Merge from mainline.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* Prompt to display in front of the mini-buffer contents. */
487
488 Lisp_Object minibuf_prompt;
489
490 /* Width of current mini-buffer prompt. Only set after display_line
491 of the line that contains the prompt. */
492
493 int minibuf_prompt_width;
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 Lisp_Object Qinhibit_menubar_update;
561 Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 #if GLYPH_DEBUG
598
599 /* Non-zero means print traces of redisplay if compiled with
600 GLYPH_DEBUG != 0. */
601
602 int trace_redisplay_p;
603
604 #endif /* GLYPH_DEBUG */
605
606 #ifdef DEBUG_TRACE_MOVE
607 /* Non-zero means trace with TRACE_MOVE to stderr. */
608 int trace_move;
609
610 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
611 #else
612 #define TRACE_MOVE(x) (void) 0
613 #endif
614
615 Lisp_Object Qauto_hscroll_mode;
616
617 /* Buffer being redisplayed -- for redisplay_window_error. */
618
619 struct buffer *displayed_buffer;
620
621 /* Value returned from text property handlers (see below). */
622
623 enum prop_handled
624 {
625 HANDLED_NORMALLY,
626 HANDLED_RECOMPUTE_PROPS,
627 HANDLED_OVERLAY_STRING_CONSUMED,
628 HANDLED_RETURN
629 };
630
631 /* A description of text properties that redisplay is interested
632 in. */
633
634 struct props
635 {
636 /* The name of the property. */
637 Lisp_Object *name;
638
639 /* A unique index for the property. */
640 enum prop_idx idx;
641
642 /* A handler function called to set up iterator IT from the property
643 at IT's current position. Value is used to steer handle_stop. */
644 enum prop_handled (*handler) (struct it *it);
645 };
646
647 static enum prop_handled handle_face_prop (struct it *);
648 static enum prop_handled handle_invisible_prop (struct it *);
649 static enum prop_handled handle_display_prop (struct it *);
650 static enum prop_handled handle_composition_prop (struct it *);
651 static enum prop_handled handle_overlay_change (struct it *);
652 static enum prop_handled handle_fontified_prop (struct it *);
653
654 /* Properties handled by iterators. */
655
656 static struct props it_props[] =
657 {
658 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
659 /* Handle `face' before `display' because some sub-properties of
660 `display' need to know the face. */
661 {&Qface, FACE_PROP_IDX, handle_face_prop},
662 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
663 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
664 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
665 {NULL, 0, NULL}
666 };
667
668 /* Value is the position described by X. If X is a marker, value is
669 the marker_position of X. Otherwise, value is X. */
670
671 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
672
673 /* Enumeration returned by some move_it_.* functions internally. */
674
675 enum move_it_result
676 {
677 /* Not used. Undefined value. */
678 MOVE_UNDEFINED,
679
680 /* Move ended at the requested buffer position or ZV. */
681 MOVE_POS_MATCH_OR_ZV,
682
683 /* Move ended at the requested X pixel position. */
684 MOVE_X_REACHED,
685
686 /* Move within a line ended at the end of a line that must be
687 continued. */
688 MOVE_LINE_CONTINUED,
689
690 /* Move within a line ended at the end of a line that would
691 be displayed truncated. */
692 MOVE_LINE_TRUNCATED,
693
694 /* Move within a line ended at a line end. */
695 MOVE_NEWLINE_OR_CR
696 };
697
698 /* This counter is used to clear the face cache every once in a while
699 in redisplay_internal. It is incremented for each redisplay.
700 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
701 cleared. */
702
703 #define CLEAR_FACE_CACHE_COUNT 500
704 static int clear_face_cache_count;
705
706 /* Similarly for the image cache. */
707
708 #ifdef HAVE_WINDOW_SYSTEM
709 #define CLEAR_IMAGE_CACHE_COUNT 101
710 static int clear_image_cache_count;
711
712 /* Null glyph slice */
713 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
714 #endif
715
716 /* Non-zero while redisplay_internal is in progress. */
717
718 int redisplaying_p;
719
720 Lisp_Object Qinhibit_free_realized_faces;
721
722 /* If a string, XTread_socket generates an event to display that string.
723 (The display is done in read_char.) */
724
725 Lisp_Object help_echo_string;
726 Lisp_Object help_echo_window;
727 Lisp_Object help_echo_object;
728 EMACS_INT help_echo_pos;
729
730 /* Temporary variable for XTread_socket. */
731
732 Lisp_Object previous_help_echo_string;
733
734 /* Platform-independent portion of hourglass implementation. */
735
736 /* Non-zero means an hourglass cursor is currently shown. */
737 int hourglass_shown_p;
738
739 /* If non-null, an asynchronous timer that, when it expires, displays
740 an hourglass cursor on all frames. */
741 struct atimer *hourglass_atimer;
742
743 /* Name of the face used to display glyphless characters. */
744 Lisp_Object Qglyphless_char;
745
746 /* Symbol for the purpose of Vglyphless_char_display. */
747 Lisp_Object Qglyphless_char_display;
748
749 /* Method symbols for Vglyphless_char_display. */
750 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
751
752 /* Default pixel width of `thin-space' display method. */
753 #define THIN_SPACE_WIDTH 1
754
755 /* Default number of seconds to wait before displaying an hourglass
756 cursor. */
757 #define DEFAULT_HOURGLASS_DELAY 1
758
759 \f
760 /* Function prototypes. */
761
762 static void setup_for_ellipsis (struct it *, int);
763 static void mark_window_display_accurate_1 (struct window *, int);
764 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
765 static int display_prop_string_p (Lisp_Object, Lisp_Object);
766 static int cursor_row_p (struct window *, struct glyph_row *);
767 static int redisplay_mode_lines (Lisp_Object, int);
768 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
769
770 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
771
772 static void handle_line_prefix (struct it *);
773
774 static void pint2str (char *, int, int);
775 static void pint2hrstr (char *, int, int);
776 static struct text_pos run_window_scroll_functions (Lisp_Object,
777 struct text_pos);
778 static void reconsider_clip_changes (struct window *, struct buffer *);
779 static int text_outside_line_unchanged_p (struct window *,
780 EMACS_INT, EMACS_INT);
781 static void store_mode_line_noprop_char (char);
782 static int store_mode_line_noprop (const char *, int, int);
783 static void handle_stop (struct it *);
784 static void handle_stop_backwards (struct it *, EMACS_INT);
785 static int single_display_spec_intangible_p (Lisp_Object);
786 static void ensure_echo_area_buffers (void);
787 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
788 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
789 static int with_echo_area_buffer (struct window *, int,
790 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
791 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
792 static void clear_garbaged_frames (void);
793 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
794 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
795 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
796 static int display_echo_area (struct window *);
797 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
799 static Lisp_Object unwind_redisplay (Lisp_Object);
800 static int string_char_and_length (const unsigned char *, int *);
801 static struct text_pos display_prop_end (struct it *, Lisp_Object,
802 struct text_pos);
803 static int compute_window_start_on_continuation_line (struct window *);
804 static Lisp_Object safe_eval_handler (Lisp_Object);
805 static void insert_left_trunc_glyphs (struct it *);
806 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
807 Lisp_Object);
808 static void extend_face_to_end_of_line (struct it *);
809 static int append_space_for_newline (struct it *, int);
810 static int cursor_row_fully_visible_p (struct window *, int, int);
811 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
812 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
813 static int trailing_whitespace_p (EMACS_INT);
814 static int message_log_check_duplicate (EMACS_INT, EMACS_INT,
815 EMACS_INT, EMACS_INT);
816 static void push_it (struct it *);
817 static void pop_it (struct it *);
818 static void sync_frame_with_window_matrix_rows (struct window *);
819 static void select_frame_for_redisplay (Lisp_Object);
820 static void redisplay_internal (int);
821 static int echo_area_display (int);
822 static void redisplay_windows (Lisp_Object);
823 static void redisplay_window (Lisp_Object, int);
824 static Lisp_Object redisplay_window_error (Lisp_Object);
825 static Lisp_Object redisplay_window_0 (Lisp_Object);
826 static Lisp_Object redisplay_window_1 (Lisp_Object);
827 static int update_menu_bar (struct frame *, int, int);
828 static int try_window_reusing_current_matrix (struct window *);
829 static int try_window_id (struct window *);
830 static int display_line (struct it *);
831 static int display_mode_lines (struct window *);
832 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
833 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
834 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
835 static const char *decode_mode_spec (struct window *, int, int, int,
836 Lisp_Object *);
837 static void display_menu_bar (struct window *);
838 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
839 EMACS_INT *);
840 static int display_string (const char *, Lisp_Object, Lisp_Object,
841 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
842 static void compute_line_metrics (struct it *);
843 static void run_redisplay_end_trigger_hook (struct it *);
844 static int get_overlay_strings (struct it *, EMACS_INT);
845 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
846 static void next_overlay_string (struct it *);
847 static void reseat (struct it *, struct text_pos, int);
848 static void reseat_1 (struct it *, struct text_pos, int);
849 static void back_to_previous_visible_line_start (struct it *);
850 void reseat_at_previous_visible_line_start (struct it *);
851 static void reseat_at_next_visible_line_start (struct it *, int);
852 static int next_element_from_ellipsis (struct it *);
853 static int next_element_from_display_vector (struct it *);
854 static int next_element_from_string (struct it *);
855 static int next_element_from_c_string (struct it *);
856 static int next_element_from_buffer (struct it *);
857 static int next_element_from_composition (struct it *);
858 static int next_element_from_image (struct it *);
859 static int next_element_from_stretch (struct it *);
860 static void load_overlay_strings (struct it *, EMACS_INT);
861 static int init_from_display_pos (struct it *, struct window *,
862 struct display_pos *);
863 static void reseat_to_string (struct it *, const char *,
864 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
865 static enum move_it_result
866 move_it_in_display_line_to (struct it *, EMACS_INT, int,
867 enum move_operation_enum);
868 void move_it_vertically_backward (struct it *, int);
869 static void init_to_row_start (struct it *, struct window *,
870 struct glyph_row *);
871 static int init_to_row_end (struct it *, struct window *,
872 struct glyph_row *);
873 static void back_to_previous_line_start (struct it *);
874 static int forward_to_next_line_start (struct it *, int *);
875 static struct text_pos string_pos_nchars_ahead (struct text_pos,
876 Lisp_Object, EMACS_INT);
877 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
878 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
879 static EMACS_INT number_of_chars (const char *, int);
880 static void compute_stop_pos (struct it *);
881 static void compute_string_pos (struct text_pos *, struct text_pos,
882 Lisp_Object);
883 static int face_before_or_after_it_pos (struct it *, int);
884 static EMACS_INT next_overlay_change (EMACS_INT);
885 static int handle_single_display_spec (struct it *, Lisp_Object,
886 Lisp_Object, Lisp_Object,
887 struct text_pos *, int);
888 static int underlying_face_id (struct it *);
889 static int in_ellipses_for_invisible_text_p (struct display_pos *,
890 struct window *);
891
892 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
893 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
894
895 #ifdef HAVE_WINDOW_SYSTEM
896
897 static void x_consider_frame_title (Lisp_Object);
898 static int tool_bar_lines_needed (struct frame *, int *);
899 static void update_tool_bar (struct frame *, int);
900 static void build_desired_tool_bar_string (struct frame *f);
901 static int redisplay_tool_bar (struct frame *);
902 static void display_tool_bar_line (struct it *, int);
903 static void notice_overwritten_cursor (struct window *,
904 enum glyph_row_area,
905 int, int, int, int);
906 static void append_stretch_glyph (struct it *, Lisp_Object,
907 int, int, int);
908
909
910 #endif /* HAVE_WINDOW_SYSTEM */
911
912 static int coords_in_mouse_face_p (struct window *, int, int);
913
914
915 \f
916 /***********************************************************************
917 Window display dimensions
918 ***********************************************************************/
919
920 /* Return the bottom boundary y-position for text lines in window W.
921 This is the first y position at which a line cannot start.
922 It is relative to the top of the window.
923
924 This is the height of W minus the height of a mode line, if any. */
925
926 INLINE int
927 window_text_bottom_y (struct window *w)
928 {
929 int height = WINDOW_TOTAL_HEIGHT (w);
930
931 if (WINDOW_WANTS_MODELINE_P (w))
932 height -= CURRENT_MODE_LINE_HEIGHT (w);
933 return height;
934 }
935
936 /* Return the pixel width of display area AREA of window W. AREA < 0
937 means return the total width of W, not including fringes to
938 the left and right of the window. */
939
940 INLINE int
941 window_box_width (struct window *w, int area)
942 {
943 int cols = XFASTINT (w->total_cols);
944 int pixels = 0;
945
946 if (!w->pseudo_window_p)
947 {
948 cols -= WINDOW_SCROLL_BAR_COLS (w);
949
950 if (area == TEXT_AREA)
951 {
952 if (INTEGERP (w->left_margin_cols))
953 cols -= XFASTINT (w->left_margin_cols);
954 if (INTEGERP (w->right_margin_cols))
955 cols -= XFASTINT (w->right_margin_cols);
956 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
957 }
958 else if (area == LEFT_MARGIN_AREA)
959 {
960 cols = (INTEGERP (w->left_margin_cols)
961 ? XFASTINT (w->left_margin_cols) : 0);
962 pixels = 0;
963 }
964 else if (area == RIGHT_MARGIN_AREA)
965 {
966 cols = (INTEGERP (w->right_margin_cols)
967 ? XFASTINT (w->right_margin_cols) : 0);
968 pixels = 0;
969 }
970 }
971
972 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
973 }
974
975
976 /* Return the pixel height of the display area of window W, not
977 including mode lines of W, if any. */
978
979 INLINE int
980 window_box_height (struct window *w)
981 {
982 struct frame *f = XFRAME (w->frame);
983 int height = WINDOW_TOTAL_HEIGHT (w);
984
985 xassert (height >= 0);
986
987 /* Note: the code below that determines the mode-line/header-line
988 height is essentially the same as that contained in the macro
989 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
990 the appropriate glyph row has its `mode_line_p' flag set,
991 and if it doesn't, uses estimate_mode_line_height instead. */
992
993 if (WINDOW_WANTS_MODELINE_P (w))
994 {
995 struct glyph_row *ml_row
996 = (w->current_matrix && w->current_matrix->rows
997 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
998 : 0);
999 if (ml_row && ml_row->mode_line_p)
1000 height -= ml_row->height;
1001 else
1002 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1003 }
1004
1005 if (WINDOW_WANTS_HEADER_LINE_P (w))
1006 {
1007 struct glyph_row *hl_row
1008 = (w->current_matrix && w->current_matrix->rows
1009 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1010 : 0);
1011 if (hl_row && hl_row->mode_line_p)
1012 height -= hl_row->height;
1013 else
1014 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1015 }
1016
1017 /* With a very small font and a mode-line that's taller than
1018 default, we might end up with a negative height. */
1019 return max (0, height);
1020 }
1021
1022 /* Return the window-relative coordinate of the left edge of display
1023 area AREA of window W. AREA < 0 means return the left edge of the
1024 whole window, to the right of the left fringe of W. */
1025
1026 INLINE int
1027 window_box_left_offset (struct window *w, int area)
1028 {
1029 int x;
1030
1031 if (w->pseudo_window_p)
1032 return 0;
1033
1034 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1035
1036 if (area == TEXT_AREA)
1037 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1038 + window_box_width (w, LEFT_MARGIN_AREA));
1039 else if (area == RIGHT_MARGIN_AREA)
1040 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1041 + window_box_width (w, LEFT_MARGIN_AREA)
1042 + window_box_width (w, TEXT_AREA)
1043 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1044 ? 0
1045 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1046 else if (area == LEFT_MARGIN_AREA
1047 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1048 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1049
1050 return x;
1051 }
1052
1053
1054 /* Return the window-relative coordinate of the right edge of display
1055 area AREA of window W. AREA < 0 means return the right edge of the
1056 whole window, to the left of the right fringe of W. */
1057
1058 INLINE int
1059 window_box_right_offset (struct window *w, int area)
1060 {
1061 return window_box_left_offset (w, area) + window_box_width (w, area);
1062 }
1063
1064 /* Return the frame-relative coordinate of the left edge of display
1065 area AREA of window W. AREA < 0 means return the left edge of the
1066 whole window, to the right of the left fringe of W. */
1067
1068 INLINE int
1069 window_box_left (struct window *w, int area)
1070 {
1071 struct frame *f = XFRAME (w->frame);
1072 int x;
1073
1074 if (w->pseudo_window_p)
1075 return FRAME_INTERNAL_BORDER_WIDTH (f);
1076
1077 x = (WINDOW_LEFT_EDGE_X (w)
1078 + window_box_left_offset (w, area));
1079
1080 return x;
1081 }
1082
1083
1084 /* Return the frame-relative coordinate of the right edge of display
1085 area AREA of window W. AREA < 0 means return the right edge of the
1086 whole window, to the left of the right fringe of W. */
1087
1088 INLINE int
1089 window_box_right (struct window *w, int area)
1090 {
1091 return window_box_left (w, area) + window_box_width (w, area);
1092 }
1093
1094 /* Get the bounding box of the display area AREA of window W, without
1095 mode lines, in frame-relative coordinates. AREA < 0 means the
1096 whole window, not including the left and right fringes of
1097 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1098 coordinates of the upper-left corner of the box. Return in
1099 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1100
1101 INLINE void
1102 window_box (struct window *w, int area, int *box_x, int *box_y,
1103 int *box_width, int *box_height)
1104 {
1105 if (box_width)
1106 *box_width = window_box_width (w, area);
1107 if (box_height)
1108 *box_height = window_box_height (w);
1109 if (box_x)
1110 *box_x = window_box_left (w, area);
1111 if (box_y)
1112 {
1113 *box_y = WINDOW_TOP_EDGE_Y (w);
1114 if (WINDOW_WANTS_HEADER_LINE_P (w))
1115 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1116 }
1117 }
1118
1119
1120 /* Get the bounding box of the display area AREA of window W, without
1121 mode lines. AREA < 0 means the whole window, not including the
1122 left and right fringe of the window. Return in *TOP_LEFT_X
1123 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1124 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1125 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1126 box. */
1127
1128 INLINE void
1129 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1130 int *bottom_right_x, int *bottom_right_y)
1131 {
1132 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1133 bottom_right_y);
1134 *bottom_right_x += *top_left_x;
1135 *bottom_right_y += *top_left_y;
1136 }
1137
1138
1139 \f
1140 /***********************************************************************
1141 Utilities
1142 ***********************************************************************/
1143
1144 /* Return the bottom y-position of the line the iterator IT is in.
1145 This can modify IT's settings. */
1146
1147 int
1148 line_bottom_y (struct it *it)
1149 {
1150 int line_height = it->max_ascent + it->max_descent;
1151 int line_top_y = it->current_y;
1152
1153 if (line_height == 0)
1154 {
1155 if (last_height)
1156 line_height = last_height;
1157 else if (IT_CHARPOS (*it) < ZV)
1158 {
1159 move_it_by_lines (it, 1, 1);
1160 line_height = (it->max_ascent || it->max_descent
1161 ? it->max_ascent + it->max_descent
1162 : last_height);
1163 }
1164 else
1165 {
1166 struct glyph_row *row = it->glyph_row;
1167
1168 /* Use the default character height. */
1169 it->glyph_row = NULL;
1170 it->what = IT_CHARACTER;
1171 it->c = ' ';
1172 it->len = 1;
1173 PRODUCE_GLYPHS (it);
1174 line_height = it->ascent + it->descent;
1175 it->glyph_row = row;
1176 }
1177 }
1178
1179 return line_top_y + line_height;
1180 }
1181
1182
1183 /* Return 1 if position CHARPOS is visible in window W.
1184 CHARPOS < 0 means return info about WINDOW_END position.
1185 If visible, set *X and *Y to pixel coordinates of top left corner.
1186 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1187 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1188
1189 int
1190 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1191 int *rtop, int *rbot, int *rowh, int *vpos)
1192 {
1193 struct it it;
1194 struct text_pos top;
1195 int visible_p = 0;
1196 struct buffer *old_buffer = NULL;
1197
1198 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1199 return visible_p;
1200
1201 if (XBUFFER (w->buffer) != current_buffer)
1202 {
1203 old_buffer = current_buffer;
1204 set_buffer_internal_1 (XBUFFER (w->buffer));
1205 }
1206
1207 SET_TEXT_POS_FROM_MARKER (top, w->start);
1208
1209 /* Compute exact mode line heights. */
1210 if (WINDOW_WANTS_MODELINE_P (w))
1211 current_mode_line_height
1212 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1213 current_buffer->mode_line_format);
1214
1215 if (WINDOW_WANTS_HEADER_LINE_P (w))
1216 current_header_line_height
1217 = display_mode_line (w, HEADER_LINE_FACE_ID,
1218 current_buffer->header_line_format);
1219
1220 start_display (&it, w, top);
1221 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1222 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1223
1224 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1225 {
1226 /* We have reached CHARPOS, or passed it. How the call to
1227 move_it_to can overshoot: (i) If CHARPOS is on invisible
1228 text, move_it_to stops at the end of the invisible text,
1229 after CHARPOS. (ii) If CHARPOS is in a display vector,
1230 move_it_to stops on its last glyph. */
1231 int top_x = it.current_x;
1232 int top_y = it.current_y;
1233 enum it_method it_method = it.method;
1234 /* Calling line_bottom_y may change it.method, it.position, etc. */
1235 int bottom_y = (last_height = 0, line_bottom_y (&it));
1236 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1237
1238 if (top_y < window_top_y)
1239 visible_p = bottom_y > window_top_y;
1240 else if (top_y < it.last_visible_y)
1241 visible_p = 1;
1242 if (visible_p)
1243 {
1244 if (it_method == GET_FROM_DISPLAY_VECTOR)
1245 {
1246 /* We stopped on the last glyph of a display vector.
1247 Try and recompute. Hack alert! */
1248 if (charpos < 2 || top.charpos >= charpos)
1249 top_x = it.glyph_row->x;
1250 else
1251 {
1252 struct it it2;
1253 start_display (&it2, w, top);
1254 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1255 get_next_display_element (&it2);
1256 PRODUCE_GLYPHS (&it2);
1257 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1258 || it2.current_x > it2.last_visible_x)
1259 top_x = it.glyph_row->x;
1260 else
1261 {
1262 top_x = it2.current_x;
1263 top_y = it2.current_y;
1264 }
1265 }
1266 }
1267
1268 *x = top_x;
1269 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1270 *rtop = max (0, window_top_y - top_y);
1271 *rbot = max (0, bottom_y - it.last_visible_y);
1272 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1273 - max (top_y, window_top_y)));
1274 *vpos = it.vpos;
1275 }
1276 }
1277 else
1278 {
1279 struct it it2;
1280
1281 it2 = it;
1282 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1283 move_it_by_lines (&it, 1, 0);
1284 if (charpos < IT_CHARPOS (it)
1285 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1286 {
1287 visible_p = 1;
1288 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1289 *x = it2.current_x;
1290 *y = it2.current_y + it2.max_ascent - it2.ascent;
1291 *rtop = max (0, -it2.current_y);
1292 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1293 - it.last_visible_y));
1294 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1295 it.last_visible_y)
1296 - max (it2.current_y,
1297 WINDOW_HEADER_LINE_HEIGHT (w))));
1298 *vpos = it2.vpos;
1299 }
1300 }
1301
1302 if (old_buffer)
1303 set_buffer_internal_1 (old_buffer);
1304
1305 current_header_line_height = current_mode_line_height = -1;
1306
1307 if (visible_p && XFASTINT (w->hscroll) > 0)
1308 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1309
1310 #if 0
1311 /* Debugging code. */
1312 if (visible_p)
1313 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1314 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1315 else
1316 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1317 #endif
1318
1319 return visible_p;
1320 }
1321
1322
1323 /* Return the next character from STR. Return in *LEN the length of
1324 the character. This is like STRING_CHAR_AND_LENGTH but never
1325 returns an invalid character. If we find one, we return a `?', but
1326 with the length of the invalid character. */
1327
1328 static INLINE int
1329 string_char_and_length (const unsigned char *str, int *len)
1330 {
1331 int c;
1332
1333 c = STRING_CHAR_AND_LENGTH (str, *len);
1334 if (!CHAR_VALID_P (c, 1))
1335 /* We may not change the length here because other places in Emacs
1336 don't use this function, i.e. they silently accept invalid
1337 characters. */
1338 c = '?';
1339
1340 return c;
1341 }
1342
1343
1344
1345 /* Given a position POS containing a valid character and byte position
1346 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1347
1348 static struct text_pos
1349 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1350 {
1351 xassert (STRINGP (string) && nchars >= 0);
1352
1353 if (STRING_MULTIBYTE (string))
1354 {
1355 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1356 int len;
1357
1358 while (nchars--)
1359 {
1360 string_char_and_length (p, &len);
1361 p += len;
1362 CHARPOS (pos) += 1;
1363 BYTEPOS (pos) += len;
1364 }
1365 }
1366 else
1367 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1368
1369 return pos;
1370 }
1371
1372
1373 /* Value is the text position, i.e. character and byte position,
1374 for character position CHARPOS in STRING. */
1375
1376 static INLINE struct text_pos
1377 string_pos (EMACS_INT charpos, Lisp_Object string)
1378 {
1379 struct text_pos pos;
1380 xassert (STRINGP (string));
1381 xassert (charpos >= 0);
1382 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1383 return pos;
1384 }
1385
1386
1387 /* Value is a text position, i.e. character and byte position, for
1388 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1389 means recognize multibyte characters. */
1390
1391 static struct text_pos
1392 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1393 {
1394 struct text_pos pos;
1395
1396 xassert (s != NULL);
1397 xassert (charpos >= 0);
1398
1399 if (multibyte_p)
1400 {
1401 int len;
1402
1403 SET_TEXT_POS (pos, 0, 0);
1404 while (charpos--)
1405 {
1406 string_char_and_length ((const unsigned char *) s, &len);
1407 s += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, charpos, charpos);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the number of characters in C string S. MULTIBYTE_P
1420 non-zero means recognize multibyte characters. */
1421
1422 static EMACS_INT
1423 number_of_chars (const char *s, int multibyte_p)
1424 {
1425 EMACS_INT nchars;
1426
1427 if (multibyte_p)
1428 {
1429 EMACS_INT rest = strlen (s);
1430 int len;
1431 const unsigned char *p = (const unsigned char *) s;
1432
1433 for (nchars = 0; rest > 0; ++nchars)
1434 {
1435 string_char_and_length (p, &len);
1436 rest -= len, p += len;
1437 }
1438 }
1439 else
1440 nchars = strlen (s);
1441
1442 return nchars;
1443 }
1444
1445
1446 /* Compute byte position NEWPOS->bytepos corresponding to
1447 NEWPOS->charpos. POS is a known position in string STRING.
1448 NEWPOS->charpos must be >= POS.charpos. */
1449
1450 static void
1451 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1452 {
1453 xassert (STRINGP (string));
1454 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1455
1456 if (STRING_MULTIBYTE (string))
1457 *newpos = string_pos_nchars_ahead (pos, string,
1458 CHARPOS (*newpos) - CHARPOS (pos));
1459 else
1460 BYTEPOS (*newpos) = CHARPOS (*newpos);
1461 }
1462
1463 /* EXPORT:
1464 Return an estimation of the pixel height of mode or header lines on
1465 frame F. FACE_ID specifies what line's height to estimate. */
1466
1467 int
1468 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1469 {
1470 #ifdef HAVE_WINDOW_SYSTEM
1471 if (FRAME_WINDOW_P (f))
1472 {
1473 int height = FONT_HEIGHT (FRAME_FONT (f));
1474
1475 /* This function is called so early when Emacs starts that the face
1476 cache and mode line face are not yet initialized. */
1477 if (FRAME_FACE_CACHE (f))
1478 {
1479 struct face *face = FACE_FROM_ID (f, face_id);
1480 if (face)
1481 {
1482 if (face->font)
1483 height = FONT_HEIGHT (face->font);
1484 if (face->box_line_width > 0)
1485 height += 2 * face->box_line_width;
1486 }
1487 }
1488
1489 return height;
1490 }
1491 #endif
1492
1493 return 1;
1494 }
1495
1496 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1497 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1498 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1499 not force the value into range. */
1500
1501 void
1502 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1503 int *x, int *y, NativeRectangle *bounds, int noclip)
1504 {
1505
1506 #ifdef HAVE_WINDOW_SYSTEM
1507 if (FRAME_WINDOW_P (f))
1508 {
1509 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1510 even for negative values. */
1511 if (pix_x < 0)
1512 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1513 if (pix_y < 0)
1514 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1515
1516 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1517 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1518
1519 if (bounds)
1520 STORE_NATIVE_RECT (*bounds,
1521 FRAME_COL_TO_PIXEL_X (f, pix_x),
1522 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1523 FRAME_COLUMN_WIDTH (f) - 1,
1524 FRAME_LINE_HEIGHT (f) - 1);
1525
1526 if (!noclip)
1527 {
1528 if (pix_x < 0)
1529 pix_x = 0;
1530 else if (pix_x > FRAME_TOTAL_COLS (f))
1531 pix_x = FRAME_TOTAL_COLS (f);
1532
1533 if (pix_y < 0)
1534 pix_y = 0;
1535 else if (pix_y > FRAME_LINES (f))
1536 pix_y = FRAME_LINES (f);
1537 }
1538 }
1539 #endif
1540
1541 *x = pix_x;
1542 *y = pix_y;
1543 }
1544
1545
1546 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1547 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1548 can't tell the positions because W's display is not up to date,
1549 return 0. */
1550
1551 int
1552 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1553 int *frame_x, int *frame_y)
1554 {
1555 #ifdef HAVE_WINDOW_SYSTEM
1556 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1557 {
1558 int success_p;
1559
1560 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1561 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1562
1563 if (display_completed)
1564 {
1565 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1566 struct glyph *glyph = row->glyphs[TEXT_AREA];
1567 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1568
1569 hpos = row->x;
1570 vpos = row->y;
1571 while (glyph < end)
1572 {
1573 hpos += glyph->pixel_width;
1574 ++glyph;
1575 }
1576
1577 /* If first glyph is partially visible, its first visible position is still 0. */
1578 if (hpos < 0)
1579 hpos = 0;
1580
1581 success_p = 1;
1582 }
1583 else
1584 {
1585 hpos = vpos = 0;
1586 success_p = 0;
1587 }
1588
1589 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1590 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1591 return success_p;
1592 }
1593 #endif
1594
1595 *frame_x = hpos;
1596 *frame_y = vpos;
1597 return 1;
1598 }
1599
1600
1601 /* Find the glyph under window-relative coordinates X/Y in window W.
1602 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1603 strings. Return in *HPOS and *VPOS the row and column number of
1604 the glyph found. Return in *AREA the glyph area containing X.
1605 Value is a pointer to the glyph found or null if X/Y is not on
1606 text, or we can't tell because W's current matrix is not up to
1607 date. */
1608
1609 static
1610 struct glyph *
1611 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1612 int *dx, int *dy, int *area)
1613 {
1614 struct glyph *glyph, *end;
1615 struct glyph_row *row = NULL;
1616 int x0, i;
1617
1618 /* Find row containing Y. Give up if some row is not enabled. */
1619 for (i = 0; i < w->current_matrix->nrows; ++i)
1620 {
1621 row = MATRIX_ROW (w->current_matrix, i);
1622 if (!row->enabled_p)
1623 return NULL;
1624 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1625 break;
1626 }
1627
1628 *vpos = i;
1629 *hpos = 0;
1630
1631 /* Give up if Y is not in the window. */
1632 if (i == w->current_matrix->nrows)
1633 return NULL;
1634
1635 /* Get the glyph area containing X. */
1636 if (w->pseudo_window_p)
1637 {
1638 *area = TEXT_AREA;
1639 x0 = 0;
1640 }
1641 else
1642 {
1643 if (x < window_box_left_offset (w, TEXT_AREA))
1644 {
1645 *area = LEFT_MARGIN_AREA;
1646 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1647 }
1648 else if (x < window_box_right_offset (w, TEXT_AREA))
1649 {
1650 *area = TEXT_AREA;
1651 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1652 }
1653 else
1654 {
1655 *area = RIGHT_MARGIN_AREA;
1656 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1657 }
1658 }
1659
1660 /* Find glyph containing X. */
1661 glyph = row->glyphs[*area];
1662 end = glyph + row->used[*area];
1663 x -= x0;
1664 while (glyph < end && x >= glyph->pixel_width)
1665 {
1666 x -= glyph->pixel_width;
1667 ++glyph;
1668 }
1669
1670 if (glyph == end)
1671 return NULL;
1672
1673 if (dx)
1674 {
1675 *dx = x;
1676 *dy = y - (row->y + row->ascent - glyph->ascent);
1677 }
1678
1679 *hpos = glyph - row->glyphs[*area];
1680 return glyph;
1681 }
1682
1683 /* EXPORT:
1684 Convert frame-relative x/y to coordinates relative to window W.
1685 Takes pseudo-windows into account. */
1686
1687 void
1688 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1689 {
1690 if (w->pseudo_window_p)
1691 {
1692 /* A pseudo-window is always full-width, and starts at the
1693 left edge of the frame, plus a frame border. */
1694 struct frame *f = XFRAME (w->frame);
1695 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1696 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1697 }
1698 else
1699 {
1700 *x -= WINDOW_LEFT_EDGE_X (w);
1701 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1702 }
1703 }
1704
1705 #ifdef HAVE_WINDOW_SYSTEM
1706
1707 /* EXPORT:
1708 Return in RECTS[] at most N clipping rectangles for glyph string S.
1709 Return the number of stored rectangles. */
1710
1711 int
1712 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1713 {
1714 XRectangle r;
1715
1716 if (n <= 0)
1717 return 0;
1718
1719 if (s->row->full_width_p)
1720 {
1721 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1722 r.x = WINDOW_LEFT_EDGE_X (s->w);
1723 r.width = WINDOW_TOTAL_WIDTH (s->w);
1724
1725 /* Unless displaying a mode or menu bar line, which are always
1726 fully visible, clip to the visible part of the row. */
1727 if (s->w->pseudo_window_p)
1728 r.height = s->row->visible_height;
1729 else
1730 r.height = s->height;
1731 }
1732 else
1733 {
1734 /* This is a text line that may be partially visible. */
1735 r.x = window_box_left (s->w, s->area);
1736 r.width = window_box_width (s->w, s->area);
1737 r.height = s->row->visible_height;
1738 }
1739
1740 if (s->clip_head)
1741 if (r.x < s->clip_head->x)
1742 {
1743 if (r.width >= s->clip_head->x - r.x)
1744 r.width -= s->clip_head->x - r.x;
1745 else
1746 r.width = 0;
1747 r.x = s->clip_head->x;
1748 }
1749 if (s->clip_tail)
1750 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1751 {
1752 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1753 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1754 else
1755 r.width = 0;
1756 }
1757
1758 /* If S draws overlapping rows, it's sufficient to use the top and
1759 bottom of the window for clipping because this glyph string
1760 intentionally draws over other lines. */
1761 if (s->for_overlaps)
1762 {
1763 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1764 r.height = window_text_bottom_y (s->w) - r.y;
1765
1766 /* Alas, the above simple strategy does not work for the
1767 environments with anti-aliased text: if the same text is
1768 drawn onto the same place multiple times, it gets thicker.
1769 If the overlap we are processing is for the erased cursor, we
1770 take the intersection with the rectagle of the cursor. */
1771 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1772 {
1773 XRectangle rc, r_save = r;
1774
1775 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1776 rc.y = s->w->phys_cursor.y;
1777 rc.width = s->w->phys_cursor_width;
1778 rc.height = s->w->phys_cursor_height;
1779
1780 x_intersect_rectangles (&r_save, &rc, &r);
1781 }
1782 }
1783 else
1784 {
1785 /* Don't use S->y for clipping because it doesn't take partially
1786 visible lines into account. For example, it can be negative for
1787 partially visible lines at the top of a window. */
1788 if (!s->row->full_width_p
1789 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1790 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1791 else
1792 r.y = max (0, s->row->y);
1793 }
1794
1795 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1796
1797 /* If drawing the cursor, don't let glyph draw outside its
1798 advertised boundaries. Cleartype does this under some circumstances. */
1799 if (s->hl == DRAW_CURSOR)
1800 {
1801 struct glyph *glyph = s->first_glyph;
1802 int height, max_y;
1803
1804 if (s->x > r.x)
1805 {
1806 r.width -= s->x - r.x;
1807 r.x = s->x;
1808 }
1809 r.width = min (r.width, glyph->pixel_width);
1810
1811 /* If r.y is below window bottom, ensure that we still see a cursor. */
1812 height = min (glyph->ascent + glyph->descent,
1813 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1814 max_y = window_text_bottom_y (s->w) - height;
1815 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1816 if (s->ybase - glyph->ascent > max_y)
1817 {
1818 r.y = max_y;
1819 r.height = height;
1820 }
1821 else
1822 {
1823 /* Don't draw cursor glyph taller than our actual glyph. */
1824 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1825 if (height < r.height)
1826 {
1827 max_y = r.y + r.height;
1828 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1829 r.height = min (max_y - r.y, height);
1830 }
1831 }
1832 }
1833
1834 if (s->row->clip)
1835 {
1836 XRectangle r_save = r;
1837
1838 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1839 r.width = 0;
1840 }
1841
1842 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1843 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1844 {
1845 #ifdef CONVERT_FROM_XRECT
1846 CONVERT_FROM_XRECT (r, *rects);
1847 #else
1848 *rects = r;
1849 #endif
1850 return 1;
1851 }
1852 else
1853 {
1854 /* If we are processing overlapping and allowed to return
1855 multiple clipping rectangles, we exclude the row of the glyph
1856 string from the clipping rectangle. This is to avoid drawing
1857 the same text on the environment with anti-aliasing. */
1858 #ifdef CONVERT_FROM_XRECT
1859 XRectangle rs[2];
1860 #else
1861 XRectangle *rs = rects;
1862 #endif
1863 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1864
1865 if (s->for_overlaps & OVERLAPS_PRED)
1866 {
1867 rs[i] = r;
1868 if (r.y + r.height > row_y)
1869 {
1870 if (r.y < row_y)
1871 rs[i].height = row_y - r.y;
1872 else
1873 rs[i].height = 0;
1874 }
1875 i++;
1876 }
1877 if (s->for_overlaps & OVERLAPS_SUCC)
1878 {
1879 rs[i] = r;
1880 if (r.y < row_y + s->row->visible_height)
1881 {
1882 if (r.y + r.height > row_y + s->row->visible_height)
1883 {
1884 rs[i].y = row_y + s->row->visible_height;
1885 rs[i].height = r.y + r.height - rs[i].y;
1886 }
1887 else
1888 rs[i].height = 0;
1889 }
1890 i++;
1891 }
1892
1893 n = i;
1894 #ifdef CONVERT_FROM_XRECT
1895 for (i = 0; i < n; i++)
1896 CONVERT_FROM_XRECT (rs[i], rects[i]);
1897 #endif
1898 return n;
1899 }
1900 }
1901
1902 /* EXPORT:
1903 Return in *NR the clipping rectangle for glyph string S. */
1904
1905 void
1906 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1907 {
1908 get_glyph_string_clip_rects (s, nr, 1);
1909 }
1910
1911
1912 /* EXPORT:
1913 Return the position and height of the phys cursor in window W.
1914 Set w->phys_cursor_width to width of phys cursor.
1915 */
1916
1917 void
1918 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1919 struct glyph *glyph, int *xp, int *yp, int *heightp)
1920 {
1921 struct frame *f = XFRAME (WINDOW_FRAME (w));
1922 int x, y, wd, h, h0, y0;
1923
1924 /* Compute the width of the rectangle to draw. If on a stretch
1925 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1926 rectangle as wide as the glyph, but use a canonical character
1927 width instead. */
1928 wd = glyph->pixel_width - 1;
1929 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1930 wd++; /* Why? */
1931 #endif
1932
1933 x = w->phys_cursor.x;
1934 if (x < 0)
1935 {
1936 wd += x;
1937 x = 0;
1938 }
1939
1940 if (glyph->type == STRETCH_GLYPH
1941 && !x_stretch_cursor_p)
1942 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1943 w->phys_cursor_width = wd;
1944
1945 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1946
1947 /* If y is below window bottom, ensure that we still see a cursor. */
1948 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1949
1950 h = max (h0, glyph->ascent + glyph->descent);
1951 h0 = min (h0, glyph->ascent + glyph->descent);
1952
1953 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1954 if (y < y0)
1955 {
1956 h = max (h - (y0 - y) + 1, h0);
1957 y = y0 - 1;
1958 }
1959 else
1960 {
1961 y0 = window_text_bottom_y (w) - h0;
1962 if (y > y0)
1963 {
1964 h += y - y0;
1965 y = y0;
1966 }
1967 }
1968
1969 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1970 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1971 *heightp = h;
1972 }
1973
1974 /*
1975 * Remember which glyph the mouse is over.
1976 */
1977
1978 void
1979 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1980 {
1981 Lisp_Object window;
1982 struct window *w;
1983 struct glyph_row *r, *gr, *end_row;
1984 enum window_part part;
1985 enum glyph_row_area area;
1986 int x, y, width, height;
1987
1988 /* Try to determine frame pixel position and size of the glyph under
1989 frame pixel coordinates X/Y on frame F. */
1990
1991 if (!f->glyphs_initialized_p
1992 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1993 NILP (window)))
1994 {
1995 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1996 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1997 goto virtual_glyph;
1998 }
1999
2000 w = XWINDOW (window);
2001 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2002 height = WINDOW_FRAME_LINE_HEIGHT (w);
2003
2004 x = window_relative_x_coord (w, part, gx);
2005 y = gy - WINDOW_TOP_EDGE_Y (w);
2006
2007 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2008 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2009
2010 if (w->pseudo_window_p)
2011 {
2012 area = TEXT_AREA;
2013 part = ON_MODE_LINE; /* Don't adjust margin. */
2014 goto text_glyph;
2015 }
2016
2017 switch (part)
2018 {
2019 case ON_LEFT_MARGIN:
2020 area = LEFT_MARGIN_AREA;
2021 goto text_glyph;
2022
2023 case ON_RIGHT_MARGIN:
2024 area = RIGHT_MARGIN_AREA;
2025 goto text_glyph;
2026
2027 case ON_HEADER_LINE:
2028 case ON_MODE_LINE:
2029 gr = (part == ON_HEADER_LINE
2030 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2031 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2032 gy = gr->y;
2033 area = TEXT_AREA;
2034 goto text_glyph_row_found;
2035
2036 case ON_TEXT:
2037 area = TEXT_AREA;
2038
2039 text_glyph:
2040 gr = 0; gy = 0;
2041 for (; r <= end_row && r->enabled_p; ++r)
2042 if (r->y + r->height > y)
2043 {
2044 gr = r; gy = r->y;
2045 break;
2046 }
2047
2048 text_glyph_row_found:
2049 if (gr && gy <= y)
2050 {
2051 struct glyph *g = gr->glyphs[area];
2052 struct glyph *end = g + gr->used[area];
2053
2054 height = gr->height;
2055 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2056 if (gx + g->pixel_width > x)
2057 break;
2058
2059 if (g < end)
2060 {
2061 if (g->type == IMAGE_GLYPH)
2062 {
2063 /* Don't remember when mouse is over image, as
2064 image may have hot-spots. */
2065 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2066 return;
2067 }
2068 width = g->pixel_width;
2069 }
2070 else
2071 {
2072 /* Use nominal char spacing at end of line. */
2073 x -= gx;
2074 gx += (x / width) * width;
2075 }
2076
2077 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2078 gx += window_box_left_offset (w, area);
2079 }
2080 else
2081 {
2082 /* Use nominal line height at end of window. */
2083 gx = (x / width) * width;
2084 y -= gy;
2085 gy += (y / height) * height;
2086 }
2087 break;
2088
2089 case ON_LEFT_FRINGE:
2090 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2091 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2092 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2093 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2094 goto row_glyph;
2095
2096 case ON_RIGHT_FRINGE:
2097 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2099 : window_box_right_offset (w, TEXT_AREA));
2100 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2101 goto row_glyph;
2102
2103 case ON_SCROLL_BAR:
2104 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2105 ? 0
2106 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2107 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2108 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2109 : 0)));
2110 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2111
2112 row_glyph:
2113 gr = 0, gy = 0;
2114 for (; r <= end_row && r->enabled_p; ++r)
2115 if (r->y + r->height > y)
2116 {
2117 gr = r; gy = r->y;
2118 break;
2119 }
2120
2121 if (gr && gy <= y)
2122 height = gr->height;
2123 else
2124 {
2125 /* Use nominal line height at end of window. */
2126 y -= gy;
2127 gy += (y / height) * height;
2128 }
2129 break;
2130
2131 default:
2132 ;
2133 virtual_glyph:
2134 /* If there is no glyph under the mouse, then we divide the screen
2135 into a grid of the smallest glyph in the frame, and use that
2136 as our "glyph". */
2137
2138 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2139 round down even for negative values. */
2140 if (gx < 0)
2141 gx -= width - 1;
2142 if (gy < 0)
2143 gy -= height - 1;
2144
2145 gx = (gx / width) * width;
2146 gy = (gy / height) * height;
2147
2148 goto store_rect;
2149 }
2150
2151 gx += WINDOW_LEFT_EDGE_X (w);
2152 gy += WINDOW_TOP_EDGE_Y (w);
2153
2154 store_rect:
2155 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2156
2157 /* Visible feedback for debugging. */
2158 #if 0
2159 #if HAVE_X_WINDOWS
2160 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2161 f->output_data.x->normal_gc,
2162 gx, gy, width, height);
2163 #endif
2164 #endif
2165 }
2166
2167
2168 #endif /* HAVE_WINDOW_SYSTEM */
2169
2170 \f
2171 /***********************************************************************
2172 Lisp form evaluation
2173 ***********************************************************************/
2174
2175 /* Error handler for safe_eval and safe_call. */
2176
2177 static Lisp_Object
2178 safe_eval_handler (Lisp_Object arg)
2179 {
2180 add_to_log ("Error during redisplay: %S", arg, Qnil);
2181 return Qnil;
2182 }
2183
2184
2185 /* Evaluate SEXPR and return the result, or nil if something went
2186 wrong. Prevent redisplay during the evaluation. */
2187
2188 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2189 Return the result, or nil if something went wrong. Prevent
2190 redisplay during the evaluation. */
2191
2192 Lisp_Object
2193 safe_call (int nargs, Lisp_Object *args)
2194 {
2195 Lisp_Object val;
2196
2197 if (inhibit_eval_during_redisplay)
2198 val = Qnil;
2199 else
2200 {
2201 int count = SPECPDL_INDEX ();
2202 struct gcpro gcpro1;
2203
2204 GCPRO1 (args[0]);
2205 gcpro1.nvars = nargs;
2206 specbind (Qinhibit_redisplay, Qt);
2207 /* Use Qt to ensure debugger does not run,
2208 so there is no possibility of wanting to redisplay. */
2209 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2210 safe_eval_handler);
2211 UNGCPRO;
2212 val = unbind_to (count, val);
2213 }
2214
2215 return val;
2216 }
2217
2218
2219 /* Call function FN with one argument ARG.
2220 Return the result, or nil if something went wrong. */
2221
2222 Lisp_Object
2223 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2224 {
2225 Lisp_Object args[2];
2226 args[0] = fn;
2227 args[1] = arg;
2228 return safe_call (2, args);
2229 }
2230
2231 static Lisp_Object Qeval;
2232
2233 Lisp_Object
2234 safe_eval (Lisp_Object sexpr)
2235 {
2236 return safe_call1 (Qeval, sexpr);
2237 }
2238
2239 /* Call function FN with one argument ARG.
2240 Return the result, or nil if something went wrong. */
2241
2242 Lisp_Object
2243 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2244 {
2245 Lisp_Object args[3];
2246 args[0] = fn;
2247 args[1] = arg1;
2248 args[2] = arg2;
2249 return safe_call (3, args);
2250 }
2251
2252
2253 \f
2254 /***********************************************************************
2255 Debugging
2256 ***********************************************************************/
2257
2258 #if 0
2259
2260 /* Define CHECK_IT to perform sanity checks on iterators.
2261 This is for debugging. It is too slow to do unconditionally. */
2262
2263 static void
2264 check_it (it)
2265 struct it *it;
2266 {
2267 if (it->method == GET_FROM_STRING)
2268 {
2269 xassert (STRINGP (it->string));
2270 xassert (IT_STRING_CHARPOS (*it) >= 0);
2271 }
2272 else
2273 {
2274 xassert (IT_STRING_CHARPOS (*it) < 0);
2275 if (it->method == GET_FROM_BUFFER)
2276 {
2277 /* Check that character and byte positions agree. */
2278 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2279 }
2280 }
2281
2282 if (it->dpvec)
2283 xassert (it->current.dpvec_index >= 0);
2284 else
2285 xassert (it->current.dpvec_index < 0);
2286 }
2287
2288 #define CHECK_IT(IT) check_it ((IT))
2289
2290 #else /* not 0 */
2291
2292 #define CHECK_IT(IT) (void) 0
2293
2294 #endif /* not 0 */
2295
2296
2297 #if GLYPH_DEBUG
2298
2299 /* Check that the window end of window W is what we expect it
2300 to be---the last row in the current matrix displaying text. */
2301
2302 static void
2303 check_window_end (w)
2304 struct window *w;
2305 {
2306 if (!MINI_WINDOW_P (w)
2307 && !NILP (w->window_end_valid))
2308 {
2309 struct glyph_row *row;
2310 xassert ((row = MATRIX_ROW (w->current_matrix,
2311 XFASTINT (w->window_end_vpos)),
2312 !row->enabled_p
2313 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2314 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2315 }
2316 }
2317
2318 #define CHECK_WINDOW_END(W) check_window_end ((W))
2319
2320 #else /* not GLYPH_DEBUG */
2321
2322 #define CHECK_WINDOW_END(W) (void) 0
2323
2324 #endif /* not GLYPH_DEBUG */
2325
2326
2327 \f
2328 /***********************************************************************
2329 Iterator initialization
2330 ***********************************************************************/
2331
2332 /* Initialize IT for displaying current_buffer in window W, starting
2333 at character position CHARPOS. CHARPOS < 0 means that no buffer
2334 position is specified which is useful when the iterator is assigned
2335 a position later. BYTEPOS is the byte position corresponding to
2336 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2337
2338 If ROW is not null, calls to produce_glyphs with IT as parameter
2339 will produce glyphs in that row.
2340
2341 BASE_FACE_ID is the id of a base face to use. It must be one of
2342 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2343 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2344 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2345
2346 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2347 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2348 will be initialized to use the corresponding mode line glyph row of
2349 the desired matrix of W. */
2350
2351 void
2352 init_iterator (struct it *it, struct window *w,
2353 EMACS_INT charpos, EMACS_INT bytepos,
2354 struct glyph_row *row, enum face_id base_face_id)
2355 {
2356 int highlight_region_p;
2357 enum face_id remapped_base_face_id = base_face_id;
2358
2359 /* Some precondition checks. */
2360 xassert (w != NULL && it != NULL);
2361 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2362 && charpos <= ZV));
2363
2364 /* If face attributes have been changed since the last redisplay,
2365 free realized faces now because they depend on face definitions
2366 that might have changed. Don't free faces while there might be
2367 desired matrices pending which reference these faces. */
2368 if (face_change_count && !inhibit_free_realized_faces)
2369 {
2370 face_change_count = 0;
2371 free_all_realized_faces (Qnil);
2372 }
2373
2374 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2375 if (! NILP (Vface_remapping_alist))
2376 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2377
2378 /* Use one of the mode line rows of W's desired matrix if
2379 appropriate. */
2380 if (row == NULL)
2381 {
2382 if (base_face_id == MODE_LINE_FACE_ID
2383 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2384 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2385 else if (base_face_id == HEADER_LINE_FACE_ID)
2386 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2387 }
2388
2389 /* Clear IT. */
2390 memset (it, 0, sizeof *it);
2391 it->current.overlay_string_index = -1;
2392 it->current.dpvec_index = -1;
2393 it->base_face_id = remapped_base_face_id;
2394 it->string = Qnil;
2395 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2396
2397 /* The window in which we iterate over current_buffer: */
2398 XSETWINDOW (it->window, w);
2399 it->w = w;
2400 it->f = XFRAME (w->frame);
2401
2402 it->cmp_it.id = -1;
2403
2404 /* Extra space between lines (on window systems only). */
2405 if (base_face_id == DEFAULT_FACE_ID
2406 && FRAME_WINDOW_P (it->f))
2407 {
2408 if (NATNUMP (current_buffer->extra_line_spacing))
2409 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2410 else if (FLOATP (current_buffer->extra_line_spacing))
2411 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2412 * FRAME_LINE_HEIGHT (it->f));
2413 else if (it->f->extra_line_spacing > 0)
2414 it->extra_line_spacing = it->f->extra_line_spacing;
2415 it->max_extra_line_spacing = 0;
2416 }
2417
2418 /* If realized faces have been removed, e.g. because of face
2419 attribute changes of named faces, recompute them. When running
2420 in batch mode, the face cache of the initial frame is null. If
2421 we happen to get called, make a dummy face cache. */
2422 if (FRAME_FACE_CACHE (it->f) == NULL)
2423 init_frame_faces (it->f);
2424 if (FRAME_FACE_CACHE (it->f)->used == 0)
2425 recompute_basic_faces (it->f);
2426
2427 /* Current value of the `slice', `space-width', and 'height' properties. */
2428 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2429 it->space_width = Qnil;
2430 it->font_height = Qnil;
2431 it->override_ascent = -1;
2432
2433 /* Are control characters displayed as `^C'? */
2434 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2435
2436 /* -1 means everything between a CR and the following line end
2437 is invisible. >0 means lines indented more than this value are
2438 invisible. */
2439 it->selective = (INTEGERP (current_buffer->selective_display)
2440 ? XFASTINT (current_buffer->selective_display)
2441 : (!NILP (current_buffer->selective_display)
2442 ? -1 : 0));
2443 it->selective_display_ellipsis_p
2444 = !NILP (current_buffer->selective_display_ellipses);
2445
2446 /* Display table to use. */
2447 it->dp = window_display_table (w);
2448
2449 /* Are multibyte characters enabled in current_buffer? */
2450 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2451
2452 /* Do we need to reorder bidirectional text? Not if this is a
2453 unibyte buffer: by definition, none of the single-byte characters
2454 are strong R2L, so no reordering is needed. And bidi.c doesn't
2455 support unibyte buffers anyway. */
2456 it->bidi_p
2457 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2458
2459 /* Non-zero if we should highlight the region. */
2460 highlight_region_p
2461 = (!NILP (Vtransient_mark_mode)
2462 && !NILP (current_buffer->mark_active)
2463 && XMARKER (current_buffer->mark)->buffer != 0);
2464
2465 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2466 start and end of a visible region in window IT->w. Set both to
2467 -1 to indicate no region. */
2468 if (highlight_region_p
2469 /* Maybe highlight only in selected window. */
2470 && (/* Either show region everywhere. */
2471 highlight_nonselected_windows
2472 /* Or show region in the selected window. */
2473 || w == XWINDOW (selected_window)
2474 /* Or show the region if we are in the mini-buffer and W is
2475 the window the mini-buffer refers to. */
2476 || (MINI_WINDOW_P (XWINDOW (selected_window))
2477 && WINDOWP (minibuf_selected_window)
2478 && w == XWINDOW (minibuf_selected_window))))
2479 {
2480 EMACS_INT charpos = marker_position (current_buffer->mark);
2481 it->region_beg_charpos = min (PT, charpos);
2482 it->region_end_charpos = max (PT, charpos);
2483 }
2484 else
2485 it->region_beg_charpos = it->region_end_charpos = -1;
2486
2487 /* Get the position at which the redisplay_end_trigger hook should
2488 be run, if it is to be run at all. */
2489 if (MARKERP (w->redisplay_end_trigger)
2490 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2491 it->redisplay_end_trigger_charpos
2492 = marker_position (w->redisplay_end_trigger);
2493 else if (INTEGERP (w->redisplay_end_trigger))
2494 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2495
2496 /* Correct bogus values of tab_width. */
2497 it->tab_width = XINT (current_buffer->tab_width);
2498 if (it->tab_width <= 0 || it->tab_width > 1000)
2499 it->tab_width = 8;
2500
2501 /* Are lines in the display truncated? */
2502 if (base_face_id != DEFAULT_FACE_ID
2503 || XINT (it->w->hscroll)
2504 || (! WINDOW_FULL_WIDTH_P (it->w)
2505 && ((!NILP (Vtruncate_partial_width_windows)
2506 && !INTEGERP (Vtruncate_partial_width_windows))
2507 || (INTEGERP (Vtruncate_partial_width_windows)
2508 && (WINDOW_TOTAL_COLS (it->w)
2509 < XINT (Vtruncate_partial_width_windows))))))
2510 it->line_wrap = TRUNCATE;
2511 else if (NILP (current_buffer->truncate_lines))
2512 it->line_wrap = NILP (current_buffer->word_wrap)
2513 ? WINDOW_WRAP : WORD_WRAP;
2514 else
2515 it->line_wrap = TRUNCATE;
2516
2517 /* Get dimensions of truncation and continuation glyphs. These are
2518 displayed as fringe bitmaps under X, so we don't need them for such
2519 frames. */
2520 if (!FRAME_WINDOW_P (it->f))
2521 {
2522 if (it->line_wrap == TRUNCATE)
2523 {
2524 /* We will need the truncation glyph. */
2525 xassert (it->glyph_row == NULL);
2526 produce_special_glyphs (it, IT_TRUNCATION);
2527 it->truncation_pixel_width = it->pixel_width;
2528 }
2529 else
2530 {
2531 /* We will need the continuation glyph. */
2532 xassert (it->glyph_row == NULL);
2533 produce_special_glyphs (it, IT_CONTINUATION);
2534 it->continuation_pixel_width = it->pixel_width;
2535 }
2536
2537 /* Reset these values to zero because the produce_special_glyphs
2538 above has changed them. */
2539 it->pixel_width = it->ascent = it->descent = 0;
2540 it->phys_ascent = it->phys_descent = 0;
2541 }
2542
2543 /* Set this after getting the dimensions of truncation and
2544 continuation glyphs, so that we don't produce glyphs when calling
2545 produce_special_glyphs, above. */
2546 it->glyph_row = row;
2547 it->area = TEXT_AREA;
2548
2549 /* Forget any previous info about this row being reversed. */
2550 if (it->glyph_row)
2551 it->glyph_row->reversed_p = 0;
2552
2553 /* Get the dimensions of the display area. The display area
2554 consists of the visible window area plus a horizontally scrolled
2555 part to the left of the window. All x-values are relative to the
2556 start of this total display area. */
2557 if (base_face_id != DEFAULT_FACE_ID)
2558 {
2559 /* Mode lines, menu bar in terminal frames. */
2560 it->first_visible_x = 0;
2561 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2562 }
2563 else
2564 {
2565 it->first_visible_x
2566 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2567 it->last_visible_x = (it->first_visible_x
2568 + window_box_width (w, TEXT_AREA));
2569
2570 /* If we truncate lines, leave room for the truncator glyph(s) at
2571 the right margin. Otherwise, leave room for the continuation
2572 glyph(s). Truncation and continuation glyphs are not inserted
2573 for window-based redisplay. */
2574 if (!FRAME_WINDOW_P (it->f))
2575 {
2576 if (it->line_wrap == TRUNCATE)
2577 it->last_visible_x -= it->truncation_pixel_width;
2578 else
2579 it->last_visible_x -= it->continuation_pixel_width;
2580 }
2581
2582 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2583 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2584 }
2585
2586 /* Leave room for a border glyph. */
2587 if (!FRAME_WINDOW_P (it->f)
2588 && !WINDOW_RIGHTMOST_P (it->w))
2589 it->last_visible_x -= 1;
2590
2591 it->last_visible_y = window_text_bottom_y (w);
2592
2593 /* For mode lines and alike, arrange for the first glyph having a
2594 left box line if the face specifies a box. */
2595 if (base_face_id != DEFAULT_FACE_ID)
2596 {
2597 struct face *face;
2598
2599 it->face_id = remapped_base_face_id;
2600
2601 /* If we have a boxed mode line, make the first character appear
2602 with a left box line. */
2603 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2604 if (face->box != FACE_NO_BOX)
2605 it->start_of_box_run_p = 1;
2606 }
2607
2608 /* If we are to reorder bidirectional text, init the bidi
2609 iterator. */
2610 if (it->bidi_p)
2611 {
2612 /* Note the paragraph direction that this buffer wants to
2613 use. */
2614 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2615 it->paragraph_embedding = L2R;
2616 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2617 it->paragraph_embedding = R2L;
2618 else
2619 it->paragraph_embedding = NEUTRAL_DIR;
2620 bidi_init_it (charpos, bytepos, &it->bidi_it);
2621 }
2622
2623 /* If a buffer position was specified, set the iterator there,
2624 getting overlays and face properties from that position. */
2625 if (charpos >= BUF_BEG (current_buffer))
2626 {
2627 it->end_charpos = ZV;
2628 it->face_id = -1;
2629 IT_CHARPOS (*it) = charpos;
2630
2631 /* Compute byte position if not specified. */
2632 if (bytepos < charpos)
2633 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2634 else
2635 IT_BYTEPOS (*it) = bytepos;
2636
2637 it->start = it->current;
2638
2639 /* Compute faces etc. */
2640 reseat (it, it->current.pos, 1);
2641 }
2642
2643 CHECK_IT (it);
2644 }
2645
2646
2647 /* Initialize IT for the display of window W with window start POS. */
2648
2649 void
2650 start_display (struct it *it, struct window *w, struct text_pos pos)
2651 {
2652 struct glyph_row *row;
2653 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2654
2655 row = w->desired_matrix->rows + first_vpos;
2656 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2657 it->first_vpos = first_vpos;
2658
2659 /* Don't reseat to previous visible line start if current start
2660 position is in a string or image. */
2661 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2662 {
2663 int start_at_line_beg_p;
2664 int first_y = it->current_y;
2665
2666 /* If window start is not at a line start, skip forward to POS to
2667 get the correct continuation lines width. */
2668 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2669 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2670 if (!start_at_line_beg_p)
2671 {
2672 int new_x;
2673
2674 reseat_at_previous_visible_line_start (it);
2675 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2676
2677 new_x = it->current_x + it->pixel_width;
2678
2679 /* If lines are continued, this line may end in the middle
2680 of a multi-glyph character (e.g. a control character
2681 displayed as \003, or in the middle of an overlay
2682 string). In this case move_it_to above will not have
2683 taken us to the start of the continuation line but to the
2684 end of the continued line. */
2685 if (it->current_x > 0
2686 && it->line_wrap != TRUNCATE /* Lines are continued. */
2687 && (/* And glyph doesn't fit on the line. */
2688 new_x > it->last_visible_x
2689 /* Or it fits exactly and we're on a window
2690 system frame. */
2691 || (new_x == it->last_visible_x
2692 && FRAME_WINDOW_P (it->f))))
2693 {
2694 if (it->current.dpvec_index >= 0
2695 || it->current.overlay_string_index >= 0)
2696 {
2697 set_iterator_to_next (it, 1);
2698 move_it_in_display_line_to (it, -1, -1, 0);
2699 }
2700
2701 it->continuation_lines_width += it->current_x;
2702 }
2703
2704 /* We're starting a new display line, not affected by the
2705 height of the continued line, so clear the appropriate
2706 fields in the iterator structure. */
2707 it->max_ascent = it->max_descent = 0;
2708 it->max_phys_ascent = it->max_phys_descent = 0;
2709
2710 it->current_y = first_y;
2711 it->vpos = 0;
2712 it->current_x = it->hpos = 0;
2713 }
2714 }
2715 }
2716
2717
2718 /* Return 1 if POS is a position in ellipses displayed for invisible
2719 text. W is the window we display, for text property lookup. */
2720
2721 static int
2722 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2723 {
2724 Lisp_Object prop, window;
2725 int ellipses_p = 0;
2726 EMACS_INT charpos = CHARPOS (pos->pos);
2727
2728 /* If POS specifies a position in a display vector, this might
2729 be for an ellipsis displayed for invisible text. We won't
2730 get the iterator set up for delivering that ellipsis unless
2731 we make sure that it gets aware of the invisible text. */
2732 if (pos->dpvec_index >= 0
2733 && pos->overlay_string_index < 0
2734 && CHARPOS (pos->string_pos) < 0
2735 && charpos > BEGV
2736 && (XSETWINDOW (window, w),
2737 prop = Fget_char_property (make_number (charpos),
2738 Qinvisible, window),
2739 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2740 {
2741 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2742 window);
2743 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2744 }
2745
2746 return ellipses_p;
2747 }
2748
2749
2750 /* Initialize IT for stepping through current_buffer in window W,
2751 starting at position POS that includes overlay string and display
2752 vector/ control character translation position information. Value
2753 is zero if there are overlay strings with newlines at POS. */
2754
2755 static int
2756 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2757 {
2758 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2759 int i, overlay_strings_with_newlines = 0;
2760
2761 /* If POS specifies a position in a display vector, this might
2762 be for an ellipsis displayed for invisible text. We won't
2763 get the iterator set up for delivering that ellipsis unless
2764 we make sure that it gets aware of the invisible text. */
2765 if (in_ellipses_for_invisible_text_p (pos, w))
2766 {
2767 --charpos;
2768 bytepos = 0;
2769 }
2770
2771 /* Keep in mind: the call to reseat in init_iterator skips invisible
2772 text, so we might end up at a position different from POS. This
2773 is only a problem when POS is a row start after a newline and an
2774 overlay starts there with an after-string, and the overlay has an
2775 invisible property. Since we don't skip invisible text in
2776 display_line and elsewhere immediately after consuming the
2777 newline before the row start, such a POS will not be in a string,
2778 but the call to init_iterator below will move us to the
2779 after-string. */
2780 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2781
2782 /* This only scans the current chunk -- it should scan all chunks.
2783 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2784 to 16 in 22.1 to make this a lesser problem. */
2785 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2786 {
2787 const char *s = SSDATA (it->overlay_strings[i]);
2788 const char *e = s + SBYTES (it->overlay_strings[i]);
2789
2790 while (s < e && *s != '\n')
2791 ++s;
2792
2793 if (s < e)
2794 {
2795 overlay_strings_with_newlines = 1;
2796 break;
2797 }
2798 }
2799
2800 /* If position is within an overlay string, set up IT to the right
2801 overlay string. */
2802 if (pos->overlay_string_index >= 0)
2803 {
2804 int relative_index;
2805
2806 /* If the first overlay string happens to have a `display'
2807 property for an image, the iterator will be set up for that
2808 image, and we have to undo that setup first before we can
2809 correct the overlay string index. */
2810 if (it->method == GET_FROM_IMAGE)
2811 pop_it (it);
2812
2813 /* We already have the first chunk of overlay strings in
2814 IT->overlay_strings. Load more until the one for
2815 pos->overlay_string_index is in IT->overlay_strings. */
2816 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2817 {
2818 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2819 it->current.overlay_string_index = 0;
2820 while (n--)
2821 {
2822 load_overlay_strings (it, 0);
2823 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2824 }
2825 }
2826
2827 it->current.overlay_string_index = pos->overlay_string_index;
2828 relative_index = (it->current.overlay_string_index
2829 % OVERLAY_STRING_CHUNK_SIZE);
2830 it->string = it->overlay_strings[relative_index];
2831 xassert (STRINGP (it->string));
2832 it->current.string_pos = pos->string_pos;
2833 it->method = GET_FROM_STRING;
2834 }
2835
2836 if (CHARPOS (pos->string_pos) >= 0)
2837 {
2838 /* Recorded position is not in an overlay string, but in another
2839 string. This can only be a string from a `display' property.
2840 IT should already be filled with that string. */
2841 it->current.string_pos = pos->string_pos;
2842 xassert (STRINGP (it->string));
2843 }
2844
2845 /* Restore position in display vector translations, control
2846 character translations or ellipses. */
2847 if (pos->dpvec_index >= 0)
2848 {
2849 if (it->dpvec == NULL)
2850 get_next_display_element (it);
2851 xassert (it->dpvec && it->current.dpvec_index == 0);
2852 it->current.dpvec_index = pos->dpvec_index;
2853 }
2854
2855 CHECK_IT (it);
2856 return !overlay_strings_with_newlines;
2857 }
2858
2859
2860 /* Initialize IT for stepping through current_buffer in window W
2861 starting at ROW->start. */
2862
2863 static void
2864 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2865 {
2866 init_from_display_pos (it, w, &row->start);
2867 it->start = row->start;
2868 it->continuation_lines_width = row->continuation_lines_width;
2869 CHECK_IT (it);
2870 }
2871
2872
2873 /* Initialize IT for stepping through current_buffer in window W
2874 starting in the line following ROW, i.e. starting at ROW->end.
2875 Value is zero if there are overlay strings with newlines at ROW's
2876 end position. */
2877
2878 static int
2879 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2880 {
2881 int success = 0;
2882
2883 if (init_from_display_pos (it, w, &row->end))
2884 {
2885 if (row->continued_p)
2886 it->continuation_lines_width
2887 = row->continuation_lines_width + row->pixel_width;
2888 CHECK_IT (it);
2889 success = 1;
2890 }
2891
2892 return success;
2893 }
2894
2895
2896
2897 \f
2898 /***********************************************************************
2899 Text properties
2900 ***********************************************************************/
2901
2902 /* Called when IT reaches IT->stop_charpos. Handle text property and
2903 overlay changes. Set IT->stop_charpos to the next position where
2904 to stop. */
2905
2906 static void
2907 handle_stop (struct it *it)
2908 {
2909 enum prop_handled handled;
2910 int handle_overlay_change_p;
2911 struct props *p;
2912
2913 it->dpvec = NULL;
2914 it->current.dpvec_index = -1;
2915 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2916 it->ignore_overlay_strings_at_pos_p = 0;
2917 it->ellipsis_p = 0;
2918
2919 /* Use face of preceding text for ellipsis (if invisible) */
2920 if (it->selective_display_ellipsis_p)
2921 it->saved_face_id = it->face_id;
2922
2923 do
2924 {
2925 handled = HANDLED_NORMALLY;
2926
2927 /* Call text property handlers. */
2928 for (p = it_props; p->handler; ++p)
2929 {
2930 handled = p->handler (it);
2931
2932 if (handled == HANDLED_RECOMPUTE_PROPS)
2933 break;
2934 else if (handled == HANDLED_RETURN)
2935 {
2936 /* We still want to show before and after strings from
2937 overlays even if the actual buffer text is replaced. */
2938 if (!handle_overlay_change_p
2939 || it->sp > 1
2940 || !get_overlay_strings_1 (it, 0, 0))
2941 {
2942 if (it->ellipsis_p)
2943 setup_for_ellipsis (it, 0);
2944 /* When handling a display spec, we might load an
2945 empty string. In that case, discard it here. We
2946 used to discard it in handle_single_display_spec,
2947 but that causes get_overlay_strings_1, above, to
2948 ignore overlay strings that we must check. */
2949 if (STRINGP (it->string) && !SCHARS (it->string))
2950 pop_it (it);
2951 return;
2952 }
2953 else if (STRINGP (it->string) && !SCHARS (it->string))
2954 pop_it (it);
2955 else
2956 {
2957 it->ignore_overlay_strings_at_pos_p = 1;
2958 it->string_from_display_prop_p = 0;
2959 handle_overlay_change_p = 0;
2960 }
2961 handled = HANDLED_RECOMPUTE_PROPS;
2962 break;
2963 }
2964 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2965 handle_overlay_change_p = 0;
2966 }
2967
2968 if (handled != HANDLED_RECOMPUTE_PROPS)
2969 {
2970 /* Don't check for overlay strings below when set to deliver
2971 characters from a display vector. */
2972 if (it->method == GET_FROM_DISPLAY_VECTOR)
2973 handle_overlay_change_p = 0;
2974
2975 /* Handle overlay changes.
2976 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2977 if it finds overlays. */
2978 if (handle_overlay_change_p)
2979 handled = handle_overlay_change (it);
2980 }
2981
2982 if (it->ellipsis_p)
2983 {
2984 setup_for_ellipsis (it, 0);
2985 break;
2986 }
2987 }
2988 while (handled == HANDLED_RECOMPUTE_PROPS);
2989
2990 /* Determine where to stop next. */
2991 if (handled == HANDLED_NORMALLY)
2992 compute_stop_pos (it);
2993 }
2994
2995
2996 /* Compute IT->stop_charpos from text property and overlay change
2997 information for IT's current position. */
2998
2999 static void
3000 compute_stop_pos (struct it *it)
3001 {
3002 register INTERVAL iv, next_iv;
3003 Lisp_Object object, limit, position;
3004 EMACS_INT charpos, bytepos;
3005
3006 /* If nowhere else, stop at the end. */
3007 it->stop_charpos = it->end_charpos;
3008
3009 if (STRINGP (it->string))
3010 {
3011 /* Strings are usually short, so don't limit the search for
3012 properties. */
3013 object = it->string;
3014 limit = Qnil;
3015 charpos = IT_STRING_CHARPOS (*it);
3016 bytepos = IT_STRING_BYTEPOS (*it);
3017 }
3018 else
3019 {
3020 EMACS_INT pos;
3021
3022 /* If next overlay change is in front of the current stop pos
3023 (which is IT->end_charpos), stop there. Note: value of
3024 next_overlay_change is point-max if no overlay change
3025 follows. */
3026 charpos = IT_CHARPOS (*it);
3027 bytepos = IT_BYTEPOS (*it);
3028 pos = next_overlay_change (charpos);
3029 if (pos < it->stop_charpos)
3030 it->stop_charpos = pos;
3031
3032 /* If showing the region, we have to stop at the region
3033 start or end because the face might change there. */
3034 if (it->region_beg_charpos > 0)
3035 {
3036 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3037 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3038 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3039 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3040 }
3041
3042 /* Set up variables for computing the stop position from text
3043 property changes. */
3044 XSETBUFFER (object, current_buffer);
3045 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3046 }
3047
3048 /* Get the interval containing IT's position. Value is a null
3049 interval if there isn't such an interval. */
3050 position = make_number (charpos);
3051 iv = validate_interval_range (object, &position, &position, 0);
3052 if (!NULL_INTERVAL_P (iv))
3053 {
3054 Lisp_Object values_here[LAST_PROP_IDX];
3055 struct props *p;
3056
3057 /* Get properties here. */
3058 for (p = it_props; p->handler; ++p)
3059 values_here[p->idx] = textget (iv->plist, *p->name);
3060
3061 /* Look for an interval following iv that has different
3062 properties. */
3063 for (next_iv = next_interval (iv);
3064 (!NULL_INTERVAL_P (next_iv)
3065 && (NILP (limit)
3066 || XFASTINT (limit) > next_iv->position));
3067 next_iv = next_interval (next_iv))
3068 {
3069 for (p = it_props; p->handler; ++p)
3070 {
3071 Lisp_Object new_value;
3072
3073 new_value = textget (next_iv->plist, *p->name);
3074 if (!EQ (values_here[p->idx], new_value))
3075 break;
3076 }
3077
3078 if (p->handler)
3079 break;
3080 }
3081
3082 if (!NULL_INTERVAL_P (next_iv))
3083 {
3084 if (INTEGERP (limit)
3085 && next_iv->position >= XFASTINT (limit))
3086 /* No text property change up to limit. */
3087 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3088 else
3089 /* Text properties change in next_iv. */
3090 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3091 }
3092 }
3093
3094 if (it->cmp_it.id < 0)
3095 {
3096 EMACS_INT stoppos = it->end_charpos;
3097
3098 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3099 stoppos = -1;
3100 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3101 stoppos, it->string);
3102 }
3103
3104 xassert (STRINGP (it->string)
3105 || (it->stop_charpos >= BEGV
3106 && it->stop_charpos >= IT_CHARPOS (*it)));
3107 }
3108
3109
3110 /* Return the position of the next overlay change after POS in
3111 current_buffer. Value is point-max if no overlay change
3112 follows. This is like `next-overlay-change' but doesn't use
3113 xmalloc. */
3114
3115 static EMACS_INT
3116 next_overlay_change (EMACS_INT pos)
3117 {
3118 int noverlays;
3119 EMACS_INT endpos;
3120 Lisp_Object *overlays;
3121 int i;
3122
3123 /* Get all overlays at the given position. */
3124 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3125
3126 /* If any of these overlays ends before endpos,
3127 use its ending point instead. */
3128 for (i = 0; i < noverlays; ++i)
3129 {
3130 Lisp_Object oend;
3131 EMACS_INT oendpos;
3132
3133 oend = OVERLAY_END (overlays[i]);
3134 oendpos = OVERLAY_POSITION (oend);
3135 endpos = min (endpos, oendpos);
3136 }
3137
3138 return endpos;
3139 }
3140
3141
3142 \f
3143 /***********************************************************************
3144 Fontification
3145 ***********************************************************************/
3146
3147 /* Handle changes in the `fontified' property of the current buffer by
3148 calling hook functions from Qfontification_functions to fontify
3149 regions of text. */
3150
3151 static enum prop_handled
3152 handle_fontified_prop (struct it *it)
3153 {
3154 Lisp_Object prop, pos;
3155 enum prop_handled handled = HANDLED_NORMALLY;
3156
3157 if (!NILP (Vmemory_full))
3158 return handled;
3159
3160 /* Get the value of the `fontified' property at IT's current buffer
3161 position. (The `fontified' property doesn't have a special
3162 meaning in strings.) If the value is nil, call functions from
3163 Qfontification_functions. */
3164 if (!STRINGP (it->string)
3165 && it->s == NULL
3166 && !NILP (Vfontification_functions)
3167 && !NILP (Vrun_hooks)
3168 && (pos = make_number (IT_CHARPOS (*it)),
3169 prop = Fget_char_property (pos, Qfontified, Qnil),
3170 /* Ignore the special cased nil value always present at EOB since
3171 no amount of fontifying will be able to change it. */
3172 NILP (prop) && IT_CHARPOS (*it) < Z))
3173 {
3174 int count = SPECPDL_INDEX ();
3175 Lisp_Object val;
3176
3177 val = Vfontification_functions;
3178 specbind (Qfontification_functions, Qnil);
3179
3180 xassert (it->end_charpos == ZV);
3181
3182 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3183 safe_call1 (val, pos);
3184 else
3185 {
3186 Lisp_Object globals, fn;
3187 struct gcpro gcpro1, gcpro2;
3188
3189 globals = Qnil;
3190 GCPRO2 (val, globals);
3191
3192 for (; CONSP (val); val = XCDR (val))
3193 {
3194 fn = XCAR (val);
3195
3196 if (EQ (fn, Qt))
3197 {
3198 /* A value of t indicates this hook has a local
3199 binding; it means to run the global binding too.
3200 In a global value, t should not occur. If it
3201 does, we must ignore it to avoid an endless
3202 loop. */
3203 for (globals = Fdefault_value (Qfontification_functions);
3204 CONSP (globals);
3205 globals = XCDR (globals))
3206 {
3207 fn = XCAR (globals);
3208 if (!EQ (fn, Qt))
3209 safe_call1 (fn, pos);
3210 }
3211 }
3212 else
3213 safe_call1 (fn, pos);
3214 }
3215
3216 UNGCPRO;
3217 }
3218
3219 unbind_to (count, Qnil);
3220
3221 /* The fontification code may have added/removed text.
3222 It could do even a lot worse, but let's at least protect against
3223 the most obvious case where only the text past `pos' gets changed',
3224 as is/was done in grep.el where some escapes sequences are turned
3225 into face properties (bug#7876). */
3226 it->end_charpos = ZV;
3227
3228 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3229 something. This avoids an endless loop if they failed to
3230 fontify the text for which reason ever. */
3231 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3232 handled = HANDLED_RECOMPUTE_PROPS;
3233 }
3234
3235 return handled;
3236 }
3237
3238
3239 \f
3240 /***********************************************************************
3241 Faces
3242 ***********************************************************************/
3243
3244 /* Set up iterator IT from face properties at its current position.
3245 Called from handle_stop. */
3246
3247 static enum prop_handled
3248 handle_face_prop (struct it *it)
3249 {
3250 int new_face_id;
3251 EMACS_INT next_stop;
3252
3253 if (!STRINGP (it->string))
3254 {
3255 new_face_id
3256 = face_at_buffer_position (it->w,
3257 IT_CHARPOS (*it),
3258 it->region_beg_charpos,
3259 it->region_end_charpos,
3260 &next_stop,
3261 (IT_CHARPOS (*it)
3262 + TEXT_PROP_DISTANCE_LIMIT),
3263 0, it->base_face_id);
3264
3265 /* Is this a start of a run of characters with box face?
3266 Caveat: this can be called for a freshly initialized
3267 iterator; face_id is -1 in this case. We know that the new
3268 face will not change until limit, i.e. if the new face has a
3269 box, all characters up to limit will have one. But, as
3270 usual, we don't know whether limit is really the end. */
3271 if (new_face_id != it->face_id)
3272 {
3273 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3274
3275 /* If new face has a box but old face has not, this is
3276 the start of a run of characters with box, i.e. it has
3277 a shadow on the left side. The value of face_id of the
3278 iterator will be -1 if this is the initial call that gets
3279 the face. In this case, we have to look in front of IT's
3280 position and see whether there is a face != new_face_id. */
3281 it->start_of_box_run_p
3282 = (new_face->box != FACE_NO_BOX
3283 && (it->face_id >= 0
3284 || IT_CHARPOS (*it) == BEG
3285 || new_face_id != face_before_it_pos (it)));
3286 it->face_box_p = new_face->box != FACE_NO_BOX;
3287 }
3288 }
3289 else
3290 {
3291 int base_face_id;
3292 EMACS_INT bufpos;
3293 int i;
3294 Lisp_Object from_overlay
3295 = (it->current.overlay_string_index >= 0
3296 ? it->string_overlays[it->current.overlay_string_index]
3297 : Qnil);
3298
3299 /* See if we got to this string directly or indirectly from
3300 an overlay property. That includes the before-string or
3301 after-string of an overlay, strings in display properties
3302 provided by an overlay, their text properties, etc.
3303
3304 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3305 if (! NILP (from_overlay))
3306 for (i = it->sp - 1; i >= 0; i--)
3307 {
3308 if (it->stack[i].current.overlay_string_index >= 0)
3309 from_overlay
3310 = it->string_overlays[it->stack[i].current.overlay_string_index];
3311 else if (! NILP (it->stack[i].from_overlay))
3312 from_overlay = it->stack[i].from_overlay;
3313
3314 if (!NILP (from_overlay))
3315 break;
3316 }
3317
3318 if (! NILP (from_overlay))
3319 {
3320 bufpos = IT_CHARPOS (*it);
3321 /* For a string from an overlay, the base face depends
3322 only on text properties and ignores overlays. */
3323 base_face_id
3324 = face_for_overlay_string (it->w,
3325 IT_CHARPOS (*it),
3326 it->region_beg_charpos,
3327 it->region_end_charpos,
3328 &next_stop,
3329 (IT_CHARPOS (*it)
3330 + TEXT_PROP_DISTANCE_LIMIT),
3331 0,
3332 from_overlay);
3333 }
3334 else
3335 {
3336 bufpos = 0;
3337
3338 /* For strings from a `display' property, use the face at
3339 IT's current buffer position as the base face to merge
3340 with, so that overlay strings appear in the same face as
3341 surrounding text, unless they specify their own
3342 faces. */
3343 base_face_id = underlying_face_id (it);
3344 }
3345
3346 new_face_id = face_at_string_position (it->w,
3347 it->string,
3348 IT_STRING_CHARPOS (*it),
3349 bufpos,
3350 it->region_beg_charpos,
3351 it->region_end_charpos,
3352 &next_stop,
3353 base_face_id, 0);
3354
3355 /* Is this a start of a run of characters with box? Caveat:
3356 this can be called for a freshly allocated iterator; face_id
3357 is -1 is this case. We know that the new face will not
3358 change until the next check pos, i.e. if the new face has a
3359 box, all characters up to that position will have a
3360 box. But, as usual, we don't know whether that position
3361 is really the end. */
3362 if (new_face_id != it->face_id)
3363 {
3364 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3365 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3366
3367 /* If new face has a box but old face hasn't, this is the
3368 start of a run of characters with box, i.e. it has a
3369 shadow on the left side. */
3370 it->start_of_box_run_p
3371 = new_face->box && (old_face == NULL || !old_face->box);
3372 it->face_box_p = new_face->box != FACE_NO_BOX;
3373 }
3374 }
3375
3376 it->face_id = new_face_id;
3377 return HANDLED_NORMALLY;
3378 }
3379
3380
3381 /* Return the ID of the face ``underlying'' IT's current position,
3382 which is in a string. If the iterator is associated with a
3383 buffer, return the face at IT's current buffer position.
3384 Otherwise, use the iterator's base_face_id. */
3385
3386 static int
3387 underlying_face_id (struct it *it)
3388 {
3389 int face_id = it->base_face_id, i;
3390
3391 xassert (STRINGP (it->string));
3392
3393 for (i = it->sp - 1; i >= 0; --i)
3394 if (NILP (it->stack[i].string))
3395 face_id = it->stack[i].face_id;
3396
3397 return face_id;
3398 }
3399
3400
3401 /* Compute the face one character before or after the current position
3402 of IT. BEFORE_P non-zero means get the face in front of IT's
3403 position. Value is the id of the face. */
3404
3405 static int
3406 face_before_or_after_it_pos (struct it *it, int before_p)
3407 {
3408 int face_id, limit;
3409 EMACS_INT next_check_charpos;
3410 struct text_pos pos;
3411
3412 xassert (it->s == NULL);
3413
3414 if (STRINGP (it->string))
3415 {
3416 EMACS_INT bufpos;
3417 int base_face_id;
3418
3419 /* No face change past the end of the string (for the case
3420 we are padding with spaces). No face change before the
3421 string start. */
3422 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3423 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3424 return it->face_id;
3425
3426 /* Set pos to the position before or after IT's current position. */
3427 if (before_p)
3428 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3429 else
3430 /* For composition, we must check the character after the
3431 composition. */
3432 pos = (it->what == IT_COMPOSITION
3433 ? string_pos (IT_STRING_CHARPOS (*it)
3434 + it->cmp_it.nchars, it->string)
3435 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3436
3437 if (it->current.overlay_string_index >= 0)
3438 bufpos = IT_CHARPOS (*it);
3439 else
3440 bufpos = 0;
3441
3442 base_face_id = underlying_face_id (it);
3443
3444 /* Get the face for ASCII, or unibyte. */
3445 face_id = face_at_string_position (it->w,
3446 it->string,
3447 CHARPOS (pos),
3448 bufpos,
3449 it->region_beg_charpos,
3450 it->region_end_charpos,
3451 &next_check_charpos,
3452 base_face_id, 0);
3453
3454 /* Correct the face for charsets different from ASCII. Do it
3455 for the multibyte case only. The face returned above is
3456 suitable for unibyte text if IT->string is unibyte. */
3457 if (STRING_MULTIBYTE (it->string))
3458 {
3459 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3460 int c, len;
3461 struct face *face = FACE_FROM_ID (it->f, face_id);
3462
3463 c = string_char_and_length (p, &len);
3464 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3465 }
3466 }
3467 else
3468 {
3469 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3470 || (IT_CHARPOS (*it) <= BEGV && before_p))
3471 return it->face_id;
3472
3473 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3474 pos = it->current.pos;
3475
3476 if (before_p)
3477 DEC_TEXT_POS (pos, it->multibyte_p);
3478 else
3479 {
3480 if (it->what == IT_COMPOSITION)
3481 /* For composition, we must check the position after the
3482 composition. */
3483 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3484 else
3485 INC_TEXT_POS (pos, it->multibyte_p);
3486 }
3487
3488 /* Determine face for CHARSET_ASCII, or unibyte. */
3489 face_id = face_at_buffer_position (it->w,
3490 CHARPOS (pos),
3491 it->region_beg_charpos,
3492 it->region_end_charpos,
3493 &next_check_charpos,
3494 limit, 0, -1);
3495
3496 /* Correct the face for charsets different from ASCII. Do it
3497 for the multibyte case only. The face returned above is
3498 suitable for unibyte text if current_buffer is unibyte. */
3499 if (it->multibyte_p)
3500 {
3501 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3502 struct face *face = FACE_FROM_ID (it->f, face_id);
3503 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3504 }
3505 }
3506
3507 return face_id;
3508 }
3509
3510
3511 \f
3512 /***********************************************************************
3513 Invisible text
3514 ***********************************************************************/
3515
3516 /* Set up iterator IT from invisible properties at its current
3517 position. Called from handle_stop. */
3518
3519 static enum prop_handled
3520 handle_invisible_prop (struct it *it)
3521 {
3522 enum prop_handled handled = HANDLED_NORMALLY;
3523
3524 if (STRINGP (it->string))
3525 {
3526 Lisp_Object prop, end_charpos, limit, charpos;
3527
3528 /* Get the value of the invisible text property at the
3529 current position. Value will be nil if there is no such
3530 property. */
3531 charpos = make_number (IT_STRING_CHARPOS (*it));
3532 prop = Fget_text_property (charpos, Qinvisible, it->string);
3533
3534 if (!NILP (prop)
3535 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3536 {
3537 handled = HANDLED_RECOMPUTE_PROPS;
3538
3539 /* Get the position at which the next change of the
3540 invisible text property can be found in IT->string.
3541 Value will be nil if the property value is the same for
3542 all the rest of IT->string. */
3543 XSETINT (limit, SCHARS (it->string));
3544 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3545 it->string, limit);
3546
3547 /* Text at current position is invisible. The next
3548 change in the property is at position end_charpos.
3549 Move IT's current position to that position. */
3550 if (INTEGERP (end_charpos)
3551 && XFASTINT (end_charpos) < XFASTINT (limit))
3552 {
3553 struct text_pos old;
3554 old = it->current.string_pos;
3555 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3556 compute_string_pos (&it->current.string_pos, old, it->string);
3557 }
3558 else
3559 {
3560 /* The rest of the string is invisible. If this is an
3561 overlay string, proceed with the next overlay string
3562 or whatever comes and return a character from there. */
3563 if (it->current.overlay_string_index >= 0)
3564 {
3565 next_overlay_string (it);
3566 /* Don't check for overlay strings when we just
3567 finished processing them. */
3568 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3569 }
3570 else
3571 {
3572 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3573 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3574 }
3575 }
3576 }
3577 }
3578 else
3579 {
3580 int invis_p;
3581 EMACS_INT newpos, next_stop, start_charpos, tem;
3582 Lisp_Object pos, prop, overlay;
3583
3584 /* First of all, is there invisible text at this position? */
3585 tem = start_charpos = IT_CHARPOS (*it);
3586 pos = make_number (tem);
3587 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3588 &overlay);
3589 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3590
3591 /* If we are on invisible text, skip over it. */
3592 if (invis_p && start_charpos < it->end_charpos)
3593 {
3594 /* Record whether we have to display an ellipsis for the
3595 invisible text. */
3596 int display_ellipsis_p = invis_p == 2;
3597
3598 handled = HANDLED_RECOMPUTE_PROPS;
3599
3600 /* Loop skipping over invisible text. The loop is left at
3601 ZV or with IT on the first char being visible again. */
3602 do
3603 {
3604 /* Try to skip some invisible text. Return value is the
3605 position reached which can be equal to where we start
3606 if there is nothing invisible there. This skips both
3607 over invisible text properties and overlays with
3608 invisible property. */
3609 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3610
3611 /* If we skipped nothing at all we weren't at invisible
3612 text in the first place. If everything to the end of
3613 the buffer was skipped, end the loop. */
3614 if (newpos == tem || newpos >= ZV)
3615 invis_p = 0;
3616 else
3617 {
3618 /* We skipped some characters but not necessarily
3619 all there are. Check if we ended up on visible
3620 text. Fget_char_property returns the property of
3621 the char before the given position, i.e. if we
3622 get invis_p = 0, this means that the char at
3623 newpos is visible. */
3624 pos = make_number (newpos);
3625 prop = Fget_char_property (pos, Qinvisible, it->window);
3626 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3627 }
3628
3629 /* If we ended up on invisible text, proceed to
3630 skip starting with next_stop. */
3631 if (invis_p)
3632 tem = next_stop;
3633
3634 /* If there are adjacent invisible texts, don't lose the
3635 second one's ellipsis. */
3636 if (invis_p == 2)
3637 display_ellipsis_p = 1;
3638 }
3639 while (invis_p);
3640
3641 /* The position newpos is now either ZV or on visible text. */
3642 if (it->bidi_p && newpos < ZV)
3643 {
3644 /* With bidi iteration, the region of invisible text
3645 could start and/or end in the middle of a non-base
3646 embedding level. Therefore, we need to skip
3647 invisible text using the bidi iterator, starting at
3648 IT's current position, until we find ourselves
3649 outside the invisible text. Skipping invisible text
3650 _after_ bidi iteration avoids affecting the visual
3651 order of the displayed text when invisible properties
3652 are added or removed. */
3653 if (it->bidi_it.first_elt)
3654 {
3655 /* If we were `reseat'ed to a new paragraph,
3656 determine the paragraph base direction. We need
3657 to do it now because next_element_from_buffer may
3658 not have a chance to do it, if we are going to
3659 skip any text at the beginning, which resets the
3660 FIRST_ELT flag. */
3661 bidi_paragraph_init (it->paragraph_embedding,
3662 &it->bidi_it, 1);
3663 }
3664 do
3665 {
3666 bidi_move_to_visually_next (&it->bidi_it);
3667 }
3668 while (it->stop_charpos <= it->bidi_it.charpos
3669 && it->bidi_it.charpos < newpos);
3670 IT_CHARPOS (*it) = it->bidi_it.charpos;
3671 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3672 /* If we overstepped NEWPOS, record its position in the
3673 iterator, so that we skip invisible text if later the
3674 bidi iteration lands us in the invisible region
3675 again. */
3676 if (IT_CHARPOS (*it) >= newpos)
3677 it->prev_stop = newpos;
3678 }
3679 else
3680 {
3681 IT_CHARPOS (*it) = newpos;
3682 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3683 }
3684
3685 /* If there are before-strings at the start of invisible
3686 text, and the text is invisible because of a text
3687 property, arrange to show before-strings because 20.x did
3688 it that way. (If the text is invisible because of an
3689 overlay property instead of a text property, this is
3690 already handled in the overlay code.) */
3691 if (NILP (overlay)
3692 && get_overlay_strings (it, it->stop_charpos))
3693 {
3694 handled = HANDLED_RECOMPUTE_PROPS;
3695 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3696 }
3697 else if (display_ellipsis_p)
3698 {
3699 /* Make sure that the glyphs of the ellipsis will get
3700 correct `charpos' values. If we would not update
3701 it->position here, the glyphs would belong to the
3702 last visible character _before_ the invisible
3703 text, which confuses `set_cursor_from_row'.
3704
3705 We use the last invisible position instead of the
3706 first because this way the cursor is always drawn on
3707 the first "." of the ellipsis, whenever PT is inside
3708 the invisible text. Otherwise the cursor would be
3709 placed _after_ the ellipsis when the point is after the
3710 first invisible character. */
3711 if (!STRINGP (it->object))
3712 {
3713 it->position.charpos = newpos - 1;
3714 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3715 }
3716 it->ellipsis_p = 1;
3717 /* Let the ellipsis display before
3718 considering any properties of the following char.
3719 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3720 handled = HANDLED_RETURN;
3721 }
3722 }
3723 }
3724
3725 return handled;
3726 }
3727
3728
3729 /* Make iterator IT return `...' next.
3730 Replaces LEN characters from buffer. */
3731
3732 static void
3733 setup_for_ellipsis (struct it *it, int len)
3734 {
3735 /* Use the display table definition for `...'. Invalid glyphs
3736 will be handled by the method returning elements from dpvec. */
3737 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3738 {
3739 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3740 it->dpvec = v->contents;
3741 it->dpend = v->contents + v->size;
3742 }
3743 else
3744 {
3745 /* Default `...'. */
3746 it->dpvec = default_invis_vector;
3747 it->dpend = default_invis_vector + 3;
3748 }
3749
3750 it->dpvec_char_len = len;
3751 it->current.dpvec_index = 0;
3752 it->dpvec_face_id = -1;
3753
3754 /* Remember the current face id in case glyphs specify faces.
3755 IT's face is restored in set_iterator_to_next.
3756 saved_face_id was set to preceding char's face in handle_stop. */
3757 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3758 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3759
3760 it->method = GET_FROM_DISPLAY_VECTOR;
3761 it->ellipsis_p = 1;
3762 }
3763
3764
3765 \f
3766 /***********************************************************************
3767 'display' property
3768 ***********************************************************************/
3769
3770 /* Set up iterator IT from `display' property at its current position.
3771 Called from handle_stop.
3772 We return HANDLED_RETURN if some part of the display property
3773 overrides the display of the buffer text itself.
3774 Otherwise we return HANDLED_NORMALLY. */
3775
3776 static enum prop_handled
3777 handle_display_prop (struct it *it)
3778 {
3779 Lisp_Object prop, object, overlay;
3780 struct text_pos *position;
3781 /* Nonzero if some property replaces the display of the text itself. */
3782 int display_replaced_p = 0;
3783
3784 if (STRINGP (it->string))
3785 {
3786 object = it->string;
3787 position = &it->current.string_pos;
3788 }
3789 else
3790 {
3791 XSETWINDOW (object, it->w);
3792 position = &it->current.pos;
3793 }
3794
3795 /* Reset those iterator values set from display property values. */
3796 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3797 it->space_width = Qnil;
3798 it->font_height = Qnil;
3799 it->voffset = 0;
3800
3801 /* We don't support recursive `display' properties, i.e. string
3802 values that have a string `display' property, that have a string
3803 `display' property etc. */
3804 if (!it->string_from_display_prop_p)
3805 it->area = TEXT_AREA;
3806
3807 prop = get_char_property_and_overlay (make_number (position->charpos),
3808 Qdisplay, object, &overlay);
3809 if (NILP (prop))
3810 return HANDLED_NORMALLY;
3811 /* Now OVERLAY is the overlay that gave us this property, or nil
3812 if it was a text property. */
3813
3814 if (!STRINGP (it->string))
3815 object = it->w->buffer;
3816
3817 if (CONSP (prop)
3818 /* Simple properties. */
3819 && !EQ (XCAR (prop), Qimage)
3820 && !EQ (XCAR (prop), Qspace)
3821 && !EQ (XCAR (prop), Qwhen)
3822 && !EQ (XCAR (prop), Qslice)
3823 && !EQ (XCAR (prop), Qspace_width)
3824 && !EQ (XCAR (prop), Qheight)
3825 && !EQ (XCAR (prop), Qraise)
3826 /* Marginal area specifications. */
3827 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3828 && !EQ (XCAR (prop), Qleft_fringe)
3829 && !EQ (XCAR (prop), Qright_fringe)
3830 && !NILP (XCAR (prop)))
3831 {
3832 for (; CONSP (prop); prop = XCDR (prop))
3833 {
3834 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3835 position, display_replaced_p))
3836 {
3837 display_replaced_p = 1;
3838 /* If some text in a string is replaced, `position' no
3839 longer points to the position of `object'. */
3840 if (STRINGP (object))
3841 break;
3842 }
3843 }
3844 }
3845 else if (VECTORP (prop))
3846 {
3847 int i;
3848 for (i = 0; i < ASIZE (prop); ++i)
3849 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3850 position, display_replaced_p))
3851 {
3852 display_replaced_p = 1;
3853 /* If some text in a string is replaced, `position' no
3854 longer points to the position of `object'. */
3855 if (STRINGP (object))
3856 break;
3857 }
3858 }
3859 else
3860 {
3861 if (handle_single_display_spec (it, prop, object, overlay,
3862 position, 0))
3863 display_replaced_p = 1;
3864 }
3865
3866 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3867 }
3868
3869
3870 /* Value is the position of the end of the `display' property starting
3871 at START_POS in OBJECT. */
3872
3873 static struct text_pos
3874 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3875 {
3876 Lisp_Object end;
3877 struct text_pos end_pos;
3878
3879 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3880 Qdisplay, object, Qnil);
3881 CHARPOS (end_pos) = XFASTINT (end);
3882 if (STRINGP (object))
3883 compute_string_pos (&end_pos, start_pos, it->string);
3884 else
3885 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3886
3887 return end_pos;
3888 }
3889
3890
3891 /* Set up IT from a single `display' specification PROP. OBJECT
3892 is the object in which the `display' property was found. *POSITION
3893 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3894 means that we previously saw a display specification which already
3895 replaced text display with something else, for example an image;
3896 we ignore such properties after the first one has been processed.
3897
3898 OVERLAY is the overlay this `display' property came from,
3899 or nil if it was a text property.
3900
3901 If PROP is a `space' or `image' specification, and in some other
3902 cases too, set *POSITION to the position where the `display'
3903 property ends.
3904
3905 Value is non-zero if something was found which replaces the display
3906 of buffer or string text. */
3907
3908 static int
3909 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3910 Lisp_Object overlay, struct text_pos *position,
3911 int display_replaced_before_p)
3912 {
3913 Lisp_Object form;
3914 Lisp_Object location, value;
3915 struct text_pos start_pos, save_pos;
3916 int valid_p;
3917
3918 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3919 If the result is non-nil, use VALUE instead of SPEC. */
3920 form = Qt;
3921 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3922 {
3923 spec = XCDR (spec);
3924 if (!CONSP (spec))
3925 return 0;
3926 form = XCAR (spec);
3927 spec = XCDR (spec);
3928 }
3929
3930 if (!NILP (form) && !EQ (form, Qt))
3931 {
3932 int count = SPECPDL_INDEX ();
3933 struct gcpro gcpro1;
3934
3935 /* Bind `object' to the object having the `display' property, a
3936 buffer or string. Bind `position' to the position in the
3937 object where the property was found, and `buffer-position'
3938 to the current position in the buffer. */
3939 specbind (Qobject, object);
3940 specbind (Qposition, make_number (CHARPOS (*position)));
3941 specbind (Qbuffer_position,
3942 make_number (STRINGP (object)
3943 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3944 GCPRO1 (form);
3945 form = safe_eval (form);
3946 UNGCPRO;
3947 unbind_to (count, Qnil);
3948 }
3949
3950 if (NILP (form))
3951 return 0;
3952
3953 /* Handle `(height HEIGHT)' specifications. */
3954 if (CONSP (spec)
3955 && EQ (XCAR (spec), Qheight)
3956 && CONSP (XCDR (spec)))
3957 {
3958 if (!FRAME_WINDOW_P (it->f))
3959 return 0;
3960
3961 it->font_height = XCAR (XCDR (spec));
3962 if (!NILP (it->font_height))
3963 {
3964 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3965 int new_height = -1;
3966
3967 if (CONSP (it->font_height)
3968 && (EQ (XCAR (it->font_height), Qplus)
3969 || EQ (XCAR (it->font_height), Qminus))
3970 && CONSP (XCDR (it->font_height))
3971 && INTEGERP (XCAR (XCDR (it->font_height))))
3972 {
3973 /* `(+ N)' or `(- N)' where N is an integer. */
3974 int steps = XINT (XCAR (XCDR (it->font_height)));
3975 if (EQ (XCAR (it->font_height), Qplus))
3976 steps = - steps;
3977 it->face_id = smaller_face (it->f, it->face_id, steps);
3978 }
3979 else if (FUNCTIONP (it->font_height))
3980 {
3981 /* Call function with current height as argument.
3982 Value is the new height. */
3983 Lisp_Object height;
3984 height = safe_call1 (it->font_height,
3985 face->lface[LFACE_HEIGHT_INDEX]);
3986 if (NUMBERP (height))
3987 new_height = XFLOATINT (height);
3988 }
3989 else if (NUMBERP (it->font_height))
3990 {
3991 /* Value is a multiple of the canonical char height. */
3992 struct face *face;
3993
3994 face = FACE_FROM_ID (it->f,
3995 lookup_basic_face (it->f, DEFAULT_FACE_ID));
3996 new_height = (XFLOATINT (it->font_height)
3997 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3998 }
3999 else
4000 {
4001 /* Evaluate IT->font_height with `height' bound to the
4002 current specified height to get the new height. */
4003 int count = SPECPDL_INDEX ();
4004
4005 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4006 value = safe_eval (it->font_height);
4007 unbind_to (count, Qnil);
4008
4009 if (NUMBERP (value))
4010 new_height = XFLOATINT (value);
4011 }
4012
4013 if (new_height > 0)
4014 it->face_id = face_with_height (it->f, it->face_id, new_height);
4015 }
4016
4017 return 0;
4018 }
4019
4020 /* Handle `(space-width WIDTH)'. */
4021 if (CONSP (spec)
4022 && EQ (XCAR (spec), Qspace_width)
4023 && CONSP (XCDR (spec)))
4024 {
4025 if (!FRAME_WINDOW_P (it->f))
4026 return 0;
4027
4028 value = XCAR (XCDR (spec));
4029 if (NUMBERP (value) && XFLOATINT (value) > 0)
4030 it->space_width = value;
4031
4032 return 0;
4033 }
4034
4035 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4036 if (CONSP (spec)
4037 && EQ (XCAR (spec), Qslice))
4038 {
4039 Lisp_Object tem;
4040
4041 if (!FRAME_WINDOW_P (it->f))
4042 return 0;
4043
4044 if (tem = XCDR (spec), CONSP (tem))
4045 {
4046 it->slice.x = XCAR (tem);
4047 if (tem = XCDR (tem), CONSP (tem))
4048 {
4049 it->slice.y = XCAR (tem);
4050 if (tem = XCDR (tem), CONSP (tem))
4051 {
4052 it->slice.width = XCAR (tem);
4053 if (tem = XCDR (tem), CONSP (tem))
4054 it->slice.height = XCAR (tem);
4055 }
4056 }
4057 }
4058
4059 return 0;
4060 }
4061
4062 /* Handle `(raise FACTOR)'. */
4063 if (CONSP (spec)
4064 && EQ (XCAR (spec), Qraise)
4065 && CONSP (XCDR (spec)))
4066 {
4067 if (!FRAME_WINDOW_P (it->f))
4068 return 0;
4069
4070 #ifdef HAVE_WINDOW_SYSTEM
4071 value = XCAR (XCDR (spec));
4072 if (NUMBERP (value))
4073 {
4074 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4075 it->voffset = - (XFLOATINT (value)
4076 * (FONT_HEIGHT (face->font)));
4077 }
4078 #endif /* HAVE_WINDOW_SYSTEM */
4079
4080 return 0;
4081 }
4082
4083 /* Don't handle the other kinds of display specifications
4084 inside a string that we got from a `display' property. */
4085 if (it->string_from_display_prop_p)
4086 return 0;
4087
4088 /* Characters having this form of property are not displayed, so
4089 we have to find the end of the property. */
4090 start_pos = *position;
4091 *position = display_prop_end (it, object, start_pos);
4092 value = Qnil;
4093
4094 /* Stop the scan at that end position--we assume that all
4095 text properties change there. */
4096 it->stop_charpos = position->charpos;
4097
4098 /* Handle `(left-fringe BITMAP [FACE])'
4099 and `(right-fringe BITMAP [FACE])'. */
4100 if (CONSP (spec)
4101 && (EQ (XCAR (spec), Qleft_fringe)
4102 || EQ (XCAR (spec), Qright_fringe))
4103 && CONSP (XCDR (spec)))
4104 {
4105 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4106 int fringe_bitmap;
4107
4108 if (!FRAME_WINDOW_P (it->f))
4109 /* If we return here, POSITION has been advanced
4110 across the text with this property. */
4111 return 0;
4112
4113 #ifdef HAVE_WINDOW_SYSTEM
4114 value = XCAR (XCDR (spec));
4115 if (!SYMBOLP (value)
4116 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4117 /* If we return here, POSITION has been advanced
4118 across the text with this property. */
4119 return 0;
4120
4121 if (CONSP (XCDR (XCDR (spec))))
4122 {
4123 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4124 int face_id2 = lookup_derived_face (it->f, face_name,
4125 FRINGE_FACE_ID, 0);
4126 if (face_id2 >= 0)
4127 face_id = face_id2;
4128 }
4129
4130 /* Save current settings of IT so that we can restore them
4131 when we are finished with the glyph property value. */
4132
4133 save_pos = it->position;
4134 it->position = *position;
4135 push_it (it);
4136 it->position = save_pos;
4137
4138 it->area = TEXT_AREA;
4139 it->what = IT_IMAGE;
4140 it->image_id = -1; /* no image */
4141 it->position = start_pos;
4142 it->object = NILP (object) ? it->w->buffer : object;
4143 it->method = GET_FROM_IMAGE;
4144 it->from_overlay = Qnil;
4145 it->face_id = face_id;
4146
4147 /* Say that we haven't consumed the characters with
4148 `display' property yet. The call to pop_it in
4149 set_iterator_to_next will clean this up. */
4150 *position = start_pos;
4151
4152 if (EQ (XCAR (spec), Qleft_fringe))
4153 {
4154 it->left_user_fringe_bitmap = fringe_bitmap;
4155 it->left_user_fringe_face_id = face_id;
4156 }
4157 else
4158 {
4159 it->right_user_fringe_bitmap = fringe_bitmap;
4160 it->right_user_fringe_face_id = face_id;
4161 }
4162 #endif /* HAVE_WINDOW_SYSTEM */
4163 return 1;
4164 }
4165
4166 /* Prepare to handle `((margin left-margin) ...)',
4167 `((margin right-margin) ...)' and `((margin nil) ...)'
4168 prefixes for display specifications. */
4169 location = Qunbound;
4170 if (CONSP (spec) && CONSP (XCAR (spec)))
4171 {
4172 Lisp_Object tem;
4173
4174 value = XCDR (spec);
4175 if (CONSP (value))
4176 value = XCAR (value);
4177
4178 tem = XCAR (spec);
4179 if (EQ (XCAR (tem), Qmargin)
4180 && (tem = XCDR (tem),
4181 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4182 (NILP (tem)
4183 || EQ (tem, Qleft_margin)
4184 || EQ (tem, Qright_margin))))
4185 location = tem;
4186 }
4187
4188 if (EQ (location, Qunbound))
4189 {
4190 location = Qnil;
4191 value = spec;
4192 }
4193
4194 /* After this point, VALUE is the property after any
4195 margin prefix has been stripped. It must be a string,
4196 an image specification, or `(space ...)'.
4197
4198 LOCATION specifies where to display: `left-margin',
4199 `right-margin' or nil. */
4200
4201 valid_p = (STRINGP (value)
4202 #ifdef HAVE_WINDOW_SYSTEM
4203 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4204 #endif /* not HAVE_WINDOW_SYSTEM */
4205 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4206
4207 if (valid_p && !display_replaced_before_p)
4208 {
4209 /* Save current settings of IT so that we can restore them
4210 when we are finished with the glyph property value. */
4211 save_pos = it->position;
4212 it->position = *position;
4213 push_it (it);
4214 it->position = save_pos;
4215 it->from_overlay = overlay;
4216
4217 if (NILP (location))
4218 it->area = TEXT_AREA;
4219 else if (EQ (location, Qleft_margin))
4220 it->area = LEFT_MARGIN_AREA;
4221 else
4222 it->area = RIGHT_MARGIN_AREA;
4223
4224 if (STRINGP (value))
4225 {
4226 it->string = value;
4227 it->multibyte_p = STRING_MULTIBYTE (it->string);
4228 it->current.overlay_string_index = -1;
4229 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4230 it->end_charpos = it->string_nchars = SCHARS (it->string);
4231 it->method = GET_FROM_STRING;
4232 it->stop_charpos = 0;
4233 it->string_from_display_prop_p = 1;
4234 /* Say that we haven't consumed the characters with
4235 `display' property yet. The call to pop_it in
4236 set_iterator_to_next will clean this up. */
4237 if (BUFFERP (object))
4238 *position = start_pos;
4239 }
4240 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4241 {
4242 it->method = GET_FROM_STRETCH;
4243 it->object = value;
4244 *position = it->position = start_pos;
4245 }
4246 #ifdef HAVE_WINDOW_SYSTEM
4247 else
4248 {
4249 it->what = IT_IMAGE;
4250 it->image_id = lookup_image (it->f, value);
4251 it->position = start_pos;
4252 it->object = NILP (object) ? it->w->buffer : object;
4253 it->method = GET_FROM_IMAGE;
4254
4255 /* Say that we haven't consumed the characters with
4256 `display' property yet. The call to pop_it in
4257 set_iterator_to_next will clean this up. */
4258 *position = start_pos;
4259 }
4260 #endif /* HAVE_WINDOW_SYSTEM */
4261
4262 return 1;
4263 }
4264
4265 /* Invalid property or property not supported. Restore
4266 POSITION to what it was before. */
4267 *position = start_pos;
4268 return 0;
4269 }
4270
4271
4272 /* Check if SPEC is a display sub-property value whose text should be
4273 treated as intangible. */
4274
4275 static int
4276 single_display_spec_intangible_p (Lisp_Object prop)
4277 {
4278 /* Skip over `when FORM'. */
4279 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4280 {
4281 prop = XCDR (prop);
4282 if (!CONSP (prop))
4283 return 0;
4284 prop = XCDR (prop);
4285 }
4286
4287 if (STRINGP (prop))
4288 return 1;
4289
4290 if (!CONSP (prop))
4291 return 0;
4292
4293 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4294 we don't need to treat text as intangible. */
4295 if (EQ (XCAR (prop), Qmargin))
4296 {
4297 prop = XCDR (prop);
4298 if (!CONSP (prop))
4299 return 0;
4300
4301 prop = XCDR (prop);
4302 if (!CONSP (prop)
4303 || EQ (XCAR (prop), Qleft_margin)
4304 || EQ (XCAR (prop), Qright_margin))
4305 return 0;
4306 }
4307
4308 return (CONSP (prop)
4309 && (EQ (XCAR (prop), Qimage)
4310 || EQ (XCAR (prop), Qspace)));
4311 }
4312
4313
4314 /* Check if PROP is a display property value whose text should be
4315 treated as intangible. */
4316
4317 int
4318 display_prop_intangible_p (Lisp_Object prop)
4319 {
4320 if (CONSP (prop)
4321 && CONSP (XCAR (prop))
4322 && !EQ (Qmargin, XCAR (XCAR (prop))))
4323 {
4324 /* A list of sub-properties. */
4325 while (CONSP (prop))
4326 {
4327 if (single_display_spec_intangible_p (XCAR (prop)))
4328 return 1;
4329 prop = XCDR (prop);
4330 }
4331 }
4332 else if (VECTORP (prop))
4333 {
4334 /* A vector of sub-properties. */
4335 int i;
4336 for (i = 0; i < ASIZE (prop); ++i)
4337 if (single_display_spec_intangible_p (AREF (prop, i)))
4338 return 1;
4339 }
4340 else
4341 return single_display_spec_intangible_p (prop);
4342
4343 return 0;
4344 }
4345
4346
4347 /* Return 1 if PROP is a display sub-property value containing STRING. */
4348
4349 static int
4350 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4351 {
4352 if (EQ (string, prop))
4353 return 1;
4354
4355 /* Skip over `when FORM'. */
4356 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4357 {
4358 prop = XCDR (prop);
4359 if (!CONSP (prop))
4360 return 0;
4361 prop = XCDR (prop);
4362 }
4363
4364 if (CONSP (prop))
4365 /* Skip over `margin LOCATION'. */
4366 if (EQ (XCAR (prop), Qmargin))
4367 {
4368 prop = XCDR (prop);
4369 if (!CONSP (prop))
4370 return 0;
4371
4372 prop = XCDR (prop);
4373 if (!CONSP (prop))
4374 return 0;
4375 }
4376
4377 return CONSP (prop) && EQ (XCAR (prop), string);
4378 }
4379
4380
4381 /* Return 1 if STRING appears in the `display' property PROP. */
4382
4383 static int
4384 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4385 {
4386 if (CONSP (prop)
4387 && CONSP (XCAR (prop))
4388 && !EQ (Qmargin, XCAR (XCAR (prop))))
4389 {
4390 /* A list of sub-properties. */
4391 while (CONSP (prop))
4392 {
4393 if (single_display_spec_string_p (XCAR (prop), string))
4394 return 1;
4395 prop = XCDR (prop);
4396 }
4397 }
4398 else if (VECTORP (prop))
4399 {
4400 /* A vector of sub-properties. */
4401 int i;
4402 for (i = 0; i < ASIZE (prop); ++i)
4403 if (single_display_spec_string_p (AREF (prop, i), string))
4404 return 1;
4405 }
4406 else
4407 return single_display_spec_string_p (prop, string);
4408
4409 return 0;
4410 }
4411
4412 /* Look for STRING in overlays and text properties in W's buffer,
4413 between character positions FROM and TO (excluding TO).
4414 BACK_P non-zero means look back (in this case, TO is supposed to be
4415 less than FROM).
4416 Value is the first character position where STRING was found, or
4417 zero if it wasn't found before hitting TO.
4418
4419 W's buffer must be current.
4420
4421 This function may only use code that doesn't eval because it is
4422 called asynchronously from note_mouse_highlight. */
4423
4424 static EMACS_INT
4425 string_buffer_position_lim (struct window *w, Lisp_Object string,
4426 EMACS_INT from, EMACS_INT to, int back_p)
4427 {
4428 Lisp_Object limit, prop, pos;
4429 int found = 0;
4430
4431 pos = make_number (from);
4432
4433 if (!back_p) /* looking forward */
4434 {
4435 limit = make_number (min (to, ZV));
4436 while (!found && !EQ (pos, limit))
4437 {
4438 prop = Fget_char_property (pos, Qdisplay, Qnil);
4439 if (!NILP (prop) && display_prop_string_p (prop, string))
4440 found = 1;
4441 else
4442 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4443 limit);
4444 }
4445 }
4446 else /* looking back */
4447 {
4448 limit = make_number (max (to, BEGV));
4449 while (!found && !EQ (pos, limit))
4450 {
4451 prop = Fget_char_property (pos, Qdisplay, Qnil);
4452 if (!NILP (prop) && display_prop_string_p (prop, string))
4453 found = 1;
4454 else
4455 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4456 limit);
4457 }
4458 }
4459
4460 return found ? XINT (pos) : 0;
4461 }
4462
4463 /* Determine which buffer position in W's buffer STRING comes from.
4464 AROUND_CHARPOS is an approximate position where it could come from.
4465 Value is the buffer position or 0 if it couldn't be determined.
4466
4467 W's buffer must be current.
4468
4469 This function is necessary because we don't record buffer positions
4470 in glyphs generated from strings (to keep struct glyph small).
4471 This function may only use code that doesn't eval because it is
4472 called asynchronously from note_mouse_highlight. */
4473
4474 EMACS_INT
4475 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4476 {
4477 const int MAX_DISTANCE = 1000;
4478 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4479 around_charpos + MAX_DISTANCE,
4480 0);
4481
4482 if (!found)
4483 found = string_buffer_position_lim (w, string, around_charpos,
4484 around_charpos - MAX_DISTANCE, 1);
4485 return found;
4486 }
4487
4488
4489 \f
4490 /***********************************************************************
4491 `composition' property
4492 ***********************************************************************/
4493
4494 /* Set up iterator IT from `composition' property at its current
4495 position. Called from handle_stop. */
4496
4497 static enum prop_handled
4498 handle_composition_prop (struct it *it)
4499 {
4500 Lisp_Object prop, string;
4501 EMACS_INT pos, pos_byte, start, end;
4502
4503 if (STRINGP (it->string))
4504 {
4505 unsigned char *s;
4506
4507 pos = IT_STRING_CHARPOS (*it);
4508 pos_byte = IT_STRING_BYTEPOS (*it);
4509 string = it->string;
4510 s = SDATA (string) + pos_byte;
4511 it->c = STRING_CHAR (s);
4512 }
4513 else
4514 {
4515 pos = IT_CHARPOS (*it);
4516 pos_byte = IT_BYTEPOS (*it);
4517 string = Qnil;
4518 it->c = FETCH_CHAR (pos_byte);
4519 }
4520
4521 /* If there's a valid composition and point is not inside of the
4522 composition (in the case that the composition is from the current
4523 buffer), draw a glyph composed from the composition components. */
4524 if (find_composition (pos, -1, &start, &end, &prop, string)
4525 && COMPOSITION_VALID_P (start, end, prop)
4526 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4527 {
4528 if (start != pos)
4529 {
4530 if (STRINGP (it->string))
4531 pos_byte = string_char_to_byte (it->string, start);
4532 else
4533 pos_byte = CHAR_TO_BYTE (start);
4534 }
4535 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4536 prop, string);
4537
4538 if (it->cmp_it.id >= 0)
4539 {
4540 it->cmp_it.ch = -1;
4541 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4542 it->cmp_it.nglyphs = -1;
4543 }
4544 }
4545
4546 return HANDLED_NORMALLY;
4547 }
4548
4549
4550 \f
4551 /***********************************************************************
4552 Overlay strings
4553 ***********************************************************************/
4554
4555 /* The following structure is used to record overlay strings for
4556 later sorting in load_overlay_strings. */
4557
4558 struct overlay_entry
4559 {
4560 Lisp_Object overlay;
4561 Lisp_Object string;
4562 int priority;
4563 int after_string_p;
4564 };
4565
4566
4567 /* Set up iterator IT from overlay strings at its current position.
4568 Called from handle_stop. */
4569
4570 static enum prop_handled
4571 handle_overlay_change (struct it *it)
4572 {
4573 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4574 return HANDLED_RECOMPUTE_PROPS;
4575 else
4576 return HANDLED_NORMALLY;
4577 }
4578
4579
4580 /* Set up the next overlay string for delivery by IT, if there is an
4581 overlay string to deliver. Called by set_iterator_to_next when the
4582 end of the current overlay string is reached. If there are more
4583 overlay strings to display, IT->string and
4584 IT->current.overlay_string_index are set appropriately here.
4585 Otherwise IT->string is set to nil. */
4586
4587 static void
4588 next_overlay_string (struct it *it)
4589 {
4590 ++it->current.overlay_string_index;
4591 if (it->current.overlay_string_index == it->n_overlay_strings)
4592 {
4593 /* No more overlay strings. Restore IT's settings to what
4594 they were before overlay strings were processed, and
4595 continue to deliver from current_buffer. */
4596
4597 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4598 pop_it (it);
4599 xassert (it->sp > 0
4600 || (NILP (it->string)
4601 && it->method == GET_FROM_BUFFER
4602 && it->stop_charpos >= BEGV
4603 && it->stop_charpos <= it->end_charpos));
4604 it->current.overlay_string_index = -1;
4605 it->n_overlay_strings = 0;
4606 it->overlay_strings_charpos = -1;
4607
4608 /* If we're at the end of the buffer, record that we have
4609 processed the overlay strings there already, so that
4610 next_element_from_buffer doesn't try it again. */
4611 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4612 it->overlay_strings_at_end_processed_p = 1;
4613 }
4614 else
4615 {
4616 /* There are more overlay strings to process. If
4617 IT->current.overlay_string_index has advanced to a position
4618 where we must load IT->overlay_strings with more strings, do
4619 it. We must load at the IT->overlay_strings_charpos where
4620 IT->n_overlay_strings was originally computed; when invisible
4621 text is present, this might not be IT_CHARPOS (Bug#7016). */
4622 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4623
4624 if (it->current.overlay_string_index && i == 0)
4625 load_overlay_strings (it, it->overlay_strings_charpos);
4626
4627 /* Initialize IT to deliver display elements from the overlay
4628 string. */
4629 it->string = it->overlay_strings[i];
4630 it->multibyte_p = STRING_MULTIBYTE (it->string);
4631 SET_TEXT_POS (it->current.string_pos, 0, 0);
4632 it->method = GET_FROM_STRING;
4633 it->stop_charpos = 0;
4634 if (it->cmp_it.stop_pos >= 0)
4635 it->cmp_it.stop_pos = 0;
4636 }
4637
4638 CHECK_IT (it);
4639 }
4640
4641
4642 /* Compare two overlay_entry structures E1 and E2. Used as a
4643 comparison function for qsort in load_overlay_strings. Overlay
4644 strings for the same position are sorted so that
4645
4646 1. All after-strings come in front of before-strings, except
4647 when they come from the same overlay.
4648
4649 2. Within after-strings, strings are sorted so that overlay strings
4650 from overlays with higher priorities come first.
4651
4652 2. Within before-strings, strings are sorted so that overlay
4653 strings from overlays with higher priorities come last.
4654
4655 Value is analogous to strcmp. */
4656
4657
4658 static int
4659 compare_overlay_entries (const void *e1, const void *e2)
4660 {
4661 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4662 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4663 int result;
4664
4665 if (entry1->after_string_p != entry2->after_string_p)
4666 {
4667 /* Let after-strings appear in front of before-strings if
4668 they come from different overlays. */
4669 if (EQ (entry1->overlay, entry2->overlay))
4670 result = entry1->after_string_p ? 1 : -1;
4671 else
4672 result = entry1->after_string_p ? -1 : 1;
4673 }
4674 else if (entry1->after_string_p)
4675 /* After-strings sorted in order of decreasing priority. */
4676 result = entry2->priority - entry1->priority;
4677 else
4678 /* Before-strings sorted in order of increasing priority. */
4679 result = entry1->priority - entry2->priority;
4680
4681 return result;
4682 }
4683
4684
4685 /* Load the vector IT->overlay_strings with overlay strings from IT's
4686 current buffer position, or from CHARPOS if that is > 0. Set
4687 IT->n_overlays to the total number of overlay strings found.
4688
4689 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4690 a time. On entry into load_overlay_strings,
4691 IT->current.overlay_string_index gives the number of overlay
4692 strings that have already been loaded by previous calls to this
4693 function.
4694
4695 IT->add_overlay_start contains an additional overlay start
4696 position to consider for taking overlay strings from, if non-zero.
4697 This position comes into play when the overlay has an `invisible'
4698 property, and both before and after-strings. When we've skipped to
4699 the end of the overlay, because of its `invisible' property, we
4700 nevertheless want its before-string to appear.
4701 IT->add_overlay_start will contain the overlay start position
4702 in this case.
4703
4704 Overlay strings are sorted so that after-string strings come in
4705 front of before-string strings. Within before and after-strings,
4706 strings are sorted by overlay priority. See also function
4707 compare_overlay_entries. */
4708
4709 static void
4710 load_overlay_strings (struct it *it, EMACS_INT charpos)
4711 {
4712 Lisp_Object overlay, window, str, invisible;
4713 struct Lisp_Overlay *ov;
4714 EMACS_INT start, end;
4715 int size = 20;
4716 int n = 0, i, j, invis_p;
4717 struct overlay_entry *entries
4718 = (struct overlay_entry *) alloca (size * sizeof *entries);
4719
4720 if (charpos <= 0)
4721 charpos = IT_CHARPOS (*it);
4722
4723 /* Append the overlay string STRING of overlay OVERLAY to vector
4724 `entries' which has size `size' and currently contains `n'
4725 elements. AFTER_P non-zero means STRING is an after-string of
4726 OVERLAY. */
4727 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4728 do \
4729 { \
4730 Lisp_Object priority; \
4731 \
4732 if (n == size) \
4733 { \
4734 int new_size = 2 * size; \
4735 struct overlay_entry *old = entries; \
4736 entries = \
4737 (struct overlay_entry *) alloca (new_size \
4738 * sizeof *entries); \
4739 memcpy (entries, old, size * sizeof *entries); \
4740 size = new_size; \
4741 } \
4742 \
4743 entries[n].string = (STRING); \
4744 entries[n].overlay = (OVERLAY); \
4745 priority = Foverlay_get ((OVERLAY), Qpriority); \
4746 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4747 entries[n].after_string_p = (AFTER_P); \
4748 ++n; \
4749 } \
4750 while (0)
4751
4752 /* Process overlay before the overlay center. */
4753 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4754 {
4755 XSETMISC (overlay, ov);
4756 xassert (OVERLAYP (overlay));
4757 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4758 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4759
4760 if (end < charpos)
4761 break;
4762
4763 /* Skip this overlay if it doesn't start or end at IT's current
4764 position. */
4765 if (end != charpos && start != charpos)
4766 continue;
4767
4768 /* Skip this overlay if it doesn't apply to IT->w. */
4769 window = Foverlay_get (overlay, Qwindow);
4770 if (WINDOWP (window) && XWINDOW (window) != it->w)
4771 continue;
4772
4773 /* If the text ``under'' the overlay is invisible, both before-
4774 and after-strings from this overlay are visible; start and
4775 end position are indistinguishable. */
4776 invisible = Foverlay_get (overlay, Qinvisible);
4777 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4778
4779 /* If overlay has a non-empty before-string, record it. */
4780 if ((start == charpos || (end == charpos && invis_p))
4781 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4782 && SCHARS (str))
4783 RECORD_OVERLAY_STRING (overlay, str, 0);
4784
4785 /* If overlay has a non-empty after-string, record it. */
4786 if ((end == charpos || (start == charpos && invis_p))
4787 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4788 && SCHARS (str))
4789 RECORD_OVERLAY_STRING (overlay, str, 1);
4790 }
4791
4792 /* Process overlays after the overlay center. */
4793 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4794 {
4795 XSETMISC (overlay, ov);
4796 xassert (OVERLAYP (overlay));
4797 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4798 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4799
4800 if (start > charpos)
4801 break;
4802
4803 /* Skip this overlay if it doesn't start or end at IT's current
4804 position. */
4805 if (end != charpos && start != charpos)
4806 continue;
4807
4808 /* Skip this overlay if it doesn't apply to IT->w. */
4809 window = Foverlay_get (overlay, Qwindow);
4810 if (WINDOWP (window) && XWINDOW (window) != it->w)
4811 continue;
4812
4813 /* If the text ``under'' the overlay is invisible, it has a zero
4814 dimension, and both before- and after-strings apply. */
4815 invisible = Foverlay_get (overlay, Qinvisible);
4816 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4817
4818 /* If overlay has a non-empty before-string, record it. */
4819 if ((start == charpos || (end == charpos && invis_p))
4820 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4821 && SCHARS (str))
4822 RECORD_OVERLAY_STRING (overlay, str, 0);
4823
4824 /* If overlay has a non-empty after-string, record it. */
4825 if ((end == charpos || (start == charpos && invis_p))
4826 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4827 && SCHARS (str))
4828 RECORD_OVERLAY_STRING (overlay, str, 1);
4829 }
4830
4831 #undef RECORD_OVERLAY_STRING
4832
4833 /* Sort entries. */
4834 if (n > 1)
4835 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4836
4837 /* Record number of overlay strings, and where we computed it. */
4838 it->n_overlay_strings = n;
4839 it->overlay_strings_charpos = charpos;
4840
4841 /* IT->current.overlay_string_index is the number of overlay strings
4842 that have already been consumed by IT. Copy some of the
4843 remaining overlay strings to IT->overlay_strings. */
4844 i = 0;
4845 j = it->current.overlay_string_index;
4846 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4847 {
4848 it->overlay_strings[i] = entries[j].string;
4849 it->string_overlays[i++] = entries[j++].overlay;
4850 }
4851
4852 CHECK_IT (it);
4853 }
4854
4855
4856 /* Get the first chunk of overlay strings at IT's current buffer
4857 position, or at CHARPOS if that is > 0. Value is non-zero if at
4858 least one overlay string was found. */
4859
4860 static int
4861 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4862 {
4863 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4864 process. This fills IT->overlay_strings with strings, and sets
4865 IT->n_overlay_strings to the total number of strings to process.
4866 IT->pos.overlay_string_index has to be set temporarily to zero
4867 because load_overlay_strings needs this; it must be set to -1
4868 when no overlay strings are found because a zero value would
4869 indicate a position in the first overlay string. */
4870 it->current.overlay_string_index = 0;
4871 load_overlay_strings (it, charpos);
4872
4873 /* If we found overlay strings, set up IT to deliver display
4874 elements from the first one. Otherwise set up IT to deliver
4875 from current_buffer. */
4876 if (it->n_overlay_strings)
4877 {
4878 /* Make sure we know settings in current_buffer, so that we can
4879 restore meaningful values when we're done with the overlay
4880 strings. */
4881 if (compute_stop_p)
4882 compute_stop_pos (it);
4883 xassert (it->face_id >= 0);
4884
4885 /* Save IT's settings. They are restored after all overlay
4886 strings have been processed. */
4887 xassert (!compute_stop_p || it->sp == 0);
4888
4889 /* When called from handle_stop, there might be an empty display
4890 string loaded. In that case, don't bother saving it. */
4891 if (!STRINGP (it->string) || SCHARS (it->string))
4892 push_it (it);
4893
4894 /* Set up IT to deliver display elements from the first overlay
4895 string. */
4896 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4897 it->string = it->overlay_strings[0];
4898 it->from_overlay = Qnil;
4899 it->stop_charpos = 0;
4900 xassert (STRINGP (it->string));
4901 it->end_charpos = SCHARS (it->string);
4902 it->multibyte_p = STRING_MULTIBYTE (it->string);
4903 it->method = GET_FROM_STRING;
4904 return 1;
4905 }
4906
4907 it->current.overlay_string_index = -1;
4908 return 0;
4909 }
4910
4911 static int
4912 get_overlay_strings (struct it *it, EMACS_INT charpos)
4913 {
4914 it->string = Qnil;
4915 it->method = GET_FROM_BUFFER;
4916
4917 (void) get_overlay_strings_1 (it, charpos, 1);
4918
4919 CHECK_IT (it);
4920
4921 /* Value is non-zero if we found at least one overlay string. */
4922 return STRINGP (it->string);
4923 }
4924
4925
4926 \f
4927 /***********************************************************************
4928 Saving and restoring state
4929 ***********************************************************************/
4930
4931 /* Save current settings of IT on IT->stack. Called, for example,
4932 before setting up IT for an overlay string, to be able to restore
4933 IT's settings to what they were after the overlay string has been
4934 processed. */
4935
4936 static void
4937 push_it (struct it *it)
4938 {
4939 struct iterator_stack_entry *p;
4940
4941 xassert (it->sp < IT_STACK_SIZE);
4942 p = it->stack + it->sp;
4943
4944 p->stop_charpos = it->stop_charpos;
4945 p->prev_stop = it->prev_stop;
4946 p->base_level_stop = it->base_level_stop;
4947 p->cmp_it = it->cmp_it;
4948 xassert (it->face_id >= 0);
4949 p->face_id = it->face_id;
4950 p->string = it->string;
4951 p->method = it->method;
4952 p->from_overlay = it->from_overlay;
4953 switch (p->method)
4954 {
4955 case GET_FROM_IMAGE:
4956 p->u.image.object = it->object;
4957 p->u.image.image_id = it->image_id;
4958 p->u.image.slice = it->slice;
4959 break;
4960 case GET_FROM_STRETCH:
4961 p->u.stretch.object = it->object;
4962 break;
4963 }
4964 p->position = it->position;
4965 p->current = it->current;
4966 p->end_charpos = it->end_charpos;
4967 p->string_nchars = it->string_nchars;
4968 p->area = it->area;
4969 p->multibyte_p = it->multibyte_p;
4970 p->avoid_cursor_p = it->avoid_cursor_p;
4971 p->space_width = it->space_width;
4972 p->font_height = it->font_height;
4973 p->voffset = it->voffset;
4974 p->string_from_display_prop_p = it->string_from_display_prop_p;
4975 p->display_ellipsis_p = 0;
4976 p->line_wrap = it->line_wrap;
4977 ++it->sp;
4978 }
4979
4980 static void
4981 iterate_out_of_display_property (struct it *it)
4982 {
4983 /* Maybe initialize paragraph direction. If we are at the beginning
4984 of a new paragraph, next_element_from_buffer may not have a
4985 chance to do that. */
4986 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4987 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4988 /* prev_stop can be zero, so check against BEGV as well. */
4989 while (it->bidi_it.charpos >= BEGV
4990 && it->prev_stop <= it->bidi_it.charpos
4991 && it->bidi_it.charpos < CHARPOS (it->position))
4992 bidi_move_to_visually_next (&it->bidi_it);
4993 /* Record the stop_pos we just crossed, for when we cross it
4994 back, maybe. */
4995 if (it->bidi_it.charpos > CHARPOS (it->position))
4996 it->prev_stop = CHARPOS (it->position);
4997 /* If we ended up not where pop_it put us, resync IT's
4998 positional members with the bidi iterator. */
4999 if (it->bidi_it.charpos != CHARPOS (it->position))
5000 {
5001 SET_TEXT_POS (it->position,
5002 it->bidi_it.charpos, it->bidi_it.bytepos);
5003 it->current.pos = it->position;
5004 }
5005 }
5006
5007 /* Restore IT's settings from IT->stack. Called, for example, when no
5008 more overlay strings must be processed, and we return to delivering
5009 display elements from a buffer, or when the end of a string from a
5010 `display' property is reached and we return to delivering display
5011 elements from an overlay string, or from a buffer. */
5012
5013 static void
5014 pop_it (struct it *it)
5015 {
5016 struct iterator_stack_entry *p;
5017
5018 xassert (it->sp > 0);
5019 --it->sp;
5020 p = it->stack + it->sp;
5021 it->stop_charpos = p->stop_charpos;
5022 it->prev_stop = p->prev_stop;
5023 it->base_level_stop = p->base_level_stop;
5024 it->cmp_it = p->cmp_it;
5025 it->face_id = p->face_id;
5026 it->current = p->current;
5027 it->position = p->position;
5028 it->string = p->string;
5029 it->from_overlay = p->from_overlay;
5030 if (NILP (it->string))
5031 SET_TEXT_POS (it->current.string_pos, -1, -1);
5032 it->method = p->method;
5033 switch (it->method)
5034 {
5035 case GET_FROM_IMAGE:
5036 it->image_id = p->u.image.image_id;
5037 it->object = p->u.image.object;
5038 it->slice = p->u.image.slice;
5039 break;
5040 case GET_FROM_STRETCH:
5041 it->object = p->u.comp.object;
5042 break;
5043 case GET_FROM_BUFFER:
5044 it->object = it->w->buffer;
5045 if (it->bidi_p)
5046 {
5047 /* Bidi-iterate until we get out of the portion of text, if
5048 any, covered by a `display' text property or an overlay
5049 with `display' property. (We cannot just jump there,
5050 because the internal coherency of the bidi iterator state
5051 can not be preserved across such jumps.) We also must
5052 determine the paragraph base direction if the overlay we
5053 just processed is at the beginning of a new
5054 paragraph. */
5055 iterate_out_of_display_property (it);
5056 }
5057 break;
5058 case GET_FROM_STRING:
5059 it->object = it->string;
5060 break;
5061 case GET_FROM_DISPLAY_VECTOR:
5062 if (it->s)
5063 it->method = GET_FROM_C_STRING;
5064 else if (STRINGP (it->string))
5065 it->method = GET_FROM_STRING;
5066 else
5067 {
5068 it->method = GET_FROM_BUFFER;
5069 it->object = it->w->buffer;
5070 }
5071 }
5072 it->end_charpos = p->end_charpos;
5073 it->string_nchars = p->string_nchars;
5074 it->area = p->area;
5075 it->multibyte_p = p->multibyte_p;
5076 it->avoid_cursor_p = p->avoid_cursor_p;
5077 it->space_width = p->space_width;
5078 it->font_height = p->font_height;
5079 it->voffset = p->voffset;
5080 it->string_from_display_prop_p = p->string_from_display_prop_p;
5081 it->line_wrap = p->line_wrap;
5082 }
5083
5084
5085 \f
5086 /***********************************************************************
5087 Moving over lines
5088 ***********************************************************************/
5089
5090 /* Set IT's current position to the previous line start. */
5091
5092 static void
5093 back_to_previous_line_start (struct it *it)
5094 {
5095 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5096 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5097 }
5098
5099
5100 /* Move IT to the next line start.
5101
5102 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5103 we skipped over part of the text (as opposed to moving the iterator
5104 continuously over the text). Otherwise, don't change the value
5105 of *SKIPPED_P.
5106
5107 Newlines may come from buffer text, overlay strings, or strings
5108 displayed via the `display' property. That's the reason we can't
5109 simply use find_next_newline_no_quit.
5110
5111 Note that this function may not skip over invisible text that is so
5112 because of text properties and immediately follows a newline. If
5113 it would, function reseat_at_next_visible_line_start, when called
5114 from set_iterator_to_next, would effectively make invisible
5115 characters following a newline part of the wrong glyph row, which
5116 leads to wrong cursor motion. */
5117
5118 static int
5119 forward_to_next_line_start (struct it *it, int *skipped_p)
5120 {
5121 int old_selective, newline_found_p, n;
5122 const int MAX_NEWLINE_DISTANCE = 500;
5123
5124 /* If already on a newline, just consume it to avoid unintended
5125 skipping over invisible text below. */
5126 if (it->what == IT_CHARACTER
5127 && it->c == '\n'
5128 && CHARPOS (it->position) == IT_CHARPOS (*it))
5129 {
5130 set_iterator_to_next (it, 0);
5131 it->c = 0;
5132 return 1;
5133 }
5134
5135 /* Don't handle selective display in the following. It's (a)
5136 unnecessary because it's done by the caller, and (b) leads to an
5137 infinite recursion because next_element_from_ellipsis indirectly
5138 calls this function. */
5139 old_selective = it->selective;
5140 it->selective = 0;
5141
5142 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5143 from buffer text. */
5144 for (n = newline_found_p = 0;
5145 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5146 n += STRINGP (it->string) ? 0 : 1)
5147 {
5148 if (!get_next_display_element (it))
5149 return 0;
5150 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5151 set_iterator_to_next (it, 0);
5152 }
5153
5154 /* If we didn't find a newline near enough, see if we can use a
5155 short-cut. */
5156 if (!newline_found_p)
5157 {
5158 EMACS_INT start = IT_CHARPOS (*it);
5159 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5160 Lisp_Object pos;
5161
5162 xassert (!STRINGP (it->string));
5163
5164 /* If there isn't any `display' property in sight, and no
5165 overlays, we can just use the position of the newline in
5166 buffer text. */
5167 if (it->stop_charpos >= limit
5168 || ((pos = Fnext_single_property_change (make_number (start),
5169 Qdisplay,
5170 Qnil, make_number (limit)),
5171 NILP (pos))
5172 && next_overlay_change (start) == ZV))
5173 {
5174 IT_CHARPOS (*it) = limit;
5175 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5176 *skipped_p = newline_found_p = 1;
5177 }
5178 else
5179 {
5180 while (get_next_display_element (it)
5181 && !newline_found_p)
5182 {
5183 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5184 set_iterator_to_next (it, 0);
5185 }
5186 }
5187 }
5188
5189 it->selective = old_selective;
5190 return newline_found_p;
5191 }
5192
5193
5194 /* Set IT's current position to the previous visible line start. Skip
5195 invisible text that is so either due to text properties or due to
5196 selective display. Caution: this does not change IT->current_x and
5197 IT->hpos. */
5198
5199 static void
5200 back_to_previous_visible_line_start (struct it *it)
5201 {
5202 while (IT_CHARPOS (*it) > BEGV)
5203 {
5204 back_to_previous_line_start (it);
5205
5206 if (IT_CHARPOS (*it) <= BEGV)
5207 break;
5208
5209 /* If selective > 0, then lines indented more than its value are
5210 invisible. */
5211 if (it->selective > 0
5212 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5213 (double) it->selective)) /* iftc */
5214 continue;
5215
5216 /* Check the newline before point for invisibility. */
5217 {
5218 Lisp_Object prop;
5219 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5220 Qinvisible, it->window);
5221 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5222 continue;
5223 }
5224
5225 if (IT_CHARPOS (*it) <= BEGV)
5226 break;
5227
5228 {
5229 struct it it2;
5230 EMACS_INT pos;
5231 EMACS_INT beg, end;
5232 Lisp_Object val, overlay;
5233
5234 /* If newline is part of a composition, continue from start of composition */
5235 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5236 && beg < IT_CHARPOS (*it))
5237 goto replaced;
5238
5239 /* If newline is replaced by a display property, find start of overlay
5240 or interval and continue search from that point. */
5241 it2 = *it;
5242 pos = --IT_CHARPOS (it2);
5243 --IT_BYTEPOS (it2);
5244 it2.sp = 0;
5245 it2.string_from_display_prop_p = 0;
5246 if (handle_display_prop (&it2) == HANDLED_RETURN
5247 && !NILP (val = get_char_property_and_overlay
5248 (make_number (pos), Qdisplay, Qnil, &overlay))
5249 && (OVERLAYP (overlay)
5250 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5251 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5252 goto replaced;
5253
5254 /* Newline is not replaced by anything -- so we are done. */
5255 break;
5256
5257 replaced:
5258 if (beg < BEGV)
5259 beg = BEGV;
5260 IT_CHARPOS (*it) = beg;
5261 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5262 }
5263 }
5264
5265 it->continuation_lines_width = 0;
5266
5267 xassert (IT_CHARPOS (*it) >= BEGV);
5268 xassert (IT_CHARPOS (*it) == BEGV
5269 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5270 CHECK_IT (it);
5271 }
5272
5273
5274 /* Reseat iterator IT at the previous visible line start. Skip
5275 invisible text that is so either due to text properties or due to
5276 selective display. At the end, update IT's overlay information,
5277 face information etc. */
5278
5279 void
5280 reseat_at_previous_visible_line_start (struct it *it)
5281 {
5282 back_to_previous_visible_line_start (it);
5283 reseat (it, it->current.pos, 1);
5284 CHECK_IT (it);
5285 }
5286
5287
5288 /* Reseat iterator IT on the next visible line start in the current
5289 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5290 preceding the line start. Skip over invisible text that is so
5291 because of selective display. Compute faces, overlays etc at the
5292 new position. Note that this function does not skip over text that
5293 is invisible because of text properties. */
5294
5295 static void
5296 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5297 {
5298 int newline_found_p, skipped_p = 0;
5299
5300 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5301
5302 /* Skip over lines that are invisible because they are indented
5303 more than the value of IT->selective. */
5304 if (it->selective > 0)
5305 while (IT_CHARPOS (*it) < ZV
5306 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5307 (double) it->selective)) /* iftc */
5308 {
5309 xassert (IT_BYTEPOS (*it) == BEGV
5310 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5311 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5312 }
5313
5314 /* Position on the newline if that's what's requested. */
5315 if (on_newline_p && newline_found_p)
5316 {
5317 if (STRINGP (it->string))
5318 {
5319 if (IT_STRING_CHARPOS (*it) > 0)
5320 {
5321 --IT_STRING_CHARPOS (*it);
5322 --IT_STRING_BYTEPOS (*it);
5323 }
5324 }
5325 else if (IT_CHARPOS (*it) > BEGV)
5326 {
5327 --IT_CHARPOS (*it);
5328 --IT_BYTEPOS (*it);
5329 reseat (it, it->current.pos, 0);
5330 }
5331 }
5332 else if (skipped_p)
5333 reseat (it, it->current.pos, 0);
5334
5335 CHECK_IT (it);
5336 }
5337
5338
5339 \f
5340 /***********************************************************************
5341 Changing an iterator's position
5342 ***********************************************************************/
5343
5344 /* Change IT's current position to POS in current_buffer. If FORCE_P
5345 is non-zero, always check for text properties at the new position.
5346 Otherwise, text properties are only looked up if POS >=
5347 IT->check_charpos of a property. */
5348
5349 static void
5350 reseat (struct it *it, struct text_pos pos, int force_p)
5351 {
5352 EMACS_INT original_pos = IT_CHARPOS (*it);
5353
5354 reseat_1 (it, pos, 0);
5355
5356 /* Determine where to check text properties. Avoid doing it
5357 where possible because text property lookup is very expensive. */
5358 if (force_p
5359 || CHARPOS (pos) > it->stop_charpos
5360 || CHARPOS (pos) < original_pos)
5361 {
5362 if (it->bidi_p)
5363 {
5364 /* For bidi iteration, we need to prime prev_stop and
5365 base_level_stop with our best estimations. */
5366 if (CHARPOS (pos) < it->prev_stop)
5367 {
5368 handle_stop_backwards (it, BEGV);
5369 if (CHARPOS (pos) < it->base_level_stop)
5370 it->base_level_stop = 0;
5371 }
5372 else if (CHARPOS (pos) > it->stop_charpos
5373 && it->stop_charpos >= BEGV)
5374 handle_stop_backwards (it, it->stop_charpos);
5375 else /* force_p */
5376 handle_stop (it);
5377 }
5378 else
5379 {
5380 handle_stop (it);
5381 it->prev_stop = it->base_level_stop = 0;
5382 }
5383
5384 }
5385
5386 CHECK_IT (it);
5387 }
5388
5389
5390 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5391 IT->stop_pos to POS, also. */
5392
5393 static void
5394 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5395 {
5396 /* Don't call this function when scanning a C string. */
5397 xassert (it->s == NULL);
5398
5399 /* POS must be a reasonable value. */
5400 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5401
5402 it->current.pos = it->position = pos;
5403 it->end_charpos = ZV;
5404 it->dpvec = NULL;
5405 it->current.dpvec_index = -1;
5406 it->current.overlay_string_index = -1;
5407 IT_STRING_CHARPOS (*it) = -1;
5408 IT_STRING_BYTEPOS (*it) = -1;
5409 it->string = Qnil;
5410 it->string_from_display_prop_p = 0;
5411 it->method = GET_FROM_BUFFER;
5412 it->object = it->w->buffer;
5413 it->area = TEXT_AREA;
5414 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5415 it->sp = 0;
5416 it->string_from_display_prop_p = 0;
5417 it->face_before_selective_p = 0;
5418 if (it->bidi_p)
5419 {
5420 it->bidi_it.first_elt = 1;
5421 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5422 }
5423
5424 if (set_stop_p)
5425 {
5426 it->stop_charpos = CHARPOS (pos);
5427 it->base_level_stop = CHARPOS (pos);
5428 }
5429 }
5430
5431
5432 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5433 If S is non-null, it is a C string to iterate over. Otherwise,
5434 STRING gives a Lisp string to iterate over.
5435
5436 If PRECISION > 0, don't return more then PRECISION number of
5437 characters from the string.
5438
5439 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5440 characters have been returned. FIELD_WIDTH < 0 means an infinite
5441 field width.
5442
5443 MULTIBYTE = 0 means disable processing of multibyte characters,
5444 MULTIBYTE > 0 means enable it,
5445 MULTIBYTE < 0 means use IT->multibyte_p.
5446
5447 IT must be initialized via a prior call to init_iterator before
5448 calling this function. */
5449
5450 static void
5451 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5452 EMACS_INT charpos, EMACS_INT precision, int field_width,
5453 int multibyte)
5454 {
5455 /* No region in strings. */
5456 it->region_beg_charpos = it->region_end_charpos = -1;
5457
5458 /* No text property checks performed by default, but see below. */
5459 it->stop_charpos = -1;
5460
5461 /* Set iterator position and end position. */
5462 memset (&it->current, 0, sizeof it->current);
5463 it->current.overlay_string_index = -1;
5464 it->current.dpvec_index = -1;
5465 xassert (charpos >= 0);
5466
5467 /* If STRING is specified, use its multibyteness, otherwise use the
5468 setting of MULTIBYTE, if specified. */
5469 if (multibyte >= 0)
5470 it->multibyte_p = multibyte > 0;
5471
5472 if (s == NULL)
5473 {
5474 xassert (STRINGP (string));
5475 it->string = string;
5476 it->s = NULL;
5477 it->end_charpos = it->string_nchars = SCHARS (string);
5478 it->method = GET_FROM_STRING;
5479 it->current.string_pos = string_pos (charpos, string);
5480 }
5481 else
5482 {
5483 it->s = (const unsigned char *) s;
5484 it->string = Qnil;
5485
5486 /* Note that we use IT->current.pos, not it->current.string_pos,
5487 for displaying C strings. */
5488 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5489 if (it->multibyte_p)
5490 {
5491 it->current.pos = c_string_pos (charpos, s, 1);
5492 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5493 }
5494 else
5495 {
5496 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5497 it->end_charpos = it->string_nchars = strlen (s);
5498 }
5499
5500 it->method = GET_FROM_C_STRING;
5501 }
5502
5503 /* PRECISION > 0 means don't return more than PRECISION characters
5504 from the string. */
5505 if (precision > 0 && it->end_charpos - charpos > precision)
5506 it->end_charpos = it->string_nchars = charpos + precision;
5507
5508 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5509 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5510 FIELD_WIDTH < 0 means infinite field width. This is useful for
5511 padding with `-' at the end of a mode line. */
5512 if (field_width < 0)
5513 field_width = INFINITY;
5514 if (field_width > it->end_charpos - charpos)
5515 it->end_charpos = charpos + field_width;
5516
5517 /* Use the standard display table for displaying strings. */
5518 if (DISP_TABLE_P (Vstandard_display_table))
5519 it->dp = XCHAR_TABLE (Vstandard_display_table);
5520
5521 it->stop_charpos = charpos;
5522 if (s == NULL && it->multibyte_p)
5523 {
5524 EMACS_INT endpos = SCHARS (it->string);
5525 if (endpos > it->end_charpos)
5526 endpos = it->end_charpos;
5527 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5528 it->string);
5529 }
5530 CHECK_IT (it);
5531 }
5532
5533
5534 \f
5535 /***********************************************************************
5536 Iteration
5537 ***********************************************************************/
5538
5539 /* Map enum it_method value to corresponding next_element_from_* function. */
5540
5541 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5542 {
5543 next_element_from_buffer,
5544 next_element_from_display_vector,
5545 next_element_from_string,
5546 next_element_from_c_string,
5547 next_element_from_image,
5548 next_element_from_stretch
5549 };
5550
5551 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5552
5553
5554 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5555 (possibly with the following characters). */
5556
5557 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5558 ((IT)->cmp_it.id >= 0 \
5559 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5560 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5561 END_CHARPOS, (IT)->w, \
5562 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5563 (IT)->string)))
5564
5565
5566 /* Lookup the char-table Vglyphless_char_display for character C (-1
5567 if we want information for no-font case), and return the display
5568 method symbol. By side-effect, update it->what and
5569 it->glyphless_method. This function is called from
5570 get_next_display_element for each character element, and from
5571 x_produce_glyphs when no suitable font was found. */
5572
5573 Lisp_Object
5574 lookup_glyphless_char_display (int c, struct it *it)
5575 {
5576 Lisp_Object glyphless_method = Qnil;
5577
5578 if (CHAR_TABLE_P (Vglyphless_char_display)
5579 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5580 glyphless_method = (c >= 0
5581 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5582 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5583 retry:
5584 if (NILP (glyphless_method))
5585 {
5586 if (c >= 0)
5587 /* The default is to display the character by a proper font. */
5588 return Qnil;
5589 /* The default for the no-font case is to display an empty box. */
5590 glyphless_method = Qempty_box;
5591 }
5592 if (EQ (glyphless_method, Qzero_width))
5593 {
5594 if (c >= 0)
5595 return glyphless_method;
5596 /* This method can't be used for the no-font case. */
5597 glyphless_method = Qempty_box;
5598 }
5599 if (EQ (glyphless_method, Qthin_space))
5600 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5601 else if (EQ (glyphless_method, Qempty_box))
5602 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5603 else if (EQ (glyphless_method, Qhex_code))
5604 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5605 else if (STRINGP (glyphless_method))
5606 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5607 else
5608 {
5609 /* Invalid value. We use the default method. */
5610 glyphless_method = Qnil;
5611 goto retry;
5612 }
5613 it->what = IT_GLYPHLESS;
5614 return glyphless_method;
5615 }
5616
5617 /* Load IT's display element fields with information about the next
5618 display element from the current position of IT. Value is zero if
5619 end of buffer (or C string) is reached. */
5620
5621 static struct frame *last_escape_glyph_frame = NULL;
5622 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5623 static int last_escape_glyph_merged_face_id = 0;
5624
5625 struct frame *last_glyphless_glyph_frame = NULL;
5626 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5627 int last_glyphless_glyph_merged_face_id = 0;
5628
5629 int
5630 get_next_display_element (struct it *it)
5631 {
5632 /* Non-zero means that we found a display element. Zero means that
5633 we hit the end of what we iterate over. Performance note: the
5634 function pointer `method' used here turns out to be faster than
5635 using a sequence of if-statements. */
5636 int success_p;
5637
5638 get_next:
5639 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5640
5641 if (it->what == IT_CHARACTER)
5642 {
5643 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5644 and only if (a) the resolved directionality of that character
5645 is R..." */
5646 /* FIXME: Do we need an exception for characters from display
5647 tables? */
5648 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5649 it->c = bidi_mirror_char (it->c);
5650 /* Map via display table or translate control characters.
5651 IT->c, IT->len etc. have been set to the next character by
5652 the function call above. If we have a display table, and it
5653 contains an entry for IT->c, translate it. Don't do this if
5654 IT->c itself comes from a display table, otherwise we could
5655 end up in an infinite recursion. (An alternative could be to
5656 count the recursion depth of this function and signal an
5657 error when a certain maximum depth is reached.) Is it worth
5658 it? */
5659 if (success_p && it->dpvec == NULL)
5660 {
5661 Lisp_Object dv;
5662 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5663 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5664 nbsp_or_shy = char_is_other;
5665 int c = it->c; /* This is the character to display. */
5666
5667 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5668 {
5669 xassert (SINGLE_BYTE_CHAR_P (c));
5670 if (unibyte_display_via_language_environment)
5671 {
5672 c = DECODE_CHAR (unibyte, c);
5673 if (c < 0)
5674 c = BYTE8_TO_CHAR (it->c);
5675 }
5676 else
5677 c = BYTE8_TO_CHAR (it->c);
5678 }
5679
5680 if (it->dp
5681 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5682 VECTORP (dv)))
5683 {
5684 struct Lisp_Vector *v = XVECTOR (dv);
5685
5686 /* Return the first character from the display table
5687 entry, if not empty. If empty, don't display the
5688 current character. */
5689 if (v->size)
5690 {
5691 it->dpvec_char_len = it->len;
5692 it->dpvec = v->contents;
5693 it->dpend = v->contents + v->size;
5694 it->current.dpvec_index = 0;
5695 it->dpvec_face_id = -1;
5696 it->saved_face_id = it->face_id;
5697 it->method = GET_FROM_DISPLAY_VECTOR;
5698 it->ellipsis_p = 0;
5699 }
5700 else
5701 {
5702 set_iterator_to_next (it, 0);
5703 }
5704 goto get_next;
5705 }
5706
5707 if (! NILP (lookup_glyphless_char_display (c, it)))
5708 {
5709 if (it->what == IT_GLYPHLESS)
5710 goto done;
5711 /* Don't display this character. */
5712 set_iterator_to_next (it, 0);
5713 goto get_next;
5714 }
5715
5716 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5717 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5718 : c == 0xAD ? char_is_soft_hyphen
5719 : char_is_other);
5720
5721 /* Translate control characters into `\003' or `^C' form.
5722 Control characters coming from a display table entry are
5723 currently not translated because we use IT->dpvec to hold
5724 the translation. This could easily be changed but I
5725 don't believe that it is worth doing.
5726
5727 NBSP and SOFT-HYPEN are property translated too.
5728
5729 Non-printable characters and raw-byte characters are also
5730 translated to octal form. */
5731 if (((c < ' ' || c == 127) /* ASCII control chars */
5732 ? (it->area != TEXT_AREA
5733 /* In mode line, treat \n, \t like other crl chars. */
5734 || (c != '\t'
5735 && it->glyph_row
5736 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5737 || (c != '\n' && c != '\t'))
5738 : (nbsp_or_shy
5739 || CHAR_BYTE8_P (c)
5740 || ! CHAR_PRINTABLE_P (c))))
5741 {
5742 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5743 or a non-printable character which must be displayed
5744 either as '\003' or as `^C' where the '\\' and '^'
5745 can be defined in the display table. Fill
5746 IT->ctl_chars with glyphs for what we have to
5747 display. Then, set IT->dpvec to these glyphs. */
5748 Lisp_Object gc;
5749 int ctl_len;
5750 int face_id, lface_id = 0 ;
5751 int escape_glyph;
5752
5753 /* Handle control characters with ^. */
5754
5755 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5756 {
5757 int g;
5758
5759 g = '^'; /* default glyph for Control */
5760 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5761 if (it->dp
5762 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5763 && GLYPH_CODE_CHAR_VALID_P (gc))
5764 {
5765 g = GLYPH_CODE_CHAR (gc);
5766 lface_id = GLYPH_CODE_FACE (gc);
5767 }
5768 if (lface_id)
5769 {
5770 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5771 }
5772 else if (it->f == last_escape_glyph_frame
5773 && it->face_id == last_escape_glyph_face_id)
5774 {
5775 face_id = last_escape_glyph_merged_face_id;
5776 }
5777 else
5778 {
5779 /* Merge the escape-glyph face into the current face. */
5780 face_id = merge_faces (it->f, Qescape_glyph, 0,
5781 it->face_id);
5782 last_escape_glyph_frame = it->f;
5783 last_escape_glyph_face_id = it->face_id;
5784 last_escape_glyph_merged_face_id = face_id;
5785 }
5786
5787 XSETINT (it->ctl_chars[0], g);
5788 XSETINT (it->ctl_chars[1], c ^ 0100);
5789 ctl_len = 2;
5790 goto display_control;
5791 }
5792
5793 /* Handle non-break space in the mode where it only gets
5794 highlighting. */
5795
5796 if (EQ (Vnobreak_char_display, Qt)
5797 && nbsp_or_shy == char_is_nbsp)
5798 {
5799 /* Merge the no-break-space face into the current face. */
5800 face_id = merge_faces (it->f, Qnobreak_space, 0,
5801 it->face_id);
5802
5803 c = ' ';
5804 XSETINT (it->ctl_chars[0], ' ');
5805 ctl_len = 1;
5806 goto display_control;
5807 }
5808
5809 /* Handle sequences that start with the "escape glyph". */
5810
5811 /* the default escape glyph is \. */
5812 escape_glyph = '\\';
5813
5814 if (it->dp
5815 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5816 && GLYPH_CODE_CHAR_VALID_P (gc))
5817 {
5818 escape_glyph = GLYPH_CODE_CHAR (gc);
5819 lface_id = GLYPH_CODE_FACE (gc);
5820 }
5821 if (lface_id)
5822 {
5823 /* The display table specified a face.
5824 Merge it into face_id and also into escape_glyph. */
5825 face_id = merge_faces (it->f, Qt, lface_id,
5826 it->face_id);
5827 }
5828 else if (it->f == last_escape_glyph_frame
5829 && it->face_id == last_escape_glyph_face_id)
5830 {
5831 face_id = last_escape_glyph_merged_face_id;
5832 }
5833 else
5834 {
5835 /* Merge the escape-glyph face into the current face. */
5836 face_id = merge_faces (it->f, Qescape_glyph, 0,
5837 it->face_id);
5838 last_escape_glyph_frame = it->f;
5839 last_escape_glyph_face_id = it->face_id;
5840 last_escape_glyph_merged_face_id = face_id;
5841 }
5842
5843 /* Handle soft hyphens in the mode where they only get
5844 highlighting. */
5845
5846 if (EQ (Vnobreak_char_display, Qt)
5847 && nbsp_or_shy == char_is_soft_hyphen)
5848 {
5849 XSETINT (it->ctl_chars[0], '-');
5850 ctl_len = 1;
5851 goto display_control;
5852 }
5853
5854 /* Handle non-break space and soft hyphen
5855 with the escape glyph. */
5856
5857 if (nbsp_or_shy)
5858 {
5859 XSETINT (it->ctl_chars[0], escape_glyph);
5860 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5861 XSETINT (it->ctl_chars[1], c);
5862 ctl_len = 2;
5863 goto display_control;
5864 }
5865
5866 {
5867 char str[10];
5868 int len, i;
5869
5870 if (CHAR_BYTE8_P (c))
5871 /* Display \200 instead of \17777600. */
5872 c = CHAR_TO_BYTE8 (c);
5873 len = sprintf (str, "%03o", c);
5874
5875 XSETINT (it->ctl_chars[0], escape_glyph);
5876 for (i = 0; i < len; i++)
5877 XSETINT (it->ctl_chars[i + 1], str[i]);
5878 ctl_len = len + 1;
5879 }
5880
5881 display_control:
5882 /* Set up IT->dpvec and return first character from it. */
5883 it->dpvec_char_len = it->len;
5884 it->dpvec = it->ctl_chars;
5885 it->dpend = it->dpvec + ctl_len;
5886 it->current.dpvec_index = 0;
5887 it->dpvec_face_id = face_id;
5888 it->saved_face_id = it->face_id;
5889 it->method = GET_FROM_DISPLAY_VECTOR;
5890 it->ellipsis_p = 0;
5891 goto get_next;
5892 }
5893 it->char_to_display = c;
5894 }
5895 else if (success_p)
5896 {
5897 it->char_to_display = it->c;
5898 }
5899 }
5900
5901 #ifdef HAVE_WINDOW_SYSTEM
5902 /* Adjust face id for a multibyte character. There are no multibyte
5903 character in unibyte text. */
5904 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5905 && it->multibyte_p
5906 && success_p
5907 && FRAME_WINDOW_P (it->f))
5908 {
5909 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5910
5911 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5912 {
5913 /* Automatic composition with glyph-string. */
5914 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5915
5916 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5917 }
5918 else
5919 {
5920 EMACS_INT pos = (it->s ? -1
5921 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5922 : IT_CHARPOS (*it));
5923
5924 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5925 it->string);
5926 }
5927 }
5928 #endif
5929
5930 done:
5931 /* Is this character the last one of a run of characters with
5932 box? If yes, set IT->end_of_box_run_p to 1. */
5933 if (it->face_box_p
5934 && it->s == NULL)
5935 {
5936 if (it->method == GET_FROM_STRING && it->sp)
5937 {
5938 int face_id = underlying_face_id (it);
5939 struct face *face = FACE_FROM_ID (it->f, face_id);
5940
5941 if (face)
5942 {
5943 if (face->box == FACE_NO_BOX)
5944 {
5945 /* If the box comes from face properties in a
5946 display string, check faces in that string. */
5947 int string_face_id = face_after_it_pos (it);
5948 it->end_of_box_run_p
5949 = (FACE_FROM_ID (it->f, string_face_id)->box
5950 == FACE_NO_BOX);
5951 }
5952 /* Otherwise, the box comes from the underlying face.
5953 If this is the last string character displayed, check
5954 the next buffer location. */
5955 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5956 && (it->current.overlay_string_index
5957 == it->n_overlay_strings - 1))
5958 {
5959 EMACS_INT ignore;
5960 int next_face_id;
5961 struct text_pos pos = it->current.pos;
5962 INC_TEXT_POS (pos, it->multibyte_p);
5963
5964 next_face_id = face_at_buffer_position
5965 (it->w, CHARPOS (pos), it->region_beg_charpos,
5966 it->region_end_charpos, &ignore,
5967 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5968 -1);
5969 it->end_of_box_run_p
5970 = (FACE_FROM_ID (it->f, next_face_id)->box
5971 == FACE_NO_BOX);
5972 }
5973 }
5974 }
5975 else
5976 {
5977 int face_id = face_after_it_pos (it);
5978 it->end_of_box_run_p
5979 = (face_id != it->face_id
5980 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5981 }
5982 }
5983
5984 /* Value is 0 if end of buffer or string reached. */
5985 return success_p;
5986 }
5987
5988
5989 /* Move IT to the next display element.
5990
5991 RESEAT_P non-zero means if called on a newline in buffer text,
5992 skip to the next visible line start.
5993
5994 Functions get_next_display_element and set_iterator_to_next are
5995 separate because I find this arrangement easier to handle than a
5996 get_next_display_element function that also increments IT's
5997 position. The way it is we can first look at an iterator's current
5998 display element, decide whether it fits on a line, and if it does,
5999 increment the iterator position. The other way around we probably
6000 would either need a flag indicating whether the iterator has to be
6001 incremented the next time, or we would have to implement a
6002 decrement position function which would not be easy to write. */
6003
6004 void
6005 set_iterator_to_next (struct it *it, int reseat_p)
6006 {
6007 /* Reset flags indicating start and end of a sequence of characters
6008 with box. Reset them at the start of this function because
6009 moving the iterator to a new position might set them. */
6010 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6011
6012 switch (it->method)
6013 {
6014 case GET_FROM_BUFFER:
6015 /* The current display element of IT is a character from
6016 current_buffer. Advance in the buffer, and maybe skip over
6017 invisible lines that are so because of selective display. */
6018 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6019 reseat_at_next_visible_line_start (it, 0);
6020 else if (it->cmp_it.id >= 0)
6021 {
6022 /* We are currently getting glyphs from a composition. */
6023 int i;
6024
6025 if (! it->bidi_p)
6026 {
6027 IT_CHARPOS (*it) += it->cmp_it.nchars;
6028 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6029 if (it->cmp_it.to < it->cmp_it.nglyphs)
6030 {
6031 it->cmp_it.from = it->cmp_it.to;
6032 }
6033 else
6034 {
6035 it->cmp_it.id = -1;
6036 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6037 IT_BYTEPOS (*it),
6038 it->end_charpos, Qnil);
6039 }
6040 }
6041 else if (! it->cmp_it.reversed_p)
6042 {
6043 /* Composition created while scanning forward. */
6044 /* Update IT's char/byte positions to point to the first
6045 character of the next grapheme cluster, or to the
6046 character visually after the current composition. */
6047 for (i = 0; i < it->cmp_it.nchars; i++)
6048 bidi_move_to_visually_next (&it->bidi_it);
6049 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6050 IT_CHARPOS (*it) = it->bidi_it.charpos;
6051
6052 if (it->cmp_it.to < it->cmp_it.nglyphs)
6053 {
6054 /* Proceed to the next grapheme cluster. */
6055 it->cmp_it.from = it->cmp_it.to;
6056 }
6057 else
6058 {
6059 /* No more grapheme clusters in this composition.
6060 Find the next stop position. */
6061 EMACS_INT stop = it->end_charpos;
6062 if (it->bidi_it.scan_dir < 0)
6063 /* Now we are scanning backward and don't know
6064 where to stop. */
6065 stop = -1;
6066 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6067 IT_BYTEPOS (*it), stop, Qnil);
6068 }
6069 }
6070 else
6071 {
6072 /* Composition created while scanning backward. */
6073 /* Update IT's char/byte positions to point to the last
6074 character of the previous grapheme cluster, or the
6075 character visually after the current composition. */
6076 for (i = 0; i < it->cmp_it.nchars; i++)
6077 bidi_move_to_visually_next (&it->bidi_it);
6078 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6079 IT_CHARPOS (*it) = it->bidi_it.charpos;
6080 if (it->cmp_it.from > 0)
6081 {
6082 /* Proceed to the previous grapheme cluster. */
6083 it->cmp_it.to = it->cmp_it.from;
6084 }
6085 else
6086 {
6087 /* No more grapheme clusters in this composition.
6088 Find the next stop position. */
6089 EMACS_INT stop = it->end_charpos;
6090 if (it->bidi_it.scan_dir < 0)
6091 /* Now we are scanning backward and don't know
6092 where to stop. */
6093 stop = -1;
6094 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6095 IT_BYTEPOS (*it), stop, Qnil);
6096 }
6097 }
6098 }
6099 else
6100 {
6101 xassert (it->len != 0);
6102
6103 if (!it->bidi_p)
6104 {
6105 IT_BYTEPOS (*it) += it->len;
6106 IT_CHARPOS (*it) += 1;
6107 }
6108 else
6109 {
6110 int prev_scan_dir = it->bidi_it.scan_dir;
6111 /* If this is a new paragraph, determine its base
6112 direction (a.k.a. its base embedding level). */
6113 if (it->bidi_it.new_paragraph)
6114 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6115 bidi_move_to_visually_next (&it->bidi_it);
6116 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6117 IT_CHARPOS (*it) = it->bidi_it.charpos;
6118 if (prev_scan_dir != it->bidi_it.scan_dir)
6119 {
6120 /* As the scan direction was changed, we must
6121 re-compute the stop position for composition. */
6122 EMACS_INT stop = it->end_charpos;
6123 if (it->bidi_it.scan_dir < 0)
6124 stop = -1;
6125 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6126 IT_BYTEPOS (*it), stop, Qnil);
6127 }
6128 }
6129 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6130 }
6131 break;
6132
6133 case GET_FROM_C_STRING:
6134 /* Current display element of IT is from a C string. */
6135 IT_BYTEPOS (*it) += it->len;
6136 IT_CHARPOS (*it) += 1;
6137 break;
6138
6139 case GET_FROM_DISPLAY_VECTOR:
6140 /* Current display element of IT is from a display table entry.
6141 Advance in the display table definition. Reset it to null if
6142 end reached, and continue with characters from buffers/
6143 strings. */
6144 ++it->current.dpvec_index;
6145
6146 /* Restore face of the iterator to what they were before the
6147 display vector entry (these entries may contain faces). */
6148 it->face_id = it->saved_face_id;
6149
6150 if (it->dpvec + it->current.dpvec_index == it->dpend)
6151 {
6152 int recheck_faces = it->ellipsis_p;
6153
6154 if (it->s)
6155 it->method = GET_FROM_C_STRING;
6156 else if (STRINGP (it->string))
6157 it->method = GET_FROM_STRING;
6158 else
6159 {
6160 it->method = GET_FROM_BUFFER;
6161 it->object = it->w->buffer;
6162 }
6163
6164 it->dpvec = NULL;
6165 it->current.dpvec_index = -1;
6166
6167 /* Skip over characters which were displayed via IT->dpvec. */
6168 if (it->dpvec_char_len < 0)
6169 reseat_at_next_visible_line_start (it, 1);
6170 else if (it->dpvec_char_len > 0)
6171 {
6172 if (it->method == GET_FROM_STRING
6173 && it->n_overlay_strings > 0)
6174 it->ignore_overlay_strings_at_pos_p = 1;
6175 it->len = it->dpvec_char_len;
6176 set_iterator_to_next (it, reseat_p);
6177 }
6178
6179 /* Maybe recheck faces after display vector */
6180 if (recheck_faces)
6181 it->stop_charpos = IT_CHARPOS (*it);
6182 }
6183 break;
6184
6185 case GET_FROM_STRING:
6186 /* Current display element is a character from a Lisp string. */
6187 xassert (it->s == NULL && STRINGP (it->string));
6188 if (it->cmp_it.id >= 0)
6189 {
6190 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6191 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6192 if (it->cmp_it.to < it->cmp_it.nglyphs)
6193 it->cmp_it.from = it->cmp_it.to;
6194 else
6195 {
6196 it->cmp_it.id = -1;
6197 composition_compute_stop_pos (&it->cmp_it,
6198 IT_STRING_CHARPOS (*it),
6199 IT_STRING_BYTEPOS (*it),
6200 it->end_charpos, it->string);
6201 }
6202 }
6203 else
6204 {
6205 IT_STRING_BYTEPOS (*it) += it->len;
6206 IT_STRING_CHARPOS (*it) += 1;
6207 }
6208
6209 consider_string_end:
6210
6211 if (it->current.overlay_string_index >= 0)
6212 {
6213 /* IT->string is an overlay string. Advance to the
6214 next, if there is one. */
6215 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6216 {
6217 it->ellipsis_p = 0;
6218 next_overlay_string (it);
6219 if (it->ellipsis_p)
6220 setup_for_ellipsis (it, 0);
6221 }
6222 }
6223 else
6224 {
6225 /* IT->string is not an overlay string. If we reached
6226 its end, and there is something on IT->stack, proceed
6227 with what is on the stack. This can be either another
6228 string, this time an overlay string, or a buffer. */
6229 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6230 && it->sp > 0)
6231 {
6232 pop_it (it);
6233 if (it->method == GET_FROM_STRING)
6234 goto consider_string_end;
6235 }
6236 }
6237 break;
6238
6239 case GET_FROM_IMAGE:
6240 case GET_FROM_STRETCH:
6241 /* The position etc with which we have to proceed are on
6242 the stack. The position may be at the end of a string,
6243 if the `display' property takes up the whole string. */
6244 xassert (it->sp > 0);
6245 pop_it (it);
6246 if (it->method == GET_FROM_STRING)
6247 goto consider_string_end;
6248 break;
6249
6250 default:
6251 /* There are no other methods defined, so this should be a bug. */
6252 abort ();
6253 }
6254
6255 xassert (it->method != GET_FROM_STRING
6256 || (STRINGP (it->string)
6257 && IT_STRING_CHARPOS (*it) >= 0));
6258 }
6259
6260 /* Load IT's display element fields with information about the next
6261 display element which comes from a display table entry or from the
6262 result of translating a control character to one of the forms `^C'
6263 or `\003'.
6264
6265 IT->dpvec holds the glyphs to return as characters.
6266 IT->saved_face_id holds the face id before the display vector--it
6267 is restored into IT->face_id in set_iterator_to_next. */
6268
6269 static int
6270 next_element_from_display_vector (struct it *it)
6271 {
6272 Lisp_Object gc;
6273
6274 /* Precondition. */
6275 xassert (it->dpvec && it->current.dpvec_index >= 0);
6276
6277 it->face_id = it->saved_face_id;
6278
6279 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6280 That seemed totally bogus - so I changed it... */
6281 gc = it->dpvec[it->current.dpvec_index];
6282
6283 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6284 {
6285 it->c = GLYPH_CODE_CHAR (gc);
6286 it->len = CHAR_BYTES (it->c);
6287
6288 /* The entry may contain a face id to use. Such a face id is
6289 the id of a Lisp face, not a realized face. A face id of
6290 zero means no face is specified. */
6291 if (it->dpvec_face_id >= 0)
6292 it->face_id = it->dpvec_face_id;
6293 else
6294 {
6295 int lface_id = GLYPH_CODE_FACE (gc);
6296 if (lface_id > 0)
6297 it->face_id = merge_faces (it->f, Qt, lface_id,
6298 it->saved_face_id);
6299 }
6300 }
6301 else
6302 /* Display table entry is invalid. Return a space. */
6303 it->c = ' ', it->len = 1;
6304
6305 /* Don't change position and object of the iterator here. They are
6306 still the values of the character that had this display table
6307 entry or was translated, and that's what we want. */
6308 it->what = IT_CHARACTER;
6309 return 1;
6310 }
6311
6312
6313 /* Load IT with the next display element from Lisp string IT->string.
6314 IT->current.string_pos is the current position within the string.
6315 If IT->current.overlay_string_index >= 0, the Lisp string is an
6316 overlay string. */
6317
6318 static int
6319 next_element_from_string (struct it *it)
6320 {
6321 struct text_pos position;
6322
6323 xassert (STRINGP (it->string));
6324 xassert (IT_STRING_CHARPOS (*it) >= 0);
6325 position = it->current.string_pos;
6326
6327 /* Time to check for invisible text? */
6328 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6329 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6330 {
6331 handle_stop (it);
6332
6333 /* Since a handler may have changed IT->method, we must
6334 recurse here. */
6335 return GET_NEXT_DISPLAY_ELEMENT (it);
6336 }
6337
6338 if (it->current.overlay_string_index >= 0)
6339 {
6340 /* Get the next character from an overlay string. In overlay
6341 strings, There is no field width or padding with spaces to
6342 do. */
6343 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6344 {
6345 it->what = IT_EOB;
6346 return 0;
6347 }
6348 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6349 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6350 && next_element_from_composition (it))
6351 {
6352 return 1;
6353 }
6354 else if (STRING_MULTIBYTE (it->string))
6355 {
6356 const unsigned char *s = (SDATA (it->string)
6357 + IT_STRING_BYTEPOS (*it));
6358 it->c = string_char_and_length (s, &it->len);
6359 }
6360 else
6361 {
6362 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6363 it->len = 1;
6364 }
6365 }
6366 else
6367 {
6368 /* Get the next character from a Lisp string that is not an
6369 overlay string. Such strings come from the mode line, for
6370 example. We may have to pad with spaces, or truncate the
6371 string. See also next_element_from_c_string. */
6372 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6373 {
6374 it->what = IT_EOB;
6375 return 0;
6376 }
6377 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6378 {
6379 /* Pad with spaces. */
6380 it->c = ' ', it->len = 1;
6381 CHARPOS (position) = BYTEPOS (position) = -1;
6382 }
6383 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6384 IT_STRING_BYTEPOS (*it), it->string_nchars)
6385 && next_element_from_composition (it))
6386 {
6387 return 1;
6388 }
6389 else if (STRING_MULTIBYTE (it->string))
6390 {
6391 const unsigned char *s = (SDATA (it->string)
6392 + IT_STRING_BYTEPOS (*it));
6393 it->c = string_char_and_length (s, &it->len);
6394 }
6395 else
6396 {
6397 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6398 it->len = 1;
6399 }
6400 }
6401
6402 /* Record what we have and where it came from. */
6403 it->what = IT_CHARACTER;
6404 it->object = it->string;
6405 it->position = position;
6406 return 1;
6407 }
6408
6409
6410 /* Load IT with next display element from C string IT->s.
6411 IT->string_nchars is the maximum number of characters to return
6412 from the string. IT->end_charpos may be greater than
6413 IT->string_nchars when this function is called, in which case we
6414 may have to return padding spaces. Value is zero if end of string
6415 reached, including padding spaces. */
6416
6417 static int
6418 next_element_from_c_string (struct it *it)
6419 {
6420 int success_p = 1;
6421
6422 xassert (it->s);
6423 it->what = IT_CHARACTER;
6424 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6425 it->object = Qnil;
6426
6427 /* IT's position can be greater IT->string_nchars in case a field
6428 width or precision has been specified when the iterator was
6429 initialized. */
6430 if (IT_CHARPOS (*it) >= it->end_charpos)
6431 {
6432 /* End of the game. */
6433 it->what = IT_EOB;
6434 success_p = 0;
6435 }
6436 else if (IT_CHARPOS (*it) >= it->string_nchars)
6437 {
6438 /* Pad with spaces. */
6439 it->c = ' ', it->len = 1;
6440 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6441 }
6442 else if (it->multibyte_p)
6443 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6444 else
6445 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6446
6447 return success_p;
6448 }
6449
6450
6451 /* Set up IT to return characters from an ellipsis, if appropriate.
6452 The definition of the ellipsis glyphs may come from a display table
6453 entry. This function fills IT with the first glyph from the
6454 ellipsis if an ellipsis is to be displayed. */
6455
6456 static int
6457 next_element_from_ellipsis (struct it *it)
6458 {
6459 if (it->selective_display_ellipsis_p)
6460 setup_for_ellipsis (it, it->len);
6461 else
6462 {
6463 /* The face at the current position may be different from the
6464 face we find after the invisible text. Remember what it
6465 was in IT->saved_face_id, and signal that it's there by
6466 setting face_before_selective_p. */
6467 it->saved_face_id = it->face_id;
6468 it->method = GET_FROM_BUFFER;
6469 it->object = it->w->buffer;
6470 reseat_at_next_visible_line_start (it, 1);
6471 it->face_before_selective_p = 1;
6472 }
6473
6474 return GET_NEXT_DISPLAY_ELEMENT (it);
6475 }
6476
6477
6478 /* Deliver an image display element. The iterator IT is already
6479 filled with image information (done in handle_display_prop). Value
6480 is always 1. */
6481
6482
6483 static int
6484 next_element_from_image (struct it *it)
6485 {
6486 it->what = IT_IMAGE;
6487 it->ignore_overlay_strings_at_pos_p = 0;
6488 return 1;
6489 }
6490
6491
6492 /* Fill iterator IT with next display element from a stretch glyph
6493 property. IT->object is the value of the text property. Value is
6494 always 1. */
6495
6496 static int
6497 next_element_from_stretch (struct it *it)
6498 {
6499 it->what = IT_STRETCH;
6500 return 1;
6501 }
6502
6503 /* Scan forward from CHARPOS in the current buffer, until we find a
6504 stop position > current IT's position. Then handle the stop
6505 position before that. This is called when we bump into a stop
6506 position while reordering bidirectional text. CHARPOS should be
6507 the last previously processed stop_pos (or BEGV, if none were
6508 processed yet) whose position is less that IT's current
6509 position. */
6510
6511 static void
6512 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6513 {
6514 EMACS_INT where_we_are = IT_CHARPOS (*it);
6515 struct display_pos save_current = it->current;
6516 struct text_pos save_position = it->position;
6517 struct text_pos pos1;
6518 EMACS_INT next_stop;
6519
6520 /* Scan in strict logical order. */
6521 it->bidi_p = 0;
6522 do
6523 {
6524 it->prev_stop = charpos;
6525 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6526 reseat_1 (it, pos1, 0);
6527 compute_stop_pos (it);
6528 /* We must advance forward, right? */
6529 if (it->stop_charpos <= it->prev_stop)
6530 abort ();
6531 charpos = it->stop_charpos;
6532 }
6533 while (charpos <= where_we_are);
6534
6535 next_stop = it->stop_charpos;
6536 it->stop_charpos = it->prev_stop;
6537 it->bidi_p = 1;
6538 it->current = save_current;
6539 it->position = save_position;
6540 handle_stop (it);
6541 it->stop_charpos = next_stop;
6542 }
6543
6544 /* Load IT with the next display element from current_buffer. Value
6545 is zero if end of buffer reached. IT->stop_charpos is the next
6546 position at which to stop and check for text properties or buffer
6547 end. */
6548
6549 static int
6550 next_element_from_buffer (struct it *it)
6551 {
6552 int success_p = 1;
6553
6554 xassert (IT_CHARPOS (*it) >= BEGV);
6555
6556 /* With bidi reordering, the character to display might not be the
6557 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6558 we were reseat()ed to a new buffer position, which is potentially
6559 a different paragraph. */
6560 if (it->bidi_p && it->bidi_it.first_elt)
6561 {
6562 it->bidi_it.charpos = IT_CHARPOS (*it);
6563 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6564 if (it->bidi_it.bytepos == ZV_BYTE)
6565 {
6566 /* Nothing to do, but reset the FIRST_ELT flag, like
6567 bidi_paragraph_init does, because we are not going to
6568 call it. */
6569 it->bidi_it.first_elt = 0;
6570 }
6571 else if (it->bidi_it.bytepos == BEGV_BYTE
6572 /* FIXME: Should support all Unicode line separators. */
6573 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6574 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6575 {
6576 /* If we are at the beginning of a line, we can produce the
6577 next element right away. */
6578 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6579 bidi_move_to_visually_next (&it->bidi_it);
6580 }
6581 else
6582 {
6583 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6584
6585 /* We need to prime the bidi iterator starting at the line's
6586 beginning, before we will be able to produce the next
6587 element. */
6588 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6589 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6590 it->bidi_it.charpos = IT_CHARPOS (*it);
6591 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6592 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6593 do
6594 {
6595 /* Now return to buffer position where we were asked to
6596 get the next display element, and produce that. */
6597 bidi_move_to_visually_next (&it->bidi_it);
6598 }
6599 while (it->bidi_it.bytepos != orig_bytepos
6600 && it->bidi_it.bytepos < ZV_BYTE);
6601 }
6602
6603 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6604 /* Adjust IT's position information to where we ended up. */
6605 IT_CHARPOS (*it) = it->bidi_it.charpos;
6606 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6607 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6608 {
6609 EMACS_INT stop = it->end_charpos;
6610 if (it->bidi_it.scan_dir < 0)
6611 stop = -1;
6612 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6613 IT_BYTEPOS (*it), stop, Qnil);
6614 }
6615 }
6616
6617 if (IT_CHARPOS (*it) >= it->stop_charpos)
6618 {
6619 if (IT_CHARPOS (*it) >= it->end_charpos)
6620 {
6621 int overlay_strings_follow_p;
6622
6623 /* End of the game, except when overlay strings follow that
6624 haven't been returned yet. */
6625 if (it->overlay_strings_at_end_processed_p)
6626 overlay_strings_follow_p = 0;
6627 else
6628 {
6629 it->overlay_strings_at_end_processed_p = 1;
6630 overlay_strings_follow_p = get_overlay_strings (it, 0);
6631 }
6632
6633 if (overlay_strings_follow_p)
6634 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6635 else
6636 {
6637 it->what = IT_EOB;
6638 it->position = it->current.pos;
6639 success_p = 0;
6640 }
6641 }
6642 else if (!(!it->bidi_p
6643 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6644 || IT_CHARPOS (*it) == it->stop_charpos))
6645 {
6646 /* With bidi non-linear iteration, we could find ourselves
6647 far beyond the last computed stop_charpos, with several
6648 other stop positions in between that we missed. Scan
6649 them all now, in buffer's logical order, until we find
6650 and handle the last stop_charpos that precedes our
6651 current position. */
6652 handle_stop_backwards (it, it->stop_charpos);
6653 return GET_NEXT_DISPLAY_ELEMENT (it);
6654 }
6655 else
6656 {
6657 if (it->bidi_p)
6658 {
6659 /* Take note of the stop position we just moved across,
6660 for when we will move back across it. */
6661 it->prev_stop = it->stop_charpos;
6662 /* If we are at base paragraph embedding level, take
6663 note of the last stop position seen at this
6664 level. */
6665 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6666 it->base_level_stop = it->stop_charpos;
6667 }
6668 handle_stop (it);
6669 return GET_NEXT_DISPLAY_ELEMENT (it);
6670 }
6671 }
6672 else if (it->bidi_p
6673 /* We can sometimes back up for reasons that have nothing
6674 to do with bidi reordering. E.g., compositions. The
6675 code below is only needed when we are above the base
6676 embedding level, so test for that explicitly. */
6677 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6678 && IT_CHARPOS (*it) < it->prev_stop)
6679 {
6680 if (it->base_level_stop <= 0)
6681 it->base_level_stop = BEGV;
6682 if (IT_CHARPOS (*it) < it->base_level_stop)
6683 abort ();
6684 handle_stop_backwards (it, it->base_level_stop);
6685 return GET_NEXT_DISPLAY_ELEMENT (it);
6686 }
6687 else
6688 {
6689 /* No face changes, overlays etc. in sight, so just return a
6690 character from current_buffer. */
6691 unsigned char *p;
6692 EMACS_INT stop;
6693
6694 /* Maybe run the redisplay end trigger hook. Performance note:
6695 This doesn't seem to cost measurable time. */
6696 if (it->redisplay_end_trigger_charpos
6697 && it->glyph_row
6698 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6699 run_redisplay_end_trigger_hook (it);
6700
6701 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6702 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6703 stop)
6704 && next_element_from_composition (it))
6705 {
6706 return 1;
6707 }
6708
6709 /* Get the next character, maybe multibyte. */
6710 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6711 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6712 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6713 else
6714 it->c = *p, it->len = 1;
6715
6716 /* Record what we have and where it came from. */
6717 it->what = IT_CHARACTER;
6718 it->object = it->w->buffer;
6719 it->position = it->current.pos;
6720
6721 /* Normally we return the character found above, except when we
6722 really want to return an ellipsis for selective display. */
6723 if (it->selective)
6724 {
6725 if (it->c == '\n')
6726 {
6727 /* A value of selective > 0 means hide lines indented more
6728 than that number of columns. */
6729 if (it->selective > 0
6730 && IT_CHARPOS (*it) + 1 < ZV
6731 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6732 IT_BYTEPOS (*it) + 1,
6733 (double) it->selective)) /* iftc */
6734 {
6735 success_p = next_element_from_ellipsis (it);
6736 it->dpvec_char_len = -1;
6737 }
6738 }
6739 else if (it->c == '\r' && it->selective == -1)
6740 {
6741 /* A value of selective == -1 means that everything from the
6742 CR to the end of the line is invisible, with maybe an
6743 ellipsis displayed for it. */
6744 success_p = next_element_from_ellipsis (it);
6745 it->dpvec_char_len = -1;
6746 }
6747 }
6748 }
6749
6750 /* Value is zero if end of buffer reached. */
6751 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6752 return success_p;
6753 }
6754
6755
6756 /* Run the redisplay end trigger hook for IT. */
6757
6758 static void
6759 run_redisplay_end_trigger_hook (struct it *it)
6760 {
6761 Lisp_Object args[3];
6762
6763 /* IT->glyph_row should be non-null, i.e. we should be actually
6764 displaying something, or otherwise we should not run the hook. */
6765 xassert (it->glyph_row);
6766
6767 /* Set up hook arguments. */
6768 args[0] = Qredisplay_end_trigger_functions;
6769 args[1] = it->window;
6770 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6771 it->redisplay_end_trigger_charpos = 0;
6772
6773 /* Since we are *trying* to run these functions, don't try to run
6774 them again, even if they get an error. */
6775 it->w->redisplay_end_trigger = Qnil;
6776 Frun_hook_with_args (3, args);
6777
6778 /* Notice if it changed the face of the character we are on. */
6779 handle_face_prop (it);
6780 }
6781
6782
6783 /* Deliver a composition display element. Unlike the other
6784 next_element_from_XXX, this function is not registered in the array
6785 get_next_element[]. It is called from next_element_from_buffer and
6786 next_element_from_string when necessary. */
6787
6788 static int
6789 next_element_from_composition (struct it *it)
6790 {
6791 it->what = IT_COMPOSITION;
6792 it->len = it->cmp_it.nbytes;
6793 if (STRINGP (it->string))
6794 {
6795 if (it->c < 0)
6796 {
6797 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6798 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6799 return 0;
6800 }
6801 it->position = it->current.string_pos;
6802 it->object = it->string;
6803 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6804 IT_STRING_BYTEPOS (*it), it->string);
6805 }
6806 else
6807 {
6808 if (it->c < 0)
6809 {
6810 IT_CHARPOS (*it) += it->cmp_it.nchars;
6811 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6812 if (it->bidi_p)
6813 {
6814 if (it->bidi_it.new_paragraph)
6815 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6816 /* Resync the bidi iterator with IT's new position.
6817 FIXME: this doesn't support bidirectional text. */
6818 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6819 bidi_move_to_visually_next (&it->bidi_it);
6820 }
6821 return 0;
6822 }
6823 it->position = it->current.pos;
6824 it->object = it->w->buffer;
6825 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6826 IT_BYTEPOS (*it), Qnil);
6827 }
6828 return 1;
6829 }
6830
6831
6832 \f
6833 /***********************************************************************
6834 Moving an iterator without producing glyphs
6835 ***********************************************************************/
6836
6837 /* Check if iterator is at a position corresponding to a valid buffer
6838 position after some move_it_ call. */
6839
6840 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6841 ((it)->method == GET_FROM_STRING \
6842 ? IT_STRING_CHARPOS (*it) == 0 \
6843 : 1)
6844
6845
6846 /* Move iterator IT to a specified buffer or X position within one
6847 line on the display without producing glyphs.
6848
6849 OP should be a bit mask including some or all of these bits:
6850 MOVE_TO_X: Stop upon reaching x-position TO_X.
6851 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6852 Regardless of OP's value, stop upon reaching the end of the display line.
6853
6854 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6855 This means, in particular, that TO_X includes window's horizontal
6856 scroll amount.
6857
6858 The return value has several possible values that
6859 say what condition caused the scan to stop:
6860
6861 MOVE_POS_MATCH_OR_ZV
6862 - when TO_POS or ZV was reached.
6863
6864 MOVE_X_REACHED
6865 -when TO_X was reached before TO_POS or ZV were reached.
6866
6867 MOVE_LINE_CONTINUED
6868 - when we reached the end of the display area and the line must
6869 be continued.
6870
6871 MOVE_LINE_TRUNCATED
6872 - when we reached the end of the display area and the line is
6873 truncated.
6874
6875 MOVE_NEWLINE_OR_CR
6876 - when we stopped at a line end, i.e. a newline or a CR and selective
6877 display is on. */
6878
6879 static enum move_it_result
6880 move_it_in_display_line_to (struct it *it,
6881 EMACS_INT to_charpos, int to_x,
6882 enum move_operation_enum op)
6883 {
6884 enum move_it_result result = MOVE_UNDEFINED;
6885 struct glyph_row *saved_glyph_row;
6886 struct it wrap_it, atpos_it, atx_it;
6887 int may_wrap = 0;
6888 enum it_method prev_method = it->method;
6889 EMACS_INT prev_pos = IT_CHARPOS (*it);
6890
6891 /* Don't produce glyphs in produce_glyphs. */
6892 saved_glyph_row = it->glyph_row;
6893 it->glyph_row = NULL;
6894
6895 /* Use wrap_it to save a copy of IT wherever a word wrap could
6896 occur. Use atpos_it to save a copy of IT at the desired buffer
6897 position, if found, so that we can scan ahead and check if the
6898 word later overshoots the window edge. Use atx_it similarly, for
6899 pixel positions. */
6900 wrap_it.sp = -1;
6901 atpos_it.sp = -1;
6902 atx_it.sp = -1;
6903
6904 #define BUFFER_POS_REACHED_P() \
6905 ((op & MOVE_TO_POS) != 0 \
6906 && BUFFERP (it->object) \
6907 && (IT_CHARPOS (*it) == to_charpos \
6908 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6909 && (it->method == GET_FROM_BUFFER \
6910 || (it->method == GET_FROM_DISPLAY_VECTOR \
6911 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6912
6913 /* If there's a line-/wrap-prefix, handle it. */
6914 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6915 && it->current_y < it->last_visible_y)
6916 handle_line_prefix (it);
6917
6918 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6919 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6920
6921 while (1)
6922 {
6923 int x, i, ascent = 0, descent = 0;
6924
6925 /* Utility macro to reset an iterator with x, ascent, and descent. */
6926 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6927 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6928 (IT)->max_descent = descent)
6929
6930 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6931 glyph). */
6932 if ((op & MOVE_TO_POS) != 0
6933 && BUFFERP (it->object)
6934 && it->method == GET_FROM_BUFFER
6935 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6936 || (it->bidi_p
6937 && (prev_method == GET_FROM_IMAGE
6938 || prev_method == GET_FROM_STRETCH)
6939 /* Passed TO_CHARPOS from left to right. */
6940 && ((prev_pos < to_charpos
6941 && IT_CHARPOS (*it) > to_charpos)
6942 /* Passed TO_CHARPOS from right to left. */
6943 || (prev_pos > to_charpos
6944 && IT_CHARPOS (*it) < to_charpos)))))
6945 {
6946 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6947 {
6948 result = MOVE_POS_MATCH_OR_ZV;
6949 break;
6950 }
6951 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6952 /* If wrap_it is valid, the current position might be in a
6953 word that is wrapped. So, save the iterator in
6954 atpos_it and continue to see if wrapping happens. */
6955 atpos_it = *it;
6956 }
6957
6958 prev_method = it->method;
6959 if (it->method == GET_FROM_BUFFER)
6960 prev_pos = IT_CHARPOS (*it);
6961 /* Stop when ZV reached.
6962 We used to stop here when TO_CHARPOS reached as well, but that is
6963 too soon if this glyph does not fit on this line. So we handle it
6964 explicitly below. */
6965 if (!get_next_display_element (it))
6966 {
6967 result = MOVE_POS_MATCH_OR_ZV;
6968 break;
6969 }
6970
6971 if (it->line_wrap == TRUNCATE)
6972 {
6973 if (BUFFER_POS_REACHED_P ())
6974 {
6975 result = MOVE_POS_MATCH_OR_ZV;
6976 break;
6977 }
6978 }
6979 else
6980 {
6981 if (it->line_wrap == WORD_WRAP)
6982 {
6983 if (IT_DISPLAYING_WHITESPACE (it))
6984 may_wrap = 1;
6985 else if (may_wrap)
6986 {
6987 /* We have reached a glyph that follows one or more
6988 whitespace characters. If the position is
6989 already found, we are done. */
6990 if (atpos_it.sp >= 0)
6991 {
6992 *it = atpos_it;
6993 result = MOVE_POS_MATCH_OR_ZV;
6994 goto done;
6995 }
6996 if (atx_it.sp >= 0)
6997 {
6998 *it = atx_it;
6999 result = MOVE_X_REACHED;
7000 goto done;
7001 }
7002 /* Otherwise, we can wrap here. */
7003 wrap_it = *it;
7004 may_wrap = 0;
7005 }
7006 }
7007 }
7008
7009 /* Remember the line height for the current line, in case
7010 the next element doesn't fit on the line. */
7011 ascent = it->max_ascent;
7012 descent = it->max_descent;
7013
7014 /* The call to produce_glyphs will get the metrics of the
7015 display element IT is loaded with. Record the x-position
7016 before this display element, in case it doesn't fit on the
7017 line. */
7018 x = it->current_x;
7019
7020 PRODUCE_GLYPHS (it);
7021
7022 if (it->area != TEXT_AREA)
7023 {
7024 set_iterator_to_next (it, 1);
7025 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7026 SET_TEXT_POS (this_line_min_pos,
7027 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7028 continue;
7029 }
7030
7031 /* The number of glyphs we get back in IT->nglyphs will normally
7032 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7033 character on a terminal frame, or (iii) a line end. For the
7034 second case, IT->nglyphs - 1 padding glyphs will be present.
7035 (On X frames, there is only one glyph produced for a
7036 composite character.)
7037
7038 The behavior implemented below means, for continuation lines,
7039 that as many spaces of a TAB as fit on the current line are
7040 displayed there. For terminal frames, as many glyphs of a
7041 multi-glyph character are displayed in the current line, too.
7042 This is what the old redisplay code did, and we keep it that
7043 way. Under X, the whole shape of a complex character must
7044 fit on the line or it will be completely displayed in the
7045 next line.
7046
7047 Note that both for tabs and padding glyphs, all glyphs have
7048 the same width. */
7049 if (it->nglyphs)
7050 {
7051 /* More than one glyph or glyph doesn't fit on line. All
7052 glyphs have the same width. */
7053 int single_glyph_width = it->pixel_width / it->nglyphs;
7054 int new_x;
7055 int x_before_this_char = x;
7056 int hpos_before_this_char = it->hpos;
7057
7058 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7059 {
7060 new_x = x + single_glyph_width;
7061
7062 /* We want to leave anything reaching TO_X to the caller. */
7063 if ((op & MOVE_TO_X) && new_x > to_x)
7064 {
7065 if (BUFFER_POS_REACHED_P ())
7066 {
7067 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7068 goto buffer_pos_reached;
7069 if (atpos_it.sp < 0)
7070 {
7071 atpos_it = *it;
7072 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7073 }
7074 }
7075 else
7076 {
7077 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7078 {
7079 it->current_x = x;
7080 result = MOVE_X_REACHED;
7081 break;
7082 }
7083 if (atx_it.sp < 0)
7084 {
7085 atx_it = *it;
7086 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7087 }
7088 }
7089 }
7090
7091 if (/* Lines are continued. */
7092 it->line_wrap != TRUNCATE
7093 && (/* And glyph doesn't fit on the line. */
7094 new_x > it->last_visible_x
7095 /* Or it fits exactly and we're on a window
7096 system frame. */
7097 || (new_x == it->last_visible_x
7098 && FRAME_WINDOW_P (it->f))))
7099 {
7100 if (/* IT->hpos == 0 means the very first glyph
7101 doesn't fit on the line, e.g. a wide image. */
7102 it->hpos == 0
7103 || (new_x == it->last_visible_x
7104 && FRAME_WINDOW_P (it->f)))
7105 {
7106 ++it->hpos;
7107 it->current_x = new_x;
7108
7109 /* The character's last glyph just barely fits
7110 in this row. */
7111 if (i == it->nglyphs - 1)
7112 {
7113 /* If this is the destination position,
7114 return a position *before* it in this row,
7115 now that we know it fits in this row. */
7116 if (BUFFER_POS_REACHED_P ())
7117 {
7118 if (it->line_wrap != WORD_WRAP
7119 || wrap_it.sp < 0)
7120 {
7121 it->hpos = hpos_before_this_char;
7122 it->current_x = x_before_this_char;
7123 result = MOVE_POS_MATCH_OR_ZV;
7124 break;
7125 }
7126 if (it->line_wrap == WORD_WRAP
7127 && atpos_it.sp < 0)
7128 {
7129 atpos_it = *it;
7130 atpos_it.current_x = x_before_this_char;
7131 atpos_it.hpos = hpos_before_this_char;
7132 }
7133 }
7134
7135 set_iterator_to_next (it, 1);
7136 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7137 SET_TEXT_POS (this_line_min_pos,
7138 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7139 /* On graphical terminals, newlines may
7140 "overflow" into the fringe if
7141 overflow-newline-into-fringe is non-nil.
7142 On text-only terminals, newlines may
7143 overflow into the last glyph on the
7144 display line.*/
7145 if (!FRAME_WINDOW_P (it->f)
7146 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7147 {
7148 if (!get_next_display_element (it))
7149 {
7150 result = MOVE_POS_MATCH_OR_ZV;
7151 break;
7152 }
7153 if (BUFFER_POS_REACHED_P ())
7154 {
7155 if (ITERATOR_AT_END_OF_LINE_P (it))
7156 result = MOVE_POS_MATCH_OR_ZV;
7157 else
7158 result = MOVE_LINE_CONTINUED;
7159 break;
7160 }
7161 if (ITERATOR_AT_END_OF_LINE_P (it))
7162 {
7163 result = MOVE_NEWLINE_OR_CR;
7164 break;
7165 }
7166 }
7167 }
7168 }
7169 else
7170 IT_RESET_X_ASCENT_DESCENT (it);
7171
7172 if (wrap_it.sp >= 0)
7173 {
7174 *it = wrap_it;
7175 atpos_it.sp = -1;
7176 atx_it.sp = -1;
7177 }
7178
7179 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7180 IT_CHARPOS (*it)));
7181 result = MOVE_LINE_CONTINUED;
7182 break;
7183 }
7184
7185 if (BUFFER_POS_REACHED_P ())
7186 {
7187 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7188 goto buffer_pos_reached;
7189 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7190 {
7191 atpos_it = *it;
7192 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7193 }
7194 }
7195
7196 if (new_x > it->first_visible_x)
7197 {
7198 /* Glyph is visible. Increment number of glyphs that
7199 would be displayed. */
7200 ++it->hpos;
7201 }
7202 }
7203
7204 if (result != MOVE_UNDEFINED)
7205 break;
7206 }
7207 else if (BUFFER_POS_REACHED_P ())
7208 {
7209 buffer_pos_reached:
7210 IT_RESET_X_ASCENT_DESCENT (it);
7211 result = MOVE_POS_MATCH_OR_ZV;
7212 break;
7213 }
7214 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7215 {
7216 /* Stop when TO_X specified and reached. This check is
7217 necessary here because of lines consisting of a line end,
7218 only. The line end will not produce any glyphs and we
7219 would never get MOVE_X_REACHED. */
7220 xassert (it->nglyphs == 0);
7221 result = MOVE_X_REACHED;
7222 break;
7223 }
7224
7225 /* Is this a line end? If yes, we're done. */
7226 if (ITERATOR_AT_END_OF_LINE_P (it))
7227 {
7228 result = MOVE_NEWLINE_OR_CR;
7229 break;
7230 }
7231
7232 if (it->method == GET_FROM_BUFFER)
7233 prev_pos = IT_CHARPOS (*it);
7234 /* The current display element has been consumed. Advance
7235 to the next. */
7236 set_iterator_to_next (it, 1);
7237 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7238 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7239
7240 /* Stop if lines are truncated and IT's current x-position is
7241 past the right edge of the window now. */
7242 if (it->line_wrap == TRUNCATE
7243 && it->current_x >= it->last_visible_x)
7244 {
7245 if (!FRAME_WINDOW_P (it->f)
7246 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7247 {
7248 if (!get_next_display_element (it)
7249 || BUFFER_POS_REACHED_P ())
7250 {
7251 result = MOVE_POS_MATCH_OR_ZV;
7252 break;
7253 }
7254 if (ITERATOR_AT_END_OF_LINE_P (it))
7255 {
7256 result = MOVE_NEWLINE_OR_CR;
7257 break;
7258 }
7259 }
7260 result = MOVE_LINE_TRUNCATED;
7261 break;
7262 }
7263 #undef IT_RESET_X_ASCENT_DESCENT
7264 }
7265
7266 #undef BUFFER_POS_REACHED_P
7267
7268 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7269 restore the saved iterator. */
7270 if (atpos_it.sp >= 0)
7271 *it = atpos_it;
7272 else if (atx_it.sp >= 0)
7273 *it = atx_it;
7274
7275 done:
7276
7277 /* Restore the iterator settings altered at the beginning of this
7278 function. */
7279 it->glyph_row = saved_glyph_row;
7280 return result;
7281 }
7282
7283 /* For external use. */
7284 void
7285 move_it_in_display_line (struct it *it,
7286 EMACS_INT to_charpos, int to_x,
7287 enum move_operation_enum op)
7288 {
7289 if (it->line_wrap == WORD_WRAP
7290 && (op & MOVE_TO_X))
7291 {
7292 struct it save_it = *it;
7293 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7294 /* When word-wrap is on, TO_X may lie past the end
7295 of a wrapped line. Then it->current is the
7296 character on the next line, so backtrack to the
7297 space before the wrap point. */
7298 if (skip == MOVE_LINE_CONTINUED)
7299 {
7300 int prev_x = max (it->current_x - 1, 0);
7301 *it = save_it;
7302 move_it_in_display_line_to
7303 (it, -1, prev_x, MOVE_TO_X);
7304 }
7305 }
7306 else
7307 move_it_in_display_line_to (it, to_charpos, to_x, op);
7308 }
7309
7310
7311 /* Move IT forward until it satisfies one or more of the criteria in
7312 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7313
7314 OP is a bit-mask that specifies where to stop, and in particular,
7315 which of those four position arguments makes a difference. See the
7316 description of enum move_operation_enum.
7317
7318 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7319 screen line, this function will set IT to the next position >
7320 TO_CHARPOS. */
7321
7322 void
7323 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7324 {
7325 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7326 int line_height, line_start_x = 0, reached = 0;
7327
7328 for (;;)
7329 {
7330 if (op & MOVE_TO_VPOS)
7331 {
7332 /* If no TO_CHARPOS and no TO_X specified, stop at the
7333 start of the line TO_VPOS. */
7334 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7335 {
7336 if (it->vpos == to_vpos)
7337 {
7338 reached = 1;
7339 break;
7340 }
7341 else
7342 skip = move_it_in_display_line_to (it, -1, -1, 0);
7343 }
7344 else
7345 {
7346 /* TO_VPOS >= 0 means stop at TO_X in the line at
7347 TO_VPOS, or at TO_POS, whichever comes first. */
7348 if (it->vpos == to_vpos)
7349 {
7350 reached = 2;
7351 break;
7352 }
7353
7354 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7355
7356 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7357 {
7358 reached = 3;
7359 break;
7360 }
7361 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7362 {
7363 /* We have reached TO_X but not in the line we want. */
7364 skip = move_it_in_display_line_to (it, to_charpos,
7365 -1, MOVE_TO_POS);
7366 if (skip == MOVE_POS_MATCH_OR_ZV)
7367 {
7368 reached = 4;
7369 break;
7370 }
7371 }
7372 }
7373 }
7374 else if (op & MOVE_TO_Y)
7375 {
7376 struct it it_backup;
7377
7378 if (it->line_wrap == WORD_WRAP)
7379 it_backup = *it;
7380
7381 /* TO_Y specified means stop at TO_X in the line containing
7382 TO_Y---or at TO_CHARPOS if this is reached first. The
7383 problem is that we can't really tell whether the line
7384 contains TO_Y before we have completely scanned it, and
7385 this may skip past TO_X. What we do is to first scan to
7386 TO_X.
7387
7388 If TO_X is not specified, use a TO_X of zero. The reason
7389 is to make the outcome of this function more predictable.
7390 If we didn't use TO_X == 0, we would stop at the end of
7391 the line which is probably not what a caller would expect
7392 to happen. */
7393 skip = move_it_in_display_line_to
7394 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7395 (MOVE_TO_X | (op & MOVE_TO_POS)));
7396
7397 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7398 if (skip == MOVE_POS_MATCH_OR_ZV)
7399 reached = 5;
7400 else if (skip == MOVE_X_REACHED)
7401 {
7402 /* If TO_X was reached, we want to know whether TO_Y is
7403 in the line. We know this is the case if the already
7404 scanned glyphs make the line tall enough. Otherwise,
7405 we must check by scanning the rest of the line. */
7406 line_height = it->max_ascent + it->max_descent;
7407 if (to_y >= it->current_y
7408 && to_y < it->current_y + line_height)
7409 {
7410 reached = 6;
7411 break;
7412 }
7413 it_backup = *it;
7414 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7415 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7416 op & MOVE_TO_POS);
7417 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7418 line_height = it->max_ascent + it->max_descent;
7419 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7420
7421 if (to_y >= it->current_y
7422 && to_y < it->current_y + line_height)
7423 {
7424 /* If TO_Y is in this line and TO_X was reached
7425 above, we scanned too far. We have to restore
7426 IT's settings to the ones before skipping. */
7427 *it = it_backup;
7428 reached = 6;
7429 }
7430 else
7431 {
7432 skip = skip2;
7433 if (skip == MOVE_POS_MATCH_OR_ZV)
7434 reached = 7;
7435 }
7436 }
7437 else
7438 {
7439 /* Check whether TO_Y is in this line. */
7440 line_height = it->max_ascent + it->max_descent;
7441 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7442
7443 if (to_y >= it->current_y
7444 && to_y < it->current_y + line_height)
7445 {
7446 /* When word-wrap is on, TO_X may lie past the end
7447 of a wrapped line. Then it->current is the
7448 character on the next line, so backtrack to the
7449 space before the wrap point. */
7450 if (skip == MOVE_LINE_CONTINUED
7451 && it->line_wrap == WORD_WRAP)
7452 {
7453 int prev_x = max (it->current_x - 1, 0);
7454 *it = it_backup;
7455 skip = move_it_in_display_line_to
7456 (it, -1, prev_x, MOVE_TO_X);
7457 }
7458 reached = 6;
7459 }
7460 }
7461
7462 if (reached)
7463 break;
7464 }
7465 else if (BUFFERP (it->object)
7466 && (it->method == GET_FROM_BUFFER
7467 || it->method == GET_FROM_STRETCH)
7468 && IT_CHARPOS (*it) >= to_charpos)
7469 skip = MOVE_POS_MATCH_OR_ZV;
7470 else
7471 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7472
7473 switch (skip)
7474 {
7475 case MOVE_POS_MATCH_OR_ZV:
7476 reached = 8;
7477 goto out;
7478
7479 case MOVE_NEWLINE_OR_CR:
7480 set_iterator_to_next (it, 1);
7481 it->continuation_lines_width = 0;
7482 break;
7483
7484 case MOVE_LINE_TRUNCATED:
7485 it->continuation_lines_width = 0;
7486 reseat_at_next_visible_line_start (it, 0);
7487 if ((op & MOVE_TO_POS) != 0
7488 && IT_CHARPOS (*it) > to_charpos)
7489 {
7490 reached = 9;
7491 goto out;
7492 }
7493 break;
7494
7495 case MOVE_LINE_CONTINUED:
7496 /* For continued lines ending in a tab, some of the glyphs
7497 associated with the tab are displayed on the current
7498 line. Since it->current_x does not include these glyphs,
7499 we use it->last_visible_x instead. */
7500 if (it->c == '\t')
7501 {
7502 it->continuation_lines_width += it->last_visible_x;
7503 /* When moving by vpos, ensure that the iterator really
7504 advances to the next line (bug#847, bug#969). Fixme:
7505 do we need to do this in other circumstances? */
7506 if (it->current_x != it->last_visible_x
7507 && (op & MOVE_TO_VPOS)
7508 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7509 {
7510 line_start_x = it->current_x + it->pixel_width
7511 - it->last_visible_x;
7512 set_iterator_to_next (it, 0);
7513 }
7514 }
7515 else
7516 it->continuation_lines_width += it->current_x;
7517 break;
7518
7519 default:
7520 abort ();
7521 }
7522
7523 /* Reset/increment for the next run. */
7524 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7525 it->current_x = line_start_x;
7526 line_start_x = 0;
7527 it->hpos = 0;
7528 it->current_y += it->max_ascent + it->max_descent;
7529 ++it->vpos;
7530 last_height = it->max_ascent + it->max_descent;
7531 last_max_ascent = it->max_ascent;
7532 it->max_ascent = it->max_descent = 0;
7533 }
7534
7535 out:
7536
7537 /* On text terminals, we may stop at the end of a line in the middle
7538 of a multi-character glyph. If the glyph itself is continued,
7539 i.e. it is actually displayed on the next line, don't treat this
7540 stopping point as valid; move to the next line instead (unless
7541 that brings us offscreen). */
7542 if (!FRAME_WINDOW_P (it->f)
7543 && op & MOVE_TO_POS
7544 && IT_CHARPOS (*it) == to_charpos
7545 && it->what == IT_CHARACTER
7546 && it->nglyphs > 1
7547 && it->line_wrap == WINDOW_WRAP
7548 && it->current_x == it->last_visible_x - 1
7549 && it->c != '\n'
7550 && it->c != '\t'
7551 && it->vpos < XFASTINT (it->w->window_end_vpos))
7552 {
7553 it->continuation_lines_width += it->current_x;
7554 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7555 it->current_y += it->max_ascent + it->max_descent;
7556 ++it->vpos;
7557 last_height = it->max_ascent + it->max_descent;
7558 last_max_ascent = it->max_ascent;
7559 }
7560
7561 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7562 }
7563
7564
7565 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7566
7567 If DY > 0, move IT backward at least that many pixels. DY = 0
7568 means move IT backward to the preceding line start or BEGV. This
7569 function may move over more than DY pixels if IT->current_y - DY
7570 ends up in the middle of a line; in this case IT->current_y will be
7571 set to the top of the line moved to. */
7572
7573 void
7574 move_it_vertically_backward (struct it *it, int dy)
7575 {
7576 int nlines, h;
7577 struct it it2, it3;
7578 EMACS_INT start_pos;
7579
7580 move_further_back:
7581 xassert (dy >= 0);
7582
7583 start_pos = IT_CHARPOS (*it);
7584
7585 /* Estimate how many newlines we must move back. */
7586 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7587
7588 /* Set the iterator's position that many lines back. */
7589 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7590 back_to_previous_visible_line_start (it);
7591
7592 /* Reseat the iterator here. When moving backward, we don't want
7593 reseat to skip forward over invisible text, set up the iterator
7594 to deliver from overlay strings at the new position etc. So,
7595 use reseat_1 here. */
7596 reseat_1 (it, it->current.pos, 1);
7597
7598 /* We are now surely at a line start. */
7599 it->current_x = it->hpos = 0;
7600 it->continuation_lines_width = 0;
7601
7602 /* Move forward and see what y-distance we moved. First move to the
7603 start of the next line so that we get its height. We need this
7604 height to be able to tell whether we reached the specified
7605 y-distance. */
7606 it2 = *it;
7607 it2.max_ascent = it2.max_descent = 0;
7608 do
7609 {
7610 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7611 MOVE_TO_POS | MOVE_TO_VPOS);
7612 }
7613 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7614 xassert (IT_CHARPOS (*it) >= BEGV);
7615 it3 = it2;
7616
7617 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7618 xassert (IT_CHARPOS (*it) >= BEGV);
7619 /* H is the actual vertical distance from the position in *IT
7620 and the starting position. */
7621 h = it2.current_y - it->current_y;
7622 /* NLINES is the distance in number of lines. */
7623 nlines = it2.vpos - it->vpos;
7624
7625 /* Correct IT's y and vpos position
7626 so that they are relative to the starting point. */
7627 it->vpos -= nlines;
7628 it->current_y -= h;
7629
7630 if (dy == 0)
7631 {
7632 /* DY == 0 means move to the start of the screen line. The
7633 value of nlines is > 0 if continuation lines were involved. */
7634 if (nlines > 0)
7635 move_it_by_lines (it, nlines, 1);
7636 }
7637 else
7638 {
7639 /* The y-position we try to reach, relative to *IT.
7640 Note that H has been subtracted in front of the if-statement. */
7641 int target_y = it->current_y + h - dy;
7642 int y0 = it3.current_y;
7643 int y1 = line_bottom_y (&it3);
7644 int line_height = y1 - y0;
7645
7646 /* If we did not reach target_y, try to move further backward if
7647 we can. If we moved too far backward, try to move forward. */
7648 if (target_y < it->current_y
7649 /* This is heuristic. In a window that's 3 lines high, with
7650 a line height of 13 pixels each, recentering with point
7651 on the bottom line will try to move -39/2 = 19 pixels
7652 backward. Try to avoid moving into the first line. */
7653 && (it->current_y - target_y
7654 > min (window_box_height (it->w), line_height * 2 / 3))
7655 && IT_CHARPOS (*it) > BEGV)
7656 {
7657 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7658 target_y - it->current_y));
7659 dy = it->current_y - target_y;
7660 goto move_further_back;
7661 }
7662 else if (target_y >= it->current_y + line_height
7663 && IT_CHARPOS (*it) < ZV)
7664 {
7665 /* Should move forward by at least one line, maybe more.
7666
7667 Note: Calling move_it_by_lines can be expensive on
7668 terminal frames, where compute_motion is used (via
7669 vmotion) to do the job, when there are very long lines
7670 and truncate-lines is nil. That's the reason for
7671 treating terminal frames specially here. */
7672
7673 if (!FRAME_WINDOW_P (it->f))
7674 move_it_vertically (it, target_y - (it->current_y + line_height));
7675 else
7676 {
7677 do
7678 {
7679 move_it_by_lines (it, 1, 1);
7680 }
7681 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7682 }
7683 }
7684 }
7685 }
7686
7687
7688 /* Move IT by a specified amount of pixel lines DY. DY negative means
7689 move backwards. DY = 0 means move to start of screen line. At the
7690 end, IT will be on the start of a screen line. */
7691
7692 void
7693 move_it_vertically (struct it *it, int dy)
7694 {
7695 if (dy <= 0)
7696 move_it_vertically_backward (it, -dy);
7697 else
7698 {
7699 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7700 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7701 MOVE_TO_POS | MOVE_TO_Y);
7702 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7703
7704 /* If buffer ends in ZV without a newline, move to the start of
7705 the line to satisfy the post-condition. */
7706 if (IT_CHARPOS (*it) == ZV
7707 && ZV > BEGV
7708 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7709 move_it_by_lines (it, 0, 0);
7710 }
7711 }
7712
7713
7714 /* Move iterator IT past the end of the text line it is in. */
7715
7716 void
7717 move_it_past_eol (struct it *it)
7718 {
7719 enum move_it_result rc;
7720
7721 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7722 if (rc == MOVE_NEWLINE_OR_CR)
7723 set_iterator_to_next (it, 0);
7724 }
7725
7726
7727 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7728 negative means move up. DVPOS == 0 means move to the start of the
7729 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7730 NEED_Y_P is zero, IT->current_y will be left unchanged.
7731
7732 Further optimization ideas: If we would know that IT->f doesn't use
7733 a face with proportional font, we could be faster for
7734 truncate-lines nil. */
7735
7736 void
7737 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7738 {
7739
7740 /* The commented-out optimization uses vmotion on terminals. This
7741 gives bad results, because elements like it->what, on which
7742 callers such as pos_visible_p rely, aren't updated. */
7743 /* struct position pos;
7744 if (!FRAME_WINDOW_P (it->f))
7745 {
7746 struct text_pos textpos;
7747
7748 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7749 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7750 reseat (it, textpos, 1);
7751 it->vpos += pos.vpos;
7752 it->current_y += pos.vpos;
7753 }
7754 else */
7755
7756 if (dvpos == 0)
7757 {
7758 /* DVPOS == 0 means move to the start of the screen line. */
7759 move_it_vertically_backward (it, 0);
7760 xassert (it->current_x == 0 && it->hpos == 0);
7761 /* Let next call to line_bottom_y calculate real line height */
7762 last_height = 0;
7763 }
7764 else if (dvpos > 0)
7765 {
7766 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7767 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7768 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7769 }
7770 else
7771 {
7772 struct it it2;
7773 EMACS_INT start_charpos, i;
7774
7775 /* Start at the beginning of the screen line containing IT's
7776 position. This may actually move vertically backwards,
7777 in case of overlays, so adjust dvpos accordingly. */
7778 dvpos += it->vpos;
7779 move_it_vertically_backward (it, 0);
7780 dvpos -= it->vpos;
7781
7782 /* Go back -DVPOS visible lines and reseat the iterator there. */
7783 start_charpos = IT_CHARPOS (*it);
7784 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7785 back_to_previous_visible_line_start (it);
7786 reseat (it, it->current.pos, 1);
7787
7788 /* Move further back if we end up in a string or an image. */
7789 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7790 {
7791 /* First try to move to start of display line. */
7792 dvpos += it->vpos;
7793 move_it_vertically_backward (it, 0);
7794 dvpos -= it->vpos;
7795 if (IT_POS_VALID_AFTER_MOVE_P (it))
7796 break;
7797 /* If start of line is still in string or image,
7798 move further back. */
7799 back_to_previous_visible_line_start (it);
7800 reseat (it, it->current.pos, 1);
7801 dvpos--;
7802 }
7803
7804 it->current_x = it->hpos = 0;
7805
7806 /* Above call may have moved too far if continuation lines
7807 are involved. Scan forward and see if it did. */
7808 it2 = *it;
7809 it2.vpos = it2.current_y = 0;
7810 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7811 it->vpos -= it2.vpos;
7812 it->current_y -= it2.current_y;
7813 it->current_x = it->hpos = 0;
7814
7815 /* If we moved too far back, move IT some lines forward. */
7816 if (it2.vpos > -dvpos)
7817 {
7818 int delta = it2.vpos + dvpos;
7819 it2 = *it;
7820 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7821 /* Move back again if we got too far ahead. */
7822 if (IT_CHARPOS (*it) >= start_charpos)
7823 *it = it2;
7824 }
7825 }
7826 }
7827
7828 /* Return 1 if IT points into the middle of a display vector. */
7829
7830 int
7831 in_display_vector_p (struct it *it)
7832 {
7833 return (it->method == GET_FROM_DISPLAY_VECTOR
7834 && it->current.dpvec_index > 0
7835 && it->dpvec + it->current.dpvec_index != it->dpend);
7836 }
7837
7838 \f
7839 /***********************************************************************
7840 Messages
7841 ***********************************************************************/
7842
7843
7844 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7845 to *Messages*. */
7846
7847 void
7848 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7849 {
7850 Lisp_Object args[3];
7851 Lisp_Object msg, fmt;
7852 char *buffer;
7853 EMACS_INT len;
7854 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7855 USE_SAFE_ALLOCA;
7856
7857 /* Do nothing if called asynchronously. Inserting text into
7858 a buffer may call after-change-functions and alike and
7859 that would means running Lisp asynchronously. */
7860 if (handling_signal)
7861 return;
7862
7863 fmt = msg = Qnil;
7864 GCPRO4 (fmt, msg, arg1, arg2);
7865
7866 args[0] = fmt = build_string (format);
7867 args[1] = arg1;
7868 args[2] = arg2;
7869 msg = Fformat (3, args);
7870
7871 len = SBYTES (msg) + 1;
7872 SAFE_ALLOCA (buffer, char *, len);
7873 memcpy (buffer, SDATA (msg), len);
7874
7875 message_dolog (buffer, len - 1, 1, 0);
7876 SAFE_FREE ();
7877
7878 UNGCPRO;
7879 }
7880
7881
7882 /* Output a newline in the *Messages* buffer if "needs" one. */
7883
7884 void
7885 message_log_maybe_newline (void)
7886 {
7887 if (message_log_need_newline)
7888 message_dolog ("", 0, 1, 0);
7889 }
7890
7891
7892 /* Add a string M of length NBYTES to the message log, optionally
7893 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7894 nonzero, means interpret the contents of M as multibyte. This
7895 function calls low-level routines in order to bypass text property
7896 hooks, etc. which might not be safe to run.
7897
7898 This may GC (insert may run before/after change hooks),
7899 so the buffer M must NOT point to a Lisp string. */
7900
7901 void
7902 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7903 {
7904 const unsigned char *msg = (const unsigned char *) m;
7905
7906 if (!NILP (Vmemory_full))
7907 return;
7908
7909 if (!NILP (Vmessage_log_max))
7910 {
7911 struct buffer *oldbuf;
7912 Lisp_Object oldpoint, oldbegv, oldzv;
7913 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7914 EMACS_INT point_at_end = 0;
7915 EMACS_INT zv_at_end = 0;
7916 Lisp_Object old_deactivate_mark, tem;
7917 struct gcpro gcpro1;
7918
7919 old_deactivate_mark = Vdeactivate_mark;
7920 oldbuf = current_buffer;
7921 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7922 current_buffer->undo_list = Qt;
7923
7924 oldpoint = message_dolog_marker1;
7925 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7926 oldbegv = message_dolog_marker2;
7927 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7928 oldzv = message_dolog_marker3;
7929 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7930 GCPRO1 (old_deactivate_mark);
7931
7932 if (PT == Z)
7933 point_at_end = 1;
7934 if (ZV == Z)
7935 zv_at_end = 1;
7936
7937 BEGV = BEG;
7938 BEGV_BYTE = BEG_BYTE;
7939 ZV = Z;
7940 ZV_BYTE = Z_BYTE;
7941 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7942
7943 /* Insert the string--maybe converting multibyte to single byte
7944 or vice versa, so that all the text fits the buffer. */
7945 if (multibyte
7946 && NILP (current_buffer->enable_multibyte_characters))
7947 {
7948 EMACS_INT i;
7949 int c, char_bytes;
7950 char work[1];
7951
7952 /* Convert a multibyte string to single-byte
7953 for the *Message* buffer. */
7954 for (i = 0; i < nbytes; i += char_bytes)
7955 {
7956 c = string_char_and_length (msg + i, &char_bytes);
7957 work[0] = (ASCII_CHAR_P (c)
7958 ? c
7959 : multibyte_char_to_unibyte (c, Qnil));
7960 insert_1_both (work, 1, 1, 1, 0, 0);
7961 }
7962 }
7963 else if (! multibyte
7964 && ! NILP (current_buffer->enable_multibyte_characters))
7965 {
7966 EMACS_INT i;
7967 int c, char_bytes;
7968 unsigned char str[MAX_MULTIBYTE_LENGTH];
7969 /* Convert a single-byte string to multibyte
7970 for the *Message* buffer. */
7971 for (i = 0; i < nbytes; i++)
7972 {
7973 c = msg[i];
7974 MAKE_CHAR_MULTIBYTE (c);
7975 char_bytes = CHAR_STRING (c, str);
7976 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7977 }
7978 }
7979 else if (nbytes)
7980 insert_1 (m, nbytes, 1, 0, 0);
7981
7982 if (nlflag)
7983 {
7984 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7985 int dup;
7986 insert_1 ("\n", 1, 1, 0, 0);
7987
7988 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7989 this_bol = PT;
7990 this_bol_byte = PT_BYTE;
7991
7992 /* See if this line duplicates the previous one.
7993 If so, combine duplicates. */
7994 if (this_bol > BEG)
7995 {
7996 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7997 prev_bol = PT;
7998 prev_bol_byte = PT_BYTE;
7999
8000 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8001 this_bol, this_bol_byte);
8002 if (dup)
8003 {
8004 del_range_both (prev_bol, prev_bol_byte,
8005 this_bol, this_bol_byte, 0);
8006 if (dup > 1)
8007 {
8008 char dupstr[40];
8009 int duplen;
8010
8011 /* If you change this format, don't forget to also
8012 change message_log_check_duplicate. */
8013 sprintf (dupstr, " [%d times]", dup);
8014 duplen = strlen (dupstr);
8015 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8016 insert_1 (dupstr, duplen, 1, 0, 1);
8017 }
8018 }
8019 }
8020
8021 /* If we have more than the desired maximum number of lines
8022 in the *Messages* buffer now, delete the oldest ones.
8023 This is safe because we don't have undo in this buffer. */
8024
8025 if (NATNUMP (Vmessage_log_max))
8026 {
8027 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8028 -XFASTINT (Vmessage_log_max) - 1, 0);
8029 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8030 }
8031 }
8032 BEGV = XMARKER (oldbegv)->charpos;
8033 BEGV_BYTE = marker_byte_position (oldbegv);
8034
8035 if (zv_at_end)
8036 {
8037 ZV = Z;
8038 ZV_BYTE = Z_BYTE;
8039 }
8040 else
8041 {
8042 ZV = XMARKER (oldzv)->charpos;
8043 ZV_BYTE = marker_byte_position (oldzv);
8044 }
8045
8046 if (point_at_end)
8047 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8048 else
8049 /* We can't do Fgoto_char (oldpoint) because it will run some
8050 Lisp code. */
8051 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8052 XMARKER (oldpoint)->bytepos);
8053
8054 UNGCPRO;
8055 unchain_marker (XMARKER (oldpoint));
8056 unchain_marker (XMARKER (oldbegv));
8057 unchain_marker (XMARKER (oldzv));
8058
8059 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8060 set_buffer_internal (oldbuf);
8061 if (NILP (tem))
8062 windows_or_buffers_changed = old_windows_or_buffers_changed;
8063 message_log_need_newline = !nlflag;
8064 Vdeactivate_mark = old_deactivate_mark;
8065 }
8066 }
8067
8068
8069 /* We are at the end of the buffer after just having inserted a newline.
8070 (Note: We depend on the fact we won't be crossing the gap.)
8071 Check to see if the most recent message looks a lot like the previous one.
8072 Return 0 if different, 1 if the new one should just replace it, or a
8073 value N > 1 if we should also append " [N times]". */
8074
8075 static int
8076 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8077 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8078 {
8079 EMACS_INT i;
8080 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8081 int seen_dots = 0;
8082 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8083 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8084
8085 for (i = 0; i < len; i++)
8086 {
8087 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8088 seen_dots = 1;
8089 if (p1[i] != p2[i])
8090 return seen_dots;
8091 }
8092 p1 += len;
8093 if (*p1 == '\n')
8094 return 2;
8095 if (*p1++ == ' ' && *p1++ == '[')
8096 {
8097 int n = 0;
8098 while (*p1 >= '0' && *p1 <= '9')
8099 n = n * 10 + *p1++ - '0';
8100 if (strncmp ((char *) p1, " times]\n", 8) == 0)
8101 return n+1;
8102 }
8103 return 0;
8104 }
8105 \f
8106
8107 /* Display an echo area message M with a specified length of NBYTES
8108 bytes. The string may include null characters. If M is 0, clear
8109 out any existing message, and let the mini-buffer text show
8110 through.
8111
8112 This may GC, so the buffer M must NOT point to a Lisp string. */
8113
8114 void
8115 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8116 {
8117 /* First flush out any partial line written with print. */
8118 message_log_maybe_newline ();
8119 if (m)
8120 message_dolog (m, nbytes, 1, multibyte);
8121 message2_nolog (m, nbytes, multibyte);
8122 }
8123
8124
8125 /* The non-logging counterpart of message2. */
8126
8127 void
8128 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8129 {
8130 struct frame *sf = SELECTED_FRAME ();
8131 message_enable_multibyte = multibyte;
8132
8133 if (FRAME_INITIAL_P (sf))
8134 {
8135 if (noninteractive_need_newline)
8136 putc ('\n', stderr);
8137 noninteractive_need_newline = 0;
8138 if (m)
8139 fwrite (m, nbytes, 1, stderr);
8140 if (cursor_in_echo_area == 0)
8141 fprintf (stderr, "\n");
8142 fflush (stderr);
8143 }
8144 /* A null message buffer means that the frame hasn't really been
8145 initialized yet. Error messages get reported properly by
8146 cmd_error, so this must be just an informative message; toss it. */
8147 else if (INTERACTIVE
8148 && sf->glyphs_initialized_p
8149 && FRAME_MESSAGE_BUF (sf))
8150 {
8151 Lisp_Object mini_window;
8152 struct frame *f;
8153
8154 /* Get the frame containing the mini-buffer
8155 that the selected frame is using. */
8156 mini_window = FRAME_MINIBUF_WINDOW (sf);
8157 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8158
8159 FRAME_SAMPLE_VISIBILITY (f);
8160 if (FRAME_VISIBLE_P (sf)
8161 && ! FRAME_VISIBLE_P (f))
8162 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8163
8164 if (m)
8165 {
8166 set_message (m, Qnil, nbytes, multibyte);
8167 if (minibuffer_auto_raise)
8168 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8169 }
8170 else
8171 clear_message (1, 1);
8172
8173 do_pending_window_change (0);
8174 echo_area_display (1);
8175 do_pending_window_change (0);
8176 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8177 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8178 }
8179 }
8180
8181
8182 /* Display an echo area message M with a specified length of NBYTES
8183 bytes. The string may include null characters. If M is not a
8184 string, clear out any existing message, and let the mini-buffer
8185 text show through.
8186
8187 This function cancels echoing. */
8188
8189 void
8190 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8191 {
8192 struct gcpro gcpro1;
8193
8194 GCPRO1 (m);
8195 clear_message (1,1);
8196 cancel_echoing ();
8197
8198 /* First flush out any partial line written with print. */
8199 message_log_maybe_newline ();
8200 if (STRINGP (m))
8201 {
8202 char *buffer;
8203 USE_SAFE_ALLOCA;
8204
8205 SAFE_ALLOCA (buffer, char *, nbytes);
8206 memcpy (buffer, SDATA (m), nbytes);
8207 message_dolog (buffer, nbytes, 1, multibyte);
8208 SAFE_FREE ();
8209 }
8210 message3_nolog (m, nbytes, multibyte);
8211
8212 UNGCPRO;
8213 }
8214
8215
8216 /* The non-logging version of message3.
8217 This does not cancel echoing, because it is used for echoing.
8218 Perhaps we need to make a separate function for echoing
8219 and make this cancel echoing. */
8220
8221 void
8222 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8223 {
8224 struct frame *sf = SELECTED_FRAME ();
8225 message_enable_multibyte = multibyte;
8226
8227 if (FRAME_INITIAL_P (sf))
8228 {
8229 if (noninteractive_need_newline)
8230 putc ('\n', stderr);
8231 noninteractive_need_newline = 0;
8232 if (STRINGP (m))
8233 fwrite (SDATA (m), nbytes, 1, stderr);
8234 if (cursor_in_echo_area == 0)
8235 fprintf (stderr, "\n");
8236 fflush (stderr);
8237 }
8238 /* A null message buffer means that the frame hasn't really been
8239 initialized yet. Error messages get reported properly by
8240 cmd_error, so this must be just an informative message; toss it. */
8241 else if (INTERACTIVE
8242 && sf->glyphs_initialized_p
8243 && FRAME_MESSAGE_BUF (sf))
8244 {
8245 Lisp_Object mini_window;
8246 Lisp_Object frame;
8247 struct frame *f;
8248
8249 /* Get the frame containing the mini-buffer
8250 that the selected frame is using. */
8251 mini_window = FRAME_MINIBUF_WINDOW (sf);
8252 frame = XWINDOW (mini_window)->frame;
8253 f = XFRAME (frame);
8254
8255 FRAME_SAMPLE_VISIBILITY (f);
8256 if (FRAME_VISIBLE_P (sf)
8257 && !FRAME_VISIBLE_P (f))
8258 Fmake_frame_visible (frame);
8259
8260 if (STRINGP (m) && SCHARS (m) > 0)
8261 {
8262 set_message (NULL, m, nbytes, multibyte);
8263 if (minibuffer_auto_raise)
8264 Fraise_frame (frame);
8265 /* Assume we are not echoing.
8266 (If we are, echo_now will override this.) */
8267 echo_message_buffer = Qnil;
8268 }
8269 else
8270 clear_message (1, 1);
8271
8272 do_pending_window_change (0);
8273 echo_area_display (1);
8274 do_pending_window_change (0);
8275 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8276 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8277 }
8278 }
8279
8280
8281 /* Display a null-terminated echo area message M. If M is 0, clear
8282 out any existing message, and let the mini-buffer text show through.
8283
8284 The buffer M must continue to exist until after the echo area gets
8285 cleared or some other message gets displayed there. Do not pass
8286 text that is stored in a Lisp string. Do not pass text in a buffer
8287 that was alloca'd. */
8288
8289 void
8290 message1 (const char *m)
8291 {
8292 message2 (m, (m ? strlen (m) : 0), 0);
8293 }
8294
8295
8296 /* The non-logging counterpart of message1. */
8297
8298 void
8299 message1_nolog (const char *m)
8300 {
8301 message2_nolog (m, (m ? strlen (m) : 0), 0);
8302 }
8303
8304 /* Display a message M which contains a single %s
8305 which gets replaced with STRING. */
8306
8307 void
8308 message_with_string (const char *m, Lisp_Object string, int log)
8309 {
8310 CHECK_STRING (string);
8311
8312 if (noninteractive)
8313 {
8314 if (m)
8315 {
8316 if (noninteractive_need_newline)
8317 putc ('\n', stderr);
8318 noninteractive_need_newline = 0;
8319 fprintf (stderr, m, SDATA (string));
8320 if (!cursor_in_echo_area)
8321 fprintf (stderr, "\n");
8322 fflush (stderr);
8323 }
8324 }
8325 else if (INTERACTIVE)
8326 {
8327 /* The frame whose minibuffer we're going to display the message on.
8328 It may be larger than the selected frame, so we need
8329 to use its buffer, not the selected frame's buffer. */
8330 Lisp_Object mini_window;
8331 struct frame *f, *sf = SELECTED_FRAME ();
8332
8333 /* Get the frame containing the minibuffer
8334 that the selected frame is using. */
8335 mini_window = FRAME_MINIBUF_WINDOW (sf);
8336 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8337
8338 /* A null message buffer means that the frame hasn't really been
8339 initialized yet. Error messages get reported properly by
8340 cmd_error, so this must be just an informative message; toss it. */
8341 if (FRAME_MESSAGE_BUF (f))
8342 {
8343 Lisp_Object args[2], message;
8344 struct gcpro gcpro1, gcpro2;
8345
8346 args[0] = build_string (m);
8347 args[1] = message = string;
8348 GCPRO2 (args[0], message);
8349 gcpro1.nvars = 2;
8350
8351 message = Fformat (2, args);
8352
8353 if (log)
8354 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8355 else
8356 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8357
8358 UNGCPRO;
8359
8360 /* Print should start at the beginning of the message
8361 buffer next time. */
8362 message_buf_print = 0;
8363 }
8364 }
8365 }
8366
8367
8368 /* Dump an informative message to the minibuf. If M is 0, clear out
8369 any existing message, and let the mini-buffer text show through. */
8370
8371 static void
8372 vmessage (const char *m, va_list ap)
8373 {
8374 if (noninteractive)
8375 {
8376 if (m)
8377 {
8378 if (noninteractive_need_newline)
8379 putc ('\n', stderr);
8380 noninteractive_need_newline = 0;
8381 vfprintf (stderr, m, ap);
8382 if (cursor_in_echo_area == 0)
8383 fprintf (stderr, "\n");
8384 fflush (stderr);
8385 }
8386 }
8387 else if (INTERACTIVE)
8388 {
8389 /* The frame whose mini-buffer we're going to display the message
8390 on. It may be larger than the selected frame, so we need to
8391 use its buffer, not the selected frame's buffer. */
8392 Lisp_Object mini_window;
8393 struct frame *f, *sf = SELECTED_FRAME ();
8394
8395 /* Get the frame containing the mini-buffer
8396 that the selected frame is using. */
8397 mini_window = FRAME_MINIBUF_WINDOW (sf);
8398 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8399
8400 /* A null message buffer means that the frame hasn't really been
8401 initialized yet. Error messages get reported properly by
8402 cmd_error, so this must be just an informative message; toss
8403 it. */
8404 if (FRAME_MESSAGE_BUF (f))
8405 {
8406 if (m)
8407 {
8408 EMACS_INT len;
8409
8410 len = doprnt (FRAME_MESSAGE_BUF (f),
8411 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8412
8413 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8414 }
8415 else
8416 message1 (0);
8417
8418 /* Print should start at the beginning of the message
8419 buffer next time. */
8420 message_buf_print = 0;
8421 }
8422 }
8423 }
8424
8425 void
8426 message (const char *m, ...)
8427 {
8428 va_list ap;
8429 va_start (ap, m);
8430 vmessage (m, ap);
8431 va_end (ap);
8432 }
8433
8434
8435 /* The non-logging version of message. */
8436
8437 void
8438 message_nolog (const char *m, ...)
8439 {
8440 Lisp_Object old_log_max;
8441 va_list ap;
8442 va_start (ap, m);
8443 old_log_max = Vmessage_log_max;
8444 Vmessage_log_max = Qnil;
8445 vmessage (m, ap);
8446 Vmessage_log_max = old_log_max;
8447 va_end (ap);
8448 }
8449
8450
8451 /* Display the current message in the current mini-buffer. This is
8452 only called from error handlers in process.c, and is not time
8453 critical. */
8454
8455 void
8456 update_echo_area (void)
8457 {
8458 if (!NILP (echo_area_buffer[0]))
8459 {
8460 Lisp_Object string;
8461 string = Fcurrent_message ();
8462 message3 (string, SBYTES (string),
8463 !NILP (current_buffer->enable_multibyte_characters));
8464 }
8465 }
8466
8467
8468 /* Make sure echo area buffers in `echo_buffers' are live.
8469 If they aren't, make new ones. */
8470
8471 static void
8472 ensure_echo_area_buffers (void)
8473 {
8474 int i;
8475
8476 for (i = 0; i < 2; ++i)
8477 if (!BUFFERP (echo_buffer[i])
8478 || NILP (XBUFFER (echo_buffer[i])->name))
8479 {
8480 char name[30];
8481 Lisp_Object old_buffer;
8482 int j;
8483
8484 old_buffer = echo_buffer[i];
8485 sprintf (name, " *Echo Area %d*", i);
8486 echo_buffer[i] = Fget_buffer_create (build_string (name));
8487 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8488 /* to force word wrap in echo area -
8489 it was decided to postpone this*/
8490 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8491
8492 for (j = 0; j < 2; ++j)
8493 if (EQ (old_buffer, echo_area_buffer[j]))
8494 echo_area_buffer[j] = echo_buffer[i];
8495 }
8496 }
8497
8498
8499 /* Call FN with args A1..A4 with either the current or last displayed
8500 echo_area_buffer as current buffer.
8501
8502 WHICH zero means use the current message buffer
8503 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8504 from echo_buffer[] and clear it.
8505
8506 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8507 suitable buffer from echo_buffer[] and clear it.
8508
8509 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8510 that the current message becomes the last displayed one, make
8511 choose a suitable buffer for echo_area_buffer[0], and clear it.
8512
8513 Value is what FN returns. */
8514
8515 static int
8516 with_echo_area_buffer (struct window *w, int which,
8517 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8518 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8519 {
8520 Lisp_Object buffer;
8521 int this_one, the_other, clear_buffer_p, rc;
8522 int count = SPECPDL_INDEX ();
8523
8524 /* If buffers aren't live, make new ones. */
8525 ensure_echo_area_buffers ();
8526
8527 clear_buffer_p = 0;
8528
8529 if (which == 0)
8530 this_one = 0, the_other = 1;
8531 else if (which > 0)
8532 this_one = 1, the_other = 0;
8533 else
8534 {
8535 this_one = 0, the_other = 1;
8536 clear_buffer_p = 1;
8537
8538 /* We need a fresh one in case the current echo buffer equals
8539 the one containing the last displayed echo area message. */
8540 if (!NILP (echo_area_buffer[this_one])
8541 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8542 echo_area_buffer[this_one] = Qnil;
8543 }
8544
8545 /* Choose a suitable buffer from echo_buffer[] is we don't
8546 have one. */
8547 if (NILP (echo_area_buffer[this_one]))
8548 {
8549 echo_area_buffer[this_one]
8550 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8551 ? echo_buffer[the_other]
8552 : echo_buffer[this_one]);
8553 clear_buffer_p = 1;
8554 }
8555
8556 buffer = echo_area_buffer[this_one];
8557
8558 /* Don't get confused by reusing the buffer used for echoing
8559 for a different purpose. */
8560 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8561 cancel_echoing ();
8562
8563 record_unwind_protect (unwind_with_echo_area_buffer,
8564 with_echo_area_buffer_unwind_data (w));
8565
8566 /* Make the echo area buffer current. Note that for display
8567 purposes, it is not necessary that the displayed window's buffer
8568 == current_buffer, except for text property lookup. So, let's
8569 only set that buffer temporarily here without doing a full
8570 Fset_window_buffer. We must also change w->pointm, though,
8571 because otherwise an assertions in unshow_buffer fails, and Emacs
8572 aborts. */
8573 set_buffer_internal_1 (XBUFFER (buffer));
8574 if (w)
8575 {
8576 w->buffer = buffer;
8577 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8578 }
8579
8580 current_buffer->undo_list = Qt;
8581 current_buffer->read_only = Qnil;
8582 specbind (Qinhibit_read_only, Qt);
8583 specbind (Qinhibit_modification_hooks, Qt);
8584
8585 if (clear_buffer_p && Z > BEG)
8586 del_range (BEG, Z);
8587
8588 xassert (BEGV >= BEG);
8589 xassert (ZV <= Z && ZV >= BEGV);
8590
8591 rc = fn (a1, a2, a3, a4);
8592
8593 xassert (BEGV >= BEG);
8594 xassert (ZV <= Z && ZV >= BEGV);
8595
8596 unbind_to (count, Qnil);
8597 return rc;
8598 }
8599
8600
8601 /* Save state that should be preserved around the call to the function
8602 FN called in with_echo_area_buffer. */
8603
8604 static Lisp_Object
8605 with_echo_area_buffer_unwind_data (struct window *w)
8606 {
8607 int i = 0;
8608 Lisp_Object vector, tmp;
8609
8610 /* Reduce consing by keeping one vector in
8611 Vwith_echo_area_save_vector. */
8612 vector = Vwith_echo_area_save_vector;
8613 Vwith_echo_area_save_vector = Qnil;
8614
8615 if (NILP (vector))
8616 vector = Fmake_vector (make_number (7), Qnil);
8617
8618 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8619 ASET (vector, i, Vdeactivate_mark); ++i;
8620 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8621
8622 if (w)
8623 {
8624 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8625 ASET (vector, i, w->buffer); ++i;
8626 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8627 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8628 }
8629 else
8630 {
8631 int end = i + 4;
8632 for (; i < end; ++i)
8633 ASET (vector, i, Qnil);
8634 }
8635
8636 xassert (i == ASIZE (vector));
8637 return vector;
8638 }
8639
8640
8641 /* Restore global state from VECTOR which was created by
8642 with_echo_area_buffer_unwind_data. */
8643
8644 static Lisp_Object
8645 unwind_with_echo_area_buffer (Lisp_Object vector)
8646 {
8647 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8648 Vdeactivate_mark = AREF (vector, 1);
8649 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8650
8651 if (WINDOWP (AREF (vector, 3)))
8652 {
8653 struct window *w;
8654 Lisp_Object buffer, charpos, bytepos;
8655
8656 w = XWINDOW (AREF (vector, 3));
8657 buffer = AREF (vector, 4);
8658 charpos = AREF (vector, 5);
8659 bytepos = AREF (vector, 6);
8660
8661 w->buffer = buffer;
8662 set_marker_both (w->pointm, buffer,
8663 XFASTINT (charpos), XFASTINT (bytepos));
8664 }
8665
8666 Vwith_echo_area_save_vector = vector;
8667 return Qnil;
8668 }
8669
8670
8671 /* Set up the echo area for use by print functions. MULTIBYTE_P
8672 non-zero means we will print multibyte. */
8673
8674 void
8675 setup_echo_area_for_printing (int multibyte_p)
8676 {
8677 /* If we can't find an echo area any more, exit. */
8678 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8679 Fkill_emacs (Qnil);
8680
8681 ensure_echo_area_buffers ();
8682
8683 if (!message_buf_print)
8684 {
8685 /* A message has been output since the last time we printed.
8686 Choose a fresh echo area buffer. */
8687 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8688 echo_area_buffer[0] = echo_buffer[1];
8689 else
8690 echo_area_buffer[0] = echo_buffer[0];
8691
8692 /* Switch to that buffer and clear it. */
8693 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8694 current_buffer->truncate_lines = Qnil;
8695
8696 if (Z > BEG)
8697 {
8698 int count = SPECPDL_INDEX ();
8699 specbind (Qinhibit_read_only, Qt);
8700 /* Note that undo recording is always disabled. */
8701 del_range (BEG, Z);
8702 unbind_to (count, Qnil);
8703 }
8704 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8705
8706 /* Set up the buffer for the multibyteness we need. */
8707 if (multibyte_p
8708 != !NILP (current_buffer->enable_multibyte_characters))
8709 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8710
8711 /* Raise the frame containing the echo area. */
8712 if (minibuffer_auto_raise)
8713 {
8714 struct frame *sf = SELECTED_FRAME ();
8715 Lisp_Object mini_window;
8716 mini_window = FRAME_MINIBUF_WINDOW (sf);
8717 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8718 }
8719
8720 message_log_maybe_newline ();
8721 message_buf_print = 1;
8722 }
8723 else
8724 {
8725 if (NILP (echo_area_buffer[0]))
8726 {
8727 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8728 echo_area_buffer[0] = echo_buffer[1];
8729 else
8730 echo_area_buffer[0] = echo_buffer[0];
8731 }
8732
8733 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8734 {
8735 /* Someone switched buffers between print requests. */
8736 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8737 current_buffer->truncate_lines = Qnil;
8738 }
8739 }
8740 }
8741
8742
8743 /* Display an echo area message in window W. Value is non-zero if W's
8744 height is changed. If display_last_displayed_message_p is
8745 non-zero, display the message that was last displayed, otherwise
8746 display the current message. */
8747
8748 static int
8749 display_echo_area (struct window *w)
8750 {
8751 int i, no_message_p, window_height_changed_p, count;
8752
8753 /* Temporarily disable garbage collections while displaying the echo
8754 area. This is done because a GC can print a message itself.
8755 That message would modify the echo area buffer's contents while a
8756 redisplay of the buffer is going on, and seriously confuse
8757 redisplay. */
8758 count = inhibit_garbage_collection ();
8759
8760 /* If there is no message, we must call display_echo_area_1
8761 nevertheless because it resizes the window. But we will have to
8762 reset the echo_area_buffer in question to nil at the end because
8763 with_echo_area_buffer will sets it to an empty buffer. */
8764 i = display_last_displayed_message_p ? 1 : 0;
8765 no_message_p = NILP (echo_area_buffer[i]);
8766
8767 window_height_changed_p
8768 = with_echo_area_buffer (w, display_last_displayed_message_p,
8769 display_echo_area_1,
8770 (EMACS_INT) w, Qnil, 0, 0);
8771
8772 if (no_message_p)
8773 echo_area_buffer[i] = Qnil;
8774
8775 unbind_to (count, Qnil);
8776 return window_height_changed_p;
8777 }
8778
8779
8780 /* Helper for display_echo_area. Display the current buffer which
8781 contains the current echo area message in window W, a mini-window,
8782 a pointer to which is passed in A1. A2..A4 are currently not used.
8783 Change the height of W so that all of the message is displayed.
8784 Value is non-zero if height of W was changed. */
8785
8786 static int
8787 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8788 {
8789 struct window *w = (struct window *) a1;
8790 Lisp_Object window;
8791 struct text_pos start;
8792 int window_height_changed_p = 0;
8793
8794 /* Do this before displaying, so that we have a large enough glyph
8795 matrix for the display. If we can't get enough space for the
8796 whole text, display the last N lines. That works by setting w->start. */
8797 window_height_changed_p = resize_mini_window (w, 0);
8798
8799 /* Use the starting position chosen by resize_mini_window. */
8800 SET_TEXT_POS_FROM_MARKER (start, w->start);
8801
8802 /* Display. */
8803 clear_glyph_matrix (w->desired_matrix);
8804 XSETWINDOW (window, w);
8805 try_window (window, start, 0);
8806
8807 return window_height_changed_p;
8808 }
8809
8810
8811 /* Resize the echo area window to exactly the size needed for the
8812 currently displayed message, if there is one. If a mini-buffer
8813 is active, don't shrink it. */
8814
8815 void
8816 resize_echo_area_exactly (void)
8817 {
8818 if (BUFFERP (echo_area_buffer[0])
8819 && WINDOWP (echo_area_window))
8820 {
8821 struct window *w = XWINDOW (echo_area_window);
8822 int resized_p;
8823 Lisp_Object resize_exactly;
8824
8825 if (minibuf_level == 0)
8826 resize_exactly = Qt;
8827 else
8828 resize_exactly = Qnil;
8829
8830 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8831 (EMACS_INT) w, resize_exactly, 0, 0);
8832 if (resized_p)
8833 {
8834 ++windows_or_buffers_changed;
8835 ++update_mode_lines;
8836 redisplay_internal (0);
8837 }
8838 }
8839 }
8840
8841
8842 /* Callback function for with_echo_area_buffer, when used from
8843 resize_echo_area_exactly. A1 contains a pointer to the window to
8844 resize, EXACTLY non-nil means resize the mini-window exactly to the
8845 size of the text displayed. A3 and A4 are not used. Value is what
8846 resize_mini_window returns. */
8847
8848 static int
8849 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8850 {
8851 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8852 }
8853
8854
8855 /* Resize mini-window W to fit the size of its contents. EXACT_P
8856 means size the window exactly to the size needed. Otherwise, it's
8857 only enlarged until W's buffer is empty.
8858
8859 Set W->start to the right place to begin display. If the whole
8860 contents fit, start at the beginning. Otherwise, start so as
8861 to make the end of the contents appear. This is particularly
8862 important for y-or-n-p, but seems desirable generally.
8863
8864 Value is non-zero if the window height has been changed. */
8865
8866 int
8867 resize_mini_window (struct window *w, int exact_p)
8868 {
8869 struct frame *f = XFRAME (w->frame);
8870 int window_height_changed_p = 0;
8871
8872 xassert (MINI_WINDOW_P (w));
8873
8874 /* By default, start display at the beginning. */
8875 set_marker_both (w->start, w->buffer,
8876 BUF_BEGV (XBUFFER (w->buffer)),
8877 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8878
8879 /* Don't resize windows while redisplaying a window; it would
8880 confuse redisplay functions when the size of the window they are
8881 displaying changes from under them. Such a resizing can happen,
8882 for instance, when which-func prints a long message while
8883 we are running fontification-functions. We're running these
8884 functions with safe_call which binds inhibit-redisplay to t. */
8885 if (!NILP (Vinhibit_redisplay))
8886 return 0;
8887
8888 /* Nil means don't try to resize. */
8889 if (NILP (Vresize_mini_windows)
8890 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8891 return 0;
8892
8893 if (!FRAME_MINIBUF_ONLY_P (f))
8894 {
8895 struct it it;
8896 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8897 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8898 int height, max_height;
8899 int unit = FRAME_LINE_HEIGHT (f);
8900 struct text_pos start;
8901 struct buffer *old_current_buffer = NULL;
8902
8903 if (current_buffer != XBUFFER (w->buffer))
8904 {
8905 old_current_buffer = current_buffer;
8906 set_buffer_internal (XBUFFER (w->buffer));
8907 }
8908
8909 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8910
8911 /* Compute the max. number of lines specified by the user. */
8912 if (FLOATP (Vmax_mini_window_height))
8913 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8914 else if (INTEGERP (Vmax_mini_window_height))
8915 max_height = XINT (Vmax_mini_window_height);
8916 else
8917 max_height = total_height / 4;
8918
8919 /* Correct that max. height if it's bogus. */
8920 max_height = max (1, max_height);
8921 max_height = min (total_height, max_height);
8922
8923 /* Find out the height of the text in the window. */
8924 if (it.line_wrap == TRUNCATE)
8925 height = 1;
8926 else
8927 {
8928 last_height = 0;
8929 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8930 if (it.max_ascent == 0 && it.max_descent == 0)
8931 height = it.current_y + last_height;
8932 else
8933 height = it.current_y + it.max_ascent + it.max_descent;
8934 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8935 height = (height + unit - 1) / unit;
8936 }
8937
8938 /* Compute a suitable window start. */
8939 if (height > max_height)
8940 {
8941 height = max_height;
8942 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8943 move_it_vertically_backward (&it, (height - 1) * unit);
8944 start = it.current.pos;
8945 }
8946 else
8947 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8948 SET_MARKER_FROM_TEXT_POS (w->start, start);
8949
8950 if (EQ (Vresize_mini_windows, Qgrow_only))
8951 {
8952 /* Let it grow only, until we display an empty message, in which
8953 case the window shrinks again. */
8954 if (height > WINDOW_TOTAL_LINES (w))
8955 {
8956 int old_height = WINDOW_TOTAL_LINES (w);
8957 freeze_window_starts (f, 1);
8958 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8959 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8960 }
8961 else if (height < WINDOW_TOTAL_LINES (w)
8962 && (exact_p || BEGV == ZV))
8963 {
8964 int old_height = WINDOW_TOTAL_LINES (w);
8965 freeze_window_starts (f, 0);
8966 shrink_mini_window (w);
8967 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8968 }
8969 }
8970 else
8971 {
8972 /* Always resize to exact size needed. */
8973 if (height > WINDOW_TOTAL_LINES (w))
8974 {
8975 int old_height = WINDOW_TOTAL_LINES (w);
8976 freeze_window_starts (f, 1);
8977 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8978 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8979 }
8980 else if (height < WINDOW_TOTAL_LINES (w))
8981 {
8982 int old_height = WINDOW_TOTAL_LINES (w);
8983 freeze_window_starts (f, 0);
8984 shrink_mini_window (w);
8985
8986 if (height)
8987 {
8988 freeze_window_starts (f, 1);
8989 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8990 }
8991
8992 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8993 }
8994 }
8995
8996 if (old_current_buffer)
8997 set_buffer_internal (old_current_buffer);
8998 }
8999
9000 return window_height_changed_p;
9001 }
9002
9003
9004 /* Value is the current message, a string, or nil if there is no
9005 current message. */
9006
9007 Lisp_Object
9008 current_message (void)
9009 {
9010 Lisp_Object msg;
9011
9012 if (!BUFFERP (echo_area_buffer[0]))
9013 msg = Qnil;
9014 else
9015 {
9016 with_echo_area_buffer (0, 0, current_message_1,
9017 (EMACS_INT) &msg, Qnil, 0, 0);
9018 if (NILP (msg))
9019 echo_area_buffer[0] = Qnil;
9020 }
9021
9022 return msg;
9023 }
9024
9025
9026 static int
9027 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9028 {
9029 Lisp_Object *msg = (Lisp_Object *) a1;
9030
9031 if (Z > BEG)
9032 *msg = make_buffer_string (BEG, Z, 1);
9033 else
9034 *msg = Qnil;
9035 return 0;
9036 }
9037
9038
9039 /* Push the current message on Vmessage_stack for later restauration
9040 by restore_message. Value is non-zero if the current message isn't
9041 empty. This is a relatively infrequent operation, so it's not
9042 worth optimizing. */
9043
9044 int
9045 push_message (void)
9046 {
9047 Lisp_Object msg;
9048 msg = current_message ();
9049 Vmessage_stack = Fcons (msg, Vmessage_stack);
9050 return STRINGP (msg);
9051 }
9052
9053
9054 /* Restore message display from the top of Vmessage_stack. */
9055
9056 void
9057 restore_message (void)
9058 {
9059 Lisp_Object msg;
9060
9061 xassert (CONSP (Vmessage_stack));
9062 msg = XCAR (Vmessage_stack);
9063 if (STRINGP (msg))
9064 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9065 else
9066 message3_nolog (msg, 0, 0);
9067 }
9068
9069
9070 /* Handler for record_unwind_protect calling pop_message. */
9071
9072 Lisp_Object
9073 pop_message_unwind (Lisp_Object dummy)
9074 {
9075 pop_message ();
9076 return Qnil;
9077 }
9078
9079 /* Pop the top-most entry off Vmessage_stack. */
9080
9081 void
9082 pop_message (void)
9083 {
9084 xassert (CONSP (Vmessage_stack));
9085 Vmessage_stack = XCDR (Vmessage_stack);
9086 }
9087
9088
9089 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9090 exits. If the stack is not empty, we have a missing pop_message
9091 somewhere. */
9092
9093 void
9094 check_message_stack (void)
9095 {
9096 if (!NILP (Vmessage_stack))
9097 abort ();
9098 }
9099
9100
9101 /* Truncate to NCHARS what will be displayed in the echo area the next
9102 time we display it---but don't redisplay it now. */
9103
9104 void
9105 truncate_echo_area (EMACS_INT nchars)
9106 {
9107 if (nchars == 0)
9108 echo_area_buffer[0] = Qnil;
9109 /* A null message buffer means that the frame hasn't really been
9110 initialized yet. Error messages get reported properly by
9111 cmd_error, so this must be just an informative message; toss it. */
9112 else if (!noninteractive
9113 && INTERACTIVE
9114 && !NILP (echo_area_buffer[0]))
9115 {
9116 struct frame *sf = SELECTED_FRAME ();
9117 if (FRAME_MESSAGE_BUF (sf))
9118 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9119 }
9120 }
9121
9122
9123 /* Helper function for truncate_echo_area. Truncate the current
9124 message to at most NCHARS characters. */
9125
9126 static int
9127 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9128 {
9129 if (BEG + nchars < Z)
9130 del_range (BEG + nchars, Z);
9131 if (Z == BEG)
9132 echo_area_buffer[0] = Qnil;
9133 return 0;
9134 }
9135
9136
9137 /* Set the current message to a substring of S or STRING.
9138
9139 If STRING is a Lisp string, set the message to the first NBYTES
9140 bytes from STRING. NBYTES zero means use the whole string. If
9141 STRING is multibyte, the message will be displayed multibyte.
9142
9143 If S is not null, set the message to the first LEN bytes of S. LEN
9144 zero means use the whole string. MULTIBYTE_P non-zero means S is
9145 multibyte. Display the message multibyte in that case.
9146
9147 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9148 to t before calling set_message_1 (which calls insert).
9149 */
9150
9151 void
9152 set_message (const char *s, Lisp_Object string,
9153 EMACS_INT nbytes, int multibyte_p)
9154 {
9155 message_enable_multibyte
9156 = ((s && multibyte_p)
9157 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9158
9159 with_echo_area_buffer (0, -1, set_message_1,
9160 (EMACS_INT) s, string, nbytes, multibyte_p);
9161 message_buf_print = 0;
9162 help_echo_showing_p = 0;
9163 }
9164
9165
9166 /* Helper function for set_message. Arguments have the same meaning
9167 as there, with A1 corresponding to S and A2 corresponding to STRING
9168 This function is called with the echo area buffer being
9169 current. */
9170
9171 static int
9172 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9173 {
9174 const char *s = (const char *) a1;
9175 const unsigned char *msg = (const unsigned char *) s;
9176 Lisp_Object string = a2;
9177
9178 /* Change multibyteness of the echo buffer appropriately. */
9179 if (message_enable_multibyte
9180 != !NILP (current_buffer->enable_multibyte_characters))
9181 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9182
9183 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9184 if (!NILP (current_buffer->bidi_display_reordering))
9185 current_buffer->bidi_paragraph_direction = Qleft_to_right;
9186
9187 /* Insert new message at BEG. */
9188 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9189
9190 if (STRINGP (string))
9191 {
9192 EMACS_INT nchars;
9193
9194 if (nbytes == 0)
9195 nbytes = SBYTES (string);
9196 nchars = string_byte_to_char (string, nbytes);
9197
9198 /* This function takes care of single/multibyte conversion. We
9199 just have to ensure that the echo area buffer has the right
9200 setting of enable_multibyte_characters. */
9201 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9202 }
9203 else if (s)
9204 {
9205 if (nbytes == 0)
9206 nbytes = strlen (s);
9207
9208 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9209 {
9210 /* Convert from multi-byte to single-byte. */
9211 EMACS_INT i;
9212 int c, n;
9213 char work[1];
9214
9215 /* Convert a multibyte string to single-byte. */
9216 for (i = 0; i < nbytes; i += n)
9217 {
9218 c = string_char_and_length (msg + i, &n);
9219 work[0] = (ASCII_CHAR_P (c)
9220 ? c
9221 : multibyte_char_to_unibyte (c, Qnil));
9222 insert_1_both (work, 1, 1, 1, 0, 0);
9223 }
9224 }
9225 else if (!multibyte_p
9226 && !NILP (current_buffer->enable_multibyte_characters))
9227 {
9228 /* Convert from single-byte to multi-byte. */
9229 EMACS_INT i;
9230 int c, n;
9231 unsigned char str[MAX_MULTIBYTE_LENGTH];
9232
9233 /* Convert a single-byte string to multibyte. */
9234 for (i = 0; i < nbytes; i++)
9235 {
9236 c = msg[i];
9237 MAKE_CHAR_MULTIBYTE (c);
9238 n = CHAR_STRING (c, str);
9239 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9240 }
9241 }
9242 else
9243 insert_1 (s, nbytes, 1, 0, 0);
9244 }
9245
9246 return 0;
9247 }
9248
9249
9250 /* Clear messages. CURRENT_P non-zero means clear the current
9251 message. LAST_DISPLAYED_P non-zero means clear the message
9252 last displayed. */
9253
9254 void
9255 clear_message (int current_p, int last_displayed_p)
9256 {
9257 if (current_p)
9258 {
9259 echo_area_buffer[0] = Qnil;
9260 message_cleared_p = 1;
9261 }
9262
9263 if (last_displayed_p)
9264 echo_area_buffer[1] = Qnil;
9265
9266 message_buf_print = 0;
9267 }
9268
9269 /* Clear garbaged frames.
9270
9271 This function is used where the old redisplay called
9272 redraw_garbaged_frames which in turn called redraw_frame which in
9273 turn called clear_frame. The call to clear_frame was a source of
9274 flickering. I believe a clear_frame is not necessary. It should
9275 suffice in the new redisplay to invalidate all current matrices,
9276 and ensure a complete redisplay of all windows. */
9277
9278 static void
9279 clear_garbaged_frames (void)
9280 {
9281 if (frame_garbaged)
9282 {
9283 Lisp_Object tail, frame;
9284 int changed_count = 0;
9285
9286 FOR_EACH_FRAME (tail, frame)
9287 {
9288 struct frame *f = XFRAME (frame);
9289
9290 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9291 {
9292 if (f->resized_p)
9293 {
9294 Fredraw_frame (frame);
9295 f->force_flush_display_p = 1;
9296 }
9297 clear_current_matrices (f);
9298 changed_count++;
9299 f->garbaged = 0;
9300 f->resized_p = 0;
9301 }
9302 }
9303
9304 frame_garbaged = 0;
9305 if (changed_count)
9306 ++windows_or_buffers_changed;
9307 }
9308 }
9309
9310
9311 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9312 is non-zero update selected_frame. Value is non-zero if the
9313 mini-windows height has been changed. */
9314
9315 static int
9316 echo_area_display (int update_frame_p)
9317 {
9318 Lisp_Object mini_window;
9319 struct window *w;
9320 struct frame *f;
9321 int window_height_changed_p = 0;
9322 struct frame *sf = SELECTED_FRAME ();
9323
9324 mini_window = FRAME_MINIBUF_WINDOW (sf);
9325 w = XWINDOW (mini_window);
9326 f = XFRAME (WINDOW_FRAME (w));
9327
9328 /* Don't display if frame is invisible or not yet initialized. */
9329 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9330 return 0;
9331
9332 #ifdef HAVE_WINDOW_SYSTEM
9333 /* When Emacs starts, selected_frame may be the initial terminal
9334 frame. If we let this through, a message would be displayed on
9335 the terminal. */
9336 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9337 return 0;
9338 #endif /* HAVE_WINDOW_SYSTEM */
9339
9340 /* Redraw garbaged frames. */
9341 if (frame_garbaged)
9342 clear_garbaged_frames ();
9343
9344 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9345 {
9346 echo_area_window = mini_window;
9347 window_height_changed_p = display_echo_area (w);
9348 w->must_be_updated_p = 1;
9349
9350 /* Update the display, unless called from redisplay_internal.
9351 Also don't update the screen during redisplay itself. The
9352 update will happen at the end of redisplay, and an update
9353 here could cause confusion. */
9354 if (update_frame_p && !redisplaying_p)
9355 {
9356 int n = 0;
9357
9358 /* If the display update has been interrupted by pending
9359 input, update mode lines in the frame. Due to the
9360 pending input, it might have been that redisplay hasn't
9361 been called, so that mode lines above the echo area are
9362 garbaged. This looks odd, so we prevent it here. */
9363 if (!display_completed)
9364 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9365
9366 if (window_height_changed_p
9367 /* Don't do this if Emacs is shutting down. Redisplay
9368 needs to run hooks. */
9369 && !NILP (Vrun_hooks))
9370 {
9371 /* Must update other windows. Likewise as in other
9372 cases, don't let this update be interrupted by
9373 pending input. */
9374 int count = SPECPDL_INDEX ();
9375 specbind (Qredisplay_dont_pause, Qt);
9376 windows_or_buffers_changed = 1;
9377 redisplay_internal (0);
9378 unbind_to (count, Qnil);
9379 }
9380 else if (FRAME_WINDOW_P (f) && n == 0)
9381 {
9382 /* Window configuration is the same as before.
9383 Can do with a display update of the echo area,
9384 unless we displayed some mode lines. */
9385 update_single_window (w, 1);
9386 FRAME_RIF (f)->flush_display (f);
9387 }
9388 else
9389 update_frame (f, 1, 1);
9390
9391 /* If cursor is in the echo area, make sure that the next
9392 redisplay displays the minibuffer, so that the cursor will
9393 be replaced with what the minibuffer wants. */
9394 if (cursor_in_echo_area)
9395 ++windows_or_buffers_changed;
9396 }
9397 }
9398 else if (!EQ (mini_window, selected_window))
9399 windows_or_buffers_changed++;
9400
9401 /* Last displayed message is now the current message. */
9402 echo_area_buffer[1] = echo_area_buffer[0];
9403 /* Inform read_char that we're not echoing. */
9404 echo_message_buffer = Qnil;
9405
9406 /* Prevent redisplay optimization in redisplay_internal by resetting
9407 this_line_start_pos. This is done because the mini-buffer now
9408 displays the message instead of its buffer text. */
9409 if (EQ (mini_window, selected_window))
9410 CHARPOS (this_line_start_pos) = 0;
9411
9412 return window_height_changed_p;
9413 }
9414
9415
9416 \f
9417 /***********************************************************************
9418 Mode Lines and Frame Titles
9419 ***********************************************************************/
9420
9421 /* A buffer for constructing non-propertized mode-line strings and
9422 frame titles in it; allocated from the heap in init_xdisp and
9423 resized as needed in store_mode_line_noprop_char. */
9424
9425 static char *mode_line_noprop_buf;
9426
9427 /* The buffer's end, and a current output position in it. */
9428
9429 static char *mode_line_noprop_buf_end;
9430 static char *mode_line_noprop_ptr;
9431
9432 #define MODE_LINE_NOPROP_LEN(start) \
9433 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9434
9435 static enum {
9436 MODE_LINE_DISPLAY = 0,
9437 MODE_LINE_TITLE,
9438 MODE_LINE_NOPROP,
9439 MODE_LINE_STRING
9440 } mode_line_target;
9441
9442 /* Alist that caches the results of :propertize.
9443 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9444 static Lisp_Object mode_line_proptrans_alist;
9445
9446 /* List of strings making up the mode-line. */
9447 static Lisp_Object mode_line_string_list;
9448
9449 /* Base face property when building propertized mode line string. */
9450 static Lisp_Object mode_line_string_face;
9451 static Lisp_Object mode_line_string_face_prop;
9452
9453
9454 /* Unwind data for mode line strings */
9455
9456 static Lisp_Object Vmode_line_unwind_vector;
9457
9458 static Lisp_Object
9459 format_mode_line_unwind_data (struct buffer *obuf,
9460 Lisp_Object owin,
9461 int save_proptrans)
9462 {
9463 Lisp_Object vector, tmp;
9464
9465 /* Reduce consing by keeping one vector in
9466 Vwith_echo_area_save_vector. */
9467 vector = Vmode_line_unwind_vector;
9468 Vmode_line_unwind_vector = Qnil;
9469
9470 if (NILP (vector))
9471 vector = Fmake_vector (make_number (8), Qnil);
9472
9473 ASET (vector, 0, make_number (mode_line_target));
9474 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9475 ASET (vector, 2, mode_line_string_list);
9476 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9477 ASET (vector, 4, mode_line_string_face);
9478 ASET (vector, 5, mode_line_string_face_prop);
9479
9480 if (obuf)
9481 XSETBUFFER (tmp, obuf);
9482 else
9483 tmp = Qnil;
9484 ASET (vector, 6, tmp);
9485 ASET (vector, 7, owin);
9486
9487 return vector;
9488 }
9489
9490 static Lisp_Object
9491 unwind_format_mode_line (Lisp_Object vector)
9492 {
9493 mode_line_target = XINT (AREF (vector, 0));
9494 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9495 mode_line_string_list = AREF (vector, 2);
9496 if (! EQ (AREF (vector, 3), Qt))
9497 mode_line_proptrans_alist = AREF (vector, 3);
9498 mode_line_string_face = AREF (vector, 4);
9499 mode_line_string_face_prop = AREF (vector, 5);
9500
9501 if (!NILP (AREF (vector, 7)))
9502 /* Select window before buffer, since it may change the buffer. */
9503 Fselect_window (AREF (vector, 7), Qt);
9504
9505 if (!NILP (AREF (vector, 6)))
9506 {
9507 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9508 ASET (vector, 6, Qnil);
9509 }
9510
9511 Vmode_line_unwind_vector = vector;
9512 return Qnil;
9513 }
9514
9515
9516 /* Store a single character C for the frame title in mode_line_noprop_buf.
9517 Re-allocate mode_line_noprop_buf if necessary. */
9518
9519 static void
9520 store_mode_line_noprop_char (char c)
9521 {
9522 /* If output position has reached the end of the allocated buffer,
9523 double the buffer's size. */
9524 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9525 {
9526 int len = MODE_LINE_NOPROP_LEN (0);
9527 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9528 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9529 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9530 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9531 }
9532
9533 *mode_line_noprop_ptr++ = c;
9534 }
9535
9536
9537 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9538 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9539 characters that yield more columns than PRECISION; PRECISION <= 0
9540 means copy the whole string. Pad with spaces until FIELD_WIDTH
9541 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9542 pad. Called from display_mode_element when it is used to build a
9543 frame title. */
9544
9545 static int
9546 store_mode_line_noprop (const char *string, int field_width, int precision)
9547 {
9548 const unsigned char *str = (const unsigned char *) string;
9549 int n = 0;
9550 EMACS_INT dummy, nbytes;
9551
9552 /* Copy at most PRECISION chars from STR. */
9553 nbytes = strlen (string);
9554 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9555 while (nbytes--)
9556 store_mode_line_noprop_char (*str++);
9557
9558 /* Fill up with spaces until FIELD_WIDTH reached. */
9559 while (field_width > 0
9560 && n < field_width)
9561 {
9562 store_mode_line_noprop_char (' ');
9563 ++n;
9564 }
9565
9566 return n;
9567 }
9568
9569 /***********************************************************************
9570 Frame Titles
9571 ***********************************************************************/
9572
9573 #ifdef HAVE_WINDOW_SYSTEM
9574
9575 /* Set the title of FRAME, if it has changed. The title format is
9576 Vicon_title_format if FRAME is iconified, otherwise it is
9577 frame_title_format. */
9578
9579 static void
9580 x_consider_frame_title (Lisp_Object frame)
9581 {
9582 struct frame *f = XFRAME (frame);
9583
9584 if (FRAME_WINDOW_P (f)
9585 || FRAME_MINIBUF_ONLY_P (f)
9586 || f->explicit_name)
9587 {
9588 /* Do we have more than one visible frame on this X display? */
9589 Lisp_Object tail;
9590 Lisp_Object fmt;
9591 int title_start;
9592 char *title;
9593 int len;
9594 struct it it;
9595 int count = SPECPDL_INDEX ();
9596
9597 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9598 {
9599 Lisp_Object other_frame = XCAR (tail);
9600 struct frame *tf = XFRAME (other_frame);
9601
9602 if (tf != f
9603 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9604 && !FRAME_MINIBUF_ONLY_P (tf)
9605 && !EQ (other_frame, tip_frame)
9606 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9607 break;
9608 }
9609
9610 /* Set global variable indicating that multiple frames exist. */
9611 multiple_frames = CONSP (tail);
9612
9613 /* Switch to the buffer of selected window of the frame. Set up
9614 mode_line_target so that display_mode_element will output into
9615 mode_line_noprop_buf; then display the title. */
9616 record_unwind_protect (unwind_format_mode_line,
9617 format_mode_line_unwind_data
9618 (current_buffer, selected_window, 0));
9619
9620 Fselect_window (f->selected_window, Qt);
9621 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9622 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9623
9624 mode_line_target = MODE_LINE_TITLE;
9625 title_start = MODE_LINE_NOPROP_LEN (0);
9626 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9627 NULL, DEFAULT_FACE_ID);
9628 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9629 len = MODE_LINE_NOPROP_LEN (title_start);
9630 title = mode_line_noprop_buf + title_start;
9631 unbind_to (count, Qnil);
9632
9633 /* Set the title only if it's changed. This avoids consing in
9634 the common case where it hasn't. (If it turns out that we've
9635 already wasted too much time by walking through the list with
9636 display_mode_element, then we might need to optimize at a
9637 higher level than this.) */
9638 if (! STRINGP (f->name)
9639 || SBYTES (f->name) != len
9640 || memcmp (title, SDATA (f->name), len) != 0)
9641 x_implicitly_set_name (f, make_string (title, len), Qnil);
9642 }
9643 }
9644
9645 #endif /* not HAVE_WINDOW_SYSTEM */
9646
9647
9648
9649 \f
9650 /***********************************************************************
9651 Menu Bars
9652 ***********************************************************************/
9653
9654
9655 /* Prepare for redisplay by updating menu-bar item lists when
9656 appropriate. This can call eval. */
9657
9658 void
9659 prepare_menu_bars (void)
9660 {
9661 int all_windows;
9662 struct gcpro gcpro1, gcpro2;
9663 struct frame *f;
9664 Lisp_Object tooltip_frame;
9665
9666 #ifdef HAVE_WINDOW_SYSTEM
9667 tooltip_frame = tip_frame;
9668 #else
9669 tooltip_frame = Qnil;
9670 #endif
9671
9672 /* Update all frame titles based on their buffer names, etc. We do
9673 this before the menu bars so that the buffer-menu will show the
9674 up-to-date frame titles. */
9675 #ifdef HAVE_WINDOW_SYSTEM
9676 if (windows_or_buffers_changed || update_mode_lines)
9677 {
9678 Lisp_Object tail, frame;
9679
9680 FOR_EACH_FRAME (tail, frame)
9681 {
9682 f = XFRAME (frame);
9683 if (!EQ (frame, tooltip_frame)
9684 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9685 x_consider_frame_title (frame);
9686 }
9687 }
9688 #endif /* HAVE_WINDOW_SYSTEM */
9689
9690 /* Update the menu bar item lists, if appropriate. This has to be
9691 done before any actual redisplay or generation of display lines. */
9692 all_windows = (update_mode_lines
9693 || buffer_shared > 1
9694 || windows_or_buffers_changed);
9695 if (all_windows)
9696 {
9697 Lisp_Object tail, frame;
9698 int count = SPECPDL_INDEX ();
9699 /* 1 means that update_menu_bar has run its hooks
9700 so any further calls to update_menu_bar shouldn't do so again. */
9701 int menu_bar_hooks_run = 0;
9702
9703 record_unwind_save_match_data ();
9704
9705 FOR_EACH_FRAME (tail, frame)
9706 {
9707 f = XFRAME (frame);
9708
9709 /* Ignore tooltip frame. */
9710 if (EQ (frame, tooltip_frame))
9711 continue;
9712
9713 /* If a window on this frame changed size, report that to
9714 the user and clear the size-change flag. */
9715 if (FRAME_WINDOW_SIZES_CHANGED (f))
9716 {
9717 Lisp_Object functions;
9718
9719 /* Clear flag first in case we get an error below. */
9720 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9721 functions = Vwindow_size_change_functions;
9722 GCPRO2 (tail, functions);
9723
9724 while (CONSP (functions))
9725 {
9726 if (!EQ (XCAR (functions), Qt))
9727 call1 (XCAR (functions), frame);
9728 functions = XCDR (functions);
9729 }
9730 UNGCPRO;
9731 }
9732
9733 GCPRO1 (tail);
9734 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9735 #ifdef HAVE_WINDOW_SYSTEM
9736 update_tool_bar (f, 0);
9737 #endif
9738 #ifdef HAVE_NS
9739 if (windows_or_buffers_changed
9740 && FRAME_NS_P (f))
9741 ns_set_doc_edited (f, Fbuffer_modified_p
9742 (XWINDOW (f->selected_window)->buffer));
9743 #endif
9744 UNGCPRO;
9745 }
9746
9747 unbind_to (count, Qnil);
9748 }
9749 else
9750 {
9751 struct frame *sf = SELECTED_FRAME ();
9752 update_menu_bar (sf, 1, 0);
9753 #ifdef HAVE_WINDOW_SYSTEM
9754 update_tool_bar (sf, 1);
9755 #endif
9756 }
9757 }
9758
9759
9760 /* Update the menu bar item list for frame F. This has to be done
9761 before we start to fill in any display lines, because it can call
9762 eval.
9763
9764 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9765
9766 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9767 already ran the menu bar hooks for this redisplay, so there
9768 is no need to run them again. The return value is the
9769 updated value of this flag, to pass to the next call. */
9770
9771 static int
9772 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9773 {
9774 Lisp_Object window;
9775 register struct window *w;
9776
9777 /* If called recursively during a menu update, do nothing. This can
9778 happen when, for instance, an activate-menubar-hook causes a
9779 redisplay. */
9780 if (inhibit_menubar_update)
9781 return hooks_run;
9782
9783 window = FRAME_SELECTED_WINDOW (f);
9784 w = XWINDOW (window);
9785
9786 if (FRAME_WINDOW_P (f)
9787 ?
9788 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9789 || defined (HAVE_NS) || defined (USE_GTK)
9790 FRAME_EXTERNAL_MENU_BAR (f)
9791 #else
9792 FRAME_MENU_BAR_LINES (f) > 0
9793 #endif
9794 : FRAME_MENU_BAR_LINES (f) > 0)
9795 {
9796 /* If the user has switched buffers or windows, we need to
9797 recompute to reflect the new bindings. But we'll
9798 recompute when update_mode_lines is set too; that means
9799 that people can use force-mode-line-update to request
9800 that the menu bar be recomputed. The adverse effect on
9801 the rest of the redisplay algorithm is about the same as
9802 windows_or_buffers_changed anyway. */
9803 if (windows_or_buffers_changed
9804 /* This used to test w->update_mode_line, but we believe
9805 there is no need to recompute the menu in that case. */
9806 || update_mode_lines
9807 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9808 < BUF_MODIFF (XBUFFER (w->buffer)))
9809 != !NILP (w->last_had_star))
9810 || ((!NILP (Vtransient_mark_mode)
9811 && !NILP (XBUFFER (w->buffer)->mark_active))
9812 != !NILP (w->region_showing)))
9813 {
9814 struct buffer *prev = current_buffer;
9815 int count = SPECPDL_INDEX ();
9816
9817 specbind (Qinhibit_menubar_update, Qt);
9818
9819 set_buffer_internal_1 (XBUFFER (w->buffer));
9820 if (save_match_data)
9821 record_unwind_save_match_data ();
9822 if (NILP (Voverriding_local_map_menu_flag))
9823 {
9824 specbind (Qoverriding_terminal_local_map, Qnil);
9825 specbind (Qoverriding_local_map, Qnil);
9826 }
9827
9828 if (!hooks_run)
9829 {
9830 /* Run the Lucid hook. */
9831 safe_run_hooks (Qactivate_menubar_hook);
9832
9833 /* If it has changed current-menubar from previous value,
9834 really recompute the menu-bar from the value. */
9835 if (! NILP (Vlucid_menu_bar_dirty_flag))
9836 call0 (Qrecompute_lucid_menubar);
9837
9838 safe_run_hooks (Qmenu_bar_update_hook);
9839
9840 hooks_run = 1;
9841 }
9842
9843 XSETFRAME (Vmenu_updating_frame, f);
9844 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9845
9846 /* Redisplay the menu bar in case we changed it. */
9847 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9848 || defined (HAVE_NS) || defined (USE_GTK)
9849 if (FRAME_WINDOW_P (f))
9850 {
9851 #if defined (HAVE_NS)
9852 /* All frames on Mac OS share the same menubar. So only
9853 the selected frame should be allowed to set it. */
9854 if (f == SELECTED_FRAME ())
9855 #endif
9856 set_frame_menubar (f, 0, 0);
9857 }
9858 else
9859 /* On a terminal screen, the menu bar is an ordinary screen
9860 line, and this makes it get updated. */
9861 w->update_mode_line = Qt;
9862 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9863 /* In the non-toolkit version, the menu bar is an ordinary screen
9864 line, and this makes it get updated. */
9865 w->update_mode_line = Qt;
9866 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9867
9868 unbind_to (count, Qnil);
9869 set_buffer_internal_1 (prev);
9870 }
9871 }
9872
9873 return hooks_run;
9874 }
9875
9876
9877 \f
9878 /***********************************************************************
9879 Output Cursor
9880 ***********************************************************************/
9881
9882 #ifdef HAVE_WINDOW_SYSTEM
9883
9884 /* EXPORT:
9885 Nominal cursor position -- where to draw output.
9886 HPOS and VPOS are window relative glyph matrix coordinates.
9887 X and Y are window relative pixel coordinates. */
9888
9889 struct cursor_pos output_cursor;
9890
9891
9892 /* EXPORT:
9893 Set the global variable output_cursor to CURSOR. All cursor
9894 positions are relative to updated_window. */
9895
9896 void
9897 set_output_cursor (struct cursor_pos *cursor)
9898 {
9899 output_cursor.hpos = cursor->hpos;
9900 output_cursor.vpos = cursor->vpos;
9901 output_cursor.x = cursor->x;
9902 output_cursor.y = cursor->y;
9903 }
9904
9905
9906 /* EXPORT for RIF:
9907 Set a nominal cursor position.
9908
9909 HPOS and VPOS are column/row positions in a window glyph matrix. X
9910 and Y are window text area relative pixel positions.
9911
9912 If this is done during an update, updated_window will contain the
9913 window that is being updated and the position is the future output
9914 cursor position for that window. If updated_window is null, use
9915 selected_window and display the cursor at the given position. */
9916
9917 void
9918 x_cursor_to (int vpos, int hpos, int y, int x)
9919 {
9920 struct window *w;
9921
9922 /* If updated_window is not set, work on selected_window. */
9923 if (updated_window)
9924 w = updated_window;
9925 else
9926 w = XWINDOW (selected_window);
9927
9928 /* Set the output cursor. */
9929 output_cursor.hpos = hpos;
9930 output_cursor.vpos = vpos;
9931 output_cursor.x = x;
9932 output_cursor.y = y;
9933
9934 /* If not called as part of an update, really display the cursor.
9935 This will also set the cursor position of W. */
9936 if (updated_window == NULL)
9937 {
9938 BLOCK_INPUT;
9939 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9940 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9941 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9942 UNBLOCK_INPUT;
9943 }
9944 }
9945
9946 #endif /* HAVE_WINDOW_SYSTEM */
9947
9948 \f
9949 /***********************************************************************
9950 Tool-bars
9951 ***********************************************************************/
9952
9953 #ifdef HAVE_WINDOW_SYSTEM
9954
9955 /* Where the mouse was last time we reported a mouse event. */
9956
9957 FRAME_PTR last_mouse_frame;
9958
9959 /* Tool-bar item index of the item on which a mouse button was pressed
9960 or -1. */
9961
9962 int last_tool_bar_item;
9963
9964
9965 static Lisp_Object
9966 update_tool_bar_unwind (Lisp_Object frame)
9967 {
9968 selected_frame = frame;
9969 return Qnil;
9970 }
9971
9972 /* Update the tool-bar item list for frame F. This has to be done
9973 before we start to fill in any display lines. Called from
9974 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9975 and restore it here. */
9976
9977 static void
9978 update_tool_bar (struct frame *f, int save_match_data)
9979 {
9980 #if defined (USE_GTK) || defined (HAVE_NS)
9981 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9982 #else
9983 int do_update = WINDOWP (f->tool_bar_window)
9984 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9985 #endif
9986
9987 if (do_update)
9988 {
9989 Lisp_Object window;
9990 struct window *w;
9991
9992 window = FRAME_SELECTED_WINDOW (f);
9993 w = XWINDOW (window);
9994
9995 /* If the user has switched buffers or windows, we need to
9996 recompute to reflect the new bindings. But we'll
9997 recompute when update_mode_lines is set too; that means
9998 that people can use force-mode-line-update to request
9999 that the menu bar be recomputed. The adverse effect on
10000 the rest of the redisplay algorithm is about the same as
10001 windows_or_buffers_changed anyway. */
10002 if (windows_or_buffers_changed
10003 || !NILP (w->update_mode_line)
10004 || update_mode_lines
10005 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10006 < BUF_MODIFF (XBUFFER (w->buffer)))
10007 != !NILP (w->last_had_star))
10008 || ((!NILP (Vtransient_mark_mode)
10009 && !NILP (XBUFFER (w->buffer)->mark_active))
10010 != !NILP (w->region_showing)))
10011 {
10012 struct buffer *prev = current_buffer;
10013 int count = SPECPDL_INDEX ();
10014 Lisp_Object frame, new_tool_bar;
10015 int new_n_tool_bar;
10016 struct gcpro gcpro1;
10017
10018 /* Set current_buffer to the buffer of the selected
10019 window of the frame, so that we get the right local
10020 keymaps. */
10021 set_buffer_internal_1 (XBUFFER (w->buffer));
10022
10023 /* Save match data, if we must. */
10024 if (save_match_data)
10025 record_unwind_save_match_data ();
10026
10027 /* Make sure that we don't accidentally use bogus keymaps. */
10028 if (NILP (Voverriding_local_map_menu_flag))
10029 {
10030 specbind (Qoverriding_terminal_local_map, Qnil);
10031 specbind (Qoverriding_local_map, Qnil);
10032 }
10033
10034 GCPRO1 (new_tool_bar);
10035
10036 /* We must temporarily set the selected frame to this frame
10037 before calling tool_bar_items, because the calculation of
10038 the tool-bar keymap uses the selected frame (see
10039 `tool-bar-make-keymap' in tool-bar.el). */
10040 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10041 XSETFRAME (frame, f);
10042 selected_frame = frame;
10043
10044 /* Build desired tool-bar items from keymaps. */
10045 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10046 &new_n_tool_bar);
10047
10048 /* Redisplay the tool-bar if we changed it. */
10049 if (new_n_tool_bar != f->n_tool_bar_items
10050 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10051 {
10052 /* Redisplay that happens asynchronously due to an expose event
10053 may access f->tool_bar_items. Make sure we update both
10054 variables within BLOCK_INPUT so no such event interrupts. */
10055 BLOCK_INPUT;
10056 f->tool_bar_items = new_tool_bar;
10057 f->n_tool_bar_items = new_n_tool_bar;
10058 w->update_mode_line = Qt;
10059 UNBLOCK_INPUT;
10060 }
10061
10062 UNGCPRO;
10063
10064 unbind_to (count, Qnil);
10065 set_buffer_internal_1 (prev);
10066 }
10067 }
10068 }
10069
10070
10071 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10072 F's desired tool-bar contents. F->tool_bar_items must have
10073 been set up previously by calling prepare_menu_bars. */
10074
10075 static void
10076 build_desired_tool_bar_string (struct frame *f)
10077 {
10078 int i, size, size_needed;
10079 struct gcpro gcpro1, gcpro2, gcpro3;
10080 Lisp_Object image, plist, props;
10081
10082 image = plist = props = Qnil;
10083 GCPRO3 (image, plist, props);
10084
10085 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10086 Otherwise, make a new string. */
10087
10088 /* The size of the string we might be able to reuse. */
10089 size = (STRINGP (f->desired_tool_bar_string)
10090 ? SCHARS (f->desired_tool_bar_string)
10091 : 0);
10092
10093 /* We need one space in the string for each image. */
10094 size_needed = f->n_tool_bar_items;
10095
10096 /* Reuse f->desired_tool_bar_string, if possible. */
10097 if (size < size_needed || NILP (f->desired_tool_bar_string))
10098 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10099 make_number (' '));
10100 else
10101 {
10102 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10103 Fremove_text_properties (make_number (0), make_number (size),
10104 props, f->desired_tool_bar_string);
10105 }
10106
10107 /* Put a `display' property on the string for the images to display,
10108 put a `menu_item' property on tool-bar items with a value that
10109 is the index of the item in F's tool-bar item vector. */
10110 for (i = 0; i < f->n_tool_bar_items; ++i)
10111 {
10112 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10113
10114 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10115 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10116 int hmargin, vmargin, relief, idx, end;
10117
10118 /* If image is a vector, choose the image according to the
10119 button state. */
10120 image = PROP (TOOL_BAR_ITEM_IMAGES);
10121 if (VECTORP (image))
10122 {
10123 if (enabled_p)
10124 idx = (selected_p
10125 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10126 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10127 else
10128 idx = (selected_p
10129 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10130 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10131
10132 xassert (ASIZE (image) >= idx);
10133 image = AREF (image, idx);
10134 }
10135 else
10136 idx = -1;
10137
10138 /* Ignore invalid image specifications. */
10139 if (!valid_image_p (image))
10140 continue;
10141
10142 /* Display the tool-bar button pressed, or depressed. */
10143 plist = Fcopy_sequence (XCDR (image));
10144
10145 /* Compute margin and relief to draw. */
10146 relief = (tool_bar_button_relief >= 0
10147 ? tool_bar_button_relief
10148 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10149 hmargin = vmargin = relief;
10150
10151 if (INTEGERP (Vtool_bar_button_margin)
10152 && XINT (Vtool_bar_button_margin) > 0)
10153 {
10154 hmargin += XFASTINT (Vtool_bar_button_margin);
10155 vmargin += XFASTINT (Vtool_bar_button_margin);
10156 }
10157 else if (CONSP (Vtool_bar_button_margin))
10158 {
10159 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10160 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10161 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10162
10163 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10164 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10165 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10166 }
10167
10168 if (auto_raise_tool_bar_buttons_p)
10169 {
10170 /* Add a `:relief' property to the image spec if the item is
10171 selected. */
10172 if (selected_p)
10173 {
10174 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10175 hmargin -= relief;
10176 vmargin -= relief;
10177 }
10178 }
10179 else
10180 {
10181 /* If image is selected, display it pressed, i.e. with a
10182 negative relief. If it's not selected, display it with a
10183 raised relief. */
10184 plist = Fplist_put (plist, QCrelief,
10185 (selected_p
10186 ? make_number (-relief)
10187 : make_number (relief)));
10188 hmargin -= relief;
10189 vmargin -= relief;
10190 }
10191
10192 /* Put a margin around the image. */
10193 if (hmargin || vmargin)
10194 {
10195 if (hmargin == vmargin)
10196 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10197 else
10198 plist = Fplist_put (plist, QCmargin,
10199 Fcons (make_number (hmargin),
10200 make_number (vmargin)));
10201 }
10202
10203 /* If button is not enabled, and we don't have special images
10204 for the disabled state, make the image appear disabled by
10205 applying an appropriate algorithm to it. */
10206 if (!enabled_p && idx < 0)
10207 plist = Fplist_put (plist, QCconversion, Qdisabled);
10208
10209 /* Put a `display' text property on the string for the image to
10210 display. Put a `menu-item' property on the string that gives
10211 the start of this item's properties in the tool-bar items
10212 vector. */
10213 image = Fcons (Qimage, plist);
10214 props = list4 (Qdisplay, image,
10215 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10216
10217 /* Let the last image hide all remaining spaces in the tool bar
10218 string. The string can be longer than needed when we reuse a
10219 previous string. */
10220 if (i + 1 == f->n_tool_bar_items)
10221 end = SCHARS (f->desired_tool_bar_string);
10222 else
10223 end = i + 1;
10224 Fadd_text_properties (make_number (i), make_number (end),
10225 props, f->desired_tool_bar_string);
10226 #undef PROP
10227 }
10228
10229 UNGCPRO;
10230 }
10231
10232
10233 /* Display one line of the tool-bar of frame IT->f.
10234
10235 HEIGHT specifies the desired height of the tool-bar line.
10236 If the actual height of the glyph row is less than HEIGHT, the
10237 row's height is increased to HEIGHT, and the icons are centered
10238 vertically in the new height.
10239
10240 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10241 count a final empty row in case the tool-bar width exactly matches
10242 the window width.
10243 */
10244
10245 static void
10246 display_tool_bar_line (struct it *it, int height)
10247 {
10248 struct glyph_row *row = it->glyph_row;
10249 int max_x = it->last_visible_x;
10250 struct glyph *last;
10251
10252 prepare_desired_row (row);
10253 row->y = it->current_y;
10254
10255 /* Note that this isn't made use of if the face hasn't a box,
10256 so there's no need to check the face here. */
10257 it->start_of_box_run_p = 1;
10258
10259 while (it->current_x < max_x)
10260 {
10261 int x, n_glyphs_before, i, nglyphs;
10262 struct it it_before;
10263
10264 /* Get the next display element. */
10265 if (!get_next_display_element (it))
10266 {
10267 /* Don't count empty row if we are counting needed tool-bar lines. */
10268 if (height < 0 && !it->hpos)
10269 return;
10270 break;
10271 }
10272
10273 /* Produce glyphs. */
10274 n_glyphs_before = row->used[TEXT_AREA];
10275 it_before = *it;
10276
10277 PRODUCE_GLYPHS (it);
10278
10279 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10280 i = 0;
10281 x = it_before.current_x;
10282 while (i < nglyphs)
10283 {
10284 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10285
10286 if (x + glyph->pixel_width > max_x)
10287 {
10288 /* Glyph doesn't fit on line. Backtrack. */
10289 row->used[TEXT_AREA] = n_glyphs_before;
10290 *it = it_before;
10291 /* If this is the only glyph on this line, it will never fit on the
10292 tool-bar, so skip it. But ensure there is at least one glyph,
10293 so we don't accidentally disable the tool-bar. */
10294 if (n_glyphs_before == 0
10295 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10296 break;
10297 goto out;
10298 }
10299
10300 ++it->hpos;
10301 x += glyph->pixel_width;
10302 ++i;
10303 }
10304
10305 /* Stop at line ends. */
10306 if (ITERATOR_AT_END_OF_LINE_P (it))
10307 break;
10308
10309 set_iterator_to_next (it, 1);
10310 }
10311
10312 out:;
10313
10314 row->displays_text_p = row->used[TEXT_AREA] != 0;
10315
10316 /* Use default face for the border below the tool bar.
10317
10318 FIXME: When auto-resize-tool-bars is grow-only, there is
10319 no additional border below the possibly empty tool-bar lines.
10320 So to make the extra empty lines look "normal", we have to
10321 use the tool-bar face for the border too. */
10322 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10323 it->face_id = DEFAULT_FACE_ID;
10324
10325 extend_face_to_end_of_line (it);
10326 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10327 last->right_box_line_p = 1;
10328 if (last == row->glyphs[TEXT_AREA])
10329 last->left_box_line_p = 1;
10330
10331 /* Make line the desired height and center it vertically. */
10332 if ((height -= it->max_ascent + it->max_descent) > 0)
10333 {
10334 /* Don't add more than one line height. */
10335 height %= FRAME_LINE_HEIGHT (it->f);
10336 it->max_ascent += height / 2;
10337 it->max_descent += (height + 1) / 2;
10338 }
10339
10340 compute_line_metrics (it);
10341
10342 /* If line is empty, make it occupy the rest of the tool-bar. */
10343 if (!row->displays_text_p)
10344 {
10345 row->height = row->phys_height = it->last_visible_y - row->y;
10346 row->visible_height = row->height;
10347 row->ascent = row->phys_ascent = 0;
10348 row->extra_line_spacing = 0;
10349 }
10350
10351 row->full_width_p = 1;
10352 row->continued_p = 0;
10353 row->truncated_on_left_p = 0;
10354 row->truncated_on_right_p = 0;
10355
10356 it->current_x = it->hpos = 0;
10357 it->current_y += row->height;
10358 ++it->vpos;
10359 ++it->glyph_row;
10360 }
10361
10362
10363 /* Max tool-bar height. */
10364
10365 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10366 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10367
10368 /* Value is the number of screen lines needed to make all tool-bar
10369 items of frame F visible. The number of actual rows needed is
10370 returned in *N_ROWS if non-NULL. */
10371
10372 static int
10373 tool_bar_lines_needed (struct frame *f, int *n_rows)
10374 {
10375 struct window *w = XWINDOW (f->tool_bar_window);
10376 struct it it;
10377 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10378 the desired matrix, so use (unused) mode-line row as temporary row to
10379 avoid destroying the first tool-bar row. */
10380 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10381
10382 /* Initialize an iterator for iteration over
10383 F->desired_tool_bar_string in the tool-bar window of frame F. */
10384 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10385 it.first_visible_x = 0;
10386 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10387 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10388
10389 while (!ITERATOR_AT_END_P (&it))
10390 {
10391 clear_glyph_row (temp_row);
10392 it.glyph_row = temp_row;
10393 display_tool_bar_line (&it, -1);
10394 }
10395 clear_glyph_row (temp_row);
10396
10397 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10398 if (n_rows)
10399 *n_rows = it.vpos > 0 ? it.vpos : -1;
10400
10401 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10402 }
10403
10404
10405 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10406 0, 1, 0,
10407 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10408 (Lisp_Object frame)
10409 {
10410 struct frame *f;
10411 struct window *w;
10412 int nlines = 0;
10413
10414 if (NILP (frame))
10415 frame = selected_frame;
10416 else
10417 CHECK_FRAME (frame);
10418 f = XFRAME (frame);
10419
10420 if (WINDOWP (f->tool_bar_window)
10421 || (w = XWINDOW (f->tool_bar_window),
10422 WINDOW_TOTAL_LINES (w) > 0))
10423 {
10424 update_tool_bar (f, 1);
10425 if (f->n_tool_bar_items)
10426 {
10427 build_desired_tool_bar_string (f);
10428 nlines = tool_bar_lines_needed (f, NULL);
10429 }
10430 }
10431
10432 return make_number (nlines);
10433 }
10434
10435
10436 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10437 height should be changed. */
10438
10439 static int
10440 redisplay_tool_bar (struct frame *f)
10441 {
10442 struct window *w;
10443 struct it it;
10444 struct glyph_row *row;
10445
10446 #if defined (USE_GTK) || defined (HAVE_NS)
10447 if (FRAME_EXTERNAL_TOOL_BAR (f))
10448 update_frame_tool_bar (f);
10449 return 0;
10450 #endif
10451
10452 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10453 do anything. This means you must start with tool-bar-lines
10454 non-zero to get the auto-sizing effect. Or in other words, you
10455 can turn off tool-bars by specifying tool-bar-lines zero. */
10456 if (!WINDOWP (f->tool_bar_window)
10457 || (w = XWINDOW (f->tool_bar_window),
10458 WINDOW_TOTAL_LINES (w) == 0))
10459 return 0;
10460
10461 /* Set up an iterator for the tool-bar window. */
10462 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10463 it.first_visible_x = 0;
10464 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10465 row = it.glyph_row;
10466
10467 /* Build a string that represents the contents of the tool-bar. */
10468 build_desired_tool_bar_string (f);
10469 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10470
10471 if (f->n_tool_bar_rows == 0)
10472 {
10473 int nlines;
10474
10475 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10476 nlines != WINDOW_TOTAL_LINES (w)))
10477 {
10478 Lisp_Object frame;
10479 int old_height = WINDOW_TOTAL_LINES (w);
10480
10481 XSETFRAME (frame, f);
10482 Fmodify_frame_parameters (frame,
10483 Fcons (Fcons (Qtool_bar_lines,
10484 make_number (nlines)),
10485 Qnil));
10486 if (WINDOW_TOTAL_LINES (w) != old_height)
10487 {
10488 clear_glyph_matrix (w->desired_matrix);
10489 fonts_changed_p = 1;
10490 return 1;
10491 }
10492 }
10493 }
10494
10495 /* Display as many lines as needed to display all tool-bar items. */
10496
10497 if (f->n_tool_bar_rows > 0)
10498 {
10499 int border, rows, height, extra;
10500
10501 if (INTEGERP (Vtool_bar_border))
10502 border = XINT (Vtool_bar_border);
10503 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10504 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10505 else if (EQ (Vtool_bar_border, Qborder_width))
10506 border = f->border_width;
10507 else
10508 border = 0;
10509 if (border < 0)
10510 border = 0;
10511
10512 rows = f->n_tool_bar_rows;
10513 height = max (1, (it.last_visible_y - border) / rows);
10514 extra = it.last_visible_y - border - height * rows;
10515
10516 while (it.current_y < it.last_visible_y)
10517 {
10518 int h = 0;
10519 if (extra > 0 && rows-- > 0)
10520 {
10521 h = (extra + rows - 1) / rows;
10522 extra -= h;
10523 }
10524 display_tool_bar_line (&it, height + h);
10525 }
10526 }
10527 else
10528 {
10529 while (it.current_y < it.last_visible_y)
10530 display_tool_bar_line (&it, 0);
10531 }
10532
10533 /* It doesn't make much sense to try scrolling in the tool-bar
10534 window, so don't do it. */
10535 w->desired_matrix->no_scrolling_p = 1;
10536 w->must_be_updated_p = 1;
10537
10538 if (!NILP (Vauto_resize_tool_bars))
10539 {
10540 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10541 int change_height_p = 0;
10542
10543 /* If we couldn't display everything, change the tool-bar's
10544 height if there is room for more. */
10545 if (IT_STRING_CHARPOS (it) < it.end_charpos
10546 && it.current_y < max_tool_bar_height)
10547 change_height_p = 1;
10548
10549 row = it.glyph_row - 1;
10550
10551 /* If there are blank lines at the end, except for a partially
10552 visible blank line at the end that is smaller than
10553 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10554 if (!row->displays_text_p
10555 && row->height >= FRAME_LINE_HEIGHT (f))
10556 change_height_p = 1;
10557
10558 /* If row displays tool-bar items, but is partially visible,
10559 change the tool-bar's height. */
10560 if (row->displays_text_p
10561 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10562 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10563 change_height_p = 1;
10564
10565 /* Resize windows as needed by changing the `tool-bar-lines'
10566 frame parameter. */
10567 if (change_height_p)
10568 {
10569 Lisp_Object frame;
10570 int old_height = WINDOW_TOTAL_LINES (w);
10571 int nrows;
10572 int nlines = tool_bar_lines_needed (f, &nrows);
10573
10574 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10575 && !f->minimize_tool_bar_window_p)
10576 ? (nlines > old_height)
10577 : (nlines != old_height));
10578 f->minimize_tool_bar_window_p = 0;
10579
10580 if (change_height_p)
10581 {
10582 XSETFRAME (frame, f);
10583 Fmodify_frame_parameters (frame,
10584 Fcons (Fcons (Qtool_bar_lines,
10585 make_number (nlines)),
10586 Qnil));
10587 if (WINDOW_TOTAL_LINES (w) != old_height)
10588 {
10589 clear_glyph_matrix (w->desired_matrix);
10590 f->n_tool_bar_rows = nrows;
10591 fonts_changed_p = 1;
10592 return 1;
10593 }
10594 }
10595 }
10596 }
10597
10598 f->minimize_tool_bar_window_p = 0;
10599 return 0;
10600 }
10601
10602
10603 /* Get information about the tool-bar item which is displayed in GLYPH
10604 on frame F. Return in *PROP_IDX the index where tool-bar item
10605 properties start in F->tool_bar_items. Value is zero if
10606 GLYPH doesn't display a tool-bar item. */
10607
10608 static int
10609 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10610 {
10611 Lisp_Object prop;
10612 int success_p;
10613 int charpos;
10614
10615 /* This function can be called asynchronously, which means we must
10616 exclude any possibility that Fget_text_property signals an
10617 error. */
10618 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10619 charpos = max (0, charpos);
10620
10621 /* Get the text property `menu-item' at pos. The value of that
10622 property is the start index of this item's properties in
10623 F->tool_bar_items. */
10624 prop = Fget_text_property (make_number (charpos),
10625 Qmenu_item, f->current_tool_bar_string);
10626 if (INTEGERP (prop))
10627 {
10628 *prop_idx = XINT (prop);
10629 success_p = 1;
10630 }
10631 else
10632 success_p = 0;
10633
10634 return success_p;
10635 }
10636
10637 \f
10638 /* Get information about the tool-bar item at position X/Y on frame F.
10639 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10640 the current matrix of the tool-bar window of F, or NULL if not
10641 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10642 item in F->tool_bar_items. Value is
10643
10644 -1 if X/Y is not on a tool-bar item
10645 0 if X/Y is on the same item that was highlighted before.
10646 1 otherwise. */
10647
10648 static int
10649 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10650 int *hpos, int *vpos, int *prop_idx)
10651 {
10652 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10653 struct window *w = XWINDOW (f->tool_bar_window);
10654 int area;
10655
10656 /* Find the glyph under X/Y. */
10657 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10658 if (*glyph == NULL)
10659 return -1;
10660
10661 /* Get the start of this tool-bar item's properties in
10662 f->tool_bar_items. */
10663 if (!tool_bar_item_info (f, *glyph, prop_idx))
10664 return -1;
10665
10666 /* Is mouse on the highlighted item? */
10667 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10668 && *vpos >= hlinfo->mouse_face_beg_row
10669 && *vpos <= hlinfo->mouse_face_end_row
10670 && (*vpos > hlinfo->mouse_face_beg_row
10671 || *hpos >= hlinfo->mouse_face_beg_col)
10672 && (*vpos < hlinfo->mouse_face_end_row
10673 || *hpos < hlinfo->mouse_face_end_col
10674 || hlinfo->mouse_face_past_end))
10675 return 0;
10676
10677 return 1;
10678 }
10679
10680
10681 /* EXPORT:
10682 Handle mouse button event on the tool-bar of frame F, at
10683 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10684 0 for button release. MODIFIERS is event modifiers for button
10685 release. */
10686
10687 void
10688 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10689 unsigned int modifiers)
10690 {
10691 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10692 struct window *w = XWINDOW (f->tool_bar_window);
10693 int hpos, vpos, prop_idx;
10694 struct glyph *glyph;
10695 Lisp_Object enabled_p;
10696
10697 /* If not on the highlighted tool-bar item, return. */
10698 frame_to_window_pixel_xy (w, &x, &y);
10699 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10700 return;
10701
10702 /* If item is disabled, do nothing. */
10703 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10704 if (NILP (enabled_p))
10705 return;
10706
10707 if (down_p)
10708 {
10709 /* Show item in pressed state. */
10710 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10711 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10712 last_tool_bar_item = prop_idx;
10713 }
10714 else
10715 {
10716 Lisp_Object key, frame;
10717 struct input_event event;
10718 EVENT_INIT (event);
10719
10720 /* Show item in released state. */
10721 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10722 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10723
10724 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10725
10726 XSETFRAME (frame, f);
10727 event.kind = TOOL_BAR_EVENT;
10728 event.frame_or_window = frame;
10729 event.arg = frame;
10730 kbd_buffer_store_event (&event);
10731
10732 event.kind = TOOL_BAR_EVENT;
10733 event.frame_or_window = frame;
10734 event.arg = key;
10735 event.modifiers = modifiers;
10736 kbd_buffer_store_event (&event);
10737 last_tool_bar_item = -1;
10738 }
10739 }
10740
10741
10742 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10743 tool-bar window-relative coordinates X/Y. Called from
10744 note_mouse_highlight. */
10745
10746 static void
10747 note_tool_bar_highlight (struct frame *f, int x, int y)
10748 {
10749 Lisp_Object window = f->tool_bar_window;
10750 struct window *w = XWINDOW (window);
10751 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10752 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10753 int hpos, vpos;
10754 struct glyph *glyph;
10755 struct glyph_row *row;
10756 int i;
10757 Lisp_Object enabled_p;
10758 int prop_idx;
10759 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10760 int mouse_down_p, rc;
10761
10762 /* Function note_mouse_highlight is called with negative X/Y
10763 values when mouse moves outside of the frame. */
10764 if (x <= 0 || y <= 0)
10765 {
10766 clear_mouse_face (hlinfo);
10767 return;
10768 }
10769
10770 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10771 if (rc < 0)
10772 {
10773 /* Not on tool-bar item. */
10774 clear_mouse_face (hlinfo);
10775 return;
10776 }
10777 else if (rc == 0)
10778 /* On same tool-bar item as before. */
10779 goto set_help_echo;
10780
10781 clear_mouse_face (hlinfo);
10782
10783 /* Mouse is down, but on different tool-bar item? */
10784 mouse_down_p = (dpyinfo->grabbed
10785 && f == last_mouse_frame
10786 && FRAME_LIVE_P (f));
10787 if (mouse_down_p
10788 && last_tool_bar_item != prop_idx)
10789 return;
10790
10791 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10792 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10793
10794 /* If tool-bar item is not enabled, don't highlight it. */
10795 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10796 if (!NILP (enabled_p))
10797 {
10798 /* Compute the x-position of the glyph. In front and past the
10799 image is a space. We include this in the highlighted area. */
10800 row = MATRIX_ROW (w->current_matrix, vpos);
10801 for (i = x = 0; i < hpos; ++i)
10802 x += row->glyphs[TEXT_AREA][i].pixel_width;
10803
10804 /* Record this as the current active region. */
10805 hlinfo->mouse_face_beg_col = hpos;
10806 hlinfo->mouse_face_beg_row = vpos;
10807 hlinfo->mouse_face_beg_x = x;
10808 hlinfo->mouse_face_beg_y = row->y;
10809 hlinfo->mouse_face_past_end = 0;
10810
10811 hlinfo->mouse_face_end_col = hpos + 1;
10812 hlinfo->mouse_face_end_row = vpos;
10813 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10814 hlinfo->mouse_face_end_y = row->y;
10815 hlinfo->mouse_face_window = window;
10816 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10817
10818 /* Display it as active. */
10819 show_mouse_face (hlinfo, draw);
10820 hlinfo->mouse_face_image_state = draw;
10821 }
10822
10823 set_help_echo:
10824
10825 /* Set help_echo_string to a help string to display for this tool-bar item.
10826 XTread_socket does the rest. */
10827 help_echo_object = help_echo_window = Qnil;
10828 help_echo_pos = -1;
10829 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10830 if (NILP (help_echo_string))
10831 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10832 }
10833
10834 #endif /* HAVE_WINDOW_SYSTEM */
10835
10836
10837 \f
10838 /************************************************************************
10839 Horizontal scrolling
10840 ************************************************************************/
10841
10842 static int hscroll_window_tree (Lisp_Object);
10843 static int hscroll_windows (Lisp_Object);
10844
10845 /* For all leaf windows in the window tree rooted at WINDOW, set their
10846 hscroll value so that PT is (i) visible in the window, and (ii) so
10847 that it is not within a certain margin at the window's left and
10848 right border. Value is non-zero if any window's hscroll has been
10849 changed. */
10850
10851 static int
10852 hscroll_window_tree (Lisp_Object window)
10853 {
10854 int hscrolled_p = 0;
10855 int hscroll_relative_p = FLOATP (Vhscroll_step);
10856 int hscroll_step_abs = 0;
10857 double hscroll_step_rel = 0;
10858
10859 if (hscroll_relative_p)
10860 {
10861 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10862 if (hscroll_step_rel < 0)
10863 {
10864 hscroll_relative_p = 0;
10865 hscroll_step_abs = 0;
10866 }
10867 }
10868 else if (INTEGERP (Vhscroll_step))
10869 {
10870 hscroll_step_abs = XINT (Vhscroll_step);
10871 if (hscroll_step_abs < 0)
10872 hscroll_step_abs = 0;
10873 }
10874 else
10875 hscroll_step_abs = 0;
10876
10877 while (WINDOWP (window))
10878 {
10879 struct window *w = XWINDOW (window);
10880
10881 if (WINDOWP (w->hchild))
10882 hscrolled_p |= hscroll_window_tree (w->hchild);
10883 else if (WINDOWP (w->vchild))
10884 hscrolled_p |= hscroll_window_tree (w->vchild);
10885 else if (w->cursor.vpos >= 0)
10886 {
10887 int h_margin;
10888 int text_area_width;
10889 struct glyph_row *current_cursor_row
10890 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10891 struct glyph_row *desired_cursor_row
10892 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10893 struct glyph_row *cursor_row
10894 = (desired_cursor_row->enabled_p
10895 ? desired_cursor_row
10896 : current_cursor_row);
10897
10898 text_area_width = window_box_width (w, TEXT_AREA);
10899
10900 /* Scroll when cursor is inside this scroll margin. */
10901 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10902
10903 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10904 && ((XFASTINT (w->hscroll)
10905 && w->cursor.x <= h_margin)
10906 || (cursor_row->enabled_p
10907 && cursor_row->truncated_on_right_p
10908 && (w->cursor.x >= text_area_width - h_margin))))
10909 {
10910 struct it it;
10911 int hscroll;
10912 struct buffer *saved_current_buffer;
10913 EMACS_INT pt;
10914 int wanted_x;
10915
10916 /* Find point in a display of infinite width. */
10917 saved_current_buffer = current_buffer;
10918 current_buffer = XBUFFER (w->buffer);
10919
10920 if (w == XWINDOW (selected_window))
10921 pt = BUF_PT (current_buffer);
10922 else
10923 {
10924 pt = marker_position (w->pointm);
10925 pt = max (BEGV, pt);
10926 pt = min (ZV, pt);
10927 }
10928
10929 /* Move iterator to pt starting at cursor_row->start in
10930 a line with infinite width. */
10931 init_to_row_start (&it, w, cursor_row);
10932 it.last_visible_x = INFINITY;
10933 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10934 current_buffer = saved_current_buffer;
10935
10936 /* Position cursor in window. */
10937 if (!hscroll_relative_p && hscroll_step_abs == 0)
10938 hscroll = max (0, (it.current_x
10939 - (ITERATOR_AT_END_OF_LINE_P (&it)
10940 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10941 : (text_area_width / 2))))
10942 / FRAME_COLUMN_WIDTH (it.f);
10943 else if (w->cursor.x >= text_area_width - h_margin)
10944 {
10945 if (hscroll_relative_p)
10946 wanted_x = text_area_width * (1 - hscroll_step_rel)
10947 - h_margin;
10948 else
10949 wanted_x = text_area_width
10950 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10951 - h_margin;
10952 hscroll
10953 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10954 }
10955 else
10956 {
10957 if (hscroll_relative_p)
10958 wanted_x = text_area_width * hscroll_step_rel
10959 + h_margin;
10960 else
10961 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10962 + h_margin;
10963 hscroll
10964 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10965 }
10966 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10967
10968 /* Don't call Fset_window_hscroll if value hasn't
10969 changed because it will prevent redisplay
10970 optimizations. */
10971 if (XFASTINT (w->hscroll) != hscroll)
10972 {
10973 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10974 w->hscroll = make_number (hscroll);
10975 hscrolled_p = 1;
10976 }
10977 }
10978 }
10979
10980 window = w->next;
10981 }
10982
10983 /* Value is non-zero if hscroll of any leaf window has been changed. */
10984 return hscrolled_p;
10985 }
10986
10987
10988 /* Set hscroll so that cursor is visible and not inside horizontal
10989 scroll margins for all windows in the tree rooted at WINDOW. See
10990 also hscroll_window_tree above. Value is non-zero if any window's
10991 hscroll has been changed. If it has, desired matrices on the frame
10992 of WINDOW are cleared. */
10993
10994 static int
10995 hscroll_windows (Lisp_Object window)
10996 {
10997 int hscrolled_p = hscroll_window_tree (window);
10998 if (hscrolled_p)
10999 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11000 return hscrolled_p;
11001 }
11002
11003
11004 \f
11005 /************************************************************************
11006 Redisplay
11007 ************************************************************************/
11008
11009 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11010 to a non-zero value. This is sometimes handy to have in a debugger
11011 session. */
11012
11013 #if GLYPH_DEBUG
11014
11015 /* First and last unchanged row for try_window_id. */
11016
11017 int debug_first_unchanged_at_end_vpos;
11018 int debug_last_unchanged_at_beg_vpos;
11019
11020 /* Delta vpos and y. */
11021
11022 int debug_dvpos, debug_dy;
11023
11024 /* Delta in characters and bytes for try_window_id. */
11025
11026 EMACS_INT debug_delta, debug_delta_bytes;
11027
11028 /* Values of window_end_pos and window_end_vpos at the end of
11029 try_window_id. */
11030
11031 EMACS_INT debug_end_vpos;
11032
11033 /* Append a string to W->desired_matrix->method. FMT is a printf
11034 format string. A1...A9 are a supplement for a variable-length
11035 argument list. If trace_redisplay_p is non-zero also printf the
11036 resulting string to stderr. */
11037
11038 static void
11039 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11040 struct window *w;
11041 char *fmt;
11042 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11043 {
11044 char buffer[512];
11045 char *method = w->desired_matrix->method;
11046 int len = strlen (method);
11047 int size = sizeof w->desired_matrix->method;
11048 int remaining = size - len - 1;
11049
11050 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11051 if (len && remaining)
11052 {
11053 method[len] = '|';
11054 --remaining, ++len;
11055 }
11056
11057 strncpy (method + len, buffer, remaining);
11058
11059 if (trace_redisplay_p)
11060 fprintf (stderr, "%p (%s): %s\n",
11061 w,
11062 ((BUFFERP (w->buffer)
11063 && STRINGP (XBUFFER (w->buffer)->name))
11064 ? SSDATA (XBUFFER (w->buffer)->name)
11065 : "no buffer"),
11066 buffer);
11067 }
11068
11069 #endif /* GLYPH_DEBUG */
11070
11071
11072 /* Value is non-zero if all changes in window W, which displays
11073 current_buffer, are in the text between START and END. START is a
11074 buffer position, END is given as a distance from Z. Used in
11075 redisplay_internal for display optimization. */
11076
11077 static INLINE int
11078 text_outside_line_unchanged_p (struct window *w,
11079 EMACS_INT start, EMACS_INT end)
11080 {
11081 int unchanged_p = 1;
11082
11083 /* If text or overlays have changed, see where. */
11084 if (XFASTINT (w->last_modified) < MODIFF
11085 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11086 {
11087 /* Gap in the line? */
11088 if (GPT < start || Z - GPT < end)
11089 unchanged_p = 0;
11090
11091 /* Changes start in front of the line, or end after it? */
11092 if (unchanged_p
11093 && (BEG_UNCHANGED < start - 1
11094 || END_UNCHANGED < end))
11095 unchanged_p = 0;
11096
11097 /* If selective display, can't optimize if changes start at the
11098 beginning of the line. */
11099 if (unchanged_p
11100 && INTEGERP (current_buffer->selective_display)
11101 && XINT (current_buffer->selective_display) > 0
11102 && (BEG_UNCHANGED < start || GPT <= start))
11103 unchanged_p = 0;
11104
11105 /* If there are overlays at the start or end of the line, these
11106 may have overlay strings with newlines in them. A change at
11107 START, for instance, may actually concern the display of such
11108 overlay strings as well, and they are displayed on different
11109 lines. So, quickly rule out this case. (For the future, it
11110 might be desirable to implement something more telling than
11111 just BEG/END_UNCHANGED.) */
11112 if (unchanged_p)
11113 {
11114 if (BEG + BEG_UNCHANGED == start
11115 && overlay_touches_p (start))
11116 unchanged_p = 0;
11117 if (END_UNCHANGED == end
11118 && overlay_touches_p (Z - end))
11119 unchanged_p = 0;
11120 }
11121
11122 /* Under bidi reordering, adding or deleting a character in the
11123 beginning of a paragraph, before the first strong directional
11124 character, can change the base direction of the paragraph (unless
11125 the buffer specifies a fixed paragraph direction), which will
11126 require to redisplay the whole paragraph. It might be worthwhile
11127 to find the paragraph limits and widen the range of redisplayed
11128 lines to that, but for now just give up this optimization. */
11129 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11130 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11131 unchanged_p = 0;
11132 }
11133
11134 return unchanged_p;
11135 }
11136
11137
11138 /* Do a frame update, taking possible shortcuts into account. This is
11139 the main external entry point for redisplay.
11140
11141 If the last redisplay displayed an echo area message and that message
11142 is no longer requested, we clear the echo area or bring back the
11143 mini-buffer if that is in use. */
11144
11145 void
11146 redisplay (void)
11147 {
11148 redisplay_internal (0);
11149 }
11150
11151
11152 static Lisp_Object
11153 overlay_arrow_string_or_property (Lisp_Object var)
11154 {
11155 Lisp_Object val;
11156
11157 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11158 return val;
11159
11160 return Voverlay_arrow_string;
11161 }
11162
11163 /* Return 1 if there are any overlay-arrows in current_buffer. */
11164 static int
11165 overlay_arrow_in_current_buffer_p (void)
11166 {
11167 Lisp_Object vlist;
11168
11169 for (vlist = Voverlay_arrow_variable_list;
11170 CONSP (vlist);
11171 vlist = XCDR (vlist))
11172 {
11173 Lisp_Object var = XCAR (vlist);
11174 Lisp_Object val;
11175
11176 if (!SYMBOLP (var))
11177 continue;
11178 val = find_symbol_value (var);
11179 if (MARKERP (val)
11180 && current_buffer == XMARKER (val)->buffer)
11181 return 1;
11182 }
11183 return 0;
11184 }
11185
11186
11187 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11188 has changed. */
11189
11190 static int
11191 overlay_arrows_changed_p (void)
11192 {
11193 Lisp_Object vlist;
11194
11195 for (vlist = Voverlay_arrow_variable_list;
11196 CONSP (vlist);
11197 vlist = XCDR (vlist))
11198 {
11199 Lisp_Object var = XCAR (vlist);
11200 Lisp_Object val, pstr;
11201
11202 if (!SYMBOLP (var))
11203 continue;
11204 val = find_symbol_value (var);
11205 if (!MARKERP (val))
11206 continue;
11207 if (! EQ (COERCE_MARKER (val),
11208 Fget (var, Qlast_arrow_position))
11209 || ! (pstr = overlay_arrow_string_or_property (var),
11210 EQ (pstr, Fget (var, Qlast_arrow_string))))
11211 return 1;
11212 }
11213 return 0;
11214 }
11215
11216 /* Mark overlay arrows to be updated on next redisplay. */
11217
11218 static void
11219 update_overlay_arrows (int up_to_date)
11220 {
11221 Lisp_Object vlist;
11222
11223 for (vlist = Voverlay_arrow_variable_list;
11224 CONSP (vlist);
11225 vlist = XCDR (vlist))
11226 {
11227 Lisp_Object var = XCAR (vlist);
11228
11229 if (!SYMBOLP (var))
11230 continue;
11231
11232 if (up_to_date > 0)
11233 {
11234 Lisp_Object val = find_symbol_value (var);
11235 Fput (var, Qlast_arrow_position,
11236 COERCE_MARKER (val));
11237 Fput (var, Qlast_arrow_string,
11238 overlay_arrow_string_or_property (var));
11239 }
11240 else if (up_to_date < 0
11241 || !NILP (Fget (var, Qlast_arrow_position)))
11242 {
11243 Fput (var, Qlast_arrow_position, Qt);
11244 Fput (var, Qlast_arrow_string, Qt);
11245 }
11246 }
11247 }
11248
11249
11250 /* Return overlay arrow string to display at row.
11251 Return integer (bitmap number) for arrow bitmap in left fringe.
11252 Return nil if no overlay arrow. */
11253
11254 static Lisp_Object
11255 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11256 {
11257 Lisp_Object vlist;
11258
11259 for (vlist = Voverlay_arrow_variable_list;
11260 CONSP (vlist);
11261 vlist = XCDR (vlist))
11262 {
11263 Lisp_Object var = XCAR (vlist);
11264 Lisp_Object val;
11265
11266 if (!SYMBOLP (var))
11267 continue;
11268
11269 val = find_symbol_value (var);
11270
11271 if (MARKERP (val)
11272 && current_buffer == XMARKER (val)->buffer
11273 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11274 {
11275 if (FRAME_WINDOW_P (it->f)
11276 /* FIXME: if ROW->reversed_p is set, this should test
11277 the right fringe, not the left one. */
11278 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11279 {
11280 #ifdef HAVE_WINDOW_SYSTEM
11281 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11282 {
11283 int fringe_bitmap;
11284 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11285 return make_number (fringe_bitmap);
11286 }
11287 #endif
11288 return make_number (-1); /* Use default arrow bitmap */
11289 }
11290 return overlay_arrow_string_or_property (var);
11291 }
11292 }
11293
11294 return Qnil;
11295 }
11296
11297 /* Return 1 if point moved out of or into a composition. Otherwise
11298 return 0. PREV_BUF and PREV_PT are the last point buffer and
11299 position. BUF and PT are the current point buffer and position. */
11300
11301 int
11302 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11303 struct buffer *buf, EMACS_INT pt)
11304 {
11305 EMACS_INT start, end;
11306 Lisp_Object prop;
11307 Lisp_Object buffer;
11308
11309 XSETBUFFER (buffer, buf);
11310 /* Check a composition at the last point if point moved within the
11311 same buffer. */
11312 if (prev_buf == buf)
11313 {
11314 if (prev_pt == pt)
11315 /* Point didn't move. */
11316 return 0;
11317
11318 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11319 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11320 && COMPOSITION_VALID_P (start, end, prop)
11321 && start < prev_pt && end > prev_pt)
11322 /* The last point was within the composition. Return 1 iff
11323 point moved out of the composition. */
11324 return (pt <= start || pt >= end);
11325 }
11326
11327 /* Check a composition at the current point. */
11328 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11329 && find_composition (pt, -1, &start, &end, &prop, buffer)
11330 && COMPOSITION_VALID_P (start, end, prop)
11331 && start < pt && end > pt);
11332 }
11333
11334
11335 /* Reconsider the setting of B->clip_changed which is displayed
11336 in window W. */
11337
11338 static INLINE void
11339 reconsider_clip_changes (struct window *w, struct buffer *b)
11340 {
11341 if (b->clip_changed
11342 && !NILP (w->window_end_valid)
11343 && w->current_matrix->buffer == b
11344 && w->current_matrix->zv == BUF_ZV (b)
11345 && w->current_matrix->begv == BUF_BEGV (b))
11346 b->clip_changed = 0;
11347
11348 /* If display wasn't paused, and W is not a tool bar window, see if
11349 point has been moved into or out of a composition. In that case,
11350 we set b->clip_changed to 1 to force updating the screen. If
11351 b->clip_changed has already been set to 1, we can skip this
11352 check. */
11353 if (!b->clip_changed
11354 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11355 {
11356 EMACS_INT pt;
11357
11358 if (w == XWINDOW (selected_window))
11359 pt = BUF_PT (current_buffer);
11360 else
11361 pt = marker_position (w->pointm);
11362
11363 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11364 || pt != XINT (w->last_point))
11365 && check_point_in_composition (w->current_matrix->buffer,
11366 XINT (w->last_point),
11367 XBUFFER (w->buffer), pt))
11368 b->clip_changed = 1;
11369 }
11370 }
11371 \f
11372
11373 /* Select FRAME to forward the values of frame-local variables into C
11374 variables so that the redisplay routines can access those values
11375 directly. */
11376
11377 static void
11378 select_frame_for_redisplay (Lisp_Object frame)
11379 {
11380 Lisp_Object tail, tem;
11381 Lisp_Object old = selected_frame;
11382 struct Lisp_Symbol *sym;
11383
11384 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11385
11386 selected_frame = frame;
11387
11388 do {
11389 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11390 if (CONSP (XCAR (tail))
11391 && (tem = XCAR (XCAR (tail)),
11392 SYMBOLP (tem))
11393 && (sym = indirect_variable (XSYMBOL (tem)),
11394 sym->redirect == SYMBOL_LOCALIZED)
11395 && sym->val.blv->frame_local)
11396 /* Use find_symbol_value rather than Fsymbol_value
11397 to avoid an error if it is void. */
11398 find_symbol_value (tem);
11399 } while (!EQ (frame, old) && (frame = old, 1));
11400 }
11401
11402
11403 #define STOP_POLLING \
11404 do { if (! polling_stopped_here) stop_polling (); \
11405 polling_stopped_here = 1; } while (0)
11406
11407 #define RESUME_POLLING \
11408 do { if (polling_stopped_here) start_polling (); \
11409 polling_stopped_here = 0; } while (0)
11410
11411
11412 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11413 response to any user action; therefore, we should preserve the echo
11414 area. (Actually, our caller does that job.) Perhaps in the future
11415 avoid recentering windows if it is not necessary; currently that
11416 causes some problems. */
11417
11418 static void
11419 redisplay_internal (int preserve_echo_area)
11420 {
11421 struct window *w = XWINDOW (selected_window);
11422 struct frame *f;
11423 int pause;
11424 int must_finish = 0;
11425 struct text_pos tlbufpos, tlendpos;
11426 int number_of_visible_frames;
11427 int count, count1;
11428 struct frame *sf;
11429 int polling_stopped_here = 0;
11430 Lisp_Object old_frame = selected_frame;
11431
11432 /* Non-zero means redisplay has to consider all windows on all
11433 frames. Zero means, only selected_window is considered. */
11434 int consider_all_windows_p;
11435
11436 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11437
11438 /* No redisplay if running in batch mode or frame is not yet fully
11439 initialized, or redisplay is explicitly turned off by setting
11440 Vinhibit_redisplay. */
11441 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11442 || !NILP (Vinhibit_redisplay))
11443 return;
11444
11445 /* Don't examine these until after testing Vinhibit_redisplay.
11446 When Emacs is shutting down, perhaps because its connection to
11447 X has dropped, we should not look at them at all. */
11448 f = XFRAME (w->frame);
11449 sf = SELECTED_FRAME ();
11450
11451 if (!f->glyphs_initialized_p)
11452 return;
11453
11454 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11455 if (popup_activated ())
11456 return;
11457 #endif
11458
11459 /* I don't think this happens but let's be paranoid. */
11460 if (redisplaying_p)
11461 return;
11462
11463 /* Record a function that resets redisplaying_p to its old value
11464 when we leave this function. */
11465 count = SPECPDL_INDEX ();
11466 record_unwind_protect (unwind_redisplay,
11467 Fcons (make_number (redisplaying_p), selected_frame));
11468 ++redisplaying_p;
11469 specbind (Qinhibit_free_realized_faces, Qnil);
11470
11471 {
11472 Lisp_Object tail, frame;
11473
11474 FOR_EACH_FRAME (tail, frame)
11475 {
11476 struct frame *f = XFRAME (frame);
11477 f->already_hscrolled_p = 0;
11478 }
11479 }
11480
11481 retry:
11482 if (!EQ (old_frame, selected_frame)
11483 && FRAME_LIVE_P (XFRAME (old_frame)))
11484 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11485 selected_frame and selected_window to be temporarily out-of-sync so
11486 when we come back here via `goto retry', we need to resync because we
11487 may need to run Elisp code (via prepare_menu_bars). */
11488 select_frame_for_redisplay (old_frame);
11489
11490 pause = 0;
11491 reconsider_clip_changes (w, current_buffer);
11492 last_escape_glyph_frame = NULL;
11493 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11494 last_glyphless_glyph_frame = NULL;
11495 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11496
11497 /* If new fonts have been loaded that make a glyph matrix adjustment
11498 necessary, do it. */
11499 if (fonts_changed_p)
11500 {
11501 adjust_glyphs (NULL);
11502 ++windows_or_buffers_changed;
11503 fonts_changed_p = 0;
11504 }
11505
11506 /* If face_change_count is non-zero, init_iterator will free all
11507 realized faces, which includes the faces referenced from current
11508 matrices. So, we can't reuse current matrices in this case. */
11509 if (face_change_count)
11510 ++windows_or_buffers_changed;
11511
11512 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11513 && FRAME_TTY (sf)->previous_frame != sf)
11514 {
11515 /* Since frames on a single ASCII terminal share the same
11516 display area, displaying a different frame means redisplay
11517 the whole thing. */
11518 windows_or_buffers_changed++;
11519 SET_FRAME_GARBAGED (sf);
11520 #ifndef DOS_NT
11521 set_tty_color_mode (FRAME_TTY (sf), sf);
11522 #endif
11523 FRAME_TTY (sf)->previous_frame = sf;
11524 }
11525
11526 /* Set the visible flags for all frames. Do this before checking
11527 for resized or garbaged frames; they want to know if their frames
11528 are visible. See the comment in frame.h for
11529 FRAME_SAMPLE_VISIBILITY. */
11530 {
11531 Lisp_Object tail, frame;
11532
11533 number_of_visible_frames = 0;
11534
11535 FOR_EACH_FRAME (tail, frame)
11536 {
11537 struct frame *f = XFRAME (frame);
11538
11539 FRAME_SAMPLE_VISIBILITY (f);
11540 if (FRAME_VISIBLE_P (f))
11541 ++number_of_visible_frames;
11542 clear_desired_matrices (f);
11543 }
11544 }
11545
11546 /* Notice any pending interrupt request to change frame size. */
11547 do_pending_window_change (1);
11548
11549 /* Clear frames marked as garbaged. */
11550 if (frame_garbaged)
11551 clear_garbaged_frames ();
11552
11553 /* Build menubar and tool-bar items. */
11554 if (NILP (Vmemory_full))
11555 prepare_menu_bars ();
11556
11557 if (windows_or_buffers_changed)
11558 update_mode_lines++;
11559
11560 /* Detect case that we need to write or remove a star in the mode line. */
11561 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11562 {
11563 w->update_mode_line = Qt;
11564 if (buffer_shared > 1)
11565 update_mode_lines++;
11566 }
11567
11568 /* Avoid invocation of point motion hooks by `current_column' below. */
11569 count1 = SPECPDL_INDEX ();
11570 specbind (Qinhibit_point_motion_hooks, Qt);
11571
11572 /* If %c is in the mode line, update it if needed. */
11573 if (!NILP (w->column_number_displayed)
11574 /* This alternative quickly identifies a common case
11575 where no change is needed. */
11576 && !(PT == XFASTINT (w->last_point)
11577 && XFASTINT (w->last_modified) >= MODIFF
11578 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11579 && (XFASTINT (w->column_number_displayed)
11580 != (int) current_column ())) /* iftc */
11581 w->update_mode_line = Qt;
11582
11583 unbind_to (count1, Qnil);
11584
11585 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11586
11587 /* The variable buffer_shared is set in redisplay_window and
11588 indicates that we redisplay a buffer in different windows. See
11589 there. */
11590 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11591 || cursor_type_changed);
11592
11593 /* If specs for an arrow have changed, do thorough redisplay
11594 to ensure we remove any arrow that should no longer exist. */
11595 if (overlay_arrows_changed_p ())
11596 consider_all_windows_p = windows_or_buffers_changed = 1;
11597
11598 /* Normally the message* functions will have already displayed and
11599 updated the echo area, but the frame may have been trashed, or
11600 the update may have been preempted, so display the echo area
11601 again here. Checking message_cleared_p captures the case that
11602 the echo area should be cleared. */
11603 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11604 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11605 || (message_cleared_p
11606 && minibuf_level == 0
11607 /* If the mini-window is currently selected, this means the
11608 echo-area doesn't show through. */
11609 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11610 {
11611 int window_height_changed_p = echo_area_display (0);
11612 must_finish = 1;
11613
11614 /* If we don't display the current message, don't clear the
11615 message_cleared_p flag, because, if we did, we wouldn't clear
11616 the echo area in the next redisplay which doesn't preserve
11617 the echo area. */
11618 if (!display_last_displayed_message_p)
11619 message_cleared_p = 0;
11620
11621 if (fonts_changed_p)
11622 goto retry;
11623 else if (window_height_changed_p)
11624 {
11625 consider_all_windows_p = 1;
11626 ++update_mode_lines;
11627 ++windows_or_buffers_changed;
11628
11629 /* If window configuration was changed, frames may have been
11630 marked garbaged. Clear them or we will experience
11631 surprises wrt scrolling. */
11632 if (frame_garbaged)
11633 clear_garbaged_frames ();
11634 }
11635 }
11636 else if (EQ (selected_window, minibuf_window)
11637 && (current_buffer->clip_changed
11638 || XFASTINT (w->last_modified) < MODIFF
11639 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11640 && resize_mini_window (w, 0))
11641 {
11642 /* Resized active mini-window to fit the size of what it is
11643 showing if its contents might have changed. */
11644 must_finish = 1;
11645 /* FIXME: this causes all frames to be updated, which seems unnecessary
11646 since only the current frame needs to be considered. This function needs
11647 to be rewritten with two variables, consider_all_windows and
11648 consider_all_frames. */
11649 consider_all_windows_p = 1;
11650 ++windows_or_buffers_changed;
11651 ++update_mode_lines;
11652
11653 /* If window configuration was changed, frames may have been
11654 marked garbaged. Clear them or we will experience
11655 surprises wrt scrolling. */
11656 if (frame_garbaged)
11657 clear_garbaged_frames ();
11658 }
11659
11660
11661 /* If showing the region, and mark has changed, we must redisplay
11662 the whole window. The assignment to this_line_start_pos prevents
11663 the optimization directly below this if-statement. */
11664 if (((!NILP (Vtransient_mark_mode)
11665 && !NILP (XBUFFER (w->buffer)->mark_active))
11666 != !NILP (w->region_showing))
11667 || (!NILP (w->region_showing)
11668 && !EQ (w->region_showing,
11669 Fmarker_position (XBUFFER (w->buffer)->mark))))
11670 CHARPOS (this_line_start_pos) = 0;
11671
11672 /* Optimize the case that only the line containing the cursor in the
11673 selected window has changed. Variables starting with this_ are
11674 set in display_line and record information about the line
11675 containing the cursor. */
11676 tlbufpos = this_line_start_pos;
11677 tlendpos = this_line_end_pos;
11678 if (!consider_all_windows_p
11679 && CHARPOS (tlbufpos) > 0
11680 && NILP (w->update_mode_line)
11681 && !current_buffer->clip_changed
11682 && !current_buffer->prevent_redisplay_optimizations_p
11683 && FRAME_VISIBLE_P (XFRAME (w->frame))
11684 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11685 /* Make sure recorded data applies to current buffer, etc. */
11686 && this_line_buffer == current_buffer
11687 && current_buffer == XBUFFER (w->buffer)
11688 && NILP (w->force_start)
11689 && NILP (w->optional_new_start)
11690 /* Point must be on the line that we have info recorded about. */
11691 && PT >= CHARPOS (tlbufpos)
11692 && PT <= Z - CHARPOS (tlendpos)
11693 /* All text outside that line, including its final newline,
11694 must be unchanged. */
11695 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11696 CHARPOS (tlendpos)))
11697 {
11698 if (CHARPOS (tlbufpos) > BEGV
11699 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11700 && (CHARPOS (tlbufpos) == ZV
11701 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11702 /* Former continuation line has disappeared by becoming empty. */
11703 goto cancel;
11704 else if (XFASTINT (w->last_modified) < MODIFF
11705 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11706 || MINI_WINDOW_P (w))
11707 {
11708 /* We have to handle the case of continuation around a
11709 wide-column character (see the comment in indent.c around
11710 line 1340).
11711
11712 For instance, in the following case:
11713
11714 -------- Insert --------
11715 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11716 J_I_ ==> J_I_ `^^' are cursors.
11717 ^^ ^^
11718 -------- --------
11719
11720 As we have to redraw the line above, we cannot use this
11721 optimization. */
11722
11723 struct it it;
11724 int line_height_before = this_line_pixel_height;
11725
11726 /* Note that start_display will handle the case that the
11727 line starting at tlbufpos is a continuation line. */
11728 start_display (&it, w, tlbufpos);
11729
11730 /* Implementation note: It this still necessary? */
11731 if (it.current_x != this_line_start_x)
11732 goto cancel;
11733
11734 TRACE ((stderr, "trying display optimization 1\n"));
11735 w->cursor.vpos = -1;
11736 overlay_arrow_seen = 0;
11737 it.vpos = this_line_vpos;
11738 it.current_y = this_line_y;
11739 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11740 display_line (&it);
11741
11742 /* If line contains point, is not continued,
11743 and ends at same distance from eob as before, we win. */
11744 if (w->cursor.vpos >= 0
11745 /* Line is not continued, otherwise this_line_start_pos
11746 would have been set to 0 in display_line. */
11747 && CHARPOS (this_line_start_pos)
11748 /* Line ends as before. */
11749 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11750 /* Line has same height as before. Otherwise other lines
11751 would have to be shifted up or down. */
11752 && this_line_pixel_height == line_height_before)
11753 {
11754 /* If this is not the window's last line, we must adjust
11755 the charstarts of the lines below. */
11756 if (it.current_y < it.last_visible_y)
11757 {
11758 struct glyph_row *row
11759 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11760 EMACS_INT delta, delta_bytes;
11761
11762 /* We used to distinguish between two cases here,
11763 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11764 when the line ends in a newline or the end of the
11765 buffer's accessible portion. But both cases did
11766 the same, so they were collapsed. */
11767 delta = (Z
11768 - CHARPOS (tlendpos)
11769 - MATRIX_ROW_START_CHARPOS (row));
11770 delta_bytes = (Z_BYTE
11771 - BYTEPOS (tlendpos)
11772 - MATRIX_ROW_START_BYTEPOS (row));
11773
11774 increment_matrix_positions (w->current_matrix,
11775 this_line_vpos + 1,
11776 w->current_matrix->nrows,
11777 delta, delta_bytes);
11778 }
11779
11780 /* If this row displays text now but previously didn't,
11781 or vice versa, w->window_end_vpos may have to be
11782 adjusted. */
11783 if ((it.glyph_row - 1)->displays_text_p)
11784 {
11785 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11786 XSETINT (w->window_end_vpos, this_line_vpos);
11787 }
11788 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11789 && this_line_vpos > 0)
11790 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11791 w->window_end_valid = Qnil;
11792
11793 /* Update hint: No need to try to scroll in update_window. */
11794 w->desired_matrix->no_scrolling_p = 1;
11795
11796 #if GLYPH_DEBUG
11797 *w->desired_matrix->method = 0;
11798 debug_method_add (w, "optimization 1");
11799 #endif
11800 #ifdef HAVE_WINDOW_SYSTEM
11801 update_window_fringes (w, 0);
11802 #endif
11803 goto update;
11804 }
11805 else
11806 goto cancel;
11807 }
11808 else if (/* Cursor position hasn't changed. */
11809 PT == XFASTINT (w->last_point)
11810 /* Make sure the cursor was last displayed
11811 in this window. Otherwise we have to reposition it. */
11812 && 0 <= w->cursor.vpos
11813 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11814 {
11815 if (!must_finish)
11816 {
11817 do_pending_window_change (1);
11818
11819 /* We used to always goto end_of_redisplay here, but this
11820 isn't enough if we have a blinking cursor. */
11821 if (w->cursor_off_p == w->last_cursor_off_p)
11822 goto end_of_redisplay;
11823 }
11824 goto update;
11825 }
11826 /* If highlighting the region, or if the cursor is in the echo area,
11827 then we can't just move the cursor. */
11828 else if (! (!NILP (Vtransient_mark_mode)
11829 && !NILP (current_buffer->mark_active))
11830 && (EQ (selected_window, current_buffer->last_selected_window)
11831 || highlight_nonselected_windows)
11832 && NILP (w->region_showing)
11833 && NILP (Vshow_trailing_whitespace)
11834 && !cursor_in_echo_area)
11835 {
11836 struct it it;
11837 struct glyph_row *row;
11838
11839 /* Skip from tlbufpos to PT and see where it is. Note that
11840 PT may be in invisible text. If so, we will end at the
11841 next visible position. */
11842 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11843 NULL, DEFAULT_FACE_ID);
11844 it.current_x = this_line_start_x;
11845 it.current_y = this_line_y;
11846 it.vpos = this_line_vpos;
11847
11848 /* The call to move_it_to stops in front of PT, but
11849 moves over before-strings. */
11850 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11851
11852 if (it.vpos == this_line_vpos
11853 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11854 row->enabled_p))
11855 {
11856 xassert (this_line_vpos == it.vpos);
11857 xassert (this_line_y == it.current_y);
11858 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11859 #if GLYPH_DEBUG
11860 *w->desired_matrix->method = 0;
11861 debug_method_add (w, "optimization 3");
11862 #endif
11863 goto update;
11864 }
11865 else
11866 goto cancel;
11867 }
11868
11869 cancel:
11870 /* Text changed drastically or point moved off of line. */
11871 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11872 }
11873
11874 CHARPOS (this_line_start_pos) = 0;
11875 consider_all_windows_p |= buffer_shared > 1;
11876 ++clear_face_cache_count;
11877 #ifdef HAVE_WINDOW_SYSTEM
11878 ++clear_image_cache_count;
11879 #endif
11880
11881 /* Build desired matrices, and update the display. If
11882 consider_all_windows_p is non-zero, do it for all windows on all
11883 frames. Otherwise do it for selected_window, only. */
11884
11885 if (consider_all_windows_p)
11886 {
11887 Lisp_Object tail, frame;
11888
11889 FOR_EACH_FRAME (tail, frame)
11890 XFRAME (frame)->updated_p = 0;
11891
11892 /* Recompute # windows showing selected buffer. This will be
11893 incremented each time such a window is displayed. */
11894 buffer_shared = 0;
11895
11896 FOR_EACH_FRAME (tail, frame)
11897 {
11898 struct frame *f = XFRAME (frame);
11899
11900 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11901 {
11902 if (! EQ (frame, selected_frame))
11903 /* Select the frame, for the sake of frame-local
11904 variables. */
11905 select_frame_for_redisplay (frame);
11906
11907 /* Mark all the scroll bars to be removed; we'll redeem
11908 the ones we want when we redisplay their windows. */
11909 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11910 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11911
11912 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11913 redisplay_windows (FRAME_ROOT_WINDOW (f));
11914
11915 /* The X error handler may have deleted that frame. */
11916 if (!FRAME_LIVE_P (f))
11917 continue;
11918
11919 /* Any scroll bars which redisplay_windows should have
11920 nuked should now go away. */
11921 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11922 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11923
11924 /* If fonts changed, display again. */
11925 /* ??? rms: I suspect it is a mistake to jump all the way
11926 back to retry here. It should just retry this frame. */
11927 if (fonts_changed_p)
11928 goto retry;
11929
11930 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11931 {
11932 /* See if we have to hscroll. */
11933 if (!f->already_hscrolled_p)
11934 {
11935 f->already_hscrolled_p = 1;
11936 if (hscroll_windows (f->root_window))
11937 goto retry;
11938 }
11939
11940 /* Prevent various kinds of signals during display
11941 update. stdio is not robust about handling
11942 signals, which can cause an apparent I/O
11943 error. */
11944 if (interrupt_input)
11945 unrequest_sigio ();
11946 STOP_POLLING;
11947
11948 /* Update the display. */
11949 set_window_update_flags (XWINDOW (f->root_window), 1);
11950 pause |= update_frame (f, 0, 0);
11951 f->updated_p = 1;
11952 }
11953 }
11954 }
11955
11956 if (!EQ (old_frame, selected_frame)
11957 && FRAME_LIVE_P (XFRAME (old_frame)))
11958 /* We played a bit fast-and-loose above and allowed selected_frame
11959 and selected_window to be temporarily out-of-sync but let's make
11960 sure this stays contained. */
11961 select_frame_for_redisplay (old_frame);
11962 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11963
11964 if (!pause)
11965 {
11966 /* Do the mark_window_display_accurate after all windows have
11967 been redisplayed because this call resets flags in buffers
11968 which are needed for proper redisplay. */
11969 FOR_EACH_FRAME (tail, frame)
11970 {
11971 struct frame *f = XFRAME (frame);
11972 if (f->updated_p)
11973 {
11974 mark_window_display_accurate (f->root_window, 1);
11975 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11976 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11977 }
11978 }
11979 }
11980 }
11981 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11982 {
11983 Lisp_Object mini_window;
11984 struct frame *mini_frame;
11985
11986 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11987 /* Use list_of_error, not Qerror, so that
11988 we catch only errors and don't run the debugger. */
11989 internal_condition_case_1 (redisplay_window_1, selected_window,
11990 list_of_error,
11991 redisplay_window_error);
11992
11993 /* Compare desired and current matrices, perform output. */
11994
11995 update:
11996 /* If fonts changed, display again. */
11997 if (fonts_changed_p)
11998 goto retry;
11999
12000 /* Prevent various kinds of signals during display update.
12001 stdio is not robust about handling signals,
12002 which can cause an apparent I/O error. */
12003 if (interrupt_input)
12004 unrequest_sigio ();
12005 STOP_POLLING;
12006
12007 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12008 {
12009 if (hscroll_windows (selected_window))
12010 goto retry;
12011
12012 XWINDOW (selected_window)->must_be_updated_p = 1;
12013 pause = update_frame (sf, 0, 0);
12014 }
12015
12016 /* We may have called echo_area_display at the top of this
12017 function. If the echo area is on another frame, that may
12018 have put text on a frame other than the selected one, so the
12019 above call to update_frame would not have caught it. Catch
12020 it here. */
12021 mini_window = FRAME_MINIBUF_WINDOW (sf);
12022 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12023
12024 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12025 {
12026 XWINDOW (mini_window)->must_be_updated_p = 1;
12027 pause |= update_frame (mini_frame, 0, 0);
12028 if (!pause && hscroll_windows (mini_window))
12029 goto retry;
12030 }
12031 }
12032
12033 /* If display was paused because of pending input, make sure we do a
12034 thorough update the next time. */
12035 if (pause)
12036 {
12037 /* Prevent the optimization at the beginning of
12038 redisplay_internal that tries a single-line update of the
12039 line containing the cursor in the selected window. */
12040 CHARPOS (this_line_start_pos) = 0;
12041
12042 /* Let the overlay arrow be updated the next time. */
12043 update_overlay_arrows (0);
12044
12045 /* If we pause after scrolling, some rows in the current
12046 matrices of some windows are not valid. */
12047 if (!WINDOW_FULL_WIDTH_P (w)
12048 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12049 update_mode_lines = 1;
12050 }
12051 else
12052 {
12053 if (!consider_all_windows_p)
12054 {
12055 /* This has already been done above if
12056 consider_all_windows_p is set. */
12057 mark_window_display_accurate_1 (w, 1);
12058
12059 /* Say overlay arrows are up to date. */
12060 update_overlay_arrows (1);
12061
12062 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12063 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12064 }
12065
12066 update_mode_lines = 0;
12067 windows_or_buffers_changed = 0;
12068 cursor_type_changed = 0;
12069 }
12070
12071 /* Start SIGIO interrupts coming again. Having them off during the
12072 code above makes it less likely one will discard output, but not
12073 impossible, since there might be stuff in the system buffer here.
12074 But it is much hairier to try to do anything about that. */
12075 if (interrupt_input)
12076 request_sigio ();
12077 RESUME_POLLING;
12078
12079 /* If a frame has become visible which was not before, redisplay
12080 again, so that we display it. Expose events for such a frame
12081 (which it gets when becoming visible) don't call the parts of
12082 redisplay constructing glyphs, so simply exposing a frame won't
12083 display anything in this case. So, we have to display these
12084 frames here explicitly. */
12085 if (!pause)
12086 {
12087 Lisp_Object tail, frame;
12088 int new_count = 0;
12089
12090 FOR_EACH_FRAME (tail, frame)
12091 {
12092 int this_is_visible = 0;
12093
12094 if (XFRAME (frame)->visible)
12095 this_is_visible = 1;
12096 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12097 if (XFRAME (frame)->visible)
12098 this_is_visible = 1;
12099
12100 if (this_is_visible)
12101 new_count++;
12102 }
12103
12104 if (new_count != number_of_visible_frames)
12105 windows_or_buffers_changed++;
12106 }
12107
12108 /* Change frame size now if a change is pending. */
12109 do_pending_window_change (1);
12110
12111 /* If we just did a pending size change, or have additional
12112 visible frames, redisplay again. */
12113 if (windows_or_buffers_changed && !pause)
12114 goto retry;
12115
12116 /* Clear the face and image caches.
12117
12118 We used to do this only if consider_all_windows_p. But the cache
12119 needs to be cleared if a timer creates images in the current
12120 buffer (e.g. the test case in Bug#6230). */
12121
12122 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12123 {
12124 clear_face_cache (0);
12125 clear_face_cache_count = 0;
12126 }
12127
12128 #ifdef HAVE_WINDOW_SYSTEM
12129 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12130 {
12131 clear_image_caches (Qnil);
12132 clear_image_cache_count = 0;
12133 }
12134 #endif /* HAVE_WINDOW_SYSTEM */
12135
12136 end_of_redisplay:
12137 unbind_to (count, Qnil);
12138 RESUME_POLLING;
12139 }
12140
12141
12142 /* Redisplay, but leave alone any recent echo area message unless
12143 another message has been requested in its place.
12144
12145 This is useful in situations where you need to redisplay but no
12146 user action has occurred, making it inappropriate for the message
12147 area to be cleared. See tracking_off and
12148 wait_reading_process_output for examples of these situations.
12149
12150 FROM_WHERE is an integer saying from where this function was
12151 called. This is useful for debugging. */
12152
12153 void
12154 redisplay_preserve_echo_area (int from_where)
12155 {
12156 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12157
12158 if (!NILP (echo_area_buffer[1]))
12159 {
12160 /* We have a previously displayed message, but no current
12161 message. Redisplay the previous message. */
12162 display_last_displayed_message_p = 1;
12163 redisplay_internal (1);
12164 display_last_displayed_message_p = 0;
12165 }
12166 else
12167 redisplay_internal (1);
12168
12169 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12170 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12171 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12172 }
12173
12174
12175 /* Function registered with record_unwind_protect in
12176 redisplay_internal. Reset redisplaying_p to the value it had
12177 before redisplay_internal was called, and clear
12178 prevent_freeing_realized_faces_p. It also selects the previously
12179 selected frame, unless it has been deleted (by an X connection
12180 failure during redisplay, for example). */
12181
12182 static Lisp_Object
12183 unwind_redisplay (Lisp_Object val)
12184 {
12185 Lisp_Object old_redisplaying_p, old_frame;
12186
12187 old_redisplaying_p = XCAR (val);
12188 redisplaying_p = XFASTINT (old_redisplaying_p);
12189 old_frame = XCDR (val);
12190 if (! EQ (old_frame, selected_frame)
12191 && FRAME_LIVE_P (XFRAME (old_frame)))
12192 select_frame_for_redisplay (old_frame);
12193 return Qnil;
12194 }
12195
12196
12197 /* Mark the display of window W as accurate or inaccurate. If
12198 ACCURATE_P is non-zero mark display of W as accurate. If
12199 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12200 redisplay_internal is called. */
12201
12202 static void
12203 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12204 {
12205 if (BUFFERP (w->buffer))
12206 {
12207 struct buffer *b = XBUFFER (w->buffer);
12208
12209 w->last_modified
12210 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12211 w->last_overlay_modified
12212 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12213 w->last_had_star
12214 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12215
12216 if (accurate_p)
12217 {
12218 b->clip_changed = 0;
12219 b->prevent_redisplay_optimizations_p = 0;
12220
12221 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12222 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12223 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12224 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12225
12226 w->current_matrix->buffer = b;
12227 w->current_matrix->begv = BUF_BEGV (b);
12228 w->current_matrix->zv = BUF_ZV (b);
12229
12230 w->last_cursor = w->cursor;
12231 w->last_cursor_off_p = w->cursor_off_p;
12232
12233 if (w == XWINDOW (selected_window))
12234 w->last_point = make_number (BUF_PT (b));
12235 else
12236 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12237 }
12238 }
12239
12240 if (accurate_p)
12241 {
12242 w->window_end_valid = w->buffer;
12243 w->update_mode_line = Qnil;
12244 }
12245 }
12246
12247
12248 /* Mark the display of windows in the window tree rooted at WINDOW as
12249 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12250 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12251 be redisplayed the next time redisplay_internal is called. */
12252
12253 void
12254 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12255 {
12256 struct window *w;
12257
12258 for (; !NILP (window); window = w->next)
12259 {
12260 w = XWINDOW (window);
12261 mark_window_display_accurate_1 (w, accurate_p);
12262
12263 if (!NILP (w->vchild))
12264 mark_window_display_accurate (w->vchild, accurate_p);
12265 if (!NILP (w->hchild))
12266 mark_window_display_accurate (w->hchild, accurate_p);
12267 }
12268
12269 if (accurate_p)
12270 {
12271 update_overlay_arrows (1);
12272 }
12273 else
12274 {
12275 /* Force a thorough redisplay the next time by setting
12276 last_arrow_position and last_arrow_string to t, which is
12277 unequal to any useful value of Voverlay_arrow_... */
12278 update_overlay_arrows (-1);
12279 }
12280 }
12281
12282
12283 /* Return value in display table DP (Lisp_Char_Table *) for character
12284 C. Since a display table doesn't have any parent, we don't have to
12285 follow parent. Do not call this function directly but use the
12286 macro DISP_CHAR_VECTOR. */
12287
12288 Lisp_Object
12289 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12290 {
12291 Lisp_Object val;
12292
12293 if (ASCII_CHAR_P (c))
12294 {
12295 val = dp->ascii;
12296 if (SUB_CHAR_TABLE_P (val))
12297 val = XSUB_CHAR_TABLE (val)->contents[c];
12298 }
12299 else
12300 {
12301 Lisp_Object table;
12302
12303 XSETCHAR_TABLE (table, dp);
12304 val = char_table_ref (table, c);
12305 }
12306 if (NILP (val))
12307 val = dp->defalt;
12308 return val;
12309 }
12310
12311
12312 \f
12313 /***********************************************************************
12314 Window Redisplay
12315 ***********************************************************************/
12316
12317 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12318
12319 static void
12320 redisplay_windows (Lisp_Object window)
12321 {
12322 while (!NILP (window))
12323 {
12324 struct window *w = XWINDOW (window);
12325
12326 if (!NILP (w->hchild))
12327 redisplay_windows (w->hchild);
12328 else if (!NILP (w->vchild))
12329 redisplay_windows (w->vchild);
12330 else if (!NILP (w->buffer))
12331 {
12332 displayed_buffer = XBUFFER (w->buffer);
12333 /* Use list_of_error, not Qerror, so that
12334 we catch only errors and don't run the debugger. */
12335 internal_condition_case_1 (redisplay_window_0, window,
12336 list_of_error,
12337 redisplay_window_error);
12338 }
12339
12340 window = w->next;
12341 }
12342 }
12343
12344 static Lisp_Object
12345 redisplay_window_error (Lisp_Object ignore)
12346 {
12347 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12348 return Qnil;
12349 }
12350
12351 static Lisp_Object
12352 redisplay_window_0 (Lisp_Object window)
12353 {
12354 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12355 redisplay_window (window, 0);
12356 return Qnil;
12357 }
12358
12359 static Lisp_Object
12360 redisplay_window_1 (Lisp_Object window)
12361 {
12362 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12363 redisplay_window (window, 1);
12364 return Qnil;
12365 }
12366 \f
12367
12368 /* Increment GLYPH until it reaches END or CONDITION fails while
12369 adding (GLYPH)->pixel_width to X. */
12370
12371 #define SKIP_GLYPHS(glyph, end, x, condition) \
12372 do \
12373 { \
12374 (x) += (glyph)->pixel_width; \
12375 ++(glyph); \
12376 } \
12377 while ((glyph) < (end) && (condition))
12378
12379
12380 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12381 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12382 which positions recorded in ROW differ from current buffer
12383 positions.
12384
12385 Return 0 if cursor is not on this row, 1 otherwise. */
12386
12387 int
12388 set_cursor_from_row (struct window *w, struct glyph_row *row,
12389 struct glyph_matrix *matrix,
12390 EMACS_INT delta, EMACS_INT delta_bytes,
12391 int dy, int dvpos)
12392 {
12393 struct glyph *glyph = row->glyphs[TEXT_AREA];
12394 struct glyph *end = glyph + row->used[TEXT_AREA];
12395 struct glyph *cursor = NULL;
12396 /* The last known character position in row. */
12397 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12398 int x = row->x;
12399 EMACS_INT pt_old = PT - delta;
12400 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12401 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12402 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12403 /* A glyph beyond the edge of TEXT_AREA which we should never
12404 touch. */
12405 struct glyph *glyphs_end = end;
12406 /* Non-zero means we've found a match for cursor position, but that
12407 glyph has the avoid_cursor_p flag set. */
12408 int match_with_avoid_cursor = 0;
12409 /* Non-zero means we've seen at least one glyph that came from a
12410 display string. */
12411 int string_seen = 0;
12412 /* Largest and smalles buffer positions seen so far during scan of
12413 glyph row. */
12414 EMACS_INT bpos_max = pos_before;
12415 EMACS_INT bpos_min = pos_after;
12416 /* Last buffer position covered by an overlay string with an integer
12417 `cursor' property. */
12418 EMACS_INT bpos_covered = 0;
12419
12420 /* Skip over glyphs not having an object at the start and the end of
12421 the row. These are special glyphs like truncation marks on
12422 terminal frames. */
12423 if (row->displays_text_p)
12424 {
12425 if (!row->reversed_p)
12426 {
12427 while (glyph < end
12428 && INTEGERP (glyph->object)
12429 && glyph->charpos < 0)
12430 {
12431 x += glyph->pixel_width;
12432 ++glyph;
12433 }
12434 while (end > glyph
12435 && INTEGERP ((end - 1)->object)
12436 /* CHARPOS is zero for blanks and stretch glyphs
12437 inserted by extend_face_to_end_of_line. */
12438 && (end - 1)->charpos <= 0)
12439 --end;
12440 glyph_before = glyph - 1;
12441 glyph_after = end;
12442 }
12443 else
12444 {
12445 struct glyph *g;
12446
12447 /* If the glyph row is reversed, we need to process it from back
12448 to front, so swap the edge pointers. */
12449 glyphs_end = end = glyph - 1;
12450 glyph += row->used[TEXT_AREA] - 1;
12451
12452 while (glyph > end + 1
12453 && INTEGERP (glyph->object)
12454 && glyph->charpos < 0)
12455 {
12456 --glyph;
12457 x -= glyph->pixel_width;
12458 }
12459 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12460 --glyph;
12461 /* By default, in reversed rows we put the cursor on the
12462 rightmost (first in the reading order) glyph. */
12463 for (g = end + 1; g < glyph; g++)
12464 x += g->pixel_width;
12465 while (end < glyph
12466 && INTEGERP ((end + 1)->object)
12467 && (end + 1)->charpos <= 0)
12468 ++end;
12469 glyph_before = glyph + 1;
12470 glyph_after = end;
12471 }
12472 }
12473 else if (row->reversed_p)
12474 {
12475 /* In R2L rows that don't display text, put the cursor on the
12476 rightmost glyph. Case in point: an empty last line that is
12477 part of an R2L paragraph. */
12478 cursor = end - 1;
12479 /* Avoid placing the cursor on the last glyph of the row, where
12480 on terminal frames we hold the vertical border between
12481 adjacent windows. */
12482 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12483 && !WINDOW_RIGHTMOST_P (w)
12484 && cursor == row->glyphs[LAST_AREA] - 1)
12485 cursor--;
12486 x = -1; /* will be computed below, at label compute_x */
12487 }
12488
12489 /* Step 1: Try to find the glyph whose character position
12490 corresponds to point. If that's not possible, find 2 glyphs
12491 whose character positions are the closest to point, one before
12492 point, the other after it. */
12493 if (!row->reversed_p)
12494 while (/* not marched to end of glyph row */
12495 glyph < end
12496 /* glyph was not inserted by redisplay for internal purposes */
12497 && !INTEGERP (glyph->object))
12498 {
12499 if (BUFFERP (glyph->object))
12500 {
12501 EMACS_INT dpos = glyph->charpos - pt_old;
12502
12503 if (glyph->charpos > bpos_max)
12504 bpos_max = glyph->charpos;
12505 if (glyph->charpos < bpos_min)
12506 bpos_min = glyph->charpos;
12507 if (!glyph->avoid_cursor_p)
12508 {
12509 /* If we hit point, we've found the glyph on which to
12510 display the cursor. */
12511 if (dpos == 0)
12512 {
12513 match_with_avoid_cursor = 0;
12514 break;
12515 }
12516 /* See if we've found a better approximation to
12517 POS_BEFORE or to POS_AFTER. Note that we want the
12518 first (leftmost) glyph of all those that are the
12519 closest from below, and the last (rightmost) of all
12520 those from above. */
12521 if (0 > dpos && dpos > pos_before - pt_old)
12522 {
12523 pos_before = glyph->charpos;
12524 glyph_before = glyph;
12525 }
12526 else if (0 < dpos && dpos <= pos_after - pt_old)
12527 {
12528 pos_after = glyph->charpos;
12529 glyph_after = glyph;
12530 }
12531 }
12532 else if (dpos == 0)
12533 match_with_avoid_cursor = 1;
12534 }
12535 else if (STRINGP (glyph->object))
12536 {
12537 Lisp_Object chprop;
12538 EMACS_INT glyph_pos = glyph->charpos;
12539
12540 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12541 glyph->object);
12542 if (INTEGERP (chprop))
12543 {
12544 bpos_covered = bpos_max + XINT (chprop);
12545 /* If the `cursor' property covers buffer positions up
12546 to and including point, we should display cursor on
12547 this glyph. Note that overlays and text properties
12548 with string values stop bidi reordering, so every
12549 buffer position to the left of the string is always
12550 smaller than any position to the right of the
12551 string. Therefore, if a `cursor' property on one
12552 of the string's characters has an integer value, we
12553 will break out of the loop below _before_ we get to
12554 the position match above. IOW, integer values of
12555 the `cursor' property override the "exact match for
12556 point" strategy of positioning the cursor. */
12557 /* Implementation note: bpos_max == pt_old when, e.g.,
12558 we are in an empty line, where bpos_max is set to
12559 MATRIX_ROW_START_CHARPOS, see above. */
12560 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12561 {
12562 cursor = glyph;
12563 break;
12564 }
12565 }
12566
12567 string_seen = 1;
12568 }
12569 x += glyph->pixel_width;
12570 ++glyph;
12571 }
12572 else if (glyph > end) /* row is reversed */
12573 while (!INTEGERP (glyph->object))
12574 {
12575 if (BUFFERP (glyph->object))
12576 {
12577 EMACS_INT dpos = glyph->charpos - pt_old;
12578
12579 if (glyph->charpos > bpos_max)
12580 bpos_max = glyph->charpos;
12581 if (glyph->charpos < bpos_min)
12582 bpos_min = glyph->charpos;
12583 if (!glyph->avoid_cursor_p)
12584 {
12585 if (dpos == 0)
12586 {
12587 match_with_avoid_cursor = 0;
12588 break;
12589 }
12590 if (0 > dpos && dpos > pos_before - pt_old)
12591 {
12592 pos_before = glyph->charpos;
12593 glyph_before = glyph;
12594 }
12595 else if (0 < dpos && dpos <= pos_after - pt_old)
12596 {
12597 pos_after = glyph->charpos;
12598 glyph_after = glyph;
12599 }
12600 }
12601 else if (dpos == 0)
12602 match_with_avoid_cursor = 1;
12603 }
12604 else if (STRINGP (glyph->object))
12605 {
12606 Lisp_Object chprop;
12607 EMACS_INT glyph_pos = glyph->charpos;
12608
12609 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12610 glyph->object);
12611 if (INTEGERP (chprop))
12612 {
12613 bpos_covered = bpos_max + XINT (chprop);
12614 /* If the `cursor' property covers buffer positions up
12615 to and including point, we should display cursor on
12616 this glyph. */
12617 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12618 {
12619 cursor = glyph;
12620 break;
12621 }
12622 }
12623 string_seen = 1;
12624 }
12625 --glyph;
12626 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12627 {
12628 x--; /* can't use any pixel_width */
12629 break;
12630 }
12631 x -= glyph->pixel_width;
12632 }
12633
12634 /* Step 2: If we didn't find an exact match for point, we need to
12635 look for a proper place to put the cursor among glyphs between
12636 GLYPH_BEFORE and GLYPH_AFTER. */
12637 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12638 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12639 && bpos_covered < pt_old)
12640 {
12641 /* An empty line has a single glyph whose OBJECT is zero and
12642 whose CHARPOS is the position of a newline on that line.
12643 Note that on a TTY, there are more glyphs after that, which
12644 were produced by extend_face_to_end_of_line, but their
12645 CHARPOS is zero or negative. */
12646 int empty_line_p =
12647 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12648 && INTEGERP (glyph->object) && glyph->charpos > 0;
12649
12650 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12651 {
12652 EMACS_INT ellipsis_pos;
12653
12654 /* Scan back over the ellipsis glyphs. */
12655 if (!row->reversed_p)
12656 {
12657 ellipsis_pos = (glyph - 1)->charpos;
12658 while (glyph > row->glyphs[TEXT_AREA]
12659 && (glyph - 1)->charpos == ellipsis_pos)
12660 glyph--, x -= glyph->pixel_width;
12661 /* That loop always goes one position too far, including
12662 the glyph before the ellipsis. So scan forward over
12663 that one. */
12664 x += glyph->pixel_width;
12665 glyph++;
12666 }
12667 else /* row is reversed */
12668 {
12669 ellipsis_pos = (glyph + 1)->charpos;
12670 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12671 && (glyph + 1)->charpos == ellipsis_pos)
12672 glyph++, x += glyph->pixel_width;
12673 x -= glyph->pixel_width;
12674 glyph--;
12675 }
12676 }
12677 else if (match_with_avoid_cursor
12678 /* A truncated row may not include PT among its
12679 character positions. Setting the cursor inside the
12680 scroll margin will trigger recalculation of hscroll
12681 in hscroll_window_tree. */
12682 || (row->truncated_on_left_p && pt_old < bpos_min)
12683 || (row->truncated_on_right_p && pt_old > bpos_max)
12684 /* Zero-width characters produce no glyphs. */
12685 || (!string_seen
12686 && !empty_line_p
12687 && (row->reversed_p
12688 ? glyph_after > glyphs_end
12689 : glyph_after < glyphs_end)))
12690 {
12691 cursor = glyph_after;
12692 x = -1;
12693 }
12694 else if (string_seen)
12695 {
12696 int incr = row->reversed_p ? -1 : +1;
12697
12698 /* Need to find the glyph that came out of a string which is
12699 present at point. That glyph is somewhere between
12700 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12701 positioned between POS_BEFORE and POS_AFTER in the
12702 buffer. */
12703 struct glyph *stop = glyph_after;
12704 EMACS_INT pos = pos_before;
12705
12706 x = -1;
12707 for (glyph = glyph_before + incr;
12708 row->reversed_p ? glyph > stop : glyph < stop; )
12709 {
12710
12711 /* Any glyphs that come from the buffer are here because
12712 of bidi reordering. Skip them, and only pay
12713 attention to glyphs that came from some string. */
12714 if (STRINGP (glyph->object))
12715 {
12716 Lisp_Object str;
12717 EMACS_INT tem;
12718
12719 str = glyph->object;
12720 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12721 if (tem == 0 /* from overlay */
12722 || pos <= tem)
12723 {
12724 /* If the string from which this glyph came is
12725 found in the buffer at point, then we've
12726 found the glyph we've been looking for. If
12727 it comes from an overlay (tem == 0), and it
12728 has the `cursor' property on one of its
12729 glyphs, record that glyph as a candidate for
12730 displaying the cursor. (As in the
12731 unidirectional version, we will display the
12732 cursor on the last candidate we find.) */
12733 if (tem == 0 || tem == pt_old)
12734 {
12735 /* The glyphs from this string could have
12736 been reordered. Find the one with the
12737 smallest string position. Or there could
12738 be a character in the string with the
12739 `cursor' property, which means display
12740 cursor on that character's glyph. */
12741 EMACS_INT strpos = glyph->charpos;
12742
12743 if (tem)
12744 cursor = glyph;
12745 for ( ;
12746 (row->reversed_p ? glyph > stop : glyph < stop)
12747 && EQ (glyph->object, str);
12748 glyph += incr)
12749 {
12750 Lisp_Object cprop;
12751 EMACS_INT gpos = glyph->charpos;
12752
12753 cprop = Fget_char_property (make_number (gpos),
12754 Qcursor,
12755 glyph->object);
12756 if (!NILP (cprop))
12757 {
12758 cursor = glyph;
12759 break;
12760 }
12761 if (tem && glyph->charpos < strpos)
12762 {
12763 strpos = glyph->charpos;
12764 cursor = glyph;
12765 }
12766 }
12767
12768 if (tem == pt_old)
12769 goto compute_x;
12770 }
12771 if (tem)
12772 pos = tem + 1; /* don't find previous instances */
12773 }
12774 /* This string is not what we want; skip all of the
12775 glyphs that came from it. */
12776 while ((row->reversed_p ? glyph > stop : glyph < stop)
12777 && EQ (glyph->object, str))
12778 glyph += incr;
12779 }
12780 else
12781 glyph += incr;
12782 }
12783
12784 /* If we reached the end of the line, and END was from a string,
12785 the cursor is not on this line. */
12786 if (cursor == NULL
12787 && (row->reversed_p ? glyph <= end : glyph >= end)
12788 && STRINGP (end->object)
12789 && row->continued_p)
12790 return 0;
12791 }
12792 }
12793
12794 compute_x:
12795 if (cursor != NULL)
12796 glyph = cursor;
12797 if (x < 0)
12798 {
12799 struct glyph *g;
12800
12801 /* Need to compute x that corresponds to GLYPH. */
12802 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12803 {
12804 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12805 abort ();
12806 x += g->pixel_width;
12807 }
12808 }
12809
12810 /* ROW could be part of a continued line, which, under bidi
12811 reordering, might have other rows whose start and end charpos
12812 occlude point. Only set w->cursor if we found a better
12813 approximation to the cursor position than we have from previously
12814 examined candidate rows belonging to the same continued line. */
12815 if (/* we already have a candidate row */
12816 w->cursor.vpos >= 0
12817 /* that candidate is not the row we are processing */
12818 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12819 /* the row we are processing is part of a continued line */
12820 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12821 /* Make sure cursor.vpos specifies a row whose start and end
12822 charpos occlude point. This is because some callers of this
12823 function leave cursor.vpos at the row where the cursor was
12824 displayed during the last redisplay cycle. */
12825 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12826 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12827 {
12828 struct glyph *g1 =
12829 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12830
12831 /* Don't consider glyphs that are outside TEXT_AREA. */
12832 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12833 return 0;
12834 /* Keep the candidate whose buffer position is the closest to
12835 point. */
12836 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12837 w->cursor.hpos >= 0
12838 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12839 && BUFFERP (g1->object)
12840 && (g1->charpos == pt_old /* an exact match always wins */
12841 || (BUFFERP (glyph->object)
12842 && eabs (g1->charpos - pt_old)
12843 < eabs (glyph->charpos - pt_old))))
12844 return 0;
12845 /* If this candidate gives an exact match, use that. */
12846 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12847 /* Otherwise, keep the candidate that comes from a row
12848 spanning less buffer positions. This may win when one or
12849 both candidate positions are on glyphs that came from
12850 display strings, for which we cannot compare buffer
12851 positions. */
12852 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12853 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12854 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12855 return 0;
12856 }
12857 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12858 w->cursor.x = x;
12859 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12860 w->cursor.y = row->y + dy;
12861
12862 if (w == XWINDOW (selected_window))
12863 {
12864 if (!row->continued_p
12865 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12866 && row->x == 0)
12867 {
12868 this_line_buffer = XBUFFER (w->buffer);
12869
12870 CHARPOS (this_line_start_pos)
12871 = MATRIX_ROW_START_CHARPOS (row) + delta;
12872 BYTEPOS (this_line_start_pos)
12873 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12874
12875 CHARPOS (this_line_end_pos)
12876 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12877 BYTEPOS (this_line_end_pos)
12878 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12879
12880 this_line_y = w->cursor.y;
12881 this_line_pixel_height = row->height;
12882 this_line_vpos = w->cursor.vpos;
12883 this_line_start_x = row->x;
12884 }
12885 else
12886 CHARPOS (this_line_start_pos) = 0;
12887 }
12888
12889 return 1;
12890 }
12891
12892
12893 /* Run window scroll functions, if any, for WINDOW with new window
12894 start STARTP. Sets the window start of WINDOW to that position.
12895
12896 We assume that the window's buffer is really current. */
12897
12898 static INLINE struct text_pos
12899 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12900 {
12901 struct window *w = XWINDOW (window);
12902 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12903
12904 if (current_buffer != XBUFFER (w->buffer))
12905 abort ();
12906
12907 if (!NILP (Vwindow_scroll_functions))
12908 {
12909 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12910 make_number (CHARPOS (startp)));
12911 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12912 /* In case the hook functions switch buffers. */
12913 if (current_buffer != XBUFFER (w->buffer))
12914 set_buffer_internal_1 (XBUFFER (w->buffer));
12915 }
12916
12917 return startp;
12918 }
12919
12920
12921 /* Make sure the line containing the cursor is fully visible.
12922 A value of 1 means there is nothing to be done.
12923 (Either the line is fully visible, or it cannot be made so,
12924 or we cannot tell.)
12925
12926 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12927 is higher than window.
12928
12929 A value of 0 means the caller should do scrolling
12930 as if point had gone off the screen. */
12931
12932 static int
12933 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12934 {
12935 struct glyph_matrix *matrix;
12936 struct glyph_row *row;
12937 int window_height;
12938
12939 if (!make_cursor_line_fully_visible_p)
12940 return 1;
12941
12942 /* It's not always possible to find the cursor, e.g, when a window
12943 is full of overlay strings. Don't do anything in that case. */
12944 if (w->cursor.vpos < 0)
12945 return 1;
12946
12947 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12948 row = MATRIX_ROW (matrix, w->cursor.vpos);
12949
12950 /* If the cursor row is not partially visible, there's nothing to do. */
12951 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12952 return 1;
12953
12954 /* If the row the cursor is in is taller than the window's height,
12955 it's not clear what to do, so do nothing. */
12956 window_height = window_box_height (w);
12957 if (row->height >= window_height)
12958 {
12959 if (!force_p || MINI_WINDOW_P (w)
12960 || w->vscroll || w->cursor.vpos == 0)
12961 return 1;
12962 }
12963 return 0;
12964 }
12965
12966
12967 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12968 non-zero means only WINDOW is redisplayed in redisplay_internal.
12969 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12970 in redisplay_window to bring a partially visible line into view in
12971 the case that only the cursor has moved.
12972
12973 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12974 last screen line's vertical height extends past the end of the screen.
12975
12976 Value is
12977
12978 1 if scrolling succeeded
12979
12980 0 if scrolling didn't find point.
12981
12982 -1 if new fonts have been loaded so that we must interrupt
12983 redisplay, adjust glyph matrices, and try again. */
12984
12985 enum
12986 {
12987 SCROLLING_SUCCESS,
12988 SCROLLING_FAILED,
12989 SCROLLING_NEED_LARGER_MATRICES
12990 };
12991
12992 static int
12993 try_scrolling (Lisp_Object window, int just_this_one_p,
12994 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
12995 int temp_scroll_step, int last_line_misfit)
12996 {
12997 struct window *w = XWINDOW (window);
12998 struct frame *f = XFRAME (w->frame);
12999 struct text_pos pos, startp;
13000 struct it it;
13001 int this_scroll_margin, scroll_max, rc, height;
13002 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13003 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13004 Lisp_Object aggressive;
13005 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13006
13007 #if GLYPH_DEBUG
13008 debug_method_add (w, "try_scrolling");
13009 #endif
13010
13011 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13012
13013 /* Compute scroll margin height in pixels. We scroll when point is
13014 within this distance from the top or bottom of the window. */
13015 if (scroll_margin > 0)
13016 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13017 * FRAME_LINE_HEIGHT (f);
13018 else
13019 this_scroll_margin = 0;
13020
13021 /* Force arg_scroll_conservatively to have a reasonable value, to avoid
13022 overflow while computing how much to scroll. Note that the user
13023 can supply scroll-conservatively equal to `most-positive-fixnum',
13024 which can be larger than INT_MAX. */
13025 if (arg_scroll_conservatively > scroll_limit)
13026 {
13027 arg_scroll_conservatively = scroll_limit;
13028 scroll_max = INT_MAX;
13029 }
13030 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13031 /* Compute how much we should try to scroll maximally to bring
13032 point into view. */
13033 scroll_max = (max (scroll_step,
13034 max (arg_scroll_conservatively, temp_scroll_step))
13035 * FRAME_LINE_HEIGHT (f));
13036 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13037 || NUMBERP (current_buffer->scroll_up_aggressively))
13038 /* We're trying to scroll because of aggressive scrolling but no
13039 scroll_step is set. Choose an arbitrary one. */
13040 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13041 else
13042 scroll_max = 0;
13043
13044 too_near_end:
13045
13046 /* Decide whether to scroll down. */
13047 if (PT > CHARPOS (startp))
13048 {
13049 int scroll_margin_y;
13050
13051 /* Compute the pixel ypos of the scroll margin, then move it to
13052 either that ypos or PT, whichever comes first. */
13053 start_display (&it, w, startp);
13054 scroll_margin_y = it.last_visible_y - this_scroll_margin
13055 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13056 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13057 (MOVE_TO_POS | MOVE_TO_Y));
13058
13059 if (PT > CHARPOS (it.current.pos))
13060 {
13061 int y0 = line_bottom_y (&it);
13062 /* Compute how many pixels below window bottom to stop searching
13063 for PT. This avoids costly search for PT that is far away if
13064 the user limited scrolling by a small number of lines, but
13065 always finds PT if arg_scroll_conservatively is set to a large
13066 number, such as most-positive-fixnum. */
13067 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13068 int y_to_move =
13069 slack >= INT_MAX - it.last_visible_y
13070 ? INT_MAX
13071 : it.last_visible_y + slack;
13072
13073 /* Compute the distance from the scroll margin to PT or to
13074 the scroll limit, whichever comes first. This should
13075 include the height of the cursor line, to make that line
13076 fully visible. */
13077 move_it_to (&it, PT, -1, y_to_move,
13078 -1, MOVE_TO_POS | MOVE_TO_Y);
13079 dy = line_bottom_y (&it) - y0;
13080
13081 if (dy > scroll_max)
13082 return SCROLLING_FAILED;
13083
13084 scroll_down_p = 1;
13085 }
13086 }
13087
13088 if (scroll_down_p)
13089 {
13090 /* Point is in or below the bottom scroll margin, so move the
13091 window start down. If scrolling conservatively, move it just
13092 enough down to make point visible. If scroll_step is set,
13093 move it down by scroll_step. */
13094 if (arg_scroll_conservatively)
13095 amount_to_scroll
13096 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13097 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13098 else if (scroll_step || temp_scroll_step)
13099 amount_to_scroll = scroll_max;
13100 else
13101 {
13102 aggressive = current_buffer->scroll_up_aggressively;
13103 height = WINDOW_BOX_TEXT_HEIGHT (w);
13104 if (NUMBERP (aggressive))
13105 {
13106 double float_amount = XFLOATINT (aggressive) * height;
13107 amount_to_scroll = float_amount;
13108 if (amount_to_scroll == 0 && float_amount > 0)
13109 amount_to_scroll = 1;
13110 }
13111 }
13112
13113 if (amount_to_scroll <= 0)
13114 return SCROLLING_FAILED;
13115
13116 start_display (&it, w, startp);
13117 if (scroll_max < INT_MAX)
13118 move_it_vertically (&it, amount_to_scroll);
13119 else
13120 {
13121 /* Extra precision for users who set scroll-conservatively
13122 to most-positive-fixnum: make sure the amount we scroll
13123 the window start is never less than amount_to_scroll,
13124 which was computed as distance from window bottom to
13125 point. This matters when lines at window top and lines
13126 below window bottom have different height. */
13127 struct it it1 = it;
13128 /* We use a temporary it1 because line_bottom_y can modify
13129 its argument, if it moves one line down; see there. */
13130 int start_y = line_bottom_y (&it1);
13131
13132 do {
13133 move_it_by_lines (&it, 1, 1);
13134 it1 = it;
13135 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13136 }
13137
13138 /* If STARTP is unchanged, move it down another screen line. */
13139 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13140 move_it_by_lines (&it, 1, 1);
13141 startp = it.current.pos;
13142 }
13143 else
13144 {
13145 struct text_pos scroll_margin_pos = startp;
13146
13147 /* See if point is inside the scroll margin at the top of the
13148 window. */
13149 if (this_scroll_margin)
13150 {
13151 start_display (&it, w, startp);
13152 move_it_vertically (&it, this_scroll_margin);
13153 scroll_margin_pos = it.current.pos;
13154 }
13155
13156 if (PT < CHARPOS (scroll_margin_pos))
13157 {
13158 /* Point is in the scroll margin at the top of the window or
13159 above what is displayed in the window. */
13160 int y0;
13161
13162 /* Compute the vertical distance from PT to the scroll
13163 margin position. Give up if distance is greater than
13164 scroll_max. */
13165 SET_TEXT_POS (pos, PT, PT_BYTE);
13166 start_display (&it, w, pos);
13167 y0 = it.current_y;
13168 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13169 it.last_visible_y, -1,
13170 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13171 dy = it.current_y - y0;
13172 if (dy > scroll_max)
13173 return SCROLLING_FAILED;
13174
13175 /* Compute new window start. */
13176 start_display (&it, w, startp);
13177
13178 if (arg_scroll_conservatively)
13179 amount_to_scroll
13180 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13181 else if (scroll_step || temp_scroll_step)
13182 amount_to_scroll = scroll_max;
13183 else
13184 {
13185 aggressive = current_buffer->scroll_down_aggressively;
13186 height = WINDOW_BOX_TEXT_HEIGHT (w);
13187 if (NUMBERP (aggressive))
13188 {
13189 double float_amount = XFLOATINT (aggressive) * height;
13190 amount_to_scroll = float_amount;
13191 if (amount_to_scroll == 0 && float_amount > 0)
13192 amount_to_scroll = 1;
13193 }
13194 }
13195
13196 if (amount_to_scroll <= 0)
13197 return SCROLLING_FAILED;
13198
13199 move_it_vertically_backward (&it, amount_to_scroll);
13200 startp = it.current.pos;
13201 }
13202 }
13203
13204 /* Run window scroll functions. */
13205 startp = run_window_scroll_functions (window, startp);
13206
13207 /* Display the window. Give up if new fonts are loaded, or if point
13208 doesn't appear. */
13209 if (!try_window (window, startp, 0))
13210 rc = SCROLLING_NEED_LARGER_MATRICES;
13211 else if (w->cursor.vpos < 0)
13212 {
13213 clear_glyph_matrix (w->desired_matrix);
13214 rc = SCROLLING_FAILED;
13215 }
13216 else
13217 {
13218 /* Maybe forget recorded base line for line number display. */
13219 if (!just_this_one_p
13220 || current_buffer->clip_changed
13221 || BEG_UNCHANGED < CHARPOS (startp))
13222 w->base_line_number = Qnil;
13223
13224 /* If cursor ends up on a partially visible line,
13225 treat that as being off the bottom of the screen. */
13226 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13227 /* It's possible that the cursor is on the first line of the
13228 buffer, which is partially obscured due to a vscroll
13229 (Bug#7537). In that case, avoid looping forever . */
13230 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13231 {
13232 clear_glyph_matrix (w->desired_matrix);
13233 ++extra_scroll_margin_lines;
13234 goto too_near_end;
13235 }
13236 rc = SCROLLING_SUCCESS;
13237 }
13238
13239 return rc;
13240 }
13241
13242
13243 /* Compute a suitable window start for window W if display of W starts
13244 on a continuation line. Value is non-zero if a new window start
13245 was computed.
13246
13247 The new window start will be computed, based on W's width, starting
13248 from the start of the continued line. It is the start of the
13249 screen line with the minimum distance from the old start W->start. */
13250
13251 static int
13252 compute_window_start_on_continuation_line (struct window *w)
13253 {
13254 struct text_pos pos, start_pos;
13255 int window_start_changed_p = 0;
13256
13257 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13258
13259 /* If window start is on a continuation line... Window start may be
13260 < BEGV in case there's invisible text at the start of the
13261 buffer (M-x rmail, for example). */
13262 if (CHARPOS (start_pos) > BEGV
13263 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13264 {
13265 struct it it;
13266 struct glyph_row *row;
13267
13268 /* Handle the case that the window start is out of range. */
13269 if (CHARPOS (start_pos) < BEGV)
13270 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13271 else if (CHARPOS (start_pos) > ZV)
13272 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13273
13274 /* Find the start of the continued line. This should be fast
13275 because scan_buffer is fast (newline cache). */
13276 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13277 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13278 row, DEFAULT_FACE_ID);
13279 reseat_at_previous_visible_line_start (&it);
13280
13281 /* If the line start is "too far" away from the window start,
13282 say it takes too much time to compute a new window start. */
13283 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13284 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13285 {
13286 int min_distance, distance;
13287
13288 /* Move forward by display lines to find the new window
13289 start. If window width was enlarged, the new start can
13290 be expected to be > the old start. If window width was
13291 decreased, the new window start will be < the old start.
13292 So, we're looking for the display line start with the
13293 minimum distance from the old window start. */
13294 pos = it.current.pos;
13295 min_distance = INFINITY;
13296 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13297 distance < min_distance)
13298 {
13299 min_distance = distance;
13300 pos = it.current.pos;
13301 move_it_by_lines (&it, 1, 0);
13302 }
13303
13304 /* Set the window start there. */
13305 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13306 window_start_changed_p = 1;
13307 }
13308 }
13309
13310 return window_start_changed_p;
13311 }
13312
13313
13314 /* Try cursor movement in case text has not changed in window WINDOW,
13315 with window start STARTP. Value is
13316
13317 CURSOR_MOVEMENT_SUCCESS if successful
13318
13319 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13320
13321 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13322 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13323 we want to scroll as if scroll-step were set to 1. See the code.
13324
13325 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13326 which case we have to abort this redisplay, and adjust matrices
13327 first. */
13328
13329 enum
13330 {
13331 CURSOR_MOVEMENT_SUCCESS,
13332 CURSOR_MOVEMENT_CANNOT_BE_USED,
13333 CURSOR_MOVEMENT_MUST_SCROLL,
13334 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13335 };
13336
13337 static int
13338 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13339 {
13340 struct window *w = XWINDOW (window);
13341 struct frame *f = XFRAME (w->frame);
13342 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13343
13344 #if GLYPH_DEBUG
13345 if (inhibit_try_cursor_movement)
13346 return rc;
13347 #endif
13348
13349 /* Handle case where text has not changed, only point, and it has
13350 not moved off the frame. */
13351 if (/* Point may be in this window. */
13352 PT >= CHARPOS (startp)
13353 /* Selective display hasn't changed. */
13354 && !current_buffer->clip_changed
13355 /* Function force-mode-line-update is used to force a thorough
13356 redisplay. It sets either windows_or_buffers_changed or
13357 update_mode_lines. So don't take a shortcut here for these
13358 cases. */
13359 && !update_mode_lines
13360 && !windows_or_buffers_changed
13361 && !cursor_type_changed
13362 /* Can't use this case if highlighting a region. When a
13363 region exists, cursor movement has to do more than just
13364 set the cursor. */
13365 && !(!NILP (Vtransient_mark_mode)
13366 && !NILP (current_buffer->mark_active))
13367 && NILP (w->region_showing)
13368 && NILP (Vshow_trailing_whitespace)
13369 /* Right after splitting windows, last_point may be nil. */
13370 && INTEGERP (w->last_point)
13371 /* This code is not used for mini-buffer for the sake of the case
13372 of redisplaying to replace an echo area message; since in
13373 that case the mini-buffer contents per se are usually
13374 unchanged. This code is of no real use in the mini-buffer
13375 since the handling of this_line_start_pos, etc., in redisplay
13376 handles the same cases. */
13377 && !EQ (window, minibuf_window)
13378 /* When splitting windows or for new windows, it happens that
13379 redisplay is called with a nil window_end_vpos or one being
13380 larger than the window. This should really be fixed in
13381 window.c. I don't have this on my list, now, so we do
13382 approximately the same as the old redisplay code. --gerd. */
13383 && INTEGERP (w->window_end_vpos)
13384 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13385 && (FRAME_WINDOW_P (f)
13386 || !overlay_arrow_in_current_buffer_p ()))
13387 {
13388 int this_scroll_margin, top_scroll_margin;
13389 struct glyph_row *row = NULL;
13390
13391 #if GLYPH_DEBUG
13392 debug_method_add (w, "cursor movement");
13393 #endif
13394
13395 /* Scroll if point within this distance from the top or bottom
13396 of the window. This is a pixel value. */
13397 if (scroll_margin > 0)
13398 {
13399 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13400 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13401 }
13402 else
13403 this_scroll_margin = 0;
13404
13405 top_scroll_margin = this_scroll_margin;
13406 if (WINDOW_WANTS_HEADER_LINE_P (w))
13407 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13408
13409 /* Start with the row the cursor was displayed during the last
13410 not paused redisplay. Give up if that row is not valid. */
13411 if (w->last_cursor.vpos < 0
13412 || w->last_cursor.vpos >= w->current_matrix->nrows)
13413 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13414 else
13415 {
13416 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13417 if (row->mode_line_p)
13418 ++row;
13419 if (!row->enabled_p)
13420 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13421 }
13422
13423 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13424 {
13425 int scroll_p = 0, must_scroll = 0;
13426 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13427
13428 if (PT > XFASTINT (w->last_point))
13429 {
13430 /* Point has moved forward. */
13431 while (MATRIX_ROW_END_CHARPOS (row) < PT
13432 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13433 {
13434 xassert (row->enabled_p);
13435 ++row;
13436 }
13437
13438 /* If the end position of a row equals the start
13439 position of the next row, and PT is at that position,
13440 we would rather display cursor in the next line. */
13441 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13442 && MATRIX_ROW_END_CHARPOS (row) == PT
13443 && row < w->current_matrix->rows
13444 + w->current_matrix->nrows - 1
13445 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13446 && !cursor_row_p (w, row))
13447 ++row;
13448
13449 /* If within the scroll margin, scroll. Note that
13450 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13451 the next line would be drawn, and that
13452 this_scroll_margin can be zero. */
13453 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13454 || PT > MATRIX_ROW_END_CHARPOS (row)
13455 /* Line is completely visible last line in window
13456 and PT is to be set in the next line. */
13457 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13458 && PT == MATRIX_ROW_END_CHARPOS (row)
13459 && !row->ends_at_zv_p
13460 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13461 scroll_p = 1;
13462 }
13463 else if (PT < XFASTINT (w->last_point))
13464 {
13465 /* Cursor has to be moved backward. Note that PT >=
13466 CHARPOS (startp) because of the outer if-statement. */
13467 while (!row->mode_line_p
13468 && (MATRIX_ROW_START_CHARPOS (row) > PT
13469 || (MATRIX_ROW_START_CHARPOS (row) == PT
13470 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13471 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13472 row > w->current_matrix->rows
13473 && (row-1)->ends_in_newline_from_string_p))))
13474 && (row->y > top_scroll_margin
13475 || CHARPOS (startp) == BEGV))
13476 {
13477 xassert (row->enabled_p);
13478 --row;
13479 }
13480
13481 /* Consider the following case: Window starts at BEGV,
13482 there is invisible, intangible text at BEGV, so that
13483 display starts at some point START > BEGV. It can
13484 happen that we are called with PT somewhere between
13485 BEGV and START. Try to handle that case. */
13486 if (row < w->current_matrix->rows
13487 || row->mode_line_p)
13488 {
13489 row = w->current_matrix->rows;
13490 if (row->mode_line_p)
13491 ++row;
13492 }
13493
13494 /* Due to newlines in overlay strings, we may have to
13495 skip forward over overlay strings. */
13496 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13497 && MATRIX_ROW_END_CHARPOS (row) == PT
13498 && !cursor_row_p (w, row))
13499 ++row;
13500
13501 /* If within the scroll margin, scroll. */
13502 if (row->y < top_scroll_margin
13503 && CHARPOS (startp) != BEGV)
13504 scroll_p = 1;
13505 }
13506 else
13507 {
13508 /* Cursor did not move. So don't scroll even if cursor line
13509 is partially visible, as it was so before. */
13510 rc = CURSOR_MOVEMENT_SUCCESS;
13511 }
13512
13513 if (PT < MATRIX_ROW_START_CHARPOS (row)
13514 || PT > MATRIX_ROW_END_CHARPOS (row))
13515 {
13516 /* if PT is not in the glyph row, give up. */
13517 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13518 must_scroll = 1;
13519 }
13520 else if (rc != CURSOR_MOVEMENT_SUCCESS
13521 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13522 {
13523 /* If rows are bidi-reordered and point moved, back up
13524 until we find a row that does not belong to a
13525 continuation line. This is because we must consider
13526 all rows of a continued line as candidates for the
13527 new cursor positioning, since row start and end
13528 positions change non-linearly with vertical position
13529 in such rows. */
13530 /* FIXME: Revisit this when glyph ``spilling'' in
13531 continuation lines' rows is implemented for
13532 bidi-reordered rows. */
13533 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13534 {
13535 xassert (row->enabled_p);
13536 --row;
13537 /* If we hit the beginning of the displayed portion
13538 without finding the first row of a continued
13539 line, give up. */
13540 if (row <= w->current_matrix->rows)
13541 {
13542 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13543 break;
13544 }
13545
13546 }
13547 }
13548 if (must_scroll)
13549 ;
13550 else if (rc != CURSOR_MOVEMENT_SUCCESS
13551 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13552 && make_cursor_line_fully_visible_p)
13553 {
13554 if (PT == MATRIX_ROW_END_CHARPOS (row)
13555 && !row->ends_at_zv_p
13556 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13557 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13558 else if (row->height > window_box_height (w))
13559 {
13560 /* If we end up in a partially visible line, let's
13561 make it fully visible, except when it's taller
13562 than the window, in which case we can't do much
13563 about it. */
13564 *scroll_step = 1;
13565 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13566 }
13567 else
13568 {
13569 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13570 if (!cursor_row_fully_visible_p (w, 0, 1))
13571 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13572 else
13573 rc = CURSOR_MOVEMENT_SUCCESS;
13574 }
13575 }
13576 else if (scroll_p)
13577 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13578 else if (rc != CURSOR_MOVEMENT_SUCCESS
13579 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13580 {
13581 /* With bidi-reordered rows, there could be more than
13582 one candidate row whose start and end positions
13583 occlude point. We need to let set_cursor_from_row
13584 find the best candidate. */
13585 /* FIXME: Revisit this when glyph ``spilling'' in
13586 continuation lines' rows is implemented for
13587 bidi-reordered rows. */
13588 int rv = 0;
13589
13590 do
13591 {
13592 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13593 && PT <= MATRIX_ROW_END_CHARPOS (row)
13594 && cursor_row_p (w, row))
13595 rv |= set_cursor_from_row (w, row, w->current_matrix,
13596 0, 0, 0, 0);
13597 /* As soon as we've found the first suitable row
13598 whose ends_at_zv_p flag is set, we are done. */
13599 if (rv
13600 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13601 {
13602 rc = CURSOR_MOVEMENT_SUCCESS;
13603 break;
13604 }
13605 ++row;
13606 }
13607 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13608 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13609 || (MATRIX_ROW_START_CHARPOS (row) == PT
13610 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13611 /* If we didn't find any candidate rows, or exited the
13612 loop before all the candidates were examined, signal
13613 to the caller that this method failed. */
13614 if (rc != CURSOR_MOVEMENT_SUCCESS
13615 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13616 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13617 else if (rv)
13618 rc = CURSOR_MOVEMENT_SUCCESS;
13619 }
13620 else
13621 {
13622 do
13623 {
13624 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13625 {
13626 rc = CURSOR_MOVEMENT_SUCCESS;
13627 break;
13628 }
13629 ++row;
13630 }
13631 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13632 && MATRIX_ROW_START_CHARPOS (row) == PT
13633 && cursor_row_p (w, row));
13634 }
13635 }
13636 }
13637
13638 return rc;
13639 }
13640
13641 void
13642 set_vertical_scroll_bar (struct window *w)
13643 {
13644 EMACS_INT start, end, whole;
13645
13646 /* Calculate the start and end positions for the current window.
13647 At some point, it would be nice to choose between scrollbars
13648 which reflect the whole buffer size, with special markers
13649 indicating narrowing, and scrollbars which reflect only the
13650 visible region.
13651
13652 Note that mini-buffers sometimes aren't displaying any text. */
13653 if (!MINI_WINDOW_P (w)
13654 || (w == XWINDOW (minibuf_window)
13655 && NILP (echo_area_buffer[0])))
13656 {
13657 struct buffer *buf = XBUFFER (w->buffer);
13658 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13659 start = marker_position (w->start) - BUF_BEGV (buf);
13660 /* I don't think this is guaranteed to be right. For the
13661 moment, we'll pretend it is. */
13662 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13663
13664 if (end < start)
13665 end = start;
13666 if (whole < (end - start))
13667 whole = end - start;
13668 }
13669 else
13670 start = end = whole = 0;
13671
13672 /* Indicate what this scroll bar ought to be displaying now. */
13673 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13674 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13675 (w, end - start, whole, start);
13676 }
13677
13678
13679 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13680 selected_window is redisplayed.
13681
13682 We can return without actually redisplaying the window if
13683 fonts_changed_p is nonzero. In that case, redisplay_internal will
13684 retry. */
13685
13686 static void
13687 redisplay_window (Lisp_Object window, int just_this_one_p)
13688 {
13689 struct window *w = XWINDOW (window);
13690 struct frame *f = XFRAME (w->frame);
13691 struct buffer *buffer = XBUFFER (w->buffer);
13692 struct buffer *old = current_buffer;
13693 struct text_pos lpoint, opoint, startp;
13694 int update_mode_line;
13695 int tem;
13696 struct it it;
13697 /* Record it now because it's overwritten. */
13698 int current_matrix_up_to_date_p = 0;
13699 int used_current_matrix_p = 0;
13700 /* This is less strict than current_matrix_up_to_date_p.
13701 It indictes that the buffer contents and narrowing are unchanged. */
13702 int buffer_unchanged_p = 0;
13703 int temp_scroll_step = 0;
13704 int count = SPECPDL_INDEX ();
13705 int rc;
13706 int centering_position = -1;
13707 int last_line_misfit = 0;
13708 EMACS_INT beg_unchanged, end_unchanged;
13709
13710 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13711 opoint = lpoint;
13712
13713 /* W must be a leaf window here. */
13714 xassert (!NILP (w->buffer));
13715 #if GLYPH_DEBUG
13716 *w->desired_matrix->method = 0;
13717 #endif
13718
13719 restart:
13720 reconsider_clip_changes (w, buffer);
13721
13722 /* Has the mode line to be updated? */
13723 update_mode_line = (!NILP (w->update_mode_line)
13724 || update_mode_lines
13725 || buffer->clip_changed
13726 || buffer->prevent_redisplay_optimizations_p);
13727
13728 if (MINI_WINDOW_P (w))
13729 {
13730 if (w == XWINDOW (echo_area_window)
13731 && !NILP (echo_area_buffer[0]))
13732 {
13733 if (update_mode_line)
13734 /* We may have to update a tty frame's menu bar or a
13735 tool-bar. Example `M-x C-h C-h C-g'. */
13736 goto finish_menu_bars;
13737 else
13738 /* We've already displayed the echo area glyphs in this window. */
13739 goto finish_scroll_bars;
13740 }
13741 else if ((w != XWINDOW (minibuf_window)
13742 || minibuf_level == 0)
13743 /* When buffer is nonempty, redisplay window normally. */
13744 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13745 /* Quail displays non-mini buffers in minibuffer window.
13746 In that case, redisplay the window normally. */
13747 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13748 {
13749 /* W is a mini-buffer window, but it's not active, so clear
13750 it. */
13751 int yb = window_text_bottom_y (w);
13752 struct glyph_row *row;
13753 int y;
13754
13755 for (y = 0, row = w->desired_matrix->rows;
13756 y < yb;
13757 y += row->height, ++row)
13758 blank_row (w, row, y);
13759 goto finish_scroll_bars;
13760 }
13761
13762 clear_glyph_matrix (w->desired_matrix);
13763 }
13764
13765 /* Otherwise set up data on this window; select its buffer and point
13766 value. */
13767 /* Really select the buffer, for the sake of buffer-local
13768 variables. */
13769 set_buffer_internal_1 (XBUFFER (w->buffer));
13770
13771 current_matrix_up_to_date_p
13772 = (!NILP (w->window_end_valid)
13773 && !current_buffer->clip_changed
13774 && !current_buffer->prevent_redisplay_optimizations_p
13775 && XFASTINT (w->last_modified) >= MODIFF
13776 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13777
13778 /* Run the window-bottom-change-functions
13779 if it is possible that the text on the screen has changed
13780 (either due to modification of the text, or any other reason). */
13781 if (!current_matrix_up_to_date_p
13782 && !NILP (Vwindow_text_change_functions))
13783 {
13784 safe_run_hooks (Qwindow_text_change_functions);
13785 goto restart;
13786 }
13787
13788 beg_unchanged = BEG_UNCHANGED;
13789 end_unchanged = END_UNCHANGED;
13790
13791 SET_TEXT_POS (opoint, PT, PT_BYTE);
13792
13793 specbind (Qinhibit_point_motion_hooks, Qt);
13794
13795 buffer_unchanged_p
13796 = (!NILP (w->window_end_valid)
13797 && !current_buffer->clip_changed
13798 && XFASTINT (w->last_modified) >= MODIFF
13799 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13800
13801 /* When windows_or_buffers_changed is non-zero, we can't rely on
13802 the window end being valid, so set it to nil there. */
13803 if (windows_or_buffers_changed)
13804 {
13805 /* If window starts on a continuation line, maybe adjust the
13806 window start in case the window's width changed. */
13807 if (XMARKER (w->start)->buffer == current_buffer)
13808 compute_window_start_on_continuation_line (w);
13809
13810 w->window_end_valid = Qnil;
13811 }
13812
13813 /* Some sanity checks. */
13814 CHECK_WINDOW_END (w);
13815 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13816 abort ();
13817 if (BYTEPOS (opoint) < CHARPOS (opoint))
13818 abort ();
13819
13820 /* If %c is in mode line, update it if needed. */
13821 if (!NILP (w->column_number_displayed)
13822 /* This alternative quickly identifies a common case
13823 where no change is needed. */
13824 && !(PT == XFASTINT (w->last_point)
13825 && XFASTINT (w->last_modified) >= MODIFF
13826 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13827 && (XFASTINT (w->column_number_displayed)
13828 != (int) current_column ())) /* iftc */
13829 update_mode_line = 1;
13830
13831 /* Count number of windows showing the selected buffer. An indirect
13832 buffer counts as its base buffer. */
13833 if (!just_this_one_p)
13834 {
13835 struct buffer *current_base, *window_base;
13836 current_base = current_buffer;
13837 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13838 if (current_base->base_buffer)
13839 current_base = current_base->base_buffer;
13840 if (window_base->base_buffer)
13841 window_base = window_base->base_buffer;
13842 if (current_base == window_base)
13843 buffer_shared++;
13844 }
13845
13846 /* Point refers normally to the selected window. For any other
13847 window, set up appropriate value. */
13848 if (!EQ (window, selected_window))
13849 {
13850 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13851 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13852 if (new_pt < BEGV)
13853 {
13854 new_pt = BEGV;
13855 new_pt_byte = BEGV_BYTE;
13856 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13857 }
13858 else if (new_pt > (ZV - 1))
13859 {
13860 new_pt = ZV;
13861 new_pt_byte = ZV_BYTE;
13862 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13863 }
13864
13865 /* We don't use SET_PT so that the point-motion hooks don't run. */
13866 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13867 }
13868
13869 /* If any of the character widths specified in the display table
13870 have changed, invalidate the width run cache. It's true that
13871 this may be a bit late to catch such changes, but the rest of
13872 redisplay goes (non-fatally) haywire when the display table is
13873 changed, so why should we worry about doing any better? */
13874 if (current_buffer->width_run_cache)
13875 {
13876 struct Lisp_Char_Table *disptab = buffer_display_table ();
13877
13878 if (! disptab_matches_widthtab (disptab,
13879 XVECTOR (current_buffer->width_table)))
13880 {
13881 invalidate_region_cache (current_buffer,
13882 current_buffer->width_run_cache,
13883 BEG, Z);
13884 recompute_width_table (current_buffer, disptab);
13885 }
13886 }
13887
13888 /* If window-start is screwed up, choose a new one. */
13889 if (XMARKER (w->start)->buffer != current_buffer)
13890 goto recenter;
13891
13892 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13893
13894 /* If someone specified a new starting point but did not insist,
13895 check whether it can be used. */
13896 if (!NILP (w->optional_new_start)
13897 && CHARPOS (startp) >= BEGV
13898 && CHARPOS (startp) <= ZV)
13899 {
13900 w->optional_new_start = Qnil;
13901 start_display (&it, w, startp);
13902 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13903 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13904 if (IT_CHARPOS (it) == PT)
13905 w->force_start = Qt;
13906 /* IT may overshoot PT if text at PT is invisible. */
13907 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13908 w->force_start = Qt;
13909 }
13910
13911 force_start:
13912
13913 /* Handle case where place to start displaying has been specified,
13914 unless the specified location is outside the accessible range. */
13915 if (!NILP (w->force_start)
13916 || w->frozen_window_start_p)
13917 {
13918 /* We set this later on if we have to adjust point. */
13919 int new_vpos = -1;
13920
13921 w->force_start = Qnil;
13922 w->vscroll = 0;
13923 w->window_end_valid = Qnil;
13924
13925 /* Forget any recorded base line for line number display. */
13926 if (!buffer_unchanged_p)
13927 w->base_line_number = Qnil;
13928
13929 /* Redisplay the mode line. Select the buffer properly for that.
13930 Also, run the hook window-scroll-functions
13931 because we have scrolled. */
13932 /* Note, we do this after clearing force_start because
13933 if there's an error, it is better to forget about force_start
13934 than to get into an infinite loop calling the hook functions
13935 and having them get more errors. */
13936 if (!update_mode_line
13937 || ! NILP (Vwindow_scroll_functions))
13938 {
13939 update_mode_line = 1;
13940 w->update_mode_line = Qt;
13941 startp = run_window_scroll_functions (window, startp);
13942 }
13943
13944 w->last_modified = make_number (0);
13945 w->last_overlay_modified = make_number (0);
13946 if (CHARPOS (startp) < BEGV)
13947 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13948 else if (CHARPOS (startp) > ZV)
13949 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13950
13951 /* Redisplay, then check if cursor has been set during the
13952 redisplay. Give up if new fonts were loaded. */
13953 /* We used to issue a CHECK_MARGINS argument to try_window here,
13954 but this causes scrolling to fail when point begins inside
13955 the scroll margin (bug#148) -- cyd */
13956 if (!try_window (window, startp, 0))
13957 {
13958 w->force_start = Qt;
13959 clear_glyph_matrix (w->desired_matrix);
13960 goto need_larger_matrices;
13961 }
13962
13963 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13964 {
13965 /* If point does not appear, try to move point so it does
13966 appear. The desired matrix has been built above, so we
13967 can use it here. */
13968 new_vpos = window_box_height (w) / 2;
13969 }
13970
13971 if (!cursor_row_fully_visible_p (w, 0, 0))
13972 {
13973 /* Point does appear, but on a line partly visible at end of window.
13974 Move it back to a fully-visible line. */
13975 new_vpos = window_box_height (w);
13976 }
13977
13978 /* If we need to move point for either of the above reasons,
13979 now actually do it. */
13980 if (new_vpos >= 0)
13981 {
13982 struct glyph_row *row;
13983
13984 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13985 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13986 ++row;
13987
13988 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13989 MATRIX_ROW_START_BYTEPOS (row));
13990
13991 if (w != XWINDOW (selected_window))
13992 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13993 else if (current_buffer == old)
13994 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13995
13996 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13997
13998 /* If we are highlighting the region, then we just changed
13999 the region, so redisplay to show it. */
14000 if (!NILP (Vtransient_mark_mode)
14001 && !NILP (current_buffer->mark_active))
14002 {
14003 clear_glyph_matrix (w->desired_matrix);
14004 if (!try_window (window, startp, 0))
14005 goto need_larger_matrices;
14006 }
14007 }
14008
14009 #if GLYPH_DEBUG
14010 debug_method_add (w, "forced window start");
14011 #endif
14012 goto done;
14013 }
14014
14015 /* Handle case where text has not changed, only point, and it has
14016 not moved off the frame, and we are not retrying after hscroll.
14017 (current_matrix_up_to_date_p is nonzero when retrying.) */
14018 if (current_matrix_up_to_date_p
14019 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14020 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14021 {
14022 switch (rc)
14023 {
14024 case CURSOR_MOVEMENT_SUCCESS:
14025 used_current_matrix_p = 1;
14026 goto done;
14027
14028 case CURSOR_MOVEMENT_MUST_SCROLL:
14029 goto try_to_scroll;
14030
14031 default:
14032 abort ();
14033 }
14034 }
14035 /* If current starting point was originally the beginning of a line
14036 but no longer is, find a new starting point. */
14037 else if (!NILP (w->start_at_line_beg)
14038 && !(CHARPOS (startp) <= BEGV
14039 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14040 {
14041 #if GLYPH_DEBUG
14042 debug_method_add (w, "recenter 1");
14043 #endif
14044 goto recenter;
14045 }
14046
14047 /* Try scrolling with try_window_id. Value is > 0 if update has
14048 been done, it is -1 if we know that the same window start will
14049 not work. It is 0 if unsuccessful for some other reason. */
14050 else if ((tem = try_window_id (w)) != 0)
14051 {
14052 #if GLYPH_DEBUG
14053 debug_method_add (w, "try_window_id %d", tem);
14054 #endif
14055
14056 if (fonts_changed_p)
14057 goto need_larger_matrices;
14058 if (tem > 0)
14059 goto done;
14060
14061 /* Otherwise try_window_id has returned -1 which means that we
14062 don't want the alternative below this comment to execute. */
14063 }
14064 else if (CHARPOS (startp) >= BEGV
14065 && CHARPOS (startp) <= ZV
14066 && PT >= CHARPOS (startp)
14067 && (CHARPOS (startp) < ZV
14068 /* Avoid starting at end of buffer. */
14069 || CHARPOS (startp) == BEGV
14070 || (XFASTINT (w->last_modified) >= MODIFF
14071 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14072 {
14073
14074 /* If first window line is a continuation line, and window start
14075 is inside the modified region, but the first change is before
14076 current window start, we must select a new window start.
14077
14078 However, if this is the result of a down-mouse event (e.g. by
14079 extending the mouse-drag-overlay), we don't want to select a
14080 new window start, since that would change the position under
14081 the mouse, resulting in an unwanted mouse-movement rather
14082 than a simple mouse-click. */
14083 if (NILP (w->start_at_line_beg)
14084 && NILP (do_mouse_tracking)
14085 && CHARPOS (startp) > BEGV
14086 && CHARPOS (startp) > BEG + beg_unchanged
14087 && CHARPOS (startp) <= Z - end_unchanged
14088 /* Even if w->start_at_line_beg is nil, a new window may
14089 start at a line_beg, since that's how set_buffer_window
14090 sets it. So, we need to check the return value of
14091 compute_window_start_on_continuation_line. (See also
14092 bug#197). */
14093 && XMARKER (w->start)->buffer == current_buffer
14094 && compute_window_start_on_continuation_line (w))
14095 {
14096 w->force_start = Qt;
14097 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14098 goto force_start;
14099 }
14100
14101 #if GLYPH_DEBUG
14102 debug_method_add (w, "same window start");
14103 #endif
14104
14105 /* Try to redisplay starting at same place as before.
14106 If point has not moved off frame, accept the results. */
14107 if (!current_matrix_up_to_date_p
14108 /* Don't use try_window_reusing_current_matrix in this case
14109 because a window scroll function can have changed the
14110 buffer. */
14111 || !NILP (Vwindow_scroll_functions)
14112 || MINI_WINDOW_P (w)
14113 || !(used_current_matrix_p
14114 = try_window_reusing_current_matrix (w)))
14115 {
14116 IF_DEBUG (debug_method_add (w, "1"));
14117 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14118 /* -1 means we need to scroll.
14119 0 means we need new matrices, but fonts_changed_p
14120 is set in that case, so we will detect it below. */
14121 goto try_to_scroll;
14122 }
14123
14124 if (fonts_changed_p)
14125 goto need_larger_matrices;
14126
14127 if (w->cursor.vpos >= 0)
14128 {
14129 if (!just_this_one_p
14130 || current_buffer->clip_changed
14131 || BEG_UNCHANGED < CHARPOS (startp))
14132 /* Forget any recorded base line for line number display. */
14133 w->base_line_number = Qnil;
14134
14135 if (!cursor_row_fully_visible_p (w, 1, 0))
14136 {
14137 clear_glyph_matrix (w->desired_matrix);
14138 last_line_misfit = 1;
14139 }
14140 /* Drop through and scroll. */
14141 else
14142 goto done;
14143 }
14144 else
14145 clear_glyph_matrix (w->desired_matrix);
14146 }
14147
14148 try_to_scroll:
14149
14150 w->last_modified = make_number (0);
14151 w->last_overlay_modified = make_number (0);
14152
14153 /* Redisplay the mode line. Select the buffer properly for that. */
14154 if (!update_mode_line)
14155 {
14156 update_mode_line = 1;
14157 w->update_mode_line = Qt;
14158 }
14159
14160 /* Try to scroll by specified few lines. */
14161 if ((scroll_conservatively
14162 || emacs_scroll_step
14163 || temp_scroll_step
14164 || NUMBERP (current_buffer->scroll_up_aggressively)
14165 || NUMBERP (current_buffer->scroll_down_aggressively))
14166 && !current_buffer->clip_changed
14167 && CHARPOS (startp) >= BEGV
14168 && CHARPOS (startp) <= ZV)
14169 {
14170 /* The function returns -1 if new fonts were loaded, 1 if
14171 successful, 0 if not successful. */
14172 int rc = try_scrolling (window, just_this_one_p,
14173 scroll_conservatively,
14174 emacs_scroll_step,
14175 temp_scroll_step, last_line_misfit);
14176 switch (rc)
14177 {
14178 case SCROLLING_SUCCESS:
14179 goto done;
14180
14181 case SCROLLING_NEED_LARGER_MATRICES:
14182 goto need_larger_matrices;
14183
14184 case SCROLLING_FAILED:
14185 break;
14186
14187 default:
14188 abort ();
14189 }
14190 }
14191
14192 /* Finally, just choose place to start which centers point */
14193
14194 recenter:
14195 if (centering_position < 0)
14196 centering_position = window_box_height (w) / 2;
14197
14198 #if GLYPH_DEBUG
14199 debug_method_add (w, "recenter");
14200 #endif
14201
14202 /* w->vscroll = 0; */
14203
14204 /* Forget any previously recorded base line for line number display. */
14205 if (!buffer_unchanged_p)
14206 w->base_line_number = Qnil;
14207
14208 /* Move backward half the height of the window. */
14209 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14210 it.current_y = it.last_visible_y;
14211 move_it_vertically_backward (&it, centering_position);
14212 xassert (IT_CHARPOS (it) >= BEGV);
14213
14214 /* The function move_it_vertically_backward may move over more
14215 than the specified y-distance. If it->w is small, e.g. a
14216 mini-buffer window, we may end up in front of the window's
14217 display area. Start displaying at the start of the line
14218 containing PT in this case. */
14219 if (it.current_y <= 0)
14220 {
14221 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14222 move_it_vertically_backward (&it, 0);
14223 it.current_y = 0;
14224 }
14225
14226 it.current_x = it.hpos = 0;
14227
14228 /* Set startp here explicitly in case that helps avoid an infinite loop
14229 in case the window-scroll-functions functions get errors. */
14230 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14231
14232 /* Run scroll hooks. */
14233 startp = run_window_scroll_functions (window, it.current.pos);
14234
14235 /* Redisplay the window. */
14236 if (!current_matrix_up_to_date_p
14237 || windows_or_buffers_changed
14238 || cursor_type_changed
14239 /* Don't use try_window_reusing_current_matrix in this case
14240 because it can have changed the buffer. */
14241 || !NILP (Vwindow_scroll_functions)
14242 || !just_this_one_p
14243 || MINI_WINDOW_P (w)
14244 || !(used_current_matrix_p
14245 = try_window_reusing_current_matrix (w)))
14246 try_window (window, startp, 0);
14247
14248 /* If new fonts have been loaded (due to fontsets), give up. We
14249 have to start a new redisplay since we need to re-adjust glyph
14250 matrices. */
14251 if (fonts_changed_p)
14252 goto need_larger_matrices;
14253
14254 /* If cursor did not appear assume that the middle of the window is
14255 in the first line of the window. Do it again with the next line.
14256 (Imagine a window of height 100, displaying two lines of height
14257 60. Moving back 50 from it->last_visible_y will end in the first
14258 line.) */
14259 if (w->cursor.vpos < 0)
14260 {
14261 if (!NILP (w->window_end_valid)
14262 && PT >= Z - XFASTINT (w->window_end_pos))
14263 {
14264 clear_glyph_matrix (w->desired_matrix);
14265 move_it_by_lines (&it, 1, 0);
14266 try_window (window, it.current.pos, 0);
14267 }
14268 else if (PT < IT_CHARPOS (it))
14269 {
14270 clear_glyph_matrix (w->desired_matrix);
14271 move_it_by_lines (&it, -1, 0);
14272 try_window (window, it.current.pos, 0);
14273 }
14274 else
14275 {
14276 /* Not much we can do about it. */
14277 }
14278 }
14279
14280 /* Consider the following case: Window starts at BEGV, there is
14281 invisible, intangible text at BEGV, so that display starts at
14282 some point START > BEGV. It can happen that we are called with
14283 PT somewhere between BEGV and START. Try to handle that case. */
14284 if (w->cursor.vpos < 0)
14285 {
14286 struct glyph_row *row = w->current_matrix->rows;
14287 if (row->mode_line_p)
14288 ++row;
14289 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14290 }
14291
14292 if (!cursor_row_fully_visible_p (w, 0, 0))
14293 {
14294 /* If vscroll is enabled, disable it and try again. */
14295 if (w->vscroll)
14296 {
14297 w->vscroll = 0;
14298 clear_glyph_matrix (w->desired_matrix);
14299 goto recenter;
14300 }
14301
14302 /* If centering point failed to make the whole line visible,
14303 put point at the top instead. That has to make the whole line
14304 visible, if it can be done. */
14305 if (centering_position == 0)
14306 goto done;
14307
14308 clear_glyph_matrix (w->desired_matrix);
14309 centering_position = 0;
14310 goto recenter;
14311 }
14312
14313 done:
14314
14315 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14316 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14317 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14318 ? Qt : Qnil);
14319
14320 /* Display the mode line, if we must. */
14321 if ((update_mode_line
14322 /* If window not full width, must redo its mode line
14323 if (a) the window to its side is being redone and
14324 (b) we do a frame-based redisplay. This is a consequence
14325 of how inverted lines are drawn in frame-based redisplay. */
14326 || (!just_this_one_p
14327 && !FRAME_WINDOW_P (f)
14328 && !WINDOW_FULL_WIDTH_P (w))
14329 /* Line number to display. */
14330 || INTEGERP (w->base_line_pos)
14331 /* Column number is displayed and different from the one displayed. */
14332 || (!NILP (w->column_number_displayed)
14333 && (XFASTINT (w->column_number_displayed)
14334 != (int) current_column ()))) /* iftc */
14335 /* This means that the window has a mode line. */
14336 && (WINDOW_WANTS_MODELINE_P (w)
14337 || WINDOW_WANTS_HEADER_LINE_P (w)))
14338 {
14339 display_mode_lines (w);
14340
14341 /* If mode line height has changed, arrange for a thorough
14342 immediate redisplay using the correct mode line height. */
14343 if (WINDOW_WANTS_MODELINE_P (w)
14344 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14345 {
14346 fonts_changed_p = 1;
14347 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14348 = DESIRED_MODE_LINE_HEIGHT (w);
14349 }
14350
14351 /* If header line height has changed, arrange for a thorough
14352 immediate redisplay using the correct header line height. */
14353 if (WINDOW_WANTS_HEADER_LINE_P (w)
14354 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14355 {
14356 fonts_changed_p = 1;
14357 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14358 = DESIRED_HEADER_LINE_HEIGHT (w);
14359 }
14360
14361 if (fonts_changed_p)
14362 goto need_larger_matrices;
14363 }
14364
14365 if (!line_number_displayed
14366 && !BUFFERP (w->base_line_pos))
14367 {
14368 w->base_line_pos = Qnil;
14369 w->base_line_number = Qnil;
14370 }
14371
14372 finish_menu_bars:
14373
14374 /* When we reach a frame's selected window, redo the frame's menu bar. */
14375 if (update_mode_line
14376 && EQ (FRAME_SELECTED_WINDOW (f), window))
14377 {
14378 int redisplay_menu_p = 0;
14379 int redisplay_tool_bar_p = 0;
14380
14381 if (FRAME_WINDOW_P (f))
14382 {
14383 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14384 || defined (HAVE_NS) || defined (USE_GTK)
14385 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14386 #else
14387 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14388 #endif
14389 }
14390 else
14391 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14392
14393 if (redisplay_menu_p)
14394 display_menu_bar (w);
14395
14396 #ifdef HAVE_WINDOW_SYSTEM
14397 if (FRAME_WINDOW_P (f))
14398 {
14399 #if defined (USE_GTK) || defined (HAVE_NS)
14400 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14401 #else
14402 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14403 && (FRAME_TOOL_BAR_LINES (f) > 0
14404 || !NILP (Vauto_resize_tool_bars));
14405 #endif
14406
14407 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14408 {
14409 ignore_mouse_drag_p = 1;
14410 }
14411 }
14412 #endif
14413 }
14414
14415 #ifdef HAVE_WINDOW_SYSTEM
14416 if (FRAME_WINDOW_P (f)
14417 && update_window_fringes (w, (just_this_one_p
14418 || (!used_current_matrix_p && !overlay_arrow_seen)
14419 || w->pseudo_window_p)))
14420 {
14421 update_begin (f);
14422 BLOCK_INPUT;
14423 if (draw_window_fringes (w, 1))
14424 x_draw_vertical_border (w);
14425 UNBLOCK_INPUT;
14426 update_end (f);
14427 }
14428 #endif /* HAVE_WINDOW_SYSTEM */
14429
14430 /* We go to this label, with fonts_changed_p nonzero,
14431 if it is necessary to try again using larger glyph matrices.
14432 We have to redeem the scroll bar even in this case,
14433 because the loop in redisplay_internal expects that. */
14434 need_larger_matrices:
14435 ;
14436 finish_scroll_bars:
14437
14438 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14439 {
14440 /* Set the thumb's position and size. */
14441 set_vertical_scroll_bar (w);
14442
14443 /* Note that we actually used the scroll bar attached to this
14444 window, so it shouldn't be deleted at the end of redisplay. */
14445 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14446 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14447 }
14448
14449 /* Restore current_buffer and value of point in it. The window
14450 update may have changed the buffer, so first make sure `opoint'
14451 is still valid (Bug#6177). */
14452 if (CHARPOS (opoint) < BEGV)
14453 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14454 else if (CHARPOS (opoint) > ZV)
14455 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14456 else
14457 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14458
14459 set_buffer_internal_1 (old);
14460 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14461 shorter. This can be caused by log truncation in *Messages*. */
14462 if (CHARPOS (lpoint) <= ZV)
14463 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14464
14465 unbind_to (count, Qnil);
14466 }
14467
14468
14469 /* Build the complete desired matrix of WINDOW with a window start
14470 buffer position POS.
14471
14472 Value is 1 if successful. It is zero if fonts were loaded during
14473 redisplay which makes re-adjusting glyph matrices necessary, and -1
14474 if point would appear in the scroll margins.
14475 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14476 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14477 set in FLAGS.) */
14478
14479 int
14480 try_window (Lisp_Object window, struct text_pos pos, int flags)
14481 {
14482 struct window *w = XWINDOW (window);
14483 struct it it;
14484 struct glyph_row *last_text_row = NULL;
14485 struct frame *f = XFRAME (w->frame);
14486
14487 /* Make POS the new window start. */
14488 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14489
14490 /* Mark cursor position as unknown. No overlay arrow seen. */
14491 w->cursor.vpos = -1;
14492 overlay_arrow_seen = 0;
14493
14494 /* Initialize iterator and info to start at POS. */
14495 start_display (&it, w, pos);
14496
14497 /* Display all lines of W. */
14498 while (it.current_y < it.last_visible_y)
14499 {
14500 if (display_line (&it))
14501 last_text_row = it.glyph_row - 1;
14502 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14503 return 0;
14504 }
14505
14506 /* Don't let the cursor end in the scroll margins. */
14507 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14508 && !MINI_WINDOW_P (w))
14509 {
14510 int this_scroll_margin;
14511
14512 if (scroll_margin > 0)
14513 {
14514 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14515 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14516 }
14517 else
14518 this_scroll_margin = 0;
14519
14520 if ((w->cursor.y >= 0 /* not vscrolled */
14521 && w->cursor.y < this_scroll_margin
14522 && CHARPOS (pos) > BEGV
14523 && IT_CHARPOS (it) < ZV)
14524 /* rms: considering make_cursor_line_fully_visible_p here
14525 seems to give wrong results. We don't want to recenter
14526 when the last line is partly visible, we want to allow
14527 that case to be handled in the usual way. */
14528 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14529 {
14530 w->cursor.vpos = -1;
14531 clear_glyph_matrix (w->desired_matrix);
14532 return -1;
14533 }
14534 }
14535
14536 /* If bottom moved off end of frame, change mode line percentage. */
14537 if (XFASTINT (w->window_end_pos) <= 0
14538 && Z != IT_CHARPOS (it))
14539 w->update_mode_line = Qt;
14540
14541 /* Set window_end_pos to the offset of the last character displayed
14542 on the window from the end of current_buffer. Set
14543 window_end_vpos to its row number. */
14544 if (last_text_row)
14545 {
14546 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14547 w->window_end_bytepos
14548 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14549 w->window_end_pos
14550 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14551 w->window_end_vpos
14552 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14553 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14554 ->displays_text_p);
14555 }
14556 else
14557 {
14558 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14559 w->window_end_pos = make_number (Z - ZV);
14560 w->window_end_vpos = make_number (0);
14561 }
14562
14563 /* But that is not valid info until redisplay finishes. */
14564 w->window_end_valid = Qnil;
14565 return 1;
14566 }
14567
14568
14569 \f
14570 /************************************************************************
14571 Window redisplay reusing current matrix when buffer has not changed
14572 ************************************************************************/
14573
14574 /* Try redisplay of window W showing an unchanged buffer with a
14575 different window start than the last time it was displayed by
14576 reusing its current matrix. Value is non-zero if successful.
14577 W->start is the new window start. */
14578
14579 static int
14580 try_window_reusing_current_matrix (struct window *w)
14581 {
14582 struct frame *f = XFRAME (w->frame);
14583 struct glyph_row *row, *bottom_row;
14584 struct it it;
14585 struct run run;
14586 struct text_pos start, new_start;
14587 int nrows_scrolled, i;
14588 struct glyph_row *last_text_row;
14589 struct glyph_row *last_reused_text_row;
14590 struct glyph_row *start_row;
14591 int start_vpos, min_y, max_y;
14592
14593 #if GLYPH_DEBUG
14594 if (inhibit_try_window_reusing)
14595 return 0;
14596 #endif
14597
14598 if (/* This function doesn't handle terminal frames. */
14599 !FRAME_WINDOW_P (f)
14600 /* Don't try to reuse the display if windows have been split
14601 or such. */
14602 || windows_or_buffers_changed
14603 || cursor_type_changed)
14604 return 0;
14605
14606 /* Can't do this if region may have changed. */
14607 if ((!NILP (Vtransient_mark_mode)
14608 && !NILP (current_buffer->mark_active))
14609 || !NILP (w->region_showing)
14610 || !NILP (Vshow_trailing_whitespace))
14611 return 0;
14612
14613 /* If top-line visibility has changed, give up. */
14614 if (WINDOW_WANTS_HEADER_LINE_P (w)
14615 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14616 return 0;
14617
14618 /* Give up if old or new display is scrolled vertically. We could
14619 make this function handle this, but right now it doesn't. */
14620 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14621 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14622 return 0;
14623
14624 /* The variable new_start now holds the new window start. The old
14625 start `start' can be determined from the current matrix. */
14626 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14627 start = start_row->minpos;
14628 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14629
14630 /* Clear the desired matrix for the display below. */
14631 clear_glyph_matrix (w->desired_matrix);
14632
14633 if (CHARPOS (new_start) <= CHARPOS (start))
14634 {
14635 int first_row_y;
14636
14637 /* Don't use this method if the display starts with an ellipsis
14638 displayed for invisible text. It's not easy to handle that case
14639 below, and it's certainly not worth the effort since this is
14640 not a frequent case. */
14641 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14642 return 0;
14643
14644 IF_DEBUG (debug_method_add (w, "twu1"));
14645
14646 /* Display up to a row that can be reused. The variable
14647 last_text_row is set to the last row displayed that displays
14648 text. Note that it.vpos == 0 if or if not there is a
14649 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14650 start_display (&it, w, new_start);
14651 first_row_y = it.current_y;
14652 w->cursor.vpos = -1;
14653 last_text_row = last_reused_text_row = NULL;
14654
14655 while (it.current_y < it.last_visible_y
14656 && !fonts_changed_p)
14657 {
14658 /* If we have reached into the characters in the START row,
14659 that means the line boundaries have changed. So we
14660 can't start copying with the row START. Maybe it will
14661 work to start copying with the following row. */
14662 while (IT_CHARPOS (it) > CHARPOS (start))
14663 {
14664 /* Advance to the next row as the "start". */
14665 start_row++;
14666 start = start_row->minpos;
14667 /* If there are no more rows to try, or just one, give up. */
14668 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14669 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14670 || CHARPOS (start) == ZV)
14671 {
14672 clear_glyph_matrix (w->desired_matrix);
14673 return 0;
14674 }
14675
14676 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14677 }
14678 /* If we have reached alignment,
14679 we can copy the rest of the rows. */
14680 if (IT_CHARPOS (it) == CHARPOS (start))
14681 break;
14682
14683 if (display_line (&it))
14684 last_text_row = it.glyph_row - 1;
14685 }
14686
14687 /* A value of current_y < last_visible_y means that we stopped
14688 at the previous window start, which in turn means that we
14689 have at least one reusable row. */
14690 if (it.current_y < it.last_visible_y)
14691 {
14692 /* IT.vpos always starts from 0; it counts text lines. */
14693 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14694
14695 /* Find PT if not already found in the lines displayed. */
14696 if (w->cursor.vpos < 0)
14697 {
14698 int dy = it.current_y - start_row->y;
14699
14700 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14701 row = row_containing_pos (w, PT, row, NULL, dy);
14702 if (row)
14703 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14704 dy, nrows_scrolled);
14705 else
14706 {
14707 clear_glyph_matrix (w->desired_matrix);
14708 return 0;
14709 }
14710 }
14711
14712 /* Scroll the display. Do it before the current matrix is
14713 changed. The problem here is that update has not yet
14714 run, i.e. part of the current matrix is not up to date.
14715 scroll_run_hook will clear the cursor, and use the
14716 current matrix to get the height of the row the cursor is
14717 in. */
14718 run.current_y = start_row->y;
14719 run.desired_y = it.current_y;
14720 run.height = it.last_visible_y - it.current_y;
14721
14722 if (run.height > 0 && run.current_y != run.desired_y)
14723 {
14724 update_begin (f);
14725 FRAME_RIF (f)->update_window_begin_hook (w);
14726 FRAME_RIF (f)->clear_window_mouse_face (w);
14727 FRAME_RIF (f)->scroll_run_hook (w, &run);
14728 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14729 update_end (f);
14730 }
14731
14732 /* Shift current matrix down by nrows_scrolled lines. */
14733 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14734 rotate_matrix (w->current_matrix,
14735 start_vpos,
14736 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14737 nrows_scrolled);
14738
14739 /* Disable lines that must be updated. */
14740 for (i = 0; i < nrows_scrolled; ++i)
14741 (start_row + i)->enabled_p = 0;
14742
14743 /* Re-compute Y positions. */
14744 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14745 max_y = it.last_visible_y;
14746 for (row = start_row + nrows_scrolled;
14747 row < bottom_row;
14748 ++row)
14749 {
14750 row->y = it.current_y;
14751 row->visible_height = row->height;
14752
14753 if (row->y < min_y)
14754 row->visible_height -= min_y - row->y;
14755 if (row->y + row->height > max_y)
14756 row->visible_height -= row->y + row->height - max_y;
14757 row->redraw_fringe_bitmaps_p = 1;
14758
14759 it.current_y += row->height;
14760
14761 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14762 last_reused_text_row = row;
14763 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14764 break;
14765 }
14766
14767 /* Disable lines in the current matrix which are now
14768 below the window. */
14769 for (++row; row < bottom_row; ++row)
14770 row->enabled_p = row->mode_line_p = 0;
14771 }
14772
14773 /* Update window_end_pos etc.; last_reused_text_row is the last
14774 reused row from the current matrix containing text, if any.
14775 The value of last_text_row is the last displayed line
14776 containing text. */
14777 if (last_reused_text_row)
14778 {
14779 w->window_end_bytepos
14780 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14781 w->window_end_pos
14782 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14783 w->window_end_vpos
14784 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14785 w->current_matrix));
14786 }
14787 else if (last_text_row)
14788 {
14789 w->window_end_bytepos
14790 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14791 w->window_end_pos
14792 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14793 w->window_end_vpos
14794 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14795 }
14796 else
14797 {
14798 /* This window must be completely empty. */
14799 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14800 w->window_end_pos = make_number (Z - ZV);
14801 w->window_end_vpos = make_number (0);
14802 }
14803 w->window_end_valid = Qnil;
14804
14805 /* Update hint: don't try scrolling again in update_window. */
14806 w->desired_matrix->no_scrolling_p = 1;
14807
14808 #if GLYPH_DEBUG
14809 debug_method_add (w, "try_window_reusing_current_matrix 1");
14810 #endif
14811 return 1;
14812 }
14813 else if (CHARPOS (new_start) > CHARPOS (start))
14814 {
14815 struct glyph_row *pt_row, *row;
14816 struct glyph_row *first_reusable_row;
14817 struct glyph_row *first_row_to_display;
14818 int dy;
14819 int yb = window_text_bottom_y (w);
14820
14821 /* Find the row starting at new_start, if there is one. Don't
14822 reuse a partially visible line at the end. */
14823 first_reusable_row = start_row;
14824 while (first_reusable_row->enabled_p
14825 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14826 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14827 < CHARPOS (new_start)))
14828 ++first_reusable_row;
14829
14830 /* Give up if there is no row to reuse. */
14831 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14832 || !first_reusable_row->enabled_p
14833 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14834 != CHARPOS (new_start)))
14835 return 0;
14836
14837 /* We can reuse fully visible rows beginning with
14838 first_reusable_row to the end of the window. Set
14839 first_row_to_display to the first row that cannot be reused.
14840 Set pt_row to the row containing point, if there is any. */
14841 pt_row = NULL;
14842 for (first_row_to_display = first_reusable_row;
14843 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14844 ++first_row_to_display)
14845 {
14846 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14847 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14848 pt_row = first_row_to_display;
14849 }
14850
14851 /* Start displaying at the start of first_row_to_display. */
14852 xassert (first_row_to_display->y < yb);
14853 init_to_row_start (&it, w, first_row_to_display);
14854
14855 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14856 - start_vpos);
14857 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14858 - nrows_scrolled);
14859 it.current_y = (first_row_to_display->y - first_reusable_row->y
14860 + WINDOW_HEADER_LINE_HEIGHT (w));
14861
14862 /* Display lines beginning with first_row_to_display in the
14863 desired matrix. Set last_text_row to the last row displayed
14864 that displays text. */
14865 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14866 if (pt_row == NULL)
14867 w->cursor.vpos = -1;
14868 last_text_row = NULL;
14869 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14870 if (display_line (&it))
14871 last_text_row = it.glyph_row - 1;
14872
14873 /* If point is in a reused row, adjust y and vpos of the cursor
14874 position. */
14875 if (pt_row)
14876 {
14877 w->cursor.vpos -= nrows_scrolled;
14878 w->cursor.y -= first_reusable_row->y - start_row->y;
14879 }
14880
14881 /* Give up if point isn't in a row displayed or reused. (This
14882 also handles the case where w->cursor.vpos < nrows_scrolled
14883 after the calls to display_line, which can happen with scroll
14884 margins. See bug#1295.) */
14885 if (w->cursor.vpos < 0)
14886 {
14887 clear_glyph_matrix (w->desired_matrix);
14888 return 0;
14889 }
14890
14891 /* Scroll the display. */
14892 run.current_y = first_reusable_row->y;
14893 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14894 run.height = it.last_visible_y - run.current_y;
14895 dy = run.current_y - run.desired_y;
14896
14897 if (run.height)
14898 {
14899 update_begin (f);
14900 FRAME_RIF (f)->update_window_begin_hook (w);
14901 FRAME_RIF (f)->clear_window_mouse_face (w);
14902 FRAME_RIF (f)->scroll_run_hook (w, &run);
14903 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14904 update_end (f);
14905 }
14906
14907 /* Adjust Y positions of reused rows. */
14908 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14909 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14910 max_y = it.last_visible_y;
14911 for (row = first_reusable_row; row < first_row_to_display; ++row)
14912 {
14913 row->y -= dy;
14914 row->visible_height = row->height;
14915 if (row->y < min_y)
14916 row->visible_height -= min_y - row->y;
14917 if (row->y + row->height > max_y)
14918 row->visible_height -= row->y + row->height - max_y;
14919 row->redraw_fringe_bitmaps_p = 1;
14920 }
14921
14922 /* Scroll the current matrix. */
14923 xassert (nrows_scrolled > 0);
14924 rotate_matrix (w->current_matrix,
14925 start_vpos,
14926 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14927 -nrows_scrolled);
14928
14929 /* Disable rows not reused. */
14930 for (row -= nrows_scrolled; row < bottom_row; ++row)
14931 row->enabled_p = 0;
14932
14933 /* Point may have moved to a different line, so we cannot assume that
14934 the previous cursor position is valid; locate the correct row. */
14935 if (pt_row)
14936 {
14937 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14938 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14939 row++)
14940 {
14941 w->cursor.vpos++;
14942 w->cursor.y = row->y;
14943 }
14944 if (row < bottom_row)
14945 {
14946 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14947 struct glyph *end = glyph + row->used[TEXT_AREA];
14948
14949 /* Can't use this optimization with bidi-reordered glyph
14950 rows, unless cursor is already at point. */
14951 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
14952 {
14953 if (!(w->cursor.hpos >= 0
14954 && w->cursor.hpos < row->used[TEXT_AREA]
14955 && BUFFERP (glyph->object)
14956 && glyph->charpos == PT))
14957 return 0;
14958 }
14959 else
14960 for (; glyph < end
14961 && (!BUFFERP (glyph->object)
14962 || glyph->charpos < PT);
14963 glyph++)
14964 {
14965 w->cursor.hpos++;
14966 w->cursor.x += glyph->pixel_width;
14967 }
14968 }
14969 }
14970
14971 /* Adjust window end. A null value of last_text_row means that
14972 the window end is in reused rows which in turn means that
14973 only its vpos can have changed. */
14974 if (last_text_row)
14975 {
14976 w->window_end_bytepos
14977 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14978 w->window_end_pos
14979 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14980 w->window_end_vpos
14981 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14982 }
14983 else
14984 {
14985 w->window_end_vpos
14986 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14987 }
14988
14989 w->window_end_valid = Qnil;
14990 w->desired_matrix->no_scrolling_p = 1;
14991
14992 #if GLYPH_DEBUG
14993 debug_method_add (w, "try_window_reusing_current_matrix 2");
14994 #endif
14995 return 1;
14996 }
14997
14998 return 0;
14999 }
15000
15001
15002 \f
15003 /************************************************************************
15004 Window redisplay reusing current matrix when buffer has changed
15005 ************************************************************************/
15006
15007 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15008 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15009 EMACS_INT *, EMACS_INT *);
15010 static struct glyph_row *
15011 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15012 struct glyph_row *);
15013
15014
15015 /* Return the last row in MATRIX displaying text. If row START is
15016 non-null, start searching with that row. IT gives the dimensions
15017 of the display. Value is null if matrix is empty; otherwise it is
15018 a pointer to the row found. */
15019
15020 static struct glyph_row *
15021 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15022 struct glyph_row *start)
15023 {
15024 struct glyph_row *row, *row_found;
15025
15026 /* Set row_found to the last row in IT->w's current matrix
15027 displaying text. The loop looks funny but think of partially
15028 visible lines. */
15029 row_found = NULL;
15030 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15031 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15032 {
15033 xassert (row->enabled_p);
15034 row_found = row;
15035 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15036 break;
15037 ++row;
15038 }
15039
15040 return row_found;
15041 }
15042
15043
15044 /* Return the last row in the current matrix of W that is not affected
15045 by changes at the start of current_buffer that occurred since W's
15046 current matrix was built. Value is null if no such row exists.
15047
15048 BEG_UNCHANGED us the number of characters unchanged at the start of
15049 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15050 first changed character in current_buffer. Characters at positions <
15051 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15052 when the current matrix was built. */
15053
15054 static struct glyph_row *
15055 find_last_unchanged_at_beg_row (struct window *w)
15056 {
15057 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15058 struct glyph_row *row;
15059 struct glyph_row *row_found = NULL;
15060 int yb = window_text_bottom_y (w);
15061
15062 /* Find the last row displaying unchanged text. */
15063 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15064 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15065 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15066 ++row)
15067 {
15068 if (/* If row ends before first_changed_pos, it is unchanged,
15069 except in some case. */
15070 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15071 /* When row ends in ZV and we write at ZV it is not
15072 unchanged. */
15073 && !row->ends_at_zv_p
15074 /* When first_changed_pos is the end of a continued line,
15075 row is not unchanged because it may be no longer
15076 continued. */
15077 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15078 && (row->continued_p
15079 || row->exact_window_width_line_p)))
15080 row_found = row;
15081
15082 /* Stop if last visible row. */
15083 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15084 break;
15085 }
15086
15087 return row_found;
15088 }
15089
15090
15091 /* Find the first glyph row in the current matrix of W that is not
15092 affected by changes at the end of current_buffer since the
15093 time W's current matrix was built.
15094
15095 Return in *DELTA the number of chars by which buffer positions in
15096 unchanged text at the end of current_buffer must be adjusted.
15097
15098 Return in *DELTA_BYTES the corresponding number of bytes.
15099
15100 Value is null if no such row exists, i.e. all rows are affected by
15101 changes. */
15102
15103 static struct glyph_row *
15104 find_first_unchanged_at_end_row (struct window *w,
15105 EMACS_INT *delta, EMACS_INT *delta_bytes)
15106 {
15107 struct glyph_row *row;
15108 struct glyph_row *row_found = NULL;
15109
15110 *delta = *delta_bytes = 0;
15111
15112 /* Display must not have been paused, otherwise the current matrix
15113 is not up to date. */
15114 eassert (!NILP (w->window_end_valid));
15115
15116 /* A value of window_end_pos >= END_UNCHANGED means that the window
15117 end is in the range of changed text. If so, there is no
15118 unchanged row at the end of W's current matrix. */
15119 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15120 return NULL;
15121
15122 /* Set row to the last row in W's current matrix displaying text. */
15123 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15124
15125 /* If matrix is entirely empty, no unchanged row exists. */
15126 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15127 {
15128 /* The value of row is the last glyph row in the matrix having a
15129 meaningful buffer position in it. The end position of row
15130 corresponds to window_end_pos. This allows us to translate
15131 buffer positions in the current matrix to current buffer
15132 positions for characters not in changed text. */
15133 EMACS_INT Z_old =
15134 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15135 EMACS_INT Z_BYTE_old =
15136 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15137 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15138 struct glyph_row *first_text_row
15139 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15140
15141 *delta = Z - Z_old;
15142 *delta_bytes = Z_BYTE - Z_BYTE_old;
15143
15144 /* Set last_unchanged_pos to the buffer position of the last
15145 character in the buffer that has not been changed. Z is the
15146 index + 1 of the last character in current_buffer, i.e. by
15147 subtracting END_UNCHANGED we get the index of the last
15148 unchanged character, and we have to add BEG to get its buffer
15149 position. */
15150 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15151 last_unchanged_pos_old = last_unchanged_pos - *delta;
15152
15153 /* Search backward from ROW for a row displaying a line that
15154 starts at a minimum position >= last_unchanged_pos_old. */
15155 for (; row > first_text_row; --row)
15156 {
15157 /* This used to abort, but it can happen.
15158 It is ok to just stop the search instead here. KFS. */
15159 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15160 break;
15161
15162 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15163 row_found = row;
15164 }
15165 }
15166
15167 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15168
15169 return row_found;
15170 }
15171
15172
15173 /* Make sure that glyph rows in the current matrix of window W
15174 reference the same glyph memory as corresponding rows in the
15175 frame's frame matrix. This function is called after scrolling W's
15176 current matrix on a terminal frame in try_window_id and
15177 try_window_reusing_current_matrix. */
15178
15179 static void
15180 sync_frame_with_window_matrix_rows (struct window *w)
15181 {
15182 struct frame *f = XFRAME (w->frame);
15183 struct glyph_row *window_row, *window_row_end, *frame_row;
15184
15185 /* Preconditions: W must be a leaf window and full-width. Its frame
15186 must have a frame matrix. */
15187 xassert (NILP (w->hchild) && NILP (w->vchild));
15188 xassert (WINDOW_FULL_WIDTH_P (w));
15189 xassert (!FRAME_WINDOW_P (f));
15190
15191 /* If W is a full-width window, glyph pointers in W's current matrix
15192 have, by definition, to be the same as glyph pointers in the
15193 corresponding frame matrix. Note that frame matrices have no
15194 marginal areas (see build_frame_matrix). */
15195 window_row = w->current_matrix->rows;
15196 window_row_end = window_row + w->current_matrix->nrows;
15197 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15198 while (window_row < window_row_end)
15199 {
15200 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15201 struct glyph *end = window_row->glyphs[LAST_AREA];
15202
15203 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15204 frame_row->glyphs[TEXT_AREA] = start;
15205 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15206 frame_row->glyphs[LAST_AREA] = end;
15207
15208 /* Disable frame rows whose corresponding window rows have
15209 been disabled in try_window_id. */
15210 if (!window_row->enabled_p)
15211 frame_row->enabled_p = 0;
15212
15213 ++window_row, ++frame_row;
15214 }
15215 }
15216
15217
15218 /* Find the glyph row in window W containing CHARPOS. Consider all
15219 rows between START and END (not inclusive). END null means search
15220 all rows to the end of the display area of W. Value is the row
15221 containing CHARPOS or null. */
15222
15223 struct glyph_row *
15224 row_containing_pos (struct window *w, EMACS_INT charpos,
15225 struct glyph_row *start, struct glyph_row *end, int dy)
15226 {
15227 struct glyph_row *row = start;
15228 struct glyph_row *best_row = NULL;
15229 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15230 int last_y;
15231
15232 /* If we happen to start on a header-line, skip that. */
15233 if (row->mode_line_p)
15234 ++row;
15235
15236 if ((end && row >= end) || !row->enabled_p)
15237 return NULL;
15238
15239 last_y = window_text_bottom_y (w) - dy;
15240
15241 while (1)
15242 {
15243 /* Give up if we have gone too far. */
15244 if (end && row >= end)
15245 return NULL;
15246 /* This formerly returned if they were equal.
15247 I think that both quantities are of a "last plus one" type;
15248 if so, when they are equal, the row is within the screen. -- rms. */
15249 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15250 return NULL;
15251
15252 /* If it is in this row, return this row. */
15253 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15254 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15255 /* The end position of a row equals the start
15256 position of the next row. If CHARPOS is there, we
15257 would rather display it in the next line, except
15258 when this line ends in ZV. */
15259 && !row->ends_at_zv_p
15260 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15261 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15262 {
15263 struct glyph *g;
15264
15265 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15266 || (!best_row && !row->continued_p))
15267 return row;
15268 /* In bidi-reordered rows, there could be several rows
15269 occluding point, all of them belonging to the same
15270 continued line. We need to find the row which fits
15271 CHARPOS the best. */
15272 for (g = row->glyphs[TEXT_AREA];
15273 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15274 g++)
15275 {
15276 if (!STRINGP (g->object))
15277 {
15278 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15279 {
15280 mindif = eabs (g->charpos - charpos);
15281 best_row = row;
15282 /* Exact match always wins. */
15283 if (mindif == 0)
15284 return best_row;
15285 }
15286 }
15287 }
15288 }
15289 else if (best_row && !row->continued_p)
15290 return best_row;
15291 ++row;
15292 }
15293 }
15294
15295
15296 /* Try to redisplay window W by reusing its existing display. W's
15297 current matrix must be up to date when this function is called,
15298 i.e. window_end_valid must not be nil.
15299
15300 Value is
15301
15302 1 if display has been updated
15303 0 if otherwise unsuccessful
15304 -1 if redisplay with same window start is known not to succeed
15305
15306 The following steps are performed:
15307
15308 1. Find the last row in the current matrix of W that is not
15309 affected by changes at the start of current_buffer. If no such row
15310 is found, give up.
15311
15312 2. Find the first row in W's current matrix that is not affected by
15313 changes at the end of current_buffer. Maybe there is no such row.
15314
15315 3. Display lines beginning with the row + 1 found in step 1 to the
15316 row found in step 2 or, if step 2 didn't find a row, to the end of
15317 the window.
15318
15319 4. If cursor is not known to appear on the window, give up.
15320
15321 5. If display stopped at the row found in step 2, scroll the
15322 display and current matrix as needed.
15323
15324 6. Maybe display some lines at the end of W, if we must. This can
15325 happen under various circumstances, like a partially visible line
15326 becoming fully visible, or because newly displayed lines are displayed
15327 in smaller font sizes.
15328
15329 7. Update W's window end information. */
15330
15331 static int
15332 try_window_id (struct window *w)
15333 {
15334 struct frame *f = XFRAME (w->frame);
15335 struct glyph_matrix *current_matrix = w->current_matrix;
15336 struct glyph_matrix *desired_matrix = w->desired_matrix;
15337 struct glyph_row *last_unchanged_at_beg_row;
15338 struct glyph_row *first_unchanged_at_end_row;
15339 struct glyph_row *row;
15340 struct glyph_row *bottom_row;
15341 int bottom_vpos;
15342 struct it it;
15343 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15344 int dvpos, dy;
15345 struct text_pos start_pos;
15346 struct run run;
15347 int first_unchanged_at_end_vpos = 0;
15348 struct glyph_row *last_text_row, *last_text_row_at_end;
15349 struct text_pos start;
15350 EMACS_INT first_changed_charpos, last_changed_charpos;
15351
15352 #if GLYPH_DEBUG
15353 if (inhibit_try_window_id)
15354 return 0;
15355 #endif
15356
15357 /* This is handy for debugging. */
15358 #if 0
15359 #define GIVE_UP(X) \
15360 do { \
15361 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15362 return 0; \
15363 } while (0)
15364 #else
15365 #define GIVE_UP(X) return 0
15366 #endif
15367
15368 SET_TEXT_POS_FROM_MARKER (start, w->start);
15369
15370 /* Don't use this for mini-windows because these can show
15371 messages and mini-buffers, and we don't handle that here. */
15372 if (MINI_WINDOW_P (w))
15373 GIVE_UP (1);
15374
15375 /* This flag is used to prevent redisplay optimizations. */
15376 if (windows_or_buffers_changed || cursor_type_changed)
15377 GIVE_UP (2);
15378
15379 /* Verify that narrowing has not changed.
15380 Also verify that we were not told to prevent redisplay optimizations.
15381 It would be nice to further
15382 reduce the number of cases where this prevents try_window_id. */
15383 if (current_buffer->clip_changed
15384 || current_buffer->prevent_redisplay_optimizations_p)
15385 GIVE_UP (3);
15386
15387 /* Window must either use window-based redisplay or be full width. */
15388 if (!FRAME_WINDOW_P (f)
15389 && (!FRAME_LINE_INS_DEL_OK (f)
15390 || !WINDOW_FULL_WIDTH_P (w)))
15391 GIVE_UP (4);
15392
15393 /* Give up if point is known NOT to appear in W. */
15394 if (PT < CHARPOS (start))
15395 GIVE_UP (5);
15396
15397 /* Another way to prevent redisplay optimizations. */
15398 if (XFASTINT (w->last_modified) == 0)
15399 GIVE_UP (6);
15400
15401 /* Verify that window is not hscrolled. */
15402 if (XFASTINT (w->hscroll) != 0)
15403 GIVE_UP (7);
15404
15405 /* Verify that display wasn't paused. */
15406 if (NILP (w->window_end_valid))
15407 GIVE_UP (8);
15408
15409 /* Can't use this if highlighting a region because a cursor movement
15410 will do more than just set the cursor. */
15411 if (!NILP (Vtransient_mark_mode)
15412 && !NILP (current_buffer->mark_active))
15413 GIVE_UP (9);
15414
15415 /* Likewise if highlighting trailing whitespace. */
15416 if (!NILP (Vshow_trailing_whitespace))
15417 GIVE_UP (11);
15418
15419 /* Likewise if showing a region. */
15420 if (!NILP (w->region_showing))
15421 GIVE_UP (10);
15422
15423 /* Can't use this if overlay arrow position and/or string have
15424 changed. */
15425 if (overlay_arrows_changed_p ())
15426 GIVE_UP (12);
15427
15428 /* When word-wrap is on, adding a space to the first word of a
15429 wrapped line can change the wrap position, altering the line
15430 above it. It might be worthwhile to handle this more
15431 intelligently, but for now just redisplay from scratch. */
15432 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15433 GIVE_UP (21);
15434
15435 /* Under bidi reordering, adding or deleting a character in the
15436 beginning of a paragraph, before the first strong directional
15437 character, can change the base direction of the paragraph (unless
15438 the buffer specifies a fixed paragraph direction), which will
15439 require to redisplay the whole paragraph. It might be worthwhile
15440 to find the paragraph limits and widen the range of redisplayed
15441 lines to that, but for now just give up this optimization and
15442 redisplay from scratch. */
15443 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15444 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15445 GIVE_UP (22);
15446
15447 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15448 only if buffer has really changed. The reason is that the gap is
15449 initially at Z for freshly visited files. The code below would
15450 set end_unchanged to 0 in that case. */
15451 if (MODIFF > SAVE_MODIFF
15452 /* This seems to happen sometimes after saving a buffer. */
15453 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15454 {
15455 if (GPT - BEG < BEG_UNCHANGED)
15456 BEG_UNCHANGED = GPT - BEG;
15457 if (Z - GPT < END_UNCHANGED)
15458 END_UNCHANGED = Z - GPT;
15459 }
15460
15461 /* The position of the first and last character that has been changed. */
15462 first_changed_charpos = BEG + BEG_UNCHANGED;
15463 last_changed_charpos = Z - END_UNCHANGED;
15464
15465 /* If window starts after a line end, and the last change is in
15466 front of that newline, then changes don't affect the display.
15467 This case happens with stealth-fontification. Note that although
15468 the display is unchanged, glyph positions in the matrix have to
15469 be adjusted, of course. */
15470 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15471 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15472 && ((last_changed_charpos < CHARPOS (start)
15473 && CHARPOS (start) == BEGV)
15474 || (last_changed_charpos < CHARPOS (start) - 1
15475 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15476 {
15477 EMACS_INT Z_old, delta, Z_BYTE_old, delta_bytes;
15478 struct glyph_row *r0;
15479
15480 /* Compute how many chars/bytes have been added to or removed
15481 from the buffer. */
15482 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15483 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15484 delta = Z - Z_old;
15485 delta_bytes = Z_BYTE - Z_BYTE_old;
15486
15487 /* Give up if PT is not in the window. Note that it already has
15488 been checked at the start of try_window_id that PT is not in
15489 front of the window start. */
15490 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15491 GIVE_UP (13);
15492
15493 /* If window start is unchanged, we can reuse the whole matrix
15494 as is, after adjusting glyph positions. No need to compute
15495 the window end again, since its offset from Z hasn't changed. */
15496 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15497 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15498 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15499 /* PT must not be in a partially visible line. */
15500 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15501 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15502 {
15503 /* Adjust positions in the glyph matrix. */
15504 if (delta || delta_bytes)
15505 {
15506 struct glyph_row *r1
15507 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15508 increment_matrix_positions (w->current_matrix,
15509 MATRIX_ROW_VPOS (r0, current_matrix),
15510 MATRIX_ROW_VPOS (r1, current_matrix),
15511 delta, delta_bytes);
15512 }
15513
15514 /* Set the cursor. */
15515 row = row_containing_pos (w, PT, r0, NULL, 0);
15516 if (row)
15517 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15518 else
15519 abort ();
15520 return 1;
15521 }
15522 }
15523
15524 /* Handle the case that changes are all below what is displayed in
15525 the window, and that PT is in the window. This shortcut cannot
15526 be taken if ZV is visible in the window, and text has been added
15527 there that is visible in the window. */
15528 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15529 /* ZV is not visible in the window, or there are no
15530 changes at ZV, actually. */
15531 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15532 || first_changed_charpos == last_changed_charpos))
15533 {
15534 struct glyph_row *r0;
15535
15536 /* Give up if PT is not in the window. Note that it already has
15537 been checked at the start of try_window_id that PT is not in
15538 front of the window start. */
15539 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15540 GIVE_UP (14);
15541
15542 /* If window start is unchanged, we can reuse the whole matrix
15543 as is, without changing glyph positions since no text has
15544 been added/removed in front of the window end. */
15545 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15546 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15547 /* PT must not be in a partially visible line. */
15548 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15549 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15550 {
15551 /* We have to compute the window end anew since text
15552 could have been added/removed after it. */
15553 w->window_end_pos
15554 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15555 w->window_end_bytepos
15556 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15557
15558 /* Set the cursor. */
15559 row = row_containing_pos (w, PT, r0, NULL, 0);
15560 if (row)
15561 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15562 else
15563 abort ();
15564 return 2;
15565 }
15566 }
15567
15568 /* Give up if window start is in the changed area.
15569
15570 The condition used to read
15571
15572 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15573
15574 but why that was tested escapes me at the moment. */
15575 if (CHARPOS (start) >= first_changed_charpos
15576 && CHARPOS (start) <= last_changed_charpos)
15577 GIVE_UP (15);
15578
15579 /* Check that window start agrees with the start of the first glyph
15580 row in its current matrix. Check this after we know the window
15581 start is not in changed text, otherwise positions would not be
15582 comparable. */
15583 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15584 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15585 GIVE_UP (16);
15586
15587 /* Give up if the window ends in strings. Overlay strings
15588 at the end are difficult to handle, so don't try. */
15589 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15590 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15591 GIVE_UP (20);
15592
15593 /* Compute the position at which we have to start displaying new
15594 lines. Some of the lines at the top of the window might be
15595 reusable because they are not displaying changed text. Find the
15596 last row in W's current matrix not affected by changes at the
15597 start of current_buffer. Value is null if changes start in the
15598 first line of window. */
15599 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15600 if (last_unchanged_at_beg_row)
15601 {
15602 /* Avoid starting to display in the moddle of a character, a TAB
15603 for instance. This is easier than to set up the iterator
15604 exactly, and it's not a frequent case, so the additional
15605 effort wouldn't really pay off. */
15606 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15607 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15608 && last_unchanged_at_beg_row > w->current_matrix->rows)
15609 --last_unchanged_at_beg_row;
15610
15611 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15612 GIVE_UP (17);
15613
15614 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15615 GIVE_UP (18);
15616 start_pos = it.current.pos;
15617
15618 /* Start displaying new lines in the desired matrix at the same
15619 vpos we would use in the current matrix, i.e. below
15620 last_unchanged_at_beg_row. */
15621 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15622 current_matrix);
15623 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15624 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15625
15626 xassert (it.hpos == 0 && it.current_x == 0);
15627 }
15628 else
15629 {
15630 /* There are no reusable lines at the start of the window.
15631 Start displaying in the first text line. */
15632 start_display (&it, w, start);
15633 it.vpos = it.first_vpos;
15634 start_pos = it.current.pos;
15635 }
15636
15637 /* Find the first row that is not affected by changes at the end of
15638 the buffer. Value will be null if there is no unchanged row, in
15639 which case we must redisplay to the end of the window. delta
15640 will be set to the value by which buffer positions beginning with
15641 first_unchanged_at_end_row have to be adjusted due to text
15642 changes. */
15643 first_unchanged_at_end_row
15644 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15645 IF_DEBUG (debug_delta = delta);
15646 IF_DEBUG (debug_delta_bytes = delta_bytes);
15647
15648 /* Set stop_pos to the buffer position up to which we will have to
15649 display new lines. If first_unchanged_at_end_row != NULL, this
15650 is the buffer position of the start of the line displayed in that
15651 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15652 that we don't stop at a buffer position. */
15653 stop_pos = 0;
15654 if (first_unchanged_at_end_row)
15655 {
15656 xassert (last_unchanged_at_beg_row == NULL
15657 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15658
15659 /* If this is a continuation line, move forward to the next one
15660 that isn't. Changes in lines above affect this line.
15661 Caution: this may move first_unchanged_at_end_row to a row
15662 not displaying text. */
15663 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15664 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15665 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15666 < it.last_visible_y))
15667 ++first_unchanged_at_end_row;
15668
15669 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15670 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15671 >= it.last_visible_y))
15672 first_unchanged_at_end_row = NULL;
15673 else
15674 {
15675 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15676 + delta);
15677 first_unchanged_at_end_vpos
15678 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15679 xassert (stop_pos >= Z - END_UNCHANGED);
15680 }
15681 }
15682 else if (last_unchanged_at_beg_row == NULL)
15683 GIVE_UP (19);
15684
15685
15686 #if GLYPH_DEBUG
15687
15688 /* Either there is no unchanged row at the end, or the one we have
15689 now displays text. This is a necessary condition for the window
15690 end pos calculation at the end of this function. */
15691 xassert (first_unchanged_at_end_row == NULL
15692 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15693
15694 debug_last_unchanged_at_beg_vpos
15695 = (last_unchanged_at_beg_row
15696 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15697 : -1);
15698 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15699
15700 #endif /* GLYPH_DEBUG != 0 */
15701
15702
15703 /* Display new lines. Set last_text_row to the last new line
15704 displayed which has text on it, i.e. might end up as being the
15705 line where the window_end_vpos is. */
15706 w->cursor.vpos = -1;
15707 last_text_row = NULL;
15708 overlay_arrow_seen = 0;
15709 while (it.current_y < it.last_visible_y
15710 && !fonts_changed_p
15711 && (first_unchanged_at_end_row == NULL
15712 || IT_CHARPOS (it) < stop_pos))
15713 {
15714 if (display_line (&it))
15715 last_text_row = it.glyph_row - 1;
15716 }
15717
15718 if (fonts_changed_p)
15719 return -1;
15720
15721
15722 /* Compute differences in buffer positions, y-positions etc. for
15723 lines reused at the bottom of the window. Compute what we can
15724 scroll. */
15725 if (first_unchanged_at_end_row
15726 /* No lines reused because we displayed everything up to the
15727 bottom of the window. */
15728 && it.current_y < it.last_visible_y)
15729 {
15730 dvpos = (it.vpos
15731 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15732 current_matrix));
15733 dy = it.current_y - first_unchanged_at_end_row->y;
15734 run.current_y = first_unchanged_at_end_row->y;
15735 run.desired_y = run.current_y + dy;
15736 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15737 }
15738 else
15739 {
15740 delta = delta_bytes = dvpos = dy
15741 = run.current_y = run.desired_y = run.height = 0;
15742 first_unchanged_at_end_row = NULL;
15743 }
15744 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15745
15746
15747 /* Find the cursor if not already found. We have to decide whether
15748 PT will appear on this window (it sometimes doesn't, but this is
15749 not a very frequent case.) This decision has to be made before
15750 the current matrix is altered. A value of cursor.vpos < 0 means
15751 that PT is either in one of the lines beginning at
15752 first_unchanged_at_end_row or below the window. Don't care for
15753 lines that might be displayed later at the window end; as
15754 mentioned, this is not a frequent case. */
15755 if (w->cursor.vpos < 0)
15756 {
15757 /* Cursor in unchanged rows at the top? */
15758 if (PT < CHARPOS (start_pos)
15759 && last_unchanged_at_beg_row)
15760 {
15761 row = row_containing_pos (w, PT,
15762 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15763 last_unchanged_at_beg_row + 1, 0);
15764 if (row)
15765 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15766 }
15767
15768 /* Start from first_unchanged_at_end_row looking for PT. */
15769 else if (first_unchanged_at_end_row)
15770 {
15771 row = row_containing_pos (w, PT - delta,
15772 first_unchanged_at_end_row, NULL, 0);
15773 if (row)
15774 set_cursor_from_row (w, row, w->current_matrix, delta,
15775 delta_bytes, dy, dvpos);
15776 }
15777
15778 /* Give up if cursor was not found. */
15779 if (w->cursor.vpos < 0)
15780 {
15781 clear_glyph_matrix (w->desired_matrix);
15782 return -1;
15783 }
15784 }
15785
15786 /* Don't let the cursor end in the scroll margins. */
15787 {
15788 int this_scroll_margin, cursor_height;
15789
15790 this_scroll_margin = max (0, scroll_margin);
15791 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15792 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15793 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15794
15795 if ((w->cursor.y < this_scroll_margin
15796 && CHARPOS (start) > BEGV)
15797 /* Old redisplay didn't take scroll margin into account at the bottom,
15798 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15799 || (w->cursor.y + (make_cursor_line_fully_visible_p
15800 ? cursor_height + this_scroll_margin
15801 : 1)) > it.last_visible_y)
15802 {
15803 w->cursor.vpos = -1;
15804 clear_glyph_matrix (w->desired_matrix);
15805 return -1;
15806 }
15807 }
15808
15809 /* Scroll the display. Do it before changing the current matrix so
15810 that xterm.c doesn't get confused about where the cursor glyph is
15811 found. */
15812 if (dy && run.height)
15813 {
15814 update_begin (f);
15815
15816 if (FRAME_WINDOW_P (f))
15817 {
15818 FRAME_RIF (f)->update_window_begin_hook (w);
15819 FRAME_RIF (f)->clear_window_mouse_face (w);
15820 FRAME_RIF (f)->scroll_run_hook (w, &run);
15821 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15822 }
15823 else
15824 {
15825 /* Terminal frame. In this case, dvpos gives the number of
15826 lines to scroll by; dvpos < 0 means scroll up. */
15827 int first_unchanged_at_end_vpos
15828 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15829 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15830 int end = (WINDOW_TOP_EDGE_LINE (w)
15831 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15832 + window_internal_height (w));
15833
15834 #if defined (HAVE_GPM) || defined (MSDOS)
15835 x_clear_window_mouse_face (w);
15836 #endif
15837 /* Perform the operation on the screen. */
15838 if (dvpos > 0)
15839 {
15840 /* Scroll last_unchanged_at_beg_row to the end of the
15841 window down dvpos lines. */
15842 set_terminal_window (f, end);
15843
15844 /* On dumb terminals delete dvpos lines at the end
15845 before inserting dvpos empty lines. */
15846 if (!FRAME_SCROLL_REGION_OK (f))
15847 ins_del_lines (f, end - dvpos, -dvpos);
15848
15849 /* Insert dvpos empty lines in front of
15850 last_unchanged_at_beg_row. */
15851 ins_del_lines (f, from, dvpos);
15852 }
15853 else if (dvpos < 0)
15854 {
15855 /* Scroll up last_unchanged_at_beg_vpos to the end of
15856 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15857 set_terminal_window (f, end);
15858
15859 /* Delete dvpos lines in front of
15860 last_unchanged_at_beg_vpos. ins_del_lines will set
15861 the cursor to the given vpos and emit |dvpos| delete
15862 line sequences. */
15863 ins_del_lines (f, from + dvpos, dvpos);
15864
15865 /* On a dumb terminal insert dvpos empty lines at the
15866 end. */
15867 if (!FRAME_SCROLL_REGION_OK (f))
15868 ins_del_lines (f, end + dvpos, -dvpos);
15869 }
15870
15871 set_terminal_window (f, 0);
15872 }
15873
15874 update_end (f);
15875 }
15876
15877 /* Shift reused rows of the current matrix to the right position.
15878 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15879 text. */
15880 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15881 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15882 if (dvpos < 0)
15883 {
15884 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15885 bottom_vpos, dvpos);
15886 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15887 bottom_vpos, 0);
15888 }
15889 else if (dvpos > 0)
15890 {
15891 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15892 bottom_vpos, dvpos);
15893 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15894 first_unchanged_at_end_vpos + dvpos, 0);
15895 }
15896
15897 /* For frame-based redisplay, make sure that current frame and window
15898 matrix are in sync with respect to glyph memory. */
15899 if (!FRAME_WINDOW_P (f))
15900 sync_frame_with_window_matrix_rows (w);
15901
15902 /* Adjust buffer positions in reused rows. */
15903 if (delta || delta_bytes)
15904 increment_matrix_positions (current_matrix,
15905 first_unchanged_at_end_vpos + dvpos,
15906 bottom_vpos, delta, delta_bytes);
15907
15908 /* Adjust Y positions. */
15909 if (dy)
15910 shift_glyph_matrix (w, current_matrix,
15911 first_unchanged_at_end_vpos + dvpos,
15912 bottom_vpos, dy);
15913
15914 if (first_unchanged_at_end_row)
15915 {
15916 first_unchanged_at_end_row += dvpos;
15917 if (first_unchanged_at_end_row->y >= it.last_visible_y
15918 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15919 first_unchanged_at_end_row = NULL;
15920 }
15921
15922 /* If scrolling up, there may be some lines to display at the end of
15923 the window. */
15924 last_text_row_at_end = NULL;
15925 if (dy < 0)
15926 {
15927 /* Scrolling up can leave for example a partially visible line
15928 at the end of the window to be redisplayed. */
15929 /* Set last_row to the glyph row in the current matrix where the
15930 window end line is found. It has been moved up or down in
15931 the matrix by dvpos. */
15932 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15933 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15934
15935 /* If last_row is the window end line, it should display text. */
15936 xassert (last_row->displays_text_p);
15937
15938 /* If window end line was partially visible before, begin
15939 displaying at that line. Otherwise begin displaying with the
15940 line following it. */
15941 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15942 {
15943 init_to_row_start (&it, w, last_row);
15944 it.vpos = last_vpos;
15945 it.current_y = last_row->y;
15946 }
15947 else
15948 {
15949 init_to_row_end (&it, w, last_row);
15950 it.vpos = 1 + last_vpos;
15951 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15952 ++last_row;
15953 }
15954
15955 /* We may start in a continuation line. If so, we have to
15956 get the right continuation_lines_width and current_x. */
15957 it.continuation_lines_width = last_row->continuation_lines_width;
15958 it.hpos = it.current_x = 0;
15959
15960 /* Display the rest of the lines at the window end. */
15961 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15962 while (it.current_y < it.last_visible_y
15963 && !fonts_changed_p)
15964 {
15965 /* Is it always sure that the display agrees with lines in
15966 the current matrix? I don't think so, so we mark rows
15967 displayed invalid in the current matrix by setting their
15968 enabled_p flag to zero. */
15969 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15970 if (display_line (&it))
15971 last_text_row_at_end = it.glyph_row - 1;
15972 }
15973 }
15974
15975 /* Update window_end_pos and window_end_vpos. */
15976 if (first_unchanged_at_end_row
15977 && !last_text_row_at_end)
15978 {
15979 /* Window end line if one of the preserved rows from the current
15980 matrix. Set row to the last row displaying text in current
15981 matrix starting at first_unchanged_at_end_row, after
15982 scrolling. */
15983 xassert (first_unchanged_at_end_row->displays_text_p);
15984 row = find_last_row_displaying_text (w->current_matrix, &it,
15985 first_unchanged_at_end_row);
15986 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15987
15988 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15989 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15990 w->window_end_vpos
15991 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15992 xassert (w->window_end_bytepos >= 0);
15993 IF_DEBUG (debug_method_add (w, "A"));
15994 }
15995 else if (last_text_row_at_end)
15996 {
15997 w->window_end_pos
15998 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15999 w->window_end_bytepos
16000 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16001 w->window_end_vpos
16002 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16003 xassert (w->window_end_bytepos >= 0);
16004 IF_DEBUG (debug_method_add (w, "B"));
16005 }
16006 else if (last_text_row)
16007 {
16008 /* We have displayed either to the end of the window or at the
16009 end of the window, i.e. the last row with text is to be found
16010 in the desired matrix. */
16011 w->window_end_pos
16012 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16013 w->window_end_bytepos
16014 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16015 w->window_end_vpos
16016 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16017 xassert (w->window_end_bytepos >= 0);
16018 }
16019 else if (first_unchanged_at_end_row == NULL
16020 && last_text_row == NULL
16021 && last_text_row_at_end == NULL)
16022 {
16023 /* Displayed to end of window, but no line containing text was
16024 displayed. Lines were deleted at the end of the window. */
16025 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16026 int vpos = XFASTINT (w->window_end_vpos);
16027 struct glyph_row *current_row = current_matrix->rows + vpos;
16028 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16029
16030 for (row = NULL;
16031 row == NULL && vpos >= first_vpos;
16032 --vpos, --current_row, --desired_row)
16033 {
16034 if (desired_row->enabled_p)
16035 {
16036 if (desired_row->displays_text_p)
16037 row = desired_row;
16038 }
16039 else if (current_row->displays_text_p)
16040 row = current_row;
16041 }
16042
16043 xassert (row != NULL);
16044 w->window_end_vpos = make_number (vpos + 1);
16045 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16046 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16047 xassert (w->window_end_bytepos >= 0);
16048 IF_DEBUG (debug_method_add (w, "C"));
16049 }
16050 else
16051 abort ();
16052
16053 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16054 debug_end_vpos = XFASTINT (w->window_end_vpos));
16055
16056 /* Record that display has not been completed. */
16057 w->window_end_valid = Qnil;
16058 w->desired_matrix->no_scrolling_p = 1;
16059 return 3;
16060
16061 #undef GIVE_UP
16062 }
16063
16064
16065 \f
16066 /***********************************************************************
16067 More debugging support
16068 ***********************************************************************/
16069
16070 #if GLYPH_DEBUG
16071
16072 void dump_glyph_row (struct glyph_row *, int, int);
16073 void dump_glyph_matrix (struct glyph_matrix *, int);
16074 void dump_glyph (struct glyph_row *, struct glyph *, int);
16075
16076
16077 /* Dump the contents of glyph matrix MATRIX on stderr.
16078
16079 GLYPHS 0 means don't show glyph contents.
16080 GLYPHS 1 means show glyphs in short form
16081 GLYPHS > 1 means show glyphs in long form. */
16082
16083 void
16084 dump_glyph_matrix (matrix, glyphs)
16085 struct glyph_matrix *matrix;
16086 int glyphs;
16087 {
16088 int i;
16089 for (i = 0; i < matrix->nrows; ++i)
16090 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16091 }
16092
16093
16094 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16095 the glyph row and area where the glyph comes from. */
16096
16097 void
16098 dump_glyph (row, glyph, area)
16099 struct glyph_row *row;
16100 struct glyph *glyph;
16101 int area;
16102 {
16103 if (glyph->type == CHAR_GLYPH)
16104 {
16105 fprintf (stderr,
16106 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16107 glyph - row->glyphs[TEXT_AREA],
16108 'C',
16109 glyph->charpos,
16110 (BUFFERP (glyph->object)
16111 ? 'B'
16112 : (STRINGP (glyph->object)
16113 ? 'S'
16114 : '-')),
16115 glyph->pixel_width,
16116 glyph->u.ch,
16117 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16118 ? glyph->u.ch
16119 : '.'),
16120 glyph->face_id,
16121 glyph->left_box_line_p,
16122 glyph->right_box_line_p);
16123 }
16124 else if (glyph->type == STRETCH_GLYPH)
16125 {
16126 fprintf (stderr,
16127 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16128 glyph - row->glyphs[TEXT_AREA],
16129 'S',
16130 glyph->charpos,
16131 (BUFFERP (glyph->object)
16132 ? 'B'
16133 : (STRINGP (glyph->object)
16134 ? 'S'
16135 : '-')),
16136 glyph->pixel_width,
16137 0,
16138 '.',
16139 glyph->face_id,
16140 glyph->left_box_line_p,
16141 glyph->right_box_line_p);
16142 }
16143 else if (glyph->type == IMAGE_GLYPH)
16144 {
16145 fprintf (stderr,
16146 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16147 glyph - row->glyphs[TEXT_AREA],
16148 'I',
16149 glyph->charpos,
16150 (BUFFERP (glyph->object)
16151 ? 'B'
16152 : (STRINGP (glyph->object)
16153 ? 'S'
16154 : '-')),
16155 glyph->pixel_width,
16156 glyph->u.img_id,
16157 '.',
16158 glyph->face_id,
16159 glyph->left_box_line_p,
16160 glyph->right_box_line_p);
16161 }
16162 else if (glyph->type == COMPOSITE_GLYPH)
16163 {
16164 fprintf (stderr,
16165 " %5d %4c %6d %c %3d 0x%05x",
16166 glyph - row->glyphs[TEXT_AREA],
16167 '+',
16168 glyph->charpos,
16169 (BUFFERP (glyph->object)
16170 ? 'B'
16171 : (STRINGP (glyph->object)
16172 ? 'S'
16173 : '-')),
16174 glyph->pixel_width,
16175 glyph->u.cmp.id);
16176 if (glyph->u.cmp.automatic)
16177 fprintf (stderr,
16178 "[%d-%d]",
16179 glyph->slice.cmp.from, glyph->slice.cmp.to);
16180 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16181 glyph->face_id,
16182 glyph->left_box_line_p,
16183 glyph->right_box_line_p);
16184 }
16185 }
16186
16187
16188 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16189 GLYPHS 0 means don't show glyph contents.
16190 GLYPHS 1 means show glyphs in short form
16191 GLYPHS > 1 means show glyphs in long form. */
16192
16193 void
16194 dump_glyph_row (row, vpos, glyphs)
16195 struct glyph_row *row;
16196 int vpos, glyphs;
16197 {
16198 if (glyphs != 1)
16199 {
16200 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16201 fprintf (stderr, "======================================================================\n");
16202
16203 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16204 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16205 vpos,
16206 MATRIX_ROW_START_CHARPOS (row),
16207 MATRIX_ROW_END_CHARPOS (row),
16208 row->used[TEXT_AREA],
16209 row->contains_overlapping_glyphs_p,
16210 row->enabled_p,
16211 row->truncated_on_left_p,
16212 row->truncated_on_right_p,
16213 row->continued_p,
16214 MATRIX_ROW_CONTINUATION_LINE_P (row),
16215 row->displays_text_p,
16216 row->ends_at_zv_p,
16217 row->fill_line_p,
16218 row->ends_in_middle_of_char_p,
16219 row->starts_in_middle_of_char_p,
16220 row->mouse_face_p,
16221 row->x,
16222 row->y,
16223 row->pixel_width,
16224 row->height,
16225 row->visible_height,
16226 row->ascent,
16227 row->phys_ascent);
16228 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16229 row->end.overlay_string_index,
16230 row->continuation_lines_width);
16231 fprintf (stderr, "%9d %5d\n",
16232 CHARPOS (row->start.string_pos),
16233 CHARPOS (row->end.string_pos));
16234 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16235 row->end.dpvec_index);
16236 }
16237
16238 if (glyphs > 1)
16239 {
16240 int area;
16241
16242 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16243 {
16244 struct glyph *glyph = row->glyphs[area];
16245 struct glyph *glyph_end = glyph + row->used[area];
16246
16247 /* Glyph for a line end in text. */
16248 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16249 ++glyph_end;
16250
16251 if (glyph < glyph_end)
16252 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16253
16254 for (; glyph < glyph_end; ++glyph)
16255 dump_glyph (row, glyph, area);
16256 }
16257 }
16258 else if (glyphs == 1)
16259 {
16260 int area;
16261
16262 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16263 {
16264 char *s = (char *) alloca (row->used[area] + 1);
16265 int i;
16266
16267 for (i = 0; i < row->used[area]; ++i)
16268 {
16269 struct glyph *glyph = row->glyphs[area] + i;
16270 if (glyph->type == CHAR_GLYPH
16271 && glyph->u.ch < 0x80
16272 && glyph->u.ch >= ' ')
16273 s[i] = glyph->u.ch;
16274 else
16275 s[i] = '.';
16276 }
16277
16278 s[i] = '\0';
16279 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16280 }
16281 }
16282 }
16283
16284
16285 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16286 Sdump_glyph_matrix, 0, 1, "p",
16287 doc: /* Dump the current matrix of the selected window to stderr.
16288 Shows contents of glyph row structures. With non-nil
16289 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16290 glyphs in short form, otherwise show glyphs in long form. */)
16291 (Lisp_Object glyphs)
16292 {
16293 struct window *w = XWINDOW (selected_window);
16294 struct buffer *buffer = XBUFFER (w->buffer);
16295
16296 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16297 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16298 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16299 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16300 fprintf (stderr, "=============================================\n");
16301 dump_glyph_matrix (w->current_matrix,
16302 NILP (glyphs) ? 0 : XINT (glyphs));
16303 return Qnil;
16304 }
16305
16306
16307 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16308 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16309 (void)
16310 {
16311 struct frame *f = XFRAME (selected_frame);
16312 dump_glyph_matrix (f->current_matrix, 1);
16313 return Qnil;
16314 }
16315
16316
16317 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16318 doc: /* Dump glyph row ROW to stderr.
16319 GLYPH 0 means don't dump glyphs.
16320 GLYPH 1 means dump glyphs in short form.
16321 GLYPH > 1 or omitted means dump glyphs in long form. */)
16322 (Lisp_Object row, Lisp_Object glyphs)
16323 {
16324 struct glyph_matrix *matrix;
16325 int vpos;
16326
16327 CHECK_NUMBER (row);
16328 matrix = XWINDOW (selected_window)->current_matrix;
16329 vpos = XINT (row);
16330 if (vpos >= 0 && vpos < matrix->nrows)
16331 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16332 vpos,
16333 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16334 return Qnil;
16335 }
16336
16337
16338 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16339 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16340 GLYPH 0 means don't dump glyphs.
16341 GLYPH 1 means dump glyphs in short form.
16342 GLYPH > 1 or omitted means dump glyphs in long form. */)
16343 (Lisp_Object row, Lisp_Object glyphs)
16344 {
16345 struct frame *sf = SELECTED_FRAME ();
16346 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16347 int vpos;
16348
16349 CHECK_NUMBER (row);
16350 vpos = XINT (row);
16351 if (vpos >= 0 && vpos < m->nrows)
16352 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16353 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16354 return Qnil;
16355 }
16356
16357
16358 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16359 doc: /* Toggle tracing of redisplay.
16360 With ARG, turn tracing on if and only if ARG is positive. */)
16361 (Lisp_Object arg)
16362 {
16363 if (NILP (arg))
16364 trace_redisplay_p = !trace_redisplay_p;
16365 else
16366 {
16367 arg = Fprefix_numeric_value (arg);
16368 trace_redisplay_p = XINT (arg) > 0;
16369 }
16370
16371 return Qnil;
16372 }
16373
16374
16375 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16376 doc: /* Like `format', but print result to stderr.
16377 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16378 (int nargs, Lisp_Object *args)
16379 {
16380 Lisp_Object s = Fformat (nargs, args);
16381 fprintf (stderr, "%s", SDATA (s));
16382 return Qnil;
16383 }
16384
16385 #endif /* GLYPH_DEBUG */
16386
16387
16388 \f
16389 /***********************************************************************
16390 Building Desired Matrix Rows
16391 ***********************************************************************/
16392
16393 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16394 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16395
16396 static struct glyph_row *
16397 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16398 {
16399 struct frame *f = XFRAME (WINDOW_FRAME (w));
16400 struct buffer *buffer = XBUFFER (w->buffer);
16401 struct buffer *old = current_buffer;
16402 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16403 int arrow_len = SCHARS (overlay_arrow_string);
16404 const unsigned char *arrow_end = arrow_string + arrow_len;
16405 const unsigned char *p;
16406 struct it it;
16407 int multibyte_p;
16408 int n_glyphs_before;
16409
16410 set_buffer_temp (buffer);
16411 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16412 it.glyph_row->used[TEXT_AREA] = 0;
16413 SET_TEXT_POS (it.position, 0, 0);
16414
16415 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16416 p = arrow_string;
16417 while (p < arrow_end)
16418 {
16419 Lisp_Object face, ilisp;
16420
16421 /* Get the next character. */
16422 if (multibyte_p)
16423 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16424 else
16425 {
16426 it.c = it.char_to_display = *p, it.len = 1;
16427 if (! ASCII_CHAR_P (it.c))
16428 it.char_to_display = BYTE8_TO_CHAR (it.c);
16429 }
16430 p += it.len;
16431
16432 /* Get its face. */
16433 ilisp = make_number (p - arrow_string);
16434 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16435 it.face_id = compute_char_face (f, it.char_to_display, face);
16436
16437 /* Compute its width, get its glyphs. */
16438 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16439 SET_TEXT_POS (it.position, -1, -1);
16440 PRODUCE_GLYPHS (&it);
16441
16442 /* If this character doesn't fit any more in the line, we have
16443 to remove some glyphs. */
16444 if (it.current_x > it.last_visible_x)
16445 {
16446 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16447 break;
16448 }
16449 }
16450
16451 set_buffer_temp (old);
16452 return it.glyph_row;
16453 }
16454
16455
16456 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16457 glyphs are only inserted for terminal frames since we can't really
16458 win with truncation glyphs when partially visible glyphs are
16459 involved. Which glyphs to insert is determined by
16460 produce_special_glyphs. */
16461
16462 static void
16463 insert_left_trunc_glyphs (struct it *it)
16464 {
16465 struct it truncate_it;
16466 struct glyph *from, *end, *to, *toend;
16467
16468 xassert (!FRAME_WINDOW_P (it->f));
16469
16470 /* Get the truncation glyphs. */
16471 truncate_it = *it;
16472 truncate_it.current_x = 0;
16473 truncate_it.face_id = DEFAULT_FACE_ID;
16474 truncate_it.glyph_row = &scratch_glyph_row;
16475 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16476 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16477 truncate_it.object = make_number (0);
16478 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16479
16480 /* Overwrite glyphs from IT with truncation glyphs. */
16481 if (!it->glyph_row->reversed_p)
16482 {
16483 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16484 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16485 to = it->glyph_row->glyphs[TEXT_AREA];
16486 toend = to + it->glyph_row->used[TEXT_AREA];
16487
16488 while (from < end)
16489 *to++ = *from++;
16490
16491 /* There may be padding glyphs left over. Overwrite them too. */
16492 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16493 {
16494 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16495 while (from < end)
16496 *to++ = *from++;
16497 }
16498
16499 if (to > toend)
16500 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16501 }
16502 else
16503 {
16504 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16505 that back to front. */
16506 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16507 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16508 toend = it->glyph_row->glyphs[TEXT_AREA];
16509 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16510
16511 while (from >= end && to >= toend)
16512 *to-- = *from--;
16513 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16514 {
16515 from =
16516 truncate_it.glyph_row->glyphs[TEXT_AREA]
16517 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16518 while (from >= end && to >= toend)
16519 *to-- = *from--;
16520 }
16521 if (from >= end)
16522 {
16523 /* Need to free some room before prepending additional
16524 glyphs. */
16525 int move_by = from - end + 1;
16526 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16527 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16528
16529 for ( ; g >= g0; g--)
16530 g[move_by] = *g;
16531 while (from >= end)
16532 *to-- = *from--;
16533 it->glyph_row->used[TEXT_AREA] += move_by;
16534 }
16535 }
16536 }
16537
16538
16539 /* Compute the pixel height and width of IT->glyph_row.
16540
16541 Most of the time, ascent and height of a display line will be equal
16542 to the max_ascent and max_height values of the display iterator
16543 structure. This is not the case if
16544
16545 1. We hit ZV without displaying anything. In this case, max_ascent
16546 and max_height will be zero.
16547
16548 2. We have some glyphs that don't contribute to the line height.
16549 (The glyph row flag contributes_to_line_height_p is for future
16550 pixmap extensions).
16551
16552 The first case is easily covered by using default values because in
16553 these cases, the line height does not really matter, except that it
16554 must not be zero. */
16555
16556 static void
16557 compute_line_metrics (struct it *it)
16558 {
16559 struct glyph_row *row = it->glyph_row;
16560 int area, i;
16561
16562 if (FRAME_WINDOW_P (it->f))
16563 {
16564 int i, min_y, max_y;
16565
16566 /* The line may consist of one space only, that was added to
16567 place the cursor on it. If so, the row's height hasn't been
16568 computed yet. */
16569 if (row->height == 0)
16570 {
16571 if (it->max_ascent + it->max_descent == 0)
16572 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16573 row->ascent = it->max_ascent;
16574 row->height = it->max_ascent + it->max_descent;
16575 row->phys_ascent = it->max_phys_ascent;
16576 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16577 row->extra_line_spacing = it->max_extra_line_spacing;
16578 }
16579
16580 /* Compute the width of this line. */
16581 row->pixel_width = row->x;
16582 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16583 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16584
16585 xassert (row->pixel_width >= 0);
16586 xassert (row->ascent >= 0 && row->height > 0);
16587
16588 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16589 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16590
16591 /* If first line's physical ascent is larger than its logical
16592 ascent, use the physical ascent, and make the row taller.
16593 This makes accented characters fully visible. */
16594 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16595 && row->phys_ascent > row->ascent)
16596 {
16597 row->height += row->phys_ascent - row->ascent;
16598 row->ascent = row->phys_ascent;
16599 }
16600
16601 /* Compute how much of the line is visible. */
16602 row->visible_height = row->height;
16603
16604 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16605 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16606
16607 if (row->y < min_y)
16608 row->visible_height -= min_y - row->y;
16609 if (row->y + row->height > max_y)
16610 row->visible_height -= row->y + row->height - max_y;
16611 }
16612 else
16613 {
16614 row->pixel_width = row->used[TEXT_AREA];
16615 if (row->continued_p)
16616 row->pixel_width -= it->continuation_pixel_width;
16617 else if (row->truncated_on_right_p)
16618 row->pixel_width -= it->truncation_pixel_width;
16619 row->ascent = row->phys_ascent = 0;
16620 row->height = row->phys_height = row->visible_height = 1;
16621 row->extra_line_spacing = 0;
16622 }
16623
16624 /* Compute a hash code for this row. */
16625 row->hash = 0;
16626 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16627 for (i = 0; i < row->used[area]; ++i)
16628 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16629 + row->glyphs[area][i].u.val
16630 + row->glyphs[area][i].face_id
16631 + row->glyphs[area][i].padding_p
16632 + (row->glyphs[area][i].type << 2));
16633
16634 it->max_ascent = it->max_descent = 0;
16635 it->max_phys_ascent = it->max_phys_descent = 0;
16636 }
16637
16638
16639 /* Append one space to the glyph row of iterator IT if doing a
16640 window-based redisplay. The space has the same face as
16641 IT->face_id. Value is non-zero if a space was added.
16642
16643 This function is called to make sure that there is always one glyph
16644 at the end of a glyph row that the cursor can be set on under
16645 window-systems. (If there weren't such a glyph we would not know
16646 how wide and tall a box cursor should be displayed).
16647
16648 At the same time this space let's a nicely handle clearing to the
16649 end of the line if the row ends in italic text. */
16650
16651 static int
16652 append_space_for_newline (struct it *it, int default_face_p)
16653 {
16654 if (FRAME_WINDOW_P (it->f))
16655 {
16656 int n = it->glyph_row->used[TEXT_AREA];
16657
16658 if (it->glyph_row->glyphs[TEXT_AREA] + n
16659 < it->glyph_row->glyphs[1 + TEXT_AREA])
16660 {
16661 /* Save some values that must not be changed.
16662 Must save IT->c and IT->len because otherwise
16663 ITERATOR_AT_END_P wouldn't work anymore after
16664 append_space_for_newline has been called. */
16665 enum display_element_type saved_what = it->what;
16666 int saved_c = it->c, saved_len = it->len;
16667 int saved_char_to_display = it->char_to_display;
16668 int saved_x = it->current_x;
16669 int saved_face_id = it->face_id;
16670 struct text_pos saved_pos;
16671 Lisp_Object saved_object;
16672 struct face *face;
16673
16674 saved_object = it->object;
16675 saved_pos = it->position;
16676
16677 it->what = IT_CHARACTER;
16678 memset (&it->position, 0, sizeof it->position);
16679 it->object = make_number (0);
16680 it->c = it->char_to_display = ' ';
16681 it->len = 1;
16682
16683 if (default_face_p)
16684 it->face_id = DEFAULT_FACE_ID;
16685 else if (it->face_before_selective_p)
16686 it->face_id = it->saved_face_id;
16687 face = FACE_FROM_ID (it->f, it->face_id);
16688 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16689
16690 PRODUCE_GLYPHS (it);
16691
16692 it->override_ascent = -1;
16693 it->constrain_row_ascent_descent_p = 0;
16694 it->current_x = saved_x;
16695 it->object = saved_object;
16696 it->position = saved_pos;
16697 it->what = saved_what;
16698 it->face_id = saved_face_id;
16699 it->len = saved_len;
16700 it->c = saved_c;
16701 it->char_to_display = saved_char_to_display;
16702 return 1;
16703 }
16704 }
16705
16706 return 0;
16707 }
16708
16709
16710 /* Extend the face of the last glyph in the text area of IT->glyph_row
16711 to the end of the display line. Called from display_line. If the
16712 glyph row is empty, add a space glyph to it so that we know the
16713 face to draw. Set the glyph row flag fill_line_p. If the glyph
16714 row is R2L, prepend a stretch glyph to cover the empty space to the
16715 left of the leftmost glyph. */
16716
16717 static void
16718 extend_face_to_end_of_line (struct it *it)
16719 {
16720 struct face *face;
16721 struct frame *f = it->f;
16722
16723 /* If line is already filled, do nothing. Non window-system frames
16724 get a grace of one more ``pixel'' because their characters are
16725 1-``pixel'' wide, so they hit the equality too early. This grace
16726 is needed only for R2L rows that are not continued, to produce
16727 one extra blank where we could display the cursor. */
16728 if (it->current_x >= it->last_visible_x
16729 + (!FRAME_WINDOW_P (f)
16730 && it->glyph_row->reversed_p
16731 && !it->glyph_row->continued_p))
16732 return;
16733
16734 /* Face extension extends the background and box of IT->face_id
16735 to the end of the line. If the background equals the background
16736 of the frame, we don't have to do anything. */
16737 if (it->face_before_selective_p)
16738 face = FACE_FROM_ID (f, it->saved_face_id);
16739 else
16740 face = FACE_FROM_ID (f, it->face_id);
16741
16742 if (FRAME_WINDOW_P (f)
16743 && it->glyph_row->displays_text_p
16744 && face->box == FACE_NO_BOX
16745 && face->background == FRAME_BACKGROUND_PIXEL (f)
16746 && !face->stipple
16747 && !it->glyph_row->reversed_p)
16748 return;
16749
16750 /* Set the glyph row flag indicating that the face of the last glyph
16751 in the text area has to be drawn to the end of the text area. */
16752 it->glyph_row->fill_line_p = 1;
16753
16754 /* If current character of IT is not ASCII, make sure we have the
16755 ASCII face. This will be automatically undone the next time
16756 get_next_display_element returns a multibyte character. Note
16757 that the character will always be single byte in unibyte
16758 text. */
16759 if (!ASCII_CHAR_P (it->c))
16760 {
16761 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16762 }
16763
16764 if (FRAME_WINDOW_P (f))
16765 {
16766 /* If the row is empty, add a space with the current face of IT,
16767 so that we know which face to draw. */
16768 if (it->glyph_row->used[TEXT_AREA] == 0)
16769 {
16770 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16771 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16772 it->glyph_row->used[TEXT_AREA] = 1;
16773 }
16774 #ifdef HAVE_WINDOW_SYSTEM
16775 if (it->glyph_row->reversed_p)
16776 {
16777 /* Prepend a stretch glyph to the row, such that the
16778 rightmost glyph will be drawn flushed all the way to the
16779 right margin of the window. The stretch glyph that will
16780 occupy the empty space, if any, to the left of the
16781 glyphs. */
16782 struct font *font = face->font ? face->font : FRAME_FONT (f);
16783 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16784 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16785 struct glyph *g;
16786 int row_width, stretch_ascent, stretch_width;
16787 struct text_pos saved_pos;
16788 int saved_face_id, saved_avoid_cursor;
16789
16790 for (row_width = 0, g = row_start; g < row_end; g++)
16791 row_width += g->pixel_width;
16792 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16793 if (stretch_width > 0)
16794 {
16795 stretch_ascent =
16796 (((it->ascent + it->descent)
16797 * FONT_BASE (font)) / FONT_HEIGHT (font));
16798 saved_pos = it->position;
16799 memset (&it->position, 0, sizeof it->position);
16800 saved_avoid_cursor = it->avoid_cursor_p;
16801 it->avoid_cursor_p = 1;
16802 saved_face_id = it->face_id;
16803 /* The last row's stretch glyph should get the default
16804 face, to avoid painting the rest of the window with
16805 the region face, if the region ends at ZV. */
16806 if (it->glyph_row->ends_at_zv_p)
16807 it->face_id = DEFAULT_FACE_ID;
16808 else
16809 it->face_id = face->id;
16810 append_stretch_glyph (it, make_number (0), stretch_width,
16811 it->ascent + it->descent, stretch_ascent);
16812 it->position = saved_pos;
16813 it->avoid_cursor_p = saved_avoid_cursor;
16814 it->face_id = saved_face_id;
16815 }
16816 }
16817 #endif /* HAVE_WINDOW_SYSTEM */
16818 }
16819 else
16820 {
16821 /* Save some values that must not be changed. */
16822 int saved_x = it->current_x;
16823 struct text_pos saved_pos;
16824 Lisp_Object saved_object;
16825 enum display_element_type saved_what = it->what;
16826 int saved_face_id = it->face_id;
16827
16828 saved_object = it->object;
16829 saved_pos = it->position;
16830
16831 it->what = IT_CHARACTER;
16832 memset (&it->position, 0, sizeof it->position);
16833 it->object = make_number (0);
16834 it->c = it->char_to_display = ' ';
16835 it->len = 1;
16836 /* The last row's blank glyphs should get the default face, to
16837 avoid painting the rest of the window with the region face,
16838 if the region ends at ZV. */
16839 if (it->glyph_row->ends_at_zv_p)
16840 it->face_id = DEFAULT_FACE_ID;
16841 else
16842 it->face_id = face->id;
16843
16844 PRODUCE_GLYPHS (it);
16845
16846 while (it->current_x <= it->last_visible_x)
16847 PRODUCE_GLYPHS (it);
16848
16849 /* Don't count these blanks really. It would let us insert a left
16850 truncation glyph below and make us set the cursor on them, maybe. */
16851 it->current_x = saved_x;
16852 it->object = saved_object;
16853 it->position = saved_pos;
16854 it->what = saved_what;
16855 it->face_id = saved_face_id;
16856 }
16857 }
16858
16859
16860 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16861 trailing whitespace. */
16862
16863 static int
16864 trailing_whitespace_p (EMACS_INT charpos)
16865 {
16866 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16867 int c = 0;
16868
16869 while (bytepos < ZV_BYTE
16870 && (c = FETCH_CHAR (bytepos),
16871 c == ' ' || c == '\t'))
16872 ++bytepos;
16873
16874 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16875 {
16876 if (bytepos != PT_BYTE)
16877 return 1;
16878 }
16879 return 0;
16880 }
16881
16882
16883 /* Highlight trailing whitespace, if any, in ROW. */
16884
16885 void
16886 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16887 {
16888 int used = row->used[TEXT_AREA];
16889
16890 if (used)
16891 {
16892 struct glyph *start = row->glyphs[TEXT_AREA];
16893 struct glyph *glyph = start + used - 1;
16894
16895 if (row->reversed_p)
16896 {
16897 /* Right-to-left rows need to be processed in the opposite
16898 direction, so swap the edge pointers. */
16899 glyph = start;
16900 start = row->glyphs[TEXT_AREA] + used - 1;
16901 }
16902
16903 /* Skip over glyphs inserted to display the cursor at the
16904 end of a line, for extending the face of the last glyph
16905 to the end of the line on terminals, and for truncation
16906 and continuation glyphs. */
16907 if (!row->reversed_p)
16908 {
16909 while (glyph >= start
16910 && glyph->type == CHAR_GLYPH
16911 && INTEGERP (glyph->object))
16912 --glyph;
16913 }
16914 else
16915 {
16916 while (glyph <= start
16917 && glyph->type == CHAR_GLYPH
16918 && INTEGERP (glyph->object))
16919 ++glyph;
16920 }
16921
16922 /* If last glyph is a space or stretch, and it's trailing
16923 whitespace, set the face of all trailing whitespace glyphs in
16924 IT->glyph_row to `trailing-whitespace'. */
16925 if ((row->reversed_p ? glyph <= start : glyph >= start)
16926 && BUFFERP (glyph->object)
16927 && (glyph->type == STRETCH_GLYPH
16928 || (glyph->type == CHAR_GLYPH
16929 && glyph->u.ch == ' '))
16930 && trailing_whitespace_p (glyph->charpos))
16931 {
16932 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16933 if (face_id < 0)
16934 return;
16935
16936 if (!row->reversed_p)
16937 {
16938 while (glyph >= start
16939 && BUFFERP (glyph->object)
16940 && (glyph->type == STRETCH_GLYPH
16941 || (glyph->type == CHAR_GLYPH
16942 && glyph->u.ch == ' ')))
16943 (glyph--)->face_id = face_id;
16944 }
16945 else
16946 {
16947 while (glyph <= start
16948 && BUFFERP (glyph->object)
16949 && (glyph->type == STRETCH_GLYPH
16950 || (glyph->type == CHAR_GLYPH
16951 && glyph->u.ch == ' ')))
16952 (glyph++)->face_id = face_id;
16953 }
16954 }
16955 }
16956 }
16957
16958
16959 /* Value is non-zero if glyph row ROW in window W should be
16960 used to hold the cursor. */
16961
16962 static int
16963 cursor_row_p (struct window *w, struct glyph_row *row)
16964 {
16965 int cursor_row_p = 1;
16966
16967 if (PT == CHARPOS (row->end.pos))
16968 {
16969 /* Suppose the row ends on a string.
16970 Unless the row is continued, that means it ends on a newline
16971 in the string. If it's anything other than a display string
16972 (e.g. a before-string from an overlay), we don't want the
16973 cursor there. (This heuristic seems to give the optimal
16974 behavior for the various types of multi-line strings.) */
16975 if (CHARPOS (row->end.string_pos) >= 0)
16976 {
16977 if (row->continued_p)
16978 cursor_row_p = 1;
16979 else
16980 {
16981 /* Check for `display' property. */
16982 struct glyph *beg = row->glyphs[TEXT_AREA];
16983 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16984 struct glyph *glyph;
16985
16986 cursor_row_p = 0;
16987 for (glyph = end; glyph >= beg; --glyph)
16988 if (STRINGP (glyph->object))
16989 {
16990 Lisp_Object prop
16991 = Fget_char_property (make_number (PT),
16992 Qdisplay, Qnil);
16993 cursor_row_p =
16994 (!NILP (prop)
16995 && display_prop_string_p (prop, glyph->object));
16996 break;
16997 }
16998 }
16999 }
17000 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17001 {
17002 /* If the row ends in middle of a real character,
17003 and the line is continued, we want the cursor here.
17004 That's because CHARPOS (ROW->end.pos) would equal
17005 PT if PT is before the character. */
17006 if (!row->ends_in_ellipsis_p)
17007 cursor_row_p = row->continued_p;
17008 else
17009 /* If the row ends in an ellipsis, then
17010 CHARPOS (ROW->end.pos) will equal point after the
17011 invisible text. We want that position to be displayed
17012 after the ellipsis. */
17013 cursor_row_p = 0;
17014 }
17015 /* If the row ends at ZV, display the cursor at the end of that
17016 row instead of at the start of the row below. */
17017 else if (row->ends_at_zv_p)
17018 cursor_row_p = 1;
17019 else
17020 cursor_row_p = 0;
17021 }
17022
17023 return cursor_row_p;
17024 }
17025
17026 \f
17027
17028 /* Push the display property PROP so that it will be rendered at the
17029 current position in IT. Return 1 if PROP was successfully pushed,
17030 0 otherwise. */
17031
17032 static int
17033 push_display_prop (struct it *it, Lisp_Object prop)
17034 {
17035 push_it (it);
17036
17037 if (STRINGP (prop))
17038 {
17039 if (SCHARS (prop) == 0)
17040 {
17041 pop_it (it);
17042 return 0;
17043 }
17044
17045 it->string = prop;
17046 it->multibyte_p = STRING_MULTIBYTE (it->string);
17047 it->current.overlay_string_index = -1;
17048 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17049 it->end_charpos = it->string_nchars = SCHARS (it->string);
17050 it->method = GET_FROM_STRING;
17051 it->stop_charpos = 0;
17052 }
17053 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17054 {
17055 it->method = GET_FROM_STRETCH;
17056 it->object = prop;
17057 }
17058 #ifdef HAVE_WINDOW_SYSTEM
17059 else if (IMAGEP (prop))
17060 {
17061 it->what = IT_IMAGE;
17062 it->image_id = lookup_image (it->f, prop);
17063 it->method = GET_FROM_IMAGE;
17064 }
17065 #endif /* HAVE_WINDOW_SYSTEM */
17066 else
17067 {
17068 pop_it (it); /* bogus display property, give up */
17069 return 0;
17070 }
17071
17072 return 1;
17073 }
17074
17075 /* Return the character-property PROP at the current position in IT. */
17076
17077 static Lisp_Object
17078 get_it_property (struct it *it, Lisp_Object prop)
17079 {
17080 Lisp_Object position;
17081
17082 if (STRINGP (it->object))
17083 position = make_number (IT_STRING_CHARPOS (*it));
17084 else if (BUFFERP (it->object))
17085 position = make_number (IT_CHARPOS (*it));
17086 else
17087 return Qnil;
17088
17089 return Fget_char_property (position, prop, it->object);
17090 }
17091
17092 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17093
17094 static void
17095 handle_line_prefix (struct it *it)
17096 {
17097 Lisp_Object prefix;
17098 if (it->continuation_lines_width > 0)
17099 {
17100 prefix = get_it_property (it, Qwrap_prefix);
17101 if (NILP (prefix))
17102 prefix = Vwrap_prefix;
17103 }
17104 else
17105 {
17106 prefix = get_it_property (it, Qline_prefix);
17107 if (NILP (prefix))
17108 prefix = Vline_prefix;
17109 }
17110 if (! NILP (prefix) && push_display_prop (it, prefix))
17111 {
17112 /* If the prefix is wider than the window, and we try to wrap
17113 it, it would acquire its own wrap prefix, and so on till the
17114 iterator stack overflows. So, don't wrap the prefix. */
17115 it->line_wrap = TRUNCATE;
17116 it->avoid_cursor_p = 1;
17117 }
17118 }
17119
17120 \f
17121
17122 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17123 only for R2L lines from display_line, when it decides that too many
17124 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17125 continued. */
17126 static void
17127 unproduce_glyphs (struct it *it, int n)
17128 {
17129 struct glyph *glyph, *end;
17130
17131 xassert (it->glyph_row);
17132 xassert (it->glyph_row->reversed_p);
17133 xassert (it->area == TEXT_AREA);
17134 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17135
17136 if (n > it->glyph_row->used[TEXT_AREA])
17137 n = it->glyph_row->used[TEXT_AREA];
17138 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17139 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17140 for ( ; glyph < end; glyph++)
17141 glyph[-n] = *glyph;
17142 }
17143
17144 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17145 and ROW->maxpos. */
17146 static void
17147 find_row_edges (struct it *it, struct glyph_row *row,
17148 EMACS_INT min_pos, EMACS_INT min_bpos,
17149 EMACS_INT max_pos, EMACS_INT max_bpos)
17150 {
17151 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17152 lines' rows is implemented for bidi-reordered rows. */
17153
17154 /* ROW->minpos is the value of min_pos, the minimal buffer position
17155 we have in ROW. */
17156 if (min_pos <= ZV)
17157 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17158 else
17159 /* We didn't find _any_ valid buffer positions in any of the
17160 glyphs, so we must trust the iterator's computed positions. */
17161 row->minpos = row->start.pos;
17162 if (max_pos <= 0)
17163 {
17164 max_pos = CHARPOS (it->current.pos);
17165 max_bpos = BYTEPOS (it->current.pos);
17166 }
17167
17168 /* Here are the various use-cases for ending the row, and the
17169 corresponding values for ROW->maxpos:
17170
17171 Line ends in a newline from buffer eol_pos + 1
17172 Line is continued from buffer max_pos + 1
17173 Line is truncated on right it->current.pos
17174 Line ends in a newline from string max_pos
17175 Line is continued from string max_pos
17176 Line is continued from display vector max_pos
17177 Line is entirely from a string min_pos == max_pos
17178 Line is entirely from a display vector min_pos == max_pos
17179 Line that ends at ZV ZV
17180
17181 If you discover other use-cases, please add them here as
17182 appropriate. */
17183 if (row->ends_at_zv_p)
17184 row->maxpos = it->current.pos;
17185 else if (row->used[TEXT_AREA])
17186 {
17187 if (row->ends_in_newline_from_string_p)
17188 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17189 else if (CHARPOS (it->eol_pos) > 0)
17190 SET_TEXT_POS (row->maxpos,
17191 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17192 else if (row->continued_p)
17193 {
17194 /* If max_pos is different from IT's current position, it
17195 means IT->method does not belong to the display element
17196 at max_pos. However, it also means that the display
17197 element at max_pos was displayed in its entirety on this
17198 line, which is equivalent to saying that the next line
17199 starts at the next buffer position. */
17200 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17201 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17202 else
17203 {
17204 INC_BOTH (max_pos, max_bpos);
17205 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17206 }
17207 }
17208 else if (row->truncated_on_right_p)
17209 /* display_line already called reseat_at_next_visible_line_start,
17210 which puts the iterator at the beginning of the next line, in
17211 the logical order. */
17212 row->maxpos = it->current.pos;
17213 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17214 /* A line that is entirely from a string/image/stretch... */
17215 row->maxpos = row->minpos;
17216 else
17217 abort ();
17218 }
17219 else
17220 row->maxpos = it->current.pos;
17221 }
17222
17223 /* Construct the glyph row IT->glyph_row in the desired matrix of
17224 IT->w from text at the current position of IT. See dispextern.h
17225 for an overview of struct it. Value is non-zero if
17226 IT->glyph_row displays text, as opposed to a line displaying ZV
17227 only. */
17228
17229 static int
17230 display_line (struct it *it)
17231 {
17232 struct glyph_row *row = it->glyph_row;
17233 Lisp_Object overlay_arrow_string;
17234 struct it wrap_it;
17235 int may_wrap = 0, wrap_x;
17236 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17237 int wrap_row_phys_ascent, wrap_row_phys_height;
17238 int wrap_row_extra_line_spacing;
17239 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17240 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17241 int cvpos;
17242 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17243
17244 /* We always start displaying at hpos zero even if hscrolled. */
17245 xassert (it->hpos == 0 && it->current_x == 0);
17246
17247 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17248 >= it->w->desired_matrix->nrows)
17249 {
17250 it->w->nrows_scale_factor++;
17251 fonts_changed_p = 1;
17252 return 0;
17253 }
17254
17255 /* Is IT->w showing the region? */
17256 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17257
17258 /* Clear the result glyph row and enable it. */
17259 prepare_desired_row (row);
17260
17261 row->y = it->current_y;
17262 row->start = it->start;
17263 row->continuation_lines_width = it->continuation_lines_width;
17264 row->displays_text_p = 1;
17265 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17266 it->starts_in_middle_of_char_p = 0;
17267
17268 /* Arrange the overlays nicely for our purposes. Usually, we call
17269 display_line on only one line at a time, in which case this
17270 can't really hurt too much, or we call it on lines which appear
17271 one after another in the buffer, in which case all calls to
17272 recenter_overlay_lists but the first will be pretty cheap. */
17273 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17274
17275 /* Move over display elements that are not visible because we are
17276 hscrolled. This may stop at an x-position < IT->first_visible_x
17277 if the first glyph is partially visible or if we hit a line end. */
17278 if (it->current_x < it->first_visible_x)
17279 {
17280 SET_TEXT_POS (this_line_min_pos, ZV + 1, ZV_BYTE + 1);
17281 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17282 MOVE_TO_POS | MOVE_TO_X);
17283 /* Record the smallest positions seen while we moved over
17284 display elements that are not visible. This is needed by
17285 redisplay_internal for optimizing the case where the cursor
17286 stays inside the same line. The rest of this function only
17287 considers positions that are actually displayed, so
17288 RECORD_MAX_MIN_POS will not otherwise record positions that
17289 are hscrolled to the left of the left edge of the window. */
17290 min_pos = CHARPOS (this_line_min_pos);
17291 min_bpos = BYTEPOS (this_line_min_pos);
17292 }
17293 else
17294 {
17295 /* We only do this when not calling `move_it_in_display_line_to'
17296 above, because move_it_in_display_line_to calls
17297 handle_line_prefix itself. */
17298 handle_line_prefix (it);
17299 }
17300
17301 /* Get the initial row height. This is either the height of the
17302 text hscrolled, if there is any, or zero. */
17303 row->ascent = it->max_ascent;
17304 row->height = it->max_ascent + it->max_descent;
17305 row->phys_ascent = it->max_phys_ascent;
17306 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17307 row->extra_line_spacing = it->max_extra_line_spacing;
17308
17309 /* Utility macro to record max and min buffer positions seen until now. */
17310 #define RECORD_MAX_MIN_POS(IT) \
17311 do \
17312 { \
17313 if (IT_CHARPOS (*(IT)) < min_pos) \
17314 { \
17315 min_pos = IT_CHARPOS (*(IT)); \
17316 min_bpos = IT_BYTEPOS (*(IT)); \
17317 } \
17318 if (IT_CHARPOS (*(IT)) > max_pos) \
17319 { \
17320 max_pos = IT_CHARPOS (*(IT)); \
17321 max_bpos = IT_BYTEPOS (*(IT)); \
17322 } \
17323 } \
17324 while (0)
17325
17326 /* Loop generating characters. The loop is left with IT on the next
17327 character to display. */
17328 while (1)
17329 {
17330 int n_glyphs_before, hpos_before, x_before;
17331 int x, i, nglyphs;
17332 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17333
17334 /* Retrieve the next thing to display. Value is zero if end of
17335 buffer reached. */
17336 if (!get_next_display_element (it))
17337 {
17338 /* Maybe add a space at the end of this line that is used to
17339 display the cursor there under X. Set the charpos of the
17340 first glyph of blank lines not corresponding to any text
17341 to -1. */
17342 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17343 row->exact_window_width_line_p = 1;
17344 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17345 || row->used[TEXT_AREA] == 0)
17346 {
17347 row->glyphs[TEXT_AREA]->charpos = -1;
17348 row->displays_text_p = 0;
17349
17350 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17351 && (!MINI_WINDOW_P (it->w)
17352 || (minibuf_level && EQ (it->window, minibuf_window))))
17353 row->indicate_empty_line_p = 1;
17354 }
17355
17356 it->continuation_lines_width = 0;
17357 row->ends_at_zv_p = 1;
17358 /* A row that displays right-to-left text must always have
17359 its last face extended all the way to the end of line,
17360 even if this row ends in ZV, because we still write to
17361 the screen left to right. */
17362 if (row->reversed_p)
17363 extend_face_to_end_of_line (it);
17364 break;
17365 }
17366
17367 /* Now, get the metrics of what we want to display. This also
17368 generates glyphs in `row' (which is IT->glyph_row). */
17369 n_glyphs_before = row->used[TEXT_AREA];
17370 x = it->current_x;
17371
17372 /* Remember the line height so far in case the next element doesn't
17373 fit on the line. */
17374 if (it->line_wrap != TRUNCATE)
17375 {
17376 ascent = it->max_ascent;
17377 descent = it->max_descent;
17378 phys_ascent = it->max_phys_ascent;
17379 phys_descent = it->max_phys_descent;
17380
17381 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17382 {
17383 if (IT_DISPLAYING_WHITESPACE (it))
17384 may_wrap = 1;
17385 else if (may_wrap)
17386 {
17387 wrap_it = *it;
17388 wrap_x = x;
17389 wrap_row_used = row->used[TEXT_AREA];
17390 wrap_row_ascent = row->ascent;
17391 wrap_row_height = row->height;
17392 wrap_row_phys_ascent = row->phys_ascent;
17393 wrap_row_phys_height = row->phys_height;
17394 wrap_row_extra_line_spacing = row->extra_line_spacing;
17395 wrap_row_min_pos = min_pos;
17396 wrap_row_min_bpos = min_bpos;
17397 wrap_row_max_pos = max_pos;
17398 wrap_row_max_bpos = max_bpos;
17399 may_wrap = 0;
17400 }
17401 }
17402 }
17403
17404 PRODUCE_GLYPHS (it);
17405
17406 /* If this display element was in marginal areas, continue with
17407 the next one. */
17408 if (it->area != TEXT_AREA)
17409 {
17410 row->ascent = max (row->ascent, it->max_ascent);
17411 row->height = max (row->height, it->max_ascent + it->max_descent);
17412 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17413 row->phys_height = max (row->phys_height,
17414 it->max_phys_ascent + it->max_phys_descent);
17415 row->extra_line_spacing = max (row->extra_line_spacing,
17416 it->max_extra_line_spacing);
17417 set_iterator_to_next (it, 1);
17418 continue;
17419 }
17420
17421 /* Does the display element fit on the line? If we truncate
17422 lines, we should draw past the right edge of the window. If
17423 we don't truncate, we want to stop so that we can display the
17424 continuation glyph before the right margin. If lines are
17425 continued, there are two possible strategies for characters
17426 resulting in more than 1 glyph (e.g. tabs): Display as many
17427 glyphs as possible in this line and leave the rest for the
17428 continuation line, or display the whole element in the next
17429 line. Original redisplay did the former, so we do it also. */
17430 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17431 hpos_before = it->hpos;
17432 x_before = x;
17433
17434 if (/* Not a newline. */
17435 nglyphs > 0
17436 /* Glyphs produced fit entirely in the line. */
17437 && it->current_x < it->last_visible_x)
17438 {
17439 it->hpos += nglyphs;
17440 row->ascent = max (row->ascent, it->max_ascent);
17441 row->height = max (row->height, it->max_ascent + it->max_descent);
17442 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17443 row->phys_height = max (row->phys_height,
17444 it->max_phys_ascent + it->max_phys_descent);
17445 row->extra_line_spacing = max (row->extra_line_spacing,
17446 it->max_extra_line_spacing);
17447 if (it->current_x - it->pixel_width < it->first_visible_x)
17448 row->x = x - it->first_visible_x;
17449 /* Record the maximum and minimum buffer positions seen so
17450 far in glyphs that will be displayed by this row. */
17451 if (it->bidi_p)
17452 RECORD_MAX_MIN_POS (it);
17453 }
17454 else
17455 {
17456 int new_x;
17457 struct glyph *glyph;
17458
17459 for (i = 0; i < nglyphs; ++i, x = new_x)
17460 {
17461 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17462 new_x = x + glyph->pixel_width;
17463
17464 if (/* Lines are continued. */
17465 it->line_wrap != TRUNCATE
17466 && (/* Glyph doesn't fit on the line. */
17467 new_x > it->last_visible_x
17468 /* Or it fits exactly on a window system frame. */
17469 || (new_x == it->last_visible_x
17470 && FRAME_WINDOW_P (it->f))))
17471 {
17472 /* End of a continued line. */
17473
17474 if (it->hpos == 0
17475 || (new_x == it->last_visible_x
17476 && FRAME_WINDOW_P (it->f)))
17477 {
17478 /* Current glyph is the only one on the line or
17479 fits exactly on the line. We must continue
17480 the line because we can't draw the cursor
17481 after the glyph. */
17482 row->continued_p = 1;
17483 it->current_x = new_x;
17484 it->continuation_lines_width += new_x;
17485 ++it->hpos;
17486 /* Record the maximum and minimum buffer
17487 positions seen so far in glyphs that will be
17488 displayed by this row. */
17489 if (it->bidi_p)
17490 RECORD_MAX_MIN_POS (it);
17491 if (i == nglyphs - 1)
17492 {
17493 /* If line-wrap is on, check if a previous
17494 wrap point was found. */
17495 if (wrap_row_used > 0
17496 /* Even if there is a previous wrap
17497 point, continue the line here as
17498 usual, if (i) the previous character
17499 was a space or tab AND (ii) the
17500 current character is not. */
17501 && (!may_wrap
17502 || IT_DISPLAYING_WHITESPACE (it)))
17503 goto back_to_wrap;
17504
17505 set_iterator_to_next (it, 1);
17506 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17507 {
17508 if (!get_next_display_element (it))
17509 {
17510 row->exact_window_width_line_p = 1;
17511 it->continuation_lines_width = 0;
17512 row->continued_p = 0;
17513 row->ends_at_zv_p = 1;
17514 }
17515 else if (ITERATOR_AT_END_OF_LINE_P (it))
17516 {
17517 row->continued_p = 0;
17518 row->exact_window_width_line_p = 1;
17519 }
17520 }
17521 }
17522 }
17523 else if (CHAR_GLYPH_PADDING_P (*glyph)
17524 && !FRAME_WINDOW_P (it->f))
17525 {
17526 /* A padding glyph that doesn't fit on this line.
17527 This means the whole character doesn't fit
17528 on the line. */
17529 if (row->reversed_p)
17530 unproduce_glyphs (it, row->used[TEXT_AREA]
17531 - n_glyphs_before);
17532 row->used[TEXT_AREA] = n_glyphs_before;
17533
17534 /* Fill the rest of the row with continuation
17535 glyphs like in 20.x. */
17536 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17537 < row->glyphs[1 + TEXT_AREA])
17538 produce_special_glyphs (it, IT_CONTINUATION);
17539
17540 row->continued_p = 1;
17541 it->current_x = x_before;
17542 it->continuation_lines_width += x_before;
17543
17544 /* Restore the height to what it was before the
17545 element not fitting on the line. */
17546 it->max_ascent = ascent;
17547 it->max_descent = descent;
17548 it->max_phys_ascent = phys_ascent;
17549 it->max_phys_descent = phys_descent;
17550 }
17551 else if (wrap_row_used > 0)
17552 {
17553 back_to_wrap:
17554 if (row->reversed_p)
17555 unproduce_glyphs (it,
17556 row->used[TEXT_AREA] - wrap_row_used);
17557 *it = wrap_it;
17558 it->continuation_lines_width += wrap_x;
17559 row->used[TEXT_AREA] = wrap_row_used;
17560 row->ascent = wrap_row_ascent;
17561 row->height = wrap_row_height;
17562 row->phys_ascent = wrap_row_phys_ascent;
17563 row->phys_height = wrap_row_phys_height;
17564 row->extra_line_spacing = wrap_row_extra_line_spacing;
17565 min_pos = wrap_row_min_pos;
17566 min_bpos = wrap_row_min_bpos;
17567 max_pos = wrap_row_max_pos;
17568 max_bpos = wrap_row_max_bpos;
17569 row->continued_p = 1;
17570 row->ends_at_zv_p = 0;
17571 row->exact_window_width_line_p = 0;
17572 it->continuation_lines_width += x;
17573
17574 /* Make sure that a non-default face is extended
17575 up to the right margin of the window. */
17576 extend_face_to_end_of_line (it);
17577 }
17578 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17579 {
17580 /* A TAB that extends past the right edge of the
17581 window. This produces a single glyph on
17582 window system frames. We leave the glyph in
17583 this row and let it fill the row, but don't
17584 consume the TAB. */
17585 it->continuation_lines_width += it->last_visible_x;
17586 row->ends_in_middle_of_char_p = 1;
17587 row->continued_p = 1;
17588 glyph->pixel_width = it->last_visible_x - x;
17589 it->starts_in_middle_of_char_p = 1;
17590 }
17591 else
17592 {
17593 /* Something other than a TAB that draws past
17594 the right edge of the window. Restore
17595 positions to values before the element. */
17596 if (row->reversed_p)
17597 unproduce_glyphs (it, row->used[TEXT_AREA]
17598 - (n_glyphs_before + i));
17599 row->used[TEXT_AREA] = n_glyphs_before + i;
17600
17601 /* Display continuation glyphs. */
17602 if (!FRAME_WINDOW_P (it->f))
17603 produce_special_glyphs (it, IT_CONTINUATION);
17604 row->continued_p = 1;
17605
17606 it->current_x = x_before;
17607 it->continuation_lines_width += x;
17608 extend_face_to_end_of_line (it);
17609
17610 if (nglyphs > 1 && i > 0)
17611 {
17612 row->ends_in_middle_of_char_p = 1;
17613 it->starts_in_middle_of_char_p = 1;
17614 }
17615
17616 /* Restore the height to what it was before the
17617 element not fitting on the line. */
17618 it->max_ascent = ascent;
17619 it->max_descent = descent;
17620 it->max_phys_ascent = phys_ascent;
17621 it->max_phys_descent = phys_descent;
17622 }
17623
17624 break;
17625 }
17626 else if (new_x > it->first_visible_x)
17627 {
17628 /* Increment number of glyphs actually displayed. */
17629 ++it->hpos;
17630
17631 /* Record the maximum and minimum buffer positions
17632 seen so far in glyphs that will be displayed by
17633 this row. */
17634 if (it->bidi_p)
17635 RECORD_MAX_MIN_POS (it);
17636
17637 if (x < it->first_visible_x)
17638 /* Glyph is partially visible, i.e. row starts at
17639 negative X position. */
17640 row->x = x - it->first_visible_x;
17641 }
17642 else
17643 {
17644 /* Glyph is completely off the left margin of the
17645 window. This should not happen because of the
17646 move_it_in_display_line at the start of this
17647 function, unless the text display area of the
17648 window is empty. */
17649 xassert (it->first_visible_x <= it->last_visible_x);
17650 }
17651 }
17652
17653 row->ascent = max (row->ascent, it->max_ascent);
17654 row->height = max (row->height, it->max_ascent + it->max_descent);
17655 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17656 row->phys_height = max (row->phys_height,
17657 it->max_phys_ascent + it->max_phys_descent);
17658 row->extra_line_spacing = max (row->extra_line_spacing,
17659 it->max_extra_line_spacing);
17660
17661 /* End of this display line if row is continued. */
17662 if (row->continued_p || row->ends_at_zv_p)
17663 break;
17664 }
17665
17666 at_end_of_line:
17667 /* Is this a line end? If yes, we're also done, after making
17668 sure that a non-default face is extended up to the right
17669 margin of the window. */
17670 if (ITERATOR_AT_END_OF_LINE_P (it))
17671 {
17672 int used_before = row->used[TEXT_AREA];
17673
17674 row->ends_in_newline_from_string_p = STRINGP (it->object);
17675
17676 /* Add a space at the end of the line that is used to
17677 display the cursor there. */
17678 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17679 append_space_for_newline (it, 0);
17680
17681 /* Extend the face to the end of the line. */
17682 extend_face_to_end_of_line (it);
17683
17684 /* Make sure we have the position. */
17685 if (used_before == 0)
17686 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17687
17688 /* Record the position of the newline, for use in
17689 find_row_edges. */
17690 it->eol_pos = it->current.pos;
17691
17692 /* Consume the line end. This skips over invisible lines. */
17693 set_iterator_to_next (it, 1);
17694 it->continuation_lines_width = 0;
17695 break;
17696 }
17697
17698 /* Proceed with next display element. Note that this skips
17699 over lines invisible because of selective display. */
17700 set_iterator_to_next (it, 1);
17701
17702 /* If we truncate lines, we are done when the last displayed
17703 glyphs reach past the right margin of the window. */
17704 if (it->line_wrap == TRUNCATE
17705 && (FRAME_WINDOW_P (it->f)
17706 ? (it->current_x >= it->last_visible_x)
17707 : (it->current_x > it->last_visible_x)))
17708 {
17709 /* Maybe add truncation glyphs. */
17710 if (!FRAME_WINDOW_P (it->f))
17711 {
17712 int i, n;
17713
17714 if (!row->reversed_p)
17715 {
17716 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17717 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17718 break;
17719 }
17720 else
17721 {
17722 for (i = 0; i < row->used[TEXT_AREA]; i++)
17723 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17724 break;
17725 /* Remove any padding glyphs at the front of ROW, to
17726 make room for the truncation glyphs we will be
17727 adding below. The loop below always inserts at
17728 least one truncation glyph, so also remove the
17729 last glyph added to ROW. */
17730 unproduce_glyphs (it, i + 1);
17731 /* Adjust i for the loop below. */
17732 i = row->used[TEXT_AREA] - (i + 1);
17733 }
17734
17735 for (n = row->used[TEXT_AREA]; i < n; ++i)
17736 {
17737 row->used[TEXT_AREA] = i;
17738 produce_special_glyphs (it, IT_TRUNCATION);
17739 }
17740 }
17741 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17742 {
17743 /* Don't truncate if we can overflow newline into fringe. */
17744 if (!get_next_display_element (it))
17745 {
17746 it->continuation_lines_width = 0;
17747 row->ends_at_zv_p = 1;
17748 row->exact_window_width_line_p = 1;
17749 break;
17750 }
17751 if (ITERATOR_AT_END_OF_LINE_P (it))
17752 {
17753 row->exact_window_width_line_p = 1;
17754 goto at_end_of_line;
17755 }
17756 }
17757
17758 row->truncated_on_right_p = 1;
17759 it->continuation_lines_width = 0;
17760 reseat_at_next_visible_line_start (it, 0);
17761 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17762 it->hpos = hpos_before;
17763 it->current_x = x_before;
17764 break;
17765 }
17766 }
17767
17768 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17769 at the left window margin. */
17770 if (it->first_visible_x
17771 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17772 {
17773 if (!FRAME_WINDOW_P (it->f))
17774 insert_left_trunc_glyphs (it);
17775 row->truncated_on_left_p = 1;
17776 }
17777
17778 /* Remember the position at which this line ends.
17779
17780 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17781 cannot be before the call to find_row_edges below, since that is
17782 where these positions are determined. */
17783 row->end = it->current;
17784 if (!it->bidi_p)
17785 {
17786 row->minpos = row->start.pos;
17787 row->maxpos = row->end.pos;
17788 }
17789 else
17790 {
17791 /* ROW->minpos and ROW->maxpos must be the smallest and
17792 `1 + the largest' buffer positions in ROW. But if ROW was
17793 bidi-reordered, these two positions can be anywhere in the
17794 row, so we must determine them now. */
17795 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17796 }
17797
17798 /* If the start of this line is the overlay arrow-position, then
17799 mark this glyph row as the one containing the overlay arrow.
17800 This is clearly a mess with variable size fonts. It would be
17801 better to let it be displayed like cursors under X. */
17802 if ((row->displays_text_p || !overlay_arrow_seen)
17803 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17804 !NILP (overlay_arrow_string)))
17805 {
17806 /* Overlay arrow in window redisplay is a fringe bitmap. */
17807 if (STRINGP (overlay_arrow_string))
17808 {
17809 struct glyph_row *arrow_row
17810 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17811 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17812 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17813 struct glyph *p = row->glyphs[TEXT_AREA];
17814 struct glyph *p2, *end;
17815
17816 /* Copy the arrow glyphs. */
17817 while (glyph < arrow_end)
17818 *p++ = *glyph++;
17819
17820 /* Throw away padding glyphs. */
17821 p2 = p;
17822 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17823 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17824 ++p2;
17825 if (p2 > p)
17826 {
17827 while (p2 < end)
17828 *p++ = *p2++;
17829 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17830 }
17831 }
17832 else
17833 {
17834 xassert (INTEGERP (overlay_arrow_string));
17835 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17836 }
17837 overlay_arrow_seen = 1;
17838 }
17839
17840 /* Compute pixel dimensions of this line. */
17841 compute_line_metrics (it);
17842
17843 /* Record whether this row ends inside an ellipsis. */
17844 row->ends_in_ellipsis_p
17845 = (it->method == GET_FROM_DISPLAY_VECTOR
17846 && it->ellipsis_p);
17847
17848 /* Save fringe bitmaps in this row. */
17849 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17850 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17851 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17852 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17853
17854 it->left_user_fringe_bitmap = 0;
17855 it->left_user_fringe_face_id = 0;
17856 it->right_user_fringe_bitmap = 0;
17857 it->right_user_fringe_face_id = 0;
17858
17859 /* Maybe set the cursor. */
17860 cvpos = it->w->cursor.vpos;
17861 if ((cvpos < 0
17862 /* In bidi-reordered rows, keep checking for proper cursor
17863 position even if one has been found already, because buffer
17864 positions in such rows change non-linearly with ROW->VPOS,
17865 when a line is continued. One exception: when we are at ZV,
17866 display cursor on the first suitable glyph row, since all
17867 the empty rows after that also have their position set to ZV. */
17868 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17869 lines' rows is implemented for bidi-reordered rows. */
17870 || (it->bidi_p
17871 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17872 && PT >= MATRIX_ROW_START_CHARPOS (row)
17873 && PT <= MATRIX_ROW_END_CHARPOS (row)
17874 && cursor_row_p (it->w, row))
17875 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17876
17877 /* Highlight trailing whitespace. */
17878 if (!NILP (Vshow_trailing_whitespace))
17879 highlight_trailing_whitespace (it->f, it->glyph_row);
17880
17881 /* Prepare for the next line. This line starts horizontally at (X
17882 HPOS) = (0 0). Vertical positions are incremented. As a
17883 convenience for the caller, IT->glyph_row is set to the next
17884 row to be used. */
17885 it->current_x = it->hpos = 0;
17886 it->current_y += row->height;
17887 SET_TEXT_POS (it->eol_pos, 0, 0);
17888 ++it->vpos;
17889 ++it->glyph_row;
17890 /* The next row should by default use the same value of the
17891 reversed_p flag as this one. set_iterator_to_next decides when
17892 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17893 the flag accordingly. */
17894 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17895 it->glyph_row->reversed_p = row->reversed_p;
17896 it->start = row->end;
17897 return row->displays_text_p;
17898
17899 #undef RECORD_MAX_MIN_POS
17900 }
17901
17902 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17903 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17904 doc: /* Return paragraph direction at point in BUFFER.
17905 Value is either `left-to-right' or `right-to-left'.
17906 If BUFFER is omitted or nil, it defaults to the current buffer.
17907
17908 Paragraph direction determines how the text in the paragraph is displayed.
17909 In left-to-right paragraphs, text begins at the left margin of the window
17910 and the reading direction is generally left to right. In right-to-left
17911 paragraphs, text begins at the right margin and is read from right to left.
17912
17913 See also `bidi-paragraph-direction'. */)
17914 (Lisp_Object buffer)
17915 {
17916 struct buffer *buf;
17917 struct buffer *old;
17918
17919 if (NILP (buffer))
17920 buf = current_buffer;
17921 else
17922 {
17923 CHECK_BUFFER (buffer);
17924 buf = XBUFFER (buffer);
17925 old = current_buffer;
17926 }
17927
17928 if (NILP (buf->bidi_display_reordering))
17929 return Qleft_to_right;
17930 else if (!NILP (buf->bidi_paragraph_direction))
17931 return buf->bidi_paragraph_direction;
17932 else
17933 {
17934 /* Determine the direction from buffer text. We could try to
17935 use current_matrix if it is up to date, but this seems fast
17936 enough as it is. */
17937 struct bidi_it itb;
17938 EMACS_INT pos = BUF_PT (buf);
17939 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17940 int c;
17941
17942 if (buf != current_buffer)
17943 set_buffer_temp (buf);
17944 /* bidi_paragraph_init finds the base direction of the paragraph
17945 by searching forward from paragraph start. We need the base
17946 direction of the current or _previous_ paragraph, so we need
17947 to make sure we are within that paragraph. To that end, find
17948 the previous non-empty line. */
17949 if (pos >= ZV && pos > BEGV)
17950 {
17951 pos--;
17952 bytepos = CHAR_TO_BYTE (pos);
17953 }
17954 while ((c = FETCH_BYTE (bytepos)) == '\n'
17955 || c == ' ' || c == '\t' || c == '\f')
17956 {
17957 if (bytepos <= BEGV_BYTE)
17958 break;
17959 bytepos--;
17960 pos--;
17961 }
17962 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17963 bytepos--;
17964 itb.charpos = pos;
17965 itb.bytepos = bytepos;
17966 itb.first_elt = 1;
17967 itb.separator_limit = -1;
17968 itb.paragraph_dir = NEUTRAL_DIR;
17969
17970 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
17971 if (buf != current_buffer)
17972 set_buffer_temp (old);
17973 switch (itb.paragraph_dir)
17974 {
17975 case L2R:
17976 return Qleft_to_right;
17977 break;
17978 case R2L:
17979 return Qright_to_left;
17980 break;
17981 default:
17982 abort ();
17983 }
17984 }
17985 }
17986
17987
17988 \f
17989 /***********************************************************************
17990 Menu Bar
17991 ***********************************************************************/
17992
17993 /* Redisplay the menu bar in the frame for window W.
17994
17995 The menu bar of X frames that don't have X toolkit support is
17996 displayed in a special window W->frame->menu_bar_window.
17997
17998 The menu bar of terminal frames is treated specially as far as
17999 glyph matrices are concerned. Menu bar lines are not part of
18000 windows, so the update is done directly on the frame matrix rows
18001 for the menu bar. */
18002
18003 static void
18004 display_menu_bar (struct window *w)
18005 {
18006 struct frame *f = XFRAME (WINDOW_FRAME (w));
18007 struct it it;
18008 Lisp_Object items;
18009 int i;
18010
18011 /* Don't do all this for graphical frames. */
18012 #ifdef HAVE_NTGUI
18013 if (FRAME_W32_P (f))
18014 return;
18015 #endif
18016 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18017 if (FRAME_X_P (f))
18018 return;
18019 #endif
18020
18021 #ifdef HAVE_NS
18022 if (FRAME_NS_P (f))
18023 return;
18024 #endif /* HAVE_NS */
18025
18026 #ifdef USE_X_TOOLKIT
18027 xassert (!FRAME_WINDOW_P (f));
18028 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18029 it.first_visible_x = 0;
18030 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18031 #else /* not USE_X_TOOLKIT */
18032 if (FRAME_WINDOW_P (f))
18033 {
18034 /* Menu bar lines are displayed in the desired matrix of the
18035 dummy window menu_bar_window. */
18036 struct window *menu_w;
18037 xassert (WINDOWP (f->menu_bar_window));
18038 menu_w = XWINDOW (f->menu_bar_window);
18039 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18040 MENU_FACE_ID);
18041 it.first_visible_x = 0;
18042 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18043 }
18044 else
18045 {
18046 /* This is a TTY frame, i.e. character hpos/vpos are used as
18047 pixel x/y. */
18048 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18049 MENU_FACE_ID);
18050 it.first_visible_x = 0;
18051 it.last_visible_x = FRAME_COLS (f);
18052 }
18053 #endif /* not USE_X_TOOLKIT */
18054
18055 if (! mode_line_inverse_video)
18056 /* Force the menu-bar to be displayed in the default face. */
18057 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18058
18059 /* Clear all rows of the menu bar. */
18060 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18061 {
18062 struct glyph_row *row = it.glyph_row + i;
18063 clear_glyph_row (row);
18064 row->enabled_p = 1;
18065 row->full_width_p = 1;
18066 }
18067
18068 /* Display all items of the menu bar. */
18069 items = FRAME_MENU_BAR_ITEMS (it.f);
18070 for (i = 0; i < XVECTOR (items)->size; i += 4)
18071 {
18072 Lisp_Object string;
18073
18074 /* Stop at nil string. */
18075 string = AREF (items, i + 1);
18076 if (NILP (string))
18077 break;
18078
18079 /* Remember where item was displayed. */
18080 ASET (items, i + 3, make_number (it.hpos));
18081
18082 /* Display the item, pad with one space. */
18083 if (it.current_x < it.last_visible_x)
18084 display_string (NULL, string, Qnil, 0, 0, &it,
18085 SCHARS (string) + 1, 0, 0, -1);
18086 }
18087
18088 /* Fill out the line with spaces. */
18089 if (it.current_x < it.last_visible_x)
18090 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18091
18092 /* Compute the total height of the lines. */
18093 compute_line_metrics (&it);
18094 }
18095
18096
18097 \f
18098 /***********************************************************************
18099 Mode Line
18100 ***********************************************************************/
18101
18102 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18103 FORCE is non-zero, redisplay mode lines unconditionally.
18104 Otherwise, redisplay only mode lines that are garbaged. Value is
18105 the number of windows whose mode lines were redisplayed. */
18106
18107 static int
18108 redisplay_mode_lines (Lisp_Object window, int force)
18109 {
18110 int nwindows = 0;
18111
18112 while (!NILP (window))
18113 {
18114 struct window *w = XWINDOW (window);
18115
18116 if (WINDOWP (w->hchild))
18117 nwindows += redisplay_mode_lines (w->hchild, force);
18118 else if (WINDOWP (w->vchild))
18119 nwindows += redisplay_mode_lines (w->vchild, force);
18120 else if (force
18121 || FRAME_GARBAGED_P (XFRAME (w->frame))
18122 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18123 {
18124 struct text_pos lpoint;
18125 struct buffer *old = current_buffer;
18126
18127 /* Set the window's buffer for the mode line display. */
18128 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18129 set_buffer_internal_1 (XBUFFER (w->buffer));
18130
18131 /* Point refers normally to the selected window. For any
18132 other window, set up appropriate value. */
18133 if (!EQ (window, selected_window))
18134 {
18135 struct text_pos pt;
18136
18137 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18138 if (CHARPOS (pt) < BEGV)
18139 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18140 else if (CHARPOS (pt) > (ZV - 1))
18141 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18142 else
18143 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18144 }
18145
18146 /* Display mode lines. */
18147 clear_glyph_matrix (w->desired_matrix);
18148 if (display_mode_lines (w))
18149 {
18150 ++nwindows;
18151 w->must_be_updated_p = 1;
18152 }
18153
18154 /* Restore old settings. */
18155 set_buffer_internal_1 (old);
18156 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18157 }
18158
18159 window = w->next;
18160 }
18161
18162 return nwindows;
18163 }
18164
18165
18166 /* Display the mode and/or header line of window W. Value is the
18167 sum number of mode lines and header lines displayed. */
18168
18169 static int
18170 display_mode_lines (struct window *w)
18171 {
18172 Lisp_Object old_selected_window, old_selected_frame;
18173 int n = 0;
18174
18175 old_selected_frame = selected_frame;
18176 selected_frame = w->frame;
18177 old_selected_window = selected_window;
18178 XSETWINDOW (selected_window, w);
18179
18180 /* These will be set while the mode line specs are processed. */
18181 line_number_displayed = 0;
18182 w->column_number_displayed = Qnil;
18183
18184 if (WINDOW_WANTS_MODELINE_P (w))
18185 {
18186 struct window *sel_w = XWINDOW (old_selected_window);
18187
18188 /* Select mode line face based on the real selected window. */
18189 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18190 current_buffer->mode_line_format);
18191 ++n;
18192 }
18193
18194 if (WINDOW_WANTS_HEADER_LINE_P (w))
18195 {
18196 display_mode_line (w, HEADER_LINE_FACE_ID,
18197 current_buffer->header_line_format);
18198 ++n;
18199 }
18200
18201 selected_frame = old_selected_frame;
18202 selected_window = old_selected_window;
18203 return n;
18204 }
18205
18206
18207 /* Display mode or header line of window W. FACE_ID specifies which
18208 line to display; it is either MODE_LINE_FACE_ID or
18209 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18210 display. Value is the pixel height of the mode/header line
18211 displayed. */
18212
18213 static int
18214 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18215 {
18216 struct it it;
18217 struct face *face;
18218 int count = SPECPDL_INDEX ();
18219
18220 init_iterator (&it, w, -1, -1, NULL, face_id);
18221 /* Don't extend on a previously drawn mode-line.
18222 This may happen if called from pos_visible_p. */
18223 it.glyph_row->enabled_p = 0;
18224 prepare_desired_row (it.glyph_row);
18225
18226 it.glyph_row->mode_line_p = 1;
18227
18228 if (! mode_line_inverse_video)
18229 /* Force the mode-line to be displayed in the default face. */
18230 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18231
18232 record_unwind_protect (unwind_format_mode_line,
18233 format_mode_line_unwind_data (NULL, Qnil, 0));
18234
18235 mode_line_target = MODE_LINE_DISPLAY;
18236
18237 /* Temporarily make frame's keyboard the current kboard so that
18238 kboard-local variables in the mode_line_format will get the right
18239 values. */
18240 push_kboard (FRAME_KBOARD (it.f));
18241 record_unwind_save_match_data ();
18242 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18243 pop_kboard ();
18244
18245 unbind_to (count, Qnil);
18246
18247 /* Fill up with spaces. */
18248 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18249
18250 compute_line_metrics (&it);
18251 it.glyph_row->full_width_p = 1;
18252 it.glyph_row->continued_p = 0;
18253 it.glyph_row->truncated_on_left_p = 0;
18254 it.glyph_row->truncated_on_right_p = 0;
18255
18256 /* Make a 3D mode-line have a shadow at its right end. */
18257 face = FACE_FROM_ID (it.f, face_id);
18258 extend_face_to_end_of_line (&it);
18259 if (face->box != FACE_NO_BOX)
18260 {
18261 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18262 + it.glyph_row->used[TEXT_AREA] - 1);
18263 last->right_box_line_p = 1;
18264 }
18265
18266 return it.glyph_row->height;
18267 }
18268
18269 /* Move element ELT in LIST to the front of LIST.
18270 Return the updated list. */
18271
18272 static Lisp_Object
18273 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18274 {
18275 register Lisp_Object tail, prev;
18276 register Lisp_Object tem;
18277
18278 tail = list;
18279 prev = Qnil;
18280 while (CONSP (tail))
18281 {
18282 tem = XCAR (tail);
18283
18284 if (EQ (elt, tem))
18285 {
18286 /* Splice out the link TAIL. */
18287 if (NILP (prev))
18288 list = XCDR (tail);
18289 else
18290 Fsetcdr (prev, XCDR (tail));
18291
18292 /* Now make it the first. */
18293 Fsetcdr (tail, list);
18294 return tail;
18295 }
18296 else
18297 prev = tail;
18298 tail = XCDR (tail);
18299 QUIT;
18300 }
18301
18302 /* Not found--return unchanged LIST. */
18303 return list;
18304 }
18305
18306 /* Contribute ELT to the mode line for window IT->w. How it
18307 translates into text depends on its data type.
18308
18309 IT describes the display environment in which we display, as usual.
18310
18311 DEPTH is the depth in recursion. It is used to prevent
18312 infinite recursion here.
18313
18314 FIELD_WIDTH is the number of characters the display of ELT should
18315 occupy in the mode line, and PRECISION is the maximum number of
18316 characters to display from ELT's representation. See
18317 display_string for details.
18318
18319 Returns the hpos of the end of the text generated by ELT.
18320
18321 PROPS is a property list to add to any string we encounter.
18322
18323 If RISKY is nonzero, remove (disregard) any properties in any string
18324 we encounter, and ignore :eval and :propertize.
18325
18326 The global variable `mode_line_target' determines whether the
18327 output is passed to `store_mode_line_noprop',
18328 `store_mode_line_string', or `display_string'. */
18329
18330 static int
18331 display_mode_element (struct it *it, int depth, int field_width, int precision,
18332 Lisp_Object elt, Lisp_Object props, int risky)
18333 {
18334 int n = 0, field, prec;
18335 int literal = 0;
18336
18337 tail_recurse:
18338 if (depth > 100)
18339 elt = build_string ("*too-deep*");
18340
18341 depth++;
18342
18343 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18344 {
18345 case Lisp_String:
18346 {
18347 /* A string: output it and check for %-constructs within it. */
18348 unsigned char c;
18349 EMACS_INT offset = 0;
18350
18351 if (SCHARS (elt) > 0
18352 && (!NILP (props) || risky))
18353 {
18354 Lisp_Object oprops, aelt;
18355 oprops = Ftext_properties_at (make_number (0), elt);
18356
18357 /* If the starting string's properties are not what
18358 we want, translate the string. Also, if the string
18359 is risky, do that anyway. */
18360
18361 if (NILP (Fequal (props, oprops)) || risky)
18362 {
18363 /* If the starting string has properties,
18364 merge the specified ones onto the existing ones. */
18365 if (! NILP (oprops) && !risky)
18366 {
18367 Lisp_Object tem;
18368
18369 oprops = Fcopy_sequence (oprops);
18370 tem = props;
18371 while (CONSP (tem))
18372 {
18373 oprops = Fplist_put (oprops, XCAR (tem),
18374 XCAR (XCDR (tem)));
18375 tem = XCDR (XCDR (tem));
18376 }
18377 props = oprops;
18378 }
18379
18380 aelt = Fassoc (elt, mode_line_proptrans_alist);
18381 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18382 {
18383 /* AELT is what we want. Move it to the front
18384 without consing. */
18385 elt = XCAR (aelt);
18386 mode_line_proptrans_alist
18387 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18388 }
18389 else
18390 {
18391 Lisp_Object tem;
18392
18393 /* If AELT has the wrong props, it is useless.
18394 so get rid of it. */
18395 if (! NILP (aelt))
18396 mode_line_proptrans_alist
18397 = Fdelq (aelt, mode_line_proptrans_alist);
18398
18399 elt = Fcopy_sequence (elt);
18400 Fset_text_properties (make_number (0), Flength (elt),
18401 props, elt);
18402 /* Add this item to mode_line_proptrans_alist. */
18403 mode_line_proptrans_alist
18404 = Fcons (Fcons (elt, props),
18405 mode_line_proptrans_alist);
18406 /* Truncate mode_line_proptrans_alist
18407 to at most 50 elements. */
18408 tem = Fnthcdr (make_number (50),
18409 mode_line_proptrans_alist);
18410 if (! NILP (tem))
18411 XSETCDR (tem, Qnil);
18412 }
18413 }
18414 }
18415
18416 offset = 0;
18417
18418 if (literal)
18419 {
18420 prec = precision - n;
18421 switch (mode_line_target)
18422 {
18423 case MODE_LINE_NOPROP:
18424 case MODE_LINE_TITLE:
18425 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18426 break;
18427 case MODE_LINE_STRING:
18428 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18429 break;
18430 case MODE_LINE_DISPLAY:
18431 n += display_string (NULL, elt, Qnil, 0, 0, it,
18432 0, prec, 0, STRING_MULTIBYTE (elt));
18433 break;
18434 }
18435
18436 break;
18437 }
18438
18439 /* Handle the non-literal case. */
18440
18441 while ((precision <= 0 || n < precision)
18442 && SREF (elt, offset) != 0
18443 && (mode_line_target != MODE_LINE_DISPLAY
18444 || it->current_x < it->last_visible_x))
18445 {
18446 EMACS_INT last_offset = offset;
18447
18448 /* Advance to end of string or next format specifier. */
18449 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18450 ;
18451
18452 if (offset - 1 != last_offset)
18453 {
18454 EMACS_INT nchars, nbytes;
18455
18456 /* Output to end of string or up to '%'. Field width
18457 is length of string. Don't output more than
18458 PRECISION allows us. */
18459 offset--;
18460
18461 prec = c_string_width (SDATA (elt) + last_offset,
18462 offset - last_offset, precision - n,
18463 &nchars, &nbytes);
18464
18465 switch (mode_line_target)
18466 {
18467 case MODE_LINE_NOPROP:
18468 case MODE_LINE_TITLE:
18469 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18470 break;
18471 case MODE_LINE_STRING:
18472 {
18473 EMACS_INT bytepos = last_offset;
18474 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18475 EMACS_INT endpos = (precision <= 0
18476 ? string_byte_to_char (elt, offset)
18477 : charpos + nchars);
18478
18479 n += store_mode_line_string (NULL,
18480 Fsubstring (elt, make_number (charpos),
18481 make_number (endpos)),
18482 0, 0, 0, Qnil);
18483 }
18484 break;
18485 case MODE_LINE_DISPLAY:
18486 {
18487 EMACS_INT bytepos = last_offset;
18488 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18489
18490 if (precision <= 0)
18491 nchars = string_byte_to_char (elt, offset) - charpos;
18492 n += display_string (NULL, elt, Qnil, 0, charpos,
18493 it, 0, nchars, 0,
18494 STRING_MULTIBYTE (elt));
18495 }
18496 break;
18497 }
18498 }
18499 else /* c == '%' */
18500 {
18501 EMACS_INT percent_position = offset;
18502
18503 /* Get the specified minimum width. Zero means
18504 don't pad. */
18505 field = 0;
18506 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18507 field = field * 10 + c - '0';
18508
18509 /* Don't pad beyond the total padding allowed. */
18510 if (field_width - n > 0 && field > field_width - n)
18511 field = field_width - n;
18512
18513 /* Note that either PRECISION <= 0 or N < PRECISION. */
18514 prec = precision - n;
18515
18516 if (c == 'M')
18517 n += display_mode_element (it, depth, field, prec,
18518 Vglobal_mode_string, props,
18519 risky);
18520 else if (c != 0)
18521 {
18522 int multibyte;
18523 EMACS_INT bytepos, charpos;
18524 const char *spec;
18525 Lisp_Object string;
18526
18527 bytepos = percent_position;
18528 charpos = (STRING_MULTIBYTE (elt)
18529 ? string_byte_to_char (elt, bytepos)
18530 : bytepos);
18531 spec = decode_mode_spec (it->w, c, field, prec, &string);
18532 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18533
18534 switch (mode_line_target)
18535 {
18536 case MODE_LINE_NOPROP:
18537 case MODE_LINE_TITLE:
18538 n += store_mode_line_noprop (spec, field, prec);
18539 break;
18540 case MODE_LINE_STRING:
18541 {
18542 int len = strlen (spec);
18543 Lisp_Object tem = make_string (spec, len);
18544 props = Ftext_properties_at (make_number (charpos), elt);
18545 /* Should only keep face property in props */
18546 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18547 }
18548 break;
18549 case MODE_LINE_DISPLAY:
18550 {
18551 int nglyphs_before, nwritten;
18552
18553 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18554 nwritten = display_string (spec, string, elt,
18555 charpos, 0, it,
18556 field, prec, 0,
18557 multibyte);
18558
18559 /* Assign to the glyphs written above the
18560 string where the `%x' came from, position
18561 of the `%'. */
18562 if (nwritten > 0)
18563 {
18564 struct glyph *glyph
18565 = (it->glyph_row->glyphs[TEXT_AREA]
18566 + nglyphs_before);
18567 int i;
18568
18569 for (i = 0; i < nwritten; ++i)
18570 {
18571 glyph[i].object = elt;
18572 glyph[i].charpos = charpos;
18573 }
18574
18575 n += nwritten;
18576 }
18577 }
18578 break;
18579 }
18580 }
18581 else /* c == 0 */
18582 break;
18583 }
18584 }
18585 }
18586 break;
18587
18588 case Lisp_Symbol:
18589 /* A symbol: process the value of the symbol recursively
18590 as if it appeared here directly. Avoid error if symbol void.
18591 Special case: if value of symbol is a string, output the string
18592 literally. */
18593 {
18594 register Lisp_Object tem;
18595
18596 /* If the variable is not marked as risky to set
18597 then its contents are risky to use. */
18598 if (NILP (Fget (elt, Qrisky_local_variable)))
18599 risky = 1;
18600
18601 tem = Fboundp (elt);
18602 if (!NILP (tem))
18603 {
18604 tem = Fsymbol_value (elt);
18605 /* If value is a string, output that string literally:
18606 don't check for % within it. */
18607 if (STRINGP (tem))
18608 literal = 1;
18609
18610 if (!EQ (tem, elt))
18611 {
18612 /* Give up right away for nil or t. */
18613 elt = tem;
18614 goto tail_recurse;
18615 }
18616 }
18617 }
18618 break;
18619
18620 case Lisp_Cons:
18621 {
18622 register Lisp_Object car, tem;
18623
18624 /* A cons cell: five distinct cases.
18625 If first element is :eval or :propertize, do something special.
18626 If first element is a string or a cons, process all the elements
18627 and effectively concatenate them.
18628 If first element is a negative number, truncate displaying cdr to
18629 at most that many characters. If positive, pad (with spaces)
18630 to at least that many characters.
18631 If first element is a symbol, process the cadr or caddr recursively
18632 according to whether the symbol's value is non-nil or nil. */
18633 car = XCAR (elt);
18634 if (EQ (car, QCeval))
18635 {
18636 /* An element of the form (:eval FORM) means evaluate FORM
18637 and use the result as mode line elements. */
18638
18639 if (risky)
18640 break;
18641
18642 if (CONSP (XCDR (elt)))
18643 {
18644 Lisp_Object spec;
18645 spec = safe_eval (XCAR (XCDR (elt)));
18646 n += display_mode_element (it, depth, field_width - n,
18647 precision - n, spec, props,
18648 risky);
18649 }
18650 }
18651 else if (EQ (car, QCpropertize))
18652 {
18653 /* An element of the form (:propertize ELT PROPS...)
18654 means display ELT but applying properties PROPS. */
18655
18656 if (risky)
18657 break;
18658
18659 if (CONSP (XCDR (elt)))
18660 n += display_mode_element (it, depth, field_width - n,
18661 precision - n, XCAR (XCDR (elt)),
18662 XCDR (XCDR (elt)), risky);
18663 }
18664 else if (SYMBOLP (car))
18665 {
18666 tem = Fboundp (car);
18667 elt = XCDR (elt);
18668 if (!CONSP (elt))
18669 goto invalid;
18670 /* elt is now the cdr, and we know it is a cons cell.
18671 Use its car if CAR has a non-nil value. */
18672 if (!NILP (tem))
18673 {
18674 tem = Fsymbol_value (car);
18675 if (!NILP (tem))
18676 {
18677 elt = XCAR (elt);
18678 goto tail_recurse;
18679 }
18680 }
18681 /* Symbol's value is nil (or symbol is unbound)
18682 Get the cddr of the original list
18683 and if possible find the caddr and use that. */
18684 elt = XCDR (elt);
18685 if (NILP (elt))
18686 break;
18687 else if (!CONSP (elt))
18688 goto invalid;
18689 elt = XCAR (elt);
18690 goto tail_recurse;
18691 }
18692 else if (INTEGERP (car))
18693 {
18694 register int lim = XINT (car);
18695 elt = XCDR (elt);
18696 if (lim < 0)
18697 {
18698 /* Negative int means reduce maximum width. */
18699 if (precision <= 0)
18700 precision = -lim;
18701 else
18702 precision = min (precision, -lim);
18703 }
18704 else if (lim > 0)
18705 {
18706 /* Padding specified. Don't let it be more than
18707 current maximum. */
18708 if (precision > 0)
18709 lim = min (precision, lim);
18710
18711 /* If that's more padding than already wanted, queue it.
18712 But don't reduce padding already specified even if
18713 that is beyond the current truncation point. */
18714 field_width = max (lim, field_width);
18715 }
18716 goto tail_recurse;
18717 }
18718 else if (STRINGP (car) || CONSP (car))
18719 {
18720 Lisp_Object halftail = elt;
18721 int len = 0;
18722
18723 while (CONSP (elt)
18724 && (precision <= 0 || n < precision))
18725 {
18726 n += display_mode_element (it, depth,
18727 /* Do padding only after the last
18728 element in the list. */
18729 (! CONSP (XCDR (elt))
18730 ? field_width - n
18731 : 0),
18732 precision - n, XCAR (elt),
18733 props, risky);
18734 elt = XCDR (elt);
18735 len++;
18736 if ((len & 1) == 0)
18737 halftail = XCDR (halftail);
18738 /* Check for cycle. */
18739 if (EQ (halftail, elt))
18740 break;
18741 }
18742 }
18743 }
18744 break;
18745
18746 default:
18747 invalid:
18748 elt = build_string ("*invalid*");
18749 goto tail_recurse;
18750 }
18751
18752 /* Pad to FIELD_WIDTH. */
18753 if (field_width > 0 && n < field_width)
18754 {
18755 switch (mode_line_target)
18756 {
18757 case MODE_LINE_NOPROP:
18758 case MODE_LINE_TITLE:
18759 n += store_mode_line_noprop ("", field_width - n, 0);
18760 break;
18761 case MODE_LINE_STRING:
18762 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18763 break;
18764 case MODE_LINE_DISPLAY:
18765 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18766 0, 0, 0);
18767 break;
18768 }
18769 }
18770
18771 return n;
18772 }
18773
18774 /* Store a mode-line string element in mode_line_string_list.
18775
18776 If STRING is non-null, display that C string. Otherwise, the Lisp
18777 string LISP_STRING is displayed.
18778
18779 FIELD_WIDTH is the minimum number of output glyphs to produce.
18780 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18781 with spaces. FIELD_WIDTH <= 0 means don't pad.
18782
18783 PRECISION is the maximum number of characters to output from
18784 STRING. PRECISION <= 0 means don't truncate the string.
18785
18786 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18787 properties to the string.
18788
18789 PROPS are the properties to add to the string.
18790 The mode_line_string_face face property is always added to the string.
18791 */
18792
18793 static int
18794 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18795 int field_width, int precision, Lisp_Object props)
18796 {
18797 EMACS_INT len;
18798 int n = 0;
18799
18800 if (string != NULL)
18801 {
18802 len = strlen (string);
18803 if (precision > 0 && len > precision)
18804 len = precision;
18805 lisp_string = make_string (string, len);
18806 if (NILP (props))
18807 props = mode_line_string_face_prop;
18808 else if (!NILP (mode_line_string_face))
18809 {
18810 Lisp_Object face = Fplist_get (props, Qface);
18811 props = Fcopy_sequence (props);
18812 if (NILP (face))
18813 face = mode_line_string_face;
18814 else
18815 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18816 props = Fplist_put (props, Qface, face);
18817 }
18818 Fadd_text_properties (make_number (0), make_number (len),
18819 props, lisp_string);
18820 }
18821 else
18822 {
18823 len = XFASTINT (Flength (lisp_string));
18824 if (precision > 0 && len > precision)
18825 {
18826 len = precision;
18827 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18828 precision = -1;
18829 }
18830 if (!NILP (mode_line_string_face))
18831 {
18832 Lisp_Object face;
18833 if (NILP (props))
18834 props = Ftext_properties_at (make_number (0), lisp_string);
18835 face = Fplist_get (props, Qface);
18836 if (NILP (face))
18837 face = mode_line_string_face;
18838 else
18839 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18840 props = Fcons (Qface, Fcons (face, Qnil));
18841 if (copy_string)
18842 lisp_string = Fcopy_sequence (lisp_string);
18843 }
18844 if (!NILP (props))
18845 Fadd_text_properties (make_number (0), make_number (len),
18846 props, lisp_string);
18847 }
18848
18849 if (len > 0)
18850 {
18851 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18852 n += len;
18853 }
18854
18855 if (field_width > len)
18856 {
18857 field_width -= len;
18858 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18859 if (!NILP (props))
18860 Fadd_text_properties (make_number (0), make_number (field_width),
18861 props, lisp_string);
18862 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18863 n += field_width;
18864 }
18865
18866 return n;
18867 }
18868
18869
18870 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18871 1, 4, 0,
18872 doc: /* Format a string out of a mode line format specification.
18873 First arg FORMAT specifies the mode line format (see `mode-line-format'
18874 for details) to use.
18875
18876 By default, the format is evaluated for the currently selected window.
18877
18878 Optional second arg FACE specifies the face property to put on all
18879 characters for which no face is specified. The value nil means the
18880 default face. The value t means whatever face the window's mode line
18881 currently uses (either `mode-line' or `mode-line-inactive',
18882 depending on whether the window is the selected window or not).
18883 An integer value means the value string has no text
18884 properties.
18885
18886 Optional third and fourth args WINDOW and BUFFER specify the window
18887 and buffer to use as the context for the formatting (defaults
18888 are the selected window and the WINDOW's buffer). */)
18889 (Lisp_Object format, Lisp_Object face,
18890 Lisp_Object window, Lisp_Object buffer)
18891 {
18892 struct it it;
18893 int len;
18894 struct window *w;
18895 struct buffer *old_buffer = NULL;
18896 int face_id;
18897 int no_props = INTEGERP (face);
18898 int count = SPECPDL_INDEX ();
18899 Lisp_Object str;
18900 int string_start = 0;
18901
18902 if (NILP (window))
18903 window = selected_window;
18904 CHECK_WINDOW (window);
18905 w = XWINDOW (window);
18906
18907 if (NILP (buffer))
18908 buffer = w->buffer;
18909 CHECK_BUFFER (buffer);
18910
18911 /* Make formatting the modeline a non-op when noninteractive, otherwise
18912 there will be problems later caused by a partially initialized frame. */
18913 if (NILP (format) || noninteractive)
18914 return empty_unibyte_string;
18915
18916 if (no_props)
18917 face = Qnil;
18918
18919 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18920 : EQ (face, Qt) ? (EQ (window, selected_window)
18921 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18922 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18923 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18924 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18925 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18926 : DEFAULT_FACE_ID;
18927
18928 if (XBUFFER (buffer) != current_buffer)
18929 old_buffer = current_buffer;
18930
18931 /* Save things including mode_line_proptrans_alist,
18932 and set that to nil so that we don't alter the outer value. */
18933 record_unwind_protect (unwind_format_mode_line,
18934 format_mode_line_unwind_data
18935 (old_buffer, selected_window, 1));
18936 mode_line_proptrans_alist = Qnil;
18937
18938 Fselect_window (window, Qt);
18939 if (old_buffer)
18940 set_buffer_internal_1 (XBUFFER (buffer));
18941
18942 init_iterator (&it, w, -1, -1, NULL, face_id);
18943
18944 if (no_props)
18945 {
18946 mode_line_target = MODE_LINE_NOPROP;
18947 mode_line_string_face_prop = Qnil;
18948 mode_line_string_list = Qnil;
18949 string_start = MODE_LINE_NOPROP_LEN (0);
18950 }
18951 else
18952 {
18953 mode_line_target = MODE_LINE_STRING;
18954 mode_line_string_list = Qnil;
18955 mode_line_string_face = face;
18956 mode_line_string_face_prop
18957 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18958 }
18959
18960 push_kboard (FRAME_KBOARD (it.f));
18961 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18962 pop_kboard ();
18963
18964 if (no_props)
18965 {
18966 len = MODE_LINE_NOPROP_LEN (string_start);
18967 str = make_string (mode_line_noprop_buf + string_start, len);
18968 }
18969 else
18970 {
18971 mode_line_string_list = Fnreverse (mode_line_string_list);
18972 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18973 empty_unibyte_string);
18974 }
18975
18976 unbind_to (count, Qnil);
18977 return str;
18978 }
18979
18980 /* Write a null-terminated, right justified decimal representation of
18981 the positive integer D to BUF using a minimal field width WIDTH. */
18982
18983 static void
18984 pint2str (register char *buf, register int width, register int d)
18985 {
18986 register char *p = buf;
18987
18988 if (d <= 0)
18989 *p++ = '0';
18990 else
18991 {
18992 while (d > 0)
18993 {
18994 *p++ = d % 10 + '0';
18995 d /= 10;
18996 }
18997 }
18998
18999 for (width -= (int) (p - buf); width > 0; --width)
19000 *p++ = ' ';
19001 *p-- = '\0';
19002 while (p > buf)
19003 {
19004 d = *buf;
19005 *buf++ = *p;
19006 *p-- = d;
19007 }
19008 }
19009
19010 /* Write a null-terminated, right justified decimal and "human
19011 readable" representation of the nonnegative integer D to BUF using
19012 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19013
19014 static const char power_letter[] =
19015 {
19016 0, /* not used */
19017 'k', /* kilo */
19018 'M', /* mega */
19019 'G', /* giga */
19020 'T', /* tera */
19021 'P', /* peta */
19022 'E', /* exa */
19023 'Z', /* zetta */
19024 'Y' /* yotta */
19025 };
19026
19027 static void
19028 pint2hrstr (char *buf, int width, int d)
19029 {
19030 /* We aim to represent the nonnegative integer D as
19031 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19032 int quotient = d;
19033 int remainder = 0;
19034 /* -1 means: do not use TENTHS. */
19035 int tenths = -1;
19036 int exponent = 0;
19037
19038 /* Length of QUOTIENT.TENTHS as a string. */
19039 int length;
19040
19041 char * psuffix;
19042 char * p;
19043
19044 if (1000 <= quotient)
19045 {
19046 /* Scale to the appropriate EXPONENT. */
19047 do
19048 {
19049 remainder = quotient % 1000;
19050 quotient /= 1000;
19051 exponent++;
19052 }
19053 while (1000 <= quotient);
19054
19055 /* Round to nearest and decide whether to use TENTHS or not. */
19056 if (quotient <= 9)
19057 {
19058 tenths = remainder / 100;
19059 if (50 <= remainder % 100)
19060 {
19061 if (tenths < 9)
19062 tenths++;
19063 else
19064 {
19065 quotient++;
19066 if (quotient == 10)
19067 tenths = -1;
19068 else
19069 tenths = 0;
19070 }
19071 }
19072 }
19073 else
19074 if (500 <= remainder)
19075 {
19076 if (quotient < 999)
19077 quotient++;
19078 else
19079 {
19080 quotient = 1;
19081 exponent++;
19082 tenths = 0;
19083 }
19084 }
19085 }
19086
19087 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19088 if (tenths == -1 && quotient <= 99)
19089 if (quotient <= 9)
19090 length = 1;
19091 else
19092 length = 2;
19093 else
19094 length = 3;
19095 p = psuffix = buf + max (width, length);
19096
19097 /* Print EXPONENT. */
19098 if (exponent)
19099 *psuffix++ = power_letter[exponent];
19100 *psuffix = '\0';
19101
19102 /* Print TENTHS. */
19103 if (tenths >= 0)
19104 {
19105 *--p = '0' + tenths;
19106 *--p = '.';
19107 }
19108
19109 /* Print QUOTIENT. */
19110 do
19111 {
19112 int digit = quotient % 10;
19113 *--p = '0' + digit;
19114 }
19115 while ((quotient /= 10) != 0);
19116
19117 /* Print leading spaces. */
19118 while (buf < p)
19119 *--p = ' ';
19120 }
19121
19122 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19123 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19124 type of CODING_SYSTEM. Return updated pointer into BUF. */
19125
19126 static unsigned char invalid_eol_type[] = "(*invalid*)";
19127
19128 static char *
19129 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19130 {
19131 Lisp_Object val;
19132 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19133 const unsigned char *eol_str;
19134 int eol_str_len;
19135 /* The EOL conversion we are using. */
19136 Lisp_Object eoltype;
19137
19138 val = CODING_SYSTEM_SPEC (coding_system);
19139 eoltype = Qnil;
19140
19141 if (!VECTORP (val)) /* Not yet decided. */
19142 {
19143 if (multibyte)
19144 *buf++ = '-';
19145 if (eol_flag)
19146 eoltype = eol_mnemonic_undecided;
19147 /* Don't mention EOL conversion if it isn't decided. */
19148 }
19149 else
19150 {
19151 Lisp_Object attrs;
19152 Lisp_Object eolvalue;
19153
19154 attrs = AREF (val, 0);
19155 eolvalue = AREF (val, 2);
19156
19157 if (multibyte)
19158 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19159
19160 if (eol_flag)
19161 {
19162 /* The EOL conversion that is normal on this system. */
19163
19164 if (NILP (eolvalue)) /* Not yet decided. */
19165 eoltype = eol_mnemonic_undecided;
19166 else if (VECTORP (eolvalue)) /* Not yet decided. */
19167 eoltype = eol_mnemonic_undecided;
19168 else /* eolvalue is Qunix, Qdos, or Qmac. */
19169 eoltype = (EQ (eolvalue, Qunix)
19170 ? eol_mnemonic_unix
19171 : (EQ (eolvalue, Qdos) == 1
19172 ? eol_mnemonic_dos : eol_mnemonic_mac));
19173 }
19174 }
19175
19176 if (eol_flag)
19177 {
19178 /* Mention the EOL conversion if it is not the usual one. */
19179 if (STRINGP (eoltype))
19180 {
19181 eol_str = SDATA (eoltype);
19182 eol_str_len = SBYTES (eoltype);
19183 }
19184 else if (CHARACTERP (eoltype))
19185 {
19186 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19187 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19188 eol_str = tmp;
19189 }
19190 else
19191 {
19192 eol_str = invalid_eol_type;
19193 eol_str_len = sizeof (invalid_eol_type) - 1;
19194 }
19195 memcpy (buf, eol_str, eol_str_len);
19196 buf += eol_str_len;
19197 }
19198
19199 return buf;
19200 }
19201
19202 /* Return a string for the output of a mode line %-spec for window W,
19203 generated by character C. PRECISION >= 0 means don't return a
19204 string longer than that value. FIELD_WIDTH > 0 means pad the
19205 string returned with spaces to that value. Return a Lisp string in
19206 *STRING if the resulting string is taken from that Lisp string.
19207
19208 Note we operate on the current buffer for most purposes,
19209 the exception being w->base_line_pos. */
19210
19211 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19212
19213 static const char *
19214 decode_mode_spec (struct window *w, register int c, int field_width,
19215 int precision, Lisp_Object *string)
19216 {
19217 Lisp_Object obj;
19218 struct frame *f = XFRAME (WINDOW_FRAME (w));
19219 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19220 struct buffer *b = current_buffer;
19221
19222 obj = Qnil;
19223 *string = Qnil;
19224
19225 switch (c)
19226 {
19227 case '*':
19228 if (!NILP (b->read_only))
19229 return "%";
19230 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19231 return "*";
19232 return "-";
19233
19234 case '+':
19235 /* This differs from %* only for a modified read-only buffer. */
19236 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19237 return "*";
19238 if (!NILP (b->read_only))
19239 return "%";
19240 return "-";
19241
19242 case '&':
19243 /* This differs from %* in ignoring read-only-ness. */
19244 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19245 return "*";
19246 return "-";
19247
19248 case '%':
19249 return "%";
19250
19251 case '[':
19252 {
19253 int i;
19254 char *p;
19255
19256 if (command_loop_level > 5)
19257 return "[[[... ";
19258 p = decode_mode_spec_buf;
19259 for (i = 0; i < command_loop_level; i++)
19260 *p++ = '[';
19261 *p = 0;
19262 return decode_mode_spec_buf;
19263 }
19264
19265 case ']':
19266 {
19267 int i;
19268 char *p;
19269
19270 if (command_loop_level > 5)
19271 return " ...]]]";
19272 p = decode_mode_spec_buf;
19273 for (i = 0; i < command_loop_level; i++)
19274 *p++ = ']';
19275 *p = 0;
19276 return decode_mode_spec_buf;
19277 }
19278
19279 case '-':
19280 {
19281 register int i;
19282
19283 /* Let lots_of_dashes be a string of infinite length. */
19284 if (mode_line_target == MODE_LINE_NOPROP ||
19285 mode_line_target == MODE_LINE_STRING)
19286 return "--";
19287 if (field_width <= 0
19288 || field_width > sizeof (lots_of_dashes))
19289 {
19290 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19291 decode_mode_spec_buf[i] = '-';
19292 decode_mode_spec_buf[i] = '\0';
19293 return decode_mode_spec_buf;
19294 }
19295 else
19296 return lots_of_dashes;
19297 }
19298
19299 case 'b':
19300 obj = b->name;
19301 break;
19302
19303 case 'c':
19304 /* %c and %l are ignored in `frame-title-format'.
19305 (In redisplay_internal, the frame title is drawn _before_ the
19306 windows are updated, so the stuff which depends on actual
19307 window contents (such as %l) may fail to render properly, or
19308 even crash emacs.) */
19309 if (mode_line_target == MODE_LINE_TITLE)
19310 return "";
19311 else
19312 {
19313 int col = (int) current_column (); /* iftc */
19314 w->column_number_displayed = make_number (col);
19315 pint2str (decode_mode_spec_buf, field_width, col);
19316 return decode_mode_spec_buf;
19317 }
19318
19319 case 'e':
19320 #ifndef SYSTEM_MALLOC
19321 {
19322 if (NILP (Vmemory_full))
19323 return "";
19324 else
19325 return "!MEM FULL! ";
19326 }
19327 #else
19328 return "";
19329 #endif
19330
19331 case 'F':
19332 /* %F displays the frame name. */
19333 if (!NILP (f->title))
19334 return SSDATA (f->title);
19335 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19336 return SSDATA (f->name);
19337 return "Emacs";
19338
19339 case 'f':
19340 obj = b->filename;
19341 break;
19342
19343 case 'i':
19344 {
19345 EMACS_INT size = ZV - BEGV;
19346 pint2str (decode_mode_spec_buf, field_width, size);
19347 return decode_mode_spec_buf;
19348 }
19349
19350 case 'I':
19351 {
19352 EMACS_INT size = ZV - BEGV;
19353 pint2hrstr (decode_mode_spec_buf, field_width, size);
19354 return decode_mode_spec_buf;
19355 }
19356
19357 case 'l':
19358 {
19359 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19360 int topline, nlines, height;
19361 EMACS_INT junk;
19362
19363 /* %c and %l are ignored in `frame-title-format'. */
19364 if (mode_line_target == MODE_LINE_TITLE)
19365 return "";
19366
19367 startpos = XMARKER (w->start)->charpos;
19368 startpos_byte = marker_byte_position (w->start);
19369 height = WINDOW_TOTAL_LINES (w);
19370
19371 /* If we decided that this buffer isn't suitable for line numbers,
19372 don't forget that too fast. */
19373 if (EQ (w->base_line_pos, w->buffer))
19374 goto no_value;
19375 /* But do forget it, if the window shows a different buffer now. */
19376 else if (BUFFERP (w->base_line_pos))
19377 w->base_line_pos = Qnil;
19378
19379 /* If the buffer is very big, don't waste time. */
19380 if (INTEGERP (Vline_number_display_limit)
19381 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19382 {
19383 w->base_line_pos = Qnil;
19384 w->base_line_number = Qnil;
19385 goto no_value;
19386 }
19387
19388 if (INTEGERP (w->base_line_number)
19389 && INTEGERP (w->base_line_pos)
19390 && XFASTINT (w->base_line_pos) <= startpos)
19391 {
19392 line = XFASTINT (w->base_line_number);
19393 linepos = XFASTINT (w->base_line_pos);
19394 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19395 }
19396 else
19397 {
19398 line = 1;
19399 linepos = BUF_BEGV (b);
19400 linepos_byte = BUF_BEGV_BYTE (b);
19401 }
19402
19403 /* Count lines from base line to window start position. */
19404 nlines = display_count_lines (linepos, linepos_byte,
19405 startpos_byte,
19406 startpos, &junk);
19407
19408 topline = nlines + line;
19409
19410 /* Determine a new base line, if the old one is too close
19411 or too far away, or if we did not have one.
19412 "Too close" means it's plausible a scroll-down would
19413 go back past it. */
19414 if (startpos == BUF_BEGV (b))
19415 {
19416 w->base_line_number = make_number (topline);
19417 w->base_line_pos = make_number (BUF_BEGV (b));
19418 }
19419 else if (nlines < height + 25 || nlines > height * 3 + 50
19420 || linepos == BUF_BEGV (b))
19421 {
19422 EMACS_INT limit = BUF_BEGV (b);
19423 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19424 EMACS_INT position;
19425 int distance = (height * 2 + 30) * line_number_display_limit_width;
19426
19427 if (startpos - distance > limit)
19428 {
19429 limit = startpos - distance;
19430 limit_byte = CHAR_TO_BYTE (limit);
19431 }
19432
19433 nlines = display_count_lines (startpos, startpos_byte,
19434 limit_byte,
19435 - (height * 2 + 30),
19436 &position);
19437 /* If we couldn't find the lines we wanted within
19438 line_number_display_limit_width chars per line,
19439 give up on line numbers for this window. */
19440 if (position == limit_byte && limit == startpos - distance)
19441 {
19442 w->base_line_pos = w->buffer;
19443 w->base_line_number = Qnil;
19444 goto no_value;
19445 }
19446
19447 w->base_line_number = make_number (topline - nlines);
19448 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19449 }
19450
19451 /* Now count lines from the start pos to point. */
19452 nlines = display_count_lines (startpos, startpos_byte,
19453 PT_BYTE, PT, &junk);
19454
19455 /* Record that we did display the line number. */
19456 line_number_displayed = 1;
19457
19458 /* Make the string to show. */
19459 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19460 return decode_mode_spec_buf;
19461 no_value:
19462 {
19463 char* p = decode_mode_spec_buf;
19464 int pad = field_width - 2;
19465 while (pad-- > 0)
19466 *p++ = ' ';
19467 *p++ = '?';
19468 *p++ = '?';
19469 *p = '\0';
19470 return decode_mode_spec_buf;
19471 }
19472 }
19473 break;
19474
19475 case 'm':
19476 obj = b->mode_name;
19477 break;
19478
19479 case 'n':
19480 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19481 return " Narrow";
19482 break;
19483
19484 case 'p':
19485 {
19486 EMACS_INT pos = marker_position (w->start);
19487 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19488
19489 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19490 {
19491 if (pos <= BUF_BEGV (b))
19492 return "All";
19493 else
19494 return "Bottom";
19495 }
19496 else if (pos <= BUF_BEGV (b))
19497 return "Top";
19498 else
19499 {
19500 if (total > 1000000)
19501 /* Do it differently for a large value, to avoid overflow. */
19502 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19503 else
19504 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19505 /* We can't normally display a 3-digit number,
19506 so get us a 2-digit number that is close. */
19507 if (total == 100)
19508 total = 99;
19509 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19510 return decode_mode_spec_buf;
19511 }
19512 }
19513
19514 /* Display percentage of size above the bottom of the screen. */
19515 case 'P':
19516 {
19517 EMACS_INT toppos = marker_position (w->start);
19518 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19519 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19520
19521 if (botpos >= BUF_ZV (b))
19522 {
19523 if (toppos <= BUF_BEGV (b))
19524 return "All";
19525 else
19526 return "Bottom";
19527 }
19528 else
19529 {
19530 if (total > 1000000)
19531 /* Do it differently for a large value, to avoid overflow. */
19532 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19533 else
19534 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19535 /* We can't normally display a 3-digit number,
19536 so get us a 2-digit number that is close. */
19537 if (total == 100)
19538 total = 99;
19539 if (toppos <= BUF_BEGV (b))
19540 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19541 else
19542 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19543 return decode_mode_spec_buf;
19544 }
19545 }
19546
19547 case 's':
19548 /* status of process */
19549 obj = Fget_buffer_process (Fcurrent_buffer ());
19550 if (NILP (obj))
19551 return "no process";
19552 #ifndef MSDOS
19553 obj = Fsymbol_name (Fprocess_status (obj));
19554 #endif
19555 break;
19556
19557 case '@':
19558 {
19559 int count = inhibit_garbage_collection ();
19560 Lisp_Object val = call1 (intern ("file-remote-p"),
19561 current_buffer->directory);
19562 unbind_to (count, Qnil);
19563
19564 if (NILP (val))
19565 return "-";
19566 else
19567 return "@";
19568 }
19569
19570 case 't': /* indicate TEXT or BINARY */
19571 #ifdef MODE_LINE_BINARY_TEXT
19572 return MODE_LINE_BINARY_TEXT (b);
19573 #else
19574 return "T";
19575 #endif
19576
19577 case 'z':
19578 /* coding-system (not including end-of-line format) */
19579 case 'Z':
19580 /* coding-system (including end-of-line type) */
19581 {
19582 int eol_flag = (c == 'Z');
19583 char *p = decode_mode_spec_buf;
19584
19585 if (! FRAME_WINDOW_P (f))
19586 {
19587 /* No need to mention EOL here--the terminal never needs
19588 to do EOL conversion. */
19589 p = decode_mode_spec_coding (CODING_ID_NAME
19590 (FRAME_KEYBOARD_CODING (f)->id),
19591 p, 0);
19592 p = decode_mode_spec_coding (CODING_ID_NAME
19593 (FRAME_TERMINAL_CODING (f)->id),
19594 p, 0);
19595 }
19596 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19597 p, eol_flag);
19598
19599 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19600 #ifdef subprocesses
19601 obj = Fget_buffer_process (Fcurrent_buffer ());
19602 if (PROCESSP (obj))
19603 {
19604 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19605 p, eol_flag);
19606 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19607 p, eol_flag);
19608 }
19609 #endif /* subprocesses */
19610 #endif /* 0 */
19611 *p = 0;
19612 return decode_mode_spec_buf;
19613 }
19614 }
19615
19616 if (STRINGP (obj))
19617 {
19618 *string = obj;
19619 return SSDATA (obj);
19620 }
19621 else
19622 return "";
19623 }
19624
19625
19626 /* Count up to COUNT lines starting from START / START_BYTE.
19627 But don't go beyond LIMIT_BYTE.
19628 Return the number of lines thus found (always nonnegative).
19629
19630 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19631
19632 static int
19633 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19634 EMACS_INT limit_byte, int count,
19635 EMACS_INT *byte_pos_ptr)
19636 {
19637 register unsigned char *cursor;
19638 unsigned char *base;
19639
19640 register int ceiling;
19641 register unsigned char *ceiling_addr;
19642 int orig_count = count;
19643
19644 /* If we are not in selective display mode,
19645 check only for newlines. */
19646 int selective_display = (!NILP (current_buffer->selective_display)
19647 && !INTEGERP (current_buffer->selective_display));
19648
19649 if (count > 0)
19650 {
19651 while (start_byte < limit_byte)
19652 {
19653 ceiling = BUFFER_CEILING_OF (start_byte);
19654 ceiling = min (limit_byte - 1, ceiling);
19655 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19656 base = (cursor = BYTE_POS_ADDR (start_byte));
19657 while (1)
19658 {
19659 if (selective_display)
19660 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19661 ;
19662 else
19663 while (*cursor != '\n' && ++cursor != ceiling_addr)
19664 ;
19665
19666 if (cursor != ceiling_addr)
19667 {
19668 if (--count == 0)
19669 {
19670 start_byte += cursor - base + 1;
19671 *byte_pos_ptr = start_byte;
19672 return orig_count;
19673 }
19674 else
19675 if (++cursor == ceiling_addr)
19676 break;
19677 }
19678 else
19679 break;
19680 }
19681 start_byte += cursor - base;
19682 }
19683 }
19684 else
19685 {
19686 while (start_byte > limit_byte)
19687 {
19688 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19689 ceiling = max (limit_byte, ceiling);
19690 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19691 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19692 while (1)
19693 {
19694 if (selective_display)
19695 while (--cursor != ceiling_addr
19696 && *cursor != '\n' && *cursor != 015)
19697 ;
19698 else
19699 while (--cursor != ceiling_addr && *cursor != '\n')
19700 ;
19701
19702 if (cursor != ceiling_addr)
19703 {
19704 if (++count == 0)
19705 {
19706 start_byte += cursor - base + 1;
19707 *byte_pos_ptr = start_byte;
19708 /* When scanning backwards, we should
19709 not count the newline posterior to which we stop. */
19710 return - orig_count - 1;
19711 }
19712 }
19713 else
19714 break;
19715 }
19716 /* Here we add 1 to compensate for the last decrement
19717 of CURSOR, which took it past the valid range. */
19718 start_byte += cursor - base + 1;
19719 }
19720 }
19721
19722 *byte_pos_ptr = limit_byte;
19723
19724 if (count < 0)
19725 return - orig_count + count;
19726 return orig_count - count;
19727
19728 }
19729
19730
19731 \f
19732 /***********************************************************************
19733 Displaying strings
19734 ***********************************************************************/
19735
19736 /* Display a NUL-terminated string, starting with index START.
19737
19738 If STRING is non-null, display that C string. Otherwise, the Lisp
19739 string LISP_STRING is displayed. There's a case that STRING is
19740 non-null and LISP_STRING is not nil. It means STRING is a string
19741 data of LISP_STRING. In that case, we display LISP_STRING while
19742 ignoring its text properties.
19743
19744 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19745 FACE_STRING. Display STRING or LISP_STRING with the face at
19746 FACE_STRING_POS in FACE_STRING:
19747
19748 Display the string in the environment given by IT, but use the
19749 standard display table, temporarily.
19750
19751 FIELD_WIDTH is the minimum number of output glyphs to produce.
19752 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19753 with spaces. If STRING has more characters, more than FIELD_WIDTH
19754 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19755
19756 PRECISION is the maximum number of characters to output from
19757 STRING. PRECISION < 0 means don't truncate the string.
19758
19759 This is roughly equivalent to printf format specifiers:
19760
19761 FIELD_WIDTH PRECISION PRINTF
19762 ----------------------------------------
19763 -1 -1 %s
19764 -1 10 %.10s
19765 10 -1 %10s
19766 20 10 %20.10s
19767
19768 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19769 display them, and < 0 means obey the current buffer's value of
19770 enable_multibyte_characters.
19771
19772 Value is the number of columns displayed. */
19773
19774 static int
19775 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19776 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19777 int field_width, int precision, int max_x, int multibyte)
19778 {
19779 int hpos_at_start = it->hpos;
19780 int saved_face_id = it->face_id;
19781 struct glyph_row *row = it->glyph_row;
19782
19783 /* Initialize the iterator IT for iteration over STRING beginning
19784 with index START. */
19785 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19786 precision, field_width, multibyte);
19787 if (string && STRINGP (lisp_string))
19788 /* LISP_STRING is the one returned by decode_mode_spec. We should
19789 ignore its text properties. */
19790 it->stop_charpos = -1;
19791
19792 /* If displaying STRING, set up the face of the iterator
19793 from LISP_STRING, if that's given. */
19794 if (STRINGP (face_string))
19795 {
19796 EMACS_INT endptr;
19797 struct face *face;
19798
19799 it->face_id
19800 = face_at_string_position (it->w, face_string, face_string_pos,
19801 0, it->region_beg_charpos,
19802 it->region_end_charpos,
19803 &endptr, it->base_face_id, 0);
19804 face = FACE_FROM_ID (it->f, it->face_id);
19805 it->face_box_p = face->box != FACE_NO_BOX;
19806 }
19807
19808 /* Set max_x to the maximum allowed X position. Don't let it go
19809 beyond the right edge of the window. */
19810 if (max_x <= 0)
19811 max_x = it->last_visible_x;
19812 else
19813 max_x = min (max_x, it->last_visible_x);
19814
19815 /* Skip over display elements that are not visible. because IT->w is
19816 hscrolled. */
19817 if (it->current_x < it->first_visible_x)
19818 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19819 MOVE_TO_POS | MOVE_TO_X);
19820
19821 row->ascent = it->max_ascent;
19822 row->height = it->max_ascent + it->max_descent;
19823 row->phys_ascent = it->max_phys_ascent;
19824 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19825 row->extra_line_spacing = it->max_extra_line_spacing;
19826
19827 /* This condition is for the case that we are called with current_x
19828 past last_visible_x. */
19829 while (it->current_x < max_x)
19830 {
19831 int x_before, x, n_glyphs_before, i, nglyphs;
19832
19833 /* Get the next display element. */
19834 if (!get_next_display_element (it))
19835 break;
19836
19837 /* Produce glyphs. */
19838 x_before = it->current_x;
19839 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19840 PRODUCE_GLYPHS (it);
19841
19842 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19843 i = 0;
19844 x = x_before;
19845 while (i < nglyphs)
19846 {
19847 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19848
19849 if (it->line_wrap != TRUNCATE
19850 && x + glyph->pixel_width > max_x)
19851 {
19852 /* End of continued line or max_x reached. */
19853 if (CHAR_GLYPH_PADDING_P (*glyph))
19854 {
19855 /* A wide character is unbreakable. */
19856 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19857 it->current_x = x_before;
19858 }
19859 else
19860 {
19861 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19862 it->current_x = x;
19863 }
19864 break;
19865 }
19866 else if (x + glyph->pixel_width >= it->first_visible_x)
19867 {
19868 /* Glyph is at least partially visible. */
19869 ++it->hpos;
19870 if (x < it->first_visible_x)
19871 it->glyph_row->x = x - it->first_visible_x;
19872 }
19873 else
19874 {
19875 /* Glyph is off the left margin of the display area.
19876 Should not happen. */
19877 abort ();
19878 }
19879
19880 row->ascent = max (row->ascent, it->max_ascent);
19881 row->height = max (row->height, it->max_ascent + it->max_descent);
19882 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19883 row->phys_height = max (row->phys_height,
19884 it->max_phys_ascent + it->max_phys_descent);
19885 row->extra_line_spacing = max (row->extra_line_spacing,
19886 it->max_extra_line_spacing);
19887 x += glyph->pixel_width;
19888 ++i;
19889 }
19890
19891 /* Stop if max_x reached. */
19892 if (i < nglyphs)
19893 break;
19894
19895 /* Stop at line ends. */
19896 if (ITERATOR_AT_END_OF_LINE_P (it))
19897 {
19898 it->continuation_lines_width = 0;
19899 break;
19900 }
19901
19902 set_iterator_to_next (it, 1);
19903
19904 /* Stop if truncating at the right edge. */
19905 if (it->line_wrap == TRUNCATE
19906 && it->current_x >= it->last_visible_x)
19907 {
19908 /* Add truncation mark, but don't do it if the line is
19909 truncated at a padding space. */
19910 if (IT_CHARPOS (*it) < it->string_nchars)
19911 {
19912 if (!FRAME_WINDOW_P (it->f))
19913 {
19914 int i, n;
19915
19916 if (it->current_x > it->last_visible_x)
19917 {
19918 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19919 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19920 break;
19921 for (n = row->used[TEXT_AREA]; i < n; ++i)
19922 {
19923 row->used[TEXT_AREA] = i;
19924 produce_special_glyphs (it, IT_TRUNCATION);
19925 }
19926 }
19927 produce_special_glyphs (it, IT_TRUNCATION);
19928 }
19929 it->glyph_row->truncated_on_right_p = 1;
19930 }
19931 break;
19932 }
19933 }
19934
19935 /* Maybe insert a truncation at the left. */
19936 if (it->first_visible_x
19937 && IT_CHARPOS (*it) > 0)
19938 {
19939 if (!FRAME_WINDOW_P (it->f))
19940 insert_left_trunc_glyphs (it);
19941 it->glyph_row->truncated_on_left_p = 1;
19942 }
19943
19944 it->face_id = saved_face_id;
19945
19946 /* Value is number of columns displayed. */
19947 return it->hpos - hpos_at_start;
19948 }
19949
19950
19951 \f
19952 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19953 appears as an element of LIST or as the car of an element of LIST.
19954 If PROPVAL is a list, compare each element against LIST in that
19955 way, and return 1/2 if any element of PROPVAL is found in LIST.
19956 Otherwise return 0. This function cannot quit.
19957 The return value is 2 if the text is invisible but with an ellipsis
19958 and 1 if it's invisible and without an ellipsis. */
19959
19960 int
19961 invisible_p (register Lisp_Object propval, Lisp_Object list)
19962 {
19963 register Lisp_Object tail, proptail;
19964
19965 for (tail = list; CONSP (tail); tail = XCDR (tail))
19966 {
19967 register Lisp_Object tem;
19968 tem = XCAR (tail);
19969 if (EQ (propval, tem))
19970 return 1;
19971 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19972 return NILP (XCDR (tem)) ? 1 : 2;
19973 }
19974
19975 if (CONSP (propval))
19976 {
19977 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19978 {
19979 Lisp_Object propelt;
19980 propelt = XCAR (proptail);
19981 for (tail = list; CONSP (tail); tail = XCDR (tail))
19982 {
19983 register Lisp_Object tem;
19984 tem = XCAR (tail);
19985 if (EQ (propelt, tem))
19986 return 1;
19987 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19988 return NILP (XCDR (tem)) ? 1 : 2;
19989 }
19990 }
19991 }
19992
19993 return 0;
19994 }
19995
19996 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19997 doc: /* Non-nil if the property makes the text invisible.
19998 POS-OR-PROP can be a marker or number, in which case it is taken to be
19999 a position in the current buffer and the value of the `invisible' property
20000 is checked; or it can be some other value, which is then presumed to be the
20001 value of the `invisible' property of the text of interest.
20002 The non-nil value returned can be t for truly invisible text or something
20003 else if the text is replaced by an ellipsis. */)
20004 (Lisp_Object pos_or_prop)
20005 {
20006 Lisp_Object prop
20007 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20008 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20009 : pos_or_prop);
20010 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20011 return (invis == 0 ? Qnil
20012 : invis == 1 ? Qt
20013 : make_number (invis));
20014 }
20015
20016 /* Calculate a width or height in pixels from a specification using
20017 the following elements:
20018
20019 SPEC ::=
20020 NUM - a (fractional) multiple of the default font width/height
20021 (NUM) - specifies exactly NUM pixels
20022 UNIT - a fixed number of pixels, see below.
20023 ELEMENT - size of a display element in pixels, see below.
20024 (NUM . SPEC) - equals NUM * SPEC
20025 (+ SPEC SPEC ...) - add pixel values
20026 (- SPEC SPEC ...) - subtract pixel values
20027 (- SPEC) - negate pixel value
20028
20029 NUM ::=
20030 INT or FLOAT - a number constant
20031 SYMBOL - use symbol's (buffer local) variable binding.
20032
20033 UNIT ::=
20034 in - pixels per inch *)
20035 mm - pixels per 1/1000 meter *)
20036 cm - pixels per 1/100 meter *)
20037 width - width of current font in pixels.
20038 height - height of current font in pixels.
20039
20040 *) using the ratio(s) defined in display-pixels-per-inch.
20041
20042 ELEMENT ::=
20043
20044 left-fringe - left fringe width in pixels
20045 right-fringe - right fringe width in pixels
20046
20047 left-margin - left margin width in pixels
20048 right-margin - right margin width in pixels
20049
20050 scroll-bar - scroll-bar area width in pixels
20051
20052 Examples:
20053
20054 Pixels corresponding to 5 inches:
20055 (5 . in)
20056
20057 Total width of non-text areas on left side of window (if scroll-bar is on left):
20058 '(space :width (+ left-fringe left-margin scroll-bar))
20059
20060 Align to first text column (in header line):
20061 '(space :align-to 0)
20062
20063 Align to middle of text area minus half the width of variable `my-image'
20064 containing a loaded image:
20065 '(space :align-to (0.5 . (- text my-image)))
20066
20067 Width of left margin minus width of 1 character in the default font:
20068 '(space :width (- left-margin 1))
20069
20070 Width of left margin minus width of 2 characters in the current font:
20071 '(space :width (- left-margin (2 . width)))
20072
20073 Center 1 character over left-margin (in header line):
20074 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20075
20076 Different ways to express width of left fringe plus left margin minus one pixel:
20077 '(space :width (- (+ left-fringe left-margin) (1)))
20078 '(space :width (+ left-fringe left-margin (- (1))))
20079 '(space :width (+ left-fringe left-margin (-1)))
20080
20081 */
20082
20083 #define NUMVAL(X) \
20084 ((INTEGERP (X) || FLOATP (X)) \
20085 ? XFLOATINT (X) \
20086 : - 1)
20087
20088 int
20089 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20090 struct font *font, int width_p, int *align_to)
20091 {
20092 double pixels;
20093
20094 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20095 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20096
20097 if (NILP (prop))
20098 return OK_PIXELS (0);
20099
20100 xassert (FRAME_LIVE_P (it->f));
20101
20102 if (SYMBOLP (prop))
20103 {
20104 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20105 {
20106 char *unit = SSDATA (SYMBOL_NAME (prop));
20107
20108 if (unit[0] == 'i' && unit[1] == 'n')
20109 pixels = 1.0;
20110 else if (unit[0] == 'm' && unit[1] == 'm')
20111 pixels = 25.4;
20112 else if (unit[0] == 'c' && unit[1] == 'm')
20113 pixels = 2.54;
20114 else
20115 pixels = 0;
20116 if (pixels > 0)
20117 {
20118 double ppi;
20119 #ifdef HAVE_WINDOW_SYSTEM
20120 if (FRAME_WINDOW_P (it->f)
20121 && (ppi = (width_p
20122 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20123 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20124 ppi > 0))
20125 return OK_PIXELS (ppi / pixels);
20126 #endif
20127
20128 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20129 || (CONSP (Vdisplay_pixels_per_inch)
20130 && (ppi = (width_p
20131 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20132 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20133 ppi > 0)))
20134 return OK_PIXELS (ppi / pixels);
20135
20136 return 0;
20137 }
20138 }
20139
20140 #ifdef HAVE_WINDOW_SYSTEM
20141 if (EQ (prop, Qheight))
20142 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20143 if (EQ (prop, Qwidth))
20144 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20145 #else
20146 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20147 return OK_PIXELS (1);
20148 #endif
20149
20150 if (EQ (prop, Qtext))
20151 return OK_PIXELS (width_p
20152 ? window_box_width (it->w, TEXT_AREA)
20153 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20154
20155 if (align_to && *align_to < 0)
20156 {
20157 *res = 0;
20158 if (EQ (prop, Qleft))
20159 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20160 if (EQ (prop, Qright))
20161 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20162 if (EQ (prop, Qcenter))
20163 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20164 + window_box_width (it->w, TEXT_AREA) / 2);
20165 if (EQ (prop, Qleft_fringe))
20166 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20167 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20168 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20169 if (EQ (prop, Qright_fringe))
20170 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20171 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20172 : window_box_right_offset (it->w, TEXT_AREA));
20173 if (EQ (prop, Qleft_margin))
20174 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20175 if (EQ (prop, Qright_margin))
20176 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20177 if (EQ (prop, Qscroll_bar))
20178 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20179 ? 0
20180 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20181 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20182 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20183 : 0)));
20184 }
20185 else
20186 {
20187 if (EQ (prop, Qleft_fringe))
20188 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20189 if (EQ (prop, Qright_fringe))
20190 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20191 if (EQ (prop, Qleft_margin))
20192 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20193 if (EQ (prop, Qright_margin))
20194 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20195 if (EQ (prop, Qscroll_bar))
20196 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20197 }
20198
20199 prop = Fbuffer_local_value (prop, it->w->buffer);
20200 }
20201
20202 if (INTEGERP (prop) || FLOATP (prop))
20203 {
20204 int base_unit = (width_p
20205 ? FRAME_COLUMN_WIDTH (it->f)
20206 : FRAME_LINE_HEIGHT (it->f));
20207 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20208 }
20209
20210 if (CONSP (prop))
20211 {
20212 Lisp_Object car = XCAR (prop);
20213 Lisp_Object cdr = XCDR (prop);
20214
20215 if (SYMBOLP (car))
20216 {
20217 #ifdef HAVE_WINDOW_SYSTEM
20218 if (FRAME_WINDOW_P (it->f)
20219 && valid_image_p (prop))
20220 {
20221 int id = lookup_image (it->f, prop);
20222 struct image *img = IMAGE_FROM_ID (it->f, id);
20223
20224 return OK_PIXELS (width_p ? img->width : img->height);
20225 }
20226 #endif
20227 if (EQ (car, Qplus) || EQ (car, Qminus))
20228 {
20229 int first = 1;
20230 double px;
20231
20232 pixels = 0;
20233 while (CONSP (cdr))
20234 {
20235 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20236 font, width_p, align_to))
20237 return 0;
20238 if (first)
20239 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20240 else
20241 pixels += px;
20242 cdr = XCDR (cdr);
20243 }
20244 if (EQ (car, Qminus))
20245 pixels = -pixels;
20246 return OK_PIXELS (pixels);
20247 }
20248
20249 car = Fbuffer_local_value (car, it->w->buffer);
20250 }
20251
20252 if (INTEGERP (car) || FLOATP (car))
20253 {
20254 double fact;
20255 pixels = XFLOATINT (car);
20256 if (NILP (cdr))
20257 return OK_PIXELS (pixels);
20258 if (calc_pixel_width_or_height (&fact, it, cdr,
20259 font, width_p, align_to))
20260 return OK_PIXELS (pixels * fact);
20261 return 0;
20262 }
20263
20264 return 0;
20265 }
20266
20267 return 0;
20268 }
20269
20270 \f
20271 /***********************************************************************
20272 Glyph Display
20273 ***********************************************************************/
20274
20275 #ifdef HAVE_WINDOW_SYSTEM
20276
20277 #if GLYPH_DEBUG
20278
20279 void
20280 dump_glyph_string (s)
20281 struct glyph_string *s;
20282 {
20283 fprintf (stderr, "glyph string\n");
20284 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20285 s->x, s->y, s->width, s->height);
20286 fprintf (stderr, " ybase = %d\n", s->ybase);
20287 fprintf (stderr, " hl = %d\n", s->hl);
20288 fprintf (stderr, " left overhang = %d, right = %d\n",
20289 s->left_overhang, s->right_overhang);
20290 fprintf (stderr, " nchars = %d\n", s->nchars);
20291 fprintf (stderr, " extends to end of line = %d\n",
20292 s->extends_to_end_of_line_p);
20293 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20294 fprintf (stderr, " bg width = %d\n", s->background_width);
20295 }
20296
20297 #endif /* GLYPH_DEBUG */
20298
20299 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20300 of XChar2b structures for S; it can't be allocated in
20301 init_glyph_string because it must be allocated via `alloca'. W
20302 is the window on which S is drawn. ROW and AREA are the glyph row
20303 and area within the row from which S is constructed. START is the
20304 index of the first glyph structure covered by S. HL is a
20305 face-override for drawing S. */
20306
20307 #ifdef HAVE_NTGUI
20308 #define OPTIONAL_HDC(hdc) HDC hdc,
20309 #define DECLARE_HDC(hdc) HDC hdc;
20310 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20311 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20312 #endif
20313
20314 #ifndef OPTIONAL_HDC
20315 #define OPTIONAL_HDC(hdc)
20316 #define DECLARE_HDC(hdc)
20317 #define ALLOCATE_HDC(hdc, f)
20318 #define RELEASE_HDC(hdc, f)
20319 #endif
20320
20321 static void
20322 init_glyph_string (struct glyph_string *s,
20323 OPTIONAL_HDC (hdc)
20324 XChar2b *char2b, struct window *w, struct glyph_row *row,
20325 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20326 {
20327 memset (s, 0, sizeof *s);
20328 s->w = w;
20329 s->f = XFRAME (w->frame);
20330 #ifdef HAVE_NTGUI
20331 s->hdc = hdc;
20332 #endif
20333 s->display = FRAME_X_DISPLAY (s->f);
20334 s->window = FRAME_X_WINDOW (s->f);
20335 s->char2b = char2b;
20336 s->hl = hl;
20337 s->row = row;
20338 s->area = area;
20339 s->first_glyph = row->glyphs[area] + start;
20340 s->height = row->height;
20341 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20342 s->ybase = s->y + row->ascent;
20343 }
20344
20345
20346 /* Append the list of glyph strings with head H and tail T to the list
20347 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20348
20349 static INLINE void
20350 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20351 struct glyph_string *h, struct glyph_string *t)
20352 {
20353 if (h)
20354 {
20355 if (*head)
20356 (*tail)->next = h;
20357 else
20358 *head = h;
20359 h->prev = *tail;
20360 *tail = t;
20361 }
20362 }
20363
20364
20365 /* Prepend the list of glyph strings with head H and tail T to the
20366 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20367 result. */
20368
20369 static INLINE void
20370 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20371 struct glyph_string *h, struct glyph_string *t)
20372 {
20373 if (h)
20374 {
20375 if (*head)
20376 (*head)->prev = t;
20377 else
20378 *tail = t;
20379 t->next = *head;
20380 *head = h;
20381 }
20382 }
20383
20384
20385 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20386 Set *HEAD and *TAIL to the resulting list. */
20387
20388 static INLINE void
20389 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20390 struct glyph_string *s)
20391 {
20392 s->next = s->prev = NULL;
20393 append_glyph_string_lists (head, tail, s, s);
20394 }
20395
20396
20397 /* Get face and two-byte form of character C in face FACE_ID on frame
20398 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20399 means we want to display multibyte text. DISPLAY_P non-zero means
20400 make sure that X resources for the face returned are allocated.
20401 Value is a pointer to a realized face that is ready for display if
20402 DISPLAY_P is non-zero. */
20403
20404 static INLINE struct face *
20405 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20406 XChar2b *char2b, int multibyte_p, int display_p)
20407 {
20408 struct face *face = FACE_FROM_ID (f, face_id);
20409
20410 if (face->font)
20411 {
20412 unsigned code = face->font->driver->encode_char (face->font, c);
20413
20414 if (code != FONT_INVALID_CODE)
20415 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20416 else
20417 STORE_XCHAR2B (char2b, 0, 0);
20418 }
20419
20420 /* Make sure X resources of the face are allocated. */
20421 #ifdef HAVE_X_WINDOWS
20422 if (display_p)
20423 #endif
20424 {
20425 xassert (face != NULL);
20426 PREPARE_FACE_FOR_DISPLAY (f, face);
20427 }
20428
20429 return face;
20430 }
20431
20432
20433 /* Get face and two-byte form of character glyph GLYPH on frame F.
20434 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20435 a pointer to a realized face that is ready for display. */
20436
20437 static INLINE struct face *
20438 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20439 XChar2b *char2b, int *two_byte_p)
20440 {
20441 struct face *face;
20442
20443 xassert (glyph->type == CHAR_GLYPH);
20444 face = FACE_FROM_ID (f, glyph->face_id);
20445
20446 if (two_byte_p)
20447 *two_byte_p = 0;
20448
20449 if (face->font)
20450 {
20451 unsigned code;
20452
20453 if (CHAR_BYTE8_P (glyph->u.ch))
20454 code = CHAR_TO_BYTE8 (glyph->u.ch);
20455 else
20456 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20457
20458 if (code != FONT_INVALID_CODE)
20459 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20460 else
20461 STORE_XCHAR2B (char2b, 0, 0);
20462 }
20463
20464 /* Make sure X resources of the face are allocated. */
20465 xassert (face != NULL);
20466 PREPARE_FACE_FOR_DISPLAY (f, face);
20467 return face;
20468 }
20469
20470
20471 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20472 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20473
20474 static INLINE int
20475 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20476 {
20477 unsigned code;
20478
20479 if (CHAR_BYTE8_P (c))
20480 code = CHAR_TO_BYTE8 (c);
20481 else
20482 code = font->driver->encode_char (font, c);
20483
20484 if (code == FONT_INVALID_CODE)
20485 return 0;
20486 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20487 return 1;
20488 }
20489
20490
20491 /* Fill glyph string S with composition components specified by S->cmp.
20492
20493 BASE_FACE is the base face of the composition.
20494 S->cmp_from is the index of the first component for S.
20495
20496 OVERLAPS non-zero means S should draw the foreground only, and use
20497 its physical height for clipping. See also draw_glyphs.
20498
20499 Value is the index of a component not in S. */
20500
20501 static int
20502 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20503 int overlaps)
20504 {
20505 int i;
20506 /* For all glyphs of this composition, starting at the offset
20507 S->cmp_from, until we reach the end of the definition or encounter a
20508 glyph that requires the different face, add it to S. */
20509 struct face *face;
20510
20511 xassert (s);
20512
20513 s->for_overlaps = overlaps;
20514 s->face = NULL;
20515 s->font = NULL;
20516 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20517 {
20518 int c = COMPOSITION_GLYPH (s->cmp, i);
20519
20520 if (c != '\t')
20521 {
20522 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20523 -1, Qnil);
20524
20525 face = get_char_face_and_encoding (s->f, c, face_id,
20526 s->char2b + i, 1, 1);
20527 if (face)
20528 {
20529 if (! s->face)
20530 {
20531 s->face = face;
20532 s->font = s->face->font;
20533 }
20534 else if (s->face != face)
20535 break;
20536 }
20537 }
20538 ++s->nchars;
20539 }
20540 s->cmp_to = i;
20541
20542 /* All glyph strings for the same composition has the same width,
20543 i.e. the width set for the first component of the composition. */
20544 s->width = s->first_glyph->pixel_width;
20545
20546 /* If the specified font could not be loaded, use the frame's
20547 default font, but record the fact that we couldn't load it in
20548 the glyph string so that we can draw rectangles for the
20549 characters of the glyph string. */
20550 if (s->font == NULL)
20551 {
20552 s->font_not_found_p = 1;
20553 s->font = FRAME_FONT (s->f);
20554 }
20555
20556 /* Adjust base line for subscript/superscript text. */
20557 s->ybase += s->first_glyph->voffset;
20558
20559 /* This glyph string must always be drawn with 16-bit functions. */
20560 s->two_byte_p = 1;
20561
20562 return s->cmp_to;
20563 }
20564
20565 static int
20566 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20567 int start, int end, int overlaps)
20568 {
20569 struct glyph *glyph, *last;
20570 Lisp_Object lgstring;
20571 int i;
20572
20573 s->for_overlaps = overlaps;
20574 glyph = s->row->glyphs[s->area] + start;
20575 last = s->row->glyphs[s->area] + end;
20576 s->cmp_id = glyph->u.cmp.id;
20577 s->cmp_from = glyph->slice.cmp.from;
20578 s->cmp_to = glyph->slice.cmp.to + 1;
20579 s->face = FACE_FROM_ID (s->f, face_id);
20580 lgstring = composition_gstring_from_id (s->cmp_id);
20581 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20582 glyph++;
20583 while (glyph < last
20584 && glyph->u.cmp.automatic
20585 && glyph->u.cmp.id == s->cmp_id
20586 && s->cmp_to == glyph->slice.cmp.from)
20587 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20588
20589 for (i = s->cmp_from; i < s->cmp_to; i++)
20590 {
20591 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20592 unsigned code = LGLYPH_CODE (lglyph);
20593
20594 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20595 }
20596 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20597 return glyph - s->row->glyphs[s->area];
20598 }
20599
20600
20601 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20602 See the comment of fill_glyph_string for arguments.
20603 Value is the index of the first glyph not in S. */
20604
20605
20606 static int
20607 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20608 int start, int end, int overlaps)
20609 {
20610 struct glyph *glyph, *last;
20611 int voffset;
20612
20613 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20614 s->for_overlaps = overlaps;
20615 glyph = s->row->glyphs[s->area] + start;
20616 last = s->row->glyphs[s->area] + end;
20617 voffset = glyph->voffset;
20618 s->face = FACE_FROM_ID (s->f, face_id);
20619 s->font = s->face->font;
20620 s->nchars = 1;
20621 s->width = glyph->pixel_width;
20622 glyph++;
20623 while (glyph < last
20624 && glyph->type == GLYPHLESS_GLYPH
20625 && glyph->voffset == voffset
20626 && glyph->face_id == face_id)
20627 {
20628 s->nchars++;
20629 s->width += glyph->pixel_width;
20630 glyph++;
20631 }
20632 s->ybase += voffset;
20633 return glyph - s->row->glyphs[s->area];
20634 }
20635
20636
20637 /* Fill glyph string S from a sequence of character glyphs.
20638
20639 FACE_ID is the face id of the string. START is the index of the
20640 first glyph to consider, END is the index of the last + 1.
20641 OVERLAPS non-zero means S should draw the foreground only, and use
20642 its physical height for clipping. See also draw_glyphs.
20643
20644 Value is the index of the first glyph not in S. */
20645
20646 static int
20647 fill_glyph_string (struct glyph_string *s, int face_id,
20648 int start, int end, int overlaps)
20649 {
20650 struct glyph *glyph, *last;
20651 int voffset;
20652 int glyph_not_available_p;
20653
20654 xassert (s->f == XFRAME (s->w->frame));
20655 xassert (s->nchars == 0);
20656 xassert (start >= 0 && end > start);
20657
20658 s->for_overlaps = overlaps;
20659 glyph = s->row->glyphs[s->area] + start;
20660 last = s->row->glyphs[s->area] + end;
20661 voffset = glyph->voffset;
20662 s->padding_p = glyph->padding_p;
20663 glyph_not_available_p = glyph->glyph_not_available_p;
20664
20665 while (glyph < last
20666 && glyph->type == CHAR_GLYPH
20667 && glyph->voffset == voffset
20668 /* Same face id implies same font, nowadays. */
20669 && glyph->face_id == face_id
20670 && glyph->glyph_not_available_p == glyph_not_available_p)
20671 {
20672 int two_byte_p;
20673
20674 s->face = get_glyph_face_and_encoding (s->f, glyph,
20675 s->char2b + s->nchars,
20676 &two_byte_p);
20677 s->two_byte_p = two_byte_p;
20678 ++s->nchars;
20679 xassert (s->nchars <= end - start);
20680 s->width += glyph->pixel_width;
20681 if (glyph++->padding_p != s->padding_p)
20682 break;
20683 }
20684
20685 s->font = s->face->font;
20686
20687 /* If the specified font could not be loaded, use the frame's font,
20688 but record the fact that we couldn't load it in
20689 S->font_not_found_p so that we can draw rectangles for the
20690 characters of the glyph string. */
20691 if (s->font == NULL || glyph_not_available_p)
20692 {
20693 s->font_not_found_p = 1;
20694 s->font = FRAME_FONT (s->f);
20695 }
20696
20697 /* Adjust base line for subscript/superscript text. */
20698 s->ybase += voffset;
20699
20700 xassert (s->face && s->face->gc);
20701 return glyph - s->row->glyphs[s->area];
20702 }
20703
20704
20705 /* Fill glyph string S from image glyph S->first_glyph. */
20706
20707 static void
20708 fill_image_glyph_string (struct glyph_string *s)
20709 {
20710 xassert (s->first_glyph->type == IMAGE_GLYPH);
20711 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20712 xassert (s->img);
20713 s->slice = s->first_glyph->slice.img;
20714 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20715 s->font = s->face->font;
20716 s->width = s->first_glyph->pixel_width;
20717
20718 /* Adjust base line for subscript/superscript text. */
20719 s->ybase += s->first_glyph->voffset;
20720 }
20721
20722
20723 /* Fill glyph string S from a sequence of stretch glyphs.
20724
20725 ROW is the glyph row in which the glyphs are found, AREA is the
20726 area within the row. START is the index of the first glyph to
20727 consider, END is the index of the last + 1.
20728
20729 Value is the index of the first glyph not in S. */
20730
20731 static int
20732 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20733 enum glyph_row_area area, int start, int end)
20734 {
20735 struct glyph *glyph, *last;
20736 int voffset, face_id;
20737
20738 xassert (s->first_glyph->type == STRETCH_GLYPH);
20739
20740 glyph = s->row->glyphs[s->area] + start;
20741 last = s->row->glyphs[s->area] + end;
20742 face_id = glyph->face_id;
20743 s->face = FACE_FROM_ID (s->f, face_id);
20744 s->font = s->face->font;
20745 s->width = glyph->pixel_width;
20746 s->nchars = 1;
20747 voffset = glyph->voffset;
20748
20749 for (++glyph;
20750 (glyph < last
20751 && glyph->type == STRETCH_GLYPH
20752 && glyph->voffset == voffset
20753 && glyph->face_id == face_id);
20754 ++glyph)
20755 s->width += glyph->pixel_width;
20756
20757 /* Adjust base line for subscript/superscript text. */
20758 s->ybase += voffset;
20759
20760 /* The case that face->gc == 0 is handled when drawing the glyph
20761 string by calling PREPARE_FACE_FOR_DISPLAY. */
20762 xassert (s->face);
20763 return glyph - s->row->glyphs[s->area];
20764 }
20765
20766 static struct font_metrics *
20767 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20768 {
20769 static struct font_metrics metrics;
20770 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20771
20772 if (! font || code == FONT_INVALID_CODE)
20773 return NULL;
20774 font->driver->text_extents (font, &code, 1, &metrics);
20775 return &metrics;
20776 }
20777
20778 /* EXPORT for RIF:
20779 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20780 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20781 assumed to be zero. */
20782
20783 void
20784 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20785 {
20786 *left = *right = 0;
20787
20788 if (glyph->type == CHAR_GLYPH)
20789 {
20790 struct face *face;
20791 XChar2b char2b;
20792 struct font_metrics *pcm;
20793
20794 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20795 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20796 {
20797 if (pcm->rbearing > pcm->width)
20798 *right = pcm->rbearing - pcm->width;
20799 if (pcm->lbearing < 0)
20800 *left = -pcm->lbearing;
20801 }
20802 }
20803 else if (glyph->type == COMPOSITE_GLYPH)
20804 {
20805 if (! glyph->u.cmp.automatic)
20806 {
20807 struct composition *cmp = composition_table[glyph->u.cmp.id];
20808
20809 if (cmp->rbearing > cmp->pixel_width)
20810 *right = cmp->rbearing - cmp->pixel_width;
20811 if (cmp->lbearing < 0)
20812 *left = - cmp->lbearing;
20813 }
20814 else
20815 {
20816 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20817 struct font_metrics metrics;
20818
20819 composition_gstring_width (gstring, glyph->slice.cmp.from,
20820 glyph->slice.cmp.to + 1, &metrics);
20821 if (metrics.rbearing > metrics.width)
20822 *right = metrics.rbearing - metrics.width;
20823 if (metrics.lbearing < 0)
20824 *left = - metrics.lbearing;
20825 }
20826 }
20827 }
20828
20829
20830 /* Return the index of the first glyph preceding glyph string S that
20831 is overwritten by S because of S's left overhang. Value is -1
20832 if no glyphs are overwritten. */
20833
20834 static int
20835 left_overwritten (struct glyph_string *s)
20836 {
20837 int k;
20838
20839 if (s->left_overhang)
20840 {
20841 int x = 0, i;
20842 struct glyph *glyphs = s->row->glyphs[s->area];
20843 int first = s->first_glyph - glyphs;
20844
20845 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20846 x -= glyphs[i].pixel_width;
20847
20848 k = i + 1;
20849 }
20850 else
20851 k = -1;
20852
20853 return k;
20854 }
20855
20856
20857 /* Return the index of the first glyph preceding glyph string S that
20858 is overwriting S because of its right overhang. Value is -1 if no
20859 glyph in front of S overwrites S. */
20860
20861 static int
20862 left_overwriting (struct glyph_string *s)
20863 {
20864 int i, k, x;
20865 struct glyph *glyphs = s->row->glyphs[s->area];
20866 int first = s->first_glyph - glyphs;
20867
20868 k = -1;
20869 x = 0;
20870 for (i = first - 1; i >= 0; --i)
20871 {
20872 int left, right;
20873 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20874 if (x + right > 0)
20875 k = i;
20876 x -= glyphs[i].pixel_width;
20877 }
20878
20879 return k;
20880 }
20881
20882
20883 /* Return the index of the last glyph following glyph string S that is
20884 overwritten by S because of S's right overhang. Value is -1 if
20885 no such glyph is found. */
20886
20887 static int
20888 right_overwritten (struct glyph_string *s)
20889 {
20890 int k = -1;
20891
20892 if (s->right_overhang)
20893 {
20894 int x = 0, i;
20895 struct glyph *glyphs = s->row->glyphs[s->area];
20896 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20897 int end = s->row->used[s->area];
20898
20899 for (i = first; i < end && s->right_overhang > x; ++i)
20900 x += glyphs[i].pixel_width;
20901
20902 k = i;
20903 }
20904
20905 return k;
20906 }
20907
20908
20909 /* Return the index of the last glyph following glyph string S that
20910 overwrites S because of its left overhang. Value is negative
20911 if no such glyph is found. */
20912
20913 static int
20914 right_overwriting (struct glyph_string *s)
20915 {
20916 int i, k, x;
20917 int end = s->row->used[s->area];
20918 struct glyph *glyphs = s->row->glyphs[s->area];
20919 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20920
20921 k = -1;
20922 x = 0;
20923 for (i = first; i < end; ++i)
20924 {
20925 int left, right;
20926 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20927 if (x - left < 0)
20928 k = i;
20929 x += glyphs[i].pixel_width;
20930 }
20931
20932 return k;
20933 }
20934
20935
20936 /* Set background width of glyph string S. START is the index of the
20937 first glyph following S. LAST_X is the right-most x-position + 1
20938 in the drawing area. */
20939
20940 static INLINE void
20941 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20942 {
20943 /* If the face of this glyph string has to be drawn to the end of
20944 the drawing area, set S->extends_to_end_of_line_p. */
20945
20946 if (start == s->row->used[s->area]
20947 && s->area == TEXT_AREA
20948 && ((s->row->fill_line_p
20949 && (s->hl == DRAW_NORMAL_TEXT
20950 || s->hl == DRAW_IMAGE_RAISED
20951 || s->hl == DRAW_IMAGE_SUNKEN))
20952 || s->hl == DRAW_MOUSE_FACE))
20953 s->extends_to_end_of_line_p = 1;
20954
20955 /* If S extends its face to the end of the line, set its
20956 background_width to the distance to the right edge of the drawing
20957 area. */
20958 if (s->extends_to_end_of_line_p)
20959 s->background_width = last_x - s->x + 1;
20960 else
20961 s->background_width = s->width;
20962 }
20963
20964
20965 /* Compute overhangs and x-positions for glyph string S and its
20966 predecessors, or successors. X is the starting x-position for S.
20967 BACKWARD_P non-zero means process predecessors. */
20968
20969 static void
20970 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20971 {
20972 if (backward_p)
20973 {
20974 while (s)
20975 {
20976 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20977 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20978 x -= s->width;
20979 s->x = x;
20980 s = s->prev;
20981 }
20982 }
20983 else
20984 {
20985 while (s)
20986 {
20987 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20988 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20989 s->x = x;
20990 x += s->width;
20991 s = s->next;
20992 }
20993 }
20994 }
20995
20996
20997
20998 /* The following macros are only called from draw_glyphs below.
20999 They reference the following parameters of that function directly:
21000 `w', `row', `area', and `overlap_p'
21001 as well as the following local variables:
21002 `s', `f', and `hdc' (in W32) */
21003
21004 #ifdef HAVE_NTGUI
21005 /* On W32, silently add local `hdc' variable to argument list of
21006 init_glyph_string. */
21007 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21008 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21009 #else
21010 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21011 init_glyph_string (s, char2b, w, row, area, start, hl)
21012 #endif
21013
21014 /* Add a glyph string for a stretch glyph to the list of strings
21015 between HEAD and TAIL. START is the index of the stretch glyph in
21016 row area AREA of glyph row ROW. END is the index of the last glyph
21017 in that glyph row area. X is the current output position assigned
21018 to the new glyph string constructed. HL overrides that face of the
21019 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21020 is the right-most x-position of the drawing area. */
21021
21022 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21023 and below -- keep them on one line. */
21024 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21025 do \
21026 { \
21027 s = (struct glyph_string *) alloca (sizeof *s); \
21028 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21029 START = fill_stretch_glyph_string (s, row, area, START, END); \
21030 append_glyph_string (&HEAD, &TAIL, s); \
21031 s->x = (X); \
21032 } \
21033 while (0)
21034
21035
21036 /* Add a glyph string for an image glyph to the list of strings
21037 between HEAD and TAIL. START is the index of the image glyph in
21038 row area AREA of glyph row ROW. END is the index of the last glyph
21039 in that glyph row area. X is the current output position assigned
21040 to the new glyph string constructed. HL overrides that face of the
21041 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21042 is the right-most x-position of the drawing area. */
21043
21044 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21045 do \
21046 { \
21047 s = (struct glyph_string *) alloca (sizeof *s); \
21048 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21049 fill_image_glyph_string (s); \
21050 append_glyph_string (&HEAD, &TAIL, s); \
21051 ++START; \
21052 s->x = (X); \
21053 } \
21054 while (0)
21055
21056
21057 /* Add a glyph string for a sequence of character glyphs to the list
21058 of strings between HEAD and TAIL. START is the index of the first
21059 glyph in row area AREA of glyph row ROW that is part of the new
21060 glyph string. END is the index of the last glyph in that glyph row
21061 area. X is the current output position assigned to the new glyph
21062 string constructed. HL overrides that face of the glyph; e.g. it
21063 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21064 right-most x-position of the drawing area. */
21065
21066 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21067 do \
21068 { \
21069 int face_id; \
21070 XChar2b *char2b; \
21071 \
21072 face_id = (row)->glyphs[area][START].face_id; \
21073 \
21074 s = (struct glyph_string *) alloca (sizeof *s); \
21075 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21076 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21077 append_glyph_string (&HEAD, &TAIL, s); \
21078 s->x = (X); \
21079 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21080 } \
21081 while (0)
21082
21083
21084 /* Add a glyph string for a composite sequence to the list of strings
21085 between HEAD and TAIL. START is the index of the first glyph in
21086 row area AREA of glyph row ROW that is part of the new glyph
21087 string. END is the index of the last glyph in that glyph row area.
21088 X is the current output position assigned to the new glyph string
21089 constructed. HL overrides that face of the glyph; e.g. it is
21090 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21091 x-position of the drawing area. */
21092
21093 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21094 do { \
21095 int face_id = (row)->glyphs[area][START].face_id; \
21096 struct face *base_face = FACE_FROM_ID (f, face_id); \
21097 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21098 struct composition *cmp = composition_table[cmp_id]; \
21099 XChar2b *char2b; \
21100 struct glyph_string *first_s; \
21101 int n; \
21102 \
21103 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21104 \
21105 /* Make glyph_strings for each glyph sequence that is drawable by \
21106 the same face, and append them to HEAD/TAIL. */ \
21107 for (n = 0; n < cmp->glyph_len;) \
21108 { \
21109 s = (struct glyph_string *) alloca (sizeof *s); \
21110 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21111 append_glyph_string (&(HEAD), &(TAIL), s); \
21112 s->cmp = cmp; \
21113 s->cmp_from = n; \
21114 s->x = (X); \
21115 if (n == 0) \
21116 first_s = s; \
21117 n = fill_composite_glyph_string (s, base_face, overlaps); \
21118 } \
21119 \
21120 ++START; \
21121 s = first_s; \
21122 } while (0)
21123
21124
21125 /* Add a glyph string for a glyph-string sequence to the list of strings
21126 between HEAD and TAIL. */
21127
21128 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21129 do { \
21130 int face_id; \
21131 XChar2b *char2b; \
21132 Lisp_Object gstring; \
21133 \
21134 face_id = (row)->glyphs[area][START].face_id; \
21135 gstring = (composition_gstring_from_id \
21136 ((row)->glyphs[area][START].u.cmp.id)); \
21137 s = (struct glyph_string *) alloca (sizeof *s); \
21138 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21139 * LGSTRING_GLYPH_LEN (gstring)); \
21140 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21141 append_glyph_string (&(HEAD), &(TAIL), s); \
21142 s->x = (X); \
21143 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21144 } while (0)
21145
21146
21147 /* Add a glyph string for a sequence of glyphless character's glyphs
21148 to the list of strings between HEAD and TAIL. The meanings of
21149 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21150
21151 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21152 do \
21153 { \
21154 int face_id; \
21155 XChar2b *char2b; \
21156 \
21157 face_id = (row)->glyphs[area][START].face_id; \
21158 \
21159 s = (struct glyph_string *) alloca (sizeof *s); \
21160 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21161 append_glyph_string (&HEAD, &TAIL, s); \
21162 s->x = (X); \
21163 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21164 overlaps); \
21165 } \
21166 while (0)
21167
21168
21169 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21170 of AREA of glyph row ROW on window W between indices START and END.
21171 HL overrides the face for drawing glyph strings, e.g. it is
21172 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21173 x-positions of the drawing area.
21174
21175 This is an ugly monster macro construct because we must use alloca
21176 to allocate glyph strings (because draw_glyphs can be called
21177 asynchronously). */
21178
21179 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21180 do \
21181 { \
21182 HEAD = TAIL = NULL; \
21183 while (START < END) \
21184 { \
21185 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21186 switch (first_glyph->type) \
21187 { \
21188 case CHAR_GLYPH: \
21189 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21190 HL, X, LAST_X); \
21191 break; \
21192 \
21193 case COMPOSITE_GLYPH: \
21194 if (first_glyph->u.cmp.automatic) \
21195 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21196 HL, X, LAST_X); \
21197 else \
21198 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21199 HL, X, LAST_X); \
21200 break; \
21201 \
21202 case STRETCH_GLYPH: \
21203 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21204 HL, X, LAST_X); \
21205 break; \
21206 \
21207 case IMAGE_GLYPH: \
21208 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21209 HL, X, LAST_X); \
21210 break; \
21211 \
21212 case GLYPHLESS_GLYPH: \
21213 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21214 HL, X, LAST_X); \
21215 break; \
21216 \
21217 default: \
21218 abort (); \
21219 } \
21220 \
21221 if (s) \
21222 { \
21223 set_glyph_string_background_width (s, START, LAST_X); \
21224 (X) += s->width; \
21225 } \
21226 } \
21227 } while (0)
21228
21229
21230 /* Draw glyphs between START and END in AREA of ROW on window W,
21231 starting at x-position X. X is relative to AREA in W. HL is a
21232 face-override with the following meaning:
21233
21234 DRAW_NORMAL_TEXT draw normally
21235 DRAW_CURSOR draw in cursor face
21236 DRAW_MOUSE_FACE draw in mouse face.
21237 DRAW_INVERSE_VIDEO draw in mode line face
21238 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21239 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21240
21241 If OVERLAPS is non-zero, draw only the foreground of characters and
21242 clip to the physical height of ROW. Non-zero value also defines
21243 the overlapping part to be drawn:
21244
21245 OVERLAPS_PRED overlap with preceding rows
21246 OVERLAPS_SUCC overlap with succeeding rows
21247 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21248 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21249
21250 Value is the x-position reached, relative to AREA of W. */
21251
21252 static int
21253 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21254 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21255 enum draw_glyphs_face hl, int overlaps)
21256 {
21257 struct glyph_string *head, *tail;
21258 struct glyph_string *s;
21259 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21260 int i, j, x_reached, last_x, area_left = 0;
21261 struct frame *f = XFRAME (WINDOW_FRAME (w));
21262 DECLARE_HDC (hdc);
21263
21264 ALLOCATE_HDC (hdc, f);
21265
21266 /* Let's rather be paranoid than getting a SEGV. */
21267 end = min (end, row->used[area]);
21268 start = max (0, start);
21269 start = min (end, start);
21270
21271 /* Translate X to frame coordinates. Set last_x to the right
21272 end of the drawing area. */
21273 if (row->full_width_p)
21274 {
21275 /* X is relative to the left edge of W, without scroll bars
21276 or fringes. */
21277 area_left = WINDOW_LEFT_EDGE_X (w);
21278 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21279 }
21280 else
21281 {
21282 area_left = window_box_left (w, area);
21283 last_x = area_left + window_box_width (w, area);
21284 }
21285 x += area_left;
21286
21287 /* Build a doubly-linked list of glyph_string structures between
21288 head and tail from what we have to draw. Note that the macro
21289 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21290 the reason we use a separate variable `i'. */
21291 i = start;
21292 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21293 if (tail)
21294 x_reached = tail->x + tail->background_width;
21295 else
21296 x_reached = x;
21297
21298 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21299 the row, redraw some glyphs in front or following the glyph
21300 strings built above. */
21301 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21302 {
21303 struct glyph_string *h, *t;
21304 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21305 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21306 int dummy_x = 0;
21307
21308 /* If mouse highlighting is on, we may need to draw adjacent
21309 glyphs using mouse-face highlighting. */
21310 if (area == TEXT_AREA && row->mouse_face_p)
21311 {
21312 struct glyph_row *mouse_beg_row, *mouse_end_row;
21313
21314 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21315 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21316
21317 if (row >= mouse_beg_row && row <= mouse_end_row)
21318 {
21319 check_mouse_face = 1;
21320 mouse_beg_col = (row == mouse_beg_row)
21321 ? hlinfo->mouse_face_beg_col : 0;
21322 mouse_end_col = (row == mouse_end_row)
21323 ? hlinfo->mouse_face_end_col
21324 : row->used[TEXT_AREA];
21325 }
21326 }
21327
21328 /* Compute overhangs for all glyph strings. */
21329 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21330 for (s = head; s; s = s->next)
21331 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21332
21333 /* Prepend glyph strings for glyphs in front of the first glyph
21334 string that are overwritten because of the first glyph
21335 string's left overhang. The background of all strings
21336 prepended must be drawn because the first glyph string
21337 draws over it. */
21338 i = left_overwritten (head);
21339 if (i >= 0)
21340 {
21341 enum draw_glyphs_face overlap_hl;
21342
21343 /* If this row contains mouse highlighting, attempt to draw
21344 the overlapped glyphs with the correct highlight. This
21345 code fails if the overlap encompasses more than one glyph
21346 and mouse-highlight spans only some of these glyphs.
21347 However, making it work perfectly involves a lot more
21348 code, and I don't know if the pathological case occurs in
21349 practice, so we'll stick to this for now. --- cyd */
21350 if (check_mouse_face
21351 && mouse_beg_col < start && mouse_end_col > i)
21352 overlap_hl = DRAW_MOUSE_FACE;
21353 else
21354 overlap_hl = DRAW_NORMAL_TEXT;
21355
21356 j = i;
21357 BUILD_GLYPH_STRINGS (j, start, h, t,
21358 overlap_hl, dummy_x, last_x);
21359 start = i;
21360 compute_overhangs_and_x (t, head->x, 1);
21361 prepend_glyph_string_lists (&head, &tail, h, t);
21362 clip_head = head;
21363 }
21364
21365 /* Prepend glyph strings for glyphs in front of the first glyph
21366 string that overwrite that glyph string because of their
21367 right overhang. For these strings, only the foreground must
21368 be drawn, because it draws over the glyph string at `head'.
21369 The background must not be drawn because this would overwrite
21370 right overhangs of preceding glyphs for which no glyph
21371 strings exist. */
21372 i = left_overwriting (head);
21373 if (i >= 0)
21374 {
21375 enum draw_glyphs_face overlap_hl;
21376
21377 if (check_mouse_face
21378 && mouse_beg_col < start && mouse_end_col > i)
21379 overlap_hl = DRAW_MOUSE_FACE;
21380 else
21381 overlap_hl = DRAW_NORMAL_TEXT;
21382
21383 clip_head = head;
21384 BUILD_GLYPH_STRINGS (i, start, h, t,
21385 overlap_hl, dummy_x, last_x);
21386 for (s = h; s; s = s->next)
21387 s->background_filled_p = 1;
21388 compute_overhangs_and_x (t, head->x, 1);
21389 prepend_glyph_string_lists (&head, &tail, h, t);
21390 }
21391
21392 /* Append glyphs strings for glyphs following the last glyph
21393 string tail that are overwritten by tail. The background of
21394 these strings has to be drawn because tail's foreground draws
21395 over it. */
21396 i = right_overwritten (tail);
21397 if (i >= 0)
21398 {
21399 enum draw_glyphs_face overlap_hl;
21400
21401 if (check_mouse_face
21402 && mouse_beg_col < i && mouse_end_col > end)
21403 overlap_hl = DRAW_MOUSE_FACE;
21404 else
21405 overlap_hl = DRAW_NORMAL_TEXT;
21406
21407 BUILD_GLYPH_STRINGS (end, i, h, t,
21408 overlap_hl, x, last_x);
21409 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21410 we don't have `end = i;' here. */
21411 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21412 append_glyph_string_lists (&head, &tail, h, t);
21413 clip_tail = tail;
21414 }
21415
21416 /* Append glyph strings for glyphs following the last glyph
21417 string tail that overwrite tail. The foreground of such
21418 glyphs has to be drawn because it writes into the background
21419 of tail. The background must not be drawn because it could
21420 paint over the foreground of following glyphs. */
21421 i = right_overwriting (tail);
21422 if (i >= 0)
21423 {
21424 enum draw_glyphs_face overlap_hl;
21425 if (check_mouse_face
21426 && mouse_beg_col < i && mouse_end_col > end)
21427 overlap_hl = DRAW_MOUSE_FACE;
21428 else
21429 overlap_hl = DRAW_NORMAL_TEXT;
21430
21431 clip_tail = tail;
21432 i++; /* We must include the Ith glyph. */
21433 BUILD_GLYPH_STRINGS (end, i, h, t,
21434 overlap_hl, x, last_x);
21435 for (s = h; s; s = s->next)
21436 s->background_filled_p = 1;
21437 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21438 append_glyph_string_lists (&head, &tail, h, t);
21439 }
21440 if (clip_head || clip_tail)
21441 for (s = head; s; s = s->next)
21442 {
21443 s->clip_head = clip_head;
21444 s->clip_tail = clip_tail;
21445 }
21446 }
21447
21448 /* Draw all strings. */
21449 for (s = head; s; s = s->next)
21450 FRAME_RIF (f)->draw_glyph_string (s);
21451
21452 #ifndef HAVE_NS
21453 /* When focus a sole frame and move horizontally, this sets on_p to 0
21454 causing a failure to erase prev cursor position. */
21455 if (area == TEXT_AREA
21456 && !row->full_width_p
21457 /* When drawing overlapping rows, only the glyph strings'
21458 foreground is drawn, which doesn't erase a cursor
21459 completely. */
21460 && !overlaps)
21461 {
21462 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21463 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21464 : (tail ? tail->x + tail->background_width : x));
21465 x0 -= area_left;
21466 x1 -= area_left;
21467
21468 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21469 row->y, MATRIX_ROW_BOTTOM_Y (row));
21470 }
21471 #endif
21472
21473 /* Value is the x-position up to which drawn, relative to AREA of W.
21474 This doesn't include parts drawn because of overhangs. */
21475 if (row->full_width_p)
21476 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21477 else
21478 x_reached -= area_left;
21479
21480 RELEASE_HDC (hdc, f);
21481
21482 return x_reached;
21483 }
21484
21485 /* Expand row matrix if too narrow. Don't expand if area
21486 is not present. */
21487
21488 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21489 { \
21490 if (!fonts_changed_p \
21491 && (it->glyph_row->glyphs[area] \
21492 < it->glyph_row->glyphs[area + 1])) \
21493 { \
21494 it->w->ncols_scale_factor++; \
21495 fonts_changed_p = 1; \
21496 } \
21497 }
21498
21499 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21500 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21501
21502 static INLINE void
21503 append_glyph (struct it *it)
21504 {
21505 struct glyph *glyph;
21506 enum glyph_row_area area = it->area;
21507
21508 xassert (it->glyph_row);
21509 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21510
21511 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21512 if (glyph < it->glyph_row->glyphs[area + 1])
21513 {
21514 /* If the glyph row is reversed, we need to prepend the glyph
21515 rather than append it. */
21516 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21517 {
21518 struct glyph *g;
21519
21520 /* Make room for the additional glyph. */
21521 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21522 g[1] = *g;
21523 glyph = it->glyph_row->glyphs[area];
21524 }
21525 glyph->charpos = CHARPOS (it->position);
21526 glyph->object = it->object;
21527 if (it->pixel_width > 0)
21528 {
21529 glyph->pixel_width = it->pixel_width;
21530 glyph->padding_p = 0;
21531 }
21532 else
21533 {
21534 /* Assure at least 1-pixel width. Otherwise, cursor can't
21535 be displayed correctly. */
21536 glyph->pixel_width = 1;
21537 glyph->padding_p = 1;
21538 }
21539 glyph->ascent = it->ascent;
21540 glyph->descent = it->descent;
21541 glyph->voffset = it->voffset;
21542 glyph->type = CHAR_GLYPH;
21543 glyph->avoid_cursor_p = it->avoid_cursor_p;
21544 glyph->multibyte_p = it->multibyte_p;
21545 glyph->left_box_line_p = it->start_of_box_run_p;
21546 glyph->right_box_line_p = it->end_of_box_run_p;
21547 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21548 || it->phys_descent > it->descent);
21549 glyph->glyph_not_available_p = it->glyph_not_available_p;
21550 glyph->face_id = it->face_id;
21551 glyph->u.ch = it->char_to_display;
21552 glyph->slice.img = null_glyph_slice;
21553 glyph->font_type = FONT_TYPE_UNKNOWN;
21554 if (it->bidi_p)
21555 {
21556 glyph->resolved_level = it->bidi_it.resolved_level;
21557 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21558 abort ();
21559 glyph->bidi_type = it->bidi_it.type;
21560 }
21561 else
21562 {
21563 glyph->resolved_level = 0;
21564 glyph->bidi_type = UNKNOWN_BT;
21565 }
21566 ++it->glyph_row->used[area];
21567 }
21568 else
21569 IT_EXPAND_MATRIX_WIDTH (it, area);
21570 }
21571
21572 /* Store one glyph for the composition IT->cmp_it.id in
21573 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21574 non-null. */
21575
21576 static INLINE void
21577 append_composite_glyph (struct it *it)
21578 {
21579 struct glyph *glyph;
21580 enum glyph_row_area area = it->area;
21581
21582 xassert (it->glyph_row);
21583
21584 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21585 if (glyph < it->glyph_row->glyphs[area + 1])
21586 {
21587 /* If the glyph row is reversed, we need to prepend the glyph
21588 rather than append it. */
21589 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21590 {
21591 struct glyph *g;
21592
21593 /* Make room for the new glyph. */
21594 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21595 g[1] = *g;
21596 glyph = it->glyph_row->glyphs[it->area];
21597 }
21598 glyph->charpos = it->cmp_it.charpos;
21599 glyph->object = it->object;
21600 glyph->pixel_width = it->pixel_width;
21601 glyph->ascent = it->ascent;
21602 glyph->descent = it->descent;
21603 glyph->voffset = it->voffset;
21604 glyph->type = COMPOSITE_GLYPH;
21605 if (it->cmp_it.ch < 0)
21606 {
21607 glyph->u.cmp.automatic = 0;
21608 glyph->u.cmp.id = it->cmp_it.id;
21609 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21610 }
21611 else
21612 {
21613 glyph->u.cmp.automatic = 1;
21614 glyph->u.cmp.id = it->cmp_it.id;
21615 glyph->slice.cmp.from = it->cmp_it.from;
21616 glyph->slice.cmp.to = it->cmp_it.to - 1;
21617 }
21618 glyph->avoid_cursor_p = it->avoid_cursor_p;
21619 glyph->multibyte_p = it->multibyte_p;
21620 glyph->left_box_line_p = it->start_of_box_run_p;
21621 glyph->right_box_line_p = it->end_of_box_run_p;
21622 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21623 || it->phys_descent > it->descent);
21624 glyph->padding_p = 0;
21625 glyph->glyph_not_available_p = 0;
21626 glyph->face_id = it->face_id;
21627 glyph->font_type = FONT_TYPE_UNKNOWN;
21628 if (it->bidi_p)
21629 {
21630 glyph->resolved_level = it->bidi_it.resolved_level;
21631 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21632 abort ();
21633 glyph->bidi_type = it->bidi_it.type;
21634 }
21635 ++it->glyph_row->used[area];
21636 }
21637 else
21638 IT_EXPAND_MATRIX_WIDTH (it, area);
21639 }
21640
21641
21642 /* Change IT->ascent and IT->height according to the setting of
21643 IT->voffset. */
21644
21645 static INLINE void
21646 take_vertical_position_into_account (struct it *it)
21647 {
21648 if (it->voffset)
21649 {
21650 if (it->voffset < 0)
21651 /* Increase the ascent so that we can display the text higher
21652 in the line. */
21653 it->ascent -= it->voffset;
21654 else
21655 /* Increase the descent so that we can display the text lower
21656 in the line. */
21657 it->descent += it->voffset;
21658 }
21659 }
21660
21661
21662 /* Produce glyphs/get display metrics for the image IT is loaded with.
21663 See the description of struct display_iterator in dispextern.h for
21664 an overview of struct display_iterator. */
21665
21666 static void
21667 produce_image_glyph (struct it *it)
21668 {
21669 struct image *img;
21670 struct face *face;
21671 int glyph_ascent, crop;
21672 struct glyph_slice slice;
21673
21674 xassert (it->what == IT_IMAGE);
21675
21676 face = FACE_FROM_ID (it->f, it->face_id);
21677 xassert (face);
21678 /* Make sure X resources of the face is loaded. */
21679 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21680
21681 if (it->image_id < 0)
21682 {
21683 /* Fringe bitmap. */
21684 it->ascent = it->phys_ascent = 0;
21685 it->descent = it->phys_descent = 0;
21686 it->pixel_width = 0;
21687 it->nglyphs = 0;
21688 return;
21689 }
21690
21691 img = IMAGE_FROM_ID (it->f, it->image_id);
21692 xassert (img);
21693 /* Make sure X resources of the image is loaded. */
21694 prepare_image_for_display (it->f, img);
21695
21696 slice.x = slice.y = 0;
21697 slice.width = img->width;
21698 slice.height = img->height;
21699
21700 if (INTEGERP (it->slice.x))
21701 slice.x = XINT (it->slice.x);
21702 else if (FLOATP (it->slice.x))
21703 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21704
21705 if (INTEGERP (it->slice.y))
21706 slice.y = XINT (it->slice.y);
21707 else if (FLOATP (it->slice.y))
21708 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21709
21710 if (INTEGERP (it->slice.width))
21711 slice.width = XINT (it->slice.width);
21712 else if (FLOATP (it->slice.width))
21713 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21714
21715 if (INTEGERP (it->slice.height))
21716 slice.height = XINT (it->slice.height);
21717 else if (FLOATP (it->slice.height))
21718 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21719
21720 if (slice.x >= img->width)
21721 slice.x = img->width;
21722 if (slice.y >= img->height)
21723 slice.y = img->height;
21724 if (slice.x + slice.width >= img->width)
21725 slice.width = img->width - slice.x;
21726 if (slice.y + slice.height > img->height)
21727 slice.height = img->height - slice.y;
21728
21729 if (slice.width == 0 || slice.height == 0)
21730 return;
21731
21732 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21733
21734 it->descent = slice.height - glyph_ascent;
21735 if (slice.y == 0)
21736 it->descent += img->vmargin;
21737 if (slice.y + slice.height == img->height)
21738 it->descent += img->vmargin;
21739 it->phys_descent = it->descent;
21740
21741 it->pixel_width = slice.width;
21742 if (slice.x == 0)
21743 it->pixel_width += img->hmargin;
21744 if (slice.x + slice.width == img->width)
21745 it->pixel_width += img->hmargin;
21746
21747 /* It's quite possible for images to have an ascent greater than
21748 their height, so don't get confused in that case. */
21749 if (it->descent < 0)
21750 it->descent = 0;
21751
21752 it->nglyphs = 1;
21753
21754 if (face->box != FACE_NO_BOX)
21755 {
21756 if (face->box_line_width > 0)
21757 {
21758 if (slice.y == 0)
21759 it->ascent += face->box_line_width;
21760 if (slice.y + slice.height == img->height)
21761 it->descent += face->box_line_width;
21762 }
21763
21764 if (it->start_of_box_run_p && slice.x == 0)
21765 it->pixel_width += eabs (face->box_line_width);
21766 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21767 it->pixel_width += eabs (face->box_line_width);
21768 }
21769
21770 take_vertical_position_into_account (it);
21771
21772 /* Automatically crop wide image glyphs at right edge so we can
21773 draw the cursor on same display row. */
21774 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21775 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21776 {
21777 it->pixel_width -= crop;
21778 slice.width -= crop;
21779 }
21780
21781 if (it->glyph_row)
21782 {
21783 struct glyph *glyph;
21784 enum glyph_row_area area = it->area;
21785
21786 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21787 if (glyph < it->glyph_row->glyphs[area + 1])
21788 {
21789 glyph->charpos = CHARPOS (it->position);
21790 glyph->object = it->object;
21791 glyph->pixel_width = it->pixel_width;
21792 glyph->ascent = glyph_ascent;
21793 glyph->descent = it->descent;
21794 glyph->voffset = it->voffset;
21795 glyph->type = IMAGE_GLYPH;
21796 glyph->avoid_cursor_p = it->avoid_cursor_p;
21797 glyph->multibyte_p = it->multibyte_p;
21798 glyph->left_box_line_p = it->start_of_box_run_p;
21799 glyph->right_box_line_p = it->end_of_box_run_p;
21800 glyph->overlaps_vertically_p = 0;
21801 glyph->padding_p = 0;
21802 glyph->glyph_not_available_p = 0;
21803 glyph->face_id = it->face_id;
21804 glyph->u.img_id = img->id;
21805 glyph->slice.img = slice;
21806 glyph->font_type = FONT_TYPE_UNKNOWN;
21807 if (it->bidi_p)
21808 {
21809 glyph->resolved_level = it->bidi_it.resolved_level;
21810 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21811 abort ();
21812 glyph->bidi_type = it->bidi_it.type;
21813 }
21814 ++it->glyph_row->used[area];
21815 }
21816 else
21817 IT_EXPAND_MATRIX_WIDTH (it, area);
21818 }
21819 }
21820
21821
21822 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21823 of the glyph, WIDTH and HEIGHT are the width and height of the
21824 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21825
21826 static void
21827 append_stretch_glyph (struct it *it, Lisp_Object object,
21828 int width, int height, int ascent)
21829 {
21830 struct glyph *glyph;
21831 enum glyph_row_area area = it->area;
21832
21833 xassert (ascent >= 0 && ascent <= height);
21834
21835 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21836 if (glyph < it->glyph_row->glyphs[area + 1])
21837 {
21838 /* If the glyph row is reversed, we need to prepend the glyph
21839 rather than append it. */
21840 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21841 {
21842 struct glyph *g;
21843
21844 /* Make room for the additional glyph. */
21845 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21846 g[1] = *g;
21847 glyph = it->glyph_row->glyphs[area];
21848 }
21849 glyph->charpos = CHARPOS (it->position);
21850 glyph->object = object;
21851 glyph->pixel_width = width;
21852 glyph->ascent = ascent;
21853 glyph->descent = height - ascent;
21854 glyph->voffset = it->voffset;
21855 glyph->type = STRETCH_GLYPH;
21856 glyph->avoid_cursor_p = it->avoid_cursor_p;
21857 glyph->multibyte_p = it->multibyte_p;
21858 glyph->left_box_line_p = it->start_of_box_run_p;
21859 glyph->right_box_line_p = it->end_of_box_run_p;
21860 glyph->overlaps_vertically_p = 0;
21861 glyph->padding_p = 0;
21862 glyph->glyph_not_available_p = 0;
21863 glyph->face_id = it->face_id;
21864 glyph->u.stretch.ascent = ascent;
21865 glyph->u.stretch.height = height;
21866 glyph->slice.img = null_glyph_slice;
21867 glyph->font_type = FONT_TYPE_UNKNOWN;
21868 if (it->bidi_p)
21869 {
21870 glyph->resolved_level = it->bidi_it.resolved_level;
21871 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21872 abort ();
21873 glyph->bidi_type = it->bidi_it.type;
21874 }
21875 else
21876 {
21877 glyph->resolved_level = 0;
21878 glyph->bidi_type = UNKNOWN_BT;
21879 }
21880 ++it->glyph_row->used[area];
21881 }
21882 else
21883 IT_EXPAND_MATRIX_WIDTH (it, area);
21884 }
21885
21886
21887 /* Produce a stretch glyph for iterator IT. IT->object is the value
21888 of the glyph property displayed. The value must be a list
21889 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21890 being recognized:
21891
21892 1. `:width WIDTH' specifies that the space should be WIDTH *
21893 canonical char width wide. WIDTH may be an integer or floating
21894 point number.
21895
21896 2. `:relative-width FACTOR' specifies that the width of the stretch
21897 should be computed from the width of the first character having the
21898 `glyph' property, and should be FACTOR times that width.
21899
21900 3. `:align-to HPOS' specifies that the space should be wide enough
21901 to reach HPOS, a value in canonical character units.
21902
21903 Exactly one of the above pairs must be present.
21904
21905 4. `:height HEIGHT' specifies that the height of the stretch produced
21906 should be HEIGHT, measured in canonical character units.
21907
21908 5. `:relative-height FACTOR' specifies that the height of the
21909 stretch should be FACTOR times the height of the characters having
21910 the glyph property.
21911
21912 Either none or exactly one of 4 or 5 must be present.
21913
21914 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21915 of the stretch should be used for the ascent of the stretch.
21916 ASCENT must be in the range 0 <= ASCENT <= 100. */
21917
21918 static void
21919 produce_stretch_glyph (struct it *it)
21920 {
21921 /* (space :width WIDTH :height HEIGHT ...) */
21922 Lisp_Object prop, plist;
21923 int width = 0, height = 0, align_to = -1;
21924 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21925 int ascent = 0;
21926 double tem;
21927 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21928 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21929
21930 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21931
21932 /* List should start with `space'. */
21933 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21934 plist = XCDR (it->object);
21935
21936 /* Compute the width of the stretch. */
21937 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21938 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21939 {
21940 /* Absolute width `:width WIDTH' specified and valid. */
21941 zero_width_ok_p = 1;
21942 width = (int)tem;
21943 }
21944 else if (prop = Fplist_get (plist, QCrelative_width),
21945 NUMVAL (prop) > 0)
21946 {
21947 /* Relative width `:relative-width FACTOR' specified and valid.
21948 Compute the width of the characters having the `glyph'
21949 property. */
21950 struct it it2;
21951 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21952
21953 it2 = *it;
21954 if (it->multibyte_p)
21955 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21956 else
21957 {
21958 it2.c = it2.char_to_display = *p, it2.len = 1;
21959 if (! ASCII_CHAR_P (it2.c))
21960 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21961 }
21962
21963 it2.glyph_row = NULL;
21964 it2.what = IT_CHARACTER;
21965 x_produce_glyphs (&it2);
21966 width = NUMVAL (prop) * it2.pixel_width;
21967 }
21968 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21969 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21970 {
21971 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21972 align_to = (align_to < 0
21973 ? 0
21974 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21975 else if (align_to < 0)
21976 align_to = window_box_left_offset (it->w, TEXT_AREA);
21977 width = max (0, (int)tem + align_to - it->current_x);
21978 zero_width_ok_p = 1;
21979 }
21980 else
21981 /* Nothing specified -> width defaults to canonical char width. */
21982 width = FRAME_COLUMN_WIDTH (it->f);
21983
21984 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21985 width = 1;
21986
21987 /* Compute height. */
21988 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21989 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21990 {
21991 height = (int)tem;
21992 zero_height_ok_p = 1;
21993 }
21994 else if (prop = Fplist_get (plist, QCrelative_height),
21995 NUMVAL (prop) > 0)
21996 height = FONT_HEIGHT (font) * NUMVAL (prop);
21997 else
21998 height = FONT_HEIGHT (font);
21999
22000 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22001 height = 1;
22002
22003 /* Compute percentage of height used for ascent. If
22004 `:ascent ASCENT' is present and valid, use that. Otherwise,
22005 derive the ascent from the font in use. */
22006 if (prop = Fplist_get (plist, QCascent),
22007 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22008 ascent = height * NUMVAL (prop) / 100.0;
22009 else if (!NILP (prop)
22010 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22011 ascent = min (max (0, (int)tem), height);
22012 else
22013 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22014
22015 if (width > 0 && it->line_wrap != TRUNCATE
22016 && it->current_x + width > it->last_visible_x)
22017 width = it->last_visible_x - it->current_x - 1;
22018
22019 if (width > 0 && height > 0 && it->glyph_row)
22020 {
22021 Lisp_Object object = it->stack[it->sp - 1].string;
22022 if (!STRINGP (object))
22023 object = it->w->buffer;
22024 append_stretch_glyph (it, object, width, height, ascent);
22025 }
22026
22027 it->pixel_width = width;
22028 it->ascent = it->phys_ascent = ascent;
22029 it->descent = it->phys_descent = height - it->ascent;
22030 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22031
22032 take_vertical_position_into_account (it);
22033 }
22034
22035 /* Calculate line-height and line-spacing properties.
22036 An integer value specifies explicit pixel value.
22037 A float value specifies relative value to current face height.
22038 A cons (float . face-name) specifies relative value to
22039 height of specified face font.
22040
22041 Returns height in pixels, or nil. */
22042
22043
22044 static Lisp_Object
22045 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22046 int boff, int override)
22047 {
22048 Lisp_Object face_name = Qnil;
22049 int ascent, descent, height;
22050
22051 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22052 return val;
22053
22054 if (CONSP (val))
22055 {
22056 face_name = XCAR (val);
22057 val = XCDR (val);
22058 if (!NUMBERP (val))
22059 val = make_number (1);
22060 if (NILP (face_name))
22061 {
22062 height = it->ascent + it->descent;
22063 goto scale;
22064 }
22065 }
22066
22067 if (NILP (face_name))
22068 {
22069 font = FRAME_FONT (it->f);
22070 boff = FRAME_BASELINE_OFFSET (it->f);
22071 }
22072 else if (EQ (face_name, Qt))
22073 {
22074 override = 0;
22075 }
22076 else
22077 {
22078 int face_id;
22079 struct face *face;
22080
22081 face_id = lookup_named_face (it->f, face_name, 0);
22082 if (face_id < 0)
22083 return make_number (-1);
22084
22085 face = FACE_FROM_ID (it->f, face_id);
22086 font = face->font;
22087 if (font == NULL)
22088 return make_number (-1);
22089 boff = font->baseline_offset;
22090 if (font->vertical_centering)
22091 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22092 }
22093
22094 ascent = FONT_BASE (font) + boff;
22095 descent = FONT_DESCENT (font) - boff;
22096
22097 if (override)
22098 {
22099 it->override_ascent = ascent;
22100 it->override_descent = descent;
22101 it->override_boff = boff;
22102 }
22103
22104 height = ascent + descent;
22105
22106 scale:
22107 if (FLOATP (val))
22108 height = (int)(XFLOAT_DATA (val) * height);
22109 else if (INTEGERP (val))
22110 height *= XINT (val);
22111
22112 return make_number (height);
22113 }
22114
22115
22116 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22117 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22118 and only if this is for a character for which no font was found.
22119
22120 If the display method (it->glyphless_method) is
22121 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22122 length of the acronym or the hexadecimal string, UPPER_XOFF and
22123 UPPER_YOFF are pixel offsets for the upper part of the string,
22124 LOWER_XOFF and LOWER_YOFF are for the lower part.
22125
22126 For the other display methods, LEN through LOWER_YOFF are zero. */
22127
22128 static void
22129 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22130 short upper_xoff, short upper_yoff,
22131 short lower_xoff, short lower_yoff)
22132 {
22133 struct glyph *glyph;
22134 enum glyph_row_area area = it->area;
22135
22136 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22137 if (glyph < it->glyph_row->glyphs[area + 1])
22138 {
22139 /* If the glyph row is reversed, we need to prepend the glyph
22140 rather than append it. */
22141 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22142 {
22143 struct glyph *g;
22144
22145 /* Make room for the additional glyph. */
22146 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22147 g[1] = *g;
22148 glyph = it->glyph_row->glyphs[area];
22149 }
22150 glyph->charpos = CHARPOS (it->position);
22151 glyph->object = it->object;
22152 glyph->pixel_width = it->pixel_width;
22153 glyph->ascent = it->ascent;
22154 glyph->descent = it->descent;
22155 glyph->voffset = it->voffset;
22156 glyph->type = GLYPHLESS_GLYPH;
22157 glyph->u.glyphless.method = it->glyphless_method;
22158 glyph->u.glyphless.for_no_font = for_no_font;
22159 glyph->u.glyphless.len = len;
22160 glyph->u.glyphless.ch = it->c;
22161 glyph->slice.glyphless.upper_xoff = upper_xoff;
22162 glyph->slice.glyphless.upper_yoff = upper_yoff;
22163 glyph->slice.glyphless.lower_xoff = lower_xoff;
22164 glyph->slice.glyphless.lower_yoff = lower_yoff;
22165 glyph->avoid_cursor_p = it->avoid_cursor_p;
22166 glyph->multibyte_p = it->multibyte_p;
22167 glyph->left_box_line_p = it->start_of_box_run_p;
22168 glyph->right_box_line_p = it->end_of_box_run_p;
22169 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22170 || it->phys_descent > it->descent);
22171 glyph->padding_p = 0;
22172 glyph->glyph_not_available_p = 0;
22173 glyph->face_id = face_id;
22174 glyph->font_type = FONT_TYPE_UNKNOWN;
22175 if (it->bidi_p)
22176 {
22177 glyph->resolved_level = it->bidi_it.resolved_level;
22178 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22179 abort ();
22180 glyph->bidi_type = it->bidi_it.type;
22181 }
22182 ++it->glyph_row->used[area];
22183 }
22184 else
22185 IT_EXPAND_MATRIX_WIDTH (it, area);
22186 }
22187
22188
22189 /* Produce a glyph for a glyphless character for iterator IT.
22190 IT->glyphless_method specifies which method to use for displaying
22191 the character. See the description of enum
22192 glyphless_display_method in dispextern.h for the detail.
22193
22194 FOR_NO_FONT is nonzero if and only if this is for a character for
22195 which no font was found. ACRONYM, if non-nil, is an acronym string
22196 for the character. */
22197
22198 static void
22199 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22200 {
22201 int face_id;
22202 struct face *face;
22203 struct font *font;
22204 int base_width, base_height, width, height;
22205 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22206 int len;
22207
22208 /* Get the metrics of the base font. We always refer to the current
22209 ASCII face. */
22210 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22211 font = face->font ? face->font : FRAME_FONT (it->f);
22212 it->ascent = FONT_BASE (font) + font->baseline_offset;
22213 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22214 base_height = it->ascent + it->descent;
22215 base_width = font->average_width;
22216
22217 /* Get a face ID for the glyph by utilizing a cache (the same way as
22218 doen for `escape-glyph' in get_next_display_element). */
22219 if (it->f == last_glyphless_glyph_frame
22220 && it->face_id == last_glyphless_glyph_face_id)
22221 {
22222 face_id = last_glyphless_glyph_merged_face_id;
22223 }
22224 else
22225 {
22226 /* Merge the `glyphless-char' face into the current face. */
22227 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22228 last_glyphless_glyph_frame = it->f;
22229 last_glyphless_glyph_face_id = it->face_id;
22230 last_glyphless_glyph_merged_face_id = face_id;
22231 }
22232
22233 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22234 {
22235 it->pixel_width = THIN_SPACE_WIDTH;
22236 len = 0;
22237 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22238 }
22239 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22240 {
22241 width = CHAR_WIDTH (it->c);
22242 if (width == 0)
22243 width = 1;
22244 else if (width > 4)
22245 width = 4;
22246 it->pixel_width = base_width * width;
22247 len = 0;
22248 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22249 }
22250 else
22251 {
22252 char buf[7], *str;
22253 unsigned int code[6];
22254 int upper_len;
22255 int ascent, descent;
22256 struct font_metrics metrics_upper, metrics_lower;
22257
22258 face = FACE_FROM_ID (it->f, face_id);
22259 font = face->font ? face->font : FRAME_FONT (it->f);
22260 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22261
22262 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22263 {
22264 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22265 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22266 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22267 }
22268 else
22269 {
22270 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22271 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22272 str = buf;
22273 }
22274 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22275 code[len] = font->driver->encode_char (font, str[len]);
22276 upper_len = (len + 1) / 2;
22277 font->driver->text_extents (font, code, upper_len,
22278 &metrics_upper);
22279 font->driver->text_extents (font, code + upper_len, len - upper_len,
22280 &metrics_lower);
22281
22282
22283
22284 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22285 width = max (metrics_upper.width, metrics_lower.width) + 4;
22286 upper_xoff = upper_yoff = 2; /* the typical case */
22287 if (base_width >= width)
22288 {
22289 /* Align the upper to the left, the lower to the right. */
22290 it->pixel_width = base_width;
22291 lower_xoff = base_width - 2 - metrics_lower.width;
22292 }
22293 else
22294 {
22295 /* Center the shorter one. */
22296 it->pixel_width = width;
22297 if (metrics_upper.width >= metrics_lower.width)
22298 lower_xoff = (width - metrics_lower.width) / 2;
22299 else
22300 upper_xoff = (width - metrics_upper.width) / 2;
22301 }
22302
22303 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22304 top, bottom, and between upper and lower strings. */
22305 height = (metrics_upper.ascent + metrics_upper.descent
22306 + metrics_lower.ascent + metrics_lower.descent) + 5;
22307 /* Center vertically.
22308 H:base_height, D:base_descent
22309 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22310
22311 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22312 descent = D - H/2 + h/2;
22313 lower_yoff = descent - 2 - ld;
22314 upper_yoff = lower_yoff - la - 1 - ud; */
22315 ascent = - (it->descent - (base_height + height + 1) / 2);
22316 descent = it->descent - (base_height - height) / 2;
22317 lower_yoff = descent - 2 - metrics_lower.descent;
22318 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22319 - metrics_upper.descent);
22320 /* Don't make the height shorter than the base height. */
22321 if (height > base_height)
22322 {
22323 it->ascent = ascent;
22324 it->descent = descent;
22325 }
22326 }
22327
22328 it->phys_ascent = it->ascent;
22329 it->phys_descent = it->descent;
22330 if (it->glyph_row)
22331 append_glyphless_glyph (it, face_id, for_no_font, len,
22332 upper_xoff, upper_yoff,
22333 lower_xoff, lower_yoff);
22334 it->nglyphs = 1;
22335 take_vertical_position_into_account (it);
22336 }
22337
22338
22339 /* RIF:
22340 Produce glyphs/get display metrics for the display element IT is
22341 loaded with. See the description of struct it in dispextern.h
22342 for an overview of struct it. */
22343
22344 void
22345 x_produce_glyphs (struct it *it)
22346 {
22347 int extra_line_spacing = it->extra_line_spacing;
22348
22349 it->glyph_not_available_p = 0;
22350
22351 if (it->what == IT_CHARACTER)
22352 {
22353 XChar2b char2b;
22354 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22355 struct font *font = face->font;
22356 struct font_metrics *pcm = NULL;
22357 int boff; /* baseline offset */
22358
22359 if (font == NULL)
22360 {
22361 /* When no suitable font is found, display this character by
22362 the method specified in the first extra slot of
22363 Vglyphless_char_display. */
22364 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22365
22366 xassert (it->what == IT_GLYPHLESS);
22367 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22368 goto done;
22369 }
22370
22371 boff = font->baseline_offset;
22372 if (font->vertical_centering)
22373 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22374
22375 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22376 {
22377 int stretched_p;
22378
22379 it->nglyphs = 1;
22380
22381 if (it->override_ascent >= 0)
22382 {
22383 it->ascent = it->override_ascent;
22384 it->descent = it->override_descent;
22385 boff = it->override_boff;
22386 }
22387 else
22388 {
22389 it->ascent = FONT_BASE (font) + boff;
22390 it->descent = FONT_DESCENT (font) - boff;
22391 }
22392
22393 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22394 {
22395 pcm = get_per_char_metric (it->f, font, &char2b);
22396 if (pcm->width == 0
22397 && pcm->rbearing == 0 && pcm->lbearing == 0)
22398 pcm = NULL;
22399 }
22400
22401 if (pcm)
22402 {
22403 it->phys_ascent = pcm->ascent + boff;
22404 it->phys_descent = pcm->descent - boff;
22405 it->pixel_width = pcm->width;
22406 }
22407 else
22408 {
22409 it->glyph_not_available_p = 1;
22410 it->phys_ascent = it->ascent;
22411 it->phys_descent = it->descent;
22412 it->pixel_width = font->space_width;
22413 }
22414
22415 if (it->constrain_row_ascent_descent_p)
22416 {
22417 if (it->descent > it->max_descent)
22418 {
22419 it->ascent += it->descent - it->max_descent;
22420 it->descent = it->max_descent;
22421 }
22422 if (it->ascent > it->max_ascent)
22423 {
22424 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22425 it->ascent = it->max_ascent;
22426 }
22427 it->phys_ascent = min (it->phys_ascent, it->ascent);
22428 it->phys_descent = min (it->phys_descent, it->descent);
22429 extra_line_spacing = 0;
22430 }
22431
22432 /* If this is a space inside a region of text with
22433 `space-width' property, change its width. */
22434 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22435 if (stretched_p)
22436 it->pixel_width *= XFLOATINT (it->space_width);
22437
22438 /* If face has a box, add the box thickness to the character
22439 height. If character has a box line to the left and/or
22440 right, add the box line width to the character's width. */
22441 if (face->box != FACE_NO_BOX)
22442 {
22443 int thick = face->box_line_width;
22444
22445 if (thick > 0)
22446 {
22447 it->ascent += thick;
22448 it->descent += thick;
22449 }
22450 else
22451 thick = -thick;
22452
22453 if (it->start_of_box_run_p)
22454 it->pixel_width += thick;
22455 if (it->end_of_box_run_p)
22456 it->pixel_width += thick;
22457 }
22458
22459 /* If face has an overline, add the height of the overline
22460 (1 pixel) and a 1 pixel margin to the character height. */
22461 if (face->overline_p)
22462 it->ascent += overline_margin;
22463
22464 if (it->constrain_row_ascent_descent_p)
22465 {
22466 if (it->ascent > it->max_ascent)
22467 it->ascent = it->max_ascent;
22468 if (it->descent > it->max_descent)
22469 it->descent = it->max_descent;
22470 }
22471
22472 take_vertical_position_into_account (it);
22473
22474 /* If we have to actually produce glyphs, do it. */
22475 if (it->glyph_row)
22476 {
22477 if (stretched_p)
22478 {
22479 /* Translate a space with a `space-width' property
22480 into a stretch glyph. */
22481 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22482 / FONT_HEIGHT (font));
22483 append_stretch_glyph (it, it->object, it->pixel_width,
22484 it->ascent + it->descent, ascent);
22485 }
22486 else
22487 append_glyph (it);
22488
22489 /* If characters with lbearing or rbearing are displayed
22490 in this line, record that fact in a flag of the
22491 glyph row. This is used to optimize X output code. */
22492 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22493 it->glyph_row->contains_overlapping_glyphs_p = 1;
22494 }
22495 if (! stretched_p && it->pixel_width == 0)
22496 /* We assure that all visible glyphs have at least 1-pixel
22497 width. */
22498 it->pixel_width = 1;
22499 }
22500 else if (it->char_to_display == '\n')
22501 {
22502 /* A newline has no width, but we need the height of the
22503 line. But if previous part of the line sets a height,
22504 don't increase that height */
22505
22506 Lisp_Object height;
22507 Lisp_Object total_height = Qnil;
22508
22509 it->override_ascent = -1;
22510 it->pixel_width = 0;
22511 it->nglyphs = 0;
22512
22513 height = get_it_property (it, Qline_height);
22514 /* Split (line-height total-height) list */
22515 if (CONSP (height)
22516 && CONSP (XCDR (height))
22517 && NILP (XCDR (XCDR (height))))
22518 {
22519 total_height = XCAR (XCDR (height));
22520 height = XCAR (height);
22521 }
22522 height = calc_line_height_property (it, height, font, boff, 1);
22523
22524 if (it->override_ascent >= 0)
22525 {
22526 it->ascent = it->override_ascent;
22527 it->descent = it->override_descent;
22528 boff = it->override_boff;
22529 }
22530 else
22531 {
22532 it->ascent = FONT_BASE (font) + boff;
22533 it->descent = FONT_DESCENT (font) - boff;
22534 }
22535
22536 if (EQ (height, Qt))
22537 {
22538 if (it->descent > it->max_descent)
22539 {
22540 it->ascent += it->descent - it->max_descent;
22541 it->descent = it->max_descent;
22542 }
22543 if (it->ascent > it->max_ascent)
22544 {
22545 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22546 it->ascent = it->max_ascent;
22547 }
22548 it->phys_ascent = min (it->phys_ascent, it->ascent);
22549 it->phys_descent = min (it->phys_descent, it->descent);
22550 it->constrain_row_ascent_descent_p = 1;
22551 extra_line_spacing = 0;
22552 }
22553 else
22554 {
22555 Lisp_Object spacing;
22556
22557 it->phys_ascent = it->ascent;
22558 it->phys_descent = it->descent;
22559
22560 if ((it->max_ascent > 0 || it->max_descent > 0)
22561 && face->box != FACE_NO_BOX
22562 && face->box_line_width > 0)
22563 {
22564 it->ascent += face->box_line_width;
22565 it->descent += face->box_line_width;
22566 }
22567 if (!NILP (height)
22568 && XINT (height) > it->ascent + it->descent)
22569 it->ascent = XINT (height) - it->descent;
22570
22571 if (!NILP (total_height))
22572 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22573 else
22574 {
22575 spacing = get_it_property (it, Qline_spacing);
22576 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22577 }
22578 if (INTEGERP (spacing))
22579 {
22580 extra_line_spacing = XINT (spacing);
22581 if (!NILP (total_height))
22582 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22583 }
22584 }
22585 }
22586 else /* i.e. (it->char_to_display == '\t') */
22587 {
22588 if (font->space_width > 0)
22589 {
22590 int tab_width = it->tab_width * font->space_width;
22591 int x = it->current_x + it->continuation_lines_width;
22592 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22593
22594 /* If the distance from the current position to the next tab
22595 stop is less than a space character width, use the
22596 tab stop after that. */
22597 if (next_tab_x - x < font->space_width)
22598 next_tab_x += tab_width;
22599
22600 it->pixel_width = next_tab_x - x;
22601 it->nglyphs = 1;
22602 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22603 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22604
22605 if (it->glyph_row)
22606 {
22607 append_stretch_glyph (it, it->object, it->pixel_width,
22608 it->ascent + it->descent, it->ascent);
22609 }
22610 }
22611 else
22612 {
22613 it->pixel_width = 0;
22614 it->nglyphs = 1;
22615 }
22616 }
22617 }
22618 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22619 {
22620 /* A static composition.
22621
22622 Note: A composition is represented as one glyph in the
22623 glyph matrix. There are no padding glyphs.
22624
22625 Important note: pixel_width, ascent, and descent are the
22626 values of what is drawn by draw_glyphs (i.e. the values of
22627 the overall glyphs composed). */
22628 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22629 int boff; /* baseline offset */
22630 struct composition *cmp = composition_table[it->cmp_it.id];
22631 int glyph_len = cmp->glyph_len;
22632 struct font *font = face->font;
22633
22634 it->nglyphs = 1;
22635
22636 /* If we have not yet calculated pixel size data of glyphs of
22637 the composition for the current face font, calculate them
22638 now. Theoretically, we have to check all fonts for the
22639 glyphs, but that requires much time and memory space. So,
22640 here we check only the font of the first glyph. This may
22641 lead to incorrect display, but it's very rare, and C-l
22642 (recenter-top-bottom) can correct the display anyway. */
22643 if (! cmp->font || cmp->font != font)
22644 {
22645 /* Ascent and descent of the font of the first character
22646 of this composition (adjusted by baseline offset).
22647 Ascent and descent of overall glyphs should not be less
22648 than these, respectively. */
22649 int font_ascent, font_descent, font_height;
22650 /* Bounding box of the overall glyphs. */
22651 int leftmost, rightmost, lowest, highest;
22652 int lbearing, rbearing;
22653 int i, width, ascent, descent;
22654 int left_padded = 0, right_padded = 0;
22655 int c;
22656 XChar2b char2b;
22657 struct font_metrics *pcm;
22658 int font_not_found_p;
22659 EMACS_INT pos;
22660
22661 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22662 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22663 break;
22664 if (glyph_len < cmp->glyph_len)
22665 right_padded = 1;
22666 for (i = 0; i < glyph_len; i++)
22667 {
22668 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22669 break;
22670 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22671 }
22672 if (i > 0)
22673 left_padded = 1;
22674
22675 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22676 : IT_CHARPOS (*it));
22677 /* If no suitable font is found, use the default font. */
22678 font_not_found_p = font == NULL;
22679 if (font_not_found_p)
22680 {
22681 face = face->ascii_face;
22682 font = face->font;
22683 }
22684 boff = font->baseline_offset;
22685 if (font->vertical_centering)
22686 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22687 font_ascent = FONT_BASE (font) + boff;
22688 font_descent = FONT_DESCENT (font) - boff;
22689 font_height = FONT_HEIGHT (font);
22690
22691 cmp->font = (void *) font;
22692
22693 pcm = NULL;
22694 if (! font_not_found_p)
22695 {
22696 get_char_face_and_encoding (it->f, c, it->face_id,
22697 &char2b, it->multibyte_p, 0);
22698 pcm = get_per_char_metric (it->f, font, &char2b);
22699 }
22700
22701 /* Initialize the bounding box. */
22702 if (pcm)
22703 {
22704 width = pcm->width;
22705 ascent = pcm->ascent;
22706 descent = pcm->descent;
22707 lbearing = pcm->lbearing;
22708 rbearing = pcm->rbearing;
22709 }
22710 else
22711 {
22712 width = font->space_width;
22713 ascent = FONT_BASE (font);
22714 descent = FONT_DESCENT (font);
22715 lbearing = 0;
22716 rbearing = width;
22717 }
22718
22719 rightmost = width;
22720 leftmost = 0;
22721 lowest = - descent + boff;
22722 highest = ascent + boff;
22723
22724 if (! font_not_found_p
22725 && font->default_ascent
22726 && CHAR_TABLE_P (Vuse_default_ascent)
22727 && !NILP (Faref (Vuse_default_ascent,
22728 make_number (it->char_to_display))))
22729 highest = font->default_ascent + boff;
22730
22731 /* Draw the first glyph at the normal position. It may be
22732 shifted to right later if some other glyphs are drawn
22733 at the left. */
22734 cmp->offsets[i * 2] = 0;
22735 cmp->offsets[i * 2 + 1] = boff;
22736 cmp->lbearing = lbearing;
22737 cmp->rbearing = rbearing;
22738
22739 /* Set cmp->offsets for the remaining glyphs. */
22740 for (i++; i < glyph_len; i++)
22741 {
22742 int left, right, btm, top;
22743 int ch = COMPOSITION_GLYPH (cmp, i);
22744 int face_id;
22745 struct face *this_face;
22746 int this_boff;
22747
22748 if (ch == '\t')
22749 ch = ' ';
22750 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22751 this_face = FACE_FROM_ID (it->f, face_id);
22752 font = this_face->font;
22753
22754 if (font == NULL)
22755 pcm = NULL;
22756 else
22757 {
22758 this_boff = font->baseline_offset;
22759 if (font->vertical_centering)
22760 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22761 get_char_face_and_encoding (it->f, ch, face_id,
22762 &char2b, it->multibyte_p, 0);
22763 pcm = get_per_char_metric (it->f, font, &char2b);
22764 }
22765 if (! pcm)
22766 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22767 else
22768 {
22769 width = pcm->width;
22770 ascent = pcm->ascent;
22771 descent = pcm->descent;
22772 lbearing = pcm->lbearing;
22773 rbearing = pcm->rbearing;
22774 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22775 {
22776 /* Relative composition with or without
22777 alternate chars. */
22778 left = (leftmost + rightmost - width) / 2;
22779 btm = - descent + boff;
22780 if (font->relative_compose
22781 && (! CHAR_TABLE_P (Vignore_relative_composition)
22782 || NILP (Faref (Vignore_relative_composition,
22783 make_number (ch)))))
22784 {
22785
22786 if (- descent >= font->relative_compose)
22787 /* One extra pixel between two glyphs. */
22788 btm = highest + 1;
22789 else if (ascent <= 0)
22790 /* One extra pixel between two glyphs. */
22791 btm = lowest - 1 - ascent - descent;
22792 }
22793 }
22794 else
22795 {
22796 /* A composition rule is specified by an integer
22797 value that encodes global and new reference
22798 points (GREF and NREF). GREF and NREF are
22799 specified by numbers as below:
22800
22801 0---1---2 -- ascent
22802 | |
22803 | |
22804 | |
22805 9--10--11 -- center
22806 | |
22807 ---3---4---5--- baseline
22808 | |
22809 6---7---8 -- descent
22810 */
22811 int rule = COMPOSITION_RULE (cmp, i);
22812 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22813
22814 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22815 grefx = gref % 3, nrefx = nref % 3;
22816 grefy = gref / 3, nrefy = nref / 3;
22817 if (xoff)
22818 xoff = font_height * (xoff - 128) / 256;
22819 if (yoff)
22820 yoff = font_height * (yoff - 128) / 256;
22821
22822 left = (leftmost
22823 + grefx * (rightmost - leftmost) / 2
22824 - nrefx * width / 2
22825 + xoff);
22826
22827 btm = ((grefy == 0 ? highest
22828 : grefy == 1 ? 0
22829 : grefy == 2 ? lowest
22830 : (highest + lowest) / 2)
22831 - (nrefy == 0 ? ascent + descent
22832 : nrefy == 1 ? descent - boff
22833 : nrefy == 2 ? 0
22834 : (ascent + descent) / 2)
22835 + yoff);
22836 }
22837
22838 cmp->offsets[i * 2] = left;
22839 cmp->offsets[i * 2 + 1] = btm + descent;
22840
22841 /* Update the bounding box of the overall glyphs. */
22842 if (width > 0)
22843 {
22844 right = left + width;
22845 if (left < leftmost)
22846 leftmost = left;
22847 if (right > rightmost)
22848 rightmost = right;
22849 }
22850 top = btm + descent + ascent;
22851 if (top > highest)
22852 highest = top;
22853 if (btm < lowest)
22854 lowest = btm;
22855
22856 if (cmp->lbearing > left + lbearing)
22857 cmp->lbearing = left + lbearing;
22858 if (cmp->rbearing < left + rbearing)
22859 cmp->rbearing = left + rbearing;
22860 }
22861 }
22862
22863 /* If there are glyphs whose x-offsets are negative,
22864 shift all glyphs to the right and make all x-offsets
22865 non-negative. */
22866 if (leftmost < 0)
22867 {
22868 for (i = 0; i < cmp->glyph_len; i++)
22869 cmp->offsets[i * 2] -= leftmost;
22870 rightmost -= leftmost;
22871 cmp->lbearing -= leftmost;
22872 cmp->rbearing -= leftmost;
22873 }
22874
22875 if (left_padded && cmp->lbearing < 0)
22876 {
22877 for (i = 0; i < cmp->glyph_len; i++)
22878 cmp->offsets[i * 2] -= cmp->lbearing;
22879 rightmost -= cmp->lbearing;
22880 cmp->rbearing -= cmp->lbearing;
22881 cmp->lbearing = 0;
22882 }
22883 if (right_padded && rightmost < cmp->rbearing)
22884 {
22885 rightmost = cmp->rbearing;
22886 }
22887
22888 cmp->pixel_width = rightmost;
22889 cmp->ascent = highest;
22890 cmp->descent = - lowest;
22891 if (cmp->ascent < font_ascent)
22892 cmp->ascent = font_ascent;
22893 if (cmp->descent < font_descent)
22894 cmp->descent = font_descent;
22895 }
22896
22897 if (it->glyph_row
22898 && (cmp->lbearing < 0
22899 || cmp->rbearing > cmp->pixel_width))
22900 it->glyph_row->contains_overlapping_glyphs_p = 1;
22901
22902 it->pixel_width = cmp->pixel_width;
22903 it->ascent = it->phys_ascent = cmp->ascent;
22904 it->descent = it->phys_descent = cmp->descent;
22905 if (face->box != FACE_NO_BOX)
22906 {
22907 int thick = face->box_line_width;
22908
22909 if (thick > 0)
22910 {
22911 it->ascent += thick;
22912 it->descent += thick;
22913 }
22914 else
22915 thick = - thick;
22916
22917 if (it->start_of_box_run_p)
22918 it->pixel_width += thick;
22919 if (it->end_of_box_run_p)
22920 it->pixel_width += thick;
22921 }
22922
22923 /* If face has an overline, add the height of the overline
22924 (1 pixel) and a 1 pixel margin to the character height. */
22925 if (face->overline_p)
22926 it->ascent += overline_margin;
22927
22928 take_vertical_position_into_account (it);
22929 if (it->ascent < 0)
22930 it->ascent = 0;
22931 if (it->descent < 0)
22932 it->descent = 0;
22933
22934 if (it->glyph_row)
22935 append_composite_glyph (it);
22936 }
22937 else if (it->what == IT_COMPOSITION)
22938 {
22939 /* A dynamic (automatic) composition. */
22940 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22941 Lisp_Object gstring;
22942 struct font_metrics metrics;
22943
22944 gstring = composition_gstring_from_id (it->cmp_it.id);
22945 it->pixel_width
22946 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22947 &metrics);
22948 if (it->glyph_row
22949 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22950 it->glyph_row->contains_overlapping_glyphs_p = 1;
22951 it->ascent = it->phys_ascent = metrics.ascent;
22952 it->descent = it->phys_descent = metrics.descent;
22953 if (face->box != FACE_NO_BOX)
22954 {
22955 int thick = face->box_line_width;
22956
22957 if (thick > 0)
22958 {
22959 it->ascent += thick;
22960 it->descent += thick;
22961 }
22962 else
22963 thick = - thick;
22964
22965 if (it->start_of_box_run_p)
22966 it->pixel_width += thick;
22967 if (it->end_of_box_run_p)
22968 it->pixel_width += thick;
22969 }
22970 /* If face has an overline, add the height of the overline
22971 (1 pixel) and a 1 pixel margin to the character height. */
22972 if (face->overline_p)
22973 it->ascent += overline_margin;
22974 take_vertical_position_into_account (it);
22975 if (it->ascent < 0)
22976 it->ascent = 0;
22977 if (it->descent < 0)
22978 it->descent = 0;
22979
22980 if (it->glyph_row)
22981 append_composite_glyph (it);
22982 }
22983 else if (it->what == IT_GLYPHLESS)
22984 produce_glyphless_glyph (it, 0, Qnil);
22985 else if (it->what == IT_IMAGE)
22986 produce_image_glyph (it);
22987 else if (it->what == IT_STRETCH)
22988 produce_stretch_glyph (it);
22989
22990 done:
22991 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22992 because this isn't true for images with `:ascent 100'. */
22993 xassert (it->ascent >= 0 && it->descent >= 0);
22994 if (it->area == TEXT_AREA)
22995 it->current_x += it->pixel_width;
22996
22997 if (extra_line_spacing > 0)
22998 {
22999 it->descent += extra_line_spacing;
23000 if (extra_line_spacing > it->max_extra_line_spacing)
23001 it->max_extra_line_spacing = extra_line_spacing;
23002 }
23003
23004 it->max_ascent = max (it->max_ascent, it->ascent);
23005 it->max_descent = max (it->max_descent, it->descent);
23006 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23007 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23008 }
23009
23010 /* EXPORT for RIF:
23011 Output LEN glyphs starting at START at the nominal cursor position.
23012 Advance the nominal cursor over the text. The global variable
23013 updated_window contains the window being updated, updated_row is
23014 the glyph row being updated, and updated_area is the area of that
23015 row being updated. */
23016
23017 void
23018 x_write_glyphs (struct glyph *start, int len)
23019 {
23020 int x, hpos;
23021
23022 xassert (updated_window && updated_row);
23023 BLOCK_INPUT;
23024
23025 /* Write glyphs. */
23026
23027 hpos = start - updated_row->glyphs[updated_area];
23028 x = draw_glyphs (updated_window, output_cursor.x,
23029 updated_row, updated_area,
23030 hpos, hpos + len,
23031 DRAW_NORMAL_TEXT, 0);
23032
23033 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23034 if (updated_area == TEXT_AREA
23035 && updated_window->phys_cursor_on_p
23036 && updated_window->phys_cursor.vpos == output_cursor.vpos
23037 && updated_window->phys_cursor.hpos >= hpos
23038 && updated_window->phys_cursor.hpos < hpos + len)
23039 updated_window->phys_cursor_on_p = 0;
23040
23041 UNBLOCK_INPUT;
23042
23043 /* Advance the output cursor. */
23044 output_cursor.hpos += len;
23045 output_cursor.x = x;
23046 }
23047
23048
23049 /* EXPORT for RIF:
23050 Insert LEN glyphs from START at the nominal cursor position. */
23051
23052 void
23053 x_insert_glyphs (struct glyph *start, int len)
23054 {
23055 struct frame *f;
23056 struct window *w;
23057 int line_height, shift_by_width, shifted_region_width;
23058 struct glyph_row *row;
23059 struct glyph *glyph;
23060 int frame_x, frame_y;
23061 EMACS_INT hpos;
23062
23063 xassert (updated_window && updated_row);
23064 BLOCK_INPUT;
23065 w = updated_window;
23066 f = XFRAME (WINDOW_FRAME (w));
23067
23068 /* Get the height of the line we are in. */
23069 row = updated_row;
23070 line_height = row->height;
23071
23072 /* Get the width of the glyphs to insert. */
23073 shift_by_width = 0;
23074 for (glyph = start; glyph < start + len; ++glyph)
23075 shift_by_width += glyph->pixel_width;
23076
23077 /* Get the width of the region to shift right. */
23078 shifted_region_width = (window_box_width (w, updated_area)
23079 - output_cursor.x
23080 - shift_by_width);
23081
23082 /* Shift right. */
23083 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23084 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23085
23086 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23087 line_height, shift_by_width);
23088
23089 /* Write the glyphs. */
23090 hpos = start - row->glyphs[updated_area];
23091 draw_glyphs (w, output_cursor.x, row, updated_area,
23092 hpos, hpos + len,
23093 DRAW_NORMAL_TEXT, 0);
23094
23095 /* Advance the output cursor. */
23096 output_cursor.hpos += len;
23097 output_cursor.x += shift_by_width;
23098 UNBLOCK_INPUT;
23099 }
23100
23101
23102 /* EXPORT for RIF:
23103 Erase the current text line from the nominal cursor position
23104 (inclusive) to pixel column TO_X (exclusive). The idea is that
23105 everything from TO_X onward is already erased.
23106
23107 TO_X is a pixel position relative to updated_area of
23108 updated_window. TO_X == -1 means clear to the end of this area. */
23109
23110 void
23111 x_clear_end_of_line (int to_x)
23112 {
23113 struct frame *f;
23114 struct window *w = updated_window;
23115 int max_x, min_y, max_y;
23116 int from_x, from_y, to_y;
23117
23118 xassert (updated_window && updated_row);
23119 f = XFRAME (w->frame);
23120
23121 if (updated_row->full_width_p)
23122 max_x = WINDOW_TOTAL_WIDTH (w);
23123 else
23124 max_x = window_box_width (w, updated_area);
23125 max_y = window_text_bottom_y (w);
23126
23127 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23128 of window. For TO_X > 0, truncate to end of drawing area. */
23129 if (to_x == 0)
23130 return;
23131 else if (to_x < 0)
23132 to_x = max_x;
23133 else
23134 to_x = min (to_x, max_x);
23135
23136 to_y = min (max_y, output_cursor.y + updated_row->height);
23137
23138 /* Notice if the cursor will be cleared by this operation. */
23139 if (!updated_row->full_width_p)
23140 notice_overwritten_cursor (w, updated_area,
23141 output_cursor.x, -1,
23142 updated_row->y,
23143 MATRIX_ROW_BOTTOM_Y (updated_row));
23144
23145 from_x = output_cursor.x;
23146
23147 /* Translate to frame coordinates. */
23148 if (updated_row->full_width_p)
23149 {
23150 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23151 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23152 }
23153 else
23154 {
23155 int area_left = window_box_left (w, updated_area);
23156 from_x += area_left;
23157 to_x += area_left;
23158 }
23159
23160 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23161 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23162 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23163
23164 /* Prevent inadvertently clearing to end of the X window. */
23165 if (to_x > from_x && to_y > from_y)
23166 {
23167 BLOCK_INPUT;
23168 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23169 to_x - from_x, to_y - from_y);
23170 UNBLOCK_INPUT;
23171 }
23172 }
23173
23174 #endif /* HAVE_WINDOW_SYSTEM */
23175
23176
23177 \f
23178 /***********************************************************************
23179 Cursor types
23180 ***********************************************************************/
23181
23182 /* Value is the internal representation of the specified cursor type
23183 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23184 of the bar cursor. */
23185
23186 static enum text_cursor_kinds
23187 get_specified_cursor_type (Lisp_Object arg, int *width)
23188 {
23189 enum text_cursor_kinds type;
23190
23191 if (NILP (arg))
23192 return NO_CURSOR;
23193
23194 if (EQ (arg, Qbox))
23195 return FILLED_BOX_CURSOR;
23196
23197 if (EQ (arg, Qhollow))
23198 return HOLLOW_BOX_CURSOR;
23199
23200 if (EQ (arg, Qbar))
23201 {
23202 *width = 2;
23203 return BAR_CURSOR;
23204 }
23205
23206 if (CONSP (arg)
23207 && EQ (XCAR (arg), Qbar)
23208 && INTEGERP (XCDR (arg))
23209 && XINT (XCDR (arg)) >= 0)
23210 {
23211 *width = XINT (XCDR (arg));
23212 return BAR_CURSOR;
23213 }
23214
23215 if (EQ (arg, Qhbar))
23216 {
23217 *width = 2;
23218 return HBAR_CURSOR;
23219 }
23220
23221 if (CONSP (arg)
23222 && EQ (XCAR (arg), Qhbar)
23223 && INTEGERP (XCDR (arg))
23224 && XINT (XCDR (arg)) >= 0)
23225 {
23226 *width = XINT (XCDR (arg));
23227 return HBAR_CURSOR;
23228 }
23229
23230 /* Treat anything unknown as "hollow box cursor".
23231 It was bad to signal an error; people have trouble fixing
23232 .Xdefaults with Emacs, when it has something bad in it. */
23233 type = HOLLOW_BOX_CURSOR;
23234
23235 return type;
23236 }
23237
23238 /* Set the default cursor types for specified frame. */
23239 void
23240 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23241 {
23242 int width;
23243 Lisp_Object tem;
23244
23245 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23246 FRAME_CURSOR_WIDTH (f) = width;
23247
23248 /* By default, set up the blink-off state depending on the on-state. */
23249
23250 tem = Fassoc (arg, Vblink_cursor_alist);
23251 if (!NILP (tem))
23252 {
23253 FRAME_BLINK_OFF_CURSOR (f)
23254 = get_specified_cursor_type (XCDR (tem), &width);
23255 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23256 }
23257 else
23258 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23259 }
23260
23261
23262 #ifdef HAVE_WINDOW_SYSTEM
23263
23264 /* Return the cursor we want to be displayed in window W. Return
23265 width of bar/hbar cursor through WIDTH arg. Return with
23266 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23267 (i.e. if the `system caret' should track this cursor).
23268
23269 In a mini-buffer window, we want the cursor only to appear if we
23270 are reading input from this window. For the selected window, we
23271 want the cursor type given by the frame parameter or buffer local
23272 setting of cursor-type. If explicitly marked off, draw no cursor.
23273 In all other cases, we want a hollow box cursor. */
23274
23275 static enum text_cursor_kinds
23276 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23277 int *active_cursor)
23278 {
23279 struct frame *f = XFRAME (w->frame);
23280 struct buffer *b = XBUFFER (w->buffer);
23281 int cursor_type = DEFAULT_CURSOR;
23282 Lisp_Object alt_cursor;
23283 int non_selected = 0;
23284
23285 *active_cursor = 1;
23286
23287 /* Echo area */
23288 if (cursor_in_echo_area
23289 && FRAME_HAS_MINIBUF_P (f)
23290 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23291 {
23292 if (w == XWINDOW (echo_area_window))
23293 {
23294 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23295 {
23296 *width = FRAME_CURSOR_WIDTH (f);
23297 return FRAME_DESIRED_CURSOR (f);
23298 }
23299 else
23300 return get_specified_cursor_type (b->cursor_type, width);
23301 }
23302
23303 *active_cursor = 0;
23304 non_selected = 1;
23305 }
23306
23307 /* Detect a nonselected window or nonselected frame. */
23308 else if (w != XWINDOW (f->selected_window)
23309 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23310 {
23311 *active_cursor = 0;
23312
23313 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23314 return NO_CURSOR;
23315
23316 non_selected = 1;
23317 }
23318
23319 /* Never display a cursor in a window in which cursor-type is nil. */
23320 if (NILP (b->cursor_type))
23321 return NO_CURSOR;
23322
23323 /* Get the normal cursor type for this window. */
23324 if (EQ (b->cursor_type, Qt))
23325 {
23326 cursor_type = FRAME_DESIRED_CURSOR (f);
23327 *width = FRAME_CURSOR_WIDTH (f);
23328 }
23329 else
23330 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23331
23332 /* Use cursor-in-non-selected-windows instead
23333 for non-selected window or frame. */
23334 if (non_selected)
23335 {
23336 alt_cursor = b->cursor_in_non_selected_windows;
23337 if (!EQ (Qt, alt_cursor))
23338 return get_specified_cursor_type (alt_cursor, width);
23339 /* t means modify the normal cursor type. */
23340 if (cursor_type == FILLED_BOX_CURSOR)
23341 cursor_type = HOLLOW_BOX_CURSOR;
23342 else if (cursor_type == BAR_CURSOR && *width > 1)
23343 --*width;
23344 return cursor_type;
23345 }
23346
23347 /* Use normal cursor if not blinked off. */
23348 if (!w->cursor_off_p)
23349 {
23350 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23351 {
23352 if (cursor_type == FILLED_BOX_CURSOR)
23353 {
23354 /* Using a block cursor on large images can be very annoying.
23355 So use a hollow cursor for "large" images.
23356 If image is not transparent (no mask), also use hollow cursor. */
23357 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23358 if (img != NULL && IMAGEP (img->spec))
23359 {
23360 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23361 where N = size of default frame font size.
23362 This should cover most of the "tiny" icons people may use. */
23363 if (!img->mask
23364 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23365 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23366 cursor_type = HOLLOW_BOX_CURSOR;
23367 }
23368 }
23369 else if (cursor_type != NO_CURSOR)
23370 {
23371 /* Display current only supports BOX and HOLLOW cursors for images.
23372 So for now, unconditionally use a HOLLOW cursor when cursor is
23373 not a solid box cursor. */
23374 cursor_type = HOLLOW_BOX_CURSOR;
23375 }
23376 }
23377 return cursor_type;
23378 }
23379
23380 /* Cursor is blinked off, so determine how to "toggle" it. */
23381
23382 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23383 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23384 return get_specified_cursor_type (XCDR (alt_cursor), width);
23385
23386 /* Then see if frame has specified a specific blink off cursor type. */
23387 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23388 {
23389 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23390 return FRAME_BLINK_OFF_CURSOR (f);
23391 }
23392
23393 #if 0
23394 /* Some people liked having a permanently visible blinking cursor,
23395 while others had very strong opinions against it. So it was
23396 decided to remove it. KFS 2003-09-03 */
23397
23398 /* Finally perform built-in cursor blinking:
23399 filled box <-> hollow box
23400 wide [h]bar <-> narrow [h]bar
23401 narrow [h]bar <-> no cursor
23402 other type <-> no cursor */
23403
23404 if (cursor_type == FILLED_BOX_CURSOR)
23405 return HOLLOW_BOX_CURSOR;
23406
23407 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23408 {
23409 *width = 1;
23410 return cursor_type;
23411 }
23412 #endif
23413
23414 return NO_CURSOR;
23415 }
23416
23417
23418 /* Notice when the text cursor of window W has been completely
23419 overwritten by a drawing operation that outputs glyphs in AREA
23420 starting at X0 and ending at X1 in the line starting at Y0 and
23421 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23422 the rest of the line after X0 has been written. Y coordinates
23423 are window-relative. */
23424
23425 static void
23426 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23427 int x0, int x1, int y0, int y1)
23428 {
23429 int cx0, cx1, cy0, cy1;
23430 struct glyph_row *row;
23431
23432 if (!w->phys_cursor_on_p)
23433 return;
23434 if (area != TEXT_AREA)
23435 return;
23436
23437 if (w->phys_cursor.vpos < 0
23438 || w->phys_cursor.vpos >= w->current_matrix->nrows
23439 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23440 !(row->enabled_p && row->displays_text_p)))
23441 return;
23442
23443 if (row->cursor_in_fringe_p)
23444 {
23445 row->cursor_in_fringe_p = 0;
23446 draw_fringe_bitmap (w, row, row->reversed_p);
23447 w->phys_cursor_on_p = 0;
23448 return;
23449 }
23450
23451 cx0 = w->phys_cursor.x;
23452 cx1 = cx0 + w->phys_cursor_width;
23453 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23454 return;
23455
23456 /* The cursor image will be completely removed from the
23457 screen if the output area intersects the cursor area in
23458 y-direction. When we draw in [y0 y1[, and some part of
23459 the cursor is at y < y0, that part must have been drawn
23460 before. When scrolling, the cursor is erased before
23461 actually scrolling, so we don't come here. When not
23462 scrolling, the rows above the old cursor row must have
23463 changed, and in this case these rows must have written
23464 over the cursor image.
23465
23466 Likewise if part of the cursor is below y1, with the
23467 exception of the cursor being in the first blank row at
23468 the buffer and window end because update_text_area
23469 doesn't draw that row. (Except when it does, but
23470 that's handled in update_text_area.) */
23471
23472 cy0 = w->phys_cursor.y;
23473 cy1 = cy0 + w->phys_cursor_height;
23474 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23475 return;
23476
23477 w->phys_cursor_on_p = 0;
23478 }
23479
23480 #endif /* HAVE_WINDOW_SYSTEM */
23481
23482 \f
23483 /************************************************************************
23484 Mouse Face
23485 ************************************************************************/
23486
23487 #ifdef HAVE_WINDOW_SYSTEM
23488
23489 /* EXPORT for RIF:
23490 Fix the display of area AREA of overlapping row ROW in window W
23491 with respect to the overlapping part OVERLAPS. */
23492
23493 void
23494 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23495 enum glyph_row_area area, int overlaps)
23496 {
23497 int i, x;
23498
23499 BLOCK_INPUT;
23500
23501 x = 0;
23502 for (i = 0; i < row->used[area];)
23503 {
23504 if (row->glyphs[area][i].overlaps_vertically_p)
23505 {
23506 int start = i, start_x = x;
23507
23508 do
23509 {
23510 x += row->glyphs[area][i].pixel_width;
23511 ++i;
23512 }
23513 while (i < row->used[area]
23514 && row->glyphs[area][i].overlaps_vertically_p);
23515
23516 draw_glyphs (w, start_x, row, area,
23517 start, i,
23518 DRAW_NORMAL_TEXT, overlaps);
23519 }
23520 else
23521 {
23522 x += row->glyphs[area][i].pixel_width;
23523 ++i;
23524 }
23525 }
23526
23527 UNBLOCK_INPUT;
23528 }
23529
23530
23531 /* EXPORT:
23532 Draw the cursor glyph of window W in glyph row ROW. See the
23533 comment of draw_glyphs for the meaning of HL. */
23534
23535 void
23536 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23537 enum draw_glyphs_face hl)
23538 {
23539 /* If cursor hpos is out of bounds, don't draw garbage. This can
23540 happen in mini-buffer windows when switching between echo area
23541 glyphs and mini-buffer. */
23542 if ((row->reversed_p
23543 ? (w->phys_cursor.hpos >= 0)
23544 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23545 {
23546 int on_p = w->phys_cursor_on_p;
23547 int x1;
23548 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23549 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23550 hl, 0);
23551 w->phys_cursor_on_p = on_p;
23552
23553 if (hl == DRAW_CURSOR)
23554 w->phys_cursor_width = x1 - w->phys_cursor.x;
23555 /* When we erase the cursor, and ROW is overlapped by other
23556 rows, make sure that these overlapping parts of other rows
23557 are redrawn. */
23558 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23559 {
23560 w->phys_cursor_width = x1 - w->phys_cursor.x;
23561
23562 if (row > w->current_matrix->rows
23563 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23564 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23565 OVERLAPS_ERASED_CURSOR);
23566
23567 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23568 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23569 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23570 OVERLAPS_ERASED_CURSOR);
23571 }
23572 }
23573 }
23574
23575
23576 /* EXPORT:
23577 Erase the image of a cursor of window W from the screen. */
23578
23579 void
23580 erase_phys_cursor (struct window *w)
23581 {
23582 struct frame *f = XFRAME (w->frame);
23583 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23584 int hpos = w->phys_cursor.hpos;
23585 int vpos = w->phys_cursor.vpos;
23586 int mouse_face_here_p = 0;
23587 struct glyph_matrix *active_glyphs = w->current_matrix;
23588 struct glyph_row *cursor_row;
23589 struct glyph *cursor_glyph;
23590 enum draw_glyphs_face hl;
23591
23592 /* No cursor displayed or row invalidated => nothing to do on the
23593 screen. */
23594 if (w->phys_cursor_type == NO_CURSOR)
23595 goto mark_cursor_off;
23596
23597 /* VPOS >= active_glyphs->nrows means that window has been resized.
23598 Don't bother to erase the cursor. */
23599 if (vpos >= active_glyphs->nrows)
23600 goto mark_cursor_off;
23601
23602 /* If row containing cursor is marked invalid, there is nothing we
23603 can do. */
23604 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23605 if (!cursor_row->enabled_p)
23606 goto mark_cursor_off;
23607
23608 /* If line spacing is > 0, old cursor may only be partially visible in
23609 window after split-window. So adjust visible height. */
23610 cursor_row->visible_height = min (cursor_row->visible_height,
23611 window_text_bottom_y (w) - cursor_row->y);
23612
23613 /* If row is completely invisible, don't attempt to delete a cursor which
23614 isn't there. This can happen if cursor is at top of a window, and
23615 we switch to a buffer with a header line in that window. */
23616 if (cursor_row->visible_height <= 0)
23617 goto mark_cursor_off;
23618
23619 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23620 if (cursor_row->cursor_in_fringe_p)
23621 {
23622 cursor_row->cursor_in_fringe_p = 0;
23623 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23624 goto mark_cursor_off;
23625 }
23626
23627 /* This can happen when the new row is shorter than the old one.
23628 In this case, either draw_glyphs or clear_end_of_line
23629 should have cleared the cursor. Note that we wouldn't be
23630 able to erase the cursor in this case because we don't have a
23631 cursor glyph at hand. */
23632 if ((cursor_row->reversed_p
23633 ? (w->phys_cursor.hpos < 0)
23634 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23635 goto mark_cursor_off;
23636
23637 /* If the cursor is in the mouse face area, redisplay that when
23638 we clear the cursor. */
23639 if (! NILP (hlinfo->mouse_face_window)
23640 && coords_in_mouse_face_p (w, hpos, vpos)
23641 /* Don't redraw the cursor's spot in mouse face if it is at the
23642 end of a line (on a newline). The cursor appears there, but
23643 mouse highlighting does not. */
23644 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23645 mouse_face_here_p = 1;
23646
23647 /* Maybe clear the display under the cursor. */
23648 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23649 {
23650 int x, y, left_x;
23651 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23652 int width;
23653
23654 cursor_glyph = get_phys_cursor_glyph (w);
23655 if (cursor_glyph == NULL)
23656 goto mark_cursor_off;
23657
23658 width = cursor_glyph->pixel_width;
23659 left_x = window_box_left_offset (w, TEXT_AREA);
23660 x = w->phys_cursor.x;
23661 if (x < left_x)
23662 width -= left_x - x;
23663 width = min (width, window_box_width (w, TEXT_AREA) - x);
23664 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23665 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23666
23667 if (width > 0)
23668 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23669 }
23670
23671 /* Erase the cursor by redrawing the character underneath it. */
23672 if (mouse_face_here_p)
23673 hl = DRAW_MOUSE_FACE;
23674 else
23675 hl = DRAW_NORMAL_TEXT;
23676 draw_phys_cursor_glyph (w, cursor_row, hl);
23677
23678 mark_cursor_off:
23679 w->phys_cursor_on_p = 0;
23680 w->phys_cursor_type = NO_CURSOR;
23681 }
23682
23683
23684 /* EXPORT:
23685 Display or clear cursor of window W. If ON is zero, clear the
23686 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23687 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23688
23689 void
23690 display_and_set_cursor (struct window *w, int on,
23691 int hpos, int vpos, int x, int y)
23692 {
23693 struct frame *f = XFRAME (w->frame);
23694 int new_cursor_type;
23695 int new_cursor_width;
23696 int active_cursor;
23697 struct glyph_row *glyph_row;
23698 struct glyph *glyph;
23699
23700 /* This is pointless on invisible frames, and dangerous on garbaged
23701 windows and frames; in the latter case, the frame or window may
23702 be in the midst of changing its size, and x and y may be off the
23703 window. */
23704 if (! FRAME_VISIBLE_P (f)
23705 || FRAME_GARBAGED_P (f)
23706 || vpos >= w->current_matrix->nrows
23707 || hpos >= w->current_matrix->matrix_w)
23708 return;
23709
23710 /* If cursor is off and we want it off, return quickly. */
23711 if (!on && !w->phys_cursor_on_p)
23712 return;
23713
23714 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23715 /* If cursor row is not enabled, we don't really know where to
23716 display the cursor. */
23717 if (!glyph_row->enabled_p)
23718 {
23719 w->phys_cursor_on_p = 0;
23720 return;
23721 }
23722
23723 glyph = NULL;
23724 if (!glyph_row->exact_window_width_line_p
23725 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23726 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23727
23728 xassert (interrupt_input_blocked);
23729
23730 /* Set new_cursor_type to the cursor we want to be displayed. */
23731 new_cursor_type = get_window_cursor_type (w, glyph,
23732 &new_cursor_width, &active_cursor);
23733
23734 /* If cursor is currently being shown and we don't want it to be or
23735 it is in the wrong place, or the cursor type is not what we want,
23736 erase it. */
23737 if (w->phys_cursor_on_p
23738 && (!on
23739 || w->phys_cursor.x != x
23740 || w->phys_cursor.y != y
23741 || new_cursor_type != w->phys_cursor_type
23742 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23743 && new_cursor_width != w->phys_cursor_width)))
23744 erase_phys_cursor (w);
23745
23746 /* Don't check phys_cursor_on_p here because that flag is only set
23747 to zero in some cases where we know that the cursor has been
23748 completely erased, to avoid the extra work of erasing the cursor
23749 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23750 still not be visible, or it has only been partly erased. */
23751 if (on)
23752 {
23753 w->phys_cursor_ascent = glyph_row->ascent;
23754 w->phys_cursor_height = glyph_row->height;
23755
23756 /* Set phys_cursor_.* before x_draw_.* is called because some
23757 of them may need the information. */
23758 w->phys_cursor.x = x;
23759 w->phys_cursor.y = glyph_row->y;
23760 w->phys_cursor.hpos = hpos;
23761 w->phys_cursor.vpos = vpos;
23762 }
23763
23764 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23765 new_cursor_type, new_cursor_width,
23766 on, active_cursor);
23767 }
23768
23769
23770 /* Switch the display of W's cursor on or off, according to the value
23771 of ON. */
23772
23773 void
23774 update_window_cursor (struct window *w, int on)
23775 {
23776 /* Don't update cursor in windows whose frame is in the process
23777 of being deleted. */
23778 if (w->current_matrix)
23779 {
23780 BLOCK_INPUT;
23781 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23782 w->phys_cursor.x, w->phys_cursor.y);
23783 UNBLOCK_INPUT;
23784 }
23785 }
23786
23787
23788 /* Call update_window_cursor with parameter ON_P on all leaf windows
23789 in the window tree rooted at W. */
23790
23791 static void
23792 update_cursor_in_window_tree (struct window *w, int on_p)
23793 {
23794 while (w)
23795 {
23796 if (!NILP (w->hchild))
23797 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23798 else if (!NILP (w->vchild))
23799 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23800 else
23801 update_window_cursor (w, on_p);
23802
23803 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23804 }
23805 }
23806
23807
23808 /* EXPORT:
23809 Display the cursor on window W, or clear it, according to ON_P.
23810 Don't change the cursor's position. */
23811
23812 void
23813 x_update_cursor (struct frame *f, int on_p)
23814 {
23815 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23816 }
23817
23818
23819 /* EXPORT:
23820 Clear the cursor of window W to background color, and mark the
23821 cursor as not shown. This is used when the text where the cursor
23822 is about to be rewritten. */
23823
23824 void
23825 x_clear_cursor (struct window *w)
23826 {
23827 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23828 update_window_cursor (w, 0);
23829 }
23830
23831 #endif /* HAVE_WINDOW_SYSTEM */
23832
23833 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23834 and MSDOS. */
23835 void
23836 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23837 int start_hpos, int end_hpos,
23838 enum draw_glyphs_face draw)
23839 {
23840 #ifdef HAVE_WINDOW_SYSTEM
23841 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23842 {
23843 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23844 return;
23845 }
23846 #endif
23847 #if defined (HAVE_GPM) || defined (MSDOS)
23848 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23849 #endif
23850 }
23851
23852 /* EXPORT:
23853 Display the active region described by mouse_face_* according to DRAW. */
23854
23855 void
23856 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23857 {
23858 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23859 struct frame *f = XFRAME (WINDOW_FRAME (w));
23860
23861 if (/* If window is in the process of being destroyed, don't bother
23862 to do anything. */
23863 w->current_matrix != NULL
23864 /* Don't update mouse highlight if hidden */
23865 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23866 /* Recognize when we are called to operate on rows that don't exist
23867 anymore. This can happen when a window is split. */
23868 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23869 {
23870 int phys_cursor_on_p = w->phys_cursor_on_p;
23871 struct glyph_row *row, *first, *last;
23872
23873 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23874 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23875
23876 for (row = first; row <= last && row->enabled_p; ++row)
23877 {
23878 int start_hpos, end_hpos, start_x;
23879
23880 /* For all but the first row, the highlight starts at column 0. */
23881 if (row == first)
23882 {
23883 /* R2L rows have BEG and END in reversed order, but the
23884 screen drawing geometry is always left to right. So
23885 we need to mirror the beginning and end of the
23886 highlighted area in R2L rows. */
23887 if (!row->reversed_p)
23888 {
23889 start_hpos = hlinfo->mouse_face_beg_col;
23890 start_x = hlinfo->mouse_face_beg_x;
23891 }
23892 else if (row == last)
23893 {
23894 start_hpos = hlinfo->mouse_face_end_col;
23895 start_x = hlinfo->mouse_face_end_x;
23896 }
23897 else
23898 {
23899 start_hpos = 0;
23900 start_x = 0;
23901 }
23902 }
23903 else if (row->reversed_p && row == last)
23904 {
23905 start_hpos = hlinfo->mouse_face_end_col;
23906 start_x = hlinfo->mouse_face_end_x;
23907 }
23908 else
23909 {
23910 start_hpos = 0;
23911 start_x = 0;
23912 }
23913
23914 if (row == last)
23915 {
23916 if (!row->reversed_p)
23917 end_hpos = hlinfo->mouse_face_end_col;
23918 else if (row == first)
23919 end_hpos = hlinfo->mouse_face_beg_col;
23920 else
23921 {
23922 end_hpos = row->used[TEXT_AREA];
23923 if (draw == DRAW_NORMAL_TEXT)
23924 row->fill_line_p = 1; /* Clear to end of line */
23925 }
23926 }
23927 else if (row->reversed_p && row == first)
23928 end_hpos = hlinfo->mouse_face_beg_col;
23929 else
23930 {
23931 end_hpos = row->used[TEXT_AREA];
23932 if (draw == DRAW_NORMAL_TEXT)
23933 row->fill_line_p = 1; /* Clear to end of line */
23934 }
23935
23936 if (end_hpos > start_hpos)
23937 {
23938 draw_row_with_mouse_face (w, start_x, row,
23939 start_hpos, end_hpos, draw);
23940
23941 row->mouse_face_p
23942 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23943 }
23944 }
23945
23946 #ifdef HAVE_WINDOW_SYSTEM
23947 /* When we've written over the cursor, arrange for it to
23948 be displayed again. */
23949 if (FRAME_WINDOW_P (f)
23950 && phys_cursor_on_p && !w->phys_cursor_on_p)
23951 {
23952 BLOCK_INPUT;
23953 display_and_set_cursor (w, 1,
23954 w->phys_cursor.hpos, w->phys_cursor.vpos,
23955 w->phys_cursor.x, w->phys_cursor.y);
23956 UNBLOCK_INPUT;
23957 }
23958 #endif /* HAVE_WINDOW_SYSTEM */
23959 }
23960
23961 #ifdef HAVE_WINDOW_SYSTEM
23962 /* Change the mouse cursor. */
23963 if (FRAME_WINDOW_P (f))
23964 {
23965 if (draw == DRAW_NORMAL_TEXT
23966 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
23967 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23968 else if (draw == DRAW_MOUSE_FACE)
23969 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23970 else
23971 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23972 }
23973 #endif /* HAVE_WINDOW_SYSTEM */
23974 }
23975
23976 /* EXPORT:
23977 Clear out the mouse-highlighted active region.
23978 Redraw it un-highlighted first. Value is non-zero if mouse
23979 face was actually drawn unhighlighted. */
23980
23981 int
23982 clear_mouse_face (Mouse_HLInfo *hlinfo)
23983 {
23984 int cleared = 0;
23985
23986 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
23987 {
23988 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
23989 cleared = 1;
23990 }
23991
23992 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
23993 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
23994 hlinfo->mouse_face_window = Qnil;
23995 hlinfo->mouse_face_overlay = Qnil;
23996 return cleared;
23997 }
23998
23999 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24000 within the mouse face on that window. */
24001 static int
24002 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24003 {
24004 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24005
24006 /* Quickly resolve the easy cases. */
24007 if (!(WINDOWP (hlinfo->mouse_face_window)
24008 && XWINDOW (hlinfo->mouse_face_window) == w))
24009 return 0;
24010 if (vpos < hlinfo->mouse_face_beg_row
24011 || vpos > hlinfo->mouse_face_end_row)
24012 return 0;
24013 if (vpos > hlinfo->mouse_face_beg_row
24014 && vpos < hlinfo->mouse_face_end_row)
24015 return 1;
24016
24017 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24018 {
24019 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24020 {
24021 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24022 return 1;
24023 }
24024 else if ((vpos == hlinfo->mouse_face_beg_row
24025 && hpos >= hlinfo->mouse_face_beg_col)
24026 || (vpos == hlinfo->mouse_face_end_row
24027 && hpos < hlinfo->mouse_face_end_col))
24028 return 1;
24029 }
24030 else
24031 {
24032 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24033 {
24034 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24035 return 1;
24036 }
24037 else if ((vpos == hlinfo->mouse_face_beg_row
24038 && hpos <= hlinfo->mouse_face_beg_col)
24039 || (vpos == hlinfo->mouse_face_end_row
24040 && hpos > hlinfo->mouse_face_end_col))
24041 return 1;
24042 }
24043 return 0;
24044 }
24045
24046
24047 /* EXPORT:
24048 Non-zero if physical cursor of window W is within mouse face. */
24049
24050 int
24051 cursor_in_mouse_face_p (struct window *w)
24052 {
24053 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24054 }
24055
24056
24057 \f
24058 /* Find the glyph rows START_ROW and END_ROW of window W that display
24059 characters between buffer positions START_CHARPOS and END_CHARPOS
24060 (excluding END_CHARPOS). This is similar to row_containing_pos,
24061 but is more accurate when bidi reordering makes buffer positions
24062 change non-linearly with glyph rows. */
24063 static void
24064 rows_from_pos_range (struct window *w,
24065 EMACS_INT start_charpos, EMACS_INT end_charpos,
24066 struct glyph_row **start, struct glyph_row **end)
24067 {
24068 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24069 int last_y = window_text_bottom_y (w);
24070 struct glyph_row *row;
24071
24072 *start = NULL;
24073 *end = NULL;
24074
24075 while (!first->enabled_p
24076 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24077 first++;
24078
24079 /* Find the START row. */
24080 for (row = first;
24081 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24082 row++)
24083 {
24084 /* A row can potentially be the START row if the range of the
24085 characters it displays intersects the range
24086 [START_CHARPOS..END_CHARPOS). */
24087 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24088 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24089 /* See the commentary in row_containing_pos, for the
24090 explanation of the complicated way to check whether
24091 some position is beyond the end of the characters
24092 displayed by a row. */
24093 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24094 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24095 && !row->ends_at_zv_p
24096 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24097 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24098 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24099 && !row->ends_at_zv_p
24100 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24101 {
24102 /* Found a candidate row. Now make sure at least one of the
24103 glyphs it displays has a charpos from the range
24104 [START_CHARPOS..END_CHARPOS).
24105
24106 This is not obvious because bidi reordering could make
24107 buffer positions of a row be 1,2,3,102,101,100, and if we
24108 want to highlight characters in [50..60), we don't want
24109 this row, even though [50..60) does intersect [1..103),
24110 the range of character positions given by the row's start
24111 and end positions. */
24112 struct glyph *g = row->glyphs[TEXT_AREA];
24113 struct glyph *e = g + row->used[TEXT_AREA];
24114
24115 while (g < e)
24116 {
24117 if (BUFFERP (g->object)
24118 && start_charpos <= g->charpos && g->charpos < end_charpos)
24119 *start = row;
24120 g++;
24121 }
24122 if (*start)
24123 break;
24124 }
24125 }
24126
24127 /* Find the END row. */
24128 if (!*start
24129 /* If the last row is partially visible, start looking for END
24130 from that row, instead of starting from FIRST. */
24131 && !(row->enabled_p
24132 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24133 row = first;
24134 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24135 {
24136 struct glyph_row *next = row + 1;
24137
24138 if (!next->enabled_p
24139 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24140 /* The first row >= START whose range of displayed characters
24141 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24142 is the row END + 1. */
24143 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24144 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24145 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24146 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24147 && !next->ends_at_zv_p
24148 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24149 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24150 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24151 && !next->ends_at_zv_p
24152 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24153 {
24154 *end = row;
24155 break;
24156 }
24157 else
24158 {
24159 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24160 but none of the characters it displays are in the range, it is
24161 also END + 1. */
24162 struct glyph *g = next->glyphs[TEXT_AREA];
24163 struct glyph *e = g + next->used[TEXT_AREA];
24164
24165 while (g < e)
24166 {
24167 if (BUFFERP (g->object)
24168 && start_charpos <= g->charpos && g->charpos < end_charpos)
24169 break;
24170 g++;
24171 }
24172 if (g == e)
24173 {
24174 *end = row;
24175 break;
24176 }
24177 }
24178 }
24179 }
24180
24181 /* This function sets the mouse_face_* elements of HLINFO, assuming
24182 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24183 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24184 for the overlay or run of text properties specifying the mouse
24185 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24186 before-string and after-string that must also be highlighted.
24187 DISPLAY_STRING, if non-nil, is a display string that may cover some
24188 or all of the highlighted text. */
24189
24190 static void
24191 mouse_face_from_buffer_pos (Lisp_Object window,
24192 Mouse_HLInfo *hlinfo,
24193 EMACS_INT mouse_charpos,
24194 EMACS_INT start_charpos,
24195 EMACS_INT end_charpos,
24196 Lisp_Object before_string,
24197 Lisp_Object after_string,
24198 Lisp_Object display_string)
24199 {
24200 struct window *w = XWINDOW (window);
24201 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24202 struct glyph_row *r1, *r2;
24203 struct glyph *glyph, *end;
24204 EMACS_INT ignore, pos;
24205 int x;
24206
24207 xassert (NILP (display_string) || STRINGP (display_string));
24208 xassert (NILP (before_string) || STRINGP (before_string));
24209 xassert (NILP (after_string) || STRINGP (after_string));
24210
24211 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24212 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24213 if (r1 == NULL)
24214 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24215 /* If the before-string or display-string contains newlines,
24216 rows_from_pos_range skips to its last row. Move back. */
24217 if (!NILP (before_string) || !NILP (display_string))
24218 {
24219 struct glyph_row *prev;
24220 while ((prev = r1 - 1, prev >= first)
24221 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24222 && prev->used[TEXT_AREA] > 0)
24223 {
24224 struct glyph *beg = prev->glyphs[TEXT_AREA];
24225 glyph = beg + prev->used[TEXT_AREA];
24226 while (--glyph >= beg && INTEGERP (glyph->object));
24227 if (glyph < beg
24228 || !(EQ (glyph->object, before_string)
24229 || EQ (glyph->object, display_string)))
24230 break;
24231 r1 = prev;
24232 }
24233 }
24234 if (r2 == NULL)
24235 {
24236 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24237 hlinfo->mouse_face_past_end = 1;
24238 }
24239 else if (!NILP (after_string))
24240 {
24241 /* If the after-string has newlines, advance to its last row. */
24242 struct glyph_row *next;
24243 struct glyph_row *last
24244 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24245
24246 for (next = r2 + 1;
24247 next <= last
24248 && next->used[TEXT_AREA] > 0
24249 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24250 ++next)
24251 r2 = next;
24252 }
24253 /* The rest of the display engine assumes that mouse_face_beg_row is
24254 either above below mouse_face_end_row or identical to it. But
24255 with bidi-reordered continued lines, the row for START_CHARPOS
24256 could be below the row for END_CHARPOS. If so, swap the rows and
24257 store them in correct order. */
24258 if (r1->y > r2->y)
24259 {
24260 struct glyph_row *tem = r2;
24261
24262 r2 = r1;
24263 r1 = tem;
24264 }
24265
24266 hlinfo->mouse_face_beg_y = r1->y;
24267 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24268 hlinfo->mouse_face_end_y = r2->y;
24269 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24270
24271 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24272 AFTER_STRING, DISPLAY_STRING, START_CHARPOS, and END_CHARPOS
24273 could be anywhere in the row and in any order. The strategy
24274 below is to find the leftmost and the rightmost glyph that
24275 belongs to either of these 3 strings, or whose position is
24276 between START_CHARPOS and END_CHARPOS, and highlight all the
24277 glyphs between those two. This may cover more than just the text
24278 between START_CHARPOS and END_CHARPOS if the range of characters
24279 strides the bidi level boundary, e.g. if the beginning is in R2L
24280 text while the end is in L2R text or vice versa. */
24281 if (!r1->reversed_p)
24282 {
24283 /* This row is in a left to right paragraph. Scan it left to
24284 right. */
24285 glyph = r1->glyphs[TEXT_AREA];
24286 end = glyph + r1->used[TEXT_AREA];
24287 x = r1->x;
24288
24289 /* Skip truncation glyphs at the start of the glyph row. */
24290 if (r1->displays_text_p)
24291 for (; glyph < end
24292 && INTEGERP (glyph->object)
24293 && glyph->charpos < 0;
24294 ++glyph)
24295 x += glyph->pixel_width;
24296
24297 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24298 or DISPLAY_STRING, and the first glyph from buffer whose
24299 position is between START_CHARPOS and END_CHARPOS. */
24300 for (; glyph < end
24301 && !INTEGERP (glyph->object)
24302 && !EQ (glyph->object, display_string)
24303 && !(BUFFERP (glyph->object)
24304 && (glyph->charpos >= start_charpos
24305 && glyph->charpos < end_charpos));
24306 ++glyph)
24307 {
24308 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24309 are present at buffer positions between START_CHARPOS and
24310 END_CHARPOS, or if they come from an overlay. */
24311 if (EQ (glyph->object, before_string))
24312 {
24313 pos = string_buffer_position (w, before_string,
24314 start_charpos);
24315 /* If pos == 0, it means before_string came from an
24316 overlay, not from a buffer position. */
24317 if (!pos || (pos >= start_charpos && pos < end_charpos))
24318 break;
24319 }
24320 else if (EQ (glyph->object, after_string))
24321 {
24322 pos = string_buffer_position (w, after_string, end_charpos);
24323 if (!pos || (pos >= start_charpos && pos < end_charpos))
24324 break;
24325 }
24326 x += glyph->pixel_width;
24327 }
24328 hlinfo->mouse_face_beg_x = x;
24329 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24330 }
24331 else
24332 {
24333 /* This row is in a right to left paragraph. Scan it right to
24334 left. */
24335 struct glyph *g;
24336
24337 end = r1->glyphs[TEXT_AREA] - 1;
24338 glyph = end + r1->used[TEXT_AREA];
24339
24340 /* Skip truncation glyphs at the start of the glyph row. */
24341 if (r1->displays_text_p)
24342 for (; glyph > end
24343 && INTEGERP (glyph->object)
24344 && glyph->charpos < 0;
24345 --glyph)
24346 ;
24347
24348 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24349 or DISPLAY_STRING, and the first glyph from buffer whose
24350 position is between START_CHARPOS and END_CHARPOS. */
24351 for (; glyph > end
24352 && !INTEGERP (glyph->object)
24353 && !EQ (glyph->object, display_string)
24354 && !(BUFFERP (glyph->object)
24355 && (glyph->charpos >= start_charpos
24356 && glyph->charpos < end_charpos));
24357 --glyph)
24358 {
24359 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24360 are present at buffer positions between START_CHARPOS and
24361 END_CHARPOS, or if they come from an overlay. */
24362 if (EQ (glyph->object, before_string))
24363 {
24364 pos = string_buffer_position (w, before_string, start_charpos);
24365 /* If pos == 0, it means before_string came from an
24366 overlay, not from a buffer position. */
24367 if (!pos || (pos >= start_charpos && pos < end_charpos))
24368 break;
24369 }
24370 else if (EQ (glyph->object, after_string))
24371 {
24372 pos = string_buffer_position (w, after_string, end_charpos);
24373 if (!pos || (pos >= start_charpos && pos < end_charpos))
24374 break;
24375 }
24376 }
24377
24378 glyph++; /* first glyph to the right of the highlighted area */
24379 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24380 x += g->pixel_width;
24381 hlinfo->mouse_face_beg_x = x;
24382 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24383 }
24384
24385 /* If the highlight ends in a different row, compute GLYPH and END
24386 for the end row. Otherwise, reuse the values computed above for
24387 the row where the highlight begins. */
24388 if (r2 != r1)
24389 {
24390 if (!r2->reversed_p)
24391 {
24392 glyph = r2->glyphs[TEXT_AREA];
24393 end = glyph + r2->used[TEXT_AREA];
24394 x = r2->x;
24395 }
24396 else
24397 {
24398 end = r2->glyphs[TEXT_AREA] - 1;
24399 glyph = end + r2->used[TEXT_AREA];
24400 }
24401 }
24402
24403 if (!r2->reversed_p)
24404 {
24405 /* Skip truncation and continuation glyphs near the end of the
24406 row, and also blanks and stretch glyphs inserted by
24407 extend_face_to_end_of_line. */
24408 while (end > glyph
24409 && INTEGERP ((end - 1)->object)
24410 && (end - 1)->charpos <= 0)
24411 --end;
24412 /* Scan the rest of the glyph row from the end, looking for the
24413 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24414 DISPLAY_STRING, or whose position is between START_CHARPOS
24415 and END_CHARPOS */
24416 for (--end;
24417 end > glyph
24418 && !INTEGERP (end->object)
24419 && !EQ (end->object, display_string)
24420 && !(BUFFERP (end->object)
24421 && (end->charpos >= start_charpos
24422 && end->charpos < end_charpos));
24423 --end)
24424 {
24425 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24426 are present at buffer positions between START_CHARPOS and
24427 END_CHARPOS, or if they come from an overlay. */
24428 if (EQ (end->object, before_string))
24429 {
24430 pos = string_buffer_position (w, before_string, start_charpos);
24431 if (!pos || (pos >= start_charpos && pos < end_charpos))
24432 break;
24433 }
24434 else if (EQ (end->object, after_string))
24435 {
24436 pos = string_buffer_position (w, after_string, end_charpos);
24437 if (!pos || (pos >= start_charpos && pos < end_charpos))
24438 break;
24439 }
24440 }
24441 /* Find the X coordinate of the last glyph to be highlighted. */
24442 for (; glyph <= end; ++glyph)
24443 x += glyph->pixel_width;
24444
24445 hlinfo->mouse_face_end_x = x;
24446 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24447 }
24448 else
24449 {
24450 /* Skip truncation and continuation glyphs near the end of the
24451 row, and also blanks and stretch glyphs inserted by
24452 extend_face_to_end_of_line. */
24453 x = r2->x;
24454 end++;
24455 while (end < glyph
24456 && INTEGERP (end->object)
24457 && end->charpos <= 0)
24458 {
24459 x += end->pixel_width;
24460 ++end;
24461 }
24462 /* Scan the rest of the glyph row from the end, looking for the
24463 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24464 DISPLAY_STRING, or whose position is between START_CHARPOS
24465 and END_CHARPOS */
24466 for ( ;
24467 end < glyph
24468 && !INTEGERP (end->object)
24469 && !EQ (end->object, display_string)
24470 && !(BUFFERP (end->object)
24471 && (end->charpos >= start_charpos
24472 && end->charpos < end_charpos));
24473 ++end)
24474 {
24475 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24476 are present at buffer positions between START_CHARPOS and
24477 END_CHARPOS, or if they come from an overlay. */
24478 if (EQ (end->object, before_string))
24479 {
24480 pos = string_buffer_position (w, before_string, start_charpos);
24481 if (!pos || (pos >= start_charpos && pos < end_charpos))
24482 break;
24483 }
24484 else if (EQ (end->object, after_string))
24485 {
24486 pos = string_buffer_position (w, after_string, end_charpos);
24487 if (!pos || (pos >= start_charpos && pos < end_charpos))
24488 break;
24489 }
24490 x += end->pixel_width;
24491 }
24492 hlinfo->mouse_face_end_x = x;
24493 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24494 }
24495
24496 hlinfo->mouse_face_window = window;
24497 hlinfo->mouse_face_face_id
24498 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24499 mouse_charpos + 1,
24500 !hlinfo->mouse_face_hidden, -1);
24501 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24502 }
24503
24504 /* The following function is not used anymore (replaced with
24505 mouse_face_from_string_pos), but I leave it here for the time
24506 being, in case someone would. */
24507
24508 #if 0 /* not used */
24509
24510 /* Find the position of the glyph for position POS in OBJECT in
24511 window W's current matrix, and return in *X, *Y the pixel
24512 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24513
24514 RIGHT_P non-zero means return the position of the right edge of the
24515 glyph, RIGHT_P zero means return the left edge position.
24516
24517 If no glyph for POS exists in the matrix, return the position of
24518 the glyph with the next smaller position that is in the matrix, if
24519 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24520 exists in the matrix, return the position of the glyph with the
24521 next larger position in OBJECT.
24522
24523 Value is non-zero if a glyph was found. */
24524
24525 static int
24526 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24527 int *hpos, int *vpos, int *x, int *y, int right_p)
24528 {
24529 int yb = window_text_bottom_y (w);
24530 struct glyph_row *r;
24531 struct glyph *best_glyph = NULL;
24532 struct glyph_row *best_row = NULL;
24533 int best_x = 0;
24534
24535 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24536 r->enabled_p && r->y < yb;
24537 ++r)
24538 {
24539 struct glyph *g = r->glyphs[TEXT_AREA];
24540 struct glyph *e = g + r->used[TEXT_AREA];
24541 int gx;
24542
24543 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24544 if (EQ (g->object, object))
24545 {
24546 if (g->charpos == pos)
24547 {
24548 best_glyph = g;
24549 best_x = gx;
24550 best_row = r;
24551 goto found;
24552 }
24553 else if (best_glyph == NULL
24554 || ((eabs (g->charpos - pos)
24555 < eabs (best_glyph->charpos - pos))
24556 && (right_p
24557 ? g->charpos < pos
24558 : g->charpos > pos)))
24559 {
24560 best_glyph = g;
24561 best_x = gx;
24562 best_row = r;
24563 }
24564 }
24565 }
24566
24567 found:
24568
24569 if (best_glyph)
24570 {
24571 *x = best_x;
24572 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24573
24574 if (right_p)
24575 {
24576 *x += best_glyph->pixel_width;
24577 ++*hpos;
24578 }
24579
24580 *y = best_row->y;
24581 *vpos = best_row - w->current_matrix->rows;
24582 }
24583
24584 return best_glyph != NULL;
24585 }
24586 #endif /* not used */
24587
24588 /* Find the positions of the first and the last glyphs in window W's
24589 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24590 (assumed to be a string), and return in HLINFO's mouse_face_*
24591 members the pixel and column/row coordinates of those glyphs. */
24592
24593 static void
24594 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24595 Lisp_Object object,
24596 EMACS_INT startpos, EMACS_INT endpos)
24597 {
24598 int yb = window_text_bottom_y (w);
24599 struct glyph_row *r;
24600 struct glyph *g, *e;
24601 int gx;
24602 int found = 0;
24603
24604 /* Find the glyph row with at least one position in the range
24605 [STARTPOS..ENDPOS], and the first glyph in that row whose
24606 position belongs to that range. */
24607 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24608 r->enabled_p && r->y < yb;
24609 ++r)
24610 {
24611 if (!r->reversed_p)
24612 {
24613 g = r->glyphs[TEXT_AREA];
24614 e = g + r->used[TEXT_AREA];
24615 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24616 if (EQ (g->object, object)
24617 && startpos <= g->charpos && g->charpos <= endpos)
24618 {
24619 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24620 hlinfo->mouse_face_beg_y = r->y;
24621 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24622 hlinfo->mouse_face_beg_x = gx;
24623 found = 1;
24624 break;
24625 }
24626 }
24627 else
24628 {
24629 struct glyph *g1;
24630
24631 e = r->glyphs[TEXT_AREA];
24632 g = e + r->used[TEXT_AREA];
24633 for ( ; g > e; --g)
24634 if (EQ ((g-1)->object, object)
24635 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24636 {
24637 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24638 hlinfo->mouse_face_beg_y = r->y;
24639 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24640 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24641 gx += g1->pixel_width;
24642 hlinfo->mouse_face_beg_x = gx;
24643 found = 1;
24644 break;
24645 }
24646 }
24647 if (found)
24648 break;
24649 }
24650
24651 if (!found)
24652 return;
24653
24654 /* Starting with the next row, look for the first row which does NOT
24655 include any glyphs whose positions are in the range. */
24656 for (++r; r->enabled_p && r->y < yb; ++r)
24657 {
24658 g = r->glyphs[TEXT_AREA];
24659 e = g + r->used[TEXT_AREA];
24660 found = 0;
24661 for ( ; g < e; ++g)
24662 if (EQ (g->object, object)
24663 && startpos <= g->charpos && g->charpos <= endpos)
24664 {
24665 found = 1;
24666 break;
24667 }
24668 if (!found)
24669 break;
24670 }
24671
24672 /* The highlighted region ends on the previous row. */
24673 r--;
24674
24675 /* Set the end row and its vertical pixel coordinate. */
24676 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24677 hlinfo->mouse_face_end_y = r->y;
24678
24679 /* Compute and set the end column and the end column's horizontal
24680 pixel coordinate. */
24681 if (!r->reversed_p)
24682 {
24683 g = r->glyphs[TEXT_AREA];
24684 e = g + r->used[TEXT_AREA];
24685 for ( ; e > g; --e)
24686 if (EQ ((e-1)->object, object)
24687 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24688 break;
24689 hlinfo->mouse_face_end_col = e - g;
24690
24691 for (gx = r->x; g < e; ++g)
24692 gx += g->pixel_width;
24693 hlinfo->mouse_face_end_x = gx;
24694 }
24695 else
24696 {
24697 e = r->glyphs[TEXT_AREA];
24698 g = e + r->used[TEXT_AREA];
24699 for (gx = r->x ; e < g; ++e)
24700 {
24701 if (EQ (e->object, object)
24702 && startpos <= e->charpos && e->charpos <= endpos)
24703 break;
24704 gx += e->pixel_width;
24705 }
24706 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24707 hlinfo->mouse_face_end_x = gx;
24708 }
24709 }
24710
24711 #ifdef HAVE_WINDOW_SYSTEM
24712
24713 /* See if position X, Y is within a hot-spot of an image. */
24714
24715 static int
24716 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24717 {
24718 if (!CONSP (hot_spot))
24719 return 0;
24720
24721 if (EQ (XCAR (hot_spot), Qrect))
24722 {
24723 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24724 Lisp_Object rect = XCDR (hot_spot);
24725 Lisp_Object tem;
24726 if (!CONSP (rect))
24727 return 0;
24728 if (!CONSP (XCAR (rect)))
24729 return 0;
24730 if (!CONSP (XCDR (rect)))
24731 return 0;
24732 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24733 return 0;
24734 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24735 return 0;
24736 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24737 return 0;
24738 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24739 return 0;
24740 return 1;
24741 }
24742 else if (EQ (XCAR (hot_spot), Qcircle))
24743 {
24744 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24745 Lisp_Object circ = XCDR (hot_spot);
24746 Lisp_Object lr, lx0, ly0;
24747 if (CONSP (circ)
24748 && CONSP (XCAR (circ))
24749 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24750 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24751 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24752 {
24753 double r = XFLOATINT (lr);
24754 double dx = XINT (lx0) - x;
24755 double dy = XINT (ly0) - y;
24756 return (dx * dx + dy * dy <= r * r);
24757 }
24758 }
24759 else if (EQ (XCAR (hot_spot), Qpoly))
24760 {
24761 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24762 if (VECTORP (XCDR (hot_spot)))
24763 {
24764 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24765 Lisp_Object *poly = v->contents;
24766 int n = v->size;
24767 int i;
24768 int inside = 0;
24769 Lisp_Object lx, ly;
24770 int x0, y0;
24771
24772 /* Need an even number of coordinates, and at least 3 edges. */
24773 if (n < 6 || n & 1)
24774 return 0;
24775
24776 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24777 If count is odd, we are inside polygon. Pixels on edges
24778 may or may not be included depending on actual geometry of the
24779 polygon. */
24780 if ((lx = poly[n-2], !INTEGERP (lx))
24781 || (ly = poly[n-1], !INTEGERP (lx)))
24782 return 0;
24783 x0 = XINT (lx), y0 = XINT (ly);
24784 for (i = 0; i < n; i += 2)
24785 {
24786 int x1 = x0, y1 = y0;
24787 if ((lx = poly[i], !INTEGERP (lx))
24788 || (ly = poly[i+1], !INTEGERP (ly)))
24789 return 0;
24790 x0 = XINT (lx), y0 = XINT (ly);
24791
24792 /* Does this segment cross the X line? */
24793 if (x0 >= x)
24794 {
24795 if (x1 >= x)
24796 continue;
24797 }
24798 else if (x1 < x)
24799 continue;
24800 if (y > y0 && y > y1)
24801 continue;
24802 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24803 inside = !inside;
24804 }
24805 return inside;
24806 }
24807 }
24808 return 0;
24809 }
24810
24811 Lisp_Object
24812 find_hot_spot (Lisp_Object map, int x, int y)
24813 {
24814 while (CONSP (map))
24815 {
24816 if (CONSP (XCAR (map))
24817 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24818 return XCAR (map);
24819 map = XCDR (map);
24820 }
24821
24822 return Qnil;
24823 }
24824
24825 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24826 3, 3, 0,
24827 doc: /* Lookup in image map MAP coordinates X and Y.
24828 An image map is an alist where each element has the format (AREA ID PLIST).
24829 An AREA is specified as either a rectangle, a circle, or a polygon:
24830 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24831 pixel coordinates of the upper left and bottom right corners.
24832 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24833 and the radius of the circle; r may be a float or integer.
24834 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24835 vector describes one corner in the polygon.
24836 Returns the alist element for the first matching AREA in MAP. */)
24837 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24838 {
24839 if (NILP (map))
24840 return Qnil;
24841
24842 CHECK_NUMBER (x);
24843 CHECK_NUMBER (y);
24844
24845 return find_hot_spot (map, XINT (x), XINT (y));
24846 }
24847
24848
24849 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24850 static void
24851 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24852 {
24853 /* Do not change cursor shape while dragging mouse. */
24854 if (!NILP (do_mouse_tracking))
24855 return;
24856
24857 if (!NILP (pointer))
24858 {
24859 if (EQ (pointer, Qarrow))
24860 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24861 else if (EQ (pointer, Qhand))
24862 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24863 else if (EQ (pointer, Qtext))
24864 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24865 else if (EQ (pointer, intern ("hdrag")))
24866 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24867 #ifdef HAVE_X_WINDOWS
24868 else if (EQ (pointer, intern ("vdrag")))
24869 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24870 #endif
24871 else if (EQ (pointer, intern ("hourglass")))
24872 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24873 else if (EQ (pointer, Qmodeline))
24874 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24875 else
24876 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24877 }
24878
24879 if (cursor != No_Cursor)
24880 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24881 }
24882
24883 #endif /* HAVE_WINDOW_SYSTEM */
24884
24885 /* Take proper action when mouse has moved to the mode or header line
24886 or marginal area AREA of window W, x-position X and y-position Y.
24887 X is relative to the start of the text display area of W, so the
24888 width of bitmap areas and scroll bars must be subtracted to get a
24889 position relative to the start of the mode line. */
24890
24891 static void
24892 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24893 enum window_part area)
24894 {
24895 struct window *w = XWINDOW (window);
24896 struct frame *f = XFRAME (w->frame);
24897 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24898 #ifdef HAVE_WINDOW_SYSTEM
24899 Display_Info *dpyinfo;
24900 #endif
24901 Cursor cursor = No_Cursor;
24902 Lisp_Object pointer = Qnil;
24903 int dx, dy, width, height;
24904 EMACS_INT charpos;
24905 Lisp_Object string, object = Qnil;
24906 Lisp_Object pos, help;
24907
24908 Lisp_Object mouse_face;
24909 int original_x_pixel = x;
24910 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24911 struct glyph_row *row;
24912
24913 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24914 {
24915 int x0;
24916 struct glyph *end;
24917
24918 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24919 returns them in row/column units! */
24920 string = mode_line_string (w, area, &x, &y, &charpos,
24921 &object, &dx, &dy, &width, &height);
24922
24923 row = (area == ON_MODE_LINE
24924 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24925 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24926
24927 /* Find the glyph under the mouse pointer. */
24928 if (row->mode_line_p && row->enabled_p)
24929 {
24930 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24931 end = glyph + row->used[TEXT_AREA];
24932
24933 for (x0 = original_x_pixel;
24934 glyph < end && x0 >= glyph->pixel_width;
24935 ++glyph)
24936 x0 -= glyph->pixel_width;
24937
24938 if (glyph >= end)
24939 glyph = NULL;
24940 }
24941 }
24942 else
24943 {
24944 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24945 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
24946 returns them in row/column units! */
24947 string = marginal_area_string (w, area, &x, &y, &charpos,
24948 &object, &dx, &dy, &width, &height);
24949 }
24950
24951 help = Qnil;
24952
24953 #ifdef HAVE_WINDOW_SYSTEM
24954 if (IMAGEP (object))
24955 {
24956 Lisp_Object image_map, hotspot;
24957 if ((image_map = Fplist_get (XCDR (object), QCmap),
24958 !NILP (image_map))
24959 && (hotspot = find_hot_spot (image_map, dx, dy),
24960 CONSP (hotspot))
24961 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24962 {
24963 Lisp_Object area_id, plist;
24964
24965 area_id = XCAR (hotspot);
24966 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24967 If so, we could look for mouse-enter, mouse-leave
24968 properties in PLIST (and do something...). */
24969 hotspot = XCDR (hotspot);
24970 if (CONSP (hotspot)
24971 && (plist = XCAR (hotspot), CONSP (plist)))
24972 {
24973 pointer = Fplist_get (plist, Qpointer);
24974 if (NILP (pointer))
24975 pointer = Qhand;
24976 help = Fplist_get (plist, Qhelp_echo);
24977 if (!NILP (help))
24978 {
24979 help_echo_string = help;
24980 /* Is this correct? ++kfs */
24981 XSETWINDOW (help_echo_window, w);
24982 help_echo_object = w->buffer;
24983 help_echo_pos = charpos;
24984 }
24985 }
24986 }
24987 if (NILP (pointer))
24988 pointer = Fplist_get (XCDR (object), QCpointer);
24989 }
24990 #endif /* HAVE_WINDOW_SYSTEM */
24991
24992 if (STRINGP (string))
24993 {
24994 pos = make_number (charpos);
24995 /* If we're on a string with `help-echo' text property, arrange
24996 for the help to be displayed. This is done by setting the
24997 global variable help_echo_string to the help string. */
24998 if (NILP (help))
24999 {
25000 help = Fget_text_property (pos, Qhelp_echo, string);
25001 if (!NILP (help))
25002 {
25003 help_echo_string = help;
25004 XSETWINDOW (help_echo_window, w);
25005 help_echo_object = string;
25006 help_echo_pos = charpos;
25007 }
25008 }
25009
25010 #ifdef HAVE_WINDOW_SYSTEM
25011 if (FRAME_WINDOW_P (f))
25012 {
25013 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25014 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25015 if (NILP (pointer))
25016 pointer = Fget_text_property (pos, Qpointer, string);
25017
25018 /* Change the mouse pointer according to what is under X/Y. */
25019 if (NILP (pointer)
25020 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25021 {
25022 Lisp_Object map;
25023 map = Fget_text_property (pos, Qlocal_map, string);
25024 if (!KEYMAPP (map))
25025 map = Fget_text_property (pos, Qkeymap, string);
25026 if (!KEYMAPP (map))
25027 cursor = dpyinfo->vertical_scroll_bar_cursor;
25028 }
25029 }
25030 #endif
25031
25032 /* Change the mouse face according to what is under X/Y. */
25033 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25034 if (!NILP (mouse_face)
25035 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25036 && glyph)
25037 {
25038 Lisp_Object b, e;
25039
25040 struct glyph * tmp_glyph;
25041
25042 int gpos;
25043 int gseq_length;
25044 int total_pixel_width;
25045 EMACS_INT begpos, endpos, ignore;
25046
25047 int vpos, hpos;
25048
25049 b = Fprevious_single_property_change (make_number (charpos + 1),
25050 Qmouse_face, string, Qnil);
25051 if (NILP (b))
25052 begpos = 0;
25053 else
25054 begpos = XINT (b);
25055
25056 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25057 if (NILP (e))
25058 endpos = SCHARS (string);
25059 else
25060 endpos = XINT (e);
25061
25062 /* Calculate the glyph position GPOS of GLYPH in the
25063 displayed string, relative to the beginning of the
25064 highlighted part of the string.
25065
25066 Note: GPOS is different from CHARPOS. CHARPOS is the
25067 position of GLYPH in the internal string object. A mode
25068 line string format has structures which are converted to
25069 a flattened string by the Emacs Lisp interpreter. The
25070 internal string is an element of those structures. The
25071 displayed string is the flattened string. */
25072 tmp_glyph = row_start_glyph;
25073 while (tmp_glyph < glyph
25074 && (!(EQ (tmp_glyph->object, glyph->object)
25075 && begpos <= tmp_glyph->charpos
25076 && tmp_glyph->charpos < endpos)))
25077 tmp_glyph++;
25078 gpos = glyph - tmp_glyph;
25079
25080 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25081 the highlighted part of the displayed string to which
25082 GLYPH belongs. Note: GSEQ_LENGTH is different from
25083 SCHARS (STRING), because the latter returns the length of
25084 the internal string. */
25085 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25086 tmp_glyph > glyph
25087 && (!(EQ (tmp_glyph->object, glyph->object)
25088 && begpos <= tmp_glyph->charpos
25089 && tmp_glyph->charpos < endpos));
25090 tmp_glyph--)
25091 ;
25092 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25093
25094 /* Calculate the total pixel width of all the glyphs between
25095 the beginning of the highlighted area and GLYPH. */
25096 total_pixel_width = 0;
25097 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25098 total_pixel_width += tmp_glyph->pixel_width;
25099
25100 /* Pre calculation of re-rendering position. Note: X is in
25101 column units here, after the call to mode_line_string or
25102 marginal_area_string. */
25103 hpos = x - gpos;
25104 vpos = (area == ON_MODE_LINE
25105 ? (w->current_matrix)->nrows - 1
25106 : 0);
25107
25108 /* If GLYPH's position is included in the region that is
25109 already drawn in mouse face, we have nothing to do. */
25110 if ( EQ (window, hlinfo->mouse_face_window)
25111 && (!row->reversed_p
25112 ? (hlinfo->mouse_face_beg_col <= hpos
25113 && hpos < hlinfo->mouse_face_end_col)
25114 /* In R2L rows we swap BEG and END, see below. */
25115 : (hlinfo->mouse_face_end_col <= hpos
25116 && hpos < hlinfo->mouse_face_beg_col))
25117 && hlinfo->mouse_face_beg_row == vpos )
25118 return;
25119
25120 if (clear_mouse_face (hlinfo))
25121 cursor = No_Cursor;
25122
25123 if (!row->reversed_p)
25124 {
25125 hlinfo->mouse_face_beg_col = hpos;
25126 hlinfo->mouse_face_beg_x = original_x_pixel
25127 - (total_pixel_width + dx);
25128 hlinfo->mouse_face_end_col = hpos + gseq_length;
25129 hlinfo->mouse_face_end_x = 0;
25130 }
25131 else
25132 {
25133 /* In R2L rows, show_mouse_face expects BEG and END
25134 coordinates to be swapped. */
25135 hlinfo->mouse_face_end_col = hpos;
25136 hlinfo->mouse_face_end_x = original_x_pixel
25137 - (total_pixel_width + dx);
25138 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25139 hlinfo->mouse_face_beg_x = 0;
25140 }
25141
25142 hlinfo->mouse_face_beg_row = vpos;
25143 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25144 hlinfo->mouse_face_beg_y = 0;
25145 hlinfo->mouse_face_end_y = 0;
25146 hlinfo->mouse_face_past_end = 0;
25147 hlinfo->mouse_face_window = window;
25148
25149 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25150 charpos,
25151 0, 0, 0,
25152 &ignore,
25153 glyph->face_id,
25154 1);
25155 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25156
25157 if (NILP (pointer))
25158 pointer = Qhand;
25159 }
25160 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25161 clear_mouse_face (hlinfo);
25162 }
25163 #ifdef HAVE_WINDOW_SYSTEM
25164 if (FRAME_WINDOW_P (f))
25165 define_frame_cursor1 (f, cursor, pointer);
25166 #endif
25167 }
25168
25169
25170 /* EXPORT:
25171 Take proper action when the mouse has moved to position X, Y on
25172 frame F as regards highlighting characters that have mouse-face
25173 properties. Also de-highlighting chars where the mouse was before.
25174 X and Y can be negative or out of range. */
25175
25176 void
25177 note_mouse_highlight (struct frame *f, int x, int y)
25178 {
25179 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25180 enum window_part part;
25181 Lisp_Object window;
25182 struct window *w;
25183 Cursor cursor = No_Cursor;
25184 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25185 struct buffer *b;
25186
25187 /* When a menu is active, don't highlight because this looks odd. */
25188 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25189 if (popup_activated ())
25190 return;
25191 #endif
25192
25193 if (NILP (Vmouse_highlight)
25194 || !f->glyphs_initialized_p
25195 || f->pointer_invisible)
25196 return;
25197
25198 hlinfo->mouse_face_mouse_x = x;
25199 hlinfo->mouse_face_mouse_y = y;
25200 hlinfo->mouse_face_mouse_frame = f;
25201
25202 if (hlinfo->mouse_face_defer)
25203 return;
25204
25205 if (gc_in_progress)
25206 {
25207 hlinfo->mouse_face_deferred_gc = 1;
25208 return;
25209 }
25210
25211 /* Which window is that in? */
25212 window = window_from_coordinates (f, x, y, &part, 1);
25213
25214 /* If we were displaying active text in another window, clear that.
25215 Also clear if we move out of text area in same window. */
25216 if (! EQ (window, hlinfo->mouse_face_window)
25217 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25218 && !NILP (hlinfo->mouse_face_window)))
25219 clear_mouse_face (hlinfo);
25220
25221 /* Not on a window -> return. */
25222 if (!WINDOWP (window))
25223 return;
25224
25225 /* Reset help_echo_string. It will get recomputed below. */
25226 help_echo_string = Qnil;
25227
25228 /* Convert to window-relative pixel coordinates. */
25229 w = XWINDOW (window);
25230 frame_to_window_pixel_xy (w, &x, &y);
25231
25232 #ifdef HAVE_WINDOW_SYSTEM
25233 /* Handle tool-bar window differently since it doesn't display a
25234 buffer. */
25235 if (EQ (window, f->tool_bar_window))
25236 {
25237 note_tool_bar_highlight (f, x, y);
25238 return;
25239 }
25240 #endif
25241
25242 /* Mouse is on the mode, header line or margin? */
25243 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25244 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25245 {
25246 note_mode_line_or_margin_highlight (window, x, y, part);
25247 return;
25248 }
25249
25250 #ifdef HAVE_WINDOW_SYSTEM
25251 if (part == ON_VERTICAL_BORDER)
25252 {
25253 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25254 help_echo_string = build_string ("drag-mouse-1: resize");
25255 }
25256 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25257 || part == ON_SCROLL_BAR)
25258 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25259 else
25260 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25261 #endif
25262
25263 /* Are we in a window whose display is up to date?
25264 And verify the buffer's text has not changed. */
25265 b = XBUFFER (w->buffer);
25266 if (part == ON_TEXT
25267 && EQ (w->window_end_valid, w->buffer)
25268 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25269 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25270 {
25271 int hpos, vpos, i, dx, dy, area;
25272 EMACS_INT pos;
25273 struct glyph *glyph;
25274 Lisp_Object object;
25275 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
25276 Lisp_Object *overlay_vec = NULL;
25277 int noverlays;
25278 struct buffer *obuf;
25279 EMACS_INT obegv, ozv;
25280 int same_region;
25281
25282 /* Find the glyph under X/Y. */
25283 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25284
25285 #ifdef HAVE_WINDOW_SYSTEM
25286 /* Look for :pointer property on image. */
25287 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25288 {
25289 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25290 if (img != NULL && IMAGEP (img->spec))
25291 {
25292 Lisp_Object image_map, hotspot;
25293 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25294 !NILP (image_map))
25295 && (hotspot = find_hot_spot (image_map,
25296 glyph->slice.img.x + dx,
25297 glyph->slice.img.y + dy),
25298 CONSP (hotspot))
25299 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25300 {
25301 Lisp_Object area_id, plist;
25302
25303 area_id = XCAR (hotspot);
25304 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25305 If so, we could look for mouse-enter, mouse-leave
25306 properties in PLIST (and do something...). */
25307 hotspot = XCDR (hotspot);
25308 if (CONSP (hotspot)
25309 && (plist = XCAR (hotspot), CONSP (plist)))
25310 {
25311 pointer = Fplist_get (plist, Qpointer);
25312 if (NILP (pointer))
25313 pointer = Qhand;
25314 help_echo_string = Fplist_get (plist, Qhelp_echo);
25315 if (!NILP (help_echo_string))
25316 {
25317 help_echo_window = window;
25318 help_echo_object = glyph->object;
25319 help_echo_pos = glyph->charpos;
25320 }
25321 }
25322 }
25323 if (NILP (pointer))
25324 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25325 }
25326 }
25327 #endif /* HAVE_WINDOW_SYSTEM */
25328
25329 /* Clear mouse face if X/Y not over text. */
25330 if (glyph == NULL
25331 || area != TEXT_AREA
25332 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25333 /* Glyph's OBJECT is an integer for glyphs inserted by the
25334 display engine for its internal purposes, like truncation
25335 and continuation glyphs and blanks beyond the end of
25336 line's text on text terminals. If we are over such a
25337 glyph, we are not over any text. */
25338 || INTEGERP (glyph->object)
25339 /* R2L rows have a stretch glyph at their front, which
25340 stands for no text, whereas L2R rows have no glyphs at
25341 all beyond the end of text. Treat such stretch glyphs
25342 like we do with NULL glyphs in L2R rows. */
25343 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25344 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25345 && glyph->type == STRETCH_GLYPH
25346 && glyph->avoid_cursor_p))
25347 {
25348 if (clear_mouse_face (hlinfo))
25349 cursor = No_Cursor;
25350 #ifdef HAVE_WINDOW_SYSTEM
25351 if (FRAME_WINDOW_P (f) && NILP (pointer))
25352 {
25353 if (area != TEXT_AREA)
25354 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25355 else
25356 pointer = Vvoid_text_area_pointer;
25357 }
25358 #endif
25359 goto set_cursor;
25360 }
25361
25362 pos = glyph->charpos;
25363 object = glyph->object;
25364 if (!STRINGP (object) && !BUFFERP (object))
25365 goto set_cursor;
25366
25367 /* If we get an out-of-range value, return now; avoid an error. */
25368 if (BUFFERP (object) && pos > BUF_Z (b))
25369 goto set_cursor;
25370
25371 /* Make the window's buffer temporarily current for
25372 overlays_at and compute_char_face. */
25373 obuf = current_buffer;
25374 current_buffer = b;
25375 obegv = BEGV;
25376 ozv = ZV;
25377 BEGV = BEG;
25378 ZV = Z;
25379
25380 /* Is this char mouse-active or does it have help-echo? */
25381 position = make_number (pos);
25382
25383 if (BUFFERP (object))
25384 {
25385 /* Put all the overlays we want in a vector in overlay_vec. */
25386 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25387 /* Sort overlays into increasing priority order. */
25388 noverlays = sort_overlays (overlay_vec, noverlays, w);
25389 }
25390 else
25391 noverlays = 0;
25392
25393 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25394
25395 if (same_region)
25396 cursor = No_Cursor;
25397
25398 /* Check mouse-face highlighting. */
25399 if (! same_region
25400 /* If there exists an overlay with mouse-face overlapping
25401 the one we are currently highlighting, we have to
25402 check if we enter the overlapping overlay, and then
25403 highlight only that. */
25404 || (OVERLAYP (hlinfo->mouse_face_overlay)
25405 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25406 {
25407 /* Find the highest priority overlay with a mouse-face. */
25408 overlay = Qnil;
25409 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25410 {
25411 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25412 if (!NILP (mouse_face))
25413 overlay = overlay_vec[i];
25414 }
25415
25416 /* If we're highlighting the same overlay as before, there's
25417 no need to do that again. */
25418 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25419 goto check_help_echo;
25420 hlinfo->mouse_face_overlay = overlay;
25421
25422 /* Clear the display of the old active region, if any. */
25423 if (clear_mouse_face (hlinfo))
25424 cursor = No_Cursor;
25425
25426 /* If no overlay applies, get a text property. */
25427 if (NILP (overlay))
25428 mouse_face = Fget_text_property (position, Qmouse_face, object);
25429
25430 /* Next, compute the bounds of the mouse highlighting and
25431 display it. */
25432 if (!NILP (mouse_face) && STRINGP (object))
25433 {
25434 /* The mouse-highlighting comes from a display string
25435 with a mouse-face. */
25436 Lisp_Object b, e;
25437 EMACS_INT ignore;
25438
25439 b = Fprevious_single_property_change
25440 (make_number (pos + 1), Qmouse_face, object, Qnil);
25441 e = Fnext_single_property_change
25442 (position, Qmouse_face, object, Qnil);
25443 if (NILP (b))
25444 b = make_number (0);
25445 if (NILP (e))
25446 e = make_number (SCHARS (object) - 1);
25447 mouse_face_from_string_pos (w, hlinfo, object,
25448 XINT (b), XINT (e));
25449 hlinfo->mouse_face_past_end = 0;
25450 hlinfo->mouse_face_window = window;
25451 hlinfo->mouse_face_face_id
25452 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25453 glyph->face_id, 1);
25454 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25455 cursor = No_Cursor;
25456 }
25457 else
25458 {
25459 /* The mouse-highlighting, if any, comes from an overlay
25460 or text property in the buffer. */
25461 Lisp_Object buffer, display_string;
25462
25463 if (STRINGP (object))
25464 {
25465 /* If we are on a display string with no mouse-face,
25466 check if the text under it has one. */
25467 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25468 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25469 pos = string_buffer_position (w, object, start);
25470 if (pos > 0)
25471 {
25472 mouse_face = get_char_property_and_overlay
25473 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25474 buffer = w->buffer;
25475 display_string = object;
25476 }
25477 }
25478 else
25479 {
25480 buffer = object;
25481 display_string = Qnil;
25482 }
25483
25484 if (!NILP (mouse_face))
25485 {
25486 Lisp_Object before, after;
25487 Lisp_Object before_string, after_string;
25488 /* To correctly find the limits of mouse highlight
25489 in a bidi-reordered buffer, we must not use the
25490 optimization of limiting the search in
25491 previous-single-property-change and
25492 next-single-property-change, because
25493 rows_from_pos_range needs the real start and end
25494 positions to DTRT in this case. That's because
25495 the first row visible in a window does not
25496 necessarily display the character whose position
25497 is the smallest. */
25498 Lisp_Object lim1 =
25499 NILP (XBUFFER (buffer)->bidi_display_reordering)
25500 ? Fmarker_position (w->start)
25501 : Qnil;
25502 Lisp_Object lim2 =
25503 NILP (XBUFFER (buffer)->bidi_display_reordering)
25504 ? make_number (BUF_Z (XBUFFER (buffer))
25505 - XFASTINT (w->window_end_pos))
25506 : Qnil;
25507
25508 if (NILP (overlay))
25509 {
25510 /* Handle the text property case. */
25511 before = Fprevious_single_property_change
25512 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25513 after = Fnext_single_property_change
25514 (make_number (pos), Qmouse_face, buffer, lim2);
25515 before_string = after_string = Qnil;
25516 }
25517 else
25518 {
25519 /* Handle the overlay case. */
25520 before = Foverlay_start (overlay);
25521 after = Foverlay_end (overlay);
25522 before_string = Foverlay_get (overlay, Qbefore_string);
25523 after_string = Foverlay_get (overlay, Qafter_string);
25524
25525 if (!STRINGP (before_string)) before_string = Qnil;
25526 if (!STRINGP (after_string)) after_string = Qnil;
25527 }
25528
25529 mouse_face_from_buffer_pos (window, hlinfo, pos,
25530 XFASTINT (before),
25531 XFASTINT (after),
25532 before_string, after_string,
25533 display_string);
25534 cursor = No_Cursor;
25535 }
25536 }
25537 }
25538
25539 check_help_echo:
25540
25541 /* Look for a `help-echo' property. */
25542 if (NILP (help_echo_string)) {
25543 Lisp_Object help, overlay;
25544
25545 /* Check overlays first. */
25546 help = overlay = Qnil;
25547 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25548 {
25549 overlay = overlay_vec[i];
25550 help = Foverlay_get (overlay, Qhelp_echo);
25551 }
25552
25553 if (!NILP (help))
25554 {
25555 help_echo_string = help;
25556 help_echo_window = window;
25557 help_echo_object = overlay;
25558 help_echo_pos = pos;
25559 }
25560 else
25561 {
25562 Lisp_Object object = glyph->object;
25563 EMACS_INT charpos = glyph->charpos;
25564
25565 /* Try text properties. */
25566 if (STRINGP (object)
25567 && charpos >= 0
25568 && charpos < SCHARS (object))
25569 {
25570 help = Fget_text_property (make_number (charpos),
25571 Qhelp_echo, object);
25572 if (NILP (help))
25573 {
25574 /* If the string itself doesn't specify a help-echo,
25575 see if the buffer text ``under'' it does. */
25576 struct glyph_row *r
25577 = MATRIX_ROW (w->current_matrix, vpos);
25578 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25579 EMACS_INT pos = string_buffer_position (w, object, start);
25580 if (pos > 0)
25581 {
25582 help = Fget_char_property (make_number (pos),
25583 Qhelp_echo, w->buffer);
25584 if (!NILP (help))
25585 {
25586 charpos = pos;
25587 object = w->buffer;
25588 }
25589 }
25590 }
25591 }
25592 else if (BUFFERP (object)
25593 && charpos >= BEGV
25594 && charpos < ZV)
25595 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25596 object);
25597
25598 if (!NILP (help))
25599 {
25600 help_echo_string = help;
25601 help_echo_window = window;
25602 help_echo_object = object;
25603 help_echo_pos = charpos;
25604 }
25605 }
25606 }
25607
25608 #ifdef HAVE_WINDOW_SYSTEM
25609 /* Look for a `pointer' property. */
25610 if (FRAME_WINDOW_P (f) && NILP (pointer))
25611 {
25612 /* Check overlays first. */
25613 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25614 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25615
25616 if (NILP (pointer))
25617 {
25618 Lisp_Object object = glyph->object;
25619 EMACS_INT charpos = glyph->charpos;
25620
25621 /* Try text properties. */
25622 if (STRINGP (object)
25623 && charpos >= 0
25624 && charpos < SCHARS (object))
25625 {
25626 pointer = Fget_text_property (make_number (charpos),
25627 Qpointer, object);
25628 if (NILP (pointer))
25629 {
25630 /* If the string itself doesn't specify a pointer,
25631 see if the buffer text ``under'' it does. */
25632 struct glyph_row *r
25633 = MATRIX_ROW (w->current_matrix, vpos);
25634 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25635 EMACS_INT pos = string_buffer_position (w, object,
25636 start);
25637 if (pos > 0)
25638 pointer = Fget_char_property (make_number (pos),
25639 Qpointer, w->buffer);
25640 }
25641 }
25642 else if (BUFFERP (object)
25643 && charpos >= BEGV
25644 && charpos < ZV)
25645 pointer = Fget_text_property (make_number (charpos),
25646 Qpointer, object);
25647 }
25648 }
25649 #endif /* HAVE_WINDOW_SYSTEM */
25650
25651 BEGV = obegv;
25652 ZV = ozv;
25653 current_buffer = obuf;
25654 }
25655
25656 set_cursor:
25657
25658 #ifdef HAVE_WINDOW_SYSTEM
25659 if (FRAME_WINDOW_P (f))
25660 define_frame_cursor1 (f, cursor, pointer);
25661 #else
25662 /* This is here to prevent a compiler error, about "label at end of
25663 compound statement". */
25664 return;
25665 #endif
25666 }
25667
25668
25669 /* EXPORT for RIF:
25670 Clear any mouse-face on window W. This function is part of the
25671 redisplay interface, and is called from try_window_id and similar
25672 functions to ensure the mouse-highlight is off. */
25673
25674 void
25675 x_clear_window_mouse_face (struct window *w)
25676 {
25677 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25678 Lisp_Object window;
25679
25680 BLOCK_INPUT;
25681 XSETWINDOW (window, w);
25682 if (EQ (window, hlinfo->mouse_face_window))
25683 clear_mouse_face (hlinfo);
25684 UNBLOCK_INPUT;
25685 }
25686
25687
25688 /* EXPORT:
25689 Just discard the mouse face information for frame F, if any.
25690 This is used when the size of F is changed. */
25691
25692 void
25693 cancel_mouse_face (struct frame *f)
25694 {
25695 Lisp_Object window;
25696 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25697
25698 window = hlinfo->mouse_face_window;
25699 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25700 {
25701 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25702 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25703 hlinfo->mouse_face_window = Qnil;
25704 }
25705 }
25706
25707
25708 \f
25709 /***********************************************************************
25710 Exposure Events
25711 ***********************************************************************/
25712
25713 #ifdef HAVE_WINDOW_SYSTEM
25714
25715 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25716 which intersects rectangle R. R is in window-relative coordinates. */
25717
25718 static void
25719 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25720 enum glyph_row_area area)
25721 {
25722 struct glyph *first = row->glyphs[area];
25723 struct glyph *end = row->glyphs[area] + row->used[area];
25724 struct glyph *last;
25725 int first_x, start_x, x;
25726
25727 if (area == TEXT_AREA && row->fill_line_p)
25728 /* If row extends face to end of line write the whole line. */
25729 draw_glyphs (w, 0, row, area,
25730 0, row->used[area],
25731 DRAW_NORMAL_TEXT, 0);
25732 else
25733 {
25734 /* Set START_X to the window-relative start position for drawing glyphs of
25735 AREA. The first glyph of the text area can be partially visible.
25736 The first glyphs of other areas cannot. */
25737 start_x = window_box_left_offset (w, area);
25738 x = start_x;
25739 if (area == TEXT_AREA)
25740 x += row->x;
25741
25742 /* Find the first glyph that must be redrawn. */
25743 while (first < end
25744 && x + first->pixel_width < r->x)
25745 {
25746 x += first->pixel_width;
25747 ++first;
25748 }
25749
25750 /* Find the last one. */
25751 last = first;
25752 first_x = x;
25753 while (last < end
25754 && x < r->x + r->width)
25755 {
25756 x += last->pixel_width;
25757 ++last;
25758 }
25759
25760 /* Repaint. */
25761 if (last > first)
25762 draw_glyphs (w, first_x - start_x, row, area,
25763 first - row->glyphs[area], last - row->glyphs[area],
25764 DRAW_NORMAL_TEXT, 0);
25765 }
25766 }
25767
25768
25769 /* Redraw the parts of the glyph row ROW on window W intersecting
25770 rectangle R. R is in window-relative coordinates. Value is
25771 non-zero if mouse-face was overwritten. */
25772
25773 static int
25774 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25775 {
25776 xassert (row->enabled_p);
25777
25778 if (row->mode_line_p || w->pseudo_window_p)
25779 draw_glyphs (w, 0, row, TEXT_AREA,
25780 0, row->used[TEXT_AREA],
25781 DRAW_NORMAL_TEXT, 0);
25782 else
25783 {
25784 if (row->used[LEFT_MARGIN_AREA])
25785 expose_area (w, row, r, LEFT_MARGIN_AREA);
25786 if (row->used[TEXT_AREA])
25787 expose_area (w, row, r, TEXT_AREA);
25788 if (row->used[RIGHT_MARGIN_AREA])
25789 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25790 draw_row_fringe_bitmaps (w, row);
25791 }
25792
25793 return row->mouse_face_p;
25794 }
25795
25796
25797 /* Redraw those parts of glyphs rows during expose event handling that
25798 overlap other rows. Redrawing of an exposed line writes over parts
25799 of lines overlapping that exposed line; this function fixes that.
25800
25801 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25802 row in W's current matrix that is exposed and overlaps other rows.
25803 LAST_OVERLAPPING_ROW is the last such row. */
25804
25805 static void
25806 expose_overlaps (struct window *w,
25807 struct glyph_row *first_overlapping_row,
25808 struct glyph_row *last_overlapping_row,
25809 XRectangle *r)
25810 {
25811 struct glyph_row *row;
25812
25813 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25814 if (row->overlapping_p)
25815 {
25816 xassert (row->enabled_p && !row->mode_line_p);
25817
25818 row->clip = r;
25819 if (row->used[LEFT_MARGIN_AREA])
25820 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25821
25822 if (row->used[TEXT_AREA])
25823 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25824
25825 if (row->used[RIGHT_MARGIN_AREA])
25826 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25827 row->clip = NULL;
25828 }
25829 }
25830
25831
25832 /* Return non-zero if W's cursor intersects rectangle R. */
25833
25834 static int
25835 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25836 {
25837 XRectangle cr, result;
25838 struct glyph *cursor_glyph;
25839 struct glyph_row *row;
25840
25841 if (w->phys_cursor.vpos >= 0
25842 && w->phys_cursor.vpos < w->current_matrix->nrows
25843 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25844 row->enabled_p)
25845 && row->cursor_in_fringe_p)
25846 {
25847 /* Cursor is in the fringe. */
25848 cr.x = window_box_right_offset (w,
25849 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25850 ? RIGHT_MARGIN_AREA
25851 : TEXT_AREA));
25852 cr.y = row->y;
25853 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25854 cr.height = row->height;
25855 return x_intersect_rectangles (&cr, r, &result);
25856 }
25857
25858 cursor_glyph = get_phys_cursor_glyph (w);
25859 if (cursor_glyph)
25860 {
25861 /* r is relative to W's box, but w->phys_cursor.x is relative
25862 to left edge of W's TEXT area. Adjust it. */
25863 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25864 cr.y = w->phys_cursor.y;
25865 cr.width = cursor_glyph->pixel_width;
25866 cr.height = w->phys_cursor_height;
25867 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25868 I assume the effect is the same -- and this is portable. */
25869 return x_intersect_rectangles (&cr, r, &result);
25870 }
25871 /* If we don't understand the format, pretend we're not in the hot-spot. */
25872 return 0;
25873 }
25874
25875
25876 /* EXPORT:
25877 Draw a vertical window border to the right of window W if W doesn't
25878 have vertical scroll bars. */
25879
25880 void
25881 x_draw_vertical_border (struct window *w)
25882 {
25883 struct frame *f = XFRAME (WINDOW_FRAME (w));
25884
25885 /* We could do better, if we knew what type of scroll-bar the adjacent
25886 windows (on either side) have... But we don't :-(
25887 However, I think this works ok. ++KFS 2003-04-25 */
25888
25889 /* Redraw borders between horizontally adjacent windows. Don't
25890 do it for frames with vertical scroll bars because either the
25891 right scroll bar of a window, or the left scroll bar of its
25892 neighbor will suffice as a border. */
25893 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25894 return;
25895
25896 if (!WINDOW_RIGHTMOST_P (w)
25897 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25898 {
25899 int x0, x1, y0, y1;
25900
25901 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25902 y1 -= 1;
25903
25904 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25905 x1 -= 1;
25906
25907 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25908 }
25909 else if (!WINDOW_LEFTMOST_P (w)
25910 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25911 {
25912 int x0, x1, y0, y1;
25913
25914 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25915 y1 -= 1;
25916
25917 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25918 x0 -= 1;
25919
25920 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25921 }
25922 }
25923
25924
25925 /* Redraw the part of window W intersection rectangle FR. Pixel
25926 coordinates in FR are frame-relative. Call this function with
25927 input blocked. Value is non-zero if the exposure overwrites
25928 mouse-face. */
25929
25930 static int
25931 expose_window (struct window *w, XRectangle *fr)
25932 {
25933 struct frame *f = XFRAME (w->frame);
25934 XRectangle wr, r;
25935 int mouse_face_overwritten_p = 0;
25936
25937 /* If window is not yet fully initialized, do nothing. This can
25938 happen when toolkit scroll bars are used and a window is split.
25939 Reconfiguring the scroll bar will generate an expose for a newly
25940 created window. */
25941 if (w->current_matrix == NULL)
25942 return 0;
25943
25944 /* When we're currently updating the window, display and current
25945 matrix usually don't agree. Arrange for a thorough display
25946 later. */
25947 if (w == updated_window)
25948 {
25949 SET_FRAME_GARBAGED (f);
25950 return 0;
25951 }
25952
25953 /* Frame-relative pixel rectangle of W. */
25954 wr.x = WINDOW_LEFT_EDGE_X (w);
25955 wr.y = WINDOW_TOP_EDGE_Y (w);
25956 wr.width = WINDOW_TOTAL_WIDTH (w);
25957 wr.height = WINDOW_TOTAL_HEIGHT (w);
25958
25959 if (x_intersect_rectangles (fr, &wr, &r))
25960 {
25961 int yb = window_text_bottom_y (w);
25962 struct glyph_row *row;
25963 int cursor_cleared_p;
25964 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25965
25966 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25967 r.x, r.y, r.width, r.height));
25968
25969 /* Convert to window coordinates. */
25970 r.x -= WINDOW_LEFT_EDGE_X (w);
25971 r.y -= WINDOW_TOP_EDGE_Y (w);
25972
25973 /* Turn off the cursor. */
25974 if (!w->pseudo_window_p
25975 && phys_cursor_in_rect_p (w, &r))
25976 {
25977 x_clear_cursor (w);
25978 cursor_cleared_p = 1;
25979 }
25980 else
25981 cursor_cleared_p = 0;
25982
25983 /* Update lines intersecting rectangle R. */
25984 first_overlapping_row = last_overlapping_row = NULL;
25985 for (row = w->current_matrix->rows;
25986 row->enabled_p;
25987 ++row)
25988 {
25989 int y0 = row->y;
25990 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25991
25992 if ((y0 >= r.y && y0 < r.y + r.height)
25993 || (y1 > r.y && y1 < r.y + r.height)
25994 || (r.y >= y0 && r.y < y1)
25995 || (r.y + r.height > y0 && r.y + r.height < y1))
25996 {
25997 /* A header line may be overlapping, but there is no need
25998 to fix overlapping areas for them. KFS 2005-02-12 */
25999 if (row->overlapping_p && !row->mode_line_p)
26000 {
26001 if (first_overlapping_row == NULL)
26002 first_overlapping_row = row;
26003 last_overlapping_row = row;
26004 }
26005
26006 row->clip = fr;
26007 if (expose_line (w, row, &r))
26008 mouse_face_overwritten_p = 1;
26009 row->clip = NULL;
26010 }
26011 else if (row->overlapping_p)
26012 {
26013 /* We must redraw a row overlapping the exposed area. */
26014 if (y0 < r.y
26015 ? y0 + row->phys_height > r.y
26016 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26017 {
26018 if (first_overlapping_row == NULL)
26019 first_overlapping_row = row;
26020 last_overlapping_row = row;
26021 }
26022 }
26023
26024 if (y1 >= yb)
26025 break;
26026 }
26027
26028 /* Display the mode line if there is one. */
26029 if (WINDOW_WANTS_MODELINE_P (w)
26030 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26031 row->enabled_p)
26032 && row->y < r.y + r.height)
26033 {
26034 if (expose_line (w, row, &r))
26035 mouse_face_overwritten_p = 1;
26036 }
26037
26038 if (!w->pseudo_window_p)
26039 {
26040 /* Fix the display of overlapping rows. */
26041 if (first_overlapping_row)
26042 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26043 fr);
26044
26045 /* Draw border between windows. */
26046 x_draw_vertical_border (w);
26047
26048 /* Turn the cursor on again. */
26049 if (cursor_cleared_p)
26050 update_window_cursor (w, 1);
26051 }
26052 }
26053
26054 return mouse_face_overwritten_p;
26055 }
26056
26057
26058
26059 /* Redraw (parts) of all windows in the window tree rooted at W that
26060 intersect R. R contains frame pixel coordinates. Value is
26061 non-zero if the exposure overwrites mouse-face. */
26062
26063 static int
26064 expose_window_tree (struct window *w, XRectangle *r)
26065 {
26066 struct frame *f = XFRAME (w->frame);
26067 int mouse_face_overwritten_p = 0;
26068
26069 while (w && !FRAME_GARBAGED_P (f))
26070 {
26071 if (!NILP (w->hchild))
26072 mouse_face_overwritten_p
26073 |= expose_window_tree (XWINDOW (w->hchild), r);
26074 else if (!NILP (w->vchild))
26075 mouse_face_overwritten_p
26076 |= expose_window_tree (XWINDOW (w->vchild), r);
26077 else
26078 mouse_face_overwritten_p |= expose_window (w, r);
26079
26080 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26081 }
26082
26083 return mouse_face_overwritten_p;
26084 }
26085
26086
26087 /* EXPORT:
26088 Redisplay an exposed area of frame F. X and Y are the upper-left
26089 corner of the exposed rectangle. W and H are width and height of
26090 the exposed area. All are pixel values. W or H zero means redraw
26091 the entire frame. */
26092
26093 void
26094 expose_frame (struct frame *f, int x, int y, int w, int h)
26095 {
26096 XRectangle r;
26097 int mouse_face_overwritten_p = 0;
26098
26099 TRACE ((stderr, "expose_frame "));
26100
26101 /* No need to redraw if frame will be redrawn soon. */
26102 if (FRAME_GARBAGED_P (f))
26103 {
26104 TRACE ((stderr, " garbaged\n"));
26105 return;
26106 }
26107
26108 /* If basic faces haven't been realized yet, there is no point in
26109 trying to redraw anything. This can happen when we get an expose
26110 event while Emacs is starting, e.g. by moving another window. */
26111 if (FRAME_FACE_CACHE (f) == NULL
26112 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26113 {
26114 TRACE ((stderr, " no faces\n"));
26115 return;
26116 }
26117
26118 if (w == 0 || h == 0)
26119 {
26120 r.x = r.y = 0;
26121 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26122 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26123 }
26124 else
26125 {
26126 r.x = x;
26127 r.y = y;
26128 r.width = w;
26129 r.height = h;
26130 }
26131
26132 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26133 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26134
26135 if (WINDOWP (f->tool_bar_window))
26136 mouse_face_overwritten_p
26137 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26138
26139 #ifdef HAVE_X_WINDOWS
26140 #ifndef MSDOS
26141 #ifndef USE_X_TOOLKIT
26142 if (WINDOWP (f->menu_bar_window))
26143 mouse_face_overwritten_p
26144 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26145 #endif /* not USE_X_TOOLKIT */
26146 #endif
26147 #endif
26148
26149 /* Some window managers support a focus-follows-mouse style with
26150 delayed raising of frames. Imagine a partially obscured frame,
26151 and moving the mouse into partially obscured mouse-face on that
26152 frame. The visible part of the mouse-face will be highlighted,
26153 then the WM raises the obscured frame. With at least one WM, KDE
26154 2.1, Emacs is not getting any event for the raising of the frame
26155 (even tried with SubstructureRedirectMask), only Expose events.
26156 These expose events will draw text normally, i.e. not
26157 highlighted. Which means we must redo the highlight here.
26158 Subsume it under ``we love X''. --gerd 2001-08-15 */
26159 /* Included in Windows version because Windows most likely does not
26160 do the right thing if any third party tool offers
26161 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26162 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26163 {
26164 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26165 if (f == hlinfo->mouse_face_mouse_frame)
26166 {
26167 int x = hlinfo->mouse_face_mouse_x;
26168 int y = hlinfo->mouse_face_mouse_y;
26169 clear_mouse_face (hlinfo);
26170 note_mouse_highlight (f, x, y);
26171 }
26172 }
26173 }
26174
26175
26176 /* EXPORT:
26177 Determine the intersection of two rectangles R1 and R2. Return
26178 the intersection in *RESULT. Value is non-zero if RESULT is not
26179 empty. */
26180
26181 int
26182 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26183 {
26184 XRectangle *left, *right;
26185 XRectangle *upper, *lower;
26186 int intersection_p = 0;
26187
26188 /* Rearrange so that R1 is the left-most rectangle. */
26189 if (r1->x < r2->x)
26190 left = r1, right = r2;
26191 else
26192 left = r2, right = r1;
26193
26194 /* X0 of the intersection is right.x0, if this is inside R1,
26195 otherwise there is no intersection. */
26196 if (right->x <= left->x + left->width)
26197 {
26198 result->x = right->x;
26199
26200 /* The right end of the intersection is the minimum of the
26201 the right ends of left and right. */
26202 result->width = (min (left->x + left->width, right->x + right->width)
26203 - result->x);
26204
26205 /* Same game for Y. */
26206 if (r1->y < r2->y)
26207 upper = r1, lower = r2;
26208 else
26209 upper = r2, lower = r1;
26210
26211 /* The upper end of the intersection is lower.y0, if this is inside
26212 of upper. Otherwise, there is no intersection. */
26213 if (lower->y <= upper->y + upper->height)
26214 {
26215 result->y = lower->y;
26216
26217 /* The lower end of the intersection is the minimum of the lower
26218 ends of upper and lower. */
26219 result->height = (min (lower->y + lower->height,
26220 upper->y + upper->height)
26221 - result->y);
26222 intersection_p = 1;
26223 }
26224 }
26225
26226 return intersection_p;
26227 }
26228
26229 #endif /* HAVE_WINDOW_SYSTEM */
26230
26231 \f
26232 /***********************************************************************
26233 Initialization
26234 ***********************************************************************/
26235
26236 void
26237 syms_of_xdisp (void)
26238 {
26239 Vwith_echo_area_save_vector = Qnil;
26240 staticpro (&Vwith_echo_area_save_vector);
26241
26242 Vmessage_stack = Qnil;
26243 staticpro (&Vmessage_stack);
26244
26245 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26246 staticpro (&Qinhibit_redisplay);
26247
26248 message_dolog_marker1 = Fmake_marker ();
26249 staticpro (&message_dolog_marker1);
26250 message_dolog_marker2 = Fmake_marker ();
26251 staticpro (&message_dolog_marker2);
26252 message_dolog_marker3 = Fmake_marker ();
26253 staticpro (&message_dolog_marker3);
26254
26255 #if GLYPH_DEBUG
26256 defsubr (&Sdump_frame_glyph_matrix);
26257 defsubr (&Sdump_glyph_matrix);
26258 defsubr (&Sdump_glyph_row);
26259 defsubr (&Sdump_tool_bar_row);
26260 defsubr (&Strace_redisplay);
26261 defsubr (&Strace_to_stderr);
26262 #endif
26263 #ifdef HAVE_WINDOW_SYSTEM
26264 defsubr (&Stool_bar_lines_needed);
26265 defsubr (&Slookup_image_map);
26266 #endif
26267 defsubr (&Sformat_mode_line);
26268 defsubr (&Sinvisible_p);
26269 defsubr (&Scurrent_bidi_paragraph_direction);
26270
26271 staticpro (&Qmenu_bar_update_hook);
26272 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26273
26274 staticpro (&Qoverriding_terminal_local_map);
26275 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26276
26277 staticpro (&Qoverriding_local_map);
26278 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26279
26280 staticpro (&Qwindow_scroll_functions);
26281 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26282
26283 staticpro (&Qwindow_text_change_functions);
26284 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26285
26286 staticpro (&Qredisplay_end_trigger_functions);
26287 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26288
26289 staticpro (&Qinhibit_point_motion_hooks);
26290 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26291
26292 Qeval = intern_c_string ("eval");
26293 staticpro (&Qeval);
26294
26295 QCdata = intern_c_string (":data");
26296 staticpro (&QCdata);
26297 Qdisplay = intern_c_string ("display");
26298 staticpro (&Qdisplay);
26299 Qspace_width = intern_c_string ("space-width");
26300 staticpro (&Qspace_width);
26301 Qraise = intern_c_string ("raise");
26302 staticpro (&Qraise);
26303 Qslice = intern_c_string ("slice");
26304 staticpro (&Qslice);
26305 Qspace = intern_c_string ("space");
26306 staticpro (&Qspace);
26307 Qmargin = intern_c_string ("margin");
26308 staticpro (&Qmargin);
26309 Qpointer = intern_c_string ("pointer");
26310 staticpro (&Qpointer);
26311 Qleft_margin = intern_c_string ("left-margin");
26312 staticpro (&Qleft_margin);
26313 Qright_margin = intern_c_string ("right-margin");
26314 staticpro (&Qright_margin);
26315 Qcenter = intern_c_string ("center");
26316 staticpro (&Qcenter);
26317 Qline_height = intern_c_string ("line-height");
26318 staticpro (&Qline_height);
26319 QCalign_to = intern_c_string (":align-to");
26320 staticpro (&QCalign_to);
26321 QCrelative_width = intern_c_string (":relative-width");
26322 staticpro (&QCrelative_width);
26323 QCrelative_height = intern_c_string (":relative-height");
26324 staticpro (&QCrelative_height);
26325 QCeval = intern_c_string (":eval");
26326 staticpro (&QCeval);
26327 QCpropertize = intern_c_string (":propertize");
26328 staticpro (&QCpropertize);
26329 QCfile = intern_c_string (":file");
26330 staticpro (&QCfile);
26331 Qfontified = intern_c_string ("fontified");
26332 staticpro (&Qfontified);
26333 Qfontification_functions = intern_c_string ("fontification-functions");
26334 staticpro (&Qfontification_functions);
26335 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26336 staticpro (&Qtrailing_whitespace);
26337 Qescape_glyph = intern_c_string ("escape-glyph");
26338 staticpro (&Qescape_glyph);
26339 Qnobreak_space = intern_c_string ("nobreak-space");
26340 staticpro (&Qnobreak_space);
26341 Qimage = intern_c_string ("image");
26342 staticpro (&Qimage);
26343 Qtext = intern_c_string ("text");
26344 staticpro (&Qtext);
26345 Qboth = intern_c_string ("both");
26346 staticpro (&Qboth);
26347 Qboth_horiz = intern_c_string ("both-horiz");
26348 staticpro (&Qboth_horiz);
26349 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26350 staticpro (&Qtext_image_horiz);
26351 QCmap = intern_c_string (":map");
26352 staticpro (&QCmap);
26353 QCpointer = intern_c_string (":pointer");
26354 staticpro (&QCpointer);
26355 Qrect = intern_c_string ("rect");
26356 staticpro (&Qrect);
26357 Qcircle = intern_c_string ("circle");
26358 staticpro (&Qcircle);
26359 Qpoly = intern_c_string ("poly");
26360 staticpro (&Qpoly);
26361 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26362 staticpro (&Qmessage_truncate_lines);
26363 Qgrow_only = intern_c_string ("grow-only");
26364 staticpro (&Qgrow_only);
26365 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26366 staticpro (&Qinhibit_menubar_update);
26367 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26368 staticpro (&Qinhibit_eval_during_redisplay);
26369 Qposition = intern_c_string ("position");
26370 staticpro (&Qposition);
26371 Qbuffer_position = intern_c_string ("buffer-position");
26372 staticpro (&Qbuffer_position);
26373 Qobject = intern_c_string ("object");
26374 staticpro (&Qobject);
26375 Qbar = intern_c_string ("bar");
26376 staticpro (&Qbar);
26377 Qhbar = intern_c_string ("hbar");
26378 staticpro (&Qhbar);
26379 Qbox = intern_c_string ("box");
26380 staticpro (&Qbox);
26381 Qhollow = intern_c_string ("hollow");
26382 staticpro (&Qhollow);
26383 Qhand = intern_c_string ("hand");
26384 staticpro (&Qhand);
26385 Qarrow = intern_c_string ("arrow");
26386 staticpro (&Qarrow);
26387 Qtext = intern_c_string ("text");
26388 staticpro (&Qtext);
26389 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26390 staticpro (&Qinhibit_free_realized_faces);
26391
26392 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26393 Fcons (intern_c_string ("void-variable"), Qnil)),
26394 Qnil);
26395 staticpro (&list_of_error);
26396
26397 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26398 staticpro (&Qlast_arrow_position);
26399 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26400 staticpro (&Qlast_arrow_string);
26401
26402 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26403 staticpro (&Qoverlay_arrow_string);
26404 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26405 staticpro (&Qoverlay_arrow_bitmap);
26406
26407 echo_buffer[0] = echo_buffer[1] = Qnil;
26408 staticpro (&echo_buffer[0]);
26409 staticpro (&echo_buffer[1]);
26410
26411 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26412 staticpro (&echo_area_buffer[0]);
26413 staticpro (&echo_area_buffer[1]);
26414
26415 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26416 staticpro (&Vmessages_buffer_name);
26417
26418 mode_line_proptrans_alist = Qnil;
26419 staticpro (&mode_line_proptrans_alist);
26420 mode_line_string_list = Qnil;
26421 staticpro (&mode_line_string_list);
26422 mode_line_string_face = Qnil;
26423 staticpro (&mode_line_string_face);
26424 mode_line_string_face_prop = Qnil;
26425 staticpro (&mode_line_string_face_prop);
26426 Vmode_line_unwind_vector = Qnil;
26427 staticpro (&Vmode_line_unwind_vector);
26428
26429 help_echo_string = Qnil;
26430 staticpro (&help_echo_string);
26431 help_echo_object = Qnil;
26432 staticpro (&help_echo_object);
26433 help_echo_window = Qnil;
26434 staticpro (&help_echo_window);
26435 previous_help_echo_string = Qnil;
26436 staticpro (&previous_help_echo_string);
26437 help_echo_pos = -1;
26438
26439 Qright_to_left = intern_c_string ("right-to-left");
26440 staticpro (&Qright_to_left);
26441 Qleft_to_right = intern_c_string ("left-to-right");
26442 staticpro (&Qleft_to_right);
26443
26444 #ifdef HAVE_WINDOW_SYSTEM
26445 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26446 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26447 For example, if a block cursor is over a tab, it will be drawn as
26448 wide as that tab on the display. */);
26449 x_stretch_cursor_p = 0;
26450 #endif
26451
26452 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26453 doc: /* *Non-nil means highlight trailing whitespace.
26454 The face used for trailing whitespace is `trailing-whitespace'. */);
26455 Vshow_trailing_whitespace = Qnil;
26456
26457 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26458 doc: /* *Control highlighting of nobreak space and soft hyphen.
26459 A value of t means highlight the character itself (for nobreak space,
26460 use face `nobreak-space').
26461 A value of nil means no highlighting.
26462 Other values mean display the escape glyph followed by an ordinary
26463 space or ordinary hyphen. */);
26464 Vnobreak_char_display = Qt;
26465
26466 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26467 doc: /* *The pointer shape to show in void text areas.
26468 A value of nil means to show the text pointer. Other options are `arrow',
26469 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26470 Vvoid_text_area_pointer = Qarrow;
26471
26472 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26473 doc: /* Non-nil means don't actually do any redisplay.
26474 This is used for internal purposes. */);
26475 Vinhibit_redisplay = Qnil;
26476
26477 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26478 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26479 Vglobal_mode_string = Qnil;
26480
26481 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26482 doc: /* Marker for where to display an arrow on top of the buffer text.
26483 This must be the beginning of a line in order to work.
26484 See also `overlay-arrow-string'. */);
26485 Voverlay_arrow_position = Qnil;
26486
26487 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26488 doc: /* String to display as an arrow in non-window frames.
26489 See also `overlay-arrow-position'. */);
26490 Voverlay_arrow_string = make_pure_c_string ("=>");
26491
26492 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26493 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26494 The symbols on this list are examined during redisplay to determine
26495 where to display overlay arrows. */);
26496 Voverlay_arrow_variable_list
26497 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26498
26499 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26500 doc: /* *The number of lines to try scrolling a window by when point moves out.
26501 If that fails to bring point back on frame, point is centered instead.
26502 If this is zero, point is always centered after it moves off frame.
26503 If you want scrolling to always be a line at a time, you should set
26504 `scroll-conservatively' to a large value rather than set this to 1. */);
26505
26506 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26507 doc: /* *Scroll up to this many lines, to bring point back on screen.
26508 If point moves off-screen, redisplay will scroll by up to
26509 `scroll-conservatively' lines in order to bring point just barely
26510 onto the screen again. If that cannot be done, then redisplay
26511 recenters point as usual.
26512
26513 A value of zero means always recenter point if it moves off screen. */);
26514 scroll_conservatively = 0;
26515
26516 DEFVAR_INT ("scroll-margin", scroll_margin,
26517 doc: /* *Number of lines of margin at the top and bottom of a window.
26518 Recenter the window whenever point gets within this many lines
26519 of the top or bottom of the window. */);
26520 scroll_margin = 0;
26521
26522 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26523 doc: /* Pixels per inch value for non-window system displays.
26524 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26525 Vdisplay_pixels_per_inch = make_float (72.0);
26526
26527 #if GLYPH_DEBUG
26528 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26529 #endif
26530
26531 DEFVAR_LISP ("truncate-partial-width-windows",
26532 Vtruncate_partial_width_windows,
26533 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26534 For an integer value, truncate lines in each window narrower than the
26535 full frame width, provided the window width is less than that integer;
26536 otherwise, respect the value of `truncate-lines'.
26537
26538 For any other non-nil value, truncate lines in all windows that do
26539 not span the full frame width.
26540
26541 A value of nil means to respect the value of `truncate-lines'.
26542
26543 If `word-wrap' is enabled, you might want to reduce this. */);
26544 Vtruncate_partial_width_windows = make_number (50);
26545
26546 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26547 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26548 Any other value means to use the appropriate face, `mode-line',
26549 `header-line', or `menu' respectively. */);
26550 mode_line_inverse_video = 1;
26551
26552 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26553 doc: /* *Maximum buffer size for which line number should be displayed.
26554 If the buffer is bigger than this, the line number does not appear
26555 in the mode line. A value of nil means no limit. */);
26556 Vline_number_display_limit = Qnil;
26557
26558 DEFVAR_INT ("line-number-display-limit-width",
26559 line_number_display_limit_width,
26560 doc: /* *Maximum line width (in characters) for line number display.
26561 If the average length of the lines near point is bigger than this, then the
26562 line number may be omitted from the mode line. */);
26563 line_number_display_limit_width = 200;
26564
26565 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26566 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26567 highlight_nonselected_windows = 0;
26568
26569 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26570 doc: /* Non-nil if more than one frame is visible on this display.
26571 Minibuffer-only frames don't count, but iconified frames do.
26572 This variable is not guaranteed to be accurate except while processing
26573 `frame-title-format' and `icon-title-format'. */);
26574
26575 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26576 doc: /* Template for displaying the title bar of visible frames.
26577 \(Assuming the window manager supports this feature.)
26578
26579 This variable has the same structure as `mode-line-format', except that
26580 the %c and %l constructs are ignored. It is used only on frames for
26581 which no explicit name has been set \(see `modify-frame-parameters'). */);
26582
26583 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26584 doc: /* Template for displaying the title bar of an iconified frame.
26585 \(Assuming the window manager supports this feature.)
26586 This variable has the same structure as `mode-line-format' (which see),
26587 and is used only on frames for which no explicit name has been set
26588 \(see `modify-frame-parameters'). */);
26589 Vicon_title_format
26590 = Vframe_title_format
26591 = pure_cons (intern_c_string ("multiple-frames"),
26592 pure_cons (make_pure_c_string ("%b"),
26593 pure_cons (pure_cons (empty_unibyte_string,
26594 pure_cons (intern_c_string ("invocation-name"),
26595 pure_cons (make_pure_c_string ("@"),
26596 pure_cons (intern_c_string ("system-name"),
26597 Qnil)))),
26598 Qnil)));
26599
26600 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26601 doc: /* Maximum number of lines to keep in the message log buffer.
26602 If nil, disable message logging. If t, log messages but don't truncate
26603 the buffer when it becomes large. */);
26604 Vmessage_log_max = make_number (100);
26605
26606 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26607 doc: /* Functions called before redisplay, if window sizes have changed.
26608 The value should be a list of functions that take one argument.
26609 Just before redisplay, for each frame, if any of its windows have changed
26610 size since the last redisplay, or have been split or deleted,
26611 all the functions in the list are called, with the frame as argument. */);
26612 Vwindow_size_change_functions = Qnil;
26613
26614 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26615 doc: /* List of functions to call before redisplaying a window with scrolling.
26616 Each function is called with two arguments, the window and its new
26617 display-start position. Note that these functions are also called by
26618 `set-window-buffer'. Also note that the value of `window-end' is not
26619 valid when these functions are called. */);
26620 Vwindow_scroll_functions = Qnil;
26621
26622 DEFVAR_LISP ("window-text-change-functions",
26623 Vwindow_text_change_functions,
26624 doc: /* Functions to call in redisplay when text in the window might change. */);
26625 Vwindow_text_change_functions = Qnil;
26626
26627 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26628 doc: /* Functions called when redisplay of a window reaches the end trigger.
26629 Each function is called with two arguments, the window and the end trigger value.
26630 See `set-window-redisplay-end-trigger'. */);
26631 Vredisplay_end_trigger_functions = Qnil;
26632
26633 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26634 doc: /* *Non-nil means autoselect window with mouse pointer.
26635 If nil, do not autoselect windows.
26636 A positive number means delay autoselection by that many seconds: a
26637 window is autoselected only after the mouse has remained in that
26638 window for the duration of the delay.
26639 A negative number has a similar effect, but causes windows to be
26640 autoselected only after the mouse has stopped moving. \(Because of
26641 the way Emacs compares mouse events, you will occasionally wait twice
26642 that time before the window gets selected.\)
26643 Any other value means to autoselect window instantaneously when the
26644 mouse pointer enters it.
26645
26646 Autoselection selects the minibuffer only if it is active, and never
26647 unselects the minibuffer if it is active.
26648
26649 When customizing this variable make sure that the actual value of
26650 `focus-follows-mouse' matches the behavior of your window manager. */);
26651 Vmouse_autoselect_window = Qnil;
26652
26653 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26654 doc: /* *Non-nil means automatically resize tool-bars.
26655 This dynamically changes the tool-bar's height to the minimum height
26656 that is needed to make all tool-bar items visible.
26657 If value is `grow-only', the tool-bar's height is only increased
26658 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26659 Vauto_resize_tool_bars = Qt;
26660
26661 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26662 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26663 auto_raise_tool_bar_buttons_p = 1;
26664
26665 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26666 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26667 make_cursor_line_fully_visible_p = 1;
26668
26669 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26670 doc: /* *Border below tool-bar in pixels.
26671 If an integer, use it as the height of the border.
26672 If it is one of `internal-border-width' or `border-width', use the
26673 value of the corresponding frame parameter.
26674 Otherwise, no border is added below the tool-bar. */);
26675 Vtool_bar_border = Qinternal_border_width;
26676
26677 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26678 doc: /* *Margin around tool-bar buttons in pixels.
26679 If an integer, use that for both horizontal and vertical margins.
26680 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26681 HORZ specifying the horizontal margin, and VERT specifying the
26682 vertical margin. */);
26683 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26684
26685 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26686 doc: /* *Relief thickness of tool-bar buttons. */);
26687 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26688
26689 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26690 doc: /* Tool bar style to use.
26691 It can be one of
26692 image - show images only
26693 text - show text only
26694 both - show both, text below image
26695 both-horiz - show text to the right of the image
26696 text-image-horiz - show text to the left of the image
26697 any other - use system default or image if no system default. */);
26698 Vtool_bar_style = Qnil;
26699
26700 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26701 doc: /* *Maximum number of characters a label can have to be shown.
26702 The tool bar style must also show labels for this to have any effect, see
26703 `tool-bar-style'. */);
26704 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26705
26706 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26707 doc: /* List of functions to call to fontify regions of text.
26708 Each function is called with one argument POS. Functions must
26709 fontify a region starting at POS in the current buffer, and give
26710 fontified regions the property `fontified'. */);
26711 Vfontification_functions = Qnil;
26712 Fmake_variable_buffer_local (Qfontification_functions);
26713
26714 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26715 unibyte_display_via_language_environment,
26716 doc: /* *Non-nil means display unibyte text according to language environment.
26717 Specifically, this means that raw bytes in the range 160-255 decimal
26718 are displayed by converting them to the equivalent multibyte characters
26719 according to the current language environment. As a result, they are
26720 displayed according to the current fontset.
26721
26722 Note that this variable affects only how these bytes are displayed,
26723 but does not change the fact they are interpreted as raw bytes. */);
26724 unibyte_display_via_language_environment = 0;
26725
26726 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26727 doc: /* *Maximum height for resizing mini-windows.
26728 If a float, it specifies a fraction of the mini-window frame's height.
26729 If an integer, it specifies a number of lines. */);
26730 Vmax_mini_window_height = make_float (0.25);
26731
26732 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26733 doc: /* *How to resize mini-windows.
26734 A value of nil means don't automatically resize mini-windows.
26735 A value of t means resize them to fit the text displayed in them.
26736 A value of `grow-only', the default, means let mini-windows grow
26737 only, until their display becomes empty, at which point the windows
26738 go back to their normal size. */);
26739 Vresize_mini_windows = Qgrow_only;
26740
26741 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26742 doc: /* Alist specifying how to blink the cursor off.
26743 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26744 `cursor-type' frame-parameter or variable equals ON-STATE,
26745 comparing using `equal', Emacs uses OFF-STATE to specify
26746 how to blink it off. ON-STATE and OFF-STATE are values for
26747 the `cursor-type' frame parameter.
26748
26749 If a frame's ON-STATE has no entry in this list,
26750 the frame's other specifications determine how to blink the cursor off. */);
26751 Vblink_cursor_alist = Qnil;
26752
26753 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26754 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26755 If non-nil, windows are automatically scrolled horizontally to make
26756 point visible. */);
26757 automatic_hscrolling_p = 1;
26758 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26759 staticpro (&Qauto_hscroll_mode);
26760
26761 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26762 doc: /* *How many columns away from the window edge point is allowed to get
26763 before automatic hscrolling will horizontally scroll the window. */);
26764 hscroll_margin = 5;
26765
26766 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26767 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26768 When point is less than `hscroll-margin' columns from the window
26769 edge, automatic hscrolling will scroll the window by the amount of columns
26770 determined by this variable. If its value is a positive integer, scroll that
26771 many columns. If it's a positive floating-point number, it specifies the
26772 fraction of the window's width to scroll. If it's nil or zero, point will be
26773 centered horizontally after the scroll. Any other value, including negative
26774 numbers, are treated as if the value were zero.
26775
26776 Automatic hscrolling always moves point outside the scroll margin, so if
26777 point was more than scroll step columns inside the margin, the window will
26778 scroll more than the value given by the scroll step.
26779
26780 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26781 and `scroll-right' overrides this variable's effect. */);
26782 Vhscroll_step = make_number (0);
26783
26784 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26785 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26786 Bind this around calls to `message' to let it take effect. */);
26787 message_truncate_lines = 0;
26788
26789 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26790 doc: /* Normal hook run to update the menu bar definitions.
26791 Redisplay runs this hook before it redisplays the menu bar.
26792 This is used to update submenus such as Buffers,
26793 whose contents depend on various data. */);
26794 Vmenu_bar_update_hook = Qnil;
26795
26796 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26797 doc: /* Frame for which we are updating a menu.
26798 The enable predicate for a menu binding should check this variable. */);
26799 Vmenu_updating_frame = Qnil;
26800
26801 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26802 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26803 inhibit_menubar_update = 0;
26804
26805 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26806 doc: /* Prefix prepended to all continuation lines at display time.
26807 The value may be a string, an image, or a stretch-glyph; it is
26808 interpreted in the same way as the value of a `display' text property.
26809
26810 This variable is overridden by any `wrap-prefix' text or overlay
26811 property.
26812
26813 To add a prefix to non-continuation lines, use `line-prefix'. */);
26814 Vwrap_prefix = Qnil;
26815 staticpro (&Qwrap_prefix);
26816 Qwrap_prefix = intern_c_string ("wrap-prefix");
26817 Fmake_variable_buffer_local (Qwrap_prefix);
26818
26819 DEFVAR_LISP ("line-prefix", Vline_prefix,
26820 doc: /* Prefix prepended to all non-continuation lines at display time.
26821 The value may be a string, an image, or a stretch-glyph; it is
26822 interpreted in the same way as the value of a `display' text property.
26823
26824 This variable is overridden by any `line-prefix' text or overlay
26825 property.
26826
26827 To add a prefix to continuation lines, use `wrap-prefix'. */);
26828 Vline_prefix = Qnil;
26829 staticpro (&Qline_prefix);
26830 Qline_prefix = intern_c_string ("line-prefix");
26831 Fmake_variable_buffer_local (Qline_prefix);
26832
26833 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26834 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26835 inhibit_eval_during_redisplay = 0;
26836
26837 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26838 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26839 inhibit_free_realized_faces = 0;
26840
26841 #if GLYPH_DEBUG
26842 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26843 doc: /* Inhibit try_window_id display optimization. */);
26844 inhibit_try_window_id = 0;
26845
26846 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26847 doc: /* Inhibit try_window_reusing display optimization. */);
26848 inhibit_try_window_reusing = 0;
26849
26850 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26851 doc: /* Inhibit try_cursor_movement display optimization. */);
26852 inhibit_try_cursor_movement = 0;
26853 #endif /* GLYPH_DEBUG */
26854
26855 DEFVAR_INT ("overline-margin", overline_margin,
26856 doc: /* *Space between overline and text, in pixels.
26857 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26858 margin to the caracter height. */);
26859 overline_margin = 2;
26860
26861 DEFVAR_INT ("underline-minimum-offset",
26862 underline_minimum_offset,
26863 doc: /* Minimum distance between baseline and underline.
26864 This can improve legibility of underlined text at small font sizes,
26865 particularly when using variable `x-use-underline-position-properties'
26866 with fonts that specify an UNDERLINE_POSITION relatively close to the
26867 baseline. The default value is 1. */);
26868 underline_minimum_offset = 1;
26869
26870 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26871 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26872 This feature only works when on a window system that can change
26873 cursor shapes. */);
26874 display_hourglass_p = 1;
26875
26876 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26877 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26878 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26879
26880 hourglass_atimer = NULL;
26881 hourglass_shown_p = 0;
26882
26883 DEFSYM (Qglyphless_char, "glyphless-char");
26884 DEFSYM (Qhex_code, "hex-code");
26885 DEFSYM (Qempty_box, "empty-box");
26886 DEFSYM (Qthin_space, "thin-space");
26887 DEFSYM (Qzero_width, "zero-width");
26888
26889 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26890 /* Intern this now in case it isn't already done.
26891 Setting this variable twice is harmless.
26892 But don't staticpro it here--that is done in alloc.c. */
26893 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26894 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26895
26896 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26897 doc: /* Char-table to control displaying of glyphless characters.
26898 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26899 or one of these symbols:
26900 hex-code: display the hexadecimal code of a character in a box
26901 empty-box: display as an empty box
26902 thin-space: display as 1-pixel width space
26903 zero-width: don't display
26904
26905 It has one extra slot to control the display of a character for which
26906 no font is found. The value of the slot is `hex-code' or `empty-box'.
26907 The default is `empty-box'. */);
26908 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26909 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26910 Qempty_box);
26911 }
26912
26913
26914 /* Initialize this module when Emacs starts. */
26915
26916 void
26917 init_xdisp (void)
26918 {
26919 Lisp_Object root_window;
26920 struct window *mini_w;
26921
26922 current_header_line_height = current_mode_line_height = -1;
26923
26924 CHARPOS (this_line_start_pos) = 0;
26925
26926 mini_w = XWINDOW (minibuf_window);
26927 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26928
26929 if (!noninteractive)
26930 {
26931 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26932 int i;
26933
26934 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26935 set_window_height (root_window,
26936 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26937 0);
26938 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26939 set_window_height (minibuf_window, 1, 0);
26940
26941 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26942 mini_w->total_cols = make_number (FRAME_COLS (f));
26943
26944 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26945 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26946 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26947
26948 /* The default ellipsis glyphs `...'. */
26949 for (i = 0; i < 3; ++i)
26950 default_invis_vector[i] = make_number ('.');
26951 }
26952
26953 {
26954 /* Allocate the buffer for frame titles.
26955 Also used for `format-mode-line'. */
26956 int size = 100;
26957 mode_line_noprop_buf = (char *) xmalloc (size);
26958 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26959 mode_line_noprop_ptr = mode_line_noprop_buf;
26960 mode_line_target = MODE_LINE_DISPLAY;
26961 }
26962
26963 help_echo_showing_p = 0;
26964 }
26965
26966 /* Since w32 does not support atimers, it defines its own implementation of
26967 the following three functions in w32fns.c. */
26968 #ifndef WINDOWSNT
26969
26970 /* Platform-independent portion of hourglass implementation. */
26971
26972 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26973 int
26974 hourglass_started (void)
26975 {
26976 return hourglass_shown_p || hourglass_atimer != NULL;
26977 }
26978
26979 /* Cancel a currently active hourglass timer, and start a new one. */
26980 void
26981 start_hourglass (void)
26982 {
26983 #if defined (HAVE_WINDOW_SYSTEM)
26984 EMACS_TIME delay;
26985 int secs, usecs = 0;
26986
26987 cancel_hourglass ();
26988
26989 if (INTEGERP (Vhourglass_delay)
26990 && XINT (Vhourglass_delay) > 0)
26991 secs = XFASTINT (Vhourglass_delay);
26992 else if (FLOATP (Vhourglass_delay)
26993 && XFLOAT_DATA (Vhourglass_delay) > 0)
26994 {
26995 Lisp_Object tem;
26996 tem = Ftruncate (Vhourglass_delay, Qnil);
26997 secs = XFASTINT (tem);
26998 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26999 }
27000 else
27001 secs = DEFAULT_HOURGLASS_DELAY;
27002
27003 EMACS_SET_SECS_USECS (delay, secs, usecs);
27004 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27005 show_hourglass, NULL);
27006 #endif
27007 }
27008
27009
27010 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27011 shown. */
27012 void
27013 cancel_hourglass (void)
27014 {
27015 #if defined (HAVE_WINDOW_SYSTEM)
27016 if (hourglass_atimer)
27017 {
27018 cancel_atimer (hourglass_atimer);
27019 hourglass_atimer = NULL;
27020 }
27021
27022 if (hourglass_shown_p)
27023 hide_hourglass ();
27024 #endif
27025 }
27026 #endif /* ! WINDOWSNT */