);
8660
8661 w->buffer = buffer;
8662 set_marker_both (w->pointm, buffer,
8663 XFASTINT (charpos), XFASTINT (bytepos));
8664 }
8665
8666 Vwith_echo_area_save_vector = vector;
8667 return Qnil;
8668 }
8669
8670
8671 /* Set up the echo area for use by print functions. MULTIBYTE_P
8672 non-zero means we will print multibyte. */
8673
8674 void
8675 setup_echo_area_for_printing (int multibyte_p)
8676 {
8677 /* If we can't find an echo area any more, exit. */
8678 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8679 Fkill_emacs (Qnil);
8680
8681 ensure_echo_area_buffers ();
8682
8683 if (!message_buf_print)
8684 {
8685 /* A message has been output since the last time we printed.
8686 Choose a fresh echo area buffer. */
8687 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8688 echo_area_buffer[0] = echo_buffer[1];
8689 else
8690 echo_area_buffer[0] = echo_buffer[0];
8691
8692 /* Switch to that buffer and clear it. */
8693 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8694 BVAR (current_buffer, truncate_lines) = Qnil;
8695
8696 if (Z > BEG)
8697 {
8698 int count = SPECPDL_INDEX ();
8699 specbind (Qinhibit_read_only, Qt);
8700 /* Note that undo recording is always disabled. */
8701 del_range (BEG, Z);
8702 unbind_to (count, Qnil);
8703 }
8704 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8705
8706 /* Set up the buffer for the multibyteness we need. */
8707 if (multibyte_p
8708 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8709 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8710
8711 /* Raise the frame containing the echo area. */
8712 if (minibuffer_auto_raise)
8713 {
8714 struct frame *sf = SELECTED_FRAME ();
8715 Lisp_Object mini_window;
8716 mini_window = FRAME_MINIBUF_WINDOW (sf);
8717 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8718 }
8719
8720 message_log_maybe_newline ();
8721 message_buf_print = 1;
8722 }
8723 else
8724 {
8725 if (NILP (echo_area_buffer[0]))
8726 {
8727 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8728 echo_area_buffer[0] = echo_buffer[1];
8729 else
8730 echo_area_buffer[0] = echo_buffer[0];
8731 }
8732
8733 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8734 {
8735 /* Someone switched buffers between print requests. */
8736 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8737 BVAR (current_buffer, truncate_lines) = Qnil;
8738 }
8739 }
8740 }
8741
8742
8743 /* Display an echo area message in window W. Value is non-zero if W's
8744 height is changed. If display_last_displayed_message_p is
8745 non-zero, display the message that was last displayed, otherwise
8746 display the current message. */
8747
8748 static int
8749 display_echo_area (struct window *w)
8750 {
8751 int i, no_message_p, window_height_changed_p, count;
8752
8753 /* Temporarily disable garbage collections while displaying the echo
8754 area. This is done because a GC can print a message itself.
8755 That message would modify the echo area buffer's contents while a
8756 redisplay of the buffer is going on, and seriously confuse
8757 redisplay. */
8758 count = inhibit_garbage_collection ();
8759
8760 /* If there is no message, we must call display_echo_area_1
8761 nevertheless because it resizes the window. But we will have to
8762 reset the echo_area_buffer in question to nil at the end because
8763 with_echo_area_buffer will sets it to an empty buffer. */
8764 i = display_last_displayed_message_p ? 1 : 0;
8765 no_message_p = NILP (echo_area_buffer[i]);
8766
8767 window_height_changed_p
8768 = with_echo_area_buffer (w, display_last_displayed_message_p,
8769 display_echo_area_1,
8770 (EMACS_INT) w, Qnil, 0, 0);
8771
8772 if (no_message_p)
8773 echo_area_buffer[i] = Qnil;
8774
8775 unbind_to (count, Qnil);
8776 return window_height_changed_p;
8777 }
8778
8779
8780 /* Helper for display_echo_area. Display the current buffer which
8781 contains the current echo area message in window W, a mini-window,
8782 a pointer to which is passed in A1. A2..A4 are currently not used.
8783 Change the height of W so that all of the message is displayed.
8784 Value is non-zero if height of W was changed. */
8785
8786 static int
8787 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8788 {
8789 struct window *w = (struct window *) a1;
8790 Lisp_Object window;
8791 struct text_pos start;
8792 int window_height_changed_p = 0;
8793
8794 /* Do this before displaying, so that we have a large enough glyph
8795 matrix for the display. If we can't get enough space for the
8796 whole text, display the last N lines. That works by setting w->start. */
8797 window_height_changed_p = resize_mini_window (w, 0);
8798
8799 /* Use the starting position chosen by resize_mini_window. */
8800 SET_TEXT_POS_FROM_MARKER (start, w->start);
8801
8802 /* Display. */
8803 clear_glyph_matrix (w->desired_matrix);
8804 XSETWINDOW (window, w);
8805 try_window (window, start, 0);
8806
8807 return window_height_changed_p;
8808 }
8809
8810
8811 /* Resize the echo area window to exactly the size needed for the
8812 currently displayed message, if there is one. If a mini-buffer
8813 is active, don't shrink it. */
8814
8815 void
8816 resize_echo_area_exactly (void)
8817 {
8818 if (BUFFERP (echo_area_buffer[0])
8819 && WINDOWP (echo_area_window))
8820 {
8821 struct window *w = XWINDOW (echo_area_window);
8822 int resized_p;
8823 Lisp_Object resize_exactly;
8824
8825 if (minibuf_level == 0)
8826 resize_exactly = Qt;
8827 else
8828 resize_exactly = Qnil;
8829
8830 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8831 (EMACS_INT) w, resize_exactly, 0, 0);
8832 if (resized_p)
8833 {
8834 ++windows_or_buffers_changed;
8835 ++update_mode_lines;
8836 redisplay_internal (0);
8837 }
8838 }
8839 }
8840
8841
8842 /* Callback function for with_echo_area_buffer, when used from
8843 resize_echo_area_exactly. A1 contains a pointer to the window to
8844 resize, EXACTLY non-nil means resize the mini-window exactly to the
8845 size of the text displayed. A3 and A4 are not used. Value is what
8846 resize_mini_window returns. */
8847
8848 static int
8849 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8850 {
8851 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8852 }
8853
8854
8855 /* Resize mini-window W to fit the size of its contents. EXACT_P
8856 means size the window exactly to the size needed. Otherwise, it's
8857 only enlarged until W's buffer is empty.
8858
8859 Set W->start to the right place to begin display. If the whole
8860 contents fit, start at the beginning. Otherwise, start so as
8861 to make the end of the contents appear. This is particularly
8862 important for y-or-n-p, but seems desirable generally.
8863
8864 Value is non-zero if the window height has been changed. */
8865
8866 int
8867 resize_mini_window (struct window *w, int exact_p)
8868 {
8869 struct frame *f = XFRAME (w->frame);
8870 int window_height_changed_p = 0;
8871
8872 xassert (MINI_WINDOW_P (w));
8873
8874 /* By default, start display at the beginning. */
8875 set_marker_both (w->start, w->buffer,
8876 BUF_BEGV (XBUFFER (w->buffer)),
8877 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8878
8879 /* Don't resize windows while redisplaying a window; it would
8880 confuse redisplay functions when the size of the window they are
8881 displaying changes from under them. Such a resizing can happen,
8882 for instance, when which-func prints a long message while
8883 we are running fontification-functions. We're running these
8884 functions with safe_call which binds inhibit-redisplay to t. */
8885 if (!NILP (Vinhibit_redisplay))
8886 return 0;
8887
8888 /* Nil means don't try to resize. */
8889 if (NILP (Vresize_mini_windows)
8890 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8891 return 0;
8892
8893 if (!FRAME_MINIBUF_ONLY_P (f))
8894 {
8895 struct it it;
8896 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8897 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8898 int height, max_height;
8899 int unit = FRAME_LINE_HEIGHT (f);
8900 struct text_pos start;
8901 struct buffer *old_current_buffer = NULL;
8902
8903 if (current_buffer != XBUFFER (w->buffer))
8904 {
8905 old_current_buffer = current_buffer;
8906 set_buffer_internal (XBUFFER (w->buffer));
8907 }
8908
8909 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8910
8911 /* Compute the max. number of lines specified by the user. */
8912 if (FLOATP (Vmax_mini_window_height))
8913 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8914 else if (INTEGERP (Vmax_mini_window_height))
8915 max_height = XINT (Vmax_mini_window_height);
8916 else
8917 max_height = total_height / 4;
8918
8919 /* Correct that max. height if it's bogus. */
8920 max_height = max (1, max_height);
8921 max_height = min (total_height, max_height);
8922
8923 /* Find out the height of the text in the window. */
8924 if (it.line_wrap == TRUNCATE)
8925 height = 1;
8926 else
8927 {
8928 last_height = 0;
8929 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8930 if (it.max_ascent == 0 && it.max_descent == 0)
8931 height = it.current_y + last_height;
8932 else
8933 height = it.current_y + it.max_ascent + it.max_descent;
8934 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8935 height = (height + unit - 1) / unit;
8936 }
8937
8938 /* Compute a suitable window start. */
8939 if (height > max_height)
8940 {
8941 height = max_height;
8942 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8943 move_it_vertically_backward (&it, (height - 1) * unit);
8944 start = it.current.pos;
8945 }
8946 else
8947 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8948 SET_MARKER_FROM_TEXT_POS (w->start, start);
8949
8950 if (EQ (Vresize_mini_windows, Qgrow_only))
8951 {
8952 /* Let it grow only, until we display an empty message, in which
8953 case the window shrinks again. */
8954 if (height > WINDOW_TOTAL_LINES (w))
8955 {
8956 int old_height = WINDOW_TOTAL_LINES (w);
8957 freeze_window_starts (f, 1);
8958 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8959 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8960 }
8961 else if (height < WINDOW_TOTAL_LINES (w)
8962 && (exact_p || BEGV == ZV))
8963 {
8964 int old_height = WINDOW_TOTAL_LINES (w);
8965 freeze_window_starts (f, 0);
8966 shrink_mini_window (w);
8967 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8968 }
8969 }
8970 else
8971 {
8972 /* Always resize to exact size needed. */
8973 if (height > WINDOW_TOTAL_LINES (w))
8974 {
8975 int old_height = WINDOW_TOTAL_LINES (w);
8976 freeze_window_starts (f, 1);
8977 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8978 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8979 }
8980 else if (height < WINDOW_TOTAL_LINES (w))
8981 {
8982 int old_height = WINDOW_TOTAL_LINES (w);
8983 freeze_window_starts (f, 0);
8984 shrink_mini_window (w);
8985
8986 if (height)
8987 {
8988 freeze_window_starts (f, 1);
8989 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8990 }
8991
8992 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8993 }
8994 }
8995
8996 if (old_current_buffer)
8997 set_buffer_internal (old_current_buffer);
8998 }
8999
9000 return window_height_changed_p;
9001 }
9002
9003
9004 /* Value is the current message, a string, or nil if there is no
9005 current message. */
9006
9007 Lisp_Object
9008 current_message (void)
9009 {
9010 Lisp_Object msg;
9011
9012 if (!BUFFERP (echo_area_buffer[0]))
9013 msg = Qnil;
9014 else
9015 {
9016 with_echo_area_buffer (0, 0, current_message_1,
9017 (EMACS_INT) &msg, Qnil, 0, 0);
9018 if (NILP (msg))
9019 echo_area_buffer[0] = Qnil;
9020 }
9021
9022 return msg;
9023 }
9024
9025
9026 static int
9027 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9028 {
9029 Lisp_Object *msg = (Lisp_Object *) a1;
9030
9031 if (Z > BEG)
9032 *msg = make_buffer_string (BEG, Z, 1);
9033 else
9034 *msg = Qnil;
9035 return 0;
9036 }
9037
9038
9039 /* Push the current message on Vmessage_stack for later restauration
9040 by restore_message. Value is non-zero if the current message isn't
9041 empty. This is a relatively infrequent operation, so it's not
9042 worth optimizing. */
9043
9044 int
9045 push_message (void)
9046 {
9047 Lisp_Object msg;
9048 msg = current_message ();
9049 Vmessage_stack = Fcons (msg, Vmessage_stack);
9050 return STRINGP (msg);
9051 }
9052
9053
9054 /* Restore message display from the top of Vmessage_stack. */
9055
9056 void
9057 restore_message (void)
9058 {
9059 Lisp_Object msg;
9060
9061 xassert (CONSP (Vmessage_stack));
9062 msg = XCAR (Vmessage_stack);
9063 if (STRINGP (msg))
9064 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9065 else
9066 message3_nolog (msg, 0, 0);
9067 }
9068
9069
9070 /* Handler for record_unwind_protect calling pop_message. */
9071
9072 Lisp_Object
9073 pop_message_unwind (Lisp_Object dummy)
9074 {
9075 pop_message ();
9076 return Qnil;
9077 }
9078
9079 /* Pop the top-most entry off Vmessage_stack. */
9080
9081 void
9082 pop_message (void)
9083 {
9084 xassert (CONSP (Vmessage_stack));
9085 Vmessage_stack = XCDR (Vmessage_stack);
9086 }
9087
9088
9089 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9090 exits. If the stack is not empty, we have a missing pop_message
9091 somewhere. */
9092
9093 void
9094 check_message_stack (void)
9095 {
9096 if (!NILP (Vmessage_stack))
9097 abort ();
9098 }
9099
9100
9101 /* Truncate to NCHARS what will be displayed in the echo area the next
9102 time we display it---but don't redisplay it now. */
9103
9104 void
9105 truncate_echo_area (EMACS_INT nchars)
9106 {
9107 if (nchars == 0)
9108 echo_area_buffer[0] = Qnil;
9109 /* A null message buffer means that the frame hasn't really been
9110 initialized yet. Error messages get reported properly by
9111 cmd_error, so this must be just an informative message; toss it. */
9112 else if (!noninteractive
9113 && INTERACTIVE
9114 && !NILP (echo_area_buffer[0]))
9115 {
9116 struct frame *sf = SELECTED_FRAME ();
9117 if (FRAME_MESSAGE_BUF (sf))
9118 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9119 }
9120 }
9121
9122
9123 /* Helper function for truncate_echo_area. Truncate the current
9124 message to at most NCHARS characters. */
9125
9126 static int
9127 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9128 {
9129 if (BEG + nchars < Z)
9130 del_range (BEG + nchars, Z);
9131 if (Z == BEG)
9132 echo_area_buffer[0] = Qnil;
9133 return 0;
9134 }
9135
9136
9137 /* Set the current message to a substring of S or STRING.
9138
9139 If STRING is a Lisp string, set the message to the first NBYTES
9140 bytes from STRING. NBYTES zero means use the whole string. If
9141 STRING is multibyte, the message will be displayed multibyte.
9142
9143 If S is not null, set the message to the first LEN bytes of S. LEN
9144 zero means use the whole string. MULTIBYTE_P non-zero means S is
9145 multibyte. Display the message multibyte in that case.
9146
9147 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9148 to t before calling set_message_1 (which calls insert).
9149 */
9150
9151 void
9152 set_message (const char *s, Lisp_Object string,
9153 EMACS_INT nbytes, int multibyte_p)
9154 {
9155 message_enable_multibyte
9156 = ((s && multibyte_p)
9157 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9158
9159 with_echo_area_buffer (0, -1, set_message_1,
9160 (EMACS_INT) s, string, nbytes, multibyte_p);
9161 message_buf_print = 0;
9162 help_echo_showing_p = 0;
9163 }
9164
9165
9166 /* Helper function for set_message. Arguments have the same meaning
9167 as there, with A1 corresponding to S and A2 corresponding to STRING
9168 This function is called with the echo area buffer being
9169 current. */
9170
9171 static int
9172 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9173 {
9174 const char *s = (const char *) a1;
9175 const unsigned char *msg = (const unsigned char *) s;
9176 Lisp_Object string = a2;
9177
9178 /* Change multibyteness of the echo buffer appropriately. */
9179 if (message_enable_multibyte
9180 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9181 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9182
9183 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9184 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9185 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9186
9187 /* Insert new message at BEG. */
9188 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9189
9190 if (STRINGP (string))
9191 {
9192 EMACS_INT nchars;
9193
9194 if (nbytes == 0)
9195 nbytes = SBYTES (string);
9196 nchars = string_byte_to_char (string, nbytes);
9197
9198 /* This function takes care of single/multibyte conversion. We
9199 just have to ensure that the echo area buffer has the right
9200 setting of enable_multibyte_characters. */
9201 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9202 }
9203 else if (s)
9204 {
9205 if (nbytes == 0)
9206 nbytes = strlen (s);
9207
9208 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9209 {
9210 /* Convert from multi-byte to single-byte. */
9211 EMACS_INT i;
9212 int c, n;
9213 char work[1];
9214
9215 /* Convert a multibyte string to single-byte. */
9216 for (i = 0; i < nbytes; i += n)
9217 {
9218 c = string_char_and_length (msg + i, &n);
9219 work[0] = (ASCII_CHAR_P (c)
9220 ? c
9221 : multibyte_char_to_unibyte (c, Qnil));
9222 insert_1_both (work, 1, 1, 1, 0, 0);
9223 }
9224 }
9225 else if (!multibyte_p
9226 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9227 {
9228 /* Convert from single-byte to multi-byte. */
9229 EMACS_INT i;
9230 int c, n;
9231 unsigned char str[MAX_MULTIBYTE_LENGTH];
9232
9233 /* Convert a single-byte string to multibyte. */
9234 for (i = 0; i < nbytes; i++)
9235 {
9236 c = msg[i];
9237 MAKE_CHAR_MULTIBYTE (c);
9238 n = CHAR_STRING (c, str);
9239 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9240 }
9241 }
9242 else
9243 insert_1 (s, nbytes, 1, 0, 0);
9244 }
9245
9246 return 0;
9247 }
9248
9249
9250 /* Clear messages. CURRENT_P non-zero means clear the current
9251 message. LAST_DISPLAYED_P non-zero means clear the message
9252 last displayed. */
9253
9254 void
9255 clear_message (int current_p, int last_displayed_p)
9256 {
9257 if (current_p)
9258 {
9259 echo_area_buffer[0] = Qnil;
9260 message_cleared_p = 1;
9261 }
9262
9263 if (last_displayed_p)
9264 echo_area_buffer[1] = Qnil;
9265
9266 message_buf_print = 0;
9267 }
9268
9269 /* Clear garbaged frames.
9270
9271 This function is used where the old redisplay called
9272 redraw_garbaged_frames which in turn called redraw_frame which in
9273 turn called clear_frame. The call to clear_frame was a source of
9274 flickering. I believe a clear_frame is not necessary. It should
9275 suffice in the new redisplay to invalidate all current matrices,
9276 and ensure a complete redisplay of all windows. */
9277
9278 static void
9279 clear_garbaged_frames (void)
9280 {
9281 if (frame_garbaged)
9282 {
9283 Lisp_Object tail, frame;
9284 int changed_count = 0;
9285
9286 FOR_EACH_FRAME (tail, frame)
9287 {
9288 struct frame *f = XFRAME (frame);
9289
9290 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9291 {
9292 if (f->resized_p)
9293 {
9294 Fredraw_frame (frame);
9295 f->force_flush_display_p = 1;
9296 }
9297 clear_current_matrices (f);
9298 changed_count++;
9299 f->garbaged = 0;
9300 f->resized_p = 0;
9301 }
9302 }
9303
9304 frame_garbaged = 0;
9305 if (changed_count)
9306 ++windows_or_buffers_changed;
9307 }
9308 }
9309
9310
9311 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9312 is non-zero update selected_frame. Value is non-zero if the
9313 mini-windows height has been changed. */
9314
9315 static int
9316 echo_area_display (int update_frame_p)
9317 {
9318 Lisp_Object mini_window;
9319 struct window *w;
9320 struct frame *f;
9321 int window_height_changed_p = 0;
9322 struct frame *sf = SELECTED_FRAME ();
9323
9324 mini_window = FRAME_MINIBUF_WINDOW (sf);
9325 w = XWINDOW (mini_window);
9326 f = XFRAME (WINDOW_FRAME (w));
9327
9328 /* Don't display if frame is invisible or not yet initialized. */
9329 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9330 return 0;
9331
9332 #ifdef HAVE_WINDOW_SYSTEM
9333 /* When Emacs starts, selected_frame may be the initial terminal
9334 frame. If we let this through, a message would be displayed on
9335 the terminal. */
9336 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9337 return 0;
9338 #endif /* HAVE_WINDOW_SYSTEM */
9339
9340 /* Redraw garbaged frames. */
9341 if (frame_garbaged)
9342 clear_garbaged_frames ();
9343
9344 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9345 {
9346 echo_area_window = mini_window;
9347 window_height_changed_p = display_echo_area (w);
9348 w->must_be_updated_p = 1;
9349
9350 /* Update the display, unless called from redisplay_internal.
9351 Also don't update the screen during redisplay itself. The
9352 update will happen at the end of redisplay, and an update
9353 here could cause confusion. */
9354 if (update_frame_p && !redisplaying_p)
9355 {
9356 int n = 0;
9357
9358 /* If the display update has been interrupted by pending
9359 input, update mode lines in the frame. Due to the
9360 pending input, it might have been that redisplay hasn't
9361 been called, so that mode lines above the echo area are
9362 garbaged. This looks odd, so we prevent it here. */
9363 if (!display_completed)
9364 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9365
9366 if (window_height_changed_p
9367 /* Don't do this if Emacs is shutting down. Redisplay
9368 needs to run hooks. */
9369 && !NILP (Vrun_hooks))
9370 {
9371 /* Must update other windows. Likewise as in other
9372 cases, don't let this update be interrupted by
9373 pending input. */
9374 int count = SPECPDL_INDEX ();
9375 specbind (Qredisplay_dont_pause, Qt);
9376 windows_or_buffers_changed = 1;
9377 redisplay_internal (0);
9378 unbind_to (count, Qnil);
9379 }
9380 else if (FRAME_WINDOW_P (f) && n == 0)
9381 {
9382 /* Window configuration is the same as before.
9383 Can do with a display update of the echo area,
9384 unless we displayed some mode lines. */
9385 update_single_window (w, 1);
9386 FRAME_RIF (f)->flush_display (f);
9387 }
9388 else
9389 update_frame (f, 1, 1);
9390
9391 /* If cursor is in the echo area, make sure that the next
9392 redisplay displays the minibuffer, so that the cursor will
9393 be replaced with what the minibuffer wants. */
9394 if (cursor_in_echo_area)
9395 ++windows_or_buffers_changed;
9396 }
9397 }
9398 else if (!EQ (mini_window, selected_window))
9399 windows_or_buffers_changed++;
9400
9401 /* Last displayed message is now the current message. */
9402 echo_area_buffer[1] = echo_area_buffer[0];
9403 /* Inform read_char that we're not echoing. */
9404 echo_message_buffer = Qnil;
9405
9406 /* Prevent redisplay optimization in redisplay_internal by resetting
9407 this_line_start_pos. This is done because the mini-buffer now
9408 displays the message instead of its buffer text. */
9409 if (EQ (mini_window, selected_window))
9410 CHARPOS (this_line_start_pos) = 0;
9411
9412 return window_height_changed_p;
9413 }
9414
9415
9416 \f
9417 /***********************************************************************
9418 Mode Lines and Frame Titles
9419 ***********************************************************************/
9420
9421 /* A buffer for constructing non-propertized mode-line strings and
9422 frame titles in it; allocated from the heap in init_xdisp and
9423 resized as needed in store_mode_line_noprop_char. */
9424
9425 static char *mode_line_noprop_buf;
9426
9427 /* The buffer's end, and a current output position in it. */
9428
9429 static char *mode_line_noprop_buf_end;
9430 static char *mode_line_noprop_ptr;
9431
9432 #define MODE_LINE_NOPROP_LEN(start) \
9433 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9434
9435 static enum {
9436 MODE_LINE_DISPLAY = 0,
9437 MODE_LINE_TITLE,
9438 MODE_LINE_NOPROP,
9439 MODE_LINE_STRING
9440 } mode_line_target;
9441
9442 /* Alist that caches the results of :propertize.
9443 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9444 static Lisp_Object mode_line_proptrans_alist;
9445
9446 /* List of strings making up the mode-line. */
9447 static Lisp_Object mode_line_string_list;
9448
9449 /* Base face property when building propertized mode line string. */
9450 static Lisp_Object mode_line_string_face;
9451 static Lisp_Object mode_line_string_face_prop;
9452
9453
9454 /* Unwind data for mode line strings */
9455
9456 static Lisp_Object Vmode_line_unwind_vector;
9457
9458 static Lisp_Object
9459 format_mode_line_unwind_data (struct buffer *obuf,
9460 Lisp_Object owin,
9461 int save_proptrans)
9462 {
9463 Lisp_Object vector, tmp;
9464
9465 /* Reduce consing by keeping one vector in
9466 Vwith_echo_area_save_vector. */
9467 vector = Vmode_line_unwind_vector;
9468 Vmode_line_unwind_vector = Qnil;
9469
9470 if (NILP (vector))
9471 vector = Fmake_vector (make_number (8), Qnil);
9472
9473 ASET (vector, 0, make_number (mode_line_target));
9474 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9475 ASET (vector, 2, mode_line_string_list);
9476 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9477 ASET (vector, 4, mode_line_string_face);
9478 ASET (vector, 5, mode_line_string_face_prop);
9479
9480 if (obuf)
9481 XSETBUFFER (tmp, obuf);
9482 else
9483 tmp = Qnil;
9484 ASET (vector, 6, tmp);
9485 ASET (vector, 7, owin);
9486
9487 return vector;
9488 }
9489
9490 static Lisp_Object
9491 unwind_format_mode_line (Lisp_Object vector)
9492 {
9493 mode_line_target = XINT (AREF (vector, 0));
9494 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9495 mode_line_string_list = AREF (vector, 2);
9496 if (! EQ (AREF (vector, 3), Qt))
9497 mode_line_proptrans_alist = AREF (vector, 3);
9498 mode_line_string_face = AREF (vector, 4);
9499 mode_line_string_face_prop = AREF (vector, 5);
9500
9501 if (!NILP (AREF (vector, 7)))
9502 /* Select window before buffer, since it may change the buffer. */
9503 Fselect_window (AREF (vector, 7), Qt);
9504
9505 if (!NILP (AREF (vector, 6)))
9506 {
9507 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9508 ASET (vector, 6, Qnil);
9509 }
9510
9511 Vmode_line_unwind_vector = vector;
9512 return Qnil;
9513 }
9514
9515
9516 /* Store a single character C for the frame title in mode_line_noprop_buf.
9517 Re-allocate mode_line_noprop_buf if necessary. */
9518
9519 static void
9520 store_mode_line_noprop_char (char c)
9521 {
9522 /* If output position has reached the end of the allocated buffer,
9523 double the buffer's size. */
9524 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9525 {
9526 int len = MODE_LINE_NOPROP_LEN (0);
9527 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9528 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9529 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9530 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9531 }
9532
9533 *mode_line_noprop_ptr++ = c;
9534 }
9535
9536
9537 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9538 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9539 characters that yield more columns than PRECISION; PRECISION <= 0
9540 means copy the whole string. Pad with spaces until FIELD_WIDTH
9541 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9542 pad. Called from display_mode_element when it is used to build a
9543 frame title. */
9544
9545 static int
9546 store_mode_line_noprop (const char *string, int field_width, int precision)
9547 {
9548 const unsigned char *str = (const unsigned char *) string;
9549 int n = 0;
9550 EMACS_INT dummy, nbytes;
9551
9552 /* Copy at most PRECISION chars from STR. */
9553 nbytes = strlen (string);
9554 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9555 while (nbytes--)
9556 store_mode_line_noprop_char (*str++);
9557
9558 /* Fill up with spaces until FIELD_WIDTH reached. */
9559 while (field_width > 0
9560 && n < field_width)
9561 {
9562 store_mode_line_noprop_char (' ');
9563 ++n;
9564 }
9565
9566 return n;
9567 }
9568
9569 /***********************************************************************
9570 Frame Titles
9571 ***********************************************************************/
9572
9573 #ifdef HAVE_WINDOW_SYSTEM
9574
9575 /* Set the title of FRAME, if it has changed. The title format is
9576 Vicon_title_format if FRAME is iconified, otherwise it is
9577 frame_title_format. */
9578
9579 static void
9580 x_consider_frame_title (Lisp_Object frame)
9581 {
9582 struct frame *f = XFRAME (frame);
9583
9584 if (FRAME_WINDOW_P (f)
9585 || FRAME_MINIBUF_ONLY_P (f)
9586 || f->explicit_name)
9587 {
9588 /* Do we have more than one visible frame on this X display? */
9589 Lisp_Object tail;
9590 Lisp_Object fmt;
9591 int title_start;
9592 char *title;
9593 int len;
9594 struct it it;
9595 int count = SPECPDL_INDEX ();
9596
9597 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9598 {
9599 Lisp_Object other_frame = XCAR (tail);
9600 struct frame *tf = XFRAME (other_frame);
9601
9602 if (tf != f
9603 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9604 && !FRAME_MINIBUF_ONLY_P (tf)
9605 && !EQ (other_frame, tip_frame)
9606 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9607 break;
9608 }
9609
9610 /* Set global variable indicating that multiple frames exist. */
9611 multiple_frames = CONSP (tail);
9612
9613 /* Switch to the buffer of selected window of the frame. Set up
9614 mode_line_target so that display_mode_element will output into
9615 mode_line_noprop_buf; then display the title. */
9616 record_unwind_protect (unwind_format_mode_line,
9617 format_mode_line_unwind_data
9618 (current_buffer, selected_window, 0));
9619
9620 Fselect_window (f->selected_window, Qt);
9621 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9622 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9623
9624 mode_line_target = MODE_LINE_TITLE;
9625 title_start = MODE_LINE_NOPROP_LEN (0);
9626 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9627 NULL, DEFAULT_FACE_ID);
9628 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9629 len = MODE_LINE_NOPROP_LEN (title_start);
9630 title = mode_line_noprop_buf + title_start;
9631 unbind_to (count, Qnil);
9632
9633 /* Set the title only if it's changed. This avoids consing in
9634 the common case where it hasn't. (If it turns out that we've
9635 already wasted too much time by walking through the list with
9636 display_mode_element, then we might need to optimize at a
9637 higher level than this.) */
9638 if (! STRINGP (f->name)
9639 || SBYTES (f->name) != len
9640 || memcmp (title, SDATA (f->name), len) != 0)
9641 x_implicitly_set_name (f, make_string (title, len), Qnil);
9642 }
9643 }
9644
9645 #endif /* not HAVE_WINDOW_SYSTEM */
9646
9647
9648
9649 \f
9650 /***********************************************************************
9651 Menu Bars
9652 ***********************************************************************/
9653
9654
9655 /* Prepare for redisplay by updating menu-bar item lists when
9656 appropriate. This can call eval. */
9657
9658 void
9659 prepare_menu_bars (void)
9660 {
9661 int all_windows;
9662 struct gcpro gcpro1, gcpro2;
9663 struct frame *f;
9664 Lisp_Object tooltip_frame;
9665
9666 #ifdef HAVE_WINDOW_SYSTEM
9667 tooltip_frame = tip_frame;
9668 #else
9669 tooltip_frame = Qnil;
9670 #endif
9671
9672 /* Update all frame titles based on their buffer names, etc. We do
9673 this before the menu bars so that the buffer-menu will show the
9674 up-to-date frame titles. */
9675 #ifdef HAVE_WINDOW_SYSTEM
9676 if (windows_or_buffers_changed || update_mode_lines)
9677 {
9678 Lisp_Object tail, frame;
9679
9680 FOR_EACH_FRAME (tail, frame)
9681 {
9682 f = XFRAME (frame);
9683 if (!EQ (frame, tooltip_frame)
9684 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9685 x_consider_frame_title (frame);
9686 }
9687 }
9688 #endif /* HAVE_WINDOW_SYSTEM */
9689
9690 /* Update the menu bar item lists, if appropriate. This has to be
9691 done before any actual redisplay or generation of display lines. */
9692 all_windows = (update_mode_lines
9693 || buffer_shared > 1
9694 || windows_or_buffers_changed);
9695 if (all_windows)
9696 {
9697 Lisp_Object tail, frame;
9698 int count = SPECPDL_INDEX ();
9699 /* 1 means that update_menu_bar has run its hooks
9700 so any further calls to update_menu_bar shouldn't do so again. */
9701 int menu_bar_hooks_run = 0;
9702
9703 record_unwind_save_match_data ();
9704
9705 FOR_EACH_FRAME (tail, frame)
9706 {
9707 f = XFRAME (frame);
9708
9709 /* Ignore tooltip frame. */
9710 if (EQ (frame, tooltip_frame))
9711 continue;
9712
9713 /* If a window on this frame changed size, report that to
9714 the user and clear the size-change flag. */
9715 if (FRAME_WINDOW_SIZES_CHANGED (f))
9716 {
9717 Lisp_Object functions;
9718
9719 /* Clear flag first in case we get an error below. */
9720 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9721 functions = Vwindow_size_change_functions;
9722 GCPRO2 (tail, functions);
9723
9724 while (CONSP (functions))
9725 {
9726 if (!EQ (XCAR (functions), Qt))
9727 call1 (XCAR (functions), frame);
9728 functions = XCDR (functions);
9729 }
9730 UNGCPRO;
9731 }
9732
9733 GCPRO1 (tail);
9734 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9735 #ifdef HAVE_WINDOW_SYSTEM
9736 update_tool_bar (f, 0);
9737 #endif
9738 #ifdef HAVE_NS
9739 if (windows_or_buffers_changed
9740 && FRAME_NS_P (f))
9741 ns_set_doc_edited (f, Fbuffer_modified_p
9742 (XWINDOW (f->selected_window)->buffer));
9743 #endif
9744 UNGCPRO;
9745 }
9746
9747 unbind_to (count, Qnil);
9748 }
9749 else
9750 {
9751 struct frame *sf = SELECTED_FRAME ();
9752 update_menu_bar (sf, 1, 0);
9753 #ifdef HAVE_WINDOW_SYSTEM
9754 update_tool_bar (sf, 1);
9755 #endif
9756 }
9757 }
9758
9759
9760 /* Update the menu bar item list for frame F. This has to be done
9761 before we start to fill in any display lines, because it can call
9762 eval.
9763
9764 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9765
9766 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9767 already ran the menu bar hooks for this redisplay, so there
9768 is no need to run them again. The return value is the
9769 updated value of this flag, to pass to the next call. */
9770
9771 static int
9772 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9773 {
9774 Lisp_Object window;
9775 register struct window *w;
9776
9777 /* If called recursively during a menu update, do nothing. This can
9778 happen when, for instance, an activate-menubar-hook causes a
9779 redisplay. */
9780 if (inhibit_menubar_update)
9781 return hooks_run;
9782
9783 window = FRAME_SELECTED_WINDOW (f);
9784 w = XWINDOW (window);
9785
9786 if (FRAME_WINDOW_P (f)
9787 ?
9788 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9789 || defined (HAVE_NS) || defined (USE_GTK)
9790 FRAME_EXTERNAL_MENU_BAR (f)
9791 #else
9792 FRAME_MENU_BAR_LINES (f) > 0
9793 #endif
9794 : FRAME_MENU_BAR_LINES (f) > 0)
9795 {
9796 /* If the user has switched buffers or windows, we need to
9797 recompute to reflect the new bindings. But we'll
9798 recompute when update_mode_lines is set too; that means
9799 that people can use force-mode-line-update to request
9800 that the menu bar be recomputed. The adverse effect on
9801 the rest of the redisplay algorithm is about the same as
9802 windows_or_buffers_changed anyway. */
9803 if (windows_or_buffers_changed
9804 /* This used to test w->update_mode_line, but we believe
9805 there is no need to recompute the menu in that case. */
9806 || update_mode_lines
9807 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9808 < BUF_MODIFF (XBUFFER (w->buffer)))
9809 != !NILP (w->last_had_star))
9810 || ((!NILP (Vtransient_mark_mode)
9811 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9812 != !NILP (w->region_showing)))
9813 {
9814 struct buffer *prev = current_buffer;
9815 int count = SPECPDL_INDEX ();
9816
9817 specbind (Qinhibit_menubar_update, Qt);
9818
9819 set_buffer_internal_1 (XBUFFER (w->buffer));
9820 if (save_match_data)
9821 record_unwind_save_match_data ();
9822 if (NILP (Voverriding_local_map_menu_flag))
9823 {
9824 specbind (Qoverriding_terminal_local_map, Qnil);
9825 specbind (Qoverriding_local_map, Qnil);
9826 }
9827
9828 if (!hooks_run)
9829 {
9830 /* Run the Lucid hook. */
9831 safe_run_hooks (Qactivate_menubar_hook);
9832
9833 /* If it has changed current-menubar from previous value,
9834 really recompute the menu-bar from the value. */
9835 if (! NILP (Vlucid_menu_bar_dirty_flag))
9836 call0 (Qrecompute_lucid_menubar);
9837
9838 safe_run_hooks (Qmenu_bar_update_hook);
9839
9840 hooks_run = 1;
9841 }
9842
9843 XSETFRAME (Vmenu_updating_frame, f);
9844 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9845
9846 /* Redisplay the menu bar in case we changed it. */
9847 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9848 || defined (HAVE_NS) || defined (USE_GTK)
9849 if (FRAME_WINDOW_P (f))
9850 {
9851 #if defined (HAVE_NS)
9852 /* All frames on Mac OS share the same menubar. So only
9853 the selected frame should be allowed to set it. */
9854 if (f == SELECTED_FRAME ())
9855 #endif
9856 set_frame_menubar (f, 0, 0);
9857 }
9858 else
9859 /* On a terminal screen, the menu bar is an ordinary screen
9860 line, and this makes it get updated. */
9861 w->update_mode_line = Qt;
9862 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9863 /* In the non-toolkit version, the menu bar is an ordinary screen
9864 line, and this makes it get updated. */
9865 w->update_mode_line = Qt;
9866 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9867
9868 unbind_to (count, Qnil);
9869 set_buffer_internal_1 (prev);
9870 }
9871 }
9872
9873 return hooks_run;
9874 }
9875
9876
9877 \f
9878 /***********************************************************************
9879 Output Cursor
9880 ***********************************************************************/
9881
9882 #ifdef HAVE_WINDOW_SYSTEM
9883
9884 /* EXPORT:
9885 Nominal cursor position -- where to draw output.
9886 HPOS and VPOS are window relative glyph matrix coordinates.
9887 X and Y are window relative pixel coordinates. */
9888
9889 struct cursor_pos output_cursor;
9890
9891
9892 /* EXPORT:
9893 Set the global variable output_cursor to CURSOR. All cursor
9894 positions are relative to updated_window. */
9895
9896 void
9897 set_output_cursor (struct cursor_pos *cursor)
9898 {
9899 output_cursor.hpos = cursor->hpos;
9900 output_cursor.vpos = cursor->vpos;
9901 output_cursor.x = cursor->x;
9902 output_cursor.y = cursor->y;
9903 }
9904
9905
9906 /* EXPORT for RIF:
9907 Set a nominal cursor position.
9908
9909 HPOS and VPOS are column/row positions in a window glyph matrix. X
9910 and Y are window text area relative pixel positions.
9911
9912 If this is done during an update, updated_window will contain the
9913 window that is being updated and the position is the future output
9914 cursor position for that window. If updated_window is null, use
9915 selected_window and display the cursor at the given position. */
9916
9917 void
9918 x_cursor_to (int vpos, int hpos, int y, int x)
9919 {
9920 struct window *w;
9921
9922 /* If updated_window is not set, work on selected_window. */
9923 if (updated_window)
9924 w = updated_window;
9925 else
9926 w = XWINDOW (selected_window);
9927
9928 /* Set the output cursor. */
9929 output_cursor.hpos = hpos;
9930 output_cursor.vpos = vpos;
9931 output_cursor.x = x;
9932 output_cursor.y = y;
9933
9934 /* If not called as part of an update, really display the cursor.
9935 This will also set the cursor position of W. */
9936 if (updated_window == NULL)
9937 {
9938 BLOCK_INPUT;
9939 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9940 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9941 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9942 UNBLOCK_INPUT;
9943 }
9944 }
9945
9946 #endif /* HAVE_WINDOW_SYSTEM */
9947
9948 \f
9949 /***********************************************************************
9950 Tool-bars
9951 ***********************************************************************/
9952
9953 #ifdef HAVE_WINDOW_SYSTEM
9954
9955 /* Where the mouse was last time we reported a mouse event. */
9956
9957 FRAME_PTR last_mouse_frame;
9958
9959 /* Tool-bar item index of the item on which a mouse button was pressed
9960 or -1. */
9961
9962 int last_tool_bar_item;
9963
9964
9965 static Lisp_Object
9966 update_tool_bar_unwind (Lisp_Object frame)
9967 {
9968 selected_frame = frame;
9969 return Qnil;
9970 }
9971
9972 /* Update the tool-bar item list for frame F. This has to be done
9973 before we start to fill in any display lines. Called from
9974 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9975 and restore it here. */
9976
9977 static void
9978 update_tool_bar (struct frame *f, int save_match_data)
9979 {
9980 #if defined (USE_GTK) || defined (HAVE_NS)
9981 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9982 #else
9983 int do_update = WINDOWP (f->tool_bar_window)
9984 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9985 #endif
9986
9987 if (do_update)
9988 {
9989 Lisp_Object window;
9990 struct window *w;
9991
9992 window = FRAME_SELECTED_WINDOW (f);
9993 w = XWINDOW (window);
9994
9995 /* If the user has switched buffers or windows, we need to
9996 recompute to reflect the new bindings. But we'll
9997 recompute when update_mode_lines is set too; that means
9998 that people can use force-mode-line-update to request
9999 that the menu bar be recomputed. The adverse effect on
10000 the rest of the redisplay algorithm is about the same as
10001 windows_or_buffers_changed anyway. */
10002 if (windows_or_buffers_changed
10003 || !NILP (w->update_mode_line)
10004 || update_mode_lines
10005 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10006 < BUF_MODIFF (XBUFFER (w->buffer)))
10007 != !NILP (w->last_had_star))
10008 || ((!NILP (Vtransient_mark_mode)
10009 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10010 != !NILP (w->region_showing)))
10011 {
10012 struct buffer *prev = current_buffer;
10013 int count = SPECPDL_INDEX ();
10014 Lisp_Object frame, new_tool_bar;
10015 int new_n_tool_bar;
10016 struct gcpro gcpro1;
10017
10018 /* Set current_buffer to the buffer of the selected
10019 window of the frame, so that we get the right local
10020 keymaps. */
10021 set_buffer_internal_1 (XBUFFER (w->buffer));
10022
10023 /* Save match data, if we must. */
10024 if (save_match_data)
10025 record_unwind_save_match_data ();
10026
10027 /* Make sure that we don't accidentally use bogus keymaps. */
10028 if (NILP (Voverriding_local_map_menu_flag))
10029 {
10030 specbind (Qoverriding_terminal_local_map, Qnil);
10031 specbind (Qoverriding_local_map, Qnil);
10032 }
10033
10034 GCPRO1 (new_tool_bar);
10035
10036 /* We must temporarily set the selected frame to this frame
10037 before calling tool_bar_items, because the calculation of
10038 the tool-bar keymap uses the selected frame (see
10039 `tool-bar-make-keymap' in tool-bar.el). */
10040 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10041 XSETFRAME (frame, f);
10042 selected_frame = frame;
10043
10044 /* Build desired tool-bar items from keymaps. */
10045 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10046 &new_n_tool_bar);
10047
10048 /* Redisplay the tool-bar if we changed it. */
10049 if (new_n_tool_bar != f->n_tool_bar_items
10050 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10051 {
10052 /* Redisplay that happens asynchronously due to an expose event
10053 may access f->tool_bar_items. Make sure we update both
10054 variables within BLOCK_INPUT so no such event interrupts. */
10055 BLOCK_INPUT;
10056 f->tool_bar_items = new_tool_bar;
10057 f->n_tool_bar_items = new_n_tool_bar;
10058 w->update_mode_line = Qt;
10059 UNBLOCK_INPUT;
10060 }
10061
10062 UNGCPRO;
10063
10064 unbind_to (count, Qnil);
10065 set_buffer_internal_1 (prev);
10066 }
10067 }
10068 }
10069
10070
10071 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10072 F's desired tool-bar contents. F->tool_bar_items must have
10073 been set up previously by calling prepare_menu_bars. */
10074
10075 static void
10076 build_desired_tool_bar_string (struct frame *f)
10077 {
10078 int i, size, size_needed;
10079 struct gcpro gcpro1, gcpro2, gcpro3;
10080 Lisp_Object image, plist, props;
10081
10082 image = plist = props = Qnil;
10083 GCPRO3 (image, plist, props);
10084
10085 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10086 Otherwise, make a new string. */
10087
10088 /* The size of the string we might be able to reuse. */
10089 size = (STRINGP (f->desired_tool_bar_string)
10090 ? SCHARS (f->desired_tool_bar_string)
10091 : 0);
10092
10093 /* We need one space in the string for each image. */
10094 size_needed = f->n_tool_bar_items;
10095
10096 /* Reuse f->desired_tool_bar_string, if possible. */
10097 if (size < size_needed || NILP (f->desired_tool_bar_string))
10098 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10099 make_number (' '));
10100 else
10101 {
10102 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10103 Fremove_text_properties (make_number (0), make_number (size),
10104 props, f->desired_tool_bar_string);
10105 }
10106
10107 /* Put a `display' property on the string for the images to display,
10108 put a `menu_item' property on tool-bar items with a value that
10109 is the index of the item in F's tool-bar item vector. */
10110 for (i = 0; i < f->n_tool_bar_items; ++i)
10111 {
10112 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10113
10114 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10115 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10116 int hmargin, vmargin, relief, idx, end;
10117
10118 /* If image is a vector, choose the image according to the
10119 button state. */
10120 image = PROP (TOOL_BAR_ITEM_IMAGES);
10121 if (VECTORP (image))
10122 {
10123 if (enabled_p)
10124 idx = (selected_p
10125 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10126 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10127 else
10128 idx = (selected_p
10129 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10130 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10131
10132 xassert (ASIZE (image) >= idx);
10133 image = AREF (image, idx);
10134 }
10135 else
10136 idx = -1;
10137
10138 /* Ignore invalid image specifications. */
10139 if (!valid_image_p (image))
10140 continue;
10141
10142 /* Display the tool-bar button pressed, or depressed. */
10143 plist = Fcopy_sequence (XCDR (image));
10144
10145 /* Compute margin and relief to draw. */
10146 relief = (tool_bar_button_relief >= 0
10147 ? tool_bar_button_relief
10148 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10149 hmargin = vmargin = relief;
10150
10151 if (INTEGERP (Vtool_bar_button_margin)
10152 && XINT (Vtool_bar_button_margin) > 0)
10153 {
10154 hmargin += XFASTINT (Vtool_bar_button_margin);
10155 vmargin += XFASTINT (Vtool_bar_button_margin);
10156 }
10157 else if (CONSP (Vtool_bar_button_margin))
10158 {
10159 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10160 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10161 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10162
10163 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10164 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10165 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10166 }
10167
10168 if (auto_raise_tool_bar_buttons_p)
10169 {
10170 /* Add a `:relief' property to the image spec if the item is
10171 selected. */
10172 if (selected_p)
10173 {
10174 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10175 hmargin -= relief;
10176 vmargin -= relief;
10177 }
10178 }
10179 else
10180 {
10181 /* If image is selected, display it pressed, i.e. with a
10182 negative relief. If it's not selected, display it with a
10183 raised relief. */
10184 plist = Fplist_put (plist, QCrelief,
10185 (selected_p
10186 ? make_number (-relief)
10187 : make_number (relief)));
10188 hmargin -= relief;
10189 vmargin -= relief;
10190 }
10191
10192 /* Put a margin around the image. */
10193 if (hmargin || vmargin)
10194 {
10195 if (hmargin == vmargin)
10196 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10197 else
10198 plist = Fplist_put (plist, QCmargin,
10199 Fcons (make_number (hmargin),
10200 make_number (vmargin)));
10201 }
10202
10203 /* If button is not enabled, and we don't have special images
10204 for the disabled state, make the image appear disabled by
10205 applying an appropriate algorithm to it. */
10206 if (!enabled_p && idx < 0)
10207 plist = Fplist_put (plist, QCconversion, Qdisabled);
10208
10209 /* Put a `display' text property on the string for the image to
10210 display. Put a `menu-item' property on the string that gives
10211 the start of this item's properties in the tool-bar items
10212 vector. */
10213 image = Fcons (Qimage, plist);
10214 props = list4 (Qdisplay, image,
10215 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10216
10217 /* Let the last image hide all remaining spaces in the tool bar
10218 string. The string can be longer than needed when we reuse a
10219 previous string. */
10220 if (i + 1 == f->n_tool_bar_items)
10221 end = SCHARS (f->desired_tool_bar_string);
10222 else
10223 end = i + 1;
10224 Fadd_text_properties (make_number (i), make_number (end),
10225 props, f->desired_tool_bar_string);
10226 #undef PROP
10227 }
10228
10229 UNGCPRO;
10230 }
10231
10232
10233 /* Display one line of the tool-bar of frame IT->f.
10234
10235 HEIGHT specifies the desired height of the tool-bar line.
10236 If the actual height of the glyph row is less than HEIGHT, the
10237 row's height is increased to HEIGHT, and the icons are centered
10238 vertically in the new height.
10239
10240 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10241 count a final empty row in case the tool-bar width exactly matches
10242 the window width.
10243 */
10244
10245 static void
10246 display_tool_bar_line (struct it *it, int height)
10247 {
10248 struct glyph_row *row = it->glyph_row;
10249 int max_x = it->last_visible_x;
10250 struct glyph *last;
10251
10252 prepare_desired_row (row);
10253 row->y = it->current_y;
10254
10255 /* Note that this isn't made use of if the face hasn't a box,
10256 so there's no need to check the face here. */
10257 it->start_of_box_run_p = 1;
10258
10259 while (it->current_x < max_x)
10260 {
10261 int x, n_glyphs_before, i, nglyphs;
10262 struct it it_before;
10263
10264 /* Get the next display element. */
10265 if (!get_next_display_element (it))
10266 {
10267 /* Don't count empty row if we are counting needed tool-bar lines. */
10268 if (height < 0 && !it->hpos)
10269 return;
10270 break;
10271 }
10272
10273 /* Produce glyphs. */
10274 n_glyphs_before = row->used[TEXT_AREA];
10275 it_before = *it;
10276
10277 PRODUCE_GLYPHS (it);
10278
10279 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10280 i = 0;
10281 x = it_before.current_x;
10282 while (i < nglyphs)
10283 {
10284 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10285
10286 if (x + glyph->pixel_width > max_x)
10287 {
10288 /* Glyph doesn't fit on line. Backtrack. */
10289 row->used[TEXT_AREA] = n_glyphs_before;
10290 *it = it_before;
10291 /* If this is the only glyph on this line, it will never fit on the
10292 tool-bar, so skip it. But ensure there is at least one glyph,
10293 so we don't accidentally disable the tool-bar. */
10294 if (n_glyphs_before == 0
10295 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10296 break;
10297 goto out;
10298 }
10299
10300 ++it->hpos;
10301 x += glyph->pixel_width;
10302 ++i;
10303 }
10304
10305 /* Stop at line ends. */
10306 if (ITERATOR_AT_END_OF_LINE_P (it))
10307 break;
10308
10309 set_iterator_to_next (it, 1);
10310 }
10311
10312 out:;
10313
10314 row->displays_text_p = row->used[TEXT_AREA] != 0;
10315
10316 /* Use default face for the border below the tool bar.
10317
10318 FIXME: When auto-resize-tool-bars is grow-only, there is
10319 no additional border below the possibly empty tool-bar lines.
10320 So to make the extra empty lines look "normal", we have to
10321 use the tool-bar face for the border too. */
10322 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10323 it->face_id = DEFAULT_FACE_ID;
10324
10325 extend_face_to_end_of_line (it);
10326 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10327 last->right_box_line_p = 1;
10328 if (last == row->glyphs[TEXT_AREA])
10329 last->left_box_line_p = 1;
10330
10331 /* Make line the desired height and center it vertically. */
10332 if ((height -= it->max_ascent + it->max_descent) > 0)
10333 {
10334 /* Don't add more than one line height. */
10335 height %= FRAME_LINE_HEIGHT (it->f);
10336 it->max_ascent += height / 2;
10337 it->max_descent += (height + 1) / 2;
10338 }
10339
10340 compute_line_metrics (it);
10341
10342 /* If line is empty, make it occupy the rest of the tool-bar. */
10343 if (!row->displays_text_p)
10344 {
10345 row->height = row->phys_height = it->last_visible_y - row->y;
10346 row->visible_height = row->height;
10347 row->ascent = row->phys_ascent = 0;
10348 row->extra_line_spacing = 0;
10349 }
10350
10351 row->full_width_p = 1;
10352 row->continued_p = 0;
10353 row->truncated_on_left_p = 0;
10354 row->truncated_on_right_p = 0;
10355
10356 it->current_x = it->hpos = 0;
10357 it->current_y += row->height;
10358 ++it->vpos;
10359 ++it->glyph_row;
10360 }
10361
10362
10363 /* Max tool-bar height. */
10364
10365 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10366 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10367
10368 /* Value is the number of screen lines needed to make all tool-bar
10369 items of frame F visible. The number of actual rows needed is
10370 returned in *N_ROWS if non-NULL. */
10371
10372 static int
10373 tool_bar_lines_needed (struct frame *f, int *n_rows)
10374 {
10375 struct window *w = XWINDOW (f->tool_bar_window);
10376 struct it it;
10377 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10378 the desired matrix, so use (unused) mode-line row as temporary row to
10379 avoid destroying the first tool-bar row. */
10380 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10381
10382 /* Initialize an iterator for iteration over
10383 F->desired_tool_bar_string in the tool-bar window of frame F. */
10384 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10385 it.first_visible_x = 0;
10386 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10387 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10388
10389 while (!ITERATOR_AT_END_P (&it))
10390 {
10391 clear_glyph_row (temp_row);
10392 it.glyph_row = temp_row;
10393 display_tool_bar_line (&it, -1);
10394 }
10395 clear_glyph_row (temp_row);
10396
10397 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10398 if (n_rows)
10399 *n_rows = it.vpos > 0 ? it.vpos : -1;
10400
10401 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10402 }
10403
10404
10405 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10406 0, 1, 0,
10407 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10408 (Lisp_Object frame)
10409 {
10410 struct frame *f;
10411 struct window *w;
10412 int nlines = 0;
10413
10414 if (NILP (frame))
10415 frame = selected_frame;
10416 else
10417 CHECK_FRAME (frame);
10418 f = XFRAME (frame);
10419
10420 if (WINDOWP (f->tool_bar_window)
10421 || (w = XWINDOW (f->tool_bar_window),
10422 WINDOW_TOTAL_LINES (w) > 0))
10423 {
10424 update_tool_bar (f, 1);
10425 if (f->n_tool_bar_items)
10426 {
10427 build_desired_tool_bar_string (f);
10428 nlines = tool_bar_lines_needed (f, NULL);
10429 }
10430 }
10431
10432 return make_number (nlines);
10433 }
10434
10435
10436 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10437 height should be changed. */
10438
10439 static int
10440 redisplay_tool_bar (struct frame *f)
10441 {
10442 struct window *w;
10443 struct it it;
10444 struct glyph_row *row;
10445
10446 #if defined (USE_GTK) || defined (HAVE_NS)
10447 if (FRAME_EXTERNAL_TOOL_BAR (f))
10448 update_frame_tool_bar (f);
10449 return 0;
10450 #endif
10451
10452 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10453 do anything. This means you must start with tool-bar-lines
10454 non-zero to get the auto-sizing effect. Or in other words, you
10455 can turn off tool-bars by specifying tool-bar-lines zero. */
10456 if (!WINDOWP (f->tool_bar_window)
10457 || (w = XWINDOW (f->tool_bar_window),
10458 WINDOW_TOTAL_LINES (w) == 0))
10459 return 0;
10460
10461 /* Set up an iterator for the tool-bar window. */
10462 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10463 it.first_visible_x = 0;
10464 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10465 row = it.glyph_row;
10466
10467 /* Build a string that represents the contents of the tool-bar. */
10468 build_desired_tool_bar_string (f);
10469 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10470
10471 if (f->n_tool_bar_rows == 0)
10472 {
10473 int nlines;
10474
10475 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10476 nlines != WINDOW_TOTAL_LINES (w)))
10477 {
10478 Lisp_Object frame;
10479 int old_height = WINDOW_TOTAL_LINES (w);
10480
10481 XSETFRAME (frame, f);
10482 Fmodify_frame_parameters (frame,
10483 Fcons (Fcons (Qtool_bar_lines,
10484 make_number (nlines)),
10485 Qnil));
10486 if (WINDOW_TOTAL_LINES (w) != old_height)
10487 {
10488 clear_glyph_matrix (w->desired_matrix);
10489 fonts_changed_p = 1;
10490 return 1;
10491 }
10492 }
10493 }
10494
10495 /* Display as many lines as needed to display all tool-bar items. */
10496
10497 if (f->n_tool_bar_rows > 0)
10498 {
10499 int border, rows, height, extra;
10500
10501 if (INTEGERP (Vtool_bar_border))
10502 border = XINT (Vtool_bar_border);
10503 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10504 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10505 else if (EQ (Vtool_bar_border, Qborder_width))
10506 border = f->border_width;
10507 else
10508 border = 0;
10509 if (border < 0)
10510 border = 0;
10511
10512 rows = f->n_tool_bar_rows;
10513 height = max (1, (it.last_visible_y - border) / rows);
10514 extra = it.last_visible_y - border - height * rows;
10515
10516 while (it.current_y < it.last_visible_y)
10517 {
10518 int h = 0;
10519 if (extra > 0 && rows-- > 0)
10520 {
10521 h = (extra + rows - 1) / rows;
10522 extra -= h;
10523 }
10524 display_tool_bar_line (&it, height + h);
10525 }
10526 }
10527 else
10528 {
10529 while (it.current_y < it.last_visible_y)
10530 display_tool_bar_line (&it, 0);
10531 }
10532
10533 /* It doesn't make much sense to try scrolling in the tool-bar
10534 window, so don't do it. */
10535 w->desired_matrix->no_scrolling_p = 1;
10536 w->must_be_updated_p = 1;
10537
10538 if (!NILP (Vauto_resize_tool_bars))
10539 {
10540 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10541 int change_height_p = 0;
10542
10543 /* If we couldn't display everything, change the tool-bar's
10544 height if there is room for more. */
10545 if (IT_STRING_CHARPOS (it) < it.end_charpos
10546 && it.current_y < max_tool_bar_height)
10547 change_height_p = 1;
10548
10549 row = it.glyph_row - 1;
10550
10551 /* If there are blank lines at the end, except for a partially
10552 visible blank line at the end that is smaller than
10553 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10554 if (!row->displays_text_p
10555 && row->height >= FRAME_LINE_HEIGHT (f))
10556 change_height_p = 1;
10557
10558 /* If row displays tool-bar items, but is partially visible,
10559 change the tool-bar's height. */
10560 if (row->displays_text_p
10561 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10562 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10563 change_height_p = 1;
10564
10565 /* Resize windows as needed by changing the `tool-bar-lines'
10566 frame parameter. */
10567 if (change_height_p)
10568 {
10569 Lisp_Object frame;
10570 int old_height = WINDOW_TOTAL_LINES (w);
10571 int nrows;
10572 int nlines = tool_bar_lines_needed (f, &nrows);
10573
10574 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10575 && !f->minimize_tool_bar_window_p)
10576 ? (nlines > old_height)
10577 : (nlines != old_height));
10578 f->minimize_tool_bar_window_p = 0;
10579
10580 if (change_height_p)
10581 {
10582 XSETFRAME (frame, f);
10583 Fmodify_frame_parameters (frame,
10584 Fcons (Fcons (Qtool_bar_lines,
10585 make_number (nlines)),
10586 Qnil));
10587 if (WINDOW_TOTAL_LINES (w) != old_height)
10588 {
10589 clear_glyph_matrix (w->desired_matrix);
10590 f->n_tool_bar_rows = nrows;
10591 fonts_changed_p = 1;
10592 return 1;
10593 }
10594 }
10595 }
10596 }
10597
10598 f->minimize_tool_bar_window_p = 0;
10599 return 0;
10600 }
10601
10602
10603 /* Get information about the tool-bar item which is displayed in GLYPH
10604 on frame F. Return in *PROP_IDX the index where tool-bar item
10605 properties start in F->tool_bar_items. Value is zero if
10606 GLYPH doesn't display a tool-bar item. */
10607
10608 static int
10609 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10610 {
10611 Lisp_Object prop;
10612 int success_p;
10613 int charpos;
10614
10615 /* This function can be called asynchronously, which means we must
10616 exclude any possibility that Fget_text_property signals an
10617 error. */
10618 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10619 charpos = max (0, charpos);
10620
10621 /* Get the text property `menu-item' at pos. The value of that
10622 property is the start index of this item's properties in
10623 F->tool_bar_items. */
10624 prop = Fget_text_property (make_number (charpos),
10625 Qmenu_item, f->current_tool_bar_string);
10626 if (INTEGERP (prop))
10627 {
10628 *prop_idx = XINT (prop);
10629 success_p = 1;
10630 }
10631 else
10632 success_p = 0;
10633
10634 return success_p;
10635 }
10636
10637 \f
10638 /* Get information about the tool-bar item at position X/Y on frame F.
10639 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10640 the current matrix of the tool-bar window of F, or NULL if not
10641 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10642 item in F->tool_bar_items. Value is
10643
10644 -1 if X/Y is not on a tool-bar item
10645 0 if X/Y is on the same item that was highlighted before.
10646 1 otherwise. */
10647
10648 static int
10649 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10650 int *hpos, int *vpos, int *prop_idx)
10651 {
10652 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10653 struct window *w = XWINDOW (f->tool_bar_window);
10654 int area;
10655
10656 /* Find the glyph under X/Y. */
10657 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10658 if (*glyph == NULL)
10659 return -1;
10660
10661 /* Get the start of this tool-bar item's properties in
10662 f->tool_bar_items. */
10663 if (!tool_bar_item_info (f, *glyph, prop_idx))
10664 return -1;
10665
10666 /* Is mouse on the highlighted item? */
10667 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10668 && *vpos >= hlinfo->mouse_face_beg_row
10669 && *vpos <= hlinfo->mouse_face_end_row
10670 && (*vpos > hlinfo->mouse_face_beg_row
10671 || *hpos >= hlinfo->mouse_face_beg_col)
10672 && (*vpos < hlinfo->mouse_face_end_row
10673 || *hpos < hlinfo->mouse_face_end_col
10674 || hlinfo->mouse_face_past_end))
10675 return 0;
10676
10677 return 1;
10678 }
10679
10680
10681 /* EXPORT:
10682 Handle mouse button event on the tool-bar of frame F, at
10683 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10684 0 for button release. MODIFIERS is event modifiers for button
10685 release. */
10686
10687 void
10688 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10689 unsigned int modifiers)
10690 {
10691 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10692 struct window *w = XWINDOW (f->tool_bar_window);
10693 int hpos, vpos, prop_idx;
10694 struct glyph *glyph;
10695 Lisp_Object enabled_p;
10696
10697 /* If not on the highlighted tool-bar item, return. */
10698 frame_to_window_pixel_xy (w, &x, &y);
10699 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10700 return;
10701
10702 /* If item is disabled, do nothing. */
10703 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10704 if (NILP (enabled_p))
10705 return;
10706
10707 if (down_p)
10708 {
10709 /* Show item in pressed state. */
10710 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10711 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10712 last_tool_bar_item = prop_idx;
10713 }
10714 else
10715 {
10716 Lisp_Object key, frame;
10717 struct input_event event;
10718 EVENT_INIT (event);
10719
10720 /* Show item in released state. */
10721 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10722 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10723
10724 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10725
10726 XSETFRAME (frame, f);
10727 event.kind = TOOL_BAR_EVENT;
10728 event.frame_or_window = frame;
10729 event.arg = frame;
10730 kbd_buffer_store_event (&event);
10731
10732 event.kind = TOOL_BAR_EVENT;
10733 event.frame_or_window = frame;
10734 event.arg = key;
10735 event.modifiers = modifiers;
10736 kbd_buffer_store_event (&event);
10737 last_tool_bar_item = -1;
10738 }
10739 }
10740
10741
10742 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10743 tool-bar window-relative coordinates X/Y. Called from
10744 note_mouse_highlight. */
10745
10746 static void
10747 note_tool_bar_highlight (struct frame *f, int x, int y)
10748 {
10749 Lisp_Object window = f->tool_bar_window;
10750 struct window *w = XWINDOW (window);
10751 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10752 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10753 int hpos, vpos;
10754 struct glyph *glyph;
10755 struct glyph_row *row;
10756 int i;
10757 Lisp_Object enabled_p;
10758 int prop_idx;
10759 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10760 int mouse_down_p, rc;
10761
10762 /* Function note_mouse_highlight is called with negative X/Y
10763 values when mouse moves outside of the frame. */
10764 if (x <= 0 || y <= 0)
10765 {
10766 clear_mouse_face (hlinfo);
10767 return;
10768 }
10769
10770 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10771 if (rc < 0)
10772 {
10773 /* Not on tool-bar item. */
10774 clear_mouse_face (hlinfo);
10775 return;
10776 }
10777 else if (rc == 0)
10778 /* On same tool-bar item as before. */
10779 goto set_help_echo;
10780
10781 clear_mouse_face (hlinfo);
10782
10783 /* Mouse is down, but on different tool-bar item? */
10784 mouse_down_p = (dpyinfo->grabbed
10785 && f == last_mouse_frame
10786 && FRAME_LIVE_P (f));
10787 if (mouse_down_p
10788 && last_tool_bar_item != prop_idx)
10789 return;
10790
10791 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10792 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10793
10794 /* If tool-bar item is not enabled, don't highlight it. */
10795 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10796 if (!NILP (enabled_p))
10797 {
10798 /* Compute the x-position of the glyph. In front and past the
10799 image is a space. We include this in the highlighted area. */
10800 row = MATRIX_ROW (w->current_matrix, vpos);
10801 for (i = x = 0; i < hpos; ++i)
10802 x += row->glyphs[TEXT_AREA][i].pixel_width;
10803
10804 /* Record this as the current active region. */
10805 hlinfo->mouse_face_beg_col = hpos;
10806 hlinfo->mouse_face_beg_row = vpos;
10807 hlinfo->mouse_face_beg_x = x;
10808 hlinfo->mouse_face_beg_y = row->y;
10809 hlinfo->mouse_face_past_end = 0;
10810
10811 hlinfo->mouse_face_end_col = hpos + 1;
10812 hlinfo->mouse_face_end_row = vpos;
10813 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10814 hlinfo->mouse_face_end_y = row->y;
10815 hlinfo->mouse_face_window = window;
10816 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10817
10818 /* Display it as active. */
10819 show_mouse_face (hlinfo, draw);
10820 hlinfo->mouse_face_image_state = draw;
10821 }
10822
10823 set_help_echo:
10824
10825 /* Set help_echo_string to a help string to display for this tool-bar item.
10826 XTread_socket does the rest. */
10827 help_echo_object = help_echo_window = Qnil;
10828 help_echo_pos = -1;
10829 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10830 if (NILP (help_echo_string))
10831 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10832 }
10833
10834 #endif /* HAVE_WINDOW_SYSTEM */
10835
10836
10837 \f
10838 /************************************************************************
10839 Horizontal scrolling
10840 ************************************************************************/
10841
10842 static int hscroll_window_tree (Lisp_Object);
10843 static int hscroll_windows (Lisp_Object);
10844
10845 /* For all leaf windows in the window tree rooted at WINDOW, set their
10846 hscroll value so that PT is (i) visible in the window, and (ii) so
10847 that it is not within a certain margin at the window's left and
10848 right border. Value is non-zero if any window's hscroll has been
10849 changed. */
10850
10851 static int
10852 hscroll_window_tree (Lisp_Object window)
10853 {
10854 int hscrolled_p = 0;
10855 int hscroll_relative_p = FLOATP (Vhscroll_step);
10856 int hscroll_step_abs = 0;
10857 double hscroll_step_rel = 0;
10858
10859 if (hscroll_relative_p)
10860 {
10861 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10862 if (hscroll_step_rel < 0)
10863 {
10864 hscroll_relative_p = 0;
10865 hscroll_step_abs = 0;
10866 }
10867 }
10868 else if (INTEGERP (Vhscroll_step))
10869 {
10870 hscroll_step_abs = XINT (Vhscroll_step);
10871 if (hscroll_step_abs < 0)
10872 hscroll_step_abs = 0;
10873 }
10874 else
10875 hscroll_step_abs = 0;
10876
10877 while (WINDOWP (window))
10878 {
10879 struct window *w = XWINDOW (window);
10880
10881 if (WINDOWP (w->hchild))
10882 hscrolled_p |= hscroll_window_tree (w->hchild);
10883 else if (WINDOWP (w->vchild))
10884 hscrolled_p |= hscroll_window_tree (w->vchild);
10885 else if (w->cursor.vpos >= 0)
10886 {
10887 int h_margin;
10888 int text_area_width;
10889 struct glyph_row *current_cursor_row
10890 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10891 struct glyph_row *desired_cursor_row
10892 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10893 struct glyph_row *cursor_row
10894 = (desired_cursor_row->enabled_p
10895 ? desired_cursor_row
10896 : current_cursor_row);
10897
10898 text_area_width = window_box_width (w, TEXT_AREA);
10899
10900 /* Scroll when cursor is inside this scroll margin. */
10901 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10902
10903 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10904 && ((XFASTINT (w->hscroll)
10905 && w->cursor.x <= h_margin)
10906 || (cursor_row->enabled_p
10907 && cursor_row->truncated_on_right_p
10908 && (w->cursor.x >= text_area_width - h_margin))))
10909 {
10910 struct it it;
10911 int hscroll;
10912 struct buffer *saved_current_buffer;
10913 EMACS_INT pt;
10914 int wanted_x;
10915
10916 /* Find point in a display of infinite width. */
10917 saved_current_buffer = current_buffer;
10918 current_buffer = XBUFFER (w->buffer);
10919
10920 if (w == XWINDOW (selected_window))
10921 pt = BUF_PT (current_buffer);
10922 else
10923 {
10924 pt = marker_position (w->pointm);
10925 pt = max (BEGV, pt);
10926 pt = min (ZV, pt);
10927 }
10928
10929 /* Move iterator to pt starting at cursor_row->start in
10930 a line with infinite width. */
10931 init_to_row_start (&it, w, cursor_row);
10932 it.last_visible_x = INFINITY;
10933 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10934 current_buffer = saved_current_buffer;
10935
10936 /* Position cursor in window. */
10937 if (!hscroll_relative_p && hscroll_step_abs == 0)
10938 hscroll = max (0, (it.current_x
10939 - (ITERATOR_AT_END_OF_LINE_P (&it)
10940 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10941 : (text_area_width / 2))))
10942 / FRAME_COLUMN_WIDTH (it.f);
10943 else if (w->cursor.x >= text_area_width - h_margin)
10944 {
10945 if (hscroll_relative_p)
10946 wanted_x = text_area_width * (1 - hscroll_step_rel)
10947 - h_margin;
10948 else
10949 wanted_x = text_area_width
10950 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10951 - h_margin;
10952 hscroll
10953 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10954 }
10955 else
10956 {
10957 if (hscroll_relative_p)
10958 wanted_x = text_area_width * hscroll_step_rel
10959 + h_margin;
10960 else
10961 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10962 + h_margin;
10963 hscroll
10964 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10965 }
10966 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10967
10968 /* Don't call Fset_window_hscroll if value hasn't
10969 changed because it will prevent redisplay
10970 optimizations. */
10971 if (XFASTINT (w->hscroll) != hscroll)
10972 {
10973 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10974 w->hscroll = make_number (hscroll);
10975 hscrolled_p = 1;
10976 }
10977 }
10978 }
10979
10980 window = w->next;
10981 }
10982
10983 /* Value is non-zero if hscroll of any leaf window has been changed. */
10984 return hscrolled_p;
10985 }
10986
10987
10988 /* Set hscroll so that cursor is visible and not inside horizontal
10989 scroll margins for all windows in the tree rooted at WINDOW. See
10990 also hscroll_window_tree above. Value is non-zero if any window's
10991 hscroll has been changed. If it has, desired matrices on the frame
10992 of WINDOW are cleared. */
10993
10994 static int
10995 hscroll_windows (Lisp_Object window)
10996 {
10997 int hscrolled_p = hscroll_window_tree (window);
10998 if (hscrolled_p)
10999 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11000 return hscrolled_p;
11001 }
11002
11003
11004 \f
11005 /************************************************************************
11006 Redisplay
11007 ************************************************************************/
11008
11009 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11010 to a non-zero value. This is sometimes handy to have in a debugger
11011 session. */
11012
11013 #if GLYPH_DEBUG
11014
11015 /* First and last unchanged row for try_window_id. */
11016
11017 int debug_first_unchanged_at_end_vpos;
11018 int debug_last_unchanged_at_beg_vpos;
11019
11020 /* Delta vpos and y. */
11021
11022 int debug_dvpos, debug_dy;
11023
11024 /* Delta in characters and bytes for try_window_id. */
11025
11026 EMACS_INT debug_delta, debug_delta_bytes;
11027
11028 /* Values of window_end_pos and window_end_vpos at the end of
11029 try_window_id. */
11030
11031 EMACS_INT debug_end_vpos;
11032
11033 /* Append a string to W->desired_matrix->method. FMT is a printf
11034 format string. A1...A9 are a supplement for a variable-length
11035 argument list. If trace_redisplay_p is non-zero also printf the
11036 resulting string to stderr. */
11037
11038 static void
11039 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11040 struct window *w;
11041 char *fmt;
11042 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11043 {
11044 char buffer[512];
11045 char *method = w->desired_matrix->method;
11046 int len = strlen (method);
11047 int size = sizeof w->desired_matrix->method;
11048 int remaining = size - len - 1;
11049
11050 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11051 if (len && remaining)
11052 {
11053 method[len] = '|';
11054 --remaining, ++len;
11055 }
11056
11057 strncpy (method + len, buffer, remaining);
11058
11059 if (trace_redisplay_p)
11060 fprintf (stderr, "%p (%s): %s\n",
11061 w,
11062 ((BUFFERP (w->buffer)
11063 && STRINGP (XBUFFER (w->buffer)->name))
11064 ? SSDATA (XBUFFER (w->buffer)->name)
11065 : "no buffer"),
11066 buffer);
11067 }
11068
11069 #endif /* GLYPH_DEBUG */
11070
11071
11072 /* Value is non-zero if all changes in window W, which displays
11073 current_buffer, are in the text between START and END. START is a
11074 buffer position, END is given as a distance from Z. Used in
11075 redisplay_internal for display optimization. */
11076
11077 static INLINE int
11078 text_outside_line_unchanged_p (struct window *w,
11079 EMACS_INT start, EMACS_INT end)
11080 {
11081 int unchanged_p = 1;
11082
11083 /* If text or overlays have changed, see where. */
11084 if (XFASTINT (w->last_modified) < MODIFF
11085 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11086 {
11087 /* Gap in the line? */
11088 if (GPT < start || Z - GPT < end)
11089 unchanged_p = 0;
11090
11091 /* Changes start in front of the line, or end after it? */
11092 if (unchanged_p
11093 && (BEG_UNCHANGED < start - 1
11094 || END_UNCHANGED < end))
11095 unchanged_p = 0;
11096
11097 /* If selective display, can't optimize if changes start at the
11098 beginning of the line. */
11099 if (unchanged_p
11100 && INTEGERP (BVAR (current_buffer, selective_display))
11101 && XINT (BVAR (current_buffer, selective_display)) > 0
11102 && (BEG_UNCHANGED < start || GPT <= start))
11103 unchanged_p = 0;
11104
11105 /* If there are overlays at the start or end of the line, these
11106 may have overlay strings with newlines in them. A change at
11107 START, for instance, may actually concern the display of such
11108 overlay strings as well, and they are displayed on different
11109 lines. So, quickly rule out this case. (For the future, it
11110 might be desirable to implement something more telling than
11111 just BEG/END_UNCHANGED.) */
11112 if (unchanged_p)
11113 {
11114 if (BEG + BEG_UNCHANGED == start
11115 && overlay_touches_p (start))
11116 unchanged_p = 0;
11117 if (END_UNCHANGED == end
11118 && overlay_touches_p (Z - end))
11119 unchanged_p = 0;
11120 }
11121
11122 /* Under bidi reordering, adding or deleting a character in the
11123 beginning of a paragraph, before the first strong directional
11124 character, can change the base direction of the paragraph (unless
11125 the buffer specifies a fixed paragraph direction), which will
11126 require to redisplay the whole paragraph. It might be worthwhile
11127 to find the paragraph limits and widen the range of redisplayed
11128 lines to that, but for now just give up this optimization. */
11129 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11130 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11131 unchanged_p = 0;
11132 }
11133
11134 return unchanged_p;
11135 }
11136
11137
11138 /* Do a frame update, taking possible shortcuts into account. This is
11139 the main external entry point for redisplay.
11140
11141 If the last redisplay displayed an echo area message and that message
11142 is no longer requested, we clear the echo area or bring back the
11143 mini-buffer if that is in use. */
11144
11145 void
11146 redisplay (void)
11147 {
11148 redisplay_internal (0);
11149 }
11150
11151
11152 static Lisp_Object
11153 overlay_arrow_string_or_property (Lisp_Object var)
11154 {
11155 Lisp_Object val;
11156
11157 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11158 return val;
11159
11160 return Voverlay_arrow_string;
11161 }
11162
11163 /* Return 1 if there are any overlay-arrows in current_buffer. */
11164 static int
11165 overlay_arrow_in_current_buffer_p (void)
11166 {
11167 Lisp_Object vlist;
11168
11169 for (vlist = Voverlay_arrow_variable_list;
11170 CONSP (vlist);
11171 vlist = XCDR (vlist))
11172 {
11173 Lisp_Object var = XCAR (vlist);
11174 Lisp_Object val;
11175
11176 if (!SYMBOLP (var))
11177 continue;
11178 val = find_symbol_value (var);
11179 if (MARKERP (val)
11180 && current_buffer == XMARKER (val)->buffer)
11181 return 1;
11182 }
11183 return 0;
11184 }
11185
11186
11187 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11188 has changed. */
11189
11190 static int
11191 overlay_arrows_changed_p (void)
11192 {
11193 Lisp_Object vlist;
11194
11195 for (vlist = Voverlay_arrow_variable_list;
11196 CONSP (vlist);
11197 vlist = XCDR (vlist))
11198 {
11199 Lisp_Object var = XCAR (vlist);
11200 Lisp_Object val, pstr;
11201
11202 if (!SYMBOLP (var))
11203 continue;
11204 val = find_symbol_value (var);
11205 if (!MARKERP (val))
11206 continue;
11207 if (! EQ (COERCE_MARKER (val),
11208 Fget (var, Qlast_arrow_position))
11209 || ! (pstr = overlay_arrow_string_or_property (var),
11210 EQ (pstr, Fget (var, Qlast_arrow_string))))
11211 return 1;
11212 }
11213 return 0;
11214 }
11215
11216 /* Mark overlay arrows to be updated on next redisplay. */
11217
11218 static void
11219 update_overlay_arrows (int up_to_date)
11220 {
11221 Lisp_Object vlist;
11222
11223 for (vlist = Voverlay_arrow_variable_list;
11224 CONSP (vlist);
11225 vlist = XCDR (vlist))
11226 {
11227 Lisp_Object var = XCAR (vlist);
11228
11229 if (!SYMBOLP (var))
11230 continue;
11231
11232 if (up_to_date > 0)
11233 {
11234 Lisp_Object val = find_symbol_value (var);
11235 Fput (var, Qlast_arrow_position,
11236 COERCE_MARKER (val));
11237 Fput (var, Qlast_arrow_string,
11238 overlay_arrow_string_or_property (var));
11239 }
11240 else if (up_to_date < 0
11241 || !NILP (Fget (var, Qlast_arrow_position)))
11242 {
11243 Fput (var, Qlast_arrow_position, Qt);
11244 Fput (var, Qlast_arrow_string, Qt);
11245 }
11246 }
11247 }
11248
11249
11250 /* Return overlay arrow string to display at row.
11251 Return integer (bitmap number) for arrow bitmap in left fringe.
11252 Return nil if no overlay arrow. */
11253
11254 static Lisp_Object
11255 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11256 {
11257 Lisp_Object vlist;
11258
11259 for (vlist = Voverlay_arrow_variable_list;
11260 CONSP (vlist);
11261 vlist = XCDR (vlist))
11262 {
11263 Lisp_Object var = XCAR (vlist);
11264 Lisp_Object val;
11265
11266 if (!SYMBOLP (var))
11267 continue;
11268
11269 val = find_symbol_value (var);
11270
11271 if (MARKERP (val)
11272 && current_buffer == XMARKER (val)->buffer
11273 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11274 {
11275 if (FRAME_WINDOW_P (it->f)
11276 /* FIXME: if ROW->reversed_p is set, this should test
11277 the right fringe, not the left one. */
11278 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11279 {
11280 #ifdef HAVE_WINDOW_SYSTEM
11281 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11282 {
11283 int fringe_bitmap;
11284 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11285 return make_number (fringe_bitmap);
11286 }
11287 #endif
11288 return make_number (-1); /* Use default arrow bitmap */
11289 }
11290 return overlay_arrow_string_or_property (var);
11291 }
11292 }
11293
11294 return Qnil;
11295 }
11296
11297 /* Return 1 if point moved out of or into a composition. Otherwise
11298 return 0. PREV_BUF and PREV_PT are the last point buffer and
11299 position. BUF and PT are the current point buffer and position. */
11300
11301 int
11302 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11303 struct buffer *buf, EMACS_INT pt)
11304 {
11305 EMACS_INT start, end;
11306 Lisp_Object prop;
11307 Lisp_Object buffer;
11308
11309 XSETBUFFER (buffer, buf);
11310 /* Check a composition at the last point if point moved within the
11311 same buffer. */
11312 if (prev_buf == buf)
11313 {
11314 if (prev_pt == pt)
11315 /* Point didn't move. */
11316 return 0;
11317
11318 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11319 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11320 && COMPOSITION_VALID_P (start, end, prop)
11321 && start < prev_pt && end > prev_pt)
11322 /* The last point was within the composition. Return 1 iff
11323 point moved out of the composition. */
11324 return (pt <= start || pt >= end);
11325 }
11326
11327 /* Check a composition at the current point. */
11328 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11329 && find_composition (pt, -1, &start, &end, &prop, buffer)
11330 && COMPOSITION_VALID_P (start, end, prop)
11331 && start < pt && end > pt);
11332 }
11333
11334
11335 /* Reconsider the setting of B->clip_changed which is displayed
11336 in window W. */
11337
11338 static INLINE void
11339 reconsider_clip_changes (struct window *w, struct buffer *b)
11340 {
11341 if (b->clip_changed
11342 && !NILP (w->window_end_valid)
11343 && w->current_matrix->buffer == b
11344 && w->current_matrix->zv == BUF_ZV (b)
11345 && w->current_matrix->begv == BUF_BEGV (b))
11346 b->clip_changed = 0;
11347
11348 /* If display wasn't paused, and W is not a tool bar window, see if
11349 point has been moved into or out of a composition. In that case,
11350 we set b->clip_changed to 1 to force updating the screen. If
11351 b->clip_changed has already been set to 1, we can skip this
11352 check. */
11353 if (!b->clip_changed
11354 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11355 {
11356 EMACS_INT pt;
11357
11358 if (w == XWINDOW (selected_window))
11359 pt = BUF_PT (current_buffer);
11360 else
11361 pt = marker_position (w->pointm);
11362
11363 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11364 || pt != XINT (w->last_point))
11365 && check_point_in_composition (w->current_matrix->buffer,
11366 XINT (w->last_point),
11367 XBUFFER (w->buffer), pt))
11368 b->clip_changed = 1;
11369 }
11370 }
11371 \f
11372
11373 /* Select FRAME to forward the values of frame-local variables into C
11374 variables so that the redisplay routines can access those values
11375 directly. */
11376
11377 static void
11378 select_frame_for_redisplay (Lisp_Object frame)
11379 {
11380 Lisp_Object tail, tem;
11381 Lisp_Object old = selected_frame;
11382 struct Lisp_Symbol *sym;
11383
11384 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11385
11386 selected_frame = frame;
11387
11388 do {
11389 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11390 if (CONSP (XCAR (tail))
11391 && (tem = XCAR (XCAR (tail)),
11392 SYMBOLP (tem))
11393 && (sym = indirect_variable (XSYMBOL (tem)),
11394 sym->redirect == SYMBOL_LOCALIZED)
11395 && sym->val.blv->frame_local)
11396 /* Use find_symbol_value rather than Fsymbol_value
11397 to avoid an error if it is void. */
11398 find_symbol_value (tem);
11399 } while (!EQ (frame, old) && (frame = old, 1));
11400 }
11401
11402
11403 #define STOP_POLLING \
11404 do { if (! polling_stopped_here) stop_polling (); \
11405 polling_stopped_here = 1; } while (0)
11406
11407 #define RESUME_POLLING \
11408 do { if (polling_stopped_here) start_polling (); \
11409 polling_stopped_here = 0; } while (0)
11410
11411
11412 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11413 response to any user action; therefore, we should preserve the echo
11414 area. (Actually, our caller does that job.) Perhaps in the future
11415 avoid recentering windows if it is not necessary; currently that
11416 causes some problems. */
11417
11418 static void
11419 redisplay_internal (int preserve_echo_area)
11420 {
11421 struct window *w = XWINDOW (selected_window);
11422 struct window *sw;
11423 struct frame *fr;
11424 int pending;
11425 int must_finish = 0;
11426 struct text_pos tlbufpos, tlendpos;
11427 int number_of_visible_frames;
11428 int count, count1;
11429 struct frame *sf;
11430 int polling_stopped_here = 0;
11431 Lisp_Object old_frame = selected_frame;
11432
11433 /* Non-zero means redisplay has to consider all windows on all
11434 frames. Zero means, only selected_window is considered. */
11435 int consider_all_windows_p;
11436
11437 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11438
11439 /* No redisplay if running in batch mode or frame is not yet fully
11440 initialized, or redisplay is explicitly turned off by setting
11441 Vinhibit_redisplay. */
11442 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11443 || !NILP (Vinhibit_redisplay))
11444 return;
11445
11446 /* Don't examine these until after testing Vinhibit_redisplay.
11447 When Emacs is shutting down, perhaps because its connection to
11448 X has dropped, we should not look at them at all. */
11449 fr = XFRAME (w->frame);
11450 sf = SELECTED_FRAME ();
11451
11452 if (!fr->glyphs_initialized_p)
11453 return;
11454
11455 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11456 if (popup_activated ())
11457 return;
11458 #endif
11459
11460 /* I don't think this happens but let's be paranoid. */
11461 if (redisplaying_p)
11462 return;
11463
11464 /* Record a function that resets redisplaying_p to its old value
11465 when we leave this function. */
11466 count = SPECPDL_INDEX ();
11467 record_unwind_protect (unwind_redisplay,
11468 Fcons (make_number (redisplaying_p), selected_frame));
11469 ++redisplaying_p;
11470 specbind (Qinhibit_free_realized_faces, Qnil);
11471
11472 {
11473 Lisp_Object tail, frame;
11474
11475 FOR_EACH_FRAME (tail, frame)
11476 {
11477 struct frame *f = XFRAME (frame);
11478 f->already_hscrolled_p = 0;
11479 }
11480 }
11481
11482 retry:
11483 /* Remember the currently selected window. */
11484 sw = w;
11485
11486 if (!EQ (old_frame, selected_frame)
11487 && FRAME_LIVE_P (XFRAME (old_frame)))
11488 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11489 selected_frame and selected_window to be temporarily out-of-sync so
11490 when we come back here via `goto retry', we need to resync because we
11491 may need to run Elisp code (via prepare_menu_bars). */
11492 select_frame_for_redisplay (old_frame);
11493
11494 pending = 0;
11495 reconsider_clip_changes (w, current_buffer);
11496 last_escape_glyph_frame = NULL;
11497 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11498 last_glyphless_glyph_frame = NULL;
11499 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11500
11501 /* If new fonts have been loaded that make a glyph matrix adjustment
11502 necessary, do it. */
11503 if (fonts_changed_p)
11504 {
11505 adjust_glyphs (NULL);
11506 ++windows_or_buffers_changed;
11507 fonts_changed_p = 0;
11508 }
11509
11510 /* If face_change_count is non-zero, init_iterator will free all
11511 realized faces, which includes the faces referenced from current
11512 matrices. So, we can't reuse current matrices in this case. */
11513 if (face_change_count)
11514 ++windows_or_buffers_changed;
11515
11516 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11517 && FRAME_TTY (sf)->previous_frame != sf)
11518 {
11519 /* Since frames on a single ASCII terminal share the same
11520 display area, displaying a different frame means redisplay
11521 the whole thing. */
11522 windows_or_buffers_changed++;
11523 SET_FRAME_GARBAGED (sf);
11524 #ifndef DOS_NT
11525 set_tty_color_mode (FRAME_TTY (sf), sf);
11526 #endif
11527 FRAME_TTY (sf)->previous_frame = sf;
11528 }
11529
11530 /* Set the visible flags for all frames. Do this before checking
11531 for resized or garbaged frames; they want to know if their frames
11532 are visible. See the comment in frame.h for
11533 FRAME_SAMPLE_VISIBILITY. */
11534 {
11535 Lisp_Object tail, frame;
11536
11537 number_of_visible_frames = 0;
11538
11539 FOR_EACH_FRAME (tail, frame)
11540 {
11541 struct frame *f = XFRAME (frame);
11542
11543 FRAME_SAMPLE_VISIBILITY (f);
11544 if (FRAME_VISIBLE_P (f))
11545 ++number_of_visible_frames;
11546 clear_desired_matrices (f);
11547 }
11548 }
11549
11550 /* Notice any pending interrupt request to change frame size. */
11551 do_pending_window_change (1);
11552
11553 /* do_pending_window_change could change the selected_window due to
11554 frame resizing which makes the selected window too small. */
11555 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11556 {
11557 sw = w;
11558 reconsider_clip_changes (w, current_buffer);
11559 }
11560
11561 /* Clear frames marked as garbaged. */
11562 if (frame_garbaged)
11563 clear_garbaged_frames ();
11564
11565 /* Build menubar and tool-bar items. */
11566 if (NILP (Vmemory_full))
11567 prepare_menu_bars ();
11568
11569 if (windows_or_buffers_changed)
11570 update_mode_lines++;
11571
11572 /* Detect case that we need to write or remove a star in the mode line. */
11573 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11574 {
11575 w->update_mode_line = Qt;
11576 if (buffer_shared > 1)
11577 update_mode_lines++;
11578 }
11579
11580 /* Avoid invocation of point motion hooks by `current_column' below. */
11581 count1 = SPECPDL_INDEX ();
11582 specbind (Qinhibit_point_motion_hooks, Qt);
11583
11584 /* If %c is in the mode line, update it if needed. */
11585 if (!NILP (w->column_number_displayed)
11586 /* This alternative quickly identifies a common case
11587 where no change is needed. */
11588 && !(PT == XFASTINT (w->last_point)
11589 && XFASTINT (w->last_modified) >= MODIFF
11590 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11591 && (XFASTINT (w->column_number_displayed)
11592 != (int) current_column ())) /* iftc */
11593 w->update_mode_line = Qt;
11594
11595 unbind_to (count1, Qnil);
11596
11597 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11598
11599 /* The variable buffer_shared is set in redisplay_window and
11600 indicates that we redisplay a buffer in different windows. See
11601 there. */
11602 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11603 || cursor_type_changed);
11604
11605 /* If specs for an arrow have changed, do thorough redisplay
11606 to ensure we remove any arrow that should no longer exist. */
11607 if (overlay_arrows_changed_p ())
11608 consider_all_windows_p = windows_or_buffers_changed = 1;
11609
11610 /* Normally the message* functions will have already displayed and
11611 updated the echo area, but the frame may have been trashed, or
11612 the update may have been preempted, so display the echo area
11613 again here. Checking message_cleared_p captures the case that
11614 the echo area should be cleared. */
11615 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11616 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11617 || (message_cleared_p
11618 && minibuf_level == 0
11619 /* If the mini-window is currently selected, this means the
11620 echo-area doesn't show through. */
11621 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11622 {
11623 int window_height_changed_p = echo_area_display (0);
11624 must_finish = 1;
11625
11626 /* If we don't display the current message, don't clear the
11627 message_cleared_p flag, because, if we did, we wouldn't clear
11628 the echo area in the next redisplay which doesn't preserve
11629 the echo area. */
11630 if (!display_last_displayed_message_p)
11631 message_cleared_p = 0;
11632
11633 if (fonts_changed_p)
11634 goto retry;
11635 else if (window_height_changed_p)
11636 {
11637 consider_all_windows_p = 1;
11638 ++update_mode_lines;
11639 ++windows_or_buffers_changed;
11640
11641 /* If window configuration was changed, frames may have been
11642 marked garbaged. Clear them or we will experience
11643 surprises wrt scrolling. */
11644 if (frame_garbaged)
11645 clear_garbaged_frames ();
11646 }
11647 }
11648 else if (EQ (selected_window, minibuf_window)
11649 && (current_buffer->clip_changed
11650 || XFASTINT (w->last_modified) < MODIFF
11651 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11652 && resize_mini_window (w, 0))
11653 {
11654 /* Resized active mini-window to fit the size of what it is
11655 showing if its contents might have changed. */
11656 must_finish = 1;
11657 /* FIXME: this causes all frames to be updated, which seems unnecessary
11658 since only the current frame needs to be considered. This function needs
11659 to be rewritten with two variables, consider_all_windows and
11660 consider_all_frames. */
11661 consider_all_windows_p = 1;
11662 ++windows_or_buffers_changed;
11663 ++update_mode_lines;
11664
11665 /* If window configuration was changed, frames may have been
11666 marked garbaged. Clear them or we will experience
11667 surprises wrt scrolling. */
11668 if (frame_garbaged)
11669 clear_garbaged_frames ();
11670 }
11671
11672
11673 /* If showing the region, and mark has changed, we must redisplay
11674 the whole window. The assignment to this_line_start_pos prevents
11675 the optimization directly below this if-statement. */
11676 if (((!NILP (Vtransient_mark_mode)
11677 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11678 != !NILP (w->region_showing))
11679 || (!NILP (w->region_showing)
11680 && !EQ (w->region_showing,
11681 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11682 CHARPOS (this_line_start_pos) = 0;
11683
11684 /* Optimize the case that only the line containing the cursor in the
11685 selected window has changed. Variables starting with this_ are
11686 set in display_line and record information about the line
11687 containing the cursor. */
11688 tlbufpos = this_line_start_pos;
11689 tlendpos = this_line_end_pos;
11690 if (!consider_all_windows_p
11691 && CHARPOS (tlbufpos) > 0
11692 && NILP (w->update_mode_line)
11693 && !current_buffer->clip_changed
11694 && !current_buffer->prevent_redisplay_optimizations_p
11695 && FRAME_VISIBLE_P (XFRAME (w->frame))
11696 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11697 /* Make sure recorded data applies to current buffer, etc. */
11698 && this_line_buffer == current_buffer
11699 && current_buffer == XBUFFER (w->buffer)
11700 && NILP (w->force_start)
11701 && NILP (w->optional_new_start)
11702 /* Point must be on the line that we have info recorded about. */
11703 && PT >= CHARPOS (tlbufpos)
11704 && PT <= Z - CHARPOS (tlendpos)
11705 /* All text outside that line, including its final newline,
11706 must be unchanged. */
11707 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11708 CHARPOS (tlendpos)))
11709 {
11710 if (CHARPOS (tlbufpos) > BEGV
11711 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11712 && (CHARPOS (tlbufpos) == ZV
11713 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11714 /* Former continuation line has disappeared by becoming empty. */
11715 goto cancel;
11716 else if (XFASTINT (w->last_modified) < MODIFF
11717 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11718 || MINI_WINDOW_P (w))
11719 {
11720 /* We have to handle the case of continuation around a
11721 wide-column character (see the comment in indent.c around
11722 line 1340).
11723
11724 For instance, in the following case:
11725
11726 -------- Insert --------
11727 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11728 J_I_ ==> J_I_ `^^' are cursors.
11729 ^^ ^^
11730 -------- --------
11731
11732 As we have to redraw the line above, we cannot use this
11733 optimization. */
11734
11735 struct it it;
11736 int line_height_before = this_line_pixel_height;
11737
11738 /* Note that start_display will handle the case that the
11739 line starting at tlbufpos is a continuation line. */
11740 start_display (&it, w, tlbufpos);
11741
11742 /* Implementation note: It this still necessary? */
11743 if (it.current_x != this_line_start_x)
11744 goto cancel;
11745
11746 TRACE ((stderr, "trying display optimization 1\n"));
11747 w->cursor.vpos = -1;
11748 overlay_arrow_seen = 0;
11749 it.vpos = this_line_vpos;
11750 it.current_y = this_line_y;
11751 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11752 display_line (&it);
11753
11754 /* If line contains point, is not continued,
11755 and ends at same distance from eob as before, we win. */
11756 if (w->cursor.vpos >= 0
11757 /* Line is not continued, otherwise this_line_start_pos
11758 would have been set to 0 in display_line. */
11759 && CHARPOS (this_line_start_pos)
11760 /* Line ends as before. */
11761 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11762 /* Line has same height as before. Otherwise other lines
11763 would have to be shifted up or down. */
11764 && this_line_pixel_height == line_height_before)
11765 {
11766 /* If this is not the window's last line, we must adjust
11767 the charstarts of the lines below. */
11768 if (it.current_y < it.last_visible_y)
11769 {
11770 struct glyph_row *row
11771 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11772 EMACS_INT delta, delta_bytes;
11773
11774 /* We used to distinguish between two cases here,
11775 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11776 when the line ends in a newline or the end of the
11777 buffer's accessible portion. But both cases did
11778 the same, so they were collapsed. */
11779 delta = (Z
11780 - CHARPOS (tlendpos)
11781 - MATRIX_ROW_START_CHARPOS (row));
11782 delta_bytes = (Z_BYTE
11783 - BYTEPOS (tlendpos)
11784 - MATRIX_ROW_START_BYTEPOS (row));
11785
11786 increment_matrix_positions (w->current_matrix,
11787 this_line_vpos + 1,
11788 w->current_matrix->nrows,
11789 delta, delta_bytes);
11790 }
11791
11792 /* If this row displays text now but previously didn't,
11793 or vice versa, w->window_end_vpos may have to be
11794 adjusted. */
11795 if ((it.glyph_row - 1)->displays_text_p)
11796 {
11797 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11798 XSETINT (w->window_end_vpos, this_line_vpos);
11799 }
11800 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11801 && this_line_vpos > 0)
11802 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11803 w->window_end_valid = Qnil;
11804
11805 /* Update hint: No need to try to scroll in update_window. */
11806 w->desired_matrix->no_scrolling_p = 1;
11807
11808 #if GLYPH_DEBUG
11809 *w->desired_matrix->method = 0;
11810 debug_method_add (w, "optimization 1");
11811 #endif
11812 #ifdef HAVE_WINDOW_SYSTEM
11813 update_window_fringes (w, 0);
11814 #endif
11815 goto update;
11816 }
11817 else
11818 goto cancel;
11819 }
11820 else if (/* Cursor position hasn't changed. */
11821 PT == XFASTINT (w->last_point)
11822 /* Make sure the cursor was last displayed
11823 in this window. Otherwise we have to reposition it. */
11824 && 0 <= w->cursor.vpos
11825 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11826 {
11827 if (!must_finish)
11828 {
11829 do_pending_window_change (1);
11830 /* If selected_window changed, redisplay again. */
11831 if (WINDOWP (selected_window)
11832 && (w = XWINDOW (selected_window)) != sw)
11833 goto retry;
11834
11835 /* We used to always goto end_of_redisplay here, but this
11836 isn't enough if we have a blinking cursor. */
11837 if (w->cursor_off_p == w->last_cursor_off_p)
11838 goto end_of_redisplay;
11839 }
11840 goto update;
11841 }
11842 /* If highlighting the region, or if the cursor is in the echo area,
11843 then we can't just move the cursor. */
11844 else if (! (!NILP (Vtransient_mark_mode)
11845 && !NILP (BVAR (current_buffer, mark_active)))
11846 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11847 || highlight_nonselected_windows)
11848 && NILP (w->region_showing)
11849 && NILP (Vshow_trailing_whitespace)
11850 && !cursor_in_echo_area)
11851 {
11852 struct it it;
11853 struct glyph_row *row;
11854
11855 /* Skip from tlbufpos to PT and see where it is. Note that
11856 PT may be in invisible text. If so, we will end at the
11857 next visible position. */
11858 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11859 NULL, DEFAULT_FACE_ID);
11860 it.current_x = this_line_start_x;
11861 it.current_y = this_line_y;
11862 it.vpos = this_line_vpos;
11863
11864 /* The call to move_it_to stops in front of PT, but
11865 moves over before-strings. */
11866 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11867
11868 if (it.vpos == this_line_vpos
11869 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11870 row->enabled_p))
11871 {
11872 xassert (this_line_vpos == it.vpos);
11873 xassert (this_line_y == it.current_y);
11874 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11875 #if GLYPH_DEBUG
11876 *w->desired_matrix->method = 0;
11877 debug_method_add (w, "optimization 3");
11878 #endif
11879 goto update;
11880 }
11881 else
11882 goto cancel;
11883 }
11884
11885 cancel:
11886 /* Text changed drastically or point moved off of line. */
11887 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11888 }
11889
11890 CHARPOS (this_line_start_pos) = 0;
11891 consider_all_windows_p |= buffer_shared > 1;
11892 ++clear_face_cache_count;
11893 #ifdef HAVE_WINDOW_SYSTEM
11894 ++clear_image_cache_count;
11895 #endif
11896
11897 /* Build desired matrices, and update the display. If
11898 consider_all_windows_p is non-zero, do it for all windows on all
11899 frames. Otherwise do it for selected_window, only. */
11900
11901 if (consider_all_windows_p)
11902 {
11903 Lisp_Object tail, frame;
11904
11905 FOR_EACH_FRAME (tail, frame)
11906 XFRAME (frame)->updated_p = 0;
11907
11908 /* Recompute # windows showing selected buffer. This will be
11909 incremented each time such a window is displayed. */
11910 buffer_shared = 0;
11911
11912 FOR_EACH_FRAME (tail, frame)
11913 {
11914 struct frame *f = XFRAME (frame);
11915
11916 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11917 {
11918 if (! EQ (frame, selected_frame))
11919 /* Select the frame, for the sake of frame-local
11920 variables. */
11921 select_frame_for_redisplay (frame);
11922
11923 /* Mark all the scroll bars to be removed; we'll redeem
11924 the ones we want when we redisplay their windows. */
11925 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11926 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11927
11928 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11929 redisplay_windows (FRAME_ROOT_WINDOW (f));
11930
11931 /* The X error handler may have deleted that frame. */
11932 if (!FRAME_LIVE_P (f))
11933 continue;
11934
11935 /* Any scroll bars which redisplay_windows should have
11936 nuked should now go away. */
11937 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11938 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11939
11940 /* If fonts changed, display again. */
11941 /* ??? rms: I suspect it is a mistake to jump all the way
11942 back to retry here. It should just retry this frame. */
11943 if (fonts_changed_p)
11944 goto retry;
11945
11946 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11947 {
11948 /* See if we have to hscroll. */
11949 if (!f->already_hscrolled_p)
11950 {
11951 f->already_hscrolled_p = 1;
11952 if (hscroll_windows (f->root_window))
11953 goto retry;
11954 }
11955
11956 /* Prevent various kinds of signals during display
11957 update. stdio is not robust about handling
11958 signals, which can cause an apparent I/O
11959 error. */
11960 if (interrupt_input)
11961 unrequest_sigio ();
11962 STOP_POLLING;
11963
11964 /* Update the display. */
11965 set_window_update_flags (XWINDOW (f->root_window), 1);
11966 pending |= update_frame (f, 0, 0);
11967 f->updated_p = 1;
11968 }
11969 }
11970 }
11971
11972 if (!EQ (old_frame, selected_frame)
11973 && FRAME_LIVE_P (XFRAME (old_frame)))
11974 /* We played a bit fast-and-loose above and allowed selected_frame
11975 and selected_window to be temporarily out-of-sync but let's make
11976 sure this stays contained. */
11977 select_frame_for_redisplay (old_frame);
11978 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11979
11980 if (!pending)
11981 {
11982 /* Do the mark_window_display_accurate after all windows have
11983 been redisplayed because this call resets flags in buffers
11984 which are needed for proper redisplay. */
11985 FOR_EACH_FRAME (tail, frame)
11986 {
11987 struct frame *f = XFRAME (frame);
11988 if (f->updated_p)
11989 {
11990 mark_window_display_accurate (f->root_window, 1);
11991 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11992 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11993 }
11994 }
11995 }
11996 }
11997 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11998 {
11999 Lisp_Object mini_window;
12000 struct frame *mini_frame;
12001
12002 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12003 /* Use list_of_error, not Qerror, so that
12004 we catch only errors and don't run the debugger. */
12005 internal_condition_case_1 (redisplay_window_1, selected_window,
12006 list_of_error,
12007 redisplay_window_error);
12008
12009 /* Compare desired and current matrices, perform output. */
12010
12011 update:
12012 /* If fonts changed, display again. */
12013 if (fonts_changed_p)
12014 goto retry;
12015
12016 /* Prevent various kinds of signals during display update.
12017 stdio is not robust about handling signals,
12018 which can cause an apparent I/O error. */
12019 if (interrupt_input)
12020 unrequest_sigio ();
12021 STOP_POLLING;
12022
12023 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12024 {
12025 if (hscroll_windows (selected_window))
12026 goto retry;
12027
12028 XWINDOW (selected_window)->must_be_updated_p = 1;
12029 pending = update_frame (sf, 0, 0);
12030 }
12031
12032 /* We may have called echo_area_display at the top of this
12033 function. If the echo area is on another frame, that may
12034 have put text on a frame other than the selected one, so the
12035 above call to update_frame would not have caught it. Catch
12036 it here. */
12037 mini_window = FRAME_MINIBUF_WINDOW (sf);
12038 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12039
12040 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12041 {
12042 XWINDOW (mini_window)->must_be_updated_p = 1;
12043 pending |= update_frame (mini_frame, 0, 0);
12044 if (!pending && hscroll_windows (mini_window))
12045 goto retry;
12046 }
12047 }
12048
12049 /* If display was paused because of pending input, make sure we do a
12050 thorough update the next time. */
12051 if (pending)
12052 {
12053 /* Prevent the optimization at the beginning of
12054 redisplay_internal that tries a single-line update of the
12055 line containing the cursor in the selected window. */
12056 CHARPOS (this_line_start_pos) = 0;
12057
12058 /* Let the overlay arrow be updated the next time. */
12059 update_overlay_arrows (0);
12060
12061 /* If we pause after scrolling, some rows in the current
12062 matrices of some windows are not valid. */
12063 if (!WINDOW_FULL_WIDTH_P (w)
12064 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12065 update_mode_lines = 1;
12066 }
12067 else
12068 {
12069 if (!consider_all_windows_p)
12070 {
12071 /* This has already been done above if
12072 consider_all_windows_p is set. */
12073 mark_window_display_accurate_1 (w, 1);
12074
12075 /* Say overlay arrows are up to date. */
12076 update_overlay_arrows (1);
12077
12078 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12079 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12080 }
12081
12082 update_mode_lines = 0;
12083 windows_or_buffers_changed = 0;
12084 cursor_type_changed = 0;
12085 }
12086
12087 /* Start SIGIO interrupts coming again. Having them off during the
12088 code above makes it less likely one will discard output, but not
12089 impossible, since there might be stuff in the system buffer here.
12090 But it is much hairier to try to do anything about that. */
12091 if (interrupt_input)
12092 request_sigio ();
12093 RESUME_POLLING;
12094
12095 /* If a frame has become visible which was not before, redisplay
12096 again, so that we display it. Expose events for such a frame
12097 (which it gets when becoming visible) don't call the parts of
12098 redisplay constructing glyphs, so simply exposing a frame won't
12099 display anything in this case. So, we have to display these
12100 frames here explicitly. */
12101 if (!pending)
12102 {
12103 Lisp_Object tail, frame;
12104 int new_count = 0;
12105
12106 FOR_EACH_FRAME (tail, frame)
12107 {
12108 int this_is_visible = 0;
12109
12110 if (XFRAME (frame)->visible)
12111 this_is_visible = 1;
12112 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12113 if (XFRAME (frame)->visible)
12114 this_is_visible = 1;
12115
12116 if (this_is_visible)
12117 new_count++;
12118 }
12119
12120 if (new_count != number_of_visible_frames)
12121 windows_or_buffers_changed++;
12122 }
12123
12124 /* Change frame size now if a change is pending. */
12125 do_pending_window_change (1);
12126
12127 /* If we just did a pending size change, or have additional
12128 visible frames, or selected_window changed, redisplay again. */
12129 if ((windows_or_buffers_changed && !pending)
12130 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12131 goto retry;
12132
12133 /* Clear the face and image caches.
12134
12135 We used to do this only if consider_all_windows_p. But the cache
12136 needs to be cleared if a timer creates images in the current
12137 buffer (e.g. the test case in Bug#6230). */
12138
12139 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12140 {
12141 clear_face_cache (0);
12142 clear_face_cache_count = 0;
12143 }
12144
12145 #ifdef HAVE_WINDOW_SYSTEM
12146 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12147 {
12148 clear_image_caches (Qnil);
12149 clear_image_cache_count = 0;
12150 }
12151 #endif /* HAVE_WINDOW_SYSTEM */
12152
12153 end_of_redisplay:
12154 unbind_to (count, Qnil);
12155 RESUME_POLLING;
12156 }
12157
12158
12159 /* Redisplay, but leave alone any recent echo area message unless
12160 another message has been requested in its place.
12161
12162 This is useful in situations where you need to redisplay but no
12163 user action has occurred, making it inappropriate for the message
12164 area to be cleared. See tracking_off and
12165 wait_reading_process_output for examples of these situations.
12166
12167 FROM_WHERE is an integer saying from where this function was
12168 called. This is useful for debugging. */
12169
12170 void
12171 redisplay_preserve_echo_area (int from_where)
12172 {
12173 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12174
12175 if (!NILP (echo_area_buffer[1]))
12176 {
12177 /* We have a previously displayed message, but no current
12178 message. Redisplay the previous message. */
12179 display_last_displayed_message_p = 1;
12180 redisplay_internal (1);
12181 display_last_displayed_message_p = 0;
12182 }
12183 else
12184 redisplay_internal (1);
12185
12186 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12187 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12188 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12189 }
12190
12191
12192 /* Function registered with record_unwind_protect in
12193 redisplay_internal. Reset redisplaying_p to the value it had
12194 before redisplay_internal was called, and clear
12195 prevent_freeing_realized_faces_p. It also selects the previously
12196 selected frame, unless it has been deleted (by an X connection
12197 failure during redisplay, for example). */
12198
12199 static Lisp_Object
12200 unwind_redisplay (Lisp_Object val)
12201 {
12202 Lisp_Object old_redisplaying_p, old_frame;
12203
12204 old_redisplaying_p = XCAR (val);
12205 redisplaying_p = XFASTINT (old_redisplaying_p);
12206 old_frame = XCDR (val);
12207 if (! EQ (old_frame, selected_frame)
12208 && FRAME_LIVE_P (XFRAME (old_frame)))
12209 select_frame_for_redisplay (old_frame);
12210 return Qnil;
12211 }
12212
12213
12214 /* Mark the display of window W as accurate or inaccurate. If
12215 ACCURATE_P is non-zero mark display of W as accurate. If
12216 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12217 redisplay_internal is called. */
12218
12219 static void
12220 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12221 {
12222 if (BUFFERP (w->buffer))
12223 {
12224 struct buffer *b = XBUFFER (w->buffer);
12225
12226 w->last_modified
12227 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12228 w->last_overlay_modified
12229 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12230 w->last_had_star
12231 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12232
12233 if (accurate_p)
12234 {
12235 b->clip_changed = 0;
12236 b->prevent_redisplay_optimizations_p = 0;
12237
12238 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12239 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12240 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12241 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12242
12243 w->current_matrix->buffer = b;
12244 w->current_matrix->begv = BUF_BEGV (b);
12245 w->current_matrix->zv = BUF_ZV (b);
12246
12247 w->last_cursor = w->cursor;
12248 w->last_cursor_off_p = w->cursor_off_p;
12249
12250 if (w == XWINDOW (selected_window))
12251 w->last_point = make_number (BUF_PT (b));
12252 else
12253 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12254 }
12255 }
12256
12257 if (accurate_p)
12258 {
12259 w->window_end_valid = w->buffer;
12260 w->update_mode_line = Qnil;
12261 }
12262 }
12263
12264
12265 /* Mark the display of windows in the window tree rooted at WINDOW as
12266 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12267 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12268 be redisplayed the next time redisplay_internal is called. */
12269
12270 void
12271 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12272 {
12273 struct window *w;
12274
12275 for (; !NILP (window); window = w->next)
12276 {
12277 w = XWINDOW (window);
12278 mark_window_display_accurate_1 (w, accurate_p);
12279
12280 if (!NILP (w->vchild))
12281 mark_window_display_accurate (w->vchild, accurate_p);
12282 if (!NILP (w->hchild))
12283 mark_window_display_accurate (w->hchild, accurate_p);
12284 }
12285
12286 if (accurate_p)
12287 {
12288 update_overlay_arrows (1);
12289 }
12290 else
12291 {
12292 /* Force a thorough redisplay the next time by setting
12293 last_arrow_position and last_arrow_string to t, which is
12294 unequal to any useful value of Voverlay_arrow_... */
12295 update_overlay_arrows (-1);
12296 }
12297 }
12298
12299
12300 /* Return value in display table DP (Lisp_Char_Table *) for character
12301 C. Since a display table doesn't have any parent, we don't have to
12302 follow parent. Do not call this function directly but use the
12303 macro DISP_CHAR_VECTOR. */
12304
12305 Lisp_Object
12306 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12307 {
12308 Lisp_Object val;
12309
12310 if (ASCII_CHAR_P (c))
12311 {
12312 val = dp->ascii;
12313 if (SUB_CHAR_TABLE_P (val))
12314 val = XSUB_CHAR_TABLE (val)->contents[c];
12315 }
12316 else
12317 {
12318 Lisp_Object table;
12319
12320 XSETCHAR_TABLE (table, dp);
12321 val = char_table_ref (table, c);
12322 }
12323 if (NILP (val))
12324 val = dp->defalt;
12325 return val;
12326 }
12327
12328
12329 \f
12330 /***********************************************************************
12331 Window Redisplay
12332 ***********************************************************************/
12333
12334 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12335
12336 static void
12337 redisplay_windows (Lisp_Object window)
12338 {
12339 while (!NILP (window))
12340 {
12341 struct window *w = XWINDOW (window);
12342
12343 if (!NILP (w->hchild))
12344 redisplay_windows (w->hchild);
12345 else if (!NILP (w->vchild))
12346 redisplay_windows (w->vchild);
12347 else if (!NILP (w->buffer))
12348 {
12349 displayed_buffer = XBUFFER (w->buffer);
12350 /* Use list_of_error, not Qerror, so that
12351 we catch only errors and don't run the debugger. */
12352 internal_condition_case_1 (redisplay_window_0, window,
12353 list_of_error,
12354 redisplay_window_error);
12355 }
12356
12357 window = w->next;
12358 }
12359 }
12360
12361 static Lisp_Object
12362 redisplay_window_error (Lisp_Object ignore)
12363 {
12364 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12365 return Qnil;
12366 }
12367
12368 static Lisp_Object
12369 redisplay_window_0 (Lisp_Object window)
12370 {
12371 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12372 redisplay_window (window, 0);
12373 return Qnil;
12374 }
12375
12376 static Lisp_Object
12377 redisplay_window_1 (Lisp_Object window)
12378 {
12379 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12380 redisplay_window (window, 1);
12381 return Qnil;
12382 }
12383 \f
12384
12385 /* Increment GLYPH until it reaches END or CONDITION fails while
12386 adding (GLYPH)->pixel_width to X. */
12387
12388 #define SKIP_GLYPHS(glyph, end, x, condition) \
12389 do \
12390 { \
12391 (x) += (glyph)->pixel_width; \
12392 ++(glyph); \
12393 } \
12394 while ((glyph) < (end) && (condition))
12395
12396
12397 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12398 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12399 which positions recorded in ROW differ from current buffer
12400 positions.
12401
12402 Return 0 if cursor is not on this row, 1 otherwise. */
12403
12404 int
12405 set_cursor_from_row (struct window *w, struct glyph_row *row,
12406 struct glyph_matrix *matrix,
12407 EMACS_INT delta, EMACS_INT delta_bytes,
12408 int dy, int dvpos)
12409 {
12410 struct glyph *glyph = row->glyphs[TEXT_AREA];
12411 struct glyph *end = glyph + row->used[TEXT_AREA];
12412 struct glyph *cursor = NULL;
12413 /* The last known character position in row. */
12414 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12415 int x = row->x;
12416 EMACS_INT pt_old = PT - delta;
12417 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12418 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12419 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12420 /* A glyph beyond the edge of TEXT_AREA which we should never
12421 touch. */
12422 struct glyph *glyphs_end = end;
12423 /* Non-zero means we've found a match for cursor position, but that
12424 glyph has the avoid_cursor_p flag set. */
12425 int match_with_avoid_cursor = 0;
12426 /* Non-zero means we've seen at least one glyph that came from a
12427 display string. */
12428 int string_seen = 0;
12429 /* Largest and smalles buffer positions seen so far during scan of
12430 glyph row. */
12431 EMACS_INT bpos_max = pos_before;
12432 EMACS_INT bpos_min = pos_after;
12433 /* Last buffer position covered by an overlay string with an integer
12434 `cursor' property. */
12435 EMACS_INT bpos_covered = 0;
12436
12437 /* Skip over glyphs not having an object at the start and the end of
12438 the row. These are special glyphs like truncation marks on
12439 terminal frames. */
12440 if (row->displays_text_p)
12441 {
12442 if (!row->reversed_p)
12443 {
12444 while (glyph < end
12445 && INTEGERP (glyph->object)
12446 && glyph->charpos < 0)
12447 {
12448 x += glyph->pixel_width;
12449 ++glyph;
12450 }
12451 while (end > glyph
12452 && INTEGERP ((end - 1)->object)
12453 /* CHARPOS is zero for blanks and stretch glyphs
12454 inserted by extend_face_to_end_of_line. */
12455 && (end - 1)->charpos <= 0)
12456 --end;
12457 glyph_before = glyph - 1;
12458 glyph_after = end;
12459 }
12460 else
12461 {
12462 struct glyph *g;
12463
12464 /* If the glyph row is reversed, we need to process it from back
12465 to front, so swap the edge pointers. */
12466 glyphs_end = end = glyph - 1;
12467 glyph += row->used[TEXT_AREA] - 1;
12468
12469 while (glyph > end + 1
12470 && INTEGERP (glyph->object)
12471 && glyph->charpos < 0)
12472 {
12473 --glyph;
12474 x -= glyph->pixel_width;
12475 }
12476 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12477 --glyph;
12478 /* By default, in reversed rows we put the cursor on the
12479 rightmost (first in the reading order) glyph. */
12480 for (g = end + 1; g < glyph; g++)
12481 x += g->pixel_width;
12482 while (end < glyph
12483 && INTEGERP ((end + 1)->object)
12484 && (end + 1)->charpos <= 0)
12485 ++end;
12486 glyph_before = glyph + 1;
12487 glyph_after = end;
12488 }
12489 }
12490 else if (row->reversed_p)
12491 {
12492 /* In R2L rows that don't display text, put the cursor on the
12493 rightmost glyph. Case in point: an empty last line that is
12494 part of an R2L paragraph. */
12495 cursor = end - 1;
12496 /* Avoid placing the cursor on the last glyph of the row, where
12497 on terminal frames we hold the vertical border between
12498 adjacent windows. */
12499 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12500 && !WINDOW_RIGHTMOST_P (w)
12501 && cursor == row->glyphs[LAST_AREA] - 1)
12502 cursor--;
12503 x = -1; /* will be computed below, at label compute_x */
12504 }
12505
12506 /* Step 1: Try to find the glyph whose character position
12507 corresponds to point. If that's not possible, find 2 glyphs
12508 whose character positions are the closest to point, one before
12509 point, the other after it. */
12510 if (!row->reversed_p)
12511 while (/* not marched to end of glyph row */
12512 glyph < end
12513 /* glyph was not inserted by redisplay for internal purposes */
12514 && !INTEGERP (glyph->object))
12515 {
12516 if (BUFFERP (glyph->object))
12517 {
12518 EMACS_INT dpos = glyph->charpos - pt_old;
12519
12520 if (glyph->charpos > bpos_max)
12521 bpos_max = glyph->charpos;
12522 if (glyph->charpos < bpos_min)
12523 bpos_min = glyph->charpos;
12524 if (!glyph->avoid_cursor_p)
12525 {
12526 /* If we hit point, we've found the glyph on which to
12527 display the cursor. */
12528 if (dpos == 0)
12529 {
12530 match_with_avoid_cursor = 0;
12531 break;
12532 }
12533 /* See if we've found a better approximation to
12534 POS_BEFORE or to POS_AFTER. Note that we want the
12535 first (leftmost) glyph of all those that are the
12536 closest from below, and the last (rightmost) of all
12537 those from above. */
12538 if (0 > dpos && dpos > pos_before - pt_old)
12539 {
12540 pos_before = glyph->charpos;
12541 glyph_before = glyph;
12542 }
12543 else if (0 < dpos && dpos <= pos_after - pt_old)
12544 {
12545 pos_after = glyph->charpos;
12546 glyph_after = glyph;
12547 }
12548 }
12549 else if (dpos == 0)
12550 match_with_avoid_cursor = 1;
12551 }
12552 else if (STRINGP (glyph->object))
12553 {
12554 Lisp_Object chprop;
12555 EMACS_INT glyph_pos = glyph->charpos;
12556
12557 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12558 glyph->object);
12559 if (INTEGERP (chprop))
12560 {
12561 bpos_covered = bpos_max + XINT (chprop);
12562 /* If the `cursor' property covers buffer positions up
12563 to and including point, we should display cursor on
12564 this glyph. Note that overlays and text properties
12565 with string values stop bidi reordering, so every
12566 buffer position to the left of the string is always
12567 smaller than any position to the right of the
12568 string. Therefore, if a `cursor' property on one
12569 of the string's characters has an integer value, we
12570 will break out of the loop below _before_ we get to
12571 the position match above. IOW, integer values of
12572 the `cursor' property override the "exact match for
12573 point" strategy of positioning the cursor. */
12574 /* Implementation note: bpos_max == pt_old when, e.g.,
12575 we are in an empty line, where bpos_max is set to
12576 MATRIX_ROW_START_CHARPOS, see above. */
12577 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12578 {
12579 cursor = glyph;
12580 break;
12581 }
12582 }
12583
12584 string_seen = 1;
12585 }
12586 x += glyph->pixel_width;
12587 ++glyph;
12588 }
12589 else if (glyph > end) /* row is reversed */
12590 while (!INTEGERP (glyph->object))
12591 {
12592 if (BUFFERP (glyph->object))
12593 {
12594 EMACS_INT dpos = glyph->charpos - pt_old;
12595
12596 if (glyph->charpos > bpos_max)
12597 bpos_max = glyph->charpos;
12598 if (glyph->charpos < bpos_min)
12599 bpos_min = glyph->charpos;
12600 if (!glyph->avoid_cursor_p)
12601 {
12602 if (dpos == 0)
12603 {
12604 match_with_avoid_cursor = 0;
12605 break;
12606 }
12607 if (0 > dpos && dpos > pos_before - pt_old)
12608 {
12609 pos_before = glyph->charpos;
12610 glyph_before = glyph;
12611 }
12612 else if (0 < dpos && dpos <= pos_after - pt_old)
12613 {
12614 pos_after = glyph->charpos;
12615 glyph_after = glyph;
12616 }
12617 }
12618 else if (dpos == 0)
12619 match_with_avoid_cursor = 1;
12620 }
12621 else if (STRINGP (glyph->object))
12622 {
12623 Lisp_Object chprop;
12624 EMACS_INT glyph_pos = glyph->charpos;
12625
12626 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12627 glyph->object);
12628 if (INTEGERP (chprop))
12629 {
12630 bpos_covered = bpos_max + XINT (chprop);
12631 /* If the `cursor' property covers buffer positions up
12632 to and including point, we should display cursor on
12633 this glyph. */
12634 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12635 {
12636 cursor = glyph;
12637 break;
12638 }
12639 }
12640 string_seen = 1;
12641 }
12642 --glyph;
12643 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12644 {
12645 x--; /* can't use any pixel_width */
12646 break;
12647 }
12648 x -= glyph->pixel_width;
12649 }
12650
12651 /* Step 2: If we didn't find an exact match for point, we need to
12652 look for a proper place to put the cursor among glyphs between
12653 GLYPH_BEFORE and GLYPH_AFTER. */
12654 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12655 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12656 && bpos_covered < pt_old)
12657 {
12658 /* An empty line has a single glyph whose OBJECT is zero and
12659 whose CHARPOS is the position of a newline on that line.
12660 Note that on a TTY, there are more glyphs after that, which
12661 were produced by extend_face_to_end_of_line, but their
12662 CHARPOS is zero or negative. */
12663 int empty_line_p =
12664 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12665 && INTEGERP (glyph->object) && glyph->charpos > 0;
12666
12667 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12668 {
12669 EMACS_INT ellipsis_pos;
12670
12671 /* Scan back over the ellipsis glyphs. */
12672 if (!row->reversed_p)
12673 {
12674 ellipsis_pos = (glyph - 1)->charpos;
12675 while (glyph > row->glyphs[TEXT_AREA]
12676 && (glyph - 1)->charpos == ellipsis_pos)
12677 glyph--, x -= glyph->pixel_width;
12678 /* That loop always goes one position too far, including
12679 the glyph before the ellipsis. So scan forward over
12680 that one. */
12681 x += glyph->pixel_width;
12682 glyph++;
12683 }
12684 else /* row is reversed */
12685 {
12686 ellipsis_pos = (glyph + 1)->charpos;
12687 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12688 && (glyph + 1)->charpos == ellipsis_pos)
12689 glyph++, x += glyph->pixel_width;
12690 x -= glyph->pixel_width;
12691 glyph--;
12692 }
12693 }
12694 else if (match_with_avoid_cursor
12695 /* A truncated row may not include PT among its
12696 character positions. Setting the cursor inside the
12697 scroll margin will trigger recalculation of hscroll
12698 in hscroll_window_tree. */
12699 || (row->truncated_on_left_p && pt_old < bpos_min)
12700 || (row->truncated_on_right_p && pt_old > bpos_max)
12701 /* Zero-width characters produce no glyphs. */
12702 || (!string_seen
12703 && !empty_line_p
12704 && (row->reversed_p
12705 ? glyph_after > glyphs_end
12706 : glyph_after < glyphs_end)))
12707 {
12708 cursor = glyph_after;
12709 x = -1;
12710 }
12711 else if (string_seen)
12712 {
12713 int incr = row->reversed_p ? -1 : +1;
12714
12715 /* Need to find the glyph that came out of a string which is
12716 present at point. That glyph is somewhere between
12717 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12718 positioned between POS_BEFORE and POS_AFTER in the
12719 buffer. */
12720 struct glyph *stop = glyph_after;
12721 EMACS_INT pos = pos_before;
12722
12723 x = -1;
12724 for (glyph = glyph_before + incr;
12725 row->reversed_p ? glyph > stop : glyph < stop; )
12726 {
12727
12728 /* Any glyphs that come from the buffer are here because
12729 of bidi reordering. Skip them, and only pay
12730 attention to glyphs that came from some string. */
12731 if (STRINGP (glyph->object))
12732 {
12733 Lisp_Object str;
12734 EMACS_INT tem;
12735
12736 str = glyph->object;
12737 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12738 if (tem == 0 /* from overlay */
12739 || pos <= tem)
12740 {
12741 /* If the string from which this glyph came is
12742 found in the buffer at point, then we've
12743 found the glyph we've been looking for. If
12744 it comes from an overlay (tem == 0), and it
12745 has the `cursor' property on one of its
12746 glyphs, record that glyph as a candidate for
12747 displaying the cursor. (As in the
12748 unidirectional version, we will display the
12749 cursor on the last candidate we find.) */
12750 if (tem == 0 || tem == pt_old)
12751 {
12752 /* The glyphs from this string could have
12753 been reordered. Find the one with the
12754 smallest string position. Or there could
12755 be a character in the string with the
12756 `cursor' property, which means display
12757 cursor on that character's glyph. */
12758 EMACS_INT strpos = glyph->charpos;
12759
12760 if (tem)
12761 cursor = glyph;
12762 for ( ;
12763 (row->reversed_p ? glyph > stop : glyph < stop)
12764 && EQ (glyph->object, str);
12765 glyph += incr)
12766 {
12767 Lisp_Object cprop;
12768 EMACS_INT gpos = glyph->charpos;
12769
12770 cprop = Fget_char_property (make_number (gpos),
12771 Qcursor,
12772 glyph->object);
12773 if (!NILP (cprop))
12774 {
12775 cursor = glyph;
12776 break;
12777 }
12778 if (tem && glyph->charpos < strpos)
12779 {
12780 strpos = glyph->charpos;
12781 cursor = glyph;
12782 }
12783 }
12784
12785 if (tem == pt_old)
12786 goto compute_x;
12787 }
12788 if (tem)
12789 pos = tem + 1; /* don't find previous instances */
12790 }
12791 /* This string is not what we want; skip all of the
12792 glyphs that came from it. */
12793 while ((row->reversed_p ? glyph > stop : glyph < stop)
12794 && EQ (glyph->object, str))
12795 glyph += incr;
12796 }
12797 else
12798 glyph += incr;
12799 }
12800
12801 /* If we reached the end of the line, and END was from a string,
12802 the cursor is not on this line. */
12803 if (cursor == NULL
12804 && (row->reversed_p ? glyph <= end : glyph >= end)
12805 && STRINGP (end->object)
12806 && row->continued_p)
12807 return 0;
12808 }
12809 }
12810
12811 compute_x:
12812 if (cursor != NULL)
12813 glyph = cursor;
12814 if (x < 0)
12815 {
12816 struct glyph *g;
12817
12818 /* Need to compute x that corresponds to GLYPH. */
12819 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12820 {
12821 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12822 abort ();
12823 x += g->pixel_width;
12824 }
12825 }
12826
12827 /* ROW could be part of a continued line, which, under bidi
12828 reordering, might have other rows whose start and end charpos
12829 occlude point. Only set w->cursor if we found a better
12830 approximation to the cursor position than we have from previously
12831 examined candidate rows belonging to the same continued line. */
12832 if (/* we already have a candidate row */
12833 w->cursor.vpos >= 0
12834 /* that candidate is not the row we are processing */
12835 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12836 /* the row we are processing is part of a continued line */
12837 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12838 /* Make sure cursor.vpos specifies a row whose start and end
12839 charpos occlude point. This is because some callers of this
12840 function leave cursor.vpos at the row where the cursor was
12841 displayed during the last redisplay cycle. */
12842 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12843 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12844 {
12845 struct glyph *g1 =
12846 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12847
12848 /* Don't consider glyphs that are outside TEXT_AREA. */
12849 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12850 return 0;
12851 /* Keep the candidate whose buffer position is the closest to
12852 point. */
12853 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12854 w->cursor.hpos >= 0
12855 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12856 && BUFFERP (g1->object)
12857 && (g1->charpos == pt_old /* an exact match always wins */
12858 || (BUFFERP (glyph->object)
12859 && eabs (g1->charpos - pt_old)
12860 < eabs (glyph->charpos - pt_old))))
12861 return 0;
12862 /* If this candidate gives an exact match, use that. */
12863 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12864 /* Otherwise, keep the candidate that comes from a row
12865 spanning less buffer positions. This may win when one or
12866 both candidate positions are on glyphs that came from
12867 display strings, for which we cannot compare buffer
12868 positions. */
12869 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12870 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12871 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12872 return 0;
12873 }
12874 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12875 w->cursor.x = x;
12876 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12877 w->cursor.y = row->y + dy;
12878
12879 if (w == XWINDOW (selected_window))
12880 {
12881 if (!row->continued_p
12882 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12883 && row->x == 0)
12884 {
12885 this_line_buffer = XBUFFER (w->buffer);
12886
12887 CHARPOS (this_line_start_pos)
12888 = MATRIX_ROW_START_CHARPOS (row) + delta;
12889 BYTEPOS (this_line_start_pos)
12890 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12891
12892 CHARPOS (this_line_end_pos)
12893 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12894 BYTEPOS (this_line_end_pos)
12895 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12896
12897 this_line_y = w->cursor.y;
12898 this_line_pixel_height = row->height;
12899 this_line_vpos = w->cursor.vpos;
12900 this_line_start_x = row->x;
12901 }
12902 else
12903 CHARPOS (this_line_start_pos) = 0;
12904 }
12905
12906 return 1;
12907 }
12908
12909
12910 /* Run window scroll functions, if any, for WINDOW with new window
12911 start STARTP. Sets the window start of WINDOW to that position.
12912
12913 We assume that the window's buffer is really current. */
12914
12915 static INLINE struct text_pos
12916 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12917 {
12918 struct window *w = XWINDOW (window);
12919 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12920
12921 if (current_buffer != XBUFFER (w->buffer))
12922 abort ();
12923
12924 if (!NILP (Vwindow_scroll_functions))
12925 {
12926 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12927 make_number (CHARPOS (startp)));
12928 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12929 /* In case the hook functions switch buffers. */
12930 if (current_buffer != XBUFFER (w->buffer))
12931 set_buffer_internal_1 (XBUFFER (w->buffer));
12932 }
12933
12934 return startp;
12935 }
12936
12937
12938 /* Make sure the line containing the cursor is fully visible.
12939 A value of 1 means there is nothing to be done.
12940 (Either the line is fully visible, or it cannot be made so,
12941 or we cannot tell.)
12942
12943 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12944 is higher than window.
12945
12946 A value of 0 means the caller should do scrolling
12947 as if point had gone off the screen. */
12948
12949 static int
12950 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12951 {
12952 struct glyph_matrix *matrix;
12953 struct glyph_row *row;
12954 int window_height;
12955
12956 if (!make_cursor_line_fully_visible_p)
12957 return 1;
12958
12959 /* It's not always possible to find the cursor, e.g, when a window
12960 is full of overlay strings. Don't do anything in that case. */
12961 if (w->cursor.vpos < 0)
12962 return 1;
12963
12964 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12965 row = MATRIX_ROW (matrix, w->cursor.vpos);
12966
12967 /* If the cursor row is not partially visible, there's nothing to do. */
12968 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12969 return 1;
12970
12971 /* If the row the cursor is in is taller than the window's height,
12972 it's not clear what to do, so do nothing. */
12973 window_height = window_box_height (w);
12974 if (row->height >= window_height)
12975 {
12976 if (!force_p || MINI_WINDOW_P (w)
12977 || w->vscroll || w->cursor.vpos == 0)
12978 return 1;
12979 }
12980 return 0;
12981 }
12982
12983
12984 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12985 non-zero means only WINDOW is redisplayed in redisplay_internal.
12986 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12987 in redisplay_window to bring a partially visible line into view in
12988 the case that only the cursor has moved.
12989
12990 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12991 last screen line's vertical height extends past the end of the screen.
12992
12993 Value is
12994
12995 1 if scrolling succeeded
12996
12997 0 if scrolling didn't find point.
12998
12999 -1 if new fonts have been loaded so that we must interrupt
13000 redisplay, adjust glyph matrices, and try again. */
13001
13002 enum
13003 {
13004 SCROLLING_SUCCESS,
13005 SCROLLING_FAILED,
13006 SCROLLING_NEED_LARGER_MATRICES
13007 };
13008
13009 static int
13010 try_scrolling (Lisp_Object window, int just_this_one_p,
13011 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13012 int temp_scroll_step, int last_line_misfit)
13013 {
13014 struct window *w = XWINDOW (window);
13015 struct frame *f = XFRAME (w->frame);
13016 struct text_pos pos, startp;
13017 struct it it;
13018 int this_scroll_margin, scroll_max, rc, height;
13019 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13020 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13021 Lisp_Object aggressive;
13022 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13023
13024 #if GLYPH_DEBUG
13025 debug_method_add (w, "try_scrolling");
13026 #endif
13027
13028 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13029
13030 /* Compute scroll margin height in pixels. We scroll when point is
13031 within this distance from the top or bottom of the window. */
13032 if (scroll_margin > 0)
13033 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13034 * FRAME_LINE_HEIGHT (f);
13035 else
13036 this_scroll_margin = 0;
13037
13038 /* Force arg_scroll_conservatively to have a reasonable value, to avoid
13039 overflow while computing how much to scroll. Note that the user
13040 can supply scroll-conservatively equal to `most-positive-fixnum',
13041 which can be larger than INT_MAX. */
13042 if (arg_scroll_conservatively > scroll_limit)
13043 {
13044 arg_scroll_conservatively = scroll_limit;
13045 scroll_max = INT_MAX;
13046 }
13047 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13048 /* Compute how much we should try to scroll maximally to bring
13049 point into view. */
13050 scroll_max = (max (scroll_step,
13051 max (arg_scroll_conservatively, temp_scroll_step))
13052 * FRAME_LINE_HEIGHT (f));
13053 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13054 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13055 /* We're trying to scroll because of aggressive scrolling but no
13056 scroll_step is set. Choose an arbitrary one. */
13057 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13058 else
13059 scroll_max = 0;
13060
13061 too_near_end:
13062
13063 /* Decide whether to scroll down. */
13064 if (PT > CHARPOS (startp))
13065 {
13066 int scroll_margin_y;
13067
13068 /* Compute the pixel ypos of the scroll margin, then move it to
13069 either that ypos or PT, whichever comes first. */
13070 start_display (&it, w, startp);
13071 scroll_margin_y = it.last_visible_y - this_scroll_margin
13072 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13073 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13074 (MOVE_TO_POS | MOVE_TO_Y));
13075
13076 if (PT > CHARPOS (it.current.pos))
13077 {
13078 int y0 = line_bottom_y (&it);
13079 /* Compute how many pixels below window bottom to stop searching
13080 for PT. This avoids costly search for PT that is far away if
13081 the user limited scrolling by a small number of lines, but
13082 always finds PT if arg_scroll_conservatively is set to a large
13083 number, such as most-positive-fixnum. */
13084 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13085 int y_to_move =
13086 slack >= INT_MAX - it.last_visible_y
13087 ? INT_MAX
13088 : it.last_visible_y + slack;
13089
13090 /* Compute the distance from the scroll margin to PT or to
13091 the scroll limit, whichever comes first. This should
13092 include the height of the cursor line, to make that line
13093 fully visible. */
13094 move_it_to (&it, PT, -1, y_to_move,
13095 -1, MOVE_TO_POS | MOVE_TO_Y);
13096 dy = line_bottom_y (&it) - y0;
13097
13098 if (dy > scroll_max)
13099 return SCROLLING_FAILED;
13100
13101 scroll_down_p = 1;
13102 }
13103 }
13104
13105 if (scroll_down_p)
13106 {
13107 /* Point is in or below the bottom scroll margin, so move the
13108 window start down. If scrolling conservatively, move it just
13109 enough down to make point visible. If scroll_step is set,
13110 move it down by scroll_step. */
13111 if (arg_scroll_conservatively)
13112 amount_to_scroll
13113 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13114 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13115 else if (scroll_step || temp_scroll_step)
13116 amount_to_scroll = scroll_max;
13117 else
13118 {
13119 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13120 height = WINDOW_BOX_TEXT_HEIGHT (w);
13121 if (NUMBERP (aggressive))
13122 {
13123 double float_amount = XFLOATINT (aggressive) * height;
13124 amount_to_scroll = float_amount;
13125 if (amount_to_scroll == 0 && float_amount > 0)
13126 amount_to_scroll = 1;
13127 }
13128 }
13129
13130 if (amount_to_scroll <= 0)
13131 return SCROLLING_FAILED;
13132
13133 start_display (&it, w, startp);
13134 if (scroll_max < INT_MAX)
13135 move_it_vertically (&it, amount_to_scroll);
13136 else
13137 {
13138 /* Extra precision for users who set scroll-conservatively
13139 to most-positive-fixnum: make sure the amount we scroll
13140 the window start is never less than amount_to_scroll,
13141 which was computed as distance from window bottom to
13142 point. This matters when lines at window top and lines
13143 below window bottom have different height. */
13144 struct it it1 = it;
13145 /* We use a temporary it1 because line_bottom_y can modify
13146 its argument, if it moves one line down; see there. */
13147 int start_y = line_bottom_y (&it1);
13148
13149 do {
13150 move_it_by_lines (&it, 1, 1);
13151 it1 = it;
13152 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13153 }
13154
13155 /* If STARTP is unchanged, move it down another screen line. */
13156 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13157 move_it_by_lines (&it, 1, 1);
13158 startp = it.current.pos;
13159 }
13160 else
13161 {
13162 struct text_pos scroll_margin_pos = startp;
13163
13164 /* See if point is inside the scroll margin at the top of the
13165 window. */
13166 if (this_scroll_margin)
13167 {
13168 start_display (&it, w, startp);
13169 move_it_vertically (&it, this_scroll_margin);
13170 scroll_margin_pos = it.current.pos;
13171 }
13172
13173 if (PT < CHARPOS (scroll_margin_pos))
13174 {
13175 /* Point is in the scroll margin at the top of the window or
13176 above what is displayed in the window. */
13177 int y0;
13178
13179 /* Compute the vertical distance from PT to the scroll
13180 margin position. Give up if distance is greater than
13181 scroll_max. */
13182 SET_TEXT_POS (pos, PT, PT_BYTE);
13183 start_display (&it, w, pos);
13184 y0 = it.current_y;
13185 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13186 it.last_visible_y, -1,
13187 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13188 dy = it.current_y - y0;
13189 if (dy > scroll_max)
13190 return SCROLLING_FAILED;
13191
13192 /* Compute new window start. */
13193 start_display (&it, w, startp);
13194
13195 if (arg_scroll_conservatively)
13196 amount_to_scroll
13197 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13198 else if (scroll_step || temp_scroll_step)
13199 amount_to_scroll = scroll_max;
13200 else
13201 {
13202 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13203 height = WINDOW_BOX_TEXT_HEIGHT (w);
13204 if (NUMBERP (aggressive))
13205 {
13206 double float_amount = XFLOATINT (aggressive) * height;
13207 amount_to_scroll = float_amount;
13208 if (amount_to_scroll == 0 && float_amount > 0)
13209 amount_to_scroll = 1;
13210 }
13211 }
13212
13213 if (amount_to_scroll <= 0)
13214 return SCROLLING_FAILED;
13215
13216 move_it_vertically_backward (&it, amount_to_scroll);
13217 startp = it.current.pos;
13218 }
13219 }
13220
13221 /* Run window scroll functions. */
13222 startp = run_window_scroll_functions (window, startp);
13223
13224 /* Display the window. Give up if new fonts are loaded, or if point
13225 doesn't appear. */
13226 if (!try_window (window, startp, 0))
13227 rc = SCROLLING_NEED_LARGER_MATRICES;
13228 else if (w->cursor.vpos < 0)
13229 {
13230 clear_glyph_matrix (w->desired_matrix);
13231 rc = SCROLLING_FAILED;
13232 }
13233 else
13234 {
13235 /* Maybe forget recorded base line for line number display. */
13236 if (!just_this_one_p
13237 || current_buffer->clip_changed
13238 || BEG_UNCHANGED < CHARPOS (startp))
13239 w->base_line_number = Qnil;
13240
13241 /* If cursor ends up on a partially visible line,
13242 treat that as being off the bottom of the screen. */
13243 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13244 /* It's possible that the cursor is on the first line of the
13245 buffer, which is partially obscured due to a vscroll
13246 (Bug#7537). In that case, avoid looping forever . */
13247 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13248 {
13249 clear_glyph_matrix (w->desired_matrix);
13250 ++extra_scroll_margin_lines;
13251 goto too_near_end;
13252 }
13253 rc = SCROLLING_SUCCESS;
13254 }
13255
13256 return rc;
13257 }
13258
13259
13260 /* Compute a suitable window start for window W if display of W starts
13261 on a continuation line. Value is non-zero if a new window start
13262 was computed.
13263
13264 The new window start will be computed, based on W's width, starting
13265 from the start of the continued line. It is the start of the
13266 screen line with the minimum distance from the old start W->start. */
13267
13268 static int
13269 compute_window_start_on_continuation_line (struct window *w)
13270 {
13271 struct text_pos pos, start_pos;
13272 int window_start_changed_p = 0;
13273
13274 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13275
13276 /* If window start is on a continuation line... Window start may be
13277 < BEGV in case there's invisible text at the start of the
13278 buffer (M-x rmail, for example). */
13279 if (CHARPOS (start_pos) > BEGV
13280 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13281 {
13282 struct it it;
13283 struct glyph_row *row;
13284
13285 /* Handle the case that the window start is out of range. */
13286 if (CHARPOS (start_pos) < BEGV)
13287 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13288 else if (CHARPOS (start_pos) > ZV)
13289 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13290
13291 /* Find the start of the continued line. This should be fast
13292 because scan_buffer is fast (newline cache). */
13293 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13294 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13295 row, DEFAULT_FACE_ID);
13296 reseat_at_previous_visible_line_start (&it);
13297
13298 /* If the line start is "too far" away from the window start,
13299 say it takes too much time to compute a new window start. */
13300 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13301 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13302 {
13303 int min_distance, distance;
13304
13305 /* Move forward by display lines to find the new window
13306 start. If window width was enlarged, the new start can
13307 be expected to be > the old start. If window width was
13308 decreased, the new window start will be < the old start.
13309 So, we're looking for the display line start with the
13310 minimum distance from the old window start. */
13311 pos = it.current.pos;
13312 min_distance = INFINITY;
13313 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13314 distance < min_distance)
13315 {
13316 min_distance = distance;
13317 pos = it.current.pos;
13318 move_it_by_lines (&it, 1, 0);
13319 }
13320
13321 /* Set the window start there. */
13322 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13323 window_start_changed_p = 1;
13324 }
13325 }
13326
13327 return window_start_changed_p;
13328 }
13329
13330
13331 /* Try cursor movement in case text has not changed in window WINDOW,
13332 with window start STARTP. Value is
13333
13334 CURSOR_MOVEMENT_SUCCESS if successful
13335
13336 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13337
13338 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13339 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13340 we want to scroll as if scroll-step were set to 1. See the code.
13341
13342 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13343 which case we have to abort this redisplay, and adjust matrices
13344 first. */
13345
13346 enum
13347 {
13348 CURSOR_MOVEMENT_SUCCESS,
13349 CURSOR_MOVEMENT_CANNOT_BE_USED,
13350 CURSOR_MOVEMENT_MUST_SCROLL,
13351 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13352 };
13353
13354 static int
13355 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13356 {
13357 struct window *w = XWINDOW (window);
13358 struct frame *f = XFRAME (w->frame);
13359 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13360
13361 #if GLYPH_DEBUG
13362 if (inhibit_try_cursor_movement)
13363 return rc;
13364 #endif
13365
13366 /* Handle case where text has not changed, only point, and it has
13367 not moved off the frame. */
13368 if (/* Point may be in this window. */
13369 PT >= CHARPOS (startp)
13370 /* Selective display hasn't changed. */
13371 && !current_buffer->clip_changed
13372 /* Function force-mode-line-update is used to force a thorough
13373 redisplay. It sets either windows_or_buffers_changed or
13374 update_mode_lines. So don't take a shortcut here for these
13375 cases. */
13376 && !update_mode_lines
13377 && !windows_or_buffers_changed
13378 && !cursor_type_changed
13379 /* Can't use this case if highlighting a region. When a
13380 region exists, cursor movement has to do more than just
13381 set the cursor. */
13382 && !(!NILP (Vtransient_mark_mode)
13383 && !NILP (BVAR (current_buffer, mark_active)))
13384 && NILP (w->region_showing)
13385 && NILP (Vshow_trailing_whitespace)
13386 /* Right after splitting windows, last_point may be nil. */
13387 && INTEGERP (w->last_point)
13388 /* This code is not used for mini-buffer for the sake of the case
13389 of redisplaying to replace an echo area message; since in
13390 that case the mini-buffer contents per se are usually
13391 unchanged. This code is of no real use in the mini-buffer
13392 since the handling of this_line_start_pos, etc., in redisplay
13393 handles the same cases. */
13394 && !EQ (window, minibuf_window)
13395 /* When splitting windows or for new windows, it happens that
13396 redisplay is called with a nil window_end_vpos or one being
13397 larger than the window. This should really be fixed in
13398 window.c. I don't have this on my list, now, so we do
13399 approximately the same as the old redisplay code. --gerd. */
13400 && INTEGERP (w->window_end_vpos)
13401 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13402 && (FRAME_WINDOW_P (f)
13403 || !overlay_arrow_in_current_buffer_p ()))
13404 {
13405 int this_scroll_margin, top_scroll_margin;
13406 struct glyph_row *row = NULL;
13407
13408 #if GLYPH_DEBUG
13409 debug_method_add (w, "cursor movement");
13410 #endif
13411
13412 /* Scroll if point within this distance from the top or bottom
13413 of the window. This is a pixel value. */
13414 if (scroll_margin > 0)
13415 {
13416 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13417 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13418 }
13419 else
13420 this_scroll_margin = 0;
13421
13422 top_scroll_margin = this_scroll_margin;
13423 if (WINDOW_WANTS_HEADER_LINE_P (w))
13424 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13425
13426 /* Start with the row the cursor was displayed during the last
13427 not paused redisplay. Give up if that row is not valid. */
13428 if (w->last_cursor.vpos < 0
13429 || w->last_cursor.vpos >= w->current_matrix->nrows)
13430 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13431 else
13432 {
13433 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13434 if (row->mode_line_p)
13435 ++row;
13436 if (!row->enabled_p)
13437 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13438 }
13439
13440 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13441 {
13442 int scroll_p = 0, must_scroll = 0;
13443 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13444
13445 if (PT > XFASTINT (w->last_point))
13446 {
13447 /* Point has moved forward. */
13448 while (MATRIX_ROW_END_CHARPOS (row) < PT
13449 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13450 {
13451 xassert (row->enabled_p);
13452 ++row;
13453 }
13454
13455 /* If the end position of a row equals the start
13456 position of the next row, and PT is at that position,
13457 we would rather display cursor in the next line. */
13458 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13459 && MATRIX_ROW_END_CHARPOS (row) == PT
13460 && row < w->current_matrix->rows
13461 + w->current_matrix->nrows - 1
13462 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13463 && !cursor_row_p (w, row))
13464 ++row;
13465
13466 /* If within the scroll margin, scroll. Note that
13467 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13468 the next line would be drawn, and that
13469 this_scroll_margin can be zero. */
13470 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13471 || PT > MATRIX_ROW_END_CHARPOS (row)
13472 /* Line is completely visible last line in window
13473 and PT is to be set in the next line. */
13474 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13475 && PT == MATRIX_ROW_END_CHARPOS (row)
13476 && !row->ends_at_zv_p
13477 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13478 scroll_p = 1;
13479 }
13480 else if (PT < XFASTINT (w->last_point))
13481 {
13482 /* Cursor has to be moved backward. Note that PT >=
13483 CHARPOS (startp) because of the outer if-statement. */
13484 while (!row->mode_line_p
13485 && (MATRIX_ROW_START_CHARPOS (row) > PT
13486 || (MATRIX_ROW_START_CHARPOS (row) == PT
13487 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13488 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13489 row > w->current_matrix->rows
13490 && (row-1)->ends_in_newline_from_string_p))))
13491 && (row->y > top_scroll_margin
13492 || CHARPOS (startp) == BEGV))
13493 {
13494 xassert (row->enabled_p);
13495 --row;
13496 }
13497
13498 /* Consider the following case: Window starts at BEGV,
13499 there is invisible, intangible text at BEGV, so that
13500 display starts at some point START > BEGV. It can
13501 happen that we are called with PT somewhere between
13502 BEGV and START. Try to handle that case. */
13503 if (row < w->current_matrix->rows
13504 || row->mode_line_p)
13505 {
13506 row = w->current_matrix->rows;
13507 if (row->mode_line_p)
13508 ++row;
13509 }
13510
13511 /* Due to newlines in overlay strings, we may have to
13512 skip forward over overlay strings. */
13513 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13514 && MATRIX_ROW_END_CHARPOS (row) == PT
13515 && !cursor_row_p (w, row))
13516 ++row;
13517
13518 /* If within the scroll margin, scroll. */
13519 if (row->y < top_scroll_margin
13520 && CHARPOS (startp) != BEGV)
13521 scroll_p = 1;
13522 }
13523 else
13524 {
13525 /* Cursor did not move. So don't scroll even if cursor line
13526 is partially visible, as it was so before. */
13527 rc = CURSOR_MOVEMENT_SUCCESS;
13528 }
13529
13530 if (PT < MATRIX_ROW_START_CHARPOS (row)
13531 || PT > MATRIX_ROW_END_CHARPOS (row))
13532 {
13533 /* if PT is not in the glyph row, give up. */
13534 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13535 must_scroll = 1;
13536 }
13537 else if (rc != CURSOR_MOVEMENT_SUCCESS
13538 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13539 {
13540 /* If rows are bidi-reordered and point moved, back up
13541 until we find a row that does not belong to a
13542 continuation line. This is because we must consider
13543 all rows of a continued line as candidates for the
13544 new cursor positioning, since row start and end
13545 positions change non-linearly with vertical position
13546 in such rows. */
13547 /* FIXME: Revisit this when glyph ``spilling'' in
13548 continuation lines' rows is implemented for
13549 bidi-reordered rows. */
13550 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13551 {
13552 xassert (row->enabled_p);
13553 --row;
13554 /* If we hit the beginning of the displayed portion
13555 without finding the first row of a continued
13556 line, give up. */
13557 if (row <= w->current_matrix->rows)
13558 {
13559 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13560 break;
13561 }
13562
13563 }
13564 }
13565 if (must_scroll)
13566 ;
13567 else if (rc != CURSOR_MOVEMENT_SUCCESS
13568 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13569 && make_cursor_line_fully_visible_p)
13570 {
13571 if (PT == MATRIX_ROW_END_CHARPOS (row)
13572 && !row->ends_at_zv_p
13573 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13574 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13575 else if (row->height > window_box_height (w))
13576 {
13577 /* If we end up in a partially visible line, let's
13578 make it fully visible, except when it's taller
13579 than the window, in which case we can't do much
13580 about it. */
13581 *scroll_step = 1;
13582 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13583 }
13584 else
13585 {
13586 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13587 if (!cursor_row_fully_visible_p (w, 0, 1))
13588 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13589 else
13590 rc = CURSOR_MOVEMENT_SUCCESS;
13591 }
13592 }
13593 else if (scroll_p)
13594 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13595 else if (rc != CURSOR_MOVEMENT_SUCCESS
13596 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13597 {
13598 /* With bidi-reordered rows, there could be more than
13599 one candidate row whose start and end positions
13600 occlude point. We need to let set_cursor_from_row
13601 find the best candidate. */
13602 /* FIXME: Revisit this when glyph ``spilling'' in
13603 continuation lines' rows is implemented for
13604 bidi-reordered rows. */
13605 int rv = 0;
13606
13607 do
13608 {
13609 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13610 && PT <= MATRIX_ROW_END_CHARPOS (row)
13611 && cursor_row_p (w, row))
13612 rv |= set_cursor_from_row (w, row, w->current_matrix,
13613 0, 0, 0, 0);
13614 /* As soon as we've found the first suitable row
13615 whose ends_at_zv_p flag is set, we are done. */
13616 if (rv
13617 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13618 {
13619 rc = CURSOR_MOVEMENT_SUCCESS;
13620 break;
13621 }
13622 ++row;
13623 }
13624 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13625 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13626 || (MATRIX_ROW_START_CHARPOS (row) == PT
13627 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13628 /* If we didn't find any candidate rows, or exited the
13629 loop before all the candidates were examined, signal
13630 to the caller that this method failed. */
13631 if (rc != CURSOR_MOVEMENT_SUCCESS
13632 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13633 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13634 else if (rv)
13635 rc = CURSOR_MOVEMENT_SUCCESS;
13636 }
13637 else
13638 {
13639 do
13640 {
13641 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13642 {
13643 rc = CURSOR_MOVEMENT_SUCCESS;
13644 break;
13645 }
13646 ++row;
13647 }
13648 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13649 && MATRIX_ROW_START_CHARPOS (row) == PT
13650 && cursor_row_p (w, row));
13651 }
13652 }
13653 }
13654
13655 return rc;
13656 }
13657
13658 void
13659 set_vertical_scroll_bar (struct window *w)
13660 {
13661 EMACS_INT start, end, whole;
13662
13663 /* Calculate the start and end positions for the current window.
13664 At some point, it would be nice to choose between scrollbars
13665 which reflect the whole buffer size, with special markers
13666 indicating narrowing, and scrollbars which reflect only the
13667 visible region.
13668
13669 Note that mini-buffers sometimes aren't displaying any text. */
13670 if (!MINI_WINDOW_P (w)
13671 || (w == XWINDOW (minibuf_window)
13672 && NILP (echo_area_buffer[0])))
13673 {
13674 struct buffer *buf = XBUFFER (w->buffer);
13675 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13676 start = marker_position (w->start) - BUF_BEGV (buf);
13677 /* I don't think this is guaranteed to be right. For the
13678 moment, we'll pretend it is. */
13679 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13680
13681 if (end < start)
13682 end = start;
13683 if (whole < (end - start))
13684 whole = end - start;
13685 }
13686 else
13687 start = end = whole = 0;
13688
13689 /* Indicate what this scroll bar ought to be displaying now. */
13690 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13691 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13692 (w, end - start, whole, start);
13693 }
13694
13695
13696 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13697 selected_window is redisplayed.
13698
13699 We can return without actually redisplaying the window if
13700 fonts_changed_p is nonzero. In that case, redisplay_internal will
13701 retry. */
13702
13703 static void
13704 redisplay_window (Lisp_Object window, int just_this_one_p)
13705 {
13706 struct window *w = XWINDOW (window);
13707 struct frame *f = XFRAME (w->frame);
13708 struct buffer *buffer = XBUFFER (w->buffer);
13709 struct buffer *old = current_buffer;
13710 struct text_pos lpoint, opoint, startp;
13711 int update_mode_line;
13712 int tem;
13713 struct it it;
13714 /* Record it now because it's overwritten. */
13715 int current_matrix_up_to_date_p = 0;
13716 int used_current_matrix_p = 0;
13717 /* This is less strict than current_matrix_up_to_date_p.
13718 It indictes that the buffer contents and narrowing are unchanged. */
13719 int buffer_unchanged_p = 0;
13720 int temp_scroll_step = 0;
13721 int count = SPECPDL_INDEX ();
13722 int centering_position = -1;
13723 int last_line_misfit = 0;
13724 EMACS_INT beg_unchanged, end_unchanged;
13725
13726 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13727 opoint = lpoint;
13728
13729 /* W must be a leaf window here. */
13730 xassert (!NILP (w->buffer));
13731 #if GLYPH_DEBUG
13732 *w->desired_matrix->method = 0;
13733 #endif
13734
13735 restart:
13736 reconsider_clip_changes (w, buffer);
13737
13738 /* Has the mode line to be updated? */
13739 update_mode_line = (!NILP (w->update_mode_line)
13740 || update_mode_lines
13741 || buffer->clip_changed
13742 || buffer->prevent_redisplay_optimizations_p);
13743
13744 if (MINI_WINDOW_P (w))
13745 {
13746 if (w == XWINDOW (echo_area_window)
13747 && !NILP (echo_area_buffer[0]))
13748 {
13749 if (update_mode_line)
13750 /* We may have to update a tty frame's menu bar or a
13751 tool-bar. Example `M-x C-h C-h C-g'. */
13752 goto finish_menu_bars;
13753 else
13754 /* We've already displayed the echo area glyphs in this window. */
13755 goto finish_scroll_bars;
13756 }
13757 else if ((w != XWINDOW (minibuf_window)
13758 || minibuf_level == 0)
13759 /* When buffer is nonempty, redisplay window normally. */
13760 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13761 /* Quail displays non-mini buffers in minibuffer window.
13762 In that case, redisplay the window normally. */
13763 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13764 {
13765 /* W is a mini-buffer window, but it's not active, so clear
13766 it. */
13767 int yb = window_text_bottom_y (w);
13768 struct glyph_row *row;
13769 int y;
13770
13771 for (y = 0, row = w->desired_matrix->rows;
13772 y < yb;
13773 y += row->height, ++row)
13774 blank_row (w, row, y);
13775 goto finish_scroll_bars;
13776 }
13777
13778 clear_glyph_matrix (w->desired_matrix);
13779 }
13780
13781 /* Otherwise set up data on this window; select its buffer and point
13782 value. */
13783 /* Really select the buffer, for the sake of buffer-local
13784 variables. */
13785 set_buffer_internal_1 (XBUFFER (w->buffer));
13786
13787 current_matrix_up_to_date_p
13788 = (!NILP (w->window_end_valid)
13789 && !current_buffer->clip_changed
13790 && !current_buffer->prevent_redisplay_optimizations_p
13791 && XFASTINT (w->last_modified) >= MODIFF
13792 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13793
13794 /* Run the window-bottom-change-functions
13795 if it is possible that the text on the screen has changed
13796 (either due to modification of the text, or any other reason). */
13797 if (!current_matrix_up_to_date_p
13798 && !NILP (Vwindow_text_change_functions))
13799 {
13800 safe_run_hooks (Qwindow_text_change_functions);
13801 goto restart;
13802 }
13803
13804 beg_unchanged = BEG_UNCHANGED;
13805 end_unchanged = END_UNCHANGED;
13806
13807 SET_TEXT_POS (opoint, PT, PT_BYTE);
13808
13809 specbind (Qinhibit_point_motion_hooks, Qt);
13810
13811 buffer_unchanged_p
13812 = (!NILP (w->window_end_valid)
13813 && !current_buffer->clip_changed
13814 && XFASTINT (w->last_modified) >= MODIFF
13815 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13816
13817 /* When windows_or_buffers_changed is non-zero, we can't rely on
13818 the window end being valid, so set it to nil there. */
13819 if (windows_or_buffers_changed)
13820 {
13821 /* If window starts on a continuation line, maybe adjust the
13822 window start in case the window's width changed. */
13823 if (XMARKER (w->start)->buffer == current_buffer)
13824 compute_window_start_on_continuation_line (w);
13825
13826 w->window_end_valid = Qnil;
13827 }
13828
13829 /* Some sanity checks. */
13830 CHECK_WINDOW_END (w);
13831 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13832 abort ();
13833 if (BYTEPOS (opoint) < CHARPOS (opoint))
13834 abort ();
13835
13836 /* If %c is in mode line, update it if needed. */
13837 if (!NILP (w->column_number_displayed)
13838 /* This alternative quickly identifies a common case
13839 where no change is needed. */
13840 && !(PT == XFASTINT (w->last_point)
13841 && XFASTINT (w->last_modified) >= MODIFF
13842 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13843 && (XFASTINT (w->column_number_displayed)
13844 != (int) current_column ())) /* iftc */
13845 update_mode_line = 1;
13846
13847 /* Count number of windows showing the selected buffer. An indirect
13848 buffer counts as its base buffer. */
13849 if (!just_this_one_p)
13850 {
13851 struct buffer *current_base, *window_base;
13852 current_base = current_buffer;
13853 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13854 if (current_base->base_buffer)
13855 current_base = current_base->base_buffer;
13856 if (window_base->base_buffer)
13857 window_base = window_base->base_buffer;
13858 if (current_base == window_base)
13859 buffer_shared++;
13860 }
13861
13862 /* Point refers normally to the selected window. For any other
13863 window, set up appropriate value. */
13864 if (!EQ (window, selected_window))
13865 {
13866 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13867 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13868 if (new_pt < BEGV)
13869 {
13870 new_pt = BEGV;
13871 new_pt_byte = BEGV_BYTE;
13872 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13873 }
13874 else if (new_pt > (ZV - 1))
13875 {
13876 new_pt = ZV;
13877 new_pt_byte = ZV_BYTE;
13878 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13879 }
13880
13881 /* We don't use SET_PT so that the point-motion hooks don't run. */
13882 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13883 }
13884
13885 /* If any of the character widths specified in the display table
13886 have changed, invalidate the width run cache. It's true that
13887 this may be a bit late to catch such changes, but the rest of
13888 redisplay goes (non-fatally) haywire when the display table is
13889 changed, so why should we worry about doing any better? */
13890 if (current_buffer->width_run_cache)
13891 {
13892 struct Lisp_Char_Table *disptab = buffer_display_table ();
13893
13894 if (! disptab_matches_widthtab (disptab,
13895 XVECTOR (BVAR (current_buffer, width_table))))
13896 {
13897 invalidate_region_cache (current_buffer,
13898 current_buffer->width_run_cache,
13899 BEG, Z);
13900 recompute_width_table (current_buffer, disptab);
13901 }
13902 }
13903
13904 /* If window-start is screwed up, choose a new one. */
13905 if (XMARKER (w->start)->buffer != current_buffer)
13906 goto recenter;
13907
13908 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13909
13910 /* If someone specified a new starting point but did not insist,
13911 check whether it can be used. */
13912 if (!NILP (w->optional_new_start)
13913 && CHARPOS (startp) >= BEGV
13914 && CHARPOS (startp) <= ZV)
13915 {
13916 w->optional_new_start = Qnil;
13917 start_display (&it, w, startp);
13918 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13919 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13920 if (IT_CHARPOS (it) == PT)
13921 w->force_start = Qt;
13922 /* IT may overshoot PT if text at PT is invisible. */
13923 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13924 w->force_start = Qt;
13925 }
13926
13927 force_start:
13928
13929 /* Handle case where place to start displaying has been specified,
13930 unless the specified location is outside the accessible range. */
13931 if (!NILP (w->force_start)
13932 || w->frozen_window_start_p)
13933 {
13934 /* We set this later on if we have to adjust point. */
13935 int new_vpos = -1;
13936
13937 w->force_start = Qnil;
13938 w->vscroll = 0;
13939 w->window_end_valid = Qnil;
13940
13941 /* Forget any recorded base line for line number display. */
13942 if (!buffer_unchanged_p)
13943 w->base_line_number = Qnil;
13944
13945 /* Redisplay the mode line. Select the buffer properly for that.
13946 Also, run the hook window-scroll-functions
13947 because we have scrolled. */
13948 /* Note, we do this after clearing force_start because
13949 if there's an error, it is better to forget about force_start
13950 than to get into an infinite loop calling the hook functions
13951 and having them get more errors. */
13952 if (!update_mode_line
13953 || ! NILP (Vwindow_scroll_functions))
13954 {
13955 update_mode_line = 1;
13956 w->update_mode_line = Qt;
13957 startp = run_window_scroll_functions (window, startp);
13958 }
13959
13960 w->last_modified = make_number (0);
13961 w->last_overlay_modified = make_number (0);
13962 if (CHARPOS (startp) < BEGV)
13963 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13964 else if (CHARPOS (startp) > ZV)
13965 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13966
13967 /* Redisplay, then check if cursor has been set during the
13968 redisplay. Give up if new fonts were loaded. */
13969 /* We used to issue a CHECK_MARGINS argument to try_window here,
13970 but this causes scrolling to fail when point begins inside
13971 the scroll margin (bug#148) -- cyd */
13972 if (!try_window (window, startp, 0))
13973 {
13974 w->force_start = Qt;
13975 clear_glyph_matrix (w->desired_matrix);
13976 goto need_larger_matrices;
13977 }
13978
13979 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13980 {
13981 /* If point does not appear, try to move point so it does
13982 appear. The desired matrix has been built above, so we
13983 can use it here. */
13984 new_vpos = window_box_height (w) / 2;
13985 }
13986
13987 if (!cursor_row_fully_visible_p (w, 0, 0))
13988 {
13989 /* Point does appear, but on a line partly visible at end of window.
13990 Move it back to a fully-visible line. */
13991 new_vpos = window_box_height (w);
13992 }
13993
13994 /* If we need to move point for either of the above reasons,
13995 now actually do it. */
13996 if (new_vpos >= 0)
13997 {
13998 struct glyph_row *row;
13999
14000 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14001 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14002 ++row;
14003
14004 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14005 MATRIX_ROW_START_BYTEPOS (row));
14006
14007 if (w != XWINDOW (selected_window))
14008 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14009 else if (current_buffer == old)
14010 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14011
14012 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14013
14014 /* If we are highlighting the region, then we just changed
14015 the region, so redisplay to show it. */
14016 if (!NILP (Vtransient_mark_mode)
14017 && !NILP (BVAR (current_buffer, mark_active)))
14018 {
14019 clear_glyph_matrix (w->desired_matrix);
14020 if (!try_window (window, startp, 0))
14021 goto need_larger_matrices;
14022 }
14023 }
14024
14025 #if GLYPH_DEBUG
14026 debug_method_add (w, "forced window start");
14027 #endif
14028 goto done;
14029 }
14030
14031 /* Handle case where text has not changed, only point, and it has
14032 not moved off the frame, and we are not retrying after hscroll.
14033 (current_matrix_up_to_date_p is nonzero when retrying.) */
14034 if (current_matrix_up_to_date_p)
14035 {
14036 int rc = try_cursor_movement (window, startp, &temp_scroll_step);
14037
14038 switch (rc)
14039 {
14040 case CURSOR_MOVEMENT_CANNOT_BE_USED:
14041 break;
14042
14043 case CURSOR_MOVEMENT_SUCCESS:
14044 used_current_matrix_p = 1;
14045 goto done;
14046
14047 case CURSOR_MOVEMENT_MUST_SCROLL:
14048 goto try_to_scroll;
14049
14050 default:
14051 abort ();
14052 }
14053 }
14054 /* If current starting point was originally the beginning of a line
14055 but no longer is, find a new starting point. */
14056 else if (!NILP (w->start_at_line_beg)
14057 && !(CHARPOS (startp) <= BEGV
14058 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14059 {
14060 #if GLYPH_DEBUG
14061 debug_method_add (w, "recenter 1");
14062 #endif
14063 goto recenter;
14064 }
14065
14066 /* Try scrolling with try_window_id. Value is > 0 if update has
14067 been done, it is -1 if we know that the same window start will
14068 not work. It is 0 if unsuccessful for some other reason. */
14069 else if ((tem = try_window_id (w)) != 0)
14070 {
14071 #if GLYPH_DEBUG
14072 debug_method_add (w, "try_window_id %d", tem);
14073 #endif
14074
14075 if (fonts_changed_p)
14076 goto need_larger_matrices;
14077 if (tem > 0)
14078 goto done;
14079
14080 /* Otherwise try_window_id has returned -1 which means that we
14081 don't want the alternative below this comment to execute. */
14082 }
14083 else if (CHARPOS (startp) >= BEGV
14084 && CHARPOS (startp) <= ZV
14085 && PT >= CHARPOS (startp)
14086 && (CHARPOS (startp) < ZV
14087 /* Avoid starting at end of buffer. */
14088 || CHARPOS (startp) == BEGV
14089 || (XFASTINT (w->last_modified) >= MODIFF
14090 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14091 {
14092
14093 /* If first window line is a continuation line, and window start
14094 is inside the modified region, but the first change is before
14095 current window start, we must select a new window start.
14096
14097 However, if this is the result of a down-mouse event (e.g. by
14098 extending the mouse-drag-overlay), we don't want to select a
14099 new window start, since that would change the position under
14100 the mouse, resulting in an unwanted mouse-movement rather
14101 than a simple mouse-click. */
14102 if (NILP (w->start_at_line_beg)
14103 && NILP (do_mouse_tracking)
14104 && CHARPOS (startp) > BEGV
14105 && CHARPOS (startp) > BEG + beg_unchanged
14106 && CHARPOS (startp) <= Z - end_unchanged
14107 /* Even if w->start_at_line_beg is nil, a new window may
14108 start at a line_beg, since that's how set_buffer_window
14109 sets it. So, we need to check the return value of
14110 compute_window_start_on_continuation_line. (See also
14111 bug#197). */
14112 && XMARKER (w->start)->buffer == current_buffer
14113 && compute_window_start_on_continuation_line (w))
14114 {
14115 w->force_start = Qt;
14116 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14117 goto force_start;
14118 }
14119
14120 #if GLYPH_DEBUG
14121 debug_method_add (w, "same window start");
14122 #endif
14123
14124 /* Try to redisplay starting at same place as before.
14125 If point has not moved off frame, accept the results. */
14126 if (!current_matrix_up_to_date_p
14127 /* Don't use try_window_reusing_current_matrix in this case
14128 because a window scroll function can have changed the
14129 buffer. */
14130 || !NILP (Vwindow_scroll_functions)
14131 || MINI_WINDOW_P (w)
14132 || !(used_current_matrix_p
14133 = try_window_reusing_current_matrix (w)))
14134 {
14135 IF_DEBUG (debug_method_add (w, "1"));
14136 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14137 /* -1 means we need to scroll.
14138 0 means we need new matrices, but fonts_changed_p
14139 is set in that case, so we will detect it below. */
14140 goto try_to_scroll;
14141 }
14142
14143 if (fonts_changed_p)
14144 goto need_larger_matrices;
14145
14146 if (w->cursor.vpos >= 0)
14147 {
14148 if (!just_this_one_p
14149 || current_buffer->clip_changed
14150 || BEG_UNCHANGED < CHARPOS (startp))
14151 /* Forget any recorded base line for line number display. */
14152 w->base_line_number = Qnil;
14153
14154 if (!cursor_row_fully_visible_p (w, 1, 0))
14155 {
14156 clear_glyph_matrix (w->desired_matrix);
14157 last_line_misfit = 1;
14158 }
14159 /* Drop through and scroll. */
14160 else
14161 goto done;
14162 }
14163 else
14164 clear_glyph_matrix (w->desired_matrix);
14165 }
14166
14167 try_to_scroll:
14168
14169 w->last_modified = make_number (0);
14170 w->last_overlay_modified = make_number (0);
14171
14172 /* Redisplay the mode line. Select the buffer properly for that. */
14173 if (!update_mode_line)
14174 {
14175 update_mode_line = 1;
14176 w->update_mode_line = Qt;
14177 }
14178
14179 /* Try to scroll by specified few lines. */
14180 if ((scroll_conservatively
14181 || emacs_scroll_step
14182 || temp_scroll_step
14183 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14184 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14185 && !current_buffer->clip_changed
14186 && CHARPOS (startp) >= BEGV
14187 && CHARPOS (startp) <= ZV)
14188 {
14189 /* The function returns -1 if new fonts were loaded, 1 if
14190 successful, 0 if not successful. */
14191 int rc = try_scrolling (window, just_this_one_p,
14192 scroll_conservatively,
14193 emacs_scroll_step,
14194 temp_scroll_step, last_line_misfit);
14195 switch (rc)
14196 {
14197 case SCROLLING_SUCCESS:
14198 goto done;
14199
14200 case SCROLLING_NEED_LARGER_MATRICES:
14201 goto need_larger_matrices;
14202
14203 case SCROLLING_FAILED:
14204 break;
14205
14206 default:
14207 abort ();
14208 }
14209 }
14210
14211 /* Finally, just choose place to start which centers point */
14212
14213 recenter:
14214 if (centering_position < 0)
14215 centering_position = window_box_height (w) / 2;
14216
14217 #if GLYPH_DEBUG
14218 debug_method_add (w, "recenter");
14219 #endif
14220
14221 /* w->vscroll = 0; */
14222
14223 /* Forget any previously recorded base line for line number display. */
14224 if (!buffer_unchanged_p)
14225 w->base_line_number = Qnil;
14226
14227 /* Move backward half the height of the window. */
14228 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14229 it.current_y = it.last_visible_y;
14230 move_it_vertically_backward (&it, centering_position);
14231 xassert (IT_CHARPOS (it) >= BEGV);
14232
14233 /* The function move_it_vertically_backward may move over more
14234 than the specified y-distance. If it->w is small, e.g. a
14235 mini-buffer window, we may end up in front of the window's
14236 display area. Start displaying at the start of the line
14237 containing PT in this case. */
14238 if (it.current_y <= 0)
14239 {
14240 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14241 move_it_vertically_backward (&it, 0);
14242 it.current_y = 0;
14243 }
14244
14245 it.current_x = it.hpos = 0;
14246
14247 /* Set startp here explicitly in case that helps avoid an infinite loop
14248 in case the window-scroll-functions functions get errors. */
14249 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14250
14251 /* Run scroll hooks. */
14252 startp = run_window_scroll_functions (window, it.current.pos);
14253
14254 /* Redisplay the window. */
14255 if (!current_matrix_up_to_date_p
14256 || windows_or_buffers_changed
14257 || cursor_type_changed
14258 /* Don't use try_window_reusing_current_matrix in this case
14259 because it can have changed the buffer. */
14260 || !NILP (Vwindow_scroll_functions)
14261 || !just_this_one_p
14262 || MINI_WINDOW_P (w)
14263 || !(used_current_matrix_p
14264 = try_window_reusing_current_matrix (w)))
14265 try_window (window, startp, 0);
14266
14267 /* If new fonts have been loaded (due to fontsets), give up. We
14268 have to start a new redisplay since we need to re-adjust glyph
14269 matrices. */
14270 if (fonts_changed_p)
14271 goto need_larger_matrices;
14272
14273 /* If cursor did not appear assume that the middle of the window is
14274 in the first line of the window. Do it again with the next line.
14275 (Imagine a window of height 100, displaying two lines of height
14276 60. Moving back 50 from it->last_visible_y will end in the first
14277 line.) */
14278 if (w->cursor.vpos < 0)
14279 {
14280 if (!NILP (w->window_end_valid)
14281 && PT >= Z - XFASTINT (w->window_end_pos))
14282 {
14283 clear_glyph_matrix (w->desired_matrix);
14284 move_it_by_lines (&it, 1, 0);
14285 try_window (window, it.current.pos, 0);
14286 }
14287 else if (PT < IT_CHARPOS (it))
14288 {
14289 clear_glyph_matrix (w->desired_matrix);
14290 move_it_by_lines (&it, -1, 0);
14291 try_window (window, it.current.pos, 0);
14292 }
14293 else
14294 {
14295 /* Not much we can do about it. */
14296 }
14297 }
14298
14299 /* Consider the following case: Window starts at BEGV, there is
14300 invisible, intangible text at BEGV, so that display starts at
14301 some point START > BEGV. It can happen that we are called with
14302 PT somewhere between BEGV and START. Try to handle that case. */
14303 if (w->cursor.vpos < 0)
14304 {
14305 struct glyph_row *row = w->current_matrix->rows;
14306 if (row->mode_line_p)
14307 ++row;
14308 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14309 }
14310
14311 if (!cursor_row_fully_visible_p (w, 0, 0))
14312 {
14313 /* If vscroll is enabled, disable it and try again. */
14314 if (w->vscroll)
14315 {
14316 w->vscroll = 0;
14317 clear_glyph_matrix (w->desired_matrix);
14318 goto recenter;
14319 }
14320
14321 /* If centering point failed to make the whole line visible,
14322 put point at the top instead. That has to make the whole line
14323 visible, if it can be done. */
14324 if (centering_position == 0)
14325 goto done;
14326
14327 clear_glyph_matrix (w->desired_matrix);
14328 centering_position = 0;
14329 goto recenter;
14330 }
14331
14332 done:
14333
14334 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14335 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14336 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14337 ? Qt : Qnil);
14338
14339 /* Display the mode line, if we must. */
14340 if ((update_mode_line
14341 /* If window not full width, must redo its mode line
14342 if (a) the window to its side is being redone and
14343 (b) we do a frame-based redisplay. This is a consequence
14344 of how inverted lines are drawn in frame-based redisplay. */
14345 || (!just_this_one_p
14346 && !FRAME_WINDOW_P (f)
14347 && !WINDOW_FULL_WIDTH_P (w))
14348 /* Line number to display. */
14349 || INTEGERP (w->base_line_pos)
14350 /* Column number is displayed and different from the one displayed. */
14351 || (!NILP (w->column_number_displayed)
14352 && (XFASTINT (w->column_number_displayed)
14353 != (int) current_column ()))) /* iftc */
14354 /* This means that the window has a mode line. */
14355 && (WINDOW_WANTS_MODELINE_P (w)
14356 || WINDOW_WANTS_HEADER_LINE_P (w)))
14357 {
14358 display_mode_lines (w);
14359
14360 /* If mode line height has changed, arrange for a thorough
14361 immediate redisplay using the correct mode line height. */
14362 if (WINDOW_WANTS_MODELINE_P (w)
14363 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14364 {
14365 fonts_changed_p = 1;
14366 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14367 = DESIRED_MODE_LINE_HEIGHT (w);
14368 }
14369
14370 /* If header line height has changed, arrange for a thorough
14371 immediate redisplay using the correct header line height. */
14372 if (WINDOW_WANTS_HEADER_LINE_P (w)
14373 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14374 {
14375 fonts_changed_p = 1;
14376 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14377 = DESIRED_HEADER_LINE_HEIGHT (w);
14378 }
14379
14380 if (fonts_changed_p)
14381 goto need_larger_matrices;
14382 }
14383
14384 if (!line_number_displayed
14385 && !BUFFERP (w->base_line_pos))
14386 {
14387 w->base_line_pos = Qnil;
14388 w->base_line_number = Qnil;
14389 }
14390
14391 finish_menu_bars:
14392
14393 /* When we reach a frame's selected window, redo the frame's menu bar. */
14394 if (update_mode_line
14395 && EQ (FRAME_SELECTED_WINDOW (f), window))
14396 {
14397 int redisplay_menu_p = 0;
14398 int redisplay_tool_bar_p = 0;
14399
14400 if (FRAME_WINDOW_P (f))
14401 {
14402 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14403 || defined (HAVE_NS) || defined (USE_GTK)
14404 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14405 #else
14406 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14407 #endif
14408 }
14409 else
14410 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14411
14412 if (redisplay_menu_p)
14413 display_menu_bar (w);
14414
14415 #ifdef HAVE_WINDOW_SYSTEM
14416 if (FRAME_WINDOW_P (f))
14417 {
14418 #if defined (USE_GTK) || defined (HAVE_NS)
14419 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14420 #else
14421 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14422 && (FRAME_TOOL_BAR_LINES (f) > 0
14423 || !NILP (Vauto_resize_tool_bars));
14424 #endif
14425
14426 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14427 {
14428 ignore_mouse_drag_p = 1;
14429 }
14430 }
14431 #endif
14432 }
14433
14434 #ifdef HAVE_WINDOW_SYSTEM
14435 if (FRAME_WINDOW_P (f)
14436 && update_window_fringes (w, (just_this_one_p
14437 || (!used_current_matrix_p && !overlay_arrow_seen)
14438 || w->pseudo_window_p)))
14439 {
14440 update_begin (f);
14441 BLOCK_INPUT;
14442 if (draw_window_fringes (w, 1))
14443 x_draw_vertical_border (w);
14444 UNBLOCK_INPUT;
14445 update_end (f);
14446 }
14447 #endif /* HAVE_WINDOW_SYSTEM */
14448
14449 /* We go to this label, with fonts_changed_p nonzero,
14450 if it is necessary to try again using larger glyph matrices.
14451 We have to redeem the scroll bar even in this case,
14452 because the loop in redisplay_internal expects that. */
14453 need_larger_matrices:
14454 ;
14455 finish_scroll_bars:
14456
14457 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14458 {
14459 /* Set the thumb's position and size. */
14460 set_vertical_scroll_bar (w);
14461
14462 /* Note that we actually used the scroll bar attached to this
14463 window, so it shouldn't be deleted at the end of redisplay. */
14464 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14465 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14466 }
14467
14468 /* Restore current_buffer and value of point in it. The window
14469 update may have changed the buffer, so first make sure `opoint'
14470 is still valid (Bug#6177). */
14471 if (CHARPOS (opoint) < BEGV)
14472 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14473 else if (CHARPOS (opoint) > ZV)
14474 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14475 else
14476 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14477
14478 set_buffer_internal_1 (old);
14479 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14480 shorter. This can be caused by log truncation in *Messages*. */
14481 if (CHARPOS (lpoint) <= ZV)
14482 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14483
14484 unbind_to (count, Qnil);
14485 }
14486
14487
14488 /* Build the complete desired matrix of WINDOW with a window start
14489 buffer position POS.
14490
14491 Value is 1 if successful. It is zero if fonts were loaded during
14492 redisplay which makes re-adjusting glyph matrices necessary, and -1
14493 if point would appear in the scroll margins.
14494 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14495 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14496 set in FLAGS.) */
14497
14498 int
14499 try_window (Lisp_Object window, struct text_pos pos, int flags)
14500 {
14501 struct window *w = XWINDOW (window);
14502 struct it it;
14503 struct glyph_row *last_text_row = NULL;
14504 struct frame *f = XFRAME (w->frame);
14505
14506 /* Make POS the new window start. */
14507 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14508
14509 /* Mark cursor position as unknown. No overlay arrow seen. */
14510 w->cursor.vpos = -1;
14511 overlay_arrow_seen = 0;
14512
14513 /* Initialize iterator and info to start at POS. */
14514 start_display (&it, w, pos);
14515
14516 /* Display all lines of W. */
14517 while (it.current_y < it.last_visible_y)
14518 {
14519 if (display_line (&it))
14520 last_text_row = it.glyph_row - 1;
14521 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14522 return 0;
14523 }
14524
14525 /* Don't let the cursor end in the scroll margins. */
14526 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14527 && !MINI_WINDOW_P (w))
14528 {
14529 int this_scroll_margin;
14530
14531 if (scroll_margin > 0)
14532 {
14533 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14534 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14535 }
14536 else
14537 this_scroll_margin = 0;
14538
14539 if ((w->cursor.y >= 0 /* not vscrolled */
14540 && w->cursor.y < this_scroll_margin
14541 && CHARPOS (pos) > BEGV
14542 && IT_CHARPOS (it) < ZV)
14543 /* rms: considering make_cursor_line_fully_visible_p here
14544 seems to give wrong results. We don't want to recenter
14545 when the last line is partly visible, we want to allow
14546 that case to be handled in the usual way. */
14547 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14548 {
14549 w->cursor.vpos = -1;
14550 clear_glyph_matrix (w->desired_matrix);
14551 return -1;
14552 }
14553 }
14554
14555 /* If bottom moved off end of frame, change mode line percentage. */
14556 if (XFASTINT (w->window_end_pos) <= 0
14557 && Z != IT_CHARPOS (it))
14558 w->update_mode_line = Qt;
14559
14560 /* Set window_end_pos to the offset of the last character displayed
14561 on the window from the end of current_buffer. Set
14562 window_end_vpos to its row number. */
14563 if (last_text_row)
14564 {
14565 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14566 w->window_end_bytepos
14567 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14568 w->window_end_pos
14569 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14570 w->window_end_vpos
14571 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14572 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14573 ->displays_text_p);
14574 }
14575 else
14576 {
14577 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14578 w->window_end_pos = make_number (Z - ZV);
14579 w->window_end_vpos = make_number (0);
14580 }
14581
14582 /* But that is not valid info until redisplay finishes. */
14583 w->window_end_valid = Qnil;
14584 return 1;
14585 }
14586
14587
14588 \f
14589 /************************************************************************
14590 Window redisplay reusing current matrix when buffer has not changed
14591 ************************************************************************/
14592
14593 /* Try redisplay of window W showing an unchanged buffer with a
14594 different window start than the last time it was displayed by
14595 reusing its current matrix. Value is non-zero if successful.
14596 W->start is the new window start. */
14597
14598 static int
14599 try_window_reusing_current_matrix (struct window *w)
14600 {
14601 struct frame *f = XFRAME (w->frame);
14602 struct glyph_row *bottom_row;
14603 struct it it;
14604 struct run run;
14605 struct text_pos start, new_start;
14606 int nrows_scrolled, i;
14607 struct glyph_row *last_text_row;
14608 struct glyph_row *last_reused_text_row;
14609 struct glyph_row *start_row;
14610 int start_vpos, min_y, max_y;
14611
14612 #if GLYPH_DEBUG
14613 if (inhibit_try_window_reusing)
14614 return 0;
14615 #endif
14616
14617 if (/* This function doesn't handle terminal frames. */
14618 !FRAME_WINDOW_P (f)
14619 /* Don't try to reuse the display if windows have been split
14620 or such. */
14621 || windows_or_buffers_changed
14622 || cursor_type_changed)
14623 return 0;
14624
14625 /* Can't do this if region may have changed. */
14626 if ((!NILP (Vtransient_mark_mode)
14627 && !NILP (BVAR (current_buffer, mark_active)))
14628 || !NILP (w->region_showing)
14629 || !NILP (Vshow_trailing_whitespace))
14630 return 0;
14631
14632 /* If top-line visibility has changed, give up. */
14633 if (WINDOW_WANTS_HEADER_LINE_P (w)
14634 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14635 return 0;
14636
14637 /* Give up if old or new display is scrolled vertically. We could
14638 make this function handle this, but right now it doesn't. */
14639 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14640 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14641 return 0;
14642
14643 /* The variable new_start now holds the new window start. The old
14644 start `start' can be determined from the current matrix. */
14645 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14646 start = start_row->minpos;
14647 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14648
14649 /* Clear the desired matrix for the display below. */
14650 clear_glyph_matrix (w->desired_matrix);
14651
14652 if (CHARPOS (new_start) <= CHARPOS (start))
14653 {
14654 int first_row_y;
14655
14656 /* Don't use this method if the display starts with an ellipsis
14657 displayed for invisible text. It's not easy to handle that case
14658 below, and it's certainly not worth the effort since this is
14659 not a frequent case. */
14660 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14661 return 0;
14662
14663 IF_DEBUG (debug_method_add (w, "twu1"));
14664
14665 /* Display up to a row that can be reused. The variable
14666 last_text_row is set to the last row displayed that displays
14667 text. Note that it.vpos == 0 if or if not there is a
14668 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14669 start_display (&it, w, new_start);
14670 first_row_y = it.current_y;
14671 w->cursor.vpos = -1;
14672 last_text_row = last_reused_text_row = NULL;
14673
14674 while (it.current_y < it.last_visible_y
14675 && !fonts_changed_p)
14676 {
14677 /* If we have reached into the characters in the START row,
14678 that means the line boundaries have changed. So we
14679 can't start copying with the row START. Maybe it will
14680 work to start copying with the following row. */
14681 while (IT_CHARPOS (it) > CHARPOS (start))
14682 {
14683 /* Advance to the next row as the "start". */
14684 start_row++;
14685 start = start_row->minpos;
14686 /* If there are no more rows to try, or just one, give up. */
14687 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14688 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14689 || CHARPOS (start) == ZV)
14690 {
14691 clear_glyph_matrix (w->desired_matrix);
14692 return 0;
14693 }
14694
14695 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14696 }
14697 /* If we have reached alignment,
14698 we can copy the rest of the rows. */
14699 if (IT_CHARPOS (it) == CHARPOS (start))
14700 break;
14701
14702 if (display_line (&it))
14703 last_text_row = it.glyph_row - 1;
14704 }
14705
14706 /* A value of current_y < last_visible_y means that we stopped
14707 at the previous window start, which in turn means that we
14708 have at least one reusable row. */
14709 if (it.current_y < it.last_visible_y)
14710 {
14711 struct glyph_row *row;
14712
14713 /* IT.vpos always starts from 0; it counts text lines. */
14714 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14715
14716 /* Find PT if not already found in the lines displayed. */
14717 if (w->cursor.vpos < 0)
14718 {
14719 int dy = it.current_y - start_row->y;
14720
14721 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14722 row = row_containing_pos (w, PT, row, NULL, dy);
14723 if (row)
14724 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14725 dy, nrows_scrolled);
14726 else
14727 {
14728 clear_glyph_matrix (w->desired_matrix);
14729 return 0;
14730 }
14731 }
14732
14733 /* Scroll the display. Do it before the current matrix is
14734 changed. The problem here is that update has not yet
14735 run, i.e. part of the current matrix is not up to date.
14736 scroll_run_hook will clear the cursor, and use the
14737 current matrix to get the height of the row the cursor is
14738 in. */
14739 run.current_y = start_row->y;
14740 run.desired_y = it.current_y;
14741 run.height = it.last_visible_y - it.current_y;
14742
14743 if (run.height > 0 && run.current_y != run.desired_y)
14744 {
14745 update_begin (f);
14746 FRAME_RIF (f)->update_window_begin_hook (w);
14747 FRAME_RIF (f)->clear_window_mouse_face (w);
14748 FRAME_RIF (f)->scroll_run_hook (w, &run);
14749 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14750 update_end (f);
14751 }
14752
14753 /* Shift current matrix down by nrows_scrolled lines. */
14754 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14755 rotate_matrix (w->current_matrix,
14756 start_vpos,
14757 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14758 nrows_scrolled);
14759
14760 /* Disable lines that must be updated. */
14761 for (i = 0; i < nrows_scrolled; ++i)
14762 (start_row + i)->enabled_p = 0;
14763
14764 /* Re-compute Y positions. */
14765 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14766 max_y = it.last_visible_y;
14767 for (row = start_row + nrows_scrolled;
14768 row < bottom_row;
14769 ++row)
14770 {
14771 row->y = it.current_y;
14772 row->visible_height = row->height;
14773
14774 if (row->y < min_y)
14775 row->visible_height -= min_y - row->y;
14776 if (row->y + row->height > max_y)
14777 row->visible_height -= row->y + row->height - max_y;
14778 row->redraw_fringe_bitmaps_p = 1;
14779
14780 it.current_y += row->height;
14781
14782 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14783 last_reused_text_row = row;
14784 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14785 break;
14786 }
14787
14788 /* Disable lines in the current matrix which are now
14789 below the window. */
14790 for (++row; row < bottom_row; ++row)
14791 row->enabled_p = row->mode_line_p = 0;
14792 }
14793
14794 /* Update window_end_pos etc.; last_reused_text_row is the last
14795 reused row from the current matrix containing text, if any.
14796 The value of last_text_row is the last displayed line
14797 containing text. */
14798 if (last_reused_text_row)
14799 {
14800 w->window_end_bytepos
14801 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14802 w->window_end_pos
14803 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14804 w->window_end_vpos
14805 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14806 w->current_matrix));
14807 }
14808 else if (last_text_row)
14809 {
14810 w->window_end_bytepos
14811 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14812 w->window_end_pos
14813 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14814 w->window_end_vpos
14815 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14816 }
14817 else
14818 {
14819 /* This window must be completely empty. */
14820 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14821 w->window_end_pos = make_number (Z - ZV);
14822 w->window_end_vpos = make_number (0);
14823 }
14824 w->window_end_valid = Qnil;
14825
14826 /* Update hint: don't try scrolling again in update_window. */
14827 w->desired_matrix->no_scrolling_p = 1;
14828
14829 #if GLYPH_DEBUG
14830 debug_method_add (w, "try_window_reusing_current_matrix 1");
14831 #endif
14832 return 1;
14833 }
14834 else if (CHARPOS (new_start) > CHARPOS (start))
14835 {
14836 struct glyph_row *pt_row, *row;
14837 struct glyph_row *first_reusable_row;
14838 struct glyph_row *first_row_to_display;
14839 int dy;
14840 int yb = window_text_bottom_y (w);
14841
14842 /* Find the row starting at new_start, if there is one. Don't
14843 reuse a partially visible line at the end. */
14844 first_reusable_row = start_row;
14845 while (first_reusable_row->enabled_p
14846 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14847 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14848 < CHARPOS (new_start)))
14849 ++first_reusable_row;
14850
14851 /* Give up if there is no row to reuse. */
14852 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14853 || !first_reusable_row->enabled_p
14854 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14855 != CHARPOS (new_start)))
14856 return 0;
14857
14858 /* We can reuse fully visible rows beginning with
14859 first_reusable_row to the end of the window. Set
14860 first_row_to_display to the first row that cannot be reused.
14861 Set pt_row to the row containing point, if there is any. */
14862 pt_row = NULL;
14863 for (first_row_to_display = first_reusable_row;
14864 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14865 ++first_row_to_display)
14866 {
14867 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14868 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14869 pt_row = first_row_to_display;
14870 }
14871
14872 /* Start displaying at the start of first_row_to_display. */
14873 xassert (first_row_to_display->y < yb);
14874 init_to_row_start (&it, w, first_row_to_display);
14875
14876 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14877 - start_vpos);
14878 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14879 - nrows_scrolled);
14880 it.current_y = (first_row_to_display->y - first_reusable_row->y
14881 + WINDOW_HEADER_LINE_HEIGHT (w));
14882
14883 /* Display lines beginning with first_row_to_display in the
14884 desired matrix. Set last_text_row to the last row displayed
14885 that displays text. */
14886 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14887 if (pt_row == NULL)
14888 w->cursor.vpos = -1;
14889 last_text_row = NULL;
14890 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14891 if (display_line (&it))
14892 last_text_row = it.glyph_row - 1;
14893
14894 /* If point is in a reused row, adjust y and vpos of the cursor
14895 position. */
14896 if (pt_row)
14897 {
14898 w->cursor.vpos -= nrows_scrolled;
14899 w->cursor.y -= first_reusable_row->y - start_row->y;
14900 }
14901
14902 /* Give up if point isn't in a row displayed or reused. (This
14903 also handles the case where w->cursor.vpos < nrows_scrolled
14904 after the calls to display_line, which can happen with scroll
14905 margins. See bug#1295.) */
14906 if (w->cursor.vpos < 0)
14907 {
14908 clear_glyph_matrix (w->desired_matrix);
14909 return 0;
14910 }
14911
14912 /* Scroll the display. */
14913 run.current_y = first_reusable_row->y;
14914 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14915 run.height = it.last_visible_y - run.current_y;
14916 dy = run.current_y - run.desired_y;
14917
14918 if (run.height)
14919 {
14920 update_begin (f);
14921 FRAME_RIF (f)->update_window_begin_hook (w);
14922 FRAME_RIF (f)->clear_window_mouse_face (w);
14923 FRAME_RIF (f)->scroll_run_hook (w, &run);
14924 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14925 update_end (f);
14926 }
14927
14928 /* Adjust Y positions of reused rows. */
14929 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14930 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14931 max_y = it.last_visible_y;
14932 for (row = first_reusable_row; row < first_row_to_display; ++row)
14933 {
14934 row->y -= dy;
14935 row->visible_height = row->height;
14936 if (row->y < min_y)
14937 row->visible_height -= min_y - row->y;
14938 if (row->y + row->height > max_y)
14939 row->visible_height -= row->y + row->height - max_y;
14940 row->redraw_fringe_bitmaps_p = 1;
14941 }
14942
14943 /* Scroll the current matrix. */
14944 xassert (nrows_scrolled > 0);
14945 rotate_matrix (w->current_matrix,
14946 start_vpos,
14947 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14948 -nrows_scrolled);
14949
14950 /* Disable rows not reused. */
14951 for (row -= nrows_scrolled; row < bottom_row; ++row)
14952 row->enabled_p = 0;
14953
14954 /* Point may have moved to a different line, so we cannot assume that
14955 the previous cursor position is valid; locate the correct row. */
14956 if (pt_row)
14957 {
14958 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14959 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14960 row++)
14961 {
14962 w->cursor.vpos++;
14963 w->cursor.y = row->y;
14964 }
14965 if (row < bottom_row)
14966 {
14967 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14968 struct glyph *end = glyph + row->used[TEXT_AREA];
14969
14970 /* Can't use this optimization with bidi-reordered glyph
14971 rows, unless cursor is already at point. */
14972 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14973 {
14974 if (!(w->cursor.hpos >= 0
14975 && w->cursor.hpos < row->used[TEXT_AREA]
14976 && BUFFERP (glyph->object)
14977 && glyph->charpos == PT))
14978 return 0;
14979 }
14980 else
14981 for (; glyph < end
14982 && (!BUFFERP (glyph->object)
14983 || glyph->charpos < PT);
14984 glyph++)
14985 {
14986 w->cursor.hpos++;
14987 w->cursor.x += glyph->pixel_width;
14988 }
14989 }
14990 }
14991
14992 /* Adjust window end. A null value of last_text_row means that
14993 the window end is in reused rows which in turn means that
14994 only its vpos can have changed. */
14995 if (last_text_row)
14996 {
14997 w->window_end_bytepos
14998 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14999 w->window_end_pos
15000 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15001 w->window_end_vpos
15002 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15003 }
15004 else
15005 {
15006 w->window_end_vpos
15007 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15008 }
15009
15010 w->window_end_valid = Qnil;
15011 w->desired_matrix->no_scrolling_p = 1;
15012
15013 #if GLYPH_DEBUG
15014 debug_method_add (w, "try_window_reusing_current_matrix 2");
15015 #endif
15016 return 1;
15017 }
15018
15019 return 0;
15020 }
15021
15022
15023 \f
15024 /************************************************************************
15025 Window redisplay reusing current matrix when buffer has changed
15026 ************************************************************************/
15027
15028 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15029 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15030 EMACS_INT *, EMACS_INT *);
15031 static struct glyph_row *
15032 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15033 struct glyph_row *);
15034
15035
15036 /* Return the last row in MATRIX displaying text. If row START is
15037 non-null, start searching with that row. IT gives the dimensions
15038 of the display. Value is null if matrix is empty; otherwise it is
15039 a pointer to the row found. */
15040
15041 static struct glyph_row *
15042 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15043 struct glyph_row *start)
15044 {
15045 struct glyph_row *row, *row_found;
15046
15047 /* Set row_found to the last row in IT->w's current matrix
15048 displaying text. The loop looks funny but think of partially
15049 visible lines. */
15050 row_found = NULL;
15051 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15052 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15053 {
15054 xassert (row->enabled_p);
15055 row_found = row;
15056 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15057 break;
15058 ++row;
15059 }
15060
15061 return row_found;
15062 }
15063
15064
15065 /* Return the last row in the current matrix of W that is not affected
15066 by changes at the start of current_buffer that occurred since W's
15067 current matrix was built. Value is null if no such row exists.
15068
15069 BEG_UNCHANGED us the number of characters unchanged at the start of
15070 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15071 first changed character in current_buffer. Characters at positions <
15072 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15073 when the current matrix was built. */
15074
15075 static struct glyph_row *
15076 find_last_unchanged_at_beg_row (struct window *w)
15077 {
15078 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15079 struct glyph_row *row;
15080 struct glyph_row *row_found = NULL;
15081 int yb = window_text_bottom_y (w);
15082
15083 /* Find the last row displaying unchanged text. */
15084 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15085 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15086 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15087 ++row)
15088 {
15089 if (/* If row ends before first_changed_pos, it is unchanged,
15090 except in some case. */
15091 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15092 /* When row ends in ZV and we write at ZV it is not
15093 unchanged. */
15094 && !row->ends_at_zv_p
15095 /* When first_changed_pos is the end of a continued line,
15096 row is not unchanged because it may be no longer
15097 continued. */
15098 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15099 && (row->continued_p
15100 || row->exact_window_width_line_p)))
15101 row_found = row;
15102
15103 /* Stop if last visible row. */
15104 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15105 break;
15106 }
15107
15108 return row_found;
15109 }
15110
15111
15112 /* Find the first glyph row in the current matrix of W that is not
15113 affected by changes at the end of current_buffer since the
15114 time W's current matrix was built.
15115
15116 Return in *DELTA the number of chars by which buffer positions in
15117 unchanged text at the end of current_buffer must be adjusted.
15118
15119 Return in *DELTA_BYTES the corresponding number of bytes.
15120
15121 Value is null if no such row exists, i.e. all rows are affected by
15122 changes. */
15123
15124 static struct glyph_row *
15125 find_first_unchanged_at_end_row (struct window *w,
15126 EMACS_INT *delta, EMACS_INT *delta_bytes)
15127 {
15128 struct glyph_row *row;
15129 struct glyph_row *row_found = NULL;
15130
15131 *delta = *delta_bytes = 0;
15132
15133 /* Display must not have been paused, otherwise the current matrix
15134 is not up to date. */
15135 eassert (!NILP (w->window_end_valid));
15136
15137 /* A value of window_end_pos >= END_UNCHANGED means that the window
15138 end is in the range of changed text. If so, there is no
15139 unchanged row at the end of W's current matrix. */
15140 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15141 return NULL;
15142
15143 /* Set row to the last row in W's current matrix displaying text. */
15144 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15145
15146 /* If matrix is entirely empty, no unchanged row exists. */
15147 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15148 {
15149 /* The value of row is the last glyph row in the matrix having a
15150 meaningful buffer position in it. The end position of row
15151 corresponds to window_end_pos. This allows us to translate
15152 buffer positions in the current matrix to current buffer
15153 positions for characters not in changed text. */
15154 EMACS_INT Z_old =
15155 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15156 EMACS_INT Z_BYTE_old =
15157 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15158 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15159 struct glyph_row *first_text_row
15160 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15161
15162 *delta = Z - Z_old;
15163 *delta_bytes = Z_BYTE - Z_BYTE_old;
15164
15165 /* Set last_unchanged_pos to the buffer position of the last
15166 character in the buffer that has not been changed. Z is the
15167 index + 1 of the last character in current_buffer, i.e. by
15168 subtracting END_UNCHANGED we get the index of the last
15169 unchanged character, and we have to add BEG to get its buffer
15170 position. */
15171 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15172 last_unchanged_pos_old = last_unchanged_pos - *delta;
15173
15174 /* Search backward from ROW for a row displaying a line that
15175 starts at a minimum position >= last_unchanged_pos_old. */
15176 for (; row > first_text_row; --row)
15177 {
15178 /* This used to abort, but it can happen.
15179 It is ok to just stop the search instead here. KFS. */
15180 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15181 break;
15182
15183 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15184 row_found = row;
15185 }
15186 }
15187
15188 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15189
15190 return row_found;
15191 }
15192
15193
15194 /* Make sure that glyph rows in the current matrix of window W
15195 reference the same glyph memory as corresponding rows in the
15196 frame's frame matrix. This function is called after scrolling W's
15197 current matrix on a terminal frame in try_window_id and
15198 try_window_reusing_current_matrix. */
15199
15200 static void
15201 sync_frame_with_window_matrix_rows (struct window *w)
15202 {
15203 struct frame *f = XFRAME (w->frame);
15204 struct glyph_row *window_row, *window_row_end, *frame_row;
15205
15206 /* Preconditions: W must be a leaf window and full-width. Its frame
15207 must have a frame matrix. */
15208 xassert (NILP (w->hchild) && NILP (w->vchild));
15209 xassert (WINDOW_FULL_WIDTH_P (w));
15210 xassert (!FRAME_WINDOW_P (f));
15211
15212 /* If W is a full-width window, glyph pointers in W's current matrix
15213 have, by definition, to be the same as glyph pointers in the
15214 corresponding frame matrix. Note that frame matrices have no
15215 marginal areas (see build_frame_matrix). */
15216 window_row = w->current_matrix->rows;
15217 window_row_end = window_row + w->current_matrix->nrows;
15218 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15219 while (window_row < window_row_end)
15220 {
15221 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15222 struct glyph *end = window_row->glyphs[LAST_AREA];
15223
15224 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15225 frame_row->glyphs[TEXT_AREA] = start;
15226 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15227 frame_row->glyphs[LAST_AREA] = end;
15228
15229 /* Disable frame rows whose corresponding window rows have
15230 been disabled in try_window_id. */
15231 if (!window_row->enabled_p)
15232 frame_row->enabled_p = 0;
15233
15234 ++window_row, ++frame_row;
15235 }
15236 }
15237
15238
15239 /* Find the glyph row in window W containing CHARPOS. Consider all
15240 rows between START and END (not inclusive). END null means search
15241 all rows to the end of the display area of W. Value is the row
15242 containing CHARPOS or null. */
15243
15244 struct glyph_row *
15245 row_containing_pos (struct window *w, EMACS_INT charpos,
15246 struct glyph_row *start, struct glyph_row *end, int dy)
15247 {
15248 struct glyph_row *row = start;
15249 struct glyph_row *best_row = NULL;
15250 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15251 int last_y;
15252
15253 /* If we happen to start on a header-line, skip that. */
15254 if (row->mode_line_p)
15255 ++row;
15256
15257 if ((end && row >= end) || !row->enabled_p)
15258 return NULL;
15259
15260 last_y = window_text_bottom_y (w) - dy;
15261
15262 while (1)
15263 {
15264 /* Give up if we have gone too far. */
15265 if (end && row >= end)
15266 return NULL;
15267 /* This formerly returned if they were equal.
15268 I think that both quantities are of a "last plus one" type;
15269 if so, when they are equal, the row is within the screen. -- rms. */
15270 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15271 return NULL;
15272
15273 /* If it is in this row, return this row. */
15274 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15275 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15276 /* The end position of a row equals the start
15277 position of the next row. If CHARPOS is there, we
15278 would rather display it in the next line, except
15279 when this line ends in ZV. */
15280 && !row->ends_at_zv_p
15281 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15282 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15283 {
15284 struct glyph *g;
15285
15286 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15287 || (!best_row && !row->continued_p))
15288 return row;
15289 /* In bidi-reordered rows, there could be several rows
15290 occluding point, all of them belonging to the same
15291 continued line. We need to find the row which fits
15292 CHARPOS the best. */
15293 for (g = row->glyphs[TEXT_AREA];
15294 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15295 g++)
15296 {
15297 if (!STRINGP (g->object))
15298 {
15299 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15300 {
15301 mindif = eabs (g->charpos - charpos);
15302 best_row = row;
15303 /* Exact match always wins. */
15304 if (mindif == 0)
15305 return best_row;
15306 }
15307 }
15308 }
15309 }
15310 else if (best_row && !row->continued_p)
15311 return best_row;
15312 ++row;
15313 }
15314 }
15315
15316
15317 /* Try to redisplay window W by reusing its existing display. W's
15318 current matrix must be up to date when this function is called,
15319 i.e. window_end_valid must not be nil.
15320
15321 Value is
15322
15323 1 if display has been updated
15324 0 if otherwise unsuccessful
15325 -1 if redisplay with same window start is known not to succeed
15326
15327 The following steps are performed:
15328
15329 1. Find the last row in the current matrix of W that is not
15330 affected by changes at the start of current_buffer. If no such row
15331 is found, give up.
15332
15333 2. Find the first row in W's current matrix that is not affected by
15334 changes at the end of current_buffer. Maybe there is no such row.
15335
15336 3. Display lines beginning with the row + 1 found in step 1 to the
15337 row found in step 2 or, if step 2 didn't find a row, to the end of
15338 the window.
15339
15340 4. If cursor is not known to appear on the window, give up.
15341
15342 5. If display stopped at the row found in step 2, scroll the
15343 display and current matrix as needed.
15344
15345 6. Maybe display some lines at the end of W, if we must. This can
15346 happen under various circumstances, like a partially visible line
15347 becoming fully visible, or because newly displayed lines are displayed
15348 in smaller font sizes.
15349
15350 7. Update W's window end information. */
15351
15352 static int
15353 try_window_id (struct window *w)
15354 {
15355 struct frame *f = XFRAME (w->frame);
15356 struct glyph_matrix *current_matrix = w->current_matrix;
15357 struct glyph_matrix *desired_matrix = w->desired_matrix;
15358 struct glyph_row *last_unchanged_at_beg_row;
15359 struct glyph_row *first_unchanged_at_end_row;
15360 struct glyph_row *row;
15361 struct glyph_row *bottom_row;
15362 int bottom_vpos;
15363 struct it it;
15364 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15365 int dvpos, dy;
15366 struct text_pos start_pos;
15367 struct run run;
15368 int first_unchanged_at_end_vpos = 0;
15369 struct glyph_row *last_text_row, *last_text_row_at_end;
15370 struct text_pos start;
15371 EMACS_INT first_changed_charpos, last_changed_charpos;
15372
15373 #if GLYPH_DEBUG
15374 if (inhibit_try_window_id)
15375 return 0;
15376 #endif
15377
15378 /* This is handy for debugging. */
15379 #if 0
15380 #define GIVE_UP(X) \
15381 do { \
15382 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15383 return 0; \
15384 } while (0)
15385 #else
15386 #define GIVE_UP(X) return 0
15387 #endif
15388
15389 SET_TEXT_POS_FROM_MARKER (start, w->start);
15390
15391 /* Don't use this for mini-windows because these can show
15392 messages and mini-buffers, and we don't handle that here. */
15393 if (MINI_WINDOW_P (w))
15394 GIVE_UP (1);
15395
15396 /* This flag is used to prevent redisplay optimizations. */
15397 if (windows_or_buffers_changed || cursor_type_changed)
15398 GIVE_UP (2);
15399
15400 /* Verify that narrowing has not changed.
15401 Also verify that we were not told to prevent redisplay optimizations.
15402 It would be nice to further
15403 reduce the number of cases where this prevents try_window_id. */
15404 if (current_buffer->clip_changed
15405 || current_buffer->prevent_redisplay_optimizations_p)
15406 GIVE_UP (3);
15407
15408 /* Window must either use window-based redisplay or be full width. */
15409 if (!FRAME_WINDOW_P (f)
15410 && (!FRAME_LINE_INS_DEL_OK (f)
15411 || !WINDOW_FULL_WIDTH_P (w)))
15412 GIVE_UP (4);
15413
15414 /* Give up if point is known NOT to appear in W. */
15415 if (PT < CHARPOS (start))
15416 GIVE_UP (5);
15417
15418 /* Another way to prevent redisplay optimizations. */
15419 if (XFASTINT (w->last_modified) == 0)
15420 GIVE_UP (6);
15421
15422 /* Verify that window is not hscrolled. */
15423 if (XFASTINT (w->hscroll) != 0)
15424 GIVE_UP (7);
15425
15426 /* Verify that display wasn't paused. */
15427 if (NILP (w->window_end_valid))
15428 GIVE_UP (8);
15429
15430 /* Can't use this if highlighting a region because a cursor movement
15431 will do more than just set the cursor. */
15432 if (!NILP (Vtransient_mark_mode)
15433 && !NILP (BVAR (current_buffer, mark_active)))
15434 GIVE_UP (9);
15435
15436 /* Likewise if highlighting trailing whitespace. */
15437 if (!NILP (Vshow_trailing_whitespace))
15438 GIVE_UP (11);
15439
15440 /* Likewise if showing a region. */
15441 if (!NILP (w->region_showing))
15442 GIVE_UP (10);
15443
15444 /* Can't use this if overlay arrow position and/or string have
15445 changed. */
15446 if (overlay_arrows_changed_p ())
15447 GIVE_UP (12);
15448
15449 /* When word-wrap is on, adding a space to the first word of a
15450 wrapped line can change the wrap position, altering the line
15451 above it. It might be worthwhile to handle this more
15452 intelligently, but for now just redisplay from scratch. */
15453 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15454 GIVE_UP (21);
15455
15456 /* Under bidi reordering, adding or deleting a character in the
15457 beginning of a paragraph, before the first strong directional
15458 character, can change the base direction of the paragraph (unless
15459 the buffer specifies a fixed paragraph direction), which will
15460 require to redisplay the whole paragraph. It might be worthwhile
15461 to find the paragraph limits and widen the range of redisplayed
15462 lines to that, but for now just give up this optimization and
15463 redisplay from scratch. */
15464 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15465 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15466 GIVE_UP (22);
15467
15468 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15469 only if buffer has really changed. The reason is that the gap is
15470 initially at Z for freshly visited files. The code below would
15471 set end_unchanged to 0 in that case. */
15472 if (MODIFF > SAVE_MODIFF
15473 /* This seems to happen sometimes after saving a buffer. */
15474 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15475 {
15476 if (GPT - BEG < BEG_UNCHANGED)
15477 BEG_UNCHANGED = GPT - BEG;
15478 if (Z - GPT < END_UNCHANGED)
15479 END_UNCHANGED = Z - GPT;
15480 }
15481
15482 /* The position of the first and last character that has been changed. */
15483 first_changed_charpos = BEG + BEG_UNCHANGED;
15484 last_changed_charpos = Z - END_UNCHANGED;
15485
15486 /* If window starts after a line end, and the last change is in
15487 front of that newline, then changes don't affect the display.
15488 This case happens with stealth-fontification. Note that although
15489 the display is unchanged, glyph positions in the matrix have to
15490 be adjusted, of course. */
15491 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15492 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15493 && ((last_changed_charpos < CHARPOS (start)
15494 && CHARPOS (start) == BEGV)
15495 || (last_changed_charpos < CHARPOS (start) - 1
15496 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15497 {
15498 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15499 struct glyph_row *r0;
15500
15501 /* Compute how many chars/bytes have been added to or removed
15502 from the buffer. */
15503 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15504 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15505 Z_delta = Z - Z_old;
15506 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15507
15508 /* Give up if PT is not in the window. Note that it already has
15509 been checked at the start of try_window_id that PT is not in
15510 front of the window start. */
15511 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15512 GIVE_UP (13);
15513
15514 /* If window start is unchanged, we can reuse the whole matrix
15515 as is, after adjusting glyph positions. No need to compute
15516 the window end again, since its offset from Z hasn't changed. */
15517 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15518 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15519 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15520 /* PT must not be in a partially visible line. */
15521 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15522 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15523 {
15524 /* Adjust positions in the glyph matrix. */
15525 if (Z_delta || Z_delta_bytes)
15526 {
15527 struct glyph_row *r1
15528 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15529 increment_matrix_positions (w->current_matrix,
15530 MATRIX_ROW_VPOS (r0, current_matrix),
15531 MATRIX_ROW_VPOS (r1, current_matrix),
15532 Z_delta, Z_delta_bytes);
15533 }
15534
15535 /* Set the cursor. */
15536 row = row_containing_pos (w, PT, r0, NULL, 0);
15537 if (row)
15538 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15539 else
15540 abort ();
15541 return 1;
15542 }
15543 }
15544
15545 /* Handle the case that changes are all below what is displayed in
15546 the window, and that PT is in the window. This shortcut cannot
15547 be taken if ZV is visible in the window, and text has been added
15548 there that is visible in the window. */
15549 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15550 /* ZV is not visible in the window, or there are no
15551 changes at ZV, actually. */
15552 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15553 || first_changed_charpos == last_changed_charpos))
15554 {
15555 struct glyph_row *r0;
15556
15557 /* Give up if PT is not in the window. Note that it already has
15558 been checked at the start of try_window_id that PT is not in
15559 front of the window start. */
15560 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15561 GIVE_UP (14);
15562
15563 /* If window start is unchanged, we can reuse the whole matrix
15564 as is, without changing glyph positions since no text has
15565 been added/removed in front of the window end. */
15566 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15567 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15568 /* PT must not be in a partially visible line. */
15569 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15570 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15571 {
15572 /* We have to compute the window end anew since text
15573 could have been added/removed after it. */
15574 w->window_end_pos
15575 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15576 w->window_end_bytepos
15577 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15578
15579 /* Set the cursor. */
15580 row = row_containing_pos (w, PT, r0, NULL, 0);
15581 if (row)
15582 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15583 else
15584 abort ();
15585 return 2;
15586 }
15587 }
15588
15589 /* Give up if window start is in the changed area.
15590
15591 The condition used to read
15592
15593 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15594
15595 but why that was tested escapes me at the moment. */
15596 if (CHARPOS (start) >= first_changed_charpos
15597 && CHARPOS (start) <= last_changed_charpos)
15598 GIVE_UP (15);
15599
15600 /* Check that window start agrees with the start of the first glyph
15601 row in its current matrix. Check this after we know the window
15602 start is not in changed text, otherwise positions would not be
15603 comparable. */
15604 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15605 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15606 GIVE_UP (16);
15607
15608 /* Give up if the window ends in strings. Overlay strings
15609 at the end are difficult to handle, so don't try. */
15610 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15611 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15612 GIVE_UP (20);
15613
15614 /* Compute the position at which we have to start displaying new
15615 lines. Some of the lines at the top of the window might be
15616 reusable because they are not displaying changed text. Find the
15617 last row in W's current matrix not affected by changes at the
15618 start of current_buffer. Value is null if changes start in the
15619 first line of window. */
15620 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15621 if (last_unchanged_at_beg_row)
15622 {
15623 /* Avoid starting to display in the moddle of a character, a TAB
15624 for instance. This is easier than to set up the iterator
15625 exactly, and it's not a frequent case, so the additional
15626 effort wouldn't really pay off. */
15627 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15628 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15629 && last_unchanged_at_beg_row > w->current_matrix->rows)
15630 --last_unchanged_at_beg_row;
15631
15632 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15633 GIVE_UP (17);
15634
15635 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15636 GIVE_UP (18);
15637 start_pos = it.current.pos;
15638
15639 /* Start displaying new lines in the desired matrix at the same
15640 vpos we would use in the current matrix, i.e. below
15641 last_unchanged_at_beg_row. */
15642 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15643 current_matrix);
15644 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15645 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15646
15647 xassert (it.hpos == 0 && it.current_x == 0);
15648 }
15649 else
15650 {
15651 /* There are no reusable lines at the start of the window.
15652 Start displaying in the first text line. */
15653 start_display (&it, w, start);
15654 it.vpos = it.first_vpos;
15655 start_pos = it.current.pos;
15656 }
15657
15658 /* Find the first row that is not affected by changes at the end of
15659 the buffer. Value will be null if there is no unchanged row, in
15660 which case we must redisplay to the end of the window. delta
15661 will be set to the value by which buffer positions beginning with
15662 first_unchanged_at_end_row have to be adjusted due to text
15663 changes. */
15664 first_unchanged_at_end_row
15665 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15666 IF_DEBUG (debug_delta = delta);
15667 IF_DEBUG (debug_delta_bytes = delta_bytes);
15668
15669 /* Set stop_pos to the buffer position up to which we will have to
15670 display new lines. If first_unchanged_at_end_row != NULL, this
15671 is the buffer position of the start of the line displayed in that
15672 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15673 that we don't stop at a buffer position. */
15674 stop_pos = 0;
15675 if (first_unchanged_at_end_row)
15676 {
15677 xassert (last_unchanged_at_beg_row == NULL
15678 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15679
15680 /* If this is a continuation line, move forward to the next one
15681 that isn't. Changes in lines above affect this line.
15682 Caution: this may move first_unchanged_at_end_row to a row
15683 not displaying text. */
15684 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15685 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15686 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15687 < it.last_visible_y))
15688 ++first_unchanged_at_end_row;
15689
15690 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15691 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15692 >= it.last_visible_y))
15693 first_unchanged_at_end_row = NULL;
15694 else
15695 {
15696 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15697 + delta);
15698 first_unchanged_at_end_vpos
15699 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15700 xassert (stop_pos >= Z - END_UNCHANGED);
15701 }
15702 }
15703 else if (last_unchanged_at_beg_row == NULL)
15704 GIVE_UP (19);
15705
15706
15707 #if GLYPH_DEBUG
15708
15709 /* Either there is no unchanged row at the end, or the one we have
15710 now displays text. This is a necessary condition for the window
15711 end pos calculation at the end of this function. */
15712 xassert (first_unchanged_at_end_row == NULL
15713 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15714
15715 debug_last_unchanged_at_beg_vpos
15716 = (last_unchanged_at_beg_row
15717 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15718 : -1);
15719 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15720
15721 #endif /* GLYPH_DEBUG != 0 */
15722
15723
15724 /* Display new lines. Set last_text_row to the last new line
15725 displayed which has text on it, i.e. might end up as being the
15726 line where the window_end_vpos is. */
15727 w->cursor.vpos = -1;
15728 last_text_row = NULL;
15729 overlay_arrow_seen = 0;
15730 while (it.current_y < it.last_visible_y
15731 && !fonts_changed_p
15732 && (first_unchanged_at_end_row == NULL
15733 || IT_CHARPOS (it) < stop_pos))
15734 {
15735 if (display_line (&it))
15736 last_text_row = it.glyph_row - 1;
15737 }
15738
15739 if (fonts_changed_p)
15740 return -1;
15741
15742
15743 /* Compute differences in buffer positions, y-positions etc. for
15744 lines reused at the bottom of the window. Compute what we can
15745 scroll. */
15746 if (first_unchanged_at_end_row
15747 /* No lines reused because we displayed everything up to the
15748 bottom of the window. */
15749 && it.current_y < it.last_visible_y)
15750 {
15751 dvpos = (it.vpos
15752 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15753 current_matrix));
15754 dy = it.current_y - first_unchanged_at_end_row->y;
15755 run.current_y = first_unchanged_at_end_row->y;
15756 run.desired_y = run.current_y + dy;
15757 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15758 }
15759 else
15760 {
15761 delta = delta_bytes = dvpos = dy
15762 = run.current_y = run.desired_y = run.height = 0;
15763 first_unchanged_at_end_row = NULL;
15764 }
15765 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15766
15767
15768 /* Find the cursor if not already found. We have to decide whether
15769 PT will appear on this window (it sometimes doesn't, but this is
15770 not a very frequent case.) This decision has to be made before
15771 the current matrix is altered. A value of cursor.vpos < 0 means
15772 that PT is either in one of the lines beginning at
15773 first_unchanged_at_end_row or below the window. Don't care for
15774 lines that might be displayed later at the window end; as
15775 mentioned, this is not a frequent case. */
15776 if (w->cursor.vpos < 0)
15777 {
15778 /* Cursor in unchanged rows at the top? */
15779 if (PT < CHARPOS (start_pos)
15780 && last_unchanged_at_beg_row)
15781 {
15782 row = row_containing_pos (w, PT,
15783 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15784 last_unchanged_at_beg_row + 1, 0);
15785 if (row)
15786 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15787 }
15788
15789 /* Start from first_unchanged_at_end_row looking for PT. */
15790 else if (first_unchanged_at_end_row)
15791 {
15792 row = row_containing_pos (w, PT - delta,
15793 first_unchanged_at_end_row, NULL, 0);
15794 if (row)
15795 set_cursor_from_row (w, row, w->current_matrix, delta,
15796 delta_bytes, dy, dvpos);
15797 }
15798
15799 /* Give up if cursor was not found. */
15800 if (w->cursor.vpos < 0)
15801 {
15802 clear_glyph_matrix (w->desired_matrix);
15803 return -1;
15804 }
15805 }
15806
15807 /* Don't let the cursor end in the scroll margins. */
15808 {
15809 int this_scroll_margin, cursor_height;
15810
15811 this_scroll_margin = max (0, scroll_margin);
15812 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15813 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15814 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15815
15816 if ((w->cursor.y < this_scroll_margin
15817 && CHARPOS (start) > BEGV)
15818 /* Old redisplay didn't take scroll margin into account at the bottom,
15819 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15820 || (w->cursor.y + (make_cursor_line_fully_visible_p
15821 ? cursor_height + this_scroll_margin
15822 : 1)) > it.last_visible_y)
15823 {
15824 w->cursor.vpos = -1;
15825 clear_glyph_matrix (w->desired_matrix);
15826 return -1;
15827 }
15828 }
15829
15830 /* Scroll the display. Do it before changing the current matrix so
15831 that xterm.c doesn't get confused about where the cursor glyph is
15832 found. */
15833 if (dy && run.height)
15834 {
15835 update_begin (f);
15836
15837 if (FRAME_WINDOW_P (f))
15838 {
15839 FRAME_RIF (f)->update_window_begin_hook (w);
15840 FRAME_RIF (f)->clear_window_mouse_face (w);
15841 FRAME_RIF (f)->scroll_run_hook (w, &run);
15842 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15843 }
15844 else
15845 {
15846 /* Terminal frame. In this case, dvpos gives the number of
15847 lines to scroll by; dvpos < 0 means scroll up. */
15848 int from_vpos
15849 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15850 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15851 int end = (WINDOW_TOP_EDGE_LINE (w)
15852 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15853 + window_internal_height (w));
15854
15855 #if defined (HAVE_GPM) || defined (MSDOS)
15856 x_clear_window_mouse_face (w);
15857 #endif
15858 /* Perform the operation on the screen. */
15859 if (dvpos > 0)
15860 {
15861 /* Scroll last_unchanged_at_beg_row to the end of the
15862 window down dvpos lines. */
15863 set_terminal_window (f, end);
15864
15865 /* On dumb terminals delete dvpos lines at the end
15866 before inserting dvpos empty lines. */
15867 if (!FRAME_SCROLL_REGION_OK (f))
15868 ins_del_lines (f, end - dvpos, -dvpos);
15869
15870 /* Insert dvpos empty lines in front of
15871 last_unchanged_at_beg_row. */
15872 ins_del_lines (f, from, dvpos);
15873 }
15874 else if (dvpos < 0)
15875 {
15876 /* Scroll up last_unchanged_at_beg_vpos to the end of
15877 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15878 set_terminal_window (f, end);
15879
15880 /* Delete dvpos lines in front of
15881 last_unchanged_at_beg_vpos. ins_del_lines will set
15882 the cursor to the given vpos and emit |dvpos| delete
15883 line sequences. */
15884 ins_del_lines (f, from + dvpos, dvpos);
15885
15886 /* On a dumb terminal insert dvpos empty lines at the
15887 end. */
15888 if (!FRAME_SCROLL_REGION_OK (f))
15889 ins_del_lines (f, end + dvpos, -dvpos);
15890 }
15891
15892 set_terminal_window (f, 0);
15893 }
15894
15895 update_end (f);
15896 }
15897
15898 /* Shift reused rows of the current matrix to the right position.
15899 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15900 text. */
15901 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15902 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15903 if (dvpos < 0)
15904 {
15905 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15906 bottom_vpos, dvpos);
15907 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15908 bottom_vpos, 0);
15909 }
15910 else if (dvpos > 0)
15911 {
15912 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15913 bottom_vpos, dvpos);
15914 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15915 first_unchanged_at_end_vpos + dvpos, 0);
15916 }
15917
15918 /* For frame-based redisplay, make sure that current frame and window
15919 matrix are in sync with respect to glyph memory. */
15920 if (!FRAME_WINDOW_P (f))
15921 sync_frame_with_window_matrix_rows (w);
15922
15923 /* Adjust buffer positions in reused rows. */
15924 if (delta || delta_bytes)
15925 increment_matrix_positions (current_matrix,
15926 first_unchanged_at_end_vpos + dvpos,
15927 bottom_vpos, delta, delta_bytes);
15928
15929 /* Adjust Y positions. */
15930 if (dy)
15931 shift_glyph_matrix (w, current_matrix,
15932 first_unchanged_at_end_vpos + dvpos,
15933 bottom_vpos, dy);
15934
15935 if (first_unchanged_at_end_row)
15936 {
15937 first_unchanged_at_end_row += dvpos;
15938 if (first_unchanged_at_end_row->y >= it.last_visible_y
15939 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15940 first_unchanged_at_end_row = NULL;
15941 }
15942
15943 /* If scrolling up, there may be some lines to display at the end of
15944 the window. */
15945 last_text_row_at_end = NULL;
15946 if (dy < 0)
15947 {
15948 /* Scrolling up can leave for example a partially visible line
15949 at the end of the window to be redisplayed. */
15950 /* Set last_row to the glyph row in the current matrix where the
15951 window end line is found. It has been moved up or down in
15952 the matrix by dvpos. */
15953 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15954 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15955
15956 /* If last_row is the window end line, it should display text. */
15957 xassert (last_row->displays_text_p);
15958
15959 /* If window end line was partially visible before, begin
15960 displaying at that line. Otherwise begin displaying with the
15961 line following it. */
15962 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15963 {
15964 init_to_row_start (&it, w, last_row);
15965 it.vpos = last_vpos;
15966 it.current_y = last_row->y;
15967 }
15968 else
15969 {
15970 init_to_row_end (&it, w, last_row);
15971 it.vpos = 1 + last_vpos;
15972 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15973 ++last_row;
15974 }
15975
15976 /* We may start in a continuation line. If so, we have to
15977 get the right continuation_lines_width and current_x. */
15978 it.continuation_lines_width = last_row->continuation_lines_width;
15979 it.hpos = it.current_x = 0;
15980
15981 /* Display the rest of the lines at the window end. */
15982 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15983 while (it.current_y < it.last_visible_y
15984 && !fonts_changed_p)
15985 {
15986 /* Is it always sure that the display agrees with lines in
15987 the current matrix? I don't think so, so we mark rows
15988 displayed invalid in the current matrix by setting their
15989 enabled_p flag to zero. */
15990 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15991 if (display_line (&it))
15992 last_text_row_at_end = it.glyph_row - 1;
15993 }
15994 }
15995
15996 /* Update window_end_pos and window_end_vpos. */
15997 if (first_unchanged_at_end_row
15998 && !last_text_row_at_end)
15999 {
16000 /* Window end line if one of the preserved rows from the current
16001 matrix. Set row to the last row displaying text in current
16002 matrix starting at first_unchanged_at_end_row, after
16003 scrolling. */
16004 xassert (first_unchanged_at_end_row->displays_text_p);
16005 row = find_last_row_displaying_text (w->current_matrix, &it,
16006 first_unchanged_at_end_row);
16007 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16008
16009 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16010 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16011 w->window_end_vpos
16012 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16013 xassert (w->window_end_bytepos >= 0);
16014 IF_DEBUG (debug_method_add (w, "A"));
16015 }
16016 else if (last_text_row_at_end)
16017 {
16018 w->window_end_pos
16019 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16020 w->window_end_bytepos
16021 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16022 w->window_end_vpos
16023 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16024 xassert (w->window_end_bytepos >= 0);
16025 IF_DEBUG (debug_method_add (w, "B"));
16026 }
16027 else if (last_text_row)
16028 {
16029 /* We have displayed either to the end of the window or at the
16030 end of the window, i.e. the last row with text is to be found
16031 in the desired matrix. */
16032 w->window_end_pos
16033 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16034 w->window_end_bytepos
16035 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16036 w->window_end_vpos
16037 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16038 xassert (w->window_end_bytepos >= 0);
16039 }
16040 else if (first_unchanged_at_end_row == NULL
16041 && last_text_row == NULL
16042 && last_text_row_at_end == NULL)
16043 {
16044 /* Displayed to end of window, but no line containing text was
16045 displayed. Lines were deleted at the end of the window. */
16046 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16047 int vpos = XFASTINT (w->window_end_vpos);
16048 struct glyph_row *current_row = current_matrix->rows + vpos;
16049 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16050
16051 for (row = NULL;
16052 row == NULL && vpos >= first_vpos;
16053 --vpos, --current_row, --desired_row)
16054 {
16055 if (desired_row->enabled_p)
16056 {
16057 if (desired_row->displays_text_p)
16058 row = desired_row;
16059 }
16060 else if (current_row->displays_text_p)
16061 row = current_row;
16062 }
16063
16064 xassert (row != NULL);
16065 w->window_end_vpos = make_number (vpos + 1);
16066 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16067 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16068 xassert (w->window_end_bytepos >= 0);
16069 IF_DEBUG (debug_method_add (w, "C"));
16070 }
16071 else
16072 abort ();
16073
16074 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16075 debug_end_vpos = XFASTINT (w->window_end_vpos));
16076
16077 /* Record that display has not been completed. */
16078 w->window_end_valid = Qnil;
16079 w->desired_matrix->no_scrolling_p = 1;
16080 return 3;
16081
16082 #undef GIVE_UP
16083 }
16084
16085
16086 \f
16087 /***********************************************************************
16088 More debugging support
16089 ***********************************************************************/
16090
16091 #if GLYPH_DEBUG
16092
16093 void dump_glyph_row (struct glyph_row *, int, int);
16094 void dump_glyph_matrix (struct glyph_matrix *, int);
16095 void dump_glyph (struct glyph_row *, struct glyph *, int);
16096
16097
16098 /* Dump the contents of glyph matrix MATRIX on stderr.
16099
16100 GLYPHS 0 means don't show glyph contents.
16101 GLYPHS 1 means show glyphs in short form
16102 GLYPHS > 1 means show glyphs in long form. */
16103
16104 void
16105 dump_glyph_matrix (matrix, glyphs)
16106 struct glyph_matrix *matrix;
16107 int glyphs;
16108 {
16109 int i;
16110 for (i = 0; i < matrix->nrows; ++i)
16111 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16112 }
16113
16114
16115 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16116 the glyph row and area where the glyph comes from. */
16117
16118 void
16119 dump_glyph (row, glyph, area)
16120 struct glyph_row *row;
16121 struct glyph *glyph;
16122 int area;
16123 {
16124 if (glyph->type == CHAR_GLYPH)
16125 {
16126 fprintf (stderr,
16127 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16128 glyph - row->glyphs[TEXT_AREA],
16129 'C',
16130 glyph->charpos,
16131 (BUFFERP (glyph->object)
16132 ? 'B'
16133 : (STRINGP (glyph->object)
16134 ? 'S'
16135 : '-')),
16136 glyph->pixel_width,
16137 glyph->u.ch,
16138 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16139 ? glyph->u.ch
16140 : '.'),
16141 glyph->face_id,
16142 glyph->left_box_line_p,
16143 glyph->right_box_line_p);
16144 }
16145 else if (glyph->type == STRETCH_GLYPH)
16146 {
16147 fprintf (stderr,
16148 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16149 glyph - row->glyphs[TEXT_AREA],
16150 'S',
16151 glyph->charpos,
16152 (BUFFERP (glyph->object)
16153 ? 'B'
16154 : (STRINGP (glyph->object)
16155 ? 'S'
16156 : '-')),
16157 glyph->pixel_width,
16158 0,
16159 '.',
16160 glyph->face_id,
16161 glyph->left_box_line_p,
16162 glyph->right_box_line_p);
16163 }
16164 else if (glyph->type == IMAGE_GLYPH)
16165 {
16166 fprintf (stderr,
16167 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16168 glyph - row->glyphs[TEXT_AREA],
16169 'I',
16170 glyph->charpos,
16171 (BUFFERP (glyph->object)
16172 ? 'B'
16173 : (STRINGP (glyph->object)
16174 ? 'S'
16175 : '-')),
16176 glyph->pixel_width,
16177 glyph->u.img_id,
16178 '.',
16179 glyph->face_id,
16180 glyph->left_box_line_p,
16181 glyph->right_box_line_p);
16182 }
16183 else if (glyph->type == COMPOSITE_GLYPH)
16184 {
16185 fprintf (stderr,
16186 " %5d %4c %6d %c %3d 0x%05x",
16187 glyph - row->glyphs[TEXT_AREA],
16188 '+',
16189 glyph->charpos,
16190 (BUFFERP (glyph->object)
16191 ? 'B'
16192 : (STRINGP (glyph->object)
16193 ? 'S'
16194 : '-')),
16195 glyph->pixel_width,
16196 glyph->u.cmp.id);
16197 if (glyph->u.cmp.automatic)
16198 fprintf (stderr,
16199 "[%d-%d]",
16200 glyph->slice.cmp.from, glyph->slice.cmp.to);
16201 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16202 glyph->face_id,
16203 glyph->left_box_line_p,
16204 glyph->right_box_line_p);
16205 }
16206 }
16207
16208
16209 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16210 GLYPHS 0 means don't show glyph contents.
16211 GLYPHS 1 means show glyphs in short form
16212 GLYPHS > 1 means show glyphs in long form. */
16213
16214 void
16215 dump_glyph_row (row, vpos, glyphs)
16216 struct glyph_row *row;
16217 int vpos, glyphs;
16218 {
16219 if (glyphs != 1)
16220 {
16221 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16222 fprintf (stderr, "======================================================================\n");
16223
16224 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16225 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16226 vpos,
16227 MATRIX_ROW_START_CHARPOS (row),
16228 MATRIX_ROW_END_CHARPOS (row),
16229 row->used[TEXT_AREA],
16230 row->contains_overlapping_glyphs_p,
16231 row->enabled_p,
16232 row->truncated_on_left_p,
16233 row->truncated_on_right_p,
16234 row->continued_p,
16235 MATRIX_ROW_CONTINUATION_LINE_P (row),
16236 row->displays_text_p,
16237 row->ends_at_zv_p,
16238 row->fill_line_p,
16239 row->ends_in_middle_of_char_p,
16240 row->starts_in_middle_of_char_p,
16241 row->mouse_face_p,
16242 row->x,
16243 row->y,
16244 row->pixel_width,
16245 row->height,
16246 row->visible_height,
16247 row->ascent,
16248 row->phys_ascent);
16249 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16250 row->end.overlay_string_index,
16251 row->continuation_lines_width);
16252 fprintf (stderr, "%9d %5d\n",
16253 CHARPOS (row->start.string_pos),
16254 CHARPOS (row->end.string_pos));
16255 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16256 row->end.dpvec_index);
16257 }
16258
16259 if (glyphs > 1)
16260 {
16261 int area;
16262
16263 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16264 {
16265 struct glyph *glyph = row->glyphs[area];
16266 struct glyph *glyph_end = glyph + row->used[area];
16267
16268 /* Glyph for a line end in text. */
16269 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16270 ++glyph_end;
16271
16272 if (glyph < glyph_end)
16273 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16274
16275 for (; glyph < glyph_end; ++glyph)
16276 dump_glyph (row, glyph, area);
16277 }
16278 }
16279 else if (glyphs == 1)
16280 {
16281 int area;
16282
16283 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16284 {
16285 char *s = (char *) alloca (row->used[area] + 1);
16286 int i;
16287
16288 for (i = 0; i < row->used[area]; ++i)
16289 {
16290 struct glyph *glyph = row->glyphs[area] + i;
16291 if (glyph->type == CHAR_GLYPH
16292 && glyph->u.ch < 0x80
16293 && glyph->u.ch >= ' ')
16294 s[i] = glyph->u.ch;
16295 else
16296 s[i] = '.';
16297 }
16298
16299 s[i] = '\0';
16300 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16301 }
16302 }
16303 }
16304
16305
16306 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16307 Sdump_glyph_matrix, 0, 1, "p",
16308 doc: /* Dump the current matrix of the selected window to stderr.
16309 Shows contents of glyph row structures. With non-nil
16310 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16311 glyphs in short form, otherwise show glyphs in long form. */)
16312 (Lisp_Object glyphs)
16313 {
16314 struct window *w = XWINDOW (selected_window);
16315 struct buffer *buffer = XBUFFER (w->buffer);
16316
16317 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16318 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16319 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16320 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16321 fprintf (stderr, "=============================================\n");
16322 dump_glyph_matrix (w->current_matrix,
16323 NILP (glyphs) ? 0 : XINT (glyphs));
16324 return Qnil;
16325 }
16326
16327
16328 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16329 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16330 (void)
16331 {
16332 struct frame *f = XFRAME (selected_frame);
16333 dump_glyph_matrix (f->current_matrix, 1);
16334 return Qnil;
16335 }
16336
16337
16338 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16339 doc: /* Dump glyph row ROW to stderr.
16340 GLYPH 0 means don't dump glyphs.
16341 GLYPH 1 means dump glyphs in short form.
16342 GLYPH > 1 or omitted means dump glyphs in long form. */)
16343 (Lisp_Object row, Lisp_Object glyphs)
16344 {
16345 struct glyph_matrix *matrix;
16346 int vpos;
16347
16348 CHECK_NUMBER (row);
16349 matrix = XWINDOW (selected_window)->current_matrix;
16350 vpos = XINT (row);
16351 if (vpos >= 0 && vpos < matrix->nrows)
16352 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16353 vpos,
16354 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16355 return Qnil;
16356 }
16357
16358
16359 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16360 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16361 GLYPH 0 means don't dump glyphs.
16362 GLYPH 1 means dump glyphs in short form.
16363 GLYPH > 1 or omitted means dump glyphs in long form. */)
16364 (Lisp_Object row, Lisp_Object glyphs)
16365 {
16366 struct frame *sf = SELECTED_FRAME ();
16367 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16368 int vpos;
16369
16370 CHECK_NUMBER (row);
16371 vpos = XINT (row);
16372 if (vpos >= 0 && vpos < m->nrows)
16373 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16374 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16375 return Qnil;
16376 }
16377
16378
16379 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16380 doc: /* Toggle tracing of redisplay.
16381 With ARG, turn tracing on if and only if ARG is positive. */)
16382 (Lisp_Object arg)
16383 {
16384 if (NILP (arg))
16385 trace_redisplay_p = !trace_redisplay_p;
16386 else
16387 {
16388 arg = Fprefix_numeric_value (arg);
16389 trace_redisplay_p = XINT (arg) > 0;
16390 }
16391
16392 return Qnil;
16393 }
16394
16395
16396 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16397 doc: /* Like `format', but print result to stderr.
16398 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16399 (int nargs, Lisp_Object *args)
16400 {
16401 Lisp_Object s = Fformat (nargs, args);
16402 fprintf (stderr, "%s", SDATA (s));
16403 return Qnil;
16404 }
16405
16406 #endif /* GLYPH_DEBUG */
16407
16408
16409 \f
16410 /***********************************************************************
16411 Building Desired Matrix Rows
16412 ***********************************************************************/
16413
16414 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16415 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16416
16417 static struct glyph_row *
16418 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16419 {
16420 struct frame *f = XFRAME (WINDOW_FRAME (w));
16421 struct buffer *buffer = XBUFFER (w->buffer);
16422 struct buffer *old = current_buffer;
16423 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16424 int arrow_len = SCHARS (overlay_arrow_string);
16425 const unsigned char *arrow_end = arrow_string + arrow_len;
16426 const unsigned char *p;
16427 struct it it;
16428 int multibyte_p;
16429 int n_glyphs_before;
16430
16431 set_buffer_temp (buffer);
16432 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16433 it.glyph_row->used[TEXT_AREA] = 0;
16434 SET_TEXT_POS (it.position, 0, 0);
16435
16436 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16437 p = arrow_string;
16438 while (p < arrow_end)
16439 {
16440 Lisp_Object face, ilisp;
16441
16442 /* Get the next character. */
16443 if (multibyte_p)
16444 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16445 else
16446 {
16447 it.c = it.char_to_display = *p, it.len = 1;
16448 if (! ASCII_CHAR_P (it.c))
16449 it.char_to_display = BYTE8_TO_CHAR (it.c);
16450 }
16451 p += it.len;
16452
16453 /* Get its face. */
16454 ilisp = make_number (p - arrow_string);
16455 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16456 it.face_id = compute_char_face (f, it.char_to_display, face);
16457
16458 /* Compute its width, get its glyphs. */
16459 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16460 SET_TEXT_POS (it.position, -1, -1);
16461 PRODUCE_GLYPHS (&it);
16462
16463 /* If this character doesn't fit any more in the line, we have
16464 to remove some glyphs. */
16465 if (it.current_x > it.last_visible_x)
16466 {
16467 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16468 break;
16469 }
16470 }
16471
16472 set_buffer_temp (old);
16473 return it.glyph_row;
16474 }
16475
16476
16477 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16478 glyphs are only inserted for terminal frames since we can't really
16479 win with truncation glyphs when partially visible glyphs are
16480 involved. Which glyphs to insert is determined by
16481 produce_special_glyphs. */
16482
16483 static void
16484 insert_left_trunc_glyphs (struct it *it)
16485 {
16486 struct it truncate_it;
16487 struct glyph *from, *end, *to, *toend;
16488
16489 xassert (!FRAME_WINDOW_P (it->f));
16490
16491 /* Get the truncation glyphs. */
16492 truncate_it = *it;
16493 truncate_it.current_x = 0;
16494 truncate_it.face_id = DEFAULT_FACE_ID;
16495 truncate_it.glyph_row = &scratch_glyph_row;
16496 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16497 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16498 truncate_it.object = make_number (0);
16499 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16500
16501 /* Overwrite glyphs from IT with truncation glyphs. */
16502 if (!it->glyph_row->reversed_p)
16503 {
16504 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16505 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16506 to = it->glyph_row->glyphs[TEXT_AREA];
16507 toend = to + it->glyph_row->used[TEXT_AREA];
16508
16509 while (from < end)
16510 *to++ = *from++;
16511
16512 /* There may be padding glyphs left over. Overwrite them too. */
16513 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16514 {
16515 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16516 while (from < end)
16517 *to++ = *from++;
16518 }
16519
16520 if (to > toend)
16521 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16522 }
16523 else
16524 {
16525 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16526 that back to front. */
16527 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16528 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16529 toend = it->glyph_row->glyphs[TEXT_AREA];
16530 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16531
16532 while (from >= end && to >= toend)
16533 *to-- = *from--;
16534 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16535 {
16536 from =
16537 truncate_it.glyph_row->glyphs[TEXT_AREA]
16538 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16539 while (from >= end && to >= toend)
16540 *to-- = *from--;
16541 }
16542 if (from >= end)
16543 {
16544 /* Need to free some room before prepending additional
16545 glyphs. */
16546 int move_by = from - end + 1;
16547 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16548 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16549
16550 for ( ; g >= g0; g--)
16551 g[move_by] = *g;
16552 while (from >= end)
16553 *to-- = *from--;
16554 it->glyph_row->used[TEXT_AREA] += move_by;
16555 }
16556 }
16557 }
16558
16559
16560 /* Compute the pixel height and width of IT->glyph_row.
16561
16562 Most of the time, ascent and height of a display line will be equal
16563 to the max_ascent and max_height values of the display iterator
16564 structure. This is not the case if
16565
16566 1. We hit ZV without displaying anything. In this case, max_ascent
16567 and max_height will be zero.
16568
16569 2. We have some glyphs that don't contribute to the line height.
16570 (The glyph row flag contributes_to_line_height_p is for future
16571 pixmap extensions).
16572
16573 The first case is easily covered by using default values because in
16574 these cases, the line height does not really matter, except that it
16575 must not be zero. */
16576
16577 static void
16578 compute_line_metrics (struct it *it)
16579 {
16580 struct glyph_row *row = it->glyph_row;
16581
16582 if (FRAME_WINDOW_P (it->f))
16583 {
16584 int i, min_y, max_y;
16585
16586 /* The line may consist of one space only, that was added to
16587 place the cursor on it. If so, the row's height hasn't been
16588 computed yet. */
16589 if (row->height == 0)
16590 {
16591 if (it->max_ascent + it->max_descent == 0)
16592 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16593 row->ascent = it->max_ascent;
16594 row->height = it->max_ascent + it->max_descent;
16595 row->phys_ascent = it->max_phys_ascent;
16596 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16597 row->extra_line_spacing = it->max_extra_line_spacing;
16598 }
16599
16600 /* Compute the width of this line. */
16601 row->pixel_width = row->x;
16602 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16603 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16604
16605 xassert (row->pixel_width >= 0);
16606 xassert (row->ascent >= 0 && row->height > 0);
16607
16608 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16609 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16610
16611 /* If first line's physical ascent is larger than its logical
16612 ascent, use the physical ascent, and make the row taller.
16613 This makes accented characters fully visible. */
16614 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16615 && row->phys_ascent > row->ascent)
16616 {
16617 row->height += row->phys_ascent - row->ascent;
16618 row->ascent = row->phys_ascent;
16619 }
16620
16621 /* Compute how much of the line is visible. */
16622 row->visible_height = row->height;
16623
16624 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16625 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16626
16627 if (row->y < min_y)
16628 row->visible_height -= min_y - row->y;
16629 if (row->y + row->height > max_y)
16630 row->visible_height -= row->y + row->height - max_y;
16631 }
16632 else
16633 {
16634 row->pixel_width = row->used[TEXT_AREA];
16635 if (row->continued_p)
16636 row->pixel_width -= it->continuation_pixel_width;
16637 else if (row->truncated_on_right_p)
16638 row->pixel_width -= it->truncation_pixel_width;
16639 row->ascent = row->phys_ascent = 0;
16640 row->height = row->phys_height = row->visible_height = 1;
16641 row->extra_line_spacing = 0;
16642 }
16643
16644 /* Compute a hash code for this row. */
16645 {
16646 int area, i;
16647 row->hash = 0;
16648 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16649 for (i = 0; i < row->used[area]; ++i)
16650 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16651 + row->glyphs[area][i].u.val
16652 + row->glyphs[area][i].face_id
16653 + row->glyphs[area][i].padding_p
16654 + (row->glyphs[area][i].type << 2));
16655 }
16656
16657 it->max_ascent = it->max_descent = 0;
16658 it->max_phys_ascent = it->max_phys_descent = 0;
16659 }
16660
16661
16662 /* Append one space to the glyph row of iterator IT if doing a
16663 window-based redisplay. The space has the same face as
16664 IT->face_id. Value is non-zero if a space was added.
16665
16666 This function is called to make sure that there is always one glyph
16667 at the end of a glyph row that the cursor can be set on under
16668 window-systems. (If there weren't such a glyph we would not know
16669 how wide and tall a box cursor should be displayed).
16670
16671 At the same time this space let's a nicely handle clearing to the
16672 end of the line if the row ends in italic text. */
16673
16674 static int
16675 append_space_for_newline (struct it *it, int default_face_p)
16676 {
16677 if (FRAME_WINDOW_P (it->f))
16678 {
16679 int n = it->glyph_row->used[TEXT_AREA];
16680
16681 if (it->glyph_row->glyphs[TEXT_AREA] + n
16682 < it->glyph_row->glyphs[1 + TEXT_AREA])
16683 {
16684 /* Save some values that must not be changed.
16685 Must save IT->c and IT->len because otherwise
16686 ITERATOR_AT_END_P wouldn't work anymore after
16687 append_space_for_newline has been called. */
16688 enum display_element_type saved_what = it->what;
16689 int saved_c = it->c, saved_len = it->len;
16690 int saved_char_to_display = it->char_to_display;
16691 int saved_x = it->current_x;
16692 int saved_face_id = it->face_id;
16693 struct text_pos saved_pos;
16694 Lisp_Object saved_object;
16695 struct face *face;
16696
16697 saved_object = it->object;
16698 saved_pos = it->position;
16699
16700 it->what = IT_CHARACTER;
16701 memset (&it->position, 0, sizeof it->position);
16702 it->object = make_number (0);
16703 it->c = it->char_to_display = ' ';
16704 it->len = 1;
16705
16706 if (default_face_p)
16707 it->face_id = DEFAULT_FACE_ID;
16708 else if (it->face_before_selective_p)
16709 it->face_id = it->saved_face_id;
16710 face = FACE_FROM_ID (it->f, it->face_id);
16711 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16712
16713 PRODUCE_GLYPHS (it);
16714
16715 it->override_ascent = -1;
16716 it->constrain_row_ascent_descent_p = 0;
16717 it->current_x = saved_x;
16718 it->object = saved_object;
16719 it->position = saved_pos;
16720 it->what = saved_what;
16721 it->face_id = saved_face_id;
16722 it->len = saved_len;
16723 it->c = saved_c;
16724 it->char_to_display = saved_char_to_display;
16725 return 1;
16726 }
16727 }
16728
16729 return 0;
16730 }
16731
16732
16733 /* Extend the face of the last glyph in the text area of IT->glyph_row
16734 to the end of the display line. Called from display_line. If the
16735 glyph row is empty, add a space glyph to it so that we know the
16736 face to draw. Set the glyph row flag fill_line_p. If the glyph
16737 row is R2L, prepend a stretch glyph to cover the empty space to the
16738 left of the leftmost glyph. */
16739
16740 static void
16741 extend_face_to_end_of_line (struct it *it)
16742 {
16743 struct face *face;
16744 struct frame *f = it->f;
16745
16746 /* If line is already filled, do nothing. Non window-system frames
16747 get a grace of one more ``pixel'' because their characters are
16748 1-``pixel'' wide, so they hit the equality too early. This grace
16749 is needed only for R2L rows that are not continued, to produce
16750 one extra blank where we could display the cursor. */
16751 if (it->current_x >= it->last_visible_x
16752 + (!FRAME_WINDOW_P (f)
16753 && it->glyph_row->reversed_p
16754 && !it->glyph_row->continued_p))
16755 return;
16756
16757 /* Face extension extends the background and box of IT->face_id
16758 to the end of the line. If the background equals the background
16759 of the frame, we don't have to do anything. */
16760 if (it->face_before_selective_p)
16761 face = FACE_FROM_ID (f, it->saved_face_id);
16762 else
16763 face = FACE_FROM_ID (f, it->face_id);
16764
16765 if (FRAME_WINDOW_P (f)
16766 && it->glyph_row->displays_text_p
16767 && face->box == FACE_NO_BOX
16768 && face->background == FRAME_BACKGROUND_PIXEL (f)
16769 && !face->stipple
16770 && !it->glyph_row->reversed_p)
16771 return;
16772
16773 /* Set the glyph row flag indicating that the face of the last glyph
16774 in the text area has to be drawn to the end of the text area. */
16775 it->glyph_row->fill_line_p = 1;
16776
16777 /* If current character of IT is not ASCII, make sure we have the
16778 ASCII face. This will be automatically undone the next time
16779 get_next_display_element returns a multibyte character. Note
16780 that the character will always be single byte in unibyte
16781 text. */
16782 if (!ASCII_CHAR_P (it->c))
16783 {
16784 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16785 }
16786
16787 if (FRAME_WINDOW_P (f))
16788 {
16789 /* If the row is empty, add a space with the current face of IT,
16790 so that we know which face to draw. */
16791 if (it->glyph_row->used[TEXT_AREA] == 0)
16792 {
16793 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16794 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16795 it->glyph_row->used[TEXT_AREA] = 1;
16796 }
16797 #ifdef HAVE_WINDOW_SYSTEM
16798 if (it->glyph_row->reversed_p)
16799 {
16800 /* Prepend a stretch glyph to the row, such that the
16801 rightmost glyph will be drawn flushed all the way to the
16802 right margin of the window. The stretch glyph that will
16803 occupy the empty space, if any, to the left of the
16804 glyphs. */
16805 struct font *font = face->font ? face->font : FRAME_FONT (f);
16806 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16807 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16808 struct glyph *g;
16809 int row_width, stretch_ascent, stretch_width;
16810 struct text_pos saved_pos;
16811 int saved_face_id, saved_avoid_cursor;
16812
16813 for (row_width = 0, g = row_start; g < row_end; g++)
16814 row_width += g->pixel_width;
16815 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16816 if (stretch_width > 0)
16817 {
16818 stretch_ascent =
16819 (((it->ascent + it->descent)
16820 * FONT_BASE (font)) / FONT_HEIGHT (font));
16821 saved_pos = it->position;
16822 memset (&it->position, 0, sizeof it->position);
16823 saved_avoid_cursor = it->avoid_cursor_p;
16824 it->avoid_cursor_p = 1;
16825 saved_face_id = it->face_id;
16826 /* The last row's stretch glyph should get the default
16827 face, to avoid painting the rest of the window with
16828 the region face, if the region ends at ZV. */
16829 if (it->glyph_row->ends_at_zv_p)
16830 it->face_id = DEFAULT_FACE_ID;
16831 else
16832 it->face_id = face->id;
16833 append_stretch_glyph (it, make_number (0), stretch_width,
16834 it->ascent + it->descent, stretch_ascent);
16835 it->position = saved_pos;
16836 it->avoid_cursor_p = saved_avoid_cursor;
16837 it->face_id = saved_face_id;
16838 }
16839 }
16840 #endif /* HAVE_WINDOW_SYSTEM */
16841 }
16842 else
16843 {
16844 /* Save some values that must not be changed. */
16845 int saved_x = it->current_x;
16846 struct text_pos saved_pos;
16847 Lisp_Object saved_object;
16848 enum display_element_type saved_what = it->what;
16849 int saved_face_id = it->face_id;
16850
16851 saved_object = it->object;
16852 saved_pos = it->position;
16853
16854 it->what = IT_CHARACTER;
16855 memset (&it->position, 0, sizeof it->position);
16856 it->object = make_number (0);
16857 it->c = it->char_to_display = ' ';
16858 it->len = 1;
16859 /* The last row's blank glyphs should get the default face, to
16860 avoid painting the rest of the window with the region face,
16861 if the region ends at ZV. */
16862 if (it->glyph_row->ends_at_zv_p)
16863 it->face_id = DEFAULT_FACE_ID;
16864 else
16865 it->face_id = face->id;
16866
16867 PRODUCE_GLYPHS (it);
16868
16869 while (it->current_x <= it->last_visible_x)
16870 PRODUCE_GLYPHS (it);
16871
16872 /* Don't count these blanks really. It would let us insert a left
16873 truncation glyph below and make us set the cursor on them, maybe. */
16874 it->current_x = saved_x;
16875 it->object = saved_object;
16876 it->position = saved_pos;
16877 it->what = saved_what;
16878 it->face_id = saved_face_id;
16879 }
16880 }
16881
16882
16883 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16884 trailing whitespace. */
16885
16886 static int
16887 trailing_whitespace_p (EMACS_INT charpos)
16888 {
16889 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16890 int c = 0;
16891
16892 while (bytepos < ZV_BYTE
16893 && (c = FETCH_CHAR (bytepos),
16894 c == ' ' || c == '\t'))
16895 ++bytepos;
16896
16897 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16898 {
16899 if (bytepos != PT_BYTE)
16900 return 1;
16901 }
16902 return 0;
16903 }
16904
16905
16906 /* Highlight trailing whitespace, if any, in ROW. */
16907
16908 void
16909 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16910 {
16911 int used = row->used[TEXT_AREA];
16912
16913 if (used)
16914 {
16915 struct glyph *start = row->glyphs[TEXT_AREA];
16916 struct glyph *glyph = start + used - 1;
16917
16918 if (row->reversed_p)
16919 {
16920 /* Right-to-left rows need to be processed in the opposite
16921 direction, so swap the edge pointers. */
16922 glyph = start;
16923 start = row->glyphs[TEXT_AREA] + used - 1;
16924 }
16925
16926 /* Skip over glyphs inserted to display the cursor at the
16927 end of a line, for extending the face of the last glyph
16928 to the end of the line on terminals, and for truncation
16929 and continuation glyphs. */
16930 if (!row->reversed_p)
16931 {
16932 while (glyph >= start
16933 && glyph->type == CHAR_GLYPH
16934 && INTEGERP (glyph->object))
16935 --glyph;
16936 }
16937 else
16938 {
16939 while (glyph <= start
16940 && glyph->type == CHAR_GLYPH
16941 && INTEGERP (glyph->object))
16942 ++glyph;
16943 }
16944
16945 /* If last glyph is a space or stretch, and it's trailing
16946 whitespace, set the face of all trailing whitespace glyphs in
16947 IT->glyph_row to `trailing-whitespace'. */
16948 if ((row->reversed_p ? glyph <= start : glyph >= start)
16949 && BUFFERP (glyph->object)
16950 && (glyph->type == STRETCH_GLYPH
16951 || (glyph->type == CHAR_GLYPH
16952 && glyph->u.ch == ' '))
16953 && trailing_whitespace_p (glyph->charpos))
16954 {
16955 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16956 if (face_id < 0)
16957 return;
16958
16959 if (!row->reversed_p)
16960 {
16961 while (glyph >= start
16962 && BUFFERP (glyph->object)
16963 && (glyph->type == STRETCH_GLYPH
16964 || (glyph->type == CHAR_GLYPH
16965 && glyph->u.ch == ' ')))
16966 (glyph--)->face_id = face_id;
16967 }
16968 else
16969 {
16970 while (glyph <= start
16971 && BUFFERP (glyph->object)
16972 && (glyph->type == STRETCH_GLYPH
16973 || (glyph->type == CHAR_GLYPH
16974 && glyph->u.ch == ' ')))
16975 (glyph++)->face_id = face_id;
16976 }
16977 }
16978 }
16979 }
16980
16981
16982 /* Value is non-zero if glyph row ROW in window W should be
16983 used to hold the cursor. */
16984
16985 static int
16986 cursor_row_p (struct window *w, struct glyph_row *row)
16987 {
16988 int result = 1;
16989
16990 if (PT == CHARPOS (row->end.pos))
16991 {
16992 /* Suppose the row ends on a string.
16993 Unless the row is continued, that means it ends on a newline
16994 in the string. If it's anything other than a display string
16995 (e.g. a before-string from an overlay), we don't want the
16996 cursor there. (This heuristic seems to give the optimal
16997 behavior for the various types of multi-line strings.) */
16998 if (CHARPOS (row->end.string_pos) >= 0)
16999 {
17000 if (row->continued_p)
17001 result = 1;
17002 else
17003 {
17004 /* Check for `display' property. */
17005 struct glyph *beg = row->glyphs[TEXT_AREA];
17006 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17007 struct glyph *glyph;
17008
17009 result = 0;
17010 for (glyph = end; glyph >= beg; --glyph)
17011 if (STRINGP (glyph->object))
17012 {
17013 Lisp_Object prop
17014 = Fget_char_property (make_number (PT),
17015 Qdisplay, Qnil);
17016 result =
17017 (!NILP (prop)
17018 && display_prop_string_p (prop, glyph->object));
17019 break;
17020 }
17021 }
17022 }
17023 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17024 {
17025 /* If the row ends in middle of a real character,
17026 and the line is continued, we want the cursor here.
17027 That's because CHARPOS (ROW->end.pos) would equal
17028 PT if PT is before the character. */
17029 if (!row->ends_in_ellipsis_p)
17030 result = row->continued_p;
17031 else
17032 /* If the row ends in an ellipsis, then
17033 CHARPOS (ROW->end.pos) will equal point after the
17034 invisible text. We want that position to be displayed
17035 after the ellipsis. */
17036 result = 0;
17037 }
17038 /* If the row ends at ZV, display the cursor at the end of that
17039 row instead of at the start of the row below. */
17040 else if (row->ends_at_zv_p)
17041 result = 1;
17042 else
17043 result = 0;
17044 }
17045
17046 return result;
17047 }
17048
17049 \f
17050
17051 /* Push the display property PROP so that it will be rendered at the
17052 current position in IT. Return 1 if PROP was successfully pushed,
17053 0 otherwise. */
17054
17055 static int
17056 push_display_prop (struct it *it, Lisp_Object prop)
17057 {
17058 push_it (it);
17059
17060 if (STRINGP (prop))
17061 {
17062 if (SCHARS (prop) == 0)
17063 {
17064 pop_it (it);
17065 return 0;
17066 }
17067
17068 it->string = prop;
17069 it->multibyte_p = STRING_MULTIBYTE (it->string);
17070 it->current.overlay_string_index = -1;
17071 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17072 it->end_charpos = it->string_nchars = SCHARS (it->string);
17073 it->method = GET_FROM_STRING;
17074 it->stop_charpos = 0;
17075 }
17076 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17077 {
17078 it->method = GET_FROM_STRETCH;
17079 it->object = prop;
17080 }
17081 #ifdef HAVE_WINDOW_SYSTEM
17082 else if (IMAGEP (prop))
17083 {
17084 it->what = IT_IMAGE;
17085 it->image_id = lookup_image (it->f, prop);
17086 it->method = GET_FROM_IMAGE;
17087 }
17088 #endif /* HAVE_WINDOW_SYSTEM */
17089 else
17090 {
17091 pop_it (it); /* bogus display property, give up */
17092 return 0;
17093 }
17094
17095 return 1;
17096 }
17097
17098 /* Return the character-property PROP at the current position in IT. */
17099
17100 static Lisp_Object
17101 get_it_property (struct it *it, Lisp_Object prop)
17102 {
17103 Lisp_Object position;
17104
17105 if (STRINGP (it->object))
17106 position = make_number (IT_STRING_CHARPOS (*it));
17107 else if (BUFFERP (it->object))
17108 position = make_number (IT_CHARPOS (*it));
17109 else
17110 return Qnil;
17111
17112 return Fget_char_property (position, prop, it->object);
17113 }
17114
17115 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17116
17117 static void
17118 handle_line_prefix (struct it *it)
17119 {
17120 Lisp_Object prefix;
17121 if (it->continuation_lines_width > 0)
17122 {
17123 prefix = get_it_property (it, Qwrap_prefix);
17124 if (NILP (prefix))
17125 prefix = Vwrap_prefix;
17126 }
17127 else
17128 {
17129 prefix = get_it_property (it, Qline_prefix);
17130 if (NILP (prefix))
17131 prefix = Vline_prefix;
17132 }
17133 if (! NILP (prefix) && push_display_prop (it, prefix))
17134 {
17135 /* If the prefix is wider than the window, and we try to wrap
17136 it, it would acquire its own wrap prefix, and so on till the
17137 iterator stack overflows. So, don't wrap the prefix. */
17138 it->line_wrap = TRUNCATE;
17139 it->avoid_cursor_p = 1;
17140 }
17141 }
17142
17143 \f
17144
17145 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17146 only for R2L lines from display_line, when it decides that too many
17147 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17148 continued. */
17149 static void
17150 unproduce_glyphs (struct it *it, int n)
17151 {
17152 struct glyph *glyph, *end;
17153
17154 xassert (it->glyph_row);
17155 xassert (it->glyph_row->reversed_p);
17156 xassert (it->area == TEXT_AREA);
17157 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17158
17159 if (n > it->glyph_row->used[TEXT_AREA])
17160 n = it->glyph_row->used[TEXT_AREA];
17161 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17162 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17163 for ( ; glyph < end; glyph++)
17164 glyph[-n] = *glyph;
17165 }
17166
17167 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17168 and ROW->maxpos. */
17169 static void
17170 find_row_edges (struct it *it, struct glyph_row *row,
17171 EMACS_INT min_pos, EMACS_INT min_bpos,
17172 EMACS_INT max_pos, EMACS_INT max_bpos)
17173 {
17174 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17175 lines' rows is implemented for bidi-reordered rows. */
17176
17177 /* ROW->minpos is the value of min_pos, the minimal buffer position
17178 we have in ROW. */
17179 if (min_pos <= ZV)
17180 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17181 else
17182 /* We didn't find _any_ valid buffer positions in any of the
17183 glyphs, so we must trust the iterator's computed positions. */
17184 row->minpos = row->start.pos;
17185 if (max_pos <= 0)
17186 {
17187 max_pos = CHARPOS (it->current.pos);
17188 max_bpos = BYTEPOS (it->current.pos);
17189 }
17190
17191 /* Here are the various use-cases for ending the row, and the
17192 corresponding values for ROW->maxpos:
17193
17194 Line ends in a newline from buffer eol_pos + 1
17195 Line is continued from buffer max_pos + 1
17196 Line is truncated on right it->current.pos
17197 Line ends in a newline from string max_pos
17198 Line is continued from string max_pos
17199 Line is continued from display vector max_pos
17200 Line is entirely from a string min_pos == max_pos
17201 Line is entirely from a display vector min_pos == max_pos
17202 Line that ends at ZV ZV
17203
17204 If you discover other use-cases, please add them here as
17205 appropriate. */
17206 if (row->ends_at_zv_p)
17207 row->maxpos = it->current.pos;
17208 else if (row->used[TEXT_AREA])
17209 {
17210 if (row->ends_in_newline_from_string_p)
17211 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17212 else if (CHARPOS (it->eol_pos) > 0)
17213 SET_TEXT_POS (row->maxpos,
17214 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17215 else if (row->continued_p)
17216 {
17217 /* If max_pos is different from IT's current position, it
17218 means IT->method does not belong to the display element
17219 at max_pos. However, it also means that the display
17220 element at max_pos was displayed in its entirety on this
17221 line, which is equivalent to saying that the next line
17222 starts at the next buffer position. */
17223 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17224 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17225 else
17226 {
17227 INC_BOTH (max_pos, max_bpos);
17228 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17229 }
17230 }
17231 else if (row->truncated_on_right_p)
17232 /* display_line already called reseat_at_next_visible_line_start,
17233 which puts the iterator at the beginning of the next line, in
17234 the logical order. */
17235 row->maxpos = it->current.pos;
17236 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17237 /* A line that is entirely from a string/image/stretch... */
17238 row->maxpos = row->minpos;
17239 else
17240 abort ();
17241 }
17242 else
17243 row->maxpos = it->current.pos;
17244 }
17245
17246 /* Construct the glyph row IT->glyph_row in the desired matrix of
17247 IT->w from text at the current position of IT. See dispextern.h
17248 for an overview of struct it. Value is non-zero if
17249 IT->glyph_row displays text, as opposed to a line displaying ZV
17250 only. */
17251
17252 static int
17253 display_line (struct it *it)
17254 {
17255 struct glyph_row *row = it->glyph_row;
17256 Lisp_Object overlay_arrow_string;
17257 struct it wrap_it;
17258 int may_wrap = 0, wrap_x;
17259 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17260 int wrap_row_phys_ascent, wrap_row_phys_height;
17261 int wrap_row_extra_line_spacing;
17262 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17263 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17264 int cvpos;
17265 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17266
17267 /* We always start displaying at hpos zero even if hscrolled. */
17268 xassert (it->hpos == 0 && it->current_x == 0);
17269
17270 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17271 >= it->w->desired_matrix->nrows)
17272 {
17273 it->w->nrows_scale_factor++;
17274 fonts_changed_p = 1;
17275 return 0;
17276 }
17277
17278 /* Is IT->w showing the region? */
17279 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17280
17281 /* Clear the result glyph row and enable it. */
17282 prepare_desired_row (row);
17283
17284 row->y = it->current_y;
17285 row->start = it->start;
17286 row->continuation_lines_width = it->continuation_lines_width;
17287 row->displays_text_p = 1;
17288 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17289 it->starts_in_middle_of_char_p = 0;
17290
17291 /* Arrange the overlays nicely for our purposes. Usually, we call
17292 display_line on only one line at a time, in which case this
17293 can't really hurt too much, or we call it on lines which appear
17294 one after another in the buffer, in which case all calls to
17295 recenter_overlay_lists but the first will be pretty cheap. */
17296 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17297
17298 /* Move over display elements that are not visible because we are
17299 hscrolled. This may stop at an x-position < IT->first_visible_x
17300 if the first glyph is partially visible or if we hit a line end. */
17301 if (it->current_x < it->first_visible_x)
17302 {
17303 this_line_min_pos = row->start.pos;
17304 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17305 MOVE_TO_POS | MOVE_TO_X);
17306 /* Record the smallest positions seen while we moved over
17307 display elements that are not visible. This is needed by
17308 redisplay_internal for optimizing the case where the cursor
17309 stays inside the same line. The rest of this function only
17310 considers positions that are actually displayed, so
17311 RECORD_MAX_MIN_POS will not otherwise record positions that
17312 are hscrolled to the left of the left edge of the window. */
17313 min_pos = CHARPOS (this_line_min_pos);
17314 min_bpos = BYTEPOS (this_line_min_pos);
17315 }
17316 else
17317 {
17318 /* We only do this when not calling `move_it_in_display_line_to'
17319 above, because move_it_in_display_line_to calls
17320 handle_line_prefix itself. */
17321 handle_line_prefix (it);
17322 }
17323
17324 /* Get the initial row height. This is either the height of the
17325 text hscrolled, if there is any, or zero. */
17326 row->ascent = it->max_ascent;
17327 row->height = it->max_ascent + it->max_descent;
17328 row->phys_ascent = it->max_phys_ascent;
17329 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17330 row->extra_line_spacing = it->max_extra_line_spacing;
17331
17332 /* Utility macro to record max and min buffer positions seen until now. */
17333 #define RECORD_MAX_MIN_POS(IT) \
17334 do \
17335 { \
17336 if (IT_CHARPOS (*(IT)) < min_pos) \
17337 { \
17338 min_pos = IT_CHARPOS (*(IT)); \
17339 min_bpos = IT_BYTEPOS (*(IT)); \
17340 } \
17341 if (IT_CHARPOS (*(IT)) > max_pos) \
17342 { \
17343 max_pos = IT_CHARPOS (*(IT)); \
17344 max_bpos = IT_BYTEPOS (*(IT)); \
17345 } \
17346 } \
17347 while (0)
17348
17349 /* Loop generating characters. The loop is left with IT on the next
17350 character to display. */
17351 while (1)
17352 {
17353 int n_glyphs_before, hpos_before, x_before;
17354 int x, nglyphs;
17355 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17356
17357 /* Retrieve the next thing to display. Value is zero if end of
17358 buffer reached. */
17359 if (!get_next_display_element (it))
17360 {
17361 /* Maybe add a space at the end of this line that is used to
17362 display the cursor there under X. Set the charpos of the
17363 first glyph of blank lines not corresponding to any text
17364 to -1. */
17365 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17366 row->exact_window_width_line_p = 1;
17367 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17368 || row->used[TEXT_AREA] == 0)
17369 {
17370 row->glyphs[TEXT_AREA]->charpos = -1;
17371 row->displays_text_p = 0;
17372
17373 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17374 && (!MINI_WINDOW_P (it->w)
17375 || (minibuf_level && EQ (it->window, minibuf_window))))
17376 row->indicate_empty_line_p = 1;
17377 }
17378
17379 it->continuation_lines_width = 0;
17380 row->ends_at_zv_p = 1;
17381 /* A row that displays right-to-left text must always have
17382 its last face extended all the way to the end of line,
17383 even if this row ends in ZV, because we still write to
17384 the screen left to right. */
17385 if (row->reversed_p)
17386 extend_face_to_end_of_line (it);
17387 break;
17388 }
17389
17390 /* Now, get the metrics of what we want to display. This also
17391 generates glyphs in `row' (which is IT->glyph_row). */
17392 n_glyphs_before = row->used[TEXT_AREA];
17393 x = it->current_x;
17394
17395 /* Remember the line height so far in case the next element doesn't
17396 fit on the line. */
17397 if (it->line_wrap != TRUNCATE)
17398 {
17399 ascent = it->max_ascent;
17400 descent = it->max_descent;
17401 phys_ascent = it->max_phys_ascent;
17402 phys_descent = it->max_phys_descent;
17403
17404 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17405 {
17406 if (IT_DISPLAYING_WHITESPACE (it))
17407 may_wrap = 1;
17408 else if (may_wrap)
17409 {
17410 wrap_it = *it;
17411 wrap_x = x;
17412 wrap_row_used = row->used[TEXT_AREA];
17413 wrap_row_ascent = row->ascent;
17414 wrap_row_height = row->height;
17415 wrap_row_phys_ascent = row->phys_ascent;
17416 wrap_row_phys_height = row->phys_height;
17417 wrap_row_extra_line_spacing = row->extra_line_spacing;
17418 wrap_row_min_pos = min_pos;
17419 wrap_row_min_bpos = min_bpos;
17420 wrap_row_max_pos = max_pos;
17421 wrap_row_max_bpos = max_bpos;
17422 may_wrap = 0;
17423 }
17424 }
17425 }
17426
17427 PRODUCE_GLYPHS (it);
17428
17429 /* If this display element was in marginal areas, continue with
17430 the next one. */
17431 if (it->area != TEXT_AREA)
17432 {
17433 row->ascent = max (row->ascent, it->max_ascent);
17434 row->height = max (row->height, it->max_ascent + it->max_descent);
17435 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17436 row->phys_height = max (row->phys_height,
17437 it->max_phys_ascent + it->max_phys_descent);
17438 row->extra_line_spacing = max (row->extra_line_spacing,
17439 it->max_extra_line_spacing);
17440 set_iterator_to_next (it, 1);
17441 continue;
17442 }
17443
17444 /* Does the display element fit on the line? If we truncate
17445 lines, we should draw past the right edge of the window. If
17446 we don't truncate, we want to stop so that we can display the
17447 continuation glyph before the right margin. If lines are
17448 continued, there are two possible strategies for characters
17449 resulting in more than 1 glyph (e.g. tabs): Display as many
17450 glyphs as possible in this line and leave the rest for the
17451 continuation line, or display the whole element in the next
17452 line. Original redisplay did the former, so we do it also. */
17453 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17454 hpos_before = it->hpos;
17455 x_before = x;
17456
17457 if (/* Not a newline. */
17458 nglyphs > 0
17459 /* Glyphs produced fit entirely in the line. */
17460 && it->current_x < it->last_visible_x)
17461 {
17462 it->hpos += nglyphs;
17463 row->ascent = max (row->ascent, it->max_ascent);
17464 row->height = max (row->height, it->max_ascent + it->max_descent);
17465 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17466 row->phys_height = max (row->phys_height,
17467 it->max_phys_ascent + it->max_phys_descent);
17468 row->extra_line_spacing = max (row->extra_line_spacing,
17469 it->max_extra_line_spacing);
17470 if (it->current_x - it->pixel_width < it->first_visible_x)
17471 row->x = x - it->first_visible_x;
17472 /* Record the maximum and minimum buffer positions seen so
17473 far in glyphs that will be displayed by this row. */
17474 if (it->bidi_p)
17475 RECORD_MAX_MIN_POS (it);
17476 }
17477 else
17478 {
17479 int i, new_x;
17480 struct glyph *glyph;
17481
17482 for (i = 0; i < nglyphs; ++i, x = new_x)
17483 {
17484 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17485 new_x = x + glyph->pixel_width;
17486
17487 if (/* Lines are continued. */
17488 it->line_wrap != TRUNCATE
17489 && (/* Glyph doesn't fit on the line. */
17490 new_x > it->last_visible_x
17491 /* Or it fits exactly on a window system frame. */
17492 || (new_x == it->last_visible_x
17493 && FRAME_WINDOW_P (it->f))))
17494 {
17495 /* End of a continued line. */
17496
17497 if (it->hpos == 0
17498 || (new_x == it->last_visible_x
17499 && FRAME_WINDOW_P (it->f)))
17500 {
17501 /* Current glyph is the only one on the line or
17502 fits exactly on the line. We must continue
17503 the line because we can't draw the cursor
17504 after the glyph. */
17505 row->continued_p = 1;
17506 it->current_x = new_x;
17507 it->continuation_lines_width += new_x;
17508 ++it->hpos;
17509 /* Record the maximum and minimum buffer
17510 positions seen so far in glyphs that will be
17511 displayed by this row. */
17512 if (it->bidi_p)
17513 RECORD_MAX_MIN_POS (it);
17514 if (i == nglyphs - 1)
17515 {
17516 /* If line-wrap is on, check if a previous
17517 wrap point was found. */
17518 if (wrap_row_used > 0
17519 /* Even if there is a previous wrap
17520 point, continue the line here as
17521 usual, if (i) the previous character
17522 was a space or tab AND (ii) the
17523 current character is not. */
17524 && (!may_wrap
17525 || IT_DISPLAYING_WHITESPACE (it)))
17526 goto back_to_wrap;
17527
17528 set_iterator_to_next (it, 1);
17529 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17530 {
17531 if (!get_next_display_element (it))
17532 {
17533 row->exact_window_width_line_p = 1;
17534 it->continuation_lines_width = 0;
17535 row->continued_p = 0;
17536 row->ends_at_zv_p = 1;
17537 }
17538 else if (ITERATOR_AT_END_OF_LINE_P (it))
17539 {
17540 row->continued_p = 0;
17541 row->exact_window_width_line_p = 1;
17542 }
17543 }
17544 }
17545 }
17546 else if (CHAR_GLYPH_PADDING_P (*glyph)
17547 && !FRAME_WINDOW_P (it->f))
17548 {
17549 /* A padding glyph that doesn't fit on this line.
17550 This means the whole character doesn't fit
17551 on the line. */
17552 if (row->reversed_p)
17553 unproduce_glyphs (it, row->used[TEXT_AREA]
17554 - n_glyphs_before);
17555 row->used[TEXT_AREA] = n_glyphs_before;
17556
17557 /* Fill the rest of the row with continuation
17558 glyphs like in 20.x. */
17559 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17560 < row->glyphs[1 + TEXT_AREA])
17561 produce_special_glyphs (it, IT_CONTINUATION);
17562
17563 row->continued_p = 1;
17564 it->current_x = x_before;
17565 it->continuation_lines_width += x_before;
17566
17567 /* Restore the height to what it was before the
17568 element not fitting on the line. */
17569 it->max_ascent = ascent;
17570 it->max_descent = descent;
17571 it->max_phys_ascent = phys_ascent;
17572 it->max_phys_descent = phys_descent;
17573 }
17574 else if (wrap_row_used > 0)
17575 {
17576 back_to_wrap:
17577 if (row->reversed_p)
17578 unproduce_glyphs (it,
17579 row->used[TEXT_AREA] - wrap_row_used);
17580 *it = wrap_it;
17581 it->continuation_lines_width += wrap_x;
17582 row->used[TEXT_AREA] = wrap_row_used;
17583 row->ascent = wrap_row_ascent;
17584 row->height = wrap_row_height;
17585 row->phys_ascent = wrap_row_phys_ascent;
17586 row->phys_height = wrap_row_phys_height;
17587 row->extra_line_spacing = wrap_row_extra_line_spacing;
17588 min_pos = wrap_row_min_pos;
17589 min_bpos = wrap_row_min_bpos;
17590 max_pos = wrap_row_max_pos;
17591 max_bpos = wrap_row_max_bpos;
17592 row->continued_p = 1;
17593 row->ends_at_zv_p = 0;
17594 row->exact_window_width_line_p = 0;
17595 it->continuation_lines_width += x;
17596
17597 /* Make sure that a non-default face is extended
17598 up to the right margin of the window. */
17599 extend_face_to_end_of_line (it);
17600 }
17601 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17602 {
17603 /* A TAB that extends past the right edge of the
17604 window. This produces a single glyph on
17605 window system frames. We leave the glyph in
17606 this row and let it fill the row, but don't
17607 consume the TAB. */
17608 it->continuation_lines_width += it->last_visible_x;
17609 row->ends_in_middle_of_char_p = 1;
17610 row->continued_p = 1;
17611 glyph->pixel_width = it->last_visible_x - x;
17612 it->starts_in_middle_of_char_p = 1;
17613 }
17614 else
17615 {
17616 /* Something other than a TAB that draws past
17617 the right edge of the window. Restore
17618 positions to values before the element. */
17619 if (row->reversed_p)
17620 unproduce_glyphs (it, row->used[TEXT_AREA]
17621 - (n_glyphs_before + i));
17622 row->used[TEXT_AREA] = n_glyphs_before + i;
17623
17624 /* Display continuation glyphs. */
17625 if (!FRAME_WINDOW_P (it->f))
17626 produce_special_glyphs (it, IT_CONTINUATION);
17627 row->continued_p = 1;
17628
17629 it->current_x = x_before;
17630 it->continuation_lines_width += x;
17631 extend_face_to_end_of_line (it);
17632
17633 if (nglyphs > 1 && i > 0)
17634 {
17635 row->ends_in_middle_of_char_p = 1;
17636 it->starts_in_middle_of_char_p = 1;
17637 }
17638
17639 /* Restore the height to what it was before the
17640 element not fitting on the line. */
17641 it->max_ascent = ascent;
17642 it->max_descent = descent;
17643 it->max_phys_ascent = phys_ascent;
17644 it->max_phys_descent = phys_descent;
17645 }
17646
17647 break;
17648 }
17649 else if (new_x > it->first_visible_x)
17650 {
17651 /* Increment number of glyphs actually displayed. */
17652 ++it->hpos;
17653
17654 /* Record the maximum and minimum buffer positions
17655 seen so far in glyphs that will be displayed by
17656 this row. */
17657 if (it->bidi_p)
17658 RECORD_MAX_MIN_POS (it);
17659
17660 if (x < it->first_visible_x)
17661 /* Glyph is partially visible, i.e. row starts at
17662 negative X position. */
17663 row->x = x - it->first_visible_x;
17664 }
17665 else
17666 {
17667 /* Glyph is completely off the left margin of the
17668 window. This should not happen because of the
17669 move_it_in_display_line at the start of this
17670 function, unless the text display area of the
17671 window is empty. */
17672 xassert (it->first_visible_x <= it->last_visible_x);
17673 }
17674 }
17675
17676 row->ascent = max (row->ascent, it->max_ascent);
17677 row->height = max (row->height, it->max_ascent + it->max_descent);
17678 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17679 row->phys_height = max (row->phys_height,
17680 it->max_phys_ascent + it->max_phys_descent);
17681 row->extra_line_spacing = max (row->extra_line_spacing,
17682 it->max_extra_line_spacing);
17683
17684 /* End of this display line if row is continued. */
17685 if (row->continued_p || row->ends_at_zv_p)
17686 break;
17687 }
17688
17689 at_end_of_line:
17690 /* Is this a line end? If yes, we're also done, after making
17691 sure that a non-default face is extended up to the right
17692 margin of the window. */
17693 if (ITERATOR_AT_END_OF_LINE_P (it))
17694 {
17695 int used_before = row->used[TEXT_AREA];
17696
17697 row->ends_in_newline_from_string_p = STRINGP (it->object);
17698
17699 /* Add a space at the end of the line that is used to
17700 display the cursor there. */
17701 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17702 append_space_for_newline (it, 0);
17703
17704 /* Extend the face to the end of the line. */
17705 extend_face_to_end_of_line (it);
17706
17707 /* Make sure we have the position. */
17708 if (used_before == 0)
17709 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17710
17711 /* Record the position of the newline, for use in
17712 find_row_edges. */
17713 it->eol_pos = it->current.pos;
17714
17715 /* Consume the line end. This skips over invisible lines. */
17716 set_iterator_to_next (it, 1);
17717 it->continuation_lines_width = 0;
17718 break;
17719 }
17720
17721 /* Proceed with next display element. Note that this skips
17722 over lines invisible because of selective display. */
17723 set_iterator_to_next (it, 1);
17724
17725 /* If we truncate lines, we are done when the last displayed
17726 glyphs reach past the right margin of the window. */
17727 if (it->line_wrap == TRUNCATE
17728 && (FRAME_WINDOW_P (it->f)
17729 ? (it->current_x >= it->last_visible_x)
17730 : (it->current_x > it->last_visible_x)))
17731 {
17732 /* Maybe add truncation glyphs. */
17733 if (!FRAME_WINDOW_P (it->f))
17734 {
17735 int i, n;
17736
17737 if (!row->reversed_p)
17738 {
17739 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17740 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17741 break;
17742 }
17743 else
17744 {
17745 for (i = 0; i < row->used[TEXT_AREA]; i++)
17746 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17747 break;
17748 /* Remove any padding glyphs at the front of ROW, to
17749 make room for the truncation glyphs we will be
17750 adding below. The loop below always inserts at
17751 least one truncation glyph, so also remove the
17752 last glyph added to ROW. */
17753 unproduce_glyphs (it, i + 1);
17754 /* Adjust i for the loop below. */
17755 i = row->used[TEXT_AREA] - (i + 1);
17756 }
17757
17758 for (n = row->used[TEXT_AREA]; i < n; ++i)
17759 {
17760 row->used[TEXT_AREA] = i;
17761 produce_special_glyphs (it, IT_TRUNCATION);
17762 }
17763 }
17764 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17765 {
17766 /* Don't truncate if we can overflow newline into fringe. */
17767 if (!get_next_display_element (it))
17768 {
17769 it->continuation_lines_width = 0;
17770 row->ends_at_zv_p = 1;
17771 row->exact_window_width_line_p = 1;
17772 break;
17773 }
17774 if (ITERATOR_AT_END_OF_LINE_P (it))
17775 {
17776 row->exact_window_width_line_p = 1;
17777 goto at_end_of_line;
17778 }
17779 }
17780
17781 row->truncated_on_right_p = 1;
17782 it->continuation_lines_width = 0;
17783 reseat_at_next_visible_line_start (it, 0);
17784 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17785 it->hpos = hpos_before;
17786 it->current_x = x_before;
17787 break;
17788 }
17789 }
17790
17791 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17792 at the left window margin. */
17793 if (it->first_visible_x
17794 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17795 {
17796 if (!FRAME_WINDOW_P (it->f))
17797 insert_left_trunc_glyphs (it);
17798 row->truncated_on_left_p = 1;
17799 }
17800
17801 /* Remember the position at which this line ends.
17802
17803 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17804 cannot be before the call to find_row_edges below, since that is
17805 where these positions are determined. */
17806 row->end = it->current;
17807 if (!it->bidi_p)
17808 {
17809 row->minpos = row->start.pos;
17810 row->maxpos = row->end.pos;
17811 }
17812 else
17813 {
17814 /* ROW->minpos and ROW->maxpos must be the smallest and
17815 `1 + the largest' buffer positions in ROW. But if ROW was
17816 bidi-reordered, these two positions can be anywhere in the
17817 row, so we must determine them now. */
17818 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17819 }
17820
17821 /* If the start of this line is the overlay arrow-position, then
17822 mark this glyph row as the one containing the overlay arrow.
17823 This is clearly a mess with variable size fonts. It would be
17824 better to let it be displayed like cursors under X. */
17825 if ((row->displays_text_p || !overlay_arrow_seen)
17826 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17827 !NILP (overlay_arrow_string)))
17828 {
17829 /* Overlay arrow in window redisplay is a fringe bitmap. */
17830 if (STRINGP (overlay_arrow_string))
17831 {
17832 struct glyph_row *arrow_row
17833 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17834 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17835 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17836 struct glyph *p = row->glyphs[TEXT_AREA];
17837 struct glyph *p2, *end;
17838
17839 /* Copy the arrow glyphs. */
17840 while (glyph < arrow_end)
17841 *p++ = *glyph++;
17842
17843 /* Throw away padding glyphs. */
17844 p2 = p;
17845 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17846 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17847 ++p2;
17848 if (p2 > p)
17849 {
17850 while (p2 < end)
17851 *p++ = *p2++;
17852 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17853 }
17854 }
17855 else
17856 {
17857 xassert (INTEGERP (overlay_arrow_string));
17858 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17859 }
17860 overlay_arrow_seen = 1;
17861 }
17862
17863 /* Compute pixel dimensions of this line. */
17864 compute_line_metrics (it);
17865
17866 /* Record whether this row ends inside an ellipsis. */
17867 row->ends_in_ellipsis_p
17868 = (it->method == GET_FROM_DISPLAY_VECTOR
17869 && it->ellipsis_p);
17870
17871 /* Save fringe bitmaps in this row. */
17872 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17873 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17874 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17875 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17876
17877 it->left_user_fringe_bitmap = 0;
17878 it->left_user_fringe_face_id = 0;
17879 it->right_user_fringe_bitmap = 0;
17880 it->right_user_fringe_face_id = 0;
17881
17882 /* Maybe set the cursor. */
17883 cvpos = it->w->cursor.vpos;
17884 if ((cvpos < 0
17885 /* In bidi-reordered rows, keep checking for proper cursor
17886 position even if one has been found already, because buffer
17887 positions in such rows change non-linearly with ROW->VPOS,
17888 when a line is continued. One exception: when we are at ZV,
17889 display cursor on the first suitable glyph row, since all
17890 the empty rows after that also have their position set to ZV. */
17891 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17892 lines' rows is implemented for bidi-reordered rows. */
17893 || (it->bidi_p
17894 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17895 && PT >= MATRIX_ROW_START_CHARPOS (row)
17896 && PT <= MATRIX_ROW_END_CHARPOS (row)
17897 && cursor_row_p (it->w, row))
17898 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17899
17900 /* Highlight trailing whitespace. */
17901 if (!NILP (Vshow_trailing_whitespace))
17902 highlight_trailing_whitespace (it->f, it->glyph_row);
17903
17904 /* Prepare for the next line. This line starts horizontally at (X
17905 HPOS) = (0 0). Vertical positions are incremented. As a
17906 convenience for the caller, IT->glyph_row is set to the next
17907 row to be used. */
17908 it->current_x = it->hpos = 0;
17909 it->current_y += row->height;
17910 SET_TEXT_POS (it->eol_pos, 0, 0);
17911 ++it->vpos;
17912 ++it->glyph_row;
17913 /* The next row should by default use the same value of the
17914 reversed_p flag as this one. set_iterator_to_next decides when
17915 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17916 the flag accordingly. */
17917 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17918 it->glyph_row->reversed_p = row->reversed_p;
17919 it->start = row->end;
17920 return row->displays_text_p;
17921
17922 #undef RECORD_MAX_MIN_POS
17923 }
17924
17925 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17926 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17927 doc: /* Return paragraph direction at point in BUFFER.
17928 Value is either `left-to-right' or `right-to-left'.
17929 If BUFFER is omitted or nil, it defaults to the current buffer.
17930
17931 Paragraph direction determines how the text in the paragraph is displayed.
17932 In left-to-right paragraphs, text begins at the left margin of the window
17933 and the reading direction is generally left to right. In right-to-left
17934 paragraphs, text begins at the right margin and is read from right to left.
17935
17936 See also `bidi-paragraph-direction'. */)
17937 (Lisp_Object buffer)
17938 {
17939 struct buffer *buf;
17940 struct buffer *old;
17941
17942 if (NILP (buffer))
17943 buf = current_buffer;
17944 else
17945 {
17946 CHECK_BUFFER (buffer);
17947 buf = XBUFFER (buffer);
17948 old = current_buffer;
17949 }
17950
17951 if (NILP (BVAR (buf, bidi_display_reordering)))
17952 return Qleft_to_right;
17953 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
17954 return BVAR (buf, bidi_paragraph_direction);
17955 else
17956 {
17957 /* Determine the direction from buffer text. We could try to
17958 use current_matrix if it is up to date, but this seems fast
17959 enough as it is. */
17960 struct bidi_it itb;
17961 EMACS_INT pos = BUF_PT (buf);
17962 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17963 int c;
17964
17965 if (buf != current_buffer)
17966 set_buffer_temp (buf);
17967 /* bidi_paragraph_init finds the base direction of the paragraph
17968 by searching forward from paragraph start. We need the base
17969 direction of the current or _previous_ paragraph, so we need
17970 to make sure we are within that paragraph. To that end, find
17971 the previous non-empty line. */
17972 if (pos >= ZV && pos > BEGV)
17973 {
17974 pos--;
17975 bytepos = CHAR_TO_BYTE (pos);
17976 }
17977 while ((c = FETCH_BYTE (bytepos)) == '\n'
17978 || c == ' ' || c == '\t' || c == '\f')
17979 {
17980 if (bytepos <= BEGV_BYTE)
17981 break;
17982 bytepos--;
17983 pos--;
17984 }
17985 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17986 bytepos--;
17987 itb.charpos = pos;
17988 itb.bytepos = bytepos;
17989 itb.first_elt = 1;
17990 itb.separator_limit = -1;
17991 itb.paragraph_dir = NEUTRAL_DIR;
17992
17993 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
17994 if (buf != current_buffer)
17995 set_buffer_temp (old);
17996 switch (itb.paragraph_dir)
17997 {
17998 case L2R:
17999 return Qleft_to_right;
18000 break;
18001 case R2L:
18002 return Qright_to_left;
18003 break;
18004 default:
18005 abort ();
18006 }
18007 }
18008 }
18009
18010
18011 \f
18012 /***********************************************************************
18013 Menu Bar
18014 ***********************************************************************/
18015
18016 /* Redisplay the menu bar in the frame for window W.
18017
18018 The menu bar of X frames that don't have X toolkit support is
18019 displayed in a special window W->frame->menu_bar_window.
18020
18021 The menu bar of terminal frames is treated specially as far as
18022 glyph matrices are concerned. Menu bar lines are not part of
18023 windows, so the update is done directly on the frame matrix rows
18024 for the menu bar. */
18025
18026 static void
18027 display_menu_bar (struct window *w)
18028 {
18029 struct frame *f = XFRAME (WINDOW_FRAME (w));
18030 struct it it;
18031 Lisp_Object items;
18032 int i;
18033
18034 /* Don't do all this for graphical frames. */
18035 #ifdef HAVE_NTGUI
18036 if (FRAME_W32_P (f))
18037 return;
18038 #endif
18039 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18040 if (FRAME_X_P (f))
18041 return;
18042 #endif
18043
18044 #ifdef HAVE_NS
18045 if (FRAME_NS_P (f))
18046 return;
18047 #endif /* HAVE_NS */
18048
18049 #ifdef USE_X_TOOLKIT
18050 xassert (!FRAME_WINDOW_P (f));
18051 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18052 it.first_visible_x = 0;
18053 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18054 #else /* not USE_X_TOOLKIT */
18055 if (FRAME_WINDOW_P (f))
18056 {
18057 /* Menu bar lines are displayed in the desired matrix of the
18058 dummy window menu_bar_window. */
18059 struct window *menu_w;
18060 xassert (WINDOWP (f->menu_bar_window));
18061 menu_w = XWINDOW (f->menu_bar_window);
18062 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18063 MENU_FACE_ID);
18064 it.first_visible_x = 0;
18065 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18066 }
18067 else
18068 {
18069 /* This is a TTY frame, i.e. character hpos/vpos are used as
18070 pixel x/y. */
18071 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18072 MENU_FACE_ID);
18073 it.first_visible_x = 0;
18074 it.last_visible_x = FRAME_COLS (f);
18075 }
18076 #endif /* not USE_X_TOOLKIT */
18077
18078 if (! mode_line_inverse_video)
18079 /* Force the menu-bar to be displayed in the default face. */
18080 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18081
18082 /* Clear all rows of the menu bar. */
18083 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18084 {
18085 struct glyph_row *row = it.glyph_row + i;
18086 clear_glyph_row (row);
18087 row->enabled_p = 1;
18088 row->full_width_p = 1;
18089 }
18090
18091 /* Display all items of the menu bar. */
18092 items = FRAME_MENU_BAR_ITEMS (it.f);
18093 for (i = 0; i < XVECTOR (items)->size; i += 4)
18094 {
18095 Lisp_Object string;
18096
18097 /* Stop at nil string. */
18098 string = AREF (items, i + 1);
18099 if (NILP (string))
18100 break;
18101
18102 /* Remember where item was displayed. */
18103 ASET (items, i + 3, make_number (it.hpos));
18104
18105 /* Display the item, pad with one space. */
18106 if (it.current_x < it.last_visible_x)
18107 display_string (NULL, string, Qnil, 0, 0, &it,
18108 SCHARS (string) + 1, 0, 0, -1);
18109 }
18110
18111 /* Fill out the line with spaces. */
18112 if (it.current_x < it.last_visible_x)
18113 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18114
18115 /* Compute the total height of the lines. */
18116 compute_line_metrics (&it);
18117 }
18118
18119
18120 \f
18121 /***********************************************************************
18122 Mode Line
18123 ***********************************************************************/
18124
18125 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18126 FORCE is non-zero, redisplay mode lines unconditionally.
18127 Otherwise, redisplay only mode lines that are garbaged. Value is
18128 the number of windows whose mode lines were redisplayed. */
18129
18130 static int
18131 redisplay_mode_lines (Lisp_Object window, int force)
18132 {
18133 int nwindows = 0;
18134
18135 while (!NILP (window))
18136 {
18137 struct window *w = XWINDOW (window);
18138
18139 if (WINDOWP (w->hchild))
18140 nwindows += redisplay_mode_lines (w->hchild, force);
18141 else if (WINDOWP (w->vchild))
18142 nwindows += redisplay_mode_lines (w->vchild, force);
18143 else if (force
18144 || FRAME_GARBAGED_P (XFRAME (w->frame))
18145 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18146 {
18147 struct text_pos lpoint;
18148 struct buffer *old = current_buffer;
18149
18150 /* Set the window's buffer for the mode line display. */
18151 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18152 set_buffer_internal_1 (XBUFFER (w->buffer));
18153
18154 /* Point refers normally to the selected window. For any
18155 other window, set up appropriate value. */
18156 if (!EQ (window, selected_window))
18157 {
18158 struct text_pos pt;
18159
18160 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18161 if (CHARPOS (pt) < BEGV)
18162 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18163 else if (CHARPOS (pt) > (ZV - 1))
18164 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18165 else
18166 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18167 }
18168
18169 /* Display mode lines. */
18170 clear_glyph_matrix (w->desired_matrix);
18171 if (display_mode_lines (w))
18172 {
18173 ++nwindows;
18174 w->must_be_updated_p = 1;
18175 }
18176
18177 /* Restore old settings. */
18178 set_buffer_internal_1 (old);
18179 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18180 }
18181
18182 window = w->next;
18183 }
18184
18185 return nwindows;
18186 }
18187
18188
18189 /* Display the mode and/or header line of window W. Value is the
18190 sum number of mode lines and header lines displayed. */
18191
18192 static int
18193 display_mode_lines (struct window *w)
18194 {
18195 Lisp_Object old_selected_window, old_selected_frame;
18196 int n = 0;
18197
18198 old_selected_frame = selected_frame;
18199 selected_frame = w->frame;
18200 old_selected_window = selected_window;
18201 XSETWINDOW (selected_window, w);
18202
18203 /* These will be set while the mode line specs are processed. */
18204 line_number_displayed = 0;
18205 w->column_number_displayed = Qnil;
18206
18207 if (WINDOW_WANTS_MODELINE_P (w))
18208 {
18209 struct window *sel_w = XWINDOW (old_selected_window);
18210
18211 /* Select mode line face based on the real selected window. */
18212 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18213 BVAR (current_buffer, mode_line_format));
18214 ++n;
18215 }
18216
18217 if (WINDOW_WANTS_HEADER_LINE_P (w))
18218 {
18219 display_mode_line (w, HEADER_LINE_FACE_ID,
18220 BVAR (current_buffer, header_line_format));
18221 ++n;
18222 }
18223
18224 selected_frame = old_selected_frame;
18225 selected_window = old_selected_window;
18226 return n;
18227 }
18228
18229
18230 /* Display mode or header line of window W. FACE_ID specifies which
18231 line to display; it is either MODE_LINE_FACE_ID or
18232 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18233 display. Value is the pixel height of the mode/header line
18234 displayed. */
18235
18236 static int
18237 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18238 {
18239 struct it it;
18240 struct face *face;
18241 int count = SPECPDL_INDEX ();
18242
18243 init_iterator (&it, w, -1, -1, NULL, face_id);
18244 /* Don't extend on a previously drawn mode-line.
18245 This may happen if called from pos_visible_p. */
18246 it.glyph_row->enabled_p = 0;
18247 prepare_desired_row (it.glyph_row);
18248
18249 it.glyph_row->mode_line_p = 1;
18250
18251 if (! mode_line_inverse_video)
18252 /* Force the mode-line to be displayed in the default face. */
18253 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18254
18255 record_unwind_protect (unwind_format_mode_line,
18256 format_mode_line_unwind_data (NULL, Qnil, 0));
18257
18258 mode_line_target = MODE_LINE_DISPLAY;
18259
18260 /* Temporarily make frame's keyboard the current kboard so that
18261 kboard-local variables in the mode_line_format will get the right
18262 values. */
18263 push_kboard (FRAME_KBOARD (it.f));
18264 record_unwind_save_match_data ();
18265 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18266 pop_kboard ();
18267
18268 unbind_to (count, Qnil);
18269
18270 /* Fill up with spaces. */
18271 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18272
18273 compute_line_metrics (&it);
18274 it.glyph_row->full_width_p = 1;
18275 it.glyph_row->continued_p = 0;
18276 it.glyph_row->truncated_on_left_p = 0;
18277 it.glyph_row->truncated_on_right_p = 0;
18278
18279 /* Make a 3D mode-line have a shadow at its right end. */
18280 face = FACE_FROM_ID (it.f, face_id);
18281 extend_face_to_end_of_line (&it);
18282 if (face->box != FACE_NO_BOX)
18283 {
18284 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18285 + it.glyph_row->used[TEXT_AREA] - 1);
18286 last->right_box_line_p = 1;
18287 }
18288
18289 return it.glyph_row->height;
18290 }
18291
18292 /* Move element ELT in LIST to the front of LIST.
18293 Return the updated list. */
18294
18295 static Lisp_Object
18296 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18297 {
18298 register Lisp_Object tail, prev;
18299 register Lisp_Object tem;
18300
18301 tail = list;
18302 prev = Qnil;
18303 while (CONSP (tail))
18304 {
18305 tem = XCAR (tail);
18306
18307 if (EQ (elt, tem))
18308 {
18309 /* Splice out the link TAIL. */
18310 if (NILP (prev))
18311 list = XCDR (tail);
18312 else
18313 Fsetcdr (prev, XCDR (tail));
18314
18315 /* Now make it the first. */
18316 Fsetcdr (tail, list);
18317 return tail;
18318 }
18319 else
18320 prev = tail;
18321 tail = XCDR (tail);
18322 QUIT;
18323 }
18324
18325 /* Not found--return unchanged LIST. */
18326 return list;
18327 }
18328
18329 /* Contribute ELT to the mode line for window IT->w. How it
18330 translates into text depends on its data type.
18331
18332 IT describes the display environment in which we display, as usual.
18333
18334 DEPTH is the depth in recursion. It is used to prevent
18335 infinite recursion here.
18336
18337 FIELD_WIDTH is the number of characters the display of ELT should
18338 occupy in the mode line, and PRECISION is the maximum number of
18339 characters to display from ELT's representation. See
18340 display_string for details.
18341
18342 Returns the hpos of the end of the text generated by ELT.
18343
18344 PROPS is a property list to add to any string we encounter.
18345
18346 If RISKY is nonzero, remove (disregard) any properties in any string
18347 we encounter, and ignore :eval and :propertize.
18348
18349 The global variable `mode_line_target' determines whether the
18350 output is passed to `store_mode_line_noprop',
18351 `store_mode_line_string', or `display_string'. */
18352
18353 static int
18354 display_mode_element (struct it *it, int depth, int field_width, int precision,
18355 Lisp_Object elt, Lisp_Object props, int risky)
18356 {
18357 int n = 0, field, prec;
18358 int literal = 0;
18359
18360 tail_recurse:
18361 if (depth > 100)
18362 elt = build_string ("*too-deep*");
18363
18364 depth++;
18365
18366 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18367 {
18368 case Lisp_String:
18369 {
18370 /* A string: output it and check for %-constructs within it. */
18371 unsigned char c;
18372 EMACS_INT offset = 0;
18373
18374 if (SCHARS (elt) > 0
18375 && (!NILP (props) || risky))
18376 {
18377 Lisp_Object oprops, aelt;
18378 oprops = Ftext_properties_at (make_number (0), elt);
18379
18380 /* If the starting string's properties are not what
18381 we want, translate the string. Also, if the string
18382 is risky, do that anyway. */
18383
18384 if (NILP (Fequal (props, oprops)) || risky)
18385 {
18386 /* If the starting string has properties,
18387 merge the specified ones onto the existing ones. */
18388 if (! NILP (oprops) && !risky)
18389 {
18390 Lisp_Object tem;
18391
18392 oprops = Fcopy_sequence (oprops);
18393 tem = props;
18394 while (CONSP (tem))
18395 {
18396 oprops = Fplist_put (oprops, XCAR (tem),
18397 XCAR (XCDR (tem)));
18398 tem = XCDR (XCDR (tem));
18399 }
18400 props = oprops;
18401 }
18402
18403 aelt = Fassoc (elt, mode_line_proptrans_alist);
18404 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18405 {
18406 /* AELT is what we want. Move it to the front
18407 without consing. */
18408 elt = XCAR (aelt);
18409 mode_line_proptrans_alist
18410 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18411 }
18412 else
18413 {
18414 Lisp_Object tem;
18415
18416 /* If AELT has the wrong props, it is useless.
18417 so get rid of it. */
18418 if (! NILP (aelt))
18419 mode_line_proptrans_alist
18420 = Fdelq (aelt, mode_line_proptrans_alist);
18421
18422 elt = Fcopy_sequence (elt);
18423 Fset_text_properties (make_number (0), Flength (elt),
18424 props, elt);
18425 /* Add this item to mode_line_proptrans_alist. */
18426 mode_line_proptrans_alist
18427 = Fcons (Fcons (elt, props),
18428 mode_line_proptrans_alist);
18429 /* Truncate mode_line_proptrans_alist
18430 to at most 50 elements. */
18431 tem = Fnthcdr (make_number (50),
18432 mode_line_proptrans_alist);
18433 if (! NILP (tem))
18434 XSETCDR (tem, Qnil);
18435 }
18436 }
18437 }
18438
18439 offset = 0;
18440
18441 if (literal)
18442 {
18443 prec = precision - n;
18444 switch (mode_line_target)
18445 {
18446 case MODE_LINE_NOPROP:
18447 case MODE_LINE_TITLE:
18448 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18449 break;
18450 case MODE_LINE_STRING:
18451 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18452 break;
18453 case MODE_LINE_DISPLAY:
18454 n += display_string (NULL, elt, Qnil, 0, 0, it,
18455 0, prec, 0, STRING_MULTIBYTE (elt));
18456 break;
18457 }
18458
18459 break;
18460 }
18461
18462 /* Handle the non-literal case. */
18463
18464 while ((precision <= 0 || n < precision)
18465 && SREF (elt, offset) != 0
18466 && (mode_line_target != MODE_LINE_DISPLAY
18467 || it->current_x < it->last_visible_x))
18468 {
18469 EMACS_INT last_offset = offset;
18470
18471 /* Advance to end of string or next format specifier. */
18472 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18473 ;
18474
18475 if (offset - 1 != last_offset)
18476 {
18477 EMACS_INT nchars, nbytes;
18478
18479 /* Output to end of string or up to '%'. Field width
18480 is length of string. Don't output more than
18481 PRECISION allows us. */
18482 offset--;
18483
18484 prec = c_string_width (SDATA (elt) + last_offset,
18485 offset - last_offset, precision - n,
18486 &nchars, &nbytes);
18487
18488 switch (mode_line_target)
18489 {
18490 case MODE_LINE_NOPROP:
18491 case MODE_LINE_TITLE:
18492 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18493 break;
18494 case MODE_LINE_STRING:
18495 {
18496 EMACS_INT bytepos = last_offset;
18497 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18498 EMACS_INT endpos = (precision <= 0
18499 ? string_byte_to_char (elt, offset)
18500 : charpos + nchars);
18501
18502 n += store_mode_line_string (NULL,
18503 Fsubstring (elt, make_number (charpos),
18504 make_number (endpos)),
18505 0, 0, 0, Qnil);
18506 }
18507 break;
18508 case MODE_LINE_DISPLAY:
18509 {
18510 EMACS_INT bytepos = last_offset;
18511 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18512
18513 if (precision <= 0)
18514 nchars = string_byte_to_char (elt, offset) - charpos;
18515 n += display_string (NULL, elt, Qnil, 0, charpos,
18516 it, 0, nchars, 0,
18517 STRING_MULTIBYTE (elt));
18518 }
18519 break;
18520 }
18521 }
18522 else /* c == '%' */
18523 {
18524 EMACS_INT percent_position = offset;
18525
18526 /* Get the specified minimum width. Zero means
18527 don't pad. */
18528 field = 0;
18529 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18530 field = field * 10 + c - '0';
18531
18532 /* Don't pad beyond the total padding allowed. */
18533 if (field_width - n > 0 && field > field_width - n)
18534 field = field_width - n;
18535
18536 /* Note that either PRECISION <= 0 or N < PRECISION. */
18537 prec = precision - n;
18538
18539 if (c == 'M')
18540 n += display_mode_element (it, depth, field, prec,
18541 Vglobal_mode_string, props,
18542 risky);
18543 else if (c != 0)
18544 {
18545 int multibyte;
18546 EMACS_INT bytepos, charpos;
18547 const char *spec;
18548 Lisp_Object string;
18549
18550 bytepos = percent_position;
18551 charpos = (STRING_MULTIBYTE (elt)
18552 ? string_byte_to_char (elt, bytepos)
18553 : bytepos);
18554 spec = decode_mode_spec (it->w, c, field, prec, &string);
18555 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18556
18557 switch (mode_line_target)
18558 {
18559 case MODE_LINE_NOPROP:
18560 case MODE_LINE_TITLE:
18561 n += store_mode_line_noprop (spec, field, prec);
18562 break;
18563 case MODE_LINE_STRING:
18564 {
18565 int len = strlen (spec);
18566 Lisp_Object tem = make_string (spec, len);
18567 props = Ftext_properties_at (make_number (charpos), elt);
18568 /* Should only keep face property in props */
18569 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18570 }
18571 break;
18572 case MODE_LINE_DISPLAY:
18573 {
18574 int nglyphs_before, nwritten;
18575
18576 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18577 nwritten = display_string (spec, string, elt,
18578 charpos, 0, it,
18579 field, prec, 0,
18580 multibyte);
18581
18582 /* Assign to the glyphs written above the
18583 string where the `%x' came from, position
18584 of the `%'. */
18585 if (nwritten > 0)
18586 {
18587 struct glyph *glyph
18588 = (it->glyph_row->glyphs[TEXT_AREA]
18589 + nglyphs_before);
18590 int i;
18591
18592 for (i = 0; i < nwritten; ++i)
18593 {
18594 glyph[i].object = elt;
18595 glyph[i].charpos = charpos;
18596 }
18597
18598 n += nwritten;
18599 }
18600 }
18601 break;
18602 }
18603 }
18604 else /* c == 0 */
18605 break;
18606 }
18607 }
18608 }
18609 break;
18610
18611 case Lisp_Symbol:
18612 /* A symbol: process the value of the symbol recursively
18613 as if it appeared here directly. Avoid error if symbol void.
18614 Special case: if value of symbol is a string, output the string
18615 literally. */
18616 {
18617 register Lisp_Object tem;
18618
18619 /* If the variable is not marked as risky to set
18620 then its contents are risky to use. */
18621 if (NILP (Fget (elt, Qrisky_local_variable)))
18622 risky = 1;
18623
18624 tem = Fboundp (elt);
18625 if (!NILP (tem))
18626 {
18627 tem = Fsymbol_value (elt);
18628 /* If value is a string, output that string literally:
18629 don't check for % within it. */
18630 if (STRINGP (tem))
18631 literal = 1;
18632
18633 if (!EQ (tem, elt))
18634 {
18635 /* Give up right away for nil or t. */
18636 elt = tem;
18637 goto tail_recurse;
18638 }
18639 }
18640 }
18641 break;
18642
18643 case Lisp_Cons:
18644 {
18645 register Lisp_Object car, tem;
18646
18647 /* A cons cell: five distinct cases.
18648 If first element is :eval or :propertize, do something special.
18649 If first element is a string or a cons, process all the elements
18650 and effectively concatenate them.
18651 If first element is a negative number, truncate displaying cdr to
18652 at most that many characters. If positive, pad (with spaces)
18653 to at least that many characters.
18654 If first element is a symbol, process the cadr or caddr recursively
18655 according to whether the symbol's value is non-nil or nil. */
18656 car = XCAR (elt);
18657 if (EQ (car, QCeval))
18658 {
18659 /* An element of the form (:eval FORM) means evaluate FORM
18660 and use the result as mode line elements. */
18661
18662 if (risky)
18663 break;
18664
18665 if (CONSP (XCDR (elt)))
18666 {
18667 Lisp_Object spec;
18668 spec = safe_eval (XCAR (XCDR (elt)));
18669 n += display_mode_element (it, depth, field_width - n,
18670 precision - n, spec, props,
18671 risky);
18672 }
18673 }
18674 else if (EQ (car, QCpropertize))
18675 {
18676 /* An element of the form (:propertize ELT PROPS...)
18677 means display ELT but applying properties PROPS. */
18678
18679 if (risky)
18680 break;
18681
18682 if (CONSP (XCDR (elt)))
18683 n += display_mode_element (it, depth, field_width - n,
18684 precision - n, XCAR (XCDR (elt)),
18685 XCDR (XCDR (elt)), risky);
18686 }
18687 else if (SYMBOLP (car))
18688 {
18689 tem = Fboundp (car);
18690 elt = XCDR (elt);
18691 if (!CONSP (elt))
18692 goto invalid;
18693 /* elt is now the cdr, and we know it is a cons cell.
18694 Use its car if CAR has a non-nil value. */
18695 if (!NILP (tem))
18696 {
18697 tem = Fsymbol_value (car);
18698 if (!NILP (tem))
18699 {
18700 elt = XCAR (elt);
18701 goto tail_recurse;
18702 }
18703 }
18704 /* Symbol's value is nil (or symbol is unbound)
18705 Get the cddr of the original list
18706 and if possible find the caddr and use that. */
18707 elt = XCDR (elt);
18708 if (NILP (elt))
18709 break;
18710 else if (!CONSP (elt))
18711 goto invalid;
18712 elt = XCAR (elt);
18713 goto tail_recurse;
18714 }
18715 else if (INTEGERP (car))
18716 {
18717 register int lim = XINT (car);
18718 elt = XCDR (elt);
18719 if (lim < 0)
18720 {
18721 /* Negative int means reduce maximum width. */
18722 if (precision <= 0)
18723 precision = -lim;
18724 else
18725 precision = min (precision, -lim);
18726 }
18727 else if (lim > 0)
18728 {
18729 /* Padding specified. Don't let it be more than
18730 current maximum. */
18731 if (precision > 0)
18732 lim = min (precision, lim);
18733
18734 /* If that's more padding than already wanted, queue it.
18735 But don't reduce padding already specified even if
18736 that is beyond the current truncation point. */
18737 field_width = max (lim, field_width);
18738 }
18739 goto tail_recurse;
18740 }
18741 else if (STRINGP (car) || CONSP (car))
18742 {
18743 Lisp_Object halftail = elt;
18744 int len = 0;
18745
18746 while (CONSP (elt)
18747 && (precision <= 0 || n < precision))
18748 {
18749 n += display_mode_element (it, depth,
18750 /* Do padding only after the last
18751 element in the list. */
18752 (! CONSP (XCDR (elt))
18753 ? field_width - n
18754 : 0),
18755 precision - n, XCAR (elt),
18756 props, risky);
18757 elt = XCDR (elt);
18758 len++;
18759 if ((len & 1) == 0)
18760 halftail = XCDR (halftail);
18761 /* Check for cycle. */
18762 if (EQ (halftail, elt))
18763 break;
18764 }
18765 }
18766 }
18767 break;
18768
18769 default:
18770 invalid:
18771 elt = build_string ("*invalid*");
18772 goto tail_recurse;
18773 }
18774
18775 /* Pad to FIELD_WIDTH. */
18776 if (field_width > 0 && n < field_width)
18777 {
18778 switch (mode_line_target)
18779 {
18780 case MODE_LINE_NOPROP:
18781 case MODE_LINE_TITLE:
18782 n += store_mode_line_noprop ("", field_width - n, 0);
18783 break;
18784 case MODE_LINE_STRING:
18785 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18786 break;
18787 case MODE_LINE_DISPLAY:
18788 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18789 0, 0, 0);
18790 break;
18791 }
18792 }
18793
18794 return n;
18795 }
18796
18797 /* Store a mode-line string element in mode_line_string_list.
18798
18799 If STRING is non-null, display that C string. Otherwise, the Lisp
18800 string LISP_STRING is displayed.
18801
18802 FIELD_WIDTH is the minimum number of output glyphs to produce.
18803 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18804 with spaces. FIELD_WIDTH <= 0 means don't pad.
18805
18806 PRECISION is the maximum number of characters to output from
18807 STRING. PRECISION <= 0 means don't truncate the string.
18808
18809 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18810 properties to the string.
18811
18812 PROPS are the properties to add to the string.
18813 The mode_line_string_face face property is always added to the string.
18814 */
18815
18816 static int
18817 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18818 int field_width, int precision, Lisp_Object props)
18819 {
18820 EMACS_INT len;
18821 int n = 0;
18822
18823 if (string != NULL)
18824 {
18825 len = strlen (string);
18826 if (precision > 0 && len > precision)
18827 len = precision;
18828 lisp_string = make_string (string, len);
18829 if (NILP (props))
18830 props = mode_line_string_face_prop;
18831 else if (!NILP (mode_line_string_face))
18832 {
18833 Lisp_Object face = Fplist_get (props, Qface);
18834 props = Fcopy_sequence (props);
18835 if (NILP (face))
18836 face = mode_line_string_face;
18837 else
18838 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18839 props = Fplist_put (props, Qface, face);
18840 }
18841 Fadd_text_properties (make_number (0), make_number (len),
18842 props, lisp_string);
18843 }
18844 else
18845 {
18846 len = XFASTINT (Flength (lisp_string));
18847 if (precision > 0 && len > precision)
18848 {
18849 len = precision;
18850 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18851 precision = -1;
18852 }
18853 if (!NILP (mode_line_string_face))
18854 {
18855 Lisp_Object face;
18856 if (NILP (props))
18857 props = Ftext_properties_at (make_number (0), lisp_string);
18858 face = Fplist_get (props, Qface);
18859 if (NILP (face))
18860 face = mode_line_string_face;
18861 else
18862 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18863 props = Fcons (Qface, Fcons (face, Qnil));
18864 if (copy_string)
18865 lisp_string = Fcopy_sequence (lisp_string);
18866 }
18867 if (!NILP (props))
18868 Fadd_text_properties (make_number (0), make_number (len),
18869 props, lisp_string);
18870 }
18871
18872 if (len > 0)
18873 {
18874 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18875 n += len;
18876 }
18877
18878 if (field_width > len)
18879 {
18880 field_width -= len;
18881 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18882 if (!NILP (props))
18883 Fadd_text_properties (make_number (0), make_number (field_width),
18884 props, lisp_string);
18885 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18886 n += field_width;
18887 }
18888
18889 return n;
18890 }
18891
18892
18893 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18894 1, 4, 0,
18895 doc: /* Format a string out of a mode line format specification.
18896 First arg FORMAT specifies the mode line format (see `mode-line-format'
18897 for details) to use.
18898
18899 By default, the format is evaluated for the currently selected window.
18900
18901 Optional second arg FACE specifies the face property to put on all
18902 characters for which no face is specified. The value nil means the
18903 default face. The value t means whatever face the window's mode line
18904 currently uses (either `mode-line' or `mode-line-inactive',
18905 depending on whether the window is the selected window or not).
18906 An integer value means the value string has no text
18907 properties.
18908
18909 Optional third and fourth args WINDOW and BUFFER specify the window
18910 and buffer to use as the context for the formatting (defaults
18911 are the selected window and the WINDOW's buffer). */)
18912 (Lisp_Object format, Lisp_Object face,
18913 Lisp_Object window, Lisp_Object buffer)
18914 {
18915 struct it it;
18916 int len;
18917 struct window *w;
18918 struct buffer *old_buffer = NULL;
18919 int face_id;
18920 int no_props = INTEGERP (face);
18921 int count = SPECPDL_INDEX ();
18922 Lisp_Object str;
18923 int string_start = 0;
18924
18925 if (NILP (window))
18926 window = selected_window;
18927 CHECK_WINDOW (window);
18928 w = XWINDOW (window);
18929
18930 if (NILP (buffer))
18931 buffer = w->buffer;
18932 CHECK_BUFFER (buffer);
18933
18934 /* Make formatting the modeline a non-op when noninteractive, otherwise
18935 there will be problems later caused by a partially initialized frame. */
18936 if (NILP (format) || noninteractive)
18937 return empty_unibyte_string;
18938
18939 if (no_props)
18940 face = Qnil;
18941
18942 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18943 : EQ (face, Qt) ? (EQ (window, selected_window)
18944 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18945 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18946 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18947 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18948 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18949 : DEFAULT_FACE_ID;
18950
18951 if (XBUFFER (buffer) != current_buffer)
18952 old_buffer = current_buffer;
18953
18954 /* Save things including mode_line_proptrans_alist,
18955 and set that to nil so that we don't alter the outer value. */
18956 record_unwind_protect (unwind_format_mode_line,
18957 format_mode_line_unwind_data
18958 (old_buffer, selected_window, 1));
18959 mode_line_proptrans_alist = Qnil;
18960
18961 Fselect_window (window, Qt);
18962 if (old_buffer)
18963 set_buffer_internal_1 (XBUFFER (buffer));
18964
18965 init_iterator (&it, w, -1, -1, NULL, face_id);
18966
18967 if (no_props)
18968 {
18969 mode_line_target = MODE_LINE_NOPROP;
18970 mode_line_string_face_prop = Qnil;
18971 mode_line_string_list = Qnil;
18972 string_start = MODE_LINE_NOPROP_LEN (0);
18973 }
18974 else
18975 {
18976 mode_line_target = MODE_LINE_STRING;
18977 mode_line_string_list = Qnil;
18978 mode_line_string_face = face;
18979 mode_line_string_face_prop
18980 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18981 }
18982
18983 push_kboard (FRAME_KBOARD (it.f));
18984 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18985 pop_kboard ();
18986
18987 if (no_props)
18988 {
18989 len = MODE_LINE_NOPROP_LEN (string_start);
18990 str = make_string (mode_line_noprop_buf + string_start, len);
18991 }
18992 else
18993 {
18994 mode_line_string_list = Fnreverse (mode_line_string_list);
18995 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18996 empty_unibyte_string);
18997 }
18998
18999 unbind_to (count, Qnil);
19000 return str;
19001 }
19002
19003 /* Write a null-terminated, right justified decimal representation of
19004 the positive integer D to BUF using a minimal field width WIDTH. */
19005
19006 static void
19007 pint2str (register char *buf, register int width, register int d)
19008 {
19009 register char *p = buf;
19010
19011 if (d <= 0)
19012 *p++ = '0';
19013 else
19014 {
19015 while (d > 0)
19016 {
19017 *p++ = d % 10 + '0';
19018 d /= 10;
19019 }
19020 }
19021
19022 for (width -= (int) (p - buf); width > 0; --width)
19023 *p++ = ' ';
19024 *p-- = '\0';
19025 while (p > buf)
19026 {
19027 d = *buf;
19028 *buf++ = *p;
19029 *p-- = d;
19030 }
19031 }
19032
19033 /* Write a null-terminated, right justified decimal and "human
19034 readable" representation of the nonnegative integer D to BUF using
19035 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19036
19037 static const char power_letter[] =
19038 {
19039 0, /* not used */
19040 'k', /* kilo */
19041 'M', /* mega */
19042 'G', /* giga */
19043 'T', /* tera */
19044 'P', /* peta */
19045 'E', /* exa */
19046 'Z', /* zetta */
19047 'Y' /* yotta */
19048 };
19049
19050 static void
19051 pint2hrstr (char *buf, int width, int d)
19052 {
19053 /* We aim to represent the nonnegative integer D as
19054 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19055 int quotient = d;
19056 int remainder = 0;
19057 /* -1 means: do not use TENTHS. */
19058 int tenths = -1;
19059 int exponent = 0;
19060
19061 /* Length of QUOTIENT.TENTHS as a string. */
19062 int length;
19063
19064 char * psuffix;
19065 char * p;
19066
19067 if (1000 <= quotient)
19068 {
19069 /* Scale to the appropriate EXPONENT. */
19070 do
19071 {
19072 remainder = quotient % 1000;
19073 quotient /= 1000;
19074 exponent++;
19075 }
19076 while (1000 <= quotient);
19077
19078 /* Round to nearest and decide whether to use TENTHS or not. */
19079 if (quotient <= 9)
19080 {
19081 tenths = remainder / 100;
19082 if (50 <= remainder % 100)
19083 {
19084 if (tenths < 9)
19085 tenths++;
19086 else
19087 {
19088 quotient++;
19089 if (quotient == 10)
19090 tenths = -1;
19091 else
19092 tenths = 0;
19093 }
19094 }
19095 }
19096 else
19097 if (500 <= remainder)
19098 {
19099 if (quotient < 999)
19100 quotient++;
19101 else
19102 {
19103 quotient = 1;
19104 exponent++;
19105 tenths = 0;
19106 }
19107 }
19108 }
19109
19110 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19111 if (tenths == -1 && quotient <= 99)
19112 if (quotient <= 9)
19113 length = 1;
19114 else
19115 length = 2;
19116 else
19117 length = 3;
19118 p = psuffix = buf + max (width, length);
19119
19120 /* Print EXPONENT. */
19121 if (exponent)
19122 *psuffix++ = power_letter[exponent];
19123 *psuffix = '\0';
19124
19125 /* Print TENTHS. */
19126 if (tenths >= 0)
19127 {
19128 *--p = '0' + tenths;
19129 *--p = '.';
19130 }
19131
19132 /* Print QUOTIENT. */
19133 do
19134 {
19135 int digit = quotient % 10;
19136 *--p = '0' + digit;
19137 }
19138 while ((quotient /= 10) != 0);
19139
19140 /* Print leading spaces. */
19141 while (buf < p)
19142 *--p = ' ';
19143 }
19144
19145 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19146 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19147 type of CODING_SYSTEM. Return updated pointer into BUF. */
19148
19149 static unsigned char invalid_eol_type[] = "(*invalid*)";
19150
19151 static char *
19152 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19153 {
19154 Lisp_Object val;
19155 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19156 const unsigned char *eol_str;
19157 int eol_str_len;
19158 /* The EOL conversion we are using. */
19159 Lisp_Object eoltype;
19160
19161 val = CODING_SYSTEM_SPEC (coding_system);
19162 eoltype = Qnil;
19163
19164 if (!VECTORP (val)) /* Not yet decided. */
19165 {
19166 if (multibyte)
19167 *buf++ = '-';
19168 if (eol_flag)
19169 eoltype = eol_mnemonic_undecided;
19170 /* Don't mention EOL conversion if it isn't decided. */
19171 }
19172 else
19173 {
19174 Lisp_Object attrs;
19175 Lisp_Object eolvalue;
19176
19177 attrs = AREF (val, 0);
19178 eolvalue = AREF (val, 2);
19179
19180 if (multibyte)
19181 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19182
19183 if (eol_flag)
19184 {
19185 /* The EOL conversion that is normal on this system. */
19186
19187 if (NILP (eolvalue)) /* Not yet decided. */
19188 eoltype = eol_mnemonic_undecided;
19189 else if (VECTORP (eolvalue)) /* Not yet decided. */
19190 eoltype = eol_mnemonic_undecided;
19191 else /* eolvalue is Qunix, Qdos, or Qmac. */
19192 eoltype = (EQ (eolvalue, Qunix)
19193 ? eol_mnemonic_unix
19194 : (EQ (eolvalue, Qdos) == 1
19195 ? eol_mnemonic_dos : eol_mnemonic_mac));
19196 }
19197 }
19198
19199 if (eol_flag)
19200 {
19201 /* Mention the EOL conversion if it is not the usual one. */
19202 if (STRINGP (eoltype))
19203 {
19204 eol_str = SDATA (eoltype);
19205 eol_str_len = SBYTES (eoltype);
19206 }
19207 else if (CHARACTERP (eoltype))
19208 {
19209 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19210 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19211 eol_str = tmp;
19212 }
19213 else
19214 {
19215 eol_str = invalid_eol_type;
19216 eol_str_len = sizeof (invalid_eol_type) - 1;
19217 }
19218 memcpy (buf, eol_str, eol_str_len);
19219 buf += eol_str_len;
19220 }
19221
19222 return buf;
19223 }
19224
19225 /* Return a string for the output of a mode line %-spec for window W,
19226 generated by character C. PRECISION >= 0 means don't return a
19227 string longer than that value. FIELD_WIDTH > 0 means pad the
19228 string returned with spaces to that value. Return a Lisp string in
19229 *STRING if the resulting string is taken from that Lisp string.
19230
19231 Note we operate on the current buffer for most purposes,
19232 the exception being w->base_line_pos. */
19233
19234 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19235
19236 static const char *
19237 decode_mode_spec (struct window *w, register int c, int field_width,
19238 int precision, Lisp_Object *string)
19239 {
19240 Lisp_Object obj;
19241 struct frame *f = XFRAME (WINDOW_FRAME (w));
19242 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19243 struct buffer *b = current_buffer;
19244
19245 obj = Qnil;
19246 *string = Qnil;
19247
19248 switch (c)
19249 {
19250 case '*':
19251 if (!NILP (BVAR (b, read_only)))
19252 return "%";
19253 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19254 return "*";
19255 return "-";
19256
19257 case '+':
19258 /* This differs from %* only for a modified read-only buffer. */
19259 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19260 return "*";
19261 if (!NILP (BVAR (b, read_only)))
19262 return "%";
19263 return "-";
19264
19265 case '&':
19266 /* This differs from %* in ignoring read-only-ness. */
19267 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19268 return "*";
19269 return "-";
19270
19271 case '%':
19272 return "%";
19273
19274 case '[':
19275 {
19276 int i;
19277 char *p;
19278
19279 if (command_loop_level > 5)
19280 return "[[[... ";
19281 p = decode_mode_spec_buf;
19282 for (i = 0; i < command_loop_level; i++)
19283 *p++ = '[';
19284 *p = 0;
19285 return decode_mode_spec_buf;
19286 }
19287
19288 case ']':
19289 {
19290 int i;
19291 char *p;
19292
19293 if (command_loop_level > 5)
19294 return " ...]]]";
19295 p = decode_mode_spec_buf;
19296 for (i = 0; i < command_loop_level; i++)
19297 *p++ = ']';
19298 *p = 0;
19299 return decode_mode_spec_buf;
19300 }
19301
19302 case '-':
19303 {
19304 register int i;
19305
19306 /* Let lots_of_dashes be a string of infinite length. */
19307 if (mode_line_target == MODE_LINE_NOPROP ||
19308 mode_line_target == MODE_LINE_STRING)
19309 return "--";
19310 if (field_width <= 0
19311 || field_width > sizeof (lots_of_dashes))
19312 {
19313 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19314 decode_mode_spec_buf[i] = '-';
19315 decode_mode_spec_buf[i] = '\0';
19316 return decode_mode_spec_buf;
19317 }
19318 else
19319 return lots_of_dashes;
19320 }
19321
19322 case 'b':
19323 obj = BVAR (b, name);
19324 break;
19325
19326 case 'c':
19327 /* %c and %l are ignored in `frame-title-format'.
19328 (In redisplay_internal, the frame title is drawn _before_ the
19329 windows are updated, so the stuff which depends on actual
19330 window contents (such as %l) may fail to render properly, or
19331 even crash emacs.) */
19332 if (mode_line_target == MODE_LINE_TITLE)
19333 return "";
19334 else
19335 {
19336 int col = (int) current_column (); /* iftc */
19337 w->column_number_displayed = make_number (col);
19338 pint2str (decode_mode_spec_buf, field_width, col);
19339 return decode_mode_spec_buf;
19340 }
19341
19342 case 'e':
19343 #ifndef SYSTEM_MALLOC
19344 {
19345 if (NILP (Vmemory_full))
19346 return "";
19347 else
19348 return "!MEM FULL! ";
19349 }
19350 #else
19351 return "";
19352 #endif
19353
19354 case 'F':
19355 /* %F displays the frame name. */
19356 if (!NILP (f->title))
19357 return SSDATA (f->title);
19358 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19359 return SSDATA (f->name);
19360 return "Emacs";
19361
19362 case 'f':
19363 obj = BVAR (b, filename);
19364 break;
19365
19366 case 'i':
19367 {
19368 EMACS_INT size = ZV - BEGV;
19369 pint2str (decode_mode_spec_buf, field_width, size);
19370 return decode_mode_spec_buf;
19371 }
19372
19373 case 'I':
19374 {
19375 EMACS_INT size = ZV - BEGV;
19376 pint2hrstr (decode_mode_spec_buf, field_width, size);
19377 return decode_mode_spec_buf;
19378 }
19379
19380 case 'l':
19381 {
19382 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19383 int topline, nlines, height;
19384 EMACS_INT junk;
19385
19386 /* %c and %l are ignored in `frame-title-format'. */
19387 if (mode_line_target == MODE_LINE_TITLE)
19388 return "";
19389
19390 startpos = XMARKER (w->start)->charpos;
19391 startpos_byte = marker_byte_position (w->start);
19392 height = WINDOW_TOTAL_LINES (w);
19393
19394 /* If we decided that this buffer isn't suitable for line numbers,
19395 don't forget that too fast. */
19396 if (EQ (w->base_line_pos, w->buffer))
19397 goto no_value;
19398 /* But do forget it, if the window shows a different buffer now. */
19399 else if (BUFFERP (w->base_line_pos))
19400 w->base_line_pos = Qnil;
19401
19402 /* If the buffer is very big, don't waste time. */
19403 if (INTEGERP (Vline_number_display_limit)
19404 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19405 {
19406 w->base_line_pos = Qnil;
19407 w->base_line_number = Qnil;
19408 goto no_value;
19409 }
19410
19411 if (INTEGERP (w->base_line_number)
19412 && INTEGERP (w->base_line_pos)
19413 && XFASTINT (w->base_line_pos) <= startpos)
19414 {
19415 line = XFASTINT (w->base_line_number);
19416 linepos = XFASTINT (w->base_line_pos);
19417 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19418 }
19419 else
19420 {
19421 line = 1;
19422 linepos = BUF_BEGV (b);
19423 linepos_byte = BUF_BEGV_BYTE (b);
19424 }
19425
19426 /* Count lines from base line to window start position. */
19427 nlines = display_count_lines (linepos, linepos_byte,
19428 startpos_byte,
19429 startpos, &junk);
19430
19431 topline = nlines + line;
19432
19433 /* Determine a new base line, if the old one is too close
19434 or too far away, or if we did not have one.
19435 "Too close" means it's plausible a scroll-down would
19436 go back past it. */
19437 if (startpos == BUF_BEGV (b))
19438 {
19439 w->base_line_number = make_number (topline);
19440 w->base_line_pos = make_number (BUF_BEGV (b));
19441 }
19442 else if (nlines < height + 25 || nlines > height * 3 + 50
19443 || linepos == BUF_BEGV (b))
19444 {
19445 EMACS_INT limit = BUF_BEGV (b);
19446 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19447 EMACS_INT position;
19448 int distance = (height * 2 + 30) * line_number_display_limit_width;
19449
19450 if (startpos - distance > limit)
19451 {
19452 limit = startpos - distance;
19453 limit_byte = CHAR_TO_BYTE (limit);
19454 }
19455
19456 nlines = display_count_lines (startpos, startpos_byte,
19457 limit_byte,
19458 - (height * 2 + 30),
19459 &position);
19460 /* If we couldn't find the lines we wanted within
19461 line_number_display_limit_width chars per line,
19462 give up on line numbers for this window. */
19463 if (position == limit_byte && limit == startpos - distance)
19464 {
19465 w->base_line_pos = w->buffer;
19466 w->base_line_number = Qnil;
19467 goto no_value;
19468 }
19469
19470 w->base_line_number = make_number (topline - nlines);
19471 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19472 }
19473
19474 /* Now count lines from the start pos to point. */
19475 nlines = display_count_lines (startpos, startpos_byte,
19476 PT_BYTE, PT, &junk);
19477
19478 /* Record that we did display the line number. */
19479 line_number_displayed = 1;
19480
19481 /* Make the string to show. */
19482 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19483 return decode_mode_spec_buf;
19484 no_value:
19485 {
19486 char* p = decode_mode_spec_buf;
19487 int pad = field_width - 2;
19488 while (pad-- > 0)
19489 *p++ = ' ';
19490 *p++ = '?';
19491 *p++ = '?';
19492 *p = '\0';
19493 return decode_mode_spec_buf;
19494 }
19495 }
19496 break;
19497
19498 case 'm':
19499 obj = BVAR (b, mode_name);
19500 break;
19501
19502 case 'n':
19503 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19504 return " Narrow";
19505 break;
19506
19507 case 'p':
19508 {
19509 EMACS_INT pos = marker_position (w->start);
19510 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19511
19512 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19513 {
19514 if (pos <= BUF_BEGV (b))
19515 return "All";
19516 else
19517 return "Bottom";
19518 }
19519 else if (pos <= BUF_BEGV (b))
19520 return "Top";
19521 else
19522 {
19523 if (total > 1000000)
19524 /* Do it differently for a large value, to avoid overflow. */
19525 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19526 else
19527 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19528 /* We can't normally display a 3-digit number,
19529 so get us a 2-digit number that is close. */
19530 if (total == 100)
19531 total = 99;
19532 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19533 return decode_mode_spec_buf;
19534 }
19535 }
19536
19537 /* Display percentage of size above the bottom of the screen. */
19538 case 'P':
19539 {
19540 EMACS_INT toppos = marker_position (w->start);
19541 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19542 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19543
19544 if (botpos >= BUF_ZV (b))
19545 {
19546 if (toppos <= BUF_BEGV (b))
19547 return "All";
19548 else
19549 return "Bottom";
19550 }
19551 else
19552 {
19553 if (total > 1000000)
19554 /* Do it differently for a large value, to avoid overflow. */
19555 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19556 else
19557 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19558 /* We can't normally display a 3-digit number,
19559 so get us a 2-digit number that is close. */
19560 if (total == 100)
19561 total = 99;
19562 if (toppos <= BUF_BEGV (b))
19563 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19564 else
19565 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19566 return decode_mode_spec_buf;
19567 }
19568 }
19569
19570 case 's':
19571 /* status of process */
19572 obj = Fget_buffer_process (Fcurrent_buffer ());
19573 if (NILP (obj))
19574 return "no process";
19575 #ifndef MSDOS
19576 obj = Fsymbol_name (Fprocess_status (obj));
19577 #endif
19578 break;
19579
19580 case '@':
19581 {
19582 int count = inhibit_garbage_collection ();
19583 Lisp_Object val = call1 (intern ("file-remote-p"),
19584 BVAR (current_buffer, directory));
19585 unbind_to (count, Qnil);
19586
19587 if (NILP (val))
19588 return "-";
19589 else
19590 return "@";
19591 }
19592
19593 case 't': /* indicate TEXT or BINARY */
19594 return "T";
19595
19596 case 'z':
19597 /* coding-system (not including end-of-line format) */
19598 case 'Z':
19599 /* coding-system (including end-of-line type) */
19600 {
19601 int eol_flag = (c == 'Z');
19602 char *p = decode_mode_spec_buf;
19603
19604 if (! FRAME_WINDOW_P (f))
19605 {
19606 /* No need to mention EOL here--the terminal never needs
19607 to do EOL conversion. */
19608 p = decode_mode_spec_coding (CODING_ID_NAME
19609 (FRAME_KEYBOARD_CODING (f)->id),
19610 p, 0);
19611 p = decode_mode_spec_coding (CODING_ID_NAME
19612 (FRAME_TERMINAL_CODING (f)->id),
19613 p, 0);
19614 }
19615 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19616 p, eol_flag);
19617
19618 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19619 #ifdef subprocesses
19620 obj = Fget_buffer_process (Fcurrent_buffer ());
19621 if (PROCESSP (obj))
19622 {
19623 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19624 p, eol_flag);
19625 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19626 p, eol_flag);
19627 }
19628 #endif /* subprocesses */
19629 #endif /* 0 */
19630 *p = 0;
19631 return decode_mode_spec_buf;
19632 }
19633 }
19634
19635 if (STRINGP (obj))
19636 {
19637 *string = obj;
19638 return SSDATA (obj);
19639 }
19640 else
19641 return "";
19642 }
19643
19644
19645 /* Count up to COUNT lines starting from START / START_BYTE.
19646 But don't go beyond LIMIT_BYTE.
19647 Return the number of lines thus found (always nonnegative).
19648
19649 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19650
19651 static int
19652 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19653 EMACS_INT limit_byte, int count,
19654 EMACS_INT *byte_pos_ptr)
19655 {
19656 register unsigned char *cursor;
19657 unsigned char *base;
19658
19659 register int ceiling;
19660 register unsigned char *ceiling_addr;
19661 int orig_count = count;
19662
19663 /* If we are not in selective display mode,
19664 check only for newlines. */
19665 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19666 && !INTEGERP (BVAR (current_buffer, selective_display)));
19667
19668 if (count > 0)
19669 {
19670 while (start_byte < limit_byte)
19671 {
19672 ceiling = BUFFER_CEILING_OF (start_byte);
19673 ceiling = min (limit_byte - 1, ceiling);
19674 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19675 base = (cursor = BYTE_POS_ADDR (start_byte));
19676 while (1)
19677 {
19678 if (selective_display)
19679 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19680 ;
19681 else
19682 while (*cursor != '\n' && ++cursor != ceiling_addr)
19683 ;
19684
19685 if (cursor != ceiling_addr)
19686 {
19687 if (--count == 0)
19688 {
19689 start_byte += cursor - base + 1;
19690 *byte_pos_ptr = start_byte;
19691 return orig_count;
19692 }
19693 else
19694 if (++cursor == ceiling_addr)
19695 break;
19696 }
19697 else
19698 break;
19699 }
19700 start_byte += cursor - base;
19701 }
19702 }
19703 else
19704 {
19705 while (start_byte > limit_byte)
19706 {
19707 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19708 ceiling = max (limit_byte, ceiling);
19709 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19710 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19711 while (1)
19712 {
19713 if (selective_display)
19714 while (--cursor != ceiling_addr
19715 && *cursor != '\n' && *cursor != 015)
19716 ;
19717 else
19718 while (--cursor != ceiling_addr && *cursor != '\n')
19719 ;
19720
19721 if (cursor != ceiling_addr)
19722 {
19723 if (++count == 0)
19724 {
19725 start_byte += cursor - base + 1;
19726 *byte_pos_ptr = start_byte;
19727 /* When scanning backwards, we should
19728 not count the newline posterior to which we stop. */
19729 return - orig_count - 1;
19730 }
19731 }
19732 else
19733 break;
19734 }
19735 /* Here we add 1 to compensate for the last decrement
19736 of CURSOR, which took it past the valid range. */
19737 start_byte += cursor - base + 1;
19738 }
19739 }
19740
19741 *byte_pos_ptr = limit_byte;
19742
19743 if (count < 0)
19744 return - orig_count + count;
19745 return orig_count - count;
19746
19747 }
19748
19749
19750 \f
19751 /***********************************************************************
19752 Displaying strings
19753 ***********************************************************************/
19754
19755 /* Display a NUL-terminated string, starting with index START.
19756
19757 If STRING is non-null, display that C string. Otherwise, the Lisp
19758 string LISP_STRING is displayed. There's a case that STRING is
19759 non-null and LISP_STRING is not nil. It means STRING is a string
19760 data of LISP_STRING. In that case, we display LISP_STRING while
19761 ignoring its text properties.
19762
19763 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19764 FACE_STRING. Display STRING or LISP_STRING with the face at
19765 FACE_STRING_POS in FACE_STRING:
19766
19767 Display the string in the environment given by IT, but use the
19768 standard display table, temporarily.
19769
19770 FIELD_WIDTH is the minimum number of output glyphs to produce.
19771 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19772 with spaces. If STRING has more characters, more than FIELD_WIDTH
19773 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19774
19775 PRECISION is the maximum number of characters to output from
19776 STRING. PRECISION < 0 means don't truncate the string.
19777
19778 This is roughly equivalent to printf format specifiers:
19779
19780 FIELD_WIDTH PRECISION PRINTF
19781 ----------------------------------------
19782 -1 -1 %s
19783 -1 10 %.10s
19784 10 -1 %10s
19785 20 10 %20.10s
19786
19787 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19788 display them, and < 0 means obey the current buffer's value of
19789 enable_multibyte_characters.
19790
19791 Value is the number of columns displayed. */
19792
19793 static int
19794 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19795 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19796 int field_width, int precision, int max_x, int multibyte)
19797 {
19798 int hpos_at_start = it->hpos;
19799 int saved_face_id = it->face_id;
19800 struct glyph_row *row = it->glyph_row;
19801
19802 /* Initialize the iterator IT for iteration over STRING beginning
19803 with index START. */
19804 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19805 precision, field_width, multibyte);
19806 if (string && STRINGP (lisp_string))
19807 /* LISP_STRING is the one returned by decode_mode_spec. We should
19808 ignore its text properties. */
19809 it->stop_charpos = -1;
19810
19811 /* If displaying STRING, set up the face of the iterator
19812 from LISP_STRING, if that's given. */
19813 if (STRINGP (face_string))
19814 {
19815 EMACS_INT endptr;
19816 struct face *face;
19817
19818 it->face_id
19819 = face_at_string_position (it->w, face_string, face_string_pos,
19820 0, it->region_beg_charpos,
19821 it->region_end_charpos,
19822 &endptr, it->base_face_id, 0);
19823 face = FACE_FROM_ID (it->f, it->face_id);
19824 it->face_box_p = face->box != FACE_NO_BOX;
19825 }
19826
19827 /* Set max_x to the maximum allowed X position. Don't let it go
19828 beyond the right edge of the window. */
19829 if (max_x <= 0)
19830 max_x = it->last_visible_x;
19831 else
19832 max_x = min (max_x, it->last_visible_x);
19833
19834 /* Skip over display elements that are not visible. because IT->w is
19835 hscrolled. */
19836 if (it->current_x < it->first_visible_x)
19837 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19838 MOVE_TO_POS | MOVE_TO_X);
19839
19840 row->ascent = it->max_ascent;
19841 row->height = it->max_ascent + it->max_descent;
19842 row->phys_ascent = it->max_phys_ascent;
19843 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19844 row->extra_line_spacing = it->max_extra_line_spacing;
19845
19846 /* This condition is for the case that we are called with current_x
19847 past last_visible_x. */
19848 while (it->current_x < max_x)
19849 {
19850 int x_before, x, n_glyphs_before, i, nglyphs;
19851
19852 /* Get the next display element. */
19853 if (!get_next_display_element (it))
19854 break;
19855
19856 /* Produce glyphs. */
19857 x_before = it->current_x;
19858 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19859 PRODUCE_GLYPHS (it);
19860
19861 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19862 i = 0;
19863 x = x_before;
19864 while (i < nglyphs)
19865 {
19866 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19867
19868 if (it->line_wrap != TRUNCATE
19869 && x + glyph->pixel_width > max_x)
19870 {
19871 /* End of continued line or max_x reached. */
19872 if (CHAR_GLYPH_PADDING_P (*glyph))
19873 {
19874 /* A wide character is unbreakable. */
19875 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19876 it->current_x = x_before;
19877 }
19878 else
19879 {
19880 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19881 it->current_x = x;
19882 }
19883 break;
19884 }
19885 else if (x + glyph->pixel_width >= it->first_visible_x)
19886 {
19887 /* Glyph is at least partially visible. */
19888 ++it->hpos;
19889 if (x < it->first_visible_x)
19890 it->glyph_row->x = x - it->first_visible_x;
19891 }
19892 else
19893 {
19894 /* Glyph is off the left margin of the display area.
19895 Should not happen. */
19896 abort ();
19897 }
19898
19899 row->ascent = max (row->ascent, it->max_ascent);
19900 row->height = max (row->height, it->max_ascent + it->max_descent);
19901 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19902 row->phys_height = max (row->phys_height,
19903 it->max_phys_ascent + it->max_phys_descent);
19904 row->extra_line_spacing = max (row->extra_line_spacing,
19905 it->max_extra_line_spacing);
19906 x += glyph->pixel_width;
19907 ++i;
19908 }
19909
19910 /* Stop if max_x reached. */
19911 if (i < nglyphs)
19912 break;
19913
19914 /* Stop at line ends. */
19915 if (ITERATOR_AT_END_OF_LINE_P (it))
19916 {
19917 it->continuation_lines_width = 0;
19918 break;
19919 }
19920
19921 set_iterator_to_next (it, 1);
19922
19923 /* Stop if truncating at the right edge. */
19924 if (it->line_wrap == TRUNCATE
19925 && it->current_x >= it->last_visible_x)
19926 {
19927 /* Add truncation mark, but don't do it if the line is
19928 truncated at a padding space. */
19929 if (IT_CHARPOS (*it) < it->string_nchars)
19930 {
19931 if (!FRAME_WINDOW_P (it->f))
19932 {
19933 int ii, n;
19934
19935 if (it->current_x > it->last_visible_x)
19936 {
19937 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19938 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19939 break;
19940 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19941 {
19942 row->used[TEXT_AREA] = ii;
19943 produce_special_glyphs (it, IT_TRUNCATION);
19944 }
19945 }
19946 produce_special_glyphs (it, IT_TRUNCATION);
19947 }
19948 it->glyph_row->truncated_on_right_p = 1;
19949 }
19950 break;
19951 }
19952 }
19953
19954 /* Maybe insert a truncation at the left. */
19955 if (it->first_visible_x
19956 && IT_CHARPOS (*it) > 0)
19957 {
19958 if (!FRAME_WINDOW_P (it->f))
19959 insert_left_trunc_glyphs (it);
19960 it->glyph_row->truncated_on_left_p = 1;
19961 }
19962
19963 it->face_id = saved_face_id;
19964
19965 /* Value is number of columns displayed. */
19966 return it->hpos - hpos_at_start;
19967 }
19968
19969
19970 \f
19971 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19972 appears as an element of LIST or as the car of an element of LIST.
19973 If PROPVAL is a list, compare each element against LIST in that
19974 way, and return 1/2 if any element of PROPVAL is found in LIST.
19975 Otherwise return 0. This function cannot quit.
19976 The return value is 2 if the text is invisible but with an ellipsis
19977 and 1 if it's invisible and without an ellipsis. */
19978
19979 int
19980 invisible_p (register Lisp_Object propval, Lisp_Object list)
19981 {
19982 register Lisp_Object tail, proptail;
19983
19984 for (tail = list; CONSP (tail); tail = XCDR (tail))
19985 {
19986 register Lisp_Object tem;
19987 tem = XCAR (tail);
19988 if (EQ (propval, tem))
19989 return 1;
19990 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19991 return NILP (XCDR (tem)) ? 1 : 2;
19992 }
19993
19994 if (CONSP (propval))
19995 {
19996 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19997 {
19998 Lisp_Object propelt;
19999 propelt = XCAR (proptail);
20000 for (tail = list; CONSP (tail); tail = XCDR (tail))
20001 {
20002 register Lisp_Object tem;
20003 tem = XCAR (tail);
20004 if (EQ (propelt, tem))
20005 return 1;
20006 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20007 return NILP (XCDR (tem)) ? 1 : 2;
20008 }
20009 }
20010 }
20011
20012 return 0;
20013 }
20014
20015 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20016 doc: /* Non-nil if the property makes the text invisible.
20017 POS-OR-PROP can be a marker or number, in which case it is taken to be
20018 a position in the current buffer and the value of the `invisible' property
20019 is checked; or it can be some other value, which is then presumed to be the
20020 value of the `invisible' property of the text of interest.
20021 The non-nil value returned can be t for truly invisible text or something
20022 else if the text is replaced by an ellipsis. */)
20023 (Lisp_Object pos_or_prop)
20024 {
20025 Lisp_Object prop
20026 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20027 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20028 : pos_or_prop);
20029 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20030 return (invis == 0 ? Qnil
20031 : invis == 1 ? Qt
20032 : make_number (invis));
20033 }
20034
20035 /* Calculate a width or height in pixels from a specification using
20036 the following elements:
20037
20038 SPEC ::=
20039 NUM - a (fractional) multiple of the default font width/height
20040 (NUM) - specifies exactly NUM pixels
20041 UNIT - a fixed number of pixels, see below.
20042 ELEMENT - size of a display element in pixels, see below.
20043 (NUM . SPEC) - equals NUM * SPEC
20044 (+ SPEC SPEC ...) - add pixel values
20045 (- SPEC SPEC ...) - subtract pixel values
20046 (- SPEC) - negate pixel value
20047
20048 NUM ::=
20049 INT or FLOAT - a number constant
20050 SYMBOL - use symbol's (buffer local) variable binding.
20051
20052 UNIT ::=
20053 in - pixels per inch *)
20054 mm - pixels per 1/1000 meter *)
20055 cm - pixels per 1/100 meter *)
20056 width - width of current font in pixels.
20057 height - height of current font in pixels.
20058
20059 *) using the ratio(s) defined in display-pixels-per-inch.
20060
20061 ELEMENT ::=
20062
20063 left-fringe - left fringe width in pixels
20064 right-fringe - right fringe width in pixels
20065
20066 left-margin - left margin width in pixels
20067 right-margin - right margin width in pixels
20068
20069 scroll-bar - scroll-bar area width in pixels
20070
20071 Examples:
20072
20073 Pixels corresponding to 5 inches:
20074 (5 . in)
20075
20076 Total width of non-text areas on left side of window (if scroll-bar is on left):
20077 '(space :width (+ left-fringe left-margin scroll-bar))
20078
20079 Align to first text column (in header line):
20080 '(space :align-to 0)
20081
20082 Align to middle of text area minus half the width of variable `my-image'
20083 containing a loaded image:
20084 '(space :align-to (0.5 . (- text my-image)))
20085
20086 Width of left margin minus width of 1 character in the default font:
20087 '(space :width (- left-margin 1))
20088
20089 Width of left margin minus width of 2 characters in the current font:
20090 '(space :width (- left-margin (2 . width)))
20091
20092 Center 1 character over left-margin (in header line):
20093 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20094
20095 Different ways to express width of left fringe plus left margin minus one pixel:
20096 '(space :width (- (+ left-fringe left-margin) (1)))
20097 '(space :width (+ left-fringe left-margin (- (1))))
20098 '(space :width (+ left-fringe left-margin (-1)))
20099
20100 */
20101
20102 #define NUMVAL(X) \
20103 ((INTEGERP (X) || FLOATP (X)) \
20104 ? XFLOATINT (X) \
20105 : - 1)
20106
20107 int
20108 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20109 struct font *font, int width_p, int *align_to)
20110 {
20111 double pixels;
20112
20113 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20114 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20115
20116 if (NILP (prop))
20117 return OK_PIXELS (0);
20118
20119 xassert (FRAME_LIVE_P (it->f));
20120
20121 if (SYMBOLP (prop))
20122 {
20123 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20124 {
20125 char *unit = SSDATA (SYMBOL_NAME (prop));
20126
20127 if (unit[0] == 'i' && unit[1] == 'n')
20128 pixels = 1.0;
20129 else if (unit[0] == 'm' && unit[1] == 'm')
20130 pixels = 25.4;
20131 else if (unit[0] == 'c' && unit[1] == 'm')
20132 pixels = 2.54;
20133 else
20134 pixels = 0;
20135 if (pixels > 0)
20136 {
20137 double ppi;
20138 #ifdef HAVE_WINDOW_SYSTEM
20139 if (FRAME_WINDOW_P (it->f)
20140 && (ppi = (width_p
20141 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20142 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20143 ppi > 0))
20144 return OK_PIXELS (ppi / pixels);
20145 #endif
20146
20147 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20148 || (CONSP (Vdisplay_pixels_per_inch)
20149 && (ppi = (width_p
20150 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20151 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20152 ppi > 0)))
20153 return OK_PIXELS (ppi / pixels);
20154
20155 return 0;
20156 }
20157 }
20158
20159 #ifdef HAVE_WINDOW_SYSTEM
20160 if (EQ (prop, Qheight))
20161 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20162 if (EQ (prop, Qwidth))
20163 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20164 #else
20165 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20166 return OK_PIXELS (1);
20167 #endif
20168
20169 if (EQ (prop, Qtext))
20170 return OK_PIXELS (width_p
20171 ? window_box_width (it->w, TEXT_AREA)
20172 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20173
20174 if (align_to && *align_to < 0)
20175 {
20176 *res = 0;
20177 if (EQ (prop, Qleft))
20178 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20179 if (EQ (prop, Qright))
20180 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20181 if (EQ (prop, Qcenter))
20182 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20183 + window_box_width (it->w, TEXT_AREA) / 2);
20184 if (EQ (prop, Qleft_fringe))
20185 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20186 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20187 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20188 if (EQ (prop, Qright_fringe))
20189 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20190 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20191 : window_box_right_offset (it->w, TEXT_AREA));
20192 if (EQ (prop, Qleft_margin))
20193 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20194 if (EQ (prop, Qright_margin))
20195 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20196 if (EQ (prop, Qscroll_bar))
20197 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20198 ? 0
20199 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20200 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20201 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20202 : 0)));
20203 }
20204 else
20205 {
20206 if (EQ (prop, Qleft_fringe))
20207 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20208 if (EQ (prop, Qright_fringe))
20209 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20210 if (EQ (prop, Qleft_margin))
20211 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20212 if (EQ (prop, Qright_margin))
20213 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20214 if (EQ (prop, Qscroll_bar))
20215 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20216 }
20217
20218 prop = Fbuffer_local_value (prop, it->w->buffer);
20219 }
20220
20221 if (INTEGERP (prop) || FLOATP (prop))
20222 {
20223 int base_unit = (width_p
20224 ? FRAME_COLUMN_WIDTH (it->f)
20225 : FRAME_LINE_HEIGHT (it->f));
20226 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20227 }
20228
20229 if (CONSP (prop))
20230 {
20231 Lisp_Object car = XCAR (prop);
20232 Lisp_Object cdr = XCDR (prop);
20233
20234 if (SYMBOLP (car))
20235 {
20236 #ifdef HAVE_WINDOW_SYSTEM
20237 if (FRAME_WINDOW_P (it->f)
20238 && valid_image_p (prop))
20239 {
20240 int id = lookup_image (it->f, prop);
20241 struct image *img = IMAGE_FROM_ID (it->f, id);
20242
20243 return OK_PIXELS (width_p ? img->width : img->height);
20244 }
20245 #endif
20246 if (EQ (car, Qplus) || EQ (car, Qminus))
20247 {
20248 int first = 1;
20249 double px;
20250
20251 pixels = 0;
20252 while (CONSP (cdr))
20253 {
20254 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20255 font, width_p, align_to))
20256 return 0;
20257 if (first)
20258 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20259 else
20260 pixels += px;
20261 cdr = XCDR (cdr);
20262 }
20263 if (EQ (car, Qminus))
20264 pixels = -pixels;
20265 return OK_PIXELS (pixels);
20266 }
20267
20268 car = Fbuffer_local_value (car, it->w->buffer);
20269 }
20270
20271 if (INTEGERP (car) || FLOATP (car))
20272 {
20273 double fact;
20274 pixels = XFLOATINT (car);
20275 if (NILP (cdr))
20276 return OK_PIXELS (pixels);
20277 if (calc_pixel_width_or_height (&fact, it, cdr,
20278 font, width_p, align_to))
20279 return OK_PIXELS (pixels * fact);
20280 return 0;
20281 }
20282
20283 return 0;
20284 }
20285
20286 return 0;
20287 }
20288
20289 \f
20290 /***********************************************************************
20291 Glyph Display
20292 ***********************************************************************/
20293
20294 #ifdef HAVE_WINDOW_SYSTEM
20295
20296 #if GLYPH_DEBUG
20297
20298 void
20299 dump_glyph_string (s)
20300 struct glyph_string *s;
20301 {
20302 fprintf (stderr, "glyph string\n");
20303 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20304 s->x, s->y, s->width, s->height);
20305 fprintf (stderr, " ybase = %d\n", s->ybase);
20306 fprintf (stderr, " hl = %d\n", s->hl);
20307 fprintf (stderr, " left overhang = %d, right = %d\n",
20308 s->left_overhang, s->right_overhang);
20309 fprintf (stderr, " nchars = %d\n", s->nchars);
20310 fprintf (stderr, " extends to end of line = %d\n",
20311 s->extends_to_end_of_line_p);
20312 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20313 fprintf (stderr, " bg width = %d\n", s->background_width);
20314 }
20315
20316 #endif /* GLYPH_DEBUG */
20317
20318 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20319 of XChar2b structures for S; it can't be allocated in
20320 init_glyph_string because it must be allocated via `alloca'. W
20321 is the window on which S is drawn. ROW and AREA are the glyph row
20322 and area within the row from which S is constructed. START is the
20323 index of the first glyph structure covered by S. HL is a
20324 face-override for drawing S. */
20325
20326 #ifdef HAVE_NTGUI
20327 #define OPTIONAL_HDC(hdc) HDC hdc,
20328 #define DECLARE_HDC(hdc) HDC hdc;
20329 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20330 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20331 #endif
20332
20333 #ifndef OPTIONAL_HDC
20334 #define OPTIONAL_HDC(hdc)
20335 #define DECLARE_HDC(hdc)
20336 #define ALLOCATE_HDC(hdc, f)
20337 #define RELEASE_HDC(hdc, f)
20338 #endif
20339
20340 static void
20341 init_glyph_string (struct glyph_string *s,
20342 OPTIONAL_HDC (hdc)
20343 XChar2b *char2b, struct window *w, struct glyph_row *row,
20344 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20345 {
20346 memset (s, 0, sizeof *s);
20347 s->w = w;
20348 s->f = XFRAME (w->frame);
20349 #ifdef HAVE_NTGUI
20350 s->hdc = hdc;
20351 #endif
20352 s->display = FRAME_X_DISPLAY (s->f);
20353 s->window = FRAME_X_WINDOW (s->f);
20354 s->char2b = char2b;
20355 s->hl = hl;
20356 s->row = row;
20357 s->area = area;
20358 s->first_glyph = row->glyphs[area] + start;
20359 s->height = row->height;
20360 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20361 s->ybase = s->y + row->ascent;
20362 }
20363
20364
20365 /* Append the list of glyph strings with head H and tail T to the list
20366 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20367
20368 static INLINE void
20369 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20370 struct glyph_string *h, struct glyph_string *t)
20371 {
20372 if (h)
20373 {
20374 if (*head)
20375 (*tail)->next = h;
20376 else
20377 *head = h;
20378 h->prev = *tail;
20379 *tail = t;
20380 }
20381 }
20382
20383
20384 /* Prepend the list of glyph strings with head H and tail T to the
20385 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20386 result. */
20387
20388 static INLINE void
20389 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20390 struct glyph_string *h, struct glyph_string *t)
20391 {
20392 if (h)
20393 {
20394 if (*head)
20395 (*head)->prev = t;
20396 else
20397 *tail = t;
20398 t->next = *head;
20399 *head = h;
20400 }
20401 }
20402
20403
20404 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20405 Set *HEAD and *TAIL to the resulting list. */
20406
20407 static INLINE void
20408 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20409 struct glyph_string *s)
20410 {
20411 s->next = s->prev = NULL;
20412 append_glyph_string_lists (head, tail, s, s);
20413 }
20414
20415
20416 /* Get face and two-byte form of character C in face FACE_ID on frame
20417 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20418 means we want to display multibyte text. DISPLAY_P non-zero means
20419 make sure that X resources for the face returned are allocated.
20420 Value is a pointer to a realized face that is ready for display if
20421 DISPLAY_P is non-zero. */
20422
20423 static INLINE struct face *
20424 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20425 XChar2b *char2b, int multibyte_p, int display_p)
20426 {
20427 struct face *face = FACE_FROM_ID (f, face_id);
20428
20429 if (face->font)
20430 {
20431 unsigned code = face->font->driver->encode_char (face->font, c);
20432
20433 if (code != FONT_INVALID_CODE)
20434 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20435 else
20436 STORE_XCHAR2B (char2b, 0, 0);
20437 }
20438
20439 /* Make sure X resources of the face are allocated. */
20440 #ifdef HAVE_X_WINDOWS
20441 if (display_p)
20442 #endif
20443 {
20444 xassert (face != NULL);
20445 PREPARE_FACE_FOR_DISPLAY (f, face);
20446 }
20447
20448 return face;
20449 }
20450
20451
20452 /* Get face and two-byte form of character glyph GLYPH on frame F.
20453 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20454 a pointer to a realized face that is ready for display. */
20455
20456 static INLINE struct face *
20457 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20458 XChar2b *char2b, int *two_byte_p)
20459 {
20460 struct face *face;
20461
20462 xassert (glyph->type == CHAR_GLYPH);
20463 face = FACE_FROM_ID (f, glyph->face_id);
20464
20465 if (two_byte_p)
20466 *two_byte_p = 0;
20467
20468 if (face->font)
20469 {
20470 unsigned code;
20471
20472 if (CHAR_BYTE8_P (glyph->u.ch))
20473 code = CHAR_TO_BYTE8 (glyph->u.ch);
20474 else
20475 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20476
20477 if (code != FONT_INVALID_CODE)
20478 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20479 else
20480 STORE_XCHAR2B (char2b, 0, 0);
20481 }
20482
20483 /* Make sure X resources of the face are allocated. */
20484 xassert (face != NULL);
20485 PREPARE_FACE_FOR_DISPLAY (f, face);
20486 return face;
20487 }
20488
20489
20490 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20491 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20492
20493 static INLINE int
20494 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20495 {
20496 unsigned code;
20497
20498 if (CHAR_BYTE8_P (c))
20499 code = CHAR_TO_BYTE8 (c);
20500 else
20501 code = font->driver->encode_char (font, c);
20502
20503 if (code == FONT_INVALID_CODE)
20504 return 0;
20505 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20506 return 1;
20507 }
20508
20509
20510 /* Fill glyph string S with composition components specified by S->cmp.
20511
20512 BASE_FACE is the base face of the composition.
20513 S->cmp_from is the index of the first component for S.
20514
20515 OVERLAPS non-zero means S should draw the foreground only, and use
20516 its physical height for clipping. See also draw_glyphs.
20517
20518 Value is the index of a component not in S. */
20519
20520 static int
20521 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20522 int overlaps)
20523 {
20524 int i;
20525 /* For all glyphs of this composition, starting at the offset
20526 S->cmp_from, until we reach the end of the definition or encounter a
20527 glyph that requires the different face, add it to S. */
20528 struct face *face;
20529
20530 xassert (s);
20531
20532 s->for_overlaps = overlaps;
20533 s->face = NULL;
20534 s->font = NULL;
20535 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20536 {
20537 int c = COMPOSITION_GLYPH (s->cmp, i);
20538
20539 if (c != '\t')
20540 {
20541 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20542 -1, Qnil);
20543
20544 face = get_char_face_and_encoding (s->f, c, face_id,
20545 s->char2b + i, 1, 1);
20546 if (face)
20547 {
20548 if (! s->face)
20549 {
20550 s->face = face;
20551 s->font = s->face->font;
20552 }
20553 else if (s->face != face)
20554 break;
20555 }
20556 }
20557 ++s->nchars;
20558 }
20559 s->cmp_to = i;
20560
20561 /* All glyph strings for the same composition has the same width,
20562 i.e. the width set for the first component of the composition. */
20563 s->width = s->first_glyph->pixel_width;
20564
20565 /* If the specified font could not be loaded, use the frame's
20566 default font, but record the fact that we couldn't load it in
20567 the glyph string so that we can draw rectangles for the
20568 characters of the glyph string. */
20569 if (s->font == NULL)
20570 {
20571 s->font_not_found_p = 1;
20572 s->font = FRAME_FONT (s->f);
20573 }
20574
20575 /* Adjust base line for subscript/superscript text. */
20576 s->ybase += s->first_glyph->voffset;
20577
20578 /* This glyph string must always be drawn with 16-bit functions. */
20579 s->two_byte_p = 1;
20580
20581 return s->cmp_to;
20582 }
20583
20584 static int
20585 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20586 int start, int end, int overlaps)
20587 {
20588 struct glyph *glyph, *last;
20589 Lisp_Object lgstring;
20590 int i;
20591
20592 s->for_overlaps = overlaps;
20593 glyph = s->row->glyphs[s->area] + start;
20594 last = s->row->glyphs[s->area] + end;
20595 s->cmp_id = glyph->u.cmp.id;
20596 s->cmp_from = glyph->slice.cmp.from;
20597 s->cmp_to = glyph->slice.cmp.to + 1;
20598 s->face = FACE_FROM_ID (s->f, face_id);
20599 lgstring = composition_gstring_from_id (s->cmp_id);
20600 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20601 glyph++;
20602 while (glyph < last
20603 && glyph->u.cmp.automatic
20604 && glyph->u.cmp.id == s->cmp_id
20605 && s->cmp_to == glyph->slice.cmp.from)
20606 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20607
20608 for (i = s->cmp_from; i < s->cmp_to; i++)
20609 {
20610 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20611 unsigned code = LGLYPH_CODE (lglyph);
20612
20613 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20614 }
20615 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20616 return glyph - s->row->glyphs[s->area];
20617 }
20618
20619
20620 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20621 See the comment of fill_glyph_string for arguments.
20622 Value is the index of the first glyph not in S. */
20623
20624
20625 static int
20626 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20627 int start, int end, int overlaps)
20628 {
20629 struct glyph *glyph, *last;
20630 int voffset;
20631
20632 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20633 s->for_overlaps = overlaps;
20634 glyph = s->row->glyphs[s->area] + start;
20635 last = s->row->glyphs[s->area] + end;
20636 voffset = glyph->voffset;
20637 s->face = FACE_FROM_ID (s->f, face_id);
20638 s->font = s->face->font;
20639 s->nchars = 1;
20640 s->width = glyph->pixel_width;
20641 glyph++;
20642 while (glyph < last
20643 && glyph->type == GLYPHLESS_GLYPH
20644 && glyph->voffset == voffset
20645 && glyph->face_id == face_id)
20646 {
20647 s->nchars++;
20648 s->width += glyph->pixel_width;
20649 glyph++;
20650 }
20651 s->ybase += voffset;
20652 return glyph - s->row->glyphs[s->area];
20653 }
20654
20655
20656 /* Fill glyph string S from a sequence of character glyphs.
20657
20658 FACE_ID is the face id of the string. START is the index of the
20659 first glyph to consider, END is the index of the last + 1.
20660 OVERLAPS non-zero means S should draw the foreground only, and use
20661 its physical height for clipping. See also draw_glyphs.
20662
20663 Value is the index of the first glyph not in S. */
20664
20665 static int
20666 fill_glyph_string (struct glyph_string *s, int face_id,
20667 int start, int end, int overlaps)
20668 {
20669 struct glyph *glyph, *last;
20670 int voffset;
20671 int glyph_not_available_p;
20672
20673 xassert (s->f == XFRAME (s->w->frame));
20674 xassert (s->nchars == 0);
20675 xassert (start >= 0 && end > start);
20676
20677 s->for_overlaps = overlaps;
20678 glyph = s->row->glyphs[s->area] + start;
20679 last = s->row->glyphs[s->area] + end;
20680 voffset = glyph->voffset;
20681 s->padding_p = glyph->padding_p;
20682 glyph_not_available_p = glyph->glyph_not_available_p;
20683
20684 while (glyph < last
20685 && glyph->type == CHAR_GLYPH
20686 && glyph->voffset == voffset
20687 /* Same face id implies same font, nowadays. */
20688 && glyph->face_id == face_id
20689 && glyph->glyph_not_available_p == glyph_not_available_p)
20690 {
20691 int two_byte_p;
20692
20693 s->face = get_glyph_face_and_encoding (s->f, glyph,
20694 s->char2b + s->nchars,
20695 &two_byte_p);
20696 s->two_byte_p = two_byte_p;
20697 ++s->nchars;
20698 xassert (s->nchars <= end - start);
20699 s->width += glyph->pixel_width;
20700 if (glyph++->padding_p != s->padding_p)
20701 break;
20702 }
20703
20704 s->font = s->face->font;
20705
20706 /* If the specified font could not be loaded, use the frame's font,
20707 but record the fact that we couldn't load it in
20708 S->font_not_found_p so that we can draw rectangles for the
20709 characters of the glyph string. */
20710 if (s->font == NULL || glyph_not_available_p)
20711 {
20712 s->font_not_found_p = 1;
20713 s->font = FRAME_FONT (s->f);
20714 }
20715
20716 /* Adjust base line for subscript/superscript text. */
20717 s->ybase += voffset;
20718
20719 xassert (s->face && s->face->gc);
20720 return glyph - s->row->glyphs[s->area];
20721 }
20722
20723
20724 /* Fill glyph string S from image glyph S->first_glyph. */
20725
20726 static void
20727 fill_image_glyph_string (struct glyph_string *s)
20728 {
20729 xassert (s->first_glyph->type == IMAGE_GLYPH);
20730 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20731 xassert (s->img);
20732 s->slice = s->first_glyph->slice.img;
20733 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20734 s->font = s->face->font;
20735 s->width = s->first_glyph->pixel_width;
20736
20737 /* Adjust base line for subscript/superscript text. */
20738 s->ybase += s->first_glyph->voffset;
20739 }
20740
20741
20742 /* Fill glyph string S from a sequence of stretch glyphs.
20743
20744 ROW is the glyph row in which the glyphs are found, AREA is the
20745 area within the row. START is the index of the first glyph to
20746 consider, END is the index of the last + 1.
20747
20748 Value is the index of the first glyph not in S. */
20749
20750 static int
20751 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20752 enum glyph_row_area area, int start, int end)
20753 {
20754 struct glyph *glyph, *last;
20755 int voffset, face_id;
20756
20757 xassert (s->first_glyph->type == STRETCH_GLYPH);
20758
20759 glyph = s->row->glyphs[s->area] + start;
20760 last = s->row->glyphs[s->area] + end;
20761 face_id = glyph->face_id;
20762 s->face = FACE_FROM_ID (s->f, face_id);
20763 s->font = s->face->font;
20764 s->width = glyph->pixel_width;
20765 s->nchars = 1;
20766 voffset = glyph->voffset;
20767
20768 for (++glyph;
20769 (glyph < last
20770 && glyph->type == STRETCH_GLYPH
20771 && glyph->voffset == voffset
20772 && glyph->face_id == face_id);
20773 ++glyph)
20774 s->width += glyph->pixel_width;
20775
20776 /* Adjust base line for subscript/superscript text. */
20777 s->ybase += voffset;
20778
20779 /* The case that face->gc == 0 is handled when drawing the glyph
20780 string by calling PREPARE_FACE_FOR_DISPLAY. */
20781 xassert (s->face);
20782 return glyph - s->row->glyphs[s->area];
20783 }
20784
20785 static struct font_metrics *
20786 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20787 {
20788 static struct font_metrics metrics;
20789 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20790
20791 if (! font || code == FONT_INVALID_CODE)
20792 return NULL;
20793 font->driver->text_extents (font, &code, 1, &metrics);
20794 return &metrics;
20795 }
20796
20797 /* EXPORT for RIF:
20798 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20799 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20800 assumed to be zero. */
20801
20802 void
20803 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20804 {
20805 *left = *right = 0;
20806
20807 if (glyph->type == CHAR_GLYPH)
20808 {
20809 struct face *face;
20810 XChar2b char2b;
20811 struct font_metrics *pcm;
20812
20813 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20814 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20815 {
20816 if (pcm->rbearing > pcm->width)
20817 *right = pcm->rbearing - pcm->width;
20818 if (pcm->lbearing < 0)
20819 *left = -pcm->lbearing;
20820 }
20821 }
20822 else if (glyph->type == COMPOSITE_GLYPH)
20823 {
20824 if (! glyph->u.cmp.automatic)
20825 {
20826 struct composition *cmp = composition_table[glyph->u.cmp.id];
20827
20828 if (cmp->rbearing > cmp->pixel_width)
20829 *right = cmp->rbearing - cmp->pixel_width;
20830 if (cmp->lbearing < 0)
20831 *left = - cmp->lbearing;
20832 }
20833 else
20834 {
20835 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20836 struct font_metrics metrics;
20837
20838 composition_gstring_width (gstring, glyph->slice.cmp.from,
20839 glyph->slice.cmp.to + 1, &metrics);
20840 if (metrics.rbearing > metrics.width)
20841 *right = metrics.rbearing - metrics.width;
20842 if (metrics.lbearing < 0)
20843 *left = - metrics.lbearing;
20844 }
20845 }
20846 }
20847
20848
20849 /* Return the index of the first glyph preceding glyph string S that
20850 is overwritten by S because of S's left overhang. Value is -1
20851 if no glyphs are overwritten. */
20852
20853 static int
20854 left_overwritten (struct glyph_string *s)
20855 {
20856 int k;
20857
20858 if (s->left_overhang)
20859 {
20860 int x = 0, i;
20861 struct glyph *glyphs = s->row->glyphs[s->area];
20862 int first = s->first_glyph - glyphs;
20863
20864 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20865 x -= glyphs[i].pixel_width;
20866
20867 k = i + 1;
20868 }
20869 else
20870 k = -1;
20871
20872 return k;
20873 }
20874
20875
20876 /* Return the index of the first glyph preceding glyph string S that
20877 is overwriting S because of its right overhang. Value is -1 if no
20878 glyph in front of S overwrites S. */
20879
20880 static int
20881 left_overwriting (struct glyph_string *s)
20882 {
20883 int i, k, x;
20884 struct glyph *glyphs = s->row->glyphs[s->area];
20885 int first = s->first_glyph - glyphs;
20886
20887 k = -1;
20888 x = 0;
20889 for (i = first - 1; i >= 0; --i)
20890 {
20891 int left, right;
20892 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20893 if (x + right > 0)
20894 k = i;
20895 x -= glyphs[i].pixel_width;
20896 }
20897
20898 return k;
20899 }
20900
20901
20902 /* Return the index of the last glyph following glyph string S that is
20903 overwritten by S because of S's right overhang. Value is -1 if
20904 no such glyph is found. */
20905
20906 static int
20907 right_overwritten (struct glyph_string *s)
20908 {
20909 int k = -1;
20910
20911 if (s->right_overhang)
20912 {
20913 int x = 0, i;
20914 struct glyph *glyphs = s->row->glyphs[s->area];
20915 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20916 int end = s->row->used[s->area];
20917
20918 for (i = first; i < end && s->right_overhang > x; ++i)
20919 x += glyphs[i].pixel_width;
20920
20921 k = i;
20922 }
20923
20924 return k;
20925 }
20926
20927
20928 /* Return the index of the last glyph following glyph string S that
20929 overwrites S because of its left overhang. Value is negative
20930 if no such glyph is found. */
20931
20932 static int
20933 right_overwriting (struct glyph_string *s)
20934 {
20935 int i, k, x;
20936 int end = s->row->used[s->area];
20937 struct glyph *glyphs = s->row->glyphs[s->area];
20938 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20939
20940 k = -1;
20941 x = 0;
20942 for (i = first; i < end; ++i)
20943 {
20944 int left, right;
20945 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20946 if (x - left < 0)
20947 k = i;
20948 x += glyphs[i].pixel_width;
20949 }
20950
20951 return k;
20952 }
20953
20954
20955 /* Set background width of glyph string S. START is the index of the
20956 first glyph following S. LAST_X is the right-most x-position + 1
20957 in the drawing area. */
20958
20959 static INLINE void
20960 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20961 {
20962 /* If the face of this glyph string has to be drawn to the end of
20963 the drawing area, set S->extends_to_end_of_line_p. */
20964
20965 if (start == s->row->used[s->area]
20966 && s->area == TEXT_AREA
20967 && ((s->row->fill_line_p
20968 && (s->hl == DRAW_NORMAL_TEXT
20969 || s->hl == DRAW_IMAGE_RAISED
20970 || s->hl == DRAW_IMAGE_SUNKEN))
20971 || s->hl == DRAW_MOUSE_FACE))
20972 s->extends_to_end_of_line_p = 1;
20973
20974 /* If S extends its face to the end of the line, set its
20975 background_width to the distance to the right edge of the drawing
20976 area. */
20977 if (s->extends_to_end_of_line_p)
20978 s->background_width = last_x - s->x + 1;
20979 else
20980 s->background_width = s->width;
20981 }
20982
20983
20984 /* Compute overhangs and x-positions for glyph string S and its
20985 predecessors, or successors. X is the starting x-position for S.
20986 BACKWARD_P non-zero means process predecessors. */
20987
20988 static void
20989 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20990 {
20991 if (backward_p)
20992 {
20993 while (s)
20994 {
20995 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20996 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20997 x -= s->width;
20998 s->x = x;
20999 s = s->prev;
21000 }
21001 }
21002 else
21003 {
21004 while (s)
21005 {
21006 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21007 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21008 s->x = x;
21009 x += s->width;
21010 s = s->next;
21011 }
21012 }
21013 }
21014
21015
21016
21017 /* The following macros are only called from draw_glyphs below.
21018 They reference the following parameters of that function directly:
21019 `w', `row', `area', and `overlap_p'
21020 as well as the following local variables:
21021 `s', `f', and `hdc' (in W32) */
21022
21023 #ifdef HAVE_NTGUI
21024 /* On W32, silently add local `hdc' variable to argument list of
21025 init_glyph_string. */
21026 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21027 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21028 #else
21029 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21030 init_glyph_string (s, char2b, w, row, area, start, hl)
21031 #endif
21032
21033 /* Add a glyph string for a stretch glyph to the list of strings
21034 between HEAD and TAIL. START is the index of the stretch glyph in
21035 row area AREA of glyph row ROW. END is the index of the last glyph
21036 in that glyph row area. X is the current output position assigned
21037 to the new glyph string constructed. HL overrides that face of the
21038 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21039 is the right-most x-position of the drawing area. */
21040
21041 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21042 and below -- keep them on one line. */
21043 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21044 do \
21045 { \
21046 s = (struct glyph_string *) alloca (sizeof *s); \
21047 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21048 START = fill_stretch_glyph_string (s, row, area, START, END); \
21049 append_glyph_string (&HEAD, &TAIL, s); \
21050 s->x = (X); \
21051 } \
21052 while (0)
21053
21054
21055 /* Add a glyph string for an image glyph to the list of strings
21056 between HEAD and TAIL. START is the index of the image glyph in
21057 row area AREA of glyph row ROW. END is the index of the last glyph
21058 in that glyph row area. X is the current output position assigned
21059 to the new glyph string constructed. HL overrides that face of the
21060 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21061 is the right-most x-position of the drawing area. */
21062
21063 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21064 do \
21065 { \
21066 s = (struct glyph_string *) alloca (sizeof *s); \
21067 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21068 fill_image_glyph_string (s); \
21069 append_glyph_string (&HEAD, &TAIL, s); \
21070 ++START; \
21071 s->x = (X); \
21072 } \
21073 while (0)
21074
21075
21076 /* Add a glyph string for a sequence of character glyphs to the list
21077 of strings between HEAD and TAIL. START is the index of the first
21078 glyph in row area AREA of glyph row ROW that is part of the new
21079 glyph string. END is the index of the last glyph in that glyph row
21080 area. X is the current output position assigned to the new glyph
21081 string constructed. HL overrides that face of the glyph; e.g. it
21082 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21083 right-most x-position of the drawing area. */
21084
21085 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21086 do \
21087 { \
21088 int face_id; \
21089 XChar2b *char2b; \
21090 \
21091 face_id = (row)->glyphs[area][START].face_id; \
21092 \
21093 s = (struct glyph_string *) alloca (sizeof *s); \
21094 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21095 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21096 append_glyph_string (&HEAD, &TAIL, s); \
21097 s->x = (X); \
21098 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21099 } \
21100 while (0)
21101
21102
21103 /* Add a glyph string for a composite sequence to the list of strings
21104 between HEAD and TAIL. START is the index of the first glyph in
21105 row area AREA of glyph row ROW that is part of the new glyph
21106 string. END is the index of the last glyph in that glyph row area.
21107 X is the current output position assigned to the new glyph string
21108 constructed. HL overrides that face of the glyph; e.g. it is
21109 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21110 x-position of the drawing area. */
21111
21112 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21113 do { \
21114 int face_id = (row)->glyphs[area][START].face_id; \
21115 struct face *base_face = FACE_FROM_ID (f, face_id); \
21116 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21117 struct composition *cmp = composition_table[cmp_id]; \
21118 XChar2b *char2b; \
21119 struct glyph_string *first_s; \
21120 int n; \
21121 \
21122 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21123 \
21124 /* Make glyph_strings for each glyph sequence that is drawable by \
21125 the same face, and append them to HEAD/TAIL. */ \
21126 for (n = 0; n < cmp->glyph_len;) \
21127 { \
21128 s = (struct glyph_string *) alloca (sizeof *s); \
21129 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21130 append_glyph_string (&(HEAD), &(TAIL), s); \
21131 s->cmp = cmp; \
21132 s->cmp_from = n; \
21133 s->x = (X); \
21134 if (n == 0) \
21135 first_s = s; \
21136 n = fill_composite_glyph_string (s, base_face, overlaps); \
21137 } \
21138 \
21139 ++START; \
21140 s = first_s; \
21141 } while (0)
21142
21143
21144 /* Add a glyph string for a glyph-string sequence to the list of strings
21145 between HEAD and TAIL. */
21146
21147 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21148 do { \
21149 int face_id; \
21150 XChar2b *char2b; \
21151 Lisp_Object gstring; \
21152 \
21153 face_id = (row)->glyphs[area][START].face_id; \
21154 gstring = (composition_gstring_from_id \
21155 ((row)->glyphs[area][START].u.cmp.id)); \
21156 s = (struct glyph_string *) alloca (sizeof *s); \
21157 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21158 * LGSTRING_GLYPH_LEN (gstring)); \
21159 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21160 append_glyph_string (&(HEAD), &(TAIL), s); \
21161 s->x = (X); \
21162 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21163 } while (0)
21164
21165
21166 /* Add a glyph string for a sequence of glyphless character's glyphs
21167 to the list of strings between HEAD and TAIL. The meanings of
21168 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21169
21170 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21171 do \
21172 { \
21173 int face_id; \
21174 XChar2b *char2b; \
21175 \
21176 face_id = (row)->glyphs[area][START].face_id; \
21177 \
21178 s = (struct glyph_string *) alloca (sizeof *s); \
21179 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21180 append_glyph_string (&HEAD, &TAIL, s); \
21181 s->x = (X); \
21182 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21183 overlaps); \
21184 } \
21185 while (0)
21186
21187
21188 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21189 of AREA of glyph row ROW on window W between indices START and END.
21190 HL overrides the face for drawing glyph strings, e.g. it is
21191 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21192 x-positions of the drawing area.
21193
21194 This is an ugly monster macro construct because we must use alloca
21195 to allocate glyph strings (because draw_glyphs can be called
21196 asynchronously). */
21197
21198 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21199 do \
21200 { \
21201 HEAD = TAIL = NULL; \
21202 while (START < END) \
21203 { \
21204 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21205 switch (first_glyph->type) \
21206 { \
21207 case CHAR_GLYPH: \
21208 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21209 HL, X, LAST_X); \
21210 break; \
21211 \
21212 case COMPOSITE_GLYPH: \
21213 if (first_glyph->u.cmp.automatic) \
21214 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21215 HL, X, LAST_X); \
21216 else \
21217 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21218 HL, X, LAST_X); \
21219 break; \
21220 \
21221 case STRETCH_GLYPH: \
21222 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21223 HL, X, LAST_X); \
21224 break; \
21225 \
21226 case IMAGE_GLYPH: \
21227 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21228 HL, X, LAST_X); \
21229 break; \
21230 \
21231 case GLYPHLESS_GLYPH: \
21232 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21233 HL, X, LAST_X); \
21234 break; \
21235 \
21236 default: \
21237 abort (); \
21238 } \
21239 \
21240 if (s) \
21241 { \
21242 set_glyph_string_background_width (s, START, LAST_X); \
21243 (X) += s->width; \
21244 } \
21245 } \
21246 } while (0)
21247
21248
21249 /* Draw glyphs between START and END in AREA of ROW on window W,
21250 starting at x-position X. X is relative to AREA in W. HL is a
21251 face-override with the following meaning:
21252
21253 DRAW_NORMAL_TEXT draw normally
21254 DRAW_CURSOR draw in cursor face
21255 DRAW_MOUSE_FACE draw in mouse face.
21256 DRAW_INVERSE_VIDEO draw in mode line face
21257 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21258 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21259
21260 If OVERLAPS is non-zero, draw only the foreground of characters and
21261 clip to the physical height of ROW. Non-zero value also defines
21262 the overlapping part to be drawn:
21263
21264 OVERLAPS_PRED overlap with preceding rows
21265 OVERLAPS_SUCC overlap with succeeding rows
21266 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21267 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21268
21269 Value is the x-position reached, relative to AREA of W. */
21270
21271 static int
21272 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21273 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21274 enum draw_glyphs_face hl, int overlaps)
21275 {
21276 struct glyph_string *head, *tail;
21277 struct glyph_string *s;
21278 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21279 int i, j, x_reached, last_x, area_left = 0;
21280 struct frame *f = XFRAME (WINDOW_FRAME (w));
21281 DECLARE_HDC (hdc);
21282
21283 ALLOCATE_HDC (hdc, f);
21284
21285 /* Let's rather be paranoid than getting a SEGV. */
21286 end = min (end, row->used[area]);
21287 start = max (0, start);
21288 start = min (end, start);
21289
21290 /* Translate X to frame coordinates. Set last_x to the right
21291 end of the drawing area. */
21292 if (row->full_width_p)
21293 {
21294 /* X is relative to the left edge of W, without scroll bars
21295 or fringes. */
21296 area_left = WINDOW_LEFT_EDGE_X (w);
21297 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21298 }
21299 else
21300 {
21301 area_left = window_box_left (w, area);
21302 last_x = area_left + window_box_width (w, area);
21303 }
21304 x += area_left;
21305
21306 /* Build a doubly-linked list of glyph_string structures between
21307 head and tail from what we have to draw. Note that the macro
21308 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21309 the reason we use a separate variable `i'. */
21310 i = start;
21311 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21312 if (tail)
21313 x_reached = tail->x + tail->background_width;
21314 else
21315 x_reached = x;
21316
21317 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21318 the row, redraw some glyphs in front or following the glyph
21319 strings built above. */
21320 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21321 {
21322 struct glyph_string *h, *t;
21323 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21324 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21325 int dummy_x = 0;
21326
21327 /* If mouse highlighting is on, we may need to draw adjacent
21328 glyphs using mouse-face highlighting. */
21329 if (area == TEXT_AREA && row->mouse_face_p)
21330 {
21331 struct glyph_row *mouse_beg_row, *mouse_end_row;
21332
21333 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21334 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21335
21336 if (row >= mouse_beg_row && row <= mouse_end_row)
21337 {
21338 check_mouse_face = 1;
21339 mouse_beg_col = (row == mouse_beg_row)
21340 ? hlinfo->mouse_face_beg_col : 0;
21341 mouse_end_col = (row == mouse_end_row)
21342 ? hlinfo->mouse_face_end_col
21343 : row->used[TEXT_AREA];
21344 }
21345 }
21346
21347 /* Compute overhangs for all glyph strings. */
21348 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21349 for (s = head; s; s = s->next)
21350 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21351
21352 /* Prepend glyph strings for glyphs in front of the first glyph
21353 string that are overwritten because of the first glyph
21354 string's left overhang. The background of all strings
21355 prepended must be drawn because the first glyph string
21356 draws over it. */
21357 i = left_overwritten (head);
21358 if (i >= 0)
21359 {
21360 enum draw_glyphs_face overlap_hl;
21361
21362 /* If this row contains mouse highlighting, attempt to draw
21363 the overlapped glyphs with the correct highlight. This
21364 code fails if the overlap encompasses more than one glyph
21365 and mouse-highlight spans only some of these glyphs.
21366 However, making it work perfectly involves a lot more
21367 code, and I don't know if the pathological case occurs in
21368 practice, so we'll stick to this for now. --- cyd */
21369 if (check_mouse_face
21370 && mouse_beg_col < start && mouse_end_col > i)
21371 overlap_hl = DRAW_MOUSE_FACE;
21372 else
21373 overlap_hl = DRAW_NORMAL_TEXT;
21374
21375 j = i;
21376 BUILD_GLYPH_STRINGS (j, start, h, t,
21377 overlap_hl, dummy_x, last_x);
21378 start = i;
21379 compute_overhangs_and_x (t, head->x, 1);
21380 prepend_glyph_string_lists (&head, &tail, h, t);
21381 clip_head = head;
21382 }
21383
21384 /* Prepend glyph strings for glyphs in front of the first glyph
21385 string that overwrite that glyph string because of their
21386 right overhang. For these strings, only the foreground must
21387 be drawn, because it draws over the glyph string at `head'.
21388 The background must not be drawn because this would overwrite
21389 right overhangs of preceding glyphs for which no glyph
21390 strings exist. */
21391 i = left_overwriting (head);
21392 if (i >= 0)
21393 {
21394 enum draw_glyphs_face overlap_hl;
21395
21396 if (check_mouse_face
21397 && mouse_beg_col < start && mouse_end_col > i)
21398 overlap_hl = DRAW_MOUSE_FACE;
21399 else
21400 overlap_hl = DRAW_NORMAL_TEXT;
21401
21402 clip_head = head;
21403 BUILD_GLYPH_STRINGS (i, start, h, t,
21404 overlap_hl, dummy_x, last_x);
21405 for (s = h; s; s = s->next)
21406 s->background_filled_p = 1;
21407 compute_overhangs_and_x (t, head->x, 1);
21408 prepend_glyph_string_lists (&head, &tail, h, t);
21409 }
21410
21411 /* Append glyphs strings for glyphs following the last glyph
21412 string tail that are overwritten by tail. The background of
21413 these strings has to be drawn because tail's foreground draws
21414 over it. */
21415 i = right_overwritten (tail);
21416 if (i >= 0)
21417 {
21418 enum draw_glyphs_face overlap_hl;
21419
21420 if (check_mouse_face
21421 && mouse_beg_col < i && mouse_end_col > end)
21422 overlap_hl = DRAW_MOUSE_FACE;
21423 else
21424 overlap_hl = DRAW_NORMAL_TEXT;
21425
21426 BUILD_GLYPH_STRINGS (end, i, h, t,
21427 overlap_hl, x, last_x);
21428 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21429 we don't have `end = i;' here. */
21430 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21431 append_glyph_string_lists (&head, &tail, h, t);
21432 clip_tail = tail;
21433 }
21434
21435 /* Append glyph strings for glyphs following the last glyph
21436 string tail that overwrite tail. The foreground of such
21437 glyphs has to be drawn because it writes into the background
21438 of tail. The background must not be drawn because it could
21439 paint over the foreground of following glyphs. */
21440 i = right_overwriting (tail);
21441 if (i >= 0)
21442 {
21443 enum draw_glyphs_face overlap_hl;
21444 if (check_mouse_face
21445 && mouse_beg_col < i && mouse_end_col > end)
21446 overlap_hl = DRAW_MOUSE_FACE;
21447 else
21448 overlap_hl = DRAW_NORMAL_TEXT;
21449
21450 clip_tail = tail;
21451 i++; /* We must include the Ith glyph. */
21452 BUILD_GLYPH_STRINGS (end, i, h, t,
21453 overlap_hl, x, last_x);
21454 for (s = h; s; s = s->next)
21455 s->background_filled_p = 1;
21456 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21457 append_glyph_string_lists (&head, &tail, h, t);
21458 }
21459 if (clip_head || clip_tail)
21460 for (s = head; s; s = s->next)
21461 {
21462 s->clip_head = clip_head;
21463 s->clip_tail = clip_tail;
21464 }
21465 }
21466
21467 /* Draw all strings. */
21468 for (s = head; s; s = s->next)
21469 FRAME_RIF (f)->draw_glyph_string (s);
21470
21471 #ifndef HAVE_NS
21472 /* When focus a sole frame and move horizontally, this sets on_p to 0
21473 causing a failure to erase prev cursor position. */
21474 if (area == TEXT_AREA
21475 && !row->full_width_p
21476 /* When drawing overlapping rows, only the glyph strings'
21477 foreground is drawn, which doesn't erase a cursor
21478 completely. */
21479 && !overlaps)
21480 {
21481 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21482 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21483 : (tail ? tail->x + tail->background_width : x));
21484 x0 -= area_left;
21485 x1 -= area_left;
21486
21487 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21488 row->y, MATRIX_ROW_BOTTOM_Y (row));
21489 }
21490 #endif
21491
21492 /* Value is the x-position up to which drawn, relative to AREA of W.
21493 This doesn't include parts drawn because of overhangs. */
21494 if (row->full_width_p)
21495 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21496 else
21497 x_reached -= area_left;
21498
21499 RELEASE_HDC (hdc, f);
21500
21501 return x_reached;
21502 }
21503
21504 /* Expand row matrix if too narrow. Don't expand if area
21505 is not present. */
21506
21507 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21508 { \
21509 if (!fonts_changed_p \
21510 && (it->glyph_row->glyphs[area] \
21511 < it->glyph_row->glyphs[area + 1])) \
21512 { \
21513 it->w->ncols_scale_factor++; \
21514 fonts_changed_p = 1; \
21515 } \
21516 }
21517
21518 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21519 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21520
21521 static INLINE void
21522 append_glyph (struct it *it)
21523 {
21524 struct glyph *glyph;
21525 enum glyph_row_area area = it->area;
21526
21527 xassert (it->glyph_row);
21528 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21529
21530 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21531 if (glyph < it->glyph_row->glyphs[area + 1])
21532 {
21533 /* If the glyph row is reversed, we need to prepend the glyph
21534 rather than append it. */
21535 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21536 {
21537 struct glyph *g;
21538
21539 /* Make room for the additional glyph. */
21540 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21541 g[1] = *g;
21542 glyph = it->glyph_row->glyphs[area];
21543 }
21544 glyph->charpos = CHARPOS (it->position);
21545 glyph->object = it->object;
21546 if (it->pixel_width > 0)
21547 {
21548 glyph->pixel_width = it->pixel_width;
21549 glyph->padding_p = 0;
21550 }
21551 else
21552 {
21553 /* Assure at least 1-pixel width. Otherwise, cursor can't
21554 be displayed correctly. */
21555 glyph->pixel_width = 1;
21556 glyph->padding_p = 1;
21557 }
21558 glyph->ascent = it->ascent;
21559 glyph->descent = it->descent;
21560 glyph->voffset = it->voffset;
21561 glyph->type = CHAR_GLYPH;
21562 glyph->avoid_cursor_p = it->avoid_cursor_p;
21563 glyph->multibyte_p = it->multibyte_p;
21564 glyph->left_box_line_p = it->start_of_box_run_p;
21565 glyph->right_box_line_p = it->end_of_box_run_p;
21566 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21567 || it->phys_descent > it->descent);
21568 glyph->glyph_not_available_p = it->glyph_not_available_p;
21569 glyph->face_id = it->face_id;
21570 glyph->u.ch = it->char_to_display;
21571 glyph->slice.img = null_glyph_slice;
21572 glyph->font_type = FONT_TYPE_UNKNOWN;
21573 if (it->bidi_p)
21574 {
21575 glyph->resolved_level = it->bidi_it.resolved_level;
21576 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21577 abort ();
21578 glyph->bidi_type = it->bidi_it.type;
21579 }
21580 else
21581 {
21582 glyph->resolved_level = 0;
21583 glyph->bidi_type = UNKNOWN_BT;
21584 }
21585 ++it->glyph_row->used[area];
21586 }
21587 else
21588 IT_EXPAND_MATRIX_WIDTH (it, area);
21589 }
21590
21591 /* Store one glyph for the composition IT->cmp_it.id in
21592 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21593 non-null. */
21594
21595 static INLINE void
21596 append_composite_glyph (struct it *it)
21597 {
21598 struct glyph *glyph;
21599 enum glyph_row_area area = it->area;
21600
21601 xassert (it->glyph_row);
21602
21603 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21604 if (glyph < it->glyph_row->glyphs[area + 1])
21605 {
21606 /* If the glyph row is reversed, we need to prepend the glyph
21607 rather than append it. */
21608 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21609 {
21610 struct glyph *g;
21611
21612 /* Make room for the new glyph. */
21613 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21614 g[1] = *g;
21615 glyph = it->glyph_row->glyphs[it->area];
21616 }
21617 glyph->charpos = it->cmp_it.charpos;
21618 glyph->object = it->object;
21619 glyph->pixel_width = it->pixel_width;
21620 glyph->ascent = it->ascent;
21621 glyph->descent = it->descent;
21622 glyph->voffset = it->voffset;
21623 glyph->type = COMPOSITE_GLYPH;
21624 if (it->cmp_it.ch < 0)
21625 {
21626 glyph->u.cmp.automatic = 0;
21627 glyph->u.cmp.id = it->cmp_it.id;
21628 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21629 }
21630 else
21631 {
21632 glyph->u.cmp.automatic = 1;
21633 glyph->u.cmp.id = it->cmp_it.id;
21634 glyph->slice.cmp.from = it->cmp_it.from;
21635 glyph->slice.cmp.to = it->cmp_it.to - 1;
21636 }
21637 glyph->avoid_cursor_p = it->avoid_cursor_p;
21638 glyph->multibyte_p = it->multibyte_p;
21639 glyph->left_box_line_p = it->start_of_box_run_p;
21640 glyph->right_box_line_p = it->end_of_box_run_p;
21641 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21642 || it->phys_descent > it->descent);
21643 glyph->padding_p = 0;
21644 glyph->glyph_not_available_p = 0;
21645 glyph->face_id = it->face_id;
21646 glyph->font_type = FONT_TYPE_UNKNOWN;
21647 if (it->bidi_p)
21648 {
21649 glyph->resolved_level = it->bidi_it.resolved_level;
21650 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21651 abort ();
21652 glyph->bidi_type = it->bidi_it.type;
21653 }
21654 ++it->glyph_row->used[area];
21655 }
21656 else
21657 IT_EXPAND_MATRIX_WIDTH (it, area);
21658 }
21659
21660
21661 /* Change IT->ascent and IT->height according to the setting of
21662 IT->voffset. */
21663
21664 static INLINE void
21665 take_vertical_position_into_account (struct it *it)
21666 {
21667 if (it->voffset)
21668 {
21669 if (it->voffset < 0)
21670 /* Increase the ascent so that we can display the text higher
21671 in the line. */
21672 it->ascent -= it->voffset;
21673 else
21674 /* Increase the descent so that we can display the text lower
21675 in the line. */
21676 it->descent += it->voffset;
21677 }
21678 }
21679
21680
21681 /* Produce glyphs/get display metrics for the image IT is loaded with.
21682 See the description of struct display_iterator in dispextern.h for
21683 an overview of struct display_iterator. */
21684
21685 static void
21686 produce_image_glyph (struct it *it)
21687 {
21688 struct image *img;
21689 struct face *face;
21690 int glyph_ascent, crop;
21691 struct glyph_slice slice;
21692
21693 xassert (it->what == IT_IMAGE);
21694
21695 face = FACE_FROM_ID (it->f, it->face_id);
21696 xassert (face);
21697 /* Make sure X resources of the face is loaded. */
21698 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21699
21700 if (it->image_id < 0)
21701 {
21702 /* Fringe bitmap. */
21703 it->ascent = it->phys_ascent = 0;
21704 it->descent = it->phys_descent = 0;
21705 it->pixel_width = 0;
21706 it->nglyphs = 0;
21707 return;
21708 }
21709
21710 img = IMAGE_FROM_ID (it->f, it->image_id);
21711 xassert (img);
21712 /* Make sure X resources of the image is loaded. */
21713 prepare_image_for_display (it->f, img);
21714
21715 slice.x = slice.y = 0;
21716 slice.width = img->width;
21717 slice.height = img->height;
21718
21719 if (INTEGERP (it->slice.x))
21720 slice.x = XINT (it->slice.x);
21721 else if (FLOATP (it->slice.x))
21722 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21723
21724 if (INTEGERP (it->slice.y))
21725 slice.y = XINT (it->slice.y);
21726 else if (FLOATP (it->slice.y))
21727 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21728
21729 if (INTEGERP (it->slice.width))
21730 slice.width = XINT (it->slice.width);
21731 else if (FLOATP (it->slice.width))
21732 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21733
21734 if (INTEGERP (it->slice.height))
21735 slice.height = XINT (it->slice.height);
21736 else if (FLOATP (it->slice.height))
21737 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21738
21739 if (slice.x >= img->width)
21740 slice.x = img->width;
21741 if (slice.y >= img->height)
21742 slice.y = img->height;
21743 if (slice.x + slice.width >= img->width)
21744 slice.width = img->width - slice.x;
21745 if (slice.y + slice.height > img->height)
21746 slice.height = img->height - slice.y;
21747
21748 if (slice.width == 0 || slice.height == 0)
21749 return;
21750
21751 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21752
21753 it->descent = slice.height - glyph_ascent;
21754 if (slice.y == 0)
21755 it->descent += img->vmargin;
21756 if (slice.y + slice.height == img->height)
21757 it->descent += img->vmargin;
21758 it->phys_descent = it->descent;
21759
21760 it->pixel_width = slice.width;
21761 if (slice.x == 0)
21762 it->pixel_width += img->hmargin;
21763 if (slice.x + slice.width == img->width)
21764 it->pixel_width += img->hmargin;
21765
21766 /* It's quite possible for images to have an ascent greater than
21767 their height, so don't get confused in that case. */
21768 if (it->descent < 0)
21769 it->descent = 0;
21770
21771 it->nglyphs = 1;
21772
21773 if (face->box != FACE_NO_BOX)
21774 {
21775 if (face->box_line_width > 0)
21776 {
21777 if (slice.y == 0)
21778 it->ascent += face->box_line_width;
21779 if (slice.y + slice.height == img->height)
21780 it->descent += face->box_line_width;
21781 }
21782
21783 if (it->start_of_box_run_p && slice.x == 0)
21784 it->pixel_width += eabs (face->box_line_width);
21785 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21786 it->pixel_width += eabs (face->box_line_width);
21787 }
21788
21789 take_vertical_position_into_account (it);
21790
21791 /* Automatically crop wide image glyphs at right edge so we can
21792 draw the cursor on same display row. */
21793 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21794 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21795 {
21796 it->pixel_width -= crop;
21797 slice.width -= crop;
21798 }
21799
21800 if (it->glyph_row)
21801 {
21802 struct glyph *glyph;
21803 enum glyph_row_area area = it->area;
21804
21805 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21806 if (glyph < it->glyph_row->glyphs[area + 1])
21807 {
21808 glyph->charpos = CHARPOS (it->position);
21809 glyph->object = it->object;
21810 glyph->pixel_width = it->pixel_width;
21811 glyph->ascent = glyph_ascent;
21812 glyph->descent = it->descent;
21813 glyph->voffset = it->voffset;
21814 glyph->type = IMAGE_GLYPH;
21815 glyph->avoid_cursor_p = it->avoid_cursor_p;
21816 glyph->multibyte_p = it->multibyte_p;
21817 glyph->left_box_line_p = it->start_of_box_run_p;
21818 glyph->right_box_line_p = it->end_of_box_run_p;
21819 glyph->overlaps_vertically_p = 0;
21820 glyph->padding_p = 0;
21821 glyph->glyph_not_available_p = 0;
21822 glyph->face_id = it->face_id;
21823 glyph->u.img_id = img->id;
21824 glyph->slice.img = slice;
21825 glyph->font_type = FONT_TYPE_UNKNOWN;
21826 if (it->bidi_p)
21827 {
21828 glyph->resolved_level = it->bidi_it.resolved_level;
21829 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21830 abort ();
21831 glyph->bidi_type = it->bidi_it.type;
21832 }
21833 ++it->glyph_row->used[area];
21834 }
21835 else
21836 IT_EXPAND_MATRIX_WIDTH (it, area);
21837 }
21838 }
21839
21840
21841 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21842 of the glyph, WIDTH and HEIGHT are the width and height of the
21843 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21844
21845 static void
21846 append_stretch_glyph (struct it *it, Lisp_Object object,
21847 int width, int height, int ascent)
21848 {
21849 struct glyph *glyph;
21850 enum glyph_row_area area = it->area;
21851
21852 xassert (ascent >= 0 && ascent <= height);
21853
21854 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21855 if (glyph < it->glyph_row->glyphs[area + 1])
21856 {
21857 /* If the glyph row is reversed, we need to prepend the glyph
21858 rather than append it. */
21859 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21860 {
21861 struct glyph *g;
21862
21863 /* Make room for the additional glyph. */
21864 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21865 g[1] = *g;
21866 glyph = it->glyph_row->glyphs[area];
21867 }
21868 glyph->charpos = CHARPOS (it->position);
21869 glyph->object = object;
21870 glyph->pixel_width = width;
21871 glyph->ascent = ascent;
21872 glyph->descent = height - ascent;
21873 glyph->voffset = it->voffset;
21874 glyph->type = STRETCH_GLYPH;
21875 glyph->avoid_cursor_p = it->avoid_cursor_p;
21876 glyph->multibyte_p = it->multibyte_p;
21877 glyph->left_box_line_p = it->start_of_box_run_p;
21878 glyph->right_box_line_p = it->end_of_box_run_p;
21879 glyph->overlaps_vertically_p = 0;
21880 glyph->padding_p = 0;
21881 glyph->glyph_not_available_p = 0;
21882 glyph->face_id = it->face_id;
21883 glyph->u.stretch.ascent = ascent;
21884 glyph->u.stretch.height = height;
21885 glyph->slice.img = null_glyph_slice;
21886 glyph->font_type = FONT_TYPE_UNKNOWN;
21887 if (it->bidi_p)
21888 {
21889 glyph->resolved_level = it->bidi_it.resolved_level;
21890 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21891 abort ();
21892 glyph->bidi_type = it->bidi_it.type;
21893 }
21894 else
21895 {
21896 glyph->resolved_level = 0;
21897 glyph->bidi_type = UNKNOWN_BT;
21898 }
21899 ++it->glyph_row->used[area];
21900 }
21901 else
21902 IT_EXPAND_MATRIX_WIDTH (it, area);
21903 }
21904
21905
21906 /* Produce a stretch glyph for iterator IT. IT->object is the value
21907 of the glyph property displayed. The value must be a list
21908 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21909 being recognized:
21910
21911 1. `:width WIDTH' specifies that the space should be WIDTH *
21912 canonical char width wide. WIDTH may be an integer or floating
21913 point number.
21914
21915 2. `:relative-width FACTOR' specifies that the width of the stretch
21916 should be computed from the width of the first character having the
21917 `glyph' property, and should be FACTOR times that width.
21918
21919 3. `:align-to HPOS' specifies that the space should be wide enough
21920 to reach HPOS, a value in canonical character units.
21921
21922 Exactly one of the above pairs must be present.
21923
21924 4. `:height HEIGHT' specifies that the height of the stretch produced
21925 should be HEIGHT, measured in canonical character units.
21926
21927 5. `:relative-height FACTOR' specifies that the height of the
21928 stretch should be FACTOR times the height of the characters having
21929 the glyph property.
21930
21931 Either none or exactly one of 4 or 5 must be present.
21932
21933 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21934 of the stretch should be used for the ascent of the stretch.
21935 ASCENT must be in the range 0 <= ASCENT <= 100. */
21936
21937 static void
21938 produce_stretch_glyph (struct it *it)
21939 {
21940 /* (space :width WIDTH :height HEIGHT ...) */
21941 Lisp_Object prop, plist;
21942 int width = 0, height = 0, align_to = -1;
21943 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21944 int ascent = 0;
21945 double tem;
21946 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21947 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21948
21949 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21950
21951 /* List should start with `space'. */
21952 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21953 plist = XCDR (it->object);
21954
21955 /* Compute the width of the stretch. */
21956 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21957 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21958 {
21959 /* Absolute width `:width WIDTH' specified and valid. */
21960 zero_width_ok_p = 1;
21961 width = (int)tem;
21962 }
21963 else if (prop = Fplist_get (plist, QCrelative_width),
21964 NUMVAL (prop) > 0)
21965 {
21966 /* Relative width `:relative-width FACTOR' specified and valid.
21967 Compute the width of the characters having the `glyph'
21968 property. */
21969 struct it it2;
21970 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21971
21972 it2 = *it;
21973 if (it->multibyte_p)
21974 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21975 else
21976 {
21977 it2.c = it2.char_to_display = *p, it2.len = 1;
21978 if (! ASCII_CHAR_P (it2.c))
21979 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21980 }
21981
21982 it2.glyph_row = NULL;
21983 it2.what = IT_CHARACTER;
21984 x_produce_glyphs (&it2);
21985 width = NUMVAL (prop) * it2.pixel_width;
21986 }
21987 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21988 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21989 {
21990 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21991 align_to = (align_to < 0
21992 ? 0
21993 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21994 else if (align_to < 0)
21995 align_to = window_box_left_offset (it->w, TEXT_AREA);
21996 width = max (0, (int)tem + align_to - it->current_x);
21997 zero_width_ok_p = 1;
21998 }
21999 else
22000 /* Nothing specified -> width defaults to canonical char width. */
22001 width = FRAME_COLUMN_WIDTH (it->f);
22002
22003 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22004 width = 1;
22005
22006 /* Compute height. */
22007 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22008 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22009 {
22010 height = (int)tem;
22011 zero_height_ok_p = 1;
22012 }
22013 else if (prop = Fplist_get (plist, QCrelative_height),
22014 NUMVAL (prop) > 0)
22015 height = FONT_HEIGHT (font) * NUMVAL (prop);
22016 else
22017 height = FONT_HEIGHT (font);
22018
22019 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22020 height = 1;
22021
22022 /* Compute percentage of height used for ascent. If
22023 `:ascent ASCENT' is present and valid, use that. Otherwise,
22024 derive the ascent from the font in use. */
22025 if (prop = Fplist_get (plist, QCascent),
22026 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22027 ascent = height * NUMVAL (prop) / 100.0;
22028 else if (!NILP (prop)
22029 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22030 ascent = min (max (0, (int)tem), height);
22031 else
22032 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22033
22034 if (width > 0 && it->line_wrap != TRUNCATE
22035 && it->current_x + width > it->last_visible_x)
22036 width = it->last_visible_x - it->current_x - 1;
22037
22038 if (width > 0 && height > 0 && it->glyph_row)
22039 {
22040 Lisp_Object object = it->stack[it->sp - 1].string;
22041 if (!STRINGP (object))
22042 object = it->w->buffer;
22043 append_stretch_glyph (it, object, width, height, ascent);
22044 }
22045
22046 it->pixel_width = width;
22047 it->ascent = it->phys_ascent = ascent;
22048 it->descent = it->phys_descent = height - it->ascent;
22049 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22050
22051 take_vertical_position_into_account (it);
22052 }
22053
22054 /* Calculate line-height and line-spacing properties.
22055 An integer value specifies explicit pixel value.
22056 A float value specifies relative value to current face height.
22057 A cons (float . face-name) specifies relative value to
22058 height of specified face font.
22059
22060 Returns height in pixels, or nil. */
22061
22062
22063 static Lisp_Object
22064 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22065 int boff, int override)
22066 {
22067 Lisp_Object face_name = Qnil;
22068 int ascent, descent, height;
22069
22070 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22071 return val;
22072
22073 if (CONSP (val))
22074 {
22075 face_name = XCAR (val);
22076 val = XCDR (val);
22077 if (!NUMBERP (val))
22078 val = make_number (1);
22079 if (NILP (face_name))
22080 {
22081 height = it->ascent + it->descent;
22082 goto scale;
22083 }
22084 }
22085
22086 if (NILP (face_name))
22087 {
22088 font = FRAME_FONT (it->f);
22089 boff = FRAME_BASELINE_OFFSET (it->f);
22090 }
22091 else if (EQ (face_name, Qt))
22092 {
22093 override = 0;
22094 }
22095 else
22096 {
22097 int face_id;
22098 struct face *face;
22099
22100 face_id = lookup_named_face (it->f, face_name, 0);
22101 if (face_id < 0)
22102 return make_number (-1);
22103
22104 face = FACE_FROM_ID (it->f, face_id);
22105 font = face->font;
22106 if (font == NULL)
22107 return make_number (-1);
22108 boff = font->baseline_offset;
22109 if (font->vertical_centering)
22110 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22111 }
22112
22113 ascent = FONT_BASE (font) + boff;
22114 descent = FONT_DESCENT (font) - boff;
22115
22116 if (override)
22117 {
22118 it->override_ascent = ascent;
22119 it->override_descent = descent;
22120 it->override_boff = boff;
22121 }
22122
22123 height = ascent + descent;
22124
22125 scale:
22126 if (FLOATP (val))
22127 height = (int)(XFLOAT_DATA (val) * height);
22128 else if (INTEGERP (val))
22129 height *= XINT (val);
22130
22131 return make_number (height);
22132 }
22133
22134
22135 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22136 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22137 and only if this is for a character for which no font was found.
22138
22139 If the display method (it->glyphless_method) is
22140 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22141 length of the acronym or the hexadecimal string, UPPER_XOFF and
22142 UPPER_YOFF are pixel offsets for the upper part of the string,
22143 LOWER_XOFF and LOWER_YOFF are for the lower part.
22144
22145 For the other display methods, LEN through LOWER_YOFF are zero. */
22146
22147 static void
22148 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22149 short upper_xoff, short upper_yoff,
22150 short lower_xoff, short lower_yoff)
22151 {
22152 struct glyph *glyph;
22153 enum glyph_row_area area = it->area;
22154
22155 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22156 if (glyph < it->glyph_row->glyphs[area + 1])
22157 {
22158 /* If the glyph row is reversed, we need to prepend the glyph
22159 rather than append it. */
22160 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22161 {
22162 struct glyph *g;
22163
22164 /* Make room for the additional glyph. */
22165 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22166 g[1] = *g;
22167 glyph = it->glyph_row->glyphs[area];
22168 }
22169 glyph->charpos = CHARPOS (it->position);
22170 glyph->object = it->object;
22171 glyph->pixel_width = it->pixel_width;
22172 glyph->ascent = it->ascent;
22173 glyph->descent = it->descent;
22174 glyph->voffset = it->voffset;
22175 glyph->type = GLYPHLESS_GLYPH;
22176 glyph->u.glyphless.method = it->glyphless_method;
22177 glyph->u.glyphless.for_no_font = for_no_font;
22178 glyph->u.glyphless.len = len;
22179 glyph->u.glyphless.ch = it->c;
22180 glyph->slice.glyphless.upper_xoff = upper_xoff;
22181 glyph->slice.glyphless.upper_yoff = upper_yoff;
22182 glyph->slice.glyphless.lower_xoff = lower_xoff;
22183 glyph->slice.glyphless.lower_yoff = lower_yoff;
22184 glyph->avoid_cursor_p = it->avoid_cursor_p;
22185 glyph->multibyte_p = it->multibyte_p;
22186 glyph->left_box_line_p = it->start_of_box_run_p;
22187 glyph->right_box_line_p = it->end_of_box_run_p;
22188 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22189 || it->phys_descent > it->descent);
22190 glyph->padding_p = 0;
22191 glyph->glyph_not_available_p = 0;
22192 glyph->face_id = face_id;
22193 glyph->font_type = FONT_TYPE_UNKNOWN;
22194 if (it->bidi_p)
22195 {
22196 glyph->resolved_level = it->bidi_it.resolved_level;
22197 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22198 abort ();
22199 glyph->bidi_type = it->bidi_it.type;
22200 }
22201 ++it->glyph_row->used[area];
22202 }
22203 else
22204 IT_EXPAND_MATRIX_WIDTH (it, area);
22205 }
22206
22207
22208 /* Produce a glyph for a glyphless character for iterator IT.
22209 IT->glyphless_method specifies which method to use for displaying
22210 the character. See the description of enum
22211 glyphless_display_method in dispextern.h for the detail.
22212
22213 FOR_NO_FONT is nonzero if and only if this is for a character for
22214 which no font was found. ACRONYM, if non-nil, is an acronym string
22215 for the character. */
22216
22217 static void
22218 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22219 {
22220 int face_id;
22221 struct face *face;
22222 struct font *font;
22223 int base_width, base_height, width, height;
22224 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22225 int len;
22226
22227 /* Get the metrics of the base font. We always refer to the current
22228 ASCII face. */
22229 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22230 font = face->font ? face->font : FRAME_FONT (it->f);
22231 it->ascent = FONT_BASE (font) + font->baseline_offset;
22232 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22233 base_height = it->ascent + it->descent;
22234 base_width = font->average_width;
22235
22236 /* Get a face ID for the glyph by utilizing a cache (the same way as
22237 doen for `escape-glyph' in get_next_display_element). */
22238 if (it->f == last_glyphless_glyph_frame
22239 && it->face_id == last_glyphless_glyph_face_id)
22240 {
22241 face_id = last_glyphless_glyph_merged_face_id;
22242 }
22243 else
22244 {
22245 /* Merge the `glyphless-char' face into the current face. */
22246 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22247 last_glyphless_glyph_frame = it->f;
22248 last_glyphless_glyph_face_id = it->face_id;
22249 last_glyphless_glyph_merged_face_id = face_id;
22250 }
22251
22252 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22253 {
22254 it->pixel_width = THIN_SPACE_WIDTH;
22255 len = 0;
22256 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22257 }
22258 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22259 {
22260 width = CHAR_WIDTH (it->c);
22261 if (width == 0)
22262 width = 1;
22263 else if (width > 4)
22264 width = 4;
22265 it->pixel_width = base_width * width;
22266 len = 0;
22267 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22268 }
22269 else
22270 {
22271 char buf[7], *str;
22272 unsigned int code[6];
22273 int upper_len;
22274 int ascent, descent;
22275 struct font_metrics metrics_upper, metrics_lower;
22276
22277 face = FACE_FROM_ID (it->f, face_id);
22278 font = face->font ? face->font : FRAME_FONT (it->f);
22279 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22280
22281 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22282 {
22283 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22284 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22285 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22286 }
22287 else
22288 {
22289 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22290 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22291 str = buf;
22292 }
22293 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22294 code[len] = font->driver->encode_char (font, str[len]);
22295 upper_len = (len + 1) / 2;
22296 font->driver->text_extents (font, code, upper_len,
22297 &metrics_upper);
22298 font->driver->text_extents (font, code + upper_len, len - upper_len,
22299 &metrics_lower);
22300
22301
22302
22303 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22304 width = max (metrics_upper.width, metrics_lower.width) + 4;
22305 upper_xoff = upper_yoff = 2; /* the typical case */
22306 if (base_width >= width)
22307 {
22308 /* Align the upper to the left, the lower to the right. */
22309 it->pixel_width = base_width;
22310 lower_xoff = base_width - 2 - metrics_lower.width;
22311 }
22312 else
22313 {
22314 /* Center the shorter one. */
22315 it->pixel_width = width;
22316 if (metrics_upper.width >= metrics_lower.width)
22317 lower_xoff = (width - metrics_lower.width) / 2;
22318 else
22319 upper_xoff = (width - metrics_upper.width) / 2;
22320 }
22321
22322 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22323 top, bottom, and between upper and lower strings. */
22324 height = (metrics_upper.ascent + metrics_upper.descent
22325 + metrics_lower.ascent + metrics_lower.descent) + 5;
22326 /* Center vertically.
22327 H:base_height, D:base_descent
22328 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22329
22330 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22331 descent = D - H/2 + h/2;
22332 lower_yoff = descent - 2 - ld;
22333 upper_yoff = lower_yoff - la - 1 - ud; */
22334 ascent = - (it->descent - (base_height + height + 1) / 2);
22335 descent = it->descent - (base_height - height) / 2;
22336 lower_yoff = descent - 2 - metrics_lower.descent;
22337 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22338 - metrics_upper.descent);
22339 /* Don't make the height shorter than the base height. */
22340 if (height > base_height)
22341 {
22342 it->ascent = ascent;
22343 it->descent = descent;
22344 }
22345 }
22346
22347 it->phys_ascent = it->ascent;
22348 it->phys_descent = it->descent;
22349 if (it->glyph_row)
22350 append_glyphless_glyph (it, face_id, for_no_font, len,
22351 upper_xoff, upper_yoff,
22352 lower_xoff, lower_yoff);
22353 it->nglyphs = 1;
22354 take_vertical_position_into_account (it);
22355 }
22356
22357
22358 /* RIF:
22359 Produce glyphs/get display metrics for the display element IT is
22360 loaded with. See the description of struct it in dispextern.h
22361 for an overview of struct it. */
22362
22363 void
22364 x_produce_glyphs (struct it *it)
22365 {
22366 int extra_line_spacing = it->extra_line_spacing;
22367
22368 it->glyph_not_available_p = 0;
22369
22370 if (it->what == IT_CHARACTER)
22371 {
22372 XChar2b char2b;
22373 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22374 struct font *font = face->font;
22375 struct font_metrics *pcm = NULL;
22376 int boff; /* baseline offset */
22377
22378 if (font == NULL)
22379 {
22380 /* When no suitable font is found, display this character by
22381 the method specified in the first extra slot of
22382 Vglyphless_char_display. */
22383 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22384
22385 xassert (it->what == IT_GLYPHLESS);
22386 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22387 goto done;
22388 }
22389
22390 boff = font->baseline_offset;
22391 if (font->vertical_centering)
22392 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22393
22394 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22395 {
22396 int stretched_p;
22397
22398 it->nglyphs = 1;
22399
22400 if (it->override_ascent >= 0)
22401 {
22402 it->ascent = it->override_ascent;
22403 it->descent = it->override_descent;
22404 boff = it->override_boff;
22405 }
22406 else
22407 {
22408 it->ascent = FONT_BASE (font) + boff;
22409 it->descent = FONT_DESCENT (font) - boff;
22410 }
22411
22412 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22413 {
22414 pcm = get_per_char_metric (it->f, font, &char2b);
22415 if (pcm->width == 0
22416 && pcm->rbearing == 0 && pcm->lbearing == 0)
22417 pcm = NULL;
22418 }
22419
22420 if (pcm)
22421 {
22422 it->phys_ascent = pcm->ascent + boff;
22423 it->phys_descent = pcm->descent - boff;
22424 it->pixel_width = pcm->width;
22425 }
22426 else
22427 {
22428 it->glyph_not_available_p = 1;
22429 it->phys_ascent = it->ascent;
22430 it->phys_descent = it->descent;
22431 it->pixel_width = font->space_width;
22432 }
22433
22434 if (it->constrain_row_ascent_descent_p)
22435 {
22436 if (it->descent > it->max_descent)
22437 {
22438 it->ascent += it->descent - it->max_descent;
22439 it->descent = it->max_descent;
22440 }
22441 if (it->ascent > it->max_ascent)
22442 {
22443 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22444 it->ascent = it->max_ascent;
22445 }
22446 it->phys_ascent = min (it->phys_ascent, it->ascent);
22447 it->phys_descent = min (it->phys_descent, it->descent);
22448 extra_line_spacing = 0;
22449 }
22450
22451 /* If this is a space inside a region of text with
22452 `space-width' property, change its width. */
22453 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22454 if (stretched_p)
22455 it->pixel_width *= XFLOATINT (it->space_width);
22456
22457 /* If face has a box, add the box thickness to the character
22458 height. If character has a box line to the left and/or
22459 right, add the box line width to the character's width. */
22460 if (face->box != FACE_NO_BOX)
22461 {
22462 int thick = face->box_line_width;
22463
22464 if (thick > 0)
22465 {
22466 it->ascent += thick;
22467 it->descent += thick;
22468 }
22469 else
22470 thick = -thick;
22471
22472 if (it->start_of_box_run_p)
22473 it->pixel_width += thick;
22474 if (it->end_of_box_run_p)
22475 it->pixel_width += thick;
22476 }
22477
22478 /* If face has an overline, add the height of the overline
22479 (1 pixel) and a 1 pixel margin to the character height. */
22480 if (face->overline_p)
22481 it->ascent += overline_margin;
22482
22483 if (it->constrain_row_ascent_descent_p)
22484 {
22485 if (it->ascent > it->max_ascent)
22486 it->ascent = it->max_ascent;
22487 if (it->descent > it->max_descent)
22488 it->descent = it->max_descent;
22489 }
22490
22491 take_vertical_position_into_account (it);
22492
22493 /* If we have to actually produce glyphs, do it. */
22494 if (it->glyph_row)
22495 {
22496 if (stretched_p)
22497 {
22498 /* Translate a space with a `space-width' property
22499 into a stretch glyph. */
22500 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22501 / FONT_HEIGHT (font));
22502 append_stretch_glyph (it, it->object, it->pixel_width,
22503 it->ascent + it->descent, ascent);
22504 }
22505 else
22506 append_glyph (it);
22507
22508 /* If characters with lbearing or rbearing are displayed
22509 in this line, record that fact in a flag of the
22510 glyph row. This is used to optimize X output code. */
22511 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22512 it->glyph_row->contains_overlapping_glyphs_p = 1;
22513 }
22514 if (! stretched_p && it->pixel_width == 0)
22515 /* We assure that all visible glyphs have at least 1-pixel
22516 width. */
22517 it->pixel_width = 1;
22518 }
22519 else if (it->char_to_display == '\n')
22520 {
22521 /* A newline has no width, but we need the height of the
22522 line. But if previous part of the line sets a height,
22523 don't increase that height */
22524
22525 Lisp_Object height;
22526 Lisp_Object total_height = Qnil;
22527
22528 it->override_ascent = -1;
22529 it->pixel_width = 0;
22530 it->nglyphs = 0;
22531
22532 height = get_it_property (it, Qline_height);
22533 /* Split (line-height total-height) list */
22534 if (CONSP (height)
22535 && CONSP (XCDR (height))
22536 && NILP (XCDR (XCDR (height))))
22537 {
22538 total_height = XCAR (XCDR (height));
22539 height = XCAR (height);
22540 }
22541 height = calc_line_height_property (it, height, font, boff, 1);
22542
22543 if (it->override_ascent >= 0)
22544 {
22545 it->ascent = it->override_ascent;
22546 it->descent = it->override_descent;
22547 boff = it->override_boff;
22548 }
22549 else
22550 {
22551 it->ascent = FONT_BASE (font) + boff;
22552 it->descent = FONT_DESCENT (font) - boff;
22553 }
22554
22555 if (EQ (height, Qt))
22556 {
22557 if (it->descent > it->max_descent)
22558 {
22559 it->ascent += it->descent - it->max_descent;
22560 it->descent = it->max_descent;
22561 }
22562 if (it->ascent > it->max_ascent)
22563 {
22564 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22565 it->ascent = it->max_ascent;
22566 }
22567 it->phys_ascent = min (it->phys_ascent, it->ascent);
22568 it->phys_descent = min (it->phys_descent, it->descent);
22569 it->constrain_row_ascent_descent_p = 1;
22570 extra_line_spacing = 0;
22571 }
22572 else
22573 {
22574 Lisp_Object spacing;
22575
22576 it->phys_ascent = it->ascent;
22577 it->phys_descent = it->descent;
22578
22579 if ((it->max_ascent > 0 || it->max_descent > 0)
22580 && face->box != FACE_NO_BOX
22581 && face->box_line_width > 0)
22582 {
22583 it->ascent += face->box_line_width;
22584 it->descent += face->box_line_width;
22585 }
22586 if (!NILP (height)
22587 && XINT (height) > it->ascent + it->descent)
22588 it->ascent = XINT (height) - it->descent;
22589
22590 if (!NILP (total_height))
22591 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22592 else
22593 {
22594 spacing = get_it_property (it, Qline_spacing);
22595 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22596 }
22597 if (INTEGERP (spacing))
22598 {
22599 extra_line_spacing = XINT (spacing);
22600 if (!NILP (total_height))
22601 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22602 }
22603 }
22604 }
22605 else /* i.e. (it->char_to_display == '\t') */
22606 {
22607 if (font->space_width > 0)
22608 {
22609 int tab_width = it->tab_width * font->space_width;
22610 int x = it->current_x + it->continuation_lines_width;
22611 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22612
22613 /* If the distance from the current position to the next tab
22614 stop is less than a space character width, use the
22615 tab stop after that. */
22616 if (next_tab_x - x < font->space_width)
22617 next_tab_x += tab_width;
22618
22619 it->pixel_width = next_tab_x - x;
22620 it->nglyphs = 1;
22621 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22622 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22623
22624 if (it->glyph_row)
22625 {
22626 append_stretch_glyph (it, it->object, it->pixel_width,
22627 it->ascent + it->descent, it->ascent);
22628 }
22629 }
22630 else
22631 {
22632 it->pixel_width = 0;
22633 it->nglyphs = 1;
22634 }
22635 }
22636 }
22637 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22638 {
22639 /* A static composition.
22640
22641 Note: A composition is represented as one glyph in the
22642 glyph matrix. There are no padding glyphs.
22643
22644 Important note: pixel_width, ascent, and descent are the
22645 values of what is drawn by draw_glyphs (i.e. the values of
22646 the overall glyphs composed). */
22647 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22648 int boff; /* baseline offset */
22649 struct composition *cmp = composition_table[it->cmp_it.id];
22650 int glyph_len = cmp->glyph_len;
22651 struct font *font = face->font;
22652
22653 it->nglyphs = 1;
22654
22655 /* If we have not yet calculated pixel size data of glyphs of
22656 the composition for the current face font, calculate them
22657 now. Theoretically, we have to check all fonts for the
22658 glyphs, but that requires much time and memory space. So,
22659 here we check only the font of the first glyph. This may
22660 lead to incorrect display, but it's very rare, and C-l
22661 (recenter-top-bottom) can correct the display anyway. */
22662 if (! cmp->font || cmp->font != font)
22663 {
22664 /* Ascent and descent of the font of the first character
22665 of this composition (adjusted by baseline offset).
22666 Ascent and descent of overall glyphs should not be less
22667 than these, respectively. */
22668 int font_ascent, font_descent, font_height;
22669 /* Bounding box of the overall glyphs. */
22670 int leftmost, rightmost, lowest, highest;
22671 int lbearing, rbearing;
22672 int i, width, ascent, descent;
22673 int left_padded = 0, right_padded = 0;
22674 int c;
22675 XChar2b char2b;
22676 struct font_metrics *pcm;
22677 int font_not_found_p;
22678 EMACS_INT pos;
22679
22680 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22681 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22682 break;
22683 if (glyph_len < cmp->glyph_len)
22684 right_padded = 1;
22685 for (i = 0; i < glyph_len; i++)
22686 {
22687 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22688 break;
22689 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22690 }
22691 if (i > 0)
22692 left_padded = 1;
22693
22694 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22695 : IT_CHARPOS (*it));
22696 /* If no suitable font is found, use the default font. */
22697 font_not_found_p = font == NULL;
22698 if (font_not_found_p)
22699 {
22700 face = face->ascii_face;
22701 font = face->font;
22702 }
22703 boff = font->baseline_offset;
22704 if (font->vertical_centering)
22705 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22706 font_ascent = FONT_BASE (font) + boff;
22707 font_descent = FONT_DESCENT (font) - boff;
22708 font_height = FONT_HEIGHT (font);
22709
22710 cmp->font = (void *) font;
22711
22712 pcm = NULL;
22713 if (! font_not_found_p)
22714 {
22715 get_char_face_and_encoding (it->f, c, it->face_id,
22716 &char2b, it->multibyte_p, 0);
22717 pcm = get_per_char_metric (it->f, font, &char2b);
22718 }
22719
22720 /* Initialize the bounding box. */
22721 if (pcm)
22722 {
22723 width = pcm->width;
22724 ascent = pcm->ascent;
22725 descent = pcm->descent;
22726 lbearing = pcm->lbearing;
22727 rbearing = pcm->rbearing;
22728 }
22729 else
22730 {
22731 width = font->space_width;
22732 ascent = FONT_BASE (font);
22733 descent = FONT_DESCENT (font);
22734 lbearing = 0;
22735 rbearing = width;
22736 }
22737
22738 rightmost = width;
22739 leftmost = 0;
22740 lowest = - descent + boff;
22741 highest = ascent + boff;
22742
22743 if (! font_not_found_p
22744 && font->default_ascent
22745 && CHAR_TABLE_P (Vuse_default_ascent)
22746 && !NILP (Faref (Vuse_default_ascent,
22747 make_number (it->char_to_display))))
22748 highest = font->default_ascent + boff;
22749
22750 /* Draw the first glyph at the normal position. It may be
22751 shifted to right later if some other glyphs are drawn
22752 at the left. */
22753 cmp->offsets[i * 2] = 0;
22754 cmp->offsets[i * 2 + 1] = boff;
22755 cmp->lbearing = lbearing;
22756 cmp->rbearing = rbearing;
22757
22758 /* Set cmp->offsets for the remaining glyphs. */
22759 for (i++; i < glyph_len; i++)
22760 {
22761 int left, right, btm, top;
22762 int ch = COMPOSITION_GLYPH (cmp, i);
22763 int face_id;
22764 struct face *this_face;
22765 int this_boff;
22766
22767 if (ch == '\t')
22768 ch = ' ';
22769 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22770 this_face = FACE_FROM_ID (it->f, face_id);
22771 font = this_face->font;
22772
22773 if (font == NULL)
22774 pcm = NULL;
22775 else
22776 {
22777 this_boff = font->baseline_offset;
22778 if (font->vertical_centering)
22779 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22780 get_char_face_and_encoding (it->f, ch, face_id,
22781 &char2b, it->multibyte_p, 0);
22782 pcm = get_per_char_metric (it->f, font, &char2b);
22783 }
22784 if (! pcm)
22785 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22786 else
22787 {
22788 width = pcm->width;
22789 ascent = pcm->ascent;
22790 descent = pcm->descent;
22791 lbearing = pcm->lbearing;
22792 rbearing = pcm->rbearing;
22793 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22794 {
22795 /* Relative composition with or without
22796 alternate chars. */
22797 left = (leftmost + rightmost - width) / 2;
22798 btm = - descent + boff;
22799 if (font->relative_compose
22800 && (! CHAR_TABLE_P (Vignore_relative_composition)
22801 || NILP (Faref (Vignore_relative_composition,
22802 make_number (ch)))))
22803 {
22804
22805 if (- descent >= font->relative_compose)
22806 /* One extra pixel between two glyphs. */
22807 btm = highest + 1;
22808 else if (ascent <= 0)
22809 /* One extra pixel between two glyphs. */
22810 btm = lowest - 1 - ascent - descent;
22811 }
22812 }
22813 else
22814 {
22815 /* A composition rule is specified by an integer
22816 value that encodes global and new reference
22817 points (GREF and NREF). GREF and NREF are
22818 specified by numbers as below:
22819
22820 0---1---2 -- ascent
22821 | |
22822 | |
22823 | |
22824 9--10--11 -- center
22825 | |
22826 ---3---4---5--- baseline
22827 | |
22828 6---7---8 -- descent
22829 */
22830 int rule = COMPOSITION_RULE (cmp, i);
22831 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22832
22833 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22834 grefx = gref % 3, nrefx = nref % 3;
22835 grefy = gref / 3, nrefy = nref / 3;
22836 if (xoff)
22837 xoff = font_height * (xoff - 128) / 256;
22838 if (yoff)
22839 yoff = font_height * (yoff - 128) / 256;
22840
22841 left = (leftmost
22842 + grefx * (rightmost - leftmost) / 2
22843 - nrefx * width / 2
22844 + xoff);
22845
22846 btm = ((grefy == 0 ? highest
22847 : grefy == 1 ? 0
22848 : grefy == 2 ? lowest
22849 : (highest + lowest) / 2)
22850 - (nrefy == 0 ? ascent + descent
22851 : nrefy == 1 ? descent - boff
22852 : nrefy == 2 ? 0
22853 : (ascent + descent) / 2)
22854 + yoff);
22855 }
22856
22857 cmp->offsets[i * 2] = left;
22858 cmp->offsets[i * 2 + 1] = btm + descent;
22859
22860 /* Update the bounding box of the overall glyphs. */
22861 if (width > 0)
22862 {
22863 right = left + width;
22864 if (left < leftmost)
22865 leftmost = left;
22866 if (right > rightmost)
22867 rightmost = right;
22868 }
22869 top = btm + descent + ascent;
22870 if (top > highest)
22871 highest = top;
22872 if (btm < lowest)
22873 lowest = btm;
22874
22875 if (cmp->lbearing > left + lbearing)
22876 cmp->lbearing = left + lbearing;
22877 if (cmp->rbearing < left + rbearing)
22878 cmp->rbearing = left + rbearing;
22879 }
22880 }
22881
22882 /* If there are glyphs whose x-offsets are negative,
22883 shift all glyphs to the right and make all x-offsets
22884 non-negative. */
22885 if (leftmost < 0)
22886 {
22887 for (i = 0; i < cmp->glyph_len; i++)
22888 cmp->offsets[i * 2] -= leftmost;
22889 rightmost -= leftmost;
22890 cmp->lbearing -= leftmost;
22891 cmp->rbearing -= leftmost;
22892 }
22893
22894 if (left_padded && cmp->lbearing < 0)
22895 {
22896 for (i = 0; i < cmp->glyph_len; i++)
22897 cmp->offsets[i * 2] -= cmp->lbearing;
22898 rightmost -= cmp->lbearing;
22899 cmp->rbearing -= cmp->lbearing;
22900 cmp->lbearing = 0;
22901 }
22902 if (right_padded && rightmost < cmp->rbearing)
22903 {
22904 rightmost = cmp->rbearing;
22905 }
22906
22907 cmp->pixel_width = rightmost;
22908 cmp->ascent = highest;
22909 cmp->descent = - lowest;
22910 if (cmp->ascent < font_ascent)
22911 cmp->ascent = font_ascent;
22912 if (cmp->descent < font_descent)
22913 cmp->descent = font_descent;
22914 }
22915
22916 if (it->glyph_row
22917 && (cmp->lbearing < 0
22918 || cmp->rbearing > cmp->pixel_width))
22919 it->glyph_row->contains_overlapping_glyphs_p = 1;
22920
22921 it->pixel_width = cmp->pixel_width;
22922 it->ascent = it->phys_ascent = cmp->ascent;
22923 it->descent = it->phys_descent = cmp->descent;
22924 if (face->box != FACE_NO_BOX)
22925 {
22926 int thick = face->box_line_width;
22927
22928 if (thick > 0)
22929 {
22930 it->ascent += thick;
22931 it->descent += thick;
22932 }
22933 else
22934 thick = - thick;
22935
22936 if (it->start_of_box_run_p)
22937 it->pixel_width += thick;
22938 if (it->end_of_box_run_p)
22939 it->pixel_width += thick;
22940 }
22941
22942 /* If face has an overline, add the height of the overline
22943 (1 pixel) and a 1 pixel margin to the character height. */
22944 if (face->overline_p)
22945 it->ascent += overline_margin;
22946
22947 take_vertical_position_into_account (it);
22948 if (it->ascent < 0)
22949 it->ascent = 0;
22950 if (it->descent < 0)
22951 it->descent = 0;
22952
22953 if (it->glyph_row)
22954 append_composite_glyph (it);
22955 }
22956 else if (it->what == IT_COMPOSITION)
22957 {
22958 /* A dynamic (automatic) composition. */
22959 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22960 Lisp_Object gstring;
22961 struct font_metrics metrics;
22962
22963 gstring = composition_gstring_from_id (it->cmp_it.id);
22964 it->pixel_width
22965 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22966 &metrics);
22967 if (it->glyph_row
22968 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22969 it->glyph_row->contains_overlapping_glyphs_p = 1;
22970 it->ascent = it->phys_ascent = metrics.ascent;
22971 it->descent = it->phys_descent = metrics.descent;
22972 if (face->box != FACE_NO_BOX)
22973 {
22974 int thick = face->box_line_width;
22975
22976 if (thick > 0)
22977 {
22978 it->ascent += thick;
22979 it->descent += thick;
22980 }
22981 else
22982 thick = - thick;
22983
22984 if (it->start_of_box_run_p)
22985 it->pixel_width += thick;
22986 if (it->end_of_box_run_p)
22987 it->pixel_width += thick;
22988 }
22989 /* If face has an overline, add the height of the overline
22990 (1 pixel) and a 1 pixel margin to the character height. */
22991 if (face->overline_p)
22992 it->ascent += overline_margin;
22993 take_vertical_position_into_account (it);
22994 if (it->ascent < 0)
22995 it->ascent = 0;
22996 if (it->descent < 0)
22997 it->descent = 0;
22998
22999 if (it->glyph_row)
23000 append_composite_glyph (it);
23001 }
23002 else if (it->what == IT_GLYPHLESS)
23003 produce_glyphless_glyph (it, 0, Qnil);
23004 else if (it->what == IT_IMAGE)
23005 produce_image_glyph (it);
23006 else if (it->what == IT_STRETCH)
23007 produce_stretch_glyph (it);
23008
23009 done:
23010 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23011 because this isn't true for images with `:ascent 100'. */
23012 xassert (it->ascent >= 0 && it->descent >= 0);
23013 if (it->area == TEXT_AREA)
23014 it->current_x += it->pixel_width;
23015
23016 if (extra_line_spacing > 0)
23017 {
23018 it->descent += extra_line_spacing;
23019 if (extra_line_spacing > it->max_extra_line_spacing)
23020 it->max_extra_line_spacing = extra_line_spacing;
23021 }
23022
23023 it->max_ascent = max (it->max_ascent, it->ascent);
23024 it->max_descent = max (it->max_descent, it->descent);
23025 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23026 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23027 }
23028
23029 /* EXPORT for RIF:
23030 Output LEN glyphs starting at START at the nominal cursor position.
23031 Advance the nominal cursor over the text. The global variable
23032 updated_window contains the window being updated, updated_row is
23033 the glyph row being updated, and updated_area is the area of that
23034 row being updated. */
23035
23036 void
23037 x_write_glyphs (struct glyph *start, int len)
23038 {
23039 int x, hpos;
23040
23041 xassert (updated_window && updated_row);
23042 BLOCK_INPUT;
23043
23044 /* Write glyphs. */
23045
23046 hpos = start - updated_row->glyphs[updated_area];
23047 x = draw_glyphs (updated_window, output_cursor.x,
23048 updated_row, updated_area,
23049 hpos, hpos + len,
23050 DRAW_NORMAL_TEXT, 0);
23051
23052 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23053 if (updated_area == TEXT_AREA
23054 && updated_window->phys_cursor_on_p
23055 && updated_window->phys_cursor.vpos == output_cursor.vpos
23056 && updated_window->phys_cursor.hpos >= hpos
23057 && updated_window->phys_cursor.hpos < hpos + len)
23058 updated_window->phys_cursor_on_p = 0;
23059
23060 UNBLOCK_INPUT;
23061
23062 /* Advance the output cursor. */
23063 output_cursor.hpos += len;
23064 output_cursor.x = x;
23065 }
23066
23067
23068 /* EXPORT for RIF:
23069 Insert LEN glyphs from START at the nominal cursor position. */
23070
23071 void
23072 x_insert_glyphs (struct glyph *start, int len)
23073 {
23074 struct frame *f;
23075 struct window *w;
23076 int line_height, shift_by_width, shifted_region_width;
23077 struct glyph_row *row;
23078 struct glyph *glyph;
23079 int frame_x, frame_y;
23080 EMACS_INT hpos;
23081
23082 xassert (updated_window && updated_row);
23083 BLOCK_INPUT;
23084 w = updated_window;
23085 f = XFRAME (WINDOW_FRAME (w));
23086
23087 /* Get the height of the line we are in. */
23088 row = updated_row;
23089 line_height = row->height;
23090
23091 /* Get the width of the glyphs to insert. */
23092 shift_by_width = 0;
23093 for (glyph = start; glyph < start + len; ++glyph)
23094 shift_by_width += glyph->pixel_width;
23095
23096 /* Get the width of the region to shift right. */
23097 shifted_region_width = (window_box_width (w, updated_area)
23098 - output_cursor.x
23099 - shift_by_width);
23100
23101 /* Shift right. */
23102 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23103 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23104
23105 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23106 line_height, shift_by_width);
23107
23108 /* Write the glyphs. */
23109 hpos = start - row->glyphs[updated_area];
23110 draw_glyphs (w, output_cursor.x, row, updated_area,
23111 hpos, hpos + len,
23112 DRAW_NORMAL_TEXT, 0);
23113
23114 /* Advance the output cursor. */
23115 output_cursor.hpos += len;
23116 output_cursor.x += shift_by_width;
23117 UNBLOCK_INPUT;
23118 }
23119
23120
23121 /* EXPORT for RIF:
23122 Erase the current text line from the nominal cursor position
23123 (inclusive) to pixel column TO_X (exclusive). The idea is that
23124 everything from TO_X onward is already erased.
23125
23126 TO_X is a pixel position relative to updated_area of
23127 updated_window. TO_X == -1 means clear to the end of this area. */
23128
23129 void
23130 x_clear_end_of_line (int to_x)
23131 {
23132 struct frame *f;
23133 struct window *w = updated_window;
23134 int max_x, min_y, max_y;
23135 int from_x, from_y, to_y;
23136
23137 xassert (updated_window && updated_row);
23138 f = XFRAME (w->frame);
23139
23140 if (updated_row->full_width_p)
23141 max_x = WINDOW_TOTAL_WIDTH (w);
23142 else
23143 max_x = window_box_width (w, updated_area);
23144 max_y = window_text_bottom_y (w);
23145
23146 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23147 of window. For TO_X > 0, truncate to end of drawing area. */
23148 if (to_x == 0)
23149 return;
23150 else if (to_x < 0)
23151 to_x = max_x;
23152 else
23153 to_x = min (to_x, max_x);
23154
23155 to_y = min (max_y, output_cursor.y + updated_row->height);
23156
23157 /* Notice if the cursor will be cleared by this operation. */
23158 if (!updated_row->full_width_p)
23159 notice_overwritten_cursor (w, updated_area,
23160 output_cursor.x, -1,
23161 updated_row->y,
23162 MATRIX_ROW_BOTTOM_Y (updated_row));
23163
23164 from_x = output_cursor.x;
23165
23166 /* Translate to frame coordinates. */
23167 if (updated_row->full_width_p)
23168 {
23169 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23170 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23171 }
23172 else
23173 {
23174 int area_left = window_box_left (w, updated_area);
23175 from_x += area_left;
23176 to_x += area_left;
23177 }
23178
23179 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23180 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23181 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23182
23183 /* Prevent inadvertently clearing to end of the X window. */
23184 if (to_x > from_x && to_y > from_y)
23185 {
23186 BLOCK_INPUT;
23187 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23188 to_x - from_x, to_y - from_y);
23189 UNBLOCK_INPUT;
23190 }
23191 }
23192
23193 #endif /* HAVE_WINDOW_SYSTEM */
23194
23195
23196 \f
23197 /***********************************************************************
23198 Cursor types
23199 ***********************************************************************/
23200
23201 /* Value is the internal representation of the specified cursor type
23202 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23203 of the bar cursor. */
23204
23205 static enum text_cursor_kinds
23206 get_specified_cursor_type (Lisp_Object arg, int *width)
23207 {
23208 enum text_cursor_kinds type;
23209
23210 if (NILP (arg))
23211 return NO_CURSOR;
23212
23213 if (EQ (arg, Qbox))
23214 return FILLED_BOX_CURSOR;
23215
23216 if (EQ (arg, Qhollow))
23217 return HOLLOW_BOX_CURSOR;
23218
23219 if (EQ (arg, Qbar))
23220 {
23221 *width = 2;
23222 return BAR_CURSOR;
23223 }
23224
23225 if (CONSP (arg)
23226 && EQ (XCAR (arg), Qbar)
23227 && INTEGERP (XCDR (arg))
23228 && XINT (XCDR (arg)) >= 0)
23229 {
23230 *width = XINT (XCDR (arg));
23231 return BAR_CURSOR;
23232 }
23233
23234 if (EQ (arg, Qhbar))
23235 {
23236 *width = 2;
23237 return HBAR_CURSOR;
23238 }
23239
23240 if (CONSP (arg)
23241 && EQ (XCAR (arg), Qhbar)
23242 && INTEGERP (XCDR (arg))
23243 && XINT (XCDR (arg)) >= 0)
23244 {
23245 *width = XINT (XCDR (arg));
23246 return HBAR_CURSOR;
23247 }
23248
23249 /* Treat anything unknown as "hollow box cursor".
23250 It was bad to signal an error; people have trouble fixing
23251 .Xdefaults with Emacs, when it has something bad in it. */
23252 type = HOLLOW_BOX_CURSOR;
23253
23254 return type;
23255 }
23256
23257 /* Set the default cursor types for specified frame. */
23258 void
23259 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23260 {
23261 int width = 1;
23262 Lisp_Object tem;
23263
23264 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23265 FRAME_CURSOR_WIDTH (f) = width;
23266
23267 /* By default, set up the blink-off state depending on the on-state. */
23268
23269 tem = Fassoc (arg, Vblink_cursor_alist);
23270 if (!NILP (tem))
23271 {
23272 FRAME_BLINK_OFF_CURSOR (f)
23273 = get_specified_cursor_type (XCDR (tem), &width);
23274 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23275 }
23276 else
23277 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23278 }
23279
23280
23281 #ifdef HAVE_WINDOW_SYSTEM
23282
23283 /* Return the cursor we want to be displayed in window W. Return
23284 width of bar/hbar cursor through WIDTH arg. Return with
23285 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23286 (i.e. if the `system caret' should track this cursor).
23287
23288 In a mini-buffer window, we want the cursor only to appear if we
23289 are reading input from this window. For the selected window, we
23290 want the cursor type given by the frame parameter or buffer local
23291 setting of cursor-type. If explicitly marked off, draw no cursor.
23292 In all other cases, we want a hollow box cursor. */
23293
23294 static enum text_cursor_kinds
23295 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23296 int *active_cursor)
23297 {
23298 struct frame *f = XFRAME (w->frame);
23299 struct buffer *b = XBUFFER (w->buffer);
23300 int cursor_type = DEFAULT_CURSOR;
23301 Lisp_Object alt_cursor;
23302 int non_selected = 0;
23303
23304 *active_cursor = 1;
23305
23306 /* Echo area */
23307 if (cursor_in_echo_area
23308 && FRAME_HAS_MINIBUF_P (f)
23309 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23310 {
23311 if (w == XWINDOW (echo_area_window))
23312 {
23313 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23314 {
23315 *width = FRAME_CURSOR_WIDTH (f);
23316 return FRAME_DESIRED_CURSOR (f);
23317 }
23318 else
23319 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23320 }
23321
23322 *active_cursor = 0;
23323 non_selected = 1;
23324 }
23325
23326 /* Detect a nonselected window or nonselected frame. */
23327 else if (w != XWINDOW (f->selected_window)
23328 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23329 {
23330 *active_cursor = 0;
23331
23332 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23333 return NO_CURSOR;
23334
23335 non_selected = 1;
23336 }
23337
23338 /* Never display a cursor in a window in which cursor-type is nil. */
23339 if (NILP (BVAR (b, cursor_type)))
23340 return NO_CURSOR;
23341
23342 /* Get the normal cursor type for this window. */
23343 if (EQ (BVAR (b, cursor_type), Qt))
23344 {
23345 cursor_type = FRAME_DESIRED_CURSOR (f);
23346 *width = FRAME_CURSOR_WIDTH (f);
23347 }
23348 else
23349 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23350
23351 /* Use cursor-in-non-selected-windows instead
23352 for non-selected window or frame. */
23353 if (non_selected)
23354 {
23355 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23356 if (!EQ (Qt, alt_cursor))
23357 return get_specified_cursor_type (alt_cursor, width);
23358 /* t means modify the normal cursor type. */
23359 if (cursor_type == FILLED_BOX_CURSOR)
23360 cursor_type = HOLLOW_BOX_CURSOR;
23361 else if (cursor_type == BAR_CURSOR && *width > 1)
23362 --*width;
23363 return cursor_type;
23364 }
23365
23366 /* Use normal cursor if not blinked off. */
23367 if (!w->cursor_off_p)
23368 {
23369 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23370 {
23371 if (cursor_type == FILLED_BOX_CURSOR)
23372 {
23373 /* Using a block cursor on large images can be very annoying.
23374 So use a hollow cursor for "large" images.
23375 If image is not transparent (no mask), also use hollow cursor. */
23376 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23377 if (img != NULL && IMAGEP (img->spec))
23378 {
23379 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23380 where N = size of default frame font size.
23381 This should cover most of the "tiny" icons people may use. */
23382 if (!img->mask
23383 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23384 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23385 cursor_type = HOLLOW_BOX_CURSOR;
23386 }
23387 }
23388 else if (cursor_type != NO_CURSOR)
23389 {
23390 /* Display current only supports BOX and HOLLOW cursors for images.
23391 So for now, unconditionally use a HOLLOW cursor when cursor is
23392 not a solid box cursor. */
23393 cursor_type = HOLLOW_BOX_CURSOR;
23394 }
23395 }
23396 return cursor_type;
23397 }
23398
23399 /* Cursor is blinked off, so determine how to "toggle" it. */
23400
23401 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23402 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23403 return get_specified_cursor_type (XCDR (alt_cursor), width);
23404
23405 /* Then see if frame has specified a specific blink off cursor type. */
23406 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23407 {
23408 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23409 return FRAME_BLINK_OFF_CURSOR (f);
23410 }
23411
23412 #if 0
23413 /* Some people liked having a permanently visible blinking cursor,
23414 while others had very strong opinions against it. So it was
23415 decided to remove it. KFS 2003-09-03 */
23416
23417 /* Finally perform built-in cursor blinking:
23418 filled box <-> hollow box
23419 wide [h]bar <-> narrow [h]bar
23420 narrow [h]bar <-> no cursor
23421 other type <-> no cursor */
23422
23423 if (cursor_type == FILLED_BOX_CURSOR)
23424 return HOLLOW_BOX_CURSOR;
23425
23426 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23427 {
23428 *width = 1;
23429 return cursor_type;
23430 }
23431 #endif
23432
23433 return NO_CURSOR;
23434 }
23435
23436
23437 /* Notice when the text cursor of window W has been completely
23438 overwritten by a drawing operation that outputs glyphs in AREA
23439 starting at X0 and ending at X1 in the line starting at Y0 and
23440 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23441 the rest of the line after X0 has been written. Y coordinates
23442 are window-relative. */
23443
23444 static void
23445 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23446 int x0, int x1, int y0, int y1)
23447 {
23448 int cx0, cx1, cy0, cy1;
23449 struct glyph_row *row;
23450
23451 if (!w->phys_cursor_on_p)
23452 return;
23453 if (area != TEXT_AREA)
23454 return;
23455
23456 if (w->phys_cursor.vpos < 0
23457 || w->phys_cursor.vpos >= w->current_matrix->nrows
23458 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23459 !(row->enabled_p && row->displays_text_p)))
23460 return;
23461
23462 if (row->cursor_in_fringe_p)
23463 {
23464 row->cursor_in_fringe_p = 0;
23465 draw_fringe_bitmap (w, row, row->reversed_p);
23466 w->phys_cursor_on_p = 0;
23467 return;
23468 }
23469
23470 cx0 = w->phys_cursor.x;
23471 cx1 = cx0 + w->phys_cursor_width;
23472 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23473 return;
23474
23475 /* The cursor image will be completely removed from the
23476 screen if the output area intersects the cursor area in
23477 y-direction. When we draw in [y0 y1[, and some part of
23478 the cursor is at y < y0, that part must have been drawn
23479 before. When scrolling, the cursor is erased before
23480 actually scrolling, so we don't come here. When not
23481 scrolling, the rows above the old cursor row must have
23482 changed, and in this case these rows must have written
23483 over the cursor image.
23484
23485 Likewise if part of the cursor is below y1, with the
23486 exception of the cursor being in the first blank row at
23487 the buffer and window end because update_text_area
23488 doesn't draw that row. (Except when it does, but
23489 that's handled in update_text_area.) */
23490
23491 cy0 = w->phys_cursor.y;
23492 cy1 = cy0 + w->phys_cursor_height;
23493 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23494 return;
23495
23496 w->phys_cursor_on_p = 0;
23497 }
23498
23499 #endif /* HAVE_WINDOW_SYSTEM */
23500
23501 \f
23502 /************************************************************************
23503 Mouse Face
23504 ************************************************************************/
23505
23506 #ifdef HAVE_WINDOW_SYSTEM
23507
23508 /* EXPORT for RIF:
23509 Fix the display of area AREA of overlapping row ROW in window W
23510 with respect to the overlapping part OVERLAPS. */
23511
23512 void
23513 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23514 enum glyph_row_area area, int overlaps)
23515 {
23516 int i, x;
23517
23518 BLOCK_INPUT;
23519
23520 x = 0;
23521 for (i = 0; i < row->used[area];)
23522 {
23523 if (row->glyphs[area][i].overlaps_vertically_p)
23524 {
23525 int start = i, start_x = x;
23526
23527 do
23528 {
23529 x += row->glyphs[area][i].pixel_width;
23530 ++i;
23531 }
23532 while (i < row->used[area]
23533 && row->glyphs[area][i].overlaps_vertically_p);
23534
23535 draw_glyphs (w, start_x, row, area,
23536 start, i,
23537 DRAW_NORMAL_TEXT, overlaps);
23538 }
23539 else
23540 {
23541 x += row->glyphs[area][i].pixel_width;
23542 ++i;
23543 }
23544 }
23545
23546 UNBLOCK_INPUT;
23547 }
23548
23549
23550 /* EXPORT:
23551 Draw the cursor glyph of window W in glyph row ROW. See the
23552 comment of draw_glyphs for the meaning of HL. */
23553
23554 void
23555 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23556 enum draw_glyphs_face hl)
23557 {
23558 /* If cursor hpos is out of bounds, don't draw garbage. This can
23559 happen in mini-buffer windows when switching between echo area
23560 glyphs and mini-buffer. */
23561 if ((row->reversed_p
23562 ? (w->phys_cursor.hpos >= 0)
23563 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23564 {
23565 int on_p = w->phys_cursor_on_p;
23566 int x1;
23567 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23568 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23569 hl, 0);
23570 w->phys_cursor_on_p = on_p;
23571
23572 if (hl == DRAW_CURSOR)
23573 w->phys_cursor_width = x1 - w->phys_cursor.x;
23574 /* When we erase the cursor, and ROW is overlapped by other
23575 rows, make sure that these overlapping parts of other rows
23576 are redrawn. */
23577 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23578 {
23579 w->phys_cursor_width = x1 - w->phys_cursor.x;
23580
23581 if (row > w->current_matrix->rows
23582 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23583 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23584 OVERLAPS_ERASED_CURSOR);
23585
23586 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23587 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23588 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23589 OVERLAPS_ERASED_CURSOR);
23590 }
23591 }
23592 }
23593
23594
23595 /* EXPORT:
23596 Erase the image of a cursor of window W from the screen. */
23597
23598 void
23599 erase_phys_cursor (struct window *w)
23600 {
23601 struct frame *f = XFRAME (w->frame);
23602 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23603 int hpos = w->phys_cursor.hpos;
23604 int vpos = w->phys_cursor.vpos;
23605 int mouse_face_here_p = 0;
23606 struct glyph_matrix *active_glyphs = w->current_matrix;
23607 struct glyph_row *cursor_row;
23608 struct glyph *cursor_glyph;
23609 enum draw_glyphs_face hl;
23610
23611 /* No cursor displayed or row invalidated => nothing to do on the
23612 screen. */
23613 if (w->phys_cursor_type == NO_CURSOR)
23614 goto mark_cursor_off;
23615
23616 /* VPOS >= active_glyphs->nrows means that window has been resized.
23617 Don't bother to erase the cursor. */
23618 if (vpos >= active_glyphs->nrows)
23619 goto mark_cursor_off;
23620
23621 /* If row containing cursor is marked invalid, there is nothing we
23622 can do. */
23623 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23624 if (!cursor_row->enabled_p)
23625 goto mark_cursor_off;
23626
23627 /* If line spacing is > 0, old cursor may only be partially visible in
23628 window after split-window. So adjust visible height. */
23629 cursor_row->visible_height = min (cursor_row->visible_height,
23630 window_text_bottom_y (w) - cursor_row->y);
23631
23632 /* If row is completely invisible, don't attempt to delete a cursor which
23633 isn't there. This can happen if cursor is at top of a window, and
23634 we switch to a buffer with a header line in that window. */
23635 if (cursor_row->visible_height <= 0)
23636 goto mark_cursor_off;
23637
23638 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23639 if (cursor_row->cursor_in_fringe_p)
23640 {
23641 cursor_row->cursor_in_fringe_p = 0;
23642 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23643 goto mark_cursor_off;
23644 }
23645
23646 /* This can happen when the new row is shorter than the old one.
23647 In this case, either draw_glyphs or clear_end_of_line
23648 should have cleared the cursor. Note that we wouldn't be
23649 able to erase the cursor in this case because we don't have a
23650 cursor glyph at hand. */
23651 if ((cursor_row->reversed_p
23652 ? (w->phys_cursor.hpos < 0)
23653 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23654 goto mark_cursor_off;
23655
23656 /* If the cursor is in the mouse face area, redisplay that when
23657 we clear the cursor. */
23658 if (! NILP (hlinfo->mouse_face_window)
23659 && coords_in_mouse_face_p (w, hpos, vpos)
23660 /* Don't redraw the cursor's spot in mouse face if it is at the
23661 end of a line (on a newline). The cursor appears there, but
23662 mouse highlighting does not. */
23663 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23664 mouse_face_here_p = 1;
23665
23666 /* Maybe clear the display under the cursor. */
23667 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23668 {
23669 int x, y, left_x;
23670 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23671 int width;
23672
23673 cursor_glyph = get_phys_cursor_glyph (w);
23674 if (cursor_glyph == NULL)
23675 goto mark_cursor_off;
23676
23677 width = cursor_glyph->pixel_width;
23678 left_x = window_box_left_offset (w, TEXT_AREA);
23679 x = w->phys_cursor.x;
23680 if (x < left_x)
23681 width -= left_x - x;
23682 width = min (width, window_box_width (w, TEXT_AREA) - x);
23683 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23684 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23685
23686 if (width > 0)
23687 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23688 }
23689
23690 /* Erase the cursor by redrawing the character underneath it. */
23691 if (mouse_face_here_p)
23692 hl = DRAW_MOUSE_FACE;
23693 else
23694 hl = DRAW_NORMAL_TEXT;
23695 draw_phys_cursor_glyph (w, cursor_row, hl);
23696
23697 mark_cursor_off:
23698 w->phys_cursor_on_p = 0;
23699 w->phys_cursor_type = NO_CURSOR;
23700 }
23701
23702
23703 /* EXPORT:
23704 Display or clear cursor of window W. If ON is zero, clear the
23705 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23706 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23707
23708 void
23709 display_and_set_cursor (struct window *w, int on,
23710 int hpos, int vpos, int x, int y)
23711 {
23712 struct frame *f = XFRAME (w->frame);
23713 int new_cursor_type;
23714 int new_cursor_width;
23715 int active_cursor;
23716 struct glyph_row *glyph_row;
23717 struct glyph *glyph;
23718
23719 /* This is pointless on invisible frames, and dangerous on garbaged
23720 windows and frames; in the latter case, the frame or window may
23721 be in the midst of changing its size, and x and y may be off the
23722 window. */
23723 if (! FRAME_VISIBLE_P (f)
23724 || FRAME_GARBAGED_P (f)
23725 || vpos >= w->current_matrix->nrows
23726 || hpos >= w->current_matrix->matrix_w)
23727 return;
23728
23729 /* If cursor is off and we want it off, return quickly. */
23730 if (!on && !w->phys_cursor_on_p)
23731 return;
23732
23733 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23734 /* If cursor row is not enabled, we don't really know where to
23735 display the cursor. */
23736 if (!glyph_row->enabled_p)
23737 {
23738 w->phys_cursor_on_p = 0;
23739 return;
23740 }
23741
23742 glyph = NULL;
23743 if (!glyph_row->exact_window_width_line_p
23744 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23745 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23746
23747 xassert (interrupt_input_blocked);
23748
23749 /* Set new_cursor_type to the cursor we want to be displayed. */
23750 new_cursor_type = get_window_cursor_type (w, glyph,
23751 &new_cursor_width, &active_cursor);
23752
23753 /* If cursor is currently being shown and we don't want it to be or
23754 it is in the wrong place, or the cursor type is not what we want,
23755 erase it. */
23756 if (w->phys_cursor_on_p
23757 && (!on
23758 || w->phys_cursor.x != x
23759 || w->phys_cursor.y != y
23760 || new_cursor_type != w->phys_cursor_type
23761 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23762 && new_cursor_width != w->phys_cursor_width)))
23763 erase_phys_cursor (w);
23764
23765 /* Don't check phys_cursor_on_p here because that flag is only set
23766 to zero in some cases where we know that the cursor has been
23767 completely erased, to avoid the extra work of erasing the cursor
23768 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23769 still not be visible, or it has only been partly erased. */
23770 if (on)
23771 {
23772 w->phys_cursor_ascent = glyph_row->ascent;
23773 w->phys_cursor_height = glyph_row->height;
23774
23775 /* Set phys_cursor_.* before x_draw_.* is called because some
23776 of them may need the information. */
23777 w->phys_cursor.x = x;
23778 w->phys_cursor.y = glyph_row->y;
23779 w->phys_cursor.hpos = hpos;
23780 w->phys_cursor.vpos = vpos;
23781 }
23782
23783 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23784 new_cursor_type, new_cursor_width,
23785 on, active_cursor);
23786 }
23787
23788
23789 /* Switch the display of W's cursor on or off, according to the value
23790 of ON. */
23791
23792 void
23793 update_window_cursor (struct window *w, int on)
23794 {
23795 /* Don't update cursor in windows whose frame is in the process
23796 of being deleted. */
23797 if (w->current_matrix)
23798 {
23799 BLOCK_INPUT;
23800 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23801 w->phys_cursor.x, w->phys_cursor.y);
23802 UNBLOCK_INPUT;
23803 }
23804 }
23805
23806
23807 /* Call update_window_cursor with parameter ON_P on all leaf windows
23808 in the window tree rooted at W. */
23809
23810 static void
23811 update_cursor_in_window_tree (struct window *w, int on_p)
23812 {
23813 while (w)
23814 {
23815 if (!NILP (w->hchild))
23816 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23817 else if (!NILP (w->vchild))
23818 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23819 else
23820 update_window_cursor (w, on_p);
23821
23822 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23823 }
23824 }
23825
23826
23827 /* EXPORT:
23828 Display the cursor on window W, or clear it, according to ON_P.
23829 Don't change the cursor's position. */
23830
23831 void
23832 x_update_cursor (struct frame *f, int on_p)
23833 {
23834 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23835 }
23836
23837
23838 /* EXPORT:
23839 Clear the cursor of window W to background color, and mark the
23840 cursor as not shown. This is used when the text where the cursor
23841 is about to be rewritten. */
23842
23843 void
23844 x_clear_cursor (struct window *w)
23845 {
23846 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23847 update_window_cursor (w, 0);
23848 }
23849
23850 #endif /* HAVE_WINDOW_SYSTEM */
23851
23852 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23853 and MSDOS. */
23854 void
23855 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23856 int start_hpos, int end_hpos,
23857 enum draw_glyphs_face draw)
23858 {
23859 #ifdef HAVE_WINDOW_SYSTEM
23860 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23861 {
23862 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23863 return;
23864 }
23865 #endif
23866 #if defined (HAVE_GPM) || defined (MSDOS)
23867 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23868 #endif
23869 }
23870
23871 /* EXPORT:
23872 Display the active region described by mouse_face_* according to DRAW. */
23873
23874 void
23875 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23876 {
23877 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23878 struct frame *f = XFRAME (WINDOW_FRAME (w));
23879
23880 if (/* If window is in the process of being destroyed, don't bother
23881 to do anything. */
23882 w->current_matrix != NULL
23883 /* Don't update mouse highlight if hidden */
23884 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23885 /* Recognize when we are called to operate on rows that don't exist
23886 anymore. This can happen when a window is split. */
23887 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23888 {
23889 int phys_cursor_on_p = w->phys_cursor_on_p;
23890 struct glyph_row *row, *first, *last;
23891
23892 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23893 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23894
23895 for (row = first; row <= last && row->enabled_p; ++row)
23896 {
23897 int start_hpos, end_hpos, start_x;
23898
23899 /* For all but the first row, the highlight starts at column 0. */
23900 if (row == first)
23901 {
23902 /* R2L rows have BEG and END in reversed order, but the
23903 screen drawing geometry is always left to right. So
23904 we need to mirror the beginning and end of the
23905 highlighted area in R2L rows. */
23906 if (!row->reversed_p)
23907 {
23908 start_hpos = hlinfo->mouse_face_beg_col;
23909 start_x = hlinfo->mouse_face_beg_x;
23910 }
23911 else if (row == last)
23912 {
23913 start_hpos = hlinfo->mouse_face_end_col;
23914 start_x = hlinfo->mouse_face_end_x;
23915 }
23916 else
23917 {
23918 start_hpos = 0;
23919 start_x = 0;
23920 }
23921 }
23922 else if (row->reversed_p && row == last)
23923 {
23924 start_hpos = hlinfo->mouse_face_end_col;
23925 start_x = hlinfo->mouse_face_end_x;
23926 }
23927 else
23928 {
23929 start_hpos = 0;
23930 start_x = 0;
23931 }
23932
23933 if (row == last)
23934 {
23935 if (!row->reversed_p)
23936 end_hpos = hlinfo->mouse_face_end_col;
23937 else if (row == first)
23938 end_hpos = hlinfo->mouse_face_beg_col;
23939 else
23940 {
23941 end_hpos = row->used[TEXT_AREA];
23942 if (draw == DRAW_NORMAL_TEXT)
23943 row->fill_line_p = 1; /* Clear to end of line */
23944 }
23945 }
23946 else if (row->reversed_p && row == first)
23947 end_hpos = hlinfo->mouse_face_beg_col;
23948 else
23949 {
23950 end_hpos = row->used[TEXT_AREA];
23951 if (draw == DRAW_NORMAL_TEXT)
23952 row->fill_line_p = 1; /* Clear to end of line */
23953 }
23954
23955 if (end_hpos > start_hpos)
23956 {
23957 draw_row_with_mouse_face (w, start_x, row,
23958 start_hpos, end_hpos, draw);
23959
23960 row->mouse_face_p
23961 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23962 }
23963 }
23964
23965 #ifdef HAVE_WINDOW_SYSTEM
23966 /* When we've written over the cursor, arrange for it to
23967 be displayed again. */
23968 if (FRAME_WINDOW_P (f)
23969 && phys_cursor_on_p && !w->phys_cursor_on_p)
23970 {
23971 BLOCK_INPUT;
23972 display_and_set_cursor (w, 1,
23973 w->phys_cursor.hpos, w->phys_cursor.vpos,
23974 w->phys_cursor.x, w->phys_cursor.y);
23975 UNBLOCK_INPUT;
23976 }
23977 #endif /* HAVE_WINDOW_SYSTEM */
23978 }
23979
23980 #ifdef HAVE_WINDOW_SYSTEM
23981 /* Change the mouse cursor. */
23982 if (FRAME_WINDOW_P (f))
23983 {
23984 if (draw == DRAW_NORMAL_TEXT
23985 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
23986 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23987 else if (draw == DRAW_MOUSE_FACE)
23988 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23989 else
23990 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23991 }
23992 #endif /* HAVE_WINDOW_SYSTEM */
23993 }
23994
23995 /* EXPORT:
23996 Clear out the mouse-highlighted active region.
23997 Redraw it un-highlighted first. Value is non-zero if mouse
23998 face was actually drawn unhighlighted. */
23999
24000 int
24001 clear_mouse_face (Mouse_HLInfo *hlinfo)
24002 {
24003 int cleared = 0;
24004
24005 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24006 {
24007 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24008 cleared = 1;
24009 }
24010
24011 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24012 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24013 hlinfo->mouse_face_window = Qnil;
24014 hlinfo->mouse_face_overlay = Qnil;
24015 return cleared;
24016 }
24017
24018 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24019 within the mouse face on that window. */
24020 static int
24021 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24022 {
24023 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24024
24025 /* Quickly resolve the easy cases. */
24026 if (!(WINDOWP (hlinfo->mouse_face_window)
24027 && XWINDOW (hlinfo->mouse_face_window) == w))
24028 return 0;
24029 if (vpos < hlinfo->mouse_face_beg_row
24030 || vpos > hlinfo->mouse_face_end_row)
24031 return 0;
24032 if (vpos > hlinfo->mouse_face_beg_row
24033 && vpos < hlinfo->mouse_face_end_row)
24034 return 1;
24035
24036 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24037 {
24038 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24039 {
24040 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24041 return 1;
24042 }
24043 else if ((vpos == hlinfo->mouse_face_beg_row
24044 && hpos >= hlinfo->mouse_face_beg_col)
24045 || (vpos == hlinfo->mouse_face_end_row
24046 && hpos < hlinfo->mouse_face_end_col))
24047 return 1;
24048 }
24049 else
24050 {
24051 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24052 {
24053 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24054 return 1;
24055 }
24056 else if ((vpos == hlinfo->mouse_face_beg_row
24057 && hpos <= hlinfo->mouse_face_beg_col)
24058 || (vpos == hlinfo->mouse_face_end_row
24059 && hpos > hlinfo->mouse_face_end_col))
24060 return 1;
24061 }
24062 return 0;
24063 }
24064
24065
24066 /* EXPORT:
24067 Non-zero if physical cursor of window W is within mouse face. */
24068
24069 int
24070 cursor_in_mouse_face_p (struct window *w)
24071 {
24072 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24073 }
24074
24075
24076 \f
24077 /* Find the glyph rows START_ROW and END_ROW of window W that display
24078 characters between buffer positions START_CHARPOS and END_CHARPOS
24079 (excluding END_CHARPOS). This is similar to row_containing_pos,
24080 but is more accurate when bidi reordering makes buffer positions
24081 change non-linearly with glyph rows. */
24082 static void
24083 rows_from_pos_range (struct window *w,
24084 EMACS_INT start_charpos, EMACS_INT end_charpos,
24085 struct glyph_row **start, struct glyph_row **end)
24086 {
24087 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24088 int last_y = window_text_bottom_y (w);
24089 struct glyph_row *row;
24090
24091 *start = NULL;
24092 *end = NULL;
24093
24094 while (!first->enabled_p
24095 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24096 first++;
24097
24098 /* Find the START row. */
24099 for (row = first;
24100 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24101 row++)
24102 {
24103 /* A row can potentially be the START row if the range of the
24104 characters it displays intersects the range
24105 [START_CHARPOS..END_CHARPOS). */
24106 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24107 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24108 /* See the commentary in row_containing_pos, for the
24109 explanation of the complicated way to check whether
24110 some position is beyond the end of the characters
24111 displayed by a row. */
24112 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24113 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24114 && !row->ends_at_zv_p
24115 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24116 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24117 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24118 && !row->ends_at_zv_p
24119 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24120 {
24121 /* Found a candidate row. Now make sure at least one of the
24122 glyphs it displays has a charpos from the range
24123 [START_CHARPOS..END_CHARPOS).
24124
24125 This is not obvious because bidi reordering could make
24126 buffer positions of a row be 1,2,3,102,101,100, and if we
24127 want to highlight characters in [50..60), we don't want
24128 this row, even though [50..60) does intersect [1..103),
24129 the range of character positions given by the row's start
24130 and end positions. */
24131 struct glyph *g = row->glyphs[TEXT_AREA];
24132 struct glyph *e = g + row->used[TEXT_AREA];
24133
24134 while (g < e)
24135 {
24136 if (BUFFERP (g->object)
24137 && start_charpos <= g->charpos && g->charpos < end_charpos)
24138 *start = row;
24139 g++;
24140 }
24141 if (*start)
24142 break;
24143 }
24144 }
24145
24146 /* Find the END row. */
24147 if (!*start
24148 /* If the last row is partially visible, start looking for END
24149 from that row, instead of starting from FIRST. */
24150 && !(row->enabled_p
24151 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24152 row = first;
24153 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24154 {
24155 struct glyph_row *next = row + 1;
24156
24157 if (!next->enabled_p
24158 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24159 /* The first row >= START whose range of displayed characters
24160 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24161 is the row END + 1. */
24162 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24163 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24164 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24165 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24166 && !next->ends_at_zv_p
24167 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24168 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24169 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24170 && !next->ends_at_zv_p
24171 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24172 {
24173 *end = row;
24174 break;
24175 }
24176 else
24177 {
24178 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24179 but none of the characters it displays are in the range, it is
24180 also END + 1. */
24181 struct glyph *g = next->glyphs[TEXT_AREA];
24182 struct glyph *e = g + next->used[TEXT_AREA];
24183
24184 while (g < e)
24185 {
24186 if (BUFFERP (g->object)
24187 && start_charpos <= g->charpos && g->charpos < end_charpos)
24188 break;
24189 g++;
24190 }
24191 if (g == e)
24192 {
24193 *end = row;
24194 break;
24195 }
24196 }
24197 }
24198 }
24199
24200 /* This function sets the mouse_face_* elements of HLINFO, assuming
24201 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24202 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24203 for the overlay or run of text properties specifying the mouse
24204 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24205 before-string and after-string that must also be highlighted.
24206 COVER_STRING, if non-nil, is a display string that may cover some
24207 or all of the highlighted text. */
24208
24209 static void
24210 mouse_face_from_buffer_pos (Lisp_Object window,
24211 Mouse_HLInfo *hlinfo,
24212 EMACS_INT mouse_charpos,
24213 EMACS_INT start_charpos,
24214 EMACS_INT end_charpos,
24215 Lisp_Object before_string,
24216 Lisp_Object after_string,
24217 Lisp_Object cover_string)
24218 {
24219 struct window *w = XWINDOW (window);
24220 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24221 struct glyph_row *r1, *r2;
24222 struct glyph *glyph, *end;
24223 EMACS_INT ignore, pos;
24224 int x;
24225
24226 xassert (NILP (cover_string) || STRINGP (cover_string));
24227 xassert (NILP (before_string) || STRINGP (before_string));
24228 xassert (NILP (after_string) || STRINGP (after_string));
24229
24230 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24231 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24232 if (r1 == NULL)
24233 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24234 /* If the before-string or display-string contains newlines,
24235 rows_from_pos_range skips to its last row. Move back. */
24236 if (!NILP (before_string) || !NILP (cover_string))
24237 {
24238 struct glyph_row *prev;
24239 while ((prev = r1 - 1, prev >= first)
24240 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24241 && prev->used[TEXT_AREA] > 0)
24242 {
24243 struct glyph *beg = prev->glyphs[TEXT_AREA];
24244 glyph = beg + prev->used[TEXT_AREA];
24245 while (--glyph >= beg && INTEGERP (glyph->object));
24246 if (glyph < beg
24247 || !(EQ (glyph->object, before_string)
24248 || EQ (glyph->object, cover_string)))
24249 break;
24250 r1 = prev;
24251 }
24252 }
24253 if (r2 == NULL)
24254 {
24255 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24256 hlinfo->mouse_face_past_end = 1;
24257 }
24258 else if (!NILP (after_string))
24259 {
24260 /* If the after-string has newlines, advance to its last row. */
24261 struct glyph_row *next;
24262 struct glyph_row *last
24263 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24264
24265 for (next = r2 + 1;
24266 next <= last
24267 && next->used[TEXT_AREA] > 0
24268 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24269 ++next)
24270 r2 = next;
24271 }
24272 /* The rest of the display engine assumes that mouse_face_beg_row is
24273 either above below mouse_face_end_row or identical to it. But
24274 with bidi-reordered continued lines, the row for START_CHARPOS
24275 could be below the row for END_CHARPOS. If so, swap the rows and
24276 store them in correct order. */
24277 if (r1->y > r2->y)
24278 {
24279 struct glyph_row *tem = r2;
24280
24281 r2 = r1;
24282 r1 = tem;
24283 }
24284
24285 hlinfo->mouse_face_beg_y = r1->y;
24286 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24287 hlinfo->mouse_face_end_y = r2->y;
24288 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24289
24290 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24291 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24292 could be anywhere in the row and in any order. The strategy
24293 below is to find the leftmost and the rightmost glyph that
24294 belongs to either of these 3 strings, or whose position is
24295 between START_CHARPOS and END_CHARPOS, and highlight all the
24296 glyphs between those two. This may cover more than just the text
24297 between START_CHARPOS and END_CHARPOS if the range of characters
24298 strides the bidi level boundary, e.g. if the beginning is in R2L
24299 text while the end is in L2R text or vice versa. */
24300 if (!r1->reversed_p)
24301 {
24302 /* This row is in a left to right paragraph. Scan it left to
24303 right. */
24304 glyph = r1->glyphs[TEXT_AREA];
24305 end = glyph + r1->used[TEXT_AREA];
24306 x = r1->x;
24307
24308 /* Skip truncation glyphs at the start of the glyph row. */
24309 if (r1->displays_text_p)
24310 for (; glyph < end
24311 && INTEGERP (glyph->object)
24312 && glyph->charpos < 0;
24313 ++glyph)
24314 x += glyph->pixel_width;
24315
24316 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24317 or COVER_STRING, and the first glyph from buffer whose
24318 position is between START_CHARPOS and END_CHARPOS. */
24319 for (; glyph < end
24320 && !INTEGERP (glyph->object)
24321 && !EQ (glyph->object, cover_string)
24322 && !(BUFFERP (glyph->object)
24323 && (glyph->charpos >= start_charpos
24324 && glyph->charpos < end_charpos));
24325 ++glyph)
24326 {
24327 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24328 are present at buffer positions between START_CHARPOS and
24329 END_CHARPOS, or if they come from an overlay. */
24330 if (EQ (glyph->object, before_string))
24331 {
24332 pos = string_buffer_position (w, before_string,
24333 start_charpos);
24334 /* If pos == 0, it means before_string came from an
24335 overlay, not from a buffer position. */
24336 if (!pos || (pos >= start_charpos && pos < end_charpos))
24337 break;
24338 }
24339 else if (EQ (glyph->object, after_string))
24340 {
24341 pos = string_buffer_position (w, after_string, end_charpos);
24342 if (!pos || (pos >= start_charpos && pos < end_charpos))
24343 break;
24344 }
24345 x += glyph->pixel_width;
24346 }
24347 hlinfo->mouse_face_beg_x = x;
24348 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24349 }
24350 else
24351 {
24352 /* This row is in a right to left paragraph. Scan it right to
24353 left. */
24354 struct glyph *g;
24355
24356 end = r1->glyphs[TEXT_AREA] - 1;
24357 glyph = end + r1->used[TEXT_AREA];
24358
24359 /* Skip truncation glyphs at the start of the glyph row. */
24360 if (r1->displays_text_p)
24361 for (; glyph > end
24362 && INTEGERP (glyph->object)
24363 && glyph->charpos < 0;
24364 --glyph)
24365 ;
24366
24367 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24368 or COVER_STRING, and the first glyph from buffer whose
24369 position is between START_CHARPOS and END_CHARPOS. */
24370 for (; glyph > end
24371 && !INTEGERP (glyph->object)
24372 && !EQ (glyph->object, cover_string)
24373 && !(BUFFERP (glyph->object)
24374 && (glyph->charpos >= start_charpos
24375 && glyph->charpos < end_charpos));
24376 --glyph)
24377 {
24378 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24379 are present at buffer positions between START_CHARPOS and
24380 END_CHARPOS, or if they come from an overlay. */
24381 if (EQ (glyph->object, before_string))
24382 {
24383 pos = string_buffer_position (w, before_string, start_charpos);
24384 /* If pos == 0, it means before_string came from an
24385 overlay, not from a buffer position. */
24386 if (!pos || (pos >= start_charpos && pos < end_charpos))
24387 break;
24388 }
24389 else if (EQ (glyph->object, after_string))
24390 {
24391 pos = string_buffer_position (w, after_string, end_charpos);
24392 if (!pos || (pos >= start_charpos && pos < end_charpos))
24393 break;
24394 }
24395 }
24396
24397 glyph++; /* first glyph to the right of the highlighted area */
24398 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24399 x += g->pixel_width;
24400 hlinfo->mouse_face_beg_x = x;
24401 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24402 }
24403
24404 /* If the highlight ends in a different row, compute GLYPH and END
24405 for the end row. Otherwise, reuse the values computed above for
24406 the row where the highlight begins. */
24407 if (r2 != r1)
24408 {
24409 if (!r2->reversed_p)
24410 {
24411 glyph = r2->glyphs[TEXT_AREA];
24412 end = glyph + r2->used[TEXT_AREA];
24413 x = r2->x;
24414 }
24415 else
24416 {
24417 end = r2->glyphs[TEXT_AREA] - 1;
24418 glyph = end + r2->used[TEXT_AREA];
24419 }
24420 }
24421
24422 if (!r2->reversed_p)
24423 {
24424 /* Skip truncation and continuation glyphs near the end of the
24425 row, and also blanks and stretch glyphs inserted by
24426 extend_face_to_end_of_line. */
24427 while (end > glyph
24428 && INTEGERP ((end - 1)->object)
24429 && (end - 1)->charpos <= 0)
24430 --end;
24431 /* Scan the rest of the glyph row from the end, looking for the
24432 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24433 COVER_STRING, or whose position is between START_CHARPOS
24434 and END_CHARPOS */
24435 for (--end;
24436 end > glyph
24437 && !INTEGERP (end->object)
24438 && !EQ (end->object, cover_string)
24439 && !(BUFFERP (end->object)
24440 && (end->charpos >= start_charpos
24441 && end->charpos < end_charpos));
24442 --end)
24443 {
24444 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24445 are present at buffer positions between START_CHARPOS and
24446 END_CHARPOS, or if they come from an overlay. */
24447 if (EQ (end->object, before_string))
24448 {
24449 pos = string_buffer_position (w, before_string, start_charpos);
24450 if (!pos || (pos >= start_charpos && pos < end_charpos))
24451 break;
24452 }
24453 else if (EQ (end->object, after_string))
24454 {
24455 pos = string_buffer_position (w, after_string, end_charpos);
24456 if (!pos || (pos >= start_charpos && pos < end_charpos))
24457 break;
24458 }
24459 }
24460 /* Find the X coordinate of the last glyph to be highlighted. */
24461 for (; glyph <= end; ++glyph)
24462 x += glyph->pixel_width;
24463
24464 hlinfo->mouse_face_end_x = x;
24465 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24466 }
24467 else
24468 {
24469 /* Skip truncation and continuation glyphs near the end of the
24470 row, and also blanks and stretch glyphs inserted by
24471 extend_face_to_end_of_line. */
24472 x = r2->x;
24473 end++;
24474 while (end < glyph
24475 && INTEGERP (end->object)
24476 && end->charpos <= 0)
24477 {
24478 x += end->pixel_width;
24479 ++end;
24480 }
24481 /* Scan the rest of the glyph row from the end, looking for the
24482 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24483 COVER_STRING, or whose position is between START_CHARPOS
24484 and END_CHARPOS */
24485 for ( ;
24486 end < glyph
24487 && !INTEGERP (end->object)
24488 && !EQ (end->object, cover_string)
24489 && !(BUFFERP (end->object)
24490 && (end->charpos >= start_charpos
24491 && end->charpos < end_charpos));
24492 ++end)
24493 {
24494 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24495 are present at buffer positions between START_CHARPOS and
24496 END_CHARPOS, or if they come from an overlay. */
24497 if (EQ (end->object, before_string))
24498 {
24499 pos = string_buffer_position (w, before_string, start_charpos);
24500 if (!pos || (pos >= start_charpos && pos < end_charpos))
24501 break;
24502 }
24503 else if (EQ (end->object, after_string))
24504 {
24505 pos = string_buffer_position (w, after_string, end_charpos);
24506 if (!pos || (pos >= start_charpos && pos < end_charpos))
24507 break;
24508 }
24509 x += end->pixel_width;
24510 }
24511 hlinfo->mouse_face_end_x = x;
24512 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24513 }
24514
24515 hlinfo->mouse_face_window = window;
24516 hlinfo->mouse_face_face_id
24517 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24518 mouse_charpos + 1,
24519 !hlinfo->mouse_face_hidden, -1);
24520 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24521 }
24522
24523 /* The following function is not used anymore (replaced with
24524 mouse_face_from_string_pos), but I leave it here for the time
24525 being, in case someone would. */
24526
24527 #if 0 /* not used */
24528
24529 /* Find the position of the glyph for position POS in OBJECT in
24530 window W's current matrix, and return in *X, *Y the pixel
24531 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24532
24533 RIGHT_P non-zero means return the position of the right edge of the
24534 glyph, RIGHT_P zero means return the left edge position.
24535
24536 If no glyph for POS exists in the matrix, return the position of
24537 the glyph with the next smaller position that is in the matrix, if
24538 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24539 exists in the matrix, return the position of the glyph with the
24540 next larger position in OBJECT.
24541
24542 Value is non-zero if a glyph was found. */
24543
24544 static int
24545 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24546 int *hpos, int *vpos, int *x, int *y, int right_p)
24547 {
24548 int yb = window_text_bottom_y (w);
24549 struct glyph_row *r;
24550 struct glyph *best_glyph = NULL;
24551 struct glyph_row *best_row = NULL;
24552 int best_x = 0;
24553
24554 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24555 r->enabled_p && r->y < yb;
24556 ++r)
24557 {
24558 struct glyph *g = r->glyphs[TEXT_AREA];
24559 struct glyph *e = g + r->used[TEXT_AREA];
24560 int gx;
24561
24562 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24563 if (EQ (g->object, object))
24564 {
24565 if (g->charpos == pos)
24566 {
24567 best_glyph = g;
24568 best_x = gx;
24569 best_row = r;
24570 goto found;
24571 }
24572 else if (best_glyph == NULL
24573 || ((eabs (g->charpos - pos)
24574 < eabs (best_glyph->charpos - pos))
24575 && (right_p
24576 ? g->charpos < pos
24577 : g->charpos > pos)))
24578 {
24579 best_glyph = g;
24580 best_x = gx;
24581 best_row = r;
24582 }
24583 }
24584 }
24585
24586 found:
24587
24588 if (best_glyph)
24589 {
24590 *x = best_x;
24591 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24592
24593 if (right_p)
24594 {
24595 *x += best_glyph->pixel_width;
24596 ++*hpos;
24597 }
24598
24599 *y = best_row->y;
24600 *vpos = best_row - w->current_matrix->rows;
24601 }
24602
24603 return best_glyph != NULL;
24604 }
24605 #endif /* not used */
24606
24607 /* Find the positions of the first and the last glyphs in window W's
24608 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24609 (assumed to be a string), and return in HLINFO's mouse_face_*
24610 members the pixel and column/row coordinates of those glyphs. */
24611
24612 static void
24613 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24614 Lisp_Object object,
24615 EMACS_INT startpos, EMACS_INT endpos)
24616 {
24617 int yb = window_text_bottom_y (w);
24618 struct glyph_row *r;
24619 struct glyph *g, *e;
24620 int gx;
24621 int found = 0;
24622
24623 /* Find the glyph row with at least one position in the range
24624 [STARTPOS..ENDPOS], and the first glyph in that row whose
24625 position belongs to that range. */
24626 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24627 r->enabled_p && r->y < yb;
24628 ++r)
24629 {
24630 if (!r->reversed_p)
24631 {
24632 g = r->glyphs[TEXT_AREA];
24633 e = g + r->used[TEXT_AREA];
24634 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24635 if (EQ (g->object, object)
24636 && startpos <= g->charpos && g->charpos <= endpos)
24637 {
24638 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24639 hlinfo->mouse_face_beg_y = r->y;
24640 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24641 hlinfo->mouse_face_beg_x = gx;
24642 found = 1;
24643 break;
24644 }
24645 }
24646 else
24647 {
24648 struct glyph *g1;
24649
24650 e = r->glyphs[TEXT_AREA];
24651 g = e + r->used[TEXT_AREA];
24652 for ( ; g > e; --g)
24653 if (EQ ((g-1)->object, object)
24654 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24655 {
24656 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24657 hlinfo->mouse_face_beg_y = r->y;
24658 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24659 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24660 gx += g1->pixel_width;
24661 hlinfo->mouse_face_beg_x = gx;
24662 found = 1;
24663 break;
24664 }
24665 }
24666 if (found)
24667 break;
24668 }
24669
24670 if (!found)
24671 return;
24672
24673 /* Starting with the next row, look for the first row which does NOT
24674 include any glyphs whose positions are in the range. */
24675 for (++r; r->enabled_p && r->y < yb; ++r)
24676 {
24677 g = r->glyphs[TEXT_AREA];
24678 e = g + r->used[TEXT_AREA];
24679 found = 0;
24680 for ( ; g < e; ++g)
24681 if (EQ (g->object, object)
24682 && startpos <= g->charpos && g->charpos <= endpos)
24683 {
24684 found = 1;
24685 break;
24686 }
24687 if (!found)
24688 break;
24689 }
24690
24691 /* The highlighted region ends on the previous row. */
24692 r--;
24693
24694 /* Set the end row and its vertical pixel coordinate. */
24695 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24696 hlinfo->mouse_face_end_y = r->y;
24697
24698 /* Compute and set the end column and the end column's horizontal
24699 pixel coordinate. */
24700 if (!r->reversed_p)
24701 {
24702 g = r->glyphs[TEXT_AREA];
24703 e = g + r->used[TEXT_AREA];
24704 for ( ; e > g; --e)
24705 if (EQ ((e-1)->object, object)
24706 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24707 break;
24708 hlinfo->mouse_face_end_col = e - g;
24709
24710 for (gx = r->x; g < e; ++g)
24711 gx += g->pixel_width;
24712 hlinfo->mouse_face_end_x = gx;
24713 }
24714 else
24715 {
24716 e = r->glyphs[TEXT_AREA];
24717 g = e + r->used[TEXT_AREA];
24718 for (gx = r->x ; e < g; ++e)
24719 {
24720 if (EQ (e->object, object)
24721 && startpos <= e->charpos && e->charpos <= endpos)
24722 break;
24723 gx += e->pixel_width;
24724 }
24725 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24726 hlinfo->mouse_face_end_x = gx;
24727 }
24728 }
24729
24730 #ifdef HAVE_WINDOW_SYSTEM
24731
24732 /* See if position X, Y is within a hot-spot of an image. */
24733
24734 static int
24735 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24736 {
24737 if (!CONSP (hot_spot))
24738 return 0;
24739
24740 if (EQ (XCAR (hot_spot), Qrect))
24741 {
24742 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24743 Lisp_Object rect = XCDR (hot_spot);
24744 Lisp_Object tem;
24745 if (!CONSP (rect))
24746 return 0;
24747 if (!CONSP (XCAR (rect)))
24748 return 0;
24749 if (!CONSP (XCDR (rect)))
24750 return 0;
24751 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24752 return 0;
24753 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24754 return 0;
24755 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24756 return 0;
24757 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24758 return 0;
24759 return 1;
24760 }
24761 else if (EQ (XCAR (hot_spot), Qcircle))
24762 {
24763 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24764 Lisp_Object circ = XCDR (hot_spot);
24765 Lisp_Object lr, lx0, ly0;
24766 if (CONSP (circ)
24767 && CONSP (XCAR (circ))
24768 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24769 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24770 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24771 {
24772 double r = XFLOATINT (lr);
24773 double dx = XINT (lx0) - x;
24774 double dy = XINT (ly0) - y;
24775 return (dx * dx + dy * dy <= r * r);
24776 }
24777 }
24778 else if (EQ (XCAR (hot_spot), Qpoly))
24779 {
24780 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24781 if (VECTORP (XCDR (hot_spot)))
24782 {
24783 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24784 Lisp_Object *poly = v->contents;
24785 int n = v->size;
24786 int i;
24787 int inside = 0;
24788 Lisp_Object lx, ly;
24789 int x0, y0;
24790
24791 /* Need an even number of coordinates, and at least 3 edges. */
24792 if (n < 6 || n & 1)
24793 return 0;
24794
24795 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24796 If count is odd, we are inside polygon. Pixels on edges
24797 may or may not be included depending on actual geometry of the
24798 polygon. */
24799 if ((lx = poly[n-2], !INTEGERP (lx))
24800 || (ly = poly[n-1], !INTEGERP (lx)))
24801 return 0;
24802 x0 = XINT (lx), y0 = XINT (ly);
24803 for (i = 0; i < n; i += 2)
24804 {
24805 int x1 = x0, y1 = y0;
24806 if ((lx = poly[i], !INTEGERP (lx))
24807 || (ly = poly[i+1], !INTEGERP (ly)))
24808 return 0;
24809 x0 = XINT (lx), y0 = XINT (ly);
24810
24811 /* Does this segment cross the X line? */
24812 if (x0 >= x)
24813 {
24814 if (x1 >= x)
24815 continue;
24816 }
24817 else if (x1 < x)
24818 continue;
24819 if (y > y0 && y > y1)
24820 continue;
24821 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24822 inside = !inside;
24823 }
24824 return inside;
24825 }
24826 }
24827 return 0;
24828 }
24829
24830 Lisp_Object
24831 find_hot_spot (Lisp_Object map, int x, int y)
24832 {
24833 while (CONSP (map))
24834 {
24835 if (CONSP (XCAR (map))
24836 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24837 return XCAR (map);
24838 map = XCDR (map);
24839 }
24840
24841 return Qnil;
24842 }
24843
24844 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24845 3, 3, 0,
24846 doc: /* Lookup in image map MAP coordinates X and Y.
24847 An image map is an alist where each element has the format (AREA ID PLIST).
24848 An AREA is specified as either a rectangle, a circle, or a polygon:
24849 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24850 pixel coordinates of the upper left and bottom right corners.
24851 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24852 and the radius of the circle; r may be a float or integer.
24853 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24854 vector describes one corner in the polygon.
24855 Returns the alist element for the first matching AREA in MAP. */)
24856 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24857 {
24858 if (NILP (map))
24859 return Qnil;
24860
24861 CHECK_NUMBER (x);
24862 CHECK_NUMBER (y);
24863
24864 return find_hot_spot (map, XINT (x), XINT (y));
24865 }
24866
24867
24868 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24869 static void
24870 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24871 {
24872 /* Do not change cursor shape while dragging mouse. */
24873 if (!NILP (do_mouse_tracking))
24874 return;
24875
24876 if (!NILP (pointer))
24877 {
24878 if (EQ (pointer, Qarrow))
24879 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24880 else if (EQ (pointer, Qhand))
24881 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24882 else if (EQ (pointer, Qtext))
24883 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24884 else if (EQ (pointer, intern ("hdrag")))
24885 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24886 #ifdef HAVE_X_WINDOWS
24887 else if (EQ (pointer, intern ("vdrag")))
24888 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24889 #endif
24890 else if (EQ (pointer, intern ("hourglass")))
24891 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24892 else if (EQ (pointer, Qmodeline))
24893 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24894 else
24895 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24896 }
24897
24898 if (cursor != No_Cursor)
24899 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24900 }
24901
24902 #endif /* HAVE_WINDOW_SYSTEM */
24903
24904 /* Take proper action when mouse has moved to the mode or header line
24905 or marginal area AREA of window W, x-position X and y-position Y.
24906 X is relative to the start of the text display area of W, so the
24907 width of bitmap areas and scroll bars must be subtracted to get a
24908 position relative to the start of the mode line. */
24909
24910 static void
24911 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24912 enum window_part area)
24913 {
24914 struct window *w = XWINDOW (window);
24915 struct frame *f = XFRAME (w->frame);
24916 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24917 #ifdef HAVE_WINDOW_SYSTEM
24918 Display_Info *dpyinfo;
24919 #endif
24920 Cursor cursor = No_Cursor;
24921 Lisp_Object pointer = Qnil;
24922 int dx, dy, width, height;
24923 EMACS_INT charpos;
24924 Lisp_Object string, object = Qnil;
24925 Lisp_Object pos, help;
24926
24927 Lisp_Object mouse_face;
24928 int original_x_pixel = x;
24929 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24930 struct glyph_row *row;
24931
24932 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24933 {
24934 int x0;
24935 struct glyph *end;
24936
24937 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24938 returns them in row/column units! */
24939 string = mode_line_string (w, area, &x, &y, &charpos,
24940 &object, &dx, &dy, &width, &height);
24941
24942 row = (area == ON_MODE_LINE
24943 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24944 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24945
24946 /* Find the glyph under the mouse pointer. */
24947 if (row->mode_line_p && row->enabled_p)
24948 {
24949 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24950 end = glyph + row->used[TEXT_AREA];
24951
24952 for (x0 = original_x_pixel;
24953 glyph < end && x0 >= glyph->pixel_width;
24954 ++glyph)
24955 x0 -= glyph->pixel_width;
24956
24957 if (glyph >= end)
24958 glyph = NULL;
24959 }
24960 }
24961 else
24962 {
24963 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24964 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
24965 returns them in row/column units! */
24966 string = marginal_area_string (w, area, &x, &y, &charpos,
24967 &object, &dx, &dy, &width, &height);
24968 }
24969
24970 help = Qnil;
24971
24972 #ifdef HAVE_WINDOW_SYSTEM
24973 if (IMAGEP (object))
24974 {
24975 Lisp_Object image_map, hotspot;
24976 if ((image_map = Fplist_get (XCDR (object), QCmap),
24977 !NILP (image_map))
24978 && (hotspot = find_hot_spot (image_map, dx, dy),
24979 CONSP (hotspot))
24980 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24981 {
24982 Lisp_Object area_id, plist;
24983
24984 area_id = XCAR (hotspot);
24985 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24986 If so, we could look for mouse-enter, mouse-leave
24987 properties in PLIST (and do something...). */
24988 hotspot = XCDR (hotspot);
24989 if (CONSP (hotspot)
24990 && (plist = XCAR (hotspot), CONSP (plist)))
24991 {
24992 pointer = Fplist_get (plist, Qpointer);
24993 if (NILP (pointer))
24994 pointer = Qhand;
24995 help = Fplist_get (plist, Qhelp_echo);
24996 if (!NILP (help))
24997 {
24998 help_echo_string = help;
24999 /* Is this correct? ++kfs */
25000 XSETWINDOW (help_echo_window, w);
25001 help_echo_object = w->buffer;
25002 help_echo_pos = charpos;
25003 }
25004 }
25005 }
25006 if (NILP (pointer))
25007 pointer = Fplist_get (XCDR (object), QCpointer);
25008 }
25009 #endif /* HAVE_WINDOW_SYSTEM */
25010
25011 if (STRINGP (string))
25012 {
25013 pos = make_number (charpos);
25014 /* If we're on a string with `help-echo' text property, arrange
25015 for the help to be displayed. This is done by setting the
25016 global variable help_echo_string to the help string. */
25017 if (NILP (help))
25018 {
25019 help = Fget_text_property (pos, Qhelp_echo, string);
25020 if (!NILP (help))
25021 {
25022 help_echo_string = help;
25023 XSETWINDOW (help_echo_window, w);
25024 help_echo_object = string;
25025 help_echo_pos = charpos;
25026 }
25027 }
25028
25029 #ifdef HAVE_WINDOW_SYSTEM
25030 if (FRAME_WINDOW_P (f))
25031 {
25032 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25033 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25034 if (NILP (pointer))
25035 pointer = Fget_text_property (pos, Qpointer, string);
25036
25037 /* Change the mouse pointer according to what is under X/Y. */
25038 if (NILP (pointer)
25039 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25040 {
25041 Lisp_Object map;
25042 map = Fget_text_property (pos, Qlocal_map, string);
25043 if (!KEYMAPP (map))
25044 map = Fget_text_property (pos, Qkeymap, string);
25045 if (!KEYMAPP (map))
25046 cursor = dpyinfo->vertical_scroll_bar_cursor;
25047 }
25048 }
25049 #endif
25050
25051 /* Change the mouse face according to what is under X/Y. */
25052 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25053 if (!NILP (mouse_face)
25054 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25055 && glyph)
25056 {
25057 Lisp_Object b, e;
25058
25059 struct glyph * tmp_glyph;
25060
25061 int gpos;
25062 int gseq_length;
25063 int total_pixel_width;
25064 EMACS_INT begpos, endpos, ignore;
25065
25066 int vpos, hpos;
25067
25068 b = Fprevious_single_property_change (make_number (charpos + 1),
25069 Qmouse_face, string, Qnil);
25070 if (NILP (b))
25071 begpos = 0;
25072 else
25073 begpos = XINT (b);
25074
25075 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25076 if (NILP (e))
25077 endpos = SCHARS (string);
25078 else
25079 endpos = XINT (e);
25080
25081 /* Calculate the glyph position GPOS of GLYPH in the
25082 displayed string, relative to the beginning of the
25083 highlighted part of the string.
25084
25085 Note: GPOS is different from CHARPOS. CHARPOS is the
25086 position of GLYPH in the internal string object. A mode
25087 line string format has structures which are converted to
25088 a flattened string by the Emacs Lisp interpreter. The
25089 internal string is an element of those structures. The
25090 displayed string is the flattened string. */
25091 tmp_glyph = row_start_glyph;
25092 while (tmp_glyph < glyph
25093 && (!(EQ (tmp_glyph->object, glyph->object)
25094 && begpos <= tmp_glyph->charpos
25095 && tmp_glyph->charpos < endpos)))
25096 tmp_glyph++;
25097 gpos = glyph - tmp_glyph;
25098
25099 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25100 the highlighted part of the displayed string to which
25101 GLYPH belongs. Note: GSEQ_LENGTH is different from
25102 SCHARS (STRING), because the latter returns the length of
25103 the internal string. */
25104 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25105 tmp_glyph > glyph
25106 && (!(EQ (tmp_glyph->object, glyph->object)
25107 && begpos <= tmp_glyph->charpos
25108 && tmp_glyph->charpos < endpos));
25109 tmp_glyph--)
25110 ;
25111 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25112
25113 /* Calculate the total pixel width of all the glyphs between
25114 the beginning of the highlighted area and GLYPH. */
25115 total_pixel_width = 0;
25116 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25117 total_pixel_width += tmp_glyph->pixel_width;
25118
25119 /* Pre calculation of re-rendering position. Note: X is in
25120 column units here, after the call to mode_line_string or
25121 marginal_area_string. */
25122 hpos = x - gpos;
25123 vpos = (area == ON_MODE_LINE
25124 ? (w->current_matrix)->nrows - 1
25125 : 0);
25126
25127 /* If GLYPH's position is included in the region that is
25128 already drawn in mouse face, we have nothing to do. */
25129 if ( EQ (window, hlinfo->mouse_face_window)
25130 && (!row->reversed_p
25131 ? (hlinfo->mouse_face_beg_col <= hpos
25132 && hpos < hlinfo->mouse_face_end_col)
25133 /* In R2L rows we swap BEG and END, see below. */
25134 : (hlinfo->mouse_face_end_col <= hpos
25135 && hpos < hlinfo->mouse_face_beg_col))
25136 && hlinfo->mouse_face_beg_row == vpos )
25137 return;
25138
25139 if (clear_mouse_face (hlinfo))
25140 cursor = No_Cursor;
25141
25142 if (!row->reversed_p)
25143 {
25144 hlinfo->mouse_face_beg_col = hpos;
25145 hlinfo->mouse_face_beg_x = original_x_pixel
25146 - (total_pixel_width + dx);
25147 hlinfo->mouse_face_end_col = hpos + gseq_length;
25148 hlinfo->mouse_face_end_x = 0;
25149 }
25150 else
25151 {
25152 /* In R2L rows, show_mouse_face expects BEG and END
25153 coordinates to be swapped. */
25154 hlinfo->mouse_face_end_col = hpos;
25155 hlinfo->mouse_face_end_x = original_x_pixel
25156 - (total_pixel_width + dx);
25157 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25158 hlinfo->mouse_face_beg_x = 0;
25159 }
25160
25161 hlinfo->mouse_face_beg_row = vpos;
25162 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25163 hlinfo->mouse_face_beg_y = 0;
25164 hlinfo->mouse_face_end_y = 0;
25165 hlinfo->mouse_face_past_end = 0;
25166 hlinfo->mouse_face_window = window;
25167
25168 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25169 charpos,
25170 0, 0, 0,
25171 &ignore,
25172 glyph->face_id,
25173 1);
25174 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25175
25176 if (NILP (pointer))
25177 pointer = Qhand;
25178 }
25179 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25180 clear_mouse_face (hlinfo);
25181 }
25182 #ifdef HAVE_WINDOW_SYSTEM
25183 if (FRAME_WINDOW_P (f))
25184 define_frame_cursor1 (f, cursor, pointer);
25185 #endif
25186 }
25187
25188
25189 /* EXPORT:
25190 Take proper action when the mouse has moved to position X, Y on
25191 frame F as regards highlighting characters that have mouse-face
25192 properties. Also de-highlighting chars where the mouse was before.
25193 X and Y can be negative or out of range. */
25194
25195 void
25196 note_mouse_highlight (struct frame *f, int x, int y)
25197 {
25198 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25199 enum window_part part;
25200 Lisp_Object window;
25201 struct window *w;
25202 Cursor cursor = No_Cursor;
25203 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25204 struct buffer *b;
25205
25206 /* When a menu is active, don't highlight because this looks odd. */
25207 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25208 if (popup_activated ())
25209 return;
25210 #endif
25211
25212 if (NILP (Vmouse_highlight)
25213 || !f->glyphs_initialized_p
25214 || f->pointer_invisible)
25215 return;
25216
25217 hlinfo->mouse_face_mouse_x = x;
25218 hlinfo->mouse_face_mouse_y = y;
25219 hlinfo->mouse_face_mouse_frame = f;
25220
25221 if (hlinfo->mouse_face_defer)
25222 return;
25223
25224 if (gc_in_progress)
25225 {
25226 hlinfo->mouse_face_deferred_gc = 1;
25227 return;
25228 }
25229
25230 /* Which window is that in? */
25231 window = window_from_coordinates (f, x, y, &part, 1);
25232
25233 /* If we were displaying active text in another window, clear that.
25234 Also clear if we move out of text area in same window. */
25235 if (! EQ (window, hlinfo->mouse_face_window)
25236 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25237 && !NILP (hlinfo->mouse_face_window)))
25238 clear_mouse_face (hlinfo);
25239
25240 /* Not on a window -> return. */
25241 if (!WINDOWP (window))
25242 return;
25243
25244 /* Reset help_echo_string. It will get recomputed below. */
25245 help_echo_string = Qnil;
25246
25247 /* Convert to window-relative pixel coordinates. */
25248 w = XWINDOW (window);
25249 frame_to_window_pixel_xy (w, &x, &y);
25250
25251 #ifdef HAVE_WINDOW_SYSTEM
25252 /* Handle tool-bar window differently since it doesn't display a
25253 buffer. */
25254 if (EQ (window, f->tool_bar_window))
25255 {
25256 note_tool_bar_highlight (f, x, y);
25257 return;
25258 }
25259 #endif
25260
25261 /* Mouse is on the mode, header line or margin? */
25262 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25263 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25264 {
25265 note_mode_line_or_margin_highlight (window, x, y, part);
25266 return;
25267 }
25268
25269 #ifdef HAVE_WINDOW_SYSTEM
25270 if (part == ON_VERTICAL_BORDER)
25271 {
25272 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25273 help_echo_string = build_string ("drag-mouse-1: resize");
25274 }
25275 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25276 || part == ON_SCROLL_BAR)
25277 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25278 else
25279 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25280 #endif
25281
25282 /* Are we in a window whose display is up to date?
25283 And verify the buffer's text has not changed. */
25284 b = XBUFFER (w->buffer);
25285 if (part == ON_TEXT
25286 && EQ (w->window_end_valid, w->buffer)
25287 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25288 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25289 {
25290 int hpos, vpos, i, dx, dy, area;
25291 EMACS_INT pos;
25292 struct glyph *glyph;
25293 Lisp_Object object;
25294 Lisp_Object mouse_face = Qnil, position;
25295 Lisp_Object *overlay_vec = NULL;
25296 int noverlays;
25297 struct buffer *obuf;
25298 EMACS_INT obegv, ozv;
25299 int same_region;
25300
25301 /* Find the glyph under X/Y. */
25302 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25303
25304 #ifdef HAVE_WINDOW_SYSTEM
25305 /* Look for :pointer property on image. */
25306 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25307 {
25308 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25309 if (img != NULL && IMAGEP (img->spec))
25310 {
25311 Lisp_Object image_map, hotspot;
25312 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25313 !NILP (image_map))
25314 && (hotspot = find_hot_spot (image_map,
25315 glyph->slice.img.x + dx,
25316 glyph->slice.img.y + dy),
25317 CONSP (hotspot))
25318 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25319 {
25320 Lisp_Object area_id, plist;
25321
25322 area_id = XCAR (hotspot);
25323 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25324 If so, we could look for mouse-enter, mouse-leave
25325 properties in PLIST (and do something...). */
25326 hotspot = XCDR (hotspot);
25327 if (CONSP (hotspot)
25328 && (plist = XCAR (hotspot), CONSP (plist)))
25329 {
25330 pointer = Fplist_get (plist, Qpointer);
25331 if (NILP (pointer))
25332 pointer = Qhand;
25333 help_echo_string = Fplist_get (plist, Qhelp_echo);
25334 if (!NILP (help_echo_string))
25335 {
25336 help_echo_window = window;
25337 help_echo_object = glyph->object;
25338 help_echo_pos = glyph->charpos;
25339 }
25340 }
25341 }
25342 if (NILP (pointer))
25343 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25344 }
25345 }
25346 #endif /* HAVE_WINDOW_SYSTEM */
25347
25348 /* Clear mouse face if X/Y not over text. */
25349 if (glyph == NULL
25350 || area != TEXT_AREA
25351 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25352 /* Glyph's OBJECT is an integer for glyphs inserted by the
25353 display engine for its internal purposes, like truncation
25354 and continuation glyphs and blanks beyond the end of
25355 line's text on text terminals. If we are over such a
25356 glyph, we are not over any text. */
25357 || INTEGERP (glyph->object)
25358 /* R2L rows have a stretch glyph at their front, which
25359 stands for no text, whereas L2R rows have no glyphs at
25360 all beyond the end of text. Treat such stretch glyphs
25361 like we do with NULL glyphs in L2R rows. */
25362 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25363 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25364 && glyph->type == STRETCH_GLYPH
25365 && glyph->avoid_cursor_p))
25366 {
25367 if (clear_mouse_face (hlinfo))
25368 cursor = No_Cursor;
25369 #ifdef HAVE_WINDOW_SYSTEM
25370 if (FRAME_WINDOW_P (f) && NILP (pointer))
25371 {
25372 if (area != TEXT_AREA)
25373 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25374 else
25375 pointer = Vvoid_text_area_pointer;
25376 }
25377 #endif
25378 goto set_cursor;
25379 }
25380
25381 pos = glyph->charpos;
25382 object = glyph->object;
25383 if (!STRINGP (object) && !BUFFERP (object))
25384 goto set_cursor;
25385
25386 /* If we get an out-of-range value, return now; avoid an error. */
25387 if (BUFFERP (object) && pos > BUF_Z (b))
25388 goto set_cursor;
25389
25390 /* Make the window's buffer temporarily current for
25391 overlays_at and compute_char_face. */
25392 obuf = current_buffer;
25393 current_buffer = b;
25394 obegv = BEGV;
25395 ozv = ZV;
25396 BEGV = BEG;
25397 ZV = Z;
25398
25399 /* Is this char mouse-active or does it have help-echo? */
25400 position = make_number (pos);
25401
25402 if (BUFFERP (object))
25403 {
25404 /* Put all the overlays we want in a vector in overlay_vec. */
25405 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25406 /* Sort overlays into increasing priority order. */
25407 noverlays = sort_overlays (overlay_vec, noverlays, w);
25408 }
25409 else
25410 noverlays = 0;
25411
25412 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25413
25414 if (same_region)
25415 cursor = No_Cursor;
25416
25417 /* Check mouse-face highlighting. */
25418 if (! same_region
25419 /* If there exists an overlay with mouse-face overlapping
25420 the one we are currently highlighting, we have to
25421 check if we enter the overlapping overlay, and then
25422 highlight only that. */
25423 || (OVERLAYP (hlinfo->mouse_face_overlay)
25424 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25425 {
25426 /* Find the highest priority overlay with a mouse-face. */
25427 Lisp_Object overlay = Qnil;
25428 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25429 {
25430 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25431 if (!NILP (mouse_face))
25432 overlay = overlay_vec[i];
25433 }
25434
25435 /* If we're highlighting the same overlay as before, there's
25436 no need to do that again. */
25437 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25438 goto check_help_echo;
25439 hlinfo->mouse_face_overlay = overlay;
25440
25441 /* Clear the display of the old active region, if any. */
25442 if (clear_mouse_face (hlinfo))
25443 cursor = No_Cursor;
25444
25445 /* If no overlay applies, get a text property. */
25446 if (NILP (overlay))
25447 mouse_face = Fget_text_property (position, Qmouse_face, object);
25448
25449 /* Next, compute the bounds of the mouse highlighting and
25450 display it. */
25451 if (!NILP (mouse_face) && STRINGP (object))
25452 {
25453 /* The mouse-highlighting comes from a display string
25454 with a mouse-face. */
25455 Lisp_Object s, e;
25456 EMACS_INT ignore;
25457
25458 s = Fprevious_single_property_change
25459 (make_number (pos + 1), Qmouse_face, object, Qnil);
25460 e = Fnext_single_property_change
25461 (position, Qmouse_face, object, Qnil);
25462 if (NILP (s))
25463 s = make_number (0);
25464 if (NILP (e))
25465 e = make_number (SCHARS (object) - 1);
25466 mouse_face_from_string_pos (w, hlinfo, object,
25467 XINT (s), XINT (e));
25468 hlinfo->mouse_face_past_end = 0;
25469 hlinfo->mouse_face_window = window;
25470 hlinfo->mouse_face_face_id
25471 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25472 glyph->face_id, 1);
25473 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25474 cursor = No_Cursor;
25475 }
25476 else
25477 {
25478 /* The mouse-highlighting, if any, comes from an overlay
25479 or text property in the buffer. */
25480 Lisp_Object buffer, cover_string;
25481
25482 if (STRINGP (object))
25483 {
25484 /* If we are on a display string with no mouse-face,
25485 check if the text under it has one. */
25486 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25487 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25488 pos = string_buffer_position (w, object, start);
25489 if (pos > 0)
25490 {
25491 mouse_face = get_char_property_and_overlay
25492 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25493 buffer = w->buffer;
25494 cover_string = object;
25495 }
25496 }
25497 else
25498 {
25499 buffer = object;
25500 cover_string = Qnil;
25501 }
25502
25503 if (!NILP (mouse_face))
25504 {
25505 Lisp_Object before, after;
25506 Lisp_Object before_string, after_string;
25507 /* To correctly find the limits of mouse highlight
25508 in a bidi-reordered buffer, we must not use the
25509 optimization of limiting the search in
25510 previous-single-property-change and
25511 next-single-property-change, because
25512 rows_from_pos_range needs the real start and end
25513 positions to DTRT in this case. That's because
25514 the first row visible in a window does not
25515 necessarily display the character whose position
25516 is the smallest. */
25517 Lisp_Object lim1 =
25518 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25519 ? Fmarker_position (w->start)
25520 : Qnil;
25521 Lisp_Object lim2 =
25522 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25523 ? make_number (BUF_Z (XBUFFER (buffer))
25524 - XFASTINT (w->window_end_pos))
25525 : Qnil;
25526
25527 if (NILP (overlay))
25528 {
25529 /* Handle the text property case. */
25530 before = Fprevious_single_property_change
25531 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25532 after = Fnext_single_property_change
25533 (make_number (pos), Qmouse_face, buffer, lim2);
25534 before_string = after_string = Qnil;
25535 }
25536 else
25537 {
25538 /* Handle the overlay case. */
25539 before = Foverlay_start (overlay);
25540 after = Foverlay_end (overlay);
25541 before_string = Foverlay_get (overlay, Qbefore_string);
25542 after_string = Foverlay_get (overlay, Qafter_string);
25543
25544 if (!STRINGP (before_string)) before_string = Qnil;
25545 if (!STRINGP (after_string)) after_string = Qnil;
25546 }
25547
25548 mouse_face_from_buffer_pos (window, hlinfo, pos,
25549 XFASTINT (before),
25550 XFASTINT (after),
25551 before_string, after_string,
25552 cover_string);
25553 cursor = No_Cursor;
25554 }
25555 }
25556 }
25557
25558 check_help_echo:
25559
25560 /* Look for a `help-echo' property. */
25561 if (NILP (help_echo_string)) {
25562 Lisp_Object help, overlay;
25563
25564 /* Check overlays first. */
25565 help = overlay = Qnil;
25566 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25567 {
25568 overlay = overlay_vec[i];
25569 help = Foverlay_get (overlay, Qhelp_echo);
25570 }
25571
25572 if (!NILP (help))
25573 {
25574 help_echo_string = help;
25575 help_echo_window = window;
25576 help_echo_object = overlay;
25577 help_echo_pos = pos;
25578 }
25579 else
25580 {
25581 Lisp_Object obj = glyph->object;
25582 EMACS_INT charpos = glyph->charpos;
25583
25584 /* Try text properties. */
25585 if (STRINGP (obj)
25586 && charpos >= 0
25587 && charpos < SCHARS (obj))
25588 {
25589 help = Fget_text_property (make_number (charpos),
25590 Qhelp_echo, obj);
25591 if (NILP (help))
25592 {
25593 /* If the string itself doesn't specify a help-echo,
25594 see if the buffer text ``under'' it does. */
25595 struct glyph_row *r
25596 = MATRIX_ROW (w->current_matrix, vpos);
25597 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25598 EMACS_INT p = string_buffer_position (w, obj, start);
25599 if (p > 0)
25600 {
25601 help = Fget_char_property (make_number (p),
25602 Qhelp_echo, w->buffer);
25603 if (!NILP (help))
25604 {
25605 charpos = p;
25606 obj = w->buffer;
25607 }
25608 }
25609 }
25610 }
25611 else if (BUFFERP (obj)
25612 && charpos >= BEGV
25613 && charpos < ZV)
25614 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25615 obj);
25616
25617 if (!NILP (help))
25618 {
25619 help_echo_string = help;
25620 help_echo_window = window;
25621 help_echo_object = obj;
25622 help_echo_pos = charpos;
25623 }
25624 }
25625 }
25626
25627 #ifdef HAVE_WINDOW_SYSTEM
25628 /* Look for a `pointer' property. */
25629 if (FRAME_WINDOW_P (f) && NILP (pointer))
25630 {
25631 /* Check overlays first. */
25632 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25633 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25634
25635 if (NILP (pointer))
25636 {
25637 Lisp_Object obj = glyph->object;
25638 EMACS_INT charpos = glyph->charpos;
25639
25640 /* Try text properties. */
25641 if (STRINGP (obj)
25642 && charpos >= 0
25643 && charpos < SCHARS (obj))
25644 {
25645 pointer = Fget_text_property (make_number (charpos),
25646 Qpointer, obj);
25647 if (NILP (pointer))
25648 {
25649 /* If the string itself doesn't specify a pointer,
25650 see if the buffer text ``under'' it does. */
25651 struct glyph_row *r
25652 = MATRIX_ROW (w->current_matrix, vpos);
25653 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25654 EMACS_INT p = string_buffer_position (w, obj, start);
25655 if (p > 0)
25656 pointer = Fget_char_property (make_number (p),
25657 Qpointer, w->buffer);
25658 }
25659 }
25660 else if (BUFFERP (obj)
25661 && charpos >= BEGV
25662 && charpos < ZV)
25663 pointer = Fget_text_property (make_number (charpos),
25664 Qpointer, obj);
25665 }
25666 }
25667 #endif /* HAVE_WINDOW_SYSTEM */
25668
25669 BEGV = obegv;
25670 ZV = ozv;
25671 current_buffer = obuf;
25672 }
25673
25674 set_cursor:
25675
25676 #ifdef HAVE_WINDOW_SYSTEM
25677 if (FRAME_WINDOW_P (f))
25678 define_frame_cursor1 (f, cursor, pointer);
25679 #else
25680 /* This is here to prevent a compiler error, about "label at end of
25681 compound statement". */
25682 return;
25683 #endif
25684 }
25685
25686
25687 /* EXPORT for RIF:
25688 Clear any mouse-face on window W. This function is part of the
25689 redisplay interface, and is called from try_window_id and similar
25690 functions to ensure the mouse-highlight is off. */
25691
25692 void
25693 x_clear_window_mouse_face (struct window *w)
25694 {
25695 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25696 Lisp_Object window;
25697
25698 BLOCK_INPUT;
25699 XSETWINDOW (window, w);
25700 if (EQ (window, hlinfo->mouse_face_window))
25701 clear_mouse_face (hlinfo);
25702 UNBLOCK_INPUT;
25703 }
25704
25705
25706 /* EXPORT:
25707 Just discard the mouse face information for frame F, if any.
25708 This is used when the size of F is changed. */
25709
25710 void
25711 cancel_mouse_face (struct frame *f)
25712 {
25713 Lisp_Object window;
25714 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25715
25716 window = hlinfo->mouse_face_window;
25717 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25718 {
25719 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25720 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25721 hlinfo->mouse_face_window = Qnil;
25722 }
25723 }
25724
25725
25726 \f
25727 /***********************************************************************
25728 Exposure Events
25729 ***********************************************************************/
25730
25731 #ifdef HAVE_WINDOW_SYSTEM
25732
25733 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25734 which intersects rectangle R. R is in window-relative coordinates. */
25735
25736 static void
25737 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25738 enum glyph_row_area area)
25739 {
25740 struct glyph *first = row->glyphs[area];
25741 struct glyph *end = row->glyphs[area] + row->used[area];
25742 struct glyph *last;
25743 int first_x, start_x, x;
25744
25745 if (area == TEXT_AREA && row->fill_line_p)
25746 /* If row extends face to end of line write the whole line. */
25747 draw_glyphs (w, 0, row, area,
25748 0, row->used[area],
25749 DRAW_NORMAL_TEXT, 0);
25750 else
25751 {
25752 /* Set START_X to the window-relative start position for drawing glyphs of
25753 AREA. The first glyph of the text area can be partially visible.
25754 The first glyphs of other areas cannot. */
25755 start_x = window_box_left_offset (w, area);
25756 x = start_x;
25757 if (area == TEXT_AREA)
25758 x += row->x;
25759
25760 /* Find the first glyph that must be redrawn. */
25761 while (first < end
25762 && x + first->pixel_width < r->x)
25763 {
25764 x += first->pixel_width;
25765 ++first;
25766 }
25767
25768 /* Find the last one. */
25769 last = first;
25770 first_x = x;
25771 while (last < end
25772 && x < r->x + r->width)
25773 {
25774 x += last->pixel_width;
25775 ++last;
25776 }
25777
25778 /* Repaint. */
25779 if (last > first)
25780 draw_glyphs (w, first_x - start_x, row, area,
25781 first - row->glyphs[area], last - row->glyphs[area],
25782 DRAW_NORMAL_TEXT, 0);
25783 }
25784 }
25785
25786
25787 /* Redraw the parts of the glyph row ROW on window W intersecting
25788 rectangle R. R is in window-relative coordinates. Value is
25789 non-zero if mouse-face was overwritten. */
25790
25791 static int
25792 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25793 {
25794 xassert (row->enabled_p);
25795
25796 if (row->mode_line_p || w->pseudo_window_p)
25797 draw_glyphs (w, 0, row, TEXT_AREA,
25798 0, row->used[TEXT_AREA],
25799 DRAW_NORMAL_TEXT, 0);
25800 else
25801 {
25802 if (row->used[LEFT_MARGIN_AREA])
25803 expose_area (w, row, r, LEFT_MARGIN_AREA);
25804 if (row->used[TEXT_AREA])
25805 expose_area (w, row, r, TEXT_AREA);
25806 if (row->used[RIGHT_MARGIN_AREA])
25807 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25808 draw_row_fringe_bitmaps (w, row);
25809 }
25810
25811 return row->mouse_face_p;
25812 }
25813
25814
25815 /* Redraw those parts of glyphs rows during expose event handling that
25816 overlap other rows. Redrawing of an exposed line writes over parts
25817 of lines overlapping that exposed line; this function fixes that.
25818
25819 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25820 row in W's current matrix that is exposed and overlaps other rows.
25821 LAST_OVERLAPPING_ROW is the last such row. */
25822
25823 static void
25824 expose_overlaps (struct window *w,
25825 struct glyph_row *first_overlapping_row,
25826 struct glyph_row *last_overlapping_row,
25827 XRectangle *r)
25828 {
25829 struct glyph_row *row;
25830
25831 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25832 if (row->overlapping_p)
25833 {
25834 xassert (row->enabled_p && !row->mode_line_p);
25835
25836 row->clip = r;
25837 if (row->used[LEFT_MARGIN_AREA])
25838 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25839
25840 if (row->used[TEXT_AREA])
25841 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25842
25843 if (row->used[RIGHT_MARGIN_AREA])
25844 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25845 row->clip = NULL;
25846 }
25847 }
25848
25849
25850 /* Return non-zero if W's cursor intersects rectangle R. */
25851
25852 static int
25853 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25854 {
25855 XRectangle cr, result;
25856 struct glyph *cursor_glyph;
25857 struct glyph_row *row;
25858
25859 if (w->phys_cursor.vpos >= 0
25860 && w->phys_cursor.vpos < w->current_matrix->nrows
25861 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25862 row->enabled_p)
25863 && row->cursor_in_fringe_p)
25864 {
25865 /* Cursor is in the fringe. */
25866 cr.x = window_box_right_offset (w,
25867 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25868 ? RIGHT_MARGIN_AREA
25869 : TEXT_AREA));
25870 cr.y = row->y;
25871 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25872 cr.height = row->height;
25873 return x_intersect_rectangles (&cr, r, &result);
25874 }
25875
25876 cursor_glyph = get_phys_cursor_glyph (w);
25877 if (cursor_glyph)
25878 {
25879 /* r is relative to W's box, but w->phys_cursor.x is relative
25880 to left edge of W's TEXT area. Adjust it. */
25881 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25882 cr.y = w->phys_cursor.y;
25883 cr.width = cursor_glyph->pixel_width;
25884 cr.height = w->phys_cursor_height;
25885 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25886 I assume the effect is the same -- and this is portable. */
25887 return x_intersect_rectangles (&cr, r, &result);
25888 }
25889 /* If we don't understand the format, pretend we're not in the hot-spot. */
25890 return 0;
25891 }
25892
25893
25894 /* EXPORT:
25895 Draw a vertical window border to the right of window W if W doesn't
25896 have vertical scroll bars. */
25897
25898 void
25899 x_draw_vertical_border (struct window *w)
25900 {
25901 struct frame *f = XFRAME (WINDOW_FRAME (w));
25902
25903 /* We could do better, if we knew what type of scroll-bar the adjacent
25904 windows (on either side) have... But we don't :-(
25905 However, I think this works ok. ++KFS 2003-04-25 */
25906
25907 /* Redraw borders between horizontally adjacent windows. Don't
25908 do it for frames with vertical scroll bars because either the
25909 right scroll bar of a window, or the left scroll bar of its
25910 neighbor will suffice as a border. */
25911 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25912 return;
25913
25914 if (!WINDOW_RIGHTMOST_P (w)
25915 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25916 {
25917 int x0, x1, y0, y1;
25918
25919 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25920 y1 -= 1;
25921
25922 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25923 x1 -= 1;
25924
25925 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25926 }
25927 else if (!WINDOW_LEFTMOST_P (w)
25928 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25929 {
25930 int x0, x1, y0, y1;
25931
25932 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25933 y1 -= 1;
25934
25935 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25936 x0 -= 1;
25937
25938 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25939 }
25940 }
25941
25942
25943 /* Redraw the part of window W intersection rectangle FR. Pixel
25944 coordinates in FR are frame-relative. Call this function with
25945 input blocked. Value is non-zero if the exposure overwrites
25946 mouse-face. */
25947
25948 static int
25949 expose_window (struct window *w, XRectangle *fr)
25950 {
25951 struct frame *f = XFRAME (w->frame);
25952 XRectangle wr, r;
25953 int mouse_face_overwritten_p = 0;
25954
25955 /* If window is not yet fully initialized, do nothing. This can
25956 happen when toolkit scroll bars are used and a window is split.
25957 Reconfiguring the scroll bar will generate an expose for a newly
25958 created window. */
25959 if (w->current_matrix == NULL)
25960 return 0;
25961
25962 /* When we're currently updating the window, display and current
25963 matrix usually don't agree. Arrange for a thorough display
25964 later. */
25965 if (w == updated_window)
25966 {
25967 SET_FRAME_GARBAGED (f);
25968 return 0;
25969 }
25970
25971 /* Frame-relative pixel rectangle of W. */
25972 wr.x = WINDOW_LEFT_EDGE_X (w);
25973 wr.y = WINDOW_TOP_EDGE_Y (w);
25974 wr.width = WINDOW_TOTAL_WIDTH (w);
25975 wr.height = WINDOW_TOTAL_HEIGHT (w);
25976
25977 if (x_intersect_rectangles (fr, &wr, &r))
25978 {
25979 int yb = window_text_bottom_y (w);
25980 struct glyph_row *row;
25981 int cursor_cleared_p;
25982 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25983
25984 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25985 r.x, r.y, r.width, r.height));
25986
25987 /* Convert to window coordinates. */
25988 r.x -= WINDOW_LEFT_EDGE_X (w);
25989 r.y -= WINDOW_TOP_EDGE_Y (w);
25990
25991 /* Turn off the cursor. */
25992 if (!w->pseudo_window_p
25993 && phys_cursor_in_rect_p (w, &r))
25994 {
25995 x_clear_cursor (w);
25996 cursor_cleared_p = 1;
25997 }
25998 else
25999 cursor_cleared_p = 0;
26000
26001 /* Update lines intersecting rectangle R. */
26002 first_overlapping_row = last_overlapping_row = NULL;
26003 for (row = w->current_matrix->rows;
26004 row->enabled_p;
26005 ++row)
26006 {
26007 int y0 = row->y;
26008 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26009
26010 if ((y0 >= r.y && y0 < r.y + r.height)
26011 || (y1 > r.y && y1 < r.y + r.height)
26012 || (r.y >= y0 && r.y < y1)
26013 || (r.y + r.height > y0 && r.y + r.height < y1))
26014 {
26015 /* A header line may be overlapping, but there is no need
26016 to fix overlapping areas for them. KFS 2005-02-12 */
26017 if (row->overlapping_p && !row->mode_line_p)
26018 {
26019 if (first_overlapping_row == NULL)
26020 first_overlapping_row = row;
26021 last_overlapping_row = row;
26022 }
26023
26024 row->clip = fr;
26025 if (expose_line (w, row, &r))
26026 mouse_face_overwritten_p = 1;
26027 row->clip = NULL;
26028 }
26029 else if (row->overlapping_p)
26030 {
26031 /* We must redraw a row overlapping the exposed area. */
26032 if (y0 < r.y
26033 ? y0 + row->phys_height > r.y
26034 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26035 {
26036 if (first_overlapping_row == NULL)
26037 first_overlapping_row = row;
26038 last_overlapping_row = row;
26039 }
26040 }
26041
26042 if (y1 >= yb)
26043 break;
26044 }
26045
26046 /* Display the mode line if there is one. */
26047 if (WINDOW_WANTS_MODELINE_P (w)
26048 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26049 row->enabled_p)
26050 && row->y < r.y + r.height)
26051 {
26052 if (expose_line (w, row, &r))
26053 mouse_face_overwritten_p = 1;
26054 }
26055
26056 if (!w->pseudo_window_p)
26057 {
26058 /* Fix the display of overlapping rows. */
26059 if (first_overlapping_row)
26060 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26061 fr);
26062
26063 /* Draw border between windows. */
26064 x_draw_vertical_border (w);
26065
26066 /* Turn the cursor on again. */
26067 if (cursor_cleared_p)
26068 update_window_cursor (w, 1);
26069 }
26070 }
26071
26072 return mouse_face_overwritten_p;
26073 }
26074
26075
26076
26077 /* Redraw (parts) of all windows in the window tree rooted at W that
26078 intersect R. R contains frame pixel coordinates. Value is
26079 non-zero if the exposure overwrites mouse-face. */
26080
26081 static int
26082 expose_window_tree (struct window *w, XRectangle *r)
26083 {
26084 struct frame *f = XFRAME (w->frame);
26085 int mouse_face_overwritten_p = 0;
26086
26087 while (w && !FRAME_GARBAGED_P (f))
26088 {
26089 if (!NILP (w->hchild))
26090 mouse_face_overwritten_p
26091 |= expose_window_tree (XWINDOW (w->hchild), r);
26092 else if (!NILP (w->vchild))
26093 mouse_face_overwritten_p
26094 |= expose_window_tree (XWINDOW (w->vchild), r);
26095 else
26096 mouse_face_overwritten_p |= expose_window (w, r);
26097
26098 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26099 }
26100
26101 return mouse_face_overwritten_p;
26102 }
26103
26104
26105 /* EXPORT:
26106 Redisplay an exposed area of frame F. X and Y are the upper-left
26107 corner of the exposed rectangle. W and H are width and height of
26108 the exposed area. All are pixel values. W or H zero means redraw
26109 the entire frame. */
26110
26111 void
26112 expose_frame (struct frame *f, int x, int y, int w, int h)
26113 {
26114 XRectangle r;
26115 int mouse_face_overwritten_p = 0;
26116
26117 TRACE ((stderr, "expose_frame "));
26118
26119 /* No need to redraw if frame will be redrawn soon. */
26120 if (FRAME_GARBAGED_P (f))
26121 {
26122 TRACE ((stderr, " garbaged\n"));
26123 return;
26124 }
26125
26126 /* If basic faces haven't been realized yet, there is no point in
26127 trying to redraw anything. This can happen when we get an expose
26128 event while Emacs is starting, e.g. by moving another window. */
26129 if (FRAME_FACE_CACHE (f) == NULL
26130 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26131 {
26132 TRACE ((stderr, " no faces\n"));
26133 return;
26134 }
26135
26136 if (w == 0 || h == 0)
26137 {
26138 r.x = r.y = 0;
26139 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26140 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26141 }
26142 else
26143 {
26144 r.x = x;
26145 r.y = y;
26146 r.width = w;
26147 r.height = h;
26148 }
26149
26150 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26151 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26152
26153 if (WINDOWP (f->tool_bar_window))
26154 mouse_face_overwritten_p
26155 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26156
26157 #ifdef HAVE_X_WINDOWS
26158 #ifndef MSDOS
26159 #ifndef USE_X_TOOLKIT
26160 if (WINDOWP (f->menu_bar_window))
26161 mouse_face_overwritten_p
26162 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26163 #endif /* not USE_X_TOOLKIT */
26164 #endif
26165 #endif
26166
26167 /* Some window managers support a focus-follows-mouse style with
26168 delayed raising of frames. Imagine a partially obscured frame,
26169 and moving the mouse into partially obscured mouse-face on that
26170 frame. The visible part of the mouse-face will be highlighted,
26171 then the WM raises the obscured frame. With at least one WM, KDE
26172 2.1, Emacs is not getting any event for the raising of the frame
26173 (even tried with SubstructureRedirectMask), only Expose events.
26174 These expose events will draw text normally, i.e. not
26175 highlighted. Which means we must redo the highlight here.
26176 Subsume it under ``we love X''. --gerd 2001-08-15 */
26177 /* Included in Windows version because Windows most likely does not
26178 do the right thing if any third party tool offers
26179 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26180 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26181 {
26182 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26183 if (f == hlinfo->mouse_face_mouse_frame)
26184 {
26185 int mouse_x = hlinfo->mouse_face_mouse_x;
26186 int mouse_y = hlinfo->mouse_face_mouse_y;
26187 clear_mouse_face (hlinfo);
26188 note_mouse_highlight (f, mouse_x, mouse_y);
26189 }
26190 }
26191 }
26192
26193
26194 /* EXPORT:
26195 Determine the intersection of two rectangles R1 and R2. Return
26196 the intersection in *RESULT. Value is non-zero if RESULT is not
26197 empty. */
26198
26199 int
26200 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26201 {
26202 XRectangle *left, *right;
26203 XRectangle *upper, *lower;
26204 int intersection_p = 0;
26205
26206 /* Rearrange so that R1 is the left-most rectangle. */
26207 if (r1->x < r2->x)
26208 left = r1, right = r2;
26209 else
26210 left = r2, right = r1;
26211
26212 /* X0 of the intersection is right.x0, if this is inside R1,
26213 otherwise there is no intersection. */
26214 if (right->x <= left->x + left->width)
26215 {
26216 result->x = right->x;
26217
26218 /* The right end of the intersection is the minimum of the
26219 the right ends of left and right. */
26220 result->width = (min (left->x + left->width, right->x + right->width)
26221 - result->x);
26222
26223 /* Same game for Y. */
26224 if (r1->y < r2->y)
26225 upper = r1, lower = r2;
26226 else
26227 upper = r2, lower = r1;
26228
26229 /* The upper end of the intersection is lower.y0, if this is inside
26230 of upper. Otherwise, there is no intersection. */
26231 if (lower->y <= upper->y + upper->height)
26232 {
26233 result->y = lower->y;
26234
26235 /* The lower end of the intersection is the minimum of the lower
26236 ends of upper and lower. */
26237 result->height = (min (lower->y + lower->height,
26238 upper->y + upper->height)
26239 - result->y);
26240 intersection_p = 1;
26241 }
26242 }
26243
26244 return intersection_p;
26245 }
26246
26247 #endif /* HAVE_WINDOW_SYSTEM */
26248
26249 \f
26250 /***********************************************************************
26251 Initialization
26252 ***********************************************************************/
26253
26254 void
26255 syms_of_xdisp (void)
26256 {
26257 Vwith_echo_area_save_vector = Qnil;
26258 staticpro (&Vwith_echo_area_save_vector);
26259
26260 Vmessage_stack = Qnil;
26261 staticpro (&Vmessage_stack);
26262
26263 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26264 staticpro (&Qinhibit_redisplay);
26265
26266 message_dolog_marker1 = Fmake_marker ();
26267 staticpro (&message_dolog_marker1);
26268 message_dolog_marker2 = Fmake_marker ();
26269 staticpro (&message_dolog_marker2);
26270 message_dolog_marker3 = Fmake_marker ();
26271 staticpro (&message_dolog_marker3);
26272
26273 #if GLYPH_DEBUG
26274 defsubr (&Sdump_frame_glyph_matrix);
26275 defsubr (&Sdump_glyph_matrix);
26276 defsubr (&Sdump_glyph_row);
26277 defsubr (&Sdump_tool_bar_row);
26278 defsubr (&Strace_redisplay);
26279 defsubr (&Strace_to_stderr);
26280 #endif
26281 #ifdef HAVE_WINDOW_SYSTEM
26282 defsubr (&Stool_bar_lines_needed);
26283 defsubr (&Slookup_image_map);
26284 #endif
26285 defsubr (&Sformat_mode_line);
26286 defsubr (&Sinvisible_p);
26287 defsubr (&Scurrent_bidi_paragraph_direction);
26288
26289 staticpro (&Qmenu_bar_update_hook);
26290 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26291
26292 staticpro (&Qoverriding_terminal_local_map);
26293 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26294
26295 staticpro (&Qoverriding_local_map);
26296 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26297
26298 staticpro (&Qwindow_scroll_functions);
26299 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26300
26301 staticpro (&Qwindow_text_change_functions);
26302 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26303
26304 staticpro (&Qredisplay_end_trigger_functions);
26305 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26306
26307 staticpro (&Qinhibit_point_motion_hooks);
26308 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26309
26310 Qeval = intern_c_string ("eval");
26311 staticpro (&Qeval);
26312
26313 QCdata = intern_c_string (":data");
26314 staticpro (&QCdata);
26315 Qdisplay = intern_c_string ("display");
26316 staticpro (&Qdisplay);
26317 Qspace_width = intern_c_string ("space-width");
26318 staticpro (&Qspace_width);
26319 Qraise = intern_c_string ("raise");
26320 staticpro (&Qraise);
26321 Qslice = intern_c_string ("slice");
26322 staticpro (&Qslice);
26323 Qspace = intern_c_string ("space");
26324 staticpro (&Qspace);
26325 Qmargin = intern_c_string ("margin");
26326 staticpro (&Qmargin);
26327 Qpointer = intern_c_string ("pointer");
26328 staticpro (&Qpointer);
26329 Qleft_margin = intern_c_string ("left-margin");
26330 staticpro (&Qleft_margin);
26331 Qright_margin = intern_c_string ("right-margin");
26332 staticpro (&Qright_margin);
26333 Qcenter = intern_c_string ("center");
26334 staticpro (&Qcenter);
26335 Qline_height = intern_c_string ("line-height");
26336 staticpro (&Qline_height);
26337 QCalign_to = intern_c_string (":align-to");
26338 staticpro (&QCalign_to);
26339 QCrelative_width = intern_c_string (":relative-width");
26340 staticpro (&QCrelative_width);
26341 QCrelative_height = intern_c_string (":relative-height");
26342 staticpro (&QCrelative_height);
26343 QCeval = intern_c_string (":eval");
26344 staticpro (&QCeval);
26345 QCpropertize = intern_c_string (":propertize");
26346 staticpro (&QCpropertize);
26347 QCfile = intern_c_string (":file");
26348 staticpro (&QCfile);
26349 Qfontified = intern_c_string ("fontified");
26350 staticpro (&Qfontified);
26351 Qfontification_functions = intern_c_string ("fontification-functions");
26352 staticpro (&Qfontification_functions);
26353 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26354 staticpro (&Qtrailing_whitespace);
26355 Qescape_glyph = intern_c_string ("escape-glyph");
26356 staticpro (&Qescape_glyph);
26357 Qnobreak_space = intern_c_string ("nobreak-space");
26358 staticpro (&Qnobreak_space);
26359 Qimage = intern_c_string ("image");
26360 staticpro (&Qimage);
26361 Qtext = intern_c_string ("text");
26362 staticpro (&Qtext);
26363 Qboth = intern_c_string ("both");
26364 staticpro (&Qboth);
26365 Qboth_horiz = intern_c_string ("both-horiz");
26366 staticpro (&Qboth_horiz);
26367 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26368 staticpro (&Qtext_image_horiz);
26369 QCmap = intern_c_string (":map");
26370 staticpro (&QCmap);
26371 QCpointer = intern_c_string (":pointer");
26372 staticpro (&QCpointer);
26373 Qrect = intern_c_string ("rect");
26374 staticpro (&Qrect);
26375 Qcircle = intern_c_string ("circle");
26376 staticpro (&Qcircle);
26377 Qpoly = intern_c_string ("poly");
26378 staticpro (&Qpoly);
26379 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26380 staticpro (&Qmessage_truncate_lines);
26381 Qgrow_only = intern_c_string ("grow-only");
26382 staticpro (&Qgrow_only);
26383 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26384 staticpro (&Qinhibit_menubar_update);
26385 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26386 staticpro (&Qinhibit_eval_during_redisplay);
26387 Qposition = intern_c_string ("position");
26388 staticpro (&Qposition);
26389 Qbuffer_position = intern_c_string ("buffer-position");
26390 staticpro (&Qbuffer_position);
26391 Qobject = intern_c_string ("object");
26392 staticpro (&Qobject);
26393 Qbar = intern_c_string ("bar");
26394 staticpro (&Qbar);
26395 Qhbar = intern_c_string ("hbar");
26396 staticpro (&Qhbar);
26397 Qbox = intern_c_string ("box");
26398 staticpro (&Qbox);
26399 Qhollow = intern_c_string ("hollow");
26400 staticpro (&Qhollow);
26401 Qhand = intern_c_string ("hand");
26402 staticpro (&Qhand);
26403 Qarrow = intern_c_string ("arrow");
26404 staticpro (&Qarrow);
26405 Qtext = intern_c_string ("text");
26406 staticpro (&Qtext);
26407 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26408 staticpro (&Qinhibit_free_realized_faces);
26409
26410 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26411 Fcons (intern_c_string ("void-variable"), Qnil)),
26412 Qnil);
26413 staticpro (&list_of_error);
26414
26415 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26416 staticpro (&Qlast_arrow_position);
26417 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26418 staticpro (&Qlast_arrow_string);
26419
26420 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26421 staticpro (&Qoverlay_arrow_string);
26422 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26423 staticpro (&Qoverlay_arrow_bitmap);
26424
26425 echo_buffer[0] = echo_buffer[1] = Qnil;
26426 staticpro (&echo_buffer[0]);
26427 staticpro (&echo_buffer[1]);
26428
26429 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26430 staticpro (&echo_area_buffer[0]);
26431 staticpro (&echo_area_buffer[1]);
26432
26433 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26434 staticpro (&Vmessages_buffer_name);
26435
26436 mode_line_proptrans_alist = Qnil;
26437 staticpro (&mode_line_proptrans_alist);
26438 mode_line_string_list = Qnil;
26439 staticpro (&mode_line_string_list);
26440 mode_line_string_face = Qnil;
26441 staticpro (&mode_line_string_face);
26442 mode_line_string_face_prop = Qnil;
26443 staticpro (&mode_line_string_face_prop);
26444 Vmode_line_unwind_vector = Qnil;
26445 staticpro (&Vmode_line_unwind_vector);
26446
26447 help_echo_string = Qnil;
26448 staticpro (&help_echo_string);
26449 help_echo_object = Qnil;
26450 staticpro (&help_echo_object);
26451 help_echo_window = Qnil;
26452 staticpro (&help_echo_window);
26453 previous_help_echo_string = Qnil;
26454 staticpro (&previous_help_echo_string);
26455 help_echo_pos = -1;
26456
26457 Qright_to_left = intern_c_string ("right-to-left");
26458 staticpro (&Qright_to_left);
26459 Qleft_to_right = intern_c_string ("left-to-right");
26460 staticpro (&Qleft_to_right);
26461
26462 #ifdef HAVE_WINDOW_SYSTEM
26463 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26464 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26465 For example, if a block cursor is over a tab, it will be drawn as
26466 wide as that tab on the display. */);
26467 x_stretch_cursor_p = 0;
26468 #endif
26469
26470 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26471 doc: /* *Non-nil means highlight trailing whitespace.
26472 The face used for trailing whitespace is `trailing-whitespace'. */);
26473 Vshow_trailing_whitespace = Qnil;
26474
26475 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26476 doc: /* *Control highlighting of nobreak space and soft hyphen.
26477 A value of t means highlight the character itself (for nobreak space,
26478 use face `nobreak-space').
26479 A value of nil means no highlighting.
26480 Other values mean display the escape glyph followed by an ordinary
26481 space or ordinary hyphen. */);
26482 Vnobreak_char_display = Qt;
26483
26484 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26485 doc: /* *The pointer shape to show in void text areas.
26486 A value of nil means to show the text pointer. Other options are `arrow',
26487 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26488 Vvoid_text_area_pointer = Qarrow;
26489
26490 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26491 doc: /* Non-nil means don't actually do any redisplay.
26492 This is used for internal purposes. */);
26493 Vinhibit_redisplay = Qnil;
26494
26495 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26496 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26497 Vglobal_mode_string = Qnil;
26498
26499 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26500 doc: /* Marker for where to display an arrow on top of the buffer text.
26501 This must be the beginning of a line in order to work.
26502 See also `overlay-arrow-string'. */);
26503 Voverlay_arrow_position = Qnil;
26504
26505 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26506 doc: /* String to display as an arrow in non-window frames.
26507 See also `overlay-arrow-position'. */);
26508 Voverlay_arrow_string = make_pure_c_string ("=>");
26509
26510 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26511 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26512 The symbols on this list are examined during redisplay to determine
26513 where to display overlay arrows. */);
26514 Voverlay_arrow_variable_list
26515 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26516
26517 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26518 doc: /* *The number of lines to try scrolling a window by when point moves out.
26519 If that fails to bring point back on frame, point is centered instead.
26520 If this is zero, point is always centered after it moves off frame.
26521 If you want scrolling to always be a line at a time, you should set
26522 `scroll-conservatively' to a large value rather than set this to 1. */);
26523
26524 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26525 doc: /* *Scroll up to this many lines, to bring point back on screen.
26526 If point moves off-screen, redisplay will scroll by up to
26527 `scroll-conservatively' lines in order to bring point just barely
26528 onto the screen again. If that cannot be done, then redisplay
26529 recenters point as usual.
26530
26531 A value of zero means always recenter point if it moves off screen. */);
26532 scroll_conservatively = 0;
26533
26534 DEFVAR_INT ("scroll-margin", scroll_margin,
26535 doc: /* *Number of lines of margin at the top and bottom of a window.
26536 Recenter the window whenever point gets within this many lines
26537 of the top or bottom of the window. */);
26538 scroll_margin = 0;
26539
26540 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26541 doc: /* Pixels per inch value for non-window system displays.
26542 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26543 Vdisplay_pixels_per_inch = make_float (72.0);
26544
26545 #if GLYPH_DEBUG
26546 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26547 #endif
26548
26549 DEFVAR_LISP ("truncate-partial-width-windows",
26550 Vtruncate_partial_width_windows,
26551 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26552 For an integer value, truncate lines in each window narrower than the
26553 full frame width, provided the window width is less than that integer;
26554 otherwise, respect the value of `truncate-lines'.
26555
26556 For any other non-nil value, truncate lines in all windows that do
26557 not span the full frame width.
26558
26559 A value of nil means to respect the value of `truncate-lines'.
26560
26561 If `word-wrap' is enabled, you might want to reduce this. */);
26562 Vtruncate_partial_width_windows = make_number (50);
26563
26564 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26565 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26566 Any other value means to use the appropriate face, `mode-line',
26567 `header-line', or `menu' respectively. */);
26568 mode_line_inverse_video = 1;
26569
26570 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26571 doc: /* *Maximum buffer size for which line number should be displayed.
26572 If the buffer is bigger than this, the line number does not appear
26573 in the mode line. A value of nil means no limit. */);
26574 Vline_number_display_limit = Qnil;
26575
26576 DEFVAR_INT ("line-number-display-limit-width",
26577 line_number_display_limit_width,
26578 doc: /* *Maximum line width (in characters) for line number display.
26579 If the average length of the lines near point is bigger than this, then the
26580 line number may be omitted from the mode line. */);
26581 line_number_display_limit_width = 200;
26582
26583 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26584 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26585 highlight_nonselected_windows = 0;
26586
26587 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26588 doc: /* Non-nil if more than one frame is visible on this display.
26589 Minibuffer-only frames don't count, but iconified frames do.
26590 This variable is not guaranteed to be accurate except while processing
26591 `frame-title-format' and `icon-title-format'. */);
26592
26593 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26594 doc: /* Template for displaying the title bar of visible frames.
26595 \(Assuming the window manager supports this feature.)
26596
26597 This variable has the same structure as `mode-line-format', except that
26598 the %c and %l constructs are ignored. It is used only on frames for
26599 which no explicit name has been set \(see `modify-frame-parameters'). */);
26600
26601 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26602 doc: /* Template for displaying the title bar of an iconified frame.
26603 \(Assuming the window manager supports this feature.)
26604 This variable has the same structure as `mode-line-format' (which see),
26605 and is used only on frames for which no explicit name has been set
26606 \(see `modify-frame-parameters'). */);
26607 Vicon_title_format
26608 = Vframe_title_format
26609 = pure_cons (intern_c_string ("multiple-frames"),
26610 pure_cons (make_pure_c_string ("%b"),
26611 pure_cons (pure_cons (empty_unibyte_string,
26612 pure_cons (intern_c_string ("invocation-name"),
26613 pure_cons (make_pure_c_string ("@"),
26614 pure_cons (intern_c_string ("system-name"),
26615 Qnil)))),
26616 Qnil)));
26617
26618 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26619 doc: /* Maximum number of lines to keep in the message log buffer.
26620 If nil, disable message logging. If t, log messages but don't truncate
26621 the buffer when it becomes large. */);
26622 Vmessage_log_max = make_number (100);
26623
26624 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26625 doc: /* Functions called before redisplay, if window sizes have changed.
26626 The value should be a list of functions that take one argument.
26627 Just before redisplay, for each frame, if any of its windows have changed
26628 size since the last redisplay, or have been split or deleted,
26629 all the functions in the list are called, with the frame as argument. */);
26630 Vwindow_size_change_functions = Qnil;
26631
26632 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26633 doc: /* List of functions to call before redisplaying a window with scrolling.
26634 Each function is called with two arguments, the window and its new
26635 display-start position. Note that these functions are also called by
26636 `set-window-buffer'. Also note that the value of `window-end' is not
26637 valid when these functions are called. */);
26638 Vwindow_scroll_functions = Qnil;
26639
26640 DEFVAR_LISP ("window-text-change-functions",
26641 Vwindow_text_change_functions,
26642 doc: /* Functions to call in redisplay when text in the window might change. */);
26643 Vwindow_text_change_functions = Qnil;
26644
26645 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26646 doc: /* Functions called when redisplay of a window reaches the end trigger.
26647 Each function is called with two arguments, the window and the end trigger value.
26648 See `set-window-redisplay-end-trigger'. */);
26649 Vredisplay_end_trigger_functions = Qnil;
26650
26651 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26652 doc: /* *Non-nil means autoselect window with mouse pointer.
26653 If nil, do not autoselect windows.
26654 A positive number means delay autoselection by that many seconds: a
26655 window is autoselected only after the mouse has remained in that
26656 window for the duration of the delay.
26657 A negative number has a similar effect, but causes windows to be
26658 autoselected only after the mouse has stopped moving. \(Because of
26659 the way Emacs compares mouse events, you will occasionally wait twice
26660 that time before the window gets selected.\)
26661 Any other value means to autoselect window instantaneously when the
26662 mouse pointer enters it.
26663
26664 Autoselection selects the minibuffer only if it is active, and never
26665 unselects the minibuffer if it is active.
26666
26667 When customizing this variable make sure that the actual value of
26668 `focus-follows-mouse' matches the behavior of your window manager. */);
26669 Vmouse_autoselect_window = Qnil;
26670
26671 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26672 doc: /* *Non-nil means automatically resize tool-bars.
26673 This dynamically changes the tool-bar's height to the minimum height
26674 that is needed to make all tool-bar items visible.
26675 If value is `grow-only', the tool-bar's height is only increased
26676 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26677 Vauto_resize_tool_bars = Qt;
26678
26679 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26680 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26681 auto_raise_tool_bar_buttons_p = 1;
26682
26683 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26684 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26685 make_cursor_line_fully_visible_p = 1;
26686
26687 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26688 doc: /* *Border below tool-bar in pixels.
26689 If an integer, use it as the height of the border.
26690 If it is one of `internal-border-width' or `border-width', use the
26691 value of the corresponding frame parameter.
26692 Otherwise, no border is added below the tool-bar. */);
26693 Vtool_bar_border = Qinternal_border_width;
26694
26695 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26696 doc: /* *Margin around tool-bar buttons in pixels.
26697 If an integer, use that for both horizontal and vertical margins.
26698 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26699 HORZ specifying the horizontal margin, and VERT specifying the
26700 vertical margin. */);
26701 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26702
26703 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26704 doc: /* *Relief thickness of tool-bar buttons. */);
26705 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26706
26707 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26708 doc: /* Tool bar style to use.
26709 It can be one of
26710 image - show images only
26711 text - show text only
26712 both - show both, text below image
26713 both-horiz - show text to the right of the image
26714 text-image-horiz - show text to the left of the image
26715 any other - use system default or image if no system default. */);
26716 Vtool_bar_style = Qnil;
26717
26718 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26719 doc: /* *Maximum number of characters a label can have to be shown.
26720 The tool bar style must also show labels for this to have any effect, see
26721 `tool-bar-style'. */);
26722 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26723
26724 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26725 doc: /* List of functions to call to fontify regions of text.
26726 Each function is called with one argument POS. Functions must
26727 fontify a region starting at POS in the current buffer, and give
26728 fontified regions the property `fontified'. */);
26729 Vfontification_functions = Qnil;
26730 Fmake_variable_buffer_local (Qfontification_functions);
26731
26732 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26733 unibyte_display_via_language_environment,
26734 doc: /* *Non-nil means display unibyte text according to language environment.
26735 Specifically, this means that raw bytes in the range 160-255 decimal
26736 are displayed by converting them to the equivalent multibyte characters
26737 according to the current language environment. As a result, they are
26738 displayed according to the current fontset.
26739
26740 Note that this variable affects only how these bytes are displayed,
26741 but does not change the fact they are interpreted as raw bytes. */);
26742 unibyte_display_via_language_environment = 0;
26743
26744 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26745 doc: /* *Maximum height for resizing mini-windows.
26746 If a float, it specifies a fraction of the mini-window frame's height.
26747 If an integer, it specifies a number of lines. */);
26748 Vmax_mini_window_height = make_float (0.25);
26749
26750 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26751 doc: /* *How to resize mini-windows.
26752 A value of nil means don't automatically resize mini-windows.
26753 A value of t means resize them to fit the text displayed in them.
26754 A value of `grow-only', the default, means let mini-windows grow
26755 only, until their display becomes empty, at which point the windows
26756 go back to their normal size. */);
26757 Vresize_mini_windows = Qgrow_only;
26758
26759 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26760 doc: /* Alist specifying how to blink the cursor off.
26761 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26762 `cursor-type' frame-parameter or variable equals ON-STATE,
26763 comparing using `equal', Emacs uses OFF-STATE to specify
26764 how to blink it off. ON-STATE and OFF-STATE are values for
26765 the `cursor-type' frame parameter.
26766
26767 If a frame's ON-STATE has no entry in this list,
26768 the frame's other specifications determine how to blink the cursor off. */);
26769 Vblink_cursor_alist = Qnil;
26770
26771 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26772 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26773 If non-nil, windows are automatically scrolled horizontally to make
26774 point visible. */);
26775 automatic_hscrolling_p = 1;
26776 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26777 staticpro (&Qauto_hscroll_mode);
26778
26779 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26780 doc: /* *How many columns away from the window edge point is allowed to get
26781 before automatic hscrolling will horizontally scroll the window. */);
26782 hscroll_margin = 5;
26783
26784 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26785 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26786 When point is less than `hscroll-margin' columns from the window
26787 edge, automatic hscrolling will scroll the window by the amount of columns
26788 determined by this variable. If its value is a positive integer, scroll that
26789 many columns. If it's a positive floating-point number, it specifies the
26790 fraction of the window's width to scroll. If it's nil or zero, point will be
26791 centered horizontally after the scroll. Any other value, including negative
26792 numbers, are treated as if the value were zero.
26793
26794 Automatic hscrolling always moves point outside the scroll margin, so if
26795 point was more than scroll step columns inside the margin, the window will
26796 scroll more than the value given by the scroll step.
26797
26798 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26799 and `scroll-right' overrides this variable's effect. */);
26800 Vhscroll_step = make_number (0);
26801
26802 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26803 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26804 Bind this around calls to `message' to let it take effect. */);
26805 message_truncate_lines = 0;
26806
26807 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26808 doc: /* Normal hook run to update the menu bar definitions.
26809 Redisplay runs this hook before it redisplays the menu bar.
26810 This is used to update submenus such as Buffers,
26811 whose contents depend on various data. */);
26812 Vmenu_bar_update_hook = Qnil;
26813
26814 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26815 doc: /* Frame for which we are updating a menu.
26816 The enable predicate for a menu binding should check this variable. */);
26817 Vmenu_updating_frame = Qnil;
26818
26819 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26820 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26821 inhibit_menubar_update = 0;
26822
26823 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26824 doc: /* Prefix prepended to all continuation lines at display time.
26825 The value may be a string, an image, or a stretch-glyph; it is
26826 interpreted in the same way as the value of a `display' text property.
26827
26828 This variable is overridden by any `wrap-prefix' text or overlay
26829 property.
26830
26831 To add a prefix to non-continuation lines, use `line-prefix'. */);
26832 Vwrap_prefix = Qnil;
26833 staticpro (&Qwrap_prefix);
26834 Qwrap_prefix = intern_c_string ("wrap-prefix");
26835 Fmake_variable_buffer_local (Qwrap_prefix);
26836
26837 DEFVAR_LISP ("line-prefix", Vline_prefix,
26838 doc: /* Prefix prepended to all non-continuation lines at display time.
26839 The value may be a string, an image, or a stretch-glyph; it is
26840 interpreted in the same way as the value of a `display' text property.
26841
26842 This variable is overridden by any `line-prefix' text or overlay
26843 property.
26844
26845 To add a prefix to continuation lines, use `wrap-prefix'. */);
26846 Vline_prefix = Qnil;
26847 staticpro (&Qline_prefix);
26848 Qline_prefix = intern_c_string ("line-prefix");
26849 Fmake_variable_buffer_local (Qline_prefix);
26850
26851 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26852 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26853 inhibit_eval_during_redisplay = 0;
26854
26855 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26856 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26857 inhibit_free_realized_faces = 0;
26858
26859 #if GLYPH_DEBUG
26860 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26861 doc: /* Inhibit try_window_id display optimization. */);
26862 inhibit_try_window_id = 0;
26863
26864 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26865 doc: /* Inhibit try_window_reusing display optimization. */);
26866 inhibit_try_window_reusing = 0;
26867
26868 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26869 doc: /* Inhibit try_cursor_movement display optimization. */);
26870 inhibit_try_cursor_movement = 0;
26871 #endif /* GLYPH_DEBUG */
26872
26873 DEFVAR_INT ("overline-margin", overline_margin,
26874 doc: /* *Space between overline and text, in pixels.
26875 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26876 margin to the caracter height. */);
26877 overline_margin = 2;
26878
26879 DEFVAR_INT ("underline-minimum-offset",
26880 underline_minimum_offset,
26881 doc: /* Minimum distance between baseline and underline.
26882 This can improve legibility of underlined text at small font sizes,
26883 particularly when using variable `x-use-underline-position-properties'
26884 with fonts that specify an UNDERLINE_POSITION relatively close to the
26885 baseline. The default value is 1. */);
26886 underline_minimum_offset = 1;
26887
26888 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26889 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26890 This feature only works when on a window system that can change
26891 cursor shapes. */);
26892 display_hourglass_p = 1;
26893
26894 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26895 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26896 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26897
26898 hourglass_atimer = NULL;
26899 hourglass_shown_p = 0;
26900
26901 DEFSYM (Qglyphless_char, "glyphless-char");
26902 DEFSYM (Qhex_code, "hex-code");
26903 DEFSYM (Qempty_box, "empty-box");
26904 DEFSYM (Qthin_space, "thin-space");
26905 DEFSYM (Qzero_width, "zero-width");
26906
26907 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26908 /* Intern this now in case it isn't already done.
26909 Setting this variable twice is harmless.
26910 But don't staticpro it here--that is done in alloc.c. */
26911 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26912 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26913
26914 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26915 doc: /* Char-table to control displaying of glyphless characters.
26916 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26917 or one of these symbols:
26918 hex-code: display the hexadecimal code of a character in a box
26919 empty-box: display as an empty box
26920 thin-space: display as 1-pixel width space
26921 zero-width: don't display
26922
26923 It has one extra slot to control the display of a character for which
26924 no font is found. The value of the slot is `hex-code' or `empty-box'.
26925 The default is `empty-box'. */);
26926 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26927 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26928 Qempty_box);
26929 }
26930
26931
26932 /* Initialize this module when Emacs starts. */
26933
26934 void
26935 init_xdisp (void)
26936 {
26937 Lisp_Object root_window;
26938 struct window *mini_w;
26939
26940 current_header_line_height = current_mode_line_height = -1;
26941
26942 CHARPOS (this_line_start_pos) = 0;
26943
26944 mini_w = XWINDOW (minibuf_window);
26945 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26946
26947 if (!noninteractive)
26948 {
26949 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26950 int i;
26951
26952 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26953 set_window_height (root_window,
26954 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26955 0);
26956 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26957 set_window_height (minibuf_window, 1, 0);
26958
26959 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26960 mini_w->total_cols = make_number (FRAME_COLS (f));
26961
26962 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26963 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26964 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26965
26966 /* The default ellipsis glyphs `...'. */
26967 for (i = 0; i < 3; ++i)
26968 default_invis_vector[i] = make_number ('.');
26969 }
26970
26971 {
26972 /* Allocate the buffer for frame titles.
26973 Also used for `format-mode-line'. */
26974 int size = 100;
26975 mode_line_noprop_buf = (char *) xmalloc (size);
26976 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26977 mode_line_noprop_ptr = mode_line_noprop_buf;
26978 mode_line_target = MODE_LINE_DISPLAY;
26979 }
26980
26981 help_echo_showing_p = 0;
26982 }
26983
26984 /* Since w32 does not support atimers, it defines its own implementation of
26985 the following three functions in w32fns.c. */
26986 #ifndef WINDOWSNT
26987
26988 /* Platform-independent portion of hourglass implementation. */
26989
26990 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26991 int
26992 hourglass_started (void)
26993 {
26994 return hourglass_shown_p || hourglass_atimer != NULL;
26995 }
26996
26997 /* Cancel a currently active hourglass timer, and start a new one. */
26998 void
26999 start_hourglass (void)
27000 {
27001 #if defined (HAVE_WINDOW_SYSTEM)
27002 EMACS_TIME delay;
27003 int secs, usecs = 0;
27004
27005 cancel_hourglass ();
27006
27007 if (INTEGERP (Vhourglass_delay)
27008 && XINT (Vhourglass_delay) > 0)
27009 secs = XFASTINT (Vhourglass_delay);
27010 else if (FLOATP (Vhourglass_delay)
27011 && XFLOAT_DATA (Vhourglass_delay) > 0)
27012 {
27013 Lisp_Object tem;
27014 tem = Ftruncate (Vhourglass_delay, Qnil);
27015 secs = XFASTINT (tem);
27016 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27017 }
27018 else
27019 secs = DEFAULT_HOURGLASS_DELAY;
27020
27021 EMACS_SET_SECS_USECS (delay, secs, usecs);
27022 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27023 show_hourglass, NULL);
27024 #endif
27025 }
27026
27027
27028 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27029 shown. */
27030 void
27031 cancel_hourglass (void)
27032 {
27033 #if defined (HAVE_WINDOW_SYSTEM)
27034 if (hourglass_atimer)
27035 {
27036 cancel_atimer (hourglass_atimer);
27037 hourglass_atimer = NULL;
27038 }
27039
27040 if (hourglass_shown_p)
27041 hide_hourglass ();
27042 #endif
27043 }
27044 #endif /* ! WINDOWSNT */