Spelling fixes.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 prfoduced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectagle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 it->face_id = -1;
2754 IT_CHARPOS (*it) = charpos;
2755
2756 /* Compute byte position if not specified. */
2757 if (bytepos < charpos)
2758 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2759 else
2760 IT_BYTEPOS (*it) = bytepos;
2761
2762 it->start = it->current;
2763 /* Do we need to reorder bidirectional text? Not if this is a
2764 unibyte buffer: by definition, none of the single-byte
2765 characters are strong R2L, so no reordering is needed. And
2766 bidi.c doesn't support unibyte buffers anyway. Also, don't
2767 reorder while we are loading loadup.el, since the tables of
2768 character properties needed for reordering are not yet
2769 available. */
2770 it->bidi_p =
2771 NILP (Vpurify_flag)
2772 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2773 && it->multibyte_p;
2774
2775 /* If we are to reorder bidirectional text, init the bidi
2776 iterator. */
2777 if (it->bidi_p)
2778 {
2779 /* Note the paragraph direction that this buffer wants to
2780 use. */
2781 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2782 Qleft_to_right))
2783 it->paragraph_embedding = L2R;
2784 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qright_to_left))
2786 it->paragraph_embedding = R2L;
2787 else
2788 it->paragraph_embedding = NEUTRAL_DIR;
2789 bidi_unshelve_cache (NULL, 0);
2790 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2791 &it->bidi_it);
2792 }
2793
2794 /* Compute faces etc. */
2795 reseat (it, it->current.pos, 1);
2796 }
2797
2798 CHECK_IT (it);
2799 }
2800
2801
2802 /* Initialize IT for the display of window W with window start POS. */
2803
2804 void
2805 start_display (struct it *it, struct window *w, struct text_pos pos)
2806 {
2807 struct glyph_row *row;
2808 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2809
2810 row = w->desired_matrix->rows + first_vpos;
2811 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2812 it->first_vpos = first_vpos;
2813
2814 /* Don't reseat to previous visible line start if current start
2815 position is in a string or image. */
2816 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2817 {
2818 int start_at_line_beg_p;
2819 int first_y = it->current_y;
2820
2821 /* If window start is not at a line start, skip forward to POS to
2822 get the correct continuation lines width. */
2823 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2824 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2825 if (!start_at_line_beg_p)
2826 {
2827 int new_x;
2828
2829 reseat_at_previous_visible_line_start (it);
2830 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2831
2832 new_x = it->current_x + it->pixel_width;
2833
2834 /* If lines are continued, this line may end in the middle
2835 of a multi-glyph character (e.g. a control character
2836 displayed as \003, or in the middle of an overlay
2837 string). In this case move_it_to above will not have
2838 taken us to the start of the continuation line but to the
2839 end of the continued line. */
2840 if (it->current_x > 0
2841 && it->line_wrap != TRUNCATE /* Lines are continued. */
2842 && (/* And glyph doesn't fit on the line. */
2843 new_x > it->last_visible_x
2844 /* Or it fits exactly and we're on a window
2845 system frame. */
2846 || (new_x == it->last_visible_x
2847 && FRAME_WINDOW_P (it->f))))
2848 {
2849 if (it->current.dpvec_index >= 0
2850 || it->current.overlay_string_index >= 0)
2851 {
2852 set_iterator_to_next (it, 1);
2853 move_it_in_display_line_to (it, -1, -1, 0);
2854 }
2855
2856 it->continuation_lines_width += it->current_x;
2857 }
2858 /* If the character at POS is displayed via a display
2859 vector, move_it_to above stops at the final glyph of
2860 IT->dpvec. To make the caller redisplay that character
2861 again (a.k.a. start at POS), we need to reset the
2862 dpvec_index to the beginning of IT->dpvec. */
2863 else if (it->current.dpvec_index >= 0)
2864 it->current.dpvec_index = 0;
2865
2866 /* We're starting a new display line, not affected by the
2867 height of the continued line, so clear the appropriate
2868 fields in the iterator structure. */
2869 it->max_ascent = it->max_descent = 0;
2870 it->max_phys_ascent = it->max_phys_descent = 0;
2871
2872 it->current_y = first_y;
2873 it->vpos = 0;
2874 it->current_x = it->hpos = 0;
2875 }
2876 }
2877 }
2878
2879
2880 /* Return 1 if POS is a position in ellipses displayed for invisible
2881 text. W is the window we display, for text property lookup. */
2882
2883 static int
2884 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2885 {
2886 Lisp_Object prop, window;
2887 int ellipses_p = 0;
2888 EMACS_INT charpos = CHARPOS (pos->pos);
2889
2890 /* If POS specifies a position in a display vector, this might
2891 be for an ellipsis displayed for invisible text. We won't
2892 get the iterator set up for delivering that ellipsis unless
2893 we make sure that it gets aware of the invisible text. */
2894 if (pos->dpvec_index >= 0
2895 && pos->overlay_string_index < 0
2896 && CHARPOS (pos->string_pos) < 0
2897 && charpos > BEGV
2898 && (XSETWINDOW (window, w),
2899 prop = Fget_char_property (make_number (charpos),
2900 Qinvisible, window),
2901 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2902 {
2903 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2904 window);
2905 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2906 }
2907
2908 return ellipses_p;
2909 }
2910
2911
2912 /* Initialize IT for stepping through current_buffer in window W,
2913 starting at position POS that includes overlay string and display
2914 vector/ control character translation position information. Value
2915 is zero if there are overlay strings with newlines at POS. */
2916
2917 static int
2918 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2919 {
2920 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2921 int i, overlay_strings_with_newlines = 0;
2922
2923 /* If POS specifies a position in a display vector, this might
2924 be for an ellipsis displayed for invisible text. We won't
2925 get the iterator set up for delivering that ellipsis unless
2926 we make sure that it gets aware of the invisible text. */
2927 if (in_ellipses_for_invisible_text_p (pos, w))
2928 {
2929 --charpos;
2930 bytepos = 0;
2931 }
2932
2933 /* Keep in mind: the call to reseat in init_iterator skips invisible
2934 text, so we might end up at a position different from POS. This
2935 is only a problem when POS is a row start after a newline and an
2936 overlay starts there with an after-string, and the overlay has an
2937 invisible property. Since we don't skip invisible text in
2938 display_line and elsewhere immediately after consuming the
2939 newline before the row start, such a POS will not be in a string,
2940 but the call to init_iterator below will move us to the
2941 after-string. */
2942 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2943
2944 /* This only scans the current chunk -- it should scan all chunks.
2945 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2946 to 16 in 22.1 to make this a lesser problem. */
2947 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2948 {
2949 const char *s = SSDATA (it->overlay_strings[i]);
2950 const char *e = s + SBYTES (it->overlay_strings[i]);
2951
2952 while (s < e && *s != '\n')
2953 ++s;
2954
2955 if (s < e)
2956 {
2957 overlay_strings_with_newlines = 1;
2958 break;
2959 }
2960 }
2961
2962 /* If position is within an overlay string, set up IT to the right
2963 overlay string. */
2964 if (pos->overlay_string_index >= 0)
2965 {
2966 int relative_index;
2967
2968 /* If the first overlay string happens to have a `display'
2969 property for an image, the iterator will be set up for that
2970 image, and we have to undo that setup first before we can
2971 correct the overlay string index. */
2972 if (it->method == GET_FROM_IMAGE)
2973 pop_it (it);
2974
2975 /* We already have the first chunk of overlay strings in
2976 IT->overlay_strings. Load more until the one for
2977 pos->overlay_string_index is in IT->overlay_strings. */
2978 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2979 {
2980 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2981 it->current.overlay_string_index = 0;
2982 while (n--)
2983 {
2984 load_overlay_strings (it, 0);
2985 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2986 }
2987 }
2988
2989 it->current.overlay_string_index = pos->overlay_string_index;
2990 relative_index = (it->current.overlay_string_index
2991 % OVERLAY_STRING_CHUNK_SIZE);
2992 it->string = it->overlay_strings[relative_index];
2993 xassert (STRINGP (it->string));
2994 it->current.string_pos = pos->string_pos;
2995 it->method = GET_FROM_STRING;
2996 }
2997
2998 if (CHARPOS (pos->string_pos) >= 0)
2999 {
3000 /* Recorded position is not in an overlay string, but in another
3001 string. This can only be a string from a `display' property.
3002 IT should already be filled with that string. */
3003 it->current.string_pos = pos->string_pos;
3004 xassert (STRINGP (it->string));
3005 }
3006
3007 /* Restore position in display vector translations, control
3008 character translations or ellipses. */
3009 if (pos->dpvec_index >= 0)
3010 {
3011 if (it->dpvec == NULL)
3012 get_next_display_element (it);
3013 xassert (it->dpvec && it->current.dpvec_index == 0);
3014 it->current.dpvec_index = pos->dpvec_index;
3015 }
3016
3017 CHECK_IT (it);
3018 return !overlay_strings_with_newlines;
3019 }
3020
3021
3022 /* Initialize IT for stepping through current_buffer in window W
3023 starting at ROW->start. */
3024
3025 static void
3026 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3027 {
3028 init_from_display_pos (it, w, &row->start);
3029 it->start = row->start;
3030 it->continuation_lines_width = row->continuation_lines_width;
3031 CHECK_IT (it);
3032 }
3033
3034
3035 /* Initialize IT for stepping through current_buffer in window W
3036 starting in the line following ROW, i.e. starting at ROW->end.
3037 Value is zero if there are overlay strings with newlines at ROW's
3038 end position. */
3039
3040 static int
3041 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3042 {
3043 int success = 0;
3044
3045 if (init_from_display_pos (it, w, &row->end))
3046 {
3047 if (row->continued_p)
3048 it->continuation_lines_width
3049 = row->continuation_lines_width + row->pixel_width;
3050 CHECK_IT (it);
3051 success = 1;
3052 }
3053
3054 return success;
3055 }
3056
3057
3058
3059 \f
3060 /***********************************************************************
3061 Text properties
3062 ***********************************************************************/
3063
3064 /* Called when IT reaches IT->stop_charpos. Handle text property and
3065 overlay changes. Set IT->stop_charpos to the next position where
3066 to stop. */
3067
3068 static void
3069 handle_stop (struct it *it)
3070 {
3071 enum prop_handled handled;
3072 int handle_overlay_change_p;
3073 struct props *p;
3074
3075 it->dpvec = NULL;
3076 it->current.dpvec_index = -1;
3077 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3078 it->ignore_overlay_strings_at_pos_p = 0;
3079 it->ellipsis_p = 0;
3080
3081 /* Use face of preceding text for ellipsis (if invisible) */
3082 if (it->selective_display_ellipsis_p)
3083 it->saved_face_id = it->face_id;
3084
3085 do
3086 {
3087 handled = HANDLED_NORMALLY;
3088
3089 /* Call text property handlers. */
3090 for (p = it_props; p->handler; ++p)
3091 {
3092 handled = p->handler (it);
3093
3094 if (handled == HANDLED_RECOMPUTE_PROPS)
3095 break;
3096 else if (handled == HANDLED_RETURN)
3097 {
3098 /* We still want to show before and after strings from
3099 overlays even if the actual buffer text is replaced. */
3100 if (!handle_overlay_change_p
3101 || it->sp > 1
3102 || !get_overlay_strings_1 (it, 0, 0))
3103 {
3104 if (it->ellipsis_p)
3105 setup_for_ellipsis (it, 0);
3106 /* When handling a display spec, we might load an
3107 empty string. In that case, discard it here. We
3108 used to discard it in handle_single_display_spec,
3109 but that causes get_overlay_strings_1, above, to
3110 ignore overlay strings that we must check. */
3111 if (STRINGP (it->string) && !SCHARS (it->string))
3112 pop_it (it);
3113 return;
3114 }
3115 else if (STRINGP (it->string) && !SCHARS (it->string))
3116 pop_it (it);
3117 else
3118 {
3119 it->ignore_overlay_strings_at_pos_p = 1;
3120 it->string_from_display_prop_p = 0;
3121 it->from_disp_prop_p = 0;
3122 handle_overlay_change_p = 0;
3123 }
3124 handled = HANDLED_RECOMPUTE_PROPS;
3125 break;
3126 }
3127 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3128 handle_overlay_change_p = 0;
3129 }
3130
3131 if (handled != HANDLED_RECOMPUTE_PROPS)
3132 {
3133 /* Don't check for overlay strings below when set to deliver
3134 characters from a display vector. */
3135 if (it->method == GET_FROM_DISPLAY_VECTOR)
3136 handle_overlay_change_p = 0;
3137
3138 /* Handle overlay changes.
3139 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3140 if it finds overlays. */
3141 if (handle_overlay_change_p)
3142 handled = handle_overlay_change (it);
3143 }
3144
3145 if (it->ellipsis_p)
3146 {
3147 setup_for_ellipsis (it, 0);
3148 break;
3149 }
3150 }
3151 while (handled == HANDLED_RECOMPUTE_PROPS);
3152
3153 /* Determine where to stop next. */
3154 if (handled == HANDLED_NORMALLY)
3155 compute_stop_pos (it);
3156 }
3157
3158
3159 /* Compute IT->stop_charpos from text property and overlay change
3160 information for IT's current position. */
3161
3162 static void
3163 compute_stop_pos (struct it *it)
3164 {
3165 register INTERVAL iv, next_iv;
3166 Lisp_Object object, limit, position;
3167 EMACS_INT charpos, bytepos;
3168
3169 /* If nowhere else, stop at the end. */
3170 it->stop_charpos = it->end_charpos;
3171
3172 if (STRINGP (it->string))
3173 {
3174 /* Strings are usually short, so don't limit the search for
3175 properties. */
3176 object = it->string;
3177 limit = Qnil;
3178 charpos = IT_STRING_CHARPOS (*it);
3179 bytepos = IT_STRING_BYTEPOS (*it);
3180 }
3181 else
3182 {
3183 EMACS_INT pos;
3184
3185 /* If next overlay change is in front of the current stop pos
3186 (which is IT->end_charpos), stop there. Note: value of
3187 next_overlay_change is point-max if no overlay change
3188 follows. */
3189 charpos = IT_CHARPOS (*it);
3190 bytepos = IT_BYTEPOS (*it);
3191 pos = next_overlay_change (charpos);
3192 if (pos < it->stop_charpos)
3193 it->stop_charpos = pos;
3194
3195 /* If showing the region, we have to stop at the region
3196 start or end because the face might change there. */
3197 if (it->region_beg_charpos > 0)
3198 {
3199 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3200 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3201 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3202 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3203 }
3204
3205 /* Set up variables for computing the stop position from text
3206 property changes. */
3207 XSETBUFFER (object, current_buffer);
3208 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3209 }
3210
3211 /* Get the interval containing IT's position. Value is a null
3212 interval if there isn't such an interval. */
3213 position = make_number (charpos);
3214 iv = validate_interval_range (object, &position, &position, 0);
3215 if (!NULL_INTERVAL_P (iv))
3216 {
3217 Lisp_Object values_here[LAST_PROP_IDX];
3218 struct props *p;
3219
3220 /* Get properties here. */
3221 for (p = it_props; p->handler; ++p)
3222 values_here[p->idx] = textget (iv->plist, *p->name);
3223
3224 /* Look for an interval following iv that has different
3225 properties. */
3226 for (next_iv = next_interval (iv);
3227 (!NULL_INTERVAL_P (next_iv)
3228 && (NILP (limit)
3229 || XFASTINT (limit) > next_iv->position));
3230 next_iv = next_interval (next_iv))
3231 {
3232 for (p = it_props; p->handler; ++p)
3233 {
3234 Lisp_Object new_value;
3235
3236 new_value = textget (next_iv->plist, *p->name);
3237 if (!EQ (values_here[p->idx], new_value))
3238 break;
3239 }
3240
3241 if (p->handler)
3242 break;
3243 }
3244
3245 if (!NULL_INTERVAL_P (next_iv))
3246 {
3247 if (INTEGERP (limit)
3248 && next_iv->position >= XFASTINT (limit))
3249 /* No text property change up to limit. */
3250 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3251 else
3252 /* Text properties change in next_iv. */
3253 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3254 }
3255 }
3256
3257 if (it->cmp_it.id < 0)
3258 {
3259 EMACS_INT stoppos = it->end_charpos;
3260
3261 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3262 stoppos = -1;
3263 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3264 stoppos, it->string);
3265 }
3266
3267 xassert (STRINGP (it->string)
3268 || (it->stop_charpos >= BEGV
3269 && it->stop_charpos >= IT_CHARPOS (*it)));
3270 }
3271
3272
3273 /* Return the position of the next overlay change after POS in
3274 current_buffer. Value is point-max if no overlay change
3275 follows. This is like `next-overlay-change' but doesn't use
3276 xmalloc. */
3277
3278 static EMACS_INT
3279 next_overlay_change (EMACS_INT pos)
3280 {
3281 ptrdiff_t i, noverlays;
3282 EMACS_INT endpos;
3283 Lisp_Object *overlays;
3284
3285 /* Get all overlays at the given position. */
3286 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3287
3288 /* If any of these overlays ends before endpos,
3289 use its ending point instead. */
3290 for (i = 0; i < noverlays; ++i)
3291 {
3292 Lisp_Object oend;
3293 EMACS_INT oendpos;
3294
3295 oend = OVERLAY_END (overlays[i]);
3296 oendpos = OVERLAY_POSITION (oend);
3297 endpos = min (endpos, oendpos);
3298 }
3299
3300 return endpos;
3301 }
3302
3303 /* How many characters forward to search for a display property or
3304 display string. Searching too far forward makes the bidi display
3305 sluggish, especially in small windows. */
3306 #define MAX_DISP_SCAN 250
3307
3308 /* Return the character position of a display string at or after
3309 position specified by POSITION. If no display string exists at or
3310 after POSITION, return ZV. A display string is either an overlay
3311 with `display' property whose value is a string, or a `display'
3312 text property whose value is a string. STRING is data about the
3313 string to iterate; if STRING->lstring is nil, we are iterating a
3314 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3315 on a GUI frame. DISP_PROP is set to zero if we searched
3316 MAX_DISP_SCAN characters forward without finding any display
3317 strings, non-zero otherwise. It is set to 2 if the display string
3318 uses any kind of `(space ...)' spec that will produce a stretch of
3319 white space in the text area. */
3320 EMACS_INT
3321 compute_display_string_pos (struct text_pos *position,
3322 struct bidi_string_data *string,
3323 int frame_window_p, int *disp_prop)
3324 {
3325 /* OBJECT = nil means current buffer. */
3326 Lisp_Object object =
3327 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3328 Lisp_Object pos, spec, limpos;
3329 int string_p = (string && (STRINGP (string->lstring) || string->s));
3330 EMACS_INT eob = string_p ? string->schars : ZV;
3331 EMACS_INT begb = string_p ? 0 : BEGV;
3332 EMACS_INT bufpos, charpos = CHARPOS (*position);
3333 EMACS_INT lim =
3334 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3335 struct text_pos tpos;
3336 int rv = 0;
3337
3338 *disp_prop = 1;
3339
3340 if (charpos >= eob
3341 /* We don't support display properties whose values are strings
3342 that have display string properties. */
3343 || string->from_disp_str
3344 /* C strings cannot have display properties. */
3345 || (string->s && !STRINGP (object)))
3346 {
3347 *disp_prop = 0;
3348 return eob;
3349 }
3350
3351 /* If the character at CHARPOS is where the display string begins,
3352 return CHARPOS. */
3353 pos = make_number (charpos);
3354 if (STRINGP (object))
3355 bufpos = string->bufpos;
3356 else
3357 bufpos = charpos;
3358 tpos = *position;
3359 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3360 && (charpos <= begb
3361 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3362 object),
3363 spec))
3364 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3365 frame_window_p)))
3366 {
3367 if (rv == 2)
3368 *disp_prop = 2;
3369 return charpos;
3370 }
3371
3372 /* Look forward for the first character with a `display' property
3373 that will replace the underlying text when displayed. */
3374 limpos = make_number (lim);
3375 do {
3376 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3377 CHARPOS (tpos) = XFASTINT (pos);
3378 if (CHARPOS (tpos) >= lim)
3379 {
3380 *disp_prop = 0;
3381 break;
3382 }
3383 if (STRINGP (object))
3384 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3385 else
3386 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3387 spec = Fget_char_property (pos, Qdisplay, object);
3388 if (!STRINGP (object))
3389 bufpos = CHARPOS (tpos);
3390 } while (NILP (spec)
3391 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3392 bufpos, frame_window_p)));
3393 if (rv == 2)
3394 *disp_prop = 2;
3395
3396 return CHARPOS (tpos);
3397 }
3398
3399 /* Return the character position of the end of the display string that
3400 started at CHARPOS. If there's no display string at CHARPOS,
3401 return -1. A display string is either an overlay with `display'
3402 property whose value is a string or a `display' text property whose
3403 value is a string. */
3404 EMACS_INT
3405 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3406 {
3407 /* OBJECT = nil means current buffer. */
3408 Lisp_Object object =
3409 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3410 Lisp_Object pos = make_number (charpos);
3411 EMACS_INT eob =
3412 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3413
3414 if (charpos >= eob || (string->s && !STRINGP (object)))
3415 return eob;
3416
3417 /* It could happen that the display property or overlay was removed
3418 since we found it in compute_display_string_pos above. One way
3419 this can happen is if JIT font-lock was called (through
3420 handle_fontified_prop), and jit-lock-functions remove text
3421 properties or overlays from the portion of buffer that includes
3422 CHARPOS. Muse mode is known to do that, for example. In this
3423 case, we return -1 to the caller, to signal that no display
3424 string is actually present at CHARPOS. See bidi_fetch_char for
3425 how this is handled.
3426
3427 An alternative would be to never look for display properties past
3428 it->stop_charpos. But neither compute_display_string_pos nor
3429 bidi_fetch_char that calls it know or care where the next
3430 stop_charpos is. */
3431 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3432 return -1;
3433
3434 /* Look forward for the first character where the `display' property
3435 changes. */
3436 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3437
3438 return XFASTINT (pos);
3439 }
3440
3441
3442 \f
3443 /***********************************************************************
3444 Fontification
3445 ***********************************************************************/
3446
3447 /* Handle changes in the `fontified' property of the current buffer by
3448 calling hook functions from Qfontification_functions to fontify
3449 regions of text. */
3450
3451 static enum prop_handled
3452 handle_fontified_prop (struct it *it)
3453 {
3454 Lisp_Object prop, pos;
3455 enum prop_handled handled = HANDLED_NORMALLY;
3456
3457 if (!NILP (Vmemory_full))
3458 return handled;
3459
3460 /* Get the value of the `fontified' property at IT's current buffer
3461 position. (The `fontified' property doesn't have a special
3462 meaning in strings.) If the value is nil, call functions from
3463 Qfontification_functions. */
3464 if (!STRINGP (it->string)
3465 && it->s == NULL
3466 && !NILP (Vfontification_functions)
3467 && !NILP (Vrun_hooks)
3468 && (pos = make_number (IT_CHARPOS (*it)),
3469 prop = Fget_char_property (pos, Qfontified, Qnil),
3470 /* Ignore the special cased nil value always present at EOB since
3471 no amount of fontifying will be able to change it. */
3472 NILP (prop) && IT_CHARPOS (*it) < Z))
3473 {
3474 int count = SPECPDL_INDEX ();
3475 Lisp_Object val;
3476 struct buffer *obuf = current_buffer;
3477 int begv = BEGV, zv = ZV;
3478 int old_clip_changed = current_buffer->clip_changed;
3479
3480 val = Vfontification_functions;
3481 specbind (Qfontification_functions, Qnil);
3482
3483 xassert (it->end_charpos == ZV);
3484
3485 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3486 safe_call1 (val, pos);
3487 else
3488 {
3489 Lisp_Object fns, fn;
3490 struct gcpro gcpro1, gcpro2;
3491
3492 fns = Qnil;
3493 GCPRO2 (val, fns);
3494
3495 for (; CONSP (val); val = XCDR (val))
3496 {
3497 fn = XCAR (val);
3498
3499 if (EQ (fn, Qt))
3500 {
3501 /* A value of t indicates this hook has a local
3502 binding; it means to run the global binding too.
3503 In a global value, t should not occur. If it
3504 does, we must ignore it to avoid an endless
3505 loop. */
3506 for (fns = Fdefault_value (Qfontification_functions);
3507 CONSP (fns);
3508 fns = XCDR (fns))
3509 {
3510 fn = XCAR (fns);
3511 if (!EQ (fn, Qt))
3512 safe_call1 (fn, pos);
3513 }
3514 }
3515 else
3516 safe_call1 (fn, pos);
3517 }
3518
3519 UNGCPRO;
3520 }
3521
3522 unbind_to (count, Qnil);
3523
3524 /* Fontification functions routinely call `save-restriction'.
3525 Normally, this tags clip_changed, which can confuse redisplay
3526 (see discussion in Bug#6671). Since we don't perform any
3527 special handling of fontification changes in the case where
3528 `save-restriction' isn't called, there's no point doing so in
3529 this case either. So, if the buffer's restrictions are
3530 actually left unchanged, reset clip_changed. */
3531 if (obuf == current_buffer)
3532 {
3533 if (begv == BEGV && zv == ZV)
3534 current_buffer->clip_changed = old_clip_changed;
3535 }
3536 /* There isn't much we can reasonably do to protect against
3537 misbehaving fontification, but here's a fig leaf. */
3538 else if (!NILP (BVAR (obuf, name)))
3539 set_buffer_internal_1 (obuf);
3540
3541 /* The fontification code may have added/removed text.
3542 It could do even a lot worse, but let's at least protect against
3543 the most obvious case where only the text past `pos' gets changed',
3544 as is/was done in grep.el where some escapes sequences are turned
3545 into face properties (bug#7876). */
3546 it->end_charpos = ZV;
3547
3548 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3549 something. This avoids an endless loop if they failed to
3550 fontify the text for which reason ever. */
3551 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3552 handled = HANDLED_RECOMPUTE_PROPS;
3553 }
3554
3555 return handled;
3556 }
3557
3558
3559 \f
3560 /***********************************************************************
3561 Faces
3562 ***********************************************************************/
3563
3564 /* Set up iterator IT from face properties at its current position.
3565 Called from handle_stop. */
3566
3567 static enum prop_handled
3568 handle_face_prop (struct it *it)
3569 {
3570 int new_face_id;
3571 EMACS_INT next_stop;
3572
3573 if (!STRINGP (it->string))
3574 {
3575 new_face_id
3576 = face_at_buffer_position (it->w,
3577 IT_CHARPOS (*it),
3578 it->region_beg_charpos,
3579 it->region_end_charpos,
3580 &next_stop,
3581 (IT_CHARPOS (*it)
3582 + TEXT_PROP_DISTANCE_LIMIT),
3583 0, it->base_face_id);
3584
3585 /* Is this a start of a run of characters with box face?
3586 Caveat: this can be called for a freshly initialized
3587 iterator; face_id is -1 in this case. We know that the new
3588 face will not change until limit, i.e. if the new face has a
3589 box, all characters up to limit will have one. But, as
3590 usual, we don't know whether limit is really the end. */
3591 if (new_face_id != it->face_id)
3592 {
3593 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3594
3595 /* If new face has a box but old face has not, this is
3596 the start of a run of characters with box, i.e. it has
3597 a shadow on the left side. The value of face_id of the
3598 iterator will be -1 if this is the initial call that gets
3599 the face. In this case, we have to look in front of IT's
3600 position and see whether there is a face != new_face_id. */
3601 it->start_of_box_run_p
3602 = (new_face->box != FACE_NO_BOX
3603 && (it->face_id >= 0
3604 || IT_CHARPOS (*it) == BEG
3605 || new_face_id != face_before_it_pos (it)));
3606 it->face_box_p = new_face->box != FACE_NO_BOX;
3607 }
3608 }
3609 else
3610 {
3611 int base_face_id;
3612 EMACS_INT bufpos;
3613 int i;
3614 Lisp_Object from_overlay
3615 = (it->current.overlay_string_index >= 0
3616 ? it->string_overlays[it->current.overlay_string_index]
3617 : Qnil);
3618
3619 /* See if we got to this string directly or indirectly from
3620 an overlay property. That includes the before-string or
3621 after-string of an overlay, strings in display properties
3622 provided by an overlay, their text properties, etc.
3623
3624 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3625 if (! NILP (from_overlay))
3626 for (i = it->sp - 1; i >= 0; i--)
3627 {
3628 if (it->stack[i].current.overlay_string_index >= 0)
3629 from_overlay
3630 = it->string_overlays[it->stack[i].current.overlay_string_index];
3631 else if (! NILP (it->stack[i].from_overlay))
3632 from_overlay = it->stack[i].from_overlay;
3633
3634 if (!NILP (from_overlay))
3635 break;
3636 }
3637
3638 if (! NILP (from_overlay))
3639 {
3640 bufpos = IT_CHARPOS (*it);
3641 /* For a string from an overlay, the base face depends
3642 only on text properties and ignores overlays. */
3643 base_face_id
3644 = face_for_overlay_string (it->w,
3645 IT_CHARPOS (*it),
3646 it->region_beg_charpos,
3647 it->region_end_charpos,
3648 &next_stop,
3649 (IT_CHARPOS (*it)
3650 + TEXT_PROP_DISTANCE_LIMIT),
3651 0,
3652 from_overlay);
3653 }
3654 else
3655 {
3656 bufpos = 0;
3657
3658 /* For strings from a `display' property, use the face at
3659 IT's current buffer position as the base face to merge
3660 with, so that overlay strings appear in the same face as
3661 surrounding text, unless they specify their own
3662 faces. */
3663 base_face_id = underlying_face_id (it);
3664 }
3665
3666 new_face_id = face_at_string_position (it->w,
3667 it->string,
3668 IT_STRING_CHARPOS (*it),
3669 bufpos,
3670 it->region_beg_charpos,
3671 it->region_end_charpos,
3672 &next_stop,
3673 base_face_id, 0);
3674
3675 /* Is this a start of a run of characters with box? Caveat:
3676 this can be called for a freshly allocated iterator; face_id
3677 is -1 is this case. We know that the new face will not
3678 change until the next check pos, i.e. if the new face has a
3679 box, all characters up to that position will have a
3680 box. But, as usual, we don't know whether that position
3681 is really the end. */
3682 if (new_face_id != it->face_id)
3683 {
3684 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3685 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3686
3687 /* If new face has a box but old face hasn't, this is the
3688 start of a run of characters with box, i.e. it has a
3689 shadow on the left side. */
3690 it->start_of_box_run_p
3691 = new_face->box && (old_face == NULL || !old_face->box);
3692 it->face_box_p = new_face->box != FACE_NO_BOX;
3693 }
3694 }
3695
3696 it->face_id = new_face_id;
3697 return HANDLED_NORMALLY;
3698 }
3699
3700
3701 /* Return the ID of the face ``underlying'' IT's current position,
3702 which is in a string. If the iterator is associated with a
3703 buffer, return the face at IT's current buffer position.
3704 Otherwise, use the iterator's base_face_id. */
3705
3706 static int
3707 underlying_face_id (struct it *it)
3708 {
3709 int face_id = it->base_face_id, i;
3710
3711 xassert (STRINGP (it->string));
3712
3713 for (i = it->sp - 1; i >= 0; --i)
3714 if (NILP (it->stack[i].string))
3715 face_id = it->stack[i].face_id;
3716
3717 return face_id;
3718 }
3719
3720
3721 /* Compute the face one character before or after the current position
3722 of IT, in the visual order. BEFORE_P non-zero means get the face
3723 in front (to the left in L2R paragraphs, to the right in R2L
3724 paragraphs) of IT's screen position. Value is the ID of the face. */
3725
3726 static int
3727 face_before_or_after_it_pos (struct it *it, int before_p)
3728 {
3729 int face_id, limit;
3730 EMACS_INT next_check_charpos;
3731 struct it it_copy;
3732 void *it_copy_data = NULL;
3733
3734 xassert (it->s == NULL);
3735
3736 if (STRINGP (it->string))
3737 {
3738 EMACS_INT bufpos, charpos;
3739 int base_face_id;
3740
3741 /* No face change past the end of the string (for the case
3742 we are padding with spaces). No face change before the
3743 string start. */
3744 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3745 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3746 return it->face_id;
3747
3748 if (!it->bidi_p)
3749 {
3750 /* Set charpos to the position before or after IT's current
3751 position, in the logical order, which in the non-bidi
3752 case is the same as the visual order. */
3753 if (before_p)
3754 charpos = IT_STRING_CHARPOS (*it) - 1;
3755 else if (it->what == IT_COMPOSITION)
3756 /* For composition, we must check the character after the
3757 composition. */
3758 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3759 else
3760 charpos = IT_STRING_CHARPOS (*it) + 1;
3761 }
3762 else
3763 {
3764 if (before_p)
3765 {
3766 /* With bidi iteration, the character before the current
3767 in the visual order cannot be found by simple
3768 iteration, because "reverse" reordering is not
3769 supported. Instead, we need to use the move_it_*
3770 family of functions. */
3771 /* Ignore face changes before the first visible
3772 character on this display line. */
3773 if (it->current_x <= it->first_visible_x)
3774 return it->face_id;
3775 SAVE_IT (it_copy, *it, it_copy_data);
3776 /* Implementation note: Since move_it_in_display_line
3777 works in the iterator geometry, and thinks the first
3778 character is always the leftmost, even in R2L lines,
3779 we don't need to distinguish between the R2L and L2R
3780 cases here. */
3781 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3782 it_copy.current_x - 1, MOVE_TO_X);
3783 charpos = IT_STRING_CHARPOS (it_copy);
3784 RESTORE_IT (it, it, it_copy_data);
3785 }
3786 else
3787 {
3788 /* Set charpos to the string position of the character
3789 that comes after IT's current position in the visual
3790 order. */
3791 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3792
3793 it_copy = *it;
3794 while (n--)
3795 bidi_move_to_visually_next (&it_copy.bidi_it);
3796
3797 charpos = it_copy.bidi_it.charpos;
3798 }
3799 }
3800 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3801
3802 if (it->current.overlay_string_index >= 0)
3803 bufpos = IT_CHARPOS (*it);
3804 else
3805 bufpos = 0;
3806
3807 base_face_id = underlying_face_id (it);
3808
3809 /* Get the face for ASCII, or unibyte. */
3810 face_id = face_at_string_position (it->w,
3811 it->string,
3812 charpos,
3813 bufpos,
3814 it->region_beg_charpos,
3815 it->region_end_charpos,
3816 &next_check_charpos,
3817 base_face_id, 0);
3818
3819 /* Correct the face for charsets different from ASCII. Do it
3820 for the multibyte case only. The face returned above is
3821 suitable for unibyte text if IT->string is unibyte. */
3822 if (STRING_MULTIBYTE (it->string))
3823 {
3824 struct text_pos pos1 = string_pos (charpos, it->string);
3825 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3826 int c, len;
3827 struct face *face = FACE_FROM_ID (it->f, face_id);
3828
3829 c = string_char_and_length (p, &len);
3830 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3831 }
3832 }
3833 else
3834 {
3835 struct text_pos pos;
3836
3837 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3838 || (IT_CHARPOS (*it) <= BEGV && before_p))
3839 return it->face_id;
3840
3841 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3842 pos = it->current.pos;
3843
3844 if (!it->bidi_p)
3845 {
3846 if (before_p)
3847 DEC_TEXT_POS (pos, it->multibyte_p);
3848 else
3849 {
3850 if (it->what == IT_COMPOSITION)
3851 {
3852 /* For composition, we must check the position after
3853 the composition. */
3854 pos.charpos += it->cmp_it.nchars;
3855 pos.bytepos += it->len;
3856 }
3857 else
3858 INC_TEXT_POS (pos, it->multibyte_p);
3859 }
3860 }
3861 else
3862 {
3863 if (before_p)
3864 {
3865 /* With bidi iteration, the character before the current
3866 in the visual order cannot be found by simple
3867 iteration, because "reverse" reordering is not
3868 supported. Instead, we need to use the move_it_*
3869 family of functions. */
3870 /* Ignore face changes before the first visible
3871 character on this display line. */
3872 if (it->current_x <= it->first_visible_x)
3873 return it->face_id;
3874 SAVE_IT (it_copy, *it, it_copy_data);
3875 /* Implementation note: Since move_it_in_display_line
3876 works in the iterator geometry, and thinks the first
3877 character is always the leftmost, even in R2L lines,
3878 we don't need to distinguish between the R2L and L2R
3879 cases here. */
3880 move_it_in_display_line (&it_copy, ZV,
3881 it_copy.current_x - 1, MOVE_TO_X);
3882 pos = it_copy.current.pos;
3883 RESTORE_IT (it, it, it_copy_data);
3884 }
3885 else
3886 {
3887 /* Set charpos to the buffer position of the character
3888 that comes after IT's current position in the visual
3889 order. */
3890 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3891
3892 it_copy = *it;
3893 while (n--)
3894 bidi_move_to_visually_next (&it_copy.bidi_it);
3895
3896 SET_TEXT_POS (pos,
3897 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3898 }
3899 }
3900 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3901
3902 /* Determine face for CHARSET_ASCII, or unibyte. */
3903 face_id = face_at_buffer_position (it->w,
3904 CHARPOS (pos),
3905 it->region_beg_charpos,
3906 it->region_end_charpos,
3907 &next_check_charpos,
3908 limit, 0, -1);
3909
3910 /* Correct the face for charsets different from ASCII. Do it
3911 for the multibyte case only. The face returned above is
3912 suitable for unibyte text if current_buffer is unibyte. */
3913 if (it->multibyte_p)
3914 {
3915 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3916 struct face *face = FACE_FROM_ID (it->f, face_id);
3917 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3918 }
3919 }
3920
3921 return face_id;
3922 }
3923
3924
3925 \f
3926 /***********************************************************************
3927 Invisible text
3928 ***********************************************************************/
3929
3930 /* Set up iterator IT from invisible properties at its current
3931 position. Called from handle_stop. */
3932
3933 static enum prop_handled
3934 handle_invisible_prop (struct it *it)
3935 {
3936 enum prop_handled handled = HANDLED_NORMALLY;
3937
3938 if (STRINGP (it->string))
3939 {
3940 Lisp_Object prop, end_charpos, limit, charpos;
3941
3942 /* Get the value of the invisible text property at the
3943 current position. Value will be nil if there is no such
3944 property. */
3945 charpos = make_number (IT_STRING_CHARPOS (*it));
3946 prop = Fget_text_property (charpos, Qinvisible, it->string);
3947
3948 if (!NILP (prop)
3949 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3950 {
3951 EMACS_INT endpos;
3952
3953 handled = HANDLED_RECOMPUTE_PROPS;
3954
3955 /* Get the position at which the next change of the
3956 invisible text property can be found in IT->string.
3957 Value will be nil if the property value is the same for
3958 all the rest of IT->string. */
3959 XSETINT (limit, SCHARS (it->string));
3960 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3961 it->string, limit);
3962
3963 /* Text at current position is invisible. The next
3964 change in the property is at position end_charpos.
3965 Move IT's current position to that position. */
3966 if (INTEGERP (end_charpos)
3967 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3968 {
3969 struct text_pos old;
3970 EMACS_INT oldpos;
3971
3972 old = it->current.string_pos;
3973 oldpos = CHARPOS (old);
3974 if (it->bidi_p)
3975 {
3976 if (it->bidi_it.first_elt
3977 && it->bidi_it.charpos < SCHARS (it->string))
3978 bidi_paragraph_init (it->paragraph_embedding,
3979 &it->bidi_it, 1);
3980 /* Bidi-iterate out of the invisible text. */
3981 do
3982 {
3983 bidi_move_to_visually_next (&it->bidi_it);
3984 }
3985 while (oldpos <= it->bidi_it.charpos
3986 && it->bidi_it.charpos < endpos);
3987
3988 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3989 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3990 if (IT_CHARPOS (*it) >= endpos)
3991 it->prev_stop = endpos;
3992 }
3993 else
3994 {
3995 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3996 compute_string_pos (&it->current.string_pos, old, it->string);
3997 }
3998 }
3999 else
4000 {
4001 /* The rest of the string is invisible. If this is an
4002 overlay string, proceed with the next overlay string
4003 or whatever comes and return a character from there. */
4004 if (it->current.overlay_string_index >= 0)
4005 {
4006 next_overlay_string (it);
4007 /* Don't check for overlay strings when we just
4008 finished processing them. */
4009 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4010 }
4011 else
4012 {
4013 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4014 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4015 }
4016 }
4017 }
4018 }
4019 else
4020 {
4021 int invis_p;
4022 EMACS_INT newpos, next_stop, start_charpos, tem;
4023 Lisp_Object pos, prop, overlay;
4024
4025 /* First of all, is there invisible text at this position? */
4026 tem = start_charpos = IT_CHARPOS (*it);
4027 pos = make_number (tem);
4028 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4029 &overlay);
4030 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4031
4032 /* If we are on invisible text, skip over it. */
4033 if (invis_p && start_charpos < it->end_charpos)
4034 {
4035 /* Record whether we have to display an ellipsis for the
4036 invisible text. */
4037 int display_ellipsis_p = invis_p == 2;
4038
4039 handled = HANDLED_RECOMPUTE_PROPS;
4040
4041 /* Loop skipping over invisible text. The loop is left at
4042 ZV or with IT on the first char being visible again. */
4043 do
4044 {
4045 /* Try to skip some invisible text. Return value is the
4046 position reached which can be equal to where we start
4047 if there is nothing invisible there. This skips both
4048 over invisible text properties and overlays with
4049 invisible property. */
4050 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4051
4052 /* If we skipped nothing at all we weren't at invisible
4053 text in the first place. If everything to the end of
4054 the buffer was skipped, end the loop. */
4055 if (newpos == tem || newpos >= ZV)
4056 invis_p = 0;
4057 else
4058 {
4059 /* We skipped some characters but not necessarily
4060 all there are. Check if we ended up on visible
4061 text. Fget_char_property returns the property of
4062 the char before the given position, i.e. if we
4063 get invis_p = 0, this means that the char at
4064 newpos is visible. */
4065 pos = make_number (newpos);
4066 prop = Fget_char_property (pos, Qinvisible, it->window);
4067 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4068 }
4069
4070 /* If we ended up on invisible text, proceed to
4071 skip starting with next_stop. */
4072 if (invis_p)
4073 tem = next_stop;
4074
4075 /* If there are adjacent invisible texts, don't lose the
4076 second one's ellipsis. */
4077 if (invis_p == 2)
4078 display_ellipsis_p = 1;
4079 }
4080 while (invis_p);
4081
4082 /* The position newpos is now either ZV or on visible text. */
4083 if (it->bidi_p && newpos < ZV)
4084 {
4085 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4086
4087 if (FETCH_BYTE (bpos) == '\n'
4088 || (newpos > BEGV && FETCH_BYTE (bpos - 1) == '\n'))
4089 {
4090 /* If the invisible text ends on a newline or the
4091 character after a newline, we can avoid the
4092 costly, character by character, bidi iteration to
4093 newpos, and instead simply reseat the iterator
4094 there. That's because all bidi reordering
4095 information is tossed at the newline. This is a
4096 big win for modes that hide complete lines, like
4097 Outline, Org, etc. (Implementation note: the
4098 call to reseat_1 is necessary, because it signals
4099 to the bidi iterator that it needs to reinit its
4100 internal information when the next element for
4101 display is requested. */
4102 struct text_pos tpos;
4103
4104 SET_TEXT_POS (tpos, newpos, bpos);
4105 reseat_1 (it, tpos, 0);
4106 }
4107 else /* Must use the slow method. */
4108 {
4109 /* With bidi iteration, the region of invisible text
4110 could start and/or end in the middle of a
4111 non-base embedding level. Therefore, we need to
4112 skip invisible text using the bidi iterator,
4113 starting at IT's current position, until we find
4114 ourselves outside the invisible text. Skipping
4115 invisible text _after_ bidi iteration avoids
4116 affecting the visual order of the displayed text
4117 when invisible properties are added or
4118 removed. */
4119 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4120 {
4121 /* If we were `reseat'ed to a new paragraph,
4122 determine the paragraph base direction. We
4123 need to do it now because
4124 next_element_from_buffer may not have a
4125 chance to do it, if we are going to skip any
4126 text at the beginning, which resets the
4127 FIRST_ELT flag. */
4128 bidi_paragraph_init (it->paragraph_embedding,
4129 &it->bidi_it, 1);
4130 }
4131 do
4132 {
4133 bidi_move_to_visually_next (&it->bidi_it);
4134 }
4135 while (it->stop_charpos <= it->bidi_it.charpos
4136 && it->bidi_it.charpos < newpos);
4137 IT_CHARPOS (*it) = it->bidi_it.charpos;
4138 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4139 /* If we overstepped NEWPOS, record its position in
4140 the iterator, so that we skip invisible text if
4141 later the bidi iteration lands us in the
4142 invisible region again. */
4143 if (IT_CHARPOS (*it) >= newpos)
4144 it->prev_stop = newpos;
4145 }
4146 }
4147 else
4148 {
4149 IT_CHARPOS (*it) = newpos;
4150 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4151 }
4152
4153 /* If there are before-strings at the start of invisible
4154 text, and the text is invisible because of a text
4155 property, arrange to show before-strings because 20.x did
4156 it that way. (If the text is invisible because of an
4157 overlay property instead of a text property, this is
4158 already handled in the overlay code.) */
4159 if (NILP (overlay)
4160 && get_overlay_strings (it, it->stop_charpos))
4161 {
4162 handled = HANDLED_RECOMPUTE_PROPS;
4163 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4164 }
4165 else if (display_ellipsis_p)
4166 {
4167 /* Make sure that the glyphs of the ellipsis will get
4168 correct `charpos' values. If we would not update
4169 it->position here, the glyphs would belong to the
4170 last visible character _before_ the invisible
4171 text, which confuses `set_cursor_from_row'.
4172
4173 We use the last invisible position instead of the
4174 first because this way the cursor is always drawn on
4175 the first "." of the ellipsis, whenever PT is inside
4176 the invisible text. Otherwise the cursor would be
4177 placed _after_ the ellipsis when the point is after the
4178 first invisible character. */
4179 if (!STRINGP (it->object))
4180 {
4181 it->position.charpos = newpos - 1;
4182 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4183 }
4184 it->ellipsis_p = 1;
4185 /* Let the ellipsis display before
4186 considering any properties of the following char.
4187 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4188 handled = HANDLED_RETURN;
4189 }
4190 }
4191 }
4192
4193 return handled;
4194 }
4195
4196
4197 /* Make iterator IT return `...' next.
4198 Replaces LEN characters from buffer. */
4199
4200 static void
4201 setup_for_ellipsis (struct it *it, int len)
4202 {
4203 /* Use the display table definition for `...'. Invalid glyphs
4204 will be handled by the method returning elements from dpvec. */
4205 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4206 {
4207 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4208 it->dpvec = v->contents;
4209 it->dpend = v->contents + v->header.size;
4210 }
4211 else
4212 {
4213 /* Default `...'. */
4214 it->dpvec = default_invis_vector;
4215 it->dpend = default_invis_vector + 3;
4216 }
4217
4218 it->dpvec_char_len = len;
4219 it->current.dpvec_index = 0;
4220 it->dpvec_face_id = -1;
4221
4222 /* Remember the current face id in case glyphs specify faces.
4223 IT's face is restored in set_iterator_to_next.
4224 saved_face_id was set to preceding char's face in handle_stop. */
4225 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4226 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4227
4228 it->method = GET_FROM_DISPLAY_VECTOR;
4229 it->ellipsis_p = 1;
4230 }
4231
4232
4233 \f
4234 /***********************************************************************
4235 'display' property
4236 ***********************************************************************/
4237
4238 /* Set up iterator IT from `display' property at its current position.
4239 Called from handle_stop.
4240 We return HANDLED_RETURN if some part of the display property
4241 overrides the display of the buffer text itself.
4242 Otherwise we return HANDLED_NORMALLY. */
4243
4244 static enum prop_handled
4245 handle_display_prop (struct it *it)
4246 {
4247 Lisp_Object propval, object, overlay;
4248 struct text_pos *position;
4249 EMACS_INT bufpos;
4250 /* Nonzero if some property replaces the display of the text itself. */
4251 int display_replaced_p = 0;
4252
4253 if (STRINGP (it->string))
4254 {
4255 object = it->string;
4256 position = &it->current.string_pos;
4257 bufpos = CHARPOS (it->current.pos);
4258 }
4259 else
4260 {
4261 XSETWINDOW (object, it->w);
4262 position = &it->current.pos;
4263 bufpos = CHARPOS (*position);
4264 }
4265
4266 /* Reset those iterator values set from display property values. */
4267 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4268 it->space_width = Qnil;
4269 it->font_height = Qnil;
4270 it->voffset = 0;
4271
4272 /* We don't support recursive `display' properties, i.e. string
4273 values that have a string `display' property, that have a string
4274 `display' property etc. */
4275 if (!it->string_from_display_prop_p)
4276 it->area = TEXT_AREA;
4277
4278 propval = get_char_property_and_overlay (make_number (position->charpos),
4279 Qdisplay, object, &overlay);
4280 if (NILP (propval))
4281 return HANDLED_NORMALLY;
4282 /* Now OVERLAY is the overlay that gave us this property, or nil
4283 if it was a text property. */
4284
4285 if (!STRINGP (it->string))
4286 object = it->w->buffer;
4287
4288 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4289 position, bufpos,
4290 FRAME_WINDOW_P (it->f));
4291
4292 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4293 }
4294
4295 /* Subroutine of handle_display_prop. Returns non-zero if the display
4296 specification in SPEC is a replacing specification, i.e. it would
4297 replace the text covered by `display' property with something else,
4298 such as an image or a display string. If SPEC includes any kind or
4299 `(space ...) specification, the value is 2; this is used by
4300 compute_display_string_pos, which see.
4301
4302 See handle_single_display_spec for documentation of arguments.
4303 frame_window_p is non-zero if the window being redisplayed is on a
4304 GUI frame; this argument is used only if IT is NULL, see below.
4305
4306 IT can be NULL, if this is called by the bidi reordering code
4307 through compute_display_string_pos, which see. In that case, this
4308 function only examines SPEC, but does not otherwise "handle" it, in
4309 the sense that it doesn't set up members of IT from the display
4310 spec. */
4311 static int
4312 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4313 Lisp_Object overlay, struct text_pos *position,
4314 EMACS_INT bufpos, int frame_window_p)
4315 {
4316 int replacing_p = 0;
4317 int rv;
4318
4319 if (CONSP (spec)
4320 /* Simple specerties. */
4321 && !EQ (XCAR (spec), Qimage)
4322 && !EQ (XCAR (spec), Qspace)
4323 && !EQ (XCAR (spec), Qwhen)
4324 && !EQ (XCAR (spec), Qslice)
4325 && !EQ (XCAR (spec), Qspace_width)
4326 && !EQ (XCAR (spec), Qheight)
4327 && !EQ (XCAR (spec), Qraise)
4328 /* Marginal area specifications. */
4329 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4330 && !EQ (XCAR (spec), Qleft_fringe)
4331 && !EQ (XCAR (spec), Qright_fringe)
4332 && !NILP (XCAR (spec)))
4333 {
4334 for (; CONSP (spec); spec = XCDR (spec))
4335 {
4336 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4337 overlay, position, bufpos,
4338 replacing_p, frame_window_p)))
4339 {
4340 replacing_p = rv;
4341 /* If some text in a string is replaced, `position' no
4342 longer points to the position of `object'. */
4343 if (!it || STRINGP (object))
4344 break;
4345 }
4346 }
4347 }
4348 else if (VECTORP (spec))
4349 {
4350 int i;
4351 for (i = 0; i < ASIZE (spec); ++i)
4352 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4353 overlay, position, bufpos,
4354 replacing_p, frame_window_p)))
4355 {
4356 replacing_p = rv;
4357 /* If some text in a string is replaced, `position' no
4358 longer points to the position of `object'. */
4359 if (!it || STRINGP (object))
4360 break;
4361 }
4362 }
4363 else
4364 {
4365 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4366 position, bufpos, 0,
4367 frame_window_p)))
4368 replacing_p = rv;
4369 }
4370
4371 return replacing_p;
4372 }
4373
4374 /* Value is the position of the end of the `display' property starting
4375 at START_POS in OBJECT. */
4376
4377 static struct text_pos
4378 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4379 {
4380 Lisp_Object end;
4381 struct text_pos end_pos;
4382
4383 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4384 Qdisplay, object, Qnil);
4385 CHARPOS (end_pos) = XFASTINT (end);
4386 if (STRINGP (object))
4387 compute_string_pos (&end_pos, start_pos, it->string);
4388 else
4389 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4390
4391 return end_pos;
4392 }
4393
4394
4395 /* Set up IT from a single `display' property specification SPEC. OBJECT
4396 is the object in which the `display' property was found. *POSITION
4397 is the position in OBJECT at which the `display' property was found.
4398 BUFPOS is the buffer position of OBJECT (different from POSITION if
4399 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4400 previously saw a display specification which already replaced text
4401 display with something else, for example an image; we ignore such
4402 properties after the first one has been processed.
4403
4404 OVERLAY is the overlay this `display' property came from,
4405 or nil if it was a text property.
4406
4407 If SPEC is a `space' or `image' specification, and in some other
4408 cases too, set *POSITION to the position where the `display'
4409 property ends.
4410
4411 If IT is NULL, only examine the property specification in SPEC, but
4412 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4413 is intended to be displayed in a window on a GUI frame.
4414
4415 Value is non-zero if something was found which replaces the display
4416 of buffer or string text. */
4417
4418 static int
4419 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4420 Lisp_Object overlay, struct text_pos *position,
4421 EMACS_INT bufpos, int display_replaced_p,
4422 int frame_window_p)
4423 {
4424 Lisp_Object form;
4425 Lisp_Object location, value;
4426 struct text_pos start_pos = *position;
4427 int valid_p;
4428
4429 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4430 If the result is non-nil, use VALUE instead of SPEC. */
4431 form = Qt;
4432 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4433 {
4434 spec = XCDR (spec);
4435 if (!CONSP (spec))
4436 return 0;
4437 form = XCAR (spec);
4438 spec = XCDR (spec);
4439 }
4440
4441 if (!NILP (form) && !EQ (form, Qt))
4442 {
4443 int count = SPECPDL_INDEX ();
4444 struct gcpro gcpro1;
4445
4446 /* Bind `object' to the object having the `display' property, a
4447 buffer or string. Bind `position' to the position in the
4448 object where the property was found, and `buffer-position'
4449 to the current position in the buffer. */
4450
4451 if (NILP (object))
4452 XSETBUFFER (object, current_buffer);
4453 specbind (Qobject, object);
4454 specbind (Qposition, make_number (CHARPOS (*position)));
4455 specbind (Qbuffer_position, make_number (bufpos));
4456 GCPRO1 (form);
4457 form = safe_eval (form);
4458 UNGCPRO;
4459 unbind_to (count, Qnil);
4460 }
4461
4462 if (NILP (form))
4463 return 0;
4464
4465 /* Handle `(height HEIGHT)' specifications. */
4466 if (CONSP (spec)
4467 && EQ (XCAR (spec), Qheight)
4468 && CONSP (XCDR (spec)))
4469 {
4470 if (it)
4471 {
4472 if (!FRAME_WINDOW_P (it->f))
4473 return 0;
4474
4475 it->font_height = XCAR (XCDR (spec));
4476 if (!NILP (it->font_height))
4477 {
4478 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4479 int new_height = -1;
4480
4481 if (CONSP (it->font_height)
4482 && (EQ (XCAR (it->font_height), Qplus)
4483 || EQ (XCAR (it->font_height), Qminus))
4484 && CONSP (XCDR (it->font_height))
4485 && INTEGERP (XCAR (XCDR (it->font_height))))
4486 {
4487 /* `(+ N)' or `(- N)' where N is an integer. */
4488 int steps = XINT (XCAR (XCDR (it->font_height)));
4489 if (EQ (XCAR (it->font_height), Qplus))
4490 steps = - steps;
4491 it->face_id = smaller_face (it->f, it->face_id, steps);
4492 }
4493 else if (FUNCTIONP (it->font_height))
4494 {
4495 /* Call function with current height as argument.
4496 Value is the new height. */
4497 Lisp_Object height;
4498 height = safe_call1 (it->font_height,
4499 face->lface[LFACE_HEIGHT_INDEX]);
4500 if (NUMBERP (height))
4501 new_height = XFLOATINT (height);
4502 }
4503 else if (NUMBERP (it->font_height))
4504 {
4505 /* Value is a multiple of the canonical char height. */
4506 struct face *f;
4507
4508 f = FACE_FROM_ID (it->f,
4509 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4510 new_height = (XFLOATINT (it->font_height)
4511 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4512 }
4513 else
4514 {
4515 /* Evaluate IT->font_height with `height' bound to the
4516 current specified height to get the new height. */
4517 int count = SPECPDL_INDEX ();
4518
4519 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4520 value = safe_eval (it->font_height);
4521 unbind_to (count, Qnil);
4522
4523 if (NUMBERP (value))
4524 new_height = XFLOATINT (value);
4525 }
4526
4527 if (new_height > 0)
4528 it->face_id = face_with_height (it->f, it->face_id, new_height);
4529 }
4530 }
4531
4532 return 0;
4533 }
4534
4535 /* Handle `(space-width WIDTH)'. */
4536 if (CONSP (spec)
4537 && EQ (XCAR (spec), Qspace_width)
4538 && CONSP (XCDR (spec)))
4539 {
4540 if (it)
4541 {
4542 if (!FRAME_WINDOW_P (it->f))
4543 return 0;
4544
4545 value = XCAR (XCDR (spec));
4546 if (NUMBERP (value) && XFLOATINT (value) > 0)
4547 it->space_width = value;
4548 }
4549
4550 return 0;
4551 }
4552
4553 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4554 if (CONSP (spec)
4555 && EQ (XCAR (spec), Qslice))
4556 {
4557 Lisp_Object tem;
4558
4559 if (it)
4560 {
4561 if (!FRAME_WINDOW_P (it->f))
4562 return 0;
4563
4564 if (tem = XCDR (spec), CONSP (tem))
4565 {
4566 it->slice.x = XCAR (tem);
4567 if (tem = XCDR (tem), CONSP (tem))
4568 {
4569 it->slice.y = XCAR (tem);
4570 if (tem = XCDR (tem), CONSP (tem))
4571 {
4572 it->slice.width = XCAR (tem);
4573 if (tem = XCDR (tem), CONSP (tem))
4574 it->slice.height = XCAR (tem);
4575 }
4576 }
4577 }
4578 }
4579
4580 return 0;
4581 }
4582
4583 /* Handle `(raise FACTOR)'. */
4584 if (CONSP (spec)
4585 && EQ (XCAR (spec), Qraise)
4586 && CONSP (XCDR (spec)))
4587 {
4588 if (it)
4589 {
4590 if (!FRAME_WINDOW_P (it->f))
4591 return 0;
4592
4593 #ifdef HAVE_WINDOW_SYSTEM
4594 value = XCAR (XCDR (spec));
4595 if (NUMBERP (value))
4596 {
4597 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4598 it->voffset = - (XFLOATINT (value)
4599 * (FONT_HEIGHT (face->font)));
4600 }
4601 #endif /* HAVE_WINDOW_SYSTEM */
4602 }
4603
4604 return 0;
4605 }
4606
4607 /* Don't handle the other kinds of display specifications
4608 inside a string that we got from a `display' property. */
4609 if (it && it->string_from_display_prop_p)
4610 return 0;
4611
4612 /* Characters having this form of property are not displayed, so
4613 we have to find the end of the property. */
4614 if (it)
4615 {
4616 start_pos = *position;
4617 *position = display_prop_end (it, object, start_pos);
4618 }
4619 value = Qnil;
4620
4621 /* Stop the scan at that end position--we assume that all
4622 text properties change there. */
4623 if (it)
4624 it->stop_charpos = position->charpos;
4625
4626 /* Handle `(left-fringe BITMAP [FACE])'
4627 and `(right-fringe BITMAP [FACE])'. */
4628 if (CONSP (spec)
4629 && (EQ (XCAR (spec), Qleft_fringe)
4630 || EQ (XCAR (spec), Qright_fringe))
4631 && CONSP (XCDR (spec)))
4632 {
4633 int fringe_bitmap;
4634
4635 if (it)
4636 {
4637 if (!FRAME_WINDOW_P (it->f))
4638 /* If we return here, POSITION has been advanced
4639 across the text with this property. */
4640 return 0;
4641 }
4642 else if (!frame_window_p)
4643 return 0;
4644
4645 #ifdef HAVE_WINDOW_SYSTEM
4646 value = XCAR (XCDR (spec));
4647 if (!SYMBOLP (value)
4648 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4649 /* If we return here, POSITION has been advanced
4650 across the text with this property. */
4651 return 0;
4652
4653 if (it)
4654 {
4655 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4656
4657 if (CONSP (XCDR (XCDR (spec))))
4658 {
4659 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4660 int face_id2 = lookup_derived_face (it->f, face_name,
4661 FRINGE_FACE_ID, 0);
4662 if (face_id2 >= 0)
4663 face_id = face_id2;
4664 }
4665
4666 /* Save current settings of IT so that we can restore them
4667 when we are finished with the glyph property value. */
4668 push_it (it, position);
4669
4670 it->area = TEXT_AREA;
4671 it->what = IT_IMAGE;
4672 it->image_id = -1; /* no image */
4673 it->position = start_pos;
4674 it->object = NILP (object) ? it->w->buffer : object;
4675 it->method = GET_FROM_IMAGE;
4676 it->from_overlay = Qnil;
4677 it->face_id = face_id;
4678 it->from_disp_prop_p = 1;
4679
4680 /* Say that we haven't consumed the characters with
4681 `display' property yet. The call to pop_it in
4682 set_iterator_to_next will clean this up. */
4683 *position = start_pos;
4684
4685 if (EQ (XCAR (spec), Qleft_fringe))
4686 {
4687 it->left_user_fringe_bitmap = fringe_bitmap;
4688 it->left_user_fringe_face_id = face_id;
4689 }
4690 else
4691 {
4692 it->right_user_fringe_bitmap = fringe_bitmap;
4693 it->right_user_fringe_face_id = face_id;
4694 }
4695 }
4696 #endif /* HAVE_WINDOW_SYSTEM */
4697 return 1;
4698 }
4699
4700 /* Prepare to handle `((margin left-margin) ...)',
4701 `((margin right-margin) ...)' and `((margin nil) ...)'
4702 prefixes for display specifications. */
4703 location = Qunbound;
4704 if (CONSP (spec) && CONSP (XCAR (spec)))
4705 {
4706 Lisp_Object tem;
4707
4708 value = XCDR (spec);
4709 if (CONSP (value))
4710 value = XCAR (value);
4711
4712 tem = XCAR (spec);
4713 if (EQ (XCAR (tem), Qmargin)
4714 && (tem = XCDR (tem),
4715 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4716 (NILP (tem)
4717 || EQ (tem, Qleft_margin)
4718 || EQ (tem, Qright_margin))))
4719 location = tem;
4720 }
4721
4722 if (EQ (location, Qunbound))
4723 {
4724 location = Qnil;
4725 value = spec;
4726 }
4727
4728 /* After this point, VALUE is the property after any
4729 margin prefix has been stripped. It must be a string,
4730 an image specification, or `(space ...)'.
4731
4732 LOCATION specifies where to display: `left-margin',
4733 `right-margin' or nil. */
4734
4735 valid_p = (STRINGP (value)
4736 #ifdef HAVE_WINDOW_SYSTEM
4737 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4738 && valid_image_p (value))
4739 #endif /* not HAVE_WINDOW_SYSTEM */
4740 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4741
4742 if (valid_p && !display_replaced_p)
4743 {
4744 int retval = 1;
4745
4746 if (!it)
4747 {
4748 /* Callers need to know whether the display spec is any kind
4749 of `(space ...)' spec that is about to affect text-area
4750 display. */
4751 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4752 retval = 2;
4753 return retval;
4754 }
4755
4756 /* Save current settings of IT so that we can restore them
4757 when we are finished with the glyph property value. */
4758 push_it (it, position);
4759 it->from_overlay = overlay;
4760 it->from_disp_prop_p = 1;
4761
4762 if (NILP (location))
4763 it->area = TEXT_AREA;
4764 else if (EQ (location, Qleft_margin))
4765 it->area = LEFT_MARGIN_AREA;
4766 else
4767 it->area = RIGHT_MARGIN_AREA;
4768
4769 if (STRINGP (value))
4770 {
4771 it->string = value;
4772 it->multibyte_p = STRING_MULTIBYTE (it->string);
4773 it->current.overlay_string_index = -1;
4774 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4775 it->end_charpos = it->string_nchars = SCHARS (it->string);
4776 it->method = GET_FROM_STRING;
4777 it->stop_charpos = 0;
4778 it->prev_stop = 0;
4779 it->base_level_stop = 0;
4780 it->string_from_display_prop_p = 1;
4781 /* Say that we haven't consumed the characters with
4782 `display' property yet. The call to pop_it in
4783 set_iterator_to_next will clean this up. */
4784 if (BUFFERP (object))
4785 *position = start_pos;
4786
4787 /* Force paragraph direction to be that of the parent
4788 object. If the parent object's paragraph direction is
4789 not yet determined, default to L2R. */
4790 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4791 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4792 else
4793 it->paragraph_embedding = L2R;
4794
4795 /* Set up the bidi iterator for this display string. */
4796 if (it->bidi_p)
4797 {
4798 it->bidi_it.string.lstring = it->string;
4799 it->bidi_it.string.s = NULL;
4800 it->bidi_it.string.schars = it->end_charpos;
4801 it->bidi_it.string.bufpos = bufpos;
4802 it->bidi_it.string.from_disp_str = 1;
4803 it->bidi_it.string.unibyte = !it->multibyte_p;
4804 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4805 }
4806 }
4807 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4808 {
4809 it->method = GET_FROM_STRETCH;
4810 it->object = value;
4811 *position = it->position = start_pos;
4812 retval = 1 + (it->area == TEXT_AREA);
4813 }
4814 #ifdef HAVE_WINDOW_SYSTEM
4815 else
4816 {
4817 it->what = IT_IMAGE;
4818 it->image_id = lookup_image (it->f, value);
4819 it->position = start_pos;
4820 it->object = NILP (object) ? it->w->buffer : object;
4821 it->method = GET_FROM_IMAGE;
4822
4823 /* Say that we haven't consumed the characters with
4824 `display' property yet. The call to pop_it in
4825 set_iterator_to_next will clean this up. */
4826 *position = start_pos;
4827 }
4828 #endif /* HAVE_WINDOW_SYSTEM */
4829
4830 return retval;
4831 }
4832
4833 /* Invalid property or property not supported. Restore
4834 POSITION to what it was before. */
4835 *position = start_pos;
4836 return 0;
4837 }
4838
4839 /* Check if PROP is a display property value whose text should be
4840 treated as intangible. OVERLAY is the overlay from which PROP
4841 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4842 specify the buffer position covered by PROP. */
4843
4844 int
4845 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4846 EMACS_INT charpos, EMACS_INT bytepos)
4847 {
4848 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4849 struct text_pos position;
4850
4851 SET_TEXT_POS (position, charpos, bytepos);
4852 return handle_display_spec (NULL, prop, Qnil, overlay,
4853 &position, charpos, frame_window_p);
4854 }
4855
4856
4857 /* Return 1 if PROP is a display sub-property value containing STRING.
4858
4859 Implementation note: this and the following function are really
4860 special cases of handle_display_spec and
4861 handle_single_display_spec, and should ideally use the same code.
4862 Until they do, these two pairs must be consistent and must be
4863 modified in sync. */
4864
4865 static int
4866 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4867 {
4868 if (EQ (string, prop))
4869 return 1;
4870
4871 /* Skip over `when FORM'. */
4872 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4873 {
4874 prop = XCDR (prop);
4875 if (!CONSP (prop))
4876 return 0;
4877 /* Actually, the condition following `when' should be eval'ed,
4878 like handle_single_display_spec does, and we should return
4879 zero if it evaluates to nil. However, this function is
4880 called only when the buffer was already displayed and some
4881 glyph in the glyph matrix was found to come from a display
4882 string. Therefore, the condition was already evaluated, and
4883 the result was non-nil, otherwise the display string wouldn't
4884 have been displayed and we would have never been called for
4885 this property. Thus, we can skip the evaluation and assume
4886 its result is non-nil. */
4887 prop = XCDR (prop);
4888 }
4889
4890 if (CONSP (prop))
4891 /* Skip over `margin LOCATION'. */
4892 if (EQ (XCAR (prop), Qmargin))
4893 {
4894 prop = XCDR (prop);
4895 if (!CONSP (prop))
4896 return 0;
4897
4898 prop = XCDR (prop);
4899 if (!CONSP (prop))
4900 return 0;
4901 }
4902
4903 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4904 }
4905
4906
4907 /* Return 1 if STRING appears in the `display' property PROP. */
4908
4909 static int
4910 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4911 {
4912 if (CONSP (prop)
4913 && !EQ (XCAR (prop), Qwhen)
4914 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4915 {
4916 /* A list of sub-properties. */
4917 while (CONSP (prop))
4918 {
4919 if (single_display_spec_string_p (XCAR (prop), string))
4920 return 1;
4921 prop = XCDR (prop);
4922 }
4923 }
4924 else if (VECTORP (prop))
4925 {
4926 /* A vector of sub-properties. */
4927 int i;
4928 for (i = 0; i < ASIZE (prop); ++i)
4929 if (single_display_spec_string_p (AREF (prop, i), string))
4930 return 1;
4931 }
4932 else
4933 return single_display_spec_string_p (prop, string);
4934
4935 return 0;
4936 }
4937
4938 /* Look for STRING in overlays and text properties in the current
4939 buffer, between character positions FROM and TO (excluding TO).
4940 BACK_P non-zero means look back (in this case, TO is supposed to be
4941 less than FROM).
4942 Value is the first character position where STRING was found, or
4943 zero if it wasn't found before hitting TO.
4944
4945 This function may only use code that doesn't eval because it is
4946 called asynchronously from note_mouse_highlight. */
4947
4948 static EMACS_INT
4949 string_buffer_position_lim (Lisp_Object string,
4950 EMACS_INT from, EMACS_INT to, int back_p)
4951 {
4952 Lisp_Object limit, prop, pos;
4953 int found = 0;
4954
4955 pos = make_number (from);
4956
4957 if (!back_p) /* looking forward */
4958 {
4959 limit = make_number (min (to, ZV));
4960 while (!found && !EQ (pos, limit))
4961 {
4962 prop = Fget_char_property (pos, Qdisplay, Qnil);
4963 if (!NILP (prop) && display_prop_string_p (prop, string))
4964 found = 1;
4965 else
4966 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4967 limit);
4968 }
4969 }
4970 else /* looking back */
4971 {
4972 limit = make_number (max (to, BEGV));
4973 while (!found && !EQ (pos, limit))
4974 {
4975 prop = Fget_char_property (pos, Qdisplay, Qnil);
4976 if (!NILP (prop) && display_prop_string_p (prop, string))
4977 found = 1;
4978 else
4979 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4980 limit);
4981 }
4982 }
4983
4984 return found ? XINT (pos) : 0;
4985 }
4986
4987 /* Determine which buffer position in current buffer STRING comes from.
4988 AROUND_CHARPOS is an approximate position where it could come from.
4989 Value is the buffer position or 0 if it couldn't be determined.
4990
4991 This function is necessary because we don't record buffer positions
4992 in glyphs generated from strings (to keep struct glyph small).
4993 This function may only use code that doesn't eval because it is
4994 called asynchronously from note_mouse_highlight. */
4995
4996 static EMACS_INT
4997 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4998 {
4999 const int MAX_DISTANCE = 1000;
5000 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5001 around_charpos + MAX_DISTANCE,
5002 0);
5003
5004 if (!found)
5005 found = string_buffer_position_lim (string, around_charpos,
5006 around_charpos - MAX_DISTANCE, 1);
5007 return found;
5008 }
5009
5010
5011 \f
5012 /***********************************************************************
5013 `composition' property
5014 ***********************************************************************/
5015
5016 /* Set up iterator IT from `composition' property at its current
5017 position. Called from handle_stop. */
5018
5019 static enum prop_handled
5020 handle_composition_prop (struct it *it)
5021 {
5022 Lisp_Object prop, string;
5023 EMACS_INT pos, pos_byte, start, end;
5024
5025 if (STRINGP (it->string))
5026 {
5027 unsigned char *s;
5028
5029 pos = IT_STRING_CHARPOS (*it);
5030 pos_byte = IT_STRING_BYTEPOS (*it);
5031 string = it->string;
5032 s = SDATA (string) + pos_byte;
5033 it->c = STRING_CHAR (s);
5034 }
5035 else
5036 {
5037 pos = IT_CHARPOS (*it);
5038 pos_byte = IT_BYTEPOS (*it);
5039 string = Qnil;
5040 it->c = FETCH_CHAR (pos_byte);
5041 }
5042
5043 /* If there's a valid composition and point is not inside of the
5044 composition (in the case that the composition is from the current
5045 buffer), draw a glyph composed from the composition components. */
5046 if (find_composition (pos, -1, &start, &end, &prop, string)
5047 && COMPOSITION_VALID_P (start, end, prop)
5048 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5049 {
5050 if (start < pos)
5051 /* As we can't handle this situation (perhaps font-lock added
5052 a new composition), we just return here hoping that next
5053 redisplay will detect this composition much earlier. */
5054 return HANDLED_NORMALLY;
5055 if (start != pos)
5056 {
5057 if (STRINGP (it->string))
5058 pos_byte = string_char_to_byte (it->string, start);
5059 else
5060 pos_byte = CHAR_TO_BYTE (start);
5061 }
5062 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5063 prop, string);
5064
5065 if (it->cmp_it.id >= 0)
5066 {
5067 it->cmp_it.ch = -1;
5068 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5069 it->cmp_it.nglyphs = -1;
5070 }
5071 }
5072
5073 return HANDLED_NORMALLY;
5074 }
5075
5076
5077 \f
5078 /***********************************************************************
5079 Overlay strings
5080 ***********************************************************************/
5081
5082 /* The following structure is used to record overlay strings for
5083 later sorting in load_overlay_strings. */
5084
5085 struct overlay_entry
5086 {
5087 Lisp_Object overlay;
5088 Lisp_Object string;
5089 int priority;
5090 int after_string_p;
5091 };
5092
5093
5094 /* Set up iterator IT from overlay strings at its current position.
5095 Called from handle_stop. */
5096
5097 static enum prop_handled
5098 handle_overlay_change (struct it *it)
5099 {
5100 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5101 return HANDLED_RECOMPUTE_PROPS;
5102 else
5103 return HANDLED_NORMALLY;
5104 }
5105
5106
5107 /* Set up the next overlay string for delivery by IT, if there is an
5108 overlay string to deliver. Called by set_iterator_to_next when the
5109 end of the current overlay string is reached. If there are more
5110 overlay strings to display, IT->string and
5111 IT->current.overlay_string_index are set appropriately here.
5112 Otherwise IT->string is set to nil. */
5113
5114 static void
5115 next_overlay_string (struct it *it)
5116 {
5117 ++it->current.overlay_string_index;
5118 if (it->current.overlay_string_index == it->n_overlay_strings)
5119 {
5120 /* No more overlay strings. Restore IT's settings to what
5121 they were before overlay strings were processed, and
5122 continue to deliver from current_buffer. */
5123
5124 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5125 pop_it (it);
5126 xassert (it->sp > 0
5127 || (NILP (it->string)
5128 && it->method == GET_FROM_BUFFER
5129 && it->stop_charpos >= BEGV
5130 && it->stop_charpos <= it->end_charpos));
5131 it->current.overlay_string_index = -1;
5132 it->n_overlay_strings = 0;
5133 it->overlay_strings_charpos = -1;
5134
5135 /* If we're at the end of the buffer, record that we have
5136 processed the overlay strings there already, so that
5137 next_element_from_buffer doesn't try it again. */
5138 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5139 it->overlay_strings_at_end_processed_p = 1;
5140 }
5141 else
5142 {
5143 /* There are more overlay strings to process. If
5144 IT->current.overlay_string_index has advanced to a position
5145 where we must load IT->overlay_strings with more strings, do
5146 it. We must load at the IT->overlay_strings_charpos where
5147 IT->n_overlay_strings was originally computed; when invisible
5148 text is present, this might not be IT_CHARPOS (Bug#7016). */
5149 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5150
5151 if (it->current.overlay_string_index && i == 0)
5152 load_overlay_strings (it, it->overlay_strings_charpos);
5153
5154 /* Initialize IT to deliver display elements from the overlay
5155 string. */
5156 it->string = it->overlay_strings[i];
5157 it->multibyte_p = STRING_MULTIBYTE (it->string);
5158 SET_TEXT_POS (it->current.string_pos, 0, 0);
5159 it->method = GET_FROM_STRING;
5160 it->stop_charpos = 0;
5161 if (it->cmp_it.stop_pos >= 0)
5162 it->cmp_it.stop_pos = 0;
5163 it->prev_stop = 0;
5164 it->base_level_stop = 0;
5165
5166 /* Set up the bidi iterator for this overlay string. */
5167 if (it->bidi_p)
5168 {
5169 it->bidi_it.string.lstring = it->string;
5170 it->bidi_it.string.s = NULL;
5171 it->bidi_it.string.schars = SCHARS (it->string);
5172 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5173 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5174 it->bidi_it.string.unibyte = !it->multibyte_p;
5175 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5176 }
5177 }
5178
5179 CHECK_IT (it);
5180 }
5181
5182
5183 /* Compare two overlay_entry structures E1 and E2. Used as a
5184 comparison function for qsort in load_overlay_strings. Overlay
5185 strings for the same position are sorted so that
5186
5187 1. All after-strings come in front of before-strings, except
5188 when they come from the same overlay.
5189
5190 2. Within after-strings, strings are sorted so that overlay strings
5191 from overlays with higher priorities come first.
5192
5193 2. Within before-strings, strings are sorted so that overlay
5194 strings from overlays with higher priorities come last.
5195
5196 Value is analogous to strcmp. */
5197
5198
5199 static int
5200 compare_overlay_entries (const void *e1, const void *e2)
5201 {
5202 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5203 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5204 int result;
5205
5206 if (entry1->after_string_p != entry2->after_string_p)
5207 {
5208 /* Let after-strings appear in front of before-strings if
5209 they come from different overlays. */
5210 if (EQ (entry1->overlay, entry2->overlay))
5211 result = entry1->after_string_p ? 1 : -1;
5212 else
5213 result = entry1->after_string_p ? -1 : 1;
5214 }
5215 else if (entry1->after_string_p)
5216 /* After-strings sorted in order of decreasing priority. */
5217 result = entry2->priority - entry1->priority;
5218 else
5219 /* Before-strings sorted in order of increasing priority. */
5220 result = entry1->priority - entry2->priority;
5221
5222 return result;
5223 }
5224
5225
5226 /* Load the vector IT->overlay_strings with overlay strings from IT's
5227 current buffer position, or from CHARPOS if that is > 0. Set
5228 IT->n_overlays to the total number of overlay strings found.
5229
5230 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5231 a time. On entry into load_overlay_strings,
5232 IT->current.overlay_string_index gives the number of overlay
5233 strings that have already been loaded by previous calls to this
5234 function.
5235
5236 IT->add_overlay_start contains an additional overlay start
5237 position to consider for taking overlay strings from, if non-zero.
5238 This position comes into play when the overlay has an `invisible'
5239 property, and both before and after-strings. When we've skipped to
5240 the end of the overlay, because of its `invisible' property, we
5241 nevertheless want its before-string to appear.
5242 IT->add_overlay_start will contain the overlay start position
5243 in this case.
5244
5245 Overlay strings are sorted so that after-string strings come in
5246 front of before-string strings. Within before and after-strings,
5247 strings are sorted by overlay priority. See also function
5248 compare_overlay_entries. */
5249
5250 static void
5251 load_overlay_strings (struct it *it, EMACS_INT charpos)
5252 {
5253 Lisp_Object overlay, window, str, invisible;
5254 struct Lisp_Overlay *ov;
5255 EMACS_INT start, end;
5256 int size = 20;
5257 int n = 0, i, j, invis_p;
5258 struct overlay_entry *entries
5259 = (struct overlay_entry *) alloca (size * sizeof *entries);
5260
5261 if (charpos <= 0)
5262 charpos = IT_CHARPOS (*it);
5263
5264 /* Append the overlay string STRING of overlay OVERLAY to vector
5265 `entries' which has size `size' and currently contains `n'
5266 elements. AFTER_P non-zero means STRING is an after-string of
5267 OVERLAY. */
5268 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5269 do \
5270 { \
5271 Lisp_Object priority; \
5272 \
5273 if (n == size) \
5274 { \
5275 int new_size = 2 * size; \
5276 struct overlay_entry *old = entries; \
5277 entries = \
5278 (struct overlay_entry *) alloca (new_size \
5279 * sizeof *entries); \
5280 memcpy (entries, old, size * sizeof *entries); \
5281 size = new_size; \
5282 } \
5283 \
5284 entries[n].string = (STRING); \
5285 entries[n].overlay = (OVERLAY); \
5286 priority = Foverlay_get ((OVERLAY), Qpriority); \
5287 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5288 entries[n].after_string_p = (AFTER_P); \
5289 ++n; \
5290 } \
5291 while (0)
5292
5293 /* Process overlay before the overlay center. */
5294 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5295 {
5296 XSETMISC (overlay, ov);
5297 xassert (OVERLAYP (overlay));
5298 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5299 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5300
5301 if (end < charpos)
5302 break;
5303
5304 /* Skip this overlay if it doesn't start or end at IT's current
5305 position. */
5306 if (end != charpos && start != charpos)
5307 continue;
5308
5309 /* Skip this overlay if it doesn't apply to IT->w. */
5310 window = Foverlay_get (overlay, Qwindow);
5311 if (WINDOWP (window) && XWINDOW (window) != it->w)
5312 continue;
5313
5314 /* If the text ``under'' the overlay is invisible, both before-
5315 and after-strings from this overlay are visible; start and
5316 end position are indistinguishable. */
5317 invisible = Foverlay_get (overlay, Qinvisible);
5318 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5319
5320 /* If overlay has a non-empty before-string, record it. */
5321 if ((start == charpos || (end == charpos && invis_p))
5322 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5323 && SCHARS (str))
5324 RECORD_OVERLAY_STRING (overlay, str, 0);
5325
5326 /* If overlay has a non-empty after-string, record it. */
5327 if ((end == charpos || (start == charpos && invis_p))
5328 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5329 && SCHARS (str))
5330 RECORD_OVERLAY_STRING (overlay, str, 1);
5331 }
5332
5333 /* Process overlays after the overlay center. */
5334 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5335 {
5336 XSETMISC (overlay, ov);
5337 xassert (OVERLAYP (overlay));
5338 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5339 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5340
5341 if (start > charpos)
5342 break;
5343
5344 /* Skip this overlay if it doesn't start or end at IT's current
5345 position. */
5346 if (end != charpos && start != charpos)
5347 continue;
5348
5349 /* Skip this overlay if it doesn't apply to IT->w. */
5350 window = Foverlay_get (overlay, Qwindow);
5351 if (WINDOWP (window) && XWINDOW (window) != it->w)
5352 continue;
5353
5354 /* If the text ``under'' the overlay is invisible, it has a zero
5355 dimension, and both before- and after-strings apply. */
5356 invisible = Foverlay_get (overlay, Qinvisible);
5357 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5358
5359 /* If overlay has a non-empty before-string, record it. */
5360 if ((start == charpos || (end == charpos && invis_p))
5361 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5362 && SCHARS (str))
5363 RECORD_OVERLAY_STRING (overlay, str, 0);
5364
5365 /* If overlay has a non-empty after-string, record it. */
5366 if ((end == charpos || (start == charpos && invis_p))
5367 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5368 && SCHARS (str))
5369 RECORD_OVERLAY_STRING (overlay, str, 1);
5370 }
5371
5372 #undef RECORD_OVERLAY_STRING
5373
5374 /* Sort entries. */
5375 if (n > 1)
5376 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5377
5378 /* Record number of overlay strings, and where we computed it. */
5379 it->n_overlay_strings = n;
5380 it->overlay_strings_charpos = charpos;
5381
5382 /* IT->current.overlay_string_index is the number of overlay strings
5383 that have already been consumed by IT. Copy some of the
5384 remaining overlay strings to IT->overlay_strings. */
5385 i = 0;
5386 j = it->current.overlay_string_index;
5387 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5388 {
5389 it->overlay_strings[i] = entries[j].string;
5390 it->string_overlays[i++] = entries[j++].overlay;
5391 }
5392
5393 CHECK_IT (it);
5394 }
5395
5396
5397 /* Get the first chunk of overlay strings at IT's current buffer
5398 position, or at CHARPOS if that is > 0. Value is non-zero if at
5399 least one overlay string was found. */
5400
5401 static int
5402 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5403 {
5404 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5405 process. This fills IT->overlay_strings with strings, and sets
5406 IT->n_overlay_strings to the total number of strings to process.
5407 IT->pos.overlay_string_index has to be set temporarily to zero
5408 because load_overlay_strings needs this; it must be set to -1
5409 when no overlay strings are found because a zero value would
5410 indicate a position in the first overlay string. */
5411 it->current.overlay_string_index = 0;
5412 load_overlay_strings (it, charpos);
5413
5414 /* If we found overlay strings, set up IT to deliver display
5415 elements from the first one. Otherwise set up IT to deliver
5416 from current_buffer. */
5417 if (it->n_overlay_strings)
5418 {
5419 /* Make sure we know settings in current_buffer, so that we can
5420 restore meaningful values when we're done with the overlay
5421 strings. */
5422 if (compute_stop_p)
5423 compute_stop_pos (it);
5424 xassert (it->face_id >= 0);
5425
5426 /* Save IT's settings. They are restored after all overlay
5427 strings have been processed. */
5428 xassert (!compute_stop_p || it->sp == 0);
5429
5430 /* When called from handle_stop, there might be an empty display
5431 string loaded. In that case, don't bother saving it. */
5432 if (!STRINGP (it->string) || SCHARS (it->string))
5433 push_it (it, NULL);
5434
5435 /* Set up IT to deliver display elements from the first overlay
5436 string. */
5437 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5438 it->string = it->overlay_strings[0];
5439 it->from_overlay = Qnil;
5440 it->stop_charpos = 0;
5441 xassert (STRINGP (it->string));
5442 it->end_charpos = SCHARS (it->string);
5443 it->prev_stop = 0;
5444 it->base_level_stop = 0;
5445 it->multibyte_p = STRING_MULTIBYTE (it->string);
5446 it->method = GET_FROM_STRING;
5447 it->from_disp_prop_p = 0;
5448
5449 /* Force paragraph direction to be that of the parent
5450 buffer. */
5451 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5452 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5453 else
5454 it->paragraph_embedding = L2R;
5455
5456 /* Set up the bidi iterator for this overlay string. */
5457 if (it->bidi_p)
5458 {
5459 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5460
5461 it->bidi_it.string.lstring = it->string;
5462 it->bidi_it.string.s = NULL;
5463 it->bidi_it.string.schars = SCHARS (it->string);
5464 it->bidi_it.string.bufpos = pos;
5465 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5466 it->bidi_it.string.unibyte = !it->multibyte_p;
5467 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5468 }
5469 return 1;
5470 }
5471
5472 it->current.overlay_string_index = -1;
5473 return 0;
5474 }
5475
5476 static int
5477 get_overlay_strings (struct it *it, EMACS_INT charpos)
5478 {
5479 it->string = Qnil;
5480 it->method = GET_FROM_BUFFER;
5481
5482 (void) get_overlay_strings_1 (it, charpos, 1);
5483
5484 CHECK_IT (it);
5485
5486 /* Value is non-zero if we found at least one overlay string. */
5487 return STRINGP (it->string);
5488 }
5489
5490
5491 \f
5492 /***********************************************************************
5493 Saving and restoring state
5494 ***********************************************************************/
5495
5496 /* Save current settings of IT on IT->stack. Called, for example,
5497 before setting up IT for an overlay string, to be able to restore
5498 IT's settings to what they were after the overlay string has been
5499 processed. If POSITION is non-NULL, it is the position to save on
5500 the stack instead of IT->position. */
5501
5502 static void
5503 push_it (struct it *it, struct text_pos *position)
5504 {
5505 struct iterator_stack_entry *p;
5506
5507 xassert (it->sp < IT_STACK_SIZE);
5508 p = it->stack + it->sp;
5509
5510 p->stop_charpos = it->stop_charpos;
5511 p->prev_stop = it->prev_stop;
5512 p->base_level_stop = it->base_level_stop;
5513 p->cmp_it = it->cmp_it;
5514 xassert (it->face_id >= 0);
5515 p->face_id = it->face_id;
5516 p->string = it->string;
5517 p->method = it->method;
5518 p->from_overlay = it->from_overlay;
5519 switch (p->method)
5520 {
5521 case GET_FROM_IMAGE:
5522 p->u.image.object = it->object;
5523 p->u.image.image_id = it->image_id;
5524 p->u.image.slice = it->slice;
5525 break;
5526 case GET_FROM_STRETCH:
5527 p->u.stretch.object = it->object;
5528 break;
5529 }
5530 p->position = position ? *position : it->position;
5531 p->current = it->current;
5532 p->end_charpos = it->end_charpos;
5533 p->string_nchars = it->string_nchars;
5534 p->area = it->area;
5535 p->multibyte_p = it->multibyte_p;
5536 p->avoid_cursor_p = it->avoid_cursor_p;
5537 p->space_width = it->space_width;
5538 p->font_height = it->font_height;
5539 p->voffset = it->voffset;
5540 p->string_from_display_prop_p = it->string_from_display_prop_p;
5541 p->display_ellipsis_p = 0;
5542 p->line_wrap = it->line_wrap;
5543 p->bidi_p = it->bidi_p;
5544 p->paragraph_embedding = it->paragraph_embedding;
5545 p->from_disp_prop_p = it->from_disp_prop_p;
5546 ++it->sp;
5547
5548 /* Save the state of the bidi iterator as well. */
5549 if (it->bidi_p)
5550 bidi_push_it (&it->bidi_it);
5551 }
5552
5553 static void
5554 iterate_out_of_display_property (struct it *it)
5555 {
5556 int buffer_p = BUFFERP (it->object);
5557 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5558 EMACS_INT bob = (buffer_p ? BEGV : 0);
5559
5560 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5561
5562 /* Maybe initialize paragraph direction. If we are at the beginning
5563 of a new paragraph, next_element_from_buffer may not have a
5564 chance to do that. */
5565 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5566 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5567 /* prev_stop can be zero, so check against BEGV as well. */
5568 while (it->bidi_it.charpos >= bob
5569 && it->prev_stop <= it->bidi_it.charpos
5570 && it->bidi_it.charpos < CHARPOS (it->position)
5571 && it->bidi_it.charpos < eob)
5572 bidi_move_to_visually_next (&it->bidi_it);
5573 /* Record the stop_pos we just crossed, for when we cross it
5574 back, maybe. */
5575 if (it->bidi_it.charpos > CHARPOS (it->position))
5576 it->prev_stop = CHARPOS (it->position);
5577 /* If we ended up not where pop_it put us, resync IT's
5578 positional members with the bidi iterator. */
5579 if (it->bidi_it.charpos != CHARPOS (it->position))
5580 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5581 if (buffer_p)
5582 it->current.pos = it->position;
5583 else
5584 it->current.string_pos = it->position;
5585 }
5586
5587 /* Restore IT's settings from IT->stack. Called, for example, when no
5588 more overlay strings must be processed, and we return to delivering
5589 display elements from a buffer, or when the end of a string from a
5590 `display' property is reached and we return to delivering display
5591 elements from an overlay string, or from a buffer. */
5592
5593 static void
5594 pop_it (struct it *it)
5595 {
5596 struct iterator_stack_entry *p;
5597 int from_display_prop = it->from_disp_prop_p;
5598
5599 xassert (it->sp > 0);
5600 --it->sp;
5601 p = it->stack + it->sp;
5602 it->stop_charpos = p->stop_charpos;
5603 it->prev_stop = p->prev_stop;
5604 it->base_level_stop = p->base_level_stop;
5605 it->cmp_it = p->cmp_it;
5606 it->face_id = p->face_id;
5607 it->current = p->current;
5608 it->position = p->position;
5609 it->string = p->string;
5610 it->from_overlay = p->from_overlay;
5611 if (NILP (it->string))
5612 SET_TEXT_POS (it->current.string_pos, -1, -1);
5613 it->method = p->method;
5614 switch (it->method)
5615 {
5616 case GET_FROM_IMAGE:
5617 it->image_id = p->u.image.image_id;
5618 it->object = p->u.image.object;
5619 it->slice = p->u.image.slice;
5620 break;
5621 case GET_FROM_STRETCH:
5622 it->object = p->u.stretch.object;
5623 break;
5624 case GET_FROM_BUFFER:
5625 it->object = it->w->buffer;
5626 break;
5627 case GET_FROM_STRING:
5628 it->object = it->string;
5629 break;
5630 case GET_FROM_DISPLAY_VECTOR:
5631 if (it->s)
5632 it->method = GET_FROM_C_STRING;
5633 else if (STRINGP (it->string))
5634 it->method = GET_FROM_STRING;
5635 else
5636 {
5637 it->method = GET_FROM_BUFFER;
5638 it->object = it->w->buffer;
5639 }
5640 }
5641 it->end_charpos = p->end_charpos;
5642 it->string_nchars = p->string_nchars;
5643 it->area = p->area;
5644 it->multibyte_p = p->multibyte_p;
5645 it->avoid_cursor_p = p->avoid_cursor_p;
5646 it->space_width = p->space_width;
5647 it->font_height = p->font_height;
5648 it->voffset = p->voffset;
5649 it->string_from_display_prop_p = p->string_from_display_prop_p;
5650 it->line_wrap = p->line_wrap;
5651 it->bidi_p = p->bidi_p;
5652 it->paragraph_embedding = p->paragraph_embedding;
5653 it->from_disp_prop_p = p->from_disp_prop_p;
5654 if (it->bidi_p)
5655 {
5656 bidi_pop_it (&it->bidi_it);
5657 /* Bidi-iterate until we get out of the portion of text, if any,
5658 covered by a `display' text property or by an overlay with
5659 `display' property. (We cannot just jump there, because the
5660 internal coherency of the bidi iterator state can not be
5661 preserved across such jumps.) We also must determine the
5662 paragraph base direction if the overlay we just processed is
5663 at the beginning of a new paragraph. */
5664 if (from_display_prop
5665 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5666 iterate_out_of_display_property (it);
5667
5668 xassert ((BUFFERP (it->object)
5669 && IT_CHARPOS (*it) == it->bidi_it.charpos
5670 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5671 || (STRINGP (it->object)
5672 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5673 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5674 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5675 }
5676 }
5677
5678
5679 \f
5680 /***********************************************************************
5681 Moving over lines
5682 ***********************************************************************/
5683
5684 /* Set IT's current position to the previous line start. */
5685
5686 static void
5687 back_to_previous_line_start (struct it *it)
5688 {
5689 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5690 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5691 }
5692
5693
5694 /* Move IT to the next line start.
5695
5696 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5697 we skipped over part of the text (as opposed to moving the iterator
5698 continuously over the text). Otherwise, don't change the value
5699 of *SKIPPED_P.
5700
5701 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5702 iterator on the newline, if it was found.
5703
5704 Newlines may come from buffer text, overlay strings, or strings
5705 displayed via the `display' property. That's the reason we can't
5706 simply use find_next_newline_no_quit.
5707
5708 Note that this function may not skip over invisible text that is so
5709 because of text properties and immediately follows a newline. If
5710 it would, function reseat_at_next_visible_line_start, when called
5711 from set_iterator_to_next, would effectively make invisible
5712 characters following a newline part of the wrong glyph row, which
5713 leads to wrong cursor motion. */
5714
5715 static int
5716 forward_to_next_line_start (struct it *it, int *skipped_p,
5717 struct bidi_it *bidi_it_prev)
5718 {
5719 EMACS_INT old_selective;
5720 int newline_found_p, n;
5721 const int MAX_NEWLINE_DISTANCE = 500;
5722
5723 /* If already on a newline, just consume it to avoid unintended
5724 skipping over invisible text below. */
5725 if (it->what == IT_CHARACTER
5726 && it->c == '\n'
5727 && CHARPOS (it->position) == IT_CHARPOS (*it))
5728 {
5729 if (it->bidi_p && bidi_it_prev)
5730 *bidi_it_prev = it->bidi_it;
5731 set_iterator_to_next (it, 0);
5732 it->c = 0;
5733 return 1;
5734 }
5735
5736 /* Don't handle selective display in the following. It's (a)
5737 unnecessary because it's done by the caller, and (b) leads to an
5738 infinite recursion because next_element_from_ellipsis indirectly
5739 calls this function. */
5740 old_selective = it->selective;
5741 it->selective = 0;
5742
5743 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5744 from buffer text. */
5745 for (n = newline_found_p = 0;
5746 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5747 n += STRINGP (it->string) ? 0 : 1)
5748 {
5749 if (!get_next_display_element (it))
5750 return 0;
5751 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5752 if (newline_found_p && it->bidi_p && bidi_it_prev)
5753 *bidi_it_prev = it->bidi_it;
5754 set_iterator_to_next (it, 0);
5755 }
5756
5757 /* If we didn't find a newline near enough, see if we can use a
5758 short-cut. */
5759 if (!newline_found_p)
5760 {
5761 EMACS_INT start = IT_CHARPOS (*it);
5762 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5763 Lisp_Object pos;
5764
5765 xassert (!STRINGP (it->string));
5766
5767 /* If there isn't any `display' property in sight, and no
5768 overlays, we can just use the position of the newline in
5769 buffer text. */
5770 if (it->stop_charpos >= limit
5771 || ((pos = Fnext_single_property_change (make_number (start),
5772 Qdisplay, Qnil,
5773 make_number (limit)),
5774 NILP (pos))
5775 && next_overlay_change (start) == ZV))
5776 {
5777 if (!it->bidi_p)
5778 {
5779 IT_CHARPOS (*it) = limit;
5780 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5781 }
5782 else
5783 {
5784 struct bidi_it bprev;
5785
5786 /* Help bidi.c avoid expensive searches for display
5787 properties and overlays, by telling it that there are
5788 none up to `limit'. */
5789 if (it->bidi_it.disp_pos < limit)
5790 {
5791 it->bidi_it.disp_pos = limit;
5792 it->bidi_it.disp_prop = 0;
5793 }
5794 do {
5795 bprev = it->bidi_it;
5796 bidi_move_to_visually_next (&it->bidi_it);
5797 } while (it->bidi_it.charpos != limit);
5798 IT_CHARPOS (*it) = limit;
5799 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5800 if (bidi_it_prev)
5801 *bidi_it_prev = bprev;
5802 }
5803 *skipped_p = newline_found_p = 1;
5804 }
5805 else
5806 {
5807 while (get_next_display_element (it)
5808 && !newline_found_p)
5809 {
5810 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5811 if (newline_found_p && it->bidi_p && bidi_it_prev)
5812 *bidi_it_prev = it->bidi_it;
5813 set_iterator_to_next (it, 0);
5814 }
5815 }
5816 }
5817
5818 it->selective = old_selective;
5819 return newline_found_p;
5820 }
5821
5822
5823 /* Set IT's current position to the previous visible line start. Skip
5824 invisible text that is so either due to text properties or due to
5825 selective display. Caution: this does not change IT->current_x and
5826 IT->hpos. */
5827
5828 static void
5829 back_to_previous_visible_line_start (struct it *it)
5830 {
5831 while (IT_CHARPOS (*it) > BEGV)
5832 {
5833 back_to_previous_line_start (it);
5834
5835 if (IT_CHARPOS (*it) <= BEGV)
5836 break;
5837
5838 /* If selective > 0, then lines indented more than its value are
5839 invisible. */
5840 if (it->selective > 0
5841 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5842 it->selective))
5843 continue;
5844
5845 /* Check the newline before point for invisibility. */
5846 {
5847 Lisp_Object prop;
5848 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5849 Qinvisible, it->window);
5850 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5851 continue;
5852 }
5853
5854 if (IT_CHARPOS (*it) <= BEGV)
5855 break;
5856
5857 {
5858 struct it it2;
5859 void *it2data = NULL;
5860 EMACS_INT pos;
5861 EMACS_INT beg, end;
5862 Lisp_Object val, overlay;
5863
5864 SAVE_IT (it2, *it, it2data);
5865
5866 /* If newline is part of a composition, continue from start of composition */
5867 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5868 && beg < IT_CHARPOS (*it))
5869 goto replaced;
5870
5871 /* If newline is replaced by a display property, find start of overlay
5872 or interval and continue search from that point. */
5873 pos = --IT_CHARPOS (it2);
5874 --IT_BYTEPOS (it2);
5875 it2.sp = 0;
5876 bidi_unshelve_cache (NULL, 0);
5877 it2.string_from_display_prop_p = 0;
5878 it2.from_disp_prop_p = 0;
5879 if (handle_display_prop (&it2) == HANDLED_RETURN
5880 && !NILP (val = get_char_property_and_overlay
5881 (make_number (pos), Qdisplay, Qnil, &overlay))
5882 && (OVERLAYP (overlay)
5883 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5884 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5885 {
5886 RESTORE_IT (it, it, it2data);
5887 goto replaced;
5888 }
5889
5890 /* Newline is not replaced by anything -- so we are done. */
5891 RESTORE_IT (it, it, it2data);
5892 break;
5893
5894 replaced:
5895 if (beg < BEGV)
5896 beg = BEGV;
5897 IT_CHARPOS (*it) = beg;
5898 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5899 }
5900 }
5901
5902 it->continuation_lines_width = 0;
5903
5904 xassert (IT_CHARPOS (*it) >= BEGV);
5905 xassert (IT_CHARPOS (*it) == BEGV
5906 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5907 CHECK_IT (it);
5908 }
5909
5910
5911 /* Reseat iterator IT at the previous visible line start. Skip
5912 invisible text that is so either due to text properties or due to
5913 selective display. At the end, update IT's overlay information,
5914 face information etc. */
5915
5916 void
5917 reseat_at_previous_visible_line_start (struct it *it)
5918 {
5919 back_to_previous_visible_line_start (it);
5920 reseat (it, it->current.pos, 1);
5921 CHECK_IT (it);
5922 }
5923
5924
5925 /* Reseat iterator IT on the next visible line start in the current
5926 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5927 preceding the line start. Skip over invisible text that is so
5928 because of selective display. Compute faces, overlays etc at the
5929 new position. Note that this function does not skip over text that
5930 is invisible because of text properties. */
5931
5932 static void
5933 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5934 {
5935 int newline_found_p, skipped_p = 0;
5936 struct bidi_it bidi_it_prev;
5937
5938 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5939
5940 /* Skip over lines that are invisible because they are indented
5941 more than the value of IT->selective. */
5942 if (it->selective > 0)
5943 while (IT_CHARPOS (*it) < ZV
5944 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5945 it->selective))
5946 {
5947 xassert (IT_BYTEPOS (*it) == BEGV
5948 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5949 newline_found_p =
5950 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5951 }
5952
5953 /* Position on the newline if that's what's requested. */
5954 if (on_newline_p && newline_found_p)
5955 {
5956 if (STRINGP (it->string))
5957 {
5958 if (IT_STRING_CHARPOS (*it) > 0)
5959 {
5960 if (!it->bidi_p)
5961 {
5962 --IT_STRING_CHARPOS (*it);
5963 --IT_STRING_BYTEPOS (*it);
5964 }
5965 else
5966 {
5967 /* We need to restore the bidi iterator to the state
5968 it had on the newline, and resync the IT's
5969 position with that. */
5970 it->bidi_it = bidi_it_prev;
5971 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5972 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5973 }
5974 }
5975 }
5976 else if (IT_CHARPOS (*it) > BEGV)
5977 {
5978 if (!it->bidi_p)
5979 {
5980 --IT_CHARPOS (*it);
5981 --IT_BYTEPOS (*it);
5982 }
5983 else
5984 {
5985 /* We need to restore the bidi iterator to the state it
5986 had on the newline and resync IT with that. */
5987 it->bidi_it = bidi_it_prev;
5988 IT_CHARPOS (*it) = it->bidi_it.charpos;
5989 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5990 }
5991 reseat (it, it->current.pos, 0);
5992 }
5993 }
5994 else if (skipped_p)
5995 reseat (it, it->current.pos, 0);
5996
5997 CHECK_IT (it);
5998 }
5999
6000
6001 \f
6002 /***********************************************************************
6003 Changing an iterator's position
6004 ***********************************************************************/
6005
6006 /* Change IT's current position to POS in current_buffer. If FORCE_P
6007 is non-zero, always check for text properties at the new position.
6008 Otherwise, text properties are only looked up if POS >=
6009 IT->check_charpos of a property. */
6010
6011 static void
6012 reseat (struct it *it, struct text_pos pos, int force_p)
6013 {
6014 EMACS_INT original_pos = IT_CHARPOS (*it);
6015
6016 reseat_1 (it, pos, 0);
6017
6018 /* Determine where to check text properties. Avoid doing it
6019 where possible because text property lookup is very expensive. */
6020 if (force_p
6021 || CHARPOS (pos) > it->stop_charpos
6022 || CHARPOS (pos) < original_pos)
6023 {
6024 if (it->bidi_p)
6025 {
6026 /* For bidi iteration, we need to prime prev_stop and
6027 base_level_stop with our best estimations. */
6028 /* Implementation note: Of course, POS is not necessarily a
6029 stop position, so assigning prev_pos to it is a lie; we
6030 should have called compute_stop_backwards. However, if
6031 the current buffer does not include any R2L characters,
6032 that call would be a waste of cycles, because the
6033 iterator will never move back, and thus never cross this
6034 "fake" stop position. So we delay that backward search
6035 until the time we really need it, in next_element_from_buffer. */
6036 if (CHARPOS (pos) != it->prev_stop)
6037 it->prev_stop = CHARPOS (pos);
6038 if (CHARPOS (pos) < it->base_level_stop)
6039 it->base_level_stop = 0; /* meaning it's unknown */
6040 handle_stop (it);
6041 }
6042 else
6043 {
6044 handle_stop (it);
6045 it->prev_stop = it->base_level_stop = 0;
6046 }
6047
6048 }
6049
6050 CHECK_IT (it);
6051 }
6052
6053
6054 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6055 IT->stop_pos to POS, also. */
6056
6057 static void
6058 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6059 {
6060 /* Don't call this function when scanning a C string. */
6061 xassert (it->s == NULL);
6062
6063 /* POS must be a reasonable value. */
6064 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6065
6066 it->current.pos = it->position = pos;
6067 it->end_charpos = ZV;
6068 it->dpvec = NULL;
6069 it->current.dpvec_index = -1;
6070 it->current.overlay_string_index = -1;
6071 IT_STRING_CHARPOS (*it) = -1;
6072 IT_STRING_BYTEPOS (*it) = -1;
6073 it->string = Qnil;
6074 it->method = GET_FROM_BUFFER;
6075 it->object = it->w->buffer;
6076 it->area = TEXT_AREA;
6077 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6078 it->sp = 0;
6079 it->string_from_display_prop_p = 0;
6080 it->from_disp_prop_p = 0;
6081 it->face_before_selective_p = 0;
6082 if (it->bidi_p)
6083 {
6084 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6085 &it->bidi_it);
6086 bidi_unshelve_cache (NULL, 0);
6087 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6088 it->bidi_it.string.s = NULL;
6089 it->bidi_it.string.lstring = Qnil;
6090 it->bidi_it.string.bufpos = 0;
6091 it->bidi_it.string.unibyte = 0;
6092 }
6093
6094 if (set_stop_p)
6095 {
6096 it->stop_charpos = CHARPOS (pos);
6097 it->base_level_stop = CHARPOS (pos);
6098 }
6099 }
6100
6101
6102 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6103 If S is non-null, it is a C string to iterate over. Otherwise,
6104 STRING gives a Lisp string to iterate over.
6105
6106 If PRECISION > 0, don't return more then PRECISION number of
6107 characters from the string.
6108
6109 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6110 characters have been returned. FIELD_WIDTH < 0 means an infinite
6111 field width.
6112
6113 MULTIBYTE = 0 means disable processing of multibyte characters,
6114 MULTIBYTE > 0 means enable it,
6115 MULTIBYTE < 0 means use IT->multibyte_p.
6116
6117 IT must be initialized via a prior call to init_iterator before
6118 calling this function. */
6119
6120 static void
6121 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6122 EMACS_INT charpos, EMACS_INT precision, int field_width,
6123 int multibyte)
6124 {
6125 /* No region in strings. */
6126 it->region_beg_charpos = it->region_end_charpos = -1;
6127
6128 /* No text property checks performed by default, but see below. */
6129 it->stop_charpos = -1;
6130
6131 /* Set iterator position and end position. */
6132 memset (&it->current, 0, sizeof it->current);
6133 it->current.overlay_string_index = -1;
6134 it->current.dpvec_index = -1;
6135 xassert (charpos >= 0);
6136
6137 /* If STRING is specified, use its multibyteness, otherwise use the
6138 setting of MULTIBYTE, if specified. */
6139 if (multibyte >= 0)
6140 it->multibyte_p = multibyte > 0;
6141
6142 /* Bidirectional reordering of strings is controlled by the default
6143 value of bidi-display-reordering. Don't try to reorder while
6144 loading loadup.el, as the necessary character property tables are
6145 not yet available. */
6146 it->bidi_p =
6147 NILP (Vpurify_flag)
6148 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6149
6150 if (s == NULL)
6151 {
6152 xassert (STRINGP (string));
6153 it->string = string;
6154 it->s = NULL;
6155 it->end_charpos = it->string_nchars = SCHARS (string);
6156 it->method = GET_FROM_STRING;
6157 it->current.string_pos = string_pos (charpos, string);
6158
6159 if (it->bidi_p)
6160 {
6161 it->bidi_it.string.lstring = string;
6162 it->bidi_it.string.s = NULL;
6163 it->bidi_it.string.schars = it->end_charpos;
6164 it->bidi_it.string.bufpos = 0;
6165 it->bidi_it.string.from_disp_str = 0;
6166 it->bidi_it.string.unibyte = !it->multibyte_p;
6167 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6168 FRAME_WINDOW_P (it->f), &it->bidi_it);
6169 }
6170 }
6171 else
6172 {
6173 it->s = (const unsigned char *) s;
6174 it->string = Qnil;
6175
6176 /* Note that we use IT->current.pos, not it->current.string_pos,
6177 for displaying C strings. */
6178 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6179 if (it->multibyte_p)
6180 {
6181 it->current.pos = c_string_pos (charpos, s, 1);
6182 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6183 }
6184 else
6185 {
6186 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6187 it->end_charpos = it->string_nchars = strlen (s);
6188 }
6189
6190 if (it->bidi_p)
6191 {
6192 it->bidi_it.string.lstring = Qnil;
6193 it->bidi_it.string.s = (const unsigned char *) s;
6194 it->bidi_it.string.schars = it->end_charpos;
6195 it->bidi_it.string.bufpos = 0;
6196 it->bidi_it.string.from_disp_str = 0;
6197 it->bidi_it.string.unibyte = !it->multibyte_p;
6198 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6199 &it->bidi_it);
6200 }
6201 it->method = GET_FROM_C_STRING;
6202 }
6203
6204 /* PRECISION > 0 means don't return more than PRECISION characters
6205 from the string. */
6206 if (precision > 0 && it->end_charpos - charpos > precision)
6207 {
6208 it->end_charpos = it->string_nchars = charpos + precision;
6209 if (it->bidi_p)
6210 it->bidi_it.string.schars = it->end_charpos;
6211 }
6212
6213 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6214 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6215 FIELD_WIDTH < 0 means infinite field width. This is useful for
6216 padding with `-' at the end of a mode line. */
6217 if (field_width < 0)
6218 field_width = INFINITY;
6219 /* Implementation note: We deliberately don't enlarge
6220 it->bidi_it.string.schars here to fit it->end_charpos, because
6221 the bidi iterator cannot produce characters out of thin air. */
6222 if (field_width > it->end_charpos - charpos)
6223 it->end_charpos = charpos + field_width;
6224
6225 /* Use the standard display table for displaying strings. */
6226 if (DISP_TABLE_P (Vstandard_display_table))
6227 it->dp = XCHAR_TABLE (Vstandard_display_table);
6228
6229 it->stop_charpos = charpos;
6230 it->prev_stop = charpos;
6231 it->base_level_stop = 0;
6232 if (it->bidi_p)
6233 {
6234 it->bidi_it.first_elt = 1;
6235 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6236 it->bidi_it.disp_pos = -1;
6237 }
6238 if (s == NULL && it->multibyte_p)
6239 {
6240 EMACS_INT endpos = SCHARS (it->string);
6241 if (endpos > it->end_charpos)
6242 endpos = it->end_charpos;
6243 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6244 it->string);
6245 }
6246 CHECK_IT (it);
6247 }
6248
6249
6250 \f
6251 /***********************************************************************
6252 Iteration
6253 ***********************************************************************/
6254
6255 /* Map enum it_method value to corresponding next_element_from_* function. */
6256
6257 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6258 {
6259 next_element_from_buffer,
6260 next_element_from_display_vector,
6261 next_element_from_string,
6262 next_element_from_c_string,
6263 next_element_from_image,
6264 next_element_from_stretch
6265 };
6266
6267 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6268
6269
6270 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6271 (possibly with the following characters). */
6272
6273 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6274 ((IT)->cmp_it.id >= 0 \
6275 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6276 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6277 END_CHARPOS, (IT)->w, \
6278 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6279 (IT)->string)))
6280
6281
6282 /* Lookup the char-table Vglyphless_char_display for character C (-1
6283 if we want information for no-font case), and return the display
6284 method symbol. By side-effect, update it->what and
6285 it->glyphless_method. This function is called from
6286 get_next_display_element for each character element, and from
6287 x_produce_glyphs when no suitable font was found. */
6288
6289 Lisp_Object
6290 lookup_glyphless_char_display (int c, struct it *it)
6291 {
6292 Lisp_Object glyphless_method = Qnil;
6293
6294 if (CHAR_TABLE_P (Vglyphless_char_display)
6295 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6296 {
6297 if (c >= 0)
6298 {
6299 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6300 if (CONSP (glyphless_method))
6301 glyphless_method = FRAME_WINDOW_P (it->f)
6302 ? XCAR (glyphless_method)
6303 : XCDR (glyphless_method);
6304 }
6305 else
6306 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6307 }
6308
6309 retry:
6310 if (NILP (glyphless_method))
6311 {
6312 if (c >= 0)
6313 /* The default is to display the character by a proper font. */
6314 return Qnil;
6315 /* The default for the no-font case is to display an empty box. */
6316 glyphless_method = Qempty_box;
6317 }
6318 if (EQ (glyphless_method, Qzero_width))
6319 {
6320 if (c >= 0)
6321 return glyphless_method;
6322 /* This method can't be used for the no-font case. */
6323 glyphless_method = Qempty_box;
6324 }
6325 if (EQ (glyphless_method, Qthin_space))
6326 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6327 else if (EQ (glyphless_method, Qempty_box))
6328 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6329 else if (EQ (glyphless_method, Qhex_code))
6330 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6331 else if (STRINGP (glyphless_method))
6332 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6333 else
6334 {
6335 /* Invalid value. We use the default method. */
6336 glyphless_method = Qnil;
6337 goto retry;
6338 }
6339 it->what = IT_GLYPHLESS;
6340 return glyphless_method;
6341 }
6342
6343 /* Load IT's display element fields with information about the next
6344 display element from the current position of IT. Value is zero if
6345 end of buffer (or C string) is reached. */
6346
6347 static struct frame *last_escape_glyph_frame = NULL;
6348 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6349 static int last_escape_glyph_merged_face_id = 0;
6350
6351 struct frame *last_glyphless_glyph_frame = NULL;
6352 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6353 int last_glyphless_glyph_merged_face_id = 0;
6354
6355 static int
6356 get_next_display_element (struct it *it)
6357 {
6358 /* Non-zero means that we found a display element. Zero means that
6359 we hit the end of what we iterate over. Performance note: the
6360 function pointer `method' used here turns out to be faster than
6361 using a sequence of if-statements. */
6362 int success_p;
6363
6364 get_next:
6365 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6366
6367 if (it->what == IT_CHARACTER)
6368 {
6369 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6370 and only if (a) the resolved directionality of that character
6371 is R..." */
6372 /* FIXME: Do we need an exception for characters from display
6373 tables? */
6374 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6375 it->c = bidi_mirror_char (it->c);
6376 /* Map via display table or translate control characters.
6377 IT->c, IT->len etc. have been set to the next character by
6378 the function call above. If we have a display table, and it
6379 contains an entry for IT->c, translate it. Don't do this if
6380 IT->c itself comes from a display table, otherwise we could
6381 end up in an infinite recursion. (An alternative could be to
6382 count the recursion depth of this function and signal an
6383 error when a certain maximum depth is reached.) Is it worth
6384 it? */
6385 if (success_p && it->dpvec == NULL)
6386 {
6387 Lisp_Object dv;
6388 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6389 int nonascii_space_p = 0;
6390 int nonascii_hyphen_p = 0;
6391 int c = it->c; /* This is the character to display. */
6392
6393 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6394 {
6395 xassert (SINGLE_BYTE_CHAR_P (c));
6396 if (unibyte_display_via_language_environment)
6397 {
6398 c = DECODE_CHAR (unibyte, c);
6399 if (c < 0)
6400 c = BYTE8_TO_CHAR (it->c);
6401 }
6402 else
6403 c = BYTE8_TO_CHAR (it->c);
6404 }
6405
6406 if (it->dp
6407 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6408 VECTORP (dv)))
6409 {
6410 struct Lisp_Vector *v = XVECTOR (dv);
6411
6412 /* Return the first character from the display table
6413 entry, if not empty. If empty, don't display the
6414 current character. */
6415 if (v->header.size)
6416 {
6417 it->dpvec_char_len = it->len;
6418 it->dpvec = v->contents;
6419 it->dpend = v->contents + v->header.size;
6420 it->current.dpvec_index = 0;
6421 it->dpvec_face_id = -1;
6422 it->saved_face_id = it->face_id;
6423 it->method = GET_FROM_DISPLAY_VECTOR;
6424 it->ellipsis_p = 0;
6425 }
6426 else
6427 {
6428 set_iterator_to_next (it, 0);
6429 }
6430 goto get_next;
6431 }
6432
6433 if (! NILP (lookup_glyphless_char_display (c, it)))
6434 {
6435 if (it->what == IT_GLYPHLESS)
6436 goto done;
6437 /* Don't display this character. */
6438 set_iterator_to_next (it, 0);
6439 goto get_next;
6440 }
6441
6442 /* If `nobreak-char-display' is non-nil, we display
6443 non-ASCII spaces and hyphens specially. */
6444 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6445 {
6446 if (c == 0xA0)
6447 nonascii_space_p = 1;
6448 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6449 nonascii_hyphen_p = 1;
6450 }
6451
6452 /* Translate control characters into `\003' or `^C' form.
6453 Control characters coming from a display table entry are
6454 currently not translated because we use IT->dpvec to hold
6455 the translation. This could easily be changed but I
6456 don't believe that it is worth doing.
6457
6458 The characters handled by `nobreak-char-display' must be
6459 translated too.
6460
6461 Non-printable characters and raw-byte characters are also
6462 translated to octal form. */
6463 if (((c < ' ' || c == 127) /* ASCII control chars */
6464 ? (it->area != TEXT_AREA
6465 /* In mode line, treat \n, \t like other crl chars. */
6466 || (c != '\t'
6467 && it->glyph_row
6468 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6469 || (c != '\n' && c != '\t'))
6470 : (nonascii_space_p
6471 || nonascii_hyphen_p
6472 || CHAR_BYTE8_P (c)
6473 || ! CHAR_PRINTABLE_P (c))))
6474 {
6475 /* C is a control character, non-ASCII space/hyphen,
6476 raw-byte, or a non-printable character which must be
6477 displayed either as '\003' or as `^C' where the '\\'
6478 and '^' can be defined in the display table. Fill
6479 IT->ctl_chars with glyphs for what we have to
6480 display. Then, set IT->dpvec to these glyphs. */
6481 Lisp_Object gc;
6482 int ctl_len;
6483 int face_id;
6484 EMACS_INT lface_id = 0;
6485 int escape_glyph;
6486
6487 /* Handle control characters with ^. */
6488
6489 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6490 {
6491 int g;
6492
6493 g = '^'; /* default glyph for Control */
6494 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6495 if (it->dp
6496 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6497 && GLYPH_CODE_CHAR_VALID_P (gc))
6498 {
6499 g = GLYPH_CODE_CHAR (gc);
6500 lface_id = GLYPH_CODE_FACE (gc);
6501 }
6502 if (lface_id)
6503 {
6504 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6505 }
6506 else if (it->f == last_escape_glyph_frame
6507 && it->face_id == last_escape_glyph_face_id)
6508 {
6509 face_id = last_escape_glyph_merged_face_id;
6510 }
6511 else
6512 {
6513 /* Merge the escape-glyph face into the current face. */
6514 face_id = merge_faces (it->f, Qescape_glyph, 0,
6515 it->face_id);
6516 last_escape_glyph_frame = it->f;
6517 last_escape_glyph_face_id = it->face_id;
6518 last_escape_glyph_merged_face_id = face_id;
6519 }
6520
6521 XSETINT (it->ctl_chars[0], g);
6522 XSETINT (it->ctl_chars[1], c ^ 0100);
6523 ctl_len = 2;
6524 goto display_control;
6525 }
6526
6527 /* Handle non-ascii space in the mode where it only gets
6528 highlighting. */
6529
6530 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6531 {
6532 /* Merge `nobreak-space' into the current face. */
6533 face_id = merge_faces (it->f, Qnobreak_space, 0,
6534 it->face_id);
6535 XSETINT (it->ctl_chars[0], ' ');
6536 ctl_len = 1;
6537 goto display_control;
6538 }
6539
6540 /* Handle sequences that start with the "escape glyph". */
6541
6542 /* the default escape glyph is \. */
6543 escape_glyph = '\\';
6544
6545 if (it->dp
6546 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6547 && GLYPH_CODE_CHAR_VALID_P (gc))
6548 {
6549 escape_glyph = GLYPH_CODE_CHAR (gc);
6550 lface_id = GLYPH_CODE_FACE (gc);
6551 }
6552 if (lface_id)
6553 {
6554 /* The display table specified a face.
6555 Merge it into face_id and also into escape_glyph. */
6556 face_id = merge_faces (it->f, Qt, lface_id,
6557 it->face_id);
6558 }
6559 else if (it->f == last_escape_glyph_frame
6560 && it->face_id == last_escape_glyph_face_id)
6561 {
6562 face_id = last_escape_glyph_merged_face_id;
6563 }
6564 else
6565 {
6566 /* Merge the escape-glyph face into the current face. */
6567 face_id = merge_faces (it->f, Qescape_glyph, 0,
6568 it->face_id);
6569 last_escape_glyph_frame = it->f;
6570 last_escape_glyph_face_id = it->face_id;
6571 last_escape_glyph_merged_face_id = face_id;
6572 }
6573
6574 /* Draw non-ASCII hyphen with just highlighting: */
6575
6576 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6577 {
6578 XSETINT (it->ctl_chars[0], '-');
6579 ctl_len = 1;
6580 goto display_control;
6581 }
6582
6583 /* Draw non-ASCII space/hyphen with escape glyph: */
6584
6585 if (nonascii_space_p || nonascii_hyphen_p)
6586 {
6587 XSETINT (it->ctl_chars[0], escape_glyph);
6588 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6589 ctl_len = 2;
6590 goto display_control;
6591 }
6592
6593 {
6594 char str[10];
6595 int len, i;
6596
6597 if (CHAR_BYTE8_P (c))
6598 /* Display \200 instead of \17777600. */
6599 c = CHAR_TO_BYTE8 (c);
6600 len = sprintf (str, "%03o", c);
6601
6602 XSETINT (it->ctl_chars[0], escape_glyph);
6603 for (i = 0; i < len; i++)
6604 XSETINT (it->ctl_chars[i + 1], str[i]);
6605 ctl_len = len + 1;
6606 }
6607
6608 display_control:
6609 /* Set up IT->dpvec and return first character from it. */
6610 it->dpvec_char_len = it->len;
6611 it->dpvec = it->ctl_chars;
6612 it->dpend = it->dpvec + ctl_len;
6613 it->current.dpvec_index = 0;
6614 it->dpvec_face_id = face_id;
6615 it->saved_face_id = it->face_id;
6616 it->method = GET_FROM_DISPLAY_VECTOR;
6617 it->ellipsis_p = 0;
6618 goto get_next;
6619 }
6620 it->char_to_display = c;
6621 }
6622 else if (success_p)
6623 {
6624 it->char_to_display = it->c;
6625 }
6626 }
6627
6628 /* Adjust face id for a multibyte character. There are no multibyte
6629 character in unibyte text. */
6630 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6631 && it->multibyte_p
6632 && success_p
6633 && FRAME_WINDOW_P (it->f))
6634 {
6635 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6636
6637 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6638 {
6639 /* Automatic composition with glyph-string. */
6640 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6641
6642 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6643 }
6644 else
6645 {
6646 EMACS_INT pos = (it->s ? -1
6647 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6648 : IT_CHARPOS (*it));
6649 int c;
6650
6651 if (it->what == IT_CHARACTER)
6652 c = it->char_to_display;
6653 else
6654 {
6655 struct composition *cmp = composition_table[it->cmp_it.id];
6656 int i;
6657
6658 c = ' ';
6659 for (i = 0; i < cmp->glyph_len; i++)
6660 /* TAB in a composition means display glyphs with
6661 padding space on the left or right. */
6662 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6663 break;
6664 }
6665 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6666 }
6667 }
6668
6669 done:
6670 /* Is this character the last one of a run of characters with
6671 box? If yes, set IT->end_of_box_run_p to 1. */
6672 if (it->face_box_p
6673 && it->s == NULL)
6674 {
6675 if (it->method == GET_FROM_STRING && it->sp)
6676 {
6677 int face_id = underlying_face_id (it);
6678 struct face *face = FACE_FROM_ID (it->f, face_id);
6679
6680 if (face)
6681 {
6682 if (face->box == FACE_NO_BOX)
6683 {
6684 /* If the box comes from face properties in a
6685 display string, check faces in that string. */
6686 int string_face_id = face_after_it_pos (it);
6687 it->end_of_box_run_p
6688 = (FACE_FROM_ID (it->f, string_face_id)->box
6689 == FACE_NO_BOX);
6690 }
6691 /* Otherwise, the box comes from the underlying face.
6692 If this is the last string character displayed, check
6693 the next buffer location. */
6694 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6695 && (it->current.overlay_string_index
6696 == it->n_overlay_strings - 1))
6697 {
6698 EMACS_INT ignore;
6699 int next_face_id;
6700 struct text_pos pos = it->current.pos;
6701 INC_TEXT_POS (pos, it->multibyte_p);
6702
6703 next_face_id = face_at_buffer_position
6704 (it->w, CHARPOS (pos), it->region_beg_charpos,
6705 it->region_end_charpos, &ignore,
6706 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6707 -1);
6708 it->end_of_box_run_p
6709 = (FACE_FROM_ID (it->f, next_face_id)->box
6710 == FACE_NO_BOX);
6711 }
6712 }
6713 }
6714 else
6715 {
6716 int face_id = face_after_it_pos (it);
6717 it->end_of_box_run_p
6718 = (face_id != it->face_id
6719 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6720 }
6721 }
6722
6723 /* Value is 0 if end of buffer or string reached. */
6724 return success_p;
6725 }
6726
6727
6728 /* Move IT to the next display element.
6729
6730 RESEAT_P non-zero means if called on a newline in buffer text,
6731 skip to the next visible line start.
6732
6733 Functions get_next_display_element and set_iterator_to_next are
6734 separate because I find this arrangement easier to handle than a
6735 get_next_display_element function that also increments IT's
6736 position. The way it is we can first look at an iterator's current
6737 display element, decide whether it fits on a line, and if it does,
6738 increment the iterator position. The other way around we probably
6739 would either need a flag indicating whether the iterator has to be
6740 incremented the next time, or we would have to implement a
6741 decrement position function which would not be easy to write. */
6742
6743 void
6744 set_iterator_to_next (struct it *it, int reseat_p)
6745 {
6746 /* Reset flags indicating start and end of a sequence of characters
6747 with box. Reset them at the start of this function because
6748 moving the iterator to a new position might set them. */
6749 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6750
6751 switch (it->method)
6752 {
6753 case GET_FROM_BUFFER:
6754 /* The current display element of IT is a character from
6755 current_buffer. Advance in the buffer, and maybe skip over
6756 invisible lines that are so because of selective display. */
6757 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6758 reseat_at_next_visible_line_start (it, 0);
6759 else if (it->cmp_it.id >= 0)
6760 {
6761 /* We are currently getting glyphs from a composition. */
6762 int i;
6763
6764 if (! it->bidi_p)
6765 {
6766 IT_CHARPOS (*it) += it->cmp_it.nchars;
6767 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6768 if (it->cmp_it.to < it->cmp_it.nglyphs)
6769 {
6770 it->cmp_it.from = it->cmp_it.to;
6771 }
6772 else
6773 {
6774 it->cmp_it.id = -1;
6775 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6776 IT_BYTEPOS (*it),
6777 it->end_charpos, Qnil);
6778 }
6779 }
6780 else if (! it->cmp_it.reversed_p)
6781 {
6782 /* Composition created while scanning forward. */
6783 /* Update IT's char/byte positions to point to the first
6784 character of the next grapheme cluster, or to the
6785 character visually after the current composition. */
6786 for (i = 0; i < it->cmp_it.nchars; i++)
6787 bidi_move_to_visually_next (&it->bidi_it);
6788 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6789 IT_CHARPOS (*it) = it->bidi_it.charpos;
6790
6791 if (it->cmp_it.to < it->cmp_it.nglyphs)
6792 {
6793 /* Proceed to the next grapheme cluster. */
6794 it->cmp_it.from = it->cmp_it.to;
6795 }
6796 else
6797 {
6798 /* No more grapheme clusters in this composition.
6799 Find the next stop position. */
6800 EMACS_INT stop = it->end_charpos;
6801 if (it->bidi_it.scan_dir < 0)
6802 /* Now we are scanning backward and don't know
6803 where to stop. */
6804 stop = -1;
6805 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6806 IT_BYTEPOS (*it), stop, Qnil);
6807 }
6808 }
6809 else
6810 {
6811 /* Composition created while scanning backward. */
6812 /* Update IT's char/byte positions to point to the last
6813 character of the previous grapheme cluster, or the
6814 character visually after the current composition. */
6815 for (i = 0; i < it->cmp_it.nchars; i++)
6816 bidi_move_to_visually_next (&it->bidi_it);
6817 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6818 IT_CHARPOS (*it) = it->bidi_it.charpos;
6819 if (it->cmp_it.from > 0)
6820 {
6821 /* Proceed to the previous grapheme cluster. */
6822 it->cmp_it.to = it->cmp_it.from;
6823 }
6824 else
6825 {
6826 /* No more grapheme clusters in this composition.
6827 Find the next stop position. */
6828 EMACS_INT stop = it->end_charpos;
6829 if (it->bidi_it.scan_dir < 0)
6830 /* Now we are scanning backward and don't know
6831 where to stop. */
6832 stop = -1;
6833 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6834 IT_BYTEPOS (*it), stop, Qnil);
6835 }
6836 }
6837 }
6838 else
6839 {
6840 xassert (it->len != 0);
6841
6842 if (!it->bidi_p)
6843 {
6844 IT_BYTEPOS (*it) += it->len;
6845 IT_CHARPOS (*it) += 1;
6846 }
6847 else
6848 {
6849 int prev_scan_dir = it->bidi_it.scan_dir;
6850 /* If this is a new paragraph, determine its base
6851 direction (a.k.a. its base embedding level). */
6852 if (it->bidi_it.new_paragraph)
6853 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6854 bidi_move_to_visually_next (&it->bidi_it);
6855 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6856 IT_CHARPOS (*it) = it->bidi_it.charpos;
6857 if (prev_scan_dir != it->bidi_it.scan_dir)
6858 {
6859 /* As the scan direction was changed, we must
6860 re-compute the stop position for composition. */
6861 EMACS_INT stop = it->end_charpos;
6862 if (it->bidi_it.scan_dir < 0)
6863 stop = -1;
6864 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6865 IT_BYTEPOS (*it), stop, Qnil);
6866 }
6867 }
6868 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6869 }
6870 break;
6871
6872 case GET_FROM_C_STRING:
6873 /* Current display element of IT is from a C string. */
6874 if (!it->bidi_p
6875 /* If the string position is beyond string's end, it means
6876 next_element_from_c_string is padding the string with
6877 blanks, in which case we bypass the bidi iterator,
6878 because it cannot deal with such virtual characters. */
6879 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6880 {
6881 IT_BYTEPOS (*it) += it->len;
6882 IT_CHARPOS (*it) += 1;
6883 }
6884 else
6885 {
6886 bidi_move_to_visually_next (&it->bidi_it);
6887 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6888 IT_CHARPOS (*it) = it->bidi_it.charpos;
6889 }
6890 break;
6891
6892 case GET_FROM_DISPLAY_VECTOR:
6893 /* Current display element of IT is from a display table entry.
6894 Advance in the display table definition. Reset it to null if
6895 end reached, and continue with characters from buffers/
6896 strings. */
6897 ++it->current.dpvec_index;
6898
6899 /* Restore face of the iterator to what they were before the
6900 display vector entry (these entries may contain faces). */
6901 it->face_id = it->saved_face_id;
6902
6903 if (it->dpvec + it->current.dpvec_index == it->dpend)
6904 {
6905 int recheck_faces = it->ellipsis_p;
6906
6907 if (it->s)
6908 it->method = GET_FROM_C_STRING;
6909 else if (STRINGP (it->string))
6910 it->method = GET_FROM_STRING;
6911 else
6912 {
6913 it->method = GET_FROM_BUFFER;
6914 it->object = it->w->buffer;
6915 }
6916
6917 it->dpvec = NULL;
6918 it->current.dpvec_index = -1;
6919
6920 /* Skip over characters which were displayed via IT->dpvec. */
6921 if (it->dpvec_char_len < 0)
6922 reseat_at_next_visible_line_start (it, 1);
6923 else if (it->dpvec_char_len > 0)
6924 {
6925 if (it->method == GET_FROM_STRING
6926 && it->n_overlay_strings > 0)
6927 it->ignore_overlay_strings_at_pos_p = 1;
6928 it->len = it->dpvec_char_len;
6929 set_iterator_to_next (it, reseat_p);
6930 }
6931
6932 /* Maybe recheck faces after display vector */
6933 if (recheck_faces)
6934 it->stop_charpos = IT_CHARPOS (*it);
6935 }
6936 break;
6937
6938 case GET_FROM_STRING:
6939 /* Current display element is a character from a Lisp string. */
6940 xassert (it->s == NULL && STRINGP (it->string));
6941 if (it->cmp_it.id >= 0)
6942 {
6943 int i;
6944
6945 if (! it->bidi_p)
6946 {
6947 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6948 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6949 if (it->cmp_it.to < it->cmp_it.nglyphs)
6950 it->cmp_it.from = it->cmp_it.to;
6951 else
6952 {
6953 it->cmp_it.id = -1;
6954 composition_compute_stop_pos (&it->cmp_it,
6955 IT_STRING_CHARPOS (*it),
6956 IT_STRING_BYTEPOS (*it),
6957 it->end_charpos, it->string);
6958 }
6959 }
6960 else if (! it->cmp_it.reversed_p)
6961 {
6962 for (i = 0; i < it->cmp_it.nchars; i++)
6963 bidi_move_to_visually_next (&it->bidi_it);
6964 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6965 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6966
6967 if (it->cmp_it.to < it->cmp_it.nglyphs)
6968 it->cmp_it.from = it->cmp_it.to;
6969 else
6970 {
6971 EMACS_INT stop = it->end_charpos;
6972 if (it->bidi_it.scan_dir < 0)
6973 stop = -1;
6974 composition_compute_stop_pos (&it->cmp_it,
6975 IT_STRING_CHARPOS (*it),
6976 IT_STRING_BYTEPOS (*it), stop,
6977 it->string);
6978 }
6979 }
6980 else
6981 {
6982 for (i = 0; i < it->cmp_it.nchars; i++)
6983 bidi_move_to_visually_next (&it->bidi_it);
6984 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6985 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6986 if (it->cmp_it.from > 0)
6987 it->cmp_it.to = it->cmp_it.from;
6988 else
6989 {
6990 EMACS_INT stop = it->end_charpos;
6991 if (it->bidi_it.scan_dir < 0)
6992 stop = -1;
6993 composition_compute_stop_pos (&it->cmp_it,
6994 IT_STRING_CHARPOS (*it),
6995 IT_STRING_BYTEPOS (*it), stop,
6996 it->string);
6997 }
6998 }
6999 }
7000 else
7001 {
7002 if (!it->bidi_p
7003 /* If the string position is beyond string's end, it
7004 means next_element_from_string is padding the string
7005 with blanks, in which case we bypass the bidi
7006 iterator, because it cannot deal with such virtual
7007 characters. */
7008 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7009 {
7010 IT_STRING_BYTEPOS (*it) += it->len;
7011 IT_STRING_CHARPOS (*it) += 1;
7012 }
7013 else
7014 {
7015 int prev_scan_dir = it->bidi_it.scan_dir;
7016
7017 bidi_move_to_visually_next (&it->bidi_it);
7018 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7019 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7020 if (prev_scan_dir != it->bidi_it.scan_dir)
7021 {
7022 EMACS_INT stop = it->end_charpos;
7023
7024 if (it->bidi_it.scan_dir < 0)
7025 stop = -1;
7026 composition_compute_stop_pos (&it->cmp_it,
7027 IT_STRING_CHARPOS (*it),
7028 IT_STRING_BYTEPOS (*it), stop,
7029 it->string);
7030 }
7031 }
7032 }
7033
7034 consider_string_end:
7035
7036 if (it->current.overlay_string_index >= 0)
7037 {
7038 /* IT->string is an overlay string. Advance to the
7039 next, if there is one. */
7040 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7041 {
7042 it->ellipsis_p = 0;
7043 next_overlay_string (it);
7044 if (it->ellipsis_p)
7045 setup_for_ellipsis (it, 0);
7046 }
7047 }
7048 else
7049 {
7050 /* IT->string is not an overlay string. If we reached
7051 its end, and there is something on IT->stack, proceed
7052 with what is on the stack. This can be either another
7053 string, this time an overlay string, or a buffer. */
7054 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7055 && it->sp > 0)
7056 {
7057 pop_it (it);
7058 if (it->method == GET_FROM_STRING)
7059 goto consider_string_end;
7060 }
7061 }
7062 break;
7063
7064 case GET_FROM_IMAGE:
7065 case GET_FROM_STRETCH:
7066 /* The position etc with which we have to proceed are on
7067 the stack. The position may be at the end of a string,
7068 if the `display' property takes up the whole string. */
7069 xassert (it->sp > 0);
7070 pop_it (it);
7071 if (it->method == GET_FROM_STRING)
7072 goto consider_string_end;
7073 break;
7074
7075 default:
7076 /* There are no other methods defined, so this should be a bug. */
7077 abort ();
7078 }
7079
7080 xassert (it->method != GET_FROM_STRING
7081 || (STRINGP (it->string)
7082 && IT_STRING_CHARPOS (*it) >= 0));
7083 }
7084
7085 /* Load IT's display element fields with information about the next
7086 display element which comes from a display table entry or from the
7087 result of translating a control character to one of the forms `^C'
7088 or `\003'.
7089
7090 IT->dpvec holds the glyphs to return as characters.
7091 IT->saved_face_id holds the face id before the display vector--it
7092 is restored into IT->face_id in set_iterator_to_next. */
7093
7094 static int
7095 next_element_from_display_vector (struct it *it)
7096 {
7097 Lisp_Object gc;
7098
7099 /* Precondition. */
7100 xassert (it->dpvec && it->current.dpvec_index >= 0);
7101
7102 it->face_id = it->saved_face_id;
7103
7104 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7105 That seemed totally bogus - so I changed it... */
7106 gc = it->dpvec[it->current.dpvec_index];
7107
7108 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7109 {
7110 it->c = GLYPH_CODE_CHAR (gc);
7111 it->len = CHAR_BYTES (it->c);
7112
7113 /* The entry may contain a face id to use. Such a face id is
7114 the id of a Lisp face, not a realized face. A face id of
7115 zero means no face is specified. */
7116 if (it->dpvec_face_id >= 0)
7117 it->face_id = it->dpvec_face_id;
7118 else
7119 {
7120 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7121 if (lface_id > 0)
7122 it->face_id = merge_faces (it->f, Qt, lface_id,
7123 it->saved_face_id);
7124 }
7125 }
7126 else
7127 /* Display table entry is invalid. Return a space. */
7128 it->c = ' ', it->len = 1;
7129
7130 /* Don't change position and object of the iterator here. They are
7131 still the values of the character that had this display table
7132 entry or was translated, and that's what we want. */
7133 it->what = IT_CHARACTER;
7134 return 1;
7135 }
7136
7137 /* Get the first element of string/buffer in the visual order, after
7138 being reseated to a new position in a string or a buffer. */
7139 static void
7140 get_visually_first_element (struct it *it)
7141 {
7142 int string_p = STRINGP (it->string) || it->s;
7143 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7144 EMACS_INT bob = (string_p ? 0 : BEGV);
7145
7146 if (STRINGP (it->string))
7147 {
7148 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7149 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7150 }
7151 else
7152 {
7153 it->bidi_it.charpos = IT_CHARPOS (*it);
7154 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7155 }
7156
7157 if (it->bidi_it.charpos == eob)
7158 {
7159 /* Nothing to do, but reset the FIRST_ELT flag, like
7160 bidi_paragraph_init does, because we are not going to
7161 call it. */
7162 it->bidi_it.first_elt = 0;
7163 }
7164 else if (it->bidi_it.charpos == bob
7165 || (!string_p
7166 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7167 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7168 {
7169 /* If we are at the beginning of a line/string, we can produce
7170 the next element right away. */
7171 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7172 bidi_move_to_visually_next (&it->bidi_it);
7173 }
7174 else
7175 {
7176 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7177
7178 /* We need to prime the bidi iterator starting at the line's or
7179 string's beginning, before we will be able to produce the
7180 next element. */
7181 if (string_p)
7182 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7183 else
7184 {
7185 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7186 -1);
7187 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7188 }
7189 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7190 do
7191 {
7192 /* Now return to buffer/string position where we were asked
7193 to get the next display element, and produce that. */
7194 bidi_move_to_visually_next (&it->bidi_it);
7195 }
7196 while (it->bidi_it.bytepos != orig_bytepos
7197 && it->bidi_it.charpos < eob);
7198 }
7199
7200 /* Adjust IT's position information to where we ended up. */
7201 if (STRINGP (it->string))
7202 {
7203 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7204 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7205 }
7206 else
7207 {
7208 IT_CHARPOS (*it) = it->bidi_it.charpos;
7209 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7210 }
7211
7212 if (STRINGP (it->string) || !it->s)
7213 {
7214 EMACS_INT stop, charpos, bytepos;
7215
7216 if (STRINGP (it->string))
7217 {
7218 xassert (!it->s);
7219 stop = SCHARS (it->string);
7220 if (stop > it->end_charpos)
7221 stop = it->end_charpos;
7222 charpos = IT_STRING_CHARPOS (*it);
7223 bytepos = IT_STRING_BYTEPOS (*it);
7224 }
7225 else
7226 {
7227 stop = it->end_charpos;
7228 charpos = IT_CHARPOS (*it);
7229 bytepos = IT_BYTEPOS (*it);
7230 }
7231 if (it->bidi_it.scan_dir < 0)
7232 stop = -1;
7233 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7234 it->string);
7235 }
7236 }
7237
7238 /* Load IT with the next display element from Lisp string IT->string.
7239 IT->current.string_pos is the current position within the string.
7240 If IT->current.overlay_string_index >= 0, the Lisp string is an
7241 overlay string. */
7242
7243 static int
7244 next_element_from_string (struct it *it)
7245 {
7246 struct text_pos position;
7247
7248 xassert (STRINGP (it->string));
7249 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7250 xassert (IT_STRING_CHARPOS (*it) >= 0);
7251 position = it->current.string_pos;
7252
7253 /* With bidi reordering, the character to display might not be the
7254 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7255 that we were reseat()ed to a new string, whose paragraph
7256 direction is not known. */
7257 if (it->bidi_p && it->bidi_it.first_elt)
7258 {
7259 get_visually_first_element (it);
7260 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7261 }
7262
7263 /* Time to check for invisible text? */
7264 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7265 {
7266 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7267 {
7268 if (!(!it->bidi_p
7269 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7270 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7271 {
7272 /* With bidi non-linear iteration, we could find
7273 ourselves far beyond the last computed stop_charpos,
7274 with several other stop positions in between that we
7275 missed. Scan them all now, in buffer's logical
7276 order, until we find and handle the last stop_charpos
7277 that precedes our current position. */
7278 handle_stop_backwards (it, it->stop_charpos);
7279 return GET_NEXT_DISPLAY_ELEMENT (it);
7280 }
7281 else
7282 {
7283 if (it->bidi_p)
7284 {
7285 /* Take note of the stop position we just moved
7286 across, for when we will move back across it. */
7287 it->prev_stop = it->stop_charpos;
7288 /* If we are at base paragraph embedding level, take
7289 note of the last stop position seen at this
7290 level. */
7291 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7292 it->base_level_stop = it->stop_charpos;
7293 }
7294 handle_stop (it);
7295
7296 /* Since a handler may have changed IT->method, we must
7297 recurse here. */
7298 return GET_NEXT_DISPLAY_ELEMENT (it);
7299 }
7300 }
7301 else if (it->bidi_p
7302 /* If we are before prev_stop, we may have overstepped
7303 on our way backwards a stop_pos, and if so, we need
7304 to handle that stop_pos. */
7305 && IT_STRING_CHARPOS (*it) < it->prev_stop
7306 /* We can sometimes back up for reasons that have nothing
7307 to do with bidi reordering. E.g., compositions. The
7308 code below is only needed when we are above the base
7309 embedding level, so test for that explicitly. */
7310 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7311 {
7312 /* If we lost track of base_level_stop, we have no better
7313 place for handle_stop_backwards to start from than string
7314 beginning. This happens, e.g., when we were reseated to
7315 the previous screenful of text by vertical-motion. */
7316 if (it->base_level_stop <= 0
7317 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7318 it->base_level_stop = 0;
7319 handle_stop_backwards (it, it->base_level_stop);
7320 return GET_NEXT_DISPLAY_ELEMENT (it);
7321 }
7322 }
7323
7324 if (it->current.overlay_string_index >= 0)
7325 {
7326 /* Get the next character from an overlay string. In overlay
7327 strings, There is no field width or padding with spaces to
7328 do. */
7329 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7330 {
7331 it->what = IT_EOB;
7332 return 0;
7333 }
7334 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7335 IT_STRING_BYTEPOS (*it),
7336 it->bidi_it.scan_dir < 0
7337 ? -1
7338 : SCHARS (it->string))
7339 && next_element_from_composition (it))
7340 {
7341 return 1;
7342 }
7343 else if (STRING_MULTIBYTE (it->string))
7344 {
7345 const unsigned char *s = (SDATA (it->string)
7346 + IT_STRING_BYTEPOS (*it));
7347 it->c = string_char_and_length (s, &it->len);
7348 }
7349 else
7350 {
7351 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7352 it->len = 1;
7353 }
7354 }
7355 else
7356 {
7357 /* Get the next character from a Lisp string that is not an
7358 overlay string. Such strings come from the mode line, for
7359 example. We may have to pad with spaces, or truncate the
7360 string. See also next_element_from_c_string. */
7361 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7362 {
7363 it->what = IT_EOB;
7364 return 0;
7365 }
7366 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7367 {
7368 /* Pad with spaces. */
7369 it->c = ' ', it->len = 1;
7370 CHARPOS (position) = BYTEPOS (position) = -1;
7371 }
7372 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7373 IT_STRING_BYTEPOS (*it),
7374 it->bidi_it.scan_dir < 0
7375 ? -1
7376 : it->string_nchars)
7377 && next_element_from_composition (it))
7378 {
7379 return 1;
7380 }
7381 else if (STRING_MULTIBYTE (it->string))
7382 {
7383 const unsigned char *s = (SDATA (it->string)
7384 + IT_STRING_BYTEPOS (*it));
7385 it->c = string_char_and_length (s, &it->len);
7386 }
7387 else
7388 {
7389 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7390 it->len = 1;
7391 }
7392 }
7393
7394 /* Record what we have and where it came from. */
7395 it->what = IT_CHARACTER;
7396 it->object = it->string;
7397 it->position = position;
7398 return 1;
7399 }
7400
7401
7402 /* Load IT with next display element from C string IT->s.
7403 IT->string_nchars is the maximum number of characters to return
7404 from the string. IT->end_charpos may be greater than
7405 IT->string_nchars when this function is called, in which case we
7406 may have to return padding spaces. Value is zero if end of string
7407 reached, including padding spaces. */
7408
7409 static int
7410 next_element_from_c_string (struct it *it)
7411 {
7412 int success_p = 1;
7413
7414 xassert (it->s);
7415 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7416 it->what = IT_CHARACTER;
7417 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7418 it->object = Qnil;
7419
7420 /* With bidi reordering, the character to display might not be the
7421 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7422 we were reseated to a new string, whose paragraph direction is
7423 not known. */
7424 if (it->bidi_p && it->bidi_it.first_elt)
7425 get_visually_first_element (it);
7426
7427 /* IT's position can be greater than IT->string_nchars in case a
7428 field width or precision has been specified when the iterator was
7429 initialized. */
7430 if (IT_CHARPOS (*it) >= it->end_charpos)
7431 {
7432 /* End of the game. */
7433 it->what = IT_EOB;
7434 success_p = 0;
7435 }
7436 else if (IT_CHARPOS (*it) >= it->string_nchars)
7437 {
7438 /* Pad with spaces. */
7439 it->c = ' ', it->len = 1;
7440 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7441 }
7442 else if (it->multibyte_p)
7443 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7444 else
7445 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7446
7447 return success_p;
7448 }
7449
7450
7451 /* Set up IT to return characters from an ellipsis, if appropriate.
7452 The definition of the ellipsis glyphs may come from a display table
7453 entry. This function fills IT with the first glyph from the
7454 ellipsis if an ellipsis is to be displayed. */
7455
7456 static int
7457 next_element_from_ellipsis (struct it *it)
7458 {
7459 if (it->selective_display_ellipsis_p)
7460 setup_for_ellipsis (it, it->len);
7461 else
7462 {
7463 /* The face at the current position may be different from the
7464 face we find after the invisible text. Remember what it
7465 was in IT->saved_face_id, and signal that it's there by
7466 setting face_before_selective_p. */
7467 it->saved_face_id = it->face_id;
7468 it->method = GET_FROM_BUFFER;
7469 it->object = it->w->buffer;
7470 reseat_at_next_visible_line_start (it, 1);
7471 it->face_before_selective_p = 1;
7472 }
7473
7474 return GET_NEXT_DISPLAY_ELEMENT (it);
7475 }
7476
7477
7478 /* Deliver an image display element. The iterator IT is already
7479 filled with image information (done in handle_display_prop). Value
7480 is always 1. */
7481
7482
7483 static int
7484 next_element_from_image (struct it *it)
7485 {
7486 it->what = IT_IMAGE;
7487 it->ignore_overlay_strings_at_pos_p = 0;
7488 return 1;
7489 }
7490
7491
7492 /* Fill iterator IT with next display element from a stretch glyph
7493 property. IT->object is the value of the text property. Value is
7494 always 1. */
7495
7496 static int
7497 next_element_from_stretch (struct it *it)
7498 {
7499 it->what = IT_STRETCH;
7500 return 1;
7501 }
7502
7503 /* Scan backwards from IT's current position until we find a stop
7504 position, or until BEGV. This is called when we find ourself
7505 before both the last known prev_stop and base_level_stop while
7506 reordering bidirectional text. */
7507
7508 static void
7509 compute_stop_pos_backwards (struct it *it)
7510 {
7511 const int SCAN_BACK_LIMIT = 1000;
7512 struct text_pos pos;
7513 struct display_pos save_current = it->current;
7514 struct text_pos save_position = it->position;
7515 EMACS_INT charpos = IT_CHARPOS (*it);
7516 EMACS_INT where_we_are = charpos;
7517 EMACS_INT save_stop_pos = it->stop_charpos;
7518 EMACS_INT save_end_pos = it->end_charpos;
7519
7520 xassert (NILP (it->string) && !it->s);
7521 xassert (it->bidi_p);
7522 it->bidi_p = 0;
7523 do
7524 {
7525 it->end_charpos = min (charpos + 1, ZV);
7526 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7527 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7528 reseat_1 (it, pos, 0);
7529 compute_stop_pos (it);
7530 /* We must advance forward, right? */
7531 if (it->stop_charpos <= charpos)
7532 abort ();
7533 }
7534 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7535
7536 if (it->stop_charpos <= where_we_are)
7537 it->prev_stop = it->stop_charpos;
7538 else
7539 it->prev_stop = BEGV;
7540 it->bidi_p = 1;
7541 it->current = save_current;
7542 it->position = save_position;
7543 it->stop_charpos = save_stop_pos;
7544 it->end_charpos = save_end_pos;
7545 }
7546
7547 /* Scan forward from CHARPOS in the current buffer/string, until we
7548 find a stop position > current IT's position. Then handle the stop
7549 position before that. This is called when we bump into a stop
7550 position while reordering bidirectional text. CHARPOS should be
7551 the last previously processed stop_pos (or BEGV/0, if none were
7552 processed yet) whose position is less that IT's current
7553 position. */
7554
7555 static void
7556 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7557 {
7558 int bufp = !STRINGP (it->string);
7559 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7560 struct display_pos save_current = it->current;
7561 struct text_pos save_position = it->position;
7562 struct text_pos pos1;
7563 EMACS_INT next_stop;
7564
7565 /* Scan in strict logical order. */
7566 xassert (it->bidi_p);
7567 it->bidi_p = 0;
7568 do
7569 {
7570 it->prev_stop = charpos;
7571 if (bufp)
7572 {
7573 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7574 reseat_1 (it, pos1, 0);
7575 }
7576 else
7577 it->current.string_pos = string_pos (charpos, it->string);
7578 compute_stop_pos (it);
7579 /* We must advance forward, right? */
7580 if (it->stop_charpos <= it->prev_stop)
7581 abort ();
7582 charpos = it->stop_charpos;
7583 }
7584 while (charpos <= where_we_are);
7585
7586 it->bidi_p = 1;
7587 it->current = save_current;
7588 it->position = save_position;
7589 next_stop = it->stop_charpos;
7590 it->stop_charpos = it->prev_stop;
7591 handle_stop (it);
7592 it->stop_charpos = next_stop;
7593 }
7594
7595 /* Load IT with the next display element from current_buffer. Value
7596 is zero if end of buffer reached. IT->stop_charpos is the next
7597 position at which to stop and check for text properties or buffer
7598 end. */
7599
7600 static int
7601 next_element_from_buffer (struct it *it)
7602 {
7603 int success_p = 1;
7604
7605 xassert (IT_CHARPOS (*it) >= BEGV);
7606 xassert (NILP (it->string) && !it->s);
7607 xassert (!it->bidi_p
7608 || (EQ (it->bidi_it.string.lstring, Qnil)
7609 && it->bidi_it.string.s == NULL));
7610
7611 /* With bidi reordering, the character to display might not be the
7612 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7613 we were reseat()ed to a new buffer position, which is potentially
7614 a different paragraph. */
7615 if (it->bidi_p && it->bidi_it.first_elt)
7616 {
7617 get_visually_first_element (it);
7618 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7619 }
7620
7621 if (IT_CHARPOS (*it) >= it->stop_charpos)
7622 {
7623 if (IT_CHARPOS (*it) >= it->end_charpos)
7624 {
7625 int overlay_strings_follow_p;
7626
7627 /* End of the game, except when overlay strings follow that
7628 haven't been returned yet. */
7629 if (it->overlay_strings_at_end_processed_p)
7630 overlay_strings_follow_p = 0;
7631 else
7632 {
7633 it->overlay_strings_at_end_processed_p = 1;
7634 overlay_strings_follow_p = get_overlay_strings (it, 0);
7635 }
7636
7637 if (overlay_strings_follow_p)
7638 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7639 else
7640 {
7641 it->what = IT_EOB;
7642 it->position = it->current.pos;
7643 success_p = 0;
7644 }
7645 }
7646 else if (!(!it->bidi_p
7647 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7648 || IT_CHARPOS (*it) == it->stop_charpos))
7649 {
7650 /* With bidi non-linear iteration, we could find ourselves
7651 far beyond the last computed stop_charpos, with several
7652 other stop positions in between that we missed. Scan
7653 them all now, in buffer's logical order, until we find
7654 and handle the last stop_charpos that precedes our
7655 current position. */
7656 handle_stop_backwards (it, it->stop_charpos);
7657 return GET_NEXT_DISPLAY_ELEMENT (it);
7658 }
7659 else
7660 {
7661 if (it->bidi_p)
7662 {
7663 /* Take note of the stop position we just moved across,
7664 for when we will move back across it. */
7665 it->prev_stop = it->stop_charpos;
7666 /* If we are at base paragraph embedding level, take
7667 note of the last stop position seen at this
7668 level. */
7669 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7670 it->base_level_stop = it->stop_charpos;
7671 }
7672 handle_stop (it);
7673 return GET_NEXT_DISPLAY_ELEMENT (it);
7674 }
7675 }
7676 else if (it->bidi_p
7677 /* If we are before prev_stop, we may have overstepped on
7678 our way backwards a stop_pos, and if so, we need to
7679 handle that stop_pos. */
7680 && IT_CHARPOS (*it) < it->prev_stop
7681 /* We can sometimes back up for reasons that have nothing
7682 to do with bidi reordering. E.g., compositions. The
7683 code below is only needed when we are above the base
7684 embedding level, so test for that explicitly. */
7685 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7686 {
7687 if (it->base_level_stop <= 0
7688 || IT_CHARPOS (*it) < it->base_level_stop)
7689 {
7690 /* If we lost track of base_level_stop, we need to find
7691 prev_stop by looking backwards. This happens, e.g., when
7692 we were reseated to the previous screenful of text by
7693 vertical-motion. */
7694 it->base_level_stop = BEGV;
7695 compute_stop_pos_backwards (it);
7696 handle_stop_backwards (it, it->prev_stop);
7697 }
7698 else
7699 handle_stop_backwards (it, it->base_level_stop);
7700 return GET_NEXT_DISPLAY_ELEMENT (it);
7701 }
7702 else
7703 {
7704 /* No face changes, overlays etc. in sight, so just return a
7705 character from current_buffer. */
7706 unsigned char *p;
7707 EMACS_INT stop;
7708
7709 /* Maybe run the redisplay end trigger hook. Performance note:
7710 This doesn't seem to cost measurable time. */
7711 if (it->redisplay_end_trigger_charpos
7712 && it->glyph_row
7713 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7714 run_redisplay_end_trigger_hook (it);
7715
7716 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7717 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7718 stop)
7719 && next_element_from_composition (it))
7720 {
7721 return 1;
7722 }
7723
7724 /* Get the next character, maybe multibyte. */
7725 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7726 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7727 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7728 else
7729 it->c = *p, it->len = 1;
7730
7731 /* Record what we have and where it came from. */
7732 it->what = IT_CHARACTER;
7733 it->object = it->w->buffer;
7734 it->position = it->current.pos;
7735
7736 /* Normally we return the character found above, except when we
7737 really want to return an ellipsis for selective display. */
7738 if (it->selective)
7739 {
7740 if (it->c == '\n')
7741 {
7742 /* A value of selective > 0 means hide lines indented more
7743 than that number of columns. */
7744 if (it->selective > 0
7745 && IT_CHARPOS (*it) + 1 < ZV
7746 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7747 IT_BYTEPOS (*it) + 1,
7748 it->selective))
7749 {
7750 success_p = next_element_from_ellipsis (it);
7751 it->dpvec_char_len = -1;
7752 }
7753 }
7754 else if (it->c == '\r' && it->selective == -1)
7755 {
7756 /* A value of selective == -1 means that everything from the
7757 CR to the end of the line is invisible, with maybe an
7758 ellipsis displayed for it. */
7759 success_p = next_element_from_ellipsis (it);
7760 it->dpvec_char_len = -1;
7761 }
7762 }
7763 }
7764
7765 /* Value is zero if end of buffer reached. */
7766 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7767 return success_p;
7768 }
7769
7770
7771 /* Run the redisplay end trigger hook for IT. */
7772
7773 static void
7774 run_redisplay_end_trigger_hook (struct it *it)
7775 {
7776 Lisp_Object args[3];
7777
7778 /* IT->glyph_row should be non-null, i.e. we should be actually
7779 displaying something, or otherwise we should not run the hook. */
7780 xassert (it->glyph_row);
7781
7782 /* Set up hook arguments. */
7783 args[0] = Qredisplay_end_trigger_functions;
7784 args[1] = it->window;
7785 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7786 it->redisplay_end_trigger_charpos = 0;
7787
7788 /* Since we are *trying* to run these functions, don't try to run
7789 them again, even if they get an error. */
7790 it->w->redisplay_end_trigger = Qnil;
7791 Frun_hook_with_args (3, args);
7792
7793 /* Notice if it changed the face of the character we are on. */
7794 handle_face_prop (it);
7795 }
7796
7797
7798 /* Deliver a composition display element. Unlike the other
7799 next_element_from_XXX, this function is not registered in the array
7800 get_next_element[]. It is called from next_element_from_buffer and
7801 next_element_from_string when necessary. */
7802
7803 static int
7804 next_element_from_composition (struct it *it)
7805 {
7806 it->what = IT_COMPOSITION;
7807 it->len = it->cmp_it.nbytes;
7808 if (STRINGP (it->string))
7809 {
7810 if (it->c < 0)
7811 {
7812 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7813 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7814 return 0;
7815 }
7816 it->position = it->current.string_pos;
7817 it->object = it->string;
7818 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7819 IT_STRING_BYTEPOS (*it), it->string);
7820 }
7821 else
7822 {
7823 if (it->c < 0)
7824 {
7825 IT_CHARPOS (*it) += it->cmp_it.nchars;
7826 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7827 if (it->bidi_p)
7828 {
7829 if (it->bidi_it.new_paragraph)
7830 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7831 /* Resync the bidi iterator with IT's new position.
7832 FIXME: this doesn't support bidirectional text. */
7833 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7834 bidi_move_to_visually_next (&it->bidi_it);
7835 }
7836 return 0;
7837 }
7838 it->position = it->current.pos;
7839 it->object = it->w->buffer;
7840 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7841 IT_BYTEPOS (*it), Qnil);
7842 }
7843 return 1;
7844 }
7845
7846
7847 \f
7848 /***********************************************************************
7849 Moving an iterator without producing glyphs
7850 ***********************************************************************/
7851
7852 /* Check if iterator is at a position corresponding to a valid buffer
7853 position after some move_it_ call. */
7854
7855 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7856 ((it)->method == GET_FROM_STRING \
7857 ? IT_STRING_CHARPOS (*it) == 0 \
7858 : 1)
7859
7860
7861 /* Move iterator IT to a specified buffer or X position within one
7862 line on the display without producing glyphs.
7863
7864 OP should be a bit mask including some or all of these bits:
7865 MOVE_TO_X: Stop upon reaching x-position TO_X.
7866 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7867 Regardless of OP's value, stop upon reaching the end of the display line.
7868
7869 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7870 This means, in particular, that TO_X includes window's horizontal
7871 scroll amount.
7872
7873 The return value has several possible values that
7874 say what condition caused the scan to stop:
7875
7876 MOVE_POS_MATCH_OR_ZV
7877 - when TO_POS or ZV was reached.
7878
7879 MOVE_X_REACHED
7880 -when TO_X was reached before TO_POS or ZV were reached.
7881
7882 MOVE_LINE_CONTINUED
7883 - when we reached the end of the display area and the line must
7884 be continued.
7885
7886 MOVE_LINE_TRUNCATED
7887 - when we reached the end of the display area and the line is
7888 truncated.
7889
7890 MOVE_NEWLINE_OR_CR
7891 - when we stopped at a line end, i.e. a newline or a CR and selective
7892 display is on. */
7893
7894 static enum move_it_result
7895 move_it_in_display_line_to (struct it *it,
7896 EMACS_INT to_charpos, int to_x,
7897 enum move_operation_enum op)
7898 {
7899 enum move_it_result result = MOVE_UNDEFINED;
7900 struct glyph_row *saved_glyph_row;
7901 struct it wrap_it, atpos_it, atx_it, ppos_it;
7902 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7903 void *ppos_data = NULL;
7904 int may_wrap = 0;
7905 enum it_method prev_method = it->method;
7906 EMACS_INT prev_pos = IT_CHARPOS (*it);
7907 int saw_smaller_pos = prev_pos < to_charpos;
7908
7909 /* Don't produce glyphs in produce_glyphs. */
7910 saved_glyph_row = it->glyph_row;
7911 it->glyph_row = NULL;
7912
7913 /* Use wrap_it to save a copy of IT wherever a word wrap could
7914 occur. Use atpos_it to save a copy of IT at the desired buffer
7915 position, if found, so that we can scan ahead and check if the
7916 word later overshoots the window edge. Use atx_it similarly, for
7917 pixel positions. */
7918 wrap_it.sp = -1;
7919 atpos_it.sp = -1;
7920 atx_it.sp = -1;
7921
7922 /* Use ppos_it under bidi reordering to save a copy of IT for the
7923 position > CHARPOS that is the closest to CHARPOS. We restore
7924 that position in IT when we have scanned the entire display line
7925 without finding a match for CHARPOS and all the character
7926 positions are greater than CHARPOS. */
7927 if (it->bidi_p)
7928 {
7929 SAVE_IT (ppos_it, *it, ppos_data);
7930 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7931 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7932 SAVE_IT (ppos_it, *it, ppos_data);
7933 }
7934
7935 #define BUFFER_POS_REACHED_P() \
7936 ((op & MOVE_TO_POS) != 0 \
7937 && BUFFERP (it->object) \
7938 && (IT_CHARPOS (*it) == to_charpos \
7939 || ((!it->bidi_p \
7940 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7941 && IT_CHARPOS (*it) > to_charpos) \
7942 || (it->what == IT_COMPOSITION \
7943 && ((IT_CHARPOS (*it) > to_charpos \
7944 && to_charpos >= it->cmp_it.charpos) \
7945 || (IT_CHARPOS (*it) < to_charpos \
7946 && to_charpos <= it->cmp_it.charpos)))) \
7947 && (it->method == GET_FROM_BUFFER \
7948 || (it->method == GET_FROM_DISPLAY_VECTOR \
7949 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7950
7951 /* If there's a line-/wrap-prefix, handle it. */
7952 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7953 && it->current_y < it->last_visible_y)
7954 handle_line_prefix (it);
7955
7956 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7957 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7958
7959 while (1)
7960 {
7961 int x, i, ascent = 0, descent = 0;
7962
7963 /* Utility macro to reset an iterator with x, ascent, and descent. */
7964 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7965 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7966 (IT)->max_descent = descent)
7967
7968 /* Stop if we move beyond TO_CHARPOS (after an image or a
7969 display string or stretch glyph). */
7970 if ((op & MOVE_TO_POS) != 0
7971 && BUFFERP (it->object)
7972 && it->method == GET_FROM_BUFFER
7973 && (((!it->bidi_p
7974 /* When the iterator is at base embedding level, we
7975 are guaranteed that characters are delivered for
7976 display in strictly increasing order of their
7977 buffer positions. */
7978 || BIDI_AT_BASE_LEVEL (it->bidi_it))
7979 && IT_CHARPOS (*it) > to_charpos)
7980 || (it->bidi_p
7981 && (prev_method == GET_FROM_IMAGE
7982 || prev_method == GET_FROM_STRETCH
7983 || prev_method == GET_FROM_STRING)
7984 /* Passed TO_CHARPOS from left to right. */
7985 && ((prev_pos < to_charpos
7986 && IT_CHARPOS (*it) > to_charpos)
7987 /* Passed TO_CHARPOS from right to left. */
7988 || (prev_pos > to_charpos
7989 && IT_CHARPOS (*it) < to_charpos)))))
7990 {
7991 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7992 {
7993 result = MOVE_POS_MATCH_OR_ZV;
7994 break;
7995 }
7996 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7997 /* If wrap_it is valid, the current position might be in a
7998 word that is wrapped. So, save the iterator in
7999 atpos_it and continue to see if wrapping happens. */
8000 SAVE_IT (atpos_it, *it, atpos_data);
8001 }
8002
8003 /* Stop when ZV reached.
8004 We used to stop here when TO_CHARPOS reached as well, but that is
8005 too soon if this glyph does not fit on this line. So we handle it
8006 explicitly below. */
8007 if (!get_next_display_element (it))
8008 {
8009 result = MOVE_POS_MATCH_OR_ZV;
8010 break;
8011 }
8012
8013 if (it->line_wrap == TRUNCATE)
8014 {
8015 if (BUFFER_POS_REACHED_P ())
8016 {
8017 result = MOVE_POS_MATCH_OR_ZV;
8018 break;
8019 }
8020 }
8021 else
8022 {
8023 if (it->line_wrap == WORD_WRAP)
8024 {
8025 if (IT_DISPLAYING_WHITESPACE (it))
8026 may_wrap = 1;
8027 else if (may_wrap)
8028 {
8029 /* We have reached a glyph that follows one or more
8030 whitespace characters. If the position is
8031 already found, we are done. */
8032 if (atpos_it.sp >= 0)
8033 {
8034 RESTORE_IT (it, &atpos_it, atpos_data);
8035 result = MOVE_POS_MATCH_OR_ZV;
8036 goto done;
8037 }
8038 if (atx_it.sp >= 0)
8039 {
8040 RESTORE_IT (it, &atx_it, atx_data);
8041 result = MOVE_X_REACHED;
8042 goto done;
8043 }
8044 /* Otherwise, we can wrap here. */
8045 SAVE_IT (wrap_it, *it, wrap_data);
8046 may_wrap = 0;
8047 }
8048 }
8049 }
8050
8051 /* Remember the line height for the current line, in case
8052 the next element doesn't fit on the line. */
8053 ascent = it->max_ascent;
8054 descent = it->max_descent;
8055
8056 /* The call to produce_glyphs will get the metrics of the
8057 display element IT is loaded with. Record the x-position
8058 before this display element, in case it doesn't fit on the
8059 line. */
8060 x = it->current_x;
8061
8062 PRODUCE_GLYPHS (it);
8063
8064 if (it->area != TEXT_AREA)
8065 {
8066 prev_method = it->method;
8067 if (it->method == GET_FROM_BUFFER)
8068 prev_pos = IT_CHARPOS (*it);
8069 set_iterator_to_next (it, 1);
8070 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8071 SET_TEXT_POS (this_line_min_pos,
8072 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8073 if (it->bidi_p
8074 && (op & MOVE_TO_POS)
8075 && IT_CHARPOS (*it) > to_charpos
8076 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8077 SAVE_IT (ppos_it, *it, ppos_data);
8078 continue;
8079 }
8080
8081 /* The number of glyphs we get back in IT->nglyphs will normally
8082 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8083 character on a terminal frame, or (iii) a line end. For the
8084 second case, IT->nglyphs - 1 padding glyphs will be present.
8085 (On X frames, there is only one glyph produced for a
8086 composite character.)
8087
8088 The behavior implemented below means, for continuation lines,
8089 that as many spaces of a TAB as fit on the current line are
8090 displayed there. For terminal frames, as many glyphs of a
8091 multi-glyph character are displayed in the current line, too.
8092 This is what the old redisplay code did, and we keep it that
8093 way. Under X, the whole shape of a complex character must
8094 fit on the line or it will be completely displayed in the
8095 next line.
8096
8097 Note that both for tabs and padding glyphs, all glyphs have
8098 the same width. */
8099 if (it->nglyphs)
8100 {
8101 /* More than one glyph or glyph doesn't fit on line. All
8102 glyphs have the same width. */
8103 int single_glyph_width = it->pixel_width / it->nglyphs;
8104 int new_x;
8105 int x_before_this_char = x;
8106 int hpos_before_this_char = it->hpos;
8107
8108 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8109 {
8110 new_x = x + single_glyph_width;
8111
8112 /* We want to leave anything reaching TO_X to the caller. */
8113 if ((op & MOVE_TO_X) && new_x > to_x)
8114 {
8115 if (BUFFER_POS_REACHED_P ())
8116 {
8117 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8118 goto buffer_pos_reached;
8119 if (atpos_it.sp < 0)
8120 {
8121 SAVE_IT (atpos_it, *it, atpos_data);
8122 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8123 }
8124 }
8125 else
8126 {
8127 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8128 {
8129 it->current_x = x;
8130 result = MOVE_X_REACHED;
8131 break;
8132 }
8133 if (atx_it.sp < 0)
8134 {
8135 SAVE_IT (atx_it, *it, atx_data);
8136 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8137 }
8138 }
8139 }
8140
8141 if (/* Lines are continued. */
8142 it->line_wrap != TRUNCATE
8143 && (/* And glyph doesn't fit on the line. */
8144 new_x > it->last_visible_x
8145 /* Or it fits exactly and we're on a window
8146 system frame. */
8147 || (new_x == it->last_visible_x
8148 && FRAME_WINDOW_P (it->f))))
8149 {
8150 if (/* IT->hpos == 0 means the very first glyph
8151 doesn't fit on the line, e.g. a wide image. */
8152 it->hpos == 0
8153 || (new_x == it->last_visible_x
8154 && FRAME_WINDOW_P (it->f)))
8155 {
8156 ++it->hpos;
8157 it->current_x = new_x;
8158
8159 /* The character's last glyph just barely fits
8160 in this row. */
8161 if (i == it->nglyphs - 1)
8162 {
8163 /* If this is the destination position,
8164 return a position *before* it in this row,
8165 now that we know it fits in this row. */
8166 if (BUFFER_POS_REACHED_P ())
8167 {
8168 if (it->line_wrap != WORD_WRAP
8169 || wrap_it.sp < 0)
8170 {
8171 it->hpos = hpos_before_this_char;
8172 it->current_x = x_before_this_char;
8173 result = MOVE_POS_MATCH_OR_ZV;
8174 break;
8175 }
8176 if (it->line_wrap == WORD_WRAP
8177 && atpos_it.sp < 0)
8178 {
8179 SAVE_IT (atpos_it, *it, atpos_data);
8180 atpos_it.current_x = x_before_this_char;
8181 atpos_it.hpos = hpos_before_this_char;
8182 }
8183 }
8184
8185 prev_method = it->method;
8186 if (it->method == GET_FROM_BUFFER)
8187 prev_pos = IT_CHARPOS (*it);
8188 set_iterator_to_next (it, 1);
8189 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8190 SET_TEXT_POS (this_line_min_pos,
8191 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8192 /* On graphical terminals, newlines may
8193 "overflow" into the fringe if
8194 overflow-newline-into-fringe is non-nil.
8195 On text-only terminals, newlines may
8196 overflow into the last glyph on the
8197 display line.*/
8198 if (!FRAME_WINDOW_P (it->f)
8199 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8200 {
8201 if (!get_next_display_element (it))
8202 {
8203 result = MOVE_POS_MATCH_OR_ZV;
8204 break;
8205 }
8206 if (BUFFER_POS_REACHED_P ())
8207 {
8208 if (ITERATOR_AT_END_OF_LINE_P (it))
8209 result = MOVE_POS_MATCH_OR_ZV;
8210 else
8211 result = MOVE_LINE_CONTINUED;
8212 break;
8213 }
8214 if (ITERATOR_AT_END_OF_LINE_P (it))
8215 {
8216 result = MOVE_NEWLINE_OR_CR;
8217 break;
8218 }
8219 }
8220 }
8221 }
8222 else
8223 IT_RESET_X_ASCENT_DESCENT (it);
8224
8225 if (wrap_it.sp >= 0)
8226 {
8227 RESTORE_IT (it, &wrap_it, wrap_data);
8228 atpos_it.sp = -1;
8229 atx_it.sp = -1;
8230 }
8231
8232 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8233 IT_CHARPOS (*it)));
8234 result = MOVE_LINE_CONTINUED;
8235 break;
8236 }
8237
8238 if (BUFFER_POS_REACHED_P ())
8239 {
8240 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8241 goto buffer_pos_reached;
8242 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8243 {
8244 SAVE_IT (atpos_it, *it, atpos_data);
8245 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8246 }
8247 }
8248
8249 if (new_x > it->first_visible_x)
8250 {
8251 /* Glyph is visible. Increment number of glyphs that
8252 would be displayed. */
8253 ++it->hpos;
8254 }
8255 }
8256
8257 if (result != MOVE_UNDEFINED)
8258 break;
8259 }
8260 else if (BUFFER_POS_REACHED_P ())
8261 {
8262 buffer_pos_reached:
8263 IT_RESET_X_ASCENT_DESCENT (it);
8264 result = MOVE_POS_MATCH_OR_ZV;
8265 break;
8266 }
8267 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8268 {
8269 /* Stop when TO_X specified and reached. This check is
8270 necessary here because of lines consisting of a line end,
8271 only. The line end will not produce any glyphs and we
8272 would never get MOVE_X_REACHED. */
8273 xassert (it->nglyphs == 0);
8274 result = MOVE_X_REACHED;
8275 break;
8276 }
8277
8278 /* Is this a line end? If yes, we're done. */
8279 if (ITERATOR_AT_END_OF_LINE_P (it))
8280 {
8281 /* If we are past TO_CHARPOS, but never saw any character
8282 positions smaller than TO_CHARPOS, return
8283 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8284 did. */
8285 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8286 {
8287 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8288 {
8289 if (IT_CHARPOS (ppos_it) < ZV)
8290 {
8291 RESTORE_IT (it, &ppos_it, ppos_data);
8292 result = MOVE_POS_MATCH_OR_ZV;
8293 }
8294 else
8295 goto buffer_pos_reached;
8296 }
8297 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8298 && IT_CHARPOS (*it) > to_charpos)
8299 goto buffer_pos_reached;
8300 else
8301 result = MOVE_NEWLINE_OR_CR;
8302 }
8303 else
8304 result = MOVE_NEWLINE_OR_CR;
8305 break;
8306 }
8307
8308 prev_method = it->method;
8309 if (it->method == GET_FROM_BUFFER)
8310 prev_pos = IT_CHARPOS (*it);
8311 /* The current display element has been consumed. Advance
8312 to the next. */
8313 set_iterator_to_next (it, 1);
8314 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8315 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8316 if (IT_CHARPOS (*it) < to_charpos)
8317 saw_smaller_pos = 1;
8318 if (it->bidi_p
8319 && (op & MOVE_TO_POS)
8320 && IT_CHARPOS (*it) >= to_charpos
8321 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8322 SAVE_IT (ppos_it, *it, ppos_data);
8323
8324 /* Stop if lines are truncated and IT's current x-position is
8325 past the right edge of the window now. */
8326 if (it->line_wrap == TRUNCATE
8327 && it->current_x >= it->last_visible_x)
8328 {
8329 if (!FRAME_WINDOW_P (it->f)
8330 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8331 {
8332 int at_eob_p = 0;
8333
8334 if ((at_eob_p = !get_next_display_element (it))
8335 || BUFFER_POS_REACHED_P ()
8336 /* If we are past TO_CHARPOS, but never saw any
8337 character positions smaller than TO_CHARPOS,
8338 return MOVE_POS_MATCH_OR_ZV, like the
8339 unidirectional display did. */
8340 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8341 && !saw_smaller_pos
8342 && IT_CHARPOS (*it) > to_charpos))
8343 {
8344 if (it->bidi_p
8345 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8346 RESTORE_IT (it, &ppos_it, ppos_data);
8347 result = MOVE_POS_MATCH_OR_ZV;
8348 break;
8349 }
8350 if (ITERATOR_AT_END_OF_LINE_P (it))
8351 {
8352 result = MOVE_NEWLINE_OR_CR;
8353 break;
8354 }
8355 }
8356 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8357 && !saw_smaller_pos
8358 && IT_CHARPOS (*it) > to_charpos)
8359 {
8360 if (IT_CHARPOS (ppos_it) < ZV)
8361 RESTORE_IT (it, &ppos_it, ppos_data);
8362 result = MOVE_POS_MATCH_OR_ZV;
8363 break;
8364 }
8365 result = MOVE_LINE_TRUNCATED;
8366 break;
8367 }
8368 #undef IT_RESET_X_ASCENT_DESCENT
8369 }
8370
8371 #undef BUFFER_POS_REACHED_P
8372
8373 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8374 restore the saved iterator. */
8375 if (atpos_it.sp >= 0)
8376 RESTORE_IT (it, &atpos_it, atpos_data);
8377 else if (atx_it.sp >= 0)
8378 RESTORE_IT (it, &atx_it, atx_data);
8379
8380 done:
8381
8382 if (atpos_data)
8383 bidi_unshelve_cache (atpos_data, 1);
8384 if (atx_data)
8385 bidi_unshelve_cache (atx_data, 1);
8386 if (wrap_data)
8387 bidi_unshelve_cache (wrap_data, 1);
8388 if (ppos_data)
8389 bidi_unshelve_cache (ppos_data, 1);
8390
8391 /* Restore the iterator settings altered at the beginning of this
8392 function. */
8393 it->glyph_row = saved_glyph_row;
8394 return result;
8395 }
8396
8397 /* For external use. */
8398 void
8399 move_it_in_display_line (struct it *it,
8400 EMACS_INT to_charpos, int to_x,
8401 enum move_operation_enum op)
8402 {
8403 if (it->line_wrap == WORD_WRAP
8404 && (op & MOVE_TO_X))
8405 {
8406 struct it save_it;
8407 void *save_data = NULL;
8408 int skip;
8409
8410 SAVE_IT (save_it, *it, save_data);
8411 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8412 /* When word-wrap is on, TO_X may lie past the end
8413 of a wrapped line. Then it->current is the
8414 character on the next line, so backtrack to the
8415 space before the wrap point. */
8416 if (skip == MOVE_LINE_CONTINUED)
8417 {
8418 int prev_x = max (it->current_x - 1, 0);
8419 RESTORE_IT (it, &save_it, save_data);
8420 move_it_in_display_line_to
8421 (it, -1, prev_x, MOVE_TO_X);
8422 }
8423 else
8424 bidi_unshelve_cache (save_data, 1);
8425 }
8426 else
8427 move_it_in_display_line_to (it, to_charpos, to_x, op);
8428 }
8429
8430
8431 /* Move IT forward until it satisfies one or more of the criteria in
8432 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8433
8434 OP is a bit-mask that specifies where to stop, and in particular,
8435 which of those four position arguments makes a difference. See the
8436 description of enum move_operation_enum.
8437
8438 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8439 screen line, this function will set IT to the next position that is
8440 displayed to the right of TO_CHARPOS on the screen. */
8441
8442 void
8443 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8444 {
8445 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8446 int line_height, line_start_x = 0, reached = 0;
8447 void *backup_data = NULL;
8448
8449 for (;;)
8450 {
8451 if (op & MOVE_TO_VPOS)
8452 {
8453 /* If no TO_CHARPOS and no TO_X specified, stop at the
8454 start of the line TO_VPOS. */
8455 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8456 {
8457 if (it->vpos == to_vpos)
8458 {
8459 reached = 1;
8460 break;
8461 }
8462 else
8463 skip = move_it_in_display_line_to (it, -1, -1, 0);
8464 }
8465 else
8466 {
8467 /* TO_VPOS >= 0 means stop at TO_X in the line at
8468 TO_VPOS, or at TO_POS, whichever comes first. */
8469 if (it->vpos == to_vpos)
8470 {
8471 reached = 2;
8472 break;
8473 }
8474
8475 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8476
8477 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8478 {
8479 reached = 3;
8480 break;
8481 }
8482 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8483 {
8484 /* We have reached TO_X but not in the line we want. */
8485 skip = move_it_in_display_line_to (it, to_charpos,
8486 -1, MOVE_TO_POS);
8487 if (skip == MOVE_POS_MATCH_OR_ZV)
8488 {
8489 reached = 4;
8490 break;
8491 }
8492 }
8493 }
8494 }
8495 else if (op & MOVE_TO_Y)
8496 {
8497 struct it it_backup;
8498
8499 if (it->line_wrap == WORD_WRAP)
8500 SAVE_IT (it_backup, *it, backup_data);
8501
8502 /* TO_Y specified means stop at TO_X in the line containing
8503 TO_Y---or at TO_CHARPOS if this is reached first. The
8504 problem is that we can't really tell whether the line
8505 contains TO_Y before we have completely scanned it, and
8506 this may skip past TO_X. What we do is to first scan to
8507 TO_X.
8508
8509 If TO_X is not specified, use a TO_X of zero. The reason
8510 is to make the outcome of this function more predictable.
8511 If we didn't use TO_X == 0, we would stop at the end of
8512 the line which is probably not what a caller would expect
8513 to happen. */
8514 skip = move_it_in_display_line_to
8515 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8516 (MOVE_TO_X | (op & MOVE_TO_POS)));
8517
8518 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8519 if (skip == MOVE_POS_MATCH_OR_ZV)
8520 reached = 5;
8521 else if (skip == MOVE_X_REACHED)
8522 {
8523 /* If TO_X was reached, we want to know whether TO_Y is
8524 in the line. We know this is the case if the already
8525 scanned glyphs make the line tall enough. Otherwise,
8526 we must check by scanning the rest of the line. */
8527 line_height = it->max_ascent + it->max_descent;
8528 if (to_y >= it->current_y
8529 && to_y < it->current_y + line_height)
8530 {
8531 reached = 6;
8532 break;
8533 }
8534 SAVE_IT (it_backup, *it, backup_data);
8535 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8536 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8537 op & MOVE_TO_POS);
8538 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8539 line_height = it->max_ascent + it->max_descent;
8540 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8541
8542 if (to_y >= it->current_y
8543 && to_y < it->current_y + line_height)
8544 {
8545 /* If TO_Y is in this line and TO_X was reached
8546 above, we scanned too far. We have to restore
8547 IT's settings to the ones before skipping. */
8548 RESTORE_IT (it, &it_backup, backup_data);
8549 reached = 6;
8550 }
8551 else
8552 {
8553 skip = skip2;
8554 if (skip == MOVE_POS_MATCH_OR_ZV)
8555 reached = 7;
8556 }
8557 }
8558 else
8559 {
8560 /* Check whether TO_Y is in this line. */
8561 line_height = it->max_ascent + it->max_descent;
8562 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8563
8564 if (to_y >= it->current_y
8565 && to_y < it->current_y + line_height)
8566 {
8567 /* When word-wrap is on, TO_X may lie past the end
8568 of a wrapped line. Then it->current is the
8569 character on the next line, so backtrack to the
8570 space before the wrap point. */
8571 if (skip == MOVE_LINE_CONTINUED
8572 && it->line_wrap == WORD_WRAP)
8573 {
8574 int prev_x = max (it->current_x - 1, 0);
8575 RESTORE_IT (it, &it_backup, backup_data);
8576 skip = move_it_in_display_line_to
8577 (it, -1, prev_x, MOVE_TO_X);
8578 }
8579 reached = 6;
8580 }
8581 }
8582
8583 if (reached)
8584 break;
8585 }
8586 else if (BUFFERP (it->object)
8587 && (it->method == GET_FROM_BUFFER
8588 || it->method == GET_FROM_STRETCH)
8589 && IT_CHARPOS (*it) >= to_charpos
8590 /* Under bidi iteration, a call to set_iterator_to_next
8591 can scan far beyond to_charpos if the initial
8592 portion of the next line needs to be reordered. In
8593 that case, give move_it_in_display_line_to another
8594 chance below. */
8595 && !(it->bidi_p
8596 && it->bidi_it.scan_dir == -1))
8597 skip = MOVE_POS_MATCH_OR_ZV;
8598 else
8599 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8600
8601 switch (skip)
8602 {
8603 case MOVE_POS_MATCH_OR_ZV:
8604 reached = 8;
8605 goto out;
8606
8607 case MOVE_NEWLINE_OR_CR:
8608 set_iterator_to_next (it, 1);
8609 it->continuation_lines_width = 0;
8610 break;
8611
8612 case MOVE_LINE_TRUNCATED:
8613 it->continuation_lines_width = 0;
8614 reseat_at_next_visible_line_start (it, 0);
8615 if ((op & MOVE_TO_POS) != 0
8616 && IT_CHARPOS (*it) > to_charpos)
8617 {
8618 reached = 9;
8619 goto out;
8620 }
8621 break;
8622
8623 case MOVE_LINE_CONTINUED:
8624 /* For continued lines ending in a tab, some of the glyphs
8625 associated with the tab are displayed on the current
8626 line. Since it->current_x does not include these glyphs,
8627 we use it->last_visible_x instead. */
8628 if (it->c == '\t')
8629 {
8630 it->continuation_lines_width += it->last_visible_x;
8631 /* When moving by vpos, ensure that the iterator really
8632 advances to the next line (bug#847, bug#969). Fixme:
8633 do we need to do this in other circumstances? */
8634 if (it->current_x != it->last_visible_x
8635 && (op & MOVE_TO_VPOS)
8636 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8637 {
8638 line_start_x = it->current_x + it->pixel_width
8639 - it->last_visible_x;
8640 set_iterator_to_next (it, 0);
8641 }
8642 }
8643 else
8644 it->continuation_lines_width += it->current_x;
8645 break;
8646
8647 default:
8648 abort ();
8649 }
8650
8651 /* Reset/increment for the next run. */
8652 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8653 it->current_x = line_start_x;
8654 line_start_x = 0;
8655 it->hpos = 0;
8656 it->current_y += it->max_ascent + it->max_descent;
8657 ++it->vpos;
8658 last_height = it->max_ascent + it->max_descent;
8659 last_max_ascent = it->max_ascent;
8660 it->max_ascent = it->max_descent = 0;
8661 }
8662
8663 out:
8664
8665 /* On text terminals, we may stop at the end of a line in the middle
8666 of a multi-character glyph. If the glyph itself is continued,
8667 i.e. it is actually displayed on the next line, don't treat this
8668 stopping point as valid; move to the next line instead (unless
8669 that brings us offscreen). */
8670 if (!FRAME_WINDOW_P (it->f)
8671 && op & MOVE_TO_POS
8672 && IT_CHARPOS (*it) == to_charpos
8673 && it->what == IT_CHARACTER
8674 && it->nglyphs > 1
8675 && it->line_wrap == WINDOW_WRAP
8676 && it->current_x == it->last_visible_x - 1
8677 && it->c != '\n'
8678 && it->c != '\t'
8679 && it->vpos < XFASTINT (it->w->window_end_vpos))
8680 {
8681 it->continuation_lines_width += it->current_x;
8682 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8683 it->current_y += it->max_ascent + it->max_descent;
8684 ++it->vpos;
8685 last_height = it->max_ascent + it->max_descent;
8686 last_max_ascent = it->max_ascent;
8687 }
8688
8689 if (backup_data)
8690 bidi_unshelve_cache (backup_data, 1);
8691
8692 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8693 }
8694
8695
8696 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8697
8698 If DY > 0, move IT backward at least that many pixels. DY = 0
8699 means move IT backward to the preceding line start or BEGV. This
8700 function may move over more than DY pixels if IT->current_y - DY
8701 ends up in the middle of a line; in this case IT->current_y will be
8702 set to the top of the line moved to. */
8703
8704 void
8705 move_it_vertically_backward (struct it *it, int dy)
8706 {
8707 int nlines, h;
8708 struct it it2, it3;
8709 void *it2data = NULL, *it3data = NULL;
8710 EMACS_INT start_pos;
8711
8712 move_further_back:
8713 xassert (dy >= 0);
8714
8715 start_pos = IT_CHARPOS (*it);
8716
8717 /* Estimate how many newlines we must move back. */
8718 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8719
8720 /* Set the iterator's position that many lines back. */
8721 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8722 back_to_previous_visible_line_start (it);
8723
8724 /* Reseat the iterator here. When moving backward, we don't want
8725 reseat to skip forward over invisible text, set up the iterator
8726 to deliver from overlay strings at the new position etc. So,
8727 use reseat_1 here. */
8728 reseat_1 (it, it->current.pos, 1);
8729
8730 /* We are now surely at a line start. */
8731 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8732 reordering is in effect. */
8733 it->continuation_lines_width = 0;
8734
8735 /* Move forward and see what y-distance we moved. First move to the
8736 start of the next line so that we get its height. We need this
8737 height to be able to tell whether we reached the specified
8738 y-distance. */
8739 SAVE_IT (it2, *it, it2data);
8740 it2.max_ascent = it2.max_descent = 0;
8741 do
8742 {
8743 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8744 MOVE_TO_POS | MOVE_TO_VPOS);
8745 }
8746 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8747 /* If we are in a display string which starts at START_POS,
8748 and that display string includes a newline, and we are
8749 right after that newline (i.e. at the beginning of a
8750 display line), exit the loop, because otherwise we will
8751 infloop, since move_it_to will see that it is already at
8752 START_POS and will not move. */
8753 || (it2.method == GET_FROM_STRING
8754 && IT_CHARPOS (it2) == start_pos
8755 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8756 xassert (IT_CHARPOS (*it) >= BEGV);
8757 SAVE_IT (it3, it2, it3data);
8758
8759 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8760 xassert (IT_CHARPOS (*it) >= BEGV);
8761 /* H is the actual vertical distance from the position in *IT
8762 and the starting position. */
8763 h = it2.current_y - it->current_y;
8764 /* NLINES is the distance in number of lines. */
8765 nlines = it2.vpos - it->vpos;
8766
8767 /* Correct IT's y and vpos position
8768 so that they are relative to the starting point. */
8769 it->vpos -= nlines;
8770 it->current_y -= h;
8771
8772 if (dy == 0)
8773 {
8774 /* DY == 0 means move to the start of the screen line. The
8775 value of nlines is > 0 if continuation lines were involved,
8776 or if the original IT position was at start of a line. */
8777 RESTORE_IT (it, it, it2data);
8778 if (nlines > 0)
8779 move_it_by_lines (it, nlines);
8780 /* The above code moves us to some position NLINES down,
8781 usually to its first glyph (leftmost in an L2R line), but
8782 that's not necessarily the start of the line, under bidi
8783 reordering. We want to get to the character position
8784 that is immediately after the newline of the previous
8785 line. */
8786 if (it->bidi_p
8787 && !it->continuation_lines_width
8788 && !STRINGP (it->string)
8789 && IT_CHARPOS (*it) > BEGV
8790 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8791 {
8792 EMACS_INT nl_pos =
8793 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8794
8795 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8796 }
8797 bidi_unshelve_cache (it3data, 1);
8798 }
8799 else
8800 {
8801 /* The y-position we try to reach, relative to *IT.
8802 Note that H has been subtracted in front of the if-statement. */
8803 int target_y = it->current_y + h - dy;
8804 int y0 = it3.current_y;
8805 int y1;
8806 int line_height;
8807
8808 RESTORE_IT (&it3, &it3, it3data);
8809 y1 = line_bottom_y (&it3);
8810 line_height = y1 - y0;
8811 RESTORE_IT (it, it, it2data);
8812 /* If we did not reach target_y, try to move further backward if
8813 we can. If we moved too far backward, try to move forward. */
8814 if (target_y < it->current_y
8815 /* This is heuristic. In a window that's 3 lines high, with
8816 a line height of 13 pixels each, recentering with point
8817 on the bottom line will try to move -39/2 = 19 pixels
8818 backward. Try to avoid moving into the first line. */
8819 && (it->current_y - target_y
8820 > min (window_box_height (it->w), line_height * 2 / 3))
8821 && IT_CHARPOS (*it) > BEGV)
8822 {
8823 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8824 target_y - it->current_y));
8825 dy = it->current_y - target_y;
8826 goto move_further_back;
8827 }
8828 else if (target_y >= it->current_y + line_height
8829 && IT_CHARPOS (*it) < ZV)
8830 {
8831 /* Should move forward by at least one line, maybe more.
8832
8833 Note: Calling move_it_by_lines can be expensive on
8834 terminal frames, where compute_motion is used (via
8835 vmotion) to do the job, when there are very long lines
8836 and truncate-lines is nil. That's the reason for
8837 treating terminal frames specially here. */
8838
8839 if (!FRAME_WINDOW_P (it->f))
8840 move_it_vertically (it, target_y - (it->current_y + line_height));
8841 else
8842 {
8843 do
8844 {
8845 move_it_by_lines (it, 1);
8846 }
8847 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8848 }
8849 }
8850 }
8851 }
8852
8853
8854 /* Move IT by a specified amount of pixel lines DY. DY negative means
8855 move backwards. DY = 0 means move to start of screen line. At the
8856 end, IT will be on the start of a screen line. */
8857
8858 void
8859 move_it_vertically (struct it *it, int dy)
8860 {
8861 if (dy <= 0)
8862 move_it_vertically_backward (it, -dy);
8863 else
8864 {
8865 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8866 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8867 MOVE_TO_POS | MOVE_TO_Y);
8868 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8869
8870 /* If buffer ends in ZV without a newline, move to the start of
8871 the line to satisfy the post-condition. */
8872 if (IT_CHARPOS (*it) == ZV
8873 && ZV > BEGV
8874 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8875 move_it_by_lines (it, 0);
8876 }
8877 }
8878
8879
8880 /* Move iterator IT past the end of the text line it is in. */
8881
8882 void
8883 move_it_past_eol (struct it *it)
8884 {
8885 enum move_it_result rc;
8886
8887 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8888 if (rc == MOVE_NEWLINE_OR_CR)
8889 set_iterator_to_next (it, 0);
8890 }
8891
8892
8893 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8894 negative means move up. DVPOS == 0 means move to the start of the
8895 screen line.
8896
8897 Optimization idea: If we would know that IT->f doesn't use
8898 a face with proportional font, we could be faster for
8899 truncate-lines nil. */
8900
8901 void
8902 move_it_by_lines (struct it *it, int dvpos)
8903 {
8904
8905 /* The commented-out optimization uses vmotion on terminals. This
8906 gives bad results, because elements like it->what, on which
8907 callers such as pos_visible_p rely, aren't updated. */
8908 /* struct position pos;
8909 if (!FRAME_WINDOW_P (it->f))
8910 {
8911 struct text_pos textpos;
8912
8913 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8914 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8915 reseat (it, textpos, 1);
8916 it->vpos += pos.vpos;
8917 it->current_y += pos.vpos;
8918 }
8919 else */
8920
8921 if (dvpos == 0)
8922 {
8923 /* DVPOS == 0 means move to the start of the screen line. */
8924 move_it_vertically_backward (it, 0);
8925 xassert (it->current_x == 0 && it->hpos == 0);
8926 /* Let next call to line_bottom_y calculate real line height */
8927 last_height = 0;
8928 }
8929 else if (dvpos > 0)
8930 {
8931 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8932 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8933 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8934 }
8935 else
8936 {
8937 struct it it2;
8938 void *it2data = NULL;
8939 EMACS_INT start_charpos, i;
8940
8941 /* Start at the beginning of the screen line containing IT's
8942 position. This may actually move vertically backwards,
8943 in case of overlays, so adjust dvpos accordingly. */
8944 dvpos += it->vpos;
8945 move_it_vertically_backward (it, 0);
8946 dvpos -= it->vpos;
8947
8948 /* Go back -DVPOS visible lines and reseat the iterator there. */
8949 start_charpos = IT_CHARPOS (*it);
8950 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8951 back_to_previous_visible_line_start (it);
8952 reseat (it, it->current.pos, 1);
8953
8954 /* Move further back if we end up in a string or an image. */
8955 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8956 {
8957 /* First try to move to start of display line. */
8958 dvpos += it->vpos;
8959 move_it_vertically_backward (it, 0);
8960 dvpos -= it->vpos;
8961 if (IT_POS_VALID_AFTER_MOVE_P (it))
8962 break;
8963 /* If start of line is still in string or image,
8964 move further back. */
8965 back_to_previous_visible_line_start (it);
8966 reseat (it, it->current.pos, 1);
8967 dvpos--;
8968 }
8969
8970 it->current_x = it->hpos = 0;
8971
8972 /* Above call may have moved too far if continuation lines
8973 are involved. Scan forward and see if it did. */
8974 SAVE_IT (it2, *it, it2data);
8975 it2.vpos = it2.current_y = 0;
8976 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8977 it->vpos -= it2.vpos;
8978 it->current_y -= it2.current_y;
8979 it->current_x = it->hpos = 0;
8980
8981 /* If we moved too far back, move IT some lines forward. */
8982 if (it2.vpos > -dvpos)
8983 {
8984 int delta = it2.vpos + dvpos;
8985
8986 RESTORE_IT (&it2, &it2, it2data);
8987 SAVE_IT (it2, *it, it2data);
8988 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8989 /* Move back again if we got too far ahead. */
8990 if (IT_CHARPOS (*it) >= start_charpos)
8991 RESTORE_IT (it, &it2, it2data);
8992 else
8993 bidi_unshelve_cache (it2data, 1);
8994 }
8995 else
8996 RESTORE_IT (it, it, it2data);
8997 }
8998 }
8999
9000 /* Return 1 if IT points into the middle of a display vector. */
9001
9002 int
9003 in_display_vector_p (struct it *it)
9004 {
9005 return (it->method == GET_FROM_DISPLAY_VECTOR
9006 && it->current.dpvec_index > 0
9007 && it->dpvec + it->current.dpvec_index != it->dpend);
9008 }
9009
9010 \f
9011 /***********************************************************************
9012 Messages
9013 ***********************************************************************/
9014
9015
9016 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9017 to *Messages*. */
9018
9019 void
9020 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9021 {
9022 Lisp_Object args[3];
9023 Lisp_Object msg, fmt;
9024 char *buffer;
9025 EMACS_INT len;
9026 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9027 USE_SAFE_ALLOCA;
9028
9029 /* Do nothing if called asynchronously. Inserting text into
9030 a buffer may call after-change-functions and alike and
9031 that would means running Lisp asynchronously. */
9032 if (handling_signal)
9033 return;
9034
9035 fmt = msg = Qnil;
9036 GCPRO4 (fmt, msg, arg1, arg2);
9037
9038 args[0] = fmt = build_string (format);
9039 args[1] = arg1;
9040 args[2] = arg2;
9041 msg = Fformat (3, args);
9042
9043 len = SBYTES (msg) + 1;
9044 SAFE_ALLOCA (buffer, char *, len);
9045 memcpy (buffer, SDATA (msg), len);
9046
9047 message_dolog (buffer, len - 1, 1, 0);
9048 SAFE_FREE ();
9049
9050 UNGCPRO;
9051 }
9052
9053
9054 /* Output a newline in the *Messages* buffer if "needs" one. */
9055
9056 void
9057 message_log_maybe_newline (void)
9058 {
9059 if (message_log_need_newline)
9060 message_dolog ("", 0, 1, 0);
9061 }
9062
9063
9064 /* Add a string M of length NBYTES to the message log, optionally
9065 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9066 nonzero, means interpret the contents of M as multibyte. This
9067 function calls low-level routines in order to bypass text property
9068 hooks, etc. which might not be safe to run.
9069
9070 This may GC (insert may run before/after change hooks),
9071 so the buffer M must NOT point to a Lisp string. */
9072
9073 void
9074 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9075 {
9076 const unsigned char *msg = (const unsigned char *) m;
9077
9078 if (!NILP (Vmemory_full))
9079 return;
9080
9081 if (!NILP (Vmessage_log_max))
9082 {
9083 struct buffer *oldbuf;
9084 Lisp_Object oldpoint, oldbegv, oldzv;
9085 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9086 EMACS_INT point_at_end = 0;
9087 EMACS_INT zv_at_end = 0;
9088 Lisp_Object old_deactivate_mark, tem;
9089 struct gcpro gcpro1;
9090
9091 old_deactivate_mark = Vdeactivate_mark;
9092 oldbuf = current_buffer;
9093 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9094 BVAR (current_buffer, undo_list) = Qt;
9095
9096 oldpoint = message_dolog_marker1;
9097 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9098 oldbegv = message_dolog_marker2;
9099 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9100 oldzv = message_dolog_marker3;
9101 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9102 GCPRO1 (old_deactivate_mark);
9103
9104 if (PT == Z)
9105 point_at_end = 1;
9106 if (ZV == Z)
9107 zv_at_end = 1;
9108
9109 BEGV = BEG;
9110 BEGV_BYTE = BEG_BYTE;
9111 ZV = Z;
9112 ZV_BYTE = Z_BYTE;
9113 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9114
9115 /* Insert the string--maybe converting multibyte to single byte
9116 or vice versa, so that all the text fits the buffer. */
9117 if (multibyte
9118 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9119 {
9120 EMACS_INT i;
9121 int c, char_bytes;
9122 char work[1];
9123
9124 /* Convert a multibyte string to single-byte
9125 for the *Message* buffer. */
9126 for (i = 0; i < nbytes; i += char_bytes)
9127 {
9128 c = string_char_and_length (msg + i, &char_bytes);
9129 work[0] = (ASCII_CHAR_P (c)
9130 ? c
9131 : multibyte_char_to_unibyte (c));
9132 insert_1_both (work, 1, 1, 1, 0, 0);
9133 }
9134 }
9135 else if (! multibyte
9136 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9137 {
9138 EMACS_INT i;
9139 int c, char_bytes;
9140 unsigned char str[MAX_MULTIBYTE_LENGTH];
9141 /* Convert a single-byte string to multibyte
9142 for the *Message* buffer. */
9143 for (i = 0; i < nbytes; i++)
9144 {
9145 c = msg[i];
9146 MAKE_CHAR_MULTIBYTE (c);
9147 char_bytes = CHAR_STRING (c, str);
9148 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9149 }
9150 }
9151 else if (nbytes)
9152 insert_1 (m, nbytes, 1, 0, 0);
9153
9154 if (nlflag)
9155 {
9156 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9157 printmax_t dups;
9158 insert_1 ("\n", 1, 1, 0, 0);
9159
9160 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9161 this_bol = PT;
9162 this_bol_byte = PT_BYTE;
9163
9164 /* See if this line duplicates the previous one.
9165 If so, combine duplicates. */
9166 if (this_bol > BEG)
9167 {
9168 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9169 prev_bol = PT;
9170 prev_bol_byte = PT_BYTE;
9171
9172 dups = message_log_check_duplicate (prev_bol_byte,
9173 this_bol_byte);
9174 if (dups)
9175 {
9176 del_range_both (prev_bol, prev_bol_byte,
9177 this_bol, this_bol_byte, 0);
9178 if (dups > 1)
9179 {
9180 char dupstr[sizeof " [ times]"
9181 + INT_STRLEN_BOUND (printmax_t)];
9182 int duplen;
9183
9184 /* If you change this format, don't forget to also
9185 change message_log_check_duplicate. */
9186 sprintf (dupstr, " [%"pMd" times]", dups);
9187 duplen = strlen (dupstr);
9188 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9189 insert_1 (dupstr, duplen, 1, 0, 1);
9190 }
9191 }
9192 }
9193
9194 /* If we have more than the desired maximum number of lines
9195 in the *Messages* buffer now, delete the oldest ones.
9196 This is safe because we don't have undo in this buffer. */
9197
9198 if (NATNUMP (Vmessage_log_max))
9199 {
9200 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9201 -XFASTINT (Vmessage_log_max) - 1, 0);
9202 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9203 }
9204 }
9205 BEGV = XMARKER (oldbegv)->charpos;
9206 BEGV_BYTE = marker_byte_position (oldbegv);
9207
9208 if (zv_at_end)
9209 {
9210 ZV = Z;
9211 ZV_BYTE = Z_BYTE;
9212 }
9213 else
9214 {
9215 ZV = XMARKER (oldzv)->charpos;
9216 ZV_BYTE = marker_byte_position (oldzv);
9217 }
9218
9219 if (point_at_end)
9220 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9221 else
9222 /* We can't do Fgoto_char (oldpoint) because it will run some
9223 Lisp code. */
9224 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9225 XMARKER (oldpoint)->bytepos);
9226
9227 UNGCPRO;
9228 unchain_marker (XMARKER (oldpoint));
9229 unchain_marker (XMARKER (oldbegv));
9230 unchain_marker (XMARKER (oldzv));
9231
9232 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9233 set_buffer_internal (oldbuf);
9234 if (NILP (tem))
9235 windows_or_buffers_changed = old_windows_or_buffers_changed;
9236 message_log_need_newline = !nlflag;
9237 Vdeactivate_mark = old_deactivate_mark;
9238 }
9239 }
9240
9241
9242 /* We are at the end of the buffer after just having inserted a newline.
9243 (Note: We depend on the fact we won't be crossing the gap.)
9244 Check to see if the most recent message looks a lot like the previous one.
9245 Return 0 if different, 1 if the new one should just replace it, or a
9246 value N > 1 if we should also append " [N times]". */
9247
9248 static intmax_t
9249 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9250 {
9251 EMACS_INT i;
9252 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9253 int seen_dots = 0;
9254 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9255 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9256
9257 for (i = 0; i < len; i++)
9258 {
9259 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9260 seen_dots = 1;
9261 if (p1[i] != p2[i])
9262 return seen_dots;
9263 }
9264 p1 += len;
9265 if (*p1 == '\n')
9266 return 2;
9267 if (*p1++ == ' ' && *p1++ == '[')
9268 {
9269 char *pend;
9270 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9271 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9272 return n+1;
9273 }
9274 return 0;
9275 }
9276 \f
9277
9278 /* Display an echo area message M with a specified length of NBYTES
9279 bytes. The string may include null characters. If M is 0, clear
9280 out any existing message, and let the mini-buffer text show
9281 through.
9282
9283 This may GC, so the buffer M must NOT point to a Lisp string. */
9284
9285 void
9286 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9287 {
9288 /* First flush out any partial line written with print. */
9289 message_log_maybe_newline ();
9290 if (m)
9291 message_dolog (m, nbytes, 1, multibyte);
9292 message2_nolog (m, nbytes, multibyte);
9293 }
9294
9295
9296 /* The non-logging counterpart of message2. */
9297
9298 void
9299 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9300 {
9301 struct frame *sf = SELECTED_FRAME ();
9302 message_enable_multibyte = multibyte;
9303
9304 if (FRAME_INITIAL_P (sf))
9305 {
9306 if (noninteractive_need_newline)
9307 putc ('\n', stderr);
9308 noninteractive_need_newline = 0;
9309 if (m)
9310 fwrite (m, nbytes, 1, stderr);
9311 if (cursor_in_echo_area == 0)
9312 fprintf (stderr, "\n");
9313 fflush (stderr);
9314 }
9315 /* A null message buffer means that the frame hasn't really been
9316 initialized yet. Error messages get reported properly by
9317 cmd_error, so this must be just an informative message; toss it. */
9318 else if (INTERACTIVE
9319 && sf->glyphs_initialized_p
9320 && FRAME_MESSAGE_BUF (sf))
9321 {
9322 Lisp_Object mini_window;
9323 struct frame *f;
9324
9325 /* Get the frame containing the mini-buffer
9326 that the selected frame is using. */
9327 mini_window = FRAME_MINIBUF_WINDOW (sf);
9328 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9329
9330 FRAME_SAMPLE_VISIBILITY (f);
9331 if (FRAME_VISIBLE_P (sf)
9332 && ! FRAME_VISIBLE_P (f))
9333 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9334
9335 if (m)
9336 {
9337 set_message (m, Qnil, nbytes, multibyte);
9338 if (minibuffer_auto_raise)
9339 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9340 }
9341 else
9342 clear_message (1, 1);
9343
9344 do_pending_window_change (0);
9345 echo_area_display (1);
9346 do_pending_window_change (0);
9347 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9348 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9349 }
9350 }
9351
9352
9353 /* Display an echo area message M with a specified length of NBYTES
9354 bytes. The string may include null characters. If M is not a
9355 string, clear out any existing message, and let the mini-buffer
9356 text show through.
9357
9358 This function cancels echoing. */
9359
9360 void
9361 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9362 {
9363 struct gcpro gcpro1;
9364
9365 GCPRO1 (m);
9366 clear_message (1,1);
9367 cancel_echoing ();
9368
9369 /* First flush out any partial line written with print. */
9370 message_log_maybe_newline ();
9371 if (STRINGP (m))
9372 {
9373 char *buffer;
9374 USE_SAFE_ALLOCA;
9375
9376 SAFE_ALLOCA (buffer, char *, nbytes);
9377 memcpy (buffer, SDATA (m), nbytes);
9378 message_dolog (buffer, nbytes, 1, multibyte);
9379 SAFE_FREE ();
9380 }
9381 message3_nolog (m, nbytes, multibyte);
9382
9383 UNGCPRO;
9384 }
9385
9386
9387 /* The non-logging version of message3.
9388 This does not cancel echoing, because it is used for echoing.
9389 Perhaps we need to make a separate function for echoing
9390 and make this cancel echoing. */
9391
9392 void
9393 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9394 {
9395 struct frame *sf = SELECTED_FRAME ();
9396 message_enable_multibyte = multibyte;
9397
9398 if (FRAME_INITIAL_P (sf))
9399 {
9400 if (noninteractive_need_newline)
9401 putc ('\n', stderr);
9402 noninteractive_need_newline = 0;
9403 if (STRINGP (m))
9404 fwrite (SDATA (m), nbytes, 1, stderr);
9405 if (cursor_in_echo_area == 0)
9406 fprintf (stderr, "\n");
9407 fflush (stderr);
9408 }
9409 /* A null message buffer means that the frame hasn't really been
9410 initialized yet. Error messages get reported properly by
9411 cmd_error, so this must be just an informative message; toss it. */
9412 else if (INTERACTIVE
9413 && sf->glyphs_initialized_p
9414 && FRAME_MESSAGE_BUF (sf))
9415 {
9416 Lisp_Object mini_window;
9417 Lisp_Object frame;
9418 struct frame *f;
9419
9420 /* Get the frame containing the mini-buffer
9421 that the selected frame is using. */
9422 mini_window = FRAME_MINIBUF_WINDOW (sf);
9423 frame = XWINDOW (mini_window)->frame;
9424 f = XFRAME (frame);
9425
9426 FRAME_SAMPLE_VISIBILITY (f);
9427 if (FRAME_VISIBLE_P (sf)
9428 && !FRAME_VISIBLE_P (f))
9429 Fmake_frame_visible (frame);
9430
9431 if (STRINGP (m) && SCHARS (m) > 0)
9432 {
9433 set_message (NULL, m, nbytes, multibyte);
9434 if (minibuffer_auto_raise)
9435 Fraise_frame (frame);
9436 /* Assume we are not echoing.
9437 (If we are, echo_now will override this.) */
9438 echo_message_buffer = Qnil;
9439 }
9440 else
9441 clear_message (1, 1);
9442
9443 do_pending_window_change (0);
9444 echo_area_display (1);
9445 do_pending_window_change (0);
9446 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9447 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9448 }
9449 }
9450
9451
9452 /* Display a null-terminated echo area message M. If M is 0, clear
9453 out any existing message, and let the mini-buffer text show through.
9454
9455 The buffer M must continue to exist until after the echo area gets
9456 cleared or some other message gets displayed there. Do not pass
9457 text that is stored in a Lisp string. Do not pass text in a buffer
9458 that was alloca'd. */
9459
9460 void
9461 message1 (const char *m)
9462 {
9463 message2 (m, (m ? strlen (m) : 0), 0);
9464 }
9465
9466
9467 /* The non-logging counterpart of message1. */
9468
9469 void
9470 message1_nolog (const char *m)
9471 {
9472 message2_nolog (m, (m ? strlen (m) : 0), 0);
9473 }
9474
9475 /* Display a message M which contains a single %s
9476 which gets replaced with STRING. */
9477
9478 void
9479 message_with_string (const char *m, Lisp_Object string, int log)
9480 {
9481 CHECK_STRING (string);
9482
9483 if (noninteractive)
9484 {
9485 if (m)
9486 {
9487 if (noninteractive_need_newline)
9488 putc ('\n', stderr);
9489 noninteractive_need_newline = 0;
9490 fprintf (stderr, m, SDATA (string));
9491 if (!cursor_in_echo_area)
9492 fprintf (stderr, "\n");
9493 fflush (stderr);
9494 }
9495 }
9496 else if (INTERACTIVE)
9497 {
9498 /* The frame whose minibuffer we're going to display the message on.
9499 It may be larger than the selected frame, so we need
9500 to use its buffer, not the selected frame's buffer. */
9501 Lisp_Object mini_window;
9502 struct frame *f, *sf = SELECTED_FRAME ();
9503
9504 /* Get the frame containing the minibuffer
9505 that the selected frame is using. */
9506 mini_window = FRAME_MINIBUF_WINDOW (sf);
9507 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9508
9509 /* A null message buffer means that the frame hasn't really been
9510 initialized yet. Error messages get reported properly by
9511 cmd_error, so this must be just an informative message; toss it. */
9512 if (FRAME_MESSAGE_BUF (f))
9513 {
9514 Lisp_Object args[2], msg;
9515 struct gcpro gcpro1, gcpro2;
9516
9517 args[0] = build_string (m);
9518 args[1] = msg = string;
9519 GCPRO2 (args[0], msg);
9520 gcpro1.nvars = 2;
9521
9522 msg = Fformat (2, args);
9523
9524 if (log)
9525 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9526 else
9527 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9528
9529 UNGCPRO;
9530
9531 /* Print should start at the beginning of the message
9532 buffer next time. */
9533 message_buf_print = 0;
9534 }
9535 }
9536 }
9537
9538
9539 /* Dump an informative message to the minibuf. If M is 0, clear out
9540 any existing message, and let the mini-buffer text show through. */
9541
9542 static void
9543 vmessage (const char *m, va_list ap)
9544 {
9545 if (noninteractive)
9546 {
9547 if (m)
9548 {
9549 if (noninteractive_need_newline)
9550 putc ('\n', stderr);
9551 noninteractive_need_newline = 0;
9552 vfprintf (stderr, m, ap);
9553 if (cursor_in_echo_area == 0)
9554 fprintf (stderr, "\n");
9555 fflush (stderr);
9556 }
9557 }
9558 else if (INTERACTIVE)
9559 {
9560 /* The frame whose mini-buffer we're going to display the message
9561 on. It may be larger than the selected frame, so we need to
9562 use its buffer, not the selected frame's buffer. */
9563 Lisp_Object mini_window;
9564 struct frame *f, *sf = SELECTED_FRAME ();
9565
9566 /* Get the frame containing the mini-buffer
9567 that the selected frame is using. */
9568 mini_window = FRAME_MINIBUF_WINDOW (sf);
9569 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9570
9571 /* A null message buffer means that the frame hasn't really been
9572 initialized yet. Error messages get reported properly by
9573 cmd_error, so this must be just an informative message; toss
9574 it. */
9575 if (FRAME_MESSAGE_BUF (f))
9576 {
9577 if (m)
9578 {
9579 ptrdiff_t len;
9580
9581 len = doprnt (FRAME_MESSAGE_BUF (f),
9582 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9583
9584 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9585 }
9586 else
9587 message1 (0);
9588
9589 /* Print should start at the beginning of the message
9590 buffer next time. */
9591 message_buf_print = 0;
9592 }
9593 }
9594 }
9595
9596 void
9597 message (const char *m, ...)
9598 {
9599 va_list ap;
9600 va_start (ap, m);
9601 vmessage (m, ap);
9602 va_end (ap);
9603 }
9604
9605
9606 #if 0
9607 /* The non-logging version of message. */
9608
9609 void
9610 message_nolog (const char *m, ...)
9611 {
9612 Lisp_Object old_log_max;
9613 va_list ap;
9614 va_start (ap, m);
9615 old_log_max = Vmessage_log_max;
9616 Vmessage_log_max = Qnil;
9617 vmessage (m, ap);
9618 Vmessage_log_max = old_log_max;
9619 va_end (ap);
9620 }
9621 #endif
9622
9623
9624 /* Display the current message in the current mini-buffer. This is
9625 only called from error handlers in process.c, and is not time
9626 critical. */
9627
9628 void
9629 update_echo_area (void)
9630 {
9631 if (!NILP (echo_area_buffer[0]))
9632 {
9633 Lisp_Object string;
9634 string = Fcurrent_message ();
9635 message3 (string, SBYTES (string),
9636 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9637 }
9638 }
9639
9640
9641 /* Make sure echo area buffers in `echo_buffers' are live.
9642 If they aren't, make new ones. */
9643
9644 static void
9645 ensure_echo_area_buffers (void)
9646 {
9647 int i;
9648
9649 for (i = 0; i < 2; ++i)
9650 if (!BUFFERP (echo_buffer[i])
9651 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9652 {
9653 char name[30];
9654 Lisp_Object old_buffer;
9655 int j;
9656
9657 old_buffer = echo_buffer[i];
9658 sprintf (name, " *Echo Area %d*", i);
9659 echo_buffer[i] = Fget_buffer_create (build_string (name));
9660 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9661 /* to force word wrap in echo area -
9662 it was decided to postpone this*/
9663 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9664
9665 for (j = 0; j < 2; ++j)
9666 if (EQ (old_buffer, echo_area_buffer[j]))
9667 echo_area_buffer[j] = echo_buffer[i];
9668 }
9669 }
9670
9671
9672 /* Call FN with args A1..A4 with either the current or last displayed
9673 echo_area_buffer as current buffer.
9674
9675 WHICH zero means use the current message buffer
9676 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9677 from echo_buffer[] and clear it.
9678
9679 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9680 suitable buffer from echo_buffer[] and clear it.
9681
9682 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9683 that the current message becomes the last displayed one, make
9684 choose a suitable buffer for echo_area_buffer[0], and clear it.
9685
9686 Value is what FN returns. */
9687
9688 static int
9689 with_echo_area_buffer (struct window *w, int which,
9690 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9691 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9692 {
9693 Lisp_Object buffer;
9694 int this_one, the_other, clear_buffer_p, rc;
9695 int count = SPECPDL_INDEX ();
9696
9697 /* If buffers aren't live, make new ones. */
9698 ensure_echo_area_buffers ();
9699
9700 clear_buffer_p = 0;
9701
9702 if (which == 0)
9703 this_one = 0, the_other = 1;
9704 else if (which > 0)
9705 this_one = 1, the_other = 0;
9706 else
9707 {
9708 this_one = 0, the_other = 1;
9709 clear_buffer_p = 1;
9710
9711 /* We need a fresh one in case the current echo buffer equals
9712 the one containing the last displayed echo area message. */
9713 if (!NILP (echo_area_buffer[this_one])
9714 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9715 echo_area_buffer[this_one] = Qnil;
9716 }
9717
9718 /* Choose a suitable buffer from echo_buffer[] is we don't
9719 have one. */
9720 if (NILP (echo_area_buffer[this_one]))
9721 {
9722 echo_area_buffer[this_one]
9723 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9724 ? echo_buffer[the_other]
9725 : echo_buffer[this_one]);
9726 clear_buffer_p = 1;
9727 }
9728
9729 buffer = echo_area_buffer[this_one];
9730
9731 /* Don't get confused by reusing the buffer used for echoing
9732 for a different purpose. */
9733 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9734 cancel_echoing ();
9735
9736 record_unwind_protect (unwind_with_echo_area_buffer,
9737 with_echo_area_buffer_unwind_data (w));
9738
9739 /* Make the echo area buffer current. Note that for display
9740 purposes, it is not necessary that the displayed window's buffer
9741 == current_buffer, except for text property lookup. So, let's
9742 only set that buffer temporarily here without doing a full
9743 Fset_window_buffer. We must also change w->pointm, though,
9744 because otherwise an assertions in unshow_buffer fails, and Emacs
9745 aborts. */
9746 set_buffer_internal_1 (XBUFFER (buffer));
9747 if (w)
9748 {
9749 w->buffer = buffer;
9750 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9751 }
9752
9753 BVAR (current_buffer, undo_list) = Qt;
9754 BVAR (current_buffer, read_only) = Qnil;
9755 specbind (Qinhibit_read_only, Qt);
9756 specbind (Qinhibit_modification_hooks, Qt);
9757
9758 if (clear_buffer_p && Z > BEG)
9759 del_range (BEG, Z);
9760
9761 xassert (BEGV >= BEG);
9762 xassert (ZV <= Z && ZV >= BEGV);
9763
9764 rc = fn (a1, a2, a3, a4);
9765
9766 xassert (BEGV >= BEG);
9767 xassert (ZV <= Z && ZV >= BEGV);
9768
9769 unbind_to (count, Qnil);
9770 return rc;
9771 }
9772
9773
9774 /* Save state that should be preserved around the call to the function
9775 FN called in with_echo_area_buffer. */
9776
9777 static Lisp_Object
9778 with_echo_area_buffer_unwind_data (struct window *w)
9779 {
9780 int i = 0;
9781 Lisp_Object vector, tmp;
9782
9783 /* Reduce consing by keeping one vector in
9784 Vwith_echo_area_save_vector. */
9785 vector = Vwith_echo_area_save_vector;
9786 Vwith_echo_area_save_vector = Qnil;
9787
9788 if (NILP (vector))
9789 vector = Fmake_vector (make_number (7), Qnil);
9790
9791 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9792 ASET (vector, i, Vdeactivate_mark); ++i;
9793 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9794
9795 if (w)
9796 {
9797 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9798 ASET (vector, i, w->buffer); ++i;
9799 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9800 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9801 }
9802 else
9803 {
9804 int end = i + 4;
9805 for (; i < end; ++i)
9806 ASET (vector, i, Qnil);
9807 }
9808
9809 xassert (i == ASIZE (vector));
9810 return vector;
9811 }
9812
9813
9814 /* Restore global state from VECTOR which was created by
9815 with_echo_area_buffer_unwind_data. */
9816
9817 static Lisp_Object
9818 unwind_with_echo_area_buffer (Lisp_Object vector)
9819 {
9820 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9821 Vdeactivate_mark = AREF (vector, 1);
9822 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9823
9824 if (WINDOWP (AREF (vector, 3)))
9825 {
9826 struct window *w;
9827 Lisp_Object buffer, charpos, bytepos;
9828
9829 w = XWINDOW (AREF (vector, 3));
9830 buffer = AREF (vector, 4);
9831 charpos = AREF (vector, 5);
9832 bytepos = AREF (vector, 6);
9833
9834 w->buffer = buffer;
9835 set_marker_both (w->pointm, buffer,
9836 XFASTINT (charpos), XFASTINT (bytepos));
9837 }
9838
9839 Vwith_echo_area_save_vector = vector;
9840 return Qnil;
9841 }
9842
9843
9844 /* Set up the echo area for use by print functions. MULTIBYTE_P
9845 non-zero means we will print multibyte. */
9846
9847 void
9848 setup_echo_area_for_printing (int multibyte_p)
9849 {
9850 /* If we can't find an echo area any more, exit. */
9851 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9852 Fkill_emacs (Qnil);
9853
9854 ensure_echo_area_buffers ();
9855
9856 if (!message_buf_print)
9857 {
9858 /* A message has been output since the last time we printed.
9859 Choose a fresh echo area buffer. */
9860 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9861 echo_area_buffer[0] = echo_buffer[1];
9862 else
9863 echo_area_buffer[0] = echo_buffer[0];
9864
9865 /* Switch to that buffer and clear it. */
9866 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9867 BVAR (current_buffer, truncate_lines) = Qnil;
9868
9869 if (Z > BEG)
9870 {
9871 int count = SPECPDL_INDEX ();
9872 specbind (Qinhibit_read_only, Qt);
9873 /* Note that undo recording is always disabled. */
9874 del_range (BEG, Z);
9875 unbind_to (count, Qnil);
9876 }
9877 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9878
9879 /* Set up the buffer for the multibyteness we need. */
9880 if (multibyte_p
9881 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9882 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9883
9884 /* Raise the frame containing the echo area. */
9885 if (minibuffer_auto_raise)
9886 {
9887 struct frame *sf = SELECTED_FRAME ();
9888 Lisp_Object mini_window;
9889 mini_window = FRAME_MINIBUF_WINDOW (sf);
9890 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9891 }
9892
9893 message_log_maybe_newline ();
9894 message_buf_print = 1;
9895 }
9896 else
9897 {
9898 if (NILP (echo_area_buffer[0]))
9899 {
9900 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9901 echo_area_buffer[0] = echo_buffer[1];
9902 else
9903 echo_area_buffer[0] = echo_buffer[0];
9904 }
9905
9906 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9907 {
9908 /* Someone switched buffers between print requests. */
9909 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9910 BVAR (current_buffer, truncate_lines) = Qnil;
9911 }
9912 }
9913 }
9914
9915
9916 /* Display an echo area message in window W. Value is non-zero if W's
9917 height is changed. If display_last_displayed_message_p is
9918 non-zero, display the message that was last displayed, otherwise
9919 display the current message. */
9920
9921 static int
9922 display_echo_area (struct window *w)
9923 {
9924 int i, no_message_p, window_height_changed_p, count;
9925
9926 /* Temporarily disable garbage collections while displaying the echo
9927 area. This is done because a GC can print a message itself.
9928 That message would modify the echo area buffer's contents while a
9929 redisplay of the buffer is going on, and seriously confuse
9930 redisplay. */
9931 count = inhibit_garbage_collection ();
9932
9933 /* If there is no message, we must call display_echo_area_1
9934 nevertheless because it resizes the window. But we will have to
9935 reset the echo_area_buffer in question to nil at the end because
9936 with_echo_area_buffer will sets it to an empty buffer. */
9937 i = display_last_displayed_message_p ? 1 : 0;
9938 no_message_p = NILP (echo_area_buffer[i]);
9939
9940 window_height_changed_p
9941 = with_echo_area_buffer (w, display_last_displayed_message_p,
9942 display_echo_area_1,
9943 (intptr_t) w, Qnil, 0, 0);
9944
9945 if (no_message_p)
9946 echo_area_buffer[i] = Qnil;
9947
9948 unbind_to (count, Qnil);
9949 return window_height_changed_p;
9950 }
9951
9952
9953 /* Helper for display_echo_area. Display the current buffer which
9954 contains the current echo area message in window W, a mini-window,
9955 a pointer to which is passed in A1. A2..A4 are currently not used.
9956 Change the height of W so that all of the message is displayed.
9957 Value is non-zero if height of W was changed. */
9958
9959 static int
9960 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9961 {
9962 intptr_t i1 = a1;
9963 struct window *w = (struct window *) i1;
9964 Lisp_Object window;
9965 struct text_pos start;
9966 int window_height_changed_p = 0;
9967
9968 /* Do this before displaying, so that we have a large enough glyph
9969 matrix for the display. If we can't get enough space for the
9970 whole text, display the last N lines. That works by setting w->start. */
9971 window_height_changed_p = resize_mini_window (w, 0);
9972
9973 /* Use the starting position chosen by resize_mini_window. */
9974 SET_TEXT_POS_FROM_MARKER (start, w->start);
9975
9976 /* Display. */
9977 clear_glyph_matrix (w->desired_matrix);
9978 XSETWINDOW (window, w);
9979 try_window (window, start, 0);
9980
9981 return window_height_changed_p;
9982 }
9983
9984
9985 /* Resize the echo area window to exactly the size needed for the
9986 currently displayed message, if there is one. If a mini-buffer
9987 is active, don't shrink it. */
9988
9989 void
9990 resize_echo_area_exactly (void)
9991 {
9992 if (BUFFERP (echo_area_buffer[0])
9993 && WINDOWP (echo_area_window))
9994 {
9995 struct window *w = XWINDOW (echo_area_window);
9996 int resized_p;
9997 Lisp_Object resize_exactly;
9998
9999 if (minibuf_level == 0)
10000 resize_exactly = Qt;
10001 else
10002 resize_exactly = Qnil;
10003
10004 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10005 (intptr_t) w, resize_exactly,
10006 0, 0);
10007 if (resized_p)
10008 {
10009 ++windows_or_buffers_changed;
10010 ++update_mode_lines;
10011 redisplay_internal ();
10012 }
10013 }
10014 }
10015
10016
10017 /* Callback function for with_echo_area_buffer, when used from
10018 resize_echo_area_exactly. A1 contains a pointer to the window to
10019 resize, EXACTLY non-nil means resize the mini-window exactly to the
10020 size of the text displayed. A3 and A4 are not used. Value is what
10021 resize_mini_window returns. */
10022
10023 static int
10024 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10025 {
10026 intptr_t i1 = a1;
10027 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10028 }
10029
10030
10031 /* Resize mini-window W to fit the size of its contents. EXACT_P
10032 means size the window exactly to the size needed. Otherwise, it's
10033 only enlarged until W's buffer is empty.
10034
10035 Set W->start to the right place to begin display. If the whole
10036 contents fit, start at the beginning. Otherwise, start so as
10037 to make the end of the contents appear. This is particularly
10038 important for y-or-n-p, but seems desirable generally.
10039
10040 Value is non-zero if the window height has been changed. */
10041
10042 int
10043 resize_mini_window (struct window *w, int exact_p)
10044 {
10045 struct frame *f = XFRAME (w->frame);
10046 int window_height_changed_p = 0;
10047
10048 xassert (MINI_WINDOW_P (w));
10049
10050 /* By default, start display at the beginning. */
10051 set_marker_both (w->start, w->buffer,
10052 BUF_BEGV (XBUFFER (w->buffer)),
10053 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10054
10055 /* Don't resize windows while redisplaying a window; it would
10056 confuse redisplay functions when the size of the window they are
10057 displaying changes from under them. Such a resizing can happen,
10058 for instance, when which-func prints a long message while
10059 we are running fontification-functions. We're running these
10060 functions with safe_call which binds inhibit-redisplay to t. */
10061 if (!NILP (Vinhibit_redisplay))
10062 return 0;
10063
10064 /* Nil means don't try to resize. */
10065 if (NILP (Vresize_mini_windows)
10066 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10067 return 0;
10068
10069 if (!FRAME_MINIBUF_ONLY_P (f))
10070 {
10071 struct it it;
10072 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10073 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10074 int height, max_height;
10075 int unit = FRAME_LINE_HEIGHT (f);
10076 struct text_pos start;
10077 struct buffer *old_current_buffer = NULL;
10078
10079 if (current_buffer != XBUFFER (w->buffer))
10080 {
10081 old_current_buffer = current_buffer;
10082 set_buffer_internal (XBUFFER (w->buffer));
10083 }
10084
10085 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10086
10087 /* Compute the max. number of lines specified by the user. */
10088 if (FLOATP (Vmax_mini_window_height))
10089 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10090 else if (INTEGERP (Vmax_mini_window_height))
10091 max_height = XINT (Vmax_mini_window_height);
10092 else
10093 max_height = total_height / 4;
10094
10095 /* Correct that max. height if it's bogus. */
10096 max_height = max (1, max_height);
10097 max_height = min (total_height, max_height);
10098
10099 /* Find out the height of the text in the window. */
10100 if (it.line_wrap == TRUNCATE)
10101 height = 1;
10102 else
10103 {
10104 last_height = 0;
10105 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10106 if (it.max_ascent == 0 && it.max_descent == 0)
10107 height = it.current_y + last_height;
10108 else
10109 height = it.current_y + it.max_ascent + it.max_descent;
10110 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10111 height = (height + unit - 1) / unit;
10112 }
10113
10114 /* Compute a suitable window start. */
10115 if (height > max_height)
10116 {
10117 height = max_height;
10118 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10119 move_it_vertically_backward (&it, (height - 1) * unit);
10120 start = it.current.pos;
10121 }
10122 else
10123 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10124 SET_MARKER_FROM_TEXT_POS (w->start, start);
10125
10126 if (EQ (Vresize_mini_windows, Qgrow_only))
10127 {
10128 /* Let it grow only, until we display an empty message, in which
10129 case the window shrinks again. */
10130 if (height > WINDOW_TOTAL_LINES (w))
10131 {
10132 int old_height = WINDOW_TOTAL_LINES (w);
10133 freeze_window_starts (f, 1);
10134 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10135 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10136 }
10137 else if (height < WINDOW_TOTAL_LINES (w)
10138 && (exact_p || BEGV == ZV))
10139 {
10140 int old_height = WINDOW_TOTAL_LINES (w);
10141 freeze_window_starts (f, 0);
10142 shrink_mini_window (w);
10143 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10144 }
10145 }
10146 else
10147 {
10148 /* Always resize to exact size needed. */
10149 if (height > WINDOW_TOTAL_LINES (w))
10150 {
10151 int old_height = WINDOW_TOTAL_LINES (w);
10152 freeze_window_starts (f, 1);
10153 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10154 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10155 }
10156 else if (height < WINDOW_TOTAL_LINES (w))
10157 {
10158 int old_height = WINDOW_TOTAL_LINES (w);
10159 freeze_window_starts (f, 0);
10160 shrink_mini_window (w);
10161
10162 if (height)
10163 {
10164 freeze_window_starts (f, 1);
10165 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10166 }
10167
10168 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10169 }
10170 }
10171
10172 if (old_current_buffer)
10173 set_buffer_internal (old_current_buffer);
10174 }
10175
10176 return window_height_changed_p;
10177 }
10178
10179
10180 /* Value is the current message, a string, or nil if there is no
10181 current message. */
10182
10183 Lisp_Object
10184 current_message (void)
10185 {
10186 Lisp_Object msg;
10187
10188 if (!BUFFERP (echo_area_buffer[0]))
10189 msg = Qnil;
10190 else
10191 {
10192 with_echo_area_buffer (0, 0, current_message_1,
10193 (intptr_t) &msg, Qnil, 0, 0);
10194 if (NILP (msg))
10195 echo_area_buffer[0] = Qnil;
10196 }
10197
10198 return msg;
10199 }
10200
10201
10202 static int
10203 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10204 {
10205 intptr_t i1 = a1;
10206 Lisp_Object *msg = (Lisp_Object *) i1;
10207
10208 if (Z > BEG)
10209 *msg = make_buffer_string (BEG, Z, 1);
10210 else
10211 *msg = Qnil;
10212 return 0;
10213 }
10214
10215
10216 /* Push the current message on Vmessage_stack for later restauration
10217 by restore_message. Value is non-zero if the current message isn't
10218 empty. This is a relatively infrequent operation, so it's not
10219 worth optimizing. */
10220
10221 int
10222 push_message (void)
10223 {
10224 Lisp_Object msg;
10225 msg = current_message ();
10226 Vmessage_stack = Fcons (msg, Vmessage_stack);
10227 return STRINGP (msg);
10228 }
10229
10230
10231 /* Restore message display from the top of Vmessage_stack. */
10232
10233 void
10234 restore_message (void)
10235 {
10236 Lisp_Object msg;
10237
10238 xassert (CONSP (Vmessage_stack));
10239 msg = XCAR (Vmessage_stack);
10240 if (STRINGP (msg))
10241 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10242 else
10243 message3_nolog (msg, 0, 0);
10244 }
10245
10246
10247 /* Handler for record_unwind_protect calling pop_message. */
10248
10249 Lisp_Object
10250 pop_message_unwind (Lisp_Object dummy)
10251 {
10252 pop_message ();
10253 return Qnil;
10254 }
10255
10256 /* Pop the top-most entry off Vmessage_stack. */
10257
10258 static void
10259 pop_message (void)
10260 {
10261 xassert (CONSP (Vmessage_stack));
10262 Vmessage_stack = XCDR (Vmessage_stack);
10263 }
10264
10265
10266 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10267 exits. If the stack is not empty, we have a missing pop_message
10268 somewhere. */
10269
10270 void
10271 check_message_stack (void)
10272 {
10273 if (!NILP (Vmessage_stack))
10274 abort ();
10275 }
10276
10277
10278 /* Truncate to NCHARS what will be displayed in the echo area the next
10279 time we display it---but don't redisplay it now. */
10280
10281 void
10282 truncate_echo_area (EMACS_INT nchars)
10283 {
10284 if (nchars == 0)
10285 echo_area_buffer[0] = Qnil;
10286 /* A null message buffer means that the frame hasn't really been
10287 initialized yet. Error messages get reported properly by
10288 cmd_error, so this must be just an informative message; toss it. */
10289 else if (!noninteractive
10290 && INTERACTIVE
10291 && !NILP (echo_area_buffer[0]))
10292 {
10293 struct frame *sf = SELECTED_FRAME ();
10294 if (FRAME_MESSAGE_BUF (sf))
10295 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10296 }
10297 }
10298
10299
10300 /* Helper function for truncate_echo_area. Truncate the current
10301 message to at most NCHARS characters. */
10302
10303 static int
10304 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10305 {
10306 if (BEG + nchars < Z)
10307 del_range (BEG + nchars, Z);
10308 if (Z == BEG)
10309 echo_area_buffer[0] = Qnil;
10310 return 0;
10311 }
10312
10313
10314 /* Set the current message to a substring of S or STRING.
10315
10316 If STRING is a Lisp string, set the message to the first NBYTES
10317 bytes from STRING. NBYTES zero means use the whole string. If
10318 STRING is multibyte, the message will be displayed multibyte.
10319
10320 If S is not null, set the message to the first LEN bytes of S. LEN
10321 zero means use the whole string. MULTIBYTE_P non-zero means S is
10322 multibyte. Display the message multibyte in that case.
10323
10324 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10325 to t before calling set_message_1 (which calls insert).
10326 */
10327
10328 static void
10329 set_message (const char *s, Lisp_Object string,
10330 EMACS_INT nbytes, int multibyte_p)
10331 {
10332 message_enable_multibyte
10333 = ((s && multibyte_p)
10334 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10335
10336 with_echo_area_buffer (0, -1, set_message_1,
10337 (intptr_t) s, string, nbytes, multibyte_p);
10338 message_buf_print = 0;
10339 help_echo_showing_p = 0;
10340 }
10341
10342
10343 /* Helper function for set_message. Arguments have the same meaning
10344 as there, with A1 corresponding to S and A2 corresponding to STRING
10345 This function is called with the echo area buffer being
10346 current. */
10347
10348 static int
10349 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10350 {
10351 intptr_t i1 = a1;
10352 const char *s = (const char *) i1;
10353 const unsigned char *msg = (const unsigned char *) s;
10354 Lisp_Object string = a2;
10355
10356 /* Change multibyteness of the echo buffer appropriately. */
10357 if (message_enable_multibyte
10358 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10359 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10360
10361 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10362 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10363 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10364
10365 /* Insert new message at BEG. */
10366 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10367
10368 if (STRINGP (string))
10369 {
10370 EMACS_INT nchars;
10371
10372 if (nbytes == 0)
10373 nbytes = SBYTES (string);
10374 nchars = string_byte_to_char (string, nbytes);
10375
10376 /* This function takes care of single/multibyte conversion. We
10377 just have to ensure that the echo area buffer has the right
10378 setting of enable_multibyte_characters. */
10379 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10380 }
10381 else if (s)
10382 {
10383 if (nbytes == 0)
10384 nbytes = strlen (s);
10385
10386 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10387 {
10388 /* Convert from multi-byte to single-byte. */
10389 EMACS_INT i;
10390 int c, n;
10391 char work[1];
10392
10393 /* Convert a multibyte string to single-byte. */
10394 for (i = 0; i < nbytes; i += n)
10395 {
10396 c = string_char_and_length (msg + i, &n);
10397 work[0] = (ASCII_CHAR_P (c)
10398 ? c
10399 : multibyte_char_to_unibyte (c));
10400 insert_1_both (work, 1, 1, 1, 0, 0);
10401 }
10402 }
10403 else if (!multibyte_p
10404 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10405 {
10406 /* Convert from single-byte to multi-byte. */
10407 EMACS_INT i;
10408 int c, n;
10409 unsigned char str[MAX_MULTIBYTE_LENGTH];
10410
10411 /* Convert a single-byte string to multibyte. */
10412 for (i = 0; i < nbytes; i++)
10413 {
10414 c = msg[i];
10415 MAKE_CHAR_MULTIBYTE (c);
10416 n = CHAR_STRING (c, str);
10417 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10418 }
10419 }
10420 else
10421 insert_1 (s, nbytes, 1, 0, 0);
10422 }
10423
10424 return 0;
10425 }
10426
10427
10428 /* Clear messages. CURRENT_P non-zero means clear the current
10429 message. LAST_DISPLAYED_P non-zero means clear the message
10430 last displayed. */
10431
10432 void
10433 clear_message (int current_p, int last_displayed_p)
10434 {
10435 if (current_p)
10436 {
10437 echo_area_buffer[0] = Qnil;
10438 message_cleared_p = 1;
10439 }
10440
10441 if (last_displayed_p)
10442 echo_area_buffer[1] = Qnil;
10443
10444 message_buf_print = 0;
10445 }
10446
10447 /* Clear garbaged frames.
10448
10449 This function is used where the old redisplay called
10450 redraw_garbaged_frames which in turn called redraw_frame which in
10451 turn called clear_frame. The call to clear_frame was a source of
10452 flickering. I believe a clear_frame is not necessary. It should
10453 suffice in the new redisplay to invalidate all current matrices,
10454 and ensure a complete redisplay of all windows. */
10455
10456 static void
10457 clear_garbaged_frames (void)
10458 {
10459 if (frame_garbaged)
10460 {
10461 Lisp_Object tail, frame;
10462 int changed_count = 0;
10463
10464 FOR_EACH_FRAME (tail, frame)
10465 {
10466 struct frame *f = XFRAME (frame);
10467
10468 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10469 {
10470 if (f->resized_p)
10471 {
10472 Fredraw_frame (frame);
10473 f->force_flush_display_p = 1;
10474 }
10475 clear_current_matrices (f);
10476 changed_count++;
10477 f->garbaged = 0;
10478 f->resized_p = 0;
10479 }
10480 }
10481
10482 frame_garbaged = 0;
10483 if (changed_count)
10484 ++windows_or_buffers_changed;
10485 }
10486 }
10487
10488
10489 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10490 is non-zero update selected_frame. Value is non-zero if the
10491 mini-windows height has been changed. */
10492
10493 static int
10494 echo_area_display (int update_frame_p)
10495 {
10496 Lisp_Object mini_window;
10497 struct window *w;
10498 struct frame *f;
10499 int window_height_changed_p = 0;
10500 struct frame *sf = SELECTED_FRAME ();
10501
10502 mini_window = FRAME_MINIBUF_WINDOW (sf);
10503 w = XWINDOW (mini_window);
10504 f = XFRAME (WINDOW_FRAME (w));
10505
10506 /* Don't display if frame is invisible or not yet initialized. */
10507 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10508 return 0;
10509
10510 #ifdef HAVE_WINDOW_SYSTEM
10511 /* When Emacs starts, selected_frame may be the initial terminal
10512 frame. If we let this through, a message would be displayed on
10513 the terminal. */
10514 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10515 return 0;
10516 #endif /* HAVE_WINDOW_SYSTEM */
10517
10518 /* Redraw garbaged frames. */
10519 if (frame_garbaged)
10520 clear_garbaged_frames ();
10521
10522 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10523 {
10524 echo_area_window = mini_window;
10525 window_height_changed_p = display_echo_area (w);
10526 w->must_be_updated_p = 1;
10527
10528 /* Update the display, unless called from redisplay_internal.
10529 Also don't update the screen during redisplay itself. The
10530 update will happen at the end of redisplay, and an update
10531 here could cause confusion. */
10532 if (update_frame_p && !redisplaying_p)
10533 {
10534 int n = 0;
10535
10536 /* If the display update has been interrupted by pending
10537 input, update mode lines in the frame. Due to the
10538 pending input, it might have been that redisplay hasn't
10539 been called, so that mode lines above the echo area are
10540 garbaged. This looks odd, so we prevent it here. */
10541 if (!display_completed)
10542 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10543
10544 if (window_height_changed_p
10545 /* Don't do this if Emacs is shutting down. Redisplay
10546 needs to run hooks. */
10547 && !NILP (Vrun_hooks))
10548 {
10549 /* Must update other windows. Likewise as in other
10550 cases, don't let this update be interrupted by
10551 pending input. */
10552 int count = SPECPDL_INDEX ();
10553 specbind (Qredisplay_dont_pause, Qt);
10554 windows_or_buffers_changed = 1;
10555 redisplay_internal ();
10556 unbind_to (count, Qnil);
10557 }
10558 else if (FRAME_WINDOW_P (f) && n == 0)
10559 {
10560 /* Window configuration is the same as before.
10561 Can do with a display update of the echo area,
10562 unless we displayed some mode lines. */
10563 update_single_window (w, 1);
10564 FRAME_RIF (f)->flush_display (f);
10565 }
10566 else
10567 update_frame (f, 1, 1);
10568
10569 /* If cursor is in the echo area, make sure that the next
10570 redisplay displays the minibuffer, so that the cursor will
10571 be replaced with what the minibuffer wants. */
10572 if (cursor_in_echo_area)
10573 ++windows_or_buffers_changed;
10574 }
10575 }
10576 else if (!EQ (mini_window, selected_window))
10577 windows_or_buffers_changed++;
10578
10579 /* Last displayed message is now the current message. */
10580 echo_area_buffer[1] = echo_area_buffer[0];
10581 /* Inform read_char that we're not echoing. */
10582 echo_message_buffer = Qnil;
10583
10584 /* Prevent redisplay optimization in redisplay_internal by resetting
10585 this_line_start_pos. This is done because the mini-buffer now
10586 displays the message instead of its buffer text. */
10587 if (EQ (mini_window, selected_window))
10588 CHARPOS (this_line_start_pos) = 0;
10589
10590 return window_height_changed_p;
10591 }
10592
10593
10594 \f
10595 /***********************************************************************
10596 Mode Lines and Frame Titles
10597 ***********************************************************************/
10598
10599 /* A buffer for constructing non-propertized mode-line strings and
10600 frame titles in it; allocated from the heap in init_xdisp and
10601 resized as needed in store_mode_line_noprop_char. */
10602
10603 static char *mode_line_noprop_buf;
10604
10605 /* The buffer's end, and a current output position in it. */
10606
10607 static char *mode_line_noprop_buf_end;
10608 static char *mode_line_noprop_ptr;
10609
10610 #define MODE_LINE_NOPROP_LEN(start) \
10611 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10612
10613 static enum {
10614 MODE_LINE_DISPLAY = 0,
10615 MODE_LINE_TITLE,
10616 MODE_LINE_NOPROP,
10617 MODE_LINE_STRING
10618 } mode_line_target;
10619
10620 /* Alist that caches the results of :propertize.
10621 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10622 static Lisp_Object mode_line_proptrans_alist;
10623
10624 /* List of strings making up the mode-line. */
10625 static Lisp_Object mode_line_string_list;
10626
10627 /* Base face property when building propertized mode line string. */
10628 static Lisp_Object mode_line_string_face;
10629 static Lisp_Object mode_line_string_face_prop;
10630
10631
10632 /* Unwind data for mode line strings */
10633
10634 static Lisp_Object Vmode_line_unwind_vector;
10635
10636 static Lisp_Object
10637 format_mode_line_unwind_data (struct buffer *obuf,
10638 Lisp_Object owin,
10639 int save_proptrans)
10640 {
10641 Lisp_Object vector, tmp;
10642
10643 /* Reduce consing by keeping one vector in
10644 Vwith_echo_area_save_vector. */
10645 vector = Vmode_line_unwind_vector;
10646 Vmode_line_unwind_vector = Qnil;
10647
10648 if (NILP (vector))
10649 vector = Fmake_vector (make_number (8), Qnil);
10650
10651 ASET (vector, 0, make_number (mode_line_target));
10652 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10653 ASET (vector, 2, mode_line_string_list);
10654 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10655 ASET (vector, 4, mode_line_string_face);
10656 ASET (vector, 5, mode_line_string_face_prop);
10657
10658 if (obuf)
10659 XSETBUFFER (tmp, obuf);
10660 else
10661 tmp = Qnil;
10662 ASET (vector, 6, tmp);
10663 ASET (vector, 7, owin);
10664
10665 return vector;
10666 }
10667
10668 static Lisp_Object
10669 unwind_format_mode_line (Lisp_Object vector)
10670 {
10671 mode_line_target = XINT (AREF (vector, 0));
10672 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10673 mode_line_string_list = AREF (vector, 2);
10674 if (! EQ (AREF (vector, 3), Qt))
10675 mode_line_proptrans_alist = AREF (vector, 3);
10676 mode_line_string_face = AREF (vector, 4);
10677 mode_line_string_face_prop = AREF (vector, 5);
10678
10679 if (!NILP (AREF (vector, 7)))
10680 /* Select window before buffer, since it may change the buffer. */
10681 Fselect_window (AREF (vector, 7), Qt);
10682
10683 if (!NILP (AREF (vector, 6)))
10684 {
10685 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10686 ASET (vector, 6, Qnil);
10687 }
10688
10689 Vmode_line_unwind_vector = vector;
10690 return Qnil;
10691 }
10692
10693
10694 /* Store a single character C for the frame title in mode_line_noprop_buf.
10695 Re-allocate mode_line_noprop_buf if necessary. */
10696
10697 static void
10698 store_mode_line_noprop_char (char c)
10699 {
10700 /* If output position has reached the end of the allocated buffer,
10701 increase the buffer's size. */
10702 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10703 {
10704 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10705 ptrdiff_t size = len;
10706 mode_line_noprop_buf =
10707 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10708 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10709 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10710 }
10711
10712 *mode_line_noprop_ptr++ = c;
10713 }
10714
10715
10716 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10717 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10718 characters that yield more columns than PRECISION; PRECISION <= 0
10719 means copy the whole string. Pad with spaces until FIELD_WIDTH
10720 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10721 pad. Called from display_mode_element when it is used to build a
10722 frame title. */
10723
10724 static int
10725 store_mode_line_noprop (const char *string, int field_width, int precision)
10726 {
10727 const unsigned char *str = (const unsigned char *) string;
10728 int n = 0;
10729 EMACS_INT dummy, nbytes;
10730
10731 /* Copy at most PRECISION chars from STR. */
10732 nbytes = strlen (string);
10733 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10734 while (nbytes--)
10735 store_mode_line_noprop_char (*str++);
10736
10737 /* Fill up with spaces until FIELD_WIDTH reached. */
10738 while (field_width > 0
10739 && n < field_width)
10740 {
10741 store_mode_line_noprop_char (' ');
10742 ++n;
10743 }
10744
10745 return n;
10746 }
10747
10748 /***********************************************************************
10749 Frame Titles
10750 ***********************************************************************/
10751
10752 #ifdef HAVE_WINDOW_SYSTEM
10753
10754 /* Set the title of FRAME, if it has changed. The title format is
10755 Vicon_title_format if FRAME is iconified, otherwise it is
10756 frame_title_format. */
10757
10758 static void
10759 x_consider_frame_title (Lisp_Object frame)
10760 {
10761 struct frame *f = XFRAME (frame);
10762
10763 if (FRAME_WINDOW_P (f)
10764 || FRAME_MINIBUF_ONLY_P (f)
10765 || f->explicit_name)
10766 {
10767 /* Do we have more than one visible frame on this X display? */
10768 Lisp_Object tail;
10769 Lisp_Object fmt;
10770 ptrdiff_t title_start;
10771 char *title;
10772 ptrdiff_t len;
10773 struct it it;
10774 int count = SPECPDL_INDEX ();
10775
10776 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10777 {
10778 Lisp_Object other_frame = XCAR (tail);
10779 struct frame *tf = XFRAME (other_frame);
10780
10781 if (tf != f
10782 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10783 && !FRAME_MINIBUF_ONLY_P (tf)
10784 && !EQ (other_frame, tip_frame)
10785 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10786 break;
10787 }
10788
10789 /* Set global variable indicating that multiple frames exist. */
10790 multiple_frames = CONSP (tail);
10791
10792 /* Switch to the buffer of selected window of the frame. Set up
10793 mode_line_target so that display_mode_element will output into
10794 mode_line_noprop_buf; then display the title. */
10795 record_unwind_protect (unwind_format_mode_line,
10796 format_mode_line_unwind_data
10797 (current_buffer, selected_window, 0));
10798
10799 Fselect_window (f->selected_window, Qt);
10800 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10801 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10802
10803 mode_line_target = MODE_LINE_TITLE;
10804 title_start = MODE_LINE_NOPROP_LEN (0);
10805 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10806 NULL, DEFAULT_FACE_ID);
10807 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10808 len = MODE_LINE_NOPROP_LEN (title_start);
10809 title = mode_line_noprop_buf + title_start;
10810 unbind_to (count, Qnil);
10811
10812 /* Set the title only if it's changed. This avoids consing in
10813 the common case where it hasn't. (If it turns out that we've
10814 already wasted too much time by walking through the list with
10815 display_mode_element, then we might need to optimize at a
10816 higher level than this.) */
10817 if (! STRINGP (f->name)
10818 || SBYTES (f->name) != len
10819 || memcmp (title, SDATA (f->name), len) != 0)
10820 x_implicitly_set_name (f, make_string (title, len), Qnil);
10821 }
10822 }
10823
10824 #endif /* not HAVE_WINDOW_SYSTEM */
10825
10826
10827
10828 \f
10829 /***********************************************************************
10830 Menu Bars
10831 ***********************************************************************/
10832
10833
10834 /* Prepare for redisplay by updating menu-bar item lists when
10835 appropriate. This can call eval. */
10836
10837 void
10838 prepare_menu_bars (void)
10839 {
10840 int all_windows;
10841 struct gcpro gcpro1, gcpro2;
10842 struct frame *f;
10843 Lisp_Object tooltip_frame;
10844
10845 #ifdef HAVE_WINDOW_SYSTEM
10846 tooltip_frame = tip_frame;
10847 #else
10848 tooltip_frame = Qnil;
10849 #endif
10850
10851 /* Update all frame titles based on their buffer names, etc. We do
10852 this before the menu bars so that the buffer-menu will show the
10853 up-to-date frame titles. */
10854 #ifdef HAVE_WINDOW_SYSTEM
10855 if (windows_or_buffers_changed || update_mode_lines)
10856 {
10857 Lisp_Object tail, frame;
10858
10859 FOR_EACH_FRAME (tail, frame)
10860 {
10861 f = XFRAME (frame);
10862 if (!EQ (frame, tooltip_frame)
10863 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10864 x_consider_frame_title (frame);
10865 }
10866 }
10867 #endif /* HAVE_WINDOW_SYSTEM */
10868
10869 /* Update the menu bar item lists, if appropriate. This has to be
10870 done before any actual redisplay or generation of display lines. */
10871 all_windows = (update_mode_lines
10872 || buffer_shared > 1
10873 || windows_or_buffers_changed);
10874 if (all_windows)
10875 {
10876 Lisp_Object tail, frame;
10877 int count = SPECPDL_INDEX ();
10878 /* 1 means that update_menu_bar has run its hooks
10879 so any further calls to update_menu_bar shouldn't do so again. */
10880 int menu_bar_hooks_run = 0;
10881
10882 record_unwind_save_match_data ();
10883
10884 FOR_EACH_FRAME (tail, frame)
10885 {
10886 f = XFRAME (frame);
10887
10888 /* Ignore tooltip frame. */
10889 if (EQ (frame, tooltip_frame))
10890 continue;
10891
10892 /* If a window on this frame changed size, report that to
10893 the user and clear the size-change flag. */
10894 if (FRAME_WINDOW_SIZES_CHANGED (f))
10895 {
10896 Lisp_Object functions;
10897
10898 /* Clear flag first in case we get an error below. */
10899 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10900 functions = Vwindow_size_change_functions;
10901 GCPRO2 (tail, functions);
10902
10903 while (CONSP (functions))
10904 {
10905 if (!EQ (XCAR (functions), Qt))
10906 call1 (XCAR (functions), frame);
10907 functions = XCDR (functions);
10908 }
10909 UNGCPRO;
10910 }
10911
10912 GCPRO1 (tail);
10913 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10914 #ifdef HAVE_WINDOW_SYSTEM
10915 update_tool_bar (f, 0);
10916 #endif
10917 #ifdef HAVE_NS
10918 if (windows_or_buffers_changed
10919 && FRAME_NS_P (f))
10920 ns_set_doc_edited (f, Fbuffer_modified_p
10921 (XWINDOW (f->selected_window)->buffer));
10922 #endif
10923 UNGCPRO;
10924 }
10925
10926 unbind_to (count, Qnil);
10927 }
10928 else
10929 {
10930 struct frame *sf = SELECTED_FRAME ();
10931 update_menu_bar (sf, 1, 0);
10932 #ifdef HAVE_WINDOW_SYSTEM
10933 update_tool_bar (sf, 1);
10934 #endif
10935 }
10936 }
10937
10938
10939 /* Update the menu bar item list for frame F. This has to be done
10940 before we start to fill in any display lines, because it can call
10941 eval.
10942
10943 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10944
10945 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10946 already ran the menu bar hooks for this redisplay, so there
10947 is no need to run them again. The return value is the
10948 updated value of this flag, to pass to the next call. */
10949
10950 static int
10951 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10952 {
10953 Lisp_Object window;
10954 register struct window *w;
10955
10956 /* If called recursively during a menu update, do nothing. This can
10957 happen when, for instance, an activate-menubar-hook causes a
10958 redisplay. */
10959 if (inhibit_menubar_update)
10960 return hooks_run;
10961
10962 window = FRAME_SELECTED_WINDOW (f);
10963 w = XWINDOW (window);
10964
10965 if (FRAME_WINDOW_P (f)
10966 ?
10967 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10968 || defined (HAVE_NS) || defined (USE_GTK)
10969 FRAME_EXTERNAL_MENU_BAR (f)
10970 #else
10971 FRAME_MENU_BAR_LINES (f) > 0
10972 #endif
10973 : FRAME_MENU_BAR_LINES (f) > 0)
10974 {
10975 /* If the user has switched buffers or windows, we need to
10976 recompute to reflect the new bindings. But we'll
10977 recompute when update_mode_lines is set too; that means
10978 that people can use force-mode-line-update to request
10979 that the menu bar be recomputed. The adverse effect on
10980 the rest of the redisplay algorithm is about the same as
10981 windows_or_buffers_changed anyway. */
10982 if (windows_or_buffers_changed
10983 /* This used to test w->update_mode_line, but we believe
10984 there is no need to recompute the menu in that case. */
10985 || update_mode_lines
10986 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10987 < BUF_MODIFF (XBUFFER (w->buffer)))
10988 != !NILP (w->last_had_star))
10989 || ((!NILP (Vtransient_mark_mode)
10990 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10991 != !NILP (w->region_showing)))
10992 {
10993 struct buffer *prev = current_buffer;
10994 int count = SPECPDL_INDEX ();
10995
10996 specbind (Qinhibit_menubar_update, Qt);
10997
10998 set_buffer_internal_1 (XBUFFER (w->buffer));
10999 if (save_match_data)
11000 record_unwind_save_match_data ();
11001 if (NILP (Voverriding_local_map_menu_flag))
11002 {
11003 specbind (Qoverriding_terminal_local_map, Qnil);
11004 specbind (Qoverriding_local_map, Qnil);
11005 }
11006
11007 if (!hooks_run)
11008 {
11009 /* Run the Lucid hook. */
11010 safe_run_hooks (Qactivate_menubar_hook);
11011
11012 /* If it has changed current-menubar from previous value,
11013 really recompute the menu-bar from the value. */
11014 if (! NILP (Vlucid_menu_bar_dirty_flag))
11015 call0 (Qrecompute_lucid_menubar);
11016
11017 safe_run_hooks (Qmenu_bar_update_hook);
11018
11019 hooks_run = 1;
11020 }
11021
11022 XSETFRAME (Vmenu_updating_frame, f);
11023 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11024
11025 /* Redisplay the menu bar in case we changed it. */
11026 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11027 || defined (HAVE_NS) || defined (USE_GTK)
11028 if (FRAME_WINDOW_P (f))
11029 {
11030 #if defined (HAVE_NS)
11031 /* All frames on Mac OS share the same menubar. So only
11032 the selected frame should be allowed to set it. */
11033 if (f == SELECTED_FRAME ())
11034 #endif
11035 set_frame_menubar (f, 0, 0);
11036 }
11037 else
11038 /* On a terminal screen, the menu bar is an ordinary screen
11039 line, and this makes it get updated. */
11040 w->update_mode_line = Qt;
11041 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11042 /* In the non-toolkit version, the menu bar is an ordinary screen
11043 line, and this makes it get updated. */
11044 w->update_mode_line = Qt;
11045 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11046
11047 unbind_to (count, Qnil);
11048 set_buffer_internal_1 (prev);
11049 }
11050 }
11051
11052 return hooks_run;
11053 }
11054
11055
11056 \f
11057 /***********************************************************************
11058 Output Cursor
11059 ***********************************************************************/
11060
11061 #ifdef HAVE_WINDOW_SYSTEM
11062
11063 /* EXPORT:
11064 Nominal cursor position -- where to draw output.
11065 HPOS and VPOS are window relative glyph matrix coordinates.
11066 X and Y are window relative pixel coordinates. */
11067
11068 struct cursor_pos output_cursor;
11069
11070
11071 /* EXPORT:
11072 Set the global variable output_cursor to CURSOR. All cursor
11073 positions are relative to updated_window. */
11074
11075 void
11076 set_output_cursor (struct cursor_pos *cursor)
11077 {
11078 output_cursor.hpos = cursor->hpos;
11079 output_cursor.vpos = cursor->vpos;
11080 output_cursor.x = cursor->x;
11081 output_cursor.y = cursor->y;
11082 }
11083
11084
11085 /* EXPORT for RIF:
11086 Set a nominal cursor position.
11087
11088 HPOS and VPOS are column/row positions in a window glyph matrix. X
11089 and Y are window text area relative pixel positions.
11090
11091 If this is done during an update, updated_window will contain the
11092 window that is being updated and the position is the future output
11093 cursor position for that window. If updated_window is null, use
11094 selected_window and display the cursor at the given position. */
11095
11096 void
11097 x_cursor_to (int vpos, int hpos, int y, int x)
11098 {
11099 struct window *w;
11100
11101 /* If updated_window is not set, work on selected_window. */
11102 if (updated_window)
11103 w = updated_window;
11104 else
11105 w = XWINDOW (selected_window);
11106
11107 /* Set the output cursor. */
11108 output_cursor.hpos = hpos;
11109 output_cursor.vpos = vpos;
11110 output_cursor.x = x;
11111 output_cursor.y = y;
11112
11113 /* If not called as part of an update, really display the cursor.
11114 This will also set the cursor position of W. */
11115 if (updated_window == NULL)
11116 {
11117 BLOCK_INPUT;
11118 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11119 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11120 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11121 UNBLOCK_INPUT;
11122 }
11123 }
11124
11125 #endif /* HAVE_WINDOW_SYSTEM */
11126
11127 \f
11128 /***********************************************************************
11129 Tool-bars
11130 ***********************************************************************/
11131
11132 #ifdef HAVE_WINDOW_SYSTEM
11133
11134 /* Where the mouse was last time we reported a mouse event. */
11135
11136 FRAME_PTR last_mouse_frame;
11137
11138 /* Tool-bar item index of the item on which a mouse button was pressed
11139 or -1. */
11140
11141 int last_tool_bar_item;
11142
11143
11144 static Lisp_Object
11145 update_tool_bar_unwind (Lisp_Object frame)
11146 {
11147 selected_frame = frame;
11148 return Qnil;
11149 }
11150
11151 /* Update the tool-bar item list for frame F. This has to be done
11152 before we start to fill in any display lines. Called from
11153 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11154 and restore it here. */
11155
11156 static void
11157 update_tool_bar (struct frame *f, int save_match_data)
11158 {
11159 #if defined (USE_GTK) || defined (HAVE_NS)
11160 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11161 #else
11162 int do_update = WINDOWP (f->tool_bar_window)
11163 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11164 #endif
11165
11166 if (do_update)
11167 {
11168 Lisp_Object window;
11169 struct window *w;
11170
11171 window = FRAME_SELECTED_WINDOW (f);
11172 w = XWINDOW (window);
11173
11174 /* If the user has switched buffers or windows, we need to
11175 recompute to reflect the new bindings. But we'll
11176 recompute when update_mode_lines is set too; that means
11177 that people can use force-mode-line-update to request
11178 that the menu bar be recomputed. The adverse effect on
11179 the rest of the redisplay algorithm is about the same as
11180 windows_or_buffers_changed anyway. */
11181 if (windows_or_buffers_changed
11182 || !NILP (w->update_mode_line)
11183 || update_mode_lines
11184 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11185 < BUF_MODIFF (XBUFFER (w->buffer)))
11186 != !NILP (w->last_had_star))
11187 || ((!NILP (Vtransient_mark_mode)
11188 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11189 != !NILP (w->region_showing)))
11190 {
11191 struct buffer *prev = current_buffer;
11192 int count = SPECPDL_INDEX ();
11193 Lisp_Object frame, new_tool_bar;
11194 int new_n_tool_bar;
11195 struct gcpro gcpro1;
11196
11197 /* Set current_buffer to the buffer of the selected
11198 window of the frame, so that we get the right local
11199 keymaps. */
11200 set_buffer_internal_1 (XBUFFER (w->buffer));
11201
11202 /* Save match data, if we must. */
11203 if (save_match_data)
11204 record_unwind_save_match_data ();
11205
11206 /* Make sure that we don't accidentally use bogus keymaps. */
11207 if (NILP (Voverriding_local_map_menu_flag))
11208 {
11209 specbind (Qoverriding_terminal_local_map, Qnil);
11210 specbind (Qoverriding_local_map, Qnil);
11211 }
11212
11213 GCPRO1 (new_tool_bar);
11214
11215 /* We must temporarily set the selected frame to this frame
11216 before calling tool_bar_items, because the calculation of
11217 the tool-bar keymap uses the selected frame (see
11218 `tool-bar-make-keymap' in tool-bar.el). */
11219 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11220 XSETFRAME (frame, f);
11221 selected_frame = frame;
11222
11223 /* Build desired tool-bar items from keymaps. */
11224 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11225 &new_n_tool_bar);
11226
11227 /* Redisplay the tool-bar if we changed it. */
11228 if (new_n_tool_bar != f->n_tool_bar_items
11229 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11230 {
11231 /* Redisplay that happens asynchronously due to an expose event
11232 may access f->tool_bar_items. Make sure we update both
11233 variables within BLOCK_INPUT so no such event interrupts. */
11234 BLOCK_INPUT;
11235 f->tool_bar_items = new_tool_bar;
11236 f->n_tool_bar_items = new_n_tool_bar;
11237 w->update_mode_line = Qt;
11238 UNBLOCK_INPUT;
11239 }
11240
11241 UNGCPRO;
11242
11243 unbind_to (count, Qnil);
11244 set_buffer_internal_1 (prev);
11245 }
11246 }
11247 }
11248
11249
11250 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11251 F's desired tool-bar contents. F->tool_bar_items must have
11252 been set up previously by calling prepare_menu_bars. */
11253
11254 static void
11255 build_desired_tool_bar_string (struct frame *f)
11256 {
11257 int i, size, size_needed;
11258 struct gcpro gcpro1, gcpro2, gcpro3;
11259 Lisp_Object image, plist, props;
11260
11261 image = plist = props = Qnil;
11262 GCPRO3 (image, plist, props);
11263
11264 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11265 Otherwise, make a new string. */
11266
11267 /* The size of the string we might be able to reuse. */
11268 size = (STRINGP (f->desired_tool_bar_string)
11269 ? SCHARS (f->desired_tool_bar_string)
11270 : 0);
11271
11272 /* We need one space in the string for each image. */
11273 size_needed = f->n_tool_bar_items;
11274
11275 /* Reuse f->desired_tool_bar_string, if possible. */
11276 if (size < size_needed || NILP (f->desired_tool_bar_string))
11277 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11278 make_number (' '));
11279 else
11280 {
11281 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11282 Fremove_text_properties (make_number (0), make_number (size),
11283 props, f->desired_tool_bar_string);
11284 }
11285
11286 /* Put a `display' property on the string for the images to display,
11287 put a `menu_item' property on tool-bar items with a value that
11288 is the index of the item in F's tool-bar item vector. */
11289 for (i = 0; i < f->n_tool_bar_items; ++i)
11290 {
11291 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11292
11293 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11294 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11295 int hmargin, vmargin, relief, idx, end;
11296
11297 /* If image is a vector, choose the image according to the
11298 button state. */
11299 image = PROP (TOOL_BAR_ITEM_IMAGES);
11300 if (VECTORP (image))
11301 {
11302 if (enabled_p)
11303 idx = (selected_p
11304 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11305 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11306 else
11307 idx = (selected_p
11308 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11309 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11310
11311 xassert (ASIZE (image) >= idx);
11312 image = AREF (image, idx);
11313 }
11314 else
11315 idx = -1;
11316
11317 /* Ignore invalid image specifications. */
11318 if (!valid_image_p (image))
11319 continue;
11320
11321 /* Display the tool-bar button pressed, or depressed. */
11322 plist = Fcopy_sequence (XCDR (image));
11323
11324 /* Compute margin and relief to draw. */
11325 relief = (tool_bar_button_relief >= 0
11326 ? tool_bar_button_relief
11327 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11328 hmargin = vmargin = relief;
11329
11330 if (INTEGERP (Vtool_bar_button_margin)
11331 && XINT (Vtool_bar_button_margin) > 0)
11332 {
11333 hmargin += XFASTINT (Vtool_bar_button_margin);
11334 vmargin += XFASTINT (Vtool_bar_button_margin);
11335 }
11336 else if (CONSP (Vtool_bar_button_margin))
11337 {
11338 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11339 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11340 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11341
11342 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11343 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11344 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11345 }
11346
11347 if (auto_raise_tool_bar_buttons_p)
11348 {
11349 /* Add a `:relief' property to the image spec if the item is
11350 selected. */
11351 if (selected_p)
11352 {
11353 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11354 hmargin -= relief;
11355 vmargin -= relief;
11356 }
11357 }
11358 else
11359 {
11360 /* If image is selected, display it pressed, i.e. with a
11361 negative relief. If it's not selected, display it with a
11362 raised relief. */
11363 plist = Fplist_put (plist, QCrelief,
11364 (selected_p
11365 ? make_number (-relief)
11366 : make_number (relief)));
11367 hmargin -= relief;
11368 vmargin -= relief;
11369 }
11370
11371 /* Put a margin around the image. */
11372 if (hmargin || vmargin)
11373 {
11374 if (hmargin == vmargin)
11375 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11376 else
11377 plist = Fplist_put (plist, QCmargin,
11378 Fcons (make_number (hmargin),
11379 make_number (vmargin)));
11380 }
11381
11382 /* If button is not enabled, and we don't have special images
11383 for the disabled state, make the image appear disabled by
11384 applying an appropriate algorithm to it. */
11385 if (!enabled_p && idx < 0)
11386 plist = Fplist_put (plist, QCconversion, Qdisabled);
11387
11388 /* Put a `display' text property on the string for the image to
11389 display. Put a `menu-item' property on the string that gives
11390 the start of this item's properties in the tool-bar items
11391 vector. */
11392 image = Fcons (Qimage, plist);
11393 props = list4 (Qdisplay, image,
11394 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11395
11396 /* Let the last image hide all remaining spaces in the tool bar
11397 string. The string can be longer than needed when we reuse a
11398 previous string. */
11399 if (i + 1 == f->n_tool_bar_items)
11400 end = SCHARS (f->desired_tool_bar_string);
11401 else
11402 end = i + 1;
11403 Fadd_text_properties (make_number (i), make_number (end),
11404 props, f->desired_tool_bar_string);
11405 #undef PROP
11406 }
11407
11408 UNGCPRO;
11409 }
11410
11411
11412 /* Display one line of the tool-bar of frame IT->f.
11413
11414 HEIGHT specifies the desired height of the tool-bar line.
11415 If the actual height of the glyph row is less than HEIGHT, the
11416 row's height is increased to HEIGHT, and the icons are centered
11417 vertically in the new height.
11418
11419 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11420 count a final empty row in case the tool-bar width exactly matches
11421 the window width.
11422 */
11423
11424 static void
11425 display_tool_bar_line (struct it *it, int height)
11426 {
11427 struct glyph_row *row = it->glyph_row;
11428 int max_x = it->last_visible_x;
11429 struct glyph *last;
11430
11431 prepare_desired_row (row);
11432 row->y = it->current_y;
11433
11434 /* Note that this isn't made use of if the face hasn't a box,
11435 so there's no need to check the face here. */
11436 it->start_of_box_run_p = 1;
11437
11438 while (it->current_x < max_x)
11439 {
11440 int x, n_glyphs_before, i, nglyphs;
11441 struct it it_before;
11442
11443 /* Get the next display element. */
11444 if (!get_next_display_element (it))
11445 {
11446 /* Don't count empty row if we are counting needed tool-bar lines. */
11447 if (height < 0 && !it->hpos)
11448 return;
11449 break;
11450 }
11451
11452 /* Produce glyphs. */
11453 n_glyphs_before = row->used[TEXT_AREA];
11454 it_before = *it;
11455
11456 PRODUCE_GLYPHS (it);
11457
11458 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11459 i = 0;
11460 x = it_before.current_x;
11461 while (i < nglyphs)
11462 {
11463 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11464
11465 if (x + glyph->pixel_width > max_x)
11466 {
11467 /* Glyph doesn't fit on line. Backtrack. */
11468 row->used[TEXT_AREA] = n_glyphs_before;
11469 *it = it_before;
11470 /* If this is the only glyph on this line, it will never fit on the
11471 tool-bar, so skip it. But ensure there is at least one glyph,
11472 so we don't accidentally disable the tool-bar. */
11473 if (n_glyphs_before == 0
11474 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11475 break;
11476 goto out;
11477 }
11478
11479 ++it->hpos;
11480 x += glyph->pixel_width;
11481 ++i;
11482 }
11483
11484 /* Stop at line end. */
11485 if (ITERATOR_AT_END_OF_LINE_P (it))
11486 break;
11487
11488 set_iterator_to_next (it, 1);
11489 }
11490
11491 out:;
11492
11493 row->displays_text_p = row->used[TEXT_AREA] != 0;
11494
11495 /* Use default face for the border below the tool bar.
11496
11497 FIXME: When auto-resize-tool-bars is grow-only, there is
11498 no additional border below the possibly empty tool-bar lines.
11499 So to make the extra empty lines look "normal", we have to
11500 use the tool-bar face for the border too. */
11501 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11502 it->face_id = DEFAULT_FACE_ID;
11503
11504 extend_face_to_end_of_line (it);
11505 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11506 last->right_box_line_p = 1;
11507 if (last == row->glyphs[TEXT_AREA])
11508 last->left_box_line_p = 1;
11509
11510 /* Make line the desired height and center it vertically. */
11511 if ((height -= it->max_ascent + it->max_descent) > 0)
11512 {
11513 /* Don't add more than one line height. */
11514 height %= FRAME_LINE_HEIGHT (it->f);
11515 it->max_ascent += height / 2;
11516 it->max_descent += (height + 1) / 2;
11517 }
11518
11519 compute_line_metrics (it);
11520
11521 /* If line is empty, make it occupy the rest of the tool-bar. */
11522 if (!row->displays_text_p)
11523 {
11524 row->height = row->phys_height = it->last_visible_y - row->y;
11525 row->visible_height = row->height;
11526 row->ascent = row->phys_ascent = 0;
11527 row->extra_line_spacing = 0;
11528 }
11529
11530 row->full_width_p = 1;
11531 row->continued_p = 0;
11532 row->truncated_on_left_p = 0;
11533 row->truncated_on_right_p = 0;
11534
11535 it->current_x = it->hpos = 0;
11536 it->current_y += row->height;
11537 ++it->vpos;
11538 ++it->glyph_row;
11539 }
11540
11541
11542 /* Max tool-bar height. */
11543
11544 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11545 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11546
11547 /* Value is the number of screen lines needed to make all tool-bar
11548 items of frame F visible. The number of actual rows needed is
11549 returned in *N_ROWS if non-NULL. */
11550
11551 static int
11552 tool_bar_lines_needed (struct frame *f, int *n_rows)
11553 {
11554 struct window *w = XWINDOW (f->tool_bar_window);
11555 struct it it;
11556 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11557 the desired matrix, so use (unused) mode-line row as temporary row to
11558 avoid destroying the first tool-bar row. */
11559 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11560
11561 /* Initialize an iterator for iteration over
11562 F->desired_tool_bar_string in the tool-bar window of frame F. */
11563 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11564 it.first_visible_x = 0;
11565 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11566 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11567 it.paragraph_embedding = L2R;
11568
11569 while (!ITERATOR_AT_END_P (&it))
11570 {
11571 clear_glyph_row (temp_row);
11572 it.glyph_row = temp_row;
11573 display_tool_bar_line (&it, -1);
11574 }
11575 clear_glyph_row (temp_row);
11576
11577 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11578 if (n_rows)
11579 *n_rows = it.vpos > 0 ? it.vpos : -1;
11580
11581 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11582 }
11583
11584
11585 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11586 0, 1, 0,
11587 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11588 (Lisp_Object frame)
11589 {
11590 struct frame *f;
11591 struct window *w;
11592 int nlines = 0;
11593
11594 if (NILP (frame))
11595 frame = selected_frame;
11596 else
11597 CHECK_FRAME (frame);
11598 f = XFRAME (frame);
11599
11600 if (WINDOWP (f->tool_bar_window)
11601 && (w = XWINDOW (f->tool_bar_window),
11602 WINDOW_TOTAL_LINES (w) > 0))
11603 {
11604 update_tool_bar (f, 1);
11605 if (f->n_tool_bar_items)
11606 {
11607 build_desired_tool_bar_string (f);
11608 nlines = tool_bar_lines_needed (f, NULL);
11609 }
11610 }
11611
11612 return make_number (nlines);
11613 }
11614
11615
11616 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11617 height should be changed. */
11618
11619 static int
11620 redisplay_tool_bar (struct frame *f)
11621 {
11622 struct window *w;
11623 struct it it;
11624 struct glyph_row *row;
11625
11626 #if defined (USE_GTK) || defined (HAVE_NS)
11627 if (FRAME_EXTERNAL_TOOL_BAR (f))
11628 update_frame_tool_bar (f);
11629 return 0;
11630 #endif
11631
11632 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11633 do anything. This means you must start with tool-bar-lines
11634 non-zero to get the auto-sizing effect. Or in other words, you
11635 can turn off tool-bars by specifying tool-bar-lines zero. */
11636 if (!WINDOWP (f->tool_bar_window)
11637 || (w = XWINDOW (f->tool_bar_window),
11638 WINDOW_TOTAL_LINES (w) == 0))
11639 return 0;
11640
11641 /* Set up an iterator for the tool-bar window. */
11642 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11643 it.first_visible_x = 0;
11644 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11645 row = it.glyph_row;
11646
11647 /* Build a string that represents the contents of the tool-bar. */
11648 build_desired_tool_bar_string (f);
11649 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11650 /* FIXME: This should be controlled by a user option. But it
11651 doesn't make sense to have an R2L tool bar if the menu bar cannot
11652 be drawn also R2L, and making the menu bar R2L is tricky due
11653 toolkit-specific code that implements it. If an R2L tool bar is
11654 ever supported, display_tool_bar_line should also be augmented to
11655 call unproduce_glyphs like display_line and display_string
11656 do. */
11657 it.paragraph_embedding = L2R;
11658
11659 if (f->n_tool_bar_rows == 0)
11660 {
11661 int nlines;
11662
11663 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11664 nlines != WINDOW_TOTAL_LINES (w)))
11665 {
11666 Lisp_Object frame;
11667 int old_height = WINDOW_TOTAL_LINES (w);
11668
11669 XSETFRAME (frame, f);
11670 Fmodify_frame_parameters (frame,
11671 Fcons (Fcons (Qtool_bar_lines,
11672 make_number (nlines)),
11673 Qnil));
11674 if (WINDOW_TOTAL_LINES (w) != old_height)
11675 {
11676 clear_glyph_matrix (w->desired_matrix);
11677 fonts_changed_p = 1;
11678 return 1;
11679 }
11680 }
11681 }
11682
11683 /* Display as many lines as needed to display all tool-bar items. */
11684
11685 if (f->n_tool_bar_rows > 0)
11686 {
11687 int border, rows, height, extra;
11688
11689 if (INTEGERP (Vtool_bar_border))
11690 border = XINT (Vtool_bar_border);
11691 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11692 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11693 else if (EQ (Vtool_bar_border, Qborder_width))
11694 border = f->border_width;
11695 else
11696 border = 0;
11697 if (border < 0)
11698 border = 0;
11699
11700 rows = f->n_tool_bar_rows;
11701 height = max (1, (it.last_visible_y - border) / rows);
11702 extra = it.last_visible_y - border - height * rows;
11703
11704 while (it.current_y < it.last_visible_y)
11705 {
11706 int h = 0;
11707 if (extra > 0 && rows-- > 0)
11708 {
11709 h = (extra + rows - 1) / rows;
11710 extra -= h;
11711 }
11712 display_tool_bar_line (&it, height + h);
11713 }
11714 }
11715 else
11716 {
11717 while (it.current_y < it.last_visible_y)
11718 display_tool_bar_line (&it, 0);
11719 }
11720
11721 /* It doesn't make much sense to try scrolling in the tool-bar
11722 window, so don't do it. */
11723 w->desired_matrix->no_scrolling_p = 1;
11724 w->must_be_updated_p = 1;
11725
11726 if (!NILP (Vauto_resize_tool_bars))
11727 {
11728 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11729 int change_height_p = 0;
11730
11731 /* If we couldn't display everything, change the tool-bar's
11732 height if there is room for more. */
11733 if (IT_STRING_CHARPOS (it) < it.end_charpos
11734 && it.current_y < max_tool_bar_height)
11735 change_height_p = 1;
11736
11737 row = it.glyph_row - 1;
11738
11739 /* If there are blank lines at the end, except for a partially
11740 visible blank line at the end that is smaller than
11741 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11742 if (!row->displays_text_p
11743 && row->height >= FRAME_LINE_HEIGHT (f))
11744 change_height_p = 1;
11745
11746 /* If row displays tool-bar items, but is partially visible,
11747 change the tool-bar's height. */
11748 if (row->displays_text_p
11749 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11750 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11751 change_height_p = 1;
11752
11753 /* Resize windows as needed by changing the `tool-bar-lines'
11754 frame parameter. */
11755 if (change_height_p)
11756 {
11757 Lisp_Object frame;
11758 int old_height = WINDOW_TOTAL_LINES (w);
11759 int nrows;
11760 int nlines = tool_bar_lines_needed (f, &nrows);
11761
11762 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11763 && !f->minimize_tool_bar_window_p)
11764 ? (nlines > old_height)
11765 : (nlines != old_height));
11766 f->minimize_tool_bar_window_p = 0;
11767
11768 if (change_height_p)
11769 {
11770 XSETFRAME (frame, f);
11771 Fmodify_frame_parameters (frame,
11772 Fcons (Fcons (Qtool_bar_lines,
11773 make_number (nlines)),
11774 Qnil));
11775 if (WINDOW_TOTAL_LINES (w) != old_height)
11776 {
11777 clear_glyph_matrix (w->desired_matrix);
11778 f->n_tool_bar_rows = nrows;
11779 fonts_changed_p = 1;
11780 return 1;
11781 }
11782 }
11783 }
11784 }
11785
11786 f->minimize_tool_bar_window_p = 0;
11787 return 0;
11788 }
11789
11790
11791 /* Get information about the tool-bar item which is displayed in GLYPH
11792 on frame F. Return in *PROP_IDX the index where tool-bar item
11793 properties start in F->tool_bar_items. Value is zero if
11794 GLYPH doesn't display a tool-bar item. */
11795
11796 static int
11797 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11798 {
11799 Lisp_Object prop;
11800 int success_p;
11801 int charpos;
11802
11803 /* This function can be called asynchronously, which means we must
11804 exclude any possibility that Fget_text_property signals an
11805 error. */
11806 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11807 charpos = max (0, charpos);
11808
11809 /* Get the text property `menu-item' at pos. The value of that
11810 property is the start index of this item's properties in
11811 F->tool_bar_items. */
11812 prop = Fget_text_property (make_number (charpos),
11813 Qmenu_item, f->current_tool_bar_string);
11814 if (INTEGERP (prop))
11815 {
11816 *prop_idx = XINT (prop);
11817 success_p = 1;
11818 }
11819 else
11820 success_p = 0;
11821
11822 return success_p;
11823 }
11824
11825 \f
11826 /* Get information about the tool-bar item at position X/Y on frame F.
11827 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11828 the current matrix of the tool-bar window of F, or NULL if not
11829 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11830 item in F->tool_bar_items. Value is
11831
11832 -1 if X/Y is not on a tool-bar item
11833 0 if X/Y is on the same item that was highlighted before.
11834 1 otherwise. */
11835
11836 static int
11837 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11838 int *hpos, int *vpos, int *prop_idx)
11839 {
11840 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11841 struct window *w = XWINDOW (f->tool_bar_window);
11842 int area;
11843
11844 /* Find the glyph under X/Y. */
11845 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11846 if (*glyph == NULL)
11847 return -1;
11848
11849 /* Get the start of this tool-bar item's properties in
11850 f->tool_bar_items. */
11851 if (!tool_bar_item_info (f, *glyph, prop_idx))
11852 return -1;
11853
11854 /* Is mouse on the highlighted item? */
11855 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11856 && *vpos >= hlinfo->mouse_face_beg_row
11857 && *vpos <= hlinfo->mouse_face_end_row
11858 && (*vpos > hlinfo->mouse_face_beg_row
11859 || *hpos >= hlinfo->mouse_face_beg_col)
11860 && (*vpos < hlinfo->mouse_face_end_row
11861 || *hpos < hlinfo->mouse_face_end_col
11862 || hlinfo->mouse_face_past_end))
11863 return 0;
11864
11865 return 1;
11866 }
11867
11868
11869 /* EXPORT:
11870 Handle mouse button event on the tool-bar of frame F, at
11871 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11872 0 for button release. MODIFIERS is event modifiers for button
11873 release. */
11874
11875 void
11876 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11877 unsigned int modifiers)
11878 {
11879 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11880 struct window *w = XWINDOW (f->tool_bar_window);
11881 int hpos, vpos, prop_idx;
11882 struct glyph *glyph;
11883 Lisp_Object enabled_p;
11884
11885 /* If not on the highlighted tool-bar item, return. */
11886 frame_to_window_pixel_xy (w, &x, &y);
11887 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11888 return;
11889
11890 /* If item is disabled, do nothing. */
11891 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11892 if (NILP (enabled_p))
11893 return;
11894
11895 if (down_p)
11896 {
11897 /* Show item in pressed state. */
11898 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11899 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11900 last_tool_bar_item = prop_idx;
11901 }
11902 else
11903 {
11904 Lisp_Object key, frame;
11905 struct input_event event;
11906 EVENT_INIT (event);
11907
11908 /* Show item in released state. */
11909 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11910 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11911
11912 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11913
11914 XSETFRAME (frame, f);
11915 event.kind = TOOL_BAR_EVENT;
11916 event.frame_or_window = frame;
11917 event.arg = frame;
11918 kbd_buffer_store_event (&event);
11919
11920 event.kind = TOOL_BAR_EVENT;
11921 event.frame_or_window = frame;
11922 event.arg = key;
11923 event.modifiers = modifiers;
11924 kbd_buffer_store_event (&event);
11925 last_tool_bar_item = -1;
11926 }
11927 }
11928
11929
11930 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11931 tool-bar window-relative coordinates X/Y. Called from
11932 note_mouse_highlight. */
11933
11934 static void
11935 note_tool_bar_highlight (struct frame *f, int x, int y)
11936 {
11937 Lisp_Object window = f->tool_bar_window;
11938 struct window *w = XWINDOW (window);
11939 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11940 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11941 int hpos, vpos;
11942 struct glyph *glyph;
11943 struct glyph_row *row;
11944 int i;
11945 Lisp_Object enabled_p;
11946 int prop_idx;
11947 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11948 int mouse_down_p, rc;
11949
11950 /* Function note_mouse_highlight is called with negative X/Y
11951 values when mouse moves outside of the frame. */
11952 if (x <= 0 || y <= 0)
11953 {
11954 clear_mouse_face (hlinfo);
11955 return;
11956 }
11957
11958 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11959 if (rc < 0)
11960 {
11961 /* Not on tool-bar item. */
11962 clear_mouse_face (hlinfo);
11963 return;
11964 }
11965 else if (rc == 0)
11966 /* On same tool-bar item as before. */
11967 goto set_help_echo;
11968
11969 clear_mouse_face (hlinfo);
11970
11971 /* Mouse is down, but on different tool-bar item? */
11972 mouse_down_p = (dpyinfo->grabbed
11973 && f == last_mouse_frame
11974 && FRAME_LIVE_P (f));
11975 if (mouse_down_p
11976 && last_tool_bar_item != prop_idx)
11977 return;
11978
11979 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11980 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11981
11982 /* If tool-bar item is not enabled, don't highlight it. */
11983 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11984 if (!NILP (enabled_p))
11985 {
11986 /* Compute the x-position of the glyph. In front and past the
11987 image is a space. We include this in the highlighted area. */
11988 row = MATRIX_ROW (w->current_matrix, vpos);
11989 for (i = x = 0; i < hpos; ++i)
11990 x += row->glyphs[TEXT_AREA][i].pixel_width;
11991
11992 /* Record this as the current active region. */
11993 hlinfo->mouse_face_beg_col = hpos;
11994 hlinfo->mouse_face_beg_row = vpos;
11995 hlinfo->mouse_face_beg_x = x;
11996 hlinfo->mouse_face_beg_y = row->y;
11997 hlinfo->mouse_face_past_end = 0;
11998
11999 hlinfo->mouse_face_end_col = hpos + 1;
12000 hlinfo->mouse_face_end_row = vpos;
12001 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12002 hlinfo->mouse_face_end_y = row->y;
12003 hlinfo->mouse_face_window = window;
12004 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12005
12006 /* Display it as active. */
12007 show_mouse_face (hlinfo, draw);
12008 hlinfo->mouse_face_image_state = draw;
12009 }
12010
12011 set_help_echo:
12012
12013 /* Set help_echo_string to a help string to display for this tool-bar item.
12014 XTread_socket does the rest. */
12015 help_echo_object = help_echo_window = Qnil;
12016 help_echo_pos = -1;
12017 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12018 if (NILP (help_echo_string))
12019 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12020 }
12021
12022 #endif /* HAVE_WINDOW_SYSTEM */
12023
12024
12025 \f
12026 /************************************************************************
12027 Horizontal scrolling
12028 ************************************************************************/
12029
12030 static int hscroll_window_tree (Lisp_Object);
12031 static int hscroll_windows (Lisp_Object);
12032
12033 /* For all leaf windows in the window tree rooted at WINDOW, set their
12034 hscroll value so that PT is (i) visible in the window, and (ii) so
12035 that it is not within a certain margin at the window's left and
12036 right border. Value is non-zero if any window's hscroll has been
12037 changed. */
12038
12039 static int
12040 hscroll_window_tree (Lisp_Object window)
12041 {
12042 int hscrolled_p = 0;
12043 int hscroll_relative_p = FLOATP (Vhscroll_step);
12044 int hscroll_step_abs = 0;
12045 double hscroll_step_rel = 0;
12046
12047 if (hscroll_relative_p)
12048 {
12049 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12050 if (hscroll_step_rel < 0)
12051 {
12052 hscroll_relative_p = 0;
12053 hscroll_step_abs = 0;
12054 }
12055 }
12056 else if (INTEGERP (Vhscroll_step))
12057 {
12058 hscroll_step_abs = XINT (Vhscroll_step);
12059 if (hscroll_step_abs < 0)
12060 hscroll_step_abs = 0;
12061 }
12062 else
12063 hscroll_step_abs = 0;
12064
12065 while (WINDOWP (window))
12066 {
12067 struct window *w = XWINDOW (window);
12068
12069 if (WINDOWP (w->hchild))
12070 hscrolled_p |= hscroll_window_tree (w->hchild);
12071 else if (WINDOWP (w->vchild))
12072 hscrolled_p |= hscroll_window_tree (w->vchild);
12073 else if (w->cursor.vpos >= 0)
12074 {
12075 int h_margin;
12076 int text_area_width;
12077 struct glyph_row *current_cursor_row
12078 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12079 struct glyph_row *desired_cursor_row
12080 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12081 struct glyph_row *cursor_row
12082 = (desired_cursor_row->enabled_p
12083 ? desired_cursor_row
12084 : current_cursor_row);
12085 int row_r2l_p = cursor_row->reversed_p;
12086
12087 text_area_width = window_box_width (w, TEXT_AREA);
12088
12089 /* Scroll when cursor is inside this scroll margin. */
12090 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12091
12092 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12093 /* For left-to-right rows, hscroll when cursor is either
12094 (i) inside the right hscroll margin, or (ii) if it is
12095 inside the left margin and the window is already
12096 hscrolled. */
12097 && ((!row_r2l_p
12098 && ((XFASTINT (w->hscroll)
12099 && w->cursor.x <= h_margin)
12100 || (cursor_row->enabled_p
12101 && cursor_row->truncated_on_right_p
12102 && (w->cursor.x >= text_area_width - h_margin))))
12103 /* For right-to-left rows, the logic is similar,
12104 except that rules for scrolling to left and right
12105 are reversed. E.g., if cursor.x <= h_margin, we
12106 need to hscroll "to the right" unconditionally,
12107 and that will scroll the screen to the left so as
12108 to reveal the next portion of the row. */
12109 || (row_r2l_p
12110 && ((cursor_row->enabled_p
12111 /* FIXME: It is confusing to set the
12112 truncated_on_right_p flag when R2L rows
12113 are actually truncated on the left. */
12114 && cursor_row->truncated_on_right_p
12115 && w->cursor.x <= h_margin)
12116 || (XFASTINT (w->hscroll)
12117 && (w->cursor.x >= text_area_width - h_margin))))))
12118 {
12119 struct it it;
12120 int hscroll;
12121 struct buffer *saved_current_buffer;
12122 EMACS_INT pt;
12123 int wanted_x;
12124
12125 /* Find point in a display of infinite width. */
12126 saved_current_buffer = current_buffer;
12127 current_buffer = XBUFFER (w->buffer);
12128
12129 if (w == XWINDOW (selected_window))
12130 pt = PT;
12131 else
12132 {
12133 pt = marker_position (w->pointm);
12134 pt = max (BEGV, pt);
12135 pt = min (ZV, pt);
12136 }
12137
12138 /* Move iterator to pt starting at cursor_row->start in
12139 a line with infinite width. */
12140 init_to_row_start (&it, w, cursor_row);
12141 it.last_visible_x = INFINITY;
12142 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12143 current_buffer = saved_current_buffer;
12144
12145 /* Position cursor in window. */
12146 if (!hscroll_relative_p && hscroll_step_abs == 0)
12147 hscroll = max (0, (it.current_x
12148 - (ITERATOR_AT_END_OF_LINE_P (&it)
12149 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12150 : (text_area_width / 2))))
12151 / FRAME_COLUMN_WIDTH (it.f);
12152 else if ((!row_r2l_p
12153 && w->cursor.x >= text_area_width - h_margin)
12154 || (row_r2l_p && w->cursor.x <= h_margin))
12155 {
12156 if (hscroll_relative_p)
12157 wanted_x = text_area_width * (1 - hscroll_step_rel)
12158 - h_margin;
12159 else
12160 wanted_x = text_area_width
12161 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12162 - h_margin;
12163 hscroll
12164 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12165 }
12166 else
12167 {
12168 if (hscroll_relative_p)
12169 wanted_x = text_area_width * hscroll_step_rel
12170 + h_margin;
12171 else
12172 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12173 + h_margin;
12174 hscroll
12175 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12176 }
12177 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12178
12179 /* Don't prevent redisplay optimizations if hscroll
12180 hasn't changed, as it will unnecessarily slow down
12181 redisplay. */
12182 if (XFASTINT (w->hscroll) != hscroll)
12183 {
12184 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12185 w->hscroll = make_number (hscroll);
12186 hscrolled_p = 1;
12187 }
12188 }
12189 }
12190
12191 window = w->next;
12192 }
12193
12194 /* Value is non-zero if hscroll of any leaf window has been changed. */
12195 return hscrolled_p;
12196 }
12197
12198
12199 /* Set hscroll so that cursor is visible and not inside horizontal
12200 scroll margins for all windows in the tree rooted at WINDOW. See
12201 also hscroll_window_tree above. Value is non-zero if any window's
12202 hscroll has been changed. If it has, desired matrices on the frame
12203 of WINDOW are cleared. */
12204
12205 static int
12206 hscroll_windows (Lisp_Object window)
12207 {
12208 int hscrolled_p = hscroll_window_tree (window);
12209 if (hscrolled_p)
12210 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12211 return hscrolled_p;
12212 }
12213
12214
12215 \f
12216 /************************************************************************
12217 Redisplay
12218 ************************************************************************/
12219
12220 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12221 to a non-zero value. This is sometimes handy to have in a debugger
12222 session. */
12223
12224 #if GLYPH_DEBUG
12225
12226 /* First and last unchanged row for try_window_id. */
12227
12228 static int debug_first_unchanged_at_end_vpos;
12229 static int debug_last_unchanged_at_beg_vpos;
12230
12231 /* Delta vpos and y. */
12232
12233 static int debug_dvpos, debug_dy;
12234
12235 /* Delta in characters and bytes for try_window_id. */
12236
12237 static EMACS_INT debug_delta, debug_delta_bytes;
12238
12239 /* Values of window_end_pos and window_end_vpos at the end of
12240 try_window_id. */
12241
12242 static EMACS_INT debug_end_vpos;
12243
12244 /* Append a string to W->desired_matrix->method. FMT is a printf
12245 format string. If trace_redisplay_p is non-zero also printf the
12246 resulting string to stderr. */
12247
12248 static void debug_method_add (struct window *, char const *, ...)
12249 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12250
12251 static void
12252 debug_method_add (struct window *w, char const *fmt, ...)
12253 {
12254 char buffer[512];
12255 char *method = w->desired_matrix->method;
12256 int len = strlen (method);
12257 int size = sizeof w->desired_matrix->method;
12258 int remaining = size - len - 1;
12259 va_list ap;
12260
12261 va_start (ap, fmt);
12262 vsprintf (buffer, fmt, ap);
12263 va_end (ap);
12264 if (len && remaining)
12265 {
12266 method[len] = '|';
12267 --remaining, ++len;
12268 }
12269
12270 strncpy (method + len, buffer, remaining);
12271
12272 if (trace_redisplay_p)
12273 fprintf (stderr, "%p (%s): %s\n",
12274 w,
12275 ((BUFFERP (w->buffer)
12276 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12277 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12278 : "no buffer"),
12279 buffer);
12280 }
12281
12282 #endif /* GLYPH_DEBUG */
12283
12284
12285 /* Value is non-zero if all changes in window W, which displays
12286 current_buffer, are in the text between START and END. START is a
12287 buffer position, END is given as a distance from Z. Used in
12288 redisplay_internal for display optimization. */
12289
12290 static inline int
12291 text_outside_line_unchanged_p (struct window *w,
12292 EMACS_INT start, EMACS_INT end)
12293 {
12294 int unchanged_p = 1;
12295
12296 /* If text or overlays have changed, see where. */
12297 if (XFASTINT (w->last_modified) < MODIFF
12298 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12299 {
12300 /* Gap in the line? */
12301 if (GPT < start || Z - GPT < end)
12302 unchanged_p = 0;
12303
12304 /* Changes start in front of the line, or end after it? */
12305 if (unchanged_p
12306 && (BEG_UNCHANGED < start - 1
12307 || END_UNCHANGED < end))
12308 unchanged_p = 0;
12309
12310 /* If selective display, can't optimize if changes start at the
12311 beginning of the line. */
12312 if (unchanged_p
12313 && INTEGERP (BVAR (current_buffer, selective_display))
12314 && XINT (BVAR (current_buffer, selective_display)) > 0
12315 && (BEG_UNCHANGED < start || GPT <= start))
12316 unchanged_p = 0;
12317
12318 /* If there are overlays at the start or end of the line, these
12319 may have overlay strings with newlines in them. A change at
12320 START, for instance, may actually concern the display of such
12321 overlay strings as well, and they are displayed on different
12322 lines. So, quickly rule out this case. (For the future, it
12323 might be desirable to implement something more telling than
12324 just BEG/END_UNCHANGED.) */
12325 if (unchanged_p)
12326 {
12327 if (BEG + BEG_UNCHANGED == start
12328 && overlay_touches_p (start))
12329 unchanged_p = 0;
12330 if (END_UNCHANGED == end
12331 && overlay_touches_p (Z - end))
12332 unchanged_p = 0;
12333 }
12334
12335 /* Under bidi reordering, adding or deleting a character in the
12336 beginning of a paragraph, before the first strong directional
12337 character, can change the base direction of the paragraph (unless
12338 the buffer specifies a fixed paragraph direction), which will
12339 require to redisplay the whole paragraph. It might be worthwhile
12340 to find the paragraph limits and widen the range of redisplayed
12341 lines to that, but for now just give up this optimization. */
12342 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12343 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12344 unchanged_p = 0;
12345 }
12346
12347 return unchanged_p;
12348 }
12349
12350
12351 /* Do a frame update, taking possible shortcuts into account. This is
12352 the main external entry point for redisplay.
12353
12354 If the last redisplay displayed an echo area message and that message
12355 is no longer requested, we clear the echo area or bring back the
12356 mini-buffer if that is in use. */
12357
12358 void
12359 redisplay (void)
12360 {
12361 redisplay_internal ();
12362 }
12363
12364
12365 static Lisp_Object
12366 overlay_arrow_string_or_property (Lisp_Object var)
12367 {
12368 Lisp_Object val;
12369
12370 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12371 return val;
12372
12373 return Voverlay_arrow_string;
12374 }
12375
12376 /* Return 1 if there are any overlay-arrows in current_buffer. */
12377 static int
12378 overlay_arrow_in_current_buffer_p (void)
12379 {
12380 Lisp_Object vlist;
12381
12382 for (vlist = Voverlay_arrow_variable_list;
12383 CONSP (vlist);
12384 vlist = XCDR (vlist))
12385 {
12386 Lisp_Object var = XCAR (vlist);
12387 Lisp_Object val;
12388
12389 if (!SYMBOLP (var))
12390 continue;
12391 val = find_symbol_value (var);
12392 if (MARKERP (val)
12393 && current_buffer == XMARKER (val)->buffer)
12394 return 1;
12395 }
12396 return 0;
12397 }
12398
12399
12400 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12401 has changed. */
12402
12403 static int
12404 overlay_arrows_changed_p (void)
12405 {
12406 Lisp_Object vlist;
12407
12408 for (vlist = Voverlay_arrow_variable_list;
12409 CONSP (vlist);
12410 vlist = XCDR (vlist))
12411 {
12412 Lisp_Object var = XCAR (vlist);
12413 Lisp_Object val, pstr;
12414
12415 if (!SYMBOLP (var))
12416 continue;
12417 val = find_symbol_value (var);
12418 if (!MARKERP (val))
12419 continue;
12420 if (! EQ (COERCE_MARKER (val),
12421 Fget (var, Qlast_arrow_position))
12422 || ! (pstr = overlay_arrow_string_or_property (var),
12423 EQ (pstr, Fget (var, Qlast_arrow_string))))
12424 return 1;
12425 }
12426 return 0;
12427 }
12428
12429 /* Mark overlay arrows to be updated on next redisplay. */
12430
12431 static void
12432 update_overlay_arrows (int up_to_date)
12433 {
12434 Lisp_Object vlist;
12435
12436 for (vlist = Voverlay_arrow_variable_list;
12437 CONSP (vlist);
12438 vlist = XCDR (vlist))
12439 {
12440 Lisp_Object var = XCAR (vlist);
12441
12442 if (!SYMBOLP (var))
12443 continue;
12444
12445 if (up_to_date > 0)
12446 {
12447 Lisp_Object val = find_symbol_value (var);
12448 Fput (var, Qlast_arrow_position,
12449 COERCE_MARKER (val));
12450 Fput (var, Qlast_arrow_string,
12451 overlay_arrow_string_or_property (var));
12452 }
12453 else if (up_to_date < 0
12454 || !NILP (Fget (var, Qlast_arrow_position)))
12455 {
12456 Fput (var, Qlast_arrow_position, Qt);
12457 Fput (var, Qlast_arrow_string, Qt);
12458 }
12459 }
12460 }
12461
12462
12463 /* Return overlay arrow string to display at row.
12464 Return integer (bitmap number) for arrow bitmap in left fringe.
12465 Return nil if no overlay arrow. */
12466
12467 static Lisp_Object
12468 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12469 {
12470 Lisp_Object vlist;
12471
12472 for (vlist = Voverlay_arrow_variable_list;
12473 CONSP (vlist);
12474 vlist = XCDR (vlist))
12475 {
12476 Lisp_Object var = XCAR (vlist);
12477 Lisp_Object val;
12478
12479 if (!SYMBOLP (var))
12480 continue;
12481
12482 val = find_symbol_value (var);
12483
12484 if (MARKERP (val)
12485 && current_buffer == XMARKER (val)->buffer
12486 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12487 {
12488 if (FRAME_WINDOW_P (it->f)
12489 /* FIXME: if ROW->reversed_p is set, this should test
12490 the right fringe, not the left one. */
12491 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12492 {
12493 #ifdef HAVE_WINDOW_SYSTEM
12494 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12495 {
12496 int fringe_bitmap;
12497 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12498 return make_number (fringe_bitmap);
12499 }
12500 #endif
12501 return make_number (-1); /* Use default arrow bitmap */
12502 }
12503 return overlay_arrow_string_or_property (var);
12504 }
12505 }
12506
12507 return Qnil;
12508 }
12509
12510 /* Return 1 if point moved out of or into a composition. Otherwise
12511 return 0. PREV_BUF and PREV_PT are the last point buffer and
12512 position. BUF and PT are the current point buffer and position. */
12513
12514 static int
12515 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12516 struct buffer *buf, EMACS_INT pt)
12517 {
12518 EMACS_INT start, end;
12519 Lisp_Object prop;
12520 Lisp_Object buffer;
12521
12522 XSETBUFFER (buffer, buf);
12523 /* Check a composition at the last point if point moved within the
12524 same buffer. */
12525 if (prev_buf == buf)
12526 {
12527 if (prev_pt == pt)
12528 /* Point didn't move. */
12529 return 0;
12530
12531 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12532 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12533 && COMPOSITION_VALID_P (start, end, prop)
12534 && start < prev_pt && end > prev_pt)
12535 /* The last point was within the composition. Return 1 iff
12536 point moved out of the composition. */
12537 return (pt <= start || pt >= end);
12538 }
12539
12540 /* Check a composition at the current point. */
12541 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12542 && find_composition (pt, -1, &start, &end, &prop, buffer)
12543 && COMPOSITION_VALID_P (start, end, prop)
12544 && start < pt && end > pt);
12545 }
12546
12547
12548 /* Reconsider the setting of B->clip_changed which is displayed
12549 in window W. */
12550
12551 static inline void
12552 reconsider_clip_changes (struct window *w, struct buffer *b)
12553 {
12554 if (b->clip_changed
12555 && !NILP (w->window_end_valid)
12556 && w->current_matrix->buffer == b
12557 && w->current_matrix->zv == BUF_ZV (b)
12558 && w->current_matrix->begv == BUF_BEGV (b))
12559 b->clip_changed = 0;
12560
12561 /* If display wasn't paused, and W is not a tool bar window, see if
12562 point has been moved into or out of a composition. In that case,
12563 we set b->clip_changed to 1 to force updating the screen. If
12564 b->clip_changed has already been set to 1, we can skip this
12565 check. */
12566 if (!b->clip_changed
12567 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12568 {
12569 EMACS_INT pt;
12570
12571 if (w == XWINDOW (selected_window))
12572 pt = PT;
12573 else
12574 pt = marker_position (w->pointm);
12575
12576 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12577 || pt != XINT (w->last_point))
12578 && check_point_in_composition (w->current_matrix->buffer,
12579 XINT (w->last_point),
12580 XBUFFER (w->buffer), pt))
12581 b->clip_changed = 1;
12582 }
12583 }
12584 \f
12585
12586 /* Select FRAME to forward the values of frame-local variables into C
12587 variables so that the redisplay routines can access those values
12588 directly. */
12589
12590 static void
12591 select_frame_for_redisplay (Lisp_Object frame)
12592 {
12593 Lisp_Object tail, tem;
12594 Lisp_Object old = selected_frame;
12595 struct Lisp_Symbol *sym;
12596
12597 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12598
12599 selected_frame = frame;
12600
12601 do {
12602 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12603 if (CONSP (XCAR (tail))
12604 && (tem = XCAR (XCAR (tail)),
12605 SYMBOLP (tem))
12606 && (sym = indirect_variable (XSYMBOL (tem)),
12607 sym->redirect == SYMBOL_LOCALIZED)
12608 && sym->val.blv->frame_local)
12609 /* Use find_symbol_value rather than Fsymbol_value
12610 to avoid an error if it is void. */
12611 find_symbol_value (tem);
12612 } while (!EQ (frame, old) && (frame = old, 1));
12613 }
12614
12615
12616 #define STOP_POLLING \
12617 do { if (! polling_stopped_here) stop_polling (); \
12618 polling_stopped_here = 1; } while (0)
12619
12620 #define RESUME_POLLING \
12621 do { if (polling_stopped_here) start_polling (); \
12622 polling_stopped_here = 0; } while (0)
12623
12624
12625 /* Perhaps in the future avoid recentering windows if it
12626 is not necessary; currently that causes some problems. */
12627
12628 static void
12629 redisplay_internal (void)
12630 {
12631 struct window *w = XWINDOW (selected_window);
12632 struct window *sw;
12633 struct frame *fr;
12634 int pending;
12635 int must_finish = 0;
12636 struct text_pos tlbufpos, tlendpos;
12637 int number_of_visible_frames;
12638 int count, count1;
12639 struct frame *sf;
12640 int polling_stopped_here = 0;
12641 Lisp_Object old_frame = selected_frame;
12642
12643 /* Non-zero means redisplay has to consider all windows on all
12644 frames. Zero means, only selected_window is considered. */
12645 int consider_all_windows_p;
12646
12647 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12648
12649 /* No redisplay if running in batch mode or frame is not yet fully
12650 initialized, or redisplay is explicitly turned off by setting
12651 Vinhibit_redisplay. */
12652 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12653 || !NILP (Vinhibit_redisplay))
12654 return;
12655
12656 /* Don't examine these until after testing Vinhibit_redisplay.
12657 When Emacs is shutting down, perhaps because its connection to
12658 X has dropped, we should not look at them at all. */
12659 fr = XFRAME (w->frame);
12660 sf = SELECTED_FRAME ();
12661
12662 if (!fr->glyphs_initialized_p)
12663 return;
12664
12665 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12666 if (popup_activated ())
12667 return;
12668 #endif
12669
12670 /* I don't think this happens but let's be paranoid. */
12671 if (redisplaying_p)
12672 return;
12673
12674 /* Record a function that resets redisplaying_p to its old value
12675 when we leave this function. */
12676 count = SPECPDL_INDEX ();
12677 record_unwind_protect (unwind_redisplay,
12678 Fcons (make_number (redisplaying_p), selected_frame));
12679 ++redisplaying_p;
12680 specbind (Qinhibit_free_realized_faces, Qnil);
12681
12682 {
12683 Lisp_Object tail, frame;
12684
12685 FOR_EACH_FRAME (tail, frame)
12686 {
12687 struct frame *f = XFRAME (frame);
12688 f->already_hscrolled_p = 0;
12689 }
12690 }
12691
12692 retry:
12693 /* Remember the currently selected window. */
12694 sw = w;
12695
12696 if (!EQ (old_frame, selected_frame)
12697 && FRAME_LIVE_P (XFRAME (old_frame)))
12698 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12699 selected_frame and selected_window to be temporarily out-of-sync so
12700 when we come back here via `goto retry', we need to resync because we
12701 may need to run Elisp code (via prepare_menu_bars). */
12702 select_frame_for_redisplay (old_frame);
12703
12704 pending = 0;
12705 reconsider_clip_changes (w, current_buffer);
12706 last_escape_glyph_frame = NULL;
12707 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12708 last_glyphless_glyph_frame = NULL;
12709 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12710
12711 /* If new fonts have been loaded that make a glyph matrix adjustment
12712 necessary, do it. */
12713 if (fonts_changed_p)
12714 {
12715 adjust_glyphs (NULL);
12716 ++windows_or_buffers_changed;
12717 fonts_changed_p = 0;
12718 }
12719
12720 /* If face_change_count is non-zero, init_iterator will free all
12721 realized faces, which includes the faces referenced from current
12722 matrices. So, we can't reuse current matrices in this case. */
12723 if (face_change_count)
12724 ++windows_or_buffers_changed;
12725
12726 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12727 && FRAME_TTY (sf)->previous_frame != sf)
12728 {
12729 /* Since frames on a single ASCII terminal share the same
12730 display area, displaying a different frame means redisplay
12731 the whole thing. */
12732 windows_or_buffers_changed++;
12733 SET_FRAME_GARBAGED (sf);
12734 #ifndef DOS_NT
12735 set_tty_color_mode (FRAME_TTY (sf), sf);
12736 #endif
12737 FRAME_TTY (sf)->previous_frame = sf;
12738 }
12739
12740 /* Set the visible flags for all frames. Do this before checking
12741 for resized or garbaged frames; they want to know if their frames
12742 are visible. See the comment in frame.h for
12743 FRAME_SAMPLE_VISIBILITY. */
12744 {
12745 Lisp_Object tail, frame;
12746
12747 number_of_visible_frames = 0;
12748
12749 FOR_EACH_FRAME (tail, frame)
12750 {
12751 struct frame *f = XFRAME (frame);
12752
12753 FRAME_SAMPLE_VISIBILITY (f);
12754 if (FRAME_VISIBLE_P (f))
12755 ++number_of_visible_frames;
12756 clear_desired_matrices (f);
12757 }
12758 }
12759
12760 /* Notice any pending interrupt request to change frame size. */
12761 do_pending_window_change (1);
12762
12763 /* do_pending_window_change could change the selected_window due to
12764 frame resizing which makes the selected window too small. */
12765 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12766 {
12767 sw = w;
12768 reconsider_clip_changes (w, current_buffer);
12769 }
12770
12771 /* Clear frames marked as garbaged. */
12772 if (frame_garbaged)
12773 clear_garbaged_frames ();
12774
12775 /* Build menubar and tool-bar items. */
12776 if (NILP (Vmemory_full))
12777 prepare_menu_bars ();
12778
12779 if (windows_or_buffers_changed)
12780 update_mode_lines++;
12781
12782 /* Detect case that we need to write or remove a star in the mode line. */
12783 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12784 {
12785 w->update_mode_line = Qt;
12786 if (buffer_shared > 1)
12787 update_mode_lines++;
12788 }
12789
12790 /* Avoid invocation of point motion hooks by `current_column' below. */
12791 count1 = SPECPDL_INDEX ();
12792 specbind (Qinhibit_point_motion_hooks, Qt);
12793
12794 /* If %c is in the mode line, update it if needed. */
12795 if (!NILP (w->column_number_displayed)
12796 /* This alternative quickly identifies a common case
12797 where no change is needed. */
12798 && !(PT == XFASTINT (w->last_point)
12799 && XFASTINT (w->last_modified) >= MODIFF
12800 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12801 && (XFASTINT (w->column_number_displayed) != current_column ()))
12802 w->update_mode_line = Qt;
12803
12804 unbind_to (count1, Qnil);
12805
12806 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12807
12808 /* The variable buffer_shared is set in redisplay_window and
12809 indicates that we redisplay a buffer in different windows. See
12810 there. */
12811 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12812 || cursor_type_changed);
12813
12814 /* If specs for an arrow have changed, do thorough redisplay
12815 to ensure we remove any arrow that should no longer exist. */
12816 if (overlay_arrows_changed_p ())
12817 consider_all_windows_p = windows_or_buffers_changed = 1;
12818
12819 /* Normally the message* functions will have already displayed and
12820 updated the echo area, but the frame may have been trashed, or
12821 the update may have been preempted, so display the echo area
12822 again here. Checking message_cleared_p captures the case that
12823 the echo area should be cleared. */
12824 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12825 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12826 || (message_cleared_p
12827 && minibuf_level == 0
12828 /* If the mini-window is currently selected, this means the
12829 echo-area doesn't show through. */
12830 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12831 {
12832 int window_height_changed_p = echo_area_display (0);
12833 must_finish = 1;
12834
12835 /* If we don't display the current message, don't clear the
12836 message_cleared_p flag, because, if we did, we wouldn't clear
12837 the echo area in the next redisplay which doesn't preserve
12838 the echo area. */
12839 if (!display_last_displayed_message_p)
12840 message_cleared_p = 0;
12841
12842 if (fonts_changed_p)
12843 goto retry;
12844 else if (window_height_changed_p)
12845 {
12846 consider_all_windows_p = 1;
12847 ++update_mode_lines;
12848 ++windows_or_buffers_changed;
12849
12850 /* If window configuration was changed, frames may have been
12851 marked garbaged. Clear them or we will experience
12852 surprises wrt scrolling. */
12853 if (frame_garbaged)
12854 clear_garbaged_frames ();
12855 }
12856 }
12857 else if (EQ (selected_window, minibuf_window)
12858 && (current_buffer->clip_changed
12859 || XFASTINT (w->last_modified) < MODIFF
12860 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12861 && resize_mini_window (w, 0))
12862 {
12863 /* Resized active mini-window to fit the size of what it is
12864 showing if its contents might have changed. */
12865 must_finish = 1;
12866 /* FIXME: this causes all frames to be updated, which seems unnecessary
12867 since only the current frame needs to be considered. This function needs
12868 to be rewritten with two variables, consider_all_windows and
12869 consider_all_frames. */
12870 consider_all_windows_p = 1;
12871 ++windows_or_buffers_changed;
12872 ++update_mode_lines;
12873
12874 /* If window configuration was changed, frames may have been
12875 marked garbaged. Clear them or we will experience
12876 surprises wrt scrolling. */
12877 if (frame_garbaged)
12878 clear_garbaged_frames ();
12879 }
12880
12881
12882 /* If showing the region, and mark has changed, we must redisplay
12883 the whole window. The assignment to this_line_start_pos prevents
12884 the optimization directly below this if-statement. */
12885 if (((!NILP (Vtransient_mark_mode)
12886 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12887 != !NILP (w->region_showing))
12888 || (!NILP (w->region_showing)
12889 && !EQ (w->region_showing,
12890 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12891 CHARPOS (this_line_start_pos) = 0;
12892
12893 /* Optimize the case that only the line containing the cursor in the
12894 selected window has changed. Variables starting with this_ are
12895 set in display_line and record information about the line
12896 containing the cursor. */
12897 tlbufpos = this_line_start_pos;
12898 tlendpos = this_line_end_pos;
12899 if (!consider_all_windows_p
12900 && CHARPOS (tlbufpos) > 0
12901 && NILP (w->update_mode_line)
12902 && !current_buffer->clip_changed
12903 && !current_buffer->prevent_redisplay_optimizations_p
12904 && FRAME_VISIBLE_P (XFRAME (w->frame))
12905 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12906 /* Make sure recorded data applies to current buffer, etc. */
12907 && this_line_buffer == current_buffer
12908 && current_buffer == XBUFFER (w->buffer)
12909 && NILP (w->force_start)
12910 && NILP (w->optional_new_start)
12911 /* Point must be on the line that we have info recorded about. */
12912 && PT >= CHARPOS (tlbufpos)
12913 && PT <= Z - CHARPOS (tlendpos)
12914 /* All text outside that line, including its final newline,
12915 must be unchanged. */
12916 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12917 CHARPOS (tlendpos)))
12918 {
12919 if (CHARPOS (tlbufpos) > BEGV
12920 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12921 && (CHARPOS (tlbufpos) == ZV
12922 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12923 /* Former continuation line has disappeared by becoming empty. */
12924 goto cancel;
12925 else if (XFASTINT (w->last_modified) < MODIFF
12926 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12927 || MINI_WINDOW_P (w))
12928 {
12929 /* We have to handle the case of continuation around a
12930 wide-column character (see the comment in indent.c around
12931 line 1340).
12932
12933 For instance, in the following case:
12934
12935 -------- Insert --------
12936 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12937 J_I_ ==> J_I_ `^^' are cursors.
12938 ^^ ^^
12939 -------- --------
12940
12941 As we have to redraw the line above, we cannot use this
12942 optimization. */
12943
12944 struct it it;
12945 int line_height_before = this_line_pixel_height;
12946
12947 /* Note that start_display will handle the case that the
12948 line starting at tlbufpos is a continuation line. */
12949 start_display (&it, w, tlbufpos);
12950
12951 /* Implementation note: It this still necessary? */
12952 if (it.current_x != this_line_start_x)
12953 goto cancel;
12954
12955 TRACE ((stderr, "trying display optimization 1\n"));
12956 w->cursor.vpos = -1;
12957 overlay_arrow_seen = 0;
12958 it.vpos = this_line_vpos;
12959 it.current_y = this_line_y;
12960 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12961 display_line (&it);
12962
12963 /* If line contains point, is not continued,
12964 and ends at same distance from eob as before, we win. */
12965 if (w->cursor.vpos >= 0
12966 /* Line is not continued, otherwise this_line_start_pos
12967 would have been set to 0 in display_line. */
12968 && CHARPOS (this_line_start_pos)
12969 /* Line ends as before. */
12970 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12971 /* Line has same height as before. Otherwise other lines
12972 would have to be shifted up or down. */
12973 && this_line_pixel_height == line_height_before)
12974 {
12975 /* If this is not the window's last line, we must adjust
12976 the charstarts of the lines below. */
12977 if (it.current_y < it.last_visible_y)
12978 {
12979 struct glyph_row *row
12980 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12981 EMACS_INT delta, delta_bytes;
12982
12983 /* We used to distinguish between two cases here,
12984 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12985 when the line ends in a newline or the end of the
12986 buffer's accessible portion. But both cases did
12987 the same, so they were collapsed. */
12988 delta = (Z
12989 - CHARPOS (tlendpos)
12990 - MATRIX_ROW_START_CHARPOS (row));
12991 delta_bytes = (Z_BYTE
12992 - BYTEPOS (tlendpos)
12993 - MATRIX_ROW_START_BYTEPOS (row));
12994
12995 increment_matrix_positions (w->current_matrix,
12996 this_line_vpos + 1,
12997 w->current_matrix->nrows,
12998 delta, delta_bytes);
12999 }
13000
13001 /* If this row displays text now but previously didn't,
13002 or vice versa, w->window_end_vpos may have to be
13003 adjusted. */
13004 if ((it.glyph_row - 1)->displays_text_p)
13005 {
13006 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13007 XSETINT (w->window_end_vpos, this_line_vpos);
13008 }
13009 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13010 && this_line_vpos > 0)
13011 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13012 w->window_end_valid = Qnil;
13013
13014 /* Update hint: No need to try to scroll in update_window. */
13015 w->desired_matrix->no_scrolling_p = 1;
13016
13017 #if GLYPH_DEBUG
13018 *w->desired_matrix->method = 0;
13019 debug_method_add (w, "optimization 1");
13020 #endif
13021 #ifdef HAVE_WINDOW_SYSTEM
13022 update_window_fringes (w, 0);
13023 #endif
13024 goto update;
13025 }
13026 else
13027 goto cancel;
13028 }
13029 else if (/* Cursor position hasn't changed. */
13030 PT == XFASTINT (w->last_point)
13031 /* Make sure the cursor was last displayed
13032 in this window. Otherwise we have to reposition it. */
13033 && 0 <= w->cursor.vpos
13034 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13035 {
13036 if (!must_finish)
13037 {
13038 do_pending_window_change (1);
13039 /* If selected_window changed, redisplay again. */
13040 if (WINDOWP (selected_window)
13041 && (w = XWINDOW (selected_window)) != sw)
13042 goto retry;
13043
13044 /* We used to always goto end_of_redisplay here, but this
13045 isn't enough if we have a blinking cursor. */
13046 if (w->cursor_off_p == w->last_cursor_off_p)
13047 goto end_of_redisplay;
13048 }
13049 goto update;
13050 }
13051 /* If highlighting the region, or if the cursor is in the echo area,
13052 then we can't just move the cursor. */
13053 else if (! (!NILP (Vtransient_mark_mode)
13054 && !NILP (BVAR (current_buffer, mark_active)))
13055 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13056 || highlight_nonselected_windows)
13057 && NILP (w->region_showing)
13058 && NILP (Vshow_trailing_whitespace)
13059 && !cursor_in_echo_area)
13060 {
13061 struct it it;
13062 struct glyph_row *row;
13063
13064 /* Skip from tlbufpos to PT and see where it is. Note that
13065 PT may be in invisible text. If so, we will end at the
13066 next visible position. */
13067 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13068 NULL, DEFAULT_FACE_ID);
13069 it.current_x = this_line_start_x;
13070 it.current_y = this_line_y;
13071 it.vpos = this_line_vpos;
13072
13073 /* The call to move_it_to stops in front of PT, but
13074 moves over before-strings. */
13075 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13076
13077 if (it.vpos == this_line_vpos
13078 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13079 row->enabled_p))
13080 {
13081 xassert (this_line_vpos == it.vpos);
13082 xassert (this_line_y == it.current_y);
13083 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13084 #if GLYPH_DEBUG
13085 *w->desired_matrix->method = 0;
13086 debug_method_add (w, "optimization 3");
13087 #endif
13088 goto update;
13089 }
13090 else
13091 goto cancel;
13092 }
13093
13094 cancel:
13095 /* Text changed drastically or point moved off of line. */
13096 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13097 }
13098
13099 CHARPOS (this_line_start_pos) = 0;
13100 consider_all_windows_p |= buffer_shared > 1;
13101 ++clear_face_cache_count;
13102 #ifdef HAVE_WINDOW_SYSTEM
13103 ++clear_image_cache_count;
13104 #endif
13105
13106 /* Build desired matrices, and update the display. If
13107 consider_all_windows_p is non-zero, do it for all windows on all
13108 frames. Otherwise do it for selected_window, only. */
13109
13110 if (consider_all_windows_p)
13111 {
13112 Lisp_Object tail, frame;
13113
13114 FOR_EACH_FRAME (tail, frame)
13115 XFRAME (frame)->updated_p = 0;
13116
13117 /* Recompute # windows showing selected buffer. This will be
13118 incremented each time such a window is displayed. */
13119 buffer_shared = 0;
13120
13121 FOR_EACH_FRAME (tail, frame)
13122 {
13123 struct frame *f = XFRAME (frame);
13124
13125 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13126 {
13127 if (! EQ (frame, selected_frame))
13128 /* Select the frame, for the sake of frame-local
13129 variables. */
13130 select_frame_for_redisplay (frame);
13131
13132 /* Mark all the scroll bars to be removed; we'll redeem
13133 the ones we want when we redisplay their windows. */
13134 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13135 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13136
13137 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13138 redisplay_windows (FRAME_ROOT_WINDOW (f));
13139
13140 /* The X error handler may have deleted that frame. */
13141 if (!FRAME_LIVE_P (f))
13142 continue;
13143
13144 /* Any scroll bars which redisplay_windows should have
13145 nuked should now go away. */
13146 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13147 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13148
13149 /* If fonts changed, display again. */
13150 /* ??? rms: I suspect it is a mistake to jump all the way
13151 back to retry here. It should just retry this frame. */
13152 if (fonts_changed_p)
13153 goto retry;
13154
13155 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13156 {
13157 /* See if we have to hscroll. */
13158 if (!f->already_hscrolled_p)
13159 {
13160 f->already_hscrolled_p = 1;
13161 if (hscroll_windows (f->root_window))
13162 goto retry;
13163 }
13164
13165 /* Prevent various kinds of signals during display
13166 update. stdio is not robust about handling
13167 signals, which can cause an apparent I/O
13168 error. */
13169 if (interrupt_input)
13170 unrequest_sigio ();
13171 STOP_POLLING;
13172
13173 /* Update the display. */
13174 set_window_update_flags (XWINDOW (f->root_window), 1);
13175 pending |= update_frame (f, 0, 0);
13176 f->updated_p = 1;
13177 }
13178 }
13179 }
13180
13181 if (!EQ (old_frame, selected_frame)
13182 && FRAME_LIVE_P (XFRAME (old_frame)))
13183 /* We played a bit fast-and-loose above and allowed selected_frame
13184 and selected_window to be temporarily out-of-sync but let's make
13185 sure this stays contained. */
13186 select_frame_for_redisplay (old_frame);
13187 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13188
13189 if (!pending)
13190 {
13191 /* Do the mark_window_display_accurate after all windows have
13192 been redisplayed because this call resets flags in buffers
13193 which are needed for proper redisplay. */
13194 FOR_EACH_FRAME (tail, frame)
13195 {
13196 struct frame *f = XFRAME (frame);
13197 if (f->updated_p)
13198 {
13199 mark_window_display_accurate (f->root_window, 1);
13200 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13201 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13202 }
13203 }
13204 }
13205 }
13206 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13207 {
13208 Lisp_Object mini_window;
13209 struct frame *mini_frame;
13210
13211 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13212 /* Use list_of_error, not Qerror, so that
13213 we catch only errors and don't run the debugger. */
13214 internal_condition_case_1 (redisplay_window_1, selected_window,
13215 list_of_error,
13216 redisplay_window_error);
13217
13218 /* Compare desired and current matrices, perform output. */
13219
13220 update:
13221 /* If fonts changed, display again. */
13222 if (fonts_changed_p)
13223 goto retry;
13224
13225 /* Prevent various kinds of signals during display update.
13226 stdio is not robust about handling signals,
13227 which can cause an apparent I/O error. */
13228 if (interrupt_input)
13229 unrequest_sigio ();
13230 STOP_POLLING;
13231
13232 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13233 {
13234 if (hscroll_windows (selected_window))
13235 goto retry;
13236
13237 XWINDOW (selected_window)->must_be_updated_p = 1;
13238 pending = update_frame (sf, 0, 0);
13239 }
13240
13241 /* We may have called echo_area_display at the top of this
13242 function. If the echo area is on another frame, that may
13243 have put text on a frame other than the selected one, so the
13244 above call to update_frame would not have caught it. Catch
13245 it here. */
13246 mini_window = FRAME_MINIBUF_WINDOW (sf);
13247 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13248
13249 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13250 {
13251 XWINDOW (mini_window)->must_be_updated_p = 1;
13252 pending |= update_frame (mini_frame, 0, 0);
13253 if (!pending && hscroll_windows (mini_window))
13254 goto retry;
13255 }
13256 }
13257
13258 /* If display was paused because of pending input, make sure we do a
13259 thorough update the next time. */
13260 if (pending)
13261 {
13262 /* Prevent the optimization at the beginning of
13263 redisplay_internal that tries a single-line update of the
13264 line containing the cursor in the selected window. */
13265 CHARPOS (this_line_start_pos) = 0;
13266
13267 /* Let the overlay arrow be updated the next time. */
13268 update_overlay_arrows (0);
13269
13270 /* If we pause after scrolling, some rows in the current
13271 matrices of some windows are not valid. */
13272 if (!WINDOW_FULL_WIDTH_P (w)
13273 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13274 update_mode_lines = 1;
13275 }
13276 else
13277 {
13278 if (!consider_all_windows_p)
13279 {
13280 /* This has already been done above if
13281 consider_all_windows_p is set. */
13282 mark_window_display_accurate_1 (w, 1);
13283
13284 /* Say overlay arrows are up to date. */
13285 update_overlay_arrows (1);
13286
13287 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13288 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13289 }
13290
13291 update_mode_lines = 0;
13292 windows_or_buffers_changed = 0;
13293 cursor_type_changed = 0;
13294 }
13295
13296 /* Start SIGIO interrupts coming again. Having them off during the
13297 code above makes it less likely one will discard output, but not
13298 impossible, since there might be stuff in the system buffer here.
13299 But it is much hairier to try to do anything about that. */
13300 if (interrupt_input)
13301 request_sigio ();
13302 RESUME_POLLING;
13303
13304 /* If a frame has become visible which was not before, redisplay
13305 again, so that we display it. Expose events for such a frame
13306 (which it gets when becoming visible) don't call the parts of
13307 redisplay constructing glyphs, so simply exposing a frame won't
13308 display anything in this case. So, we have to display these
13309 frames here explicitly. */
13310 if (!pending)
13311 {
13312 Lisp_Object tail, frame;
13313 int new_count = 0;
13314
13315 FOR_EACH_FRAME (tail, frame)
13316 {
13317 int this_is_visible = 0;
13318
13319 if (XFRAME (frame)->visible)
13320 this_is_visible = 1;
13321 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13322 if (XFRAME (frame)->visible)
13323 this_is_visible = 1;
13324
13325 if (this_is_visible)
13326 new_count++;
13327 }
13328
13329 if (new_count != number_of_visible_frames)
13330 windows_or_buffers_changed++;
13331 }
13332
13333 /* Change frame size now if a change is pending. */
13334 do_pending_window_change (1);
13335
13336 /* If we just did a pending size change, or have additional
13337 visible frames, or selected_window changed, redisplay again. */
13338 if ((windows_or_buffers_changed && !pending)
13339 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13340 goto retry;
13341
13342 /* Clear the face and image caches.
13343
13344 We used to do this only if consider_all_windows_p. But the cache
13345 needs to be cleared if a timer creates images in the current
13346 buffer (e.g. the test case in Bug#6230). */
13347
13348 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13349 {
13350 clear_face_cache (0);
13351 clear_face_cache_count = 0;
13352 }
13353
13354 #ifdef HAVE_WINDOW_SYSTEM
13355 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13356 {
13357 clear_image_caches (Qnil);
13358 clear_image_cache_count = 0;
13359 }
13360 #endif /* HAVE_WINDOW_SYSTEM */
13361
13362 end_of_redisplay:
13363 unbind_to (count, Qnil);
13364 RESUME_POLLING;
13365 }
13366
13367
13368 /* Redisplay, but leave alone any recent echo area message unless
13369 another message has been requested in its place.
13370
13371 This is useful in situations where you need to redisplay but no
13372 user action has occurred, making it inappropriate for the message
13373 area to be cleared. See tracking_off and
13374 wait_reading_process_output for examples of these situations.
13375
13376 FROM_WHERE is an integer saying from where this function was
13377 called. This is useful for debugging. */
13378
13379 void
13380 redisplay_preserve_echo_area (int from_where)
13381 {
13382 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13383
13384 if (!NILP (echo_area_buffer[1]))
13385 {
13386 /* We have a previously displayed message, but no current
13387 message. Redisplay the previous message. */
13388 display_last_displayed_message_p = 1;
13389 redisplay_internal ();
13390 display_last_displayed_message_p = 0;
13391 }
13392 else
13393 redisplay_internal ();
13394
13395 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13396 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13397 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13398 }
13399
13400
13401 /* Function registered with record_unwind_protect in
13402 redisplay_internal. Reset redisplaying_p to the value it had
13403 before redisplay_internal was called, and clear
13404 prevent_freeing_realized_faces_p. It also selects the previously
13405 selected frame, unless it has been deleted (by an X connection
13406 failure during redisplay, for example). */
13407
13408 static Lisp_Object
13409 unwind_redisplay (Lisp_Object val)
13410 {
13411 Lisp_Object old_redisplaying_p, old_frame;
13412
13413 old_redisplaying_p = XCAR (val);
13414 redisplaying_p = XFASTINT (old_redisplaying_p);
13415 old_frame = XCDR (val);
13416 if (! EQ (old_frame, selected_frame)
13417 && FRAME_LIVE_P (XFRAME (old_frame)))
13418 select_frame_for_redisplay (old_frame);
13419 return Qnil;
13420 }
13421
13422
13423 /* Mark the display of window W as accurate or inaccurate. If
13424 ACCURATE_P is non-zero mark display of W as accurate. If
13425 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13426 redisplay_internal is called. */
13427
13428 static void
13429 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13430 {
13431 if (BUFFERP (w->buffer))
13432 {
13433 struct buffer *b = XBUFFER (w->buffer);
13434
13435 w->last_modified
13436 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13437 w->last_overlay_modified
13438 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13439 w->last_had_star
13440 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13441
13442 if (accurate_p)
13443 {
13444 b->clip_changed = 0;
13445 b->prevent_redisplay_optimizations_p = 0;
13446
13447 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13448 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13449 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13450 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13451
13452 w->current_matrix->buffer = b;
13453 w->current_matrix->begv = BUF_BEGV (b);
13454 w->current_matrix->zv = BUF_ZV (b);
13455
13456 w->last_cursor = w->cursor;
13457 w->last_cursor_off_p = w->cursor_off_p;
13458
13459 if (w == XWINDOW (selected_window))
13460 w->last_point = make_number (BUF_PT (b));
13461 else
13462 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13463 }
13464 }
13465
13466 if (accurate_p)
13467 {
13468 w->window_end_valid = w->buffer;
13469 w->update_mode_line = Qnil;
13470 }
13471 }
13472
13473
13474 /* Mark the display of windows in the window tree rooted at WINDOW as
13475 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13476 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13477 be redisplayed the next time redisplay_internal is called. */
13478
13479 void
13480 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13481 {
13482 struct window *w;
13483
13484 for (; !NILP (window); window = w->next)
13485 {
13486 w = XWINDOW (window);
13487 mark_window_display_accurate_1 (w, accurate_p);
13488
13489 if (!NILP (w->vchild))
13490 mark_window_display_accurate (w->vchild, accurate_p);
13491 if (!NILP (w->hchild))
13492 mark_window_display_accurate (w->hchild, accurate_p);
13493 }
13494
13495 if (accurate_p)
13496 {
13497 update_overlay_arrows (1);
13498 }
13499 else
13500 {
13501 /* Force a thorough redisplay the next time by setting
13502 last_arrow_position and last_arrow_string to t, which is
13503 unequal to any useful value of Voverlay_arrow_... */
13504 update_overlay_arrows (-1);
13505 }
13506 }
13507
13508
13509 /* Return value in display table DP (Lisp_Char_Table *) for character
13510 C. Since a display table doesn't have any parent, we don't have to
13511 follow parent. Do not call this function directly but use the
13512 macro DISP_CHAR_VECTOR. */
13513
13514 Lisp_Object
13515 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13516 {
13517 Lisp_Object val;
13518
13519 if (ASCII_CHAR_P (c))
13520 {
13521 val = dp->ascii;
13522 if (SUB_CHAR_TABLE_P (val))
13523 val = XSUB_CHAR_TABLE (val)->contents[c];
13524 }
13525 else
13526 {
13527 Lisp_Object table;
13528
13529 XSETCHAR_TABLE (table, dp);
13530 val = char_table_ref (table, c);
13531 }
13532 if (NILP (val))
13533 val = dp->defalt;
13534 return val;
13535 }
13536
13537
13538 \f
13539 /***********************************************************************
13540 Window Redisplay
13541 ***********************************************************************/
13542
13543 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13544
13545 static void
13546 redisplay_windows (Lisp_Object window)
13547 {
13548 while (!NILP (window))
13549 {
13550 struct window *w = XWINDOW (window);
13551
13552 if (!NILP (w->hchild))
13553 redisplay_windows (w->hchild);
13554 else if (!NILP (w->vchild))
13555 redisplay_windows (w->vchild);
13556 else if (!NILP (w->buffer))
13557 {
13558 displayed_buffer = XBUFFER (w->buffer);
13559 /* Use list_of_error, not Qerror, so that
13560 we catch only errors and don't run the debugger. */
13561 internal_condition_case_1 (redisplay_window_0, window,
13562 list_of_error,
13563 redisplay_window_error);
13564 }
13565
13566 window = w->next;
13567 }
13568 }
13569
13570 static Lisp_Object
13571 redisplay_window_error (Lisp_Object ignore)
13572 {
13573 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13574 return Qnil;
13575 }
13576
13577 static Lisp_Object
13578 redisplay_window_0 (Lisp_Object window)
13579 {
13580 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13581 redisplay_window (window, 0);
13582 return Qnil;
13583 }
13584
13585 static Lisp_Object
13586 redisplay_window_1 (Lisp_Object window)
13587 {
13588 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13589 redisplay_window (window, 1);
13590 return Qnil;
13591 }
13592 \f
13593
13594 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13595 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13596 which positions recorded in ROW differ from current buffer
13597 positions.
13598
13599 Return 0 if cursor is not on this row, 1 otherwise. */
13600
13601 static int
13602 set_cursor_from_row (struct window *w, struct glyph_row *row,
13603 struct glyph_matrix *matrix,
13604 EMACS_INT delta, EMACS_INT delta_bytes,
13605 int dy, int dvpos)
13606 {
13607 struct glyph *glyph = row->glyphs[TEXT_AREA];
13608 struct glyph *end = glyph + row->used[TEXT_AREA];
13609 struct glyph *cursor = NULL;
13610 /* The last known character position in row. */
13611 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13612 int x = row->x;
13613 EMACS_INT pt_old = PT - delta;
13614 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13615 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13616 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13617 /* A glyph beyond the edge of TEXT_AREA which we should never
13618 touch. */
13619 struct glyph *glyphs_end = end;
13620 /* Non-zero means we've found a match for cursor position, but that
13621 glyph has the avoid_cursor_p flag set. */
13622 int match_with_avoid_cursor = 0;
13623 /* Non-zero means we've seen at least one glyph that came from a
13624 display string. */
13625 int string_seen = 0;
13626 /* Largest and smalles buffer positions seen so far during scan of
13627 glyph row. */
13628 EMACS_INT bpos_max = pos_before;
13629 EMACS_INT bpos_min = pos_after;
13630 /* Last buffer position covered by an overlay string with an integer
13631 `cursor' property. */
13632 EMACS_INT bpos_covered = 0;
13633 /* Non-zero means the display string on which to display the cursor
13634 comes from a text property, not from an overlay. */
13635 int string_from_text_prop = 0;
13636
13637 /* Skip over glyphs not having an object at the start and the end of
13638 the row. These are special glyphs like truncation marks on
13639 terminal frames. */
13640 if (row->displays_text_p)
13641 {
13642 if (!row->reversed_p)
13643 {
13644 while (glyph < end
13645 && INTEGERP (glyph->object)
13646 && glyph->charpos < 0)
13647 {
13648 x += glyph->pixel_width;
13649 ++glyph;
13650 }
13651 while (end > glyph
13652 && INTEGERP ((end - 1)->object)
13653 /* CHARPOS is zero for blanks and stretch glyphs
13654 inserted by extend_face_to_end_of_line. */
13655 && (end - 1)->charpos <= 0)
13656 --end;
13657 glyph_before = glyph - 1;
13658 glyph_after = end;
13659 }
13660 else
13661 {
13662 struct glyph *g;
13663
13664 /* If the glyph row is reversed, we need to process it from back
13665 to front, so swap the edge pointers. */
13666 glyphs_end = end = glyph - 1;
13667 glyph += row->used[TEXT_AREA] - 1;
13668
13669 while (glyph > end + 1
13670 && INTEGERP (glyph->object)
13671 && glyph->charpos < 0)
13672 {
13673 --glyph;
13674 x -= glyph->pixel_width;
13675 }
13676 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13677 --glyph;
13678 /* By default, in reversed rows we put the cursor on the
13679 rightmost (first in the reading order) glyph. */
13680 for (g = end + 1; g < glyph; g++)
13681 x += g->pixel_width;
13682 while (end < glyph
13683 && INTEGERP ((end + 1)->object)
13684 && (end + 1)->charpos <= 0)
13685 ++end;
13686 glyph_before = glyph + 1;
13687 glyph_after = end;
13688 }
13689 }
13690 else if (row->reversed_p)
13691 {
13692 /* In R2L rows that don't display text, put the cursor on the
13693 rightmost glyph. Case in point: an empty last line that is
13694 part of an R2L paragraph. */
13695 cursor = end - 1;
13696 /* Avoid placing the cursor on the last glyph of the row, where
13697 on terminal frames we hold the vertical border between
13698 adjacent windows. */
13699 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13700 && !WINDOW_RIGHTMOST_P (w)
13701 && cursor == row->glyphs[LAST_AREA] - 1)
13702 cursor--;
13703 x = -1; /* will be computed below, at label compute_x */
13704 }
13705
13706 /* Step 1: Try to find the glyph whose character position
13707 corresponds to point. If that's not possible, find 2 glyphs
13708 whose character positions are the closest to point, one before
13709 point, the other after it. */
13710 if (!row->reversed_p)
13711 while (/* not marched to end of glyph row */
13712 glyph < end
13713 /* glyph was not inserted by redisplay for internal purposes */
13714 && !INTEGERP (glyph->object))
13715 {
13716 if (BUFFERP (glyph->object))
13717 {
13718 EMACS_INT dpos = glyph->charpos - pt_old;
13719
13720 if (glyph->charpos > bpos_max)
13721 bpos_max = glyph->charpos;
13722 if (glyph->charpos < bpos_min)
13723 bpos_min = glyph->charpos;
13724 if (!glyph->avoid_cursor_p)
13725 {
13726 /* If we hit point, we've found the glyph on which to
13727 display the cursor. */
13728 if (dpos == 0)
13729 {
13730 match_with_avoid_cursor = 0;
13731 break;
13732 }
13733 /* See if we've found a better approximation to
13734 POS_BEFORE or to POS_AFTER. Note that we want the
13735 first (leftmost) glyph of all those that are the
13736 closest from below, and the last (rightmost) of all
13737 those from above. */
13738 if (0 > dpos && dpos > pos_before - pt_old)
13739 {
13740 pos_before = glyph->charpos;
13741 glyph_before = glyph;
13742 }
13743 else if (0 < dpos && dpos <= pos_after - pt_old)
13744 {
13745 pos_after = glyph->charpos;
13746 glyph_after = glyph;
13747 }
13748 }
13749 else if (dpos == 0)
13750 match_with_avoid_cursor = 1;
13751 }
13752 else if (STRINGP (glyph->object))
13753 {
13754 Lisp_Object chprop;
13755 EMACS_INT glyph_pos = glyph->charpos;
13756
13757 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13758 glyph->object);
13759 if (INTEGERP (chprop))
13760 {
13761 bpos_covered = bpos_max + XINT (chprop);
13762 /* If the `cursor' property covers buffer positions up
13763 to and including point, we should display cursor on
13764 this glyph. Note that overlays and text properties
13765 with string values stop bidi reordering, so every
13766 buffer position to the left of the string is always
13767 smaller than any position to the right of the
13768 string. Therefore, if a `cursor' property on one
13769 of the string's characters has an integer value, we
13770 will break out of the loop below _before_ we get to
13771 the position match above. IOW, integer values of
13772 the `cursor' property override the "exact match for
13773 point" strategy of positioning the cursor. */
13774 /* Implementation note: bpos_max == pt_old when, e.g.,
13775 we are in an empty line, where bpos_max is set to
13776 MATRIX_ROW_START_CHARPOS, see above. */
13777 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13778 {
13779 cursor = glyph;
13780 break;
13781 }
13782 }
13783
13784 string_seen = 1;
13785 }
13786 x += glyph->pixel_width;
13787 ++glyph;
13788 }
13789 else if (glyph > end) /* row is reversed */
13790 while (!INTEGERP (glyph->object))
13791 {
13792 if (BUFFERP (glyph->object))
13793 {
13794 EMACS_INT dpos = glyph->charpos - pt_old;
13795
13796 if (glyph->charpos > bpos_max)
13797 bpos_max = glyph->charpos;
13798 if (glyph->charpos < bpos_min)
13799 bpos_min = glyph->charpos;
13800 if (!glyph->avoid_cursor_p)
13801 {
13802 if (dpos == 0)
13803 {
13804 match_with_avoid_cursor = 0;
13805 break;
13806 }
13807 if (0 > dpos && dpos > pos_before - pt_old)
13808 {
13809 pos_before = glyph->charpos;
13810 glyph_before = glyph;
13811 }
13812 else if (0 < dpos && dpos <= pos_after - pt_old)
13813 {
13814 pos_after = glyph->charpos;
13815 glyph_after = glyph;
13816 }
13817 }
13818 else if (dpos == 0)
13819 match_with_avoid_cursor = 1;
13820 }
13821 else if (STRINGP (glyph->object))
13822 {
13823 Lisp_Object chprop;
13824 EMACS_INT glyph_pos = glyph->charpos;
13825
13826 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13827 glyph->object);
13828 if (INTEGERP (chprop))
13829 {
13830 bpos_covered = bpos_max + XINT (chprop);
13831 /* If the `cursor' property covers buffer positions up
13832 to and including point, we should display cursor on
13833 this glyph. */
13834 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13835 {
13836 cursor = glyph;
13837 break;
13838 }
13839 }
13840 string_seen = 1;
13841 }
13842 --glyph;
13843 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13844 {
13845 x--; /* can't use any pixel_width */
13846 break;
13847 }
13848 x -= glyph->pixel_width;
13849 }
13850
13851 /* Step 2: If we didn't find an exact match for point, we need to
13852 look for a proper place to put the cursor among glyphs between
13853 GLYPH_BEFORE and GLYPH_AFTER. */
13854 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13855 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13856 && bpos_covered < pt_old)
13857 {
13858 /* An empty line has a single glyph whose OBJECT is zero and
13859 whose CHARPOS is the position of a newline on that line.
13860 Note that on a TTY, there are more glyphs after that, which
13861 were produced by extend_face_to_end_of_line, but their
13862 CHARPOS is zero or negative. */
13863 int empty_line_p =
13864 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13865 && INTEGERP (glyph->object) && glyph->charpos > 0;
13866
13867 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13868 {
13869 EMACS_INT ellipsis_pos;
13870
13871 /* Scan back over the ellipsis glyphs. */
13872 if (!row->reversed_p)
13873 {
13874 ellipsis_pos = (glyph - 1)->charpos;
13875 while (glyph > row->glyphs[TEXT_AREA]
13876 && (glyph - 1)->charpos == ellipsis_pos)
13877 glyph--, x -= glyph->pixel_width;
13878 /* That loop always goes one position too far, including
13879 the glyph before the ellipsis. So scan forward over
13880 that one. */
13881 x += glyph->pixel_width;
13882 glyph++;
13883 }
13884 else /* row is reversed */
13885 {
13886 ellipsis_pos = (glyph + 1)->charpos;
13887 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13888 && (glyph + 1)->charpos == ellipsis_pos)
13889 glyph++, x += glyph->pixel_width;
13890 x -= glyph->pixel_width;
13891 glyph--;
13892 }
13893 }
13894 else if (match_with_avoid_cursor)
13895 {
13896 cursor = glyph_after;
13897 x = -1;
13898 }
13899 else if (string_seen)
13900 {
13901 int incr = row->reversed_p ? -1 : +1;
13902
13903 /* Need to find the glyph that came out of a string which is
13904 present at point. That glyph is somewhere between
13905 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13906 positioned between POS_BEFORE and POS_AFTER in the
13907 buffer. */
13908 struct glyph *start, *stop;
13909 EMACS_INT pos = pos_before;
13910
13911 x = -1;
13912
13913 /* If the row ends in a newline from a display string,
13914 reordering could have moved the glyphs belonging to the
13915 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13916 in this case we extend the search to the last glyph in
13917 the row that was not inserted by redisplay. */
13918 if (row->ends_in_newline_from_string_p)
13919 {
13920 glyph_after = end;
13921 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13922 }
13923
13924 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13925 correspond to POS_BEFORE and POS_AFTER, respectively. We
13926 need START and STOP in the order that corresponds to the
13927 row's direction as given by its reversed_p flag. If the
13928 directionality of characters between POS_BEFORE and
13929 POS_AFTER is the opposite of the row's base direction,
13930 these characters will have been reordered for display,
13931 and we need to reverse START and STOP. */
13932 if (!row->reversed_p)
13933 {
13934 start = min (glyph_before, glyph_after);
13935 stop = max (glyph_before, glyph_after);
13936 }
13937 else
13938 {
13939 start = max (glyph_before, glyph_after);
13940 stop = min (glyph_before, glyph_after);
13941 }
13942 for (glyph = start + incr;
13943 row->reversed_p ? glyph > stop : glyph < stop; )
13944 {
13945
13946 /* Any glyphs that come from the buffer are here because
13947 of bidi reordering. Skip them, and only pay
13948 attention to glyphs that came from some string. */
13949 if (STRINGP (glyph->object))
13950 {
13951 Lisp_Object str;
13952 EMACS_INT tem;
13953 /* If the display property covers the newline, we
13954 need to search for it one position farther. */
13955 EMACS_INT lim = pos_after
13956 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13957
13958 string_from_text_prop = 0;
13959 str = glyph->object;
13960 tem = string_buffer_position_lim (str, pos, lim, 0);
13961 if (tem == 0 /* from overlay */
13962 || pos <= tem)
13963 {
13964 /* If the string from which this glyph came is
13965 found in the buffer at point, then we've
13966 found the glyph we've been looking for. If
13967 it comes from an overlay (tem == 0), and it
13968 has the `cursor' property on one of its
13969 glyphs, record that glyph as a candidate for
13970 displaying the cursor. (As in the
13971 unidirectional version, we will display the
13972 cursor on the last candidate we find.) */
13973 if (tem == 0 || tem == pt_old)
13974 {
13975 /* The glyphs from this string could have
13976 been reordered. Find the one with the
13977 smallest string position. Or there could
13978 be a character in the string with the
13979 `cursor' property, which means display
13980 cursor on that character's glyph. */
13981 EMACS_INT strpos = glyph->charpos;
13982
13983 if (tem)
13984 {
13985 cursor = glyph;
13986 string_from_text_prop = 1;
13987 }
13988 for ( ;
13989 (row->reversed_p ? glyph > stop : glyph < stop)
13990 && EQ (glyph->object, str);
13991 glyph += incr)
13992 {
13993 Lisp_Object cprop;
13994 EMACS_INT gpos = glyph->charpos;
13995
13996 cprop = Fget_char_property (make_number (gpos),
13997 Qcursor,
13998 glyph->object);
13999 if (!NILP (cprop))
14000 {
14001 cursor = glyph;
14002 break;
14003 }
14004 if (tem && glyph->charpos < strpos)
14005 {
14006 strpos = glyph->charpos;
14007 cursor = glyph;
14008 }
14009 }
14010
14011 if (tem == pt_old)
14012 goto compute_x;
14013 }
14014 if (tem)
14015 pos = tem + 1; /* don't find previous instances */
14016 }
14017 /* This string is not what we want; skip all of the
14018 glyphs that came from it. */
14019 while ((row->reversed_p ? glyph > stop : glyph < stop)
14020 && EQ (glyph->object, str))
14021 glyph += incr;
14022 }
14023 else
14024 glyph += incr;
14025 }
14026
14027 /* If we reached the end of the line, and END was from a string,
14028 the cursor is not on this line. */
14029 if (cursor == NULL
14030 && (row->reversed_p ? glyph <= end : glyph >= end)
14031 && STRINGP (end->object)
14032 && row->continued_p)
14033 return 0;
14034 }
14035 /* A truncated row may not include PT among its character positions.
14036 Setting the cursor inside the scroll margin will trigger
14037 recalculation of hscroll in hscroll_window_tree. But if a
14038 display string covers point, defer to the string-handling
14039 code below to figure this out. */
14040 else if (row->truncated_on_left_p && pt_old < bpos_min)
14041 {
14042 cursor = glyph_before;
14043 x = -1;
14044 }
14045 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14046 /* Zero-width characters produce no glyphs. */
14047 || (!empty_line_p
14048 && (row->reversed_p
14049 ? glyph_after > glyphs_end
14050 : glyph_after < glyphs_end)))
14051 {
14052 cursor = glyph_after;
14053 x = -1;
14054 }
14055 }
14056
14057 compute_x:
14058 if (cursor != NULL)
14059 glyph = cursor;
14060 if (x < 0)
14061 {
14062 struct glyph *g;
14063
14064 /* Need to compute x that corresponds to GLYPH. */
14065 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14066 {
14067 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14068 abort ();
14069 x += g->pixel_width;
14070 }
14071 }
14072
14073 /* ROW could be part of a continued line, which, under bidi
14074 reordering, might have other rows whose start and end charpos
14075 occlude point. Only set w->cursor if we found a better
14076 approximation to the cursor position than we have from previously
14077 examined candidate rows belonging to the same continued line. */
14078 if (/* we already have a candidate row */
14079 w->cursor.vpos >= 0
14080 /* that candidate is not the row we are processing */
14081 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14082 /* Make sure cursor.vpos specifies a row whose start and end
14083 charpos occlude point, and it is valid candidate for being a
14084 cursor-row. This is because some callers of this function
14085 leave cursor.vpos at the row where the cursor was displayed
14086 during the last redisplay cycle. */
14087 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14088 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14089 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14090 {
14091 struct glyph *g1 =
14092 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14093
14094 /* Don't consider glyphs that are outside TEXT_AREA. */
14095 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14096 return 0;
14097 /* Keep the candidate whose buffer position is the closest to
14098 point or has the `cursor' property. */
14099 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14100 w->cursor.hpos >= 0
14101 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14102 && ((BUFFERP (g1->object)
14103 && (g1->charpos == pt_old /* an exact match always wins */
14104 || (BUFFERP (glyph->object)
14105 && eabs (g1->charpos - pt_old)
14106 < eabs (glyph->charpos - pt_old))))
14107 /* previous candidate is a glyph from a string that has
14108 a non-nil `cursor' property */
14109 || (STRINGP (g1->object)
14110 && (!NILP (Fget_char_property (make_number (g1->charpos),
14111 Qcursor, g1->object))
14112 /* pevious candidate is from the same display
14113 string as this one, and the display string
14114 came from a text property */
14115 || (EQ (g1->object, glyph->object)
14116 && string_from_text_prop)
14117 /* this candidate is from newline and its
14118 position is not an exact match */
14119 || (INTEGERP (glyph->object)
14120 && glyph->charpos != pt_old)))))
14121 return 0;
14122 /* If this candidate gives an exact match, use that. */
14123 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14124 /* If this candidate is a glyph created for the
14125 terminating newline of a line, and point is on that
14126 newline, it wins because it's an exact match. */
14127 || (!row->continued_p
14128 && INTEGERP (glyph->object)
14129 && glyph->charpos == 0
14130 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14131 /* Otherwise, keep the candidate that comes from a row
14132 spanning less buffer positions. This may win when one or
14133 both candidate positions are on glyphs that came from
14134 display strings, for which we cannot compare buffer
14135 positions. */
14136 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14137 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14138 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14139 return 0;
14140 }
14141 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14142 w->cursor.x = x;
14143 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14144 w->cursor.y = row->y + dy;
14145
14146 if (w == XWINDOW (selected_window))
14147 {
14148 if (!row->continued_p
14149 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14150 && row->x == 0)
14151 {
14152 this_line_buffer = XBUFFER (w->buffer);
14153
14154 CHARPOS (this_line_start_pos)
14155 = MATRIX_ROW_START_CHARPOS (row) + delta;
14156 BYTEPOS (this_line_start_pos)
14157 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14158
14159 CHARPOS (this_line_end_pos)
14160 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14161 BYTEPOS (this_line_end_pos)
14162 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14163
14164 this_line_y = w->cursor.y;
14165 this_line_pixel_height = row->height;
14166 this_line_vpos = w->cursor.vpos;
14167 this_line_start_x = row->x;
14168 }
14169 else
14170 CHARPOS (this_line_start_pos) = 0;
14171 }
14172
14173 return 1;
14174 }
14175
14176
14177 /* Run window scroll functions, if any, for WINDOW with new window
14178 start STARTP. Sets the window start of WINDOW to that position.
14179
14180 We assume that the window's buffer is really current. */
14181
14182 static inline struct text_pos
14183 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14184 {
14185 struct window *w = XWINDOW (window);
14186 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14187
14188 if (current_buffer != XBUFFER (w->buffer))
14189 abort ();
14190
14191 if (!NILP (Vwindow_scroll_functions))
14192 {
14193 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14194 make_number (CHARPOS (startp)));
14195 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14196 /* In case the hook functions switch buffers. */
14197 if (current_buffer != XBUFFER (w->buffer))
14198 set_buffer_internal_1 (XBUFFER (w->buffer));
14199 }
14200
14201 return startp;
14202 }
14203
14204
14205 /* Make sure the line containing the cursor is fully visible.
14206 A value of 1 means there is nothing to be done.
14207 (Either the line is fully visible, or it cannot be made so,
14208 or we cannot tell.)
14209
14210 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14211 is higher than window.
14212
14213 A value of 0 means the caller should do scrolling
14214 as if point had gone off the screen. */
14215
14216 static int
14217 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14218 {
14219 struct glyph_matrix *matrix;
14220 struct glyph_row *row;
14221 int window_height;
14222
14223 if (!make_cursor_line_fully_visible_p)
14224 return 1;
14225
14226 /* It's not always possible to find the cursor, e.g, when a window
14227 is full of overlay strings. Don't do anything in that case. */
14228 if (w->cursor.vpos < 0)
14229 return 1;
14230
14231 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14232 row = MATRIX_ROW (matrix, w->cursor.vpos);
14233
14234 /* If the cursor row is not partially visible, there's nothing to do. */
14235 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14236 return 1;
14237
14238 /* If the row the cursor is in is taller than the window's height,
14239 it's not clear what to do, so do nothing. */
14240 window_height = window_box_height (w);
14241 if (row->height >= window_height)
14242 {
14243 if (!force_p || MINI_WINDOW_P (w)
14244 || w->vscroll || w->cursor.vpos == 0)
14245 return 1;
14246 }
14247 return 0;
14248 }
14249
14250
14251 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14252 non-zero means only WINDOW is redisplayed in redisplay_internal.
14253 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14254 in redisplay_window to bring a partially visible line into view in
14255 the case that only the cursor has moved.
14256
14257 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14258 last screen line's vertical height extends past the end of the screen.
14259
14260 Value is
14261
14262 1 if scrolling succeeded
14263
14264 0 if scrolling didn't find point.
14265
14266 -1 if new fonts have been loaded so that we must interrupt
14267 redisplay, adjust glyph matrices, and try again. */
14268
14269 enum
14270 {
14271 SCROLLING_SUCCESS,
14272 SCROLLING_FAILED,
14273 SCROLLING_NEED_LARGER_MATRICES
14274 };
14275
14276 /* If scroll-conservatively is more than this, never recenter.
14277
14278 If you change this, don't forget to update the doc string of
14279 `scroll-conservatively' and the Emacs manual. */
14280 #define SCROLL_LIMIT 100
14281
14282 static int
14283 try_scrolling (Lisp_Object window, int just_this_one_p,
14284 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14285 int temp_scroll_step, int last_line_misfit)
14286 {
14287 struct window *w = XWINDOW (window);
14288 struct frame *f = XFRAME (w->frame);
14289 struct text_pos pos, startp;
14290 struct it it;
14291 int this_scroll_margin, scroll_max, rc, height;
14292 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14293 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14294 Lisp_Object aggressive;
14295 /* We will never try scrolling more than this number of lines. */
14296 int scroll_limit = SCROLL_LIMIT;
14297
14298 #if GLYPH_DEBUG
14299 debug_method_add (w, "try_scrolling");
14300 #endif
14301
14302 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14303
14304 /* Compute scroll margin height in pixels. We scroll when point is
14305 within this distance from the top or bottom of the window. */
14306 if (scroll_margin > 0)
14307 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14308 * FRAME_LINE_HEIGHT (f);
14309 else
14310 this_scroll_margin = 0;
14311
14312 /* Force arg_scroll_conservatively to have a reasonable value, to
14313 avoid scrolling too far away with slow move_it_* functions. Note
14314 that the user can supply scroll-conservatively equal to
14315 `most-positive-fixnum', which can be larger than INT_MAX. */
14316 if (arg_scroll_conservatively > scroll_limit)
14317 {
14318 arg_scroll_conservatively = scroll_limit + 1;
14319 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14320 }
14321 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14322 /* Compute how much we should try to scroll maximally to bring
14323 point into view. */
14324 scroll_max = (max (scroll_step,
14325 max (arg_scroll_conservatively, temp_scroll_step))
14326 * FRAME_LINE_HEIGHT (f));
14327 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14328 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14329 /* We're trying to scroll because of aggressive scrolling but no
14330 scroll_step is set. Choose an arbitrary one. */
14331 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14332 else
14333 scroll_max = 0;
14334
14335 too_near_end:
14336
14337 /* Decide whether to scroll down. */
14338 if (PT > CHARPOS (startp))
14339 {
14340 int scroll_margin_y;
14341
14342 /* Compute the pixel ypos of the scroll margin, then move it to
14343 either that ypos or PT, whichever comes first. */
14344 start_display (&it, w, startp);
14345 scroll_margin_y = it.last_visible_y - this_scroll_margin
14346 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14347 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14348 (MOVE_TO_POS | MOVE_TO_Y));
14349
14350 if (PT > CHARPOS (it.current.pos))
14351 {
14352 int y0 = line_bottom_y (&it);
14353 /* Compute how many pixels below window bottom to stop searching
14354 for PT. This avoids costly search for PT that is far away if
14355 the user limited scrolling by a small number of lines, but
14356 always finds PT if scroll_conservatively is set to a large
14357 number, such as most-positive-fixnum. */
14358 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14359 int y_to_move = it.last_visible_y + slack;
14360
14361 /* Compute the distance from the scroll margin to PT or to
14362 the scroll limit, whichever comes first. This should
14363 include the height of the cursor line, to make that line
14364 fully visible. */
14365 move_it_to (&it, PT, -1, y_to_move,
14366 -1, MOVE_TO_POS | MOVE_TO_Y);
14367 dy = line_bottom_y (&it) - y0;
14368
14369 if (dy > scroll_max)
14370 return SCROLLING_FAILED;
14371
14372 scroll_down_p = 1;
14373 }
14374 }
14375
14376 if (scroll_down_p)
14377 {
14378 /* Point is in or below the bottom scroll margin, so move the
14379 window start down. If scrolling conservatively, move it just
14380 enough down to make point visible. If scroll_step is set,
14381 move it down by scroll_step. */
14382 if (arg_scroll_conservatively)
14383 amount_to_scroll
14384 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14385 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14386 else if (scroll_step || temp_scroll_step)
14387 amount_to_scroll = scroll_max;
14388 else
14389 {
14390 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14391 height = WINDOW_BOX_TEXT_HEIGHT (w);
14392 if (NUMBERP (aggressive))
14393 {
14394 double float_amount = XFLOATINT (aggressive) * height;
14395 amount_to_scroll = float_amount;
14396 if (amount_to_scroll == 0 && float_amount > 0)
14397 amount_to_scroll = 1;
14398 /* Don't let point enter the scroll margin near top of
14399 the window. */
14400 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14401 amount_to_scroll = height - 2*this_scroll_margin + dy;
14402 }
14403 }
14404
14405 if (amount_to_scroll <= 0)
14406 return SCROLLING_FAILED;
14407
14408 start_display (&it, w, startp);
14409 if (arg_scroll_conservatively <= scroll_limit)
14410 move_it_vertically (&it, amount_to_scroll);
14411 else
14412 {
14413 /* Extra precision for users who set scroll-conservatively
14414 to a large number: make sure the amount we scroll
14415 the window start is never less than amount_to_scroll,
14416 which was computed as distance from window bottom to
14417 point. This matters when lines at window top and lines
14418 below window bottom have different height. */
14419 struct it it1;
14420 void *it1data = NULL;
14421 /* We use a temporary it1 because line_bottom_y can modify
14422 its argument, if it moves one line down; see there. */
14423 int start_y;
14424
14425 SAVE_IT (it1, it, it1data);
14426 start_y = line_bottom_y (&it1);
14427 do {
14428 RESTORE_IT (&it, &it, it1data);
14429 move_it_by_lines (&it, 1);
14430 SAVE_IT (it1, it, it1data);
14431 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14432 }
14433
14434 /* If STARTP is unchanged, move it down another screen line. */
14435 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14436 move_it_by_lines (&it, 1);
14437 startp = it.current.pos;
14438 }
14439 else
14440 {
14441 struct text_pos scroll_margin_pos = startp;
14442
14443 /* See if point is inside the scroll margin at the top of the
14444 window. */
14445 if (this_scroll_margin)
14446 {
14447 start_display (&it, w, startp);
14448 move_it_vertically (&it, this_scroll_margin);
14449 scroll_margin_pos = it.current.pos;
14450 }
14451
14452 if (PT < CHARPOS (scroll_margin_pos))
14453 {
14454 /* Point is in the scroll margin at the top of the window or
14455 above what is displayed in the window. */
14456 int y0, y_to_move;
14457
14458 /* Compute the vertical distance from PT to the scroll
14459 margin position. Move as far as scroll_max allows, or
14460 one screenful, or 10 screen lines, whichever is largest.
14461 Give up if distance is greater than scroll_max. */
14462 SET_TEXT_POS (pos, PT, PT_BYTE);
14463 start_display (&it, w, pos);
14464 y0 = it.current_y;
14465 y_to_move = max (it.last_visible_y,
14466 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14467 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14468 y_to_move, -1,
14469 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14470 dy = it.current_y - y0;
14471 if (dy > scroll_max)
14472 return SCROLLING_FAILED;
14473
14474 /* Compute new window start. */
14475 start_display (&it, w, startp);
14476
14477 if (arg_scroll_conservatively)
14478 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14479 max (scroll_step, temp_scroll_step));
14480 else if (scroll_step || temp_scroll_step)
14481 amount_to_scroll = scroll_max;
14482 else
14483 {
14484 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14485 height = WINDOW_BOX_TEXT_HEIGHT (w);
14486 if (NUMBERP (aggressive))
14487 {
14488 double float_amount = XFLOATINT (aggressive) * height;
14489 amount_to_scroll = float_amount;
14490 if (amount_to_scroll == 0 && float_amount > 0)
14491 amount_to_scroll = 1;
14492 amount_to_scroll -=
14493 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14494 /* Don't let point enter the scroll margin near
14495 bottom of the window. */
14496 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14497 amount_to_scroll = height - 2*this_scroll_margin + dy;
14498 }
14499 }
14500
14501 if (amount_to_scroll <= 0)
14502 return SCROLLING_FAILED;
14503
14504 move_it_vertically_backward (&it, amount_to_scroll);
14505 startp = it.current.pos;
14506 }
14507 }
14508
14509 /* Run window scroll functions. */
14510 startp = run_window_scroll_functions (window, startp);
14511
14512 /* Display the window. Give up if new fonts are loaded, or if point
14513 doesn't appear. */
14514 if (!try_window (window, startp, 0))
14515 rc = SCROLLING_NEED_LARGER_MATRICES;
14516 else if (w->cursor.vpos < 0)
14517 {
14518 clear_glyph_matrix (w->desired_matrix);
14519 rc = SCROLLING_FAILED;
14520 }
14521 else
14522 {
14523 /* Maybe forget recorded base line for line number display. */
14524 if (!just_this_one_p
14525 || current_buffer->clip_changed
14526 || BEG_UNCHANGED < CHARPOS (startp))
14527 w->base_line_number = Qnil;
14528
14529 /* If cursor ends up on a partially visible line,
14530 treat that as being off the bottom of the screen. */
14531 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14532 /* It's possible that the cursor is on the first line of the
14533 buffer, which is partially obscured due to a vscroll
14534 (Bug#7537). In that case, avoid looping forever . */
14535 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14536 {
14537 clear_glyph_matrix (w->desired_matrix);
14538 ++extra_scroll_margin_lines;
14539 goto too_near_end;
14540 }
14541 rc = SCROLLING_SUCCESS;
14542 }
14543
14544 return rc;
14545 }
14546
14547
14548 /* Compute a suitable window start for window W if display of W starts
14549 on a continuation line. Value is non-zero if a new window start
14550 was computed.
14551
14552 The new window start will be computed, based on W's width, starting
14553 from the start of the continued line. It is the start of the
14554 screen line with the minimum distance from the old start W->start. */
14555
14556 static int
14557 compute_window_start_on_continuation_line (struct window *w)
14558 {
14559 struct text_pos pos, start_pos;
14560 int window_start_changed_p = 0;
14561
14562 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14563
14564 /* If window start is on a continuation line... Window start may be
14565 < BEGV in case there's invisible text at the start of the
14566 buffer (M-x rmail, for example). */
14567 if (CHARPOS (start_pos) > BEGV
14568 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14569 {
14570 struct it it;
14571 struct glyph_row *row;
14572
14573 /* Handle the case that the window start is out of range. */
14574 if (CHARPOS (start_pos) < BEGV)
14575 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14576 else if (CHARPOS (start_pos) > ZV)
14577 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14578
14579 /* Find the start of the continued line. This should be fast
14580 because scan_buffer is fast (newline cache). */
14581 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14582 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14583 row, DEFAULT_FACE_ID);
14584 reseat_at_previous_visible_line_start (&it);
14585
14586 /* If the line start is "too far" away from the window start,
14587 say it takes too much time to compute a new window start. */
14588 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14589 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14590 {
14591 int min_distance, distance;
14592
14593 /* Move forward by display lines to find the new window
14594 start. If window width was enlarged, the new start can
14595 be expected to be > the old start. If window width was
14596 decreased, the new window start will be < the old start.
14597 So, we're looking for the display line start with the
14598 minimum distance from the old window start. */
14599 pos = it.current.pos;
14600 min_distance = INFINITY;
14601 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14602 distance < min_distance)
14603 {
14604 min_distance = distance;
14605 pos = it.current.pos;
14606 move_it_by_lines (&it, 1);
14607 }
14608
14609 /* Set the window start there. */
14610 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14611 window_start_changed_p = 1;
14612 }
14613 }
14614
14615 return window_start_changed_p;
14616 }
14617
14618
14619 /* Try cursor movement in case text has not changed in window WINDOW,
14620 with window start STARTP. Value is
14621
14622 CURSOR_MOVEMENT_SUCCESS if successful
14623
14624 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14625
14626 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14627 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14628 we want to scroll as if scroll-step were set to 1. See the code.
14629
14630 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14631 which case we have to abort this redisplay, and adjust matrices
14632 first. */
14633
14634 enum
14635 {
14636 CURSOR_MOVEMENT_SUCCESS,
14637 CURSOR_MOVEMENT_CANNOT_BE_USED,
14638 CURSOR_MOVEMENT_MUST_SCROLL,
14639 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14640 };
14641
14642 static int
14643 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14644 {
14645 struct window *w = XWINDOW (window);
14646 struct frame *f = XFRAME (w->frame);
14647 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14648
14649 #if GLYPH_DEBUG
14650 if (inhibit_try_cursor_movement)
14651 return rc;
14652 #endif
14653
14654 /* Handle case where text has not changed, only point, and it has
14655 not moved off the frame. */
14656 if (/* Point may be in this window. */
14657 PT >= CHARPOS (startp)
14658 /* Selective display hasn't changed. */
14659 && !current_buffer->clip_changed
14660 /* Function force-mode-line-update is used to force a thorough
14661 redisplay. It sets either windows_or_buffers_changed or
14662 update_mode_lines. So don't take a shortcut here for these
14663 cases. */
14664 && !update_mode_lines
14665 && !windows_or_buffers_changed
14666 && !cursor_type_changed
14667 /* Can't use this case if highlighting a region. When a
14668 region exists, cursor movement has to do more than just
14669 set the cursor. */
14670 && !(!NILP (Vtransient_mark_mode)
14671 && !NILP (BVAR (current_buffer, mark_active)))
14672 && NILP (w->region_showing)
14673 && NILP (Vshow_trailing_whitespace)
14674 /* Right after splitting windows, last_point may be nil. */
14675 && INTEGERP (w->last_point)
14676 /* This code is not used for mini-buffer for the sake of the case
14677 of redisplaying to replace an echo area message; since in
14678 that case the mini-buffer contents per se are usually
14679 unchanged. This code is of no real use in the mini-buffer
14680 since the handling of this_line_start_pos, etc., in redisplay
14681 handles the same cases. */
14682 && !EQ (window, minibuf_window)
14683 /* When splitting windows or for new windows, it happens that
14684 redisplay is called with a nil window_end_vpos or one being
14685 larger than the window. This should really be fixed in
14686 window.c. I don't have this on my list, now, so we do
14687 approximately the same as the old redisplay code. --gerd. */
14688 && INTEGERP (w->window_end_vpos)
14689 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14690 && (FRAME_WINDOW_P (f)
14691 || !overlay_arrow_in_current_buffer_p ()))
14692 {
14693 int this_scroll_margin, top_scroll_margin;
14694 struct glyph_row *row = NULL;
14695
14696 #if GLYPH_DEBUG
14697 debug_method_add (w, "cursor movement");
14698 #endif
14699
14700 /* Scroll if point within this distance from the top or bottom
14701 of the window. This is a pixel value. */
14702 if (scroll_margin > 0)
14703 {
14704 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14705 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14706 }
14707 else
14708 this_scroll_margin = 0;
14709
14710 top_scroll_margin = this_scroll_margin;
14711 if (WINDOW_WANTS_HEADER_LINE_P (w))
14712 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14713
14714 /* Start with the row the cursor was displayed during the last
14715 not paused redisplay. Give up if that row is not valid. */
14716 if (w->last_cursor.vpos < 0
14717 || w->last_cursor.vpos >= w->current_matrix->nrows)
14718 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14719 else
14720 {
14721 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14722 if (row->mode_line_p)
14723 ++row;
14724 if (!row->enabled_p)
14725 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14726 }
14727
14728 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14729 {
14730 int scroll_p = 0, must_scroll = 0;
14731 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14732
14733 if (PT > XFASTINT (w->last_point))
14734 {
14735 /* Point has moved forward. */
14736 while (MATRIX_ROW_END_CHARPOS (row) < PT
14737 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14738 {
14739 xassert (row->enabled_p);
14740 ++row;
14741 }
14742
14743 /* If the end position of a row equals the start
14744 position of the next row, and PT is at that position,
14745 we would rather display cursor in the next line. */
14746 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14747 && MATRIX_ROW_END_CHARPOS (row) == PT
14748 && row < w->current_matrix->rows
14749 + w->current_matrix->nrows - 1
14750 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14751 && !cursor_row_p (row))
14752 ++row;
14753
14754 /* If within the scroll margin, scroll. Note that
14755 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14756 the next line would be drawn, and that
14757 this_scroll_margin can be zero. */
14758 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14759 || PT > MATRIX_ROW_END_CHARPOS (row)
14760 /* Line is completely visible last line in window
14761 and PT is to be set in the next line. */
14762 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14763 && PT == MATRIX_ROW_END_CHARPOS (row)
14764 && !row->ends_at_zv_p
14765 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14766 scroll_p = 1;
14767 }
14768 else if (PT < XFASTINT (w->last_point))
14769 {
14770 /* Cursor has to be moved backward. Note that PT >=
14771 CHARPOS (startp) because of the outer if-statement. */
14772 while (!row->mode_line_p
14773 && (MATRIX_ROW_START_CHARPOS (row) > PT
14774 || (MATRIX_ROW_START_CHARPOS (row) == PT
14775 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14776 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14777 row > w->current_matrix->rows
14778 && (row-1)->ends_in_newline_from_string_p))))
14779 && (row->y > top_scroll_margin
14780 || CHARPOS (startp) == BEGV))
14781 {
14782 xassert (row->enabled_p);
14783 --row;
14784 }
14785
14786 /* Consider the following case: Window starts at BEGV,
14787 there is invisible, intangible text at BEGV, so that
14788 display starts at some point START > BEGV. It can
14789 happen that we are called with PT somewhere between
14790 BEGV and START. Try to handle that case. */
14791 if (row < w->current_matrix->rows
14792 || row->mode_line_p)
14793 {
14794 row = w->current_matrix->rows;
14795 if (row->mode_line_p)
14796 ++row;
14797 }
14798
14799 /* Due to newlines in overlay strings, we may have to
14800 skip forward over overlay strings. */
14801 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14802 && MATRIX_ROW_END_CHARPOS (row) == PT
14803 && !cursor_row_p (row))
14804 ++row;
14805
14806 /* If within the scroll margin, scroll. */
14807 if (row->y < top_scroll_margin
14808 && CHARPOS (startp) != BEGV)
14809 scroll_p = 1;
14810 }
14811 else
14812 {
14813 /* Cursor did not move. So don't scroll even if cursor line
14814 is partially visible, as it was so before. */
14815 rc = CURSOR_MOVEMENT_SUCCESS;
14816 }
14817
14818 if (PT < MATRIX_ROW_START_CHARPOS (row)
14819 || PT > MATRIX_ROW_END_CHARPOS (row))
14820 {
14821 /* if PT is not in the glyph row, give up. */
14822 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14823 must_scroll = 1;
14824 }
14825 else if (rc != CURSOR_MOVEMENT_SUCCESS
14826 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14827 {
14828 /* If rows are bidi-reordered and point moved, back up
14829 until we find a row that does not belong to a
14830 continuation line. This is because we must consider
14831 all rows of a continued line as candidates for the
14832 new cursor positioning, since row start and end
14833 positions change non-linearly with vertical position
14834 in such rows. */
14835 /* FIXME: Revisit this when glyph ``spilling'' in
14836 continuation lines' rows is implemented for
14837 bidi-reordered rows. */
14838 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14839 {
14840 /* If we hit the beginning of the displayed portion
14841 without finding the first row of a continued
14842 line, give up. */
14843 if (row <= w->current_matrix->rows)
14844 {
14845 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14846 break;
14847 }
14848 xassert (row->enabled_p);
14849 --row;
14850 }
14851 }
14852 if (must_scroll)
14853 ;
14854 else if (rc != CURSOR_MOVEMENT_SUCCESS
14855 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14856 && make_cursor_line_fully_visible_p)
14857 {
14858 if (PT == MATRIX_ROW_END_CHARPOS (row)
14859 && !row->ends_at_zv_p
14860 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14861 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14862 else if (row->height > window_box_height (w))
14863 {
14864 /* If we end up in a partially visible line, let's
14865 make it fully visible, except when it's taller
14866 than the window, in which case we can't do much
14867 about it. */
14868 *scroll_step = 1;
14869 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14870 }
14871 else
14872 {
14873 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14874 if (!cursor_row_fully_visible_p (w, 0, 1))
14875 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14876 else
14877 rc = CURSOR_MOVEMENT_SUCCESS;
14878 }
14879 }
14880 else if (scroll_p)
14881 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14882 else if (rc != CURSOR_MOVEMENT_SUCCESS
14883 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14884 {
14885 /* With bidi-reordered rows, there could be more than
14886 one candidate row whose start and end positions
14887 occlude point. We need to let set_cursor_from_row
14888 find the best candidate. */
14889 /* FIXME: Revisit this when glyph ``spilling'' in
14890 continuation lines' rows is implemented for
14891 bidi-reordered rows. */
14892 int rv = 0;
14893
14894 do
14895 {
14896 int at_zv_p = 0, exact_match_p = 0;
14897
14898 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14899 && PT <= MATRIX_ROW_END_CHARPOS (row)
14900 && cursor_row_p (row))
14901 rv |= set_cursor_from_row (w, row, w->current_matrix,
14902 0, 0, 0, 0);
14903 /* As soon as we've found the exact match for point,
14904 or the first suitable row whose ends_at_zv_p flag
14905 is set, we are done. */
14906 at_zv_p =
14907 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14908 if (rv && !at_zv_p
14909 && w->cursor.hpos >= 0
14910 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14911 w->cursor.vpos))
14912 {
14913 struct glyph_row *candidate =
14914 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14915 struct glyph *g =
14916 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14917 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14918
14919 exact_match_p =
14920 (BUFFERP (g->object) && g->charpos == PT)
14921 || (INTEGERP (g->object)
14922 && (g->charpos == PT
14923 || (g->charpos == 0 && endpos - 1 == PT)));
14924 }
14925 if (rv && (at_zv_p || exact_match_p))
14926 {
14927 rc = CURSOR_MOVEMENT_SUCCESS;
14928 break;
14929 }
14930 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14931 break;
14932 ++row;
14933 }
14934 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14935 || row->continued_p)
14936 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14937 || (MATRIX_ROW_START_CHARPOS (row) == PT
14938 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14939 /* If we didn't find any candidate rows, or exited the
14940 loop before all the candidates were examined, signal
14941 to the caller that this method failed. */
14942 if (rc != CURSOR_MOVEMENT_SUCCESS
14943 && !(rv
14944 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14945 && !row->continued_p))
14946 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14947 else if (rv)
14948 rc = CURSOR_MOVEMENT_SUCCESS;
14949 }
14950 else
14951 {
14952 do
14953 {
14954 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14955 {
14956 rc = CURSOR_MOVEMENT_SUCCESS;
14957 break;
14958 }
14959 ++row;
14960 }
14961 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14962 && MATRIX_ROW_START_CHARPOS (row) == PT
14963 && cursor_row_p (row));
14964 }
14965 }
14966 }
14967
14968 return rc;
14969 }
14970
14971 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14972 static
14973 #endif
14974 void
14975 set_vertical_scroll_bar (struct window *w)
14976 {
14977 EMACS_INT start, end, whole;
14978
14979 /* Calculate the start and end positions for the current window.
14980 At some point, it would be nice to choose between scrollbars
14981 which reflect the whole buffer size, with special markers
14982 indicating narrowing, and scrollbars which reflect only the
14983 visible region.
14984
14985 Note that mini-buffers sometimes aren't displaying any text. */
14986 if (!MINI_WINDOW_P (w)
14987 || (w == XWINDOW (minibuf_window)
14988 && NILP (echo_area_buffer[0])))
14989 {
14990 struct buffer *buf = XBUFFER (w->buffer);
14991 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14992 start = marker_position (w->start) - BUF_BEGV (buf);
14993 /* I don't think this is guaranteed to be right. For the
14994 moment, we'll pretend it is. */
14995 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14996
14997 if (end < start)
14998 end = start;
14999 if (whole < (end - start))
15000 whole = end - start;
15001 }
15002 else
15003 start = end = whole = 0;
15004
15005 /* Indicate what this scroll bar ought to be displaying now. */
15006 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15007 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15008 (w, end - start, whole, start);
15009 }
15010
15011
15012 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15013 selected_window is redisplayed.
15014
15015 We can return without actually redisplaying the window if
15016 fonts_changed_p is nonzero. In that case, redisplay_internal will
15017 retry. */
15018
15019 static void
15020 redisplay_window (Lisp_Object window, int just_this_one_p)
15021 {
15022 struct window *w = XWINDOW (window);
15023 struct frame *f = XFRAME (w->frame);
15024 struct buffer *buffer = XBUFFER (w->buffer);
15025 struct buffer *old = current_buffer;
15026 struct text_pos lpoint, opoint, startp;
15027 int update_mode_line;
15028 int tem;
15029 struct it it;
15030 /* Record it now because it's overwritten. */
15031 int current_matrix_up_to_date_p = 0;
15032 int used_current_matrix_p = 0;
15033 /* This is less strict than current_matrix_up_to_date_p.
15034 It indicates that the buffer contents and narrowing are unchanged. */
15035 int buffer_unchanged_p = 0;
15036 int temp_scroll_step = 0;
15037 int count = SPECPDL_INDEX ();
15038 int rc;
15039 int centering_position = -1;
15040 int last_line_misfit = 0;
15041 EMACS_INT beg_unchanged, end_unchanged;
15042
15043 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15044 opoint = lpoint;
15045
15046 /* W must be a leaf window here. */
15047 xassert (!NILP (w->buffer));
15048 #if GLYPH_DEBUG
15049 *w->desired_matrix->method = 0;
15050 #endif
15051
15052 restart:
15053 reconsider_clip_changes (w, buffer);
15054
15055 /* Has the mode line to be updated? */
15056 update_mode_line = (!NILP (w->update_mode_line)
15057 || update_mode_lines
15058 || buffer->clip_changed
15059 || buffer->prevent_redisplay_optimizations_p);
15060
15061 if (MINI_WINDOW_P (w))
15062 {
15063 if (w == XWINDOW (echo_area_window)
15064 && !NILP (echo_area_buffer[0]))
15065 {
15066 if (update_mode_line)
15067 /* We may have to update a tty frame's menu bar or a
15068 tool-bar. Example `M-x C-h C-h C-g'. */
15069 goto finish_menu_bars;
15070 else
15071 /* We've already displayed the echo area glyphs in this window. */
15072 goto finish_scroll_bars;
15073 }
15074 else if ((w != XWINDOW (minibuf_window)
15075 || minibuf_level == 0)
15076 /* When buffer is nonempty, redisplay window normally. */
15077 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15078 /* Quail displays non-mini buffers in minibuffer window.
15079 In that case, redisplay the window normally. */
15080 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15081 {
15082 /* W is a mini-buffer window, but it's not active, so clear
15083 it. */
15084 int yb = window_text_bottom_y (w);
15085 struct glyph_row *row;
15086 int y;
15087
15088 for (y = 0, row = w->desired_matrix->rows;
15089 y < yb;
15090 y += row->height, ++row)
15091 blank_row (w, row, y);
15092 goto finish_scroll_bars;
15093 }
15094
15095 clear_glyph_matrix (w->desired_matrix);
15096 }
15097
15098 /* Otherwise set up data on this window; select its buffer and point
15099 value. */
15100 /* Really select the buffer, for the sake of buffer-local
15101 variables. */
15102 set_buffer_internal_1 (XBUFFER (w->buffer));
15103
15104 current_matrix_up_to_date_p
15105 = (!NILP (w->window_end_valid)
15106 && !current_buffer->clip_changed
15107 && !current_buffer->prevent_redisplay_optimizations_p
15108 && XFASTINT (w->last_modified) >= MODIFF
15109 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15110
15111 /* Run the window-bottom-change-functions
15112 if it is possible that the text on the screen has changed
15113 (either due to modification of the text, or any other reason). */
15114 if (!current_matrix_up_to_date_p
15115 && !NILP (Vwindow_text_change_functions))
15116 {
15117 safe_run_hooks (Qwindow_text_change_functions);
15118 goto restart;
15119 }
15120
15121 beg_unchanged = BEG_UNCHANGED;
15122 end_unchanged = END_UNCHANGED;
15123
15124 SET_TEXT_POS (opoint, PT, PT_BYTE);
15125
15126 specbind (Qinhibit_point_motion_hooks, Qt);
15127
15128 buffer_unchanged_p
15129 = (!NILP (w->window_end_valid)
15130 && !current_buffer->clip_changed
15131 && XFASTINT (w->last_modified) >= MODIFF
15132 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15133
15134 /* When windows_or_buffers_changed is non-zero, we can't rely on
15135 the window end being valid, so set it to nil there. */
15136 if (windows_or_buffers_changed)
15137 {
15138 /* If window starts on a continuation line, maybe adjust the
15139 window start in case the window's width changed. */
15140 if (XMARKER (w->start)->buffer == current_buffer)
15141 compute_window_start_on_continuation_line (w);
15142
15143 w->window_end_valid = Qnil;
15144 }
15145
15146 /* Some sanity checks. */
15147 CHECK_WINDOW_END (w);
15148 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15149 abort ();
15150 if (BYTEPOS (opoint) < CHARPOS (opoint))
15151 abort ();
15152
15153 /* If %c is in mode line, update it if needed. */
15154 if (!NILP (w->column_number_displayed)
15155 /* This alternative quickly identifies a common case
15156 where no change is needed. */
15157 && !(PT == XFASTINT (w->last_point)
15158 && XFASTINT (w->last_modified) >= MODIFF
15159 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15160 && (XFASTINT (w->column_number_displayed) != current_column ()))
15161 update_mode_line = 1;
15162
15163 /* Count number of windows showing the selected buffer. An indirect
15164 buffer counts as its base buffer. */
15165 if (!just_this_one_p)
15166 {
15167 struct buffer *current_base, *window_base;
15168 current_base = current_buffer;
15169 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15170 if (current_base->base_buffer)
15171 current_base = current_base->base_buffer;
15172 if (window_base->base_buffer)
15173 window_base = window_base->base_buffer;
15174 if (current_base == window_base)
15175 buffer_shared++;
15176 }
15177
15178 /* Point refers normally to the selected window. For any other
15179 window, set up appropriate value. */
15180 if (!EQ (window, selected_window))
15181 {
15182 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15183 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15184 if (new_pt < BEGV)
15185 {
15186 new_pt = BEGV;
15187 new_pt_byte = BEGV_BYTE;
15188 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15189 }
15190 else if (new_pt > (ZV - 1))
15191 {
15192 new_pt = ZV;
15193 new_pt_byte = ZV_BYTE;
15194 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15195 }
15196
15197 /* We don't use SET_PT so that the point-motion hooks don't run. */
15198 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15199 }
15200
15201 /* If any of the character widths specified in the display table
15202 have changed, invalidate the width run cache. It's true that
15203 this may be a bit late to catch such changes, but the rest of
15204 redisplay goes (non-fatally) haywire when the display table is
15205 changed, so why should we worry about doing any better? */
15206 if (current_buffer->width_run_cache)
15207 {
15208 struct Lisp_Char_Table *disptab = buffer_display_table ();
15209
15210 if (! disptab_matches_widthtab (disptab,
15211 XVECTOR (BVAR (current_buffer, width_table))))
15212 {
15213 invalidate_region_cache (current_buffer,
15214 current_buffer->width_run_cache,
15215 BEG, Z);
15216 recompute_width_table (current_buffer, disptab);
15217 }
15218 }
15219
15220 /* If window-start is screwed up, choose a new one. */
15221 if (XMARKER (w->start)->buffer != current_buffer)
15222 goto recenter;
15223
15224 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15225
15226 /* If someone specified a new starting point but did not insist,
15227 check whether it can be used. */
15228 if (!NILP (w->optional_new_start)
15229 && CHARPOS (startp) >= BEGV
15230 && CHARPOS (startp) <= ZV)
15231 {
15232 w->optional_new_start = Qnil;
15233 start_display (&it, w, startp);
15234 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15235 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15236 if (IT_CHARPOS (it) == PT)
15237 w->force_start = Qt;
15238 /* IT may overshoot PT if text at PT is invisible. */
15239 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15240 w->force_start = Qt;
15241 }
15242
15243 force_start:
15244
15245 /* Handle case where place to start displaying has been specified,
15246 unless the specified location is outside the accessible range. */
15247 if (!NILP (w->force_start)
15248 || w->frozen_window_start_p)
15249 {
15250 /* We set this later on if we have to adjust point. */
15251 int new_vpos = -1;
15252
15253 w->force_start = Qnil;
15254 w->vscroll = 0;
15255 w->window_end_valid = Qnil;
15256
15257 /* Forget any recorded base line for line number display. */
15258 if (!buffer_unchanged_p)
15259 w->base_line_number = Qnil;
15260
15261 /* Redisplay the mode line. Select the buffer properly for that.
15262 Also, run the hook window-scroll-functions
15263 because we have scrolled. */
15264 /* Note, we do this after clearing force_start because
15265 if there's an error, it is better to forget about force_start
15266 than to get into an infinite loop calling the hook functions
15267 and having them get more errors. */
15268 if (!update_mode_line
15269 || ! NILP (Vwindow_scroll_functions))
15270 {
15271 update_mode_line = 1;
15272 w->update_mode_line = Qt;
15273 startp = run_window_scroll_functions (window, startp);
15274 }
15275
15276 w->last_modified = make_number (0);
15277 w->last_overlay_modified = make_number (0);
15278 if (CHARPOS (startp) < BEGV)
15279 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15280 else if (CHARPOS (startp) > ZV)
15281 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15282
15283 /* Redisplay, then check if cursor has been set during the
15284 redisplay. Give up if new fonts were loaded. */
15285 /* We used to issue a CHECK_MARGINS argument to try_window here,
15286 but this causes scrolling to fail when point begins inside
15287 the scroll margin (bug#148) -- cyd */
15288 if (!try_window (window, startp, 0))
15289 {
15290 w->force_start = Qt;
15291 clear_glyph_matrix (w->desired_matrix);
15292 goto need_larger_matrices;
15293 }
15294
15295 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15296 {
15297 /* If point does not appear, try to move point so it does
15298 appear. The desired matrix has been built above, so we
15299 can use it here. */
15300 new_vpos = window_box_height (w) / 2;
15301 }
15302
15303 if (!cursor_row_fully_visible_p (w, 0, 0))
15304 {
15305 /* Point does appear, but on a line partly visible at end of window.
15306 Move it back to a fully-visible line. */
15307 new_vpos = window_box_height (w);
15308 }
15309
15310 /* If we need to move point for either of the above reasons,
15311 now actually do it. */
15312 if (new_vpos >= 0)
15313 {
15314 struct glyph_row *row;
15315
15316 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15317 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15318 ++row;
15319
15320 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15321 MATRIX_ROW_START_BYTEPOS (row));
15322
15323 if (w != XWINDOW (selected_window))
15324 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15325 else if (current_buffer == old)
15326 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15327
15328 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15329
15330 /* If we are highlighting the region, then we just changed
15331 the region, so redisplay to show it. */
15332 if (!NILP (Vtransient_mark_mode)
15333 && !NILP (BVAR (current_buffer, mark_active)))
15334 {
15335 clear_glyph_matrix (w->desired_matrix);
15336 if (!try_window (window, startp, 0))
15337 goto need_larger_matrices;
15338 }
15339 }
15340
15341 #if GLYPH_DEBUG
15342 debug_method_add (w, "forced window start");
15343 #endif
15344 goto done;
15345 }
15346
15347 /* Handle case where text has not changed, only point, and it has
15348 not moved off the frame, and we are not retrying after hscroll.
15349 (current_matrix_up_to_date_p is nonzero when retrying.) */
15350 if (current_matrix_up_to_date_p
15351 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15352 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15353 {
15354 switch (rc)
15355 {
15356 case CURSOR_MOVEMENT_SUCCESS:
15357 used_current_matrix_p = 1;
15358 goto done;
15359
15360 case CURSOR_MOVEMENT_MUST_SCROLL:
15361 goto try_to_scroll;
15362
15363 default:
15364 abort ();
15365 }
15366 }
15367 /* If current starting point was originally the beginning of a line
15368 but no longer is, find a new starting point. */
15369 else if (!NILP (w->start_at_line_beg)
15370 && !(CHARPOS (startp) <= BEGV
15371 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15372 {
15373 #if GLYPH_DEBUG
15374 debug_method_add (w, "recenter 1");
15375 #endif
15376 goto recenter;
15377 }
15378
15379 /* Try scrolling with try_window_id. Value is > 0 if update has
15380 been done, it is -1 if we know that the same window start will
15381 not work. It is 0 if unsuccessful for some other reason. */
15382 else if ((tem = try_window_id (w)) != 0)
15383 {
15384 #if GLYPH_DEBUG
15385 debug_method_add (w, "try_window_id %d", tem);
15386 #endif
15387
15388 if (fonts_changed_p)
15389 goto need_larger_matrices;
15390 if (tem > 0)
15391 goto done;
15392
15393 /* Otherwise try_window_id has returned -1 which means that we
15394 don't want the alternative below this comment to execute. */
15395 }
15396 else if (CHARPOS (startp) >= BEGV
15397 && CHARPOS (startp) <= ZV
15398 && PT >= CHARPOS (startp)
15399 && (CHARPOS (startp) < ZV
15400 /* Avoid starting at end of buffer. */
15401 || CHARPOS (startp) == BEGV
15402 || (XFASTINT (w->last_modified) >= MODIFF
15403 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15404 {
15405 int d1, d2, d3, d4, d5, d6;
15406
15407 /* If first window line is a continuation line, and window start
15408 is inside the modified region, but the first change is before
15409 current window start, we must select a new window start.
15410
15411 However, if this is the result of a down-mouse event (e.g. by
15412 extending the mouse-drag-overlay), we don't want to select a
15413 new window start, since that would change the position under
15414 the mouse, resulting in an unwanted mouse-movement rather
15415 than a simple mouse-click. */
15416 if (NILP (w->start_at_line_beg)
15417 && NILP (do_mouse_tracking)
15418 && CHARPOS (startp) > BEGV
15419 && CHARPOS (startp) > BEG + beg_unchanged
15420 && CHARPOS (startp) <= Z - end_unchanged
15421 /* Even if w->start_at_line_beg is nil, a new window may
15422 start at a line_beg, since that's how set_buffer_window
15423 sets it. So, we need to check the return value of
15424 compute_window_start_on_continuation_line. (See also
15425 bug#197). */
15426 && XMARKER (w->start)->buffer == current_buffer
15427 && compute_window_start_on_continuation_line (w)
15428 /* It doesn't make sense to force the window start like we
15429 do at label force_start if it is already known that point
15430 will not be visible in the resulting window, because
15431 doing so will move point from its correct position
15432 instead of scrolling the window to bring point into view.
15433 See bug#9324. */
15434 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15435 {
15436 w->force_start = Qt;
15437 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15438 goto force_start;
15439 }
15440
15441 #if GLYPH_DEBUG
15442 debug_method_add (w, "same window start");
15443 #endif
15444
15445 /* Try to redisplay starting at same place as before.
15446 If point has not moved off frame, accept the results. */
15447 if (!current_matrix_up_to_date_p
15448 /* Don't use try_window_reusing_current_matrix in this case
15449 because a window scroll function can have changed the
15450 buffer. */
15451 || !NILP (Vwindow_scroll_functions)
15452 || MINI_WINDOW_P (w)
15453 || !(used_current_matrix_p
15454 = try_window_reusing_current_matrix (w)))
15455 {
15456 IF_DEBUG (debug_method_add (w, "1"));
15457 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15458 /* -1 means we need to scroll.
15459 0 means we need new matrices, but fonts_changed_p
15460 is set in that case, so we will detect it below. */
15461 goto try_to_scroll;
15462 }
15463
15464 if (fonts_changed_p)
15465 goto need_larger_matrices;
15466
15467 if (w->cursor.vpos >= 0)
15468 {
15469 if (!just_this_one_p
15470 || current_buffer->clip_changed
15471 || BEG_UNCHANGED < CHARPOS (startp))
15472 /* Forget any recorded base line for line number display. */
15473 w->base_line_number = Qnil;
15474
15475 if (!cursor_row_fully_visible_p (w, 1, 0))
15476 {
15477 clear_glyph_matrix (w->desired_matrix);
15478 last_line_misfit = 1;
15479 }
15480 /* Drop through and scroll. */
15481 else
15482 goto done;
15483 }
15484 else
15485 clear_glyph_matrix (w->desired_matrix);
15486 }
15487
15488 try_to_scroll:
15489
15490 w->last_modified = make_number (0);
15491 w->last_overlay_modified = make_number (0);
15492
15493 /* Redisplay the mode line. Select the buffer properly for that. */
15494 if (!update_mode_line)
15495 {
15496 update_mode_line = 1;
15497 w->update_mode_line = Qt;
15498 }
15499
15500 /* Try to scroll by specified few lines. */
15501 if ((scroll_conservatively
15502 || emacs_scroll_step
15503 || temp_scroll_step
15504 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15505 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15506 && CHARPOS (startp) >= BEGV
15507 && CHARPOS (startp) <= ZV)
15508 {
15509 /* The function returns -1 if new fonts were loaded, 1 if
15510 successful, 0 if not successful. */
15511 int ss = try_scrolling (window, just_this_one_p,
15512 scroll_conservatively,
15513 emacs_scroll_step,
15514 temp_scroll_step, last_line_misfit);
15515 switch (ss)
15516 {
15517 case SCROLLING_SUCCESS:
15518 goto done;
15519
15520 case SCROLLING_NEED_LARGER_MATRICES:
15521 goto need_larger_matrices;
15522
15523 case SCROLLING_FAILED:
15524 break;
15525
15526 default:
15527 abort ();
15528 }
15529 }
15530
15531 /* Finally, just choose a place to start which positions point
15532 according to user preferences. */
15533
15534 recenter:
15535
15536 #if GLYPH_DEBUG
15537 debug_method_add (w, "recenter");
15538 #endif
15539
15540 /* w->vscroll = 0; */
15541
15542 /* Forget any previously recorded base line for line number display. */
15543 if (!buffer_unchanged_p)
15544 w->base_line_number = Qnil;
15545
15546 /* Determine the window start relative to point. */
15547 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15548 it.current_y = it.last_visible_y;
15549 if (centering_position < 0)
15550 {
15551 int margin =
15552 scroll_margin > 0
15553 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15554 : 0;
15555 EMACS_INT margin_pos = CHARPOS (startp);
15556 int scrolling_up;
15557 Lisp_Object aggressive;
15558
15559 /* If there is a scroll margin at the top of the window, find
15560 its character position. */
15561 if (margin
15562 /* Cannot call start_display if startp is not in the
15563 accessible region of the buffer. This can happen when we
15564 have just switched to a different buffer and/or changed
15565 its restriction. In that case, startp is initialized to
15566 the character position 1 (BEG) because we did not yet
15567 have chance to display the buffer even once. */
15568 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15569 {
15570 struct it it1;
15571 void *it1data = NULL;
15572
15573 SAVE_IT (it1, it, it1data);
15574 start_display (&it1, w, startp);
15575 move_it_vertically (&it1, margin);
15576 margin_pos = IT_CHARPOS (it1);
15577 RESTORE_IT (&it, &it, it1data);
15578 }
15579 scrolling_up = PT > margin_pos;
15580 aggressive =
15581 scrolling_up
15582 ? BVAR (current_buffer, scroll_up_aggressively)
15583 : BVAR (current_buffer, scroll_down_aggressively);
15584
15585 if (!MINI_WINDOW_P (w)
15586 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15587 {
15588 int pt_offset = 0;
15589
15590 /* Setting scroll-conservatively overrides
15591 scroll-*-aggressively. */
15592 if (!scroll_conservatively && NUMBERP (aggressive))
15593 {
15594 double float_amount = XFLOATINT (aggressive);
15595
15596 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15597 if (pt_offset == 0 && float_amount > 0)
15598 pt_offset = 1;
15599 if (pt_offset)
15600 margin -= 1;
15601 }
15602 /* Compute how much to move the window start backward from
15603 point so that point will be displayed where the user
15604 wants it. */
15605 if (scrolling_up)
15606 {
15607 centering_position = it.last_visible_y;
15608 if (pt_offset)
15609 centering_position -= pt_offset;
15610 centering_position -=
15611 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15612 + WINDOW_HEADER_LINE_HEIGHT (w);
15613 /* Don't let point enter the scroll margin near top of
15614 the window. */
15615 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15616 centering_position = margin * FRAME_LINE_HEIGHT (f);
15617 }
15618 else
15619 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15620 }
15621 else
15622 /* Set the window start half the height of the window backward
15623 from point. */
15624 centering_position = window_box_height (w) / 2;
15625 }
15626 move_it_vertically_backward (&it, centering_position);
15627
15628 xassert (IT_CHARPOS (it) >= BEGV);
15629
15630 /* The function move_it_vertically_backward may move over more
15631 than the specified y-distance. If it->w is small, e.g. a
15632 mini-buffer window, we may end up in front of the window's
15633 display area. Start displaying at the start of the line
15634 containing PT in this case. */
15635 if (it.current_y <= 0)
15636 {
15637 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15638 move_it_vertically_backward (&it, 0);
15639 it.current_y = 0;
15640 }
15641
15642 it.current_x = it.hpos = 0;
15643
15644 /* Set the window start position here explicitly, to avoid an
15645 infinite loop in case the functions in window-scroll-functions
15646 get errors. */
15647 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15648
15649 /* Run scroll hooks. */
15650 startp = run_window_scroll_functions (window, it.current.pos);
15651
15652 /* Redisplay the window. */
15653 if (!current_matrix_up_to_date_p
15654 || windows_or_buffers_changed
15655 || cursor_type_changed
15656 /* Don't use try_window_reusing_current_matrix in this case
15657 because it can have changed the buffer. */
15658 || !NILP (Vwindow_scroll_functions)
15659 || !just_this_one_p
15660 || MINI_WINDOW_P (w)
15661 || !(used_current_matrix_p
15662 = try_window_reusing_current_matrix (w)))
15663 try_window (window, startp, 0);
15664
15665 /* If new fonts have been loaded (due to fontsets), give up. We
15666 have to start a new redisplay since we need to re-adjust glyph
15667 matrices. */
15668 if (fonts_changed_p)
15669 goto need_larger_matrices;
15670
15671 /* If cursor did not appear assume that the middle of the window is
15672 in the first line of the window. Do it again with the next line.
15673 (Imagine a window of height 100, displaying two lines of height
15674 60. Moving back 50 from it->last_visible_y will end in the first
15675 line.) */
15676 if (w->cursor.vpos < 0)
15677 {
15678 if (!NILP (w->window_end_valid)
15679 && PT >= Z - XFASTINT (w->window_end_pos))
15680 {
15681 clear_glyph_matrix (w->desired_matrix);
15682 move_it_by_lines (&it, 1);
15683 try_window (window, it.current.pos, 0);
15684 }
15685 else if (PT < IT_CHARPOS (it))
15686 {
15687 clear_glyph_matrix (w->desired_matrix);
15688 move_it_by_lines (&it, -1);
15689 try_window (window, it.current.pos, 0);
15690 }
15691 else
15692 {
15693 /* Not much we can do about it. */
15694 }
15695 }
15696
15697 /* Consider the following case: Window starts at BEGV, there is
15698 invisible, intangible text at BEGV, so that display starts at
15699 some point START > BEGV. It can happen that we are called with
15700 PT somewhere between BEGV and START. Try to handle that case. */
15701 if (w->cursor.vpos < 0)
15702 {
15703 struct glyph_row *row = w->current_matrix->rows;
15704 if (row->mode_line_p)
15705 ++row;
15706 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15707 }
15708
15709 if (!cursor_row_fully_visible_p (w, 0, 0))
15710 {
15711 /* If vscroll is enabled, disable it and try again. */
15712 if (w->vscroll)
15713 {
15714 w->vscroll = 0;
15715 clear_glyph_matrix (w->desired_matrix);
15716 goto recenter;
15717 }
15718
15719 /* If centering point failed to make the whole line visible,
15720 put point at the top instead. That has to make the whole line
15721 visible, if it can be done. */
15722 if (centering_position == 0)
15723 goto done;
15724
15725 clear_glyph_matrix (w->desired_matrix);
15726 centering_position = 0;
15727 goto recenter;
15728 }
15729
15730 done:
15731
15732 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15733 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15734 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15735 ? Qt : Qnil);
15736
15737 /* Display the mode line, if we must. */
15738 if ((update_mode_line
15739 /* If window not full width, must redo its mode line
15740 if (a) the window to its side is being redone and
15741 (b) we do a frame-based redisplay. This is a consequence
15742 of how inverted lines are drawn in frame-based redisplay. */
15743 || (!just_this_one_p
15744 && !FRAME_WINDOW_P (f)
15745 && !WINDOW_FULL_WIDTH_P (w))
15746 /* Line number to display. */
15747 || INTEGERP (w->base_line_pos)
15748 /* Column number is displayed and different from the one displayed. */
15749 || (!NILP (w->column_number_displayed)
15750 && (XFASTINT (w->column_number_displayed) != current_column ())))
15751 /* This means that the window has a mode line. */
15752 && (WINDOW_WANTS_MODELINE_P (w)
15753 || WINDOW_WANTS_HEADER_LINE_P (w)))
15754 {
15755 display_mode_lines (w);
15756
15757 /* If mode line height has changed, arrange for a thorough
15758 immediate redisplay using the correct mode line height. */
15759 if (WINDOW_WANTS_MODELINE_P (w)
15760 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15761 {
15762 fonts_changed_p = 1;
15763 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15764 = DESIRED_MODE_LINE_HEIGHT (w);
15765 }
15766
15767 /* If header line height has changed, arrange for a thorough
15768 immediate redisplay using the correct header line height. */
15769 if (WINDOW_WANTS_HEADER_LINE_P (w)
15770 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15771 {
15772 fonts_changed_p = 1;
15773 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15774 = DESIRED_HEADER_LINE_HEIGHT (w);
15775 }
15776
15777 if (fonts_changed_p)
15778 goto need_larger_matrices;
15779 }
15780
15781 if (!line_number_displayed
15782 && !BUFFERP (w->base_line_pos))
15783 {
15784 w->base_line_pos = Qnil;
15785 w->base_line_number = Qnil;
15786 }
15787
15788 finish_menu_bars:
15789
15790 /* When we reach a frame's selected window, redo the frame's menu bar. */
15791 if (update_mode_line
15792 && EQ (FRAME_SELECTED_WINDOW (f), window))
15793 {
15794 int redisplay_menu_p = 0;
15795
15796 if (FRAME_WINDOW_P (f))
15797 {
15798 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15799 || defined (HAVE_NS) || defined (USE_GTK)
15800 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15801 #else
15802 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15803 #endif
15804 }
15805 else
15806 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15807
15808 if (redisplay_menu_p)
15809 display_menu_bar (w);
15810
15811 #ifdef HAVE_WINDOW_SYSTEM
15812 if (FRAME_WINDOW_P (f))
15813 {
15814 #if defined (USE_GTK) || defined (HAVE_NS)
15815 if (FRAME_EXTERNAL_TOOL_BAR (f))
15816 redisplay_tool_bar (f);
15817 #else
15818 if (WINDOWP (f->tool_bar_window)
15819 && (FRAME_TOOL_BAR_LINES (f) > 0
15820 || !NILP (Vauto_resize_tool_bars))
15821 && redisplay_tool_bar (f))
15822 ignore_mouse_drag_p = 1;
15823 #endif
15824 }
15825 #endif
15826 }
15827
15828 #ifdef HAVE_WINDOW_SYSTEM
15829 if (FRAME_WINDOW_P (f)
15830 && update_window_fringes (w, (just_this_one_p
15831 || (!used_current_matrix_p && !overlay_arrow_seen)
15832 || w->pseudo_window_p)))
15833 {
15834 update_begin (f);
15835 BLOCK_INPUT;
15836 if (draw_window_fringes (w, 1))
15837 x_draw_vertical_border (w);
15838 UNBLOCK_INPUT;
15839 update_end (f);
15840 }
15841 #endif /* HAVE_WINDOW_SYSTEM */
15842
15843 /* We go to this label, with fonts_changed_p nonzero,
15844 if it is necessary to try again using larger glyph matrices.
15845 We have to redeem the scroll bar even in this case,
15846 because the loop in redisplay_internal expects that. */
15847 need_larger_matrices:
15848 ;
15849 finish_scroll_bars:
15850
15851 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15852 {
15853 /* Set the thumb's position and size. */
15854 set_vertical_scroll_bar (w);
15855
15856 /* Note that we actually used the scroll bar attached to this
15857 window, so it shouldn't be deleted at the end of redisplay. */
15858 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15859 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15860 }
15861
15862 /* Restore current_buffer and value of point in it. The window
15863 update may have changed the buffer, so first make sure `opoint'
15864 is still valid (Bug#6177). */
15865 if (CHARPOS (opoint) < BEGV)
15866 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15867 else if (CHARPOS (opoint) > ZV)
15868 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15869 else
15870 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15871
15872 set_buffer_internal_1 (old);
15873 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15874 shorter. This can be caused by log truncation in *Messages*. */
15875 if (CHARPOS (lpoint) <= ZV)
15876 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15877
15878 unbind_to (count, Qnil);
15879 }
15880
15881
15882 /* Build the complete desired matrix of WINDOW with a window start
15883 buffer position POS.
15884
15885 Value is 1 if successful. It is zero if fonts were loaded during
15886 redisplay which makes re-adjusting glyph matrices necessary, and -1
15887 if point would appear in the scroll margins.
15888 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15889 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15890 set in FLAGS.) */
15891
15892 int
15893 try_window (Lisp_Object window, struct text_pos pos, int flags)
15894 {
15895 struct window *w = XWINDOW (window);
15896 struct it it;
15897 struct glyph_row *last_text_row = NULL;
15898 struct frame *f = XFRAME (w->frame);
15899
15900 /* Make POS the new window start. */
15901 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15902
15903 /* Mark cursor position as unknown. No overlay arrow seen. */
15904 w->cursor.vpos = -1;
15905 overlay_arrow_seen = 0;
15906
15907 /* Initialize iterator and info to start at POS. */
15908 start_display (&it, w, pos);
15909
15910 /* Display all lines of W. */
15911 while (it.current_y < it.last_visible_y)
15912 {
15913 if (display_line (&it))
15914 last_text_row = it.glyph_row - 1;
15915 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15916 return 0;
15917 }
15918
15919 /* Don't let the cursor end in the scroll margins. */
15920 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15921 && !MINI_WINDOW_P (w))
15922 {
15923 int this_scroll_margin;
15924
15925 if (scroll_margin > 0)
15926 {
15927 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15928 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15929 }
15930 else
15931 this_scroll_margin = 0;
15932
15933 if ((w->cursor.y >= 0 /* not vscrolled */
15934 && w->cursor.y < this_scroll_margin
15935 && CHARPOS (pos) > BEGV
15936 && IT_CHARPOS (it) < ZV)
15937 /* rms: considering make_cursor_line_fully_visible_p here
15938 seems to give wrong results. We don't want to recenter
15939 when the last line is partly visible, we want to allow
15940 that case to be handled in the usual way. */
15941 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15942 {
15943 w->cursor.vpos = -1;
15944 clear_glyph_matrix (w->desired_matrix);
15945 return -1;
15946 }
15947 }
15948
15949 /* If bottom moved off end of frame, change mode line percentage. */
15950 if (XFASTINT (w->window_end_pos) <= 0
15951 && Z != IT_CHARPOS (it))
15952 w->update_mode_line = Qt;
15953
15954 /* Set window_end_pos to the offset of the last character displayed
15955 on the window from the end of current_buffer. Set
15956 window_end_vpos to its row number. */
15957 if (last_text_row)
15958 {
15959 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15960 w->window_end_bytepos
15961 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15962 w->window_end_pos
15963 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15964 w->window_end_vpos
15965 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15966 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15967 ->displays_text_p);
15968 }
15969 else
15970 {
15971 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15972 w->window_end_pos = make_number (Z - ZV);
15973 w->window_end_vpos = make_number (0);
15974 }
15975
15976 /* But that is not valid info until redisplay finishes. */
15977 w->window_end_valid = Qnil;
15978 return 1;
15979 }
15980
15981
15982 \f
15983 /************************************************************************
15984 Window redisplay reusing current matrix when buffer has not changed
15985 ************************************************************************/
15986
15987 /* Try redisplay of window W showing an unchanged buffer with a
15988 different window start than the last time it was displayed by
15989 reusing its current matrix. Value is non-zero if successful.
15990 W->start is the new window start. */
15991
15992 static int
15993 try_window_reusing_current_matrix (struct window *w)
15994 {
15995 struct frame *f = XFRAME (w->frame);
15996 struct glyph_row *bottom_row;
15997 struct it it;
15998 struct run run;
15999 struct text_pos start, new_start;
16000 int nrows_scrolled, i;
16001 struct glyph_row *last_text_row;
16002 struct glyph_row *last_reused_text_row;
16003 struct glyph_row *start_row;
16004 int start_vpos, min_y, max_y;
16005
16006 #if GLYPH_DEBUG
16007 if (inhibit_try_window_reusing)
16008 return 0;
16009 #endif
16010
16011 if (/* This function doesn't handle terminal frames. */
16012 !FRAME_WINDOW_P (f)
16013 /* Don't try to reuse the display if windows have been split
16014 or such. */
16015 || windows_or_buffers_changed
16016 || cursor_type_changed)
16017 return 0;
16018
16019 /* Can't do this if region may have changed. */
16020 if ((!NILP (Vtransient_mark_mode)
16021 && !NILP (BVAR (current_buffer, mark_active)))
16022 || !NILP (w->region_showing)
16023 || !NILP (Vshow_trailing_whitespace))
16024 return 0;
16025
16026 /* If top-line visibility has changed, give up. */
16027 if (WINDOW_WANTS_HEADER_LINE_P (w)
16028 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16029 return 0;
16030
16031 /* Give up if old or new display is scrolled vertically. We could
16032 make this function handle this, but right now it doesn't. */
16033 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16034 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16035 return 0;
16036
16037 /* The variable new_start now holds the new window start. The old
16038 start `start' can be determined from the current matrix. */
16039 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16040 start = start_row->minpos;
16041 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16042
16043 /* Clear the desired matrix for the display below. */
16044 clear_glyph_matrix (w->desired_matrix);
16045
16046 if (CHARPOS (new_start) <= CHARPOS (start))
16047 {
16048 /* Don't use this method if the display starts with an ellipsis
16049 displayed for invisible text. It's not easy to handle that case
16050 below, and it's certainly not worth the effort since this is
16051 not a frequent case. */
16052 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16053 return 0;
16054
16055 IF_DEBUG (debug_method_add (w, "twu1"));
16056
16057 /* Display up to a row that can be reused. The variable
16058 last_text_row is set to the last row displayed that displays
16059 text. Note that it.vpos == 0 if or if not there is a
16060 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16061 start_display (&it, w, new_start);
16062 w->cursor.vpos = -1;
16063 last_text_row = last_reused_text_row = NULL;
16064
16065 while (it.current_y < it.last_visible_y
16066 && !fonts_changed_p)
16067 {
16068 /* If we have reached into the characters in the START row,
16069 that means the line boundaries have changed. So we
16070 can't start copying with the row START. Maybe it will
16071 work to start copying with the following row. */
16072 while (IT_CHARPOS (it) > CHARPOS (start))
16073 {
16074 /* Advance to the next row as the "start". */
16075 start_row++;
16076 start = start_row->minpos;
16077 /* If there are no more rows to try, or just one, give up. */
16078 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16079 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16080 || CHARPOS (start) == ZV)
16081 {
16082 clear_glyph_matrix (w->desired_matrix);
16083 return 0;
16084 }
16085
16086 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16087 }
16088 /* If we have reached alignment, we can copy the rest of the
16089 rows. */
16090 if (IT_CHARPOS (it) == CHARPOS (start)
16091 /* Don't accept "alignment" inside a display vector,
16092 since start_row could have started in the middle of
16093 that same display vector (thus their character
16094 positions match), and we have no way of telling if
16095 that is the case. */
16096 && it.current.dpvec_index < 0)
16097 break;
16098
16099 if (display_line (&it))
16100 last_text_row = it.glyph_row - 1;
16101
16102 }
16103
16104 /* A value of current_y < last_visible_y means that we stopped
16105 at the previous window start, which in turn means that we
16106 have at least one reusable row. */
16107 if (it.current_y < it.last_visible_y)
16108 {
16109 struct glyph_row *row;
16110
16111 /* IT.vpos always starts from 0; it counts text lines. */
16112 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16113
16114 /* Find PT if not already found in the lines displayed. */
16115 if (w->cursor.vpos < 0)
16116 {
16117 int dy = it.current_y - start_row->y;
16118
16119 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16120 row = row_containing_pos (w, PT, row, NULL, dy);
16121 if (row)
16122 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16123 dy, nrows_scrolled);
16124 else
16125 {
16126 clear_glyph_matrix (w->desired_matrix);
16127 return 0;
16128 }
16129 }
16130
16131 /* Scroll the display. Do it before the current matrix is
16132 changed. The problem here is that update has not yet
16133 run, i.e. part of the current matrix is not up to date.
16134 scroll_run_hook will clear the cursor, and use the
16135 current matrix to get the height of the row the cursor is
16136 in. */
16137 run.current_y = start_row->y;
16138 run.desired_y = it.current_y;
16139 run.height = it.last_visible_y - it.current_y;
16140
16141 if (run.height > 0 && run.current_y != run.desired_y)
16142 {
16143 update_begin (f);
16144 FRAME_RIF (f)->update_window_begin_hook (w);
16145 FRAME_RIF (f)->clear_window_mouse_face (w);
16146 FRAME_RIF (f)->scroll_run_hook (w, &run);
16147 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16148 update_end (f);
16149 }
16150
16151 /* Shift current matrix down by nrows_scrolled lines. */
16152 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16153 rotate_matrix (w->current_matrix,
16154 start_vpos,
16155 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16156 nrows_scrolled);
16157
16158 /* Disable lines that must be updated. */
16159 for (i = 0; i < nrows_scrolled; ++i)
16160 (start_row + i)->enabled_p = 0;
16161
16162 /* Re-compute Y positions. */
16163 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16164 max_y = it.last_visible_y;
16165 for (row = start_row + nrows_scrolled;
16166 row < bottom_row;
16167 ++row)
16168 {
16169 row->y = it.current_y;
16170 row->visible_height = row->height;
16171
16172 if (row->y < min_y)
16173 row->visible_height -= min_y - row->y;
16174 if (row->y + row->height > max_y)
16175 row->visible_height -= row->y + row->height - max_y;
16176 if (row->fringe_bitmap_periodic_p)
16177 row->redraw_fringe_bitmaps_p = 1;
16178
16179 it.current_y += row->height;
16180
16181 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16182 last_reused_text_row = row;
16183 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16184 break;
16185 }
16186
16187 /* Disable lines in the current matrix which are now
16188 below the window. */
16189 for (++row; row < bottom_row; ++row)
16190 row->enabled_p = row->mode_line_p = 0;
16191 }
16192
16193 /* Update window_end_pos etc.; last_reused_text_row is the last
16194 reused row from the current matrix containing text, if any.
16195 The value of last_text_row is the last displayed line
16196 containing text. */
16197 if (last_reused_text_row)
16198 {
16199 w->window_end_bytepos
16200 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16201 w->window_end_pos
16202 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16203 w->window_end_vpos
16204 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16205 w->current_matrix));
16206 }
16207 else if (last_text_row)
16208 {
16209 w->window_end_bytepos
16210 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16211 w->window_end_pos
16212 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16213 w->window_end_vpos
16214 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16215 }
16216 else
16217 {
16218 /* This window must be completely empty. */
16219 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16220 w->window_end_pos = make_number (Z - ZV);
16221 w->window_end_vpos = make_number (0);
16222 }
16223 w->window_end_valid = Qnil;
16224
16225 /* Update hint: don't try scrolling again in update_window. */
16226 w->desired_matrix->no_scrolling_p = 1;
16227
16228 #if GLYPH_DEBUG
16229 debug_method_add (w, "try_window_reusing_current_matrix 1");
16230 #endif
16231 return 1;
16232 }
16233 else if (CHARPOS (new_start) > CHARPOS (start))
16234 {
16235 struct glyph_row *pt_row, *row;
16236 struct glyph_row *first_reusable_row;
16237 struct glyph_row *first_row_to_display;
16238 int dy;
16239 int yb = window_text_bottom_y (w);
16240
16241 /* Find the row starting at new_start, if there is one. Don't
16242 reuse a partially visible line at the end. */
16243 first_reusable_row = start_row;
16244 while (first_reusable_row->enabled_p
16245 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16246 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16247 < CHARPOS (new_start)))
16248 ++first_reusable_row;
16249
16250 /* Give up if there is no row to reuse. */
16251 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16252 || !first_reusable_row->enabled_p
16253 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16254 != CHARPOS (new_start)))
16255 return 0;
16256
16257 /* We can reuse fully visible rows beginning with
16258 first_reusable_row to the end of the window. Set
16259 first_row_to_display to the first row that cannot be reused.
16260 Set pt_row to the row containing point, if there is any. */
16261 pt_row = NULL;
16262 for (first_row_to_display = first_reusable_row;
16263 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16264 ++first_row_to_display)
16265 {
16266 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16267 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16268 pt_row = first_row_to_display;
16269 }
16270
16271 /* Start displaying at the start of first_row_to_display. */
16272 xassert (first_row_to_display->y < yb);
16273 init_to_row_start (&it, w, first_row_to_display);
16274
16275 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16276 - start_vpos);
16277 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16278 - nrows_scrolled);
16279 it.current_y = (first_row_to_display->y - first_reusable_row->y
16280 + WINDOW_HEADER_LINE_HEIGHT (w));
16281
16282 /* Display lines beginning with first_row_to_display in the
16283 desired matrix. Set last_text_row to the last row displayed
16284 that displays text. */
16285 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16286 if (pt_row == NULL)
16287 w->cursor.vpos = -1;
16288 last_text_row = NULL;
16289 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16290 if (display_line (&it))
16291 last_text_row = it.glyph_row - 1;
16292
16293 /* If point is in a reused row, adjust y and vpos of the cursor
16294 position. */
16295 if (pt_row)
16296 {
16297 w->cursor.vpos -= nrows_scrolled;
16298 w->cursor.y -= first_reusable_row->y - start_row->y;
16299 }
16300
16301 /* Give up if point isn't in a row displayed or reused. (This
16302 also handles the case where w->cursor.vpos < nrows_scrolled
16303 after the calls to display_line, which can happen with scroll
16304 margins. See bug#1295.) */
16305 if (w->cursor.vpos < 0)
16306 {
16307 clear_glyph_matrix (w->desired_matrix);
16308 return 0;
16309 }
16310
16311 /* Scroll the display. */
16312 run.current_y = first_reusable_row->y;
16313 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16314 run.height = it.last_visible_y - run.current_y;
16315 dy = run.current_y - run.desired_y;
16316
16317 if (run.height)
16318 {
16319 update_begin (f);
16320 FRAME_RIF (f)->update_window_begin_hook (w);
16321 FRAME_RIF (f)->clear_window_mouse_face (w);
16322 FRAME_RIF (f)->scroll_run_hook (w, &run);
16323 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16324 update_end (f);
16325 }
16326
16327 /* Adjust Y positions of reused rows. */
16328 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16329 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16330 max_y = it.last_visible_y;
16331 for (row = first_reusable_row; row < first_row_to_display; ++row)
16332 {
16333 row->y -= dy;
16334 row->visible_height = row->height;
16335 if (row->y < min_y)
16336 row->visible_height -= min_y - row->y;
16337 if (row->y + row->height > max_y)
16338 row->visible_height -= row->y + row->height - max_y;
16339 if (row->fringe_bitmap_periodic_p)
16340 row->redraw_fringe_bitmaps_p = 1;
16341 }
16342
16343 /* Scroll the current matrix. */
16344 xassert (nrows_scrolled > 0);
16345 rotate_matrix (w->current_matrix,
16346 start_vpos,
16347 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16348 -nrows_scrolled);
16349
16350 /* Disable rows not reused. */
16351 for (row -= nrows_scrolled; row < bottom_row; ++row)
16352 row->enabled_p = 0;
16353
16354 /* Point may have moved to a different line, so we cannot assume that
16355 the previous cursor position is valid; locate the correct row. */
16356 if (pt_row)
16357 {
16358 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16359 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16360 row++)
16361 {
16362 w->cursor.vpos++;
16363 w->cursor.y = row->y;
16364 }
16365 if (row < bottom_row)
16366 {
16367 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16368 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16369
16370 /* Can't use this optimization with bidi-reordered glyph
16371 rows, unless cursor is already at point. */
16372 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16373 {
16374 if (!(w->cursor.hpos >= 0
16375 && w->cursor.hpos < row->used[TEXT_AREA]
16376 && BUFFERP (glyph->object)
16377 && glyph->charpos == PT))
16378 return 0;
16379 }
16380 else
16381 for (; glyph < end
16382 && (!BUFFERP (glyph->object)
16383 || glyph->charpos < PT);
16384 glyph++)
16385 {
16386 w->cursor.hpos++;
16387 w->cursor.x += glyph->pixel_width;
16388 }
16389 }
16390 }
16391
16392 /* Adjust window end. A null value of last_text_row means that
16393 the window end is in reused rows which in turn means that
16394 only its vpos can have changed. */
16395 if (last_text_row)
16396 {
16397 w->window_end_bytepos
16398 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16399 w->window_end_pos
16400 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16401 w->window_end_vpos
16402 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16403 }
16404 else
16405 {
16406 w->window_end_vpos
16407 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16408 }
16409
16410 w->window_end_valid = Qnil;
16411 w->desired_matrix->no_scrolling_p = 1;
16412
16413 #if GLYPH_DEBUG
16414 debug_method_add (w, "try_window_reusing_current_matrix 2");
16415 #endif
16416 return 1;
16417 }
16418
16419 return 0;
16420 }
16421
16422
16423 \f
16424 /************************************************************************
16425 Window redisplay reusing current matrix when buffer has changed
16426 ************************************************************************/
16427
16428 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16429 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16430 EMACS_INT *, EMACS_INT *);
16431 static struct glyph_row *
16432 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16433 struct glyph_row *);
16434
16435
16436 /* Return the last row in MATRIX displaying text. If row START is
16437 non-null, start searching with that row. IT gives the dimensions
16438 of the display. Value is null if matrix is empty; otherwise it is
16439 a pointer to the row found. */
16440
16441 static struct glyph_row *
16442 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16443 struct glyph_row *start)
16444 {
16445 struct glyph_row *row, *row_found;
16446
16447 /* Set row_found to the last row in IT->w's current matrix
16448 displaying text. The loop looks funny but think of partially
16449 visible lines. */
16450 row_found = NULL;
16451 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16452 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16453 {
16454 xassert (row->enabled_p);
16455 row_found = row;
16456 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16457 break;
16458 ++row;
16459 }
16460
16461 return row_found;
16462 }
16463
16464
16465 /* Return the last row in the current matrix of W that is not affected
16466 by changes at the start of current_buffer that occurred since W's
16467 current matrix was built. Value is null if no such row exists.
16468
16469 BEG_UNCHANGED us the number of characters unchanged at the start of
16470 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16471 first changed character in current_buffer. Characters at positions <
16472 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16473 when the current matrix was built. */
16474
16475 static struct glyph_row *
16476 find_last_unchanged_at_beg_row (struct window *w)
16477 {
16478 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16479 struct glyph_row *row;
16480 struct glyph_row *row_found = NULL;
16481 int yb = window_text_bottom_y (w);
16482
16483 /* Find the last row displaying unchanged text. */
16484 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16485 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16486 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16487 ++row)
16488 {
16489 if (/* If row ends before first_changed_pos, it is unchanged,
16490 except in some case. */
16491 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16492 /* When row ends in ZV and we write at ZV it is not
16493 unchanged. */
16494 && !row->ends_at_zv_p
16495 /* When first_changed_pos is the end of a continued line,
16496 row is not unchanged because it may be no longer
16497 continued. */
16498 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16499 && (row->continued_p
16500 || row->exact_window_width_line_p)))
16501 row_found = row;
16502
16503 /* Stop if last visible row. */
16504 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16505 break;
16506 }
16507
16508 return row_found;
16509 }
16510
16511
16512 /* Find the first glyph row in the current matrix of W that is not
16513 affected by changes at the end of current_buffer since the
16514 time W's current matrix was built.
16515
16516 Return in *DELTA the number of chars by which buffer positions in
16517 unchanged text at the end of current_buffer must be adjusted.
16518
16519 Return in *DELTA_BYTES the corresponding number of bytes.
16520
16521 Value is null if no such row exists, i.e. all rows are affected by
16522 changes. */
16523
16524 static struct glyph_row *
16525 find_first_unchanged_at_end_row (struct window *w,
16526 EMACS_INT *delta, EMACS_INT *delta_bytes)
16527 {
16528 struct glyph_row *row;
16529 struct glyph_row *row_found = NULL;
16530
16531 *delta = *delta_bytes = 0;
16532
16533 /* Display must not have been paused, otherwise the current matrix
16534 is not up to date. */
16535 eassert (!NILP (w->window_end_valid));
16536
16537 /* A value of window_end_pos >= END_UNCHANGED means that the window
16538 end is in the range of changed text. If so, there is no
16539 unchanged row at the end of W's current matrix. */
16540 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16541 return NULL;
16542
16543 /* Set row to the last row in W's current matrix displaying text. */
16544 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16545
16546 /* If matrix is entirely empty, no unchanged row exists. */
16547 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16548 {
16549 /* The value of row is the last glyph row in the matrix having a
16550 meaningful buffer position in it. The end position of row
16551 corresponds to window_end_pos. This allows us to translate
16552 buffer positions in the current matrix to current buffer
16553 positions for characters not in changed text. */
16554 EMACS_INT Z_old =
16555 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16556 EMACS_INT Z_BYTE_old =
16557 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16558 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16559 struct glyph_row *first_text_row
16560 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16561
16562 *delta = Z - Z_old;
16563 *delta_bytes = Z_BYTE - Z_BYTE_old;
16564
16565 /* Set last_unchanged_pos to the buffer position of the last
16566 character in the buffer that has not been changed. Z is the
16567 index + 1 of the last character in current_buffer, i.e. by
16568 subtracting END_UNCHANGED we get the index of the last
16569 unchanged character, and we have to add BEG to get its buffer
16570 position. */
16571 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16572 last_unchanged_pos_old = last_unchanged_pos - *delta;
16573
16574 /* Search backward from ROW for a row displaying a line that
16575 starts at a minimum position >= last_unchanged_pos_old. */
16576 for (; row > first_text_row; --row)
16577 {
16578 /* This used to abort, but it can happen.
16579 It is ok to just stop the search instead here. KFS. */
16580 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16581 break;
16582
16583 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16584 row_found = row;
16585 }
16586 }
16587
16588 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16589
16590 return row_found;
16591 }
16592
16593
16594 /* Make sure that glyph rows in the current matrix of window W
16595 reference the same glyph memory as corresponding rows in the
16596 frame's frame matrix. This function is called after scrolling W's
16597 current matrix on a terminal frame in try_window_id and
16598 try_window_reusing_current_matrix. */
16599
16600 static void
16601 sync_frame_with_window_matrix_rows (struct window *w)
16602 {
16603 struct frame *f = XFRAME (w->frame);
16604 struct glyph_row *window_row, *window_row_end, *frame_row;
16605
16606 /* Preconditions: W must be a leaf window and full-width. Its frame
16607 must have a frame matrix. */
16608 xassert (NILP (w->hchild) && NILP (w->vchild));
16609 xassert (WINDOW_FULL_WIDTH_P (w));
16610 xassert (!FRAME_WINDOW_P (f));
16611
16612 /* If W is a full-width window, glyph pointers in W's current matrix
16613 have, by definition, to be the same as glyph pointers in the
16614 corresponding frame matrix. Note that frame matrices have no
16615 marginal areas (see build_frame_matrix). */
16616 window_row = w->current_matrix->rows;
16617 window_row_end = window_row + w->current_matrix->nrows;
16618 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16619 while (window_row < window_row_end)
16620 {
16621 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16622 struct glyph *end = window_row->glyphs[LAST_AREA];
16623
16624 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16625 frame_row->glyphs[TEXT_AREA] = start;
16626 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16627 frame_row->glyphs[LAST_AREA] = end;
16628
16629 /* Disable frame rows whose corresponding window rows have
16630 been disabled in try_window_id. */
16631 if (!window_row->enabled_p)
16632 frame_row->enabled_p = 0;
16633
16634 ++window_row, ++frame_row;
16635 }
16636 }
16637
16638
16639 /* Find the glyph row in window W containing CHARPOS. Consider all
16640 rows between START and END (not inclusive). END null means search
16641 all rows to the end of the display area of W. Value is the row
16642 containing CHARPOS or null. */
16643
16644 struct glyph_row *
16645 row_containing_pos (struct window *w, EMACS_INT charpos,
16646 struct glyph_row *start, struct glyph_row *end, int dy)
16647 {
16648 struct glyph_row *row = start;
16649 struct glyph_row *best_row = NULL;
16650 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16651 int last_y;
16652
16653 /* If we happen to start on a header-line, skip that. */
16654 if (row->mode_line_p)
16655 ++row;
16656
16657 if ((end && row >= end) || !row->enabled_p)
16658 return NULL;
16659
16660 last_y = window_text_bottom_y (w) - dy;
16661
16662 while (1)
16663 {
16664 /* Give up if we have gone too far. */
16665 if (end && row >= end)
16666 return NULL;
16667 /* This formerly returned if they were equal.
16668 I think that both quantities are of a "last plus one" type;
16669 if so, when they are equal, the row is within the screen. -- rms. */
16670 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16671 return NULL;
16672
16673 /* If it is in this row, return this row. */
16674 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16675 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16676 /* The end position of a row equals the start
16677 position of the next row. If CHARPOS is there, we
16678 would rather display it in the next line, except
16679 when this line ends in ZV. */
16680 && !row->ends_at_zv_p
16681 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16682 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16683 {
16684 struct glyph *g;
16685
16686 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16687 || (!best_row && !row->continued_p))
16688 return row;
16689 /* In bidi-reordered rows, there could be several rows
16690 occluding point, all of them belonging to the same
16691 continued line. We need to find the row which fits
16692 CHARPOS the best. */
16693 for (g = row->glyphs[TEXT_AREA];
16694 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16695 g++)
16696 {
16697 if (!STRINGP (g->object))
16698 {
16699 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16700 {
16701 mindif = eabs (g->charpos - charpos);
16702 best_row = row;
16703 /* Exact match always wins. */
16704 if (mindif == 0)
16705 return best_row;
16706 }
16707 }
16708 }
16709 }
16710 else if (best_row && !row->continued_p)
16711 return best_row;
16712 ++row;
16713 }
16714 }
16715
16716
16717 /* Try to redisplay window W by reusing its existing display. W's
16718 current matrix must be up to date when this function is called,
16719 i.e. window_end_valid must not be nil.
16720
16721 Value is
16722
16723 1 if display has been updated
16724 0 if otherwise unsuccessful
16725 -1 if redisplay with same window start is known not to succeed
16726
16727 The following steps are performed:
16728
16729 1. Find the last row in the current matrix of W that is not
16730 affected by changes at the start of current_buffer. If no such row
16731 is found, give up.
16732
16733 2. Find the first row in W's current matrix that is not affected by
16734 changes at the end of current_buffer. Maybe there is no such row.
16735
16736 3. Display lines beginning with the row + 1 found in step 1 to the
16737 row found in step 2 or, if step 2 didn't find a row, to the end of
16738 the window.
16739
16740 4. If cursor is not known to appear on the window, give up.
16741
16742 5. If display stopped at the row found in step 2, scroll the
16743 display and current matrix as needed.
16744
16745 6. Maybe display some lines at the end of W, if we must. This can
16746 happen under various circumstances, like a partially visible line
16747 becoming fully visible, or because newly displayed lines are displayed
16748 in smaller font sizes.
16749
16750 7. Update W's window end information. */
16751
16752 static int
16753 try_window_id (struct window *w)
16754 {
16755 struct frame *f = XFRAME (w->frame);
16756 struct glyph_matrix *current_matrix = w->current_matrix;
16757 struct glyph_matrix *desired_matrix = w->desired_matrix;
16758 struct glyph_row *last_unchanged_at_beg_row;
16759 struct glyph_row *first_unchanged_at_end_row;
16760 struct glyph_row *row;
16761 struct glyph_row *bottom_row;
16762 int bottom_vpos;
16763 struct it it;
16764 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16765 int dvpos, dy;
16766 struct text_pos start_pos;
16767 struct run run;
16768 int first_unchanged_at_end_vpos = 0;
16769 struct glyph_row *last_text_row, *last_text_row_at_end;
16770 struct text_pos start;
16771 EMACS_INT first_changed_charpos, last_changed_charpos;
16772
16773 #if GLYPH_DEBUG
16774 if (inhibit_try_window_id)
16775 return 0;
16776 #endif
16777
16778 /* This is handy for debugging. */
16779 #if 0
16780 #define GIVE_UP(X) \
16781 do { \
16782 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16783 return 0; \
16784 } while (0)
16785 #else
16786 #define GIVE_UP(X) return 0
16787 #endif
16788
16789 SET_TEXT_POS_FROM_MARKER (start, w->start);
16790
16791 /* Don't use this for mini-windows because these can show
16792 messages and mini-buffers, and we don't handle that here. */
16793 if (MINI_WINDOW_P (w))
16794 GIVE_UP (1);
16795
16796 /* This flag is used to prevent redisplay optimizations. */
16797 if (windows_or_buffers_changed || cursor_type_changed)
16798 GIVE_UP (2);
16799
16800 /* Verify that narrowing has not changed.
16801 Also verify that we were not told to prevent redisplay optimizations.
16802 It would be nice to further
16803 reduce the number of cases where this prevents try_window_id. */
16804 if (current_buffer->clip_changed
16805 || current_buffer->prevent_redisplay_optimizations_p)
16806 GIVE_UP (3);
16807
16808 /* Window must either use window-based redisplay or be full width. */
16809 if (!FRAME_WINDOW_P (f)
16810 && (!FRAME_LINE_INS_DEL_OK (f)
16811 || !WINDOW_FULL_WIDTH_P (w)))
16812 GIVE_UP (4);
16813
16814 /* Give up if point is known NOT to appear in W. */
16815 if (PT < CHARPOS (start))
16816 GIVE_UP (5);
16817
16818 /* Another way to prevent redisplay optimizations. */
16819 if (XFASTINT (w->last_modified) == 0)
16820 GIVE_UP (6);
16821
16822 /* Verify that window is not hscrolled. */
16823 if (XFASTINT (w->hscroll) != 0)
16824 GIVE_UP (7);
16825
16826 /* Verify that display wasn't paused. */
16827 if (NILP (w->window_end_valid))
16828 GIVE_UP (8);
16829
16830 /* Can't use this if highlighting a region because a cursor movement
16831 will do more than just set the cursor. */
16832 if (!NILP (Vtransient_mark_mode)
16833 && !NILP (BVAR (current_buffer, mark_active)))
16834 GIVE_UP (9);
16835
16836 /* Likewise if highlighting trailing whitespace. */
16837 if (!NILP (Vshow_trailing_whitespace))
16838 GIVE_UP (11);
16839
16840 /* Likewise if showing a region. */
16841 if (!NILP (w->region_showing))
16842 GIVE_UP (10);
16843
16844 /* Can't use this if overlay arrow position and/or string have
16845 changed. */
16846 if (overlay_arrows_changed_p ())
16847 GIVE_UP (12);
16848
16849 /* When word-wrap is on, adding a space to the first word of a
16850 wrapped line can change the wrap position, altering the line
16851 above it. It might be worthwhile to handle this more
16852 intelligently, but for now just redisplay from scratch. */
16853 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16854 GIVE_UP (21);
16855
16856 /* Under bidi reordering, adding or deleting a character in the
16857 beginning of a paragraph, before the first strong directional
16858 character, can change the base direction of the paragraph (unless
16859 the buffer specifies a fixed paragraph direction), which will
16860 require to redisplay the whole paragraph. It might be worthwhile
16861 to find the paragraph limits and widen the range of redisplayed
16862 lines to that, but for now just give up this optimization and
16863 redisplay from scratch. */
16864 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16865 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16866 GIVE_UP (22);
16867
16868 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16869 only if buffer has really changed. The reason is that the gap is
16870 initially at Z for freshly visited files. The code below would
16871 set end_unchanged to 0 in that case. */
16872 if (MODIFF > SAVE_MODIFF
16873 /* This seems to happen sometimes after saving a buffer. */
16874 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16875 {
16876 if (GPT - BEG < BEG_UNCHANGED)
16877 BEG_UNCHANGED = GPT - BEG;
16878 if (Z - GPT < END_UNCHANGED)
16879 END_UNCHANGED = Z - GPT;
16880 }
16881
16882 /* The position of the first and last character that has been changed. */
16883 first_changed_charpos = BEG + BEG_UNCHANGED;
16884 last_changed_charpos = Z - END_UNCHANGED;
16885
16886 /* If window starts after a line end, and the last change is in
16887 front of that newline, then changes don't affect the display.
16888 This case happens with stealth-fontification. Note that although
16889 the display is unchanged, glyph positions in the matrix have to
16890 be adjusted, of course. */
16891 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16892 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16893 && ((last_changed_charpos < CHARPOS (start)
16894 && CHARPOS (start) == BEGV)
16895 || (last_changed_charpos < CHARPOS (start) - 1
16896 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16897 {
16898 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16899 struct glyph_row *r0;
16900
16901 /* Compute how many chars/bytes have been added to or removed
16902 from the buffer. */
16903 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16904 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16905 Z_delta = Z - Z_old;
16906 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16907
16908 /* Give up if PT is not in the window. Note that it already has
16909 been checked at the start of try_window_id that PT is not in
16910 front of the window start. */
16911 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16912 GIVE_UP (13);
16913
16914 /* If window start is unchanged, we can reuse the whole matrix
16915 as is, after adjusting glyph positions. No need to compute
16916 the window end again, since its offset from Z hasn't changed. */
16917 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16918 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16919 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16920 /* PT must not be in a partially visible line. */
16921 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16922 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16923 {
16924 /* Adjust positions in the glyph matrix. */
16925 if (Z_delta || Z_delta_bytes)
16926 {
16927 struct glyph_row *r1
16928 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16929 increment_matrix_positions (w->current_matrix,
16930 MATRIX_ROW_VPOS (r0, current_matrix),
16931 MATRIX_ROW_VPOS (r1, current_matrix),
16932 Z_delta, Z_delta_bytes);
16933 }
16934
16935 /* Set the cursor. */
16936 row = row_containing_pos (w, PT, r0, NULL, 0);
16937 if (row)
16938 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16939 else
16940 abort ();
16941 return 1;
16942 }
16943 }
16944
16945 /* Handle the case that changes are all below what is displayed in
16946 the window, and that PT is in the window. This shortcut cannot
16947 be taken if ZV is visible in the window, and text has been added
16948 there that is visible in the window. */
16949 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16950 /* ZV is not visible in the window, or there are no
16951 changes at ZV, actually. */
16952 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16953 || first_changed_charpos == last_changed_charpos))
16954 {
16955 struct glyph_row *r0;
16956
16957 /* Give up if PT is not in the window. Note that it already has
16958 been checked at the start of try_window_id that PT is not in
16959 front of the window start. */
16960 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16961 GIVE_UP (14);
16962
16963 /* If window start is unchanged, we can reuse the whole matrix
16964 as is, without changing glyph positions since no text has
16965 been added/removed in front of the window end. */
16966 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16967 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16968 /* PT must not be in a partially visible line. */
16969 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16970 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16971 {
16972 /* We have to compute the window end anew since text
16973 could have been added/removed after it. */
16974 w->window_end_pos
16975 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16976 w->window_end_bytepos
16977 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16978
16979 /* Set the cursor. */
16980 row = row_containing_pos (w, PT, r0, NULL, 0);
16981 if (row)
16982 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16983 else
16984 abort ();
16985 return 2;
16986 }
16987 }
16988
16989 /* Give up if window start is in the changed area.
16990
16991 The condition used to read
16992
16993 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16994
16995 but why that was tested escapes me at the moment. */
16996 if (CHARPOS (start) >= first_changed_charpos
16997 && CHARPOS (start) <= last_changed_charpos)
16998 GIVE_UP (15);
16999
17000 /* Check that window start agrees with the start of the first glyph
17001 row in its current matrix. Check this after we know the window
17002 start is not in changed text, otherwise positions would not be
17003 comparable. */
17004 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17005 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17006 GIVE_UP (16);
17007
17008 /* Give up if the window ends in strings. Overlay strings
17009 at the end are difficult to handle, so don't try. */
17010 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17011 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17012 GIVE_UP (20);
17013
17014 /* Compute the position at which we have to start displaying new
17015 lines. Some of the lines at the top of the window might be
17016 reusable because they are not displaying changed text. Find the
17017 last row in W's current matrix not affected by changes at the
17018 start of current_buffer. Value is null if changes start in the
17019 first line of window. */
17020 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17021 if (last_unchanged_at_beg_row)
17022 {
17023 /* Avoid starting to display in the moddle of a character, a TAB
17024 for instance. This is easier than to set up the iterator
17025 exactly, and it's not a frequent case, so the additional
17026 effort wouldn't really pay off. */
17027 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17028 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17029 && last_unchanged_at_beg_row > w->current_matrix->rows)
17030 --last_unchanged_at_beg_row;
17031
17032 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17033 GIVE_UP (17);
17034
17035 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17036 GIVE_UP (18);
17037 start_pos = it.current.pos;
17038
17039 /* Start displaying new lines in the desired matrix at the same
17040 vpos we would use in the current matrix, i.e. below
17041 last_unchanged_at_beg_row. */
17042 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17043 current_matrix);
17044 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17045 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17046
17047 xassert (it.hpos == 0 && it.current_x == 0);
17048 }
17049 else
17050 {
17051 /* There are no reusable lines at the start of the window.
17052 Start displaying in the first text line. */
17053 start_display (&it, w, start);
17054 it.vpos = it.first_vpos;
17055 start_pos = it.current.pos;
17056 }
17057
17058 /* Find the first row that is not affected by changes at the end of
17059 the buffer. Value will be null if there is no unchanged row, in
17060 which case we must redisplay to the end of the window. delta
17061 will be set to the value by which buffer positions beginning with
17062 first_unchanged_at_end_row have to be adjusted due to text
17063 changes. */
17064 first_unchanged_at_end_row
17065 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17066 IF_DEBUG (debug_delta = delta);
17067 IF_DEBUG (debug_delta_bytes = delta_bytes);
17068
17069 /* Set stop_pos to the buffer position up to which we will have to
17070 display new lines. If first_unchanged_at_end_row != NULL, this
17071 is the buffer position of the start of the line displayed in that
17072 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17073 that we don't stop at a buffer position. */
17074 stop_pos = 0;
17075 if (first_unchanged_at_end_row)
17076 {
17077 xassert (last_unchanged_at_beg_row == NULL
17078 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17079
17080 /* If this is a continuation line, move forward to the next one
17081 that isn't. Changes in lines above affect this line.
17082 Caution: this may move first_unchanged_at_end_row to a row
17083 not displaying text. */
17084 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17085 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17086 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17087 < it.last_visible_y))
17088 ++first_unchanged_at_end_row;
17089
17090 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17091 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17092 >= it.last_visible_y))
17093 first_unchanged_at_end_row = NULL;
17094 else
17095 {
17096 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17097 + delta);
17098 first_unchanged_at_end_vpos
17099 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17100 xassert (stop_pos >= Z - END_UNCHANGED);
17101 }
17102 }
17103 else if (last_unchanged_at_beg_row == NULL)
17104 GIVE_UP (19);
17105
17106
17107 #if GLYPH_DEBUG
17108
17109 /* Either there is no unchanged row at the end, or the one we have
17110 now displays text. This is a necessary condition for the window
17111 end pos calculation at the end of this function. */
17112 xassert (first_unchanged_at_end_row == NULL
17113 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17114
17115 debug_last_unchanged_at_beg_vpos
17116 = (last_unchanged_at_beg_row
17117 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17118 : -1);
17119 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17120
17121 #endif /* GLYPH_DEBUG != 0 */
17122
17123
17124 /* Display new lines. Set last_text_row to the last new line
17125 displayed which has text on it, i.e. might end up as being the
17126 line where the window_end_vpos is. */
17127 w->cursor.vpos = -1;
17128 last_text_row = NULL;
17129 overlay_arrow_seen = 0;
17130 while (it.current_y < it.last_visible_y
17131 && !fonts_changed_p
17132 && (first_unchanged_at_end_row == NULL
17133 || IT_CHARPOS (it) < stop_pos))
17134 {
17135 if (display_line (&it))
17136 last_text_row = it.glyph_row - 1;
17137 }
17138
17139 if (fonts_changed_p)
17140 return -1;
17141
17142
17143 /* Compute differences in buffer positions, y-positions etc. for
17144 lines reused at the bottom of the window. Compute what we can
17145 scroll. */
17146 if (first_unchanged_at_end_row
17147 /* No lines reused because we displayed everything up to the
17148 bottom of the window. */
17149 && it.current_y < it.last_visible_y)
17150 {
17151 dvpos = (it.vpos
17152 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17153 current_matrix));
17154 dy = it.current_y - first_unchanged_at_end_row->y;
17155 run.current_y = first_unchanged_at_end_row->y;
17156 run.desired_y = run.current_y + dy;
17157 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17158 }
17159 else
17160 {
17161 delta = delta_bytes = dvpos = dy
17162 = run.current_y = run.desired_y = run.height = 0;
17163 first_unchanged_at_end_row = NULL;
17164 }
17165 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17166
17167
17168 /* Find the cursor if not already found. We have to decide whether
17169 PT will appear on this window (it sometimes doesn't, but this is
17170 not a very frequent case.) This decision has to be made before
17171 the current matrix is altered. A value of cursor.vpos < 0 means
17172 that PT is either in one of the lines beginning at
17173 first_unchanged_at_end_row or below the window. Don't care for
17174 lines that might be displayed later at the window end; as
17175 mentioned, this is not a frequent case. */
17176 if (w->cursor.vpos < 0)
17177 {
17178 /* Cursor in unchanged rows at the top? */
17179 if (PT < CHARPOS (start_pos)
17180 && last_unchanged_at_beg_row)
17181 {
17182 row = row_containing_pos (w, PT,
17183 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17184 last_unchanged_at_beg_row + 1, 0);
17185 if (row)
17186 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17187 }
17188
17189 /* Start from first_unchanged_at_end_row looking for PT. */
17190 else if (first_unchanged_at_end_row)
17191 {
17192 row = row_containing_pos (w, PT - delta,
17193 first_unchanged_at_end_row, NULL, 0);
17194 if (row)
17195 set_cursor_from_row (w, row, w->current_matrix, delta,
17196 delta_bytes, dy, dvpos);
17197 }
17198
17199 /* Give up if cursor was not found. */
17200 if (w->cursor.vpos < 0)
17201 {
17202 clear_glyph_matrix (w->desired_matrix);
17203 return -1;
17204 }
17205 }
17206
17207 /* Don't let the cursor end in the scroll margins. */
17208 {
17209 int this_scroll_margin, cursor_height;
17210
17211 this_scroll_margin =
17212 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17213 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17214 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17215
17216 if ((w->cursor.y < this_scroll_margin
17217 && CHARPOS (start) > BEGV)
17218 /* Old redisplay didn't take scroll margin into account at the bottom,
17219 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17220 || (w->cursor.y + (make_cursor_line_fully_visible_p
17221 ? cursor_height + this_scroll_margin
17222 : 1)) > it.last_visible_y)
17223 {
17224 w->cursor.vpos = -1;
17225 clear_glyph_matrix (w->desired_matrix);
17226 return -1;
17227 }
17228 }
17229
17230 /* Scroll the display. Do it before changing the current matrix so
17231 that xterm.c doesn't get confused about where the cursor glyph is
17232 found. */
17233 if (dy && run.height)
17234 {
17235 update_begin (f);
17236
17237 if (FRAME_WINDOW_P (f))
17238 {
17239 FRAME_RIF (f)->update_window_begin_hook (w);
17240 FRAME_RIF (f)->clear_window_mouse_face (w);
17241 FRAME_RIF (f)->scroll_run_hook (w, &run);
17242 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17243 }
17244 else
17245 {
17246 /* Terminal frame. In this case, dvpos gives the number of
17247 lines to scroll by; dvpos < 0 means scroll up. */
17248 int from_vpos
17249 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17250 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17251 int end = (WINDOW_TOP_EDGE_LINE (w)
17252 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17253 + window_internal_height (w));
17254
17255 #if defined (HAVE_GPM) || defined (MSDOS)
17256 x_clear_window_mouse_face (w);
17257 #endif
17258 /* Perform the operation on the screen. */
17259 if (dvpos > 0)
17260 {
17261 /* Scroll last_unchanged_at_beg_row to the end of the
17262 window down dvpos lines. */
17263 set_terminal_window (f, end);
17264
17265 /* On dumb terminals delete dvpos lines at the end
17266 before inserting dvpos empty lines. */
17267 if (!FRAME_SCROLL_REGION_OK (f))
17268 ins_del_lines (f, end - dvpos, -dvpos);
17269
17270 /* Insert dvpos empty lines in front of
17271 last_unchanged_at_beg_row. */
17272 ins_del_lines (f, from, dvpos);
17273 }
17274 else if (dvpos < 0)
17275 {
17276 /* Scroll up last_unchanged_at_beg_vpos to the end of
17277 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17278 set_terminal_window (f, end);
17279
17280 /* Delete dvpos lines in front of
17281 last_unchanged_at_beg_vpos. ins_del_lines will set
17282 the cursor to the given vpos and emit |dvpos| delete
17283 line sequences. */
17284 ins_del_lines (f, from + dvpos, dvpos);
17285
17286 /* On a dumb terminal insert dvpos empty lines at the
17287 end. */
17288 if (!FRAME_SCROLL_REGION_OK (f))
17289 ins_del_lines (f, end + dvpos, -dvpos);
17290 }
17291
17292 set_terminal_window (f, 0);
17293 }
17294
17295 update_end (f);
17296 }
17297
17298 /* Shift reused rows of the current matrix to the right position.
17299 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17300 text. */
17301 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17302 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17303 if (dvpos < 0)
17304 {
17305 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17306 bottom_vpos, dvpos);
17307 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17308 bottom_vpos, 0);
17309 }
17310 else if (dvpos > 0)
17311 {
17312 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17313 bottom_vpos, dvpos);
17314 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17315 first_unchanged_at_end_vpos + dvpos, 0);
17316 }
17317
17318 /* For frame-based redisplay, make sure that current frame and window
17319 matrix are in sync with respect to glyph memory. */
17320 if (!FRAME_WINDOW_P (f))
17321 sync_frame_with_window_matrix_rows (w);
17322
17323 /* Adjust buffer positions in reused rows. */
17324 if (delta || delta_bytes)
17325 increment_matrix_positions (current_matrix,
17326 first_unchanged_at_end_vpos + dvpos,
17327 bottom_vpos, delta, delta_bytes);
17328
17329 /* Adjust Y positions. */
17330 if (dy)
17331 shift_glyph_matrix (w, current_matrix,
17332 first_unchanged_at_end_vpos + dvpos,
17333 bottom_vpos, dy);
17334
17335 if (first_unchanged_at_end_row)
17336 {
17337 first_unchanged_at_end_row += dvpos;
17338 if (first_unchanged_at_end_row->y >= it.last_visible_y
17339 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17340 first_unchanged_at_end_row = NULL;
17341 }
17342
17343 /* If scrolling up, there may be some lines to display at the end of
17344 the window. */
17345 last_text_row_at_end = NULL;
17346 if (dy < 0)
17347 {
17348 /* Scrolling up can leave for example a partially visible line
17349 at the end of the window to be redisplayed. */
17350 /* Set last_row to the glyph row in the current matrix where the
17351 window end line is found. It has been moved up or down in
17352 the matrix by dvpos. */
17353 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17354 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17355
17356 /* If last_row is the window end line, it should display text. */
17357 xassert (last_row->displays_text_p);
17358
17359 /* If window end line was partially visible before, begin
17360 displaying at that line. Otherwise begin displaying with the
17361 line following it. */
17362 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17363 {
17364 init_to_row_start (&it, w, last_row);
17365 it.vpos = last_vpos;
17366 it.current_y = last_row->y;
17367 }
17368 else
17369 {
17370 init_to_row_end (&it, w, last_row);
17371 it.vpos = 1 + last_vpos;
17372 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17373 ++last_row;
17374 }
17375
17376 /* We may start in a continuation line. If so, we have to
17377 get the right continuation_lines_width and current_x. */
17378 it.continuation_lines_width = last_row->continuation_lines_width;
17379 it.hpos = it.current_x = 0;
17380
17381 /* Display the rest of the lines at the window end. */
17382 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17383 while (it.current_y < it.last_visible_y
17384 && !fonts_changed_p)
17385 {
17386 /* Is it always sure that the display agrees with lines in
17387 the current matrix? I don't think so, so we mark rows
17388 displayed invalid in the current matrix by setting their
17389 enabled_p flag to zero. */
17390 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17391 if (display_line (&it))
17392 last_text_row_at_end = it.glyph_row - 1;
17393 }
17394 }
17395
17396 /* Update window_end_pos and window_end_vpos. */
17397 if (first_unchanged_at_end_row
17398 && !last_text_row_at_end)
17399 {
17400 /* Window end line if one of the preserved rows from the current
17401 matrix. Set row to the last row displaying text in current
17402 matrix starting at first_unchanged_at_end_row, after
17403 scrolling. */
17404 xassert (first_unchanged_at_end_row->displays_text_p);
17405 row = find_last_row_displaying_text (w->current_matrix, &it,
17406 first_unchanged_at_end_row);
17407 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17408
17409 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17410 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17411 w->window_end_vpos
17412 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17413 xassert (w->window_end_bytepos >= 0);
17414 IF_DEBUG (debug_method_add (w, "A"));
17415 }
17416 else if (last_text_row_at_end)
17417 {
17418 w->window_end_pos
17419 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17420 w->window_end_bytepos
17421 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17422 w->window_end_vpos
17423 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17424 xassert (w->window_end_bytepos >= 0);
17425 IF_DEBUG (debug_method_add (w, "B"));
17426 }
17427 else if (last_text_row)
17428 {
17429 /* We have displayed either to the end of the window or at the
17430 end of the window, i.e. the last row with text is to be found
17431 in the desired matrix. */
17432 w->window_end_pos
17433 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17434 w->window_end_bytepos
17435 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17436 w->window_end_vpos
17437 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17438 xassert (w->window_end_bytepos >= 0);
17439 }
17440 else if (first_unchanged_at_end_row == NULL
17441 && last_text_row == NULL
17442 && last_text_row_at_end == NULL)
17443 {
17444 /* Displayed to end of window, but no line containing text was
17445 displayed. Lines were deleted at the end of the window. */
17446 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17447 int vpos = XFASTINT (w->window_end_vpos);
17448 struct glyph_row *current_row = current_matrix->rows + vpos;
17449 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17450
17451 for (row = NULL;
17452 row == NULL && vpos >= first_vpos;
17453 --vpos, --current_row, --desired_row)
17454 {
17455 if (desired_row->enabled_p)
17456 {
17457 if (desired_row->displays_text_p)
17458 row = desired_row;
17459 }
17460 else if (current_row->displays_text_p)
17461 row = current_row;
17462 }
17463
17464 xassert (row != NULL);
17465 w->window_end_vpos = make_number (vpos + 1);
17466 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17467 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17468 xassert (w->window_end_bytepos >= 0);
17469 IF_DEBUG (debug_method_add (w, "C"));
17470 }
17471 else
17472 abort ();
17473
17474 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17475 debug_end_vpos = XFASTINT (w->window_end_vpos));
17476
17477 /* Record that display has not been completed. */
17478 w->window_end_valid = Qnil;
17479 w->desired_matrix->no_scrolling_p = 1;
17480 return 3;
17481
17482 #undef GIVE_UP
17483 }
17484
17485
17486 \f
17487 /***********************************************************************
17488 More debugging support
17489 ***********************************************************************/
17490
17491 #if GLYPH_DEBUG
17492
17493 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17494 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17495 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17496
17497
17498 /* Dump the contents of glyph matrix MATRIX on stderr.
17499
17500 GLYPHS 0 means don't show glyph contents.
17501 GLYPHS 1 means show glyphs in short form
17502 GLYPHS > 1 means show glyphs in long form. */
17503
17504 void
17505 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17506 {
17507 int i;
17508 for (i = 0; i < matrix->nrows; ++i)
17509 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17510 }
17511
17512
17513 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17514 the glyph row and area where the glyph comes from. */
17515
17516 void
17517 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17518 {
17519 if (glyph->type == CHAR_GLYPH)
17520 {
17521 fprintf (stderr,
17522 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17523 glyph - row->glyphs[TEXT_AREA],
17524 'C',
17525 glyph->charpos,
17526 (BUFFERP (glyph->object)
17527 ? 'B'
17528 : (STRINGP (glyph->object)
17529 ? 'S'
17530 : '-')),
17531 glyph->pixel_width,
17532 glyph->u.ch,
17533 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17534 ? glyph->u.ch
17535 : '.'),
17536 glyph->face_id,
17537 glyph->left_box_line_p,
17538 glyph->right_box_line_p);
17539 }
17540 else if (glyph->type == STRETCH_GLYPH)
17541 {
17542 fprintf (stderr,
17543 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17544 glyph - row->glyphs[TEXT_AREA],
17545 'S',
17546 glyph->charpos,
17547 (BUFFERP (glyph->object)
17548 ? 'B'
17549 : (STRINGP (glyph->object)
17550 ? 'S'
17551 : '-')),
17552 glyph->pixel_width,
17553 0,
17554 '.',
17555 glyph->face_id,
17556 glyph->left_box_line_p,
17557 glyph->right_box_line_p);
17558 }
17559 else if (glyph->type == IMAGE_GLYPH)
17560 {
17561 fprintf (stderr,
17562 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17563 glyph - row->glyphs[TEXT_AREA],
17564 'I',
17565 glyph->charpos,
17566 (BUFFERP (glyph->object)
17567 ? 'B'
17568 : (STRINGP (glyph->object)
17569 ? 'S'
17570 : '-')),
17571 glyph->pixel_width,
17572 glyph->u.img_id,
17573 '.',
17574 glyph->face_id,
17575 glyph->left_box_line_p,
17576 glyph->right_box_line_p);
17577 }
17578 else if (glyph->type == COMPOSITE_GLYPH)
17579 {
17580 fprintf (stderr,
17581 " %5td %4c %6"pI"d %c %3d 0x%05x",
17582 glyph - row->glyphs[TEXT_AREA],
17583 '+',
17584 glyph->charpos,
17585 (BUFFERP (glyph->object)
17586 ? 'B'
17587 : (STRINGP (glyph->object)
17588 ? 'S'
17589 : '-')),
17590 glyph->pixel_width,
17591 glyph->u.cmp.id);
17592 if (glyph->u.cmp.automatic)
17593 fprintf (stderr,
17594 "[%d-%d]",
17595 glyph->slice.cmp.from, glyph->slice.cmp.to);
17596 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17597 glyph->face_id,
17598 glyph->left_box_line_p,
17599 glyph->right_box_line_p);
17600 }
17601 }
17602
17603
17604 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17605 GLYPHS 0 means don't show glyph contents.
17606 GLYPHS 1 means show glyphs in short form
17607 GLYPHS > 1 means show glyphs in long form. */
17608
17609 void
17610 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17611 {
17612 if (glyphs != 1)
17613 {
17614 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17615 fprintf (stderr, "======================================================================\n");
17616
17617 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17618 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17619 vpos,
17620 MATRIX_ROW_START_CHARPOS (row),
17621 MATRIX_ROW_END_CHARPOS (row),
17622 row->used[TEXT_AREA],
17623 row->contains_overlapping_glyphs_p,
17624 row->enabled_p,
17625 row->truncated_on_left_p,
17626 row->truncated_on_right_p,
17627 row->continued_p,
17628 MATRIX_ROW_CONTINUATION_LINE_P (row),
17629 row->displays_text_p,
17630 row->ends_at_zv_p,
17631 row->fill_line_p,
17632 row->ends_in_middle_of_char_p,
17633 row->starts_in_middle_of_char_p,
17634 row->mouse_face_p,
17635 row->x,
17636 row->y,
17637 row->pixel_width,
17638 row->height,
17639 row->visible_height,
17640 row->ascent,
17641 row->phys_ascent);
17642 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17643 row->end.overlay_string_index,
17644 row->continuation_lines_width);
17645 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17646 CHARPOS (row->start.string_pos),
17647 CHARPOS (row->end.string_pos));
17648 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17649 row->end.dpvec_index);
17650 }
17651
17652 if (glyphs > 1)
17653 {
17654 int area;
17655
17656 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17657 {
17658 struct glyph *glyph = row->glyphs[area];
17659 struct glyph *glyph_end = glyph + row->used[area];
17660
17661 /* Glyph for a line end in text. */
17662 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17663 ++glyph_end;
17664
17665 if (glyph < glyph_end)
17666 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17667
17668 for (; glyph < glyph_end; ++glyph)
17669 dump_glyph (row, glyph, area);
17670 }
17671 }
17672 else if (glyphs == 1)
17673 {
17674 int area;
17675
17676 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17677 {
17678 char *s = (char *) alloca (row->used[area] + 1);
17679 int i;
17680
17681 for (i = 0; i < row->used[area]; ++i)
17682 {
17683 struct glyph *glyph = row->glyphs[area] + i;
17684 if (glyph->type == CHAR_GLYPH
17685 && glyph->u.ch < 0x80
17686 && glyph->u.ch >= ' ')
17687 s[i] = glyph->u.ch;
17688 else
17689 s[i] = '.';
17690 }
17691
17692 s[i] = '\0';
17693 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17694 }
17695 }
17696 }
17697
17698
17699 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17700 Sdump_glyph_matrix, 0, 1, "p",
17701 doc: /* Dump the current matrix of the selected window to stderr.
17702 Shows contents of glyph row structures. With non-nil
17703 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17704 glyphs in short form, otherwise show glyphs in long form. */)
17705 (Lisp_Object glyphs)
17706 {
17707 struct window *w = XWINDOW (selected_window);
17708 struct buffer *buffer = XBUFFER (w->buffer);
17709
17710 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17711 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17712 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17713 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17714 fprintf (stderr, "=============================================\n");
17715 dump_glyph_matrix (w->current_matrix,
17716 NILP (glyphs) ? 0 : XINT (glyphs));
17717 return Qnil;
17718 }
17719
17720
17721 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17722 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17723 (void)
17724 {
17725 struct frame *f = XFRAME (selected_frame);
17726 dump_glyph_matrix (f->current_matrix, 1);
17727 return Qnil;
17728 }
17729
17730
17731 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17732 doc: /* Dump glyph row ROW to stderr.
17733 GLYPH 0 means don't dump glyphs.
17734 GLYPH 1 means dump glyphs in short form.
17735 GLYPH > 1 or omitted means dump glyphs in long form. */)
17736 (Lisp_Object row, Lisp_Object glyphs)
17737 {
17738 struct glyph_matrix *matrix;
17739 int vpos;
17740
17741 CHECK_NUMBER (row);
17742 matrix = XWINDOW (selected_window)->current_matrix;
17743 vpos = XINT (row);
17744 if (vpos >= 0 && vpos < matrix->nrows)
17745 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17746 vpos,
17747 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17748 return Qnil;
17749 }
17750
17751
17752 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17753 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17754 GLYPH 0 means don't dump glyphs.
17755 GLYPH 1 means dump glyphs in short form.
17756 GLYPH > 1 or omitted means dump glyphs in long form. */)
17757 (Lisp_Object row, Lisp_Object glyphs)
17758 {
17759 struct frame *sf = SELECTED_FRAME ();
17760 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17761 int vpos;
17762
17763 CHECK_NUMBER (row);
17764 vpos = XINT (row);
17765 if (vpos >= 0 && vpos < m->nrows)
17766 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17767 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17768 return Qnil;
17769 }
17770
17771
17772 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17773 doc: /* Toggle tracing of redisplay.
17774 With ARG, turn tracing on if and only if ARG is positive. */)
17775 (Lisp_Object arg)
17776 {
17777 if (NILP (arg))
17778 trace_redisplay_p = !trace_redisplay_p;
17779 else
17780 {
17781 arg = Fprefix_numeric_value (arg);
17782 trace_redisplay_p = XINT (arg) > 0;
17783 }
17784
17785 return Qnil;
17786 }
17787
17788
17789 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17790 doc: /* Like `format', but print result to stderr.
17791 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17792 (ptrdiff_t nargs, Lisp_Object *args)
17793 {
17794 Lisp_Object s = Fformat (nargs, args);
17795 fprintf (stderr, "%s", SDATA (s));
17796 return Qnil;
17797 }
17798
17799 #endif /* GLYPH_DEBUG */
17800
17801
17802 \f
17803 /***********************************************************************
17804 Building Desired Matrix Rows
17805 ***********************************************************************/
17806
17807 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17808 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17809
17810 static struct glyph_row *
17811 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17812 {
17813 struct frame *f = XFRAME (WINDOW_FRAME (w));
17814 struct buffer *buffer = XBUFFER (w->buffer);
17815 struct buffer *old = current_buffer;
17816 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17817 int arrow_len = SCHARS (overlay_arrow_string);
17818 const unsigned char *arrow_end = arrow_string + arrow_len;
17819 const unsigned char *p;
17820 struct it it;
17821 int multibyte_p;
17822 int n_glyphs_before;
17823
17824 set_buffer_temp (buffer);
17825 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17826 it.glyph_row->used[TEXT_AREA] = 0;
17827 SET_TEXT_POS (it.position, 0, 0);
17828
17829 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17830 p = arrow_string;
17831 while (p < arrow_end)
17832 {
17833 Lisp_Object face, ilisp;
17834
17835 /* Get the next character. */
17836 if (multibyte_p)
17837 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17838 else
17839 {
17840 it.c = it.char_to_display = *p, it.len = 1;
17841 if (! ASCII_CHAR_P (it.c))
17842 it.char_to_display = BYTE8_TO_CHAR (it.c);
17843 }
17844 p += it.len;
17845
17846 /* Get its face. */
17847 ilisp = make_number (p - arrow_string);
17848 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17849 it.face_id = compute_char_face (f, it.char_to_display, face);
17850
17851 /* Compute its width, get its glyphs. */
17852 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17853 SET_TEXT_POS (it.position, -1, -1);
17854 PRODUCE_GLYPHS (&it);
17855
17856 /* If this character doesn't fit any more in the line, we have
17857 to remove some glyphs. */
17858 if (it.current_x > it.last_visible_x)
17859 {
17860 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17861 break;
17862 }
17863 }
17864
17865 set_buffer_temp (old);
17866 return it.glyph_row;
17867 }
17868
17869
17870 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17871 glyphs are only inserted for terminal frames since we can't really
17872 win with truncation glyphs when partially visible glyphs are
17873 involved. Which glyphs to insert is determined by
17874 produce_special_glyphs. */
17875
17876 static void
17877 insert_left_trunc_glyphs (struct it *it)
17878 {
17879 struct it truncate_it;
17880 struct glyph *from, *end, *to, *toend;
17881
17882 xassert (!FRAME_WINDOW_P (it->f));
17883
17884 /* Get the truncation glyphs. */
17885 truncate_it = *it;
17886 truncate_it.current_x = 0;
17887 truncate_it.face_id = DEFAULT_FACE_ID;
17888 truncate_it.glyph_row = &scratch_glyph_row;
17889 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17890 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17891 truncate_it.object = make_number (0);
17892 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17893
17894 /* Overwrite glyphs from IT with truncation glyphs. */
17895 if (!it->glyph_row->reversed_p)
17896 {
17897 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17898 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17899 to = it->glyph_row->glyphs[TEXT_AREA];
17900 toend = to + it->glyph_row->used[TEXT_AREA];
17901
17902 while (from < end)
17903 *to++ = *from++;
17904
17905 /* There may be padding glyphs left over. Overwrite them too. */
17906 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17907 {
17908 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17909 while (from < end)
17910 *to++ = *from++;
17911 }
17912
17913 if (to > toend)
17914 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17915 }
17916 else
17917 {
17918 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17919 that back to front. */
17920 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17921 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17922 toend = it->glyph_row->glyphs[TEXT_AREA];
17923 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17924
17925 while (from >= end && to >= toend)
17926 *to-- = *from--;
17927 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17928 {
17929 from =
17930 truncate_it.glyph_row->glyphs[TEXT_AREA]
17931 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17932 while (from >= end && to >= toend)
17933 *to-- = *from--;
17934 }
17935 if (from >= end)
17936 {
17937 /* Need to free some room before prepending additional
17938 glyphs. */
17939 int move_by = from - end + 1;
17940 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17941 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17942
17943 for ( ; g >= g0; g--)
17944 g[move_by] = *g;
17945 while (from >= end)
17946 *to-- = *from--;
17947 it->glyph_row->used[TEXT_AREA] += move_by;
17948 }
17949 }
17950 }
17951
17952 /* Compute the hash code for ROW. */
17953 unsigned
17954 row_hash (struct glyph_row *row)
17955 {
17956 int area, k;
17957 unsigned hashval = 0;
17958
17959 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17960 for (k = 0; k < row->used[area]; ++k)
17961 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
17962 + row->glyphs[area][k].u.val
17963 + row->glyphs[area][k].face_id
17964 + row->glyphs[area][k].padding_p
17965 + (row->glyphs[area][k].type << 2));
17966
17967 return hashval;
17968 }
17969
17970 /* Compute the pixel height and width of IT->glyph_row.
17971
17972 Most of the time, ascent and height of a display line will be equal
17973 to the max_ascent and max_height values of the display iterator
17974 structure. This is not the case if
17975
17976 1. We hit ZV without displaying anything. In this case, max_ascent
17977 and max_height will be zero.
17978
17979 2. We have some glyphs that don't contribute to the line height.
17980 (The glyph row flag contributes_to_line_height_p is for future
17981 pixmap extensions).
17982
17983 The first case is easily covered by using default values because in
17984 these cases, the line height does not really matter, except that it
17985 must not be zero. */
17986
17987 static void
17988 compute_line_metrics (struct it *it)
17989 {
17990 struct glyph_row *row = it->glyph_row;
17991
17992 if (FRAME_WINDOW_P (it->f))
17993 {
17994 int i, min_y, max_y;
17995
17996 /* The line may consist of one space only, that was added to
17997 place the cursor on it. If so, the row's height hasn't been
17998 computed yet. */
17999 if (row->height == 0)
18000 {
18001 if (it->max_ascent + it->max_descent == 0)
18002 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18003 row->ascent = it->max_ascent;
18004 row->height = it->max_ascent + it->max_descent;
18005 row->phys_ascent = it->max_phys_ascent;
18006 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18007 row->extra_line_spacing = it->max_extra_line_spacing;
18008 }
18009
18010 /* Compute the width of this line. */
18011 row->pixel_width = row->x;
18012 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18013 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18014
18015 xassert (row->pixel_width >= 0);
18016 xassert (row->ascent >= 0 && row->height > 0);
18017
18018 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18019 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18020
18021 /* If first line's physical ascent is larger than its logical
18022 ascent, use the physical ascent, and make the row taller.
18023 This makes accented characters fully visible. */
18024 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18025 && row->phys_ascent > row->ascent)
18026 {
18027 row->height += row->phys_ascent - row->ascent;
18028 row->ascent = row->phys_ascent;
18029 }
18030
18031 /* Compute how much of the line is visible. */
18032 row->visible_height = row->height;
18033
18034 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18035 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18036
18037 if (row->y < min_y)
18038 row->visible_height -= min_y - row->y;
18039 if (row->y + row->height > max_y)
18040 row->visible_height -= row->y + row->height - max_y;
18041 }
18042 else
18043 {
18044 row->pixel_width = row->used[TEXT_AREA];
18045 if (row->continued_p)
18046 row->pixel_width -= it->continuation_pixel_width;
18047 else if (row->truncated_on_right_p)
18048 row->pixel_width -= it->truncation_pixel_width;
18049 row->ascent = row->phys_ascent = 0;
18050 row->height = row->phys_height = row->visible_height = 1;
18051 row->extra_line_spacing = 0;
18052 }
18053
18054 /* Compute a hash code for this row. */
18055 row->hash = row_hash (row);
18056
18057 it->max_ascent = it->max_descent = 0;
18058 it->max_phys_ascent = it->max_phys_descent = 0;
18059 }
18060
18061
18062 /* Append one space to the glyph row of iterator IT if doing a
18063 window-based redisplay. The space has the same face as
18064 IT->face_id. Value is non-zero if a space was added.
18065
18066 This function is called to make sure that there is always one glyph
18067 at the end of a glyph row that the cursor can be set on under
18068 window-systems. (If there weren't such a glyph we would not know
18069 how wide and tall a box cursor should be displayed).
18070
18071 At the same time this space let's a nicely handle clearing to the
18072 end of the line if the row ends in italic text. */
18073
18074 static int
18075 append_space_for_newline (struct it *it, int default_face_p)
18076 {
18077 if (FRAME_WINDOW_P (it->f))
18078 {
18079 int n = it->glyph_row->used[TEXT_AREA];
18080
18081 if (it->glyph_row->glyphs[TEXT_AREA] + n
18082 < it->glyph_row->glyphs[1 + TEXT_AREA])
18083 {
18084 /* Save some values that must not be changed.
18085 Must save IT->c and IT->len because otherwise
18086 ITERATOR_AT_END_P wouldn't work anymore after
18087 append_space_for_newline has been called. */
18088 enum display_element_type saved_what = it->what;
18089 int saved_c = it->c, saved_len = it->len;
18090 int saved_char_to_display = it->char_to_display;
18091 int saved_x = it->current_x;
18092 int saved_face_id = it->face_id;
18093 struct text_pos saved_pos;
18094 Lisp_Object saved_object;
18095 struct face *face;
18096
18097 saved_object = it->object;
18098 saved_pos = it->position;
18099
18100 it->what = IT_CHARACTER;
18101 memset (&it->position, 0, sizeof it->position);
18102 it->object = make_number (0);
18103 it->c = it->char_to_display = ' ';
18104 it->len = 1;
18105
18106 if (default_face_p)
18107 it->face_id = DEFAULT_FACE_ID;
18108 else if (it->face_before_selective_p)
18109 it->face_id = it->saved_face_id;
18110 face = FACE_FROM_ID (it->f, it->face_id);
18111 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18112
18113 PRODUCE_GLYPHS (it);
18114
18115 it->override_ascent = -1;
18116 it->constrain_row_ascent_descent_p = 0;
18117 it->current_x = saved_x;
18118 it->object = saved_object;
18119 it->position = saved_pos;
18120 it->what = saved_what;
18121 it->face_id = saved_face_id;
18122 it->len = saved_len;
18123 it->c = saved_c;
18124 it->char_to_display = saved_char_to_display;
18125 return 1;
18126 }
18127 }
18128
18129 return 0;
18130 }
18131
18132
18133 /* Extend the face of the last glyph in the text area of IT->glyph_row
18134 to the end of the display line. Called from display_line. If the
18135 glyph row is empty, add a space glyph to it so that we know the
18136 face to draw. Set the glyph row flag fill_line_p. If the glyph
18137 row is R2L, prepend a stretch glyph to cover the empty space to the
18138 left of the leftmost glyph. */
18139
18140 static void
18141 extend_face_to_end_of_line (struct it *it)
18142 {
18143 struct face *face;
18144 struct frame *f = it->f;
18145
18146 /* If line is already filled, do nothing. Non window-system frames
18147 get a grace of one more ``pixel'' because their characters are
18148 1-``pixel'' wide, so they hit the equality too early. This grace
18149 is needed only for R2L rows that are not continued, to produce
18150 one extra blank where we could display the cursor. */
18151 if (it->current_x >= it->last_visible_x
18152 + (!FRAME_WINDOW_P (f)
18153 && it->glyph_row->reversed_p
18154 && !it->glyph_row->continued_p))
18155 return;
18156
18157 /* Face extension extends the background and box of IT->face_id
18158 to the end of the line. If the background equals the background
18159 of the frame, we don't have to do anything. */
18160 if (it->face_before_selective_p)
18161 face = FACE_FROM_ID (f, it->saved_face_id);
18162 else
18163 face = FACE_FROM_ID (f, it->face_id);
18164
18165 if (FRAME_WINDOW_P (f)
18166 && it->glyph_row->displays_text_p
18167 && face->box == FACE_NO_BOX
18168 && face->background == FRAME_BACKGROUND_PIXEL (f)
18169 && !face->stipple
18170 && !it->glyph_row->reversed_p)
18171 return;
18172
18173 /* Set the glyph row flag indicating that the face of the last glyph
18174 in the text area has to be drawn to the end of the text area. */
18175 it->glyph_row->fill_line_p = 1;
18176
18177 /* If current character of IT is not ASCII, make sure we have the
18178 ASCII face. This will be automatically undone the next time
18179 get_next_display_element returns a multibyte character. Note
18180 that the character will always be single byte in unibyte
18181 text. */
18182 if (!ASCII_CHAR_P (it->c))
18183 {
18184 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18185 }
18186
18187 if (FRAME_WINDOW_P (f))
18188 {
18189 /* If the row is empty, add a space with the current face of IT,
18190 so that we know which face to draw. */
18191 if (it->glyph_row->used[TEXT_AREA] == 0)
18192 {
18193 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18194 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
18195 it->glyph_row->used[TEXT_AREA] = 1;
18196 }
18197 #ifdef HAVE_WINDOW_SYSTEM
18198 if (it->glyph_row->reversed_p)
18199 {
18200 /* Prepend a stretch glyph to the row, such that the
18201 rightmost glyph will be drawn flushed all the way to the
18202 right margin of the window. The stretch glyph that will
18203 occupy the empty space, if any, to the left of the
18204 glyphs. */
18205 struct font *font = face->font ? face->font : FRAME_FONT (f);
18206 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18207 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18208 struct glyph *g;
18209 int row_width, stretch_ascent, stretch_width;
18210 struct text_pos saved_pos;
18211 int saved_face_id, saved_avoid_cursor;
18212
18213 for (row_width = 0, g = row_start; g < row_end; g++)
18214 row_width += g->pixel_width;
18215 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18216 if (stretch_width > 0)
18217 {
18218 stretch_ascent =
18219 (((it->ascent + it->descent)
18220 * FONT_BASE (font)) / FONT_HEIGHT (font));
18221 saved_pos = it->position;
18222 memset (&it->position, 0, sizeof it->position);
18223 saved_avoid_cursor = it->avoid_cursor_p;
18224 it->avoid_cursor_p = 1;
18225 saved_face_id = it->face_id;
18226 /* The last row's stretch glyph should get the default
18227 face, to avoid painting the rest of the window with
18228 the region face, if the region ends at ZV. */
18229 if (it->glyph_row->ends_at_zv_p)
18230 it->face_id = DEFAULT_FACE_ID;
18231 else
18232 it->face_id = face->id;
18233 append_stretch_glyph (it, make_number (0), stretch_width,
18234 it->ascent + it->descent, stretch_ascent);
18235 it->position = saved_pos;
18236 it->avoid_cursor_p = saved_avoid_cursor;
18237 it->face_id = saved_face_id;
18238 }
18239 }
18240 #endif /* HAVE_WINDOW_SYSTEM */
18241 }
18242 else
18243 {
18244 /* Save some values that must not be changed. */
18245 int saved_x = it->current_x;
18246 struct text_pos saved_pos;
18247 Lisp_Object saved_object;
18248 enum display_element_type saved_what = it->what;
18249 int saved_face_id = it->face_id;
18250
18251 saved_object = it->object;
18252 saved_pos = it->position;
18253
18254 it->what = IT_CHARACTER;
18255 memset (&it->position, 0, sizeof it->position);
18256 it->object = make_number (0);
18257 it->c = it->char_to_display = ' ';
18258 it->len = 1;
18259 /* The last row's blank glyphs should get the default face, to
18260 avoid painting the rest of the window with the region face,
18261 if the region ends at ZV. */
18262 if (it->glyph_row->ends_at_zv_p)
18263 it->face_id = DEFAULT_FACE_ID;
18264 else
18265 it->face_id = face->id;
18266
18267 PRODUCE_GLYPHS (it);
18268
18269 while (it->current_x <= it->last_visible_x)
18270 PRODUCE_GLYPHS (it);
18271
18272 /* Don't count these blanks really. It would let us insert a left
18273 truncation glyph below and make us set the cursor on them, maybe. */
18274 it->current_x = saved_x;
18275 it->object = saved_object;
18276 it->position = saved_pos;
18277 it->what = saved_what;
18278 it->face_id = saved_face_id;
18279 }
18280 }
18281
18282
18283 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18284 trailing whitespace. */
18285
18286 static int
18287 trailing_whitespace_p (EMACS_INT charpos)
18288 {
18289 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18290 int c = 0;
18291
18292 while (bytepos < ZV_BYTE
18293 && (c = FETCH_CHAR (bytepos),
18294 c == ' ' || c == '\t'))
18295 ++bytepos;
18296
18297 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18298 {
18299 if (bytepos != PT_BYTE)
18300 return 1;
18301 }
18302 return 0;
18303 }
18304
18305
18306 /* Highlight trailing whitespace, if any, in ROW. */
18307
18308 static void
18309 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18310 {
18311 int used = row->used[TEXT_AREA];
18312
18313 if (used)
18314 {
18315 struct glyph *start = row->glyphs[TEXT_AREA];
18316 struct glyph *glyph = start + used - 1;
18317
18318 if (row->reversed_p)
18319 {
18320 /* Right-to-left rows need to be processed in the opposite
18321 direction, so swap the edge pointers. */
18322 glyph = start;
18323 start = row->glyphs[TEXT_AREA] + used - 1;
18324 }
18325
18326 /* Skip over glyphs inserted to display the cursor at the
18327 end of a line, for extending the face of the last glyph
18328 to the end of the line on terminals, and for truncation
18329 and continuation glyphs. */
18330 if (!row->reversed_p)
18331 {
18332 while (glyph >= start
18333 && glyph->type == CHAR_GLYPH
18334 && INTEGERP (glyph->object))
18335 --glyph;
18336 }
18337 else
18338 {
18339 while (glyph <= start
18340 && glyph->type == CHAR_GLYPH
18341 && INTEGERP (glyph->object))
18342 ++glyph;
18343 }
18344
18345 /* If last glyph is a space or stretch, and it's trailing
18346 whitespace, set the face of all trailing whitespace glyphs in
18347 IT->glyph_row to `trailing-whitespace'. */
18348 if ((row->reversed_p ? glyph <= start : glyph >= start)
18349 && BUFFERP (glyph->object)
18350 && (glyph->type == STRETCH_GLYPH
18351 || (glyph->type == CHAR_GLYPH
18352 && glyph->u.ch == ' '))
18353 && trailing_whitespace_p (glyph->charpos))
18354 {
18355 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18356 if (face_id < 0)
18357 return;
18358
18359 if (!row->reversed_p)
18360 {
18361 while (glyph >= start
18362 && BUFFERP (glyph->object)
18363 && (glyph->type == STRETCH_GLYPH
18364 || (glyph->type == CHAR_GLYPH
18365 && glyph->u.ch == ' ')))
18366 (glyph--)->face_id = face_id;
18367 }
18368 else
18369 {
18370 while (glyph <= start
18371 && BUFFERP (glyph->object)
18372 && (glyph->type == STRETCH_GLYPH
18373 || (glyph->type == CHAR_GLYPH
18374 && glyph->u.ch == ' ')))
18375 (glyph++)->face_id = face_id;
18376 }
18377 }
18378 }
18379 }
18380
18381
18382 /* Value is non-zero if glyph row ROW should be
18383 used to hold the cursor. */
18384
18385 static int
18386 cursor_row_p (struct glyph_row *row)
18387 {
18388 int result = 1;
18389
18390 if (PT == CHARPOS (row->end.pos)
18391 || PT == MATRIX_ROW_END_CHARPOS (row))
18392 {
18393 /* Suppose the row ends on a string.
18394 Unless the row is continued, that means it ends on a newline
18395 in the string. If it's anything other than a display string
18396 (e.g. a before-string from an overlay), we don't want the
18397 cursor there. (This heuristic seems to give the optimal
18398 behavior for the various types of multi-line strings.) */
18399 if (CHARPOS (row->end.string_pos) >= 0)
18400 {
18401 if (row->continued_p)
18402 result = 1;
18403 else
18404 {
18405 /* Check for `display' property. */
18406 struct glyph *beg = row->glyphs[TEXT_AREA];
18407 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18408 struct glyph *glyph;
18409
18410 result = 0;
18411 for (glyph = end; glyph >= beg; --glyph)
18412 if (STRINGP (glyph->object))
18413 {
18414 Lisp_Object prop
18415 = Fget_char_property (make_number (PT),
18416 Qdisplay, Qnil);
18417 result =
18418 (!NILP (prop)
18419 && display_prop_string_p (prop, glyph->object));
18420 break;
18421 }
18422 }
18423 }
18424 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18425 {
18426 /* If the row ends in middle of a real character,
18427 and the line is continued, we want the cursor here.
18428 That's because CHARPOS (ROW->end.pos) would equal
18429 PT if PT is before the character. */
18430 if (!row->ends_in_ellipsis_p)
18431 result = row->continued_p;
18432 else
18433 /* If the row ends in an ellipsis, then
18434 CHARPOS (ROW->end.pos) will equal point after the
18435 invisible text. We want that position to be displayed
18436 after the ellipsis. */
18437 result = 0;
18438 }
18439 /* If the row ends at ZV, display the cursor at the end of that
18440 row instead of at the start of the row below. */
18441 else if (row->ends_at_zv_p)
18442 result = 1;
18443 else
18444 result = 0;
18445 }
18446
18447 return result;
18448 }
18449
18450 \f
18451
18452 /* Push the property PROP so that it will be rendered at the current
18453 position in IT. Return 1 if PROP was successfully pushed, 0
18454 otherwise. Called from handle_line_prefix to handle the
18455 `line-prefix' and `wrap-prefix' properties. */
18456
18457 static int
18458 push_display_prop (struct it *it, Lisp_Object prop)
18459 {
18460 struct text_pos pos =
18461 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18462
18463 xassert (it->method == GET_FROM_BUFFER
18464 || it->method == GET_FROM_DISPLAY_VECTOR
18465 || it->method == GET_FROM_STRING);
18466
18467 /* We need to save the current buffer/string position, so it will be
18468 restored by pop_it, because iterate_out_of_display_property
18469 depends on that being set correctly, but some situations leave
18470 it->position not yet set when this function is called. */
18471 push_it (it, &pos);
18472
18473 if (STRINGP (prop))
18474 {
18475 if (SCHARS (prop) == 0)
18476 {
18477 pop_it (it);
18478 return 0;
18479 }
18480
18481 it->string = prop;
18482 it->multibyte_p = STRING_MULTIBYTE (it->string);
18483 it->current.overlay_string_index = -1;
18484 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18485 it->end_charpos = it->string_nchars = SCHARS (it->string);
18486 it->method = GET_FROM_STRING;
18487 it->stop_charpos = 0;
18488 it->prev_stop = 0;
18489 it->base_level_stop = 0;
18490
18491 /* Force paragraph direction to be that of the parent
18492 buffer/string. */
18493 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18494 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18495 else
18496 it->paragraph_embedding = L2R;
18497
18498 /* Set up the bidi iterator for this display string. */
18499 if (it->bidi_p)
18500 {
18501 it->bidi_it.string.lstring = it->string;
18502 it->bidi_it.string.s = NULL;
18503 it->bidi_it.string.schars = it->end_charpos;
18504 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18505 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18506 it->bidi_it.string.unibyte = !it->multibyte_p;
18507 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18508 }
18509 }
18510 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18511 {
18512 it->method = GET_FROM_STRETCH;
18513 it->object = prop;
18514 }
18515 #ifdef HAVE_WINDOW_SYSTEM
18516 else if (IMAGEP (prop))
18517 {
18518 it->what = IT_IMAGE;
18519 it->image_id = lookup_image (it->f, prop);
18520 it->method = GET_FROM_IMAGE;
18521 }
18522 #endif /* HAVE_WINDOW_SYSTEM */
18523 else
18524 {
18525 pop_it (it); /* bogus display property, give up */
18526 return 0;
18527 }
18528
18529 return 1;
18530 }
18531
18532 /* Return the character-property PROP at the current position in IT. */
18533
18534 static Lisp_Object
18535 get_it_property (struct it *it, Lisp_Object prop)
18536 {
18537 Lisp_Object position;
18538
18539 if (STRINGP (it->object))
18540 position = make_number (IT_STRING_CHARPOS (*it));
18541 else if (BUFFERP (it->object))
18542 position = make_number (IT_CHARPOS (*it));
18543 else
18544 return Qnil;
18545
18546 return Fget_char_property (position, prop, it->object);
18547 }
18548
18549 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18550
18551 static void
18552 handle_line_prefix (struct it *it)
18553 {
18554 Lisp_Object prefix;
18555
18556 if (it->continuation_lines_width > 0)
18557 {
18558 prefix = get_it_property (it, Qwrap_prefix);
18559 if (NILP (prefix))
18560 prefix = Vwrap_prefix;
18561 }
18562 else
18563 {
18564 prefix = get_it_property (it, Qline_prefix);
18565 if (NILP (prefix))
18566 prefix = Vline_prefix;
18567 }
18568 if (! NILP (prefix) && push_display_prop (it, prefix))
18569 {
18570 /* If the prefix is wider than the window, and we try to wrap
18571 it, it would acquire its own wrap prefix, and so on till the
18572 iterator stack overflows. So, don't wrap the prefix. */
18573 it->line_wrap = TRUNCATE;
18574 it->avoid_cursor_p = 1;
18575 }
18576 }
18577
18578 \f
18579
18580 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18581 only for R2L lines from display_line and display_string, when they
18582 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18583 the line/string needs to be continued on the next glyph row. */
18584 static void
18585 unproduce_glyphs (struct it *it, int n)
18586 {
18587 struct glyph *glyph, *end;
18588
18589 xassert (it->glyph_row);
18590 xassert (it->glyph_row->reversed_p);
18591 xassert (it->area == TEXT_AREA);
18592 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18593
18594 if (n > it->glyph_row->used[TEXT_AREA])
18595 n = it->glyph_row->used[TEXT_AREA];
18596 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18597 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18598 for ( ; glyph < end; glyph++)
18599 glyph[-n] = *glyph;
18600 }
18601
18602 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18603 and ROW->maxpos. */
18604 static void
18605 find_row_edges (struct it *it, struct glyph_row *row,
18606 EMACS_INT min_pos, EMACS_INT min_bpos,
18607 EMACS_INT max_pos, EMACS_INT max_bpos)
18608 {
18609 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18610 lines' rows is implemented for bidi-reordered rows. */
18611
18612 /* ROW->minpos is the value of min_pos, the minimal buffer position
18613 we have in ROW, or ROW->start.pos if that is smaller. */
18614 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18615 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18616 else
18617 /* We didn't find buffer positions smaller than ROW->start, or
18618 didn't find _any_ valid buffer positions in any of the glyphs,
18619 so we must trust the iterator's computed positions. */
18620 row->minpos = row->start.pos;
18621 if (max_pos <= 0)
18622 {
18623 max_pos = CHARPOS (it->current.pos);
18624 max_bpos = BYTEPOS (it->current.pos);
18625 }
18626
18627 /* Here are the various use-cases for ending the row, and the
18628 corresponding values for ROW->maxpos:
18629
18630 Line ends in a newline from buffer eol_pos + 1
18631 Line is continued from buffer max_pos + 1
18632 Line is truncated on right it->current.pos
18633 Line ends in a newline from string max_pos + 1(*)
18634 (*) + 1 only when line ends in a forward scan
18635 Line is continued from string max_pos
18636 Line is continued from display vector max_pos
18637 Line is entirely from a string min_pos == max_pos
18638 Line is entirely from a display vector min_pos == max_pos
18639 Line that ends at ZV ZV
18640
18641 If you discover other use-cases, please add them here as
18642 appropriate. */
18643 if (row->ends_at_zv_p)
18644 row->maxpos = it->current.pos;
18645 else if (row->used[TEXT_AREA])
18646 {
18647 int seen_this_string = 0;
18648 struct glyph_row *r1 = row - 1;
18649
18650 /* Did we see the same display string on the previous row? */
18651 if (STRINGP (it->object)
18652 /* this is not the first row */
18653 && row > it->w->desired_matrix->rows
18654 /* previous row is not the header line */
18655 && !r1->mode_line_p
18656 /* previous row also ends in a newline from a string */
18657 && r1->ends_in_newline_from_string_p)
18658 {
18659 struct glyph *start, *end;
18660
18661 /* Search for the last glyph of the previous row that came
18662 from buffer or string. Depending on whether the row is
18663 L2R or R2L, we need to process it front to back or the
18664 other way round. */
18665 if (!r1->reversed_p)
18666 {
18667 start = r1->glyphs[TEXT_AREA];
18668 end = start + r1->used[TEXT_AREA];
18669 /* Glyphs inserted by redisplay have an integer (zero)
18670 as their object. */
18671 while (end > start
18672 && INTEGERP ((end - 1)->object)
18673 && (end - 1)->charpos <= 0)
18674 --end;
18675 if (end > start)
18676 {
18677 if (EQ ((end - 1)->object, it->object))
18678 seen_this_string = 1;
18679 }
18680 else
18681 /* If all the glyphs of the previous row were inserted
18682 by redisplay, it means the previous row was
18683 produced from a single newline, which is only
18684 possible if that newline came from the same string
18685 as the one which produced this ROW. */
18686 seen_this_string = 1;
18687 }
18688 else
18689 {
18690 end = r1->glyphs[TEXT_AREA] - 1;
18691 start = end + r1->used[TEXT_AREA];
18692 while (end < start
18693 && INTEGERP ((end + 1)->object)
18694 && (end + 1)->charpos <= 0)
18695 ++end;
18696 if (end < start)
18697 {
18698 if (EQ ((end + 1)->object, it->object))
18699 seen_this_string = 1;
18700 }
18701 else
18702 seen_this_string = 1;
18703 }
18704 }
18705 /* Take note of each display string that covers a newline only
18706 once, the first time we see it. This is for when a display
18707 string includes more than one newline in it. */
18708 if (row->ends_in_newline_from_string_p && !seen_this_string)
18709 {
18710 /* If we were scanning the buffer forward when we displayed
18711 the string, we want to account for at least one buffer
18712 position that belongs to this row (position covered by
18713 the display string), so that cursor positioning will
18714 consider this row as a candidate when point is at the end
18715 of the visual line represented by this row. This is not
18716 required when scanning back, because max_pos will already
18717 have a much larger value. */
18718 if (CHARPOS (row->end.pos) > max_pos)
18719 INC_BOTH (max_pos, max_bpos);
18720 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18721 }
18722 else if (CHARPOS (it->eol_pos) > 0)
18723 SET_TEXT_POS (row->maxpos,
18724 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18725 else if (row->continued_p)
18726 {
18727 /* If max_pos is different from IT's current position, it
18728 means IT->method does not belong to the display element
18729 at max_pos. However, it also means that the display
18730 element at max_pos was displayed in its entirety on this
18731 line, which is equivalent to saying that the next line
18732 starts at the next buffer position. */
18733 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18734 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18735 else
18736 {
18737 INC_BOTH (max_pos, max_bpos);
18738 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18739 }
18740 }
18741 else if (row->truncated_on_right_p)
18742 /* display_line already called reseat_at_next_visible_line_start,
18743 which puts the iterator at the beginning of the next line, in
18744 the logical order. */
18745 row->maxpos = it->current.pos;
18746 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18747 /* A line that is entirely from a string/image/stretch... */
18748 row->maxpos = row->minpos;
18749 else
18750 abort ();
18751 }
18752 else
18753 row->maxpos = it->current.pos;
18754 }
18755
18756 /* Construct the glyph row IT->glyph_row in the desired matrix of
18757 IT->w from text at the current position of IT. See dispextern.h
18758 for an overview of struct it. Value is non-zero if
18759 IT->glyph_row displays text, as opposed to a line displaying ZV
18760 only. */
18761
18762 static int
18763 display_line (struct it *it)
18764 {
18765 struct glyph_row *row = it->glyph_row;
18766 Lisp_Object overlay_arrow_string;
18767 struct it wrap_it;
18768 void *wrap_data = NULL;
18769 int may_wrap = 0, wrap_x IF_LINT (= 0);
18770 int wrap_row_used = -1;
18771 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18772 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18773 int wrap_row_extra_line_spacing IF_LINT (= 0);
18774 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18775 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18776 int cvpos;
18777 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18778 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18779
18780 /* We always start displaying at hpos zero even if hscrolled. */
18781 xassert (it->hpos == 0 && it->current_x == 0);
18782
18783 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18784 >= it->w->desired_matrix->nrows)
18785 {
18786 it->w->nrows_scale_factor++;
18787 fonts_changed_p = 1;
18788 return 0;
18789 }
18790
18791 /* Is IT->w showing the region? */
18792 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18793
18794 /* Clear the result glyph row and enable it. */
18795 prepare_desired_row (row);
18796
18797 row->y = it->current_y;
18798 row->start = it->start;
18799 row->continuation_lines_width = it->continuation_lines_width;
18800 row->displays_text_p = 1;
18801 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18802 it->starts_in_middle_of_char_p = 0;
18803
18804 /* Arrange the overlays nicely for our purposes. Usually, we call
18805 display_line on only one line at a time, in which case this
18806 can't really hurt too much, or we call it on lines which appear
18807 one after another in the buffer, in which case all calls to
18808 recenter_overlay_lists but the first will be pretty cheap. */
18809 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18810
18811 /* Move over display elements that are not visible because we are
18812 hscrolled. This may stop at an x-position < IT->first_visible_x
18813 if the first glyph is partially visible or if we hit a line end. */
18814 if (it->current_x < it->first_visible_x)
18815 {
18816 this_line_min_pos = row->start.pos;
18817 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18818 MOVE_TO_POS | MOVE_TO_X);
18819 /* Record the smallest positions seen while we moved over
18820 display elements that are not visible. This is needed by
18821 redisplay_internal for optimizing the case where the cursor
18822 stays inside the same line. The rest of this function only
18823 considers positions that are actually displayed, so
18824 RECORD_MAX_MIN_POS will not otherwise record positions that
18825 are hscrolled to the left of the left edge of the window. */
18826 min_pos = CHARPOS (this_line_min_pos);
18827 min_bpos = BYTEPOS (this_line_min_pos);
18828 }
18829 else
18830 {
18831 /* We only do this when not calling `move_it_in_display_line_to'
18832 above, because move_it_in_display_line_to calls
18833 handle_line_prefix itself. */
18834 handle_line_prefix (it);
18835 }
18836
18837 /* Get the initial row height. This is either the height of the
18838 text hscrolled, if there is any, or zero. */
18839 row->ascent = it->max_ascent;
18840 row->height = it->max_ascent + it->max_descent;
18841 row->phys_ascent = it->max_phys_ascent;
18842 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18843 row->extra_line_spacing = it->max_extra_line_spacing;
18844
18845 /* Utility macro to record max and min buffer positions seen until now. */
18846 #define RECORD_MAX_MIN_POS(IT) \
18847 do \
18848 { \
18849 int composition_p = (IT)->what == IT_COMPOSITION; \
18850 EMACS_INT current_pos = \
18851 composition_p ? (IT)->cmp_it.charpos \
18852 : IT_CHARPOS (*(IT)); \
18853 EMACS_INT current_bpos = \
18854 composition_p ? CHAR_TO_BYTE (current_pos) \
18855 : IT_BYTEPOS (*(IT)); \
18856 if (current_pos < min_pos) \
18857 { \
18858 min_pos = current_pos; \
18859 min_bpos = current_bpos; \
18860 } \
18861 if (IT_CHARPOS (*it) > max_pos) \
18862 { \
18863 max_pos = IT_CHARPOS (*it); \
18864 max_bpos = IT_BYTEPOS (*it); \
18865 } \
18866 } \
18867 while (0)
18868
18869 /* Loop generating characters. The loop is left with IT on the next
18870 character to display. */
18871 while (1)
18872 {
18873 int n_glyphs_before, hpos_before, x_before;
18874 int x, nglyphs;
18875 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18876
18877 /* Retrieve the next thing to display. Value is zero if end of
18878 buffer reached. */
18879 if (!get_next_display_element (it))
18880 {
18881 /* Maybe add a space at the end of this line that is used to
18882 display the cursor there under X. Set the charpos of the
18883 first glyph of blank lines not corresponding to any text
18884 to -1. */
18885 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18886 row->exact_window_width_line_p = 1;
18887 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18888 || row->used[TEXT_AREA] == 0)
18889 {
18890 row->glyphs[TEXT_AREA]->charpos = -1;
18891 row->displays_text_p = 0;
18892
18893 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18894 && (!MINI_WINDOW_P (it->w)
18895 || (minibuf_level && EQ (it->window, minibuf_window))))
18896 row->indicate_empty_line_p = 1;
18897 }
18898
18899 it->continuation_lines_width = 0;
18900 row->ends_at_zv_p = 1;
18901 /* A row that displays right-to-left text must always have
18902 its last face extended all the way to the end of line,
18903 even if this row ends in ZV, because we still write to
18904 the screen left to right. */
18905 if (row->reversed_p)
18906 extend_face_to_end_of_line (it);
18907 break;
18908 }
18909
18910 /* Now, get the metrics of what we want to display. This also
18911 generates glyphs in `row' (which is IT->glyph_row). */
18912 n_glyphs_before = row->used[TEXT_AREA];
18913 x = it->current_x;
18914
18915 /* Remember the line height so far in case the next element doesn't
18916 fit on the line. */
18917 if (it->line_wrap != TRUNCATE)
18918 {
18919 ascent = it->max_ascent;
18920 descent = it->max_descent;
18921 phys_ascent = it->max_phys_ascent;
18922 phys_descent = it->max_phys_descent;
18923
18924 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18925 {
18926 if (IT_DISPLAYING_WHITESPACE (it))
18927 may_wrap = 1;
18928 else if (may_wrap)
18929 {
18930 SAVE_IT (wrap_it, *it, wrap_data);
18931 wrap_x = x;
18932 wrap_row_used = row->used[TEXT_AREA];
18933 wrap_row_ascent = row->ascent;
18934 wrap_row_height = row->height;
18935 wrap_row_phys_ascent = row->phys_ascent;
18936 wrap_row_phys_height = row->phys_height;
18937 wrap_row_extra_line_spacing = row->extra_line_spacing;
18938 wrap_row_min_pos = min_pos;
18939 wrap_row_min_bpos = min_bpos;
18940 wrap_row_max_pos = max_pos;
18941 wrap_row_max_bpos = max_bpos;
18942 may_wrap = 0;
18943 }
18944 }
18945 }
18946
18947 PRODUCE_GLYPHS (it);
18948
18949 /* If this display element was in marginal areas, continue with
18950 the next one. */
18951 if (it->area != TEXT_AREA)
18952 {
18953 row->ascent = max (row->ascent, it->max_ascent);
18954 row->height = max (row->height, it->max_ascent + it->max_descent);
18955 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18956 row->phys_height = max (row->phys_height,
18957 it->max_phys_ascent + it->max_phys_descent);
18958 row->extra_line_spacing = max (row->extra_line_spacing,
18959 it->max_extra_line_spacing);
18960 set_iterator_to_next (it, 1);
18961 continue;
18962 }
18963
18964 /* Does the display element fit on the line? If we truncate
18965 lines, we should draw past the right edge of the window. If
18966 we don't truncate, we want to stop so that we can display the
18967 continuation glyph before the right margin. If lines are
18968 continued, there are two possible strategies for characters
18969 resulting in more than 1 glyph (e.g. tabs): Display as many
18970 glyphs as possible in this line and leave the rest for the
18971 continuation line, or display the whole element in the next
18972 line. Original redisplay did the former, so we do it also. */
18973 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18974 hpos_before = it->hpos;
18975 x_before = x;
18976
18977 if (/* Not a newline. */
18978 nglyphs > 0
18979 /* Glyphs produced fit entirely in the line. */
18980 && it->current_x < it->last_visible_x)
18981 {
18982 it->hpos += nglyphs;
18983 row->ascent = max (row->ascent, it->max_ascent);
18984 row->height = max (row->height, it->max_ascent + it->max_descent);
18985 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18986 row->phys_height = max (row->phys_height,
18987 it->max_phys_ascent + it->max_phys_descent);
18988 row->extra_line_spacing = max (row->extra_line_spacing,
18989 it->max_extra_line_spacing);
18990 if (it->current_x - it->pixel_width < it->first_visible_x)
18991 row->x = x - it->first_visible_x;
18992 /* Record the maximum and minimum buffer positions seen so
18993 far in glyphs that will be displayed by this row. */
18994 if (it->bidi_p)
18995 RECORD_MAX_MIN_POS (it);
18996 }
18997 else
18998 {
18999 int i, new_x;
19000 struct glyph *glyph;
19001
19002 for (i = 0; i < nglyphs; ++i, x = new_x)
19003 {
19004 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19005 new_x = x + glyph->pixel_width;
19006
19007 if (/* Lines are continued. */
19008 it->line_wrap != TRUNCATE
19009 && (/* Glyph doesn't fit on the line. */
19010 new_x > it->last_visible_x
19011 /* Or it fits exactly on a window system frame. */
19012 || (new_x == it->last_visible_x
19013 && FRAME_WINDOW_P (it->f))))
19014 {
19015 /* End of a continued line. */
19016
19017 if (it->hpos == 0
19018 || (new_x == it->last_visible_x
19019 && FRAME_WINDOW_P (it->f)))
19020 {
19021 /* Current glyph is the only one on the line or
19022 fits exactly on the line. We must continue
19023 the line because we can't draw the cursor
19024 after the glyph. */
19025 row->continued_p = 1;
19026 it->current_x = new_x;
19027 it->continuation_lines_width += new_x;
19028 ++it->hpos;
19029 if (i == nglyphs - 1)
19030 {
19031 /* If line-wrap is on, check if a previous
19032 wrap point was found. */
19033 if (wrap_row_used > 0
19034 /* Even if there is a previous wrap
19035 point, continue the line here as
19036 usual, if (i) the previous character
19037 was a space or tab AND (ii) the
19038 current character is not. */
19039 && (!may_wrap
19040 || IT_DISPLAYING_WHITESPACE (it)))
19041 goto back_to_wrap;
19042
19043 /* Record the maximum and minimum buffer
19044 positions seen so far in glyphs that will be
19045 displayed by this row. */
19046 if (it->bidi_p)
19047 RECORD_MAX_MIN_POS (it);
19048 set_iterator_to_next (it, 1);
19049 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19050 {
19051 if (!get_next_display_element (it))
19052 {
19053 row->exact_window_width_line_p = 1;
19054 it->continuation_lines_width = 0;
19055 row->continued_p = 0;
19056 row->ends_at_zv_p = 1;
19057 }
19058 else if (ITERATOR_AT_END_OF_LINE_P (it))
19059 {
19060 row->continued_p = 0;
19061 row->exact_window_width_line_p = 1;
19062 }
19063 }
19064 }
19065 else if (it->bidi_p)
19066 RECORD_MAX_MIN_POS (it);
19067 }
19068 else if (CHAR_GLYPH_PADDING_P (*glyph)
19069 && !FRAME_WINDOW_P (it->f))
19070 {
19071 /* A padding glyph that doesn't fit on this line.
19072 This means the whole character doesn't fit
19073 on the line. */
19074 if (row->reversed_p)
19075 unproduce_glyphs (it, row->used[TEXT_AREA]
19076 - n_glyphs_before);
19077 row->used[TEXT_AREA] = n_glyphs_before;
19078
19079 /* Fill the rest of the row with continuation
19080 glyphs like in 20.x. */
19081 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19082 < row->glyphs[1 + TEXT_AREA])
19083 produce_special_glyphs (it, IT_CONTINUATION);
19084
19085 row->continued_p = 1;
19086 it->current_x = x_before;
19087 it->continuation_lines_width += x_before;
19088
19089 /* Restore the height to what it was before the
19090 element not fitting on the line. */
19091 it->max_ascent = ascent;
19092 it->max_descent = descent;
19093 it->max_phys_ascent = phys_ascent;
19094 it->max_phys_descent = phys_descent;
19095 }
19096 else if (wrap_row_used > 0)
19097 {
19098 back_to_wrap:
19099 if (row->reversed_p)
19100 unproduce_glyphs (it,
19101 row->used[TEXT_AREA] - wrap_row_used);
19102 RESTORE_IT (it, &wrap_it, wrap_data);
19103 it->continuation_lines_width += wrap_x;
19104 row->used[TEXT_AREA] = wrap_row_used;
19105 row->ascent = wrap_row_ascent;
19106 row->height = wrap_row_height;
19107 row->phys_ascent = wrap_row_phys_ascent;
19108 row->phys_height = wrap_row_phys_height;
19109 row->extra_line_spacing = wrap_row_extra_line_spacing;
19110 min_pos = wrap_row_min_pos;
19111 min_bpos = wrap_row_min_bpos;
19112 max_pos = wrap_row_max_pos;
19113 max_bpos = wrap_row_max_bpos;
19114 row->continued_p = 1;
19115 row->ends_at_zv_p = 0;
19116 row->exact_window_width_line_p = 0;
19117 it->continuation_lines_width += x;
19118
19119 /* Make sure that a non-default face is extended
19120 up to the right margin of the window. */
19121 extend_face_to_end_of_line (it);
19122 }
19123 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19124 {
19125 /* A TAB that extends past the right edge of the
19126 window. This produces a single glyph on
19127 window system frames. We leave the glyph in
19128 this row and let it fill the row, but don't
19129 consume the TAB. */
19130 it->continuation_lines_width += it->last_visible_x;
19131 row->ends_in_middle_of_char_p = 1;
19132 row->continued_p = 1;
19133 glyph->pixel_width = it->last_visible_x - x;
19134 it->starts_in_middle_of_char_p = 1;
19135 }
19136 else
19137 {
19138 /* Something other than a TAB that draws past
19139 the right edge of the window. Restore
19140 positions to values before the element. */
19141 if (row->reversed_p)
19142 unproduce_glyphs (it, row->used[TEXT_AREA]
19143 - (n_glyphs_before + i));
19144 row->used[TEXT_AREA] = n_glyphs_before + i;
19145
19146 /* Display continuation glyphs. */
19147 if (!FRAME_WINDOW_P (it->f))
19148 produce_special_glyphs (it, IT_CONTINUATION);
19149 row->continued_p = 1;
19150
19151 it->current_x = x_before;
19152 it->continuation_lines_width += x;
19153 extend_face_to_end_of_line (it);
19154
19155 if (nglyphs > 1 && i > 0)
19156 {
19157 row->ends_in_middle_of_char_p = 1;
19158 it->starts_in_middle_of_char_p = 1;
19159 }
19160
19161 /* Restore the height to what it was before the
19162 element not fitting on the line. */
19163 it->max_ascent = ascent;
19164 it->max_descent = descent;
19165 it->max_phys_ascent = phys_ascent;
19166 it->max_phys_descent = phys_descent;
19167 }
19168
19169 break;
19170 }
19171 else if (new_x > it->first_visible_x)
19172 {
19173 /* Increment number of glyphs actually displayed. */
19174 ++it->hpos;
19175
19176 /* Record the maximum and minimum buffer positions
19177 seen so far in glyphs that will be displayed by
19178 this row. */
19179 if (it->bidi_p)
19180 RECORD_MAX_MIN_POS (it);
19181
19182 if (x < it->first_visible_x)
19183 /* Glyph is partially visible, i.e. row starts at
19184 negative X position. */
19185 row->x = x - it->first_visible_x;
19186 }
19187 else
19188 {
19189 /* Glyph is completely off the left margin of the
19190 window. This should not happen because of the
19191 move_it_in_display_line at the start of this
19192 function, unless the text display area of the
19193 window is empty. */
19194 xassert (it->first_visible_x <= it->last_visible_x);
19195 }
19196 }
19197 /* Even if this display element produced no glyphs at all,
19198 we want to record its position. */
19199 if (it->bidi_p && nglyphs == 0)
19200 RECORD_MAX_MIN_POS (it);
19201
19202 row->ascent = max (row->ascent, it->max_ascent);
19203 row->height = max (row->height, it->max_ascent + it->max_descent);
19204 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19205 row->phys_height = max (row->phys_height,
19206 it->max_phys_ascent + it->max_phys_descent);
19207 row->extra_line_spacing = max (row->extra_line_spacing,
19208 it->max_extra_line_spacing);
19209
19210 /* End of this display line if row is continued. */
19211 if (row->continued_p || row->ends_at_zv_p)
19212 break;
19213 }
19214
19215 at_end_of_line:
19216 /* Is this a line end? If yes, we're also done, after making
19217 sure that a non-default face is extended up to the right
19218 margin of the window. */
19219 if (ITERATOR_AT_END_OF_LINE_P (it))
19220 {
19221 int used_before = row->used[TEXT_AREA];
19222
19223 row->ends_in_newline_from_string_p = STRINGP (it->object);
19224
19225 /* Add a space at the end of the line that is used to
19226 display the cursor there. */
19227 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19228 append_space_for_newline (it, 0);
19229
19230 /* Extend the face to the end of the line. */
19231 extend_face_to_end_of_line (it);
19232
19233 /* Make sure we have the position. */
19234 if (used_before == 0)
19235 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19236
19237 /* Record the position of the newline, for use in
19238 find_row_edges. */
19239 it->eol_pos = it->current.pos;
19240
19241 /* Consume the line end. This skips over invisible lines. */
19242 set_iterator_to_next (it, 1);
19243 it->continuation_lines_width = 0;
19244 break;
19245 }
19246
19247 /* Proceed with next display element. Note that this skips
19248 over lines invisible because of selective display. */
19249 set_iterator_to_next (it, 1);
19250
19251 /* If we truncate lines, we are done when the last displayed
19252 glyphs reach past the right margin of the window. */
19253 if (it->line_wrap == TRUNCATE
19254 && (FRAME_WINDOW_P (it->f)
19255 ? (it->current_x >= it->last_visible_x)
19256 : (it->current_x > it->last_visible_x)))
19257 {
19258 /* Maybe add truncation glyphs. */
19259 if (!FRAME_WINDOW_P (it->f))
19260 {
19261 int i, n;
19262
19263 if (!row->reversed_p)
19264 {
19265 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19266 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19267 break;
19268 }
19269 else
19270 {
19271 for (i = 0; i < row->used[TEXT_AREA]; i++)
19272 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19273 break;
19274 /* Remove any padding glyphs at the front of ROW, to
19275 make room for the truncation glyphs we will be
19276 adding below. The loop below always inserts at
19277 least one truncation glyph, so also remove the
19278 last glyph added to ROW. */
19279 unproduce_glyphs (it, i + 1);
19280 /* Adjust i for the loop below. */
19281 i = row->used[TEXT_AREA] - (i + 1);
19282 }
19283
19284 for (n = row->used[TEXT_AREA]; i < n; ++i)
19285 {
19286 row->used[TEXT_AREA] = i;
19287 produce_special_glyphs (it, IT_TRUNCATION);
19288 }
19289 }
19290 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19291 {
19292 /* Don't truncate if we can overflow newline into fringe. */
19293 if (!get_next_display_element (it))
19294 {
19295 it->continuation_lines_width = 0;
19296 row->ends_at_zv_p = 1;
19297 row->exact_window_width_line_p = 1;
19298 break;
19299 }
19300 if (ITERATOR_AT_END_OF_LINE_P (it))
19301 {
19302 row->exact_window_width_line_p = 1;
19303 goto at_end_of_line;
19304 }
19305 }
19306
19307 row->truncated_on_right_p = 1;
19308 it->continuation_lines_width = 0;
19309 reseat_at_next_visible_line_start (it, 0);
19310 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19311 it->hpos = hpos_before;
19312 it->current_x = x_before;
19313 break;
19314 }
19315 }
19316
19317 if (wrap_data)
19318 bidi_unshelve_cache (wrap_data, 1);
19319
19320 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19321 at the left window margin. */
19322 if (it->first_visible_x
19323 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19324 {
19325 if (!FRAME_WINDOW_P (it->f))
19326 insert_left_trunc_glyphs (it);
19327 row->truncated_on_left_p = 1;
19328 }
19329
19330 /* Remember the position at which this line ends.
19331
19332 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19333 cannot be before the call to find_row_edges below, since that is
19334 where these positions are determined. */
19335 row->end = it->current;
19336 if (!it->bidi_p)
19337 {
19338 row->minpos = row->start.pos;
19339 row->maxpos = row->end.pos;
19340 }
19341 else
19342 {
19343 /* ROW->minpos and ROW->maxpos must be the smallest and
19344 `1 + the largest' buffer positions in ROW. But if ROW was
19345 bidi-reordered, these two positions can be anywhere in the
19346 row, so we must determine them now. */
19347 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19348 }
19349
19350 /* If the start of this line is the overlay arrow-position, then
19351 mark this glyph row as the one containing the overlay arrow.
19352 This is clearly a mess with variable size fonts. It would be
19353 better to let it be displayed like cursors under X. */
19354 if ((row->displays_text_p || !overlay_arrow_seen)
19355 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19356 !NILP (overlay_arrow_string)))
19357 {
19358 /* Overlay arrow in window redisplay is a fringe bitmap. */
19359 if (STRINGP (overlay_arrow_string))
19360 {
19361 struct glyph_row *arrow_row
19362 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19363 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19364 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19365 struct glyph *p = row->glyphs[TEXT_AREA];
19366 struct glyph *p2, *end;
19367
19368 /* Copy the arrow glyphs. */
19369 while (glyph < arrow_end)
19370 *p++ = *glyph++;
19371
19372 /* Throw away padding glyphs. */
19373 p2 = p;
19374 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19375 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19376 ++p2;
19377 if (p2 > p)
19378 {
19379 while (p2 < end)
19380 *p++ = *p2++;
19381 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19382 }
19383 }
19384 else
19385 {
19386 xassert (INTEGERP (overlay_arrow_string));
19387 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19388 }
19389 overlay_arrow_seen = 1;
19390 }
19391
19392 /* Highlight trailing whitespace. */
19393 if (!NILP (Vshow_trailing_whitespace))
19394 highlight_trailing_whitespace (it->f, it->glyph_row);
19395
19396 /* Compute pixel dimensions of this line. */
19397 compute_line_metrics (it);
19398
19399 /* Implementation note: No changes in the glyphs of ROW or in their
19400 faces can be done past this point, because compute_line_metrics
19401 computes ROW's hash value and stores it within the glyph_row
19402 structure. */
19403
19404 /* Record whether this row ends inside an ellipsis. */
19405 row->ends_in_ellipsis_p
19406 = (it->method == GET_FROM_DISPLAY_VECTOR
19407 && it->ellipsis_p);
19408
19409 /* Save fringe bitmaps in this row. */
19410 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19411 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19412 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19413 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19414
19415 it->left_user_fringe_bitmap = 0;
19416 it->left_user_fringe_face_id = 0;
19417 it->right_user_fringe_bitmap = 0;
19418 it->right_user_fringe_face_id = 0;
19419
19420 /* Maybe set the cursor. */
19421 cvpos = it->w->cursor.vpos;
19422 if ((cvpos < 0
19423 /* In bidi-reordered rows, keep checking for proper cursor
19424 position even if one has been found already, because buffer
19425 positions in such rows change non-linearly with ROW->VPOS,
19426 when a line is continued. One exception: when we are at ZV,
19427 display cursor on the first suitable glyph row, since all
19428 the empty rows after that also have their position set to ZV. */
19429 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19430 lines' rows is implemented for bidi-reordered rows. */
19431 || (it->bidi_p
19432 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19433 && PT >= MATRIX_ROW_START_CHARPOS (row)
19434 && PT <= MATRIX_ROW_END_CHARPOS (row)
19435 && cursor_row_p (row))
19436 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19437
19438 /* Prepare for the next line. This line starts horizontally at (X
19439 HPOS) = (0 0). Vertical positions are incremented. As a
19440 convenience for the caller, IT->glyph_row is set to the next
19441 row to be used. */
19442 it->current_x = it->hpos = 0;
19443 it->current_y += row->height;
19444 SET_TEXT_POS (it->eol_pos, 0, 0);
19445 ++it->vpos;
19446 ++it->glyph_row;
19447 /* The next row should by default use the same value of the
19448 reversed_p flag as this one. set_iterator_to_next decides when
19449 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19450 the flag accordingly. */
19451 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19452 it->glyph_row->reversed_p = row->reversed_p;
19453 it->start = row->end;
19454 return row->displays_text_p;
19455
19456 #undef RECORD_MAX_MIN_POS
19457 }
19458
19459 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19460 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19461 doc: /* Return paragraph direction at point in BUFFER.
19462 Value is either `left-to-right' or `right-to-left'.
19463 If BUFFER is omitted or nil, it defaults to the current buffer.
19464
19465 Paragraph direction determines how the text in the paragraph is displayed.
19466 In left-to-right paragraphs, text begins at the left margin of the window
19467 and the reading direction is generally left to right. In right-to-left
19468 paragraphs, text begins at the right margin and is read from right to left.
19469
19470 See also `bidi-paragraph-direction'. */)
19471 (Lisp_Object buffer)
19472 {
19473 struct buffer *buf = current_buffer;
19474 struct buffer *old = buf;
19475
19476 if (! NILP (buffer))
19477 {
19478 CHECK_BUFFER (buffer);
19479 buf = XBUFFER (buffer);
19480 }
19481
19482 if (NILP (BVAR (buf, bidi_display_reordering))
19483 || NILP (BVAR (buf, enable_multibyte_characters))
19484 /* When we are loading loadup.el, the character property tables
19485 needed for bidi iteration are not yet available. */
19486 || !NILP (Vpurify_flag))
19487 return Qleft_to_right;
19488 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19489 return BVAR (buf, bidi_paragraph_direction);
19490 else
19491 {
19492 /* Determine the direction from buffer text. We could try to
19493 use current_matrix if it is up to date, but this seems fast
19494 enough as it is. */
19495 struct bidi_it itb;
19496 EMACS_INT pos = BUF_PT (buf);
19497 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19498 int c;
19499 void *itb_data = bidi_shelve_cache ();
19500
19501 set_buffer_temp (buf);
19502 /* bidi_paragraph_init finds the base direction of the paragraph
19503 by searching forward from paragraph start. We need the base
19504 direction of the current or _previous_ paragraph, so we need
19505 to make sure we are within that paragraph. To that end, find
19506 the previous non-empty line. */
19507 if (pos >= ZV && pos > BEGV)
19508 {
19509 pos--;
19510 bytepos = CHAR_TO_BYTE (pos);
19511 }
19512 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19513 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19514 {
19515 while ((c = FETCH_BYTE (bytepos)) == '\n'
19516 || c == ' ' || c == '\t' || c == '\f')
19517 {
19518 if (bytepos <= BEGV_BYTE)
19519 break;
19520 bytepos--;
19521 pos--;
19522 }
19523 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19524 bytepos--;
19525 }
19526 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19527 itb.paragraph_dir = NEUTRAL_DIR;
19528 itb.string.s = NULL;
19529 itb.string.lstring = Qnil;
19530 itb.string.bufpos = 0;
19531 itb.string.unibyte = 0;
19532 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19533 bidi_unshelve_cache (itb_data, 0);
19534 set_buffer_temp (old);
19535 switch (itb.paragraph_dir)
19536 {
19537 case L2R:
19538 return Qleft_to_right;
19539 break;
19540 case R2L:
19541 return Qright_to_left;
19542 break;
19543 default:
19544 abort ();
19545 }
19546 }
19547 }
19548
19549
19550 \f
19551 /***********************************************************************
19552 Menu Bar
19553 ***********************************************************************/
19554
19555 /* Redisplay the menu bar in the frame for window W.
19556
19557 The menu bar of X frames that don't have X toolkit support is
19558 displayed in a special window W->frame->menu_bar_window.
19559
19560 The menu bar of terminal frames is treated specially as far as
19561 glyph matrices are concerned. Menu bar lines are not part of
19562 windows, so the update is done directly on the frame matrix rows
19563 for the menu bar. */
19564
19565 static void
19566 display_menu_bar (struct window *w)
19567 {
19568 struct frame *f = XFRAME (WINDOW_FRAME (w));
19569 struct it it;
19570 Lisp_Object items;
19571 int i;
19572
19573 /* Don't do all this for graphical frames. */
19574 #ifdef HAVE_NTGUI
19575 if (FRAME_W32_P (f))
19576 return;
19577 #endif
19578 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19579 if (FRAME_X_P (f))
19580 return;
19581 #endif
19582
19583 #ifdef HAVE_NS
19584 if (FRAME_NS_P (f))
19585 return;
19586 #endif /* HAVE_NS */
19587
19588 #ifdef USE_X_TOOLKIT
19589 xassert (!FRAME_WINDOW_P (f));
19590 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19591 it.first_visible_x = 0;
19592 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19593 #else /* not USE_X_TOOLKIT */
19594 if (FRAME_WINDOW_P (f))
19595 {
19596 /* Menu bar lines are displayed in the desired matrix of the
19597 dummy window menu_bar_window. */
19598 struct window *menu_w;
19599 xassert (WINDOWP (f->menu_bar_window));
19600 menu_w = XWINDOW (f->menu_bar_window);
19601 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19602 MENU_FACE_ID);
19603 it.first_visible_x = 0;
19604 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19605 }
19606 else
19607 {
19608 /* This is a TTY frame, i.e. character hpos/vpos are used as
19609 pixel x/y. */
19610 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19611 MENU_FACE_ID);
19612 it.first_visible_x = 0;
19613 it.last_visible_x = FRAME_COLS (f);
19614 }
19615 #endif /* not USE_X_TOOLKIT */
19616
19617 /* FIXME: This should be controlled by a user option. See the
19618 comments in redisplay_tool_bar and display_mode_line about
19619 this. */
19620 it.paragraph_embedding = L2R;
19621
19622 if (! mode_line_inverse_video)
19623 /* Force the menu-bar to be displayed in the default face. */
19624 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19625
19626 /* Clear all rows of the menu bar. */
19627 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19628 {
19629 struct glyph_row *row = it.glyph_row + i;
19630 clear_glyph_row (row);
19631 row->enabled_p = 1;
19632 row->full_width_p = 1;
19633 }
19634
19635 /* Display all items of the menu bar. */
19636 items = FRAME_MENU_BAR_ITEMS (it.f);
19637 for (i = 0; i < ASIZE (items); i += 4)
19638 {
19639 Lisp_Object string;
19640
19641 /* Stop at nil string. */
19642 string = AREF (items, i + 1);
19643 if (NILP (string))
19644 break;
19645
19646 /* Remember where item was displayed. */
19647 ASET (items, i + 3, make_number (it.hpos));
19648
19649 /* Display the item, pad with one space. */
19650 if (it.current_x < it.last_visible_x)
19651 display_string (NULL, string, Qnil, 0, 0, &it,
19652 SCHARS (string) + 1, 0, 0, -1);
19653 }
19654
19655 /* Fill out the line with spaces. */
19656 if (it.current_x < it.last_visible_x)
19657 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19658
19659 /* Compute the total height of the lines. */
19660 compute_line_metrics (&it);
19661 }
19662
19663
19664 \f
19665 /***********************************************************************
19666 Mode Line
19667 ***********************************************************************/
19668
19669 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19670 FORCE is non-zero, redisplay mode lines unconditionally.
19671 Otherwise, redisplay only mode lines that are garbaged. Value is
19672 the number of windows whose mode lines were redisplayed. */
19673
19674 static int
19675 redisplay_mode_lines (Lisp_Object window, int force)
19676 {
19677 int nwindows = 0;
19678
19679 while (!NILP (window))
19680 {
19681 struct window *w = XWINDOW (window);
19682
19683 if (WINDOWP (w->hchild))
19684 nwindows += redisplay_mode_lines (w->hchild, force);
19685 else if (WINDOWP (w->vchild))
19686 nwindows += redisplay_mode_lines (w->vchild, force);
19687 else if (force
19688 || FRAME_GARBAGED_P (XFRAME (w->frame))
19689 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19690 {
19691 struct text_pos lpoint;
19692 struct buffer *old = current_buffer;
19693
19694 /* Set the window's buffer for the mode line display. */
19695 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19696 set_buffer_internal_1 (XBUFFER (w->buffer));
19697
19698 /* Point refers normally to the selected window. For any
19699 other window, set up appropriate value. */
19700 if (!EQ (window, selected_window))
19701 {
19702 struct text_pos pt;
19703
19704 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19705 if (CHARPOS (pt) < BEGV)
19706 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19707 else if (CHARPOS (pt) > (ZV - 1))
19708 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19709 else
19710 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19711 }
19712
19713 /* Display mode lines. */
19714 clear_glyph_matrix (w->desired_matrix);
19715 if (display_mode_lines (w))
19716 {
19717 ++nwindows;
19718 w->must_be_updated_p = 1;
19719 }
19720
19721 /* Restore old settings. */
19722 set_buffer_internal_1 (old);
19723 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19724 }
19725
19726 window = w->next;
19727 }
19728
19729 return nwindows;
19730 }
19731
19732
19733 /* Display the mode and/or header line of window W. Value is the
19734 sum number of mode lines and header lines displayed. */
19735
19736 static int
19737 display_mode_lines (struct window *w)
19738 {
19739 Lisp_Object old_selected_window, old_selected_frame;
19740 int n = 0;
19741
19742 old_selected_frame = selected_frame;
19743 selected_frame = w->frame;
19744 old_selected_window = selected_window;
19745 XSETWINDOW (selected_window, w);
19746
19747 /* These will be set while the mode line specs are processed. */
19748 line_number_displayed = 0;
19749 w->column_number_displayed = Qnil;
19750
19751 if (WINDOW_WANTS_MODELINE_P (w))
19752 {
19753 struct window *sel_w = XWINDOW (old_selected_window);
19754
19755 /* Select mode line face based on the real selected window. */
19756 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19757 BVAR (current_buffer, mode_line_format));
19758 ++n;
19759 }
19760
19761 if (WINDOW_WANTS_HEADER_LINE_P (w))
19762 {
19763 display_mode_line (w, HEADER_LINE_FACE_ID,
19764 BVAR (current_buffer, header_line_format));
19765 ++n;
19766 }
19767
19768 selected_frame = old_selected_frame;
19769 selected_window = old_selected_window;
19770 return n;
19771 }
19772
19773
19774 /* Display mode or header line of window W. FACE_ID specifies which
19775 line to display; it is either MODE_LINE_FACE_ID or
19776 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19777 display. Value is the pixel height of the mode/header line
19778 displayed. */
19779
19780 static int
19781 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19782 {
19783 struct it it;
19784 struct face *face;
19785 int count = SPECPDL_INDEX ();
19786
19787 init_iterator (&it, w, -1, -1, NULL, face_id);
19788 /* Don't extend on a previously drawn mode-line.
19789 This may happen if called from pos_visible_p. */
19790 it.glyph_row->enabled_p = 0;
19791 prepare_desired_row (it.glyph_row);
19792
19793 it.glyph_row->mode_line_p = 1;
19794
19795 if (! mode_line_inverse_video)
19796 /* Force the mode-line to be displayed in the default face. */
19797 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19798
19799 /* FIXME: This should be controlled by a user option. But
19800 supporting such an option is not trivial, since the mode line is
19801 made up of many separate strings. */
19802 it.paragraph_embedding = L2R;
19803
19804 record_unwind_protect (unwind_format_mode_line,
19805 format_mode_line_unwind_data (NULL, Qnil, 0));
19806
19807 mode_line_target = MODE_LINE_DISPLAY;
19808
19809 /* Temporarily make frame's keyboard the current kboard so that
19810 kboard-local variables in the mode_line_format will get the right
19811 values. */
19812 push_kboard (FRAME_KBOARD (it.f));
19813 record_unwind_save_match_data ();
19814 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19815 pop_kboard ();
19816
19817 unbind_to (count, Qnil);
19818
19819 /* Fill up with spaces. */
19820 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19821
19822 compute_line_metrics (&it);
19823 it.glyph_row->full_width_p = 1;
19824 it.glyph_row->continued_p = 0;
19825 it.glyph_row->truncated_on_left_p = 0;
19826 it.glyph_row->truncated_on_right_p = 0;
19827
19828 /* Make a 3D mode-line have a shadow at its right end. */
19829 face = FACE_FROM_ID (it.f, face_id);
19830 extend_face_to_end_of_line (&it);
19831 if (face->box != FACE_NO_BOX)
19832 {
19833 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19834 + it.glyph_row->used[TEXT_AREA] - 1);
19835 last->right_box_line_p = 1;
19836 }
19837
19838 return it.glyph_row->height;
19839 }
19840
19841 /* Move element ELT in LIST to the front of LIST.
19842 Return the updated list. */
19843
19844 static Lisp_Object
19845 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19846 {
19847 register Lisp_Object tail, prev;
19848 register Lisp_Object tem;
19849
19850 tail = list;
19851 prev = Qnil;
19852 while (CONSP (tail))
19853 {
19854 tem = XCAR (tail);
19855
19856 if (EQ (elt, tem))
19857 {
19858 /* Splice out the link TAIL. */
19859 if (NILP (prev))
19860 list = XCDR (tail);
19861 else
19862 Fsetcdr (prev, XCDR (tail));
19863
19864 /* Now make it the first. */
19865 Fsetcdr (tail, list);
19866 return tail;
19867 }
19868 else
19869 prev = tail;
19870 tail = XCDR (tail);
19871 QUIT;
19872 }
19873
19874 /* Not found--return unchanged LIST. */
19875 return list;
19876 }
19877
19878 /* Contribute ELT to the mode line for window IT->w. How it
19879 translates into text depends on its data type.
19880
19881 IT describes the display environment in which we display, as usual.
19882
19883 DEPTH is the depth in recursion. It is used to prevent
19884 infinite recursion here.
19885
19886 FIELD_WIDTH is the number of characters the display of ELT should
19887 occupy in the mode line, and PRECISION is the maximum number of
19888 characters to display from ELT's representation. See
19889 display_string for details.
19890
19891 Returns the hpos of the end of the text generated by ELT.
19892
19893 PROPS is a property list to add to any string we encounter.
19894
19895 If RISKY is nonzero, remove (disregard) any properties in any string
19896 we encounter, and ignore :eval and :propertize.
19897
19898 The global variable `mode_line_target' determines whether the
19899 output is passed to `store_mode_line_noprop',
19900 `store_mode_line_string', or `display_string'. */
19901
19902 static int
19903 display_mode_element (struct it *it, int depth, int field_width, int precision,
19904 Lisp_Object elt, Lisp_Object props, int risky)
19905 {
19906 int n = 0, field, prec;
19907 int literal = 0;
19908
19909 tail_recurse:
19910 if (depth > 100)
19911 elt = build_string ("*too-deep*");
19912
19913 depth++;
19914
19915 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19916 {
19917 case Lisp_String:
19918 {
19919 /* A string: output it and check for %-constructs within it. */
19920 unsigned char c;
19921 EMACS_INT offset = 0;
19922
19923 if (SCHARS (elt) > 0
19924 && (!NILP (props) || risky))
19925 {
19926 Lisp_Object oprops, aelt;
19927 oprops = Ftext_properties_at (make_number (0), elt);
19928
19929 /* If the starting string's properties are not what
19930 we want, translate the string. Also, if the string
19931 is risky, do that anyway. */
19932
19933 if (NILP (Fequal (props, oprops)) || risky)
19934 {
19935 /* If the starting string has properties,
19936 merge the specified ones onto the existing ones. */
19937 if (! NILP (oprops) && !risky)
19938 {
19939 Lisp_Object tem;
19940
19941 oprops = Fcopy_sequence (oprops);
19942 tem = props;
19943 while (CONSP (tem))
19944 {
19945 oprops = Fplist_put (oprops, XCAR (tem),
19946 XCAR (XCDR (tem)));
19947 tem = XCDR (XCDR (tem));
19948 }
19949 props = oprops;
19950 }
19951
19952 aelt = Fassoc (elt, mode_line_proptrans_alist);
19953 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19954 {
19955 /* AELT is what we want. Move it to the front
19956 without consing. */
19957 elt = XCAR (aelt);
19958 mode_line_proptrans_alist
19959 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19960 }
19961 else
19962 {
19963 Lisp_Object tem;
19964
19965 /* If AELT has the wrong props, it is useless.
19966 so get rid of it. */
19967 if (! NILP (aelt))
19968 mode_line_proptrans_alist
19969 = Fdelq (aelt, mode_line_proptrans_alist);
19970
19971 elt = Fcopy_sequence (elt);
19972 Fset_text_properties (make_number (0), Flength (elt),
19973 props, elt);
19974 /* Add this item to mode_line_proptrans_alist. */
19975 mode_line_proptrans_alist
19976 = Fcons (Fcons (elt, props),
19977 mode_line_proptrans_alist);
19978 /* Truncate mode_line_proptrans_alist
19979 to at most 50 elements. */
19980 tem = Fnthcdr (make_number (50),
19981 mode_line_proptrans_alist);
19982 if (! NILP (tem))
19983 XSETCDR (tem, Qnil);
19984 }
19985 }
19986 }
19987
19988 offset = 0;
19989
19990 if (literal)
19991 {
19992 prec = precision - n;
19993 switch (mode_line_target)
19994 {
19995 case MODE_LINE_NOPROP:
19996 case MODE_LINE_TITLE:
19997 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19998 break;
19999 case MODE_LINE_STRING:
20000 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20001 break;
20002 case MODE_LINE_DISPLAY:
20003 n += display_string (NULL, elt, Qnil, 0, 0, it,
20004 0, prec, 0, STRING_MULTIBYTE (elt));
20005 break;
20006 }
20007
20008 break;
20009 }
20010
20011 /* Handle the non-literal case. */
20012
20013 while ((precision <= 0 || n < precision)
20014 && SREF (elt, offset) != 0
20015 && (mode_line_target != MODE_LINE_DISPLAY
20016 || it->current_x < it->last_visible_x))
20017 {
20018 EMACS_INT last_offset = offset;
20019
20020 /* Advance to end of string or next format specifier. */
20021 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20022 ;
20023
20024 if (offset - 1 != last_offset)
20025 {
20026 EMACS_INT nchars, nbytes;
20027
20028 /* Output to end of string or up to '%'. Field width
20029 is length of string. Don't output more than
20030 PRECISION allows us. */
20031 offset--;
20032
20033 prec = c_string_width (SDATA (elt) + last_offset,
20034 offset - last_offset, precision - n,
20035 &nchars, &nbytes);
20036
20037 switch (mode_line_target)
20038 {
20039 case MODE_LINE_NOPROP:
20040 case MODE_LINE_TITLE:
20041 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20042 break;
20043 case MODE_LINE_STRING:
20044 {
20045 EMACS_INT bytepos = last_offset;
20046 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20047 EMACS_INT endpos = (precision <= 0
20048 ? string_byte_to_char (elt, offset)
20049 : charpos + nchars);
20050
20051 n += store_mode_line_string (NULL,
20052 Fsubstring (elt, make_number (charpos),
20053 make_number (endpos)),
20054 0, 0, 0, Qnil);
20055 }
20056 break;
20057 case MODE_LINE_DISPLAY:
20058 {
20059 EMACS_INT bytepos = last_offset;
20060 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20061
20062 if (precision <= 0)
20063 nchars = string_byte_to_char (elt, offset) - charpos;
20064 n += display_string (NULL, elt, Qnil, 0, charpos,
20065 it, 0, nchars, 0,
20066 STRING_MULTIBYTE (elt));
20067 }
20068 break;
20069 }
20070 }
20071 else /* c == '%' */
20072 {
20073 EMACS_INT percent_position = offset;
20074
20075 /* Get the specified minimum width. Zero means
20076 don't pad. */
20077 field = 0;
20078 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20079 field = field * 10 + c - '0';
20080
20081 /* Don't pad beyond the total padding allowed. */
20082 if (field_width - n > 0 && field > field_width - n)
20083 field = field_width - n;
20084
20085 /* Note that either PRECISION <= 0 or N < PRECISION. */
20086 prec = precision - n;
20087
20088 if (c == 'M')
20089 n += display_mode_element (it, depth, field, prec,
20090 Vglobal_mode_string, props,
20091 risky);
20092 else if (c != 0)
20093 {
20094 int multibyte;
20095 EMACS_INT bytepos, charpos;
20096 const char *spec;
20097 Lisp_Object string;
20098
20099 bytepos = percent_position;
20100 charpos = (STRING_MULTIBYTE (elt)
20101 ? string_byte_to_char (elt, bytepos)
20102 : bytepos);
20103 spec = decode_mode_spec (it->w, c, field, &string);
20104 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20105
20106 switch (mode_line_target)
20107 {
20108 case MODE_LINE_NOPROP:
20109 case MODE_LINE_TITLE:
20110 n += store_mode_line_noprop (spec, field, prec);
20111 break;
20112 case MODE_LINE_STRING:
20113 {
20114 Lisp_Object tem = build_string (spec);
20115 props = Ftext_properties_at (make_number (charpos), elt);
20116 /* Should only keep face property in props */
20117 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20118 }
20119 break;
20120 case MODE_LINE_DISPLAY:
20121 {
20122 int nglyphs_before, nwritten;
20123
20124 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20125 nwritten = display_string (spec, string, elt,
20126 charpos, 0, it,
20127 field, prec, 0,
20128 multibyte);
20129
20130 /* Assign to the glyphs written above the
20131 string where the `%x' came from, position
20132 of the `%'. */
20133 if (nwritten > 0)
20134 {
20135 struct glyph *glyph
20136 = (it->glyph_row->glyphs[TEXT_AREA]
20137 + nglyphs_before);
20138 int i;
20139
20140 for (i = 0; i < nwritten; ++i)
20141 {
20142 glyph[i].object = elt;
20143 glyph[i].charpos = charpos;
20144 }
20145
20146 n += nwritten;
20147 }
20148 }
20149 break;
20150 }
20151 }
20152 else /* c == 0 */
20153 break;
20154 }
20155 }
20156 }
20157 break;
20158
20159 case Lisp_Symbol:
20160 /* A symbol: process the value of the symbol recursively
20161 as if it appeared here directly. Avoid error if symbol void.
20162 Special case: if value of symbol is a string, output the string
20163 literally. */
20164 {
20165 register Lisp_Object tem;
20166
20167 /* If the variable is not marked as risky to set
20168 then its contents are risky to use. */
20169 if (NILP (Fget (elt, Qrisky_local_variable)))
20170 risky = 1;
20171
20172 tem = Fboundp (elt);
20173 if (!NILP (tem))
20174 {
20175 tem = Fsymbol_value (elt);
20176 /* If value is a string, output that string literally:
20177 don't check for % within it. */
20178 if (STRINGP (tem))
20179 literal = 1;
20180
20181 if (!EQ (tem, elt))
20182 {
20183 /* Give up right away for nil or t. */
20184 elt = tem;
20185 goto tail_recurse;
20186 }
20187 }
20188 }
20189 break;
20190
20191 case Lisp_Cons:
20192 {
20193 register Lisp_Object car, tem;
20194
20195 /* A cons cell: five distinct cases.
20196 If first element is :eval or :propertize, do something special.
20197 If first element is a string or a cons, process all the elements
20198 and effectively concatenate them.
20199 If first element is a negative number, truncate displaying cdr to
20200 at most that many characters. If positive, pad (with spaces)
20201 to at least that many characters.
20202 If first element is a symbol, process the cadr or caddr recursively
20203 according to whether the symbol's value is non-nil or nil. */
20204 car = XCAR (elt);
20205 if (EQ (car, QCeval))
20206 {
20207 /* An element of the form (:eval FORM) means evaluate FORM
20208 and use the result as mode line elements. */
20209
20210 if (risky)
20211 break;
20212
20213 if (CONSP (XCDR (elt)))
20214 {
20215 Lisp_Object spec;
20216 spec = safe_eval (XCAR (XCDR (elt)));
20217 n += display_mode_element (it, depth, field_width - n,
20218 precision - n, spec, props,
20219 risky);
20220 }
20221 }
20222 else if (EQ (car, QCpropertize))
20223 {
20224 /* An element of the form (:propertize ELT PROPS...)
20225 means display ELT but applying properties PROPS. */
20226
20227 if (risky)
20228 break;
20229
20230 if (CONSP (XCDR (elt)))
20231 n += display_mode_element (it, depth, field_width - n,
20232 precision - n, XCAR (XCDR (elt)),
20233 XCDR (XCDR (elt)), risky);
20234 }
20235 else if (SYMBOLP (car))
20236 {
20237 tem = Fboundp (car);
20238 elt = XCDR (elt);
20239 if (!CONSP (elt))
20240 goto invalid;
20241 /* elt is now the cdr, and we know it is a cons cell.
20242 Use its car if CAR has a non-nil value. */
20243 if (!NILP (tem))
20244 {
20245 tem = Fsymbol_value (car);
20246 if (!NILP (tem))
20247 {
20248 elt = XCAR (elt);
20249 goto tail_recurse;
20250 }
20251 }
20252 /* Symbol's value is nil (or symbol is unbound)
20253 Get the cddr of the original list
20254 and if possible find the caddr and use that. */
20255 elt = XCDR (elt);
20256 if (NILP (elt))
20257 break;
20258 else if (!CONSP (elt))
20259 goto invalid;
20260 elt = XCAR (elt);
20261 goto tail_recurse;
20262 }
20263 else if (INTEGERP (car))
20264 {
20265 register int lim = XINT (car);
20266 elt = XCDR (elt);
20267 if (lim < 0)
20268 {
20269 /* Negative int means reduce maximum width. */
20270 if (precision <= 0)
20271 precision = -lim;
20272 else
20273 precision = min (precision, -lim);
20274 }
20275 else if (lim > 0)
20276 {
20277 /* Padding specified. Don't let it be more than
20278 current maximum. */
20279 if (precision > 0)
20280 lim = min (precision, lim);
20281
20282 /* If that's more padding than already wanted, queue it.
20283 But don't reduce padding already specified even if
20284 that is beyond the current truncation point. */
20285 field_width = max (lim, field_width);
20286 }
20287 goto tail_recurse;
20288 }
20289 else if (STRINGP (car) || CONSP (car))
20290 {
20291 Lisp_Object halftail = elt;
20292 int len = 0;
20293
20294 while (CONSP (elt)
20295 && (precision <= 0 || n < precision))
20296 {
20297 n += display_mode_element (it, depth,
20298 /* Do padding only after the last
20299 element in the list. */
20300 (! CONSP (XCDR (elt))
20301 ? field_width - n
20302 : 0),
20303 precision - n, XCAR (elt),
20304 props, risky);
20305 elt = XCDR (elt);
20306 len++;
20307 if ((len & 1) == 0)
20308 halftail = XCDR (halftail);
20309 /* Check for cycle. */
20310 if (EQ (halftail, elt))
20311 break;
20312 }
20313 }
20314 }
20315 break;
20316
20317 default:
20318 invalid:
20319 elt = build_string ("*invalid*");
20320 goto tail_recurse;
20321 }
20322
20323 /* Pad to FIELD_WIDTH. */
20324 if (field_width > 0 && n < field_width)
20325 {
20326 switch (mode_line_target)
20327 {
20328 case MODE_LINE_NOPROP:
20329 case MODE_LINE_TITLE:
20330 n += store_mode_line_noprop ("", field_width - n, 0);
20331 break;
20332 case MODE_LINE_STRING:
20333 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20334 break;
20335 case MODE_LINE_DISPLAY:
20336 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20337 0, 0, 0);
20338 break;
20339 }
20340 }
20341
20342 return n;
20343 }
20344
20345 /* Store a mode-line string element in mode_line_string_list.
20346
20347 If STRING is non-null, display that C string. Otherwise, the Lisp
20348 string LISP_STRING is displayed.
20349
20350 FIELD_WIDTH is the minimum number of output glyphs to produce.
20351 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20352 with spaces. FIELD_WIDTH <= 0 means don't pad.
20353
20354 PRECISION is the maximum number of characters to output from
20355 STRING. PRECISION <= 0 means don't truncate the string.
20356
20357 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20358 properties to the string.
20359
20360 PROPS are the properties to add to the string.
20361 The mode_line_string_face face property is always added to the string.
20362 */
20363
20364 static int
20365 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20366 int field_width, int precision, Lisp_Object props)
20367 {
20368 EMACS_INT len;
20369 int n = 0;
20370
20371 if (string != NULL)
20372 {
20373 len = strlen (string);
20374 if (precision > 0 && len > precision)
20375 len = precision;
20376 lisp_string = make_string (string, len);
20377 if (NILP (props))
20378 props = mode_line_string_face_prop;
20379 else if (!NILP (mode_line_string_face))
20380 {
20381 Lisp_Object face = Fplist_get (props, Qface);
20382 props = Fcopy_sequence (props);
20383 if (NILP (face))
20384 face = mode_line_string_face;
20385 else
20386 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20387 props = Fplist_put (props, Qface, face);
20388 }
20389 Fadd_text_properties (make_number (0), make_number (len),
20390 props, lisp_string);
20391 }
20392 else
20393 {
20394 len = XFASTINT (Flength (lisp_string));
20395 if (precision > 0 && len > precision)
20396 {
20397 len = precision;
20398 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20399 precision = -1;
20400 }
20401 if (!NILP (mode_line_string_face))
20402 {
20403 Lisp_Object face;
20404 if (NILP (props))
20405 props = Ftext_properties_at (make_number (0), lisp_string);
20406 face = Fplist_get (props, Qface);
20407 if (NILP (face))
20408 face = mode_line_string_face;
20409 else
20410 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20411 props = Fcons (Qface, Fcons (face, Qnil));
20412 if (copy_string)
20413 lisp_string = Fcopy_sequence (lisp_string);
20414 }
20415 if (!NILP (props))
20416 Fadd_text_properties (make_number (0), make_number (len),
20417 props, lisp_string);
20418 }
20419
20420 if (len > 0)
20421 {
20422 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20423 n += len;
20424 }
20425
20426 if (field_width > len)
20427 {
20428 field_width -= len;
20429 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20430 if (!NILP (props))
20431 Fadd_text_properties (make_number (0), make_number (field_width),
20432 props, lisp_string);
20433 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20434 n += field_width;
20435 }
20436
20437 return n;
20438 }
20439
20440
20441 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20442 1, 4, 0,
20443 doc: /* Format a string out of a mode line format specification.
20444 First arg FORMAT specifies the mode line format (see `mode-line-format'
20445 for details) to use.
20446
20447 By default, the format is evaluated for the currently selected window.
20448
20449 Optional second arg FACE specifies the face property to put on all
20450 characters for which no face is specified. The value nil means the
20451 default face. The value t means whatever face the window's mode line
20452 currently uses (either `mode-line' or `mode-line-inactive',
20453 depending on whether the window is the selected window or not).
20454 An integer value means the value string has no text
20455 properties.
20456
20457 Optional third and fourth args WINDOW and BUFFER specify the window
20458 and buffer to use as the context for the formatting (defaults
20459 are the selected window and the WINDOW's buffer). */)
20460 (Lisp_Object format, Lisp_Object face,
20461 Lisp_Object window, Lisp_Object buffer)
20462 {
20463 struct it it;
20464 int len;
20465 struct window *w;
20466 struct buffer *old_buffer = NULL;
20467 int face_id;
20468 int no_props = INTEGERP (face);
20469 int count = SPECPDL_INDEX ();
20470 Lisp_Object str;
20471 int string_start = 0;
20472
20473 if (NILP (window))
20474 window = selected_window;
20475 CHECK_WINDOW (window);
20476 w = XWINDOW (window);
20477
20478 if (NILP (buffer))
20479 buffer = w->buffer;
20480 CHECK_BUFFER (buffer);
20481
20482 /* Make formatting the modeline a non-op when noninteractive, otherwise
20483 there will be problems later caused by a partially initialized frame. */
20484 if (NILP (format) || noninteractive)
20485 return empty_unibyte_string;
20486
20487 if (no_props)
20488 face = Qnil;
20489
20490 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20491 : EQ (face, Qt) ? (EQ (window, selected_window)
20492 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20493 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20494 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20495 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20496 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20497 : DEFAULT_FACE_ID;
20498
20499 if (XBUFFER (buffer) != current_buffer)
20500 old_buffer = current_buffer;
20501
20502 /* Save things including mode_line_proptrans_alist,
20503 and set that to nil so that we don't alter the outer value. */
20504 record_unwind_protect (unwind_format_mode_line,
20505 format_mode_line_unwind_data
20506 (old_buffer, selected_window, 1));
20507 mode_line_proptrans_alist = Qnil;
20508
20509 Fselect_window (window, Qt);
20510 if (old_buffer)
20511 set_buffer_internal_1 (XBUFFER (buffer));
20512
20513 init_iterator (&it, w, -1, -1, NULL, face_id);
20514
20515 if (no_props)
20516 {
20517 mode_line_target = MODE_LINE_NOPROP;
20518 mode_line_string_face_prop = Qnil;
20519 mode_line_string_list = Qnil;
20520 string_start = MODE_LINE_NOPROP_LEN (0);
20521 }
20522 else
20523 {
20524 mode_line_target = MODE_LINE_STRING;
20525 mode_line_string_list = Qnil;
20526 mode_line_string_face = face;
20527 mode_line_string_face_prop
20528 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20529 }
20530
20531 push_kboard (FRAME_KBOARD (it.f));
20532 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20533 pop_kboard ();
20534
20535 if (no_props)
20536 {
20537 len = MODE_LINE_NOPROP_LEN (string_start);
20538 str = make_string (mode_line_noprop_buf + string_start, len);
20539 }
20540 else
20541 {
20542 mode_line_string_list = Fnreverse (mode_line_string_list);
20543 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20544 empty_unibyte_string);
20545 }
20546
20547 unbind_to (count, Qnil);
20548 return str;
20549 }
20550
20551 /* Write a null-terminated, right justified decimal representation of
20552 the positive integer D to BUF using a minimal field width WIDTH. */
20553
20554 static void
20555 pint2str (register char *buf, register int width, register EMACS_INT d)
20556 {
20557 register char *p = buf;
20558
20559 if (d <= 0)
20560 *p++ = '0';
20561 else
20562 {
20563 while (d > 0)
20564 {
20565 *p++ = d % 10 + '0';
20566 d /= 10;
20567 }
20568 }
20569
20570 for (width -= (int) (p - buf); width > 0; --width)
20571 *p++ = ' ';
20572 *p-- = '\0';
20573 while (p > buf)
20574 {
20575 d = *buf;
20576 *buf++ = *p;
20577 *p-- = d;
20578 }
20579 }
20580
20581 /* Write a null-terminated, right justified decimal and "human
20582 readable" representation of the nonnegative integer D to BUF using
20583 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20584
20585 static const char power_letter[] =
20586 {
20587 0, /* no letter */
20588 'k', /* kilo */
20589 'M', /* mega */
20590 'G', /* giga */
20591 'T', /* tera */
20592 'P', /* peta */
20593 'E', /* exa */
20594 'Z', /* zetta */
20595 'Y' /* yotta */
20596 };
20597
20598 static void
20599 pint2hrstr (char *buf, int width, EMACS_INT d)
20600 {
20601 /* We aim to represent the nonnegative integer D as
20602 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20603 EMACS_INT quotient = d;
20604 int remainder = 0;
20605 /* -1 means: do not use TENTHS. */
20606 int tenths = -1;
20607 int exponent = 0;
20608
20609 /* Length of QUOTIENT.TENTHS as a string. */
20610 int length;
20611
20612 char * psuffix;
20613 char * p;
20614
20615 if (1000 <= quotient)
20616 {
20617 /* Scale to the appropriate EXPONENT. */
20618 do
20619 {
20620 remainder = quotient % 1000;
20621 quotient /= 1000;
20622 exponent++;
20623 }
20624 while (1000 <= quotient);
20625
20626 /* Round to nearest and decide whether to use TENTHS or not. */
20627 if (quotient <= 9)
20628 {
20629 tenths = remainder / 100;
20630 if (50 <= remainder % 100)
20631 {
20632 if (tenths < 9)
20633 tenths++;
20634 else
20635 {
20636 quotient++;
20637 if (quotient == 10)
20638 tenths = -1;
20639 else
20640 tenths = 0;
20641 }
20642 }
20643 }
20644 else
20645 if (500 <= remainder)
20646 {
20647 if (quotient < 999)
20648 quotient++;
20649 else
20650 {
20651 quotient = 1;
20652 exponent++;
20653 tenths = 0;
20654 }
20655 }
20656 }
20657
20658 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20659 if (tenths == -1 && quotient <= 99)
20660 if (quotient <= 9)
20661 length = 1;
20662 else
20663 length = 2;
20664 else
20665 length = 3;
20666 p = psuffix = buf + max (width, length);
20667
20668 /* Print EXPONENT. */
20669 *psuffix++ = power_letter[exponent];
20670 *psuffix = '\0';
20671
20672 /* Print TENTHS. */
20673 if (tenths >= 0)
20674 {
20675 *--p = '0' + tenths;
20676 *--p = '.';
20677 }
20678
20679 /* Print QUOTIENT. */
20680 do
20681 {
20682 int digit = quotient % 10;
20683 *--p = '0' + digit;
20684 }
20685 while ((quotient /= 10) != 0);
20686
20687 /* Print leading spaces. */
20688 while (buf < p)
20689 *--p = ' ';
20690 }
20691
20692 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20693 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20694 type of CODING_SYSTEM. Return updated pointer into BUF. */
20695
20696 static unsigned char invalid_eol_type[] = "(*invalid*)";
20697
20698 static char *
20699 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20700 {
20701 Lisp_Object val;
20702 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20703 const unsigned char *eol_str;
20704 int eol_str_len;
20705 /* The EOL conversion we are using. */
20706 Lisp_Object eoltype;
20707
20708 val = CODING_SYSTEM_SPEC (coding_system);
20709 eoltype = Qnil;
20710
20711 if (!VECTORP (val)) /* Not yet decided. */
20712 {
20713 if (multibyte)
20714 *buf++ = '-';
20715 if (eol_flag)
20716 eoltype = eol_mnemonic_undecided;
20717 /* Don't mention EOL conversion if it isn't decided. */
20718 }
20719 else
20720 {
20721 Lisp_Object attrs;
20722 Lisp_Object eolvalue;
20723
20724 attrs = AREF (val, 0);
20725 eolvalue = AREF (val, 2);
20726
20727 if (multibyte)
20728 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20729
20730 if (eol_flag)
20731 {
20732 /* The EOL conversion that is normal on this system. */
20733
20734 if (NILP (eolvalue)) /* Not yet decided. */
20735 eoltype = eol_mnemonic_undecided;
20736 else if (VECTORP (eolvalue)) /* Not yet decided. */
20737 eoltype = eol_mnemonic_undecided;
20738 else /* eolvalue is Qunix, Qdos, or Qmac. */
20739 eoltype = (EQ (eolvalue, Qunix)
20740 ? eol_mnemonic_unix
20741 : (EQ (eolvalue, Qdos) == 1
20742 ? eol_mnemonic_dos : eol_mnemonic_mac));
20743 }
20744 }
20745
20746 if (eol_flag)
20747 {
20748 /* Mention the EOL conversion if it is not the usual one. */
20749 if (STRINGP (eoltype))
20750 {
20751 eol_str = SDATA (eoltype);
20752 eol_str_len = SBYTES (eoltype);
20753 }
20754 else if (CHARACTERP (eoltype))
20755 {
20756 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20757 int c = XFASTINT (eoltype);
20758 eol_str_len = CHAR_STRING (c, tmp);
20759 eol_str = tmp;
20760 }
20761 else
20762 {
20763 eol_str = invalid_eol_type;
20764 eol_str_len = sizeof (invalid_eol_type) - 1;
20765 }
20766 memcpy (buf, eol_str, eol_str_len);
20767 buf += eol_str_len;
20768 }
20769
20770 return buf;
20771 }
20772
20773 /* Return a string for the output of a mode line %-spec for window W,
20774 generated by character C. FIELD_WIDTH > 0 means pad the string
20775 returned with spaces to that value. Return a Lisp string in
20776 *STRING if the resulting string is taken from that Lisp string.
20777
20778 Note we operate on the current buffer for most purposes,
20779 the exception being w->base_line_pos. */
20780
20781 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20782
20783 static const char *
20784 decode_mode_spec (struct window *w, register int c, int field_width,
20785 Lisp_Object *string)
20786 {
20787 Lisp_Object obj;
20788 struct frame *f = XFRAME (WINDOW_FRAME (w));
20789 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20790 struct buffer *b = current_buffer;
20791
20792 obj = Qnil;
20793 *string = Qnil;
20794
20795 switch (c)
20796 {
20797 case '*':
20798 if (!NILP (BVAR (b, read_only)))
20799 return "%";
20800 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20801 return "*";
20802 return "-";
20803
20804 case '+':
20805 /* This differs from %* only for a modified read-only buffer. */
20806 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20807 return "*";
20808 if (!NILP (BVAR (b, read_only)))
20809 return "%";
20810 return "-";
20811
20812 case '&':
20813 /* This differs from %* in ignoring read-only-ness. */
20814 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20815 return "*";
20816 return "-";
20817
20818 case '%':
20819 return "%";
20820
20821 case '[':
20822 {
20823 int i;
20824 char *p;
20825
20826 if (command_loop_level > 5)
20827 return "[[[... ";
20828 p = decode_mode_spec_buf;
20829 for (i = 0; i < command_loop_level; i++)
20830 *p++ = '[';
20831 *p = 0;
20832 return decode_mode_spec_buf;
20833 }
20834
20835 case ']':
20836 {
20837 int i;
20838 char *p;
20839
20840 if (command_loop_level > 5)
20841 return " ...]]]";
20842 p = decode_mode_spec_buf;
20843 for (i = 0; i < command_loop_level; i++)
20844 *p++ = ']';
20845 *p = 0;
20846 return decode_mode_spec_buf;
20847 }
20848
20849 case '-':
20850 {
20851 register int i;
20852
20853 /* Let lots_of_dashes be a string of infinite length. */
20854 if (mode_line_target == MODE_LINE_NOPROP ||
20855 mode_line_target == MODE_LINE_STRING)
20856 return "--";
20857 if (field_width <= 0
20858 || field_width > sizeof (lots_of_dashes))
20859 {
20860 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20861 decode_mode_spec_buf[i] = '-';
20862 decode_mode_spec_buf[i] = '\0';
20863 return decode_mode_spec_buf;
20864 }
20865 else
20866 return lots_of_dashes;
20867 }
20868
20869 case 'b':
20870 obj = BVAR (b, name);
20871 break;
20872
20873 case 'c':
20874 /* %c and %l are ignored in `frame-title-format'.
20875 (In redisplay_internal, the frame title is drawn _before_ the
20876 windows are updated, so the stuff which depends on actual
20877 window contents (such as %l) may fail to render properly, or
20878 even crash emacs.) */
20879 if (mode_line_target == MODE_LINE_TITLE)
20880 return "";
20881 else
20882 {
20883 EMACS_INT col = current_column ();
20884 w->column_number_displayed = make_number (col);
20885 pint2str (decode_mode_spec_buf, field_width, col);
20886 return decode_mode_spec_buf;
20887 }
20888
20889 case 'e':
20890 #ifndef SYSTEM_MALLOC
20891 {
20892 if (NILP (Vmemory_full))
20893 return "";
20894 else
20895 return "!MEM FULL! ";
20896 }
20897 #else
20898 return "";
20899 #endif
20900
20901 case 'F':
20902 /* %F displays the frame name. */
20903 if (!NILP (f->title))
20904 return SSDATA (f->title);
20905 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20906 return SSDATA (f->name);
20907 return "Emacs";
20908
20909 case 'f':
20910 obj = BVAR (b, filename);
20911 break;
20912
20913 case 'i':
20914 {
20915 EMACS_INT size = ZV - BEGV;
20916 pint2str (decode_mode_spec_buf, field_width, size);
20917 return decode_mode_spec_buf;
20918 }
20919
20920 case 'I':
20921 {
20922 EMACS_INT size = ZV - BEGV;
20923 pint2hrstr (decode_mode_spec_buf, field_width, size);
20924 return decode_mode_spec_buf;
20925 }
20926
20927 case 'l':
20928 {
20929 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20930 EMACS_INT topline, nlines, height;
20931 EMACS_INT junk;
20932
20933 /* %c and %l are ignored in `frame-title-format'. */
20934 if (mode_line_target == MODE_LINE_TITLE)
20935 return "";
20936
20937 startpos = XMARKER (w->start)->charpos;
20938 startpos_byte = marker_byte_position (w->start);
20939 height = WINDOW_TOTAL_LINES (w);
20940
20941 /* If we decided that this buffer isn't suitable for line numbers,
20942 don't forget that too fast. */
20943 if (EQ (w->base_line_pos, w->buffer))
20944 goto no_value;
20945 /* But do forget it, if the window shows a different buffer now. */
20946 else if (BUFFERP (w->base_line_pos))
20947 w->base_line_pos = Qnil;
20948
20949 /* If the buffer is very big, don't waste time. */
20950 if (INTEGERP (Vline_number_display_limit)
20951 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20952 {
20953 w->base_line_pos = Qnil;
20954 w->base_line_number = Qnil;
20955 goto no_value;
20956 }
20957
20958 if (INTEGERP (w->base_line_number)
20959 && INTEGERP (w->base_line_pos)
20960 && XFASTINT (w->base_line_pos) <= startpos)
20961 {
20962 line = XFASTINT (w->base_line_number);
20963 linepos = XFASTINT (w->base_line_pos);
20964 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20965 }
20966 else
20967 {
20968 line = 1;
20969 linepos = BUF_BEGV (b);
20970 linepos_byte = BUF_BEGV_BYTE (b);
20971 }
20972
20973 /* Count lines from base line to window start position. */
20974 nlines = display_count_lines (linepos_byte,
20975 startpos_byte,
20976 startpos, &junk);
20977
20978 topline = nlines + line;
20979
20980 /* Determine a new base line, if the old one is too close
20981 or too far away, or if we did not have one.
20982 "Too close" means it's plausible a scroll-down would
20983 go back past it. */
20984 if (startpos == BUF_BEGV (b))
20985 {
20986 w->base_line_number = make_number (topline);
20987 w->base_line_pos = make_number (BUF_BEGV (b));
20988 }
20989 else if (nlines < height + 25 || nlines > height * 3 + 50
20990 || linepos == BUF_BEGV (b))
20991 {
20992 EMACS_INT limit = BUF_BEGV (b);
20993 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20994 EMACS_INT position;
20995 EMACS_INT distance =
20996 (height * 2 + 30) * line_number_display_limit_width;
20997
20998 if (startpos - distance > limit)
20999 {
21000 limit = startpos - distance;
21001 limit_byte = CHAR_TO_BYTE (limit);
21002 }
21003
21004 nlines = display_count_lines (startpos_byte,
21005 limit_byte,
21006 - (height * 2 + 30),
21007 &position);
21008 /* If we couldn't find the lines we wanted within
21009 line_number_display_limit_width chars per line,
21010 give up on line numbers for this window. */
21011 if (position == limit_byte && limit == startpos - distance)
21012 {
21013 w->base_line_pos = w->buffer;
21014 w->base_line_number = Qnil;
21015 goto no_value;
21016 }
21017
21018 w->base_line_number = make_number (topline - nlines);
21019 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21020 }
21021
21022 /* Now count lines from the start pos to point. */
21023 nlines = display_count_lines (startpos_byte,
21024 PT_BYTE, PT, &junk);
21025
21026 /* Record that we did display the line number. */
21027 line_number_displayed = 1;
21028
21029 /* Make the string to show. */
21030 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21031 return decode_mode_spec_buf;
21032 no_value:
21033 {
21034 char* p = decode_mode_spec_buf;
21035 int pad = field_width - 2;
21036 while (pad-- > 0)
21037 *p++ = ' ';
21038 *p++ = '?';
21039 *p++ = '?';
21040 *p = '\0';
21041 return decode_mode_spec_buf;
21042 }
21043 }
21044 break;
21045
21046 case 'm':
21047 obj = BVAR (b, mode_name);
21048 break;
21049
21050 case 'n':
21051 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21052 return " Narrow";
21053 break;
21054
21055 case 'p':
21056 {
21057 EMACS_INT pos = marker_position (w->start);
21058 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21059
21060 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21061 {
21062 if (pos <= BUF_BEGV (b))
21063 return "All";
21064 else
21065 return "Bottom";
21066 }
21067 else if (pos <= BUF_BEGV (b))
21068 return "Top";
21069 else
21070 {
21071 if (total > 1000000)
21072 /* Do it differently for a large value, to avoid overflow. */
21073 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21074 else
21075 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21076 /* We can't normally display a 3-digit number,
21077 so get us a 2-digit number that is close. */
21078 if (total == 100)
21079 total = 99;
21080 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21081 return decode_mode_spec_buf;
21082 }
21083 }
21084
21085 /* Display percentage of size above the bottom of the screen. */
21086 case 'P':
21087 {
21088 EMACS_INT toppos = marker_position (w->start);
21089 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21090 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21091
21092 if (botpos >= BUF_ZV (b))
21093 {
21094 if (toppos <= BUF_BEGV (b))
21095 return "All";
21096 else
21097 return "Bottom";
21098 }
21099 else
21100 {
21101 if (total > 1000000)
21102 /* Do it differently for a large value, to avoid overflow. */
21103 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21104 else
21105 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21106 /* We can't normally display a 3-digit number,
21107 so get us a 2-digit number that is close. */
21108 if (total == 100)
21109 total = 99;
21110 if (toppos <= BUF_BEGV (b))
21111 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21112 else
21113 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21114 return decode_mode_spec_buf;
21115 }
21116 }
21117
21118 case 's':
21119 /* status of process */
21120 obj = Fget_buffer_process (Fcurrent_buffer ());
21121 if (NILP (obj))
21122 return "no process";
21123 #ifndef MSDOS
21124 obj = Fsymbol_name (Fprocess_status (obj));
21125 #endif
21126 break;
21127
21128 case '@':
21129 {
21130 int count = inhibit_garbage_collection ();
21131 Lisp_Object val = call1 (intern ("file-remote-p"),
21132 BVAR (current_buffer, directory));
21133 unbind_to (count, Qnil);
21134
21135 if (NILP (val))
21136 return "-";
21137 else
21138 return "@";
21139 }
21140
21141 case 't': /* indicate TEXT or BINARY */
21142 return "T";
21143
21144 case 'z':
21145 /* coding-system (not including end-of-line format) */
21146 case 'Z':
21147 /* coding-system (including end-of-line type) */
21148 {
21149 int eol_flag = (c == 'Z');
21150 char *p = decode_mode_spec_buf;
21151
21152 if (! FRAME_WINDOW_P (f))
21153 {
21154 /* No need to mention EOL here--the terminal never needs
21155 to do EOL conversion. */
21156 p = decode_mode_spec_coding (CODING_ID_NAME
21157 (FRAME_KEYBOARD_CODING (f)->id),
21158 p, 0);
21159 p = decode_mode_spec_coding (CODING_ID_NAME
21160 (FRAME_TERMINAL_CODING (f)->id),
21161 p, 0);
21162 }
21163 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21164 p, eol_flag);
21165
21166 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21167 #ifdef subprocesses
21168 obj = Fget_buffer_process (Fcurrent_buffer ());
21169 if (PROCESSP (obj))
21170 {
21171 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21172 p, eol_flag);
21173 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21174 p, eol_flag);
21175 }
21176 #endif /* subprocesses */
21177 #endif /* 0 */
21178 *p = 0;
21179 return decode_mode_spec_buf;
21180 }
21181 }
21182
21183 if (STRINGP (obj))
21184 {
21185 *string = obj;
21186 return SSDATA (obj);
21187 }
21188 else
21189 return "";
21190 }
21191
21192
21193 /* Count up to COUNT lines starting from START_BYTE.
21194 But don't go beyond LIMIT_BYTE.
21195 Return the number of lines thus found (always nonnegative).
21196
21197 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21198
21199 static EMACS_INT
21200 display_count_lines (EMACS_INT start_byte,
21201 EMACS_INT limit_byte, EMACS_INT count,
21202 EMACS_INT *byte_pos_ptr)
21203 {
21204 register unsigned char *cursor;
21205 unsigned char *base;
21206
21207 register EMACS_INT ceiling;
21208 register unsigned char *ceiling_addr;
21209 EMACS_INT orig_count = count;
21210
21211 /* If we are not in selective display mode,
21212 check only for newlines. */
21213 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21214 && !INTEGERP (BVAR (current_buffer, selective_display)));
21215
21216 if (count > 0)
21217 {
21218 while (start_byte < limit_byte)
21219 {
21220 ceiling = BUFFER_CEILING_OF (start_byte);
21221 ceiling = min (limit_byte - 1, ceiling);
21222 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21223 base = (cursor = BYTE_POS_ADDR (start_byte));
21224 while (1)
21225 {
21226 if (selective_display)
21227 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21228 ;
21229 else
21230 while (*cursor != '\n' && ++cursor != ceiling_addr)
21231 ;
21232
21233 if (cursor != ceiling_addr)
21234 {
21235 if (--count == 0)
21236 {
21237 start_byte += cursor - base + 1;
21238 *byte_pos_ptr = start_byte;
21239 return orig_count;
21240 }
21241 else
21242 if (++cursor == ceiling_addr)
21243 break;
21244 }
21245 else
21246 break;
21247 }
21248 start_byte += cursor - base;
21249 }
21250 }
21251 else
21252 {
21253 while (start_byte > limit_byte)
21254 {
21255 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21256 ceiling = max (limit_byte, ceiling);
21257 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21258 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21259 while (1)
21260 {
21261 if (selective_display)
21262 while (--cursor != ceiling_addr
21263 && *cursor != '\n' && *cursor != 015)
21264 ;
21265 else
21266 while (--cursor != ceiling_addr && *cursor != '\n')
21267 ;
21268
21269 if (cursor != ceiling_addr)
21270 {
21271 if (++count == 0)
21272 {
21273 start_byte += cursor - base + 1;
21274 *byte_pos_ptr = start_byte;
21275 /* When scanning backwards, we should
21276 not count the newline posterior to which we stop. */
21277 return - orig_count - 1;
21278 }
21279 }
21280 else
21281 break;
21282 }
21283 /* Here we add 1 to compensate for the last decrement
21284 of CURSOR, which took it past the valid range. */
21285 start_byte += cursor - base + 1;
21286 }
21287 }
21288
21289 *byte_pos_ptr = limit_byte;
21290
21291 if (count < 0)
21292 return - orig_count + count;
21293 return orig_count - count;
21294
21295 }
21296
21297
21298 \f
21299 /***********************************************************************
21300 Displaying strings
21301 ***********************************************************************/
21302
21303 /* Display a NUL-terminated string, starting with index START.
21304
21305 If STRING is non-null, display that C string. Otherwise, the Lisp
21306 string LISP_STRING is displayed. There's a case that STRING is
21307 non-null and LISP_STRING is not nil. It means STRING is a string
21308 data of LISP_STRING. In that case, we display LISP_STRING while
21309 ignoring its text properties.
21310
21311 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21312 FACE_STRING. Display STRING or LISP_STRING with the face at
21313 FACE_STRING_POS in FACE_STRING:
21314
21315 Display the string in the environment given by IT, but use the
21316 standard display table, temporarily.
21317
21318 FIELD_WIDTH is the minimum number of output glyphs to produce.
21319 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21320 with spaces. If STRING has more characters, more than FIELD_WIDTH
21321 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21322
21323 PRECISION is the maximum number of characters to output from
21324 STRING. PRECISION < 0 means don't truncate the string.
21325
21326 This is roughly equivalent to printf format specifiers:
21327
21328 FIELD_WIDTH PRECISION PRINTF
21329 ----------------------------------------
21330 -1 -1 %s
21331 -1 10 %.10s
21332 10 -1 %10s
21333 20 10 %20.10s
21334
21335 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21336 display them, and < 0 means obey the current buffer's value of
21337 enable_multibyte_characters.
21338
21339 Value is the number of columns displayed. */
21340
21341 static int
21342 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21343 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21344 int field_width, int precision, int max_x, int multibyte)
21345 {
21346 int hpos_at_start = it->hpos;
21347 int saved_face_id = it->face_id;
21348 struct glyph_row *row = it->glyph_row;
21349 EMACS_INT it_charpos;
21350
21351 /* Initialize the iterator IT for iteration over STRING beginning
21352 with index START. */
21353 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21354 precision, field_width, multibyte);
21355 if (string && STRINGP (lisp_string))
21356 /* LISP_STRING is the one returned by decode_mode_spec. We should
21357 ignore its text properties. */
21358 it->stop_charpos = it->end_charpos;
21359
21360 /* If displaying STRING, set up the face of the iterator from
21361 FACE_STRING, if that's given. */
21362 if (STRINGP (face_string))
21363 {
21364 EMACS_INT endptr;
21365 struct face *face;
21366
21367 it->face_id
21368 = face_at_string_position (it->w, face_string, face_string_pos,
21369 0, it->region_beg_charpos,
21370 it->region_end_charpos,
21371 &endptr, it->base_face_id, 0);
21372 face = FACE_FROM_ID (it->f, it->face_id);
21373 it->face_box_p = face->box != FACE_NO_BOX;
21374 }
21375
21376 /* Set max_x to the maximum allowed X position. Don't let it go
21377 beyond the right edge of the window. */
21378 if (max_x <= 0)
21379 max_x = it->last_visible_x;
21380 else
21381 max_x = min (max_x, it->last_visible_x);
21382
21383 /* Skip over display elements that are not visible. because IT->w is
21384 hscrolled. */
21385 if (it->current_x < it->first_visible_x)
21386 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21387 MOVE_TO_POS | MOVE_TO_X);
21388
21389 row->ascent = it->max_ascent;
21390 row->height = it->max_ascent + it->max_descent;
21391 row->phys_ascent = it->max_phys_ascent;
21392 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21393 row->extra_line_spacing = it->max_extra_line_spacing;
21394
21395 if (STRINGP (it->string))
21396 it_charpos = IT_STRING_CHARPOS (*it);
21397 else
21398 it_charpos = IT_CHARPOS (*it);
21399
21400 /* This condition is for the case that we are called with current_x
21401 past last_visible_x. */
21402 while (it->current_x < max_x)
21403 {
21404 int x_before, x, n_glyphs_before, i, nglyphs;
21405
21406 /* Get the next display element. */
21407 if (!get_next_display_element (it))
21408 break;
21409
21410 /* Produce glyphs. */
21411 x_before = it->current_x;
21412 n_glyphs_before = row->used[TEXT_AREA];
21413 PRODUCE_GLYPHS (it);
21414
21415 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21416 i = 0;
21417 x = x_before;
21418 while (i < nglyphs)
21419 {
21420 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21421
21422 if (it->line_wrap != TRUNCATE
21423 && x + glyph->pixel_width > max_x)
21424 {
21425 /* End of continued line or max_x reached. */
21426 if (CHAR_GLYPH_PADDING_P (*glyph))
21427 {
21428 /* A wide character is unbreakable. */
21429 if (row->reversed_p)
21430 unproduce_glyphs (it, row->used[TEXT_AREA]
21431 - n_glyphs_before);
21432 row->used[TEXT_AREA] = n_glyphs_before;
21433 it->current_x = x_before;
21434 }
21435 else
21436 {
21437 if (row->reversed_p)
21438 unproduce_glyphs (it, row->used[TEXT_AREA]
21439 - (n_glyphs_before + i));
21440 row->used[TEXT_AREA] = n_glyphs_before + i;
21441 it->current_x = x;
21442 }
21443 break;
21444 }
21445 else if (x + glyph->pixel_width >= it->first_visible_x)
21446 {
21447 /* Glyph is at least partially visible. */
21448 ++it->hpos;
21449 if (x < it->first_visible_x)
21450 row->x = x - it->first_visible_x;
21451 }
21452 else
21453 {
21454 /* Glyph is off the left margin of the display area.
21455 Should not happen. */
21456 abort ();
21457 }
21458
21459 row->ascent = max (row->ascent, it->max_ascent);
21460 row->height = max (row->height, it->max_ascent + it->max_descent);
21461 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21462 row->phys_height = max (row->phys_height,
21463 it->max_phys_ascent + it->max_phys_descent);
21464 row->extra_line_spacing = max (row->extra_line_spacing,
21465 it->max_extra_line_spacing);
21466 x += glyph->pixel_width;
21467 ++i;
21468 }
21469
21470 /* Stop if max_x reached. */
21471 if (i < nglyphs)
21472 break;
21473
21474 /* Stop at line ends. */
21475 if (ITERATOR_AT_END_OF_LINE_P (it))
21476 {
21477 it->continuation_lines_width = 0;
21478 break;
21479 }
21480
21481 set_iterator_to_next (it, 1);
21482 if (STRINGP (it->string))
21483 it_charpos = IT_STRING_CHARPOS (*it);
21484 else
21485 it_charpos = IT_CHARPOS (*it);
21486
21487 /* Stop if truncating at the right edge. */
21488 if (it->line_wrap == TRUNCATE
21489 && it->current_x >= it->last_visible_x)
21490 {
21491 /* Add truncation mark, but don't do it if the line is
21492 truncated at a padding space. */
21493 if (it_charpos < it->string_nchars)
21494 {
21495 if (!FRAME_WINDOW_P (it->f))
21496 {
21497 int ii, n;
21498
21499 if (it->current_x > it->last_visible_x)
21500 {
21501 if (!row->reversed_p)
21502 {
21503 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21504 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21505 break;
21506 }
21507 else
21508 {
21509 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21510 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21511 break;
21512 unproduce_glyphs (it, ii + 1);
21513 ii = row->used[TEXT_AREA] - (ii + 1);
21514 }
21515 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21516 {
21517 row->used[TEXT_AREA] = ii;
21518 produce_special_glyphs (it, IT_TRUNCATION);
21519 }
21520 }
21521 produce_special_glyphs (it, IT_TRUNCATION);
21522 }
21523 row->truncated_on_right_p = 1;
21524 }
21525 break;
21526 }
21527 }
21528
21529 /* Maybe insert a truncation at the left. */
21530 if (it->first_visible_x
21531 && it_charpos > 0)
21532 {
21533 if (!FRAME_WINDOW_P (it->f))
21534 insert_left_trunc_glyphs (it);
21535 row->truncated_on_left_p = 1;
21536 }
21537
21538 it->face_id = saved_face_id;
21539
21540 /* Value is number of columns displayed. */
21541 return it->hpos - hpos_at_start;
21542 }
21543
21544
21545 \f
21546 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21547 appears as an element of LIST or as the car of an element of LIST.
21548 If PROPVAL is a list, compare each element against LIST in that
21549 way, and return 1/2 if any element of PROPVAL is found in LIST.
21550 Otherwise return 0. This function cannot quit.
21551 The return value is 2 if the text is invisible but with an ellipsis
21552 and 1 if it's invisible and without an ellipsis. */
21553
21554 int
21555 invisible_p (register Lisp_Object propval, Lisp_Object list)
21556 {
21557 register Lisp_Object tail, proptail;
21558
21559 for (tail = list; CONSP (tail); tail = XCDR (tail))
21560 {
21561 register Lisp_Object tem;
21562 tem = XCAR (tail);
21563 if (EQ (propval, tem))
21564 return 1;
21565 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21566 return NILP (XCDR (tem)) ? 1 : 2;
21567 }
21568
21569 if (CONSP (propval))
21570 {
21571 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21572 {
21573 Lisp_Object propelt;
21574 propelt = XCAR (proptail);
21575 for (tail = list; CONSP (tail); tail = XCDR (tail))
21576 {
21577 register Lisp_Object tem;
21578 tem = XCAR (tail);
21579 if (EQ (propelt, tem))
21580 return 1;
21581 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21582 return NILP (XCDR (tem)) ? 1 : 2;
21583 }
21584 }
21585 }
21586
21587 return 0;
21588 }
21589
21590 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21591 doc: /* Non-nil if the property makes the text invisible.
21592 POS-OR-PROP can be a marker or number, in which case it is taken to be
21593 a position in the current buffer and the value of the `invisible' property
21594 is checked; or it can be some other value, which is then presumed to be the
21595 value of the `invisible' property of the text of interest.
21596 The non-nil value returned can be t for truly invisible text or something
21597 else if the text is replaced by an ellipsis. */)
21598 (Lisp_Object pos_or_prop)
21599 {
21600 Lisp_Object prop
21601 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21602 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21603 : pos_or_prop);
21604 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21605 return (invis == 0 ? Qnil
21606 : invis == 1 ? Qt
21607 : make_number (invis));
21608 }
21609
21610 /* Calculate a width or height in pixels from a specification using
21611 the following elements:
21612
21613 SPEC ::=
21614 NUM - a (fractional) multiple of the default font width/height
21615 (NUM) - specifies exactly NUM pixels
21616 UNIT - a fixed number of pixels, see below.
21617 ELEMENT - size of a display element in pixels, see below.
21618 (NUM . SPEC) - equals NUM * SPEC
21619 (+ SPEC SPEC ...) - add pixel values
21620 (- SPEC SPEC ...) - subtract pixel values
21621 (- SPEC) - negate pixel value
21622
21623 NUM ::=
21624 INT or FLOAT - a number constant
21625 SYMBOL - use symbol's (buffer local) variable binding.
21626
21627 UNIT ::=
21628 in - pixels per inch *)
21629 mm - pixels per 1/1000 meter *)
21630 cm - pixels per 1/100 meter *)
21631 width - width of current font in pixels.
21632 height - height of current font in pixels.
21633
21634 *) using the ratio(s) defined in display-pixels-per-inch.
21635
21636 ELEMENT ::=
21637
21638 left-fringe - left fringe width in pixels
21639 right-fringe - right fringe width in pixels
21640
21641 left-margin - left margin width in pixels
21642 right-margin - right margin width in pixels
21643
21644 scroll-bar - scroll-bar area width in pixels
21645
21646 Examples:
21647
21648 Pixels corresponding to 5 inches:
21649 (5 . in)
21650
21651 Total width of non-text areas on left side of window (if scroll-bar is on left):
21652 '(space :width (+ left-fringe left-margin scroll-bar))
21653
21654 Align to first text column (in header line):
21655 '(space :align-to 0)
21656
21657 Align to middle of text area minus half the width of variable `my-image'
21658 containing a loaded image:
21659 '(space :align-to (0.5 . (- text my-image)))
21660
21661 Width of left margin minus width of 1 character in the default font:
21662 '(space :width (- left-margin 1))
21663
21664 Width of left margin minus width of 2 characters in the current font:
21665 '(space :width (- left-margin (2 . width)))
21666
21667 Center 1 character over left-margin (in header line):
21668 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21669
21670 Different ways to express width of left fringe plus left margin minus one pixel:
21671 '(space :width (- (+ left-fringe left-margin) (1)))
21672 '(space :width (+ left-fringe left-margin (- (1))))
21673 '(space :width (+ left-fringe left-margin (-1)))
21674
21675 */
21676
21677 #define NUMVAL(X) \
21678 ((INTEGERP (X) || FLOATP (X)) \
21679 ? XFLOATINT (X) \
21680 : - 1)
21681
21682 static int
21683 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21684 struct font *font, int width_p, int *align_to)
21685 {
21686 double pixels;
21687
21688 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21689 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21690
21691 if (NILP (prop))
21692 return OK_PIXELS (0);
21693
21694 xassert (FRAME_LIVE_P (it->f));
21695
21696 if (SYMBOLP (prop))
21697 {
21698 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21699 {
21700 char *unit = SSDATA (SYMBOL_NAME (prop));
21701
21702 if (unit[0] == 'i' && unit[1] == 'n')
21703 pixels = 1.0;
21704 else if (unit[0] == 'm' && unit[1] == 'm')
21705 pixels = 25.4;
21706 else if (unit[0] == 'c' && unit[1] == 'm')
21707 pixels = 2.54;
21708 else
21709 pixels = 0;
21710 if (pixels > 0)
21711 {
21712 double ppi;
21713 #ifdef HAVE_WINDOW_SYSTEM
21714 if (FRAME_WINDOW_P (it->f)
21715 && (ppi = (width_p
21716 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21717 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21718 ppi > 0))
21719 return OK_PIXELS (ppi / pixels);
21720 #endif
21721
21722 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21723 || (CONSP (Vdisplay_pixels_per_inch)
21724 && (ppi = (width_p
21725 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21726 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21727 ppi > 0)))
21728 return OK_PIXELS (ppi / pixels);
21729
21730 return 0;
21731 }
21732 }
21733
21734 #ifdef HAVE_WINDOW_SYSTEM
21735 if (EQ (prop, Qheight))
21736 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21737 if (EQ (prop, Qwidth))
21738 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21739 #else
21740 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21741 return OK_PIXELS (1);
21742 #endif
21743
21744 if (EQ (prop, Qtext))
21745 return OK_PIXELS (width_p
21746 ? window_box_width (it->w, TEXT_AREA)
21747 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21748
21749 if (align_to && *align_to < 0)
21750 {
21751 *res = 0;
21752 if (EQ (prop, Qleft))
21753 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21754 if (EQ (prop, Qright))
21755 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21756 if (EQ (prop, Qcenter))
21757 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21758 + window_box_width (it->w, TEXT_AREA) / 2);
21759 if (EQ (prop, Qleft_fringe))
21760 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21761 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21762 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21763 if (EQ (prop, Qright_fringe))
21764 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21765 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21766 : window_box_right_offset (it->w, TEXT_AREA));
21767 if (EQ (prop, Qleft_margin))
21768 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21769 if (EQ (prop, Qright_margin))
21770 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21771 if (EQ (prop, Qscroll_bar))
21772 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21773 ? 0
21774 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21775 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21776 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21777 : 0)));
21778 }
21779 else
21780 {
21781 if (EQ (prop, Qleft_fringe))
21782 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21783 if (EQ (prop, Qright_fringe))
21784 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21785 if (EQ (prop, Qleft_margin))
21786 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21787 if (EQ (prop, Qright_margin))
21788 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21789 if (EQ (prop, Qscroll_bar))
21790 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21791 }
21792
21793 prop = Fbuffer_local_value (prop, it->w->buffer);
21794 }
21795
21796 if (INTEGERP (prop) || FLOATP (prop))
21797 {
21798 int base_unit = (width_p
21799 ? FRAME_COLUMN_WIDTH (it->f)
21800 : FRAME_LINE_HEIGHT (it->f));
21801 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21802 }
21803
21804 if (CONSP (prop))
21805 {
21806 Lisp_Object car = XCAR (prop);
21807 Lisp_Object cdr = XCDR (prop);
21808
21809 if (SYMBOLP (car))
21810 {
21811 #ifdef HAVE_WINDOW_SYSTEM
21812 if (FRAME_WINDOW_P (it->f)
21813 && valid_image_p (prop))
21814 {
21815 ptrdiff_t id = lookup_image (it->f, prop);
21816 struct image *img = IMAGE_FROM_ID (it->f, id);
21817
21818 return OK_PIXELS (width_p ? img->width : img->height);
21819 }
21820 #endif
21821 if (EQ (car, Qplus) || EQ (car, Qminus))
21822 {
21823 int first = 1;
21824 double px;
21825
21826 pixels = 0;
21827 while (CONSP (cdr))
21828 {
21829 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21830 font, width_p, align_to))
21831 return 0;
21832 if (first)
21833 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21834 else
21835 pixels += px;
21836 cdr = XCDR (cdr);
21837 }
21838 if (EQ (car, Qminus))
21839 pixels = -pixels;
21840 return OK_PIXELS (pixels);
21841 }
21842
21843 car = Fbuffer_local_value (car, it->w->buffer);
21844 }
21845
21846 if (INTEGERP (car) || FLOATP (car))
21847 {
21848 double fact;
21849 pixels = XFLOATINT (car);
21850 if (NILP (cdr))
21851 return OK_PIXELS (pixels);
21852 if (calc_pixel_width_or_height (&fact, it, cdr,
21853 font, width_p, align_to))
21854 return OK_PIXELS (pixels * fact);
21855 return 0;
21856 }
21857
21858 return 0;
21859 }
21860
21861 return 0;
21862 }
21863
21864 \f
21865 /***********************************************************************
21866 Glyph Display
21867 ***********************************************************************/
21868
21869 #ifdef HAVE_WINDOW_SYSTEM
21870
21871 #if GLYPH_DEBUG
21872
21873 void
21874 dump_glyph_string (struct glyph_string *s)
21875 {
21876 fprintf (stderr, "glyph string\n");
21877 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21878 s->x, s->y, s->width, s->height);
21879 fprintf (stderr, " ybase = %d\n", s->ybase);
21880 fprintf (stderr, " hl = %d\n", s->hl);
21881 fprintf (stderr, " left overhang = %d, right = %d\n",
21882 s->left_overhang, s->right_overhang);
21883 fprintf (stderr, " nchars = %d\n", s->nchars);
21884 fprintf (stderr, " extends to end of line = %d\n",
21885 s->extends_to_end_of_line_p);
21886 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21887 fprintf (stderr, " bg width = %d\n", s->background_width);
21888 }
21889
21890 #endif /* GLYPH_DEBUG */
21891
21892 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21893 of XChar2b structures for S; it can't be allocated in
21894 init_glyph_string because it must be allocated via `alloca'. W
21895 is the window on which S is drawn. ROW and AREA are the glyph row
21896 and area within the row from which S is constructed. START is the
21897 index of the first glyph structure covered by S. HL is a
21898 face-override for drawing S. */
21899
21900 #ifdef HAVE_NTGUI
21901 #define OPTIONAL_HDC(hdc) HDC hdc,
21902 #define DECLARE_HDC(hdc) HDC hdc;
21903 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21904 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21905 #endif
21906
21907 #ifndef OPTIONAL_HDC
21908 #define OPTIONAL_HDC(hdc)
21909 #define DECLARE_HDC(hdc)
21910 #define ALLOCATE_HDC(hdc, f)
21911 #define RELEASE_HDC(hdc, f)
21912 #endif
21913
21914 static void
21915 init_glyph_string (struct glyph_string *s,
21916 OPTIONAL_HDC (hdc)
21917 XChar2b *char2b, struct window *w, struct glyph_row *row,
21918 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21919 {
21920 memset (s, 0, sizeof *s);
21921 s->w = w;
21922 s->f = XFRAME (w->frame);
21923 #ifdef HAVE_NTGUI
21924 s->hdc = hdc;
21925 #endif
21926 s->display = FRAME_X_DISPLAY (s->f);
21927 s->window = FRAME_X_WINDOW (s->f);
21928 s->char2b = char2b;
21929 s->hl = hl;
21930 s->row = row;
21931 s->area = area;
21932 s->first_glyph = row->glyphs[area] + start;
21933 s->height = row->height;
21934 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21935 s->ybase = s->y + row->ascent;
21936 }
21937
21938
21939 /* Append the list of glyph strings with head H and tail T to the list
21940 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21941
21942 static inline void
21943 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21944 struct glyph_string *h, struct glyph_string *t)
21945 {
21946 if (h)
21947 {
21948 if (*head)
21949 (*tail)->next = h;
21950 else
21951 *head = h;
21952 h->prev = *tail;
21953 *tail = t;
21954 }
21955 }
21956
21957
21958 /* Prepend the list of glyph strings with head H and tail T to the
21959 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21960 result. */
21961
21962 static inline void
21963 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21964 struct glyph_string *h, struct glyph_string *t)
21965 {
21966 if (h)
21967 {
21968 if (*head)
21969 (*head)->prev = t;
21970 else
21971 *tail = t;
21972 t->next = *head;
21973 *head = h;
21974 }
21975 }
21976
21977
21978 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21979 Set *HEAD and *TAIL to the resulting list. */
21980
21981 static inline void
21982 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21983 struct glyph_string *s)
21984 {
21985 s->next = s->prev = NULL;
21986 append_glyph_string_lists (head, tail, s, s);
21987 }
21988
21989
21990 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21991 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21992 make sure that X resources for the face returned are allocated.
21993 Value is a pointer to a realized face that is ready for display if
21994 DISPLAY_P is non-zero. */
21995
21996 static inline struct face *
21997 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21998 XChar2b *char2b, int display_p)
21999 {
22000 struct face *face = FACE_FROM_ID (f, face_id);
22001
22002 if (face->font)
22003 {
22004 unsigned code = face->font->driver->encode_char (face->font, c);
22005
22006 if (code != FONT_INVALID_CODE)
22007 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22008 else
22009 STORE_XCHAR2B (char2b, 0, 0);
22010 }
22011
22012 /* Make sure X resources of the face are allocated. */
22013 #ifdef HAVE_X_WINDOWS
22014 if (display_p)
22015 #endif
22016 {
22017 xassert (face != NULL);
22018 PREPARE_FACE_FOR_DISPLAY (f, face);
22019 }
22020
22021 return face;
22022 }
22023
22024
22025 /* Get face and two-byte form of character glyph GLYPH on frame F.
22026 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22027 a pointer to a realized face that is ready for display. */
22028
22029 static inline struct face *
22030 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22031 XChar2b *char2b, int *two_byte_p)
22032 {
22033 struct face *face;
22034
22035 xassert (glyph->type == CHAR_GLYPH);
22036 face = FACE_FROM_ID (f, glyph->face_id);
22037
22038 if (two_byte_p)
22039 *two_byte_p = 0;
22040
22041 if (face->font)
22042 {
22043 unsigned code;
22044
22045 if (CHAR_BYTE8_P (glyph->u.ch))
22046 code = CHAR_TO_BYTE8 (glyph->u.ch);
22047 else
22048 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22049
22050 if (code != FONT_INVALID_CODE)
22051 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22052 else
22053 STORE_XCHAR2B (char2b, 0, 0);
22054 }
22055
22056 /* Make sure X resources of the face are allocated. */
22057 xassert (face != NULL);
22058 PREPARE_FACE_FOR_DISPLAY (f, face);
22059 return face;
22060 }
22061
22062
22063 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22064 Return 1 if FONT has a glyph for C, otherwise return 0. */
22065
22066 static inline int
22067 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22068 {
22069 unsigned code;
22070
22071 if (CHAR_BYTE8_P (c))
22072 code = CHAR_TO_BYTE8 (c);
22073 else
22074 code = font->driver->encode_char (font, c);
22075
22076 if (code == FONT_INVALID_CODE)
22077 return 0;
22078 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22079 return 1;
22080 }
22081
22082
22083 /* Fill glyph string S with composition components specified by S->cmp.
22084
22085 BASE_FACE is the base face of the composition.
22086 S->cmp_from is the index of the first component for S.
22087
22088 OVERLAPS non-zero means S should draw the foreground only, and use
22089 its physical height for clipping. See also draw_glyphs.
22090
22091 Value is the index of a component not in S. */
22092
22093 static int
22094 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22095 int overlaps)
22096 {
22097 int i;
22098 /* For all glyphs of this composition, starting at the offset
22099 S->cmp_from, until we reach the end of the definition or encounter a
22100 glyph that requires the different face, add it to S. */
22101 struct face *face;
22102
22103 xassert (s);
22104
22105 s->for_overlaps = overlaps;
22106 s->face = NULL;
22107 s->font = NULL;
22108 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22109 {
22110 int c = COMPOSITION_GLYPH (s->cmp, i);
22111
22112 /* TAB in a composition means display glyphs with padding space
22113 on the left or right. */
22114 if (c != '\t')
22115 {
22116 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22117 -1, Qnil);
22118
22119 face = get_char_face_and_encoding (s->f, c, face_id,
22120 s->char2b + i, 1);
22121 if (face)
22122 {
22123 if (! s->face)
22124 {
22125 s->face = face;
22126 s->font = s->face->font;
22127 }
22128 else if (s->face != face)
22129 break;
22130 }
22131 }
22132 ++s->nchars;
22133 }
22134 s->cmp_to = i;
22135
22136 if (s->face == NULL)
22137 {
22138 s->face = base_face->ascii_face;
22139 s->font = s->face->font;
22140 }
22141
22142 /* All glyph strings for the same composition has the same width,
22143 i.e. the width set for the first component of the composition. */
22144 s->width = s->first_glyph->pixel_width;
22145
22146 /* If the specified font could not be loaded, use the frame's
22147 default font, but record the fact that we couldn't load it in
22148 the glyph string so that we can draw rectangles for the
22149 characters of the glyph string. */
22150 if (s->font == NULL)
22151 {
22152 s->font_not_found_p = 1;
22153 s->font = FRAME_FONT (s->f);
22154 }
22155
22156 /* Adjust base line for subscript/superscript text. */
22157 s->ybase += s->first_glyph->voffset;
22158
22159 /* This glyph string must always be drawn with 16-bit functions. */
22160 s->two_byte_p = 1;
22161
22162 return s->cmp_to;
22163 }
22164
22165 static int
22166 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22167 int start, int end, int overlaps)
22168 {
22169 struct glyph *glyph, *last;
22170 Lisp_Object lgstring;
22171 int i;
22172
22173 s->for_overlaps = overlaps;
22174 glyph = s->row->glyphs[s->area] + start;
22175 last = s->row->glyphs[s->area] + end;
22176 s->cmp_id = glyph->u.cmp.id;
22177 s->cmp_from = glyph->slice.cmp.from;
22178 s->cmp_to = glyph->slice.cmp.to + 1;
22179 s->face = FACE_FROM_ID (s->f, face_id);
22180 lgstring = composition_gstring_from_id (s->cmp_id);
22181 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22182 glyph++;
22183 while (glyph < last
22184 && glyph->u.cmp.automatic
22185 && glyph->u.cmp.id == s->cmp_id
22186 && s->cmp_to == glyph->slice.cmp.from)
22187 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22188
22189 for (i = s->cmp_from; i < s->cmp_to; i++)
22190 {
22191 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22192 unsigned code = LGLYPH_CODE (lglyph);
22193
22194 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22195 }
22196 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22197 return glyph - s->row->glyphs[s->area];
22198 }
22199
22200
22201 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22202 See the comment of fill_glyph_string for arguments.
22203 Value is the index of the first glyph not in S. */
22204
22205
22206 static int
22207 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22208 int start, int end, int overlaps)
22209 {
22210 struct glyph *glyph, *last;
22211 int voffset;
22212
22213 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22214 s->for_overlaps = overlaps;
22215 glyph = s->row->glyphs[s->area] + start;
22216 last = s->row->glyphs[s->area] + end;
22217 voffset = glyph->voffset;
22218 s->face = FACE_FROM_ID (s->f, face_id);
22219 s->font = s->face->font;
22220 s->nchars = 1;
22221 s->width = glyph->pixel_width;
22222 glyph++;
22223 while (glyph < last
22224 && glyph->type == GLYPHLESS_GLYPH
22225 && glyph->voffset == voffset
22226 && glyph->face_id == face_id)
22227 {
22228 s->nchars++;
22229 s->width += glyph->pixel_width;
22230 glyph++;
22231 }
22232 s->ybase += voffset;
22233 return glyph - s->row->glyphs[s->area];
22234 }
22235
22236
22237 /* Fill glyph string S from a sequence of character glyphs.
22238
22239 FACE_ID is the face id of the string. START is the index of the
22240 first glyph to consider, END is the index of the last + 1.
22241 OVERLAPS non-zero means S should draw the foreground only, and use
22242 its physical height for clipping. See also draw_glyphs.
22243
22244 Value is the index of the first glyph not in S. */
22245
22246 static int
22247 fill_glyph_string (struct glyph_string *s, int face_id,
22248 int start, int end, int overlaps)
22249 {
22250 struct glyph *glyph, *last;
22251 int voffset;
22252 int glyph_not_available_p;
22253
22254 xassert (s->f == XFRAME (s->w->frame));
22255 xassert (s->nchars == 0);
22256 xassert (start >= 0 && end > start);
22257
22258 s->for_overlaps = overlaps;
22259 glyph = s->row->glyphs[s->area] + start;
22260 last = s->row->glyphs[s->area] + end;
22261 voffset = glyph->voffset;
22262 s->padding_p = glyph->padding_p;
22263 glyph_not_available_p = glyph->glyph_not_available_p;
22264
22265 while (glyph < last
22266 && glyph->type == CHAR_GLYPH
22267 && glyph->voffset == voffset
22268 /* Same face id implies same font, nowadays. */
22269 && glyph->face_id == face_id
22270 && glyph->glyph_not_available_p == glyph_not_available_p)
22271 {
22272 int two_byte_p;
22273
22274 s->face = get_glyph_face_and_encoding (s->f, glyph,
22275 s->char2b + s->nchars,
22276 &two_byte_p);
22277 s->two_byte_p = two_byte_p;
22278 ++s->nchars;
22279 xassert (s->nchars <= end - start);
22280 s->width += glyph->pixel_width;
22281 if (glyph++->padding_p != s->padding_p)
22282 break;
22283 }
22284
22285 s->font = s->face->font;
22286
22287 /* If the specified font could not be loaded, use the frame's font,
22288 but record the fact that we couldn't load it in
22289 S->font_not_found_p so that we can draw rectangles for the
22290 characters of the glyph string. */
22291 if (s->font == NULL || glyph_not_available_p)
22292 {
22293 s->font_not_found_p = 1;
22294 s->font = FRAME_FONT (s->f);
22295 }
22296
22297 /* Adjust base line for subscript/superscript text. */
22298 s->ybase += voffset;
22299
22300 xassert (s->face && s->face->gc);
22301 return glyph - s->row->glyphs[s->area];
22302 }
22303
22304
22305 /* Fill glyph string S from image glyph S->first_glyph. */
22306
22307 static void
22308 fill_image_glyph_string (struct glyph_string *s)
22309 {
22310 xassert (s->first_glyph->type == IMAGE_GLYPH);
22311 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22312 xassert (s->img);
22313 s->slice = s->first_glyph->slice.img;
22314 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22315 s->font = s->face->font;
22316 s->width = s->first_glyph->pixel_width;
22317
22318 /* Adjust base line for subscript/superscript text. */
22319 s->ybase += s->first_glyph->voffset;
22320 }
22321
22322
22323 /* Fill glyph string S from a sequence of stretch glyphs.
22324
22325 START is the index of the first glyph to consider,
22326 END is the index of the last + 1.
22327
22328 Value is the index of the first glyph not in S. */
22329
22330 static int
22331 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22332 {
22333 struct glyph *glyph, *last;
22334 int voffset, face_id;
22335
22336 xassert (s->first_glyph->type == STRETCH_GLYPH);
22337
22338 glyph = s->row->glyphs[s->area] + start;
22339 last = s->row->glyphs[s->area] + end;
22340 face_id = glyph->face_id;
22341 s->face = FACE_FROM_ID (s->f, face_id);
22342 s->font = s->face->font;
22343 s->width = glyph->pixel_width;
22344 s->nchars = 1;
22345 voffset = glyph->voffset;
22346
22347 for (++glyph;
22348 (glyph < last
22349 && glyph->type == STRETCH_GLYPH
22350 && glyph->voffset == voffset
22351 && glyph->face_id == face_id);
22352 ++glyph)
22353 s->width += glyph->pixel_width;
22354
22355 /* Adjust base line for subscript/superscript text. */
22356 s->ybase += voffset;
22357
22358 /* The case that face->gc == 0 is handled when drawing the glyph
22359 string by calling PREPARE_FACE_FOR_DISPLAY. */
22360 xassert (s->face);
22361 return glyph - s->row->glyphs[s->area];
22362 }
22363
22364 static struct font_metrics *
22365 get_per_char_metric (struct font *font, XChar2b *char2b)
22366 {
22367 static struct font_metrics metrics;
22368 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22369
22370 if (! font || code == FONT_INVALID_CODE)
22371 return NULL;
22372 font->driver->text_extents (font, &code, 1, &metrics);
22373 return &metrics;
22374 }
22375
22376 /* EXPORT for RIF:
22377 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22378 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22379 assumed to be zero. */
22380
22381 void
22382 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22383 {
22384 *left = *right = 0;
22385
22386 if (glyph->type == CHAR_GLYPH)
22387 {
22388 struct face *face;
22389 XChar2b char2b;
22390 struct font_metrics *pcm;
22391
22392 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22393 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22394 {
22395 if (pcm->rbearing > pcm->width)
22396 *right = pcm->rbearing - pcm->width;
22397 if (pcm->lbearing < 0)
22398 *left = -pcm->lbearing;
22399 }
22400 }
22401 else if (glyph->type == COMPOSITE_GLYPH)
22402 {
22403 if (! glyph->u.cmp.automatic)
22404 {
22405 struct composition *cmp = composition_table[glyph->u.cmp.id];
22406
22407 if (cmp->rbearing > cmp->pixel_width)
22408 *right = cmp->rbearing - cmp->pixel_width;
22409 if (cmp->lbearing < 0)
22410 *left = - cmp->lbearing;
22411 }
22412 else
22413 {
22414 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22415 struct font_metrics metrics;
22416
22417 composition_gstring_width (gstring, glyph->slice.cmp.from,
22418 glyph->slice.cmp.to + 1, &metrics);
22419 if (metrics.rbearing > metrics.width)
22420 *right = metrics.rbearing - metrics.width;
22421 if (metrics.lbearing < 0)
22422 *left = - metrics.lbearing;
22423 }
22424 }
22425 }
22426
22427
22428 /* Return the index of the first glyph preceding glyph string S that
22429 is overwritten by S because of S's left overhang. Value is -1
22430 if no glyphs are overwritten. */
22431
22432 static int
22433 left_overwritten (struct glyph_string *s)
22434 {
22435 int k;
22436
22437 if (s->left_overhang)
22438 {
22439 int x = 0, i;
22440 struct glyph *glyphs = s->row->glyphs[s->area];
22441 int first = s->first_glyph - glyphs;
22442
22443 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22444 x -= glyphs[i].pixel_width;
22445
22446 k = i + 1;
22447 }
22448 else
22449 k = -1;
22450
22451 return k;
22452 }
22453
22454
22455 /* Return the index of the first glyph preceding glyph string S that
22456 is overwriting S because of its right overhang. Value is -1 if no
22457 glyph in front of S overwrites S. */
22458
22459 static int
22460 left_overwriting (struct glyph_string *s)
22461 {
22462 int i, k, x;
22463 struct glyph *glyphs = s->row->glyphs[s->area];
22464 int first = s->first_glyph - glyphs;
22465
22466 k = -1;
22467 x = 0;
22468 for (i = first - 1; i >= 0; --i)
22469 {
22470 int left, right;
22471 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22472 if (x + right > 0)
22473 k = i;
22474 x -= glyphs[i].pixel_width;
22475 }
22476
22477 return k;
22478 }
22479
22480
22481 /* Return the index of the last glyph following glyph string S that is
22482 overwritten by S because of S's right overhang. Value is -1 if
22483 no such glyph is found. */
22484
22485 static int
22486 right_overwritten (struct glyph_string *s)
22487 {
22488 int k = -1;
22489
22490 if (s->right_overhang)
22491 {
22492 int x = 0, i;
22493 struct glyph *glyphs = s->row->glyphs[s->area];
22494 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22495 int end = s->row->used[s->area];
22496
22497 for (i = first; i < end && s->right_overhang > x; ++i)
22498 x += glyphs[i].pixel_width;
22499
22500 k = i;
22501 }
22502
22503 return k;
22504 }
22505
22506
22507 /* Return the index of the last glyph following glyph string S that
22508 overwrites S because of its left overhang. Value is negative
22509 if no such glyph is found. */
22510
22511 static int
22512 right_overwriting (struct glyph_string *s)
22513 {
22514 int i, k, x;
22515 int end = s->row->used[s->area];
22516 struct glyph *glyphs = s->row->glyphs[s->area];
22517 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22518
22519 k = -1;
22520 x = 0;
22521 for (i = first; i < end; ++i)
22522 {
22523 int left, right;
22524 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22525 if (x - left < 0)
22526 k = i;
22527 x += glyphs[i].pixel_width;
22528 }
22529
22530 return k;
22531 }
22532
22533
22534 /* Set background width of glyph string S. START is the index of the
22535 first glyph following S. LAST_X is the right-most x-position + 1
22536 in the drawing area. */
22537
22538 static inline void
22539 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22540 {
22541 /* If the face of this glyph string has to be drawn to the end of
22542 the drawing area, set S->extends_to_end_of_line_p. */
22543
22544 if (start == s->row->used[s->area]
22545 && s->area == TEXT_AREA
22546 && ((s->row->fill_line_p
22547 && (s->hl == DRAW_NORMAL_TEXT
22548 || s->hl == DRAW_IMAGE_RAISED
22549 || s->hl == DRAW_IMAGE_SUNKEN))
22550 || s->hl == DRAW_MOUSE_FACE))
22551 s->extends_to_end_of_line_p = 1;
22552
22553 /* If S extends its face to the end of the line, set its
22554 background_width to the distance to the right edge of the drawing
22555 area. */
22556 if (s->extends_to_end_of_line_p)
22557 s->background_width = last_x - s->x + 1;
22558 else
22559 s->background_width = s->width;
22560 }
22561
22562
22563 /* Compute overhangs and x-positions for glyph string S and its
22564 predecessors, or successors. X is the starting x-position for S.
22565 BACKWARD_P non-zero means process predecessors. */
22566
22567 static void
22568 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22569 {
22570 if (backward_p)
22571 {
22572 while (s)
22573 {
22574 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22575 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22576 x -= s->width;
22577 s->x = x;
22578 s = s->prev;
22579 }
22580 }
22581 else
22582 {
22583 while (s)
22584 {
22585 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22586 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22587 s->x = x;
22588 x += s->width;
22589 s = s->next;
22590 }
22591 }
22592 }
22593
22594
22595
22596 /* The following macros are only called from draw_glyphs below.
22597 They reference the following parameters of that function directly:
22598 `w', `row', `area', and `overlap_p'
22599 as well as the following local variables:
22600 `s', `f', and `hdc' (in W32) */
22601
22602 #ifdef HAVE_NTGUI
22603 /* On W32, silently add local `hdc' variable to argument list of
22604 init_glyph_string. */
22605 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22606 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22607 #else
22608 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22609 init_glyph_string (s, char2b, w, row, area, start, hl)
22610 #endif
22611
22612 /* Add a glyph string for a stretch glyph to the list of strings
22613 between HEAD and TAIL. START is the index of the stretch glyph in
22614 row area AREA of glyph row ROW. END is the index of the last glyph
22615 in that glyph row area. X is the current output position assigned
22616 to the new glyph string constructed. HL overrides that face of the
22617 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22618 is the right-most x-position of the drawing area. */
22619
22620 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22621 and below -- keep them on one line. */
22622 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22623 do \
22624 { \
22625 s = (struct glyph_string *) alloca (sizeof *s); \
22626 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22627 START = fill_stretch_glyph_string (s, START, END); \
22628 append_glyph_string (&HEAD, &TAIL, s); \
22629 s->x = (X); \
22630 } \
22631 while (0)
22632
22633
22634 /* Add a glyph string for an image glyph to the list of strings
22635 between HEAD and TAIL. START is the index of the image glyph in
22636 row area AREA of glyph row ROW. END is the index of the last glyph
22637 in that glyph row area. X is the current output position assigned
22638 to the new glyph string constructed. HL overrides that face of the
22639 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22640 is the right-most x-position of the drawing area. */
22641
22642 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22643 do \
22644 { \
22645 s = (struct glyph_string *) alloca (sizeof *s); \
22646 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22647 fill_image_glyph_string (s); \
22648 append_glyph_string (&HEAD, &TAIL, s); \
22649 ++START; \
22650 s->x = (X); \
22651 } \
22652 while (0)
22653
22654
22655 /* Add a glyph string for a sequence of character glyphs to the list
22656 of strings between HEAD and TAIL. START is the index of the first
22657 glyph in row area AREA of glyph row ROW that is part of the new
22658 glyph string. END is the index of the last glyph in that glyph row
22659 area. X is the current output position assigned to the new glyph
22660 string constructed. HL overrides that face of the glyph; e.g. it
22661 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22662 right-most x-position of the drawing area. */
22663
22664 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22665 do \
22666 { \
22667 int face_id; \
22668 XChar2b *char2b; \
22669 \
22670 face_id = (row)->glyphs[area][START].face_id; \
22671 \
22672 s = (struct glyph_string *) alloca (sizeof *s); \
22673 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22674 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22675 append_glyph_string (&HEAD, &TAIL, s); \
22676 s->x = (X); \
22677 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22678 } \
22679 while (0)
22680
22681
22682 /* Add a glyph string for a composite sequence to the list of strings
22683 between HEAD and TAIL. START is the index of the first glyph in
22684 row area AREA of glyph row ROW that is part of the new glyph
22685 string. END is the index of the last glyph in that glyph row area.
22686 X is the current output position assigned to the new glyph string
22687 constructed. HL overrides that face of the glyph; e.g. it is
22688 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22689 x-position of the drawing area. */
22690
22691 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22692 do { \
22693 int face_id = (row)->glyphs[area][START].face_id; \
22694 struct face *base_face = FACE_FROM_ID (f, face_id); \
22695 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22696 struct composition *cmp = composition_table[cmp_id]; \
22697 XChar2b *char2b; \
22698 struct glyph_string *first_s IF_LINT (= NULL); \
22699 int n; \
22700 \
22701 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22702 \
22703 /* Make glyph_strings for each glyph sequence that is drawable by \
22704 the same face, and append them to HEAD/TAIL. */ \
22705 for (n = 0; n < cmp->glyph_len;) \
22706 { \
22707 s = (struct glyph_string *) alloca (sizeof *s); \
22708 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22709 append_glyph_string (&(HEAD), &(TAIL), s); \
22710 s->cmp = cmp; \
22711 s->cmp_from = n; \
22712 s->x = (X); \
22713 if (n == 0) \
22714 first_s = s; \
22715 n = fill_composite_glyph_string (s, base_face, overlaps); \
22716 } \
22717 \
22718 ++START; \
22719 s = first_s; \
22720 } while (0)
22721
22722
22723 /* Add a glyph string for a glyph-string sequence to the list of strings
22724 between HEAD and TAIL. */
22725
22726 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22727 do { \
22728 int face_id; \
22729 XChar2b *char2b; \
22730 Lisp_Object gstring; \
22731 \
22732 face_id = (row)->glyphs[area][START].face_id; \
22733 gstring = (composition_gstring_from_id \
22734 ((row)->glyphs[area][START].u.cmp.id)); \
22735 s = (struct glyph_string *) alloca (sizeof *s); \
22736 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22737 * LGSTRING_GLYPH_LEN (gstring)); \
22738 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22739 append_glyph_string (&(HEAD), &(TAIL), s); \
22740 s->x = (X); \
22741 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22742 } while (0)
22743
22744
22745 /* Add a glyph string for a sequence of glyphless character's glyphs
22746 to the list of strings between HEAD and TAIL. The meanings of
22747 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22748
22749 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22750 do \
22751 { \
22752 int face_id; \
22753 \
22754 face_id = (row)->glyphs[area][START].face_id; \
22755 \
22756 s = (struct glyph_string *) alloca (sizeof *s); \
22757 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22758 append_glyph_string (&HEAD, &TAIL, s); \
22759 s->x = (X); \
22760 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22761 overlaps); \
22762 } \
22763 while (0)
22764
22765
22766 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22767 of AREA of glyph row ROW on window W between indices START and END.
22768 HL overrides the face for drawing glyph strings, e.g. it is
22769 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22770 x-positions of the drawing area.
22771
22772 This is an ugly monster macro construct because we must use alloca
22773 to allocate glyph strings (because draw_glyphs can be called
22774 asynchronously). */
22775
22776 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22777 do \
22778 { \
22779 HEAD = TAIL = NULL; \
22780 while (START < END) \
22781 { \
22782 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22783 switch (first_glyph->type) \
22784 { \
22785 case CHAR_GLYPH: \
22786 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22787 HL, X, LAST_X); \
22788 break; \
22789 \
22790 case COMPOSITE_GLYPH: \
22791 if (first_glyph->u.cmp.automatic) \
22792 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22793 HL, X, LAST_X); \
22794 else \
22795 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22796 HL, X, LAST_X); \
22797 break; \
22798 \
22799 case STRETCH_GLYPH: \
22800 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22801 HL, X, LAST_X); \
22802 break; \
22803 \
22804 case IMAGE_GLYPH: \
22805 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22806 HL, X, LAST_X); \
22807 break; \
22808 \
22809 case GLYPHLESS_GLYPH: \
22810 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22811 HL, X, LAST_X); \
22812 break; \
22813 \
22814 default: \
22815 abort (); \
22816 } \
22817 \
22818 if (s) \
22819 { \
22820 set_glyph_string_background_width (s, START, LAST_X); \
22821 (X) += s->width; \
22822 } \
22823 } \
22824 } while (0)
22825
22826
22827 /* Draw glyphs between START and END in AREA of ROW on window W,
22828 starting at x-position X. X is relative to AREA in W. HL is a
22829 face-override with the following meaning:
22830
22831 DRAW_NORMAL_TEXT draw normally
22832 DRAW_CURSOR draw in cursor face
22833 DRAW_MOUSE_FACE draw in mouse face.
22834 DRAW_INVERSE_VIDEO draw in mode line face
22835 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22836 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22837
22838 If OVERLAPS is non-zero, draw only the foreground of characters and
22839 clip to the physical height of ROW. Non-zero value also defines
22840 the overlapping part to be drawn:
22841
22842 OVERLAPS_PRED overlap with preceding rows
22843 OVERLAPS_SUCC overlap with succeeding rows
22844 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22845 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22846
22847 Value is the x-position reached, relative to AREA of W. */
22848
22849 static int
22850 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22851 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22852 enum draw_glyphs_face hl, int overlaps)
22853 {
22854 struct glyph_string *head, *tail;
22855 struct glyph_string *s;
22856 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22857 int i, j, x_reached, last_x, area_left = 0;
22858 struct frame *f = XFRAME (WINDOW_FRAME (w));
22859 DECLARE_HDC (hdc);
22860
22861 ALLOCATE_HDC (hdc, f);
22862
22863 /* Let's rather be paranoid than getting a SEGV. */
22864 end = min (end, row->used[area]);
22865 start = max (0, start);
22866 start = min (end, start);
22867
22868 /* Translate X to frame coordinates. Set last_x to the right
22869 end of the drawing area. */
22870 if (row->full_width_p)
22871 {
22872 /* X is relative to the left edge of W, without scroll bars
22873 or fringes. */
22874 area_left = WINDOW_LEFT_EDGE_X (w);
22875 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22876 }
22877 else
22878 {
22879 area_left = window_box_left (w, area);
22880 last_x = area_left + window_box_width (w, area);
22881 }
22882 x += area_left;
22883
22884 /* Build a doubly-linked list of glyph_string structures between
22885 head and tail from what we have to draw. Note that the macro
22886 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22887 the reason we use a separate variable `i'. */
22888 i = start;
22889 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22890 if (tail)
22891 x_reached = tail->x + tail->background_width;
22892 else
22893 x_reached = x;
22894
22895 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22896 the row, redraw some glyphs in front or following the glyph
22897 strings built above. */
22898 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22899 {
22900 struct glyph_string *h, *t;
22901 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22902 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22903 int check_mouse_face = 0;
22904 int dummy_x = 0;
22905
22906 /* If mouse highlighting is on, we may need to draw adjacent
22907 glyphs using mouse-face highlighting. */
22908 if (area == TEXT_AREA && row->mouse_face_p)
22909 {
22910 struct glyph_row *mouse_beg_row, *mouse_end_row;
22911
22912 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22913 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22914
22915 if (row >= mouse_beg_row && row <= mouse_end_row)
22916 {
22917 check_mouse_face = 1;
22918 mouse_beg_col = (row == mouse_beg_row)
22919 ? hlinfo->mouse_face_beg_col : 0;
22920 mouse_end_col = (row == mouse_end_row)
22921 ? hlinfo->mouse_face_end_col
22922 : row->used[TEXT_AREA];
22923 }
22924 }
22925
22926 /* Compute overhangs for all glyph strings. */
22927 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22928 for (s = head; s; s = s->next)
22929 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22930
22931 /* Prepend glyph strings for glyphs in front of the first glyph
22932 string that are overwritten because of the first glyph
22933 string's left overhang. The background of all strings
22934 prepended must be drawn because the first glyph string
22935 draws over it. */
22936 i = left_overwritten (head);
22937 if (i >= 0)
22938 {
22939 enum draw_glyphs_face overlap_hl;
22940
22941 /* If this row contains mouse highlighting, attempt to draw
22942 the overlapped glyphs with the correct highlight. This
22943 code fails if the overlap encompasses more than one glyph
22944 and mouse-highlight spans only some of these glyphs.
22945 However, making it work perfectly involves a lot more
22946 code, and I don't know if the pathological case occurs in
22947 practice, so we'll stick to this for now. --- cyd */
22948 if (check_mouse_face
22949 && mouse_beg_col < start && mouse_end_col > i)
22950 overlap_hl = DRAW_MOUSE_FACE;
22951 else
22952 overlap_hl = DRAW_NORMAL_TEXT;
22953
22954 j = i;
22955 BUILD_GLYPH_STRINGS (j, start, h, t,
22956 overlap_hl, dummy_x, last_x);
22957 start = i;
22958 compute_overhangs_and_x (t, head->x, 1);
22959 prepend_glyph_string_lists (&head, &tail, h, t);
22960 clip_head = head;
22961 }
22962
22963 /* Prepend glyph strings for glyphs in front of the first glyph
22964 string that overwrite that glyph string because of their
22965 right overhang. For these strings, only the foreground must
22966 be drawn, because it draws over the glyph string at `head'.
22967 The background must not be drawn because this would overwrite
22968 right overhangs of preceding glyphs for which no glyph
22969 strings exist. */
22970 i = left_overwriting (head);
22971 if (i >= 0)
22972 {
22973 enum draw_glyphs_face overlap_hl;
22974
22975 if (check_mouse_face
22976 && mouse_beg_col < start && mouse_end_col > i)
22977 overlap_hl = DRAW_MOUSE_FACE;
22978 else
22979 overlap_hl = DRAW_NORMAL_TEXT;
22980
22981 clip_head = head;
22982 BUILD_GLYPH_STRINGS (i, start, h, t,
22983 overlap_hl, dummy_x, last_x);
22984 for (s = h; s; s = s->next)
22985 s->background_filled_p = 1;
22986 compute_overhangs_and_x (t, head->x, 1);
22987 prepend_glyph_string_lists (&head, &tail, h, t);
22988 }
22989
22990 /* Append glyphs strings for glyphs following the last glyph
22991 string tail that are overwritten by tail. The background of
22992 these strings has to be drawn because tail's foreground draws
22993 over it. */
22994 i = right_overwritten (tail);
22995 if (i >= 0)
22996 {
22997 enum draw_glyphs_face overlap_hl;
22998
22999 if (check_mouse_face
23000 && mouse_beg_col < i && mouse_end_col > end)
23001 overlap_hl = DRAW_MOUSE_FACE;
23002 else
23003 overlap_hl = DRAW_NORMAL_TEXT;
23004
23005 BUILD_GLYPH_STRINGS (end, i, h, t,
23006 overlap_hl, x, last_x);
23007 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23008 we don't have `end = i;' here. */
23009 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23010 append_glyph_string_lists (&head, &tail, h, t);
23011 clip_tail = tail;
23012 }
23013
23014 /* Append glyph strings for glyphs following the last glyph
23015 string tail that overwrite tail. The foreground of such
23016 glyphs has to be drawn because it writes into the background
23017 of tail. The background must not be drawn because it could
23018 paint over the foreground of following glyphs. */
23019 i = right_overwriting (tail);
23020 if (i >= 0)
23021 {
23022 enum draw_glyphs_face overlap_hl;
23023 if (check_mouse_face
23024 && mouse_beg_col < i && mouse_end_col > end)
23025 overlap_hl = DRAW_MOUSE_FACE;
23026 else
23027 overlap_hl = DRAW_NORMAL_TEXT;
23028
23029 clip_tail = tail;
23030 i++; /* We must include the Ith glyph. */
23031 BUILD_GLYPH_STRINGS (end, i, h, t,
23032 overlap_hl, x, last_x);
23033 for (s = h; s; s = s->next)
23034 s->background_filled_p = 1;
23035 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23036 append_glyph_string_lists (&head, &tail, h, t);
23037 }
23038 if (clip_head || clip_tail)
23039 for (s = head; s; s = s->next)
23040 {
23041 s->clip_head = clip_head;
23042 s->clip_tail = clip_tail;
23043 }
23044 }
23045
23046 /* Draw all strings. */
23047 for (s = head; s; s = s->next)
23048 FRAME_RIF (f)->draw_glyph_string (s);
23049
23050 #ifndef HAVE_NS
23051 /* When focus a sole frame and move horizontally, this sets on_p to 0
23052 causing a failure to erase prev cursor position. */
23053 if (area == TEXT_AREA
23054 && !row->full_width_p
23055 /* When drawing overlapping rows, only the glyph strings'
23056 foreground is drawn, which doesn't erase a cursor
23057 completely. */
23058 && !overlaps)
23059 {
23060 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23061 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23062 : (tail ? tail->x + tail->background_width : x));
23063 x0 -= area_left;
23064 x1 -= area_left;
23065
23066 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23067 row->y, MATRIX_ROW_BOTTOM_Y (row));
23068 }
23069 #endif
23070
23071 /* Value is the x-position up to which drawn, relative to AREA of W.
23072 This doesn't include parts drawn because of overhangs. */
23073 if (row->full_width_p)
23074 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23075 else
23076 x_reached -= area_left;
23077
23078 RELEASE_HDC (hdc, f);
23079
23080 return x_reached;
23081 }
23082
23083 /* Expand row matrix if too narrow. Don't expand if area
23084 is not present. */
23085
23086 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23087 { \
23088 if (!fonts_changed_p \
23089 && (it->glyph_row->glyphs[area] \
23090 < it->glyph_row->glyphs[area + 1])) \
23091 { \
23092 it->w->ncols_scale_factor++; \
23093 fonts_changed_p = 1; \
23094 } \
23095 }
23096
23097 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23098 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23099
23100 static inline void
23101 append_glyph (struct it *it)
23102 {
23103 struct glyph *glyph;
23104 enum glyph_row_area area = it->area;
23105
23106 xassert (it->glyph_row);
23107 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23108
23109 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23110 if (glyph < it->glyph_row->glyphs[area + 1])
23111 {
23112 /* If the glyph row is reversed, we need to prepend the glyph
23113 rather than append it. */
23114 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23115 {
23116 struct glyph *g;
23117
23118 /* Make room for the additional glyph. */
23119 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23120 g[1] = *g;
23121 glyph = it->glyph_row->glyphs[area];
23122 }
23123 glyph->charpos = CHARPOS (it->position);
23124 glyph->object = it->object;
23125 if (it->pixel_width > 0)
23126 {
23127 glyph->pixel_width = it->pixel_width;
23128 glyph->padding_p = 0;
23129 }
23130 else
23131 {
23132 /* Assure at least 1-pixel width. Otherwise, cursor can't
23133 be displayed correctly. */
23134 glyph->pixel_width = 1;
23135 glyph->padding_p = 1;
23136 }
23137 glyph->ascent = it->ascent;
23138 glyph->descent = it->descent;
23139 glyph->voffset = it->voffset;
23140 glyph->type = CHAR_GLYPH;
23141 glyph->avoid_cursor_p = it->avoid_cursor_p;
23142 glyph->multibyte_p = it->multibyte_p;
23143 glyph->left_box_line_p = it->start_of_box_run_p;
23144 glyph->right_box_line_p = it->end_of_box_run_p;
23145 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23146 || it->phys_descent > it->descent);
23147 glyph->glyph_not_available_p = it->glyph_not_available_p;
23148 glyph->face_id = it->face_id;
23149 glyph->u.ch = it->char_to_display;
23150 glyph->slice.img = null_glyph_slice;
23151 glyph->font_type = FONT_TYPE_UNKNOWN;
23152 if (it->bidi_p)
23153 {
23154 glyph->resolved_level = it->bidi_it.resolved_level;
23155 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23156 abort ();
23157 glyph->bidi_type = it->bidi_it.type;
23158 }
23159 else
23160 {
23161 glyph->resolved_level = 0;
23162 glyph->bidi_type = UNKNOWN_BT;
23163 }
23164 ++it->glyph_row->used[area];
23165 }
23166 else
23167 IT_EXPAND_MATRIX_WIDTH (it, area);
23168 }
23169
23170 /* Store one glyph for the composition IT->cmp_it.id in
23171 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23172 non-null. */
23173
23174 static inline void
23175 append_composite_glyph (struct it *it)
23176 {
23177 struct glyph *glyph;
23178 enum glyph_row_area area = it->area;
23179
23180 xassert (it->glyph_row);
23181
23182 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23183 if (glyph < it->glyph_row->glyphs[area + 1])
23184 {
23185 /* If the glyph row is reversed, we need to prepend the glyph
23186 rather than append it. */
23187 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23188 {
23189 struct glyph *g;
23190
23191 /* Make room for the new glyph. */
23192 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23193 g[1] = *g;
23194 glyph = it->glyph_row->glyphs[it->area];
23195 }
23196 glyph->charpos = it->cmp_it.charpos;
23197 glyph->object = it->object;
23198 glyph->pixel_width = it->pixel_width;
23199 glyph->ascent = it->ascent;
23200 glyph->descent = it->descent;
23201 glyph->voffset = it->voffset;
23202 glyph->type = COMPOSITE_GLYPH;
23203 if (it->cmp_it.ch < 0)
23204 {
23205 glyph->u.cmp.automatic = 0;
23206 glyph->u.cmp.id = it->cmp_it.id;
23207 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23208 }
23209 else
23210 {
23211 glyph->u.cmp.automatic = 1;
23212 glyph->u.cmp.id = it->cmp_it.id;
23213 glyph->slice.cmp.from = it->cmp_it.from;
23214 glyph->slice.cmp.to = it->cmp_it.to - 1;
23215 }
23216 glyph->avoid_cursor_p = it->avoid_cursor_p;
23217 glyph->multibyte_p = it->multibyte_p;
23218 glyph->left_box_line_p = it->start_of_box_run_p;
23219 glyph->right_box_line_p = it->end_of_box_run_p;
23220 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23221 || it->phys_descent > it->descent);
23222 glyph->padding_p = 0;
23223 glyph->glyph_not_available_p = 0;
23224 glyph->face_id = it->face_id;
23225 glyph->font_type = FONT_TYPE_UNKNOWN;
23226 if (it->bidi_p)
23227 {
23228 glyph->resolved_level = it->bidi_it.resolved_level;
23229 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23230 abort ();
23231 glyph->bidi_type = it->bidi_it.type;
23232 }
23233 ++it->glyph_row->used[area];
23234 }
23235 else
23236 IT_EXPAND_MATRIX_WIDTH (it, area);
23237 }
23238
23239
23240 /* Change IT->ascent and IT->height according to the setting of
23241 IT->voffset. */
23242
23243 static inline void
23244 take_vertical_position_into_account (struct it *it)
23245 {
23246 if (it->voffset)
23247 {
23248 if (it->voffset < 0)
23249 /* Increase the ascent so that we can display the text higher
23250 in the line. */
23251 it->ascent -= it->voffset;
23252 else
23253 /* Increase the descent so that we can display the text lower
23254 in the line. */
23255 it->descent += it->voffset;
23256 }
23257 }
23258
23259
23260 /* Produce glyphs/get display metrics for the image IT is loaded with.
23261 See the description of struct display_iterator in dispextern.h for
23262 an overview of struct display_iterator. */
23263
23264 static void
23265 produce_image_glyph (struct it *it)
23266 {
23267 struct image *img;
23268 struct face *face;
23269 int glyph_ascent, crop;
23270 struct glyph_slice slice;
23271
23272 xassert (it->what == IT_IMAGE);
23273
23274 face = FACE_FROM_ID (it->f, it->face_id);
23275 xassert (face);
23276 /* Make sure X resources of the face is loaded. */
23277 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23278
23279 if (it->image_id < 0)
23280 {
23281 /* Fringe bitmap. */
23282 it->ascent = it->phys_ascent = 0;
23283 it->descent = it->phys_descent = 0;
23284 it->pixel_width = 0;
23285 it->nglyphs = 0;
23286 return;
23287 }
23288
23289 img = IMAGE_FROM_ID (it->f, it->image_id);
23290 xassert (img);
23291 /* Make sure X resources of the image is loaded. */
23292 prepare_image_for_display (it->f, img);
23293
23294 slice.x = slice.y = 0;
23295 slice.width = img->width;
23296 slice.height = img->height;
23297
23298 if (INTEGERP (it->slice.x))
23299 slice.x = XINT (it->slice.x);
23300 else if (FLOATP (it->slice.x))
23301 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23302
23303 if (INTEGERP (it->slice.y))
23304 slice.y = XINT (it->slice.y);
23305 else if (FLOATP (it->slice.y))
23306 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23307
23308 if (INTEGERP (it->slice.width))
23309 slice.width = XINT (it->slice.width);
23310 else if (FLOATP (it->slice.width))
23311 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23312
23313 if (INTEGERP (it->slice.height))
23314 slice.height = XINT (it->slice.height);
23315 else if (FLOATP (it->slice.height))
23316 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23317
23318 if (slice.x >= img->width)
23319 slice.x = img->width;
23320 if (slice.y >= img->height)
23321 slice.y = img->height;
23322 if (slice.x + slice.width >= img->width)
23323 slice.width = img->width - slice.x;
23324 if (slice.y + slice.height > img->height)
23325 slice.height = img->height - slice.y;
23326
23327 if (slice.width == 0 || slice.height == 0)
23328 return;
23329
23330 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23331
23332 it->descent = slice.height - glyph_ascent;
23333 if (slice.y == 0)
23334 it->descent += img->vmargin;
23335 if (slice.y + slice.height == img->height)
23336 it->descent += img->vmargin;
23337 it->phys_descent = it->descent;
23338
23339 it->pixel_width = slice.width;
23340 if (slice.x == 0)
23341 it->pixel_width += img->hmargin;
23342 if (slice.x + slice.width == img->width)
23343 it->pixel_width += img->hmargin;
23344
23345 /* It's quite possible for images to have an ascent greater than
23346 their height, so don't get confused in that case. */
23347 if (it->descent < 0)
23348 it->descent = 0;
23349
23350 it->nglyphs = 1;
23351
23352 if (face->box != FACE_NO_BOX)
23353 {
23354 if (face->box_line_width > 0)
23355 {
23356 if (slice.y == 0)
23357 it->ascent += face->box_line_width;
23358 if (slice.y + slice.height == img->height)
23359 it->descent += face->box_line_width;
23360 }
23361
23362 if (it->start_of_box_run_p && slice.x == 0)
23363 it->pixel_width += eabs (face->box_line_width);
23364 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23365 it->pixel_width += eabs (face->box_line_width);
23366 }
23367
23368 take_vertical_position_into_account (it);
23369
23370 /* Automatically crop wide image glyphs at right edge so we can
23371 draw the cursor on same display row. */
23372 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23373 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23374 {
23375 it->pixel_width -= crop;
23376 slice.width -= crop;
23377 }
23378
23379 if (it->glyph_row)
23380 {
23381 struct glyph *glyph;
23382 enum glyph_row_area area = it->area;
23383
23384 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23385 if (glyph < it->glyph_row->glyphs[area + 1])
23386 {
23387 glyph->charpos = CHARPOS (it->position);
23388 glyph->object = it->object;
23389 glyph->pixel_width = it->pixel_width;
23390 glyph->ascent = glyph_ascent;
23391 glyph->descent = it->descent;
23392 glyph->voffset = it->voffset;
23393 glyph->type = IMAGE_GLYPH;
23394 glyph->avoid_cursor_p = it->avoid_cursor_p;
23395 glyph->multibyte_p = it->multibyte_p;
23396 glyph->left_box_line_p = it->start_of_box_run_p;
23397 glyph->right_box_line_p = it->end_of_box_run_p;
23398 glyph->overlaps_vertically_p = 0;
23399 glyph->padding_p = 0;
23400 glyph->glyph_not_available_p = 0;
23401 glyph->face_id = it->face_id;
23402 glyph->u.img_id = img->id;
23403 glyph->slice.img = slice;
23404 glyph->font_type = FONT_TYPE_UNKNOWN;
23405 if (it->bidi_p)
23406 {
23407 glyph->resolved_level = it->bidi_it.resolved_level;
23408 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23409 abort ();
23410 glyph->bidi_type = it->bidi_it.type;
23411 }
23412 ++it->glyph_row->used[area];
23413 }
23414 else
23415 IT_EXPAND_MATRIX_WIDTH (it, area);
23416 }
23417 }
23418
23419
23420 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23421 of the glyph, WIDTH and HEIGHT are the width and height of the
23422 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23423
23424 static void
23425 append_stretch_glyph (struct it *it, Lisp_Object object,
23426 int width, int height, int ascent)
23427 {
23428 struct glyph *glyph;
23429 enum glyph_row_area area = it->area;
23430
23431 xassert (ascent >= 0 && ascent <= height);
23432
23433 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23434 if (glyph < it->glyph_row->glyphs[area + 1])
23435 {
23436 /* If the glyph row is reversed, we need to prepend the glyph
23437 rather than append it. */
23438 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23439 {
23440 struct glyph *g;
23441
23442 /* Make room for the additional glyph. */
23443 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23444 g[1] = *g;
23445 glyph = it->glyph_row->glyphs[area];
23446 }
23447 glyph->charpos = CHARPOS (it->position);
23448 glyph->object = object;
23449 glyph->pixel_width = width;
23450 glyph->ascent = ascent;
23451 glyph->descent = height - ascent;
23452 glyph->voffset = it->voffset;
23453 glyph->type = STRETCH_GLYPH;
23454 glyph->avoid_cursor_p = it->avoid_cursor_p;
23455 glyph->multibyte_p = it->multibyte_p;
23456 glyph->left_box_line_p = it->start_of_box_run_p;
23457 glyph->right_box_line_p = it->end_of_box_run_p;
23458 glyph->overlaps_vertically_p = 0;
23459 glyph->padding_p = 0;
23460 glyph->glyph_not_available_p = 0;
23461 glyph->face_id = it->face_id;
23462 glyph->u.stretch.ascent = ascent;
23463 glyph->u.stretch.height = height;
23464 glyph->slice.img = null_glyph_slice;
23465 glyph->font_type = FONT_TYPE_UNKNOWN;
23466 if (it->bidi_p)
23467 {
23468 glyph->resolved_level = it->bidi_it.resolved_level;
23469 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23470 abort ();
23471 glyph->bidi_type = it->bidi_it.type;
23472 }
23473 else
23474 {
23475 glyph->resolved_level = 0;
23476 glyph->bidi_type = UNKNOWN_BT;
23477 }
23478 ++it->glyph_row->used[area];
23479 }
23480 else
23481 IT_EXPAND_MATRIX_WIDTH (it, area);
23482 }
23483
23484 #endif /* HAVE_WINDOW_SYSTEM */
23485
23486 /* Produce a stretch glyph for iterator IT. IT->object is the value
23487 of the glyph property displayed. The value must be a list
23488 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23489 being recognized:
23490
23491 1. `:width WIDTH' specifies that the space should be WIDTH *
23492 canonical char width wide. WIDTH may be an integer or floating
23493 point number.
23494
23495 2. `:relative-width FACTOR' specifies that the width of the stretch
23496 should be computed from the width of the first character having the
23497 `glyph' property, and should be FACTOR times that width.
23498
23499 3. `:align-to HPOS' specifies that the space should be wide enough
23500 to reach HPOS, a value in canonical character units.
23501
23502 Exactly one of the above pairs must be present.
23503
23504 4. `:height HEIGHT' specifies that the height of the stretch produced
23505 should be HEIGHT, measured in canonical character units.
23506
23507 5. `:relative-height FACTOR' specifies that the height of the
23508 stretch should be FACTOR times the height of the characters having
23509 the glyph property.
23510
23511 Either none or exactly one of 4 or 5 must be present.
23512
23513 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23514 of the stretch should be used for the ascent of the stretch.
23515 ASCENT must be in the range 0 <= ASCENT <= 100. */
23516
23517 void
23518 produce_stretch_glyph (struct it *it)
23519 {
23520 /* (space :width WIDTH :height HEIGHT ...) */
23521 Lisp_Object prop, plist;
23522 int width = 0, height = 0, align_to = -1;
23523 int zero_width_ok_p = 0;
23524 int ascent = 0;
23525 double tem;
23526 struct face *face = NULL;
23527 struct font *font = NULL;
23528
23529 #ifdef HAVE_WINDOW_SYSTEM
23530 int zero_height_ok_p = 0;
23531
23532 if (FRAME_WINDOW_P (it->f))
23533 {
23534 face = FACE_FROM_ID (it->f, it->face_id);
23535 font = face->font ? face->font : FRAME_FONT (it->f);
23536 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23537 }
23538 #endif
23539
23540 /* List should start with `space'. */
23541 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23542 plist = XCDR (it->object);
23543
23544 /* Compute the width of the stretch. */
23545 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23546 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23547 {
23548 /* Absolute width `:width WIDTH' specified and valid. */
23549 zero_width_ok_p = 1;
23550 width = (int)tem;
23551 }
23552 #ifdef HAVE_WINDOW_SYSTEM
23553 else if (FRAME_WINDOW_P (it->f)
23554 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23555 {
23556 /* Relative width `:relative-width FACTOR' specified and valid.
23557 Compute the width of the characters having the `glyph'
23558 property. */
23559 struct it it2;
23560 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23561
23562 it2 = *it;
23563 if (it->multibyte_p)
23564 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23565 else
23566 {
23567 it2.c = it2.char_to_display = *p, it2.len = 1;
23568 if (! ASCII_CHAR_P (it2.c))
23569 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23570 }
23571
23572 it2.glyph_row = NULL;
23573 it2.what = IT_CHARACTER;
23574 x_produce_glyphs (&it2);
23575 width = NUMVAL (prop) * it2.pixel_width;
23576 }
23577 #endif /* HAVE_WINDOW_SYSTEM */
23578 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23579 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23580 {
23581 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23582 align_to = (align_to < 0
23583 ? 0
23584 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23585 else if (align_to < 0)
23586 align_to = window_box_left_offset (it->w, TEXT_AREA);
23587 width = max (0, (int)tem + align_to - it->current_x);
23588 zero_width_ok_p = 1;
23589 }
23590 else
23591 /* Nothing specified -> width defaults to canonical char width. */
23592 width = FRAME_COLUMN_WIDTH (it->f);
23593
23594 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23595 width = 1;
23596
23597 #ifdef HAVE_WINDOW_SYSTEM
23598 /* Compute height. */
23599 if (FRAME_WINDOW_P (it->f))
23600 {
23601 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23602 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23603 {
23604 height = (int)tem;
23605 zero_height_ok_p = 1;
23606 }
23607 else if (prop = Fplist_get (plist, QCrelative_height),
23608 NUMVAL (prop) > 0)
23609 height = FONT_HEIGHT (font) * NUMVAL (prop);
23610 else
23611 height = FONT_HEIGHT (font);
23612
23613 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23614 height = 1;
23615
23616 /* Compute percentage of height used for ascent. If
23617 `:ascent ASCENT' is present and valid, use that. Otherwise,
23618 derive the ascent from the font in use. */
23619 if (prop = Fplist_get (plist, QCascent),
23620 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23621 ascent = height * NUMVAL (prop) / 100.0;
23622 else if (!NILP (prop)
23623 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23624 ascent = min (max (0, (int)tem), height);
23625 else
23626 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23627 }
23628 else
23629 #endif /* HAVE_WINDOW_SYSTEM */
23630 height = 1;
23631
23632 if (width > 0 && it->line_wrap != TRUNCATE
23633 && it->current_x + width > it->last_visible_x)
23634 {
23635 width = it->last_visible_x - it->current_x;
23636 #ifdef HAVE_WINDOW_SYSTEM
23637 /* Subtract one more pixel from the stretch width, but only on
23638 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23639 width -= FRAME_WINDOW_P (it->f);
23640 #endif
23641 }
23642
23643 if (width > 0 && height > 0 && it->glyph_row)
23644 {
23645 Lisp_Object o_object = it->object;
23646 Lisp_Object object = it->stack[it->sp - 1].string;
23647 int n = width;
23648
23649 if (!STRINGP (object))
23650 object = it->w->buffer;
23651 #ifdef HAVE_WINDOW_SYSTEM
23652 if (FRAME_WINDOW_P (it->f))
23653 append_stretch_glyph (it, object, width, height, ascent);
23654 else
23655 #endif
23656 {
23657 it->object = object;
23658 it->char_to_display = ' ';
23659 it->pixel_width = it->len = 1;
23660 while (n--)
23661 tty_append_glyph (it);
23662 it->object = o_object;
23663 }
23664 }
23665
23666 it->pixel_width = width;
23667 #ifdef HAVE_WINDOW_SYSTEM
23668 if (FRAME_WINDOW_P (it->f))
23669 {
23670 it->ascent = it->phys_ascent = ascent;
23671 it->descent = it->phys_descent = height - it->ascent;
23672 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23673 take_vertical_position_into_account (it);
23674 }
23675 else
23676 #endif
23677 it->nglyphs = width;
23678 }
23679
23680 #ifdef HAVE_WINDOW_SYSTEM
23681
23682 /* Calculate line-height and line-spacing properties.
23683 An integer value specifies explicit pixel value.
23684 A float value specifies relative value to current face height.
23685 A cons (float . face-name) specifies relative value to
23686 height of specified face font.
23687
23688 Returns height in pixels, or nil. */
23689
23690
23691 static Lisp_Object
23692 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23693 int boff, int override)
23694 {
23695 Lisp_Object face_name = Qnil;
23696 int ascent, descent, height;
23697
23698 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23699 return val;
23700
23701 if (CONSP (val))
23702 {
23703 face_name = XCAR (val);
23704 val = XCDR (val);
23705 if (!NUMBERP (val))
23706 val = make_number (1);
23707 if (NILP (face_name))
23708 {
23709 height = it->ascent + it->descent;
23710 goto scale;
23711 }
23712 }
23713
23714 if (NILP (face_name))
23715 {
23716 font = FRAME_FONT (it->f);
23717 boff = FRAME_BASELINE_OFFSET (it->f);
23718 }
23719 else if (EQ (face_name, Qt))
23720 {
23721 override = 0;
23722 }
23723 else
23724 {
23725 int face_id;
23726 struct face *face;
23727
23728 face_id = lookup_named_face (it->f, face_name, 0);
23729 if (face_id < 0)
23730 return make_number (-1);
23731
23732 face = FACE_FROM_ID (it->f, face_id);
23733 font = face->font;
23734 if (font == NULL)
23735 return make_number (-1);
23736 boff = font->baseline_offset;
23737 if (font->vertical_centering)
23738 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23739 }
23740
23741 ascent = FONT_BASE (font) + boff;
23742 descent = FONT_DESCENT (font) - boff;
23743
23744 if (override)
23745 {
23746 it->override_ascent = ascent;
23747 it->override_descent = descent;
23748 it->override_boff = boff;
23749 }
23750
23751 height = ascent + descent;
23752
23753 scale:
23754 if (FLOATP (val))
23755 height = (int)(XFLOAT_DATA (val) * height);
23756 else if (INTEGERP (val))
23757 height *= XINT (val);
23758
23759 return make_number (height);
23760 }
23761
23762
23763 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23764 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23765 and only if this is for a character for which no font was found.
23766
23767 If the display method (it->glyphless_method) is
23768 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23769 length of the acronym or the hexadecimal string, UPPER_XOFF and
23770 UPPER_YOFF are pixel offsets for the upper part of the string,
23771 LOWER_XOFF and LOWER_YOFF are for the lower part.
23772
23773 For the other display methods, LEN through LOWER_YOFF are zero. */
23774
23775 static void
23776 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23777 short upper_xoff, short upper_yoff,
23778 short lower_xoff, short lower_yoff)
23779 {
23780 struct glyph *glyph;
23781 enum glyph_row_area area = it->area;
23782
23783 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23784 if (glyph < it->glyph_row->glyphs[area + 1])
23785 {
23786 /* If the glyph row is reversed, we need to prepend the glyph
23787 rather than append it. */
23788 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23789 {
23790 struct glyph *g;
23791
23792 /* Make room for the additional glyph. */
23793 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23794 g[1] = *g;
23795 glyph = it->glyph_row->glyphs[area];
23796 }
23797 glyph->charpos = CHARPOS (it->position);
23798 glyph->object = it->object;
23799 glyph->pixel_width = it->pixel_width;
23800 glyph->ascent = it->ascent;
23801 glyph->descent = it->descent;
23802 glyph->voffset = it->voffset;
23803 glyph->type = GLYPHLESS_GLYPH;
23804 glyph->u.glyphless.method = it->glyphless_method;
23805 glyph->u.glyphless.for_no_font = for_no_font;
23806 glyph->u.glyphless.len = len;
23807 glyph->u.glyphless.ch = it->c;
23808 glyph->slice.glyphless.upper_xoff = upper_xoff;
23809 glyph->slice.glyphless.upper_yoff = upper_yoff;
23810 glyph->slice.glyphless.lower_xoff = lower_xoff;
23811 glyph->slice.glyphless.lower_yoff = lower_yoff;
23812 glyph->avoid_cursor_p = it->avoid_cursor_p;
23813 glyph->multibyte_p = it->multibyte_p;
23814 glyph->left_box_line_p = it->start_of_box_run_p;
23815 glyph->right_box_line_p = it->end_of_box_run_p;
23816 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23817 || it->phys_descent > it->descent);
23818 glyph->padding_p = 0;
23819 glyph->glyph_not_available_p = 0;
23820 glyph->face_id = face_id;
23821 glyph->font_type = FONT_TYPE_UNKNOWN;
23822 if (it->bidi_p)
23823 {
23824 glyph->resolved_level = it->bidi_it.resolved_level;
23825 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23826 abort ();
23827 glyph->bidi_type = it->bidi_it.type;
23828 }
23829 ++it->glyph_row->used[area];
23830 }
23831 else
23832 IT_EXPAND_MATRIX_WIDTH (it, area);
23833 }
23834
23835
23836 /* Produce a glyph for a glyphless character for iterator IT.
23837 IT->glyphless_method specifies which method to use for displaying
23838 the character. See the description of enum
23839 glyphless_display_method in dispextern.h for the detail.
23840
23841 FOR_NO_FONT is nonzero if and only if this is for a character for
23842 which no font was found. ACRONYM, if non-nil, is an acronym string
23843 for the character. */
23844
23845 static void
23846 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23847 {
23848 int face_id;
23849 struct face *face;
23850 struct font *font;
23851 int base_width, base_height, width, height;
23852 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23853 int len;
23854
23855 /* Get the metrics of the base font. We always refer to the current
23856 ASCII face. */
23857 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23858 font = face->font ? face->font : FRAME_FONT (it->f);
23859 it->ascent = FONT_BASE (font) + font->baseline_offset;
23860 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23861 base_height = it->ascent + it->descent;
23862 base_width = font->average_width;
23863
23864 /* Get a face ID for the glyph by utilizing a cache (the same way as
23865 done for `escape-glyph' in get_next_display_element). */
23866 if (it->f == last_glyphless_glyph_frame
23867 && it->face_id == last_glyphless_glyph_face_id)
23868 {
23869 face_id = last_glyphless_glyph_merged_face_id;
23870 }
23871 else
23872 {
23873 /* Merge the `glyphless-char' face into the current face. */
23874 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23875 last_glyphless_glyph_frame = it->f;
23876 last_glyphless_glyph_face_id = it->face_id;
23877 last_glyphless_glyph_merged_face_id = face_id;
23878 }
23879
23880 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23881 {
23882 it->pixel_width = THIN_SPACE_WIDTH;
23883 len = 0;
23884 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23885 }
23886 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23887 {
23888 width = CHAR_WIDTH (it->c);
23889 if (width == 0)
23890 width = 1;
23891 else if (width > 4)
23892 width = 4;
23893 it->pixel_width = base_width * width;
23894 len = 0;
23895 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23896 }
23897 else
23898 {
23899 char buf[7];
23900 const char *str;
23901 unsigned int code[6];
23902 int upper_len;
23903 int ascent, descent;
23904 struct font_metrics metrics_upper, metrics_lower;
23905
23906 face = FACE_FROM_ID (it->f, face_id);
23907 font = face->font ? face->font : FRAME_FONT (it->f);
23908 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23909
23910 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23911 {
23912 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23913 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23914 if (CONSP (acronym))
23915 acronym = XCAR (acronym);
23916 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23917 }
23918 else
23919 {
23920 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23921 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23922 str = buf;
23923 }
23924 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23925 code[len] = font->driver->encode_char (font, str[len]);
23926 upper_len = (len + 1) / 2;
23927 font->driver->text_extents (font, code, upper_len,
23928 &metrics_upper);
23929 font->driver->text_extents (font, code + upper_len, len - upper_len,
23930 &metrics_lower);
23931
23932
23933
23934 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23935 width = max (metrics_upper.width, metrics_lower.width) + 4;
23936 upper_xoff = upper_yoff = 2; /* the typical case */
23937 if (base_width >= width)
23938 {
23939 /* Align the upper to the left, the lower to the right. */
23940 it->pixel_width = base_width;
23941 lower_xoff = base_width - 2 - metrics_lower.width;
23942 }
23943 else
23944 {
23945 /* Center the shorter one. */
23946 it->pixel_width = width;
23947 if (metrics_upper.width >= metrics_lower.width)
23948 lower_xoff = (width - metrics_lower.width) / 2;
23949 else
23950 {
23951 /* FIXME: This code doesn't look right. It formerly was
23952 missing the "lower_xoff = 0;", which couldn't have
23953 been right since it left lower_xoff uninitialized. */
23954 lower_xoff = 0;
23955 upper_xoff = (width - metrics_upper.width) / 2;
23956 }
23957 }
23958
23959 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23960 top, bottom, and between upper and lower strings. */
23961 height = (metrics_upper.ascent + metrics_upper.descent
23962 + metrics_lower.ascent + metrics_lower.descent) + 5;
23963 /* Center vertically.
23964 H:base_height, D:base_descent
23965 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23966
23967 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23968 descent = D - H/2 + h/2;
23969 lower_yoff = descent - 2 - ld;
23970 upper_yoff = lower_yoff - la - 1 - ud; */
23971 ascent = - (it->descent - (base_height + height + 1) / 2);
23972 descent = it->descent - (base_height - height) / 2;
23973 lower_yoff = descent - 2 - metrics_lower.descent;
23974 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23975 - metrics_upper.descent);
23976 /* Don't make the height shorter than the base height. */
23977 if (height > base_height)
23978 {
23979 it->ascent = ascent;
23980 it->descent = descent;
23981 }
23982 }
23983
23984 it->phys_ascent = it->ascent;
23985 it->phys_descent = it->descent;
23986 if (it->glyph_row)
23987 append_glyphless_glyph (it, face_id, for_no_font, len,
23988 upper_xoff, upper_yoff,
23989 lower_xoff, lower_yoff);
23990 it->nglyphs = 1;
23991 take_vertical_position_into_account (it);
23992 }
23993
23994
23995 /* RIF:
23996 Produce glyphs/get display metrics for the display element IT is
23997 loaded with. See the description of struct it in dispextern.h
23998 for an overview of struct it. */
23999
24000 void
24001 x_produce_glyphs (struct it *it)
24002 {
24003 int extra_line_spacing = it->extra_line_spacing;
24004
24005 it->glyph_not_available_p = 0;
24006
24007 if (it->what == IT_CHARACTER)
24008 {
24009 XChar2b char2b;
24010 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24011 struct font *font = face->font;
24012 struct font_metrics *pcm = NULL;
24013 int boff; /* baseline offset */
24014
24015 if (font == NULL)
24016 {
24017 /* When no suitable font is found, display this character by
24018 the method specified in the first extra slot of
24019 Vglyphless_char_display. */
24020 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24021
24022 xassert (it->what == IT_GLYPHLESS);
24023 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24024 goto done;
24025 }
24026
24027 boff = font->baseline_offset;
24028 if (font->vertical_centering)
24029 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24030
24031 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24032 {
24033 int stretched_p;
24034
24035 it->nglyphs = 1;
24036
24037 if (it->override_ascent >= 0)
24038 {
24039 it->ascent = it->override_ascent;
24040 it->descent = it->override_descent;
24041 boff = it->override_boff;
24042 }
24043 else
24044 {
24045 it->ascent = FONT_BASE (font) + boff;
24046 it->descent = FONT_DESCENT (font) - boff;
24047 }
24048
24049 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24050 {
24051 pcm = get_per_char_metric (font, &char2b);
24052 if (pcm->width == 0
24053 && pcm->rbearing == 0 && pcm->lbearing == 0)
24054 pcm = NULL;
24055 }
24056
24057 if (pcm)
24058 {
24059 it->phys_ascent = pcm->ascent + boff;
24060 it->phys_descent = pcm->descent - boff;
24061 it->pixel_width = pcm->width;
24062 }
24063 else
24064 {
24065 it->glyph_not_available_p = 1;
24066 it->phys_ascent = it->ascent;
24067 it->phys_descent = it->descent;
24068 it->pixel_width = font->space_width;
24069 }
24070
24071 if (it->constrain_row_ascent_descent_p)
24072 {
24073 if (it->descent > it->max_descent)
24074 {
24075 it->ascent += it->descent - it->max_descent;
24076 it->descent = it->max_descent;
24077 }
24078 if (it->ascent > it->max_ascent)
24079 {
24080 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24081 it->ascent = it->max_ascent;
24082 }
24083 it->phys_ascent = min (it->phys_ascent, it->ascent);
24084 it->phys_descent = min (it->phys_descent, it->descent);
24085 extra_line_spacing = 0;
24086 }
24087
24088 /* If this is a space inside a region of text with
24089 `space-width' property, change its width. */
24090 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24091 if (stretched_p)
24092 it->pixel_width *= XFLOATINT (it->space_width);
24093
24094 /* If face has a box, add the box thickness to the character
24095 height. If character has a box line to the left and/or
24096 right, add the box line width to the character's width. */
24097 if (face->box != FACE_NO_BOX)
24098 {
24099 int thick = face->box_line_width;
24100
24101 if (thick > 0)
24102 {
24103 it->ascent += thick;
24104 it->descent += thick;
24105 }
24106 else
24107 thick = -thick;
24108
24109 if (it->start_of_box_run_p)
24110 it->pixel_width += thick;
24111 if (it->end_of_box_run_p)
24112 it->pixel_width += thick;
24113 }
24114
24115 /* If face has an overline, add the height of the overline
24116 (1 pixel) and a 1 pixel margin to the character height. */
24117 if (face->overline_p)
24118 it->ascent += overline_margin;
24119
24120 if (it->constrain_row_ascent_descent_p)
24121 {
24122 if (it->ascent > it->max_ascent)
24123 it->ascent = it->max_ascent;
24124 if (it->descent > it->max_descent)
24125 it->descent = it->max_descent;
24126 }
24127
24128 take_vertical_position_into_account (it);
24129
24130 /* If we have to actually produce glyphs, do it. */
24131 if (it->glyph_row)
24132 {
24133 if (stretched_p)
24134 {
24135 /* Translate a space with a `space-width' property
24136 into a stretch glyph. */
24137 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24138 / FONT_HEIGHT (font));
24139 append_stretch_glyph (it, it->object, it->pixel_width,
24140 it->ascent + it->descent, ascent);
24141 }
24142 else
24143 append_glyph (it);
24144
24145 /* If characters with lbearing or rbearing are displayed
24146 in this line, record that fact in a flag of the
24147 glyph row. This is used to optimize X output code. */
24148 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24149 it->glyph_row->contains_overlapping_glyphs_p = 1;
24150 }
24151 if (! stretched_p && it->pixel_width == 0)
24152 /* We assure that all visible glyphs have at least 1-pixel
24153 width. */
24154 it->pixel_width = 1;
24155 }
24156 else if (it->char_to_display == '\n')
24157 {
24158 /* A newline has no width, but we need the height of the
24159 line. But if previous part of the line sets a height,
24160 don't increase that height */
24161
24162 Lisp_Object height;
24163 Lisp_Object total_height = Qnil;
24164
24165 it->override_ascent = -1;
24166 it->pixel_width = 0;
24167 it->nglyphs = 0;
24168
24169 height = get_it_property (it, Qline_height);
24170 /* Split (line-height total-height) list */
24171 if (CONSP (height)
24172 && CONSP (XCDR (height))
24173 && NILP (XCDR (XCDR (height))))
24174 {
24175 total_height = XCAR (XCDR (height));
24176 height = XCAR (height);
24177 }
24178 height = calc_line_height_property (it, height, font, boff, 1);
24179
24180 if (it->override_ascent >= 0)
24181 {
24182 it->ascent = it->override_ascent;
24183 it->descent = it->override_descent;
24184 boff = it->override_boff;
24185 }
24186 else
24187 {
24188 it->ascent = FONT_BASE (font) + boff;
24189 it->descent = FONT_DESCENT (font) - boff;
24190 }
24191
24192 if (EQ (height, Qt))
24193 {
24194 if (it->descent > it->max_descent)
24195 {
24196 it->ascent += it->descent - it->max_descent;
24197 it->descent = it->max_descent;
24198 }
24199 if (it->ascent > it->max_ascent)
24200 {
24201 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24202 it->ascent = it->max_ascent;
24203 }
24204 it->phys_ascent = min (it->phys_ascent, it->ascent);
24205 it->phys_descent = min (it->phys_descent, it->descent);
24206 it->constrain_row_ascent_descent_p = 1;
24207 extra_line_spacing = 0;
24208 }
24209 else
24210 {
24211 Lisp_Object spacing;
24212
24213 it->phys_ascent = it->ascent;
24214 it->phys_descent = it->descent;
24215
24216 if ((it->max_ascent > 0 || it->max_descent > 0)
24217 && face->box != FACE_NO_BOX
24218 && face->box_line_width > 0)
24219 {
24220 it->ascent += face->box_line_width;
24221 it->descent += face->box_line_width;
24222 }
24223 if (!NILP (height)
24224 && XINT (height) > it->ascent + it->descent)
24225 it->ascent = XINT (height) - it->descent;
24226
24227 if (!NILP (total_height))
24228 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24229 else
24230 {
24231 spacing = get_it_property (it, Qline_spacing);
24232 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24233 }
24234 if (INTEGERP (spacing))
24235 {
24236 extra_line_spacing = XINT (spacing);
24237 if (!NILP (total_height))
24238 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24239 }
24240 }
24241 }
24242 else /* i.e. (it->char_to_display == '\t') */
24243 {
24244 if (font->space_width > 0)
24245 {
24246 int tab_width = it->tab_width * font->space_width;
24247 int x = it->current_x + it->continuation_lines_width;
24248 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24249
24250 /* If the distance from the current position to the next tab
24251 stop is less than a space character width, use the
24252 tab stop after that. */
24253 if (next_tab_x - x < font->space_width)
24254 next_tab_x += tab_width;
24255
24256 it->pixel_width = next_tab_x - x;
24257 it->nglyphs = 1;
24258 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24259 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24260
24261 if (it->glyph_row)
24262 {
24263 append_stretch_glyph (it, it->object, it->pixel_width,
24264 it->ascent + it->descent, it->ascent);
24265 }
24266 }
24267 else
24268 {
24269 it->pixel_width = 0;
24270 it->nglyphs = 1;
24271 }
24272 }
24273 }
24274 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24275 {
24276 /* A static composition.
24277
24278 Note: A composition is represented as one glyph in the
24279 glyph matrix. There are no padding glyphs.
24280
24281 Important note: pixel_width, ascent, and descent are the
24282 values of what is drawn by draw_glyphs (i.e. the values of
24283 the overall glyphs composed). */
24284 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24285 int boff; /* baseline offset */
24286 struct composition *cmp = composition_table[it->cmp_it.id];
24287 int glyph_len = cmp->glyph_len;
24288 struct font *font = face->font;
24289
24290 it->nglyphs = 1;
24291
24292 /* If we have not yet calculated pixel size data of glyphs of
24293 the composition for the current face font, calculate them
24294 now. Theoretically, we have to check all fonts for the
24295 glyphs, but that requires much time and memory space. So,
24296 here we check only the font of the first glyph. This may
24297 lead to incorrect display, but it's very rare, and C-l
24298 (recenter-top-bottom) can correct the display anyway. */
24299 if (! cmp->font || cmp->font != font)
24300 {
24301 /* Ascent and descent of the font of the first character
24302 of this composition (adjusted by baseline offset).
24303 Ascent and descent of overall glyphs should not be less
24304 than these, respectively. */
24305 int font_ascent, font_descent, font_height;
24306 /* Bounding box of the overall glyphs. */
24307 int leftmost, rightmost, lowest, highest;
24308 int lbearing, rbearing;
24309 int i, width, ascent, descent;
24310 int left_padded = 0, right_padded = 0;
24311 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24312 XChar2b char2b;
24313 struct font_metrics *pcm;
24314 int font_not_found_p;
24315 EMACS_INT pos;
24316
24317 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24318 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24319 break;
24320 if (glyph_len < cmp->glyph_len)
24321 right_padded = 1;
24322 for (i = 0; i < glyph_len; i++)
24323 {
24324 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24325 break;
24326 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24327 }
24328 if (i > 0)
24329 left_padded = 1;
24330
24331 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24332 : IT_CHARPOS (*it));
24333 /* If no suitable font is found, use the default font. */
24334 font_not_found_p = font == NULL;
24335 if (font_not_found_p)
24336 {
24337 face = face->ascii_face;
24338 font = face->font;
24339 }
24340 boff = font->baseline_offset;
24341 if (font->vertical_centering)
24342 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24343 font_ascent = FONT_BASE (font) + boff;
24344 font_descent = FONT_DESCENT (font) - boff;
24345 font_height = FONT_HEIGHT (font);
24346
24347 cmp->font = (void *) font;
24348
24349 pcm = NULL;
24350 if (! font_not_found_p)
24351 {
24352 get_char_face_and_encoding (it->f, c, it->face_id,
24353 &char2b, 0);
24354 pcm = get_per_char_metric (font, &char2b);
24355 }
24356
24357 /* Initialize the bounding box. */
24358 if (pcm)
24359 {
24360 width = pcm->width;
24361 ascent = pcm->ascent;
24362 descent = pcm->descent;
24363 lbearing = pcm->lbearing;
24364 rbearing = pcm->rbearing;
24365 }
24366 else
24367 {
24368 width = font->space_width;
24369 ascent = FONT_BASE (font);
24370 descent = FONT_DESCENT (font);
24371 lbearing = 0;
24372 rbearing = width;
24373 }
24374
24375 rightmost = width;
24376 leftmost = 0;
24377 lowest = - descent + boff;
24378 highest = ascent + boff;
24379
24380 if (! font_not_found_p
24381 && font->default_ascent
24382 && CHAR_TABLE_P (Vuse_default_ascent)
24383 && !NILP (Faref (Vuse_default_ascent,
24384 make_number (it->char_to_display))))
24385 highest = font->default_ascent + boff;
24386
24387 /* Draw the first glyph at the normal position. It may be
24388 shifted to right later if some other glyphs are drawn
24389 at the left. */
24390 cmp->offsets[i * 2] = 0;
24391 cmp->offsets[i * 2 + 1] = boff;
24392 cmp->lbearing = lbearing;
24393 cmp->rbearing = rbearing;
24394
24395 /* Set cmp->offsets for the remaining glyphs. */
24396 for (i++; i < glyph_len; i++)
24397 {
24398 int left, right, btm, top;
24399 int ch = COMPOSITION_GLYPH (cmp, i);
24400 int face_id;
24401 struct face *this_face;
24402
24403 if (ch == '\t')
24404 ch = ' ';
24405 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24406 this_face = FACE_FROM_ID (it->f, face_id);
24407 font = this_face->font;
24408
24409 if (font == NULL)
24410 pcm = NULL;
24411 else
24412 {
24413 get_char_face_and_encoding (it->f, ch, face_id,
24414 &char2b, 0);
24415 pcm = get_per_char_metric (font, &char2b);
24416 }
24417 if (! pcm)
24418 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24419 else
24420 {
24421 width = pcm->width;
24422 ascent = pcm->ascent;
24423 descent = pcm->descent;
24424 lbearing = pcm->lbearing;
24425 rbearing = pcm->rbearing;
24426 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24427 {
24428 /* Relative composition with or without
24429 alternate chars. */
24430 left = (leftmost + rightmost - width) / 2;
24431 btm = - descent + boff;
24432 if (font->relative_compose
24433 && (! CHAR_TABLE_P (Vignore_relative_composition)
24434 || NILP (Faref (Vignore_relative_composition,
24435 make_number (ch)))))
24436 {
24437
24438 if (- descent >= font->relative_compose)
24439 /* One extra pixel between two glyphs. */
24440 btm = highest + 1;
24441 else if (ascent <= 0)
24442 /* One extra pixel between two glyphs. */
24443 btm = lowest - 1 - ascent - descent;
24444 }
24445 }
24446 else
24447 {
24448 /* A composition rule is specified by an integer
24449 value that encodes global and new reference
24450 points (GREF and NREF). GREF and NREF are
24451 specified by numbers as below:
24452
24453 0---1---2 -- ascent
24454 | |
24455 | |
24456 | |
24457 9--10--11 -- center
24458 | |
24459 ---3---4---5--- baseline
24460 | |
24461 6---7---8 -- descent
24462 */
24463 int rule = COMPOSITION_RULE (cmp, i);
24464 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24465
24466 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24467 grefx = gref % 3, nrefx = nref % 3;
24468 grefy = gref / 3, nrefy = nref / 3;
24469 if (xoff)
24470 xoff = font_height * (xoff - 128) / 256;
24471 if (yoff)
24472 yoff = font_height * (yoff - 128) / 256;
24473
24474 left = (leftmost
24475 + grefx * (rightmost - leftmost) / 2
24476 - nrefx * width / 2
24477 + xoff);
24478
24479 btm = ((grefy == 0 ? highest
24480 : grefy == 1 ? 0
24481 : grefy == 2 ? lowest
24482 : (highest + lowest) / 2)
24483 - (nrefy == 0 ? ascent + descent
24484 : nrefy == 1 ? descent - boff
24485 : nrefy == 2 ? 0
24486 : (ascent + descent) / 2)
24487 + yoff);
24488 }
24489
24490 cmp->offsets[i * 2] = left;
24491 cmp->offsets[i * 2 + 1] = btm + descent;
24492
24493 /* Update the bounding box of the overall glyphs. */
24494 if (width > 0)
24495 {
24496 right = left + width;
24497 if (left < leftmost)
24498 leftmost = left;
24499 if (right > rightmost)
24500 rightmost = right;
24501 }
24502 top = btm + descent + ascent;
24503 if (top > highest)
24504 highest = top;
24505 if (btm < lowest)
24506 lowest = btm;
24507
24508 if (cmp->lbearing > left + lbearing)
24509 cmp->lbearing = left + lbearing;
24510 if (cmp->rbearing < left + rbearing)
24511 cmp->rbearing = left + rbearing;
24512 }
24513 }
24514
24515 /* If there are glyphs whose x-offsets are negative,
24516 shift all glyphs to the right and make all x-offsets
24517 non-negative. */
24518 if (leftmost < 0)
24519 {
24520 for (i = 0; i < cmp->glyph_len; i++)
24521 cmp->offsets[i * 2] -= leftmost;
24522 rightmost -= leftmost;
24523 cmp->lbearing -= leftmost;
24524 cmp->rbearing -= leftmost;
24525 }
24526
24527 if (left_padded && cmp->lbearing < 0)
24528 {
24529 for (i = 0; i < cmp->glyph_len; i++)
24530 cmp->offsets[i * 2] -= cmp->lbearing;
24531 rightmost -= cmp->lbearing;
24532 cmp->rbearing -= cmp->lbearing;
24533 cmp->lbearing = 0;
24534 }
24535 if (right_padded && rightmost < cmp->rbearing)
24536 {
24537 rightmost = cmp->rbearing;
24538 }
24539
24540 cmp->pixel_width = rightmost;
24541 cmp->ascent = highest;
24542 cmp->descent = - lowest;
24543 if (cmp->ascent < font_ascent)
24544 cmp->ascent = font_ascent;
24545 if (cmp->descent < font_descent)
24546 cmp->descent = font_descent;
24547 }
24548
24549 if (it->glyph_row
24550 && (cmp->lbearing < 0
24551 || cmp->rbearing > cmp->pixel_width))
24552 it->glyph_row->contains_overlapping_glyphs_p = 1;
24553
24554 it->pixel_width = cmp->pixel_width;
24555 it->ascent = it->phys_ascent = cmp->ascent;
24556 it->descent = it->phys_descent = cmp->descent;
24557 if (face->box != FACE_NO_BOX)
24558 {
24559 int thick = face->box_line_width;
24560
24561 if (thick > 0)
24562 {
24563 it->ascent += thick;
24564 it->descent += thick;
24565 }
24566 else
24567 thick = - thick;
24568
24569 if (it->start_of_box_run_p)
24570 it->pixel_width += thick;
24571 if (it->end_of_box_run_p)
24572 it->pixel_width += thick;
24573 }
24574
24575 /* If face has an overline, add the height of the overline
24576 (1 pixel) and a 1 pixel margin to the character height. */
24577 if (face->overline_p)
24578 it->ascent += overline_margin;
24579
24580 take_vertical_position_into_account (it);
24581 if (it->ascent < 0)
24582 it->ascent = 0;
24583 if (it->descent < 0)
24584 it->descent = 0;
24585
24586 if (it->glyph_row)
24587 append_composite_glyph (it);
24588 }
24589 else if (it->what == IT_COMPOSITION)
24590 {
24591 /* A dynamic (automatic) composition. */
24592 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24593 Lisp_Object gstring;
24594 struct font_metrics metrics;
24595
24596 it->nglyphs = 1;
24597
24598 gstring = composition_gstring_from_id (it->cmp_it.id);
24599 it->pixel_width
24600 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24601 &metrics);
24602 if (it->glyph_row
24603 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24604 it->glyph_row->contains_overlapping_glyphs_p = 1;
24605 it->ascent = it->phys_ascent = metrics.ascent;
24606 it->descent = it->phys_descent = metrics.descent;
24607 if (face->box != FACE_NO_BOX)
24608 {
24609 int thick = face->box_line_width;
24610
24611 if (thick > 0)
24612 {
24613 it->ascent += thick;
24614 it->descent += thick;
24615 }
24616 else
24617 thick = - thick;
24618
24619 if (it->start_of_box_run_p)
24620 it->pixel_width += thick;
24621 if (it->end_of_box_run_p)
24622 it->pixel_width += thick;
24623 }
24624 /* If face has an overline, add the height of the overline
24625 (1 pixel) and a 1 pixel margin to the character height. */
24626 if (face->overline_p)
24627 it->ascent += overline_margin;
24628 take_vertical_position_into_account (it);
24629 if (it->ascent < 0)
24630 it->ascent = 0;
24631 if (it->descent < 0)
24632 it->descent = 0;
24633
24634 if (it->glyph_row)
24635 append_composite_glyph (it);
24636 }
24637 else if (it->what == IT_GLYPHLESS)
24638 produce_glyphless_glyph (it, 0, Qnil);
24639 else if (it->what == IT_IMAGE)
24640 produce_image_glyph (it);
24641 else if (it->what == IT_STRETCH)
24642 produce_stretch_glyph (it);
24643
24644 done:
24645 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24646 because this isn't true for images with `:ascent 100'. */
24647 xassert (it->ascent >= 0 && it->descent >= 0);
24648 if (it->area == TEXT_AREA)
24649 it->current_x += it->pixel_width;
24650
24651 if (extra_line_spacing > 0)
24652 {
24653 it->descent += extra_line_spacing;
24654 if (extra_line_spacing > it->max_extra_line_spacing)
24655 it->max_extra_line_spacing = extra_line_spacing;
24656 }
24657
24658 it->max_ascent = max (it->max_ascent, it->ascent);
24659 it->max_descent = max (it->max_descent, it->descent);
24660 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24661 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24662 }
24663
24664 /* EXPORT for RIF:
24665 Output LEN glyphs starting at START at the nominal cursor position.
24666 Advance the nominal cursor over the text. The global variable
24667 updated_window contains the window being updated, updated_row is
24668 the glyph row being updated, and updated_area is the area of that
24669 row being updated. */
24670
24671 void
24672 x_write_glyphs (struct glyph *start, int len)
24673 {
24674 int x, hpos;
24675
24676 xassert (updated_window && updated_row);
24677 BLOCK_INPUT;
24678
24679 /* Write glyphs. */
24680
24681 hpos = start - updated_row->glyphs[updated_area];
24682 x = draw_glyphs (updated_window, output_cursor.x,
24683 updated_row, updated_area,
24684 hpos, hpos + len,
24685 DRAW_NORMAL_TEXT, 0);
24686
24687 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24688 if (updated_area == TEXT_AREA
24689 && updated_window->phys_cursor_on_p
24690 && updated_window->phys_cursor.vpos == output_cursor.vpos
24691 && updated_window->phys_cursor.hpos >= hpos
24692 && updated_window->phys_cursor.hpos < hpos + len)
24693 updated_window->phys_cursor_on_p = 0;
24694
24695 UNBLOCK_INPUT;
24696
24697 /* Advance the output cursor. */
24698 output_cursor.hpos += len;
24699 output_cursor.x = x;
24700 }
24701
24702
24703 /* EXPORT for RIF:
24704 Insert LEN glyphs from START at the nominal cursor position. */
24705
24706 void
24707 x_insert_glyphs (struct glyph *start, int len)
24708 {
24709 struct frame *f;
24710 struct window *w;
24711 int line_height, shift_by_width, shifted_region_width;
24712 struct glyph_row *row;
24713 struct glyph *glyph;
24714 int frame_x, frame_y;
24715 EMACS_INT hpos;
24716
24717 xassert (updated_window && updated_row);
24718 BLOCK_INPUT;
24719 w = updated_window;
24720 f = XFRAME (WINDOW_FRAME (w));
24721
24722 /* Get the height of the line we are in. */
24723 row = updated_row;
24724 line_height = row->height;
24725
24726 /* Get the width of the glyphs to insert. */
24727 shift_by_width = 0;
24728 for (glyph = start; glyph < start + len; ++glyph)
24729 shift_by_width += glyph->pixel_width;
24730
24731 /* Get the width of the region to shift right. */
24732 shifted_region_width = (window_box_width (w, updated_area)
24733 - output_cursor.x
24734 - shift_by_width);
24735
24736 /* Shift right. */
24737 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24738 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24739
24740 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24741 line_height, shift_by_width);
24742
24743 /* Write the glyphs. */
24744 hpos = start - row->glyphs[updated_area];
24745 draw_glyphs (w, output_cursor.x, row, updated_area,
24746 hpos, hpos + len,
24747 DRAW_NORMAL_TEXT, 0);
24748
24749 /* Advance the output cursor. */
24750 output_cursor.hpos += len;
24751 output_cursor.x += shift_by_width;
24752 UNBLOCK_INPUT;
24753 }
24754
24755
24756 /* EXPORT for RIF:
24757 Erase the current text line from the nominal cursor position
24758 (inclusive) to pixel column TO_X (exclusive). The idea is that
24759 everything from TO_X onward is already erased.
24760
24761 TO_X is a pixel position relative to updated_area of
24762 updated_window. TO_X == -1 means clear to the end of this area. */
24763
24764 void
24765 x_clear_end_of_line (int to_x)
24766 {
24767 struct frame *f;
24768 struct window *w = updated_window;
24769 int max_x, min_y, max_y;
24770 int from_x, from_y, to_y;
24771
24772 xassert (updated_window && updated_row);
24773 f = XFRAME (w->frame);
24774
24775 if (updated_row->full_width_p)
24776 max_x = WINDOW_TOTAL_WIDTH (w);
24777 else
24778 max_x = window_box_width (w, updated_area);
24779 max_y = window_text_bottom_y (w);
24780
24781 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24782 of window. For TO_X > 0, truncate to end of drawing area. */
24783 if (to_x == 0)
24784 return;
24785 else if (to_x < 0)
24786 to_x = max_x;
24787 else
24788 to_x = min (to_x, max_x);
24789
24790 to_y = min (max_y, output_cursor.y + updated_row->height);
24791
24792 /* Notice if the cursor will be cleared by this operation. */
24793 if (!updated_row->full_width_p)
24794 notice_overwritten_cursor (w, updated_area,
24795 output_cursor.x, -1,
24796 updated_row->y,
24797 MATRIX_ROW_BOTTOM_Y (updated_row));
24798
24799 from_x = output_cursor.x;
24800
24801 /* Translate to frame coordinates. */
24802 if (updated_row->full_width_p)
24803 {
24804 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24805 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24806 }
24807 else
24808 {
24809 int area_left = window_box_left (w, updated_area);
24810 from_x += area_left;
24811 to_x += area_left;
24812 }
24813
24814 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24815 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24816 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24817
24818 /* Prevent inadvertently clearing to end of the X window. */
24819 if (to_x > from_x && to_y > from_y)
24820 {
24821 BLOCK_INPUT;
24822 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24823 to_x - from_x, to_y - from_y);
24824 UNBLOCK_INPUT;
24825 }
24826 }
24827
24828 #endif /* HAVE_WINDOW_SYSTEM */
24829
24830
24831 \f
24832 /***********************************************************************
24833 Cursor types
24834 ***********************************************************************/
24835
24836 /* Value is the internal representation of the specified cursor type
24837 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24838 of the bar cursor. */
24839
24840 static enum text_cursor_kinds
24841 get_specified_cursor_type (Lisp_Object arg, int *width)
24842 {
24843 enum text_cursor_kinds type;
24844
24845 if (NILP (arg))
24846 return NO_CURSOR;
24847
24848 if (EQ (arg, Qbox))
24849 return FILLED_BOX_CURSOR;
24850
24851 if (EQ (arg, Qhollow))
24852 return HOLLOW_BOX_CURSOR;
24853
24854 if (EQ (arg, Qbar))
24855 {
24856 *width = 2;
24857 return BAR_CURSOR;
24858 }
24859
24860 if (CONSP (arg)
24861 && EQ (XCAR (arg), Qbar)
24862 && INTEGERP (XCDR (arg))
24863 && XINT (XCDR (arg)) >= 0)
24864 {
24865 *width = XINT (XCDR (arg));
24866 return BAR_CURSOR;
24867 }
24868
24869 if (EQ (arg, Qhbar))
24870 {
24871 *width = 2;
24872 return HBAR_CURSOR;
24873 }
24874
24875 if (CONSP (arg)
24876 && EQ (XCAR (arg), Qhbar)
24877 && INTEGERP (XCDR (arg))
24878 && XINT (XCDR (arg)) >= 0)
24879 {
24880 *width = XINT (XCDR (arg));
24881 return HBAR_CURSOR;
24882 }
24883
24884 /* Treat anything unknown as "hollow box cursor".
24885 It was bad to signal an error; people have trouble fixing
24886 .Xdefaults with Emacs, when it has something bad in it. */
24887 type = HOLLOW_BOX_CURSOR;
24888
24889 return type;
24890 }
24891
24892 /* Set the default cursor types for specified frame. */
24893 void
24894 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24895 {
24896 int width = 1;
24897 Lisp_Object tem;
24898
24899 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24900 FRAME_CURSOR_WIDTH (f) = width;
24901
24902 /* By default, set up the blink-off state depending on the on-state. */
24903
24904 tem = Fassoc (arg, Vblink_cursor_alist);
24905 if (!NILP (tem))
24906 {
24907 FRAME_BLINK_OFF_CURSOR (f)
24908 = get_specified_cursor_type (XCDR (tem), &width);
24909 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24910 }
24911 else
24912 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24913 }
24914
24915
24916 #ifdef HAVE_WINDOW_SYSTEM
24917
24918 /* Return the cursor we want to be displayed in window W. Return
24919 width of bar/hbar cursor through WIDTH arg. Return with
24920 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24921 (i.e. if the `system caret' should track this cursor).
24922
24923 In a mini-buffer window, we want the cursor only to appear if we
24924 are reading input from this window. For the selected window, we
24925 want the cursor type given by the frame parameter or buffer local
24926 setting of cursor-type. If explicitly marked off, draw no cursor.
24927 In all other cases, we want a hollow box cursor. */
24928
24929 static enum text_cursor_kinds
24930 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24931 int *active_cursor)
24932 {
24933 struct frame *f = XFRAME (w->frame);
24934 struct buffer *b = XBUFFER (w->buffer);
24935 int cursor_type = DEFAULT_CURSOR;
24936 Lisp_Object alt_cursor;
24937 int non_selected = 0;
24938
24939 *active_cursor = 1;
24940
24941 /* Echo area */
24942 if (cursor_in_echo_area
24943 && FRAME_HAS_MINIBUF_P (f)
24944 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24945 {
24946 if (w == XWINDOW (echo_area_window))
24947 {
24948 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24949 {
24950 *width = FRAME_CURSOR_WIDTH (f);
24951 return FRAME_DESIRED_CURSOR (f);
24952 }
24953 else
24954 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24955 }
24956
24957 *active_cursor = 0;
24958 non_selected = 1;
24959 }
24960
24961 /* Detect a nonselected window or nonselected frame. */
24962 else if (w != XWINDOW (f->selected_window)
24963 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24964 {
24965 *active_cursor = 0;
24966
24967 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24968 return NO_CURSOR;
24969
24970 non_selected = 1;
24971 }
24972
24973 /* Never display a cursor in a window in which cursor-type is nil. */
24974 if (NILP (BVAR (b, cursor_type)))
24975 return NO_CURSOR;
24976
24977 /* Get the normal cursor type for this window. */
24978 if (EQ (BVAR (b, cursor_type), Qt))
24979 {
24980 cursor_type = FRAME_DESIRED_CURSOR (f);
24981 *width = FRAME_CURSOR_WIDTH (f);
24982 }
24983 else
24984 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24985
24986 /* Use cursor-in-non-selected-windows instead
24987 for non-selected window or frame. */
24988 if (non_selected)
24989 {
24990 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24991 if (!EQ (Qt, alt_cursor))
24992 return get_specified_cursor_type (alt_cursor, width);
24993 /* t means modify the normal cursor type. */
24994 if (cursor_type == FILLED_BOX_CURSOR)
24995 cursor_type = HOLLOW_BOX_CURSOR;
24996 else if (cursor_type == BAR_CURSOR && *width > 1)
24997 --*width;
24998 return cursor_type;
24999 }
25000
25001 /* Use normal cursor if not blinked off. */
25002 if (!w->cursor_off_p)
25003 {
25004 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25005 {
25006 if (cursor_type == FILLED_BOX_CURSOR)
25007 {
25008 /* Using a block cursor on large images can be very annoying.
25009 So use a hollow cursor for "large" images.
25010 If image is not transparent (no mask), also use hollow cursor. */
25011 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25012 if (img != NULL && IMAGEP (img->spec))
25013 {
25014 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25015 where N = size of default frame font size.
25016 This should cover most of the "tiny" icons people may use. */
25017 if (!img->mask
25018 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25019 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25020 cursor_type = HOLLOW_BOX_CURSOR;
25021 }
25022 }
25023 else if (cursor_type != NO_CURSOR)
25024 {
25025 /* Display current only supports BOX and HOLLOW cursors for images.
25026 So for now, unconditionally use a HOLLOW cursor when cursor is
25027 not a solid box cursor. */
25028 cursor_type = HOLLOW_BOX_CURSOR;
25029 }
25030 }
25031 return cursor_type;
25032 }
25033
25034 /* Cursor is blinked off, so determine how to "toggle" it. */
25035
25036 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25037 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25038 return get_specified_cursor_type (XCDR (alt_cursor), width);
25039
25040 /* Then see if frame has specified a specific blink off cursor type. */
25041 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25042 {
25043 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25044 return FRAME_BLINK_OFF_CURSOR (f);
25045 }
25046
25047 #if 0
25048 /* Some people liked having a permanently visible blinking cursor,
25049 while others had very strong opinions against it. So it was
25050 decided to remove it. KFS 2003-09-03 */
25051
25052 /* Finally perform built-in cursor blinking:
25053 filled box <-> hollow box
25054 wide [h]bar <-> narrow [h]bar
25055 narrow [h]bar <-> no cursor
25056 other type <-> no cursor */
25057
25058 if (cursor_type == FILLED_BOX_CURSOR)
25059 return HOLLOW_BOX_CURSOR;
25060
25061 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25062 {
25063 *width = 1;
25064 return cursor_type;
25065 }
25066 #endif
25067
25068 return NO_CURSOR;
25069 }
25070
25071
25072 /* Notice when the text cursor of window W has been completely
25073 overwritten by a drawing operation that outputs glyphs in AREA
25074 starting at X0 and ending at X1 in the line starting at Y0 and
25075 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25076 the rest of the line after X0 has been written. Y coordinates
25077 are window-relative. */
25078
25079 static void
25080 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25081 int x0, int x1, int y0, int y1)
25082 {
25083 int cx0, cx1, cy0, cy1;
25084 struct glyph_row *row;
25085
25086 if (!w->phys_cursor_on_p)
25087 return;
25088 if (area != TEXT_AREA)
25089 return;
25090
25091 if (w->phys_cursor.vpos < 0
25092 || w->phys_cursor.vpos >= w->current_matrix->nrows
25093 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25094 !(row->enabled_p && row->displays_text_p)))
25095 return;
25096
25097 if (row->cursor_in_fringe_p)
25098 {
25099 row->cursor_in_fringe_p = 0;
25100 draw_fringe_bitmap (w, row, row->reversed_p);
25101 w->phys_cursor_on_p = 0;
25102 return;
25103 }
25104
25105 cx0 = w->phys_cursor.x;
25106 cx1 = cx0 + w->phys_cursor_width;
25107 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25108 return;
25109
25110 /* The cursor image will be completely removed from the
25111 screen if the output area intersects the cursor area in
25112 y-direction. When we draw in [y0 y1[, and some part of
25113 the cursor is at y < y0, that part must have been drawn
25114 before. When scrolling, the cursor is erased before
25115 actually scrolling, so we don't come here. When not
25116 scrolling, the rows above the old cursor row must have
25117 changed, and in this case these rows must have written
25118 over the cursor image.
25119
25120 Likewise if part of the cursor is below y1, with the
25121 exception of the cursor being in the first blank row at
25122 the buffer and window end because update_text_area
25123 doesn't draw that row. (Except when it does, but
25124 that's handled in update_text_area.) */
25125
25126 cy0 = w->phys_cursor.y;
25127 cy1 = cy0 + w->phys_cursor_height;
25128 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25129 return;
25130
25131 w->phys_cursor_on_p = 0;
25132 }
25133
25134 #endif /* HAVE_WINDOW_SYSTEM */
25135
25136 \f
25137 /************************************************************************
25138 Mouse Face
25139 ************************************************************************/
25140
25141 #ifdef HAVE_WINDOW_SYSTEM
25142
25143 /* EXPORT for RIF:
25144 Fix the display of area AREA of overlapping row ROW in window W
25145 with respect to the overlapping part OVERLAPS. */
25146
25147 void
25148 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25149 enum glyph_row_area area, int overlaps)
25150 {
25151 int i, x;
25152
25153 BLOCK_INPUT;
25154
25155 x = 0;
25156 for (i = 0; i < row->used[area];)
25157 {
25158 if (row->glyphs[area][i].overlaps_vertically_p)
25159 {
25160 int start = i, start_x = x;
25161
25162 do
25163 {
25164 x += row->glyphs[area][i].pixel_width;
25165 ++i;
25166 }
25167 while (i < row->used[area]
25168 && row->glyphs[area][i].overlaps_vertically_p);
25169
25170 draw_glyphs (w, start_x, row, area,
25171 start, i,
25172 DRAW_NORMAL_TEXT, overlaps);
25173 }
25174 else
25175 {
25176 x += row->glyphs[area][i].pixel_width;
25177 ++i;
25178 }
25179 }
25180
25181 UNBLOCK_INPUT;
25182 }
25183
25184
25185 /* EXPORT:
25186 Draw the cursor glyph of window W in glyph row ROW. See the
25187 comment of draw_glyphs for the meaning of HL. */
25188
25189 void
25190 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25191 enum draw_glyphs_face hl)
25192 {
25193 /* If cursor hpos is out of bounds, don't draw garbage. This can
25194 happen in mini-buffer windows when switching between echo area
25195 glyphs and mini-buffer. */
25196 if ((row->reversed_p
25197 ? (w->phys_cursor.hpos >= 0)
25198 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25199 {
25200 int on_p = w->phys_cursor_on_p;
25201 int x1;
25202 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
25203 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
25204 hl, 0);
25205 w->phys_cursor_on_p = on_p;
25206
25207 if (hl == DRAW_CURSOR)
25208 w->phys_cursor_width = x1 - w->phys_cursor.x;
25209 /* When we erase the cursor, and ROW is overlapped by other
25210 rows, make sure that these overlapping parts of other rows
25211 are redrawn. */
25212 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25213 {
25214 w->phys_cursor_width = x1 - w->phys_cursor.x;
25215
25216 if (row > w->current_matrix->rows
25217 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25218 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25219 OVERLAPS_ERASED_CURSOR);
25220
25221 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25222 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25223 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25224 OVERLAPS_ERASED_CURSOR);
25225 }
25226 }
25227 }
25228
25229
25230 /* EXPORT:
25231 Erase the image of a cursor of window W from the screen. */
25232
25233 void
25234 erase_phys_cursor (struct window *w)
25235 {
25236 struct frame *f = XFRAME (w->frame);
25237 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25238 int hpos = w->phys_cursor.hpos;
25239 int vpos = w->phys_cursor.vpos;
25240 int mouse_face_here_p = 0;
25241 struct glyph_matrix *active_glyphs = w->current_matrix;
25242 struct glyph_row *cursor_row;
25243 struct glyph *cursor_glyph;
25244 enum draw_glyphs_face hl;
25245
25246 /* No cursor displayed or row invalidated => nothing to do on the
25247 screen. */
25248 if (w->phys_cursor_type == NO_CURSOR)
25249 goto mark_cursor_off;
25250
25251 /* VPOS >= active_glyphs->nrows means that window has been resized.
25252 Don't bother to erase the cursor. */
25253 if (vpos >= active_glyphs->nrows)
25254 goto mark_cursor_off;
25255
25256 /* If row containing cursor is marked invalid, there is nothing we
25257 can do. */
25258 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25259 if (!cursor_row->enabled_p)
25260 goto mark_cursor_off;
25261
25262 /* If line spacing is > 0, old cursor may only be partially visible in
25263 window after split-window. So adjust visible height. */
25264 cursor_row->visible_height = min (cursor_row->visible_height,
25265 window_text_bottom_y (w) - cursor_row->y);
25266
25267 /* If row is completely invisible, don't attempt to delete a cursor which
25268 isn't there. This can happen if cursor is at top of a window, and
25269 we switch to a buffer with a header line in that window. */
25270 if (cursor_row->visible_height <= 0)
25271 goto mark_cursor_off;
25272
25273 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25274 if (cursor_row->cursor_in_fringe_p)
25275 {
25276 cursor_row->cursor_in_fringe_p = 0;
25277 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25278 goto mark_cursor_off;
25279 }
25280
25281 /* This can happen when the new row is shorter than the old one.
25282 In this case, either draw_glyphs or clear_end_of_line
25283 should have cleared the cursor. Note that we wouldn't be
25284 able to erase the cursor in this case because we don't have a
25285 cursor glyph at hand. */
25286 if ((cursor_row->reversed_p
25287 ? (w->phys_cursor.hpos < 0)
25288 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25289 goto mark_cursor_off;
25290
25291 /* If the cursor is in the mouse face area, redisplay that when
25292 we clear the cursor. */
25293 if (! NILP (hlinfo->mouse_face_window)
25294 && coords_in_mouse_face_p (w, hpos, vpos)
25295 /* Don't redraw the cursor's spot in mouse face if it is at the
25296 end of a line (on a newline). The cursor appears there, but
25297 mouse highlighting does not. */
25298 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25299 mouse_face_here_p = 1;
25300
25301 /* Maybe clear the display under the cursor. */
25302 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25303 {
25304 int x, y, left_x;
25305 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25306 int width;
25307
25308 cursor_glyph = get_phys_cursor_glyph (w);
25309 if (cursor_glyph == NULL)
25310 goto mark_cursor_off;
25311
25312 width = cursor_glyph->pixel_width;
25313 left_x = window_box_left_offset (w, TEXT_AREA);
25314 x = w->phys_cursor.x;
25315 if (x < left_x)
25316 width -= left_x - x;
25317 width = min (width, window_box_width (w, TEXT_AREA) - x);
25318 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25319 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25320
25321 if (width > 0)
25322 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25323 }
25324
25325 /* Erase the cursor by redrawing the character underneath it. */
25326 if (mouse_face_here_p)
25327 hl = DRAW_MOUSE_FACE;
25328 else
25329 hl = DRAW_NORMAL_TEXT;
25330 draw_phys_cursor_glyph (w, cursor_row, hl);
25331
25332 mark_cursor_off:
25333 w->phys_cursor_on_p = 0;
25334 w->phys_cursor_type = NO_CURSOR;
25335 }
25336
25337
25338 /* EXPORT:
25339 Display or clear cursor of window W. If ON is zero, clear the
25340 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25341 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25342
25343 void
25344 display_and_set_cursor (struct window *w, int on,
25345 int hpos, int vpos, int x, int y)
25346 {
25347 struct frame *f = XFRAME (w->frame);
25348 int new_cursor_type;
25349 int new_cursor_width;
25350 int active_cursor;
25351 struct glyph_row *glyph_row;
25352 struct glyph *glyph;
25353
25354 /* This is pointless on invisible frames, and dangerous on garbaged
25355 windows and frames; in the latter case, the frame or window may
25356 be in the midst of changing its size, and x and y may be off the
25357 window. */
25358 if (! FRAME_VISIBLE_P (f)
25359 || FRAME_GARBAGED_P (f)
25360 || vpos >= w->current_matrix->nrows
25361 || hpos >= w->current_matrix->matrix_w)
25362 return;
25363
25364 /* If cursor is off and we want it off, return quickly. */
25365 if (!on && !w->phys_cursor_on_p)
25366 return;
25367
25368 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25369 /* If cursor row is not enabled, we don't really know where to
25370 display the cursor. */
25371 if (!glyph_row->enabled_p)
25372 {
25373 w->phys_cursor_on_p = 0;
25374 return;
25375 }
25376
25377 glyph = NULL;
25378 if (!glyph_row->exact_window_width_line_p
25379 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25380 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25381
25382 xassert (interrupt_input_blocked);
25383
25384 /* Set new_cursor_type to the cursor we want to be displayed. */
25385 new_cursor_type = get_window_cursor_type (w, glyph,
25386 &new_cursor_width, &active_cursor);
25387
25388 /* If cursor is currently being shown and we don't want it to be or
25389 it is in the wrong place, or the cursor type is not what we want,
25390 erase it. */
25391 if (w->phys_cursor_on_p
25392 && (!on
25393 || w->phys_cursor.x != x
25394 || w->phys_cursor.y != y
25395 || new_cursor_type != w->phys_cursor_type
25396 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25397 && new_cursor_width != w->phys_cursor_width)))
25398 erase_phys_cursor (w);
25399
25400 /* Don't check phys_cursor_on_p here because that flag is only set
25401 to zero in some cases where we know that the cursor has been
25402 completely erased, to avoid the extra work of erasing the cursor
25403 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25404 still not be visible, or it has only been partly erased. */
25405 if (on)
25406 {
25407 w->phys_cursor_ascent = glyph_row->ascent;
25408 w->phys_cursor_height = glyph_row->height;
25409
25410 /* Set phys_cursor_.* before x_draw_.* is called because some
25411 of them may need the information. */
25412 w->phys_cursor.x = x;
25413 w->phys_cursor.y = glyph_row->y;
25414 w->phys_cursor.hpos = hpos;
25415 w->phys_cursor.vpos = vpos;
25416 }
25417
25418 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25419 new_cursor_type, new_cursor_width,
25420 on, active_cursor);
25421 }
25422
25423
25424 /* Switch the display of W's cursor on or off, according to the value
25425 of ON. */
25426
25427 static void
25428 update_window_cursor (struct window *w, int on)
25429 {
25430 /* Don't update cursor in windows whose frame is in the process
25431 of being deleted. */
25432 if (w->current_matrix)
25433 {
25434 BLOCK_INPUT;
25435 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25436 w->phys_cursor.x, w->phys_cursor.y);
25437 UNBLOCK_INPUT;
25438 }
25439 }
25440
25441
25442 /* Call update_window_cursor with parameter ON_P on all leaf windows
25443 in the window tree rooted at W. */
25444
25445 static void
25446 update_cursor_in_window_tree (struct window *w, int on_p)
25447 {
25448 while (w)
25449 {
25450 if (!NILP (w->hchild))
25451 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25452 else if (!NILP (w->vchild))
25453 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25454 else
25455 update_window_cursor (w, on_p);
25456
25457 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25458 }
25459 }
25460
25461
25462 /* EXPORT:
25463 Display the cursor on window W, or clear it, according to ON_P.
25464 Don't change the cursor's position. */
25465
25466 void
25467 x_update_cursor (struct frame *f, int on_p)
25468 {
25469 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25470 }
25471
25472
25473 /* EXPORT:
25474 Clear the cursor of window W to background color, and mark the
25475 cursor as not shown. This is used when the text where the cursor
25476 is about to be rewritten. */
25477
25478 void
25479 x_clear_cursor (struct window *w)
25480 {
25481 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25482 update_window_cursor (w, 0);
25483 }
25484
25485 #endif /* HAVE_WINDOW_SYSTEM */
25486
25487 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25488 and MSDOS. */
25489 static void
25490 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25491 int start_hpos, int end_hpos,
25492 enum draw_glyphs_face draw)
25493 {
25494 #ifdef HAVE_WINDOW_SYSTEM
25495 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25496 {
25497 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25498 return;
25499 }
25500 #endif
25501 #if defined (HAVE_GPM) || defined (MSDOS)
25502 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25503 #endif
25504 }
25505
25506 /* Display the active region described by mouse_face_* according to DRAW. */
25507
25508 static void
25509 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25510 {
25511 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25512 struct frame *f = XFRAME (WINDOW_FRAME (w));
25513
25514 if (/* If window is in the process of being destroyed, don't bother
25515 to do anything. */
25516 w->current_matrix != NULL
25517 /* Don't update mouse highlight if hidden */
25518 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25519 /* Recognize when we are called to operate on rows that don't exist
25520 anymore. This can happen when a window is split. */
25521 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25522 {
25523 int phys_cursor_on_p = w->phys_cursor_on_p;
25524 struct glyph_row *row, *first, *last;
25525
25526 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25527 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25528
25529 for (row = first; row <= last && row->enabled_p; ++row)
25530 {
25531 int start_hpos, end_hpos, start_x;
25532
25533 /* For all but the first row, the highlight starts at column 0. */
25534 if (row == first)
25535 {
25536 /* R2L rows have BEG and END in reversed order, but the
25537 screen drawing geometry is always left to right. So
25538 we need to mirror the beginning and end of the
25539 highlighted area in R2L rows. */
25540 if (!row->reversed_p)
25541 {
25542 start_hpos = hlinfo->mouse_face_beg_col;
25543 start_x = hlinfo->mouse_face_beg_x;
25544 }
25545 else if (row == last)
25546 {
25547 start_hpos = hlinfo->mouse_face_end_col;
25548 start_x = hlinfo->mouse_face_end_x;
25549 }
25550 else
25551 {
25552 start_hpos = 0;
25553 start_x = 0;
25554 }
25555 }
25556 else if (row->reversed_p && row == last)
25557 {
25558 start_hpos = hlinfo->mouse_face_end_col;
25559 start_x = hlinfo->mouse_face_end_x;
25560 }
25561 else
25562 {
25563 start_hpos = 0;
25564 start_x = 0;
25565 }
25566
25567 if (row == last)
25568 {
25569 if (!row->reversed_p)
25570 end_hpos = hlinfo->mouse_face_end_col;
25571 else if (row == first)
25572 end_hpos = hlinfo->mouse_face_beg_col;
25573 else
25574 {
25575 end_hpos = row->used[TEXT_AREA];
25576 if (draw == DRAW_NORMAL_TEXT)
25577 row->fill_line_p = 1; /* Clear to end of line */
25578 }
25579 }
25580 else if (row->reversed_p && row == first)
25581 end_hpos = hlinfo->mouse_face_beg_col;
25582 else
25583 {
25584 end_hpos = row->used[TEXT_AREA];
25585 if (draw == DRAW_NORMAL_TEXT)
25586 row->fill_line_p = 1; /* Clear to end of line */
25587 }
25588
25589 if (end_hpos > start_hpos)
25590 {
25591 draw_row_with_mouse_face (w, start_x, row,
25592 start_hpos, end_hpos, draw);
25593
25594 row->mouse_face_p
25595 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25596 }
25597 }
25598
25599 #ifdef HAVE_WINDOW_SYSTEM
25600 /* When we've written over the cursor, arrange for it to
25601 be displayed again. */
25602 if (FRAME_WINDOW_P (f)
25603 && phys_cursor_on_p && !w->phys_cursor_on_p)
25604 {
25605 BLOCK_INPUT;
25606 display_and_set_cursor (w, 1,
25607 w->phys_cursor.hpos, w->phys_cursor.vpos,
25608 w->phys_cursor.x, w->phys_cursor.y);
25609 UNBLOCK_INPUT;
25610 }
25611 #endif /* HAVE_WINDOW_SYSTEM */
25612 }
25613
25614 #ifdef HAVE_WINDOW_SYSTEM
25615 /* Change the mouse cursor. */
25616 if (FRAME_WINDOW_P (f))
25617 {
25618 if (draw == DRAW_NORMAL_TEXT
25619 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25620 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25621 else if (draw == DRAW_MOUSE_FACE)
25622 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25623 else
25624 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25625 }
25626 #endif /* HAVE_WINDOW_SYSTEM */
25627 }
25628
25629 /* EXPORT:
25630 Clear out the mouse-highlighted active region.
25631 Redraw it un-highlighted first. Value is non-zero if mouse
25632 face was actually drawn unhighlighted. */
25633
25634 int
25635 clear_mouse_face (Mouse_HLInfo *hlinfo)
25636 {
25637 int cleared = 0;
25638
25639 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25640 {
25641 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25642 cleared = 1;
25643 }
25644
25645 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25646 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25647 hlinfo->mouse_face_window = Qnil;
25648 hlinfo->mouse_face_overlay = Qnil;
25649 return cleared;
25650 }
25651
25652 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25653 within the mouse face on that window. */
25654 static int
25655 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25656 {
25657 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25658
25659 /* Quickly resolve the easy cases. */
25660 if (!(WINDOWP (hlinfo->mouse_face_window)
25661 && XWINDOW (hlinfo->mouse_face_window) == w))
25662 return 0;
25663 if (vpos < hlinfo->mouse_face_beg_row
25664 || vpos > hlinfo->mouse_face_end_row)
25665 return 0;
25666 if (vpos > hlinfo->mouse_face_beg_row
25667 && vpos < hlinfo->mouse_face_end_row)
25668 return 1;
25669
25670 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25671 {
25672 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25673 {
25674 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25675 return 1;
25676 }
25677 else if ((vpos == hlinfo->mouse_face_beg_row
25678 && hpos >= hlinfo->mouse_face_beg_col)
25679 || (vpos == hlinfo->mouse_face_end_row
25680 && hpos < hlinfo->mouse_face_end_col))
25681 return 1;
25682 }
25683 else
25684 {
25685 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25686 {
25687 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25688 return 1;
25689 }
25690 else if ((vpos == hlinfo->mouse_face_beg_row
25691 && hpos <= hlinfo->mouse_face_beg_col)
25692 || (vpos == hlinfo->mouse_face_end_row
25693 && hpos > hlinfo->mouse_face_end_col))
25694 return 1;
25695 }
25696 return 0;
25697 }
25698
25699
25700 /* EXPORT:
25701 Non-zero if physical cursor of window W is within mouse face. */
25702
25703 int
25704 cursor_in_mouse_face_p (struct window *w)
25705 {
25706 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25707 }
25708
25709
25710 \f
25711 /* Find the glyph rows START_ROW and END_ROW of window W that display
25712 characters between buffer positions START_CHARPOS and END_CHARPOS
25713 (excluding END_CHARPOS). This is similar to row_containing_pos,
25714 but is more accurate when bidi reordering makes buffer positions
25715 change non-linearly with glyph rows. */
25716 static void
25717 rows_from_pos_range (struct window *w,
25718 EMACS_INT start_charpos, EMACS_INT end_charpos,
25719 struct glyph_row **start, struct glyph_row **end)
25720 {
25721 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25722 int last_y = window_text_bottom_y (w);
25723 struct glyph_row *row;
25724
25725 *start = NULL;
25726 *end = NULL;
25727
25728 while (!first->enabled_p
25729 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25730 first++;
25731
25732 /* Find the START row. */
25733 for (row = first;
25734 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25735 row++)
25736 {
25737 /* A row can potentially be the START row if the range of the
25738 characters it displays intersects the range
25739 [START_CHARPOS..END_CHARPOS). */
25740 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25741 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25742 /* See the commentary in row_containing_pos, for the
25743 explanation of the complicated way to check whether
25744 some position is beyond the end of the characters
25745 displayed by a row. */
25746 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25747 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25748 && !row->ends_at_zv_p
25749 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25750 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25751 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25752 && !row->ends_at_zv_p
25753 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25754 {
25755 /* Found a candidate row. Now make sure at least one of the
25756 glyphs it displays has a charpos from the range
25757 [START_CHARPOS..END_CHARPOS).
25758
25759 This is not obvious because bidi reordering could make
25760 buffer positions of a row be 1,2,3,102,101,100, and if we
25761 want to highlight characters in [50..60), we don't want
25762 this row, even though [50..60) does intersect [1..103),
25763 the range of character positions given by the row's start
25764 and end positions. */
25765 struct glyph *g = row->glyphs[TEXT_AREA];
25766 struct glyph *e = g + row->used[TEXT_AREA];
25767
25768 while (g < e)
25769 {
25770 if ((BUFFERP (g->object) || INTEGERP (g->object))
25771 && start_charpos <= g->charpos && g->charpos < end_charpos)
25772 *start = row;
25773 g++;
25774 }
25775 if (*start)
25776 break;
25777 }
25778 }
25779
25780 /* Find the END row. */
25781 if (!*start
25782 /* If the last row is partially visible, start looking for END
25783 from that row, instead of starting from FIRST. */
25784 && !(row->enabled_p
25785 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25786 row = first;
25787 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25788 {
25789 struct glyph_row *next = row + 1;
25790
25791 if (!next->enabled_p
25792 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25793 /* The first row >= START whose range of displayed characters
25794 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25795 is the row END + 1. */
25796 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25797 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25798 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25799 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25800 && !next->ends_at_zv_p
25801 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25802 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25803 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25804 && !next->ends_at_zv_p
25805 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25806 {
25807 *end = row;
25808 break;
25809 }
25810 else
25811 {
25812 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25813 but none of the characters it displays are in the range, it is
25814 also END + 1. */
25815 struct glyph *g = next->glyphs[TEXT_AREA];
25816 struct glyph *e = g + next->used[TEXT_AREA];
25817
25818 while (g < e)
25819 {
25820 if ((BUFFERP (g->object) || INTEGERP (g->object))
25821 && start_charpos <= g->charpos && g->charpos < end_charpos)
25822 break;
25823 g++;
25824 }
25825 if (g == e)
25826 {
25827 *end = row;
25828 break;
25829 }
25830 }
25831 }
25832 }
25833
25834 /* This function sets the mouse_face_* elements of HLINFO, assuming
25835 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25836 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25837 for the overlay or run of text properties specifying the mouse
25838 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25839 before-string and after-string that must also be highlighted.
25840 DISP_STRING, if non-nil, is a display string that may cover some
25841 or all of the highlighted text. */
25842
25843 static void
25844 mouse_face_from_buffer_pos (Lisp_Object window,
25845 Mouse_HLInfo *hlinfo,
25846 EMACS_INT mouse_charpos,
25847 EMACS_INT start_charpos,
25848 EMACS_INT end_charpos,
25849 Lisp_Object before_string,
25850 Lisp_Object after_string,
25851 Lisp_Object disp_string)
25852 {
25853 struct window *w = XWINDOW (window);
25854 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25855 struct glyph_row *r1, *r2;
25856 struct glyph *glyph, *end;
25857 EMACS_INT ignore, pos;
25858 int x;
25859
25860 xassert (NILP (disp_string) || STRINGP (disp_string));
25861 xassert (NILP (before_string) || STRINGP (before_string));
25862 xassert (NILP (after_string) || STRINGP (after_string));
25863
25864 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25865 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25866 if (r1 == NULL)
25867 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25868 /* If the before-string or display-string contains newlines,
25869 rows_from_pos_range skips to its last row. Move back. */
25870 if (!NILP (before_string) || !NILP (disp_string))
25871 {
25872 struct glyph_row *prev;
25873 while ((prev = r1 - 1, prev >= first)
25874 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25875 && prev->used[TEXT_AREA] > 0)
25876 {
25877 struct glyph *beg = prev->glyphs[TEXT_AREA];
25878 glyph = beg + prev->used[TEXT_AREA];
25879 while (--glyph >= beg && INTEGERP (glyph->object));
25880 if (glyph < beg
25881 || !(EQ (glyph->object, before_string)
25882 || EQ (glyph->object, disp_string)))
25883 break;
25884 r1 = prev;
25885 }
25886 }
25887 if (r2 == NULL)
25888 {
25889 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25890 hlinfo->mouse_face_past_end = 1;
25891 }
25892 else if (!NILP (after_string))
25893 {
25894 /* If the after-string has newlines, advance to its last row. */
25895 struct glyph_row *next;
25896 struct glyph_row *last
25897 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25898
25899 for (next = r2 + 1;
25900 next <= last
25901 && next->used[TEXT_AREA] > 0
25902 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25903 ++next)
25904 r2 = next;
25905 }
25906 /* The rest of the display engine assumes that mouse_face_beg_row is
25907 either above mouse_face_end_row or identical to it. But with
25908 bidi-reordered continued lines, the row for START_CHARPOS could
25909 be below the row for END_CHARPOS. If so, swap the rows and store
25910 them in correct order. */
25911 if (r1->y > r2->y)
25912 {
25913 struct glyph_row *tem = r2;
25914
25915 r2 = r1;
25916 r1 = tem;
25917 }
25918
25919 hlinfo->mouse_face_beg_y = r1->y;
25920 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25921 hlinfo->mouse_face_end_y = r2->y;
25922 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25923
25924 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25925 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
25926 could be anywhere in the row and in any order. The strategy
25927 below is to find the leftmost and the rightmost glyph that
25928 belongs to either of these 3 strings, or whose position is
25929 between START_CHARPOS and END_CHARPOS, and highlight all the
25930 glyphs between those two. This may cover more than just the text
25931 between START_CHARPOS and END_CHARPOS if the range of characters
25932 strides the bidi level boundary, e.g. if the beginning is in R2L
25933 text while the end is in L2R text or vice versa. */
25934 if (!r1->reversed_p)
25935 {
25936 /* This row is in a left to right paragraph. Scan it left to
25937 right. */
25938 glyph = r1->glyphs[TEXT_AREA];
25939 end = glyph + r1->used[TEXT_AREA];
25940 x = r1->x;
25941
25942 /* Skip truncation glyphs at the start of the glyph row. */
25943 if (r1->displays_text_p)
25944 for (; glyph < end
25945 && INTEGERP (glyph->object)
25946 && glyph->charpos < 0;
25947 ++glyph)
25948 x += glyph->pixel_width;
25949
25950 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25951 or DISP_STRING, and the first glyph from buffer whose
25952 position is between START_CHARPOS and END_CHARPOS. */
25953 for (; glyph < end
25954 && !INTEGERP (glyph->object)
25955 && !EQ (glyph->object, disp_string)
25956 && !(BUFFERP (glyph->object)
25957 && (glyph->charpos >= start_charpos
25958 && glyph->charpos < end_charpos));
25959 ++glyph)
25960 {
25961 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25962 are present at buffer positions between START_CHARPOS and
25963 END_CHARPOS, or if they come from an overlay. */
25964 if (EQ (glyph->object, before_string))
25965 {
25966 pos = string_buffer_position (before_string,
25967 start_charpos);
25968 /* If pos == 0, it means before_string came from an
25969 overlay, not from a buffer position. */
25970 if (!pos || (pos >= start_charpos && pos < end_charpos))
25971 break;
25972 }
25973 else if (EQ (glyph->object, after_string))
25974 {
25975 pos = string_buffer_position (after_string, end_charpos);
25976 if (!pos || (pos >= start_charpos && pos < end_charpos))
25977 break;
25978 }
25979 x += glyph->pixel_width;
25980 }
25981 hlinfo->mouse_face_beg_x = x;
25982 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25983 }
25984 else
25985 {
25986 /* This row is in a right to left paragraph. Scan it right to
25987 left. */
25988 struct glyph *g;
25989
25990 end = r1->glyphs[TEXT_AREA] - 1;
25991 glyph = end + r1->used[TEXT_AREA];
25992
25993 /* Skip truncation glyphs at the start of the glyph row. */
25994 if (r1->displays_text_p)
25995 for (; glyph > end
25996 && INTEGERP (glyph->object)
25997 && glyph->charpos < 0;
25998 --glyph)
25999 ;
26000
26001 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26002 or DISP_STRING, and the first glyph from buffer whose
26003 position is between START_CHARPOS and END_CHARPOS. */
26004 for (; glyph > end
26005 && !INTEGERP (glyph->object)
26006 && !EQ (glyph->object, disp_string)
26007 && !(BUFFERP (glyph->object)
26008 && (glyph->charpos >= start_charpos
26009 && glyph->charpos < end_charpos));
26010 --glyph)
26011 {
26012 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26013 are present at buffer positions between START_CHARPOS and
26014 END_CHARPOS, or if they come from an overlay. */
26015 if (EQ (glyph->object, before_string))
26016 {
26017 pos = string_buffer_position (before_string, start_charpos);
26018 /* If pos == 0, it means before_string came from an
26019 overlay, not from a buffer position. */
26020 if (!pos || (pos >= start_charpos && pos < end_charpos))
26021 break;
26022 }
26023 else if (EQ (glyph->object, after_string))
26024 {
26025 pos = string_buffer_position (after_string, end_charpos);
26026 if (!pos || (pos >= start_charpos && pos < end_charpos))
26027 break;
26028 }
26029 }
26030
26031 glyph++; /* first glyph to the right of the highlighted area */
26032 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26033 x += g->pixel_width;
26034 hlinfo->mouse_face_beg_x = x;
26035 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26036 }
26037
26038 /* If the highlight ends in a different row, compute GLYPH and END
26039 for the end row. Otherwise, reuse the values computed above for
26040 the row where the highlight begins. */
26041 if (r2 != r1)
26042 {
26043 if (!r2->reversed_p)
26044 {
26045 glyph = r2->glyphs[TEXT_AREA];
26046 end = glyph + r2->used[TEXT_AREA];
26047 x = r2->x;
26048 }
26049 else
26050 {
26051 end = r2->glyphs[TEXT_AREA] - 1;
26052 glyph = end + r2->used[TEXT_AREA];
26053 }
26054 }
26055
26056 if (!r2->reversed_p)
26057 {
26058 /* Skip truncation and continuation glyphs near the end of the
26059 row, and also blanks and stretch glyphs inserted by
26060 extend_face_to_end_of_line. */
26061 while (end > glyph
26062 && INTEGERP ((end - 1)->object))
26063 --end;
26064 /* Scan the rest of the glyph row from the end, looking for the
26065 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26066 DISP_STRING, or whose position is between START_CHARPOS
26067 and END_CHARPOS */
26068 for (--end;
26069 end > glyph
26070 && !INTEGERP (end->object)
26071 && !EQ (end->object, disp_string)
26072 && !(BUFFERP (end->object)
26073 && (end->charpos >= start_charpos
26074 && end->charpos < end_charpos));
26075 --end)
26076 {
26077 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26078 are present at buffer positions between START_CHARPOS and
26079 END_CHARPOS, or if they come from an overlay. */
26080 if (EQ (end->object, before_string))
26081 {
26082 pos = string_buffer_position (before_string, start_charpos);
26083 if (!pos || (pos >= start_charpos && pos < end_charpos))
26084 break;
26085 }
26086 else if (EQ (end->object, after_string))
26087 {
26088 pos = string_buffer_position (after_string, end_charpos);
26089 if (!pos || (pos >= start_charpos && pos < end_charpos))
26090 break;
26091 }
26092 }
26093 /* Find the X coordinate of the last glyph to be highlighted. */
26094 for (; glyph <= end; ++glyph)
26095 x += glyph->pixel_width;
26096
26097 hlinfo->mouse_face_end_x = x;
26098 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26099 }
26100 else
26101 {
26102 /* Skip truncation and continuation glyphs near the end of the
26103 row, and also blanks and stretch glyphs inserted by
26104 extend_face_to_end_of_line. */
26105 x = r2->x;
26106 end++;
26107 while (end < glyph
26108 && INTEGERP (end->object))
26109 {
26110 x += end->pixel_width;
26111 ++end;
26112 }
26113 /* Scan the rest of the glyph row from the end, looking for the
26114 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26115 DISP_STRING, or whose position is between START_CHARPOS
26116 and END_CHARPOS */
26117 for ( ;
26118 end < glyph
26119 && !INTEGERP (end->object)
26120 && !EQ (end->object, disp_string)
26121 && !(BUFFERP (end->object)
26122 && (end->charpos >= start_charpos
26123 && end->charpos < end_charpos));
26124 ++end)
26125 {
26126 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26127 are present at buffer positions between START_CHARPOS and
26128 END_CHARPOS, or if they come from an overlay. */
26129 if (EQ (end->object, before_string))
26130 {
26131 pos = string_buffer_position (before_string, start_charpos);
26132 if (!pos || (pos >= start_charpos && pos < end_charpos))
26133 break;
26134 }
26135 else if (EQ (end->object, after_string))
26136 {
26137 pos = string_buffer_position (after_string, end_charpos);
26138 if (!pos || (pos >= start_charpos && pos < end_charpos))
26139 break;
26140 }
26141 x += end->pixel_width;
26142 }
26143 hlinfo->mouse_face_end_x = x;
26144 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26145 }
26146
26147 hlinfo->mouse_face_window = window;
26148 hlinfo->mouse_face_face_id
26149 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26150 mouse_charpos + 1,
26151 !hlinfo->mouse_face_hidden, -1);
26152 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26153 }
26154
26155 /* The following function is not used anymore (replaced with
26156 mouse_face_from_string_pos), but I leave it here for the time
26157 being, in case someone would. */
26158
26159 #if 0 /* not used */
26160
26161 /* Find the position of the glyph for position POS in OBJECT in
26162 window W's current matrix, and return in *X, *Y the pixel
26163 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26164
26165 RIGHT_P non-zero means return the position of the right edge of the
26166 glyph, RIGHT_P zero means return the left edge position.
26167
26168 If no glyph for POS exists in the matrix, return the position of
26169 the glyph with the next smaller position that is in the matrix, if
26170 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26171 exists in the matrix, return the position of the glyph with the
26172 next larger position in OBJECT.
26173
26174 Value is non-zero if a glyph was found. */
26175
26176 static int
26177 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26178 int *hpos, int *vpos, int *x, int *y, int right_p)
26179 {
26180 int yb = window_text_bottom_y (w);
26181 struct glyph_row *r;
26182 struct glyph *best_glyph = NULL;
26183 struct glyph_row *best_row = NULL;
26184 int best_x = 0;
26185
26186 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26187 r->enabled_p && r->y < yb;
26188 ++r)
26189 {
26190 struct glyph *g = r->glyphs[TEXT_AREA];
26191 struct glyph *e = g + r->used[TEXT_AREA];
26192 int gx;
26193
26194 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26195 if (EQ (g->object, object))
26196 {
26197 if (g->charpos == pos)
26198 {
26199 best_glyph = g;
26200 best_x = gx;
26201 best_row = r;
26202 goto found;
26203 }
26204 else if (best_glyph == NULL
26205 || ((eabs (g->charpos - pos)
26206 < eabs (best_glyph->charpos - pos))
26207 && (right_p
26208 ? g->charpos < pos
26209 : g->charpos > pos)))
26210 {
26211 best_glyph = g;
26212 best_x = gx;
26213 best_row = r;
26214 }
26215 }
26216 }
26217
26218 found:
26219
26220 if (best_glyph)
26221 {
26222 *x = best_x;
26223 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26224
26225 if (right_p)
26226 {
26227 *x += best_glyph->pixel_width;
26228 ++*hpos;
26229 }
26230
26231 *y = best_row->y;
26232 *vpos = best_row - w->current_matrix->rows;
26233 }
26234
26235 return best_glyph != NULL;
26236 }
26237 #endif /* not used */
26238
26239 /* Find the positions of the first and the last glyphs in window W's
26240 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26241 (assumed to be a string), and return in HLINFO's mouse_face_*
26242 members the pixel and column/row coordinates of those glyphs. */
26243
26244 static void
26245 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26246 Lisp_Object object,
26247 EMACS_INT startpos, EMACS_INT endpos)
26248 {
26249 int yb = window_text_bottom_y (w);
26250 struct glyph_row *r;
26251 struct glyph *g, *e;
26252 int gx;
26253 int found = 0;
26254
26255 /* Find the glyph row with at least one position in the range
26256 [STARTPOS..ENDPOS], and the first glyph in that row whose
26257 position belongs to that range. */
26258 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26259 r->enabled_p && r->y < yb;
26260 ++r)
26261 {
26262 if (!r->reversed_p)
26263 {
26264 g = r->glyphs[TEXT_AREA];
26265 e = g + r->used[TEXT_AREA];
26266 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26267 if (EQ (g->object, object)
26268 && startpos <= g->charpos && g->charpos <= endpos)
26269 {
26270 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26271 hlinfo->mouse_face_beg_y = r->y;
26272 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26273 hlinfo->mouse_face_beg_x = gx;
26274 found = 1;
26275 break;
26276 }
26277 }
26278 else
26279 {
26280 struct glyph *g1;
26281
26282 e = r->glyphs[TEXT_AREA];
26283 g = e + r->used[TEXT_AREA];
26284 for ( ; g > e; --g)
26285 if (EQ ((g-1)->object, object)
26286 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26287 {
26288 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26289 hlinfo->mouse_face_beg_y = r->y;
26290 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26291 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26292 gx += g1->pixel_width;
26293 hlinfo->mouse_face_beg_x = gx;
26294 found = 1;
26295 break;
26296 }
26297 }
26298 if (found)
26299 break;
26300 }
26301
26302 if (!found)
26303 return;
26304
26305 /* Starting with the next row, look for the first row which does NOT
26306 include any glyphs whose positions are in the range. */
26307 for (++r; r->enabled_p && r->y < yb; ++r)
26308 {
26309 g = r->glyphs[TEXT_AREA];
26310 e = g + r->used[TEXT_AREA];
26311 found = 0;
26312 for ( ; g < e; ++g)
26313 if (EQ (g->object, object)
26314 && startpos <= g->charpos && g->charpos <= endpos)
26315 {
26316 found = 1;
26317 break;
26318 }
26319 if (!found)
26320 break;
26321 }
26322
26323 /* The highlighted region ends on the previous row. */
26324 r--;
26325
26326 /* Set the end row and its vertical pixel coordinate. */
26327 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26328 hlinfo->mouse_face_end_y = r->y;
26329
26330 /* Compute and set the end column and the end column's horizontal
26331 pixel coordinate. */
26332 if (!r->reversed_p)
26333 {
26334 g = r->glyphs[TEXT_AREA];
26335 e = g + r->used[TEXT_AREA];
26336 for ( ; e > g; --e)
26337 if (EQ ((e-1)->object, object)
26338 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26339 break;
26340 hlinfo->mouse_face_end_col = e - g;
26341
26342 for (gx = r->x; g < e; ++g)
26343 gx += g->pixel_width;
26344 hlinfo->mouse_face_end_x = gx;
26345 }
26346 else
26347 {
26348 e = r->glyphs[TEXT_AREA];
26349 g = e + r->used[TEXT_AREA];
26350 for (gx = r->x ; e < g; ++e)
26351 {
26352 if (EQ (e->object, object)
26353 && startpos <= e->charpos && e->charpos <= endpos)
26354 break;
26355 gx += e->pixel_width;
26356 }
26357 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26358 hlinfo->mouse_face_end_x = gx;
26359 }
26360 }
26361
26362 #ifdef HAVE_WINDOW_SYSTEM
26363
26364 /* See if position X, Y is within a hot-spot of an image. */
26365
26366 static int
26367 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26368 {
26369 if (!CONSP (hot_spot))
26370 return 0;
26371
26372 if (EQ (XCAR (hot_spot), Qrect))
26373 {
26374 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26375 Lisp_Object rect = XCDR (hot_spot);
26376 Lisp_Object tem;
26377 if (!CONSP (rect))
26378 return 0;
26379 if (!CONSP (XCAR (rect)))
26380 return 0;
26381 if (!CONSP (XCDR (rect)))
26382 return 0;
26383 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26384 return 0;
26385 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26386 return 0;
26387 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26388 return 0;
26389 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26390 return 0;
26391 return 1;
26392 }
26393 else if (EQ (XCAR (hot_spot), Qcircle))
26394 {
26395 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26396 Lisp_Object circ = XCDR (hot_spot);
26397 Lisp_Object lr, lx0, ly0;
26398 if (CONSP (circ)
26399 && CONSP (XCAR (circ))
26400 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26401 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26402 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26403 {
26404 double r = XFLOATINT (lr);
26405 double dx = XINT (lx0) - x;
26406 double dy = XINT (ly0) - y;
26407 return (dx * dx + dy * dy <= r * r);
26408 }
26409 }
26410 else if (EQ (XCAR (hot_spot), Qpoly))
26411 {
26412 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26413 if (VECTORP (XCDR (hot_spot)))
26414 {
26415 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26416 Lisp_Object *poly = v->contents;
26417 int n = v->header.size;
26418 int i;
26419 int inside = 0;
26420 Lisp_Object lx, ly;
26421 int x0, y0;
26422
26423 /* Need an even number of coordinates, and at least 3 edges. */
26424 if (n < 6 || n & 1)
26425 return 0;
26426
26427 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26428 If count is odd, we are inside polygon. Pixels on edges
26429 may or may not be included depending on actual geometry of the
26430 polygon. */
26431 if ((lx = poly[n-2], !INTEGERP (lx))
26432 || (ly = poly[n-1], !INTEGERP (lx)))
26433 return 0;
26434 x0 = XINT (lx), y0 = XINT (ly);
26435 for (i = 0; i < n; i += 2)
26436 {
26437 int x1 = x0, y1 = y0;
26438 if ((lx = poly[i], !INTEGERP (lx))
26439 || (ly = poly[i+1], !INTEGERP (ly)))
26440 return 0;
26441 x0 = XINT (lx), y0 = XINT (ly);
26442
26443 /* Does this segment cross the X line? */
26444 if (x0 >= x)
26445 {
26446 if (x1 >= x)
26447 continue;
26448 }
26449 else if (x1 < x)
26450 continue;
26451 if (y > y0 && y > y1)
26452 continue;
26453 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26454 inside = !inside;
26455 }
26456 return inside;
26457 }
26458 }
26459 return 0;
26460 }
26461
26462 Lisp_Object
26463 find_hot_spot (Lisp_Object map, int x, int y)
26464 {
26465 while (CONSP (map))
26466 {
26467 if (CONSP (XCAR (map))
26468 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26469 return XCAR (map);
26470 map = XCDR (map);
26471 }
26472
26473 return Qnil;
26474 }
26475
26476 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26477 3, 3, 0,
26478 doc: /* Lookup in image map MAP coordinates X and Y.
26479 An image map is an alist where each element has the format (AREA ID PLIST).
26480 An AREA is specified as either a rectangle, a circle, or a polygon:
26481 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26482 pixel coordinates of the upper left and bottom right corners.
26483 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26484 and the radius of the circle; r may be a float or integer.
26485 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26486 vector describes one corner in the polygon.
26487 Returns the alist element for the first matching AREA in MAP. */)
26488 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26489 {
26490 if (NILP (map))
26491 return Qnil;
26492
26493 CHECK_NUMBER (x);
26494 CHECK_NUMBER (y);
26495
26496 return find_hot_spot (map, XINT (x), XINT (y));
26497 }
26498
26499
26500 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26501 static void
26502 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26503 {
26504 /* Do not change cursor shape while dragging mouse. */
26505 if (!NILP (do_mouse_tracking))
26506 return;
26507
26508 if (!NILP (pointer))
26509 {
26510 if (EQ (pointer, Qarrow))
26511 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26512 else if (EQ (pointer, Qhand))
26513 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26514 else if (EQ (pointer, Qtext))
26515 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26516 else if (EQ (pointer, intern ("hdrag")))
26517 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26518 #ifdef HAVE_X_WINDOWS
26519 else if (EQ (pointer, intern ("vdrag")))
26520 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26521 #endif
26522 else if (EQ (pointer, intern ("hourglass")))
26523 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26524 else if (EQ (pointer, Qmodeline))
26525 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26526 else
26527 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26528 }
26529
26530 if (cursor != No_Cursor)
26531 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26532 }
26533
26534 #endif /* HAVE_WINDOW_SYSTEM */
26535
26536 /* Take proper action when mouse has moved to the mode or header line
26537 or marginal area AREA of window W, x-position X and y-position Y.
26538 X is relative to the start of the text display area of W, so the
26539 width of bitmap areas and scroll bars must be subtracted to get a
26540 position relative to the start of the mode line. */
26541
26542 static void
26543 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26544 enum window_part area)
26545 {
26546 struct window *w = XWINDOW (window);
26547 struct frame *f = XFRAME (w->frame);
26548 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26549 #ifdef HAVE_WINDOW_SYSTEM
26550 Display_Info *dpyinfo;
26551 #endif
26552 Cursor cursor = No_Cursor;
26553 Lisp_Object pointer = Qnil;
26554 int dx, dy, width, height;
26555 EMACS_INT charpos;
26556 Lisp_Object string, object = Qnil;
26557 Lisp_Object pos, help;
26558
26559 Lisp_Object mouse_face;
26560 int original_x_pixel = x;
26561 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26562 struct glyph_row *row;
26563
26564 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26565 {
26566 int x0;
26567 struct glyph *end;
26568
26569 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26570 returns them in row/column units! */
26571 string = mode_line_string (w, area, &x, &y, &charpos,
26572 &object, &dx, &dy, &width, &height);
26573
26574 row = (area == ON_MODE_LINE
26575 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26576 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26577
26578 /* Find the glyph under the mouse pointer. */
26579 if (row->mode_line_p && row->enabled_p)
26580 {
26581 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26582 end = glyph + row->used[TEXT_AREA];
26583
26584 for (x0 = original_x_pixel;
26585 glyph < end && x0 >= glyph->pixel_width;
26586 ++glyph)
26587 x0 -= glyph->pixel_width;
26588
26589 if (glyph >= end)
26590 glyph = NULL;
26591 }
26592 }
26593 else
26594 {
26595 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26596 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26597 returns them in row/column units! */
26598 string = marginal_area_string (w, area, &x, &y, &charpos,
26599 &object, &dx, &dy, &width, &height);
26600 }
26601
26602 help = Qnil;
26603
26604 #ifdef HAVE_WINDOW_SYSTEM
26605 if (IMAGEP (object))
26606 {
26607 Lisp_Object image_map, hotspot;
26608 if ((image_map = Fplist_get (XCDR (object), QCmap),
26609 !NILP (image_map))
26610 && (hotspot = find_hot_spot (image_map, dx, dy),
26611 CONSP (hotspot))
26612 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26613 {
26614 Lisp_Object plist;
26615
26616 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26617 If so, we could look for mouse-enter, mouse-leave
26618 properties in PLIST (and do something...). */
26619 hotspot = XCDR (hotspot);
26620 if (CONSP (hotspot)
26621 && (plist = XCAR (hotspot), CONSP (plist)))
26622 {
26623 pointer = Fplist_get (plist, Qpointer);
26624 if (NILP (pointer))
26625 pointer = Qhand;
26626 help = Fplist_get (plist, Qhelp_echo);
26627 if (!NILP (help))
26628 {
26629 help_echo_string = help;
26630 /* Is this correct? ++kfs */
26631 XSETWINDOW (help_echo_window, w);
26632 help_echo_object = w->buffer;
26633 help_echo_pos = charpos;
26634 }
26635 }
26636 }
26637 if (NILP (pointer))
26638 pointer = Fplist_get (XCDR (object), QCpointer);
26639 }
26640 #endif /* HAVE_WINDOW_SYSTEM */
26641
26642 if (STRINGP (string))
26643 {
26644 pos = make_number (charpos);
26645 /* If we're on a string with `help-echo' text property, arrange
26646 for the help to be displayed. This is done by setting the
26647 global variable help_echo_string to the help string. */
26648 if (NILP (help))
26649 {
26650 help = Fget_text_property (pos, Qhelp_echo, string);
26651 if (!NILP (help))
26652 {
26653 help_echo_string = help;
26654 XSETWINDOW (help_echo_window, w);
26655 help_echo_object = string;
26656 help_echo_pos = charpos;
26657 }
26658 }
26659
26660 #ifdef HAVE_WINDOW_SYSTEM
26661 if (FRAME_WINDOW_P (f))
26662 {
26663 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26664 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26665 if (NILP (pointer))
26666 pointer = Fget_text_property (pos, Qpointer, string);
26667
26668 /* Change the mouse pointer according to what is under X/Y. */
26669 if (NILP (pointer)
26670 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26671 {
26672 Lisp_Object map;
26673 map = Fget_text_property (pos, Qlocal_map, string);
26674 if (!KEYMAPP (map))
26675 map = Fget_text_property (pos, Qkeymap, string);
26676 if (!KEYMAPP (map))
26677 cursor = dpyinfo->vertical_scroll_bar_cursor;
26678 }
26679 }
26680 #endif
26681
26682 /* Change the mouse face according to what is under X/Y. */
26683 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26684 if (!NILP (mouse_face)
26685 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26686 && glyph)
26687 {
26688 Lisp_Object b, e;
26689
26690 struct glyph * tmp_glyph;
26691
26692 int gpos;
26693 int gseq_length;
26694 int total_pixel_width;
26695 EMACS_INT begpos, endpos, ignore;
26696
26697 int vpos, hpos;
26698
26699 b = Fprevious_single_property_change (make_number (charpos + 1),
26700 Qmouse_face, string, Qnil);
26701 if (NILP (b))
26702 begpos = 0;
26703 else
26704 begpos = XINT (b);
26705
26706 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26707 if (NILP (e))
26708 endpos = SCHARS (string);
26709 else
26710 endpos = XINT (e);
26711
26712 /* Calculate the glyph position GPOS of GLYPH in the
26713 displayed string, relative to the beginning of the
26714 highlighted part of the string.
26715
26716 Note: GPOS is different from CHARPOS. CHARPOS is the
26717 position of GLYPH in the internal string object. A mode
26718 line string format has structures which are converted to
26719 a flattened string by the Emacs Lisp interpreter. The
26720 internal string is an element of those structures. The
26721 displayed string is the flattened string. */
26722 tmp_glyph = row_start_glyph;
26723 while (tmp_glyph < glyph
26724 && (!(EQ (tmp_glyph->object, glyph->object)
26725 && begpos <= tmp_glyph->charpos
26726 && tmp_glyph->charpos < endpos)))
26727 tmp_glyph++;
26728 gpos = glyph - tmp_glyph;
26729
26730 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26731 the highlighted part of the displayed string to which
26732 GLYPH belongs. Note: GSEQ_LENGTH is different from
26733 SCHARS (STRING), because the latter returns the length of
26734 the internal string. */
26735 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26736 tmp_glyph > glyph
26737 && (!(EQ (tmp_glyph->object, glyph->object)
26738 && begpos <= tmp_glyph->charpos
26739 && tmp_glyph->charpos < endpos));
26740 tmp_glyph--)
26741 ;
26742 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26743
26744 /* Calculate the total pixel width of all the glyphs between
26745 the beginning of the highlighted area and GLYPH. */
26746 total_pixel_width = 0;
26747 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26748 total_pixel_width += tmp_glyph->pixel_width;
26749
26750 /* Pre calculation of re-rendering position. Note: X is in
26751 column units here, after the call to mode_line_string or
26752 marginal_area_string. */
26753 hpos = x - gpos;
26754 vpos = (area == ON_MODE_LINE
26755 ? (w->current_matrix)->nrows - 1
26756 : 0);
26757
26758 /* If GLYPH's position is included in the region that is
26759 already drawn in mouse face, we have nothing to do. */
26760 if ( EQ (window, hlinfo->mouse_face_window)
26761 && (!row->reversed_p
26762 ? (hlinfo->mouse_face_beg_col <= hpos
26763 && hpos < hlinfo->mouse_face_end_col)
26764 /* In R2L rows we swap BEG and END, see below. */
26765 : (hlinfo->mouse_face_end_col <= hpos
26766 && hpos < hlinfo->mouse_face_beg_col))
26767 && hlinfo->mouse_face_beg_row == vpos )
26768 return;
26769
26770 if (clear_mouse_face (hlinfo))
26771 cursor = No_Cursor;
26772
26773 if (!row->reversed_p)
26774 {
26775 hlinfo->mouse_face_beg_col = hpos;
26776 hlinfo->mouse_face_beg_x = original_x_pixel
26777 - (total_pixel_width + dx);
26778 hlinfo->mouse_face_end_col = hpos + gseq_length;
26779 hlinfo->mouse_face_end_x = 0;
26780 }
26781 else
26782 {
26783 /* In R2L rows, show_mouse_face expects BEG and END
26784 coordinates to be swapped. */
26785 hlinfo->mouse_face_end_col = hpos;
26786 hlinfo->mouse_face_end_x = original_x_pixel
26787 - (total_pixel_width + dx);
26788 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26789 hlinfo->mouse_face_beg_x = 0;
26790 }
26791
26792 hlinfo->mouse_face_beg_row = vpos;
26793 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26794 hlinfo->mouse_face_beg_y = 0;
26795 hlinfo->mouse_face_end_y = 0;
26796 hlinfo->mouse_face_past_end = 0;
26797 hlinfo->mouse_face_window = window;
26798
26799 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26800 charpos,
26801 0, 0, 0,
26802 &ignore,
26803 glyph->face_id,
26804 1);
26805 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26806
26807 if (NILP (pointer))
26808 pointer = Qhand;
26809 }
26810 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26811 clear_mouse_face (hlinfo);
26812 }
26813 #ifdef HAVE_WINDOW_SYSTEM
26814 if (FRAME_WINDOW_P (f))
26815 define_frame_cursor1 (f, cursor, pointer);
26816 #endif
26817 }
26818
26819
26820 /* EXPORT:
26821 Take proper action when the mouse has moved to position X, Y on
26822 frame F as regards highlighting characters that have mouse-face
26823 properties. Also de-highlighting chars where the mouse was before.
26824 X and Y can be negative or out of range. */
26825
26826 void
26827 note_mouse_highlight (struct frame *f, int x, int y)
26828 {
26829 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26830 enum window_part part = ON_NOTHING;
26831 Lisp_Object window;
26832 struct window *w;
26833 Cursor cursor = No_Cursor;
26834 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26835 struct buffer *b;
26836
26837 /* When a menu is active, don't highlight because this looks odd. */
26838 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26839 if (popup_activated ())
26840 return;
26841 #endif
26842
26843 if (NILP (Vmouse_highlight)
26844 || !f->glyphs_initialized_p
26845 || f->pointer_invisible)
26846 return;
26847
26848 hlinfo->mouse_face_mouse_x = x;
26849 hlinfo->mouse_face_mouse_y = y;
26850 hlinfo->mouse_face_mouse_frame = f;
26851
26852 if (hlinfo->mouse_face_defer)
26853 return;
26854
26855 if (gc_in_progress)
26856 {
26857 hlinfo->mouse_face_deferred_gc = 1;
26858 return;
26859 }
26860
26861 /* Which window is that in? */
26862 window = window_from_coordinates (f, x, y, &part, 1);
26863
26864 /* If displaying active text in another window, clear that. */
26865 if (! EQ (window, hlinfo->mouse_face_window)
26866 /* Also clear if we move out of text area in same window. */
26867 || (!NILP (hlinfo->mouse_face_window)
26868 && !NILP (window)
26869 && part != ON_TEXT
26870 && part != ON_MODE_LINE
26871 && part != ON_HEADER_LINE))
26872 clear_mouse_face (hlinfo);
26873
26874 /* Not on a window -> return. */
26875 if (!WINDOWP (window))
26876 return;
26877
26878 /* Reset help_echo_string. It will get recomputed below. */
26879 help_echo_string = Qnil;
26880
26881 /* Convert to window-relative pixel coordinates. */
26882 w = XWINDOW (window);
26883 frame_to_window_pixel_xy (w, &x, &y);
26884
26885 #ifdef HAVE_WINDOW_SYSTEM
26886 /* Handle tool-bar window differently since it doesn't display a
26887 buffer. */
26888 if (EQ (window, f->tool_bar_window))
26889 {
26890 note_tool_bar_highlight (f, x, y);
26891 return;
26892 }
26893 #endif
26894
26895 /* Mouse is on the mode, header line or margin? */
26896 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26897 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26898 {
26899 note_mode_line_or_margin_highlight (window, x, y, part);
26900 return;
26901 }
26902
26903 #ifdef HAVE_WINDOW_SYSTEM
26904 if (part == ON_VERTICAL_BORDER)
26905 {
26906 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26907 help_echo_string = build_string ("drag-mouse-1: resize");
26908 }
26909 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26910 || part == ON_SCROLL_BAR)
26911 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26912 else
26913 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26914 #endif
26915
26916 /* Are we in a window whose display is up to date?
26917 And verify the buffer's text has not changed. */
26918 b = XBUFFER (w->buffer);
26919 if (part == ON_TEXT
26920 && EQ (w->window_end_valid, w->buffer)
26921 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26922 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26923 {
26924 int hpos, vpos, dx, dy, area = LAST_AREA;
26925 EMACS_INT pos;
26926 struct glyph *glyph;
26927 Lisp_Object object;
26928 Lisp_Object mouse_face = Qnil, position;
26929 Lisp_Object *overlay_vec = NULL;
26930 ptrdiff_t i, noverlays;
26931 struct buffer *obuf;
26932 EMACS_INT obegv, ozv;
26933 int same_region;
26934
26935 /* Find the glyph under X/Y. */
26936 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26937
26938 #ifdef HAVE_WINDOW_SYSTEM
26939 /* Look for :pointer property on image. */
26940 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26941 {
26942 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26943 if (img != NULL && IMAGEP (img->spec))
26944 {
26945 Lisp_Object image_map, hotspot;
26946 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26947 !NILP (image_map))
26948 && (hotspot = find_hot_spot (image_map,
26949 glyph->slice.img.x + dx,
26950 glyph->slice.img.y + dy),
26951 CONSP (hotspot))
26952 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26953 {
26954 Lisp_Object plist;
26955
26956 /* Could check XCAR (hotspot) to see if we enter/leave
26957 this hot-spot.
26958 If so, we could look for mouse-enter, mouse-leave
26959 properties in PLIST (and do something...). */
26960 hotspot = XCDR (hotspot);
26961 if (CONSP (hotspot)
26962 && (plist = XCAR (hotspot), CONSP (plist)))
26963 {
26964 pointer = Fplist_get (plist, Qpointer);
26965 if (NILP (pointer))
26966 pointer = Qhand;
26967 help_echo_string = Fplist_get (plist, Qhelp_echo);
26968 if (!NILP (help_echo_string))
26969 {
26970 help_echo_window = window;
26971 help_echo_object = glyph->object;
26972 help_echo_pos = glyph->charpos;
26973 }
26974 }
26975 }
26976 if (NILP (pointer))
26977 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26978 }
26979 }
26980 #endif /* HAVE_WINDOW_SYSTEM */
26981
26982 /* Clear mouse face if X/Y not over text. */
26983 if (glyph == NULL
26984 || area != TEXT_AREA
26985 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26986 /* Glyph's OBJECT is an integer for glyphs inserted by the
26987 display engine for its internal purposes, like truncation
26988 and continuation glyphs and blanks beyond the end of
26989 line's text on text terminals. If we are over such a
26990 glyph, we are not over any text. */
26991 || INTEGERP (glyph->object)
26992 /* R2L rows have a stretch glyph at their front, which
26993 stands for no text, whereas L2R rows have no glyphs at
26994 all beyond the end of text. Treat such stretch glyphs
26995 like we do with NULL glyphs in L2R rows. */
26996 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26997 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26998 && glyph->type == STRETCH_GLYPH
26999 && glyph->avoid_cursor_p))
27000 {
27001 if (clear_mouse_face (hlinfo))
27002 cursor = No_Cursor;
27003 #ifdef HAVE_WINDOW_SYSTEM
27004 if (FRAME_WINDOW_P (f) && NILP (pointer))
27005 {
27006 if (area != TEXT_AREA)
27007 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27008 else
27009 pointer = Vvoid_text_area_pointer;
27010 }
27011 #endif
27012 goto set_cursor;
27013 }
27014
27015 pos = glyph->charpos;
27016 object = glyph->object;
27017 if (!STRINGP (object) && !BUFFERP (object))
27018 goto set_cursor;
27019
27020 /* If we get an out-of-range value, return now; avoid an error. */
27021 if (BUFFERP (object) && pos > BUF_Z (b))
27022 goto set_cursor;
27023
27024 /* Make the window's buffer temporarily current for
27025 overlays_at and compute_char_face. */
27026 obuf = current_buffer;
27027 current_buffer = b;
27028 obegv = BEGV;
27029 ozv = ZV;
27030 BEGV = BEG;
27031 ZV = Z;
27032
27033 /* Is this char mouse-active or does it have help-echo? */
27034 position = make_number (pos);
27035
27036 if (BUFFERP (object))
27037 {
27038 /* Put all the overlays we want in a vector in overlay_vec. */
27039 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27040 /* Sort overlays into increasing priority order. */
27041 noverlays = sort_overlays (overlay_vec, noverlays, w);
27042 }
27043 else
27044 noverlays = 0;
27045
27046 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27047
27048 if (same_region)
27049 cursor = No_Cursor;
27050
27051 /* Check mouse-face highlighting. */
27052 if (! same_region
27053 /* If there exists an overlay with mouse-face overlapping
27054 the one we are currently highlighting, we have to
27055 check if we enter the overlapping overlay, and then
27056 highlight only that. */
27057 || (OVERLAYP (hlinfo->mouse_face_overlay)
27058 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27059 {
27060 /* Find the highest priority overlay with a mouse-face. */
27061 Lisp_Object overlay = Qnil;
27062 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27063 {
27064 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27065 if (!NILP (mouse_face))
27066 overlay = overlay_vec[i];
27067 }
27068
27069 /* If we're highlighting the same overlay as before, there's
27070 no need to do that again. */
27071 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27072 goto check_help_echo;
27073 hlinfo->mouse_face_overlay = overlay;
27074
27075 /* Clear the display of the old active region, if any. */
27076 if (clear_mouse_face (hlinfo))
27077 cursor = No_Cursor;
27078
27079 /* If no overlay applies, get a text property. */
27080 if (NILP (overlay))
27081 mouse_face = Fget_text_property (position, Qmouse_face, object);
27082
27083 /* Next, compute the bounds of the mouse highlighting and
27084 display it. */
27085 if (!NILP (mouse_face) && STRINGP (object))
27086 {
27087 /* The mouse-highlighting comes from a display string
27088 with a mouse-face. */
27089 Lisp_Object s, e;
27090 EMACS_INT ignore;
27091
27092 s = Fprevious_single_property_change
27093 (make_number (pos + 1), Qmouse_face, object, Qnil);
27094 e = Fnext_single_property_change
27095 (position, Qmouse_face, object, Qnil);
27096 if (NILP (s))
27097 s = make_number (0);
27098 if (NILP (e))
27099 e = make_number (SCHARS (object) - 1);
27100 mouse_face_from_string_pos (w, hlinfo, object,
27101 XINT (s), XINT (e));
27102 hlinfo->mouse_face_past_end = 0;
27103 hlinfo->mouse_face_window = window;
27104 hlinfo->mouse_face_face_id
27105 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27106 glyph->face_id, 1);
27107 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27108 cursor = No_Cursor;
27109 }
27110 else
27111 {
27112 /* The mouse-highlighting, if any, comes from an overlay
27113 or text property in the buffer. */
27114 Lisp_Object buffer IF_LINT (= Qnil);
27115 Lisp_Object disp_string IF_LINT (= Qnil);
27116
27117 if (STRINGP (object))
27118 {
27119 /* If we are on a display string with no mouse-face,
27120 check if the text under it has one. */
27121 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27122 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27123 pos = string_buffer_position (object, start);
27124 if (pos > 0)
27125 {
27126 mouse_face = get_char_property_and_overlay
27127 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27128 buffer = w->buffer;
27129 disp_string = object;
27130 }
27131 }
27132 else
27133 {
27134 buffer = object;
27135 disp_string = Qnil;
27136 }
27137
27138 if (!NILP (mouse_face))
27139 {
27140 Lisp_Object before, after;
27141 Lisp_Object before_string, after_string;
27142 /* To correctly find the limits of mouse highlight
27143 in a bidi-reordered buffer, we must not use the
27144 optimization of limiting the search in
27145 previous-single-property-change and
27146 next-single-property-change, because
27147 rows_from_pos_range needs the real start and end
27148 positions to DTRT in this case. That's because
27149 the first row visible in a window does not
27150 necessarily display the character whose position
27151 is the smallest. */
27152 Lisp_Object lim1 =
27153 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27154 ? Fmarker_position (w->start)
27155 : Qnil;
27156 Lisp_Object lim2 =
27157 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27158 ? make_number (BUF_Z (XBUFFER (buffer))
27159 - XFASTINT (w->window_end_pos))
27160 : Qnil;
27161
27162 if (NILP (overlay))
27163 {
27164 /* Handle the text property case. */
27165 before = Fprevious_single_property_change
27166 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27167 after = Fnext_single_property_change
27168 (make_number (pos), Qmouse_face, buffer, lim2);
27169 before_string = after_string = Qnil;
27170 }
27171 else
27172 {
27173 /* Handle the overlay case. */
27174 before = Foverlay_start (overlay);
27175 after = Foverlay_end (overlay);
27176 before_string = Foverlay_get (overlay, Qbefore_string);
27177 after_string = Foverlay_get (overlay, Qafter_string);
27178
27179 if (!STRINGP (before_string)) before_string = Qnil;
27180 if (!STRINGP (after_string)) after_string = Qnil;
27181 }
27182
27183 mouse_face_from_buffer_pos (window, hlinfo, pos,
27184 NILP (before)
27185 ? 1
27186 : XFASTINT (before),
27187 NILP (after)
27188 ? BUF_Z (XBUFFER (buffer))
27189 : XFASTINT (after),
27190 before_string, after_string,
27191 disp_string);
27192 cursor = No_Cursor;
27193 }
27194 }
27195 }
27196
27197 check_help_echo:
27198
27199 /* Look for a `help-echo' property. */
27200 if (NILP (help_echo_string)) {
27201 Lisp_Object help, overlay;
27202
27203 /* Check overlays first. */
27204 help = overlay = Qnil;
27205 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27206 {
27207 overlay = overlay_vec[i];
27208 help = Foverlay_get (overlay, Qhelp_echo);
27209 }
27210
27211 if (!NILP (help))
27212 {
27213 help_echo_string = help;
27214 help_echo_window = window;
27215 help_echo_object = overlay;
27216 help_echo_pos = pos;
27217 }
27218 else
27219 {
27220 Lisp_Object obj = glyph->object;
27221 EMACS_INT charpos = glyph->charpos;
27222
27223 /* Try text properties. */
27224 if (STRINGP (obj)
27225 && charpos >= 0
27226 && charpos < SCHARS (obj))
27227 {
27228 help = Fget_text_property (make_number (charpos),
27229 Qhelp_echo, obj);
27230 if (NILP (help))
27231 {
27232 /* If the string itself doesn't specify a help-echo,
27233 see if the buffer text ``under'' it does. */
27234 struct glyph_row *r
27235 = MATRIX_ROW (w->current_matrix, vpos);
27236 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27237 EMACS_INT p = string_buffer_position (obj, start);
27238 if (p > 0)
27239 {
27240 help = Fget_char_property (make_number (p),
27241 Qhelp_echo, w->buffer);
27242 if (!NILP (help))
27243 {
27244 charpos = p;
27245 obj = w->buffer;
27246 }
27247 }
27248 }
27249 }
27250 else if (BUFFERP (obj)
27251 && charpos >= BEGV
27252 && charpos < ZV)
27253 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27254 obj);
27255
27256 if (!NILP (help))
27257 {
27258 help_echo_string = help;
27259 help_echo_window = window;
27260 help_echo_object = obj;
27261 help_echo_pos = charpos;
27262 }
27263 }
27264 }
27265
27266 #ifdef HAVE_WINDOW_SYSTEM
27267 /* Look for a `pointer' property. */
27268 if (FRAME_WINDOW_P (f) && NILP (pointer))
27269 {
27270 /* Check overlays first. */
27271 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27272 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27273
27274 if (NILP (pointer))
27275 {
27276 Lisp_Object obj = glyph->object;
27277 EMACS_INT charpos = glyph->charpos;
27278
27279 /* Try text properties. */
27280 if (STRINGP (obj)
27281 && charpos >= 0
27282 && charpos < SCHARS (obj))
27283 {
27284 pointer = Fget_text_property (make_number (charpos),
27285 Qpointer, obj);
27286 if (NILP (pointer))
27287 {
27288 /* If the string itself doesn't specify a pointer,
27289 see if the buffer text ``under'' it does. */
27290 struct glyph_row *r
27291 = MATRIX_ROW (w->current_matrix, vpos);
27292 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27293 EMACS_INT p = string_buffer_position (obj, start);
27294 if (p > 0)
27295 pointer = Fget_char_property (make_number (p),
27296 Qpointer, w->buffer);
27297 }
27298 }
27299 else if (BUFFERP (obj)
27300 && charpos >= BEGV
27301 && charpos < ZV)
27302 pointer = Fget_text_property (make_number (charpos),
27303 Qpointer, obj);
27304 }
27305 }
27306 #endif /* HAVE_WINDOW_SYSTEM */
27307
27308 BEGV = obegv;
27309 ZV = ozv;
27310 current_buffer = obuf;
27311 }
27312
27313 set_cursor:
27314
27315 #ifdef HAVE_WINDOW_SYSTEM
27316 if (FRAME_WINDOW_P (f))
27317 define_frame_cursor1 (f, cursor, pointer);
27318 #else
27319 /* This is here to prevent a compiler error, about "label at end of
27320 compound statement". */
27321 return;
27322 #endif
27323 }
27324
27325
27326 /* EXPORT for RIF:
27327 Clear any mouse-face on window W. This function is part of the
27328 redisplay interface, and is called from try_window_id and similar
27329 functions to ensure the mouse-highlight is off. */
27330
27331 void
27332 x_clear_window_mouse_face (struct window *w)
27333 {
27334 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27335 Lisp_Object window;
27336
27337 BLOCK_INPUT;
27338 XSETWINDOW (window, w);
27339 if (EQ (window, hlinfo->mouse_face_window))
27340 clear_mouse_face (hlinfo);
27341 UNBLOCK_INPUT;
27342 }
27343
27344
27345 /* EXPORT:
27346 Just discard the mouse face information for frame F, if any.
27347 This is used when the size of F is changed. */
27348
27349 void
27350 cancel_mouse_face (struct frame *f)
27351 {
27352 Lisp_Object window;
27353 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27354
27355 window = hlinfo->mouse_face_window;
27356 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27357 {
27358 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27359 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27360 hlinfo->mouse_face_window = Qnil;
27361 }
27362 }
27363
27364
27365 \f
27366 /***********************************************************************
27367 Exposure Events
27368 ***********************************************************************/
27369
27370 #ifdef HAVE_WINDOW_SYSTEM
27371
27372 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27373 which intersects rectangle R. R is in window-relative coordinates. */
27374
27375 static void
27376 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27377 enum glyph_row_area area)
27378 {
27379 struct glyph *first = row->glyphs[area];
27380 struct glyph *end = row->glyphs[area] + row->used[area];
27381 struct glyph *last;
27382 int first_x, start_x, x;
27383
27384 if (area == TEXT_AREA && row->fill_line_p)
27385 /* If row extends face to end of line write the whole line. */
27386 draw_glyphs (w, 0, row, area,
27387 0, row->used[area],
27388 DRAW_NORMAL_TEXT, 0);
27389 else
27390 {
27391 /* Set START_X to the window-relative start position for drawing glyphs of
27392 AREA. The first glyph of the text area can be partially visible.
27393 The first glyphs of other areas cannot. */
27394 start_x = window_box_left_offset (w, area);
27395 x = start_x;
27396 if (area == TEXT_AREA)
27397 x += row->x;
27398
27399 /* Find the first glyph that must be redrawn. */
27400 while (first < end
27401 && x + first->pixel_width < r->x)
27402 {
27403 x += first->pixel_width;
27404 ++first;
27405 }
27406
27407 /* Find the last one. */
27408 last = first;
27409 first_x = x;
27410 while (last < end
27411 && x < r->x + r->width)
27412 {
27413 x += last->pixel_width;
27414 ++last;
27415 }
27416
27417 /* Repaint. */
27418 if (last > first)
27419 draw_glyphs (w, first_x - start_x, row, area,
27420 first - row->glyphs[area], last - row->glyphs[area],
27421 DRAW_NORMAL_TEXT, 0);
27422 }
27423 }
27424
27425
27426 /* Redraw the parts of the glyph row ROW on window W intersecting
27427 rectangle R. R is in window-relative coordinates. Value is
27428 non-zero if mouse-face was overwritten. */
27429
27430 static int
27431 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27432 {
27433 xassert (row->enabled_p);
27434
27435 if (row->mode_line_p || w->pseudo_window_p)
27436 draw_glyphs (w, 0, row, TEXT_AREA,
27437 0, row->used[TEXT_AREA],
27438 DRAW_NORMAL_TEXT, 0);
27439 else
27440 {
27441 if (row->used[LEFT_MARGIN_AREA])
27442 expose_area (w, row, r, LEFT_MARGIN_AREA);
27443 if (row->used[TEXT_AREA])
27444 expose_area (w, row, r, TEXT_AREA);
27445 if (row->used[RIGHT_MARGIN_AREA])
27446 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27447 draw_row_fringe_bitmaps (w, row);
27448 }
27449
27450 return row->mouse_face_p;
27451 }
27452
27453
27454 /* Redraw those parts of glyphs rows during expose event handling that
27455 overlap other rows. Redrawing of an exposed line writes over parts
27456 of lines overlapping that exposed line; this function fixes that.
27457
27458 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27459 row in W's current matrix that is exposed and overlaps other rows.
27460 LAST_OVERLAPPING_ROW is the last such row. */
27461
27462 static void
27463 expose_overlaps (struct window *w,
27464 struct glyph_row *first_overlapping_row,
27465 struct glyph_row *last_overlapping_row,
27466 XRectangle *r)
27467 {
27468 struct glyph_row *row;
27469
27470 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27471 if (row->overlapping_p)
27472 {
27473 xassert (row->enabled_p && !row->mode_line_p);
27474
27475 row->clip = r;
27476 if (row->used[LEFT_MARGIN_AREA])
27477 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27478
27479 if (row->used[TEXT_AREA])
27480 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27481
27482 if (row->used[RIGHT_MARGIN_AREA])
27483 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27484 row->clip = NULL;
27485 }
27486 }
27487
27488
27489 /* Return non-zero if W's cursor intersects rectangle R. */
27490
27491 static int
27492 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27493 {
27494 XRectangle cr, result;
27495 struct glyph *cursor_glyph;
27496 struct glyph_row *row;
27497
27498 if (w->phys_cursor.vpos >= 0
27499 && w->phys_cursor.vpos < w->current_matrix->nrows
27500 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27501 row->enabled_p)
27502 && row->cursor_in_fringe_p)
27503 {
27504 /* Cursor is in the fringe. */
27505 cr.x = window_box_right_offset (w,
27506 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27507 ? RIGHT_MARGIN_AREA
27508 : TEXT_AREA));
27509 cr.y = row->y;
27510 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27511 cr.height = row->height;
27512 return x_intersect_rectangles (&cr, r, &result);
27513 }
27514
27515 cursor_glyph = get_phys_cursor_glyph (w);
27516 if (cursor_glyph)
27517 {
27518 /* r is relative to W's box, but w->phys_cursor.x is relative
27519 to left edge of W's TEXT area. Adjust it. */
27520 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27521 cr.y = w->phys_cursor.y;
27522 cr.width = cursor_glyph->pixel_width;
27523 cr.height = w->phys_cursor_height;
27524 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27525 I assume the effect is the same -- and this is portable. */
27526 return x_intersect_rectangles (&cr, r, &result);
27527 }
27528 /* If we don't understand the format, pretend we're not in the hot-spot. */
27529 return 0;
27530 }
27531
27532
27533 /* EXPORT:
27534 Draw a vertical window border to the right of window W if W doesn't
27535 have vertical scroll bars. */
27536
27537 void
27538 x_draw_vertical_border (struct window *w)
27539 {
27540 struct frame *f = XFRAME (WINDOW_FRAME (w));
27541
27542 /* We could do better, if we knew what type of scroll-bar the adjacent
27543 windows (on either side) have... But we don't :-(
27544 However, I think this works ok. ++KFS 2003-04-25 */
27545
27546 /* Redraw borders between horizontally adjacent windows. Don't
27547 do it for frames with vertical scroll bars because either the
27548 right scroll bar of a window, or the left scroll bar of its
27549 neighbor will suffice as a border. */
27550 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27551 return;
27552
27553 if (!WINDOW_RIGHTMOST_P (w)
27554 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27555 {
27556 int x0, x1, y0, y1;
27557
27558 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27559 y1 -= 1;
27560
27561 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27562 x1 -= 1;
27563
27564 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27565 }
27566 else if (!WINDOW_LEFTMOST_P (w)
27567 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27568 {
27569 int x0, x1, y0, y1;
27570
27571 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27572 y1 -= 1;
27573
27574 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27575 x0 -= 1;
27576
27577 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27578 }
27579 }
27580
27581
27582 /* Redraw the part of window W intersection rectangle FR. Pixel
27583 coordinates in FR are frame-relative. Call this function with
27584 input blocked. Value is non-zero if the exposure overwrites
27585 mouse-face. */
27586
27587 static int
27588 expose_window (struct window *w, XRectangle *fr)
27589 {
27590 struct frame *f = XFRAME (w->frame);
27591 XRectangle wr, r;
27592 int mouse_face_overwritten_p = 0;
27593
27594 /* If window is not yet fully initialized, do nothing. This can
27595 happen when toolkit scroll bars are used and a window is split.
27596 Reconfiguring the scroll bar will generate an expose for a newly
27597 created window. */
27598 if (w->current_matrix == NULL)
27599 return 0;
27600
27601 /* When we're currently updating the window, display and current
27602 matrix usually don't agree. Arrange for a thorough display
27603 later. */
27604 if (w == updated_window)
27605 {
27606 SET_FRAME_GARBAGED (f);
27607 return 0;
27608 }
27609
27610 /* Frame-relative pixel rectangle of W. */
27611 wr.x = WINDOW_LEFT_EDGE_X (w);
27612 wr.y = WINDOW_TOP_EDGE_Y (w);
27613 wr.width = WINDOW_TOTAL_WIDTH (w);
27614 wr.height = WINDOW_TOTAL_HEIGHT (w);
27615
27616 if (x_intersect_rectangles (fr, &wr, &r))
27617 {
27618 int yb = window_text_bottom_y (w);
27619 struct glyph_row *row;
27620 int cursor_cleared_p, phys_cursor_on_p;
27621 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27622
27623 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27624 r.x, r.y, r.width, r.height));
27625
27626 /* Convert to window coordinates. */
27627 r.x -= WINDOW_LEFT_EDGE_X (w);
27628 r.y -= WINDOW_TOP_EDGE_Y (w);
27629
27630 /* Turn off the cursor. */
27631 if (!w->pseudo_window_p
27632 && phys_cursor_in_rect_p (w, &r))
27633 {
27634 x_clear_cursor (w);
27635 cursor_cleared_p = 1;
27636 }
27637 else
27638 cursor_cleared_p = 0;
27639
27640 /* If the row containing the cursor extends face to end of line,
27641 then expose_area might overwrite the cursor outside the
27642 rectangle and thus notice_overwritten_cursor might clear
27643 w->phys_cursor_on_p. We remember the original value and
27644 check later if it is changed. */
27645 phys_cursor_on_p = w->phys_cursor_on_p;
27646
27647 /* Update lines intersecting rectangle R. */
27648 first_overlapping_row = last_overlapping_row = NULL;
27649 for (row = w->current_matrix->rows;
27650 row->enabled_p;
27651 ++row)
27652 {
27653 int y0 = row->y;
27654 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27655
27656 if ((y0 >= r.y && y0 < r.y + r.height)
27657 || (y1 > r.y && y1 < r.y + r.height)
27658 || (r.y >= y0 && r.y < y1)
27659 || (r.y + r.height > y0 && r.y + r.height < y1))
27660 {
27661 /* A header line may be overlapping, but there is no need
27662 to fix overlapping areas for them. KFS 2005-02-12 */
27663 if (row->overlapping_p && !row->mode_line_p)
27664 {
27665 if (first_overlapping_row == NULL)
27666 first_overlapping_row = row;
27667 last_overlapping_row = row;
27668 }
27669
27670 row->clip = fr;
27671 if (expose_line (w, row, &r))
27672 mouse_face_overwritten_p = 1;
27673 row->clip = NULL;
27674 }
27675 else if (row->overlapping_p)
27676 {
27677 /* We must redraw a row overlapping the exposed area. */
27678 if (y0 < r.y
27679 ? y0 + row->phys_height > r.y
27680 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27681 {
27682 if (first_overlapping_row == NULL)
27683 first_overlapping_row = row;
27684 last_overlapping_row = row;
27685 }
27686 }
27687
27688 if (y1 >= yb)
27689 break;
27690 }
27691
27692 /* Display the mode line if there is one. */
27693 if (WINDOW_WANTS_MODELINE_P (w)
27694 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27695 row->enabled_p)
27696 && row->y < r.y + r.height)
27697 {
27698 if (expose_line (w, row, &r))
27699 mouse_face_overwritten_p = 1;
27700 }
27701
27702 if (!w->pseudo_window_p)
27703 {
27704 /* Fix the display of overlapping rows. */
27705 if (first_overlapping_row)
27706 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27707 fr);
27708
27709 /* Draw border between windows. */
27710 x_draw_vertical_border (w);
27711
27712 /* Turn the cursor on again. */
27713 if (cursor_cleared_p
27714 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27715 update_window_cursor (w, 1);
27716 }
27717 }
27718
27719 return mouse_face_overwritten_p;
27720 }
27721
27722
27723
27724 /* Redraw (parts) of all windows in the window tree rooted at W that
27725 intersect R. R contains frame pixel coordinates. Value is
27726 non-zero if the exposure overwrites mouse-face. */
27727
27728 static int
27729 expose_window_tree (struct window *w, XRectangle *r)
27730 {
27731 struct frame *f = XFRAME (w->frame);
27732 int mouse_face_overwritten_p = 0;
27733
27734 while (w && !FRAME_GARBAGED_P (f))
27735 {
27736 if (!NILP (w->hchild))
27737 mouse_face_overwritten_p
27738 |= expose_window_tree (XWINDOW (w->hchild), r);
27739 else if (!NILP (w->vchild))
27740 mouse_face_overwritten_p
27741 |= expose_window_tree (XWINDOW (w->vchild), r);
27742 else
27743 mouse_face_overwritten_p |= expose_window (w, r);
27744
27745 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27746 }
27747
27748 return mouse_face_overwritten_p;
27749 }
27750
27751
27752 /* EXPORT:
27753 Redisplay an exposed area of frame F. X and Y are the upper-left
27754 corner of the exposed rectangle. W and H are width and height of
27755 the exposed area. All are pixel values. W or H zero means redraw
27756 the entire frame. */
27757
27758 void
27759 expose_frame (struct frame *f, int x, int y, int w, int h)
27760 {
27761 XRectangle r;
27762 int mouse_face_overwritten_p = 0;
27763
27764 TRACE ((stderr, "expose_frame "));
27765
27766 /* No need to redraw if frame will be redrawn soon. */
27767 if (FRAME_GARBAGED_P (f))
27768 {
27769 TRACE ((stderr, " garbaged\n"));
27770 return;
27771 }
27772
27773 /* If basic faces haven't been realized yet, there is no point in
27774 trying to redraw anything. This can happen when we get an expose
27775 event while Emacs is starting, e.g. by moving another window. */
27776 if (FRAME_FACE_CACHE (f) == NULL
27777 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27778 {
27779 TRACE ((stderr, " no faces\n"));
27780 return;
27781 }
27782
27783 if (w == 0 || h == 0)
27784 {
27785 r.x = r.y = 0;
27786 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27787 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27788 }
27789 else
27790 {
27791 r.x = x;
27792 r.y = y;
27793 r.width = w;
27794 r.height = h;
27795 }
27796
27797 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27798 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27799
27800 if (WINDOWP (f->tool_bar_window))
27801 mouse_face_overwritten_p
27802 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27803
27804 #ifdef HAVE_X_WINDOWS
27805 #ifndef MSDOS
27806 #ifndef USE_X_TOOLKIT
27807 if (WINDOWP (f->menu_bar_window))
27808 mouse_face_overwritten_p
27809 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27810 #endif /* not USE_X_TOOLKIT */
27811 #endif
27812 #endif
27813
27814 /* Some window managers support a focus-follows-mouse style with
27815 delayed raising of frames. Imagine a partially obscured frame,
27816 and moving the mouse into partially obscured mouse-face on that
27817 frame. The visible part of the mouse-face will be highlighted,
27818 then the WM raises the obscured frame. With at least one WM, KDE
27819 2.1, Emacs is not getting any event for the raising of the frame
27820 (even tried with SubstructureRedirectMask), only Expose events.
27821 These expose events will draw text normally, i.e. not
27822 highlighted. Which means we must redo the highlight here.
27823 Subsume it under ``we love X''. --gerd 2001-08-15 */
27824 /* Included in Windows version because Windows most likely does not
27825 do the right thing if any third party tool offers
27826 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27827 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27828 {
27829 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27830 if (f == hlinfo->mouse_face_mouse_frame)
27831 {
27832 int mouse_x = hlinfo->mouse_face_mouse_x;
27833 int mouse_y = hlinfo->mouse_face_mouse_y;
27834 clear_mouse_face (hlinfo);
27835 note_mouse_highlight (f, mouse_x, mouse_y);
27836 }
27837 }
27838 }
27839
27840
27841 /* EXPORT:
27842 Determine the intersection of two rectangles R1 and R2. Return
27843 the intersection in *RESULT. Value is non-zero if RESULT is not
27844 empty. */
27845
27846 int
27847 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27848 {
27849 XRectangle *left, *right;
27850 XRectangle *upper, *lower;
27851 int intersection_p = 0;
27852
27853 /* Rearrange so that R1 is the left-most rectangle. */
27854 if (r1->x < r2->x)
27855 left = r1, right = r2;
27856 else
27857 left = r2, right = r1;
27858
27859 /* X0 of the intersection is right.x0, if this is inside R1,
27860 otherwise there is no intersection. */
27861 if (right->x <= left->x + left->width)
27862 {
27863 result->x = right->x;
27864
27865 /* The right end of the intersection is the minimum of
27866 the right ends of left and right. */
27867 result->width = (min (left->x + left->width, right->x + right->width)
27868 - result->x);
27869
27870 /* Same game for Y. */
27871 if (r1->y < r2->y)
27872 upper = r1, lower = r2;
27873 else
27874 upper = r2, lower = r1;
27875
27876 /* The upper end of the intersection is lower.y0, if this is inside
27877 of upper. Otherwise, there is no intersection. */
27878 if (lower->y <= upper->y + upper->height)
27879 {
27880 result->y = lower->y;
27881
27882 /* The lower end of the intersection is the minimum of the lower
27883 ends of upper and lower. */
27884 result->height = (min (lower->y + lower->height,
27885 upper->y + upper->height)
27886 - result->y);
27887 intersection_p = 1;
27888 }
27889 }
27890
27891 return intersection_p;
27892 }
27893
27894 #endif /* HAVE_WINDOW_SYSTEM */
27895
27896 \f
27897 /***********************************************************************
27898 Initialization
27899 ***********************************************************************/
27900
27901 void
27902 syms_of_xdisp (void)
27903 {
27904 Vwith_echo_area_save_vector = Qnil;
27905 staticpro (&Vwith_echo_area_save_vector);
27906
27907 Vmessage_stack = Qnil;
27908 staticpro (&Vmessage_stack);
27909
27910 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27911
27912 message_dolog_marker1 = Fmake_marker ();
27913 staticpro (&message_dolog_marker1);
27914 message_dolog_marker2 = Fmake_marker ();
27915 staticpro (&message_dolog_marker2);
27916 message_dolog_marker3 = Fmake_marker ();
27917 staticpro (&message_dolog_marker3);
27918
27919 #if GLYPH_DEBUG
27920 defsubr (&Sdump_frame_glyph_matrix);
27921 defsubr (&Sdump_glyph_matrix);
27922 defsubr (&Sdump_glyph_row);
27923 defsubr (&Sdump_tool_bar_row);
27924 defsubr (&Strace_redisplay);
27925 defsubr (&Strace_to_stderr);
27926 #endif
27927 #ifdef HAVE_WINDOW_SYSTEM
27928 defsubr (&Stool_bar_lines_needed);
27929 defsubr (&Slookup_image_map);
27930 #endif
27931 defsubr (&Sformat_mode_line);
27932 defsubr (&Sinvisible_p);
27933 defsubr (&Scurrent_bidi_paragraph_direction);
27934
27935 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27936 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27937 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27938 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27939 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27940 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27941 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27942 DEFSYM (Qeval, "eval");
27943 DEFSYM (QCdata, ":data");
27944 DEFSYM (Qdisplay, "display");
27945 DEFSYM (Qspace_width, "space-width");
27946 DEFSYM (Qraise, "raise");
27947 DEFSYM (Qslice, "slice");
27948 DEFSYM (Qspace, "space");
27949 DEFSYM (Qmargin, "margin");
27950 DEFSYM (Qpointer, "pointer");
27951 DEFSYM (Qleft_margin, "left-margin");
27952 DEFSYM (Qright_margin, "right-margin");
27953 DEFSYM (Qcenter, "center");
27954 DEFSYM (Qline_height, "line-height");
27955 DEFSYM (QCalign_to, ":align-to");
27956 DEFSYM (QCrelative_width, ":relative-width");
27957 DEFSYM (QCrelative_height, ":relative-height");
27958 DEFSYM (QCeval, ":eval");
27959 DEFSYM (QCpropertize, ":propertize");
27960 DEFSYM (QCfile, ":file");
27961 DEFSYM (Qfontified, "fontified");
27962 DEFSYM (Qfontification_functions, "fontification-functions");
27963 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27964 DEFSYM (Qescape_glyph, "escape-glyph");
27965 DEFSYM (Qnobreak_space, "nobreak-space");
27966 DEFSYM (Qimage, "image");
27967 DEFSYM (Qtext, "text");
27968 DEFSYM (Qboth, "both");
27969 DEFSYM (Qboth_horiz, "both-horiz");
27970 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27971 DEFSYM (QCmap, ":map");
27972 DEFSYM (QCpointer, ":pointer");
27973 DEFSYM (Qrect, "rect");
27974 DEFSYM (Qcircle, "circle");
27975 DEFSYM (Qpoly, "poly");
27976 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27977 DEFSYM (Qgrow_only, "grow-only");
27978 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27979 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27980 DEFSYM (Qposition, "position");
27981 DEFSYM (Qbuffer_position, "buffer-position");
27982 DEFSYM (Qobject, "object");
27983 DEFSYM (Qbar, "bar");
27984 DEFSYM (Qhbar, "hbar");
27985 DEFSYM (Qbox, "box");
27986 DEFSYM (Qhollow, "hollow");
27987 DEFSYM (Qhand, "hand");
27988 DEFSYM (Qarrow, "arrow");
27989 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27990
27991 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27992 Fcons (intern_c_string ("void-variable"), Qnil)),
27993 Qnil);
27994 staticpro (&list_of_error);
27995
27996 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27997 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27998 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27999 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28000
28001 echo_buffer[0] = echo_buffer[1] = Qnil;
28002 staticpro (&echo_buffer[0]);
28003 staticpro (&echo_buffer[1]);
28004
28005 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28006 staticpro (&echo_area_buffer[0]);
28007 staticpro (&echo_area_buffer[1]);
28008
28009 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28010 staticpro (&Vmessages_buffer_name);
28011
28012 mode_line_proptrans_alist = Qnil;
28013 staticpro (&mode_line_proptrans_alist);
28014 mode_line_string_list = Qnil;
28015 staticpro (&mode_line_string_list);
28016 mode_line_string_face = Qnil;
28017 staticpro (&mode_line_string_face);
28018 mode_line_string_face_prop = Qnil;
28019 staticpro (&mode_line_string_face_prop);
28020 Vmode_line_unwind_vector = Qnil;
28021 staticpro (&Vmode_line_unwind_vector);
28022
28023 help_echo_string = Qnil;
28024 staticpro (&help_echo_string);
28025 help_echo_object = Qnil;
28026 staticpro (&help_echo_object);
28027 help_echo_window = Qnil;
28028 staticpro (&help_echo_window);
28029 previous_help_echo_string = Qnil;
28030 staticpro (&previous_help_echo_string);
28031 help_echo_pos = -1;
28032
28033 DEFSYM (Qright_to_left, "right-to-left");
28034 DEFSYM (Qleft_to_right, "left-to-right");
28035
28036 #ifdef HAVE_WINDOW_SYSTEM
28037 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28038 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28039 For example, if a block cursor is over a tab, it will be drawn as
28040 wide as that tab on the display. */);
28041 x_stretch_cursor_p = 0;
28042 #endif
28043
28044 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28045 doc: /* *Non-nil means highlight trailing whitespace.
28046 The face used for trailing whitespace is `trailing-whitespace'. */);
28047 Vshow_trailing_whitespace = Qnil;
28048
28049 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28050 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28051 If the value is t, Emacs highlights non-ASCII chars which have the
28052 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28053 or `escape-glyph' face respectively.
28054
28055 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28056 U+2011 (non-breaking hyphen) are affected.
28057
28058 Any other non-nil value means to display these characters as a escape
28059 glyph followed by an ordinary space or hyphen.
28060
28061 A value of nil means no special handling of these characters. */);
28062 Vnobreak_char_display = Qt;
28063
28064 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28065 doc: /* *The pointer shape to show in void text areas.
28066 A value of nil means to show the text pointer. Other options are `arrow',
28067 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28068 Vvoid_text_area_pointer = Qarrow;
28069
28070 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28071 doc: /* Non-nil means don't actually do any redisplay.
28072 This is used for internal purposes. */);
28073 Vinhibit_redisplay = Qnil;
28074
28075 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28076 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28077 Vglobal_mode_string = Qnil;
28078
28079 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28080 doc: /* Marker for where to display an arrow on top of the buffer text.
28081 This must be the beginning of a line in order to work.
28082 See also `overlay-arrow-string'. */);
28083 Voverlay_arrow_position = Qnil;
28084
28085 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28086 doc: /* String to display as an arrow in non-window frames.
28087 See also `overlay-arrow-position'. */);
28088 Voverlay_arrow_string = make_pure_c_string ("=>");
28089
28090 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28091 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28092 The symbols on this list are examined during redisplay to determine
28093 where to display overlay arrows. */);
28094 Voverlay_arrow_variable_list
28095 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28096
28097 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28098 doc: /* *The number of lines to try scrolling a window by when point moves out.
28099 If that fails to bring point back on frame, point is centered instead.
28100 If this is zero, point is always centered after it moves off frame.
28101 If you want scrolling to always be a line at a time, you should set
28102 `scroll-conservatively' to a large value rather than set this to 1. */);
28103
28104 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28105 doc: /* *Scroll up to this many lines, to bring point back on screen.
28106 If point moves off-screen, redisplay will scroll by up to
28107 `scroll-conservatively' lines in order to bring point just barely
28108 onto the screen again. If that cannot be done, then redisplay
28109 recenters point as usual.
28110
28111 If the value is greater than 100, redisplay will never recenter point,
28112 but will always scroll just enough text to bring point into view, even
28113 if you move far away.
28114
28115 A value of zero means always recenter point if it moves off screen. */);
28116 scroll_conservatively = 0;
28117
28118 DEFVAR_INT ("scroll-margin", scroll_margin,
28119 doc: /* *Number of lines of margin at the top and bottom of a window.
28120 Recenter the window whenever point gets within this many lines
28121 of the top or bottom of the window. */);
28122 scroll_margin = 0;
28123
28124 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28125 doc: /* Pixels per inch value for non-window system displays.
28126 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28127 Vdisplay_pixels_per_inch = make_float (72.0);
28128
28129 #if GLYPH_DEBUG
28130 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28131 #endif
28132
28133 DEFVAR_LISP ("truncate-partial-width-windows",
28134 Vtruncate_partial_width_windows,
28135 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28136 For an integer value, truncate lines in each window narrower than the
28137 full frame width, provided the window width is less than that integer;
28138 otherwise, respect the value of `truncate-lines'.
28139
28140 For any other non-nil value, truncate lines in all windows that do
28141 not span the full frame width.
28142
28143 A value of nil means to respect the value of `truncate-lines'.
28144
28145 If `word-wrap' is enabled, you might want to reduce this. */);
28146 Vtruncate_partial_width_windows = make_number (50);
28147
28148 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28149 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28150 Any other value means to use the appropriate face, `mode-line',
28151 `header-line', or `menu' respectively. */);
28152 mode_line_inverse_video = 1;
28153
28154 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28155 doc: /* *Maximum buffer size for which line number should be displayed.
28156 If the buffer is bigger than this, the line number does not appear
28157 in the mode line. A value of nil means no limit. */);
28158 Vline_number_display_limit = Qnil;
28159
28160 DEFVAR_INT ("line-number-display-limit-width",
28161 line_number_display_limit_width,
28162 doc: /* *Maximum line width (in characters) for line number display.
28163 If the average length of the lines near point is bigger than this, then the
28164 line number may be omitted from the mode line. */);
28165 line_number_display_limit_width = 200;
28166
28167 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28168 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28169 highlight_nonselected_windows = 0;
28170
28171 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28172 doc: /* Non-nil if more than one frame is visible on this display.
28173 Minibuffer-only frames don't count, but iconified frames do.
28174 This variable is not guaranteed to be accurate except while processing
28175 `frame-title-format' and `icon-title-format'. */);
28176
28177 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28178 doc: /* Template for displaying the title bar of visible frames.
28179 \(Assuming the window manager supports this feature.)
28180
28181 This variable has the same structure as `mode-line-format', except that
28182 the %c and %l constructs are ignored. It is used only on frames for
28183 which no explicit name has been set \(see `modify-frame-parameters'). */);
28184
28185 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28186 doc: /* Template for displaying the title bar of an iconified frame.
28187 \(Assuming the window manager supports this feature.)
28188 This variable has the same structure as `mode-line-format' (which see),
28189 and is used only on frames for which no explicit name has been set
28190 \(see `modify-frame-parameters'). */);
28191 Vicon_title_format
28192 = Vframe_title_format
28193 = pure_cons (intern_c_string ("multiple-frames"),
28194 pure_cons (make_pure_c_string ("%b"),
28195 pure_cons (pure_cons (empty_unibyte_string,
28196 pure_cons (intern_c_string ("invocation-name"),
28197 pure_cons (make_pure_c_string ("@"),
28198 pure_cons (intern_c_string ("system-name"),
28199 Qnil)))),
28200 Qnil)));
28201
28202 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28203 doc: /* Maximum number of lines to keep in the message log buffer.
28204 If nil, disable message logging. If t, log messages but don't truncate
28205 the buffer when it becomes large. */);
28206 Vmessage_log_max = make_number (100);
28207
28208 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28209 doc: /* Functions called before redisplay, if window sizes have changed.
28210 The value should be a list of functions that take one argument.
28211 Just before redisplay, for each frame, if any of its windows have changed
28212 size since the last redisplay, or have been split or deleted,
28213 all the functions in the list are called, with the frame as argument. */);
28214 Vwindow_size_change_functions = Qnil;
28215
28216 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28217 doc: /* List of functions to call before redisplaying a window with scrolling.
28218 Each function is called with two arguments, the window and its new
28219 display-start position. Note that these functions are also called by
28220 `set-window-buffer'. Also note that the value of `window-end' is not
28221 valid when these functions are called. */);
28222 Vwindow_scroll_functions = Qnil;
28223
28224 DEFVAR_LISP ("window-text-change-functions",
28225 Vwindow_text_change_functions,
28226 doc: /* Functions to call in redisplay when text in the window might change. */);
28227 Vwindow_text_change_functions = Qnil;
28228
28229 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28230 doc: /* Functions called when redisplay of a window reaches the end trigger.
28231 Each function is called with two arguments, the window and the end trigger value.
28232 See `set-window-redisplay-end-trigger'. */);
28233 Vredisplay_end_trigger_functions = Qnil;
28234
28235 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28236 doc: /* *Non-nil means autoselect window with mouse pointer.
28237 If nil, do not autoselect windows.
28238 A positive number means delay autoselection by that many seconds: a
28239 window is autoselected only after the mouse has remained in that
28240 window for the duration of the delay.
28241 A negative number has a similar effect, but causes windows to be
28242 autoselected only after the mouse has stopped moving. \(Because of
28243 the way Emacs compares mouse events, you will occasionally wait twice
28244 that time before the window gets selected.\)
28245 Any other value means to autoselect window instantaneously when the
28246 mouse pointer enters it.
28247
28248 Autoselection selects the minibuffer only if it is active, and never
28249 unselects the minibuffer if it is active.
28250
28251 When customizing this variable make sure that the actual value of
28252 `focus-follows-mouse' matches the behavior of your window manager. */);
28253 Vmouse_autoselect_window = Qnil;
28254
28255 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28256 doc: /* *Non-nil means automatically resize tool-bars.
28257 This dynamically changes the tool-bar's height to the minimum height
28258 that is needed to make all tool-bar items visible.
28259 If value is `grow-only', the tool-bar's height is only increased
28260 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28261 Vauto_resize_tool_bars = Qt;
28262
28263 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28264 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28265 auto_raise_tool_bar_buttons_p = 1;
28266
28267 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28268 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28269 make_cursor_line_fully_visible_p = 1;
28270
28271 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28272 doc: /* *Border below tool-bar in pixels.
28273 If an integer, use it as the height of the border.
28274 If it is one of `internal-border-width' or `border-width', use the
28275 value of the corresponding frame parameter.
28276 Otherwise, no border is added below the tool-bar. */);
28277 Vtool_bar_border = Qinternal_border_width;
28278
28279 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28280 doc: /* *Margin around tool-bar buttons in pixels.
28281 If an integer, use that for both horizontal and vertical margins.
28282 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28283 HORZ specifying the horizontal margin, and VERT specifying the
28284 vertical margin. */);
28285 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28286
28287 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28288 doc: /* *Relief thickness of tool-bar buttons. */);
28289 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28290
28291 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28292 doc: /* Tool bar style to use.
28293 It can be one of
28294 image - show images only
28295 text - show text only
28296 both - show both, text below image
28297 both-horiz - show text to the right of the image
28298 text-image-horiz - show text to the left of the image
28299 any other - use system default or image if no system default. */);
28300 Vtool_bar_style = Qnil;
28301
28302 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28303 doc: /* *Maximum number of characters a label can have to be shown.
28304 The tool bar style must also show labels for this to have any effect, see
28305 `tool-bar-style'. */);
28306 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28307
28308 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28309 doc: /* List of functions to call to fontify regions of text.
28310 Each function is called with one argument POS. Functions must
28311 fontify a region starting at POS in the current buffer, and give
28312 fontified regions the property `fontified'. */);
28313 Vfontification_functions = Qnil;
28314 Fmake_variable_buffer_local (Qfontification_functions);
28315
28316 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28317 unibyte_display_via_language_environment,
28318 doc: /* *Non-nil means display unibyte text according to language environment.
28319 Specifically, this means that raw bytes in the range 160-255 decimal
28320 are displayed by converting them to the equivalent multibyte characters
28321 according to the current language environment. As a result, they are
28322 displayed according to the current fontset.
28323
28324 Note that this variable affects only how these bytes are displayed,
28325 but does not change the fact they are interpreted as raw bytes. */);
28326 unibyte_display_via_language_environment = 0;
28327
28328 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28329 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28330 If a float, it specifies a fraction of the mini-window frame's height.
28331 If an integer, it specifies a number of lines. */);
28332 Vmax_mini_window_height = make_float (0.25);
28333
28334 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28335 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28336 A value of nil means don't automatically resize mini-windows.
28337 A value of t means resize them to fit the text displayed in them.
28338 A value of `grow-only', the default, means let mini-windows grow only;
28339 they return to their normal size when the minibuffer is closed, or the
28340 echo area becomes empty. */);
28341 Vresize_mini_windows = Qgrow_only;
28342
28343 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28344 doc: /* Alist specifying how to blink the cursor off.
28345 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28346 `cursor-type' frame-parameter or variable equals ON-STATE,
28347 comparing using `equal', Emacs uses OFF-STATE to specify
28348 how to blink it off. ON-STATE and OFF-STATE are values for
28349 the `cursor-type' frame parameter.
28350
28351 If a frame's ON-STATE has no entry in this list,
28352 the frame's other specifications determine how to blink the cursor off. */);
28353 Vblink_cursor_alist = Qnil;
28354
28355 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28356 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28357 If non-nil, windows are automatically scrolled horizontally to make
28358 point visible. */);
28359 automatic_hscrolling_p = 1;
28360 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28361
28362 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28363 doc: /* *How many columns away from the window edge point is allowed to get
28364 before automatic hscrolling will horizontally scroll the window. */);
28365 hscroll_margin = 5;
28366
28367 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28368 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28369 When point is less than `hscroll-margin' columns from the window
28370 edge, automatic hscrolling will scroll the window by the amount of columns
28371 determined by this variable. If its value is a positive integer, scroll that
28372 many columns. If it's a positive floating-point number, it specifies the
28373 fraction of the window's width to scroll. If it's nil or zero, point will be
28374 centered horizontally after the scroll. Any other value, including negative
28375 numbers, are treated as if the value were zero.
28376
28377 Automatic hscrolling always moves point outside the scroll margin, so if
28378 point was more than scroll step columns inside the margin, the window will
28379 scroll more than the value given by the scroll step.
28380
28381 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28382 and `scroll-right' overrides this variable's effect. */);
28383 Vhscroll_step = make_number (0);
28384
28385 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28386 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28387 Bind this around calls to `message' to let it take effect. */);
28388 message_truncate_lines = 0;
28389
28390 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28391 doc: /* Normal hook run to update the menu bar definitions.
28392 Redisplay runs this hook before it redisplays the menu bar.
28393 This is used to update submenus such as Buffers,
28394 whose contents depend on various data. */);
28395 Vmenu_bar_update_hook = Qnil;
28396
28397 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28398 doc: /* Frame for which we are updating a menu.
28399 The enable predicate for a menu binding should check this variable. */);
28400 Vmenu_updating_frame = Qnil;
28401
28402 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28403 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28404 inhibit_menubar_update = 0;
28405
28406 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28407 doc: /* Prefix prepended to all continuation lines at display time.
28408 The value may be a string, an image, or a stretch-glyph; it is
28409 interpreted in the same way as the value of a `display' text property.
28410
28411 This variable is overridden by any `wrap-prefix' text or overlay
28412 property.
28413
28414 To add a prefix to non-continuation lines, use `line-prefix'. */);
28415 Vwrap_prefix = Qnil;
28416 DEFSYM (Qwrap_prefix, "wrap-prefix");
28417 Fmake_variable_buffer_local (Qwrap_prefix);
28418
28419 DEFVAR_LISP ("line-prefix", Vline_prefix,
28420 doc: /* Prefix prepended to all non-continuation lines at display time.
28421 The value may be a string, an image, or a stretch-glyph; it is
28422 interpreted in the same way as the value of a `display' text property.
28423
28424 This variable is overridden by any `line-prefix' text or overlay
28425 property.
28426
28427 To add a prefix to continuation lines, use `wrap-prefix'. */);
28428 Vline_prefix = Qnil;
28429 DEFSYM (Qline_prefix, "line-prefix");
28430 Fmake_variable_buffer_local (Qline_prefix);
28431
28432 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28433 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28434 inhibit_eval_during_redisplay = 0;
28435
28436 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28437 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28438 inhibit_free_realized_faces = 0;
28439
28440 #if GLYPH_DEBUG
28441 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28442 doc: /* Inhibit try_window_id display optimization. */);
28443 inhibit_try_window_id = 0;
28444
28445 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28446 doc: /* Inhibit try_window_reusing display optimization. */);
28447 inhibit_try_window_reusing = 0;
28448
28449 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28450 doc: /* Inhibit try_cursor_movement display optimization. */);
28451 inhibit_try_cursor_movement = 0;
28452 #endif /* GLYPH_DEBUG */
28453
28454 DEFVAR_INT ("overline-margin", overline_margin,
28455 doc: /* *Space between overline and text, in pixels.
28456 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28457 margin to the character height. */);
28458 overline_margin = 2;
28459
28460 DEFVAR_INT ("underline-minimum-offset",
28461 underline_minimum_offset,
28462 doc: /* Minimum distance between baseline and underline.
28463 This can improve legibility of underlined text at small font sizes,
28464 particularly when using variable `x-use-underline-position-properties'
28465 with fonts that specify an UNDERLINE_POSITION relatively close to the
28466 baseline. The default value is 1. */);
28467 underline_minimum_offset = 1;
28468
28469 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28470 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28471 This feature only works when on a window system that can change
28472 cursor shapes. */);
28473 display_hourglass_p = 1;
28474
28475 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28476 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28477 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28478
28479 hourglass_atimer = NULL;
28480 hourglass_shown_p = 0;
28481
28482 DEFSYM (Qglyphless_char, "glyphless-char");
28483 DEFSYM (Qhex_code, "hex-code");
28484 DEFSYM (Qempty_box, "empty-box");
28485 DEFSYM (Qthin_space, "thin-space");
28486 DEFSYM (Qzero_width, "zero-width");
28487
28488 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28489 /* Intern this now in case it isn't already done.
28490 Setting this variable twice is harmless.
28491 But don't staticpro it here--that is done in alloc.c. */
28492 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28493 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28494
28495 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28496 doc: /* Char-table defining glyphless characters.
28497 Each element, if non-nil, should be one of the following:
28498 an ASCII acronym string: display this string in a box
28499 `hex-code': display the hexadecimal code of a character in a box
28500 `empty-box': display as an empty box
28501 `thin-space': display as 1-pixel width space
28502 `zero-width': don't display
28503 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28504 display method for graphical terminals and text terminals respectively.
28505 GRAPHICAL and TEXT should each have one of the values listed above.
28506
28507 The char-table has one extra slot to control the display of a character for
28508 which no font is found. This slot only takes effect on graphical terminals.
28509 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28510 `thin-space'. The default is `empty-box'. */);
28511 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28512 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28513 Qempty_box);
28514 }
28515
28516
28517 /* Initialize this module when Emacs starts. */
28518
28519 void
28520 init_xdisp (void)
28521 {
28522 current_header_line_height = current_mode_line_height = -1;
28523
28524 CHARPOS (this_line_start_pos) = 0;
28525
28526 if (!noninteractive)
28527 {
28528 struct window *m = XWINDOW (minibuf_window);
28529 Lisp_Object frame = m->frame;
28530 struct frame *f = XFRAME (frame);
28531 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28532 struct window *r = XWINDOW (root);
28533 int i;
28534
28535 echo_area_window = minibuf_window;
28536
28537 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28538 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28539 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28540 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28541 XSETFASTINT (m->total_lines, 1);
28542 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28543
28544 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28545 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28546 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28547
28548 /* The default ellipsis glyphs `...'. */
28549 for (i = 0; i < 3; ++i)
28550 default_invis_vector[i] = make_number ('.');
28551 }
28552
28553 {
28554 /* Allocate the buffer for frame titles.
28555 Also used for `format-mode-line'. */
28556 int size = 100;
28557 mode_line_noprop_buf = (char *) xmalloc (size);
28558 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28559 mode_line_noprop_ptr = mode_line_noprop_buf;
28560 mode_line_target = MODE_LINE_DISPLAY;
28561 }
28562
28563 help_echo_showing_p = 0;
28564 }
28565
28566 /* Since w32 does not support atimers, it defines its own implementation of
28567 the following three functions in w32fns.c. */
28568 #ifndef WINDOWSNT
28569
28570 /* Platform-independent portion of hourglass implementation. */
28571
28572 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28573 int
28574 hourglass_started (void)
28575 {
28576 return hourglass_shown_p || hourglass_atimer != NULL;
28577 }
28578
28579 /* Cancel a currently active hourglass timer, and start a new one. */
28580 void
28581 start_hourglass (void)
28582 {
28583 #if defined (HAVE_WINDOW_SYSTEM)
28584 EMACS_TIME delay;
28585 int secs, usecs = 0;
28586
28587 cancel_hourglass ();
28588
28589 if (INTEGERP (Vhourglass_delay)
28590 && XINT (Vhourglass_delay) > 0)
28591 secs = XFASTINT (Vhourglass_delay);
28592 else if (FLOATP (Vhourglass_delay)
28593 && XFLOAT_DATA (Vhourglass_delay) > 0)
28594 {
28595 Lisp_Object tem;
28596 tem = Ftruncate (Vhourglass_delay, Qnil);
28597 secs = XFASTINT (tem);
28598 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28599 }
28600 else
28601 secs = DEFAULT_HOURGLASS_DELAY;
28602
28603 EMACS_SET_SECS_USECS (delay, secs, usecs);
28604 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28605 show_hourglass, NULL);
28606 #endif
28607 }
28608
28609
28610 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28611 shown. */
28612 void
28613 cancel_hourglass (void)
28614 {
28615 #if defined (HAVE_WINDOW_SYSTEM)
28616 if (hourglass_atimer)
28617 {
28618 cancel_atimer (hourglass_atimer);
28619 hourglass_atimer = NULL;
28620 }
28621
28622 if (hourglass_shown_p)
28623 hide_hourglass ();
28624 #endif
28625 }
28626 #endif /* ! WINDOWSNT */