Convert DEFUNs to standard C.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 #include "syssignal.h"
51
52 #ifdef HAVE_X_WINDOWS
53 #include "xterm.h"
54 #endif /* HAVE_X_WINDOWS */
55
56 #ifdef HAVE_NTGUI
57 #include "w32term.h"
58 #endif /* HAVE_NTGUI */
59
60 #ifdef HAVE_NS
61 #include "nsterm.h"
62 #endif
63
64 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
65
66 #include "systime.h"
67 #include <errno.h>
68
69 /* To get the prototype for `sleep'. */
70
71 #ifdef HAVE_UNISTD_H
72 #include <unistd.h>
73 #endif
74
75 /* Get number of chars of output now in the buffer of a stdio stream.
76 This ought to be built in in stdio, but it isn't. Some s- files
77 override this because their stdio internals differ. */
78
79 #ifdef __GNU_LIBRARY__
80
81 /* The s- file might have overridden the definition with one that
82 works for the system's C library. But we are using the GNU C
83 library, so this is the right definition for every system. */
84
85 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
87 #else
88 #undef PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
90 #endif
91 #else /* not __GNU_LIBRARY__ */
92 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
93 #include <stdio_ext.h>
94 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
95 #endif
96 #ifndef PENDING_OUTPUT_COUNT
97 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
98 #endif
99 #endif /* not __GNU_LIBRARY__ */
100
101 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
102 #include <term.h> /* for tgetent */
103 #endif
104 \f
105 /* Structure to pass dimensions around. Used for character bounding
106 boxes, glyph matrix dimensions and alike. */
107
108 struct dim
109 {
110 int width;
111 int height;
112 };
113
114 \f
115 /* Function prototypes. */
116
117 static struct glyph_matrix *save_current_matrix (struct frame *);
118 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
119 static int showing_window_margins_p (struct window *);
120 static void fake_current_matrices (Lisp_Object);
121 static void redraw_overlapping_rows (struct window *, int);
122 static void redraw_overlapped_rows (struct window *, int);
123 static int count_blanks (struct glyph *, int);
124 static int count_match (struct glyph *, struct glyph *,
125 struct glyph *, struct glyph *);
126 static unsigned line_draw_cost (struct glyph_matrix *, int);
127 static void update_frame_line (struct frame *, int);
128 static struct dim allocate_matrices_for_frame_redisplay
129 (Lisp_Object, int, int, int, int *);
130 static void allocate_matrices_for_window_redisplay (struct window *);
131 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
132 static void adjust_frame_glyphs (struct frame *);
133 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
134 static void free_glyph_matrix (struct glyph_matrix *);
135 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
136 int, int, struct dim);
137 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
138 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
139 #if GLYPH_DEBUG
140 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
141 #endif
142 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
143 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
144 struct window *);
145 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
146 struct window *);
147 static struct glyph_pool *new_glyph_pool (void);
148 static void free_glyph_pool (struct glyph_pool *);
149 static void adjust_frame_glyphs_initially (void);
150 static void adjust_frame_message_buffer (struct frame *);
151 static void adjust_decode_mode_spec_buffer (struct frame *);
152 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
153 static void build_frame_matrix (struct frame *);
154 void clear_current_matrices (struct frame *);
155 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
156 int, int);
157 static void clear_window_matrices (struct window *, int);
158 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
159 static int scrolling_window (struct window *, int);
160 static int update_window_line (struct window *, int, int *);
161 static void update_marginal_area (struct window *, int, int);
162 static int update_text_area (struct window *, int);
163 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
164 int);
165 static void mirror_make_current (struct window *, int);
166 void check_window_matrix_pointers (struct window *);
167 #if GLYPH_DEBUG
168 static void check_matrix_pointers (struct glyph_matrix *,
169 struct glyph_matrix *);
170 #endif
171 static void mirror_line_dance (struct window *, int, int, int *, char *);
172 static int update_window_tree (struct window *, int);
173 static int update_window (struct window *, int);
174 static int update_frame_1 (struct frame *, int, int);
175 static void set_window_cursor_after_update (struct window *);
176 static int row_equal_p (struct window *, struct glyph_row *,
177 struct glyph_row *, int);
178 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
179 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
180 static void reverse_rows (struct glyph_matrix *, int, int);
181 static int margin_glyphs_to_reserve (struct window *, int, Lisp_Object);
182 static void sync_window_with_frame_matrix_rows (struct window *);
183 struct window *frame_row_to_window (struct window *, int);
184
185 \f
186 /* Non-zero means don't pause redisplay for pending input. (This is
187 for debugging and for a future implementation of EDT-like
188 scrolling. */
189
190 int redisplay_dont_pause;
191
192 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
193 are supported, so we can check for input during redisplay at
194 regular intervals. */
195 #ifdef EMACS_HAS_USECS
196 #define PERIODIC_PREEMPTION_CHECKING 1
197 #else
198 #define PERIODIC_PREEMPTION_CHECKING 0
199 #endif
200
201 #if PERIODIC_PREEMPTION_CHECKING
202
203 /* If a number (float), check for user input every N seconds. */
204
205 Lisp_Object Vredisplay_preemption_period;
206
207 /* Redisplay preemption timers. */
208
209 static EMACS_TIME preemption_period;
210 static EMACS_TIME preemption_next_check;
211
212 #endif
213
214 /* Nonzero upon entry to redisplay means do not assume anything about
215 current contents of actual terminal frame; clear and redraw it. */
216
217 int frame_garbaged;
218
219 /* Nonzero means last display completed. Zero means it was preempted. */
220
221 int display_completed;
222
223 /* Lisp variable visible-bell; enables use of screen-flash instead of
224 audible bell. */
225
226 int visible_bell;
227
228 /* Invert the color of the whole frame, at a low level. */
229
230 int inverse_video;
231
232 /* Line speed of the terminal. */
233
234 EMACS_INT baud_rate;
235
236 /* Either nil or a symbol naming the window system under which Emacs
237 creates the first frame. */
238
239 Lisp_Object Vinitial_window_system;
240
241 /* Version number of X windows: 10, 11 or nil. */
242
243 Lisp_Object Vwindow_system_version;
244
245 /* Vector of glyph definitions. Indexed by glyph number, the contents
246 are a string which is how to output the glyph.
247
248 If Vglyph_table is nil, a glyph is output by using its low 8 bits
249 as a character code.
250
251 This is an obsolete feature that is no longer used. The variable
252 is retained for compatibility. */
253
254 Lisp_Object Vglyph_table;
255
256 /* Display table to use for vectors that don't specify their own. */
257
258 Lisp_Object Vstandard_display_table;
259
260 /* Nonzero means reading single-character input with prompt so put
261 cursor on mini-buffer after the prompt. Positive means at end of
262 text in echo area; negative means at beginning of line. */
263
264 int cursor_in_echo_area;
265
266 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
267
268 \f
269 /* The currently selected frame. In a single-frame version, this
270 variable always equals the_only_frame. */
271
272 Lisp_Object selected_frame;
273
274 /* A frame which is not just a mini-buffer, or 0 if there are no such
275 frames. This is usually the most recent such frame that was
276 selected. In a single-frame version, this variable always holds
277 the address of the_only_frame. */
278
279 struct frame *last_nonminibuf_frame;
280
281 /* 1 means SIGWINCH happened when not safe. */
282
283 int delayed_size_change;
284
285 /* 1 means glyph initialization has been completed at startup. */
286
287 static int glyphs_initialized_initially_p;
288
289 /* Updated window if != 0. Set by update_window. */
290
291 struct window *updated_window;
292
293 /* Glyph row updated in update_window_line, and area that is updated. */
294
295 struct glyph_row *updated_row;
296 int updated_area;
297
298 /* A glyph for a space. */
299
300 struct glyph space_glyph;
301
302 /* Counts of allocated structures. These counts serve to diagnose
303 memory leaks and double frees. */
304
305 int glyph_matrix_count;
306 int glyph_pool_count;
307
308 /* If non-null, the frame whose frame matrices are manipulated. If
309 null, window matrices are worked on. */
310
311 static struct frame *frame_matrix_frame;
312
313 /* Non-zero means that fonts have been loaded since the last glyph
314 matrix adjustments. Redisplay must stop, and glyph matrices must
315 be adjusted when this flag becomes non-zero during display. The
316 reason fonts can be loaded so late is that fonts of fontsets are
317 loaded on demand. Another reason is that a line contains many
318 characters displayed by zero width or very narrow glyphs of
319 variable-width fonts. */
320
321 int fonts_changed_p;
322
323 /* Convert vpos and hpos from frame to window and vice versa.
324 This may only be used for terminal frames. */
325
326 #if GLYPH_DEBUG
327
328 static int window_to_frame_vpos (struct window *, int);
329 static int window_to_frame_hpos (struct window *, int);
330 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
331 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
332
333 /* One element of the ring buffer containing redisplay history
334 information. */
335
336 struct redisplay_history
337 {
338 char trace[512 + 100];
339 };
340
341 /* The size of the history buffer. */
342
343 #define REDISPLAY_HISTORY_SIZE 30
344
345 /* The redisplay history buffer. */
346
347 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
348
349 /* Next free entry in redisplay_history. */
350
351 static int history_idx;
352
353 /* A tick that's incremented each time something is added to the
354 history. */
355
356 static unsigned history_tick;
357
358 static void add_frame_display_history (struct frame *, int);
359 static void add_window_display_history (struct window *, char *, int);
360 \f
361 /* Add to the redisplay history how window W has been displayed.
362 MSG is a trace containing the information how W's glyph matrix
363 has been constructed. PAUSED_P non-zero means that the update
364 has been interrupted for pending input. */
365
366 static void
367 add_window_display_history (w, msg, paused_p)
368 struct window *w;
369 char *msg;
370 int paused_p;
371 {
372 char *buf;
373
374 if (history_idx >= REDISPLAY_HISTORY_SIZE)
375 history_idx = 0;
376 buf = redisplay_history[history_idx].trace;
377 ++history_idx;
378
379 sprintf (buf, "%d: window %p (`%s')%s\n",
380 history_tick++,
381 w,
382 ((BUFFERP (w->buffer)
383 && STRINGP (XBUFFER (w->buffer)->name))
384 ? (char *) SDATA (XBUFFER (w->buffer)->name)
385 : "???"),
386 paused_p ? " ***paused***" : "");
387 strcat (buf, msg);
388 }
389
390
391 /* Add to the redisplay history that frame F has been displayed.
392 PAUSED_P non-zero means that the update has been interrupted for
393 pending input. */
394
395 static void
396 add_frame_display_history (f, paused_p)
397 struct frame *f;
398 int paused_p;
399 {
400 char *buf;
401
402 if (history_idx >= REDISPLAY_HISTORY_SIZE)
403 history_idx = 0;
404 buf = redisplay_history[history_idx].trace;
405 ++history_idx;
406
407 sprintf (buf, "%d: update frame %p%s",
408 history_tick++,
409 f, paused_p ? " ***paused***" : "");
410 }
411
412
413 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
414 Sdump_redisplay_history, 0, 0, "",
415 doc: /* Dump redisplay history to stderr. */)
416 (void)
417 {
418 int i;
419
420 for (i = history_idx - 1; i != history_idx; --i)
421 {
422 if (i < 0)
423 i = REDISPLAY_HISTORY_SIZE - 1;
424 fprintf (stderr, "%s\n", redisplay_history[i].trace);
425 }
426
427 return Qnil;
428 }
429
430
431 #else /* GLYPH_DEBUG == 0 */
432
433 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
434 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
435
436 #endif /* GLYPH_DEBUG == 0 */
437
438
439 #ifdef PROFILING
440 /* FIXME: only used to find text start for profiling. */
441
442 void
443 safe_bcopy (const char *from, char *to, int size)
444 {
445 abort ();
446 }
447 #endif
448 \f
449 /***********************************************************************
450 Glyph Matrices
451 ***********************************************************************/
452
453 /* Allocate and return a glyph_matrix structure. POOL is the glyph
454 pool from which memory for the matrix should be allocated, or null
455 for window-based redisplay where no glyph pools are used. The
456 member `pool' of the glyph matrix structure returned is set to
457 POOL, the structure is otherwise zeroed. */
458
459 struct glyph_matrix *
460 new_glyph_matrix (struct glyph_pool *pool)
461 {
462 struct glyph_matrix *result;
463
464 /* Allocate and clear. */
465 result = (struct glyph_matrix *) xmalloc (sizeof *result);
466 memset (result, 0, sizeof *result);
467
468 /* Increment number of allocated matrices. This count is used
469 to detect memory leaks. */
470 ++glyph_matrix_count;
471
472 /* Set pool and return. */
473 result->pool = pool;
474 return result;
475 }
476
477
478 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
479
480 The global counter glyph_matrix_count is decremented when a matrix
481 is freed. If the count gets negative, more structures were freed
482 than allocated, i.e. one matrix was freed more than once or a bogus
483 pointer was passed to this function.
484
485 If MATRIX->pool is null, this means that the matrix manages its own
486 glyph memory---this is done for matrices on X frames. Freeing the
487 matrix also frees the glyph memory in this case. */
488
489 static void
490 free_glyph_matrix (struct glyph_matrix *matrix)
491 {
492 if (matrix)
493 {
494 int i;
495
496 /* Detect the case that more matrices are freed than were
497 allocated. */
498 if (--glyph_matrix_count < 0)
499 abort ();
500
501 /* Free glyph memory if MATRIX owns it. */
502 if (matrix->pool == NULL)
503 for (i = 0; i < matrix->rows_allocated; ++i)
504 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
505
506 /* Free row structures and the matrix itself. */
507 xfree (matrix->rows);
508 xfree (matrix);
509 }
510 }
511
512
513 /* Return the number of glyphs to reserve for a marginal area of
514 window W. TOTAL_GLYPHS is the number of glyphs in a complete
515 display line of window W. MARGIN gives the width of the marginal
516 area in canonical character units. MARGIN should be an integer
517 or a float. */
518
519 static int
520 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
521 {
522 int n;
523
524 if (NUMBERP (margin))
525 {
526 int width = XFASTINT (w->total_cols);
527 double d = max (0, XFLOATINT (margin));
528 d = min (width / 2 - 1, d);
529 n = (int) ((double) total_glyphs / width * d);
530 }
531 else
532 n = 0;
533
534 return n;
535 }
536
537
538 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
539 window sizes.
540
541 W is null if the function is called for a frame glyph matrix.
542 Otherwise it is the window MATRIX is a member of. X and Y are the
543 indices of the first column and row of MATRIX within the frame
544 matrix, if such a matrix exists. They are zero for purely
545 window-based redisplay. DIM is the needed size of the matrix.
546
547 In window-based redisplay, where no frame matrices exist, glyph
548 matrices manage their own glyph storage. Otherwise, they allocate
549 storage from a common frame glyph pool which can be found in
550 MATRIX->pool.
551
552 The reason for this memory management strategy is to avoid complete
553 frame redraws if possible. When we allocate from a common pool, a
554 change of the location or size of a sub-matrix within the pool
555 requires a complete redisplay of the frame because we cannot easily
556 make sure that the current matrices of all windows still agree with
557 what is displayed on the screen. While this is usually fast, it
558 leads to screen flickering. */
559
560 static void
561 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
562 {
563 int i;
564 int new_rows;
565 int marginal_areas_changed_p = 0;
566 int header_line_changed_p = 0;
567 int header_line_p = 0;
568 int left = -1, right = -1;
569 int window_width = -1, window_height = -1;
570
571 /* See if W had a header line that has disappeared now, or vice versa.
572 Get W's size. */
573 if (w)
574 {
575 window_box (w, -1, 0, 0, &window_width, &window_height);
576
577 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
578 header_line_changed_p = header_line_p != matrix->header_line_p;
579 }
580 matrix->header_line_p = header_line_p;
581
582 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
583 Do nothing if MATRIX' size, position, vscroll, and marginal areas
584 haven't changed. This optimization is important because preserving
585 the matrix means preventing redisplay. */
586 if (matrix->pool == NULL)
587 {
588 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
589 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
590 xassert (left >= 0 && right >= 0);
591 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
592 || right != matrix->right_margin_glyphs);
593
594 if (!marginal_areas_changed_p
595 && !fonts_changed_p
596 && !header_line_changed_p
597 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
598 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
599 && matrix->window_height == window_height
600 && matrix->window_vscroll == w->vscroll
601 && matrix->window_width == window_width)
602 return;
603 }
604
605 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
606 if (matrix->rows_allocated < dim.height)
607 {
608 int size = dim.height * sizeof (struct glyph_row);
609 new_rows = dim.height - matrix->rows_allocated;
610 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
611 memset (matrix->rows + matrix->rows_allocated, 0,
612 new_rows * sizeof *matrix->rows);
613 matrix->rows_allocated = dim.height;
614 }
615 else
616 new_rows = 0;
617
618 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
619 on a frame not using window-based redisplay. Set up pointers for
620 each row into the glyph pool. */
621 if (matrix->pool)
622 {
623 xassert (matrix->pool->glyphs);
624
625 if (w)
626 {
627 left = margin_glyphs_to_reserve (w, dim.width,
628 w->left_margin_cols);
629 right = margin_glyphs_to_reserve (w, dim.width,
630 w->right_margin_cols);
631 }
632 else
633 left = right = 0;
634
635 for (i = 0; i < dim.height; ++i)
636 {
637 struct glyph_row *row = &matrix->rows[i];
638
639 row->glyphs[LEFT_MARGIN_AREA]
640 = (matrix->pool->glyphs
641 + (y + i) * matrix->pool->ncolumns
642 + x);
643
644 if (w == NULL
645 || row == matrix->rows + dim.height - 1
646 || (row == matrix->rows && matrix->header_line_p))
647 {
648 row->glyphs[TEXT_AREA]
649 = row->glyphs[LEFT_MARGIN_AREA];
650 row->glyphs[RIGHT_MARGIN_AREA]
651 = row->glyphs[TEXT_AREA] + dim.width;
652 row->glyphs[LAST_AREA]
653 = row->glyphs[RIGHT_MARGIN_AREA];
654 }
655 else
656 {
657 row->glyphs[TEXT_AREA]
658 = row->glyphs[LEFT_MARGIN_AREA] + left;
659 row->glyphs[RIGHT_MARGIN_AREA]
660 = row->glyphs[TEXT_AREA] + dim.width - left - right;
661 row->glyphs[LAST_AREA]
662 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
663 }
664 }
665
666 matrix->left_margin_glyphs = left;
667 matrix->right_margin_glyphs = right;
668 }
669 else
670 {
671 /* If MATRIX->pool is null, MATRIX is responsible for managing
672 its own memory. It is a window matrix for window-based redisplay.
673 Allocate glyph memory from the heap. */
674 if (dim.width > matrix->matrix_w
675 || new_rows
676 || header_line_changed_p
677 || marginal_areas_changed_p)
678 {
679 struct glyph_row *row = matrix->rows;
680 struct glyph_row *end = row + matrix->rows_allocated;
681
682 while (row < end)
683 {
684 row->glyphs[LEFT_MARGIN_AREA]
685 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
686 (dim.width
687 * sizeof (struct glyph)));
688
689 /* The mode line never has marginal areas. */
690 if (row == matrix->rows + dim.height - 1
691 || (row == matrix->rows && matrix->header_line_p))
692 {
693 row->glyphs[TEXT_AREA]
694 = row->glyphs[LEFT_MARGIN_AREA];
695 row->glyphs[RIGHT_MARGIN_AREA]
696 = row->glyphs[TEXT_AREA] + dim.width;
697 row->glyphs[LAST_AREA]
698 = row->glyphs[RIGHT_MARGIN_AREA];
699 }
700 else
701 {
702 row->glyphs[TEXT_AREA]
703 = row->glyphs[LEFT_MARGIN_AREA] + left;
704 row->glyphs[RIGHT_MARGIN_AREA]
705 = row->glyphs[TEXT_AREA] + dim.width - left - right;
706 row->glyphs[LAST_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
708 }
709 ++row;
710 }
711 }
712
713 xassert (left >= 0 && right >= 0);
714 matrix->left_margin_glyphs = left;
715 matrix->right_margin_glyphs = right;
716 }
717
718 /* Number of rows to be used by MATRIX. */
719 matrix->nrows = dim.height;
720 xassert (matrix->nrows >= 0);
721
722 if (w)
723 {
724 if (matrix == w->current_matrix)
725 {
726 /* Mark rows in a current matrix of a window as not having
727 valid contents. It's important to not do this for
728 desired matrices. When Emacs starts, it may already be
729 building desired matrices when this function runs. */
730 if (window_width < 0)
731 window_width = window_box_width (w, -1);
732
733 /* Optimize the case that only the height has changed (C-x 2,
734 upper window). Invalidate all rows that are no longer part
735 of the window. */
736 if (!marginal_areas_changed_p
737 && !header_line_changed_p
738 && new_rows == 0
739 && dim.width == matrix->matrix_w
740 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
741 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
742 && matrix->window_width == window_width)
743 {
744 /* Find the last row in the window. */
745 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
746 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
747 {
748 ++i;
749 break;
750 }
751
752 /* Window end is invalid, if inside of the rows that
753 are invalidated below. */
754 if (INTEGERP (w->window_end_vpos)
755 && XFASTINT (w->window_end_vpos) >= i)
756 w->window_end_valid = Qnil;
757
758 while (i < matrix->nrows)
759 matrix->rows[i++].enabled_p = 0;
760 }
761 else
762 {
763 for (i = 0; i < matrix->nrows; ++i)
764 matrix->rows[i].enabled_p = 0;
765 }
766 }
767 else if (matrix == w->desired_matrix)
768 {
769 /* Rows in desired matrices always have to be cleared;
770 redisplay expects this is the case when it runs, so it
771 had better be the case when we adjust matrices between
772 redisplays. */
773 for (i = 0; i < matrix->nrows; ++i)
774 matrix->rows[i].enabled_p = 0;
775 }
776 }
777
778
779 /* Remember last values to be able to optimize frame redraws. */
780 matrix->matrix_x = x;
781 matrix->matrix_y = y;
782 matrix->matrix_w = dim.width;
783 matrix->matrix_h = dim.height;
784
785 /* Record the top y location and height of W at the time the matrix
786 was last adjusted. This is used to optimize redisplay above. */
787 if (w)
788 {
789 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
790 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
791 matrix->window_height = window_height;
792 matrix->window_width = window_width;
793 matrix->window_vscroll = w->vscroll;
794 }
795 }
796
797
798 /* Reverse the contents of rows in MATRIX between START and END. The
799 contents of the row at END - 1 end up at START, END - 2 at START +
800 1 etc. This is part of the implementation of rotate_matrix (see
801 below). */
802
803 static void
804 reverse_rows (struct glyph_matrix *matrix, int start, int end)
805 {
806 int i, j;
807
808 for (i = start, j = end - 1; i < j; ++i, --j)
809 {
810 /* Non-ISO HP/UX compiler doesn't like auto struct
811 initialization. */
812 struct glyph_row temp;
813 temp = matrix->rows[i];
814 matrix->rows[i] = matrix->rows[j];
815 matrix->rows[j] = temp;
816 }
817 }
818
819
820 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
821 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
822 indices. (Note: this does not copy glyphs, only glyph pointers in
823 row structures are moved around).
824
825 The algorithm used for rotating the vector was, I believe, first
826 described by Kernighan. See the vector R as consisting of two
827 sub-vectors AB, where A has length BY for BY >= 0. The result
828 after rotating is then BA. Reverse both sub-vectors to get ArBr
829 and reverse the result to get (ArBr)r which is BA. Similar for
830 rotating right. */
831
832 void
833 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
834 {
835 if (by < 0)
836 {
837 /* Up (rotate left, i.e. towards lower indices). */
838 by = -by;
839 reverse_rows (matrix, first, first + by);
840 reverse_rows (matrix, first + by, last);
841 reverse_rows (matrix, first, last);
842 }
843 else if (by > 0)
844 {
845 /* Down (rotate right, i.e. towards higher indices). */
846 reverse_rows (matrix, last - by, last);
847 reverse_rows (matrix, first, last - by);
848 reverse_rows (matrix, first, last);
849 }
850 }
851
852
853 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
854 with indices START <= index < END. Increment positions by DELTA/
855 DELTA_BYTES. */
856
857 void
858 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end, int delta, int delta_bytes)
859 {
860 /* Check that START and END are reasonable values. */
861 xassert (start >= 0 && start <= matrix->nrows);
862 xassert (end >= 0 && end <= matrix->nrows);
863 xassert (start <= end);
864
865 for (; start < end; ++start)
866 increment_row_positions (matrix->rows + start, delta, delta_bytes);
867 }
868
869
870 /* Enable a range of rows in glyph matrix MATRIX. START and END are
871 the row indices of the first and last + 1 row to enable. If
872 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
873
874 void
875 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
876 {
877 xassert (start <= end);
878 xassert (start >= 0 && start < matrix->nrows);
879 xassert (end >= 0 && end <= matrix->nrows);
880
881 for (; start < end; ++start)
882 matrix->rows[start].enabled_p = enabled_p != 0;
883 }
884
885
886 /* Clear MATRIX.
887
888 This empties all rows in MATRIX by setting the enabled_p flag for
889 all rows of the matrix to zero. The function prepare_desired_row
890 will eventually really clear a row when it sees one with a zero
891 enabled_p flag.
892
893 Resets update hints to defaults value. The only update hint
894 currently present is the flag MATRIX->no_scrolling_p. */
895
896 void
897 clear_glyph_matrix (struct glyph_matrix *matrix)
898 {
899 if (matrix)
900 {
901 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
902 matrix->no_scrolling_p = 0;
903 }
904 }
905
906
907 /* Shift part of the glyph matrix MATRIX of window W up or down.
908 Increment y-positions in glyph rows between START and END by DY,
909 and recompute their visible height. */
910
911 void
912 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
913 {
914 int min_y, max_y;
915
916 xassert (start <= end);
917 xassert (start >= 0 && start < matrix->nrows);
918 xassert (end >= 0 && end <= matrix->nrows);
919
920 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
921 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
922
923 for (; start < end; ++start)
924 {
925 struct glyph_row *row = &matrix->rows[start];
926
927 row->y += dy;
928 row->visible_height = row->height;
929
930 if (row->y < min_y)
931 row->visible_height -= min_y - row->y;
932 if (row->y + row->height > max_y)
933 row->visible_height -= row->y + row->height - max_y;
934 }
935 }
936
937
938 /* Mark all rows in current matrices of frame F as invalid. Marking
939 invalid is done by setting enabled_p to zero for all rows in a
940 current matrix. */
941
942 void
943 clear_current_matrices (register struct frame *f)
944 {
945 /* Clear frame current matrix, if we have one. */
946 if (f->current_matrix)
947 clear_glyph_matrix (f->current_matrix);
948
949 /* Clear the matrix of the menu bar window, if such a window exists.
950 The menu bar window is currently used to display menus on X when
951 no toolkit support is compiled in. */
952 if (WINDOWP (f->menu_bar_window))
953 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
954
955 /* Clear the matrix of the tool-bar window, if any. */
956 if (WINDOWP (f->tool_bar_window))
957 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
958
959 /* Clear current window matrices. */
960 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
961 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
962 }
963
964
965 /* Clear out all display lines of F for a coming redisplay. */
966
967 void
968 clear_desired_matrices (register struct frame *f)
969 {
970 if (f->desired_matrix)
971 clear_glyph_matrix (f->desired_matrix);
972
973 if (WINDOWP (f->menu_bar_window))
974 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
975
976 if (WINDOWP (f->tool_bar_window))
977 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
978
979 /* Do it for window matrices. */
980 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
981 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
982 }
983
984
985 /* Clear matrices in window tree rooted in W. If DESIRED_P is
986 non-zero clear desired matrices, otherwise clear current matrices. */
987
988 static void
989 clear_window_matrices (struct window *w, int desired_p)
990 {
991 while (w)
992 {
993 if (!NILP (w->hchild))
994 {
995 xassert (WINDOWP (w->hchild));
996 clear_window_matrices (XWINDOW (w->hchild), desired_p);
997 }
998 else if (!NILP (w->vchild))
999 {
1000 xassert (WINDOWP (w->vchild));
1001 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1002 }
1003 else
1004 {
1005 if (desired_p)
1006 clear_glyph_matrix (w->desired_matrix);
1007 else
1008 {
1009 clear_glyph_matrix (w->current_matrix);
1010 w->window_end_valid = Qnil;
1011 }
1012 }
1013
1014 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1015 }
1016 }
1017
1018
1019 \f
1020 /***********************************************************************
1021 Glyph Rows
1022
1023 See dispextern.h for an overall explanation of glyph rows.
1024 ***********************************************************************/
1025
1026 /* Clear glyph row ROW. Do it in a way that makes it robust against
1027 changes in the glyph_row structure, i.e. addition or removal of
1028 structure members. */
1029
1030 static struct glyph_row null_row;
1031
1032 void
1033 clear_glyph_row (struct glyph_row *row)
1034 {
1035 struct glyph *p[1 + LAST_AREA];
1036
1037 /* Save pointers. */
1038 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1039 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1040 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1041 p[LAST_AREA] = row->glyphs[LAST_AREA];
1042
1043 /* Clear. */
1044 *row = null_row;
1045
1046 /* Restore pointers. */
1047 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1048 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1049 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1050 row->glyphs[LAST_AREA] = p[LAST_AREA];
1051
1052 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1053 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1054 Redisplay outputs such glyphs, and flickering effects were
1055 the result. This also depended on the contents of memory
1056 returned by xmalloc. If flickering happens again, activate
1057 the code below. If the flickering is gone with that, chances
1058 are that the flickering has the same reason as here. */
1059 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
1060 #endif
1061 }
1062
1063
1064 /* Make ROW an empty, enabled row of canonical character height,
1065 in window W starting at y-position Y. */
1066
1067 void
1068 blank_row (struct window *w, struct glyph_row *row, int y)
1069 {
1070 int min_y, max_y;
1071
1072 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1073 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1074
1075 clear_glyph_row (row);
1076 row->y = y;
1077 row->ascent = row->phys_ascent = 0;
1078 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1079 row->visible_height = row->height;
1080
1081 if (row->y < min_y)
1082 row->visible_height -= min_y - row->y;
1083 if (row->y + row->height > max_y)
1084 row->visible_height -= row->y + row->height - max_y;
1085
1086 row->enabled_p = 1;
1087 }
1088
1089
1090 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1091 are the amounts by which to change positions. Note that the first
1092 glyph of the text area of a row can have a buffer position even if
1093 the used count of the text area is zero. Such rows display line
1094 ends. */
1095
1096 void
1097 increment_row_positions (struct glyph_row *row, int delta, int delta_bytes)
1098 {
1099 int area, i;
1100
1101 /* Increment start and end positions. */
1102 MATRIX_ROW_START_CHARPOS (row) += delta;
1103 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1104 MATRIX_ROW_END_CHARPOS (row) += delta;
1105 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1106 CHARPOS (row->start.pos) += delta;
1107 BYTEPOS (row->start.pos) += delta_bytes;
1108 CHARPOS (row->end.pos) += delta;
1109 BYTEPOS (row->end.pos) += delta_bytes;
1110
1111 if (!row->enabled_p)
1112 return;
1113
1114 /* Increment positions in glyphs. */
1115 for (area = 0; area < LAST_AREA; ++area)
1116 for (i = 0; i < row->used[area]; ++i)
1117 if (BUFFERP (row->glyphs[area][i].object)
1118 && row->glyphs[area][i].charpos > 0)
1119 row->glyphs[area][i].charpos += delta;
1120
1121 /* Capture the case of rows displaying a line end. */
1122 if (row->used[TEXT_AREA] == 0
1123 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1124 row->glyphs[TEXT_AREA]->charpos += delta;
1125 }
1126
1127
1128 #if 0
1129 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1130 contents, i.e. glyph structure contents are exchanged between A and
1131 B without changing glyph pointers in A and B. */
1132
1133 static void
1134 swap_glyphs_in_rows (a, b)
1135 struct glyph_row *a, *b;
1136 {
1137 int area;
1138
1139 for (area = 0; area < LAST_AREA; ++area)
1140 {
1141 /* Number of glyphs to swap. */
1142 int max_used = max (a->used[area], b->used[area]);
1143
1144 /* Start of glyphs in area of row A. */
1145 struct glyph *glyph_a = a->glyphs[area];
1146
1147 /* End + 1 of glyphs in area of row A. */
1148 struct glyph *glyph_a_end = a->glyphs[max_used];
1149
1150 /* Start of glyphs in area of row B. */
1151 struct glyph *glyph_b = b->glyphs[area];
1152
1153 while (glyph_a < glyph_a_end)
1154 {
1155 /* Non-ISO HP/UX compiler doesn't like auto struct
1156 initialization. */
1157 struct glyph temp;
1158 temp = *glyph_a;
1159 *glyph_a = *glyph_b;
1160 *glyph_b = temp;
1161 ++glyph_a;
1162 ++glyph_b;
1163 }
1164 }
1165 }
1166
1167 #endif /* 0 */
1168
1169 /* Exchange pointers to glyph memory between glyph rows A and B. */
1170
1171 static INLINE void
1172 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1173 {
1174 int i;
1175 for (i = 0; i < LAST_AREA + 1; ++i)
1176 {
1177 struct glyph *temp = a->glyphs[i];
1178 a->glyphs[i] = b->glyphs[i];
1179 b->glyphs[i] = temp;
1180 }
1181 }
1182
1183
1184 /* Copy glyph row structure FROM to glyph row structure TO, except
1185 that glyph pointers in the structures are left unchanged. */
1186
1187 INLINE void
1188 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1189 {
1190 struct glyph *pointers[1 + LAST_AREA];
1191
1192 /* Save glyph pointers of TO. */
1193 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1194
1195 /* Do a structure assignment. */
1196 *to = *from;
1197
1198 /* Restore original pointers of TO. */
1199 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1200 }
1201
1202
1203 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1204 TO and FROM are left unchanged. Glyph contents are copied from the
1205 glyph memory of FROM to the glyph memory of TO. Increment buffer
1206 positions in row TO by DELTA/ DELTA_BYTES. */
1207
1208 void
1209 copy_glyph_row_contents (struct glyph_row *to, struct glyph_row *from, int delta, int delta_bytes)
1210 {
1211 int area;
1212
1213 /* This is like a structure assignment TO = FROM, except that
1214 glyph pointers in the rows are left unchanged. */
1215 copy_row_except_pointers (to, from);
1216
1217 /* Copy glyphs from FROM to TO. */
1218 for (area = 0; area < LAST_AREA; ++area)
1219 if (from->used[area])
1220 memcpy (to->glyphs[area], from->glyphs[area],
1221 from->used[area] * sizeof (struct glyph));
1222
1223 /* Increment buffer positions in TO by DELTA. */
1224 increment_row_positions (to, delta, delta_bytes);
1225 }
1226
1227
1228 /* Assign glyph row FROM to glyph row TO. This works like a structure
1229 assignment TO = FROM, except that glyph pointers are not copied but
1230 exchanged between TO and FROM. Pointers must be exchanged to avoid
1231 a memory leak. */
1232
1233 static INLINE void
1234 assign_row (struct glyph_row *to, struct glyph_row *from)
1235 {
1236 swap_glyph_pointers (to, from);
1237 copy_row_except_pointers (to, from);
1238 }
1239
1240
1241 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1242 a row in a window matrix, is a slice of the glyph memory of the
1243 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1244 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1245 memory of FRAME_ROW. */
1246
1247 #if GLYPH_DEBUG
1248
1249 static int
1250 glyph_row_slice_p (window_row, frame_row)
1251 struct glyph_row *window_row, *frame_row;
1252 {
1253 struct glyph *window_glyph_start = window_row->glyphs[0];
1254 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1255 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1256
1257 return (frame_glyph_start <= window_glyph_start
1258 && window_glyph_start < frame_glyph_end);
1259 }
1260
1261 #endif /* GLYPH_DEBUG */
1262
1263 #if 0
1264
1265 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1266 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1267 in WINDOW_MATRIX is found satisfying the condition. */
1268
1269 static struct glyph_row *
1270 find_glyph_row_slice (window_matrix, frame_matrix, row)
1271 struct glyph_matrix *window_matrix, *frame_matrix;
1272 int row;
1273 {
1274 int i;
1275
1276 xassert (row >= 0 && row < frame_matrix->nrows);
1277
1278 for (i = 0; i < window_matrix->nrows; ++i)
1279 if (glyph_row_slice_p (window_matrix->rows + i,
1280 frame_matrix->rows + row))
1281 break;
1282
1283 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1284 }
1285
1286 #endif /* 0 */
1287
1288 /* Prepare ROW for display. Desired rows are cleared lazily,
1289 i.e. they are only marked as to be cleared by setting their
1290 enabled_p flag to zero. When a row is to be displayed, a prior
1291 call to this function really clears it. */
1292
1293 void
1294 prepare_desired_row (struct glyph_row *row)
1295 {
1296 if (!row->enabled_p)
1297 {
1298 unsigned rp = row->reversed_p;
1299
1300 clear_glyph_row (row);
1301 row->enabled_p = 1;
1302 row->reversed_p = rp;
1303 }
1304 }
1305
1306
1307 /* Return a hash code for glyph row ROW. */
1308
1309 int
1310 line_hash_code (struct glyph_row *row)
1311 {
1312 int hash = 0;
1313
1314 if (row->enabled_p)
1315 {
1316 struct glyph *glyph = row->glyphs[TEXT_AREA];
1317 struct glyph *end = glyph + row->used[TEXT_AREA];
1318
1319 while (glyph < end)
1320 {
1321 int c = glyph->u.ch;
1322 int face_id = glyph->face_id;
1323 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1324 c -= SPACEGLYPH;
1325 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1326 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1327 ++glyph;
1328 }
1329
1330 if (hash == 0)
1331 hash = 1;
1332 }
1333
1334 return hash;
1335 }
1336
1337
1338 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1339 the number of characters in the line. If must_write_spaces is
1340 zero, leading and trailing spaces are ignored. */
1341
1342 static unsigned int
1343 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1344 {
1345 struct glyph_row *row = matrix->rows + vpos;
1346 struct glyph *beg = row->glyphs[TEXT_AREA];
1347 struct glyph *end = beg + row->used[TEXT_AREA];
1348 int len;
1349 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1350 int glyph_table_len = GLYPH_TABLE_LENGTH;
1351
1352 /* Ignore trailing and leading spaces if we can. */
1353 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1354 {
1355 /* Skip from the end over trailing spaces. */
1356 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1357 --end;
1358
1359 /* All blank line. */
1360 if (end == beg)
1361 return 0;
1362
1363 /* Skip over leading spaces. */
1364 while (CHAR_GLYPH_SPACE_P (*beg))
1365 ++beg;
1366 }
1367
1368 /* If we don't have a glyph-table, each glyph is one character,
1369 so return the number of glyphs. */
1370 if (glyph_table_base == 0)
1371 len = end - beg;
1372 else
1373 {
1374 /* Otherwise, scan the glyphs and accumulate their total length
1375 in LEN. */
1376 len = 0;
1377 while (beg < end)
1378 {
1379 GLYPH g;
1380
1381 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1382
1383 if (GLYPH_INVALID_P (g)
1384 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1385 len += 1;
1386 else
1387 len += GLYPH_LENGTH (glyph_table_base, g);
1388
1389 ++beg;
1390 }
1391 }
1392
1393 return len;
1394 }
1395
1396
1397 /* Test two glyph rows A and B for equality. Value is non-zero if A
1398 and B have equal contents. W is the window to which the glyphs
1399 rows A and B belong. It is needed here to test for partial row
1400 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1401 flags of A and B, too. */
1402
1403 static INLINE int
1404 row_equal_p (struct window *w, struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1405 {
1406 if (a == b)
1407 return 1;
1408 else if (a->hash != b->hash)
1409 return 0;
1410 else
1411 {
1412 struct glyph *a_glyph, *b_glyph, *a_end;
1413 int area;
1414
1415 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1416 return 0;
1417
1418 /* Compare glyphs. */
1419 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1420 {
1421 if (a->used[area] != b->used[area])
1422 return 0;
1423
1424 a_glyph = a->glyphs[area];
1425 a_end = a_glyph + a->used[area];
1426 b_glyph = b->glyphs[area];
1427
1428 while (a_glyph < a_end
1429 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1430 ++a_glyph, ++b_glyph;
1431
1432 if (a_glyph != a_end)
1433 return 0;
1434 }
1435
1436 if (a->fill_line_p != b->fill_line_p
1437 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1438 || a->left_fringe_bitmap != b->left_fringe_bitmap
1439 || a->left_fringe_face_id != b->left_fringe_face_id
1440 || a->right_fringe_bitmap != b->right_fringe_bitmap
1441 || a->right_fringe_face_id != b->right_fringe_face_id
1442 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1443 || a->exact_window_width_line_p != b->exact_window_width_line_p
1444 || a->overlapped_p != b->overlapped_p
1445 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1446 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1447 || a->reversed_p != b->reversed_p
1448 /* Different partially visible characters on left margin. */
1449 || a->x != b->x
1450 /* Different height. */
1451 || a->ascent != b->ascent
1452 || a->phys_ascent != b->phys_ascent
1453 || a->phys_height != b->phys_height
1454 || a->visible_height != b->visible_height)
1455 return 0;
1456 }
1457
1458 return 1;
1459 }
1460
1461
1462 \f
1463 /***********************************************************************
1464 Glyph Pool
1465
1466 See dispextern.h for an overall explanation of glyph pools.
1467 ***********************************************************************/
1468
1469 /* Allocate a glyph_pool structure. The structure returned is
1470 initialized with zeros. The global variable glyph_pool_count is
1471 incremented for each pool allocated. */
1472
1473 static struct glyph_pool *
1474 new_glyph_pool (void)
1475 {
1476 struct glyph_pool *result;
1477
1478 /* Allocate a new glyph_pool and clear it. */
1479 result = (struct glyph_pool *) xmalloc (sizeof *result);
1480 memset (result, 0, sizeof *result);
1481
1482 /* For memory leak and double deletion checking. */
1483 ++glyph_pool_count;
1484
1485 return result;
1486 }
1487
1488
1489 /* Free a glyph_pool structure POOL. The function may be called with
1490 a null POOL pointer. The global variable glyph_pool_count is
1491 decremented with every pool structure freed. If this count gets
1492 negative, more structures were freed than allocated, i.e. one
1493 structure must have been freed more than once or a bogus pointer
1494 was passed to free_glyph_pool. */
1495
1496 static void
1497 free_glyph_pool (struct glyph_pool *pool)
1498 {
1499 if (pool)
1500 {
1501 /* More freed than allocated? */
1502 --glyph_pool_count;
1503 xassert (glyph_pool_count >= 0);
1504
1505 xfree (pool->glyphs);
1506 xfree (pool);
1507 }
1508 }
1509
1510
1511 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1512 columns we need. This function never shrinks a pool. The only
1513 case in which this would make sense, would be when a frame's size
1514 is changed from a large value to a smaller one. But, if someone
1515 does it once, we can expect that he will do it again.
1516
1517 Value is non-zero if the pool changed in a way which makes
1518 re-adjusting window glyph matrices necessary. */
1519
1520 static int
1521 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1522 {
1523 int needed;
1524 int changed_p;
1525
1526 changed_p = (pool->glyphs == 0
1527 || matrix_dim.height != pool->nrows
1528 || matrix_dim.width != pool->ncolumns);
1529
1530 /* Enlarge the glyph pool. */
1531 needed = matrix_dim.width * matrix_dim.height;
1532 if (needed > pool->nglyphs)
1533 {
1534 int size = needed * sizeof (struct glyph);
1535
1536 if (pool->glyphs)
1537 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1538 else
1539 {
1540 pool->glyphs = (struct glyph *) xmalloc (size);
1541 memset (pool->glyphs, 0, size);
1542 }
1543
1544 pool->nglyphs = needed;
1545 }
1546
1547 /* Remember the number of rows and columns because (a) we use them
1548 to do sanity checks, and (b) the number of columns determines
1549 where rows in the frame matrix start---this must be available to
1550 determine pointers to rows of window sub-matrices. */
1551 pool->nrows = matrix_dim.height;
1552 pool->ncolumns = matrix_dim.width;
1553
1554 return changed_p;
1555 }
1556
1557
1558 \f
1559 /***********************************************************************
1560 Debug Code
1561 ***********************************************************************/
1562
1563 #if GLYPH_DEBUG
1564
1565
1566 /* Flush standard output. This is sometimes useful to call from the debugger.
1567 XXX Maybe this should be changed to flush the current terminal instead of
1568 stdout.
1569 */
1570
1571 void
1572 flush_stdout ()
1573 {
1574 fflush (stdout);
1575 }
1576
1577
1578 /* Check that no glyph pointers have been lost in MATRIX. If a
1579 pointer has been lost, e.g. by using a structure assignment between
1580 rows, at least one pointer must occur more than once in the rows of
1581 MATRIX. */
1582
1583 void
1584 check_matrix_pointer_lossage (matrix)
1585 struct glyph_matrix *matrix;
1586 {
1587 int i, j;
1588
1589 for (i = 0; i < matrix->nrows; ++i)
1590 for (j = 0; j < matrix->nrows; ++j)
1591 xassert (i == j
1592 || (matrix->rows[i].glyphs[TEXT_AREA]
1593 != matrix->rows[j].glyphs[TEXT_AREA]));
1594 }
1595
1596
1597 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1598
1599 struct glyph_row *
1600 matrix_row (matrix, row)
1601 struct glyph_matrix *matrix;
1602 int row;
1603 {
1604 xassert (matrix && matrix->rows);
1605 xassert (row >= 0 && row < matrix->nrows);
1606
1607 /* That's really too slow for normal testing because this function
1608 is called almost everywhere. Although---it's still astonishingly
1609 fast, so it is valuable to have for debugging purposes. */
1610 #if 0
1611 check_matrix_pointer_lossage (matrix);
1612 #endif
1613
1614 return matrix->rows + row;
1615 }
1616
1617
1618 #if 0 /* This function makes invalid assumptions when text is
1619 partially invisible. But it might come handy for debugging
1620 nevertheless. */
1621
1622 /* Check invariants that must hold for an up to date current matrix of
1623 window W. */
1624
1625 static void
1626 check_matrix_invariants (w)
1627 struct window *w;
1628 {
1629 struct glyph_matrix *matrix = w->current_matrix;
1630 int yb = window_text_bottom_y (w);
1631 struct glyph_row *row = matrix->rows;
1632 struct glyph_row *last_text_row = NULL;
1633 struct buffer *saved = current_buffer;
1634 struct buffer *buffer = XBUFFER (w->buffer);
1635 int c;
1636
1637 /* This can sometimes happen for a fresh window. */
1638 if (matrix->nrows < 2)
1639 return;
1640
1641 set_buffer_temp (buffer);
1642
1643 /* Note: last row is always reserved for the mode line. */
1644 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1645 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1646 {
1647 struct glyph_row *next = row + 1;
1648
1649 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1650 last_text_row = row;
1651
1652 /* Check that character and byte positions are in sync. */
1653 xassert (MATRIX_ROW_START_BYTEPOS (row)
1654 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1655 xassert (BYTEPOS (row->start.pos)
1656 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1657
1658 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1659 have such a position temporarily in case of a minibuffer
1660 displaying something like `[Sole completion]' at its end. */
1661 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1662 {
1663 xassert (MATRIX_ROW_END_BYTEPOS (row)
1664 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1665 xassert (BYTEPOS (row->end.pos)
1666 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1667 }
1668
1669 /* Check that end position of `row' is equal to start position
1670 of next row. */
1671 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1672 {
1673 xassert (MATRIX_ROW_END_CHARPOS (row)
1674 == MATRIX_ROW_START_CHARPOS (next));
1675 xassert (MATRIX_ROW_END_BYTEPOS (row)
1676 == MATRIX_ROW_START_BYTEPOS (next));
1677 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1678 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1679 }
1680 row = next;
1681 }
1682
1683 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1684 xassert (w->desired_matrix->rows != NULL);
1685 set_buffer_temp (saved);
1686 }
1687
1688 #endif /* 0 */
1689
1690 #endif /* GLYPH_DEBUG != 0 */
1691
1692
1693 \f
1694 /**********************************************************************
1695 Allocating/ Adjusting Glyph Matrices
1696 **********************************************************************/
1697
1698 /* Allocate glyph matrices over a window tree for a frame-based
1699 redisplay
1700
1701 X and Y are column/row within the frame glyph matrix where
1702 sub-matrices for the window tree rooted at WINDOW must be
1703 allocated. DIM_ONLY_P non-zero means that the caller of this
1704 function is only interested in the result matrix dimension, and
1705 matrix adjustments should not be performed.
1706
1707 The function returns the total width/height of the sub-matrices of
1708 the window tree. If called on a frame root window, the computation
1709 will take the mini-buffer window into account.
1710
1711 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1712
1713 NEW_LEAF_MATRIX set if any window in the tree did not have a
1714 glyph matrices yet, and
1715
1716 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1717 any window in the tree will be changed or have been changed (see
1718 DIM_ONLY_P)
1719
1720 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1721 function.
1722
1723 Windows are arranged into chains of windows on the same level
1724 through the next fields of window structures. Such a level can be
1725 either a sequence of horizontally adjacent windows from left to
1726 right, or a sequence of vertically adjacent windows from top to
1727 bottom. Each window in a horizontal sequence can be either a leaf
1728 window or a vertical sequence; a window in a vertical sequence can
1729 be either a leaf or a horizontal sequence. All windows in a
1730 horizontal sequence have the same height, and all windows in a
1731 vertical sequence have the same width.
1732
1733 This function uses, for historical reasons, a more general
1734 algorithm to determine glyph matrix dimensions that would be
1735 necessary.
1736
1737 The matrix height of a horizontal sequence is determined by the
1738 maximum height of any matrix in the sequence. The matrix width of
1739 a horizontal sequence is computed by adding up matrix widths of
1740 windows in the sequence.
1741
1742 |<------- result width ------->|
1743 +---------+----------+---------+ ---
1744 | | | | |
1745 | | | |
1746 +---------+ | | result height
1747 | +---------+
1748 | | |
1749 +----------+ ---
1750
1751 The matrix width of a vertical sequence is the maximum matrix width
1752 of any window in the sequence. Its height is computed by adding up
1753 matrix heights of windows in the sequence.
1754
1755 |<---- result width -->|
1756 +---------+ ---
1757 | | |
1758 | | |
1759 +---------+--+ |
1760 | | |
1761 | | result height
1762 | |
1763 +------------+---------+ |
1764 | | |
1765 | | |
1766 +------------+---------+ --- */
1767
1768 /* Bit indicating that a new matrix will be allocated or has been
1769 allocated. */
1770
1771 #define NEW_LEAF_MATRIX (1 << 0)
1772
1773 /* Bit indicating that a matrix will or has changed its location or
1774 size. */
1775
1776 #define CHANGED_LEAF_MATRIX (1 << 1)
1777
1778 static struct dim
1779 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1780 window_change_flags)
1781 Lisp_Object window;
1782 int x, y;
1783 int dim_only_p;
1784 int *window_change_flags;
1785 {
1786 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1787 int x0 = x, y0 = y;
1788 int wmax = 0, hmax = 0;
1789 struct dim total;
1790 struct dim dim;
1791 struct window *w;
1792 int in_horz_combination_p;
1793
1794 /* What combination is WINDOW part of? Compute this once since the
1795 result is the same for all windows in the `next' chain. The
1796 special case of a root window (parent equal to nil) is treated
1797 like a vertical combination because a root window's `next'
1798 points to the mini-buffer window, if any, which is arranged
1799 vertically below other windows. */
1800 in_horz_combination_p
1801 = (!NILP (XWINDOW (window)->parent)
1802 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1803
1804 /* For WINDOW and all windows on the same level. */
1805 do
1806 {
1807 w = XWINDOW (window);
1808
1809 /* Get the dimension of the window sub-matrix for W, depending
1810 on whether this is a combination or a leaf window. */
1811 if (!NILP (w->hchild))
1812 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1813 dim_only_p,
1814 window_change_flags);
1815 else if (!NILP (w->vchild))
1816 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1817 dim_only_p,
1818 window_change_flags);
1819 else
1820 {
1821 /* If not already done, allocate sub-matrix structures. */
1822 if (w->desired_matrix == NULL)
1823 {
1824 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1825 w->current_matrix = new_glyph_matrix (f->current_pool);
1826 *window_change_flags |= NEW_LEAF_MATRIX;
1827 }
1828
1829 /* Width and height MUST be chosen so that there are no
1830 holes in the frame matrix. */
1831 dim.width = required_matrix_width (w);
1832 dim.height = required_matrix_height (w);
1833
1834 /* Will matrix be re-allocated? */
1835 if (x != w->desired_matrix->matrix_x
1836 || y != w->desired_matrix->matrix_y
1837 || dim.width != w->desired_matrix->matrix_w
1838 || dim.height != w->desired_matrix->matrix_h
1839 || (margin_glyphs_to_reserve (w, dim.width,
1840 w->left_margin_cols)
1841 != w->desired_matrix->left_margin_glyphs)
1842 || (margin_glyphs_to_reserve (w, dim.width,
1843 w->right_margin_cols)
1844 != w->desired_matrix->right_margin_glyphs))
1845 *window_change_flags |= CHANGED_LEAF_MATRIX;
1846
1847 /* Actually change matrices, if allowed. Do not consider
1848 CHANGED_LEAF_MATRIX computed above here because the pool
1849 may have been changed which we don't now here. We trust
1850 that we only will be called with DIM_ONLY_P != 0 when
1851 necessary. */
1852 if (!dim_only_p)
1853 {
1854 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1855 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1856 }
1857 }
1858
1859 /* If we are part of a horizontal combination, advance x for
1860 windows to the right of W; otherwise advance y for windows
1861 below W. */
1862 if (in_horz_combination_p)
1863 x += dim.width;
1864 else
1865 y += dim.height;
1866
1867 /* Remember maximum glyph matrix dimensions. */
1868 wmax = max (wmax, dim.width);
1869 hmax = max (hmax, dim.height);
1870
1871 /* Next window on same level. */
1872 window = w->next;
1873 }
1874 while (!NILP (window));
1875
1876 /* Set `total' to the total glyph matrix dimension of this window
1877 level. In a vertical combination, the width is the width of the
1878 widest window; the height is the y we finally reached, corrected
1879 by the y we started with. In a horizontal combination, the total
1880 height is the height of the tallest window, and the width is the
1881 x we finally reached, corrected by the x we started with. */
1882 if (in_horz_combination_p)
1883 {
1884 total.width = x - x0;
1885 total.height = hmax;
1886 }
1887 else
1888 {
1889 total.width = wmax;
1890 total.height = y - y0;
1891 }
1892
1893 return total;
1894 }
1895
1896
1897 /* Return the required height of glyph matrices for window W. */
1898
1899 int
1900 required_matrix_height (struct window *w)
1901 {
1902 #ifdef HAVE_WINDOW_SYSTEM
1903 struct frame *f = XFRAME (w->frame);
1904
1905 if (FRAME_WINDOW_P (f))
1906 {
1907 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1908 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1909 return (((window_pixel_height + ch_height - 1)
1910 / ch_height) * w->nrows_scale_factor
1911 /* One partially visible line at the top and
1912 bottom of the window. */
1913 + 2
1914 /* 2 for header and mode line. */
1915 + 2);
1916 }
1917 #endif /* HAVE_WINDOW_SYSTEM */
1918
1919 return WINDOW_TOTAL_LINES (w);
1920 }
1921
1922
1923 /* Return the required width of glyph matrices for window W. */
1924
1925 int
1926 required_matrix_width (struct window *w)
1927 {
1928 #ifdef HAVE_WINDOW_SYSTEM
1929 struct frame *f = XFRAME (w->frame);
1930 if (FRAME_WINDOW_P (f))
1931 {
1932 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1933 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1934
1935 /* Compute number of glyphs needed in a glyph row. */
1936 return (((window_pixel_width + ch_width - 1)
1937 / ch_width) * w->ncols_scale_factor
1938 /* 2 partially visible columns in the text area. */
1939 + 2
1940 /* One partially visible column at the right
1941 edge of each marginal area. */
1942 + 1 + 1);
1943 }
1944 #endif /* HAVE_WINDOW_SYSTEM */
1945
1946 return XINT (w->total_cols);
1947 }
1948
1949
1950 /* Allocate window matrices for window-based redisplay. W is the
1951 window whose matrices must be allocated/reallocated. */
1952
1953 static void
1954 allocate_matrices_for_window_redisplay (struct window *w)
1955 {
1956 while (w)
1957 {
1958 if (!NILP (w->vchild))
1959 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1960 else if (!NILP (w->hchild))
1961 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1962 else
1963 {
1964 /* W is a leaf window. */
1965 struct dim dim;
1966
1967 /* If matrices are not yet allocated, allocate them now. */
1968 if (w->desired_matrix == NULL)
1969 {
1970 w->desired_matrix = new_glyph_matrix (NULL);
1971 w->current_matrix = new_glyph_matrix (NULL);
1972 }
1973
1974 dim.width = required_matrix_width (w);
1975 dim.height = required_matrix_height (w);
1976 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1977 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1978 }
1979
1980 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1981 }
1982 }
1983
1984
1985 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1986 do it for all frames; otherwise do it just for the given frame.
1987 This function must be called when a new frame is created, its size
1988 changes, or its window configuration changes. */
1989
1990 void
1991 adjust_glyphs (struct frame *f)
1992 {
1993 /* Block input so that expose events and other events that access
1994 glyph matrices are not processed while we are changing them. */
1995 BLOCK_INPUT;
1996
1997 if (f)
1998 adjust_frame_glyphs (f);
1999 else
2000 {
2001 Lisp_Object tail, lisp_frame;
2002
2003 FOR_EACH_FRAME (tail, lisp_frame)
2004 adjust_frame_glyphs (XFRAME (lisp_frame));
2005 }
2006
2007 UNBLOCK_INPUT;
2008 }
2009
2010
2011 /* Adjust frame glyphs when Emacs is initialized.
2012
2013 To be called from init_display.
2014
2015 We need a glyph matrix because redraw will happen soon.
2016 Unfortunately, window sizes on selected_frame are not yet set to
2017 meaningful values. I believe we can assume that there are only two
2018 windows on the frame---the mini-buffer and the root window. Frame
2019 height and width seem to be correct so far. So, set the sizes of
2020 windows to estimated values. */
2021
2022 static void
2023 adjust_frame_glyphs_initially (void)
2024 {
2025 struct frame *sf = SELECTED_FRAME ();
2026 struct window *root = XWINDOW (sf->root_window);
2027 struct window *mini = XWINDOW (root->next);
2028 int frame_lines = FRAME_LINES (sf);
2029 int frame_cols = FRAME_COLS (sf);
2030 int top_margin = FRAME_TOP_MARGIN (sf);
2031
2032 /* Do it for the root window. */
2033 XSETFASTINT (root->top_line, top_margin);
2034 XSETFASTINT (root->total_cols, frame_cols);
2035 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2036
2037 /* Do it for the mini-buffer window. */
2038 XSETFASTINT (mini->top_line, frame_lines - 1);
2039 XSETFASTINT (mini->total_cols, frame_cols);
2040 set_window_height (root->next, 1, 0);
2041
2042 adjust_frame_glyphs (sf);
2043 glyphs_initialized_initially_p = 1;
2044 }
2045
2046
2047 /* Allocate/reallocate glyph matrices of a single frame F. */
2048
2049 static void
2050 adjust_frame_glyphs (struct frame *f)
2051 {
2052 if (FRAME_WINDOW_P (f))
2053 adjust_frame_glyphs_for_window_redisplay (f);
2054 else
2055 adjust_frame_glyphs_for_frame_redisplay (f);
2056
2057 /* Don't forget the message buffer and the buffer for
2058 decode_mode_spec. */
2059 adjust_frame_message_buffer (f);
2060 adjust_decode_mode_spec_buffer (f);
2061
2062 f->glyphs_initialized_p = 1;
2063 }
2064
2065 /* Return 1 if any window in the tree has nonzero window margins. See
2066 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2067 static int
2068 showing_window_margins_p (struct window *w)
2069 {
2070 while (w)
2071 {
2072 if (!NILP (w->hchild))
2073 {
2074 if (showing_window_margins_p (XWINDOW (w->hchild)))
2075 return 1;
2076 }
2077 else if (!NILP (w->vchild))
2078 {
2079 if (showing_window_margins_p (XWINDOW (w->vchild)))
2080 return 1;
2081 }
2082 else if (!NILP (w->left_margin_cols)
2083 || !NILP (w->right_margin_cols))
2084 return 1;
2085
2086 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2087 }
2088 return 0;
2089 }
2090
2091
2092 /* In the window tree with root W, build current matrices of leaf
2093 windows from the frame's current matrix. */
2094
2095 static void
2096 fake_current_matrices (Lisp_Object window)
2097 {
2098 struct window *w;
2099
2100 for (; !NILP (window); window = w->next)
2101 {
2102 w = XWINDOW (window);
2103
2104 if (!NILP (w->hchild))
2105 fake_current_matrices (w->hchild);
2106 else if (!NILP (w->vchild))
2107 fake_current_matrices (w->vchild);
2108 else
2109 {
2110 int i;
2111 struct frame *f = XFRAME (w->frame);
2112 struct glyph_matrix *m = w->current_matrix;
2113 struct glyph_matrix *fm = f->current_matrix;
2114
2115 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2116 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2117
2118 for (i = 0; i < m->matrix_h; ++i)
2119 {
2120 struct glyph_row *r = m->rows + i;
2121 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2122
2123 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2124 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2125
2126 r->enabled_p = fr->enabled_p;
2127 if (r->enabled_p)
2128 {
2129 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2130 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2131 r->used[TEXT_AREA] = (m->matrix_w
2132 - r->used[LEFT_MARGIN_AREA]
2133 - r->used[RIGHT_MARGIN_AREA]);
2134 r->mode_line_p = 0;
2135 }
2136 }
2137 }
2138 }
2139 }
2140
2141
2142 /* Save away the contents of frame F's current frame matrix. Value is
2143 a glyph matrix holding the contents of F's current frame matrix. */
2144
2145 static struct glyph_matrix *
2146 save_current_matrix (struct frame *f)
2147 {
2148 int i;
2149 struct glyph_matrix *saved;
2150
2151 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2152 memset (saved, 0, sizeof *saved);
2153 saved->nrows = f->current_matrix->nrows;
2154 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2155 * sizeof *saved->rows);
2156 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2157
2158 for (i = 0; i < saved->nrows; ++i)
2159 {
2160 struct glyph_row *from = f->current_matrix->rows + i;
2161 struct glyph_row *to = saved->rows + i;
2162 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2163 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2164 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2165 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2166 }
2167
2168 return saved;
2169 }
2170
2171
2172 /* Restore the contents of frame F's current frame matrix from SAVED,
2173 and free memory associated with SAVED. */
2174
2175 static void
2176 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2177 {
2178 int i;
2179
2180 for (i = 0; i < saved->nrows; ++i)
2181 {
2182 struct glyph_row *from = saved->rows + i;
2183 struct glyph_row *to = f->current_matrix->rows + i;
2184 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2185 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2186 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2187 xfree (from->glyphs[TEXT_AREA]);
2188 }
2189
2190 xfree (saved->rows);
2191 xfree (saved);
2192 }
2193
2194
2195
2196 /* Allocate/reallocate glyph matrices of a single frame F for
2197 frame-based redisplay. */
2198
2199 static void
2200 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2201 {
2202 struct dim matrix_dim;
2203 int pool_changed_p;
2204 int window_change_flags;
2205 int top_window_y;
2206
2207 if (!FRAME_LIVE_P (f))
2208 return;
2209
2210 top_window_y = FRAME_TOP_MARGIN (f);
2211
2212 /* Allocate glyph pool structures if not already done. */
2213 if (f->desired_pool == NULL)
2214 {
2215 f->desired_pool = new_glyph_pool ();
2216 f->current_pool = new_glyph_pool ();
2217 }
2218
2219 /* Allocate frames matrix structures if needed. */
2220 if (f->desired_matrix == NULL)
2221 {
2222 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2223 f->current_matrix = new_glyph_matrix (f->current_pool);
2224 }
2225
2226 /* Compute window glyph matrices. (This takes the mini-buffer
2227 window into account). The result is the size of the frame glyph
2228 matrix needed. The variable window_change_flags is set to a bit
2229 mask indicating whether new matrices will be allocated or
2230 existing matrices change their size or location within the frame
2231 matrix. */
2232 window_change_flags = 0;
2233 matrix_dim
2234 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2235 0, top_window_y,
2236 1,
2237 &window_change_flags);
2238
2239 /* Add in menu bar lines, if any. */
2240 matrix_dim.height += top_window_y;
2241
2242 /* Enlarge pools as necessary. */
2243 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2244 realloc_glyph_pool (f->current_pool, matrix_dim);
2245
2246 /* Set up glyph pointers within window matrices. Do this only if
2247 absolutely necessary since it requires a frame redraw. */
2248 if (pool_changed_p || window_change_flags)
2249 {
2250 /* Do it for window matrices. */
2251 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2252 0, top_window_y, 0,
2253 &window_change_flags);
2254
2255 /* Size of frame matrices must equal size of frame. Note
2256 that we are called for X frames with window widths NOT equal
2257 to the frame width (from CHANGE_FRAME_SIZE_1). */
2258 xassert (matrix_dim.width == FRAME_COLS (f)
2259 && matrix_dim.height == FRAME_LINES (f));
2260
2261 /* Pointers to glyph memory in glyph rows are exchanged during
2262 the update phase of redisplay, which means in general that a
2263 frame's current matrix consists of pointers into both the
2264 desired and current glyph pool of the frame. Adjusting a
2265 matrix sets the frame matrix up so that pointers are all into
2266 the same pool. If we want to preserve glyph contents of the
2267 current matrix over a call to adjust_glyph_matrix, we must
2268 make a copy of the current glyphs, and restore the current
2269 matrix' contents from that copy. */
2270 if (display_completed
2271 && !FRAME_GARBAGED_P (f)
2272 && matrix_dim.width == f->current_matrix->matrix_w
2273 && matrix_dim.height == f->current_matrix->matrix_h
2274 /* For some reason, the frame glyph matrix gets corrupted if
2275 any of the windows contain margins. I haven't been able
2276 to hunt down the reason, but for the moment this prevents
2277 the problem from manifesting. -- cyd */
2278 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2279 {
2280 struct glyph_matrix *copy = save_current_matrix (f);
2281 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2282 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2283 restore_current_matrix (f, copy);
2284 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2285 }
2286 else
2287 {
2288 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2289 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2290 SET_FRAME_GARBAGED (f);
2291 }
2292 }
2293 }
2294
2295
2296 /* Allocate/reallocate glyph matrices of a single frame F for
2297 window-based redisplay. */
2298
2299 static void
2300 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2301 {
2302 struct window *w;
2303
2304 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2305
2306 /* Allocate/reallocate window matrices. */
2307 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2308
2309 #ifdef HAVE_X_WINDOWS
2310 /* Allocate/ reallocate matrices of the dummy window used to display
2311 the menu bar under X when no X toolkit support is available. */
2312 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2313 {
2314 /* Allocate a dummy window if not already done. */
2315 if (NILP (f->menu_bar_window))
2316 {
2317 f->menu_bar_window = make_window ();
2318 w = XWINDOW (f->menu_bar_window);
2319 XSETFRAME (w->frame, f);
2320 w->pseudo_window_p = 1;
2321 }
2322 else
2323 w = XWINDOW (f->menu_bar_window);
2324
2325 /* Set window dimensions to frame dimensions and allocate or
2326 adjust glyph matrices of W. */
2327 XSETFASTINT (w->top_line, 0);
2328 XSETFASTINT (w->left_col, 0);
2329 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2330 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2331 allocate_matrices_for_window_redisplay (w);
2332 }
2333 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2334 #endif /* HAVE_X_WINDOWS */
2335
2336 #ifndef USE_GTK
2337 /* Allocate/ reallocate matrices of the tool bar window. If we
2338 don't have a tool bar window yet, make one. */
2339 if (NILP (f->tool_bar_window))
2340 {
2341 f->tool_bar_window = make_window ();
2342 w = XWINDOW (f->tool_bar_window);
2343 XSETFRAME (w->frame, f);
2344 w->pseudo_window_p = 1;
2345 }
2346 else
2347 w = XWINDOW (f->tool_bar_window);
2348
2349 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2350 XSETFASTINT (w->left_col, 0);
2351 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2352 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2353 allocate_matrices_for_window_redisplay (w);
2354 #endif
2355 }
2356
2357
2358 /* Adjust/ allocate message buffer of frame F.
2359
2360 Note that the message buffer is never freed. Since I could not
2361 find a free in 19.34, I assume that freeing it would be
2362 problematic in some way and don't do it either.
2363
2364 (Implementation note: It should be checked if we can free it
2365 eventually without causing trouble). */
2366
2367 static void
2368 adjust_frame_message_buffer (struct frame *f)
2369 {
2370 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2371
2372 if (FRAME_MESSAGE_BUF (f))
2373 {
2374 char *buffer = FRAME_MESSAGE_BUF (f);
2375 char *new_buffer = (char *) xrealloc (buffer, size);
2376 FRAME_MESSAGE_BUF (f) = new_buffer;
2377 }
2378 else
2379 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2380 }
2381
2382
2383 /* Re-allocate buffer for decode_mode_spec on frame F. */
2384
2385 static void
2386 adjust_decode_mode_spec_buffer (struct frame *f)
2387 {
2388 f->decode_mode_spec_buffer
2389 = (char *) xrealloc (f->decode_mode_spec_buffer,
2390 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2391 }
2392
2393
2394 \f
2395 /**********************************************************************
2396 Freeing Glyph Matrices
2397 **********************************************************************/
2398
2399 /* Free glyph memory for a frame F. F may be null. This function can
2400 be called for the same frame more than once. The root window of
2401 F may be nil when this function is called. This is the case when
2402 the function is called when F is destroyed. */
2403
2404 void
2405 free_glyphs (struct frame *f)
2406 {
2407 if (f && f->glyphs_initialized_p)
2408 {
2409 /* Block interrupt input so that we don't get surprised by an X
2410 event while we're in an inconsistent state. */
2411 BLOCK_INPUT;
2412 f->glyphs_initialized_p = 0;
2413
2414 /* Release window sub-matrices. */
2415 if (!NILP (f->root_window))
2416 free_window_matrices (XWINDOW (f->root_window));
2417
2418 /* Free the dummy window for menu bars without X toolkit and its
2419 glyph matrices. */
2420 if (!NILP (f->menu_bar_window))
2421 {
2422 struct window *w = XWINDOW (f->menu_bar_window);
2423 free_glyph_matrix (w->desired_matrix);
2424 free_glyph_matrix (w->current_matrix);
2425 w->desired_matrix = w->current_matrix = NULL;
2426 f->menu_bar_window = Qnil;
2427 }
2428
2429 /* Free the tool bar window and its glyph matrices. */
2430 if (!NILP (f->tool_bar_window))
2431 {
2432 struct window *w = XWINDOW (f->tool_bar_window);
2433 free_glyph_matrix (w->desired_matrix);
2434 free_glyph_matrix (w->current_matrix);
2435 w->desired_matrix = w->current_matrix = NULL;
2436 f->tool_bar_window = Qnil;
2437 }
2438
2439 /* Release frame glyph matrices. Reset fields to zero in
2440 case we are called a second time. */
2441 if (f->desired_matrix)
2442 {
2443 free_glyph_matrix (f->desired_matrix);
2444 free_glyph_matrix (f->current_matrix);
2445 f->desired_matrix = f->current_matrix = NULL;
2446 }
2447
2448 /* Release glyph pools. */
2449 if (f->desired_pool)
2450 {
2451 free_glyph_pool (f->desired_pool);
2452 free_glyph_pool (f->current_pool);
2453 f->desired_pool = f->current_pool = NULL;
2454 }
2455
2456 UNBLOCK_INPUT;
2457 }
2458 }
2459
2460
2461 /* Free glyph sub-matrices in the window tree rooted at W. This
2462 function may be called with a null pointer, and it may be called on
2463 the same tree more than once. */
2464
2465 void
2466 free_window_matrices (struct window *w)
2467 {
2468 while (w)
2469 {
2470 if (!NILP (w->hchild))
2471 free_window_matrices (XWINDOW (w->hchild));
2472 else if (!NILP (w->vchild))
2473 free_window_matrices (XWINDOW (w->vchild));
2474 else
2475 {
2476 /* This is a leaf window. Free its memory and reset fields
2477 to zero in case this function is called a second time for
2478 W. */
2479 free_glyph_matrix (w->current_matrix);
2480 free_glyph_matrix (w->desired_matrix);
2481 w->current_matrix = w->desired_matrix = NULL;
2482 }
2483
2484 /* Next window on same level. */
2485 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2486 }
2487 }
2488
2489
2490 /* Check glyph memory leaks. This function is called from
2491 shut_down_emacs. Note that frames are not destroyed when Emacs
2492 exits. We therefore free all glyph memory for all active frames
2493 explicitly and check that nothing is left allocated. */
2494
2495 void
2496 check_glyph_memory (void)
2497 {
2498 Lisp_Object tail, frame;
2499
2500 /* Free glyph memory for all frames. */
2501 FOR_EACH_FRAME (tail, frame)
2502 free_glyphs (XFRAME (frame));
2503
2504 /* Check that nothing is left allocated. */
2505 if (glyph_matrix_count)
2506 abort ();
2507 if (glyph_pool_count)
2508 abort ();
2509 }
2510
2511
2512 \f
2513 /**********************************************************************
2514 Building a Frame Matrix
2515 **********************************************************************/
2516
2517 /* Most of the redisplay code works on glyph matrices attached to
2518 windows. This is a good solution most of the time, but it is not
2519 suitable for terminal code. Terminal output functions cannot rely
2520 on being able to set an arbitrary terminal window. Instead they
2521 must be provided with a view of the whole frame, i.e. the whole
2522 screen. We build such a view by constructing a frame matrix from
2523 window matrices in this section.
2524
2525 Windows that must be updated have their must_be_update_p flag set.
2526 For all such windows, their desired matrix is made part of the
2527 desired frame matrix. For other windows, their current matrix is
2528 made part of the desired frame matrix.
2529
2530 +-----------------+----------------+
2531 | desired | desired |
2532 | | |
2533 +-----------------+----------------+
2534 | current |
2535 | |
2536 +----------------------------------+
2537
2538 Desired window matrices can be made part of the frame matrix in a
2539 cheap way: We exploit the fact that the desired frame matrix and
2540 desired window matrices share their glyph memory. This is not
2541 possible for current window matrices. Their glyphs are copied to
2542 the desired frame matrix. The latter is equivalent to
2543 preserve_other_columns in the old redisplay.
2544
2545 Used glyphs counters for frame matrix rows are the result of adding
2546 up glyph lengths of the window matrices. A line in the frame
2547 matrix is enabled, if a corresponding line in a window matrix is
2548 enabled.
2549
2550 After building the desired frame matrix, it will be passed to
2551 terminal code, which will manipulate both the desired and current
2552 frame matrix. Changes applied to the frame's current matrix have
2553 to be visible in current window matrices afterwards, of course.
2554
2555 This problem is solved like this:
2556
2557 1. Window and frame matrices share glyphs. Window matrices are
2558 constructed in a way that their glyph contents ARE the glyph
2559 contents needed in a frame matrix. Thus, any modification of
2560 glyphs done in terminal code will be reflected in window matrices
2561 automatically.
2562
2563 2. Exchanges of rows in a frame matrix done by terminal code are
2564 intercepted by hook functions so that corresponding row operations
2565 on window matrices can be performed. This is necessary because we
2566 use pointers to glyphs in glyph row structures. To satisfy the
2567 assumption of point 1 above that glyphs are updated implicitly in
2568 window matrices when they are manipulated via the frame matrix,
2569 window and frame matrix must of course agree where to find the
2570 glyphs for their rows. Possible manipulations that must be
2571 mirrored are assignments of rows of the desired frame matrix to the
2572 current frame matrix and scrolling the current frame matrix. */
2573
2574 /* Build frame F's desired matrix from window matrices. Only windows
2575 which have the flag must_be_updated_p set have to be updated. Menu
2576 bar lines of a frame are not covered by window matrices, so make
2577 sure not to touch them in this function. */
2578
2579 static void
2580 build_frame_matrix (struct frame *f)
2581 {
2582 int i;
2583
2584 /* F must have a frame matrix when this function is called. */
2585 xassert (!FRAME_WINDOW_P (f));
2586
2587 /* Clear all rows in the frame matrix covered by window matrices.
2588 Menu bar lines are not covered by windows. */
2589 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2590 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2591
2592 /* Build the matrix by walking the window tree. */
2593 build_frame_matrix_from_window_tree (f->desired_matrix,
2594 XWINDOW (FRAME_ROOT_WINDOW (f)));
2595 }
2596
2597
2598 /* Walk a window tree, building a frame matrix MATRIX from window
2599 matrices. W is the root of a window tree. */
2600
2601 static void
2602 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2603 {
2604 while (w)
2605 {
2606 if (!NILP (w->hchild))
2607 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2608 else if (!NILP (w->vchild))
2609 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2610 else
2611 build_frame_matrix_from_leaf_window (matrix, w);
2612
2613 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2614 }
2615 }
2616
2617
2618 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2619 desired frame matrix built. W is a leaf window whose desired or
2620 current matrix is to be added to FRAME_MATRIX. W's flag
2621 must_be_updated_p determines which matrix it contributes to
2622 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2623 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2624 Adding a desired matrix means setting up used counters and such in
2625 frame rows, while adding a current window matrix to FRAME_MATRIX
2626 means copying glyphs. The latter case corresponds to
2627 preserve_other_columns in the old redisplay. */
2628
2629 static void
2630 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2631 {
2632 struct glyph_matrix *window_matrix;
2633 int window_y, frame_y;
2634 /* If non-zero, a glyph to insert at the right border of W. */
2635 GLYPH right_border_glyph;
2636
2637 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2638
2639 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2640 if (w->must_be_updated_p)
2641 {
2642 window_matrix = w->desired_matrix;
2643
2644 /* Decide whether we want to add a vertical border glyph. */
2645 if (!WINDOW_RIGHTMOST_P (w))
2646 {
2647 struct Lisp_Char_Table *dp = window_display_table (w);
2648 Lisp_Object gc;
2649
2650 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2651 if (dp
2652 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2653 && GLYPH_CODE_CHAR_VALID_P (gc))
2654 {
2655 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2656 spec_glyph_lookup_face (w, &right_border_glyph);
2657 }
2658
2659 if (GLYPH_FACE (right_border_glyph) <= 0)
2660 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2661 }
2662 }
2663 else
2664 window_matrix = w->current_matrix;
2665
2666 /* For all rows in the window matrix and corresponding rows in the
2667 frame matrix. */
2668 window_y = 0;
2669 frame_y = window_matrix->matrix_y;
2670 while (window_y < window_matrix->nrows)
2671 {
2672 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2673 struct glyph_row *window_row = window_matrix->rows + window_y;
2674 int current_row_p = window_matrix == w->current_matrix;
2675
2676 /* Fill up the frame row with spaces up to the left margin of the
2677 window row. */
2678 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2679
2680 /* Fill up areas in the window matrix row with spaces. */
2681 fill_up_glyph_row_with_spaces (window_row);
2682
2683 /* If only part of W's desired matrix has been built, and
2684 window_row wasn't displayed, use the corresponding current
2685 row instead. */
2686 if (window_matrix == w->desired_matrix
2687 && !window_row->enabled_p)
2688 {
2689 window_row = w->current_matrix->rows + window_y;
2690 current_row_p = 1;
2691 }
2692
2693 if (current_row_p)
2694 {
2695 /* Copy window row to frame row. */
2696 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2697 window_row->glyphs[0],
2698 window_matrix->matrix_w * sizeof (struct glyph));
2699 }
2700 else
2701 {
2702 xassert (window_row->enabled_p);
2703
2704 /* Only when a desired row has been displayed, we want
2705 the corresponding frame row to be updated. */
2706 frame_row->enabled_p = 1;
2707
2708 /* Maybe insert a vertical border between horizontally adjacent
2709 windows. */
2710 if (GLYPH_CHAR (right_border_glyph) != 0)
2711 {
2712 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2713 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2714 }
2715
2716 #if GLYPH_DEBUG
2717 /* Window row window_y must be a slice of frame row
2718 frame_y. */
2719 xassert (glyph_row_slice_p (window_row, frame_row));
2720
2721 /* If rows are in sync, we don't have to copy glyphs because
2722 frame and window share glyphs. */
2723
2724 strcpy (w->current_matrix->method, w->desired_matrix->method);
2725 add_window_display_history (w, w->current_matrix->method, 0);
2726 #endif
2727 }
2728
2729 /* Set number of used glyphs in the frame matrix. Since we fill
2730 up with spaces, and visit leaf windows from left to right it
2731 can be done simply. */
2732 frame_row->used[TEXT_AREA]
2733 = window_matrix->matrix_x + window_matrix->matrix_w;
2734
2735 /* Next row. */
2736 ++window_y;
2737 ++frame_y;
2738 }
2739 }
2740
2741 /* Given a user-specified glyph, possibly including a Lisp-level face
2742 ID, return a glyph that has a realized face ID.
2743 This is used for glyphs displayed specially and not part of the text;
2744 for instance, vertical separators, truncation markers, etc. */
2745
2746 void
2747 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2748 {
2749 int lface_id = GLYPH_FACE (*glyph);
2750 /* Convert the glyph's specified face to a realized (cache) face. */
2751 if (lface_id > 0)
2752 {
2753 int face_id = merge_faces (XFRAME (w->frame),
2754 Qt, lface_id, DEFAULT_FACE_ID);
2755 SET_GLYPH_FACE (*glyph, face_id);
2756 }
2757 }
2758
2759 /* Add spaces to a glyph row ROW in a window matrix.
2760
2761 Each row has the form:
2762
2763 +---------+-----------------------------+------------+
2764 | left | text | right |
2765 +---------+-----------------------------+------------+
2766
2767 Left and right marginal areas are optional. This function adds
2768 spaces to areas so that there are no empty holes between areas.
2769 In other words: If the right area is not empty, the text area
2770 is filled up with spaces up to the right area. If the text area
2771 is not empty, the left area is filled up.
2772
2773 To be called for frame-based redisplay, only. */
2774
2775 static void
2776 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2777 {
2778 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2779 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2780 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2781 }
2782
2783
2784 /* Fill area AREA of glyph row ROW with spaces. To be called for
2785 frame-based redisplay only. */
2786
2787 static void
2788 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2789 {
2790 if (row->glyphs[area] < row->glyphs[area + 1])
2791 {
2792 struct glyph *end = row->glyphs[area + 1];
2793 struct glyph *text = row->glyphs[area] + row->used[area];
2794
2795 while (text < end)
2796 *text++ = space_glyph;
2797 row->used[area] = text - row->glyphs[area];
2798 }
2799 }
2800
2801
2802 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2803 reached. In frame matrices only one area, TEXT_AREA, is used. */
2804
2805 static void
2806 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2807 {
2808 int i = row->used[TEXT_AREA];
2809 struct glyph *glyph = row->glyphs[TEXT_AREA];
2810
2811 while (i < upto)
2812 glyph[i++] = space_glyph;
2813
2814 row->used[TEXT_AREA] = i;
2815 }
2816
2817
2818 \f
2819 /**********************************************************************
2820 Mirroring operations on frame matrices in window matrices
2821 **********************************************************************/
2822
2823 /* Set frame being updated via frame-based redisplay to F. This
2824 function must be called before updates to make explicit that we are
2825 working on frame matrices or not. */
2826
2827 static INLINE void
2828 set_frame_matrix_frame (struct frame *f)
2829 {
2830 frame_matrix_frame = f;
2831 }
2832
2833
2834 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2835 DESIRED_MATRIX is the desired matrix corresponding to
2836 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2837 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2838 frame_matrix_frame is non-null, this indicates that the exchange is
2839 done in frame matrices, and that we have to perform analogous
2840 operations in window matrices of frame_matrix_frame. */
2841
2842 static INLINE void
2843 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2844 {
2845 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2846 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2847 int mouse_face_p = current_row->mouse_face_p;
2848
2849 /* Do current_row = desired_row. This exchanges glyph pointers
2850 between both rows, and does a structure assignment otherwise. */
2851 assign_row (current_row, desired_row);
2852
2853 /* Enable current_row to mark it as valid. */
2854 current_row->enabled_p = 1;
2855 current_row->mouse_face_p = mouse_face_p;
2856
2857 /* If we are called on frame matrices, perform analogous operations
2858 for window matrices. */
2859 if (frame_matrix_frame)
2860 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2861 }
2862
2863
2864 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2865 W's frame which has been made current (by swapping pointers between
2866 current and desired matrix). Perform analogous operations in the
2867 matrices of leaf windows in the window tree rooted at W. */
2868
2869 static void
2870 mirror_make_current (struct window *w, int frame_row)
2871 {
2872 while (w)
2873 {
2874 if (!NILP (w->hchild))
2875 mirror_make_current (XWINDOW (w->hchild), frame_row);
2876 else if (!NILP (w->vchild))
2877 mirror_make_current (XWINDOW (w->vchild), frame_row);
2878 else
2879 {
2880 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2881 here because the checks performed in debug mode there
2882 will not allow the conversion. */
2883 int row = frame_row - w->desired_matrix->matrix_y;
2884
2885 /* If FRAME_ROW is within W, assign the desired row to the
2886 current row (exchanging glyph pointers). */
2887 if (row >= 0 && row < w->desired_matrix->matrix_h)
2888 {
2889 struct glyph_row *current_row
2890 = MATRIX_ROW (w->current_matrix, row);
2891 struct glyph_row *desired_row
2892 = MATRIX_ROW (w->desired_matrix, row);
2893
2894 if (desired_row->enabled_p)
2895 assign_row (current_row, desired_row);
2896 else
2897 swap_glyph_pointers (desired_row, current_row);
2898 current_row->enabled_p = 1;
2899 }
2900 }
2901
2902 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2903 }
2904 }
2905
2906
2907 /* Perform row dance after scrolling. We are working on the range of
2908 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2909 including) in MATRIX. COPY_FROM is a vector containing, for each
2910 row I in the range 0 <= I < NLINES, the index of the original line
2911 to move to I. This index is relative to the row range, i.e. 0 <=
2912 index < NLINES. RETAINED_P is a vector containing zero for each
2913 row 0 <= I < NLINES which is empty.
2914
2915 This function is called from do_scrolling and do_direct_scrolling. */
2916
2917 void
2918 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2919 retained_p)
2920 struct glyph_matrix *matrix;
2921 int unchanged_at_top, nlines;
2922 int *copy_from;
2923 char *retained_p;
2924 {
2925 /* A copy of original rows. */
2926 struct glyph_row *old_rows;
2927
2928 /* Rows to assign to. */
2929 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2930
2931 int i;
2932
2933 /* Make a copy of the original rows. */
2934 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2935 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2936
2937 /* Assign new rows, maybe clear lines. */
2938 for (i = 0; i < nlines; ++i)
2939 {
2940 int enabled_before_p = new_rows[i].enabled_p;
2941
2942 xassert (i + unchanged_at_top < matrix->nrows);
2943 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2944 new_rows[i] = old_rows[copy_from[i]];
2945 new_rows[i].enabled_p = enabled_before_p;
2946
2947 /* RETAINED_P is zero for empty lines. */
2948 if (!retained_p[copy_from[i]])
2949 new_rows[i].enabled_p = 0;
2950 }
2951
2952 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2953 if (frame_matrix_frame)
2954 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2955 unchanged_at_top, nlines, copy_from, retained_p);
2956 }
2957
2958
2959 /* Synchronize glyph pointers in the current matrix of window W with
2960 the current frame matrix. */
2961
2962 static void
2963 sync_window_with_frame_matrix_rows (struct window *w)
2964 {
2965 struct frame *f = XFRAME (w->frame);
2966 struct glyph_row *window_row, *window_row_end, *frame_row;
2967 int left, right, x, width;
2968
2969 /* Preconditions: W must be a leaf window on a tty frame. */
2970 xassert (NILP (w->hchild) && NILP (w->vchild));
2971 xassert (!FRAME_WINDOW_P (f));
2972
2973 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2974 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2975 x = w->current_matrix->matrix_x;
2976 width = w->current_matrix->matrix_w;
2977
2978 window_row = w->current_matrix->rows;
2979 window_row_end = window_row + w->current_matrix->nrows;
2980 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2981
2982 for (; window_row < window_row_end; ++window_row, ++frame_row)
2983 {
2984 window_row->glyphs[LEFT_MARGIN_AREA]
2985 = frame_row->glyphs[0] + x;
2986 window_row->glyphs[TEXT_AREA]
2987 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2988 window_row->glyphs[LAST_AREA]
2989 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2990 window_row->glyphs[RIGHT_MARGIN_AREA]
2991 = window_row->glyphs[LAST_AREA] - right;
2992 }
2993 }
2994
2995
2996 /* Return the window in the window tree rooted in W containing frame
2997 row ROW. Value is null if none is found. */
2998
2999 struct window *
3000 frame_row_to_window (struct window *w, int row)
3001 {
3002 struct window *found = NULL;
3003
3004 while (w && !found)
3005 {
3006 if (!NILP (w->hchild))
3007 found = frame_row_to_window (XWINDOW (w->hchild), row);
3008 else if (!NILP (w->vchild))
3009 found = frame_row_to_window (XWINDOW (w->vchild), row);
3010 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3011 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3012 found = w;
3013
3014 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3015 }
3016
3017 return found;
3018 }
3019
3020
3021 /* Perform a line dance in the window tree rooted at W, after
3022 scrolling a frame matrix in mirrored_line_dance.
3023
3024 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3025 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3026 COPY_FROM is a vector containing, for each row I in the range 0 <=
3027 I < NLINES, the index of the original line to move to I. This
3028 index is relative to the row range, i.e. 0 <= index < NLINES.
3029 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3030 which is empty. */
3031
3032 static void
3033 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
3034 {
3035 while (w)
3036 {
3037 if (!NILP (w->hchild))
3038 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3039 nlines, copy_from, retained_p);
3040 else if (!NILP (w->vchild))
3041 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3042 nlines, copy_from, retained_p);
3043 else
3044 {
3045 /* W is a leaf window, and we are working on its current
3046 matrix m. */
3047 struct glyph_matrix *m = w->current_matrix;
3048 int i, sync_p = 0;
3049 struct glyph_row *old_rows;
3050
3051 /* Make a copy of the original rows of matrix m. */
3052 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3053 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
3054
3055 for (i = 0; i < nlines; ++i)
3056 {
3057 /* Frame relative line assigned to. */
3058 int frame_to = i + unchanged_at_top;
3059
3060 /* Frame relative line assigned. */
3061 int frame_from = copy_from[i] + unchanged_at_top;
3062
3063 /* Window relative line assigned to. */
3064 int window_to = frame_to - m->matrix_y;
3065
3066 /* Window relative line assigned. */
3067 int window_from = frame_from - m->matrix_y;
3068
3069 /* Is assigned line inside window? */
3070 int from_inside_window_p
3071 = window_from >= 0 && window_from < m->matrix_h;
3072
3073 /* Is assigned to line inside window? */
3074 int to_inside_window_p
3075 = window_to >= 0 && window_to < m->matrix_h;
3076
3077 if (from_inside_window_p && to_inside_window_p)
3078 {
3079 /* Enabled setting before assignment. */
3080 int enabled_before_p;
3081
3082 /* Do the assignment. The enabled_p flag is saved
3083 over the assignment because the old redisplay did
3084 that. */
3085 enabled_before_p = m->rows[window_to].enabled_p;
3086 m->rows[window_to] = old_rows[window_from];
3087 m->rows[window_to].enabled_p = enabled_before_p;
3088
3089 /* If frame line is empty, window line is empty, too. */
3090 if (!retained_p[copy_from[i]])
3091 m->rows[window_to].enabled_p = 0;
3092 }
3093 else if (to_inside_window_p)
3094 {
3095 /* A copy between windows. This is an infrequent
3096 case not worth optimizing. */
3097 struct frame *f = XFRAME (w->frame);
3098 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3099 struct window *w2;
3100 struct glyph_matrix *m2;
3101 int m2_from;
3102
3103 w2 = frame_row_to_window (root, frame_from);
3104 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3105 -nw', FROM_FRAME sometimes has no associated window.
3106 This check avoids a segfault if W2 is null. */
3107 if (w2)
3108 {
3109 m2 = w2->current_matrix;
3110 m2_from = frame_from - m2->matrix_y;
3111 copy_row_except_pointers (m->rows + window_to,
3112 m2->rows + m2_from);
3113
3114 /* If frame line is empty, window line is empty, too. */
3115 if (!retained_p[copy_from[i]])
3116 m->rows[window_to].enabled_p = 0;
3117 }
3118 sync_p = 1;
3119 }
3120 else if (from_inside_window_p)
3121 sync_p = 1;
3122 }
3123
3124 /* If there was a copy between windows, make sure glyph
3125 pointers are in sync with the frame matrix. */
3126 if (sync_p)
3127 sync_window_with_frame_matrix_rows (w);
3128
3129 /* Check that no pointers are lost. */
3130 CHECK_MATRIX (m);
3131 }
3132
3133 /* Next window on same level. */
3134 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3135 }
3136 }
3137
3138
3139 #if GLYPH_DEBUG
3140
3141 /* Check that window and frame matrices agree about their
3142 understanding where glyphs of the rows are to find. For each
3143 window in the window tree rooted at W, check that rows in the
3144 matrices of leaf window agree with their frame matrices about
3145 glyph pointers. */
3146
3147 void
3148 check_window_matrix_pointers (w)
3149 struct window *w;
3150 {
3151 while (w)
3152 {
3153 if (!NILP (w->hchild))
3154 check_window_matrix_pointers (XWINDOW (w->hchild));
3155 else if (!NILP (w->vchild))
3156 check_window_matrix_pointers (XWINDOW (w->vchild));
3157 else
3158 {
3159 struct frame *f = XFRAME (w->frame);
3160 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3161 check_matrix_pointers (w->current_matrix, f->current_matrix);
3162 }
3163
3164 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3165 }
3166 }
3167
3168
3169 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3170 a window and FRAME_MATRIX is the corresponding frame matrix. For
3171 each row in WINDOW_MATRIX check that it's a slice of the
3172 corresponding frame row. If it isn't, abort. */
3173
3174 static void
3175 check_matrix_pointers (window_matrix, frame_matrix)
3176 struct glyph_matrix *window_matrix, *frame_matrix;
3177 {
3178 /* Row number in WINDOW_MATRIX. */
3179 int i = 0;
3180
3181 /* Row number corresponding to I in FRAME_MATRIX. */
3182 int j = window_matrix->matrix_y;
3183
3184 /* For all rows check that the row in the window matrix is a
3185 slice of the row in the frame matrix. If it isn't we didn't
3186 mirror an operation on the frame matrix correctly. */
3187 while (i < window_matrix->nrows)
3188 {
3189 if (!glyph_row_slice_p (window_matrix->rows + i,
3190 frame_matrix->rows + j))
3191 abort ();
3192 ++i, ++j;
3193 }
3194 }
3195
3196 #endif /* GLYPH_DEBUG != 0 */
3197
3198
3199 \f
3200 /**********************************************************************
3201 VPOS and HPOS translations
3202 **********************************************************************/
3203
3204 #if GLYPH_DEBUG
3205
3206 /* Translate vertical position VPOS which is relative to window W to a
3207 vertical position relative to W's frame. */
3208
3209 static int
3210 window_to_frame_vpos (w, vpos)
3211 struct window *w;
3212 int vpos;
3213 {
3214 struct frame *f = XFRAME (w->frame);
3215
3216 xassert (!FRAME_WINDOW_P (f));
3217 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3218 vpos += WINDOW_TOP_EDGE_LINE (w);
3219 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3220 return vpos;
3221 }
3222
3223
3224 /* Translate horizontal position HPOS which is relative to window W to
3225 a horizontal position relative to W's frame. */
3226
3227 static int
3228 window_to_frame_hpos (w, hpos)
3229 struct window *w;
3230 int hpos;
3231 {
3232 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3233 hpos += WINDOW_LEFT_EDGE_COL (w);
3234 return hpos;
3235 }
3236
3237 #endif /* GLYPH_DEBUG */
3238
3239
3240 \f
3241 /**********************************************************************
3242 Redrawing Frames
3243 **********************************************************************/
3244
3245 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3246 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3247 (Lisp_Object frame)
3248 {
3249 struct frame *f;
3250
3251 CHECK_LIVE_FRAME (frame);
3252 f = XFRAME (frame);
3253
3254 /* Ignore redraw requests, if frame has no glyphs yet.
3255 (Implementation note: It still has to be checked why we are
3256 called so early here). */
3257 if (!glyphs_initialized_initially_p)
3258 return Qnil;
3259
3260 update_begin (f);
3261 #ifdef MSDOS
3262 if (FRAME_MSDOS_P (f))
3263 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3264 #endif
3265 clear_frame (f);
3266 clear_current_matrices (f);
3267 update_end (f);
3268 if (FRAME_TERMCAP_P (f))
3269 fflush (FRAME_TTY (f)->output);
3270 windows_or_buffers_changed++;
3271 /* Mark all windows as inaccurate, so that every window will have
3272 its redisplay done. */
3273 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3274 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3275 f->garbaged = 0;
3276 return Qnil;
3277 }
3278
3279
3280 /* Redraw frame F. This is nothing more than a call to the Lisp
3281 function redraw-frame. */
3282
3283 void
3284 redraw_frame (struct frame *f)
3285 {
3286 Lisp_Object frame;
3287 XSETFRAME (frame, f);
3288 Fredraw_frame (frame);
3289 }
3290
3291
3292 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3293 doc: /* Clear and redisplay all visible frames. */)
3294 (void)
3295 {
3296 Lisp_Object tail, frame;
3297
3298 FOR_EACH_FRAME (tail, frame)
3299 if (FRAME_VISIBLE_P (XFRAME (frame)))
3300 Fredraw_frame (frame);
3301
3302 return Qnil;
3303 }
3304
3305
3306 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3307 visible frames marked as garbaged. */
3308
3309 void
3310 redraw_garbaged_frames (void)
3311 {
3312 Lisp_Object tail, frame;
3313
3314 FOR_EACH_FRAME (tail, frame)
3315 if (FRAME_VISIBLE_P (XFRAME (frame))
3316 && FRAME_GARBAGED_P (XFRAME (frame)))
3317 Fredraw_frame (frame);
3318 }
3319
3320
3321 \f
3322 /***********************************************************************
3323 Frame Update
3324 ***********************************************************************/
3325
3326 /* Update frame F based on the data in desired matrices.
3327
3328 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3329 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3330 scrolling.
3331
3332 Value is non-zero if redisplay was stopped due to pending input. */
3333
3334 int
3335 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3336 {
3337 /* 1 means display has been paused because of pending input. */
3338 int paused_p;
3339 struct window *root_window = XWINDOW (f->root_window);
3340
3341 if (redisplay_dont_pause)
3342 force_p = 1;
3343 #if PERIODIC_PREEMPTION_CHECKING
3344 else if (NILP (Vredisplay_preemption_period))
3345 force_p = 1;
3346 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3347 {
3348 EMACS_TIME tm;
3349 double p = XFLOATINT (Vredisplay_preemption_period);
3350 int sec, usec;
3351
3352 if (detect_input_pending_ignore_squeezables ())
3353 {
3354 paused_p = 1;
3355 goto do_pause;
3356 }
3357
3358 sec = (int) p;
3359 usec = (p - sec) * 1000000;
3360
3361 EMACS_GET_TIME (tm);
3362 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3363 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3364 }
3365 #endif
3366
3367 if (FRAME_WINDOW_P (f))
3368 {
3369 /* We are working on window matrix basis. All windows whose
3370 flag must_be_updated_p is set have to be updated. */
3371
3372 /* Record that we are not working on frame matrices. */
3373 set_frame_matrix_frame (NULL);
3374
3375 /* Update all windows in the window tree of F, maybe stopping
3376 when pending input is detected. */
3377 update_begin (f);
3378
3379 /* Update the menu bar on X frames that don't have toolkit
3380 support. */
3381 if (WINDOWP (f->menu_bar_window))
3382 update_window (XWINDOW (f->menu_bar_window), 1);
3383
3384 /* Update the tool-bar window, if present. */
3385 if (WINDOWP (f->tool_bar_window))
3386 {
3387 struct window *w = XWINDOW (f->tool_bar_window);
3388
3389 /* Update tool-bar window. */
3390 if (w->must_be_updated_p)
3391 {
3392 Lisp_Object tem;
3393
3394 update_window (w, 1);
3395 w->must_be_updated_p = 0;
3396
3397 /* Swap tool-bar strings. We swap because we want to
3398 reuse strings. */
3399 tem = f->current_tool_bar_string;
3400 f->current_tool_bar_string = f->desired_tool_bar_string;
3401 f->desired_tool_bar_string = tem;
3402 }
3403 }
3404
3405
3406 /* Update windows. */
3407 paused_p = update_window_tree (root_window, force_p);
3408 update_end (f);
3409
3410 /* This flush is a performance bottleneck under X,
3411 and it doesn't seem to be necessary anyway (in general).
3412 It is necessary when resizing the window with the mouse, or
3413 at least the fringes are not redrawn in a timely manner. ++kfs */
3414 if (f->force_flush_display_p)
3415 {
3416 FRAME_RIF (f)->flush_display (f);
3417 f->force_flush_display_p = 0;
3418 }
3419 }
3420 else
3421 {
3422 /* We are working on frame matrix basis. Set the frame on whose
3423 frame matrix we operate. */
3424 set_frame_matrix_frame (f);
3425
3426 /* Build F's desired matrix from window matrices. */
3427 build_frame_matrix (f);
3428
3429 /* Update the display */
3430 update_begin (f);
3431 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3432 update_end (f);
3433
3434 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3435 {
3436 if (FRAME_TTY (f)->termscript)
3437 fflush (FRAME_TTY (f)->termscript);
3438 if (FRAME_TERMCAP_P (f))
3439 fflush (FRAME_TTY (f)->output);
3440 }
3441
3442 /* Check window matrices for lost pointers. */
3443 #if GLYPH_DEBUG
3444 check_window_matrix_pointers (root_window);
3445 add_frame_display_history (f, paused_p);
3446 #endif
3447 }
3448
3449 do_pause:
3450 /* Reset flags indicating that a window should be updated. */
3451 set_window_update_flags (root_window, 0);
3452
3453 display_completed = !paused_p;
3454 return paused_p;
3455 }
3456
3457
3458 \f
3459 /************************************************************************
3460 Window-based updates
3461 ************************************************************************/
3462
3463 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3464 don't stop updating when input is pending. */
3465
3466 static int
3467 update_window_tree (struct window *w, int force_p)
3468 {
3469 int paused_p = 0;
3470
3471 while (w && !paused_p)
3472 {
3473 if (!NILP (w->hchild))
3474 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3475 else if (!NILP (w->vchild))
3476 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3477 else if (w->must_be_updated_p)
3478 paused_p |= update_window (w, force_p);
3479
3480 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3481 }
3482
3483 return paused_p;
3484 }
3485
3486
3487 /* Update window W if its flag must_be_updated_p is non-zero. If
3488 FORCE_P is non-zero, don't stop updating if input is pending. */
3489
3490 void
3491 update_single_window (struct window *w, int force_p)
3492 {
3493 if (w->must_be_updated_p)
3494 {
3495 struct frame *f = XFRAME (WINDOW_FRAME (w));
3496
3497 /* Record that this is not a frame-based redisplay. */
3498 set_frame_matrix_frame (NULL);
3499
3500 if (redisplay_dont_pause)
3501 force_p = 1;
3502 #if PERIODIC_PREEMPTION_CHECKING
3503 else if (NILP (Vredisplay_preemption_period))
3504 force_p = 1;
3505 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3506 {
3507 EMACS_TIME tm;
3508 double p = XFLOATINT (Vredisplay_preemption_period);
3509 int sec, usec;
3510
3511 sec = (int) p;
3512 usec = (p - sec) * 1000000;
3513
3514 EMACS_GET_TIME (tm);
3515 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3516 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3517 }
3518 #endif
3519
3520 /* Update W. */
3521 update_begin (f);
3522 update_window (w, force_p);
3523 update_end (f);
3524
3525 /* Reset flag in W. */
3526 w->must_be_updated_p = 0;
3527 }
3528 }
3529
3530 #ifdef HAVE_WINDOW_SYSTEM
3531
3532 /* Redraw lines from the current matrix of window W that are
3533 overlapped by other rows. YB is bottom-most y-position in W. */
3534
3535 static void
3536 redraw_overlapped_rows (struct window *w, int yb)
3537 {
3538 int i;
3539 struct frame *f = XFRAME (WINDOW_FRAME (w));
3540
3541 /* If rows overlapping others have been changed, the rows being
3542 overlapped have to be redrawn. This won't draw lines that have
3543 already been drawn in update_window_line because overlapped_p in
3544 desired rows is 0, so after row assignment overlapped_p in
3545 current rows is 0. */
3546 for (i = 0; i < w->current_matrix->nrows; ++i)
3547 {
3548 struct glyph_row *row = w->current_matrix->rows + i;
3549
3550 if (!row->enabled_p)
3551 break;
3552 else if (row->mode_line_p)
3553 continue;
3554
3555 if (row->overlapped_p)
3556 {
3557 enum glyph_row_area area;
3558
3559 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3560 {
3561 updated_row = row;
3562 updated_area = area;
3563 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3564 area == TEXT_AREA ? row->x : 0);
3565 if (row->used[area])
3566 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3567 row->used[area]);
3568 FRAME_RIF (f)->clear_end_of_line (-1);
3569 }
3570
3571 row->overlapped_p = 0;
3572 }
3573
3574 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3575 break;
3576 }
3577 }
3578
3579
3580 /* Redraw lines from the current matrix of window W that overlap
3581 others. YB is bottom-most y-position in W. */
3582
3583 static void
3584 redraw_overlapping_rows (struct window *w, int yb)
3585 {
3586 int i, bottom_y;
3587 struct glyph_row *row;
3588 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3589
3590 for (i = 0; i < w->current_matrix->nrows; ++i)
3591 {
3592 row = w->current_matrix->rows + i;
3593
3594 if (!row->enabled_p)
3595 break;
3596 else if (row->mode_line_p)
3597 continue;
3598
3599 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3600
3601 if (row->overlapping_p)
3602 {
3603 int overlaps = 0;
3604
3605 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3606 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3607 overlaps |= OVERLAPS_PRED;
3608 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3609 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3610 overlaps |= OVERLAPS_SUCC;
3611
3612 if (overlaps)
3613 {
3614 if (row->used[LEFT_MARGIN_AREA])
3615 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3616
3617 if (row->used[TEXT_AREA])
3618 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3619
3620 if (row->used[RIGHT_MARGIN_AREA])
3621 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3622
3623 /* Record in neighbour rows that ROW overwrites part of
3624 their display. */
3625 if (overlaps & OVERLAPS_PRED)
3626 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3627 if (overlaps & OVERLAPS_SUCC)
3628 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3629 }
3630 }
3631
3632 if (bottom_y >= yb)
3633 break;
3634 }
3635 }
3636
3637 #endif /* HAVE_WINDOW_SYSTEM */
3638
3639
3640 #ifdef GLYPH_DEBUG
3641
3642 /* Check that no row in the current matrix of window W is enabled
3643 which is below what's displayed in the window. */
3644
3645 void
3646 check_current_matrix_flags (struct window *w)
3647 {
3648 int last_seen_p = 0;
3649 int i, yb = window_text_bottom_y (w);
3650
3651 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3652 {
3653 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3654 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3655 last_seen_p = 1;
3656 else if (last_seen_p && row->enabled_p)
3657 abort ();
3658 }
3659 }
3660
3661 #endif /* GLYPH_DEBUG */
3662
3663
3664 /* Update display of window W. FORCE_P non-zero means that we should
3665 not stop when detecting pending input. */
3666
3667 static int
3668 update_window (struct window *w, int force_p)
3669 {
3670 struct glyph_matrix *desired_matrix = w->desired_matrix;
3671 int paused_p;
3672 #if !PERIODIC_PREEMPTION_CHECKING
3673 int preempt_count = baud_rate / 2400 + 1;
3674 #endif
3675 extern int input_pending;
3676 extern Lisp_Object do_mouse_tracking;
3677 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3678 #if GLYPH_DEBUG
3679 /* Check that W's frame doesn't have glyph matrices. */
3680 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3681 #endif
3682
3683 /* Check pending input the first time so that we can quickly return. */
3684 #if !PERIODIC_PREEMPTION_CHECKING
3685 if (!force_p)
3686 detect_input_pending_ignore_squeezables ();
3687 #endif
3688
3689 /* If forced to complete the update, or if no input is pending, do
3690 the update. */
3691 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3692 {
3693 struct glyph_row *row, *end;
3694 struct glyph_row *mode_line_row;
3695 struct glyph_row *header_line_row;
3696 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3697
3698 rif->update_window_begin_hook (w);
3699 yb = window_text_bottom_y (w);
3700
3701 /* If window has a header line, update it before everything else.
3702 Adjust y-positions of other rows by the header line height. */
3703 row = desired_matrix->rows;
3704 end = row + desired_matrix->nrows - 1;
3705
3706 if (row->mode_line_p)
3707 {
3708 header_line_row = row;
3709 ++row;
3710 }
3711 else
3712 header_line_row = NULL;
3713
3714 /* Update the mode line, if necessary. */
3715 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3716 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3717 {
3718 mode_line_row->y = yb;
3719 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3720 desired_matrix),
3721 &mouse_face_overwritten_p);
3722 }
3723
3724 /* Find first enabled row. Optimizations in redisplay_internal
3725 may lead to an update with only one row enabled. There may
3726 be also completely empty matrices. */
3727 while (row < end && !row->enabled_p)
3728 ++row;
3729
3730 /* Try reusing part of the display by copying. */
3731 if (row < end && !desired_matrix->no_scrolling_p)
3732 {
3733 int rc = scrolling_window (w, header_line_row != NULL);
3734 if (rc < 0)
3735 {
3736 /* All rows were found to be equal. */
3737 paused_p = 0;
3738 goto set_cursor;
3739 }
3740 else if (rc > 0)
3741 {
3742 /* We've scrolled the display. */
3743 force_p = 1;
3744 changed_p = 1;
3745 }
3746 }
3747
3748 /* Update the rest of the lines. */
3749 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3750 if (row->enabled_p)
3751 {
3752 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3753 int i;
3754
3755 /* We'll have to play a little bit with when to
3756 detect_input_pending. If it's done too often,
3757 scrolling large windows with repeated scroll-up
3758 commands will too quickly pause redisplay. */
3759 #if PERIODIC_PREEMPTION_CHECKING
3760 if (!force_p)
3761 {
3762 EMACS_TIME tm, dif;
3763 EMACS_GET_TIME (tm);
3764 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3765 if (EMACS_TIME_NEG_P (dif))
3766 {
3767 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3768 if (detect_input_pending_ignore_squeezables ())
3769 break;
3770 }
3771 }
3772 #else
3773 if (!force_p && ++n_updated % preempt_count == 0)
3774 detect_input_pending_ignore_squeezables ();
3775 #endif
3776 changed_p |= update_window_line (w, vpos,
3777 &mouse_face_overwritten_p);
3778
3779 /* Mark all rows below the last visible one in the current
3780 matrix as invalid. This is necessary because of
3781 variable line heights. Consider the case of three
3782 successive redisplays, where the first displays 5
3783 lines, the second 3 lines, and the third 5 lines again.
3784 If the second redisplay wouldn't mark rows in the
3785 current matrix invalid, the third redisplay might be
3786 tempted to optimize redisplay based on lines displayed
3787 in the first redisplay. */
3788 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3789 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3790 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3791 }
3792
3793 /* Was display preempted? */
3794 paused_p = row < end;
3795
3796 set_cursor:
3797
3798 /* Update the header line after scrolling because a new header
3799 line would otherwise overwrite lines at the top of the window
3800 that can be scrolled. */
3801 if (header_line_row && header_line_row->enabled_p)
3802 {
3803 header_line_row->y = 0;
3804 update_window_line (w, 0, &mouse_face_overwritten_p);
3805 }
3806
3807 /* Fix the appearance of overlapping/overlapped rows. */
3808 if (!paused_p && !w->pseudo_window_p)
3809 {
3810 #ifdef HAVE_WINDOW_SYSTEM
3811 if (changed_p && rif->fix_overlapping_area)
3812 {
3813 redraw_overlapped_rows (w, yb);
3814 redraw_overlapping_rows (w, yb);
3815 }
3816 #endif
3817
3818 /* Make cursor visible at cursor position of W. */
3819 set_window_cursor_after_update (w);
3820
3821 #if 0 /* Check that current matrix invariants are satisfied. This is
3822 for debugging only. See the comment of check_matrix_invariants. */
3823 IF_DEBUG (check_matrix_invariants (w));
3824 #endif
3825 }
3826
3827 #if GLYPH_DEBUG
3828 /* Remember the redisplay method used to display the matrix. */
3829 strcpy (w->current_matrix->method, w->desired_matrix->method);
3830 #endif
3831
3832 #ifdef HAVE_WINDOW_SYSTEM
3833 update_window_fringes (w, 0);
3834 #endif
3835
3836 /* End the update of window W. Don't set the cursor if we
3837 paused updating the display because in this case,
3838 set_window_cursor_after_update hasn't been called, and
3839 output_cursor doesn't contain the cursor location. */
3840 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3841 }
3842 else
3843 paused_p = 1;
3844
3845 #if GLYPH_DEBUG
3846 /* check_current_matrix_flags (w); */
3847 add_window_display_history (w, w->current_matrix->method, paused_p);
3848 #endif
3849
3850 clear_glyph_matrix (desired_matrix);
3851
3852 return paused_p;
3853 }
3854
3855
3856 /* Update the display of area AREA in window W, row number VPOS.
3857 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3858
3859 static void
3860 update_marginal_area (struct window *w, int area, int vpos)
3861 {
3862 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3863 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3864
3865 /* Let functions in xterm.c know what area subsequent X positions
3866 will be relative to. */
3867 updated_area = area;
3868
3869 /* Set cursor to start of glyphs, write them, and clear to the end
3870 of the area. I don't think that something more sophisticated is
3871 necessary here, since marginal areas will not be the default. */
3872 rif->cursor_to (vpos, 0, desired_row->y, 0);
3873 if (desired_row->used[area])
3874 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3875 rif->clear_end_of_line (-1);
3876 }
3877
3878
3879 /* Update the display of the text area of row VPOS in window W.
3880 Value is non-zero if display has changed. */
3881
3882 static int
3883 update_text_area (struct window *w, int vpos)
3884 {
3885 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3886 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3887 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3888 int changed_p = 0;
3889
3890 /* Let functions in xterm.c know what area subsequent X positions
3891 will be relative to. */
3892 updated_area = TEXT_AREA;
3893
3894 /* If rows are at different X or Y, or rows have different height,
3895 or the current row is marked invalid, write the entire line. */
3896 if (!current_row->enabled_p
3897 || desired_row->y != current_row->y
3898 || desired_row->ascent != current_row->ascent
3899 || desired_row->phys_ascent != current_row->phys_ascent
3900 || desired_row->phys_height != current_row->phys_height
3901 || desired_row->visible_height != current_row->visible_height
3902 || current_row->overlapped_p
3903 /* This next line is necessary for correctly redrawing
3904 mouse-face areas after scrolling and other operations.
3905 However, it causes excessive flickering when mouse is moved
3906 across the mode line. Luckily, turning it off for the mode
3907 line doesn't seem to hurt anything. -- cyd.
3908 But it is still needed for the header line. -- kfs. */
3909 || (current_row->mouse_face_p
3910 && !(current_row->mode_line_p && vpos > 0))
3911 || current_row->x != desired_row->x)
3912 {
3913 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3914
3915 if (desired_row->used[TEXT_AREA])
3916 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3917 desired_row->used[TEXT_AREA]);
3918
3919 /* Clear to end of window. */
3920 rif->clear_end_of_line (-1);
3921 changed_p = 1;
3922
3923 /* This erases the cursor. We do this here because
3924 notice_overwritten_cursor cannot easily check this, which
3925 might indicate that the whole functionality of
3926 notice_overwritten_cursor would better be implemented here.
3927 On the other hand, we need notice_overwritten_cursor as long
3928 as mouse highlighting is done asynchronously outside of
3929 redisplay. */
3930 if (vpos == w->phys_cursor.vpos)
3931 w->phys_cursor_on_p = 0;
3932 }
3933 else
3934 {
3935 int stop, i, x;
3936 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3937 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3938 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3939 int desired_stop_pos = desired_row->used[TEXT_AREA];
3940 int abort_skipping = 0;
3941
3942 /* If the desired row extends its face to the text area end, and
3943 unless the current row also does so at the same position,
3944 make sure we write at least one glyph, so that the face
3945 extension actually takes place. */
3946 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3947 && (desired_stop_pos < current_row->used[TEXT_AREA]
3948 || (desired_stop_pos == current_row->used[TEXT_AREA]
3949 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3950 --desired_stop_pos;
3951
3952 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3953 i = 0;
3954 x = desired_row->x;
3955
3956 /* Loop over glyphs that current and desired row may have
3957 in common. */
3958 while (i < stop)
3959 {
3960 int can_skip_p = !abort_skipping;
3961
3962 /* Skip over glyphs that both rows have in common. These
3963 don't have to be written. We can't skip if the last
3964 current glyph overlaps the glyph to its right. For
3965 example, consider a current row of `if ' with the `f' in
3966 Courier bold so that it overlaps the ` ' to its right.
3967 If the desired row is ` ', we would skip over the space
3968 after the `if' and there would remain a pixel from the
3969 `f' on the screen. */
3970 if (overlapping_glyphs_p && i > 0)
3971 {
3972 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3973 int left, right;
3974
3975 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3976 &left, &right);
3977 can_skip_p = (right == 0 && !abort_skipping);
3978 }
3979
3980 if (can_skip_p)
3981 {
3982 int start_hpos = i;
3983
3984 while (i < stop
3985 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3986 {
3987 x += desired_glyph->pixel_width;
3988 ++desired_glyph, ++current_glyph, ++i;
3989 }
3990
3991 /* Consider the case that the current row contains "xxx
3992 ppp ggg" in italic Courier font, and the desired row
3993 is "xxx ggg". The character `p' has lbearing, `g'
3994 has not. The loop above will stop in front of the
3995 first `p' in the current row. If we would start
3996 writing glyphs there, we wouldn't erase the lbearing
3997 of the `p'. The rest of the lbearing problem is then
3998 taken care of by draw_glyphs. */
3999 if (overlapping_glyphs_p
4000 && i > 0
4001 && i < current_row->used[TEXT_AREA]
4002 && (current_row->used[TEXT_AREA]
4003 != desired_row->used[TEXT_AREA]))
4004 {
4005 int left, right;
4006
4007 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4008 &left, &right);
4009 while (left > 0 && i > 0)
4010 {
4011 --i, --desired_glyph, --current_glyph;
4012 x -= desired_glyph->pixel_width;
4013 left -= desired_glyph->pixel_width;
4014 }
4015
4016 /* Abort the skipping algorithm if we end up before
4017 our starting point, to avoid looping (bug#1070).
4018 This can happen when the lbearing is larger than
4019 the pixel width. */
4020 abort_skipping = (i < start_hpos);
4021 }
4022 }
4023
4024 /* Try to avoid writing the entire rest of the desired row
4025 by looking for a resync point. This mainly prevents
4026 mode line flickering in the case the mode line is in
4027 fixed-pitch font, which it usually will be. */
4028 if (i < desired_row->used[TEXT_AREA])
4029 {
4030 int start_x = x, start_hpos = i;
4031 struct glyph *start = desired_glyph;
4032 int current_x = x;
4033 int skip_first_p = !can_skip_p;
4034
4035 /* Find the next glyph that's equal again. */
4036 while (i < stop
4037 && (skip_first_p
4038 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4039 && x == current_x)
4040 {
4041 x += desired_glyph->pixel_width;
4042 current_x += current_glyph->pixel_width;
4043 ++desired_glyph, ++current_glyph, ++i;
4044 skip_first_p = 0;
4045 }
4046
4047 if (i == start_hpos || x != current_x)
4048 {
4049 i = start_hpos;
4050 x = start_x;
4051 desired_glyph = start;
4052 break;
4053 }
4054
4055 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4056 rif->write_glyphs (start, i - start_hpos);
4057 changed_p = 1;
4058 }
4059 }
4060
4061 /* Write the rest. */
4062 if (i < desired_row->used[TEXT_AREA])
4063 {
4064 rif->cursor_to (vpos, i, desired_row->y, x);
4065 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4066 changed_p = 1;
4067 }
4068
4069 /* Maybe clear to end of line. */
4070 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4071 {
4072 /* If new row extends to the end of the text area, nothing
4073 has to be cleared, if and only if we did a write_glyphs
4074 above. This is made sure by setting desired_stop_pos
4075 appropriately above. */
4076 xassert (i < desired_row->used[TEXT_AREA]
4077 || ((desired_row->used[TEXT_AREA]
4078 == current_row->used[TEXT_AREA])
4079 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4080 }
4081 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4082 {
4083 /* If old row extends to the end of the text area, clear. */
4084 if (i >= desired_row->used[TEXT_AREA])
4085 rif->cursor_to (vpos, i, desired_row->y,
4086 desired_row->pixel_width);
4087 rif->clear_end_of_line (-1);
4088 changed_p = 1;
4089 }
4090 else if (desired_row->pixel_width < current_row->pixel_width)
4091 {
4092 /* Otherwise clear to the end of the old row. Everything
4093 after that position should be clear already. */
4094 int x;
4095
4096 if (i >= desired_row->used[TEXT_AREA])
4097 rif->cursor_to (vpos, i, desired_row->y,
4098 desired_row->pixel_width);
4099
4100 /* If cursor is displayed at the end of the line, make sure
4101 it's cleared. Nowadays we don't have a phys_cursor_glyph
4102 with which to erase the cursor (because this method
4103 doesn't work with lbearing/rbearing), so we must do it
4104 this way. */
4105 if (vpos == w->phys_cursor.vpos
4106 && (desired_row->reversed_p
4107 ? (w->phys_cursor.hpos < 0)
4108 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4109 {
4110 w->phys_cursor_on_p = 0;
4111 x = -1;
4112 }
4113 else
4114 x = current_row->pixel_width;
4115 rif->clear_end_of_line (x);
4116 changed_p = 1;
4117 }
4118 }
4119
4120 return changed_p;
4121 }
4122
4123
4124 /* Update row VPOS in window W. Value is non-zero if display has been
4125 changed. */
4126
4127 static int
4128 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4129 {
4130 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4131 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4132 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4133 int changed_p = 0;
4134
4135 /* Set the row being updated. This is important to let xterm.c
4136 know what line height values are in effect. */
4137 updated_row = desired_row;
4138
4139 /* A row can be completely invisible in case a desired matrix was
4140 built with a vscroll and then make_cursor_line_fully_visible shifts
4141 the matrix. Make sure to make such rows current anyway, since
4142 we need the correct y-position, for example, in the current matrix. */
4143 if (desired_row->mode_line_p
4144 || desired_row->visible_height > 0)
4145 {
4146 xassert (desired_row->enabled_p);
4147
4148 /* Update display of the left margin area, if there is one. */
4149 if (!desired_row->full_width_p
4150 && !NILP (w->left_margin_cols))
4151 {
4152 changed_p = 1;
4153 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4154 }
4155
4156 /* Update the display of the text area. */
4157 if (update_text_area (w, vpos))
4158 {
4159 changed_p = 1;
4160 if (current_row->mouse_face_p)
4161 *mouse_face_overwritten_p = 1;
4162 }
4163
4164 /* Update display of the right margin area, if there is one. */
4165 if (!desired_row->full_width_p
4166 && !NILP (w->right_margin_cols))
4167 {
4168 changed_p = 1;
4169 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4170 }
4171
4172 /* Draw truncation marks etc. */
4173 if (!current_row->enabled_p
4174 || desired_row->y != current_row->y
4175 || desired_row->visible_height != current_row->visible_height
4176 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4177 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4178 || current_row->redraw_fringe_bitmaps_p
4179 || desired_row->mode_line_p != current_row->mode_line_p
4180 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4181 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4182 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4183 rif->after_update_window_line_hook (desired_row);
4184 }
4185
4186 /* Update current_row from desired_row. */
4187 make_current (w->desired_matrix, w->current_matrix, vpos);
4188 updated_row = NULL;
4189 return changed_p;
4190 }
4191
4192
4193 /* Set the cursor after an update of window W. This function may only
4194 be called from update_window. */
4195
4196 static void
4197 set_window_cursor_after_update (struct window *w)
4198 {
4199 struct frame *f = XFRAME (w->frame);
4200 struct redisplay_interface *rif = FRAME_RIF (f);
4201 int cx, cy, vpos, hpos;
4202
4203 /* Not intended for frame matrix updates. */
4204 xassert (FRAME_WINDOW_P (f));
4205
4206 if (cursor_in_echo_area
4207 && !NILP (echo_area_buffer[0])
4208 /* If we are showing a message instead of the mini-buffer,
4209 show the cursor for the message instead. */
4210 && XWINDOW (minibuf_window) == w
4211 && EQ (minibuf_window, echo_area_window)
4212 /* These cases apply only to the frame that contains
4213 the active mini-buffer window. */
4214 && FRAME_HAS_MINIBUF_P (f)
4215 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4216 {
4217 cx = cy = vpos = hpos = 0;
4218
4219 if (cursor_in_echo_area >= 0)
4220 {
4221 /* If the mini-buffer is several lines high, find the last
4222 line that has any text on it. Note: either all lines
4223 are enabled or none. Otherwise we wouldn't be able to
4224 determine Y. */
4225 struct glyph_row *row, *last_row;
4226 struct glyph *glyph;
4227 int yb = window_text_bottom_y (w);
4228
4229 last_row = NULL;
4230 row = w->current_matrix->rows;
4231 while (row->enabled_p
4232 && (last_row == NULL
4233 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4234 {
4235 if (row->used[TEXT_AREA]
4236 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4237 last_row = row;
4238 ++row;
4239 }
4240
4241 if (last_row)
4242 {
4243 struct glyph *start = last_row->glyphs[TEXT_AREA];
4244 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4245
4246 while (last > start && last->charpos < 0)
4247 --last;
4248
4249 for (glyph = start; glyph < last; ++glyph)
4250 {
4251 cx += glyph->pixel_width;
4252 ++hpos;
4253 }
4254
4255 cy = last_row->y;
4256 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4257 }
4258 }
4259 }
4260 else
4261 {
4262 cx = w->cursor.x;
4263 cy = w->cursor.y;
4264 hpos = w->cursor.hpos;
4265 vpos = w->cursor.vpos;
4266 }
4267
4268 /* Window cursor can be out of sync for horizontally split windows. */
4269 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4270 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4271 vpos = max (0, vpos);
4272 vpos = min (w->current_matrix->nrows - 1, vpos);
4273 rif->cursor_to (vpos, hpos, cy, cx);
4274 }
4275
4276
4277 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4278 tree rooted at W. */
4279
4280 void
4281 set_window_update_flags (struct window *w, int on_p)
4282 {
4283 while (w)
4284 {
4285 if (!NILP (w->hchild))
4286 set_window_update_flags (XWINDOW (w->hchild), on_p);
4287 else if (!NILP (w->vchild))
4288 set_window_update_flags (XWINDOW (w->vchild), on_p);
4289 else
4290 w->must_be_updated_p = on_p;
4291
4292 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4293 }
4294 }
4295
4296
4297 \f
4298 /***********************************************************************
4299 Window-Based Scrolling
4300 ***********************************************************************/
4301
4302 /* Structure describing rows in scrolling_window. */
4303
4304 struct row_entry
4305 {
4306 /* Number of occurrences of this row in desired and current matrix. */
4307 int old_uses, new_uses;
4308
4309 /* Vpos of row in new matrix. */
4310 int new_line_number;
4311
4312 /* Bucket index of this row_entry in the hash table row_table. */
4313 int bucket;
4314
4315 /* The row described by this entry. */
4316 struct glyph_row *row;
4317
4318 /* Hash collision chain. */
4319 struct row_entry *next;
4320 };
4321
4322 /* A pool to allocate row_entry structures from, and the size of the
4323 pool. The pool is reallocated in scrolling_window when we find
4324 that we need a larger one. */
4325
4326 static struct row_entry *row_entry_pool;
4327 static int row_entry_pool_size;
4328
4329 /* Index of next free entry in row_entry_pool. */
4330
4331 static int row_entry_idx;
4332
4333 /* The hash table used during scrolling, and the table's size. This
4334 table is used to quickly identify equal rows in the desired and
4335 current matrix. */
4336
4337 static struct row_entry **row_table;
4338 static int row_table_size;
4339
4340 /* Vectors of pointers to row_entry structures belonging to the
4341 current and desired matrix, and the size of the vectors. */
4342
4343 static struct row_entry **old_lines, **new_lines;
4344 static int old_lines_size, new_lines_size;
4345
4346 /* A pool to allocate run structures from, and its size. */
4347
4348 static struct run *run_pool;
4349 static int runs_size;
4350
4351 /* A vector of runs of lines found during scrolling. */
4352
4353 static struct run **runs;
4354
4355 /* Add glyph row ROW to the scrolling hash table during the scrolling
4356 of window W. */
4357
4358 static INLINE struct row_entry *
4359 add_row_entry (struct window *w, struct glyph_row *row)
4360 {
4361 struct row_entry *entry;
4362 int i = row->hash % row_table_size;
4363
4364 entry = row_table[i];
4365 while (entry && !row_equal_p (w, entry->row, row, 1))
4366 entry = entry->next;
4367
4368 if (entry == NULL)
4369 {
4370 entry = row_entry_pool + row_entry_idx++;
4371 entry->row = row;
4372 entry->old_uses = entry->new_uses = 0;
4373 entry->new_line_number = 0;
4374 entry->bucket = i;
4375 entry->next = row_table[i];
4376 row_table[i] = entry;
4377 }
4378
4379 return entry;
4380 }
4381
4382
4383 /* Try to reuse part of the current display of W by scrolling lines.
4384 HEADER_LINE_P non-zero means W has a header line.
4385
4386 The algorithm is taken from Communications of the ACM, Apr78 "A
4387 Technique for Isolating Differences Between Files." It should take
4388 O(N) time.
4389
4390 A short outline of the steps of the algorithm
4391
4392 1. Skip lines equal at the start and end of both matrices.
4393
4394 2. Enter rows in the current and desired matrix into a symbol
4395 table, counting how often they appear in both matrices.
4396
4397 3. Rows that appear exactly once in both matrices serve as anchors,
4398 i.e. we assume that such lines are likely to have been moved.
4399
4400 4. Starting from anchor lines, extend regions to be scrolled both
4401 forward and backward.
4402
4403 Value is
4404
4405 -1 if all rows were found to be equal.
4406 0 to indicate that we did not scroll the display, or
4407 1 if we did scroll. */
4408
4409 static int
4410 scrolling_window (struct window *w, int header_line_p)
4411 {
4412 struct glyph_matrix *desired_matrix = w->desired_matrix;
4413 struct glyph_matrix *current_matrix = w->current_matrix;
4414 int yb = window_text_bottom_y (w);
4415 int i, j, first_old, first_new, last_old, last_new;
4416 int nruns, nbytes, n, run_idx;
4417 struct row_entry *entry;
4418 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4419
4420 /* Skip over rows equal at the start. */
4421 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4422 {
4423 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4424 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4425
4426 if (c->enabled_p
4427 && d->enabled_p
4428 && !d->redraw_fringe_bitmaps_p
4429 && c->y == d->y
4430 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4431 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4432 && row_equal_p (w, c, d, 1))
4433 {
4434 assign_row (c, d);
4435 d->enabled_p = 0;
4436 }
4437 else
4438 break;
4439 }
4440
4441 /* Give up if some rows in the desired matrix are not enabled. */
4442 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4443 return -1;
4444
4445 first_old = first_new = i;
4446
4447 /* Set last_new to the index + 1 of the last enabled row in the
4448 desired matrix. */
4449 i = first_new + 1;
4450 while (i < desired_matrix->nrows - 1
4451 && MATRIX_ROW (desired_matrix, i)->enabled_p
4452 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4453 ++i;
4454
4455 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4456 return 0;
4457
4458 last_new = i;
4459
4460 /* Set last_old to the index + 1 of the last enabled row in the
4461 current matrix. We don't look at the enabled flag here because
4462 we plan to reuse part of the display even if other parts are
4463 disabled. */
4464 i = first_old + 1;
4465 while (i < current_matrix->nrows - 1)
4466 {
4467 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4468 if (bottom <= yb)
4469 ++i;
4470 if (bottom >= yb)
4471 break;
4472 }
4473
4474 last_old = i;
4475
4476 /* Skip over rows equal at the bottom. */
4477 i = last_new;
4478 j = last_old;
4479 while (i - 1 > first_new
4480 && j - 1 > first_old
4481 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4482 && (MATRIX_ROW (current_matrix, i - 1)->y
4483 == MATRIX_ROW (desired_matrix, j - 1)->y)
4484 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4485 && row_equal_p (w,
4486 MATRIX_ROW (desired_matrix, i - 1),
4487 MATRIX_ROW (current_matrix, j - 1), 1))
4488 --i, --j;
4489 last_new = i;
4490 last_old = j;
4491
4492 /* Nothing to do if all rows are equal. */
4493 if (last_new == first_new)
4494 return 0;
4495
4496 /* Reallocate vectors, tables etc. if necessary. */
4497
4498 if (current_matrix->nrows > old_lines_size)
4499 {
4500 old_lines_size = current_matrix->nrows;
4501 nbytes = old_lines_size * sizeof *old_lines;
4502 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4503 }
4504
4505 if (desired_matrix->nrows > new_lines_size)
4506 {
4507 new_lines_size = desired_matrix->nrows;
4508 nbytes = new_lines_size * sizeof *new_lines;
4509 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4510 }
4511
4512 n = desired_matrix->nrows + current_matrix->nrows;
4513 if (3 * n > row_table_size)
4514 {
4515 row_table_size = next_almost_prime (3 * n);
4516 nbytes = row_table_size * sizeof *row_table;
4517 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4518 memset (row_table, 0, nbytes);
4519 }
4520
4521 if (n > row_entry_pool_size)
4522 {
4523 row_entry_pool_size = n;
4524 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4525 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4526 }
4527
4528 if (desired_matrix->nrows > runs_size)
4529 {
4530 runs_size = desired_matrix->nrows;
4531 nbytes = runs_size * sizeof *runs;
4532 runs = (struct run **) xrealloc (runs, nbytes);
4533 nbytes = runs_size * sizeof *run_pool;
4534 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4535 }
4536
4537 nruns = run_idx = 0;
4538 row_entry_idx = 0;
4539
4540 /* Add rows from the current and desired matrix to the hash table
4541 row_hash_table to be able to find equal ones quickly. */
4542
4543 for (i = first_old; i < last_old; ++i)
4544 {
4545 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4546 {
4547 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4548 old_lines[i] = entry;
4549 ++entry->old_uses;
4550 }
4551 else
4552 old_lines[i] = NULL;
4553 }
4554
4555 for (i = first_new; i < last_new; ++i)
4556 {
4557 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4558 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4559 ++entry->new_uses;
4560 entry->new_line_number = i;
4561 new_lines[i] = entry;
4562 }
4563
4564 /* Identify moves based on lines that are unique and equal
4565 in both matrices. */
4566 for (i = first_old; i < last_old;)
4567 if (old_lines[i]
4568 && old_lines[i]->old_uses == 1
4569 && old_lines[i]->new_uses == 1)
4570 {
4571 int j, k;
4572 int new_line = old_lines[i]->new_line_number;
4573 struct run *run = run_pool + run_idx++;
4574
4575 /* Record move. */
4576 run->current_vpos = i;
4577 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4578 run->desired_vpos = new_line;
4579 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4580 run->nrows = 1;
4581 run->height = MATRIX_ROW (current_matrix, i)->height;
4582
4583 /* Extend backward. */
4584 j = i - 1;
4585 k = new_line - 1;
4586 while (j > first_old
4587 && k > first_new
4588 && old_lines[j] == new_lines[k])
4589 {
4590 int h = MATRIX_ROW (current_matrix, j)->height;
4591 --run->current_vpos;
4592 --run->desired_vpos;
4593 ++run->nrows;
4594 run->height += h;
4595 run->desired_y -= h;
4596 run->current_y -= h;
4597 --j, --k;
4598 }
4599
4600 /* Extend forward. */
4601 j = i + 1;
4602 k = new_line + 1;
4603 while (j < last_old
4604 && k < last_new
4605 && old_lines[j] == new_lines[k])
4606 {
4607 int h = MATRIX_ROW (current_matrix, j)->height;
4608 ++run->nrows;
4609 run->height += h;
4610 ++j, ++k;
4611 }
4612
4613 /* Insert run into list of all runs. Order runs by copied
4614 pixel lines. Note that we record runs that don't have to
4615 be copied because they are already in place. This is done
4616 because we can avoid calling update_window_line in this
4617 case. */
4618 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4619 ;
4620 for (k = nruns; k > j; --k)
4621 runs[k] = runs[k - 1];
4622 runs[j] = run;
4623 ++nruns;
4624
4625 i += run->nrows;
4626 }
4627 else
4628 ++i;
4629
4630 /* Do the moves. Do it in a way that we don't overwrite something
4631 we want to copy later on. This is not solvable in general
4632 because there is only one display and we don't have a way to
4633 exchange areas on this display. Example:
4634
4635 +-----------+ +-----------+
4636 | A | | B |
4637 +-----------+ --> +-----------+
4638 | B | | A |
4639 +-----------+ +-----------+
4640
4641 Instead, prefer bigger moves, and invalidate moves that would
4642 copy from where we copied to. */
4643
4644 for (i = 0; i < nruns; ++i)
4645 if (runs[i]->nrows > 0)
4646 {
4647 struct run *r = runs[i];
4648
4649 /* Copy on the display. */
4650 if (r->current_y != r->desired_y)
4651 {
4652 rif->scroll_run_hook (w, r);
4653
4654 /* Invalidate runs that copy from where we copied to. */
4655 for (j = i + 1; j < nruns; ++j)
4656 {
4657 struct run *p = runs[j];
4658
4659 if ((p->current_y >= r->desired_y
4660 && p->current_y < r->desired_y + r->height)
4661 || (p->current_y + p->height >= r->desired_y
4662 && (p->current_y + p->height
4663 < r->desired_y + r->height)))
4664 p->nrows = 0;
4665 }
4666 }
4667
4668 /* Assign matrix rows. */
4669 for (j = 0; j < r->nrows; ++j)
4670 {
4671 struct glyph_row *from, *to;
4672 int to_overlapped_p;
4673
4674 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4675 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4676 to_overlapped_p = to->overlapped_p;
4677 if (!from->mode_line_p && !w->pseudo_window_p
4678 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4679 || to->right_fringe_bitmap != from->right_fringe_bitmap
4680 || to->left_fringe_face_id != from->left_fringe_face_id
4681 || to->right_fringe_face_id != from->right_fringe_face_id
4682 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4683 from->redraw_fringe_bitmaps_p = 1;
4684 assign_row (to, from);
4685 to->enabled_p = 1, from->enabled_p = 0;
4686 to->overlapped_p = to_overlapped_p;
4687 }
4688 }
4689
4690 /* Clear the hash table, for the next time. */
4691 for (i = 0; i < row_entry_idx; ++i)
4692 row_table[row_entry_pool[i].bucket] = NULL;
4693
4694 /* Value is > 0 to indicate that we scrolled the display. */
4695 return nruns;
4696 }
4697
4698
4699 \f
4700 /************************************************************************
4701 Frame-Based Updates
4702 ************************************************************************/
4703
4704 /* Update the desired frame matrix of frame F.
4705
4706 FORCE_P non-zero means that the update should not be stopped by
4707 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4708 should not be tried.
4709
4710 Value is non-zero if update was stopped due to pending input. */
4711
4712 static int
4713 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4714 {
4715 /* Frame matrices to work on. */
4716 struct glyph_matrix *current_matrix = f->current_matrix;
4717 struct glyph_matrix *desired_matrix = f->desired_matrix;
4718 int i;
4719 int pause;
4720 int preempt_count = baud_rate / 2400 + 1;
4721 extern int input_pending;
4722
4723 xassert (current_matrix && desired_matrix);
4724
4725 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4726 calculate_costs (f);
4727
4728 if (preempt_count <= 0)
4729 preempt_count = 1;
4730
4731 #if !PERIODIC_PREEMPTION_CHECKING
4732 if (!force_p && detect_input_pending_ignore_squeezables ())
4733 {
4734 pause = 1;
4735 goto do_pause;
4736 }
4737 #endif
4738
4739 /* If we cannot insert/delete lines, it's no use trying it. */
4740 if (!FRAME_LINE_INS_DEL_OK (f))
4741 inhibit_id_p = 1;
4742
4743 /* See if any of the desired lines are enabled; don't compute for
4744 i/d line if just want cursor motion. */
4745 for (i = 0; i < desired_matrix->nrows; i++)
4746 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4747 break;
4748
4749 /* Try doing i/d line, if not yet inhibited. */
4750 if (!inhibit_id_p && i < desired_matrix->nrows)
4751 force_p |= scrolling (f);
4752
4753 /* Update the individual lines as needed. Do bottom line first. */
4754 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4755 update_frame_line (f, desired_matrix->nrows - 1);
4756
4757 /* Now update the rest of the lines. */
4758 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4759 {
4760 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4761 {
4762 if (FRAME_TERMCAP_P (f))
4763 {
4764 /* Flush out every so many lines.
4765 Also flush out if likely to have more than 1k buffered
4766 otherwise. I'm told that some telnet connections get
4767 really screwed by more than 1k output at once. */
4768 FILE *display_output = FRAME_TTY (f)->output;
4769 if (display_output)
4770 {
4771 int outq = PENDING_OUTPUT_COUNT (display_output);
4772 if (outq > 900
4773 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4774 {
4775 fflush (display_output);
4776 if (preempt_count == 1)
4777 {
4778 #ifdef EMACS_OUTQSIZE
4779 if (EMACS_OUTQSIZE (0, &outq) < 0)
4780 /* Probably not a tty. Ignore the error and reset
4781 the outq count. */
4782 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4783 #endif
4784 outq *= 10;
4785 if (baud_rate <= outq && baud_rate > 0)
4786 sleep (outq / baud_rate);
4787 }
4788 }
4789 }
4790 }
4791
4792 #if PERIODIC_PREEMPTION_CHECKING
4793 if (!force_p)
4794 {
4795 EMACS_TIME tm, dif;
4796 EMACS_GET_TIME (tm);
4797 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4798 if (EMACS_TIME_NEG_P (dif))
4799 {
4800 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4801 if (detect_input_pending_ignore_squeezables ())
4802 break;
4803 }
4804 }
4805 #else
4806 if (!force_p && (i - 1) % preempt_count == 0)
4807 detect_input_pending_ignore_squeezables ();
4808 #endif
4809
4810 update_frame_line (f, i);
4811 }
4812 }
4813
4814 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4815
4816 /* Now just clean up termcap drivers and set cursor, etc. */
4817 if (!pause)
4818 {
4819 if ((cursor_in_echo_area
4820 /* If we are showing a message instead of the mini-buffer,
4821 show the cursor for the message instead of for the
4822 (now hidden) mini-buffer contents. */
4823 || (EQ (minibuf_window, selected_window)
4824 && EQ (minibuf_window, echo_area_window)
4825 && !NILP (echo_area_buffer[0])))
4826 /* These cases apply only to the frame that contains
4827 the active mini-buffer window. */
4828 && FRAME_HAS_MINIBUF_P (f)
4829 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4830 {
4831 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4832 int row, col;
4833
4834 if (cursor_in_echo_area < 0)
4835 {
4836 /* Negative value of cursor_in_echo_area means put
4837 cursor at beginning of line. */
4838 row = top;
4839 col = 0;
4840 }
4841 else
4842 {
4843 /* Positive value of cursor_in_echo_area means put
4844 cursor at the end of the prompt. If the mini-buffer
4845 is several lines high, find the last line that has
4846 any text on it. */
4847 row = FRAME_LINES (f);
4848 do
4849 {
4850 --row;
4851 col = 0;
4852
4853 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4854 {
4855 /* Frame rows are filled up with spaces that
4856 must be ignored here. */
4857 struct glyph_row *r = MATRIX_ROW (current_matrix,
4858 row);
4859 struct glyph *start = r->glyphs[TEXT_AREA];
4860 struct glyph *last = start + r->used[TEXT_AREA];
4861
4862 while (last > start
4863 && (last - 1)->charpos < 0)
4864 --last;
4865
4866 col = last - start;
4867 }
4868 }
4869 while (row > top && col == 0);
4870
4871 /* Make sure COL is not out of range. */
4872 if (col >= FRAME_CURSOR_X_LIMIT (f))
4873 {
4874 /* If we have another row, advance cursor into it. */
4875 if (row < FRAME_LINES (f) - 1)
4876 {
4877 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4878 row++;
4879 }
4880 /* Otherwise move it back in range. */
4881 else
4882 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4883 }
4884 }
4885
4886 cursor_to (f, row, col);
4887 }
4888 else
4889 {
4890 /* We have only one cursor on terminal frames. Use it to
4891 display the cursor of the selected window. */
4892 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4893 if (w->cursor.vpos >= 0
4894 /* The cursor vpos may be temporarily out of bounds
4895 in the following situation: There is one window,
4896 with the cursor in the lower half of it. The window
4897 is split, and a message causes a redisplay before
4898 a new cursor position has been computed. */
4899 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4900 {
4901 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4902 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4903
4904 if (INTEGERP (w->left_margin_cols))
4905 x += XFASTINT (w->left_margin_cols);
4906
4907 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4908 cursor_to (f, y, x);
4909 }
4910 }
4911 }
4912
4913 do_pause:
4914
4915 clear_desired_matrices (f);
4916 return pause;
4917 }
4918
4919
4920 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4921
4922 int
4923 scrolling (struct frame *frame)
4924 {
4925 int unchanged_at_top, unchanged_at_bottom;
4926 int window_size;
4927 int changed_lines;
4928 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4929 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4930 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4931 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4932 register int i;
4933 int free_at_end_vpos = FRAME_LINES (frame);
4934 struct glyph_matrix *current_matrix = frame->current_matrix;
4935 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4936
4937 if (!current_matrix)
4938 abort ();
4939
4940 /* Compute hash codes of all the lines. Also calculate number of
4941 changed lines, number of unchanged lines at the beginning, and
4942 number of unchanged lines at the end. */
4943 changed_lines = 0;
4944 unchanged_at_top = 0;
4945 unchanged_at_bottom = FRAME_LINES (frame);
4946 for (i = 0; i < FRAME_LINES (frame); i++)
4947 {
4948 /* Give up on this scrolling if some old lines are not enabled. */
4949 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4950 return 0;
4951 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4952 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4953 {
4954 /* This line cannot be redrawn, so don't let scrolling mess it. */
4955 new_hash[i] = old_hash[i];
4956 #define INFINITY 1000000 /* Taken from scroll.c */
4957 draw_cost[i] = INFINITY;
4958 }
4959 else
4960 {
4961 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4962 draw_cost[i] = line_draw_cost (desired_matrix, i);
4963 }
4964
4965 if (old_hash[i] != new_hash[i])
4966 {
4967 changed_lines++;
4968 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4969 }
4970 else if (i == unchanged_at_top)
4971 unchanged_at_top++;
4972 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4973 }
4974
4975 /* If changed lines are few, don't allow preemption, don't scroll. */
4976 if ((!FRAME_SCROLL_REGION_OK (frame)
4977 && changed_lines < baud_rate / 2400)
4978 || unchanged_at_bottom == FRAME_LINES (frame))
4979 return 1;
4980
4981 window_size = (FRAME_LINES (frame) - unchanged_at_top
4982 - unchanged_at_bottom);
4983
4984 if (FRAME_SCROLL_REGION_OK (frame))
4985 free_at_end_vpos -= unchanged_at_bottom;
4986 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4987 free_at_end_vpos = -1;
4988
4989 /* If large window, fast terminal and few lines in common between
4990 current frame and desired frame, don't bother with i/d calc. */
4991 if (!FRAME_SCROLL_REGION_OK (frame)
4992 && window_size >= 18 && baud_rate > 2400
4993 && (window_size >=
4994 10 * scrolling_max_lines_saved (unchanged_at_top,
4995 FRAME_LINES (frame) - unchanged_at_bottom,
4996 old_hash, new_hash, draw_cost)))
4997 return 0;
4998
4999 if (window_size < 2)
5000 return 0;
5001
5002 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5003 draw_cost + unchanged_at_top - 1,
5004 old_draw_cost + unchanged_at_top - 1,
5005 old_hash + unchanged_at_top - 1,
5006 new_hash + unchanged_at_top - 1,
5007 free_at_end_vpos - unchanged_at_top);
5008
5009 return 0;
5010 }
5011
5012
5013 /* Count the number of blanks at the start of the vector of glyphs R
5014 which is LEN glyphs long. */
5015
5016 static int
5017 count_blanks (struct glyph *r, int len)
5018 {
5019 int i;
5020
5021 for (i = 0; i < len; ++i)
5022 if (!CHAR_GLYPH_SPACE_P (r[i]))
5023 break;
5024
5025 return i;
5026 }
5027
5028
5029 /* Count the number of glyphs in common at the start of the glyph
5030 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5031 of STR2. Value is the number of equal glyphs equal at the start. */
5032
5033 static int
5034 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
5035 {
5036 struct glyph *p1 = str1;
5037 struct glyph *p2 = str2;
5038
5039 while (p1 < end1
5040 && p2 < end2
5041 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5042 ++p1, ++p2;
5043
5044 return p1 - str1;
5045 }
5046
5047
5048 /* Char insertion/deletion cost vector, from term.c */
5049
5050 extern int *char_ins_del_vector;
5051 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5052
5053
5054 /* Perform a frame-based update on line VPOS in frame FRAME. */
5055
5056 static void
5057 update_frame_line (struct frame *f, int vpos)
5058 {
5059 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5060 int tem;
5061 int osp, nsp, begmatch, endmatch, olen, nlen;
5062 struct glyph_matrix *current_matrix = f->current_matrix;
5063 struct glyph_matrix *desired_matrix = f->desired_matrix;
5064 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5065 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5066 int must_write_whole_line_p;
5067 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5068 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5069 != FACE_TTY_DEFAULT_BG_COLOR);
5070
5071 if (colored_spaces_p)
5072 write_spaces_p = 1;
5073
5074 /* Current row not enabled means it has unknown contents. We must
5075 write the whole desired line in that case. */
5076 must_write_whole_line_p = !current_row->enabled_p;
5077 if (must_write_whole_line_p)
5078 {
5079 obody = 0;
5080 olen = 0;
5081 }
5082 else
5083 {
5084 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5085 olen = current_row->used[TEXT_AREA];
5086
5087 /* Ignore trailing spaces, if we can. */
5088 if (!write_spaces_p)
5089 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5090 olen--;
5091 }
5092
5093 current_row->enabled_p = 1;
5094 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5095
5096 /* If desired line is empty, just clear the line. */
5097 if (!desired_row->enabled_p)
5098 {
5099 nlen = 0;
5100 goto just_erase;
5101 }
5102
5103 nbody = desired_row->glyphs[TEXT_AREA];
5104 nlen = desired_row->used[TEXT_AREA];
5105 nend = nbody + nlen;
5106
5107 /* If display line has unknown contents, write the whole line. */
5108 if (must_write_whole_line_p)
5109 {
5110 /* Ignore spaces at the end, if we can. */
5111 if (!write_spaces_p)
5112 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5113 --nlen;
5114
5115 /* Write the contents of the desired line. */
5116 if (nlen)
5117 {
5118 cursor_to (f, vpos, 0);
5119 write_glyphs (f, nbody, nlen);
5120 }
5121
5122 /* Don't call clear_end_of_line if we already wrote the whole
5123 line. The cursor will not be at the right margin in that
5124 case but in the line below. */
5125 if (nlen < FRAME_TOTAL_COLS (f))
5126 {
5127 cursor_to (f, vpos, nlen);
5128 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5129 }
5130 else
5131 /* Make sure we are in the right row, otherwise cursor movement
5132 with cmgoto might use `ch' in the wrong row. */
5133 cursor_to (f, vpos, 0);
5134
5135 make_current (desired_matrix, current_matrix, vpos);
5136 return;
5137 }
5138
5139 /* Pretend trailing spaces are not there at all,
5140 unless for one reason or another we must write all spaces. */
5141 if (!write_spaces_p)
5142 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5143 nlen--;
5144
5145 /* If there's no i/d char, quickly do the best we can without it. */
5146 if (!FRAME_CHAR_INS_DEL_OK (f))
5147 {
5148 int i, j;
5149
5150 /* Find the first glyph in desired row that doesn't agree with
5151 a glyph in the current row, and write the rest from there on. */
5152 for (i = 0; i < nlen; i++)
5153 {
5154 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5155 {
5156 /* Find the end of the run of different glyphs. */
5157 j = i + 1;
5158 while (j < nlen
5159 && (j >= olen
5160 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5161 || CHAR_GLYPH_PADDING_P (nbody[j])))
5162 ++j;
5163
5164 /* Output this run of non-matching chars. */
5165 cursor_to (f, vpos, i);
5166 write_glyphs (f, nbody + i, j - i);
5167 i = j - 1;
5168
5169 /* Now find the next non-match. */
5170 }
5171 }
5172
5173 /* Clear the rest of the line, or the non-clear part of it. */
5174 if (olen > nlen)
5175 {
5176 cursor_to (f, vpos, nlen);
5177 clear_end_of_line (f, olen);
5178 }
5179
5180 /* Make current row = desired row. */
5181 make_current (desired_matrix, current_matrix, vpos);
5182 return;
5183 }
5184
5185 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5186 characters in a row. */
5187
5188 if (!olen)
5189 {
5190 /* If current line is blank, skip over initial spaces, if
5191 possible, and write the rest. */
5192 if (write_spaces_p)
5193 nsp = 0;
5194 else
5195 nsp = count_blanks (nbody, nlen);
5196
5197 if (nlen > nsp)
5198 {
5199 cursor_to (f, vpos, nsp);
5200 write_glyphs (f, nbody + nsp, nlen - nsp);
5201 }
5202
5203 /* Exchange contents between current_frame and new_frame. */
5204 make_current (desired_matrix, current_matrix, vpos);
5205 return;
5206 }
5207
5208 /* Compute number of leading blanks in old and new contents. */
5209 osp = count_blanks (obody, olen);
5210 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5211
5212 /* Compute number of matching chars starting with first non-blank. */
5213 begmatch = count_match (obody + osp, obody + olen,
5214 nbody + nsp, nbody + nlen);
5215
5216 /* Spaces in new match implicit space past the end of old. */
5217 /* A bug causing this to be a no-op was fixed in 18.29. */
5218 if (!write_spaces_p && osp + begmatch == olen)
5219 {
5220 np1 = nbody + nsp;
5221 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5222 ++begmatch;
5223 }
5224
5225 /* Avoid doing insert/delete char
5226 just cause number of leading spaces differs
5227 when the following text does not match. */
5228 if (begmatch == 0 && osp != nsp)
5229 osp = nsp = min (osp, nsp);
5230
5231 /* Find matching characters at end of line */
5232 op1 = obody + olen;
5233 np1 = nbody + nlen;
5234 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5235 while (op1 > op2
5236 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5237 {
5238 op1--;
5239 np1--;
5240 }
5241 endmatch = obody + olen - op1;
5242
5243 /* tem gets the distance to insert or delete.
5244 endmatch is how many characters we save by doing so.
5245 Is it worth it? */
5246
5247 tem = (nlen - nsp) - (olen - osp);
5248 if (endmatch && tem
5249 && (!FRAME_CHAR_INS_DEL_OK (f)
5250 || endmatch <= char_ins_del_cost (f)[tem]))
5251 endmatch = 0;
5252
5253 /* nsp - osp is the distance to insert or delete.
5254 If that is nonzero, begmatch is known to be nonzero also.
5255 begmatch + endmatch is how much we save by doing the ins/del.
5256 Is it worth it? */
5257
5258 if (nsp != osp
5259 && (!FRAME_CHAR_INS_DEL_OK (f)
5260 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5261 {
5262 begmatch = 0;
5263 endmatch = 0;
5264 osp = nsp = min (osp, nsp);
5265 }
5266
5267 /* Now go through the line, inserting, writing and
5268 deleting as appropriate. */
5269
5270 if (osp > nsp)
5271 {
5272 cursor_to (f, vpos, nsp);
5273 delete_glyphs (f, osp - nsp);
5274 }
5275 else if (nsp > osp)
5276 {
5277 /* If going to delete chars later in line
5278 and insert earlier in the line,
5279 must delete first to avoid losing data in the insert */
5280 if (endmatch && nlen < olen + nsp - osp)
5281 {
5282 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5283 delete_glyphs (f, olen + nsp - osp - nlen);
5284 olen = nlen - (nsp - osp);
5285 }
5286 cursor_to (f, vpos, osp);
5287 insert_glyphs (f, 0, nsp - osp);
5288 }
5289 olen += nsp - osp;
5290
5291 tem = nsp + begmatch + endmatch;
5292 if (nlen != tem || olen != tem)
5293 {
5294 if (!endmatch || nlen == olen)
5295 {
5296 /* If new text being written reaches right margin, there is
5297 no need to do clear-to-eol at the end of this function
5298 (and it would not be safe, since cursor is not going to
5299 be "at the margin" after the text is done). */
5300 if (nlen == FRAME_TOTAL_COLS (f))
5301 olen = 0;
5302
5303 /* Function write_glyphs is prepared to do nothing
5304 if passed a length <= 0. Check it here to avoid
5305 unnecessary cursor movement. */
5306 if (nlen - tem > 0)
5307 {
5308 cursor_to (f, vpos, nsp + begmatch);
5309 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5310 }
5311 }
5312 else if (nlen > olen)
5313 {
5314 /* Here, we used to have the following simple code:
5315 ----------------------------------------
5316 write_glyphs (nbody + nsp + begmatch, olen - tem);
5317 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5318 ----------------------------------------
5319 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5320 is a padding glyph. */
5321 int out = olen - tem; /* Columns to be overwritten originally. */
5322 int del;
5323
5324 cursor_to (f, vpos, nsp + begmatch);
5325
5326 /* Calculate columns we can actually overwrite. */
5327 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5328 out--;
5329 write_glyphs (f, nbody + nsp + begmatch, out);
5330
5331 /* If we left columns to be overwritten, we must delete them. */
5332 del = olen - tem - out;
5333 if (del > 0)
5334 delete_glyphs (f, del);
5335
5336 /* At last, we insert columns not yet written out. */
5337 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5338 olen = nlen;
5339 }
5340 else if (olen > nlen)
5341 {
5342 cursor_to (f, vpos, nsp + begmatch);
5343 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5344 delete_glyphs (f, olen - nlen);
5345 olen = nlen;
5346 }
5347 }
5348
5349 just_erase:
5350 /* If any unerased characters remain after the new line, erase them. */
5351 if (olen > nlen)
5352 {
5353 cursor_to (f, vpos, nlen);
5354 clear_end_of_line (f, olen);
5355 }
5356
5357 /* Exchange contents between current_frame and new_frame. */
5358 make_current (desired_matrix, current_matrix, vpos);
5359 }
5360
5361
5362 \f
5363 /***********************************************************************
5364 X/Y Position -> Buffer Position
5365 ***********************************************************************/
5366
5367 /* Determine what's under window-relative pixel position (*X, *Y).
5368 Return the object (string or buffer) that's there.
5369 Return in *POS the position in that object.
5370 Adjust *X and *Y to character positions. */
5371
5372 Lisp_Object
5373 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5374 {
5375 struct it it;
5376 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5377 struct text_pos startp;
5378 Lisp_Object string;
5379 struct glyph_row *row;
5380 #ifdef HAVE_WINDOW_SYSTEM
5381 struct image *img = 0;
5382 #endif
5383 int x0, x1;
5384
5385 /* We used to set current_buffer directly here, but that does the
5386 wrong thing with `face-remapping-alist' (bug#2044). */
5387 Fset_buffer (w->buffer);
5388 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5389 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5390 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5391 start_display (&it, w, startp);
5392
5393 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5394 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5395 MOVE_TO_X | MOVE_TO_Y);
5396
5397 Fset_buffer (old_current_buffer);
5398
5399 *dx = x0 + it.first_visible_x - it.current_x;
5400 *dy = *y - it.current_y;
5401
5402 string = w->buffer;
5403 if (STRINGP (it.string))
5404 string = it.string;
5405 *pos = it.current;
5406
5407 #ifdef HAVE_WINDOW_SYSTEM
5408 if (it.what == IT_IMAGE)
5409 {
5410 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5411 && !NILP (img->spec))
5412 *object = img->spec;
5413 }
5414 #endif
5415
5416 if (it.vpos < w->current_matrix->nrows
5417 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5418 row->enabled_p))
5419 {
5420 if (it.hpos < row->used[TEXT_AREA])
5421 {
5422 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5423 #ifdef HAVE_WINDOW_SYSTEM
5424 if (img)
5425 {
5426 *dy -= row->ascent - glyph->ascent;
5427 *dx += glyph->slice.x;
5428 *dy += glyph->slice.y;
5429 /* Image slices positions are still relative to the entire image */
5430 *width = img->width;
5431 *height = img->height;
5432 }
5433 else
5434 #endif
5435 {
5436 *width = glyph->pixel_width;
5437 *height = glyph->ascent + glyph->descent;
5438 }
5439 }
5440 else
5441 {
5442 *width = 0;
5443 *height = row->height;
5444 }
5445 }
5446 else
5447 {
5448 *width = *height = 0;
5449 }
5450
5451 /* Add extra (default width) columns if clicked after EOL. */
5452 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5453 if (x0 > x1)
5454 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5455
5456 *x = it.hpos;
5457 *y = it.vpos;
5458
5459 return string;
5460 }
5461
5462
5463 /* Value is the string under window-relative coordinates X/Y in the
5464 mode line or header line (PART says which) of window W, or nil if none.
5465 *CHARPOS is set to the position in the string returned. */
5466
5467 Lisp_Object
5468 mode_line_string (struct window *w, enum window_part part, int *x, int *y, int *charpos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5469 {
5470 struct glyph_row *row;
5471 struct glyph *glyph, *end;
5472 int x0, y0;
5473 Lisp_Object string = Qnil;
5474
5475 if (part == ON_MODE_LINE)
5476 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5477 else
5478 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5479 y0 = *y - row->y;
5480 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5481
5482 if (row->mode_line_p && row->enabled_p)
5483 {
5484 /* Find the glyph under X. If we find one with a string object,
5485 it's the one we were looking for. */
5486 glyph = row->glyphs[TEXT_AREA];
5487 end = glyph + row->used[TEXT_AREA];
5488 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5489 x0 -= glyph->pixel_width;
5490 *x = glyph - row->glyphs[TEXT_AREA];
5491 if (glyph < end)
5492 {
5493 string = glyph->object;
5494 *charpos = glyph->charpos;
5495 *width = glyph->pixel_width;
5496 *height = glyph->ascent + glyph->descent;
5497 #ifdef HAVE_WINDOW_SYSTEM
5498 if (glyph->type == IMAGE_GLYPH)
5499 {
5500 struct image *img;
5501 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5502 if (img != NULL)
5503 *object = img->spec;
5504 y0 -= row->ascent - glyph->ascent;
5505 }
5506 #endif
5507 }
5508 else
5509 {
5510 /* Add extra (default width) columns if clicked after EOL. */
5511 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5512 *width = 0;
5513 *height = row->height;
5514 }
5515 }
5516 else
5517 {
5518 *x = 0;
5519 x0 = 0;
5520 *width = *height = 0;
5521 }
5522
5523 *dx = x0;
5524 *dy = y0;
5525
5526 return string;
5527 }
5528
5529
5530 /* Value is the string under window-relative coordinates X/Y in either
5531 marginal area, or nil if none. *CHARPOS is set to the position in
5532 the string returned. */
5533
5534 Lisp_Object
5535 marginal_area_string (struct window *w, enum window_part part, int *x, int *y, int *charpos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5536 {
5537 struct glyph_row *row = w->current_matrix->rows;
5538 struct glyph *glyph, *end;
5539 int x0, y0, i, wy = *y;
5540 int area;
5541 Lisp_Object string = Qnil;
5542
5543 if (part == ON_LEFT_MARGIN)
5544 area = LEFT_MARGIN_AREA;
5545 else if (part == ON_RIGHT_MARGIN)
5546 area = RIGHT_MARGIN_AREA;
5547 else
5548 abort ();
5549
5550 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5551 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5552 break;
5553 y0 = *y - row->y;
5554 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5555
5556 if (row->enabled_p)
5557 {
5558 /* Find the glyph under X. If we find one with a string object,
5559 it's the one we were looking for. */
5560 if (area == RIGHT_MARGIN_AREA)
5561 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5562 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5563 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5564 + window_box_width (w, LEFT_MARGIN_AREA)
5565 + window_box_width (w, TEXT_AREA));
5566 else
5567 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5568 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5569 : 0);
5570
5571 glyph = row->glyphs[area];
5572 end = glyph + row->used[area];
5573 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5574 x0 -= glyph->pixel_width;
5575 *x = glyph - row->glyphs[area];
5576 if (glyph < end)
5577 {
5578 string = glyph->object;
5579 *charpos = glyph->charpos;
5580 *width = glyph->pixel_width;
5581 *height = glyph->ascent + glyph->descent;
5582 #ifdef HAVE_WINDOW_SYSTEM
5583 if (glyph->type == IMAGE_GLYPH)
5584 {
5585 struct image *img;
5586 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5587 if (img != NULL)
5588 *object = img->spec;
5589 y0 -= row->ascent - glyph->ascent;
5590 x0 += glyph->slice.x;
5591 y0 += glyph->slice.y;
5592 }
5593 #endif
5594 }
5595 else
5596 {
5597 /* Add extra (default width) columns if clicked after EOL. */
5598 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5599 *width = 0;
5600 *height = row->height;
5601 }
5602 }
5603 else
5604 {
5605 x0 = 0;
5606 *x = 0;
5607 *width = *height = 0;
5608 }
5609
5610 *dx = x0;
5611 *dy = y0;
5612
5613 return string;
5614 }
5615
5616
5617 /***********************************************************************
5618 Changing Frame Sizes
5619 ***********************************************************************/
5620
5621 #ifdef SIGWINCH
5622
5623 SIGTYPE
5624 window_change_signal (int signalnum) /* If we don't have an argument, */
5625 /* some compilers complain in signal calls. */
5626 {
5627 int width, height;
5628 int old_errno = errno;
5629
5630 struct tty_display_info *tty;
5631
5632 signal (SIGWINCH, window_change_signal);
5633 SIGNAL_THREAD_CHECK (signalnum);
5634
5635 /* The frame size change obviously applies to a single
5636 termcap-controlled terminal, but we can't decide which.
5637 Therefore, we resize the frames corresponding to each tty.
5638 */
5639 for (tty = tty_list; tty; tty = tty->next) {
5640
5641 if (! tty->term_initted)
5642 continue;
5643
5644 /* Suspended tty frames have tty->input == NULL avoid trying to
5645 use it. */
5646 if (!tty->input)
5647 continue;
5648
5649 get_tty_size (fileno (tty->input), &width, &height);
5650
5651 if (width > 5 && height > 2) {
5652 Lisp_Object tail, frame;
5653
5654 FOR_EACH_FRAME (tail, frame)
5655 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5656 /* Record the new sizes, but don't reallocate the data
5657 structures now. Let that be done later outside of the
5658 signal handler. */
5659 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5660 }
5661 }
5662
5663 errno = old_errno;
5664 }
5665 #endif /* SIGWINCH */
5666
5667
5668 /* Do any change in frame size that was requested by a signal. SAFE
5669 non-zero means this function is called from a place where it is
5670 safe to change frame sizes while a redisplay is in progress. */
5671
5672 void
5673 do_pending_window_change (int safe)
5674 {
5675 /* If window_change_signal should have run before, run it now. */
5676 if (redisplaying_p && !safe)
5677 return;
5678
5679 while (delayed_size_change)
5680 {
5681 Lisp_Object tail, frame;
5682
5683 delayed_size_change = 0;
5684
5685 FOR_EACH_FRAME (tail, frame)
5686 {
5687 struct frame *f = XFRAME (frame);
5688
5689 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5690 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5691 0, 0, safe);
5692 }
5693 }
5694 }
5695
5696
5697 /* Change the frame height and/or width. Values may be given as zero to
5698 indicate no change is to take place.
5699
5700 If DELAY is non-zero, then assume we're being called from a signal
5701 handler, and queue the change for later - perhaps the next
5702 redisplay. Since this tries to resize windows, we can't call it
5703 from a signal handler.
5704
5705 SAFE non-zero means this function is called from a place where it's
5706 safe to change frame sizes while a redisplay is in progress. */
5707
5708 void
5709 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5710 {
5711 Lisp_Object tail, frame;
5712
5713 if (FRAME_MSDOS_P (f))
5714 {
5715 /* On MS-DOS, all frames use the same screen, so a change in
5716 size affects all frames. Termcap now supports multiple
5717 ttys. */
5718 FOR_EACH_FRAME (tail, frame)
5719 if (! FRAME_WINDOW_P (XFRAME (frame)))
5720 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5721 pretend, delay, safe);
5722 }
5723 else
5724 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5725 }
5726
5727 static void
5728 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5729 {
5730 int new_frame_total_cols;
5731 int count = SPECPDL_INDEX ();
5732
5733 /* If we can't deal with the change now, queue it for later. */
5734 if (delay || (redisplaying_p && !safe))
5735 {
5736 f->new_text_lines = newheight;
5737 f->new_text_cols = newwidth;
5738 delayed_size_change = 1;
5739 return;
5740 }
5741
5742 /* This size-change overrides any pending one for this frame. */
5743 f->new_text_lines = 0;
5744 f->new_text_cols = 0;
5745
5746 /* If an argument is zero, set it to the current value. */
5747 if (newheight == 0)
5748 newheight = FRAME_LINES (f);
5749 if (newwidth == 0)
5750 newwidth = FRAME_COLS (f);
5751
5752 /* Compute width of windows in F.
5753 This is the width of the frame without vertical scroll bars. */
5754 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5755
5756 /* Round up to the smallest acceptable size. */
5757 check_frame_size (f, &newheight, &newwidth);
5758
5759 /* If we're not changing the frame size, quit now. */
5760 /* Frame width may be unchanged but the text portion may change, for example,
5761 fullscreen and remove/add scroll bar. */
5762 if (newheight == FRAME_LINES (f)
5763 && newwidth == FRAME_COLS (f) // text portion unchanged
5764 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5765 return;
5766
5767 BLOCK_INPUT;
5768
5769 #ifdef MSDOS
5770 /* We only can set screen dimensions to certain values supported
5771 by our video hardware. Try to find the smallest size greater
5772 or equal to the requested dimensions. */
5773 dos_set_window_size (&newheight, &newwidth);
5774 #endif
5775
5776 if (newheight != FRAME_LINES (f))
5777 {
5778 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5779 {
5780 /* Frame has both root and mini-buffer. */
5781 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5782 FRAME_TOP_MARGIN (f));
5783 set_window_height (FRAME_ROOT_WINDOW (f),
5784 (newheight
5785 - 1
5786 - FRAME_TOP_MARGIN (f)),
5787 2);
5788 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5789 newheight - 1);
5790 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5791 }
5792 else
5793 /* Frame has just one top-level window. */
5794 set_window_height (FRAME_ROOT_WINDOW (f),
5795 newheight - FRAME_TOP_MARGIN (f), 2);
5796
5797 /* MSDOS frames cannot PRETEND, as they change frame size by
5798 manipulating video hardware. */
5799 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5800 FrameRows (FRAME_TTY (f)) = newheight;
5801 }
5802
5803 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5804 {
5805 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5806 if (FRAME_HAS_MINIBUF_P (f))
5807 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5808
5809 /* MSDOS frames cannot PRETEND, as they change frame size by
5810 manipulating video hardware. */
5811 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5812 FrameCols (FRAME_TTY (f)) = newwidth;
5813
5814 if (WINDOWP (f->tool_bar_window))
5815 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5816 }
5817
5818 FRAME_LINES (f) = newheight;
5819 SET_FRAME_COLS (f, newwidth);
5820
5821 {
5822 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5823 int text_area_x, text_area_y, text_area_width, text_area_height;
5824
5825 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5826 &text_area_height);
5827 if (w->cursor.x >= text_area_x + text_area_width)
5828 w->cursor.hpos = w->cursor.x = 0;
5829 if (w->cursor.y >= text_area_y + text_area_height)
5830 w->cursor.vpos = w->cursor.y = 0;
5831 }
5832
5833 adjust_glyphs (f);
5834 calculate_costs (f);
5835 SET_FRAME_GARBAGED (f);
5836 f->resized_p = 1;
5837
5838 UNBLOCK_INPUT;
5839
5840 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5841
5842 run_window_configuration_change_hook (f);
5843
5844 unbind_to (count, Qnil);
5845 }
5846
5847
5848 \f
5849 /***********************************************************************
5850 Terminal Related Lisp Functions
5851 ***********************************************************************/
5852
5853 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5854 1, 1, "FOpen termscript file: ",
5855 doc: /* Start writing all terminal output to FILE as well as the terminal.
5856 FILE = nil means just close any termscript file currently open. */)
5857 (Lisp_Object file)
5858 {
5859 struct tty_display_info *tty;
5860
5861 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5862 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5863 error ("Current frame is not on a tty device");
5864
5865 tty = CURTTY ();
5866
5867 if (tty->termscript != 0)
5868 {
5869 BLOCK_INPUT;
5870 fclose (tty->termscript);
5871 UNBLOCK_INPUT;
5872 }
5873 tty->termscript = 0;
5874
5875 if (! NILP (file))
5876 {
5877 file = Fexpand_file_name (file, Qnil);
5878 tty->termscript = fopen (SDATA (file), "w");
5879 if (tty->termscript == 0)
5880 report_file_error ("Opening termscript", Fcons (file, Qnil));
5881 }
5882 return Qnil;
5883 }
5884
5885
5886 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5887 Ssend_string_to_terminal, 1, 2, 0,
5888 doc: /* Send STRING to the terminal without alteration.
5889 Control characters in STRING will have terminal-dependent effects.
5890
5891 Optional parameter TERMINAL specifies the tty terminal device to use.
5892 It may be a terminal object, a frame, or nil for the terminal used by
5893 the currently selected frame. In batch mode, STRING is sent to stdout
5894 when TERMINAL is nil. */)
5895 (Lisp_Object string, Lisp_Object terminal)
5896 {
5897 struct terminal *t = get_terminal (terminal, 1);
5898 FILE *out;
5899
5900 /* ??? Perhaps we should do something special for multibyte strings here. */
5901 CHECK_STRING (string);
5902 BLOCK_INPUT;
5903
5904 if (!t)
5905 error ("Unknown terminal device");
5906
5907 if (t->type == output_initial)
5908 out = stdout;
5909 else if (t->type != output_termcap && t->type != output_msdos_raw)
5910 error ("Device %d is not a termcap terminal device", t->id);
5911 else
5912 {
5913 struct tty_display_info *tty = t->display_info.tty;
5914
5915 if (! tty->output)
5916 error ("Terminal is currently suspended");
5917
5918 if (tty->termscript)
5919 {
5920 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5921 fflush (tty->termscript);
5922 }
5923 out = tty->output;
5924 }
5925 fwrite (SDATA (string), 1, SBYTES (string), out);
5926 fflush (out);
5927 UNBLOCK_INPUT;
5928 return Qnil;
5929 }
5930
5931
5932 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5933 doc: /* Beep, or flash the screen.
5934 Also, unless an argument is given,
5935 terminate any keyboard macro currently executing. */)
5936 (Lisp_Object arg)
5937 {
5938 if (!NILP (arg))
5939 {
5940 if (noninteractive)
5941 putchar (07);
5942 else
5943 ring_bell (XFRAME (selected_frame));
5944 }
5945 else
5946 bitch_at_user ();
5947
5948 return Qnil;
5949 }
5950
5951 void
5952 bitch_at_user (void)
5953 {
5954 if (noninteractive)
5955 putchar (07);
5956 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5957 error ("Keyboard macro terminated by a command ringing the bell");
5958 else
5959 ring_bell (XFRAME (selected_frame));
5960 }
5961
5962
5963 \f
5964 /***********************************************************************
5965 Sleeping, Waiting
5966 ***********************************************************************/
5967
5968 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5969 doc: /* Pause, without updating display, for SECONDS seconds.
5970 SECONDS may be a floating-point value, meaning that you can wait for a
5971 fraction of a second. Optional second arg MILLISECONDS specifies an
5972 additional wait period, in milliseconds; this may be useful if your
5973 Emacs was built without floating point support.
5974 \(Not all operating systems support waiting for a fraction of a second.) */)
5975 (Lisp_Object seconds, Lisp_Object milliseconds)
5976 {
5977 int sec, usec;
5978
5979 if (NILP (milliseconds))
5980 XSETINT (milliseconds, 0);
5981 else
5982 CHECK_NUMBER (milliseconds);
5983 usec = XINT (milliseconds) * 1000;
5984
5985 {
5986 double duration = extract_float (seconds);
5987 sec = (int) duration;
5988 usec += (duration - sec) * 1000000;
5989 }
5990
5991 #ifndef EMACS_HAS_USECS
5992 if (sec == 0 && usec != 0)
5993 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5994 #endif
5995
5996 /* Assure that 0 <= usec < 1000000. */
5997 if (usec < 0)
5998 {
5999 /* We can't rely on the rounding being correct if usec is negative. */
6000 if (-1000000 < usec)
6001 sec--, usec += 1000000;
6002 else
6003 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6004 }
6005 else
6006 sec += usec / 1000000, usec %= 1000000;
6007
6008 if (sec < 0 || (sec == 0 && usec == 0))
6009 return Qnil;
6010
6011 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6012
6013 return Qnil;
6014 }
6015
6016
6017 /* This is just like wait_reading_process_output, except that
6018 it does redisplay.
6019
6020 TIMEOUT is number of seconds to wait (float or integer),
6021 or t to wait forever.
6022 READING is 1 if reading input.
6023 If DO_DISPLAY is >0 display process output while waiting.
6024 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6025 */
6026
6027 Lisp_Object
6028 sit_for (Lisp_Object timeout, int reading, int do_display)
6029 {
6030 int sec, usec;
6031
6032 swallow_events (do_display);
6033
6034 if ((detect_input_pending_run_timers (do_display))
6035 || !NILP (Vexecuting_kbd_macro))
6036 return Qnil;
6037
6038 if (do_display >= 2)
6039 redisplay_preserve_echo_area (2);
6040
6041 if (INTEGERP (timeout))
6042 {
6043 sec = XINT (timeout);
6044 usec = 0;
6045 }
6046 else if (FLOATP (timeout))
6047 {
6048 double seconds = XFLOAT_DATA (timeout);
6049 sec = (int) seconds;
6050 usec = (int) ((seconds - sec) * 1000000);
6051 }
6052 else if (EQ (timeout, Qt))
6053 {
6054 sec = 0;
6055 usec = 0;
6056 }
6057 else
6058 wrong_type_argument (Qnumberp, timeout);
6059
6060 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6061 return Qt;
6062
6063 #ifdef SIGIO
6064 gobble_input (0);
6065 #endif
6066
6067 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6068 Qnil, NULL, 0);
6069
6070 return detect_input_pending () ? Qnil : Qt;
6071 }
6072
6073
6074 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6075 doc: /* Perform redisplay if no input is available.
6076 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6077 perform a full redisplay even if input is available.
6078 Return t if redisplay was performed, nil otherwise. */)
6079 (Lisp_Object force)
6080 {
6081 int count;
6082
6083 swallow_events (1);
6084 if ((detect_input_pending_run_timers (1)
6085 && NILP (force) && !redisplay_dont_pause)
6086 || !NILP (Vexecuting_kbd_macro))
6087 return Qnil;
6088
6089 count = SPECPDL_INDEX ();
6090 if (!NILP (force) && !redisplay_dont_pause)
6091 specbind (Qredisplay_dont_pause, Qt);
6092 redisplay_preserve_echo_area (2);
6093 unbind_to (count, Qnil);
6094 return Qt;
6095 }
6096
6097
6098 \f
6099 /***********************************************************************
6100 Other Lisp Functions
6101 ***********************************************************************/
6102
6103 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6104 session's frames, frame names, buffers, buffer-read-only flags, and
6105 buffer-modified-flags. */
6106
6107 static Lisp_Object frame_and_buffer_state;
6108
6109
6110 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6111 Sframe_or_buffer_changed_p, 0, 1, 0,
6112 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6113 VARIABLE is a variable name whose value is either nil or a state vector
6114 that will be updated to contain all frames and buffers,
6115 aside from buffers whose names start with space,
6116 along with the buffers' read-only and modified flags. This allows a fast
6117 check to see whether buffer menus might need to be recomputed.
6118 If this function returns non-nil, it updates the internal vector to reflect
6119 the current state.
6120
6121 If VARIABLE is nil, an internal variable is used. Users should not
6122 pass nil for VARIABLE. */)
6123 (Lisp_Object variable)
6124 {
6125 Lisp_Object state, tail, frame, buf;
6126 Lisp_Object *vecp, *end;
6127 int n;
6128
6129 if (! NILP (variable))
6130 {
6131 CHECK_SYMBOL (variable);
6132 state = Fsymbol_value (variable);
6133 if (! VECTORP (state))
6134 goto changed;
6135 }
6136 else
6137 state = frame_and_buffer_state;
6138
6139 vecp = XVECTOR (state)->contents;
6140 end = vecp + XVECTOR (state)->size;
6141
6142 FOR_EACH_FRAME (tail, frame)
6143 {
6144 if (vecp == end)
6145 goto changed;
6146 if (!EQ (*vecp++, frame))
6147 goto changed;
6148 if (vecp == end)
6149 goto changed;
6150 if (!EQ (*vecp++, XFRAME (frame)->name))
6151 goto changed;
6152 }
6153 /* Check that the buffer info matches. */
6154 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6155 {
6156 buf = XCDR (XCAR (tail));
6157 /* Ignore buffers that aren't included in buffer lists. */
6158 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6159 continue;
6160 if (vecp == end)
6161 goto changed;
6162 if (!EQ (*vecp++, buf))
6163 goto changed;
6164 if (vecp == end)
6165 goto changed;
6166 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6167 goto changed;
6168 if (vecp == end)
6169 goto changed;
6170 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6171 goto changed;
6172 }
6173 if (vecp == end)
6174 goto changed;
6175 /* Detect deletion of a buffer at the end of the list. */
6176 if (EQ (*vecp, Qlambda))
6177 return Qnil;
6178
6179 /* Come here if we decide the data has changed. */
6180 changed:
6181 /* Count the size we will need.
6182 Start with 1 so there is room for at least one lambda at the end. */
6183 n = 1;
6184 FOR_EACH_FRAME (tail, frame)
6185 n += 2;
6186 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6187 n += 3;
6188 /* Reallocate the vector if data has grown to need it,
6189 or if it has shrunk a lot. */
6190 if (! VECTORP (state)
6191 || n > XVECTOR (state)->size
6192 || n + 20 < XVECTOR (state)->size / 2)
6193 /* Add 20 extra so we grow it less often. */
6194 {
6195 state = Fmake_vector (make_number (n + 20), Qlambda);
6196 if (! NILP (variable))
6197 Fset (variable, state);
6198 else
6199 frame_and_buffer_state = state;
6200 }
6201
6202 /* Record the new data in the (possibly reallocated) vector. */
6203 vecp = XVECTOR (state)->contents;
6204 FOR_EACH_FRAME (tail, frame)
6205 {
6206 *vecp++ = frame;
6207 *vecp++ = XFRAME (frame)->name;
6208 }
6209 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6210 {
6211 buf = XCDR (XCAR (tail));
6212 /* Ignore buffers that aren't included in buffer lists. */
6213 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6214 continue;
6215 *vecp++ = buf;
6216 *vecp++ = XBUFFER (buf)->read_only;
6217 *vecp++ = Fbuffer_modified_p (buf);
6218 }
6219 /* Fill up the vector with lambdas (always at least one). */
6220 *vecp++ = Qlambda;
6221 while (vecp - XVECTOR (state)->contents
6222 < XVECTOR (state)->size)
6223 *vecp++ = Qlambda;
6224 /* Make sure we didn't overflow the vector. */
6225 if (vecp - XVECTOR (state)->contents
6226 > XVECTOR (state)->size)
6227 abort ();
6228 return Qt;
6229 }
6230
6231
6232 \f
6233 /***********************************************************************
6234 Initialization
6235 ***********************************************************************/
6236
6237 /* Initialization done when Emacs fork is started, before doing stty.
6238 Determine terminal type and set terminal_driver. Then invoke its
6239 decoding routine to set up variables in the terminal package. */
6240
6241 void
6242 init_display (void)
6243 {
6244 char *terminal_type;
6245
6246 #ifdef HAVE_X_WINDOWS
6247 extern int display_arg;
6248 #endif
6249
6250 /* Construct the space glyph. */
6251 space_glyph.type = CHAR_GLYPH;
6252 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6253 space_glyph.charpos = -1;
6254
6255 inverse_video = 0;
6256 cursor_in_echo_area = 0;
6257 terminal_type = (char *) 0;
6258
6259 /* Now is the time to initialize this; it's used by init_sys_modes
6260 during startup. */
6261 Vinitial_window_system = Qnil;
6262
6263 /* SIGWINCH needs to be handled no matter what display we start
6264 with. Otherwise newly opened tty frames will not resize
6265 automatically. */
6266 #ifdef SIGWINCH
6267 #ifndef CANNOT_DUMP
6268 if (initialized)
6269 #endif /* CANNOT_DUMP */
6270 signal (SIGWINCH, window_change_signal);
6271 #endif /* SIGWINCH */
6272
6273 /* If running as a daemon, no need to initialize any frames/terminal. */
6274 if (IS_DAEMON)
6275 return;
6276
6277 /* If the user wants to use a window system, we shouldn't bother
6278 initializing the terminal. This is especially important when the
6279 terminal is so dumb that emacs gives up before and doesn't bother
6280 using the window system.
6281
6282 If the DISPLAY environment variable is set and nonempty,
6283 try to use X, and die with an error message if that doesn't work. */
6284
6285 #ifdef HAVE_X_WINDOWS
6286 if (! inhibit_window_system && ! display_arg)
6287 {
6288 char *display;
6289 display = getenv ("DISPLAY");
6290 display_arg = (display != 0 && *display != 0);
6291
6292 if (display_arg && !x_display_ok (display))
6293 {
6294 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6295 display);
6296 inhibit_window_system = 1;
6297 }
6298 }
6299
6300 if (!inhibit_window_system && display_arg
6301 #ifndef CANNOT_DUMP
6302 && initialized
6303 #endif
6304 )
6305 {
6306 Vinitial_window_system = Qx;
6307 #ifdef HAVE_X11
6308 Vwindow_system_version = make_number (11);
6309 #endif
6310 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6311 /* In some versions of ncurses,
6312 tputs crashes if we have not called tgetent.
6313 So call tgetent. */
6314 { char b[2044]; tgetent (b, "xterm");}
6315 #endif
6316 adjust_frame_glyphs_initially ();
6317 return;
6318 }
6319 #endif /* HAVE_X_WINDOWS */
6320
6321 #ifdef HAVE_NTGUI
6322 if (!inhibit_window_system)
6323 {
6324 Vinitial_window_system = Qw32;
6325 Vwindow_system_version = make_number (1);
6326 adjust_frame_glyphs_initially ();
6327 return;
6328 }
6329 #endif /* HAVE_NTGUI */
6330
6331 #ifdef HAVE_NS
6332 if (!inhibit_window_system
6333 #ifndef CANNOT_DUMP
6334 && initialized
6335 #endif
6336 )
6337 {
6338 Vinitial_window_system = Qns;
6339 Vwindow_system_version = make_number(10);
6340 adjust_frame_glyphs_initially ();
6341 return;
6342 }
6343 #endif
6344
6345 /* If no window system has been specified, try to use the terminal. */
6346 if (! isatty (0))
6347 {
6348 fatal ("standard input is not a tty");
6349 exit (1);
6350 }
6351
6352 #ifdef WINDOWSNT
6353 terminal_type = "w32console";
6354 #else
6355 /* Look at the TERM variable. */
6356 terminal_type = (char *) getenv ("TERM");
6357 #endif
6358 if (!terminal_type)
6359 {
6360 #ifdef HAVE_WINDOW_SYSTEM
6361 if (! inhibit_window_system)
6362 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6363 else
6364 #endif /* HAVE_WINDOW_SYSTEM */
6365 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6366 exit (1);
6367 }
6368
6369 {
6370 struct terminal *t;
6371 struct frame *f = XFRAME (selected_frame);
6372
6373 /* Open a display on the controlling tty. */
6374 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6375
6376 /* Convert the initial frame to use the new display. */
6377 if (f->output_method != output_initial)
6378 abort ();
6379 f->output_method = t->type;
6380 f->terminal = t;
6381
6382 t->reference_count++;
6383 t->display_info.tty->top_frame = selected_frame;
6384 change_frame_size (XFRAME (selected_frame),
6385 FrameRows (t->display_info.tty),
6386 FrameCols (t->display_info.tty), 0, 0, 1);
6387
6388 /* Delete the initial terminal. */
6389 if (--initial_terminal->reference_count == 0
6390 && initial_terminal->delete_terminal_hook)
6391 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6392
6393 /* Update frame parameters to reflect the new type. */
6394 Fmodify_frame_parameters
6395 (selected_frame, Fcons (Fcons (Qtty_type,
6396 Ftty_type (selected_frame)), Qnil));
6397 if (t->display_info.tty->name)
6398 Fmodify_frame_parameters (selected_frame,
6399 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6400 Qnil));
6401 else
6402 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6403 Qnil));
6404 }
6405
6406 {
6407 struct frame *sf = SELECTED_FRAME ();
6408 int width = FRAME_TOTAL_COLS (sf);
6409 int height = FRAME_LINES (sf);
6410
6411 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6412
6413 /* If these sizes are so big they cause overflow, just ignore the
6414 change. It's not clear what better we could do. */
6415 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6416 fatal ("screen size %dx%d too big", width, height);
6417 }
6418
6419 adjust_frame_glyphs_initially ();
6420 calculate_costs (XFRAME (selected_frame));
6421
6422 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6423 if (initialized
6424 && !noninteractive
6425 && NILP (Vinitial_window_system))
6426 {
6427 /* For the initial frame, we don't have any way of knowing what
6428 are the foreground and background colors of the terminal. */
6429 struct frame *sf = SELECTED_FRAME();
6430
6431 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6432 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6433 call0 (intern ("tty-set-up-initial-frame-faces"));
6434 }
6435 }
6436
6437
6438 \f
6439 /***********************************************************************
6440 Blinking cursor
6441 ***********************************************************************/
6442
6443 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6444 Sinternal_show_cursor, 2, 2, 0,
6445 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6446 WINDOW nil means use the selected window. SHOW non-nil means
6447 show a cursor in WINDOW in the next redisplay. SHOW nil means
6448 don't show a cursor. */)
6449 (Lisp_Object window, Lisp_Object show)
6450 {
6451 /* Don't change cursor state while redisplaying. This could confuse
6452 output routines. */
6453 if (!redisplaying_p)
6454 {
6455 if (NILP (window))
6456 window = selected_window;
6457 else
6458 CHECK_WINDOW (window);
6459
6460 XWINDOW (window)->cursor_off_p = NILP (show);
6461 }
6462
6463 return Qnil;
6464 }
6465
6466
6467 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6468 Sinternal_show_cursor_p, 0, 1, 0,
6469 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6470 WINDOW nil or omitted means report on the selected window. */)
6471 (Lisp_Object window)
6472 {
6473 struct window *w;
6474
6475 if (NILP (window))
6476 window = selected_window;
6477 else
6478 CHECK_WINDOW (window);
6479
6480 w = XWINDOW (window);
6481 return w->cursor_off_p ? Qnil : Qt;
6482 }
6483
6484 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6485 Slast_nonminibuf_frame, 0, 0, 0,
6486 doc: /* Value is last nonminibuffer frame. */)
6487 (void)
6488 {
6489 Lisp_Object frame = Qnil;
6490
6491 if (last_nonminibuf_frame)
6492 XSETFRAME (frame, last_nonminibuf_frame);
6493
6494 return frame;
6495 }
6496 \f
6497 /***********************************************************************
6498 Initialization
6499 ***********************************************************************/
6500
6501 void
6502 syms_of_display (void)
6503 {
6504 defsubr (&Sredraw_frame);
6505 defsubr (&Sredraw_display);
6506 defsubr (&Sframe_or_buffer_changed_p);
6507 defsubr (&Sopen_termscript);
6508 defsubr (&Sding);
6509 defsubr (&Sredisplay);
6510 defsubr (&Ssleep_for);
6511 defsubr (&Ssend_string_to_terminal);
6512 defsubr (&Sinternal_show_cursor);
6513 defsubr (&Sinternal_show_cursor_p);
6514 defsubr (&Slast_nonminibuf_frame);
6515
6516 #if GLYPH_DEBUG
6517 defsubr (&Sdump_redisplay_history);
6518 #endif
6519
6520 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6521 staticpro (&frame_and_buffer_state);
6522
6523 Qdisplay_table = intern_c_string ("display-table");
6524 staticpro (&Qdisplay_table);
6525 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6526 staticpro (&Qredisplay_dont_pause);
6527
6528 DEFVAR_INT ("baud-rate", &baud_rate,
6529 doc: /* *The output baud rate of the terminal.
6530 On most systems, changing this value will affect the amount of padding
6531 and the other strategic decisions made during redisplay. */);
6532
6533 DEFVAR_BOOL ("inverse-video", &inverse_video,
6534 doc: /* *Non-nil means invert the entire frame display.
6535 This means everything is in inverse video which otherwise would not be. */);
6536
6537 DEFVAR_BOOL ("visible-bell", &visible_bell,
6538 doc: /* *Non-nil means try to flash the frame to represent a bell.
6539
6540 See also `ring-bell-function'. */);
6541
6542 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6543 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6544 A non-nil value is useful if the terminal can automatically preserve
6545 Emacs's frame display when you reenter Emacs.
6546 It is up to you to set this variable if your terminal can do that. */);
6547
6548 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6549 doc: /* Name of the window system that Emacs uses for the first frame.
6550 The value is a symbol--for instance, `x' for X windows.
6551 The value is nil if Emacs is using a text-only terminal. */);
6552
6553 DEFVAR_KBOARD ("window-system", Vwindow_system,
6554 doc: /* Name of window system through which the selected frame is displayed.
6555 The value is a symbol--for instance, `x' for X windows.
6556 The value is nil if the selected frame is on a text-only-terminal. */);
6557
6558 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6559 doc: /* The version number of the window system in use.
6560 For X windows, this is 11. */);
6561
6562 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6563 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6564
6565 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6566 doc: /* Table defining how to output a glyph code to the frame.
6567 If not nil, this is a vector indexed by glyph code to define the glyph.
6568 Each element can be:
6569 integer: a glyph code which this glyph is an alias for.
6570 string: output this glyph using that string (not impl. in X windows).
6571 nil: this glyph mod 524288 is the code of a character to output,
6572 and this glyph / 524288 is the face number (see `face-id') to use
6573 while outputting it. */);
6574 Vglyph_table = Qnil;
6575
6576 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6577 doc: /* Display table to use for buffers that specify none.
6578 See `buffer-display-table' for more information. */);
6579 Vstandard_display_table = Qnil;
6580
6581 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6582 doc: /* *Non-nil means update isn't paused when input is detected. */);
6583 redisplay_dont_pause = 0;
6584
6585 #if PERIODIC_PREEMPTION_CHECKING
6586 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
6587 doc: /* *The period in seconds between checking for input during redisplay.
6588 If input is detected, redisplay is pre-empted, and the input is processed.
6589 If nil, never pre-empt redisplay. */);
6590 Vredisplay_preemption_period = make_float (0.10);
6591 #endif
6592
6593 #ifdef CANNOT_DUMP
6594 if (noninteractive)
6595 #endif
6596 {
6597 Vinitial_window_system = Qnil;
6598 Vwindow_system_version = Qnil;
6599 }
6600 }
6601
6602 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6603 (do not change this comment) */