Fix bug #9530 on a TTY.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 inline int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 inline int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 inline int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 inline int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 inline int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1219
1220 int
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1223 {
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1229
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1232
1233 if (XBUFFER (w->buffer) != current_buffer)
1234 {
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1237 }
1238
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1240
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1246
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1251
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1255
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1264 {
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1277
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1283 {
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1285 {
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1291 {
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1301 {
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1304 }
1305 }
1306 }
1307
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1315 }
1316 }
1317 else
1318 {
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1322
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1328 {
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1342 }
1343 else
1344 bidi_unshelve_cache (it2data, 1);
1345 }
1346 bidi_unshelve_cache (itdata, 0);
1347
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1350
1351 current_header_line_height = current_mode_line_height = -1;
1352
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1355
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1364
1365 return visible_p;
1366 }
1367
1368
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1373
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1376 {
1377 int c;
1378
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1385
1386 return c;
1387 }
1388
1389
1390
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1393
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1403
1404 while (nchars--)
1405 {
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1421
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1424 {
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1430 }
1431
1432
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1436
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1439 {
1440 struct text_pos pos;
1441
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1444
1445 if (multibyte_p)
1446 {
1447 int len;
1448
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1451 {
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1456 }
1457 }
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1460
1461 return pos;
1462 }
1463
1464
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1467
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1470 {
1471 EMACS_INT nchars;
1472
1473 if (multibyte_p)
1474 {
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1478
1479 for (nchars = 0; rest > 0; ++nchars)
1480 {
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1483 }
1484 }
1485 else
1486 nchars = strlen (s);
1487
1488 return nchars;
1489 }
1490
1491
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1495
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1498 {
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1501
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1507 }
1508
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1512
1513 int
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1515 {
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1518 {
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1520
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1524 {
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1527 {
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1532 }
1533 }
1534
1535 return height;
1536 }
1537 #endif
1538
1539 return 1;
1540 }
1541
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1546
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1550 {
1551
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1554 {
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1561
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1564
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1571
1572 if (!noclip)
1573 {
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1578
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1583 }
1584 }
1585 #endif
1586
1587 *x = pix_x;
1588 *y = pix_y;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (struct it *it)
2255 {
2256 if (it->method == GET_FROM_STRING)
2257 {
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2260 }
2261 else
2262 {
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2265 {
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2268 }
2269 }
2270
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2275 }
2276
2277 #define CHECK_IT(IT) check_it ((IT))
2278
2279 #else /* not 0 */
2280
2281 #define CHECK_IT(IT) (void) 0
2282
2283 #endif /* not 0 */
2284
2285
2286 #if GLYPH_DEBUG && XASSERTS
2287
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2290
2291 static void
2292 check_window_end (struct window *w)
2293 {
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2296 {
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2303 }
2304 }
2305
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2307
2308 #else
2309
2310 #define CHECK_WINDOW_END(W) (void) 0
2311
2312 #endif
2313
2314
2315 \f
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2319
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2325
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2328
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2333
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2338
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2343 {
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2346
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2351
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2357 {
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2360 }
2361
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2365
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2369 {
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2375 }
2376
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2388
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2393
2394 it->cmp_it.id = -1;
2395
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2399 {
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2408 }
2409
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2418
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2424
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2427
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2437
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2440
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2443
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2449
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2464 {
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2468 }
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2471
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2480
2481 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2482
2483 /* Are lines in the display truncated? */
2484 if (base_face_id != DEFAULT_FACE_ID
2485 || XINT (it->w->hscroll)
2486 || (! WINDOW_FULL_WIDTH_P (it->w)
2487 && ((!NILP (Vtruncate_partial_width_windows)
2488 && !INTEGERP (Vtruncate_partial_width_windows))
2489 || (INTEGERP (Vtruncate_partial_width_windows)
2490 && (WINDOW_TOTAL_COLS (it->w)
2491 < XINT (Vtruncate_partial_width_windows))))))
2492 it->line_wrap = TRUNCATE;
2493 else if (NILP (BVAR (current_buffer, truncate_lines)))
2494 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2495 ? WINDOW_WRAP : WORD_WRAP;
2496 else
2497 it->line_wrap = TRUNCATE;
2498
2499 /* Get dimensions of truncation and continuation glyphs. These are
2500 displayed as fringe bitmaps under X, so we don't need them for such
2501 frames. */
2502 if (!FRAME_WINDOW_P (it->f))
2503 {
2504 if (it->line_wrap == TRUNCATE)
2505 {
2506 /* We will need the truncation glyph. */
2507 xassert (it->glyph_row == NULL);
2508 produce_special_glyphs (it, IT_TRUNCATION);
2509 it->truncation_pixel_width = it->pixel_width;
2510 }
2511 else
2512 {
2513 /* We will need the continuation glyph. */
2514 xassert (it->glyph_row == NULL);
2515 produce_special_glyphs (it, IT_CONTINUATION);
2516 it->continuation_pixel_width = it->pixel_width;
2517 }
2518
2519 /* Reset these values to zero because the produce_special_glyphs
2520 above has changed them. */
2521 it->pixel_width = it->ascent = it->descent = 0;
2522 it->phys_ascent = it->phys_descent = 0;
2523 }
2524
2525 /* Set this after getting the dimensions of truncation and
2526 continuation glyphs, so that we don't produce glyphs when calling
2527 produce_special_glyphs, above. */
2528 it->glyph_row = row;
2529 it->area = TEXT_AREA;
2530
2531 /* Forget any previous info about this row being reversed. */
2532 if (it->glyph_row)
2533 it->glyph_row->reversed_p = 0;
2534
2535 /* Get the dimensions of the display area. The display area
2536 consists of the visible window area plus a horizontally scrolled
2537 part to the left of the window. All x-values are relative to the
2538 start of this total display area. */
2539 if (base_face_id != DEFAULT_FACE_ID)
2540 {
2541 /* Mode lines, menu bar in terminal frames. */
2542 it->first_visible_x = 0;
2543 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2544 }
2545 else
2546 {
2547 it->first_visible_x
2548 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2549 it->last_visible_x = (it->first_visible_x
2550 + window_box_width (w, TEXT_AREA));
2551
2552 /* If we truncate lines, leave room for the truncator glyph(s) at
2553 the right margin. Otherwise, leave room for the continuation
2554 glyph(s). Truncation and continuation glyphs are not inserted
2555 for window-based redisplay. */
2556 if (!FRAME_WINDOW_P (it->f))
2557 {
2558 if (it->line_wrap == TRUNCATE)
2559 it->last_visible_x -= it->truncation_pixel_width;
2560 else
2561 it->last_visible_x -= it->continuation_pixel_width;
2562 }
2563
2564 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2565 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2566 }
2567
2568 /* Leave room for a border glyph. */
2569 if (!FRAME_WINDOW_P (it->f)
2570 && !WINDOW_RIGHTMOST_P (it->w))
2571 it->last_visible_x -= 1;
2572
2573 it->last_visible_y = window_text_bottom_y (w);
2574
2575 /* For mode lines and alike, arrange for the first glyph having a
2576 left box line if the face specifies a box. */
2577 if (base_face_id != DEFAULT_FACE_ID)
2578 {
2579 struct face *face;
2580
2581 it->face_id = remapped_base_face_id;
2582
2583 /* If we have a boxed mode line, make the first character appear
2584 with a left box line. */
2585 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2586 if (face->box != FACE_NO_BOX)
2587 it->start_of_box_run_p = 1;
2588 }
2589
2590 /* If a buffer position was specified, set the iterator there,
2591 getting overlays and face properties from that position. */
2592 if (charpos >= BUF_BEG (current_buffer))
2593 {
2594 it->end_charpos = ZV;
2595 it->face_id = -1;
2596 IT_CHARPOS (*it) = charpos;
2597
2598 /* Compute byte position if not specified. */
2599 if (bytepos < charpos)
2600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2601 else
2602 IT_BYTEPOS (*it) = bytepos;
2603
2604 it->start = it->current;
2605 /* Do we need to reorder bidirectional text? Not if this is a
2606 unibyte buffer: by definition, none of the single-byte
2607 characters are strong R2L, so no reordering is needed. And
2608 bidi.c doesn't support unibyte buffers anyway. */
2609 it->bidi_p =
2610 !NILP (BVAR (current_buffer, bidi_display_reordering))
2611 && it->multibyte_p;
2612
2613 /* If we are to reorder bidirectional text, init the bidi
2614 iterator. */
2615 if (it->bidi_p)
2616 {
2617 /* Note the paragraph direction that this buffer wants to
2618 use. */
2619 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2620 Qleft_to_right))
2621 it->paragraph_embedding = L2R;
2622 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qright_to_left))
2624 it->paragraph_embedding = R2L;
2625 else
2626 it->paragraph_embedding = NEUTRAL_DIR;
2627 bidi_unshelve_cache (NULL, 0);
2628 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2629 &it->bidi_it);
2630 }
2631
2632 /* Compute faces etc. */
2633 reseat (it, it->current.pos, 1);
2634 }
2635
2636 CHECK_IT (it);
2637 }
2638
2639
2640 /* Initialize IT for the display of window W with window start POS. */
2641
2642 void
2643 start_display (struct it *it, struct window *w, struct text_pos pos)
2644 {
2645 struct glyph_row *row;
2646 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2647
2648 row = w->desired_matrix->rows + first_vpos;
2649 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2650 it->first_vpos = first_vpos;
2651
2652 /* Don't reseat to previous visible line start if current start
2653 position is in a string or image. */
2654 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2655 {
2656 int start_at_line_beg_p;
2657 int first_y = it->current_y;
2658
2659 /* If window start is not at a line start, skip forward to POS to
2660 get the correct continuation lines width. */
2661 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2662 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2663 if (!start_at_line_beg_p)
2664 {
2665 int new_x;
2666
2667 reseat_at_previous_visible_line_start (it);
2668 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2669
2670 new_x = it->current_x + it->pixel_width;
2671
2672 /* If lines are continued, this line may end in the middle
2673 of a multi-glyph character (e.g. a control character
2674 displayed as \003, or in the middle of an overlay
2675 string). In this case move_it_to above will not have
2676 taken us to the start of the continuation line but to the
2677 end of the continued line. */
2678 if (it->current_x > 0
2679 && it->line_wrap != TRUNCATE /* Lines are continued. */
2680 && (/* And glyph doesn't fit on the line. */
2681 new_x > it->last_visible_x
2682 /* Or it fits exactly and we're on a window
2683 system frame. */
2684 || (new_x == it->last_visible_x
2685 && FRAME_WINDOW_P (it->f))))
2686 {
2687 if (it->current.dpvec_index >= 0
2688 || it->current.overlay_string_index >= 0)
2689 {
2690 set_iterator_to_next (it, 1);
2691 move_it_in_display_line_to (it, -1, -1, 0);
2692 }
2693
2694 it->continuation_lines_width += it->current_x;
2695 }
2696
2697 /* We're starting a new display line, not affected by the
2698 height of the continued line, so clear the appropriate
2699 fields in the iterator structure. */
2700 it->max_ascent = it->max_descent = 0;
2701 it->max_phys_ascent = it->max_phys_descent = 0;
2702
2703 it->current_y = first_y;
2704 it->vpos = 0;
2705 it->current_x = it->hpos = 0;
2706 }
2707 }
2708 }
2709
2710
2711 /* Return 1 if POS is a position in ellipses displayed for invisible
2712 text. W is the window we display, for text property lookup. */
2713
2714 static int
2715 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2716 {
2717 Lisp_Object prop, window;
2718 int ellipses_p = 0;
2719 EMACS_INT charpos = CHARPOS (pos->pos);
2720
2721 /* If POS specifies a position in a display vector, this might
2722 be for an ellipsis displayed for invisible text. We won't
2723 get the iterator set up for delivering that ellipsis unless
2724 we make sure that it gets aware of the invisible text. */
2725 if (pos->dpvec_index >= 0
2726 && pos->overlay_string_index < 0
2727 && CHARPOS (pos->string_pos) < 0
2728 && charpos > BEGV
2729 && (XSETWINDOW (window, w),
2730 prop = Fget_char_property (make_number (charpos),
2731 Qinvisible, window),
2732 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2733 {
2734 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2735 window);
2736 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2737 }
2738
2739 return ellipses_p;
2740 }
2741
2742
2743 /* Initialize IT for stepping through current_buffer in window W,
2744 starting at position POS that includes overlay string and display
2745 vector/ control character translation position information. Value
2746 is zero if there are overlay strings with newlines at POS. */
2747
2748 static int
2749 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2750 {
2751 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2752 int i, overlay_strings_with_newlines = 0;
2753
2754 /* If POS specifies a position in a display vector, this might
2755 be for an ellipsis displayed for invisible text. We won't
2756 get the iterator set up for delivering that ellipsis unless
2757 we make sure that it gets aware of the invisible text. */
2758 if (in_ellipses_for_invisible_text_p (pos, w))
2759 {
2760 --charpos;
2761 bytepos = 0;
2762 }
2763
2764 /* Keep in mind: the call to reseat in init_iterator skips invisible
2765 text, so we might end up at a position different from POS. This
2766 is only a problem when POS is a row start after a newline and an
2767 overlay starts there with an after-string, and the overlay has an
2768 invisible property. Since we don't skip invisible text in
2769 display_line and elsewhere immediately after consuming the
2770 newline before the row start, such a POS will not be in a string,
2771 but the call to init_iterator below will move us to the
2772 after-string. */
2773 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2774
2775 /* This only scans the current chunk -- it should scan all chunks.
2776 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2777 to 16 in 22.1 to make this a lesser problem. */
2778 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2779 {
2780 const char *s = SSDATA (it->overlay_strings[i]);
2781 const char *e = s + SBYTES (it->overlay_strings[i]);
2782
2783 while (s < e && *s != '\n')
2784 ++s;
2785
2786 if (s < e)
2787 {
2788 overlay_strings_with_newlines = 1;
2789 break;
2790 }
2791 }
2792
2793 /* If position is within an overlay string, set up IT to the right
2794 overlay string. */
2795 if (pos->overlay_string_index >= 0)
2796 {
2797 int relative_index;
2798
2799 /* If the first overlay string happens to have a `display'
2800 property for an image, the iterator will be set up for that
2801 image, and we have to undo that setup first before we can
2802 correct the overlay string index. */
2803 if (it->method == GET_FROM_IMAGE)
2804 pop_it (it);
2805
2806 /* We already have the first chunk of overlay strings in
2807 IT->overlay_strings. Load more until the one for
2808 pos->overlay_string_index is in IT->overlay_strings. */
2809 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2810 {
2811 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2812 it->current.overlay_string_index = 0;
2813 while (n--)
2814 {
2815 load_overlay_strings (it, 0);
2816 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2817 }
2818 }
2819
2820 it->current.overlay_string_index = pos->overlay_string_index;
2821 relative_index = (it->current.overlay_string_index
2822 % OVERLAY_STRING_CHUNK_SIZE);
2823 it->string = it->overlay_strings[relative_index];
2824 xassert (STRINGP (it->string));
2825 it->current.string_pos = pos->string_pos;
2826 it->method = GET_FROM_STRING;
2827 }
2828
2829 if (CHARPOS (pos->string_pos) >= 0)
2830 {
2831 /* Recorded position is not in an overlay string, but in another
2832 string. This can only be a string from a `display' property.
2833 IT should already be filled with that string. */
2834 it->current.string_pos = pos->string_pos;
2835 xassert (STRINGP (it->string));
2836 }
2837
2838 /* Restore position in display vector translations, control
2839 character translations or ellipses. */
2840 if (pos->dpvec_index >= 0)
2841 {
2842 if (it->dpvec == NULL)
2843 get_next_display_element (it);
2844 xassert (it->dpvec && it->current.dpvec_index == 0);
2845 it->current.dpvec_index = pos->dpvec_index;
2846 }
2847
2848 CHECK_IT (it);
2849 return !overlay_strings_with_newlines;
2850 }
2851
2852
2853 /* Initialize IT for stepping through current_buffer in window W
2854 starting at ROW->start. */
2855
2856 static void
2857 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2858 {
2859 init_from_display_pos (it, w, &row->start);
2860 it->start = row->start;
2861 it->continuation_lines_width = row->continuation_lines_width;
2862 CHECK_IT (it);
2863 }
2864
2865
2866 /* Initialize IT for stepping through current_buffer in window W
2867 starting in the line following ROW, i.e. starting at ROW->end.
2868 Value is zero if there are overlay strings with newlines at ROW's
2869 end position. */
2870
2871 static int
2872 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2873 {
2874 int success = 0;
2875
2876 if (init_from_display_pos (it, w, &row->end))
2877 {
2878 if (row->continued_p)
2879 it->continuation_lines_width
2880 = row->continuation_lines_width + row->pixel_width;
2881 CHECK_IT (it);
2882 success = 1;
2883 }
2884
2885 return success;
2886 }
2887
2888
2889
2890 \f
2891 /***********************************************************************
2892 Text properties
2893 ***********************************************************************/
2894
2895 /* Called when IT reaches IT->stop_charpos. Handle text property and
2896 overlay changes. Set IT->stop_charpos to the next position where
2897 to stop. */
2898
2899 static void
2900 handle_stop (struct it *it)
2901 {
2902 enum prop_handled handled;
2903 int handle_overlay_change_p;
2904 struct props *p;
2905
2906 it->dpvec = NULL;
2907 it->current.dpvec_index = -1;
2908 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2909 it->ignore_overlay_strings_at_pos_p = 0;
2910 it->ellipsis_p = 0;
2911
2912 /* Use face of preceding text for ellipsis (if invisible) */
2913 if (it->selective_display_ellipsis_p)
2914 it->saved_face_id = it->face_id;
2915
2916 do
2917 {
2918 handled = HANDLED_NORMALLY;
2919
2920 /* Call text property handlers. */
2921 for (p = it_props; p->handler; ++p)
2922 {
2923 handled = p->handler (it);
2924
2925 if (handled == HANDLED_RECOMPUTE_PROPS)
2926 break;
2927 else if (handled == HANDLED_RETURN)
2928 {
2929 /* We still want to show before and after strings from
2930 overlays even if the actual buffer text is replaced. */
2931 if (!handle_overlay_change_p
2932 || it->sp > 1
2933 || !get_overlay_strings_1 (it, 0, 0))
2934 {
2935 if (it->ellipsis_p)
2936 setup_for_ellipsis (it, 0);
2937 /* When handling a display spec, we might load an
2938 empty string. In that case, discard it here. We
2939 used to discard it in handle_single_display_spec,
2940 but that causes get_overlay_strings_1, above, to
2941 ignore overlay strings that we must check. */
2942 if (STRINGP (it->string) && !SCHARS (it->string))
2943 pop_it (it);
2944 return;
2945 }
2946 else if (STRINGP (it->string) && !SCHARS (it->string))
2947 pop_it (it);
2948 else
2949 {
2950 it->ignore_overlay_strings_at_pos_p = 1;
2951 it->string_from_display_prop_p = 0;
2952 it->from_disp_prop_p = 0;
2953 handle_overlay_change_p = 0;
2954 }
2955 handled = HANDLED_RECOMPUTE_PROPS;
2956 break;
2957 }
2958 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2959 handle_overlay_change_p = 0;
2960 }
2961
2962 if (handled != HANDLED_RECOMPUTE_PROPS)
2963 {
2964 /* Don't check for overlay strings below when set to deliver
2965 characters from a display vector. */
2966 if (it->method == GET_FROM_DISPLAY_VECTOR)
2967 handle_overlay_change_p = 0;
2968
2969 /* Handle overlay changes.
2970 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2971 if it finds overlays. */
2972 if (handle_overlay_change_p)
2973 handled = handle_overlay_change (it);
2974 }
2975
2976 if (it->ellipsis_p)
2977 {
2978 setup_for_ellipsis (it, 0);
2979 break;
2980 }
2981 }
2982 while (handled == HANDLED_RECOMPUTE_PROPS);
2983
2984 /* Determine where to stop next. */
2985 if (handled == HANDLED_NORMALLY)
2986 compute_stop_pos (it);
2987 }
2988
2989
2990 /* Compute IT->stop_charpos from text property and overlay change
2991 information for IT's current position. */
2992
2993 static void
2994 compute_stop_pos (struct it *it)
2995 {
2996 register INTERVAL iv, next_iv;
2997 Lisp_Object object, limit, position;
2998 EMACS_INT charpos, bytepos;
2999
3000 /* If nowhere else, stop at the end. */
3001 it->stop_charpos = it->end_charpos;
3002
3003 if (STRINGP (it->string))
3004 {
3005 /* Strings are usually short, so don't limit the search for
3006 properties. */
3007 object = it->string;
3008 limit = Qnil;
3009 charpos = IT_STRING_CHARPOS (*it);
3010 bytepos = IT_STRING_BYTEPOS (*it);
3011 }
3012 else
3013 {
3014 EMACS_INT pos;
3015
3016 /* If next overlay change is in front of the current stop pos
3017 (which is IT->end_charpos), stop there. Note: value of
3018 next_overlay_change is point-max if no overlay change
3019 follows. */
3020 charpos = IT_CHARPOS (*it);
3021 bytepos = IT_BYTEPOS (*it);
3022 pos = next_overlay_change (charpos);
3023 if (pos < it->stop_charpos)
3024 it->stop_charpos = pos;
3025
3026 /* If showing the region, we have to stop at the region
3027 start or end because the face might change there. */
3028 if (it->region_beg_charpos > 0)
3029 {
3030 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3031 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3032 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3033 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3034 }
3035
3036 /* Set up variables for computing the stop position from text
3037 property changes. */
3038 XSETBUFFER (object, current_buffer);
3039 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3040 }
3041
3042 /* Get the interval containing IT's position. Value is a null
3043 interval if there isn't such an interval. */
3044 position = make_number (charpos);
3045 iv = validate_interval_range (object, &position, &position, 0);
3046 if (!NULL_INTERVAL_P (iv))
3047 {
3048 Lisp_Object values_here[LAST_PROP_IDX];
3049 struct props *p;
3050
3051 /* Get properties here. */
3052 for (p = it_props; p->handler; ++p)
3053 values_here[p->idx] = textget (iv->plist, *p->name);
3054
3055 /* Look for an interval following iv that has different
3056 properties. */
3057 for (next_iv = next_interval (iv);
3058 (!NULL_INTERVAL_P (next_iv)
3059 && (NILP (limit)
3060 || XFASTINT (limit) > next_iv->position));
3061 next_iv = next_interval (next_iv))
3062 {
3063 for (p = it_props; p->handler; ++p)
3064 {
3065 Lisp_Object new_value;
3066
3067 new_value = textget (next_iv->plist, *p->name);
3068 if (!EQ (values_here[p->idx], new_value))
3069 break;
3070 }
3071
3072 if (p->handler)
3073 break;
3074 }
3075
3076 if (!NULL_INTERVAL_P (next_iv))
3077 {
3078 if (INTEGERP (limit)
3079 && next_iv->position >= XFASTINT (limit))
3080 /* No text property change up to limit. */
3081 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3082 else
3083 /* Text properties change in next_iv. */
3084 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3085 }
3086 }
3087
3088 if (it->cmp_it.id < 0)
3089 {
3090 EMACS_INT stoppos = it->end_charpos;
3091
3092 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3093 stoppos = -1;
3094 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3095 stoppos, it->string);
3096 }
3097
3098 xassert (STRINGP (it->string)
3099 || (it->stop_charpos >= BEGV
3100 && it->stop_charpos >= IT_CHARPOS (*it)));
3101 }
3102
3103
3104 /* Return the position of the next overlay change after POS in
3105 current_buffer. Value is point-max if no overlay change
3106 follows. This is like `next-overlay-change' but doesn't use
3107 xmalloc. */
3108
3109 static EMACS_INT
3110 next_overlay_change (EMACS_INT pos)
3111 {
3112 ptrdiff_t i, noverlays;
3113 EMACS_INT endpos;
3114 Lisp_Object *overlays;
3115
3116 /* Get all overlays at the given position. */
3117 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3118
3119 /* If any of these overlays ends before endpos,
3120 use its ending point instead. */
3121 for (i = 0; i < noverlays; ++i)
3122 {
3123 Lisp_Object oend;
3124 EMACS_INT oendpos;
3125
3126 oend = OVERLAY_END (overlays[i]);
3127 oendpos = OVERLAY_POSITION (oend);
3128 endpos = min (endpos, oendpos);
3129 }
3130
3131 return endpos;
3132 }
3133
3134 /* How many characters forward to search for a display property or
3135 display string. Searching too far forward makes the bidi display
3136 sluggish, especially in small windows. */
3137 #define MAX_DISP_SCAN 250
3138
3139 /* Return the character position of a display string at or after
3140 position specified by POSITION. If no display string exists at or
3141 after POSITION, return ZV. A display string is either an overlay
3142 with `display' property whose value is a string, or a `display'
3143 text property whose value is a string. STRING is data about the
3144 string to iterate; if STRING->lstring is nil, we are iterating a
3145 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3146 on a GUI frame. DISP_PROP is set to zero if we searched
3147 MAX_DISP_SCAN characters forward without finding any display
3148 strings, non-zero otherwise. It is set to 2 if the display string
3149 uses any kind of `(space ...)' spec that will produce a stretch of
3150 white space in the text area. */
3151 EMACS_INT
3152 compute_display_string_pos (struct text_pos *position,
3153 struct bidi_string_data *string,
3154 int frame_window_p, int *disp_prop)
3155 {
3156 /* OBJECT = nil means current buffer. */
3157 Lisp_Object object =
3158 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3159 Lisp_Object pos, spec, limpos;
3160 int string_p = (string && (STRINGP (string->lstring) || string->s));
3161 EMACS_INT eob = string_p ? string->schars : ZV;
3162 EMACS_INT begb = string_p ? 0 : BEGV;
3163 EMACS_INT bufpos, charpos = CHARPOS (*position);
3164 EMACS_INT lim =
3165 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3166 struct text_pos tpos;
3167 int rv = 0;
3168
3169 *disp_prop = 1;
3170
3171 if (charpos >= eob
3172 /* We don't support display properties whose values are strings
3173 that have display string properties. */
3174 || string->from_disp_str
3175 /* C strings cannot have display properties. */
3176 || (string->s && !STRINGP (object)))
3177 {
3178 *disp_prop = 0;
3179 return eob;
3180 }
3181
3182 /* If the character at CHARPOS is where the display string begins,
3183 return CHARPOS. */
3184 pos = make_number (charpos);
3185 if (STRINGP (object))
3186 bufpos = string->bufpos;
3187 else
3188 bufpos = charpos;
3189 tpos = *position;
3190 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3191 && (charpos <= begb
3192 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3193 object),
3194 spec))
3195 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3196 frame_window_p)))
3197 {
3198 if (rv == 2)
3199 *disp_prop = 2;
3200 return charpos;
3201 }
3202
3203 /* Look forward for the first character with a `display' property
3204 that will replace the underlying text when displayed. */
3205 limpos = make_number (lim);
3206 do {
3207 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3208 CHARPOS (tpos) = XFASTINT (pos);
3209 if (CHARPOS (tpos) >= lim)
3210 {
3211 *disp_prop = 0;
3212 break;
3213 }
3214 if (STRINGP (object))
3215 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3216 else
3217 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3218 spec = Fget_char_property (pos, Qdisplay, object);
3219 if (!STRINGP (object))
3220 bufpos = CHARPOS (tpos);
3221 } while (NILP (spec)
3222 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3223 bufpos, frame_window_p)));
3224 if (rv == 2)
3225 *disp_prop = 2;
3226
3227 return CHARPOS (tpos);
3228 }
3229
3230 /* Return the character position of the end of the display string that
3231 started at CHARPOS. A display string is either an overlay with
3232 `display' property whose value is a string or a `display' text
3233 property whose value is a string. */
3234 EMACS_INT
3235 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3236 {
3237 /* OBJECT = nil means current buffer. */
3238 Lisp_Object object =
3239 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3240 Lisp_Object pos = make_number (charpos);
3241 EMACS_INT eob =
3242 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3243
3244 if (charpos >= eob || (string->s && !STRINGP (object)))
3245 return eob;
3246
3247 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3248 abort ();
3249
3250 /* Look forward for the first character where the `display' property
3251 changes. */
3252 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3253
3254 return XFASTINT (pos);
3255 }
3256
3257
3258 \f
3259 /***********************************************************************
3260 Fontification
3261 ***********************************************************************/
3262
3263 /* Handle changes in the `fontified' property of the current buffer by
3264 calling hook functions from Qfontification_functions to fontify
3265 regions of text. */
3266
3267 static enum prop_handled
3268 handle_fontified_prop (struct it *it)
3269 {
3270 Lisp_Object prop, pos;
3271 enum prop_handled handled = HANDLED_NORMALLY;
3272
3273 if (!NILP (Vmemory_full))
3274 return handled;
3275
3276 /* Get the value of the `fontified' property at IT's current buffer
3277 position. (The `fontified' property doesn't have a special
3278 meaning in strings.) If the value is nil, call functions from
3279 Qfontification_functions. */
3280 if (!STRINGP (it->string)
3281 && it->s == NULL
3282 && !NILP (Vfontification_functions)
3283 && !NILP (Vrun_hooks)
3284 && (pos = make_number (IT_CHARPOS (*it)),
3285 prop = Fget_char_property (pos, Qfontified, Qnil),
3286 /* Ignore the special cased nil value always present at EOB since
3287 no amount of fontifying will be able to change it. */
3288 NILP (prop) && IT_CHARPOS (*it) < Z))
3289 {
3290 int count = SPECPDL_INDEX ();
3291 Lisp_Object val;
3292 struct buffer *obuf = current_buffer;
3293 int begv = BEGV, zv = ZV;
3294 int old_clip_changed = current_buffer->clip_changed;
3295
3296 val = Vfontification_functions;
3297 specbind (Qfontification_functions, Qnil);
3298
3299 xassert (it->end_charpos == ZV);
3300
3301 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3302 safe_call1 (val, pos);
3303 else
3304 {
3305 Lisp_Object fns, fn;
3306 struct gcpro gcpro1, gcpro2;
3307
3308 fns = Qnil;
3309 GCPRO2 (val, fns);
3310
3311 for (; CONSP (val); val = XCDR (val))
3312 {
3313 fn = XCAR (val);
3314
3315 if (EQ (fn, Qt))
3316 {
3317 /* A value of t indicates this hook has a local
3318 binding; it means to run the global binding too.
3319 In a global value, t should not occur. If it
3320 does, we must ignore it to avoid an endless
3321 loop. */
3322 for (fns = Fdefault_value (Qfontification_functions);
3323 CONSP (fns);
3324 fns = XCDR (fns))
3325 {
3326 fn = XCAR (fns);
3327 if (!EQ (fn, Qt))
3328 safe_call1 (fn, pos);
3329 }
3330 }
3331 else
3332 safe_call1 (fn, pos);
3333 }
3334
3335 UNGCPRO;
3336 }
3337
3338 unbind_to (count, Qnil);
3339
3340 /* Fontification functions routinely call `save-restriction'.
3341 Normally, this tags clip_changed, which can confuse redisplay
3342 (see discussion in Bug#6671). Since we don't perform any
3343 special handling of fontification changes in the case where
3344 `save-restriction' isn't called, there's no point doing so in
3345 this case either. So, if the buffer's restrictions are
3346 actually left unchanged, reset clip_changed. */
3347 if (obuf == current_buffer)
3348 {
3349 if (begv == BEGV && zv == ZV)
3350 current_buffer->clip_changed = old_clip_changed;
3351 }
3352 /* There isn't much we can reasonably do to protect against
3353 misbehaving fontification, but here's a fig leaf. */
3354 else if (!NILP (BVAR (obuf, name)))
3355 set_buffer_internal_1 (obuf);
3356
3357 /* The fontification code may have added/removed text.
3358 It could do even a lot worse, but let's at least protect against
3359 the most obvious case where only the text past `pos' gets changed',
3360 as is/was done in grep.el where some escapes sequences are turned
3361 into face properties (bug#7876). */
3362 it->end_charpos = ZV;
3363
3364 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3365 something. This avoids an endless loop if they failed to
3366 fontify the text for which reason ever. */
3367 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3368 handled = HANDLED_RECOMPUTE_PROPS;
3369 }
3370
3371 return handled;
3372 }
3373
3374
3375 \f
3376 /***********************************************************************
3377 Faces
3378 ***********************************************************************/
3379
3380 /* Set up iterator IT from face properties at its current position.
3381 Called from handle_stop. */
3382
3383 static enum prop_handled
3384 handle_face_prop (struct it *it)
3385 {
3386 int new_face_id;
3387 EMACS_INT next_stop;
3388
3389 if (!STRINGP (it->string))
3390 {
3391 new_face_id
3392 = face_at_buffer_position (it->w,
3393 IT_CHARPOS (*it),
3394 it->region_beg_charpos,
3395 it->region_end_charpos,
3396 &next_stop,
3397 (IT_CHARPOS (*it)
3398 + TEXT_PROP_DISTANCE_LIMIT),
3399 0, it->base_face_id);
3400
3401 /* Is this a start of a run of characters with box face?
3402 Caveat: this can be called for a freshly initialized
3403 iterator; face_id is -1 in this case. We know that the new
3404 face will not change until limit, i.e. if the new face has a
3405 box, all characters up to limit will have one. But, as
3406 usual, we don't know whether limit is really the end. */
3407 if (new_face_id != it->face_id)
3408 {
3409 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3410
3411 /* If new face has a box but old face has not, this is
3412 the start of a run of characters with box, i.e. it has
3413 a shadow on the left side. The value of face_id of the
3414 iterator will be -1 if this is the initial call that gets
3415 the face. In this case, we have to look in front of IT's
3416 position and see whether there is a face != new_face_id. */
3417 it->start_of_box_run_p
3418 = (new_face->box != FACE_NO_BOX
3419 && (it->face_id >= 0
3420 || IT_CHARPOS (*it) == BEG
3421 || new_face_id != face_before_it_pos (it)));
3422 it->face_box_p = new_face->box != FACE_NO_BOX;
3423 }
3424 }
3425 else
3426 {
3427 int base_face_id;
3428 EMACS_INT bufpos;
3429 int i;
3430 Lisp_Object from_overlay
3431 = (it->current.overlay_string_index >= 0
3432 ? it->string_overlays[it->current.overlay_string_index]
3433 : Qnil);
3434
3435 /* See if we got to this string directly or indirectly from
3436 an overlay property. That includes the before-string or
3437 after-string of an overlay, strings in display properties
3438 provided by an overlay, their text properties, etc.
3439
3440 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3441 if (! NILP (from_overlay))
3442 for (i = it->sp - 1; i >= 0; i--)
3443 {
3444 if (it->stack[i].current.overlay_string_index >= 0)
3445 from_overlay
3446 = it->string_overlays[it->stack[i].current.overlay_string_index];
3447 else if (! NILP (it->stack[i].from_overlay))
3448 from_overlay = it->stack[i].from_overlay;
3449
3450 if (!NILP (from_overlay))
3451 break;
3452 }
3453
3454 if (! NILP (from_overlay))
3455 {
3456 bufpos = IT_CHARPOS (*it);
3457 /* For a string from an overlay, the base face depends
3458 only on text properties and ignores overlays. */
3459 base_face_id
3460 = face_for_overlay_string (it->w,
3461 IT_CHARPOS (*it),
3462 it->region_beg_charpos,
3463 it->region_end_charpos,
3464 &next_stop,
3465 (IT_CHARPOS (*it)
3466 + TEXT_PROP_DISTANCE_LIMIT),
3467 0,
3468 from_overlay);
3469 }
3470 else
3471 {
3472 bufpos = 0;
3473
3474 /* For strings from a `display' property, use the face at
3475 IT's current buffer position as the base face to merge
3476 with, so that overlay strings appear in the same face as
3477 surrounding text, unless they specify their own
3478 faces. */
3479 base_face_id = underlying_face_id (it);
3480 }
3481
3482 new_face_id = face_at_string_position (it->w,
3483 it->string,
3484 IT_STRING_CHARPOS (*it),
3485 bufpos,
3486 it->region_beg_charpos,
3487 it->region_end_charpos,
3488 &next_stop,
3489 base_face_id, 0);
3490
3491 /* Is this a start of a run of characters with box? Caveat:
3492 this can be called for a freshly allocated iterator; face_id
3493 is -1 is this case. We know that the new face will not
3494 change until the next check pos, i.e. if the new face has a
3495 box, all characters up to that position will have a
3496 box. But, as usual, we don't know whether that position
3497 is really the end. */
3498 if (new_face_id != it->face_id)
3499 {
3500 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3501 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3502
3503 /* If new face has a box but old face hasn't, this is the
3504 start of a run of characters with box, i.e. it has a
3505 shadow on the left side. */
3506 it->start_of_box_run_p
3507 = new_face->box && (old_face == NULL || !old_face->box);
3508 it->face_box_p = new_face->box != FACE_NO_BOX;
3509 }
3510 }
3511
3512 it->face_id = new_face_id;
3513 return HANDLED_NORMALLY;
3514 }
3515
3516
3517 /* Return the ID of the face ``underlying'' IT's current position,
3518 which is in a string. If the iterator is associated with a
3519 buffer, return the face at IT's current buffer position.
3520 Otherwise, use the iterator's base_face_id. */
3521
3522 static int
3523 underlying_face_id (struct it *it)
3524 {
3525 int face_id = it->base_face_id, i;
3526
3527 xassert (STRINGP (it->string));
3528
3529 for (i = it->sp - 1; i >= 0; --i)
3530 if (NILP (it->stack[i].string))
3531 face_id = it->stack[i].face_id;
3532
3533 return face_id;
3534 }
3535
3536
3537 /* Compute the face one character before or after the current position
3538 of IT, in the visual order. BEFORE_P non-zero means get the face
3539 in front (to the left in L2R paragraphs, to the right in R2L
3540 paragraphs) of IT's screen position. Value is the ID of the face. */
3541
3542 static int
3543 face_before_or_after_it_pos (struct it *it, int before_p)
3544 {
3545 int face_id, limit;
3546 EMACS_INT next_check_charpos;
3547 struct it it_copy;
3548 void *it_copy_data = NULL;
3549
3550 xassert (it->s == NULL);
3551
3552 if (STRINGP (it->string))
3553 {
3554 EMACS_INT bufpos, charpos;
3555 int base_face_id;
3556
3557 /* No face change past the end of the string (for the case
3558 we are padding with spaces). No face change before the
3559 string start. */
3560 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3561 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3562 return it->face_id;
3563
3564 if (!it->bidi_p)
3565 {
3566 /* Set charpos to the position before or after IT's current
3567 position, in the logical order, which in the non-bidi
3568 case is the same as the visual order. */
3569 if (before_p)
3570 charpos = IT_STRING_CHARPOS (*it) - 1;
3571 else if (it->what == IT_COMPOSITION)
3572 /* For composition, we must check the character after the
3573 composition. */
3574 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3575 else
3576 charpos = IT_STRING_CHARPOS (*it) + 1;
3577 }
3578 else
3579 {
3580 if (before_p)
3581 {
3582 /* With bidi iteration, the character before the current
3583 in the visual order cannot be found by simple
3584 iteration, because "reverse" reordering is not
3585 supported. Instead, we need to use the move_it_*
3586 family of functions. */
3587 /* Ignore face changes before the first visible
3588 character on this display line. */
3589 if (it->current_x <= it->first_visible_x)
3590 return it->face_id;
3591 SAVE_IT (it_copy, *it, it_copy_data);
3592 /* Implementation note: Since move_it_in_display_line
3593 works in the iterator geometry, and thinks the first
3594 character is always the leftmost, even in R2L lines,
3595 we don't need to distinguish between the R2L and L2R
3596 cases here. */
3597 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3598 it_copy.current_x - 1, MOVE_TO_X);
3599 charpos = IT_STRING_CHARPOS (it_copy);
3600 RESTORE_IT (it, it, it_copy_data);
3601 }
3602 else
3603 {
3604 /* Set charpos to the string position of the character
3605 that comes after IT's current position in the visual
3606 order. */
3607 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3608
3609 it_copy = *it;
3610 while (n--)
3611 bidi_move_to_visually_next (&it_copy.bidi_it);
3612
3613 charpos = it_copy.bidi_it.charpos;
3614 }
3615 }
3616 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3617
3618 if (it->current.overlay_string_index >= 0)
3619 bufpos = IT_CHARPOS (*it);
3620 else
3621 bufpos = 0;
3622
3623 base_face_id = underlying_face_id (it);
3624
3625 /* Get the face for ASCII, or unibyte. */
3626 face_id = face_at_string_position (it->w,
3627 it->string,
3628 charpos,
3629 bufpos,
3630 it->region_beg_charpos,
3631 it->region_end_charpos,
3632 &next_check_charpos,
3633 base_face_id, 0);
3634
3635 /* Correct the face for charsets different from ASCII. Do it
3636 for the multibyte case only. The face returned above is
3637 suitable for unibyte text if IT->string is unibyte. */
3638 if (STRING_MULTIBYTE (it->string))
3639 {
3640 struct text_pos pos1 = string_pos (charpos, it->string);
3641 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3642 int c, len;
3643 struct face *face = FACE_FROM_ID (it->f, face_id);
3644
3645 c = string_char_and_length (p, &len);
3646 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3647 }
3648 }
3649 else
3650 {
3651 struct text_pos pos;
3652
3653 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3654 || (IT_CHARPOS (*it) <= BEGV && before_p))
3655 return it->face_id;
3656
3657 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3658 pos = it->current.pos;
3659
3660 if (!it->bidi_p)
3661 {
3662 if (before_p)
3663 DEC_TEXT_POS (pos, it->multibyte_p);
3664 else
3665 {
3666 if (it->what == IT_COMPOSITION)
3667 {
3668 /* For composition, we must check the position after
3669 the composition. */
3670 pos.charpos += it->cmp_it.nchars;
3671 pos.bytepos += it->len;
3672 }
3673 else
3674 INC_TEXT_POS (pos, it->multibyte_p);
3675 }
3676 }
3677 else
3678 {
3679 if (before_p)
3680 {
3681 /* With bidi iteration, the character before the current
3682 in the visual order cannot be found by simple
3683 iteration, because "reverse" reordering is not
3684 supported. Instead, we need to use the move_it_*
3685 family of functions. */
3686 /* Ignore face changes before the first visible
3687 character on this display line. */
3688 if (it->current_x <= it->first_visible_x)
3689 return it->face_id;
3690 SAVE_IT (it_copy, *it, it_copy_data);
3691 /* Implementation note: Since move_it_in_display_line
3692 works in the iterator geometry, and thinks the first
3693 character is always the leftmost, even in R2L lines,
3694 we don't need to distinguish between the R2L and L2R
3695 cases here. */
3696 move_it_in_display_line (&it_copy, ZV,
3697 it_copy.current_x - 1, MOVE_TO_X);
3698 pos = it_copy.current.pos;
3699 RESTORE_IT (it, it, it_copy_data);
3700 }
3701 else
3702 {
3703 /* Set charpos to the buffer position of the character
3704 that comes after IT's current position in the visual
3705 order. */
3706 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3707
3708 it_copy = *it;
3709 while (n--)
3710 bidi_move_to_visually_next (&it_copy.bidi_it);
3711
3712 SET_TEXT_POS (pos,
3713 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3714 }
3715 }
3716 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3717
3718 /* Determine face for CHARSET_ASCII, or unibyte. */
3719 face_id = face_at_buffer_position (it->w,
3720 CHARPOS (pos),
3721 it->region_beg_charpos,
3722 it->region_end_charpos,
3723 &next_check_charpos,
3724 limit, 0, -1);
3725
3726 /* Correct the face for charsets different from ASCII. Do it
3727 for the multibyte case only. The face returned above is
3728 suitable for unibyte text if current_buffer is unibyte. */
3729 if (it->multibyte_p)
3730 {
3731 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3732 struct face *face = FACE_FROM_ID (it->f, face_id);
3733 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3734 }
3735 }
3736
3737 return face_id;
3738 }
3739
3740
3741 \f
3742 /***********************************************************************
3743 Invisible text
3744 ***********************************************************************/
3745
3746 /* Set up iterator IT from invisible properties at its current
3747 position. Called from handle_stop. */
3748
3749 static enum prop_handled
3750 handle_invisible_prop (struct it *it)
3751 {
3752 enum prop_handled handled = HANDLED_NORMALLY;
3753
3754 if (STRINGP (it->string))
3755 {
3756 Lisp_Object prop, end_charpos, limit, charpos;
3757
3758 /* Get the value of the invisible text property at the
3759 current position. Value will be nil if there is no such
3760 property. */
3761 charpos = make_number (IT_STRING_CHARPOS (*it));
3762 prop = Fget_text_property (charpos, Qinvisible, it->string);
3763
3764 if (!NILP (prop)
3765 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3766 {
3767 EMACS_INT endpos;
3768
3769 handled = HANDLED_RECOMPUTE_PROPS;
3770
3771 /* Get the position at which the next change of the
3772 invisible text property can be found in IT->string.
3773 Value will be nil if the property value is the same for
3774 all the rest of IT->string. */
3775 XSETINT (limit, SCHARS (it->string));
3776 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3777 it->string, limit);
3778
3779 /* Text at current position is invisible. The next
3780 change in the property is at position end_charpos.
3781 Move IT's current position to that position. */
3782 if (INTEGERP (end_charpos)
3783 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3784 {
3785 struct text_pos old;
3786 EMACS_INT oldpos;
3787
3788 old = it->current.string_pos;
3789 oldpos = CHARPOS (old);
3790 if (it->bidi_p)
3791 {
3792 if (it->bidi_it.first_elt
3793 && it->bidi_it.charpos < SCHARS (it->string))
3794 bidi_paragraph_init (it->paragraph_embedding,
3795 &it->bidi_it, 1);
3796 /* Bidi-iterate out of the invisible text. */
3797 do
3798 {
3799 bidi_move_to_visually_next (&it->bidi_it);
3800 }
3801 while (oldpos <= it->bidi_it.charpos
3802 && it->bidi_it.charpos < endpos);
3803
3804 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3805 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3806 if (IT_CHARPOS (*it) >= endpos)
3807 it->prev_stop = endpos;
3808 }
3809 else
3810 {
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3813 }
3814 }
3815 else
3816 {
3817 /* The rest of the string is invisible. If this is an
3818 overlay string, proceed with the next overlay string
3819 or whatever comes and return a character from there. */
3820 if (it->current.overlay_string_index >= 0)
3821 {
3822 next_overlay_string (it);
3823 /* Don't check for overlay strings when we just
3824 finished processing them. */
3825 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3826 }
3827 else
3828 {
3829 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3830 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3831 }
3832 }
3833 }
3834 }
3835 else
3836 {
3837 int invis_p;
3838 EMACS_INT newpos, next_stop, start_charpos, tem;
3839 Lisp_Object pos, prop, overlay;
3840
3841 /* First of all, is there invisible text at this position? */
3842 tem = start_charpos = IT_CHARPOS (*it);
3843 pos = make_number (tem);
3844 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3845 &overlay);
3846 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3847
3848 /* If we are on invisible text, skip over it. */
3849 if (invis_p && start_charpos < it->end_charpos)
3850 {
3851 /* Record whether we have to display an ellipsis for the
3852 invisible text. */
3853 int display_ellipsis_p = invis_p == 2;
3854
3855 handled = HANDLED_RECOMPUTE_PROPS;
3856
3857 /* Loop skipping over invisible text. The loop is left at
3858 ZV or with IT on the first char being visible again. */
3859 do
3860 {
3861 /* Try to skip some invisible text. Return value is the
3862 position reached which can be equal to where we start
3863 if there is nothing invisible there. This skips both
3864 over invisible text properties and overlays with
3865 invisible property. */
3866 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3867
3868 /* If we skipped nothing at all we weren't at invisible
3869 text in the first place. If everything to the end of
3870 the buffer was skipped, end the loop. */
3871 if (newpos == tem || newpos >= ZV)
3872 invis_p = 0;
3873 else
3874 {
3875 /* We skipped some characters but not necessarily
3876 all there are. Check if we ended up on visible
3877 text. Fget_char_property returns the property of
3878 the char before the given position, i.e. if we
3879 get invis_p = 0, this means that the char at
3880 newpos is visible. */
3881 pos = make_number (newpos);
3882 prop = Fget_char_property (pos, Qinvisible, it->window);
3883 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3884 }
3885
3886 /* If we ended up on invisible text, proceed to
3887 skip starting with next_stop. */
3888 if (invis_p)
3889 tem = next_stop;
3890
3891 /* If there are adjacent invisible texts, don't lose the
3892 second one's ellipsis. */
3893 if (invis_p == 2)
3894 display_ellipsis_p = 1;
3895 }
3896 while (invis_p);
3897
3898 /* The position newpos is now either ZV or on visible text. */
3899 if (it->bidi_p && newpos < ZV)
3900 {
3901 /* With bidi iteration, the region of invisible text
3902 could start and/or end in the middle of a non-base
3903 embedding level. Therefore, we need to skip
3904 invisible text using the bidi iterator, starting at
3905 IT's current position, until we find ourselves
3906 outside the invisible text. Skipping invisible text
3907 _after_ bidi iteration avoids affecting the visual
3908 order of the displayed text when invisible properties
3909 are added or removed. */
3910 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3911 {
3912 /* If we were `reseat'ed to a new paragraph,
3913 determine the paragraph base direction. We need
3914 to do it now because next_element_from_buffer may
3915 not have a chance to do it, if we are going to
3916 skip any text at the beginning, which resets the
3917 FIRST_ELT flag. */
3918 bidi_paragraph_init (it->paragraph_embedding,
3919 &it->bidi_it, 1);
3920 }
3921 do
3922 {
3923 bidi_move_to_visually_next (&it->bidi_it);
3924 }
3925 while (it->stop_charpos <= it->bidi_it.charpos
3926 && it->bidi_it.charpos < newpos);
3927 IT_CHARPOS (*it) = it->bidi_it.charpos;
3928 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3929 /* If we overstepped NEWPOS, record its position in the
3930 iterator, so that we skip invisible text if later the
3931 bidi iteration lands us in the invisible region
3932 again. */
3933 if (IT_CHARPOS (*it) >= newpos)
3934 it->prev_stop = newpos;
3935 }
3936 else
3937 {
3938 IT_CHARPOS (*it) = newpos;
3939 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3940 }
3941
3942 /* If there are before-strings at the start of invisible
3943 text, and the text is invisible because of a text
3944 property, arrange to show before-strings because 20.x did
3945 it that way. (If the text is invisible because of an
3946 overlay property instead of a text property, this is
3947 already handled in the overlay code.) */
3948 if (NILP (overlay)
3949 && get_overlay_strings (it, it->stop_charpos))
3950 {
3951 handled = HANDLED_RECOMPUTE_PROPS;
3952 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3953 }
3954 else if (display_ellipsis_p)
3955 {
3956 /* Make sure that the glyphs of the ellipsis will get
3957 correct `charpos' values. If we would not update
3958 it->position here, the glyphs would belong to the
3959 last visible character _before_ the invisible
3960 text, which confuses `set_cursor_from_row'.
3961
3962 We use the last invisible position instead of the
3963 first because this way the cursor is always drawn on
3964 the first "." of the ellipsis, whenever PT is inside
3965 the invisible text. Otherwise the cursor would be
3966 placed _after_ the ellipsis when the point is after the
3967 first invisible character. */
3968 if (!STRINGP (it->object))
3969 {
3970 it->position.charpos = newpos - 1;
3971 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3972 }
3973 it->ellipsis_p = 1;
3974 /* Let the ellipsis display before
3975 considering any properties of the following char.
3976 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3977 handled = HANDLED_RETURN;
3978 }
3979 }
3980 }
3981
3982 return handled;
3983 }
3984
3985
3986 /* Make iterator IT return `...' next.
3987 Replaces LEN characters from buffer. */
3988
3989 static void
3990 setup_for_ellipsis (struct it *it, int len)
3991 {
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3995 {
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->header.size;
3999 }
4000 else
4001 {
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4005 }
4006
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4010
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4016
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4019 }
4020
4021
4022 \f
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4026
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4032
4033 static enum prop_handled
4034 handle_display_prop (struct it *it)
4035 {
4036 Lisp_Object propval, object, overlay;
4037 struct text_pos *position;
4038 EMACS_INT bufpos;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4041
4042 if (STRINGP (it->string))
4043 {
4044 object = it->string;
4045 position = &it->current.string_pos;
4046 bufpos = CHARPOS (it->current.pos);
4047 }
4048 else
4049 {
4050 XSETWINDOW (object, it->w);
4051 position = &it->current.pos;
4052 bufpos = CHARPOS (*position);
4053 }
4054
4055 /* Reset those iterator values set from display property values. */
4056 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4057 it->space_width = Qnil;
4058 it->font_height = Qnil;
4059 it->voffset = 0;
4060
4061 /* We don't support recursive `display' properties, i.e. string
4062 values that have a string `display' property, that have a string
4063 `display' property etc. */
4064 if (!it->string_from_display_prop_p)
4065 it->area = TEXT_AREA;
4066
4067 propval = get_char_property_and_overlay (make_number (position->charpos),
4068 Qdisplay, object, &overlay);
4069 if (NILP (propval))
4070 return HANDLED_NORMALLY;
4071 /* Now OVERLAY is the overlay that gave us this property, or nil
4072 if it was a text property. */
4073
4074 if (!STRINGP (it->string))
4075 object = it->w->buffer;
4076
4077 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4078 position, bufpos,
4079 FRAME_WINDOW_P (it->f));
4080
4081 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4082 }
4083
4084 /* Subroutine of handle_display_prop. Returns non-zero if the display
4085 specification in SPEC is a replacing specification, i.e. it would
4086 replace the text covered by `display' property with something else,
4087 such as an image or a display string. If SPEC includes any kind or
4088 `(space ...) specification, the value is 2; this is used by
4089 compute_display_string_pos, which see.
4090
4091 See handle_single_display_spec for documentation of arguments.
4092 frame_window_p is non-zero if the window being redisplayed is on a
4093 GUI frame; this argument is used only if IT is NULL, see below.
4094
4095 IT can be NULL, if this is called by the bidi reordering code
4096 through compute_display_string_pos, which see. In that case, this
4097 function only examines SPEC, but does not otherwise "handle" it, in
4098 the sense that it doesn't set up members of IT from the display
4099 spec. */
4100 static int
4101 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4102 Lisp_Object overlay, struct text_pos *position,
4103 EMACS_INT bufpos, int frame_window_p)
4104 {
4105 int replacing_p = 0;
4106 int rv;
4107
4108 if (CONSP (spec)
4109 /* Simple specerties. */
4110 && !EQ (XCAR (spec), Qimage)
4111 && !EQ (XCAR (spec), Qspace)
4112 && !EQ (XCAR (spec), Qwhen)
4113 && !EQ (XCAR (spec), Qslice)
4114 && !EQ (XCAR (spec), Qspace_width)
4115 && !EQ (XCAR (spec), Qheight)
4116 && !EQ (XCAR (spec), Qraise)
4117 /* Marginal area specifications. */
4118 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4119 && !EQ (XCAR (spec), Qleft_fringe)
4120 && !EQ (XCAR (spec), Qright_fringe)
4121 && !NILP (XCAR (spec)))
4122 {
4123 for (; CONSP (spec); spec = XCDR (spec))
4124 {
4125 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4126 overlay, position, bufpos,
4127 replacing_p, frame_window_p)))
4128 {
4129 replacing_p = rv;
4130 /* If some text in a string is replaced, `position' no
4131 longer points to the position of `object'. */
4132 if (!it || STRINGP (object))
4133 break;
4134 }
4135 }
4136 }
4137 else if (VECTORP (spec))
4138 {
4139 int i;
4140 for (i = 0; i < ASIZE (spec); ++i)
4141 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4142 overlay, position, bufpos,
4143 replacing_p, frame_window_p)))
4144 {
4145 replacing_p = rv;
4146 /* If some text in a string is replaced, `position' no
4147 longer points to the position of `object'. */
4148 if (!it || STRINGP (object))
4149 break;
4150 }
4151 }
4152 else
4153 {
4154 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4155 position, bufpos, 0,
4156 frame_window_p)))
4157 replacing_p = rv;
4158 }
4159
4160 return replacing_p;
4161 }
4162
4163 /* Value is the position of the end of the `display' property starting
4164 at START_POS in OBJECT. */
4165
4166 static struct text_pos
4167 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4168 {
4169 Lisp_Object end;
4170 struct text_pos end_pos;
4171
4172 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4173 Qdisplay, object, Qnil);
4174 CHARPOS (end_pos) = XFASTINT (end);
4175 if (STRINGP (object))
4176 compute_string_pos (&end_pos, start_pos, it->string);
4177 else
4178 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4179
4180 return end_pos;
4181 }
4182
4183
4184 /* Set up IT from a single `display' property specification SPEC. OBJECT
4185 is the object in which the `display' property was found. *POSITION
4186 is the position in OBJECT at which the `display' property was found.
4187 BUFPOS is the buffer position of OBJECT (different from POSITION if
4188 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4189 previously saw a display specification which already replaced text
4190 display with something else, for example an image; we ignore such
4191 properties after the first one has been processed.
4192
4193 OVERLAY is the overlay this `display' property came from,
4194 or nil if it was a text property.
4195
4196 If SPEC is a `space' or `image' specification, and in some other
4197 cases too, set *POSITION to the position where the `display'
4198 property ends.
4199
4200 If IT is NULL, only examine the property specification in SPEC, but
4201 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4202 is intended to be displayed in a window on a GUI frame.
4203
4204 Value is non-zero if something was found which replaces the display
4205 of buffer or string text. */
4206
4207 static int
4208 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4209 Lisp_Object overlay, struct text_pos *position,
4210 EMACS_INT bufpos, int display_replaced_p,
4211 int frame_window_p)
4212 {
4213 Lisp_Object form;
4214 Lisp_Object location, value;
4215 struct text_pos start_pos = *position;
4216 int valid_p;
4217
4218 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4219 If the result is non-nil, use VALUE instead of SPEC. */
4220 form = Qt;
4221 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4222 {
4223 spec = XCDR (spec);
4224 if (!CONSP (spec))
4225 return 0;
4226 form = XCAR (spec);
4227 spec = XCDR (spec);
4228 }
4229
4230 if (!NILP (form) && !EQ (form, Qt))
4231 {
4232 int count = SPECPDL_INDEX ();
4233 struct gcpro gcpro1;
4234
4235 /* Bind `object' to the object having the `display' property, a
4236 buffer or string. Bind `position' to the position in the
4237 object where the property was found, and `buffer-position'
4238 to the current position in the buffer. */
4239
4240 if (NILP (object))
4241 XSETBUFFER (object, current_buffer);
4242 specbind (Qobject, object);
4243 specbind (Qposition, make_number (CHARPOS (*position)));
4244 specbind (Qbuffer_position, make_number (bufpos));
4245 GCPRO1 (form);
4246 form = safe_eval (form);
4247 UNGCPRO;
4248 unbind_to (count, Qnil);
4249 }
4250
4251 if (NILP (form))
4252 return 0;
4253
4254 /* Handle `(height HEIGHT)' specifications. */
4255 if (CONSP (spec)
4256 && EQ (XCAR (spec), Qheight)
4257 && CONSP (XCDR (spec)))
4258 {
4259 if (it)
4260 {
4261 if (!FRAME_WINDOW_P (it->f))
4262 return 0;
4263
4264 it->font_height = XCAR (XCDR (spec));
4265 if (!NILP (it->font_height))
4266 {
4267 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4268 int new_height = -1;
4269
4270 if (CONSP (it->font_height)
4271 && (EQ (XCAR (it->font_height), Qplus)
4272 || EQ (XCAR (it->font_height), Qminus))
4273 && CONSP (XCDR (it->font_height))
4274 && INTEGERP (XCAR (XCDR (it->font_height))))
4275 {
4276 /* `(+ N)' or `(- N)' where N is an integer. */
4277 int steps = XINT (XCAR (XCDR (it->font_height)));
4278 if (EQ (XCAR (it->font_height), Qplus))
4279 steps = - steps;
4280 it->face_id = smaller_face (it->f, it->face_id, steps);
4281 }
4282 else if (FUNCTIONP (it->font_height))
4283 {
4284 /* Call function with current height as argument.
4285 Value is the new height. */
4286 Lisp_Object height;
4287 height = safe_call1 (it->font_height,
4288 face->lface[LFACE_HEIGHT_INDEX]);
4289 if (NUMBERP (height))
4290 new_height = XFLOATINT (height);
4291 }
4292 else if (NUMBERP (it->font_height))
4293 {
4294 /* Value is a multiple of the canonical char height. */
4295 struct face *f;
4296
4297 f = FACE_FROM_ID (it->f,
4298 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4299 new_height = (XFLOATINT (it->font_height)
4300 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4301 }
4302 else
4303 {
4304 /* Evaluate IT->font_height with `height' bound to the
4305 current specified height to get the new height. */
4306 int count = SPECPDL_INDEX ();
4307
4308 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4309 value = safe_eval (it->font_height);
4310 unbind_to (count, Qnil);
4311
4312 if (NUMBERP (value))
4313 new_height = XFLOATINT (value);
4314 }
4315
4316 if (new_height > 0)
4317 it->face_id = face_with_height (it->f, it->face_id, new_height);
4318 }
4319 }
4320
4321 return 0;
4322 }
4323
4324 /* Handle `(space-width WIDTH)'. */
4325 if (CONSP (spec)
4326 && EQ (XCAR (spec), Qspace_width)
4327 && CONSP (XCDR (spec)))
4328 {
4329 if (it)
4330 {
4331 if (!FRAME_WINDOW_P (it->f))
4332 return 0;
4333
4334 value = XCAR (XCDR (spec));
4335 if (NUMBERP (value) && XFLOATINT (value) > 0)
4336 it->space_width = value;
4337 }
4338
4339 return 0;
4340 }
4341
4342 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4343 if (CONSP (spec)
4344 && EQ (XCAR (spec), Qslice))
4345 {
4346 Lisp_Object tem;
4347
4348 if (it)
4349 {
4350 if (!FRAME_WINDOW_P (it->f))
4351 return 0;
4352
4353 if (tem = XCDR (spec), CONSP (tem))
4354 {
4355 it->slice.x = XCAR (tem);
4356 if (tem = XCDR (tem), CONSP (tem))
4357 {
4358 it->slice.y = XCAR (tem);
4359 if (tem = XCDR (tem), CONSP (tem))
4360 {
4361 it->slice.width = XCAR (tem);
4362 if (tem = XCDR (tem), CONSP (tem))
4363 it->slice.height = XCAR (tem);
4364 }
4365 }
4366 }
4367 }
4368
4369 return 0;
4370 }
4371
4372 /* Handle `(raise FACTOR)'. */
4373 if (CONSP (spec)
4374 && EQ (XCAR (spec), Qraise)
4375 && CONSP (XCDR (spec)))
4376 {
4377 if (it)
4378 {
4379 if (!FRAME_WINDOW_P (it->f))
4380 return 0;
4381
4382 #ifdef HAVE_WINDOW_SYSTEM
4383 value = XCAR (XCDR (spec));
4384 if (NUMBERP (value))
4385 {
4386 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4387 it->voffset = - (XFLOATINT (value)
4388 * (FONT_HEIGHT (face->font)));
4389 }
4390 #endif /* HAVE_WINDOW_SYSTEM */
4391 }
4392
4393 return 0;
4394 }
4395
4396 /* Don't handle the other kinds of display specifications
4397 inside a string that we got from a `display' property. */
4398 if (it && it->string_from_display_prop_p)
4399 return 0;
4400
4401 /* Characters having this form of property are not displayed, so
4402 we have to find the end of the property. */
4403 if (it)
4404 {
4405 start_pos = *position;
4406 *position = display_prop_end (it, object, start_pos);
4407 }
4408 value = Qnil;
4409
4410 /* Stop the scan at that end position--we assume that all
4411 text properties change there. */
4412 if (it)
4413 it->stop_charpos = position->charpos;
4414
4415 /* Handle `(left-fringe BITMAP [FACE])'
4416 and `(right-fringe BITMAP [FACE])'. */
4417 if (CONSP (spec)
4418 && (EQ (XCAR (spec), Qleft_fringe)
4419 || EQ (XCAR (spec), Qright_fringe))
4420 && CONSP (XCDR (spec)))
4421 {
4422 int fringe_bitmap;
4423
4424 if (it)
4425 {
4426 if (!FRAME_WINDOW_P (it->f))
4427 /* If we return here, POSITION has been advanced
4428 across the text with this property. */
4429 return 0;
4430 }
4431 else if (!frame_window_p)
4432 return 0;
4433
4434 #ifdef HAVE_WINDOW_SYSTEM
4435 value = XCAR (XCDR (spec));
4436 if (!SYMBOLP (value)
4437 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4438 /* If we return here, POSITION has been advanced
4439 across the text with this property. */
4440 return 0;
4441
4442 if (it)
4443 {
4444 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4445
4446 if (CONSP (XCDR (XCDR (spec))))
4447 {
4448 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4449 int face_id2 = lookup_derived_face (it->f, face_name,
4450 FRINGE_FACE_ID, 0);
4451 if (face_id2 >= 0)
4452 face_id = face_id2;
4453 }
4454
4455 /* Save current settings of IT so that we can restore them
4456 when we are finished with the glyph property value. */
4457 push_it (it, position);
4458
4459 it->area = TEXT_AREA;
4460 it->what = IT_IMAGE;
4461 it->image_id = -1; /* no image */
4462 it->position = start_pos;
4463 it->object = NILP (object) ? it->w->buffer : object;
4464 it->method = GET_FROM_IMAGE;
4465 it->from_overlay = Qnil;
4466 it->face_id = face_id;
4467 it->from_disp_prop_p = 1;
4468
4469 /* Say that we haven't consumed the characters with
4470 `display' property yet. The call to pop_it in
4471 set_iterator_to_next will clean this up. */
4472 *position = start_pos;
4473
4474 if (EQ (XCAR (spec), Qleft_fringe))
4475 {
4476 it->left_user_fringe_bitmap = fringe_bitmap;
4477 it->left_user_fringe_face_id = face_id;
4478 }
4479 else
4480 {
4481 it->right_user_fringe_bitmap = fringe_bitmap;
4482 it->right_user_fringe_face_id = face_id;
4483 }
4484 }
4485 #endif /* HAVE_WINDOW_SYSTEM */
4486 return 1;
4487 }
4488
4489 /* Prepare to handle `((margin left-margin) ...)',
4490 `((margin right-margin) ...)' and `((margin nil) ...)'
4491 prefixes for display specifications. */
4492 location = Qunbound;
4493 if (CONSP (spec) && CONSP (XCAR (spec)))
4494 {
4495 Lisp_Object tem;
4496
4497 value = XCDR (spec);
4498 if (CONSP (value))
4499 value = XCAR (value);
4500
4501 tem = XCAR (spec);
4502 if (EQ (XCAR (tem), Qmargin)
4503 && (tem = XCDR (tem),
4504 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4505 (NILP (tem)
4506 || EQ (tem, Qleft_margin)
4507 || EQ (tem, Qright_margin))))
4508 location = tem;
4509 }
4510
4511 if (EQ (location, Qunbound))
4512 {
4513 location = Qnil;
4514 value = spec;
4515 }
4516
4517 /* After this point, VALUE is the property after any
4518 margin prefix has been stripped. It must be a string,
4519 an image specification, or `(space ...)'.
4520
4521 LOCATION specifies where to display: `left-margin',
4522 `right-margin' or nil. */
4523
4524 valid_p = (STRINGP (value)
4525 #ifdef HAVE_WINDOW_SYSTEM
4526 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4527 && valid_image_p (value))
4528 #endif /* not HAVE_WINDOW_SYSTEM */
4529 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4530
4531 if (valid_p && !display_replaced_p)
4532 {
4533 int retval = 1;
4534
4535 if (!it)
4536 {
4537 /* Callers need to know whether the display spec is any kind
4538 of `(space ...)' spec that is about to affect text-area
4539 display. */
4540 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4541 retval = 2;
4542 return retval;
4543 }
4544
4545 /* Save current settings of IT so that we can restore them
4546 when we are finished with the glyph property value. */
4547 push_it (it, position);
4548 it->from_overlay = overlay;
4549 it->from_disp_prop_p = 1;
4550
4551 if (NILP (location))
4552 it->area = TEXT_AREA;
4553 else if (EQ (location, Qleft_margin))
4554 it->area = LEFT_MARGIN_AREA;
4555 else
4556 it->area = RIGHT_MARGIN_AREA;
4557
4558 if (STRINGP (value))
4559 {
4560 it->string = value;
4561 it->multibyte_p = STRING_MULTIBYTE (it->string);
4562 it->current.overlay_string_index = -1;
4563 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4564 it->end_charpos = it->string_nchars = SCHARS (it->string);
4565 it->method = GET_FROM_STRING;
4566 it->stop_charpos = 0;
4567 it->prev_stop = 0;
4568 it->base_level_stop = 0;
4569 it->string_from_display_prop_p = 1;
4570 /* Say that we haven't consumed the characters with
4571 `display' property yet. The call to pop_it in
4572 set_iterator_to_next will clean this up. */
4573 if (BUFFERP (object))
4574 *position = start_pos;
4575
4576 /* Force paragraph direction to be that of the parent
4577 object. If the parent object's paragraph direction is
4578 not yet determined, default to L2R. */
4579 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4580 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4581 else
4582 it->paragraph_embedding = L2R;
4583
4584 /* Set up the bidi iterator for this display string. */
4585 if (it->bidi_p)
4586 {
4587 it->bidi_it.string.lstring = it->string;
4588 it->bidi_it.string.s = NULL;
4589 it->bidi_it.string.schars = it->end_charpos;
4590 it->bidi_it.string.bufpos = bufpos;
4591 it->bidi_it.string.from_disp_str = 1;
4592 it->bidi_it.string.unibyte = !it->multibyte_p;
4593 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4594 }
4595 }
4596 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4597 {
4598 it->method = GET_FROM_STRETCH;
4599 it->object = value;
4600 *position = it->position = start_pos;
4601 retval = 1 + (it->area == TEXT_AREA);
4602 }
4603 #ifdef HAVE_WINDOW_SYSTEM
4604 else
4605 {
4606 it->what = IT_IMAGE;
4607 it->image_id = lookup_image (it->f, value);
4608 it->position = start_pos;
4609 it->object = NILP (object) ? it->w->buffer : object;
4610 it->method = GET_FROM_IMAGE;
4611
4612 /* Say that we haven't consumed the characters with
4613 `display' property yet. The call to pop_it in
4614 set_iterator_to_next will clean this up. */
4615 *position = start_pos;
4616 }
4617 #endif /* HAVE_WINDOW_SYSTEM */
4618
4619 return retval;
4620 }
4621
4622 /* Invalid property or property not supported. Restore
4623 POSITION to what it was before. */
4624 *position = start_pos;
4625 return 0;
4626 }
4627
4628 /* Check if PROP is a display property value whose text should be
4629 treated as intangible. OVERLAY is the overlay from which PROP
4630 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4631 specify the buffer position covered by PROP. */
4632
4633 int
4634 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4635 EMACS_INT charpos, EMACS_INT bytepos)
4636 {
4637 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4638 struct text_pos position;
4639
4640 SET_TEXT_POS (position, charpos, bytepos);
4641 return handle_display_spec (NULL, prop, Qnil, overlay,
4642 &position, charpos, frame_window_p);
4643 }
4644
4645
4646 /* Return 1 if PROP is a display sub-property value containing STRING.
4647
4648 Implementation note: this and the following function are really
4649 special cases of handle_display_spec and
4650 handle_single_display_spec, and should ideally use the same code.
4651 Until they do, these two pairs must be consistent and must be
4652 modified in sync. */
4653
4654 static int
4655 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4656 {
4657 if (EQ (string, prop))
4658 return 1;
4659
4660 /* Skip over `when FORM'. */
4661 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4662 {
4663 prop = XCDR (prop);
4664 if (!CONSP (prop))
4665 return 0;
4666 /* Actually, the condition following `when' should be eval'ed,
4667 like handle_single_display_spec does, and we should return
4668 zero if it evaluates to nil. However, this function is
4669 called only when the buffer was already displayed and some
4670 glyph in the glyph matrix was found to come from a display
4671 string. Therefore, the condition was already evaluated, and
4672 the result was non-nil, otherwise the display string wouldn't
4673 have been displayed and we would have never been called for
4674 this property. Thus, we can skip the evaluation and assume
4675 its result is non-nil. */
4676 prop = XCDR (prop);
4677 }
4678
4679 if (CONSP (prop))
4680 /* Skip over `margin LOCATION'. */
4681 if (EQ (XCAR (prop), Qmargin))
4682 {
4683 prop = XCDR (prop);
4684 if (!CONSP (prop))
4685 return 0;
4686
4687 prop = XCDR (prop);
4688 if (!CONSP (prop))
4689 return 0;
4690 }
4691
4692 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4693 }
4694
4695
4696 /* Return 1 if STRING appears in the `display' property PROP. */
4697
4698 static int
4699 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4700 {
4701 if (CONSP (prop)
4702 && !EQ (XCAR (prop), Qwhen)
4703 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4704 {
4705 /* A list of sub-properties. */
4706 while (CONSP (prop))
4707 {
4708 if (single_display_spec_string_p (XCAR (prop), string))
4709 return 1;
4710 prop = XCDR (prop);
4711 }
4712 }
4713 else if (VECTORP (prop))
4714 {
4715 /* A vector of sub-properties. */
4716 int i;
4717 for (i = 0; i < ASIZE (prop); ++i)
4718 if (single_display_spec_string_p (AREF (prop, i), string))
4719 return 1;
4720 }
4721 else
4722 return single_display_spec_string_p (prop, string);
4723
4724 return 0;
4725 }
4726
4727 /* Look for STRING in overlays and text properties in the current
4728 buffer, between character positions FROM and TO (excluding TO).
4729 BACK_P non-zero means look back (in this case, TO is supposed to be
4730 less than FROM).
4731 Value is the first character position where STRING was found, or
4732 zero if it wasn't found before hitting TO.
4733
4734 This function may only use code that doesn't eval because it is
4735 called asynchronously from note_mouse_highlight. */
4736
4737 static EMACS_INT
4738 string_buffer_position_lim (Lisp_Object string,
4739 EMACS_INT from, EMACS_INT to, int back_p)
4740 {
4741 Lisp_Object limit, prop, pos;
4742 int found = 0;
4743
4744 pos = make_number (from);
4745
4746 if (!back_p) /* looking forward */
4747 {
4748 limit = make_number (min (to, ZV));
4749 while (!found && !EQ (pos, limit))
4750 {
4751 prop = Fget_char_property (pos, Qdisplay, Qnil);
4752 if (!NILP (prop) && display_prop_string_p (prop, string))
4753 found = 1;
4754 else
4755 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4756 limit);
4757 }
4758 }
4759 else /* looking back */
4760 {
4761 limit = make_number (max (to, BEGV));
4762 while (!found && !EQ (pos, limit))
4763 {
4764 prop = Fget_char_property (pos, Qdisplay, Qnil);
4765 if (!NILP (prop) && display_prop_string_p (prop, string))
4766 found = 1;
4767 else
4768 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4769 limit);
4770 }
4771 }
4772
4773 return found ? XINT (pos) : 0;
4774 }
4775
4776 /* Determine which buffer position in current buffer STRING comes from.
4777 AROUND_CHARPOS is an approximate position where it could come from.
4778 Value is the buffer position or 0 if it couldn't be determined.
4779
4780 This function is necessary because we don't record buffer positions
4781 in glyphs generated from strings (to keep struct glyph small).
4782 This function may only use code that doesn't eval because it is
4783 called asynchronously from note_mouse_highlight. */
4784
4785 static EMACS_INT
4786 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4787 {
4788 const int MAX_DISTANCE = 1000;
4789 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4790 around_charpos + MAX_DISTANCE,
4791 0);
4792
4793 if (!found)
4794 found = string_buffer_position_lim (string, around_charpos,
4795 around_charpos - MAX_DISTANCE, 1);
4796 return found;
4797 }
4798
4799
4800 \f
4801 /***********************************************************************
4802 `composition' property
4803 ***********************************************************************/
4804
4805 /* Set up iterator IT from `composition' property at its current
4806 position. Called from handle_stop. */
4807
4808 static enum prop_handled
4809 handle_composition_prop (struct it *it)
4810 {
4811 Lisp_Object prop, string;
4812 EMACS_INT pos, pos_byte, start, end;
4813
4814 if (STRINGP (it->string))
4815 {
4816 unsigned char *s;
4817
4818 pos = IT_STRING_CHARPOS (*it);
4819 pos_byte = IT_STRING_BYTEPOS (*it);
4820 string = it->string;
4821 s = SDATA (string) + pos_byte;
4822 it->c = STRING_CHAR (s);
4823 }
4824 else
4825 {
4826 pos = IT_CHARPOS (*it);
4827 pos_byte = IT_BYTEPOS (*it);
4828 string = Qnil;
4829 it->c = FETCH_CHAR (pos_byte);
4830 }
4831
4832 /* If there's a valid composition and point is not inside of the
4833 composition (in the case that the composition is from the current
4834 buffer), draw a glyph composed from the composition components. */
4835 if (find_composition (pos, -1, &start, &end, &prop, string)
4836 && COMPOSITION_VALID_P (start, end, prop)
4837 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4838 {
4839 if (start < pos)
4840 /* As we can't handle this situation (perhaps font-lock added
4841 a new composition), we just return here hoping that next
4842 redisplay will detect this composition much earlier. */
4843 return HANDLED_NORMALLY;
4844 if (start != pos)
4845 {
4846 if (STRINGP (it->string))
4847 pos_byte = string_char_to_byte (it->string, start);
4848 else
4849 pos_byte = CHAR_TO_BYTE (start);
4850 }
4851 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4852 prop, string);
4853
4854 if (it->cmp_it.id >= 0)
4855 {
4856 it->cmp_it.ch = -1;
4857 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4858 it->cmp_it.nglyphs = -1;
4859 }
4860 }
4861
4862 return HANDLED_NORMALLY;
4863 }
4864
4865
4866 \f
4867 /***********************************************************************
4868 Overlay strings
4869 ***********************************************************************/
4870
4871 /* The following structure is used to record overlay strings for
4872 later sorting in load_overlay_strings. */
4873
4874 struct overlay_entry
4875 {
4876 Lisp_Object overlay;
4877 Lisp_Object string;
4878 int priority;
4879 int after_string_p;
4880 };
4881
4882
4883 /* Set up iterator IT from overlay strings at its current position.
4884 Called from handle_stop. */
4885
4886 static enum prop_handled
4887 handle_overlay_change (struct it *it)
4888 {
4889 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4890 return HANDLED_RECOMPUTE_PROPS;
4891 else
4892 return HANDLED_NORMALLY;
4893 }
4894
4895
4896 /* Set up the next overlay string for delivery by IT, if there is an
4897 overlay string to deliver. Called by set_iterator_to_next when the
4898 end of the current overlay string is reached. If there are more
4899 overlay strings to display, IT->string and
4900 IT->current.overlay_string_index are set appropriately here.
4901 Otherwise IT->string is set to nil. */
4902
4903 static void
4904 next_overlay_string (struct it *it)
4905 {
4906 ++it->current.overlay_string_index;
4907 if (it->current.overlay_string_index == it->n_overlay_strings)
4908 {
4909 /* No more overlay strings. Restore IT's settings to what
4910 they were before overlay strings were processed, and
4911 continue to deliver from current_buffer. */
4912
4913 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4914 pop_it (it);
4915 xassert (it->sp > 0
4916 || (NILP (it->string)
4917 && it->method == GET_FROM_BUFFER
4918 && it->stop_charpos >= BEGV
4919 && it->stop_charpos <= it->end_charpos));
4920 it->current.overlay_string_index = -1;
4921 it->n_overlay_strings = 0;
4922 it->overlay_strings_charpos = -1;
4923
4924 /* If we're at the end of the buffer, record that we have
4925 processed the overlay strings there already, so that
4926 next_element_from_buffer doesn't try it again. */
4927 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4928 it->overlay_strings_at_end_processed_p = 1;
4929 }
4930 else
4931 {
4932 /* There are more overlay strings to process. If
4933 IT->current.overlay_string_index has advanced to a position
4934 where we must load IT->overlay_strings with more strings, do
4935 it. We must load at the IT->overlay_strings_charpos where
4936 IT->n_overlay_strings was originally computed; when invisible
4937 text is present, this might not be IT_CHARPOS (Bug#7016). */
4938 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4939
4940 if (it->current.overlay_string_index && i == 0)
4941 load_overlay_strings (it, it->overlay_strings_charpos);
4942
4943 /* Initialize IT to deliver display elements from the overlay
4944 string. */
4945 it->string = it->overlay_strings[i];
4946 it->multibyte_p = STRING_MULTIBYTE (it->string);
4947 SET_TEXT_POS (it->current.string_pos, 0, 0);
4948 it->method = GET_FROM_STRING;
4949 it->stop_charpos = 0;
4950 if (it->cmp_it.stop_pos >= 0)
4951 it->cmp_it.stop_pos = 0;
4952 it->prev_stop = 0;
4953 it->base_level_stop = 0;
4954
4955 /* Set up the bidi iterator for this overlay string. */
4956 if (it->bidi_p)
4957 {
4958 it->bidi_it.string.lstring = it->string;
4959 it->bidi_it.string.s = NULL;
4960 it->bidi_it.string.schars = SCHARS (it->string);
4961 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4962 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4963 it->bidi_it.string.unibyte = !it->multibyte_p;
4964 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4965 }
4966 }
4967
4968 CHECK_IT (it);
4969 }
4970
4971
4972 /* Compare two overlay_entry structures E1 and E2. Used as a
4973 comparison function for qsort in load_overlay_strings. Overlay
4974 strings for the same position are sorted so that
4975
4976 1. All after-strings come in front of before-strings, except
4977 when they come from the same overlay.
4978
4979 2. Within after-strings, strings are sorted so that overlay strings
4980 from overlays with higher priorities come first.
4981
4982 2. Within before-strings, strings are sorted so that overlay
4983 strings from overlays with higher priorities come last.
4984
4985 Value is analogous to strcmp. */
4986
4987
4988 static int
4989 compare_overlay_entries (const void *e1, const void *e2)
4990 {
4991 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4992 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4993 int result;
4994
4995 if (entry1->after_string_p != entry2->after_string_p)
4996 {
4997 /* Let after-strings appear in front of before-strings if
4998 they come from different overlays. */
4999 if (EQ (entry1->overlay, entry2->overlay))
5000 result = entry1->after_string_p ? 1 : -1;
5001 else
5002 result = entry1->after_string_p ? -1 : 1;
5003 }
5004 else if (entry1->after_string_p)
5005 /* After-strings sorted in order of decreasing priority. */
5006 result = entry2->priority - entry1->priority;
5007 else
5008 /* Before-strings sorted in order of increasing priority. */
5009 result = entry1->priority - entry2->priority;
5010
5011 return result;
5012 }
5013
5014
5015 /* Load the vector IT->overlay_strings with overlay strings from IT's
5016 current buffer position, or from CHARPOS if that is > 0. Set
5017 IT->n_overlays to the total number of overlay strings found.
5018
5019 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5020 a time. On entry into load_overlay_strings,
5021 IT->current.overlay_string_index gives the number of overlay
5022 strings that have already been loaded by previous calls to this
5023 function.
5024
5025 IT->add_overlay_start contains an additional overlay start
5026 position to consider for taking overlay strings from, if non-zero.
5027 This position comes into play when the overlay has an `invisible'
5028 property, and both before and after-strings. When we've skipped to
5029 the end of the overlay, because of its `invisible' property, we
5030 nevertheless want its before-string to appear.
5031 IT->add_overlay_start will contain the overlay start position
5032 in this case.
5033
5034 Overlay strings are sorted so that after-string strings come in
5035 front of before-string strings. Within before and after-strings,
5036 strings are sorted by overlay priority. See also function
5037 compare_overlay_entries. */
5038
5039 static void
5040 load_overlay_strings (struct it *it, EMACS_INT charpos)
5041 {
5042 Lisp_Object overlay, window, str, invisible;
5043 struct Lisp_Overlay *ov;
5044 EMACS_INT start, end;
5045 int size = 20;
5046 int n = 0, i, j, invis_p;
5047 struct overlay_entry *entries
5048 = (struct overlay_entry *) alloca (size * sizeof *entries);
5049
5050 if (charpos <= 0)
5051 charpos = IT_CHARPOS (*it);
5052
5053 /* Append the overlay string STRING of overlay OVERLAY to vector
5054 `entries' which has size `size' and currently contains `n'
5055 elements. AFTER_P non-zero means STRING is an after-string of
5056 OVERLAY. */
5057 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5058 do \
5059 { \
5060 Lisp_Object priority; \
5061 \
5062 if (n == size) \
5063 { \
5064 int new_size = 2 * size; \
5065 struct overlay_entry *old = entries; \
5066 entries = \
5067 (struct overlay_entry *) alloca (new_size \
5068 * sizeof *entries); \
5069 memcpy (entries, old, size * sizeof *entries); \
5070 size = new_size; \
5071 } \
5072 \
5073 entries[n].string = (STRING); \
5074 entries[n].overlay = (OVERLAY); \
5075 priority = Foverlay_get ((OVERLAY), Qpriority); \
5076 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5077 entries[n].after_string_p = (AFTER_P); \
5078 ++n; \
5079 } \
5080 while (0)
5081
5082 /* Process overlay before the overlay center. */
5083 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5084 {
5085 XSETMISC (overlay, ov);
5086 xassert (OVERLAYP (overlay));
5087 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5088 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5089
5090 if (end < charpos)
5091 break;
5092
5093 /* Skip this overlay if it doesn't start or end at IT's current
5094 position. */
5095 if (end != charpos && start != charpos)
5096 continue;
5097
5098 /* Skip this overlay if it doesn't apply to IT->w. */
5099 window = Foverlay_get (overlay, Qwindow);
5100 if (WINDOWP (window) && XWINDOW (window) != it->w)
5101 continue;
5102
5103 /* If the text ``under'' the overlay is invisible, both before-
5104 and after-strings from this overlay are visible; start and
5105 end position are indistinguishable. */
5106 invisible = Foverlay_get (overlay, Qinvisible);
5107 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5108
5109 /* If overlay has a non-empty before-string, record it. */
5110 if ((start == charpos || (end == charpos && invis_p))
5111 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5112 && SCHARS (str))
5113 RECORD_OVERLAY_STRING (overlay, str, 0);
5114
5115 /* If overlay has a non-empty after-string, record it. */
5116 if ((end == charpos || (start == charpos && invis_p))
5117 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5118 && SCHARS (str))
5119 RECORD_OVERLAY_STRING (overlay, str, 1);
5120 }
5121
5122 /* Process overlays after the overlay center. */
5123 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5124 {
5125 XSETMISC (overlay, ov);
5126 xassert (OVERLAYP (overlay));
5127 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5128 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5129
5130 if (start > charpos)
5131 break;
5132
5133 /* Skip this overlay if it doesn't start or end at IT's current
5134 position. */
5135 if (end != charpos && start != charpos)
5136 continue;
5137
5138 /* Skip this overlay if it doesn't apply to IT->w. */
5139 window = Foverlay_get (overlay, Qwindow);
5140 if (WINDOWP (window) && XWINDOW (window) != it->w)
5141 continue;
5142
5143 /* If the text ``under'' the overlay is invisible, it has a zero
5144 dimension, and both before- and after-strings apply. */
5145 invisible = Foverlay_get (overlay, Qinvisible);
5146 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5147
5148 /* If overlay has a non-empty before-string, record it. */
5149 if ((start == charpos || (end == charpos && invis_p))
5150 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5151 && SCHARS (str))
5152 RECORD_OVERLAY_STRING (overlay, str, 0);
5153
5154 /* If overlay has a non-empty after-string, record it. */
5155 if ((end == charpos || (start == charpos && invis_p))
5156 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5157 && SCHARS (str))
5158 RECORD_OVERLAY_STRING (overlay, str, 1);
5159 }
5160
5161 #undef RECORD_OVERLAY_STRING
5162
5163 /* Sort entries. */
5164 if (n > 1)
5165 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5166
5167 /* Record number of overlay strings, and where we computed it. */
5168 it->n_overlay_strings = n;
5169 it->overlay_strings_charpos = charpos;
5170
5171 /* IT->current.overlay_string_index is the number of overlay strings
5172 that have already been consumed by IT. Copy some of the
5173 remaining overlay strings to IT->overlay_strings. */
5174 i = 0;
5175 j = it->current.overlay_string_index;
5176 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5177 {
5178 it->overlay_strings[i] = entries[j].string;
5179 it->string_overlays[i++] = entries[j++].overlay;
5180 }
5181
5182 CHECK_IT (it);
5183 }
5184
5185
5186 /* Get the first chunk of overlay strings at IT's current buffer
5187 position, or at CHARPOS if that is > 0. Value is non-zero if at
5188 least one overlay string was found. */
5189
5190 static int
5191 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5192 {
5193 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5194 process. This fills IT->overlay_strings with strings, and sets
5195 IT->n_overlay_strings to the total number of strings to process.
5196 IT->pos.overlay_string_index has to be set temporarily to zero
5197 because load_overlay_strings needs this; it must be set to -1
5198 when no overlay strings are found because a zero value would
5199 indicate a position in the first overlay string. */
5200 it->current.overlay_string_index = 0;
5201 load_overlay_strings (it, charpos);
5202
5203 /* If we found overlay strings, set up IT to deliver display
5204 elements from the first one. Otherwise set up IT to deliver
5205 from current_buffer. */
5206 if (it->n_overlay_strings)
5207 {
5208 /* Make sure we know settings in current_buffer, so that we can
5209 restore meaningful values when we're done with the overlay
5210 strings. */
5211 if (compute_stop_p)
5212 compute_stop_pos (it);
5213 xassert (it->face_id >= 0);
5214
5215 /* Save IT's settings. They are restored after all overlay
5216 strings have been processed. */
5217 xassert (!compute_stop_p || it->sp == 0);
5218
5219 /* When called from handle_stop, there might be an empty display
5220 string loaded. In that case, don't bother saving it. */
5221 if (!STRINGP (it->string) || SCHARS (it->string))
5222 push_it (it, NULL);
5223
5224 /* Set up IT to deliver display elements from the first overlay
5225 string. */
5226 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5227 it->string = it->overlay_strings[0];
5228 it->from_overlay = Qnil;
5229 it->stop_charpos = 0;
5230 xassert (STRINGP (it->string));
5231 it->end_charpos = SCHARS (it->string);
5232 it->prev_stop = 0;
5233 it->base_level_stop = 0;
5234 it->multibyte_p = STRING_MULTIBYTE (it->string);
5235 it->method = GET_FROM_STRING;
5236 it->from_disp_prop_p = 0;
5237
5238 /* Force paragraph direction to be that of the parent
5239 buffer. */
5240 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5241 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5242 else
5243 it->paragraph_embedding = L2R;
5244
5245 /* Set up the bidi iterator for this overlay string. */
5246 if (it->bidi_p)
5247 {
5248 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5249
5250 it->bidi_it.string.lstring = it->string;
5251 it->bidi_it.string.s = NULL;
5252 it->bidi_it.string.schars = SCHARS (it->string);
5253 it->bidi_it.string.bufpos = pos;
5254 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5255 it->bidi_it.string.unibyte = !it->multibyte_p;
5256 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5257 }
5258 return 1;
5259 }
5260
5261 it->current.overlay_string_index = -1;
5262 return 0;
5263 }
5264
5265 static int
5266 get_overlay_strings (struct it *it, EMACS_INT charpos)
5267 {
5268 it->string = Qnil;
5269 it->method = GET_FROM_BUFFER;
5270
5271 (void) get_overlay_strings_1 (it, charpos, 1);
5272
5273 CHECK_IT (it);
5274
5275 /* Value is non-zero if we found at least one overlay string. */
5276 return STRINGP (it->string);
5277 }
5278
5279
5280 \f
5281 /***********************************************************************
5282 Saving and restoring state
5283 ***********************************************************************/
5284
5285 /* Save current settings of IT on IT->stack. Called, for example,
5286 before setting up IT for an overlay string, to be able to restore
5287 IT's settings to what they were after the overlay string has been
5288 processed. If POSITION is non-NULL, it is the position to save on
5289 the stack instead of IT->position. */
5290
5291 static void
5292 push_it (struct it *it, struct text_pos *position)
5293 {
5294 struct iterator_stack_entry *p;
5295
5296 xassert (it->sp < IT_STACK_SIZE);
5297 p = it->stack + it->sp;
5298
5299 p->stop_charpos = it->stop_charpos;
5300 p->prev_stop = it->prev_stop;
5301 p->base_level_stop = it->base_level_stop;
5302 p->cmp_it = it->cmp_it;
5303 xassert (it->face_id >= 0);
5304 p->face_id = it->face_id;
5305 p->string = it->string;
5306 p->method = it->method;
5307 p->from_overlay = it->from_overlay;
5308 switch (p->method)
5309 {
5310 case GET_FROM_IMAGE:
5311 p->u.image.object = it->object;
5312 p->u.image.image_id = it->image_id;
5313 p->u.image.slice = it->slice;
5314 break;
5315 case GET_FROM_STRETCH:
5316 p->u.stretch.object = it->object;
5317 break;
5318 }
5319 p->position = position ? *position : it->position;
5320 p->current = it->current;
5321 p->end_charpos = it->end_charpos;
5322 p->string_nchars = it->string_nchars;
5323 p->area = it->area;
5324 p->multibyte_p = it->multibyte_p;
5325 p->avoid_cursor_p = it->avoid_cursor_p;
5326 p->space_width = it->space_width;
5327 p->font_height = it->font_height;
5328 p->voffset = it->voffset;
5329 p->string_from_display_prop_p = it->string_from_display_prop_p;
5330 p->display_ellipsis_p = 0;
5331 p->line_wrap = it->line_wrap;
5332 p->bidi_p = it->bidi_p;
5333 p->paragraph_embedding = it->paragraph_embedding;
5334 p->from_disp_prop_p = it->from_disp_prop_p;
5335 ++it->sp;
5336
5337 /* Save the state of the bidi iterator as well. */
5338 if (it->bidi_p)
5339 bidi_push_it (&it->bidi_it);
5340 }
5341
5342 static void
5343 iterate_out_of_display_property (struct it *it)
5344 {
5345 int buffer_p = BUFFERP (it->object);
5346 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5347 EMACS_INT bob = (buffer_p ? BEGV : 0);
5348
5349 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5350
5351 /* Maybe initialize paragraph direction. If we are at the beginning
5352 of a new paragraph, next_element_from_buffer may not have a
5353 chance to do that. */
5354 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5355 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5356 /* prev_stop can be zero, so check against BEGV as well. */
5357 while (it->bidi_it.charpos >= bob
5358 && it->prev_stop <= it->bidi_it.charpos
5359 && it->bidi_it.charpos < CHARPOS (it->position)
5360 && it->bidi_it.charpos < eob)
5361 bidi_move_to_visually_next (&it->bidi_it);
5362 /* Record the stop_pos we just crossed, for when we cross it
5363 back, maybe. */
5364 if (it->bidi_it.charpos > CHARPOS (it->position))
5365 it->prev_stop = CHARPOS (it->position);
5366 /* If we ended up not where pop_it put us, resync IT's
5367 positional members with the bidi iterator. */
5368 if (it->bidi_it.charpos != CHARPOS (it->position))
5369 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5370 if (buffer_p)
5371 it->current.pos = it->position;
5372 else
5373 it->current.string_pos = it->position;
5374 }
5375
5376 /* Restore IT's settings from IT->stack. Called, for example, when no
5377 more overlay strings must be processed, and we return to delivering
5378 display elements from a buffer, or when the end of a string from a
5379 `display' property is reached and we return to delivering display
5380 elements from an overlay string, or from a buffer. */
5381
5382 static void
5383 pop_it (struct it *it)
5384 {
5385 struct iterator_stack_entry *p;
5386 int from_display_prop = it->from_disp_prop_p;
5387
5388 xassert (it->sp > 0);
5389 --it->sp;
5390 p = it->stack + it->sp;
5391 it->stop_charpos = p->stop_charpos;
5392 it->prev_stop = p->prev_stop;
5393 it->base_level_stop = p->base_level_stop;
5394 it->cmp_it = p->cmp_it;
5395 it->face_id = p->face_id;
5396 it->current = p->current;
5397 it->position = p->position;
5398 it->string = p->string;
5399 it->from_overlay = p->from_overlay;
5400 if (NILP (it->string))
5401 SET_TEXT_POS (it->current.string_pos, -1, -1);
5402 it->method = p->method;
5403 switch (it->method)
5404 {
5405 case GET_FROM_IMAGE:
5406 it->image_id = p->u.image.image_id;
5407 it->object = p->u.image.object;
5408 it->slice = p->u.image.slice;
5409 break;
5410 case GET_FROM_STRETCH:
5411 it->object = p->u.stretch.object;
5412 break;
5413 case GET_FROM_BUFFER:
5414 it->object = it->w->buffer;
5415 break;
5416 case GET_FROM_STRING:
5417 it->object = it->string;
5418 break;
5419 case GET_FROM_DISPLAY_VECTOR:
5420 if (it->s)
5421 it->method = GET_FROM_C_STRING;
5422 else if (STRINGP (it->string))
5423 it->method = GET_FROM_STRING;
5424 else
5425 {
5426 it->method = GET_FROM_BUFFER;
5427 it->object = it->w->buffer;
5428 }
5429 }
5430 it->end_charpos = p->end_charpos;
5431 it->string_nchars = p->string_nchars;
5432 it->area = p->area;
5433 it->multibyte_p = p->multibyte_p;
5434 it->avoid_cursor_p = p->avoid_cursor_p;
5435 it->space_width = p->space_width;
5436 it->font_height = p->font_height;
5437 it->voffset = p->voffset;
5438 it->string_from_display_prop_p = p->string_from_display_prop_p;
5439 it->line_wrap = p->line_wrap;
5440 it->bidi_p = p->bidi_p;
5441 it->paragraph_embedding = p->paragraph_embedding;
5442 it->from_disp_prop_p = p->from_disp_prop_p;
5443 if (it->bidi_p)
5444 {
5445 bidi_pop_it (&it->bidi_it);
5446 /* Bidi-iterate until we get out of the portion of text, if any,
5447 covered by a `display' text property or by an overlay with
5448 `display' property. (We cannot just jump there, because the
5449 internal coherency of the bidi iterator state can not be
5450 preserved across such jumps.) We also must determine the
5451 paragraph base direction if the overlay we just processed is
5452 at the beginning of a new paragraph. */
5453 if (from_display_prop
5454 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5455 iterate_out_of_display_property (it);
5456
5457 xassert ((BUFFERP (it->object)
5458 && IT_CHARPOS (*it) == it->bidi_it.charpos
5459 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5460 || (STRINGP (it->object)
5461 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5462 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5463 }
5464 }
5465
5466
5467 \f
5468 /***********************************************************************
5469 Moving over lines
5470 ***********************************************************************/
5471
5472 /* Set IT's current position to the previous line start. */
5473
5474 static void
5475 back_to_previous_line_start (struct it *it)
5476 {
5477 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5478 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5479 }
5480
5481
5482 /* Move IT to the next line start.
5483
5484 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5485 we skipped over part of the text (as opposed to moving the iterator
5486 continuously over the text). Otherwise, don't change the value
5487 of *SKIPPED_P.
5488
5489 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5490 iterator on the newline, if it was found.
5491
5492 Newlines may come from buffer text, overlay strings, or strings
5493 displayed via the `display' property. That's the reason we can't
5494 simply use find_next_newline_no_quit.
5495
5496 Note that this function may not skip over invisible text that is so
5497 because of text properties and immediately follows a newline. If
5498 it would, function reseat_at_next_visible_line_start, when called
5499 from set_iterator_to_next, would effectively make invisible
5500 characters following a newline part of the wrong glyph row, which
5501 leads to wrong cursor motion. */
5502
5503 static int
5504 forward_to_next_line_start (struct it *it, int *skipped_p,
5505 struct bidi_it *bidi_it_prev)
5506 {
5507 EMACS_INT old_selective;
5508 int newline_found_p, n;
5509 const int MAX_NEWLINE_DISTANCE = 500;
5510
5511 /* If already on a newline, just consume it to avoid unintended
5512 skipping over invisible text below. */
5513 if (it->what == IT_CHARACTER
5514 && it->c == '\n'
5515 && CHARPOS (it->position) == IT_CHARPOS (*it))
5516 {
5517 if (it->bidi_p && bidi_it_prev)
5518 *bidi_it_prev = it->bidi_it;
5519 set_iterator_to_next (it, 0);
5520 it->c = 0;
5521 return 1;
5522 }
5523
5524 /* Don't handle selective display in the following. It's (a)
5525 unnecessary because it's done by the caller, and (b) leads to an
5526 infinite recursion because next_element_from_ellipsis indirectly
5527 calls this function. */
5528 old_selective = it->selective;
5529 it->selective = 0;
5530
5531 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5532 from buffer text. */
5533 for (n = newline_found_p = 0;
5534 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5535 n += STRINGP (it->string) ? 0 : 1)
5536 {
5537 if (!get_next_display_element (it))
5538 return 0;
5539 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5540 if (newline_found_p && it->bidi_p && bidi_it_prev)
5541 *bidi_it_prev = it->bidi_it;
5542 set_iterator_to_next (it, 0);
5543 }
5544
5545 /* If we didn't find a newline near enough, see if we can use a
5546 short-cut. */
5547 if (!newline_found_p)
5548 {
5549 EMACS_INT start = IT_CHARPOS (*it);
5550 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5551 Lisp_Object pos;
5552
5553 xassert (!STRINGP (it->string));
5554
5555 /* If there isn't any `display' property in sight, and no
5556 overlays, we can just use the position of the newline in
5557 buffer text. */
5558 if (it->stop_charpos >= limit
5559 || ((pos = Fnext_single_property_change (make_number (start),
5560 Qdisplay, Qnil,
5561 make_number (limit)),
5562 NILP (pos))
5563 && next_overlay_change (start) == ZV))
5564 {
5565 if (!it->bidi_p)
5566 {
5567 IT_CHARPOS (*it) = limit;
5568 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5569 }
5570 else
5571 {
5572 struct bidi_it bprev;
5573
5574 /* Help bidi.c avoid expensive searches for display
5575 properties and overlays, by telling it that there are
5576 none up to `limit'. */
5577 if (it->bidi_it.disp_pos < limit)
5578 {
5579 it->bidi_it.disp_pos = limit;
5580 it->bidi_it.disp_prop = 0;
5581 }
5582 do {
5583 bprev = it->bidi_it;
5584 bidi_move_to_visually_next (&it->bidi_it);
5585 } while (it->bidi_it.charpos != limit);
5586 IT_CHARPOS (*it) = limit;
5587 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5588 if (bidi_it_prev)
5589 *bidi_it_prev = bprev;
5590 }
5591 *skipped_p = newline_found_p = 1;
5592 }
5593 else
5594 {
5595 while (get_next_display_element (it)
5596 && !newline_found_p)
5597 {
5598 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5599 if (newline_found_p && it->bidi_p && bidi_it_prev)
5600 *bidi_it_prev = it->bidi_it;
5601 set_iterator_to_next (it, 0);
5602 }
5603 }
5604 }
5605
5606 it->selective = old_selective;
5607 return newline_found_p;
5608 }
5609
5610
5611 /* Set IT's current position to the previous visible line start. Skip
5612 invisible text that is so either due to text properties or due to
5613 selective display. Caution: this does not change IT->current_x and
5614 IT->hpos. */
5615
5616 static void
5617 back_to_previous_visible_line_start (struct it *it)
5618 {
5619 while (IT_CHARPOS (*it) > BEGV)
5620 {
5621 back_to_previous_line_start (it);
5622
5623 if (IT_CHARPOS (*it) <= BEGV)
5624 break;
5625
5626 /* If selective > 0, then lines indented more than its value are
5627 invisible. */
5628 if (it->selective > 0
5629 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5630 it->selective))
5631 continue;
5632
5633 /* Check the newline before point for invisibility. */
5634 {
5635 Lisp_Object prop;
5636 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5637 Qinvisible, it->window);
5638 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5639 continue;
5640 }
5641
5642 if (IT_CHARPOS (*it) <= BEGV)
5643 break;
5644
5645 {
5646 struct it it2;
5647 void *it2data = NULL;
5648 EMACS_INT pos;
5649 EMACS_INT beg, end;
5650 Lisp_Object val, overlay;
5651
5652 SAVE_IT (it2, *it, it2data);
5653
5654 /* If newline is part of a composition, continue from start of composition */
5655 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5656 && beg < IT_CHARPOS (*it))
5657 goto replaced;
5658
5659 /* If newline is replaced by a display property, find start of overlay
5660 or interval and continue search from that point. */
5661 pos = --IT_CHARPOS (it2);
5662 --IT_BYTEPOS (it2);
5663 it2.sp = 0;
5664 bidi_unshelve_cache (NULL, 0);
5665 it2.string_from_display_prop_p = 0;
5666 it2.from_disp_prop_p = 0;
5667 if (handle_display_prop (&it2) == HANDLED_RETURN
5668 && !NILP (val = get_char_property_and_overlay
5669 (make_number (pos), Qdisplay, Qnil, &overlay))
5670 && (OVERLAYP (overlay)
5671 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5672 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5673 {
5674 RESTORE_IT (it, it, it2data);
5675 goto replaced;
5676 }
5677
5678 /* Newline is not replaced by anything -- so we are done. */
5679 RESTORE_IT (it, it, it2data);
5680 break;
5681
5682 replaced:
5683 if (beg < BEGV)
5684 beg = BEGV;
5685 IT_CHARPOS (*it) = beg;
5686 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5687 }
5688 }
5689
5690 it->continuation_lines_width = 0;
5691
5692 xassert (IT_CHARPOS (*it) >= BEGV);
5693 xassert (IT_CHARPOS (*it) == BEGV
5694 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5695 CHECK_IT (it);
5696 }
5697
5698
5699 /* Reseat iterator IT at the previous visible line start. Skip
5700 invisible text that is so either due to text properties or due to
5701 selective display. At the end, update IT's overlay information,
5702 face information etc. */
5703
5704 void
5705 reseat_at_previous_visible_line_start (struct it *it)
5706 {
5707 back_to_previous_visible_line_start (it);
5708 reseat (it, it->current.pos, 1);
5709 CHECK_IT (it);
5710 }
5711
5712
5713 /* Reseat iterator IT on the next visible line start in the current
5714 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5715 preceding the line start. Skip over invisible text that is so
5716 because of selective display. Compute faces, overlays etc at the
5717 new position. Note that this function does not skip over text that
5718 is invisible because of text properties. */
5719
5720 static void
5721 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5722 {
5723 int newline_found_p, skipped_p = 0;
5724 struct bidi_it bidi_it_prev;
5725 int new_paragraph IF_LINT (= 0), first_elt IF_LINT (= 0);
5726 int disp_prop IF_LINT (= 0);
5727 EMACS_INT paragraph_end IF_LINT (= 0), disp_pos IF_LINT (= 0);
5728 bidi_dir_t paragraph_dir IF_LINT (= 0);
5729
5730 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5731
5732 /* Skip over lines that are invisible because they are indented
5733 more than the value of IT->selective. */
5734 if (it->selective > 0)
5735 while (IT_CHARPOS (*it) < ZV
5736 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5737 it->selective))
5738 {
5739 xassert (IT_BYTEPOS (*it) == BEGV
5740 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5741 newline_found_p =
5742 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5743 }
5744
5745 /* Under bidi iteration, save the attributes of the paragraph we are
5746 in, to be restored after the call to `reseat' below. That's
5747 because `reseat' overwrites them, which requires unneeded and
5748 potentially expensive backward search for paragraph beginning.
5749 This search is unnecessary because we will be `reseat'ed to the
5750 same position where we are now, for which we already have all the
5751 information we need in the bidi iterator. */
5752 if (it->bidi_p && !STRINGP (it->string))
5753 {
5754 new_paragraph = it->bidi_it.new_paragraph;
5755 first_elt = it->bidi_it.first_elt;
5756 paragraph_end = it->bidi_it.separator_limit;
5757 paragraph_dir = it->bidi_it.paragraph_dir;
5758 disp_pos = it->bidi_it.disp_pos;
5759 disp_prop = it->bidi_it.disp_prop;
5760 }
5761
5762 /* Position on the newline if that's what's requested. */
5763 if (on_newline_p && newline_found_p)
5764 {
5765 if (STRINGP (it->string))
5766 {
5767 if (IT_STRING_CHARPOS (*it) > 0)
5768 {
5769 if (!it->bidi_p)
5770 {
5771 --IT_STRING_CHARPOS (*it);
5772 --IT_STRING_BYTEPOS (*it);
5773 }
5774 else
5775 {
5776 /* We need to restore the bidi iterator to the state
5777 it had on the newline, and resync the IT's
5778 position with that. */
5779 it->bidi_it = bidi_it_prev;
5780 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5781 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5782 }
5783 }
5784 }
5785 else if (IT_CHARPOS (*it) > BEGV)
5786 {
5787 if (!it->bidi_p)
5788 {
5789 --IT_CHARPOS (*it);
5790 --IT_BYTEPOS (*it);
5791 }
5792 else
5793 {
5794 /* We need to restore the bidi iterator to the state it
5795 had on the newline and resync IT with that. */
5796 it->bidi_it = bidi_it_prev;
5797 IT_CHARPOS (*it) = it->bidi_it.charpos;
5798 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5799 }
5800 reseat (it, it->current.pos, 0);
5801 if (it->bidi_p)
5802 {
5803 it->bidi_it.new_paragraph = new_paragraph;
5804 it->bidi_it.first_elt = first_elt;
5805 it->bidi_it.separator_limit = paragraph_end;
5806 it->bidi_it.paragraph_dir = paragraph_dir;
5807 it->bidi_it.disp_pos = disp_pos;
5808 it->bidi_it.disp_prop = disp_prop;
5809 }
5810 }
5811 }
5812 else if (skipped_p)
5813 {
5814 reseat (it, it->current.pos, 0);
5815 if (it->bidi_p && !STRINGP (it->string))
5816 {
5817 it->bidi_it.new_paragraph = new_paragraph;
5818 it->bidi_it.first_elt = first_elt;
5819 it->bidi_it.separator_limit = paragraph_end;
5820 it->bidi_it.paragraph_dir = paragraph_dir;
5821 it->bidi_it.disp_pos = disp_pos;
5822 it->bidi_it.disp_prop = disp_prop;
5823 }
5824 }
5825
5826 CHECK_IT (it);
5827 }
5828
5829
5830 \f
5831 /***********************************************************************
5832 Changing an iterator's position
5833 ***********************************************************************/
5834
5835 /* Change IT's current position to POS in current_buffer. If FORCE_P
5836 is non-zero, always check for text properties at the new position.
5837 Otherwise, text properties are only looked up if POS >=
5838 IT->check_charpos of a property. */
5839
5840 static void
5841 reseat (struct it *it, struct text_pos pos, int force_p)
5842 {
5843 EMACS_INT original_pos = IT_CHARPOS (*it);
5844
5845 reseat_1 (it, pos, 0);
5846
5847 /* Determine where to check text properties. Avoid doing it
5848 where possible because text property lookup is very expensive. */
5849 if (force_p
5850 || CHARPOS (pos) > it->stop_charpos
5851 || CHARPOS (pos) < original_pos)
5852 {
5853 if (it->bidi_p)
5854 {
5855 /* For bidi iteration, we need to prime prev_stop and
5856 base_level_stop with our best estimations. */
5857 /* Implementation note: Of course, POS is not necessarily a
5858 stop position, so assigning prev_pos to it is a lie; we
5859 should have called compute_stop_backwards. However, if
5860 the current buffer does not include any R2L characters,
5861 that call would be a waste of cycles, because the
5862 iterator will never move back, and thus never cross this
5863 "fake" stop position. So we delay that backward search
5864 until the time we really need it, in next_element_from_buffer. */
5865 if (CHARPOS (pos) != it->prev_stop)
5866 it->prev_stop = CHARPOS (pos);
5867 if (CHARPOS (pos) < it->base_level_stop)
5868 it->base_level_stop = 0; /* meaning it's unknown */
5869 handle_stop (it);
5870 }
5871 else
5872 {
5873 handle_stop (it);
5874 it->prev_stop = it->base_level_stop = 0;
5875 }
5876
5877 }
5878
5879 CHECK_IT (it);
5880 }
5881
5882
5883 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5884 IT->stop_pos to POS, also. */
5885
5886 static void
5887 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5888 {
5889 /* Don't call this function when scanning a C string. */
5890 xassert (it->s == NULL);
5891
5892 /* POS must be a reasonable value. */
5893 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5894
5895 it->current.pos = it->position = pos;
5896 it->end_charpos = ZV;
5897 it->dpvec = NULL;
5898 it->current.dpvec_index = -1;
5899 it->current.overlay_string_index = -1;
5900 IT_STRING_CHARPOS (*it) = -1;
5901 IT_STRING_BYTEPOS (*it) = -1;
5902 it->string = Qnil;
5903 it->method = GET_FROM_BUFFER;
5904 it->object = it->w->buffer;
5905 it->area = TEXT_AREA;
5906 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5907 it->sp = 0;
5908 it->string_from_display_prop_p = 0;
5909 it->from_disp_prop_p = 0;
5910 it->face_before_selective_p = 0;
5911 if (it->bidi_p)
5912 {
5913 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5914 &it->bidi_it);
5915 bidi_unshelve_cache (NULL, 0);
5916 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5917 it->bidi_it.string.s = NULL;
5918 it->bidi_it.string.lstring = Qnil;
5919 it->bidi_it.string.bufpos = 0;
5920 it->bidi_it.string.unibyte = 0;
5921 }
5922
5923 if (set_stop_p)
5924 {
5925 it->stop_charpos = CHARPOS (pos);
5926 it->base_level_stop = CHARPOS (pos);
5927 }
5928 }
5929
5930
5931 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5932 If S is non-null, it is a C string to iterate over. Otherwise,
5933 STRING gives a Lisp string to iterate over.
5934
5935 If PRECISION > 0, don't return more then PRECISION number of
5936 characters from the string.
5937
5938 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5939 characters have been returned. FIELD_WIDTH < 0 means an infinite
5940 field width.
5941
5942 MULTIBYTE = 0 means disable processing of multibyte characters,
5943 MULTIBYTE > 0 means enable it,
5944 MULTIBYTE < 0 means use IT->multibyte_p.
5945
5946 IT must be initialized via a prior call to init_iterator before
5947 calling this function. */
5948
5949 static void
5950 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5951 EMACS_INT charpos, EMACS_INT precision, int field_width,
5952 int multibyte)
5953 {
5954 /* No region in strings. */
5955 it->region_beg_charpos = it->region_end_charpos = -1;
5956
5957 /* No text property checks performed by default, but see below. */
5958 it->stop_charpos = -1;
5959
5960 /* Set iterator position and end position. */
5961 memset (&it->current, 0, sizeof it->current);
5962 it->current.overlay_string_index = -1;
5963 it->current.dpvec_index = -1;
5964 xassert (charpos >= 0);
5965
5966 /* If STRING is specified, use its multibyteness, otherwise use the
5967 setting of MULTIBYTE, if specified. */
5968 if (multibyte >= 0)
5969 it->multibyte_p = multibyte > 0;
5970
5971 /* Bidirectional reordering of strings is controlled by the default
5972 value of bidi-display-reordering. */
5973 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5974
5975 if (s == NULL)
5976 {
5977 xassert (STRINGP (string));
5978 it->string = string;
5979 it->s = NULL;
5980 it->end_charpos = it->string_nchars = SCHARS (string);
5981 it->method = GET_FROM_STRING;
5982 it->current.string_pos = string_pos (charpos, string);
5983
5984 if (it->bidi_p)
5985 {
5986 it->bidi_it.string.lstring = string;
5987 it->bidi_it.string.s = NULL;
5988 it->bidi_it.string.schars = it->end_charpos;
5989 it->bidi_it.string.bufpos = 0;
5990 it->bidi_it.string.from_disp_str = 0;
5991 it->bidi_it.string.unibyte = !it->multibyte_p;
5992 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5993 FRAME_WINDOW_P (it->f), &it->bidi_it);
5994 }
5995 }
5996 else
5997 {
5998 it->s = (const unsigned char *) s;
5999 it->string = Qnil;
6000
6001 /* Note that we use IT->current.pos, not it->current.string_pos,
6002 for displaying C strings. */
6003 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6004 if (it->multibyte_p)
6005 {
6006 it->current.pos = c_string_pos (charpos, s, 1);
6007 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6008 }
6009 else
6010 {
6011 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6012 it->end_charpos = it->string_nchars = strlen (s);
6013 }
6014
6015 if (it->bidi_p)
6016 {
6017 it->bidi_it.string.lstring = Qnil;
6018 it->bidi_it.string.s = (const unsigned char *) s;
6019 it->bidi_it.string.schars = it->end_charpos;
6020 it->bidi_it.string.bufpos = 0;
6021 it->bidi_it.string.from_disp_str = 0;
6022 it->bidi_it.string.unibyte = !it->multibyte_p;
6023 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6024 &it->bidi_it);
6025 }
6026 it->method = GET_FROM_C_STRING;
6027 }
6028
6029 /* PRECISION > 0 means don't return more than PRECISION characters
6030 from the string. */
6031 if (precision > 0 && it->end_charpos - charpos > precision)
6032 {
6033 it->end_charpos = it->string_nchars = charpos + precision;
6034 if (it->bidi_p)
6035 it->bidi_it.string.schars = it->end_charpos;
6036 }
6037
6038 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6039 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6040 FIELD_WIDTH < 0 means infinite field width. This is useful for
6041 padding with `-' at the end of a mode line. */
6042 if (field_width < 0)
6043 field_width = INFINITY;
6044 /* Implementation note: We deliberately don't enlarge
6045 it->bidi_it.string.schars here to fit it->end_charpos, because
6046 the bidi iterator cannot produce characters out of thin air. */
6047 if (field_width > it->end_charpos - charpos)
6048 it->end_charpos = charpos + field_width;
6049
6050 /* Use the standard display table for displaying strings. */
6051 if (DISP_TABLE_P (Vstandard_display_table))
6052 it->dp = XCHAR_TABLE (Vstandard_display_table);
6053
6054 it->stop_charpos = charpos;
6055 it->prev_stop = charpos;
6056 it->base_level_stop = 0;
6057 if (it->bidi_p)
6058 {
6059 it->bidi_it.first_elt = 1;
6060 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6061 it->bidi_it.disp_pos = -1;
6062 }
6063 if (s == NULL && it->multibyte_p)
6064 {
6065 EMACS_INT endpos = SCHARS (it->string);
6066 if (endpos > it->end_charpos)
6067 endpos = it->end_charpos;
6068 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6069 it->string);
6070 }
6071 CHECK_IT (it);
6072 }
6073
6074
6075 \f
6076 /***********************************************************************
6077 Iteration
6078 ***********************************************************************/
6079
6080 /* Map enum it_method value to corresponding next_element_from_* function. */
6081
6082 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6083 {
6084 next_element_from_buffer,
6085 next_element_from_display_vector,
6086 next_element_from_string,
6087 next_element_from_c_string,
6088 next_element_from_image,
6089 next_element_from_stretch
6090 };
6091
6092 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6093
6094
6095 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6096 (possibly with the following characters). */
6097
6098 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6099 ((IT)->cmp_it.id >= 0 \
6100 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6101 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6102 END_CHARPOS, (IT)->w, \
6103 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6104 (IT)->string)))
6105
6106
6107 /* Lookup the char-table Vglyphless_char_display for character C (-1
6108 if we want information for no-font case), and return the display
6109 method symbol. By side-effect, update it->what and
6110 it->glyphless_method. This function is called from
6111 get_next_display_element for each character element, and from
6112 x_produce_glyphs when no suitable font was found. */
6113
6114 Lisp_Object
6115 lookup_glyphless_char_display (int c, struct it *it)
6116 {
6117 Lisp_Object glyphless_method = Qnil;
6118
6119 if (CHAR_TABLE_P (Vglyphless_char_display)
6120 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6121 {
6122 if (c >= 0)
6123 {
6124 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6125 if (CONSP (glyphless_method))
6126 glyphless_method = FRAME_WINDOW_P (it->f)
6127 ? XCAR (glyphless_method)
6128 : XCDR (glyphless_method);
6129 }
6130 else
6131 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6132 }
6133
6134 retry:
6135 if (NILP (glyphless_method))
6136 {
6137 if (c >= 0)
6138 /* The default is to display the character by a proper font. */
6139 return Qnil;
6140 /* The default for the no-font case is to display an empty box. */
6141 glyphless_method = Qempty_box;
6142 }
6143 if (EQ (glyphless_method, Qzero_width))
6144 {
6145 if (c >= 0)
6146 return glyphless_method;
6147 /* This method can't be used for the no-font case. */
6148 glyphless_method = Qempty_box;
6149 }
6150 if (EQ (glyphless_method, Qthin_space))
6151 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6152 else if (EQ (glyphless_method, Qempty_box))
6153 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6154 else if (EQ (glyphless_method, Qhex_code))
6155 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6156 else if (STRINGP (glyphless_method))
6157 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6158 else
6159 {
6160 /* Invalid value. We use the default method. */
6161 glyphless_method = Qnil;
6162 goto retry;
6163 }
6164 it->what = IT_GLYPHLESS;
6165 return glyphless_method;
6166 }
6167
6168 /* Load IT's display element fields with information about the next
6169 display element from the current position of IT. Value is zero if
6170 end of buffer (or C string) is reached. */
6171
6172 static struct frame *last_escape_glyph_frame = NULL;
6173 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6174 static int last_escape_glyph_merged_face_id = 0;
6175
6176 struct frame *last_glyphless_glyph_frame = NULL;
6177 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6178 int last_glyphless_glyph_merged_face_id = 0;
6179
6180 static int
6181 get_next_display_element (struct it *it)
6182 {
6183 /* Non-zero means that we found a display element. Zero means that
6184 we hit the end of what we iterate over. Performance note: the
6185 function pointer `method' used here turns out to be faster than
6186 using a sequence of if-statements. */
6187 int success_p;
6188
6189 get_next:
6190 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6191
6192 if (it->what == IT_CHARACTER)
6193 {
6194 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6195 and only if (a) the resolved directionality of that character
6196 is R..." */
6197 /* FIXME: Do we need an exception for characters from display
6198 tables? */
6199 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6200 it->c = bidi_mirror_char (it->c);
6201 /* Map via display table or translate control characters.
6202 IT->c, IT->len etc. have been set to the next character by
6203 the function call above. If we have a display table, and it
6204 contains an entry for IT->c, translate it. Don't do this if
6205 IT->c itself comes from a display table, otherwise we could
6206 end up in an infinite recursion. (An alternative could be to
6207 count the recursion depth of this function and signal an
6208 error when a certain maximum depth is reached.) Is it worth
6209 it? */
6210 if (success_p && it->dpvec == NULL)
6211 {
6212 Lisp_Object dv;
6213 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6214 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6215 nbsp_or_shy = char_is_other;
6216 int c = it->c; /* This is the character to display. */
6217
6218 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6219 {
6220 xassert (SINGLE_BYTE_CHAR_P (c));
6221 if (unibyte_display_via_language_environment)
6222 {
6223 c = DECODE_CHAR (unibyte, c);
6224 if (c < 0)
6225 c = BYTE8_TO_CHAR (it->c);
6226 }
6227 else
6228 c = BYTE8_TO_CHAR (it->c);
6229 }
6230
6231 if (it->dp
6232 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6233 VECTORP (dv)))
6234 {
6235 struct Lisp_Vector *v = XVECTOR (dv);
6236
6237 /* Return the first character from the display table
6238 entry, if not empty. If empty, don't display the
6239 current character. */
6240 if (v->header.size)
6241 {
6242 it->dpvec_char_len = it->len;
6243 it->dpvec = v->contents;
6244 it->dpend = v->contents + v->header.size;
6245 it->current.dpvec_index = 0;
6246 it->dpvec_face_id = -1;
6247 it->saved_face_id = it->face_id;
6248 it->method = GET_FROM_DISPLAY_VECTOR;
6249 it->ellipsis_p = 0;
6250 }
6251 else
6252 {
6253 set_iterator_to_next (it, 0);
6254 }
6255 goto get_next;
6256 }
6257
6258 if (! NILP (lookup_glyphless_char_display (c, it)))
6259 {
6260 if (it->what == IT_GLYPHLESS)
6261 goto done;
6262 /* Don't display this character. */
6263 set_iterator_to_next (it, 0);
6264 goto get_next;
6265 }
6266
6267 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6268 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6269 : c == 0xAD ? char_is_soft_hyphen
6270 : char_is_other);
6271
6272 /* Translate control characters into `\003' or `^C' form.
6273 Control characters coming from a display table entry are
6274 currently not translated because we use IT->dpvec to hold
6275 the translation. This could easily be changed but I
6276 don't believe that it is worth doing.
6277
6278 NBSP and SOFT-HYPEN are property translated too.
6279
6280 Non-printable characters and raw-byte characters are also
6281 translated to octal form. */
6282 if (((c < ' ' || c == 127) /* ASCII control chars */
6283 ? (it->area != TEXT_AREA
6284 /* In mode line, treat \n, \t like other crl chars. */
6285 || (c != '\t'
6286 && it->glyph_row
6287 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6288 || (c != '\n' && c != '\t'))
6289 : (nbsp_or_shy
6290 || CHAR_BYTE8_P (c)
6291 || ! CHAR_PRINTABLE_P (c))))
6292 {
6293 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6294 or a non-printable character which must be displayed
6295 either as '\003' or as `^C' where the '\\' and '^'
6296 can be defined in the display table. Fill
6297 IT->ctl_chars with glyphs for what we have to
6298 display. Then, set IT->dpvec to these glyphs. */
6299 Lisp_Object gc;
6300 int ctl_len;
6301 int face_id;
6302 EMACS_INT lface_id = 0;
6303 int escape_glyph;
6304
6305 /* Handle control characters with ^. */
6306
6307 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6308 {
6309 int g;
6310
6311 g = '^'; /* default glyph for Control */
6312 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6313 if (it->dp
6314 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6315 && GLYPH_CODE_CHAR_VALID_P (gc))
6316 {
6317 g = GLYPH_CODE_CHAR (gc);
6318 lface_id = GLYPH_CODE_FACE (gc);
6319 }
6320 if (lface_id)
6321 {
6322 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6323 }
6324 else if (it->f == last_escape_glyph_frame
6325 && it->face_id == last_escape_glyph_face_id)
6326 {
6327 face_id = last_escape_glyph_merged_face_id;
6328 }
6329 else
6330 {
6331 /* Merge the escape-glyph face into the current face. */
6332 face_id = merge_faces (it->f, Qescape_glyph, 0,
6333 it->face_id);
6334 last_escape_glyph_frame = it->f;
6335 last_escape_glyph_face_id = it->face_id;
6336 last_escape_glyph_merged_face_id = face_id;
6337 }
6338
6339 XSETINT (it->ctl_chars[0], g);
6340 XSETINT (it->ctl_chars[1], c ^ 0100);
6341 ctl_len = 2;
6342 goto display_control;
6343 }
6344
6345 /* Handle non-break space in the mode where it only gets
6346 highlighting. */
6347
6348 if (EQ (Vnobreak_char_display, Qt)
6349 && nbsp_or_shy == char_is_nbsp)
6350 {
6351 /* Merge the no-break-space face into the current face. */
6352 face_id = merge_faces (it->f, Qnobreak_space, 0,
6353 it->face_id);
6354
6355 c = ' ';
6356 XSETINT (it->ctl_chars[0], ' ');
6357 ctl_len = 1;
6358 goto display_control;
6359 }
6360
6361 /* Handle sequences that start with the "escape glyph". */
6362
6363 /* the default escape glyph is \. */
6364 escape_glyph = '\\';
6365
6366 if (it->dp
6367 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6368 && GLYPH_CODE_CHAR_VALID_P (gc))
6369 {
6370 escape_glyph = GLYPH_CODE_CHAR (gc);
6371 lface_id = GLYPH_CODE_FACE (gc);
6372 }
6373 if (lface_id)
6374 {
6375 /* The display table specified a face.
6376 Merge it into face_id and also into escape_glyph. */
6377 face_id = merge_faces (it->f, Qt, lface_id,
6378 it->face_id);
6379 }
6380 else if (it->f == last_escape_glyph_frame
6381 && it->face_id == last_escape_glyph_face_id)
6382 {
6383 face_id = last_escape_glyph_merged_face_id;
6384 }
6385 else
6386 {
6387 /* Merge the escape-glyph face into the current face. */
6388 face_id = merge_faces (it->f, Qescape_glyph, 0,
6389 it->face_id);
6390 last_escape_glyph_frame = it->f;
6391 last_escape_glyph_face_id = it->face_id;
6392 last_escape_glyph_merged_face_id = face_id;
6393 }
6394
6395 /* Handle soft hyphens in the mode where they only get
6396 highlighting. */
6397
6398 if (EQ (Vnobreak_char_display, Qt)
6399 && nbsp_or_shy == char_is_soft_hyphen)
6400 {
6401 XSETINT (it->ctl_chars[0], '-');
6402 ctl_len = 1;
6403 goto display_control;
6404 }
6405
6406 /* Handle non-break space and soft hyphen
6407 with the escape glyph. */
6408
6409 if (nbsp_or_shy)
6410 {
6411 XSETINT (it->ctl_chars[0], escape_glyph);
6412 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6413 XSETINT (it->ctl_chars[1], c);
6414 ctl_len = 2;
6415 goto display_control;
6416 }
6417
6418 {
6419 char str[10];
6420 int len, i;
6421
6422 if (CHAR_BYTE8_P (c))
6423 /* Display \200 instead of \17777600. */
6424 c = CHAR_TO_BYTE8 (c);
6425 len = sprintf (str, "%03o", c);
6426
6427 XSETINT (it->ctl_chars[0], escape_glyph);
6428 for (i = 0; i < len; i++)
6429 XSETINT (it->ctl_chars[i + 1], str[i]);
6430 ctl_len = len + 1;
6431 }
6432
6433 display_control:
6434 /* Set up IT->dpvec and return first character from it. */
6435 it->dpvec_char_len = it->len;
6436 it->dpvec = it->ctl_chars;
6437 it->dpend = it->dpvec + ctl_len;
6438 it->current.dpvec_index = 0;
6439 it->dpvec_face_id = face_id;
6440 it->saved_face_id = it->face_id;
6441 it->method = GET_FROM_DISPLAY_VECTOR;
6442 it->ellipsis_p = 0;
6443 goto get_next;
6444 }
6445 it->char_to_display = c;
6446 }
6447 else if (success_p)
6448 {
6449 it->char_to_display = it->c;
6450 }
6451 }
6452
6453 /* Adjust face id for a multibyte character. There are no multibyte
6454 character in unibyte text. */
6455 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6456 && it->multibyte_p
6457 && success_p
6458 && FRAME_WINDOW_P (it->f))
6459 {
6460 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6461
6462 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6463 {
6464 /* Automatic composition with glyph-string. */
6465 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6466
6467 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6468 }
6469 else
6470 {
6471 EMACS_INT pos = (it->s ? -1
6472 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6473 : IT_CHARPOS (*it));
6474 int c;
6475
6476 if (it->what == IT_CHARACTER)
6477 c = it->char_to_display;
6478 else
6479 {
6480 struct composition *cmp = composition_table[it->cmp_it.id];
6481 int i;
6482
6483 c = ' ';
6484 for (i = 0; i < cmp->glyph_len; i++)
6485 /* TAB in a composition means display glyphs with
6486 padding space on the left or right. */
6487 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6488 break;
6489 }
6490 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6491 }
6492 }
6493
6494 done:
6495 /* Is this character the last one of a run of characters with
6496 box? If yes, set IT->end_of_box_run_p to 1. */
6497 if (it->face_box_p
6498 && it->s == NULL)
6499 {
6500 if (it->method == GET_FROM_STRING && it->sp)
6501 {
6502 int face_id = underlying_face_id (it);
6503 struct face *face = FACE_FROM_ID (it->f, face_id);
6504
6505 if (face)
6506 {
6507 if (face->box == FACE_NO_BOX)
6508 {
6509 /* If the box comes from face properties in a
6510 display string, check faces in that string. */
6511 int string_face_id = face_after_it_pos (it);
6512 it->end_of_box_run_p
6513 = (FACE_FROM_ID (it->f, string_face_id)->box
6514 == FACE_NO_BOX);
6515 }
6516 /* Otherwise, the box comes from the underlying face.
6517 If this is the last string character displayed, check
6518 the next buffer location. */
6519 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6520 && (it->current.overlay_string_index
6521 == it->n_overlay_strings - 1))
6522 {
6523 EMACS_INT ignore;
6524 int next_face_id;
6525 struct text_pos pos = it->current.pos;
6526 INC_TEXT_POS (pos, it->multibyte_p);
6527
6528 next_face_id = face_at_buffer_position
6529 (it->w, CHARPOS (pos), it->region_beg_charpos,
6530 it->region_end_charpos, &ignore,
6531 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6532 -1);
6533 it->end_of_box_run_p
6534 = (FACE_FROM_ID (it->f, next_face_id)->box
6535 == FACE_NO_BOX);
6536 }
6537 }
6538 }
6539 else
6540 {
6541 int face_id = face_after_it_pos (it);
6542 it->end_of_box_run_p
6543 = (face_id != it->face_id
6544 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6545 }
6546 }
6547
6548 /* Value is 0 if end of buffer or string reached. */
6549 return success_p;
6550 }
6551
6552
6553 /* Move IT to the next display element.
6554
6555 RESEAT_P non-zero means if called on a newline in buffer text,
6556 skip to the next visible line start.
6557
6558 Functions get_next_display_element and set_iterator_to_next are
6559 separate because I find this arrangement easier to handle than a
6560 get_next_display_element function that also increments IT's
6561 position. The way it is we can first look at an iterator's current
6562 display element, decide whether it fits on a line, and if it does,
6563 increment the iterator position. The other way around we probably
6564 would either need a flag indicating whether the iterator has to be
6565 incremented the next time, or we would have to implement a
6566 decrement position function which would not be easy to write. */
6567
6568 void
6569 set_iterator_to_next (struct it *it, int reseat_p)
6570 {
6571 /* Reset flags indicating start and end of a sequence of characters
6572 with box. Reset them at the start of this function because
6573 moving the iterator to a new position might set them. */
6574 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6575
6576 switch (it->method)
6577 {
6578 case GET_FROM_BUFFER:
6579 /* The current display element of IT is a character from
6580 current_buffer. Advance in the buffer, and maybe skip over
6581 invisible lines that are so because of selective display. */
6582 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6583 reseat_at_next_visible_line_start (it, 0);
6584 else if (it->cmp_it.id >= 0)
6585 {
6586 /* We are currently getting glyphs from a composition. */
6587 int i;
6588
6589 if (! it->bidi_p)
6590 {
6591 IT_CHARPOS (*it) += it->cmp_it.nchars;
6592 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6593 if (it->cmp_it.to < it->cmp_it.nglyphs)
6594 {
6595 it->cmp_it.from = it->cmp_it.to;
6596 }
6597 else
6598 {
6599 it->cmp_it.id = -1;
6600 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6601 IT_BYTEPOS (*it),
6602 it->end_charpos, Qnil);
6603 }
6604 }
6605 else if (! it->cmp_it.reversed_p)
6606 {
6607 /* Composition created while scanning forward. */
6608 /* Update IT's char/byte positions to point to the first
6609 character of the next grapheme cluster, or to the
6610 character visually after the current composition. */
6611 for (i = 0; i < it->cmp_it.nchars; i++)
6612 bidi_move_to_visually_next (&it->bidi_it);
6613 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6614 IT_CHARPOS (*it) = it->bidi_it.charpos;
6615
6616 if (it->cmp_it.to < it->cmp_it.nglyphs)
6617 {
6618 /* Proceed to the next grapheme cluster. */
6619 it->cmp_it.from = it->cmp_it.to;
6620 }
6621 else
6622 {
6623 /* No more grapheme clusters in this composition.
6624 Find the next stop position. */
6625 EMACS_INT stop = it->end_charpos;
6626 if (it->bidi_it.scan_dir < 0)
6627 /* Now we are scanning backward and don't know
6628 where to stop. */
6629 stop = -1;
6630 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6631 IT_BYTEPOS (*it), stop, Qnil);
6632 }
6633 }
6634 else
6635 {
6636 /* Composition created while scanning backward. */
6637 /* Update IT's char/byte positions to point to the last
6638 character of the previous grapheme cluster, or the
6639 character visually after the current composition. */
6640 for (i = 0; i < it->cmp_it.nchars; i++)
6641 bidi_move_to_visually_next (&it->bidi_it);
6642 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6643 IT_CHARPOS (*it) = it->bidi_it.charpos;
6644 if (it->cmp_it.from > 0)
6645 {
6646 /* Proceed to the previous grapheme cluster. */
6647 it->cmp_it.to = it->cmp_it.from;
6648 }
6649 else
6650 {
6651 /* No more grapheme clusters in this composition.
6652 Find the next stop position. */
6653 EMACS_INT stop = it->end_charpos;
6654 if (it->bidi_it.scan_dir < 0)
6655 /* Now we are scanning backward and don't know
6656 where to stop. */
6657 stop = -1;
6658 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6659 IT_BYTEPOS (*it), stop, Qnil);
6660 }
6661 }
6662 }
6663 else
6664 {
6665 xassert (it->len != 0);
6666
6667 if (!it->bidi_p)
6668 {
6669 IT_BYTEPOS (*it) += it->len;
6670 IT_CHARPOS (*it) += 1;
6671 }
6672 else
6673 {
6674 int prev_scan_dir = it->bidi_it.scan_dir;
6675 /* If this is a new paragraph, determine its base
6676 direction (a.k.a. its base embedding level). */
6677 if (it->bidi_it.new_paragraph)
6678 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6679 bidi_move_to_visually_next (&it->bidi_it);
6680 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6681 IT_CHARPOS (*it) = it->bidi_it.charpos;
6682 if (prev_scan_dir != it->bidi_it.scan_dir)
6683 {
6684 /* As the scan direction was changed, we must
6685 re-compute the stop position for composition. */
6686 EMACS_INT stop = it->end_charpos;
6687 if (it->bidi_it.scan_dir < 0)
6688 stop = -1;
6689 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6690 IT_BYTEPOS (*it), stop, Qnil);
6691 }
6692 }
6693 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6694 }
6695 break;
6696
6697 case GET_FROM_C_STRING:
6698 /* Current display element of IT is from a C string. */
6699 if (!it->bidi_p
6700 /* If the string position is beyond string's end, it means
6701 next_element_from_c_string is padding the string with
6702 blanks, in which case we bypass the bidi iterator,
6703 because it cannot deal with such virtual characters. */
6704 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6705 {
6706 IT_BYTEPOS (*it) += it->len;
6707 IT_CHARPOS (*it) += 1;
6708 }
6709 else
6710 {
6711 bidi_move_to_visually_next (&it->bidi_it);
6712 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6713 IT_CHARPOS (*it) = it->bidi_it.charpos;
6714 }
6715 break;
6716
6717 case GET_FROM_DISPLAY_VECTOR:
6718 /* Current display element of IT is from a display table entry.
6719 Advance in the display table definition. Reset it to null if
6720 end reached, and continue with characters from buffers/
6721 strings. */
6722 ++it->current.dpvec_index;
6723
6724 /* Restore face of the iterator to what they were before the
6725 display vector entry (these entries may contain faces). */
6726 it->face_id = it->saved_face_id;
6727
6728 if (it->dpvec + it->current.dpvec_index == it->dpend)
6729 {
6730 int recheck_faces = it->ellipsis_p;
6731
6732 if (it->s)
6733 it->method = GET_FROM_C_STRING;
6734 else if (STRINGP (it->string))
6735 it->method = GET_FROM_STRING;
6736 else
6737 {
6738 it->method = GET_FROM_BUFFER;
6739 it->object = it->w->buffer;
6740 }
6741
6742 it->dpvec = NULL;
6743 it->current.dpvec_index = -1;
6744
6745 /* Skip over characters which were displayed via IT->dpvec. */
6746 if (it->dpvec_char_len < 0)
6747 reseat_at_next_visible_line_start (it, 1);
6748 else if (it->dpvec_char_len > 0)
6749 {
6750 if (it->method == GET_FROM_STRING
6751 && it->n_overlay_strings > 0)
6752 it->ignore_overlay_strings_at_pos_p = 1;
6753 it->len = it->dpvec_char_len;
6754 set_iterator_to_next (it, reseat_p);
6755 }
6756
6757 /* Maybe recheck faces after display vector */
6758 if (recheck_faces)
6759 it->stop_charpos = IT_CHARPOS (*it);
6760 }
6761 break;
6762
6763 case GET_FROM_STRING:
6764 /* Current display element is a character from a Lisp string. */
6765 xassert (it->s == NULL && STRINGP (it->string));
6766 if (it->cmp_it.id >= 0)
6767 {
6768 int i;
6769
6770 if (! it->bidi_p)
6771 {
6772 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6773 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6774 if (it->cmp_it.to < it->cmp_it.nglyphs)
6775 it->cmp_it.from = it->cmp_it.to;
6776 else
6777 {
6778 it->cmp_it.id = -1;
6779 composition_compute_stop_pos (&it->cmp_it,
6780 IT_STRING_CHARPOS (*it),
6781 IT_STRING_BYTEPOS (*it),
6782 it->end_charpos, it->string);
6783 }
6784 }
6785 else if (! it->cmp_it.reversed_p)
6786 {
6787 for (i = 0; i < it->cmp_it.nchars; i++)
6788 bidi_move_to_visually_next (&it->bidi_it);
6789 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6790 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6791
6792 if (it->cmp_it.to < it->cmp_it.nglyphs)
6793 it->cmp_it.from = it->cmp_it.to;
6794 else
6795 {
6796 EMACS_INT stop = it->end_charpos;
6797 if (it->bidi_it.scan_dir < 0)
6798 stop = -1;
6799 composition_compute_stop_pos (&it->cmp_it,
6800 IT_STRING_CHARPOS (*it),
6801 IT_STRING_BYTEPOS (*it), stop,
6802 it->string);
6803 }
6804 }
6805 else
6806 {
6807 for (i = 0; i < it->cmp_it.nchars; i++)
6808 bidi_move_to_visually_next (&it->bidi_it);
6809 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6810 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6811 if (it->cmp_it.from > 0)
6812 it->cmp_it.to = it->cmp_it.from;
6813 else
6814 {
6815 EMACS_INT stop = it->end_charpos;
6816 if (it->bidi_it.scan_dir < 0)
6817 stop = -1;
6818 composition_compute_stop_pos (&it->cmp_it,
6819 IT_STRING_CHARPOS (*it),
6820 IT_STRING_BYTEPOS (*it), stop,
6821 it->string);
6822 }
6823 }
6824 }
6825 else
6826 {
6827 if (!it->bidi_p
6828 /* If the string position is beyond string's end, it
6829 means next_element_from_string is padding the string
6830 with blanks, in which case we bypass the bidi
6831 iterator, because it cannot deal with such virtual
6832 characters. */
6833 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6834 {
6835 IT_STRING_BYTEPOS (*it) += it->len;
6836 IT_STRING_CHARPOS (*it) += 1;
6837 }
6838 else
6839 {
6840 int prev_scan_dir = it->bidi_it.scan_dir;
6841
6842 bidi_move_to_visually_next (&it->bidi_it);
6843 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6844 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6845 if (prev_scan_dir != it->bidi_it.scan_dir)
6846 {
6847 EMACS_INT stop = it->end_charpos;
6848
6849 if (it->bidi_it.scan_dir < 0)
6850 stop = -1;
6851 composition_compute_stop_pos (&it->cmp_it,
6852 IT_STRING_CHARPOS (*it),
6853 IT_STRING_BYTEPOS (*it), stop,
6854 it->string);
6855 }
6856 }
6857 }
6858
6859 consider_string_end:
6860
6861 if (it->current.overlay_string_index >= 0)
6862 {
6863 /* IT->string is an overlay string. Advance to the
6864 next, if there is one. */
6865 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6866 {
6867 it->ellipsis_p = 0;
6868 next_overlay_string (it);
6869 if (it->ellipsis_p)
6870 setup_for_ellipsis (it, 0);
6871 }
6872 }
6873 else
6874 {
6875 /* IT->string is not an overlay string. If we reached
6876 its end, and there is something on IT->stack, proceed
6877 with what is on the stack. This can be either another
6878 string, this time an overlay string, or a buffer. */
6879 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6880 && it->sp > 0)
6881 {
6882 pop_it (it);
6883 if (it->method == GET_FROM_STRING)
6884 goto consider_string_end;
6885 }
6886 }
6887 break;
6888
6889 case GET_FROM_IMAGE:
6890 case GET_FROM_STRETCH:
6891 /* The position etc with which we have to proceed are on
6892 the stack. The position may be at the end of a string,
6893 if the `display' property takes up the whole string. */
6894 xassert (it->sp > 0);
6895 pop_it (it);
6896 if (it->method == GET_FROM_STRING)
6897 goto consider_string_end;
6898 break;
6899
6900 default:
6901 /* There are no other methods defined, so this should be a bug. */
6902 abort ();
6903 }
6904
6905 xassert (it->method != GET_FROM_STRING
6906 || (STRINGP (it->string)
6907 && IT_STRING_CHARPOS (*it) >= 0));
6908 }
6909
6910 /* Load IT's display element fields with information about the next
6911 display element which comes from a display table entry or from the
6912 result of translating a control character to one of the forms `^C'
6913 or `\003'.
6914
6915 IT->dpvec holds the glyphs to return as characters.
6916 IT->saved_face_id holds the face id before the display vector--it
6917 is restored into IT->face_id in set_iterator_to_next. */
6918
6919 static int
6920 next_element_from_display_vector (struct it *it)
6921 {
6922 Lisp_Object gc;
6923
6924 /* Precondition. */
6925 xassert (it->dpvec && it->current.dpvec_index >= 0);
6926
6927 it->face_id = it->saved_face_id;
6928
6929 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6930 That seemed totally bogus - so I changed it... */
6931 gc = it->dpvec[it->current.dpvec_index];
6932
6933 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6934 {
6935 it->c = GLYPH_CODE_CHAR (gc);
6936 it->len = CHAR_BYTES (it->c);
6937
6938 /* The entry may contain a face id to use. Such a face id is
6939 the id of a Lisp face, not a realized face. A face id of
6940 zero means no face is specified. */
6941 if (it->dpvec_face_id >= 0)
6942 it->face_id = it->dpvec_face_id;
6943 else
6944 {
6945 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6946 if (lface_id > 0)
6947 it->face_id = merge_faces (it->f, Qt, lface_id,
6948 it->saved_face_id);
6949 }
6950 }
6951 else
6952 /* Display table entry is invalid. Return a space. */
6953 it->c = ' ', it->len = 1;
6954
6955 /* Don't change position and object of the iterator here. They are
6956 still the values of the character that had this display table
6957 entry or was translated, and that's what we want. */
6958 it->what = IT_CHARACTER;
6959 return 1;
6960 }
6961
6962 /* Get the first element of string/buffer in the visual order, after
6963 being reseated to a new position in a string or a buffer. */
6964 static void
6965 get_visually_first_element (struct it *it)
6966 {
6967 int string_p = STRINGP (it->string) || it->s;
6968 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6969 EMACS_INT bob = (string_p ? 0 : BEGV);
6970
6971 if (STRINGP (it->string))
6972 {
6973 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6974 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6975 }
6976 else
6977 {
6978 it->bidi_it.charpos = IT_CHARPOS (*it);
6979 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6980 }
6981
6982 if (it->bidi_it.charpos == eob)
6983 {
6984 /* Nothing to do, but reset the FIRST_ELT flag, like
6985 bidi_paragraph_init does, because we are not going to
6986 call it. */
6987 it->bidi_it.first_elt = 0;
6988 }
6989 else if (it->bidi_it.charpos == bob
6990 || (!string_p
6991 /* FIXME: Should support all Unicode line separators. */
6992 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6993 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6994 {
6995 /* If we are at the beginning of a line/string, we can produce
6996 the next element right away. */
6997 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6998 bidi_move_to_visually_next (&it->bidi_it);
6999 }
7000 else
7001 {
7002 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7003
7004 /* We need to prime the bidi iterator starting at the line's or
7005 string's beginning, before we will be able to produce the
7006 next element. */
7007 if (string_p)
7008 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7009 else
7010 {
7011 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7012 -1);
7013 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7014 }
7015 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7016 do
7017 {
7018 /* Now return to buffer/string position where we were asked
7019 to get the next display element, and produce that. */
7020 bidi_move_to_visually_next (&it->bidi_it);
7021 }
7022 while (it->bidi_it.bytepos != orig_bytepos
7023 && it->bidi_it.charpos < eob);
7024 }
7025
7026 /* Adjust IT's position information to where we ended up. */
7027 if (STRINGP (it->string))
7028 {
7029 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7030 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7031 }
7032 else
7033 {
7034 IT_CHARPOS (*it) = it->bidi_it.charpos;
7035 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7036 }
7037
7038 if (STRINGP (it->string) || !it->s)
7039 {
7040 EMACS_INT stop, charpos, bytepos;
7041
7042 if (STRINGP (it->string))
7043 {
7044 xassert (!it->s);
7045 stop = SCHARS (it->string);
7046 if (stop > it->end_charpos)
7047 stop = it->end_charpos;
7048 charpos = IT_STRING_CHARPOS (*it);
7049 bytepos = IT_STRING_BYTEPOS (*it);
7050 }
7051 else
7052 {
7053 stop = it->end_charpos;
7054 charpos = IT_CHARPOS (*it);
7055 bytepos = IT_BYTEPOS (*it);
7056 }
7057 if (it->bidi_it.scan_dir < 0)
7058 stop = -1;
7059 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7060 it->string);
7061 }
7062 }
7063
7064 /* Load IT with the next display element from Lisp string IT->string.
7065 IT->current.string_pos is the current position within the string.
7066 If IT->current.overlay_string_index >= 0, the Lisp string is an
7067 overlay string. */
7068
7069 static int
7070 next_element_from_string (struct it *it)
7071 {
7072 struct text_pos position;
7073
7074 xassert (STRINGP (it->string));
7075 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7076 xassert (IT_STRING_CHARPOS (*it) >= 0);
7077 position = it->current.string_pos;
7078
7079 /* With bidi reordering, the character to display might not be the
7080 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7081 that we were reseat()ed to a new string, whose paragraph
7082 direction is not known. */
7083 if (it->bidi_p && it->bidi_it.first_elt)
7084 {
7085 get_visually_first_element (it);
7086 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7087 }
7088
7089 /* Time to check for invisible text? */
7090 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7091 {
7092 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7093 {
7094 if (!(!it->bidi_p
7095 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7096 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7097 {
7098 /* With bidi non-linear iteration, we could find
7099 ourselves far beyond the last computed stop_charpos,
7100 with several other stop positions in between that we
7101 missed. Scan them all now, in buffer's logical
7102 order, until we find and handle the last stop_charpos
7103 that precedes our current position. */
7104 handle_stop_backwards (it, it->stop_charpos);
7105 return GET_NEXT_DISPLAY_ELEMENT (it);
7106 }
7107 else
7108 {
7109 if (it->bidi_p)
7110 {
7111 /* Take note of the stop position we just moved
7112 across, for when we will move back across it. */
7113 it->prev_stop = it->stop_charpos;
7114 /* If we are at base paragraph embedding level, take
7115 note of the last stop position seen at this
7116 level. */
7117 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7118 it->base_level_stop = it->stop_charpos;
7119 }
7120 handle_stop (it);
7121
7122 /* Since a handler may have changed IT->method, we must
7123 recurse here. */
7124 return GET_NEXT_DISPLAY_ELEMENT (it);
7125 }
7126 }
7127 else if (it->bidi_p
7128 /* If we are before prev_stop, we may have overstepped
7129 on our way backwards a stop_pos, and if so, we need
7130 to handle that stop_pos. */
7131 && IT_STRING_CHARPOS (*it) < it->prev_stop
7132 /* We can sometimes back up for reasons that have nothing
7133 to do with bidi reordering. E.g., compositions. The
7134 code below is only needed when we are above the base
7135 embedding level, so test for that explicitly. */
7136 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7137 {
7138 /* If we lost track of base_level_stop, we have no better
7139 place for handle_stop_backwards to start from than string
7140 beginning. This happens, e.g., when we were reseated to
7141 the previous screenful of text by vertical-motion. */
7142 if (it->base_level_stop <= 0
7143 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7144 it->base_level_stop = 0;
7145 handle_stop_backwards (it, it->base_level_stop);
7146 return GET_NEXT_DISPLAY_ELEMENT (it);
7147 }
7148 }
7149
7150 if (it->current.overlay_string_index >= 0)
7151 {
7152 /* Get the next character from an overlay string. In overlay
7153 strings, There is no field width or padding with spaces to
7154 do. */
7155 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7156 {
7157 it->what = IT_EOB;
7158 return 0;
7159 }
7160 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7161 IT_STRING_BYTEPOS (*it),
7162 it->bidi_it.scan_dir < 0
7163 ? -1
7164 : SCHARS (it->string))
7165 && next_element_from_composition (it))
7166 {
7167 return 1;
7168 }
7169 else if (STRING_MULTIBYTE (it->string))
7170 {
7171 const unsigned char *s = (SDATA (it->string)
7172 + IT_STRING_BYTEPOS (*it));
7173 it->c = string_char_and_length (s, &it->len);
7174 }
7175 else
7176 {
7177 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7178 it->len = 1;
7179 }
7180 }
7181 else
7182 {
7183 /* Get the next character from a Lisp string that is not an
7184 overlay string. Such strings come from the mode line, for
7185 example. We may have to pad with spaces, or truncate the
7186 string. See also next_element_from_c_string. */
7187 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7188 {
7189 it->what = IT_EOB;
7190 return 0;
7191 }
7192 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7193 {
7194 /* Pad with spaces. */
7195 it->c = ' ', it->len = 1;
7196 CHARPOS (position) = BYTEPOS (position) = -1;
7197 }
7198 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7199 IT_STRING_BYTEPOS (*it),
7200 it->bidi_it.scan_dir < 0
7201 ? -1
7202 : it->string_nchars)
7203 && next_element_from_composition (it))
7204 {
7205 return 1;
7206 }
7207 else if (STRING_MULTIBYTE (it->string))
7208 {
7209 const unsigned char *s = (SDATA (it->string)
7210 + IT_STRING_BYTEPOS (*it));
7211 it->c = string_char_and_length (s, &it->len);
7212 }
7213 else
7214 {
7215 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7216 it->len = 1;
7217 }
7218 }
7219
7220 /* Record what we have and where it came from. */
7221 it->what = IT_CHARACTER;
7222 it->object = it->string;
7223 it->position = position;
7224 return 1;
7225 }
7226
7227
7228 /* Load IT with next display element from C string IT->s.
7229 IT->string_nchars is the maximum number of characters to return
7230 from the string. IT->end_charpos may be greater than
7231 IT->string_nchars when this function is called, in which case we
7232 may have to return padding spaces. Value is zero if end of string
7233 reached, including padding spaces. */
7234
7235 static int
7236 next_element_from_c_string (struct it *it)
7237 {
7238 int success_p = 1;
7239
7240 xassert (it->s);
7241 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7242 it->what = IT_CHARACTER;
7243 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7244 it->object = Qnil;
7245
7246 /* With bidi reordering, the character to display might not be the
7247 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7248 we were reseated to a new string, whose paragraph direction is
7249 not known. */
7250 if (it->bidi_p && it->bidi_it.first_elt)
7251 get_visually_first_element (it);
7252
7253 /* IT's position can be greater than IT->string_nchars in case a
7254 field width or precision has been specified when the iterator was
7255 initialized. */
7256 if (IT_CHARPOS (*it) >= it->end_charpos)
7257 {
7258 /* End of the game. */
7259 it->what = IT_EOB;
7260 success_p = 0;
7261 }
7262 else if (IT_CHARPOS (*it) >= it->string_nchars)
7263 {
7264 /* Pad with spaces. */
7265 it->c = ' ', it->len = 1;
7266 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7267 }
7268 else if (it->multibyte_p)
7269 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7270 else
7271 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7272
7273 return success_p;
7274 }
7275
7276
7277 /* Set up IT to return characters from an ellipsis, if appropriate.
7278 The definition of the ellipsis glyphs may come from a display table
7279 entry. This function fills IT with the first glyph from the
7280 ellipsis if an ellipsis is to be displayed. */
7281
7282 static int
7283 next_element_from_ellipsis (struct it *it)
7284 {
7285 if (it->selective_display_ellipsis_p)
7286 setup_for_ellipsis (it, it->len);
7287 else
7288 {
7289 /* The face at the current position may be different from the
7290 face we find after the invisible text. Remember what it
7291 was in IT->saved_face_id, and signal that it's there by
7292 setting face_before_selective_p. */
7293 it->saved_face_id = it->face_id;
7294 it->method = GET_FROM_BUFFER;
7295 it->object = it->w->buffer;
7296 reseat_at_next_visible_line_start (it, 1);
7297 it->face_before_selective_p = 1;
7298 }
7299
7300 return GET_NEXT_DISPLAY_ELEMENT (it);
7301 }
7302
7303
7304 /* Deliver an image display element. The iterator IT is already
7305 filled with image information (done in handle_display_prop). Value
7306 is always 1. */
7307
7308
7309 static int
7310 next_element_from_image (struct it *it)
7311 {
7312 it->what = IT_IMAGE;
7313 it->ignore_overlay_strings_at_pos_p = 0;
7314 return 1;
7315 }
7316
7317
7318 /* Fill iterator IT with next display element from a stretch glyph
7319 property. IT->object is the value of the text property. Value is
7320 always 1. */
7321
7322 static int
7323 next_element_from_stretch (struct it *it)
7324 {
7325 it->what = IT_STRETCH;
7326 return 1;
7327 }
7328
7329 /* Scan backwards from IT's current position until we find a stop
7330 position, or until BEGV. This is called when we find ourself
7331 before both the last known prev_stop and base_level_stop while
7332 reordering bidirectional text. */
7333
7334 static void
7335 compute_stop_pos_backwards (struct it *it)
7336 {
7337 const int SCAN_BACK_LIMIT = 1000;
7338 struct text_pos pos;
7339 struct display_pos save_current = it->current;
7340 struct text_pos save_position = it->position;
7341 EMACS_INT charpos = IT_CHARPOS (*it);
7342 EMACS_INT where_we_are = charpos;
7343 EMACS_INT save_stop_pos = it->stop_charpos;
7344 EMACS_INT save_end_pos = it->end_charpos;
7345
7346 xassert (NILP (it->string) && !it->s);
7347 xassert (it->bidi_p);
7348 it->bidi_p = 0;
7349 do
7350 {
7351 it->end_charpos = min (charpos + 1, ZV);
7352 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7353 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7354 reseat_1 (it, pos, 0);
7355 compute_stop_pos (it);
7356 /* We must advance forward, right? */
7357 if (it->stop_charpos <= charpos)
7358 abort ();
7359 }
7360 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7361
7362 if (it->stop_charpos <= where_we_are)
7363 it->prev_stop = it->stop_charpos;
7364 else
7365 it->prev_stop = BEGV;
7366 it->bidi_p = 1;
7367 it->current = save_current;
7368 it->position = save_position;
7369 it->stop_charpos = save_stop_pos;
7370 it->end_charpos = save_end_pos;
7371 }
7372
7373 /* Scan forward from CHARPOS in the current buffer/string, until we
7374 find a stop position > current IT's position. Then handle the stop
7375 position before that. This is called when we bump into a stop
7376 position while reordering bidirectional text. CHARPOS should be
7377 the last previously processed stop_pos (or BEGV/0, if none were
7378 processed yet) whose position is less that IT's current
7379 position. */
7380
7381 static void
7382 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7383 {
7384 int bufp = !STRINGP (it->string);
7385 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7386 struct display_pos save_current = it->current;
7387 struct text_pos save_position = it->position;
7388 struct text_pos pos1;
7389 EMACS_INT next_stop;
7390
7391 /* Scan in strict logical order. */
7392 xassert (it->bidi_p);
7393 it->bidi_p = 0;
7394 do
7395 {
7396 it->prev_stop = charpos;
7397 if (bufp)
7398 {
7399 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7400 reseat_1 (it, pos1, 0);
7401 }
7402 else
7403 it->current.string_pos = string_pos (charpos, it->string);
7404 compute_stop_pos (it);
7405 /* We must advance forward, right? */
7406 if (it->stop_charpos <= it->prev_stop)
7407 abort ();
7408 charpos = it->stop_charpos;
7409 }
7410 while (charpos <= where_we_are);
7411
7412 it->bidi_p = 1;
7413 it->current = save_current;
7414 it->position = save_position;
7415 next_stop = it->stop_charpos;
7416 it->stop_charpos = it->prev_stop;
7417 handle_stop (it);
7418 it->stop_charpos = next_stop;
7419 }
7420
7421 /* Load IT with the next display element from current_buffer. Value
7422 is zero if end of buffer reached. IT->stop_charpos is the next
7423 position at which to stop and check for text properties or buffer
7424 end. */
7425
7426 static int
7427 next_element_from_buffer (struct it *it)
7428 {
7429 int success_p = 1;
7430
7431 xassert (IT_CHARPOS (*it) >= BEGV);
7432 xassert (NILP (it->string) && !it->s);
7433 xassert (!it->bidi_p
7434 || (EQ (it->bidi_it.string.lstring, Qnil)
7435 && it->bidi_it.string.s == NULL));
7436
7437 /* With bidi reordering, the character to display might not be the
7438 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7439 we were reseat()ed to a new buffer position, which is potentially
7440 a different paragraph. */
7441 if (it->bidi_p && it->bidi_it.first_elt)
7442 {
7443 get_visually_first_element (it);
7444 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7445 }
7446
7447 if (IT_CHARPOS (*it) >= it->stop_charpos)
7448 {
7449 if (IT_CHARPOS (*it) >= it->end_charpos)
7450 {
7451 int overlay_strings_follow_p;
7452
7453 /* End of the game, except when overlay strings follow that
7454 haven't been returned yet. */
7455 if (it->overlay_strings_at_end_processed_p)
7456 overlay_strings_follow_p = 0;
7457 else
7458 {
7459 it->overlay_strings_at_end_processed_p = 1;
7460 overlay_strings_follow_p = get_overlay_strings (it, 0);
7461 }
7462
7463 if (overlay_strings_follow_p)
7464 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7465 else
7466 {
7467 it->what = IT_EOB;
7468 it->position = it->current.pos;
7469 success_p = 0;
7470 }
7471 }
7472 else if (!(!it->bidi_p
7473 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7474 || IT_CHARPOS (*it) == it->stop_charpos))
7475 {
7476 /* With bidi non-linear iteration, we could find ourselves
7477 far beyond the last computed stop_charpos, with several
7478 other stop positions in between that we missed. Scan
7479 them all now, in buffer's logical order, until we find
7480 and handle the last stop_charpos that precedes our
7481 current position. */
7482 handle_stop_backwards (it, it->stop_charpos);
7483 return GET_NEXT_DISPLAY_ELEMENT (it);
7484 }
7485 else
7486 {
7487 if (it->bidi_p)
7488 {
7489 /* Take note of the stop position we just moved across,
7490 for when we will move back across it. */
7491 it->prev_stop = it->stop_charpos;
7492 /* If we are at base paragraph embedding level, take
7493 note of the last stop position seen at this
7494 level. */
7495 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7496 it->base_level_stop = it->stop_charpos;
7497 }
7498 handle_stop (it);
7499 return GET_NEXT_DISPLAY_ELEMENT (it);
7500 }
7501 }
7502 else if (it->bidi_p
7503 /* If we are before prev_stop, we may have overstepped on
7504 our way backwards a stop_pos, and if so, we need to
7505 handle that stop_pos. */
7506 && IT_CHARPOS (*it) < it->prev_stop
7507 /* We can sometimes back up for reasons that have nothing
7508 to do with bidi reordering. E.g., compositions. The
7509 code below is only needed when we are above the base
7510 embedding level, so test for that explicitly. */
7511 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7512 {
7513 if (it->base_level_stop <= 0
7514 || IT_CHARPOS (*it) < it->base_level_stop)
7515 {
7516 /* If we lost track of base_level_stop, we need to find
7517 prev_stop by looking backwards. This happens, e.g., when
7518 we were reseated to the previous screenful of text by
7519 vertical-motion. */
7520 it->base_level_stop = BEGV;
7521 compute_stop_pos_backwards (it);
7522 handle_stop_backwards (it, it->prev_stop);
7523 }
7524 else
7525 handle_stop_backwards (it, it->base_level_stop);
7526 return GET_NEXT_DISPLAY_ELEMENT (it);
7527 }
7528 else
7529 {
7530 /* No face changes, overlays etc. in sight, so just return a
7531 character from current_buffer. */
7532 unsigned char *p;
7533 EMACS_INT stop;
7534
7535 /* Maybe run the redisplay end trigger hook. Performance note:
7536 This doesn't seem to cost measurable time. */
7537 if (it->redisplay_end_trigger_charpos
7538 && it->glyph_row
7539 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7540 run_redisplay_end_trigger_hook (it);
7541
7542 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7543 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7544 stop)
7545 && next_element_from_composition (it))
7546 {
7547 return 1;
7548 }
7549
7550 /* Get the next character, maybe multibyte. */
7551 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7552 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7553 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7554 else
7555 it->c = *p, it->len = 1;
7556
7557 /* Record what we have and where it came from. */
7558 it->what = IT_CHARACTER;
7559 it->object = it->w->buffer;
7560 it->position = it->current.pos;
7561
7562 /* Normally we return the character found above, except when we
7563 really want to return an ellipsis for selective display. */
7564 if (it->selective)
7565 {
7566 if (it->c == '\n')
7567 {
7568 /* A value of selective > 0 means hide lines indented more
7569 than that number of columns. */
7570 if (it->selective > 0
7571 && IT_CHARPOS (*it) + 1 < ZV
7572 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7573 IT_BYTEPOS (*it) + 1,
7574 it->selective))
7575 {
7576 success_p = next_element_from_ellipsis (it);
7577 it->dpvec_char_len = -1;
7578 }
7579 }
7580 else if (it->c == '\r' && it->selective == -1)
7581 {
7582 /* A value of selective == -1 means that everything from the
7583 CR to the end of the line is invisible, with maybe an
7584 ellipsis displayed for it. */
7585 success_p = next_element_from_ellipsis (it);
7586 it->dpvec_char_len = -1;
7587 }
7588 }
7589 }
7590
7591 /* Value is zero if end of buffer reached. */
7592 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7593 return success_p;
7594 }
7595
7596
7597 /* Run the redisplay end trigger hook for IT. */
7598
7599 static void
7600 run_redisplay_end_trigger_hook (struct it *it)
7601 {
7602 Lisp_Object args[3];
7603
7604 /* IT->glyph_row should be non-null, i.e. we should be actually
7605 displaying something, or otherwise we should not run the hook. */
7606 xassert (it->glyph_row);
7607
7608 /* Set up hook arguments. */
7609 args[0] = Qredisplay_end_trigger_functions;
7610 args[1] = it->window;
7611 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7612 it->redisplay_end_trigger_charpos = 0;
7613
7614 /* Since we are *trying* to run these functions, don't try to run
7615 them again, even if they get an error. */
7616 it->w->redisplay_end_trigger = Qnil;
7617 Frun_hook_with_args (3, args);
7618
7619 /* Notice if it changed the face of the character we are on. */
7620 handle_face_prop (it);
7621 }
7622
7623
7624 /* Deliver a composition display element. Unlike the other
7625 next_element_from_XXX, this function is not registered in the array
7626 get_next_element[]. It is called from next_element_from_buffer and
7627 next_element_from_string when necessary. */
7628
7629 static int
7630 next_element_from_composition (struct it *it)
7631 {
7632 it->what = IT_COMPOSITION;
7633 it->len = it->cmp_it.nbytes;
7634 if (STRINGP (it->string))
7635 {
7636 if (it->c < 0)
7637 {
7638 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7639 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7640 return 0;
7641 }
7642 it->position = it->current.string_pos;
7643 it->object = it->string;
7644 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7645 IT_STRING_BYTEPOS (*it), it->string);
7646 }
7647 else
7648 {
7649 if (it->c < 0)
7650 {
7651 IT_CHARPOS (*it) += it->cmp_it.nchars;
7652 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7653 if (it->bidi_p)
7654 {
7655 if (it->bidi_it.new_paragraph)
7656 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7657 /* Resync the bidi iterator with IT's new position.
7658 FIXME: this doesn't support bidirectional text. */
7659 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7660 bidi_move_to_visually_next (&it->bidi_it);
7661 }
7662 return 0;
7663 }
7664 it->position = it->current.pos;
7665 it->object = it->w->buffer;
7666 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7667 IT_BYTEPOS (*it), Qnil);
7668 }
7669 return 1;
7670 }
7671
7672
7673 \f
7674 /***********************************************************************
7675 Moving an iterator without producing glyphs
7676 ***********************************************************************/
7677
7678 /* Check if iterator is at a position corresponding to a valid buffer
7679 position after some move_it_ call. */
7680
7681 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7682 ((it)->method == GET_FROM_STRING \
7683 ? IT_STRING_CHARPOS (*it) == 0 \
7684 : 1)
7685
7686
7687 /* Move iterator IT to a specified buffer or X position within one
7688 line on the display without producing glyphs.
7689
7690 OP should be a bit mask including some or all of these bits:
7691 MOVE_TO_X: Stop upon reaching x-position TO_X.
7692 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7693 Regardless of OP's value, stop upon reaching the end of the display line.
7694
7695 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7696 This means, in particular, that TO_X includes window's horizontal
7697 scroll amount.
7698
7699 The return value has several possible values that
7700 say what condition caused the scan to stop:
7701
7702 MOVE_POS_MATCH_OR_ZV
7703 - when TO_POS or ZV was reached.
7704
7705 MOVE_X_REACHED
7706 -when TO_X was reached before TO_POS or ZV were reached.
7707
7708 MOVE_LINE_CONTINUED
7709 - when we reached the end of the display area and the line must
7710 be continued.
7711
7712 MOVE_LINE_TRUNCATED
7713 - when we reached the end of the display area and the line is
7714 truncated.
7715
7716 MOVE_NEWLINE_OR_CR
7717 - when we stopped at a line end, i.e. a newline or a CR and selective
7718 display is on. */
7719
7720 static enum move_it_result
7721 move_it_in_display_line_to (struct it *it,
7722 EMACS_INT to_charpos, int to_x,
7723 enum move_operation_enum op)
7724 {
7725 enum move_it_result result = MOVE_UNDEFINED;
7726 struct glyph_row *saved_glyph_row;
7727 struct it wrap_it, atpos_it, atx_it, ppos_it;
7728 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7729 void *ppos_data = NULL;
7730 int may_wrap = 0;
7731 enum it_method prev_method = it->method;
7732 EMACS_INT prev_pos = IT_CHARPOS (*it);
7733 int saw_smaller_pos = prev_pos < to_charpos;
7734
7735 /* Don't produce glyphs in produce_glyphs. */
7736 saved_glyph_row = it->glyph_row;
7737 it->glyph_row = NULL;
7738
7739 /* Use wrap_it to save a copy of IT wherever a word wrap could
7740 occur. Use atpos_it to save a copy of IT at the desired buffer
7741 position, if found, so that we can scan ahead and check if the
7742 word later overshoots the window edge. Use atx_it similarly, for
7743 pixel positions. */
7744 wrap_it.sp = -1;
7745 atpos_it.sp = -1;
7746 atx_it.sp = -1;
7747
7748 /* Use ppos_it under bidi reordering to save a copy of IT for the
7749 position > CHARPOS that is the closest to CHARPOS. We restore
7750 that position in IT when we have scanned the entire display line
7751 without finding a match for CHARPOS and all the character
7752 positions are greater than CHARPOS. */
7753 if (it->bidi_p)
7754 {
7755 SAVE_IT (ppos_it, *it, ppos_data);
7756 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7757 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7758 SAVE_IT (ppos_it, *it, ppos_data);
7759 }
7760
7761 #define BUFFER_POS_REACHED_P() \
7762 ((op & MOVE_TO_POS) != 0 \
7763 && BUFFERP (it->object) \
7764 && (IT_CHARPOS (*it) == to_charpos \
7765 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos) \
7766 || (it->what == IT_COMPOSITION \
7767 && ((IT_CHARPOS (*it) > to_charpos \
7768 && to_charpos >= it->cmp_it.charpos) \
7769 || (IT_CHARPOS (*it) < to_charpos \
7770 && to_charpos <= it->cmp_it.charpos)))) \
7771 && (it->method == GET_FROM_BUFFER \
7772 || (it->method == GET_FROM_DISPLAY_VECTOR \
7773 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7774
7775 /* If there's a line-/wrap-prefix, handle it. */
7776 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7777 && it->current_y < it->last_visible_y)
7778 handle_line_prefix (it);
7779
7780 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7781 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7782
7783 while (1)
7784 {
7785 int x, i, ascent = 0, descent = 0;
7786
7787 /* Utility macro to reset an iterator with x, ascent, and descent. */
7788 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7789 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7790 (IT)->max_descent = descent)
7791
7792 /* Stop if we move beyond TO_CHARPOS (after an image or a
7793 display string or stretch glyph). */
7794 if ((op & MOVE_TO_POS) != 0
7795 && BUFFERP (it->object)
7796 && it->method == GET_FROM_BUFFER
7797 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7798 || (it->bidi_p
7799 && (prev_method == GET_FROM_IMAGE
7800 || prev_method == GET_FROM_STRETCH
7801 || prev_method == GET_FROM_STRING)
7802 /* Passed TO_CHARPOS from left to right. */
7803 && ((prev_pos < to_charpos
7804 && IT_CHARPOS (*it) > to_charpos)
7805 /* Passed TO_CHARPOS from right to left. */
7806 || (prev_pos > to_charpos
7807 && IT_CHARPOS (*it) < to_charpos)))))
7808 {
7809 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7810 {
7811 result = MOVE_POS_MATCH_OR_ZV;
7812 break;
7813 }
7814 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7815 /* If wrap_it is valid, the current position might be in a
7816 word that is wrapped. So, save the iterator in
7817 atpos_it and continue to see if wrapping happens. */
7818 SAVE_IT (atpos_it, *it, atpos_data);
7819 }
7820
7821 /* Stop when ZV reached.
7822 We used to stop here when TO_CHARPOS reached as well, but that is
7823 too soon if this glyph does not fit on this line. So we handle it
7824 explicitly below. */
7825 if (!get_next_display_element (it))
7826 {
7827 result = MOVE_POS_MATCH_OR_ZV;
7828 break;
7829 }
7830
7831 if (it->line_wrap == TRUNCATE)
7832 {
7833 if (BUFFER_POS_REACHED_P ())
7834 {
7835 result = MOVE_POS_MATCH_OR_ZV;
7836 break;
7837 }
7838 }
7839 else
7840 {
7841 if (it->line_wrap == WORD_WRAP)
7842 {
7843 if (IT_DISPLAYING_WHITESPACE (it))
7844 may_wrap = 1;
7845 else if (may_wrap)
7846 {
7847 /* We have reached a glyph that follows one or more
7848 whitespace characters. If the position is
7849 already found, we are done. */
7850 if (atpos_it.sp >= 0)
7851 {
7852 RESTORE_IT (it, &atpos_it, atpos_data);
7853 result = MOVE_POS_MATCH_OR_ZV;
7854 goto done;
7855 }
7856 if (atx_it.sp >= 0)
7857 {
7858 RESTORE_IT (it, &atx_it, atx_data);
7859 result = MOVE_X_REACHED;
7860 goto done;
7861 }
7862 /* Otherwise, we can wrap here. */
7863 SAVE_IT (wrap_it, *it, wrap_data);
7864 may_wrap = 0;
7865 }
7866 }
7867 }
7868
7869 /* Remember the line height for the current line, in case
7870 the next element doesn't fit on the line. */
7871 ascent = it->max_ascent;
7872 descent = it->max_descent;
7873
7874 /* The call to produce_glyphs will get the metrics of the
7875 display element IT is loaded with. Record the x-position
7876 before this display element, in case it doesn't fit on the
7877 line. */
7878 x = it->current_x;
7879
7880 PRODUCE_GLYPHS (it);
7881
7882 if (it->area != TEXT_AREA)
7883 {
7884 prev_method = it->method;
7885 if (it->method == GET_FROM_BUFFER)
7886 prev_pos = IT_CHARPOS (*it);
7887 set_iterator_to_next (it, 1);
7888 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7889 SET_TEXT_POS (this_line_min_pos,
7890 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7891 if (it->bidi_p
7892 && (op & MOVE_TO_POS)
7893 && IT_CHARPOS (*it) > to_charpos
7894 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7895 SAVE_IT (ppos_it, *it, ppos_data);
7896 continue;
7897 }
7898
7899 /* The number of glyphs we get back in IT->nglyphs will normally
7900 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7901 character on a terminal frame, or (iii) a line end. For the
7902 second case, IT->nglyphs - 1 padding glyphs will be present.
7903 (On X frames, there is only one glyph produced for a
7904 composite character.)
7905
7906 The behavior implemented below means, for continuation lines,
7907 that as many spaces of a TAB as fit on the current line are
7908 displayed there. For terminal frames, as many glyphs of a
7909 multi-glyph character are displayed in the current line, too.
7910 This is what the old redisplay code did, and we keep it that
7911 way. Under X, the whole shape of a complex character must
7912 fit on the line or it will be completely displayed in the
7913 next line.
7914
7915 Note that both for tabs and padding glyphs, all glyphs have
7916 the same width. */
7917 if (it->nglyphs)
7918 {
7919 /* More than one glyph or glyph doesn't fit on line. All
7920 glyphs have the same width. */
7921 int single_glyph_width = it->pixel_width / it->nglyphs;
7922 int new_x;
7923 int x_before_this_char = x;
7924 int hpos_before_this_char = it->hpos;
7925
7926 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7927 {
7928 new_x = x + single_glyph_width;
7929
7930 /* We want to leave anything reaching TO_X to the caller. */
7931 if ((op & MOVE_TO_X) && new_x > to_x)
7932 {
7933 if (BUFFER_POS_REACHED_P ())
7934 {
7935 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7936 goto buffer_pos_reached;
7937 if (atpos_it.sp < 0)
7938 {
7939 SAVE_IT (atpos_it, *it, atpos_data);
7940 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7941 }
7942 }
7943 else
7944 {
7945 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7946 {
7947 it->current_x = x;
7948 result = MOVE_X_REACHED;
7949 break;
7950 }
7951 if (atx_it.sp < 0)
7952 {
7953 SAVE_IT (atx_it, *it, atx_data);
7954 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7955 }
7956 }
7957 }
7958
7959 if (/* Lines are continued. */
7960 it->line_wrap != TRUNCATE
7961 && (/* And glyph doesn't fit on the line. */
7962 new_x > it->last_visible_x
7963 /* Or it fits exactly and we're on a window
7964 system frame. */
7965 || (new_x == it->last_visible_x
7966 && FRAME_WINDOW_P (it->f))))
7967 {
7968 if (/* IT->hpos == 0 means the very first glyph
7969 doesn't fit on the line, e.g. a wide image. */
7970 it->hpos == 0
7971 || (new_x == it->last_visible_x
7972 && FRAME_WINDOW_P (it->f)))
7973 {
7974 ++it->hpos;
7975 it->current_x = new_x;
7976
7977 /* The character's last glyph just barely fits
7978 in this row. */
7979 if (i == it->nglyphs - 1)
7980 {
7981 /* If this is the destination position,
7982 return a position *before* it in this row,
7983 now that we know it fits in this row. */
7984 if (BUFFER_POS_REACHED_P ())
7985 {
7986 if (it->line_wrap != WORD_WRAP
7987 || wrap_it.sp < 0)
7988 {
7989 it->hpos = hpos_before_this_char;
7990 it->current_x = x_before_this_char;
7991 result = MOVE_POS_MATCH_OR_ZV;
7992 break;
7993 }
7994 if (it->line_wrap == WORD_WRAP
7995 && atpos_it.sp < 0)
7996 {
7997 SAVE_IT (atpos_it, *it, atpos_data);
7998 atpos_it.current_x = x_before_this_char;
7999 atpos_it.hpos = hpos_before_this_char;
8000 }
8001 }
8002
8003 prev_method = it->method;
8004 if (it->method == GET_FROM_BUFFER)
8005 prev_pos = IT_CHARPOS (*it);
8006 set_iterator_to_next (it, 1);
8007 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8008 SET_TEXT_POS (this_line_min_pos,
8009 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8010 /* On graphical terminals, newlines may
8011 "overflow" into the fringe if
8012 overflow-newline-into-fringe is non-nil.
8013 On text-only terminals, newlines may
8014 overflow into the last glyph on the
8015 display line.*/
8016 if (!FRAME_WINDOW_P (it->f)
8017 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8018 {
8019 if (!get_next_display_element (it))
8020 {
8021 result = MOVE_POS_MATCH_OR_ZV;
8022 break;
8023 }
8024 if (BUFFER_POS_REACHED_P ())
8025 {
8026 if (ITERATOR_AT_END_OF_LINE_P (it))
8027 result = MOVE_POS_MATCH_OR_ZV;
8028 else
8029 result = MOVE_LINE_CONTINUED;
8030 break;
8031 }
8032 if (ITERATOR_AT_END_OF_LINE_P (it))
8033 {
8034 result = MOVE_NEWLINE_OR_CR;
8035 break;
8036 }
8037 }
8038 }
8039 }
8040 else
8041 IT_RESET_X_ASCENT_DESCENT (it);
8042
8043 if (wrap_it.sp >= 0)
8044 {
8045 RESTORE_IT (it, &wrap_it, wrap_data);
8046 atpos_it.sp = -1;
8047 atx_it.sp = -1;
8048 }
8049
8050 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8051 IT_CHARPOS (*it)));
8052 result = MOVE_LINE_CONTINUED;
8053 break;
8054 }
8055
8056 if (BUFFER_POS_REACHED_P ())
8057 {
8058 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8059 goto buffer_pos_reached;
8060 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8061 {
8062 SAVE_IT (atpos_it, *it, atpos_data);
8063 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8064 }
8065 }
8066
8067 if (new_x > it->first_visible_x)
8068 {
8069 /* Glyph is visible. Increment number of glyphs that
8070 would be displayed. */
8071 ++it->hpos;
8072 }
8073 }
8074
8075 if (result != MOVE_UNDEFINED)
8076 break;
8077 }
8078 else if (BUFFER_POS_REACHED_P ())
8079 {
8080 buffer_pos_reached:
8081 IT_RESET_X_ASCENT_DESCENT (it);
8082 result = MOVE_POS_MATCH_OR_ZV;
8083 break;
8084 }
8085 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8086 {
8087 /* Stop when TO_X specified and reached. This check is
8088 necessary here because of lines consisting of a line end,
8089 only. The line end will not produce any glyphs and we
8090 would never get MOVE_X_REACHED. */
8091 xassert (it->nglyphs == 0);
8092 result = MOVE_X_REACHED;
8093 break;
8094 }
8095
8096 /* Is this a line end? If yes, we're done. */
8097 if (ITERATOR_AT_END_OF_LINE_P (it))
8098 {
8099 /* If we are past TO_CHARPOS, but never saw any character
8100 positions smaller than TO_CHARPOS, return
8101 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8102 did. */
8103 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8104 {
8105 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8106 {
8107 if (IT_CHARPOS (ppos_it) < ZV)
8108 {
8109 RESTORE_IT (it, &ppos_it, ppos_data);
8110 result = MOVE_POS_MATCH_OR_ZV;
8111 }
8112 else
8113 goto buffer_pos_reached;
8114 }
8115 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8116 && IT_CHARPOS (*it) > to_charpos)
8117 goto buffer_pos_reached;
8118 else
8119 result = MOVE_NEWLINE_OR_CR;
8120 }
8121 else
8122 result = MOVE_NEWLINE_OR_CR;
8123 break;
8124 }
8125
8126 prev_method = it->method;
8127 if (it->method == GET_FROM_BUFFER)
8128 prev_pos = IT_CHARPOS (*it);
8129 /* The current display element has been consumed. Advance
8130 to the next. */
8131 set_iterator_to_next (it, 1);
8132 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8133 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8134 if (IT_CHARPOS (*it) < to_charpos)
8135 saw_smaller_pos = 1;
8136 if (it->bidi_p
8137 && (op & MOVE_TO_POS)
8138 && IT_CHARPOS (*it) >= to_charpos
8139 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8140 SAVE_IT (ppos_it, *it, ppos_data);
8141
8142 /* Stop if lines are truncated and IT's current x-position is
8143 past the right edge of the window now. */
8144 if (it->line_wrap == TRUNCATE
8145 && it->current_x >= it->last_visible_x)
8146 {
8147 if (!FRAME_WINDOW_P (it->f)
8148 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8149 {
8150 int at_eob_p = 0;
8151
8152 if ((at_eob_p = !get_next_display_element (it))
8153 || BUFFER_POS_REACHED_P ()
8154 /* If we are past TO_CHARPOS, but never saw any
8155 character positions smaller than TO_CHARPOS,
8156 return MOVE_POS_MATCH_OR_ZV, like the
8157 unidirectional display did. */
8158 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8159 && !saw_smaller_pos
8160 && IT_CHARPOS (*it) > to_charpos))
8161 {
8162 if (it->bidi_p
8163 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8164 RESTORE_IT (it, &ppos_it, ppos_data);
8165 result = MOVE_POS_MATCH_OR_ZV;
8166 break;
8167 }
8168 if (ITERATOR_AT_END_OF_LINE_P (it))
8169 {
8170 result = MOVE_NEWLINE_OR_CR;
8171 break;
8172 }
8173 }
8174 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8175 && !saw_smaller_pos
8176 && IT_CHARPOS (*it) > to_charpos)
8177 {
8178 if (IT_CHARPOS (ppos_it) < ZV)
8179 RESTORE_IT (it, &ppos_it, ppos_data);
8180 result = MOVE_POS_MATCH_OR_ZV;
8181 break;
8182 }
8183 result = MOVE_LINE_TRUNCATED;
8184 break;
8185 }
8186 #undef IT_RESET_X_ASCENT_DESCENT
8187 }
8188
8189 #undef BUFFER_POS_REACHED_P
8190
8191 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8192 restore the saved iterator. */
8193 if (atpos_it.sp >= 0)
8194 RESTORE_IT (it, &atpos_it, atpos_data);
8195 else if (atx_it.sp >= 0)
8196 RESTORE_IT (it, &atx_it, atx_data);
8197
8198 done:
8199
8200 if (atpos_data)
8201 bidi_unshelve_cache (atpos_data, 1);
8202 if (atx_data)
8203 bidi_unshelve_cache (atx_data, 1);
8204 if (wrap_data)
8205 bidi_unshelve_cache (wrap_data, 1);
8206 if (ppos_data)
8207 bidi_unshelve_cache (ppos_data, 1);
8208
8209 /* Restore the iterator settings altered at the beginning of this
8210 function. */
8211 it->glyph_row = saved_glyph_row;
8212 return result;
8213 }
8214
8215 /* For external use. */
8216 void
8217 move_it_in_display_line (struct it *it,
8218 EMACS_INT to_charpos, int to_x,
8219 enum move_operation_enum op)
8220 {
8221 if (it->line_wrap == WORD_WRAP
8222 && (op & MOVE_TO_X))
8223 {
8224 struct it save_it;
8225 void *save_data = NULL;
8226 int skip;
8227
8228 SAVE_IT (save_it, *it, save_data);
8229 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8230 /* When word-wrap is on, TO_X may lie past the end
8231 of a wrapped line. Then it->current is the
8232 character on the next line, so backtrack to the
8233 space before the wrap point. */
8234 if (skip == MOVE_LINE_CONTINUED)
8235 {
8236 int prev_x = max (it->current_x - 1, 0);
8237 RESTORE_IT (it, &save_it, save_data);
8238 move_it_in_display_line_to
8239 (it, -1, prev_x, MOVE_TO_X);
8240 }
8241 else
8242 bidi_unshelve_cache (save_data, 1);
8243 }
8244 else
8245 move_it_in_display_line_to (it, to_charpos, to_x, op);
8246 }
8247
8248
8249 /* Move IT forward until it satisfies one or more of the criteria in
8250 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8251
8252 OP is a bit-mask that specifies where to stop, and in particular,
8253 which of those four position arguments makes a difference. See the
8254 description of enum move_operation_enum.
8255
8256 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8257 screen line, this function will set IT to the next position that is
8258 displayed to the right of TO_CHARPOS on the screen. */
8259
8260 void
8261 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8262 {
8263 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8264 int line_height, line_start_x = 0, reached = 0;
8265 void *backup_data = NULL;
8266
8267 for (;;)
8268 {
8269 if (op & MOVE_TO_VPOS)
8270 {
8271 /* If no TO_CHARPOS and no TO_X specified, stop at the
8272 start of the line TO_VPOS. */
8273 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8274 {
8275 if (it->vpos == to_vpos)
8276 {
8277 reached = 1;
8278 break;
8279 }
8280 else
8281 skip = move_it_in_display_line_to (it, -1, -1, 0);
8282 }
8283 else
8284 {
8285 /* TO_VPOS >= 0 means stop at TO_X in the line at
8286 TO_VPOS, or at TO_POS, whichever comes first. */
8287 if (it->vpos == to_vpos)
8288 {
8289 reached = 2;
8290 break;
8291 }
8292
8293 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8294
8295 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8296 {
8297 reached = 3;
8298 break;
8299 }
8300 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8301 {
8302 /* We have reached TO_X but not in the line we want. */
8303 skip = move_it_in_display_line_to (it, to_charpos,
8304 -1, MOVE_TO_POS);
8305 if (skip == MOVE_POS_MATCH_OR_ZV)
8306 {
8307 reached = 4;
8308 break;
8309 }
8310 }
8311 }
8312 }
8313 else if (op & MOVE_TO_Y)
8314 {
8315 struct it it_backup;
8316
8317 if (it->line_wrap == WORD_WRAP)
8318 SAVE_IT (it_backup, *it, backup_data);
8319
8320 /* TO_Y specified means stop at TO_X in the line containing
8321 TO_Y---or at TO_CHARPOS if this is reached first. The
8322 problem is that we can't really tell whether the line
8323 contains TO_Y before we have completely scanned it, and
8324 this may skip past TO_X. What we do is to first scan to
8325 TO_X.
8326
8327 If TO_X is not specified, use a TO_X of zero. The reason
8328 is to make the outcome of this function more predictable.
8329 If we didn't use TO_X == 0, we would stop at the end of
8330 the line which is probably not what a caller would expect
8331 to happen. */
8332 skip = move_it_in_display_line_to
8333 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8334 (MOVE_TO_X | (op & MOVE_TO_POS)));
8335
8336 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8337 if (skip == MOVE_POS_MATCH_OR_ZV)
8338 reached = 5;
8339 else if (skip == MOVE_X_REACHED)
8340 {
8341 /* If TO_X was reached, we want to know whether TO_Y is
8342 in the line. We know this is the case if the already
8343 scanned glyphs make the line tall enough. Otherwise,
8344 we must check by scanning the rest of the line. */
8345 line_height = it->max_ascent + it->max_descent;
8346 if (to_y >= it->current_y
8347 && to_y < it->current_y + line_height)
8348 {
8349 reached = 6;
8350 break;
8351 }
8352 SAVE_IT (it_backup, *it, backup_data);
8353 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8354 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8355 op & MOVE_TO_POS);
8356 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8357 line_height = it->max_ascent + it->max_descent;
8358 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8359
8360 if (to_y >= it->current_y
8361 && to_y < it->current_y + line_height)
8362 {
8363 /* If TO_Y is in this line and TO_X was reached
8364 above, we scanned too far. We have to restore
8365 IT's settings to the ones before skipping. */
8366 RESTORE_IT (it, &it_backup, backup_data);
8367 reached = 6;
8368 }
8369 else
8370 {
8371 skip = skip2;
8372 if (skip == MOVE_POS_MATCH_OR_ZV)
8373 reached = 7;
8374 }
8375 }
8376 else
8377 {
8378 /* Check whether TO_Y is in this line. */
8379 line_height = it->max_ascent + it->max_descent;
8380 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8381
8382 if (to_y >= it->current_y
8383 && to_y < it->current_y + line_height)
8384 {
8385 /* When word-wrap is on, TO_X may lie past the end
8386 of a wrapped line. Then it->current is the
8387 character on the next line, so backtrack to the
8388 space before the wrap point. */
8389 if (skip == MOVE_LINE_CONTINUED
8390 && it->line_wrap == WORD_WRAP)
8391 {
8392 int prev_x = max (it->current_x - 1, 0);
8393 RESTORE_IT (it, &it_backup, backup_data);
8394 skip = move_it_in_display_line_to
8395 (it, -1, prev_x, MOVE_TO_X);
8396 }
8397 reached = 6;
8398 }
8399 }
8400
8401 if (reached)
8402 break;
8403 }
8404 else if (BUFFERP (it->object)
8405 && (it->method == GET_FROM_BUFFER
8406 || it->method == GET_FROM_STRETCH)
8407 && IT_CHARPOS (*it) >= to_charpos
8408 /* Under bidi iteration, a call to set_iterator_to_next
8409 can scan far beyond to_charpos if the initial
8410 portion of the next line needs to be reordered. In
8411 that case, give move_it_in_display_line_to another
8412 chance below. */
8413 && !(it->bidi_p
8414 && it->bidi_it.scan_dir == -1))
8415 skip = MOVE_POS_MATCH_OR_ZV;
8416 else
8417 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8418
8419 switch (skip)
8420 {
8421 case MOVE_POS_MATCH_OR_ZV:
8422 reached = 8;
8423 goto out;
8424
8425 case MOVE_NEWLINE_OR_CR:
8426 set_iterator_to_next (it, 1);
8427 it->continuation_lines_width = 0;
8428 break;
8429
8430 case MOVE_LINE_TRUNCATED:
8431 it->continuation_lines_width = 0;
8432 reseat_at_next_visible_line_start (it, 0);
8433 if ((op & MOVE_TO_POS) != 0
8434 && IT_CHARPOS (*it) > to_charpos)
8435 {
8436 reached = 9;
8437 goto out;
8438 }
8439 break;
8440
8441 case MOVE_LINE_CONTINUED:
8442 /* For continued lines ending in a tab, some of the glyphs
8443 associated with the tab are displayed on the current
8444 line. Since it->current_x does not include these glyphs,
8445 we use it->last_visible_x instead. */
8446 if (it->c == '\t')
8447 {
8448 it->continuation_lines_width += it->last_visible_x;
8449 /* When moving by vpos, ensure that the iterator really
8450 advances to the next line (bug#847, bug#969). Fixme:
8451 do we need to do this in other circumstances? */
8452 if (it->current_x != it->last_visible_x
8453 && (op & MOVE_TO_VPOS)
8454 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8455 {
8456 line_start_x = it->current_x + it->pixel_width
8457 - it->last_visible_x;
8458 set_iterator_to_next (it, 0);
8459 }
8460 }
8461 else
8462 it->continuation_lines_width += it->current_x;
8463 break;
8464
8465 default:
8466 abort ();
8467 }
8468
8469 /* Reset/increment for the next run. */
8470 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8471 it->current_x = line_start_x;
8472 line_start_x = 0;
8473 it->hpos = 0;
8474 it->current_y += it->max_ascent + it->max_descent;
8475 ++it->vpos;
8476 last_height = it->max_ascent + it->max_descent;
8477 last_max_ascent = it->max_ascent;
8478 it->max_ascent = it->max_descent = 0;
8479 }
8480
8481 out:
8482
8483 /* On text terminals, we may stop at the end of a line in the middle
8484 of a multi-character glyph. If the glyph itself is continued,
8485 i.e. it is actually displayed on the next line, don't treat this
8486 stopping point as valid; move to the next line instead (unless
8487 that brings us offscreen). */
8488 if (!FRAME_WINDOW_P (it->f)
8489 && op & MOVE_TO_POS
8490 && IT_CHARPOS (*it) == to_charpos
8491 && it->what == IT_CHARACTER
8492 && it->nglyphs > 1
8493 && it->line_wrap == WINDOW_WRAP
8494 && it->current_x == it->last_visible_x - 1
8495 && it->c != '\n'
8496 && it->c != '\t'
8497 && it->vpos < XFASTINT (it->w->window_end_vpos))
8498 {
8499 it->continuation_lines_width += it->current_x;
8500 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8501 it->current_y += it->max_ascent + it->max_descent;
8502 ++it->vpos;
8503 last_height = it->max_ascent + it->max_descent;
8504 last_max_ascent = it->max_ascent;
8505 }
8506
8507 if (backup_data)
8508 bidi_unshelve_cache (backup_data, 1);
8509
8510 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8511 }
8512
8513
8514 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8515
8516 If DY > 0, move IT backward at least that many pixels. DY = 0
8517 means move IT backward to the preceding line start or BEGV. This
8518 function may move over more than DY pixels if IT->current_y - DY
8519 ends up in the middle of a line; in this case IT->current_y will be
8520 set to the top of the line moved to. */
8521
8522 void
8523 move_it_vertically_backward (struct it *it, int dy)
8524 {
8525 int nlines, h;
8526 struct it it2, it3;
8527 void *it2data = NULL, *it3data = NULL;
8528 EMACS_INT start_pos;
8529
8530 move_further_back:
8531 xassert (dy >= 0);
8532
8533 start_pos = IT_CHARPOS (*it);
8534
8535 /* Estimate how many newlines we must move back. */
8536 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8537
8538 /* Set the iterator's position that many lines back. */
8539 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8540 back_to_previous_visible_line_start (it);
8541
8542 /* Reseat the iterator here. When moving backward, we don't want
8543 reseat to skip forward over invisible text, set up the iterator
8544 to deliver from overlay strings at the new position etc. So,
8545 use reseat_1 here. */
8546 reseat_1 (it, it->current.pos, 1);
8547
8548 /* We are now surely at a line start. */
8549 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8550 reordering is in effect. */
8551 it->continuation_lines_width = 0;
8552
8553 /* Move forward and see what y-distance we moved. First move to the
8554 start of the next line so that we get its height. We need this
8555 height to be able to tell whether we reached the specified
8556 y-distance. */
8557 SAVE_IT (it2, *it, it2data);
8558 it2.max_ascent = it2.max_descent = 0;
8559 do
8560 {
8561 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8562 MOVE_TO_POS | MOVE_TO_VPOS);
8563 }
8564 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8565 xassert (IT_CHARPOS (*it) >= BEGV);
8566 SAVE_IT (it3, it2, it3data);
8567
8568 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8569 xassert (IT_CHARPOS (*it) >= BEGV);
8570 /* H is the actual vertical distance from the position in *IT
8571 and the starting position. */
8572 h = it2.current_y - it->current_y;
8573 /* NLINES is the distance in number of lines. */
8574 nlines = it2.vpos - it->vpos;
8575
8576 /* Correct IT's y and vpos position
8577 so that they are relative to the starting point. */
8578 it->vpos -= nlines;
8579 it->current_y -= h;
8580
8581 if (dy == 0)
8582 {
8583 /* DY == 0 means move to the start of the screen line. The
8584 value of nlines is > 0 if continuation lines were involved,
8585 or if the original IT position was at start of a line. */
8586 RESTORE_IT (it, it, it2data);
8587 if (nlines > 0)
8588 move_it_by_lines (it, nlines);
8589 /* The above code moves us to some position NLINES down,
8590 usually to its first glyph (leftmost in an L2R line), but
8591 that's not necessarily the start of the line, under bidi
8592 reordering. We want to get to the character position
8593 that is immediately after the newline of the previous
8594 line. */
8595 if (it->bidi_p && IT_CHARPOS (*it) > BEGV
8596 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8597 {
8598 EMACS_INT nl_pos =
8599 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8600
8601 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8602 }
8603 bidi_unshelve_cache (it3data, 1);
8604 }
8605 else
8606 {
8607 /* The y-position we try to reach, relative to *IT.
8608 Note that H has been subtracted in front of the if-statement. */
8609 int target_y = it->current_y + h - dy;
8610 int y0 = it3.current_y;
8611 int y1;
8612 int line_height;
8613
8614 RESTORE_IT (&it3, &it3, it3data);
8615 y1 = line_bottom_y (&it3);
8616 line_height = y1 - y0;
8617 RESTORE_IT (it, it, it2data);
8618 /* If we did not reach target_y, try to move further backward if
8619 we can. If we moved too far backward, try to move forward. */
8620 if (target_y < it->current_y
8621 /* This is heuristic. In a window that's 3 lines high, with
8622 a line height of 13 pixels each, recentering with point
8623 on the bottom line will try to move -39/2 = 19 pixels
8624 backward. Try to avoid moving into the first line. */
8625 && (it->current_y - target_y
8626 > min (window_box_height (it->w), line_height * 2 / 3))
8627 && IT_CHARPOS (*it) > BEGV)
8628 {
8629 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8630 target_y - it->current_y));
8631 dy = it->current_y - target_y;
8632 goto move_further_back;
8633 }
8634 else if (target_y >= it->current_y + line_height
8635 && IT_CHARPOS (*it) < ZV)
8636 {
8637 /* Should move forward by at least one line, maybe more.
8638
8639 Note: Calling move_it_by_lines can be expensive on
8640 terminal frames, where compute_motion is used (via
8641 vmotion) to do the job, when there are very long lines
8642 and truncate-lines is nil. That's the reason for
8643 treating terminal frames specially here. */
8644
8645 if (!FRAME_WINDOW_P (it->f))
8646 move_it_vertically (it, target_y - (it->current_y + line_height));
8647 else
8648 {
8649 do
8650 {
8651 move_it_by_lines (it, 1);
8652 }
8653 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8654 }
8655 }
8656 }
8657 }
8658
8659
8660 /* Move IT by a specified amount of pixel lines DY. DY negative means
8661 move backwards. DY = 0 means move to start of screen line. At the
8662 end, IT will be on the start of a screen line. */
8663
8664 void
8665 move_it_vertically (struct it *it, int dy)
8666 {
8667 if (dy <= 0)
8668 move_it_vertically_backward (it, -dy);
8669 else
8670 {
8671 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8672 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8673 MOVE_TO_POS | MOVE_TO_Y);
8674 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8675
8676 /* If buffer ends in ZV without a newline, move to the start of
8677 the line to satisfy the post-condition. */
8678 if (IT_CHARPOS (*it) == ZV
8679 && ZV > BEGV
8680 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8681 move_it_by_lines (it, 0);
8682 }
8683 }
8684
8685
8686 /* Move iterator IT past the end of the text line it is in. */
8687
8688 void
8689 move_it_past_eol (struct it *it)
8690 {
8691 enum move_it_result rc;
8692
8693 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8694 if (rc == MOVE_NEWLINE_OR_CR)
8695 set_iterator_to_next (it, 0);
8696 }
8697
8698
8699 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8700 negative means move up. DVPOS == 0 means move to the start of the
8701 screen line.
8702
8703 Optimization idea: If we would know that IT->f doesn't use
8704 a face with proportional font, we could be faster for
8705 truncate-lines nil. */
8706
8707 void
8708 move_it_by_lines (struct it *it, int dvpos)
8709 {
8710
8711 /* The commented-out optimization uses vmotion on terminals. This
8712 gives bad results, because elements like it->what, on which
8713 callers such as pos_visible_p rely, aren't updated. */
8714 /* struct position pos;
8715 if (!FRAME_WINDOW_P (it->f))
8716 {
8717 struct text_pos textpos;
8718
8719 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8720 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8721 reseat (it, textpos, 1);
8722 it->vpos += pos.vpos;
8723 it->current_y += pos.vpos;
8724 }
8725 else */
8726
8727 if (dvpos == 0)
8728 {
8729 /* DVPOS == 0 means move to the start of the screen line. */
8730 move_it_vertically_backward (it, 0);
8731 xassert (it->current_x == 0 && it->hpos == 0);
8732 /* Let next call to line_bottom_y calculate real line height */
8733 last_height = 0;
8734 }
8735 else if (dvpos > 0)
8736 {
8737 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8738 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8739 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8740 }
8741 else
8742 {
8743 struct it it2;
8744 void *it2data = NULL;
8745 EMACS_INT start_charpos, i;
8746
8747 /* Start at the beginning of the screen line containing IT's
8748 position. This may actually move vertically backwards,
8749 in case of overlays, so adjust dvpos accordingly. */
8750 dvpos += it->vpos;
8751 move_it_vertically_backward (it, 0);
8752 dvpos -= it->vpos;
8753
8754 /* Go back -DVPOS visible lines and reseat the iterator there. */
8755 start_charpos = IT_CHARPOS (*it);
8756 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8757 back_to_previous_visible_line_start (it);
8758 reseat (it, it->current.pos, 1);
8759
8760 /* Move further back if we end up in a string or an image. */
8761 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8762 {
8763 /* First try to move to start of display line. */
8764 dvpos += it->vpos;
8765 move_it_vertically_backward (it, 0);
8766 dvpos -= it->vpos;
8767 if (IT_POS_VALID_AFTER_MOVE_P (it))
8768 break;
8769 /* If start of line is still in string or image,
8770 move further back. */
8771 back_to_previous_visible_line_start (it);
8772 reseat (it, it->current.pos, 1);
8773 dvpos--;
8774 }
8775
8776 it->current_x = it->hpos = 0;
8777
8778 /* Above call may have moved too far if continuation lines
8779 are involved. Scan forward and see if it did. */
8780 SAVE_IT (it2, *it, it2data);
8781 it2.vpos = it2.current_y = 0;
8782 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8783 it->vpos -= it2.vpos;
8784 it->current_y -= it2.current_y;
8785 it->current_x = it->hpos = 0;
8786
8787 /* If we moved too far back, move IT some lines forward. */
8788 if (it2.vpos > -dvpos)
8789 {
8790 int delta = it2.vpos + dvpos;
8791
8792 RESTORE_IT (&it2, &it2, it2data);
8793 SAVE_IT (it2, *it, it2data);
8794 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8795 /* Move back again if we got too far ahead. */
8796 if (IT_CHARPOS (*it) >= start_charpos)
8797 RESTORE_IT (it, &it2, it2data);
8798 else
8799 bidi_unshelve_cache (it2data, 1);
8800 }
8801 else
8802 RESTORE_IT (it, it, it2data);
8803 }
8804 }
8805
8806 /* Return 1 if IT points into the middle of a display vector. */
8807
8808 int
8809 in_display_vector_p (struct it *it)
8810 {
8811 return (it->method == GET_FROM_DISPLAY_VECTOR
8812 && it->current.dpvec_index > 0
8813 && it->dpvec + it->current.dpvec_index != it->dpend);
8814 }
8815
8816 \f
8817 /***********************************************************************
8818 Messages
8819 ***********************************************************************/
8820
8821
8822 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8823 to *Messages*. */
8824
8825 void
8826 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8827 {
8828 Lisp_Object args[3];
8829 Lisp_Object msg, fmt;
8830 char *buffer;
8831 EMACS_INT len;
8832 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8833 USE_SAFE_ALLOCA;
8834
8835 /* Do nothing if called asynchronously. Inserting text into
8836 a buffer may call after-change-functions and alike and
8837 that would means running Lisp asynchronously. */
8838 if (handling_signal)
8839 return;
8840
8841 fmt = msg = Qnil;
8842 GCPRO4 (fmt, msg, arg1, arg2);
8843
8844 args[0] = fmt = build_string (format);
8845 args[1] = arg1;
8846 args[2] = arg2;
8847 msg = Fformat (3, args);
8848
8849 len = SBYTES (msg) + 1;
8850 SAFE_ALLOCA (buffer, char *, len);
8851 memcpy (buffer, SDATA (msg), len);
8852
8853 message_dolog (buffer, len - 1, 1, 0);
8854 SAFE_FREE ();
8855
8856 UNGCPRO;
8857 }
8858
8859
8860 /* Output a newline in the *Messages* buffer if "needs" one. */
8861
8862 void
8863 message_log_maybe_newline (void)
8864 {
8865 if (message_log_need_newline)
8866 message_dolog ("", 0, 1, 0);
8867 }
8868
8869
8870 /* Add a string M of length NBYTES to the message log, optionally
8871 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8872 nonzero, means interpret the contents of M as multibyte. This
8873 function calls low-level routines in order to bypass text property
8874 hooks, etc. which might not be safe to run.
8875
8876 This may GC (insert may run before/after change hooks),
8877 so the buffer M must NOT point to a Lisp string. */
8878
8879 void
8880 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8881 {
8882 const unsigned char *msg = (const unsigned char *) m;
8883
8884 if (!NILP (Vmemory_full))
8885 return;
8886
8887 if (!NILP (Vmessage_log_max))
8888 {
8889 struct buffer *oldbuf;
8890 Lisp_Object oldpoint, oldbegv, oldzv;
8891 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8892 EMACS_INT point_at_end = 0;
8893 EMACS_INT zv_at_end = 0;
8894 Lisp_Object old_deactivate_mark, tem;
8895 struct gcpro gcpro1;
8896
8897 old_deactivate_mark = Vdeactivate_mark;
8898 oldbuf = current_buffer;
8899 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8900 BVAR (current_buffer, undo_list) = Qt;
8901
8902 oldpoint = message_dolog_marker1;
8903 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8904 oldbegv = message_dolog_marker2;
8905 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8906 oldzv = message_dolog_marker3;
8907 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8908 GCPRO1 (old_deactivate_mark);
8909
8910 if (PT == Z)
8911 point_at_end = 1;
8912 if (ZV == Z)
8913 zv_at_end = 1;
8914
8915 BEGV = BEG;
8916 BEGV_BYTE = BEG_BYTE;
8917 ZV = Z;
8918 ZV_BYTE = Z_BYTE;
8919 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8920
8921 /* Insert the string--maybe converting multibyte to single byte
8922 or vice versa, so that all the text fits the buffer. */
8923 if (multibyte
8924 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8925 {
8926 EMACS_INT i;
8927 int c, char_bytes;
8928 char work[1];
8929
8930 /* Convert a multibyte string to single-byte
8931 for the *Message* buffer. */
8932 for (i = 0; i < nbytes; i += char_bytes)
8933 {
8934 c = string_char_and_length (msg + i, &char_bytes);
8935 work[0] = (ASCII_CHAR_P (c)
8936 ? c
8937 : multibyte_char_to_unibyte (c));
8938 insert_1_both (work, 1, 1, 1, 0, 0);
8939 }
8940 }
8941 else if (! multibyte
8942 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8943 {
8944 EMACS_INT i;
8945 int c, char_bytes;
8946 unsigned char str[MAX_MULTIBYTE_LENGTH];
8947 /* Convert a single-byte string to multibyte
8948 for the *Message* buffer. */
8949 for (i = 0; i < nbytes; i++)
8950 {
8951 c = msg[i];
8952 MAKE_CHAR_MULTIBYTE (c);
8953 char_bytes = CHAR_STRING (c, str);
8954 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8955 }
8956 }
8957 else if (nbytes)
8958 insert_1 (m, nbytes, 1, 0, 0);
8959
8960 if (nlflag)
8961 {
8962 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8963 printmax_t dups;
8964 insert_1 ("\n", 1, 1, 0, 0);
8965
8966 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8967 this_bol = PT;
8968 this_bol_byte = PT_BYTE;
8969
8970 /* See if this line duplicates the previous one.
8971 If so, combine duplicates. */
8972 if (this_bol > BEG)
8973 {
8974 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8975 prev_bol = PT;
8976 prev_bol_byte = PT_BYTE;
8977
8978 dups = message_log_check_duplicate (prev_bol_byte,
8979 this_bol_byte);
8980 if (dups)
8981 {
8982 del_range_both (prev_bol, prev_bol_byte,
8983 this_bol, this_bol_byte, 0);
8984 if (dups > 1)
8985 {
8986 char dupstr[sizeof " [ times]"
8987 + INT_STRLEN_BOUND (printmax_t)];
8988 int duplen;
8989
8990 /* If you change this format, don't forget to also
8991 change message_log_check_duplicate. */
8992 sprintf (dupstr, " [%"pMd" times]", dups);
8993 duplen = strlen (dupstr);
8994 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8995 insert_1 (dupstr, duplen, 1, 0, 1);
8996 }
8997 }
8998 }
8999
9000 /* If we have more than the desired maximum number of lines
9001 in the *Messages* buffer now, delete the oldest ones.
9002 This is safe because we don't have undo in this buffer. */
9003
9004 if (NATNUMP (Vmessage_log_max))
9005 {
9006 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9007 -XFASTINT (Vmessage_log_max) - 1, 0);
9008 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9009 }
9010 }
9011 BEGV = XMARKER (oldbegv)->charpos;
9012 BEGV_BYTE = marker_byte_position (oldbegv);
9013
9014 if (zv_at_end)
9015 {
9016 ZV = Z;
9017 ZV_BYTE = Z_BYTE;
9018 }
9019 else
9020 {
9021 ZV = XMARKER (oldzv)->charpos;
9022 ZV_BYTE = marker_byte_position (oldzv);
9023 }
9024
9025 if (point_at_end)
9026 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9027 else
9028 /* We can't do Fgoto_char (oldpoint) because it will run some
9029 Lisp code. */
9030 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9031 XMARKER (oldpoint)->bytepos);
9032
9033 UNGCPRO;
9034 unchain_marker (XMARKER (oldpoint));
9035 unchain_marker (XMARKER (oldbegv));
9036 unchain_marker (XMARKER (oldzv));
9037
9038 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9039 set_buffer_internal (oldbuf);
9040 if (NILP (tem))
9041 windows_or_buffers_changed = old_windows_or_buffers_changed;
9042 message_log_need_newline = !nlflag;
9043 Vdeactivate_mark = old_deactivate_mark;
9044 }
9045 }
9046
9047
9048 /* We are at the end of the buffer after just having inserted a newline.
9049 (Note: We depend on the fact we won't be crossing the gap.)
9050 Check to see if the most recent message looks a lot like the previous one.
9051 Return 0 if different, 1 if the new one should just replace it, or a
9052 value N > 1 if we should also append " [N times]". */
9053
9054 static intmax_t
9055 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9056 {
9057 EMACS_INT i;
9058 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9059 int seen_dots = 0;
9060 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9061 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9062
9063 for (i = 0; i < len; i++)
9064 {
9065 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9066 seen_dots = 1;
9067 if (p1[i] != p2[i])
9068 return seen_dots;
9069 }
9070 p1 += len;
9071 if (*p1 == '\n')
9072 return 2;
9073 if (*p1++ == ' ' && *p1++ == '[')
9074 {
9075 char *pend;
9076 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9077 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9078 return n+1;
9079 }
9080 return 0;
9081 }
9082 \f
9083
9084 /* Display an echo area message M with a specified length of NBYTES
9085 bytes. The string may include null characters. If M is 0, clear
9086 out any existing message, and let the mini-buffer text show
9087 through.
9088
9089 This may GC, so the buffer M must NOT point to a Lisp string. */
9090
9091 void
9092 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9093 {
9094 /* First flush out any partial line written with print. */
9095 message_log_maybe_newline ();
9096 if (m)
9097 message_dolog (m, nbytes, 1, multibyte);
9098 message2_nolog (m, nbytes, multibyte);
9099 }
9100
9101
9102 /* The non-logging counterpart of message2. */
9103
9104 void
9105 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9106 {
9107 struct frame *sf = SELECTED_FRAME ();
9108 message_enable_multibyte = multibyte;
9109
9110 if (FRAME_INITIAL_P (sf))
9111 {
9112 if (noninteractive_need_newline)
9113 putc ('\n', stderr);
9114 noninteractive_need_newline = 0;
9115 if (m)
9116 fwrite (m, nbytes, 1, stderr);
9117 if (cursor_in_echo_area == 0)
9118 fprintf (stderr, "\n");
9119 fflush (stderr);
9120 }
9121 /* A null message buffer means that the frame hasn't really been
9122 initialized yet. Error messages get reported properly by
9123 cmd_error, so this must be just an informative message; toss it. */
9124 else if (INTERACTIVE
9125 && sf->glyphs_initialized_p
9126 && FRAME_MESSAGE_BUF (sf))
9127 {
9128 Lisp_Object mini_window;
9129 struct frame *f;
9130
9131 /* Get the frame containing the mini-buffer
9132 that the selected frame is using. */
9133 mini_window = FRAME_MINIBUF_WINDOW (sf);
9134 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9135
9136 FRAME_SAMPLE_VISIBILITY (f);
9137 if (FRAME_VISIBLE_P (sf)
9138 && ! FRAME_VISIBLE_P (f))
9139 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9140
9141 if (m)
9142 {
9143 set_message (m, Qnil, nbytes, multibyte);
9144 if (minibuffer_auto_raise)
9145 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9146 }
9147 else
9148 clear_message (1, 1);
9149
9150 do_pending_window_change (0);
9151 echo_area_display (1);
9152 do_pending_window_change (0);
9153 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9154 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9155 }
9156 }
9157
9158
9159 /* Display an echo area message M with a specified length of NBYTES
9160 bytes. The string may include null characters. If M is not a
9161 string, clear out any existing message, and let the mini-buffer
9162 text show through.
9163
9164 This function cancels echoing. */
9165
9166 void
9167 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9168 {
9169 struct gcpro gcpro1;
9170
9171 GCPRO1 (m);
9172 clear_message (1,1);
9173 cancel_echoing ();
9174
9175 /* First flush out any partial line written with print. */
9176 message_log_maybe_newline ();
9177 if (STRINGP (m))
9178 {
9179 char *buffer;
9180 USE_SAFE_ALLOCA;
9181
9182 SAFE_ALLOCA (buffer, char *, nbytes);
9183 memcpy (buffer, SDATA (m), nbytes);
9184 message_dolog (buffer, nbytes, 1, multibyte);
9185 SAFE_FREE ();
9186 }
9187 message3_nolog (m, nbytes, multibyte);
9188
9189 UNGCPRO;
9190 }
9191
9192
9193 /* The non-logging version of message3.
9194 This does not cancel echoing, because it is used for echoing.
9195 Perhaps we need to make a separate function for echoing
9196 and make this cancel echoing. */
9197
9198 void
9199 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9200 {
9201 struct frame *sf = SELECTED_FRAME ();
9202 message_enable_multibyte = multibyte;
9203
9204 if (FRAME_INITIAL_P (sf))
9205 {
9206 if (noninteractive_need_newline)
9207 putc ('\n', stderr);
9208 noninteractive_need_newline = 0;
9209 if (STRINGP (m))
9210 fwrite (SDATA (m), nbytes, 1, stderr);
9211 if (cursor_in_echo_area == 0)
9212 fprintf (stderr, "\n");
9213 fflush (stderr);
9214 }
9215 /* A null message buffer means that the frame hasn't really been
9216 initialized yet. Error messages get reported properly by
9217 cmd_error, so this must be just an informative message; toss it. */
9218 else if (INTERACTIVE
9219 && sf->glyphs_initialized_p
9220 && FRAME_MESSAGE_BUF (sf))
9221 {
9222 Lisp_Object mini_window;
9223 Lisp_Object frame;
9224 struct frame *f;
9225
9226 /* Get the frame containing the mini-buffer
9227 that the selected frame is using. */
9228 mini_window = FRAME_MINIBUF_WINDOW (sf);
9229 frame = XWINDOW (mini_window)->frame;
9230 f = XFRAME (frame);
9231
9232 FRAME_SAMPLE_VISIBILITY (f);
9233 if (FRAME_VISIBLE_P (sf)
9234 && !FRAME_VISIBLE_P (f))
9235 Fmake_frame_visible (frame);
9236
9237 if (STRINGP (m) && SCHARS (m) > 0)
9238 {
9239 set_message (NULL, m, nbytes, multibyte);
9240 if (minibuffer_auto_raise)
9241 Fraise_frame (frame);
9242 /* Assume we are not echoing.
9243 (If we are, echo_now will override this.) */
9244 echo_message_buffer = Qnil;
9245 }
9246 else
9247 clear_message (1, 1);
9248
9249 do_pending_window_change (0);
9250 echo_area_display (1);
9251 do_pending_window_change (0);
9252 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9253 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9254 }
9255 }
9256
9257
9258 /* Display a null-terminated echo area message M. If M is 0, clear
9259 out any existing message, and let the mini-buffer text show through.
9260
9261 The buffer M must continue to exist until after the echo area gets
9262 cleared or some other message gets displayed there. Do not pass
9263 text that is stored in a Lisp string. Do not pass text in a buffer
9264 that was alloca'd. */
9265
9266 void
9267 message1 (const char *m)
9268 {
9269 message2 (m, (m ? strlen (m) : 0), 0);
9270 }
9271
9272
9273 /* The non-logging counterpart of message1. */
9274
9275 void
9276 message1_nolog (const char *m)
9277 {
9278 message2_nolog (m, (m ? strlen (m) : 0), 0);
9279 }
9280
9281 /* Display a message M which contains a single %s
9282 which gets replaced with STRING. */
9283
9284 void
9285 message_with_string (const char *m, Lisp_Object string, int log)
9286 {
9287 CHECK_STRING (string);
9288
9289 if (noninteractive)
9290 {
9291 if (m)
9292 {
9293 if (noninteractive_need_newline)
9294 putc ('\n', stderr);
9295 noninteractive_need_newline = 0;
9296 fprintf (stderr, m, SDATA (string));
9297 if (!cursor_in_echo_area)
9298 fprintf (stderr, "\n");
9299 fflush (stderr);
9300 }
9301 }
9302 else if (INTERACTIVE)
9303 {
9304 /* The frame whose minibuffer we're going to display the message on.
9305 It may be larger than the selected frame, so we need
9306 to use its buffer, not the selected frame's buffer. */
9307 Lisp_Object mini_window;
9308 struct frame *f, *sf = SELECTED_FRAME ();
9309
9310 /* Get the frame containing the minibuffer
9311 that the selected frame is using. */
9312 mini_window = FRAME_MINIBUF_WINDOW (sf);
9313 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9314
9315 /* A null message buffer means that the frame hasn't really been
9316 initialized yet. Error messages get reported properly by
9317 cmd_error, so this must be just an informative message; toss it. */
9318 if (FRAME_MESSAGE_BUF (f))
9319 {
9320 Lisp_Object args[2], msg;
9321 struct gcpro gcpro1, gcpro2;
9322
9323 args[0] = build_string (m);
9324 args[1] = msg = string;
9325 GCPRO2 (args[0], msg);
9326 gcpro1.nvars = 2;
9327
9328 msg = Fformat (2, args);
9329
9330 if (log)
9331 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9332 else
9333 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9334
9335 UNGCPRO;
9336
9337 /* Print should start at the beginning of the message
9338 buffer next time. */
9339 message_buf_print = 0;
9340 }
9341 }
9342 }
9343
9344
9345 /* Dump an informative message to the minibuf. If M is 0, clear out
9346 any existing message, and let the mini-buffer text show through. */
9347
9348 static void
9349 vmessage (const char *m, va_list ap)
9350 {
9351 if (noninteractive)
9352 {
9353 if (m)
9354 {
9355 if (noninteractive_need_newline)
9356 putc ('\n', stderr);
9357 noninteractive_need_newline = 0;
9358 vfprintf (stderr, m, ap);
9359 if (cursor_in_echo_area == 0)
9360 fprintf (stderr, "\n");
9361 fflush (stderr);
9362 }
9363 }
9364 else if (INTERACTIVE)
9365 {
9366 /* The frame whose mini-buffer we're going to display the message
9367 on. It may be larger than the selected frame, so we need to
9368 use its buffer, not the selected frame's buffer. */
9369 Lisp_Object mini_window;
9370 struct frame *f, *sf = SELECTED_FRAME ();
9371
9372 /* Get the frame containing the mini-buffer
9373 that the selected frame is using. */
9374 mini_window = FRAME_MINIBUF_WINDOW (sf);
9375 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9376
9377 /* A null message buffer means that the frame hasn't really been
9378 initialized yet. Error messages get reported properly by
9379 cmd_error, so this must be just an informative message; toss
9380 it. */
9381 if (FRAME_MESSAGE_BUF (f))
9382 {
9383 if (m)
9384 {
9385 ptrdiff_t len;
9386
9387 len = doprnt (FRAME_MESSAGE_BUF (f),
9388 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9389
9390 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9391 }
9392 else
9393 message1 (0);
9394
9395 /* Print should start at the beginning of the message
9396 buffer next time. */
9397 message_buf_print = 0;
9398 }
9399 }
9400 }
9401
9402 void
9403 message (const char *m, ...)
9404 {
9405 va_list ap;
9406 va_start (ap, m);
9407 vmessage (m, ap);
9408 va_end (ap);
9409 }
9410
9411
9412 #if 0
9413 /* The non-logging version of message. */
9414
9415 void
9416 message_nolog (const char *m, ...)
9417 {
9418 Lisp_Object old_log_max;
9419 va_list ap;
9420 va_start (ap, m);
9421 old_log_max = Vmessage_log_max;
9422 Vmessage_log_max = Qnil;
9423 vmessage (m, ap);
9424 Vmessage_log_max = old_log_max;
9425 va_end (ap);
9426 }
9427 #endif
9428
9429
9430 /* Display the current message in the current mini-buffer. This is
9431 only called from error handlers in process.c, and is not time
9432 critical. */
9433
9434 void
9435 update_echo_area (void)
9436 {
9437 if (!NILP (echo_area_buffer[0]))
9438 {
9439 Lisp_Object string;
9440 string = Fcurrent_message ();
9441 message3 (string, SBYTES (string),
9442 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9443 }
9444 }
9445
9446
9447 /* Make sure echo area buffers in `echo_buffers' are live.
9448 If they aren't, make new ones. */
9449
9450 static void
9451 ensure_echo_area_buffers (void)
9452 {
9453 int i;
9454
9455 for (i = 0; i < 2; ++i)
9456 if (!BUFFERP (echo_buffer[i])
9457 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9458 {
9459 char name[30];
9460 Lisp_Object old_buffer;
9461 int j;
9462
9463 old_buffer = echo_buffer[i];
9464 sprintf (name, " *Echo Area %d*", i);
9465 echo_buffer[i] = Fget_buffer_create (build_string (name));
9466 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9467 /* to force word wrap in echo area -
9468 it was decided to postpone this*/
9469 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9470
9471 for (j = 0; j < 2; ++j)
9472 if (EQ (old_buffer, echo_area_buffer[j]))
9473 echo_area_buffer[j] = echo_buffer[i];
9474 }
9475 }
9476
9477
9478 /* Call FN with args A1..A4 with either the current or last displayed
9479 echo_area_buffer as current buffer.
9480
9481 WHICH zero means use the current message buffer
9482 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9483 from echo_buffer[] and clear it.
9484
9485 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9486 suitable buffer from echo_buffer[] and clear it.
9487
9488 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9489 that the current message becomes the last displayed one, make
9490 choose a suitable buffer for echo_area_buffer[0], and clear it.
9491
9492 Value is what FN returns. */
9493
9494 static int
9495 with_echo_area_buffer (struct window *w, int which,
9496 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9497 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9498 {
9499 Lisp_Object buffer;
9500 int this_one, the_other, clear_buffer_p, rc;
9501 int count = SPECPDL_INDEX ();
9502
9503 /* If buffers aren't live, make new ones. */
9504 ensure_echo_area_buffers ();
9505
9506 clear_buffer_p = 0;
9507
9508 if (which == 0)
9509 this_one = 0, the_other = 1;
9510 else if (which > 0)
9511 this_one = 1, the_other = 0;
9512 else
9513 {
9514 this_one = 0, the_other = 1;
9515 clear_buffer_p = 1;
9516
9517 /* We need a fresh one in case the current echo buffer equals
9518 the one containing the last displayed echo area message. */
9519 if (!NILP (echo_area_buffer[this_one])
9520 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9521 echo_area_buffer[this_one] = Qnil;
9522 }
9523
9524 /* Choose a suitable buffer from echo_buffer[] is we don't
9525 have one. */
9526 if (NILP (echo_area_buffer[this_one]))
9527 {
9528 echo_area_buffer[this_one]
9529 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9530 ? echo_buffer[the_other]
9531 : echo_buffer[this_one]);
9532 clear_buffer_p = 1;
9533 }
9534
9535 buffer = echo_area_buffer[this_one];
9536
9537 /* Don't get confused by reusing the buffer used for echoing
9538 for a different purpose. */
9539 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9540 cancel_echoing ();
9541
9542 record_unwind_protect (unwind_with_echo_area_buffer,
9543 with_echo_area_buffer_unwind_data (w));
9544
9545 /* Make the echo area buffer current. Note that for display
9546 purposes, it is not necessary that the displayed window's buffer
9547 == current_buffer, except for text property lookup. So, let's
9548 only set that buffer temporarily here without doing a full
9549 Fset_window_buffer. We must also change w->pointm, though,
9550 because otherwise an assertions in unshow_buffer fails, and Emacs
9551 aborts. */
9552 set_buffer_internal_1 (XBUFFER (buffer));
9553 if (w)
9554 {
9555 w->buffer = buffer;
9556 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9557 }
9558
9559 BVAR (current_buffer, undo_list) = Qt;
9560 BVAR (current_buffer, read_only) = Qnil;
9561 specbind (Qinhibit_read_only, Qt);
9562 specbind (Qinhibit_modification_hooks, Qt);
9563
9564 if (clear_buffer_p && Z > BEG)
9565 del_range (BEG, Z);
9566
9567 xassert (BEGV >= BEG);
9568 xassert (ZV <= Z && ZV >= BEGV);
9569
9570 rc = fn (a1, a2, a3, a4);
9571
9572 xassert (BEGV >= BEG);
9573 xassert (ZV <= Z && ZV >= BEGV);
9574
9575 unbind_to (count, Qnil);
9576 return rc;
9577 }
9578
9579
9580 /* Save state that should be preserved around the call to the function
9581 FN called in with_echo_area_buffer. */
9582
9583 static Lisp_Object
9584 with_echo_area_buffer_unwind_data (struct window *w)
9585 {
9586 int i = 0;
9587 Lisp_Object vector, tmp;
9588
9589 /* Reduce consing by keeping one vector in
9590 Vwith_echo_area_save_vector. */
9591 vector = Vwith_echo_area_save_vector;
9592 Vwith_echo_area_save_vector = Qnil;
9593
9594 if (NILP (vector))
9595 vector = Fmake_vector (make_number (7), Qnil);
9596
9597 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9598 ASET (vector, i, Vdeactivate_mark); ++i;
9599 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9600
9601 if (w)
9602 {
9603 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9604 ASET (vector, i, w->buffer); ++i;
9605 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9606 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9607 }
9608 else
9609 {
9610 int end = i + 4;
9611 for (; i < end; ++i)
9612 ASET (vector, i, Qnil);
9613 }
9614
9615 xassert (i == ASIZE (vector));
9616 return vector;
9617 }
9618
9619
9620 /* Restore global state from VECTOR which was created by
9621 with_echo_area_buffer_unwind_data. */
9622
9623 static Lisp_Object
9624 unwind_with_echo_area_buffer (Lisp_Object vector)
9625 {
9626 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9627 Vdeactivate_mark = AREF (vector, 1);
9628 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9629
9630 if (WINDOWP (AREF (vector, 3)))
9631 {
9632 struct window *w;
9633 Lisp_Object buffer, charpos, bytepos;
9634
9635 w = XWINDOW (AREF (vector, 3));
9636 buffer = AREF (vector, 4);
9637 charpos = AREF (vector, 5);
9638 bytepos = AREF (vector, 6);
9639
9640 w->buffer = buffer;
9641 set_marker_both (w->pointm, buffer,
9642 XFASTINT (charpos), XFASTINT (bytepos));
9643 }
9644
9645 Vwith_echo_area_save_vector = vector;
9646 return Qnil;
9647 }
9648
9649
9650 /* Set up the echo area for use by print functions. MULTIBYTE_P
9651 non-zero means we will print multibyte. */
9652
9653 void
9654 setup_echo_area_for_printing (int multibyte_p)
9655 {
9656 /* If we can't find an echo area any more, exit. */
9657 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9658 Fkill_emacs (Qnil);
9659
9660 ensure_echo_area_buffers ();
9661
9662 if (!message_buf_print)
9663 {
9664 /* A message has been output since the last time we printed.
9665 Choose a fresh echo area buffer. */
9666 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9667 echo_area_buffer[0] = echo_buffer[1];
9668 else
9669 echo_area_buffer[0] = echo_buffer[0];
9670
9671 /* Switch to that buffer and clear it. */
9672 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9673 BVAR (current_buffer, truncate_lines) = Qnil;
9674
9675 if (Z > BEG)
9676 {
9677 int count = SPECPDL_INDEX ();
9678 specbind (Qinhibit_read_only, Qt);
9679 /* Note that undo recording is always disabled. */
9680 del_range (BEG, Z);
9681 unbind_to (count, Qnil);
9682 }
9683 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9684
9685 /* Set up the buffer for the multibyteness we need. */
9686 if (multibyte_p
9687 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9688 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9689
9690 /* Raise the frame containing the echo area. */
9691 if (minibuffer_auto_raise)
9692 {
9693 struct frame *sf = SELECTED_FRAME ();
9694 Lisp_Object mini_window;
9695 mini_window = FRAME_MINIBUF_WINDOW (sf);
9696 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9697 }
9698
9699 message_log_maybe_newline ();
9700 message_buf_print = 1;
9701 }
9702 else
9703 {
9704 if (NILP (echo_area_buffer[0]))
9705 {
9706 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9707 echo_area_buffer[0] = echo_buffer[1];
9708 else
9709 echo_area_buffer[0] = echo_buffer[0];
9710 }
9711
9712 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9713 {
9714 /* Someone switched buffers between print requests. */
9715 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9716 BVAR (current_buffer, truncate_lines) = Qnil;
9717 }
9718 }
9719 }
9720
9721
9722 /* Display an echo area message in window W. Value is non-zero if W's
9723 height is changed. If display_last_displayed_message_p is
9724 non-zero, display the message that was last displayed, otherwise
9725 display the current message. */
9726
9727 static int
9728 display_echo_area (struct window *w)
9729 {
9730 int i, no_message_p, window_height_changed_p, count;
9731
9732 /* Temporarily disable garbage collections while displaying the echo
9733 area. This is done because a GC can print a message itself.
9734 That message would modify the echo area buffer's contents while a
9735 redisplay of the buffer is going on, and seriously confuse
9736 redisplay. */
9737 count = inhibit_garbage_collection ();
9738
9739 /* If there is no message, we must call display_echo_area_1
9740 nevertheless because it resizes the window. But we will have to
9741 reset the echo_area_buffer in question to nil at the end because
9742 with_echo_area_buffer will sets it to an empty buffer. */
9743 i = display_last_displayed_message_p ? 1 : 0;
9744 no_message_p = NILP (echo_area_buffer[i]);
9745
9746 window_height_changed_p
9747 = with_echo_area_buffer (w, display_last_displayed_message_p,
9748 display_echo_area_1,
9749 (intptr_t) w, Qnil, 0, 0);
9750
9751 if (no_message_p)
9752 echo_area_buffer[i] = Qnil;
9753
9754 unbind_to (count, Qnil);
9755 return window_height_changed_p;
9756 }
9757
9758
9759 /* Helper for display_echo_area. Display the current buffer which
9760 contains the current echo area message in window W, a mini-window,
9761 a pointer to which is passed in A1. A2..A4 are currently not used.
9762 Change the height of W so that all of the message is displayed.
9763 Value is non-zero if height of W was changed. */
9764
9765 static int
9766 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9767 {
9768 intptr_t i1 = a1;
9769 struct window *w = (struct window *) i1;
9770 Lisp_Object window;
9771 struct text_pos start;
9772 int window_height_changed_p = 0;
9773
9774 /* Do this before displaying, so that we have a large enough glyph
9775 matrix for the display. If we can't get enough space for the
9776 whole text, display the last N lines. That works by setting w->start. */
9777 window_height_changed_p = resize_mini_window (w, 0);
9778
9779 /* Use the starting position chosen by resize_mini_window. */
9780 SET_TEXT_POS_FROM_MARKER (start, w->start);
9781
9782 /* Display. */
9783 clear_glyph_matrix (w->desired_matrix);
9784 XSETWINDOW (window, w);
9785 try_window (window, start, 0);
9786
9787 return window_height_changed_p;
9788 }
9789
9790
9791 /* Resize the echo area window to exactly the size needed for the
9792 currently displayed message, if there is one. If a mini-buffer
9793 is active, don't shrink it. */
9794
9795 void
9796 resize_echo_area_exactly (void)
9797 {
9798 if (BUFFERP (echo_area_buffer[0])
9799 && WINDOWP (echo_area_window))
9800 {
9801 struct window *w = XWINDOW (echo_area_window);
9802 int resized_p;
9803 Lisp_Object resize_exactly;
9804
9805 if (minibuf_level == 0)
9806 resize_exactly = Qt;
9807 else
9808 resize_exactly = Qnil;
9809
9810 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9811 (intptr_t) w, resize_exactly,
9812 0, 0);
9813 if (resized_p)
9814 {
9815 ++windows_or_buffers_changed;
9816 ++update_mode_lines;
9817 redisplay_internal ();
9818 }
9819 }
9820 }
9821
9822
9823 /* Callback function for with_echo_area_buffer, when used from
9824 resize_echo_area_exactly. A1 contains a pointer to the window to
9825 resize, EXACTLY non-nil means resize the mini-window exactly to the
9826 size of the text displayed. A3 and A4 are not used. Value is what
9827 resize_mini_window returns. */
9828
9829 static int
9830 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9831 {
9832 intptr_t i1 = a1;
9833 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9834 }
9835
9836
9837 /* Resize mini-window W to fit the size of its contents. EXACT_P
9838 means size the window exactly to the size needed. Otherwise, it's
9839 only enlarged until W's buffer is empty.
9840
9841 Set W->start to the right place to begin display. If the whole
9842 contents fit, start at the beginning. Otherwise, start so as
9843 to make the end of the contents appear. This is particularly
9844 important for y-or-n-p, but seems desirable generally.
9845
9846 Value is non-zero if the window height has been changed. */
9847
9848 int
9849 resize_mini_window (struct window *w, int exact_p)
9850 {
9851 struct frame *f = XFRAME (w->frame);
9852 int window_height_changed_p = 0;
9853
9854 xassert (MINI_WINDOW_P (w));
9855
9856 /* By default, start display at the beginning. */
9857 set_marker_both (w->start, w->buffer,
9858 BUF_BEGV (XBUFFER (w->buffer)),
9859 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9860
9861 /* Don't resize windows while redisplaying a window; it would
9862 confuse redisplay functions when the size of the window they are
9863 displaying changes from under them. Such a resizing can happen,
9864 for instance, when which-func prints a long message while
9865 we are running fontification-functions. We're running these
9866 functions with safe_call which binds inhibit-redisplay to t. */
9867 if (!NILP (Vinhibit_redisplay))
9868 return 0;
9869
9870 /* Nil means don't try to resize. */
9871 if (NILP (Vresize_mini_windows)
9872 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9873 return 0;
9874
9875 if (!FRAME_MINIBUF_ONLY_P (f))
9876 {
9877 struct it it;
9878 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9879 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9880 int height, max_height;
9881 int unit = FRAME_LINE_HEIGHT (f);
9882 struct text_pos start;
9883 struct buffer *old_current_buffer = NULL;
9884
9885 if (current_buffer != XBUFFER (w->buffer))
9886 {
9887 old_current_buffer = current_buffer;
9888 set_buffer_internal (XBUFFER (w->buffer));
9889 }
9890
9891 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9892
9893 /* Compute the max. number of lines specified by the user. */
9894 if (FLOATP (Vmax_mini_window_height))
9895 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9896 else if (INTEGERP (Vmax_mini_window_height))
9897 max_height = XINT (Vmax_mini_window_height);
9898 else
9899 max_height = total_height / 4;
9900
9901 /* Correct that max. height if it's bogus. */
9902 max_height = max (1, max_height);
9903 max_height = min (total_height, max_height);
9904
9905 /* Find out the height of the text in the window. */
9906 if (it.line_wrap == TRUNCATE)
9907 height = 1;
9908 else
9909 {
9910 last_height = 0;
9911 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9912 if (it.max_ascent == 0 && it.max_descent == 0)
9913 height = it.current_y + last_height;
9914 else
9915 height = it.current_y + it.max_ascent + it.max_descent;
9916 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9917 height = (height + unit - 1) / unit;
9918 }
9919
9920 /* Compute a suitable window start. */
9921 if (height > max_height)
9922 {
9923 height = max_height;
9924 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9925 move_it_vertically_backward (&it, (height - 1) * unit);
9926 start = it.current.pos;
9927 }
9928 else
9929 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9930 SET_MARKER_FROM_TEXT_POS (w->start, start);
9931
9932 if (EQ (Vresize_mini_windows, Qgrow_only))
9933 {
9934 /* Let it grow only, until we display an empty message, in which
9935 case the window shrinks again. */
9936 if (height > WINDOW_TOTAL_LINES (w))
9937 {
9938 int old_height = WINDOW_TOTAL_LINES (w);
9939 freeze_window_starts (f, 1);
9940 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9941 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9942 }
9943 else if (height < WINDOW_TOTAL_LINES (w)
9944 && (exact_p || BEGV == ZV))
9945 {
9946 int old_height = WINDOW_TOTAL_LINES (w);
9947 freeze_window_starts (f, 0);
9948 shrink_mini_window (w);
9949 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9950 }
9951 }
9952 else
9953 {
9954 /* Always resize to exact size needed. */
9955 if (height > WINDOW_TOTAL_LINES (w))
9956 {
9957 int old_height = WINDOW_TOTAL_LINES (w);
9958 freeze_window_starts (f, 1);
9959 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9960 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9961 }
9962 else if (height < WINDOW_TOTAL_LINES (w))
9963 {
9964 int old_height = WINDOW_TOTAL_LINES (w);
9965 freeze_window_starts (f, 0);
9966 shrink_mini_window (w);
9967
9968 if (height)
9969 {
9970 freeze_window_starts (f, 1);
9971 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9972 }
9973
9974 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9975 }
9976 }
9977
9978 if (old_current_buffer)
9979 set_buffer_internal (old_current_buffer);
9980 }
9981
9982 return window_height_changed_p;
9983 }
9984
9985
9986 /* Value is the current message, a string, or nil if there is no
9987 current message. */
9988
9989 Lisp_Object
9990 current_message (void)
9991 {
9992 Lisp_Object msg;
9993
9994 if (!BUFFERP (echo_area_buffer[0]))
9995 msg = Qnil;
9996 else
9997 {
9998 with_echo_area_buffer (0, 0, current_message_1,
9999 (intptr_t) &msg, Qnil, 0, 0);
10000 if (NILP (msg))
10001 echo_area_buffer[0] = Qnil;
10002 }
10003
10004 return msg;
10005 }
10006
10007
10008 static int
10009 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10010 {
10011 intptr_t i1 = a1;
10012 Lisp_Object *msg = (Lisp_Object *) i1;
10013
10014 if (Z > BEG)
10015 *msg = make_buffer_string (BEG, Z, 1);
10016 else
10017 *msg = Qnil;
10018 return 0;
10019 }
10020
10021
10022 /* Push the current message on Vmessage_stack for later restauration
10023 by restore_message. Value is non-zero if the current message isn't
10024 empty. This is a relatively infrequent operation, so it's not
10025 worth optimizing. */
10026
10027 int
10028 push_message (void)
10029 {
10030 Lisp_Object msg;
10031 msg = current_message ();
10032 Vmessage_stack = Fcons (msg, Vmessage_stack);
10033 return STRINGP (msg);
10034 }
10035
10036
10037 /* Restore message display from the top of Vmessage_stack. */
10038
10039 void
10040 restore_message (void)
10041 {
10042 Lisp_Object msg;
10043
10044 xassert (CONSP (Vmessage_stack));
10045 msg = XCAR (Vmessage_stack);
10046 if (STRINGP (msg))
10047 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10048 else
10049 message3_nolog (msg, 0, 0);
10050 }
10051
10052
10053 /* Handler for record_unwind_protect calling pop_message. */
10054
10055 Lisp_Object
10056 pop_message_unwind (Lisp_Object dummy)
10057 {
10058 pop_message ();
10059 return Qnil;
10060 }
10061
10062 /* Pop the top-most entry off Vmessage_stack. */
10063
10064 static void
10065 pop_message (void)
10066 {
10067 xassert (CONSP (Vmessage_stack));
10068 Vmessage_stack = XCDR (Vmessage_stack);
10069 }
10070
10071
10072 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10073 exits. If the stack is not empty, we have a missing pop_message
10074 somewhere. */
10075
10076 void
10077 check_message_stack (void)
10078 {
10079 if (!NILP (Vmessage_stack))
10080 abort ();
10081 }
10082
10083
10084 /* Truncate to NCHARS what will be displayed in the echo area the next
10085 time we display it---but don't redisplay it now. */
10086
10087 void
10088 truncate_echo_area (EMACS_INT nchars)
10089 {
10090 if (nchars == 0)
10091 echo_area_buffer[0] = Qnil;
10092 /* A null message buffer means that the frame hasn't really been
10093 initialized yet. Error messages get reported properly by
10094 cmd_error, so this must be just an informative message; toss it. */
10095 else if (!noninteractive
10096 && INTERACTIVE
10097 && !NILP (echo_area_buffer[0]))
10098 {
10099 struct frame *sf = SELECTED_FRAME ();
10100 if (FRAME_MESSAGE_BUF (sf))
10101 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10102 }
10103 }
10104
10105
10106 /* Helper function for truncate_echo_area. Truncate the current
10107 message to at most NCHARS characters. */
10108
10109 static int
10110 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10111 {
10112 if (BEG + nchars < Z)
10113 del_range (BEG + nchars, Z);
10114 if (Z == BEG)
10115 echo_area_buffer[0] = Qnil;
10116 return 0;
10117 }
10118
10119
10120 /* Set the current message to a substring of S or STRING.
10121
10122 If STRING is a Lisp string, set the message to the first NBYTES
10123 bytes from STRING. NBYTES zero means use the whole string. If
10124 STRING is multibyte, the message will be displayed multibyte.
10125
10126 If S is not null, set the message to the first LEN bytes of S. LEN
10127 zero means use the whole string. MULTIBYTE_P non-zero means S is
10128 multibyte. Display the message multibyte in that case.
10129
10130 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10131 to t before calling set_message_1 (which calls insert).
10132 */
10133
10134 static void
10135 set_message (const char *s, Lisp_Object string,
10136 EMACS_INT nbytes, int multibyte_p)
10137 {
10138 message_enable_multibyte
10139 = ((s && multibyte_p)
10140 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10141
10142 with_echo_area_buffer (0, -1, set_message_1,
10143 (intptr_t) s, string, nbytes, multibyte_p);
10144 message_buf_print = 0;
10145 help_echo_showing_p = 0;
10146 }
10147
10148
10149 /* Helper function for set_message. Arguments have the same meaning
10150 as there, with A1 corresponding to S and A2 corresponding to STRING
10151 This function is called with the echo area buffer being
10152 current. */
10153
10154 static int
10155 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10156 {
10157 intptr_t i1 = a1;
10158 const char *s = (const char *) i1;
10159 const unsigned char *msg = (const unsigned char *) s;
10160 Lisp_Object string = a2;
10161
10162 /* Change multibyteness of the echo buffer appropriately. */
10163 if (message_enable_multibyte
10164 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10165 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10166
10167 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10168 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10169 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10170
10171 /* Insert new message at BEG. */
10172 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10173
10174 if (STRINGP (string))
10175 {
10176 EMACS_INT nchars;
10177
10178 if (nbytes == 0)
10179 nbytes = SBYTES (string);
10180 nchars = string_byte_to_char (string, nbytes);
10181
10182 /* This function takes care of single/multibyte conversion. We
10183 just have to ensure that the echo area buffer has the right
10184 setting of enable_multibyte_characters. */
10185 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10186 }
10187 else if (s)
10188 {
10189 if (nbytes == 0)
10190 nbytes = strlen (s);
10191
10192 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10193 {
10194 /* Convert from multi-byte to single-byte. */
10195 EMACS_INT i;
10196 int c, n;
10197 char work[1];
10198
10199 /* Convert a multibyte string to single-byte. */
10200 for (i = 0; i < nbytes; i += n)
10201 {
10202 c = string_char_and_length (msg + i, &n);
10203 work[0] = (ASCII_CHAR_P (c)
10204 ? c
10205 : multibyte_char_to_unibyte (c));
10206 insert_1_both (work, 1, 1, 1, 0, 0);
10207 }
10208 }
10209 else if (!multibyte_p
10210 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10211 {
10212 /* Convert from single-byte to multi-byte. */
10213 EMACS_INT i;
10214 int c, n;
10215 unsigned char str[MAX_MULTIBYTE_LENGTH];
10216
10217 /* Convert a single-byte string to multibyte. */
10218 for (i = 0; i < nbytes; i++)
10219 {
10220 c = msg[i];
10221 MAKE_CHAR_MULTIBYTE (c);
10222 n = CHAR_STRING (c, str);
10223 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10224 }
10225 }
10226 else
10227 insert_1 (s, nbytes, 1, 0, 0);
10228 }
10229
10230 return 0;
10231 }
10232
10233
10234 /* Clear messages. CURRENT_P non-zero means clear the current
10235 message. LAST_DISPLAYED_P non-zero means clear the message
10236 last displayed. */
10237
10238 void
10239 clear_message (int current_p, int last_displayed_p)
10240 {
10241 if (current_p)
10242 {
10243 echo_area_buffer[0] = Qnil;
10244 message_cleared_p = 1;
10245 }
10246
10247 if (last_displayed_p)
10248 echo_area_buffer[1] = Qnil;
10249
10250 message_buf_print = 0;
10251 }
10252
10253 /* Clear garbaged frames.
10254
10255 This function is used where the old redisplay called
10256 redraw_garbaged_frames which in turn called redraw_frame which in
10257 turn called clear_frame. The call to clear_frame was a source of
10258 flickering. I believe a clear_frame is not necessary. It should
10259 suffice in the new redisplay to invalidate all current matrices,
10260 and ensure a complete redisplay of all windows. */
10261
10262 static void
10263 clear_garbaged_frames (void)
10264 {
10265 if (frame_garbaged)
10266 {
10267 Lisp_Object tail, frame;
10268 int changed_count = 0;
10269
10270 FOR_EACH_FRAME (tail, frame)
10271 {
10272 struct frame *f = XFRAME (frame);
10273
10274 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10275 {
10276 if (f->resized_p)
10277 {
10278 Fredraw_frame (frame);
10279 f->force_flush_display_p = 1;
10280 }
10281 clear_current_matrices (f);
10282 changed_count++;
10283 f->garbaged = 0;
10284 f->resized_p = 0;
10285 }
10286 }
10287
10288 frame_garbaged = 0;
10289 if (changed_count)
10290 ++windows_or_buffers_changed;
10291 }
10292 }
10293
10294
10295 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10296 is non-zero update selected_frame. Value is non-zero if the
10297 mini-windows height has been changed. */
10298
10299 static int
10300 echo_area_display (int update_frame_p)
10301 {
10302 Lisp_Object mini_window;
10303 struct window *w;
10304 struct frame *f;
10305 int window_height_changed_p = 0;
10306 struct frame *sf = SELECTED_FRAME ();
10307
10308 mini_window = FRAME_MINIBUF_WINDOW (sf);
10309 w = XWINDOW (mini_window);
10310 f = XFRAME (WINDOW_FRAME (w));
10311
10312 /* Don't display if frame is invisible or not yet initialized. */
10313 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10314 return 0;
10315
10316 #ifdef HAVE_WINDOW_SYSTEM
10317 /* When Emacs starts, selected_frame may be the initial terminal
10318 frame. If we let this through, a message would be displayed on
10319 the terminal. */
10320 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10321 return 0;
10322 #endif /* HAVE_WINDOW_SYSTEM */
10323
10324 /* Redraw garbaged frames. */
10325 if (frame_garbaged)
10326 clear_garbaged_frames ();
10327
10328 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10329 {
10330 echo_area_window = mini_window;
10331 window_height_changed_p = display_echo_area (w);
10332 w->must_be_updated_p = 1;
10333
10334 /* Update the display, unless called from redisplay_internal.
10335 Also don't update the screen during redisplay itself. The
10336 update will happen at the end of redisplay, and an update
10337 here could cause confusion. */
10338 if (update_frame_p && !redisplaying_p)
10339 {
10340 int n = 0;
10341
10342 /* If the display update has been interrupted by pending
10343 input, update mode lines in the frame. Due to the
10344 pending input, it might have been that redisplay hasn't
10345 been called, so that mode lines above the echo area are
10346 garbaged. This looks odd, so we prevent it here. */
10347 if (!display_completed)
10348 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10349
10350 if (window_height_changed_p
10351 /* Don't do this if Emacs is shutting down. Redisplay
10352 needs to run hooks. */
10353 && !NILP (Vrun_hooks))
10354 {
10355 /* Must update other windows. Likewise as in other
10356 cases, don't let this update be interrupted by
10357 pending input. */
10358 int count = SPECPDL_INDEX ();
10359 specbind (Qredisplay_dont_pause, Qt);
10360 windows_or_buffers_changed = 1;
10361 redisplay_internal ();
10362 unbind_to (count, Qnil);
10363 }
10364 else if (FRAME_WINDOW_P (f) && n == 0)
10365 {
10366 /* Window configuration is the same as before.
10367 Can do with a display update of the echo area,
10368 unless we displayed some mode lines. */
10369 update_single_window (w, 1);
10370 FRAME_RIF (f)->flush_display (f);
10371 }
10372 else
10373 update_frame (f, 1, 1);
10374
10375 /* If cursor is in the echo area, make sure that the next
10376 redisplay displays the minibuffer, so that the cursor will
10377 be replaced with what the minibuffer wants. */
10378 if (cursor_in_echo_area)
10379 ++windows_or_buffers_changed;
10380 }
10381 }
10382 else if (!EQ (mini_window, selected_window))
10383 windows_or_buffers_changed++;
10384
10385 /* Last displayed message is now the current message. */
10386 echo_area_buffer[1] = echo_area_buffer[0];
10387 /* Inform read_char that we're not echoing. */
10388 echo_message_buffer = Qnil;
10389
10390 /* Prevent redisplay optimization in redisplay_internal by resetting
10391 this_line_start_pos. This is done because the mini-buffer now
10392 displays the message instead of its buffer text. */
10393 if (EQ (mini_window, selected_window))
10394 CHARPOS (this_line_start_pos) = 0;
10395
10396 return window_height_changed_p;
10397 }
10398
10399
10400 \f
10401 /***********************************************************************
10402 Mode Lines and Frame Titles
10403 ***********************************************************************/
10404
10405 /* A buffer for constructing non-propertized mode-line strings and
10406 frame titles in it; allocated from the heap in init_xdisp and
10407 resized as needed in store_mode_line_noprop_char. */
10408
10409 static char *mode_line_noprop_buf;
10410
10411 /* The buffer's end, and a current output position in it. */
10412
10413 static char *mode_line_noprop_buf_end;
10414 static char *mode_line_noprop_ptr;
10415
10416 #define MODE_LINE_NOPROP_LEN(start) \
10417 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10418
10419 static enum {
10420 MODE_LINE_DISPLAY = 0,
10421 MODE_LINE_TITLE,
10422 MODE_LINE_NOPROP,
10423 MODE_LINE_STRING
10424 } mode_line_target;
10425
10426 /* Alist that caches the results of :propertize.
10427 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10428 static Lisp_Object mode_line_proptrans_alist;
10429
10430 /* List of strings making up the mode-line. */
10431 static Lisp_Object mode_line_string_list;
10432
10433 /* Base face property when building propertized mode line string. */
10434 static Lisp_Object mode_line_string_face;
10435 static Lisp_Object mode_line_string_face_prop;
10436
10437
10438 /* Unwind data for mode line strings */
10439
10440 static Lisp_Object Vmode_line_unwind_vector;
10441
10442 static Lisp_Object
10443 format_mode_line_unwind_data (struct buffer *obuf,
10444 Lisp_Object owin,
10445 int save_proptrans)
10446 {
10447 Lisp_Object vector, tmp;
10448
10449 /* Reduce consing by keeping one vector in
10450 Vwith_echo_area_save_vector. */
10451 vector = Vmode_line_unwind_vector;
10452 Vmode_line_unwind_vector = Qnil;
10453
10454 if (NILP (vector))
10455 vector = Fmake_vector (make_number (8), Qnil);
10456
10457 ASET (vector, 0, make_number (mode_line_target));
10458 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10459 ASET (vector, 2, mode_line_string_list);
10460 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10461 ASET (vector, 4, mode_line_string_face);
10462 ASET (vector, 5, mode_line_string_face_prop);
10463
10464 if (obuf)
10465 XSETBUFFER (tmp, obuf);
10466 else
10467 tmp = Qnil;
10468 ASET (vector, 6, tmp);
10469 ASET (vector, 7, owin);
10470
10471 return vector;
10472 }
10473
10474 static Lisp_Object
10475 unwind_format_mode_line (Lisp_Object vector)
10476 {
10477 mode_line_target = XINT (AREF (vector, 0));
10478 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10479 mode_line_string_list = AREF (vector, 2);
10480 if (! EQ (AREF (vector, 3), Qt))
10481 mode_line_proptrans_alist = AREF (vector, 3);
10482 mode_line_string_face = AREF (vector, 4);
10483 mode_line_string_face_prop = AREF (vector, 5);
10484
10485 if (!NILP (AREF (vector, 7)))
10486 /* Select window before buffer, since it may change the buffer. */
10487 Fselect_window (AREF (vector, 7), Qt);
10488
10489 if (!NILP (AREF (vector, 6)))
10490 {
10491 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10492 ASET (vector, 6, Qnil);
10493 }
10494
10495 Vmode_line_unwind_vector = vector;
10496 return Qnil;
10497 }
10498
10499
10500 /* Store a single character C for the frame title in mode_line_noprop_buf.
10501 Re-allocate mode_line_noprop_buf if necessary. */
10502
10503 static void
10504 store_mode_line_noprop_char (char c)
10505 {
10506 /* If output position has reached the end of the allocated buffer,
10507 increase the buffer's size. */
10508 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10509 {
10510 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10511 ptrdiff_t size = len;
10512 mode_line_noprop_buf =
10513 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10514 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10515 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10516 }
10517
10518 *mode_line_noprop_ptr++ = c;
10519 }
10520
10521
10522 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10523 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10524 characters that yield more columns than PRECISION; PRECISION <= 0
10525 means copy the whole string. Pad with spaces until FIELD_WIDTH
10526 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10527 pad. Called from display_mode_element when it is used to build a
10528 frame title. */
10529
10530 static int
10531 store_mode_line_noprop (const char *string, int field_width, int precision)
10532 {
10533 const unsigned char *str = (const unsigned char *) string;
10534 int n = 0;
10535 EMACS_INT dummy, nbytes;
10536
10537 /* Copy at most PRECISION chars from STR. */
10538 nbytes = strlen (string);
10539 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10540 while (nbytes--)
10541 store_mode_line_noprop_char (*str++);
10542
10543 /* Fill up with spaces until FIELD_WIDTH reached. */
10544 while (field_width > 0
10545 && n < field_width)
10546 {
10547 store_mode_line_noprop_char (' ');
10548 ++n;
10549 }
10550
10551 return n;
10552 }
10553
10554 /***********************************************************************
10555 Frame Titles
10556 ***********************************************************************/
10557
10558 #ifdef HAVE_WINDOW_SYSTEM
10559
10560 /* Set the title of FRAME, if it has changed. The title format is
10561 Vicon_title_format if FRAME is iconified, otherwise it is
10562 frame_title_format. */
10563
10564 static void
10565 x_consider_frame_title (Lisp_Object frame)
10566 {
10567 struct frame *f = XFRAME (frame);
10568
10569 if (FRAME_WINDOW_P (f)
10570 || FRAME_MINIBUF_ONLY_P (f)
10571 || f->explicit_name)
10572 {
10573 /* Do we have more than one visible frame on this X display? */
10574 Lisp_Object tail;
10575 Lisp_Object fmt;
10576 ptrdiff_t title_start;
10577 char *title;
10578 ptrdiff_t len;
10579 struct it it;
10580 int count = SPECPDL_INDEX ();
10581
10582 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10583 {
10584 Lisp_Object other_frame = XCAR (tail);
10585 struct frame *tf = XFRAME (other_frame);
10586
10587 if (tf != f
10588 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10589 && !FRAME_MINIBUF_ONLY_P (tf)
10590 && !EQ (other_frame, tip_frame)
10591 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10592 break;
10593 }
10594
10595 /* Set global variable indicating that multiple frames exist. */
10596 multiple_frames = CONSP (tail);
10597
10598 /* Switch to the buffer of selected window of the frame. Set up
10599 mode_line_target so that display_mode_element will output into
10600 mode_line_noprop_buf; then display the title. */
10601 record_unwind_protect (unwind_format_mode_line,
10602 format_mode_line_unwind_data
10603 (current_buffer, selected_window, 0));
10604
10605 Fselect_window (f->selected_window, Qt);
10606 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10607 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10608
10609 mode_line_target = MODE_LINE_TITLE;
10610 title_start = MODE_LINE_NOPROP_LEN (0);
10611 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10612 NULL, DEFAULT_FACE_ID);
10613 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10614 len = MODE_LINE_NOPROP_LEN (title_start);
10615 title = mode_line_noprop_buf + title_start;
10616 unbind_to (count, Qnil);
10617
10618 /* Set the title only if it's changed. This avoids consing in
10619 the common case where it hasn't. (If it turns out that we've
10620 already wasted too much time by walking through the list with
10621 display_mode_element, then we might need to optimize at a
10622 higher level than this.) */
10623 if (! STRINGP (f->name)
10624 || SBYTES (f->name) != len
10625 || memcmp (title, SDATA (f->name), len) != 0)
10626 x_implicitly_set_name (f, make_string (title, len), Qnil);
10627 }
10628 }
10629
10630 #endif /* not HAVE_WINDOW_SYSTEM */
10631
10632
10633
10634 \f
10635 /***********************************************************************
10636 Menu Bars
10637 ***********************************************************************/
10638
10639
10640 /* Prepare for redisplay by updating menu-bar item lists when
10641 appropriate. This can call eval. */
10642
10643 void
10644 prepare_menu_bars (void)
10645 {
10646 int all_windows;
10647 struct gcpro gcpro1, gcpro2;
10648 struct frame *f;
10649 Lisp_Object tooltip_frame;
10650
10651 #ifdef HAVE_WINDOW_SYSTEM
10652 tooltip_frame = tip_frame;
10653 #else
10654 tooltip_frame = Qnil;
10655 #endif
10656
10657 /* Update all frame titles based on their buffer names, etc. We do
10658 this before the menu bars so that the buffer-menu will show the
10659 up-to-date frame titles. */
10660 #ifdef HAVE_WINDOW_SYSTEM
10661 if (windows_or_buffers_changed || update_mode_lines)
10662 {
10663 Lisp_Object tail, frame;
10664
10665 FOR_EACH_FRAME (tail, frame)
10666 {
10667 f = XFRAME (frame);
10668 if (!EQ (frame, tooltip_frame)
10669 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10670 x_consider_frame_title (frame);
10671 }
10672 }
10673 #endif /* HAVE_WINDOW_SYSTEM */
10674
10675 /* Update the menu bar item lists, if appropriate. This has to be
10676 done before any actual redisplay or generation of display lines. */
10677 all_windows = (update_mode_lines
10678 || buffer_shared > 1
10679 || windows_or_buffers_changed);
10680 if (all_windows)
10681 {
10682 Lisp_Object tail, frame;
10683 int count = SPECPDL_INDEX ();
10684 /* 1 means that update_menu_bar has run its hooks
10685 so any further calls to update_menu_bar shouldn't do so again. */
10686 int menu_bar_hooks_run = 0;
10687
10688 record_unwind_save_match_data ();
10689
10690 FOR_EACH_FRAME (tail, frame)
10691 {
10692 f = XFRAME (frame);
10693
10694 /* Ignore tooltip frame. */
10695 if (EQ (frame, tooltip_frame))
10696 continue;
10697
10698 /* If a window on this frame changed size, report that to
10699 the user and clear the size-change flag. */
10700 if (FRAME_WINDOW_SIZES_CHANGED (f))
10701 {
10702 Lisp_Object functions;
10703
10704 /* Clear flag first in case we get an error below. */
10705 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10706 functions = Vwindow_size_change_functions;
10707 GCPRO2 (tail, functions);
10708
10709 while (CONSP (functions))
10710 {
10711 if (!EQ (XCAR (functions), Qt))
10712 call1 (XCAR (functions), frame);
10713 functions = XCDR (functions);
10714 }
10715 UNGCPRO;
10716 }
10717
10718 GCPRO1 (tail);
10719 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10720 #ifdef HAVE_WINDOW_SYSTEM
10721 update_tool_bar (f, 0);
10722 #endif
10723 #ifdef HAVE_NS
10724 if (windows_or_buffers_changed
10725 && FRAME_NS_P (f))
10726 ns_set_doc_edited (f, Fbuffer_modified_p
10727 (XWINDOW (f->selected_window)->buffer));
10728 #endif
10729 UNGCPRO;
10730 }
10731
10732 unbind_to (count, Qnil);
10733 }
10734 else
10735 {
10736 struct frame *sf = SELECTED_FRAME ();
10737 update_menu_bar (sf, 1, 0);
10738 #ifdef HAVE_WINDOW_SYSTEM
10739 update_tool_bar (sf, 1);
10740 #endif
10741 }
10742 }
10743
10744
10745 /* Update the menu bar item list for frame F. This has to be done
10746 before we start to fill in any display lines, because it can call
10747 eval.
10748
10749 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10750
10751 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10752 already ran the menu bar hooks for this redisplay, so there
10753 is no need to run them again. The return value is the
10754 updated value of this flag, to pass to the next call. */
10755
10756 static int
10757 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10758 {
10759 Lisp_Object window;
10760 register struct window *w;
10761
10762 /* If called recursively during a menu update, do nothing. This can
10763 happen when, for instance, an activate-menubar-hook causes a
10764 redisplay. */
10765 if (inhibit_menubar_update)
10766 return hooks_run;
10767
10768 window = FRAME_SELECTED_WINDOW (f);
10769 w = XWINDOW (window);
10770
10771 if (FRAME_WINDOW_P (f)
10772 ?
10773 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10774 || defined (HAVE_NS) || defined (USE_GTK)
10775 FRAME_EXTERNAL_MENU_BAR (f)
10776 #else
10777 FRAME_MENU_BAR_LINES (f) > 0
10778 #endif
10779 : FRAME_MENU_BAR_LINES (f) > 0)
10780 {
10781 /* If the user has switched buffers or windows, we need to
10782 recompute to reflect the new bindings. But we'll
10783 recompute when update_mode_lines is set too; that means
10784 that people can use force-mode-line-update to request
10785 that the menu bar be recomputed. The adverse effect on
10786 the rest of the redisplay algorithm is about the same as
10787 windows_or_buffers_changed anyway. */
10788 if (windows_or_buffers_changed
10789 /* This used to test w->update_mode_line, but we believe
10790 there is no need to recompute the menu in that case. */
10791 || update_mode_lines
10792 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10793 < BUF_MODIFF (XBUFFER (w->buffer)))
10794 != !NILP (w->last_had_star))
10795 || ((!NILP (Vtransient_mark_mode)
10796 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10797 != !NILP (w->region_showing)))
10798 {
10799 struct buffer *prev = current_buffer;
10800 int count = SPECPDL_INDEX ();
10801
10802 specbind (Qinhibit_menubar_update, Qt);
10803
10804 set_buffer_internal_1 (XBUFFER (w->buffer));
10805 if (save_match_data)
10806 record_unwind_save_match_data ();
10807 if (NILP (Voverriding_local_map_menu_flag))
10808 {
10809 specbind (Qoverriding_terminal_local_map, Qnil);
10810 specbind (Qoverriding_local_map, Qnil);
10811 }
10812
10813 if (!hooks_run)
10814 {
10815 /* Run the Lucid hook. */
10816 safe_run_hooks (Qactivate_menubar_hook);
10817
10818 /* If it has changed current-menubar from previous value,
10819 really recompute the menu-bar from the value. */
10820 if (! NILP (Vlucid_menu_bar_dirty_flag))
10821 call0 (Qrecompute_lucid_menubar);
10822
10823 safe_run_hooks (Qmenu_bar_update_hook);
10824
10825 hooks_run = 1;
10826 }
10827
10828 XSETFRAME (Vmenu_updating_frame, f);
10829 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10830
10831 /* Redisplay the menu bar in case we changed it. */
10832 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10833 || defined (HAVE_NS) || defined (USE_GTK)
10834 if (FRAME_WINDOW_P (f))
10835 {
10836 #if defined (HAVE_NS)
10837 /* All frames on Mac OS share the same menubar. So only
10838 the selected frame should be allowed to set it. */
10839 if (f == SELECTED_FRAME ())
10840 #endif
10841 set_frame_menubar (f, 0, 0);
10842 }
10843 else
10844 /* On a terminal screen, the menu bar is an ordinary screen
10845 line, and this makes it get updated. */
10846 w->update_mode_line = Qt;
10847 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10848 /* In the non-toolkit version, the menu bar is an ordinary screen
10849 line, and this makes it get updated. */
10850 w->update_mode_line = Qt;
10851 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10852
10853 unbind_to (count, Qnil);
10854 set_buffer_internal_1 (prev);
10855 }
10856 }
10857
10858 return hooks_run;
10859 }
10860
10861
10862 \f
10863 /***********************************************************************
10864 Output Cursor
10865 ***********************************************************************/
10866
10867 #ifdef HAVE_WINDOW_SYSTEM
10868
10869 /* EXPORT:
10870 Nominal cursor position -- where to draw output.
10871 HPOS and VPOS are window relative glyph matrix coordinates.
10872 X and Y are window relative pixel coordinates. */
10873
10874 struct cursor_pos output_cursor;
10875
10876
10877 /* EXPORT:
10878 Set the global variable output_cursor to CURSOR. All cursor
10879 positions are relative to updated_window. */
10880
10881 void
10882 set_output_cursor (struct cursor_pos *cursor)
10883 {
10884 output_cursor.hpos = cursor->hpos;
10885 output_cursor.vpos = cursor->vpos;
10886 output_cursor.x = cursor->x;
10887 output_cursor.y = cursor->y;
10888 }
10889
10890
10891 /* EXPORT for RIF:
10892 Set a nominal cursor position.
10893
10894 HPOS and VPOS are column/row positions in a window glyph matrix. X
10895 and Y are window text area relative pixel positions.
10896
10897 If this is done during an update, updated_window will contain the
10898 window that is being updated and the position is the future output
10899 cursor position for that window. If updated_window is null, use
10900 selected_window and display the cursor at the given position. */
10901
10902 void
10903 x_cursor_to (int vpos, int hpos, int y, int x)
10904 {
10905 struct window *w;
10906
10907 /* If updated_window is not set, work on selected_window. */
10908 if (updated_window)
10909 w = updated_window;
10910 else
10911 w = XWINDOW (selected_window);
10912
10913 /* Set the output cursor. */
10914 output_cursor.hpos = hpos;
10915 output_cursor.vpos = vpos;
10916 output_cursor.x = x;
10917 output_cursor.y = y;
10918
10919 /* If not called as part of an update, really display the cursor.
10920 This will also set the cursor position of W. */
10921 if (updated_window == NULL)
10922 {
10923 BLOCK_INPUT;
10924 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10925 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10926 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10927 UNBLOCK_INPUT;
10928 }
10929 }
10930
10931 #endif /* HAVE_WINDOW_SYSTEM */
10932
10933 \f
10934 /***********************************************************************
10935 Tool-bars
10936 ***********************************************************************/
10937
10938 #ifdef HAVE_WINDOW_SYSTEM
10939
10940 /* Where the mouse was last time we reported a mouse event. */
10941
10942 FRAME_PTR last_mouse_frame;
10943
10944 /* Tool-bar item index of the item on which a mouse button was pressed
10945 or -1. */
10946
10947 int last_tool_bar_item;
10948
10949
10950 static Lisp_Object
10951 update_tool_bar_unwind (Lisp_Object frame)
10952 {
10953 selected_frame = frame;
10954 return Qnil;
10955 }
10956
10957 /* Update the tool-bar item list for frame F. This has to be done
10958 before we start to fill in any display lines. Called from
10959 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10960 and restore it here. */
10961
10962 static void
10963 update_tool_bar (struct frame *f, int save_match_data)
10964 {
10965 #if defined (USE_GTK) || defined (HAVE_NS)
10966 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10967 #else
10968 int do_update = WINDOWP (f->tool_bar_window)
10969 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10970 #endif
10971
10972 if (do_update)
10973 {
10974 Lisp_Object window;
10975 struct window *w;
10976
10977 window = FRAME_SELECTED_WINDOW (f);
10978 w = XWINDOW (window);
10979
10980 /* If the user has switched buffers or windows, we need to
10981 recompute to reflect the new bindings. But we'll
10982 recompute when update_mode_lines is set too; that means
10983 that people can use force-mode-line-update to request
10984 that the menu bar be recomputed. The adverse effect on
10985 the rest of the redisplay algorithm is about the same as
10986 windows_or_buffers_changed anyway. */
10987 if (windows_or_buffers_changed
10988 || !NILP (w->update_mode_line)
10989 || update_mode_lines
10990 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10991 < BUF_MODIFF (XBUFFER (w->buffer)))
10992 != !NILP (w->last_had_star))
10993 || ((!NILP (Vtransient_mark_mode)
10994 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10995 != !NILP (w->region_showing)))
10996 {
10997 struct buffer *prev = current_buffer;
10998 int count = SPECPDL_INDEX ();
10999 Lisp_Object frame, new_tool_bar;
11000 int new_n_tool_bar;
11001 struct gcpro gcpro1;
11002
11003 /* Set current_buffer to the buffer of the selected
11004 window of the frame, so that we get the right local
11005 keymaps. */
11006 set_buffer_internal_1 (XBUFFER (w->buffer));
11007
11008 /* Save match data, if we must. */
11009 if (save_match_data)
11010 record_unwind_save_match_data ();
11011
11012 /* Make sure that we don't accidentally use bogus keymaps. */
11013 if (NILP (Voverriding_local_map_menu_flag))
11014 {
11015 specbind (Qoverriding_terminal_local_map, Qnil);
11016 specbind (Qoverriding_local_map, Qnil);
11017 }
11018
11019 GCPRO1 (new_tool_bar);
11020
11021 /* We must temporarily set the selected frame to this frame
11022 before calling tool_bar_items, because the calculation of
11023 the tool-bar keymap uses the selected frame (see
11024 `tool-bar-make-keymap' in tool-bar.el). */
11025 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11026 XSETFRAME (frame, f);
11027 selected_frame = frame;
11028
11029 /* Build desired tool-bar items from keymaps. */
11030 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11031 &new_n_tool_bar);
11032
11033 /* Redisplay the tool-bar if we changed it. */
11034 if (new_n_tool_bar != f->n_tool_bar_items
11035 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11036 {
11037 /* Redisplay that happens asynchronously due to an expose event
11038 may access f->tool_bar_items. Make sure we update both
11039 variables within BLOCK_INPUT so no such event interrupts. */
11040 BLOCK_INPUT;
11041 f->tool_bar_items = new_tool_bar;
11042 f->n_tool_bar_items = new_n_tool_bar;
11043 w->update_mode_line = Qt;
11044 UNBLOCK_INPUT;
11045 }
11046
11047 UNGCPRO;
11048
11049 unbind_to (count, Qnil);
11050 set_buffer_internal_1 (prev);
11051 }
11052 }
11053 }
11054
11055
11056 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11057 F's desired tool-bar contents. F->tool_bar_items must have
11058 been set up previously by calling prepare_menu_bars. */
11059
11060 static void
11061 build_desired_tool_bar_string (struct frame *f)
11062 {
11063 int i, size, size_needed;
11064 struct gcpro gcpro1, gcpro2, gcpro3;
11065 Lisp_Object image, plist, props;
11066
11067 image = plist = props = Qnil;
11068 GCPRO3 (image, plist, props);
11069
11070 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11071 Otherwise, make a new string. */
11072
11073 /* The size of the string we might be able to reuse. */
11074 size = (STRINGP (f->desired_tool_bar_string)
11075 ? SCHARS (f->desired_tool_bar_string)
11076 : 0);
11077
11078 /* We need one space in the string for each image. */
11079 size_needed = f->n_tool_bar_items;
11080
11081 /* Reuse f->desired_tool_bar_string, if possible. */
11082 if (size < size_needed || NILP (f->desired_tool_bar_string))
11083 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11084 make_number (' '));
11085 else
11086 {
11087 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11088 Fremove_text_properties (make_number (0), make_number (size),
11089 props, f->desired_tool_bar_string);
11090 }
11091
11092 /* Put a `display' property on the string for the images to display,
11093 put a `menu_item' property on tool-bar items with a value that
11094 is the index of the item in F's tool-bar item vector. */
11095 for (i = 0; i < f->n_tool_bar_items; ++i)
11096 {
11097 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11098
11099 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11100 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11101 int hmargin, vmargin, relief, idx, end;
11102
11103 /* If image is a vector, choose the image according to the
11104 button state. */
11105 image = PROP (TOOL_BAR_ITEM_IMAGES);
11106 if (VECTORP (image))
11107 {
11108 if (enabled_p)
11109 idx = (selected_p
11110 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11111 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11112 else
11113 idx = (selected_p
11114 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11115 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11116
11117 xassert (ASIZE (image) >= idx);
11118 image = AREF (image, idx);
11119 }
11120 else
11121 idx = -1;
11122
11123 /* Ignore invalid image specifications. */
11124 if (!valid_image_p (image))
11125 continue;
11126
11127 /* Display the tool-bar button pressed, or depressed. */
11128 plist = Fcopy_sequence (XCDR (image));
11129
11130 /* Compute margin and relief to draw. */
11131 relief = (tool_bar_button_relief >= 0
11132 ? tool_bar_button_relief
11133 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11134 hmargin = vmargin = relief;
11135
11136 if (INTEGERP (Vtool_bar_button_margin)
11137 && XINT (Vtool_bar_button_margin) > 0)
11138 {
11139 hmargin += XFASTINT (Vtool_bar_button_margin);
11140 vmargin += XFASTINT (Vtool_bar_button_margin);
11141 }
11142 else if (CONSP (Vtool_bar_button_margin))
11143 {
11144 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11145 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11146 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11147
11148 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11149 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11150 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11151 }
11152
11153 if (auto_raise_tool_bar_buttons_p)
11154 {
11155 /* Add a `:relief' property to the image spec if the item is
11156 selected. */
11157 if (selected_p)
11158 {
11159 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11160 hmargin -= relief;
11161 vmargin -= relief;
11162 }
11163 }
11164 else
11165 {
11166 /* If image is selected, display it pressed, i.e. with a
11167 negative relief. If it's not selected, display it with a
11168 raised relief. */
11169 plist = Fplist_put (plist, QCrelief,
11170 (selected_p
11171 ? make_number (-relief)
11172 : make_number (relief)));
11173 hmargin -= relief;
11174 vmargin -= relief;
11175 }
11176
11177 /* Put a margin around the image. */
11178 if (hmargin || vmargin)
11179 {
11180 if (hmargin == vmargin)
11181 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11182 else
11183 plist = Fplist_put (plist, QCmargin,
11184 Fcons (make_number (hmargin),
11185 make_number (vmargin)));
11186 }
11187
11188 /* If button is not enabled, and we don't have special images
11189 for the disabled state, make the image appear disabled by
11190 applying an appropriate algorithm to it. */
11191 if (!enabled_p && idx < 0)
11192 plist = Fplist_put (plist, QCconversion, Qdisabled);
11193
11194 /* Put a `display' text property on the string for the image to
11195 display. Put a `menu-item' property on the string that gives
11196 the start of this item's properties in the tool-bar items
11197 vector. */
11198 image = Fcons (Qimage, plist);
11199 props = list4 (Qdisplay, image,
11200 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11201
11202 /* Let the last image hide all remaining spaces in the tool bar
11203 string. The string can be longer than needed when we reuse a
11204 previous string. */
11205 if (i + 1 == f->n_tool_bar_items)
11206 end = SCHARS (f->desired_tool_bar_string);
11207 else
11208 end = i + 1;
11209 Fadd_text_properties (make_number (i), make_number (end),
11210 props, f->desired_tool_bar_string);
11211 #undef PROP
11212 }
11213
11214 UNGCPRO;
11215 }
11216
11217
11218 /* Display one line of the tool-bar of frame IT->f.
11219
11220 HEIGHT specifies the desired height of the tool-bar line.
11221 If the actual height of the glyph row is less than HEIGHT, the
11222 row's height is increased to HEIGHT, and the icons are centered
11223 vertically in the new height.
11224
11225 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11226 count a final empty row in case the tool-bar width exactly matches
11227 the window width.
11228 */
11229
11230 static void
11231 display_tool_bar_line (struct it *it, int height)
11232 {
11233 struct glyph_row *row = it->glyph_row;
11234 int max_x = it->last_visible_x;
11235 struct glyph *last;
11236
11237 prepare_desired_row (row);
11238 row->y = it->current_y;
11239
11240 /* Note that this isn't made use of if the face hasn't a box,
11241 so there's no need to check the face here. */
11242 it->start_of_box_run_p = 1;
11243
11244 while (it->current_x < max_x)
11245 {
11246 int x, n_glyphs_before, i, nglyphs;
11247 struct it it_before;
11248
11249 /* Get the next display element. */
11250 if (!get_next_display_element (it))
11251 {
11252 /* Don't count empty row if we are counting needed tool-bar lines. */
11253 if (height < 0 && !it->hpos)
11254 return;
11255 break;
11256 }
11257
11258 /* Produce glyphs. */
11259 n_glyphs_before = row->used[TEXT_AREA];
11260 it_before = *it;
11261
11262 PRODUCE_GLYPHS (it);
11263
11264 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11265 i = 0;
11266 x = it_before.current_x;
11267 while (i < nglyphs)
11268 {
11269 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11270
11271 if (x + glyph->pixel_width > max_x)
11272 {
11273 /* Glyph doesn't fit on line. Backtrack. */
11274 row->used[TEXT_AREA] = n_glyphs_before;
11275 *it = it_before;
11276 /* If this is the only glyph on this line, it will never fit on the
11277 tool-bar, so skip it. But ensure there is at least one glyph,
11278 so we don't accidentally disable the tool-bar. */
11279 if (n_glyphs_before == 0
11280 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11281 break;
11282 goto out;
11283 }
11284
11285 ++it->hpos;
11286 x += glyph->pixel_width;
11287 ++i;
11288 }
11289
11290 /* Stop at line end. */
11291 if (ITERATOR_AT_END_OF_LINE_P (it))
11292 break;
11293
11294 set_iterator_to_next (it, 1);
11295 }
11296
11297 out:;
11298
11299 row->displays_text_p = row->used[TEXT_AREA] != 0;
11300
11301 /* Use default face for the border below the tool bar.
11302
11303 FIXME: When auto-resize-tool-bars is grow-only, there is
11304 no additional border below the possibly empty tool-bar lines.
11305 So to make the extra empty lines look "normal", we have to
11306 use the tool-bar face for the border too. */
11307 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11308 it->face_id = DEFAULT_FACE_ID;
11309
11310 extend_face_to_end_of_line (it);
11311 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11312 last->right_box_line_p = 1;
11313 if (last == row->glyphs[TEXT_AREA])
11314 last->left_box_line_p = 1;
11315
11316 /* Make line the desired height and center it vertically. */
11317 if ((height -= it->max_ascent + it->max_descent) > 0)
11318 {
11319 /* Don't add more than one line height. */
11320 height %= FRAME_LINE_HEIGHT (it->f);
11321 it->max_ascent += height / 2;
11322 it->max_descent += (height + 1) / 2;
11323 }
11324
11325 compute_line_metrics (it);
11326
11327 /* If line is empty, make it occupy the rest of the tool-bar. */
11328 if (!row->displays_text_p)
11329 {
11330 row->height = row->phys_height = it->last_visible_y - row->y;
11331 row->visible_height = row->height;
11332 row->ascent = row->phys_ascent = 0;
11333 row->extra_line_spacing = 0;
11334 }
11335
11336 row->full_width_p = 1;
11337 row->continued_p = 0;
11338 row->truncated_on_left_p = 0;
11339 row->truncated_on_right_p = 0;
11340
11341 it->current_x = it->hpos = 0;
11342 it->current_y += row->height;
11343 ++it->vpos;
11344 ++it->glyph_row;
11345 }
11346
11347
11348 /* Max tool-bar height. */
11349
11350 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11351 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11352
11353 /* Value is the number of screen lines needed to make all tool-bar
11354 items of frame F visible. The number of actual rows needed is
11355 returned in *N_ROWS if non-NULL. */
11356
11357 static int
11358 tool_bar_lines_needed (struct frame *f, int *n_rows)
11359 {
11360 struct window *w = XWINDOW (f->tool_bar_window);
11361 struct it it;
11362 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11363 the desired matrix, so use (unused) mode-line row as temporary row to
11364 avoid destroying the first tool-bar row. */
11365 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11366
11367 /* Initialize an iterator for iteration over
11368 F->desired_tool_bar_string in the tool-bar window of frame F. */
11369 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11370 it.first_visible_x = 0;
11371 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11372 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11373 it.paragraph_embedding = L2R;
11374
11375 while (!ITERATOR_AT_END_P (&it))
11376 {
11377 clear_glyph_row (temp_row);
11378 it.glyph_row = temp_row;
11379 display_tool_bar_line (&it, -1);
11380 }
11381 clear_glyph_row (temp_row);
11382
11383 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11384 if (n_rows)
11385 *n_rows = it.vpos > 0 ? it.vpos : -1;
11386
11387 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11388 }
11389
11390
11391 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11392 0, 1, 0,
11393 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11394 (Lisp_Object frame)
11395 {
11396 struct frame *f;
11397 struct window *w;
11398 int nlines = 0;
11399
11400 if (NILP (frame))
11401 frame = selected_frame;
11402 else
11403 CHECK_FRAME (frame);
11404 f = XFRAME (frame);
11405
11406 if (WINDOWP (f->tool_bar_window)
11407 && (w = XWINDOW (f->tool_bar_window),
11408 WINDOW_TOTAL_LINES (w) > 0))
11409 {
11410 update_tool_bar (f, 1);
11411 if (f->n_tool_bar_items)
11412 {
11413 build_desired_tool_bar_string (f);
11414 nlines = tool_bar_lines_needed (f, NULL);
11415 }
11416 }
11417
11418 return make_number (nlines);
11419 }
11420
11421
11422 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11423 height should be changed. */
11424
11425 static int
11426 redisplay_tool_bar (struct frame *f)
11427 {
11428 struct window *w;
11429 struct it it;
11430 struct glyph_row *row;
11431
11432 #if defined (USE_GTK) || defined (HAVE_NS)
11433 if (FRAME_EXTERNAL_TOOL_BAR (f))
11434 update_frame_tool_bar (f);
11435 return 0;
11436 #endif
11437
11438 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11439 do anything. This means you must start with tool-bar-lines
11440 non-zero to get the auto-sizing effect. Or in other words, you
11441 can turn off tool-bars by specifying tool-bar-lines zero. */
11442 if (!WINDOWP (f->tool_bar_window)
11443 || (w = XWINDOW (f->tool_bar_window),
11444 WINDOW_TOTAL_LINES (w) == 0))
11445 return 0;
11446
11447 /* Set up an iterator for the tool-bar window. */
11448 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11449 it.first_visible_x = 0;
11450 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11451 row = it.glyph_row;
11452
11453 /* Build a string that represents the contents of the tool-bar. */
11454 build_desired_tool_bar_string (f);
11455 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11456 /* FIXME: This should be controlled by a user option. But it
11457 doesn't make sense to have an R2L tool bar if the menu bar cannot
11458 be drawn also R2L, and making the menu bar R2L is tricky due
11459 toolkit-specific code that implements it. If an R2L tool bar is
11460 ever supported, display_tool_bar_line should also be augmented to
11461 call unproduce_glyphs like display_line and display_string
11462 do. */
11463 it.paragraph_embedding = L2R;
11464
11465 if (f->n_tool_bar_rows == 0)
11466 {
11467 int nlines;
11468
11469 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11470 nlines != WINDOW_TOTAL_LINES (w)))
11471 {
11472 Lisp_Object frame;
11473 int old_height = WINDOW_TOTAL_LINES (w);
11474
11475 XSETFRAME (frame, f);
11476 Fmodify_frame_parameters (frame,
11477 Fcons (Fcons (Qtool_bar_lines,
11478 make_number (nlines)),
11479 Qnil));
11480 if (WINDOW_TOTAL_LINES (w) != old_height)
11481 {
11482 clear_glyph_matrix (w->desired_matrix);
11483 fonts_changed_p = 1;
11484 return 1;
11485 }
11486 }
11487 }
11488
11489 /* Display as many lines as needed to display all tool-bar items. */
11490
11491 if (f->n_tool_bar_rows > 0)
11492 {
11493 int border, rows, height, extra;
11494
11495 if (INTEGERP (Vtool_bar_border))
11496 border = XINT (Vtool_bar_border);
11497 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11498 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11499 else if (EQ (Vtool_bar_border, Qborder_width))
11500 border = f->border_width;
11501 else
11502 border = 0;
11503 if (border < 0)
11504 border = 0;
11505
11506 rows = f->n_tool_bar_rows;
11507 height = max (1, (it.last_visible_y - border) / rows);
11508 extra = it.last_visible_y - border - height * rows;
11509
11510 while (it.current_y < it.last_visible_y)
11511 {
11512 int h = 0;
11513 if (extra > 0 && rows-- > 0)
11514 {
11515 h = (extra + rows - 1) / rows;
11516 extra -= h;
11517 }
11518 display_tool_bar_line (&it, height + h);
11519 }
11520 }
11521 else
11522 {
11523 while (it.current_y < it.last_visible_y)
11524 display_tool_bar_line (&it, 0);
11525 }
11526
11527 /* It doesn't make much sense to try scrolling in the tool-bar
11528 window, so don't do it. */
11529 w->desired_matrix->no_scrolling_p = 1;
11530 w->must_be_updated_p = 1;
11531
11532 if (!NILP (Vauto_resize_tool_bars))
11533 {
11534 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11535 int change_height_p = 0;
11536
11537 /* If we couldn't display everything, change the tool-bar's
11538 height if there is room for more. */
11539 if (IT_STRING_CHARPOS (it) < it.end_charpos
11540 && it.current_y < max_tool_bar_height)
11541 change_height_p = 1;
11542
11543 row = it.glyph_row - 1;
11544
11545 /* If there are blank lines at the end, except for a partially
11546 visible blank line at the end that is smaller than
11547 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11548 if (!row->displays_text_p
11549 && row->height >= FRAME_LINE_HEIGHT (f))
11550 change_height_p = 1;
11551
11552 /* If row displays tool-bar items, but is partially visible,
11553 change the tool-bar's height. */
11554 if (row->displays_text_p
11555 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11556 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11557 change_height_p = 1;
11558
11559 /* Resize windows as needed by changing the `tool-bar-lines'
11560 frame parameter. */
11561 if (change_height_p)
11562 {
11563 Lisp_Object frame;
11564 int old_height = WINDOW_TOTAL_LINES (w);
11565 int nrows;
11566 int nlines = tool_bar_lines_needed (f, &nrows);
11567
11568 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11569 && !f->minimize_tool_bar_window_p)
11570 ? (nlines > old_height)
11571 : (nlines != old_height));
11572 f->minimize_tool_bar_window_p = 0;
11573
11574 if (change_height_p)
11575 {
11576 XSETFRAME (frame, f);
11577 Fmodify_frame_parameters (frame,
11578 Fcons (Fcons (Qtool_bar_lines,
11579 make_number (nlines)),
11580 Qnil));
11581 if (WINDOW_TOTAL_LINES (w) != old_height)
11582 {
11583 clear_glyph_matrix (w->desired_matrix);
11584 f->n_tool_bar_rows = nrows;
11585 fonts_changed_p = 1;
11586 return 1;
11587 }
11588 }
11589 }
11590 }
11591
11592 f->minimize_tool_bar_window_p = 0;
11593 return 0;
11594 }
11595
11596
11597 /* Get information about the tool-bar item which is displayed in GLYPH
11598 on frame F. Return in *PROP_IDX the index where tool-bar item
11599 properties start in F->tool_bar_items. Value is zero if
11600 GLYPH doesn't display a tool-bar item. */
11601
11602 static int
11603 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11604 {
11605 Lisp_Object prop;
11606 int success_p;
11607 int charpos;
11608
11609 /* This function can be called asynchronously, which means we must
11610 exclude any possibility that Fget_text_property signals an
11611 error. */
11612 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11613 charpos = max (0, charpos);
11614
11615 /* Get the text property `menu-item' at pos. The value of that
11616 property is the start index of this item's properties in
11617 F->tool_bar_items. */
11618 prop = Fget_text_property (make_number (charpos),
11619 Qmenu_item, f->current_tool_bar_string);
11620 if (INTEGERP (prop))
11621 {
11622 *prop_idx = XINT (prop);
11623 success_p = 1;
11624 }
11625 else
11626 success_p = 0;
11627
11628 return success_p;
11629 }
11630
11631 \f
11632 /* Get information about the tool-bar item at position X/Y on frame F.
11633 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11634 the current matrix of the tool-bar window of F, or NULL if not
11635 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11636 item in F->tool_bar_items. Value is
11637
11638 -1 if X/Y is not on a tool-bar item
11639 0 if X/Y is on the same item that was highlighted before.
11640 1 otherwise. */
11641
11642 static int
11643 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11644 int *hpos, int *vpos, int *prop_idx)
11645 {
11646 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11647 struct window *w = XWINDOW (f->tool_bar_window);
11648 int area;
11649
11650 /* Find the glyph under X/Y. */
11651 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11652 if (*glyph == NULL)
11653 return -1;
11654
11655 /* Get the start of this tool-bar item's properties in
11656 f->tool_bar_items. */
11657 if (!tool_bar_item_info (f, *glyph, prop_idx))
11658 return -1;
11659
11660 /* Is mouse on the highlighted item? */
11661 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11662 && *vpos >= hlinfo->mouse_face_beg_row
11663 && *vpos <= hlinfo->mouse_face_end_row
11664 && (*vpos > hlinfo->mouse_face_beg_row
11665 || *hpos >= hlinfo->mouse_face_beg_col)
11666 && (*vpos < hlinfo->mouse_face_end_row
11667 || *hpos < hlinfo->mouse_face_end_col
11668 || hlinfo->mouse_face_past_end))
11669 return 0;
11670
11671 return 1;
11672 }
11673
11674
11675 /* EXPORT:
11676 Handle mouse button event on the tool-bar of frame F, at
11677 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11678 0 for button release. MODIFIERS is event modifiers for button
11679 release. */
11680
11681 void
11682 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11683 unsigned int modifiers)
11684 {
11685 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11686 struct window *w = XWINDOW (f->tool_bar_window);
11687 int hpos, vpos, prop_idx;
11688 struct glyph *glyph;
11689 Lisp_Object enabled_p;
11690
11691 /* If not on the highlighted tool-bar item, return. */
11692 frame_to_window_pixel_xy (w, &x, &y);
11693 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11694 return;
11695
11696 /* If item is disabled, do nothing. */
11697 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11698 if (NILP (enabled_p))
11699 return;
11700
11701 if (down_p)
11702 {
11703 /* Show item in pressed state. */
11704 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11705 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11706 last_tool_bar_item = prop_idx;
11707 }
11708 else
11709 {
11710 Lisp_Object key, frame;
11711 struct input_event event;
11712 EVENT_INIT (event);
11713
11714 /* Show item in released state. */
11715 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11716 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11717
11718 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11719
11720 XSETFRAME (frame, f);
11721 event.kind = TOOL_BAR_EVENT;
11722 event.frame_or_window = frame;
11723 event.arg = frame;
11724 kbd_buffer_store_event (&event);
11725
11726 event.kind = TOOL_BAR_EVENT;
11727 event.frame_or_window = frame;
11728 event.arg = key;
11729 event.modifiers = modifiers;
11730 kbd_buffer_store_event (&event);
11731 last_tool_bar_item = -1;
11732 }
11733 }
11734
11735
11736 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11737 tool-bar window-relative coordinates X/Y. Called from
11738 note_mouse_highlight. */
11739
11740 static void
11741 note_tool_bar_highlight (struct frame *f, int x, int y)
11742 {
11743 Lisp_Object window = f->tool_bar_window;
11744 struct window *w = XWINDOW (window);
11745 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11746 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11747 int hpos, vpos;
11748 struct glyph *glyph;
11749 struct glyph_row *row;
11750 int i;
11751 Lisp_Object enabled_p;
11752 int prop_idx;
11753 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11754 int mouse_down_p, rc;
11755
11756 /* Function note_mouse_highlight is called with negative X/Y
11757 values when mouse moves outside of the frame. */
11758 if (x <= 0 || y <= 0)
11759 {
11760 clear_mouse_face (hlinfo);
11761 return;
11762 }
11763
11764 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11765 if (rc < 0)
11766 {
11767 /* Not on tool-bar item. */
11768 clear_mouse_face (hlinfo);
11769 return;
11770 }
11771 else if (rc == 0)
11772 /* On same tool-bar item as before. */
11773 goto set_help_echo;
11774
11775 clear_mouse_face (hlinfo);
11776
11777 /* Mouse is down, but on different tool-bar item? */
11778 mouse_down_p = (dpyinfo->grabbed
11779 && f == last_mouse_frame
11780 && FRAME_LIVE_P (f));
11781 if (mouse_down_p
11782 && last_tool_bar_item != prop_idx)
11783 return;
11784
11785 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11786 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11787
11788 /* If tool-bar item is not enabled, don't highlight it. */
11789 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11790 if (!NILP (enabled_p))
11791 {
11792 /* Compute the x-position of the glyph. In front and past the
11793 image is a space. We include this in the highlighted area. */
11794 row = MATRIX_ROW (w->current_matrix, vpos);
11795 for (i = x = 0; i < hpos; ++i)
11796 x += row->glyphs[TEXT_AREA][i].pixel_width;
11797
11798 /* Record this as the current active region. */
11799 hlinfo->mouse_face_beg_col = hpos;
11800 hlinfo->mouse_face_beg_row = vpos;
11801 hlinfo->mouse_face_beg_x = x;
11802 hlinfo->mouse_face_beg_y = row->y;
11803 hlinfo->mouse_face_past_end = 0;
11804
11805 hlinfo->mouse_face_end_col = hpos + 1;
11806 hlinfo->mouse_face_end_row = vpos;
11807 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11808 hlinfo->mouse_face_end_y = row->y;
11809 hlinfo->mouse_face_window = window;
11810 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11811
11812 /* Display it as active. */
11813 show_mouse_face (hlinfo, draw);
11814 hlinfo->mouse_face_image_state = draw;
11815 }
11816
11817 set_help_echo:
11818
11819 /* Set help_echo_string to a help string to display for this tool-bar item.
11820 XTread_socket does the rest. */
11821 help_echo_object = help_echo_window = Qnil;
11822 help_echo_pos = -1;
11823 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11824 if (NILP (help_echo_string))
11825 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11826 }
11827
11828 #endif /* HAVE_WINDOW_SYSTEM */
11829
11830
11831 \f
11832 /************************************************************************
11833 Horizontal scrolling
11834 ************************************************************************/
11835
11836 static int hscroll_window_tree (Lisp_Object);
11837 static int hscroll_windows (Lisp_Object);
11838
11839 /* For all leaf windows in the window tree rooted at WINDOW, set their
11840 hscroll value so that PT is (i) visible in the window, and (ii) so
11841 that it is not within a certain margin at the window's left and
11842 right border. Value is non-zero if any window's hscroll has been
11843 changed. */
11844
11845 static int
11846 hscroll_window_tree (Lisp_Object window)
11847 {
11848 int hscrolled_p = 0;
11849 int hscroll_relative_p = FLOATP (Vhscroll_step);
11850 int hscroll_step_abs = 0;
11851 double hscroll_step_rel = 0;
11852
11853 if (hscroll_relative_p)
11854 {
11855 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11856 if (hscroll_step_rel < 0)
11857 {
11858 hscroll_relative_p = 0;
11859 hscroll_step_abs = 0;
11860 }
11861 }
11862 else if (INTEGERP (Vhscroll_step))
11863 {
11864 hscroll_step_abs = XINT (Vhscroll_step);
11865 if (hscroll_step_abs < 0)
11866 hscroll_step_abs = 0;
11867 }
11868 else
11869 hscroll_step_abs = 0;
11870
11871 while (WINDOWP (window))
11872 {
11873 struct window *w = XWINDOW (window);
11874
11875 if (WINDOWP (w->hchild))
11876 hscrolled_p |= hscroll_window_tree (w->hchild);
11877 else if (WINDOWP (w->vchild))
11878 hscrolled_p |= hscroll_window_tree (w->vchild);
11879 else if (w->cursor.vpos >= 0)
11880 {
11881 int h_margin;
11882 int text_area_width;
11883 struct glyph_row *current_cursor_row
11884 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11885 struct glyph_row *desired_cursor_row
11886 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11887 struct glyph_row *cursor_row
11888 = (desired_cursor_row->enabled_p
11889 ? desired_cursor_row
11890 : current_cursor_row);
11891
11892 text_area_width = window_box_width (w, TEXT_AREA);
11893
11894 /* Scroll when cursor is inside this scroll margin. */
11895 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11896
11897 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11898 && ((XFASTINT (w->hscroll)
11899 && w->cursor.x <= h_margin)
11900 || (cursor_row->enabled_p
11901 && cursor_row->truncated_on_right_p
11902 && (w->cursor.x >= text_area_width - h_margin))))
11903 {
11904 struct it it;
11905 int hscroll;
11906 struct buffer *saved_current_buffer;
11907 EMACS_INT pt;
11908 int wanted_x;
11909
11910 /* Find point in a display of infinite width. */
11911 saved_current_buffer = current_buffer;
11912 current_buffer = XBUFFER (w->buffer);
11913
11914 if (w == XWINDOW (selected_window))
11915 pt = PT;
11916 else
11917 {
11918 pt = marker_position (w->pointm);
11919 pt = max (BEGV, pt);
11920 pt = min (ZV, pt);
11921 }
11922
11923 /* Move iterator to pt starting at cursor_row->start in
11924 a line with infinite width. */
11925 init_to_row_start (&it, w, cursor_row);
11926 it.last_visible_x = INFINITY;
11927 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11928 current_buffer = saved_current_buffer;
11929
11930 /* Position cursor in window. */
11931 if (!hscroll_relative_p && hscroll_step_abs == 0)
11932 hscroll = max (0, (it.current_x
11933 - (ITERATOR_AT_END_OF_LINE_P (&it)
11934 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11935 : (text_area_width / 2))))
11936 / FRAME_COLUMN_WIDTH (it.f);
11937 else if (w->cursor.x >= text_area_width - h_margin)
11938 {
11939 if (hscroll_relative_p)
11940 wanted_x = text_area_width * (1 - hscroll_step_rel)
11941 - h_margin;
11942 else
11943 wanted_x = text_area_width
11944 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11945 - h_margin;
11946 hscroll
11947 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11948 }
11949 else
11950 {
11951 if (hscroll_relative_p)
11952 wanted_x = text_area_width * hscroll_step_rel
11953 + h_margin;
11954 else
11955 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11956 + h_margin;
11957 hscroll
11958 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11959 }
11960 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11961
11962 /* Don't prevent redisplay optimizations if hscroll
11963 hasn't changed, as it will unnecessarily slow down
11964 redisplay. */
11965 if (XFASTINT (w->hscroll) != hscroll)
11966 {
11967 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11968 w->hscroll = make_number (hscroll);
11969 hscrolled_p = 1;
11970 }
11971 }
11972 }
11973
11974 window = w->next;
11975 }
11976
11977 /* Value is non-zero if hscroll of any leaf window has been changed. */
11978 return hscrolled_p;
11979 }
11980
11981
11982 /* Set hscroll so that cursor is visible and not inside horizontal
11983 scroll margins for all windows in the tree rooted at WINDOW. See
11984 also hscroll_window_tree above. Value is non-zero if any window's
11985 hscroll has been changed. If it has, desired matrices on the frame
11986 of WINDOW are cleared. */
11987
11988 static int
11989 hscroll_windows (Lisp_Object window)
11990 {
11991 int hscrolled_p = hscroll_window_tree (window);
11992 if (hscrolled_p)
11993 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11994 return hscrolled_p;
11995 }
11996
11997
11998 \f
11999 /************************************************************************
12000 Redisplay
12001 ************************************************************************/
12002
12003 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12004 to a non-zero value. This is sometimes handy to have in a debugger
12005 session. */
12006
12007 #if GLYPH_DEBUG
12008
12009 /* First and last unchanged row for try_window_id. */
12010
12011 static int debug_first_unchanged_at_end_vpos;
12012 static int debug_last_unchanged_at_beg_vpos;
12013
12014 /* Delta vpos and y. */
12015
12016 static int debug_dvpos, debug_dy;
12017
12018 /* Delta in characters and bytes for try_window_id. */
12019
12020 static EMACS_INT debug_delta, debug_delta_bytes;
12021
12022 /* Values of window_end_pos and window_end_vpos at the end of
12023 try_window_id. */
12024
12025 static EMACS_INT debug_end_vpos;
12026
12027 /* Append a string to W->desired_matrix->method. FMT is a printf
12028 format string. If trace_redisplay_p is non-zero also printf the
12029 resulting string to stderr. */
12030
12031 static void debug_method_add (struct window *, char const *, ...)
12032 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12033
12034 static void
12035 debug_method_add (struct window *w, char const *fmt, ...)
12036 {
12037 char buffer[512];
12038 char *method = w->desired_matrix->method;
12039 int len = strlen (method);
12040 int size = sizeof w->desired_matrix->method;
12041 int remaining = size - len - 1;
12042 va_list ap;
12043
12044 va_start (ap, fmt);
12045 vsprintf (buffer, fmt, ap);
12046 va_end (ap);
12047 if (len && remaining)
12048 {
12049 method[len] = '|';
12050 --remaining, ++len;
12051 }
12052
12053 strncpy (method + len, buffer, remaining);
12054
12055 if (trace_redisplay_p)
12056 fprintf (stderr, "%p (%s): %s\n",
12057 w,
12058 ((BUFFERP (w->buffer)
12059 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12060 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12061 : "no buffer"),
12062 buffer);
12063 }
12064
12065 #endif /* GLYPH_DEBUG */
12066
12067
12068 /* Value is non-zero if all changes in window W, which displays
12069 current_buffer, are in the text between START and END. START is a
12070 buffer position, END is given as a distance from Z. Used in
12071 redisplay_internal for display optimization. */
12072
12073 static inline int
12074 text_outside_line_unchanged_p (struct window *w,
12075 EMACS_INT start, EMACS_INT end)
12076 {
12077 int unchanged_p = 1;
12078
12079 /* If text or overlays have changed, see where. */
12080 if (XFASTINT (w->last_modified) < MODIFF
12081 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12082 {
12083 /* Gap in the line? */
12084 if (GPT < start || Z - GPT < end)
12085 unchanged_p = 0;
12086
12087 /* Changes start in front of the line, or end after it? */
12088 if (unchanged_p
12089 && (BEG_UNCHANGED < start - 1
12090 || END_UNCHANGED < end))
12091 unchanged_p = 0;
12092
12093 /* If selective display, can't optimize if changes start at the
12094 beginning of the line. */
12095 if (unchanged_p
12096 && INTEGERP (BVAR (current_buffer, selective_display))
12097 && XINT (BVAR (current_buffer, selective_display)) > 0
12098 && (BEG_UNCHANGED < start || GPT <= start))
12099 unchanged_p = 0;
12100
12101 /* If there are overlays at the start or end of the line, these
12102 may have overlay strings with newlines in them. A change at
12103 START, for instance, may actually concern the display of such
12104 overlay strings as well, and they are displayed on different
12105 lines. So, quickly rule out this case. (For the future, it
12106 might be desirable to implement something more telling than
12107 just BEG/END_UNCHANGED.) */
12108 if (unchanged_p)
12109 {
12110 if (BEG + BEG_UNCHANGED == start
12111 && overlay_touches_p (start))
12112 unchanged_p = 0;
12113 if (END_UNCHANGED == end
12114 && overlay_touches_p (Z - end))
12115 unchanged_p = 0;
12116 }
12117
12118 /* Under bidi reordering, adding or deleting a character in the
12119 beginning of a paragraph, before the first strong directional
12120 character, can change the base direction of the paragraph (unless
12121 the buffer specifies a fixed paragraph direction), which will
12122 require to redisplay the whole paragraph. It might be worthwhile
12123 to find the paragraph limits and widen the range of redisplayed
12124 lines to that, but for now just give up this optimization. */
12125 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12126 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12127 unchanged_p = 0;
12128 }
12129
12130 return unchanged_p;
12131 }
12132
12133
12134 /* Do a frame update, taking possible shortcuts into account. This is
12135 the main external entry point for redisplay.
12136
12137 If the last redisplay displayed an echo area message and that message
12138 is no longer requested, we clear the echo area or bring back the
12139 mini-buffer if that is in use. */
12140
12141 void
12142 redisplay (void)
12143 {
12144 redisplay_internal ();
12145 }
12146
12147
12148 static Lisp_Object
12149 overlay_arrow_string_or_property (Lisp_Object var)
12150 {
12151 Lisp_Object val;
12152
12153 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12154 return val;
12155
12156 return Voverlay_arrow_string;
12157 }
12158
12159 /* Return 1 if there are any overlay-arrows in current_buffer. */
12160 static int
12161 overlay_arrow_in_current_buffer_p (void)
12162 {
12163 Lisp_Object vlist;
12164
12165 for (vlist = Voverlay_arrow_variable_list;
12166 CONSP (vlist);
12167 vlist = XCDR (vlist))
12168 {
12169 Lisp_Object var = XCAR (vlist);
12170 Lisp_Object val;
12171
12172 if (!SYMBOLP (var))
12173 continue;
12174 val = find_symbol_value (var);
12175 if (MARKERP (val)
12176 && current_buffer == XMARKER (val)->buffer)
12177 return 1;
12178 }
12179 return 0;
12180 }
12181
12182
12183 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12184 has changed. */
12185
12186 static int
12187 overlay_arrows_changed_p (void)
12188 {
12189 Lisp_Object vlist;
12190
12191 for (vlist = Voverlay_arrow_variable_list;
12192 CONSP (vlist);
12193 vlist = XCDR (vlist))
12194 {
12195 Lisp_Object var = XCAR (vlist);
12196 Lisp_Object val, pstr;
12197
12198 if (!SYMBOLP (var))
12199 continue;
12200 val = find_symbol_value (var);
12201 if (!MARKERP (val))
12202 continue;
12203 if (! EQ (COERCE_MARKER (val),
12204 Fget (var, Qlast_arrow_position))
12205 || ! (pstr = overlay_arrow_string_or_property (var),
12206 EQ (pstr, Fget (var, Qlast_arrow_string))))
12207 return 1;
12208 }
12209 return 0;
12210 }
12211
12212 /* Mark overlay arrows to be updated on next redisplay. */
12213
12214 static void
12215 update_overlay_arrows (int up_to_date)
12216 {
12217 Lisp_Object vlist;
12218
12219 for (vlist = Voverlay_arrow_variable_list;
12220 CONSP (vlist);
12221 vlist = XCDR (vlist))
12222 {
12223 Lisp_Object var = XCAR (vlist);
12224
12225 if (!SYMBOLP (var))
12226 continue;
12227
12228 if (up_to_date > 0)
12229 {
12230 Lisp_Object val = find_symbol_value (var);
12231 Fput (var, Qlast_arrow_position,
12232 COERCE_MARKER (val));
12233 Fput (var, Qlast_arrow_string,
12234 overlay_arrow_string_or_property (var));
12235 }
12236 else if (up_to_date < 0
12237 || !NILP (Fget (var, Qlast_arrow_position)))
12238 {
12239 Fput (var, Qlast_arrow_position, Qt);
12240 Fput (var, Qlast_arrow_string, Qt);
12241 }
12242 }
12243 }
12244
12245
12246 /* Return overlay arrow string to display at row.
12247 Return integer (bitmap number) for arrow bitmap in left fringe.
12248 Return nil if no overlay arrow. */
12249
12250 static Lisp_Object
12251 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12252 {
12253 Lisp_Object vlist;
12254
12255 for (vlist = Voverlay_arrow_variable_list;
12256 CONSP (vlist);
12257 vlist = XCDR (vlist))
12258 {
12259 Lisp_Object var = XCAR (vlist);
12260 Lisp_Object val;
12261
12262 if (!SYMBOLP (var))
12263 continue;
12264
12265 val = find_symbol_value (var);
12266
12267 if (MARKERP (val)
12268 && current_buffer == XMARKER (val)->buffer
12269 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12270 {
12271 if (FRAME_WINDOW_P (it->f)
12272 /* FIXME: if ROW->reversed_p is set, this should test
12273 the right fringe, not the left one. */
12274 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12275 {
12276 #ifdef HAVE_WINDOW_SYSTEM
12277 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12278 {
12279 int fringe_bitmap;
12280 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12281 return make_number (fringe_bitmap);
12282 }
12283 #endif
12284 return make_number (-1); /* Use default arrow bitmap */
12285 }
12286 return overlay_arrow_string_or_property (var);
12287 }
12288 }
12289
12290 return Qnil;
12291 }
12292
12293 /* Return 1 if point moved out of or into a composition. Otherwise
12294 return 0. PREV_BUF and PREV_PT are the last point buffer and
12295 position. BUF and PT are the current point buffer and position. */
12296
12297 static int
12298 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12299 struct buffer *buf, EMACS_INT pt)
12300 {
12301 EMACS_INT start, end;
12302 Lisp_Object prop;
12303 Lisp_Object buffer;
12304
12305 XSETBUFFER (buffer, buf);
12306 /* Check a composition at the last point if point moved within the
12307 same buffer. */
12308 if (prev_buf == buf)
12309 {
12310 if (prev_pt == pt)
12311 /* Point didn't move. */
12312 return 0;
12313
12314 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12315 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12316 && COMPOSITION_VALID_P (start, end, prop)
12317 && start < prev_pt && end > prev_pt)
12318 /* The last point was within the composition. Return 1 iff
12319 point moved out of the composition. */
12320 return (pt <= start || pt >= end);
12321 }
12322
12323 /* Check a composition at the current point. */
12324 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12325 && find_composition (pt, -1, &start, &end, &prop, buffer)
12326 && COMPOSITION_VALID_P (start, end, prop)
12327 && start < pt && end > pt);
12328 }
12329
12330
12331 /* Reconsider the setting of B->clip_changed which is displayed
12332 in window W. */
12333
12334 static inline void
12335 reconsider_clip_changes (struct window *w, struct buffer *b)
12336 {
12337 if (b->clip_changed
12338 && !NILP (w->window_end_valid)
12339 && w->current_matrix->buffer == b
12340 && w->current_matrix->zv == BUF_ZV (b)
12341 && w->current_matrix->begv == BUF_BEGV (b))
12342 b->clip_changed = 0;
12343
12344 /* If display wasn't paused, and W is not a tool bar window, see if
12345 point has been moved into or out of a composition. In that case,
12346 we set b->clip_changed to 1 to force updating the screen. If
12347 b->clip_changed has already been set to 1, we can skip this
12348 check. */
12349 if (!b->clip_changed
12350 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12351 {
12352 EMACS_INT pt;
12353
12354 if (w == XWINDOW (selected_window))
12355 pt = PT;
12356 else
12357 pt = marker_position (w->pointm);
12358
12359 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12360 || pt != XINT (w->last_point))
12361 && check_point_in_composition (w->current_matrix->buffer,
12362 XINT (w->last_point),
12363 XBUFFER (w->buffer), pt))
12364 b->clip_changed = 1;
12365 }
12366 }
12367 \f
12368
12369 /* Select FRAME to forward the values of frame-local variables into C
12370 variables so that the redisplay routines can access those values
12371 directly. */
12372
12373 static void
12374 select_frame_for_redisplay (Lisp_Object frame)
12375 {
12376 Lisp_Object tail, tem;
12377 Lisp_Object old = selected_frame;
12378 struct Lisp_Symbol *sym;
12379
12380 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12381
12382 selected_frame = frame;
12383
12384 do {
12385 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12386 if (CONSP (XCAR (tail))
12387 && (tem = XCAR (XCAR (tail)),
12388 SYMBOLP (tem))
12389 && (sym = indirect_variable (XSYMBOL (tem)),
12390 sym->redirect == SYMBOL_LOCALIZED)
12391 && sym->val.blv->frame_local)
12392 /* Use find_symbol_value rather than Fsymbol_value
12393 to avoid an error if it is void. */
12394 find_symbol_value (tem);
12395 } while (!EQ (frame, old) && (frame = old, 1));
12396 }
12397
12398
12399 #define STOP_POLLING \
12400 do { if (! polling_stopped_here) stop_polling (); \
12401 polling_stopped_here = 1; } while (0)
12402
12403 #define RESUME_POLLING \
12404 do { if (polling_stopped_here) start_polling (); \
12405 polling_stopped_here = 0; } while (0)
12406
12407
12408 /* Perhaps in the future avoid recentering windows if it
12409 is not necessary; currently that causes some problems. */
12410
12411 static void
12412 redisplay_internal (void)
12413 {
12414 struct window *w = XWINDOW (selected_window);
12415 struct window *sw;
12416 struct frame *fr;
12417 int pending;
12418 int must_finish = 0;
12419 struct text_pos tlbufpos, tlendpos;
12420 int number_of_visible_frames;
12421 int count, count1;
12422 struct frame *sf;
12423 int polling_stopped_here = 0;
12424 Lisp_Object old_frame = selected_frame;
12425
12426 /* Non-zero means redisplay has to consider all windows on all
12427 frames. Zero means, only selected_window is considered. */
12428 int consider_all_windows_p;
12429
12430 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12431
12432 /* No redisplay if running in batch mode or frame is not yet fully
12433 initialized, or redisplay is explicitly turned off by setting
12434 Vinhibit_redisplay. */
12435 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12436 || !NILP (Vinhibit_redisplay))
12437 return;
12438
12439 /* Don't examine these until after testing Vinhibit_redisplay.
12440 When Emacs is shutting down, perhaps because its connection to
12441 X has dropped, we should not look at them at all. */
12442 fr = XFRAME (w->frame);
12443 sf = SELECTED_FRAME ();
12444
12445 if (!fr->glyphs_initialized_p)
12446 return;
12447
12448 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12449 if (popup_activated ())
12450 return;
12451 #endif
12452
12453 /* I don't think this happens but let's be paranoid. */
12454 if (redisplaying_p)
12455 return;
12456
12457 /* Record a function that resets redisplaying_p to its old value
12458 when we leave this function. */
12459 count = SPECPDL_INDEX ();
12460 record_unwind_protect (unwind_redisplay,
12461 Fcons (make_number (redisplaying_p), selected_frame));
12462 ++redisplaying_p;
12463 specbind (Qinhibit_free_realized_faces, Qnil);
12464
12465 {
12466 Lisp_Object tail, frame;
12467
12468 FOR_EACH_FRAME (tail, frame)
12469 {
12470 struct frame *f = XFRAME (frame);
12471 f->already_hscrolled_p = 0;
12472 }
12473 }
12474
12475 retry:
12476 /* Remember the currently selected window. */
12477 sw = w;
12478
12479 if (!EQ (old_frame, selected_frame)
12480 && FRAME_LIVE_P (XFRAME (old_frame)))
12481 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12482 selected_frame and selected_window to be temporarily out-of-sync so
12483 when we come back here via `goto retry', we need to resync because we
12484 may need to run Elisp code (via prepare_menu_bars). */
12485 select_frame_for_redisplay (old_frame);
12486
12487 pending = 0;
12488 reconsider_clip_changes (w, current_buffer);
12489 last_escape_glyph_frame = NULL;
12490 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12491 last_glyphless_glyph_frame = NULL;
12492 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12493
12494 /* If new fonts have been loaded that make a glyph matrix adjustment
12495 necessary, do it. */
12496 if (fonts_changed_p)
12497 {
12498 adjust_glyphs (NULL);
12499 ++windows_or_buffers_changed;
12500 fonts_changed_p = 0;
12501 }
12502
12503 /* If face_change_count is non-zero, init_iterator will free all
12504 realized faces, which includes the faces referenced from current
12505 matrices. So, we can't reuse current matrices in this case. */
12506 if (face_change_count)
12507 ++windows_or_buffers_changed;
12508
12509 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12510 && FRAME_TTY (sf)->previous_frame != sf)
12511 {
12512 /* Since frames on a single ASCII terminal share the same
12513 display area, displaying a different frame means redisplay
12514 the whole thing. */
12515 windows_or_buffers_changed++;
12516 SET_FRAME_GARBAGED (sf);
12517 #ifndef DOS_NT
12518 set_tty_color_mode (FRAME_TTY (sf), sf);
12519 #endif
12520 FRAME_TTY (sf)->previous_frame = sf;
12521 }
12522
12523 /* Set the visible flags for all frames. Do this before checking
12524 for resized or garbaged frames; they want to know if their frames
12525 are visible. See the comment in frame.h for
12526 FRAME_SAMPLE_VISIBILITY. */
12527 {
12528 Lisp_Object tail, frame;
12529
12530 number_of_visible_frames = 0;
12531
12532 FOR_EACH_FRAME (tail, frame)
12533 {
12534 struct frame *f = XFRAME (frame);
12535
12536 FRAME_SAMPLE_VISIBILITY (f);
12537 if (FRAME_VISIBLE_P (f))
12538 ++number_of_visible_frames;
12539 clear_desired_matrices (f);
12540 }
12541 }
12542
12543 /* Notice any pending interrupt request to change frame size. */
12544 do_pending_window_change (1);
12545
12546 /* do_pending_window_change could change the selected_window due to
12547 frame resizing which makes the selected window too small. */
12548 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12549 {
12550 sw = w;
12551 reconsider_clip_changes (w, current_buffer);
12552 }
12553
12554 /* Clear frames marked as garbaged. */
12555 if (frame_garbaged)
12556 clear_garbaged_frames ();
12557
12558 /* Build menubar and tool-bar items. */
12559 if (NILP (Vmemory_full))
12560 prepare_menu_bars ();
12561
12562 if (windows_or_buffers_changed)
12563 update_mode_lines++;
12564
12565 /* Detect case that we need to write or remove a star in the mode line. */
12566 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12567 {
12568 w->update_mode_line = Qt;
12569 if (buffer_shared > 1)
12570 update_mode_lines++;
12571 }
12572
12573 /* Avoid invocation of point motion hooks by `current_column' below. */
12574 count1 = SPECPDL_INDEX ();
12575 specbind (Qinhibit_point_motion_hooks, Qt);
12576
12577 /* If %c is in the mode line, update it if needed. */
12578 if (!NILP (w->column_number_displayed)
12579 /* This alternative quickly identifies a common case
12580 where no change is needed. */
12581 && !(PT == XFASTINT (w->last_point)
12582 && XFASTINT (w->last_modified) >= MODIFF
12583 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12584 && (XFASTINT (w->column_number_displayed) != current_column ()))
12585 w->update_mode_line = Qt;
12586
12587 unbind_to (count1, Qnil);
12588
12589 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12590
12591 /* The variable buffer_shared is set in redisplay_window and
12592 indicates that we redisplay a buffer in different windows. See
12593 there. */
12594 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12595 || cursor_type_changed);
12596
12597 /* If specs for an arrow have changed, do thorough redisplay
12598 to ensure we remove any arrow that should no longer exist. */
12599 if (overlay_arrows_changed_p ())
12600 consider_all_windows_p = windows_or_buffers_changed = 1;
12601
12602 /* Normally the message* functions will have already displayed and
12603 updated the echo area, but the frame may have been trashed, or
12604 the update may have been preempted, so display the echo area
12605 again here. Checking message_cleared_p captures the case that
12606 the echo area should be cleared. */
12607 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12608 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12609 || (message_cleared_p
12610 && minibuf_level == 0
12611 /* If the mini-window is currently selected, this means the
12612 echo-area doesn't show through. */
12613 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12614 {
12615 int window_height_changed_p = echo_area_display (0);
12616 must_finish = 1;
12617
12618 /* If we don't display the current message, don't clear the
12619 message_cleared_p flag, because, if we did, we wouldn't clear
12620 the echo area in the next redisplay which doesn't preserve
12621 the echo area. */
12622 if (!display_last_displayed_message_p)
12623 message_cleared_p = 0;
12624
12625 if (fonts_changed_p)
12626 goto retry;
12627 else if (window_height_changed_p)
12628 {
12629 consider_all_windows_p = 1;
12630 ++update_mode_lines;
12631 ++windows_or_buffers_changed;
12632
12633 /* If window configuration was changed, frames may have been
12634 marked garbaged. Clear them or we will experience
12635 surprises wrt scrolling. */
12636 if (frame_garbaged)
12637 clear_garbaged_frames ();
12638 }
12639 }
12640 else if (EQ (selected_window, minibuf_window)
12641 && (current_buffer->clip_changed
12642 || XFASTINT (w->last_modified) < MODIFF
12643 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12644 && resize_mini_window (w, 0))
12645 {
12646 /* Resized active mini-window to fit the size of what it is
12647 showing if its contents might have changed. */
12648 must_finish = 1;
12649 /* FIXME: this causes all frames to be updated, which seems unnecessary
12650 since only the current frame needs to be considered. This function needs
12651 to be rewritten with two variables, consider_all_windows and
12652 consider_all_frames. */
12653 consider_all_windows_p = 1;
12654 ++windows_or_buffers_changed;
12655 ++update_mode_lines;
12656
12657 /* If window configuration was changed, frames may have been
12658 marked garbaged. Clear them or we will experience
12659 surprises wrt scrolling. */
12660 if (frame_garbaged)
12661 clear_garbaged_frames ();
12662 }
12663
12664
12665 /* If showing the region, and mark has changed, we must redisplay
12666 the whole window. The assignment to this_line_start_pos prevents
12667 the optimization directly below this if-statement. */
12668 if (((!NILP (Vtransient_mark_mode)
12669 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12670 != !NILP (w->region_showing))
12671 || (!NILP (w->region_showing)
12672 && !EQ (w->region_showing,
12673 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12674 CHARPOS (this_line_start_pos) = 0;
12675
12676 /* Optimize the case that only the line containing the cursor in the
12677 selected window has changed. Variables starting with this_ are
12678 set in display_line and record information about the line
12679 containing the cursor. */
12680 tlbufpos = this_line_start_pos;
12681 tlendpos = this_line_end_pos;
12682 if (!consider_all_windows_p
12683 && CHARPOS (tlbufpos) > 0
12684 && NILP (w->update_mode_line)
12685 && !current_buffer->clip_changed
12686 && !current_buffer->prevent_redisplay_optimizations_p
12687 && FRAME_VISIBLE_P (XFRAME (w->frame))
12688 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12689 /* Make sure recorded data applies to current buffer, etc. */
12690 && this_line_buffer == current_buffer
12691 && current_buffer == XBUFFER (w->buffer)
12692 && NILP (w->force_start)
12693 && NILP (w->optional_new_start)
12694 /* Point must be on the line that we have info recorded about. */
12695 && PT >= CHARPOS (tlbufpos)
12696 && PT <= Z - CHARPOS (tlendpos)
12697 /* All text outside that line, including its final newline,
12698 must be unchanged. */
12699 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12700 CHARPOS (tlendpos)))
12701 {
12702 if (CHARPOS (tlbufpos) > BEGV
12703 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12704 && (CHARPOS (tlbufpos) == ZV
12705 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12706 /* Former continuation line has disappeared by becoming empty. */
12707 goto cancel;
12708 else if (XFASTINT (w->last_modified) < MODIFF
12709 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12710 || MINI_WINDOW_P (w))
12711 {
12712 /* We have to handle the case of continuation around a
12713 wide-column character (see the comment in indent.c around
12714 line 1340).
12715
12716 For instance, in the following case:
12717
12718 -------- Insert --------
12719 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12720 J_I_ ==> J_I_ `^^' are cursors.
12721 ^^ ^^
12722 -------- --------
12723
12724 As we have to redraw the line above, we cannot use this
12725 optimization. */
12726
12727 struct it it;
12728 int line_height_before = this_line_pixel_height;
12729
12730 /* Note that start_display will handle the case that the
12731 line starting at tlbufpos is a continuation line. */
12732 start_display (&it, w, tlbufpos);
12733
12734 /* Implementation note: It this still necessary? */
12735 if (it.current_x != this_line_start_x)
12736 goto cancel;
12737
12738 TRACE ((stderr, "trying display optimization 1\n"));
12739 w->cursor.vpos = -1;
12740 overlay_arrow_seen = 0;
12741 it.vpos = this_line_vpos;
12742 it.current_y = this_line_y;
12743 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12744 display_line (&it);
12745
12746 /* If line contains point, is not continued,
12747 and ends at same distance from eob as before, we win. */
12748 if (w->cursor.vpos >= 0
12749 /* Line is not continued, otherwise this_line_start_pos
12750 would have been set to 0 in display_line. */
12751 && CHARPOS (this_line_start_pos)
12752 /* Line ends as before. */
12753 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12754 /* Line has same height as before. Otherwise other lines
12755 would have to be shifted up or down. */
12756 && this_line_pixel_height == line_height_before)
12757 {
12758 /* If this is not the window's last line, we must adjust
12759 the charstarts of the lines below. */
12760 if (it.current_y < it.last_visible_y)
12761 {
12762 struct glyph_row *row
12763 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12764 EMACS_INT delta, delta_bytes;
12765
12766 /* We used to distinguish between two cases here,
12767 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12768 when the line ends in a newline or the end of the
12769 buffer's accessible portion. But both cases did
12770 the same, so they were collapsed. */
12771 delta = (Z
12772 - CHARPOS (tlendpos)
12773 - MATRIX_ROW_START_CHARPOS (row));
12774 delta_bytes = (Z_BYTE
12775 - BYTEPOS (tlendpos)
12776 - MATRIX_ROW_START_BYTEPOS (row));
12777
12778 increment_matrix_positions (w->current_matrix,
12779 this_line_vpos + 1,
12780 w->current_matrix->nrows,
12781 delta, delta_bytes);
12782 }
12783
12784 /* If this row displays text now but previously didn't,
12785 or vice versa, w->window_end_vpos may have to be
12786 adjusted. */
12787 if ((it.glyph_row - 1)->displays_text_p)
12788 {
12789 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12790 XSETINT (w->window_end_vpos, this_line_vpos);
12791 }
12792 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12793 && this_line_vpos > 0)
12794 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12795 w->window_end_valid = Qnil;
12796
12797 /* Update hint: No need to try to scroll in update_window. */
12798 w->desired_matrix->no_scrolling_p = 1;
12799
12800 #if GLYPH_DEBUG
12801 *w->desired_matrix->method = 0;
12802 debug_method_add (w, "optimization 1");
12803 #endif
12804 #ifdef HAVE_WINDOW_SYSTEM
12805 update_window_fringes (w, 0);
12806 #endif
12807 goto update;
12808 }
12809 else
12810 goto cancel;
12811 }
12812 else if (/* Cursor position hasn't changed. */
12813 PT == XFASTINT (w->last_point)
12814 /* Make sure the cursor was last displayed
12815 in this window. Otherwise we have to reposition it. */
12816 && 0 <= w->cursor.vpos
12817 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12818 {
12819 if (!must_finish)
12820 {
12821 do_pending_window_change (1);
12822 /* If selected_window changed, redisplay again. */
12823 if (WINDOWP (selected_window)
12824 && (w = XWINDOW (selected_window)) != sw)
12825 goto retry;
12826
12827 /* We used to always goto end_of_redisplay here, but this
12828 isn't enough if we have a blinking cursor. */
12829 if (w->cursor_off_p == w->last_cursor_off_p)
12830 goto end_of_redisplay;
12831 }
12832 goto update;
12833 }
12834 /* If highlighting the region, or if the cursor is in the echo area,
12835 then we can't just move the cursor. */
12836 else if (! (!NILP (Vtransient_mark_mode)
12837 && !NILP (BVAR (current_buffer, mark_active)))
12838 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12839 || highlight_nonselected_windows)
12840 && NILP (w->region_showing)
12841 && NILP (Vshow_trailing_whitespace)
12842 && !cursor_in_echo_area)
12843 {
12844 struct it it;
12845 struct glyph_row *row;
12846
12847 /* Skip from tlbufpos to PT and see where it is. Note that
12848 PT may be in invisible text. If so, we will end at the
12849 next visible position. */
12850 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12851 NULL, DEFAULT_FACE_ID);
12852 it.current_x = this_line_start_x;
12853 it.current_y = this_line_y;
12854 it.vpos = this_line_vpos;
12855
12856 /* The call to move_it_to stops in front of PT, but
12857 moves over before-strings. */
12858 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12859
12860 if (it.vpos == this_line_vpos
12861 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12862 row->enabled_p))
12863 {
12864 xassert (this_line_vpos == it.vpos);
12865 xassert (this_line_y == it.current_y);
12866 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12867 #if GLYPH_DEBUG
12868 *w->desired_matrix->method = 0;
12869 debug_method_add (w, "optimization 3");
12870 #endif
12871 goto update;
12872 }
12873 else
12874 goto cancel;
12875 }
12876
12877 cancel:
12878 /* Text changed drastically or point moved off of line. */
12879 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12880 }
12881
12882 CHARPOS (this_line_start_pos) = 0;
12883 consider_all_windows_p |= buffer_shared > 1;
12884 ++clear_face_cache_count;
12885 #ifdef HAVE_WINDOW_SYSTEM
12886 ++clear_image_cache_count;
12887 #endif
12888
12889 /* Build desired matrices, and update the display. If
12890 consider_all_windows_p is non-zero, do it for all windows on all
12891 frames. Otherwise do it for selected_window, only. */
12892
12893 if (consider_all_windows_p)
12894 {
12895 Lisp_Object tail, frame;
12896
12897 FOR_EACH_FRAME (tail, frame)
12898 XFRAME (frame)->updated_p = 0;
12899
12900 /* Recompute # windows showing selected buffer. This will be
12901 incremented each time such a window is displayed. */
12902 buffer_shared = 0;
12903
12904 FOR_EACH_FRAME (tail, frame)
12905 {
12906 struct frame *f = XFRAME (frame);
12907
12908 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12909 {
12910 if (! EQ (frame, selected_frame))
12911 /* Select the frame, for the sake of frame-local
12912 variables. */
12913 select_frame_for_redisplay (frame);
12914
12915 /* Mark all the scroll bars to be removed; we'll redeem
12916 the ones we want when we redisplay their windows. */
12917 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12918 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12919
12920 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12921 redisplay_windows (FRAME_ROOT_WINDOW (f));
12922
12923 /* The X error handler may have deleted that frame. */
12924 if (!FRAME_LIVE_P (f))
12925 continue;
12926
12927 /* Any scroll bars which redisplay_windows should have
12928 nuked should now go away. */
12929 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12930 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12931
12932 /* If fonts changed, display again. */
12933 /* ??? rms: I suspect it is a mistake to jump all the way
12934 back to retry here. It should just retry this frame. */
12935 if (fonts_changed_p)
12936 goto retry;
12937
12938 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12939 {
12940 /* See if we have to hscroll. */
12941 if (!f->already_hscrolled_p)
12942 {
12943 f->already_hscrolled_p = 1;
12944 if (hscroll_windows (f->root_window))
12945 goto retry;
12946 }
12947
12948 /* Prevent various kinds of signals during display
12949 update. stdio is not robust about handling
12950 signals, which can cause an apparent I/O
12951 error. */
12952 if (interrupt_input)
12953 unrequest_sigio ();
12954 STOP_POLLING;
12955
12956 /* Update the display. */
12957 set_window_update_flags (XWINDOW (f->root_window), 1);
12958 pending |= update_frame (f, 0, 0);
12959 f->updated_p = 1;
12960 }
12961 }
12962 }
12963
12964 if (!EQ (old_frame, selected_frame)
12965 && FRAME_LIVE_P (XFRAME (old_frame)))
12966 /* We played a bit fast-and-loose above and allowed selected_frame
12967 and selected_window to be temporarily out-of-sync but let's make
12968 sure this stays contained. */
12969 select_frame_for_redisplay (old_frame);
12970 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12971
12972 if (!pending)
12973 {
12974 /* Do the mark_window_display_accurate after all windows have
12975 been redisplayed because this call resets flags in buffers
12976 which are needed for proper redisplay. */
12977 FOR_EACH_FRAME (tail, frame)
12978 {
12979 struct frame *f = XFRAME (frame);
12980 if (f->updated_p)
12981 {
12982 mark_window_display_accurate (f->root_window, 1);
12983 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12984 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12985 }
12986 }
12987 }
12988 }
12989 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12990 {
12991 Lisp_Object mini_window;
12992 struct frame *mini_frame;
12993
12994 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12995 /* Use list_of_error, not Qerror, so that
12996 we catch only errors and don't run the debugger. */
12997 internal_condition_case_1 (redisplay_window_1, selected_window,
12998 list_of_error,
12999 redisplay_window_error);
13000
13001 /* Compare desired and current matrices, perform output. */
13002
13003 update:
13004 /* If fonts changed, display again. */
13005 if (fonts_changed_p)
13006 goto retry;
13007
13008 /* Prevent various kinds of signals during display update.
13009 stdio is not robust about handling signals,
13010 which can cause an apparent I/O error. */
13011 if (interrupt_input)
13012 unrequest_sigio ();
13013 STOP_POLLING;
13014
13015 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13016 {
13017 if (hscroll_windows (selected_window))
13018 goto retry;
13019
13020 XWINDOW (selected_window)->must_be_updated_p = 1;
13021 pending = update_frame (sf, 0, 0);
13022 }
13023
13024 /* We may have called echo_area_display at the top of this
13025 function. If the echo area is on another frame, that may
13026 have put text on a frame other than the selected one, so the
13027 above call to update_frame would not have caught it. Catch
13028 it here. */
13029 mini_window = FRAME_MINIBUF_WINDOW (sf);
13030 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13031
13032 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13033 {
13034 XWINDOW (mini_window)->must_be_updated_p = 1;
13035 pending |= update_frame (mini_frame, 0, 0);
13036 if (!pending && hscroll_windows (mini_window))
13037 goto retry;
13038 }
13039 }
13040
13041 /* If display was paused because of pending input, make sure we do a
13042 thorough update the next time. */
13043 if (pending)
13044 {
13045 /* Prevent the optimization at the beginning of
13046 redisplay_internal that tries a single-line update of the
13047 line containing the cursor in the selected window. */
13048 CHARPOS (this_line_start_pos) = 0;
13049
13050 /* Let the overlay arrow be updated the next time. */
13051 update_overlay_arrows (0);
13052
13053 /* If we pause after scrolling, some rows in the current
13054 matrices of some windows are not valid. */
13055 if (!WINDOW_FULL_WIDTH_P (w)
13056 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13057 update_mode_lines = 1;
13058 }
13059 else
13060 {
13061 if (!consider_all_windows_p)
13062 {
13063 /* This has already been done above if
13064 consider_all_windows_p is set. */
13065 mark_window_display_accurate_1 (w, 1);
13066
13067 /* Say overlay arrows are up to date. */
13068 update_overlay_arrows (1);
13069
13070 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13071 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13072 }
13073
13074 update_mode_lines = 0;
13075 windows_or_buffers_changed = 0;
13076 cursor_type_changed = 0;
13077 }
13078
13079 /* Start SIGIO interrupts coming again. Having them off during the
13080 code above makes it less likely one will discard output, but not
13081 impossible, since there might be stuff in the system buffer here.
13082 But it is much hairier to try to do anything about that. */
13083 if (interrupt_input)
13084 request_sigio ();
13085 RESUME_POLLING;
13086
13087 /* If a frame has become visible which was not before, redisplay
13088 again, so that we display it. Expose events for such a frame
13089 (which it gets when becoming visible) don't call the parts of
13090 redisplay constructing glyphs, so simply exposing a frame won't
13091 display anything in this case. So, we have to display these
13092 frames here explicitly. */
13093 if (!pending)
13094 {
13095 Lisp_Object tail, frame;
13096 int new_count = 0;
13097
13098 FOR_EACH_FRAME (tail, frame)
13099 {
13100 int this_is_visible = 0;
13101
13102 if (XFRAME (frame)->visible)
13103 this_is_visible = 1;
13104 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13105 if (XFRAME (frame)->visible)
13106 this_is_visible = 1;
13107
13108 if (this_is_visible)
13109 new_count++;
13110 }
13111
13112 if (new_count != number_of_visible_frames)
13113 windows_or_buffers_changed++;
13114 }
13115
13116 /* Change frame size now if a change is pending. */
13117 do_pending_window_change (1);
13118
13119 /* If we just did a pending size change, or have additional
13120 visible frames, or selected_window changed, redisplay again. */
13121 if ((windows_or_buffers_changed && !pending)
13122 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13123 goto retry;
13124
13125 /* Clear the face and image caches.
13126
13127 We used to do this only if consider_all_windows_p. But the cache
13128 needs to be cleared if a timer creates images in the current
13129 buffer (e.g. the test case in Bug#6230). */
13130
13131 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13132 {
13133 clear_face_cache (0);
13134 clear_face_cache_count = 0;
13135 }
13136
13137 #ifdef HAVE_WINDOW_SYSTEM
13138 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13139 {
13140 clear_image_caches (Qnil);
13141 clear_image_cache_count = 0;
13142 }
13143 #endif /* HAVE_WINDOW_SYSTEM */
13144
13145 end_of_redisplay:
13146 unbind_to (count, Qnil);
13147 RESUME_POLLING;
13148 }
13149
13150
13151 /* Redisplay, but leave alone any recent echo area message unless
13152 another message has been requested in its place.
13153
13154 This is useful in situations where you need to redisplay but no
13155 user action has occurred, making it inappropriate for the message
13156 area to be cleared. See tracking_off and
13157 wait_reading_process_output for examples of these situations.
13158
13159 FROM_WHERE is an integer saying from where this function was
13160 called. This is useful for debugging. */
13161
13162 void
13163 redisplay_preserve_echo_area (int from_where)
13164 {
13165 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13166
13167 if (!NILP (echo_area_buffer[1]))
13168 {
13169 /* We have a previously displayed message, but no current
13170 message. Redisplay the previous message. */
13171 display_last_displayed_message_p = 1;
13172 redisplay_internal ();
13173 display_last_displayed_message_p = 0;
13174 }
13175 else
13176 redisplay_internal ();
13177
13178 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13179 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13180 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13181 }
13182
13183
13184 /* Function registered with record_unwind_protect in
13185 redisplay_internal. Reset redisplaying_p to the value it had
13186 before redisplay_internal was called, and clear
13187 prevent_freeing_realized_faces_p. It also selects the previously
13188 selected frame, unless it has been deleted (by an X connection
13189 failure during redisplay, for example). */
13190
13191 static Lisp_Object
13192 unwind_redisplay (Lisp_Object val)
13193 {
13194 Lisp_Object old_redisplaying_p, old_frame;
13195
13196 old_redisplaying_p = XCAR (val);
13197 redisplaying_p = XFASTINT (old_redisplaying_p);
13198 old_frame = XCDR (val);
13199 if (! EQ (old_frame, selected_frame)
13200 && FRAME_LIVE_P (XFRAME (old_frame)))
13201 select_frame_for_redisplay (old_frame);
13202 return Qnil;
13203 }
13204
13205
13206 /* Mark the display of window W as accurate or inaccurate. If
13207 ACCURATE_P is non-zero mark display of W as accurate. If
13208 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13209 redisplay_internal is called. */
13210
13211 static void
13212 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13213 {
13214 if (BUFFERP (w->buffer))
13215 {
13216 struct buffer *b = XBUFFER (w->buffer);
13217
13218 w->last_modified
13219 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13220 w->last_overlay_modified
13221 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13222 w->last_had_star
13223 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13224
13225 if (accurate_p)
13226 {
13227 b->clip_changed = 0;
13228 b->prevent_redisplay_optimizations_p = 0;
13229
13230 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13231 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13232 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13233 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13234
13235 w->current_matrix->buffer = b;
13236 w->current_matrix->begv = BUF_BEGV (b);
13237 w->current_matrix->zv = BUF_ZV (b);
13238
13239 w->last_cursor = w->cursor;
13240 w->last_cursor_off_p = w->cursor_off_p;
13241
13242 if (w == XWINDOW (selected_window))
13243 w->last_point = make_number (BUF_PT (b));
13244 else
13245 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13246 }
13247 }
13248
13249 if (accurate_p)
13250 {
13251 w->window_end_valid = w->buffer;
13252 w->update_mode_line = Qnil;
13253 }
13254 }
13255
13256
13257 /* Mark the display of windows in the window tree rooted at WINDOW as
13258 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13259 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13260 be redisplayed the next time redisplay_internal is called. */
13261
13262 void
13263 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13264 {
13265 struct window *w;
13266
13267 for (; !NILP (window); window = w->next)
13268 {
13269 w = XWINDOW (window);
13270 mark_window_display_accurate_1 (w, accurate_p);
13271
13272 if (!NILP (w->vchild))
13273 mark_window_display_accurate (w->vchild, accurate_p);
13274 if (!NILP (w->hchild))
13275 mark_window_display_accurate (w->hchild, accurate_p);
13276 }
13277
13278 if (accurate_p)
13279 {
13280 update_overlay_arrows (1);
13281 }
13282 else
13283 {
13284 /* Force a thorough redisplay the next time by setting
13285 last_arrow_position and last_arrow_string to t, which is
13286 unequal to any useful value of Voverlay_arrow_... */
13287 update_overlay_arrows (-1);
13288 }
13289 }
13290
13291
13292 /* Return value in display table DP (Lisp_Char_Table *) for character
13293 C. Since a display table doesn't have any parent, we don't have to
13294 follow parent. Do not call this function directly but use the
13295 macro DISP_CHAR_VECTOR. */
13296
13297 Lisp_Object
13298 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13299 {
13300 Lisp_Object val;
13301
13302 if (ASCII_CHAR_P (c))
13303 {
13304 val = dp->ascii;
13305 if (SUB_CHAR_TABLE_P (val))
13306 val = XSUB_CHAR_TABLE (val)->contents[c];
13307 }
13308 else
13309 {
13310 Lisp_Object table;
13311
13312 XSETCHAR_TABLE (table, dp);
13313 val = char_table_ref (table, c);
13314 }
13315 if (NILP (val))
13316 val = dp->defalt;
13317 return val;
13318 }
13319
13320
13321 \f
13322 /***********************************************************************
13323 Window Redisplay
13324 ***********************************************************************/
13325
13326 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13327
13328 static void
13329 redisplay_windows (Lisp_Object window)
13330 {
13331 while (!NILP (window))
13332 {
13333 struct window *w = XWINDOW (window);
13334
13335 if (!NILP (w->hchild))
13336 redisplay_windows (w->hchild);
13337 else if (!NILP (w->vchild))
13338 redisplay_windows (w->vchild);
13339 else if (!NILP (w->buffer))
13340 {
13341 displayed_buffer = XBUFFER (w->buffer);
13342 /* Use list_of_error, not Qerror, so that
13343 we catch only errors and don't run the debugger. */
13344 internal_condition_case_1 (redisplay_window_0, window,
13345 list_of_error,
13346 redisplay_window_error);
13347 }
13348
13349 window = w->next;
13350 }
13351 }
13352
13353 static Lisp_Object
13354 redisplay_window_error (Lisp_Object ignore)
13355 {
13356 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13357 return Qnil;
13358 }
13359
13360 static Lisp_Object
13361 redisplay_window_0 (Lisp_Object window)
13362 {
13363 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13364 redisplay_window (window, 0);
13365 return Qnil;
13366 }
13367
13368 static Lisp_Object
13369 redisplay_window_1 (Lisp_Object window)
13370 {
13371 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13372 redisplay_window (window, 1);
13373 return Qnil;
13374 }
13375 \f
13376
13377 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13378 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13379 which positions recorded in ROW differ from current buffer
13380 positions.
13381
13382 Return 0 if cursor is not on this row, 1 otherwise. */
13383
13384 static int
13385 set_cursor_from_row (struct window *w, struct glyph_row *row,
13386 struct glyph_matrix *matrix,
13387 EMACS_INT delta, EMACS_INT delta_bytes,
13388 int dy, int dvpos)
13389 {
13390 struct glyph *glyph = row->glyphs[TEXT_AREA];
13391 struct glyph *end = glyph + row->used[TEXT_AREA];
13392 struct glyph *cursor = NULL;
13393 /* The last known character position in row. */
13394 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13395 int x = row->x;
13396 EMACS_INT pt_old = PT - delta;
13397 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13398 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13399 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13400 /* A glyph beyond the edge of TEXT_AREA which we should never
13401 touch. */
13402 struct glyph *glyphs_end = end;
13403 /* Non-zero means we've found a match for cursor position, but that
13404 glyph has the avoid_cursor_p flag set. */
13405 int match_with_avoid_cursor = 0;
13406 /* Non-zero means we've seen at least one glyph that came from a
13407 display string. */
13408 int string_seen = 0;
13409 /* Largest and smalles buffer positions seen so far during scan of
13410 glyph row. */
13411 EMACS_INT bpos_max = pos_before;
13412 EMACS_INT bpos_min = pos_after;
13413 /* Last buffer position covered by an overlay string with an integer
13414 `cursor' property. */
13415 EMACS_INT bpos_covered = 0;
13416 /* Non-zero means the display string on which to display the cursor
13417 comes from a text property, not from an overlay. */
13418 int string_from_text_prop = 0;
13419
13420 /* Skip over glyphs not having an object at the start and the end of
13421 the row. These are special glyphs like truncation marks on
13422 terminal frames. */
13423 if (row->displays_text_p)
13424 {
13425 if (!row->reversed_p)
13426 {
13427 while (glyph < end
13428 && INTEGERP (glyph->object)
13429 && glyph->charpos < 0)
13430 {
13431 x += glyph->pixel_width;
13432 ++glyph;
13433 }
13434 while (end > glyph
13435 && INTEGERP ((end - 1)->object)
13436 /* CHARPOS is zero for blanks and stretch glyphs
13437 inserted by extend_face_to_end_of_line. */
13438 && (end - 1)->charpos <= 0)
13439 --end;
13440 glyph_before = glyph - 1;
13441 glyph_after = end;
13442 }
13443 else
13444 {
13445 struct glyph *g;
13446
13447 /* If the glyph row is reversed, we need to process it from back
13448 to front, so swap the edge pointers. */
13449 glyphs_end = end = glyph - 1;
13450 glyph += row->used[TEXT_AREA] - 1;
13451
13452 while (glyph > end + 1
13453 && INTEGERP (glyph->object)
13454 && glyph->charpos < 0)
13455 {
13456 --glyph;
13457 x -= glyph->pixel_width;
13458 }
13459 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13460 --glyph;
13461 /* By default, in reversed rows we put the cursor on the
13462 rightmost (first in the reading order) glyph. */
13463 for (g = end + 1; g < glyph; g++)
13464 x += g->pixel_width;
13465 while (end < glyph
13466 && INTEGERP ((end + 1)->object)
13467 && (end + 1)->charpos <= 0)
13468 ++end;
13469 glyph_before = glyph + 1;
13470 glyph_after = end;
13471 }
13472 }
13473 else if (row->reversed_p)
13474 {
13475 /* In R2L rows that don't display text, put the cursor on the
13476 rightmost glyph. Case in point: an empty last line that is
13477 part of an R2L paragraph. */
13478 cursor = end - 1;
13479 /* Avoid placing the cursor on the last glyph of the row, where
13480 on terminal frames we hold the vertical border between
13481 adjacent windows. */
13482 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13483 && !WINDOW_RIGHTMOST_P (w)
13484 && cursor == row->glyphs[LAST_AREA] - 1)
13485 cursor--;
13486 x = -1; /* will be computed below, at label compute_x */
13487 }
13488
13489 /* Step 1: Try to find the glyph whose character position
13490 corresponds to point. If that's not possible, find 2 glyphs
13491 whose character positions are the closest to point, one before
13492 point, the other after it. */
13493 if (!row->reversed_p)
13494 while (/* not marched to end of glyph row */
13495 glyph < end
13496 /* glyph was not inserted by redisplay for internal purposes */
13497 && !INTEGERP (glyph->object))
13498 {
13499 if (BUFFERP (glyph->object))
13500 {
13501 EMACS_INT dpos = glyph->charpos - pt_old;
13502
13503 if (glyph->charpos > bpos_max)
13504 bpos_max = glyph->charpos;
13505 if (glyph->charpos < bpos_min)
13506 bpos_min = glyph->charpos;
13507 if (!glyph->avoid_cursor_p)
13508 {
13509 /* If we hit point, we've found the glyph on which to
13510 display the cursor. */
13511 if (dpos == 0)
13512 {
13513 match_with_avoid_cursor = 0;
13514 break;
13515 }
13516 /* See if we've found a better approximation to
13517 POS_BEFORE or to POS_AFTER. Note that we want the
13518 first (leftmost) glyph of all those that are the
13519 closest from below, and the last (rightmost) of all
13520 those from above. */
13521 if (0 > dpos && dpos > pos_before - pt_old)
13522 {
13523 pos_before = glyph->charpos;
13524 glyph_before = glyph;
13525 }
13526 else if (0 < dpos && dpos <= pos_after - pt_old)
13527 {
13528 pos_after = glyph->charpos;
13529 glyph_after = glyph;
13530 }
13531 }
13532 else if (dpos == 0)
13533 match_with_avoid_cursor = 1;
13534 }
13535 else if (STRINGP (glyph->object))
13536 {
13537 Lisp_Object chprop;
13538 EMACS_INT glyph_pos = glyph->charpos;
13539
13540 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13541 glyph->object);
13542 if (INTEGERP (chprop))
13543 {
13544 bpos_covered = bpos_max + XINT (chprop);
13545 /* If the `cursor' property covers buffer positions up
13546 to and including point, we should display cursor on
13547 this glyph. Note that overlays and text properties
13548 with string values stop bidi reordering, so every
13549 buffer position to the left of the string is always
13550 smaller than any position to the right of the
13551 string. Therefore, if a `cursor' property on one
13552 of the string's characters has an integer value, we
13553 will break out of the loop below _before_ we get to
13554 the position match above. IOW, integer values of
13555 the `cursor' property override the "exact match for
13556 point" strategy of positioning the cursor. */
13557 /* Implementation note: bpos_max == pt_old when, e.g.,
13558 we are in an empty line, where bpos_max is set to
13559 MATRIX_ROW_START_CHARPOS, see above. */
13560 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13561 {
13562 cursor = glyph;
13563 break;
13564 }
13565 }
13566
13567 string_seen = 1;
13568 }
13569 x += glyph->pixel_width;
13570 ++glyph;
13571 }
13572 else if (glyph > end) /* row is reversed */
13573 while (!INTEGERP (glyph->object))
13574 {
13575 if (BUFFERP (glyph->object))
13576 {
13577 EMACS_INT dpos = glyph->charpos - pt_old;
13578
13579 if (glyph->charpos > bpos_max)
13580 bpos_max = glyph->charpos;
13581 if (glyph->charpos < bpos_min)
13582 bpos_min = glyph->charpos;
13583 if (!glyph->avoid_cursor_p)
13584 {
13585 if (dpos == 0)
13586 {
13587 match_with_avoid_cursor = 0;
13588 break;
13589 }
13590 if (0 > dpos && dpos > pos_before - pt_old)
13591 {
13592 pos_before = glyph->charpos;
13593 glyph_before = glyph;
13594 }
13595 else if (0 < dpos && dpos <= pos_after - pt_old)
13596 {
13597 pos_after = glyph->charpos;
13598 glyph_after = glyph;
13599 }
13600 }
13601 else if (dpos == 0)
13602 match_with_avoid_cursor = 1;
13603 }
13604 else if (STRINGP (glyph->object))
13605 {
13606 Lisp_Object chprop;
13607 EMACS_INT glyph_pos = glyph->charpos;
13608
13609 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13610 glyph->object);
13611 if (INTEGERP (chprop))
13612 {
13613 bpos_covered = bpos_max + XINT (chprop);
13614 /* If the `cursor' property covers buffer positions up
13615 to and including point, we should display cursor on
13616 this glyph. */
13617 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13618 {
13619 cursor = glyph;
13620 break;
13621 }
13622 }
13623 string_seen = 1;
13624 }
13625 --glyph;
13626 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13627 {
13628 x--; /* can't use any pixel_width */
13629 break;
13630 }
13631 x -= glyph->pixel_width;
13632 }
13633
13634 /* Step 2: If we didn't find an exact match for point, we need to
13635 look for a proper place to put the cursor among glyphs between
13636 GLYPH_BEFORE and GLYPH_AFTER. */
13637 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13638 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13639 && bpos_covered < pt_old)
13640 {
13641 /* An empty line has a single glyph whose OBJECT is zero and
13642 whose CHARPOS is the position of a newline on that line.
13643 Note that on a TTY, there are more glyphs after that, which
13644 were produced by extend_face_to_end_of_line, but their
13645 CHARPOS is zero or negative. */
13646 int empty_line_p =
13647 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13648 && INTEGERP (glyph->object) && glyph->charpos > 0;
13649
13650 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13651 {
13652 EMACS_INT ellipsis_pos;
13653
13654 /* Scan back over the ellipsis glyphs. */
13655 if (!row->reversed_p)
13656 {
13657 ellipsis_pos = (glyph - 1)->charpos;
13658 while (glyph > row->glyphs[TEXT_AREA]
13659 && (glyph - 1)->charpos == ellipsis_pos)
13660 glyph--, x -= glyph->pixel_width;
13661 /* That loop always goes one position too far, including
13662 the glyph before the ellipsis. So scan forward over
13663 that one. */
13664 x += glyph->pixel_width;
13665 glyph++;
13666 }
13667 else /* row is reversed */
13668 {
13669 ellipsis_pos = (glyph + 1)->charpos;
13670 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13671 && (glyph + 1)->charpos == ellipsis_pos)
13672 glyph++, x += glyph->pixel_width;
13673 x -= glyph->pixel_width;
13674 glyph--;
13675 }
13676 }
13677 else if (match_with_avoid_cursor
13678 /* A truncated row may not include PT among its
13679 character positions. Setting the cursor inside the
13680 scroll margin will trigger recalculation of hscroll
13681 in hscroll_window_tree. But if a display string
13682 covers point, defer to the string-handling code
13683 below to figure this out. */
13684 || (!string_seen
13685 && ((row->truncated_on_left_p && pt_old < bpos_min)
13686 || (row->truncated_on_right_p && pt_old > bpos_max)
13687 /* Zero-width characters produce no glyphs. */
13688 || (!empty_line_p
13689 && (row->reversed_p
13690 ? glyph_after > glyphs_end
13691 : glyph_after < glyphs_end)))))
13692 {
13693 cursor = glyph_after;
13694 x = -1;
13695 }
13696 else if (string_seen)
13697 {
13698 int incr = row->reversed_p ? -1 : +1;
13699
13700 /* Need to find the glyph that came out of a string which is
13701 present at point. That glyph is somewhere between
13702 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13703 positioned between POS_BEFORE and POS_AFTER in the
13704 buffer. */
13705 struct glyph *start, *stop;
13706 EMACS_INT pos = pos_before;
13707
13708 x = -1;
13709
13710 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13711 correspond to POS_BEFORE and POS_AFTER, respectively. We
13712 need START and STOP in the order that corresponds to the
13713 row's direction as given by its reversed_p flag. If the
13714 directionality of characters between POS_BEFORE and
13715 POS_AFTER is the opposite of the row's base direction,
13716 these characters will have been reordered for display,
13717 and we need to reverse START and STOP. */
13718 if (!row->reversed_p)
13719 {
13720 start = min (glyph_before, glyph_after);
13721 stop = max (glyph_before, glyph_after);
13722 }
13723 else
13724 {
13725 start = max (glyph_before, glyph_after);
13726 stop = min (glyph_before, glyph_after);
13727 }
13728 for (glyph = start + incr;
13729 row->reversed_p ? glyph > stop : glyph < stop; )
13730 {
13731
13732 /* Any glyphs that come from the buffer are here because
13733 of bidi reordering. Skip them, and only pay
13734 attention to glyphs that came from some string. */
13735 if (STRINGP (glyph->object))
13736 {
13737 Lisp_Object str;
13738 EMACS_INT tem;
13739 /* If the display property covers the newline, we
13740 need to search for it one position farther. */
13741 EMACS_INT lim = pos_after
13742 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13743
13744 string_from_text_prop = 0;
13745 str = glyph->object;
13746 tem = string_buffer_position_lim (str, pos, lim, 0);
13747 if (tem == 0 /* from overlay */
13748 || pos <= tem)
13749 {
13750 /* If the string from which this glyph came is
13751 found in the buffer at point, then we've
13752 found the glyph we've been looking for. If
13753 it comes from an overlay (tem == 0), and it
13754 has the `cursor' property on one of its
13755 glyphs, record that glyph as a candidate for
13756 displaying the cursor. (As in the
13757 unidirectional version, we will display the
13758 cursor on the last candidate we find.) */
13759 if (tem == 0 || tem == pt_old)
13760 {
13761 /* The glyphs from this string could have
13762 been reordered. Find the one with the
13763 smallest string position. Or there could
13764 be a character in the string with the
13765 `cursor' property, which means display
13766 cursor on that character's glyph. */
13767 EMACS_INT strpos = glyph->charpos;
13768
13769 if (tem)
13770 {
13771 cursor = glyph;
13772 string_from_text_prop = 1;
13773 }
13774 for ( ;
13775 (row->reversed_p ? glyph > stop : glyph < stop)
13776 && EQ (glyph->object, str);
13777 glyph += incr)
13778 {
13779 Lisp_Object cprop;
13780 EMACS_INT gpos = glyph->charpos;
13781
13782 cprop = Fget_char_property (make_number (gpos),
13783 Qcursor,
13784 glyph->object);
13785 if (!NILP (cprop))
13786 {
13787 cursor = glyph;
13788 break;
13789 }
13790 if (tem && glyph->charpos < strpos)
13791 {
13792 strpos = glyph->charpos;
13793 cursor = glyph;
13794 }
13795 }
13796
13797 if (tem == pt_old)
13798 goto compute_x;
13799 }
13800 if (tem)
13801 pos = tem + 1; /* don't find previous instances */
13802 }
13803 /* This string is not what we want; skip all of the
13804 glyphs that came from it. */
13805 while ((row->reversed_p ? glyph > stop : glyph < stop)
13806 && EQ (glyph->object, str))
13807 glyph += incr;
13808 }
13809 else
13810 glyph += incr;
13811 }
13812
13813 /* If we reached the end of the line, and END was from a string,
13814 the cursor is not on this line. */
13815 if (cursor == NULL
13816 && (row->reversed_p ? glyph <= end : glyph >= end)
13817 && STRINGP (end->object)
13818 && row->continued_p)
13819 return 0;
13820 }
13821 }
13822
13823 compute_x:
13824 if (cursor != NULL)
13825 glyph = cursor;
13826 if (x < 0)
13827 {
13828 struct glyph *g;
13829
13830 /* Need to compute x that corresponds to GLYPH. */
13831 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13832 {
13833 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13834 abort ();
13835 x += g->pixel_width;
13836 }
13837 }
13838
13839 /* ROW could be part of a continued line, which, under bidi
13840 reordering, might have other rows whose start and end charpos
13841 occlude point. Only set w->cursor if we found a better
13842 approximation to the cursor position than we have from previously
13843 examined candidate rows belonging to the same continued line. */
13844 if (/* we already have a candidate row */
13845 w->cursor.vpos >= 0
13846 /* that candidate is not the row we are processing */
13847 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13848 /* Make sure cursor.vpos specifies a row whose start and end
13849 charpos occlude point, and it is valid candidate for being a
13850 cursor-row. This is because some callers of this function
13851 leave cursor.vpos at the row where the cursor was displayed
13852 during the last redisplay cycle. */
13853 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13854 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13855 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
13856 {
13857 struct glyph *g1 =
13858 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13859
13860 /* Don't consider glyphs that are outside TEXT_AREA. */
13861 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13862 return 0;
13863 /* Keep the candidate whose buffer position is the closest to
13864 point or has the `cursor' property. */
13865 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13866 w->cursor.hpos >= 0
13867 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13868 && ((BUFFERP (g1->object)
13869 && (g1->charpos == pt_old /* an exact match always wins */
13870 || (BUFFERP (glyph->object)
13871 && eabs (g1->charpos - pt_old)
13872 < eabs (glyph->charpos - pt_old))))
13873 /* previous candidate is a glyph from a string that has
13874 a non-nil `cursor' property */
13875 || (STRINGP (g1->object)
13876 && (!NILP (Fget_char_property (make_number (g1->charpos),
13877 Qcursor, g1->object))
13878 /* pevious candidate is from the same display
13879 string as this one, and the display string
13880 came from a text property */
13881 || (EQ (g1->object, glyph->object)
13882 && string_from_text_prop)
13883 /* this candidate is from newline and its
13884 position is not an exact match */
13885 || (INTEGERP (glyph->object)
13886 && glyph->charpos != pt_old)))))
13887 return 0;
13888 /* If this candidate gives an exact match, use that. */
13889 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
13890 /* If this candidate is a glyph created for the
13891 terminating newline of a line, and point is on that
13892 newline, it wins because it's an exact match. */
13893 || (!row->continued_p
13894 && INTEGERP (glyph->object)
13895 && glyph->charpos == 0
13896 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
13897 /* Otherwise, keep the candidate that comes from a row
13898 spanning less buffer positions. This may win when one or
13899 both candidate positions are on glyphs that came from
13900 display strings, for which we cannot compare buffer
13901 positions. */
13902 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13903 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13904 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13905 return 0;
13906 }
13907 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13908 w->cursor.x = x;
13909 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13910 w->cursor.y = row->y + dy;
13911
13912 if (w == XWINDOW (selected_window))
13913 {
13914 if (!row->continued_p
13915 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13916 && row->x == 0)
13917 {
13918 this_line_buffer = XBUFFER (w->buffer);
13919
13920 CHARPOS (this_line_start_pos)
13921 = MATRIX_ROW_START_CHARPOS (row) + delta;
13922 BYTEPOS (this_line_start_pos)
13923 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13924
13925 CHARPOS (this_line_end_pos)
13926 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13927 BYTEPOS (this_line_end_pos)
13928 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13929
13930 this_line_y = w->cursor.y;
13931 this_line_pixel_height = row->height;
13932 this_line_vpos = w->cursor.vpos;
13933 this_line_start_x = row->x;
13934 }
13935 else
13936 CHARPOS (this_line_start_pos) = 0;
13937 }
13938
13939 return 1;
13940 }
13941
13942
13943 /* Run window scroll functions, if any, for WINDOW with new window
13944 start STARTP. Sets the window start of WINDOW to that position.
13945
13946 We assume that the window's buffer is really current. */
13947
13948 static inline struct text_pos
13949 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13950 {
13951 struct window *w = XWINDOW (window);
13952 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13953
13954 if (current_buffer != XBUFFER (w->buffer))
13955 abort ();
13956
13957 if (!NILP (Vwindow_scroll_functions))
13958 {
13959 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13960 make_number (CHARPOS (startp)));
13961 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13962 /* In case the hook functions switch buffers. */
13963 if (current_buffer != XBUFFER (w->buffer))
13964 set_buffer_internal_1 (XBUFFER (w->buffer));
13965 }
13966
13967 return startp;
13968 }
13969
13970
13971 /* Make sure the line containing the cursor is fully visible.
13972 A value of 1 means there is nothing to be done.
13973 (Either the line is fully visible, or it cannot be made so,
13974 or we cannot tell.)
13975
13976 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13977 is higher than window.
13978
13979 A value of 0 means the caller should do scrolling
13980 as if point had gone off the screen. */
13981
13982 static int
13983 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13984 {
13985 struct glyph_matrix *matrix;
13986 struct glyph_row *row;
13987 int window_height;
13988
13989 if (!make_cursor_line_fully_visible_p)
13990 return 1;
13991
13992 /* It's not always possible to find the cursor, e.g, when a window
13993 is full of overlay strings. Don't do anything in that case. */
13994 if (w->cursor.vpos < 0)
13995 return 1;
13996
13997 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13998 row = MATRIX_ROW (matrix, w->cursor.vpos);
13999
14000 /* If the cursor row is not partially visible, there's nothing to do. */
14001 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14002 return 1;
14003
14004 /* If the row the cursor is in is taller than the window's height,
14005 it's not clear what to do, so do nothing. */
14006 window_height = window_box_height (w);
14007 if (row->height >= window_height)
14008 {
14009 if (!force_p || MINI_WINDOW_P (w)
14010 || w->vscroll || w->cursor.vpos == 0)
14011 return 1;
14012 }
14013 return 0;
14014 }
14015
14016
14017 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14018 non-zero means only WINDOW is redisplayed in redisplay_internal.
14019 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14020 in redisplay_window to bring a partially visible line into view in
14021 the case that only the cursor has moved.
14022
14023 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14024 last screen line's vertical height extends past the end of the screen.
14025
14026 Value is
14027
14028 1 if scrolling succeeded
14029
14030 0 if scrolling didn't find point.
14031
14032 -1 if new fonts have been loaded so that we must interrupt
14033 redisplay, adjust glyph matrices, and try again. */
14034
14035 enum
14036 {
14037 SCROLLING_SUCCESS,
14038 SCROLLING_FAILED,
14039 SCROLLING_NEED_LARGER_MATRICES
14040 };
14041
14042 /* If scroll-conservatively is more than this, never recenter.
14043
14044 If you change this, don't forget to update the doc string of
14045 `scroll-conservatively' and the Emacs manual. */
14046 #define SCROLL_LIMIT 100
14047
14048 static int
14049 try_scrolling (Lisp_Object window, int just_this_one_p,
14050 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14051 int temp_scroll_step, int last_line_misfit)
14052 {
14053 struct window *w = XWINDOW (window);
14054 struct frame *f = XFRAME (w->frame);
14055 struct text_pos pos, startp;
14056 struct it it;
14057 int this_scroll_margin, scroll_max, rc, height;
14058 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14059 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14060 Lisp_Object aggressive;
14061 /* We will never try scrolling more than this number of lines. */
14062 int scroll_limit = SCROLL_LIMIT;
14063
14064 #if GLYPH_DEBUG
14065 debug_method_add (w, "try_scrolling");
14066 #endif
14067
14068 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14069
14070 /* Compute scroll margin height in pixels. We scroll when point is
14071 within this distance from the top or bottom of the window. */
14072 if (scroll_margin > 0)
14073 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14074 * FRAME_LINE_HEIGHT (f);
14075 else
14076 this_scroll_margin = 0;
14077
14078 /* Force arg_scroll_conservatively to have a reasonable value, to
14079 avoid scrolling too far away with slow move_it_* functions. Note
14080 that the user can supply scroll-conservatively equal to
14081 `most-positive-fixnum', which can be larger than INT_MAX. */
14082 if (arg_scroll_conservatively > scroll_limit)
14083 {
14084 arg_scroll_conservatively = scroll_limit + 1;
14085 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14086 }
14087 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14088 /* Compute how much we should try to scroll maximally to bring
14089 point into view. */
14090 scroll_max = (max (scroll_step,
14091 max (arg_scroll_conservatively, temp_scroll_step))
14092 * FRAME_LINE_HEIGHT (f));
14093 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14094 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14095 /* We're trying to scroll because of aggressive scrolling but no
14096 scroll_step is set. Choose an arbitrary one. */
14097 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14098 else
14099 scroll_max = 0;
14100
14101 too_near_end:
14102
14103 /* Decide whether to scroll down. */
14104 if (PT > CHARPOS (startp))
14105 {
14106 int scroll_margin_y;
14107
14108 /* Compute the pixel ypos of the scroll margin, then move it to
14109 either that ypos or PT, whichever comes first. */
14110 start_display (&it, w, startp);
14111 scroll_margin_y = it.last_visible_y - this_scroll_margin
14112 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14113 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14114 (MOVE_TO_POS | MOVE_TO_Y));
14115
14116 if (PT > CHARPOS (it.current.pos))
14117 {
14118 int y0 = line_bottom_y (&it);
14119 /* Compute how many pixels below window bottom to stop searching
14120 for PT. This avoids costly search for PT that is far away if
14121 the user limited scrolling by a small number of lines, but
14122 always finds PT if scroll_conservatively is set to a large
14123 number, such as most-positive-fixnum. */
14124 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14125 int y_to_move = it.last_visible_y + slack;
14126
14127 /* Compute the distance from the scroll margin to PT or to
14128 the scroll limit, whichever comes first. This should
14129 include the height of the cursor line, to make that line
14130 fully visible. */
14131 move_it_to (&it, PT, -1, y_to_move,
14132 -1, MOVE_TO_POS | MOVE_TO_Y);
14133 dy = line_bottom_y (&it) - y0;
14134
14135 if (dy > scroll_max)
14136 return SCROLLING_FAILED;
14137
14138 scroll_down_p = 1;
14139 }
14140 }
14141
14142 if (scroll_down_p)
14143 {
14144 /* Point is in or below the bottom scroll margin, so move the
14145 window start down. If scrolling conservatively, move it just
14146 enough down to make point visible. If scroll_step is set,
14147 move it down by scroll_step. */
14148 if (arg_scroll_conservatively)
14149 amount_to_scroll
14150 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14151 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14152 else if (scroll_step || temp_scroll_step)
14153 amount_to_scroll = scroll_max;
14154 else
14155 {
14156 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14157 height = WINDOW_BOX_TEXT_HEIGHT (w);
14158 if (NUMBERP (aggressive))
14159 {
14160 double float_amount = XFLOATINT (aggressive) * height;
14161 amount_to_scroll = float_amount;
14162 if (amount_to_scroll == 0 && float_amount > 0)
14163 amount_to_scroll = 1;
14164 /* Don't let point enter the scroll margin near top of
14165 the window. */
14166 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14167 amount_to_scroll = height - 2*this_scroll_margin + dy;
14168 }
14169 }
14170
14171 if (amount_to_scroll <= 0)
14172 return SCROLLING_FAILED;
14173
14174 start_display (&it, w, startp);
14175 if (arg_scroll_conservatively <= scroll_limit)
14176 move_it_vertically (&it, amount_to_scroll);
14177 else
14178 {
14179 /* Extra precision for users who set scroll-conservatively
14180 to a large number: make sure the amount we scroll
14181 the window start is never less than amount_to_scroll,
14182 which was computed as distance from window bottom to
14183 point. This matters when lines at window top and lines
14184 below window bottom have different height. */
14185 struct it it1;
14186 void *it1data = NULL;
14187 /* We use a temporary it1 because line_bottom_y can modify
14188 its argument, if it moves one line down; see there. */
14189 int start_y;
14190
14191 SAVE_IT (it1, it, it1data);
14192 start_y = line_bottom_y (&it1);
14193 do {
14194 RESTORE_IT (&it, &it, it1data);
14195 move_it_by_lines (&it, 1);
14196 SAVE_IT (it1, it, it1data);
14197 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14198 }
14199
14200 /* If STARTP is unchanged, move it down another screen line. */
14201 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14202 move_it_by_lines (&it, 1);
14203 startp = it.current.pos;
14204 }
14205 else
14206 {
14207 struct text_pos scroll_margin_pos = startp;
14208
14209 /* See if point is inside the scroll margin at the top of the
14210 window. */
14211 if (this_scroll_margin)
14212 {
14213 start_display (&it, w, startp);
14214 move_it_vertically (&it, this_scroll_margin);
14215 scroll_margin_pos = it.current.pos;
14216 }
14217
14218 if (PT < CHARPOS (scroll_margin_pos))
14219 {
14220 /* Point is in the scroll margin at the top of the window or
14221 above what is displayed in the window. */
14222 int y0, y_to_move;
14223
14224 /* Compute the vertical distance from PT to the scroll
14225 margin position. Move as far as scroll_max allows, or
14226 one screenful, or 10 screen lines, whichever is largest.
14227 Give up if distance is greater than scroll_max. */
14228 SET_TEXT_POS (pos, PT, PT_BYTE);
14229 start_display (&it, w, pos);
14230 y0 = it.current_y;
14231 y_to_move = max (it.last_visible_y,
14232 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14233 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14234 y_to_move, -1,
14235 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14236 dy = it.current_y - y0;
14237 if (dy > scroll_max)
14238 return SCROLLING_FAILED;
14239
14240 /* Compute new window start. */
14241 start_display (&it, w, startp);
14242
14243 if (arg_scroll_conservatively)
14244 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14245 max (scroll_step, temp_scroll_step));
14246 else if (scroll_step || temp_scroll_step)
14247 amount_to_scroll = scroll_max;
14248 else
14249 {
14250 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14251 height = WINDOW_BOX_TEXT_HEIGHT (w);
14252 if (NUMBERP (aggressive))
14253 {
14254 double float_amount = XFLOATINT (aggressive) * height;
14255 amount_to_scroll = float_amount;
14256 if (amount_to_scroll == 0 && float_amount > 0)
14257 amount_to_scroll = 1;
14258 amount_to_scroll -=
14259 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14260 /* Don't let point enter the scroll margin near
14261 bottom of the window. */
14262 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14263 amount_to_scroll = height - 2*this_scroll_margin + dy;
14264 }
14265 }
14266
14267 if (amount_to_scroll <= 0)
14268 return SCROLLING_FAILED;
14269
14270 move_it_vertically_backward (&it, amount_to_scroll);
14271 startp = it.current.pos;
14272 }
14273 }
14274
14275 /* Run window scroll functions. */
14276 startp = run_window_scroll_functions (window, startp);
14277
14278 /* Display the window. Give up if new fonts are loaded, or if point
14279 doesn't appear. */
14280 if (!try_window (window, startp, 0))
14281 rc = SCROLLING_NEED_LARGER_MATRICES;
14282 else if (w->cursor.vpos < 0)
14283 {
14284 clear_glyph_matrix (w->desired_matrix);
14285 rc = SCROLLING_FAILED;
14286 }
14287 else
14288 {
14289 /* Maybe forget recorded base line for line number display. */
14290 if (!just_this_one_p
14291 || current_buffer->clip_changed
14292 || BEG_UNCHANGED < CHARPOS (startp))
14293 w->base_line_number = Qnil;
14294
14295 /* If cursor ends up on a partially visible line,
14296 treat that as being off the bottom of the screen. */
14297 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14298 /* It's possible that the cursor is on the first line of the
14299 buffer, which is partially obscured due to a vscroll
14300 (Bug#7537). In that case, avoid looping forever . */
14301 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14302 {
14303 clear_glyph_matrix (w->desired_matrix);
14304 ++extra_scroll_margin_lines;
14305 goto too_near_end;
14306 }
14307 rc = SCROLLING_SUCCESS;
14308 }
14309
14310 return rc;
14311 }
14312
14313
14314 /* Compute a suitable window start for window W if display of W starts
14315 on a continuation line. Value is non-zero if a new window start
14316 was computed.
14317
14318 The new window start will be computed, based on W's width, starting
14319 from the start of the continued line. It is the start of the
14320 screen line with the minimum distance from the old start W->start. */
14321
14322 static int
14323 compute_window_start_on_continuation_line (struct window *w)
14324 {
14325 struct text_pos pos, start_pos;
14326 int window_start_changed_p = 0;
14327
14328 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14329
14330 /* If window start is on a continuation line... Window start may be
14331 < BEGV in case there's invisible text at the start of the
14332 buffer (M-x rmail, for example). */
14333 if (CHARPOS (start_pos) > BEGV
14334 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14335 {
14336 struct it it;
14337 struct glyph_row *row;
14338
14339 /* Handle the case that the window start is out of range. */
14340 if (CHARPOS (start_pos) < BEGV)
14341 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14342 else if (CHARPOS (start_pos) > ZV)
14343 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14344
14345 /* Find the start of the continued line. This should be fast
14346 because scan_buffer is fast (newline cache). */
14347 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14348 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14349 row, DEFAULT_FACE_ID);
14350 reseat_at_previous_visible_line_start (&it);
14351
14352 /* If the line start is "too far" away from the window start,
14353 say it takes too much time to compute a new window start. */
14354 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14355 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14356 {
14357 int min_distance, distance;
14358
14359 /* Move forward by display lines to find the new window
14360 start. If window width was enlarged, the new start can
14361 be expected to be > the old start. If window width was
14362 decreased, the new window start will be < the old start.
14363 So, we're looking for the display line start with the
14364 minimum distance from the old window start. */
14365 pos = it.current.pos;
14366 min_distance = INFINITY;
14367 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14368 distance < min_distance)
14369 {
14370 min_distance = distance;
14371 pos = it.current.pos;
14372 move_it_by_lines (&it, 1);
14373 }
14374
14375 /* Set the window start there. */
14376 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14377 window_start_changed_p = 1;
14378 }
14379 }
14380
14381 return window_start_changed_p;
14382 }
14383
14384
14385 /* Try cursor movement in case text has not changed in window WINDOW,
14386 with window start STARTP. Value is
14387
14388 CURSOR_MOVEMENT_SUCCESS if successful
14389
14390 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14391
14392 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14393 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14394 we want to scroll as if scroll-step were set to 1. See the code.
14395
14396 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14397 which case we have to abort this redisplay, and adjust matrices
14398 first. */
14399
14400 enum
14401 {
14402 CURSOR_MOVEMENT_SUCCESS,
14403 CURSOR_MOVEMENT_CANNOT_BE_USED,
14404 CURSOR_MOVEMENT_MUST_SCROLL,
14405 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14406 };
14407
14408 static int
14409 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14410 {
14411 struct window *w = XWINDOW (window);
14412 struct frame *f = XFRAME (w->frame);
14413 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14414
14415 #if GLYPH_DEBUG
14416 if (inhibit_try_cursor_movement)
14417 return rc;
14418 #endif
14419
14420 /* Handle case where text has not changed, only point, and it has
14421 not moved off the frame. */
14422 if (/* Point may be in this window. */
14423 PT >= CHARPOS (startp)
14424 /* Selective display hasn't changed. */
14425 && !current_buffer->clip_changed
14426 /* Function force-mode-line-update is used to force a thorough
14427 redisplay. It sets either windows_or_buffers_changed or
14428 update_mode_lines. So don't take a shortcut here for these
14429 cases. */
14430 && !update_mode_lines
14431 && !windows_or_buffers_changed
14432 && !cursor_type_changed
14433 /* Can't use this case if highlighting a region. When a
14434 region exists, cursor movement has to do more than just
14435 set the cursor. */
14436 && !(!NILP (Vtransient_mark_mode)
14437 && !NILP (BVAR (current_buffer, mark_active)))
14438 && NILP (w->region_showing)
14439 && NILP (Vshow_trailing_whitespace)
14440 /* Right after splitting windows, last_point may be nil. */
14441 && INTEGERP (w->last_point)
14442 /* This code is not used for mini-buffer for the sake of the case
14443 of redisplaying to replace an echo area message; since in
14444 that case the mini-buffer contents per se are usually
14445 unchanged. This code is of no real use in the mini-buffer
14446 since the handling of this_line_start_pos, etc., in redisplay
14447 handles the same cases. */
14448 && !EQ (window, minibuf_window)
14449 /* When splitting windows or for new windows, it happens that
14450 redisplay is called with a nil window_end_vpos or one being
14451 larger than the window. This should really be fixed in
14452 window.c. I don't have this on my list, now, so we do
14453 approximately the same as the old redisplay code. --gerd. */
14454 && INTEGERP (w->window_end_vpos)
14455 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14456 && (FRAME_WINDOW_P (f)
14457 || !overlay_arrow_in_current_buffer_p ()))
14458 {
14459 int this_scroll_margin, top_scroll_margin;
14460 struct glyph_row *row = NULL;
14461
14462 #if GLYPH_DEBUG
14463 debug_method_add (w, "cursor movement");
14464 #endif
14465
14466 /* Scroll if point within this distance from the top or bottom
14467 of the window. This is a pixel value. */
14468 if (scroll_margin > 0)
14469 {
14470 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14471 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14472 }
14473 else
14474 this_scroll_margin = 0;
14475
14476 top_scroll_margin = this_scroll_margin;
14477 if (WINDOW_WANTS_HEADER_LINE_P (w))
14478 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14479
14480 /* Start with the row the cursor was displayed during the last
14481 not paused redisplay. Give up if that row is not valid. */
14482 if (w->last_cursor.vpos < 0
14483 || w->last_cursor.vpos >= w->current_matrix->nrows)
14484 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14485 else
14486 {
14487 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14488 if (row->mode_line_p)
14489 ++row;
14490 if (!row->enabled_p)
14491 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14492 }
14493
14494 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14495 {
14496 int scroll_p = 0, must_scroll = 0;
14497 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14498
14499 if (PT > XFASTINT (w->last_point))
14500 {
14501 /* Point has moved forward. */
14502 while (MATRIX_ROW_END_CHARPOS (row) < PT
14503 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14504 {
14505 xassert (row->enabled_p);
14506 ++row;
14507 }
14508
14509 /* If the end position of a row equals the start
14510 position of the next row, and PT is at that position,
14511 we would rather display cursor in the next line. */
14512 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14513 && MATRIX_ROW_END_CHARPOS (row) == PT
14514 && row < w->current_matrix->rows
14515 + w->current_matrix->nrows - 1
14516 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14517 && !cursor_row_p (row))
14518 ++row;
14519
14520 /* If within the scroll margin, scroll. Note that
14521 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14522 the next line would be drawn, and that
14523 this_scroll_margin can be zero. */
14524 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14525 || PT > MATRIX_ROW_END_CHARPOS (row)
14526 /* Line is completely visible last line in window
14527 and PT is to be set in the next line. */
14528 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14529 && PT == MATRIX_ROW_END_CHARPOS (row)
14530 && !row->ends_at_zv_p
14531 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14532 scroll_p = 1;
14533 }
14534 else if (PT < XFASTINT (w->last_point))
14535 {
14536 /* Cursor has to be moved backward. Note that PT >=
14537 CHARPOS (startp) because of the outer if-statement. */
14538 while (!row->mode_line_p
14539 && (MATRIX_ROW_START_CHARPOS (row) > PT
14540 || (MATRIX_ROW_START_CHARPOS (row) == PT
14541 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14542 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14543 row > w->current_matrix->rows
14544 && (row-1)->ends_in_newline_from_string_p))))
14545 && (row->y > top_scroll_margin
14546 || CHARPOS (startp) == BEGV))
14547 {
14548 xassert (row->enabled_p);
14549 --row;
14550 }
14551
14552 /* Consider the following case: Window starts at BEGV,
14553 there is invisible, intangible text at BEGV, so that
14554 display starts at some point START > BEGV. It can
14555 happen that we are called with PT somewhere between
14556 BEGV and START. Try to handle that case. */
14557 if (row < w->current_matrix->rows
14558 || row->mode_line_p)
14559 {
14560 row = w->current_matrix->rows;
14561 if (row->mode_line_p)
14562 ++row;
14563 }
14564
14565 /* Due to newlines in overlay strings, we may have to
14566 skip forward over overlay strings. */
14567 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14568 && MATRIX_ROW_END_CHARPOS (row) == PT
14569 && !cursor_row_p (row))
14570 ++row;
14571
14572 /* If within the scroll margin, scroll. */
14573 if (row->y < top_scroll_margin
14574 && CHARPOS (startp) != BEGV)
14575 scroll_p = 1;
14576 }
14577 else
14578 {
14579 /* Cursor did not move. So don't scroll even if cursor line
14580 is partially visible, as it was so before. */
14581 rc = CURSOR_MOVEMENT_SUCCESS;
14582 }
14583
14584 if (PT < MATRIX_ROW_START_CHARPOS (row)
14585 || PT > MATRIX_ROW_END_CHARPOS (row))
14586 {
14587 /* if PT is not in the glyph row, give up. */
14588 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14589 must_scroll = 1;
14590 }
14591 else if (rc != CURSOR_MOVEMENT_SUCCESS
14592 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14593 {
14594 /* If rows are bidi-reordered and point moved, back up
14595 until we find a row that does not belong to a
14596 continuation line. This is because we must consider
14597 all rows of a continued line as candidates for the
14598 new cursor positioning, since row start and end
14599 positions change non-linearly with vertical position
14600 in such rows. */
14601 /* FIXME: Revisit this when glyph ``spilling'' in
14602 continuation lines' rows is implemented for
14603 bidi-reordered rows. */
14604 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14605 {
14606 xassert (row->enabled_p);
14607 --row;
14608 /* If we hit the beginning of the displayed portion
14609 without finding the first row of a continued
14610 line, give up. */
14611 if (row <= w->current_matrix->rows)
14612 {
14613 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14614 break;
14615 }
14616
14617 }
14618 }
14619 if (must_scroll)
14620 ;
14621 else if (rc != CURSOR_MOVEMENT_SUCCESS
14622 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14623 && make_cursor_line_fully_visible_p)
14624 {
14625 if (PT == MATRIX_ROW_END_CHARPOS (row)
14626 && !row->ends_at_zv_p
14627 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14628 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14629 else if (row->height > window_box_height (w))
14630 {
14631 /* If we end up in a partially visible line, let's
14632 make it fully visible, except when it's taller
14633 than the window, in which case we can't do much
14634 about it. */
14635 *scroll_step = 1;
14636 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14637 }
14638 else
14639 {
14640 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14641 if (!cursor_row_fully_visible_p (w, 0, 1))
14642 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14643 else
14644 rc = CURSOR_MOVEMENT_SUCCESS;
14645 }
14646 }
14647 else if (scroll_p)
14648 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14649 else if (rc != CURSOR_MOVEMENT_SUCCESS
14650 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14651 {
14652 /* With bidi-reordered rows, there could be more than
14653 one candidate row whose start and end positions
14654 occlude point. We need to let set_cursor_from_row
14655 find the best candidate. */
14656 /* FIXME: Revisit this when glyph ``spilling'' in
14657 continuation lines' rows is implemented for
14658 bidi-reordered rows. */
14659 int rv = 0;
14660
14661 do
14662 {
14663 int at_zv_p = 0, exact_match_p = 0;
14664
14665 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14666 && PT <= MATRIX_ROW_END_CHARPOS (row)
14667 && cursor_row_p (row))
14668 rv |= set_cursor_from_row (w, row, w->current_matrix,
14669 0, 0, 0, 0);
14670 /* As soon as we've found the exact match for point,
14671 or the first suitable row whose ends_at_zv_p flag
14672 is set, we are done. */
14673 at_zv_p =
14674 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14675 if (rv && !at_zv_p
14676 && w->cursor.hpos >= 0
14677 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14678 w->cursor.vpos))
14679 {
14680 struct glyph_row *candidate =
14681 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14682 struct glyph *g =
14683 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14684 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14685
14686 exact_match_p =
14687 (BUFFERP (g->object) && g->charpos == PT)
14688 || (INTEGERP (g->object)
14689 && (g->charpos == PT
14690 || (g->charpos == 0 && endpos - 1 == PT)));
14691 }
14692 if (rv && (at_zv_p || exact_match_p))
14693 {
14694 rc = CURSOR_MOVEMENT_SUCCESS;
14695 break;
14696 }
14697 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14698 break;
14699 ++row;
14700 }
14701 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14702 || row->continued_p)
14703 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14704 || (MATRIX_ROW_START_CHARPOS (row) == PT
14705 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14706 /* If we didn't find any candidate rows, or exited the
14707 loop before all the candidates were examined, signal
14708 to the caller that this method failed. */
14709 if (rc != CURSOR_MOVEMENT_SUCCESS
14710 && !(rv
14711 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14712 && !row->continued_p))
14713 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14714 else if (rv)
14715 rc = CURSOR_MOVEMENT_SUCCESS;
14716 }
14717 else
14718 {
14719 do
14720 {
14721 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14722 {
14723 rc = CURSOR_MOVEMENT_SUCCESS;
14724 break;
14725 }
14726 ++row;
14727 }
14728 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14729 && MATRIX_ROW_START_CHARPOS (row) == PT
14730 && cursor_row_p (row));
14731 }
14732 }
14733 }
14734
14735 return rc;
14736 }
14737
14738 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14739 static
14740 #endif
14741 void
14742 set_vertical_scroll_bar (struct window *w)
14743 {
14744 EMACS_INT start, end, whole;
14745
14746 /* Calculate the start and end positions for the current window.
14747 At some point, it would be nice to choose between scrollbars
14748 which reflect the whole buffer size, with special markers
14749 indicating narrowing, and scrollbars which reflect only the
14750 visible region.
14751
14752 Note that mini-buffers sometimes aren't displaying any text. */
14753 if (!MINI_WINDOW_P (w)
14754 || (w == XWINDOW (minibuf_window)
14755 && NILP (echo_area_buffer[0])))
14756 {
14757 struct buffer *buf = XBUFFER (w->buffer);
14758 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14759 start = marker_position (w->start) - BUF_BEGV (buf);
14760 /* I don't think this is guaranteed to be right. For the
14761 moment, we'll pretend it is. */
14762 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14763
14764 if (end < start)
14765 end = start;
14766 if (whole < (end - start))
14767 whole = end - start;
14768 }
14769 else
14770 start = end = whole = 0;
14771
14772 /* Indicate what this scroll bar ought to be displaying now. */
14773 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14774 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14775 (w, end - start, whole, start);
14776 }
14777
14778
14779 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14780 selected_window is redisplayed.
14781
14782 We can return without actually redisplaying the window if
14783 fonts_changed_p is nonzero. In that case, redisplay_internal will
14784 retry. */
14785
14786 static void
14787 redisplay_window (Lisp_Object window, int just_this_one_p)
14788 {
14789 struct window *w = XWINDOW (window);
14790 struct frame *f = XFRAME (w->frame);
14791 struct buffer *buffer = XBUFFER (w->buffer);
14792 struct buffer *old = current_buffer;
14793 struct text_pos lpoint, opoint, startp;
14794 int update_mode_line;
14795 int tem;
14796 struct it it;
14797 /* Record it now because it's overwritten. */
14798 int current_matrix_up_to_date_p = 0;
14799 int used_current_matrix_p = 0;
14800 /* This is less strict than current_matrix_up_to_date_p.
14801 It indictes that the buffer contents and narrowing are unchanged. */
14802 int buffer_unchanged_p = 0;
14803 int temp_scroll_step = 0;
14804 int count = SPECPDL_INDEX ();
14805 int rc;
14806 int centering_position = -1;
14807 int last_line_misfit = 0;
14808 EMACS_INT beg_unchanged, end_unchanged;
14809
14810 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14811 opoint = lpoint;
14812
14813 /* W must be a leaf window here. */
14814 xassert (!NILP (w->buffer));
14815 #if GLYPH_DEBUG
14816 *w->desired_matrix->method = 0;
14817 #endif
14818
14819 restart:
14820 reconsider_clip_changes (w, buffer);
14821
14822 /* Has the mode line to be updated? */
14823 update_mode_line = (!NILP (w->update_mode_line)
14824 || update_mode_lines
14825 || buffer->clip_changed
14826 || buffer->prevent_redisplay_optimizations_p);
14827
14828 if (MINI_WINDOW_P (w))
14829 {
14830 if (w == XWINDOW (echo_area_window)
14831 && !NILP (echo_area_buffer[0]))
14832 {
14833 if (update_mode_line)
14834 /* We may have to update a tty frame's menu bar or a
14835 tool-bar. Example `M-x C-h C-h C-g'. */
14836 goto finish_menu_bars;
14837 else
14838 /* We've already displayed the echo area glyphs in this window. */
14839 goto finish_scroll_bars;
14840 }
14841 else if ((w != XWINDOW (minibuf_window)
14842 || minibuf_level == 0)
14843 /* When buffer is nonempty, redisplay window normally. */
14844 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14845 /* Quail displays non-mini buffers in minibuffer window.
14846 In that case, redisplay the window normally. */
14847 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14848 {
14849 /* W is a mini-buffer window, but it's not active, so clear
14850 it. */
14851 int yb = window_text_bottom_y (w);
14852 struct glyph_row *row;
14853 int y;
14854
14855 for (y = 0, row = w->desired_matrix->rows;
14856 y < yb;
14857 y += row->height, ++row)
14858 blank_row (w, row, y);
14859 goto finish_scroll_bars;
14860 }
14861
14862 clear_glyph_matrix (w->desired_matrix);
14863 }
14864
14865 /* Otherwise set up data on this window; select its buffer and point
14866 value. */
14867 /* Really select the buffer, for the sake of buffer-local
14868 variables. */
14869 set_buffer_internal_1 (XBUFFER (w->buffer));
14870
14871 current_matrix_up_to_date_p
14872 = (!NILP (w->window_end_valid)
14873 && !current_buffer->clip_changed
14874 && !current_buffer->prevent_redisplay_optimizations_p
14875 && XFASTINT (w->last_modified) >= MODIFF
14876 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14877
14878 /* Run the window-bottom-change-functions
14879 if it is possible that the text on the screen has changed
14880 (either due to modification of the text, or any other reason). */
14881 if (!current_matrix_up_to_date_p
14882 && !NILP (Vwindow_text_change_functions))
14883 {
14884 safe_run_hooks (Qwindow_text_change_functions);
14885 goto restart;
14886 }
14887
14888 beg_unchanged = BEG_UNCHANGED;
14889 end_unchanged = END_UNCHANGED;
14890
14891 SET_TEXT_POS (opoint, PT, PT_BYTE);
14892
14893 specbind (Qinhibit_point_motion_hooks, Qt);
14894
14895 buffer_unchanged_p
14896 = (!NILP (w->window_end_valid)
14897 && !current_buffer->clip_changed
14898 && XFASTINT (w->last_modified) >= MODIFF
14899 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14900
14901 /* When windows_or_buffers_changed is non-zero, we can't rely on
14902 the window end being valid, so set it to nil there. */
14903 if (windows_or_buffers_changed)
14904 {
14905 /* If window starts on a continuation line, maybe adjust the
14906 window start in case the window's width changed. */
14907 if (XMARKER (w->start)->buffer == current_buffer)
14908 compute_window_start_on_continuation_line (w);
14909
14910 w->window_end_valid = Qnil;
14911 }
14912
14913 /* Some sanity checks. */
14914 CHECK_WINDOW_END (w);
14915 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14916 abort ();
14917 if (BYTEPOS (opoint) < CHARPOS (opoint))
14918 abort ();
14919
14920 /* If %c is in mode line, update it if needed. */
14921 if (!NILP (w->column_number_displayed)
14922 /* This alternative quickly identifies a common case
14923 where no change is needed. */
14924 && !(PT == XFASTINT (w->last_point)
14925 && XFASTINT (w->last_modified) >= MODIFF
14926 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14927 && (XFASTINT (w->column_number_displayed) != current_column ()))
14928 update_mode_line = 1;
14929
14930 /* Count number of windows showing the selected buffer. An indirect
14931 buffer counts as its base buffer. */
14932 if (!just_this_one_p)
14933 {
14934 struct buffer *current_base, *window_base;
14935 current_base = current_buffer;
14936 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14937 if (current_base->base_buffer)
14938 current_base = current_base->base_buffer;
14939 if (window_base->base_buffer)
14940 window_base = window_base->base_buffer;
14941 if (current_base == window_base)
14942 buffer_shared++;
14943 }
14944
14945 /* Point refers normally to the selected window. For any other
14946 window, set up appropriate value. */
14947 if (!EQ (window, selected_window))
14948 {
14949 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14950 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14951 if (new_pt < BEGV)
14952 {
14953 new_pt = BEGV;
14954 new_pt_byte = BEGV_BYTE;
14955 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14956 }
14957 else if (new_pt > (ZV - 1))
14958 {
14959 new_pt = ZV;
14960 new_pt_byte = ZV_BYTE;
14961 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14962 }
14963
14964 /* We don't use SET_PT so that the point-motion hooks don't run. */
14965 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14966 }
14967
14968 /* If any of the character widths specified in the display table
14969 have changed, invalidate the width run cache. It's true that
14970 this may be a bit late to catch such changes, but the rest of
14971 redisplay goes (non-fatally) haywire when the display table is
14972 changed, so why should we worry about doing any better? */
14973 if (current_buffer->width_run_cache)
14974 {
14975 struct Lisp_Char_Table *disptab = buffer_display_table ();
14976
14977 if (! disptab_matches_widthtab (disptab,
14978 XVECTOR (BVAR (current_buffer, width_table))))
14979 {
14980 invalidate_region_cache (current_buffer,
14981 current_buffer->width_run_cache,
14982 BEG, Z);
14983 recompute_width_table (current_buffer, disptab);
14984 }
14985 }
14986
14987 /* If window-start is screwed up, choose a new one. */
14988 if (XMARKER (w->start)->buffer != current_buffer)
14989 goto recenter;
14990
14991 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14992
14993 /* If someone specified a new starting point but did not insist,
14994 check whether it can be used. */
14995 if (!NILP (w->optional_new_start)
14996 && CHARPOS (startp) >= BEGV
14997 && CHARPOS (startp) <= ZV)
14998 {
14999 w->optional_new_start = Qnil;
15000 start_display (&it, w, startp);
15001 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15002 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15003 if (IT_CHARPOS (it) == PT)
15004 w->force_start = Qt;
15005 /* IT may overshoot PT if text at PT is invisible. */
15006 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15007 w->force_start = Qt;
15008 }
15009
15010 force_start:
15011
15012 /* Handle case where place to start displaying has been specified,
15013 unless the specified location is outside the accessible range. */
15014 if (!NILP (w->force_start)
15015 || w->frozen_window_start_p)
15016 {
15017 /* We set this later on if we have to adjust point. */
15018 int new_vpos = -1;
15019
15020 w->force_start = Qnil;
15021 w->vscroll = 0;
15022 w->window_end_valid = Qnil;
15023
15024 /* Forget any recorded base line for line number display. */
15025 if (!buffer_unchanged_p)
15026 w->base_line_number = Qnil;
15027
15028 /* Redisplay the mode line. Select the buffer properly for that.
15029 Also, run the hook window-scroll-functions
15030 because we have scrolled. */
15031 /* Note, we do this after clearing force_start because
15032 if there's an error, it is better to forget about force_start
15033 than to get into an infinite loop calling the hook functions
15034 and having them get more errors. */
15035 if (!update_mode_line
15036 || ! NILP (Vwindow_scroll_functions))
15037 {
15038 update_mode_line = 1;
15039 w->update_mode_line = Qt;
15040 startp = run_window_scroll_functions (window, startp);
15041 }
15042
15043 w->last_modified = make_number (0);
15044 w->last_overlay_modified = make_number (0);
15045 if (CHARPOS (startp) < BEGV)
15046 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15047 else if (CHARPOS (startp) > ZV)
15048 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15049
15050 /* Redisplay, then check if cursor has been set during the
15051 redisplay. Give up if new fonts were loaded. */
15052 /* We used to issue a CHECK_MARGINS argument to try_window here,
15053 but this causes scrolling to fail when point begins inside
15054 the scroll margin (bug#148) -- cyd */
15055 if (!try_window (window, startp, 0))
15056 {
15057 w->force_start = Qt;
15058 clear_glyph_matrix (w->desired_matrix);
15059 goto need_larger_matrices;
15060 }
15061
15062 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15063 {
15064 /* If point does not appear, try to move point so it does
15065 appear. The desired matrix has been built above, so we
15066 can use it here. */
15067 new_vpos = window_box_height (w) / 2;
15068 }
15069
15070 if (!cursor_row_fully_visible_p (w, 0, 0))
15071 {
15072 /* Point does appear, but on a line partly visible at end of window.
15073 Move it back to a fully-visible line. */
15074 new_vpos = window_box_height (w);
15075 }
15076
15077 /* If we need to move point for either of the above reasons,
15078 now actually do it. */
15079 if (new_vpos >= 0)
15080 {
15081 struct glyph_row *row;
15082
15083 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15084 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15085 ++row;
15086
15087 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15088 MATRIX_ROW_START_BYTEPOS (row));
15089
15090 if (w != XWINDOW (selected_window))
15091 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15092 else if (current_buffer == old)
15093 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15094
15095 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15096
15097 /* If we are highlighting the region, then we just changed
15098 the region, so redisplay to show it. */
15099 if (!NILP (Vtransient_mark_mode)
15100 && !NILP (BVAR (current_buffer, mark_active)))
15101 {
15102 clear_glyph_matrix (w->desired_matrix);
15103 if (!try_window (window, startp, 0))
15104 goto need_larger_matrices;
15105 }
15106 }
15107
15108 #if GLYPH_DEBUG
15109 debug_method_add (w, "forced window start");
15110 #endif
15111 goto done;
15112 }
15113
15114 /* Handle case where text has not changed, only point, and it has
15115 not moved off the frame, and we are not retrying after hscroll.
15116 (current_matrix_up_to_date_p is nonzero when retrying.) */
15117 if (current_matrix_up_to_date_p
15118 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15119 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15120 {
15121 switch (rc)
15122 {
15123 case CURSOR_MOVEMENT_SUCCESS:
15124 used_current_matrix_p = 1;
15125 goto done;
15126
15127 case CURSOR_MOVEMENT_MUST_SCROLL:
15128 goto try_to_scroll;
15129
15130 default:
15131 abort ();
15132 }
15133 }
15134 /* If current starting point was originally the beginning of a line
15135 but no longer is, find a new starting point. */
15136 else if (!NILP (w->start_at_line_beg)
15137 && !(CHARPOS (startp) <= BEGV
15138 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15139 {
15140 #if GLYPH_DEBUG
15141 debug_method_add (w, "recenter 1");
15142 #endif
15143 goto recenter;
15144 }
15145
15146 /* Try scrolling with try_window_id. Value is > 0 if update has
15147 been done, it is -1 if we know that the same window start will
15148 not work. It is 0 if unsuccessful for some other reason. */
15149 else if ((tem = try_window_id (w)) != 0)
15150 {
15151 #if GLYPH_DEBUG
15152 debug_method_add (w, "try_window_id %d", tem);
15153 #endif
15154
15155 if (fonts_changed_p)
15156 goto need_larger_matrices;
15157 if (tem > 0)
15158 goto done;
15159
15160 /* Otherwise try_window_id has returned -1 which means that we
15161 don't want the alternative below this comment to execute. */
15162 }
15163 else if (CHARPOS (startp) >= BEGV
15164 && CHARPOS (startp) <= ZV
15165 && PT >= CHARPOS (startp)
15166 && (CHARPOS (startp) < ZV
15167 /* Avoid starting at end of buffer. */
15168 || CHARPOS (startp) == BEGV
15169 || (XFASTINT (w->last_modified) >= MODIFF
15170 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15171 {
15172 int d1, d2, d3, d4, d5, d6;
15173
15174 /* If first window line is a continuation line, and window start
15175 is inside the modified region, but the first change is before
15176 current window start, we must select a new window start.
15177
15178 However, if this is the result of a down-mouse event (e.g. by
15179 extending the mouse-drag-overlay), we don't want to select a
15180 new window start, since that would change the position under
15181 the mouse, resulting in an unwanted mouse-movement rather
15182 than a simple mouse-click. */
15183 if (NILP (w->start_at_line_beg)
15184 && NILP (do_mouse_tracking)
15185 && CHARPOS (startp) > BEGV
15186 && CHARPOS (startp) > BEG + beg_unchanged
15187 && CHARPOS (startp) <= Z - end_unchanged
15188 /* Even if w->start_at_line_beg is nil, a new window may
15189 start at a line_beg, since that's how set_buffer_window
15190 sets it. So, we need to check the return value of
15191 compute_window_start_on_continuation_line. (See also
15192 bug#197). */
15193 && XMARKER (w->start)->buffer == current_buffer
15194 && compute_window_start_on_continuation_line (w)
15195 /* It doesn't make sense to force the window start like we
15196 do at label force_start if it is already known that point
15197 will not be visible in the resulting window, because
15198 doing so will move point from its correct position
15199 instead of scrolling the window to bring point into view.
15200 See bug#9324. */
15201 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15202 {
15203 w->force_start = Qt;
15204 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15205 goto force_start;
15206 }
15207
15208 #if GLYPH_DEBUG
15209 debug_method_add (w, "same window start");
15210 #endif
15211
15212 /* Try to redisplay starting at same place as before.
15213 If point has not moved off frame, accept the results. */
15214 if (!current_matrix_up_to_date_p
15215 /* Don't use try_window_reusing_current_matrix in this case
15216 because a window scroll function can have changed the
15217 buffer. */
15218 || !NILP (Vwindow_scroll_functions)
15219 || MINI_WINDOW_P (w)
15220 || !(used_current_matrix_p
15221 = try_window_reusing_current_matrix (w)))
15222 {
15223 IF_DEBUG (debug_method_add (w, "1"));
15224 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15225 /* -1 means we need to scroll.
15226 0 means we need new matrices, but fonts_changed_p
15227 is set in that case, so we will detect it below. */
15228 goto try_to_scroll;
15229 }
15230
15231 if (fonts_changed_p)
15232 goto need_larger_matrices;
15233
15234 if (w->cursor.vpos >= 0)
15235 {
15236 if (!just_this_one_p
15237 || current_buffer->clip_changed
15238 || BEG_UNCHANGED < CHARPOS (startp))
15239 /* Forget any recorded base line for line number display. */
15240 w->base_line_number = Qnil;
15241
15242 if (!cursor_row_fully_visible_p (w, 1, 0))
15243 {
15244 clear_glyph_matrix (w->desired_matrix);
15245 last_line_misfit = 1;
15246 }
15247 /* Drop through and scroll. */
15248 else
15249 goto done;
15250 }
15251 else
15252 clear_glyph_matrix (w->desired_matrix);
15253 }
15254
15255 try_to_scroll:
15256
15257 w->last_modified = make_number (0);
15258 w->last_overlay_modified = make_number (0);
15259
15260 /* Redisplay the mode line. Select the buffer properly for that. */
15261 if (!update_mode_line)
15262 {
15263 update_mode_line = 1;
15264 w->update_mode_line = Qt;
15265 }
15266
15267 /* Try to scroll by specified few lines. */
15268 if ((scroll_conservatively
15269 || emacs_scroll_step
15270 || temp_scroll_step
15271 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15272 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15273 && CHARPOS (startp) >= BEGV
15274 && CHARPOS (startp) <= ZV)
15275 {
15276 /* The function returns -1 if new fonts were loaded, 1 if
15277 successful, 0 if not successful. */
15278 int ss = try_scrolling (window, just_this_one_p,
15279 scroll_conservatively,
15280 emacs_scroll_step,
15281 temp_scroll_step, last_line_misfit);
15282 switch (ss)
15283 {
15284 case SCROLLING_SUCCESS:
15285 goto done;
15286
15287 case SCROLLING_NEED_LARGER_MATRICES:
15288 goto need_larger_matrices;
15289
15290 case SCROLLING_FAILED:
15291 break;
15292
15293 default:
15294 abort ();
15295 }
15296 }
15297
15298 /* Finally, just choose a place to start which positions point
15299 according to user preferences. */
15300
15301 recenter:
15302
15303 #if GLYPH_DEBUG
15304 debug_method_add (w, "recenter");
15305 #endif
15306
15307 /* w->vscroll = 0; */
15308
15309 /* Forget any previously recorded base line for line number display. */
15310 if (!buffer_unchanged_p)
15311 w->base_line_number = Qnil;
15312
15313 /* Determine the window start relative to point. */
15314 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15315 it.current_y = it.last_visible_y;
15316 if (centering_position < 0)
15317 {
15318 int margin =
15319 scroll_margin > 0
15320 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15321 : 0;
15322 EMACS_INT margin_pos = CHARPOS (startp);
15323 int scrolling_up;
15324 Lisp_Object aggressive;
15325
15326 /* If there is a scroll margin at the top of the window, find
15327 its character position. */
15328 if (margin
15329 /* Cannot call start_display if startp is not in the
15330 accessible region of the buffer. This can happen when we
15331 have just switched to a different buffer and/or changed
15332 its restriction. In that case, startp is initialized to
15333 the character position 1 (BEG) because we did not yet
15334 have chance to display the buffer even once. */
15335 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15336 {
15337 struct it it1;
15338 void *it1data = NULL;
15339
15340 SAVE_IT (it1, it, it1data);
15341 start_display (&it1, w, startp);
15342 move_it_vertically (&it1, margin);
15343 margin_pos = IT_CHARPOS (it1);
15344 RESTORE_IT (&it, &it, it1data);
15345 }
15346 scrolling_up = PT > margin_pos;
15347 aggressive =
15348 scrolling_up
15349 ? BVAR (current_buffer, scroll_up_aggressively)
15350 : BVAR (current_buffer, scroll_down_aggressively);
15351
15352 if (!MINI_WINDOW_P (w)
15353 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15354 {
15355 int pt_offset = 0;
15356
15357 /* Setting scroll-conservatively overrides
15358 scroll-*-aggressively. */
15359 if (!scroll_conservatively && NUMBERP (aggressive))
15360 {
15361 double float_amount = XFLOATINT (aggressive);
15362
15363 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15364 if (pt_offset == 0 && float_amount > 0)
15365 pt_offset = 1;
15366 if (pt_offset)
15367 margin -= 1;
15368 }
15369 /* Compute how much to move the window start backward from
15370 point so that point will be displayed where the user
15371 wants it. */
15372 if (scrolling_up)
15373 {
15374 centering_position = it.last_visible_y;
15375 if (pt_offset)
15376 centering_position -= pt_offset;
15377 centering_position -=
15378 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15379 + WINDOW_HEADER_LINE_HEIGHT (w);
15380 /* Don't let point enter the scroll margin near top of
15381 the window. */
15382 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15383 centering_position = margin * FRAME_LINE_HEIGHT (f);
15384 }
15385 else
15386 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15387 }
15388 else
15389 /* Set the window start half the height of the window backward
15390 from point. */
15391 centering_position = window_box_height (w) / 2;
15392 }
15393 move_it_vertically_backward (&it, centering_position);
15394
15395 xassert (IT_CHARPOS (it) >= BEGV);
15396
15397 /* The function move_it_vertically_backward may move over more
15398 than the specified y-distance. If it->w is small, e.g. a
15399 mini-buffer window, we may end up in front of the window's
15400 display area. Start displaying at the start of the line
15401 containing PT in this case. */
15402 if (it.current_y <= 0)
15403 {
15404 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15405 move_it_vertically_backward (&it, 0);
15406 it.current_y = 0;
15407 }
15408
15409 it.current_x = it.hpos = 0;
15410
15411 /* Set the window start position here explicitly, to avoid an
15412 infinite loop in case the functions in window-scroll-functions
15413 get errors. */
15414 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15415
15416 /* Run scroll hooks. */
15417 startp = run_window_scroll_functions (window, it.current.pos);
15418
15419 /* Redisplay the window. */
15420 if (!current_matrix_up_to_date_p
15421 || windows_or_buffers_changed
15422 || cursor_type_changed
15423 /* Don't use try_window_reusing_current_matrix in this case
15424 because it can have changed the buffer. */
15425 || !NILP (Vwindow_scroll_functions)
15426 || !just_this_one_p
15427 || MINI_WINDOW_P (w)
15428 || !(used_current_matrix_p
15429 = try_window_reusing_current_matrix (w)))
15430 try_window (window, startp, 0);
15431
15432 /* If new fonts have been loaded (due to fontsets), give up. We
15433 have to start a new redisplay since we need to re-adjust glyph
15434 matrices. */
15435 if (fonts_changed_p)
15436 goto need_larger_matrices;
15437
15438 /* If cursor did not appear assume that the middle of the window is
15439 in the first line of the window. Do it again with the next line.
15440 (Imagine a window of height 100, displaying two lines of height
15441 60. Moving back 50 from it->last_visible_y will end in the first
15442 line.) */
15443 if (w->cursor.vpos < 0)
15444 {
15445 if (!NILP (w->window_end_valid)
15446 && PT >= Z - XFASTINT (w->window_end_pos))
15447 {
15448 clear_glyph_matrix (w->desired_matrix);
15449 move_it_by_lines (&it, 1);
15450 try_window (window, it.current.pos, 0);
15451 }
15452 else if (PT < IT_CHARPOS (it))
15453 {
15454 clear_glyph_matrix (w->desired_matrix);
15455 move_it_by_lines (&it, -1);
15456 try_window (window, it.current.pos, 0);
15457 }
15458 else
15459 {
15460 /* Not much we can do about it. */
15461 }
15462 }
15463
15464 /* Consider the following case: Window starts at BEGV, there is
15465 invisible, intangible text at BEGV, so that display starts at
15466 some point START > BEGV. It can happen that we are called with
15467 PT somewhere between BEGV and START. Try to handle that case. */
15468 if (w->cursor.vpos < 0)
15469 {
15470 struct glyph_row *row = w->current_matrix->rows;
15471 if (row->mode_line_p)
15472 ++row;
15473 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15474 }
15475
15476 if (!cursor_row_fully_visible_p (w, 0, 0))
15477 {
15478 /* If vscroll is enabled, disable it and try again. */
15479 if (w->vscroll)
15480 {
15481 w->vscroll = 0;
15482 clear_glyph_matrix (w->desired_matrix);
15483 goto recenter;
15484 }
15485
15486 /* If centering point failed to make the whole line visible,
15487 put point at the top instead. That has to make the whole line
15488 visible, if it can be done. */
15489 if (centering_position == 0)
15490 goto done;
15491
15492 clear_glyph_matrix (w->desired_matrix);
15493 centering_position = 0;
15494 goto recenter;
15495 }
15496
15497 done:
15498
15499 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15500 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15501 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15502 ? Qt : Qnil);
15503
15504 /* Display the mode line, if we must. */
15505 if ((update_mode_line
15506 /* If window not full width, must redo its mode line
15507 if (a) the window to its side is being redone and
15508 (b) we do a frame-based redisplay. This is a consequence
15509 of how inverted lines are drawn in frame-based redisplay. */
15510 || (!just_this_one_p
15511 && !FRAME_WINDOW_P (f)
15512 && !WINDOW_FULL_WIDTH_P (w))
15513 /* Line number to display. */
15514 || INTEGERP (w->base_line_pos)
15515 /* Column number is displayed and different from the one displayed. */
15516 || (!NILP (w->column_number_displayed)
15517 && (XFASTINT (w->column_number_displayed) != current_column ())))
15518 /* This means that the window has a mode line. */
15519 && (WINDOW_WANTS_MODELINE_P (w)
15520 || WINDOW_WANTS_HEADER_LINE_P (w)))
15521 {
15522 display_mode_lines (w);
15523
15524 /* If mode line height has changed, arrange for a thorough
15525 immediate redisplay using the correct mode line height. */
15526 if (WINDOW_WANTS_MODELINE_P (w)
15527 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15528 {
15529 fonts_changed_p = 1;
15530 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15531 = DESIRED_MODE_LINE_HEIGHT (w);
15532 }
15533
15534 /* If header line height has changed, arrange for a thorough
15535 immediate redisplay using the correct header line height. */
15536 if (WINDOW_WANTS_HEADER_LINE_P (w)
15537 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15538 {
15539 fonts_changed_p = 1;
15540 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15541 = DESIRED_HEADER_LINE_HEIGHT (w);
15542 }
15543
15544 if (fonts_changed_p)
15545 goto need_larger_matrices;
15546 }
15547
15548 if (!line_number_displayed
15549 && !BUFFERP (w->base_line_pos))
15550 {
15551 w->base_line_pos = Qnil;
15552 w->base_line_number = Qnil;
15553 }
15554
15555 finish_menu_bars:
15556
15557 /* When we reach a frame's selected window, redo the frame's menu bar. */
15558 if (update_mode_line
15559 && EQ (FRAME_SELECTED_WINDOW (f), window))
15560 {
15561 int redisplay_menu_p = 0;
15562
15563 if (FRAME_WINDOW_P (f))
15564 {
15565 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15566 || defined (HAVE_NS) || defined (USE_GTK)
15567 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15568 #else
15569 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15570 #endif
15571 }
15572 else
15573 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15574
15575 if (redisplay_menu_p)
15576 display_menu_bar (w);
15577
15578 #ifdef HAVE_WINDOW_SYSTEM
15579 if (FRAME_WINDOW_P (f))
15580 {
15581 #if defined (USE_GTK) || defined (HAVE_NS)
15582 if (FRAME_EXTERNAL_TOOL_BAR (f))
15583 redisplay_tool_bar (f);
15584 #else
15585 if (WINDOWP (f->tool_bar_window)
15586 && (FRAME_TOOL_BAR_LINES (f) > 0
15587 || !NILP (Vauto_resize_tool_bars))
15588 && redisplay_tool_bar (f))
15589 ignore_mouse_drag_p = 1;
15590 #endif
15591 }
15592 #endif
15593 }
15594
15595 #ifdef HAVE_WINDOW_SYSTEM
15596 if (FRAME_WINDOW_P (f)
15597 && update_window_fringes (w, (just_this_one_p
15598 || (!used_current_matrix_p && !overlay_arrow_seen)
15599 || w->pseudo_window_p)))
15600 {
15601 update_begin (f);
15602 BLOCK_INPUT;
15603 if (draw_window_fringes (w, 1))
15604 x_draw_vertical_border (w);
15605 UNBLOCK_INPUT;
15606 update_end (f);
15607 }
15608 #endif /* HAVE_WINDOW_SYSTEM */
15609
15610 /* We go to this label, with fonts_changed_p nonzero,
15611 if it is necessary to try again using larger glyph matrices.
15612 We have to redeem the scroll bar even in this case,
15613 because the loop in redisplay_internal expects that. */
15614 need_larger_matrices:
15615 ;
15616 finish_scroll_bars:
15617
15618 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15619 {
15620 /* Set the thumb's position and size. */
15621 set_vertical_scroll_bar (w);
15622
15623 /* Note that we actually used the scroll bar attached to this
15624 window, so it shouldn't be deleted at the end of redisplay. */
15625 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15626 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15627 }
15628
15629 /* Restore current_buffer and value of point in it. The window
15630 update may have changed the buffer, so first make sure `opoint'
15631 is still valid (Bug#6177). */
15632 if (CHARPOS (opoint) < BEGV)
15633 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15634 else if (CHARPOS (opoint) > ZV)
15635 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15636 else
15637 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15638
15639 set_buffer_internal_1 (old);
15640 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15641 shorter. This can be caused by log truncation in *Messages*. */
15642 if (CHARPOS (lpoint) <= ZV)
15643 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15644
15645 unbind_to (count, Qnil);
15646 }
15647
15648
15649 /* Build the complete desired matrix of WINDOW with a window start
15650 buffer position POS.
15651
15652 Value is 1 if successful. It is zero if fonts were loaded during
15653 redisplay which makes re-adjusting glyph matrices necessary, and -1
15654 if point would appear in the scroll margins.
15655 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15656 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15657 set in FLAGS.) */
15658
15659 int
15660 try_window (Lisp_Object window, struct text_pos pos, int flags)
15661 {
15662 struct window *w = XWINDOW (window);
15663 struct it it;
15664 struct glyph_row *last_text_row = NULL;
15665 struct frame *f = XFRAME (w->frame);
15666
15667 /* Make POS the new window start. */
15668 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15669
15670 /* Mark cursor position as unknown. No overlay arrow seen. */
15671 w->cursor.vpos = -1;
15672 overlay_arrow_seen = 0;
15673
15674 /* Initialize iterator and info to start at POS. */
15675 start_display (&it, w, pos);
15676
15677 /* Display all lines of W. */
15678 while (it.current_y < it.last_visible_y)
15679 {
15680 if (display_line (&it))
15681 last_text_row = it.glyph_row - 1;
15682 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15683 return 0;
15684 }
15685
15686 /* Don't let the cursor end in the scroll margins. */
15687 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15688 && !MINI_WINDOW_P (w))
15689 {
15690 int this_scroll_margin;
15691
15692 if (scroll_margin > 0)
15693 {
15694 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15695 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15696 }
15697 else
15698 this_scroll_margin = 0;
15699
15700 if ((w->cursor.y >= 0 /* not vscrolled */
15701 && w->cursor.y < this_scroll_margin
15702 && CHARPOS (pos) > BEGV
15703 && IT_CHARPOS (it) < ZV)
15704 /* rms: considering make_cursor_line_fully_visible_p here
15705 seems to give wrong results. We don't want to recenter
15706 when the last line is partly visible, we want to allow
15707 that case to be handled in the usual way. */
15708 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15709 {
15710 w->cursor.vpos = -1;
15711 clear_glyph_matrix (w->desired_matrix);
15712 return -1;
15713 }
15714 }
15715
15716 /* If bottom moved off end of frame, change mode line percentage. */
15717 if (XFASTINT (w->window_end_pos) <= 0
15718 && Z != IT_CHARPOS (it))
15719 w->update_mode_line = Qt;
15720
15721 /* Set window_end_pos to the offset of the last character displayed
15722 on the window from the end of current_buffer. Set
15723 window_end_vpos to its row number. */
15724 if (last_text_row)
15725 {
15726 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15727 w->window_end_bytepos
15728 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15729 w->window_end_pos
15730 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15731 w->window_end_vpos
15732 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15733 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15734 ->displays_text_p);
15735 }
15736 else
15737 {
15738 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15739 w->window_end_pos = make_number (Z - ZV);
15740 w->window_end_vpos = make_number (0);
15741 }
15742
15743 /* But that is not valid info until redisplay finishes. */
15744 w->window_end_valid = Qnil;
15745 return 1;
15746 }
15747
15748
15749 \f
15750 /************************************************************************
15751 Window redisplay reusing current matrix when buffer has not changed
15752 ************************************************************************/
15753
15754 /* Try redisplay of window W showing an unchanged buffer with a
15755 different window start than the last time it was displayed by
15756 reusing its current matrix. Value is non-zero if successful.
15757 W->start is the new window start. */
15758
15759 static int
15760 try_window_reusing_current_matrix (struct window *w)
15761 {
15762 struct frame *f = XFRAME (w->frame);
15763 struct glyph_row *bottom_row;
15764 struct it it;
15765 struct run run;
15766 struct text_pos start, new_start;
15767 int nrows_scrolled, i;
15768 struct glyph_row *last_text_row;
15769 struct glyph_row *last_reused_text_row;
15770 struct glyph_row *start_row;
15771 int start_vpos, min_y, max_y;
15772
15773 #if GLYPH_DEBUG
15774 if (inhibit_try_window_reusing)
15775 return 0;
15776 #endif
15777
15778 if (/* This function doesn't handle terminal frames. */
15779 !FRAME_WINDOW_P (f)
15780 /* Don't try to reuse the display if windows have been split
15781 or such. */
15782 || windows_or_buffers_changed
15783 || cursor_type_changed)
15784 return 0;
15785
15786 /* Can't do this if region may have changed. */
15787 if ((!NILP (Vtransient_mark_mode)
15788 && !NILP (BVAR (current_buffer, mark_active)))
15789 || !NILP (w->region_showing)
15790 || !NILP (Vshow_trailing_whitespace))
15791 return 0;
15792
15793 /* If top-line visibility has changed, give up. */
15794 if (WINDOW_WANTS_HEADER_LINE_P (w)
15795 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15796 return 0;
15797
15798 /* Give up if old or new display is scrolled vertically. We could
15799 make this function handle this, but right now it doesn't. */
15800 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15801 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15802 return 0;
15803
15804 /* The variable new_start now holds the new window start. The old
15805 start `start' can be determined from the current matrix. */
15806 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15807 start = start_row->minpos;
15808 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15809
15810 /* Clear the desired matrix for the display below. */
15811 clear_glyph_matrix (w->desired_matrix);
15812
15813 if (CHARPOS (new_start) <= CHARPOS (start))
15814 {
15815 /* Don't use this method if the display starts with an ellipsis
15816 displayed for invisible text. It's not easy to handle that case
15817 below, and it's certainly not worth the effort since this is
15818 not a frequent case. */
15819 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15820 return 0;
15821
15822 IF_DEBUG (debug_method_add (w, "twu1"));
15823
15824 /* Display up to a row that can be reused. The variable
15825 last_text_row is set to the last row displayed that displays
15826 text. Note that it.vpos == 0 if or if not there is a
15827 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15828 start_display (&it, w, new_start);
15829 w->cursor.vpos = -1;
15830 last_text_row = last_reused_text_row = NULL;
15831
15832 while (it.current_y < it.last_visible_y
15833 && !fonts_changed_p)
15834 {
15835 /* If we have reached into the characters in the START row,
15836 that means the line boundaries have changed. So we
15837 can't start copying with the row START. Maybe it will
15838 work to start copying with the following row. */
15839 while (IT_CHARPOS (it) > CHARPOS (start))
15840 {
15841 /* Advance to the next row as the "start". */
15842 start_row++;
15843 start = start_row->minpos;
15844 /* If there are no more rows to try, or just one, give up. */
15845 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15846 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15847 || CHARPOS (start) == ZV)
15848 {
15849 clear_glyph_matrix (w->desired_matrix);
15850 return 0;
15851 }
15852
15853 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15854 }
15855 /* If we have reached alignment,
15856 we can copy the rest of the rows. */
15857 if (IT_CHARPOS (it) == CHARPOS (start))
15858 break;
15859
15860 if (display_line (&it))
15861 last_text_row = it.glyph_row - 1;
15862 }
15863
15864 /* A value of current_y < last_visible_y means that we stopped
15865 at the previous window start, which in turn means that we
15866 have at least one reusable row. */
15867 if (it.current_y < it.last_visible_y)
15868 {
15869 struct glyph_row *row;
15870
15871 /* IT.vpos always starts from 0; it counts text lines. */
15872 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15873
15874 /* Find PT if not already found in the lines displayed. */
15875 if (w->cursor.vpos < 0)
15876 {
15877 int dy = it.current_y - start_row->y;
15878
15879 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15880 row = row_containing_pos (w, PT, row, NULL, dy);
15881 if (row)
15882 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15883 dy, nrows_scrolled);
15884 else
15885 {
15886 clear_glyph_matrix (w->desired_matrix);
15887 return 0;
15888 }
15889 }
15890
15891 /* Scroll the display. Do it before the current matrix is
15892 changed. The problem here is that update has not yet
15893 run, i.e. part of the current matrix is not up to date.
15894 scroll_run_hook will clear the cursor, and use the
15895 current matrix to get the height of the row the cursor is
15896 in. */
15897 run.current_y = start_row->y;
15898 run.desired_y = it.current_y;
15899 run.height = it.last_visible_y - it.current_y;
15900
15901 if (run.height > 0 && run.current_y != run.desired_y)
15902 {
15903 update_begin (f);
15904 FRAME_RIF (f)->update_window_begin_hook (w);
15905 FRAME_RIF (f)->clear_window_mouse_face (w);
15906 FRAME_RIF (f)->scroll_run_hook (w, &run);
15907 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15908 update_end (f);
15909 }
15910
15911 /* Shift current matrix down by nrows_scrolled lines. */
15912 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15913 rotate_matrix (w->current_matrix,
15914 start_vpos,
15915 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15916 nrows_scrolled);
15917
15918 /* Disable lines that must be updated. */
15919 for (i = 0; i < nrows_scrolled; ++i)
15920 (start_row + i)->enabled_p = 0;
15921
15922 /* Re-compute Y positions. */
15923 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15924 max_y = it.last_visible_y;
15925 for (row = start_row + nrows_scrolled;
15926 row < bottom_row;
15927 ++row)
15928 {
15929 row->y = it.current_y;
15930 row->visible_height = row->height;
15931
15932 if (row->y < min_y)
15933 row->visible_height -= min_y - row->y;
15934 if (row->y + row->height > max_y)
15935 row->visible_height -= row->y + row->height - max_y;
15936 if (row->fringe_bitmap_periodic_p)
15937 row->redraw_fringe_bitmaps_p = 1;
15938
15939 it.current_y += row->height;
15940
15941 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15942 last_reused_text_row = row;
15943 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15944 break;
15945 }
15946
15947 /* Disable lines in the current matrix which are now
15948 below the window. */
15949 for (++row; row < bottom_row; ++row)
15950 row->enabled_p = row->mode_line_p = 0;
15951 }
15952
15953 /* Update window_end_pos etc.; last_reused_text_row is the last
15954 reused row from the current matrix containing text, if any.
15955 The value of last_text_row is the last displayed line
15956 containing text. */
15957 if (last_reused_text_row)
15958 {
15959 w->window_end_bytepos
15960 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15961 w->window_end_pos
15962 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15963 w->window_end_vpos
15964 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15965 w->current_matrix));
15966 }
15967 else if (last_text_row)
15968 {
15969 w->window_end_bytepos
15970 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15971 w->window_end_pos
15972 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15973 w->window_end_vpos
15974 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15975 }
15976 else
15977 {
15978 /* This window must be completely empty. */
15979 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15980 w->window_end_pos = make_number (Z - ZV);
15981 w->window_end_vpos = make_number (0);
15982 }
15983 w->window_end_valid = Qnil;
15984
15985 /* Update hint: don't try scrolling again in update_window. */
15986 w->desired_matrix->no_scrolling_p = 1;
15987
15988 #if GLYPH_DEBUG
15989 debug_method_add (w, "try_window_reusing_current_matrix 1");
15990 #endif
15991 return 1;
15992 }
15993 else if (CHARPOS (new_start) > CHARPOS (start))
15994 {
15995 struct glyph_row *pt_row, *row;
15996 struct glyph_row *first_reusable_row;
15997 struct glyph_row *first_row_to_display;
15998 int dy;
15999 int yb = window_text_bottom_y (w);
16000
16001 /* Find the row starting at new_start, if there is one. Don't
16002 reuse a partially visible line at the end. */
16003 first_reusable_row = start_row;
16004 while (first_reusable_row->enabled_p
16005 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16006 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16007 < CHARPOS (new_start)))
16008 ++first_reusable_row;
16009
16010 /* Give up if there is no row to reuse. */
16011 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16012 || !first_reusable_row->enabled_p
16013 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16014 != CHARPOS (new_start)))
16015 return 0;
16016
16017 /* We can reuse fully visible rows beginning with
16018 first_reusable_row to the end of the window. Set
16019 first_row_to_display to the first row that cannot be reused.
16020 Set pt_row to the row containing point, if there is any. */
16021 pt_row = NULL;
16022 for (first_row_to_display = first_reusable_row;
16023 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16024 ++first_row_to_display)
16025 {
16026 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16027 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16028 pt_row = first_row_to_display;
16029 }
16030
16031 /* Start displaying at the start of first_row_to_display. */
16032 xassert (first_row_to_display->y < yb);
16033 init_to_row_start (&it, w, first_row_to_display);
16034
16035 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16036 - start_vpos);
16037 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16038 - nrows_scrolled);
16039 it.current_y = (first_row_to_display->y - first_reusable_row->y
16040 + WINDOW_HEADER_LINE_HEIGHT (w));
16041
16042 /* Display lines beginning with first_row_to_display in the
16043 desired matrix. Set last_text_row to the last row displayed
16044 that displays text. */
16045 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16046 if (pt_row == NULL)
16047 w->cursor.vpos = -1;
16048 last_text_row = NULL;
16049 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16050 if (display_line (&it))
16051 last_text_row = it.glyph_row - 1;
16052
16053 /* If point is in a reused row, adjust y and vpos of the cursor
16054 position. */
16055 if (pt_row)
16056 {
16057 w->cursor.vpos -= nrows_scrolled;
16058 w->cursor.y -= first_reusable_row->y - start_row->y;
16059 }
16060
16061 /* Give up if point isn't in a row displayed or reused. (This
16062 also handles the case where w->cursor.vpos < nrows_scrolled
16063 after the calls to display_line, which can happen with scroll
16064 margins. See bug#1295.) */
16065 if (w->cursor.vpos < 0)
16066 {
16067 clear_glyph_matrix (w->desired_matrix);
16068 return 0;
16069 }
16070
16071 /* Scroll the display. */
16072 run.current_y = first_reusable_row->y;
16073 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16074 run.height = it.last_visible_y - run.current_y;
16075 dy = run.current_y - run.desired_y;
16076
16077 if (run.height)
16078 {
16079 update_begin (f);
16080 FRAME_RIF (f)->update_window_begin_hook (w);
16081 FRAME_RIF (f)->clear_window_mouse_face (w);
16082 FRAME_RIF (f)->scroll_run_hook (w, &run);
16083 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16084 update_end (f);
16085 }
16086
16087 /* Adjust Y positions of reused rows. */
16088 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16089 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16090 max_y = it.last_visible_y;
16091 for (row = first_reusable_row; row < first_row_to_display; ++row)
16092 {
16093 row->y -= dy;
16094 row->visible_height = row->height;
16095 if (row->y < min_y)
16096 row->visible_height -= min_y - row->y;
16097 if (row->y + row->height > max_y)
16098 row->visible_height -= row->y + row->height - max_y;
16099 if (row->fringe_bitmap_periodic_p)
16100 row->redraw_fringe_bitmaps_p = 1;
16101 }
16102
16103 /* Scroll the current matrix. */
16104 xassert (nrows_scrolled > 0);
16105 rotate_matrix (w->current_matrix,
16106 start_vpos,
16107 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16108 -nrows_scrolled);
16109
16110 /* Disable rows not reused. */
16111 for (row -= nrows_scrolled; row < bottom_row; ++row)
16112 row->enabled_p = 0;
16113
16114 /* Point may have moved to a different line, so we cannot assume that
16115 the previous cursor position is valid; locate the correct row. */
16116 if (pt_row)
16117 {
16118 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16119 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16120 row++)
16121 {
16122 w->cursor.vpos++;
16123 w->cursor.y = row->y;
16124 }
16125 if (row < bottom_row)
16126 {
16127 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16128 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16129
16130 /* Can't use this optimization with bidi-reordered glyph
16131 rows, unless cursor is already at point. */
16132 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16133 {
16134 if (!(w->cursor.hpos >= 0
16135 && w->cursor.hpos < row->used[TEXT_AREA]
16136 && BUFFERP (glyph->object)
16137 && glyph->charpos == PT))
16138 return 0;
16139 }
16140 else
16141 for (; glyph < end
16142 && (!BUFFERP (glyph->object)
16143 || glyph->charpos < PT);
16144 glyph++)
16145 {
16146 w->cursor.hpos++;
16147 w->cursor.x += glyph->pixel_width;
16148 }
16149 }
16150 }
16151
16152 /* Adjust window end. A null value of last_text_row means that
16153 the window end is in reused rows which in turn means that
16154 only its vpos can have changed. */
16155 if (last_text_row)
16156 {
16157 w->window_end_bytepos
16158 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16159 w->window_end_pos
16160 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16161 w->window_end_vpos
16162 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16163 }
16164 else
16165 {
16166 w->window_end_vpos
16167 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16168 }
16169
16170 w->window_end_valid = Qnil;
16171 w->desired_matrix->no_scrolling_p = 1;
16172
16173 #if GLYPH_DEBUG
16174 debug_method_add (w, "try_window_reusing_current_matrix 2");
16175 #endif
16176 return 1;
16177 }
16178
16179 return 0;
16180 }
16181
16182
16183 \f
16184 /************************************************************************
16185 Window redisplay reusing current matrix when buffer has changed
16186 ************************************************************************/
16187
16188 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16189 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16190 EMACS_INT *, EMACS_INT *);
16191 static struct glyph_row *
16192 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16193 struct glyph_row *);
16194
16195
16196 /* Return the last row in MATRIX displaying text. If row START is
16197 non-null, start searching with that row. IT gives the dimensions
16198 of the display. Value is null if matrix is empty; otherwise it is
16199 a pointer to the row found. */
16200
16201 static struct glyph_row *
16202 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16203 struct glyph_row *start)
16204 {
16205 struct glyph_row *row, *row_found;
16206
16207 /* Set row_found to the last row in IT->w's current matrix
16208 displaying text. The loop looks funny but think of partially
16209 visible lines. */
16210 row_found = NULL;
16211 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16212 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16213 {
16214 xassert (row->enabled_p);
16215 row_found = row;
16216 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16217 break;
16218 ++row;
16219 }
16220
16221 return row_found;
16222 }
16223
16224
16225 /* Return the last row in the current matrix of W that is not affected
16226 by changes at the start of current_buffer that occurred since W's
16227 current matrix was built. Value is null if no such row exists.
16228
16229 BEG_UNCHANGED us the number of characters unchanged at the start of
16230 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16231 first changed character in current_buffer. Characters at positions <
16232 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16233 when the current matrix was built. */
16234
16235 static struct glyph_row *
16236 find_last_unchanged_at_beg_row (struct window *w)
16237 {
16238 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16239 struct glyph_row *row;
16240 struct glyph_row *row_found = NULL;
16241 int yb = window_text_bottom_y (w);
16242
16243 /* Find the last row displaying unchanged text. */
16244 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16245 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16246 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16247 ++row)
16248 {
16249 if (/* If row ends before first_changed_pos, it is unchanged,
16250 except in some case. */
16251 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16252 /* When row ends in ZV and we write at ZV it is not
16253 unchanged. */
16254 && !row->ends_at_zv_p
16255 /* When first_changed_pos is the end of a continued line,
16256 row is not unchanged because it may be no longer
16257 continued. */
16258 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16259 && (row->continued_p
16260 || row->exact_window_width_line_p)))
16261 row_found = row;
16262
16263 /* Stop if last visible row. */
16264 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16265 break;
16266 }
16267
16268 return row_found;
16269 }
16270
16271
16272 /* Find the first glyph row in the current matrix of W that is not
16273 affected by changes at the end of current_buffer since the
16274 time W's current matrix was built.
16275
16276 Return in *DELTA the number of chars by which buffer positions in
16277 unchanged text at the end of current_buffer must be adjusted.
16278
16279 Return in *DELTA_BYTES the corresponding number of bytes.
16280
16281 Value is null if no such row exists, i.e. all rows are affected by
16282 changes. */
16283
16284 static struct glyph_row *
16285 find_first_unchanged_at_end_row (struct window *w,
16286 EMACS_INT *delta, EMACS_INT *delta_bytes)
16287 {
16288 struct glyph_row *row;
16289 struct glyph_row *row_found = NULL;
16290
16291 *delta = *delta_bytes = 0;
16292
16293 /* Display must not have been paused, otherwise the current matrix
16294 is not up to date. */
16295 eassert (!NILP (w->window_end_valid));
16296
16297 /* A value of window_end_pos >= END_UNCHANGED means that the window
16298 end is in the range of changed text. If so, there is no
16299 unchanged row at the end of W's current matrix. */
16300 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16301 return NULL;
16302
16303 /* Set row to the last row in W's current matrix displaying text. */
16304 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16305
16306 /* If matrix is entirely empty, no unchanged row exists. */
16307 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16308 {
16309 /* The value of row is the last glyph row in the matrix having a
16310 meaningful buffer position in it. The end position of row
16311 corresponds to window_end_pos. This allows us to translate
16312 buffer positions in the current matrix to current buffer
16313 positions for characters not in changed text. */
16314 EMACS_INT Z_old =
16315 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16316 EMACS_INT Z_BYTE_old =
16317 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16318 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16319 struct glyph_row *first_text_row
16320 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16321
16322 *delta = Z - Z_old;
16323 *delta_bytes = Z_BYTE - Z_BYTE_old;
16324
16325 /* Set last_unchanged_pos to the buffer position of the last
16326 character in the buffer that has not been changed. Z is the
16327 index + 1 of the last character in current_buffer, i.e. by
16328 subtracting END_UNCHANGED we get the index of the last
16329 unchanged character, and we have to add BEG to get its buffer
16330 position. */
16331 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16332 last_unchanged_pos_old = last_unchanged_pos - *delta;
16333
16334 /* Search backward from ROW for a row displaying a line that
16335 starts at a minimum position >= last_unchanged_pos_old. */
16336 for (; row > first_text_row; --row)
16337 {
16338 /* This used to abort, but it can happen.
16339 It is ok to just stop the search instead here. KFS. */
16340 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16341 break;
16342
16343 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16344 row_found = row;
16345 }
16346 }
16347
16348 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16349
16350 return row_found;
16351 }
16352
16353
16354 /* Make sure that glyph rows in the current matrix of window W
16355 reference the same glyph memory as corresponding rows in the
16356 frame's frame matrix. This function is called after scrolling W's
16357 current matrix on a terminal frame in try_window_id and
16358 try_window_reusing_current_matrix. */
16359
16360 static void
16361 sync_frame_with_window_matrix_rows (struct window *w)
16362 {
16363 struct frame *f = XFRAME (w->frame);
16364 struct glyph_row *window_row, *window_row_end, *frame_row;
16365
16366 /* Preconditions: W must be a leaf window and full-width. Its frame
16367 must have a frame matrix. */
16368 xassert (NILP (w->hchild) && NILP (w->vchild));
16369 xassert (WINDOW_FULL_WIDTH_P (w));
16370 xassert (!FRAME_WINDOW_P (f));
16371
16372 /* If W is a full-width window, glyph pointers in W's current matrix
16373 have, by definition, to be the same as glyph pointers in the
16374 corresponding frame matrix. Note that frame matrices have no
16375 marginal areas (see build_frame_matrix). */
16376 window_row = w->current_matrix->rows;
16377 window_row_end = window_row + w->current_matrix->nrows;
16378 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16379 while (window_row < window_row_end)
16380 {
16381 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16382 struct glyph *end = window_row->glyphs[LAST_AREA];
16383
16384 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16385 frame_row->glyphs[TEXT_AREA] = start;
16386 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16387 frame_row->glyphs[LAST_AREA] = end;
16388
16389 /* Disable frame rows whose corresponding window rows have
16390 been disabled in try_window_id. */
16391 if (!window_row->enabled_p)
16392 frame_row->enabled_p = 0;
16393
16394 ++window_row, ++frame_row;
16395 }
16396 }
16397
16398
16399 /* Find the glyph row in window W containing CHARPOS. Consider all
16400 rows between START and END (not inclusive). END null means search
16401 all rows to the end of the display area of W. Value is the row
16402 containing CHARPOS or null. */
16403
16404 struct glyph_row *
16405 row_containing_pos (struct window *w, EMACS_INT charpos,
16406 struct glyph_row *start, struct glyph_row *end, int dy)
16407 {
16408 struct glyph_row *row = start;
16409 struct glyph_row *best_row = NULL;
16410 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16411 int last_y;
16412
16413 /* If we happen to start on a header-line, skip that. */
16414 if (row->mode_line_p)
16415 ++row;
16416
16417 if ((end && row >= end) || !row->enabled_p)
16418 return NULL;
16419
16420 last_y = window_text_bottom_y (w) - dy;
16421
16422 while (1)
16423 {
16424 /* Give up if we have gone too far. */
16425 if (end && row >= end)
16426 return NULL;
16427 /* This formerly returned if they were equal.
16428 I think that both quantities are of a "last plus one" type;
16429 if so, when they are equal, the row is within the screen. -- rms. */
16430 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16431 return NULL;
16432
16433 /* If it is in this row, return this row. */
16434 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16435 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16436 /* The end position of a row equals the start
16437 position of the next row. If CHARPOS is there, we
16438 would rather display it in the next line, except
16439 when this line ends in ZV. */
16440 && !row->ends_at_zv_p
16441 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16442 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16443 {
16444 struct glyph *g;
16445
16446 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16447 || (!best_row && !row->continued_p))
16448 return row;
16449 /* In bidi-reordered rows, there could be several rows
16450 occluding point, all of them belonging to the same
16451 continued line. We need to find the row which fits
16452 CHARPOS the best. */
16453 for (g = row->glyphs[TEXT_AREA];
16454 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16455 g++)
16456 {
16457 if (!STRINGP (g->object))
16458 {
16459 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16460 {
16461 mindif = eabs (g->charpos - charpos);
16462 best_row = row;
16463 /* Exact match always wins. */
16464 if (mindif == 0)
16465 return best_row;
16466 }
16467 }
16468 }
16469 }
16470 else if (best_row && !row->continued_p)
16471 return best_row;
16472 ++row;
16473 }
16474 }
16475
16476
16477 /* Try to redisplay window W by reusing its existing display. W's
16478 current matrix must be up to date when this function is called,
16479 i.e. window_end_valid must not be nil.
16480
16481 Value is
16482
16483 1 if display has been updated
16484 0 if otherwise unsuccessful
16485 -1 if redisplay with same window start is known not to succeed
16486
16487 The following steps are performed:
16488
16489 1. Find the last row in the current matrix of W that is not
16490 affected by changes at the start of current_buffer. If no such row
16491 is found, give up.
16492
16493 2. Find the first row in W's current matrix that is not affected by
16494 changes at the end of current_buffer. Maybe there is no such row.
16495
16496 3. Display lines beginning with the row + 1 found in step 1 to the
16497 row found in step 2 or, if step 2 didn't find a row, to the end of
16498 the window.
16499
16500 4. If cursor is not known to appear on the window, give up.
16501
16502 5. If display stopped at the row found in step 2, scroll the
16503 display and current matrix as needed.
16504
16505 6. Maybe display some lines at the end of W, if we must. This can
16506 happen under various circumstances, like a partially visible line
16507 becoming fully visible, or because newly displayed lines are displayed
16508 in smaller font sizes.
16509
16510 7. Update W's window end information. */
16511
16512 static int
16513 try_window_id (struct window *w)
16514 {
16515 struct frame *f = XFRAME (w->frame);
16516 struct glyph_matrix *current_matrix = w->current_matrix;
16517 struct glyph_matrix *desired_matrix = w->desired_matrix;
16518 struct glyph_row *last_unchanged_at_beg_row;
16519 struct glyph_row *first_unchanged_at_end_row;
16520 struct glyph_row *row;
16521 struct glyph_row *bottom_row;
16522 int bottom_vpos;
16523 struct it it;
16524 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16525 int dvpos, dy;
16526 struct text_pos start_pos;
16527 struct run run;
16528 int first_unchanged_at_end_vpos = 0;
16529 struct glyph_row *last_text_row, *last_text_row_at_end;
16530 struct text_pos start;
16531 EMACS_INT first_changed_charpos, last_changed_charpos;
16532
16533 #if GLYPH_DEBUG
16534 if (inhibit_try_window_id)
16535 return 0;
16536 #endif
16537
16538 /* This is handy for debugging. */
16539 #if 0
16540 #define GIVE_UP(X) \
16541 do { \
16542 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16543 return 0; \
16544 } while (0)
16545 #else
16546 #define GIVE_UP(X) return 0
16547 #endif
16548
16549 SET_TEXT_POS_FROM_MARKER (start, w->start);
16550
16551 /* Don't use this for mini-windows because these can show
16552 messages and mini-buffers, and we don't handle that here. */
16553 if (MINI_WINDOW_P (w))
16554 GIVE_UP (1);
16555
16556 /* This flag is used to prevent redisplay optimizations. */
16557 if (windows_or_buffers_changed || cursor_type_changed)
16558 GIVE_UP (2);
16559
16560 /* Verify that narrowing has not changed.
16561 Also verify that we were not told to prevent redisplay optimizations.
16562 It would be nice to further
16563 reduce the number of cases where this prevents try_window_id. */
16564 if (current_buffer->clip_changed
16565 || current_buffer->prevent_redisplay_optimizations_p)
16566 GIVE_UP (3);
16567
16568 /* Window must either use window-based redisplay or be full width. */
16569 if (!FRAME_WINDOW_P (f)
16570 && (!FRAME_LINE_INS_DEL_OK (f)
16571 || !WINDOW_FULL_WIDTH_P (w)))
16572 GIVE_UP (4);
16573
16574 /* Give up if point is known NOT to appear in W. */
16575 if (PT < CHARPOS (start))
16576 GIVE_UP (5);
16577
16578 /* Another way to prevent redisplay optimizations. */
16579 if (XFASTINT (w->last_modified) == 0)
16580 GIVE_UP (6);
16581
16582 /* Verify that window is not hscrolled. */
16583 if (XFASTINT (w->hscroll) != 0)
16584 GIVE_UP (7);
16585
16586 /* Verify that display wasn't paused. */
16587 if (NILP (w->window_end_valid))
16588 GIVE_UP (8);
16589
16590 /* Can't use this if highlighting a region because a cursor movement
16591 will do more than just set the cursor. */
16592 if (!NILP (Vtransient_mark_mode)
16593 && !NILP (BVAR (current_buffer, mark_active)))
16594 GIVE_UP (9);
16595
16596 /* Likewise if highlighting trailing whitespace. */
16597 if (!NILP (Vshow_trailing_whitespace))
16598 GIVE_UP (11);
16599
16600 /* Likewise if showing a region. */
16601 if (!NILP (w->region_showing))
16602 GIVE_UP (10);
16603
16604 /* Can't use this if overlay arrow position and/or string have
16605 changed. */
16606 if (overlay_arrows_changed_p ())
16607 GIVE_UP (12);
16608
16609 /* When word-wrap is on, adding a space to the first word of a
16610 wrapped line can change the wrap position, altering the line
16611 above it. It might be worthwhile to handle this more
16612 intelligently, but for now just redisplay from scratch. */
16613 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16614 GIVE_UP (21);
16615
16616 /* Under bidi reordering, adding or deleting a character in the
16617 beginning of a paragraph, before the first strong directional
16618 character, can change the base direction of the paragraph (unless
16619 the buffer specifies a fixed paragraph direction), which will
16620 require to redisplay the whole paragraph. It might be worthwhile
16621 to find the paragraph limits and widen the range of redisplayed
16622 lines to that, but for now just give up this optimization and
16623 redisplay from scratch. */
16624 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16625 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16626 GIVE_UP (22);
16627
16628 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16629 only if buffer has really changed. The reason is that the gap is
16630 initially at Z for freshly visited files. The code below would
16631 set end_unchanged to 0 in that case. */
16632 if (MODIFF > SAVE_MODIFF
16633 /* This seems to happen sometimes after saving a buffer. */
16634 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16635 {
16636 if (GPT - BEG < BEG_UNCHANGED)
16637 BEG_UNCHANGED = GPT - BEG;
16638 if (Z - GPT < END_UNCHANGED)
16639 END_UNCHANGED = Z - GPT;
16640 }
16641
16642 /* The position of the first and last character that has been changed. */
16643 first_changed_charpos = BEG + BEG_UNCHANGED;
16644 last_changed_charpos = Z - END_UNCHANGED;
16645
16646 /* If window starts after a line end, and the last change is in
16647 front of that newline, then changes don't affect the display.
16648 This case happens with stealth-fontification. Note that although
16649 the display is unchanged, glyph positions in the matrix have to
16650 be adjusted, of course. */
16651 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16652 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16653 && ((last_changed_charpos < CHARPOS (start)
16654 && CHARPOS (start) == BEGV)
16655 || (last_changed_charpos < CHARPOS (start) - 1
16656 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16657 {
16658 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16659 struct glyph_row *r0;
16660
16661 /* Compute how many chars/bytes have been added to or removed
16662 from the buffer. */
16663 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16664 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16665 Z_delta = Z - Z_old;
16666 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16667
16668 /* Give up if PT is not in the window. Note that it already has
16669 been checked at the start of try_window_id that PT is not in
16670 front of the window start. */
16671 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16672 GIVE_UP (13);
16673
16674 /* If window start is unchanged, we can reuse the whole matrix
16675 as is, after adjusting glyph positions. No need to compute
16676 the window end again, since its offset from Z hasn't changed. */
16677 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16678 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16679 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16680 /* PT must not be in a partially visible line. */
16681 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16682 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16683 {
16684 /* Adjust positions in the glyph matrix. */
16685 if (Z_delta || Z_delta_bytes)
16686 {
16687 struct glyph_row *r1
16688 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16689 increment_matrix_positions (w->current_matrix,
16690 MATRIX_ROW_VPOS (r0, current_matrix),
16691 MATRIX_ROW_VPOS (r1, current_matrix),
16692 Z_delta, Z_delta_bytes);
16693 }
16694
16695 /* Set the cursor. */
16696 row = row_containing_pos (w, PT, r0, NULL, 0);
16697 if (row)
16698 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16699 else
16700 abort ();
16701 return 1;
16702 }
16703 }
16704
16705 /* Handle the case that changes are all below what is displayed in
16706 the window, and that PT is in the window. This shortcut cannot
16707 be taken if ZV is visible in the window, and text has been added
16708 there that is visible in the window. */
16709 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16710 /* ZV is not visible in the window, or there are no
16711 changes at ZV, actually. */
16712 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16713 || first_changed_charpos == last_changed_charpos))
16714 {
16715 struct glyph_row *r0;
16716
16717 /* Give up if PT is not in the window. Note that it already has
16718 been checked at the start of try_window_id that PT is not in
16719 front of the window start. */
16720 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16721 GIVE_UP (14);
16722
16723 /* If window start is unchanged, we can reuse the whole matrix
16724 as is, without changing glyph positions since no text has
16725 been added/removed in front of the window end. */
16726 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16727 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16728 /* PT must not be in a partially visible line. */
16729 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16730 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16731 {
16732 /* We have to compute the window end anew since text
16733 could have been added/removed after it. */
16734 w->window_end_pos
16735 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16736 w->window_end_bytepos
16737 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16738
16739 /* Set the cursor. */
16740 row = row_containing_pos (w, PT, r0, NULL, 0);
16741 if (row)
16742 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16743 else
16744 abort ();
16745 return 2;
16746 }
16747 }
16748
16749 /* Give up if window start is in the changed area.
16750
16751 The condition used to read
16752
16753 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16754
16755 but why that was tested escapes me at the moment. */
16756 if (CHARPOS (start) >= first_changed_charpos
16757 && CHARPOS (start) <= last_changed_charpos)
16758 GIVE_UP (15);
16759
16760 /* Check that window start agrees with the start of the first glyph
16761 row in its current matrix. Check this after we know the window
16762 start is not in changed text, otherwise positions would not be
16763 comparable. */
16764 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16765 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16766 GIVE_UP (16);
16767
16768 /* Give up if the window ends in strings. Overlay strings
16769 at the end are difficult to handle, so don't try. */
16770 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16771 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16772 GIVE_UP (20);
16773
16774 /* Compute the position at which we have to start displaying new
16775 lines. Some of the lines at the top of the window might be
16776 reusable because they are not displaying changed text. Find the
16777 last row in W's current matrix not affected by changes at the
16778 start of current_buffer. Value is null if changes start in the
16779 first line of window. */
16780 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16781 if (last_unchanged_at_beg_row)
16782 {
16783 /* Avoid starting to display in the moddle of a character, a TAB
16784 for instance. This is easier than to set up the iterator
16785 exactly, and it's not a frequent case, so the additional
16786 effort wouldn't really pay off. */
16787 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16788 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16789 && last_unchanged_at_beg_row > w->current_matrix->rows)
16790 --last_unchanged_at_beg_row;
16791
16792 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16793 GIVE_UP (17);
16794
16795 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16796 GIVE_UP (18);
16797 start_pos = it.current.pos;
16798
16799 /* Start displaying new lines in the desired matrix at the same
16800 vpos we would use in the current matrix, i.e. below
16801 last_unchanged_at_beg_row. */
16802 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16803 current_matrix);
16804 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16805 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16806
16807 xassert (it.hpos == 0 && it.current_x == 0);
16808 }
16809 else
16810 {
16811 /* There are no reusable lines at the start of the window.
16812 Start displaying in the first text line. */
16813 start_display (&it, w, start);
16814 it.vpos = it.first_vpos;
16815 start_pos = it.current.pos;
16816 }
16817
16818 /* Find the first row that is not affected by changes at the end of
16819 the buffer. Value will be null if there is no unchanged row, in
16820 which case we must redisplay to the end of the window. delta
16821 will be set to the value by which buffer positions beginning with
16822 first_unchanged_at_end_row have to be adjusted due to text
16823 changes. */
16824 first_unchanged_at_end_row
16825 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16826 IF_DEBUG (debug_delta = delta);
16827 IF_DEBUG (debug_delta_bytes = delta_bytes);
16828
16829 /* Set stop_pos to the buffer position up to which we will have to
16830 display new lines. If first_unchanged_at_end_row != NULL, this
16831 is the buffer position of the start of the line displayed in that
16832 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16833 that we don't stop at a buffer position. */
16834 stop_pos = 0;
16835 if (first_unchanged_at_end_row)
16836 {
16837 xassert (last_unchanged_at_beg_row == NULL
16838 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16839
16840 /* If this is a continuation line, move forward to the next one
16841 that isn't. Changes in lines above affect this line.
16842 Caution: this may move first_unchanged_at_end_row to a row
16843 not displaying text. */
16844 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16845 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16846 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16847 < it.last_visible_y))
16848 ++first_unchanged_at_end_row;
16849
16850 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16851 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16852 >= it.last_visible_y))
16853 first_unchanged_at_end_row = NULL;
16854 else
16855 {
16856 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16857 + delta);
16858 first_unchanged_at_end_vpos
16859 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16860 xassert (stop_pos >= Z - END_UNCHANGED);
16861 }
16862 }
16863 else if (last_unchanged_at_beg_row == NULL)
16864 GIVE_UP (19);
16865
16866
16867 #if GLYPH_DEBUG
16868
16869 /* Either there is no unchanged row at the end, or the one we have
16870 now displays text. This is a necessary condition for the window
16871 end pos calculation at the end of this function. */
16872 xassert (first_unchanged_at_end_row == NULL
16873 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16874
16875 debug_last_unchanged_at_beg_vpos
16876 = (last_unchanged_at_beg_row
16877 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16878 : -1);
16879 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16880
16881 #endif /* GLYPH_DEBUG != 0 */
16882
16883
16884 /* Display new lines. Set last_text_row to the last new line
16885 displayed which has text on it, i.e. might end up as being the
16886 line where the window_end_vpos is. */
16887 w->cursor.vpos = -1;
16888 last_text_row = NULL;
16889 overlay_arrow_seen = 0;
16890 while (it.current_y < it.last_visible_y
16891 && !fonts_changed_p
16892 && (first_unchanged_at_end_row == NULL
16893 || IT_CHARPOS (it) < stop_pos))
16894 {
16895 if (display_line (&it))
16896 last_text_row = it.glyph_row - 1;
16897 }
16898
16899 if (fonts_changed_p)
16900 return -1;
16901
16902
16903 /* Compute differences in buffer positions, y-positions etc. for
16904 lines reused at the bottom of the window. Compute what we can
16905 scroll. */
16906 if (first_unchanged_at_end_row
16907 /* No lines reused because we displayed everything up to the
16908 bottom of the window. */
16909 && it.current_y < it.last_visible_y)
16910 {
16911 dvpos = (it.vpos
16912 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16913 current_matrix));
16914 dy = it.current_y - first_unchanged_at_end_row->y;
16915 run.current_y = first_unchanged_at_end_row->y;
16916 run.desired_y = run.current_y + dy;
16917 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16918 }
16919 else
16920 {
16921 delta = delta_bytes = dvpos = dy
16922 = run.current_y = run.desired_y = run.height = 0;
16923 first_unchanged_at_end_row = NULL;
16924 }
16925 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16926
16927
16928 /* Find the cursor if not already found. We have to decide whether
16929 PT will appear on this window (it sometimes doesn't, but this is
16930 not a very frequent case.) This decision has to be made before
16931 the current matrix is altered. A value of cursor.vpos < 0 means
16932 that PT is either in one of the lines beginning at
16933 first_unchanged_at_end_row or below the window. Don't care for
16934 lines that might be displayed later at the window end; as
16935 mentioned, this is not a frequent case. */
16936 if (w->cursor.vpos < 0)
16937 {
16938 /* Cursor in unchanged rows at the top? */
16939 if (PT < CHARPOS (start_pos)
16940 && last_unchanged_at_beg_row)
16941 {
16942 row = row_containing_pos (w, PT,
16943 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16944 last_unchanged_at_beg_row + 1, 0);
16945 if (row)
16946 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16947 }
16948
16949 /* Start from first_unchanged_at_end_row looking for PT. */
16950 else if (first_unchanged_at_end_row)
16951 {
16952 row = row_containing_pos (w, PT - delta,
16953 first_unchanged_at_end_row, NULL, 0);
16954 if (row)
16955 set_cursor_from_row (w, row, w->current_matrix, delta,
16956 delta_bytes, dy, dvpos);
16957 }
16958
16959 /* Give up if cursor was not found. */
16960 if (w->cursor.vpos < 0)
16961 {
16962 clear_glyph_matrix (w->desired_matrix);
16963 return -1;
16964 }
16965 }
16966
16967 /* Don't let the cursor end in the scroll margins. */
16968 {
16969 int this_scroll_margin, cursor_height;
16970
16971 this_scroll_margin =
16972 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
16973 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16974 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16975
16976 if ((w->cursor.y < this_scroll_margin
16977 && CHARPOS (start) > BEGV)
16978 /* Old redisplay didn't take scroll margin into account at the bottom,
16979 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16980 || (w->cursor.y + (make_cursor_line_fully_visible_p
16981 ? cursor_height + this_scroll_margin
16982 : 1)) > it.last_visible_y)
16983 {
16984 w->cursor.vpos = -1;
16985 clear_glyph_matrix (w->desired_matrix);
16986 return -1;
16987 }
16988 }
16989
16990 /* Scroll the display. Do it before changing the current matrix so
16991 that xterm.c doesn't get confused about where the cursor glyph is
16992 found. */
16993 if (dy && run.height)
16994 {
16995 update_begin (f);
16996
16997 if (FRAME_WINDOW_P (f))
16998 {
16999 FRAME_RIF (f)->update_window_begin_hook (w);
17000 FRAME_RIF (f)->clear_window_mouse_face (w);
17001 FRAME_RIF (f)->scroll_run_hook (w, &run);
17002 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17003 }
17004 else
17005 {
17006 /* Terminal frame. In this case, dvpos gives the number of
17007 lines to scroll by; dvpos < 0 means scroll up. */
17008 int from_vpos
17009 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17010 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17011 int end = (WINDOW_TOP_EDGE_LINE (w)
17012 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17013 + window_internal_height (w));
17014
17015 #if defined (HAVE_GPM) || defined (MSDOS)
17016 x_clear_window_mouse_face (w);
17017 #endif
17018 /* Perform the operation on the screen. */
17019 if (dvpos > 0)
17020 {
17021 /* Scroll last_unchanged_at_beg_row to the end of the
17022 window down dvpos lines. */
17023 set_terminal_window (f, end);
17024
17025 /* On dumb terminals delete dvpos lines at the end
17026 before inserting dvpos empty lines. */
17027 if (!FRAME_SCROLL_REGION_OK (f))
17028 ins_del_lines (f, end - dvpos, -dvpos);
17029
17030 /* Insert dvpos empty lines in front of
17031 last_unchanged_at_beg_row. */
17032 ins_del_lines (f, from, dvpos);
17033 }
17034 else if (dvpos < 0)
17035 {
17036 /* Scroll up last_unchanged_at_beg_vpos to the end of
17037 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17038 set_terminal_window (f, end);
17039
17040 /* Delete dvpos lines in front of
17041 last_unchanged_at_beg_vpos. ins_del_lines will set
17042 the cursor to the given vpos and emit |dvpos| delete
17043 line sequences. */
17044 ins_del_lines (f, from + dvpos, dvpos);
17045
17046 /* On a dumb terminal insert dvpos empty lines at the
17047 end. */
17048 if (!FRAME_SCROLL_REGION_OK (f))
17049 ins_del_lines (f, end + dvpos, -dvpos);
17050 }
17051
17052 set_terminal_window (f, 0);
17053 }
17054
17055 update_end (f);
17056 }
17057
17058 /* Shift reused rows of the current matrix to the right position.
17059 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17060 text. */
17061 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17062 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17063 if (dvpos < 0)
17064 {
17065 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17066 bottom_vpos, dvpos);
17067 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17068 bottom_vpos, 0);
17069 }
17070 else if (dvpos > 0)
17071 {
17072 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17073 bottom_vpos, dvpos);
17074 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17075 first_unchanged_at_end_vpos + dvpos, 0);
17076 }
17077
17078 /* For frame-based redisplay, make sure that current frame and window
17079 matrix are in sync with respect to glyph memory. */
17080 if (!FRAME_WINDOW_P (f))
17081 sync_frame_with_window_matrix_rows (w);
17082
17083 /* Adjust buffer positions in reused rows. */
17084 if (delta || delta_bytes)
17085 increment_matrix_positions (current_matrix,
17086 first_unchanged_at_end_vpos + dvpos,
17087 bottom_vpos, delta, delta_bytes);
17088
17089 /* Adjust Y positions. */
17090 if (dy)
17091 shift_glyph_matrix (w, current_matrix,
17092 first_unchanged_at_end_vpos + dvpos,
17093 bottom_vpos, dy);
17094
17095 if (first_unchanged_at_end_row)
17096 {
17097 first_unchanged_at_end_row += dvpos;
17098 if (first_unchanged_at_end_row->y >= it.last_visible_y
17099 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17100 first_unchanged_at_end_row = NULL;
17101 }
17102
17103 /* If scrolling up, there may be some lines to display at the end of
17104 the window. */
17105 last_text_row_at_end = NULL;
17106 if (dy < 0)
17107 {
17108 /* Scrolling up can leave for example a partially visible line
17109 at the end of the window to be redisplayed. */
17110 /* Set last_row to the glyph row in the current matrix where the
17111 window end line is found. It has been moved up or down in
17112 the matrix by dvpos. */
17113 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17114 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17115
17116 /* If last_row is the window end line, it should display text. */
17117 xassert (last_row->displays_text_p);
17118
17119 /* If window end line was partially visible before, begin
17120 displaying at that line. Otherwise begin displaying with the
17121 line following it. */
17122 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17123 {
17124 init_to_row_start (&it, w, last_row);
17125 it.vpos = last_vpos;
17126 it.current_y = last_row->y;
17127 }
17128 else
17129 {
17130 init_to_row_end (&it, w, last_row);
17131 it.vpos = 1 + last_vpos;
17132 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17133 ++last_row;
17134 }
17135
17136 /* We may start in a continuation line. If so, we have to
17137 get the right continuation_lines_width and current_x. */
17138 it.continuation_lines_width = last_row->continuation_lines_width;
17139 it.hpos = it.current_x = 0;
17140
17141 /* Display the rest of the lines at the window end. */
17142 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17143 while (it.current_y < it.last_visible_y
17144 && !fonts_changed_p)
17145 {
17146 /* Is it always sure that the display agrees with lines in
17147 the current matrix? I don't think so, so we mark rows
17148 displayed invalid in the current matrix by setting their
17149 enabled_p flag to zero. */
17150 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17151 if (display_line (&it))
17152 last_text_row_at_end = it.glyph_row - 1;
17153 }
17154 }
17155
17156 /* Update window_end_pos and window_end_vpos. */
17157 if (first_unchanged_at_end_row
17158 && !last_text_row_at_end)
17159 {
17160 /* Window end line if one of the preserved rows from the current
17161 matrix. Set row to the last row displaying text in current
17162 matrix starting at first_unchanged_at_end_row, after
17163 scrolling. */
17164 xassert (first_unchanged_at_end_row->displays_text_p);
17165 row = find_last_row_displaying_text (w->current_matrix, &it,
17166 first_unchanged_at_end_row);
17167 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17168
17169 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17170 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17171 w->window_end_vpos
17172 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17173 xassert (w->window_end_bytepos >= 0);
17174 IF_DEBUG (debug_method_add (w, "A"));
17175 }
17176 else if (last_text_row_at_end)
17177 {
17178 w->window_end_pos
17179 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17180 w->window_end_bytepos
17181 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17182 w->window_end_vpos
17183 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17184 xassert (w->window_end_bytepos >= 0);
17185 IF_DEBUG (debug_method_add (w, "B"));
17186 }
17187 else if (last_text_row)
17188 {
17189 /* We have displayed either to the end of the window or at the
17190 end of the window, i.e. the last row with text is to be found
17191 in the desired matrix. */
17192 w->window_end_pos
17193 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17194 w->window_end_bytepos
17195 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17196 w->window_end_vpos
17197 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17198 xassert (w->window_end_bytepos >= 0);
17199 }
17200 else if (first_unchanged_at_end_row == NULL
17201 && last_text_row == NULL
17202 && last_text_row_at_end == NULL)
17203 {
17204 /* Displayed to end of window, but no line containing text was
17205 displayed. Lines were deleted at the end of the window. */
17206 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17207 int vpos = XFASTINT (w->window_end_vpos);
17208 struct glyph_row *current_row = current_matrix->rows + vpos;
17209 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17210
17211 for (row = NULL;
17212 row == NULL && vpos >= first_vpos;
17213 --vpos, --current_row, --desired_row)
17214 {
17215 if (desired_row->enabled_p)
17216 {
17217 if (desired_row->displays_text_p)
17218 row = desired_row;
17219 }
17220 else if (current_row->displays_text_p)
17221 row = current_row;
17222 }
17223
17224 xassert (row != NULL);
17225 w->window_end_vpos = make_number (vpos + 1);
17226 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17227 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17228 xassert (w->window_end_bytepos >= 0);
17229 IF_DEBUG (debug_method_add (w, "C"));
17230 }
17231 else
17232 abort ();
17233
17234 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17235 debug_end_vpos = XFASTINT (w->window_end_vpos));
17236
17237 /* Record that display has not been completed. */
17238 w->window_end_valid = Qnil;
17239 w->desired_matrix->no_scrolling_p = 1;
17240 return 3;
17241
17242 #undef GIVE_UP
17243 }
17244
17245
17246 \f
17247 /***********************************************************************
17248 More debugging support
17249 ***********************************************************************/
17250
17251 #if GLYPH_DEBUG
17252
17253 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17254 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17255 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17256
17257
17258 /* Dump the contents of glyph matrix MATRIX on stderr.
17259
17260 GLYPHS 0 means don't show glyph contents.
17261 GLYPHS 1 means show glyphs in short form
17262 GLYPHS > 1 means show glyphs in long form. */
17263
17264 void
17265 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17266 {
17267 int i;
17268 for (i = 0; i < matrix->nrows; ++i)
17269 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17270 }
17271
17272
17273 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17274 the glyph row and area where the glyph comes from. */
17275
17276 void
17277 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17278 {
17279 if (glyph->type == CHAR_GLYPH)
17280 {
17281 fprintf (stderr,
17282 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17283 glyph - row->glyphs[TEXT_AREA],
17284 'C',
17285 glyph->charpos,
17286 (BUFFERP (glyph->object)
17287 ? 'B'
17288 : (STRINGP (glyph->object)
17289 ? 'S'
17290 : '-')),
17291 glyph->pixel_width,
17292 glyph->u.ch,
17293 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17294 ? glyph->u.ch
17295 : '.'),
17296 glyph->face_id,
17297 glyph->left_box_line_p,
17298 glyph->right_box_line_p);
17299 }
17300 else if (glyph->type == STRETCH_GLYPH)
17301 {
17302 fprintf (stderr,
17303 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17304 glyph - row->glyphs[TEXT_AREA],
17305 'S',
17306 glyph->charpos,
17307 (BUFFERP (glyph->object)
17308 ? 'B'
17309 : (STRINGP (glyph->object)
17310 ? 'S'
17311 : '-')),
17312 glyph->pixel_width,
17313 0,
17314 '.',
17315 glyph->face_id,
17316 glyph->left_box_line_p,
17317 glyph->right_box_line_p);
17318 }
17319 else if (glyph->type == IMAGE_GLYPH)
17320 {
17321 fprintf (stderr,
17322 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17323 glyph - row->glyphs[TEXT_AREA],
17324 'I',
17325 glyph->charpos,
17326 (BUFFERP (glyph->object)
17327 ? 'B'
17328 : (STRINGP (glyph->object)
17329 ? 'S'
17330 : '-')),
17331 glyph->pixel_width,
17332 glyph->u.img_id,
17333 '.',
17334 glyph->face_id,
17335 glyph->left_box_line_p,
17336 glyph->right_box_line_p);
17337 }
17338 else if (glyph->type == COMPOSITE_GLYPH)
17339 {
17340 fprintf (stderr,
17341 " %5td %4c %6"pI"d %c %3d 0x%05x",
17342 glyph - row->glyphs[TEXT_AREA],
17343 '+',
17344 glyph->charpos,
17345 (BUFFERP (glyph->object)
17346 ? 'B'
17347 : (STRINGP (glyph->object)
17348 ? 'S'
17349 : '-')),
17350 glyph->pixel_width,
17351 glyph->u.cmp.id);
17352 if (glyph->u.cmp.automatic)
17353 fprintf (stderr,
17354 "[%d-%d]",
17355 glyph->slice.cmp.from, glyph->slice.cmp.to);
17356 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17357 glyph->face_id,
17358 glyph->left_box_line_p,
17359 glyph->right_box_line_p);
17360 }
17361 }
17362
17363
17364 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17365 GLYPHS 0 means don't show glyph contents.
17366 GLYPHS 1 means show glyphs in short form
17367 GLYPHS > 1 means show glyphs in long form. */
17368
17369 void
17370 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17371 {
17372 if (glyphs != 1)
17373 {
17374 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17375 fprintf (stderr, "======================================================================\n");
17376
17377 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17378 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17379 vpos,
17380 MATRIX_ROW_START_CHARPOS (row),
17381 MATRIX_ROW_END_CHARPOS (row),
17382 row->used[TEXT_AREA],
17383 row->contains_overlapping_glyphs_p,
17384 row->enabled_p,
17385 row->truncated_on_left_p,
17386 row->truncated_on_right_p,
17387 row->continued_p,
17388 MATRIX_ROW_CONTINUATION_LINE_P (row),
17389 row->displays_text_p,
17390 row->ends_at_zv_p,
17391 row->fill_line_p,
17392 row->ends_in_middle_of_char_p,
17393 row->starts_in_middle_of_char_p,
17394 row->mouse_face_p,
17395 row->x,
17396 row->y,
17397 row->pixel_width,
17398 row->height,
17399 row->visible_height,
17400 row->ascent,
17401 row->phys_ascent);
17402 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17403 row->end.overlay_string_index,
17404 row->continuation_lines_width);
17405 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17406 CHARPOS (row->start.string_pos),
17407 CHARPOS (row->end.string_pos));
17408 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17409 row->end.dpvec_index);
17410 }
17411
17412 if (glyphs > 1)
17413 {
17414 int area;
17415
17416 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17417 {
17418 struct glyph *glyph = row->glyphs[area];
17419 struct glyph *glyph_end = glyph + row->used[area];
17420
17421 /* Glyph for a line end in text. */
17422 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17423 ++glyph_end;
17424
17425 if (glyph < glyph_end)
17426 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17427
17428 for (; glyph < glyph_end; ++glyph)
17429 dump_glyph (row, glyph, area);
17430 }
17431 }
17432 else if (glyphs == 1)
17433 {
17434 int area;
17435
17436 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17437 {
17438 char *s = (char *) alloca (row->used[area] + 1);
17439 int i;
17440
17441 for (i = 0; i < row->used[area]; ++i)
17442 {
17443 struct glyph *glyph = row->glyphs[area] + i;
17444 if (glyph->type == CHAR_GLYPH
17445 && glyph->u.ch < 0x80
17446 && glyph->u.ch >= ' ')
17447 s[i] = glyph->u.ch;
17448 else
17449 s[i] = '.';
17450 }
17451
17452 s[i] = '\0';
17453 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17454 }
17455 }
17456 }
17457
17458
17459 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17460 Sdump_glyph_matrix, 0, 1, "p",
17461 doc: /* Dump the current matrix of the selected window to stderr.
17462 Shows contents of glyph row structures. With non-nil
17463 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17464 glyphs in short form, otherwise show glyphs in long form. */)
17465 (Lisp_Object glyphs)
17466 {
17467 struct window *w = XWINDOW (selected_window);
17468 struct buffer *buffer = XBUFFER (w->buffer);
17469
17470 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17471 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17472 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17473 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17474 fprintf (stderr, "=============================================\n");
17475 dump_glyph_matrix (w->current_matrix,
17476 NILP (glyphs) ? 0 : XINT (glyphs));
17477 return Qnil;
17478 }
17479
17480
17481 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17482 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17483 (void)
17484 {
17485 struct frame *f = XFRAME (selected_frame);
17486 dump_glyph_matrix (f->current_matrix, 1);
17487 return Qnil;
17488 }
17489
17490
17491 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17492 doc: /* Dump glyph row ROW to stderr.
17493 GLYPH 0 means don't dump glyphs.
17494 GLYPH 1 means dump glyphs in short form.
17495 GLYPH > 1 or omitted means dump glyphs in long form. */)
17496 (Lisp_Object row, Lisp_Object glyphs)
17497 {
17498 struct glyph_matrix *matrix;
17499 int vpos;
17500
17501 CHECK_NUMBER (row);
17502 matrix = XWINDOW (selected_window)->current_matrix;
17503 vpos = XINT (row);
17504 if (vpos >= 0 && vpos < matrix->nrows)
17505 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17506 vpos,
17507 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17508 return Qnil;
17509 }
17510
17511
17512 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17513 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17514 GLYPH 0 means don't dump glyphs.
17515 GLYPH 1 means dump glyphs in short form.
17516 GLYPH > 1 or omitted means dump glyphs in long form. */)
17517 (Lisp_Object row, Lisp_Object glyphs)
17518 {
17519 struct frame *sf = SELECTED_FRAME ();
17520 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17521 int vpos;
17522
17523 CHECK_NUMBER (row);
17524 vpos = XINT (row);
17525 if (vpos >= 0 && vpos < m->nrows)
17526 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17527 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17528 return Qnil;
17529 }
17530
17531
17532 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17533 doc: /* Toggle tracing of redisplay.
17534 With ARG, turn tracing on if and only if ARG is positive. */)
17535 (Lisp_Object arg)
17536 {
17537 if (NILP (arg))
17538 trace_redisplay_p = !trace_redisplay_p;
17539 else
17540 {
17541 arg = Fprefix_numeric_value (arg);
17542 trace_redisplay_p = XINT (arg) > 0;
17543 }
17544
17545 return Qnil;
17546 }
17547
17548
17549 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17550 doc: /* Like `format', but print result to stderr.
17551 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17552 (ptrdiff_t nargs, Lisp_Object *args)
17553 {
17554 Lisp_Object s = Fformat (nargs, args);
17555 fprintf (stderr, "%s", SDATA (s));
17556 return Qnil;
17557 }
17558
17559 #endif /* GLYPH_DEBUG */
17560
17561
17562 \f
17563 /***********************************************************************
17564 Building Desired Matrix Rows
17565 ***********************************************************************/
17566
17567 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17568 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17569
17570 static struct glyph_row *
17571 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17572 {
17573 struct frame *f = XFRAME (WINDOW_FRAME (w));
17574 struct buffer *buffer = XBUFFER (w->buffer);
17575 struct buffer *old = current_buffer;
17576 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17577 int arrow_len = SCHARS (overlay_arrow_string);
17578 const unsigned char *arrow_end = arrow_string + arrow_len;
17579 const unsigned char *p;
17580 struct it it;
17581 int multibyte_p;
17582 int n_glyphs_before;
17583
17584 set_buffer_temp (buffer);
17585 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17586 it.glyph_row->used[TEXT_AREA] = 0;
17587 SET_TEXT_POS (it.position, 0, 0);
17588
17589 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17590 p = arrow_string;
17591 while (p < arrow_end)
17592 {
17593 Lisp_Object face, ilisp;
17594
17595 /* Get the next character. */
17596 if (multibyte_p)
17597 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17598 else
17599 {
17600 it.c = it.char_to_display = *p, it.len = 1;
17601 if (! ASCII_CHAR_P (it.c))
17602 it.char_to_display = BYTE8_TO_CHAR (it.c);
17603 }
17604 p += it.len;
17605
17606 /* Get its face. */
17607 ilisp = make_number (p - arrow_string);
17608 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17609 it.face_id = compute_char_face (f, it.char_to_display, face);
17610
17611 /* Compute its width, get its glyphs. */
17612 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17613 SET_TEXT_POS (it.position, -1, -1);
17614 PRODUCE_GLYPHS (&it);
17615
17616 /* If this character doesn't fit any more in the line, we have
17617 to remove some glyphs. */
17618 if (it.current_x > it.last_visible_x)
17619 {
17620 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17621 break;
17622 }
17623 }
17624
17625 set_buffer_temp (old);
17626 return it.glyph_row;
17627 }
17628
17629
17630 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17631 glyphs are only inserted for terminal frames since we can't really
17632 win with truncation glyphs when partially visible glyphs are
17633 involved. Which glyphs to insert is determined by
17634 produce_special_glyphs. */
17635
17636 static void
17637 insert_left_trunc_glyphs (struct it *it)
17638 {
17639 struct it truncate_it;
17640 struct glyph *from, *end, *to, *toend;
17641
17642 xassert (!FRAME_WINDOW_P (it->f));
17643
17644 /* Get the truncation glyphs. */
17645 truncate_it = *it;
17646 truncate_it.current_x = 0;
17647 truncate_it.face_id = DEFAULT_FACE_ID;
17648 truncate_it.glyph_row = &scratch_glyph_row;
17649 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17650 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17651 truncate_it.object = make_number (0);
17652 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17653
17654 /* Overwrite glyphs from IT with truncation glyphs. */
17655 if (!it->glyph_row->reversed_p)
17656 {
17657 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17658 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17659 to = it->glyph_row->glyphs[TEXT_AREA];
17660 toend = to + it->glyph_row->used[TEXT_AREA];
17661
17662 while (from < end)
17663 *to++ = *from++;
17664
17665 /* There may be padding glyphs left over. Overwrite them too. */
17666 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17667 {
17668 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17669 while (from < end)
17670 *to++ = *from++;
17671 }
17672
17673 if (to > toend)
17674 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17675 }
17676 else
17677 {
17678 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17679 that back to front. */
17680 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17681 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17682 toend = it->glyph_row->glyphs[TEXT_AREA];
17683 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17684
17685 while (from >= end && to >= toend)
17686 *to-- = *from--;
17687 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17688 {
17689 from =
17690 truncate_it.glyph_row->glyphs[TEXT_AREA]
17691 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17692 while (from >= end && to >= toend)
17693 *to-- = *from--;
17694 }
17695 if (from >= end)
17696 {
17697 /* Need to free some room before prepending additional
17698 glyphs. */
17699 int move_by = from - end + 1;
17700 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17701 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17702
17703 for ( ; g >= g0; g--)
17704 g[move_by] = *g;
17705 while (from >= end)
17706 *to-- = *from--;
17707 it->glyph_row->used[TEXT_AREA] += move_by;
17708 }
17709 }
17710 }
17711
17712
17713 /* Compute the pixel height and width of IT->glyph_row.
17714
17715 Most of the time, ascent and height of a display line will be equal
17716 to the max_ascent and max_height values of the display iterator
17717 structure. This is not the case if
17718
17719 1. We hit ZV without displaying anything. In this case, max_ascent
17720 and max_height will be zero.
17721
17722 2. We have some glyphs that don't contribute to the line height.
17723 (The glyph row flag contributes_to_line_height_p is for future
17724 pixmap extensions).
17725
17726 The first case is easily covered by using default values because in
17727 these cases, the line height does not really matter, except that it
17728 must not be zero. */
17729
17730 static void
17731 compute_line_metrics (struct it *it)
17732 {
17733 struct glyph_row *row = it->glyph_row;
17734
17735 if (FRAME_WINDOW_P (it->f))
17736 {
17737 int i, min_y, max_y;
17738
17739 /* The line may consist of one space only, that was added to
17740 place the cursor on it. If so, the row's height hasn't been
17741 computed yet. */
17742 if (row->height == 0)
17743 {
17744 if (it->max_ascent + it->max_descent == 0)
17745 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17746 row->ascent = it->max_ascent;
17747 row->height = it->max_ascent + it->max_descent;
17748 row->phys_ascent = it->max_phys_ascent;
17749 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17750 row->extra_line_spacing = it->max_extra_line_spacing;
17751 }
17752
17753 /* Compute the width of this line. */
17754 row->pixel_width = row->x;
17755 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17756 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17757
17758 xassert (row->pixel_width >= 0);
17759 xassert (row->ascent >= 0 && row->height > 0);
17760
17761 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17762 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17763
17764 /* If first line's physical ascent is larger than its logical
17765 ascent, use the physical ascent, and make the row taller.
17766 This makes accented characters fully visible. */
17767 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17768 && row->phys_ascent > row->ascent)
17769 {
17770 row->height += row->phys_ascent - row->ascent;
17771 row->ascent = row->phys_ascent;
17772 }
17773
17774 /* Compute how much of the line is visible. */
17775 row->visible_height = row->height;
17776
17777 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17778 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17779
17780 if (row->y < min_y)
17781 row->visible_height -= min_y - row->y;
17782 if (row->y + row->height > max_y)
17783 row->visible_height -= row->y + row->height - max_y;
17784 }
17785 else
17786 {
17787 row->pixel_width = row->used[TEXT_AREA];
17788 if (row->continued_p)
17789 row->pixel_width -= it->continuation_pixel_width;
17790 else if (row->truncated_on_right_p)
17791 row->pixel_width -= it->truncation_pixel_width;
17792 row->ascent = row->phys_ascent = 0;
17793 row->height = row->phys_height = row->visible_height = 1;
17794 row->extra_line_spacing = 0;
17795 }
17796
17797 /* Compute a hash code for this row. */
17798 {
17799 int area, i;
17800 row->hash = 0;
17801 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17802 for (i = 0; i < row->used[area]; ++i)
17803 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17804 + row->glyphs[area][i].u.val
17805 + row->glyphs[area][i].face_id
17806 + row->glyphs[area][i].padding_p
17807 + (row->glyphs[area][i].type << 2));
17808 }
17809
17810 it->max_ascent = it->max_descent = 0;
17811 it->max_phys_ascent = it->max_phys_descent = 0;
17812 }
17813
17814
17815 /* Append one space to the glyph row of iterator IT if doing a
17816 window-based redisplay. The space has the same face as
17817 IT->face_id. Value is non-zero if a space was added.
17818
17819 This function is called to make sure that there is always one glyph
17820 at the end of a glyph row that the cursor can be set on under
17821 window-systems. (If there weren't such a glyph we would not know
17822 how wide and tall a box cursor should be displayed).
17823
17824 At the same time this space let's a nicely handle clearing to the
17825 end of the line if the row ends in italic text. */
17826
17827 static int
17828 append_space_for_newline (struct it *it, int default_face_p)
17829 {
17830 if (FRAME_WINDOW_P (it->f))
17831 {
17832 int n = it->glyph_row->used[TEXT_AREA];
17833
17834 if (it->glyph_row->glyphs[TEXT_AREA] + n
17835 < it->glyph_row->glyphs[1 + TEXT_AREA])
17836 {
17837 /* Save some values that must not be changed.
17838 Must save IT->c and IT->len because otherwise
17839 ITERATOR_AT_END_P wouldn't work anymore after
17840 append_space_for_newline has been called. */
17841 enum display_element_type saved_what = it->what;
17842 int saved_c = it->c, saved_len = it->len;
17843 int saved_char_to_display = it->char_to_display;
17844 int saved_x = it->current_x;
17845 int saved_face_id = it->face_id;
17846 struct text_pos saved_pos;
17847 Lisp_Object saved_object;
17848 struct face *face;
17849
17850 saved_object = it->object;
17851 saved_pos = it->position;
17852
17853 it->what = IT_CHARACTER;
17854 memset (&it->position, 0, sizeof it->position);
17855 it->object = make_number (0);
17856 it->c = it->char_to_display = ' ';
17857 it->len = 1;
17858
17859 if (default_face_p)
17860 it->face_id = DEFAULT_FACE_ID;
17861 else if (it->face_before_selective_p)
17862 it->face_id = it->saved_face_id;
17863 face = FACE_FROM_ID (it->f, it->face_id);
17864 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17865
17866 PRODUCE_GLYPHS (it);
17867
17868 it->override_ascent = -1;
17869 it->constrain_row_ascent_descent_p = 0;
17870 it->current_x = saved_x;
17871 it->object = saved_object;
17872 it->position = saved_pos;
17873 it->what = saved_what;
17874 it->face_id = saved_face_id;
17875 it->len = saved_len;
17876 it->c = saved_c;
17877 it->char_to_display = saved_char_to_display;
17878 return 1;
17879 }
17880 }
17881
17882 return 0;
17883 }
17884
17885
17886 /* Extend the face of the last glyph in the text area of IT->glyph_row
17887 to the end of the display line. Called from display_line. If the
17888 glyph row is empty, add a space glyph to it so that we know the
17889 face to draw. Set the glyph row flag fill_line_p. If the glyph
17890 row is R2L, prepend a stretch glyph to cover the empty space to the
17891 left of the leftmost glyph. */
17892
17893 static void
17894 extend_face_to_end_of_line (struct it *it)
17895 {
17896 struct face *face;
17897 struct frame *f = it->f;
17898
17899 /* If line is already filled, do nothing. Non window-system frames
17900 get a grace of one more ``pixel'' because their characters are
17901 1-``pixel'' wide, so they hit the equality too early. This grace
17902 is needed only for R2L rows that are not continued, to produce
17903 one extra blank where we could display the cursor. */
17904 if (it->current_x >= it->last_visible_x
17905 + (!FRAME_WINDOW_P (f)
17906 && it->glyph_row->reversed_p
17907 && !it->glyph_row->continued_p))
17908 return;
17909
17910 /* Face extension extends the background and box of IT->face_id
17911 to the end of the line. If the background equals the background
17912 of the frame, we don't have to do anything. */
17913 if (it->face_before_selective_p)
17914 face = FACE_FROM_ID (f, it->saved_face_id);
17915 else
17916 face = FACE_FROM_ID (f, it->face_id);
17917
17918 if (FRAME_WINDOW_P (f)
17919 && it->glyph_row->displays_text_p
17920 && face->box == FACE_NO_BOX
17921 && face->background == FRAME_BACKGROUND_PIXEL (f)
17922 && !face->stipple
17923 && !it->glyph_row->reversed_p)
17924 return;
17925
17926 /* Set the glyph row flag indicating that the face of the last glyph
17927 in the text area has to be drawn to the end of the text area. */
17928 it->glyph_row->fill_line_p = 1;
17929
17930 /* If current character of IT is not ASCII, make sure we have the
17931 ASCII face. This will be automatically undone the next time
17932 get_next_display_element returns a multibyte character. Note
17933 that the character will always be single byte in unibyte
17934 text. */
17935 if (!ASCII_CHAR_P (it->c))
17936 {
17937 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17938 }
17939
17940 if (FRAME_WINDOW_P (f))
17941 {
17942 /* If the row is empty, add a space with the current face of IT,
17943 so that we know which face to draw. */
17944 if (it->glyph_row->used[TEXT_AREA] == 0)
17945 {
17946 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17947 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17948 it->glyph_row->used[TEXT_AREA] = 1;
17949 }
17950 #ifdef HAVE_WINDOW_SYSTEM
17951 if (it->glyph_row->reversed_p)
17952 {
17953 /* Prepend a stretch glyph to the row, such that the
17954 rightmost glyph will be drawn flushed all the way to the
17955 right margin of the window. The stretch glyph that will
17956 occupy the empty space, if any, to the left of the
17957 glyphs. */
17958 struct font *font = face->font ? face->font : FRAME_FONT (f);
17959 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17960 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17961 struct glyph *g;
17962 int row_width, stretch_ascent, stretch_width;
17963 struct text_pos saved_pos;
17964 int saved_face_id, saved_avoid_cursor;
17965
17966 for (row_width = 0, g = row_start; g < row_end; g++)
17967 row_width += g->pixel_width;
17968 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17969 if (stretch_width > 0)
17970 {
17971 stretch_ascent =
17972 (((it->ascent + it->descent)
17973 * FONT_BASE (font)) / FONT_HEIGHT (font));
17974 saved_pos = it->position;
17975 memset (&it->position, 0, sizeof it->position);
17976 saved_avoid_cursor = it->avoid_cursor_p;
17977 it->avoid_cursor_p = 1;
17978 saved_face_id = it->face_id;
17979 /* The last row's stretch glyph should get the default
17980 face, to avoid painting the rest of the window with
17981 the region face, if the region ends at ZV. */
17982 if (it->glyph_row->ends_at_zv_p)
17983 it->face_id = DEFAULT_FACE_ID;
17984 else
17985 it->face_id = face->id;
17986 append_stretch_glyph (it, make_number (0), stretch_width,
17987 it->ascent + it->descent, stretch_ascent);
17988 it->position = saved_pos;
17989 it->avoid_cursor_p = saved_avoid_cursor;
17990 it->face_id = saved_face_id;
17991 }
17992 }
17993 #endif /* HAVE_WINDOW_SYSTEM */
17994 }
17995 else
17996 {
17997 /* Save some values that must not be changed. */
17998 int saved_x = it->current_x;
17999 struct text_pos saved_pos;
18000 Lisp_Object saved_object;
18001 enum display_element_type saved_what = it->what;
18002 int saved_face_id = it->face_id;
18003
18004 saved_object = it->object;
18005 saved_pos = it->position;
18006
18007 it->what = IT_CHARACTER;
18008 memset (&it->position, 0, sizeof it->position);
18009 it->object = make_number (0);
18010 it->c = it->char_to_display = ' ';
18011 it->len = 1;
18012 /* The last row's blank glyphs should get the default face, to
18013 avoid painting the rest of the window with the region face,
18014 if the region ends at ZV. */
18015 if (it->glyph_row->ends_at_zv_p)
18016 it->face_id = DEFAULT_FACE_ID;
18017 else
18018 it->face_id = face->id;
18019
18020 PRODUCE_GLYPHS (it);
18021
18022 while (it->current_x <= it->last_visible_x)
18023 PRODUCE_GLYPHS (it);
18024
18025 /* Don't count these blanks really. It would let us insert a left
18026 truncation glyph below and make us set the cursor on them, maybe. */
18027 it->current_x = saved_x;
18028 it->object = saved_object;
18029 it->position = saved_pos;
18030 it->what = saved_what;
18031 it->face_id = saved_face_id;
18032 }
18033 }
18034
18035
18036 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18037 trailing whitespace. */
18038
18039 static int
18040 trailing_whitespace_p (EMACS_INT charpos)
18041 {
18042 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18043 int c = 0;
18044
18045 while (bytepos < ZV_BYTE
18046 && (c = FETCH_CHAR (bytepos),
18047 c == ' ' || c == '\t'))
18048 ++bytepos;
18049
18050 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18051 {
18052 if (bytepos != PT_BYTE)
18053 return 1;
18054 }
18055 return 0;
18056 }
18057
18058
18059 /* Highlight trailing whitespace, if any, in ROW. */
18060
18061 static void
18062 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18063 {
18064 int used = row->used[TEXT_AREA];
18065
18066 if (used)
18067 {
18068 struct glyph *start = row->glyphs[TEXT_AREA];
18069 struct glyph *glyph = start + used - 1;
18070
18071 if (row->reversed_p)
18072 {
18073 /* Right-to-left rows need to be processed in the opposite
18074 direction, so swap the edge pointers. */
18075 glyph = start;
18076 start = row->glyphs[TEXT_AREA] + used - 1;
18077 }
18078
18079 /* Skip over glyphs inserted to display the cursor at the
18080 end of a line, for extending the face of the last glyph
18081 to the end of the line on terminals, and for truncation
18082 and continuation glyphs. */
18083 if (!row->reversed_p)
18084 {
18085 while (glyph >= start
18086 && glyph->type == CHAR_GLYPH
18087 && INTEGERP (glyph->object))
18088 --glyph;
18089 }
18090 else
18091 {
18092 while (glyph <= start
18093 && glyph->type == CHAR_GLYPH
18094 && INTEGERP (glyph->object))
18095 ++glyph;
18096 }
18097
18098 /* If last glyph is a space or stretch, and it's trailing
18099 whitespace, set the face of all trailing whitespace glyphs in
18100 IT->glyph_row to `trailing-whitespace'. */
18101 if ((row->reversed_p ? glyph <= start : glyph >= start)
18102 && BUFFERP (glyph->object)
18103 && (glyph->type == STRETCH_GLYPH
18104 || (glyph->type == CHAR_GLYPH
18105 && glyph->u.ch == ' '))
18106 && trailing_whitespace_p (glyph->charpos))
18107 {
18108 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18109 if (face_id < 0)
18110 return;
18111
18112 if (!row->reversed_p)
18113 {
18114 while (glyph >= start
18115 && BUFFERP (glyph->object)
18116 && (glyph->type == STRETCH_GLYPH
18117 || (glyph->type == CHAR_GLYPH
18118 && glyph->u.ch == ' ')))
18119 (glyph--)->face_id = face_id;
18120 }
18121 else
18122 {
18123 while (glyph <= start
18124 && BUFFERP (glyph->object)
18125 && (glyph->type == STRETCH_GLYPH
18126 || (glyph->type == CHAR_GLYPH
18127 && glyph->u.ch == ' ')))
18128 (glyph++)->face_id = face_id;
18129 }
18130 }
18131 }
18132 }
18133
18134
18135 /* Value is non-zero if glyph row ROW should be
18136 used to hold the cursor. */
18137
18138 static int
18139 cursor_row_p (struct glyph_row *row)
18140 {
18141 int result = 1;
18142
18143 if (PT == CHARPOS (row->end.pos)
18144 || PT == MATRIX_ROW_END_CHARPOS (row))
18145 {
18146 /* Suppose the row ends on a string.
18147 Unless the row is continued, that means it ends on a newline
18148 in the string. If it's anything other than a display string
18149 (e.g. a before-string from an overlay), we don't want the
18150 cursor there. (This heuristic seems to give the optimal
18151 behavior for the various types of multi-line strings.) */
18152 if (CHARPOS (row->end.string_pos) >= 0)
18153 {
18154 if (row->continued_p)
18155 result = 1;
18156 else
18157 {
18158 /* Check for `display' property. */
18159 struct glyph *beg = row->glyphs[TEXT_AREA];
18160 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18161 struct glyph *glyph;
18162
18163 result = 0;
18164 for (glyph = end; glyph >= beg; --glyph)
18165 if (STRINGP (glyph->object))
18166 {
18167 Lisp_Object prop
18168 = Fget_char_property (make_number (PT),
18169 Qdisplay, Qnil);
18170 result =
18171 (!NILP (prop)
18172 && display_prop_string_p (prop, glyph->object));
18173 break;
18174 }
18175 }
18176 }
18177 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18178 {
18179 /* If the row ends in middle of a real character,
18180 and the line is continued, we want the cursor here.
18181 That's because CHARPOS (ROW->end.pos) would equal
18182 PT if PT is before the character. */
18183 if (!row->ends_in_ellipsis_p)
18184 result = row->continued_p;
18185 else
18186 /* If the row ends in an ellipsis, then
18187 CHARPOS (ROW->end.pos) will equal point after the
18188 invisible text. We want that position to be displayed
18189 after the ellipsis. */
18190 result = 0;
18191 }
18192 /* If the row ends at ZV, display the cursor at the end of that
18193 row instead of at the start of the row below. */
18194 else if (row->ends_at_zv_p)
18195 result = 1;
18196 else
18197 result = 0;
18198 }
18199
18200 return result;
18201 }
18202
18203 \f
18204
18205 /* Push the property PROP so that it will be rendered at the current
18206 position in IT. Return 1 if PROP was successfully pushed, 0
18207 otherwise. Called from handle_line_prefix to handle the
18208 `line-prefix' and `wrap-prefix' properties. */
18209
18210 static int
18211 push_display_prop (struct it *it, Lisp_Object prop)
18212 {
18213 struct text_pos pos =
18214 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18215
18216 xassert (it->method == GET_FROM_BUFFER
18217 || it->method == GET_FROM_STRING);
18218
18219 /* We need to save the current buffer/string position, so it will be
18220 restored by pop_it, because iterate_out_of_display_property
18221 depends on that being set correctly, but some situations leave
18222 it->position not yet set when this function is called. */
18223 push_it (it, &pos);
18224
18225 if (STRINGP (prop))
18226 {
18227 if (SCHARS (prop) == 0)
18228 {
18229 pop_it (it);
18230 return 0;
18231 }
18232
18233 it->string = prop;
18234 it->multibyte_p = STRING_MULTIBYTE (it->string);
18235 it->current.overlay_string_index = -1;
18236 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18237 it->end_charpos = it->string_nchars = SCHARS (it->string);
18238 it->method = GET_FROM_STRING;
18239 it->stop_charpos = 0;
18240 it->prev_stop = 0;
18241 it->base_level_stop = 0;
18242
18243 /* Force paragraph direction to be that of the parent
18244 buffer/string. */
18245 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18246 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18247 else
18248 it->paragraph_embedding = L2R;
18249
18250 /* Set up the bidi iterator for this display string. */
18251 if (it->bidi_p)
18252 {
18253 it->bidi_it.string.lstring = it->string;
18254 it->bidi_it.string.s = NULL;
18255 it->bidi_it.string.schars = it->end_charpos;
18256 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18257 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18258 it->bidi_it.string.unibyte = !it->multibyte_p;
18259 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18260 }
18261 }
18262 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18263 {
18264 it->method = GET_FROM_STRETCH;
18265 it->object = prop;
18266 }
18267 #ifdef HAVE_WINDOW_SYSTEM
18268 else if (IMAGEP (prop))
18269 {
18270 it->what = IT_IMAGE;
18271 it->image_id = lookup_image (it->f, prop);
18272 it->method = GET_FROM_IMAGE;
18273 }
18274 #endif /* HAVE_WINDOW_SYSTEM */
18275 else
18276 {
18277 pop_it (it); /* bogus display property, give up */
18278 return 0;
18279 }
18280
18281 return 1;
18282 }
18283
18284 /* Return the character-property PROP at the current position in IT. */
18285
18286 static Lisp_Object
18287 get_it_property (struct it *it, Lisp_Object prop)
18288 {
18289 Lisp_Object position;
18290
18291 if (STRINGP (it->object))
18292 position = make_number (IT_STRING_CHARPOS (*it));
18293 else if (BUFFERP (it->object))
18294 position = make_number (IT_CHARPOS (*it));
18295 else
18296 return Qnil;
18297
18298 return Fget_char_property (position, prop, it->object);
18299 }
18300
18301 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18302
18303 static void
18304 handle_line_prefix (struct it *it)
18305 {
18306 Lisp_Object prefix;
18307
18308 if (it->continuation_lines_width > 0)
18309 {
18310 prefix = get_it_property (it, Qwrap_prefix);
18311 if (NILP (prefix))
18312 prefix = Vwrap_prefix;
18313 }
18314 else
18315 {
18316 prefix = get_it_property (it, Qline_prefix);
18317 if (NILP (prefix))
18318 prefix = Vline_prefix;
18319 }
18320 if (! NILP (prefix) && push_display_prop (it, prefix))
18321 {
18322 /* If the prefix is wider than the window, and we try to wrap
18323 it, it would acquire its own wrap prefix, and so on till the
18324 iterator stack overflows. So, don't wrap the prefix. */
18325 it->line_wrap = TRUNCATE;
18326 it->avoid_cursor_p = 1;
18327 }
18328 }
18329
18330 \f
18331
18332 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18333 only for R2L lines from display_line and display_string, when they
18334 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18335 the line/string needs to be continued on the next glyph row. */
18336 static void
18337 unproduce_glyphs (struct it *it, int n)
18338 {
18339 struct glyph *glyph, *end;
18340
18341 xassert (it->glyph_row);
18342 xassert (it->glyph_row->reversed_p);
18343 xassert (it->area == TEXT_AREA);
18344 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18345
18346 if (n > it->glyph_row->used[TEXT_AREA])
18347 n = it->glyph_row->used[TEXT_AREA];
18348 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18349 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18350 for ( ; glyph < end; glyph++)
18351 glyph[-n] = *glyph;
18352 }
18353
18354 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18355 and ROW->maxpos. */
18356 static void
18357 find_row_edges (struct it *it, struct glyph_row *row,
18358 EMACS_INT min_pos, EMACS_INT min_bpos,
18359 EMACS_INT max_pos, EMACS_INT max_bpos)
18360 {
18361 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18362 lines' rows is implemented for bidi-reordered rows. */
18363
18364 /* ROW->minpos is the value of min_pos, the minimal buffer position
18365 we have in ROW, or ROW->start.pos if that is smaller. */
18366 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18367 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18368 else
18369 /* We didn't find buffer positions smaller than ROW->start, or
18370 didn't find _any_ valid buffer positions in any of the glyphs,
18371 so we must trust the iterator's computed positions. */
18372 row->minpos = row->start.pos;
18373 if (max_pos <= 0)
18374 {
18375 max_pos = CHARPOS (it->current.pos);
18376 max_bpos = BYTEPOS (it->current.pos);
18377 }
18378
18379 /* Here are the various use-cases for ending the row, and the
18380 corresponding values for ROW->maxpos:
18381
18382 Line ends in a newline from buffer eol_pos + 1
18383 Line is continued from buffer max_pos + 1
18384 Line is truncated on right it->current.pos
18385 Line ends in a newline from string max_pos
18386 Line is continued from string max_pos
18387 Line is continued from display vector max_pos
18388 Line is entirely from a string min_pos == max_pos
18389 Line is entirely from a display vector min_pos == max_pos
18390 Line that ends at ZV ZV
18391
18392 If you discover other use-cases, please add them here as
18393 appropriate. */
18394 if (row->ends_at_zv_p)
18395 row->maxpos = it->current.pos;
18396 else if (row->used[TEXT_AREA])
18397 {
18398 if (row->ends_in_newline_from_string_p)
18399 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18400 else if (CHARPOS (it->eol_pos) > 0)
18401 SET_TEXT_POS (row->maxpos,
18402 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18403 else if (row->continued_p)
18404 {
18405 /* If max_pos is different from IT's current position, it
18406 means IT->method does not belong to the display element
18407 at max_pos. However, it also means that the display
18408 element at max_pos was displayed in its entirety on this
18409 line, which is equivalent to saying that the next line
18410 starts at the next buffer position. */
18411 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18412 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18413 else
18414 {
18415 INC_BOTH (max_pos, max_bpos);
18416 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18417 }
18418 }
18419 else if (row->truncated_on_right_p)
18420 /* display_line already called reseat_at_next_visible_line_start,
18421 which puts the iterator at the beginning of the next line, in
18422 the logical order. */
18423 row->maxpos = it->current.pos;
18424 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18425 /* A line that is entirely from a string/image/stretch... */
18426 row->maxpos = row->minpos;
18427 else
18428 abort ();
18429 }
18430 else
18431 row->maxpos = it->current.pos;
18432 }
18433
18434 /* Construct the glyph row IT->glyph_row in the desired matrix of
18435 IT->w from text at the current position of IT. See dispextern.h
18436 for an overview of struct it. Value is non-zero if
18437 IT->glyph_row displays text, as opposed to a line displaying ZV
18438 only. */
18439
18440 static int
18441 display_line (struct it *it)
18442 {
18443 struct glyph_row *row = it->glyph_row;
18444 Lisp_Object overlay_arrow_string;
18445 struct it wrap_it;
18446 void *wrap_data = NULL;
18447 int may_wrap = 0, wrap_x IF_LINT (= 0);
18448 int wrap_row_used = -1;
18449 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18450 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18451 int wrap_row_extra_line_spacing IF_LINT (= 0);
18452 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18453 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18454 int cvpos;
18455 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18456 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18457
18458 /* We always start displaying at hpos zero even if hscrolled. */
18459 xassert (it->hpos == 0 && it->current_x == 0);
18460
18461 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18462 >= it->w->desired_matrix->nrows)
18463 {
18464 it->w->nrows_scale_factor++;
18465 fonts_changed_p = 1;
18466 return 0;
18467 }
18468
18469 /* Is IT->w showing the region? */
18470 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18471
18472 /* Clear the result glyph row and enable it. */
18473 prepare_desired_row (row);
18474
18475 row->y = it->current_y;
18476 row->start = it->start;
18477 row->continuation_lines_width = it->continuation_lines_width;
18478 row->displays_text_p = 1;
18479 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18480 it->starts_in_middle_of_char_p = 0;
18481
18482 /* Arrange the overlays nicely for our purposes. Usually, we call
18483 display_line on only one line at a time, in which case this
18484 can't really hurt too much, or we call it on lines which appear
18485 one after another in the buffer, in which case all calls to
18486 recenter_overlay_lists but the first will be pretty cheap. */
18487 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18488
18489 /* Move over display elements that are not visible because we are
18490 hscrolled. This may stop at an x-position < IT->first_visible_x
18491 if the first glyph is partially visible or if we hit a line end. */
18492 if (it->current_x < it->first_visible_x)
18493 {
18494 this_line_min_pos = row->start.pos;
18495 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18496 MOVE_TO_POS | MOVE_TO_X);
18497 /* Record the smallest positions seen while we moved over
18498 display elements that are not visible. This is needed by
18499 redisplay_internal for optimizing the case where the cursor
18500 stays inside the same line. The rest of this function only
18501 considers positions that are actually displayed, so
18502 RECORD_MAX_MIN_POS will not otherwise record positions that
18503 are hscrolled to the left of the left edge of the window. */
18504 min_pos = CHARPOS (this_line_min_pos);
18505 min_bpos = BYTEPOS (this_line_min_pos);
18506 }
18507 else
18508 {
18509 /* We only do this when not calling `move_it_in_display_line_to'
18510 above, because move_it_in_display_line_to calls
18511 handle_line_prefix itself. */
18512 handle_line_prefix (it);
18513 }
18514
18515 /* Get the initial row height. This is either the height of the
18516 text hscrolled, if there is any, or zero. */
18517 row->ascent = it->max_ascent;
18518 row->height = it->max_ascent + it->max_descent;
18519 row->phys_ascent = it->max_phys_ascent;
18520 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18521 row->extra_line_spacing = it->max_extra_line_spacing;
18522
18523 /* Utility macro to record max and min buffer positions seen until now. */
18524 #define RECORD_MAX_MIN_POS(IT) \
18525 do \
18526 { \
18527 int composition_p = (IT)->what == IT_COMPOSITION; \
18528 EMACS_INT current_pos = \
18529 composition_p ? (IT)->cmp_it.charpos \
18530 : IT_CHARPOS (*(IT)); \
18531 EMACS_INT current_bpos = \
18532 composition_p ? CHAR_TO_BYTE (current_pos) \
18533 : IT_BYTEPOS (*(IT)); \
18534 if (current_pos < min_pos) \
18535 { \
18536 min_pos = current_pos; \
18537 min_bpos = current_bpos; \
18538 } \
18539 if (IT_CHARPOS (*it) > max_pos) \
18540 { \
18541 max_pos = IT_CHARPOS (*it); \
18542 max_bpos = IT_BYTEPOS (*it); \
18543 } \
18544 } \
18545 while (0)
18546
18547 /* Loop generating characters. The loop is left with IT on the next
18548 character to display. */
18549 while (1)
18550 {
18551 int n_glyphs_before, hpos_before, x_before;
18552 int x, nglyphs;
18553 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18554
18555 /* Retrieve the next thing to display. Value is zero if end of
18556 buffer reached. */
18557 if (!get_next_display_element (it))
18558 {
18559 /* Maybe add a space at the end of this line that is used to
18560 display the cursor there under X. Set the charpos of the
18561 first glyph of blank lines not corresponding to any text
18562 to -1. */
18563 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18564 row->exact_window_width_line_p = 1;
18565 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18566 || row->used[TEXT_AREA] == 0)
18567 {
18568 row->glyphs[TEXT_AREA]->charpos = -1;
18569 row->displays_text_p = 0;
18570
18571 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18572 && (!MINI_WINDOW_P (it->w)
18573 || (minibuf_level && EQ (it->window, minibuf_window))))
18574 row->indicate_empty_line_p = 1;
18575 }
18576
18577 it->continuation_lines_width = 0;
18578 row->ends_at_zv_p = 1;
18579 /* A row that displays right-to-left text must always have
18580 its last face extended all the way to the end of line,
18581 even if this row ends in ZV, because we still write to
18582 the screen left to right. */
18583 if (row->reversed_p)
18584 extend_face_to_end_of_line (it);
18585 break;
18586 }
18587
18588 /* Now, get the metrics of what we want to display. This also
18589 generates glyphs in `row' (which is IT->glyph_row). */
18590 n_glyphs_before = row->used[TEXT_AREA];
18591 x = it->current_x;
18592
18593 /* Remember the line height so far in case the next element doesn't
18594 fit on the line. */
18595 if (it->line_wrap != TRUNCATE)
18596 {
18597 ascent = it->max_ascent;
18598 descent = it->max_descent;
18599 phys_ascent = it->max_phys_ascent;
18600 phys_descent = it->max_phys_descent;
18601
18602 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18603 {
18604 if (IT_DISPLAYING_WHITESPACE (it))
18605 may_wrap = 1;
18606 else if (may_wrap)
18607 {
18608 SAVE_IT (wrap_it, *it, wrap_data);
18609 wrap_x = x;
18610 wrap_row_used = row->used[TEXT_AREA];
18611 wrap_row_ascent = row->ascent;
18612 wrap_row_height = row->height;
18613 wrap_row_phys_ascent = row->phys_ascent;
18614 wrap_row_phys_height = row->phys_height;
18615 wrap_row_extra_line_spacing = row->extra_line_spacing;
18616 wrap_row_min_pos = min_pos;
18617 wrap_row_min_bpos = min_bpos;
18618 wrap_row_max_pos = max_pos;
18619 wrap_row_max_bpos = max_bpos;
18620 may_wrap = 0;
18621 }
18622 }
18623 }
18624
18625 PRODUCE_GLYPHS (it);
18626
18627 /* If this display element was in marginal areas, continue with
18628 the next one. */
18629 if (it->area != TEXT_AREA)
18630 {
18631 row->ascent = max (row->ascent, it->max_ascent);
18632 row->height = max (row->height, it->max_ascent + it->max_descent);
18633 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18634 row->phys_height = max (row->phys_height,
18635 it->max_phys_ascent + it->max_phys_descent);
18636 row->extra_line_spacing = max (row->extra_line_spacing,
18637 it->max_extra_line_spacing);
18638 set_iterator_to_next (it, 1);
18639 continue;
18640 }
18641
18642 /* Does the display element fit on the line? If we truncate
18643 lines, we should draw past the right edge of the window. If
18644 we don't truncate, we want to stop so that we can display the
18645 continuation glyph before the right margin. If lines are
18646 continued, there are two possible strategies for characters
18647 resulting in more than 1 glyph (e.g. tabs): Display as many
18648 glyphs as possible in this line and leave the rest for the
18649 continuation line, or display the whole element in the next
18650 line. Original redisplay did the former, so we do it also. */
18651 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18652 hpos_before = it->hpos;
18653 x_before = x;
18654
18655 if (/* Not a newline. */
18656 nglyphs > 0
18657 /* Glyphs produced fit entirely in the line. */
18658 && it->current_x < it->last_visible_x)
18659 {
18660 it->hpos += nglyphs;
18661 row->ascent = max (row->ascent, it->max_ascent);
18662 row->height = max (row->height, it->max_ascent + it->max_descent);
18663 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18664 row->phys_height = max (row->phys_height,
18665 it->max_phys_ascent + it->max_phys_descent);
18666 row->extra_line_spacing = max (row->extra_line_spacing,
18667 it->max_extra_line_spacing);
18668 if (it->current_x - it->pixel_width < it->first_visible_x)
18669 row->x = x - it->first_visible_x;
18670 /* Record the maximum and minimum buffer positions seen so
18671 far in glyphs that will be displayed by this row. */
18672 if (it->bidi_p)
18673 RECORD_MAX_MIN_POS (it);
18674 }
18675 else
18676 {
18677 int i, new_x;
18678 struct glyph *glyph;
18679
18680 for (i = 0; i < nglyphs; ++i, x = new_x)
18681 {
18682 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18683 new_x = x + glyph->pixel_width;
18684
18685 if (/* Lines are continued. */
18686 it->line_wrap != TRUNCATE
18687 && (/* Glyph doesn't fit on the line. */
18688 new_x > it->last_visible_x
18689 /* Or it fits exactly on a window system frame. */
18690 || (new_x == it->last_visible_x
18691 && FRAME_WINDOW_P (it->f))))
18692 {
18693 /* End of a continued line. */
18694
18695 if (it->hpos == 0
18696 || (new_x == it->last_visible_x
18697 && FRAME_WINDOW_P (it->f)))
18698 {
18699 /* Current glyph is the only one on the line or
18700 fits exactly on the line. We must continue
18701 the line because we can't draw the cursor
18702 after the glyph. */
18703 row->continued_p = 1;
18704 it->current_x = new_x;
18705 it->continuation_lines_width += new_x;
18706 ++it->hpos;
18707 if (i == nglyphs - 1)
18708 {
18709 /* If line-wrap is on, check if a previous
18710 wrap point was found. */
18711 if (wrap_row_used > 0
18712 /* Even if there is a previous wrap
18713 point, continue the line here as
18714 usual, if (i) the previous character
18715 was a space or tab AND (ii) the
18716 current character is not. */
18717 && (!may_wrap
18718 || IT_DISPLAYING_WHITESPACE (it)))
18719 goto back_to_wrap;
18720
18721 /* Record the maximum and minimum buffer
18722 positions seen so far in glyphs that will be
18723 displayed by this row. */
18724 if (it->bidi_p)
18725 RECORD_MAX_MIN_POS (it);
18726 set_iterator_to_next (it, 1);
18727 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18728 {
18729 if (!get_next_display_element (it))
18730 {
18731 row->exact_window_width_line_p = 1;
18732 it->continuation_lines_width = 0;
18733 row->continued_p = 0;
18734 row->ends_at_zv_p = 1;
18735 }
18736 else if (ITERATOR_AT_END_OF_LINE_P (it))
18737 {
18738 row->continued_p = 0;
18739 row->exact_window_width_line_p = 1;
18740 }
18741 }
18742 }
18743 else if (it->bidi_p)
18744 RECORD_MAX_MIN_POS (it);
18745 }
18746 else if (CHAR_GLYPH_PADDING_P (*glyph)
18747 && !FRAME_WINDOW_P (it->f))
18748 {
18749 /* A padding glyph that doesn't fit on this line.
18750 This means the whole character doesn't fit
18751 on the line. */
18752 if (row->reversed_p)
18753 unproduce_glyphs (it, row->used[TEXT_AREA]
18754 - n_glyphs_before);
18755 row->used[TEXT_AREA] = n_glyphs_before;
18756
18757 /* Fill the rest of the row with continuation
18758 glyphs like in 20.x. */
18759 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18760 < row->glyphs[1 + TEXT_AREA])
18761 produce_special_glyphs (it, IT_CONTINUATION);
18762
18763 row->continued_p = 1;
18764 it->current_x = x_before;
18765 it->continuation_lines_width += x_before;
18766
18767 /* Restore the height to what it was before the
18768 element not fitting on the line. */
18769 it->max_ascent = ascent;
18770 it->max_descent = descent;
18771 it->max_phys_ascent = phys_ascent;
18772 it->max_phys_descent = phys_descent;
18773 }
18774 else if (wrap_row_used > 0)
18775 {
18776 back_to_wrap:
18777 if (row->reversed_p)
18778 unproduce_glyphs (it,
18779 row->used[TEXT_AREA] - wrap_row_used);
18780 RESTORE_IT (it, &wrap_it, wrap_data);
18781 it->continuation_lines_width += wrap_x;
18782 row->used[TEXT_AREA] = wrap_row_used;
18783 row->ascent = wrap_row_ascent;
18784 row->height = wrap_row_height;
18785 row->phys_ascent = wrap_row_phys_ascent;
18786 row->phys_height = wrap_row_phys_height;
18787 row->extra_line_spacing = wrap_row_extra_line_spacing;
18788 min_pos = wrap_row_min_pos;
18789 min_bpos = wrap_row_min_bpos;
18790 max_pos = wrap_row_max_pos;
18791 max_bpos = wrap_row_max_bpos;
18792 row->continued_p = 1;
18793 row->ends_at_zv_p = 0;
18794 row->exact_window_width_line_p = 0;
18795 it->continuation_lines_width += x;
18796
18797 /* Make sure that a non-default face is extended
18798 up to the right margin of the window. */
18799 extend_face_to_end_of_line (it);
18800 }
18801 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18802 {
18803 /* A TAB that extends past the right edge of the
18804 window. This produces a single glyph on
18805 window system frames. We leave the glyph in
18806 this row and let it fill the row, but don't
18807 consume the TAB. */
18808 it->continuation_lines_width += it->last_visible_x;
18809 row->ends_in_middle_of_char_p = 1;
18810 row->continued_p = 1;
18811 glyph->pixel_width = it->last_visible_x - x;
18812 it->starts_in_middle_of_char_p = 1;
18813 }
18814 else
18815 {
18816 /* Something other than a TAB that draws past
18817 the right edge of the window. Restore
18818 positions to values before the element. */
18819 if (row->reversed_p)
18820 unproduce_glyphs (it, row->used[TEXT_AREA]
18821 - (n_glyphs_before + i));
18822 row->used[TEXT_AREA] = n_glyphs_before + i;
18823
18824 /* Display continuation glyphs. */
18825 if (!FRAME_WINDOW_P (it->f))
18826 produce_special_glyphs (it, IT_CONTINUATION);
18827 row->continued_p = 1;
18828
18829 it->current_x = x_before;
18830 it->continuation_lines_width += x;
18831 extend_face_to_end_of_line (it);
18832
18833 if (nglyphs > 1 && i > 0)
18834 {
18835 row->ends_in_middle_of_char_p = 1;
18836 it->starts_in_middle_of_char_p = 1;
18837 }
18838
18839 /* Restore the height to what it was before the
18840 element not fitting on the line. */
18841 it->max_ascent = ascent;
18842 it->max_descent = descent;
18843 it->max_phys_ascent = phys_ascent;
18844 it->max_phys_descent = phys_descent;
18845 }
18846
18847 break;
18848 }
18849 else if (new_x > it->first_visible_x)
18850 {
18851 /* Increment number of glyphs actually displayed. */
18852 ++it->hpos;
18853
18854 /* Record the maximum and minimum buffer positions
18855 seen so far in glyphs that will be displayed by
18856 this row. */
18857 if (it->bidi_p)
18858 RECORD_MAX_MIN_POS (it);
18859
18860 if (x < it->first_visible_x)
18861 /* Glyph is partially visible, i.e. row starts at
18862 negative X position. */
18863 row->x = x - it->first_visible_x;
18864 }
18865 else
18866 {
18867 /* Glyph is completely off the left margin of the
18868 window. This should not happen because of the
18869 move_it_in_display_line at the start of this
18870 function, unless the text display area of the
18871 window is empty. */
18872 xassert (it->first_visible_x <= it->last_visible_x);
18873 }
18874 }
18875 /* Even if this display element produced no glyphs at all,
18876 we want to record its position. */
18877 if (it->bidi_p && nglyphs == 0)
18878 RECORD_MAX_MIN_POS (it);
18879
18880 row->ascent = max (row->ascent, it->max_ascent);
18881 row->height = max (row->height, it->max_ascent + it->max_descent);
18882 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18883 row->phys_height = max (row->phys_height,
18884 it->max_phys_ascent + it->max_phys_descent);
18885 row->extra_line_spacing = max (row->extra_line_spacing,
18886 it->max_extra_line_spacing);
18887
18888 /* End of this display line if row is continued. */
18889 if (row->continued_p || row->ends_at_zv_p)
18890 break;
18891 }
18892
18893 at_end_of_line:
18894 /* Is this a line end? If yes, we're also done, after making
18895 sure that a non-default face is extended up to the right
18896 margin of the window. */
18897 if (ITERATOR_AT_END_OF_LINE_P (it))
18898 {
18899 int used_before = row->used[TEXT_AREA];
18900
18901 row->ends_in_newline_from_string_p = STRINGP (it->object);
18902
18903 /* Add a space at the end of the line that is used to
18904 display the cursor there. */
18905 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18906 append_space_for_newline (it, 0);
18907
18908 /* Extend the face to the end of the line. */
18909 extend_face_to_end_of_line (it);
18910
18911 /* Make sure we have the position. */
18912 if (used_before == 0)
18913 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18914
18915 /* Record the position of the newline, for use in
18916 find_row_edges. */
18917 it->eol_pos = it->current.pos;
18918
18919 /* Consume the line end. This skips over invisible lines. */
18920 set_iterator_to_next (it, 1);
18921 it->continuation_lines_width = 0;
18922 break;
18923 }
18924
18925 /* Proceed with next display element. Note that this skips
18926 over lines invisible because of selective display. */
18927 set_iterator_to_next (it, 1);
18928
18929 /* If we truncate lines, we are done when the last displayed
18930 glyphs reach past the right margin of the window. */
18931 if (it->line_wrap == TRUNCATE
18932 && (FRAME_WINDOW_P (it->f)
18933 ? (it->current_x >= it->last_visible_x)
18934 : (it->current_x > it->last_visible_x)))
18935 {
18936 /* Maybe add truncation glyphs. */
18937 if (!FRAME_WINDOW_P (it->f))
18938 {
18939 int i, n;
18940
18941 if (!row->reversed_p)
18942 {
18943 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18944 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18945 break;
18946 }
18947 else
18948 {
18949 for (i = 0; i < row->used[TEXT_AREA]; i++)
18950 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18951 break;
18952 /* Remove any padding glyphs at the front of ROW, to
18953 make room for the truncation glyphs we will be
18954 adding below. The loop below always inserts at
18955 least one truncation glyph, so also remove the
18956 last glyph added to ROW. */
18957 unproduce_glyphs (it, i + 1);
18958 /* Adjust i for the loop below. */
18959 i = row->used[TEXT_AREA] - (i + 1);
18960 }
18961
18962 for (n = row->used[TEXT_AREA]; i < n; ++i)
18963 {
18964 row->used[TEXT_AREA] = i;
18965 produce_special_glyphs (it, IT_TRUNCATION);
18966 }
18967 }
18968 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18969 {
18970 /* Don't truncate if we can overflow newline into fringe. */
18971 if (!get_next_display_element (it))
18972 {
18973 it->continuation_lines_width = 0;
18974 row->ends_at_zv_p = 1;
18975 row->exact_window_width_line_p = 1;
18976 break;
18977 }
18978 if (ITERATOR_AT_END_OF_LINE_P (it))
18979 {
18980 row->exact_window_width_line_p = 1;
18981 goto at_end_of_line;
18982 }
18983 }
18984
18985 row->truncated_on_right_p = 1;
18986 it->continuation_lines_width = 0;
18987 reseat_at_next_visible_line_start (it, 0);
18988 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18989 it->hpos = hpos_before;
18990 it->current_x = x_before;
18991 break;
18992 }
18993 }
18994
18995 if (wrap_data)
18996 bidi_unshelve_cache (wrap_data, 1);
18997
18998 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18999 at the left window margin. */
19000 if (it->first_visible_x
19001 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19002 {
19003 if (!FRAME_WINDOW_P (it->f))
19004 insert_left_trunc_glyphs (it);
19005 row->truncated_on_left_p = 1;
19006 }
19007
19008 /* Remember the position at which this line ends.
19009
19010 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19011 cannot be before the call to find_row_edges below, since that is
19012 where these positions are determined. */
19013 row->end = it->current;
19014 if (!it->bidi_p)
19015 {
19016 row->minpos = row->start.pos;
19017 row->maxpos = row->end.pos;
19018 }
19019 else
19020 {
19021 /* ROW->minpos and ROW->maxpos must be the smallest and
19022 `1 + the largest' buffer positions in ROW. But if ROW was
19023 bidi-reordered, these two positions can be anywhere in the
19024 row, so we must determine them now. */
19025 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19026 }
19027
19028 /* If the start of this line is the overlay arrow-position, then
19029 mark this glyph row as the one containing the overlay arrow.
19030 This is clearly a mess with variable size fonts. It would be
19031 better to let it be displayed like cursors under X. */
19032 if ((row->displays_text_p || !overlay_arrow_seen)
19033 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19034 !NILP (overlay_arrow_string)))
19035 {
19036 /* Overlay arrow in window redisplay is a fringe bitmap. */
19037 if (STRINGP (overlay_arrow_string))
19038 {
19039 struct glyph_row *arrow_row
19040 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19041 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19042 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19043 struct glyph *p = row->glyphs[TEXT_AREA];
19044 struct glyph *p2, *end;
19045
19046 /* Copy the arrow glyphs. */
19047 while (glyph < arrow_end)
19048 *p++ = *glyph++;
19049
19050 /* Throw away padding glyphs. */
19051 p2 = p;
19052 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19053 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19054 ++p2;
19055 if (p2 > p)
19056 {
19057 while (p2 < end)
19058 *p++ = *p2++;
19059 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19060 }
19061 }
19062 else
19063 {
19064 xassert (INTEGERP (overlay_arrow_string));
19065 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19066 }
19067 overlay_arrow_seen = 1;
19068 }
19069
19070 /* Compute pixel dimensions of this line. */
19071 compute_line_metrics (it);
19072
19073 /* Record whether this row ends inside an ellipsis. */
19074 row->ends_in_ellipsis_p
19075 = (it->method == GET_FROM_DISPLAY_VECTOR
19076 && it->ellipsis_p);
19077
19078 /* Save fringe bitmaps in this row. */
19079 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19080 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19081 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19082 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19083
19084 it->left_user_fringe_bitmap = 0;
19085 it->left_user_fringe_face_id = 0;
19086 it->right_user_fringe_bitmap = 0;
19087 it->right_user_fringe_face_id = 0;
19088
19089 /* Maybe set the cursor. */
19090 cvpos = it->w->cursor.vpos;
19091 if ((cvpos < 0
19092 /* In bidi-reordered rows, keep checking for proper cursor
19093 position even if one has been found already, because buffer
19094 positions in such rows change non-linearly with ROW->VPOS,
19095 when a line is continued. One exception: when we are at ZV,
19096 display cursor on the first suitable glyph row, since all
19097 the empty rows after that also have their position set to ZV. */
19098 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19099 lines' rows is implemented for bidi-reordered rows. */
19100 || (it->bidi_p
19101 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19102 && PT >= MATRIX_ROW_START_CHARPOS (row)
19103 && PT <= MATRIX_ROW_END_CHARPOS (row)
19104 && cursor_row_p (row))
19105 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19106
19107 /* Highlight trailing whitespace. */
19108 if (!NILP (Vshow_trailing_whitespace))
19109 highlight_trailing_whitespace (it->f, it->glyph_row);
19110
19111 /* Prepare for the next line. This line starts horizontally at (X
19112 HPOS) = (0 0). Vertical positions are incremented. As a
19113 convenience for the caller, IT->glyph_row is set to the next
19114 row to be used. */
19115 it->current_x = it->hpos = 0;
19116 it->current_y += row->height;
19117 SET_TEXT_POS (it->eol_pos, 0, 0);
19118 ++it->vpos;
19119 ++it->glyph_row;
19120 /* The next row should by default use the same value of the
19121 reversed_p flag as this one. set_iterator_to_next decides when
19122 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19123 the flag accordingly. */
19124 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19125 it->glyph_row->reversed_p = row->reversed_p;
19126 it->start = row->end;
19127 return row->displays_text_p;
19128
19129 #undef RECORD_MAX_MIN_POS
19130 }
19131
19132 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19133 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19134 doc: /* Return paragraph direction at point in BUFFER.
19135 Value is either `left-to-right' or `right-to-left'.
19136 If BUFFER is omitted or nil, it defaults to the current buffer.
19137
19138 Paragraph direction determines how the text in the paragraph is displayed.
19139 In left-to-right paragraphs, text begins at the left margin of the window
19140 and the reading direction is generally left to right. In right-to-left
19141 paragraphs, text begins at the right margin and is read from right to left.
19142
19143 See also `bidi-paragraph-direction'. */)
19144 (Lisp_Object buffer)
19145 {
19146 struct buffer *buf = current_buffer;
19147 struct buffer *old = buf;
19148
19149 if (! NILP (buffer))
19150 {
19151 CHECK_BUFFER (buffer);
19152 buf = XBUFFER (buffer);
19153 }
19154
19155 if (NILP (BVAR (buf, bidi_display_reordering))
19156 || NILP (BVAR (buf, enable_multibyte_characters)))
19157 return Qleft_to_right;
19158 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19159 return BVAR (buf, bidi_paragraph_direction);
19160 else
19161 {
19162 /* Determine the direction from buffer text. We could try to
19163 use current_matrix if it is up to date, but this seems fast
19164 enough as it is. */
19165 struct bidi_it itb;
19166 EMACS_INT pos = BUF_PT (buf);
19167 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19168 int c;
19169
19170 set_buffer_temp (buf);
19171 /* bidi_paragraph_init finds the base direction of the paragraph
19172 by searching forward from paragraph start. We need the base
19173 direction of the current or _previous_ paragraph, so we need
19174 to make sure we are within that paragraph. To that end, find
19175 the previous non-empty line. */
19176 if (pos >= ZV && pos > BEGV)
19177 {
19178 pos--;
19179 bytepos = CHAR_TO_BYTE (pos);
19180 }
19181 while ((c = FETCH_BYTE (bytepos)) == '\n'
19182 || c == ' ' || c == '\t' || c == '\f')
19183 {
19184 if (bytepos <= BEGV_BYTE)
19185 break;
19186 bytepos--;
19187 pos--;
19188 }
19189 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19190 bytepos--;
19191 itb.charpos = pos;
19192 itb.bytepos = bytepos;
19193 itb.nchars = -1;
19194 itb.string.s = NULL;
19195 itb.string.lstring = Qnil;
19196 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
19197 itb.first_elt = 1;
19198 itb.separator_limit = -1;
19199 itb.paragraph_dir = NEUTRAL_DIR;
19200
19201 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19202 set_buffer_temp (old);
19203 switch (itb.paragraph_dir)
19204 {
19205 case L2R:
19206 return Qleft_to_right;
19207 break;
19208 case R2L:
19209 return Qright_to_left;
19210 break;
19211 default:
19212 abort ();
19213 }
19214 }
19215 }
19216
19217
19218 \f
19219 /***********************************************************************
19220 Menu Bar
19221 ***********************************************************************/
19222
19223 /* Redisplay the menu bar in the frame for window W.
19224
19225 The menu bar of X frames that don't have X toolkit support is
19226 displayed in a special window W->frame->menu_bar_window.
19227
19228 The menu bar of terminal frames is treated specially as far as
19229 glyph matrices are concerned. Menu bar lines are not part of
19230 windows, so the update is done directly on the frame matrix rows
19231 for the menu bar. */
19232
19233 static void
19234 display_menu_bar (struct window *w)
19235 {
19236 struct frame *f = XFRAME (WINDOW_FRAME (w));
19237 struct it it;
19238 Lisp_Object items;
19239 int i;
19240
19241 /* Don't do all this for graphical frames. */
19242 #ifdef HAVE_NTGUI
19243 if (FRAME_W32_P (f))
19244 return;
19245 #endif
19246 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19247 if (FRAME_X_P (f))
19248 return;
19249 #endif
19250
19251 #ifdef HAVE_NS
19252 if (FRAME_NS_P (f))
19253 return;
19254 #endif /* HAVE_NS */
19255
19256 #ifdef USE_X_TOOLKIT
19257 xassert (!FRAME_WINDOW_P (f));
19258 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19259 it.first_visible_x = 0;
19260 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19261 #else /* not USE_X_TOOLKIT */
19262 if (FRAME_WINDOW_P (f))
19263 {
19264 /* Menu bar lines are displayed in the desired matrix of the
19265 dummy window menu_bar_window. */
19266 struct window *menu_w;
19267 xassert (WINDOWP (f->menu_bar_window));
19268 menu_w = XWINDOW (f->menu_bar_window);
19269 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19270 MENU_FACE_ID);
19271 it.first_visible_x = 0;
19272 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19273 }
19274 else
19275 {
19276 /* This is a TTY frame, i.e. character hpos/vpos are used as
19277 pixel x/y. */
19278 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19279 MENU_FACE_ID);
19280 it.first_visible_x = 0;
19281 it.last_visible_x = FRAME_COLS (f);
19282 }
19283 #endif /* not USE_X_TOOLKIT */
19284
19285 /* FIXME: This should be controlled by a user option. See the
19286 comments in redisplay_tool_bar and display_mode_line about
19287 this. */
19288 it.paragraph_embedding = L2R;
19289
19290 if (! mode_line_inverse_video)
19291 /* Force the menu-bar to be displayed in the default face. */
19292 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19293
19294 /* Clear all rows of the menu bar. */
19295 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19296 {
19297 struct glyph_row *row = it.glyph_row + i;
19298 clear_glyph_row (row);
19299 row->enabled_p = 1;
19300 row->full_width_p = 1;
19301 }
19302
19303 /* Display all items of the menu bar. */
19304 items = FRAME_MENU_BAR_ITEMS (it.f);
19305 for (i = 0; i < ASIZE (items); i += 4)
19306 {
19307 Lisp_Object string;
19308
19309 /* Stop at nil string. */
19310 string = AREF (items, i + 1);
19311 if (NILP (string))
19312 break;
19313
19314 /* Remember where item was displayed. */
19315 ASET (items, i + 3, make_number (it.hpos));
19316
19317 /* Display the item, pad with one space. */
19318 if (it.current_x < it.last_visible_x)
19319 display_string (NULL, string, Qnil, 0, 0, &it,
19320 SCHARS (string) + 1, 0, 0, -1);
19321 }
19322
19323 /* Fill out the line with spaces. */
19324 if (it.current_x < it.last_visible_x)
19325 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19326
19327 /* Compute the total height of the lines. */
19328 compute_line_metrics (&it);
19329 }
19330
19331
19332 \f
19333 /***********************************************************************
19334 Mode Line
19335 ***********************************************************************/
19336
19337 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19338 FORCE is non-zero, redisplay mode lines unconditionally.
19339 Otherwise, redisplay only mode lines that are garbaged. Value is
19340 the number of windows whose mode lines were redisplayed. */
19341
19342 static int
19343 redisplay_mode_lines (Lisp_Object window, int force)
19344 {
19345 int nwindows = 0;
19346
19347 while (!NILP (window))
19348 {
19349 struct window *w = XWINDOW (window);
19350
19351 if (WINDOWP (w->hchild))
19352 nwindows += redisplay_mode_lines (w->hchild, force);
19353 else if (WINDOWP (w->vchild))
19354 nwindows += redisplay_mode_lines (w->vchild, force);
19355 else if (force
19356 || FRAME_GARBAGED_P (XFRAME (w->frame))
19357 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19358 {
19359 struct text_pos lpoint;
19360 struct buffer *old = current_buffer;
19361
19362 /* Set the window's buffer for the mode line display. */
19363 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19364 set_buffer_internal_1 (XBUFFER (w->buffer));
19365
19366 /* Point refers normally to the selected window. For any
19367 other window, set up appropriate value. */
19368 if (!EQ (window, selected_window))
19369 {
19370 struct text_pos pt;
19371
19372 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19373 if (CHARPOS (pt) < BEGV)
19374 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19375 else if (CHARPOS (pt) > (ZV - 1))
19376 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19377 else
19378 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19379 }
19380
19381 /* Display mode lines. */
19382 clear_glyph_matrix (w->desired_matrix);
19383 if (display_mode_lines (w))
19384 {
19385 ++nwindows;
19386 w->must_be_updated_p = 1;
19387 }
19388
19389 /* Restore old settings. */
19390 set_buffer_internal_1 (old);
19391 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19392 }
19393
19394 window = w->next;
19395 }
19396
19397 return nwindows;
19398 }
19399
19400
19401 /* Display the mode and/or header line of window W. Value is the
19402 sum number of mode lines and header lines displayed. */
19403
19404 static int
19405 display_mode_lines (struct window *w)
19406 {
19407 Lisp_Object old_selected_window, old_selected_frame;
19408 int n = 0;
19409
19410 old_selected_frame = selected_frame;
19411 selected_frame = w->frame;
19412 old_selected_window = selected_window;
19413 XSETWINDOW (selected_window, w);
19414
19415 /* These will be set while the mode line specs are processed. */
19416 line_number_displayed = 0;
19417 w->column_number_displayed = Qnil;
19418
19419 if (WINDOW_WANTS_MODELINE_P (w))
19420 {
19421 struct window *sel_w = XWINDOW (old_selected_window);
19422
19423 /* Select mode line face based on the real selected window. */
19424 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19425 BVAR (current_buffer, mode_line_format));
19426 ++n;
19427 }
19428
19429 if (WINDOW_WANTS_HEADER_LINE_P (w))
19430 {
19431 display_mode_line (w, HEADER_LINE_FACE_ID,
19432 BVAR (current_buffer, header_line_format));
19433 ++n;
19434 }
19435
19436 selected_frame = old_selected_frame;
19437 selected_window = old_selected_window;
19438 return n;
19439 }
19440
19441
19442 /* Display mode or header line of window W. FACE_ID specifies which
19443 line to display; it is either MODE_LINE_FACE_ID or
19444 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19445 display. Value is the pixel height of the mode/header line
19446 displayed. */
19447
19448 static int
19449 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19450 {
19451 struct it it;
19452 struct face *face;
19453 int count = SPECPDL_INDEX ();
19454
19455 init_iterator (&it, w, -1, -1, NULL, face_id);
19456 /* Don't extend on a previously drawn mode-line.
19457 This may happen if called from pos_visible_p. */
19458 it.glyph_row->enabled_p = 0;
19459 prepare_desired_row (it.glyph_row);
19460
19461 it.glyph_row->mode_line_p = 1;
19462
19463 if (! mode_line_inverse_video)
19464 /* Force the mode-line to be displayed in the default face. */
19465 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19466
19467 /* FIXME: This should be controlled by a user option. But
19468 supporting such an option is not trivial, since the mode line is
19469 made up of many separate strings. */
19470 it.paragraph_embedding = L2R;
19471
19472 record_unwind_protect (unwind_format_mode_line,
19473 format_mode_line_unwind_data (NULL, Qnil, 0));
19474
19475 mode_line_target = MODE_LINE_DISPLAY;
19476
19477 /* Temporarily make frame's keyboard the current kboard so that
19478 kboard-local variables in the mode_line_format will get the right
19479 values. */
19480 push_kboard (FRAME_KBOARD (it.f));
19481 record_unwind_save_match_data ();
19482 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19483 pop_kboard ();
19484
19485 unbind_to (count, Qnil);
19486
19487 /* Fill up with spaces. */
19488 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19489
19490 compute_line_metrics (&it);
19491 it.glyph_row->full_width_p = 1;
19492 it.glyph_row->continued_p = 0;
19493 it.glyph_row->truncated_on_left_p = 0;
19494 it.glyph_row->truncated_on_right_p = 0;
19495
19496 /* Make a 3D mode-line have a shadow at its right end. */
19497 face = FACE_FROM_ID (it.f, face_id);
19498 extend_face_to_end_of_line (&it);
19499 if (face->box != FACE_NO_BOX)
19500 {
19501 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19502 + it.glyph_row->used[TEXT_AREA] - 1);
19503 last->right_box_line_p = 1;
19504 }
19505
19506 return it.glyph_row->height;
19507 }
19508
19509 /* Move element ELT in LIST to the front of LIST.
19510 Return the updated list. */
19511
19512 static Lisp_Object
19513 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19514 {
19515 register Lisp_Object tail, prev;
19516 register Lisp_Object tem;
19517
19518 tail = list;
19519 prev = Qnil;
19520 while (CONSP (tail))
19521 {
19522 tem = XCAR (tail);
19523
19524 if (EQ (elt, tem))
19525 {
19526 /* Splice out the link TAIL. */
19527 if (NILP (prev))
19528 list = XCDR (tail);
19529 else
19530 Fsetcdr (prev, XCDR (tail));
19531
19532 /* Now make it the first. */
19533 Fsetcdr (tail, list);
19534 return tail;
19535 }
19536 else
19537 prev = tail;
19538 tail = XCDR (tail);
19539 QUIT;
19540 }
19541
19542 /* Not found--return unchanged LIST. */
19543 return list;
19544 }
19545
19546 /* Contribute ELT to the mode line for window IT->w. How it
19547 translates into text depends on its data type.
19548
19549 IT describes the display environment in which we display, as usual.
19550
19551 DEPTH is the depth in recursion. It is used to prevent
19552 infinite recursion here.
19553
19554 FIELD_WIDTH is the number of characters the display of ELT should
19555 occupy in the mode line, and PRECISION is the maximum number of
19556 characters to display from ELT's representation. See
19557 display_string for details.
19558
19559 Returns the hpos of the end of the text generated by ELT.
19560
19561 PROPS is a property list to add to any string we encounter.
19562
19563 If RISKY is nonzero, remove (disregard) any properties in any string
19564 we encounter, and ignore :eval and :propertize.
19565
19566 The global variable `mode_line_target' determines whether the
19567 output is passed to `store_mode_line_noprop',
19568 `store_mode_line_string', or `display_string'. */
19569
19570 static int
19571 display_mode_element (struct it *it, int depth, int field_width, int precision,
19572 Lisp_Object elt, Lisp_Object props, int risky)
19573 {
19574 int n = 0, field, prec;
19575 int literal = 0;
19576
19577 tail_recurse:
19578 if (depth > 100)
19579 elt = build_string ("*too-deep*");
19580
19581 depth++;
19582
19583 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19584 {
19585 case Lisp_String:
19586 {
19587 /* A string: output it and check for %-constructs within it. */
19588 unsigned char c;
19589 EMACS_INT offset = 0;
19590
19591 if (SCHARS (elt) > 0
19592 && (!NILP (props) || risky))
19593 {
19594 Lisp_Object oprops, aelt;
19595 oprops = Ftext_properties_at (make_number (0), elt);
19596
19597 /* If the starting string's properties are not what
19598 we want, translate the string. Also, if the string
19599 is risky, do that anyway. */
19600
19601 if (NILP (Fequal (props, oprops)) || risky)
19602 {
19603 /* If the starting string has properties,
19604 merge the specified ones onto the existing ones. */
19605 if (! NILP (oprops) && !risky)
19606 {
19607 Lisp_Object tem;
19608
19609 oprops = Fcopy_sequence (oprops);
19610 tem = props;
19611 while (CONSP (tem))
19612 {
19613 oprops = Fplist_put (oprops, XCAR (tem),
19614 XCAR (XCDR (tem)));
19615 tem = XCDR (XCDR (tem));
19616 }
19617 props = oprops;
19618 }
19619
19620 aelt = Fassoc (elt, mode_line_proptrans_alist);
19621 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19622 {
19623 /* AELT is what we want. Move it to the front
19624 without consing. */
19625 elt = XCAR (aelt);
19626 mode_line_proptrans_alist
19627 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19628 }
19629 else
19630 {
19631 Lisp_Object tem;
19632
19633 /* If AELT has the wrong props, it is useless.
19634 so get rid of it. */
19635 if (! NILP (aelt))
19636 mode_line_proptrans_alist
19637 = Fdelq (aelt, mode_line_proptrans_alist);
19638
19639 elt = Fcopy_sequence (elt);
19640 Fset_text_properties (make_number (0), Flength (elt),
19641 props, elt);
19642 /* Add this item to mode_line_proptrans_alist. */
19643 mode_line_proptrans_alist
19644 = Fcons (Fcons (elt, props),
19645 mode_line_proptrans_alist);
19646 /* Truncate mode_line_proptrans_alist
19647 to at most 50 elements. */
19648 tem = Fnthcdr (make_number (50),
19649 mode_line_proptrans_alist);
19650 if (! NILP (tem))
19651 XSETCDR (tem, Qnil);
19652 }
19653 }
19654 }
19655
19656 offset = 0;
19657
19658 if (literal)
19659 {
19660 prec = precision - n;
19661 switch (mode_line_target)
19662 {
19663 case MODE_LINE_NOPROP:
19664 case MODE_LINE_TITLE:
19665 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19666 break;
19667 case MODE_LINE_STRING:
19668 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19669 break;
19670 case MODE_LINE_DISPLAY:
19671 n += display_string (NULL, elt, Qnil, 0, 0, it,
19672 0, prec, 0, STRING_MULTIBYTE (elt));
19673 break;
19674 }
19675
19676 break;
19677 }
19678
19679 /* Handle the non-literal case. */
19680
19681 while ((precision <= 0 || n < precision)
19682 && SREF (elt, offset) != 0
19683 && (mode_line_target != MODE_LINE_DISPLAY
19684 || it->current_x < it->last_visible_x))
19685 {
19686 EMACS_INT last_offset = offset;
19687
19688 /* Advance to end of string or next format specifier. */
19689 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19690 ;
19691
19692 if (offset - 1 != last_offset)
19693 {
19694 EMACS_INT nchars, nbytes;
19695
19696 /* Output to end of string or up to '%'. Field width
19697 is length of string. Don't output more than
19698 PRECISION allows us. */
19699 offset--;
19700
19701 prec = c_string_width (SDATA (elt) + last_offset,
19702 offset - last_offset, precision - n,
19703 &nchars, &nbytes);
19704
19705 switch (mode_line_target)
19706 {
19707 case MODE_LINE_NOPROP:
19708 case MODE_LINE_TITLE:
19709 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19710 break;
19711 case MODE_LINE_STRING:
19712 {
19713 EMACS_INT bytepos = last_offset;
19714 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19715 EMACS_INT endpos = (precision <= 0
19716 ? string_byte_to_char (elt, offset)
19717 : charpos + nchars);
19718
19719 n += store_mode_line_string (NULL,
19720 Fsubstring (elt, make_number (charpos),
19721 make_number (endpos)),
19722 0, 0, 0, Qnil);
19723 }
19724 break;
19725 case MODE_LINE_DISPLAY:
19726 {
19727 EMACS_INT bytepos = last_offset;
19728 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19729
19730 if (precision <= 0)
19731 nchars = string_byte_to_char (elt, offset) - charpos;
19732 n += display_string (NULL, elt, Qnil, 0, charpos,
19733 it, 0, nchars, 0,
19734 STRING_MULTIBYTE (elt));
19735 }
19736 break;
19737 }
19738 }
19739 else /* c == '%' */
19740 {
19741 EMACS_INT percent_position = offset;
19742
19743 /* Get the specified minimum width. Zero means
19744 don't pad. */
19745 field = 0;
19746 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19747 field = field * 10 + c - '0';
19748
19749 /* Don't pad beyond the total padding allowed. */
19750 if (field_width - n > 0 && field > field_width - n)
19751 field = field_width - n;
19752
19753 /* Note that either PRECISION <= 0 or N < PRECISION. */
19754 prec = precision - n;
19755
19756 if (c == 'M')
19757 n += display_mode_element (it, depth, field, prec,
19758 Vglobal_mode_string, props,
19759 risky);
19760 else if (c != 0)
19761 {
19762 int multibyte;
19763 EMACS_INT bytepos, charpos;
19764 const char *spec;
19765 Lisp_Object string;
19766
19767 bytepos = percent_position;
19768 charpos = (STRING_MULTIBYTE (elt)
19769 ? string_byte_to_char (elt, bytepos)
19770 : bytepos);
19771 spec = decode_mode_spec (it->w, c, field, &string);
19772 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19773
19774 switch (mode_line_target)
19775 {
19776 case MODE_LINE_NOPROP:
19777 case MODE_LINE_TITLE:
19778 n += store_mode_line_noprop (spec, field, prec);
19779 break;
19780 case MODE_LINE_STRING:
19781 {
19782 Lisp_Object tem = build_string (spec);
19783 props = Ftext_properties_at (make_number (charpos), elt);
19784 /* Should only keep face property in props */
19785 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19786 }
19787 break;
19788 case MODE_LINE_DISPLAY:
19789 {
19790 int nglyphs_before, nwritten;
19791
19792 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19793 nwritten = display_string (spec, string, elt,
19794 charpos, 0, it,
19795 field, prec, 0,
19796 multibyte);
19797
19798 /* Assign to the glyphs written above the
19799 string where the `%x' came from, position
19800 of the `%'. */
19801 if (nwritten > 0)
19802 {
19803 struct glyph *glyph
19804 = (it->glyph_row->glyphs[TEXT_AREA]
19805 + nglyphs_before);
19806 int i;
19807
19808 for (i = 0; i < nwritten; ++i)
19809 {
19810 glyph[i].object = elt;
19811 glyph[i].charpos = charpos;
19812 }
19813
19814 n += nwritten;
19815 }
19816 }
19817 break;
19818 }
19819 }
19820 else /* c == 0 */
19821 break;
19822 }
19823 }
19824 }
19825 break;
19826
19827 case Lisp_Symbol:
19828 /* A symbol: process the value of the symbol recursively
19829 as if it appeared here directly. Avoid error if symbol void.
19830 Special case: if value of symbol is a string, output the string
19831 literally. */
19832 {
19833 register Lisp_Object tem;
19834
19835 /* If the variable is not marked as risky to set
19836 then its contents are risky to use. */
19837 if (NILP (Fget (elt, Qrisky_local_variable)))
19838 risky = 1;
19839
19840 tem = Fboundp (elt);
19841 if (!NILP (tem))
19842 {
19843 tem = Fsymbol_value (elt);
19844 /* If value is a string, output that string literally:
19845 don't check for % within it. */
19846 if (STRINGP (tem))
19847 literal = 1;
19848
19849 if (!EQ (tem, elt))
19850 {
19851 /* Give up right away for nil or t. */
19852 elt = tem;
19853 goto tail_recurse;
19854 }
19855 }
19856 }
19857 break;
19858
19859 case Lisp_Cons:
19860 {
19861 register Lisp_Object car, tem;
19862
19863 /* A cons cell: five distinct cases.
19864 If first element is :eval or :propertize, do something special.
19865 If first element is a string or a cons, process all the elements
19866 and effectively concatenate them.
19867 If first element is a negative number, truncate displaying cdr to
19868 at most that many characters. If positive, pad (with spaces)
19869 to at least that many characters.
19870 If first element is a symbol, process the cadr or caddr recursively
19871 according to whether the symbol's value is non-nil or nil. */
19872 car = XCAR (elt);
19873 if (EQ (car, QCeval))
19874 {
19875 /* An element of the form (:eval FORM) means evaluate FORM
19876 and use the result as mode line elements. */
19877
19878 if (risky)
19879 break;
19880
19881 if (CONSP (XCDR (elt)))
19882 {
19883 Lisp_Object spec;
19884 spec = safe_eval (XCAR (XCDR (elt)));
19885 n += display_mode_element (it, depth, field_width - n,
19886 precision - n, spec, props,
19887 risky);
19888 }
19889 }
19890 else if (EQ (car, QCpropertize))
19891 {
19892 /* An element of the form (:propertize ELT PROPS...)
19893 means display ELT but applying properties PROPS. */
19894
19895 if (risky)
19896 break;
19897
19898 if (CONSP (XCDR (elt)))
19899 n += display_mode_element (it, depth, field_width - n,
19900 precision - n, XCAR (XCDR (elt)),
19901 XCDR (XCDR (elt)), risky);
19902 }
19903 else if (SYMBOLP (car))
19904 {
19905 tem = Fboundp (car);
19906 elt = XCDR (elt);
19907 if (!CONSP (elt))
19908 goto invalid;
19909 /* elt is now the cdr, and we know it is a cons cell.
19910 Use its car if CAR has a non-nil value. */
19911 if (!NILP (tem))
19912 {
19913 tem = Fsymbol_value (car);
19914 if (!NILP (tem))
19915 {
19916 elt = XCAR (elt);
19917 goto tail_recurse;
19918 }
19919 }
19920 /* Symbol's value is nil (or symbol is unbound)
19921 Get the cddr of the original list
19922 and if possible find the caddr and use that. */
19923 elt = XCDR (elt);
19924 if (NILP (elt))
19925 break;
19926 else if (!CONSP (elt))
19927 goto invalid;
19928 elt = XCAR (elt);
19929 goto tail_recurse;
19930 }
19931 else if (INTEGERP (car))
19932 {
19933 register int lim = XINT (car);
19934 elt = XCDR (elt);
19935 if (lim < 0)
19936 {
19937 /* Negative int means reduce maximum width. */
19938 if (precision <= 0)
19939 precision = -lim;
19940 else
19941 precision = min (precision, -lim);
19942 }
19943 else if (lim > 0)
19944 {
19945 /* Padding specified. Don't let it be more than
19946 current maximum. */
19947 if (precision > 0)
19948 lim = min (precision, lim);
19949
19950 /* If that's more padding than already wanted, queue it.
19951 But don't reduce padding already specified even if
19952 that is beyond the current truncation point. */
19953 field_width = max (lim, field_width);
19954 }
19955 goto tail_recurse;
19956 }
19957 else if (STRINGP (car) || CONSP (car))
19958 {
19959 Lisp_Object halftail = elt;
19960 int len = 0;
19961
19962 while (CONSP (elt)
19963 && (precision <= 0 || n < precision))
19964 {
19965 n += display_mode_element (it, depth,
19966 /* Do padding only after the last
19967 element in the list. */
19968 (! CONSP (XCDR (elt))
19969 ? field_width - n
19970 : 0),
19971 precision - n, XCAR (elt),
19972 props, risky);
19973 elt = XCDR (elt);
19974 len++;
19975 if ((len & 1) == 0)
19976 halftail = XCDR (halftail);
19977 /* Check for cycle. */
19978 if (EQ (halftail, elt))
19979 break;
19980 }
19981 }
19982 }
19983 break;
19984
19985 default:
19986 invalid:
19987 elt = build_string ("*invalid*");
19988 goto tail_recurse;
19989 }
19990
19991 /* Pad to FIELD_WIDTH. */
19992 if (field_width > 0 && n < field_width)
19993 {
19994 switch (mode_line_target)
19995 {
19996 case MODE_LINE_NOPROP:
19997 case MODE_LINE_TITLE:
19998 n += store_mode_line_noprop ("", field_width - n, 0);
19999 break;
20000 case MODE_LINE_STRING:
20001 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20002 break;
20003 case MODE_LINE_DISPLAY:
20004 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20005 0, 0, 0);
20006 break;
20007 }
20008 }
20009
20010 return n;
20011 }
20012
20013 /* Store a mode-line string element in mode_line_string_list.
20014
20015 If STRING is non-null, display that C string. Otherwise, the Lisp
20016 string LISP_STRING is displayed.
20017
20018 FIELD_WIDTH is the minimum number of output glyphs to produce.
20019 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20020 with spaces. FIELD_WIDTH <= 0 means don't pad.
20021
20022 PRECISION is the maximum number of characters to output from
20023 STRING. PRECISION <= 0 means don't truncate the string.
20024
20025 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20026 properties to the string.
20027
20028 PROPS are the properties to add to the string.
20029 The mode_line_string_face face property is always added to the string.
20030 */
20031
20032 static int
20033 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20034 int field_width, int precision, Lisp_Object props)
20035 {
20036 EMACS_INT len;
20037 int n = 0;
20038
20039 if (string != NULL)
20040 {
20041 len = strlen (string);
20042 if (precision > 0 && len > precision)
20043 len = precision;
20044 lisp_string = make_string (string, len);
20045 if (NILP (props))
20046 props = mode_line_string_face_prop;
20047 else if (!NILP (mode_line_string_face))
20048 {
20049 Lisp_Object face = Fplist_get (props, Qface);
20050 props = Fcopy_sequence (props);
20051 if (NILP (face))
20052 face = mode_line_string_face;
20053 else
20054 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20055 props = Fplist_put (props, Qface, face);
20056 }
20057 Fadd_text_properties (make_number (0), make_number (len),
20058 props, lisp_string);
20059 }
20060 else
20061 {
20062 len = XFASTINT (Flength (lisp_string));
20063 if (precision > 0 && len > precision)
20064 {
20065 len = precision;
20066 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20067 precision = -1;
20068 }
20069 if (!NILP (mode_line_string_face))
20070 {
20071 Lisp_Object face;
20072 if (NILP (props))
20073 props = Ftext_properties_at (make_number (0), lisp_string);
20074 face = Fplist_get (props, Qface);
20075 if (NILP (face))
20076 face = mode_line_string_face;
20077 else
20078 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20079 props = Fcons (Qface, Fcons (face, Qnil));
20080 if (copy_string)
20081 lisp_string = Fcopy_sequence (lisp_string);
20082 }
20083 if (!NILP (props))
20084 Fadd_text_properties (make_number (0), make_number (len),
20085 props, lisp_string);
20086 }
20087
20088 if (len > 0)
20089 {
20090 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20091 n += len;
20092 }
20093
20094 if (field_width > len)
20095 {
20096 field_width -= len;
20097 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20098 if (!NILP (props))
20099 Fadd_text_properties (make_number (0), make_number (field_width),
20100 props, lisp_string);
20101 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20102 n += field_width;
20103 }
20104
20105 return n;
20106 }
20107
20108
20109 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20110 1, 4, 0,
20111 doc: /* Format a string out of a mode line format specification.
20112 First arg FORMAT specifies the mode line format (see `mode-line-format'
20113 for details) to use.
20114
20115 By default, the format is evaluated for the currently selected window.
20116
20117 Optional second arg FACE specifies the face property to put on all
20118 characters for which no face is specified. The value nil means the
20119 default face. The value t means whatever face the window's mode line
20120 currently uses (either `mode-line' or `mode-line-inactive',
20121 depending on whether the window is the selected window or not).
20122 An integer value means the value string has no text
20123 properties.
20124
20125 Optional third and fourth args WINDOW and BUFFER specify the window
20126 and buffer to use as the context for the formatting (defaults
20127 are the selected window and the WINDOW's buffer). */)
20128 (Lisp_Object format, Lisp_Object face,
20129 Lisp_Object window, Lisp_Object buffer)
20130 {
20131 struct it it;
20132 int len;
20133 struct window *w;
20134 struct buffer *old_buffer = NULL;
20135 int face_id;
20136 int no_props = INTEGERP (face);
20137 int count = SPECPDL_INDEX ();
20138 Lisp_Object str;
20139 int string_start = 0;
20140
20141 if (NILP (window))
20142 window = selected_window;
20143 CHECK_WINDOW (window);
20144 w = XWINDOW (window);
20145
20146 if (NILP (buffer))
20147 buffer = w->buffer;
20148 CHECK_BUFFER (buffer);
20149
20150 /* Make formatting the modeline a non-op when noninteractive, otherwise
20151 there will be problems later caused by a partially initialized frame. */
20152 if (NILP (format) || noninteractive)
20153 return empty_unibyte_string;
20154
20155 if (no_props)
20156 face = Qnil;
20157
20158 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20159 : EQ (face, Qt) ? (EQ (window, selected_window)
20160 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20161 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20162 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20163 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20164 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20165 : DEFAULT_FACE_ID;
20166
20167 if (XBUFFER (buffer) != current_buffer)
20168 old_buffer = current_buffer;
20169
20170 /* Save things including mode_line_proptrans_alist,
20171 and set that to nil so that we don't alter the outer value. */
20172 record_unwind_protect (unwind_format_mode_line,
20173 format_mode_line_unwind_data
20174 (old_buffer, selected_window, 1));
20175 mode_line_proptrans_alist = Qnil;
20176
20177 Fselect_window (window, Qt);
20178 if (old_buffer)
20179 set_buffer_internal_1 (XBUFFER (buffer));
20180
20181 init_iterator (&it, w, -1, -1, NULL, face_id);
20182
20183 if (no_props)
20184 {
20185 mode_line_target = MODE_LINE_NOPROP;
20186 mode_line_string_face_prop = Qnil;
20187 mode_line_string_list = Qnil;
20188 string_start = MODE_LINE_NOPROP_LEN (0);
20189 }
20190 else
20191 {
20192 mode_line_target = MODE_LINE_STRING;
20193 mode_line_string_list = Qnil;
20194 mode_line_string_face = face;
20195 mode_line_string_face_prop
20196 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20197 }
20198
20199 push_kboard (FRAME_KBOARD (it.f));
20200 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20201 pop_kboard ();
20202
20203 if (no_props)
20204 {
20205 len = MODE_LINE_NOPROP_LEN (string_start);
20206 str = make_string (mode_line_noprop_buf + string_start, len);
20207 }
20208 else
20209 {
20210 mode_line_string_list = Fnreverse (mode_line_string_list);
20211 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20212 empty_unibyte_string);
20213 }
20214
20215 unbind_to (count, Qnil);
20216 return str;
20217 }
20218
20219 /* Write a null-terminated, right justified decimal representation of
20220 the positive integer D to BUF using a minimal field width WIDTH. */
20221
20222 static void
20223 pint2str (register char *buf, register int width, register EMACS_INT d)
20224 {
20225 register char *p = buf;
20226
20227 if (d <= 0)
20228 *p++ = '0';
20229 else
20230 {
20231 while (d > 0)
20232 {
20233 *p++ = d % 10 + '0';
20234 d /= 10;
20235 }
20236 }
20237
20238 for (width -= (int) (p - buf); width > 0; --width)
20239 *p++ = ' ';
20240 *p-- = '\0';
20241 while (p > buf)
20242 {
20243 d = *buf;
20244 *buf++ = *p;
20245 *p-- = d;
20246 }
20247 }
20248
20249 /* Write a null-terminated, right justified decimal and "human
20250 readable" representation of the nonnegative integer D to BUF using
20251 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20252
20253 static const char power_letter[] =
20254 {
20255 0, /* no letter */
20256 'k', /* kilo */
20257 'M', /* mega */
20258 'G', /* giga */
20259 'T', /* tera */
20260 'P', /* peta */
20261 'E', /* exa */
20262 'Z', /* zetta */
20263 'Y' /* yotta */
20264 };
20265
20266 static void
20267 pint2hrstr (char *buf, int width, EMACS_INT d)
20268 {
20269 /* We aim to represent the nonnegative integer D as
20270 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20271 EMACS_INT quotient = d;
20272 int remainder = 0;
20273 /* -1 means: do not use TENTHS. */
20274 int tenths = -1;
20275 int exponent = 0;
20276
20277 /* Length of QUOTIENT.TENTHS as a string. */
20278 int length;
20279
20280 char * psuffix;
20281 char * p;
20282
20283 if (1000 <= quotient)
20284 {
20285 /* Scale to the appropriate EXPONENT. */
20286 do
20287 {
20288 remainder = quotient % 1000;
20289 quotient /= 1000;
20290 exponent++;
20291 }
20292 while (1000 <= quotient);
20293
20294 /* Round to nearest and decide whether to use TENTHS or not. */
20295 if (quotient <= 9)
20296 {
20297 tenths = remainder / 100;
20298 if (50 <= remainder % 100)
20299 {
20300 if (tenths < 9)
20301 tenths++;
20302 else
20303 {
20304 quotient++;
20305 if (quotient == 10)
20306 tenths = -1;
20307 else
20308 tenths = 0;
20309 }
20310 }
20311 }
20312 else
20313 if (500 <= remainder)
20314 {
20315 if (quotient < 999)
20316 quotient++;
20317 else
20318 {
20319 quotient = 1;
20320 exponent++;
20321 tenths = 0;
20322 }
20323 }
20324 }
20325
20326 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20327 if (tenths == -1 && quotient <= 99)
20328 if (quotient <= 9)
20329 length = 1;
20330 else
20331 length = 2;
20332 else
20333 length = 3;
20334 p = psuffix = buf + max (width, length);
20335
20336 /* Print EXPONENT. */
20337 *psuffix++ = power_letter[exponent];
20338 *psuffix = '\0';
20339
20340 /* Print TENTHS. */
20341 if (tenths >= 0)
20342 {
20343 *--p = '0' + tenths;
20344 *--p = '.';
20345 }
20346
20347 /* Print QUOTIENT. */
20348 do
20349 {
20350 int digit = quotient % 10;
20351 *--p = '0' + digit;
20352 }
20353 while ((quotient /= 10) != 0);
20354
20355 /* Print leading spaces. */
20356 while (buf < p)
20357 *--p = ' ';
20358 }
20359
20360 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20361 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20362 type of CODING_SYSTEM. Return updated pointer into BUF. */
20363
20364 static unsigned char invalid_eol_type[] = "(*invalid*)";
20365
20366 static char *
20367 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20368 {
20369 Lisp_Object val;
20370 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20371 const unsigned char *eol_str;
20372 int eol_str_len;
20373 /* The EOL conversion we are using. */
20374 Lisp_Object eoltype;
20375
20376 val = CODING_SYSTEM_SPEC (coding_system);
20377 eoltype = Qnil;
20378
20379 if (!VECTORP (val)) /* Not yet decided. */
20380 {
20381 if (multibyte)
20382 *buf++ = '-';
20383 if (eol_flag)
20384 eoltype = eol_mnemonic_undecided;
20385 /* Don't mention EOL conversion if it isn't decided. */
20386 }
20387 else
20388 {
20389 Lisp_Object attrs;
20390 Lisp_Object eolvalue;
20391
20392 attrs = AREF (val, 0);
20393 eolvalue = AREF (val, 2);
20394
20395 if (multibyte)
20396 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20397
20398 if (eol_flag)
20399 {
20400 /* The EOL conversion that is normal on this system. */
20401
20402 if (NILP (eolvalue)) /* Not yet decided. */
20403 eoltype = eol_mnemonic_undecided;
20404 else if (VECTORP (eolvalue)) /* Not yet decided. */
20405 eoltype = eol_mnemonic_undecided;
20406 else /* eolvalue is Qunix, Qdos, or Qmac. */
20407 eoltype = (EQ (eolvalue, Qunix)
20408 ? eol_mnemonic_unix
20409 : (EQ (eolvalue, Qdos) == 1
20410 ? eol_mnemonic_dos : eol_mnemonic_mac));
20411 }
20412 }
20413
20414 if (eol_flag)
20415 {
20416 /* Mention the EOL conversion if it is not the usual one. */
20417 if (STRINGP (eoltype))
20418 {
20419 eol_str = SDATA (eoltype);
20420 eol_str_len = SBYTES (eoltype);
20421 }
20422 else if (CHARACTERP (eoltype))
20423 {
20424 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20425 int c = XFASTINT (eoltype);
20426 eol_str_len = CHAR_STRING (c, tmp);
20427 eol_str = tmp;
20428 }
20429 else
20430 {
20431 eol_str = invalid_eol_type;
20432 eol_str_len = sizeof (invalid_eol_type) - 1;
20433 }
20434 memcpy (buf, eol_str, eol_str_len);
20435 buf += eol_str_len;
20436 }
20437
20438 return buf;
20439 }
20440
20441 /* Return a string for the output of a mode line %-spec for window W,
20442 generated by character C. FIELD_WIDTH > 0 means pad the string
20443 returned with spaces to that value. Return a Lisp string in
20444 *STRING if the resulting string is taken from that Lisp string.
20445
20446 Note we operate on the current buffer for most purposes,
20447 the exception being w->base_line_pos. */
20448
20449 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20450
20451 static const char *
20452 decode_mode_spec (struct window *w, register int c, int field_width,
20453 Lisp_Object *string)
20454 {
20455 Lisp_Object obj;
20456 struct frame *f = XFRAME (WINDOW_FRAME (w));
20457 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20458 struct buffer *b = current_buffer;
20459
20460 obj = Qnil;
20461 *string = Qnil;
20462
20463 switch (c)
20464 {
20465 case '*':
20466 if (!NILP (BVAR (b, read_only)))
20467 return "%";
20468 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20469 return "*";
20470 return "-";
20471
20472 case '+':
20473 /* This differs from %* only for a modified read-only buffer. */
20474 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20475 return "*";
20476 if (!NILP (BVAR (b, read_only)))
20477 return "%";
20478 return "-";
20479
20480 case '&':
20481 /* This differs from %* in ignoring read-only-ness. */
20482 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20483 return "*";
20484 return "-";
20485
20486 case '%':
20487 return "%";
20488
20489 case '[':
20490 {
20491 int i;
20492 char *p;
20493
20494 if (command_loop_level > 5)
20495 return "[[[... ";
20496 p = decode_mode_spec_buf;
20497 for (i = 0; i < command_loop_level; i++)
20498 *p++ = '[';
20499 *p = 0;
20500 return decode_mode_spec_buf;
20501 }
20502
20503 case ']':
20504 {
20505 int i;
20506 char *p;
20507
20508 if (command_loop_level > 5)
20509 return " ...]]]";
20510 p = decode_mode_spec_buf;
20511 for (i = 0; i < command_loop_level; i++)
20512 *p++ = ']';
20513 *p = 0;
20514 return decode_mode_spec_buf;
20515 }
20516
20517 case '-':
20518 {
20519 register int i;
20520
20521 /* Let lots_of_dashes be a string of infinite length. */
20522 if (mode_line_target == MODE_LINE_NOPROP ||
20523 mode_line_target == MODE_LINE_STRING)
20524 return "--";
20525 if (field_width <= 0
20526 || field_width > sizeof (lots_of_dashes))
20527 {
20528 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20529 decode_mode_spec_buf[i] = '-';
20530 decode_mode_spec_buf[i] = '\0';
20531 return decode_mode_spec_buf;
20532 }
20533 else
20534 return lots_of_dashes;
20535 }
20536
20537 case 'b':
20538 obj = BVAR (b, name);
20539 break;
20540
20541 case 'c':
20542 /* %c and %l are ignored in `frame-title-format'.
20543 (In redisplay_internal, the frame title is drawn _before_ the
20544 windows are updated, so the stuff which depends on actual
20545 window contents (such as %l) may fail to render properly, or
20546 even crash emacs.) */
20547 if (mode_line_target == MODE_LINE_TITLE)
20548 return "";
20549 else
20550 {
20551 EMACS_INT col = current_column ();
20552 w->column_number_displayed = make_number (col);
20553 pint2str (decode_mode_spec_buf, field_width, col);
20554 return decode_mode_spec_buf;
20555 }
20556
20557 case 'e':
20558 #ifndef SYSTEM_MALLOC
20559 {
20560 if (NILP (Vmemory_full))
20561 return "";
20562 else
20563 return "!MEM FULL! ";
20564 }
20565 #else
20566 return "";
20567 #endif
20568
20569 case 'F':
20570 /* %F displays the frame name. */
20571 if (!NILP (f->title))
20572 return SSDATA (f->title);
20573 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20574 return SSDATA (f->name);
20575 return "Emacs";
20576
20577 case 'f':
20578 obj = BVAR (b, filename);
20579 break;
20580
20581 case 'i':
20582 {
20583 EMACS_INT size = ZV - BEGV;
20584 pint2str (decode_mode_spec_buf, field_width, size);
20585 return decode_mode_spec_buf;
20586 }
20587
20588 case 'I':
20589 {
20590 EMACS_INT size = ZV - BEGV;
20591 pint2hrstr (decode_mode_spec_buf, field_width, size);
20592 return decode_mode_spec_buf;
20593 }
20594
20595 case 'l':
20596 {
20597 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20598 EMACS_INT topline, nlines, height;
20599 EMACS_INT junk;
20600
20601 /* %c and %l are ignored in `frame-title-format'. */
20602 if (mode_line_target == MODE_LINE_TITLE)
20603 return "";
20604
20605 startpos = XMARKER (w->start)->charpos;
20606 startpos_byte = marker_byte_position (w->start);
20607 height = WINDOW_TOTAL_LINES (w);
20608
20609 /* If we decided that this buffer isn't suitable for line numbers,
20610 don't forget that too fast. */
20611 if (EQ (w->base_line_pos, w->buffer))
20612 goto no_value;
20613 /* But do forget it, if the window shows a different buffer now. */
20614 else if (BUFFERP (w->base_line_pos))
20615 w->base_line_pos = Qnil;
20616
20617 /* If the buffer is very big, don't waste time. */
20618 if (INTEGERP (Vline_number_display_limit)
20619 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20620 {
20621 w->base_line_pos = Qnil;
20622 w->base_line_number = Qnil;
20623 goto no_value;
20624 }
20625
20626 if (INTEGERP (w->base_line_number)
20627 && INTEGERP (w->base_line_pos)
20628 && XFASTINT (w->base_line_pos) <= startpos)
20629 {
20630 line = XFASTINT (w->base_line_number);
20631 linepos = XFASTINT (w->base_line_pos);
20632 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20633 }
20634 else
20635 {
20636 line = 1;
20637 linepos = BUF_BEGV (b);
20638 linepos_byte = BUF_BEGV_BYTE (b);
20639 }
20640
20641 /* Count lines from base line to window start position. */
20642 nlines = display_count_lines (linepos_byte,
20643 startpos_byte,
20644 startpos, &junk);
20645
20646 topline = nlines + line;
20647
20648 /* Determine a new base line, if the old one is too close
20649 or too far away, or if we did not have one.
20650 "Too close" means it's plausible a scroll-down would
20651 go back past it. */
20652 if (startpos == BUF_BEGV (b))
20653 {
20654 w->base_line_number = make_number (topline);
20655 w->base_line_pos = make_number (BUF_BEGV (b));
20656 }
20657 else if (nlines < height + 25 || nlines > height * 3 + 50
20658 || linepos == BUF_BEGV (b))
20659 {
20660 EMACS_INT limit = BUF_BEGV (b);
20661 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20662 EMACS_INT position;
20663 EMACS_INT distance =
20664 (height * 2 + 30) * line_number_display_limit_width;
20665
20666 if (startpos - distance > limit)
20667 {
20668 limit = startpos - distance;
20669 limit_byte = CHAR_TO_BYTE (limit);
20670 }
20671
20672 nlines = display_count_lines (startpos_byte,
20673 limit_byte,
20674 - (height * 2 + 30),
20675 &position);
20676 /* If we couldn't find the lines we wanted within
20677 line_number_display_limit_width chars per line,
20678 give up on line numbers for this window. */
20679 if (position == limit_byte && limit == startpos - distance)
20680 {
20681 w->base_line_pos = w->buffer;
20682 w->base_line_number = Qnil;
20683 goto no_value;
20684 }
20685
20686 w->base_line_number = make_number (topline - nlines);
20687 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20688 }
20689
20690 /* Now count lines from the start pos to point. */
20691 nlines = display_count_lines (startpos_byte,
20692 PT_BYTE, PT, &junk);
20693
20694 /* Record that we did display the line number. */
20695 line_number_displayed = 1;
20696
20697 /* Make the string to show. */
20698 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20699 return decode_mode_spec_buf;
20700 no_value:
20701 {
20702 char* p = decode_mode_spec_buf;
20703 int pad = field_width - 2;
20704 while (pad-- > 0)
20705 *p++ = ' ';
20706 *p++ = '?';
20707 *p++ = '?';
20708 *p = '\0';
20709 return decode_mode_spec_buf;
20710 }
20711 }
20712 break;
20713
20714 case 'm':
20715 obj = BVAR (b, mode_name);
20716 break;
20717
20718 case 'n':
20719 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20720 return " Narrow";
20721 break;
20722
20723 case 'p':
20724 {
20725 EMACS_INT pos = marker_position (w->start);
20726 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20727
20728 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20729 {
20730 if (pos <= BUF_BEGV (b))
20731 return "All";
20732 else
20733 return "Bottom";
20734 }
20735 else if (pos <= BUF_BEGV (b))
20736 return "Top";
20737 else
20738 {
20739 if (total > 1000000)
20740 /* Do it differently for a large value, to avoid overflow. */
20741 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20742 else
20743 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20744 /* We can't normally display a 3-digit number,
20745 so get us a 2-digit number that is close. */
20746 if (total == 100)
20747 total = 99;
20748 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20749 return decode_mode_spec_buf;
20750 }
20751 }
20752
20753 /* Display percentage of size above the bottom of the screen. */
20754 case 'P':
20755 {
20756 EMACS_INT toppos = marker_position (w->start);
20757 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20758 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20759
20760 if (botpos >= BUF_ZV (b))
20761 {
20762 if (toppos <= BUF_BEGV (b))
20763 return "All";
20764 else
20765 return "Bottom";
20766 }
20767 else
20768 {
20769 if (total > 1000000)
20770 /* Do it differently for a large value, to avoid overflow. */
20771 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20772 else
20773 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20774 /* We can't normally display a 3-digit number,
20775 so get us a 2-digit number that is close. */
20776 if (total == 100)
20777 total = 99;
20778 if (toppos <= BUF_BEGV (b))
20779 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20780 else
20781 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20782 return decode_mode_spec_buf;
20783 }
20784 }
20785
20786 case 's':
20787 /* status of process */
20788 obj = Fget_buffer_process (Fcurrent_buffer ());
20789 if (NILP (obj))
20790 return "no process";
20791 #ifndef MSDOS
20792 obj = Fsymbol_name (Fprocess_status (obj));
20793 #endif
20794 break;
20795
20796 case '@':
20797 {
20798 int count = inhibit_garbage_collection ();
20799 Lisp_Object val = call1 (intern ("file-remote-p"),
20800 BVAR (current_buffer, directory));
20801 unbind_to (count, Qnil);
20802
20803 if (NILP (val))
20804 return "-";
20805 else
20806 return "@";
20807 }
20808
20809 case 't': /* indicate TEXT or BINARY */
20810 return "T";
20811
20812 case 'z':
20813 /* coding-system (not including end-of-line format) */
20814 case 'Z':
20815 /* coding-system (including end-of-line type) */
20816 {
20817 int eol_flag = (c == 'Z');
20818 char *p = decode_mode_spec_buf;
20819
20820 if (! FRAME_WINDOW_P (f))
20821 {
20822 /* No need to mention EOL here--the terminal never needs
20823 to do EOL conversion. */
20824 p = decode_mode_spec_coding (CODING_ID_NAME
20825 (FRAME_KEYBOARD_CODING (f)->id),
20826 p, 0);
20827 p = decode_mode_spec_coding (CODING_ID_NAME
20828 (FRAME_TERMINAL_CODING (f)->id),
20829 p, 0);
20830 }
20831 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20832 p, eol_flag);
20833
20834 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20835 #ifdef subprocesses
20836 obj = Fget_buffer_process (Fcurrent_buffer ());
20837 if (PROCESSP (obj))
20838 {
20839 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20840 p, eol_flag);
20841 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20842 p, eol_flag);
20843 }
20844 #endif /* subprocesses */
20845 #endif /* 0 */
20846 *p = 0;
20847 return decode_mode_spec_buf;
20848 }
20849 }
20850
20851 if (STRINGP (obj))
20852 {
20853 *string = obj;
20854 return SSDATA (obj);
20855 }
20856 else
20857 return "";
20858 }
20859
20860
20861 /* Count up to COUNT lines starting from START_BYTE.
20862 But don't go beyond LIMIT_BYTE.
20863 Return the number of lines thus found (always nonnegative).
20864
20865 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20866
20867 static EMACS_INT
20868 display_count_lines (EMACS_INT start_byte,
20869 EMACS_INT limit_byte, EMACS_INT count,
20870 EMACS_INT *byte_pos_ptr)
20871 {
20872 register unsigned char *cursor;
20873 unsigned char *base;
20874
20875 register EMACS_INT ceiling;
20876 register unsigned char *ceiling_addr;
20877 EMACS_INT orig_count = count;
20878
20879 /* If we are not in selective display mode,
20880 check only for newlines. */
20881 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20882 && !INTEGERP (BVAR (current_buffer, selective_display)));
20883
20884 if (count > 0)
20885 {
20886 while (start_byte < limit_byte)
20887 {
20888 ceiling = BUFFER_CEILING_OF (start_byte);
20889 ceiling = min (limit_byte - 1, ceiling);
20890 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20891 base = (cursor = BYTE_POS_ADDR (start_byte));
20892 while (1)
20893 {
20894 if (selective_display)
20895 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20896 ;
20897 else
20898 while (*cursor != '\n' && ++cursor != ceiling_addr)
20899 ;
20900
20901 if (cursor != ceiling_addr)
20902 {
20903 if (--count == 0)
20904 {
20905 start_byte += cursor - base + 1;
20906 *byte_pos_ptr = start_byte;
20907 return orig_count;
20908 }
20909 else
20910 if (++cursor == ceiling_addr)
20911 break;
20912 }
20913 else
20914 break;
20915 }
20916 start_byte += cursor - base;
20917 }
20918 }
20919 else
20920 {
20921 while (start_byte > limit_byte)
20922 {
20923 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20924 ceiling = max (limit_byte, ceiling);
20925 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20926 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20927 while (1)
20928 {
20929 if (selective_display)
20930 while (--cursor != ceiling_addr
20931 && *cursor != '\n' && *cursor != 015)
20932 ;
20933 else
20934 while (--cursor != ceiling_addr && *cursor != '\n')
20935 ;
20936
20937 if (cursor != ceiling_addr)
20938 {
20939 if (++count == 0)
20940 {
20941 start_byte += cursor - base + 1;
20942 *byte_pos_ptr = start_byte;
20943 /* When scanning backwards, we should
20944 not count the newline posterior to which we stop. */
20945 return - orig_count - 1;
20946 }
20947 }
20948 else
20949 break;
20950 }
20951 /* Here we add 1 to compensate for the last decrement
20952 of CURSOR, which took it past the valid range. */
20953 start_byte += cursor - base + 1;
20954 }
20955 }
20956
20957 *byte_pos_ptr = limit_byte;
20958
20959 if (count < 0)
20960 return - orig_count + count;
20961 return orig_count - count;
20962
20963 }
20964
20965
20966 \f
20967 /***********************************************************************
20968 Displaying strings
20969 ***********************************************************************/
20970
20971 /* Display a NUL-terminated string, starting with index START.
20972
20973 If STRING is non-null, display that C string. Otherwise, the Lisp
20974 string LISP_STRING is displayed. There's a case that STRING is
20975 non-null and LISP_STRING is not nil. It means STRING is a string
20976 data of LISP_STRING. In that case, we display LISP_STRING while
20977 ignoring its text properties.
20978
20979 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20980 FACE_STRING. Display STRING or LISP_STRING with the face at
20981 FACE_STRING_POS in FACE_STRING:
20982
20983 Display the string in the environment given by IT, but use the
20984 standard display table, temporarily.
20985
20986 FIELD_WIDTH is the minimum number of output glyphs to produce.
20987 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20988 with spaces. If STRING has more characters, more than FIELD_WIDTH
20989 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20990
20991 PRECISION is the maximum number of characters to output from
20992 STRING. PRECISION < 0 means don't truncate the string.
20993
20994 This is roughly equivalent to printf format specifiers:
20995
20996 FIELD_WIDTH PRECISION PRINTF
20997 ----------------------------------------
20998 -1 -1 %s
20999 -1 10 %.10s
21000 10 -1 %10s
21001 20 10 %20.10s
21002
21003 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21004 display them, and < 0 means obey the current buffer's value of
21005 enable_multibyte_characters.
21006
21007 Value is the number of columns displayed. */
21008
21009 static int
21010 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21011 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21012 int field_width, int precision, int max_x, int multibyte)
21013 {
21014 int hpos_at_start = it->hpos;
21015 int saved_face_id = it->face_id;
21016 struct glyph_row *row = it->glyph_row;
21017 EMACS_INT it_charpos;
21018
21019 /* Initialize the iterator IT for iteration over STRING beginning
21020 with index START. */
21021 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21022 precision, field_width, multibyte);
21023 if (string && STRINGP (lisp_string))
21024 /* LISP_STRING is the one returned by decode_mode_spec. We should
21025 ignore its text properties. */
21026 it->stop_charpos = it->end_charpos;
21027
21028 /* If displaying STRING, set up the face of the iterator from
21029 FACE_STRING, if that's given. */
21030 if (STRINGP (face_string))
21031 {
21032 EMACS_INT endptr;
21033 struct face *face;
21034
21035 it->face_id
21036 = face_at_string_position (it->w, face_string, face_string_pos,
21037 0, it->region_beg_charpos,
21038 it->region_end_charpos,
21039 &endptr, it->base_face_id, 0);
21040 face = FACE_FROM_ID (it->f, it->face_id);
21041 it->face_box_p = face->box != FACE_NO_BOX;
21042 }
21043
21044 /* Set max_x to the maximum allowed X position. Don't let it go
21045 beyond the right edge of the window. */
21046 if (max_x <= 0)
21047 max_x = it->last_visible_x;
21048 else
21049 max_x = min (max_x, it->last_visible_x);
21050
21051 /* Skip over display elements that are not visible. because IT->w is
21052 hscrolled. */
21053 if (it->current_x < it->first_visible_x)
21054 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21055 MOVE_TO_POS | MOVE_TO_X);
21056
21057 row->ascent = it->max_ascent;
21058 row->height = it->max_ascent + it->max_descent;
21059 row->phys_ascent = it->max_phys_ascent;
21060 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21061 row->extra_line_spacing = it->max_extra_line_spacing;
21062
21063 if (STRINGP (it->string))
21064 it_charpos = IT_STRING_CHARPOS (*it);
21065 else
21066 it_charpos = IT_CHARPOS (*it);
21067
21068 /* This condition is for the case that we are called with current_x
21069 past last_visible_x. */
21070 while (it->current_x < max_x)
21071 {
21072 int x_before, x, n_glyphs_before, i, nglyphs;
21073
21074 /* Get the next display element. */
21075 if (!get_next_display_element (it))
21076 break;
21077
21078 /* Produce glyphs. */
21079 x_before = it->current_x;
21080 n_glyphs_before = row->used[TEXT_AREA];
21081 PRODUCE_GLYPHS (it);
21082
21083 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21084 i = 0;
21085 x = x_before;
21086 while (i < nglyphs)
21087 {
21088 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21089
21090 if (it->line_wrap != TRUNCATE
21091 && x + glyph->pixel_width > max_x)
21092 {
21093 /* End of continued line or max_x reached. */
21094 if (CHAR_GLYPH_PADDING_P (*glyph))
21095 {
21096 /* A wide character is unbreakable. */
21097 if (row->reversed_p)
21098 unproduce_glyphs (it, row->used[TEXT_AREA]
21099 - n_glyphs_before);
21100 row->used[TEXT_AREA] = n_glyphs_before;
21101 it->current_x = x_before;
21102 }
21103 else
21104 {
21105 if (row->reversed_p)
21106 unproduce_glyphs (it, row->used[TEXT_AREA]
21107 - (n_glyphs_before + i));
21108 row->used[TEXT_AREA] = n_glyphs_before + i;
21109 it->current_x = x;
21110 }
21111 break;
21112 }
21113 else if (x + glyph->pixel_width >= it->first_visible_x)
21114 {
21115 /* Glyph is at least partially visible. */
21116 ++it->hpos;
21117 if (x < it->first_visible_x)
21118 row->x = x - it->first_visible_x;
21119 }
21120 else
21121 {
21122 /* Glyph is off the left margin of the display area.
21123 Should not happen. */
21124 abort ();
21125 }
21126
21127 row->ascent = max (row->ascent, it->max_ascent);
21128 row->height = max (row->height, it->max_ascent + it->max_descent);
21129 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21130 row->phys_height = max (row->phys_height,
21131 it->max_phys_ascent + it->max_phys_descent);
21132 row->extra_line_spacing = max (row->extra_line_spacing,
21133 it->max_extra_line_spacing);
21134 x += glyph->pixel_width;
21135 ++i;
21136 }
21137
21138 /* Stop if max_x reached. */
21139 if (i < nglyphs)
21140 break;
21141
21142 /* Stop at line ends. */
21143 if (ITERATOR_AT_END_OF_LINE_P (it))
21144 {
21145 it->continuation_lines_width = 0;
21146 break;
21147 }
21148
21149 set_iterator_to_next (it, 1);
21150 if (STRINGP (it->string))
21151 it_charpos = IT_STRING_CHARPOS (*it);
21152 else
21153 it_charpos = IT_CHARPOS (*it);
21154
21155 /* Stop if truncating at the right edge. */
21156 if (it->line_wrap == TRUNCATE
21157 && it->current_x >= it->last_visible_x)
21158 {
21159 /* Add truncation mark, but don't do it if the line is
21160 truncated at a padding space. */
21161 if (it_charpos < it->string_nchars)
21162 {
21163 if (!FRAME_WINDOW_P (it->f))
21164 {
21165 int ii, n;
21166
21167 if (it->current_x > it->last_visible_x)
21168 {
21169 if (!row->reversed_p)
21170 {
21171 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21172 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21173 break;
21174 }
21175 else
21176 {
21177 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21178 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21179 break;
21180 unproduce_glyphs (it, ii + 1);
21181 ii = row->used[TEXT_AREA] - (ii + 1);
21182 }
21183 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21184 {
21185 row->used[TEXT_AREA] = ii;
21186 produce_special_glyphs (it, IT_TRUNCATION);
21187 }
21188 }
21189 produce_special_glyphs (it, IT_TRUNCATION);
21190 }
21191 row->truncated_on_right_p = 1;
21192 }
21193 break;
21194 }
21195 }
21196
21197 /* Maybe insert a truncation at the left. */
21198 if (it->first_visible_x
21199 && it_charpos > 0)
21200 {
21201 if (!FRAME_WINDOW_P (it->f))
21202 insert_left_trunc_glyphs (it);
21203 row->truncated_on_left_p = 1;
21204 }
21205
21206 it->face_id = saved_face_id;
21207
21208 /* Value is number of columns displayed. */
21209 return it->hpos - hpos_at_start;
21210 }
21211
21212
21213 \f
21214 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21215 appears as an element of LIST or as the car of an element of LIST.
21216 If PROPVAL is a list, compare each element against LIST in that
21217 way, and return 1/2 if any element of PROPVAL is found in LIST.
21218 Otherwise return 0. This function cannot quit.
21219 The return value is 2 if the text is invisible but with an ellipsis
21220 and 1 if it's invisible and without an ellipsis. */
21221
21222 int
21223 invisible_p (register Lisp_Object propval, Lisp_Object list)
21224 {
21225 register Lisp_Object tail, proptail;
21226
21227 for (tail = list; CONSP (tail); tail = XCDR (tail))
21228 {
21229 register Lisp_Object tem;
21230 tem = XCAR (tail);
21231 if (EQ (propval, tem))
21232 return 1;
21233 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21234 return NILP (XCDR (tem)) ? 1 : 2;
21235 }
21236
21237 if (CONSP (propval))
21238 {
21239 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21240 {
21241 Lisp_Object propelt;
21242 propelt = XCAR (proptail);
21243 for (tail = list; CONSP (tail); tail = XCDR (tail))
21244 {
21245 register Lisp_Object tem;
21246 tem = XCAR (tail);
21247 if (EQ (propelt, tem))
21248 return 1;
21249 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21250 return NILP (XCDR (tem)) ? 1 : 2;
21251 }
21252 }
21253 }
21254
21255 return 0;
21256 }
21257
21258 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21259 doc: /* Non-nil if the property makes the text invisible.
21260 POS-OR-PROP can be a marker or number, in which case it is taken to be
21261 a position in the current buffer and the value of the `invisible' property
21262 is checked; or it can be some other value, which is then presumed to be the
21263 value of the `invisible' property of the text of interest.
21264 The non-nil value returned can be t for truly invisible text or something
21265 else if the text is replaced by an ellipsis. */)
21266 (Lisp_Object pos_or_prop)
21267 {
21268 Lisp_Object prop
21269 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21270 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21271 : pos_or_prop);
21272 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21273 return (invis == 0 ? Qnil
21274 : invis == 1 ? Qt
21275 : make_number (invis));
21276 }
21277
21278 /* Calculate a width or height in pixels from a specification using
21279 the following elements:
21280
21281 SPEC ::=
21282 NUM - a (fractional) multiple of the default font width/height
21283 (NUM) - specifies exactly NUM pixels
21284 UNIT - a fixed number of pixels, see below.
21285 ELEMENT - size of a display element in pixels, see below.
21286 (NUM . SPEC) - equals NUM * SPEC
21287 (+ SPEC SPEC ...) - add pixel values
21288 (- SPEC SPEC ...) - subtract pixel values
21289 (- SPEC) - negate pixel value
21290
21291 NUM ::=
21292 INT or FLOAT - a number constant
21293 SYMBOL - use symbol's (buffer local) variable binding.
21294
21295 UNIT ::=
21296 in - pixels per inch *)
21297 mm - pixels per 1/1000 meter *)
21298 cm - pixels per 1/100 meter *)
21299 width - width of current font in pixels.
21300 height - height of current font in pixels.
21301
21302 *) using the ratio(s) defined in display-pixels-per-inch.
21303
21304 ELEMENT ::=
21305
21306 left-fringe - left fringe width in pixels
21307 right-fringe - right fringe width in pixels
21308
21309 left-margin - left margin width in pixels
21310 right-margin - right margin width in pixels
21311
21312 scroll-bar - scroll-bar area width in pixels
21313
21314 Examples:
21315
21316 Pixels corresponding to 5 inches:
21317 (5 . in)
21318
21319 Total width of non-text areas on left side of window (if scroll-bar is on left):
21320 '(space :width (+ left-fringe left-margin scroll-bar))
21321
21322 Align to first text column (in header line):
21323 '(space :align-to 0)
21324
21325 Align to middle of text area minus half the width of variable `my-image'
21326 containing a loaded image:
21327 '(space :align-to (0.5 . (- text my-image)))
21328
21329 Width of left margin minus width of 1 character in the default font:
21330 '(space :width (- left-margin 1))
21331
21332 Width of left margin minus width of 2 characters in the current font:
21333 '(space :width (- left-margin (2 . width)))
21334
21335 Center 1 character over left-margin (in header line):
21336 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21337
21338 Different ways to express width of left fringe plus left margin minus one pixel:
21339 '(space :width (- (+ left-fringe left-margin) (1)))
21340 '(space :width (+ left-fringe left-margin (- (1))))
21341 '(space :width (+ left-fringe left-margin (-1)))
21342
21343 */
21344
21345 #define NUMVAL(X) \
21346 ((INTEGERP (X) || FLOATP (X)) \
21347 ? XFLOATINT (X) \
21348 : - 1)
21349
21350 static int
21351 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21352 struct font *font, int width_p, int *align_to)
21353 {
21354 double pixels;
21355
21356 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21357 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21358
21359 if (NILP (prop))
21360 return OK_PIXELS (0);
21361
21362 xassert (FRAME_LIVE_P (it->f));
21363
21364 if (SYMBOLP (prop))
21365 {
21366 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21367 {
21368 char *unit = SSDATA (SYMBOL_NAME (prop));
21369
21370 if (unit[0] == 'i' && unit[1] == 'n')
21371 pixels = 1.0;
21372 else if (unit[0] == 'm' && unit[1] == 'm')
21373 pixels = 25.4;
21374 else if (unit[0] == 'c' && unit[1] == 'm')
21375 pixels = 2.54;
21376 else
21377 pixels = 0;
21378 if (pixels > 0)
21379 {
21380 double ppi;
21381 #ifdef HAVE_WINDOW_SYSTEM
21382 if (FRAME_WINDOW_P (it->f)
21383 && (ppi = (width_p
21384 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21385 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21386 ppi > 0))
21387 return OK_PIXELS (ppi / pixels);
21388 #endif
21389
21390 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21391 || (CONSP (Vdisplay_pixels_per_inch)
21392 && (ppi = (width_p
21393 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21394 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21395 ppi > 0)))
21396 return OK_PIXELS (ppi / pixels);
21397
21398 return 0;
21399 }
21400 }
21401
21402 #ifdef HAVE_WINDOW_SYSTEM
21403 if (EQ (prop, Qheight))
21404 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21405 if (EQ (prop, Qwidth))
21406 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21407 #else
21408 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21409 return OK_PIXELS (1);
21410 #endif
21411
21412 if (EQ (prop, Qtext))
21413 return OK_PIXELS (width_p
21414 ? window_box_width (it->w, TEXT_AREA)
21415 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21416
21417 if (align_to && *align_to < 0)
21418 {
21419 *res = 0;
21420 if (EQ (prop, Qleft))
21421 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21422 if (EQ (prop, Qright))
21423 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21424 if (EQ (prop, Qcenter))
21425 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21426 + window_box_width (it->w, TEXT_AREA) / 2);
21427 if (EQ (prop, Qleft_fringe))
21428 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21429 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21430 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21431 if (EQ (prop, Qright_fringe))
21432 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21433 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21434 : window_box_right_offset (it->w, TEXT_AREA));
21435 if (EQ (prop, Qleft_margin))
21436 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21437 if (EQ (prop, Qright_margin))
21438 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21439 if (EQ (prop, Qscroll_bar))
21440 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21441 ? 0
21442 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21443 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21444 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21445 : 0)));
21446 }
21447 else
21448 {
21449 if (EQ (prop, Qleft_fringe))
21450 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21451 if (EQ (prop, Qright_fringe))
21452 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21453 if (EQ (prop, Qleft_margin))
21454 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21455 if (EQ (prop, Qright_margin))
21456 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21457 if (EQ (prop, Qscroll_bar))
21458 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21459 }
21460
21461 prop = Fbuffer_local_value (prop, it->w->buffer);
21462 }
21463
21464 if (INTEGERP (prop) || FLOATP (prop))
21465 {
21466 int base_unit = (width_p
21467 ? FRAME_COLUMN_WIDTH (it->f)
21468 : FRAME_LINE_HEIGHT (it->f));
21469 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21470 }
21471
21472 if (CONSP (prop))
21473 {
21474 Lisp_Object car = XCAR (prop);
21475 Lisp_Object cdr = XCDR (prop);
21476
21477 if (SYMBOLP (car))
21478 {
21479 #ifdef HAVE_WINDOW_SYSTEM
21480 if (FRAME_WINDOW_P (it->f)
21481 && valid_image_p (prop))
21482 {
21483 ptrdiff_t id = lookup_image (it->f, prop);
21484 struct image *img = IMAGE_FROM_ID (it->f, id);
21485
21486 return OK_PIXELS (width_p ? img->width : img->height);
21487 }
21488 #endif
21489 if (EQ (car, Qplus) || EQ (car, Qminus))
21490 {
21491 int first = 1;
21492 double px;
21493
21494 pixels = 0;
21495 while (CONSP (cdr))
21496 {
21497 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21498 font, width_p, align_to))
21499 return 0;
21500 if (first)
21501 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21502 else
21503 pixels += px;
21504 cdr = XCDR (cdr);
21505 }
21506 if (EQ (car, Qminus))
21507 pixels = -pixels;
21508 return OK_PIXELS (pixels);
21509 }
21510
21511 car = Fbuffer_local_value (car, it->w->buffer);
21512 }
21513
21514 if (INTEGERP (car) || FLOATP (car))
21515 {
21516 double fact;
21517 pixels = XFLOATINT (car);
21518 if (NILP (cdr))
21519 return OK_PIXELS (pixels);
21520 if (calc_pixel_width_or_height (&fact, it, cdr,
21521 font, width_p, align_to))
21522 return OK_PIXELS (pixels * fact);
21523 return 0;
21524 }
21525
21526 return 0;
21527 }
21528
21529 return 0;
21530 }
21531
21532 \f
21533 /***********************************************************************
21534 Glyph Display
21535 ***********************************************************************/
21536
21537 #ifdef HAVE_WINDOW_SYSTEM
21538
21539 #if GLYPH_DEBUG
21540
21541 void
21542 dump_glyph_string (struct glyph_string *s)
21543 {
21544 fprintf (stderr, "glyph string\n");
21545 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21546 s->x, s->y, s->width, s->height);
21547 fprintf (stderr, " ybase = %d\n", s->ybase);
21548 fprintf (stderr, " hl = %d\n", s->hl);
21549 fprintf (stderr, " left overhang = %d, right = %d\n",
21550 s->left_overhang, s->right_overhang);
21551 fprintf (stderr, " nchars = %d\n", s->nchars);
21552 fprintf (stderr, " extends to end of line = %d\n",
21553 s->extends_to_end_of_line_p);
21554 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21555 fprintf (stderr, " bg width = %d\n", s->background_width);
21556 }
21557
21558 #endif /* GLYPH_DEBUG */
21559
21560 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21561 of XChar2b structures for S; it can't be allocated in
21562 init_glyph_string because it must be allocated via `alloca'. W
21563 is the window on which S is drawn. ROW and AREA are the glyph row
21564 and area within the row from which S is constructed. START is the
21565 index of the first glyph structure covered by S. HL is a
21566 face-override for drawing S. */
21567
21568 #ifdef HAVE_NTGUI
21569 #define OPTIONAL_HDC(hdc) HDC hdc,
21570 #define DECLARE_HDC(hdc) HDC hdc;
21571 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21572 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21573 #endif
21574
21575 #ifndef OPTIONAL_HDC
21576 #define OPTIONAL_HDC(hdc)
21577 #define DECLARE_HDC(hdc)
21578 #define ALLOCATE_HDC(hdc, f)
21579 #define RELEASE_HDC(hdc, f)
21580 #endif
21581
21582 static void
21583 init_glyph_string (struct glyph_string *s,
21584 OPTIONAL_HDC (hdc)
21585 XChar2b *char2b, struct window *w, struct glyph_row *row,
21586 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21587 {
21588 memset (s, 0, sizeof *s);
21589 s->w = w;
21590 s->f = XFRAME (w->frame);
21591 #ifdef HAVE_NTGUI
21592 s->hdc = hdc;
21593 #endif
21594 s->display = FRAME_X_DISPLAY (s->f);
21595 s->window = FRAME_X_WINDOW (s->f);
21596 s->char2b = char2b;
21597 s->hl = hl;
21598 s->row = row;
21599 s->area = area;
21600 s->first_glyph = row->glyphs[area] + start;
21601 s->height = row->height;
21602 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21603 s->ybase = s->y + row->ascent;
21604 }
21605
21606
21607 /* Append the list of glyph strings with head H and tail T to the list
21608 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21609
21610 static inline void
21611 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21612 struct glyph_string *h, struct glyph_string *t)
21613 {
21614 if (h)
21615 {
21616 if (*head)
21617 (*tail)->next = h;
21618 else
21619 *head = h;
21620 h->prev = *tail;
21621 *tail = t;
21622 }
21623 }
21624
21625
21626 /* Prepend the list of glyph strings with head H and tail T to the
21627 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21628 result. */
21629
21630 static inline void
21631 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21632 struct glyph_string *h, struct glyph_string *t)
21633 {
21634 if (h)
21635 {
21636 if (*head)
21637 (*head)->prev = t;
21638 else
21639 *tail = t;
21640 t->next = *head;
21641 *head = h;
21642 }
21643 }
21644
21645
21646 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21647 Set *HEAD and *TAIL to the resulting list. */
21648
21649 static inline void
21650 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21651 struct glyph_string *s)
21652 {
21653 s->next = s->prev = NULL;
21654 append_glyph_string_lists (head, tail, s, s);
21655 }
21656
21657
21658 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21659 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21660 make sure that X resources for the face returned are allocated.
21661 Value is a pointer to a realized face that is ready for display if
21662 DISPLAY_P is non-zero. */
21663
21664 static inline struct face *
21665 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21666 XChar2b *char2b, int display_p)
21667 {
21668 struct face *face = FACE_FROM_ID (f, face_id);
21669
21670 if (face->font)
21671 {
21672 unsigned code = face->font->driver->encode_char (face->font, c);
21673
21674 if (code != FONT_INVALID_CODE)
21675 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21676 else
21677 STORE_XCHAR2B (char2b, 0, 0);
21678 }
21679
21680 /* Make sure X resources of the face are allocated. */
21681 #ifdef HAVE_X_WINDOWS
21682 if (display_p)
21683 #endif
21684 {
21685 xassert (face != NULL);
21686 PREPARE_FACE_FOR_DISPLAY (f, face);
21687 }
21688
21689 return face;
21690 }
21691
21692
21693 /* Get face and two-byte form of character glyph GLYPH on frame F.
21694 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21695 a pointer to a realized face that is ready for display. */
21696
21697 static inline struct face *
21698 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21699 XChar2b *char2b, int *two_byte_p)
21700 {
21701 struct face *face;
21702
21703 xassert (glyph->type == CHAR_GLYPH);
21704 face = FACE_FROM_ID (f, glyph->face_id);
21705
21706 if (two_byte_p)
21707 *two_byte_p = 0;
21708
21709 if (face->font)
21710 {
21711 unsigned code;
21712
21713 if (CHAR_BYTE8_P (glyph->u.ch))
21714 code = CHAR_TO_BYTE8 (glyph->u.ch);
21715 else
21716 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21717
21718 if (code != FONT_INVALID_CODE)
21719 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21720 else
21721 STORE_XCHAR2B (char2b, 0, 0);
21722 }
21723
21724 /* Make sure X resources of the face are allocated. */
21725 xassert (face != NULL);
21726 PREPARE_FACE_FOR_DISPLAY (f, face);
21727 return face;
21728 }
21729
21730
21731 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21732 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21733
21734 static inline int
21735 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21736 {
21737 unsigned code;
21738
21739 if (CHAR_BYTE8_P (c))
21740 code = CHAR_TO_BYTE8 (c);
21741 else
21742 code = font->driver->encode_char (font, c);
21743
21744 if (code == FONT_INVALID_CODE)
21745 return 0;
21746 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21747 return 1;
21748 }
21749
21750
21751 /* Fill glyph string S with composition components specified by S->cmp.
21752
21753 BASE_FACE is the base face of the composition.
21754 S->cmp_from is the index of the first component for S.
21755
21756 OVERLAPS non-zero means S should draw the foreground only, and use
21757 its physical height for clipping. See also draw_glyphs.
21758
21759 Value is the index of a component not in S. */
21760
21761 static int
21762 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21763 int overlaps)
21764 {
21765 int i;
21766 /* For all glyphs of this composition, starting at the offset
21767 S->cmp_from, until we reach the end of the definition or encounter a
21768 glyph that requires the different face, add it to S. */
21769 struct face *face;
21770
21771 xassert (s);
21772
21773 s->for_overlaps = overlaps;
21774 s->face = NULL;
21775 s->font = NULL;
21776 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21777 {
21778 int c = COMPOSITION_GLYPH (s->cmp, i);
21779
21780 /* TAB in a composition means display glyphs with padding space
21781 on the left or right. */
21782 if (c != '\t')
21783 {
21784 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21785 -1, Qnil);
21786
21787 face = get_char_face_and_encoding (s->f, c, face_id,
21788 s->char2b + i, 1);
21789 if (face)
21790 {
21791 if (! s->face)
21792 {
21793 s->face = face;
21794 s->font = s->face->font;
21795 }
21796 else if (s->face != face)
21797 break;
21798 }
21799 }
21800 ++s->nchars;
21801 }
21802 s->cmp_to = i;
21803
21804 /* All glyph strings for the same composition has the same width,
21805 i.e. the width set for the first component of the composition. */
21806 s->width = s->first_glyph->pixel_width;
21807
21808 /* If the specified font could not be loaded, use the frame's
21809 default font, but record the fact that we couldn't load it in
21810 the glyph string so that we can draw rectangles for the
21811 characters of the glyph string. */
21812 if (s->font == NULL)
21813 {
21814 s->font_not_found_p = 1;
21815 s->font = FRAME_FONT (s->f);
21816 }
21817
21818 /* Adjust base line for subscript/superscript text. */
21819 s->ybase += s->first_glyph->voffset;
21820
21821 /* This glyph string must always be drawn with 16-bit functions. */
21822 s->two_byte_p = 1;
21823
21824 return s->cmp_to;
21825 }
21826
21827 static int
21828 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21829 int start, int end, int overlaps)
21830 {
21831 struct glyph *glyph, *last;
21832 Lisp_Object lgstring;
21833 int i;
21834
21835 s->for_overlaps = overlaps;
21836 glyph = s->row->glyphs[s->area] + start;
21837 last = s->row->glyphs[s->area] + end;
21838 s->cmp_id = glyph->u.cmp.id;
21839 s->cmp_from = glyph->slice.cmp.from;
21840 s->cmp_to = glyph->slice.cmp.to + 1;
21841 s->face = FACE_FROM_ID (s->f, face_id);
21842 lgstring = composition_gstring_from_id (s->cmp_id);
21843 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21844 glyph++;
21845 while (glyph < last
21846 && glyph->u.cmp.automatic
21847 && glyph->u.cmp.id == s->cmp_id
21848 && s->cmp_to == glyph->slice.cmp.from)
21849 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21850
21851 for (i = s->cmp_from; i < s->cmp_to; i++)
21852 {
21853 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21854 unsigned code = LGLYPH_CODE (lglyph);
21855
21856 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21857 }
21858 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21859 return glyph - s->row->glyphs[s->area];
21860 }
21861
21862
21863 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21864 See the comment of fill_glyph_string for arguments.
21865 Value is the index of the first glyph not in S. */
21866
21867
21868 static int
21869 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21870 int start, int end, int overlaps)
21871 {
21872 struct glyph *glyph, *last;
21873 int voffset;
21874
21875 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21876 s->for_overlaps = overlaps;
21877 glyph = s->row->glyphs[s->area] + start;
21878 last = s->row->glyphs[s->area] + end;
21879 voffset = glyph->voffset;
21880 s->face = FACE_FROM_ID (s->f, face_id);
21881 s->font = s->face->font;
21882 s->nchars = 1;
21883 s->width = glyph->pixel_width;
21884 glyph++;
21885 while (glyph < last
21886 && glyph->type == GLYPHLESS_GLYPH
21887 && glyph->voffset == voffset
21888 && glyph->face_id == face_id)
21889 {
21890 s->nchars++;
21891 s->width += glyph->pixel_width;
21892 glyph++;
21893 }
21894 s->ybase += voffset;
21895 return glyph - s->row->glyphs[s->area];
21896 }
21897
21898
21899 /* Fill glyph string S from a sequence of character glyphs.
21900
21901 FACE_ID is the face id of the string. START is the index of the
21902 first glyph to consider, END is the index of the last + 1.
21903 OVERLAPS non-zero means S should draw the foreground only, and use
21904 its physical height for clipping. See also draw_glyphs.
21905
21906 Value is the index of the first glyph not in S. */
21907
21908 static int
21909 fill_glyph_string (struct glyph_string *s, int face_id,
21910 int start, int end, int overlaps)
21911 {
21912 struct glyph *glyph, *last;
21913 int voffset;
21914 int glyph_not_available_p;
21915
21916 xassert (s->f == XFRAME (s->w->frame));
21917 xassert (s->nchars == 0);
21918 xassert (start >= 0 && end > start);
21919
21920 s->for_overlaps = overlaps;
21921 glyph = s->row->glyphs[s->area] + start;
21922 last = s->row->glyphs[s->area] + end;
21923 voffset = glyph->voffset;
21924 s->padding_p = glyph->padding_p;
21925 glyph_not_available_p = glyph->glyph_not_available_p;
21926
21927 while (glyph < last
21928 && glyph->type == CHAR_GLYPH
21929 && glyph->voffset == voffset
21930 /* Same face id implies same font, nowadays. */
21931 && glyph->face_id == face_id
21932 && glyph->glyph_not_available_p == glyph_not_available_p)
21933 {
21934 int two_byte_p;
21935
21936 s->face = get_glyph_face_and_encoding (s->f, glyph,
21937 s->char2b + s->nchars,
21938 &two_byte_p);
21939 s->two_byte_p = two_byte_p;
21940 ++s->nchars;
21941 xassert (s->nchars <= end - start);
21942 s->width += glyph->pixel_width;
21943 if (glyph++->padding_p != s->padding_p)
21944 break;
21945 }
21946
21947 s->font = s->face->font;
21948
21949 /* If the specified font could not be loaded, use the frame's font,
21950 but record the fact that we couldn't load it in
21951 S->font_not_found_p so that we can draw rectangles for the
21952 characters of the glyph string. */
21953 if (s->font == NULL || glyph_not_available_p)
21954 {
21955 s->font_not_found_p = 1;
21956 s->font = FRAME_FONT (s->f);
21957 }
21958
21959 /* Adjust base line for subscript/superscript text. */
21960 s->ybase += voffset;
21961
21962 xassert (s->face && s->face->gc);
21963 return glyph - s->row->glyphs[s->area];
21964 }
21965
21966
21967 /* Fill glyph string S from image glyph S->first_glyph. */
21968
21969 static void
21970 fill_image_glyph_string (struct glyph_string *s)
21971 {
21972 xassert (s->first_glyph->type == IMAGE_GLYPH);
21973 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21974 xassert (s->img);
21975 s->slice = s->first_glyph->slice.img;
21976 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21977 s->font = s->face->font;
21978 s->width = s->first_glyph->pixel_width;
21979
21980 /* Adjust base line for subscript/superscript text. */
21981 s->ybase += s->first_glyph->voffset;
21982 }
21983
21984
21985 /* Fill glyph string S from a sequence of stretch glyphs.
21986
21987 START is the index of the first glyph to consider,
21988 END is the index of the last + 1.
21989
21990 Value is the index of the first glyph not in S. */
21991
21992 static int
21993 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21994 {
21995 struct glyph *glyph, *last;
21996 int voffset, face_id;
21997
21998 xassert (s->first_glyph->type == STRETCH_GLYPH);
21999
22000 glyph = s->row->glyphs[s->area] + start;
22001 last = s->row->glyphs[s->area] + end;
22002 face_id = glyph->face_id;
22003 s->face = FACE_FROM_ID (s->f, face_id);
22004 s->font = s->face->font;
22005 s->width = glyph->pixel_width;
22006 s->nchars = 1;
22007 voffset = glyph->voffset;
22008
22009 for (++glyph;
22010 (glyph < last
22011 && glyph->type == STRETCH_GLYPH
22012 && glyph->voffset == voffset
22013 && glyph->face_id == face_id);
22014 ++glyph)
22015 s->width += glyph->pixel_width;
22016
22017 /* Adjust base line for subscript/superscript text. */
22018 s->ybase += voffset;
22019
22020 /* The case that face->gc == 0 is handled when drawing the glyph
22021 string by calling PREPARE_FACE_FOR_DISPLAY. */
22022 xassert (s->face);
22023 return glyph - s->row->glyphs[s->area];
22024 }
22025
22026 static struct font_metrics *
22027 get_per_char_metric (struct font *font, XChar2b *char2b)
22028 {
22029 static struct font_metrics metrics;
22030 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22031
22032 if (! font || code == FONT_INVALID_CODE)
22033 return NULL;
22034 font->driver->text_extents (font, &code, 1, &metrics);
22035 return &metrics;
22036 }
22037
22038 /* EXPORT for RIF:
22039 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22040 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22041 assumed to be zero. */
22042
22043 void
22044 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22045 {
22046 *left = *right = 0;
22047
22048 if (glyph->type == CHAR_GLYPH)
22049 {
22050 struct face *face;
22051 XChar2b char2b;
22052 struct font_metrics *pcm;
22053
22054 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22055 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22056 {
22057 if (pcm->rbearing > pcm->width)
22058 *right = pcm->rbearing - pcm->width;
22059 if (pcm->lbearing < 0)
22060 *left = -pcm->lbearing;
22061 }
22062 }
22063 else if (glyph->type == COMPOSITE_GLYPH)
22064 {
22065 if (! glyph->u.cmp.automatic)
22066 {
22067 struct composition *cmp = composition_table[glyph->u.cmp.id];
22068
22069 if (cmp->rbearing > cmp->pixel_width)
22070 *right = cmp->rbearing - cmp->pixel_width;
22071 if (cmp->lbearing < 0)
22072 *left = - cmp->lbearing;
22073 }
22074 else
22075 {
22076 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22077 struct font_metrics metrics;
22078
22079 composition_gstring_width (gstring, glyph->slice.cmp.from,
22080 glyph->slice.cmp.to + 1, &metrics);
22081 if (metrics.rbearing > metrics.width)
22082 *right = metrics.rbearing - metrics.width;
22083 if (metrics.lbearing < 0)
22084 *left = - metrics.lbearing;
22085 }
22086 }
22087 }
22088
22089
22090 /* Return the index of the first glyph preceding glyph string S that
22091 is overwritten by S because of S's left overhang. Value is -1
22092 if no glyphs are overwritten. */
22093
22094 static int
22095 left_overwritten (struct glyph_string *s)
22096 {
22097 int k;
22098
22099 if (s->left_overhang)
22100 {
22101 int x = 0, i;
22102 struct glyph *glyphs = s->row->glyphs[s->area];
22103 int first = s->first_glyph - glyphs;
22104
22105 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22106 x -= glyphs[i].pixel_width;
22107
22108 k = i + 1;
22109 }
22110 else
22111 k = -1;
22112
22113 return k;
22114 }
22115
22116
22117 /* Return the index of the first glyph preceding glyph string S that
22118 is overwriting S because of its right overhang. Value is -1 if no
22119 glyph in front of S overwrites S. */
22120
22121 static int
22122 left_overwriting (struct glyph_string *s)
22123 {
22124 int i, k, x;
22125 struct glyph *glyphs = s->row->glyphs[s->area];
22126 int first = s->first_glyph - glyphs;
22127
22128 k = -1;
22129 x = 0;
22130 for (i = first - 1; i >= 0; --i)
22131 {
22132 int left, right;
22133 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22134 if (x + right > 0)
22135 k = i;
22136 x -= glyphs[i].pixel_width;
22137 }
22138
22139 return k;
22140 }
22141
22142
22143 /* Return the index of the last glyph following glyph string S that is
22144 overwritten by S because of S's right overhang. Value is -1 if
22145 no such glyph is found. */
22146
22147 static int
22148 right_overwritten (struct glyph_string *s)
22149 {
22150 int k = -1;
22151
22152 if (s->right_overhang)
22153 {
22154 int x = 0, i;
22155 struct glyph *glyphs = s->row->glyphs[s->area];
22156 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22157 int end = s->row->used[s->area];
22158
22159 for (i = first; i < end && s->right_overhang > x; ++i)
22160 x += glyphs[i].pixel_width;
22161
22162 k = i;
22163 }
22164
22165 return k;
22166 }
22167
22168
22169 /* Return the index of the last glyph following glyph string S that
22170 overwrites S because of its left overhang. Value is negative
22171 if no such glyph is found. */
22172
22173 static int
22174 right_overwriting (struct glyph_string *s)
22175 {
22176 int i, k, x;
22177 int end = s->row->used[s->area];
22178 struct glyph *glyphs = s->row->glyphs[s->area];
22179 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22180
22181 k = -1;
22182 x = 0;
22183 for (i = first; i < end; ++i)
22184 {
22185 int left, right;
22186 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22187 if (x - left < 0)
22188 k = i;
22189 x += glyphs[i].pixel_width;
22190 }
22191
22192 return k;
22193 }
22194
22195
22196 /* Set background width of glyph string S. START is the index of the
22197 first glyph following S. LAST_X is the right-most x-position + 1
22198 in the drawing area. */
22199
22200 static inline void
22201 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22202 {
22203 /* If the face of this glyph string has to be drawn to the end of
22204 the drawing area, set S->extends_to_end_of_line_p. */
22205
22206 if (start == s->row->used[s->area]
22207 && s->area == TEXT_AREA
22208 && ((s->row->fill_line_p
22209 && (s->hl == DRAW_NORMAL_TEXT
22210 || s->hl == DRAW_IMAGE_RAISED
22211 || s->hl == DRAW_IMAGE_SUNKEN))
22212 || s->hl == DRAW_MOUSE_FACE))
22213 s->extends_to_end_of_line_p = 1;
22214
22215 /* If S extends its face to the end of the line, set its
22216 background_width to the distance to the right edge of the drawing
22217 area. */
22218 if (s->extends_to_end_of_line_p)
22219 s->background_width = last_x - s->x + 1;
22220 else
22221 s->background_width = s->width;
22222 }
22223
22224
22225 /* Compute overhangs and x-positions for glyph string S and its
22226 predecessors, or successors. X is the starting x-position for S.
22227 BACKWARD_P non-zero means process predecessors. */
22228
22229 static void
22230 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22231 {
22232 if (backward_p)
22233 {
22234 while (s)
22235 {
22236 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22237 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22238 x -= s->width;
22239 s->x = x;
22240 s = s->prev;
22241 }
22242 }
22243 else
22244 {
22245 while (s)
22246 {
22247 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22248 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22249 s->x = x;
22250 x += s->width;
22251 s = s->next;
22252 }
22253 }
22254 }
22255
22256
22257
22258 /* The following macros are only called from draw_glyphs below.
22259 They reference the following parameters of that function directly:
22260 `w', `row', `area', and `overlap_p'
22261 as well as the following local variables:
22262 `s', `f', and `hdc' (in W32) */
22263
22264 #ifdef HAVE_NTGUI
22265 /* On W32, silently add local `hdc' variable to argument list of
22266 init_glyph_string. */
22267 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22268 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22269 #else
22270 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22271 init_glyph_string (s, char2b, w, row, area, start, hl)
22272 #endif
22273
22274 /* Add a glyph string for a stretch glyph to the list of strings
22275 between HEAD and TAIL. START is the index of the stretch glyph in
22276 row area AREA of glyph row ROW. END is the index of the last glyph
22277 in that glyph row area. X is the current output position assigned
22278 to the new glyph string constructed. HL overrides that face of the
22279 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22280 is the right-most x-position of the drawing area. */
22281
22282 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22283 and below -- keep them on one line. */
22284 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22285 do \
22286 { \
22287 s = (struct glyph_string *) alloca (sizeof *s); \
22288 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22289 START = fill_stretch_glyph_string (s, START, END); \
22290 append_glyph_string (&HEAD, &TAIL, s); \
22291 s->x = (X); \
22292 } \
22293 while (0)
22294
22295
22296 /* Add a glyph string for an image glyph to the list of strings
22297 between HEAD and TAIL. START is the index of the image glyph in
22298 row area AREA of glyph row ROW. END is the index of the last glyph
22299 in that glyph row area. X is the current output position assigned
22300 to the new glyph string constructed. HL overrides that face of the
22301 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22302 is the right-most x-position of the drawing area. */
22303
22304 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22305 do \
22306 { \
22307 s = (struct glyph_string *) alloca (sizeof *s); \
22308 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22309 fill_image_glyph_string (s); \
22310 append_glyph_string (&HEAD, &TAIL, s); \
22311 ++START; \
22312 s->x = (X); \
22313 } \
22314 while (0)
22315
22316
22317 /* Add a glyph string for a sequence of character glyphs to the list
22318 of strings between HEAD and TAIL. START is the index of the first
22319 glyph in row area AREA of glyph row ROW that is part of the new
22320 glyph string. END is the index of the last glyph in that glyph row
22321 area. X is the current output position assigned to the new glyph
22322 string constructed. HL overrides that face of the glyph; e.g. it
22323 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22324 right-most x-position of the drawing area. */
22325
22326 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22327 do \
22328 { \
22329 int face_id; \
22330 XChar2b *char2b; \
22331 \
22332 face_id = (row)->glyphs[area][START].face_id; \
22333 \
22334 s = (struct glyph_string *) alloca (sizeof *s); \
22335 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22336 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22337 append_glyph_string (&HEAD, &TAIL, s); \
22338 s->x = (X); \
22339 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22340 } \
22341 while (0)
22342
22343
22344 /* Add a glyph string for a composite sequence to the list of strings
22345 between HEAD and TAIL. START is the index of the first glyph in
22346 row area AREA of glyph row ROW that is part of the new glyph
22347 string. END is the index of the last glyph in that glyph row area.
22348 X is the current output position assigned to the new glyph string
22349 constructed. HL overrides that face of the glyph; e.g. it is
22350 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22351 x-position of the drawing area. */
22352
22353 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22354 do { \
22355 int face_id = (row)->glyphs[area][START].face_id; \
22356 struct face *base_face = FACE_FROM_ID (f, face_id); \
22357 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22358 struct composition *cmp = composition_table[cmp_id]; \
22359 XChar2b *char2b; \
22360 struct glyph_string *first_s IF_LINT (= NULL); \
22361 int n; \
22362 \
22363 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22364 \
22365 /* Make glyph_strings for each glyph sequence that is drawable by \
22366 the same face, and append them to HEAD/TAIL. */ \
22367 for (n = 0; n < cmp->glyph_len;) \
22368 { \
22369 s = (struct glyph_string *) alloca (sizeof *s); \
22370 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22371 append_glyph_string (&(HEAD), &(TAIL), s); \
22372 s->cmp = cmp; \
22373 s->cmp_from = n; \
22374 s->x = (X); \
22375 if (n == 0) \
22376 first_s = s; \
22377 n = fill_composite_glyph_string (s, base_face, overlaps); \
22378 } \
22379 \
22380 ++START; \
22381 s = first_s; \
22382 } while (0)
22383
22384
22385 /* Add a glyph string for a glyph-string sequence to the list of strings
22386 between HEAD and TAIL. */
22387
22388 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22389 do { \
22390 int face_id; \
22391 XChar2b *char2b; \
22392 Lisp_Object gstring; \
22393 \
22394 face_id = (row)->glyphs[area][START].face_id; \
22395 gstring = (composition_gstring_from_id \
22396 ((row)->glyphs[area][START].u.cmp.id)); \
22397 s = (struct glyph_string *) alloca (sizeof *s); \
22398 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22399 * LGSTRING_GLYPH_LEN (gstring)); \
22400 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22401 append_glyph_string (&(HEAD), &(TAIL), s); \
22402 s->x = (X); \
22403 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22404 } while (0)
22405
22406
22407 /* Add a glyph string for a sequence of glyphless character's glyphs
22408 to the list of strings between HEAD and TAIL. The meanings of
22409 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22410
22411 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22412 do \
22413 { \
22414 int face_id; \
22415 \
22416 face_id = (row)->glyphs[area][START].face_id; \
22417 \
22418 s = (struct glyph_string *) alloca (sizeof *s); \
22419 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22420 append_glyph_string (&HEAD, &TAIL, s); \
22421 s->x = (X); \
22422 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22423 overlaps); \
22424 } \
22425 while (0)
22426
22427
22428 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22429 of AREA of glyph row ROW on window W between indices START and END.
22430 HL overrides the face for drawing glyph strings, e.g. it is
22431 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22432 x-positions of the drawing area.
22433
22434 This is an ugly monster macro construct because we must use alloca
22435 to allocate glyph strings (because draw_glyphs can be called
22436 asynchronously). */
22437
22438 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22439 do \
22440 { \
22441 HEAD = TAIL = NULL; \
22442 while (START < END) \
22443 { \
22444 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22445 switch (first_glyph->type) \
22446 { \
22447 case CHAR_GLYPH: \
22448 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22449 HL, X, LAST_X); \
22450 break; \
22451 \
22452 case COMPOSITE_GLYPH: \
22453 if (first_glyph->u.cmp.automatic) \
22454 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22455 HL, X, LAST_X); \
22456 else \
22457 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22458 HL, X, LAST_X); \
22459 break; \
22460 \
22461 case STRETCH_GLYPH: \
22462 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22463 HL, X, LAST_X); \
22464 break; \
22465 \
22466 case IMAGE_GLYPH: \
22467 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22468 HL, X, LAST_X); \
22469 break; \
22470 \
22471 case GLYPHLESS_GLYPH: \
22472 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22473 HL, X, LAST_X); \
22474 break; \
22475 \
22476 default: \
22477 abort (); \
22478 } \
22479 \
22480 if (s) \
22481 { \
22482 set_glyph_string_background_width (s, START, LAST_X); \
22483 (X) += s->width; \
22484 } \
22485 } \
22486 } while (0)
22487
22488
22489 /* Draw glyphs between START and END in AREA of ROW on window W,
22490 starting at x-position X. X is relative to AREA in W. HL is a
22491 face-override with the following meaning:
22492
22493 DRAW_NORMAL_TEXT draw normally
22494 DRAW_CURSOR draw in cursor face
22495 DRAW_MOUSE_FACE draw in mouse face.
22496 DRAW_INVERSE_VIDEO draw in mode line face
22497 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22498 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22499
22500 If OVERLAPS is non-zero, draw only the foreground of characters and
22501 clip to the physical height of ROW. Non-zero value also defines
22502 the overlapping part to be drawn:
22503
22504 OVERLAPS_PRED overlap with preceding rows
22505 OVERLAPS_SUCC overlap with succeeding rows
22506 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22507 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22508
22509 Value is the x-position reached, relative to AREA of W. */
22510
22511 static int
22512 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22513 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22514 enum draw_glyphs_face hl, int overlaps)
22515 {
22516 struct glyph_string *head, *tail;
22517 struct glyph_string *s;
22518 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22519 int i, j, x_reached, last_x, area_left = 0;
22520 struct frame *f = XFRAME (WINDOW_FRAME (w));
22521 DECLARE_HDC (hdc);
22522
22523 ALLOCATE_HDC (hdc, f);
22524
22525 /* Let's rather be paranoid than getting a SEGV. */
22526 end = min (end, row->used[area]);
22527 start = max (0, start);
22528 start = min (end, start);
22529
22530 /* Translate X to frame coordinates. Set last_x to the right
22531 end of the drawing area. */
22532 if (row->full_width_p)
22533 {
22534 /* X is relative to the left edge of W, without scroll bars
22535 or fringes. */
22536 area_left = WINDOW_LEFT_EDGE_X (w);
22537 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22538 }
22539 else
22540 {
22541 area_left = window_box_left (w, area);
22542 last_x = area_left + window_box_width (w, area);
22543 }
22544 x += area_left;
22545
22546 /* Build a doubly-linked list of glyph_string structures between
22547 head and tail from what we have to draw. Note that the macro
22548 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22549 the reason we use a separate variable `i'. */
22550 i = start;
22551 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22552 if (tail)
22553 x_reached = tail->x + tail->background_width;
22554 else
22555 x_reached = x;
22556
22557 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22558 the row, redraw some glyphs in front or following the glyph
22559 strings built above. */
22560 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22561 {
22562 struct glyph_string *h, *t;
22563 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22564 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22565 int check_mouse_face = 0;
22566 int dummy_x = 0;
22567
22568 /* If mouse highlighting is on, we may need to draw adjacent
22569 glyphs using mouse-face highlighting. */
22570 if (area == TEXT_AREA && row->mouse_face_p)
22571 {
22572 struct glyph_row *mouse_beg_row, *mouse_end_row;
22573
22574 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22575 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22576
22577 if (row >= mouse_beg_row && row <= mouse_end_row)
22578 {
22579 check_mouse_face = 1;
22580 mouse_beg_col = (row == mouse_beg_row)
22581 ? hlinfo->mouse_face_beg_col : 0;
22582 mouse_end_col = (row == mouse_end_row)
22583 ? hlinfo->mouse_face_end_col
22584 : row->used[TEXT_AREA];
22585 }
22586 }
22587
22588 /* Compute overhangs for all glyph strings. */
22589 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22590 for (s = head; s; s = s->next)
22591 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22592
22593 /* Prepend glyph strings for glyphs in front of the first glyph
22594 string that are overwritten because of the first glyph
22595 string's left overhang. The background of all strings
22596 prepended must be drawn because the first glyph string
22597 draws over it. */
22598 i = left_overwritten (head);
22599 if (i >= 0)
22600 {
22601 enum draw_glyphs_face overlap_hl;
22602
22603 /* If this row contains mouse highlighting, attempt to draw
22604 the overlapped glyphs with the correct highlight. This
22605 code fails if the overlap encompasses more than one glyph
22606 and mouse-highlight spans only some of these glyphs.
22607 However, making it work perfectly involves a lot more
22608 code, and I don't know if the pathological case occurs in
22609 practice, so we'll stick to this for now. --- cyd */
22610 if (check_mouse_face
22611 && mouse_beg_col < start && mouse_end_col > i)
22612 overlap_hl = DRAW_MOUSE_FACE;
22613 else
22614 overlap_hl = DRAW_NORMAL_TEXT;
22615
22616 j = i;
22617 BUILD_GLYPH_STRINGS (j, start, h, t,
22618 overlap_hl, dummy_x, last_x);
22619 start = i;
22620 compute_overhangs_and_x (t, head->x, 1);
22621 prepend_glyph_string_lists (&head, &tail, h, t);
22622 clip_head = head;
22623 }
22624
22625 /* Prepend glyph strings for glyphs in front of the first glyph
22626 string that overwrite that glyph string because of their
22627 right overhang. For these strings, only the foreground must
22628 be drawn, because it draws over the glyph string at `head'.
22629 The background must not be drawn because this would overwrite
22630 right overhangs of preceding glyphs for which no glyph
22631 strings exist. */
22632 i = left_overwriting (head);
22633 if (i >= 0)
22634 {
22635 enum draw_glyphs_face overlap_hl;
22636
22637 if (check_mouse_face
22638 && mouse_beg_col < start && mouse_end_col > i)
22639 overlap_hl = DRAW_MOUSE_FACE;
22640 else
22641 overlap_hl = DRAW_NORMAL_TEXT;
22642
22643 clip_head = head;
22644 BUILD_GLYPH_STRINGS (i, start, h, t,
22645 overlap_hl, dummy_x, last_x);
22646 for (s = h; s; s = s->next)
22647 s->background_filled_p = 1;
22648 compute_overhangs_and_x (t, head->x, 1);
22649 prepend_glyph_string_lists (&head, &tail, h, t);
22650 }
22651
22652 /* Append glyphs strings for glyphs following the last glyph
22653 string tail that are overwritten by tail. The background of
22654 these strings has to be drawn because tail's foreground draws
22655 over it. */
22656 i = right_overwritten (tail);
22657 if (i >= 0)
22658 {
22659 enum draw_glyphs_face overlap_hl;
22660
22661 if (check_mouse_face
22662 && mouse_beg_col < i && mouse_end_col > end)
22663 overlap_hl = DRAW_MOUSE_FACE;
22664 else
22665 overlap_hl = DRAW_NORMAL_TEXT;
22666
22667 BUILD_GLYPH_STRINGS (end, i, h, t,
22668 overlap_hl, x, last_x);
22669 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22670 we don't have `end = i;' here. */
22671 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22672 append_glyph_string_lists (&head, &tail, h, t);
22673 clip_tail = tail;
22674 }
22675
22676 /* Append glyph strings for glyphs following the last glyph
22677 string tail that overwrite tail. The foreground of such
22678 glyphs has to be drawn because it writes into the background
22679 of tail. The background must not be drawn because it could
22680 paint over the foreground of following glyphs. */
22681 i = right_overwriting (tail);
22682 if (i >= 0)
22683 {
22684 enum draw_glyphs_face overlap_hl;
22685 if (check_mouse_face
22686 && mouse_beg_col < i && mouse_end_col > end)
22687 overlap_hl = DRAW_MOUSE_FACE;
22688 else
22689 overlap_hl = DRAW_NORMAL_TEXT;
22690
22691 clip_tail = tail;
22692 i++; /* We must include the Ith glyph. */
22693 BUILD_GLYPH_STRINGS (end, i, h, t,
22694 overlap_hl, x, last_x);
22695 for (s = h; s; s = s->next)
22696 s->background_filled_p = 1;
22697 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22698 append_glyph_string_lists (&head, &tail, h, t);
22699 }
22700 if (clip_head || clip_tail)
22701 for (s = head; s; s = s->next)
22702 {
22703 s->clip_head = clip_head;
22704 s->clip_tail = clip_tail;
22705 }
22706 }
22707
22708 /* Draw all strings. */
22709 for (s = head; s; s = s->next)
22710 FRAME_RIF (f)->draw_glyph_string (s);
22711
22712 #ifndef HAVE_NS
22713 /* When focus a sole frame and move horizontally, this sets on_p to 0
22714 causing a failure to erase prev cursor position. */
22715 if (area == TEXT_AREA
22716 && !row->full_width_p
22717 /* When drawing overlapping rows, only the glyph strings'
22718 foreground is drawn, which doesn't erase a cursor
22719 completely. */
22720 && !overlaps)
22721 {
22722 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22723 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22724 : (tail ? tail->x + tail->background_width : x));
22725 x0 -= area_left;
22726 x1 -= area_left;
22727
22728 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22729 row->y, MATRIX_ROW_BOTTOM_Y (row));
22730 }
22731 #endif
22732
22733 /* Value is the x-position up to which drawn, relative to AREA of W.
22734 This doesn't include parts drawn because of overhangs. */
22735 if (row->full_width_p)
22736 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22737 else
22738 x_reached -= area_left;
22739
22740 RELEASE_HDC (hdc, f);
22741
22742 return x_reached;
22743 }
22744
22745 /* Expand row matrix if too narrow. Don't expand if area
22746 is not present. */
22747
22748 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22749 { \
22750 if (!fonts_changed_p \
22751 && (it->glyph_row->glyphs[area] \
22752 < it->glyph_row->glyphs[area + 1])) \
22753 { \
22754 it->w->ncols_scale_factor++; \
22755 fonts_changed_p = 1; \
22756 } \
22757 }
22758
22759 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22760 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22761
22762 static inline void
22763 append_glyph (struct it *it)
22764 {
22765 struct glyph *glyph;
22766 enum glyph_row_area area = it->area;
22767
22768 xassert (it->glyph_row);
22769 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22770
22771 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22772 if (glyph < it->glyph_row->glyphs[area + 1])
22773 {
22774 /* If the glyph row is reversed, we need to prepend the glyph
22775 rather than append it. */
22776 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22777 {
22778 struct glyph *g;
22779
22780 /* Make room for the additional glyph. */
22781 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22782 g[1] = *g;
22783 glyph = it->glyph_row->glyphs[area];
22784 }
22785 glyph->charpos = CHARPOS (it->position);
22786 glyph->object = it->object;
22787 if (it->pixel_width > 0)
22788 {
22789 glyph->pixel_width = it->pixel_width;
22790 glyph->padding_p = 0;
22791 }
22792 else
22793 {
22794 /* Assure at least 1-pixel width. Otherwise, cursor can't
22795 be displayed correctly. */
22796 glyph->pixel_width = 1;
22797 glyph->padding_p = 1;
22798 }
22799 glyph->ascent = it->ascent;
22800 glyph->descent = it->descent;
22801 glyph->voffset = it->voffset;
22802 glyph->type = CHAR_GLYPH;
22803 glyph->avoid_cursor_p = it->avoid_cursor_p;
22804 glyph->multibyte_p = it->multibyte_p;
22805 glyph->left_box_line_p = it->start_of_box_run_p;
22806 glyph->right_box_line_p = it->end_of_box_run_p;
22807 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22808 || it->phys_descent > it->descent);
22809 glyph->glyph_not_available_p = it->glyph_not_available_p;
22810 glyph->face_id = it->face_id;
22811 glyph->u.ch = it->char_to_display;
22812 glyph->slice.img = null_glyph_slice;
22813 glyph->font_type = FONT_TYPE_UNKNOWN;
22814 if (it->bidi_p)
22815 {
22816 glyph->resolved_level = it->bidi_it.resolved_level;
22817 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22818 abort ();
22819 glyph->bidi_type = it->bidi_it.type;
22820 }
22821 else
22822 {
22823 glyph->resolved_level = 0;
22824 glyph->bidi_type = UNKNOWN_BT;
22825 }
22826 ++it->glyph_row->used[area];
22827 }
22828 else
22829 IT_EXPAND_MATRIX_WIDTH (it, area);
22830 }
22831
22832 /* Store one glyph for the composition IT->cmp_it.id in
22833 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22834 non-null. */
22835
22836 static inline void
22837 append_composite_glyph (struct it *it)
22838 {
22839 struct glyph *glyph;
22840 enum glyph_row_area area = it->area;
22841
22842 xassert (it->glyph_row);
22843
22844 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22845 if (glyph < it->glyph_row->glyphs[area + 1])
22846 {
22847 /* If the glyph row is reversed, we need to prepend the glyph
22848 rather than append it. */
22849 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22850 {
22851 struct glyph *g;
22852
22853 /* Make room for the new glyph. */
22854 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22855 g[1] = *g;
22856 glyph = it->glyph_row->glyphs[it->area];
22857 }
22858 glyph->charpos = it->cmp_it.charpos;
22859 glyph->object = it->object;
22860 glyph->pixel_width = it->pixel_width;
22861 glyph->ascent = it->ascent;
22862 glyph->descent = it->descent;
22863 glyph->voffset = it->voffset;
22864 glyph->type = COMPOSITE_GLYPH;
22865 if (it->cmp_it.ch < 0)
22866 {
22867 glyph->u.cmp.automatic = 0;
22868 glyph->u.cmp.id = it->cmp_it.id;
22869 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22870 }
22871 else
22872 {
22873 glyph->u.cmp.automatic = 1;
22874 glyph->u.cmp.id = it->cmp_it.id;
22875 glyph->slice.cmp.from = it->cmp_it.from;
22876 glyph->slice.cmp.to = it->cmp_it.to - 1;
22877 }
22878 glyph->avoid_cursor_p = it->avoid_cursor_p;
22879 glyph->multibyte_p = it->multibyte_p;
22880 glyph->left_box_line_p = it->start_of_box_run_p;
22881 glyph->right_box_line_p = it->end_of_box_run_p;
22882 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22883 || it->phys_descent > it->descent);
22884 glyph->padding_p = 0;
22885 glyph->glyph_not_available_p = 0;
22886 glyph->face_id = it->face_id;
22887 glyph->font_type = FONT_TYPE_UNKNOWN;
22888 if (it->bidi_p)
22889 {
22890 glyph->resolved_level = it->bidi_it.resolved_level;
22891 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22892 abort ();
22893 glyph->bidi_type = it->bidi_it.type;
22894 }
22895 ++it->glyph_row->used[area];
22896 }
22897 else
22898 IT_EXPAND_MATRIX_WIDTH (it, area);
22899 }
22900
22901
22902 /* Change IT->ascent and IT->height according to the setting of
22903 IT->voffset. */
22904
22905 static inline void
22906 take_vertical_position_into_account (struct it *it)
22907 {
22908 if (it->voffset)
22909 {
22910 if (it->voffset < 0)
22911 /* Increase the ascent so that we can display the text higher
22912 in the line. */
22913 it->ascent -= it->voffset;
22914 else
22915 /* Increase the descent so that we can display the text lower
22916 in the line. */
22917 it->descent += it->voffset;
22918 }
22919 }
22920
22921
22922 /* Produce glyphs/get display metrics for the image IT is loaded with.
22923 See the description of struct display_iterator in dispextern.h for
22924 an overview of struct display_iterator. */
22925
22926 static void
22927 produce_image_glyph (struct it *it)
22928 {
22929 struct image *img;
22930 struct face *face;
22931 int glyph_ascent, crop;
22932 struct glyph_slice slice;
22933
22934 xassert (it->what == IT_IMAGE);
22935
22936 face = FACE_FROM_ID (it->f, it->face_id);
22937 xassert (face);
22938 /* Make sure X resources of the face is loaded. */
22939 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22940
22941 if (it->image_id < 0)
22942 {
22943 /* Fringe bitmap. */
22944 it->ascent = it->phys_ascent = 0;
22945 it->descent = it->phys_descent = 0;
22946 it->pixel_width = 0;
22947 it->nglyphs = 0;
22948 return;
22949 }
22950
22951 img = IMAGE_FROM_ID (it->f, it->image_id);
22952 xassert (img);
22953 /* Make sure X resources of the image is loaded. */
22954 prepare_image_for_display (it->f, img);
22955
22956 slice.x = slice.y = 0;
22957 slice.width = img->width;
22958 slice.height = img->height;
22959
22960 if (INTEGERP (it->slice.x))
22961 slice.x = XINT (it->slice.x);
22962 else if (FLOATP (it->slice.x))
22963 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22964
22965 if (INTEGERP (it->slice.y))
22966 slice.y = XINT (it->slice.y);
22967 else if (FLOATP (it->slice.y))
22968 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22969
22970 if (INTEGERP (it->slice.width))
22971 slice.width = XINT (it->slice.width);
22972 else if (FLOATP (it->slice.width))
22973 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22974
22975 if (INTEGERP (it->slice.height))
22976 slice.height = XINT (it->slice.height);
22977 else if (FLOATP (it->slice.height))
22978 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22979
22980 if (slice.x >= img->width)
22981 slice.x = img->width;
22982 if (slice.y >= img->height)
22983 slice.y = img->height;
22984 if (slice.x + slice.width >= img->width)
22985 slice.width = img->width - slice.x;
22986 if (slice.y + slice.height > img->height)
22987 slice.height = img->height - slice.y;
22988
22989 if (slice.width == 0 || slice.height == 0)
22990 return;
22991
22992 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22993
22994 it->descent = slice.height - glyph_ascent;
22995 if (slice.y == 0)
22996 it->descent += img->vmargin;
22997 if (slice.y + slice.height == img->height)
22998 it->descent += img->vmargin;
22999 it->phys_descent = it->descent;
23000
23001 it->pixel_width = slice.width;
23002 if (slice.x == 0)
23003 it->pixel_width += img->hmargin;
23004 if (slice.x + slice.width == img->width)
23005 it->pixel_width += img->hmargin;
23006
23007 /* It's quite possible for images to have an ascent greater than
23008 their height, so don't get confused in that case. */
23009 if (it->descent < 0)
23010 it->descent = 0;
23011
23012 it->nglyphs = 1;
23013
23014 if (face->box != FACE_NO_BOX)
23015 {
23016 if (face->box_line_width > 0)
23017 {
23018 if (slice.y == 0)
23019 it->ascent += face->box_line_width;
23020 if (slice.y + slice.height == img->height)
23021 it->descent += face->box_line_width;
23022 }
23023
23024 if (it->start_of_box_run_p && slice.x == 0)
23025 it->pixel_width += eabs (face->box_line_width);
23026 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23027 it->pixel_width += eabs (face->box_line_width);
23028 }
23029
23030 take_vertical_position_into_account (it);
23031
23032 /* Automatically crop wide image glyphs at right edge so we can
23033 draw the cursor on same display row. */
23034 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23035 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23036 {
23037 it->pixel_width -= crop;
23038 slice.width -= crop;
23039 }
23040
23041 if (it->glyph_row)
23042 {
23043 struct glyph *glyph;
23044 enum glyph_row_area area = it->area;
23045
23046 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23047 if (glyph < it->glyph_row->glyphs[area + 1])
23048 {
23049 glyph->charpos = CHARPOS (it->position);
23050 glyph->object = it->object;
23051 glyph->pixel_width = it->pixel_width;
23052 glyph->ascent = glyph_ascent;
23053 glyph->descent = it->descent;
23054 glyph->voffset = it->voffset;
23055 glyph->type = IMAGE_GLYPH;
23056 glyph->avoid_cursor_p = it->avoid_cursor_p;
23057 glyph->multibyte_p = it->multibyte_p;
23058 glyph->left_box_line_p = it->start_of_box_run_p;
23059 glyph->right_box_line_p = it->end_of_box_run_p;
23060 glyph->overlaps_vertically_p = 0;
23061 glyph->padding_p = 0;
23062 glyph->glyph_not_available_p = 0;
23063 glyph->face_id = it->face_id;
23064 glyph->u.img_id = img->id;
23065 glyph->slice.img = slice;
23066 glyph->font_type = FONT_TYPE_UNKNOWN;
23067 if (it->bidi_p)
23068 {
23069 glyph->resolved_level = it->bidi_it.resolved_level;
23070 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23071 abort ();
23072 glyph->bidi_type = it->bidi_it.type;
23073 }
23074 ++it->glyph_row->used[area];
23075 }
23076 else
23077 IT_EXPAND_MATRIX_WIDTH (it, area);
23078 }
23079 }
23080
23081
23082 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23083 of the glyph, WIDTH and HEIGHT are the width and height of the
23084 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23085
23086 static void
23087 append_stretch_glyph (struct it *it, Lisp_Object object,
23088 int width, int height, int ascent)
23089 {
23090 struct glyph *glyph;
23091 enum glyph_row_area area = it->area;
23092
23093 xassert (ascent >= 0 && ascent <= height);
23094
23095 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23096 if (glyph < it->glyph_row->glyphs[area + 1])
23097 {
23098 /* If the glyph row is reversed, we need to prepend the glyph
23099 rather than append it. */
23100 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23101 {
23102 struct glyph *g;
23103
23104 /* Make room for the additional glyph. */
23105 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23106 g[1] = *g;
23107 glyph = it->glyph_row->glyphs[area];
23108 }
23109 glyph->charpos = CHARPOS (it->position);
23110 glyph->object = object;
23111 glyph->pixel_width = width;
23112 glyph->ascent = ascent;
23113 glyph->descent = height - ascent;
23114 glyph->voffset = it->voffset;
23115 glyph->type = STRETCH_GLYPH;
23116 glyph->avoid_cursor_p = it->avoid_cursor_p;
23117 glyph->multibyte_p = it->multibyte_p;
23118 glyph->left_box_line_p = it->start_of_box_run_p;
23119 glyph->right_box_line_p = it->end_of_box_run_p;
23120 glyph->overlaps_vertically_p = 0;
23121 glyph->padding_p = 0;
23122 glyph->glyph_not_available_p = 0;
23123 glyph->face_id = it->face_id;
23124 glyph->u.stretch.ascent = ascent;
23125 glyph->u.stretch.height = height;
23126 glyph->slice.img = null_glyph_slice;
23127 glyph->font_type = FONT_TYPE_UNKNOWN;
23128 if (it->bidi_p)
23129 {
23130 glyph->resolved_level = it->bidi_it.resolved_level;
23131 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23132 abort ();
23133 glyph->bidi_type = it->bidi_it.type;
23134 }
23135 else
23136 {
23137 glyph->resolved_level = 0;
23138 glyph->bidi_type = UNKNOWN_BT;
23139 }
23140 ++it->glyph_row->used[area];
23141 }
23142 else
23143 IT_EXPAND_MATRIX_WIDTH (it, area);
23144 }
23145
23146 #endif /* HAVE_WINDOW_SYSTEM */
23147
23148 /* Produce a stretch glyph for iterator IT. IT->object is the value
23149 of the glyph property displayed. The value must be a list
23150 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23151 being recognized:
23152
23153 1. `:width WIDTH' specifies that the space should be WIDTH *
23154 canonical char width wide. WIDTH may be an integer or floating
23155 point number.
23156
23157 2. `:relative-width FACTOR' specifies that the width of the stretch
23158 should be computed from the width of the first character having the
23159 `glyph' property, and should be FACTOR times that width.
23160
23161 3. `:align-to HPOS' specifies that the space should be wide enough
23162 to reach HPOS, a value in canonical character units.
23163
23164 Exactly one of the above pairs must be present.
23165
23166 4. `:height HEIGHT' specifies that the height of the stretch produced
23167 should be HEIGHT, measured in canonical character units.
23168
23169 5. `:relative-height FACTOR' specifies that the height of the
23170 stretch should be FACTOR times the height of the characters having
23171 the glyph property.
23172
23173 Either none or exactly one of 4 or 5 must be present.
23174
23175 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23176 of the stretch should be used for the ascent of the stretch.
23177 ASCENT must be in the range 0 <= ASCENT <= 100. */
23178
23179 void
23180 produce_stretch_glyph (struct it *it)
23181 {
23182 /* (space :width WIDTH :height HEIGHT ...) */
23183 Lisp_Object prop, plist;
23184 int width = 0, height = 0, align_to = -1;
23185 int zero_width_ok_p = 0;
23186 int ascent = 0;
23187 double tem;
23188 struct face *face = NULL;
23189 struct font *font = NULL;
23190
23191 #ifdef HAVE_WINDOW_SYSTEM
23192 int zero_height_ok_p = 0;
23193
23194 if (FRAME_WINDOW_P (it->f))
23195 {
23196 face = FACE_FROM_ID (it->f, it->face_id);
23197 font = face->font ? face->font : FRAME_FONT (it->f);
23198 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23199 }
23200 #endif
23201
23202 /* List should start with `space'. */
23203 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23204 plist = XCDR (it->object);
23205
23206 /* Compute the width of the stretch. */
23207 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23208 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23209 {
23210 /* Absolute width `:width WIDTH' specified and valid. */
23211 zero_width_ok_p = 1;
23212 width = (int)tem;
23213 }
23214 #ifdef HAVE_WINDOW_SYSTEM
23215 else if (FRAME_WINDOW_P (it->f)
23216 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23217 {
23218 /* Relative width `:relative-width FACTOR' specified and valid.
23219 Compute the width of the characters having the `glyph'
23220 property. */
23221 struct it it2;
23222 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23223
23224 it2 = *it;
23225 if (it->multibyte_p)
23226 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23227 else
23228 {
23229 it2.c = it2.char_to_display = *p, it2.len = 1;
23230 if (! ASCII_CHAR_P (it2.c))
23231 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23232 }
23233
23234 it2.glyph_row = NULL;
23235 it2.what = IT_CHARACTER;
23236 x_produce_glyphs (&it2);
23237 width = NUMVAL (prop) * it2.pixel_width;
23238 }
23239 #endif /* HAVE_WINDOW_SYSTEM */
23240 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23241 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23242 {
23243 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23244 align_to = (align_to < 0
23245 ? 0
23246 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23247 else if (align_to < 0)
23248 align_to = window_box_left_offset (it->w, TEXT_AREA);
23249 width = max (0, (int)tem + align_to - it->current_x);
23250 zero_width_ok_p = 1;
23251 }
23252 else
23253 /* Nothing specified -> width defaults to canonical char width. */
23254 width = FRAME_COLUMN_WIDTH (it->f);
23255
23256 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23257 width = 1;
23258
23259 #ifdef HAVE_WINDOW_SYSTEM
23260 /* Compute height. */
23261 if (FRAME_WINDOW_P (it->f))
23262 {
23263 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23264 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23265 {
23266 height = (int)tem;
23267 zero_height_ok_p = 1;
23268 }
23269 else if (prop = Fplist_get (plist, QCrelative_height),
23270 NUMVAL (prop) > 0)
23271 height = FONT_HEIGHT (font) * NUMVAL (prop);
23272 else
23273 height = FONT_HEIGHT (font);
23274
23275 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23276 height = 1;
23277
23278 /* Compute percentage of height used for ascent. If
23279 `:ascent ASCENT' is present and valid, use that. Otherwise,
23280 derive the ascent from the font in use. */
23281 if (prop = Fplist_get (plist, QCascent),
23282 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23283 ascent = height * NUMVAL (prop) / 100.0;
23284 else if (!NILP (prop)
23285 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23286 ascent = min (max (0, (int)tem), height);
23287 else
23288 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23289 }
23290 else
23291 #endif /* HAVE_WINDOW_SYSTEM */
23292 height = 1;
23293
23294 if (width > 0 && it->line_wrap != TRUNCATE
23295 && it->current_x + width > it->last_visible_x)
23296 width = it->last_visible_x - it->current_x - 1;
23297
23298 if (width > 0 && height > 0 && it->glyph_row)
23299 {
23300 Lisp_Object o_object = it->object;
23301 Lisp_Object object = it->stack[it->sp - 1].string;
23302 int n = width;
23303
23304 if (!STRINGP (object))
23305 object = it->w->buffer;
23306 #ifdef HAVE_WINDOW_SYSTEM
23307 if (FRAME_WINDOW_P (it->f))
23308 append_stretch_glyph (it, object, width, height, ascent);
23309 else
23310 #endif
23311 {
23312 it->object = object;
23313 it->char_to_display = ' ';
23314 it->pixel_width = it->len = 1;
23315 while (n--)
23316 tty_append_glyph (it);
23317 it->object = o_object;
23318 }
23319 }
23320
23321 it->pixel_width = width;
23322 #ifdef HAVE_WINDOW_SYSTEM
23323 if (FRAME_WINDOW_P (it->f))
23324 {
23325 it->ascent = it->phys_ascent = ascent;
23326 it->descent = it->phys_descent = height - it->ascent;
23327 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23328 take_vertical_position_into_account (it);
23329 }
23330 else
23331 #endif
23332 it->nglyphs = width;
23333 }
23334
23335 #ifdef HAVE_WINDOW_SYSTEM
23336
23337 /* Calculate line-height and line-spacing properties.
23338 An integer value specifies explicit pixel value.
23339 A float value specifies relative value to current face height.
23340 A cons (float . face-name) specifies relative value to
23341 height of specified face font.
23342
23343 Returns height in pixels, or nil. */
23344
23345
23346 static Lisp_Object
23347 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23348 int boff, int override)
23349 {
23350 Lisp_Object face_name = Qnil;
23351 int ascent, descent, height;
23352
23353 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23354 return val;
23355
23356 if (CONSP (val))
23357 {
23358 face_name = XCAR (val);
23359 val = XCDR (val);
23360 if (!NUMBERP (val))
23361 val = make_number (1);
23362 if (NILP (face_name))
23363 {
23364 height = it->ascent + it->descent;
23365 goto scale;
23366 }
23367 }
23368
23369 if (NILP (face_name))
23370 {
23371 font = FRAME_FONT (it->f);
23372 boff = FRAME_BASELINE_OFFSET (it->f);
23373 }
23374 else if (EQ (face_name, Qt))
23375 {
23376 override = 0;
23377 }
23378 else
23379 {
23380 int face_id;
23381 struct face *face;
23382
23383 face_id = lookup_named_face (it->f, face_name, 0);
23384 if (face_id < 0)
23385 return make_number (-1);
23386
23387 face = FACE_FROM_ID (it->f, face_id);
23388 font = face->font;
23389 if (font == NULL)
23390 return make_number (-1);
23391 boff = font->baseline_offset;
23392 if (font->vertical_centering)
23393 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23394 }
23395
23396 ascent = FONT_BASE (font) + boff;
23397 descent = FONT_DESCENT (font) - boff;
23398
23399 if (override)
23400 {
23401 it->override_ascent = ascent;
23402 it->override_descent = descent;
23403 it->override_boff = boff;
23404 }
23405
23406 height = ascent + descent;
23407
23408 scale:
23409 if (FLOATP (val))
23410 height = (int)(XFLOAT_DATA (val) * height);
23411 else if (INTEGERP (val))
23412 height *= XINT (val);
23413
23414 return make_number (height);
23415 }
23416
23417
23418 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23419 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23420 and only if this is for a character for which no font was found.
23421
23422 If the display method (it->glyphless_method) is
23423 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23424 length of the acronym or the hexadecimal string, UPPER_XOFF and
23425 UPPER_YOFF are pixel offsets for the upper part of the string,
23426 LOWER_XOFF and LOWER_YOFF are for the lower part.
23427
23428 For the other display methods, LEN through LOWER_YOFF are zero. */
23429
23430 static void
23431 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23432 short upper_xoff, short upper_yoff,
23433 short lower_xoff, short lower_yoff)
23434 {
23435 struct glyph *glyph;
23436 enum glyph_row_area area = it->area;
23437
23438 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23439 if (glyph < it->glyph_row->glyphs[area + 1])
23440 {
23441 /* If the glyph row is reversed, we need to prepend the glyph
23442 rather than append it. */
23443 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23444 {
23445 struct glyph *g;
23446
23447 /* Make room for the additional glyph. */
23448 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23449 g[1] = *g;
23450 glyph = it->glyph_row->glyphs[area];
23451 }
23452 glyph->charpos = CHARPOS (it->position);
23453 glyph->object = it->object;
23454 glyph->pixel_width = it->pixel_width;
23455 glyph->ascent = it->ascent;
23456 glyph->descent = it->descent;
23457 glyph->voffset = it->voffset;
23458 glyph->type = GLYPHLESS_GLYPH;
23459 glyph->u.glyphless.method = it->glyphless_method;
23460 glyph->u.glyphless.for_no_font = for_no_font;
23461 glyph->u.glyphless.len = len;
23462 glyph->u.glyphless.ch = it->c;
23463 glyph->slice.glyphless.upper_xoff = upper_xoff;
23464 glyph->slice.glyphless.upper_yoff = upper_yoff;
23465 glyph->slice.glyphless.lower_xoff = lower_xoff;
23466 glyph->slice.glyphless.lower_yoff = lower_yoff;
23467 glyph->avoid_cursor_p = it->avoid_cursor_p;
23468 glyph->multibyte_p = it->multibyte_p;
23469 glyph->left_box_line_p = it->start_of_box_run_p;
23470 glyph->right_box_line_p = it->end_of_box_run_p;
23471 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23472 || it->phys_descent > it->descent);
23473 glyph->padding_p = 0;
23474 glyph->glyph_not_available_p = 0;
23475 glyph->face_id = face_id;
23476 glyph->font_type = FONT_TYPE_UNKNOWN;
23477 if (it->bidi_p)
23478 {
23479 glyph->resolved_level = it->bidi_it.resolved_level;
23480 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23481 abort ();
23482 glyph->bidi_type = it->bidi_it.type;
23483 }
23484 ++it->glyph_row->used[area];
23485 }
23486 else
23487 IT_EXPAND_MATRIX_WIDTH (it, area);
23488 }
23489
23490
23491 /* Produce a glyph for a glyphless character for iterator IT.
23492 IT->glyphless_method specifies which method to use for displaying
23493 the character. See the description of enum
23494 glyphless_display_method in dispextern.h for the detail.
23495
23496 FOR_NO_FONT is nonzero if and only if this is for a character for
23497 which no font was found. ACRONYM, if non-nil, is an acronym string
23498 for the character. */
23499
23500 static void
23501 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23502 {
23503 int face_id;
23504 struct face *face;
23505 struct font *font;
23506 int base_width, base_height, width, height;
23507 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23508 int len;
23509
23510 /* Get the metrics of the base font. We always refer to the current
23511 ASCII face. */
23512 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23513 font = face->font ? face->font : FRAME_FONT (it->f);
23514 it->ascent = FONT_BASE (font) + font->baseline_offset;
23515 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23516 base_height = it->ascent + it->descent;
23517 base_width = font->average_width;
23518
23519 /* Get a face ID for the glyph by utilizing a cache (the same way as
23520 done for `escape-glyph' in get_next_display_element). */
23521 if (it->f == last_glyphless_glyph_frame
23522 && it->face_id == last_glyphless_glyph_face_id)
23523 {
23524 face_id = last_glyphless_glyph_merged_face_id;
23525 }
23526 else
23527 {
23528 /* Merge the `glyphless-char' face into the current face. */
23529 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23530 last_glyphless_glyph_frame = it->f;
23531 last_glyphless_glyph_face_id = it->face_id;
23532 last_glyphless_glyph_merged_face_id = face_id;
23533 }
23534
23535 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23536 {
23537 it->pixel_width = THIN_SPACE_WIDTH;
23538 len = 0;
23539 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23540 }
23541 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23542 {
23543 width = CHAR_WIDTH (it->c);
23544 if (width == 0)
23545 width = 1;
23546 else if (width > 4)
23547 width = 4;
23548 it->pixel_width = base_width * width;
23549 len = 0;
23550 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23551 }
23552 else
23553 {
23554 char buf[7];
23555 const char *str;
23556 unsigned int code[6];
23557 int upper_len;
23558 int ascent, descent;
23559 struct font_metrics metrics_upper, metrics_lower;
23560
23561 face = FACE_FROM_ID (it->f, face_id);
23562 font = face->font ? face->font : FRAME_FONT (it->f);
23563 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23564
23565 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23566 {
23567 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23568 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23569 if (CONSP (acronym))
23570 acronym = XCAR (acronym);
23571 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23572 }
23573 else
23574 {
23575 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23576 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23577 str = buf;
23578 }
23579 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23580 code[len] = font->driver->encode_char (font, str[len]);
23581 upper_len = (len + 1) / 2;
23582 font->driver->text_extents (font, code, upper_len,
23583 &metrics_upper);
23584 font->driver->text_extents (font, code + upper_len, len - upper_len,
23585 &metrics_lower);
23586
23587
23588
23589 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23590 width = max (metrics_upper.width, metrics_lower.width) + 4;
23591 upper_xoff = upper_yoff = 2; /* the typical case */
23592 if (base_width >= width)
23593 {
23594 /* Align the upper to the left, the lower to the right. */
23595 it->pixel_width = base_width;
23596 lower_xoff = base_width - 2 - metrics_lower.width;
23597 }
23598 else
23599 {
23600 /* Center the shorter one. */
23601 it->pixel_width = width;
23602 if (metrics_upper.width >= metrics_lower.width)
23603 lower_xoff = (width - metrics_lower.width) / 2;
23604 else
23605 {
23606 /* FIXME: This code doesn't look right. It formerly was
23607 missing the "lower_xoff = 0;", which couldn't have
23608 been right since it left lower_xoff uninitialized. */
23609 lower_xoff = 0;
23610 upper_xoff = (width - metrics_upper.width) / 2;
23611 }
23612 }
23613
23614 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23615 top, bottom, and between upper and lower strings. */
23616 height = (metrics_upper.ascent + metrics_upper.descent
23617 + metrics_lower.ascent + metrics_lower.descent) + 5;
23618 /* Center vertically.
23619 H:base_height, D:base_descent
23620 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23621
23622 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23623 descent = D - H/2 + h/2;
23624 lower_yoff = descent - 2 - ld;
23625 upper_yoff = lower_yoff - la - 1 - ud; */
23626 ascent = - (it->descent - (base_height + height + 1) / 2);
23627 descent = it->descent - (base_height - height) / 2;
23628 lower_yoff = descent - 2 - metrics_lower.descent;
23629 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23630 - metrics_upper.descent);
23631 /* Don't make the height shorter than the base height. */
23632 if (height > base_height)
23633 {
23634 it->ascent = ascent;
23635 it->descent = descent;
23636 }
23637 }
23638
23639 it->phys_ascent = it->ascent;
23640 it->phys_descent = it->descent;
23641 if (it->glyph_row)
23642 append_glyphless_glyph (it, face_id, for_no_font, len,
23643 upper_xoff, upper_yoff,
23644 lower_xoff, lower_yoff);
23645 it->nglyphs = 1;
23646 take_vertical_position_into_account (it);
23647 }
23648
23649
23650 /* RIF:
23651 Produce glyphs/get display metrics for the display element IT is
23652 loaded with. See the description of struct it in dispextern.h
23653 for an overview of struct it. */
23654
23655 void
23656 x_produce_glyphs (struct it *it)
23657 {
23658 int extra_line_spacing = it->extra_line_spacing;
23659
23660 it->glyph_not_available_p = 0;
23661
23662 if (it->what == IT_CHARACTER)
23663 {
23664 XChar2b char2b;
23665 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23666 struct font *font = face->font;
23667 struct font_metrics *pcm = NULL;
23668 int boff; /* baseline offset */
23669
23670 if (font == NULL)
23671 {
23672 /* When no suitable font is found, display this character by
23673 the method specified in the first extra slot of
23674 Vglyphless_char_display. */
23675 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23676
23677 xassert (it->what == IT_GLYPHLESS);
23678 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23679 goto done;
23680 }
23681
23682 boff = font->baseline_offset;
23683 if (font->vertical_centering)
23684 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23685
23686 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23687 {
23688 int stretched_p;
23689
23690 it->nglyphs = 1;
23691
23692 if (it->override_ascent >= 0)
23693 {
23694 it->ascent = it->override_ascent;
23695 it->descent = it->override_descent;
23696 boff = it->override_boff;
23697 }
23698 else
23699 {
23700 it->ascent = FONT_BASE (font) + boff;
23701 it->descent = FONT_DESCENT (font) - boff;
23702 }
23703
23704 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23705 {
23706 pcm = get_per_char_metric (font, &char2b);
23707 if (pcm->width == 0
23708 && pcm->rbearing == 0 && pcm->lbearing == 0)
23709 pcm = NULL;
23710 }
23711
23712 if (pcm)
23713 {
23714 it->phys_ascent = pcm->ascent + boff;
23715 it->phys_descent = pcm->descent - boff;
23716 it->pixel_width = pcm->width;
23717 }
23718 else
23719 {
23720 it->glyph_not_available_p = 1;
23721 it->phys_ascent = it->ascent;
23722 it->phys_descent = it->descent;
23723 it->pixel_width = font->space_width;
23724 }
23725
23726 if (it->constrain_row_ascent_descent_p)
23727 {
23728 if (it->descent > it->max_descent)
23729 {
23730 it->ascent += it->descent - it->max_descent;
23731 it->descent = it->max_descent;
23732 }
23733 if (it->ascent > it->max_ascent)
23734 {
23735 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23736 it->ascent = it->max_ascent;
23737 }
23738 it->phys_ascent = min (it->phys_ascent, it->ascent);
23739 it->phys_descent = min (it->phys_descent, it->descent);
23740 extra_line_spacing = 0;
23741 }
23742
23743 /* If this is a space inside a region of text with
23744 `space-width' property, change its width. */
23745 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23746 if (stretched_p)
23747 it->pixel_width *= XFLOATINT (it->space_width);
23748
23749 /* If face has a box, add the box thickness to the character
23750 height. If character has a box line to the left and/or
23751 right, add the box line width to the character's width. */
23752 if (face->box != FACE_NO_BOX)
23753 {
23754 int thick = face->box_line_width;
23755
23756 if (thick > 0)
23757 {
23758 it->ascent += thick;
23759 it->descent += thick;
23760 }
23761 else
23762 thick = -thick;
23763
23764 if (it->start_of_box_run_p)
23765 it->pixel_width += thick;
23766 if (it->end_of_box_run_p)
23767 it->pixel_width += thick;
23768 }
23769
23770 /* If face has an overline, add the height of the overline
23771 (1 pixel) and a 1 pixel margin to the character height. */
23772 if (face->overline_p)
23773 it->ascent += overline_margin;
23774
23775 if (it->constrain_row_ascent_descent_p)
23776 {
23777 if (it->ascent > it->max_ascent)
23778 it->ascent = it->max_ascent;
23779 if (it->descent > it->max_descent)
23780 it->descent = it->max_descent;
23781 }
23782
23783 take_vertical_position_into_account (it);
23784
23785 /* If we have to actually produce glyphs, do it. */
23786 if (it->glyph_row)
23787 {
23788 if (stretched_p)
23789 {
23790 /* Translate a space with a `space-width' property
23791 into a stretch glyph. */
23792 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23793 / FONT_HEIGHT (font));
23794 append_stretch_glyph (it, it->object, it->pixel_width,
23795 it->ascent + it->descent, ascent);
23796 }
23797 else
23798 append_glyph (it);
23799
23800 /* If characters with lbearing or rbearing are displayed
23801 in this line, record that fact in a flag of the
23802 glyph row. This is used to optimize X output code. */
23803 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23804 it->glyph_row->contains_overlapping_glyphs_p = 1;
23805 }
23806 if (! stretched_p && it->pixel_width == 0)
23807 /* We assure that all visible glyphs have at least 1-pixel
23808 width. */
23809 it->pixel_width = 1;
23810 }
23811 else if (it->char_to_display == '\n')
23812 {
23813 /* A newline has no width, but we need the height of the
23814 line. But if previous part of the line sets a height,
23815 don't increase that height */
23816
23817 Lisp_Object height;
23818 Lisp_Object total_height = Qnil;
23819
23820 it->override_ascent = -1;
23821 it->pixel_width = 0;
23822 it->nglyphs = 0;
23823
23824 height = get_it_property (it, Qline_height);
23825 /* Split (line-height total-height) list */
23826 if (CONSP (height)
23827 && CONSP (XCDR (height))
23828 && NILP (XCDR (XCDR (height))))
23829 {
23830 total_height = XCAR (XCDR (height));
23831 height = XCAR (height);
23832 }
23833 height = calc_line_height_property (it, height, font, boff, 1);
23834
23835 if (it->override_ascent >= 0)
23836 {
23837 it->ascent = it->override_ascent;
23838 it->descent = it->override_descent;
23839 boff = it->override_boff;
23840 }
23841 else
23842 {
23843 it->ascent = FONT_BASE (font) + boff;
23844 it->descent = FONT_DESCENT (font) - boff;
23845 }
23846
23847 if (EQ (height, Qt))
23848 {
23849 if (it->descent > it->max_descent)
23850 {
23851 it->ascent += it->descent - it->max_descent;
23852 it->descent = it->max_descent;
23853 }
23854 if (it->ascent > it->max_ascent)
23855 {
23856 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23857 it->ascent = it->max_ascent;
23858 }
23859 it->phys_ascent = min (it->phys_ascent, it->ascent);
23860 it->phys_descent = min (it->phys_descent, it->descent);
23861 it->constrain_row_ascent_descent_p = 1;
23862 extra_line_spacing = 0;
23863 }
23864 else
23865 {
23866 Lisp_Object spacing;
23867
23868 it->phys_ascent = it->ascent;
23869 it->phys_descent = it->descent;
23870
23871 if ((it->max_ascent > 0 || it->max_descent > 0)
23872 && face->box != FACE_NO_BOX
23873 && face->box_line_width > 0)
23874 {
23875 it->ascent += face->box_line_width;
23876 it->descent += face->box_line_width;
23877 }
23878 if (!NILP (height)
23879 && XINT (height) > it->ascent + it->descent)
23880 it->ascent = XINT (height) - it->descent;
23881
23882 if (!NILP (total_height))
23883 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23884 else
23885 {
23886 spacing = get_it_property (it, Qline_spacing);
23887 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23888 }
23889 if (INTEGERP (spacing))
23890 {
23891 extra_line_spacing = XINT (spacing);
23892 if (!NILP (total_height))
23893 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23894 }
23895 }
23896 }
23897 else /* i.e. (it->char_to_display == '\t') */
23898 {
23899 if (font->space_width > 0)
23900 {
23901 int tab_width = it->tab_width * font->space_width;
23902 int x = it->current_x + it->continuation_lines_width;
23903 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23904
23905 /* If the distance from the current position to the next tab
23906 stop is less than a space character width, use the
23907 tab stop after that. */
23908 if (next_tab_x - x < font->space_width)
23909 next_tab_x += tab_width;
23910
23911 it->pixel_width = next_tab_x - x;
23912 it->nglyphs = 1;
23913 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23914 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23915
23916 if (it->glyph_row)
23917 {
23918 append_stretch_glyph (it, it->object, it->pixel_width,
23919 it->ascent + it->descent, it->ascent);
23920 }
23921 }
23922 else
23923 {
23924 it->pixel_width = 0;
23925 it->nglyphs = 1;
23926 }
23927 }
23928 }
23929 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23930 {
23931 /* A static composition.
23932
23933 Note: A composition is represented as one glyph in the
23934 glyph matrix. There are no padding glyphs.
23935
23936 Important note: pixel_width, ascent, and descent are the
23937 values of what is drawn by draw_glyphs (i.e. the values of
23938 the overall glyphs composed). */
23939 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23940 int boff; /* baseline offset */
23941 struct composition *cmp = composition_table[it->cmp_it.id];
23942 int glyph_len = cmp->glyph_len;
23943 struct font *font = face->font;
23944
23945 it->nglyphs = 1;
23946
23947 /* If we have not yet calculated pixel size data of glyphs of
23948 the composition for the current face font, calculate them
23949 now. Theoretically, we have to check all fonts for the
23950 glyphs, but that requires much time and memory space. So,
23951 here we check only the font of the first glyph. This may
23952 lead to incorrect display, but it's very rare, and C-l
23953 (recenter-top-bottom) can correct the display anyway. */
23954 if (! cmp->font || cmp->font != font)
23955 {
23956 /* Ascent and descent of the font of the first character
23957 of this composition (adjusted by baseline offset).
23958 Ascent and descent of overall glyphs should not be less
23959 than these, respectively. */
23960 int font_ascent, font_descent, font_height;
23961 /* Bounding box of the overall glyphs. */
23962 int leftmost, rightmost, lowest, highest;
23963 int lbearing, rbearing;
23964 int i, width, ascent, descent;
23965 int left_padded = 0, right_padded = 0;
23966 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23967 XChar2b char2b;
23968 struct font_metrics *pcm;
23969 int font_not_found_p;
23970 EMACS_INT pos;
23971
23972 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23973 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23974 break;
23975 if (glyph_len < cmp->glyph_len)
23976 right_padded = 1;
23977 for (i = 0; i < glyph_len; i++)
23978 {
23979 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23980 break;
23981 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23982 }
23983 if (i > 0)
23984 left_padded = 1;
23985
23986 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23987 : IT_CHARPOS (*it));
23988 /* If no suitable font is found, use the default font. */
23989 font_not_found_p = font == NULL;
23990 if (font_not_found_p)
23991 {
23992 face = face->ascii_face;
23993 font = face->font;
23994 }
23995 boff = font->baseline_offset;
23996 if (font->vertical_centering)
23997 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23998 font_ascent = FONT_BASE (font) + boff;
23999 font_descent = FONT_DESCENT (font) - boff;
24000 font_height = FONT_HEIGHT (font);
24001
24002 cmp->font = (void *) font;
24003
24004 pcm = NULL;
24005 if (! font_not_found_p)
24006 {
24007 get_char_face_and_encoding (it->f, c, it->face_id,
24008 &char2b, 0);
24009 pcm = get_per_char_metric (font, &char2b);
24010 }
24011
24012 /* Initialize the bounding box. */
24013 if (pcm)
24014 {
24015 width = pcm->width;
24016 ascent = pcm->ascent;
24017 descent = pcm->descent;
24018 lbearing = pcm->lbearing;
24019 rbearing = pcm->rbearing;
24020 }
24021 else
24022 {
24023 width = font->space_width;
24024 ascent = FONT_BASE (font);
24025 descent = FONT_DESCENT (font);
24026 lbearing = 0;
24027 rbearing = width;
24028 }
24029
24030 rightmost = width;
24031 leftmost = 0;
24032 lowest = - descent + boff;
24033 highest = ascent + boff;
24034
24035 if (! font_not_found_p
24036 && font->default_ascent
24037 && CHAR_TABLE_P (Vuse_default_ascent)
24038 && !NILP (Faref (Vuse_default_ascent,
24039 make_number (it->char_to_display))))
24040 highest = font->default_ascent + boff;
24041
24042 /* Draw the first glyph at the normal position. It may be
24043 shifted to right later if some other glyphs are drawn
24044 at the left. */
24045 cmp->offsets[i * 2] = 0;
24046 cmp->offsets[i * 2 + 1] = boff;
24047 cmp->lbearing = lbearing;
24048 cmp->rbearing = rbearing;
24049
24050 /* Set cmp->offsets for the remaining glyphs. */
24051 for (i++; i < glyph_len; i++)
24052 {
24053 int left, right, btm, top;
24054 int ch = COMPOSITION_GLYPH (cmp, i);
24055 int face_id;
24056 struct face *this_face;
24057
24058 if (ch == '\t')
24059 ch = ' ';
24060 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24061 this_face = FACE_FROM_ID (it->f, face_id);
24062 font = this_face->font;
24063
24064 if (font == NULL)
24065 pcm = NULL;
24066 else
24067 {
24068 get_char_face_and_encoding (it->f, ch, face_id,
24069 &char2b, 0);
24070 pcm = get_per_char_metric (font, &char2b);
24071 }
24072 if (! pcm)
24073 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24074 else
24075 {
24076 width = pcm->width;
24077 ascent = pcm->ascent;
24078 descent = pcm->descent;
24079 lbearing = pcm->lbearing;
24080 rbearing = pcm->rbearing;
24081 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24082 {
24083 /* Relative composition with or without
24084 alternate chars. */
24085 left = (leftmost + rightmost - width) / 2;
24086 btm = - descent + boff;
24087 if (font->relative_compose
24088 && (! CHAR_TABLE_P (Vignore_relative_composition)
24089 || NILP (Faref (Vignore_relative_composition,
24090 make_number (ch)))))
24091 {
24092
24093 if (- descent >= font->relative_compose)
24094 /* One extra pixel between two glyphs. */
24095 btm = highest + 1;
24096 else if (ascent <= 0)
24097 /* One extra pixel between two glyphs. */
24098 btm = lowest - 1 - ascent - descent;
24099 }
24100 }
24101 else
24102 {
24103 /* A composition rule is specified by an integer
24104 value that encodes global and new reference
24105 points (GREF and NREF). GREF and NREF are
24106 specified by numbers as below:
24107
24108 0---1---2 -- ascent
24109 | |
24110 | |
24111 | |
24112 9--10--11 -- center
24113 | |
24114 ---3---4---5--- baseline
24115 | |
24116 6---7---8 -- descent
24117 */
24118 int rule = COMPOSITION_RULE (cmp, i);
24119 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24120
24121 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24122 grefx = gref % 3, nrefx = nref % 3;
24123 grefy = gref / 3, nrefy = nref / 3;
24124 if (xoff)
24125 xoff = font_height * (xoff - 128) / 256;
24126 if (yoff)
24127 yoff = font_height * (yoff - 128) / 256;
24128
24129 left = (leftmost
24130 + grefx * (rightmost - leftmost) / 2
24131 - nrefx * width / 2
24132 + xoff);
24133
24134 btm = ((grefy == 0 ? highest
24135 : grefy == 1 ? 0
24136 : grefy == 2 ? lowest
24137 : (highest + lowest) / 2)
24138 - (nrefy == 0 ? ascent + descent
24139 : nrefy == 1 ? descent - boff
24140 : nrefy == 2 ? 0
24141 : (ascent + descent) / 2)
24142 + yoff);
24143 }
24144
24145 cmp->offsets[i * 2] = left;
24146 cmp->offsets[i * 2 + 1] = btm + descent;
24147
24148 /* Update the bounding box of the overall glyphs. */
24149 if (width > 0)
24150 {
24151 right = left + width;
24152 if (left < leftmost)
24153 leftmost = left;
24154 if (right > rightmost)
24155 rightmost = right;
24156 }
24157 top = btm + descent + ascent;
24158 if (top > highest)
24159 highest = top;
24160 if (btm < lowest)
24161 lowest = btm;
24162
24163 if (cmp->lbearing > left + lbearing)
24164 cmp->lbearing = left + lbearing;
24165 if (cmp->rbearing < left + rbearing)
24166 cmp->rbearing = left + rbearing;
24167 }
24168 }
24169
24170 /* If there are glyphs whose x-offsets are negative,
24171 shift all glyphs to the right and make all x-offsets
24172 non-negative. */
24173 if (leftmost < 0)
24174 {
24175 for (i = 0; i < cmp->glyph_len; i++)
24176 cmp->offsets[i * 2] -= leftmost;
24177 rightmost -= leftmost;
24178 cmp->lbearing -= leftmost;
24179 cmp->rbearing -= leftmost;
24180 }
24181
24182 if (left_padded && cmp->lbearing < 0)
24183 {
24184 for (i = 0; i < cmp->glyph_len; i++)
24185 cmp->offsets[i * 2] -= cmp->lbearing;
24186 rightmost -= cmp->lbearing;
24187 cmp->rbearing -= cmp->lbearing;
24188 cmp->lbearing = 0;
24189 }
24190 if (right_padded && rightmost < cmp->rbearing)
24191 {
24192 rightmost = cmp->rbearing;
24193 }
24194
24195 cmp->pixel_width = rightmost;
24196 cmp->ascent = highest;
24197 cmp->descent = - lowest;
24198 if (cmp->ascent < font_ascent)
24199 cmp->ascent = font_ascent;
24200 if (cmp->descent < font_descent)
24201 cmp->descent = font_descent;
24202 }
24203
24204 if (it->glyph_row
24205 && (cmp->lbearing < 0
24206 || cmp->rbearing > cmp->pixel_width))
24207 it->glyph_row->contains_overlapping_glyphs_p = 1;
24208
24209 it->pixel_width = cmp->pixel_width;
24210 it->ascent = it->phys_ascent = cmp->ascent;
24211 it->descent = it->phys_descent = cmp->descent;
24212 if (face->box != FACE_NO_BOX)
24213 {
24214 int thick = face->box_line_width;
24215
24216 if (thick > 0)
24217 {
24218 it->ascent += thick;
24219 it->descent += thick;
24220 }
24221 else
24222 thick = - thick;
24223
24224 if (it->start_of_box_run_p)
24225 it->pixel_width += thick;
24226 if (it->end_of_box_run_p)
24227 it->pixel_width += thick;
24228 }
24229
24230 /* If face has an overline, add the height of the overline
24231 (1 pixel) and a 1 pixel margin to the character height. */
24232 if (face->overline_p)
24233 it->ascent += overline_margin;
24234
24235 take_vertical_position_into_account (it);
24236 if (it->ascent < 0)
24237 it->ascent = 0;
24238 if (it->descent < 0)
24239 it->descent = 0;
24240
24241 if (it->glyph_row)
24242 append_composite_glyph (it);
24243 }
24244 else if (it->what == IT_COMPOSITION)
24245 {
24246 /* A dynamic (automatic) composition. */
24247 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24248 Lisp_Object gstring;
24249 struct font_metrics metrics;
24250
24251 it->nglyphs = 1;
24252
24253 gstring = composition_gstring_from_id (it->cmp_it.id);
24254 it->pixel_width
24255 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24256 &metrics);
24257 if (it->glyph_row
24258 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24259 it->glyph_row->contains_overlapping_glyphs_p = 1;
24260 it->ascent = it->phys_ascent = metrics.ascent;
24261 it->descent = it->phys_descent = metrics.descent;
24262 if (face->box != FACE_NO_BOX)
24263 {
24264 int thick = face->box_line_width;
24265
24266 if (thick > 0)
24267 {
24268 it->ascent += thick;
24269 it->descent += thick;
24270 }
24271 else
24272 thick = - thick;
24273
24274 if (it->start_of_box_run_p)
24275 it->pixel_width += thick;
24276 if (it->end_of_box_run_p)
24277 it->pixel_width += thick;
24278 }
24279 /* If face has an overline, add the height of the overline
24280 (1 pixel) and a 1 pixel margin to the character height. */
24281 if (face->overline_p)
24282 it->ascent += overline_margin;
24283 take_vertical_position_into_account (it);
24284 if (it->ascent < 0)
24285 it->ascent = 0;
24286 if (it->descent < 0)
24287 it->descent = 0;
24288
24289 if (it->glyph_row)
24290 append_composite_glyph (it);
24291 }
24292 else if (it->what == IT_GLYPHLESS)
24293 produce_glyphless_glyph (it, 0, Qnil);
24294 else if (it->what == IT_IMAGE)
24295 produce_image_glyph (it);
24296 else if (it->what == IT_STRETCH)
24297 produce_stretch_glyph (it);
24298
24299 done:
24300 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24301 because this isn't true for images with `:ascent 100'. */
24302 xassert (it->ascent >= 0 && it->descent >= 0);
24303 if (it->area == TEXT_AREA)
24304 it->current_x += it->pixel_width;
24305
24306 if (extra_line_spacing > 0)
24307 {
24308 it->descent += extra_line_spacing;
24309 if (extra_line_spacing > it->max_extra_line_spacing)
24310 it->max_extra_line_spacing = extra_line_spacing;
24311 }
24312
24313 it->max_ascent = max (it->max_ascent, it->ascent);
24314 it->max_descent = max (it->max_descent, it->descent);
24315 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24316 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24317 }
24318
24319 /* EXPORT for RIF:
24320 Output LEN glyphs starting at START at the nominal cursor position.
24321 Advance the nominal cursor over the text. The global variable
24322 updated_window contains the window being updated, updated_row is
24323 the glyph row being updated, and updated_area is the area of that
24324 row being updated. */
24325
24326 void
24327 x_write_glyphs (struct glyph *start, int len)
24328 {
24329 int x, hpos;
24330
24331 xassert (updated_window && updated_row);
24332 BLOCK_INPUT;
24333
24334 /* Write glyphs. */
24335
24336 hpos = start - updated_row->glyphs[updated_area];
24337 x = draw_glyphs (updated_window, output_cursor.x,
24338 updated_row, updated_area,
24339 hpos, hpos + len,
24340 DRAW_NORMAL_TEXT, 0);
24341
24342 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24343 if (updated_area == TEXT_AREA
24344 && updated_window->phys_cursor_on_p
24345 && updated_window->phys_cursor.vpos == output_cursor.vpos
24346 && updated_window->phys_cursor.hpos >= hpos
24347 && updated_window->phys_cursor.hpos < hpos + len)
24348 updated_window->phys_cursor_on_p = 0;
24349
24350 UNBLOCK_INPUT;
24351
24352 /* Advance the output cursor. */
24353 output_cursor.hpos += len;
24354 output_cursor.x = x;
24355 }
24356
24357
24358 /* EXPORT for RIF:
24359 Insert LEN glyphs from START at the nominal cursor position. */
24360
24361 void
24362 x_insert_glyphs (struct glyph *start, int len)
24363 {
24364 struct frame *f;
24365 struct window *w;
24366 int line_height, shift_by_width, shifted_region_width;
24367 struct glyph_row *row;
24368 struct glyph *glyph;
24369 int frame_x, frame_y;
24370 EMACS_INT hpos;
24371
24372 xassert (updated_window && updated_row);
24373 BLOCK_INPUT;
24374 w = updated_window;
24375 f = XFRAME (WINDOW_FRAME (w));
24376
24377 /* Get the height of the line we are in. */
24378 row = updated_row;
24379 line_height = row->height;
24380
24381 /* Get the width of the glyphs to insert. */
24382 shift_by_width = 0;
24383 for (glyph = start; glyph < start + len; ++glyph)
24384 shift_by_width += glyph->pixel_width;
24385
24386 /* Get the width of the region to shift right. */
24387 shifted_region_width = (window_box_width (w, updated_area)
24388 - output_cursor.x
24389 - shift_by_width);
24390
24391 /* Shift right. */
24392 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24393 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24394
24395 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24396 line_height, shift_by_width);
24397
24398 /* Write the glyphs. */
24399 hpos = start - row->glyphs[updated_area];
24400 draw_glyphs (w, output_cursor.x, row, updated_area,
24401 hpos, hpos + len,
24402 DRAW_NORMAL_TEXT, 0);
24403
24404 /* Advance the output cursor. */
24405 output_cursor.hpos += len;
24406 output_cursor.x += shift_by_width;
24407 UNBLOCK_INPUT;
24408 }
24409
24410
24411 /* EXPORT for RIF:
24412 Erase the current text line from the nominal cursor position
24413 (inclusive) to pixel column TO_X (exclusive). The idea is that
24414 everything from TO_X onward is already erased.
24415
24416 TO_X is a pixel position relative to updated_area of
24417 updated_window. TO_X == -1 means clear to the end of this area. */
24418
24419 void
24420 x_clear_end_of_line (int to_x)
24421 {
24422 struct frame *f;
24423 struct window *w = updated_window;
24424 int max_x, min_y, max_y;
24425 int from_x, from_y, to_y;
24426
24427 xassert (updated_window && updated_row);
24428 f = XFRAME (w->frame);
24429
24430 if (updated_row->full_width_p)
24431 max_x = WINDOW_TOTAL_WIDTH (w);
24432 else
24433 max_x = window_box_width (w, updated_area);
24434 max_y = window_text_bottom_y (w);
24435
24436 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24437 of window. For TO_X > 0, truncate to end of drawing area. */
24438 if (to_x == 0)
24439 return;
24440 else if (to_x < 0)
24441 to_x = max_x;
24442 else
24443 to_x = min (to_x, max_x);
24444
24445 to_y = min (max_y, output_cursor.y + updated_row->height);
24446
24447 /* Notice if the cursor will be cleared by this operation. */
24448 if (!updated_row->full_width_p)
24449 notice_overwritten_cursor (w, updated_area,
24450 output_cursor.x, -1,
24451 updated_row->y,
24452 MATRIX_ROW_BOTTOM_Y (updated_row));
24453
24454 from_x = output_cursor.x;
24455
24456 /* Translate to frame coordinates. */
24457 if (updated_row->full_width_p)
24458 {
24459 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24460 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24461 }
24462 else
24463 {
24464 int area_left = window_box_left (w, updated_area);
24465 from_x += area_left;
24466 to_x += area_left;
24467 }
24468
24469 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24470 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24471 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24472
24473 /* Prevent inadvertently clearing to end of the X window. */
24474 if (to_x > from_x && to_y > from_y)
24475 {
24476 BLOCK_INPUT;
24477 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24478 to_x - from_x, to_y - from_y);
24479 UNBLOCK_INPUT;
24480 }
24481 }
24482
24483 #endif /* HAVE_WINDOW_SYSTEM */
24484
24485
24486 \f
24487 /***********************************************************************
24488 Cursor types
24489 ***********************************************************************/
24490
24491 /* Value is the internal representation of the specified cursor type
24492 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24493 of the bar cursor. */
24494
24495 static enum text_cursor_kinds
24496 get_specified_cursor_type (Lisp_Object arg, int *width)
24497 {
24498 enum text_cursor_kinds type;
24499
24500 if (NILP (arg))
24501 return NO_CURSOR;
24502
24503 if (EQ (arg, Qbox))
24504 return FILLED_BOX_CURSOR;
24505
24506 if (EQ (arg, Qhollow))
24507 return HOLLOW_BOX_CURSOR;
24508
24509 if (EQ (arg, Qbar))
24510 {
24511 *width = 2;
24512 return BAR_CURSOR;
24513 }
24514
24515 if (CONSP (arg)
24516 && EQ (XCAR (arg), Qbar)
24517 && INTEGERP (XCDR (arg))
24518 && XINT (XCDR (arg)) >= 0)
24519 {
24520 *width = XINT (XCDR (arg));
24521 return BAR_CURSOR;
24522 }
24523
24524 if (EQ (arg, Qhbar))
24525 {
24526 *width = 2;
24527 return HBAR_CURSOR;
24528 }
24529
24530 if (CONSP (arg)
24531 && EQ (XCAR (arg), Qhbar)
24532 && INTEGERP (XCDR (arg))
24533 && XINT (XCDR (arg)) >= 0)
24534 {
24535 *width = XINT (XCDR (arg));
24536 return HBAR_CURSOR;
24537 }
24538
24539 /* Treat anything unknown as "hollow box cursor".
24540 It was bad to signal an error; people have trouble fixing
24541 .Xdefaults with Emacs, when it has something bad in it. */
24542 type = HOLLOW_BOX_CURSOR;
24543
24544 return type;
24545 }
24546
24547 /* Set the default cursor types for specified frame. */
24548 void
24549 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24550 {
24551 int width = 1;
24552 Lisp_Object tem;
24553
24554 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24555 FRAME_CURSOR_WIDTH (f) = width;
24556
24557 /* By default, set up the blink-off state depending on the on-state. */
24558
24559 tem = Fassoc (arg, Vblink_cursor_alist);
24560 if (!NILP (tem))
24561 {
24562 FRAME_BLINK_OFF_CURSOR (f)
24563 = get_specified_cursor_type (XCDR (tem), &width);
24564 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24565 }
24566 else
24567 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24568 }
24569
24570
24571 #ifdef HAVE_WINDOW_SYSTEM
24572
24573 /* Return the cursor we want to be displayed in window W. Return
24574 width of bar/hbar cursor through WIDTH arg. Return with
24575 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24576 (i.e. if the `system caret' should track this cursor).
24577
24578 In a mini-buffer window, we want the cursor only to appear if we
24579 are reading input from this window. For the selected window, we
24580 want the cursor type given by the frame parameter or buffer local
24581 setting of cursor-type. If explicitly marked off, draw no cursor.
24582 In all other cases, we want a hollow box cursor. */
24583
24584 static enum text_cursor_kinds
24585 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24586 int *active_cursor)
24587 {
24588 struct frame *f = XFRAME (w->frame);
24589 struct buffer *b = XBUFFER (w->buffer);
24590 int cursor_type = DEFAULT_CURSOR;
24591 Lisp_Object alt_cursor;
24592 int non_selected = 0;
24593
24594 *active_cursor = 1;
24595
24596 /* Echo area */
24597 if (cursor_in_echo_area
24598 && FRAME_HAS_MINIBUF_P (f)
24599 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24600 {
24601 if (w == XWINDOW (echo_area_window))
24602 {
24603 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24604 {
24605 *width = FRAME_CURSOR_WIDTH (f);
24606 return FRAME_DESIRED_CURSOR (f);
24607 }
24608 else
24609 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24610 }
24611
24612 *active_cursor = 0;
24613 non_selected = 1;
24614 }
24615
24616 /* Detect a nonselected window or nonselected frame. */
24617 else if (w != XWINDOW (f->selected_window)
24618 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24619 {
24620 *active_cursor = 0;
24621
24622 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24623 return NO_CURSOR;
24624
24625 non_selected = 1;
24626 }
24627
24628 /* Never display a cursor in a window in which cursor-type is nil. */
24629 if (NILP (BVAR (b, cursor_type)))
24630 return NO_CURSOR;
24631
24632 /* Get the normal cursor type for this window. */
24633 if (EQ (BVAR (b, cursor_type), Qt))
24634 {
24635 cursor_type = FRAME_DESIRED_CURSOR (f);
24636 *width = FRAME_CURSOR_WIDTH (f);
24637 }
24638 else
24639 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24640
24641 /* Use cursor-in-non-selected-windows instead
24642 for non-selected window or frame. */
24643 if (non_selected)
24644 {
24645 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24646 if (!EQ (Qt, alt_cursor))
24647 return get_specified_cursor_type (alt_cursor, width);
24648 /* t means modify the normal cursor type. */
24649 if (cursor_type == FILLED_BOX_CURSOR)
24650 cursor_type = HOLLOW_BOX_CURSOR;
24651 else if (cursor_type == BAR_CURSOR && *width > 1)
24652 --*width;
24653 return cursor_type;
24654 }
24655
24656 /* Use normal cursor if not blinked off. */
24657 if (!w->cursor_off_p)
24658 {
24659 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24660 {
24661 if (cursor_type == FILLED_BOX_CURSOR)
24662 {
24663 /* Using a block cursor on large images can be very annoying.
24664 So use a hollow cursor for "large" images.
24665 If image is not transparent (no mask), also use hollow cursor. */
24666 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24667 if (img != NULL && IMAGEP (img->spec))
24668 {
24669 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24670 where N = size of default frame font size.
24671 This should cover most of the "tiny" icons people may use. */
24672 if (!img->mask
24673 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24674 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24675 cursor_type = HOLLOW_BOX_CURSOR;
24676 }
24677 }
24678 else if (cursor_type != NO_CURSOR)
24679 {
24680 /* Display current only supports BOX and HOLLOW cursors for images.
24681 So for now, unconditionally use a HOLLOW cursor when cursor is
24682 not a solid box cursor. */
24683 cursor_type = HOLLOW_BOX_CURSOR;
24684 }
24685 }
24686 return cursor_type;
24687 }
24688
24689 /* Cursor is blinked off, so determine how to "toggle" it. */
24690
24691 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24692 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24693 return get_specified_cursor_type (XCDR (alt_cursor), width);
24694
24695 /* Then see if frame has specified a specific blink off cursor type. */
24696 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24697 {
24698 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24699 return FRAME_BLINK_OFF_CURSOR (f);
24700 }
24701
24702 #if 0
24703 /* Some people liked having a permanently visible blinking cursor,
24704 while others had very strong opinions against it. So it was
24705 decided to remove it. KFS 2003-09-03 */
24706
24707 /* Finally perform built-in cursor blinking:
24708 filled box <-> hollow box
24709 wide [h]bar <-> narrow [h]bar
24710 narrow [h]bar <-> no cursor
24711 other type <-> no cursor */
24712
24713 if (cursor_type == FILLED_BOX_CURSOR)
24714 return HOLLOW_BOX_CURSOR;
24715
24716 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24717 {
24718 *width = 1;
24719 return cursor_type;
24720 }
24721 #endif
24722
24723 return NO_CURSOR;
24724 }
24725
24726
24727 /* Notice when the text cursor of window W has been completely
24728 overwritten by a drawing operation that outputs glyphs in AREA
24729 starting at X0 and ending at X1 in the line starting at Y0 and
24730 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24731 the rest of the line after X0 has been written. Y coordinates
24732 are window-relative. */
24733
24734 static void
24735 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24736 int x0, int x1, int y0, int y1)
24737 {
24738 int cx0, cx1, cy0, cy1;
24739 struct glyph_row *row;
24740
24741 if (!w->phys_cursor_on_p)
24742 return;
24743 if (area != TEXT_AREA)
24744 return;
24745
24746 if (w->phys_cursor.vpos < 0
24747 || w->phys_cursor.vpos >= w->current_matrix->nrows
24748 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24749 !(row->enabled_p && row->displays_text_p)))
24750 return;
24751
24752 if (row->cursor_in_fringe_p)
24753 {
24754 row->cursor_in_fringe_p = 0;
24755 draw_fringe_bitmap (w, row, row->reversed_p);
24756 w->phys_cursor_on_p = 0;
24757 return;
24758 }
24759
24760 cx0 = w->phys_cursor.x;
24761 cx1 = cx0 + w->phys_cursor_width;
24762 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24763 return;
24764
24765 /* The cursor image will be completely removed from the
24766 screen if the output area intersects the cursor area in
24767 y-direction. When we draw in [y0 y1[, and some part of
24768 the cursor is at y < y0, that part must have been drawn
24769 before. When scrolling, the cursor is erased before
24770 actually scrolling, so we don't come here. When not
24771 scrolling, the rows above the old cursor row must have
24772 changed, and in this case these rows must have written
24773 over the cursor image.
24774
24775 Likewise if part of the cursor is below y1, with the
24776 exception of the cursor being in the first blank row at
24777 the buffer and window end because update_text_area
24778 doesn't draw that row. (Except when it does, but
24779 that's handled in update_text_area.) */
24780
24781 cy0 = w->phys_cursor.y;
24782 cy1 = cy0 + w->phys_cursor_height;
24783 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24784 return;
24785
24786 w->phys_cursor_on_p = 0;
24787 }
24788
24789 #endif /* HAVE_WINDOW_SYSTEM */
24790
24791 \f
24792 /************************************************************************
24793 Mouse Face
24794 ************************************************************************/
24795
24796 #ifdef HAVE_WINDOW_SYSTEM
24797
24798 /* EXPORT for RIF:
24799 Fix the display of area AREA of overlapping row ROW in window W
24800 with respect to the overlapping part OVERLAPS. */
24801
24802 void
24803 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24804 enum glyph_row_area area, int overlaps)
24805 {
24806 int i, x;
24807
24808 BLOCK_INPUT;
24809
24810 x = 0;
24811 for (i = 0; i < row->used[area];)
24812 {
24813 if (row->glyphs[area][i].overlaps_vertically_p)
24814 {
24815 int start = i, start_x = x;
24816
24817 do
24818 {
24819 x += row->glyphs[area][i].pixel_width;
24820 ++i;
24821 }
24822 while (i < row->used[area]
24823 && row->glyphs[area][i].overlaps_vertically_p);
24824
24825 draw_glyphs (w, start_x, row, area,
24826 start, i,
24827 DRAW_NORMAL_TEXT, overlaps);
24828 }
24829 else
24830 {
24831 x += row->glyphs[area][i].pixel_width;
24832 ++i;
24833 }
24834 }
24835
24836 UNBLOCK_INPUT;
24837 }
24838
24839
24840 /* EXPORT:
24841 Draw the cursor glyph of window W in glyph row ROW. See the
24842 comment of draw_glyphs for the meaning of HL. */
24843
24844 void
24845 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24846 enum draw_glyphs_face hl)
24847 {
24848 /* If cursor hpos is out of bounds, don't draw garbage. This can
24849 happen in mini-buffer windows when switching between echo area
24850 glyphs and mini-buffer. */
24851 if ((row->reversed_p
24852 ? (w->phys_cursor.hpos >= 0)
24853 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24854 {
24855 int on_p = w->phys_cursor_on_p;
24856 int x1;
24857 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24858 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24859 hl, 0);
24860 w->phys_cursor_on_p = on_p;
24861
24862 if (hl == DRAW_CURSOR)
24863 w->phys_cursor_width = x1 - w->phys_cursor.x;
24864 /* When we erase the cursor, and ROW is overlapped by other
24865 rows, make sure that these overlapping parts of other rows
24866 are redrawn. */
24867 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24868 {
24869 w->phys_cursor_width = x1 - w->phys_cursor.x;
24870
24871 if (row > w->current_matrix->rows
24872 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24873 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24874 OVERLAPS_ERASED_CURSOR);
24875
24876 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24877 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24878 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24879 OVERLAPS_ERASED_CURSOR);
24880 }
24881 }
24882 }
24883
24884
24885 /* EXPORT:
24886 Erase the image of a cursor of window W from the screen. */
24887
24888 void
24889 erase_phys_cursor (struct window *w)
24890 {
24891 struct frame *f = XFRAME (w->frame);
24892 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24893 int hpos = w->phys_cursor.hpos;
24894 int vpos = w->phys_cursor.vpos;
24895 int mouse_face_here_p = 0;
24896 struct glyph_matrix *active_glyphs = w->current_matrix;
24897 struct glyph_row *cursor_row;
24898 struct glyph *cursor_glyph;
24899 enum draw_glyphs_face hl;
24900
24901 /* No cursor displayed or row invalidated => nothing to do on the
24902 screen. */
24903 if (w->phys_cursor_type == NO_CURSOR)
24904 goto mark_cursor_off;
24905
24906 /* VPOS >= active_glyphs->nrows means that window has been resized.
24907 Don't bother to erase the cursor. */
24908 if (vpos >= active_glyphs->nrows)
24909 goto mark_cursor_off;
24910
24911 /* If row containing cursor is marked invalid, there is nothing we
24912 can do. */
24913 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24914 if (!cursor_row->enabled_p)
24915 goto mark_cursor_off;
24916
24917 /* If line spacing is > 0, old cursor may only be partially visible in
24918 window after split-window. So adjust visible height. */
24919 cursor_row->visible_height = min (cursor_row->visible_height,
24920 window_text_bottom_y (w) - cursor_row->y);
24921
24922 /* If row is completely invisible, don't attempt to delete a cursor which
24923 isn't there. This can happen if cursor is at top of a window, and
24924 we switch to a buffer with a header line in that window. */
24925 if (cursor_row->visible_height <= 0)
24926 goto mark_cursor_off;
24927
24928 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24929 if (cursor_row->cursor_in_fringe_p)
24930 {
24931 cursor_row->cursor_in_fringe_p = 0;
24932 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24933 goto mark_cursor_off;
24934 }
24935
24936 /* This can happen when the new row is shorter than the old one.
24937 In this case, either draw_glyphs or clear_end_of_line
24938 should have cleared the cursor. Note that we wouldn't be
24939 able to erase the cursor in this case because we don't have a
24940 cursor glyph at hand. */
24941 if ((cursor_row->reversed_p
24942 ? (w->phys_cursor.hpos < 0)
24943 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24944 goto mark_cursor_off;
24945
24946 /* If the cursor is in the mouse face area, redisplay that when
24947 we clear the cursor. */
24948 if (! NILP (hlinfo->mouse_face_window)
24949 && coords_in_mouse_face_p (w, hpos, vpos)
24950 /* Don't redraw the cursor's spot in mouse face if it is at the
24951 end of a line (on a newline). The cursor appears there, but
24952 mouse highlighting does not. */
24953 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24954 mouse_face_here_p = 1;
24955
24956 /* Maybe clear the display under the cursor. */
24957 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24958 {
24959 int x, y, left_x;
24960 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24961 int width;
24962
24963 cursor_glyph = get_phys_cursor_glyph (w);
24964 if (cursor_glyph == NULL)
24965 goto mark_cursor_off;
24966
24967 width = cursor_glyph->pixel_width;
24968 left_x = window_box_left_offset (w, TEXT_AREA);
24969 x = w->phys_cursor.x;
24970 if (x < left_x)
24971 width -= left_x - x;
24972 width = min (width, window_box_width (w, TEXT_AREA) - x);
24973 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24974 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24975
24976 if (width > 0)
24977 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24978 }
24979
24980 /* Erase the cursor by redrawing the character underneath it. */
24981 if (mouse_face_here_p)
24982 hl = DRAW_MOUSE_FACE;
24983 else
24984 hl = DRAW_NORMAL_TEXT;
24985 draw_phys_cursor_glyph (w, cursor_row, hl);
24986
24987 mark_cursor_off:
24988 w->phys_cursor_on_p = 0;
24989 w->phys_cursor_type = NO_CURSOR;
24990 }
24991
24992
24993 /* EXPORT:
24994 Display or clear cursor of window W. If ON is zero, clear the
24995 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24996 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24997
24998 void
24999 display_and_set_cursor (struct window *w, int on,
25000 int hpos, int vpos, int x, int y)
25001 {
25002 struct frame *f = XFRAME (w->frame);
25003 int new_cursor_type;
25004 int new_cursor_width;
25005 int active_cursor;
25006 struct glyph_row *glyph_row;
25007 struct glyph *glyph;
25008
25009 /* This is pointless on invisible frames, and dangerous on garbaged
25010 windows and frames; in the latter case, the frame or window may
25011 be in the midst of changing its size, and x and y may be off the
25012 window. */
25013 if (! FRAME_VISIBLE_P (f)
25014 || FRAME_GARBAGED_P (f)
25015 || vpos >= w->current_matrix->nrows
25016 || hpos >= w->current_matrix->matrix_w)
25017 return;
25018
25019 /* If cursor is off and we want it off, return quickly. */
25020 if (!on && !w->phys_cursor_on_p)
25021 return;
25022
25023 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25024 /* If cursor row is not enabled, we don't really know where to
25025 display the cursor. */
25026 if (!glyph_row->enabled_p)
25027 {
25028 w->phys_cursor_on_p = 0;
25029 return;
25030 }
25031
25032 glyph = NULL;
25033 if (!glyph_row->exact_window_width_line_p
25034 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25035 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25036
25037 xassert (interrupt_input_blocked);
25038
25039 /* Set new_cursor_type to the cursor we want to be displayed. */
25040 new_cursor_type = get_window_cursor_type (w, glyph,
25041 &new_cursor_width, &active_cursor);
25042
25043 /* If cursor is currently being shown and we don't want it to be or
25044 it is in the wrong place, or the cursor type is not what we want,
25045 erase it. */
25046 if (w->phys_cursor_on_p
25047 && (!on
25048 || w->phys_cursor.x != x
25049 || w->phys_cursor.y != y
25050 || new_cursor_type != w->phys_cursor_type
25051 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25052 && new_cursor_width != w->phys_cursor_width)))
25053 erase_phys_cursor (w);
25054
25055 /* Don't check phys_cursor_on_p here because that flag is only set
25056 to zero in some cases where we know that the cursor has been
25057 completely erased, to avoid the extra work of erasing the cursor
25058 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25059 still not be visible, or it has only been partly erased. */
25060 if (on)
25061 {
25062 w->phys_cursor_ascent = glyph_row->ascent;
25063 w->phys_cursor_height = glyph_row->height;
25064
25065 /* Set phys_cursor_.* before x_draw_.* is called because some
25066 of them may need the information. */
25067 w->phys_cursor.x = x;
25068 w->phys_cursor.y = glyph_row->y;
25069 w->phys_cursor.hpos = hpos;
25070 w->phys_cursor.vpos = vpos;
25071 }
25072
25073 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25074 new_cursor_type, new_cursor_width,
25075 on, active_cursor);
25076 }
25077
25078
25079 /* Switch the display of W's cursor on or off, according to the value
25080 of ON. */
25081
25082 static void
25083 update_window_cursor (struct window *w, int on)
25084 {
25085 /* Don't update cursor in windows whose frame is in the process
25086 of being deleted. */
25087 if (w->current_matrix)
25088 {
25089 BLOCK_INPUT;
25090 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25091 w->phys_cursor.x, w->phys_cursor.y);
25092 UNBLOCK_INPUT;
25093 }
25094 }
25095
25096
25097 /* Call update_window_cursor with parameter ON_P on all leaf windows
25098 in the window tree rooted at W. */
25099
25100 static void
25101 update_cursor_in_window_tree (struct window *w, int on_p)
25102 {
25103 while (w)
25104 {
25105 if (!NILP (w->hchild))
25106 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25107 else if (!NILP (w->vchild))
25108 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25109 else
25110 update_window_cursor (w, on_p);
25111
25112 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25113 }
25114 }
25115
25116
25117 /* EXPORT:
25118 Display the cursor on window W, or clear it, according to ON_P.
25119 Don't change the cursor's position. */
25120
25121 void
25122 x_update_cursor (struct frame *f, int on_p)
25123 {
25124 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25125 }
25126
25127
25128 /* EXPORT:
25129 Clear the cursor of window W to background color, and mark the
25130 cursor as not shown. This is used when the text where the cursor
25131 is about to be rewritten. */
25132
25133 void
25134 x_clear_cursor (struct window *w)
25135 {
25136 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25137 update_window_cursor (w, 0);
25138 }
25139
25140 #endif /* HAVE_WINDOW_SYSTEM */
25141
25142 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25143 and MSDOS. */
25144 static void
25145 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25146 int start_hpos, int end_hpos,
25147 enum draw_glyphs_face draw)
25148 {
25149 #ifdef HAVE_WINDOW_SYSTEM
25150 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25151 {
25152 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25153 return;
25154 }
25155 #endif
25156 #if defined (HAVE_GPM) || defined (MSDOS)
25157 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25158 #endif
25159 }
25160
25161 /* Display the active region described by mouse_face_* according to DRAW. */
25162
25163 static void
25164 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25165 {
25166 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25167 struct frame *f = XFRAME (WINDOW_FRAME (w));
25168
25169 if (/* If window is in the process of being destroyed, don't bother
25170 to do anything. */
25171 w->current_matrix != NULL
25172 /* Don't update mouse highlight if hidden */
25173 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25174 /* Recognize when we are called to operate on rows that don't exist
25175 anymore. This can happen when a window is split. */
25176 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25177 {
25178 int phys_cursor_on_p = w->phys_cursor_on_p;
25179 struct glyph_row *row, *first, *last;
25180
25181 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25182 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25183
25184 for (row = first; row <= last && row->enabled_p; ++row)
25185 {
25186 int start_hpos, end_hpos, start_x;
25187
25188 /* For all but the first row, the highlight starts at column 0. */
25189 if (row == first)
25190 {
25191 /* R2L rows have BEG and END in reversed order, but the
25192 screen drawing geometry is always left to right. So
25193 we need to mirror the beginning and end of the
25194 highlighted area in R2L rows. */
25195 if (!row->reversed_p)
25196 {
25197 start_hpos = hlinfo->mouse_face_beg_col;
25198 start_x = hlinfo->mouse_face_beg_x;
25199 }
25200 else if (row == last)
25201 {
25202 start_hpos = hlinfo->mouse_face_end_col;
25203 start_x = hlinfo->mouse_face_end_x;
25204 }
25205 else
25206 {
25207 start_hpos = 0;
25208 start_x = 0;
25209 }
25210 }
25211 else if (row->reversed_p && row == last)
25212 {
25213 start_hpos = hlinfo->mouse_face_end_col;
25214 start_x = hlinfo->mouse_face_end_x;
25215 }
25216 else
25217 {
25218 start_hpos = 0;
25219 start_x = 0;
25220 }
25221
25222 if (row == last)
25223 {
25224 if (!row->reversed_p)
25225 end_hpos = hlinfo->mouse_face_end_col;
25226 else if (row == first)
25227 end_hpos = hlinfo->mouse_face_beg_col;
25228 else
25229 {
25230 end_hpos = row->used[TEXT_AREA];
25231 if (draw == DRAW_NORMAL_TEXT)
25232 row->fill_line_p = 1; /* Clear to end of line */
25233 }
25234 }
25235 else if (row->reversed_p && row == first)
25236 end_hpos = hlinfo->mouse_face_beg_col;
25237 else
25238 {
25239 end_hpos = row->used[TEXT_AREA];
25240 if (draw == DRAW_NORMAL_TEXT)
25241 row->fill_line_p = 1; /* Clear to end of line */
25242 }
25243
25244 if (end_hpos > start_hpos)
25245 {
25246 draw_row_with_mouse_face (w, start_x, row,
25247 start_hpos, end_hpos, draw);
25248
25249 row->mouse_face_p
25250 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25251 }
25252 }
25253
25254 #ifdef HAVE_WINDOW_SYSTEM
25255 /* When we've written over the cursor, arrange for it to
25256 be displayed again. */
25257 if (FRAME_WINDOW_P (f)
25258 && phys_cursor_on_p && !w->phys_cursor_on_p)
25259 {
25260 BLOCK_INPUT;
25261 display_and_set_cursor (w, 1,
25262 w->phys_cursor.hpos, w->phys_cursor.vpos,
25263 w->phys_cursor.x, w->phys_cursor.y);
25264 UNBLOCK_INPUT;
25265 }
25266 #endif /* HAVE_WINDOW_SYSTEM */
25267 }
25268
25269 #ifdef HAVE_WINDOW_SYSTEM
25270 /* Change the mouse cursor. */
25271 if (FRAME_WINDOW_P (f))
25272 {
25273 if (draw == DRAW_NORMAL_TEXT
25274 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25275 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25276 else if (draw == DRAW_MOUSE_FACE)
25277 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25278 else
25279 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25280 }
25281 #endif /* HAVE_WINDOW_SYSTEM */
25282 }
25283
25284 /* EXPORT:
25285 Clear out the mouse-highlighted active region.
25286 Redraw it un-highlighted first. Value is non-zero if mouse
25287 face was actually drawn unhighlighted. */
25288
25289 int
25290 clear_mouse_face (Mouse_HLInfo *hlinfo)
25291 {
25292 int cleared = 0;
25293
25294 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25295 {
25296 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25297 cleared = 1;
25298 }
25299
25300 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25301 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25302 hlinfo->mouse_face_window = Qnil;
25303 hlinfo->mouse_face_overlay = Qnil;
25304 return cleared;
25305 }
25306
25307 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25308 within the mouse face on that window. */
25309 static int
25310 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25311 {
25312 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25313
25314 /* Quickly resolve the easy cases. */
25315 if (!(WINDOWP (hlinfo->mouse_face_window)
25316 && XWINDOW (hlinfo->mouse_face_window) == w))
25317 return 0;
25318 if (vpos < hlinfo->mouse_face_beg_row
25319 || vpos > hlinfo->mouse_face_end_row)
25320 return 0;
25321 if (vpos > hlinfo->mouse_face_beg_row
25322 && vpos < hlinfo->mouse_face_end_row)
25323 return 1;
25324
25325 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25326 {
25327 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25328 {
25329 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25330 return 1;
25331 }
25332 else if ((vpos == hlinfo->mouse_face_beg_row
25333 && hpos >= hlinfo->mouse_face_beg_col)
25334 || (vpos == hlinfo->mouse_face_end_row
25335 && hpos < hlinfo->mouse_face_end_col))
25336 return 1;
25337 }
25338 else
25339 {
25340 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25341 {
25342 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25343 return 1;
25344 }
25345 else if ((vpos == hlinfo->mouse_face_beg_row
25346 && hpos <= hlinfo->mouse_face_beg_col)
25347 || (vpos == hlinfo->mouse_face_end_row
25348 && hpos > hlinfo->mouse_face_end_col))
25349 return 1;
25350 }
25351 return 0;
25352 }
25353
25354
25355 /* EXPORT:
25356 Non-zero if physical cursor of window W is within mouse face. */
25357
25358 int
25359 cursor_in_mouse_face_p (struct window *w)
25360 {
25361 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25362 }
25363
25364
25365 \f
25366 /* Find the glyph rows START_ROW and END_ROW of window W that display
25367 characters between buffer positions START_CHARPOS and END_CHARPOS
25368 (excluding END_CHARPOS). This is similar to row_containing_pos,
25369 but is more accurate when bidi reordering makes buffer positions
25370 change non-linearly with glyph rows. */
25371 static void
25372 rows_from_pos_range (struct window *w,
25373 EMACS_INT start_charpos, EMACS_INT end_charpos,
25374 struct glyph_row **start, struct glyph_row **end)
25375 {
25376 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25377 int last_y = window_text_bottom_y (w);
25378 struct glyph_row *row;
25379
25380 *start = NULL;
25381 *end = NULL;
25382
25383 while (!first->enabled_p
25384 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25385 first++;
25386
25387 /* Find the START row. */
25388 for (row = first;
25389 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25390 row++)
25391 {
25392 /* A row can potentially be the START row if the range of the
25393 characters it displays intersects the range
25394 [START_CHARPOS..END_CHARPOS). */
25395 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25396 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25397 /* See the commentary in row_containing_pos, for the
25398 explanation of the complicated way to check whether
25399 some position is beyond the end of the characters
25400 displayed by a row. */
25401 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25402 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25403 && !row->ends_at_zv_p
25404 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25405 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25406 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25407 && !row->ends_at_zv_p
25408 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25409 {
25410 /* Found a candidate row. Now make sure at least one of the
25411 glyphs it displays has a charpos from the range
25412 [START_CHARPOS..END_CHARPOS).
25413
25414 This is not obvious because bidi reordering could make
25415 buffer positions of a row be 1,2,3,102,101,100, and if we
25416 want to highlight characters in [50..60), we don't want
25417 this row, even though [50..60) does intersect [1..103),
25418 the range of character positions given by the row's start
25419 and end positions. */
25420 struct glyph *g = row->glyphs[TEXT_AREA];
25421 struct glyph *e = g + row->used[TEXT_AREA];
25422
25423 while (g < e)
25424 {
25425 if ((BUFFERP (g->object) || INTEGERP (g->object))
25426 && start_charpos <= g->charpos && g->charpos < end_charpos)
25427 *start = row;
25428 g++;
25429 }
25430 if (*start)
25431 break;
25432 }
25433 }
25434
25435 /* Find the END row. */
25436 if (!*start
25437 /* If the last row is partially visible, start looking for END
25438 from that row, instead of starting from FIRST. */
25439 && !(row->enabled_p
25440 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25441 row = first;
25442 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25443 {
25444 struct glyph_row *next = row + 1;
25445
25446 if (!next->enabled_p
25447 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25448 /* The first row >= START whose range of displayed characters
25449 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25450 is the row END + 1. */
25451 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25452 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25453 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25454 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25455 && !next->ends_at_zv_p
25456 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25457 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25458 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25459 && !next->ends_at_zv_p
25460 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25461 {
25462 *end = row;
25463 break;
25464 }
25465 else
25466 {
25467 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25468 but none of the characters it displays are in the range, it is
25469 also END + 1. */
25470 struct glyph *g = next->glyphs[TEXT_AREA];
25471 struct glyph *e = g + next->used[TEXT_AREA];
25472
25473 while (g < e)
25474 {
25475 if ((BUFFERP (g->object) || INTEGERP (g->object))
25476 && start_charpos <= g->charpos && g->charpos < end_charpos)
25477 break;
25478 g++;
25479 }
25480 if (g == e)
25481 {
25482 *end = row;
25483 break;
25484 }
25485 }
25486 }
25487 }
25488
25489 /* This function sets the mouse_face_* elements of HLINFO, assuming
25490 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25491 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25492 for the overlay or run of text properties specifying the mouse
25493 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25494 before-string and after-string that must also be highlighted.
25495 COVER_STRING, if non-nil, is a display string that may cover some
25496 or all of the highlighted text. */
25497
25498 static void
25499 mouse_face_from_buffer_pos (Lisp_Object window,
25500 Mouse_HLInfo *hlinfo,
25501 EMACS_INT mouse_charpos,
25502 EMACS_INT start_charpos,
25503 EMACS_INT end_charpos,
25504 Lisp_Object before_string,
25505 Lisp_Object after_string,
25506 Lisp_Object cover_string)
25507 {
25508 struct window *w = XWINDOW (window);
25509 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25510 struct glyph_row *r1, *r2;
25511 struct glyph *glyph, *end;
25512 EMACS_INT ignore, pos;
25513 int x;
25514
25515 xassert (NILP (cover_string) || STRINGP (cover_string));
25516 xassert (NILP (before_string) || STRINGP (before_string));
25517 xassert (NILP (after_string) || STRINGP (after_string));
25518
25519 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25520 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25521 if (r1 == NULL)
25522 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25523 /* If the before-string or display-string contains newlines,
25524 rows_from_pos_range skips to its last row. Move back. */
25525 if (!NILP (before_string) || !NILP (cover_string))
25526 {
25527 struct glyph_row *prev;
25528 while ((prev = r1 - 1, prev >= first)
25529 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25530 && prev->used[TEXT_AREA] > 0)
25531 {
25532 struct glyph *beg = prev->glyphs[TEXT_AREA];
25533 glyph = beg + prev->used[TEXT_AREA];
25534 while (--glyph >= beg && INTEGERP (glyph->object));
25535 if (glyph < beg
25536 || !(EQ (glyph->object, before_string)
25537 || EQ (glyph->object, cover_string)))
25538 break;
25539 r1 = prev;
25540 }
25541 }
25542 if (r2 == NULL)
25543 {
25544 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25545 hlinfo->mouse_face_past_end = 1;
25546 }
25547 else if (!NILP (after_string))
25548 {
25549 /* If the after-string has newlines, advance to its last row. */
25550 struct glyph_row *next;
25551 struct glyph_row *last
25552 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25553
25554 for (next = r2 + 1;
25555 next <= last
25556 && next->used[TEXT_AREA] > 0
25557 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25558 ++next)
25559 r2 = next;
25560 }
25561 /* The rest of the display engine assumes that mouse_face_beg_row is
25562 either above below mouse_face_end_row or identical to it. But
25563 with bidi-reordered continued lines, the row for START_CHARPOS
25564 could be below the row for END_CHARPOS. If so, swap the rows and
25565 store them in correct order. */
25566 if (r1->y > r2->y)
25567 {
25568 struct glyph_row *tem = r2;
25569
25570 r2 = r1;
25571 r1 = tem;
25572 }
25573
25574 hlinfo->mouse_face_beg_y = r1->y;
25575 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25576 hlinfo->mouse_face_end_y = r2->y;
25577 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25578
25579 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25580 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25581 could be anywhere in the row and in any order. The strategy
25582 below is to find the leftmost and the rightmost glyph that
25583 belongs to either of these 3 strings, or whose position is
25584 between START_CHARPOS and END_CHARPOS, and highlight all the
25585 glyphs between those two. This may cover more than just the text
25586 between START_CHARPOS and END_CHARPOS if the range of characters
25587 strides the bidi level boundary, e.g. if the beginning is in R2L
25588 text while the end is in L2R text or vice versa. */
25589 if (!r1->reversed_p)
25590 {
25591 /* This row is in a left to right paragraph. Scan it left to
25592 right. */
25593 glyph = r1->glyphs[TEXT_AREA];
25594 end = glyph + r1->used[TEXT_AREA];
25595 x = r1->x;
25596
25597 /* Skip truncation glyphs at the start of the glyph row. */
25598 if (r1->displays_text_p)
25599 for (; glyph < end
25600 && INTEGERP (glyph->object)
25601 && glyph->charpos < 0;
25602 ++glyph)
25603 x += glyph->pixel_width;
25604
25605 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25606 or COVER_STRING, and the first glyph from buffer whose
25607 position is between START_CHARPOS and END_CHARPOS. */
25608 for (; glyph < end
25609 && !INTEGERP (glyph->object)
25610 && !EQ (glyph->object, cover_string)
25611 && !(BUFFERP (glyph->object)
25612 && (glyph->charpos >= start_charpos
25613 && glyph->charpos < end_charpos));
25614 ++glyph)
25615 {
25616 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25617 are present at buffer positions between START_CHARPOS and
25618 END_CHARPOS, or if they come from an overlay. */
25619 if (EQ (glyph->object, before_string))
25620 {
25621 pos = string_buffer_position (before_string,
25622 start_charpos);
25623 /* If pos == 0, it means before_string came from an
25624 overlay, not from a buffer position. */
25625 if (!pos || (pos >= start_charpos && pos < end_charpos))
25626 break;
25627 }
25628 else if (EQ (glyph->object, after_string))
25629 {
25630 pos = string_buffer_position (after_string, end_charpos);
25631 if (!pos || (pos >= start_charpos && pos < end_charpos))
25632 break;
25633 }
25634 x += glyph->pixel_width;
25635 }
25636 hlinfo->mouse_face_beg_x = x;
25637 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25638 }
25639 else
25640 {
25641 /* This row is in a right to left paragraph. Scan it right to
25642 left. */
25643 struct glyph *g;
25644
25645 end = r1->glyphs[TEXT_AREA] - 1;
25646 glyph = end + r1->used[TEXT_AREA];
25647
25648 /* Skip truncation glyphs at the start of the glyph row. */
25649 if (r1->displays_text_p)
25650 for (; glyph > end
25651 && INTEGERP (glyph->object)
25652 && glyph->charpos < 0;
25653 --glyph)
25654 ;
25655
25656 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25657 or COVER_STRING, and the first glyph from buffer whose
25658 position is between START_CHARPOS and END_CHARPOS. */
25659 for (; glyph > end
25660 && !INTEGERP (glyph->object)
25661 && !EQ (glyph->object, cover_string)
25662 && !(BUFFERP (glyph->object)
25663 && (glyph->charpos >= start_charpos
25664 && glyph->charpos < end_charpos));
25665 --glyph)
25666 {
25667 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25668 are present at buffer positions between START_CHARPOS and
25669 END_CHARPOS, or if they come from an overlay. */
25670 if (EQ (glyph->object, before_string))
25671 {
25672 pos = string_buffer_position (before_string, start_charpos);
25673 /* If pos == 0, it means before_string came from an
25674 overlay, not from a buffer position. */
25675 if (!pos || (pos >= start_charpos && pos < end_charpos))
25676 break;
25677 }
25678 else if (EQ (glyph->object, after_string))
25679 {
25680 pos = string_buffer_position (after_string, end_charpos);
25681 if (!pos || (pos >= start_charpos && pos < end_charpos))
25682 break;
25683 }
25684 }
25685
25686 glyph++; /* first glyph to the right of the highlighted area */
25687 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25688 x += g->pixel_width;
25689 hlinfo->mouse_face_beg_x = x;
25690 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25691 }
25692
25693 /* If the highlight ends in a different row, compute GLYPH and END
25694 for the end row. Otherwise, reuse the values computed above for
25695 the row where the highlight begins. */
25696 if (r2 != r1)
25697 {
25698 if (!r2->reversed_p)
25699 {
25700 glyph = r2->glyphs[TEXT_AREA];
25701 end = glyph + r2->used[TEXT_AREA];
25702 x = r2->x;
25703 }
25704 else
25705 {
25706 end = r2->glyphs[TEXT_AREA] - 1;
25707 glyph = end + r2->used[TEXT_AREA];
25708 }
25709 }
25710
25711 if (!r2->reversed_p)
25712 {
25713 /* Skip truncation and continuation glyphs near the end of the
25714 row, and also blanks and stretch glyphs inserted by
25715 extend_face_to_end_of_line. */
25716 while (end > glyph
25717 && INTEGERP ((end - 1)->object)
25718 && (end - 1)->charpos <= 0)
25719 --end;
25720 /* Scan the rest of the glyph row from the end, looking for the
25721 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25722 COVER_STRING, or whose position is between START_CHARPOS
25723 and END_CHARPOS */
25724 for (--end;
25725 end > glyph
25726 && !INTEGERP (end->object)
25727 && !EQ (end->object, cover_string)
25728 && !(BUFFERP (end->object)
25729 && (end->charpos >= start_charpos
25730 && end->charpos < end_charpos));
25731 --end)
25732 {
25733 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25734 are present at buffer positions between START_CHARPOS and
25735 END_CHARPOS, or if they come from an overlay. */
25736 if (EQ (end->object, before_string))
25737 {
25738 pos = string_buffer_position (before_string, start_charpos);
25739 if (!pos || (pos >= start_charpos && pos < end_charpos))
25740 break;
25741 }
25742 else if (EQ (end->object, after_string))
25743 {
25744 pos = string_buffer_position (after_string, end_charpos);
25745 if (!pos || (pos >= start_charpos && pos < end_charpos))
25746 break;
25747 }
25748 }
25749 /* Find the X coordinate of the last glyph to be highlighted. */
25750 for (; glyph <= end; ++glyph)
25751 x += glyph->pixel_width;
25752
25753 hlinfo->mouse_face_end_x = x;
25754 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25755 }
25756 else
25757 {
25758 /* Skip truncation and continuation glyphs near the end of the
25759 row, and also blanks and stretch glyphs inserted by
25760 extend_face_to_end_of_line. */
25761 x = r2->x;
25762 end++;
25763 while (end < glyph
25764 && INTEGERP (end->object)
25765 && end->charpos <= 0)
25766 {
25767 x += end->pixel_width;
25768 ++end;
25769 }
25770 /* Scan the rest of the glyph row from the end, looking for the
25771 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25772 COVER_STRING, or whose position is between START_CHARPOS
25773 and END_CHARPOS */
25774 for ( ;
25775 end < glyph
25776 && !INTEGERP (end->object)
25777 && !EQ (end->object, cover_string)
25778 && !(BUFFERP (end->object)
25779 && (end->charpos >= start_charpos
25780 && end->charpos < end_charpos));
25781 ++end)
25782 {
25783 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25784 are present at buffer positions between START_CHARPOS and
25785 END_CHARPOS, or if they come from an overlay. */
25786 if (EQ (end->object, before_string))
25787 {
25788 pos = string_buffer_position (before_string, start_charpos);
25789 if (!pos || (pos >= start_charpos && pos < end_charpos))
25790 break;
25791 }
25792 else if (EQ (end->object, after_string))
25793 {
25794 pos = string_buffer_position (after_string, end_charpos);
25795 if (!pos || (pos >= start_charpos && pos < end_charpos))
25796 break;
25797 }
25798 x += end->pixel_width;
25799 }
25800 hlinfo->mouse_face_end_x = x;
25801 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25802 }
25803
25804 hlinfo->mouse_face_window = window;
25805 hlinfo->mouse_face_face_id
25806 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25807 mouse_charpos + 1,
25808 !hlinfo->mouse_face_hidden, -1);
25809 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25810 }
25811
25812 /* The following function is not used anymore (replaced with
25813 mouse_face_from_string_pos), but I leave it here for the time
25814 being, in case someone would. */
25815
25816 #if 0 /* not used */
25817
25818 /* Find the position of the glyph for position POS in OBJECT in
25819 window W's current matrix, and return in *X, *Y the pixel
25820 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25821
25822 RIGHT_P non-zero means return the position of the right edge of the
25823 glyph, RIGHT_P zero means return the left edge position.
25824
25825 If no glyph for POS exists in the matrix, return the position of
25826 the glyph with the next smaller position that is in the matrix, if
25827 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25828 exists in the matrix, return the position of the glyph with the
25829 next larger position in OBJECT.
25830
25831 Value is non-zero if a glyph was found. */
25832
25833 static int
25834 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25835 int *hpos, int *vpos, int *x, int *y, int right_p)
25836 {
25837 int yb = window_text_bottom_y (w);
25838 struct glyph_row *r;
25839 struct glyph *best_glyph = NULL;
25840 struct glyph_row *best_row = NULL;
25841 int best_x = 0;
25842
25843 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25844 r->enabled_p && r->y < yb;
25845 ++r)
25846 {
25847 struct glyph *g = r->glyphs[TEXT_AREA];
25848 struct glyph *e = g + r->used[TEXT_AREA];
25849 int gx;
25850
25851 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25852 if (EQ (g->object, object))
25853 {
25854 if (g->charpos == pos)
25855 {
25856 best_glyph = g;
25857 best_x = gx;
25858 best_row = r;
25859 goto found;
25860 }
25861 else if (best_glyph == NULL
25862 || ((eabs (g->charpos - pos)
25863 < eabs (best_glyph->charpos - pos))
25864 && (right_p
25865 ? g->charpos < pos
25866 : g->charpos > pos)))
25867 {
25868 best_glyph = g;
25869 best_x = gx;
25870 best_row = r;
25871 }
25872 }
25873 }
25874
25875 found:
25876
25877 if (best_glyph)
25878 {
25879 *x = best_x;
25880 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25881
25882 if (right_p)
25883 {
25884 *x += best_glyph->pixel_width;
25885 ++*hpos;
25886 }
25887
25888 *y = best_row->y;
25889 *vpos = best_row - w->current_matrix->rows;
25890 }
25891
25892 return best_glyph != NULL;
25893 }
25894 #endif /* not used */
25895
25896 /* Find the positions of the first and the last glyphs in window W's
25897 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25898 (assumed to be a string), and return in HLINFO's mouse_face_*
25899 members the pixel and column/row coordinates of those glyphs. */
25900
25901 static void
25902 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25903 Lisp_Object object,
25904 EMACS_INT startpos, EMACS_INT endpos)
25905 {
25906 int yb = window_text_bottom_y (w);
25907 struct glyph_row *r;
25908 struct glyph *g, *e;
25909 int gx;
25910 int found = 0;
25911
25912 /* Find the glyph row with at least one position in the range
25913 [STARTPOS..ENDPOS], and the first glyph in that row whose
25914 position belongs to that range. */
25915 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25916 r->enabled_p && r->y < yb;
25917 ++r)
25918 {
25919 if (!r->reversed_p)
25920 {
25921 g = r->glyphs[TEXT_AREA];
25922 e = g + r->used[TEXT_AREA];
25923 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25924 if (EQ (g->object, object)
25925 && startpos <= g->charpos && g->charpos <= endpos)
25926 {
25927 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25928 hlinfo->mouse_face_beg_y = r->y;
25929 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25930 hlinfo->mouse_face_beg_x = gx;
25931 found = 1;
25932 break;
25933 }
25934 }
25935 else
25936 {
25937 struct glyph *g1;
25938
25939 e = r->glyphs[TEXT_AREA];
25940 g = e + r->used[TEXT_AREA];
25941 for ( ; g > e; --g)
25942 if (EQ ((g-1)->object, object)
25943 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25944 {
25945 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25946 hlinfo->mouse_face_beg_y = r->y;
25947 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25948 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25949 gx += g1->pixel_width;
25950 hlinfo->mouse_face_beg_x = gx;
25951 found = 1;
25952 break;
25953 }
25954 }
25955 if (found)
25956 break;
25957 }
25958
25959 if (!found)
25960 return;
25961
25962 /* Starting with the next row, look for the first row which does NOT
25963 include any glyphs whose positions are in the range. */
25964 for (++r; r->enabled_p && r->y < yb; ++r)
25965 {
25966 g = r->glyphs[TEXT_AREA];
25967 e = g + r->used[TEXT_AREA];
25968 found = 0;
25969 for ( ; g < e; ++g)
25970 if (EQ (g->object, object)
25971 && startpos <= g->charpos && g->charpos <= endpos)
25972 {
25973 found = 1;
25974 break;
25975 }
25976 if (!found)
25977 break;
25978 }
25979
25980 /* The highlighted region ends on the previous row. */
25981 r--;
25982
25983 /* Set the end row and its vertical pixel coordinate. */
25984 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25985 hlinfo->mouse_face_end_y = r->y;
25986
25987 /* Compute and set the end column and the end column's horizontal
25988 pixel coordinate. */
25989 if (!r->reversed_p)
25990 {
25991 g = r->glyphs[TEXT_AREA];
25992 e = g + r->used[TEXT_AREA];
25993 for ( ; e > g; --e)
25994 if (EQ ((e-1)->object, object)
25995 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25996 break;
25997 hlinfo->mouse_face_end_col = e - g;
25998
25999 for (gx = r->x; g < e; ++g)
26000 gx += g->pixel_width;
26001 hlinfo->mouse_face_end_x = gx;
26002 }
26003 else
26004 {
26005 e = r->glyphs[TEXT_AREA];
26006 g = e + r->used[TEXT_AREA];
26007 for (gx = r->x ; e < g; ++e)
26008 {
26009 if (EQ (e->object, object)
26010 && startpos <= e->charpos && e->charpos <= endpos)
26011 break;
26012 gx += e->pixel_width;
26013 }
26014 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26015 hlinfo->mouse_face_end_x = gx;
26016 }
26017 }
26018
26019 #ifdef HAVE_WINDOW_SYSTEM
26020
26021 /* See if position X, Y is within a hot-spot of an image. */
26022
26023 static int
26024 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26025 {
26026 if (!CONSP (hot_spot))
26027 return 0;
26028
26029 if (EQ (XCAR (hot_spot), Qrect))
26030 {
26031 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26032 Lisp_Object rect = XCDR (hot_spot);
26033 Lisp_Object tem;
26034 if (!CONSP (rect))
26035 return 0;
26036 if (!CONSP (XCAR (rect)))
26037 return 0;
26038 if (!CONSP (XCDR (rect)))
26039 return 0;
26040 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26041 return 0;
26042 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26043 return 0;
26044 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26045 return 0;
26046 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26047 return 0;
26048 return 1;
26049 }
26050 else if (EQ (XCAR (hot_spot), Qcircle))
26051 {
26052 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26053 Lisp_Object circ = XCDR (hot_spot);
26054 Lisp_Object lr, lx0, ly0;
26055 if (CONSP (circ)
26056 && CONSP (XCAR (circ))
26057 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26058 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26059 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26060 {
26061 double r = XFLOATINT (lr);
26062 double dx = XINT (lx0) - x;
26063 double dy = XINT (ly0) - y;
26064 return (dx * dx + dy * dy <= r * r);
26065 }
26066 }
26067 else if (EQ (XCAR (hot_spot), Qpoly))
26068 {
26069 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26070 if (VECTORP (XCDR (hot_spot)))
26071 {
26072 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26073 Lisp_Object *poly = v->contents;
26074 int n = v->header.size;
26075 int i;
26076 int inside = 0;
26077 Lisp_Object lx, ly;
26078 int x0, y0;
26079
26080 /* Need an even number of coordinates, and at least 3 edges. */
26081 if (n < 6 || n & 1)
26082 return 0;
26083
26084 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26085 If count is odd, we are inside polygon. Pixels on edges
26086 may or may not be included depending on actual geometry of the
26087 polygon. */
26088 if ((lx = poly[n-2], !INTEGERP (lx))
26089 || (ly = poly[n-1], !INTEGERP (lx)))
26090 return 0;
26091 x0 = XINT (lx), y0 = XINT (ly);
26092 for (i = 0; i < n; i += 2)
26093 {
26094 int x1 = x0, y1 = y0;
26095 if ((lx = poly[i], !INTEGERP (lx))
26096 || (ly = poly[i+1], !INTEGERP (ly)))
26097 return 0;
26098 x0 = XINT (lx), y0 = XINT (ly);
26099
26100 /* Does this segment cross the X line? */
26101 if (x0 >= x)
26102 {
26103 if (x1 >= x)
26104 continue;
26105 }
26106 else if (x1 < x)
26107 continue;
26108 if (y > y0 && y > y1)
26109 continue;
26110 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26111 inside = !inside;
26112 }
26113 return inside;
26114 }
26115 }
26116 return 0;
26117 }
26118
26119 Lisp_Object
26120 find_hot_spot (Lisp_Object map, int x, int y)
26121 {
26122 while (CONSP (map))
26123 {
26124 if (CONSP (XCAR (map))
26125 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26126 return XCAR (map);
26127 map = XCDR (map);
26128 }
26129
26130 return Qnil;
26131 }
26132
26133 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26134 3, 3, 0,
26135 doc: /* Lookup in image map MAP coordinates X and Y.
26136 An image map is an alist where each element has the format (AREA ID PLIST).
26137 An AREA is specified as either a rectangle, a circle, or a polygon:
26138 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26139 pixel coordinates of the upper left and bottom right corners.
26140 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26141 and the radius of the circle; r may be a float or integer.
26142 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26143 vector describes one corner in the polygon.
26144 Returns the alist element for the first matching AREA in MAP. */)
26145 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26146 {
26147 if (NILP (map))
26148 return Qnil;
26149
26150 CHECK_NUMBER (x);
26151 CHECK_NUMBER (y);
26152
26153 return find_hot_spot (map, XINT (x), XINT (y));
26154 }
26155
26156
26157 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26158 static void
26159 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26160 {
26161 /* Do not change cursor shape while dragging mouse. */
26162 if (!NILP (do_mouse_tracking))
26163 return;
26164
26165 if (!NILP (pointer))
26166 {
26167 if (EQ (pointer, Qarrow))
26168 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26169 else if (EQ (pointer, Qhand))
26170 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26171 else if (EQ (pointer, Qtext))
26172 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26173 else if (EQ (pointer, intern ("hdrag")))
26174 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26175 #ifdef HAVE_X_WINDOWS
26176 else if (EQ (pointer, intern ("vdrag")))
26177 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26178 #endif
26179 else if (EQ (pointer, intern ("hourglass")))
26180 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26181 else if (EQ (pointer, Qmodeline))
26182 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26183 else
26184 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26185 }
26186
26187 if (cursor != No_Cursor)
26188 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26189 }
26190
26191 #endif /* HAVE_WINDOW_SYSTEM */
26192
26193 /* Take proper action when mouse has moved to the mode or header line
26194 or marginal area AREA of window W, x-position X and y-position Y.
26195 X is relative to the start of the text display area of W, so the
26196 width of bitmap areas and scroll bars must be subtracted to get a
26197 position relative to the start of the mode line. */
26198
26199 static void
26200 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26201 enum window_part area)
26202 {
26203 struct window *w = XWINDOW (window);
26204 struct frame *f = XFRAME (w->frame);
26205 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26206 #ifdef HAVE_WINDOW_SYSTEM
26207 Display_Info *dpyinfo;
26208 #endif
26209 Cursor cursor = No_Cursor;
26210 Lisp_Object pointer = Qnil;
26211 int dx, dy, width, height;
26212 EMACS_INT charpos;
26213 Lisp_Object string, object = Qnil;
26214 Lisp_Object pos, help;
26215
26216 Lisp_Object mouse_face;
26217 int original_x_pixel = x;
26218 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26219 struct glyph_row *row;
26220
26221 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26222 {
26223 int x0;
26224 struct glyph *end;
26225
26226 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26227 returns them in row/column units! */
26228 string = mode_line_string (w, area, &x, &y, &charpos,
26229 &object, &dx, &dy, &width, &height);
26230
26231 row = (area == ON_MODE_LINE
26232 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26233 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26234
26235 /* Find the glyph under the mouse pointer. */
26236 if (row->mode_line_p && row->enabled_p)
26237 {
26238 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26239 end = glyph + row->used[TEXT_AREA];
26240
26241 for (x0 = original_x_pixel;
26242 glyph < end && x0 >= glyph->pixel_width;
26243 ++glyph)
26244 x0 -= glyph->pixel_width;
26245
26246 if (glyph >= end)
26247 glyph = NULL;
26248 }
26249 }
26250 else
26251 {
26252 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26253 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26254 returns them in row/column units! */
26255 string = marginal_area_string (w, area, &x, &y, &charpos,
26256 &object, &dx, &dy, &width, &height);
26257 }
26258
26259 help = Qnil;
26260
26261 #ifdef HAVE_WINDOW_SYSTEM
26262 if (IMAGEP (object))
26263 {
26264 Lisp_Object image_map, hotspot;
26265 if ((image_map = Fplist_get (XCDR (object), QCmap),
26266 !NILP (image_map))
26267 && (hotspot = find_hot_spot (image_map, dx, dy),
26268 CONSP (hotspot))
26269 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26270 {
26271 Lisp_Object plist;
26272
26273 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26274 If so, we could look for mouse-enter, mouse-leave
26275 properties in PLIST (and do something...). */
26276 hotspot = XCDR (hotspot);
26277 if (CONSP (hotspot)
26278 && (plist = XCAR (hotspot), CONSP (plist)))
26279 {
26280 pointer = Fplist_get (plist, Qpointer);
26281 if (NILP (pointer))
26282 pointer = Qhand;
26283 help = Fplist_get (plist, Qhelp_echo);
26284 if (!NILP (help))
26285 {
26286 help_echo_string = help;
26287 /* Is this correct? ++kfs */
26288 XSETWINDOW (help_echo_window, w);
26289 help_echo_object = w->buffer;
26290 help_echo_pos = charpos;
26291 }
26292 }
26293 }
26294 if (NILP (pointer))
26295 pointer = Fplist_get (XCDR (object), QCpointer);
26296 }
26297 #endif /* HAVE_WINDOW_SYSTEM */
26298
26299 if (STRINGP (string))
26300 {
26301 pos = make_number (charpos);
26302 /* If we're on a string with `help-echo' text property, arrange
26303 for the help to be displayed. This is done by setting the
26304 global variable help_echo_string to the help string. */
26305 if (NILP (help))
26306 {
26307 help = Fget_text_property (pos, Qhelp_echo, string);
26308 if (!NILP (help))
26309 {
26310 help_echo_string = help;
26311 XSETWINDOW (help_echo_window, w);
26312 help_echo_object = string;
26313 help_echo_pos = charpos;
26314 }
26315 }
26316
26317 #ifdef HAVE_WINDOW_SYSTEM
26318 if (FRAME_WINDOW_P (f))
26319 {
26320 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26321 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26322 if (NILP (pointer))
26323 pointer = Fget_text_property (pos, Qpointer, string);
26324
26325 /* Change the mouse pointer according to what is under X/Y. */
26326 if (NILP (pointer)
26327 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26328 {
26329 Lisp_Object map;
26330 map = Fget_text_property (pos, Qlocal_map, string);
26331 if (!KEYMAPP (map))
26332 map = Fget_text_property (pos, Qkeymap, string);
26333 if (!KEYMAPP (map))
26334 cursor = dpyinfo->vertical_scroll_bar_cursor;
26335 }
26336 }
26337 #endif
26338
26339 /* Change the mouse face according to what is under X/Y. */
26340 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26341 if (!NILP (mouse_face)
26342 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26343 && glyph)
26344 {
26345 Lisp_Object b, e;
26346
26347 struct glyph * tmp_glyph;
26348
26349 int gpos;
26350 int gseq_length;
26351 int total_pixel_width;
26352 EMACS_INT begpos, endpos, ignore;
26353
26354 int vpos, hpos;
26355
26356 b = Fprevious_single_property_change (make_number (charpos + 1),
26357 Qmouse_face, string, Qnil);
26358 if (NILP (b))
26359 begpos = 0;
26360 else
26361 begpos = XINT (b);
26362
26363 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26364 if (NILP (e))
26365 endpos = SCHARS (string);
26366 else
26367 endpos = XINT (e);
26368
26369 /* Calculate the glyph position GPOS of GLYPH in the
26370 displayed string, relative to the beginning of the
26371 highlighted part of the string.
26372
26373 Note: GPOS is different from CHARPOS. CHARPOS is the
26374 position of GLYPH in the internal string object. A mode
26375 line string format has structures which are converted to
26376 a flattened string by the Emacs Lisp interpreter. The
26377 internal string is an element of those structures. The
26378 displayed string is the flattened string. */
26379 tmp_glyph = row_start_glyph;
26380 while (tmp_glyph < glyph
26381 && (!(EQ (tmp_glyph->object, glyph->object)
26382 && begpos <= tmp_glyph->charpos
26383 && tmp_glyph->charpos < endpos)))
26384 tmp_glyph++;
26385 gpos = glyph - tmp_glyph;
26386
26387 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26388 the highlighted part of the displayed string to which
26389 GLYPH belongs. Note: GSEQ_LENGTH is different from
26390 SCHARS (STRING), because the latter returns the length of
26391 the internal string. */
26392 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26393 tmp_glyph > glyph
26394 && (!(EQ (tmp_glyph->object, glyph->object)
26395 && begpos <= tmp_glyph->charpos
26396 && tmp_glyph->charpos < endpos));
26397 tmp_glyph--)
26398 ;
26399 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26400
26401 /* Calculate the total pixel width of all the glyphs between
26402 the beginning of the highlighted area and GLYPH. */
26403 total_pixel_width = 0;
26404 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26405 total_pixel_width += tmp_glyph->pixel_width;
26406
26407 /* Pre calculation of re-rendering position. Note: X is in
26408 column units here, after the call to mode_line_string or
26409 marginal_area_string. */
26410 hpos = x - gpos;
26411 vpos = (area == ON_MODE_LINE
26412 ? (w->current_matrix)->nrows - 1
26413 : 0);
26414
26415 /* If GLYPH's position is included in the region that is
26416 already drawn in mouse face, we have nothing to do. */
26417 if ( EQ (window, hlinfo->mouse_face_window)
26418 && (!row->reversed_p
26419 ? (hlinfo->mouse_face_beg_col <= hpos
26420 && hpos < hlinfo->mouse_face_end_col)
26421 /* In R2L rows we swap BEG and END, see below. */
26422 : (hlinfo->mouse_face_end_col <= hpos
26423 && hpos < hlinfo->mouse_face_beg_col))
26424 && hlinfo->mouse_face_beg_row == vpos )
26425 return;
26426
26427 if (clear_mouse_face (hlinfo))
26428 cursor = No_Cursor;
26429
26430 if (!row->reversed_p)
26431 {
26432 hlinfo->mouse_face_beg_col = hpos;
26433 hlinfo->mouse_face_beg_x = original_x_pixel
26434 - (total_pixel_width + dx);
26435 hlinfo->mouse_face_end_col = hpos + gseq_length;
26436 hlinfo->mouse_face_end_x = 0;
26437 }
26438 else
26439 {
26440 /* In R2L rows, show_mouse_face expects BEG and END
26441 coordinates to be swapped. */
26442 hlinfo->mouse_face_end_col = hpos;
26443 hlinfo->mouse_face_end_x = original_x_pixel
26444 - (total_pixel_width + dx);
26445 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26446 hlinfo->mouse_face_beg_x = 0;
26447 }
26448
26449 hlinfo->mouse_face_beg_row = vpos;
26450 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26451 hlinfo->mouse_face_beg_y = 0;
26452 hlinfo->mouse_face_end_y = 0;
26453 hlinfo->mouse_face_past_end = 0;
26454 hlinfo->mouse_face_window = window;
26455
26456 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26457 charpos,
26458 0, 0, 0,
26459 &ignore,
26460 glyph->face_id,
26461 1);
26462 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26463
26464 if (NILP (pointer))
26465 pointer = Qhand;
26466 }
26467 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26468 clear_mouse_face (hlinfo);
26469 }
26470 #ifdef HAVE_WINDOW_SYSTEM
26471 if (FRAME_WINDOW_P (f))
26472 define_frame_cursor1 (f, cursor, pointer);
26473 #endif
26474 }
26475
26476
26477 /* EXPORT:
26478 Take proper action when the mouse has moved to position X, Y on
26479 frame F as regards highlighting characters that have mouse-face
26480 properties. Also de-highlighting chars where the mouse was before.
26481 X and Y can be negative or out of range. */
26482
26483 void
26484 note_mouse_highlight (struct frame *f, int x, int y)
26485 {
26486 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26487 enum window_part part;
26488 Lisp_Object window;
26489 struct window *w;
26490 Cursor cursor = No_Cursor;
26491 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26492 struct buffer *b;
26493
26494 /* When a menu is active, don't highlight because this looks odd. */
26495 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26496 if (popup_activated ())
26497 return;
26498 #endif
26499
26500 if (NILP (Vmouse_highlight)
26501 || !f->glyphs_initialized_p
26502 || f->pointer_invisible)
26503 return;
26504
26505 hlinfo->mouse_face_mouse_x = x;
26506 hlinfo->mouse_face_mouse_y = y;
26507 hlinfo->mouse_face_mouse_frame = f;
26508
26509 if (hlinfo->mouse_face_defer)
26510 return;
26511
26512 if (gc_in_progress)
26513 {
26514 hlinfo->mouse_face_deferred_gc = 1;
26515 return;
26516 }
26517
26518 /* Which window is that in? */
26519 window = window_from_coordinates (f, x, y, &part, 1);
26520
26521 /* If we were displaying active text in another window, clear that.
26522 Also clear if we move out of text area in same window. */
26523 if (! EQ (window, hlinfo->mouse_face_window)
26524 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26525 && !NILP (hlinfo->mouse_face_window)))
26526 clear_mouse_face (hlinfo);
26527
26528 /* Not on a window -> return. */
26529 if (!WINDOWP (window))
26530 return;
26531
26532 /* Reset help_echo_string. It will get recomputed below. */
26533 help_echo_string = Qnil;
26534
26535 /* Convert to window-relative pixel coordinates. */
26536 w = XWINDOW (window);
26537 frame_to_window_pixel_xy (w, &x, &y);
26538
26539 #ifdef HAVE_WINDOW_SYSTEM
26540 /* Handle tool-bar window differently since it doesn't display a
26541 buffer. */
26542 if (EQ (window, f->tool_bar_window))
26543 {
26544 note_tool_bar_highlight (f, x, y);
26545 return;
26546 }
26547 #endif
26548
26549 /* Mouse is on the mode, header line or margin? */
26550 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26551 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26552 {
26553 note_mode_line_or_margin_highlight (window, x, y, part);
26554 return;
26555 }
26556
26557 #ifdef HAVE_WINDOW_SYSTEM
26558 if (part == ON_VERTICAL_BORDER)
26559 {
26560 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26561 help_echo_string = build_string ("drag-mouse-1: resize");
26562 }
26563 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26564 || part == ON_SCROLL_BAR)
26565 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26566 else
26567 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26568 #endif
26569
26570 /* Are we in a window whose display is up to date?
26571 And verify the buffer's text has not changed. */
26572 b = XBUFFER (w->buffer);
26573 if (part == ON_TEXT
26574 && EQ (w->window_end_valid, w->buffer)
26575 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26576 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26577 {
26578 int hpos, vpos, dx, dy, area;
26579 EMACS_INT pos;
26580 struct glyph *glyph;
26581 Lisp_Object object;
26582 Lisp_Object mouse_face = Qnil, position;
26583 Lisp_Object *overlay_vec = NULL;
26584 ptrdiff_t i, noverlays;
26585 struct buffer *obuf;
26586 EMACS_INT obegv, ozv;
26587 int same_region;
26588
26589 /* Find the glyph under X/Y. */
26590 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26591
26592 #ifdef HAVE_WINDOW_SYSTEM
26593 /* Look for :pointer property on image. */
26594 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26595 {
26596 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26597 if (img != NULL && IMAGEP (img->spec))
26598 {
26599 Lisp_Object image_map, hotspot;
26600 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26601 !NILP (image_map))
26602 && (hotspot = find_hot_spot (image_map,
26603 glyph->slice.img.x + dx,
26604 glyph->slice.img.y + dy),
26605 CONSP (hotspot))
26606 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26607 {
26608 Lisp_Object plist;
26609
26610 /* Could check XCAR (hotspot) to see if we enter/leave
26611 this hot-spot.
26612 If so, we could look for mouse-enter, mouse-leave
26613 properties in PLIST (and do something...). */
26614 hotspot = XCDR (hotspot);
26615 if (CONSP (hotspot)
26616 && (plist = XCAR (hotspot), CONSP (plist)))
26617 {
26618 pointer = Fplist_get (plist, Qpointer);
26619 if (NILP (pointer))
26620 pointer = Qhand;
26621 help_echo_string = Fplist_get (plist, Qhelp_echo);
26622 if (!NILP (help_echo_string))
26623 {
26624 help_echo_window = window;
26625 help_echo_object = glyph->object;
26626 help_echo_pos = glyph->charpos;
26627 }
26628 }
26629 }
26630 if (NILP (pointer))
26631 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26632 }
26633 }
26634 #endif /* HAVE_WINDOW_SYSTEM */
26635
26636 /* Clear mouse face if X/Y not over text. */
26637 if (glyph == NULL
26638 || area != TEXT_AREA
26639 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26640 /* Glyph's OBJECT is an integer for glyphs inserted by the
26641 display engine for its internal purposes, like truncation
26642 and continuation glyphs and blanks beyond the end of
26643 line's text on text terminals. If we are over such a
26644 glyph, we are not over any text. */
26645 || INTEGERP (glyph->object)
26646 /* R2L rows have a stretch glyph at their front, which
26647 stands for no text, whereas L2R rows have no glyphs at
26648 all beyond the end of text. Treat such stretch glyphs
26649 like we do with NULL glyphs in L2R rows. */
26650 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26651 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26652 && glyph->type == STRETCH_GLYPH
26653 && glyph->avoid_cursor_p))
26654 {
26655 if (clear_mouse_face (hlinfo))
26656 cursor = No_Cursor;
26657 #ifdef HAVE_WINDOW_SYSTEM
26658 if (FRAME_WINDOW_P (f) && NILP (pointer))
26659 {
26660 if (area != TEXT_AREA)
26661 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26662 else
26663 pointer = Vvoid_text_area_pointer;
26664 }
26665 #endif
26666 goto set_cursor;
26667 }
26668
26669 pos = glyph->charpos;
26670 object = glyph->object;
26671 if (!STRINGP (object) && !BUFFERP (object))
26672 goto set_cursor;
26673
26674 /* If we get an out-of-range value, return now; avoid an error. */
26675 if (BUFFERP (object) && pos > BUF_Z (b))
26676 goto set_cursor;
26677
26678 /* Make the window's buffer temporarily current for
26679 overlays_at and compute_char_face. */
26680 obuf = current_buffer;
26681 current_buffer = b;
26682 obegv = BEGV;
26683 ozv = ZV;
26684 BEGV = BEG;
26685 ZV = Z;
26686
26687 /* Is this char mouse-active or does it have help-echo? */
26688 position = make_number (pos);
26689
26690 if (BUFFERP (object))
26691 {
26692 /* Put all the overlays we want in a vector in overlay_vec. */
26693 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26694 /* Sort overlays into increasing priority order. */
26695 noverlays = sort_overlays (overlay_vec, noverlays, w);
26696 }
26697 else
26698 noverlays = 0;
26699
26700 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26701
26702 if (same_region)
26703 cursor = No_Cursor;
26704
26705 /* Check mouse-face highlighting. */
26706 if (! same_region
26707 /* If there exists an overlay with mouse-face overlapping
26708 the one we are currently highlighting, we have to
26709 check if we enter the overlapping overlay, and then
26710 highlight only that. */
26711 || (OVERLAYP (hlinfo->mouse_face_overlay)
26712 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26713 {
26714 /* Find the highest priority overlay with a mouse-face. */
26715 Lisp_Object overlay = Qnil;
26716 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26717 {
26718 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26719 if (!NILP (mouse_face))
26720 overlay = overlay_vec[i];
26721 }
26722
26723 /* If we're highlighting the same overlay as before, there's
26724 no need to do that again. */
26725 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26726 goto check_help_echo;
26727 hlinfo->mouse_face_overlay = overlay;
26728
26729 /* Clear the display of the old active region, if any. */
26730 if (clear_mouse_face (hlinfo))
26731 cursor = No_Cursor;
26732
26733 /* If no overlay applies, get a text property. */
26734 if (NILP (overlay))
26735 mouse_face = Fget_text_property (position, Qmouse_face, object);
26736
26737 /* Next, compute the bounds of the mouse highlighting and
26738 display it. */
26739 if (!NILP (mouse_face) && STRINGP (object))
26740 {
26741 /* The mouse-highlighting comes from a display string
26742 with a mouse-face. */
26743 Lisp_Object s, e;
26744 EMACS_INT ignore;
26745
26746 s = Fprevious_single_property_change
26747 (make_number (pos + 1), Qmouse_face, object, Qnil);
26748 e = Fnext_single_property_change
26749 (position, Qmouse_face, object, Qnil);
26750 if (NILP (s))
26751 s = make_number (0);
26752 if (NILP (e))
26753 e = make_number (SCHARS (object) - 1);
26754 mouse_face_from_string_pos (w, hlinfo, object,
26755 XINT (s), XINT (e));
26756 hlinfo->mouse_face_past_end = 0;
26757 hlinfo->mouse_face_window = window;
26758 hlinfo->mouse_face_face_id
26759 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26760 glyph->face_id, 1);
26761 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26762 cursor = No_Cursor;
26763 }
26764 else
26765 {
26766 /* The mouse-highlighting, if any, comes from an overlay
26767 or text property in the buffer. */
26768 Lisp_Object buffer IF_LINT (= Qnil);
26769 Lisp_Object cover_string IF_LINT (= Qnil);
26770
26771 if (STRINGP (object))
26772 {
26773 /* If we are on a display string with no mouse-face,
26774 check if the text under it has one. */
26775 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26776 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26777 pos = string_buffer_position (object, start);
26778 if (pos > 0)
26779 {
26780 mouse_face = get_char_property_and_overlay
26781 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26782 buffer = w->buffer;
26783 cover_string = object;
26784 }
26785 }
26786 else
26787 {
26788 buffer = object;
26789 cover_string = Qnil;
26790 }
26791
26792 if (!NILP (mouse_face))
26793 {
26794 Lisp_Object before, after;
26795 Lisp_Object before_string, after_string;
26796 /* To correctly find the limits of mouse highlight
26797 in a bidi-reordered buffer, we must not use the
26798 optimization of limiting the search in
26799 previous-single-property-change and
26800 next-single-property-change, because
26801 rows_from_pos_range needs the real start and end
26802 positions to DTRT in this case. That's because
26803 the first row visible in a window does not
26804 necessarily display the character whose position
26805 is the smallest. */
26806 Lisp_Object lim1 =
26807 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26808 ? Fmarker_position (w->start)
26809 : Qnil;
26810 Lisp_Object lim2 =
26811 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26812 ? make_number (BUF_Z (XBUFFER (buffer))
26813 - XFASTINT (w->window_end_pos))
26814 : Qnil;
26815
26816 if (NILP (overlay))
26817 {
26818 /* Handle the text property case. */
26819 before = Fprevious_single_property_change
26820 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26821 after = Fnext_single_property_change
26822 (make_number (pos), Qmouse_face, buffer, lim2);
26823 before_string = after_string = Qnil;
26824 }
26825 else
26826 {
26827 /* Handle the overlay case. */
26828 before = Foverlay_start (overlay);
26829 after = Foverlay_end (overlay);
26830 before_string = Foverlay_get (overlay, Qbefore_string);
26831 after_string = Foverlay_get (overlay, Qafter_string);
26832
26833 if (!STRINGP (before_string)) before_string = Qnil;
26834 if (!STRINGP (after_string)) after_string = Qnil;
26835 }
26836
26837 mouse_face_from_buffer_pos (window, hlinfo, pos,
26838 XFASTINT (before),
26839 XFASTINT (after),
26840 before_string, after_string,
26841 cover_string);
26842 cursor = No_Cursor;
26843 }
26844 }
26845 }
26846
26847 check_help_echo:
26848
26849 /* Look for a `help-echo' property. */
26850 if (NILP (help_echo_string)) {
26851 Lisp_Object help, overlay;
26852
26853 /* Check overlays first. */
26854 help = overlay = Qnil;
26855 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26856 {
26857 overlay = overlay_vec[i];
26858 help = Foverlay_get (overlay, Qhelp_echo);
26859 }
26860
26861 if (!NILP (help))
26862 {
26863 help_echo_string = help;
26864 help_echo_window = window;
26865 help_echo_object = overlay;
26866 help_echo_pos = pos;
26867 }
26868 else
26869 {
26870 Lisp_Object obj = glyph->object;
26871 EMACS_INT charpos = glyph->charpos;
26872
26873 /* Try text properties. */
26874 if (STRINGP (obj)
26875 && charpos >= 0
26876 && charpos < SCHARS (obj))
26877 {
26878 help = Fget_text_property (make_number (charpos),
26879 Qhelp_echo, obj);
26880 if (NILP (help))
26881 {
26882 /* If the string itself doesn't specify a help-echo,
26883 see if the buffer text ``under'' it does. */
26884 struct glyph_row *r
26885 = MATRIX_ROW (w->current_matrix, vpos);
26886 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26887 EMACS_INT p = string_buffer_position (obj, start);
26888 if (p > 0)
26889 {
26890 help = Fget_char_property (make_number (p),
26891 Qhelp_echo, w->buffer);
26892 if (!NILP (help))
26893 {
26894 charpos = p;
26895 obj = w->buffer;
26896 }
26897 }
26898 }
26899 }
26900 else if (BUFFERP (obj)
26901 && charpos >= BEGV
26902 && charpos < ZV)
26903 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26904 obj);
26905
26906 if (!NILP (help))
26907 {
26908 help_echo_string = help;
26909 help_echo_window = window;
26910 help_echo_object = obj;
26911 help_echo_pos = charpos;
26912 }
26913 }
26914 }
26915
26916 #ifdef HAVE_WINDOW_SYSTEM
26917 /* Look for a `pointer' property. */
26918 if (FRAME_WINDOW_P (f) && NILP (pointer))
26919 {
26920 /* Check overlays first. */
26921 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26922 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26923
26924 if (NILP (pointer))
26925 {
26926 Lisp_Object obj = glyph->object;
26927 EMACS_INT charpos = glyph->charpos;
26928
26929 /* Try text properties. */
26930 if (STRINGP (obj)
26931 && charpos >= 0
26932 && charpos < SCHARS (obj))
26933 {
26934 pointer = Fget_text_property (make_number (charpos),
26935 Qpointer, obj);
26936 if (NILP (pointer))
26937 {
26938 /* If the string itself doesn't specify a pointer,
26939 see if the buffer text ``under'' it does. */
26940 struct glyph_row *r
26941 = MATRIX_ROW (w->current_matrix, vpos);
26942 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26943 EMACS_INT p = string_buffer_position (obj, start);
26944 if (p > 0)
26945 pointer = Fget_char_property (make_number (p),
26946 Qpointer, w->buffer);
26947 }
26948 }
26949 else if (BUFFERP (obj)
26950 && charpos >= BEGV
26951 && charpos < ZV)
26952 pointer = Fget_text_property (make_number (charpos),
26953 Qpointer, obj);
26954 }
26955 }
26956 #endif /* HAVE_WINDOW_SYSTEM */
26957
26958 BEGV = obegv;
26959 ZV = ozv;
26960 current_buffer = obuf;
26961 }
26962
26963 set_cursor:
26964
26965 #ifdef HAVE_WINDOW_SYSTEM
26966 if (FRAME_WINDOW_P (f))
26967 define_frame_cursor1 (f, cursor, pointer);
26968 #else
26969 /* This is here to prevent a compiler error, about "label at end of
26970 compound statement". */
26971 return;
26972 #endif
26973 }
26974
26975
26976 /* EXPORT for RIF:
26977 Clear any mouse-face on window W. This function is part of the
26978 redisplay interface, and is called from try_window_id and similar
26979 functions to ensure the mouse-highlight is off. */
26980
26981 void
26982 x_clear_window_mouse_face (struct window *w)
26983 {
26984 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26985 Lisp_Object window;
26986
26987 BLOCK_INPUT;
26988 XSETWINDOW (window, w);
26989 if (EQ (window, hlinfo->mouse_face_window))
26990 clear_mouse_face (hlinfo);
26991 UNBLOCK_INPUT;
26992 }
26993
26994
26995 /* EXPORT:
26996 Just discard the mouse face information for frame F, if any.
26997 This is used when the size of F is changed. */
26998
26999 void
27000 cancel_mouse_face (struct frame *f)
27001 {
27002 Lisp_Object window;
27003 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27004
27005 window = hlinfo->mouse_face_window;
27006 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27007 {
27008 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27009 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27010 hlinfo->mouse_face_window = Qnil;
27011 }
27012 }
27013
27014
27015 \f
27016 /***********************************************************************
27017 Exposure Events
27018 ***********************************************************************/
27019
27020 #ifdef HAVE_WINDOW_SYSTEM
27021
27022 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27023 which intersects rectangle R. R is in window-relative coordinates. */
27024
27025 static void
27026 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27027 enum glyph_row_area area)
27028 {
27029 struct glyph *first = row->glyphs[area];
27030 struct glyph *end = row->glyphs[area] + row->used[area];
27031 struct glyph *last;
27032 int first_x, start_x, x;
27033
27034 if (area == TEXT_AREA && row->fill_line_p)
27035 /* If row extends face to end of line write the whole line. */
27036 draw_glyphs (w, 0, row, area,
27037 0, row->used[area],
27038 DRAW_NORMAL_TEXT, 0);
27039 else
27040 {
27041 /* Set START_X to the window-relative start position for drawing glyphs of
27042 AREA. The first glyph of the text area can be partially visible.
27043 The first glyphs of other areas cannot. */
27044 start_x = window_box_left_offset (w, area);
27045 x = start_x;
27046 if (area == TEXT_AREA)
27047 x += row->x;
27048
27049 /* Find the first glyph that must be redrawn. */
27050 while (first < end
27051 && x + first->pixel_width < r->x)
27052 {
27053 x += first->pixel_width;
27054 ++first;
27055 }
27056
27057 /* Find the last one. */
27058 last = first;
27059 first_x = x;
27060 while (last < end
27061 && x < r->x + r->width)
27062 {
27063 x += last->pixel_width;
27064 ++last;
27065 }
27066
27067 /* Repaint. */
27068 if (last > first)
27069 draw_glyphs (w, first_x - start_x, row, area,
27070 first - row->glyphs[area], last - row->glyphs[area],
27071 DRAW_NORMAL_TEXT, 0);
27072 }
27073 }
27074
27075
27076 /* Redraw the parts of the glyph row ROW on window W intersecting
27077 rectangle R. R is in window-relative coordinates. Value is
27078 non-zero if mouse-face was overwritten. */
27079
27080 static int
27081 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27082 {
27083 xassert (row->enabled_p);
27084
27085 if (row->mode_line_p || w->pseudo_window_p)
27086 draw_glyphs (w, 0, row, TEXT_AREA,
27087 0, row->used[TEXT_AREA],
27088 DRAW_NORMAL_TEXT, 0);
27089 else
27090 {
27091 if (row->used[LEFT_MARGIN_AREA])
27092 expose_area (w, row, r, LEFT_MARGIN_AREA);
27093 if (row->used[TEXT_AREA])
27094 expose_area (w, row, r, TEXT_AREA);
27095 if (row->used[RIGHT_MARGIN_AREA])
27096 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27097 draw_row_fringe_bitmaps (w, row);
27098 }
27099
27100 return row->mouse_face_p;
27101 }
27102
27103
27104 /* Redraw those parts of glyphs rows during expose event handling that
27105 overlap other rows. Redrawing of an exposed line writes over parts
27106 of lines overlapping that exposed line; this function fixes that.
27107
27108 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27109 row in W's current matrix that is exposed and overlaps other rows.
27110 LAST_OVERLAPPING_ROW is the last such row. */
27111
27112 static void
27113 expose_overlaps (struct window *w,
27114 struct glyph_row *first_overlapping_row,
27115 struct glyph_row *last_overlapping_row,
27116 XRectangle *r)
27117 {
27118 struct glyph_row *row;
27119
27120 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27121 if (row->overlapping_p)
27122 {
27123 xassert (row->enabled_p && !row->mode_line_p);
27124
27125 row->clip = r;
27126 if (row->used[LEFT_MARGIN_AREA])
27127 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27128
27129 if (row->used[TEXT_AREA])
27130 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27131
27132 if (row->used[RIGHT_MARGIN_AREA])
27133 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27134 row->clip = NULL;
27135 }
27136 }
27137
27138
27139 /* Return non-zero if W's cursor intersects rectangle R. */
27140
27141 static int
27142 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27143 {
27144 XRectangle cr, result;
27145 struct glyph *cursor_glyph;
27146 struct glyph_row *row;
27147
27148 if (w->phys_cursor.vpos >= 0
27149 && w->phys_cursor.vpos < w->current_matrix->nrows
27150 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27151 row->enabled_p)
27152 && row->cursor_in_fringe_p)
27153 {
27154 /* Cursor is in the fringe. */
27155 cr.x = window_box_right_offset (w,
27156 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27157 ? RIGHT_MARGIN_AREA
27158 : TEXT_AREA));
27159 cr.y = row->y;
27160 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27161 cr.height = row->height;
27162 return x_intersect_rectangles (&cr, r, &result);
27163 }
27164
27165 cursor_glyph = get_phys_cursor_glyph (w);
27166 if (cursor_glyph)
27167 {
27168 /* r is relative to W's box, but w->phys_cursor.x is relative
27169 to left edge of W's TEXT area. Adjust it. */
27170 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27171 cr.y = w->phys_cursor.y;
27172 cr.width = cursor_glyph->pixel_width;
27173 cr.height = w->phys_cursor_height;
27174 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27175 I assume the effect is the same -- and this is portable. */
27176 return x_intersect_rectangles (&cr, r, &result);
27177 }
27178 /* If we don't understand the format, pretend we're not in the hot-spot. */
27179 return 0;
27180 }
27181
27182
27183 /* EXPORT:
27184 Draw a vertical window border to the right of window W if W doesn't
27185 have vertical scroll bars. */
27186
27187 void
27188 x_draw_vertical_border (struct window *w)
27189 {
27190 struct frame *f = XFRAME (WINDOW_FRAME (w));
27191
27192 /* We could do better, if we knew what type of scroll-bar the adjacent
27193 windows (on either side) have... But we don't :-(
27194 However, I think this works ok. ++KFS 2003-04-25 */
27195
27196 /* Redraw borders between horizontally adjacent windows. Don't
27197 do it for frames with vertical scroll bars because either the
27198 right scroll bar of a window, or the left scroll bar of its
27199 neighbor will suffice as a border. */
27200 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27201 return;
27202
27203 if (!WINDOW_RIGHTMOST_P (w)
27204 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27205 {
27206 int x0, x1, y0, y1;
27207
27208 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27209 y1 -= 1;
27210
27211 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27212 x1 -= 1;
27213
27214 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27215 }
27216 else if (!WINDOW_LEFTMOST_P (w)
27217 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27218 {
27219 int x0, x1, y0, y1;
27220
27221 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27222 y1 -= 1;
27223
27224 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27225 x0 -= 1;
27226
27227 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27228 }
27229 }
27230
27231
27232 /* Redraw the part of window W intersection rectangle FR. Pixel
27233 coordinates in FR are frame-relative. Call this function with
27234 input blocked. Value is non-zero if the exposure overwrites
27235 mouse-face. */
27236
27237 static int
27238 expose_window (struct window *w, XRectangle *fr)
27239 {
27240 struct frame *f = XFRAME (w->frame);
27241 XRectangle wr, r;
27242 int mouse_face_overwritten_p = 0;
27243
27244 /* If window is not yet fully initialized, do nothing. This can
27245 happen when toolkit scroll bars are used and a window is split.
27246 Reconfiguring the scroll bar will generate an expose for a newly
27247 created window. */
27248 if (w->current_matrix == NULL)
27249 return 0;
27250
27251 /* When we're currently updating the window, display and current
27252 matrix usually don't agree. Arrange for a thorough display
27253 later. */
27254 if (w == updated_window)
27255 {
27256 SET_FRAME_GARBAGED (f);
27257 return 0;
27258 }
27259
27260 /* Frame-relative pixel rectangle of W. */
27261 wr.x = WINDOW_LEFT_EDGE_X (w);
27262 wr.y = WINDOW_TOP_EDGE_Y (w);
27263 wr.width = WINDOW_TOTAL_WIDTH (w);
27264 wr.height = WINDOW_TOTAL_HEIGHT (w);
27265
27266 if (x_intersect_rectangles (fr, &wr, &r))
27267 {
27268 int yb = window_text_bottom_y (w);
27269 struct glyph_row *row;
27270 int cursor_cleared_p, phys_cursor_on_p;
27271 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27272
27273 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27274 r.x, r.y, r.width, r.height));
27275
27276 /* Convert to window coordinates. */
27277 r.x -= WINDOW_LEFT_EDGE_X (w);
27278 r.y -= WINDOW_TOP_EDGE_Y (w);
27279
27280 /* Turn off the cursor. */
27281 if (!w->pseudo_window_p
27282 && phys_cursor_in_rect_p (w, &r))
27283 {
27284 x_clear_cursor (w);
27285 cursor_cleared_p = 1;
27286 }
27287 else
27288 cursor_cleared_p = 0;
27289
27290 /* If the row containing the cursor extends face to end of line,
27291 then expose_area might overwrite the cursor outside the
27292 rectangle and thus notice_overwritten_cursor might clear
27293 w->phys_cursor_on_p. We remember the original value and
27294 check later if it is changed. */
27295 phys_cursor_on_p = w->phys_cursor_on_p;
27296
27297 /* Update lines intersecting rectangle R. */
27298 first_overlapping_row = last_overlapping_row = NULL;
27299 for (row = w->current_matrix->rows;
27300 row->enabled_p;
27301 ++row)
27302 {
27303 int y0 = row->y;
27304 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27305
27306 if ((y0 >= r.y && y0 < r.y + r.height)
27307 || (y1 > r.y && y1 < r.y + r.height)
27308 || (r.y >= y0 && r.y < y1)
27309 || (r.y + r.height > y0 && r.y + r.height < y1))
27310 {
27311 /* A header line may be overlapping, but there is no need
27312 to fix overlapping areas for them. KFS 2005-02-12 */
27313 if (row->overlapping_p && !row->mode_line_p)
27314 {
27315 if (first_overlapping_row == NULL)
27316 first_overlapping_row = row;
27317 last_overlapping_row = row;
27318 }
27319
27320 row->clip = fr;
27321 if (expose_line (w, row, &r))
27322 mouse_face_overwritten_p = 1;
27323 row->clip = NULL;
27324 }
27325 else if (row->overlapping_p)
27326 {
27327 /* We must redraw a row overlapping the exposed area. */
27328 if (y0 < r.y
27329 ? y0 + row->phys_height > r.y
27330 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27331 {
27332 if (first_overlapping_row == NULL)
27333 first_overlapping_row = row;
27334 last_overlapping_row = row;
27335 }
27336 }
27337
27338 if (y1 >= yb)
27339 break;
27340 }
27341
27342 /* Display the mode line if there is one. */
27343 if (WINDOW_WANTS_MODELINE_P (w)
27344 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27345 row->enabled_p)
27346 && row->y < r.y + r.height)
27347 {
27348 if (expose_line (w, row, &r))
27349 mouse_face_overwritten_p = 1;
27350 }
27351
27352 if (!w->pseudo_window_p)
27353 {
27354 /* Fix the display of overlapping rows. */
27355 if (first_overlapping_row)
27356 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27357 fr);
27358
27359 /* Draw border between windows. */
27360 x_draw_vertical_border (w);
27361
27362 /* Turn the cursor on again. */
27363 if (cursor_cleared_p
27364 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27365 update_window_cursor (w, 1);
27366 }
27367 }
27368
27369 return mouse_face_overwritten_p;
27370 }
27371
27372
27373
27374 /* Redraw (parts) of all windows in the window tree rooted at W that
27375 intersect R. R contains frame pixel coordinates. Value is
27376 non-zero if the exposure overwrites mouse-face. */
27377
27378 static int
27379 expose_window_tree (struct window *w, XRectangle *r)
27380 {
27381 struct frame *f = XFRAME (w->frame);
27382 int mouse_face_overwritten_p = 0;
27383
27384 while (w && !FRAME_GARBAGED_P (f))
27385 {
27386 if (!NILP (w->hchild))
27387 mouse_face_overwritten_p
27388 |= expose_window_tree (XWINDOW (w->hchild), r);
27389 else if (!NILP (w->vchild))
27390 mouse_face_overwritten_p
27391 |= expose_window_tree (XWINDOW (w->vchild), r);
27392 else
27393 mouse_face_overwritten_p |= expose_window (w, r);
27394
27395 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27396 }
27397
27398 return mouse_face_overwritten_p;
27399 }
27400
27401
27402 /* EXPORT:
27403 Redisplay an exposed area of frame F. X and Y are the upper-left
27404 corner of the exposed rectangle. W and H are width and height of
27405 the exposed area. All are pixel values. W or H zero means redraw
27406 the entire frame. */
27407
27408 void
27409 expose_frame (struct frame *f, int x, int y, int w, int h)
27410 {
27411 XRectangle r;
27412 int mouse_face_overwritten_p = 0;
27413
27414 TRACE ((stderr, "expose_frame "));
27415
27416 /* No need to redraw if frame will be redrawn soon. */
27417 if (FRAME_GARBAGED_P (f))
27418 {
27419 TRACE ((stderr, " garbaged\n"));
27420 return;
27421 }
27422
27423 /* If basic faces haven't been realized yet, there is no point in
27424 trying to redraw anything. This can happen when we get an expose
27425 event while Emacs is starting, e.g. by moving another window. */
27426 if (FRAME_FACE_CACHE (f) == NULL
27427 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27428 {
27429 TRACE ((stderr, " no faces\n"));
27430 return;
27431 }
27432
27433 if (w == 0 || h == 0)
27434 {
27435 r.x = r.y = 0;
27436 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27437 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27438 }
27439 else
27440 {
27441 r.x = x;
27442 r.y = y;
27443 r.width = w;
27444 r.height = h;
27445 }
27446
27447 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27448 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27449
27450 if (WINDOWP (f->tool_bar_window))
27451 mouse_face_overwritten_p
27452 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27453
27454 #ifdef HAVE_X_WINDOWS
27455 #ifndef MSDOS
27456 #ifndef USE_X_TOOLKIT
27457 if (WINDOWP (f->menu_bar_window))
27458 mouse_face_overwritten_p
27459 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27460 #endif /* not USE_X_TOOLKIT */
27461 #endif
27462 #endif
27463
27464 /* Some window managers support a focus-follows-mouse style with
27465 delayed raising of frames. Imagine a partially obscured frame,
27466 and moving the mouse into partially obscured mouse-face on that
27467 frame. The visible part of the mouse-face will be highlighted,
27468 then the WM raises the obscured frame. With at least one WM, KDE
27469 2.1, Emacs is not getting any event for the raising of the frame
27470 (even tried with SubstructureRedirectMask), only Expose events.
27471 These expose events will draw text normally, i.e. not
27472 highlighted. Which means we must redo the highlight here.
27473 Subsume it under ``we love X''. --gerd 2001-08-15 */
27474 /* Included in Windows version because Windows most likely does not
27475 do the right thing if any third party tool offers
27476 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27477 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27478 {
27479 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27480 if (f == hlinfo->mouse_face_mouse_frame)
27481 {
27482 int mouse_x = hlinfo->mouse_face_mouse_x;
27483 int mouse_y = hlinfo->mouse_face_mouse_y;
27484 clear_mouse_face (hlinfo);
27485 note_mouse_highlight (f, mouse_x, mouse_y);
27486 }
27487 }
27488 }
27489
27490
27491 /* EXPORT:
27492 Determine the intersection of two rectangles R1 and R2. Return
27493 the intersection in *RESULT. Value is non-zero if RESULT is not
27494 empty. */
27495
27496 int
27497 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27498 {
27499 XRectangle *left, *right;
27500 XRectangle *upper, *lower;
27501 int intersection_p = 0;
27502
27503 /* Rearrange so that R1 is the left-most rectangle. */
27504 if (r1->x < r2->x)
27505 left = r1, right = r2;
27506 else
27507 left = r2, right = r1;
27508
27509 /* X0 of the intersection is right.x0, if this is inside R1,
27510 otherwise there is no intersection. */
27511 if (right->x <= left->x + left->width)
27512 {
27513 result->x = right->x;
27514
27515 /* The right end of the intersection is the minimum of
27516 the right ends of left and right. */
27517 result->width = (min (left->x + left->width, right->x + right->width)
27518 - result->x);
27519
27520 /* Same game for Y. */
27521 if (r1->y < r2->y)
27522 upper = r1, lower = r2;
27523 else
27524 upper = r2, lower = r1;
27525
27526 /* The upper end of the intersection is lower.y0, if this is inside
27527 of upper. Otherwise, there is no intersection. */
27528 if (lower->y <= upper->y + upper->height)
27529 {
27530 result->y = lower->y;
27531
27532 /* The lower end of the intersection is the minimum of the lower
27533 ends of upper and lower. */
27534 result->height = (min (lower->y + lower->height,
27535 upper->y + upper->height)
27536 - result->y);
27537 intersection_p = 1;
27538 }
27539 }
27540
27541 return intersection_p;
27542 }
27543
27544 #endif /* HAVE_WINDOW_SYSTEM */
27545
27546 \f
27547 /***********************************************************************
27548 Initialization
27549 ***********************************************************************/
27550
27551 void
27552 syms_of_xdisp (void)
27553 {
27554 Vwith_echo_area_save_vector = Qnil;
27555 staticpro (&Vwith_echo_area_save_vector);
27556
27557 Vmessage_stack = Qnil;
27558 staticpro (&Vmessage_stack);
27559
27560 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27561
27562 message_dolog_marker1 = Fmake_marker ();
27563 staticpro (&message_dolog_marker1);
27564 message_dolog_marker2 = Fmake_marker ();
27565 staticpro (&message_dolog_marker2);
27566 message_dolog_marker3 = Fmake_marker ();
27567 staticpro (&message_dolog_marker3);
27568
27569 #if GLYPH_DEBUG
27570 defsubr (&Sdump_frame_glyph_matrix);
27571 defsubr (&Sdump_glyph_matrix);
27572 defsubr (&Sdump_glyph_row);
27573 defsubr (&Sdump_tool_bar_row);
27574 defsubr (&Strace_redisplay);
27575 defsubr (&Strace_to_stderr);
27576 #endif
27577 #ifdef HAVE_WINDOW_SYSTEM
27578 defsubr (&Stool_bar_lines_needed);
27579 defsubr (&Slookup_image_map);
27580 #endif
27581 defsubr (&Sformat_mode_line);
27582 defsubr (&Sinvisible_p);
27583 defsubr (&Scurrent_bidi_paragraph_direction);
27584
27585 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27586 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27587 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27588 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27589 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27590 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27591 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27592 DEFSYM (Qeval, "eval");
27593 DEFSYM (QCdata, ":data");
27594 DEFSYM (Qdisplay, "display");
27595 DEFSYM (Qspace_width, "space-width");
27596 DEFSYM (Qraise, "raise");
27597 DEFSYM (Qslice, "slice");
27598 DEFSYM (Qspace, "space");
27599 DEFSYM (Qmargin, "margin");
27600 DEFSYM (Qpointer, "pointer");
27601 DEFSYM (Qleft_margin, "left-margin");
27602 DEFSYM (Qright_margin, "right-margin");
27603 DEFSYM (Qcenter, "center");
27604 DEFSYM (Qline_height, "line-height");
27605 DEFSYM (QCalign_to, ":align-to");
27606 DEFSYM (QCrelative_width, ":relative-width");
27607 DEFSYM (QCrelative_height, ":relative-height");
27608 DEFSYM (QCeval, ":eval");
27609 DEFSYM (QCpropertize, ":propertize");
27610 DEFSYM (QCfile, ":file");
27611 DEFSYM (Qfontified, "fontified");
27612 DEFSYM (Qfontification_functions, "fontification-functions");
27613 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27614 DEFSYM (Qescape_glyph, "escape-glyph");
27615 DEFSYM (Qnobreak_space, "nobreak-space");
27616 DEFSYM (Qimage, "image");
27617 DEFSYM (Qtext, "text");
27618 DEFSYM (Qboth, "both");
27619 DEFSYM (Qboth_horiz, "both-horiz");
27620 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27621 DEFSYM (QCmap, ":map");
27622 DEFSYM (QCpointer, ":pointer");
27623 DEFSYM (Qrect, "rect");
27624 DEFSYM (Qcircle, "circle");
27625 DEFSYM (Qpoly, "poly");
27626 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27627 DEFSYM (Qgrow_only, "grow-only");
27628 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27629 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27630 DEFSYM (Qposition, "position");
27631 DEFSYM (Qbuffer_position, "buffer-position");
27632 DEFSYM (Qobject, "object");
27633 DEFSYM (Qbar, "bar");
27634 DEFSYM (Qhbar, "hbar");
27635 DEFSYM (Qbox, "box");
27636 DEFSYM (Qhollow, "hollow");
27637 DEFSYM (Qhand, "hand");
27638 DEFSYM (Qarrow, "arrow");
27639 DEFSYM (Qtext, "text");
27640 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27641
27642 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27643 Fcons (intern_c_string ("void-variable"), Qnil)),
27644 Qnil);
27645 staticpro (&list_of_error);
27646
27647 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27648 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27649 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27650 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27651
27652 echo_buffer[0] = echo_buffer[1] = Qnil;
27653 staticpro (&echo_buffer[0]);
27654 staticpro (&echo_buffer[1]);
27655
27656 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27657 staticpro (&echo_area_buffer[0]);
27658 staticpro (&echo_area_buffer[1]);
27659
27660 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27661 staticpro (&Vmessages_buffer_name);
27662
27663 mode_line_proptrans_alist = Qnil;
27664 staticpro (&mode_line_proptrans_alist);
27665 mode_line_string_list = Qnil;
27666 staticpro (&mode_line_string_list);
27667 mode_line_string_face = Qnil;
27668 staticpro (&mode_line_string_face);
27669 mode_line_string_face_prop = Qnil;
27670 staticpro (&mode_line_string_face_prop);
27671 Vmode_line_unwind_vector = Qnil;
27672 staticpro (&Vmode_line_unwind_vector);
27673
27674 help_echo_string = Qnil;
27675 staticpro (&help_echo_string);
27676 help_echo_object = Qnil;
27677 staticpro (&help_echo_object);
27678 help_echo_window = Qnil;
27679 staticpro (&help_echo_window);
27680 previous_help_echo_string = Qnil;
27681 staticpro (&previous_help_echo_string);
27682 help_echo_pos = -1;
27683
27684 DEFSYM (Qright_to_left, "right-to-left");
27685 DEFSYM (Qleft_to_right, "left-to-right");
27686
27687 #ifdef HAVE_WINDOW_SYSTEM
27688 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27689 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27690 For example, if a block cursor is over a tab, it will be drawn as
27691 wide as that tab on the display. */);
27692 x_stretch_cursor_p = 0;
27693 #endif
27694
27695 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27696 doc: /* *Non-nil means highlight trailing whitespace.
27697 The face used for trailing whitespace is `trailing-whitespace'. */);
27698 Vshow_trailing_whitespace = Qnil;
27699
27700 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27701 doc: /* *Control highlighting of nobreak space and soft hyphen.
27702 A value of t means highlight the character itself (for nobreak space,
27703 use face `nobreak-space').
27704 A value of nil means no highlighting.
27705 Other values mean display the escape glyph followed by an ordinary
27706 space or ordinary hyphen. */);
27707 Vnobreak_char_display = Qt;
27708
27709 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27710 doc: /* *The pointer shape to show in void text areas.
27711 A value of nil means to show the text pointer. Other options are `arrow',
27712 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27713 Vvoid_text_area_pointer = Qarrow;
27714
27715 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27716 doc: /* Non-nil means don't actually do any redisplay.
27717 This is used for internal purposes. */);
27718 Vinhibit_redisplay = Qnil;
27719
27720 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27721 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27722 Vglobal_mode_string = Qnil;
27723
27724 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27725 doc: /* Marker for where to display an arrow on top of the buffer text.
27726 This must be the beginning of a line in order to work.
27727 See also `overlay-arrow-string'. */);
27728 Voverlay_arrow_position = Qnil;
27729
27730 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27731 doc: /* String to display as an arrow in non-window frames.
27732 See also `overlay-arrow-position'. */);
27733 Voverlay_arrow_string = make_pure_c_string ("=>");
27734
27735 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27736 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27737 The symbols on this list are examined during redisplay to determine
27738 where to display overlay arrows. */);
27739 Voverlay_arrow_variable_list
27740 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27741
27742 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27743 doc: /* *The number of lines to try scrolling a window by when point moves out.
27744 If that fails to bring point back on frame, point is centered instead.
27745 If this is zero, point is always centered after it moves off frame.
27746 If you want scrolling to always be a line at a time, you should set
27747 `scroll-conservatively' to a large value rather than set this to 1. */);
27748
27749 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27750 doc: /* *Scroll up to this many lines, to bring point back on screen.
27751 If point moves off-screen, redisplay will scroll by up to
27752 `scroll-conservatively' lines in order to bring point just barely
27753 onto the screen again. If that cannot be done, then redisplay
27754 recenters point as usual.
27755
27756 If the value is greater than 100, redisplay will never recenter point,
27757 but will always scroll just enough text to bring point into view, even
27758 if you move far away.
27759
27760 A value of zero means always recenter point if it moves off screen. */);
27761 scroll_conservatively = 0;
27762
27763 DEFVAR_INT ("scroll-margin", scroll_margin,
27764 doc: /* *Number of lines of margin at the top and bottom of a window.
27765 Recenter the window whenever point gets within this many lines
27766 of the top or bottom of the window. */);
27767 scroll_margin = 0;
27768
27769 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27770 doc: /* Pixels per inch value for non-window system displays.
27771 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27772 Vdisplay_pixels_per_inch = make_float (72.0);
27773
27774 #if GLYPH_DEBUG
27775 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27776 #endif
27777
27778 DEFVAR_LISP ("truncate-partial-width-windows",
27779 Vtruncate_partial_width_windows,
27780 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27781 For an integer value, truncate lines in each window narrower than the
27782 full frame width, provided the window width is less than that integer;
27783 otherwise, respect the value of `truncate-lines'.
27784
27785 For any other non-nil value, truncate lines in all windows that do
27786 not span the full frame width.
27787
27788 A value of nil means to respect the value of `truncate-lines'.
27789
27790 If `word-wrap' is enabled, you might want to reduce this. */);
27791 Vtruncate_partial_width_windows = make_number (50);
27792
27793 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27794 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27795 Any other value means to use the appropriate face, `mode-line',
27796 `header-line', or `menu' respectively. */);
27797 mode_line_inverse_video = 1;
27798
27799 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27800 doc: /* *Maximum buffer size for which line number should be displayed.
27801 If the buffer is bigger than this, the line number does not appear
27802 in the mode line. A value of nil means no limit. */);
27803 Vline_number_display_limit = Qnil;
27804
27805 DEFVAR_INT ("line-number-display-limit-width",
27806 line_number_display_limit_width,
27807 doc: /* *Maximum line width (in characters) for line number display.
27808 If the average length of the lines near point is bigger than this, then the
27809 line number may be omitted from the mode line. */);
27810 line_number_display_limit_width = 200;
27811
27812 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27813 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27814 highlight_nonselected_windows = 0;
27815
27816 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27817 doc: /* Non-nil if more than one frame is visible on this display.
27818 Minibuffer-only frames don't count, but iconified frames do.
27819 This variable is not guaranteed to be accurate except while processing
27820 `frame-title-format' and `icon-title-format'. */);
27821
27822 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27823 doc: /* Template for displaying the title bar of visible frames.
27824 \(Assuming the window manager supports this feature.)
27825
27826 This variable has the same structure as `mode-line-format', except that
27827 the %c and %l constructs are ignored. It is used only on frames for
27828 which no explicit name has been set \(see `modify-frame-parameters'). */);
27829
27830 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27831 doc: /* Template for displaying the title bar of an iconified frame.
27832 \(Assuming the window manager supports this feature.)
27833 This variable has the same structure as `mode-line-format' (which see),
27834 and is used only on frames for which no explicit name has been set
27835 \(see `modify-frame-parameters'). */);
27836 Vicon_title_format
27837 = Vframe_title_format
27838 = pure_cons (intern_c_string ("multiple-frames"),
27839 pure_cons (make_pure_c_string ("%b"),
27840 pure_cons (pure_cons (empty_unibyte_string,
27841 pure_cons (intern_c_string ("invocation-name"),
27842 pure_cons (make_pure_c_string ("@"),
27843 pure_cons (intern_c_string ("system-name"),
27844 Qnil)))),
27845 Qnil)));
27846
27847 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27848 doc: /* Maximum number of lines to keep in the message log buffer.
27849 If nil, disable message logging. If t, log messages but don't truncate
27850 the buffer when it becomes large. */);
27851 Vmessage_log_max = make_number (100);
27852
27853 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27854 doc: /* Functions called before redisplay, if window sizes have changed.
27855 The value should be a list of functions that take one argument.
27856 Just before redisplay, for each frame, if any of its windows have changed
27857 size since the last redisplay, or have been split or deleted,
27858 all the functions in the list are called, with the frame as argument. */);
27859 Vwindow_size_change_functions = Qnil;
27860
27861 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27862 doc: /* List of functions to call before redisplaying a window with scrolling.
27863 Each function is called with two arguments, the window and its new
27864 display-start position. Note that these functions are also called by
27865 `set-window-buffer'. Also note that the value of `window-end' is not
27866 valid when these functions are called. */);
27867 Vwindow_scroll_functions = Qnil;
27868
27869 DEFVAR_LISP ("window-text-change-functions",
27870 Vwindow_text_change_functions,
27871 doc: /* Functions to call in redisplay when text in the window might change. */);
27872 Vwindow_text_change_functions = Qnil;
27873
27874 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27875 doc: /* Functions called when redisplay of a window reaches the end trigger.
27876 Each function is called with two arguments, the window and the end trigger value.
27877 See `set-window-redisplay-end-trigger'. */);
27878 Vredisplay_end_trigger_functions = Qnil;
27879
27880 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27881 doc: /* *Non-nil means autoselect window with mouse pointer.
27882 If nil, do not autoselect windows.
27883 A positive number means delay autoselection by that many seconds: a
27884 window is autoselected only after the mouse has remained in that
27885 window for the duration of the delay.
27886 A negative number has a similar effect, but causes windows to be
27887 autoselected only after the mouse has stopped moving. \(Because of
27888 the way Emacs compares mouse events, you will occasionally wait twice
27889 that time before the window gets selected.\)
27890 Any other value means to autoselect window instantaneously when the
27891 mouse pointer enters it.
27892
27893 Autoselection selects the minibuffer only if it is active, and never
27894 unselects the minibuffer if it is active.
27895
27896 When customizing this variable make sure that the actual value of
27897 `focus-follows-mouse' matches the behavior of your window manager. */);
27898 Vmouse_autoselect_window = Qnil;
27899
27900 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27901 doc: /* *Non-nil means automatically resize tool-bars.
27902 This dynamically changes the tool-bar's height to the minimum height
27903 that is needed to make all tool-bar items visible.
27904 If value is `grow-only', the tool-bar's height is only increased
27905 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27906 Vauto_resize_tool_bars = Qt;
27907
27908 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27909 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27910 auto_raise_tool_bar_buttons_p = 1;
27911
27912 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27913 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27914 make_cursor_line_fully_visible_p = 1;
27915
27916 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27917 doc: /* *Border below tool-bar in pixels.
27918 If an integer, use it as the height of the border.
27919 If it is one of `internal-border-width' or `border-width', use the
27920 value of the corresponding frame parameter.
27921 Otherwise, no border is added below the tool-bar. */);
27922 Vtool_bar_border = Qinternal_border_width;
27923
27924 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27925 doc: /* *Margin around tool-bar buttons in pixels.
27926 If an integer, use that for both horizontal and vertical margins.
27927 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27928 HORZ specifying the horizontal margin, and VERT specifying the
27929 vertical margin. */);
27930 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27931
27932 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27933 doc: /* *Relief thickness of tool-bar buttons. */);
27934 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27935
27936 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27937 doc: /* Tool bar style to use.
27938 It can be one of
27939 image - show images only
27940 text - show text only
27941 both - show both, text below image
27942 both-horiz - show text to the right of the image
27943 text-image-horiz - show text to the left of the image
27944 any other - use system default or image if no system default. */);
27945 Vtool_bar_style = Qnil;
27946
27947 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27948 doc: /* *Maximum number of characters a label can have to be shown.
27949 The tool bar style must also show labels for this to have any effect, see
27950 `tool-bar-style'. */);
27951 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27952
27953 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27954 doc: /* List of functions to call to fontify regions of text.
27955 Each function is called with one argument POS. Functions must
27956 fontify a region starting at POS in the current buffer, and give
27957 fontified regions the property `fontified'. */);
27958 Vfontification_functions = Qnil;
27959 Fmake_variable_buffer_local (Qfontification_functions);
27960
27961 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27962 unibyte_display_via_language_environment,
27963 doc: /* *Non-nil means display unibyte text according to language environment.
27964 Specifically, this means that raw bytes in the range 160-255 decimal
27965 are displayed by converting them to the equivalent multibyte characters
27966 according to the current language environment. As a result, they are
27967 displayed according to the current fontset.
27968
27969 Note that this variable affects only how these bytes are displayed,
27970 but does not change the fact they are interpreted as raw bytes. */);
27971 unibyte_display_via_language_environment = 0;
27972
27973 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27974 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27975 If a float, it specifies a fraction of the mini-window frame's height.
27976 If an integer, it specifies a number of lines. */);
27977 Vmax_mini_window_height = make_float (0.25);
27978
27979 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27980 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27981 A value of nil means don't automatically resize mini-windows.
27982 A value of t means resize them to fit the text displayed in them.
27983 A value of `grow-only', the default, means let mini-windows grow only;
27984 they return to their normal size when the minibuffer is closed, or the
27985 echo area becomes empty. */);
27986 Vresize_mini_windows = Qgrow_only;
27987
27988 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27989 doc: /* Alist specifying how to blink the cursor off.
27990 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27991 `cursor-type' frame-parameter or variable equals ON-STATE,
27992 comparing using `equal', Emacs uses OFF-STATE to specify
27993 how to blink it off. ON-STATE and OFF-STATE are values for
27994 the `cursor-type' frame parameter.
27995
27996 If a frame's ON-STATE has no entry in this list,
27997 the frame's other specifications determine how to blink the cursor off. */);
27998 Vblink_cursor_alist = Qnil;
27999
28000 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28001 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28002 If non-nil, windows are automatically scrolled horizontally to make
28003 point visible. */);
28004 automatic_hscrolling_p = 1;
28005 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28006
28007 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28008 doc: /* *How many columns away from the window edge point is allowed to get
28009 before automatic hscrolling will horizontally scroll the window. */);
28010 hscroll_margin = 5;
28011
28012 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28013 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28014 When point is less than `hscroll-margin' columns from the window
28015 edge, automatic hscrolling will scroll the window by the amount of columns
28016 determined by this variable. If its value is a positive integer, scroll that
28017 many columns. If it's a positive floating-point number, it specifies the
28018 fraction of the window's width to scroll. If it's nil or zero, point will be
28019 centered horizontally after the scroll. Any other value, including negative
28020 numbers, are treated as if the value were zero.
28021
28022 Automatic hscrolling always moves point outside the scroll margin, so if
28023 point was more than scroll step columns inside the margin, the window will
28024 scroll more than the value given by the scroll step.
28025
28026 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28027 and `scroll-right' overrides this variable's effect. */);
28028 Vhscroll_step = make_number (0);
28029
28030 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28031 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28032 Bind this around calls to `message' to let it take effect. */);
28033 message_truncate_lines = 0;
28034
28035 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28036 doc: /* Normal hook run to update the menu bar definitions.
28037 Redisplay runs this hook before it redisplays the menu bar.
28038 This is used to update submenus such as Buffers,
28039 whose contents depend on various data. */);
28040 Vmenu_bar_update_hook = Qnil;
28041
28042 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28043 doc: /* Frame for which we are updating a menu.
28044 The enable predicate for a menu binding should check this variable. */);
28045 Vmenu_updating_frame = Qnil;
28046
28047 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28048 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28049 inhibit_menubar_update = 0;
28050
28051 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28052 doc: /* Prefix prepended to all continuation lines at display time.
28053 The value may be a string, an image, or a stretch-glyph; it is
28054 interpreted in the same way as the value of a `display' text property.
28055
28056 This variable is overridden by any `wrap-prefix' text or overlay
28057 property.
28058
28059 To add a prefix to non-continuation lines, use `line-prefix'. */);
28060 Vwrap_prefix = Qnil;
28061 DEFSYM (Qwrap_prefix, "wrap-prefix");
28062 Fmake_variable_buffer_local (Qwrap_prefix);
28063
28064 DEFVAR_LISP ("line-prefix", Vline_prefix,
28065 doc: /* Prefix prepended to all non-continuation lines at display time.
28066 The value may be a string, an image, or a stretch-glyph; it is
28067 interpreted in the same way as the value of a `display' text property.
28068
28069 This variable is overridden by any `line-prefix' text or overlay
28070 property.
28071
28072 To add a prefix to continuation lines, use `wrap-prefix'. */);
28073 Vline_prefix = Qnil;
28074 DEFSYM (Qline_prefix, "line-prefix");
28075 Fmake_variable_buffer_local (Qline_prefix);
28076
28077 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28078 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28079 inhibit_eval_during_redisplay = 0;
28080
28081 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28082 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28083 inhibit_free_realized_faces = 0;
28084
28085 #if GLYPH_DEBUG
28086 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28087 doc: /* Inhibit try_window_id display optimization. */);
28088 inhibit_try_window_id = 0;
28089
28090 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28091 doc: /* Inhibit try_window_reusing display optimization. */);
28092 inhibit_try_window_reusing = 0;
28093
28094 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28095 doc: /* Inhibit try_cursor_movement display optimization. */);
28096 inhibit_try_cursor_movement = 0;
28097 #endif /* GLYPH_DEBUG */
28098
28099 DEFVAR_INT ("overline-margin", overline_margin,
28100 doc: /* *Space between overline and text, in pixels.
28101 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28102 margin to the caracter height. */);
28103 overline_margin = 2;
28104
28105 DEFVAR_INT ("underline-minimum-offset",
28106 underline_minimum_offset,
28107 doc: /* Minimum distance between baseline and underline.
28108 This can improve legibility of underlined text at small font sizes,
28109 particularly when using variable `x-use-underline-position-properties'
28110 with fonts that specify an UNDERLINE_POSITION relatively close to the
28111 baseline. The default value is 1. */);
28112 underline_minimum_offset = 1;
28113
28114 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28115 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28116 This feature only works when on a window system that can change
28117 cursor shapes. */);
28118 display_hourglass_p = 1;
28119
28120 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28121 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28122 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28123
28124 hourglass_atimer = NULL;
28125 hourglass_shown_p = 0;
28126
28127 DEFSYM (Qglyphless_char, "glyphless-char");
28128 DEFSYM (Qhex_code, "hex-code");
28129 DEFSYM (Qempty_box, "empty-box");
28130 DEFSYM (Qthin_space, "thin-space");
28131 DEFSYM (Qzero_width, "zero-width");
28132
28133 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28134 /* Intern this now in case it isn't already done.
28135 Setting this variable twice is harmless.
28136 But don't staticpro it here--that is done in alloc.c. */
28137 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28138 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28139
28140 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28141 doc: /* Char-table defining glyphless characters.
28142 Each element, if non-nil, should be one of the following:
28143 an ASCII acronym string: display this string in a box
28144 `hex-code': display the hexadecimal code of a character in a box
28145 `empty-box': display as an empty box
28146 `thin-space': display as 1-pixel width space
28147 `zero-width': don't display
28148 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28149 display method for graphical terminals and text terminals respectively.
28150 GRAPHICAL and TEXT should each have one of the values listed above.
28151
28152 The char-table has one extra slot to control the display of a character for
28153 which no font is found. This slot only takes effect on graphical terminals.
28154 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28155 `thin-space'. The default is `empty-box'. */);
28156 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28157 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28158 Qempty_box);
28159 }
28160
28161
28162 /* Initialize this module when Emacs starts. */
28163
28164 void
28165 init_xdisp (void)
28166 {
28167 current_header_line_height = current_mode_line_height = -1;
28168
28169 CHARPOS (this_line_start_pos) = 0;
28170
28171 if (!noninteractive)
28172 {
28173 struct window *m = XWINDOW (minibuf_window);
28174 Lisp_Object frame = m->frame;
28175 struct frame *f = XFRAME (frame);
28176 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28177 struct window *r = XWINDOW (root);
28178 int i;
28179
28180 echo_area_window = minibuf_window;
28181
28182 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28183 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28184 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28185 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28186 XSETFASTINT (m->total_lines, 1);
28187 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28188
28189 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28190 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28191 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28192
28193 /* The default ellipsis glyphs `...'. */
28194 for (i = 0; i < 3; ++i)
28195 default_invis_vector[i] = make_number ('.');
28196 }
28197
28198 {
28199 /* Allocate the buffer for frame titles.
28200 Also used for `format-mode-line'. */
28201 int size = 100;
28202 mode_line_noprop_buf = (char *) xmalloc (size);
28203 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28204 mode_line_noprop_ptr = mode_line_noprop_buf;
28205 mode_line_target = MODE_LINE_DISPLAY;
28206 }
28207
28208 help_echo_showing_p = 0;
28209 }
28210
28211 /* Since w32 does not support atimers, it defines its own implementation of
28212 the following three functions in w32fns.c. */
28213 #ifndef WINDOWSNT
28214
28215 /* Platform-independent portion of hourglass implementation. */
28216
28217 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28218 int
28219 hourglass_started (void)
28220 {
28221 return hourglass_shown_p || hourglass_atimer != NULL;
28222 }
28223
28224 /* Cancel a currently active hourglass timer, and start a new one. */
28225 void
28226 start_hourglass (void)
28227 {
28228 #if defined (HAVE_WINDOW_SYSTEM)
28229 EMACS_TIME delay;
28230 int secs, usecs = 0;
28231
28232 cancel_hourglass ();
28233
28234 if (INTEGERP (Vhourglass_delay)
28235 && XINT (Vhourglass_delay) > 0)
28236 secs = XFASTINT (Vhourglass_delay);
28237 else if (FLOATP (Vhourglass_delay)
28238 && XFLOAT_DATA (Vhourglass_delay) > 0)
28239 {
28240 Lisp_Object tem;
28241 tem = Ftruncate (Vhourglass_delay, Qnil);
28242 secs = XFASTINT (tem);
28243 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28244 }
28245 else
28246 secs = DEFAULT_HOURGLASS_DELAY;
28247
28248 EMACS_SET_SECS_USECS (delay, secs, usecs);
28249 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28250 show_hourglass, NULL);
28251 #endif
28252 }
28253
28254
28255 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28256 shown. */
28257 void
28258 cancel_hourglass (void)
28259 {
28260 #if defined (HAVE_WINDOW_SYSTEM)
28261 if (hourglass_atimer)
28262 {
28263 cancel_atimer (hourglass_atimer);
28264 hourglass_atimer = NULL;
28265 }
28266
28267 if (hourglass_shown_p)
28268 hide_hourglass ();
28269 #endif
28270 }
28271 #endif /* ! WINDOWSNT */