(struct x_display_info): Struct renamed from x_screen.
[bpt/emacs.git] / src / xfaces.c
1 /* "Face" primitives.
2 Copyright (C) 1993, 1994 Free Software Foundation.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* This is derived from work by Lucid (some parts very loosely so). */
21
22 #include <sys/types.h>
23 #include <sys/stat.h>
24
25 #include <config.h>
26 #include "lisp.h"
27
28 #ifdef HAVE_FACES
29
30 #ifdef HAVE_X_WINDOWS
31 #include "xterm.h"
32 #endif
33 #ifdef MSDOS
34 #include "dosfns.h"
35 #endif
36 #include "buffer.h"
37 #include "dispextern.h"
38 #include "frame.h"
39 #include "blockinput.h"
40 #include "window.h"
41 #include "intervals.h"
42
43 #ifdef HAVE_X_WINDOWS
44 /* Compensate for bug in Xos.h on some systems, on which it requires
45 time.h. On some such systems, Xos.h tries to redefine struct
46 timeval and struct timezone if USG is #defined while it is
47 #included. */
48 #ifdef XOS_NEEDS_TIME_H
49
50 #include <time.h>
51 #undef USG
52 #include <X11/Xos.h>
53 #define USG
54 #define __TIMEVAL__
55
56 #else
57
58 #include <X11/Xos.h>
59
60 #endif
61 #endif /* HAVE_X_WINDOWS */
62 \f
63 /* An explanation of the face data structures. */
64
65 /* ========================= Face Data Structures =========================
66
67 Let FACE-NAME be a symbol naming a face.
68
69 Let FACE-VECTOR be (assq FACE-NAME (frame-face-alist FRAME))
70 FACE-VECTOR is either nil, or a vector of the form
71 [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P]
72 where
73 face is the symbol `face',
74 NAME is the symbol with which this vector is associated (a backpointer),
75 ID is the face ID, an integer used internally by the C code to identify
76 the face,
77 FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors
78 to use with the face,
79 BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't
80 use right now, and
81 UNDERLINE-P is non-nil if the face should be underlined.
82 If any of these elements are nil, that parameter is considered
83 unspecified; parameters from faces specified by lower-priority
84 overlays or text properties, or the parameters of the frame itself,
85 can show through. (lisp/faces.el maintains these lists.)
86
87 (assq FACE-NAME global-face-data) returns a vector describing the
88 global parameters for that face.
89
90 Let PARAM-FACE be FRAME->display.x->param_faces[Faref (FACE-VECTOR, 2)].
91 PARAM_FACE is a struct face whose members are the Xlib analogues of
92 the parameters in FACE-VECTOR. If an element of FACE-VECTOR is
93 nil, then the corresponding member of PARAM_FACE is FACE_DEFAULT.
94 These faces are called "parameter faces", because they're the ones
95 lisp manipulates to control what gets displayed. Elements 0 and 1
96 of FRAME->display.x->param_faces are special - they describe the
97 default and mode line faces. None of the faces in param_faces have
98 GC's. (See src/dispextern.h for the definiton of struct face.
99 lisp/faces.el maintains the isomorphism between face_alist and
100 param_faces.)
101
102 The functions compute_char_face and compute_glyph_face find and
103 combine the parameter faces associated with overlays and text
104 properties. The resulting faces are called "computed faces"; none
105 of their members are FACE_DEFAULT; they are completely specified.
106 They then call intern_compute_face to search
107 FRAME->display.x->computed_faces for a matching face, add one if
108 none is found, and return the index into
109 FRAME->display.x->computed_faces. FRAME's glyph matrices use these
110 indices to record the faces of the matrix characters, and the X
111 display hooks consult compute_faces to decide how to display these
112 characters. Elements 0 and 1 of computed_faces always describe the
113 default and mode-line faces.
114
115 Each computed face belongs to a particular frame.
116
117 Computed faces have graphics contexts some of the time.
118 intern_face builds a GC for a specified computed face
119 if it doesn't have one already.
120 clear_face_cache clears out the GCs of all computed faces.
121 This is done from time to time so that we don't hold on to
122 lots of GCs that are no longer needed.
123
124 Constraints:
125
126 Symbols naming faces must have associations on all frames; for any
127 FRAME, for all FACE-NAME, if (assq FACE-NAME (frame-face-alist
128 FRAME)) is non-nil, it must be non-nil for all frames.
129
130 Analogously, indices into param_faces must be valid on all frames;
131 if param_faces[i] is a non-zero face pointer on one frame, then it
132 must be filled in on all frames. Code assumes that face ID's can
133 be used on any frame.
134
135 Some subtleties:
136
137 Why do we keep param_faces and computed_faces separate?
138 computed_faces contains an element for every combination of facial
139 parameters we have ever displayed. indices into param_faces have
140 to be valid on all frames. If they were the same array, then that
141 array would grow very large on all frames, because any facial
142 combination displayed on any frame would need to be a valid entry
143 on all frames. */
144 \f
145 /* Definitions and declarations. */
146
147 /* The number of face-id's in use (same for all frames). */
148 int next_face_id;
149
150 /* The number of the face to use to indicate the region. */
151 int region_face;
152
153 /* This is what appears in a slot in a face to signify that the face
154 does not specify that display aspect. */
155 #define FACE_DEFAULT (~0)
156
157 Lisp_Object Qface, Qmouse_face;
158 Lisp_Object Qpixmap_spec_p;
159
160 int face_name_id_number ( /* FRAME_PTR, Lisp_Object name */ );
161
162 struct face *intern_face ( /* FRAME_PTR, struct face * */ );
163 static int new_computed_face ( /* FRAME_PTR, struct face * */ );
164 static int intern_computed_face ( /* FRAME_PTR, struct face * */ );
165 static void ensure_face_ready ( /* FRAME_PTR, int id */ );
166 void recompute_basic_faces ( /* FRAME_PTR f */ );
167 \f
168 /* Allocating, copying, and comparing struct faces. */
169
170 /* Allocate a new face */
171 static struct face *
172 allocate_face ()
173 {
174 struct face *result = (struct face *) xmalloc (sizeof (struct face));
175 bzero (result, sizeof (struct face));
176 result->font = (XFontStruct *) FACE_DEFAULT;
177 result->foreground = FACE_DEFAULT;
178 result->background = FACE_DEFAULT;
179 result->stipple = FACE_DEFAULT;
180 return result;
181 }
182
183 /* Make a new face that's a copy of an existing one. */
184 static struct face *
185 copy_face (face)
186 struct face *face;
187 {
188 struct face *result = allocate_face ();
189
190 result->font = face->font;
191 result->foreground = face->foreground;
192 result->background = face->background;
193 result->stipple = face->stipple;
194 result->underline = face->underline;
195 result->pixmap_h = face->pixmap_h;
196 result->pixmap_w = face->pixmap_w;
197
198 return result;
199 }
200
201 static int
202 face_eql (face1, face2)
203 struct face *face1, *face2;
204 {
205 return ( face1->font == face2->font
206 && face1->foreground == face2->foreground
207 && face1->background == face2->background
208 && face1->stipple == face2->stipple
209 && face1->underline == face2->underline);
210 }
211 \f
212 /* Managing graphics contexts of faces. */
213
214 #ifdef HAVE_X_WINDOWS
215 /* Given a computed face, construct its graphics context if necessary. */
216
217 struct face *
218 intern_face (f, face)
219 struct frame *f;
220 struct face *face;
221 {
222 GC gc;
223 XGCValues xgcv;
224 unsigned long mask;
225
226 if (face->gc)
227 return face;
228
229 BLOCK_INPUT;
230
231 if (face->foreground != FACE_DEFAULT)
232 xgcv.foreground = face->foreground;
233 else
234 xgcv.foreground = f->display.x->foreground_pixel;
235
236 if (face->background != FACE_DEFAULT)
237 xgcv.background = face->background;
238 else
239 xgcv.background = f->display.x->background_pixel;
240
241 if (face->font && (int) face->font != FACE_DEFAULT)
242 xgcv.font = face->font->fid;
243 else
244 xgcv.font = f->display.x->font->fid;
245
246 xgcv.graphics_exposures = 0;
247
248 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures;
249 if (face->stipple && face->stipple != FACE_DEFAULT)
250 {
251 xgcv.fill_style = FillStippled;
252 xgcv.stipple = x_bitmap_pixmap (f, face->stipple);
253 mask |= GCFillStyle | GCStipple;
254 }
255
256 gc = XCreateGC (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
257 mask, &xgcv);
258
259 face->gc = gc;
260
261 UNBLOCK_INPUT;
262
263 return face;
264 }
265
266 /* Clear out all graphics contexts for all computed faces
267 except for the default and mode line faces.
268 This should be done from time to time just to avoid
269 keeping too many graphics contexts that are no longer needed. */
270
271 void
272 clear_face_cache ()
273 {
274 Lisp_Object tail, frame;
275
276 BLOCK_INPUT;
277 FOR_EACH_FRAME (tail, frame)
278 {
279 FRAME_PTR f = XFRAME (frame);
280 if (FRAME_X_P (f))
281 {
282 int i;
283 Display *dpy = FRAME_X_DISPLAY (f);
284
285 for (i = 2; i < FRAME_N_COMPUTED_FACES (f); i++)
286 {
287 struct face *face = FRAME_COMPUTED_FACES (f) [i];
288 if (face->gc)
289 XFreeGC (dpy, face->gc);
290 face->gc = 0;
291 }
292 }
293 }
294
295 UNBLOCK_INPUT;
296 }
297 \f
298 /* Allocating, freeing, and duplicating fonts, colors, and pixmaps.
299
300 These functions operate on param faces only.
301 Computed faces get their fonts, colors and pixmaps
302 by merging param faces. */
303
304 static XFontStruct *
305 load_font (f, name)
306 struct frame *f;
307 Lisp_Object name;
308 {
309 XFontStruct *font;
310
311 if (NILP (name))
312 return (XFontStruct *) FACE_DEFAULT;
313
314 CHECK_STRING (name, 0);
315 BLOCK_INPUT;
316 font = XLoadQueryFont (FRAME_X_DISPLAY (f), (char *) XSTRING (name)->data);
317 UNBLOCK_INPUT;
318
319 if (! font)
320 Fsignal (Qerror, Fcons (build_string ("undefined font"),
321 Fcons (name, Qnil)));
322 return font;
323 }
324
325 static void
326 unload_font (f, font)
327 struct frame *f;
328 XFontStruct *font;
329 {
330 if (!font || font == ((XFontStruct *) FACE_DEFAULT))
331 return;
332
333 BLOCK_INPUT;
334 XFreeFont (FRAME_X_DISPLAY (f), font);
335 UNBLOCK_INPUT;
336 }
337
338 static unsigned long
339 load_color (f, name)
340 struct frame *f;
341 Lisp_Object name;
342 {
343 Display *dpy = FRAME_X_DISPLAY (f);
344 Colormap cmap;
345 XColor color;
346 int result;
347
348 if (NILP (name))
349 return FACE_DEFAULT;
350
351 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (dpy));
352
353 CHECK_STRING (name, 0);
354 BLOCK_INPUT;
355 result = XParseColor (dpy, cmap, (char *) XSTRING (name)->data, &color);
356 UNBLOCK_INPUT;
357 if (! result)
358 Fsignal (Qerror, Fcons (build_string ("undefined color"),
359 Fcons (name, Qnil)));
360 BLOCK_INPUT;
361 result = XAllocColor (dpy, cmap, &color);
362 UNBLOCK_INPUT;
363 if (! result)
364 Fsignal (Qerror, Fcons (build_string ("X server cannot allocate color"),
365 Fcons (name, Qnil)));
366 return (unsigned long) color.pixel;
367 }
368
369 static void
370 unload_color (f, pixel)
371 struct frame *f;
372 unsigned long pixel;
373 {
374 Colormap cmap;
375 Display *dpy = FRAME_X_DISPLAY (f);
376 if (pixel == FACE_DEFAULT
377 || pixel == BLACK_PIX_DEFAULT
378 || pixel == WHITE_PIX_DEFAULT)
379 return;
380 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (dpy));
381 BLOCK_INPUT;
382 XFreeColors (dpy, cmap, &pixel, 1, 0);
383 UNBLOCK_INPUT;
384 }
385
386 DEFUN ("pixmap-spec-p", Fpixmap_spec_p, Spixmap_spec_p, 1, 1, 0,
387 "Return t if ARG is a valid pixmap specification.")
388 (arg)
389 Lisp_Object arg;
390 {
391 Lisp_Object height, width;
392
393 return ((STRINGP (arg)
394 || (CONSP (arg)
395 && CONSP (Fcdr (arg))
396 && CONSP (Fcdr (Fcdr (arg)))
397 && NILP (Fcdr (Fcdr (Fcdr (arg))))
398 && INTEGERP (width = Fcar (arg))
399 && INTEGERP (height = Fcar (Fcdr (arg)))
400 && STRINGP (Fcar (Fcdr (Fcdr (arg))))
401 && XINT (width) > 0
402 && XINT (height) > 0
403 /* The string must have enough bits for width * height. */
404 && (XINT (width) * XINT (height)
405 <= (XSTRING (Fcar (Fcdr (Fcdr (arg))))->size
406 * (INTBITS / sizeof (int))))))
407 ? Qt : Qnil);
408 }
409
410 /* Load a bitmap according to NAME (which is either a file name
411 or a pixmap spec). Return the bitmap_id (see xfns.c)
412 or get an error if NAME is invalid.
413
414 Store the bitmap width in *W_PTR and height in *H_PTR. */
415
416 static long
417 load_pixmap (f, name, w_ptr, h_ptr)
418 FRAME_PTR *f;
419 Lisp_Object name;
420 unsigned int *w_ptr, *h_ptr;
421 {
422 int bitmap_id;
423 Lisp_Object tem;
424
425 if (NILP (name))
426 return FACE_DEFAULT;
427
428 tem = Fpixmap_spec_p (name);
429 if (NILP (tem))
430 wrong_type_argument (Qpixmap_spec_p, name);
431
432 BLOCK_INPUT;
433
434 if (CONSP (name))
435 {
436 /* Decode a bitmap spec into a bitmap. */
437
438 int h, w;
439 Lisp_Object bits;
440
441 w = XINT (Fcar (name));
442 h = XINT (Fcar (Fcdr (name)));
443 bits = Fcar (Fcdr (Fcdr (name)));
444
445 bitmap_id = x_create_bitmap_from_data (f, XSTRING (bits)->data,
446 w, h);
447 }
448 else
449 {
450 /* It must be a string -- a file name. */
451 bitmap_id = x_create_bitmap_from_file (f, name);
452 }
453 UNBLOCK_INPUT;
454
455 if (! bitmap_id)
456 Fsignal (Qerror, Fcons (build_string ("undefined bitmap"),
457 Fcons (name, Qnil)));
458
459 *w_ptr = x_bitmap_width (f, bitmap_id);
460 *h_ptr = x_bitmap_height (f, bitmap_id);
461
462 return bitmap_id;
463 }
464
465 #else /* !HAVE_X_WINDOWS */
466
467 /* Stubs for MSDOS when not under X. */
468
469 struct face *
470 intern_face (f, face)
471 struct frame *f;
472 struct face *face;
473 {
474 return face;
475 }
476
477 void
478 clear_face_cache ()
479 {
480 /* No action. */
481 }
482
483 static void
484 build_face (f, face)
485 struct frame *f;
486 struct face *face;
487 {
488 face->gc = 1;
489 }
490
491 #ifdef MSDOS
492 unsigned long
493 load_color (f, name)
494 FRAME_PTR f;
495 Lisp_Object name;
496 {
497 Lisp_Object result;
498
499 if (NILP (name))
500 return FACE_DEFAULT;
501
502 CHECK_STRING (name, 0);
503 result = call1 (Qmsdos_color_translate, name);
504 if (INTEGERP (result))
505 return XINT (result);
506 else
507 Fsignal (Qerror, Fcons (build_string ("undefined color"),
508 Fcons (name, Qnil)));
509 }
510 #endif
511 #endif /* !HAVE_X_WINDOWS */
512
513 \f
514 /* Managing parameter face arrays for frames. */
515
516 void
517 init_frame_faces (f)
518 FRAME_PTR f;
519 {
520 ensure_face_ready (f, 0);
521 ensure_face_ready (f, 1);
522
523 FRAME_N_COMPUTED_FACES (f) = 0;
524 FRAME_SIZE_COMPUTED_FACES (f) = 0;
525
526 new_computed_face (f, FRAME_PARAM_FACES (f)[0]);
527 new_computed_face (f, FRAME_PARAM_FACES (f)[1]);
528 recompute_basic_faces (f);
529
530 #ifdef MULTI_FRAME
531 /* Find another X frame. */
532 {
533 Lisp_Object tail, frame, result;
534
535 result = Qnil;
536 FOR_EACH_FRAME (tail, frame)
537 if (FRAME_X_P (XFRAME (frame))
538 && XFRAME (frame) != f)
539 {
540 result = frame;
541 break;
542 }
543
544 /* If we didn't find any X frames other than f, then we don't need
545 any faces other than 0 and 1, so we're okay. Otherwise, make
546 sure that all faces valid on the selected frame are also valid
547 on this new frame. */
548 if (FRAMEP (result))
549 {
550 int i;
551 int n_faces = FRAME_N_PARAM_FACES (XFRAME (result));
552 struct face **faces = FRAME_PARAM_FACES (XFRAME (result));
553
554 for (i = 2; i < n_faces; i++)
555 if (faces[i])
556 ensure_face_ready (f, i);
557 }
558 }
559 #endif /* MULTI_FRAME */
560 }
561
562
563 /* Called from Fdelete_frame. */
564
565 void
566 free_frame_faces (f)
567 struct frame *f;
568 {
569 Display *dpy = FRAME_X_DISPLAY (f);
570 int i;
571
572 BLOCK_INPUT;
573
574 for (i = 0; i < FRAME_N_PARAM_FACES (f); i++)
575 {
576 struct face *face = FRAME_PARAM_FACES (f) [i];
577 if (face)
578 {
579 unload_font (f, face->font);
580 unload_color (f, face->foreground);
581 unload_color (f, face->background);
582 x_destroy_bitmap (f, face->stipple);
583 xfree (face);
584 }
585 }
586 xfree (FRAME_PARAM_FACES (f));
587 FRAME_PARAM_FACES (f) = 0;
588 FRAME_N_PARAM_FACES (f) = 0;
589
590 /* All faces in FRAME_COMPUTED_FACES use resources copied from
591 FRAME_PARAM_FACES; we can free them without fuss.
592 But we do free the GCs and the face objects themselves. */
593 for (i = 0; i < FRAME_N_COMPUTED_FACES (f); i++)
594 {
595 struct face *face = FRAME_COMPUTED_FACES (f) [i];
596 if (face)
597 {
598 if (face->gc)
599 XFreeGC (dpy, face->gc);
600 xfree (face);
601 }
602 }
603 xfree (FRAME_COMPUTED_FACES (f));
604 FRAME_COMPUTED_FACES (f) = 0;
605 FRAME_N_COMPUTED_FACES (f) = 0;
606
607 UNBLOCK_INPUT;
608 }
609 \f
610 /* Interning faces in a frame's face array. */
611
612 static int
613 new_computed_face (f, new_face)
614 struct frame *f;
615 struct face *new_face;
616 {
617 int i = FRAME_N_COMPUTED_FACES (f);
618
619 if (i >= FRAME_SIZE_COMPUTED_FACES (f))
620 {
621 int new_size = i + 32;
622
623 FRAME_COMPUTED_FACES (f)
624 = (struct face **) (FRAME_SIZE_COMPUTED_FACES (f) == 0
625 ? xmalloc (new_size * sizeof (struct face *))
626 : xrealloc (FRAME_COMPUTED_FACES (f),
627 new_size * sizeof (struct face *)));
628 FRAME_SIZE_COMPUTED_FACES (f) = new_size;
629 }
630
631 i = FRAME_N_COMPUTED_FACES (f)++;
632 FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face);
633 return i;
634 }
635
636
637 /* Find a match for NEW_FACE in a FRAME's computed face array, and add
638 it if we don't find one. */
639 static int
640 intern_computed_face (f, new_face)
641 struct frame *f;
642 struct face *new_face;
643 {
644 int len = FRAME_N_COMPUTED_FACES (f);
645 int i;
646
647 /* Search for a computed face already on F equivalent to FACE. */
648 for (i = 0; i < len; i++)
649 {
650 if (! FRAME_COMPUTED_FACES (f)[i])
651 abort ();
652 if (face_eql (new_face, FRAME_COMPUTED_FACES (f)[i]))
653 return i;
654 }
655
656 /* We didn't find one; add a new one. */
657 return new_computed_face (f, new_face);
658 }
659
660 /* Make parameter face id ID valid on frame F. */
661
662 static void
663 ensure_face_ready (f, id)
664 struct frame *f;
665 int id;
666 {
667 if (FRAME_N_PARAM_FACES (f) <= id)
668 {
669 int n = id + 10;
670 int i;
671 if (!FRAME_N_PARAM_FACES (f))
672 FRAME_PARAM_FACES (f)
673 = (struct face **) xmalloc (sizeof (struct face *) * n);
674 else
675 FRAME_PARAM_FACES (f)
676 = (struct face **) xrealloc (FRAME_PARAM_FACES (f),
677 sizeof (struct face *) * n);
678
679 bzero (FRAME_PARAM_FACES (f) + FRAME_N_PARAM_FACES (f),
680 (n - FRAME_N_PARAM_FACES (f)) * sizeof (struct face *));
681 FRAME_N_PARAM_FACES (f) = n;
682 }
683
684 if (FRAME_PARAM_FACES (f) [id] == 0)
685 FRAME_PARAM_FACES (f) [id] = allocate_face ();
686 }
687 \f
688 #ifdef HAVE_X_WINDOWS
689 /* Return non-zero if FONT1 and FONT2 have the same width.
690 We do not check the height, because we can now deal with
691 different heights.
692 We assume that they're both character-cell fonts. */
693
694 int
695 same_size_fonts (font1, font2)
696 XFontStruct *font1, *font2;
697 {
698 XCharStruct *bounds1 = &font1->min_bounds;
699 XCharStruct *bounds2 = &font2->min_bounds;
700
701 return (bounds1->width == bounds2->width);
702 }
703
704 /* Update the line_height of frame F according to the biggest font in
705 any face. Return nonzero if if line_height changes. */
706
707 int
708 frame_update_line_height (f)
709 FRAME_PTR f;
710 {
711 int i;
712 int biggest = FONT_HEIGHT (f->display.x->font);
713
714 for (i = 0; i < f->display.x->n_param_faces; i++)
715 if (f->display.x->param_faces[i] != 0
716 && f->display.x->param_faces[i]->font != (XFontStruct *) FACE_DEFAULT)
717 {
718 int height = FONT_HEIGHT (f->display.x->param_faces[i]->font);
719 if (height > biggest)
720 biggest = height;
721 }
722
723 if (biggest == f->display.x->line_height)
724 return 0;
725
726 f->display.x->line_height = biggest;
727 return 1;
728 }
729 #endif /* not HAVE_X_WINDOWS */
730 \f
731 /* Modify face TO by copying from FROM all properties which have
732 nondefault settings. */
733
734 static void
735 merge_faces (from, to)
736 struct face *from, *to;
737 {
738 /* Only merge the font if it's the same width as the base font.
739 Otherwise ignore it, since we can't handle it properly. */
740 if (from->font != (XFontStruct *) FACE_DEFAULT
741 && same_size_fonts (from->font, to->font))
742 to->font = from->font;
743 if (from->foreground != FACE_DEFAULT)
744 to->foreground = from->foreground;
745 if (from->background != FACE_DEFAULT)
746 to->background = from->background;
747 if (from->stipple != FACE_DEFAULT)
748 {
749 to->stipple = from->stipple;
750 to->pixmap_h = from->pixmap_h;
751 to->pixmap_w = from->pixmap_w;
752 }
753 if (from->underline)
754 to->underline = from->underline;
755 }
756
757 /* Set up the basic set of facial parameters, based on the frame's
758 data; all faces are deltas applied to this. */
759
760 static void
761 compute_base_face (f, face)
762 FRAME_PTR f;
763 struct face *face;
764 {
765 face->gc = 0;
766 face->foreground = FRAME_FOREGROUND_PIXEL (f);
767 face->background = FRAME_BACKGROUND_PIXEL (f);
768 face->font = FRAME_FONT (f);
769 face->stipple = 0;
770 face->underline = 0;
771 }
772
773 /* Return the face ID to use to display a special glyph which selects
774 FACE_CODE as the face ID, assuming that ordinarily the face would
775 be CURRENT_FACE. F is the frame. */
776
777 int
778 compute_glyph_face (f, face_code, current_face)
779 struct frame *f;
780 int face_code, current_face;
781 {
782 struct face face;
783
784 face = *FRAME_COMPUTED_FACES (f)[current_face];
785
786 if (face_code >= 0 && face_code < FRAME_N_PARAM_FACES (f)
787 && FRAME_PARAM_FACES (f) [face_code] != 0)
788 merge_faces (FRAME_PARAM_FACES (f) [face_code], &face);
789
790 return intern_computed_face (f, &face);
791 }
792
793 /* Return the face ID to use to display a special glyph which selects
794 FACE_CODE as the face ID, assuming that ordinarily the face would
795 be CURRENT_FACE. F is the frame. */
796
797 int
798 compute_glyph_face_1 (f, face_name, current_face)
799 struct frame *f;
800 Lisp_Object face_name;
801 int current_face;
802 {
803 struct face face;
804
805 face = *FRAME_COMPUTED_FACES (f)[current_face];
806
807 if (!NILP (face_name))
808 {
809 int facecode = face_name_id_number (f, face_name);
810 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
811 && FRAME_PARAM_FACES (f) [facecode] != 0)
812 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
813 }
814
815 return intern_computed_face (f, &face);
816 }
817 \f
818 /* Return the face ID associated with a buffer position POS.
819 Store into *ENDPTR the position at which a different face is needed.
820 This does not take account of glyphs that specify their own face codes.
821 F is the frame in use for display, and W is a window displaying
822 the current buffer.
823
824 REGION_BEG, REGION_END delimit the region, so it can be highlighted.
825
826 LIMIT is a position not to scan beyond. That is to limit
827 the time this function can take.
828
829 If MOUSE is nonzero, use the character's mouse-face, not its face. */
830
831 int
832 compute_char_face (f, w, pos, region_beg, region_end, endptr, limit, mouse)
833 struct frame *f;
834 struct window *w;
835 int pos;
836 int region_beg, region_end;
837 int *endptr;
838 int limit;
839 int mouse;
840 {
841 struct face face;
842 Lisp_Object prop, position;
843 int i, j, noverlays;
844 int facecode;
845 Lisp_Object *overlay_vec;
846 Lisp_Object frame;
847 int endpos;
848 Lisp_Object propname;
849
850 /* W must display the current buffer. We could write this function
851 to use the frame and buffer of W, but right now it doesn't. */
852 if (XBUFFER (w->buffer) != current_buffer)
853 abort ();
854
855 XSETFRAME (frame, f);
856
857 endpos = ZV;
858 if (pos < region_beg && region_beg < endpos)
859 endpos = region_beg;
860
861 XSETFASTINT (position, pos);
862
863 if (mouse)
864 propname = Qmouse_face;
865 else
866 propname = Qface;
867
868 prop = Fget_text_property (position, propname, w->buffer);
869
870 {
871 Lisp_Object limit1, end;
872
873 XSETFASTINT (limit1, (limit < endpos ? limit : endpos));
874 end = Fnext_single_property_change (position, propname, w->buffer, limit1);
875 if (INTEGERP (end))
876 endpos = XINT (end);
877 }
878
879 {
880 int next_overlay;
881 int len;
882
883 /* First try with room for 40 overlays. */
884 len = 40;
885 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
886
887 noverlays = overlays_at (pos, 0, &overlay_vec, &len, &next_overlay, NULL);
888
889 /* If there are more than 40,
890 make enough space for all, and try again. */
891 if (noverlays > len)
892 {
893 len = noverlays;
894 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
895 noverlays = overlays_at (pos, 0, &overlay_vec, &len,
896 &next_overlay, NULL);
897 }
898
899 if (next_overlay < endpos)
900 endpos = next_overlay;
901 }
902
903 *endptr = endpos;
904
905 /* Optimize the default case. */
906 if (noverlays == 0 && NILP (prop)
907 && !(pos >= region_beg && pos < region_end))
908 return 0;
909
910 compute_base_face (f, &face);
911
912 if (CONSP (prop))
913 {
914 /* We have a list of faces, merge them in reverse order */
915 Lisp_Object length = Flength (prop);
916 int len = XINT (length);
917 Lisp_Object *faces;
918
919 /* Put them into an array */
920 faces = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
921 for (j = 0; j < len; j++)
922 {
923 faces[j] = Fcar (prop);
924 prop = Fcdr (prop);
925 }
926 /* So that we can merge them in the reverse order */
927 for (j = len - 1; j >= 0; j--)
928 {
929 facecode = face_name_id_number (f, faces[j]);
930 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
931 && FRAME_PARAM_FACES (f) [facecode] != 0)
932 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
933 }
934 }
935 else if (!NILP (prop))
936 {
937 facecode = face_name_id_number (f, prop);
938 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
939 && FRAME_PARAM_FACES (f) [facecode] != 0)
940 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
941 }
942
943 noverlays = sort_overlays (overlay_vec, noverlays, w);
944
945 /* Now merge the overlay data in that order. */
946 for (i = 0; i < noverlays; i++)
947 {
948 prop = Foverlay_get (overlay_vec[i], propname);
949 if (CONSP (prop))
950 {
951 /* We have a list of faces, merge them in reverse order */
952 Lisp_Object length = Flength (prop);
953 int len = XINT (length);
954 Lisp_Object *faces;
955 int i;
956
957 /* Put them into an array */
958 faces = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
959 for (j = 0; j < len; j++)
960 {
961 faces[j] = Fcar (prop);
962 prop = Fcdr (prop);
963 }
964 /* So that we can merge them in the reverse order */
965 for (j = len - 1; j >= 0; j--)
966 {
967 facecode = face_name_id_number (f, faces[j]);
968 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
969 && FRAME_PARAM_FACES (f) [facecode] != 0)
970 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
971 }
972 }
973 else if (!NILP (prop))
974 {
975 Lisp_Object oend;
976 int oendpos;
977
978 facecode = face_name_id_number (f, prop);
979 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
980 && FRAME_PARAM_FACES (f) [facecode] != 0)
981 merge_faces (FRAME_PARAM_FACES (f)[facecode], &face);
982
983 oend = OVERLAY_END (overlay_vec[i]);
984 oendpos = OVERLAY_POSITION (oend);
985 if (oendpos < endpos)
986 endpos = oendpos;
987 }
988 }
989
990 if (pos >= region_beg && pos < region_end)
991 {
992 if (region_end < endpos)
993 endpos = region_end;
994 if (region_face >= 0 && region_face < next_face_id)
995 merge_faces (FRAME_PARAM_FACES (f)[region_face], &face);
996 }
997
998 *endptr = endpos;
999
1000 return intern_computed_face (f, &face);
1001 }
1002 \f
1003 /* Recompute the GC's for the default and modeline faces.
1004 We call this after changing frame parameters on which those GC's
1005 depend. */
1006
1007 void
1008 recompute_basic_faces (f)
1009 FRAME_PTR f;
1010 {
1011 /* If the frame's faces haven't been initialized yet, don't worry about
1012 this stuff. */
1013 if (FRAME_N_PARAM_FACES (f) < 2)
1014 return;
1015
1016 BLOCK_INPUT;
1017
1018 if (FRAME_DEFAULT_FACE (f)->gc)
1019 XFreeGC (FRAME_X_DISPLAY (f), FRAME_DEFAULT_FACE (f)->gc);
1020 if (FRAME_MODE_LINE_FACE (f)->gc)
1021 XFreeGC (FRAME_X_DISPLAY (f), FRAME_MODE_LINE_FACE (f)->gc);
1022
1023 compute_base_face (f, FRAME_DEFAULT_FACE (f));
1024 compute_base_face (f, FRAME_MODE_LINE_FACE (f));
1025
1026 merge_faces (FRAME_DEFAULT_PARAM_FACE (f), FRAME_DEFAULT_FACE (f));
1027 merge_faces (FRAME_MODE_LINE_PARAM_FACE (f), FRAME_MODE_LINE_FACE (f));
1028
1029 intern_face (f, FRAME_DEFAULT_FACE (f));
1030 intern_face (f, FRAME_MODE_LINE_FACE (f));
1031
1032 UNBLOCK_INPUT;
1033 }
1034
1035
1036 \f
1037 /* Lisp interface. */
1038
1039 DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0,
1040 "")
1041 (frame)
1042 Lisp_Object frame;
1043 {
1044 CHECK_FRAME (frame, 0);
1045 return XFRAME (frame)->face_alist;
1046 }
1047
1048 DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist,
1049 2, 2, 0, "")
1050 (frame, value)
1051 Lisp_Object frame, value;
1052 {
1053 CHECK_FRAME (frame, 0);
1054 XFRAME (frame)->face_alist = value;
1055 return value;
1056 }
1057
1058
1059 DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0,
1060 "Create face number FACE-ID on all frames.")
1061 (face_id)
1062 Lisp_Object face_id;
1063 {
1064 Lisp_Object rest, frame;
1065 int id = XINT (face_id);
1066
1067 CHECK_NUMBER (face_id, 0);
1068 if (id < 0 || id >= next_face_id)
1069 error ("Face id out of range");
1070
1071 FOR_EACH_FRAME (rest, frame)
1072 {
1073 if (FRAME_X_P (XFRAME (frame)))
1074 ensure_face_ready (XFRAME (frame), id);
1075 }
1076 return Qnil;
1077 }
1078
1079
1080 DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal,
1081 Sset_face_attribute_internal, 4, 4, 0, "")
1082 (face_id, attr_name, attr_value, frame)
1083 Lisp_Object face_id, attr_name, attr_value, frame;
1084 {
1085 struct face *face;
1086 struct frame *f;
1087 int magic_p;
1088 int id;
1089 int garbaged = 0;
1090
1091 CHECK_FRAME (frame, 0);
1092 CHECK_NUMBER (face_id, 0);
1093 CHECK_SYMBOL (attr_name, 0);
1094
1095 f = XFRAME (frame);
1096 id = XINT (face_id);
1097 if (id < 0 || id >= next_face_id)
1098 error ("Face id out of range");
1099
1100 if (! FRAME_X_P (f))
1101 return Qnil;
1102
1103 ensure_face_ready (f, id);
1104 face = FRAME_PARAM_FACES (f) [XFASTINT (face_id)];
1105
1106 if (EQ (attr_name, intern ("font")))
1107 {
1108 #if defined (MSDOS) && !defined (HAVE_X_WINDOWS)
1109 face->font = 0; /* The one and only font. */
1110 #else
1111 XFontStruct *font = load_font (f, attr_value);
1112 if (face->font != f->display.x->font)
1113 unload_font (f, face->font);
1114 face->font = font;
1115 if (frame_update_line_height (f))
1116 x_set_window_size (f, 0, f->width, f->height);
1117 /* Must clear cache, since it might contain the font
1118 we just got rid of. */
1119 garbaged = 1;
1120 #endif
1121 }
1122 else if (EQ (attr_name, intern ("foreground")))
1123 {
1124 unsigned long new_color = load_color (f, attr_value);
1125 unload_color (f, face->foreground);
1126 face->foreground = new_color;
1127 garbaged = 1;
1128 }
1129 else if (EQ (attr_name, intern ("background")))
1130 {
1131 unsigned long new_color = load_color (f, attr_value);
1132 unload_color (f, face->background);
1133 #if defined (MSDOS) && !defined (HAVE_X_WINDOWS)
1134 new_color &= ~8; /* Bright would give blinking characters. */
1135 #endif
1136 face->background = new_color;
1137 garbaged = 1;
1138 }
1139 else if (EQ (attr_name, intern ("background-pixmap")))
1140 {
1141 unsigned int w, h;
1142 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h);
1143 x_destroy_bitmap (f, face->stipple);
1144 face->stipple = new_pixmap;
1145 face->pixmap_w = w;
1146 face->pixmap_h = h;
1147 garbaged = 1;
1148 }
1149 else if (EQ (attr_name, intern ("underline")))
1150 {
1151 int new = !NILP (attr_value);
1152 face->underline = new;
1153 }
1154 else
1155 error ("unknown face attribute");
1156
1157 if (id == 0 || id == 1)
1158 recompute_basic_faces (f);
1159
1160 /* We must redraw the frame whenever any face font or color changes,
1161 because it's possible that a merged (display) face
1162 contains the font or color we just replaced.
1163 And we must inhibit any Expose events until the redraw is done,
1164 since they would try to use the invalid display faces. */
1165 if (garbaged)
1166 SET_FRAME_GARBAGED (f);
1167
1168 return Qnil;
1169 }
1170
1171 DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id,
1172 0, 0, 0, "")
1173 ()
1174 {
1175 return make_number (next_face_id++);
1176 }
1177
1178 /* Return the face id for name NAME on frame FRAME.
1179 (It should be the same for all frames,
1180 but it's as easy to use the "right" frame to look it up
1181 as to use any other one.) */
1182
1183 int
1184 face_name_id_number (f, name)
1185 FRAME_PTR f;
1186 Lisp_Object name;
1187 {
1188 Lisp_Object tem;
1189
1190 tem = Fcdr (assq_no_quit (name, f->face_alist));
1191 if (NILP (tem))
1192 return 0;
1193 CHECK_VECTOR (tem, 0);
1194 tem = XVECTOR (tem)->contents[2];
1195 CHECK_NUMBER (tem, 0);
1196 return XINT (tem);
1197 }
1198 \f
1199 /* Emacs initialization. */
1200
1201 void
1202 syms_of_xfaces ()
1203 {
1204 Qface = intern ("face");
1205 staticpro (&Qface);
1206 Qmouse_face = intern ("mouse-face");
1207 staticpro (&Qmouse_face);
1208 Qpixmap_spec_p = intern ("pixmap-spec-p");
1209 staticpro (&Qpixmap_spec_p);
1210
1211 DEFVAR_INT ("region-face", &region_face,
1212 "Face number to use to highlight the region\n\
1213 The region is highlighted with this face\n\
1214 when Transient Mark mode is enabled and the mark is active.");
1215
1216 #ifdef HAVE_X_WINDOWS
1217 defsubr (&Spixmap_spec_p);
1218 #endif
1219 defsubr (&Sframe_face_alist);
1220 defsubr (&Sset_frame_face_alist);
1221 defsubr (&Smake_face_internal);
1222 defsubr (&Sset_face_attribute_internal);
1223 defsubr (&Sinternal_next_face_id);
1224 }
1225
1226 #endif /* HAVE_FACES */