(IT_write_glyphs): Set coding->src_multibyte to 1.
[bpt/emacs.git] / src / msdos.c
1 /* MS-DOS specific C utilities. -*- coding: raw-text -*-
2 Copyright (C) 1993, 94, 95, 96, 97, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* Contributed by Morten Welinder */
22 /* New display, keyboard, and mouse control by Kim F. Storm */
23
24 /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
25
26 #include <config.h>
27
28 #ifdef MSDOS
29 #include "lisp.h"
30 #include <stdio.h>
31 #include <stdlib.h>
32 #include <time.h>
33 #include <sys/param.h>
34 #include <sys/time.h>
35 #include <dos.h>
36 #include <errno.h>
37 #include <string.h> /* for bzero and string functions */
38 #include <sys/stat.h> /* for _fixpath */
39 #include <unistd.h> /* for chdir, dup, dup2, etc. */
40 #if __DJGPP__ >= 2
41 #include <fcntl.h>
42 #include <io.h> /* for setmode */
43 #include <dpmi.h> /* for __dpmi_xxx stuff */
44 #include <sys/farptr.h> /* for _farsetsel, _farnspokeb */
45 #include <libc/dosio.h> /* for _USE_LFN */
46 #include <conio.h> /* for cputs */
47 #endif
48
49 #include "msdos.h"
50 #include "systime.h"
51 #include "termhooks.h"
52 #include "termchar.h"
53 #include "dispextern.h"
54 #include "dosfns.h"
55 #include "termopts.h"
56 #include "charset.h"
57 #include "coding.h"
58 #include "disptab.h"
59 #include "frame.h"
60 #include "window.h"
61 #include "buffer.h"
62 #include "commands.h"
63 #include "blockinput.h"
64 #include <go32.h>
65 #include <pc.h>
66 #include <ctype.h>
67 /* #include <process.h> */
68 /* Damn that local process.h! Instead we can define P_WAIT ourselves. */
69 #define P_WAIT 1
70
71 #ifndef _USE_LFN
72 #define _USE_LFN 0
73 #endif
74
75 #ifndef _dos_ds
76 #define _dos_ds _go32_info_block.selector_for_linear_memory
77 #endif
78
79 #if __DJGPP__ > 1
80
81 #include <signal.h>
82 #include "syssignal.h"
83
84 #ifndef SYSTEM_MALLOC
85
86 #ifdef GNU_MALLOC
87
88 /* If other `malloc' than ours is used, force our `sbrk' behave like
89 Unix programs expect (resize memory blocks to keep them contiguous).
90 If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
91 because that's what `gmalloc' expects to get. */
92 #include <crt0.h>
93
94 #ifdef REL_ALLOC
95 int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
96 #else /* not REL_ALLOC */
97 int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | _CRT0_FLAG_FILL_SBRK_MEMORY);
98 #endif /* not REL_ALLOC */
99 #endif /* GNU_MALLOC */
100
101 #endif /* not SYSTEM_MALLOC */
102 #endif /* __DJGPP__ > 1 */
103
104 static unsigned long
105 event_timestamp ()
106 {
107 struct time t;
108 unsigned long s;
109
110 gettime (&t);
111 s = t.ti_min;
112 s *= 60;
113 s += t.ti_sec;
114 s *= 1000;
115 s += t.ti_hund * 10;
116
117 return s;
118 }
119
120 \f
121 /* ------------------------ Mouse control ---------------------------
122 *
123 * Coordinates are in screen positions and zero based.
124 * Mouse buttons are numbered from left to right and also zero based.
125 */
126
127 /* This used to be in termhooks.h, but mainstream Emacs code no longer
128 uses it, and it was removed... */
129 #define NUM_MOUSE_BUTTONS (5)
130
131 int have_mouse; /* 0: no, 1: enabled, -1: disabled */
132 static int mouse_visible;
133
134 static int mouse_last_x;
135 static int mouse_last_y;
136
137 static int mouse_button_translate[NUM_MOUSE_BUTTONS];
138 static int mouse_button_count;
139
140 void
141 mouse_on ()
142 {
143 union REGS regs;
144
145 if (have_mouse > 0 && !mouse_visible)
146 {
147 if (termscript)
148 fprintf (termscript, "<M_ON>");
149 regs.x.ax = 0x0001;
150 int86 (0x33, &regs, &regs);
151 mouse_visible = 1;
152 }
153 }
154
155 void
156 mouse_off ()
157 {
158 union REGS regs;
159
160 if (have_mouse > 0 && mouse_visible)
161 {
162 if (termscript)
163 fprintf (termscript, "<M_OFF>");
164 regs.x.ax = 0x0002;
165 int86 (0x33, &regs, &regs);
166 mouse_visible = 0;
167 }
168 }
169
170 static void
171 mouse_get_xy (int *x, int *y)
172 {
173 union REGS regs;
174
175 regs.x.ax = 0x0003;
176 int86 (0x33, &regs, &regs);
177 *x = regs.x.cx / 8;
178 *y = regs.x.dx / 8;
179 }
180
181 void
182 mouse_moveto (x, y)
183 int x, y;
184 {
185 union REGS regs;
186
187 if (termscript)
188 fprintf (termscript, "<M_XY=%dx%d>", x, y);
189 regs.x.ax = 0x0004;
190 mouse_last_x = regs.x.cx = x * 8;
191 mouse_last_y = regs.x.dx = y * 8;
192 int86 (0x33, &regs, &regs);
193 }
194
195 static int
196 mouse_pressed (b, xp, yp)
197 int b, *xp, *yp;
198 {
199 union REGS regs;
200
201 if (b >= mouse_button_count)
202 return 0;
203 regs.x.ax = 0x0005;
204 regs.x.bx = mouse_button_translate[b];
205 int86 (0x33, &regs, &regs);
206 if (regs.x.bx)
207 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
208 return (regs.x.bx != 0);
209 }
210
211 static int
212 mouse_released (b, xp, yp)
213 int b, *xp, *yp;
214 {
215 union REGS regs;
216
217 if (b >= mouse_button_count)
218 return 0;
219 regs.x.ax = 0x0006;
220 regs.x.bx = mouse_button_translate[b];
221 int86 (0x33, &regs, &regs);
222 if (regs.x.bx)
223 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
224 return (regs.x.bx != 0);
225 }
226
227 static int
228 mouse_button_depressed (b, xp, yp)
229 int b, *xp, *yp;
230 {
231 union REGS regs;
232
233 if (b >= mouse_button_count)
234 return 0;
235 regs.x.ax = 0x0003;
236 int86 (0x33, &regs, &regs);
237 if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
238 {
239 *xp = regs.x.cx / 8;
240 *yp = regs.x.dx / 8;
241 return 1;
242 }
243 return 0;
244 }
245
246 void
247 mouse_get_pos (f, insist, bar_window, part, x, y, time)
248 FRAME_PTR *f;
249 int insist;
250 Lisp_Object *bar_window, *x, *y;
251 enum scroll_bar_part *part;
252 unsigned long *time;
253 {
254 int ix, iy;
255 Lisp_Object frame, tail;
256
257 /* Clear the mouse-moved flag for every frame on this display. */
258 FOR_EACH_FRAME (tail, frame)
259 XFRAME (frame)->mouse_moved = 0;
260
261 *f = SELECTED_FRAME();
262 *bar_window = Qnil;
263 mouse_get_xy (&ix, &iy);
264 *time = event_timestamp ();
265 *x = make_number (mouse_last_x = ix);
266 *y = make_number (mouse_last_y = iy);
267 }
268
269 static void
270 mouse_check_moved ()
271 {
272 int x, y;
273
274 mouse_get_xy (&x, &y);
275 SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
276 mouse_last_x = x;
277 mouse_last_y = y;
278 }
279
280 void
281 mouse_init ()
282 {
283 union REGS regs;
284 int b;
285
286 if (termscript)
287 fprintf (termscript, "<M_INIT>");
288
289 regs.x.ax = 0x0021;
290 int86 (0x33, &regs, &regs);
291
292 /* Reset the mouse last press/release info. It seems that Windows
293 doesn't do that automatically when function 21h is called, which
294 causes Emacs to ``remember'' the click that switched focus to the
295 window just before Emacs was started from that window. */
296 for (b = 0; b < mouse_button_count; b++)
297 {
298 int dummy_x, dummy_y;
299
300 (void) mouse_pressed (b, &dummy_x, &dummy_y);
301 (void) mouse_released (b, &dummy_x, &dummy_y);
302 }
303
304 regs.x.ax = 0x0007;
305 regs.x.cx = 0;
306 regs.x.dx = 8 * (ScreenCols () - 1);
307 int86 (0x33, &regs, &regs);
308
309 regs.x.ax = 0x0008;
310 regs.x.cx = 0;
311 regs.x.dx = 8 * (ScreenRows () - 1);
312 int86 (0x33, &regs, &regs);
313
314 mouse_moveto (0, 0);
315 mouse_visible = 0;
316 }
317 \f
318 /* ------------------------- Screen control ----------------------
319 *
320 */
321
322 static int internal_terminal = 0;
323
324 #ifndef HAVE_X_WINDOWS
325 extern unsigned char ScreenAttrib;
326 static int screen_face;
327 static int highlight;
328
329 static int screen_size_X;
330 static int screen_size_Y;
331 static int screen_size;
332
333 static int current_pos_X;
334 static int current_pos_Y;
335 static int new_pos_X;
336 static int new_pos_Y;
337
338 static void *startup_screen_buffer;
339 static int startup_screen_size_X;
340 static int startup_screen_size_Y;
341 static int startup_pos_X;
342 static int startup_pos_Y;
343 static unsigned char startup_screen_attrib;
344
345 static clock_t startup_time;
346
347 static int term_setup_done;
348
349 static unsigned short outside_cursor;
350
351 /* Similar to the_only_frame. */
352 struct x_output the_only_x_display;
353
354 /* Support for DOS/V (allows Japanese characters to be displayed on
355 standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
356
357 /* Holds the address of the text-mode screen buffer. */
358 static unsigned long screen_old_address = 0;
359 /* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
360 static unsigned short screen_virtual_segment = 0;
361 static unsigned short screen_virtual_offset = 0;
362 /* A flag to control how to display unibyte 8-bit characters. */
363 extern int unibyte_display_via_language_environment;
364
365 Lisp_Object Qbar;
366
367 #if __DJGPP__ > 1
368 /* Update the screen from a part of relocated DOS/V screen buffer which
369 begins at OFFSET and includes COUNT characters. */
370 static void
371 dosv_refresh_virtual_screen (int offset, int count)
372 {
373 __dpmi_regs regs;
374
375 if (offset < 0 || count < 0) /* paranoia; invalid values crash DOS/V */
376 return;
377
378 regs.h.ah = 0xff; /* update relocated screen */
379 regs.x.es = screen_virtual_segment;
380 regs.x.di = screen_virtual_offset + offset;
381 regs.x.cx = count;
382 __dpmi_int (0x10, &regs);
383 }
384 #endif
385
386 static void
387 dos_direct_output (y, x, buf, len)
388 int y;
389 int x;
390 char *buf;
391 int len;
392 {
393 int t0 = 2 * (x + y * screen_size_X);
394 int t = t0 + (int) ScreenPrimary;
395 int l0 = len;
396
397 #if (__DJGPP__ < 2)
398 while (--len >= 0) {
399 dosmemput (buf++, 1, t);
400 t += 2;
401 }
402 #else
403 /* This is faster. */
404 for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
405 _farnspokeb (t, *buf);
406
407 if (screen_virtual_segment)
408 dosv_refresh_virtual_screen (t0, l0);
409 #endif
410 }
411 #endif
412
413 /* Flash the screen as a substitute for BEEPs. */
414
415 #if (__DJGPP__ < 2)
416 static void
417 do_visible_bell (xorattr)
418 unsigned char xorattr;
419 {
420 asm volatile
421 (" movb $1,%%dl
422 visible_bell_0:
423 movl _ScreenPrimary,%%eax
424 call dosmemsetup
425 movl %%eax,%%ebx
426 movl %1,%%ecx
427 movb %0,%%al
428 incl %%ebx
429 visible_bell_1:
430 xorb %%al,%%gs:(%%ebx)
431 addl $2,%%ebx
432 decl %%ecx
433 jne visible_bell_1
434 decb %%dl
435 jne visible_bell_3
436 visible_bell_2:
437 movzwl %%ax,%%eax
438 movzwl %%ax,%%eax
439 movzwl %%ax,%%eax
440 movzwl %%ax,%%eax
441 decw %%cx
442 jne visible_bell_2
443 jmp visible_bell_0
444 visible_bell_3:"
445 : /* no output */
446 : "m" (xorattr), "g" (screen_size)
447 : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
448 }
449
450 static void
451 ScreenVisualBell (void)
452 {
453 /* This creates an xor-mask that will swap the default fore- and
454 background colors. */
455 do_visible_bell (((the_only_x_display.foreground_pixel
456 ^ the_only_x_display.background_pixel)
457 * 0x11) & 0x7f);
458 }
459 #endif
460
461 #ifndef HAVE_X_WINDOWS
462
463 static int blink_bit = -1; /* the state of the blink bit at startup */
464
465 /* Enable bright background colors. */
466 static void
467 bright_bg (void)
468 {
469 union REGS regs;
470
471 /* Remember the original state of the blink/bright-background bit.
472 It is stored at 0040:0065h in the BIOS data area. */
473 if (blink_bit == -1)
474 blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
475
476 regs.h.bl = 0;
477 regs.x.ax = 0x1003;
478 int86 (0x10, &regs, &regs);
479 }
480
481 /* Disable bright background colors (and enable blinking) if we found
482 the video system in that state at startup. */
483 static void
484 maybe_enable_blinking (void)
485 {
486 if (blink_bit == 1)
487 {
488 union REGS regs;
489
490 regs.h.bl = 1;
491 regs.x.ax = 0x1003;
492 int86 (0x10, &regs, &regs);
493 }
494 }
495
496 /* Return non-zero if the system has a VGA adapter. */
497 static int
498 vga_installed (void)
499 {
500 union REGS regs;
501
502 regs.x.ax = 0x1a00;
503 int86 (0x10, &regs, &regs);
504 if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
505 return 1;
506 return 0;
507 }
508
509 /* Set the screen dimensions so that it can show no less than
510 ROWS x COLS frame. */
511
512 void
513 dos_set_window_size (rows, cols)
514 int *rows, *cols;
515 {
516 char video_name[30];
517 Lisp_Object video_mode;
518 int video_mode_value;
519 int have_vga = 0;
520 union REGS regs;
521 int current_rows = ScreenRows (), current_cols = ScreenCols ();
522
523 if (*rows == current_rows && *cols == current_cols)
524 return;
525
526 mouse_off ();
527 have_vga = vga_installed ();
528
529 /* If the user specified a special video mode for these dimensions,
530 use that mode. */
531 sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
532 video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
533 Qnil))-> value;
534
535 if (INTEGERP (video_mode)
536 && (video_mode_value = XINT (video_mode)) > 0)
537 {
538 regs.x.ax = video_mode_value;
539 int86 (0x10, &regs, &regs);
540
541 if (have_mouse)
542 {
543 /* Must hardware-reset the mouse, or else it won't update
544 its notion of screen dimensions for some non-standard
545 video modes. This is *painfully* slow... */
546 regs.x.ax = 0;
547 int86 (0x33, &regs, &regs);
548 }
549 }
550
551 /* Find one of the dimensions supported by standard EGA/VGA
552 which gives us at least the required dimensions. */
553
554 #if __DJGPP__ > 1
555
556 else
557 {
558 static struct {
559 int rows;
560 int need_vga;
561 } std_dimension[] = {
562 {25, 0},
563 {28, 1},
564 {35, 0},
565 {40, 1},
566 {43, 0},
567 {50, 1}
568 };
569 int i = 0;
570
571 while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
572 {
573 if (std_dimension[i].need_vga <= have_vga
574 && std_dimension[i].rows >= *rows)
575 {
576 if (std_dimension[i].rows != current_rows
577 || *cols != current_cols)
578 _set_screen_lines (std_dimension[i].rows);
579 break;
580 }
581 i++;
582 }
583 }
584
585 #else /* not __DJGPP__ > 1 */
586
587 else if (*rows <= 25)
588 {
589 if (current_rows != 25 || current_cols != 80)
590 {
591 regs.x.ax = 3;
592 int86 (0x10, &regs, &regs);
593 regs.x.ax = 0x1101;
594 regs.h.bl = 0;
595 int86 (0x10, &regs, &regs);
596 regs.x.ax = 0x1200;
597 regs.h.bl = 32;
598 int86 (0x10, &regs, &regs);
599 regs.x.ax = 3;
600 int86 (0x10, &regs, &regs);
601 }
602 }
603 else if (*rows <= 50)
604 if (have_vga && (current_rows != 50 || current_cols != 80)
605 || *rows <= 43 && (current_rows != 43 || current_cols != 80))
606 {
607 regs.x.ax = 3;
608 int86 (0x10, &regs, &regs);
609 regs.x.ax = 0x1112;
610 regs.h.bl = 0;
611 int86 (0x10, &regs, &regs);
612 regs.x.ax = 0x1200;
613 regs.h.bl = 32;
614 int86 (0x10, &regs, &regs);
615 regs.x.ax = 0x0100;
616 regs.x.cx = 7;
617 int86 (0x10, &regs, &regs);
618 }
619 #endif /* not __DJGPP__ > 1 */
620
621 if (have_mouse)
622 {
623 mouse_init ();
624 mouse_on ();
625 }
626
627 /* Tell the caller what dimensions have been REALLY set. */
628 *rows = ScreenRows ();
629 *cols = ScreenCols ();
630
631 #if __DJGPP__ > 1
632 /* If the dimensions changed, the mouse highlight info is invalid. */
633 if (current_rows != *rows || current_cols != *cols)
634 {
635 struct frame *f = SELECTED_FRAME();
636 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
637 Lisp_Object window = dpyinfo->mouse_face_window;
638
639 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
640 {
641 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
642 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
643 dpyinfo->mouse_face_window = Qnil;
644 }
645 }
646 #endif
647
648 /* Enable bright background colors. */
649 bright_bg ();
650
651 /* FIXME: I'm not sure the above will run at all on DOS/V. But let's
652 be defensive anyway. */
653 if (screen_virtual_segment)
654 dosv_refresh_virtual_screen (0, *cols * *rows);
655 }
656
657 /* If we write a character in the position where the mouse is,
658 the mouse cursor may need to be refreshed. */
659
660 static void
661 mouse_off_maybe ()
662 {
663 int x, y;
664
665 if (!mouse_visible)
666 return;
667
668 mouse_get_xy (&x, &y);
669 if (y != new_pos_Y || x < new_pos_X)
670 return;
671
672 mouse_off ();
673 }
674
675 #define DEFAULT_CURSOR_START (-1)
676 #define DEFAULT_CURSOR_WIDTH (-1)
677 #define BOX_CURSOR_WIDTH (-32)
678
679 /* Set cursor to begin at scan line START_LINE in the character cell
680 and extend for WIDTH scan lines. Scan lines are counted from top
681 of the character cell, starting from zero. */
682 static void
683 msdos_set_cursor_shape (struct frame *f, int start_line, int width)
684 {
685 #if __DJGPP__ > 1
686 unsigned desired_cursor;
687 __dpmi_regs regs;
688 int max_line, top_line, bot_line;
689
690 /* Avoid the costly BIOS call if F isn't the currently selected
691 frame. Allow for NULL as unconditionally meaning the selected
692 frame. */
693 if (f && f != SELECTED_FRAME())
694 return;
695
696 /* The character cell size in scan lines is stored at 40:85 in the
697 BIOS data area. */
698 max_line = _farpeekw (_dos_ds, 0x485) - 1;
699 switch (max_line)
700 {
701 default: /* this relies on CGA cursor emulation being ON! */
702 case 7:
703 bot_line = 7;
704 break;
705 case 9:
706 bot_line = 9;
707 break;
708 case 13:
709 bot_line = 12;
710 break;
711 case 15:
712 bot_line = 14;
713 break;
714 }
715
716 if (width < 0)
717 {
718 if (width == BOX_CURSOR_WIDTH)
719 {
720 top_line = 0;
721 bot_line = max_line;
722 }
723 else if (start_line != DEFAULT_CURSOR_START)
724 {
725 top_line = start_line;
726 bot_line = top_line - width - 1;
727 }
728 else if (width != DEFAULT_CURSOR_WIDTH)
729 {
730 top_line = 0;
731 bot_line = -1 - width;
732 }
733 else
734 top_line = bot_line + 1;
735 }
736 else if (width == 0)
737 {
738 /* [31, 0] seems to DTRT for all screen sizes. */
739 top_line = 31;
740 bot_line = 0;
741 }
742 else /* WIDTH is positive */
743 {
744 if (start_line != DEFAULT_CURSOR_START)
745 bot_line = start_line;
746 top_line = bot_line - (width - 1);
747 }
748
749 /* If the current cursor shape is already what they want, we are
750 history here. */
751 desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
752 if (desired_cursor == _farpeekw (_dos_ds, 0x460))
753 return;
754
755 regs.h.ah = 1;
756 regs.x.cx = desired_cursor;
757 __dpmi_int (0x10, &regs);
758 #endif /* __DJGPP__ > 1 */
759 }
760
761 static void
762 IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
763 {
764 if (EQ (cursor_type, Qbar))
765 {
766 /* Just BAR means the normal EGA/VGA cursor. */
767 msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
768 }
769 else if (CONSP (cursor_type) && EQ (XCAR (cursor_type), Qbar))
770 {
771 Lisp_Object bar_parms = XCDR (cursor_type);
772 int width;
773
774 if (INTEGERP (bar_parms))
775 {
776 /* Feature: negative WIDTH means cursor at the top
777 of the character cell, zero means invisible cursor. */
778 width = XINT (bar_parms);
779 msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
780 width);
781 }
782 else if (CONSP (bar_parms)
783 && INTEGERP (XCAR (bar_parms))
784 && INTEGERP (XCDR (bar_parms)))
785 {
786 int start_line = XINT (XCDR (bar_parms));
787
788 width = XINT (XCAR (bar_parms));
789 msdos_set_cursor_shape (f, start_line, width);
790 }
791 }
792 else
793 /* Treat anything unknown as "box cursor". This includes nil, so
794 that a frame which doesn't specify a cursor type gets a box,
795 which is the default in Emacs. */
796 msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
797 }
798
799 static void
800 IT_ring_bell (void)
801 {
802 if (visible_bell)
803 {
804 mouse_off ();
805 ScreenVisualBell ();
806 }
807 else
808 {
809 union REGS inregs, outregs;
810 inregs.h.ah = 2;
811 inregs.h.dl = 7;
812 intdos (&inregs, &outregs);
813 }
814 }
815
816 /* Given a face id FACE, extract the face parameters to be used for
817 display until the face changes. The face parameters (actually, its
818 color) are used to construct the video attribute byte for each
819 glyph during the construction of the buffer that is then blitted to
820 the video RAM. */
821 static void
822 IT_set_face (int face)
823 {
824 struct frame *sf = SELECTED_FRAME();
825 struct face *fp = FACE_FROM_ID (sf, face);
826 unsigned long fg, bg;
827
828 if (!fp)
829 {
830 fp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
831 /* The default face for the frame should always be realized and
832 cached. */
833 if (!fp)
834 abort ();
835 }
836 screen_face = face;
837 fg = fp->foreground;
838 bg = fp->background;
839
840 /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_*
841 colors mean use the colors of the default face, except that if
842 highlight is on, invert the foreground and the background. Note
843 that we assume all 16 colors to be available for the background,
844 since Emacs switches on this mode (and loses the blinking
845 attribute) at startup. */
846 if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
847 fg = FRAME_FOREGROUND_PIXEL (sf);
848 else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
849 fg = FRAME_BACKGROUND_PIXEL (sf);
850 if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
851 bg = FRAME_BACKGROUND_PIXEL (sf);
852 else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
853 bg = FRAME_FOREGROUND_PIXEL (sf);
854
855 /* Make sure highlighted lines really stand out, come what may. */
856 if ((highlight || fp->tty_reverse_p)
857 && (fg == FRAME_FOREGROUND_PIXEL (sf)
858 && bg == FRAME_BACKGROUND_PIXEL (sf)))
859 {
860 unsigned long tem = fg;
861
862 fg = bg;
863 bg = tem;
864 }
865 if (termscript)
866 fprintf (termscript, "<FACE %d%s: %d/%d[FG:%d/BG:%d]>", face,
867 highlight ? "H" : "", fp->foreground, fp->background, fg, bg);
868 if (fg >= 0 && fg < 16)
869 {
870 ScreenAttrib &= 0xf0;
871 ScreenAttrib |= fg;
872 }
873 if (bg >= 0 && bg < 16)
874 {
875 ScreenAttrib &= 0x0f;
876 ScreenAttrib |= ((bg & 0x0f) << 4);
877 }
878 }
879
880 Lisp_Object Vdos_unsupported_char_glyph;
881
882 static void
883 IT_write_glyphs (struct glyph *str, int str_len)
884 {
885 unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
886 int unsupported_face = FAST_GLYPH_FACE (Vdos_unsupported_char_glyph);
887 unsigned unsupported_char= FAST_GLYPH_CHAR (Vdos_unsupported_char_glyph);
888 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
889 register int sl = str_len;
890 register int tlen = GLYPH_TABLE_LENGTH;
891 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
892
893 struct coding_system *coding = (CODING_REQUIRE_ENCODING (&terminal_coding)
894 ? &terminal_coding
895 : &safe_terminal_coding);
896 struct frame *sf;
897
898 /* Do we need to consider conversion of unibyte characters to
899 multibyte? */
900 int convert_unibyte_characters
901 = (NILP (current_buffer->enable_multibyte_characters)
902 && unibyte_display_via_language_environment);
903
904 if (str_len <= 0) return;
905
906 screen_buf = screen_bp = alloca (str_len * 2);
907 screen_buf_end = screen_buf + str_len * 2;
908 sf = SELECTED_FRAME();
909
910 /* Since faces get cached and uncached behind our back, we can't
911 rely on their indices in the cache being consistent across
912 invocations. So always reset the screen face to the default
913 face of the frame, before writing glyphs, and let the glyphs
914 set the right face if it's different from the default. */
915 IT_set_face (DEFAULT_FACE_ID);
916
917 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
918 the tail. */
919 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
920 while (sl)
921 {
922 int cf, chlen, enclen;
923 unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
924 unsigned ch;
925
926 /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
927 only for the redisplay code to know how many columns does
928 this character occupy on the screen. Skip padding glyphs. */
929 if (CHAR_GLYPH_PADDING_P (*str))
930 {
931 str++;
932 sl--;
933 }
934 else
935 {
936 register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
937 int glyph_not_in_table = 0;
938
939 if (g < 0 || g >= tlen)
940 {
941 /* This glyph doesn't have an entry in Vglyph_table. */
942 ch = str->u.ch;
943 glyph_not_in_table = 1;
944 }
945 else
946 {
947 /* This glyph has an entry in Vglyph_table, so process
948 any aliases before testing for simpleness. */
949 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
950 ch = FAST_GLYPH_CHAR (g);
951 }
952
953 /* Convert the character code to multibyte, if they
954 requested display via language environment. We only want
955 to convert unibyte characters to multibyte in unibyte
956 buffers! Otherwise, the 8-bit value in CH came from the
957 display table set up to display foreign characters. */
958 if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
959 && (ch >= 0240
960 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
961 ch = unibyte_char_to_multibyte (ch);
962
963 /* Invalid characters are displayed with a special glyph. */
964 if (! CHAR_VALID_P (ch, 0))
965 {
966 g = !NILP (Vdos_unsupported_char_glyph)
967 ? Vdos_unsupported_char_glyph
968 : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
969 ch = FAST_GLYPH_CHAR (g);
970 }
971
972 /* If the face of this glyph is different from the current
973 screen face, update the screen attribute byte. */
974 cf = FAST_GLYPH_FACE (g);
975 if (cf != screen_face)
976 IT_set_face (cf); /* handles invalid faces gracefully */
977
978 if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
979 {
980 /* We generate the multi-byte form of CH in WORKBUF. */
981 chlen = CHAR_STRING (ch, workbuf);
982 buf = workbuf;
983 }
984 else
985 {
986 /* We have a string in Vglyph_table. */
987 chlen = GLYPH_LENGTH (tbase, g);
988 buf = GLYPH_STRING (tbase, g);
989 }
990
991 /* If the character is not multibyte, don't bother converting it. */
992 if (chlen == 1)
993 {
994 *conversion_buffer = (unsigned char)ch;
995 chlen = 0;
996 enclen = 1;
997 }
998 else
999 {
1000 coding->src_multibyte = 1;
1001 encode_coding (coding, buf, conversion_buffer, chlen,
1002 conversion_buffer_size);
1003 chlen -= coding->consumed;
1004 enclen = coding->produced;
1005
1006 /* Replace glyph codes that cannot be converted by
1007 terminal_coding with Vdos_unsupported_char_glyph. */
1008 if (*conversion_buffer == '?')
1009 {
1010 char *cbp = conversion_buffer;
1011
1012 while (cbp < conversion_buffer + enclen && *cbp == '?')
1013 *cbp++ = unsupported_char;
1014 if (unsupported_face != screen_face)
1015 IT_set_face (unsupported_face);
1016 }
1017 }
1018
1019 if (enclen + chlen > screen_buf_end - screen_bp)
1020 {
1021 /* The allocated buffer for screen writes is too small.
1022 Flush it and loop again without incrementing STR, so
1023 that the next loop will begin with the same glyph. */
1024 int nbytes = screen_bp - screen_buf;
1025
1026 mouse_off_maybe ();
1027 dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
1028 if (screen_virtual_segment)
1029 dosv_refresh_virtual_screen (offset, nbytes / 2);
1030 new_pos_X += nbytes / 2;
1031 offset += nbytes;
1032
1033 /* Prepare to reuse the same buffer again. */
1034 screen_bp = screen_buf;
1035 }
1036 else
1037 {
1038 /* There's enough place in the allocated buffer to add
1039 the encoding of this glyph. */
1040
1041 /* First, copy the encoded bytes. */
1042 for (bp = conversion_buffer; enclen--; bp++)
1043 {
1044 *screen_bp++ = (unsigned char)*bp;
1045 *screen_bp++ = ScreenAttrib;
1046 if (termscript)
1047 fputc (*bp, termscript);
1048 }
1049
1050 /* Now copy the bytes not consumed by the encoding. */
1051 if (chlen > 0)
1052 {
1053 buf += coding->consumed;
1054 while (chlen--)
1055 {
1056 if (termscript)
1057 fputc (*buf, termscript);
1058 *screen_bp++ = (unsigned char)*buf++;
1059 *screen_bp++ = ScreenAttrib;
1060 }
1061 }
1062
1063 /* Update STR and its remaining length. */
1064 str++;
1065 sl--;
1066 }
1067 }
1068 }
1069
1070 /* Dump whatever is left in the screen buffer. */
1071 mouse_off_maybe ();
1072 dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
1073 if (screen_virtual_segment)
1074 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1075 new_pos_X += (screen_bp - screen_buf) / 2;
1076
1077 /* We may have to output some codes to terminate the writing. */
1078 if (CODING_REQUIRE_FLUSHING (coding))
1079 {
1080 coding->mode |= CODING_MODE_LAST_BLOCK;
1081 encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
1082 if (coding->produced > 0)
1083 {
1084 screen_buf = alloca (coding->produced * 2);
1085 for (screen_bp = screen_buf, bp = conversion_buffer;
1086 coding->produced--; bp++)
1087 {
1088 *screen_bp++ = (unsigned char)*bp;
1089 *screen_bp++ = ScreenAttrib;
1090 if (termscript)
1091 fputc (*bp, termscript);
1092 }
1093 offset += screen_bp - screen_buf;
1094 mouse_off_maybe ();
1095 dosmemput (screen_buf, screen_bp - screen_buf,
1096 (int)ScreenPrimary + offset);
1097 if (screen_virtual_segment)
1098 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1099 new_pos_X += (screen_bp - screen_buf) / 2;
1100 }
1101 }
1102 }
1103
1104 /************************************************************************
1105 Mouse Highlight (and friends..)
1106 ************************************************************************/
1107
1108 /* This is used for debugging, to turn off note_mouse_highlight. */
1109 int disable_mouse_highlight;
1110
1111 /* If a string, dos_rawgetc generates an event to display that string.
1112 (The display is done in keyboard.c:read_char.) */
1113 static Lisp_Object help_echo;
1114 static Lisp_Object previous_help_echo; /* a helper temporary variable */
1115
1116 static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
1117
1118 /* Set the mouse pointer shape according to whether it is in the
1119 area where the mouse highlight is in effect. */
1120 static void
1121 IT_set_mouse_pointer (int mode)
1122 {
1123 /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
1124 many possibilities to change its shape, and the available
1125 functionality pretty much sucks (e.g., almost every reasonable
1126 shape will conceal the character it is on). Since the color of
1127 the pointer changes in the highlighted area, it is not clear to
1128 me whether anything else is required, anyway. */
1129 }
1130
1131 /* Display the active region described by mouse_face_*
1132 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1133 static void
1134 show_mouse_face (struct display_info *dpyinfo, int hl)
1135 {
1136 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1137 struct frame *f = XFRAME (WINDOW_FRAME (w));
1138 int i;
1139 struct face *fp;
1140
1141
1142 /* If window is in the process of being destroyed, don't bother
1143 doing anything. */
1144 if (w->current_matrix == NULL)
1145 goto set_cursor_shape;
1146
1147 /* Recognize when we are called to operate on rows that don't exist
1148 anymore. This can happen when a window is split. */
1149 if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
1150 goto set_cursor_shape;
1151
1152 /* There's no sense to do anything if the mouse face isn't realized. */
1153 if (hl > 0)
1154 {
1155 fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
1156 if (!fp)
1157 goto set_cursor_shape;
1158 }
1159
1160 /* Note that mouse_face_beg_row etc. are window relative. */
1161 for (i = dpyinfo->mouse_face_beg_row;
1162 i <= dpyinfo->mouse_face_end_row;
1163 i++)
1164 {
1165 int start_hpos, end_hpos;
1166 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
1167
1168 /* Don't do anything if row doesn't have valid contents. */
1169 if (!row->enabled_p)
1170 continue;
1171
1172 /* For all but the first row, the highlight starts at column 0. */
1173 if (i == dpyinfo->mouse_face_beg_row)
1174 start_hpos = dpyinfo->mouse_face_beg_col;
1175 else
1176 start_hpos = 0;
1177
1178 if (i == dpyinfo->mouse_face_end_row)
1179 end_hpos = dpyinfo->mouse_face_end_col;
1180 else
1181 end_hpos = row->used[TEXT_AREA];
1182
1183 if (end_hpos <= start_hpos)
1184 continue;
1185 if (hl > 0)
1186 {
1187 int vpos = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1188 int kstart = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1189 int nglyphs = end_hpos - start_hpos;
1190 int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
1191 int start_offset = offset;
1192
1193 if (termscript)
1194 fprintf (termscript, "\n<MH+ %d-%d:%d>",
1195 kstart, kstart + nglyphs - 1, vpos);
1196
1197 mouse_off ();
1198 IT_set_face (dpyinfo->mouse_face_face_id);
1199 /* Since we are going to change only the _colors_ of the
1200 displayed text, there's no need to go through all the
1201 pain of generating and encoding the text from the glyphs.
1202 Instead, we simply poke the attribute byte of each
1203 affected position in video memory with the colors
1204 computed by IT_set_face! */
1205 _farsetsel (_dos_ds);
1206 while (nglyphs--)
1207 {
1208 _farnspokeb (offset, ScreenAttrib);
1209 offset += 2;
1210 }
1211 if (screen_virtual_segment)
1212 dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
1213 mouse_on ();
1214 }
1215 else
1216 {
1217 /* We are removing a previously-drawn mouse highlight. The
1218 safest way to do so is to redraw the glyphs anew, since
1219 all kinds of faces and display tables could have changed
1220 behind our back. */
1221 int nglyphs = end_hpos - start_hpos;
1222 int save_x = new_pos_X, save_y = new_pos_Y;
1223
1224 if (end_hpos >= row->used[TEXT_AREA])
1225 nglyphs = row->used[TEXT_AREA] - start_hpos;
1226
1227 /* IT_write_glyphs writes at cursor position, so we need to
1228 temporarily move cursor coordinates to the beginning of
1229 the highlight region. */
1230 new_pos_X = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1231 new_pos_Y = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1232
1233 if (termscript)
1234 fprintf (termscript, "<MH- %d-%d:%d>",
1235 new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
1236 IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
1237 if (termscript)
1238 fputs ("\n", termscript);
1239 new_pos_X = save_x;
1240 new_pos_Y = save_y;
1241 }
1242 }
1243
1244 set_cursor_shape:
1245
1246 /* Change the mouse pointer shape. */
1247 IT_set_mouse_pointer (hl);
1248 }
1249
1250 /* Clear out the mouse-highlighted active region.
1251 Redraw it un-highlighted first. */
1252 static void
1253 clear_mouse_face (struct display_info *dpyinfo)
1254 {
1255 if (! NILP (dpyinfo->mouse_face_window))
1256 show_mouse_face (dpyinfo, 0);
1257
1258 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1259 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1260 dpyinfo->mouse_face_window = Qnil;
1261 }
1262
1263 /* Find the glyph matrix position of buffer position POS in window W.
1264 *HPOS and *VPOS are set to the positions found. W's current glyphs
1265 must be up to date. If POS is above window start return (0, 0).
1266 If POS is after end of W, return end of last line in W. */
1267 static int
1268 fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
1269 {
1270 int i;
1271 int lastcol;
1272 int maybe_next_line_p = 0;
1273 int line_start_position;
1274 int yb = window_text_bottom_y (w);
1275 struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0);
1276 struct glyph_row *best_row = row;
1277
1278 while (row->y < yb)
1279 {
1280 if (row->used[TEXT_AREA])
1281 line_start_position = row->glyphs[TEXT_AREA]->charpos;
1282 else
1283 line_start_position = 0;
1284
1285 if (line_start_position > pos)
1286 break;
1287 /* If the position sought is the end of the buffer,
1288 don't include the blank lines at the bottom of the window. */
1289 else if (line_start_position == pos
1290 && pos == BUF_ZV (XBUFFER (w->buffer)))
1291 {
1292 maybe_next_line_p = 1;
1293 break;
1294 }
1295 else if (line_start_position > 0)
1296 best_row = row;
1297
1298 ++row;
1299 }
1300
1301 /* Find the right column within BEST_ROW. */
1302 lastcol = 0;
1303 row = best_row;
1304 for (i = 0; i < row->used[TEXT_AREA]; i++)
1305 {
1306 struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
1307 int charpos;
1308
1309 charpos = glyph->charpos;
1310 if (charpos == pos)
1311 {
1312 *hpos = i;
1313 *vpos = row->y;
1314 return 1;
1315 }
1316 else if (charpos > pos)
1317 break;
1318 else if (charpos > 0)
1319 lastcol = i;
1320 }
1321
1322 /* If we're looking for the end of the buffer,
1323 and we didn't find it in the line we scanned,
1324 use the start of the following line. */
1325 if (maybe_next_line_p)
1326 {
1327 ++row;
1328 lastcol = 0;
1329 }
1330
1331 *vpos = row->y;
1332 *hpos = lastcol + 1;
1333 return 0;
1334 }
1335
1336 /* Take proper action when mouse has moved to the mode or top line of
1337 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
1338 mode line. X is relative to the start of the text display area of
1339 W, so the width of bitmap areas and scroll bars must be subtracted
1340 to get a position relative to the start of the mode line. */
1341 static void
1342 IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
1343 {
1344 struct frame *f = XFRAME (w->frame);
1345 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1346 struct glyph_row *row;
1347
1348 if (mode_line_p)
1349 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
1350 else
1351 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
1352
1353 if (row->enabled_p)
1354 {
1355 extern Lisp_Object Qhelp_echo;
1356 struct glyph *glyph, *end;
1357 Lisp_Object help, map;
1358
1359 /* Find the glyph under X. */
1360 glyph = row->glyphs[TEXT_AREA]
1361 + x - FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
1362 end = glyph + row->used[TEXT_AREA];
1363 if (glyph < end
1364 && STRINGP (glyph->object)
1365 && XSTRING (glyph->object)->intervals
1366 && glyph->charpos >= 0
1367 && glyph->charpos < XSTRING (glyph->object)->size)
1368 {
1369 /* If we're on a string with `help-echo' text property,
1370 arrange for the help to be displayed. This is done by
1371 setting the global variable help_echo to the help string. */
1372 help = Fget_text_property (make_number (glyph->charpos),
1373 Qhelp_echo, glyph->object);
1374 if (STRINGP (help))
1375 help_echo = help;
1376 }
1377 }
1378 }
1379
1380 /* Take proper action when the mouse has moved to position X, Y on
1381 frame F as regards highlighting characters that have mouse-face
1382 properties. Also de-highlighting chars where the mouse was before.
1383 X and Y can be negative or out of range. */
1384 static void
1385 IT_note_mouse_highlight (struct frame *f, int x, int y)
1386 {
1387 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1388 int portion;
1389 Lisp_Object window;
1390 struct window *w;
1391
1392 /* When a menu is active, don't highlight because this looks odd. */
1393 if (mouse_preempted)
1394 return;
1395
1396 if (disable_mouse_highlight
1397 || !f->glyphs_initialized_p)
1398 return;
1399
1400 dpyinfo->mouse_face_mouse_x = x;
1401 dpyinfo->mouse_face_mouse_y = y;
1402 dpyinfo->mouse_face_mouse_frame = f;
1403
1404 if (dpyinfo->mouse_face_defer)
1405 return;
1406
1407 if (gc_in_progress)
1408 {
1409 dpyinfo->mouse_face_deferred_gc = 1;
1410 return;
1411 }
1412
1413 /* Which window is that in? */
1414 window = window_from_coordinates (f, x, y, &portion, 0);
1415
1416 /* If we were displaying active text in another window, clear that. */
1417 if (! EQ (window, dpyinfo->mouse_face_window))
1418 clear_mouse_face (dpyinfo);
1419
1420 /* Not on a window -> return. */
1421 if (!WINDOWP (window))
1422 return;
1423
1424 /* Convert to window-relative coordinates. */
1425 w = XWINDOW (window);
1426 x -= WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1427 y -= WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1428
1429 if (portion == 1 || portion == 3)
1430 {
1431 /* Mouse is on the mode or top line. */
1432 IT_note_mode_line_highlight (w, x, portion == 1);
1433 return;
1434 }
1435 else
1436 IT_set_mouse_pointer (0);
1437
1438 /* Are we in a window whose display is up to date?
1439 And verify the buffer's text has not changed. */
1440 if (/* Within text portion of the window. */
1441 portion == 0
1442 && EQ (w->window_end_valid, w->buffer)
1443 && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
1444 && (XFASTINT (w->last_overlay_modified)
1445 == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
1446 {
1447 int pos, i, area;
1448 struct glyph_row *row;
1449 struct glyph *glyph;
1450
1451 /* Find the glyph under X/Y. */
1452 glyph = NULL;
1453 if (y < w->current_matrix->nrows)
1454 {
1455 row = MATRIX_ROW (w->current_matrix, y);
1456 if (row->enabled_p
1457 && row->displays_text_p
1458 && x < window_box_width (w, TEXT_AREA))
1459 {
1460 glyph = row->glyphs[TEXT_AREA];
1461 if (x >= row->used[TEXT_AREA])
1462 glyph = NULL;
1463 else
1464 {
1465 glyph += x;
1466 if (!BUFFERP (glyph->object))
1467 glyph = NULL;
1468 }
1469 }
1470 }
1471
1472 /* Clear mouse face if X/Y not over text. */
1473 if (glyph == NULL)
1474 {
1475 clear_mouse_face (dpyinfo);
1476 return;
1477 }
1478
1479 if (!BUFFERP (glyph->object))
1480 abort ();
1481 pos = glyph->charpos;
1482
1483 /* Check for mouse-face and help-echo. */
1484 {
1485 extern Lisp_Object Qmouse_face;
1486 Lisp_Object mouse_face, overlay, position;
1487 Lisp_Object *overlay_vec;
1488 int len, noverlays;
1489 struct buffer *obuf;
1490 int obegv, ozv;
1491
1492 /* If we get an out-of-range value, return now; avoid an error. */
1493 if (pos > BUF_Z (XBUFFER (w->buffer)))
1494 return;
1495
1496 /* Make the window's buffer temporarily current for
1497 overlays_at and compute_char_face. */
1498 obuf = current_buffer;
1499 current_buffer = XBUFFER (w->buffer);
1500 obegv = BEGV;
1501 ozv = ZV;
1502 BEGV = BEG;
1503 ZV = Z;
1504
1505 /* Is this char mouse-active or does it have help-echo? */
1506 XSETINT (position, pos);
1507
1508 /* Put all the overlays we want in a vector in overlay_vec.
1509 Store the length in len. If there are more than 10, make
1510 enough space for all, and try again. */
1511 len = 10;
1512 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1513 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL);
1514 if (noverlays > len)
1515 {
1516 len = noverlays;
1517 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1518 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL);
1519 }
1520
1521 noverlays = sort_overlays (overlay_vec, noverlays, w);
1522
1523 /* Check mouse-face highlighting. */
1524 if (! (EQ (window, dpyinfo->mouse_face_window)
1525 && y >= dpyinfo->mouse_face_beg_row
1526 && y <= dpyinfo->mouse_face_end_row
1527 && (y > dpyinfo->mouse_face_beg_row
1528 || x >= dpyinfo->mouse_face_beg_col)
1529 && (y < dpyinfo->mouse_face_end_row
1530 || x < dpyinfo->mouse_face_end_col
1531 || dpyinfo->mouse_face_past_end)))
1532 {
1533 /* Clear the display of the old active region, if any. */
1534 clear_mouse_face (dpyinfo);
1535
1536 /* Find highest priority overlay that has a mouse-face prop. */
1537 overlay = Qnil;
1538 for (i = 0; i < noverlays; i++)
1539 {
1540 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1541 if (!NILP (mouse_face))
1542 {
1543 overlay = overlay_vec[i];
1544 break;
1545 }
1546 }
1547
1548 /* If no overlay applies, get a text property. */
1549 if (NILP (overlay))
1550 mouse_face = Fget_text_property (position, Qmouse_face,
1551 w->buffer);
1552
1553 /* Handle the overlay case. */
1554 if (! NILP (overlay))
1555 {
1556 /* Find the range of text around this char that
1557 should be active. */
1558 Lisp_Object before, after;
1559 int ignore;
1560
1561 before = Foverlay_start (overlay);
1562 after = Foverlay_end (overlay);
1563 /* Record this as the current active region. */
1564 fast_find_position (w, XFASTINT (before),
1565 &dpyinfo->mouse_face_beg_col,
1566 &dpyinfo->mouse_face_beg_row);
1567 dpyinfo->mouse_face_past_end
1568 = !fast_find_position (w, XFASTINT (after),
1569 &dpyinfo->mouse_face_end_col,
1570 &dpyinfo->mouse_face_end_row);
1571 dpyinfo->mouse_face_window = window;
1572 dpyinfo->mouse_face_face_id
1573 = face_at_buffer_position (w, pos, 0, 0,
1574 &ignore, pos + 1, 1);
1575
1576 /* Display it as active. */
1577 show_mouse_face (dpyinfo, 1);
1578 }
1579 /* Handle the text property case. */
1580 else if (! NILP (mouse_face))
1581 {
1582 /* Find the range of text around this char that
1583 should be active. */
1584 Lisp_Object before, after, beginning, end;
1585 int ignore;
1586
1587 beginning = Fmarker_position (w->start);
1588 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1589 - XFASTINT (w->window_end_pos)));
1590 before
1591 = Fprevious_single_property_change (make_number (pos + 1),
1592 Qmouse_face,
1593 w->buffer, beginning);
1594 after
1595 = Fnext_single_property_change (position, Qmouse_face,
1596 w->buffer, end);
1597 /* Record this as the current active region. */
1598 fast_find_position (w, XFASTINT (before),
1599 &dpyinfo->mouse_face_beg_col,
1600 &dpyinfo->mouse_face_beg_row);
1601 dpyinfo->mouse_face_past_end
1602 = !fast_find_position (w, XFASTINT (after),
1603 &dpyinfo->mouse_face_end_col,
1604 &dpyinfo->mouse_face_end_row);
1605 dpyinfo->mouse_face_window = window;
1606 dpyinfo->mouse_face_face_id
1607 = face_at_buffer_position (w, pos, 0, 0,
1608 &ignore, pos + 1, 1);
1609
1610 /* Display it as active. */
1611 show_mouse_face (dpyinfo, 1);
1612 }
1613 }
1614
1615 /* Look for a `help-echo' property. */
1616 {
1617 Lisp_Object help;
1618 extern Lisp_Object Qhelp_echo;
1619
1620 /* Check overlays first. */
1621 help = Qnil;
1622 for (i = 0; i < noverlays && !STRINGP (help); ++i)
1623 help = Foverlay_get (overlay_vec[i], Qhelp_echo);
1624
1625 /* Try text properties. */
1626 if (!STRINGP (help)
1627 && ((STRINGP (glyph->object)
1628 && glyph->charpos >= 0
1629 && glyph->charpos < XSTRING (glyph->object)->size)
1630 || (BUFFERP (glyph->object)
1631 && glyph->charpos >= BEGV
1632 && glyph->charpos < ZV)))
1633 help = Fget_text_property (make_number (glyph->charpos),
1634 Qhelp_echo, glyph->object);
1635
1636 if (STRINGP (help))
1637 help_echo = help;
1638 }
1639
1640 BEGV = obegv;
1641 ZV = ozv;
1642 current_buffer = obuf;
1643 }
1644 }
1645 }
1646
1647 static void
1648 IT_clear_end_of_line (int first_unused)
1649 {
1650 char *spaces, *sp;
1651 int i, j;
1652 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
1653 extern int fatal_error_in_progress;
1654
1655 if (new_pos_X >= first_unused || fatal_error_in_progress)
1656 return;
1657
1658 IT_set_face (0);
1659 i = (j = first_unused - new_pos_X) * 2;
1660 if (termscript)
1661 fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
1662 spaces = sp = alloca (i);
1663
1664 while (--j >= 0)
1665 {
1666 *sp++ = ' ';
1667 *sp++ = ScreenAttrib;
1668 }
1669
1670 mouse_off_maybe ();
1671 dosmemput (spaces, i, (int)ScreenPrimary + offset);
1672 if (screen_virtual_segment)
1673 dosv_refresh_virtual_screen (offset, i / 2);
1674
1675 /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
1676 Let's follow their lead, in case someone relies on this. */
1677 new_pos_X = first_unused;
1678 }
1679
1680 static void
1681 IT_clear_screen (void)
1682 {
1683 if (termscript)
1684 fprintf (termscript, "<CLR:SCR>");
1685 IT_set_face (0);
1686 mouse_off ();
1687 ScreenClear ();
1688 if (screen_virtual_segment)
1689 dosv_refresh_virtual_screen (0, screen_size);
1690 new_pos_X = new_pos_Y = 0;
1691 }
1692
1693 static void
1694 IT_clear_to_end (void)
1695 {
1696 if (termscript)
1697 fprintf (termscript, "<CLR:EOS>");
1698
1699 while (new_pos_Y < screen_size_Y) {
1700 new_pos_X = 0;
1701 IT_clear_end_of_line (screen_size_X);
1702 new_pos_Y++;
1703 }
1704 }
1705
1706 static void
1707 IT_cursor_to (int y, int x)
1708 {
1709 if (termscript)
1710 fprintf (termscript, "\n<XY=%dx%d>", x, y);
1711 new_pos_X = x;
1712 new_pos_Y = y;
1713 }
1714
1715 static int cursor_cleared;
1716
1717 static void
1718 IT_display_cursor (int on)
1719 {
1720 if (on && cursor_cleared)
1721 {
1722 ScreenSetCursor (current_pos_Y, current_pos_X);
1723 cursor_cleared = 0;
1724 }
1725 else if (!on && !cursor_cleared)
1726 {
1727 ScreenSetCursor (-1, -1);
1728 cursor_cleared = 1;
1729 }
1730 }
1731
1732 /* Emacs calls cursor-movement functions a lot when it updates the
1733 display (probably a legacy of old terminals where you cannot
1734 update a screen line without first moving the cursor there).
1735 However, cursor movement is expensive on MSDOS (it calls a slow
1736 BIOS function and requires 2 mode switches), while actual screen
1737 updates access the video memory directly and don't depend on
1738 cursor position. To avoid slowing down the redisplay, we cheat:
1739 all functions that move the cursor only set internal variables
1740 which record the cursor position, whereas the cursor is only
1741 moved to its final position whenever screen update is complete.
1742
1743 `IT_cmgoto' is called from the keyboard reading loop and when the
1744 frame update is complete. This means that we are ready for user
1745 input, so we update the cursor position to show where the point is,
1746 and also make the mouse pointer visible.
1747
1748 Special treatment is required when the cursor is in the echo area,
1749 to put the cursor at the end of the text displayed there. */
1750
1751 static void
1752 IT_cmgoto (FRAME_PTR f)
1753 {
1754 /* Only set the cursor to where it should be if the display is
1755 already in sync with the window contents. */
1756 int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
1757
1758 /* FIXME: This needs to be rewritten for the new redisplay, or
1759 removed. */
1760 #if 0
1761 static int previous_pos_X = -1;
1762
1763 update_cursor_pos = 1; /* temporary!!! */
1764
1765 /* If the display is in sync, forget any previous knowledge about
1766 cursor position. This is primarily for unexpected events like
1767 C-g in the minibuffer. */
1768 if (update_cursor_pos && previous_pos_X >= 0)
1769 previous_pos_X = -1;
1770 /* If we are in the echo area, put the cursor at the
1771 end of the echo area message. */
1772 if (!update_cursor_pos
1773 && XFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top) <= new_pos_Y)
1774 {
1775 int tem_X = current_pos_X, dummy;
1776
1777 if (echo_area_glyphs)
1778 {
1779 tem_X = echo_area_glyphs_length;
1780 /* Save current cursor position, to be restored after the
1781 echo area message is erased. Only remember one level
1782 of previous cursor position. */
1783 if (previous_pos_X == -1)
1784 ScreenGetCursor (&dummy, &previous_pos_X);
1785 }
1786 else if (previous_pos_X >= 0)
1787 {
1788 /* We wind up here after the echo area message is erased.
1789 Restore the cursor position we remembered above. */
1790 tem_X = previous_pos_X;
1791 previous_pos_X = -1;
1792 }
1793
1794 if (current_pos_X != tem_X)
1795 {
1796 new_pos_X = tem_X;
1797 update_cursor_pos = 1;
1798 }
1799 }
1800 #endif
1801
1802 if (update_cursor_pos
1803 && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
1804 {
1805 ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
1806 if (termscript)
1807 fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
1808 }
1809
1810 /* Maybe cursor is invisible, so make it visible. */
1811 IT_display_cursor (1);
1812
1813 /* Mouse pointer should be always visible if we are waiting for
1814 keyboard input. */
1815 if (!mouse_visible)
1816 mouse_on ();
1817 }
1818
1819 static void
1820 IT_reassert_line_highlight (int new, int vpos)
1821 {
1822 highlight = new;
1823 }
1824
1825 static void
1826 IT_change_line_highlight (int new_highlight, int y, int vpos, int first_unused_hpos)
1827 {
1828 highlight = new_highlight;
1829 IT_cursor_to (vpos, 0);
1830 IT_clear_end_of_line (first_unused_hpos);
1831 }
1832
1833 static void
1834 IT_update_begin (struct frame *f)
1835 {
1836 struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
1837
1838 highlight = 0;
1839
1840 BLOCK_INPUT;
1841
1842 if (f == display_info->mouse_face_mouse_frame)
1843 {
1844 /* Don't do highlighting for mouse motion during the update. */
1845 display_info->mouse_face_defer = 1;
1846
1847 /* If F needs to be redrawn, simply forget about any prior mouse
1848 highlighting. */
1849 if (FRAME_GARBAGED_P (f))
1850 display_info->mouse_face_window = Qnil;
1851
1852 /* Can we tell that this update does not affect the window
1853 where the mouse highlight is? If so, no need to turn off.
1854 Likewise, don't do anything if the frame is garbaged;
1855 in that case, the frame's current matrix that we would use
1856 is all wrong, and we will redisplay that line anyway. */
1857 if (!NILP (display_info->mouse_face_window)
1858 && WINDOWP (display_info->mouse_face_window))
1859 {
1860 struct window *w = XWINDOW (display_info->mouse_face_window);
1861 int i;
1862
1863 /* If the mouse highlight is in the window that was deleted
1864 (e.g., if it was popped by completion), clear highlight
1865 unconditionally. */
1866 if (NILP (w->buffer))
1867 display_info->mouse_face_window = Qnil;
1868 else
1869 {
1870 for (i = 0; i < w->desired_matrix->nrows; ++i)
1871 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i))
1872 break;
1873 }
1874
1875 if (NILP (w->buffer) || i < w->desired_matrix->nrows)
1876 clear_mouse_face (display_info);
1877 }
1878 }
1879 else if (!FRAME_LIVE_P (display_info->mouse_face_mouse_frame))
1880 {
1881 /* If the frame with mouse highlight was deleted, invalidate the
1882 highlight info. */
1883 display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
1884 display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
1885 display_info->mouse_face_window = Qnil;
1886 display_info->mouse_face_deferred_gc = 0;
1887 display_info->mouse_face_mouse_frame = NULL;
1888 }
1889
1890 UNBLOCK_INPUT;
1891 }
1892
1893 static void
1894 IT_update_end (struct frame *f)
1895 {
1896 highlight = 0;
1897 FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
1898 }
1899
1900 Lisp_Object Qcursor_type;
1901
1902 static void
1903 IT_frame_up_to_date (struct frame *f)
1904 {
1905 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1906 Lisp_Object new_cursor, frame_desired_cursor;
1907 struct window *sw;
1908
1909 if (dpyinfo->mouse_face_deferred_gc
1910 || f == dpyinfo->mouse_face_mouse_frame)
1911 {
1912 BLOCK_INPUT;
1913 if (dpyinfo->mouse_face_mouse_frame)
1914 IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
1915 dpyinfo->mouse_face_mouse_x,
1916 dpyinfo->mouse_face_mouse_y);
1917 dpyinfo->mouse_face_deferred_gc = 0;
1918 UNBLOCK_INPUT;
1919 }
1920
1921 /* Set the cursor type to whatever they wanted. In a minibuffer
1922 window, we want the cursor to appear only if we are reading input
1923 from this window, and we want the cursor to be taken from the
1924 frame parameters. For the selected window, we use either its
1925 buffer-local value or the value from the frame parameters if the
1926 buffer doesn't define its local value for the cursor type. */
1927 sw = XWINDOW (f->selected_window);
1928 frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
1929 if (cursor_in_echo_area
1930 && FRAME_HAS_MINIBUF_P (f)
1931 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
1932 && sw == XWINDOW (echo_area_window))
1933 new_cursor = frame_desired_cursor;
1934 else
1935 {
1936 struct buffer *b = XBUFFER (sw->buffer);
1937
1938 if (EQ (b->cursor_type, Qt))
1939 new_cursor = frame_desired_cursor;
1940 else if (NILP (b->cursor_type)) /* nil means no cursor */
1941 new_cursor = Fcons (Qbar, make_number (0));
1942 else
1943 new_cursor = b->cursor_type;
1944 }
1945
1946 IT_set_cursor_type (f, new_cursor);
1947
1948 IT_cmgoto (f); /* position cursor when update is done */
1949 }
1950
1951 /* Copy LEN glyphs displayed on a single line whose vertical position
1952 is YPOS, beginning at horizontal position XFROM to horizontal
1953 position XTO, by moving blocks in the video memory. Used by
1954 functions that insert and delete glyphs. */
1955 static void
1956 IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
1957 {
1958 /* The offsets of source and destination relative to the
1959 conventional memorty selector. */
1960 int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
1961 int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
1962
1963 if (from == to || len <= 0)
1964 return;
1965
1966 _farsetsel (_dos_ds);
1967
1968 /* The source and destination might overlap, so we need to move
1969 glyphs non-destructively. */
1970 if (from > to)
1971 {
1972 for ( ; len; from += 2, to += 2, len--)
1973 _farnspokew (to, _farnspeekw (from));
1974 }
1975 else
1976 {
1977 from += (len - 1) * 2;
1978 to += (len - 1) * 2;
1979 for ( ; len; from -= 2, to -= 2, len--)
1980 _farnspokew (to, _farnspeekw (from));
1981 }
1982 if (screen_virtual_segment)
1983 dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
1984 }
1985
1986 /* Insert and delete glyphs. */
1987 static void
1988 IT_insert_glyphs (start, len)
1989 register struct glyph *start;
1990 register int len;
1991 {
1992 int shift_by_width = screen_size_X - (new_pos_X + len);
1993
1994 /* Shift right the glyphs from the nominal cursor position to the
1995 end of this line. */
1996 IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
1997
1998 /* Now write the glyphs to be inserted. */
1999 IT_write_glyphs (start, len);
2000 }
2001
2002 static void
2003 IT_delete_glyphs (n)
2004 register int n;
2005 {
2006 abort ();
2007 }
2008
2009 /* set-window-configuration on window.c needs this. */
2010 void
2011 x_set_menu_bar_lines (f, value, oldval)
2012 struct frame *f;
2013 Lisp_Object value, oldval;
2014 {
2015 set_menu_bar_lines (f, value, oldval);
2016 }
2017
2018 /* This was copied from xfns.c */
2019
2020 Lisp_Object Qbackground_color;
2021 Lisp_Object Qforeground_color;
2022 Lisp_Object Qreverse;
2023 extern Lisp_Object Qtitle;
2024
2025 /* IT_set_terminal_modes is called when emacs is started,
2026 resumed, and whenever the screen is redrawn! */
2027
2028 static void
2029 IT_set_terminal_modes (void)
2030 {
2031 if (termscript)
2032 fprintf (termscript, "\n<SET_TERM>");
2033 highlight = 0;
2034
2035 screen_size_X = ScreenCols ();
2036 screen_size_Y = ScreenRows ();
2037 screen_size = screen_size_X * screen_size_Y;
2038
2039 new_pos_X = new_pos_Y = 0;
2040 current_pos_X = current_pos_Y = -1;
2041
2042 if (term_setup_done)
2043 return;
2044 term_setup_done = 1;
2045
2046 startup_screen_size_X = screen_size_X;
2047 startup_screen_size_Y = screen_size_Y;
2048 startup_screen_attrib = ScreenAttrib;
2049
2050 #if __DJGPP__ > 1
2051 /* Is DOS/V (or any other RSIS software which relocates
2052 the screen) installed? */
2053 {
2054 unsigned short es_value;
2055 __dpmi_regs regs;
2056
2057 regs.h.ah = 0xfe; /* get relocated screen address */
2058 if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
2059 regs.x.es = (ScreenPrimary >> 4) & 0xffff;
2060 else if (screen_old_address) /* already switched to Japanese mode once */
2061 regs.x.es = (screen_old_address >> 4) & 0xffff;
2062 else
2063 regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
2064 regs.x.di = 0;
2065 es_value = regs.x.es;
2066 __dpmi_int (0x10, &regs);
2067
2068 if (regs.x.es != es_value)
2069 {
2070 /* screen_old_address is only set if ScreenPrimary does NOT
2071 already point to the relocated buffer address returned by
2072 the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
2073 ScreenPrimary to that address at startup under DOS/V. */
2074 if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
2075 screen_old_address = ScreenPrimary;
2076 screen_virtual_segment = regs.x.es;
2077 screen_virtual_offset = regs.x.di;
2078 ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
2079 }
2080 }
2081 #endif /* __DJGPP__ > 1 */
2082
2083 ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
2084 ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
2085
2086 if (termscript)
2087 fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
2088 screen_size_X, screen_size_Y);
2089
2090 bright_bg ();
2091 }
2092
2093 /* IT_reset_terminal_modes is called when emacs is
2094 suspended or killed. */
2095
2096 static void
2097 IT_reset_terminal_modes (void)
2098 {
2099 int display_row_start = (int) ScreenPrimary;
2100 int saved_row_len = startup_screen_size_X * 2;
2101 int update_row_len = ScreenCols () * 2;
2102 int current_rows = ScreenRows ();
2103 int to_next_row = update_row_len;
2104 unsigned char *saved_row = startup_screen_buffer;
2105 int cursor_pos_X = ScreenCols () - 1;
2106 int cursor_pos_Y = ScreenRows () - 1;
2107
2108 if (termscript)
2109 fprintf (termscript, "\n<RESET_TERM>");
2110
2111 highlight = 0;
2112
2113 if (!term_setup_done)
2114 return;
2115
2116 mouse_off ();
2117
2118 /* Leave the video system in the same state as we found it,
2119 as far as the blink/bright-background bit is concerned. */
2120 maybe_enable_blinking ();
2121
2122 /* We have a situation here.
2123 We cannot just do ScreenUpdate(startup_screen_buffer) because
2124 the luser could have changed screen dimensions inside Emacs
2125 and failed (or didn't want) to restore them before killing
2126 Emacs. ScreenUpdate() uses the *current* screen dimensions and
2127 thus will happily use memory outside what was allocated for
2128 `startup_screen_buffer'.
2129 Thus we only restore as much as the current screen dimensions
2130 can hold, and clear the rest (if the saved screen is smaller than
2131 the current) with the color attribute saved at startup. The cursor
2132 is also restored within the visible dimensions. */
2133
2134 ScreenAttrib = startup_screen_attrib;
2135
2136 /* Don't restore the screen if we are exiting less than 2 seconds
2137 after startup: we might be crashing, and the screen might show
2138 some vital clues to what's wrong. */
2139 if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
2140 {
2141 ScreenClear ();
2142 if (screen_virtual_segment)
2143 dosv_refresh_virtual_screen (0, screen_size);
2144
2145 if (update_row_len > saved_row_len)
2146 update_row_len = saved_row_len;
2147 if (current_rows > startup_screen_size_Y)
2148 current_rows = startup_screen_size_Y;
2149
2150 if (termscript)
2151 fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
2152 update_row_len / 2, current_rows);
2153
2154 while (current_rows--)
2155 {
2156 dosmemput (saved_row, update_row_len, display_row_start);
2157 if (screen_virtual_segment)
2158 dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
2159 update_row_len / 2);
2160 saved_row += saved_row_len;
2161 display_row_start += to_next_row;
2162 }
2163 }
2164 if (startup_pos_X < cursor_pos_X)
2165 cursor_pos_X = startup_pos_X;
2166 if (startup_pos_Y < cursor_pos_Y)
2167 cursor_pos_Y = startup_pos_Y;
2168
2169 ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
2170 xfree (startup_screen_buffer);
2171
2172 term_setup_done = 0;
2173 }
2174
2175 static void
2176 IT_set_terminal_window (int foo)
2177 {
2178 }
2179
2180 /* Remember the screen colors of the curent frame, to serve as the
2181 default colors for newly-created frames. */
2182
2183 static int initial_screen_colors[2];
2184
2185 DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
2186 Smsdos_remember_default_colors, 1, 1, 0,
2187 "Remember the screen colors of the current frame.")
2188 (frame)
2189 Lisp_Object frame;
2190 {
2191 int reverse;
2192 struct frame *f;
2193
2194 CHECK_FRAME (frame, 0);
2195 f= XFRAME (frame);
2196 reverse = EQ (Fcdr (Fassq (intern ("reverse"), f->param_alist)), Qt);
2197
2198 initial_screen_colors[0]
2199 = reverse ? FRAME_BACKGROUND_PIXEL (f) : FRAME_FOREGROUND_PIXEL (f);
2200 initial_screen_colors[1]
2201 = reverse ? FRAME_FOREGROUND_PIXEL (f) : FRAME_BACKGROUND_PIXEL (f);
2202 }
2203
2204 void
2205 IT_set_frame_parameters (f, alist)
2206 struct frame *f;
2207 Lisp_Object alist;
2208 {
2209 Lisp_Object tail;
2210 int length = XINT (Flength (alist));
2211 int i, j;
2212 Lisp_Object *parms
2213 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2214 Lisp_Object *values
2215 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2216 /* Do we have to reverse the foreground and background colors? */
2217 int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
2218 int was_reverse = reverse;
2219 int redraw = 0, fg_set = 0, bg_set = 0;
2220 unsigned long orig_fg;
2221 unsigned long orig_bg;
2222
2223 /* If we are creating a new frame, begin with the original screen colors
2224 used for the initial frame. */
2225 if (alist == Vdefault_frame_alist
2226 && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
2227 {
2228 FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
2229 FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
2230 }
2231 orig_fg = FRAME_FOREGROUND_PIXEL (f);
2232 orig_bg = FRAME_BACKGROUND_PIXEL (f);
2233
2234 /* Extract parm names and values into those vectors. */
2235 i = 0;
2236 for (tail = alist; CONSP (tail); tail = Fcdr (tail))
2237 {
2238 Lisp_Object elt;
2239
2240 elt = Fcar (tail);
2241 parms[i] = Fcar (elt);
2242 CHECK_SYMBOL (parms[i], 1);
2243 values[i] = Fcdr (elt);
2244 i++;
2245 }
2246
2247 j = i;
2248
2249 for (i = 0; i < j; i++)
2250 {
2251 Lisp_Object prop = parms[i];
2252 Lisp_Object val = values[i];
2253
2254 if (EQ (prop, Qreverse))
2255 reverse = EQ (val, Qt);
2256 }
2257
2258 if (termscript && reverse && !was_reverse)
2259 fprintf (termscript, "<INVERSE-VIDEO>\n");
2260
2261 /* Now process the alist elements in reverse of specified order. */
2262 for (i--; i >= 0; i--)
2263 {
2264 Lisp_Object prop = parms[i];
2265 Lisp_Object val = values[i];
2266
2267 if (EQ (prop, Qforeground_color))
2268 {
2269 unsigned long new_color = load_color (f, NULL, val, reverse
2270 ? LFACE_BACKGROUND_INDEX
2271 : LFACE_FOREGROUND_INDEX);
2272 if (new_color != FACE_TTY_DEFAULT_COLOR
2273 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2274 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2275 {
2276 if (reverse)
2277 /* FIXME: should the fore-/background of the default
2278 face change here as well? */
2279 FRAME_BACKGROUND_PIXEL (f) = new_color;
2280 else
2281 FRAME_FOREGROUND_PIXEL (f) = new_color;
2282 redraw = 1;
2283 fg_set = 1;
2284 if (termscript)
2285 fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
2286 }
2287 }
2288 else if (EQ (prop, Qbackground_color))
2289 {
2290 unsigned long new_color = load_color (f, NULL, val, reverse
2291 ? LFACE_FOREGROUND_INDEX
2292 : LFACE_BACKGROUND_INDEX);
2293 if (new_color != FACE_TTY_DEFAULT_COLOR
2294 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2295 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2296 {
2297 if (reverse)
2298 FRAME_FOREGROUND_PIXEL (f) = new_color;
2299 else
2300 FRAME_BACKGROUND_PIXEL (f) = new_color;
2301 redraw = 1;
2302 bg_set = 1;
2303 if (termscript)
2304 fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
2305 }
2306 }
2307 else if (EQ (prop, Qtitle))
2308 {
2309 x_set_title (f, val);
2310 if (termscript)
2311 fprintf (termscript, "<TITLE: %s>\n", XSTRING (val)->data);
2312 }
2313 else if (EQ (prop, Qcursor_type))
2314 {
2315 IT_set_cursor_type (f, val);
2316 if (termscript)
2317 fprintf (termscript, "<CTYPE: %s>\n",
2318 EQ (val, Qbar) || CONSP (val) && EQ (XCAR (val), Qbar)
2319 ? "bar" : "box");
2320 }
2321 store_frame_param (f, prop, val);
2322 }
2323
2324 /* If they specified "reverse", but not the colors, we need to swap
2325 the current frame colors. */
2326 if (reverse && !was_reverse)
2327 {
2328 if (!fg_set)
2329 {
2330 FRAME_BACKGROUND_PIXEL (f) = orig_fg;
2331 redraw = 1;
2332 }
2333 if (!bg_set)
2334 {
2335 FRAME_FOREGROUND_PIXEL (f) = orig_bg;
2336 redraw = 1;
2337 }
2338 }
2339
2340 if (redraw)
2341 {
2342 face_change_count++; /* forces xdisp.c to recompute basic faces */
2343 if (f == SELECTED_FRAME())
2344 redraw_frame (f);
2345 }
2346 }
2347
2348 extern void init_frame_faces (FRAME_PTR);
2349
2350 #endif /* !HAVE_X_WINDOWS */
2351
2352
2353 /* Do we need the internal terminal? */
2354
2355 void
2356 internal_terminal_init ()
2357 {
2358 char *term = getenv ("TERM");
2359 char *colors;
2360 struct frame *sf = SELECTED_FRAME();
2361
2362 #ifdef HAVE_X_WINDOWS
2363 if (!inhibit_window_system)
2364 return;
2365 #endif
2366
2367 internal_terminal
2368 = (!noninteractive) && term && !strcmp (term, "internal");
2369
2370 if (getenv ("EMACSTEST"))
2371 termscript = fopen (getenv ("EMACSTEST"), "wt");
2372
2373 #ifndef HAVE_X_WINDOWS
2374 if (!internal_terminal || inhibit_window_system)
2375 {
2376 sf->output_method = output_termcap;
2377 return;
2378 }
2379
2380 Vwindow_system = intern ("pc");
2381 Vwindow_system_version = make_number (1);
2382 sf->output_method = output_msdos_raw;
2383
2384 /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
2385 screen_old_address = 0;
2386
2387 /* Forget the stale screen colors as well. */
2388 initial_screen_colors[0] = initial_screen_colors[1] = -1;
2389
2390 bzero (&the_only_x_display, sizeof the_only_x_display);
2391 the_only_x_display.background_pixel = 7; /* White */
2392 the_only_x_display.foreground_pixel = 0; /* Black */
2393 bright_bg ();
2394 colors = getenv ("EMACSCOLORS");
2395 if (colors && strlen (colors) >= 2)
2396 {
2397 /* The colors use 4 bits each (we enable bright background). */
2398 if (isdigit (colors[0]))
2399 colors[0] -= '0';
2400 else if (isxdigit (colors[0]))
2401 colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
2402 if (colors[0] >= 0 && colors[0] < 16)
2403 the_only_x_display.foreground_pixel = colors[0];
2404 if (isdigit (colors[1]))
2405 colors[1] -= '0';
2406 else if (isxdigit (colors[1]))
2407 colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
2408 if (colors[1] >= 0 && colors[1] < 16)
2409 the_only_x_display.background_pixel = colors[1];
2410 }
2411 the_only_x_display.line_height = 1;
2412 the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
2413 the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
2414 the_only_x_display.display_info.mouse_face_deferred_gc = 0;
2415 the_only_x_display.display_info.mouse_face_beg_row =
2416 the_only_x_display.display_info.mouse_face_beg_col = -1;
2417 the_only_x_display.display_info.mouse_face_end_row =
2418 the_only_x_display.display_info.mouse_face_end_col = -1;
2419 the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
2420 the_only_x_display.display_info.mouse_face_window = Qnil;
2421 the_only_x_display.display_info.mouse_face_mouse_x =
2422 the_only_x_display.display_info.mouse_face_mouse_y = 0;
2423 the_only_x_display.display_info.mouse_face_defer = 0;
2424
2425 init_frame_faces (sf);
2426
2427 ring_bell_hook = IT_ring_bell;
2428 insert_glyphs_hook = IT_insert_glyphs;
2429 delete_glyphs_hook = IT_delete_glyphs;
2430 write_glyphs_hook = IT_write_glyphs;
2431 cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
2432 clear_to_end_hook = IT_clear_to_end;
2433 clear_end_of_line_hook = IT_clear_end_of_line;
2434 clear_frame_hook = IT_clear_screen;
2435 change_line_highlight_hook = IT_change_line_highlight;
2436 update_begin_hook = IT_update_begin;
2437 update_end_hook = IT_update_end;
2438 reassert_line_highlight_hook = IT_reassert_line_highlight;
2439 frame_up_to_date_hook = IT_frame_up_to_date;
2440
2441 /* These hooks are called by term.c without being checked. */
2442 set_terminal_modes_hook = IT_set_terminal_modes;
2443 reset_terminal_modes_hook = IT_reset_terminal_modes;
2444 set_terminal_window_hook = IT_set_terminal_window;
2445 char_ins_del_ok = 0;
2446 #endif
2447 }
2448
2449 dos_get_saved_screen (screen, rows, cols)
2450 char **screen;
2451 int *rows;
2452 int *cols;
2453 {
2454 #ifndef HAVE_X_WINDOWS
2455 *screen = startup_screen_buffer;
2456 *cols = startup_screen_size_X;
2457 *rows = startup_screen_size_Y;
2458 return *screen != (char *)0;
2459 #else
2460 return 0;
2461 #endif
2462 }
2463
2464 #ifndef HAVE_X_WINDOWS
2465
2466 /* We are not X, but we can emulate it well enough for our needs... */
2467 void
2468 check_x (void)
2469 {
2470 if (! FRAME_MSDOS_P (SELECTED_FRAME()))
2471 error ("Not running under a window system");
2472 }
2473
2474 #endif
2475
2476 \f
2477 /* ----------------------- Keyboard control ----------------------
2478 *
2479 * Keymaps reflect the following keyboard layout:
2480 *
2481 * 0 1 2 3 4 5 6 7 8 9 10 11 12 BS
2482 * TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
2483 * CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
2484 * SH () 45 46 47 48 49 50 51 52 53 54 SHIFT
2485 * SPACE
2486 */
2487
2488 #define Ignore 0x0000
2489 #define Normal 0x0000 /* normal key - alt changes scan-code */
2490 #define FctKey 0x1000 /* func key if c == 0, else c */
2491 #define Special 0x2000 /* func key even if c != 0 */
2492 #define ModFct 0x3000 /* special if mod-keys, else 'c' */
2493 #define Map 0x4000 /* alt scan-code, map to unshift/shift key */
2494 #define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
2495 #define Grey 0x6000 /* Grey keypad key */
2496
2497 #define Alt 0x0100 /* alt scan-code */
2498 #define Ctrl 0x0200 /* ctrl scan-code */
2499 #define Shift 0x0400 /* shift scan-code */
2500
2501 static int extended_kbd; /* 101 (102) keyboard present. */
2502
2503 struct kbd_translate {
2504 unsigned char sc;
2505 unsigned char ch;
2506 unsigned short code;
2507 };
2508
2509 struct dos_keyboard_map
2510 {
2511 char *unshifted;
2512 char *shifted;
2513 char *alt_gr;
2514 struct kbd_translate *translate_table;
2515 };
2516
2517
2518 static struct dos_keyboard_map us_keyboard = {
2519 /* 0 1 2 3 4 5 */
2520 /* 01234567890123456789012345678901234567890 12345678901234 */
2521 "`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
2522 /* 0123456789012345678901234567890123456789 012345678901234 */
2523 "~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
2524 0, /* no Alt-Gr key */
2525 0 /* no translate table */
2526 };
2527
2528 static struct dos_keyboard_map fr_keyboard = {
2529 /* 0 1 2 3 4 5 */
2530 /* 012 3456789012345678901234567890123456789012345678901234 */
2531 "ý&\82\",(-\8a_\80\85)= azertyuiop^$ qsdfghjklm\97* wxcvbnm;:! ",
2532 /* 0123456789012345678901234567890123456789012345678901234 */
2533 " 1234567890ø+ AZERTYUIOPù\9c QSDFGHJKLM%æ WXCVBN?./õ ",
2534 /* 01234567 89012345678901234567890123456789012345678901234 */
2535 " ~#{[|`\\^@]} Ï ",
2536 0 /* no translate table */
2537 };
2538
2539 /*
2540 * Italian keyboard support, country code 39.
2541 * '<' 56:3c*0000
2542 * '>' 56:3e*0000
2543 * added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
2544 * Donated by Stefano Brozzi <brozzis@mag00.cedi.unipr.it>
2545 */
2546
2547 static struct kbd_translate it_kbd_translate_table[] = {
2548 { 0x56, 0x3c, Normal | 13 },
2549 { 0x56, 0x3e, Normal | 27 },
2550 { 0, 0, 0 }
2551 };
2552 static struct dos_keyboard_map it_keyboard = {
2553 /* 0 1 2 3 4 5 */
2554 /* 0 123456789012345678901234567890123456789012345678901234 */
2555 "\\1234567890'\8d< qwertyuiop\8a+> asdfghjkl\95\85\97 zxcvbnm,.- ",
2556 /* 01 23456789012345678901234567890123456789012345678901234 */
2557 "|!\"\9c$%&/()=?^> QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
2558 /* 0123456789012345678901234567890123456789012345678901234 */
2559 " {}~` [] @# ",
2560 it_kbd_translate_table
2561 };
2562
2563 static struct dos_keyboard_map dk_keyboard = {
2564 /* 0 1 2 3 4 5 */
2565 /* 0123456789012345678901234567890123456789012345678901234 */
2566 "«1234567890+| qwertyuiop\86~ asdfghjkl\91\9b' zxcvbnm,.- ",
2567 /* 01 23456789012345678901234567890123456789012345678901234 */
2568 "õ!\"#$%&/()=?` QWERTYUIOP\8f^ ASDFGHJKL\92\9d* ZXCVBNM;:_ ",
2569 /* 0123456789012345678901234567890123456789012345678901234 */
2570 " @\9c$ {[]} | ",
2571 0 /* no translate table */
2572 };
2573
2574 static struct kbd_translate jp_kbd_translate_table[] = {
2575 { 0x73, 0x5c, Normal | 0 },
2576 { 0x73, 0x5f, Normal | 0 },
2577 { 0x73, 0x1c, Map | 0 },
2578 { 0x7d, 0x5c, Normal | 13 },
2579 { 0x7d, 0x7c, Normal | 13 },
2580 { 0x7d, 0x1c, Map | 13 },
2581 { 0, 0, 0 }
2582 };
2583 static struct dos_keyboard_map jp_keyboard = {
2584 /* 0 1 2 3 4 5 */
2585 /* 0123456789012 345678901234567890123456789012345678901234 */
2586 "\\1234567890-^\\ qwertyuiop@[ asdfghjkl;:] zxcvbnm,./ ",
2587 /* 01 23456789012345678901234567890123456789012345678901234 */
2588 "_!\"#$%&'()~=~| QWERTYUIOP`{ ASDFGHJKL+*} ZXCVBNM<>? ",
2589 0, /* no Alt-Gr key */
2590 jp_kbd_translate_table
2591 };
2592
2593 static struct keyboard_layout_list
2594 {
2595 int country_code;
2596 struct dos_keyboard_map *keyboard_map;
2597 } keyboard_layout_list[] =
2598 {
2599 1, &us_keyboard,
2600 33, &fr_keyboard,
2601 39, &it_keyboard,
2602 45, &dk_keyboard,
2603 81, &jp_keyboard
2604 };
2605
2606 static struct dos_keyboard_map *keyboard;
2607 static int keyboard_map_all;
2608 static int international_keyboard;
2609
2610 int
2611 dos_set_keyboard (code, always)
2612 int code;
2613 int always;
2614 {
2615 int i;
2616 _go32_dpmi_registers regs;
2617
2618 /* See if Keyb.Com is installed (for international keyboard support).
2619 Note: calling Int 2Fh via int86 wedges the DOS box on some versions
2620 of Windows 9X! So don't do that! */
2621 regs.x.ax = 0xad80;
2622 regs.x.ss = regs.x.sp = regs.x.flags = 0;
2623 _go32_dpmi_simulate_int (0x2f, &regs);
2624 if (regs.h.al == 0xff)
2625 international_keyboard = 1;
2626
2627 /* Initialize to US settings, for countries that don't have their own. */
2628 keyboard = keyboard_layout_list[0].keyboard_map;
2629 keyboard_map_all = always;
2630 dos_keyboard_layout = 1;
2631
2632 for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct keyboard_layout_list)); i++)
2633 if (code == keyboard_layout_list[i].country_code)
2634 {
2635 keyboard = keyboard_layout_list[i].keyboard_map;
2636 keyboard_map_all = always;
2637 dos_keyboard_layout = code;
2638 return 1;
2639 }
2640 return 0;
2641 }
2642 \f
2643 static struct
2644 {
2645 unsigned char char_code; /* normal code */
2646 unsigned char meta_code; /* M- code */
2647 unsigned char keypad_code; /* keypad code */
2648 unsigned char editkey_code; /* edit key */
2649 } keypad_translate_map[] = {
2650 '0', '0', 0xb0, /* kp-0 */ 0x63, /* insert */
2651 '1', '1', 0xb1, /* kp-1 */ 0x57, /* end */
2652 '2', '2', 0xb2, /* kp-2 */ 0x54, /* down */
2653 '3', '3', 0xb3, /* kp-3 */ 0x56, /* next */
2654 '4', '4', 0xb4, /* kp-4 */ 0x51, /* left */
2655 '5', '5', 0xb5, /* kp-5 */ 0xb5, /* kp-5 */
2656 '6', '6', 0xb6, /* kp-6 */ 0x53, /* right */
2657 '7', '7', 0xb7, /* kp-7 */ 0x50, /* home */
2658 '8', '8', 0xb8, /* kp-8 */ 0x52, /* up */
2659 '9', '9', 0xb9, /* kp-9 */ 0x55, /* prior */
2660 '.', '-', 0xae, /* kp-decimal */ 0xff /* delete */
2661 };
2662
2663 static struct
2664 {
2665 unsigned char char_code; /* normal code */
2666 unsigned char keypad_code; /* keypad code */
2667 } grey_key_translate_map[] = {
2668 '/', 0xaf, /* kp-decimal */
2669 '*', 0xaa, /* kp-multiply */
2670 '-', 0xad, /* kp-subtract */
2671 '+', 0xab, /* kp-add */
2672 '\r', 0x8d /* kp-enter */
2673 };
2674
2675 static unsigned short
2676 ibmpc_translate_map[] =
2677 {
2678 /* --------------- 00 to 0f --------------- */
2679 Normal | 0xff, /* Ctrl Break + Alt-NNN */
2680 Alt | ModFct | 0x1b, /* Escape */
2681 Normal | 1, /* '1' */
2682 Normal | 2, /* '2' */
2683 Normal | 3, /* '3' */
2684 Normal | 4, /* '4' */
2685 Normal | 5, /* '5' */
2686 Normal | 6, /* '6' */
2687 Normal | 7, /* '7' */
2688 Normal | 8, /* '8' */
2689 Normal | 9, /* '9' */
2690 Normal | 10, /* '0' */
2691 Normal | 11, /* '-' */
2692 Normal | 12, /* '=' */
2693 Special | 0x08, /* Backspace */
2694 ModFct | 0x74, /* Tab/Backtab */
2695
2696 /* --------------- 10 to 1f --------------- */
2697 Map | 15, /* 'q' */
2698 Map | 16, /* 'w' */
2699 Map | 17, /* 'e' */
2700 Map | 18, /* 'r' */
2701 Map | 19, /* 't' */
2702 Map | 20, /* 'y' */
2703 Map | 21, /* 'u' */
2704 Map | 22, /* 'i' */
2705 Map | 23, /* 'o' */
2706 Map | 24, /* 'p' */
2707 Map | 25, /* '[' */
2708 Map | 26, /* ']' */
2709 ModFct | 0x0d, /* Return */
2710 Ignore, /* Ctrl */
2711 Map | 30, /* 'a' */
2712 Map | 31, /* 's' */
2713
2714 /* --------------- 20 to 2f --------------- */
2715 Map | 32, /* 'd' */
2716 Map | 33, /* 'f' */
2717 Map | 34, /* 'g' */
2718 Map | 35, /* 'h' */
2719 Map | 36, /* 'j' */
2720 Map | 37, /* 'k' */
2721 Map | 38, /* 'l' */
2722 Map | 39, /* ';' */
2723 Map | 40, /* '\'' */
2724 Map | 0, /* '`' */
2725 Ignore, /* Left shift */
2726 Map | 41, /* '\\' */
2727 Map | 45, /* 'z' */
2728 Map | 46, /* 'x' */
2729 Map | 47, /* 'c' */
2730 Map | 48, /* 'v' */
2731
2732 /* --------------- 30 to 3f --------------- */
2733 Map | 49, /* 'b' */
2734 Map | 50, /* 'n' */
2735 Map | 51, /* 'm' */
2736 Map | 52, /* ',' */
2737 Map | 53, /* '.' */
2738 Map | 54, /* '/' */
2739 Ignore, /* Right shift */
2740 Grey | 1, /* Grey * */
2741 Ignore, /* Alt */
2742 Normal | 55, /* ' ' */
2743 Ignore, /* Caps Lock */
2744 FctKey | 0xbe, /* F1 */
2745 FctKey | 0xbf, /* F2 */
2746 FctKey | 0xc0, /* F3 */
2747 FctKey | 0xc1, /* F4 */
2748 FctKey | 0xc2, /* F5 */
2749
2750 /* --------------- 40 to 4f --------------- */
2751 FctKey | 0xc3, /* F6 */
2752 FctKey | 0xc4, /* F7 */
2753 FctKey | 0xc5, /* F8 */
2754 FctKey | 0xc6, /* F9 */
2755 FctKey | 0xc7, /* F10 */
2756 Ignore, /* Num Lock */
2757 Ignore, /* Scroll Lock */
2758 KeyPad | 7, /* Home */
2759 KeyPad | 8, /* Up */
2760 KeyPad | 9, /* Page Up */
2761 Grey | 2, /* Grey - */
2762 KeyPad | 4, /* Left */
2763 KeyPad | 5, /* Keypad 5 */
2764 KeyPad | 6, /* Right */
2765 Grey | 3, /* Grey + */
2766 KeyPad | 1, /* End */
2767
2768 /* --------------- 50 to 5f --------------- */
2769 KeyPad | 2, /* Down */
2770 KeyPad | 3, /* Page Down */
2771 KeyPad | 0, /* Insert */
2772 KeyPad | 10, /* Delete */
2773 Shift | FctKey | 0xbe, /* (Shift) F1 */
2774 Shift | FctKey | 0xbf, /* (Shift) F2 */
2775 Shift | FctKey | 0xc0, /* (Shift) F3 */
2776 Shift | FctKey | 0xc1, /* (Shift) F4 */
2777 Shift | FctKey | 0xc2, /* (Shift) F5 */
2778 Shift | FctKey | 0xc3, /* (Shift) F6 */
2779 Shift | FctKey | 0xc4, /* (Shift) F7 */
2780 Shift | FctKey | 0xc5, /* (Shift) F8 */
2781 Shift | FctKey | 0xc6, /* (Shift) F9 */
2782 Shift | FctKey | 0xc7, /* (Shift) F10 */
2783 Ctrl | FctKey | 0xbe, /* (Ctrl) F1 */
2784 Ctrl | FctKey | 0xbf, /* (Ctrl) F2 */
2785
2786 /* --------------- 60 to 6f --------------- */
2787 Ctrl | FctKey | 0xc0, /* (Ctrl) F3 */
2788 Ctrl | FctKey | 0xc1, /* (Ctrl) F4 */
2789 Ctrl | FctKey | 0xc2, /* (Ctrl) F5 */
2790 Ctrl | FctKey | 0xc3, /* (Ctrl) F6 */
2791 Ctrl | FctKey | 0xc4, /* (Ctrl) F7 */
2792 Ctrl | FctKey | 0xc5, /* (Ctrl) F8 */
2793 Ctrl | FctKey | 0xc6, /* (Ctrl) F9 */
2794 Ctrl | FctKey | 0xc7, /* (Ctrl) F10 */
2795 Alt | FctKey | 0xbe, /* (Alt) F1 */
2796 Alt | FctKey | 0xbf, /* (Alt) F2 */
2797 Alt | FctKey | 0xc0, /* (Alt) F3 */
2798 Alt | FctKey | 0xc1, /* (Alt) F4 */
2799 Alt | FctKey | 0xc2, /* (Alt) F5 */
2800 Alt | FctKey | 0xc3, /* (Alt) F6 */
2801 Alt | FctKey | 0xc4, /* (Alt) F7 */
2802 Alt | FctKey | 0xc5, /* (Alt) F8 */
2803
2804 /* --------------- 70 to 7f --------------- */
2805 Alt | FctKey | 0xc6, /* (Alt) F9 */
2806 Alt | FctKey | 0xc7, /* (Alt) F10 */
2807 Ctrl | FctKey | 0x6d, /* (Ctrl) Sys Rq */
2808 Ctrl | KeyPad | 4, /* (Ctrl) Left */
2809 Ctrl | KeyPad | 6, /* (Ctrl) Right */
2810 Ctrl | KeyPad | 1, /* (Ctrl) End */
2811 Ctrl | KeyPad | 3, /* (Ctrl) Page Down */
2812 Ctrl | KeyPad | 7, /* (Ctrl) Home */
2813 Alt | Map | 1, /* '1' */
2814 Alt | Map | 2, /* '2' */
2815 Alt | Map | 3, /* '3' */
2816 Alt | Map | 4, /* '4' */
2817 Alt | Map | 5, /* '5' */
2818 Alt | Map | 6, /* '6' */
2819 Alt | Map | 7, /* '7' */
2820 Alt | Map | 8, /* '8' */
2821
2822 /* --------------- 80 to 8f --------------- */
2823 Alt | Map | 9, /* '9' */
2824 Alt | Map | 10, /* '0' */
2825 Alt | Map | 11, /* '-' */
2826 Alt | Map | 12, /* '=' */
2827 Ctrl | KeyPad | 9, /* (Ctrl) Page Up */
2828 FctKey | 0xc8, /* F11 */
2829 FctKey | 0xc9, /* F12 */
2830 Shift | FctKey | 0xc8, /* (Shift) F11 */
2831 Shift | FctKey | 0xc9, /* (Shift) F12 */
2832 Ctrl | FctKey | 0xc8, /* (Ctrl) F11 */
2833 Ctrl | FctKey | 0xc9, /* (Ctrl) F12 */
2834 Alt | FctKey | 0xc8, /* (Alt) F11 */
2835 Alt | FctKey | 0xc9, /* (Alt) F12 */
2836 Ctrl | KeyPad | 8, /* (Ctrl) Up */
2837 Ctrl | Grey | 2, /* (Ctrl) Grey - */
2838 Ctrl | KeyPad | 5, /* (Ctrl) Keypad 5 */
2839
2840 /* --------------- 90 to 9f --------------- */
2841 Ctrl | Grey | 3, /* (Ctrl) Grey + */
2842 Ctrl | KeyPad | 2, /* (Ctrl) Down */
2843 Ctrl | KeyPad | 0, /* (Ctrl) Insert */
2844 Ctrl | KeyPad | 10, /* (Ctrl) Delete */
2845 Ctrl | FctKey | 0x09, /* (Ctrl) Tab */
2846 Ctrl | Grey | 0, /* (Ctrl) Grey / */
2847 Ctrl | Grey | 1, /* (Ctrl) Grey * */
2848 Alt | FctKey | 0x50, /* (Alt) Home */
2849 Alt | FctKey | 0x52, /* (Alt) Up */
2850 Alt | FctKey | 0x55, /* (Alt) Page Up */
2851 Ignore, /* NO KEY */
2852 Alt | FctKey | 0x51, /* (Alt) Left */
2853 Ignore, /* NO KEY */
2854 Alt | FctKey | 0x53, /* (Alt) Right */
2855 Ignore, /* NO KEY */
2856 Alt | FctKey | 0x57, /* (Alt) End */
2857
2858 /* --------------- a0 to af --------------- */
2859 Alt | KeyPad | 2, /* (Alt) Down */
2860 Alt | KeyPad | 3, /* (Alt) Page Down */
2861 Alt | KeyPad | 0, /* (Alt) Insert */
2862 Alt | KeyPad | 10, /* (Alt) Delete */
2863 Alt | Grey | 0, /* (Alt) Grey / */
2864 Alt | FctKey | 0x09, /* (Alt) Tab */
2865 Alt | Grey | 4 /* (Alt) Keypad Enter */
2866 };
2867 \f
2868 /* These bit-positions corresponds to values returned by BIOS */
2869 #define SHIFT_P 0x0003 /* two bits! */
2870 #define CTRL_P 0x0004
2871 #define ALT_P 0x0008
2872 #define SCRLOCK_P 0x0010
2873 #define NUMLOCK_P 0x0020
2874 #define CAPSLOCK_P 0x0040
2875 #define ALT_GR_P 0x0800
2876 #define SUPER_P 0x4000 /* pseudo */
2877 #define HYPER_P 0x8000 /* pseudo */
2878
2879 static int
2880 dos_get_modifiers (keymask)
2881 int *keymask;
2882 {
2883 union REGS regs;
2884 int mask;
2885 int modifiers = 0;
2886
2887 /* Calculate modifier bits */
2888 regs.h.ah = extended_kbd ? 0x12 : 0x02;
2889 int86 (0x16, &regs, &regs);
2890
2891 if (!extended_kbd)
2892 {
2893 mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
2894 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
2895 }
2896 else
2897 {
2898 mask = regs.h.al & (SHIFT_P |
2899 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
2900
2901 /* Do not break international keyboard support. */
2902 /* When Keyb.Com is loaded, the right Alt key is */
2903 /* used for accessing characters like { and } */
2904 if (regs.h.ah & 2) /* Left ALT pressed ? */
2905 mask |= ALT_P;
2906
2907 if ((regs.h.ah & 8) != 0) /* Right ALT pressed ? */
2908 {
2909 mask |= ALT_GR_P;
2910 if (dos_hyper_key == 1)
2911 {
2912 mask |= HYPER_P;
2913 modifiers |= hyper_modifier;
2914 }
2915 else if (dos_super_key == 1)
2916 {
2917 mask |= SUPER_P;
2918 modifiers |= super_modifier;
2919 }
2920 else if (!international_keyboard)
2921 {
2922 /* If Keyb.Com is NOT installed, let Right Alt behave
2923 like the Left Alt. */
2924 mask &= ~ALT_GR_P;
2925 mask |= ALT_P;
2926 }
2927 }
2928
2929 if (regs.h.ah & 1) /* Left CTRL pressed ? */
2930 mask |= CTRL_P;
2931
2932 if (regs.h.ah & 4) /* Right CTRL pressed ? */
2933 {
2934 if (dos_hyper_key == 2)
2935 {
2936 mask |= HYPER_P;
2937 modifiers |= hyper_modifier;
2938 }
2939 else if (dos_super_key == 2)
2940 {
2941 mask |= SUPER_P;
2942 modifiers |= super_modifier;
2943 }
2944 else
2945 mask |= CTRL_P;
2946 }
2947 }
2948
2949 if (mask & SHIFT_P)
2950 modifiers |= shift_modifier;
2951 if (mask & CTRL_P)
2952 modifiers |= ctrl_modifier;
2953 if (mask & ALT_P)
2954 modifiers |= meta_modifier;
2955
2956 if (keymask)
2957 *keymask = mask;
2958 return modifiers;
2959 }
2960
2961 #define NUM_RECENT_DOSKEYS (100)
2962 int recent_doskeys_index; /* Index for storing next element into recent_doskeys */
2963 int total_doskeys; /* Total number of elements stored into recent_doskeys */
2964 Lisp_Object recent_doskeys; /* A vector, holding the last 100 keystrokes */
2965
2966 DEFUN ("recent-doskeys", Frecent_doskeys, Srecent_doskeys, 0, 0, 0,
2967 "Return vector of last 100 keyboard input values seen in dos_rawgetc.\n\
2968 Each input key receives two values in this vector: first the ASCII code,\n\
2969 and then the scan code.")
2970 ()
2971 {
2972 Lisp_Object *keys = XVECTOR (recent_doskeys)->contents;
2973 Lisp_Object val;
2974
2975 if (total_doskeys < NUM_RECENT_DOSKEYS)
2976 return Fvector (total_doskeys, keys);
2977 else
2978 {
2979 val = Fvector (NUM_RECENT_DOSKEYS, keys);
2980 bcopy (keys + recent_doskeys_index,
2981 XVECTOR (val)->contents,
2982 (NUM_RECENT_DOSKEYS - recent_doskeys_index) * sizeof (Lisp_Object));
2983 bcopy (keys,
2984 XVECTOR (val)->contents + NUM_RECENT_DOSKEYS - recent_doskeys_index,
2985 recent_doskeys_index * sizeof (Lisp_Object));
2986 return val;
2987 }
2988 }
2989
2990 /* Get a char from keyboard. Function keys are put into the event queue. */
2991
2992 extern void kbd_buffer_store_event (struct input_event *);
2993
2994 static int
2995 dos_rawgetc ()
2996 {
2997 struct input_event event;
2998 union REGS regs;
2999
3000 #ifndef HAVE_X_WINDOWS
3001 /* Maybe put the cursor where it should be. */
3002 IT_cmgoto (SELECTED_FRAME());
3003 #endif
3004
3005 /* The following condition is equivalent to `kbhit ()', except that
3006 it uses the bios to do its job. This pleases DESQview/X. */
3007 while ((regs.h.ah = extended_kbd ? 0x11 : 0x01),
3008 int86 (0x16, &regs, &regs),
3009 (regs.x.flags & 0x40) == 0)
3010 {
3011 union REGS regs;
3012 register unsigned char c;
3013 int sc, code = -1, mask, kp_mode;
3014 int modifiers;
3015
3016 regs.h.ah = extended_kbd ? 0x10 : 0x00;
3017 int86 (0x16, &regs, &regs);
3018 c = regs.h.al;
3019 sc = regs.h.ah;
3020
3021 total_doskeys += 2;
3022 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3023 = make_number (c);
3024 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3025 recent_doskeys_index = 0;
3026 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3027 = make_number (sc);
3028 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3029 recent_doskeys_index = 0;
3030
3031 modifiers = dos_get_modifiers (&mask);
3032
3033 #ifndef HAVE_X_WINDOWS
3034 if (!NILP (Vdos_display_scancodes))
3035 {
3036 char buf[11];
3037 sprintf (buf, "%02x:%02x*%04x",
3038 (unsigned) (sc&0xff), (unsigned) c, mask);
3039 dos_direct_output (screen_size_Y - 2, screen_size_X - 12, buf, 10);
3040 }
3041 #endif
3042
3043 if (sc == 0xe0)
3044 {
3045 switch (c)
3046 {
3047 case 10: /* Ctrl Grey Enter */
3048 code = Ctrl | Grey | 4;
3049 break;
3050 case 13: /* Grey Enter */
3051 code = Grey | 4;
3052 break;
3053 case '/': /* Grey / */
3054 code = Grey | 0;
3055 break;
3056 default:
3057 continue;
3058 };
3059 c = 0;
3060 }
3061 else
3062 {
3063 /* Try the keyboard-private translation table first. */
3064 if (keyboard->translate_table)
3065 {
3066 struct kbd_translate *p = keyboard->translate_table;
3067
3068 while (p->sc)
3069 {
3070 if (p->sc == sc && p->ch == c)
3071 {
3072 code = p->code;
3073 break;
3074 }
3075 p++;
3076 }
3077 }
3078 /* If the private table didn't translate it, use the general
3079 one. */
3080 if (code == -1)
3081 {
3082 if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
3083 continue;
3084 if ((code = ibmpc_translate_map[sc]) == Ignore)
3085 continue;
3086 }
3087 }
3088
3089 if (c == 0)
3090 {
3091 /* We only look at the keyboard Ctrl/Shift/Alt keys when
3092 Emacs is ready to read a key. Therefore, if they press
3093 `Alt-x' when Emacs is busy, by the time we get to
3094 `dos_get_modifiers', they might have already released the
3095 Alt key, and Emacs gets just `x', which is BAD.
3096 However, for keys with the `Map' property set, the ASCII
3097 code returns zero iff Alt is pressed. So, when we DON'T
3098 have to support international_keyboard, we don't have to
3099 distinguish between the left and right Alt keys, and we
3100 can set the META modifier for any keys with the `Map'
3101 property if they return zero ASCII code (c = 0). */
3102 if ( (code & Alt)
3103 || ( (code & 0xf000) == Map && !international_keyboard))
3104 modifiers |= meta_modifier;
3105 if (code & Ctrl)
3106 modifiers |= ctrl_modifier;
3107 if (code & Shift)
3108 modifiers |= shift_modifier;
3109 }
3110
3111 switch (code & 0xf000)
3112 {
3113 case ModFct:
3114 if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
3115 return c;
3116 c = 0; /* Special */
3117
3118 case FctKey:
3119 if (c != 0)
3120 return c;
3121
3122 case Special:
3123 code |= 0xff00;
3124 break;
3125
3126 case Normal:
3127 if (sc == 0)
3128 {
3129 if (c == 0) /* ctrl-break */
3130 continue;
3131 return c; /* ALT-nnn */
3132 }
3133 if (!keyboard_map_all)
3134 {
3135 if (c != ' ')
3136 return c;
3137 code = c;
3138 break;
3139 }
3140
3141 case Map:
3142 if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
3143 if (!keyboard_map_all)
3144 return c;
3145
3146 code &= 0xff;
3147 if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
3148 mask |= SHIFT_P; /* ALT-1 => M-! etc. */
3149
3150 if (mask & SHIFT_P)
3151 {
3152 code = keyboard->shifted[code];
3153 mask -= SHIFT_P;
3154 modifiers &= ~shift_modifier;
3155 }
3156 else
3157 if ((mask & ALT_GR_P) && keyboard->alt_gr && keyboard->alt_gr[code] != ' ')
3158 code = keyboard->alt_gr[code];
3159 else
3160 code = keyboard->unshifted[code];
3161 break;
3162
3163 case KeyPad:
3164 code &= 0xff;
3165 if (c == 0xe0) /* edit key */
3166 kp_mode = 3;
3167 else
3168 if ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) /* numlock on */
3169 kp_mode = dos_keypad_mode & 0x03;
3170 else
3171 kp_mode = (dos_keypad_mode >> 4) & 0x03;
3172
3173 switch (kp_mode)
3174 {
3175 case 0:
3176 if (code == 10 && dos_decimal_point)
3177 return dos_decimal_point;
3178 return keypad_translate_map[code].char_code;
3179
3180 case 1:
3181 code = 0xff00 | keypad_translate_map[code].keypad_code;
3182 break;
3183
3184 case 2:
3185 code = keypad_translate_map[code].meta_code;
3186 modifiers = meta_modifier;
3187 break;
3188
3189 case 3:
3190 code = 0xff00 | keypad_translate_map[code].editkey_code;
3191 break;
3192 }
3193 break;
3194
3195 case Grey:
3196 code &= 0xff;
3197 kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 0x04 : 0x40;
3198 if (dos_keypad_mode & kp_mode)
3199 code = 0xff00 | grey_key_translate_map[code].keypad_code;
3200 else
3201 code = grey_key_translate_map[code].char_code;
3202 break;
3203 }
3204
3205 make_event:
3206 if (code == 0)
3207 continue;
3208
3209 if (code >= 0x100)
3210 event.kind = non_ascii_keystroke;
3211 else
3212 event.kind = ascii_keystroke;
3213 event.code = code;
3214 event.modifiers = modifiers;
3215 event.frame_or_window = selected_frame;
3216 event.timestamp = event_timestamp ();
3217 kbd_buffer_store_event (&event);
3218 }
3219
3220 if (have_mouse > 0 && !mouse_preempted)
3221 {
3222 int but, press, x, y, ok;
3223 int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
3224
3225 /* Check for mouse movement *before* buttons. */
3226 mouse_check_moved ();
3227
3228 /* If the mouse moved from the spot of its last sighting, we
3229 might need to update mouse highlight. */
3230 if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
3231 {
3232 previous_help_echo = help_echo;
3233 help_echo = Qnil;
3234 IT_note_mouse_highlight (SELECTED_FRAME(),
3235 mouse_last_x, mouse_last_y);
3236 /* If the contents of the global variable help_echo has
3237 changed, generate a HELP_EVENT. */
3238 if (STRINGP (help_echo) || STRINGP (previous_help_echo))
3239 {
3240 event.kind = HELP_EVENT;
3241 event.frame_or_window = Fcons (selected_frame, help_echo);
3242 event.timestamp = event_timestamp ();
3243 kbd_buffer_store_event (&event);
3244 }
3245 }
3246
3247 for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
3248 for (press = 0; press < 2; press++)
3249 {
3250 int button_num = but;
3251
3252 if (press)
3253 ok = mouse_pressed (but, &x, &y);
3254 else
3255 ok = mouse_released (but, &x, &y);
3256 if (ok)
3257 {
3258 /* Allow a simultaneous press/release of Mouse-1 and
3259 Mouse-2 to simulate Mouse-3 on two-button mice. */
3260 if (mouse_button_count == 2 && but < 2)
3261 {
3262 int x2, y2; /* don't clobber original coordinates */
3263
3264 /* If only one button is pressed, wait 100 msec and
3265 check again. This way, Speedy Gonzales isn't
3266 punished, while the slow get their chance. */
3267 if (press && mouse_pressed (1-but, &x2, &y2)
3268 || !press && mouse_released (1-but, &x2, &y2))
3269 button_num = 2;
3270 else
3271 {
3272 delay (100);
3273 if (press && mouse_pressed (1-but, &x2, &y2)
3274 || !press && mouse_released (1-but, &x2, &y2))
3275 button_num = 2;
3276 }
3277 }
3278
3279 event.kind = mouse_click;
3280 event.code = button_num;
3281 event.modifiers = dos_get_modifiers (0)
3282 | (press ? down_modifier : up_modifier);
3283 event.x = x;
3284 event.y = y;
3285 event.frame_or_window = selected_frame;
3286 event.timestamp = event_timestamp ();
3287 kbd_buffer_store_event (&event);
3288 }
3289 }
3290 }
3291
3292 return -1;
3293 }
3294
3295 static int prev_get_char = -1;
3296
3297 /* Return 1 if a key is ready to be read without suspending execution. */
3298
3299 dos_keysns ()
3300 {
3301 if (prev_get_char != -1)
3302 return 1;
3303 else
3304 return ((prev_get_char = dos_rawgetc ()) != -1);
3305 }
3306
3307 /* Read a key. Return -1 if no key is ready. */
3308
3309 dos_keyread ()
3310 {
3311 if (prev_get_char != -1)
3312 {
3313 int c = prev_get_char;
3314 prev_get_char = -1;
3315 return c;
3316 }
3317 else
3318 return dos_rawgetc ();
3319 }
3320 \f
3321 #ifndef HAVE_X_WINDOWS
3322 /* See xterm.c for more info. */
3323 void
3324 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
3325 FRAME_PTR f;
3326 register int pix_x, pix_y;
3327 register int *x, *y;
3328 XRectangle *bounds;
3329 int noclip;
3330 {
3331 if (bounds) abort ();
3332
3333 /* Ignore clipping. */
3334
3335 *x = pix_x;
3336 *y = pix_y;
3337 }
3338
3339 void
3340 glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
3341 FRAME_PTR f;
3342 register int x, y;
3343 register int *pix_x, *pix_y;
3344 {
3345 *pix_x = x;
3346 *pix_y = y;
3347 }
3348 \f
3349 /* Simulation of X's menus. Nothing too fancy here -- just make it work
3350 for now.
3351
3352 Actually, I don't know the meaning of all the parameters of the functions
3353 here -- I only know how they are called by xmenu.c. I could of course
3354 grab the nearest Xlib manual (down the hall, second-to-last door on the
3355 left), but I don't think it's worth the effort. */
3356
3357 static char *menu_help_message, *prev_menu_help_message;
3358
3359 static XMenu *
3360 IT_menu_create ()
3361 {
3362 XMenu *menu;
3363
3364 menu = (XMenu *) xmalloc (sizeof (XMenu));
3365 menu->allocated = menu->count = menu->panecount = menu->width = 0;
3366 return menu;
3367 }
3368
3369 /* Allocate some (more) memory for MENU ensuring that there is room for one
3370 for item. */
3371
3372 static void
3373 IT_menu_make_room (XMenu *menu)
3374 {
3375 if (menu->allocated == 0)
3376 {
3377 int count = menu->allocated = 10;
3378 menu->text = (char **) xmalloc (count * sizeof (char *));
3379 menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
3380 menu->panenumber = (int *) xmalloc (count * sizeof (int));
3381 menu->help_text = (char **) xmalloc (count * sizeof (char *));
3382 }
3383 else if (menu->allocated == menu->count)
3384 {
3385 int count = menu->allocated = menu->allocated + 10;
3386 menu->text
3387 = (char **) xrealloc (menu->text, count * sizeof (char *));
3388 menu->submenu
3389 = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
3390 menu->panenumber
3391 = (int *) xrealloc (menu->panenumber, count * sizeof (int));
3392 menu->help_text
3393 = (char **) xrealloc (menu->help_text, count * sizeof (char *));
3394 }
3395 }
3396
3397 /* Search the given menu structure for a given pane number. */
3398
3399 static XMenu *
3400 IT_menu_search_pane (XMenu *menu, int pane)
3401 {
3402 int i;
3403 XMenu *try;
3404
3405 for (i = 0; i < menu->count; i++)
3406 if (menu->submenu[i])
3407 {
3408 if (pane == menu->panenumber[i])
3409 return menu->submenu[i];
3410 if ((try = IT_menu_search_pane (menu->submenu[i], pane)))
3411 return try;
3412 }
3413 return (XMenu *) 0;
3414 }
3415
3416 /* Determine how much screen space a given menu needs. */
3417
3418 static void
3419 IT_menu_calc_size (XMenu *menu, int *width, int *height)
3420 {
3421 int i, h2, w2, maxsubwidth, maxheight;
3422
3423 maxsubwidth = 0;
3424 maxheight = menu->count;
3425 for (i = 0; i < menu->count; i++)
3426 {
3427 if (menu->submenu[i])
3428 {
3429 IT_menu_calc_size (menu->submenu[i], &w2, &h2);
3430 if (w2 > maxsubwidth) maxsubwidth = w2;
3431 if (i + h2 > maxheight) maxheight = i + h2;
3432 }
3433 }
3434 *width = menu->width + maxsubwidth;
3435 *height = maxheight;
3436 }
3437
3438 /* Display MENU at (X,Y) using FACES. */
3439
3440 static void
3441 IT_menu_display (XMenu *menu, int y, int x, int *faces, int disp_help)
3442 {
3443 int i, j, face, width;
3444 struct glyph *text, *p;
3445 char *q;
3446 int mx, my;
3447 int enabled, mousehere;
3448 int row, col;
3449 struct frame *sf = SELECTED_FRAME();
3450
3451 menu_help_message = NULL;
3452
3453 width = menu->width;
3454 text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
3455 ScreenGetCursor (&row, &col);
3456 mouse_get_xy (&mx, &my);
3457 IT_update_begin (sf);
3458 for (i = 0; i < menu->count; i++)
3459 {
3460 int max_width = width + 2;
3461
3462 IT_cursor_to (y + i, x);
3463 enabled
3464 = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
3465 mousehere = (y + i == my && x <= mx && mx < x + width + 2);
3466 face = faces[enabled + mousehere * 2];
3467 if (disp_help && enabled + mousehere * 2 >= 2)
3468 menu_help_message = menu->help_text[i];
3469 p = text;
3470 SET_CHAR_GLYPH (*p, ' ', face, 0);
3471 p++;
3472 for (j = 0, q = menu->text[i]; *q; j++)
3473 {
3474 if (*q > 26)
3475 {
3476 SET_CHAR_GLYPH (*p, *q++, face, 0);
3477 p++;
3478 }
3479 else /* make '^x' */
3480 {
3481 SET_CHAR_GLYPH (*p, '^', face, 0);
3482 p++;
3483 j++;
3484 SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
3485 p++;
3486 }
3487 }
3488 /* Don't let the menu text overflow into the next screen row. */
3489 if (x + max_width > screen_size_X)
3490 {
3491 max_width = screen_size_X - x;
3492 text[max_width - 1].u.ch = '$'; /* indicate it's truncated */
3493 }
3494 for (; j < max_width - 2; j++, p++)
3495 SET_CHAR_GLYPH (*p, ' ', face, 0);
3496
3497 SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
3498 p++;
3499 IT_write_glyphs (text, max_width);
3500 }
3501 IT_update_end (sf);
3502 IT_cursor_to (row, col);
3503 xfree (text);
3504 }
3505 \f
3506 /* --------------------------- X Menu emulation ---------------------- */
3507
3508 /* Report availability of menus. */
3509
3510 int
3511 have_menus_p ()
3512 {
3513 return 1;
3514 }
3515
3516 /* Create a brand new menu structure. */
3517
3518 XMenu *
3519 XMenuCreate (Display *foo1, Window foo2, char *foo3)
3520 {
3521 return IT_menu_create ();
3522 }
3523
3524 /* Create a new pane and place it on the outer-most level. It is not
3525 clear that it should be placed out there, but I don't know what else
3526 to do. */
3527
3528 int
3529 XMenuAddPane (Display *foo, XMenu *menu, char *txt, int enable)
3530 {
3531 int len;
3532 char *p;
3533
3534 if (!enable)
3535 abort ();
3536
3537 IT_menu_make_room (menu);
3538 menu->submenu[menu->count] = IT_menu_create ();
3539 menu->text[menu->count] = txt;
3540 menu->panenumber[menu->count] = ++menu->panecount;
3541 menu->help_text[menu->count] = NULL;
3542 menu->count++;
3543
3544 /* Adjust length for possible control characters (which will
3545 be written as ^x). */
3546 for (len = strlen (txt), p = txt; *p; p++)
3547 if (*p < 27)
3548 len++;
3549
3550 if (len > menu->width)
3551 menu->width = len;
3552
3553 return menu->panecount;
3554 }
3555
3556 /* Create a new item in a menu pane. */
3557
3558 int
3559 XMenuAddSelection (Display *bar, XMenu *menu, int pane,
3560 int foo, char *txt, int enable, char *help_text)
3561 {
3562 int len;
3563 char *p;
3564
3565 if (pane)
3566 if (!(menu = IT_menu_search_pane (menu, pane)))
3567 return XM_FAILURE;
3568 IT_menu_make_room (menu);
3569 menu->submenu[menu->count] = (XMenu *) 0;
3570 menu->text[menu->count] = txt;
3571 menu->panenumber[menu->count] = enable;
3572 menu->help_text[menu->count] = help_text;
3573 menu->count++;
3574
3575 /* Adjust length for possible control characters (which will
3576 be written as ^x). */
3577 for (len = strlen (txt), p = txt; *p; p++)
3578 if (*p < 27)
3579 len++;
3580
3581 if (len > menu->width)
3582 menu->width = len;
3583
3584 return XM_SUCCESS;
3585 }
3586
3587 /* Decide where the menu would be placed if requested at (X,Y). */
3588
3589 void
3590 XMenuLocate (Display *foo0, XMenu *menu, int foo1, int foo2, int x, int y,
3591 int *ulx, int *uly, int *width, int *height)
3592 {
3593 IT_menu_calc_size (menu, width, height);
3594 *ulx = x + 1;
3595 *uly = y;
3596 *width += 2;
3597 }
3598
3599 struct IT_menu_state
3600 {
3601 void *screen_behind;
3602 XMenu *menu;
3603 int pane;
3604 int x, y;
3605 };
3606
3607
3608 /* Display menu, wait for user's response, and return that response. */
3609
3610 int
3611 XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
3612 int x0, int y0, unsigned ButtonMask, char **txt,
3613 void (*help_callback)(char *))
3614 {
3615 struct IT_menu_state *state;
3616 int statecount;
3617 int x, y, i, b;
3618 int screensize;
3619 int faces[4];
3620 Lisp_Object selectface;
3621 int leave, result, onepane;
3622 int title_faces[4]; /* face to display the menu title */
3623 int buffers_num_deleted = 0;
3624 struct frame *sf = SELECTED_FRAME();
3625
3626 /* Just in case we got here without a mouse present... */
3627 if (have_mouse <= 0)
3628 return XM_IA_SELECT;
3629 /* Don't allow non-positive x0 and y0, lest the menu will wrap
3630 around the display. */
3631 if (x0 <= 0)
3632 x0 = 1;
3633 if (y0 <= 0)
3634 y0 = 1;
3635
3636 /* We will process all the mouse events directly, so we had
3637 better prevented dos_rawgetc from stealing them from us. */
3638 mouse_preempted++;
3639
3640 state = alloca (menu->panecount * sizeof (struct IT_menu_state));
3641 screensize = screen_size * 2;
3642 faces[0]
3643 = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
3644 0, DEFAULT_FACE_ID);
3645 faces[1]
3646 = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
3647 0, DEFAULT_FACE_ID);
3648 selectface = intern ("msdos-menu-select-face");
3649 faces[2] = lookup_derived_face (sf, selectface,
3650 0, faces[0]);
3651 faces[3] = lookup_derived_face (sf, selectface,
3652 0, faces[1]);
3653
3654 /* Make sure the menu title is always displayed with
3655 `msdos-menu-active-face', no matter where the mouse pointer is. */
3656 for (i = 0; i < 4; i++)
3657 title_faces[i] = faces[3];
3658
3659 statecount = 1;
3660
3661 /* Don't let the title for the "Buffers" popup menu include a
3662 digit (which is ugly).
3663
3664 This is a terrible kludge, but I think the "Buffers" case is
3665 the only one where the title includes a number, so it doesn't
3666 seem to be necessary to make this more general. */
3667 if (strncmp (menu->text[0], "Buffers 1", 9) == 0)
3668 {
3669 menu->text[0][7] = '\0';
3670 buffers_num_deleted = 1;
3671 }
3672 state[0].menu = menu;
3673 mouse_off ();
3674 ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
3675
3676 /* Turn off the cursor. Otherwise it shows through the menu
3677 panes, which is ugly. */
3678 IT_display_cursor (0);
3679
3680 /* Display the menu title. */
3681 IT_menu_display (menu, y0 - 1, x0 - 1, title_faces, 0);
3682 if (buffers_num_deleted)
3683 menu->text[0][7] = ' ';
3684 if ((onepane = menu->count == 1 && menu->submenu[0]))
3685 {
3686 menu->width = menu->submenu[0]->width;
3687 state[0].menu = menu->submenu[0];
3688 }
3689 else
3690 {
3691 state[0].menu = menu;
3692 }
3693 state[0].x = x0 - 1;
3694 state[0].y = y0;
3695 state[0].pane = onepane;
3696
3697 mouse_last_x = -1; /* A hack that forces display. */
3698 leave = 0;
3699 while (!leave)
3700 {
3701 if (!mouse_visible) mouse_on ();
3702 mouse_check_moved ();
3703 if (sf->mouse_moved)
3704 {
3705 sf->mouse_moved = 0;
3706 result = XM_IA_SELECT;
3707 mouse_get_xy (&x, &y);
3708 for (i = 0; i < statecount; i++)
3709 if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2)
3710 {
3711 int dy = y - state[i].y;
3712 if (0 <= dy && dy < state[i].menu->count)
3713 {
3714 if (!state[i].menu->submenu[dy])
3715 if (state[i].menu->panenumber[dy])
3716 result = XM_SUCCESS;
3717 else
3718 result = XM_IA_SELECT;
3719 *pane = state[i].pane - 1;
3720 *selidx = dy;
3721 /* We hit some part of a menu, so drop extra menus that
3722 have been opened. That does not include an open and
3723 active submenu. */
3724 if (i != statecount - 2
3725 || state[i].menu->submenu[dy] != state[i+1].menu)
3726 while (i != statecount - 1)
3727 {
3728 statecount--;
3729 mouse_off ();
3730 ScreenUpdate (state[statecount].screen_behind);
3731 if (screen_virtual_segment)
3732 dosv_refresh_virtual_screen (0, screen_size);
3733 xfree (state[statecount].screen_behind);
3734 }
3735 if (i == statecount - 1 && state[i].menu->submenu[dy])
3736 {
3737 IT_menu_display (state[i].menu,
3738 state[i].y,
3739 state[i].x,
3740 faces, 1);
3741 state[statecount].menu = state[i].menu->submenu[dy];
3742 state[statecount].pane = state[i].menu->panenumber[dy];
3743 mouse_off ();
3744 ScreenRetrieve (state[statecount].screen_behind
3745 = xmalloc (screensize));
3746 state[statecount].x
3747 = state[i].x + state[i].menu->width + 2;
3748 state[statecount].y = y;
3749 statecount++;
3750 }
3751 }
3752 }
3753 IT_menu_display (state[statecount - 1].menu,
3754 state[statecount - 1].y,
3755 state[statecount - 1].x,
3756 faces, 1);
3757 }
3758 else
3759 {
3760 if ((menu_help_message || prev_menu_help_message)
3761 && menu_help_message != prev_menu_help_message)
3762 {
3763 help_callback (menu_help_message);
3764 IT_display_cursor (0);
3765 prev_menu_help_message = menu_help_message;
3766 }
3767 /* We are busy-waiting for the mouse to move, so let's be nice
3768 to other Windows applications by releasing our time slice. */
3769 __dpmi_yield ();
3770 }
3771 for (b = 0; b < mouse_button_count && !leave; b++)
3772 {
3773 /* Only leave if user both pressed and released the mouse, and in
3774 that order. This avoids popping down the menu pane unless
3775 the user is really done with it. */
3776 if (mouse_pressed (b, &x, &y))
3777 {
3778 while (mouse_button_depressed (b, &x, &y))
3779 __dpmi_yield ();
3780 leave = 1;
3781 }
3782 (void) mouse_released (b, &x, &y);
3783 }
3784 }
3785
3786 mouse_off ();
3787 ScreenUpdate (state[0].screen_behind);
3788 if (screen_virtual_segment)
3789 dosv_refresh_virtual_screen (0, screen_size);
3790 message (0);
3791 while (statecount--)
3792 xfree (state[statecount].screen_behind);
3793 IT_display_cursor (1); /* turn cursor back on */
3794 /* Clean up any mouse events that are waiting inside Emacs event queue.
3795 These events are likely to be generated before the menu was even
3796 displayed, probably because the user pressed and released the button
3797 (which invoked the menu) too quickly. If we don't remove these events,
3798 Emacs will process them after we return and surprise the user. */
3799 discard_mouse_events ();
3800 /* Allow mouse events generation by dos_rawgetc. */
3801 mouse_preempted--;
3802 return result;
3803 }
3804
3805 /* Dispose of a menu. */
3806
3807 void
3808 XMenuDestroy (Display *foo, XMenu *menu)
3809 {
3810 int i;
3811 if (menu->allocated)
3812 {
3813 for (i = 0; i < menu->count; i++)
3814 if (menu->submenu[i])
3815 XMenuDestroy (foo, menu->submenu[i]);
3816 xfree (menu->text);
3817 xfree (menu->submenu);
3818 xfree (menu->panenumber);
3819 xfree (menu->help_text);
3820 }
3821 xfree (menu);
3822 menu_help_message = prev_menu_help_message = NULL;
3823 }
3824
3825 int
3826 x_pixel_width (struct frame *f)
3827 {
3828 return FRAME_WIDTH (f);
3829 }
3830
3831 int
3832 x_pixel_height (struct frame *f)
3833 {
3834 return FRAME_HEIGHT (f);
3835 }
3836 #endif /* !HAVE_X_WINDOWS */
3837 \f
3838 /* ----------------------- DOS / UNIX conversion --------------------- */
3839
3840 void msdos_downcase_filename (unsigned char *);
3841
3842 /* Destructively turn backslashes into slashes. */
3843
3844 void
3845 dostounix_filename (p)
3846 register char *p;
3847 {
3848 msdos_downcase_filename (p);
3849
3850 while (*p)
3851 {
3852 if (*p == '\\')
3853 *p = '/';
3854 p++;
3855 }
3856 }
3857
3858 /* Destructively turn slashes into backslashes. */
3859
3860 void
3861 unixtodos_filename (p)
3862 register char *p;
3863 {
3864 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
3865 {
3866 *p += 'a' - 'A';
3867 p += 2;
3868 }
3869
3870 while (*p)
3871 {
3872 if (*p == '/')
3873 *p = '\\';
3874 p++;
3875 }
3876 }
3877
3878 /* Get the default directory for a given drive. 0=def, 1=A, 2=B, ... */
3879
3880 int
3881 getdefdir (drive, dst)
3882 int drive;
3883 char *dst;
3884 {
3885 char in_path[4], *p = in_path;
3886 int e = errno;
3887
3888 /* Generate "X:." (when drive is X) or "." (when drive is 0). */
3889 if (drive != 0)
3890 {
3891 *p++ = drive + 'A' - 1;
3892 *p++ = ':';
3893 }
3894
3895 *p++ = '.';
3896 *p = '\0';
3897 errno = 0;
3898 _fixpath (in_path, dst);
3899 /* _fixpath can set errno to ENOSYS on non-LFN systems because
3900 it queries the LFN support, so ignore that error. */
3901 if ((errno && errno != ENOSYS) || *dst == '\0')
3902 return 0;
3903
3904 msdos_downcase_filename (dst);
3905
3906 errno = e;
3907 return 1;
3908 }
3909
3910 /* Remove all CR's that are followed by a LF. */
3911
3912 int
3913 crlf_to_lf (n, buf)
3914 register int n;
3915 register unsigned char *buf;
3916 {
3917 unsigned char *np = buf;
3918 unsigned char *startp = buf;
3919 unsigned char *endp = buf + n;
3920
3921 if (n == 0)
3922 return n;
3923 while (buf < endp - 1)
3924 {
3925 if (*buf == 0x0d)
3926 {
3927 if (*(++buf) != 0x0a)
3928 *np++ = 0x0d;
3929 }
3930 else
3931 *np++ = *buf++;
3932 }
3933 if (buf < endp)
3934 *np++ = *buf++;
3935 return np - startp;
3936 }
3937
3938 #if defined(__DJGPP__) && __DJGPP__ == 2 && __DJGPP_MINOR__ == 0
3939
3940 /* In DJGPP v2.0, library `write' can call `malloc', which might
3941 cause relocation of the buffer whose address we get in ADDR.
3942 Here is a version of `write' that avoids calling `malloc',
3943 to serve us until such time as the library is fixed.
3944 Actually, what we define here is called `__write', because
3945 `write' is a stub that just jmp's to `__write' (to be
3946 POSIXLY-correct with respect to the global name-space). */
3947
3948 #include <io.h> /* for _write */
3949 #include <libc/dosio.h> /* for __file_handle_modes[] */
3950
3951 static char xbuf[64 * 1024]; /* DOS cannot write more in one chunk */
3952
3953 #define XBUF_END (xbuf + sizeof (xbuf) - 1)
3954
3955 int
3956 __write (int handle, const void *buffer, size_t count)
3957 {
3958 if (count == 0)
3959 return 0;
3960
3961 if(__file_handle_modes[handle] & O_BINARY)
3962 return _write (handle, buffer, count);
3963 else
3964 {
3965 char *xbp = xbuf;
3966 const char *bp = buffer;
3967 int total_written = 0;
3968 int nmoved = 0, ncr = 0;
3969
3970 while (count)
3971 {
3972 /* The next test makes sure there's space for at least 2 more
3973 characters in xbuf[], so both CR and LF can be put there. */
3974 if (xbp < XBUF_END)
3975 {
3976 if (*bp == '\n')
3977 {
3978 ncr++;
3979 *xbp++ = '\r';
3980 }
3981 *xbp++ = *bp++;
3982 nmoved++;
3983 count--;
3984 }
3985 if (xbp >= XBUF_END || !count)
3986 {
3987 size_t to_write = nmoved + ncr;
3988 int written = _write (handle, xbuf, to_write);
3989
3990 if (written == -1)
3991 return -1;
3992 else
3993 total_written += nmoved; /* CRs aren't counted in ret value */
3994
3995 /* If some, but not all were written (disk full?), return
3996 an estimate of the total written bytes not counting CRs. */
3997 if (written < to_write)
3998 return total_written - (to_write - written) * nmoved/to_write;
3999
4000 nmoved = 0;
4001 ncr = 0;
4002 xbp = xbuf;
4003 }
4004 }
4005 return total_written;
4006 }
4007 }
4008
4009 /* A low-level file-renaming function which works around Windows 95 bug.
4010 This is pulled directly out of DJGPP v2.01 library sources, and only
4011 used when you compile with DJGPP v2.0. */
4012
4013 #include <io.h>
4014
4015 int _rename(const char *old, const char *new)
4016 {
4017 __dpmi_regs r;
4018 int olen = strlen(old) + 1;
4019 int i;
4020 int use_lfn = _USE_LFN;
4021 char tempfile[FILENAME_MAX];
4022 const char *orig = old;
4023 int lfn_fd = -1;
4024
4025 r.x.dx = __tb_offset;
4026 r.x.di = __tb_offset + olen;
4027 r.x.ds = r.x.es = __tb_segment;
4028
4029 if (use_lfn)
4030 {
4031 /* Windows 95 bug: for some filenames, when you rename
4032 file -> file~ (as in Emacs, to leave a backup), the
4033 short 8+3 alias doesn't change, which effectively
4034 makes OLD and NEW the same file. We must rename
4035 through a temporary file to work around this. */
4036
4037 char *pbase = 0, *p;
4038 static char try_char[] = "abcdefghijklmnopqrstuvwxyz012345789";
4039 int idx = sizeof(try_char) - 1;
4040
4041 /* Generate a temporary name. Can't use `tmpnam', since $TMPDIR
4042 might point to another drive, which will fail the DOS call. */
4043 strcpy(tempfile, old);
4044 for (p = tempfile; *p; p++) /* ensure temporary is on the same drive */
4045 if (*p == '/' || *p == '\\' || *p == ':')
4046 pbase = p;
4047 if (pbase)
4048 pbase++;
4049 else
4050 pbase = tempfile;
4051 strcpy(pbase, "X$$djren$$.$$temp$$");
4052
4053 do
4054 {
4055 if (idx <= 0)
4056 return -1;
4057 *pbase = try_char[--idx];
4058 } while (_chmod(tempfile, 0) != -1);
4059
4060 r.x.ax = 0x7156;
4061 _put_path2(tempfile, olen);
4062 _put_path(old);
4063 __dpmi_int(0x21, &r);
4064 if (r.x.flags & 1)
4065 {
4066 errno = __doserr_to_errno(r.x.ax);
4067 return -1;
4068 }
4069
4070 /* Now create a file with the original name. This will
4071 ensure that NEW will always have a 8+3 alias
4072 different from that of OLD. (Seems to be required
4073 when NameNumericTail in the Registry is set to 0.) */
4074 lfn_fd = _creat(old, 0);
4075
4076 olen = strlen(tempfile) + 1;
4077 old = tempfile;
4078 r.x.di = __tb_offset + olen;
4079 }
4080
4081 for (i=0; i<2; i++)
4082 {
4083 if(use_lfn)
4084 r.x.ax = 0x7156;
4085 else
4086 r.h.ah = 0x56;
4087 _put_path2(new, olen);
4088 _put_path(old);
4089 __dpmi_int(0x21, &r);
4090 if(r.x.flags & 1)
4091 {
4092 if (r.x.ax == 5 && i == 0) /* access denied */
4093 remove(new); /* and try again */
4094 else
4095 {
4096 errno = __doserr_to_errno(r.x.ax);
4097
4098 /* Restore to original name if we renamed it to temporary. */
4099 if (use_lfn)
4100 {
4101 if (lfn_fd != -1)
4102 {
4103 _close (lfn_fd);
4104 remove (orig);
4105 }
4106 _put_path2(orig, olen);
4107 _put_path(tempfile);
4108 r.x.ax = 0x7156;
4109 __dpmi_int(0x21, &r);
4110 }
4111 return -1;
4112 }
4113 }
4114 else
4115 break;
4116 }
4117
4118 /* Success. Delete the file possibly created to work
4119 around the Windows 95 bug. */
4120 if (lfn_fd != -1)
4121 return (_close (lfn_fd) == 0) ? remove (orig) : -1;
4122 return 0;
4123 }
4124
4125 #endif /* __DJGPP__ == 2 && __DJGPP_MINOR__ == 0 */
4126
4127 DEFUN ("msdos-long-file-names", Fmsdos_long_file_names, Smsdos_long_file_names,
4128 0, 0, 0,
4129 "Return non-nil if long file names are supported on MSDOS.")
4130 ()
4131 {
4132 return (_USE_LFN ? Qt : Qnil);
4133 }
4134
4135 /* Convert alphabetic characters in a filename to lower-case. */
4136
4137 void
4138 msdos_downcase_filename (p)
4139 register unsigned char *p;
4140 {
4141 /* Always lower-case drive letters a-z, even if the filesystem
4142 preserves case in filenames.
4143 This is so MSDOS filenames could be compared by string comparison
4144 functions that are case-sensitive. Even case-preserving filesystems
4145 do not distinguish case in drive letters. */
4146 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4147 {
4148 *p += 'a' - 'A';
4149 p += 2;
4150 }
4151
4152 /* Under LFN we expect to get pathnames in their true case. */
4153 if (NILP (Fmsdos_long_file_names ()))
4154 for ( ; *p; p++)
4155 if (*p >= 'A' && *p <= 'Z')
4156 *p += 'a' - 'A';
4157 }
4158
4159 DEFUN ("msdos-downcase-filename", Fmsdos_downcase_filename, Smsdos_downcase_filename,
4160 1, 1, 0,
4161 "Convert alphabetic characters in FILENAME to lower case and return that.\n\
4162 When long filenames are supported, doesn't change FILENAME.\n\
4163 If FILENAME is not a string, returns nil.\n\
4164 The argument object is never altered--the value is a copy.")
4165 (filename)
4166 Lisp_Object filename;
4167 {
4168 Lisp_Object tem;
4169
4170 if (! STRINGP (filename))
4171 return Qnil;
4172
4173 tem = Fcopy_sequence (filename);
4174 msdos_downcase_filename (XSTRING (tem)->data);
4175 return tem;
4176 }
4177 \f
4178 /* The Emacs root directory as determined by init_environment. */
4179
4180 static char emacsroot[MAXPATHLEN];
4181
4182 char *
4183 rootrelativepath (rel)
4184 char *rel;
4185 {
4186 static char result[MAXPATHLEN + 10];
4187
4188 strcpy (result, emacsroot);
4189 strcat (result, "/");
4190 strcat (result, rel);
4191 return result;
4192 }
4193
4194 /* Define a lot of environment variables if not already defined. Don't
4195 remove anything unless you know what you're doing -- lots of code will
4196 break if one or more of these are missing. */
4197
4198 void
4199 init_environment (argc, argv, skip_args)
4200 int argc;
4201 char **argv;
4202 int skip_args;
4203 {
4204 char *s, *t, *root;
4205 int len;
4206 static const char * const tempdirs[] = {
4207 "$TMPDIR", "$TEMP", "$TMP", "c:/"
4208 };
4209 int i;
4210 const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
4211
4212 /* Make sure they have a usable $TMPDIR. Many Emacs functions use
4213 temporary files and assume "/tmp" if $TMPDIR is unset, which
4214 will break on DOS/Windows. Refuse to work if we cannot find
4215 a directory, not even "c:/", usable for that purpose. */
4216 for (i = 0; i < imax ; i++)
4217 {
4218 const char *tmp = tempdirs[i];
4219
4220 if (*tmp == '$')
4221 tmp = getenv (tmp + 1);
4222 /* Note that `access' can lie to us if the directory resides on a
4223 read-only filesystem, like CD-ROM or a write-protected floppy.
4224 The only way to be really sure is to actually create a file and
4225 see if it succeeds. But I think that's too much to ask. */
4226 if (tmp && access (tmp, D_OK) == 0)
4227 {
4228 setenv ("TMPDIR", tmp, 1);
4229 break;
4230 }
4231 }
4232 if (i >= imax)
4233 cmd_error_internal
4234 (Fcons (Qerror,
4235 Fcons (build_string ("no usable temporary directories found!!"),
4236 Qnil)),
4237 "While setting TMPDIR: ");
4238
4239 /* Note the startup time, so we know not to clear the screen if we
4240 exit immediately; see IT_reset_terminal_modes.
4241 (Yes, I know `clock' returns zero the first time it's called, but
4242 I do this anyway, in case some wiseguy changes that at some point.) */
4243 startup_time = clock ();
4244
4245 /* Find our root from argv[0]. Assuming argv[0] is, say,
4246 "c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */
4247 root = alloca (MAXPATHLEN + 20);
4248 _fixpath (argv[0], root);
4249 msdos_downcase_filename (root);
4250 len = strlen (root);
4251 while (len > 0 && root[len] != '/' && root[len] != ':')
4252 len--;
4253 root[len] = '\0';
4254 if (len > 4
4255 && (strcmp (root + len - 4, "/bin") == 0
4256 || strcmp (root + len - 4, "/src") == 0)) /* under a debugger */
4257 root[len - 4] = '\0';
4258 else
4259 strcpy (root, "c:/emacs"); /* let's be defensive */
4260 len = strlen (root);
4261 strcpy (emacsroot, root);
4262
4263 /* We default HOME to our root. */
4264 setenv ("HOME", root, 0);
4265
4266 /* We default EMACSPATH to root + "/bin". */
4267 strcpy (root + len, "/bin");
4268 setenv ("EMACSPATH", root, 0);
4269
4270 /* I don't expect anybody to ever use other terminals so the internal
4271 terminal is the default. */
4272 setenv ("TERM", "internal", 0);
4273
4274 #ifdef HAVE_X_WINDOWS
4275 /* Emacs expects DISPLAY to be set. */
4276 setenv ("DISPLAY", "unix:0.0", 0);
4277 #endif
4278
4279 /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must
4280 downcase it and mirror the backslashes. */
4281 s = getenv ("COMSPEC");
4282 if (!s) s = "c:/command.com";
4283 t = alloca (strlen (s) + 1);
4284 strcpy (t, s);
4285 dostounix_filename (t);
4286 setenv ("SHELL", t, 0);
4287
4288 /* PATH is also downcased and backslashes mirrored. */
4289 s = getenv ("PATH");
4290 if (!s) s = "";
4291 t = alloca (strlen (s) + 3);
4292 /* Current directory is always considered part of MsDos's path but it is
4293 not normally mentioned. Now it is. */
4294 strcat (strcpy (t, ".;"), s);
4295 dostounix_filename (t); /* Not a single file name, but this should work. */
4296 setenv ("PATH", t, 1);
4297
4298 /* In some sense all dos users have root privileges, so... */
4299 setenv ("USER", "root", 0);
4300 setenv ("NAME", getenv ("USER"), 0);
4301
4302 /* Time zone determined from country code. To make this possible, the
4303 country code may not span more than one time zone. In other words,
4304 in the USA, you lose. */
4305 if (!getenv ("TZ"))
4306 switch (dos_country_code)
4307 {
4308 case 31: /* Belgium */
4309 case 32: /* The Netherlands */
4310 case 33: /* France */
4311 case 34: /* Spain */
4312 case 36: /* Hungary */
4313 case 38: /* Yugoslavia (or what's left of it?) */
4314 case 39: /* Italy */
4315 case 41: /* Switzerland */
4316 case 42: /* Tjekia */
4317 case 45: /* Denmark */
4318 case 46: /* Sweden */
4319 case 47: /* Norway */
4320 case 48: /* Poland */
4321 case 49: /* Germany */
4322 /* Daylight saving from last Sunday in March to last Sunday in
4323 September, both at 2AM. */
4324 setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0);
4325 break;
4326 case 44: /* United Kingdom */
4327 case 351: /* Portugal */
4328 case 354: /* Iceland */
4329 setenv ("TZ", "GMT+00", 0);
4330 break;
4331 case 81: /* Japan */
4332 case 82: /* Korea */
4333 setenv ("TZ", "JST-09", 0);
4334 break;
4335 case 90: /* Turkey */
4336 case 358: /* Finland */
4337 setenv ("TZ", "EET-02", 0);
4338 break;
4339 case 972: /* Israel */
4340 /* This is an approximation. (For exact rules, use the
4341 `zoneinfo/israel' file which comes with DJGPP, but you need
4342 to install it in `/usr/share/zoneinfo/' directory first.) */
4343 setenv ("TZ", "IST-02IDT-03,M4.1.6/00:00,M9.5.6/01:00", 0);
4344 break;
4345 }
4346 tzset ();
4347 }
4348
4349 \f
4350
4351 static int break_stat; /* BREAK check mode status. */
4352 static int stdin_stat; /* stdin IOCTL status. */
4353
4354 #if __DJGPP__ < 2
4355
4356 /* These must be global. */
4357 static _go32_dpmi_seginfo ctrl_break_vector;
4358 static _go32_dpmi_registers ctrl_break_regs;
4359 static int ctrlbreakinstalled = 0;
4360
4361 /* Interrupt level detection of Ctrl-Break. Don't do anything fancy here! */
4362
4363 void
4364 ctrl_break_func (regs)
4365 _go32_dpmi_registers *regs;
4366 {
4367 Vquit_flag = Qt;
4368 }
4369
4370 void
4371 install_ctrl_break_check ()
4372 {
4373 if (!ctrlbreakinstalled)
4374 {
4375 /* Don't press Ctrl-Break if you don't have either DPMI or Emacs
4376 was compiler with Djgpp 1.11 maintenance level 5 or later! */
4377 ctrlbreakinstalled = 1;
4378 ctrl_break_vector.pm_offset = (int) ctrl_break_func;
4379 _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector,
4380 &ctrl_break_regs);
4381 _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector);
4382 }
4383 }
4384
4385 #endif /* __DJGPP__ < 2 */
4386
4387 /* Turn off Dos' Ctrl-C checking and inhibit interpretation of
4388 control chars by DOS. Determine the keyboard type. */
4389
4390 int
4391 dos_ttraw ()
4392 {
4393 union REGS inregs, outregs;
4394 static int first_time = 1;
4395
4396 break_stat = getcbrk ();
4397 setcbrk (0);
4398 #if __DJGPP__ < 2
4399 install_ctrl_break_check ();
4400 #endif
4401
4402 if (first_time)
4403 {
4404 inregs.h.ah = 0xc0;
4405 int86 (0x15, &inregs, &outregs);
4406 extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
4407
4408 have_mouse = 0;
4409
4410 if (internal_terminal
4411 #ifdef HAVE_X_WINDOWS
4412 && inhibit_window_system
4413 #endif
4414 )
4415 {
4416 inregs.x.ax = 0x0021;
4417 int86 (0x33, &inregs, &outregs);
4418 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4419 if (!have_mouse)
4420 {
4421 /* Reportedly, the above doesn't work for some mouse drivers. There
4422 is an additional detection method that should work, but might be
4423 a little slower. Use that as an alternative. */
4424 inregs.x.ax = 0x0000;
4425 int86 (0x33, &inregs, &outregs);
4426 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4427 }
4428
4429 if (have_mouse)
4430 {
4431 have_mouse = 1; /* enable mouse */
4432 mouse_visible = 0;
4433
4434 if (outregs.x.bx == 3)
4435 {
4436 mouse_button_count = 3;
4437 mouse_button_translate[0] = 0; /* Left */
4438 mouse_button_translate[1] = 2; /* Middle */
4439 mouse_button_translate[2] = 1; /* Right */
4440 }
4441 else
4442 {
4443 mouse_button_count = 2;
4444 mouse_button_translate[0] = 0;
4445 mouse_button_translate[1] = 1;
4446 }
4447 mouse_position_hook = &mouse_get_pos;
4448 mouse_init ();
4449 }
4450
4451 #ifndef HAVE_X_WINDOWS
4452 #if __DJGPP__ >= 2
4453 /* Save the cursor shape used outside Emacs. */
4454 outside_cursor = _farpeekw (_dos_ds, 0x460);
4455 #endif
4456 #endif
4457 }
4458
4459 first_time = 0;
4460
4461 #if __DJGPP__ >= 2
4462
4463 stdin_stat = setmode (fileno (stdin), O_BINARY);
4464 return (stdin_stat != -1);
4465 }
4466 else
4467 return (setmode (fileno (stdin), O_BINARY) != -1);
4468
4469 #else /* __DJGPP__ < 2 */
4470
4471 }
4472
4473 /* I think it is wrong to overwrite `stdin_stat' every time
4474 but the first one this function is called, but I don't
4475 want to change the way it used to work in v1.x.--EZ */
4476
4477 inregs.x.ax = 0x4400; /* Get IOCTL status. */
4478 inregs.x.bx = 0x00; /* 0 = stdin. */
4479 intdos (&inregs, &outregs);
4480 stdin_stat = outregs.h.dl;
4481
4482 inregs.x.dx = stdin_stat | 0x0020; /* raw mode */
4483 inregs.x.ax = 0x4401; /* Set IOCTL status */
4484 intdos (&inregs, &outregs);
4485 return !outregs.x.cflag;
4486
4487 #endif /* __DJGPP__ < 2 */
4488 }
4489
4490 /* Restore status of standard input and Ctrl-C checking. */
4491
4492 int
4493 dos_ttcooked ()
4494 {
4495 union REGS inregs, outregs;
4496
4497 setcbrk (break_stat);
4498 mouse_off ();
4499
4500 #if __DJGPP__ >= 2
4501
4502 #ifndef HAVE_X_WINDOWS
4503 /* Restore the cursor shape we found on startup. */
4504 if (outside_cursor)
4505 {
4506 inregs.h.ah = 1;
4507 inregs.x.cx = outside_cursor;
4508 int86 (0x10, &inregs, &outregs);
4509 }
4510 #endif
4511
4512 return (setmode (fileno (stdin), stdin_stat) != -1);
4513
4514 #else /* not __DJGPP__ >= 2 */
4515
4516 inregs.x.ax = 0x4401; /* Set IOCTL status. */
4517 inregs.x.bx = 0x00; /* 0 = stdin. */
4518 inregs.x.dx = stdin_stat;
4519 intdos (&inregs, &outregs);
4520 return !outregs.x.cflag;
4521
4522 #endif /* not __DJGPP__ >= 2 */
4523 }
4524
4525 \f
4526 /* Run command as specified by ARGV in directory DIR.
4527 The command is run with input from TEMPIN, output to
4528 file TEMPOUT and stderr to TEMPERR. */
4529
4530 int
4531 run_msdos_command (argv, working_dir, tempin, tempout, temperr, envv)
4532 unsigned char **argv;
4533 const char *working_dir;
4534 int tempin, tempout, temperr;
4535 char **envv;
4536 {
4537 char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
4538 char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */
4539 int msshell, result = -1;
4540 int inbak, outbak, errbak;
4541 int x, y;
4542 Lisp_Object cmd;
4543
4544 /* Get current directory as MSDOS cwd is not per-process. */
4545 getwd (oldwd);
4546
4547 /* If argv[0] is the shell, it might come in any lettercase.
4548 Since `Fmember' is case-sensitive, we need to downcase
4549 argv[0], even if we are on case-preserving filesystems. */
4550 lowcase_argv0 = alloca (strlen (argv[0]) + 1);
4551 for (pa = argv[0], pl = lowcase_argv0; *pa; pl++)
4552 {
4553 *pl = *pa++;
4554 if (*pl >= 'A' && *pl <= 'Z')
4555 *pl += 'a' - 'A';
4556 }
4557 *pl = '\0';
4558
4559 cmd = Ffile_name_nondirectory (build_string (lowcase_argv0));
4560 msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells"))))
4561 && !strcmp ("-c", argv[1]);
4562 if (msshell)
4563 {
4564 saveargv1 = argv[1];
4565 saveargv2 = argv[2];
4566 argv[1] = "/c";
4567 if (argv[2])
4568 {
4569 char *p = alloca (strlen (argv[2]) + 1);
4570
4571 strcpy (argv[2] = p, saveargv2);
4572 while (*p && isspace (*p))
4573 p++;
4574 while (*p && !isspace (*p))
4575 if (*p == '/')
4576 *p++ = '\\';
4577 else
4578 p++;
4579 }
4580 }
4581
4582 chdir (working_dir);
4583 inbak = dup (0);
4584 outbak = dup (1);
4585 errbak = dup (2);
4586 if (inbak < 0 || outbak < 0 || errbak < 0)
4587 goto done; /* Allocation might fail due to lack of descriptors. */
4588
4589 if (have_mouse > 0)
4590 mouse_get_xy (&x, &y);
4591
4592 dos_ttcooked (); /* do it here while 0 = stdin */
4593
4594 dup2 (tempin, 0);
4595 dup2 (tempout, 1);
4596 dup2 (temperr, 2);
4597
4598 #if __DJGPP__ > 1
4599
4600 if (msshell && !argv[3])
4601 {
4602 /* MS-DOS native shells are too restrictive. For starters, they
4603 cannot grok commands longer than 126 characters. In DJGPP v2
4604 and later, `system' is much smarter, so we'll call it instead. */
4605
4606 const char *cmnd;
4607
4608 /* A shell gets a single argument--its full command
4609 line--whose original was saved in `saveargv2'. */
4610
4611 /* Don't let them pass empty command lines to `system', since
4612 with some shells it will try to invoke an interactive shell,
4613 which will hang Emacs. */
4614 for (cmnd = saveargv2; *cmnd && isspace (*cmnd); cmnd++)
4615 ;
4616 if (*cmnd)
4617 {
4618 extern char **environ;
4619 int save_system_flags = __system_flags;
4620
4621 /* Request the most powerful version of `system'. We need
4622 all the help we can get to avoid calling stock DOS shells. */
4623 __system_flags = (__system_redirect
4624 | __system_use_shell
4625 | __system_allow_multiple_cmds
4626 | __system_allow_long_cmds
4627 | __system_handle_null_commands
4628 | __system_emulate_chdir);
4629
4630 environ = envv;
4631 result = system (cmnd);
4632 __system_flags = save_system_flags;
4633 }
4634 else
4635 result = 0; /* emulate Unixy shell behavior with empty cmd line */
4636 }
4637 else
4638
4639 #endif /* __DJGPP__ > 1 */
4640
4641 result = spawnve (P_WAIT, argv[0], argv, envv);
4642
4643 dup2 (inbak, 0);
4644 dup2 (outbak, 1);
4645 dup2 (errbak, 2);
4646 emacs_close (inbak);
4647 emacs_close (outbak);
4648 emacs_close (errbak);
4649
4650 dos_ttraw ();
4651 if (have_mouse > 0)
4652 {
4653 mouse_init ();
4654 mouse_moveto (x, y);
4655 }
4656
4657 /* Some programs might change the meaning of the highest bit of the
4658 text attribute byte, so we get blinking characters instead of the
4659 bright background colors. Restore that. */
4660 bright_bg ();
4661
4662 done:
4663 chdir (oldwd);
4664 if (msshell)
4665 {
4666 argv[1] = saveargv1;
4667 argv[2] = saveargv2;
4668 }
4669 return result;
4670 }
4671
4672 croak (badfunc)
4673 char *badfunc;
4674 {
4675 fprintf (stderr, "%s not yet implemented\r\n", badfunc);
4676 reset_sys_modes ();
4677 exit (1);
4678 }
4679 \f
4680 #if __DJGPP__ < 2
4681
4682 /* ------------------------- Compatibility functions -------------------
4683 * gethostname
4684 * gettimeofday
4685 */
4686
4687 /* Hostnames for a pc are not really funny,
4688 but they are used in change log so we emulate the best we can. */
4689
4690 gethostname (p, size)
4691 char *p;
4692 int size;
4693 {
4694 char *q = egetenv ("HOSTNAME");
4695
4696 if (!q) q = "pc";
4697 strcpy (p, q);
4698 return 0;
4699 }
4700
4701 /* When time zones are set from Ms-Dos too many C-libraries are playing
4702 tricks with time values. We solve this by defining our own version
4703 of `gettimeofday' bypassing GO32. Our version needs to be initialized
4704 once and after each call to `tzset' with TZ changed. That is
4705 accomplished by aliasing tzset to init_gettimeofday. */
4706
4707 static struct tm time_rec;
4708
4709 int
4710 gettimeofday (struct timeval *tp, struct timezone *tzp)
4711 {
4712 if (tp)
4713 {
4714 struct time t;
4715 struct tm tm;
4716
4717 gettime (&t);
4718 if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
4719 {
4720 struct date d;
4721 getdate (&d);
4722 time_rec.tm_year = d.da_year - 1900;
4723 time_rec.tm_mon = d.da_mon - 1;
4724 time_rec.tm_mday = d.da_day;
4725 }
4726
4727 time_rec.tm_hour = t.ti_hour;
4728 time_rec.tm_min = t.ti_min;
4729 time_rec.tm_sec = t.ti_sec;
4730
4731 tm = time_rec;
4732 tm.tm_gmtoff = dos_timezone_offset;
4733
4734 tp->tv_sec = mktime (&tm); /* may modify tm */
4735 tp->tv_usec = t.ti_hund * (1000000 / 100);
4736 }
4737 /* Ignore tzp; it's obsolescent. */
4738 return 0;
4739 }
4740
4741 #endif /* __DJGPP__ < 2 */
4742
4743 /*
4744 * A list of unimplemented functions that we silently ignore.
4745 */
4746
4747 #if __DJGPP__ < 2
4748 unsigned alarm (s) unsigned s; {}
4749 fork () { return 0; }
4750 int kill (x, y) int x, y; { return -1; }
4751 nice (p) int p; {}
4752 void volatile pause () {}
4753 sigsetmask (x) int x; { return 0; }
4754 sigblock (mask) int mask; { return 0; }
4755 #endif
4756
4757 void request_sigio (void) {}
4758 setpgrp () {return 0; }
4759 setpriority (x,y,z) int x,y,z; { return 0; }
4760 void unrequest_sigio (void) {}
4761
4762 #if __DJGPP__ > 1
4763
4764 #ifdef POSIX_SIGNALS
4765
4766 /* Augment DJGPP library POSIX signal functions. This is needed
4767 as of DJGPP v2.01, but might be in the library in later releases. */
4768
4769 #include <libc/bss.h>
4770
4771 /* A counter to know when to re-initialize the static sets. */
4772 static int sigprocmask_count = -1;
4773
4774 /* Which signals are currently blocked (initially none). */
4775 static sigset_t current_mask;
4776
4777 /* Which signals are pending (initially none). */
4778 static sigset_t pending_signals;
4779
4780 /* Previous handlers to restore when the blocked signals are unblocked. */
4781 typedef void (*sighandler_t)(int);
4782 static sighandler_t prev_handlers[320];
4783
4784 /* A signal handler which just records that a signal occured
4785 (it will be raised later, if and when the signal is unblocked). */
4786 static void
4787 sig_suspender (signo)
4788 int signo;
4789 {
4790 sigaddset (&pending_signals, signo);
4791 }
4792
4793 int
4794 sigprocmask (how, new_set, old_set)
4795 int how;
4796 const sigset_t *new_set;
4797 sigset_t *old_set;
4798 {
4799 int signo;
4800 sigset_t new_mask;
4801
4802 /* If called for the first time, initialize. */
4803 if (sigprocmask_count != __bss_count)
4804 {
4805 sigprocmask_count = __bss_count;
4806 sigemptyset (&pending_signals);
4807 sigemptyset (&current_mask);
4808 for (signo = 0; signo < 320; signo++)
4809 prev_handlers[signo] = SIG_ERR;
4810 }
4811
4812 if (old_set)
4813 *old_set = current_mask;
4814
4815 if (new_set == 0)
4816 return 0;
4817
4818 if (how != SIG_BLOCK && how != SIG_UNBLOCK && how != SIG_SETMASK)
4819 {
4820 errno = EINVAL;
4821 return -1;
4822 }
4823
4824 sigemptyset (&new_mask);
4825
4826 /* DJGPP supports upto 320 signals. */
4827 for (signo = 0; signo < 320; signo++)
4828 {
4829 if (sigismember (&current_mask, signo))
4830 sigaddset (&new_mask, signo);
4831 else if (sigismember (new_set, signo) && how != SIG_UNBLOCK)
4832 {
4833 sigaddset (&new_mask, signo);
4834
4835 /* SIGKILL is silently ignored, as on other platforms. */
4836 if (signo != SIGKILL && prev_handlers[signo] == SIG_ERR)
4837 prev_handlers[signo] = signal (signo, sig_suspender);
4838 }
4839 if (( how == SIG_UNBLOCK
4840 && sigismember (&new_mask, signo)
4841 && sigismember (new_set, signo))
4842 || (how == SIG_SETMASK
4843 && sigismember (&new_mask, signo)
4844 && !sigismember (new_set, signo)))
4845 {
4846 sigdelset (&new_mask, signo);
4847 if (prev_handlers[signo] != SIG_ERR)
4848 {
4849 signal (signo, prev_handlers[signo]);
4850 prev_handlers[signo] = SIG_ERR;
4851 }
4852 if (sigismember (&pending_signals, signo))
4853 {
4854 sigdelset (&pending_signals, signo);
4855 raise (signo);
4856 }
4857 }
4858 }
4859 current_mask = new_mask;
4860 return 0;
4861 }
4862
4863 #else /* not POSIX_SIGNALS */
4864
4865 sigsetmask (x) int x; { return 0; }
4866 sigblock (mask) int mask; { return 0; }
4867
4868 #endif /* not POSIX_SIGNALS */
4869 #endif /* __DJGPP__ > 1 */
4870
4871 #ifndef HAVE_SELECT
4872 #include "sysselect.h"
4873
4874 #ifndef EMACS_TIME_ZERO_OR_NEG_P
4875 #define EMACS_TIME_ZERO_OR_NEG_P(time) \
4876 ((long)(time).tv_sec < 0 \
4877 || ((time).tv_sec == 0 \
4878 && (long)(time).tv_usec <= 0))
4879 #endif
4880
4881 /* This yields the rest of the current time slice to the task manager.
4882 It should be called by any code which knows that it has nothing
4883 useful to do except idle.
4884
4885 I don't use __dpmi_yield here, since versions of library before 2.02
4886 called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
4887 on some versions of Windows 9X. */
4888
4889 void
4890 dos_yield_time_slice (void)
4891 {
4892 _go32_dpmi_registers r;
4893
4894 r.x.ax = 0x1680;
4895 r.x.ss = r.x.sp = r.x.flags = 0;
4896 _go32_dpmi_simulate_int (0x2f, &r);
4897 if (r.h.al == 0x80)
4898 errno = ENOSYS;
4899 }
4900
4901 /* Only event queue is checked. */
4902 /* We don't have to call timer_check here
4903 because wait_reading_process_input takes care of that. */
4904 int
4905 sys_select (nfds, rfds, wfds, efds, timeout)
4906 int nfds;
4907 SELECT_TYPE *rfds, *wfds, *efds;
4908 EMACS_TIME *timeout;
4909 {
4910 int check_input;
4911 struct time t;
4912
4913 check_input = 0;
4914 if (rfds)
4915 {
4916 check_input = FD_ISSET (0, rfds);
4917 FD_ZERO (rfds);
4918 }
4919 if (wfds)
4920 FD_ZERO (wfds);
4921 if (efds)
4922 FD_ZERO (efds);
4923
4924 if (nfds != 1)
4925 abort ();
4926
4927 /* If we are looking only for the terminal, with no timeout,
4928 just read it and wait -- that's more efficient. */
4929 if (!timeout)
4930 {
4931 while (!detect_input_pending ())
4932 {
4933 dos_yield_time_slice ();
4934 }
4935 }
4936 else
4937 {
4938 EMACS_TIME clnow, cllast, cldiff;
4939
4940 gettime (&t);
4941 EMACS_SET_SECS_USECS (cllast, t.ti_sec, t.ti_hund * 10000L);
4942
4943 while (!check_input || !detect_input_pending ())
4944 {
4945 gettime (&t);
4946 EMACS_SET_SECS_USECS (clnow, t.ti_sec, t.ti_hund * 10000L);
4947 EMACS_SUB_TIME (cldiff, clnow, cllast);
4948
4949 /* When seconds wrap around, we assume that no more than
4950 1 minute passed since last `gettime'. */
4951 if (EMACS_TIME_NEG_P (cldiff))
4952 EMACS_SET_SECS (cldiff, EMACS_SECS (cldiff) + 60);
4953 EMACS_SUB_TIME (*timeout, *timeout, cldiff);
4954
4955 /* Stop when timeout value crosses zero. */
4956 if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
4957 return 0;
4958 cllast = clnow;
4959 dos_yield_time_slice ();
4960 }
4961 }
4962
4963 FD_SET (0, rfds);
4964 return 1;
4965 }
4966 #endif
4967
4968 /*
4969 * Define overlaid functions:
4970 *
4971 * chdir -> sys_chdir
4972 * tzset -> init_gettimeofday
4973 * abort -> dos_abort
4974 */
4975
4976 #ifdef chdir
4977 #undef chdir
4978 extern int chdir ();
4979
4980 int
4981 sys_chdir (path)
4982 const char* path;
4983 {
4984 int len = strlen (path);
4985 char *tmp = (char *)path;
4986
4987 if (*tmp && tmp[1] == ':')
4988 {
4989 if (getdisk () != tolower (tmp[0]) - 'a')
4990 setdisk (tolower (tmp[0]) - 'a');
4991 tmp += 2; /* strip drive: KFS 1995-07-06 */
4992 len -= 2;
4993 }
4994
4995 if (len > 1 && (tmp[len - 1] == '/'))
4996 {
4997 char *tmp1 = (char *) alloca (len + 1);
4998 strcpy (tmp1, tmp);
4999 tmp1[len - 1] = 0;
5000 tmp = tmp1;
5001 }
5002 return chdir (tmp);
5003 }
5004 #endif
5005
5006 #ifdef tzset
5007 #undef tzset
5008 extern void tzset (void);
5009
5010 void
5011 init_gettimeofday ()
5012 {
5013 time_t ltm, gtm;
5014 struct tm *lstm;
5015
5016 tzset ();
5017 ltm = gtm = time (NULL);
5018 ltm = mktime (lstm = localtime (&ltm));
5019 gtm = mktime (gmtime (&gtm));
5020 time_rec.tm_hour = 99; /* force gettimeofday to get date */
5021 time_rec.tm_isdst = lstm->tm_isdst;
5022 dos_timezone_offset = time_rec.tm_gmtoff = (int)(gtm - ltm) / 60;
5023 }
5024 #endif
5025
5026 #ifdef abort
5027 #undef abort
5028 void
5029 dos_abort (file, line)
5030 char *file;
5031 int line;
5032 {
5033 char buffer1[200], buffer2[400];
5034 int i, j;
5035
5036 sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
5037 for (i = j = 0; buffer1[i]; i++) {
5038 buffer2[j++] = buffer1[i];
5039 buffer2[j++] = 0x70;
5040 }
5041 dosmemput (buffer2, j, (int)ScreenPrimary);
5042 ScreenSetCursor (2, 0);
5043 abort ();
5044 }
5045 #else
5046 void
5047 abort ()
5048 {
5049 dos_ttcooked ();
5050 ScreenSetCursor (10, 0);
5051 cputs ("\r\n\nEmacs aborted!\r\n");
5052 #if __DJGPP__ > 1
5053 #if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
5054 if (screen_virtual_segment)
5055 dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
5056 /* Generate traceback, so we could tell whodunit. */
5057 signal (SIGINT, SIG_DFL);
5058 __asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
5059 #else /* __DJGPP_MINOR__ >= 2 */
5060 raise (SIGABRT);
5061 #endif /* __DJGPP_MINOR__ >= 2 */
5062 #endif
5063 exit (2);
5064 }
5065 #endif
5066
5067 /* The following variables are required so that cus-start.el won't
5068 complain about unbound variables. */
5069 #ifndef HAVE_X_WINDOWS
5070 /* Search path for bitmap files (xfns.c). */
5071 Lisp_Object Vx_bitmap_file_path;
5072 int x_stretch_cursor_p;
5073 #endif
5074 #ifndef subprocesses
5075 /* Nonzero means delete a process right away if it exits (process.c). */
5076 static int delete_exited_processes;
5077 #endif
5078
5079 syms_of_msdos ()
5080 {
5081 recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
5082 staticpro (&recent_doskeys);
5083 #ifndef HAVE_X_WINDOWS
5084 staticpro (&help_echo);
5085 help_echo = Qnil;
5086 staticpro (&previous_help_echo);
5087 previous_help_echo = Qnil;
5088
5089 DEFVAR_LISP ("x-bitmap-file-path", &Vx_bitmap_file_path,
5090 "List of directories to search for bitmap files for X.");
5091 Vx_bitmap_file_path = decode_env_path ((char *) 0, ".");
5092
5093 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
5094 "*Non-nil means draw block cursor as wide as the glyph under it.\n\
5095 For example, if a block cursor is over a tab, it will be drawn as\n\
5096 wide as that tab on the display. (No effect on MS-DOS.)");
5097 x_stretch_cursor_p = 0;
5098
5099 /* The following three are from xfns.c: */
5100 Qbackground_color = intern ("background-color");
5101 staticpro (&Qbackground_color);
5102 Qforeground_color = intern ("foreground-color");
5103 staticpro (&Qforeground_color);
5104 Qbar = intern ("bar");
5105 staticpro (&Qbar);
5106 Qcursor_type = intern ("cursor-type");
5107 staticpro (&Qcursor_type);
5108 Qreverse = intern ("reverse");
5109 staticpro (&Qreverse);
5110
5111 DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
5112 "*Glyph to display instead of chars not supported by current codepage.\n\
5113
5114 This variable is used only by MSDOS terminals.");
5115 Vdos_unsupported_char_glyph = '\177';
5116 #endif
5117 #ifndef subprocesses
5118 DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
5119 "*Non-nil means delete processes immediately when they exit.\n\
5120 nil means don't delete them until `list-processes' is run.");
5121 delete_exited_processes = 0;
5122 #endif
5123
5124 defsubr (&Srecent_doskeys);
5125 defsubr (&Smsdos_long_file_names);
5126 defsubr (&Smsdos_downcase_filename);
5127 defsubr (&Smsdos_remember_default_colors);
5128 }
5129
5130 #endif /* MSDOS */
5131