Add 2007 to copyright years.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24
25 Redisplay.
26
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
31
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
39
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
49
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
63 |
64 expose_window (asynchronous) |
65 |
66 X expose events -----+
67
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
72
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
82
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
88
89
90 Direct operations.
91
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
96
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
103
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
109
110
111 Desired matrices.
112
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
119
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
126
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
132
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
139
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
147
148
149 Frame matrices.
150
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
157
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
169
170 #include <config.h>
171 #include <stdio.h>
172
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "charset.h"
181 #include "indent.h"
182 #include "commands.h"
183 #include "keymap.h"
184 #include "macros.h"
185 #include "disptab.h"
186 #include "termhooks.h"
187 #include "intervals.h"
188 #include "coding.h"
189 #include "process.h"
190 #include "region-cache.h"
191 #include "fontset.h"
192 #include "blockinput.h"
193
194 #ifdef HAVE_X_WINDOWS
195 #include "xterm.h"
196 #endif
197 #ifdef WINDOWSNT
198 #include "w32term.h"
199 #endif
200 #ifdef MAC_OS
201 #include "macterm.h"
202 #endif
203
204 #ifndef FRAME_X_OUTPUT
205 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
206 #endif
207
208 #define INFINITY 10000000
209
210 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
211 || defined (USE_GTK)
212 extern void set_frame_menubar P_ ((struct frame *f, int, int));
213 extern int pending_menu_activation;
214 #endif
215
216 extern int interrupt_input;
217 extern int command_loop_level;
218
219 extern Lisp_Object do_mouse_tracking;
220
221 extern int minibuffer_auto_raise;
222 extern Lisp_Object Vminibuffer_list;
223
224 extern Lisp_Object Qface;
225 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
226
227 extern Lisp_Object Voverriding_local_map;
228 extern Lisp_Object Voverriding_local_map_menu_flag;
229 extern Lisp_Object Qmenu_item;
230 extern Lisp_Object Qwhen;
231 extern Lisp_Object Qhelp_echo;
232
233 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
234 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
235 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
236 Lisp_Object Qinhibit_point_motion_hooks;
237 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
238 Lisp_Object Qfontified;
239 Lisp_Object Qgrow_only;
240 Lisp_Object Qinhibit_eval_during_redisplay;
241 Lisp_Object Qbuffer_position, Qposition, Qobject;
242
243 /* Cursor shapes */
244 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
245
246 /* Pointer shapes */
247 Lisp_Object Qarrow, Qhand, Qtext;
248
249 Lisp_Object Qrisky_local_variable;
250
251 /* Holds the list (error). */
252 Lisp_Object list_of_error;
253
254 /* Functions called to fontify regions of text. */
255
256 Lisp_Object Vfontification_functions;
257 Lisp_Object Qfontification_functions;
258
259 /* Non-nil means automatically select any window when the mouse
260 cursor moves into it. */
261 Lisp_Object Vmouse_autoselect_window;
262
263 /* Non-zero means draw tool bar buttons raised when the mouse moves
264 over them. */
265
266 int auto_raise_tool_bar_buttons_p;
267
268 /* Non-zero means to reposition window if cursor line is only partially visible. */
269
270 int make_cursor_line_fully_visible_p;
271
272 /* Margin below tool bar in pixels. 0 or nil means no margin.
273 If value is `internal-border-width' or `border-width',
274 the corresponding frame parameter is used. */
275
276 Lisp_Object Vtool_bar_border;
277
278 /* Margin around tool bar buttons in pixels. */
279
280 Lisp_Object Vtool_bar_button_margin;
281
282 /* Thickness of shadow to draw around tool bar buttons. */
283
284 EMACS_INT tool_bar_button_relief;
285
286 /* Non-nil means automatically resize tool-bars so that all tool-bar
287 items are visible, and no blank lines remain.
288
289 If value is `grow-only', only make tool-bar bigger. */
290
291 Lisp_Object Vauto_resize_tool_bars;
292
293 /* Non-zero means draw block and hollow cursor as wide as the glyph
294 under it. For example, if a block cursor is over a tab, it will be
295 drawn as wide as that tab on the display. */
296
297 int x_stretch_cursor_p;
298
299 /* Non-nil means don't actually do any redisplay. */
300
301 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
302
303 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
304
305 int inhibit_eval_during_redisplay;
306
307 /* Names of text properties relevant for redisplay. */
308
309 Lisp_Object Qdisplay;
310 extern Lisp_Object Qface, Qinvisible, Qwidth;
311
312 /* Symbols used in text property values. */
313
314 Lisp_Object Vdisplay_pixels_per_inch;
315 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
316 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
317 Lisp_Object Qslice;
318 Lisp_Object Qcenter;
319 Lisp_Object Qmargin, Qpointer;
320 Lisp_Object Qline_height;
321 extern Lisp_Object Qheight;
322 extern Lisp_Object QCwidth, QCheight, QCascent;
323 extern Lisp_Object Qscroll_bar;
324 extern Lisp_Object Qcursor;
325
326 /* Non-nil means highlight trailing whitespace. */
327
328 Lisp_Object Vshow_trailing_whitespace;
329
330 /* Non-nil means escape non-break space and hyphens. */
331
332 Lisp_Object Vnobreak_char_display;
333
334 #ifdef HAVE_WINDOW_SYSTEM
335 extern Lisp_Object Voverflow_newline_into_fringe;
336
337 /* Test if overflow newline into fringe. Called with iterator IT
338 at or past right window margin, and with IT->current_x set. */
339
340 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
341 (!NILP (Voverflow_newline_into_fringe) \
342 && FRAME_WINDOW_P (it->f) \
343 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
344 && it->current_x == it->last_visible_x)
345
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Non-nil means show the text cursor in void text areas
349 i.e. in blank areas after eol and eob. This used to be
350 the default in 21.3. */
351
352 Lisp_Object Vvoid_text_area_pointer;
353
354 /* Name of the face used to highlight trailing whitespace. */
355
356 Lisp_Object Qtrailing_whitespace;
357
358 /* Name and number of the face used to highlight escape glyphs. */
359
360 Lisp_Object Qescape_glyph;
361
362 /* Name and number of the face used to highlight non-breaking spaces. */
363
364 Lisp_Object Qnobreak_space;
365
366 /* The symbol `image' which is the car of the lists used to represent
367 images in Lisp. */
368
369 Lisp_Object Qimage;
370
371 /* The image map types. */
372 Lisp_Object QCmap, QCpointer;
373 Lisp_Object Qrect, Qcircle, Qpoly;
374
375 /* Non-zero means print newline to stdout before next mini-buffer
376 message. */
377
378 int noninteractive_need_newline;
379
380 /* Non-zero means print newline to message log before next message. */
381
382 static int message_log_need_newline;
383
384 /* Three markers that message_dolog uses.
385 It could allocate them itself, but that causes trouble
386 in handling memory-full errors. */
387 static Lisp_Object message_dolog_marker1;
388 static Lisp_Object message_dolog_marker2;
389 static Lisp_Object message_dolog_marker3;
390 \f
391 /* The buffer position of the first character appearing entirely or
392 partially on the line of the selected window which contains the
393 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
394 redisplay optimization in redisplay_internal. */
395
396 static struct text_pos this_line_start_pos;
397
398 /* Number of characters past the end of the line above, including the
399 terminating newline. */
400
401 static struct text_pos this_line_end_pos;
402
403 /* The vertical positions and the height of this line. */
404
405 static int this_line_vpos;
406 static int this_line_y;
407 static int this_line_pixel_height;
408
409 /* X position at which this display line starts. Usually zero;
410 negative if first character is partially visible. */
411
412 static int this_line_start_x;
413
414 /* Buffer that this_line_.* variables are referring to. */
415
416 static struct buffer *this_line_buffer;
417
418 /* Nonzero means truncate lines in all windows less wide than the
419 frame. */
420
421 int truncate_partial_width_windows;
422
423 /* A flag to control how to display unibyte 8-bit character. */
424
425 int unibyte_display_via_language_environment;
426
427 /* Nonzero means we have more than one non-mini-buffer-only frame.
428 Not guaranteed to be accurate except while parsing
429 frame-title-format. */
430
431 int multiple_frames;
432
433 Lisp_Object Vglobal_mode_string;
434
435
436 /* List of variables (symbols) which hold markers for overlay arrows.
437 The symbols on this list are examined during redisplay to determine
438 where to display overlay arrows. */
439
440 Lisp_Object Voverlay_arrow_variable_list;
441
442 /* Marker for where to display an arrow on top of the buffer text. */
443
444 Lisp_Object Voverlay_arrow_position;
445
446 /* String to display for the arrow. Only used on terminal frames. */
447
448 Lisp_Object Voverlay_arrow_string;
449
450 /* Values of those variables at last redisplay are stored as
451 properties on `overlay-arrow-position' symbol. However, if
452 Voverlay_arrow_position is a marker, last-arrow-position is its
453 numerical position. */
454
455 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
456
457 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
458 properties on a symbol in overlay-arrow-variable-list. */
459
460 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
461
462 /* Like mode-line-format, but for the title bar on a visible frame. */
463
464 Lisp_Object Vframe_title_format;
465
466 /* Like mode-line-format, but for the title bar on an iconified frame. */
467
468 Lisp_Object Vicon_title_format;
469
470 /* List of functions to call when a window's size changes. These
471 functions get one arg, a frame on which one or more windows' sizes
472 have changed. */
473
474 static Lisp_Object Vwindow_size_change_functions;
475
476 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
477
478 /* Nonzero if an overlay arrow has been displayed in this window. */
479
480 static int overlay_arrow_seen;
481
482 /* Nonzero means highlight the region even in nonselected windows. */
483
484 int highlight_nonselected_windows;
485
486 /* If cursor motion alone moves point off frame, try scrolling this
487 many lines up or down if that will bring it back. */
488
489 static EMACS_INT scroll_step;
490
491 /* Nonzero means scroll just far enough to bring point back on the
492 screen, when appropriate. */
493
494 static EMACS_INT scroll_conservatively;
495
496 /* Recenter the window whenever point gets within this many lines of
497 the top or bottom of the window. This value is translated into a
498 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
499 that there is really a fixed pixel height scroll margin. */
500
501 EMACS_INT scroll_margin;
502
503 /* Number of windows showing the buffer of the selected window (or
504 another buffer with the same base buffer). keyboard.c refers to
505 this. */
506
507 int buffer_shared;
508
509 /* Vector containing glyphs for an ellipsis `...'. */
510
511 static Lisp_Object default_invis_vector[3];
512
513 /* Zero means display the mode-line/header-line/menu-bar in the default face
514 (this slightly odd definition is for compatibility with previous versions
515 of emacs), non-zero means display them using their respective faces.
516
517 This variable is deprecated. */
518
519 int mode_line_inverse_video;
520
521 /* Prompt to display in front of the mini-buffer contents. */
522
523 Lisp_Object minibuf_prompt;
524
525 /* Width of current mini-buffer prompt. Only set after display_line
526 of the line that contains the prompt. */
527
528 int minibuf_prompt_width;
529
530 /* This is the window where the echo area message was displayed. It
531 is always a mini-buffer window, but it may not be the same window
532 currently active as a mini-buffer. */
533
534 Lisp_Object echo_area_window;
535
536 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
537 pushes the current message and the value of
538 message_enable_multibyte on the stack, the function restore_message
539 pops the stack and displays MESSAGE again. */
540
541 Lisp_Object Vmessage_stack;
542
543 /* Nonzero means multibyte characters were enabled when the echo area
544 message was specified. */
545
546 int message_enable_multibyte;
547
548 /* Nonzero if we should redraw the mode lines on the next redisplay. */
549
550 int update_mode_lines;
551
552 /* Nonzero if window sizes or contents have changed since last
553 redisplay that finished. */
554
555 int windows_or_buffers_changed;
556
557 /* Nonzero means a frame's cursor type has been changed. */
558
559 int cursor_type_changed;
560
561 /* Nonzero after display_mode_line if %l was used and it displayed a
562 line number. */
563
564 int line_number_displayed;
565
566 /* Maximum buffer size for which to display line numbers. */
567
568 Lisp_Object Vline_number_display_limit;
569
570 /* Line width to consider when repositioning for line number display. */
571
572 static EMACS_INT line_number_display_limit_width;
573
574 /* Number of lines to keep in the message log buffer. t means
575 infinite. nil means don't log at all. */
576
577 Lisp_Object Vmessage_log_max;
578
579 /* The name of the *Messages* buffer, a string. */
580
581 static Lisp_Object Vmessages_buffer_name;
582
583 /* Index 0 is the buffer that holds the current (desired) echo area message,
584 or nil if none is desired right now.
585
586 Index 1 is the buffer that holds the previously displayed echo area message,
587 or nil to indicate no message. This is normally what's on the screen now.
588
589 These two can point to the same buffer. That happens when the last
590 message output by the user (or made by echoing) has been displayed. */
591
592 Lisp_Object echo_area_buffer[2];
593
594 /* Permanent pointers to the two buffers that are used for echo area
595 purposes. Once the two buffers are made, and their pointers are
596 placed here, these two slots remain unchanged unless those buffers
597 need to be created afresh. */
598
599 static Lisp_Object echo_buffer[2];
600
601 /* A vector saved used in with_area_buffer to reduce consing. */
602
603 static Lisp_Object Vwith_echo_area_save_vector;
604
605 /* Non-zero means display_echo_area should display the last echo area
606 message again. Set by redisplay_preserve_echo_area. */
607
608 static int display_last_displayed_message_p;
609
610 /* Nonzero if echo area is being used by print; zero if being used by
611 message. */
612
613 int message_buf_print;
614
615 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
616
617 Lisp_Object Qinhibit_menubar_update;
618 int inhibit_menubar_update;
619
620 /* When evaluating expressions from menu bar items (enable conditions,
621 for instance), this is the frame they are being processed for. */
622
623 Lisp_Object Vmenu_updating_frame;
624
625 /* Maximum height for resizing mini-windows. Either a float
626 specifying a fraction of the available height, or an integer
627 specifying a number of lines. */
628
629 Lisp_Object Vmax_mini_window_height;
630
631 /* Non-zero means messages should be displayed with truncated
632 lines instead of being continued. */
633
634 int message_truncate_lines;
635 Lisp_Object Qmessage_truncate_lines;
636
637 /* Set to 1 in clear_message to make redisplay_internal aware
638 of an emptied echo area. */
639
640 static int message_cleared_p;
641
642 /* How to blink the default frame cursor off. */
643 Lisp_Object Vblink_cursor_alist;
644
645 /* A scratch glyph row with contents used for generating truncation
646 glyphs. Also used in direct_output_for_insert. */
647
648 #define MAX_SCRATCH_GLYPHS 100
649 struct glyph_row scratch_glyph_row;
650 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
651
652 /* Ascent and height of the last line processed by move_it_to. */
653
654 static int last_max_ascent, last_height;
655
656 /* Non-zero if there's a help-echo in the echo area. */
657
658 int help_echo_showing_p;
659
660 /* If >= 0, computed, exact values of mode-line and header-line height
661 to use in the macros CURRENT_MODE_LINE_HEIGHT and
662 CURRENT_HEADER_LINE_HEIGHT. */
663
664 int current_mode_line_height, current_header_line_height;
665
666 /* The maximum distance to look ahead for text properties. Values
667 that are too small let us call compute_char_face and similar
668 functions too often which is expensive. Values that are too large
669 let us call compute_char_face and alike too often because we
670 might not be interested in text properties that far away. */
671
672 #define TEXT_PROP_DISTANCE_LIMIT 100
673
674 #if GLYPH_DEBUG
675
676 /* Variables to turn off display optimizations from Lisp. */
677
678 int inhibit_try_window_id, inhibit_try_window_reusing;
679 int inhibit_try_cursor_movement;
680
681 /* Non-zero means print traces of redisplay if compiled with
682 GLYPH_DEBUG != 0. */
683
684 int trace_redisplay_p;
685
686 #endif /* GLYPH_DEBUG */
687
688 #ifdef DEBUG_TRACE_MOVE
689 /* Non-zero means trace with TRACE_MOVE to stderr. */
690 int trace_move;
691
692 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
693 #else
694 #define TRACE_MOVE(x) (void) 0
695 #endif
696
697 /* Non-zero means automatically scroll windows horizontally to make
698 point visible. */
699
700 int automatic_hscrolling_p;
701
702 /* How close to the margin can point get before the window is scrolled
703 horizontally. */
704 EMACS_INT hscroll_margin;
705
706 /* How much to scroll horizontally when point is inside the above margin. */
707 Lisp_Object Vhscroll_step;
708
709 /* The variable `resize-mini-windows'. If nil, don't resize
710 mini-windows. If t, always resize them to fit the text they
711 display. If `grow-only', let mini-windows grow only until they
712 become empty. */
713
714 Lisp_Object Vresize_mini_windows;
715
716 /* Buffer being redisplayed -- for redisplay_window_error. */
717
718 struct buffer *displayed_buffer;
719
720 /* Space between overline and text. */
721
722 EMACS_INT overline_margin;
723
724 /* Value returned from text property handlers (see below). */
725
726 enum prop_handled
727 {
728 HANDLED_NORMALLY,
729 HANDLED_RECOMPUTE_PROPS,
730 HANDLED_OVERLAY_STRING_CONSUMED,
731 HANDLED_RETURN
732 };
733
734 /* A description of text properties that redisplay is interested
735 in. */
736
737 struct props
738 {
739 /* The name of the property. */
740 Lisp_Object *name;
741
742 /* A unique index for the property. */
743 enum prop_idx idx;
744
745 /* A handler function called to set up iterator IT from the property
746 at IT's current position. Value is used to steer handle_stop. */
747 enum prop_handled (*handler) P_ ((struct it *it));
748 };
749
750 static enum prop_handled handle_face_prop P_ ((struct it *));
751 static enum prop_handled handle_invisible_prop P_ ((struct it *));
752 static enum prop_handled handle_display_prop P_ ((struct it *));
753 static enum prop_handled handle_composition_prop P_ ((struct it *));
754 static enum prop_handled handle_overlay_change P_ ((struct it *));
755 static enum prop_handled handle_fontified_prop P_ ((struct it *));
756
757 /* Properties handled by iterators. */
758
759 static struct props it_props[] =
760 {
761 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
762 /* Handle `face' before `display' because some sub-properties of
763 `display' need to know the face. */
764 {&Qface, FACE_PROP_IDX, handle_face_prop},
765 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
766 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
767 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
768 {NULL, 0, NULL}
769 };
770
771 /* Value is the position described by X. If X is a marker, value is
772 the marker_position of X. Otherwise, value is X. */
773
774 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
775
776 /* Enumeration returned by some move_it_.* functions internally. */
777
778 enum move_it_result
779 {
780 /* Not used. Undefined value. */
781 MOVE_UNDEFINED,
782
783 /* Move ended at the requested buffer position or ZV. */
784 MOVE_POS_MATCH_OR_ZV,
785
786 /* Move ended at the requested X pixel position. */
787 MOVE_X_REACHED,
788
789 /* Move within a line ended at the end of a line that must be
790 continued. */
791 MOVE_LINE_CONTINUED,
792
793 /* Move within a line ended at the end of a line that would
794 be displayed truncated. */
795 MOVE_LINE_TRUNCATED,
796
797 /* Move within a line ended at a line end. */
798 MOVE_NEWLINE_OR_CR
799 };
800
801 /* This counter is used to clear the face cache every once in a while
802 in redisplay_internal. It is incremented for each redisplay.
803 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
804 cleared. */
805
806 #define CLEAR_FACE_CACHE_COUNT 500
807 static int clear_face_cache_count;
808
809 /* Similarly for the image cache. */
810
811 #ifdef HAVE_WINDOW_SYSTEM
812 #define CLEAR_IMAGE_CACHE_COUNT 101
813 static int clear_image_cache_count;
814 #endif
815
816 /* Record the previous terminal frame we displayed. */
817
818 static struct frame *previous_terminal_frame;
819
820 /* Non-zero while redisplay_internal is in progress. */
821
822 int redisplaying_p;
823
824 /* Non-zero means don't free realized faces. Bound while freeing
825 realized faces is dangerous because glyph matrices might still
826 reference them. */
827
828 int inhibit_free_realized_faces;
829 Lisp_Object Qinhibit_free_realized_faces;
830
831 /* If a string, XTread_socket generates an event to display that string.
832 (The display is done in read_char.) */
833
834 Lisp_Object help_echo_string;
835 Lisp_Object help_echo_window;
836 Lisp_Object help_echo_object;
837 int help_echo_pos;
838
839 /* Temporary variable for XTread_socket. */
840
841 Lisp_Object previous_help_echo_string;
842
843 /* Null glyph slice */
844
845 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
846
847 \f
848 /* Function prototypes. */
849
850 static void setup_for_ellipsis P_ ((struct it *, int));
851 static void mark_window_display_accurate_1 P_ ((struct window *, int));
852 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
853 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
854 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
855 static int redisplay_mode_lines P_ ((Lisp_Object, int));
856 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
857
858 #if 0
859 static int invisible_text_between_p P_ ((struct it *, int, int));
860 #endif
861
862 static void pint2str P_ ((char *, int, int));
863 static void pint2hrstr P_ ((char *, int, int));
864 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
865 struct text_pos));
866 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
867 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
868 static void store_mode_line_noprop_char P_ ((char));
869 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
870 static void x_consider_frame_title P_ ((Lisp_Object));
871 static void handle_stop P_ ((struct it *));
872 static int tool_bar_lines_needed P_ ((struct frame *, int *));
873 static int single_display_spec_intangible_p P_ ((Lisp_Object));
874 static void ensure_echo_area_buffers P_ ((void));
875 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
876 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
877 static int with_echo_area_buffer P_ ((struct window *, int,
878 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
879 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
880 static void clear_garbaged_frames P_ ((void));
881 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
882 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
883 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
884 static int display_echo_area P_ ((struct window *));
885 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
886 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
887 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
888 static int string_char_and_length P_ ((const unsigned char *, int, int *));
889 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
890 struct text_pos));
891 static int compute_window_start_on_continuation_line P_ ((struct window *));
892 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
893 static void insert_left_trunc_glyphs P_ ((struct it *));
894 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
895 Lisp_Object));
896 static void extend_face_to_end_of_line P_ ((struct it *));
897 static int append_space_for_newline P_ ((struct it *, int));
898 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
899 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
900 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
901 static int trailing_whitespace_p P_ ((int));
902 static int message_log_check_duplicate P_ ((int, int, int, int));
903 static void push_it P_ ((struct it *));
904 static void pop_it P_ ((struct it *));
905 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
906 static void select_frame_for_redisplay P_ ((Lisp_Object));
907 static void redisplay_internal P_ ((int));
908 static int echo_area_display P_ ((int));
909 static void redisplay_windows P_ ((Lisp_Object));
910 static void redisplay_window P_ ((Lisp_Object, int));
911 static Lisp_Object redisplay_window_error ();
912 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
913 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
914 static int update_menu_bar P_ ((struct frame *, int, int));
915 static int try_window_reusing_current_matrix P_ ((struct window *));
916 static int try_window_id P_ ((struct window *));
917 static int display_line P_ ((struct it *));
918 static int display_mode_lines P_ ((struct window *));
919 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
920 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
921 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
922 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
923 static void display_menu_bar P_ ((struct window *));
924 static int display_count_lines P_ ((int, int, int, int, int *));
925 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
926 int, int, struct it *, int, int, int, int));
927 static void compute_line_metrics P_ ((struct it *));
928 static void run_redisplay_end_trigger_hook P_ ((struct it *));
929 static int get_overlay_strings P_ ((struct it *, int));
930 static int get_overlay_strings_1 P_ ((struct it *, int, int));
931 static void next_overlay_string P_ ((struct it *));
932 static void reseat P_ ((struct it *, struct text_pos, int));
933 static void reseat_1 P_ ((struct it *, struct text_pos, int));
934 static void back_to_previous_visible_line_start P_ ((struct it *));
935 void reseat_at_previous_visible_line_start P_ ((struct it *));
936 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
937 static int next_element_from_ellipsis P_ ((struct it *));
938 static int next_element_from_display_vector P_ ((struct it *));
939 static int next_element_from_string P_ ((struct it *));
940 static int next_element_from_c_string P_ ((struct it *));
941 static int next_element_from_buffer P_ ((struct it *));
942 static int next_element_from_composition P_ ((struct it *));
943 static int next_element_from_image P_ ((struct it *));
944 static int next_element_from_stretch P_ ((struct it *));
945 static void load_overlay_strings P_ ((struct it *, int));
946 static int init_from_display_pos P_ ((struct it *, struct window *,
947 struct display_pos *));
948 static void reseat_to_string P_ ((struct it *, unsigned char *,
949 Lisp_Object, int, int, int, int));
950 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
951 int, int, int));
952 void move_it_vertically_backward P_ ((struct it *, int));
953 static void init_to_row_start P_ ((struct it *, struct window *,
954 struct glyph_row *));
955 static int init_to_row_end P_ ((struct it *, struct window *,
956 struct glyph_row *));
957 static void back_to_previous_line_start P_ ((struct it *));
958 static int forward_to_next_line_start P_ ((struct it *, int *));
959 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
960 Lisp_Object, int));
961 static struct text_pos string_pos P_ ((int, Lisp_Object));
962 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
963 static int number_of_chars P_ ((unsigned char *, int));
964 static void compute_stop_pos P_ ((struct it *));
965 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
966 Lisp_Object));
967 static int face_before_or_after_it_pos P_ ((struct it *, int));
968 static int next_overlay_change P_ ((int));
969 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
970 Lisp_Object, struct text_pos *,
971 int));
972 static int underlying_face_id P_ ((struct it *));
973 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
974 struct window *));
975
976 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
977 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
978
979 #ifdef HAVE_WINDOW_SYSTEM
980
981 static void update_tool_bar P_ ((struct frame *, int));
982 static void build_desired_tool_bar_string P_ ((struct frame *f));
983 static int redisplay_tool_bar P_ ((struct frame *));
984 static void display_tool_bar_line P_ ((struct it *, int));
985 static void notice_overwritten_cursor P_ ((struct window *,
986 enum glyph_row_area,
987 int, int, int, int));
988
989
990
991 #endif /* HAVE_WINDOW_SYSTEM */
992
993 \f
994 /***********************************************************************
995 Window display dimensions
996 ***********************************************************************/
997
998 /* Return the bottom boundary y-position for text lines in window W.
999 This is the first y position at which a line cannot start.
1000 It is relative to the top of the window.
1001
1002 This is the height of W minus the height of a mode line, if any. */
1003
1004 INLINE int
1005 window_text_bottom_y (w)
1006 struct window *w;
1007 {
1008 int height = WINDOW_TOTAL_HEIGHT (w);
1009
1010 if (WINDOW_WANTS_MODELINE_P (w))
1011 height -= CURRENT_MODE_LINE_HEIGHT (w);
1012 return height;
1013 }
1014
1015 /* Return the pixel width of display area AREA of window W. AREA < 0
1016 means return the total width of W, not including fringes to
1017 the left and right of the window. */
1018
1019 INLINE int
1020 window_box_width (w, area)
1021 struct window *w;
1022 int area;
1023 {
1024 int cols = XFASTINT (w->total_cols);
1025 int pixels = 0;
1026
1027 if (!w->pseudo_window_p)
1028 {
1029 cols -= WINDOW_SCROLL_BAR_COLS (w);
1030
1031 if (area == TEXT_AREA)
1032 {
1033 if (INTEGERP (w->left_margin_cols))
1034 cols -= XFASTINT (w->left_margin_cols);
1035 if (INTEGERP (w->right_margin_cols))
1036 cols -= XFASTINT (w->right_margin_cols);
1037 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1038 }
1039 else if (area == LEFT_MARGIN_AREA)
1040 {
1041 cols = (INTEGERP (w->left_margin_cols)
1042 ? XFASTINT (w->left_margin_cols) : 0);
1043 pixels = 0;
1044 }
1045 else if (area == RIGHT_MARGIN_AREA)
1046 {
1047 cols = (INTEGERP (w->right_margin_cols)
1048 ? XFASTINT (w->right_margin_cols) : 0);
1049 pixels = 0;
1050 }
1051 }
1052
1053 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1054 }
1055
1056
1057 /* Return the pixel height of the display area of window W, not
1058 including mode lines of W, if any. */
1059
1060 INLINE int
1061 window_box_height (w)
1062 struct window *w;
1063 {
1064 struct frame *f = XFRAME (w->frame);
1065 int height = WINDOW_TOTAL_HEIGHT (w);
1066
1067 xassert (height >= 0);
1068
1069 /* Note: the code below that determines the mode-line/header-line
1070 height is essentially the same as that contained in the macro
1071 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1072 the appropriate glyph row has its `mode_line_p' flag set,
1073 and if it doesn't, uses estimate_mode_line_height instead. */
1074
1075 if (WINDOW_WANTS_MODELINE_P (w))
1076 {
1077 struct glyph_row *ml_row
1078 = (w->current_matrix && w->current_matrix->rows
1079 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1080 : 0);
1081 if (ml_row && ml_row->mode_line_p)
1082 height -= ml_row->height;
1083 else
1084 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1085 }
1086
1087 if (WINDOW_WANTS_HEADER_LINE_P (w))
1088 {
1089 struct glyph_row *hl_row
1090 = (w->current_matrix && w->current_matrix->rows
1091 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1092 : 0);
1093 if (hl_row && hl_row->mode_line_p)
1094 height -= hl_row->height;
1095 else
1096 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1097 }
1098
1099 /* With a very small font and a mode-line that's taller than
1100 default, we might end up with a negative height. */
1101 return max (0, height);
1102 }
1103
1104 /* Return the window-relative coordinate of the left edge of display
1105 area AREA of window W. AREA < 0 means return the left edge of the
1106 whole window, to the right of the left fringe of W. */
1107
1108 INLINE int
1109 window_box_left_offset (w, area)
1110 struct window *w;
1111 int area;
1112 {
1113 int x;
1114
1115 if (w->pseudo_window_p)
1116 return 0;
1117
1118 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1119
1120 if (area == TEXT_AREA)
1121 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1122 + window_box_width (w, LEFT_MARGIN_AREA));
1123 else if (area == RIGHT_MARGIN_AREA)
1124 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1125 + window_box_width (w, LEFT_MARGIN_AREA)
1126 + window_box_width (w, TEXT_AREA)
1127 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1128 ? 0
1129 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1130 else if (area == LEFT_MARGIN_AREA
1131 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1132 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1133
1134 return x;
1135 }
1136
1137
1138 /* Return the window-relative coordinate of the right edge of display
1139 area AREA of window W. AREA < 0 means return the left edge of the
1140 whole window, to the left of the right fringe of W. */
1141
1142 INLINE int
1143 window_box_right_offset (w, area)
1144 struct window *w;
1145 int area;
1146 {
1147 return window_box_left_offset (w, area) + window_box_width (w, area);
1148 }
1149
1150 /* Return the frame-relative coordinate of the left edge of display
1151 area AREA of window W. AREA < 0 means return the left edge of the
1152 whole window, to the right of the left fringe of W. */
1153
1154 INLINE int
1155 window_box_left (w, area)
1156 struct window *w;
1157 int area;
1158 {
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1161
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1164
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1167
1168 return x;
1169 }
1170
1171
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. AREA < 0 means return the left edge of the
1174 whole window, to the left of the right fringe of W. */
1175
1176 INLINE int
1177 window_box_right (w, area)
1178 struct window *w;
1179 int area;
1180 {
1181 return window_box_left (w, area) + window_box_width (w, area);
1182 }
1183
1184 /* Get the bounding box of the display area AREA of window W, without
1185 mode lines, in frame-relative coordinates. AREA < 0 means the
1186 whole window, not including the left and right fringes of
1187 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1188 coordinates of the upper-left corner of the box. Return in
1189 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1190
1191 INLINE void
1192 window_box (w, area, box_x, box_y, box_width, box_height)
1193 struct window *w;
1194 int area;
1195 int *box_x, *box_y, *box_width, *box_height;
1196 {
1197 if (box_width)
1198 *box_width = window_box_width (w, area);
1199 if (box_height)
1200 *box_height = window_box_height (w);
1201 if (box_x)
1202 *box_x = window_box_left (w, area);
1203 if (box_y)
1204 {
1205 *box_y = WINDOW_TOP_EDGE_Y (w);
1206 if (WINDOW_WANTS_HEADER_LINE_P (w))
1207 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1208 }
1209 }
1210
1211
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines. AREA < 0 means the whole window, not including the
1214 left and right fringe of the window. Return in *TOP_LEFT_X
1215 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1216 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1217 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1218 box. */
1219
1220 INLINE void
1221 window_box_edges (w, area, top_left_x, top_left_y,
1222 bottom_right_x, bottom_right_y)
1223 struct window *w;
1224 int area;
1225 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1226 {
1227 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1228 bottom_right_y);
1229 *bottom_right_x += *top_left_x;
1230 *bottom_right_y += *top_left_y;
1231 }
1232
1233
1234 \f
1235 /***********************************************************************
1236 Utilities
1237 ***********************************************************************/
1238
1239 /* Return the bottom y-position of the line the iterator IT is in.
1240 This can modify IT's settings. */
1241
1242 int
1243 line_bottom_y (it)
1244 struct it *it;
1245 {
1246 int line_height = it->max_ascent + it->max_descent;
1247 int line_top_y = it->current_y;
1248
1249 if (line_height == 0)
1250 {
1251 if (last_height)
1252 line_height = last_height;
1253 else if (IT_CHARPOS (*it) < ZV)
1254 {
1255 move_it_by_lines (it, 1, 1);
1256 line_height = (it->max_ascent || it->max_descent
1257 ? it->max_ascent + it->max_descent
1258 : last_height);
1259 }
1260 else
1261 {
1262 struct glyph_row *row = it->glyph_row;
1263
1264 /* Use the default character height. */
1265 it->glyph_row = NULL;
1266 it->what = IT_CHARACTER;
1267 it->c = ' ';
1268 it->len = 1;
1269 PRODUCE_GLYPHS (it);
1270 line_height = it->ascent + it->descent;
1271 it->glyph_row = row;
1272 }
1273 }
1274
1275 return line_top_y + line_height;
1276 }
1277
1278
1279 /* Return 1 if position CHARPOS is visible in window W.
1280 CHARPOS < 0 means return info about WINDOW_END position.
1281 If visible, set *X and *Y to pixel coordinates of top left corner.
1282 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1283 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1284
1285 int
1286 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1287 struct window *w;
1288 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1289 {
1290 struct it it;
1291 struct text_pos top;
1292 int visible_p = 0;
1293 struct buffer *old_buffer = NULL;
1294
1295 if (noninteractive)
1296 return visible_p;
1297
1298 if (XBUFFER (w->buffer) != current_buffer)
1299 {
1300 old_buffer = current_buffer;
1301 set_buffer_internal_1 (XBUFFER (w->buffer));
1302 }
1303
1304 SET_TEXT_POS_FROM_MARKER (top, w->start);
1305
1306 /* Compute exact mode line heights. */
1307 if (WINDOW_WANTS_MODELINE_P (w))
1308 current_mode_line_height
1309 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1310 current_buffer->mode_line_format);
1311
1312 if (WINDOW_WANTS_HEADER_LINE_P (w))
1313 current_header_line_height
1314 = display_mode_line (w, HEADER_LINE_FACE_ID,
1315 current_buffer->header_line_format);
1316
1317 start_display (&it, w, top);
1318 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1319 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1320
1321 /* Note that we may overshoot because of invisible text. */
1322 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1323 {
1324 int top_x = it.current_x;
1325 int top_y = it.current_y;
1326 int bottom_y = (last_height = 0, line_bottom_y (&it));
1327 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1328
1329 if (top_y < window_top_y)
1330 visible_p = bottom_y > window_top_y;
1331 else if (top_y < it.last_visible_y)
1332 visible_p = 1;
1333 if (visible_p)
1334 {
1335 *x = top_x;
1336 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1337 *rtop = max (0, window_top_y - top_y);
1338 *rbot = max (0, bottom_y - it.last_visible_y);
1339 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1340 - max (top_y, window_top_y)));
1341 *vpos = it.vpos;
1342 }
1343 }
1344 else
1345 {
1346 struct it it2;
1347
1348 it2 = it;
1349 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1350 move_it_by_lines (&it, 1, 0);
1351 if (charpos < IT_CHARPOS (it)
1352 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1353 {
1354 visible_p = 1;
1355 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1356 *x = it2.current_x;
1357 *y = it2.current_y + it2.max_ascent - it2.ascent;
1358 *rtop = max (0, -it2.current_y);
1359 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1360 - it.last_visible_y));
1361 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1362 it.last_visible_y)
1363 - max (it2.current_y,
1364 WINDOW_HEADER_LINE_HEIGHT (w))));
1365 *vpos = it2.vpos;
1366 }
1367 }
1368
1369 if (old_buffer)
1370 set_buffer_internal_1 (old_buffer);
1371
1372 current_header_line_height = current_mode_line_height = -1;
1373
1374 if (visible_p && XFASTINT (w->hscroll) > 0)
1375 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1376
1377 #if 0
1378 /* Debugging code. */
1379 if (visible_p)
1380 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1381 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1382 else
1383 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1384 #endif
1385
1386 return visible_p;
1387 }
1388
1389
1390 /* Return the next character from STR which is MAXLEN bytes long.
1391 Return in *LEN the length of the character. This is like
1392 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1393 we find one, we return a `?', but with the length of the invalid
1394 character. */
1395
1396 static INLINE int
1397 string_char_and_length (str, maxlen, len)
1398 const unsigned char *str;
1399 int maxlen, *len;
1400 {
1401 int c;
1402
1403 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1404 if (!CHAR_VALID_P (c, 1))
1405 /* We may not change the length here because other places in Emacs
1406 don't use this function, i.e. they silently accept invalid
1407 characters. */
1408 c = '?';
1409
1410 return c;
1411 }
1412
1413
1414
1415 /* Given a position POS containing a valid character and byte position
1416 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1417
1418 static struct text_pos
1419 string_pos_nchars_ahead (pos, string, nchars)
1420 struct text_pos pos;
1421 Lisp_Object string;
1422 int nchars;
1423 {
1424 xassert (STRINGP (string) && nchars >= 0);
1425
1426 if (STRING_MULTIBYTE (string))
1427 {
1428 int rest = SBYTES (string) - BYTEPOS (pos);
1429 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1430 int len;
1431
1432 while (nchars--)
1433 {
1434 string_char_and_length (p, rest, &len);
1435 p += len, rest -= len;
1436 xassert (rest >= 0);
1437 CHARPOS (pos) += 1;
1438 BYTEPOS (pos) += len;
1439 }
1440 }
1441 else
1442 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1443
1444 return pos;
1445 }
1446
1447
1448 /* Value is the text position, i.e. character and byte position,
1449 for character position CHARPOS in STRING. */
1450
1451 static INLINE struct text_pos
1452 string_pos (charpos, string)
1453 int charpos;
1454 Lisp_Object string;
1455 {
1456 struct text_pos pos;
1457 xassert (STRINGP (string));
1458 xassert (charpos >= 0);
1459 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1460 return pos;
1461 }
1462
1463
1464 /* Value is a text position, i.e. character and byte position, for
1465 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1466 means recognize multibyte characters. */
1467
1468 static struct text_pos
1469 c_string_pos (charpos, s, multibyte_p)
1470 int charpos;
1471 unsigned char *s;
1472 int multibyte_p;
1473 {
1474 struct text_pos pos;
1475
1476 xassert (s != NULL);
1477 xassert (charpos >= 0);
1478
1479 if (multibyte_p)
1480 {
1481 int rest = strlen (s), len;
1482
1483 SET_TEXT_POS (pos, 0, 0);
1484 while (charpos--)
1485 {
1486 string_char_and_length (s, rest, &len);
1487 s += len, rest -= len;
1488 xassert (rest >= 0);
1489 CHARPOS (pos) += 1;
1490 BYTEPOS (pos) += len;
1491 }
1492 }
1493 else
1494 SET_TEXT_POS (pos, charpos, charpos);
1495
1496 return pos;
1497 }
1498
1499
1500 /* Value is the number of characters in C string S. MULTIBYTE_P
1501 non-zero means recognize multibyte characters. */
1502
1503 static int
1504 number_of_chars (s, multibyte_p)
1505 unsigned char *s;
1506 int multibyte_p;
1507 {
1508 int nchars;
1509
1510 if (multibyte_p)
1511 {
1512 int rest = strlen (s), len;
1513 unsigned char *p = (unsigned char *) s;
1514
1515 for (nchars = 0; rest > 0; ++nchars)
1516 {
1517 string_char_and_length (p, rest, &len);
1518 rest -= len, p += len;
1519 }
1520 }
1521 else
1522 nchars = strlen (s);
1523
1524 return nchars;
1525 }
1526
1527
1528 /* Compute byte position NEWPOS->bytepos corresponding to
1529 NEWPOS->charpos. POS is a known position in string STRING.
1530 NEWPOS->charpos must be >= POS.charpos. */
1531
1532 static void
1533 compute_string_pos (newpos, pos, string)
1534 struct text_pos *newpos, pos;
1535 Lisp_Object string;
1536 {
1537 xassert (STRINGP (string));
1538 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1539
1540 if (STRING_MULTIBYTE (string))
1541 *newpos = string_pos_nchars_ahead (pos, string,
1542 CHARPOS (*newpos) - CHARPOS (pos));
1543 else
1544 BYTEPOS (*newpos) = CHARPOS (*newpos);
1545 }
1546
1547 /* EXPORT:
1548 Return an estimation of the pixel height of mode or top lines on
1549 frame F. FACE_ID specifies what line's height to estimate. */
1550
1551 int
1552 estimate_mode_line_height (f, face_id)
1553 struct frame *f;
1554 enum face_id face_id;
1555 {
1556 #ifdef HAVE_WINDOW_SYSTEM
1557 if (FRAME_WINDOW_P (f))
1558 {
1559 int height = FONT_HEIGHT (FRAME_FONT (f));
1560
1561 /* This function is called so early when Emacs starts that the face
1562 cache and mode line face are not yet initialized. */
1563 if (FRAME_FACE_CACHE (f))
1564 {
1565 struct face *face = FACE_FROM_ID (f, face_id);
1566 if (face)
1567 {
1568 if (face->font)
1569 height = FONT_HEIGHT (face->font);
1570 if (face->box_line_width > 0)
1571 height += 2 * face->box_line_width;
1572 }
1573 }
1574
1575 return height;
1576 }
1577 #endif
1578
1579 return 1;
1580 }
1581
1582 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1583 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1584 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1585 not force the value into range. */
1586
1587 void
1588 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1589 FRAME_PTR f;
1590 register int pix_x, pix_y;
1591 int *x, *y;
1592 NativeRectangle *bounds;
1593 int noclip;
1594 {
1595
1596 #ifdef HAVE_WINDOW_SYSTEM
1597 if (FRAME_WINDOW_P (f))
1598 {
1599 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1600 even for negative values. */
1601 if (pix_x < 0)
1602 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1603 if (pix_y < 0)
1604 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1605
1606 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1607 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1608
1609 if (bounds)
1610 STORE_NATIVE_RECT (*bounds,
1611 FRAME_COL_TO_PIXEL_X (f, pix_x),
1612 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1613 FRAME_COLUMN_WIDTH (f) - 1,
1614 FRAME_LINE_HEIGHT (f) - 1);
1615
1616 if (!noclip)
1617 {
1618 if (pix_x < 0)
1619 pix_x = 0;
1620 else if (pix_x > FRAME_TOTAL_COLS (f))
1621 pix_x = FRAME_TOTAL_COLS (f);
1622
1623 if (pix_y < 0)
1624 pix_y = 0;
1625 else if (pix_y > FRAME_LINES (f))
1626 pix_y = FRAME_LINES (f);
1627 }
1628 }
1629 #endif
1630
1631 *x = pix_x;
1632 *y = pix_y;
1633 }
1634
1635
1636 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1637 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1638 can't tell the positions because W's display is not up to date,
1639 return 0. */
1640
1641 int
1642 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1643 struct window *w;
1644 int hpos, vpos;
1645 int *frame_x, *frame_y;
1646 {
1647 #ifdef HAVE_WINDOW_SYSTEM
1648 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1649 {
1650 int success_p;
1651
1652 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1653 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1654
1655 if (display_completed)
1656 {
1657 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1658 struct glyph *glyph = row->glyphs[TEXT_AREA];
1659 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1660
1661 hpos = row->x;
1662 vpos = row->y;
1663 while (glyph < end)
1664 {
1665 hpos += glyph->pixel_width;
1666 ++glyph;
1667 }
1668
1669 /* If first glyph is partially visible, its first visible position is still 0. */
1670 if (hpos < 0)
1671 hpos = 0;
1672
1673 success_p = 1;
1674 }
1675 else
1676 {
1677 hpos = vpos = 0;
1678 success_p = 0;
1679 }
1680
1681 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1682 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1683 return success_p;
1684 }
1685 #endif
1686
1687 *frame_x = hpos;
1688 *frame_y = vpos;
1689 return 1;
1690 }
1691
1692
1693 #ifdef HAVE_WINDOW_SYSTEM
1694
1695 /* Find the glyph under window-relative coordinates X/Y in window W.
1696 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1697 strings. Return in *HPOS and *VPOS the row and column number of
1698 the glyph found. Return in *AREA the glyph area containing X.
1699 Value is a pointer to the glyph found or null if X/Y is not on
1700 text, or we can't tell because W's current matrix is not up to
1701 date. */
1702
1703 static struct glyph *
1704 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1705 struct window *w;
1706 int x, y;
1707 int *hpos, *vpos, *dx, *dy, *area;
1708 {
1709 struct glyph *glyph, *end;
1710 struct glyph_row *row = NULL;
1711 int x0, i;
1712
1713 /* Find row containing Y. Give up if some row is not enabled. */
1714 for (i = 0; i < w->current_matrix->nrows; ++i)
1715 {
1716 row = MATRIX_ROW (w->current_matrix, i);
1717 if (!row->enabled_p)
1718 return NULL;
1719 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1720 break;
1721 }
1722
1723 *vpos = i;
1724 *hpos = 0;
1725
1726 /* Give up if Y is not in the window. */
1727 if (i == w->current_matrix->nrows)
1728 return NULL;
1729
1730 /* Get the glyph area containing X. */
1731 if (w->pseudo_window_p)
1732 {
1733 *area = TEXT_AREA;
1734 x0 = 0;
1735 }
1736 else
1737 {
1738 if (x < window_box_left_offset (w, TEXT_AREA))
1739 {
1740 *area = LEFT_MARGIN_AREA;
1741 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1742 }
1743 else if (x < window_box_right_offset (w, TEXT_AREA))
1744 {
1745 *area = TEXT_AREA;
1746 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1747 }
1748 else
1749 {
1750 *area = RIGHT_MARGIN_AREA;
1751 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1752 }
1753 }
1754
1755 /* Find glyph containing X. */
1756 glyph = row->glyphs[*area];
1757 end = glyph + row->used[*area];
1758 x -= x0;
1759 while (glyph < end && x >= glyph->pixel_width)
1760 {
1761 x -= glyph->pixel_width;
1762 ++glyph;
1763 }
1764
1765 if (glyph == end)
1766 return NULL;
1767
1768 if (dx)
1769 {
1770 *dx = x;
1771 *dy = y - (row->y + row->ascent - glyph->ascent);
1772 }
1773
1774 *hpos = glyph - row->glyphs[*area];
1775 return glyph;
1776 }
1777
1778
1779 /* EXPORT:
1780 Convert frame-relative x/y to coordinates relative to window W.
1781 Takes pseudo-windows into account. */
1782
1783 void
1784 frame_to_window_pixel_xy (w, x, y)
1785 struct window *w;
1786 int *x, *y;
1787 {
1788 if (w->pseudo_window_p)
1789 {
1790 /* A pseudo-window is always full-width, and starts at the
1791 left edge of the frame, plus a frame border. */
1792 struct frame *f = XFRAME (w->frame);
1793 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1794 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1795 }
1796 else
1797 {
1798 *x -= WINDOW_LEFT_EDGE_X (w);
1799 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1800 }
1801 }
1802
1803 /* EXPORT:
1804 Return in RECTS[] at most N clipping rectangles for glyph string S.
1805 Return the number of stored rectangles. */
1806
1807 int
1808 get_glyph_string_clip_rects (s, rects, n)
1809 struct glyph_string *s;
1810 NativeRectangle *rects;
1811 int n;
1812 {
1813 XRectangle r;
1814
1815 if (n <= 0)
1816 return 0;
1817
1818 if (s->row->full_width_p)
1819 {
1820 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1821 r.x = WINDOW_LEFT_EDGE_X (s->w);
1822 r.width = WINDOW_TOTAL_WIDTH (s->w);
1823
1824 /* Unless displaying a mode or menu bar line, which are always
1825 fully visible, clip to the visible part of the row. */
1826 if (s->w->pseudo_window_p)
1827 r.height = s->row->visible_height;
1828 else
1829 r.height = s->height;
1830 }
1831 else
1832 {
1833 /* This is a text line that may be partially visible. */
1834 r.x = window_box_left (s->w, s->area);
1835 r.width = window_box_width (s->w, s->area);
1836 r.height = s->row->visible_height;
1837 }
1838
1839 if (s->clip_head)
1840 if (r.x < s->clip_head->x)
1841 {
1842 if (r.width >= s->clip_head->x - r.x)
1843 r.width -= s->clip_head->x - r.x;
1844 else
1845 r.width = 0;
1846 r.x = s->clip_head->x;
1847 }
1848 if (s->clip_tail)
1849 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1850 {
1851 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1852 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1853 else
1854 r.width = 0;
1855 }
1856
1857 /* If S draws overlapping rows, it's sufficient to use the top and
1858 bottom of the window for clipping because this glyph string
1859 intentionally draws over other lines. */
1860 if (s->for_overlaps)
1861 {
1862 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1863 r.height = window_text_bottom_y (s->w) - r.y;
1864
1865 /* Alas, the above simple strategy does not work for the
1866 environments with anti-aliased text: if the same text is
1867 drawn onto the same place multiple times, it gets thicker.
1868 If the overlap we are processing is for the erased cursor, we
1869 take the intersection with the rectagle of the cursor. */
1870 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1871 {
1872 XRectangle rc, r_save = r;
1873
1874 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1875 rc.y = s->w->phys_cursor.y;
1876 rc.width = s->w->phys_cursor_width;
1877 rc.height = s->w->phys_cursor_height;
1878
1879 x_intersect_rectangles (&r_save, &rc, &r);
1880 }
1881 }
1882 else
1883 {
1884 /* Don't use S->y for clipping because it doesn't take partially
1885 visible lines into account. For example, it can be negative for
1886 partially visible lines at the top of a window. */
1887 if (!s->row->full_width_p
1888 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1889 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1890 else
1891 r.y = max (0, s->row->y);
1892
1893 /* If drawing a tool-bar window, draw it over the internal border
1894 at the top of the window. */
1895 if (WINDOWP (s->f->tool_bar_window)
1896 && s->w == XWINDOW (s->f->tool_bar_window))
1897 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1898 }
1899
1900 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1901
1902 /* If drawing the cursor, don't let glyph draw outside its
1903 advertised boundaries. Cleartype does this under some circumstances. */
1904 if (s->hl == DRAW_CURSOR)
1905 {
1906 struct glyph *glyph = s->first_glyph;
1907 int height, max_y;
1908
1909 if (s->x > r.x)
1910 {
1911 r.width -= s->x - r.x;
1912 r.x = s->x;
1913 }
1914 r.width = min (r.width, glyph->pixel_width);
1915
1916 /* If r.y is below window bottom, ensure that we still see a cursor. */
1917 height = min (glyph->ascent + glyph->descent,
1918 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1919 max_y = window_text_bottom_y (s->w) - height;
1920 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1921 if (s->ybase - glyph->ascent > max_y)
1922 {
1923 r.y = max_y;
1924 r.height = height;
1925 }
1926 else
1927 {
1928 /* Don't draw cursor glyph taller than our actual glyph. */
1929 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1930 if (height < r.height)
1931 {
1932 max_y = r.y + r.height;
1933 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1934 r.height = min (max_y - r.y, height);
1935 }
1936 }
1937 }
1938
1939 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1940 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1941 {
1942 #ifdef CONVERT_FROM_XRECT
1943 CONVERT_FROM_XRECT (r, *rects);
1944 #else
1945 *rects = r;
1946 #endif
1947 return 1;
1948 }
1949 else
1950 {
1951 /* If we are processing overlapping and allowed to return
1952 multiple clipping rectangles, we exclude the row of the glyph
1953 string from the clipping rectangle. This is to avoid drawing
1954 the same text on the environment with anti-aliasing. */
1955 #ifdef CONVERT_FROM_XRECT
1956 XRectangle rs[2];
1957 #else
1958 XRectangle *rs = rects;
1959 #endif
1960 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1961
1962 if (s->for_overlaps & OVERLAPS_PRED)
1963 {
1964 rs[i] = r;
1965 if (r.y + r.height > row_y)
1966 {
1967 if (r.y < row_y)
1968 rs[i].height = row_y - r.y;
1969 else
1970 rs[i].height = 0;
1971 }
1972 i++;
1973 }
1974 if (s->for_overlaps & OVERLAPS_SUCC)
1975 {
1976 rs[i] = r;
1977 if (r.y < row_y + s->row->visible_height)
1978 {
1979 if (r.y + r.height > row_y + s->row->visible_height)
1980 {
1981 rs[i].y = row_y + s->row->visible_height;
1982 rs[i].height = r.y + r.height - rs[i].y;
1983 }
1984 else
1985 rs[i].height = 0;
1986 }
1987 i++;
1988 }
1989
1990 n = i;
1991 #ifdef CONVERT_FROM_XRECT
1992 for (i = 0; i < n; i++)
1993 CONVERT_FROM_XRECT (rs[i], rects[i]);
1994 #endif
1995 return n;
1996 }
1997 }
1998
1999 /* EXPORT:
2000 Return in *NR the clipping rectangle for glyph string S. */
2001
2002 void
2003 get_glyph_string_clip_rect (s, nr)
2004 struct glyph_string *s;
2005 NativeRectangle *nr;
2006 {
2007 get_glyph_string_clip_rects (s, nr, 1);
2008 }
2009
2010
2011 /* EXPORT:
2012 Return the position and height of the phys cursor in window W.
2013 Set w->phys_cursor_width to width of phys cursor.
2014 */
2015
2016 void
2017 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2018 struct window *w;
2019 struct glyph_row *row;
2020 struct glyph *glyph;
2021 int *xp, *yp, *heightp;
2022 {
2023 struct frame *f = XFRAME (WINDOW_FRAME (w));
2024 int x, y, wd, h, h0, y0;
2025
2026 /* Compute the width of the rectangle to draw. If on a stretch
2027 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2028 rectangle as wide as the glyph, but use a canonical character
2029 width instead. */
2030 wd = glyph->pixel_width - 1;
2031 #ifdef HAVE_NTGUI
2032 wd++; /* Why? */
2033 #endif
2034
2035 x = w->phys_cursor.x;
2036 if (x < 0)
2037 {
2038 wd += x;
2039 x = 0;
2040 }
2041
2042 if (glyph->type == STRETCH_GLYPH
2043 && !x_stretch_cursor_p)
2044 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2045 w->phys_cursor_width = wd;
2046
2047 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2048
2049 /* If y is below window bottom, ensure that we still see a cursor. */
2050 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2051
2052 h = max (h0, glyph->ascent + glyph->descent);
2053 h0 = min (h0, glyph->ascent + glyph->descent);
2054
2055 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2056 if (y < y0)
2057 {
2058 h = max (h - (y0 - y) + 1, h0);
2059 y = y0 - 1;
2060 }
2061 else
2062 {
2063 y0 = window_text_bottom_y (w) - h0;
2064 if (y > y0)
2065 {
2066 h += y - y0;
2067 y = y0;
2068 }
2069 }
2070
2071 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2072 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2073 *heightp = h;
2074 }
2075
2076 /*
2077 * Remember which glyph the mouse is over.
2078 */
2079
2080 void
2081 remember_mouse_glyph (f, gx, gy, rect)
2082 struct frame *f;
2083 int gx, gy;
2084 NativeRectangle *rect;
2085 {
2086 Lisp_Object window;
2087 struct window *w;
2088 struct glyph_row *r, *gr, *end_row;
2089 enum window_part part;
2090 enum glyph_row_area area;
2091 int x, y, width, height;
2092
2093 /* Try to determine frame pixel position and size of the glyph under
2094 frame pixel coordinates X/Y on frame F. */
2095
2096 if (!f->glyphs_initialized_p
2097 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2098 NILP (window)))
2099 {
2100 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2101 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2102 goto virtual_glyph;
2103 }
2104
2105 w = XWINDOW (window);
2106 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2107 height = WINDOW_FRAME_LINE_HEIGHT (w);
2108
2109 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2110 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2111
2112 if (w->pseudo_window_p)
2113 {
2114 area = TEXT_AREA;
2115 part = ON_MODE_LINE; /* Don't adjust margin. */
2116 goto text_glyph;
2117 }
2118
2119 switch (part)
2120 {
2121 case ON_LEFT_MARGIN:
2122 area = LEFT_MARGIN_AREA;
2123 goto text_glyph;
2124
2125 case ON_RIGHT_MARGIN:
2126 area = RIGHT_MARGIN_AREA;
2127 goto text_glyph;
2128
2129 case ON_HEADER_LINE:
2130 case ON_MODE_LINE:
2131 gr = (part == ON_HEADER_LINE
2132 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2133 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2134 gy = gr->y;
2135 area = TEXT_AREA;
2136 goto text_glyph_row_found;
2137
2138 case ON_TEXT:
2139 area = TEXT_AREA;
2140
2141 text_glyph:
2142 gr = 0; gy = 0;
2143 for (; r <= end_row && r->enabled_p; ++r)
2144 if (r->y + r->height > y)
2145 {
2146 gr = r; gy = r->y;
2147 break;
2148 }
2149
2150 text_glyph_row_found:
2151 if (gr && gy <= y)
2152 {
2153 struct glyph *g = gr->glyphs[area];
2154 struct glyph *end = g + gr->used[area];
2155
2156 height = gr->height;
2157 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2158 if (gx + g->pixel_width > x)
2159 break;
2160
2161 if (g < end)
2162 {
2163 if (g->type == IMAGE_GLYPH)
2164 {
2165 /* Don't remember when mouse is over image, as
2166 image may have hot-spots. */
2167 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2168 return;
2169 }
2170 width = g->pixel_width;
2171 }
2172 else
2173 {
2174 /* Use nominal char spacing at end of line. */
2175 x -= gx;
2176 gx += (x / width) * width;
2177 }
2178
2179 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2180 gx += window_box_left_offset (w, area);
2181 }
2182 else
2183 {
2184 /* Use nominal line height at end of window. */
2185 gx = (x / width) * width;
2186 y -= gy;
2187 gy += (y / height) * height;
2188 }
2189 break;
2190
2191 case ON_LEFT_FRINGE:
2192 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2193 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2194 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2195 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2196 goto row_glyph;
2197
2198 case ON_RIGHT_FRINGE:
2199 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2200 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2201 : window_box_right_offset (w, TEXT_AREA));
2202 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2203 goto row_glyph;
2204
2205 case ON_SCROLL_BAR:
2206 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2207 ? 0
2208 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2209 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2210 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2211 : 0)));
2212 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2213
2214 row_glyph:
2215 gr = 0, gy = 0;
2216 for (; r <= end_row && r->enabled_p; ++r)
2217 if (r->y + r->height > y)
2218 {
2219 gr = r; gy = r->y;
2220 break;
2221 }
2222
2223 if (gr && gy <= y)
2224 height = gr->height;
2225 else
2226 {
2227 /* Use nominal line height at end of window. */
2228 y -= gy;
2229 gy += (y / height) * height;
2230 }
2231 break;
2232
2233 default:
2234 ;
2235 virtual_glyph:
2236 /* If there is no glyph under the mouse, then we divide the screen
2237 into a grid of the smallest glyph in the frame, and use that
2238 as our "glyph". */
2239
2240 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2241 round down even for negative values. */
2242 if (gx < 0)
2243 gx -= width - 1;
2244 if (gy < 0)
2245 gy -= height - 1;
2246
2247 gx = (gx / width) * width;
2248 gy = (gy / height) * height;
2249
2250 goto store_rect;
2251 }
2252
2253 gx += WINDOW_LEFT_EDGE_X (w);
2254 gy += WINDOW_TOP_EDGE_Y (w);
2255
2256 store_rect:
2257 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2258
2259 /* Visible feedback for debugging. */
2260 #if 0
2261 #if HAVE_X_WINDOWS
2262 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2263 f->output_data.x->normal_gc,
2264 gx, gy, width, height);
2265 #endif
2266 #endif
2267 }
2268
2269
2270 #endif /* HAVE_WINDOW_SYSTEM */
2271
2272 \f
2273 /***********************************************************************
2274 Lisp form evaluation
2275 ***********************************************************************/
2276
2277 /* Error handler for safe_eval and safe_call. */
2278
2279 static Lisp_Object
2280 safe_eval_handler (arg)
2281 Lisp_Object arg;
2282 {
2283 add_to_log ("Error during redisplay: %s", arg, Qnil);
2284 return Qnil;
2285 }
2286
2287
2288 /* Evaluate SEXPR and return the result, or nil if something went
2289 wrong. Prevent redisplay during the evaluation. */
2290
2291 Lisp_Object
2292 safe_eval (sexpr)
2293 Lisp_Object sexpr;
2294 {
2295 Lisp_Object val;
2296
2297 if (inhibit_eval_during_redisplay)
2298 val = Qnil;
2299 else
2300 {
2301 int count = SPECPDL_INDEX ();
2302 struct gcpro gcpro1;
2303
2304 GCPRO1 (sexpr);
2305 specbind (Qinhibit_redisplay, Qt);
2306 /* Use Qt to ensure debugger does not run,
2307 so there is no possibility of wanting to redisplay. */
2308 val = internal_condition_case_1 (Feval, sexpr, Qt,
2309 safe_eval_handler);
2310 UNGCPRO;
2311 val = unbind_to (count, val);
2312 }
2313
2314 return val;
2315 }
2316
2317
2318 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2319 Return the result, or nil if something went wrong. Prevent
2320 redisplay during the evaluation. */
2321
2322 Lisp_Object
2323 safe_call (nargs, args)
2324 int nargs;
2325 Lisp_Object *args;
2326 {
2327 Lisp_Object val;
2328
2329 if (inhibit_eval_during_redisplay)
2330 val = Qnil;
2331 else
2332 {
2333 int count = SPECPDL_INDEX ();
2334 struct gcpro gcpro1;
2335
2336 GCPRO1 (args[0]);
2337 gcpro1.nvars = nargs;
2338 specbind (Qinhibit_redisplay, Qt);
2339 /* Use Qt to ensure debugger does not run,
2340 so there is no possibility of wanting to redisplay. */
2341 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2342 safe_eval_handler);
2343 UNGCPRO;
2344 val = unbind_to (count, val);
2345 }
2346
2347 return val;
2348 }
2349
2350
2351 /* Call function FN with one argument ARG.
2352 Return the result, or nil if something went wrong. */
2353
2354 Lisp_Object
2355 safe_call1 (fn, arg)
2356 Lisp_Object fn, arg;
2357 {
2358 Lisp_Object args[2];
2359 args[0] = fn;
2360 args[1] = arg;
2361 return safe_call (2, args);
2362 }
2363
2364
2365 \f
2366 /***********************************************************************
2367 Debugging
2368 ***********************************************************************/
2369
2370 #if 0
2371
2372 /* Define CHECK_IT to perform sanity checks on iterators.
2373 This is for debugging. It is too slow to do unconditionally. */
2374
2375 static void
2376 check_it (it)
2377 struct it *it;
2378 {
2379 if (it->method == GET_FROM_STRING)
2380 {
2381 xassert (STRINGP (it->string));
2382 xassert (IT_STRING_CHARPOS (*it) >= 0);
2383 }
2384 else
2385 {
2386 xassert (IT_STRING_CHARPOS (*it) < 0);
2387 if (it->method == GET_FROM_BUFFER)
2388 {
2389 /* Check that character and byte positions agree. */
2390 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2391 }
2392 }
2393
2394 if (it->dpvec)
2395 xassert (it->current.dpvec_index >= 0);
2396 else
2397 xassert (it->current.dpvec_index < 0);
2398 }
2399
2400 #define CHECK_IT(IT) check_it ((IT))
2401
2402 #else /* not 0 */
2403
2404 #define CHECK_IT(IT) (void) 0
2405
2406 #endif /* not 0 */
2407
2408
2409 #if GLYPH_DEBUG
2410
2411 /* Check that the window end of window W is what we expect it
2412 to be---the last row in the current matrix displaying text. */
2413
2414 static void
2415 check_window_end (w)
2416 struct window *w;
2417 {
2418 if (!MINI_WINDOW_P (w)
2419 && !NILP (w->window_end_valid))
2420 {
2421 struct glyph_row *row;
2422 xassert ((row = MATRIX_ROW (w->current_matrix,
2423 XFASTINT (w->window_end_vpos)),
2424 !row->enabled_p
2425 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2426 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2427 }
2428 }
2429
2430 #define CHECK_WINDOW_END(W) check_window_end ((W))
2431
2432 #else /* not GLYPH_DEBUG */
2433
2434 #define CHECK_WINDOW_END(W) (void) 0
2435
2436 #endif /* not GLYPH_DEBUG */
2437
2438
2439 \f
2440 /***********************************************************************
2441 Iterator initialization
2442 ***********************************************************************/
2443
2444 /* Initialize IT for displaying current_buffer in window W, starting
2445 at character position CHARPOS. CHARPOS < 0 means that no buffer
2446 position is specified which is useful when the iterator is assigned
2447 a position later. BYTEPOS is the byte position corresponding to
2448 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2449
2450 If ROW is not null, calls to produce_glyphs with IT as parameter
2451 will produce glyphs in that row.
2452
2453 BASE_FACE_ID is the id of a base face to use. It must be one of
2454 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2455 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2456 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2457
2458 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2459 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2460 will be initialized to use the corresponding mode line glyph row of
2461 the desired matrix of W. */
2462
2463 void
2464 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2465 struct it *it;
2466 struct window *w;
2467 int charpos, bytepos;
2468 struct glyph_row *row;
2469 enum face_id base_face_id;
2470 {
2471 int highlight_region_p;
2472
2473 /* Some precondition checks. */
2474 xassert (w != NULL && it != NULL);
2475 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2476 && charpos <= ZV));
2477
2478 /* If face attributes have been changed since the last redisplay,
2479 free realized faces now because they depend on face definitions
2480 that might have changed. Don't free faces while there might be
2481 desired matrices pending which reference these faces. */
2482 if (face_change_count && !inhibit_free_realized_faces)
2483 {
2484 face_change_count = 0;
2485 free_all_realized_faces (Qnil);
2486 }
2487
2488 /* Use one of the mode line rows of W's desired matrix if
2489 appropriate. */
2490 if (row == NULL)
2491 {
2492 if (base_face_id == MODE_LINE_FACE_ID
2493 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2494 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2495 else if (base_face_id == HEADER_LINE_FACE_ID)
2496 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2497 }
2498
2499 /* Clear IT. */
2500 bzero (it, sizeof *it);
2501 it->current.overlay_string_index = -1;
2502 it->current.dpvec_index = -1;
2503 it->base_face_id = base_face_id;
2504 it->string = Qnil;
2505 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2506
2507 /* The window in which we iterate over current_buffer: */
2508 XSETWINDOW (it->window, w);
2509 it->w = w;
2510 it->f = XFRAME (w->frame);
2511
2512 /* Extra space between lines (on window systems only). */
2513 if (base_face_id == DEFAULT_FACE_ID
2514 && FRAME_WINDOW_P (it->f))
2515 {
2516 if (NATNUMP (current_buffer->extra_line_spacing))
2517 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2518 else if (FLOATP (current_buffer->extra_line_spacing))
2519 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2520 * FRAME_LINE_HEIGHT (it->f));
2521 else if (it->f->extra_line_spacing > 0)
2522 it->extra_line_spacing = it->f->extra_line_spacing;
2523 it->max_extra_line_spacing = 0;
2524 }
2525
2526 /* If realized faces have been removed, e.g. because of face
2527 attribute changes of named faces, recompute them. When running
2528 in batch mode, the face cache of Vterminal_frame is null. If
2529 we happen to get called, make a dummy face cache. */
2530 if (noninteractive && FRAME_FACE_CACHE (it->f) == NULL)
2531 init_frame_faces (it->f);
2532 if (FRAME_FACE_CACHE (it->f)->used == 0)
2533 recompute_basic_faces (it->f);
2534
2535 /* Current value of the `slice', `space-width', and 'height' properties. */
2536 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2537 it->space_width = Qnil;
2538 it->font_height = Qnil;
2539 it->override_ascent = -1;
2540
2541 /* Are control characters displayed as `^C'? */
2542 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2543
2544 /* -1 means everything between a CR and the following line end
2545 is invisible. >0 means lines indented more than this value are
2546 invisible. */
2547 it->selective = (INTEGERP (current_buffer->selective_display)
2548 ? XFASTINT (current_buffer->selective_display)
2549 : (!NILP (current_buffer->selective_display)
2550 ? -1 : 0));
2551 it->selective_display_ellipsis_p
2552 = !NILP (current_buffer->selective_display_ellipses);
2553
2554 /* Display table to use. */
2555 it->dp = window_display_table (w);
2556
2557 /* Are multibyte characters enabled in current_buffer? */
2558 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2559
2560 /* Non-zero if we should highlight the region. */
2561 highlight_region_p
2562 = (!NILP (Vtransient_mark_mode)
2563 && !NILP (current_buffer->mark_active)
2564 && XMARKER (current_buffer->mark)->buffer != 0);
2565
2566 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2567 start and end of a visible region in window IT->w. Set both to
2568 -1 to indicate no region. */
2569 if (highlight_region_p
2570 /* Maybe highlight only in selected window. */
2571 && (/* Either show region everywhere. */
2572 highlight_nonselected_windows
2573 /* Or show region in the selected window. */
2574 || w == XWINDOW (selected_window)
2575 /* Or show the region if we are in the mini-buffer and W is
2576 the window the mini-buffer refers to. */
2577 || (MINI_WINDOW_P (XWINDOW (selected_window))
2578 && WINDOWP (minibuf_selected_window)
2579 && w == XWINDOW (minibuf_selected_window))))
2580 {
2581 int charpos = marker_position (current_buffer->mark);
2582 it->region_beg_charpos = min (PT, charpos);
2583 it->region_end_charpos = max (PT, charpos);
2584 }
2585 else
2586 it->region_beg_charpos = it->region_end_charpos = -1;
2587
2588 /* Get the position at which the redisplay_end_trigger hook should
2589 be run, if it is to be run at all. */
2590 if (MARKERP (w->redisplay_end_trigger)
2591 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2592 it->redisplay_end_trigger_charpos
2593 = marker_position (w->redisplay_end_trigger);
2594 else if (INTEGERP (w->redisplay_end_trigger))
2595 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2596
2597 /* Correct bogus values of tab_width. */
2598 it->tab_width = XINT (current_buffer->tab_width);
2599 if (it->tab_width <= 0 || it->tab_width > 1000)
2600 it->tab_width = 8;
2601
2602 /* Are lines in the display truncated? */
2603 it->truncate_lines_p
2604 = (base_face_id != DEFAULT_FACE_ID
2605 || XINT (it->w->hscroll)
2606 || (truncate_partial_width_windows
2607 && !WINDOW_FULL_WIDTH_P (it->w))
2608 || !NILP (current_buffer->truncate_lines));
2609
2610 /* Get dimensions of truncation and continuation glyphs. These are
2611 displayed as fringe bitmaps under X, so we don't need them for such
2612 frames. */
2613 if (!FRAME_WINDOW_P (it->f))
2614 {
2615 if (it->truncate_lines_p)
2616 {
2617 /* We will need the truncation glyph. */
2618 xassert (it->glyph_row == NULL);
2619 produce_special_glyphs (it, IT_TRUNCATION);
2620 it->truncation_pixel_width = it->pixel_width;
2621 }
2622 else
2623 {
2624 /* We will need the continuation glyph. */
2625 xassert (it->glyph_row == NULL);
2626 produce_special_glyphs (it, IT_CONTINUATION);
2627 it->continuation_pixel_width = it->pixel_width;
2628 }
2629
2630 /* Reset these values to zero because the produce_special_glyphs
2631 above has changed them. */
2632 it->pixel_width = it->ascent = it->descent = 0;
2633 it->phys_ascent = it->phys_descent = 0;
2634 }
2635
2636 /* Set this after getting the dimensions of truncation and
2637 continuation glyphs, so that we don't produce glyphs when calling
2638 produce_special_glyphs, above. */
2639 it->glyph_row = row;
2640 it->area = TEXT_AREA;
2641
2642 /* Get the dimensions of the display area. The display area
2643 consists of the visible window area plus a horizontally scrolled
2644 part to the left of the window. All x-values are relative to the
2645 start of this total display area. */
2646 if (base_face_id != DEFAULT_FACE_ID)
2647 {
2648 /* Mode lines, menu bar in terminal frames. */
2649 it->first_visible_x = 0;
2650 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2651 }
2652 else
2653 {
2654 it->first_visible_x
2655 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2656 it->last_visible_x = (it->first_visible_x
2657 + window_box_width (w, TEXT_AREA));
2658
2659 /* If we truncate lines, leave room for the truncator glyph(s) at
2660 the right margin. Otherwise, leave room for the continuation
2661 glyph(s). Truncation and continuation glyphs are not inserted
2662 for window-based redisplay. */
2663 if (!FRAME_WINDOW_P (it->f))
2664 {
2665 if (it->truncate_lines_p)
2666 it->last_visible_x -= it->truncation_pixel_width;
2667 else
2668 it->last_visible_x -= it->continuation_pixel_width;
2669 }
2670
2671 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2672 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2673 }
2674
2675 /* Leave room for a border glyph. */
2676 if (!FRAME_WINDOW_P (it->f)
2677 && !WINDOW_RIGHTMOST_P (it->w))
2678 it->last_visible_x -= 1;
2679
2680 it->last_visible_y = window_text_bottom_y (w);
2681
2682 /* For mode lines and alike, arrange for the first glyph having a
2683 left box line if the face specifies a box. */
2684 if (base_face_id != DEFAULT_FACE_ID)
2685 {
2686 struct face *face;
2687
2688 it->face_id = base_face_id;
2689
2690 /* If we have a boxed mode line, make the first character appear
2691 with a left box line. */
2692 face = FACE_FROM_ID (it->f, base_face_id);
2693 if (face->box != FACE_NO_BOX)
2694 it->start_of_box_run_p = 1;
2695 }
2696
2697 /* If a buffer position was specified, set the iterator there,
2698 getting overlays and face properties from that position. */
2699 if (charpos >= BUF_BEG (current_buffer))
2700 {
2701 it->end_charpos = ZV;
2702 it->face_id = -1;
2703 IT_CHARPOS (*it) = charpos;
2704
2705 /* Compute byte position if not specified. */
2706 if (bytepos < charpos)
2707 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2708 else
2709 IT_BYTEPOS (*it) = bytepos;
2710
2711 it->start = it->current;
2712
2713 /* Compute faces etc. */
2714 reseat (it, it->current.pos, 1);
2715 }
2716
2717 CHECK_IT (it);
2718 }
2719
2720
2721 /* Initialize IT for the display of window W with window start POS. */
2722
2723 void
2724 start_display (it, w, pos)
2725 struct it *it;
2726 struct window *w;
2727 struct text_pos pos;
2728 {
2729 struct glyph_row *row;
2730 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2731
2732 row = w->desired_matrix->rows + first_vpos;
2733 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2734 it->first_vpos = first_vpos;
2735
2736 /* Don't reseat to previous visible line start if current start
2737 position is in a string or image. */
2738 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2739 {
2740 int start_at_line_beg_p;
2741 int first_y = it->current_y;
2742
2743 /* If window start is not at a line start, skip forward to POS to
2744 get the correct continuation lines width. */
2745 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2746 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2747 if (!start_at_line_beg_p)
2748 {
2749 int new_x;
2750
2751 reseat_at_previous_visible_line_start (it);
2752 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2753
2754 new_x = it->current_x + it->pixel_width;
2755
2756 /* If lines are continued, this line may end in the middle
2757 of a multi-glyph character (e.g. a control character
2758 displayed as \003, or in the middle of an overlay
2759 string). In this case move_it_to above will not have
2760 taken us to the start of the continuation line but to the
2761 end of the continued line. */
2762 if (it->current_x > 0
2763 && !it->truncate_lines_p /* Lines are continued. */
2764 && (/* And glyph doesn't fit on the line. */
2765 new_x > it->last_visible_x
2766 /* Or it fits exactly and we're on a window
2767 system frame. */
2768 || (new_x == it->last_visible_x
2769 && FRAME_WINDOW_P (it->f))))
2770 {
2771 if (it->current.dpvec_index >= 0
2772 || it->current.overlay_string_index >= 0)
2773 {
2774 set_iterator_to_next (it, 1);
2775 move_it_in_display_line_to (it, -1, -1, 0);
2776 }
2777
2778 it->continuation_lines_width += it->current_x;
2779 }
2780
2781 /* We're starting a new display line, not affected by the
2782 height of the continued line, so clear the appropriate
2783 fields in the iterator structure. */
2784 it->max_ascent = it->max_descent = 0;
2785 it->max_phys_ascent = it->max_phys_descent = 0;
2786
2787 it->current_y = first_y;
2788 it->vpos = 0;
2789 it->current_x = it->hpos = 0;
2790 }
2791 }
2792
2793 #if 0 /* Don't assert the following because start_display is sometimes
2794 called intentionally with a window start that is not at a
2795 line start. Please leave this code in as a comment. */
2796
2797 /* Window start should be on a line start, now. */
2798 xassert (it->continuation_lines_width
2799 || IT_CHARPOS (it) == BEGV
2800 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2801 #endif /* 0 */
2802 }
2803
2804
2805 /* Return 1 if POS is a position in ellipses displayed for invisible
2806 text. W is the window we display, for text property lookup. */
2807
2808 static int
2809 in_ellipses_for_invisible_text_p (pos, w)
2810 struct display_pos *pos;
2811 struct window *w;
2812 {
2813 Lisp_Object prop, window;
2814 int ellipses_p = 0;
2815 int charpos = CHARPOS (pos->pos);
2816
2817 /* If POS specifies a position in a display vector, this might
2818 be for an ellipsis displayed for invisible text. We won't
2819 get the iterator set up for delivering that ellipsis unless
2820 we make sure that it gets aware of the invisible text. */
2821 if (pos->dpvec_index >= 0
2822 && pos->overlay_string_index < 0
2823 && CHARPOS (pos->string_pos) < 0
2824 && charpos > BEGV
2825 && (XSETWINDOW (window, w),
2826 prop = Fget_char_property (make_number (charpos),
2827 Qinvisible, window),
2828 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2829 {
2830 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2831 window);
2832 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2833 }
2834
2835 return ellipses_p;
2836 }
2837
2838
2839 /* Initialize IT for stepping through current_buffer in window W,
2840 starting at position POS that includes overlay string and display
2841 vector/ control character translation position information. Value
2842 is zero if there are overlay strings with newlines at POS. */
2843
2844 static int
2845 init_from_display_pos (it, w, pos)
2846 struct it *it;
2847 struct window *w;
2848 struct display_pos *pos;
2849 {
2850 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2851 int i, overlay_strings_with_newlines = 0;
2852
2853 /* If POS specifies a position in a display vector, this might
2854 be for an ellipsis displayed for invisible text. We won't
2855 get the iterator set up for delivering that ellipsis unless
2856 we make sure that it gets aware of the invisible text. */
2857 if (in_ellipses_for_invisible_text_p (pos, w))
2858 {
2859 --charpos;
2860 bytepos = 0;
2861 }
2862
2863 /* Keep in mind: the call to reseat in init_iterator skips invisible
2864 text, so we might end up at a position different from POS. This
2865 is only a problem when POS is a row start after a newline and an
2866 overlay starts there with an after-string, and the overlay has an
2867 invisible property. Since we don't skip invisible text in
2868 display_line and elsewhere immediately after consuming the
2869 newline before the row start, such a POS will not be in a string,
2870 but the call to init_iterator below will move us to the
2871 after-string. */
2872 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2873
2874 /* This only scans the current chunk -- it should scan all chunks.
2875 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2876 to 16 in 22.1 to make this a lesser problem. */
2877 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2878 {
2879 const char *s = SDATA (it->overlay_strings[i]);
2880 const char *e = s + SBYTES (it->overlay_strings[i]);
2881
2882 while (s < e && *s != '\n')
2883 ++s;
2884
2885 if (s < e)
2886 {
2887 overlay_strings_with_newlines = 1;
2888 break;
2889 }
2890 }
2891
2892 /* If position is within an overlay string, set up IT to the right
2893 overlay string. */
2894 if (pos->overlay_string_index >= 0)
2895 {
2896 int relative_index;
2897
2898 /* If the first overlay string happens to have a `display'
2899 property for an image, the iterator will be set up for that
2900 image, and we have to undo that setup first before we can
2901 correct the overlay string index. */
2902 if (it->method == GET_FROM_IMAGE)
2903 pop_it (it);
2904
2905 /* We already have the first chunk of overlay strings in
2906 IT->overlay_strings. Load more until the one for
2907 pos->overlay_string_index is in IT->overlay_strings. */
2908 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2909 {
2910 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2911 it->current.overlay_string_index = 0;
2912 while (n--)
2913 {
2914 load_overlay_strings (it, 0);
2915 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2916 }
2917 }
2918
2919 it->current.overlay_string_index = pos->overlay_string_index;
2920 relative_index = (it->current.overlay_string_index
2921 % OVERLAY_STRING_CHUNK_SIZE);
2922 it->string = it->overlay_strings[relative_index];
2923 xassert (STRINGP (it->string));
2924 it->current.string_pos = pos->string_pos;
2925 it->method = GET_FROM_STRING;
2926 }
2927
2928 #if 0 /* This is bogus because POS not having an overlay string
2929 position does not mean it's after the string. Example: A
2930 line starting with a before-string and initialization of IT
2931 to the previous row's end position. */
2932 else if (it->current.overlay_string_index >= 0)
2933 {
2934 /* If POS says we're already after an overlay string ending at
2935 POS, make sure to pop the iterator because it will be in
2936 front of that overlay string. When POS is ZV, we've thereby
2937 also ``processed'' overlay strings at ZV. */
2938 while (it->sp)
2939 pop_it (it);
2940 xassert (it->current.overlay_string_index == -1);
2941 xassert (it->method == GET_FROM_BUFFER);
2942 if (CHARPOS (pos->pos) == ZV)
2943 it->overlay_strings_at_end_processed_p = 1;
2944 }
2945 #endif /* 0 */
2946
2947 if (CHARPOS (pos->string_pos) >= 0)
2948 {
2949 /* Recorded position is not in an overlay string, but in another
2950 string. This can only be a string from a `display' property.
2951 IT should already be filled with that string. */
2952 it->current.string_pos = pos->string_pos;
2953 xassert (STRINGP (it->string));
2954 }
2955
2956 /* Restore position in display vector translations, control
2957 character translations or ellipses. */
2958 if (pos->dpvec_index >= 0)
2959 {
2960 if (it->dpvec == NULL)
2961 get_next_display_element (it);
2962 xassert (it->dpvec && it->current.dpvec_index == 0);
2963 it->current.dpvec_index = pos->dpvec_index;
2964 }
2965
2966 CHECK_IT (it);
2967 return !overlay_strings_with_newlines;
2968 }
2969
2970
2971 /* Initialize IT for stepping through current_buffer in window W
2972 starting at ROW->start. */
2973
2974 static void
2975 init_to_row_start (it, w, row)
2976 struct it *it;
2977 struct window *w;
2978 struct glyph_row *row;
2979 {
2980 init_from_display_pos (it, w, &row->start);
2981 it->start = row->start;
2982 it->continuation_lines_width = row->continuation_lines_width;
2983 CHECK_IT (it);
2984 }
2985
2986
2987 /* Initialize IT for stepping through current_buffer in window W
2988 starting in the line following ROW, i.e. starting at ROW->end.
2989 Value is zero if there are overlay strings with newlines at ROW's
2990 end position. */
2991
2992 static int
2993 init_to_row_end (it, w, row)
2994 struct it *it;
2995 struct window *w;
2996 struct glyph_row *row;
2997 {
2998 int success = 0;
2999
3000 if (init_from_display_pos (it, w, &row->end))
3001 {
3002 if (row->continued_p)
3003 it->continuation_lines_width
3004 = row->continuation_lines_width + row->pixel_width;
3005 CHECK_IT (it);
3006 success = 1;
3007 }
3008
3009 return success;
3010 }
3011
3012
3013
3014 \f
3015 /***********************************************************************
3016 Text properties
3017 ***********************************************************************/
3018
3019 /* Called when IT reaches IT->stop_charpos. Handle text property and
3020 overlay changes. Set IT->stop_charpos to the next position where
3021 to stop. */
3022
3023 static void
3024 handle_stop (it)
3025 struct it *it;
3026 {
3027 enum prop_handled handled;
3028 int handle_overlay_change_p;
3029 struct props *p;
3030
3031 it->dpvec = NULL;
3032 it->current.dpvec_index = -1;
3033 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3034 it->ignore_overlay_strings_at_pos_p = 0;
3035
3036 /* Use face of preceding text for ellipsis (if invisible) */
3037 if (it->selective_display_ellipsis_p)
3038 it->saved_face_id = it->face_id;
3039
3040 do
3041 {
3042 handled = HANDLED_NORMALLY;
3043
3044 /* Call text property handlers. */
3045 for (p = it_props; p->handler; ++p)
3046 {
3047 handled = p->handler (it);
3048
3049 if (handled == HANDLED_RECOMPUTE_PROPS)
3050 break;
3051 else if (handled == HANDLED_RETURN)
3052 {
3053 /* We still want to show before and after strings from
3054 overlays even if the actual buffer text is replaced. */
3055 if (!handle_overlay_change_p || it->sp > 1)
3056 return;
3057 if (!get_overlay_strings_1 (it, 0, 0))
3058 return;
3059 it->ignore_overlay_strings_at_pos_p = 1;
3060 it->string_from_display_prop_p = 0;
3061 handle_overlay_change_p = 0;
3062 handled = HANDLED_RECOMPUTE_PROPS;
3063 break;
3064 }
3065 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3066 handle_overlay_change_p = 0;
3067 }
3068
3069 if (handled != HANDLED_RECOMPUTE_PROPS)
3070 {
3071 /* Don't check for overlay strings below when set to deliver
3072 characters from a display vector. */
3073 if (it->method == GET_FROM_DISPLAY_VECTOR)
3074 handle_overlay_change_p = 0;
3075
3076 /* Handle overlay changes. */
3077 if (handle_overlay_change_p)
3078 handled = handle_overlay_change (it);
3079
3080 /* Determine where to stop next. */
3081 if (handled == HANDLED_NORMALLY)
3082 compute_stop_pos (it);
3083 }
3084 }
3085 while (handled == HANDLED_RECOMPUTE_PROPS);
3086 }
3087
3088
3089 /* Compute IT->stop_charpos from text property and overlay change
3090 information for IT's current position. */
3091
3092 static void
3093 compute_stop_pos (it)
3094 struct it *it;
3095 {
3096 register INTERVAL iv, next_iv;
3097 Lisp_Object object, limit, position;
3098
3099 /* If nowhere else, stop at the end. */
3100 it->stop_charpos = it->end_charpos;
3101
3102 if (STRINGP (it->string))
3103 {
3104 /* Strings are usually short, so don't limit the search for
3105 properties. */
3106 object = it->string;
3107 limit = Qnil;
3108 position = make_number (IT_STRING_CHARPOS (*it));
3109 }
3110 else
3111 {
3112 int charpos;
3113
3114 /* If next overlay change is in front of the current stop pos
3115 (which is IT->end_charpos), stop there. Note: value of
3116 next_overlay_change is point-max if no overlay change
3117 follows. */
3118 charpos = next_overlay_change (IT_CHARPOS (*it));
3119 if (charpos < it->stop_charpos)
3120 it->stop_charpos = charpos;
3121
3122 /* If showing the region, we have to stop at the region
3123 start or end because the face might change there. */
3124 if (it->region_beg_charpos > 0)
3125 {
3126 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3127 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3128 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3129 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3130 }
3131
3132 /* Set up variables for computing the stop position from text
3133 property changes. */
3134 XSETBUFFER (object, current_buffer);
3135 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3136 position = make_number (IT_CHARPOS (*it));
3137
3138 }
3139
3140 /* Get the interval containing IT's position. Value is a null
3141 interval if there isn't such an interval. */
3142 iv = validate_interval_range (object, &position, &position, 0);
3143 if (!NULL_INTERVAL_P (iv))
3144 {
3145 Lisp_Object values_here[LAST_PROP_IDX];
3146 struct props *p;
3147
3148 /* Get properties here. */
3149 for (p = it_props; p->handler; ++p)
3150 values_here[p->idx] = textget (iv->plist, *p->name);
3151
3152 /* Look for an interval following iv that has different
3153 properties. */
3154 for (next_iv = next_interval (iv);
3155 (!NULL_INTERVAL_P (next_iv)
3156 && (NILP (limit)
3157 || XFASTINT (limit) > next_iv->position));
3158 next_iv = next_interval (next_iv))
3159 {
3160 for (p = it_props; p->handler; ++p)
3161 {
3162 Lisp_Object new_value;
3163
3164 new_value = textget (next_iv->plist, *p->name);
3165 if (!EQ (values_here[p->idx], new_value))
3166 break;
3167 }
3168
3169 if (p->handler)
3170 break;
3171 }
3172
3173 if (!NULL_INTERVAL_P (next_iv))
3174 {
3175 if (INTEGERP (limit)
3176 && next_iv->position >= XFASTINT (limit))
3177 /* No text property change up to limit. */
3178 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3179 else
3180 /* Text properties change in next_iv. */
3181 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3182 }
3183 }
3184
3185 xassert (STRINGP (it->string)
3186 || (it->stop_charpos >= BEGV
3187 && it->stop_charpos >= IT_CHARPOS (*it)));
3188 }
3189
3190
3191 /* Return the position of the next overlay change after POS in
3192 current_buffer. Value is point-max if no overlay change
3193 follows. This is like `next-overlay-change' but doesn't use
3194 xmalloc. */
3195
3196 static int
3197 next_overlay_change (pos)
3198 int pos;
3199 {
3200 int noverlays;
3201 int endpos;
3202 Lisp_Object *overlays;
3203 int i;
3204
3205 /* Get all overlays at the given position. */
3206 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3207
3208 /* If any of these overlays ends before endpos,
3209 use its ending point instead. */
3210 for (i = 0; i < noverlays; ++i)
3211 {
3212 Lisp_Object oend;
3213 int oendpos;
3214
3215 oend = OVERLAY_END (overlays[i]);
3216 oendpos = OVERLAY_POSITION (oend);
3217 endpos = min (endpos, oendpos);
3218 }
3219
3220 return endpos;
3221 }
3222
3223
3224 \f
3225 /***********************************************************************
3226 Fontification
3227 ***********************************************************************/
3228
3229 /* Handle changes in the `fontified' property of the current buffer by
3230 calling hook functions from Qfontification_functions to fontify
3231 regions of text. */
3232
3233 static enum prop_handled
3234 handle_fontified_prop (it)
3235 struct it *it;
3236 {
3237 Lisp_Object prop, pos;
3238 enum prop_handled handled = HANDLED_NORMALLY;
3239
3240 if (!NILP (Vmemory_full))
3241 return handled;
3242
3243 /* Get the value of the `fontified' property at IT's current buffer
3244 position. (The `fontified' property doesn't have a special
3245 meaning in strings.) If the value is nil, call functions from
3246 Qfontification_functions. */
3247 if (!STRINGP (it->string)
3248 && it->s == NULL
3249 && !NILP (Vfontification_functions)
3250 && !NILP (Vrun_hooks)
3251 && (pos = make_number (IT_CHARPOS (*it)),
3252 prop = Fget_char_property (pos, Qfontified, Qnil),
3253 /* Ignore the special cased nil value always present at EOB since
3254 no amount of fontifying will be able to change it. */
3255 NILP (prop) && IT_CHARPOS (*it) < Z))
3256 {
3257 int count = SPECPDL_INDEX ();
3258 Lisp_Object val;
3259
3260 val = Vfontification_functions;
3261 specbind (Qfontification_functions, Qnil);
3262
3263 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3264 safe_call1 (val, pos);
3265 else
3266 {
3267 Lisp_Object globals, fn;
3268 struct gcpro gcpro1, gcpro2;
3269
3270 globals = Qnil;
3271 GCPRO2 (val, globals);
3272
3273 for (; CONSP (val); val = XCDR (val))
3274 {
3275 fn = XCAR (val);
3276
3277 if (EQ (fn, Qt))
3278 {
3279 /* A value of t indicates this hook has a local
3280 binding; it means to run the global binding too.
3281 In a global value, t should not occur. If it
3282 does, we must ignore it to avoid an endless
3283 loop. */
3284 for (globals = Fdefault_value (Qfontification_functions);
3285 CONSP (globals);
3286 globals = XCDR (globals))
3287 {
3288 fn = XCAR (globals);
3289 if (!EQ (fn, Qt))
3290 safe_call1 (fn, pos);
3291 }
3292 }
3293 else
3294 safe_call1 (fn, pos);
3295 }
3296
3297 UNGCPRO;
3298 }
3299
3300 unbind_to (count, Qnil);
3301
3302 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3303 something. This avoids an endless loop if they failed to
3304 fontify the text for which reason ever. */
3305 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3306 handled = HANDLED_RECOMPUTE_PROPS;
3307 }
3308
3309 return handled;
3310 }
3311
3312
3313 \f
3314 /***********************************************************************
3315 Faces
3316 ***********************************************************************/
3317
3318 /* Set up iterator IT from face properties at its current position.
3319 Called from handle_stop. */
3320
3321 static enum prop_handled
3322 handle_face_prop (it)
3323 struct it *it;
3324 {
3325 int new_face_id, next_stop;
3326
3327 if (!STRINGP (it->string))
3328 {
3329 new_face_id
3330 = face_at_buffer_position (it->w,
3331 IT_CHARPOS (*it),
3332 it->region_beg_charpos,
3333 it->region_end_charpos,
3334 &next_stop,
3335 (IT_CHARPOS (*it)
3336 + TEXT_PROP_DISTANCE_LIMIT),
3337 0);
3338
3339 /* Is this a start of a run of characters with box face?
3340 Caveat: this can be called for a freshly initialized
3341 iterator; face_id is -1 in this case. We know that the new
3342 face will not change until limit, i.e. if the new face has a
3343 box, all characters up to limit will have one. But, as
3344 usual, we don't know whether limit is really the end. */
3345 if (new_face_id != it->face_id)
3346 {
3347 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3348
3349 /* If new face has a box but old face has not, this is
3350 the start of a run of characters with box, i.e. it has
3351 a shadow on the left side. The value of face_id of the
3352 iterator will be -1 if this is the initial call that gets
3353 the face. In this case, we have to look in front of IT's
3354 position and see whether there is a face != new_face_id. */
3355 it->start_of_box_run_p
3356 = (new_face->box != FACE_NO_BOX
3357 && (it->face_id >= 0
3358 || IT_CHARPOS (*it) == BEG
3359 || new_face_id != face_before_it_pos (it)));
3360 it->face_box_p = new_face->box != FACE_NO_BOX;
3361 }
3362 }
3363 else
3364 {
3365 int base_face_id, bufpos;
3366
3367 if (it->current.overlay_string_index >= 0)
3368 bufpos = IT_CHARPOS (*it);
3369 else
3370 bufpos = 0;
3371
3372 /* For strings from a buffer, i.e. overlay strings or strings
3373 from a `display' property, use the face at IT's current
3374 buffer position as the base face to merge with, so that
3375 overlay strings appear in the same face as surrounding
3376 text, unless they specify their own faces. */
3377 base_face_id = underlying_face_id (it);
3378
3379 new_face_id = face_at_string_position (it->w,
3380 it->string,
3381 IT_STRING_CHARPOS (*it),
3382 bufpos,
3383 it->region_beg_charpos,
3384 it->region_end_charpos,
3385 &next_stop,
3386 base_face_id, 0);
3387
3388 #if 0 /* This shouldn't be neccessary. Let's check it. */
3389 /* If IT is used to display a mode line we would really like to
3390 use the mode line face instead of the frame's default face. */
3391 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3392 && new_face_id == DEFAULT_FACE_ID)
3393 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3394 #endif
3395
3396 /* Is this a start of a run of characters with box? Caveat:
3397 this can be called for a freshly allocated iterator; face_id
3398 is -1 is this case. We know that the new face will not
3399 change until the next check pos, i.e. if the new face has a
3400 box, all characters up to that position will have a
3401 box. But, as usual, we don't know whether that position
3402 is really the end. */
3403 if (new_face_id != it->face_id)
3404 {
3405 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3406 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3407
3408 /* If new face has a box but old face hasn't, this is the
3409 start of a run of characters with box, i.e. it has a
3410 shadow on the left side. */
3411 it->start_of_box_run_p
3412 = new_face->box && (old_face == NULL || !old_face->box);
3413 it->face_box_p = new_face->box != FACE_NO_BOX;
3414 }
3415 }
3416
3417 it->face_id = new_face_id;
3418 return HANDLED_NORMALLY;
3419 }
3420
3421
3422 /* Return the ID of the face ``underlying'' IT's current position,
3423 which is in a string. If the iterator is associated with a
3424 buffer, return the face at IT's current buffer position.
3425 Otherwise, use the iterator's base_face_id. */
3426
3427 static int
3428 underlying_face_id (it)
3429 struct it *it;
3430 {
3431 int face_id = it->base_face_id, i;
3432
3433 xassert (STRINGP (it->string));
3434
3435 for (i = it->sp - 1; i >= 0; --i)
3436 if (NILP (it->stack[i].string))
3437 face_id = it->stack[i].face_id;
3438
3439 return face_id;
3440 }
3441
3442
3443 /* Compute the face one character before or after the current position
3444 of IT. BEFORE_P non-zero means get the face in front of IT's
3445 position. Value is the id of the face. */
3446
3447 static int
3448 face_before_or_after_it_pos (it, before_p)
3449 struct it *it;
3450 int before_p;
3451 {
3452 int face_id, limit;
3453 int next_check_charpos;
3454 struct text_pos pos;
3455
3456 xassert (it->s == NULL);
3457
3458 if (STRINGP (it->string))
3459 {
3460 int bufpos, base_face_id;
3461
3462 /* No face change past the end of the string (for the case
3463 we are padding with spaces). No face change before the
3464 string start. */
3465 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3466 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3467 return it->face_id;
3468
3469 /* Set pos to the position before or after IT's current position. */
3470 if (before_p)
3471 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3472 else
3473 /* For composition, we must check the character after the
3474 composition. */
3475 pos = (it->what == IT_COMPOSITION
3476 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3477 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3478
3479 if (it->current.overlay_string_index >= 0)
3480 bufpos = IT_CHARPOS (*it);
3481 else
3482 bufpos = 0;
3483
3484 base_face_id = underlying_face_id (it);
3485
3486 /* Get the face for ASCII, or unibyte. */
3487 face_id = face_at_string_position (it->w,
3488 it->string,
3489 CHARPOS (pos),
3490 bufpos,
3491 it->region_beg_charpos,
3492 it->region_end_charpos,
3493 &next_check_charpos,
3494 base_face_id, 0);
3495
3496 /* Correct the face for charsets different from ASCII. Do it
3497 for the multibyte case only. The face returned above is
3498 suitable for unibyte text if IT->string is unibyte. */
3499 if (STRING_MULTIBYTE (it->string))
3500 {
3501 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3502 int rest = SBYTES (it->string) - BYTEPOS (pos);
3503 int c, len;
3504 struct face *face = FACE_FROM_ID (it->f, face_id);
3505
3506 c = string_char_and_length (p, rest, &len);
3507 face_id = FACE_FOR_CHAR (it->f, face, c);
3508 }
3509 }
3510 else
3511 {
3512 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3513 || (IT_CHARPOS (*it) <= BEGV && before_p))
3514 return it->face_id;
3515
3516 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3517 pos = it->current.pos;
3518
3519 if (before_p)
3520 DEC_TEXT_POS (pos, it->multibyte_p);
3521 else
3522 {
3523 if (it->what == IT_COMPOSITION)
3524 /* For composition, we must check the position after the
3525 composition. */
3526 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3527 else
3528 INC_TEXT_POS (pos, it->multibyte_p);
3529 }
3530
3531 /* Determine face for CHARSET_ASCII, or unibyte. */
3532 face_id = face_at_buffer_position (it->w,
3533 CHARPOS (pos),
3534 it->region_beg_charpos,
3535 it->region_end_charpos,
3536 &next_check_charpos,
3537 limit, 0);
3538
3539 /* Correct the face for charsets different from ASCII. Do it
3540 for the multibyte case only. The face returned above is
3541 suitable for unibyte text if current_buffer is unibyte. */
3542 if (it->multibyte_p)
3543 {
3544 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3545 struct face *face = FACE_FROM_ID (it->f, face_id);
3546 face_id = FACE_FOR_CHAR (it->f, face, c);
3547 }
3548 }
3549
3550 return face_id;
3551 }
3552
3553
3554 \f
3555 /***********************************************************************
3556 Invisible text
3557 ***********************************************************************/
3558
3559 /* Set up iterator IT from invisible properties at its current
3560 position. Called from handle_stop. */
3561
3562 static enum prop_handled
3563 handle_invisible_prop (it)
3564 struct it *it;
3565 {
3566 enum prop_handled handled = HANDLED_NORMALLY;
3567
3568 if (STRINGP (it->string))
3569 {
3570 extern Lisp_Object Qinvisible;
3571 Lisp_Object prop, end_charpos, limit, charpos;
3572
3573 /* Get the value of the invisible text property at the
3574 current position. Value will be nil if there is no such
3575 property. */
3576 charpos = make_number (IT_STRING_CHARPOS (*it));
3577 prop = Fget_text_property (charpos, Qinvisible, it->string);
3578
3579 if (!NILP (prop)
3580 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3581 {
3582 handled = HANDLED_RECOMPUTE_PROPS;
3583
3584 /* Get the position at which the next change of the
3585 invisible text property can be found in IT->string.
3586 Value will be nil if the property value is the same for
3587 all the rest of IT->string. */
3588 XSETINT (limit, SCHARS (it->string));
3589 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3590 it->string, limit);
3591
3592 /* Text at current position is invisible. The next
3593 change in the property is at position end_charpos.
3594 Move IT's current position to that position. */
3595 if (INTEGERP (end_charpos)
3596 && XFASTINT (end_charpos) < XFASTINT (limit))
3597 {
3598 struct text_pos old;
3599 old = it->current.string_pos;
3600 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3601 compute_string_pos (&it->current.string_pos, old, it->string);
3602 }
3603 else
3604 {
3605 /* The rest of the string is invisible. If this is an
3606 overlay string, proceed with the next overlay string
3607 or whatever comes and return a character from there. */
3608 if (it->current.overlay_string_index >= 0)
3609 {
3610 next_overlay_string (it);
3611 /* Don't check for overlay strings when we just
3612 finished processing them. */
3613 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3614 }
3615 else
3616 {
3617 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3618 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3619 }
3620 }
3621 }
3622 }
3623 else
3624 {
3625 int invis_p, newpos, next_stop, start_charpos;
3626 Lisp_Object pos, prop, overlay;
3627
3628 /* First of all, is there invisible text at this position? */
3629 start_charpos = IT_CHARPOS (*it);
3630 pos = make_number (IT_CHARPOS (*it));
3631 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3632 &overlay);
3633 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3634
3635 /* If we are on invisible text, skip over it. */
3636 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3637 {
3638 /* Record whether we have to display an ellipsis for the
3639 invisible text. */
3640 int display_ellipsis_p = invis_p == 2;
3641
3642 handled = HANDLED_RECOMPUTE_PROPS;
3643
3644 /* Loop skipping over invisible text. The loop is left at
3645 ZV or with IT on the first char being visible again. */
3646 do
3647 {
3648 /* Try to skip some invisible text. Return value is the
3649 position reached which can be equal to IT's position
3650 if there is nothing invisible here. This skips both
3651 over invisible text properties and overlays with
3652 invisible property. */
3653 newpos = skip_invisible (IT_CHARPOS (*it),
3654 &next_stop, ZV, it->window);
3655
3656 /* If we skipped nothing at all we weren't at invisible
3657 text in the first place. If everything to the end of
3658 the buffer was skipped, end the loop. */
3659 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3660 invis_p = 0;
3661 else
3662 {
3663 /* We skipped some characters but not necessarily
3664 all there are. Check if we ended up on visible
3665 text. Fget_char_property returns the property of
3666 the char before the given position, i.e. if we
3667 get invis_p = 0, this means that the char at
3668 newpos is visible. */
3669 pos = make_number (newpos);
3670 prop = Fget_char_property (pos, Qinvisible, it->window);
3671 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3672 }
3673
3674 /* If we ended up on invisible text, proceed to
3675 skip starting with next_stop. */
3676 if (invis_p)
3677 IT_CHARPOS (*it) = next_stop;
3678
3679 /* If there are adjacent invisible texts, don't lose the
3680 second one's ellipsis. */
3681 if (invis_p == 2)
3682 display_ellipsis_p = 1;
3683 }
3684 while (invis_p);
3685
3686 /* The position newpos is now either ZV or on visible text. */
3687 IT_CHARPOS (*it) = newpos;
3688 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3689
3690 /* If there are before-strings at the start of invisible
3691 text, and the text is invisible because of a text
3692 property, arrange to show before-strings because 20.x did
3693 it that way. (If the text is invisible because of an
3694 overlay property instead of a text property, this is
3695 already handled in the overlay code.) */
3696 if (NILP (overlay)
3697 && get_overlay_strings (it, start_charpos))
3698 {
3699 handled = HANDLED_RECOMPUTE_PROPS;
3700 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3701 }
3702 else if (display_ellipsis_p)
3703 {
3704 /* Make sure that the glyphs of the ellipsis will get
3705 correct `charpos' values. If we would not update
3706 it->position here, the glyphs would belong to the
3707 last visible character _before_ the invisible
3708 text, which confuses `set_cursor_from_row'.
3709
3710 We use the last invisible position instead of the
3711 first because this way the cursor is always drawn on
3712 the first "." of the ellipsis, whenever PT is inside
3713 the invisible text. Otherwise the cursor would be
3714 placed _after_ the ellipsis when the point is after the
3715 first invisible character. */
3716 if (!STRINGP (it->object))
3717 {
3718 it->position.charpos = IT_CHARPOS (*it) - 1;
3719 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3720 }
3721 setup_for_ellipsis (it, 0);
3722 }
3723 }
3724 }
3725
3726 return handled;
3727 }
3728
3729
3730 /* Make iterator IT return `...' next.
3731 Replaces LEN characters from buffer. */
3732
3733 static void
3734 setup_for_ellipsis (it, len)
3735 struct it *it;
3736 int len;
3737 {
3738 /* Use the display table definition for `...'. Invalid glyphs
3739 will be handled by the method returning elements from dpvec. */
3740 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3741 {
3742 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3743 it->dpvec = v->contents;
3744 it->dpend = v->contents + v->size;
3745 }
3746 else
3747 {
3748 /* Default `...'. */
3749 it->dpvec = default_invis_vector;
3750 it->dpend = default_invis_vector + 3;
3751 }
3752
3753 it->dpvec_char_len = len;
3754 it->current.dpvec_index = 0;
3755 it->dpvec_face_id = -1;
3756
3757 /* Remember the current face id in case glyphs specify faces.
3758 IT's face is restored in set_iterator_to_next.
3759 saved_face_id was set to preceding char's face in handle_stop. */
3760 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3761 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3762
3763 it->method = GET_FROM_DISPLAY_VECTOR;
3764 it->ellipsis_p = 1;
3765 }
3766
3767
3768 \f
3769 /***********************************************************************
3770 'display' property
3771 ***********************************************************************/
3772
3773 /* Set up iterator IT from `display' property at its current position.
3774 Called from handle_stop.
3775 We return HANDLED_RETURN if some part of the display property
3776 overrides the display of the buffer text itself.
3777 Otherwise we return HANDLED_NORMALLY. */
3778
3779 static enum prop_handled
3780 handle_display_prop (it)
3781 struct it *it;
3782 {
3783 Lisp_Object prop, object;
3784 struct text_pos *position;
3785 /* Nonzero if some property replaces the display of the text itself. */
3786 int display_replaced_p = 0;
3787
3788 if (STRINGP (it->string))
3789 {
3790 object = it->string;
3791 position = &it->current.string_pos;
3792 }
3793 else
3794 {
3795 XSETWINDOW (object, it->w);
3796 position = &it->current.pos;
3797 }
3798
3799 /* Reset those iterator values set from display property values. */
3800 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3801 it->space_width = Qnil;
3802 it->font_height = Qnil;
3803 it->voffset = 0;
3804
3805 /* We don't support recursive `display' properties, i.e. string
3806 values that have a string `display' property, that have a string
3807 `display' property etc. */
3808 if (!it->string_from_display_prop_p)
3809 it->area = TEXT_AREA;
3810
3811 prop = Fget_char_property (make_number (position->charpos),
3812 Qdisplay, object);
3813 if (NILP (prop))
3814 return HANDLED_NORMALLY;
3815
3816 if (!STRINGP (it->string))
3817 object = it->w->buffer;
3818
3819 if (CONSP (prop)
3820 /* Simple properties. */
3821 && !EQ (XCAR (prop), Qimage)
3822 && !EQ (XCAR (prop), Qspace)
3823 && !EQ (XCAR (prop), Qwhen)
3824 && !EQ (XCAR (prop), Qslice)
3825 && !EQ (XCAR (prop), Qspace_width)
3826 && !EQ (XCAR (prop), Qheight)
3827 && !EQ (XCAR (prop), Qraise)
3828 /* Marginal area specifications. */
3829 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3830 && !EQ (XCAR (prop), Qleft_fringe)
3831 && !EQ (XCAR (prop), Qright_fringe)
3832 && !NILP (XCAR (prop)))
3833 {
3834 for (; CONSP (prop); prop = XCDR (prop))
3835 {
3836 if (handle_single_display_spec (it, XCAR (prop), object,
3837 position, display_replaced_p))
3838 display_replaced_p = 1;
3839 }
3840 }
3841 else if (VECTORP (prop))
3842 {
3843 int i;
3844 for (i = 0; i < ASIZE (prop); ++i)
3845 if (handle_single_display_spec (it, AREF (prop, i), object,
3846 position, display_replaced_p))
3847 display_replaced_p = 1;
3848 }
3849 else
3850 {
3851 int ret = handle_single_display_spec (it, prop, object, position, 0);
3852 if (ret < 0) /* Replaced by "", i.e. nothing. */
3853 return HANDLED_RECOMPUTE_PROPS;
3854 if (ret)
3855 display_replaced_p = 1;
3856 }
3857
3858 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3859 }
3860
3861
3862 /* Value is the position of the end of the `display' property starting
3863 at START_POS in OBJECT. */
3864
3865 static struct text_pos
3866 display_prop_end (it, object, start_pos)
3867 struct it *it;
3868 Lisp_Object object;
3869 struct text_pos start_pos;
3870 {
3871 Lisp_Object end;
3872 struct text_pos end_pos;
3873
3874 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3875 Qdisplay, object, Qnil);
3876 CHARPOS (end_pos) = XFASTINT (end);
3877 if (STRINGP (object))
3878 compute_string_pos (&end_pos, start_pos, it->string);
3879 else
3880 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3881
3882 return end_pos;
3883 }
3884
3885
3886 /* Set up IT from a single `display' specification PROP. OBJECT
3887 is the object in which the `display' property was found. *POSITION
3888 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3889 means that we previously saw a display specification which already
3890 replaced text display with something else, for example an image;
3891 we ignore such properties after the first one has been processed.
3892
3893 If PROP is a `space' or `image' specification, and in some other
3894 cases too, set *POSITION to the position where the `display'
3895 property ends.
3896
3897 Value is non-zero if something was found which replaces the display
3898 of buffer or string text. Specifically, the value is -1 if that
3899 "something" is "nothing". */
3900
3901 static int
3902 handle_single_display_spec (it, spec, object, position,
3903 display_replaced_before_p)
3904 struct it *it;
3905 Lisp_Object spec;
3906 Lisp_Object object;
3907 struct text_pos *position;
3908 int display_replaced_before_p;
3909 {
3910 Lisp_Object form;
3911 Lisp_Object location, value;
3912 struct text_pos start_pos, save_pos;
3913 int valid_p;
3914
3915 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3916 If the result is non-nil, use VALUE instead of SPEC. */
3917 form = Qt;
3918 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3919 {
3920 spec = XCDR (spec);
3921 if (!CONSP (spec))
3922 return 0;
3923 form = XCAR (spec);
3924 spec = XCDR (spec);
3925 }
3926
3927 if (!NILP (form) && !EQ (form, Qt))
3928 {
3929 int count = SPECPDL_INDEX ();
3930 struct gcpro gcpro1;
3931
3932 /* Bind `object' to the object having the `display' property, a
3933 buffer or string. Bind `position' to the position in the
3934 object where the property was found, and `buffer-position'
3935 to the current position in the buffer. */
3936 specbind (Qobject, object);
3937 specbind (Qposition, make_number (CHARPOS (*position)));
3938 specbind (Qbuffer_position,
3939 make_number (STRINGP (object)
3940 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3941 GCPRO1 (form);
3942 form = safe_eval (form);
3943 UNGCPRO;
3944 unbind_to (count, Qnil);
3945 }
3946
3947 if (NILP (form))
3948 return 0;
3949
3950 /* Handle `(height HEIGHT)' specifications. */
3951 if (CONSP (spec)
3952 && EQ (XCAR (spec), Qheight)
3953 && CONSP (XCDR (spec)))
3954 {
3955 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3956 return 0;
3957
3958 it->font_height = XCAR (XCDR (spec));
3959 if (!NILP (it->font_height))
3960 {
3961 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3962 int new_height = -1;
3963
3964 if (CONSP (it->font_height)
3965 && (EQ (XCAR (it->font_height), Qplus)
3966 || EQ (XCAR (it->font_height), Qminus))
3967 && CONSP (XCDR (it->font_height))
3968 && INTEGERP (XCAR (XCDR (it->font_height))))
3969 {
3970 /* `(+ N)' or `(- N)' where N is an integer. */
3971 int steps = XINT (XCAR (XCDR (it->font_height)));
3972 if (EQ (XCAR (it->font_height), Qplus))
3973 steps = - steps;
3974 it->face_id = smaller_face (it->f, it->face_id, steps);
3975 }
3976 else if (FUNCTIONP (it->font_height))
3977 {
3978 /* Call function with current height as argument.
3979 Value is the new height. */
3980 Lisp_Object height;
3981 height = safe_call1 (it->font_height,
3982 face->lface[LFACE_HEIGHT_INDEX]);
3983 if (NUMBERP (height))
3984 new_height = XFLOATINT (height);
3985 }
3986 else if (NUMBERP (it->font_height))
3987 {
3988 /* Value is a multiple of the canonical char height. */
3989 struct face *face;
3990
3991 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
3992 new_height = (XFLOATINT (it->font_height)
3993 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3994 }
3995 else
3996 {
3997 /* Evaluate IT->font_height with `height' bound to the
3998 current specified height to get the new height. */
3999 int count = SPECPDL_INDEX ();
4000
4001 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4002 value = safe_eval (it->font_height);
4003 unbind_to (count, Qnil);
4004
4005 if (NUMBERP (value))
4006 new_height = XFLOATINT (value);
4007 }
4008
4009 if (new_height > 0)
4010 it->face_id = face_with_height (it->f, it->face_id, new_height);
4011 }
4012
4013 return 0;
4014 }
4015
4016 /* Handle `(space_width WIDTH)'. */
4017 if (CONSP (spec)
4018 && EQ (XCAR (spec), Qspace_width)
4019 && CONSP (XCDR (spec)))
4020 {
4021 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
4022 return 0;
4023
4024 value = XCAR (XCDR (spec));
4025 if (NUMBERP (value) && XFLOATINT (value) > 0)
4026 it->space_width = value;
4027
4028 return 0;
4029 }
4030
4031 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4032 if (CONSP (spec)
4033 && EQ (XCAR (spec), Qslice))
4034 {
4035 Lisp_Object tem;
4036
4037 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
4038 return 0;
4039
4040 if (tem = XCDR (spec), CONSP (tem))
4041 {
4042 it->slice.x = XCAR (tem);
4043 if (tem = XCDR (tem), CONSP (tem))
4044 {
4045 it->slice.y = XCAR (tem);
4046 if (tem = XCDR (tem), CONSP (tem))
4047 {
4048 it->slice.width = XCAR (tem);
4049 if (tem = XCDR (tem), CONSP (tem))
4050 it->slice.height = XCAR (tem);
4051 }
4052 }
4053 }
4054
4055 return 0;
4056 }
4057
4058 /* Handle `(raise FACTOR)'. */
4059 if (CONSP (spec)
4060 && EQ (XCAR (spec), Qraise)
4061 && CONSP (XCDR (spec)))
4062 {
4063 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
4064 return 0;
4065
4066 #ifdef HAVE_WINDOW_SYSTEM
4067 value = XCAR (XCDR (spec));
4068 if (NUMBERP (value))
4069 {
4070 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4071 it->voffset = - (XFLOATINT (value)
4072 * (FONT_HEIGHT (face->font)));
4073 }
4074 #endif /* HAVE_WINDOW_SYSTEM */
4075
4076 return 0;
4077 }
4078
4079 /* Don't handle the other kinds of display specifications
4080 inside a string that we got from a `display' property. */
4081 if (it->string_from_display_prop_p)
4082 return 0;
4083
4084 /* Characters having this form of property are not displayed, so
4085 we have to find the end of the property. */
4086 start_pos = *position;
4087 *position = display_prop_end (it, object, start_pos);
4088 value = Qnil;
4089
4090 /* Stop the scan at that end position--we assume that all
4091 text properties change there. */
4092 it->stop_charpos = position->charpos;
4093
4094 /* Handle `(left-fringe BITMAP [FACE])'
4095 and `(right-fringe BITMAP [FACE])'. */
4096 if (CONSP (spec)
4097 && (EQ (XCAR (spec), Qleft_fringe)
4098 || EQ (XCAR (spec), Qright_fringe))
4099 && CONSP (XCDR (spec)))
4100 {
4101 int face_id = DEFAULT_FACE_ID;
4102 int fringe_bitmap;
4103
4104 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
4105 /* If we return here, POSITION has been advanced
4106 across the text with this property. */
4107 return 0;
4108
4109 #ifdef HAVE_WINDOW_SYSTEM
4110 value = XCAR (XCDR (spec));
4111 if (!SYMBOLP (value)
4112 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4113 /* If we return here, POSITION has been advanced
4114 across the text with this property. */
4115 return 0;
4116
4117 if (CONSP (XCDR (XCDR (spec))))
4118 {
4119 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4120 int face_id2 = lookup_derived_face (it->f, face_name,
4121 'A', FRINGE_FACE_ID, 0);
4122 if (face_id2 >= 0)
4123 face_id = face_id2;
4124 }
4125
4126 /* Save current settings of IT so that we can restore them
4127 when we are finished with the glyph property value. */
4128
4129 save_pos = it->position;
4130 it->position = *position;
4131 push_it (it);
4132 it->position = save_pos;
4133
4134 it->area = TEXT_AREA;
4135 it->what = IT_IMAGE;
4136 it->image_id = -1; /* no image */
4137 it->position = start_pos;
4138 it->object = NILP (object) ? it->w->buffer : object;
4139 it->method = GET_FROM_IMAGE;
4140 it->face_id = face_id;
4141
4142 /* Say that we haven't consumed the characters with
4143 `display' property yet. The call to pop_it in
4144 set_iterator_to_next will clean this up. */
4145 *position = start_pos;
4146
4147 if (EQ (XCAR (spec), Qleft_fringe))
4148 {
4149 it->left_user_fringe_bitmap = fringe_bitmap;
4150 it->left_user_fringe_face_id = face_id;
4151 }
4152 else
4153 {
4154 it->right_user_fringe_bitmap = fringe_bitmap;
4155 it->right_user_fringe_face_id = face_id;
4156 }
4157 #endif /* HAVE_WINDOW_SYSTEM */
4158 return 1;
4159 }
4160
4161 /* Prepare to handle `((margin left-margin) ...)',
4162 `((margin right-margin) ...)' and `((margin nil) ...)'
4163 prefixes for display specifications. */
4164 location = Qunbound;
4165 if (CONSP (spec) && CONSP (XCAR (spec)))
4166 {
4167 Lisp_Object tem;
4168
4169 value = XCDR (spec);
4170 if (CONSP (value))
4171 value = XCAR (value);
4172
4173 tem = XCAR (spec);
4174 if (EQ (XCAR (tem), Qmargin)
4175 && (tem = XCDR (tem),
4176 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4177 (NILP (tem)
4178 || EQ (tem, Qleft_margin)
4179 || EQ (tem, Qright_margin))))
4180 location = tem;
4181 }
4182
4183 if (EQ (location, Qunbound))
4184 {
4185 location = Qnil;
4186 value = spec;
4187 }
4188
4189 /* After this point, VALUE is the property after any
4190 margin prefix has been stripped. It must be a string,
4191 an image specification, or `(space ...)'.
4192
4193 LOCATION specifies where to display: `left-margin',
4194 `right-margin' or nil. */
4195
4196 valid_p = (STRINGP (value)
4197 #ifdef HAVE_WINDOW_SYSTEM
4198 || (!FRAME_TERMCAP_P (it->f) && valid_image_p (value))
4199 #endif /* not HAVE_WINDOW_SYSTEM */
4200 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4201
4202 if (valid_p && !display_replaced_before_p)
4203 {
4204 /* Save current settings of IT so that we can restore them
4205 when we are finished with the glyph property value. */
4206 save_pos = it->position;
4207 it->position = *position;
4208 push_it (it);
4209 it->position = save_pos;
4210
4211 if (NILP (location))
4212 it->area = TEXT_AREA;
4213 else if (EQ (location, Qleft_margin))
4214 it->area = LEFT_MARGIN_AREA;
4215 else
4216 it->area = RIGHT_MARGIN_AREA;
4217
4218 if (STRINGP (value))
4219 {
4220 if (SCHARS (value) == 0)
4221 {
4222 pop_it (it);
4223 return -1; /* Replaced by "", i.e. nothing. */
4224 }
4225 it->string = value;
4226 it->multibyte_p = STRING_MULTIBYTE (it->string);
4227 it->current.overlay_string_index = -1;
4228 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4229 it->end_charpos = it->string_nchars = SCHARS (it->string);
4230 it->method = GET_FROM_STRING;
4231 it->stop_charpos = 0;
4232 it->string_from_display_prop_p = 1;
4233 /* Say that we haven't consumed the characters with
4234 `display' property yet. The call to pop_it in
4235 set_iterator_to_next will clean this up. */
4236 *position = start_pos;
4237 }
4238 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4239 {
4240 it->method = GET_FROM_STRETCH;
4241 it->object = value;
4242 *position = it->position = start_pos;
4243 }
4244 #ifdef HAVE_WINDOW_SYSTEM
4245 else
4246 {
4247 it->what = IT_IMAGE;
4248 it->image_id = lookup_image (it->f, value);
4249 it->position = start_pos;
4250 it->object = NILP (object) ? it->w->buffer : object;
4251 it->method = GET_FROM_IMAGE;
4252
4253 /* Say that we haven't consumed the characters with
4254 `display' property yet. The call to pop_it in
4255 set_iterator_to_next will clean this up. */
4256 *position = start_pos;
4257 }
4258 #endif /* HAVE_WINDOW_SYSTEM */
4259
4260 return 1;
4261 }
4262
4263 /* Invalid property or property not supported. Restore
4264 POSITION to what it was before. */
4265 *position = start_pos;
4266 return 0;
4267 }
4268
4269
4270 /* Check if SPEC is a display specification value whose text should be
4271 treated as intangible. */
4272
4273 static int
4274 single_display_spec_intangible_p (prop)
4275 Lisp_Object prop;
4276 {
4277 /* Skip over `when FORM'. */
4278 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4279 {
4280 prop = XCDR (prop);
4281 if (!CONSP (prop))
4282 return 0;
4283 prop = XCDR (prop);
4284 }
4285
4286 if (STRINGP (prop))
4287 return 1;
4288
4289 if (!CONSP (prop))
4290 return 0;
4291
4292 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4293 we don't need to treat text as intangible. */
4294 if (EQ (XCAR (prop), Qmargin))
4295 {
4296 prop = XCDR (prop);
4297 if (!CONSP (prop))
4298 return 0;
4299
4300 prop = XCDR (prop);
4301 if (!CONSP (prop)
4302 || EQ (XCAR (prop), Qleft_margin)
4303 || EQ (XCAR (prop), Qright_margin))
4304 return 0;
4305 }
4306
4307 return (CONSP (prop)
4308 && (EQ (XCAR (prop), Qimage)
4309 || EQ (XCAR (prop), Qspace)));
4310 }
4311
4312
4313 /* Check if PROP is a display property value whose text should be
4314 treated as intangible. */
4315
4316 int
4317 display_prop_intangible_p (prop)
4318 Lisp_Object prop;
4319 {
4320 if (CONSP (prop)
4321 && CONSP (XCAR (prop))
4322 && !EQ (Qmargin, XCAR (XCAR (prop))))
4323 {
4324 /* A list of sub-properties. */
4325 while (CONSP (prop))
4326 {
4327 if (single_display_spec_intangible_p (XCAR (prop)))
4328 return 1;
4329 prop = XCDR (prop);
4330 }
4331 }
4332 else if (VECTORP (prop))
4333 {
4334 /* A vector of sub-properties. */
4335 int i;
4336 for (i = 0; i < ASIZE (prop); ++i)
4337 if (single_display_spec_intangible_p (AREF (prop, i)))
4338 return 1;
4339 }
4340 else
4341 return single_display_spec_intangible_p (prop);
4342
4343 return 0;
4344 }
4345
4346
4347 /* Return 1 if PROP is a display sub-property value containing STRING. */
4348
4349 static int
4350 single_display_spec_string_p (prop, string)
4351 Lisp_Object prop, string;
4352 {
4353 if (EQ (string, prop))
4354 return 1;
4355
4356 /* Skip over `when FORM'. */
4357 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4358 {
4359 prop = XCDR (prop);
4360 if (!CONSP (prop))
4361 return 0;
4362 prop = XCDR (prop);
4363 }
4364
4365 if (CONSP (prop))
4366 /* Skip over `margin LOCATION'. */
4367 if (EQ (XCAR (prop), Qmargin))
4368 {
4369 prop = XCDR (prop);
4370 if (!CONSP (prop))
4371 return 0;
4372
4373 prop = XCDR (prop);
4374 if (!CONSP (prop))
4375 return 0;
4376 }
4377
4378 return CONSP (prop) && EQ (XCAR (prop), string);
4379 }
4380
4381
4382 /* Return 1 if STRING appears in the `display' property PROP. */
4383
4384 static int
4385 display_prop_string_p (prop, string)
4386 Lisp_Object prop, string;
4387 {
4388 if (CONSP (prop)
4389 && CONSP (XCAR (prop))
4390 && !EQ (Qmargin, XCAR (XCAR (prop))))
4391 {
4392 /* A list of sub-properties. */
4393 while (CONSP (prop))
4394 {
4395 if (single_display_spec_string_p (XCAR (prop), string))
4396 return 1;
4397 prop = XCDR (prop);
4398 }
4399 }
4400 else if (VECTORP (prop))
4401 {
4402 /* A vector of sub-properties. */
4403 int i;
4404 for (i = 0; i < ASIZE (prop); ++i)
4405 if (single_display_spec_string_p (AREF (prop, i), string))
4406 return 1;
4407 }
4408 else
4409 return single_display_spec_string_p (prop, string);
4410
4411 return 0;
4412 }
4413
4414
4415 /* Determine from which buffer position in W's buffer STRING comes
4416 from. AROUND_CHARPOS is an approximate position where it could
4417 be from. Value is the buffer position or 0 if it couldn't be
4418 determined.
4419
4420 W's buffer must be current.
4421
4422 This function is necessary because we don't record buffer positions
4423 in glyphs generated from strings (to keep struct glyph small).
4424 This function may only use code that doesn't eval because it is
4425 called asynchronously from note_mouse_highlight. */
4426
4427 int
4428 string_buffer_position (w, string, around_charpos)
4429 struct window *w;
4430 Lisp_Object string;
4431 int around_charpos;
4432 {
4433 Lisp_Object limit, prop, pos;
4434 const int MAX_DISTANCE = 1000;
4435 int found = 0;
4436
4437 pos = make_number (around_charpos);
4438 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4439 while (!found && !EQ (pos, limit))
4440 {
4441 prop = Fget_char_property (pos, Qdisplay, Qnil);
4442 if (!NILP (prop) && display_prop_string_p (prop, string))
4443 found = 1;
4444 else
4445 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4446 }
4447
4448 if (!found)
4449 {
4450 pos = make_number (around_charpos);
4451 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4452 while (!found && !EQ (pos, limit))
4453 {
4454 prop = Fget_char_property (pos, Qdisplay, Qnil);
4455 if (!NILP (prop) && display_prop_string_p (prop, string))
4456 found = 1;
4457 else
4458 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4459 limit);
4460 }
4461 }
4462
4463 return found ? XINT (pos) : 0;
4464 }
4465
4466
4467 \f
4468 /***********************************************************************
4469 `composition' property
4470 ***********************************************************************/
4471
4472 /* Set up iterator IT from `composition' property at its current
4473 position. Called from handle_stop. */
4474
4475 static enum prop_handled
4476 handle_composition_prop (it)
4477 struct it *it;
4478 {
4479 Lisp_Object prop, string;
4480 int pos, pos_byte, end;
4481 enum prop_handled handled = HANDLED_NORMALLY;
4482
4483 if (STRINGP (it->string))
4484 {
4485 pos = IT_STRING_CHARPOS (*it);
4486 pos_byte = IT_STRING_BYTEPOS (*it);
4487 string = it->string;
4488 }
4489 else
4490 {
4491 pos = IT_CHARPOS (*it);
4492 pos_byte = IT_BYTEPOS (*it);
4493 string = Qnil;
4494 }
4495
4496 /* If there's a valid composition and point is not inside of the
4497 composition (in the case that the composition is from the current
4498 buffer), draw a glyph composed from the composition components. */
4499 if (find_composition (pos, -1, &pos, &end, &prop, string)
4500 && COMPOSITION_VALID_P (pos, end, prop)
4501 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
4502 {
4503 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
4504
4505 if (id >= 0)
4506 {
4507 struct composition *cmp = composition_table[id];
4508
4509 if (cmp->glyph_len == 0)
4510 {
4511 /* No glyph. */
4512 if (STRINGP (it->string))
4513 {
4514 IT_STRING_CHARPOS (*it) = end;
4515 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4516 end);
4517 }
4518 else
4519 {
4520 IT_CHARPOS (*it) = end;
4521 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4522 }
4523 return HANDLED_RECOMPUTE_PROPS;
4524 }
4525
4526 it->stop_charpos = end;
4527 push_it (it);
4528
4529 it->method = GET_FROM_COMPOSITION;
4530 it->cmp_id = id;
4531 it->cmp_len = COMPOSITION_LENGTH (prop);
4532 /* For a terminal, draw only the first character of the
4533 components. */
4534 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
4535 it->len = (STRINGP (it->string)
4536 ? string_char_to_byte (it->string, end)
4537 : CHAR_TO_BYTE (end)) - pos_byte;
4538 handled = HANDLED_RETURN;
4539 }
4540 }
4541
4542 return handled;
4543 }
4544
4545
4546 \f
4547 /***********************************************************************
4548 Overlay strings
4549 ***********************************************************************/
4550
4551 /* The following structure is used to record overlay strings for
4552 later sorting in load_overlay_strings. */
4553
4554 struct overlay_entry
4555 {
4556 Lisp_Object overlay;
4557 Lisp_Object string;
4558 int priority;
4559 int after_string_p;
4560 };
4561
4562
4563 /* Set up iterator IT from overlay strings at its current position.
4564 Called from handle_stop. */
4565
4566 static enum prop_handled
4567 handle_overlay_change (it)
4568 struct it *it;
4569 {
4570 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4571 return HANDLED_RECOMPUTE_PROPS;
4572 else
4573 return HANDLED_NORMALLY;
4574 }
4575
4576
4577 /* Set up the next overlay string for delivery by IT, if there is an
4578 overlay string to deliver. Called by set_iterator_to_next when the
4579 end of the current overlay string is reached. If there are more
4580 overlay strings to display, IT->string and
4581 IT->current.overlay_string_index are set appropriately here.
4582 Otherwise IT->string is set to nil. */
4583
4584 static void
4585 next_overlay_string (it)
4586 struct it *it;
4587 {
4588 ++it->current.overlay_string_index;
4589 if (it->current.overlay_string_index == it->n_overlay_strings)
4590 {
4591 /* No more overlay strings. Restore IT's settings to what
4592 they were before overlay strings were processed, and
4593 continue to deliver from current_buffer. */
4594 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4595
4596 pop_it (it);
4597 xassert (it->sp > 0
4598 || it->method == GET_FROM_COMPOSITION
4599 || (NILP (it->string)
4600 && it->method == GET_FROM_BUFFER
4601 && it->stop_charpos >= BEGV
4602 && it->stop_charpos <= it->end_charpos));
4603 it->current.overlay_string_index = -1;
4604 it->n_overlay_strings = 0;
4605
4606 /* If we're at the end of the buffer, record that we have
4607 processed the overlay strings there already, so that
4608 next_element_from_buffer doesn't try it again. */
4609 if (IT_CHARPOS (*it) >= it->end_charpos)
4610 it->overlay_strings_at_end_processed_p = 1;
4611
4612 /* If we have to display `...' for invisible text, set
4613 the iterator up for that. */
4614 if (display_ellipsis_p)
4615 setup_for_ellipsis (it, 0);
4616 }
4617 else
4618 {
4619 /* There are more overlay strings to process. If
4620 IT->current.overlay_string_index has advanced to a position
4621 where we must load IT->overlay_strings with more strings, do
4622 it. */
4623 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4624
4625 if (it->current.overlay_string_index && i == 0)
4626 load_overlay_strings (it, 0);
4627
4628 /* Initialize IT to deliver display elements from the overlay
4629 string. */
4630 it->string = it->overlay_strings[i];
4631 it->multibyte_p = STRING_MULTIBYTE (it->string);
4632 SET_TEXT_POS (it->current.string_pos, 0, 0);
4633 it->method = GET_FROM_STRING;
4634 it->stop_charpos = 0;
4635 }
4636
4637 CHECK_IT (it);
4638 }
4639
4640
4641 /* Compare two overlay_entry structures E1 and E2. Used as a
4642 comparison function for qsort in load_overlay_strings. Overlay
4643 strings for the same position are sorted so that
4644
4645 1. All after-strings come in front of before-strings, except
4646 when they come from the same overlay.
4647
4648 2. Within after-strings, strings are sorted so that overlay strings
4649 from overlays with higher priorities come first.
4650
4651 2. Within before-strings, strings are sorted so that overlay
4652 strings from overlays with higher priorities come last.
4653
4654 Value is analogous to strcmp. */
4655
4656
4657 static int
4658 compare_overlay_entries (e1, e2)
4659 void *e1, *e2;
4660 {
4661 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4662 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4663 int result;
4664
4665 if (entry1->after_string_p != entry2->after_string_p)
4666 {
4667 /* Let after-strings appear in front of before-strings if
4668 they come from different overlays. */
4669 if (EQ (entry1->overlay, entry2->overlay))
4670 result = entry1->after_string_p ? 1 : -1;
4671 else
4672 result = entry1->after_string_p ? -1 : 1;
4673 }
4674 else if (entry1->after_string_p)
4675 /* After-strings sorted in order of decreasing priority. */
4676 result = entry2->priority - entry1->priority;
4677 else
4678 /* Before-strings sorted in order of increasing priority. */
4679 result = entry1->priority - entry2->priority;
4680
4681 return result;
4682 }
4683
4684
4685 /* Load the vector IT->overlay_strings with overlay strings from IT's
4686 current buffer position, or from CHARPOS if that is > 0. Set
4687 IT->n_overlays to the total number of overlay strings found.
4688
4689 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4690 a time. On entry into load_overlay_strings,
4691 IT->current.overlay_string_index gives the number of overlay
4692 strings that have already been loaded by previous calls to this
4693 function.
4694
4695 IT->add_overlay_start contains an additional overlay start
4696 position to consider for taking overlay strings from, if non-zero.
4697 This position comes into play when the overlay has an `invisible'
4698 property, and both before and after-strings. When we've skipped to
4699 the end of the overlay, because of its `invisible' property, we
4700 nevertheless want its before-string to appear.
4701 IT->add_overlay_start will contain the overlay start position
4702 in this case.
4703
4704 Overlay strings are sorted so that after-string strings come in
4705 front of before-string strings. Within before and after-strings,
4706 strings are sorted by overlay priority. See also function
4707 compare_overlay_entries. */
4708
4709 static void
4710 load_overlay_strings (it, charpos)
4711 struct it *it;
4712 int charpos;
4713 {
4714 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4715 Lisp_Object overlay, window, str, invisible;
4716 struct Lisp_Overlay *ov;
4717 int start, end;
4718 int size = 20;
4719 int n = 0, i, j, invis_p;
4720 struct overlay_entry *entries
4721 = (struct overlay_entry *) alloca (size * sizeof *entries);
4722
4723 if (charpos <= 0)
4724 charpos = IT_CHARPOS (*it);
4725
4726 /* Append the overlay string STRING of overlay OVERLAY to vector
4727 `entries' which has size `size' and currently contains `n'
4728 elements. AFTER_P non-zero means STRING is an after-string of
4729 OVERLAY. */
4730 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4731 do \
4732 { \
4733 Lisp_Object priority; \
4734 \
4735 if (n == size) \
4736 { \
4737 int new_size = 2 * size; \
4738 struct overlay_entry *old = entries; \
4739 entries = \
4740 (struct overlay_entry *) alloca (new_size \
4741 * sizeof *entries); \
4742 bcopy (old, entries, size * sizeof *entries); \
4743 size = new_size; \
4744 } \
4745 \
4746 entries[n].string = (STRING); \
4747 entries[n].overlay = (OVERLAY); \
4748 priority = Foverlay_get ((OVERLAY), Qpriority); \
4749 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4750 entries[n].after_string_p = (AFTER_P); \
4751 ++n; \
4752 } \
4753 while (0)
4754
4755 /* Process overlay before the overlay center. */
4756 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4757 {
4758 XSETMISC (overlay, ov);
4759 xassert (OVERLAYP (overlay));
4760 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4761 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4762
4763 if (end < charpos)
4764 break;
4765
4766 /* Skip this overlay if it doesn't start or end at IT's current
4767 position. */
4768 if (end != charpos && start != charpos)
4769 continue;
4770
4771 /* Skip this overlay if it doesn't apply to IT->w. */
4772 window = Foverlay_get (overlay, Qwindow);
4773 if (WINDOWP (window) && XWINDOW (window) != it->w)
4774 continue;
4775
4776 /* If the text ``under'' the overlay is invisible, both before-
4777 and after-strings from this overlay are visible; start and
4778 end position are indistinguishable. */
4779 invisible = Foverlay_get (overlay, Qinvisible);
4780 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4781
4782 /* If overlay has a non-empty before-string, record it. */
4783 if ((start == charpos || (end == charpos && invis_p))
4784 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4785 && SCHARS (str))
4786 RECORD_OVERLAY_STRING (overlay, str, 0);
4787
4788 /* If overlay has a non-empty after-string, record it. */
4789 if ((end == charpos || (start == charpos && invis_p))
4790 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4791 && SCHARS (str))
4792 RECORD_OVERLAY_STRING (overlay, str, 1);
4793 }
4794
4795 /* Process overlays after the overlay center. */
4796 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4797 {
4798 XSETMISC (overlay, ov);
4799 xassert (OVERLAYP (overlay));
4800 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4801 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4802
4803 if (start > charpos)
4804 break;
4805
4806 /* Skip this overlay if it doesn't start or end at IT's current
4807 position. */
4808 if (end != charpos && start != charpos)
4809 continue;
4810
4811 /* Skip this overlay if it doesn't apply to IT->w. */
4812 window = Foverlay_get (overlay, Qwindow);
4813 if (WINDOWP (window) && XWINDOW (window) != it->w)
4814 continue;
4815
4816 /* If the text ``under'' the overlay is invisible, it has a zero
4817 dimension, and both before- and after-strings apply. */
4818 invisible = Foverlay_get (overlay, Qinvisible);
4819 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4820
4821 /* If overlay has a non-empty before-string, record it. */
4822 if ((start == charpos || (end == charpos && invis_p))
4823 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4824 && SCHARS (str))
4825 RECORD_OVERLAY_STRING (overlay, str, 0);
4826
4827 /* If overlay has a non-empty after-string, record it. */
4828 if ((end == charpos || (start == charpos && invis_p))
4829 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4830 && SCHARS (str))
4831 RECORD_OVERLAY_STRING (overlay, str, 1);
4832 }
4833
4834 #undef RECORD_OVERLAY_STRING
4835
4836 /* Sort entries. */
4837 if (n > 1)
4838 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4839
4840 /* Record the total number of strings to process. */
4841 it->n_overlay_strings = n;
4842
4843 /* IT->current.overlay_string_index is the number of overlay strings
4844 that have already been consumed by IT. Copy some of the
4845 remaining overlay strings to IT->overlay_strings. */
4846 i = 0;
4847 j = it->current.overlay_string_index;
4848 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4849 it->overlay_strings[i++] = entries[j++].string;
4850
4851 CHECK_IT (it);
4852 }
4853
4854
4855 /* Get the first chunk of overlay strings at IT's current buffer
4856 position, or at CHARPOS if that is > 0. Value is non-zero if at
4857 least one overlay string was found. */
4858
4859 static int
4860 get_overlay_strings_1 (it, charpos, compute_stop_p)
4861 struct it *it;
4862 int charpos;
4863 {
4864 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4865 process. This fills IT->overlay_strings with strings, and sets
4866 IT->n_overlay_strings to the total number of strings to process.
4867 IT->pos.overlay_string_index has to be set temporarily to zero
4868 because load_overlay_strings needs this; it must be set to -1
4869 when no overlay strings are found because a zero value would
4870 indicate a position in the first overlay string. */
4871 it->current.overlay_string_index = 0;
4872 load_overlay_strings (it, charpos);
4873
4874 /* If we found overlay strings, set up IT to deliver display
4875 elements from the first one. Otherwise set up IT to deliver
4876 from current_buffer. */
4877 if (it->n_overlay_strings)
4878 {
4879 /* Make sure we know settings in current_buffer, so that we can
4880 restore meaningful values when we're done with the overlay
4881 strings. */
4882 if (compute_stop_p)
4883 compute_stop_pos (it);
4884 xassert (it->face_id >= 0);
4885
4886 /* Save IT's settings. They are restored after all overlay
4887 strings have been processed. */
4888 xassert (!compute_stop_p || it->sp == 0);
4889 push_it (it);
4890
4891 /* Set up IT to deliver display elements from the first overlay
4892 string. */
4893 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4894 it->string = it->overlay_strings[0];
4895 it->stop_charpos = 0;
4896 xassert (STRINGP (it->string));
4897 it->end_charpos = SCHARS (it->string);
4898 it->multibyte_p = STRING_MULTIBYTE (it->string);
4899 it->method = GET_FROM_STRING;
4900 return 1;
4901 }
4902
4903 it->current.overlay_string_index = -1;
4904 return 0;
4905 }
4906
4907 static int
4908 get_overlay_strings (it, charpos)
4909 struct it *it;
4910 int charpos;
4911 {
4912 it->string = Qnil;
4913 it->method = GET_FROM_BUFFER;
4914
4915 (void) get_overlay_strings_1 (it, charpos, 1);
4916
4917 CHECK_IT (it);
4918
4919 /* Value is non-zero if we found at least one overlay string. */
4920 return STRINGP (it->string);
4921 }
4922
4923
4924 \f
4925 /***********************************************************************
4926 Saving and restoring state
4927 ***********************************************************************/
4928
4929 /* Save current settings of IT on IT->stack. Called, for example,
4930 before setting up IT for an overlay string, to be able to restore
4931 IT's settings to what they were after the overlay string has been
4932 processed. */
4933
4934 static void
4935 push_it (it)
4936 struct it *it;
4937 {
4938 struct iterator_stack_entry *p;
4939
4940 xassert (it->sp < IT_STACK_SIZE);
4941 p = it->stack + it->sp;
4942
4943 p->stop_charpos = it->stop_charpos;
4944 xassert (it->face_id >= 0);
4945 p->face_id = it->face_id;
4946 p->string = it->string;
4947 p->method = it->method;
4948 switch (p->method)
4949 {
4950 case GET_FROM_IMAGE:
4951 p->u.image.object = it->object;
4952 p->u.image.image_id = it->image_id;
4953 p->u.image.slice = it->slice;
4954 break;
4955 case GET_FROM_COMPOSITION:
4956 p->u.comp.object = it->object;
4957 p->u.comp.c = it->c;
4958 p->u.comp.len = it->len;
4959 p->u.comp.cmp_id = it->cmp_id;
4960 p->u.comp.cmp_len = it->cmp_len;
4961 break;
4962 case GET_FROM_STRETCH:
4963 p->u.stretch.object = it->object;
4964 break;
4965 }
4966 p->position = it->position;
4967 p->current = it->current;
4968 p->end_charpos = it->end_charpos;
4969 p->string_nchars = it->string_nchars;
4970 p->area = it->area;
4971 p->multibyte_p = it->multibyte_p;
4972 p->space_width = it->space_width;
4973 p->font_height = it->font_height;
4974 p->voffset = it->voffset;
4975 p->string_from_display_prop_p = it->string_from_display_prop_p;
4976 p->display_ellipsis_p = 0;
4977 ++it->sp;
4978 }
4979
4980
4981 /* Restore IT's settings from IT->stack. Called, for example, when no
4982 more overlay strings must be processed, and we return to delivering
4983 display elements from a buffer, or when the end of a string from a
4984 `display' property is reached and we return to delivering display
4985 elements from an overlay string, or from a buffer. */
4986
4987 static void
4988 pop_it (it)
4989 struct it *it;
4990 {
4991 struct iterator_stack_entry *p;
4992
4993 xassert (it->sp > 0);
4994 --it->sp;
4995 p = it->stack + it->sp;
4996 it->stop_charpos = p->stop_charpos;
4997 it->face_id = p->face_id;
4998 it->current = p->current;
4999 it->position = p->position;
5000 it->string = p->string;
5001 if (NILP (it->string))
5002 SET_TEXT_POS (it->current.string_pos, -1, -1);
5003 it->method = p->method;
5004 switch (it->method)
5005 {
5006 case GET_FROM_IMAGE:
5007 it->image_id = p->u.image.image_id;
5008 it->object = p->u.image.object;
5009 it->slice = p->u.image.slice;
5010 break;
5011 case GET_FROM_COMPOSITION:
5012 it->object = p->u.comp.object;
5013 it->c = p->u.comp.c;
5014 it->len = p->u.comp.len;
5015 it->cmp_id = p->u.comp.cmp_id;
5016 it->cmp_len = p->u.comp.cmp_len;
5017 break;
5018 case GET_FROM_STRETCH:
5019 it->object = p->u.comp.object;
5020 break;
5021 case GET_FROM_BUFFER:
5022 it->object = it->w->buffer;
5023 break;
5024 case GET_FROM_STRING:
5025 it->object = it->string;
5026 break;
5027 }
5028 it->end_charpos = p->end_charpos;
5029 it->string_nchars = p->string_nchars;
5030 it->area = p->area;
5031 it->multibyte_p = p->multibyte_p;
5032 it->space_width = p->space_width;
5033 it->font_height = p->font_height;
5034 it->voffset = p->voffset;
5035 it->string_from_display_prop_p = p->string_from_display_prop_p;
5036 }
5037
5038
5039 \f
5040 /***********************************************************************
5041 Moving over lines
5042 ***********************************************************************/
5043
5044 /* Set IT's current position to the previous line start. */
5045
5046 static void
5047 back_to_previous_line_start (it)
5048 struct it *it;
5049 {
5050 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5051 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5052 }
5053
5054
5055 /* Move IT to the next line start.
5056
5057 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5058 we skipped over part of the text (as opposed to moving the iterator
5059 continuously over the text). Otherwise, don't change the value
5060 of *SKIPPED_P.
5061
5062 Newlines may come from buffer text, overlay strings, or strings
5063 displayed via the `display' property. That's the reason we can't
5064 simply use find_next_newline_no_quit.
5065
5066 Note that this function may not skip over invisible text that is so
5067 because of text properties and immediately follows a newline. If
5068 it would, function reseat_at_next_visible_line_start, when called
5069 from set_iterator_to_next, would effectively make invisible
5070 characters following a newline part of the wrong glyph row, which
5071 leads to wrong cursor motion. */
5072
5073 static int
5074 forward_to_next_line_start (it, skipped_p)
5075 struct it *it;
5076 int *skipped_p;
5077 {
5078 int old_selective, newline_found_p, n;
5079 const int MAX_NEWLINE_DISTANCE = 500;
5080
5081 /* If already on a newline, just consume it to avoid unintended
5082 skipping over invisible text below. */
5083 if (it->what == IT_CHARACTER
5084 && it->c == '\n'
5085 && CHARPOS (it->position) == IT_CHARPOS (*it))
5086 {
5087 set_iterator_to_next (it, 0);
5088 it->c = 0;
5089 return 1;
5090 }
5091
5092 /* Don't handle selective display in the following. It's (a)
5093 unnecessary because it's done by the caller, and (b) leads to an
5094 infinite recursion because next_element_from_ellipsis indirectly
5095 calls this function. */
5096 old_selective = it->selective;
5097 it->selective = 0;
5098
5099 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5100 from buffer text. */
5101 for (n = newline_found_p = 0;
5102 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5103 n += STRINGP (it->string) ? 0 : 1)
5104 {
5105 if (!get_next_display_element (it))
5106 return 0;
5107 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5108 set_iterator_to_next (it, 0);
5109 }
5110
5111 /* If we didn't find a newline near enough, see if we can use a
5112 short-cut. */
5113 if (!newline_found_p)
5114 {
5115 int start = IT_CHARPOS (*it);
5116 int limit = find_next_newline_no_quit (start, 1);
5117 Lisp_Object pos;
5118
5119 xassert (!STRINGP (it->string));
5120
5121 /* If there isn't any `display' property in sight, and no
5122 overlays, we can just use the position of the newline in
5123 buffer text. */
5124 if (it->stop_charpos >= limit
5125 || ((pos = Fnext_single_property_change (make_number (start),
5126 Qdisplay,
5127 Qnil, make_number (limit)),
5128 NILP (pos))
5129 && next_overlay_change (start) == ZV))
5130 {
5131 IT_CHARPOS (*it) = limit;
5132 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5133 *skipped_p = newline_found_p = 1;
5134 }
5135 else
5136 {
5137 while (get_next_display_element (it)
5138 && !newline_found_p)
5139 {
5140 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5141 set_iterator_to_next (it, 0);
5142 }
5143 }
5144 }
5145
5146 it->selective = old_selective;
5147 return newline_found_p;
5148 }
5149
5150
5151 /* Set IT's current position to the previous visible line start. Skip
5152 invisible text that is so either due to text properties or due to
5153 selective display. Caution: this does not change IT->current_x and
5154 IT->hpos. */
5155
5156 static void
5157 back_to_previous_visible_line_start (it)
5158 struct it *it;
5159 {
5160 while (IT_CHARPOS (*it) > BEGV)
5161 {
5162 back_to_previous_line_start (it);
5163
5164 if (IT_CHARPOS (*it) <= BEGV)
5165 break;
5166
5167 /* If selective > 0, then lines indented more than that values
5168 are invisible. */
5169 if (it->selective > 0
5170 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5171 (double) it->selective)) /* iftc */
5172 continue;
5173
5174 /* Check the newline before point for invisibility. */
5175 {
5176 Lisp_Object prop;
5177 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5178 Qinvisible, it->window);
5179 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5180 continue;
5181 }
5182
5183 if (IT_CHARPOS (*it) <= BEGV)
5184 break;
5185
5186 {
5187 struct it it2;
5188 int pos;
5189 int beg, end;
5190 Lisp_Object val, overlay;
5191
5192 /* If newline is part of a composition, continue from start of composition */
5193 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5194 && beg < IT_CHARPOS (*it))
5195 goto replaced;
5196
5197 /* If newline is replaced by a display property, find start of overlay
5198 or interval and continue search from that point. */
5199 it2 = *it;
5200 pos = --IT_CHARPOS (it2);
5201 --IT_BYTEPOS (it2);
5202 it2.sp = 0;
5203 if (handle_display_prop (&it2) == HANDLED_RETURN
5204 && !NILP (val = get_char_property_and_overlay
5205 (make_number (pos), Qdisplay, Qnil, &overlay))
5206 && (OVERLAYP (overlay)
5207 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5208 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5209 goto replaced;
5210
5211 /* Newline is not replaced by anything -- so we are done. */
5212 break;
5213
5214 replaced:
5215 if (beg < BEGV)
5216 beg = BEGV;
5217 IT_CHARPOS (*it) = beg;
5218 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5219 }
5220 }
5221
5222 it->continuation_lines_width = 0;
5223
5224 xassert (IT_CHARPOS (*it) >= BEGV);
5225 xassert (IT_CHARPOS (*it) == BEGV
5226 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5227 CHECK_IT (it);
5228 }
5229
5230
5231 /* Reseat iterator IT at the previous visible line start. Skip
5232 invisible text that is so either due to text properties or due to
5233 selective display. At the end, update IT's overlay information,
5234 face information etc. */
5235
5236 void
5237 reseat_at_previous_visible_line_start (it)
5238 struct it *it;
5239 {
5240 back_to_previous_visible_line_start (it);
5241 reseat (it, it->current.pos, 1);
5242 CHECK_IT (it);
5243 }
5244
5245
5246 /* Reseat iterator IT on the next visible line start in the current
5247 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5248 preceding the line start. Skip over invisible text that is so
5249 because of selective display. Compute faces, overlays etc at the
5250 new position. Note that this function does not skip over text that
5251 is invisible because of text properties. */
5252
5253 static void
5254 reseat_at_next_visible_line_start (it, on_newline_p)
5255 struct it *it;
5256 int on_newline_p;
5257 {
5258 int newline_found_p, skipped_p = 0;
5259
5260 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5261
5262 /* Skip over lines that are invisible because they are indented
5263 more than the value of IT->selective. */
5264 if (it->selective > 0)
5265 while (IT_CHARPOS (*it) < ZV
5266 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5267 (double) it->selective)) /* iftc */
5268 {
5269 xassert (IT_BYTEPOS (*it) == BEGV
5270 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5271 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5272 }
5273
5274 /* Position on the newline if that's what's requested. */
5275 if (on_newline_p && newline_found_p)
5276 {
5277 if (STRINGP (it->string))
5278 {
5279 if (IT_STRING_CHARPOS (*it) > 0)
5280 {
5281 --IT_STRING_CHARPOS (*it);
5282 --IT_STRING_BYTEPOS (*it);
5283 }
5284 }
5285 else if (IT_CHARPOS (*it) > BEGV)
5286 {
5287 --IT_CHARPOS (*it);
5288 --IT_BYTEPOS (*it);
5289 reseat (it, it->current.pos, 0);
5290 }
5291 }
5292 else if (skipped_p)
5293 reseat (it, it->current.pos, 0);
5294
5295 CHECK_IT (it);
5296 }
5297
5298
5299 \f
5300 /***********************************************************************
5301 Changing an iterator's position
5302 ***********************************************************************/
5303
5304 /* Change IT's current position to POS in current_buffer. If FORCE_P
5305 is non-zero, always check for text properties at the new position.
5306 Otherwise, text properties are only looked up if POS >=
5307 IT->check_charpos of a property. */
5308
5309 static void
5310 reseat (it, pos, force_p)
5311 struct it *it;
5312 struct text_pos pos;
5313 int force_p;
5314 {
5315 int original_pos = IT_CHARPOS (*it);
5316
5317 reseat_1 (it, pos, 0);
5318
5319 /* Determine where to check text properties. Avoid doing it
5320 where possible because text property lookup is very expensive. */
5321 if (force_p
5322 || CHARPOS (pos) > it->stop_charpos
5323 || CHARPOS (pos) < original_pos)
5324 handle_stop (it);
5325
5326 CHECK_IT (it);
5327 }
5328
5329
5330 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5331 IT->stop_pos to POS, also. */
5332
5333 static void
5334 reseat_1 (it, pos, set_stop_p)
5335 struct it *it;
5336 struct text_pos pos;
5337 int set_stop_p;
5338 {
5339 /* Don't call this function when scanning a C string. */
5340 xassert (it->s == NULL);
5341
5342 /* POS must be a reasonable value. */
5343 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5344
5345 it->current.pos = it->position = pos;
5346 it->end_charpos = ZV;
5347 it->dpvec = NULL;
5348 it->current.dpvec_index = -1;
5349 it->current.overlay_string_index = -1;
5350 IT_STRING_CHARPOS (*it) = -1;
5351 IT_STRING_BYTEPOS (*it) = -1;
5352 it->string = Qnil;
5353 it->method = GET_FROM_BUFFER;
5354 it->object = it->w->buffer;
5355 it->area = TEXT_AREA;
5356 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5357 it->sp = 0;
5358 it->string_from_display_prop_p = 0;
5359 it->face_before_selective_p = 0;
5360
5361 if (set_stop_p)
5362 it->stop_charpos = CHARPOS (pos);
5363 }
5364
5365
5366 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5367 If S is non-null, it is a C string to iterate over. Otherwise,
5368 STRING gives a Lisp string to iterate over.
5369
5370 If PRECISION > 0, don't return more then PRECISION number of
5371 characters from the string.
5372
5373 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5374 characters have been returned. FIELD_WIDTH < 0 means an infinite
5375 field width.
5376
5377 MULTIBYTE = 0 means disable processing of multibyte characters,
5378 MULTIBYTE > 0 means enable it,
5379 MULTIBYTE < 0 means use IT->multibyte_p.
5380
5381 IT must be initialized via a prior call to init_iterator before
5382 calling this function. */
5383
5384 static void
5385 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5386 struct it *it;
5387 unsigned char *s;
5388 Lisp_Object string;
5389 int charpos;
5390 int precision, field_width, multibyte;
5391 {
5392 /* No region in strings. */
5393 it->region_beg_charpos = it->region_end_charpos = -1;
5394
5395 /* No text property checks performed by default, but see below. */
5396 it->stop_charpos = -1;
5397
5398 /* Set iterator position and end position. */
5399 bzero (&it->current, sizeof it->current);
5400 it->current.overlay_string_index = -1;
5401 it->current.dpvec_index = -1;
5402 xassert (charpos >= 0);
5403
5404 /* If STRING is specified, use its multibyteness, otherwise use the
5405 setting of MULTIBYTE, if specified. */
5406 if (multibyte >= 0)
5407 it->multibyte_p = multibyte > 0;
5408
5409 if (s == NULL)
5410 {
5411 xassert (STRINGP (string));
5412 it->string = string;
5413 it->s = NULL;
5414 it->end_charpos = it->string_nchars = SCHARS (string);
5415 it->method = GET_FROM_STRING;
5416 it->current.string_pos = string_pos (charpos, string);
5417 }
5418 else
5419 {
5420 it->s = s;
5421 it->string = Qnil;
5422
5423 /* Note that we use IT->current.pos, not it->current.string_pos,
5424 for displaying C strings. */
5425 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5426 if (it->multibyte_p)
5427 {
5428 it->current.pos = c_string_pos (charpos, s, 1);
5429 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5430 }
5431 else
5432 {
5433 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5434 it->end_charpos = it->string_nchars = strlen (s);
5435 }
5436
5437 it->method = GET_FROM_C_STRING;
5438 }
5439
5440 /* PRECISION > 0 means don't return more than PRECISION characters
5441 from the string. */
5442 if (precision > 0 && it->end_charpos - charpos > precision)
5443 it->end_charpos = it->string_nchars = charpos + precision;
5444
5445 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5446 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5447 FIELD_WIDTH < 0 means infinite field width. This is useful for
5448 padding with `-' at the end of a mode line. */
5449 if (field_width < 0)
5450 field_width = INFINITY;
5451 if (field_width > it->end_charpos - charpos)
5452 it->end_charpos = charpos + field_width;
5453
5454 /* Use the standard display table for displaying strings. */
5455 if (DISP_TABLE_P (Vstandard_display_table))
5456 it->dp = XCHAR_TABLE (Vstandard_display_table);
5457
5458 it->stop_charpos = charpos;
5459 CHECK_IT (it);
5460 }
5461
5462
5463 \f
5464 /***********************************************************************
5465 Iteration
5466 ***********************************************************************/
5467
5468 /* Map enum it_method value to corresponding next_element_from_* function. */
5469
5470 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5471 {
5472 next_element_from_buffer,
5473 next_element_from_display_vector,
5474 next_element_from_composition,
5475 next_element_from_string,
5476 next_element_from_c_string,
5477 next_element_from_image,
5478 next_element_from_stretch
5479 };
5480
5481
5482 /* Load IT's display element fields with information about the next
5483 display element from the current position of IT. Value is zero if
5484 end of buffer (or C string) is reached. */
5485
5486 static struct frame *last_escape_glyph_frame = NULL;
5487 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5488 static int last_escape_glyph_merged_face_id = 0;
5489
5490 int
5491 get_next_display_element (it)
5492 struct it *it;
5493 {
5494 /* Non-zero means that we found a display element. Zero means that
5495 we hit the end of what we iterate over. Performance note: the
5496 function pointer `method' used here turns out to be faster than
5497 using a sequence of if-statements. */
5498 int success_p;
5499
5500 get_next:
5501 success_p = (*get_next_element[it->method]) (it);
5502
5503 if (it->what == IT_CHARACTER)
5504 {
5505 /* Map via display table or translate control characters.
5506 IT->c, IT->len etc. have been set to the next character by
5507 the function call above. If we have a display table, and it
5508 contains an entry for IT->c, translate it. Don't do this if
5509 IT->c itself comes from a display table, otherwise we could
5510 end up in an infinite recursion. (An alternative could be to
5511 count the recursion depth of this function and signal an
5512 error when a certain maximum depth is reached.) Is it worth
5513 it? */
5514 if (success_p && it->dpvec == NULL)
5515 {
5516 Lisp_Object dv;
5517
5518 if (it->dp
5519 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5520 VECTORP (dv)))
5521 {
5522 struct Lisp_Vector *v = XVECTOR (dv);
5523
5524 /* Return the first character from the display table
5525 entry, if not empty. If empty, don't display the
5526 current character. */
5527 if (v->size)
5528 {
5529 it->dpvec_char_len = it->len;
5530 it->dpvec = v->contents;
5531 it->dpend = v->contents + v->size;
5532 it->current.dpvec_index = 0;
5533 it->dpvec_face_id = -1;
5534 it->saved_face_id = it->face_id;
5535 it->method = GET_FROM_DISPLAY_VECTOR;
5536 it->ellipsis_p = 0;
5537 }
5538 else
5539 {
5540 set_iterator_to_next (it, 0);
5541 }
5542 goto get_next;
5543 }
5544
5545 /* Translate control characters into `\003' or `^C' form.
5546 Control characters coming from a display table entry are
5547 currently not translated because we use IT->dpvec to hold
5548 the translation. This could easily be changed but I
5549 don't believe that it is worth doing.
5550
5551 If it->multibyte_p is nonzero, eight-bit characters and
5552 non-printable multibyte characters are also translated to
5553 octal form.
5554
5555 If it->multibyte_p is zero, eight-bit characters that
5556 don't have corresponding multibyte char code are also
5557 translated to octal form. */
5558 else if ((it->c < ' '
5559 && (it->area != TEXT_AREA
5560 /* In mode line, treat \n like other crl chars. */
5561 || (it->c != '\t'
5562 && it->glyph_row && it->glyph_row->mode_line_p)
5563 || (it->c != '\n' && it->c != '\t')))
5564 || (it->multibyte_p
5565 ? ((it->c >= 127
5566 && it->len == 1)
5567 || !CHAR_PRINTABLE_P (it->c)
5568 || (!NILP (Vnobreak_char_display)
5569 && (it->c == 0x8a0 || it->c == 0x8ad
5570 || it->c == 0x920 || it->c == 0x92d
5571 || it->c == 0xe20 || it->c == 0xe2d
5572 || it->c == 0xf20 || it->c == 0xf2d)))
5573 : (it->c >= 127
5574 && (!unibyte_display_via_language_environment
5575 || it->c == unibyte_char_to_multibyte (it->c)))))
5576 {
5577 /* IT->c is a control character which must be displayed
5578 either as '\003' or as `^C' where the '\\' and '^'
5579 can be defined in the display table. Fill
5580 IT->ctl_chars with glyphs for what we have to
5581 display. Then, set IT->dpvec to these glyphs. */
5582 GLYPH g;
5583 int ctl_len;
5584 int face_id, lface_id = 0 ;
5585 GLYPH escape_glyph;
5586
5587 /* Handle control characters with ^. */
5588
5589 if (it->c < 128 && it->ctl_arrow_p)
5590 {
5591 g = '^'; /* default glyph for Control */
5592 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5593 if (it->dp
5594 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
5595 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
5596 {
5597 g = XINT (DISP_CTRL_GLYPH (it->dp));
5598 lface_id = FAST_GLYPH_FACE (g);
5599 }
5600 if (lface_id)
5601 {
5602 g = FAST_GLYPH_CHAR (g);
5603 face_id = merge_faces (it->f, Qt, lface_id,
5604 it->face_id);
5605 }
5606 else if (it->f == last_escape_glyph_frame
5607 && it->face_id == last_escape_glyph_face_id)
5608 {
5609 face_id = last_escape_glyph_merged_face_id;
5610 }
5611 else
5612 {
5613 /* Merge the escape-glyph face into the current face. */
5614 face_id = merge_faces (it->f, Qescape_glyph, 0,
5615 it->face_id);
5616 last_escape_glyph_frame = it->f;
5617 last_escape_glyph_face_id = it->face_id;
5618 last_escape_glyph_merged_face_id = face_id;
5619 }
5620
5621 XSETINT (it->ctl_chars[0], g);
5622 g = it->c ^ 0100;
5623 XSETINT (it->ctl_chars[1], g);
5624 ctl_len = 2;
5625 goto display_control;
5626 }
5627
5628 /* Handle non-break space in the mode where it only gets
5629 highlighting. */
5630
5631 if (EQ (Vnobreak_char_display, Qt)
5632 && (it->c == 0x8a0 || it->c == 0x920
5633 || it->c == 0xe20 || it->c == 0xf20))
5634 {
5635 /* Merge the no-break-space face into the current face. */
5636 face_id = merge_faces (it->f, Qnobreak_space, 0,
5637 it->face_id);
5638
5639 g = it->c = ' ';
5640 XSETINT (it->ctl_chars[0], g);
5641 ctl_len = 1;
5642 goto display_control;
5643 }
5644
5645 /* Handle sequences that start with the "escape glyph". */
5646
5647 /* the default escape glyph is \. */
5648 escape_glyph = '\\';
5649
5650 if (it->dp
5651 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
5652 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
5653 {
5654 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
5655 lface_id = FAST_GLYPH_FACE (escape_glyph);
5656 }
5657 if (lface_id)
5658 {
5659 /* The display table specified a face.
5660 Merge it into face_id and also into escape_glyph. */
5661 escape_glyph = FAST_GLYPH_CHAR (escape_glyph);
5662 face_id = merge_faces (it->f, Qt, lface_id,
5663 it->face_id);
5664 }
5665 else if (it->f == last_escape_glyph_frame
5666 && it->face_id == last_escape_glyph_face_id)
5667 {
5668 face_id = last_escape_glyph_merged_face_id;
5669 }
5670 else
5671 {
5672 /* Merge the escape-glyph face into the current face. */
5673 face_id = merge_faces (it->f, Qescape_glyph, 0,
5674 it->face_id);
5675 last_escape_glyph_frame = it->f;
5676 last_escape_glyph_face_id = it->face_id;
5677 last_escape_glyph_merged_face_id = face_id;
5678 }
5679
5680 /* Handle soft hyphens in the mode where they only get
5681 highlighting. */
5682
5683 if (EQ (Vnobreak_char_display, Qt)
5684 && (it->c == 0x8ad || it->c == 0x92d
5685 || it->c == 0xe2d || it->c == 0xf2d))
5686 {
5687 g = it->c = '-';
5688 XSETINT (it->ctl_chars[0], g);
5689 ctl_len = 1;
5690 goto display_control;
5691 }
5692
5693 /* Handle non-break space and soft hyphen
5694 with the escape glyph. */
5695
5696 if (it->c == 0x8a0 || it->c == 0x8ad
5697 || it->c == 0x920 || it->c == 0x92d
5698 || it->c == 0xe20 || it->c == 0xe2d
5699 || it->c == 0xf20 || it->c == 0xf2d)
5700 {
5701 XSETINT (it->ctl_chars[0], escape_glyph);
5702 g = it->c = ((it->c & 0xf) == 0 ? ' ' : '-');
5703 XSETINT (it->ctl_chars[1], g);
5704 ctl_len = 2;
5705 goto display_control;
5706 }
5707
5708 {
5709 unsigned char str[MAX_MULTIBYTE_LENGTH];
5710 int len;
5711 int i;
5712
5713 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5714 if (SINGLE_BYTE_CHAR_P (it->c))
5715 str[0] = it->c, len = 1;
5716 else
5717 {
5718 len = CHAR_STRING_NO_SIGNAL (it->c, str);
5719 if (len < 0)
5720 {
5721 /* It's an invalid character, which shouldn't
5722 happen actually, but due to bugs it may
5723 happen. Let's print the char as is, there's
5724 not much meaningful we can do with it. */
5725 str[0] = it->c;
5726 str[1] = it->c >> 8;
5727 str[2] = it->c >> 16;
5728 str[3] = it->c >> 24;
5729 len = 4;
5730 }
5731 }
5732
5733 for (i = 0; i < len; i++)
5734 {
5735 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5736 /* Insert three more glyphs into IT->ctl_chars for
5737 the octal display of the character. */
5738 g = ((str[i] >> 6) & 7) + '0';
5739 XSETINT (it->ctl_chars[i * 4 + 1], g);
5740 g = ((str[i] >> 3) & 7) + '0';
5741 XSETINT (it->ctl_chars[i * 4 + 2], g);
5742 g = (str[i] & 7) + '0';
5743 XSETINT (it->ctl_chars[i * 4 + 3], g);
5744 }
5745 ctl_len = len * 4;
5746 }
5747
5748 display_control:
5749 /* Set up IT->dpvec and return first character from it. */
5750 it->dpvec_char_len = it->len;
5751 it->dpvec = it->ctl_chars;
5752 it->dpend = it->dpvec + ctl_len;
5753 it->current.dpvec_index = 0;
5754 it->dpvec_face_id = face_id;
5755 it->saved_face_id = it->face_id;
5756 it->method = GET_FROM_DISPLAY_VECTOR;
5757 it->ellipsis_p = 0;
5758 goto get_next;
5759 }
5760 }
5761
5762 /* Adjust face id for a multibyte character. There are no
5763 multibyte character in unibyte text. */
5764 if (it->multibyte_p
5765 && success_p
5766 && FRAME_WINDOW_P (it->f))
5767 {
5768 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5769 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
5770 }
5771 }
5772
5773 /* Is this character the last one of a run of characters with
5774 box? If yes, set IT->end_of_box_run_p to 1. */
5775 if (it->face_box_p
5776 && it->s == NULL)
5777 {
5778 int face_id;
5779 struct face *face;
5780
5781 it->end_of_box_run_p
5782 = ((face_id = face_after_it_pos (it),
5783 face_id != it->face_id)
5784 && (face = FACE_FROM_ID (it->f, face_id),
5785 face->box == FACE_NO_BOX));
5786 }
5787
5788 /* Value is 0 if end of buffer or string reached. */
5789 return success_p;
5790 }
5791
5792
5793 /* Move IT to the next display element.
5794
5795 RESEAT_P non-zero means if called on a newline in buffer text,
5796 skip to the next visible line start.
5797
5798 Functions get_next_display_element and set_iterator_to_next are
5799 separate because I find this arrangement easier to handle than a
5800 get_next_display_element function that also increments IT's
5801 position. The way it is we can first look at an iterator's current
5802 display element, decide whether it fits on a line, and if it does,
5803 increment the iterator position. The other way around we probably
5804 would either need a flag indicating whether the iterator has to be
5805 incremented the next time, or we would have to implement a
5806 decrement position function which would not be easy to write. */
5807
5808 void
5809 set_iterator_to_next (it, reseat_p)
5810 struct it *it;
5811 int reseat_p;
5812 {
5813 /* Reset flags indicating start and end of a sequence of characters
5814 with box. Reset them at the start of this function because
5815 moving the iterator to a new position might set them. */
5816 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5817
5818 switch (it->method)
5819 {
5820 case GET_FROM_BUFFER:
5821 /* The current display element of IT is a character from
5822 current_buffer. Advance in the buffer, and maybe skip over
5823 invisible lines that are so because of selective display. */
5824 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5825 reseat_at_next_visible_line_start (it, 0);
5826 else
5827 {
5828 xassert (it->len != 0);
5829 IT_BYTEPOS (*it) += it->len;
5830 IT_CHARPOS (*it) += 1;
5831 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
5832 }
5833 break;
5834
5835 case GET_FROM_COMPOSITION:
5836 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
5837 xassert (it->sp > 0);
5838 pop_it (it);
5839 if (it->method == GET_FROM_STRING)
5840 {
5841 IT_STRING_BYTEPOS (*it) += it->len;
5842 IT_STRING_CHARPOS (*it) += it->cmp_len;
5843 goto consider_string_end;
5844 }
5845 else if (it->method == GET_FROM_BUFFER)
5846 {
5847 IT_BYTEPOS (*it) += it->len;
5848 IT_CHARPOS (*it) += it->cmp_len;
5849 }
5850 break;
5851
5852 case GET_FROM_C_STRING:
5853 /* Current display element of IT is from a C string. */
5854 IT_BYTEPOS (*it) += it->len;
5855 IT_CHARPOS (*it) += 1;
5856 break;
5857
5858 case GET_FROM_DISPLAY_VECTOR:
5859 /* Current display element of IT is from a display table entry.
5860 Advance in the display table definition. Reset it to null if
5861 end reached, and continue with characters from buffers/
5862 strings. */
5863 ++it->current.dpvec_index;
5864
5865 /* Restore face of the iterator to what they were before the
5866 display vector entry (these entries may contain faces). */
5867 it->face_id = it->saved_face_id;
5868
5869 if (it->dpvec + it->current.dpvec_index == it->dpend)
5870 {
5871 int recheck_faces = it->ellipsis_p;
5872
5873 if (it->s)
5874 it->method = GET_FROM_C_STRING;
5875 else if (STRINGP (it->string))
5876 it->method = GET_FROM_STRING;
5877 else
5878 {
5879 it->method = GET_FROM_BUFFER;
5880 it->object = it->w->buffer;
5881 }
5882
5883 it->dpvec = NULL;
5884 it->current.dpvec_index = -1;
5885
5886 /* Skip over characters which were displayed via IT->dpvec. */
5887 if (it->dpvec_char_len < 0)
5888 reseat_at_next_visible_line_start (it, 1);
5889 else if (it->dpvec_char_len > 0)
5890 {
5891 if (it->method == GET_FROM_STRING
5892 && it->n_overlay_strings > 0)
5893 it->ignore_overlay_strings_at_pos_p = 1;
5894 it->len = it->dpvec_char_len;
5895 set_iterator_to_next (it, reseat_p);
5896 }
5897
5898 /* Maybe recheck faces after display vector */
5899 if (recheck_faces)
5900 it->stop_charpos = IT_CHARPOS (*it);
5901 }
5902 break;
5903
5904 case GET_FROM_STRING:
5905 /* Current display element is a character from a Lisp string. */
5906 xassert (it->s == NULL && STRINGP (it->string));
5907 IT_STRING_BYTEPOS (*it) += it->len;
5908 IT_STRING_CHARPOS (*it) += 1;
5909
5910 consider_string_end:
5911
5912 if (it->current.overlay_string_index >= 0)
5913 {
5914 /* IT->string is an overlay string. Advance to the
5915 next, if there is one. */
5916 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5917 next_overlay_string (it);
5918 }
5919 else
5920 {
5921 /* IT->string is not an overlay string. If we reached
5922 its end, and there is something on IT->stack, proceed
5923 with what is on the stack. This can be either another
5924 string, this time an overlay string, or a buffer. */
5925 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
5926 && it->sp > 0)
5927 {
5928 pop_it (it);
5929 if (it->method == GET_FROM_STRING)
5930 goto consider_string_end;
5931 }
5932 }
5933 break;
5934
5935 case GET_FROM_IMAGE:
5936 case GET_FROM_STRETCH:
5937 /* The position etc with which we have to proceed are on
5938 the stack. The position may be at the end of a string,
5939 if the `display' property takes up the whole string. */
5940 xassert (it->sp > 0);
5941 pop_it (it);
5942 if (it->method == GET_FROM_STRING)
5943 goto consider_string_end;
5944 break;
5945
5946 default:
5947 /* There are no other methods defined, so this should be a bug. */
5948 abort ();
5949 }
5950
5951 xassert (it->method != GET_FROM_STRING
5952 || (STRINGP (it->string)
5953 && IT_STRING_CHARPOS (*it) >= 0));
5954 }
5955
5956 /* Load IT's display element fields with information about the next
5957 display element which comes from a display table entry or from the
5958 result of translating a control character to one of the forms `^C'
5959 or `\003'.
5960
5961 IT->dpvec holds the glyphs to return as characters.
5962 IT->saved_face_id holds the face id before the display vector--
5963 it is restored into IT->face_idin set_iterator_to_next. */
5964
5965 static int
5966 next_element_from_display_vector (it)
5967 struct it *it;
5968 {
5969 /* Precondition. */
5970 xassert (it->dpvec && it->current.dpvec_index >= 0);
5971
5972 it->face_id = it->saved_face_id;
5973
5974 if (INTEGERP (*it->dpvec)
5975 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
5976 {
5977 GLYPH g;
5978
5979 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
5980 it->c = FAST_GLYPH_CHAR (g);
5981 it->len = CHAR_BYTES (it->c);
5982
5983 /* The entry may contain a face id to use. Such a face id is
5984 the id of a Lisp face, not a realized face. A face id of
5985 zero means no face is specified. */
5986 if (it->dpvec_face_id >= 0)
5987 it->face_id = it->dpvec_face_id;
5988 else
5989 {
5990 int lface_id = FAST_GLYPH_FACE (g);
5991 if (lface_id > 0)
5992 it->face_id = merge_faces (it->f, Qt, lface_id,
5993 it->saved_face_id);
5994 }
5995 }
5996 else
5997 /* Display table entry is invalid. Return a space. */
5998 it->c = ' ', it->len = 1;
5999
6000 /* Don't change position and object of the iterator here. They are
6001 still the values of the character that had this display table
6002 entry or was translated, and that's what we want. */
6003 it->what = IT_CHARACTER;
6004 return 1;
6005 }
6006
6007
6008 /* Load IT with the next display element from Lisp string IT->string.
6009 IT->current.string_pos is the current position within the string.
6010 If IT->current.overlay_string_index >= 0, the Lisp string is an
6011 overlay string. */
6012
6013 static int
6014 next_element_from_string (it)
6015 struct it *it;
6016 {
6017 struct text_pos position;
6018
6019 xassert (STRINGP (it->string));
6020 xassert (IT_STRING_CHARPOS (*it) >= 0);
6021 position = it->current.string_pos;
6022
6023 /* Time to check for invisible text? */
6024 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6025 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6026 {
6027 handle_stop (it);
6028
6029 /* Since a handler may have changed IT->method, we must
6030 recurse here. */
6031 return get_next_display_element (it);
6032 }
6033
6034 if (it->current.overlay_string_index >= 0)
6035 {
6036 /* Get the next character from an overlay string. In overlay
6037 strings, There is no field width or padding with spaces to
6038 do. */
6039 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6040 {
6041 it->what = IT_EOB;
6042 return 0;
6043 }
6044 else if (STRING_MULTIBYTE (it->string))
6045 {
6046 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6047 const unsigned char *s = (SDATA (it->string)
6048 + IT_STRING_BYTEPOS (*it));
6049 it->c = string_char_and_length (s, remaining, &it->len);
6050 }
6051 else
6052 {
6053 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6054 it->len = 1;
6055 }
6056 }
6057 else
6058 {
6059 /* Get the next character from a Lisp string that is not an
6060 overlay string. Such strings come from the mode line, for
6061 example. We may have to pad with spaces, or truncate the
6062 string. See also next_element_from_c_string. */
6063 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6064 {
6065 it->what = IT_EOB;
6066 return 0;
6067 }
6068 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6069 {
6070 /* Pad with spaces. */
6071 it->c = ' ', it->len = 1;
6072 CHARPOS (position) = BYTEPOS (position) = -1;
6073 }
6074 else if (STRING_MULTIBYTE (it->string))
6075 {
6076 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6077 const unsigned char *s = (SDATA (it->string)
6078 + IT_STRING_BYTEPOS (*it));
6079 it->c = string_char_and_length (s, maxlen, &it->len);
6080 }
6081 else
6082 {
6083 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6084 it->len = 1;
6085 }
6086 }
6087
6088 /* Record what we have and where it came from. */
6089 it->what = IT_CHARACTER;
6090 it->object = it->string;
6091 it->position = position;
6092 return 1;
6093 }
6094
6095
6096 /* Load IT with next display element from C string IT->s.
6097 IT->string_nchars is the maximum number of characters to return
6098 from the string. IT->end_charpos may be greater than
6099 IT->string_nchars when this function is called, in which case we
6100 may have to return padding spaces. Value is zero if end of string
6101 reached, including padding spaces. */
6102
6103 static int
6104 next_element_from_c_string (it)
6105 struct it *it;
6106 {
6107 int success_p = 1;
6108
6109 xassert (it->s);
6110 it->what = IT_CHARACTER;
6111 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6112 it->object = Qnil;
6113
6114 /* IT's position can be greater IT->string_nchars in case a field
6115 width or precision has been specified when the iterator was
6116 initialized. */
6117 if (IT_CHARPOS (*it) >= it->end_charpos)
6118 {
6119 /* End of the game. */
6120 it->what = IT_EOB;
6121 success_p = 0;
6122 }
6123 else if (IT_CHARPOS (*it) >= it->string_nchars)
6124 {
6125 /* Pad with spaces. */
6126 it->c = ' ', it->len = 1;
6127 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6128 }
6129 else if (it->multibyte_p)
6130 {
6131 /* Implementation note: The calls to strlen apparently aren't a
6132 performance problem because there is no noticeable performance
6133 difference between Emacs running in unibyte or multibyte mode. */
6134 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6135 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6136 maxlen, &it->len);
6137 }
6138 else
6139 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6140
6141 return success_p;
6142 }
6143
6144
6145 /* Set up IT to return characters from an ellipsis, if appropriate.
6146 The definition of the ellipsis glyphs may come from a display table
6147 entry. This function Fills IT with the first glyph from the
6148 ellipsis if an ellipsis is to be displayed. */
6149
6150 static int
6151 next_element_from_ellipsis (it)
6152 struct it *it;
6153 {
6154 if (it->selective_display_ellipsis_p)
6155 setup_for_ellipsis (it, it->len);
6156 else
6157 {
6158 /* The face at the current position may be different from the
6159 face we find after the invisible text. Remember what it
6160 was in IT->saved_face_id, and signal that it's there by
6161 setting face_before_selective_p. */
6162 it->saved_face_id = it->face_id;
6163 it->method = GET_FROM_BUFFER;
6164 it->object = it->w->buffer;
6165 reseat_at_next_visible_line_start (it, 1);
6166 it->face_before_selective_p = 1;
6167 }
6168
6169 return get_next_display_element (it);
6170 }
6171
6172
6173 /* Deliver an image display element. The iterator IT is already
6174 filled with image information (done in handle_display_prop). Value
6175 is always 1. */
6176
6177
6178 static int
6179 next_element_from_image (it)
6180 struct it *it;
6181 {
6182 it->what = IT_IMAGE;
6183 return 1;
6184 }
6185
6186
6187 /* Fill iterator IT with next display element from a stretch glyph
6188 property. IT->object is the value of the text property. Value is
6189 always 1. */
6190
6191 static int
6192 next_element_from_stretch (it)
6193 struct it *it;
6194 {
6195 it->what = IT_STRETCH;
6196 return 1;
6197 }
6198
6199
6200 /* Load IT with the next display element from current_buffer. Value
6201 is zero if end of buffer reached. IT->stop_charpos is the next
6202 position at which to stop and check for text properties or buffer
6203 end. */
6204
6205 static int
6206 next_element_from_buffer (it)
6207 struct it *it;
6208 {
6209 int success_p = 1;
6210
6211 /* Check this assumption, otherwise, we would never enter the
6212 if-statement, below. */
6213 xassert (IT_CHARPOS (*it) >= BEGV
6214 && IT_CHARPOS (*it) <= it->stop_charpos);
6215
6216 if (IT_CHARPOS (*it) >= it->stop_charpos)
6217 {
6218 if (IT_CHARPOS (*it) >= it->end_charpos)
6219 {
6220 int overlay_strings_follow_p;
6221
6222 /* End of the game, except when overlay strings follow that
6223 haven't been returned yet. */
6224 if (it->overlay_strings_at_end_processed_p)
6225 overlay_strings_follow_p = 0;
6226 else
6227 {
6228 it->overlay_strings_at_end_processed_p = 1;
6229 overlay_strings_follow_p = get_overlay_strings (it, 0);
6230 }
6231
6232 if (overlay_strings_follow_p)
6233 success_p = get_next_display_element (it);
6234 else
6235 {
6236 it->what = IT_EOB;
6237 it->position = it->current.pos;
6238 success_p = 0;
6239 }
6240 }
6241 else
6242 {
6243 handle_stop (it);
6244 return get_next_display_element (it);
6245 }
6246 }
6247 else
6248 {
6249 /* No face changes, overlays etc. in sight, so just return a
6250 character from current_buffer. */
6251 unsigned char *p;
6252
6253 /* Maybe run the redisplay end trigger hook. Performance note:
6254 This doesn't seem to cost measurable time. */
6255 if (it->redisplay_end_trigger_charpos
6256 && it->glyph_row
6257 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6258 run_redisplay_end_trigger_hook (it);
6259
6260 /* Get the next character, maybe multibyte. */
6261 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6262 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6263 {
6264 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6265 - IT_BYTEPOS (*it));
6266 it->c = string_char_and_length (p, maxlen, &it->len);
6267 }
6268 else
6269 it->c = *p, it->len = 1;
6270
6271 /* Record what we have and where it came from. */
6272 it->what = IT_CHARACTER;;
6273 it->object = it->w->buffer;
6274 it->position = it->current.pos;
6275
6276 /* Normally we return the character found above, except when we
6277 really want to return an ellipsis for selective display. */
6278 if (it->selective)
6279 {
6280 if (it->c == '\n')
6281 {
6282 /* A value of selective > 0 means hide lines indented more
6283 than that number of columns. */
6284 if (it->selective > 0
6285 && IT_CHARPOS (*it) + 1 < ZV
6286 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6287 IT_BYTEPOS (*it) + 1,
6288 (double) it->selective)) /* iftc */
6289 {
6290 success_p = next_element_from_ellipsis (it);
6291 it->dpvec_char_len = -1;
6292 }
6293 }
6294 else if (it->c == '\r' && it->selective == -1)
6295 {
6296 /* A value of selective == -1 means that everything from the
6297 CR to the end of the line is invisible, with maybe an
6298 ellipsis displayed for it. */
6299 success_p = next_element_from_ellipsis (it);
6300 it->dpvec_char_len = -1;
6301 }
6302 }
6303 }
6304
6305 /* Value is zero if end of buffer reached. */
6306 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6307 return success_p;
6308 }
6309
6310
6311 /* Run the redisplay end trigger hook for IT. */
6312
6313 static void
6314 run_redisplay_end_trigger_hook (it)
6315 struct it *it;
6316 {
6317 Lisp_Object args[3];
6318
6319 /* IT->glyph_row should be non-null, i.e. we should be actually
6320 displaying something, or otherwise we should not run the hook. */
6321 xassert (it->glyph_row);
6322
6323 /* Set up hook arguments. */
6324 args[0] = Qredisplay_end_trigger_functions;
6325 args[1] = it->window;
6326 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6327 it->redisplay_end_trigger_charpos = 0;
6328
6329 /* Since we are *trying* to run these functions, don't try to run
6330 them again, even if they get an error. */
6331 it->w->redisplay_end_trigger = Qnil;
6332 Frun_hook_with_args (3, args);
6333
6334 /* Notice if it changed the face of the character we are on. */
6335 handle_face_prop (it);
6336 }
6337
6338
6339 /* Deliver a composition display element. The iterator IT is already
6340 filled with composition information (done in
6341 handle_composition_prop). Value is always 1. */
6342
6343 static int
6344 next_element_from_composition (it)
6345 struct it *it;
6346 {
6347 it->what = IT_COMPOSITION;
6348 it->position = (STRINGP (it->string)
6349 ? it->current.string_pos
6350 : it->current.pos);
6351 if (STRINGP (it->string))
6352 it->object = it->string;
6353 else
6354 it->object = it->w->buffer;
6355 return 1;
6356 }
6357
6358
6359 \f
6360 /***********************************************************************
6361 Moving an iterator without producing glyphs
6362 ***********************************************************************/
6363
6364 /* Check if iterator is at a position corresponding to a valid buffer
6365 position after some move_it_ call. */
6366
6367 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6368 ((it)->method == GET_FROM_STRING \
6369 ? IT_STRING_CHARPOS (*it) == 0 \
6370 : 1)
6371
6372
6373 /* Move iterator IT to a specified buffer or X position within one
6374 line on the display without producing glyphs.
6375
6376 OP should be a bit mask including some or all of these bits:
6377 MOVE_TO_X: Stop on reaching x-position TO_X.
6378 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6379 Regardless of OP's value, stop in reaching the end of the display line.
6380
6381 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6382 This means, in particular, that TO_X includes window's horizontal
6383 scroll amount.
6384
6385 The return value has several possible values that
6386 say what condition caused the scan to stop:
6387
6388 MOVE_POS_MATCH_OR_ZV
6389 - when TO_POS or ZV was reached.
6390
6391 MOVE_X_REACHED
6392 -when TO_X was reached before TO_POS or ZV were reached.
6393
6394 MOVE_LINE_CONTINUED
6395 - when we reached the end of the display area and the line must
6396 be continued.
6397
6398 MOVE_LINE_TRUNCATED
6399 - when we reached the end of the display area and the line is
6400 truncated.
6401
6402 MOVE_NEWLINE_OR_CR
6403 - when we stopped at a line end, i.e. a newline or a CR and selective
6404 display is on. */
6405
6406 static enum move_it_result
6407 move_it_in_display_line_to (it, to_charpos, to_x, op)
6408 struct it *it;
6409 int to_charpos, to_x, op;
6410 {
6411 enum move_it_result result = MOVE_UNDEFINED;
6412 struct glyph_row *saved_glyph_row;
6413
6414 /* Don't produce glyphs in produce_glyphs. */
6415 saved_glyph_row = it->glyph_row;
6416 it->glyph_row = NULL;
6417
6418 #define BUFFER_POS_REACHED_P() \
6419 ((op & MOVE_TO_POS) != 0 \
6420 && BUFFERP (it->object) \
6421 && IT_CHARPOS (*it) >= to_charpos \
6422 && (it->method == GET_FROM_BUFFER \
6423 || (it->method == GET_FROM_DISPLAY_VECTOR \
6424 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6425
6426
6427 while (1)
6428 {
6429 int x, i, ascent = 0, descent = 0;
6430
6431 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6432 if ((op & MOVE_TO_POS) != 0
6433 && BUFFERP (it->object)
6434 && it->method == GET_FROM_BUFFER
6435 && IT_CHARPOS (*it) > to_charpos)
6436 {
6437 result = MOVE_POS_MATCH_OR_ZV;
6438 break;
6439 }
6440
6441 /* Stop when ZV reached.
6442 We used to stop here when TO_CHARPOS reached as well, but that is
6443 too soon if this glyph does not fit on this line. So we handle it
6444 explicitly below. */
6445 if (!get_next_display_element (it)
6446 || (it->truncate_lines_p
6447 && BUFFER_POS_REACHED_P ()))
6448 {
6449 result = MOVE_POS_MATCH_OR_ZV;
6450 break;
6451 }
6452
6453 /* The call to produce_glyphs will get the metrics of the
6454 display element IT is loaded with. We record in x the
6455 x-position before this display element in case it does not
6456 fit on the line. */
6457 x = it->current_x;
6458
6459 /* Remember the line height so far in case the next element doesn't
6460 fit on the line. */
6461 if (!it->truncate_lines_p)
6462 {
6463 ascent = it->max_ascent;
6464 descent = it->max_descent;
6465 }
6466
6467 PRODUCE_GLYPHS (it);
6468
6469 if (it->area != TEXT_AREA)
6470 {
6471 set_iterator_to_next (it, 1);
6472 continue;
6473 }
6474
6475 /* The number of glyphs we get back in IT->nglyphs will normally
6476 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6477 character on a terminal frame, or (iii) a line end. For the
6478 second case, IT->nglyphs - 1 padding glyphs will be present
6479 (on X frames, there is only one glyph produced for a
6480 composite character.
6481
6482 The behavior implemented below means, for continuation lines,
6483 that as many spaces of a TAB as fit on the current line are
6484 displayed there. For terminal frames, as many glyphs of a
6485 multi-glyph character are displayed in the current line, too.
6486 This is what the old redisplay code did, and we keep it that
6487 way. Under X, the whole shape of a complex character must
6488 fit on the line or it will be completely displayed in the
6489 next line.
6490
6491 Note that both for tabs and padding glyphs, all glyphs have
6492 the same width. */
6493 if (it->nglyphs)
6494 {
6495 /* More than one glyph or glyph doesn't fit on line. All
6496 glyphs have the same width. */
6497 int single_glyph_width = it->pixel_width / it->nglyphs;
6498 int new_x;
6499 int x_before_this_char = x;
6500 int hpos_before_this_char = it->hpos;
6501
6502 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6503 {
6504 new_x = x + single_glyph_width;
6505
6506 /* We want to leave anything reaching TO_X to the caller. */
6507 if ((op & MOVE_TO_X) && new_x > to_x)
6508 {
6509 if (BUFFER_POS_REACHED_P ())
6510 goto buffer_pos_reached;
6511 it->current_x = x;
6512 result = MOVE_X_REACHED;
6513 break;
6514 }
6515 else if (/* Lines are continued. */
6516 !it->truncate_lines_p
6517 && (/* And glyph doesn't fit on the line. */
6518 new_x > it->last_visible_x
6519 /* Or it fits exactly and we're on a window
6520 system frame. */
6521 || (new_x == it->last_visible_x
6522 && FRAME_WINDOW_P (it->f))))
6523 {
6524 if (/* IT->hpos == 0 means the very first glyph
6525 doesn't fit on the line, e.g. a wide image. */
6526 it->hpos == 0
6527 || (new_x == it->last_visible_x
6528 && FRAME_WINDOW_P (it->f)))
6529 {
6530 ++it->hpos;
6531 it->current_x = new_x;
6532
6533 /* The character's last glyph just barely fits
6534 in this row. */
6535 if (i == it->nglyphs - 1)
6536 {
6537 /* If this is the destination position,
6538 return a position *before* it in this row,
6539 now that we know it fits in this row. */
6540 if (BUFFER_POS_REACHED_P ())
6541 {
6542 it->hpos = hpos_before_this_char;
6543 it->current_x = x_before_this_char;
6544 result = MOVE_POS_MATCH_OR_ZV;
6545 break;
6546 }
6547
6548 set_iterator_to_next (it, 1);
6549 #ifdef HAVE_WINDOW_SYSTEM
6550 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6551 {
6552 if (!get_next_display_element (it))
6553 {
6554 result = MOVE_POS_MATCH_OR_ZV;
6555 break;
6556 }
6557 if (BUFFER_POS_REACHED_P ())
6558 {
6559 if (ITERATOR_AT_END_OF_LINE_P (it))
6560 result = MOVE_POS_MATCH_OR_ZV;
6561 else
6562 result = MOVE_LINE_CONTINUED;
6563 break;
6564 }
6565 if (ITERATOR_AT_END_OF_LINE_P (it))
6566 {
6567 result = MOVE_NEWLINE_OR_CR;
6568 break;
6569 }
6570 }
6571 #endif /* HAVE_WINDOW_SYSTEM */
6572 }
6573 }
6574 else
6575 {
6576 it->current_x = x;
6577 it->max_ascent = ascent;
6578 it->max_descent = descent;
6579 }
6580
6581 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6582 IT_CHARPOS (*it)));
6583 result = MOVE_LINE_CONTINUED;
6584 break;
6585 }
6586 else if (BUFFER_POS_REACHED_P ())
6587 goto buffer_pos_reached;
6588 else if (new_x > it->first_visible_x)
6589 {
6590 /* Glyph is visible. Increment number of glyphs that
6591 would be displayed. */
6592 ++it->hpos;
6593 }
6594 else
6595 {
6596 /* Glyph is completely off the left margin of the display
6597 area. Nothing to do. */
6598 }
6599 }
6600
6601 if (result != MOVE_UNDEFINED)
6602 break;
6603 }
6604 else if (BUFFER_POS_REACHED_P ())
6605 {
6606 buffer_pos_reached:
6607 it->current_x = x;
6608 it->max_ascent = ascent;
6609 it->max_descent = descent;
6610 result = MOVE_POS_MATCH_OR_ZV;
6611 break;
6612 }
6613 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6614 {
6615 /* Stop when TO_X specified and reached. This check is
6616 necessary here because of lines consisting of a line end,
6617 only. The line end will not produce any glyphs and we
6618 would never get MOVE_X_REACHED. */
6619 xassert (it->nglyphs == 0);
6620 result = MOVE_X_REACHED;
6621 break;
6622 }
6623
6624 /* Is this a line end? If yes, we're done. */
6625 if (ITERATOR_AT_END_OF_LINE_P (it))
6626 {
6627 result = MOVE_NEWLINE_OR_CR;
6628 break;
6629 }
6630
6631 /* The current display element has been consumed. Advance
6632 to the next. */
6633 set_iterator_to_next (it, 1);
6634
6635 /* Stop if lines are truncated and IT's current x-position is
6636 past the right edge of the window now. */
6637 if (it->truncate_lines_p
6638 && it->current_x >= it->last_visible_x)
6639 {
6640 #ifdef HAVE_WINDOW_SYSTEM
6641 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6642 {
6643 if (!get_next_display_element (it)
6644 || BUFFER_POS_REACHED_P ())
6645 {
6646 result = MOVE_POS_MATCH_OR_ZV;
6647 break;
6648 }
6649 if (ITERATOR_AT_END_OF_LINE_P (it))
6650 {
6651 result = MOVE_NEWLINE_OR_CR;
6652 break;
6653 }
6654 }
6655 #endif /* HAVE_WINDOW_SYSTEM */
6656 result = MOVE_LINE_TRUNCATED;
6657 break;
6658 }
6659 }
6660
6661 #undef BUFFER_POS_REACHED_P
6662
6663 /* Restore the iterator settings altered at the beginning of this
6664 function. */
6665 it->glyph_row = saved_glyph_row;
6666 return result;
6667 }
6668
6669
6670 /* Move IT forward until it satisfies one or more of the criteria in
6671 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6672
6673 OP is a bit-mask that specifies where to stop, and in particular,
6674 which of those four position arguments makes a difference. See the
6675 description of enum move_operation_enum.
6676
6677 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6678 screen line, this function will set IT to the next position >
6679 TO_CHARPOS. */
6680
6681 void
6682 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6683 struct it *it;
6684 int to_charpos, to_x, to_y, to_vpos;
6685 int op;
6686 {
6687 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6688 int line_height;
6689 int reached = 0;
6690
6691 for (;;)
6692 {
6693 if (op & MOVE_TO_VPOS)
6694 {
6695 /* If no TO_CHARPOS and no TO_X specified, stop at the
6696 start of the line TO_VPOS. */
6697 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6698 {
6699 if (it->vpos == to_vpos)
6700 {
6701 reached = 1;
6702 break;
6703 }
6704 else
6705 skip = move_it_in_display_line_to (it, -1, -1, 0);
6706 }
6707 else
6708 {
6709 /* TO_VPOS >= 0 means stop at TO_X in the line at
6710 TO_VPOS, or at TO_POS, whichever comes first. */
6711 if (it->vpos == to_vpos)
6712 {
6713 reached = 2;
6714 break;
6715 }
6716
6717 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6718
6719 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6720 {
6721 reached = 3;
6722 break;
6723 }
6724 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6725 {
6726 /* We have reached TO_X but not in the line we want. */
6727 skip = move_it_in_display_line_to (it, to_charpos,
6728 -1, MOVE_TO_POS);
6729 if (skip == MOVE_POS_MATCH_OR_ZV)
6730 {
6731 reached = 4;
6732 break;
6733 }
6734 }
6735 }
6736 }
6737 else if (op & MOVE_TO_Y)
6738 {
6739 struct it it_backup;
6740
6741 /* TO_Y specified means stop at TO_X in the line containing
6742 TO_Y---or at TO_CHARPOS if this is reached first. The
6743 problem is that we can't really tell whether the line
6744 contains TO_Y before we have completely scanned it, and
6745 this may skip past TO_X. What we do is to first scan to
6746 TO_X.
6747
6748 If TO_X is not specified, use a TO_X of zero. The reason
6749 is to make the outcome of this function more predictable.
6750 If we didn't use TO_X == 0, we would stop at the end of
6751 the line which is probably not what a caller would expect
6752 to happen. */
6753 skip = move_it_in_display_line_to (it, to_charpos,
6754 ((op & MOVE_TO_X)
6755 ? to_x : 0),
6756 (MOVE_TO_X
6757 | (op & MOVE_TO_POS)));
6758
6759 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6760 if (skip == MOVE_POS_MATCH_OR_ZV)
6761 {
6762 reached = 5;
6763 break;
6764 }
6765
6766 /* If TO_X was reached, we would like to know whether TO_Y
6767 is in the line. This can only be said if we know the
6768 total line height which requires us to scan the rest of
6769 the line. */
6770 if (skip == MOVE_X_REACHED)
6771 {
6772 it_backup = *it;
6773 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
6774 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
6775 op & MOVE_TO_POS);
6776 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
6777 }
6778
6779 /* Now, decide whether TO_Y is in this line. */
6780 line_height = it->max_ascent + it->max_descent;
6781 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
6782
6783 if (to_y >= it->current_y
6784 && to_y < it->current_y + line_height)
6785 {
6786 if (skip == MOVE_X_REACHED)
6787 /* If TO_Y is in this line and TO_X was reached above,
6788 we scanned too far. We have to restore IT's settings
6789 to the ones before skipping. */
6790 *it = it_backup;
6791 reached = 6;
6792 }
6793 else if (skip == MOVE_X_REACHED)
6794 {
6795 skip = skip2;
6796 if (skip == MOVE_POS_MATCH_OR_ZV)
6797 reached = 7;
6798 }
6799
6800 if (reached)
6801 break;
6802 }
6803 else if (BUFFERP (it->object)
6804 && it->method == GET_FROM_BUFFER
6805 && IT_CHARPOS (*it) >= to_charpos)
6806 skip = MOVE_POS_MATCH_OR_ZV;
6807 else
6808 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
6809
6810 switch (skip)
6811 {
6812 case MOVE_POS_MATCH_OR_ZV:
6813 reached = 8;
6814 goto out;
6815
6816 case MOVE_NEWLINE_OR_CR:
6817 set_iterator_to_next (it, 1);
6818 it->continuation_lines_width = 0;
6819 break;
6820
6821 case MOVE_LINE_TRUNCATED:
6822 it->continuation_lines_width = 0;
6823 reseat_at_next_visible_line_start (it, 0);
6824 if ((op & MOVE_TO_POS) != 0
6825 && IT_CHARPOS (*it) > to_charpos)
6826 {
6827 reached = 9;
6828 goto out;
6829 }
6830 break;
6831
6832 case MOVE_LINE_CONTINUED:
6833 /* For continued lines ending in a tab, some of the glyphs
6834 associated with the tab are displayed on the current
6835 line. Since it->current_x does not include these glyphs,
6836 we use it->last_visible_x instead. */
6837 it->continuation_lines_width +=
6838 (it->c == '\t') ? it->last_visible_x : it->current_x;
6839 break;
6840
6841 default:
6842 abort ();
6843 }
6844
6845 /* Reset/increment for the next run. */
6846 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
6847 it->current_x = it->hpos = 0;
6848 it->current_y += it->max_ascent + it->max_descent;
6849 ++it->vpos;
6850 last_height = it->max_ascent + it->max_descent;
6851 last_max_ascent = it->max_ascent;
6852 it->max_ascent = it->max_descent = 0;
6853 }
6854
6855 out:
6856
6857 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
6858 }
6859
6860
6861 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
6862
6863 If DY > 0, move IT backward at least that many pixels. DY = 0
6864 means move IT backward to the preceding line start or BEGV. This
6865 function may move over more than DY pixels if IT->current_y - DY
6866 ends up in the middle of a line; in this case IT->current_y will be
6867 set to the top of the line moved to. */
6868
6869 void
6870 move_it_vertically_backward (it, dy)
6871 struct it *it;
6872 int dy;
6873 {
6874 int nlines, h;
6875 struct it it2, it3;
6876 int start_pos;
6877
6878 move_further_back:
6879 xassert (dy >= 0);
6880
6881 start_pos = IT_CHARPOS (*it);
6882
6883 /* Estimate how many newlines we must move back. */
6884 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
6885
6886 /* Set the iterator's position that many lines back. */
6887 while (nlines-- && IT_CHARPOS (*it) > BEGV)
6888 back_to_previous_visible_line_start (it);
6889
6890 /* Reseat the iterator here. When moving backward, we don't want
6891 reseat to skip forward over invisible text, set up the iterator
6892 to deliver from overlay strings at the new position etc. So,
6893 use reseat_1 here. */
6894 reseat_1 (it, it->current.pos, 1);
6895
6896 /* We are now surely at a line start. */
6897 it->current_x = it->hpos = 0;
6898 it->continuation_lines_width = 0;
6899
6900 /* Move forward and see what y-distance we moved. First move to the
6901 start of the next line so that we get its height. We need this
6902 height to be able to tell whether we reached the specified
6903 y-distance. */
6904 it2 = *it;
6905 it2.max_ascent = it2.max_descent = 0;
6906 do
6907 {
6908 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
6909 MOVE_TO_POS | MOVE_TO_VPOS);
6910 }
6911 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
6912 xassert (IT_CHARPOS (*it) >= BEGV);
6913 it3 = it2;
6914
6915 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
6916 xassert (IT_CHARPOS (*it) >= BEGV);
6917 /* H is the actual vertical distance from the position in *IT
6918 and the starting position. */
6919 h = it2.current_y - it->current_y;
6920 /* NLINES is the distance in number of lines. */
6921 nlines = it2.vpos - it->vpos;
6922
6923 /* Correct IT's y and vpos position
6924 so that they are relative to the starting point. */
6925 it->vpos -= nlines;
6926 it->current_y -= h;
6927
6928 if (dy == 0)
6929 {
6930 /* DY == 0 means move to the start of the screen line. The
6931 value of nlines is > 0 if continuation lines were involved. */
6932 if (nlines > 0)
6933 move_it_by_lines (it, nlines, 1);
6934 #if 0
6935 /* I think this assert is bogus if buffer contains
6936 invisible text or images. KFS. */
6937 xassert (IT_CHARPOS (*it) <= start_pos);
6938 #endif
6939 }
6940 else
6941 {
6942 /* The y-position we try to reach, relative to *IT.
6943 Note that H has been subtracted in front of the if-statement. */
6944 int target_y = it->current_y + h - dy;
6945 int y0 = it3.current_y;
6946 int y1 = line_bottom_y (&it3);
6947 int line_height = y1 - y0;
6948
6949 /* If we did not reach target_y, try to move further backward if
6950 we can. If we moved too far backward, try to move forward. */
6951 if (target_y < it->current_y
6952 /* This is heuristic. In a window that's 3 lines high, with
6953 a line height of 13 pixels each, recentering with point
6954 on the bottom line will try to move -39/2 = 19 pixels
6955 backward. Try to avoid moving into the first line. */
6956 && (it->current_y - target_y
6957 > min (window_box_height (it->w), line_height * 2 / 3))
6958 && IT_CHARPOS (*it) > BEGV)
6959 {
6960 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
6961 target_y - it->current_y));
6962 dy = it->current_y - target_y;
6963 goto move_further_back;
6964 }
6965 else if (target_y >= it->current_y + line_height
6966 && IT_CHARPOS (*it) < ZV)
6967 {
6968 /* Should move forward by at least one line, maybe more.
6969
6970 Note: Calling move_it_by_lines can be expensive on
6971 terminal frames, where compute_motion is used (via
6972 vmotion) to do the job, when there are very long lines
6973 and truncate-lines is nil. That's the reason for
6974 treating terminal frames specially here. */
6975
6976 if (!FRAME_WINDOW_P (it->f))
6977 move_it_vertically (it, target_y - (it->current_y + line_height));
6978 else
6979 {
6980 do
6981 {
6982 move_it_by_lines (it, 1, 1);
6983 }
6984 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
6985 }
6986
6987 #if 0
6988 /* I think this assert is bogus if buffer contains
6989 invisible text or images. KFS. */
6990 xassert (IT_CHARPOS (*it) >= BEGV);
6991 #endif
6992 }
6993 }
6994 }
6995
6996
6997 /* Move IT by a specified amount of pixel lines DY. DY negative means
6998 move backwards. DY = 0 means move to start of screen line. At the
6999 end, IT will be on the start of a screen line. */
7000
7001 void
7002 move_it_vertically (it, dy)
7003 struct it *it;
7004 int dy;
7005 {
7006 if (dy <= 0)
7007 move_it_vertically_backward (it, -dy);
7008 else
7009 {
7010 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7011 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7012 MOVE_TO_POS | MOVE_TO_Y);
7013 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7014
7015 /* If buffer ends in ZV without a newline, move to the start of
7016 the line to satisfy the post-condition. */
7017 if (IT_CHARPOS (*it) == ZV
7018 && ZV > BEGV
7019 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7020 move_it_by_lines (it, 0, 0);
7021 }
7022 }
7023
7024
7025 /* Move iterator IT past the end of the text line it is in. */
7026
7027 void
7028 move_it_past_eol (it)
7029 struct it *it;
7030 {
7031 enum move_it_result rc;
7032
7033 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7034 if (rc == MOVE_NEWLINE_OR_CR)
7035 set_iterator_to_next (it, 0);
7036 }
7037
7038
7039 #if 0 /* Currently not used. */
7040
7041 /* Return non-zero if some text between buffer positions START_CHARPOS
7042 and END_CHARPOS is invisible. IT->window is the window for text
7043 property lookup. */
7044
7045 static int
7046 invisible_text_between_p (it, start_charpos, end_charpos)
7047 struct it *it;
7048 int start_charpos, end_charpos;
7049 {
7050 Lisp_Object prop, limit;
7051 int invisible_found_p;
7052
7053 xassert (it != NULL && start_charpos <= end_charpos);
7054
7055 /* Is text at START invisible? */
7056 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7057 it->window);
7058 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7059 invisible_found_p = 1;
7060 else
7061 {
7062 limit = Fnext_single_char_property_change (make_number (start_charpos),
7063 Qinvisible, Qnil,
7064 make_number (end_charpos));
7065 invisible_found_p = XFASTINT (limit) < end_charpos;
7066 }
7067
7068 return invisible_found_p;
7069 }
7070
7071 #endif /* 0 */
7072
7073
7074 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7075 negative means move up. DVPOS == 0 means move to the start of the
7076 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7077 NEED_Y_P is zero, IT->current_y will be left unchanged.
7078
7079 Further optimization ideas: If we would know that IT->f doesn't use
7080 a face with proportional font, we could be faster for
7081 truncate-lines nil. */
7082
7083 void
7084 move_it_by_lines (it, dvpos, need_y_p)
7085 struct it *it;
7086 int dvpos, need_y_p;
7087 {
7088 struct position pos;
7089
7090 if (!FRAME_WINDOW_P (it->f))
7091 {
7092 struct text_pos textpos;
7093
7094 /* We can use vmotion on frames without proportional fonts. */
7095 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7096 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7097 reseat (it, textpos, 1);
7098 it->vpos += pos.vpos;
7099 it->current_y += pos.vpos;
7100 }
7101 else if (dvpos == 0)
7102 {
7103 /* DVPOS == 0 means move to the start of the screen line. */
7104 move_it_vertically_backward (it, 0);
7105 xassert (it->current_x == 0 && it->hpos == 0);
7106 /* Let next call to line_bottom_y calculate real line height */
7107 last_height = 0;
7108 }
7109 else if (dvpos > 0)
7110 {
7111 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7112 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7113 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7114 }
7115 else
7116 {
7117 struct it it2;
7118 int start_charpos, i;
7119
7120 /* Start at the beginning of the screen line containing IT's
7121 position. This may actually move vertically backwards,
7122 in case of overlays, so adjust dvpos accordingly. */
7123 dvpos += it->vpos;
7124 move_it_vertically_backward (it, 0);
7125 dvpos -= it->vpos;
7126
7127 /* Go back -DVPOS visible lines and reseat the iterator there. */
7128 start_charpos = IT_CHARPOS (*it);
7129 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7130 back_to_previous_visible_line_start (it);
7131 reseat (it, it->current.pos, 1);
7132
7133 /* Move further back if we end up in a string or an image. */
7134 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7135 {
7136 /* First try to move to start of display line. */
7137 dvpos += it->vpos;
7138 move_it_vertically_backward (it, 0);
7139 dvpos -= it->vpos;
7140 if (IT_POS_VALID_AFTER_MOVE_P (it))
7141 break;
7142 /* If start of line is still in string or image,
7143 move further back. */
7144 back_to_previous_visible_line_start (it);
7145 reseat (it, it->current.pos, 1);
7146 dvpos--;
7147 }
7148
7149 it->current_x = it->hpos = 0;
7150
7151 /* Above call may have moved too far if continuation lines
7152 are involved. Scan forward and see if it did. */
7153 it2 = *it;
7154 it2.vpos = it2.current_y = 0;
7155 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7156 it->vpos -= it2.vpos;
7157 it->current_y -= it2.current_y;
7158 it->current_x = it->hpos = 0;
7159
7160 /* If we moved too far back, move IT some lines forward. */
7161 if (it2.vpos > -dvpos)
7162 {
7163 int delta = it2.vpos + dvpos;
7164 it2 = *it;
7165 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7166 /* Move back again if we got too far ahead. */
7167 if (IT_CHARPOS (*it) >= start_charpos)
7168 *it = it2;
7169 }
7170 }
7171 }
7172
7173 /* Return 1 if IT points into the middle of a display vector. */
7174
7175 int
7176 in_display_vector_p (it)
7177 struct it *it;
7178 {
7179 return (it->method == GET_FROM_DISPLAY_VECTOR
7180 && it->current.dpvec_index > 0
7181 && it->dpvec + it->current.dpvec_index != it->dpend);
7182 }
7183
7184 \f
7185 /***********************************************************************
7186 Messages
7187 ***********************************************************************/
7188
7189
7190 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7191 to *Messages*. */
7192
7193 void
7194 add_to_log (format, arg1, arg2)
7195 char *format;
7196 Lisp_Object arg1, arg2;
7197 {
7198 Lisp_Object args[3];
7199 Lisp_Object msg, fmt;
7200 char *buffer;
7201 int len;
7202 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7203 USE_SAFE_ALLOCA;
7204
7205 /* Do nothing if called asynchronously. Inserting text into
7206 a buffer may call after-change-functions and alike and
7207 that would means running Lisp asynchronously. */
7208 if (handling_signal)
7209 return;
7210
7211 fmt = msg = Qnil;
7212 GCPRO4 (fmt, msg, arg1, arg2);
7213
7214 args[0] = fmt = build_string (format);
7215 args[1] = arg1;
7216 args[2] = arg2;
7217 msg = Fformat (3, args);
7218
7219 len = SBYTES (msg) + 1;
7220 SAFE_ALLOCA (buffer, char *, len);
7221 bcopy (SDATA (msg), buffer, len);
7222
7223 message_dolog (buffer, len - 1, 1, 0);
7224 SAFE_FREE ();
7225
7226 UNGCPRO;
7227 }
7228
7229
7230 /* Output a newline in the *Messages* buffer if "needs" one. */
7231
7232 void
7233 message_log_maybe_newline ()
7234 {
7235 if (message_log_need_newline)
7236 message_dolog ("", 0, 1, 0);
7237 }
7238
7239
7240 /* Add a string M of length NBYTES to the message log, optionally
7241 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7242 nonzero, means interpret the contents of M as multibyte. This
7243 function calls low-level routines in order to bypass text property
7244 hooks, etc. which might not be safe to run.
7245
7246 This may GC (insert may run before/after change hooks),
7247 so the buffer M must NOT point to a Lisp string. */
7248
7249 void
7250 message_dolog (m, nbytes, nlflag, multibyte)
7251 const char *m;
7252 int nbytes, nlflag, multibyte;
7253 {
7254 if (!NILP (Vmemory_full))
7255 return;
7256
7257 if (!NILP (Vmessage_log_max))
7258 {
7259 struct buffer *oldbuf;
7260 Lisp_Object oldpoint, oldbegv, oldzv;
7261 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7262 int point_at_end = 0;
7263 int zv_at_end = 0;
7264 Lisp_Object old_deactivate_mark, tem;
7265 struct gcpro gcpro1;
7266
7267 old_deactivate_mark = Vdeactivate_mark;
7268 oldbuf = current_buffer;
7269 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7270 current_buffer->undo_list = Qt;
7271
7272 oldpoint = message_dolog_marker1;
7273 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7274 oldbegv = message_dolog_marker2;
7275 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7276 oldzv = message_dolog_marker3;
7277 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7278 GCPRO1 (old_deactivate_mark);
7279
7280 if (PT == Z)
7281 point_at_end = 1;
7282 if (ZV == Z)
7283 zv_at_end = 1;
7284
7285 BEGV = BEG;
7286 BEGV_BYTE = BEG_BYTE;
7287 ZV = Z;
7288 ZV_BYTE = Z_BYTE;
7289 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7290
7291 /* Insert the string--maybe converting multibyte to single byte
7292 or vice versa, so that all the text fits the buffer. */
7293 if (multibyte
7294 && NILP (current_buffer->enable_multibyte_characters))
7295 {
7296 int i, c, char_bytes;
7297 unsigned char work[1];
7298
7299 /* Convert a multibyte string to single-byte
7300 for the *Message* buffer. */
7301 for (i = 0; i < nbytes; i += char_bytes)
7302 {
7303 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7304 work[0] = (SINGLE_BYTE_CHAR_P (c)
7305 ? c
7306 : multibyte_char_to_unibyte (c, Qnil));
7307 insert_1_both (work, 1, 1, 1, 0, 0);
7308 }
7309 }
7310 else if (! multibyte
7311 && ! NILP (current_buffer->enable_multibyte_characters))
7312 {
7313 int i, c, char_bytes;
7314 unsigned char *msg = (unsigned char *) m;
7315 unsigned char str[MAX_MULTIBYTE_LENGTH];
7316 /* Convert a single-byte string to multibyte
7317 for the *Message* buffer. */
7318 for (i = 0; i < nbytes; i++)
7319 {
7320 c = unibyte_char_to_multibyte (msg[i]);
7321 char_bytes = CHAR_STRING (c, str);
7322 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7323 }
7324 }
7325 else if (nbytes)
7326 insert_1 (m, nbytes, 1, 0, 0);
7327
7328 if (nlflag)
7329 {
7330 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7331 insert_1 ("\n", 1, 1, 0, 0);
7332
7333 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7334 this_bol = PT;
7335 this_bol_byte = PT_BYTE;
7336
7337 /* See if this line duplicates the previous one.
7338 If so, combine duplicates. */
7339 if (this_bol > BEG)
7340 {
7341 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7342 prev_bol = PT;
7343 prev_bol_byte = PT_BYTE;
7344
7345 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7346 this_bol, this_bol_byte);
7347 if (dup)
7348 {
7349 del_range_both (prev_bol, prev_bol_byte,
7350 this_bol, this_bol_byte, 0);
7351 if (dup > 1)
7352 {
7353 char dupstr[40];
7354 int duplen;
7355
7356 /* If you change this format, don't forget to also
7357 change message_log_check_duplicate. */
7358 sprintf (dupstr, " [%d times]", dup);
7359 duplen = strlen (dupstr);
7360 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7361 insert_1 (dupstr, duplen, 1, 0, 1);
7362 }
7363 }
7364 }
7365
7366 /* If we have more than the desired maximum number of lines
7367 in the *Messages* buffer now, delete the oldest ones.
7368 This is safe because we don't have undo in this buffer. */
7369
7370 if (NATNUMP (Vmessage_log_max))
7371 {
7372 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7373 -XFASTINT (Vmessage_log_max) - 1, 0);
7374 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7375 }
7376 }
7377 BEGV = XMARKER (oldbegv)->charpos;
7378 BEGV_BYTE = marker_byte_position (oldbegv);
7379
7380 if (zv_at_end)
7381 {
7382 ZV = Z;
7383 ZV_BYTE = Z_BYTE;
7384 }
7385 else
7386 {
7387 ZV = XMARKER (oldzv)->charpos;
7388 ZV_BYTE = marker_byte_position (oldzv);
7389 }
7390
7391 if (point_at_end)
7392 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7393 else
7394 /* We can't do Fgoto_char (oldpoint) because it will run some
7395 Lisp code. */
7396 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7397 XMARKER (oldpoint)->bytepos);
7398
7399 UNGCPRO;
7400 unchain_marker (XMARKER (oldpoint));
7401 unchain_marker (XMARKER (oldbegv));
7402 unchain_marker (XMARKER (oldzv));
7403
7404 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7405 set_buffer_internal (oldbuf);
7406 if (NILP (tem))
7407 windows_or_buffers_changed = old_windows_or_buffers_changed;
7408 message_log_need_newline = !nlflag;
7409 Vdeactivate_mark = old_deactivate_mark;
7410 }
7411 }
7412
7413
7414 /* We are at the end of the buffer after just having inserted a newline.
7415 (Note: We depend on the fact we won't be crossing the gap.)
7416 Check to see if the most recent message looks a lot like the previous one.
7417 Return 0 if different, 1 if the new one should just replace it, or a
7418 value N > 1 if we should also append " [N times]". */
7419
7420 static int
7421 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7422 int prev_bol, this_bol;
7423 int prev_bol_byte, this_bol_byte;
7424 {
7425 int i;
7426 int len = Z_BYTE - 1 - this_bol_byte;
7427 int seen_dots = 0;
7428 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7429 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7430
7431 for (i = 0; i < len; i++)
7432 {
7433 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7434 seen_dots = 1;
7435 if (p1[i] != p2[i])
7436 return seen_dots;
7437 }
7438 p1 += len;
7439 if (*p1 == '\n')
7440 return 2;
7441 if (*p1++ == ' ' && *p1++ == '[')
7442 {
7443 int n = 0;
7444 while (*p1 >= '0' && *p1 <= '9')
7445 n = n * 10 + *p1++ - '0';
7446 if (strncmp (p1, " times]\n", 8) == 0)
7447 return n+1;
7448 }
7449 return 0;
7450 }
7451 \f
7452
7453 /* Display an echo area message M with a specified length of NBYTES
7454 bytes. The string may include null characters. If M is 0, clear
7455 out any existing message, and let the mini-buffer text show
7456 through.
7457
7458 This may GC, so the buffer M must NOT point to a Lisp string. */
7459
7460 void
7461 message2 (m, nbytes, multibyte)
7462 const char *m;
7463 int nbytes;
7464 int multibyte;
7465 {
7466 /* First flush out any partial line written with print. */
7467 message_log_maybe_newline ();
7468 if (m)
7469 message_dolog (m, nbytes, 1, multibyte);
7470 message2_nolog (m, nbytes, multibyte);
7471 }
7472
7473
7474 /* The non-logging counterpart of message2. */
7475
7476 void
7477 message2_nolog (m, nbytes, multibyte)
7478 const char *m;
7479 int nbytes, multibyte;
7480 {
7481 struct frame *sf = SELECTED_FRAME ();
7482 message_enable_multibyte = multibyte;
7483
7484 if (noninteractive)
7485 {
7486 if (noninteractive_need_newline)
7487 putc ('\n', stderr);
7488 noninteractive_need_newline = 0;
7489 if (m)
7490 fwrite (m, nbytes, 1, stderr);
7491 if (cursor_in_echo_area == 0)
7492 fprintf (stderr, "\n");
7493 fflush (stderr);
7494 }
7495 /* A null message buffer means that the frame hasn't really been
7496 initialized yet. Error messages get reported properly by
7497 cmd_error, so this must be just an informative message; toss it. */
7498 else if (INTERACTIVE
7499 && sf->glyphs_initialized_p
7500 && FRAME_MESSAGE_BUF (sf))
7501 {
7502 Lisp_Object mini_window;
7503 struct frame *f;
7504
7505 /* Get the frame containing the mini-buffer
7506 that the selected frame is using. */
7507 mini_window = FRAME_MINIBUF_WINDOW (sf);
7508 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7509
7510 FRAME_SAMPLE_VISIBILITY (f);
7511 if (FRAME_VISIBLE_P (sf)
7512 && ! FRAME_VISIBLE_P (f))
7513 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7514
7515 if (m)
7516 {
7517 set_message (m, Qnil, nbytes, multibyte);
7518 if (minibuffer_auto_raise)
7519 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7520 }
7521 else
7522 clear_message (1, 1);
7523
7524 do_pending_window_change (0);
7525 echo_area_display (1);
7526 do_pending_window_change (0);
7527 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
7528 (*frame_up_to_date_hook) (f);
7529 }
7530 }
7531
7532
7533 /* Display an echo area message M with a specified length of NBYTES
7534 bytes. The string may include null characters. If M is not a
7535 string, clear out any existing message, and let the mini-buffer
7536 text show through.
7537
7538 This function cancels echoing. */
7539
7540 void
7541 message3 (m, nbytes, multibyte)
7542 Lisp_Object m;
7543 int nbytes;
7544 int multibyte;
7545 {
7546 struct gcpro gcpro1;
7547
7548 GCPRO1 (m);
7549 clear_message (1,1);
7550 cancel_echoing ();
7551
7552 /* First flush out any partial line written with print. */
7553 message_log_maybe_newline ();
7554 if (STRINGP (m))
7555 {
7556 char *buffer;
7557 USE_SAFE_ALLOCA;
7558
7559 SAFE_ALLOCA (buffer, char *, nbytes);
7560 bcopy (SDATA (m), buffer, nbytes);
7561 message_dolog (buffer, nbytes, 1, multibyte);
7562 SAFE_FREE ();
7563 }
7564 message3_nolog (m, nbytes, multibyte);
7565
7566 UNGCPRO;
7567 }
7568
7569
7570 /* The non-logging version of message3.
7571 This does not cancel echoing, because it is used for echoing.
7572 Perhaps we need to make a separate function for echoing
7573 and make this cancel echoing. */
7574
7575 void
7576 message3_nolog (m, nbytes, multibyte)
7577 Lisp_Object m;
7578 int nbytes, multibyte;
7579 {
7580 struct frame *sf = SELECTED_FRAME ();
7581 message_enable_multibyte = multibyte;
7582
7583 if (noninteractive)
7584 {
7585 if (noninteractive_need_newline)
7586 putc ('\n', stderr);
7587 noninteractive_need_newline = 0;
7588 if (STRINGP (m))
7589 fwrite (SDATA (m), nbytes, 1, stderr);
7590 if (cursor_in_echo_area == 0)
7591 fprintf (stderr, "\n");
7592 fflush (stderr);
7593 }
7594 /* A null message buffer means that the frame hasn't really been
7595 initialized yet. Error messages get reported properly by
7596 cmd_error, so this must be just an informative message; toss it. */
7597 else if (INTERACTIVE
7598 && sf->glyphs_initialized_p
7599 && FRAME_MESSAGE_BUF (sf))
7600 {
7601 Lisp_Object mini_window;
7602 Lisp_Object frame;
7603 struct frame *f;
7604
7605 /* Get the frame containing the mini-buffer
7606 that the selected frame is using. */
7607 mini_window = FRAME_MINIBUF_WINDOW (sf);
7608 frame = XWINDOW (mini_window)->frame;
7609 f = XFRAME (frame);
7610
7611 FRAME_SAMPLE_VISIBILITY (f);
7612 if (FRAME_VISIBLE_P (sf)
7613 && !FRAME_VISIBLE_P (f))
7614 Fmake_frame_visible (frame);
7615
7616 if (STRINGP (m) && SCHARS (m) > 0)
7617 {
7618 set_message (NULL, m, nbytes, multibyte);
7619 if (minibuffer_auto_raise)
7620 Fraise_frame (frame);
7621 /* Assume we are not echoing.
7622 (If we are, echo_now will override this.) */
7623 echo_message_buffer = Qnil;
7624 }
7625 else
7626 clear_message (1, 1);
7627
7628 do_pending_window_change (0);
7629 echo_area_display (1);
7630 do_pending_window_change (0);
7631 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
7632 (*frame_up_to_date_hook) (f);
7633 }
7634 }
7635
7636
7637 /* Display a null-terminated echo area message M. If M is 0, clear
7638 out any existing message, and let the mini-buffer text show through.
7639
7640 The buffer M must continue to exist until after the echo area gets
7641 cleared or some other message gets displayed there. Do not pass
7642 text that is stored in a Lisp string. Do not pass text in a buffer
7643 that was alloca'd. */
7644
7645 void
7646 message1 (m)
7647 char *m;
7648 {
7649 message2 (m, (m ? strlen (m) : 0), 0);
7650 }
7651
7652
7653 /* The non-logging counterpart of message1. */
7654
7655 void
7656 message1_nolog (m)
7657 char *m;
7658 {
7659 message2_nolog (m, (m ? strlen (m) : 0), 0);
7660 }
7661
7662 /* Display a message M which contains a single %s
7663 which gets replaced with STRING. */
7664
7665 void
7666 message_with_string (m, string, log)
7667 char *m;
7668 Lisp_Object string;
7669 int log;
7670 {
7671 CHECK_STRING (string);
7672
7673 if (noninteractive)
7674 {
7675 if (m)
7676 {
7677 if (noninteractive_need_newline)
7678 putc ('\n', stderr);
7679 noninteractive_need_newline = 0;
7680 fprintf (stderr, m, SDATA (string));
7681 if (cursor_in_echo_area == 0)
7682 fprintf (stderr, "\n");
7683 fflush (stderr);
7684 }
7685 }
7686 else if (INTERACTIVE)
7687 {
7688 /* The frame whose minibuffer we're going to display the message on.
7689 It may be larger than the selected frame, so we need
7690 to use its buffer, not the selected frame's buffer. */
7691 Lisp_Object mini_window;
7692 struct frame *f, *sf = SELECTED_FRAME ();
7693
7694 /* Get the frame containing the minibuffer
7695 that the selected frame is using. */
7696 mini_window = FRAME_MINIBUF_WINDOW (sf);
7697 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7698
7699 /* A null message buffer means that the frame hasn't really been
7700 initialized yet. Error messages get reported properly by
7701 cmd_error, so this must be just an informative message; toss it. */
7702 if (FRAME_MESSAGE_BUF (f))
7703 {
7704 Lisp_Object args[2], message;
7705 struct gcpro gcpro1, gcpro2;
7706
7707 args[0] = build_string (m);
7708 args[1] = message = string;
7709 GCPRO2 (args[0], message);
7710 gcpro1.nvars = 2;
7711
7712 message = Fformat (2, args);
7713
7714 if (log)
7715 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7716 else
7717 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7718
7719 UNGCPRO;
7720
7721 /* Print should start at the beginning of the message
7722 buffer next time. */
7723 message_buf_print = 0;
7724 }
7725 }
7726 }
7727
7728
7729 /* Dump an informative message to the minibuf. If M is 0, clear out
7730 any existing message, and let the mini-buffer text show through. */
7731
7732 /* VARARGS 1 */
7733 void
7734 message (m, a1, a2, a3)
7735 char *m;
7736 EMACS_INT a1, a2, a3;
7737 {
7738 if (noninteractive)
7739 {
7740 if (m)
7741 {
7742 if (noninteractive_need_newline)
7743 putc ('\n', stderr);
7744 noninteractive_need_newline = 0;
7745 fprintf (stderr, m, a1, a2, a3);
7746 if (cursor_in_echo_area == 0)
7747 fprintf (stderr, "\n");
7748 fflush (stderr);
7749 }
7750 }
7751 else if (INTERACTIVE)
7752 {
7753 /* The frame whose mini-buffer we're going to display the message
7754 on. It may be larger than the selected frame, so we need to
7755 use its buffer, not the selected frame's buffer. */
7756 Lisp_Object mini_window;
7757 struct frame *f, *sf = SELECTED_FRAME ();
7758
7759 /* Get the frame containing the mini-buffer
7760 that the selected frame is using. */
7761 mini_window = FRAME_MINIBUF_WINDOW (sf);
7762 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7763
7764 /* A null message buffer means that the frame hasn't really been
7765 initialized yet. Error messages get reported properly by
7766 cmd_error, so this must be just an informative message; toss
7767 it. */
7768 if (FRAME_MESSAGE_BUF (f))
7769 {
7770 if (m)
7771 {
7772 int len;
7773 #ifdef NO_ARG_ARRAY
7774 char *a[3];
7775 a[0] = (char *) a1;
7776 a[1] = (char *) a2;
7777 a[2] = (char *) a3;
7778
7779 len = doprnt (FRAME_MESSAGE_BUF (f),
7780 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
7781 #else
7782 len = doprnt (FRAME_MESSAGE_BUF (f),
7783 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
7784 (char **) &a1);
7785 #endif /* NO_ARG_ARRAY */
7786
7787 message2 (FRAME_MESSAGE_BUF (f), len, 0);
7788 }
7789 else
7790 message1 (0);
7791
7792 /* Print should start at the beginning of the message
7793 buffer next time. */
7794 message_buf_print = 0;
7795 }
7796 }
7797 }
7798
7799
7800 /* The non-logging version of message. */
7801
7802 void
7803 message_nolog (m, a1, a2, a3)
7804 char *m;
7805 EMACS_INT a1, a2, a3;
7806 {
7807 Lisp_Object old_log_max;
7808 old_log_max = Vmessage_log_max;
7809 Vmessage_log_max = Qnil;
7810 message (m, a1, a2, a3);
7811 Vmessage_log_max = old_log_max;
7812 }
7813
7814
7815 /* Display the current message in the current mini-buffer. This is
7816 only called from error handlers in process.c, and is not time
7817 critical. */
7818
7819 void
7820 update_echo_area ()
7821 {
7822 if (!NILP (echo_area_buffer[0]))
7823 {
7824 Lisp_Object string;
7825 string = Fcurrent_message ();
7826 message3 (string, SBYTES (string),
7827 !NILP (current_buffer->enable_multibyte_characters));
7828 }
7829 }
7830
7831
7832 /* Make sure echo area buffers in `echo_buffers' are live.
7833 If they aren't, make new ones. */
7834
7835 static void
7836 ensure_echo_area_buffers ()
7837 {
7838 int i;
7839
7840 for (i = 0; i < 2; ++i)
7841 if (!BUFFERP (echo_buffer[i])
7842 || NILP (XBUFFER (echo_buffer[i])->name))
7843 {
7844 char name[30];
7845 Lisp_Object old_buffer;
7846 int j;
7847
7848 old_buffer = echo_buffer[i];
7849 sprintf (name, " *Echo Area %d*", i);
7850 echo_buffer[i] = Fget_buffer_create (build_string (name));
7851 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
7852
7853 for (j = 0; j < 2; ++j)
7854 if (EQ (old_buffer, echo_area_buffer[j]))
7855 echo_area_buffer[j] = echo_buffer[i];
7856 }
7857 }
7858
7859
7860 /* Call FN with args A1..A4 with either the current or last displayed
7861 echo_area_buffer as current buffer.
7862
7863 WHICH zero means use the current message buffer
7864 echo_area_buffer[0]. If that is nil, choose a suitable buffer
7865 from echo_buffer[] and clear it.
7866
7867 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
7868 suitable buffer from echo_buffer[] and clear it.
7869
7870 Value is what FN returns. */
7871
7872 static int
7873 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
7874 struct window *w;
7875 int which;
7876 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
7877 EMACS_INT a1;
7878 Lisp_Object a2;
7879 EMACS_INT a3, a4;
7880 {
7881 Lisp_Object buffer;
7882 int this_one, the_other, clear_buffer_p, rc;
7883 int count = SPECPDL_INDEX ();
7884
7885 /* If buffers aren't live, make new ones. */
7886 ensure_echo_area_buffers ();
7887
7888 clear_buffer_p = 0;
7889
7890 if (which == 0)
7891 this_one = 0, the_other = 1;
7892 else if (which > 0)
7893 this_one = 1, the_other = 0;
7894
7895 /* Choose a suitable buffer from echo_buffer[] is we don't
7896 have one. */
7897 if (NILP (echo_area_buffer[this_one]))
7898 {
7899 echo_area_buffer[this_one]
7900 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
7901 ? echo_buffer[the_other]
7902 : echo_buffer[this_one]);
7903 clear_buffer_p = 1;
7904 }
7905
7906 buffer = echo_area_buffer[this_one];
7907
7908 /* Don't get confused by reusing the buffer used for echoing
7909 for a different purpose. */
7910 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
7911 cancel_echoing ();
7912
7913 record_unwind_protect (unwind_with_echo_area_buffer,
7914 with_echo_area_buffer_unwind_data (w));
7915
7916 /* Make the echo area buffer current. Note that for display
7917 purposes, it is not necessary that the displayed window's buffer
7918 == current_buffer, except for text property lookup. So, let's
7919 only set that buffer temporarily here without doing a full
7920 Fset_window_buffer. We must also change w->pointm, though,
7921 because otherwise an assertions in unshow_buffer fails, and Emacs
7922 aborts. */
7923 set_buffer_internal_1 (XBUFFER (buffer));
7924 if (w)
7925 {
7926 w->buffer = buffer;
7927 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
7928 }
7929
7930 current_buffer->undo_list = Qt;
7931 current_buffer->read_only = Qnil;
7932 specbind (Qinhibit_read_only, Qt);
7933 specbind (Qinhibit_modification_hooks, Qt);
7934
7935 if (clear_buffer_p && Z > BEG)
7936 del_range (BEG, Z);
7937
7938 xassert (BEGV >= BEG);
7939 xassert (ZV <= Z && ZV >= BEGV);
7940
7941 rc = fn (a1, a2, a3, a4);
7942
7943 xassert (BEGV >= BEG);
7944 xassert (ZV <= Z && ZV >= BEGV);
7945
7946 unbind_to (count, Qnil);
7947 return rc;
7948 }
7949
7950
7951 /* Save state that should be preserved around the call to the function
7952 FN called in with_echo_area_buffer. */
7953
7954 static Lisp_Object
7955 with_echo_area_buffer_unwind_data (w)
7956 struct window *w;
7957 {
7958 int i = 0;
7959 Lisp_Object vector;
7960
7961 /* Reduce consing by keeping one vector in
7962 Vwith_echo_area_save_vector. */
7963 vector = Vwith_echo_area_save_vector;
7964 Vwith_echo_area_save_vector = Qnil;
7965
7966 if (NILP (vector))
7967 vector = Fmake_vector (make_number (7), Qnil);
7968
7969 XSETBUFFER (AREF (vector, i), current_buffer); ++i;
7970 AREF (vector, i) = Vdeactivate_mark, ++i;
7971 AREF (vector, i) = make_number (windows_or_buffers_changed), ++i;
7972
7973 if (w)
7974 {
7975 XSETWINDOW (AREF (vector, i), w); ++i;
7976 AREF (vector, i) = w->buffer; ++i;
7977 AREF (vector, i) = make_number (XMARKER (w->pointm)->charpos); ++i;
7978 AREF (vector, i) = make_number (XMARKER (w->pointm)->bytepos); ++i;
7979 }
7980 else
7981 {
7982 int end = i + 4;
7983 for (; i < end; ++i)
7984 AREF (vector, i) = Qnil;
7985 }
7986
7987 xassert (i == ASIZE (vector));
7988 return vector;
7989 }
7990
7991
7992 /* Restore global state from VECTOR which was created by
7993 with_echo_area_buffer_unwind_data. */
7994
7995 static Lisp_Object
7996 unwind_with_echo_area_buffer (vector)
7997 Lisp_Object vector;
7998 {
7999 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8000 Vdeactivate_mark = AREF (vector, 1);
8001 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8002
8003 if (WINDOWP (AREF (vector, 3)))
8004 {
8005 struct window *w;
8006 Lisp_Object buffer, charpos, bytepos;
8007
8008 w = XWINDOW (AREF (vector, 3));
8009 buffer = AREF (vector, 4);
8010 charpos = AREF (vector, 5);
8011 bytepos = AREF (vector, 6);
8012
8013 w->buffer = buffer;
8014 set_marker_both (w->pointm, buffer,
8015 XFASTINT (charpos), XFASTINT (bytepos));
8016 }
8017
8018 Vwith_echo_area_save_vector = vector;
8019 return Qnil;
8020 }
8021
8022
8023 /* Set up the echo area for use by print functions. MULTIBYTE_P
8024 non-zero means we will print multibyte. */
8025
8026 void
8027 setup_echo_area_for_printing (multibyte_p)
8028 int multibyte_p;
8029 {
8030 /* If we can't find an echo area any more, exit. */
8031 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8032 Fkill_emacs (Qnil);
8033
8034 ensure_echo_area_buffers ();
8035
8036 if (!message_buf_print)
8037 {
8038 /* A message has been output since the last time we printed.
8039 Choose a fresh echo area buffer. */
8040 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8041 echo_area_buffer[0] = echo_buffer[1];
8042 else
8043 echo_area_buffer[0] = echo_buffer[0];
8044
8045 /* Switch to that buffer and clear it. */
8046 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8047 current_buffer->truncate_lines = Qnil;
8048
8049 if (Z > BEG)
8050 {
8051 int count = SPECPDL_INDEX ();
8052 specbind (Qinhibit_read_only, Qt);
8053 /* Note that undo recording is always disabled. */
8054 del_range (BEG, Z);
8055 unbind_to (count, Qnil);
8056 }
8057 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8058
8059 /* Set up the buffer for the multibyteness we need. */
8060 if (multibyte_p
8061 != !NILP (current_buffer->enable_multibyte_characters))
8062 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8063
8064 /* Raise the frame containing the echo area. */
8065 if (minibuffer_auto_raise)
8066 {
8067 struct frame *sf = SELECTED_FRAME ();
8068 Lisp_Object mini_window;
8069 mini_window = FRAME_MINIBUF_WINDOW (sf);
8070 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8071 }
8072
8073 message_log_maybe_newline ();
8074 message_buf_print = 1;
8075 }
8076 else
8077 {
8078 if (NILP (echo_area_buffer[0]))
8079 {
8080 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8081 echo_area_buffer[0] = echo_buffer[1];
8082 else
8083 echo_area_buffer[0] = echo_buffer[0];
8084 }
8085
8086 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8087 {
8088 /* Someone switched buffers between print requests. */
8089 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8090 current_buffer->truncate_lines = Qnil;
8091 }
8092 }
8093 }
8094
8095
8096 /* Display an echo area message in window W. Value is non-zero if W's
8097 height is changed. If display_last_displayed_message_p is
8098 non-zero, display the message that was last displayed, otherwise
8099 display the current message. */
8100
8101 static int
8102 display_echo_area (w)
8103 struct window *w;
8104 {
8105 int i, no_message_p, window_height_changed_p, count;
8106
8107 /* Temporarily disable garbage collections while displaying the echo
8108 area. This is done because a GC can print a message itself.
8109 That message would modify the echo area buffer's contents while a
8110 redisplay of the buffer is going on, and seriously confuse
8111 redisplay. */
8112 count = inhibit_garbage_collection ();
8113
8114 /* If there is no message, we must call display_echo_area_1
8115 nevertheless because it resizes the window. But we will have to
8116 reset the echo_area_buffer in question to nil at the end because
8117 with_echo_area_buffer will sets it to an empty buffer. */
8118 i = display_last_displayed_message_p ? 1 : 0;
8119 no_message_p = NILP (echo_area_buffer[i]);
8120
8121 window_height_changed_p
8122 = with_echo_area_buffer (w, display_last_displayed_message_p,
8123 display_echo_area_1,
8124 (EMACS_INT) w, Qnil, 0, 0);
8125
8126 if (no_message_p)
8127 echo_area_buffer[i] = Qnil;
8128
8129 unbind_to (count, Qnil);
8130 return window_height_changed_p;
8131 }
8132
8133
8134 /* Helper for display_echo_area. Display the current buffer which
8135 contains the current echo area message in window W, a mini-window,
8136 a pointer to which is passed in A1. A2..A4 are currently not used.
8137 Change the height of W so that all of the message is displayed.
8138 Value is non-zero if height of W was changed. */
8139
8140 static int
8141 display_echo_area_1 (a1, a2, a3, a4)
8142 EMACS_INT a1;
8143 Lisp_Object a2;
8144 EMACS_INT a3, a4;
8145 {
8146 struct window *w = (struct window *) a1;
8147 Lisp_Object window;
8148 struct text_pos start;
8149 int window_height_changed_p = 0;
8150
8151 /* Do this before displaying, so that we have a large enough glyph
8152 matrix for the display. If we can't get enough space for the
8153 whole text, display the last N lines. That works by setting w->start. */
8154 window_height_changed_p = resize_mini_window (w, 0);
8155
8156 /* Use the starting position chosen by resize_mini_window. */
8157 SET_TEXT_POS_FROM_MARKER (start, w->start);
8158
8159 /* Display. */
8160 clear_glyph_matrix (w->desired_matrix);
8161 XSETWINDOW (window, w);
8162 try_window (window, start, 0);
8163
8164 return window_height_changed_p;
8165 }
8166
8167
8168 /* Resize the echo area window to exactly the size needed for the
8169 currently displayed message, if there is one. If a mini-buffer
8170 is active, don't shrink it. */
8171
8172 void
8173 resize_echo_area_exactly ()
8174 {
8175 if (BUFFERP (echo_area_buffer[0])
8176 && WINDOWP (echo_area_window))
8177 {
8178 struct window *w = XWINDOW (echo_area_window);
8179 int resized_p;
8180 Lisp_Object resize_exactly;
8181
8182 if (minibuf_level == 0)
8183 resize_exactly = Qt;
8184 else
8185 resize_exactly = Qnil;
8186
8187 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8188 (EMACS_INT) w, resize_exactly, 0, 0);
8189 if (resized_p)
8190 {
8191 ++windows_or_buffers_changed;
8192 ++update_mode_lines;
8193 redisplay_internal (0);
8194 }
8195 }
8196 }
8197
8198
8199 /* Callback function for with_echo_area_buffer, when used from
8200 resize_echo_area_exactly. A1 contains a pointer to the window to
8201 resize, EXACTLY non-nil means resize the mini-window exactly to the
8202 size of the text displayed. A3 and A4 are not used. Value is what
8203 resize_mini_window returns. */
8204
8205 static int
8206 resize_mini_window_1 (a1, exactly, a3, a4)
8207 EMACS_INT a1;
8208 Lisp_Object exactly;
8209 EMACS_INT a3, a4;
8210 {
8211 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8212 }
8213
8214
8215 /* Resize mini-window W to fit the size of its contents. EXACT:P
8216 means size the window exactly to the size needed. Otherwise, it's
8217 only enlarged until W's buffer is empty.
8218
8219 Set W->start to the right place to begin display. If the whole
8220 contents fit, start at the beginning. Otherwise, start so as
8221 to make the end of the contents appear. This is particularly
8222 important for y-or-n-p, but seems desirable generally.
8223
8224 Value is non-zero if the window height has been changed. */
8225
8226 int
8227 resize_mini_window (w, exact_p)
8228 struct window *w;
8229 int exact_p;
8230 {
8231 struct frame *f = XFRAME (w->frame);
8232 int window_height_changed_p = 0;
8233
8234 xassert (MINI_WINDOW_P (w));
8235
8236 /* By default, start display at the beginning. */
8237 set_marker_both (w->start, w->buffer,
8238 BUF_BEGV (XBUFFER (w->buffer)),
8239 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8240
8241 /* Don't resize windows while redisplaying a window; it would
8242 confuse redisplay functions when the size of the window they are
8243 displaying changes from under them. Such a resizing can happen,
8244 for instance, when which-func prints a long message while
8245 we are running fontification-functions. We're running these
8246 functions with safe_call which binds inhibit-redisplay to t. */
8247 if (!NILP (Vinhibit_redisplay))
8248 return 0;
8249
8250 /* Nil means don't try to resize. */
8251 if (NILP (Vresize_mini_windows)
8252 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8253 return 0;
8254
8255 if (!FRAME_MINIBUF_ONLY_P (f))
8256 {
8257 struct it it;
8258 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8259 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8260 int height, max_height;
8261 int unit = FRAME_LINE_HEIGHT (f);
8262 struct text_pos start;
8263 struct buffer *old_current_buffer = NULL;
8264
8265 if (current_buffer != XBUFFER (w->buffer))
8266 {
8267 old_current_buffer = current_buffer;
8268 set_buffer_internal (XBUFFER (w->buffer));
8269 }
8270
8271 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8272
8273 /* Compute the max. number of lines specified by the user. */
8274 if (FLOATP (Vmax_mini_window_height))
8275 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8276 else if (INTEGERP (Vmax_mini_window_height))
8277 max_height = XINT (Vmax_mini_window_height);
8278 else
8279 max_height = total_height / 4;
8280
8281 /* Correct that max. height if it's bogus. */
8282 max_height = max (1, max_height);
8283 max_height = min (total_height, max_height);
8284
8285 /* Find out the height of the text in the window. */
8286 if (it.truncate_lines_p)
8287 height = 1;
8288 else
8289 {
8290 last_height = 0;
8291 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8292 if (it.max_ascent == 0 && it.max_descent == 0)
8293 height = it.current_y + last_height;
8294 else
8295 height = it.current_y + it.max_ascent + it.max_descent;
8296 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8297 height = (height + unit - 1) / unit;
8298 }
8299
8300 /* Compute a suitable window start. */
8301 if (height > max_height)
8302 {
8303 height = max_height;
8304 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8305 move_it_vertically_backward (&it, (height - 1) * unit);
8306 start = it.current.pos;
8307 }
8308 else
8309 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8310 SET_MARKER_FROM_TEXT_POS (w->start, start);
8311
8312 if (EQ (Vresize_mini_windows, Qgrow_only))
8313 {
8314 /* Let it grow only, until we display an empty message, in which
8315 case the window shrinks again. */
8316 if (height > WINDOW_TOTAL_LINES (w))
8317 {
8318 int old_height = WINDOW_TOTAL_LINES (w);
8319 freeze_window_starts (f, 1);
8320 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8321 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8322 }
8323 else if (height < WINDOW_TOTAL_LINES (w)
8324 && (exact_p || BEGV == ZV))
8325 {
8326 int old_height = WINDOW_TOTAL_LINES (w);
8327 freeze_window_starts (f, 0);
8328 shrink_mini_window (w);
8329 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8330 }
8331 }
8332 else
8333 {
8334 /* Always resize to exact size needed. */
8335 if (height > WINDOW_TOTAL_LINES (w))
8336 {
8337 int old_height = WINDOW_TOTAL_LINES (w);
8338 freeze_window_starts (f, 1);
8339 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8340 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8341 }
8342 else if (height < WINDOW_TOTAL_LINES (w))
8343 {
8344 int old_height = WINDOW_TOTAL_LINES (w);
8345 freeze_window_starts (f, 0);
8346 shrink_mini_window (w);
8347
8348 if (height)
8349 {
8350 freeze_window_starts (f, 1);
8351 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8352 }
8353
8354 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8355 }
8356 }
8357
8358 if (old_current_buffer)
8359 set_buffer_internal (old_current_buffer);
8360 }
8361
8362 return window_height_changed_p;
8363 }
8364
8365
8366 /* Value is the current message, a string, or nil if there is no
8367 current message. */
8368
8369 Lisp_Object
8370 current_message ()
8371 {
8372 Lisp_Object msg;
8373
8374 if (NILP (echo_area_buffer[0]))
8375 msg = Qnil;
8376 else
8377 {
8378 with_echo_area_buffer (0, 0, current_message_1,
8379 (EMACS_INT) &msg, Qnil, 0, 0);
8380 if (NILP (msg))
8381 echo_area_buffer[0] = Qnil;
8382 }
8383
8384 return msg;
8385 }
8386
8387
8388 static int
8389 current_message_1 (a1, a2, a3, a4)
8390 EMACS_INT a1;
8391 Lisp_Object a2;
8392 EMACS_INT a3, a4;
8393 {
8394 Lisp_Object *msg = (Lisp_Object *) a1;
8395
8396 if (Z > BEG)
8397 *msg = make_buffer_string (BEG, Z, 1);
8398 else
8399 *msg = Qnil;
8400 return 0;
8401 }
8402
8403
8404 /* Push the current message on Vmessage_stack for later restauration
8405 by restore_message. Value is non-zero if the current message isn't
8406 empty. This is a relatively infrequent operation, so it's not
8407 worth optimizing. */
8408
8409 int
8410 push_message ()
8411 {
8412 Lisp_Object msg;
8413 msg = current_message ();
8414 Vmessage_stack = Fcons (msg, Vmessage_stack);
8415 return STRINGP (msg);
8416 }
8417
8418
8419 /* Restore message display from the top of Vmessage_stack. */
8420
8421 void
8422 restore_message ()
8423 {
8424 Lisp_Object msg;
8425
8426 xassert (CONSP (Vmessage_stack));
8427 msg = XCAR (Vmessage_stack);
8428 if (STRINGP (msg))
8429 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8430 else
8431 message3_nolog (msg, 0, 0);
8432 }
8433
8434
8435 /* Handler for record_unwind_protect calling pop_message. */
8436
8437 Lisp_Object
8438 pop_message_unwind (dummy)
8439 Lisp_Object dummy;
8440 {
8441 pop_message ();
8442 return Qnil;
8443 }
8444
8445 /* Pop the top-most entry off Vmessage_stack. */
8446
8447 void
8448 pop_message ()
8449 {
8450 xassert (CONSP (Vmessage_stack));
8451 Vmessage_stack = XCDR (Vmessage_stack);
8452 }
8453
8454
8455 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8456 exits. If the stack is not empty, we have a missing pop_message
8457 somewhere. */
8458
8459 void
8460 check_message_stack ()
8461 {
8462 if (!NILP (Vmessage_stack))
8463 abort ();
8464 }
8465
8466
8467 /* Truncate to NCHARS what will be displayed in the echo area the next
8468 time we display it---but don't redisplay it now. */
8469
8470 void
8471 truncate_echo_area (nchars)
8472 int nchars;
8473 {
8474 if (nchars == 0)
8475 echo_area_buffer[0] = Qnil;
8476 /* A null message buffer means that the frame hasn't really been
8477 initialized yet. Error messages get reported properly by
8478 cmd_error, so this must be just an informative message; toss it. */
8479 else if (!noninteractive
8480 && INTERACTIVE
8481 && !NILP (echo_area_buffer[0]))
8482 {
8483 struct frame *sf = SELECTED_FRAME ();
8484 if (FRAME_MESSAGE_BUF (sf))
8485 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8486 }
8487 }
8488
8489
8490 /* Helper function for truncate_echo_area. Truncate the current
8491 message to at most NCHARS characters. */
8492
8493 static int
8494 truncate_message_1 (nchars, a2, a3, a4)
8495 EMACS_INT nchars;
8496 Lisp_Object a2;
8497 EMACS_INT a3, a4;
8498 {
8499 if (BEG + nchars < Z)
8500 del_range (BEG + nchars, Z);
8501 if (Z == BEG)
8502 echo_area_buffer[0] = Qnil;
8503 return 0;
8504 }
8505
8506
8507 /* Set the current message to a substring of S or STRING.
8508
8509 If STRING is a Lisp string, set the message to the first NBYTES
8510 bytes from STRING. NBYTES zero means use the whole string. If
8511 STRING is multibyte, the message will be displayed multibyte.
8512
8513 If S is not null, set the message to the first LEN bytes of S. LEN
8514 zero means use the whole string. MULTIBYTE_P non-zero means S is
8515 multibyte. Display the message multibyte in that case.
8516
8517 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8518 to t before calling set_message_1 (which calls insert).
8519 */
8520
8521 void
8522 set_message (s, string, nbytes, multibyte_p)
8523 const char *s;
8524 Lisp_Object string;
8525 int nbytes, multibyte_p;
8526 {
8527 message_enable_multibyte
8528 = ((s && multibyte_p)
8529 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8530
8531 with_echo_area_buffer (0, 0, set_message_1,
8532 (EMACS_INT) s, string, nbytes, multibyte_p);
8533 message_buf_print = 0;
8534 help_echo_showing_p = 0;
8535 }
8536
8537
8538 /* Helper function for set_message. Arguments have the same meaning
8539 as there, with A1 corresponding to S and A2 corresponding to STRING
8540 This function is called with the echo area buffer being
8541 current. */
8542
8543 static int
8544 set_message_1 (a1, a2, nbytes, multibyte_p)
8545 EMACS_INT a1;
8546 Lisp_Object a2;
8547 EMACS_INT nbytes, multibyte_p;
8548 {
8549 const char *s = (const char *) a1;
8550 Lisp_Object string = a2;
8551
8552 /* Change multibyteness of the echo buffer appropriately. */
8553 if (message_enable_multibyte
8554 != !NILP (current_buffer->enable_multibyte_characters))
8555 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8556
8557 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8558
8559 /* Insert new message at BEG. */
8560 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8561 Ferase_buffer ();
8562
8563 if (STRINGP (string))
8564 {
8565 int nchars;
8566
8567 if (nbytes == 0)
8568 nbytes = SBYTES (string);
8569 nchars = string_byte_to_char (string, nbytes);
8570
8571 /* This function takes care of single/multibyte conversion. We
8572 just have to ensure that the echo area buffer has the right
8573 setting of enable_multibyte_characters. */
8574 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8575 }
8576 else if (s)
8577 {
8578 if (nbytes == 0)
8579 nbytes = strlen (s);
8580
8581 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8582 {
8583 /* Convert from multi-byte to single-byte. */
8584 int i, c, n;
8585 unsigned char work[1];
8586
8587 /* Convert a multibyte string to single-byte. */
8588 for (i = 0; i < nbytes; i += n)
8589 {
8590 c = string_char_and_length (s + i, nbytes - i, &n);
8591 work[0] = (SINGLE_BYTE_CHAR_P (c)
8592 ? c
8593 : multibyte_char_to_unibyte (c, Qnil));
8594 insert_1_both (work, 1, 1, 1, 0, 0);
8595 }
8596 }
8597 else if (!multibyte_p
8598 && !NILP (current_buffer->enable_multibyte_characters))
8599 {
8600 /* Convert from single-byte to multi-byte. */
8601 int i, c, n;
8602 const unsigned char *msg = (const unsigned char *) s;
8603 unsigned char str[MAX_MULTIBYTE_LENGTH];
8604
8605 /* Convert a single-byte string to multibyte. */
8606 for (i = 0; i < nbytes; i++)
8607 {
8608 c = unibyte_char_to_multibyte (msg[i]);
8609 n = CHAR_STRING (c, str);
8610 insert_1_both (str, 1, n, 1, 0, 0);
8611 }
8612 }
8613 else
8614 insert_1 (s, nbytes, 1, 0, 0);
8615 }
8616
8617 return 0;
8618 }
8619
8620
8621 /* Clear messages. CURRENT_P non-zero means clear the current
8622 message. LAST_DISPLAYED_P non-zero means clear the message
8623 last displayed. */
8624
8625 void
8626 clear_message (current_p, last_displayed_p)
8627 int current_p, last_displayed_p;
8628 {
8629 if (current_p)
8630 {
8631 echo_area_buffer[0] = Qnil;
8632 message_cleared_p = 1;
8633 }
8634
8635 if (last_displayed_p)
8636 echo_area_buffer[1] = Qnil;
8637
8638 message_buf_print = 0;
8639 }
8640
8641 /* Clear garbaged frames.
8642
8643 This function is used where the old redisplay called
8644 redraw_garbaged_frames which in turn called redraw_frame which in
8645 turn called clear_frame. The call to clear_frame was a source of
8646 flickering. I believe a clear_frame is not necessary. It should
8647 suffice in the new redisplay to invalidate all current matrices,
8648 and ensure a complete redisplay of all windows. */
8649
8650 static void
8651 clear_garbaged_frames ()
8652 {
8653 if (frame_garbaged)
8654 {
8655 Lisp_Object tail, frame;
8656 int changed_count = 0;
8657
8658 FOR_EACH_FRAME (tail, frame)
8659 {
8660 struct frame *f = XFRAME (frame);
8661
8662 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8663 {
8664 if (f->resized_p)
8665 {
8666 Fredraw_frame (frame);
8667 f->force_flush_display_p = 1;
8668 }
8669 clear_current_matrices (f);
8670 changed_count++;
8671 f->garbaged = 0;
8672 f->resized_p = 0;
8673 }
8674 }
8675
8676 frame_garbaged = 0;
8677 if (changed_count)
8678 ++windows_or_buffers_changed;
8679 }
8680 }
8681
8682
8683 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8684 is non-zero update selected_frame. Value is non-zero if the
8685 mini-windows height has been changed. */
8686
8687 static int
8688 echo_area_display (update_frame_p)
8689 int update_frame_p;
8690 {
8691 Lisp_Object mini_window;
8692 struct window *w;
8693 struct frame *f;
8694 int window_height_changed_p = 0;
8695 struct frame *sf = SELECTED_FRAME ();
8696
8697 mini_window = FRAME_MINIBUF_WINDOW (sf);
8698 w = XWINDOW (mini_window);
8699 f = XFRAME (WINDOW_FRAME (w));
8700
8701 /* Don't display if frame is invisible or not yet initialized. */
8702 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8703 return 0;
8704
8705 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
8706 #ifndef MAC_OS8
8707 #ifdef HAVE_WINDOW_SYSTEM
8708 /* When Emacs starts, selected_frame may be a visible terminal
8709 frame, even if we run under a window system. If we let this
8710 through, a message would be displayed on the terminal. */
8711 if (EQ (selected_frame, Vterminal_frame)
8712 && !NILP (Vwindow_system))
8713 return 0;
8714 #endif /* HAVE_WINDOW_SYSTEM */
8715 #endif
8716
8717 /* Redraw garbaged frames. */
8718 if (frame_garbaged)
8719 clear_garbaged_frames ();
8720
8721 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8722 {
8723 echo_area_window = mini_window;
8724 window_height_changed_p = display_echo_area (w);
8725 w->must_be_updated_p = 1;
8726
8727 /* Update the display, unless called from redisplay_internal.
8728 Also don't update the screen during redisplay itself. The
8729 update will happen at the end of redisplay, and an update
8730 here could cause confusion. */
8731 if (update_frame_p && !redisplaying_p)
8732 {
8733 int n = 0;
8734
8735 /* If the display update has been interrupted by pending
8736 input, update mode lines in the frame. Due to the
8737 pending input, it might have been that redisplay hasn't
8738 been called, so that mode lines above the echo area are
8739 garbaged. This looks odd, so we prevent it here. */
8740 if (!display_completed)
8741 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
8742
8743 if (window_height_changed_p
8744 /* Don't do this if Emacs is shutting down. Redisplay
8745 needs to run hooks. */
8746 && !NILP (Vrun_hooks))
8747 {
8748 /* Must update other windows. Likewise as in other
8749 cases, don't let this update be interrupted by
8750 pending input. */
8751 int count = SPECPDL_INDEX ();
8752 specbind (Qredisplay_dont_pause, Qt);
8753 windows_or_buffers_changed = 1;
8754 redisplay_internal (0);
8755 unbind_to (count, Qnil);
8756 }
8757 else if (FRAME_WINDOW_P (f) && n == 0)
8758 {
8759 /* Window configuration is the same as before.
8760 Can do with a display update of the echo area,
8761 unless we displayed some mode lines. */
8762 update_single_window (w, 1);
8763 rif->flush_display (f);
8764 }
8765 else
8766 update_frame (f, 1, 1);
8767
8768 /* If cursor is in the echo area, make sure that the next
8769 redisplay displays the minibuffer, so that the cursor will
8770 be replaced with what the minibuffer wants. */
8771 if (cursor_in_echo_area)
8772 ++windows_or_buffers_changed;
8773 }
8774 }
8775 else if (!EQ (mini_window, selected_window))
8776 windows_or_buffers_changed++;
8777
8778 /* The current message is now also the last one displayed. */
8779 echo_area_buffer[1] = echo_area_buffer[0];
8780
8781 /* Prevent redisplay optimization in redisplay_internal by resetting
8782 this_line_start_pos. This is done because the mini-buffer now
8783 displays the message instead of its buffer text. */
8784 if (EQ (mini_window, selected_window))
8785 CHARPOS (this_line_start_pos) = 0;
8786
8787 return window_height_changed_p;
8788 }
8789
8790
8791 \f
8792 /***********************************************************************
8793 Mode Lines and Frame Titles
8794 ***********************************************************************/
8795
8796 /* A buffer for constructing non-propertized mode-line strings and
8797 frame titles in it; allocated from the heap in init_xdisp and
8798 resized as needed in store_mode_line_noprop_char. */
8799
8800 static char *mode_line_noprop_buf;
8801
8802 /* The buffer's end, and a current output position in it. */
8803
8804 static char *mode_line_noprop_buf_end;
8805 static char *mode_line_noprop_ptr;
8806
8807 #define MODE_LINE_NOPROP_LEN(start) \
8808 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
8809
8810 static enum {
8811 MODE_LINE_DISPLAY = 0,
8812 MODE_LINE_TITLE,
8813 MODE_LINE_NOPROP,
8814 MODE_LINE_STRING
8815 } mode_line_target;
8816
8817 /* Alist that caches the results of :propertize.
8818 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
8819 static Lisp_Object mode_line_proptrans_alist;
8820
8821 /* List of strings making up the mode-line. */
8822 static Lisp_Object mode_line_string_list;
8823
8824 /* Base face property when building propertized mode line string. */
8825 static Lisp_Object mode_line_string_face;
8826 static Lisp_Object mode_line_string_face_prop;
8827
8828
8829 /* Unwind data for mode line strings */
8830
8831 static Lisp_Object Vmode_line_unwind_vector;
8832
8833 static Lisp_Object
8834 format_mode_line_unwind_data (obuf, save_proptrans)
8835 struct buffer *obuf;
8836 {
8837 Lisp_Object vector;
8838
8839 /* Reduce consing by keeping one vector in
8840 Vwith_echo_area_save_vector. */
8841 vector = Vmode_line_unwind_vector;
8842 Vmode_line_unwind_vector = Qnil;
8843
8844 if (NILP (vector))
8845 vector = Fmake_vector (make_number (7), Qnil);
8846
8847 AREF (vector, 0) = make_number (mode_line_target);
8848 AREF (vector, 1) = make_number (MODE_LINE_NOPROP_LEN (0));
8849 AREF (vector, 2) = mode_line_string_list;
8850 AREF (vector, 3) = (save_proptrans ? mode_line_proptrans_alist : Qt);
8851 AREF (vector, 4) = mode_line_string_face;
8852 AREF (vector, 5) = mode_line_string_face_prop;
8853
8854 if (obuf)
8855 XSETBUFFER (AREF (vector, 6), obuf);
8856 else
8857 AREF (vector, 6) = Qnil;
8858
8859 return vector;
8860 }
8861
8862 static Lisp_Object
8863 unwind_format_mode_line (vector)
8864 Lisp_Object vector;
8865 {
8866 mode_line_target = XINT (AREF (vector, 0));
8867 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
8868 mode_line_string_list = AREF (vector, 2);
8869 if (! EQ (AREF (vector, 3), Qt))
8870 mode_line_proptrans_alist = AREF (vector, 3);
8871 mode_line_string_face = AREF (vector, 4);
8872 mode_line_string_face_prop = AREF (vector, 5);
8873
8874 if (!NILP (AREF (vector, 6)))
8875 {
8876 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
8877 AREF (vector, 6) = Qnil;
8878 }
8879
8880 Vmode_line_unwind_vector = vector;
8881 return Qnil;
8882 }
8883
8884
8885 /* Store a single character C for the frame title in mode_line_noprop_buf.
8886 Re-allocate mode_line_noprop_buf if necessary. */
8887
8888 static void
8889 #ifdef PROTOTYPES
8890 store_mode_line_noprop_char (char c)
8891 #else
8892 store_mode_line_noprop_char (c)
8893 char c;
8894 #endif
8895 {
8896 /* If output position has reached the end of the allocated buffer,
8897 double the buffer's size. */
8898 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
8899 {
8900 int len = MODE_LINE_NOPROP_LEN (0);
8901 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
8902 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
8903 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
8904 mode_line_noprop_ptr = mode_line_noprop_buf + len;
8905 }
8906
8907 *mode_line_noprop_ptr++ = c;
8908 }
8909
8910
8911 /* Store part of a frame title in mode_line_noprop_buf, beginning at
8912 mode_line_noprop_ptr. STR is the string to store. Do not copy
8913 characters that yield more columns than PRECISION; PRECISION <= 0
8914 means copy the whole string. Pad with spaces until FIELD_WIDTH
8915 number of characters have been copied; FIELD_WIDTH <= 0 means don't
8916 pad. Called from display_mode_element when it is used to build a
8917 frame title. */
8918
8919 static int
8920 store_mode_line_noprop (str, field_width, precision)
8921 const unsigned char *str;
8922 int field_width, precision;
8923 {
8924 int n = 0;
8925 int dummy, nbytes;
8926
8927 /* Copy at most PRECISION chars from STR. */
8928 nbytes = strlen (str);
8929 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
8930 while (nbytes--)
8931 store_mode_line_noprop_char (*str++);
8932
8933 /* Fill up with spaces until FIELD_WIDTH reached. */
8934 while (field_width > 0
8935 && n < field_width)
8936 {
8937 store_mode_line_noprop_char (' ');
8938 ++n;
8939 }
8940
8941 return n;
8942 }
8943
8944 /***********************************************************************
8945 Frame Titles
8946 ***********************************************************************/
8947
8948 #ifdef HAVE_WINDOW_SYSTEM
8949
8950 /* Set the title of FRAME, if it has changed. The title format is
8951 Vicon_title_format if FRAME is iconified, otherwise it is
8952 frame_title_format. */
8953
8954 static void
8955 x_consider_frame_title (frame)
8956 Lisp_Object frame;
8957 {
8958 struct frame *f = XFRAME (frame);
8959
8960 if (FRAME_WINDOW_P (f)
8961 || FRAME_MINIBUF_ONLY_P (f)
8962 || f->explicit_name)
8963 {
8964 /* Do we have more than one visible frame on this X display? */
8965 Lisp_Object tail;
8966 Lisp_Object fmt;
8967 int title_start;
8968 char *title;
8969 int len;
8970 struct it it;
8971 int count = SPECPDL_INDEX ();
8972
8973 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
8974 {
8975 Lisp_Object other_frame = XCAR (tail);
8976 struct frame *tf = XFRAME (other_frame);
8977
8978 if (tf != f
8979 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
8980 && !FRAME_MINIBUF_ONLY_P (tf)
8981 && !EQ (other_frame, tip_frame)
8982 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
8983 break;
8984 }
8985
8986 /* Set global variable indicating that multiple frames exist. */
8987 multiple_frames = CONSP (tail);
8988
8989 /* Switch to the buffer of selected window of the frame. Set up
8990 mode_line_target so that display_mode_element will output into
8991 mode_line_noprop_buf; then display the title. */
8992 record_unwind_protect (unwind_format_mode_line,
8993 format_mode_line_unwind_data (current_buffer, 0));
8994
8995 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
8996 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
8997
8998 mode_line_target = MODE_LINE_TITLE;
8999 title_start = MODE_LINE_NOPROP_LEN (0);
9000 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9001 NULL, DEFAULT_FACE_ID);
9002 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9003 len = MODE_LINE_NOPROP_LEN (title_start);
9004 title = mode_line_noprop_buf + title_start;
9005 unbind_to (count, Qnil);
9006
9007 /* Set the title only if it's changed. This avoids consing in
9008 the common case where it hasn't. (If it turns out that we've
9009 already wasted too much time by walking through the list with
9010 display_mode_element, then we might need to optimize at a
9011 higher level than this.) */
9012 if (! STRINGP (f->name)
9013 || SBYTES (f->name) != len
9014 || bcmp (title, SDATA (f->name), len) != 0)
9015 x_implicitly_set_name (f, make_string (title, len), Qnil);
9016 }
9017 }
9018
9019 #endif /* not HAVE_WINDOW_SYSTEM */
9020
9021
9022
9023 \f
9024 /***********************************************************************
9025 Menu Bars
9026 ***********************************************************************/
9027
9028
9029 /* Prepare for redisplay by updating menu-bar item lists when
9030 appropriate. This can call eval. */
9031
9032 void
9033 prepare_menu_bars ()
9034 {
9035 int all_windows;
9036 struct gcpro gcpro1, gcpro2;
9037 struct frame *f;
9038 Lisp_Object tooltip_frame;
9039
9040 #ifdef HAVE_WINDOW_SYSTEM
9041 tooltip_frame = tip_frame;
9042 #else
9043 tooltip_frame = Qnil;
9044 #endif
9045
9046 /* Update all frame titles based on their buffer names, etc. We do
9047 this before the menu bars so that the buffer-menu will show the
9048 up-to-date frame titles. */
9049 #ifdef HAVE_WINDOW_SYSTEM
9050 if (windows_or_buffers_changed || update_mode_lines)
9051 {
9052 Lisp_Object tail, frame;
9053
9054 FOR_EACH_FRAME (tail, frame)
9055 {
9056 f = XFRAME (frame);
9057 if (!EQ (frame, tooltip_frame)
9058 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9059 x_consider_frame_title (frame);
9060 }
9061 }
9062 #endif /* HAVE_WINDOW_SYSTEM */
9063
9064 /* Update the menu bar item lists, if appropriate. This has to be
9065 done before any actual redisplay or generation of display lines. */
9066 all_windows = (update_mode_lines
9067 || buffer_shared > 1
9068 || windows_or_buffers_changed);
9069 if (all_windows)
9070 {
9071 Lisp_Object tail, frame;
9072 int count = SPECPDL_INDEX ();
9073 /* 1 means that update_menu_bar has run its hooks
9074 so any further calls to update_menu_bar shouldn't do so again. */
9075 int menu_bar_hooks_run = 0;
9076
9077 record_unwind_save_match_data ();
9078
9079 FOR_EACH_FRAME (tail, frame)
9080 {
9081 f = XFRAME (frame);
9082
9083 /* Ignore tooltip frame. */
9084 if (EQ (frame, tooltip_frame))
9085 continue;
9086
9087 /* If a window on this frame changed size, report that to
9088 the user and clear the size-change flag. */
9089 if (FRAME_WINDOW_SIZES_CHANGED (f))
9090 {
9091 Lisp_Object functions;
9092
9093 /* Clear flag first in case we get an error below. */
9094 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9095 functions = Vwindow_size_change_functions;
9096 GCPRO2 (tail, functions);
9097
9098 while (CONSP (functions))
9099 {
9100 call1 (XCAR (functions), frame);
9101 functions = XCDR (functions);
9102 }
9103 UNGCPRO;
9104 }
9105
9106 GCPRO1 (tail);
9107 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9108 #ifdef HAVE_WINDOW_SYSTEM
9109 update_tool_bar (f, 0);
9110 #ifdef MAC_OS
9111 mac_update_title_bar (f, 0);
9112 #endif
9113 #endif
9114 UNGCPRO;
9115 }
9116
9117 unbind_to (count, Qnil);
9118 }
9119 else
9120 {
9121 struct frame *sf = SELECTED_FRAME ();
9122 update_menu_bar (sf, 1, 0);
9123 #ifdef HAVE_WINDOW_SYSTEM
9124 update_tool_bar (sf, 1);
9125 #ifdef MAC_OS
9126 mac_update_title_bar (sf, 1);
9127 #endif
9128 #endif
9129 }
9130
9131 /* Motif needs this. See comment in xmenu.c. Turn it off when
9132 pending_menu_activation is not defined. */
9133 #ifdef USE_X_TOOLKIT
9134 pending_menu_activation = 0;
9135 #endif
9136 }
9137
9138
9139 /* Update the menu bar item list for frame F. This has to be done
9140 before we start to fill in any display lines, because it can call
9141 eval.
9142
9143 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9144
9145 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9146 already ran the menu bar hooks for this redisplay, so there
9147 is no need to run them again. The return value is the
9148 updated value of this flag, to pass to the next call. */
9149
9150 static int
9151 update_menu_bar (f, save_match_data, hooks_run)
9152 struct frame *f;
9153 int save_match_data;
9154 int hooks_run;
9155 {
9156 Lisp_Object window;
9157 register struct window *w;
9158
9159 /* If called recursively during a menu update, do nothing. This can
9160 happen when, for instance, an activate-menubar-hook causes a
9161 redisplay. */
9162 if (inhibit_menubar_update)
9163 return hooks_run;
9164
9165 window = FRAME_SELECTED_WINDOW (f);
9166 w = XWINDOW (window);
9167
9168 #if 0 /* The if statement below this if statement used to include the
9169 condition !NILP (w->update_mode_line), rather than using
9170 update_mode_lines directly, and this if statement may have
9171 been added to make that condition work. Now the if
9172 statement below matches its comment, this isn't needed. */
9173 if (update_mode_lines)
9174 w->update_mode_line = Qt;
9175 #endif
9176
9177 if (FRAME_WINDOW_P (f)
9178 ?
9179 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9180 || defined (USE_GTK)
9181 FRAME_EXTERNAL_MENU_BAR (f)
9182 #else
9183 FRAME_MENU_BAR_LINES (f) > 0
9184 #endif
9185 : FRAME_MENU_BAR_LINES (f) > 0)
9186 {
9187 /* If the user has switched buffers or windows, we need to
9188 recompute to reflect the new bindings. But we'll
9189 recompute when update_mode_lines is set too; that means
9190 that people can use force-mode-line-update to request
9191 that the menu bar be recomputed. The adverse effect on
9192 the rest of the redisplay algorithm is about the same as
9193 windows_or_buffers_changed anyway. */
9194 if (windows_or_buffers_changed
9195 /* This used to test w->update_mode_line, but we believe
9196 there is no need to recompute the menu in that case. */
9197 || update_mode_lines
9198 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9199 < BUF_MODIFF (XBUFFER (w->buffer)))
9200 != !NILP (w->last_had_star))
9201 || ((!NILP (Vtransient_mark_mode)
9202 && !NILP (XBUFFER (w->buffer)->mark_active))
9203 != !NILP (w->region_showing)))
9204 {
9205 struct buffer *prev = current_buffer;
9206 int count = SPECPDL_INDEX ();
9207
9208 specbind (Qinhibit_menubar_update, Qt);
9209
9210 set_buffer_internal_1 (XBUFFER (w->buffer));
9211 if (save_match_data)
9212 record_unwind_save_match_data ();
9213 if (NILP (Voverriding_local_map_menu_flag))
9214 {
9215 specbind (Qoverriding_terminal_local_map, Qnil);
9216 specbind (Qoverriding_local_map, Qnil);
9217 }
9218
9219 if (!hooks_run)
9220 {
9221 /* Run the Lucid hook. */
9222 safe_run_hooks (Qactivate_menubar_hook);
9223
9224 /* If it has changed current-menubar from previous value,
9225 really recompute the menu-bar from the value. */
9226 if (! NILP (Vlucid_menu_bar_dirty_flag))
9227 call0 (Qrecompute_lucid_menubar);
9228
9229 safe_run_hooks (Qmenu_bar_update_hook);
9230
9231 hooks_run = 1;
9232 }
9233
9234 XSETFRAME (Vmenu_updating_frame, f);
9235 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9236
9237 /* Redisplay the menu bar in case we changed it. */
9238 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9239 || defined (USE_GTK)
9240 if (FRAME_WINDOW_P (f))
9241 {
9242 #ifdef MAC_OS
9243 /* All frames on Mac OS share the same menubar. So only
9244 the selected frame should be allowed to set it. */
9245 if (f == SELECTED_FRAME ())
9246 #endif
9247 set_frame_menubar (f, 0, 0);
9248 }
9249 else
9250 /* On a terminal screen, the menu bar is an ordinary screen
9251 line, and this makes it get updated. */
9252 w->update_mode_line = Qt;
9253 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9254 /* In the non-toolkit version, the menu bar is an ordinary screen
9255 line, and this makes it get updated. */
9256 w->update_mode_line = Qt;
9257 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9258
9259 unbind_to (count, Qnil);
9260 set_buffer_internal_1 (prev);
9261 }
9262 }
9263
9264 return hooks_run;
9265 }
9266
9267
9268 \f
9269 /***********************************************************************
9270 Output Cursor
9271 ***********************************************************************/
9272
9273 #ifdef HAVE_WINDOW_SYSTEM
9274
9275 /* EXPORT:
9276 Nominal cursor position -- where to draw output.
9277 HPOS and VPOS are window relative glyph matrix coordinates.
9278 X and Y are window relative pixel coordinates. */
9279
9280 struct cursor_pos output_cursor;
9281
9282
9283 /* EXPORT:
9284 Set the global variable output_cursor to CURSOR. All cursor
9285 positions are relative to updated_window. */
9286
9287 void
9288 set_output_cursor (cursor)
9289 struct cursor_pos *cursor;
9290 {
9291 output_cursor.hpos = cursor->hpos;
9292 output_cursor.vpos = cursor->vpos;
9293 output_cursor.x = cursor->x;
9294 output_cursor.y = cursor->y;
9295 }
9296
9297
9298 /* EXPORT for RIF:
9299 Set a nominal cursor position.
9300
9301 HPOS and VPOS are column/row positions in a window glyph matrix. X
9302 and Y are window text area relative pixel positions.
9303
9304 If this is done during an update, updated_window will contain the
9305 window that is being updated and the position is the future output
9306 cursor position for that window. If updated_window is null, use
9307 selected_window and display the cursor at the given position. */
9308
9309 void
9310 x_cursor_to (vpos, hpos, y, x)
9311 int vpos, hpos, y, x;
9312 {
9313 struct window *w;
9314
9315 /* If updated_window is not set, work on selected_window. */
9316 if (updated_window)
9317 w = updated_window;
9318 else
9319 w = XWINDOW (selected_window);
9320
9321 /* Set the output cursor. */
9322 output_cursor.hpos = hpos;
9323 output_cursor.vpos = vpos;
9324 output_cursor.x = x;
9325 output_cursor.y = y;
9326
9327 /* If not called as part of an update, really display the cursor.
9328 This will also set the cursor position of W. */
9329 if (updated_window == NULL)
9330 {
9331 BLOCK_INPUT;
9332 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9333 if (rif->flush_display_optional)
9334 rif->flush_display_optional (SELECTED_FRAME ());
9335 UNBLOCK_INPUT;
9336 }
9337 }
9338
9339 #endif /* HAVE_WINDOW_SYSTEM */
9340
9341 \f
9342 /***********************************************************************
9343 Tool-bars
9344 ***********************************************************************/
9345
9346 #ifdef HAVE_WINDOW_SYSTEM
9347
9348 /* Where the mouse was last time we reported a mouse event. */
9349
9350 FRAME_PTR last_mouse_frame;
9351
9352 /* Tool-bar item index of the item on which a mouse button was pressed
9353 or -1. */
9354
9355 int last_tool_bar_item;
9356
9357
9358 /* Update the tool-bar item list for frame F. This has to be done
9359 before we start to fill in any display lines. Called from
9360 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9361 and restore it here. */
9362
9363 static void
9364 update_tool_bar (f, save_match_data)
9365 struct frame *f;
9366 int save_match_data;
9367 {
9368 #ifdef USE_GTK
9369 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9370 #else
9371 int do_update = WINDOWP (f->tool_bar_window)
9372 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9373 #endif
9374
9375 if (do_update)
9376 {
9377 Lisp_Object window;
9378 struct window *w;
9379
9380 window = FRAME_SELECTED_WINDOW (f);
9381 w = XWINDOW (window);
9382
9383 /* If the user has switched buffers or windows, we need to
9384 recompute to reflect the new bindings. But we'll
9385 recompute when update_mode_lines is set too; that means
9386 that people can use force-mode-line-update to request
9387 that the menu bar be recomputed. The adverse effect on
9388 the rest of the redisplay algorithm is about the same as
9389 windows_or_buffers_changed anyway. */
9390 if (windows_or_buffers_changed
9391 || !NILP (w->update_mode_line)
9392 || update_mode_lines
9393 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9394 < BUF_MODIFF (XBUFFER (w->buffer)))
9395 != !NILP (w->last_had_star))
9396 || ((!NILP (Vtransient_mark_mode)
9397 && !NILP (XBUFFER (w->buffer)->mark_active))
9398 != !NILP (w->region_showing)))
9399 {
9400 struct buffer *prev = current_buffer;
9401 int count = SPECPDL_INDEX ();
9402 Lisp_Object new_tool_bar;
9403 int new_n_tool_bar;
9404 struct gcpro gcpro1;
9405
9406 /* Set current_buffer to the buffer of the selected
9407 window of the frame, so that we get the right local
9408 keymaps. */
9409 set_buffer_internal_1 (XBUFFER (w->buffer));
9410
9411 /* Save match data, if we must. */
9412 if (save_match_data)
9413 record_unwind_save_match_data ();
9414
9415 /* Make sure that we don't accidentally use bogus keymaps. */
9416 if (NILP (Voverriding_local_map_menu_flag))
9417 {
9418 specbind (Qoverriding_terminal_local_map, Qnil);
9419 specbind (Qoverriding_local_map, Qnil);
9420 }
9421
9422 GCPRO1 (new_tool_bar);
9423
9424 /* Build desired tool-bar items from keymaps. */
9425 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9426 &new_n_tool_bar);
9427
9428 /* Redisplay the tool-bar if we changed it. */
9429 if (new_n_tool_bar != f->n_tool_bar_items
9430 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9431 {
9432 /* Redisplay that happens asynchronously due to an expose event
9433 may access f->tool_bar_items. Make sure we update both
9434 variables within BLOCK_INPUT so no such event interrupts. */
9435 BLOCK_INPUT;
9436 f->tool_bar_items = new_tool_bar;
9437 f->n_tool_bar_items = new_n_tool_bar;
9438 w->update_mode_line = Qt;
9439 UNBLOCK_INPUT;
9440 }
9441
9442 UNGCPRO;
9443
9444 unbind_to (count, Qnil);
9445 set_buffer_internal_1 (prev);
9446 }
9447 }
9448 }
9449
9450
9451 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9452 F's desired tool-bar contents. F->tool_bar_items must have
9453 been set up previously by calling prepare_menu_bars. */
9454
9455 static void
9456 build_desired_tool_bar_string (f)
9457 struct frame *f;
9458 {
9459 int i, size, size_needed;
9460 struct gcpro gcpro1, gcpro2, gcpro3;
9461 Lisp_Object image, plist, props;
9462
9463 image = plist = props = Qnil;
9464 GCPRO3 (image, plist, props);
9465
9466 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9467 Otherwise, make a new string. */
9468
9469 /* The size of the string we might be able to reuse. */
9470 size = (STRINGP (f->desired_tool_bar_string)
9471 ? SCHARS (f->desired_tool_bar_string)
9472 : 0);
9473
9474 /* We need one space in the string for each image. */
9475 size_needed = f->n_tool_bar_items;
9476
9477 /* Reuse f->desired_tool_bar_string, if possible. */
9478 if (size < size_needed || NILP (f->desired_tool_bar_string))
9479 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9480 make_number (' '));
9481 else
9482 {
9483 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9484 Fremove_text_properties (make_number (0), make_number (size),
9485 props, f->desired_tool_bar_string);
9486 }
9487
9488 /* Put a `display' property on the string for the images to display,
9489 put a `menu_item' property on tool-bar items with a value that
9490 is the index of the item in F's tool-bar item vector. */
9491 for (i = 0; i < f->n_tool_bar_items; ++i)
9492 {
9493 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9494
9495 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9496 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9497 int hmargin, vmargin, relief, idx, end;
9498 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9499
9500 /* If image is a vector, choose the image according to the
9501 button state. */
9502 image = PROP (TOOL_BAR_ITEM_IMAGES);
9503 if (VECTORP (image))
9504 {
9505 if (enabled_p)
9506 idx = (selected_p
9507 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9508 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9509 else
9510 idx = (selected_p
9511 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9512 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9513
9514 xassert (ASIZE (image) >= idx);
9515 image = AREF (image, idx);
9516 }
9517 else
9518 idx = -1;
9519
9520 /* Ignore invalid image specifications. */
9521 if (!valid_image_p (image))
9522 continue;
9523
9524 /* Display the tool-bar button pressed, or depressed. */
9525 plist = Fcopy_sequence (XCDR (image));
9526
9527 /* Compute margin and relief to draw. */
9528 relief = (tool_bar_button_relief >= 0
9529 ? tool_bar_button_relief
9530 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9531 hmargin = vmargin = relief;
9532
9533 if (INTEGERP (Vtool_bar_button_margin)
9534 && XINT (Vtool_bar_button_margin) > 0)
9535 {
9536 hmargin += XFASTINT (Vtool_bar_button_margin);
9537 vmargin += XFASTINT (Vtool_bar_button_margin);
9538 }
9539 else if (CONSP (Vtool_bar_button_margin))
9540 {
9541 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9542 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9543 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9544
9545 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9546 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9547 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9548 }
9549
9550 if (auto_raise_tool_bar_buttons_p)
9551 {
9552 /* Add a `:relief' property to the image spec if the item is
9553 selected. */
9554 if (selected_p)
9555 {
9556 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9557 hmargin -= relief;
9558 vmargin -= relief;
9559 }
9560 }
9561 else
9562 {
9563 /* If image is selected, display it pressed, i.e. with a
9564 negative relief. If it's not selected, display it with a
9565 raised relief. */
9566 plist = Fplist_put (plist, QCrelief,
9567 (selected_p
9568 ? make_number (-relief)
9569 : make_number (relief)));
9570 hmargin -= relief;
9571 vmargin -= relief;
9572 }
9573
9574 /* Put a margin around the image. */
9575 if (hmargin || vmargin)
9576 {
9577 if (hmargin == vmargin)
9578 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9579 else
9580 plist = Fplist_put (plist, QCmargin,
9581 Fcons (make_number (hmargin),
9582 make_number (vmargin)));
9583 }
9584
9585 /* If button is not enabled, and we don't have special images
9586 for the disabled state, make the image appear disabled by
9587 applying an appropriate algorithm to it. */
9588 if (!enabled_p && idx < 0)
9589 plist = Fplist_put (plist, QCconversion, Qdisabled);
9590
9591 /* Put a `display' text property on the string for the image to
9592 display. Put a `menu-item' property on the string that gives
9593 the start of this item's properties in the tool-bar items
9594 vector. */
9595 image = Fcons (Qimage, plist);
9596 props = list4 (Qdisplay, image,
9597 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9598
9599 /* Let the last image hide all remaining spaces in the tool bar
9600 string. The string can be longer than needed when we reuse a
9601 previous string. */
9602 if (i + 1 == f->n_tool_bar_items)
9603 end = SCHARS (f->desired_tool_bar_string);
9604 else
9605 end = i + 1;
9606 Fadd_text_properties (make_number (i), make_number (end),
9607 props, f->desired_tool_bar_string);
9608 #undef PROP
9609 }
9610
9611 UNGCPRO;
9612 }
9613
9614
9615 /* Display one line of the tool-bar of frame IT->f.
9616
9617 HEIGHT specifies the desired height of the tool-bar line.
9618 If the actual height of the glyph row is less than HEIGHT, the
9619 row's height is increased to HEIGHT, and the icons are centered
9620 vertically in the new height.
9621
9622 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9623 count a final empty row in case the tool-bar width exactly matches
9624 the window width.
9625 */
9626
9627 static void
9628 display_tool_bar_line (it, height)
9629 struct it *it;
9630 int height;
9631 {
9632 struct glyph_row *row = it->glyph_row;
9633 int max_x = it->last_visible_x;
9634 struct glyph *last;
9635
9636 prepare_desired_row (row);
9637 row->y = it->current_y;
9638
9639 /* Note that this isn't made use of if the face hasn't a box,
9640 so there's no need to check the face here. */
9641 it->start_of_box_run_p = 1;
9642
9643 while (it->current_x < max_x)
9644 {
9645 int x, n_glyphs_before, i, nglyphs;
9646 struct it it_before;
9647
9648 /* Get the next display element. */
9649 if (!get_next_display_element (it))
9650 {
9651 /* Don't count empty row if we are counting needed tool-bar lines. */
9652 if (height < 0 && !it->hpos)
9653 return;
9654 break;
9655 }
9656
9657 /* Produce glyphs. */
9658 n_glyphs_before = row->used[TEXT_AREA];
9659 it_before = *it;
9660
9661 PRODUCE_GLYPHS (it);
9662
9663 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9664 i = 0;
9665 x = it_before.current_x;
9666 while (i < nglyphs)
9667 {
9668 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9669
9670 if (x + glyph->pixel_width > max_x)
9671 {
9672 /* Glyph doesn't fit on line. Backtrack. */
9673 row->used[TEXT_AREA] = n_glyphs_before;
9674 *it = it_before;
9675 /* If this is the only glyph on this line, it will never fit on the
9676 toolbar, so skip it. But ensure there is at least one glyph,
9677 so we don't accidentally disable the tool-bar. */
9678 if (n_glyphs_before == 0
9679 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9680 break;
9681 goto out;
9682 }
9683
9684 ++it->hpos;
9685 x += glyph->pixel_width;
9686 ++i;
9687 }
9688
9689 /* Stop at line ends. */
9690 if (ITERATOR_AT_END_OF_LINE_P (it))
9691 break;
9692
9693 set_iterator_to_next (it, 1);
9694 }
9695
9696 out:;
9697
9698 row->displays_text_p = row->used[TEXT_AREA] != 0;
9699
9700 /* Use default face for the border below the tool bar.
9701
9702 FIXME: When auto-resize-tool-bars is grow-only, there is
9703 no additional border below the possibly empty tool-bar lines.
9704 So to make the extra empty lines look "normal", we have to
9705 use the tool-bar face for the border too. */
9706 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9707 it->face_id = DEFAULT_FACE_ID;
9708
9709 extend_face_to_end_of_line (it);
9710 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9711 last->right_box_line_p = 1;
9712 if (last == row->glyphs[TEXT_AREA])
9713 last->left_box_line_p = 1;
9714
9715 /* Make line the desired height and center it vertically. */
9716 if ((height -= it->max_ascent + it->max_descent) > 0)
9717 {
9718 /* Don't add more than one line height. */
9719 height %= FRAME_LINE_HEIGHT (it->f);
9720 it->max_ascent += height / 2;
9721 it->max_descent += (height + 1) / 2;
9722 }
9723
9724 compute_line_metrics (it);
9725
9726 /* If line is empty, make it occupy the rest of the tool-bar. */
9727 if (!row->displays_text_p)
9728 {
9729 row->height = row->phys_height = it->last_visible_y - row->y;
9730 row->visible_height = row->height;
9731 row->ascent = row->phys_ascent = 0;
9732 row->extra_line_spacing = 0;
9733 }
9734
9735 row->full_width_p = 1;
9736 row->continued_p = 0;
9737 row->truncated_on_left_p = 0;
9738 row->truncated_on_right_p = 0;
9739
9740 it->current_x = it->hpos = 0;
9741 it->current_y += row->height;
9742 ++it->vpos;
9743 ++it->glyph_row;
9744 }
9745
9746
9747 /* Max tool-bar height. */
9748
9749 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
9750 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
9751
9752 /* Value is the number of screen lines needed to make all tool-bar
9753 items of frame F visible. The number of actual rows needed is
9754 returned in *N_ROWS if non-NULL. */
9755
9756 static int
9757 tool_bar_lines_needed (f, n_rows)
9758 struct frame *f;
9759 int *n_rows;
9760 {
9761 struct window *w = XWINDOW (f->tool_bar_window);
9762 struct it it;
9763 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
9764 the desired matrix, so use (unused) mode-line row as temporary row to
9765 avoid destroying the first tool-bar row. */
9766 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
9767
9768 /* Initialize an iterator for iteration over
9769 F->desired_tool_bar_string in the tool-bar window of frame F. */
9770 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
9771 it.first_visible_x = 0;
9772 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9773 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9774
9775 while (!ITERATOR_AT_END_P (&it))
9776 {
9777 clear_glyph_row (temp_row);
9778 it.glyph_row = temp_row;
9779 display_tool_bar_line (&it, -1);
9780 }
9781 clear_glyph_row (temp_row);
9782
9783 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
9784 if (n_rows)
9785 *n_rows = it.vpos > 0 ? it.vpos : -1;
9786
9787 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
9788 }
9789
9790
9791 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
9792 0, 1, 0,
9793 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
9794 (frame)
9795 Lisp_Object frame;
9796 {
9797 struct frame *f;
9798 struct window *w;
9799 int nlines = 0;
9800
9801 if (NILP (frame))
9802 frame = selected_frame;
9803 else
9804 CHECK_FRAME (frame);
9805 f = XFRAME (frame);
9806
9807 if (WINDOWP (f->tool_bar_window)
9808 || (w = XWINDOW (f->tool_bar_window),
9809 WINDOW_TOTAL_LINES (w) > 0))
9810 {
9811 update_tool_bar (f, 1);
9812 if (f->n_tool_bar_items)
9813 {
9814 build_desired_tool_bar_string (f);
9815 nlines = tool_bar_lines_needed (f, NULL);
9816 }
9817 }
9818
9819 return make_number (nlines);
9820 }
9821
9822
9823 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
9824 height should be changed. */
9825
9826 static int
9827 redisplay_tool_bar (f)
9828 struct frame *f;
9829 {
9830 struct window *w;
9831 struct it it;
9832 struct glyph_row *row;
9833
9834 #ifdef USE_GTK
9835 if (FRAME_EXTERNAL_TOOL_BAR (f))
9836 update_frame_tool_bar (f);
9837 return 0;
9838 #endif
9839
9840 /* If frame hasn't a tool-bar window or if it is zero-height, don't
9841 do anything. This means you must start with tool-bar-lines
9842 non-zero to get the auto-sizing effect. Or in other words, you
9843 can turn off tool-bars by specifying tool-bar-lines zero. */
9844 if (!WINDOWP (f->tool_bar_window)
9845 || (w = XWINDOW (f->tool_bar_window),
9846 WINDOW_TOTAL_LINES (w) == 0))
9847 return 0;
9848
9849 /* Set up an iterator for the tool-bar window. */
9850 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
9851 it.first_visible_x = 0;
9852 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9853 row = it.glyph_row;
9854
9855 /* Build a string that represents the contents of the tool-bar. */
9856 build_desired_tool_bar_string (f);
9857 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9858
9859 if (f->n_tool_bar_rows == 0)
9860 {
9861 int nlines;
9862
9863 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
9864 nlines != WINDOW_TOTAL_LINES (w)))
9865 {
9866 extern Lisp_Object Qtool_bar_lines;
9867 Lisp_Object frame;
9868 int old_height = WINDOW_TOTAL_LINES (w);
9869
9870 XSETFRAME (frame, f);
9871 Fmodify_frame_parameters (frame,
9872 Fcons (Fcons (Qtool_bar_lines,
9873 make_number (nlines)),
9874 Qnil));
9875 if (WINDOW_TOTAL_LINES (w) != old_height)
9876 {
9877 clear_glyph_matrix (w->desired_matrix);
9878 fonts_changed_p = 1;
9879 return 1;
9880 }
9881 }
9882 }
9883
9884 /* Display as many lines as needed to display all tool-bar items. */
9885
9886 if (f->n_tool_bar_rows > 0)
9887 {
9888 int border, rows, height, extra;
9889
9890 if (INTEGERP (Vtool_bar_border))
9891 border = XINT (Vtool_bar_border);
9892 else if (EQ (Vtool_bar_border, Qinternal_border_width))
9893 border = FRAME_INTERNAL_BORDER_WIDTH (f);
9894 else if (EQ (Vtool_bar_border, Qborder_width))
9895 border = f->border_width;
9896 else
9897 border = 0;
9898 if (border < 0)
9899 border = 0;
9900
9901 rows = f->n_tool_bar_rows;
9902 height = max (1, (it.last_visible_y - border) / rows);
9903 extra = it.last_visible_y - border - height * rows;
9904
9905 while (it.current_y < it.last_visible_y)
9906 {
9907 int h = 0;
9908 if (extra > 0 && rows-- > 0)
9909 {
9910 h = (extra + rows - 1) / rows;
9911 extra -= h;
9912 }
9913 display_tool_bar_line (&it, height + h);
9914 }
9915 }
9916 else
9917 {
9918 while (it.current_y < it.last_visible_y)
9919 display_tool_bar_line (&it, 0);
9920 }
9921
9922 /* It doesn't make much sense to try scrolling in the tool-bar
9923 window, so don't do it. */
9924 w->desired_matrix->no_scrolling_p = 1;
9925 w->must_be_updated_p = 1;
9926
9927 if (!NILP (Vauto_resize_tool_bars))
9928 {
9929 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
9930 int change_height_p = 0;
9931
9932 /* If we couldn't display everything, change the tool-bar's
9933 height if there is room for more. */
9934 if (IT_STRING_CHARPOS (it) < it.end_charpos
9935 && it.current_y < max_tool_bar_height)
9936 change_height_p = 1;
9937
9938 row = it.glyph_row - 1;
9939
9940 /* If there are blank lines at the end, except for a partially
9941 visible blank line at the end that is smaller than
9942 FRAME_LINE_HEIGHT, change the tool-bar's height. */
9943 if (!row->displays_text_p
9944 && row->height >= FRAME_LINE_HEIGHT (f))
9945 change_height_p = 1;
9946
9947 /* If row displays tool-bar items, but is partially visible,
9948 change the tool-bar's height. */
9949 if (row->displays_text_p
9950 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
9951 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
9952 change_height_p = 1;
9953
9954 /* Resize windows as needed by changing the `tool-bar-lines'
9955 frame parameter. */
9956 if (change_height_p)
9957 {
9958 extern Lisp_Object Qtool_bar_lines;
9959 Lisp_Object frame;
9960 int old_height = WINDOW_TOTAL_LINES (w);
9961 int nrows;
9962 int nlines = tool_bar_lines_needed (f, &nrows);
9963
9964 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
9965 && !f->minimize_tool_bar_window_p)
9966 ? (nlines > old_height)
9967 : (nlines != old_height));
9968 f->minimize_tool_bar_window_p = 0;
9969
9970 if (change_height_p)
9971 {
9972 XSETFRAME (frame, f);
9973 Fmodify_frame_parameters (frame,
9974 Fcons (Fcons (Qtool_bar_lines,
9975 make_number (nlines)),
9976 Qnil));
9977 if (WINDOW_TOTAL_LINES (w) != old_height)
9978 {
9979 clear_glyph_matrix (w->desired_matrix);
9980 f->n_tool_bar_rows = nrows;
9981 fonts_changed_p = 1;
9982 return 1;
9983 }
9984 }
9985 }
9986 }
9987
9988 f->minimize_tool_bar_window_p = 0;
9989 return 0;
9990 }
9991
9992
9993 /* Get information about the tool-bar item which is displayed in GLYPH
9994 on frame F. Return in *PROP_IDX the index where tool-bar item
9995 properties start in F->tool_bar_items. Value is zero if
9996 GLYPH doesn't display a tool-bar item. */
9997
9998 static int
9999 tool_bar_item_info (f, glyph, prop_idx)
10000 struct frame *f;
10001 struct glyph *glyph;
10002 int *prop_idx;
10003 {
10004 Lisp_Object prop;
10005 int success_p;
10006 int charpos;
10007
10008 /* This function can be called asynchronously, which means we must
10009 exclude any possibility that Fget_text_property signals an
10010 error. */
10011 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10012 charpos = max (0, charpos);
10013
10014 /* Get the text property `menu-item' at pos. The value of that
10015 property is the start index of this item's properties in
10016 F->tool_bar_items. */
10017 prop = Fget_text_property (make_number (charpos),
10018 Qmenu_item, f->current_tool_bar_string);
10019 if (INTEGERP (prop))
10020 {
10021 *prop_idx = XINT (prop);
10022 success_p = 1;
10023 }
10024 else
10025 success_p = 0;
10026
10027 return success_p;
10028 }
10029
10030 \f
10031 /* Get information about the tool-bar item at position X/Y on frame F.
10032 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10033 the current matrix of the tool-bar window of F, or NULL if not
10034 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10035 item in F->tool_bar_items. Value is
10036
10037 -1 if X/Y is not on a tool-bar item
10038 0 if X/Y is on the same item that was highlighted before.
10039 1 otherwise. */
10040
10041 static int
10042 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10043 struct frame *f;
10044 int x, y;
10045 struct glyph **glyph;
10046 int *hpos, *vpos, *prop_idx;
10047 {
10048 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10049 struct window *w = XWINDOW (f->tool_bar_window);
10050 int area;
10051
10052 /* Find the glyph under X/Y. */
10053 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10054 if (*glyph == NULL)
10055 return -1;
10056
10057 /* Get the start of this tool-bar item's properties in
10058 f->tool_bar_items. */
10059 if (!tool_bar_item_info (f, *glyph, prop_idx))
10060 return -1;
10061
10062 /* Is mouse on the highlighted item? */
10063 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10064 && *vpos >= dpyinfo->mouse_face_beg_row
10065 && *vpos <= dpyinfo->mouse_face_end_row
10066 && (*vpos > dpyinfo->mouse_face_beg_row
10067 || *hpos >= dpyinfo->mouse_face_beg_col)
10068 && (*vpos < dpyinfo->mouse_face_end_row
10069 || *hpos < dpyinfo->mouse_face_end_col
10070 || dpyinfo->mouse_face_past_end))
10071 return 0;
10072
10073 return 1;
10074 }
10075
10076
10077 /* EXPORT:
10078 Handle mouse button event on the tool-bar of frame F, at
10079 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10080 0 for button release. MODIFIERS is event modifiers for button
10081 release. */
10082
10083 void
10084 handle_tool_bar_click (f, x, y, down_p, modifiers)
10085 struct frame *f;
10086 int x, y, down_p;
10087 unsigned int modifiers;
10088 {
10089 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10090 struct window *w = XWINDOW (f->tool_bar_window);
10091 int hpos, vpos, prop_idx;
10092 struct glyph *glyph;
10093 Lisp_Object enabled_p;
10094
10095 /* If not on the highlighted tool-bar item, return. */
10096 frame_to_window_pixel_xy (w, &x, &y);
10097 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10098 return;
10099
10100 /* If item is disabled, do nothing. */
10101 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10102 if (NILP (enabled_p))
10103 return;
10104
10105 if (down_p)
10106 {
10107 /* Show item in pressed state. */
10108 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10109 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10110 last_tool_bar_item = prop_idx;
10111 }
10112 else
10113 {
10114 Lisp_Object key, frame;
10115 struct input_event event;
10116 EVENT_INIT (event);
10117
10118 /* Show item in released state. */
10119 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10120 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10121
10122 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10123
10124 XSETFRAME (frame, f);
10125 event.kind = TOOL_BAR_EVENT;
10126 event.frame_or_window = frame;
10127 event.arg = frame;
10128 kbd_buffer_store_event (&event);
10129
10130 event.kind = TOOL_BAR_EVENT;
10131 event.frame_or_window = frame;
10132 event.arg = key;
10133 event.modifiers = modifiers;
10134 kbd_buffer_store_event (&event);
10135 last_tool_bar_item = -1;
10136 }
10137 }
10138
10139
10140 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10141 tool-bar window-relative coordinates X/Y. Called from
10142 note_mouse_highlight. */
10143
10144 static void
10145 note_tool_bar_highlight (f, x, y)
10146 struct frame *f;
10147 int x, y;
10148 {
10149 Lisp_Object window = f->tool_bar_window;
10150 struct window *w = XWINDOW (window);
10151 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10152 int hpos, vpos;
10153 struct glyph *glyph;
10154 struct glyph_row *row;
10155 int i;
10156 Lisp_Object enabled_p;
10157 int prop_idx;
10158 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10159 int mouse_down_p, rc;
10160
10161 /* Function note_mouse_highlight is called with negative x(y
10162 values when mouse moves outside of the frame. */
10163 if (x <= 0 || y <= 0)
10164 {
10165 clear_mouse_face (dpyinfo);
10166 return;
10167 }
10168
10169 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10170 if (rc < 0)
10171 {
10172 /* Not on tool-bar item. */
10173 clear_mouse_face (dpyinfo);
10174 return;
10175 }
10176 else if (rc == 0)
10177 /* On same tool-bar item as before. */
10178 goto set_help_echo;
10179
10180 clear_mouse_face (dpyinfo);
10181
10182 /* Mouse is down, but on different tool-bar item? */
10183 mouse_down_p = (dpyinfo->grabbed
10184 && f == last_mouse_frame
10185 && FRAME_LIVE_P (f));
10186 if (mouse_down_p
10187 && last_tool_bar_item != prop_idx)
10188 return;
10189
10190 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10191 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10192
10193 /* If tool-bar item is not enabled, don't highlight it. */
10194 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10195 if (!NILP (enabled_p))
10196 {
10197 /* Compute the x-position of the glyph. In front and past the
10198 image is a space. We include this in the highlighted area. */
10199 row = MATRIX_ROW (w->current_matrix, vpos);
10200 for (i = x = 0; i < hpos; ++i)
10201 x += row->glyphs[TEXT_AREA][i].pixel_width;
10202
10203 /* Record this as the current active region. */
10204 dpyinfo->mouse_face_beg_col = hpos;
10205 dpyinfo->mouse_face_beg_row = vpos;
10206 dpyinfo->mouse_face_beg_x = x;
10207 dpyinfo->mouse_face_beg_y = row->y;
10208 dpyinfo->mouse_face_past_end = 0;
10209
10210 dpyinfo->mouse_face_end_col = hpos + 1;
10211 dpyinfo->mouse_face_end_row = vpos;
10212 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10213 dpyinfo->mouse_face_end_y = row->y;
10214 dpyinfo->mouse_face_window = window;
10215 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10216
10217 /* Display it as active. */
10218 show_mouse_face (dpyinfo, draw);
10219 dpyinfo->mouse_face_image_state = draw;
10220 }
10221
10222 set_help_echo:
10223
10224 /* Set help_echo_string to a help string to display for this tool-bar item.
10225 XTread_socket does the rest. */
10226 help_echo_object = help_echo_window = Qnil;
10227 help_echo_pos = -1;
10228 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10229 if (NILP (help_echo_string))
10230 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10231 }
10232
10233 #endif /* HAVE_WINDOW_SYSTEM */
10234
10235
10236 \f
10237 /************************************************************************
10238 Horizontal scrolling
10239 ************************************************************************/
10240
10241 static int hscroll_window_tree P_ ((Lisp_Object));
10242 static int hscroll_windows P_ ((Lisp_Object));
10243
10244 /* For all leaf windows in the window tree rooted at WINDOW, set their
10245 hscroll value so that PT is (i) visible in the window, and (ii) so
10246 that it is not within a certain margin at the window's left and
10247 right border. Value is non-zero if any window's hscroll has been
10248 changed. */
10249
10250 static int
10251 hscroll_window_tree (window)
10252 Lisp_Object window;
10253 {
10254 int hscrolled_p = 0;
10255 int hscroll_relative_p = FLOATP (Vhscroll_step);
10256 int hscroll_step_abs = 0;
10257 double hscroll_step_rel = 0;
10258
10259 if (hscroll_relative_p)
10260 {
10261 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10262 if (hscroll_step_rel < 0)
10263 {
10264 hscroll_relative_p = 0;
10265 hscroll_step_abs = 0;
10266 }
10267 }
10268 else if (INTEGERP (Vhscroll_step))
10269 {
10270 hscroll_step_abs = XINT (Vhscroll_step);
10271 if (hscroll_step_abs < 0)
10272 hscroll_step_abs = 0;
10273 }
10274 else
10275 hscroll_step_abs = 0;
10276
10277 while (WINDOWP (window))
10278 {
10279 struct window *w = XWINDOW (window);
10280
10281 if (WINDOWP (w->hchild))
10282 hscrolled_p |= hscroll_window_tree (w->hchild);
10283 else if (WINDOWP (w->vchild))
10284 hscrolled_p |= hscroll_window_tree (w->vchild);
10285 else if (w->cursor.vpos >= 0)
10286 {
10287 int h_margin;
10288 int text_area_width;
10289 struct glyph_row *current_cursor_row
10290 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10291 struct glyph_row *desired_cursor_row
10292 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10293 struct glyph_row *cursor_row
10294 = (desired_cursor_row->enabled_p
10295 ? desired_cursor_row
10296 : current_cursor_row);
10297
10298 text_area_width = window_box_width (w, TEXT_AREA);
10299
10300 /* Scroll when cursor is inside this scroll margin. */
10301 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10302
10303 if ((XFASTINT (w->hscroll)
10304 && w->cursor.x <= h_margin)
10305 || (cursor_row->enabled_p
10306 && cursor_row->truncated_on_right_p
10307 && (w->cursor.x >= text_area_width - h_margin)))
10308 {
10309 struct it it;
10310 int hscroll;
10311 struct buffer *saved_current_buffer;
10312 int pt;
10313 int wanted_x;
10314
10315 /* Find point in a display of infinite width. */
10316 saved_current_buffer = current_buffer;
10317 current_buffer = XBUFFER (w->buffer);
10318
10319 if (w == XWINDOW (selected_window))
10320 pt = BUF_PT (current_buffer);
10321 else
10322 {
10323 pt = marker_position (w->pointm);
10324 pt = max (BEGV, pt);
10325 pt = min (ZV, pt);
10326 }
10327
10328 /* Move iterator to pt starting at cursor_row->start in
10329 a line with infinite width. */
10330 init_to_row_start (&it, w, cursor_row);
10331 it.last_visible_x = INFINITY;
10332 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10333 current_buffer = saved_current_buffer;
10334
10335 /* Position cursor in window. */
10336 if (!hscroll_relative_p && hscroll_step_abs == 0)
10337 hscroll = max (0, (it.current_x
10338 - (ITERATOR_AT_END_OF_LINE_P (&it)
10339 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10340 : (text_area_width / 2))))
10341 / FRAME_COLUMN_WIDTH (it.f);
10342 else if (w->cursor.x >= text_area_width - h_margin)
10343 {
10344 if (hscroll_relative_p)
10345 wanted_x = text_area_width * (1 - hscroll_step_rel)
10346 - h_margin;
10347 else
10348 wanted_x = text_area_width
10349 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10350 - h_margin;
10351 hscroll
10352 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10353 }
10354 else
10355 {
10356 if (hscroll_relative_p)
10357 wanted_x = text_area_width * hscroll_step_rel
10358 + h_margin;
10359 else
10360 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10361 + h_margin;
10362 hscroll
10363 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10364 }
10365 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10366
10367 /* Don't call Fset_window_hscroll if value hasn't
10368 changed because it will prevent redisplay
10369 optimizations. */
10370 if (XFASTINT (w->hscroll) != hscroll)
10371 {
10372 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10373 w->hscroll = make_number (hscroll);
10374 hscrolled_p = 1;
10375 }
10376 }
10377 }
10378
10379 window = w->next;
10380 }
10381
10382 /* Value is non-zero if hscroll of any leaf window has been changed. */
10383 return hscrolled_p;
10384 }
10385
10386
10387 /* Set hscroll so that cursor is visible and not inside horizontal
10388 scroll margins for all windows in the tree rooted at WINDOW. See
10389 also hscroll_window_tree above. Value is non-zero if any window's
10390 hscroll has been changed. If it has, desired matrices on the frame
10391 of WINDOW are cleared. */
10392
10393 static int
10394 hscroll_windows (window)
10395 Lisp_Object window;
10396 {
10397 int hscrolled_p;
10398
10399 if (automatic_hscrolling_p)
10400 {
10401 hscrolled_p = hscroll_window_tree (window);
10402 if (hscrolled_p)
10403 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10404 }
10405 else
10406 hscrolled_p = 0;
10407 return hscrolled_p;
10408 }
10409
10410
10411 \f
10412 /************************************************************************
10413 Redisplay
10414 ************************************************************************/
10415
10416 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10417 to a non-zero value. This is sometimes handy to have in a debugger
10418 session. */
10419
10420 #if GLYPH_DEBUG
10421
10422 /* First and last unchanged row for try_window_id. */
10423
10424 int debug_first_unchanged_at_end_vpos;
10425 int debug_last_unchanged_at_beg_vpos;
10426
10427 /* Delta vpos and y. */
10428
10429 int debug_dvpos, debug_dy;
10430
10431 /* Delta in characters and bytes for try_window_id. */
10432
10433 int debug_delta, debug_delta_bytes;
10434
10435 /* Values of window_end_pos and window_end_vpos at the end of
10436 try_window_id. */
10437
10438 EMACS_INT debug_end_pos, debug_end_vpos;
10439
10440 /* Append a string to W->desired_matrix->method. FMT is a printf
10441 format string. A1...A9 are a supplement for a variable-length
10442 argument list. If trace_redisplay_p is non-zero also printf the
10443 resulting string to stderr. */
10444
10445 static void
10446 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10447 struct window *w;
10448 char *fmt;
10449 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10450 {
10451 char buffer[512];
10452 char *method = w->desired_matrix->method;
10453 int len = strlen (method);
10454 int size = sizeof w->desired_matrix->method;
10455 int remaining = size - len - 1;
10456
10457 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10458 if (len && remaining)
10459 {
10460 method[len] = '|';
10461 --remaining, ++len;
10462 }
10463
10464 strncpy (method + len, buffer, remaining);
10465
10466 if (trace_redisplay_p)
10467 fprintf (stderr, "%p (%s): %s\n",
10468 w,
10469 ((BUFFERP (w->buffer)
10470 && STRINGP (XBUFFER (w->buffer)->name))
10471 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10472 : "no buffer"),
10473 buffer);
10474 }
10475
10476 #endif /* GLYPH_DEBUG */
10477
10478
10479 /* Value is non-zero if all changes in window W, which displays
10480 current_buffer, are in the text between START and END. START is a
10481 buffer position, END is given as a distance from Z. Used in
10482 redisplay_internal for display optimization. */
10483
10484 static INLINE int
10485 text_outside_line_unchanged_p (w, start, end)
10486 struct window *w;
10487 int start, end;
10488 {
10489 int unchanged_p = 1;
10490
10491 /* If text or overlays have changed, see where. */
10492 if (XFASTINT (w->last_modified) < MODIFF
10493 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10494 {
10495 /* Gap in the line? */
10496 if (GPT < start || Z - GPT < end)
10497 unchanged_p = 0;
10498
10499 /* Changes start in front of the line, or end after it? */
10500 if (unchanged_p
10501 && (BEG_UNCHANGED < start - 1
10502 || END_UNCHANGED < end))
10503 unchanged_p = 0;
10504
10505 /* If selective display, can't optimize if changes start at the
10506 beginning of the line. */
10507 if (unchanged_p
10508 && INTEGERP (current_buffer->selective_display)
10509 && XINT (current_buffer->selective_display) > 0
10510 && (BEG_UNCHANGED < start || GPT <= start))
10511 unchanged_p = 0;
10512
10513 /* If there are overlays at the start or end of the line, these
10514 may have overlay strings with newlines in them. A change at
10515 START, for instance, may actually concern the display of such
10516 overlay strings as well, and they are displayed on different
10517 lines. So, quickly rule out this case. (For the future, it
10518 might be desirable to implement something more telling than
10519 just BEG/END_UNCHANGED.) */
10520 if (unchanged_p)
10521 {
10522 if (BEG + BEG_UNCHANGED == start
10523 && overlay_touches_p (start))
10524 unchanged_p = 0;
10525 if (END_UNCHANGED == end
10526 && overlay_touches_p (Z - end))
10527 unchanged_p = 0;
10528 }
10529 }
10530
10531 return unchanged_p;
10532 }
10533
10534
10535 /* Do a frame update, taking possible shortcuts into account. This is
10536 the main external entry point for redisplay.
10537
10538 If the last redisplay displayed an echo area message and that message
10539 is no longer requested, we clear the echo area or bring back the
10540 mini-buffer if that is in use. */
10541
10542 void
10543 redisplay ()
10544 {
10545 redisplay_internal (0);
10546 }
10547
10548
10549 static Lisp_Object
10550 overlay_arrow_string_or_property (var)
10551 Lisp_Object var;
10552 {
10553 Lisp_Object val;
10554
10555 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10556 return val;
10557
10558 return Voverlay_arrow_string;
10559 }
10560
10561 /* Return 1 if there are any overlay-arrows in current_buffer. */
10562 static int
10563 overlay_arrow_in_current_buffer_p ()
10564 {
10565 Lisp_Object vlist;
10566
10567 for (vlist = Voverlay_arrow_variable_list;
10568 CONSP (vlist);
10569 vlist = XCDR (vlist))
10570 {
10571 Lisp_Object var = XCAR (vlist);
10572 Lisp_Object val;
10573
10574 if (!SYMBOLP (var))
10575 continue;
10576 val = find_symbol_value (var);
10577 if (MARKERP (val)
10578 && current_buffer == XMARKER (val)->buffer)
10579 return 1;
10580 }
10581 return 0;
10582 }
10583
10584
10585 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10586 has changed. */
10587
10588 static int
10589 overlay_arrows_changed_p ()
10590 {
10591 Lisp_Object vlist;
10592
10593 for (vlist = Voverlay_arrow_variable_list;
10594 CONSP (vlist);
10595 vlist = XCDR (vlist))
10596 {
10597 Lisp_Object var = XCAR (vlist);
10598 Lisp_Object val, pstr;
10599
10600 if (!SYMBOLP (var))
10601 continue;
10602 val = find_symbol_value (var);
10603 if (!MARKERP (val))
10604 continue;
10605 if (! EQ (COERCE_MARKER (val),
10606 Fget (var, Qlast_arrow_position))
10607 || ! (pstr = overlay_arrow_string_or_property (var),
10608 EQ (pstr, Fget (var, Qlast_arrow_string))))
10609 return 1;
10610 }
10611 return 0;
10612 }
10613
10614 /* Mark overlay arrows to be updated on next redisplay. */
10615
10616 static void
10617 update_overlay_arrows (up_to_date)
10618 int up_to_date;
10619 {
10620 Lisp_Object vlist;
10621
10622 for (vlist = Voverlay_arrow_variable_list;
10623 CONSP (vlist);
10624 vlist = XCDR (vlist))
10625 {
10626 Lisp_Object var = XCAR (vlist);
10627
10628 if (!SYMBOLP (var))
10629 continue;
10630
10631 if (up_to_date > 0)
10632 {
10633 Lisp_Object val = find_symbol_value (var);
10634 Fput (var, Qlast_arrow_position,
10635 COERCE_MARKER (val));
10636 Fput (var, Qlast_arrow_string,
10637 overlay_arrow_string_or_property (var));
10638 }
10639 else if (up_to_date < 0
10640 || !NILP (Fget (var, Qlast_arrow_position)))
10641 {
10642 Fput (var, Qlast_arrow_position, Qt);
10643 Fput (var, Qlast_arrow_string, Qt);
10644 }
10645 }
10646 }
10647
10648
10649 /* Return overlay arrow string to display at row.
10650 Return integer (bitmap number) for arrow bitmap in left fringe.
10651 Return nil if no overlay arrow. */
10652
10653 static Lisp_Object
10654 overlay_arrow_at_row (it, row)
10655 struct it *it;
10656 struct glyph_row *row;
10657 {
10658 Lisp_Object vlist;
10659
10660 for (vlist = Voverlay_arrow_variable_list;
10661 CONSP (vlist);
10662 vlist = XCDR (vlist))
10663 {
10664 Lisp_Object var = XCAR (vlist);
10665 Lisp_Object val;
10666
10667 if (!SYMBOLP (var))
10668 continue;
10669
10670 val = find_symbol_value (var);
10671
10672 if (MARKERP (val)
10673 && current_buffer == XMARKER (val)->buffer
10674 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10675 {
10676 if (FRAME_WINDOW_P (it->f)
10677 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10678 {
10679 #ifdef HAVE_WINDOW_SYSTEM
10680 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10681 {
10682 int fringe_bitmap;
10683 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10684 return make_number (fringe_bitmap);
10685 }
10686 #endif
10687 return make_number (-1); /* Use default arrow bitmap */
10688 }
10689 return overlay_arrow_string_or_property (var);
10690 }
10691 }
10692
10693 return Qnil;
10694 }
10695
10696 /* Return 1 if point moved out of or into a composition. Otherwise
10697 return 0. PREV_BUF and PREV_PT are the last point buffer and
10698 position. BUF and PT are the current point buffer and position. */
10699
10700 int
10701 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10702 struct buffer *prev_buf, *buf;
10703 int prev_pt, pt;
10704 {
10705 int start, end;
10706 Lisp_Object prop;
10707 Lisp_Object buffer;
10708
10709 XSETBUFFER (buffer, buf);
10710 /* Check a composition at the last point if point moved within the
10711 same buffer. */
10712 if (prev_buf == buf)
10713 {
10714 if (prev_pt == pt)
10715 /* Point didn't move. */
10716 return 0;
10717
10718 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10719 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10720 && COMPOSITION_VALID_P (start, end, prop)
10721 && start < prev_pt && end > prev_pt)
10722 /* The last point was within the composition. Return 1 iff
10723 point moved out of the composition. */
10724 return (pt <= start || pt >= end);
10725 }
10726
10727 /* Check a composition at the current point. */
10728 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10729 && find_composition (pt, -1, &start, &end, &prop, buffer)
10730 && COMPOSITION_VALID_P (start, end, prop)
10731 && start < pt && end > pt);
10732 }
10733
10734
10735 /* Reconsider the setting of B->clip_changed which is displayed
10736 in window W. */
10737
10738 static INLINE void
10739 reconsider_clip_changes (w, b)
10740 struct window *w;
10741 struct buffer *b;
10742 {
10743 if (b->clip_changed
10744 && !NILP (w->window_end_valid)
10745 && w->current_matrix->buffer == b
10746 && w->current_matrix->zv == BUF_ZV (b)
10747 && w->current_matrix->begv == BUF_BEGV (b))
10748 b->clip_changed = 0;
10749
10750 /* If display wasn't paused, and W is not a tool bar window, see if
10751 point has been moved into or out of a composition. In that case,
10752 we set b->clip_changed to 1 to force updating the screen. If
10753 b->clip_changed has already been set to 1, we can skip this
10754 check. */
10755 if (!b->clip_changed
10756 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
10757 {
10758 int pt;
10759
10760 if (w == XWINDOW (selected_window))
10761 pt = BUF_PT (current_buffer);
10762 else
10763 pt = marker_position (w->pointm);
10764
10765 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
10766 || pt != XINT (w->last_point))
10767 && check_point_in_composition (w->current_matrix->buffer,
10768 XINT (w->last_point),
10769 XBUFFER (w->buffer), pt))
10770 b->clip_changed = 1;
10771 }
10772 }
10773 \f
10774
10775 /* Select FRAME to forward the values of frame-local variables into C
10776 variables so that the redisplay routines can access those values
10777 directly. */
10778
10779 static void
10780 select_frame_for_redisplay (frame)
10781 Lisp_Object frame;
10782 {
10783 Lisp_Object tail, sym, val;
10784 Lisp_Object old = selected_frame;
10785
10786 selected_frame = frame;
10787
10788 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
10789 if (CONSP (XCAR (tail))
10790 && (sym = XCAR (XCAR (tail)),
10791 SYMBOLP (sym))
10792 && (sym = indirect_variable (sym),
10793 val = SYMBOL_VALUE (sym),
10794 (BUFFER_LOCAL_VALUEP (val)
10795 || SOME_BUFFER_LOCAL_VALUEP (val)))
10796 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10797 /* Use find_symbol_value rather than Fsymbol_value
10798 to avoid an error if it is void. */
10799 find_symbol_value (sym);
10800
10801 for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
10802 if (CONSP (XCAR (tail))
10803 && (sym = XCAR (XCAR (tail)),
10804 SYMBOLP (sym))
10805 && (sym = indirect_variable (sym),
10806 val = SYMBOL_VALUE (sym),
10807 (BUFFER_LOCAL_VALUEP (val)
10808 || SOME_BUFFER_LOCAL_VALUEP (val)))
10809 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10810 find_symbol_value (sym);
10811 }
10812
10813
10814 #define STOP_POLLING \
10815 do { if (! polling_stopped_here) stop_polling (); \
10816 polling_stopped_here = 1; } while (0)
10817
10818 #define RESUME_POLLING \
10819 do { if (polling_stopped_here) start_polling (); \
10820 polling_stopped_here = 0; } while (0)
10821
10822
10823 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
10824 response to any user action; therefore, we should preserve the echo
10825 area. (Actually, our caller does that job.) Perhaps in the future
10826 avoid recentering windows if it is not necessary; currently that
10827 causes some problems. */
10828
10829 static void
10830 redisplay_internal (preserve_echo_area)
10831 int preserve_echo_area;
10832 {
10833 struct window *w = XWINDOW (selected_window);
10834 struct frame *f;
10835 int pause;
10836 int must_finish = 0;
10837 struct text_pos tlbufpos, tlendpos;
10838 int number_of_visible_frames;
10839 int count;
10840 struct frame *sf;
10841 int polling_stopped_here = 0;
10842
10843 /* Non-zero means redisplay has to consider all windows on all
10844 frames. Zero means, only selected_window is considered. */
10845 int consider_all_windows_p;
10846
10847 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
10848
10849 /* No redisplay if running in batch mode or frame is not yet fully
10850 initialized, or redisplay is explicitly turned off by setting
10851 Vinhibit_redisplay. */
10852 if (noninteractive
10853 || !NILP (Vinhibit_redisplay))
10854 return;
10855
10856 /* Don't examine these until after testing Vinhibit_redisplay.
10857 When Emacs is shutting down, perhaps because its connection to
10858 X has dropped, we should not look at them at all. */
10859 f = XFRAME (w->frame);
10860 sf = SELECTED_FRAME ();
10861
10862 if (!f->glyphs_initialized_p)
10863 return;
10864
10865 /* The flag redisplay_performed_directly_p is set by
10866 direct_output_for_insert when it already did the whole screen
10867 update necessary. */
10868 if (redisplay_performed_directly_p)
10869 {
10870 redisplay_performed_directly_p = 0;
10871 if (!hscroll_windows (selected_window))
10872 return;
10873 }
10874
10875 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
10876 if (popup_activated ())
10877 return;
10878 #endif
10879
10880 /* I don't think this happens but let's be paranoid. */
10881 if (redisplaying_p)
10882 return;
10883
10884 /* Record a function that resets redisplaying_p to its old value
10885 when we leave this function. */
10886 count = SPECPDL_INDEX ();
10887 record_unwind_protect (unwind_redisplay,
10888 Fcons (make_number (redisplaying_p), selected_frame));
10889 ++redisplaying_p;
10890 specbind (Qinhibit_free_realized_faces, Qnil);
10891
10892 {
10893 Lisp_Object tail, frame;
10894
10895 FOR_EACH_FRAME (tail, frame)
10896 {
10897 struct frame *f = XFRAME (frame);
10898 f->already_hscrolled_p = 0;
10899 }
10900 }
10901
10902 retry:
10903 pause = 0;
10904 reconsider_clip_changes (w, current_buffer);
10905 last_escape_glyph_frame = NULL;
10906 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
10907
10908 /* If new fonts have been loaded that make a glyph matrix adjustment
10909 necessary, do it. */
10910 if (fonts_changed_p)
10911 {
10912 adjust_glyphs (NULL);
10913 ++windows_or_buffers_changed;
10914 fonts_changed_p = 0;
10915 }
10916
10917 /* If face_change_count is non-zero, init_iterator will free all
10918 realized faces, which includes the faces referenced from current
10919 matrices. So, we can't reuse current matrices in this case. */
10920 if (face_change_count)
10921 ++windows_or_buffers_changed;
10922
10923 if (! FRAME_WINDOW_P (sf)
10924 && previous_terminal_frame != sf)
10925 {
10926 /* Since frames on an ASCII terminal share the same display
10927 area, displaying a different frame means redisplay the whole
10928 thing. */
10929 windows_or_buffers_changed++;
10930 SET_FRAME_GARBAGED (sf);
10931 XSETFRAME (Vterminal_frame, sf);
10932 }
10933 previous_terminal_frame = sf;
10934
10935 /* Set the visible flags for all frames. Do this before checking
10936 for resized or garbaged frames; they want to know if their frames
10937 are visible. See the comment in frame.h for
10938 FRAME_SAMPLE_VISIBILITY. */
10939 {
10940 Lisp_Object tail, frame;
10941
10942 number_of_visible_frames = 0;
10943
10944 FOR_EACH_FRAME (tail, frame)
10945 {
10946 struct frame *f = XFRAME (frame);
10947
10948 FRAME_SAMPLE_VISIBILITY (f);
10949 if (FRAME_VISIBLE_P (f))
10950 ++number_of_visible_frames;
10951 clear_desired_matrices (f);
10952 }
10953 }
10954
10955 /* Notice any pending interrupt request to change frame size. */
10956 do_pending_window_change (1);
10957
10958 /* Clear frames marked as garbaged. */
10959 if (frame_garbaged)
10960 clear_garbaged_frames ();
10961
10962 /* Build menubar and tool-bar items. */
10963 if (NILP (Vmemory_full))
10964 prepare_menu_bars ();
10965
10966 if (windows_or_buffers_changed)
10967 update_mode_lines++;
10968
10969 /* Detect case that we need to write or remove a star in the mode line. */
10970 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
10971 {
10972 w->update_mode_line = Qt;
10973 if (buffer_shared > 1)
10974 update_mode_lines++;
10975 }
10976
10977 /* If %c is in the mode line, update it if needed. */
10978 if (!NILP (w->column_number_displayed)
10979 /* This alternative quickly identifies a common case
10980 where no change is needed. */
10981 && !(PT == XFASTINT (w->last_point)
10982 && XFASTINT (w->last_modified) >= MODIFF
10983 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
10984 && (XFASTINT (w->column_number_displayed)
10985 != (int) current_column ())) /* iftc */
10986 w->update_mode_line = Qt;
10987
10988 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
10989
10990 /* The variable buffer_shared is set in redisplay_window and
10991 indicates that we redisplay a buffer in different windows. See
10992 there. */
10993 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
10994 || cursor_type_changed);
10995
10996 /* If specs for an arrow have changed, do thorough redisplay
10997 to ensure we remove any arrow that should no longer exist. */
10998 if (overlay_arrows_changed_p ())
10999 consider_all_windows_p = windows_or_buffers_changed = 1;
11000
11001 /* Normally the message* functions will have already displayed and
11002 updated the echo area, but the frame may have been trashed, or
11003 the update may have been preempted, so display the echo area
11004 again here. Checking message_cleared_p captures the case that
11005 the echo area should be cleared. */
11006 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11007 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11008 || (message_cleared_p
11009 && minibuf_level == 0
11010 /* If the mini-window is currently selected, this means the
11011 echo-area doesn't show through. */
11012 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11013 {
11014 int window_height_changed_p = echo_area_display (0);
11015 must_finish = 1;
11016
11017 /* If we don't display the current message, don't clear the
11018 message_cleared_p flag, because, if we did, we wouldn't clear
11019 the echo area in the next redisplay which doesn't preserve
11020 the echo area. */
11021 if (!display_last_displayed_message_p)
11022 message_cleared_p = 0;
11023
11024 if (fonts_changed_p)
11025 goto retry;
11026 else if (window_height_changed_p)
11027 {
11028 consider_all_windows_p = 1;
11029 ++update_mode_lines;
11030 ++windows_or_buffers_changed;
11031
11032 /* If window configuration was changed, frames may have been
11033 marked garbaged. Clear them or we will experience
11034 surprises wrt scrolling. */
11035 if (frame_garbaged)
11036 clear_garbaged_frames ();
11037 }
11038 }
11039 else if (EQ (selected_window, minibuf_window)
11040 && (current_buffer->clip_changed
11041 || XFASTINT (w->last_modified) < MODIFF
11042 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11043 && resize_mini_window (w, 0))
11044 {
11045 /* Resized active mini-window to fit the size of what it is
11046 showing if its contents might have changed. */
11047 must_finish = 1;
11048 consider_all_windows_p = 1;
11049 ++windows_or_buffers_changed;
11050 ++update_mode_lines;
11051
11052 /* If window configuration was changed, frames may have been
11053 marked garbaged. Clear them or we will experience
11054 surprises wrt scrolling. */
11055 if (frame_garbaged)
11056 clear_garbaged_frames ();
11057 }
11058
11059
11060 /* If showing the region, and mark has changed, we must redisplay
11061 the whole window. The assignment to this_line_start_pos prevents
11062 the optimization directly below this if-statement. */
11063 if (((!NILP (Vtransient_mark_mode)
11064 && !NILP (XBUFFER (w->buffer)->mark_active))
11065 != !NILP (w->region_showing))
11066 || (!NILP (w->region_showing)
11067 && !EQ (w->region_showing,
11068 Fmarker_position (XBUFFER (w->buffer)->mark))))
11069 CHARPOS (this_line_start_pos) = 0;
11070
11071 /* Optimize the case that only the line containing the cursor in the
11072 selected window has changed. Variables starting with this_ are
11073 set in display_line and record information about the line
11074 containing the cursor. */
11075 tlbufpos = this_line_start_pos;
11076 tlendpos = this_line_end_pos;
11077 if (!consider_all_windows_p
11078 && CHARPOS (tlbufpos) > 0
11079 && NILP (w->update_mode_line)
11080 && !current_buffer->clip_changed
11081 && !current_buffer->prevent_redisplay_optimizations_p
11082 && FRAME_VISIBLE_P (XFRAME (w->frame))
11083 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11084 /* Make sure recorded data applies to current buffer, etc. */
11085 && this_line_buffer == current_buffer
11086 && current_buffer == XBUFFER (w->buffer)
11087 && NILP (w->force_start)
11088 && NILP (w->optional_new_start)
11089 /* Point must be on the line that we have info recorded about. */
11090 && PT >= CHARPOS (tlbufpos)
11091 && PT <= Z - CHARPOS (tlendpos)
11092 /* All text outside that line, including its final newline,
11093 must be unchanged */
11094 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11095 CHARPOS (tlendpos)))
11096 {
11097 if (CHARPOS (tlbufpos) > BEGV
11098 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11099 && (CHARPOS (tlbufpos) == ZV
11100 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11101 /* Former continuation line has disappeared by becoming empty */
11102 goto cancel;
11103 else if (XFASTINT (w->last_modified) < MODIFF
11104 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11105 || MINI_WINDOW_P (w))
11106 {
11107 /* We have to handle the case of continuation around a
11108 wide-column character (See the comment in indent.c around
11109 line 885).
11110
11111 For instance, in the following case:
11112
11113 -------- Insert --------
11114 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11115 J_I_ ==> J_I_ `^^' are cursors.
11116 ^^ ^^
11117 -------- --------
11118
11119 As we have to redraw the line above, we should goto cancel. */
11120
11121 struct it it;
11122 int line_height_before = this_line_pixel_height;
11123
11124 /* Note that start_display will handle the case that the
11125 line starting at tlbufpos is a continuation lines. */
11126 start_display (&it, w, tlbufpos);
11127
11128 /* Implementation note: It this still necessary? */
11129 if (it.current_x != this_line_start_x)
11130 goto cancel;
11131
11132 TRACE ((stderr, "trying display optimization 1\n"));
11133 w->cursor.vpos = -1;
11134 overlay_arrow_seen = 0;
11135 it.vpos = this_line_vpos;
11136 it.current_y = this_line_y;
11137 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11138 display_line (&it);
11139
11140 /* If line contains point, is not continued,
11141 and ends at same distance from eob as before, we win */
11142 if (w->cursor.vpos >= 0
11143 /* Line is not continued, otherwise this_line_start_pos
11144 would have been set to 0 in display_line. */
11145 && CHARPOS (this_line_start_pos)
11146 /* Line ends as before. */
11147 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11148 /* Line has same height as before. Otherwise other lines
11149 would have to be shifted up or down. */
11150 && this_line_pixel_height == line_height_before)
11151 {
11152 /* If this is not the window's last line, we must adjust
11153 the charstarts of the lines below. */
11154 if (it.current_y < it.last_visible_y)
11155 {
11156 struct glyph_row *row
11157 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11158 int delta, delta_bytes;
11159
11160 if (Z - CHARPOS (tlendpos) == ZV)
11161 {
11162 /* This line ends at end of (accessible part of)
11163 buffer. There is no newline to count. */
11164 delta = (Z
11165 - CHARPOS (tlendpos)
11166 - MATRIX_ROW_START_CHARPOS (row));
11167 delta_bytes = (Z_BYTE
11168 - BYTEPOS (tlendpos)
11169 - MATRIX_ROW_START_BYTEPOS (row));
11170 }
11171 else
11172 {
11173 /* This line ends in a newline. Must take
11174 account of the newline and the rest of the
11175 text that follows. */
11176 delta = (Z
11177 - CHARPOS (tlendpos)
11178 - MATRIX_ROW_START_CHARPOS (row));
11179 delta_bytes = (Z_BYTE
11180 - BYTEPOS (tlendpos)
11181 - MATRIX_ROW_START_BYTEPOS (row));
11182 }
11183
11184 increment_matrix_positions (w->current_matrix,
11185 this_line_vpos + 1,
11186 w->current_matrix->nrows,
11187 delta, delta_bytes);
11188 }
11189
11190 /* If this row displays text now but previously didn't,
11191 or vice versa, w->window_end_vpos may have to be
11192 adjusted. */
11193 if ((it.glyph_row - 1)->displays_text_p)
11194 {
11195 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11196 XSETINT (w->window_end_vpos, this_line_vpos);
11197 }
11198 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11199 && this_line_vpos > 0)
11200 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11201 w->window_end_valid = Qnil;
11202
11203 /* Update hint: No need to try to scroll in update_window. */
11204 w->desired_matrix->no_scrolling_p = 1;
11205
11206 #if GLYPH_DEBUG
11207 *w->desired_matrix->method = 0;
11208 debug_method_add (w, "optimization 1");
11209 #endif
11210 #ifdef HAVE_WINDOW_SYSTEM
11211 update_window_fringes (w, 0);
11212 #endif
11213 goto update;
11214 }
11215 else
11216 goto cancel;
11217 }
11218 else if (/* Cursor position hasn't changed. */
11219 PT == XFASTINT (w->last_point)
11220 /* Make sure the cursor was last displayed
11221 in this window. Otherwise we have to reposition it. */
11222 && 0 <= w->cursor.vpos
11223 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11224 {
11225 if (!must_finish)
11226 {
11227 do_pending_window_change (1);
11228
11229 /* We used to always goto end_of_redisplay here, but this
11230 isn't enough if we have a blinking cursor. */
11231 if (w->cursor_off_p == w->last_cursor_off_p)
11232 goto end_of_redisplay;
11233 }
11234 goto update;
11235 }
11236 /* If highlighting the region, or if the cursor is in the echo area,
11237 then we can't just move the cursor. */
11238 else if (! (!NILP (Vtransient_mark_mode)
11239 && !NILP (current_buffer->mark_active))
11240 && (EQ (selected_window, current_buffer->last_selected_window)
11241 || highlight_nonselected_windows)
11242 && NILP (w->region_showing)
11243 && NILP (Vshow_trailing_whitespace)
11244 && !cursor_in_echo_area)
11245 {
11246 struct it it;
11247 struct glyph_row *row;
11248
11249 /* Skip from tlbufpos to PT and see where it is. Note that
11250 PT may be in invisible text. If so, we will end at the
11251 next visible position. */
11252 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11253 NULL, DEFAULT_FACE_ID);
11254 it.current_x = this_line_start_x;
11255 it.current_y = this_line_y;
11256 it.vpos = this_line_vpos;
11257
11258 /* The call to move_it_to stops in front of PT, but
11259 moves over before-strings. */
11260 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11261
11262 if (it.vpos == this_line_vpos
11263 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11264 row->enabled_p))
11265 {
11266 xassert (this_line_vpos == it.vpos);
11267 xassert (this_line_y == it.current_y);
11268 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11269 #if GLYPH_DEBUG
11270 *w->desired_matrix->method = 0;
11271 debug_method_add (w, "optimization 3");
11272 #endif
11273 goto update;
11274 }
11275 else
11276 goto cancel;
11277 }
11278
11279 cancel:
11280 /* Text changed drastically or point moved off of line. */
11281 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11282 }
11283
11284 CHARPOS (this_line_start_pos) = 0;
11285 consider_all_windows_p |= buffer_shared > 1;
11286 ++clear_face_cache_count;
11287 #ifdef HAVE_WINDOW_SYSTEM
11288 ++clear_image_cache_count;
11289 #endif
11290
11291 /* Build desired matrices, and update the display. If
11292 consider_all_windows_p is non-zero, do it for all windows on all
11293 frames. Otherwise do it for selected_window, only. */
11294
11295 if (consider_all_windows_p)
11296 {
11297 Lisp_Object tail, frame;
11298
11299 FOR_EACH_FRAME (tail, frame)
11300 XFRAME (frame)->updated_p = 0;
11301
11302 /* Recompute # windows showing selected buffer. This will be
11303 incremented each time such a window is displayed. */
11304 buffer_shared = 0;
11305
11306 FOR_EACH_FRAME (tail, frame)
11307 {
11308 struct frame *f = XFRAME (frame);
11309
11310 if (FRAME_WINDOW_P (f) || f == sf)
11311 {
11312 if (! EQ (frame, selected_frame))
11313 /* Select the frame, for the sake of frame-local
11314 variables. */
11315 select_frame_for_redisplay (frame);
11316
11317 /* Mark all the scroll bars to be removed; we'll redeem
11318 the ones we want when we redisplay their windows. */
11319 if (condemn_scroll_bars_hook)
11320 condemn_scroll_bars_hook (f);
11321
11322 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11323 redisplay_windows (FRAME_ROOT_WINDOW (f));
11324
11325 /* Any scroll bars which redisplay_windows should have
11326 nuked should now go away. */
11327 if (judge_scroll_bars_hook)
11328 judge_scroll_bars_hook (f);
11329
11330 /* If fonts changed, display again. */
11331 /* ??? rms: I suspect it is a mistake to jump all the way
11332 back to retry here. It should just retry this frame. */
11333 if (fonts_changed_p)
11334 goto retry;
11335
11336 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11337 {
11338 /* See if we have to hscroll. */
11339 if (!f->already_hscrolled_p)
11340 {
11341 f->already_hscrolled_p = 1;
11342 if (hscroll_windows (f->root_window))
11343 goto retry;
11344 }
11345
11346 /* Prevent various kinds of signals during display
11347 update. stdio is not robust about handling
11348 signals, which can cause an apparent I/O
11349 error. */
11350 if (interrupt_input)
11351 unrequest_sigio ();
11352 STOP_POLLING;
11353
11354 /* Update the display. */
11355 set_window_update_flags (XWINDOW (f->root_window), 1);
11356 pause |= update_frame (f, 0, 0);
11357 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11358 if (pause)
11359 break;
11360 #endif
11361
11362 f->updated_p = 1;
11363 }
11364 }
11365 }
11366
11367 if (!pause)
11368 {
11369 /* Do the mark_window_display_accurate after all windows have
11370 been redisplayed because this call resets flags in buffers
11371 which are needed for proper redisplay. */
11372 FOR_EACH_FRAME (tail, frame)
11373 {
11374 struct frame *f = XFRAME (frame);
11375 if (f->updated_p)
11376 {
11377 mark_window_display_accurate (f->root_window, 1);
11378 if (frame_up_to_date_hook)
11379 frame_up_to_date_hook (f);
11380 }
11381 }
11382 }
11383 }
11384 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11385 {
11386 Lisp_Object mini_window;
11387 struct frame *mini_frame;
11388
11389 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11390 /* Use list_of_error, not Qerror, so that
11391 we catch only errors and don't run the debugger. */
11392 internal_condition_case_1 (redisplay_window_1, selected_window,
11393 list_of_error,
11394 redisplay_window_error);
11395
11396 /* Compare desired and current matrices, perform output. */
11397
11398 update:
11399 /* If fonts changed, display again. */
11400 if (fonts_changed_p)
11401 goto retry;
11402
11403 /* Prevent various kinds of signals during display update.
11404 stdio is not robust about handling signals,
11405 which can cause an apparent I/O error. */
11406 if (interrupt_input)
11407 unrequest_sigio ();
11408 STOP_POLLING;
11409
11410 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11411 {
11412 if (hscroll_windows (selected_window))
11413 goto retry;
11414
11415 XWINDOW (selected_window)->must_be_updated_p = 1;
11416 pause = update_frame (sf, 0, 0);
11417 }
11418
11419 /* We may have called echo_area_display at the top of this
11420 function. If the echo area is on another frame, that may
11421 have put text on a frame other than the selected one, so the
11422 above call to update_frame would not have caught it. Catch
11423 it here. */
11424 mini_window = FRAME_MINIBUF_WINDOW (sf);
11425 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11426
11427 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11428 {
11429 XWINDOW (mini_window)->must_be_updated_p = 1;
11430 pause |= update_frame (mini_frame, 0, 0);
11431 if (!pause && hscroll_windows (mini_window))
11432 goto retry;
11433 }
11434 }
11435
11436 /* If display was paused because of pending input, make sure we do a
11437 thorough update the next time. */
11438 if (pause)
11439 {
11440 /* Prevent the optimization at the beginning of
11441 redisplay_internal that tries a single-line update of the
11442 line containing the cursor in the selected window. */
11443 CHARPOS (this_line_start_pos) = 0;
11444
11445 /* Let the overlay arrow be updated the next time. */
11446 update_overlay_arrows (0);
11447
11448 /* If we pause after scrolling, some rows in the current
11449 matrices of some windows are not valid. */
11450 if (!WINDOW_FULL_WIDTH_P (w)
11451 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11452 update_mode_lines = 1;
11453 }
11454 else
11455 {
11456 if (!consider_all_windows_p)
11457 {
11458 /* This has already been done above if
11459 consider_all_windows_p is set. */
11460 mark_window_display_accurate_1 (w, 1);
11461
11462 /* Say overlay arrows are up to date. */
11463 update_overlay_arrows (1);
11464
11465 if (frame_up_to_date_hook != 0)
11466 frame_up_to_date_hook (sf);
11467 }
11468
11469 update_mode_lines = 0;
11470 windows_or_buffers_changed = 0;
11471 cursor_type_changed = 0;
11472 }
11473
11474 /* Start SIGIO interrupts coming again. Having them off during the
11475 code above makes it less likely one will discard output, but not
11476 impossible, since there might be stuff in the system buffer here.
11477 But it is much hairier to try to do anything about that. */
11478 if (interrupt_input)
11479 request_sigio ();
11480 RESUME_POLLING;
11481
11482 /* If a frame has become visible which was not before, redisplay
11483 again, so that we display it. Expose events for such a frame
11484 (which it gets when becoming visible) don't call the parts of
11485 redisplay constructing glyphs, so simply exposing a frame won't
11486 display anything in this case. So, we have to display these
11487 frames here explicitly. */
11488 if (!pause)
11489 {
11490 Lisp_Object tail, frame;
11491 int new_count = 0;
11492
11493 FOR_EACH_FRAME (tail, frame)
11494 {
11495 int this_is_visible = 0;
11496
11497 if (XFRAME (frame)->visible)
11498 this_is_visible = 1;
11499 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11500 if (XFRAME (frame)->visible)
11501 this_is_visible = 1;
11502
11503 if (this_is_visible)
11504 new_count++;
11505 }
11506
11507 if (new_count != number_of_visible_frames)
11508 windows_or_buffers_changed++;
11509 }
11510
11511 /* Change frame size now if a change is pending. */
11512 do_pending_window_change (1);
11513
11514 /* If we just did a pending size change, or have additional
11515 visible frames, redisplay again. */
11516 if (windows_or_buffers_changed && !pause)
11517 goto retry;
11518
11519 /* Clear the face cache eventually. */
11520 if (consider_all_windows_p)
11521 {
11522 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11523 {
11524 clear_face_cache (0);
11525 clear_face_cache_count = 0;
11526 }
11527 #ifdef HAVE_WINDOW_SYSTEM
11528 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11529 {
11530 Lisp_Object tail, frame;
11531 FOR_EACH_FRAME (tail, frame)
11532 {
11533 struct frame *f = XFRAME (frame);
11534 if (FRAME_WINDOW_P (f))
11535 clear_image_cache (f, 0);
11536 }
11537 clear_image_cache_count = 0;
11538 }
11539 #endif /* HAVE_WINDOW_SYSTEM */
11540 }
11541
11542 end_of_redisplay:
11543 unbind_to (count, Qnil);
11544 RESUME_POLLING;
11545 }
11546
11547
11548 /* Redisplay, but leave alone any recent echo area message unless
11549 another message has been requested in its place.
11550
11551 This is useful in situations where you need to redisplay but no
11552 user action has occurred, making it inappropriate for the message
11553 area to be cleared. See tracking_off and
11554 wait_reading_process_output for examples of these situations.
11555
11556 FROM_WHERE is an integer saying from where this function was
11557 called. This is useful for debugging. */
11558
11559 void
11560 redisplay_preserve_echo_area (from_where)
11561 int from_where;
11562 {
11563 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11564
11565 if (!NILP (echo_area_buffer[1]))
11566 {
11567 /* We have a previously displayed message, but no current
11568 message. Redisplay the previous message. */
11569 display_last_displayed_message_p = 1;
11570 redisplay_internal (1);
11571 display_last_displayed_message_p = 0;
11572 }
11573 else
11574 redisplay_internal (1);
11575
11576 if (rif != NULL && rif->flush_display_optional)
11577 rif->flush_display_optional (NULL);
11578 }
11579
11580
11581 /* Function registered with record_unwind_protect in
11582 redisplay_internal. Reset redisplaying_p to the value it had
11583 before redisplay_internal was called, and clear
11584 prevent_freeing_realized_faces_p. It also selects the previously
11585 selected frame. */
11586
11587 static Lisp_Object
11588 unwind_redisplay (val)
11589 Lisp_Object val;
11590 {
11591 Lisp_Object old_redisplaying_p, old_frame;
11592
11593 old_redisplaying_p = XCAR (val);
11594 redisplaying_p = XFASTINT (old_redisplaying_p);
11595 old_frame = XCDR (val);
11596 if (! EQ (old_frame, selected_frame))
11597 select_frame_for_redisplay (old_frame);
11598 return Qnil;
11599 }
11600
11601
11602 /* Mark the display of window W as accurate or inaccurate. If
11603 ACCURATE_P is non-zero mark display of W as accurate. If
11604 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11605 redisplay_internal is called. */
11606
11607 static void
11608 mark_window_display_accurate_1 (w, accurate_p)
11609 struct window *w;
11610 int accurate_p;
11611 {
11612 if (BUFFERP (w->buffer))
11613 {
11614 struct buffer *b = XBUFFER (w->buffer);
11615
11616 w->last_modified
11617 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11618 w->last_overlay_modified
11619 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11620 w->last_had_star
11621 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11622
11623 if (accurate_p)
11624 {
11625 b->clip_changed = 0;
11626 b->prevent_redisplay_optimizations_p = 0;
11627
11628 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11629 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11630 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11631 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11632
11633 w->current_matrix->buffer = b;
11634 w->current_matrix->begv = BUF_BEGV (b);
11635 w->current_matrix->zv = BUF_ZV (b);
11636
11637 w->last_cursor = w->cursor;
11638 w->last_cursor_off_p = w->cursor_off_p;
11639
11640 if (w == XWINDOW (selected_window))
11641 w->last_point = make_number (BUF_PT (b));
11642 else
11643 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11644 }
11645 }
11646
11647 if (accurate_p)
11648 {
11649 w->window_end_valid = w->buffer;
11650 #if 0 /* This is incorrect with variable-height lines. */
11651 xassert (XINT (w->window_end_vpos)
11652 < (WINDOW_TOTAL_LINES (w)
11653 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11654 #endif
11655 w->update_mode_line = Qnil;
11656 }
11657 }
11658
11659
11660 /* Mark the display of windows in the window tree rooted at WINDOW as
11661 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11662 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11663 be redisplayed the next time redisplay_internal is called. */
11664
11665 void
11666 mark_window_display_accurate (window, accurate_p)
11667 Lisp_Object window;
11668 int accurate_p;
11669 {
11670 struct window *w;
11671
11672 for (; !NILP (window); window = w->next)
11673 {
11674 w = XWINDOW (window);
11675 mark_window_display_accurate_1 (w, accurate_p);
11676
11677 if (!NILP (w->vchild))
11678 mark_window_display_accurate (w->vchild, accurate_p);
11679 if (!NILP (w->hchild))
11680 mark_window_display_accurate (w->hchild, accurate_p);
11681 }
11682
11683 if (accurate_p)
11684 {
11685 update_overlay_arrows (1);
11686 }
11687 else
11688 {
11689 /* Force a thorough redisplay the next time by setting
11690 last_arrow_position and last_arrow_string to t, which is
11691 unequal to any useful value of Voverlay_arrow_... */
11692 update_overlay_arrows (-1);
11693 }
11694 }
11695
11696
11697 /* Return value in display table DP (Lisp_Char_Table *) for character
11698 C. Since a display table doesn't have any parent, we don't have to
11699 follow parent. Do not call this function directly but use the
11700 macro DISP_CHAR_VECTOR. */
11701
11702 Lisp_Object
11703 disp_char_vector (dp, c)
11704 struct Lisp_Char_Table *dp;
11705 int c;
11706 {
11707 int code[4], i;
11708 Lisp_Object val;
11709
11710 if (SINGLE_BYTE_CHAR_P (c))
11711 return (dp->contents[c]);
11712
11713 SPLIT_CHAR (c, code[0], code[1], code[2]);
11714 if (code[1] < 32)
11715 code[1] = -1;
11716 else if (code[2] < 32)
11717 code[2] = -1;
11718
11719 /* Here, the possible range of code[0] (== charset ID) is
11720 128..max_charset. Since the top level char table contains data
11721 for multibyte characters after 256th element, we must increment
11722 code[0] by 128 to get a correct index. */
11723 code[0] += 128;
11724 code[3] = -1; /* anchor */
11725
11726 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
11727 {
11728 val = dp->contents[code[i]];
11729 if (!SUB_CHAR_TABLE_P (val))
11730 return (NILP (val) ? dp->defalt : val);
11731 }
11732
11733 /* Here, val is a sub char table. We return the default value of
11734 it. */
11735 return (dp->defalt);
11736 }
11737
11738
11739 \f
11740 /***********************************************************************
11741 Window Redisplay
11742 ***********************************************************************/
11743
11744 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
11745
11746 static void
11747 redisplay_windows (window)
11748 Lisp_Object window;
11749 {
11750 while (!NILP (window))
11751 {
11752 struct window *w = XWINDOW (window);
11753
11754 if (!NILP (w->hchild))
11755 redisplay_windows (w->hchild);
11756 else if (!NILP (w->vchild))
11757 redisplay_windows (w->vchild);
11758 else
11759 {
11760 displayed_buffer = XBUFFER (w->buffer);
11761 /* Use list_of_error, not Qerror, so that
11762 we catch only errors and don't run the debugger. */
11763 internal_condition_case_1 (redisplay_window_0, window,
11764 list_of_error,
11765 redisplay_window_error);
11766 }
11767
11768 window = w->next;
11769 }
11770 }
11771
11772 static Lisp_Object
11773 redisplay_window_error ()
11774 {
11775 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
11776 return Qnil;
11777 }
11778
11779 static Lisp_Object
11780 redisplay_window_0 (window)
11781 Lisp_Object window;
11782 {
11783 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11784 redisplay_window (window, 0);
11785 return Qnil;
11786 }
11787
11788 static Lisp_Object
11789 redisplay_window_1 (window)
11790 Lisp_Object window;
11791 {
11792 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11793 redisplay_window (window, 1);
11794 return Qnil;
11795 }
11796 \f
11797
11798 /* Increment GLYPH until it reaches END or CONDITION fails while
11799 adding (GLYPH)->pixel_width to X. */
11800
11801 #define SKIP_GLYPHS(glyph, end, x, condition) \
11802 do \
11803 { \
11804 (x) += (glyph)->pixel_width; \
11805 ++(glyph); \
11806 } \
11807 while ((glyph) < (end) && (condition))
11808
11809
11810 /* Set cursor position of W. PT is assumed to be displayed in ROW.
11811 DELTA is the number of bytes by which positions recorded in ROW
11812 differ from current buffer positions.
11813
11814 Return 0 if cursor is not on this row. 1 otherwise. */
11815
11816 int
11817 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
11818 struct window *w;
11819 struct glyph_row *row;
11820 struct glyph_matrix *matrix;
11821 int delta, delta_bytes, dy, dvpos;
11822 {
11823 struct glyph *glyph = row->glyphs[TEXT_AREA];
11824 struct glyph *end = glyph + row->used[TEXT_AREA];
11825 struct glyph *cursor = NULL;
11826 /* The first glyph that starts a sequence of glyphs from string. */
11827 struct glyph *string_start;
11828 /* The X coordinate of string_start. */
11829 int string_start_x;
11830 /* The last known character position. */
11831 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
11832 /* The last known character position before string_start. */
11833 int string_before_pos;
11834 int x = row->x;
11835 int cursor_x = x;
11836 int cursor_from_overlay_pos = 0;
11837 int pt_old = PT - delta;
11838
11839 /* Skip over glyphs not having an object at the start of the row.
11840 These are special glyphs like truncation marks on terminal
11841 frames. */
11842 if (row->displays_text_p)
11843 while (glyph < end
11844 && INTEGERP (glyph->object)
11845 && glyph->charpos < 0)
11846 {
11847 x += glyph->pixel_width;
11848 ++glyph;
11849 }
11850
11851 string_start = NULL;
11852 while (glyph < end
11853 && !INTEGERP (glyph->object)
11854 && (!BUFFERP (glyph->object)
11855 || (last_pos = glyph->charpos) < pt_old))
11856 {
11857 if (! STRINGP (glyph->object))
11858 {
11859 string_start = NULL;
11860 x += glyph->pixel_width;
11861 ++glyph;
11862 if (cursor_from_overlay_pos
11863 && last_pos >= cursor_from_overlay_pos)
11864 {
11865 cursor_from_overlay_pos = 0;
11866 cursor = 0;
11867 }
11868 }
11869 else
11870 {
11871 if (string_start == NULL)
11872 {
11873 string_before_pos = last_pos;
11874 string_start = glyph;
11875 string_start_x = x;
11876 }
11877 /* Skip all glyphs from string. */
11878 do
11879 {
11880 Lisp_Object cprop;
11881 int pos;
11882 if ((cursor == NULL || glyph > cursor)
11883 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
11884 Qcursor, (glyph)->object),
11885 !NILP (cprop))
11886 && (pos = string_buffer_position (w, glyph->object,
11887 string_before_pos),
11888 (pos == 0 /* From overlay */
11889 || pos == pt_old)))
11890 {
11891 /* Estimate overlay buffer position from the buffer
11892 positions of the glyphs before and after the overlay.
11893 Add 1 to last_pos so that if point corresponds to the
11894 glyph right after the overlay, we still use a 'cursor'
11895 property found in that overlay. */
11896 cursor_from_overlay_pos = (pos ? 0 : last_pos
11897 + (INTEGERP (cprop) ? XINT (cprop) : 0));
11898 cursor = glyph;
11899 cursor_x = x;
11900 }
11901 x += glyph->pixel_width;
11902 ++glyph;
11903 }
11904 while (glyph < end && EQ (glyph->object, string_start->object));
11905 }
11906 }
11907
11908 if (cursor != NULL)
11909 {
11910 glyph = cursor;
11911 x = cursor_x;
11912 }
11913 else if (row->ends_in_ellipsis_p && glyph == end)
11914 {
11915 /* Scan back over the ellipsis glyphs, decrementing positions. */
11916 while (glyph > row->glyphs[TEXT_AREA]
11917 && (glyph - 1)->charpos == last_pos)
11918 glyph--, x -= glyph->pixel_width;
11919 /* That loop always goes one position too far,
11920 including the glyph before the ellipsis.
11921 So scan forward over that one. */
11922 x += glyph->pixel_width;
11923 glyph++;
11924 }
11925 else if (string_start
11926 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
11927 {
11928 /* We may have skipped over point because the previous glyphs
11929 are from string. As there's no easy way to know the
11930 character position of the current glyph, find the correct
11931 glyph on point by scanning from string_start again. */
11932 Lisp_Object limit;
11933 Lisp_Object string;
11934 struct glyph *stop = glyph;
11935 int pos;
11936
11937 limit = make_number (pt_old + 1);
11938 glyph = string_start;
11939 x = string_start_x;
11940 string = glyph->object;
11941 pos = string_buffer_position (w, string, string_before_pos);
11942 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
11943 because we always put cursor after overlay strings. */
11944 while (pos == 0 && glyph < stop)
11945 {
11946 string = glyph->object;
11947 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11948 if (glyph < stop)
11949 pos = string_buffer_position (w, glyph->object, string_before_pos);
11950 }
11951
11952 while (glyph < stop)
11953 {
11954 pos = XINT (Fnext_single_char_property_change
11955 (make_number (pos), Qdisplay, Qnil, limit));
11956 if (pos > pt_old)
11957 break;
11958 /* Skip glyphs from the same string. */
11959 string = glyph->object;
11960 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11961 /* Skip glyphs from an overlay. */
11962 while (glyph < stop
11963 && ! string_buffer_position (w, glyph->object, pos))
11964 {
11965 string = glyph->object;
11966 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11967 }
11968 }
11969
11970 /* If we reached the end of the line, and end was from a string,
11971 cursor is not on this line. */
11972 if (glyph == end && row->continued_p)
11973 return 0;
11974 }
11975
11976 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
11977 w->cursor.x = x;
11978 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
11979 w->cursor.y = row->y + dy;
11980
11981 if (w == XWINDOW (selected_window))
11982 {
11983 if (!row->continued_p
11984 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
11985 && row->x == 0)
11986 {
11987 this_line_buffer = XBUFFER (w->buffer);
11988
11989 CHARPOS (this_line_start_pos)
11990 = MATRIX_ROW_START_CHARPOS (row) + delta;
11991 BYTEPOS (this_line_start_pos)
11992 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
11993
11994 CHARPOS (this_line_end_pos)
11995 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
11996 BYTEPOS (this_line_end_pos)
11997 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
11998
11999 this_line_y = w->cursor.y;
12000 this_line_pixel_height = row->height;
12001 this_line_vpos = w->cursor.vpos;
12002 this_line_start_x = row->x;
12003 }
12004 else
12005 CHARPOS (this_line_start_pos) = 0;
12006 }
12007
12008 return 1;
12009 }
12010
12011
12012 /* Run window scroll functions, if any, for WINDOW with new window
12013 start STARTP. Sets the window start of WINDOW to that position.
12014
12015 We assume that the window's buffer is really current. */
12016
12017 static INLINE struct text_pos
12018 run_window_scroll_functions (window, startp)
12019 Lisp_Object window;
12020 struct text_pos startp;
12021 {
12022 struct window *w = XWINDOW (window);
12023 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12024
12025 if (current_buffer != XBUFFER (w->buffer))
12026 abort ();
12027
12028 if (!NILP (Vwindow_scroll_functions))
12029 {
12030 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12031 make_number (CHARPOS (startp)));
12032 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12033 /* In case the hook functions switch buffers. */
12034 if (current_buffer != XBUFFER (w->buffer))
12035 set_buffer_internal_1 (XBUFFER (w->buffer));
12036 }
12037
12038 return startp;
12039 }
12040
12041
12042 /* Make sure the line containing the cursor is fully visible.
12043 A value of 1 means there is nothing to be done.
12044 (Either the line is fully visible, or it cannot be made so,
12045 or we cannot tell.)
12046
12047 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12048 is higher than window.
12049
12050 A value of 0 means the caller should do scrolling
12051 as if point had gone off the screen. */
12052
12053 static int
12054 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12055 struct window *w;
12056 int force_p;
12057 int current_matrix_p;
12058 {
12059 struct glyph_matrix *matrix;
12060 struct glyph_row *row;
12061 int window_height;
12062
12063 if (!make_cursor_line_fully_visible_p)
12064 return 1;
12065
12066 /* It's not always possible to find the cursor, e.g, when a window
12067 is full of overlay strings. Don't do anything in that case. */
12068 if (w->cursor.vpos < 0)
12069 return 1;
12070
12071 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12072 row = MATRIX_ROW (matrix, w->cursor.vpos);
12073
12074 /* If the cursor row is not partially visible, there's nothing to do. */
12075 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12076 return 1;
12077
12078 /* If the row the cursor is in is taller than the window's height,
12079 it's not clear what to do, so do nothing. */
12080 window_height = window_box_height (w);
12081 if (row->height >= window_height)
12082 {
12083 if (!force_p || MINI_WINDOW_P (w)
12084 || w->vscroll || w->cursor.vpos == 0)
12085 return 1;
12086 }
12087 return 0;
12088
12089 #if 0
12090 /* This code used to try to scroll the window just enough to make
12091 the line visible. It returned 0 to say that the caller should
12092 allocate larger glyph matrices. */
12093
12094 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12095 {
12096 int dy = row->height - row->visible_height;
12097 w->vscroll = 0;
12098 w->cursor.y += dy;
12099 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12100 }
12101 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12102 {
12103 int dy = - (row->height - row->visible_height);
12104 w->vscroll = dy;
12105 w->cursor.y += dy;
12106 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12107 }
12108
12109 /* When we change the cursor y-position of the selected window,
12110 change this_line_y as well so that the display optimization for
12111 the cursor line of the selected window in redisplay_internal uses
12112 the correct y-position. */
12113 if (w == XWINDOW (selected_window))
12114 this_line_y = w->cursor.y;
12115
12116 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12117 redisplay with larger matrices. */
12118 if (matrix->nrows < required_matrix_height (w))
12119 {
12120 fonts_changed_p = 1;
12121 return 0;
12122 }
12123
12124 return 1;
12125 #endif /* 0 */
12126 }
12127
12128
12129 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12130 non-zero means only WINDOW is redisplayed in redisplay_internal.
12131 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12132 in redisplay_window to bring a partially visible line into view in
12133 the case that only the cursor has moved.
12134
12135 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12136 last screen line's vertical height extends past the end of the screen.
12137
12138 Value is
12139
12140 1 if scrolling succeeded
12141
12142 0 if scrolling didn't find point.
12143
12144 -1 if new fonts have been loaded so that we must interrupt
12145 redisplay, adjust glyph matrices, and try again. */
12146
12147 enum
12148 {
12149 SCROLLING_SUCCESS,
12150 SCROLLING_FAILED,
12151 SCROLLING_NEED_LARGER_MATRICES
12152 };
12153
12154 static int
12155 try_scrolling (window, just_this_one_p, scroll_conservatively,
12156 scroll_step, temp_scroll_step, last_line_misfit)
12157 Lisp_Object window;
12158 int just_this_one_p;
12159 EMACS_INT scroll_conservatively, scroll_step;
12160 int temp_scroll_step;
12161 int last_line_misfit;
12162 {
12163 struct window *w = XWINDOW (window);
12164 struct frame *f = XFRAME (w->frame);
12165 struct text_pos scroll_margin_pos;
12166 struct text_pos pos;
12167 struct text_pos startp;
12168 struct it it;
12169 Lisp_Object window_end;
12170 int this_scroll_margin;
12171 int dy = 0;
12172 int scroll_max;
12173 int rc;
12174 int amount_to_scroll = 0;
12175 Lisp_Object aggressive;
12176 int height;
12177 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12178
12179 #if GLYPH_DEBUG
12180 debug_method_add (w, "try_scrolling");
12181 #endif
12182
12183 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12184
12185 /* Compute scroll margin height in pixels. We scroll when point is
12186 within this distance from the top or bottom of the window. */
12187 if (scroll_margin > 0)
12188 {
12189 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12190 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12191 }
12192 else
12193 this_scroll_margin = 0;
12194
12195 /* Force scroll_conservatively to have a reasonable value so it doesn't
12196 cause an overflow while computing how much to scroll. */
12197 if (scroll_conservatively)
12198 scroll_conservatively = min (scroll_conservatively,
12199 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12200
12201 /* Compute how much we should try to scroll maximally to bring point
12202 into view. */
12203 if (scroll_step || scroll_conservatively || temp_scroll_step)
12204 scroll_max = max (scroll_step,
12205 max (scroll_conservatively, temp_scroll_step));
12206 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12207 || NUMBERP (current_buffer->scroll_up_aggressively))
12208 /* We're trying to scroll because of aggressive scrolling
12209 but no scroll_step is set. Choose an arbitrary one. Maybe
12210 there should be a variable for this. */
12211 scroll_max = 10;
12212 else
12213 scroll_max = 0;
12214 scroll_max *= FRAME_LINE_HEIGHT (f);
12215
12216 /* Decide whether we have to scroll down. Start at the window end
12217 and move this_scroll_margin up to find the position of the scroll
12218 margin. */
12219 window_end = Fwindow_end (window, Qt);
12220
12221 too_near_end:
12222
12223 CHARPOS (scroll_margin_pos) = XINT (window_end);
12224 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12225
12226 if (this_scroll_margin || extra_scroll_margin_lines)
12227 {
12228 start_display (&it, w, scroll_margin_pos);
12229 if (this_scroll_margin)
12230 move_it_vertically_backward (&it, this_scroll_margin);
12231 if (extra_scroll_margin_lines)
12232 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12233 scroll_margin_pos = it.current.pos;
12234 }
12235
12236 if (PT >= CHARPOS (scroll_margin_pos))
12237 {
12238 int y0;
12239
12240 /* Point is in the scroll margin at the bottom of the window, or
12241 below. Compute a new window start that makes point visible. */
12242
12243 /* Compute the distance from the scroll margin to PT.
12244 Give up if the distance is greater than scroll_max. */
12245 start_display (&it, w, scroll_margin_pos);
12246 y0 = it.current_y;
12247 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12248 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12249
12250 /* To make point visible, we have to move the window start
12251 down so that the line the cursor is in is visible, which
12252 means we have to add in the height of the cursor line. */
12253 dy = line_bottom_y (&it) - y0;
12254
12255 if (dy > scroll_max)
12256 return SCROLLING_FAILED;
12257
12258 /* Move the window start down. If scrolling conservatively,
12259 move it just enough down to make point visible. If
12260 scroll_step is set, move it down by scroll_step. */
12261 start_display (&it, w, startp);
12262
12263 if (scroll_conservatively)
12264 /* Set AMOUNT_TO_SCROLL to at least one line,
12265 and at most scroll_conservatively lines. */
12266 amount_to_scroll
12267 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12268 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12269 else if (scroll_step || temp_scroll_step)
12270 amount_to_scroll = scroll_max;
12271 else
12272 {
12273 aggressive = current_buffer->scroll_up_aggressively;
12274 height = WINDOW_BOX_TEXT_HEIGHT (w);
12275 if (NUMBERP (aggressive))
12276 {
12277 double float_amount = XFLOATINT (aggressive) * height;
12278 amount_to_scroll = float_amount;
12279 if (amount_to_scroll == 0 && float_amount > 0)
12280 amount_to_scroll = 1;
12281 }
12282 }
12283
12284 if (amount_to_scroll <= 0)
12285 return SCROLLING_FAILED;
12286
12287 /* If moving by amount_to_scroll leaves STARTP unchanged,
12288 move it down one screen line. */
12289
12290 move_it_vertically (&it, amount_to_scroll);
12291 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12292 move_it_by_lines (&it, 1, 1);
12293 startp = it.current.pos;
12294 }
12295 else
12296 {
12297 /* See if point is inside the scroll margin at the top of the
12298 window. */
12299 scroll_margin_pos = startp;
12300 if (this_scroll_margin)
12301 {
12302 start_display (&it, w, startp);
12303 move_it_vertically (&it, this_scroll_margin);
12304 scroll_margin_pos = it.current.pos;
12305 }
12306
12307 if (PT < CHARPOS (scroll_margin_pos))
12308 {
12309 /* Point is in the scroll margin at the top of the window or
12310 above what is displayed in the window. */
12311 int y0;
12312
12313 /* Compute the vertical distance from PT to the scroll
12314 margin position. Give up if distance is greater than
12315 scroll_max. */
12316 SET_TEXT_POS (pos, PT, PT_BYTE);
12317 start_display (&it, w, pos);
12318 y0 = it.current_y;
12319 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12320 it.last_visible_y, -1,
12321 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12322 dy = it.current_y - y0;
12323 if (dy > scroll_max)
12324 return SCROLLING_FAILED;
12325
12326 /* Compute new window start. */
12327 start_display (&it, w, startp);
12328
12329 if (scroll_conservatively)
12330 amount_to_scroll
12331 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12332 else if (scroll_step || temp_scroll_step)
12333 amount_to_scroll = scroll_max;
12334 else
12335 {
12336 aggressive = current_buffer->scroll_down_aggressively;
12337 height = WINDOW_BOX_TEXT_HEIGHT (w);
12338 if (NUMBERP (aggressive))
12339 {
12340 double float_amount = XFLOATINT (aggressive) * height;
12341 amount_to_scroll = float_amount;
12342 if (amount_to_scroll == 0 && float_amount > 0)
12343 amount_to_scroll = 1;
12344 }
12345 }
12346
12347 if (amount_to_scroll <= 0)
12348 return SCROLLING_FAILED;
12349
12350 move_it_vertically_backward (&it, amount_to_scroll);
12351 startp = it.current.pos;
12352 }
12353 }
12354
12355 /* Run window scroll functions. */
12356 startp = run_window_scroll_functions (window, startp);
12357
12358 /* Display the window. Give up if new fonts are loaded, or if point
12359 doesn't appear. */
12360 if (!try_window (window, startp, 0))
12361 rc = SCROLLING_NEED_LARGER_MATRICES;
12362 else if (w->cursor.vpos < 0)
12363 {
12364 clear_glyph_matrix (w->desired_matrix);
12365 rc = SCROLLING_FAILED;
12366 }
12367 else
12368 {
12369 /* Maybe forget recorded base line for line number display. */
12370 if (!just_this_one_p
12371 || current_buffer->clip_changed
12372 || BEG_UNCHANGED < CHARPOS (startp))
12373 w->base_line_number = Qnil;
12374
12375 /* If cursor ends up on a partially visible line,
12376 treat that as being off the bottom of the screen. */
12377 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12378 {
12379 clear_glyph_matrix (w->desired_matrix);
12380 ++extra_scroll_margin_lines;
12381 goto too_near_end;
12382 }
12383 rc = SCROLLING_SUCCESS;
12384 }
12385
12386 return rc;
12387 }
12388
12389
12390 /* Compute a suitable window start for window W if display of W starts
12391 on a continuation line. Value is non-zero if a new window start
12392 was computed.
12393
12394 The new window start will be computed, based on W's width, starting
12395 from the start of the continued line. It is the start of the
12396 screen line with the minimum distance from the old start W->start. */
12397
12398 static int
12399 compute_window_start_on_continuation_line (w)
12400 struct window *w;
12401 {
12402 struct text_pos pos, start_pos;
12403 int window_start_changed_p = 0;
12404
12405 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12406
12407 /* If window start is on a continuation line... Window start may be
12408 < BEGV in case there's invisible text at the start of the
12409 buffer (M-x rmail, for example). */
12410 if (CHARPOS (start_pos) > BEGV
12411 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12412 {
12413 struct it it;
12414 struct glyph_row *row;
12415
12416 /* Handle the case that the window start is out of range. */
12417 if (CHARPOS (start_pos) < BEGV)
12418 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12419 else if (CHARPOS (start_pos) > ZV)
12420 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12421
12422 /* Find the start of the continued line. This should be fast
12423 because scan_buffer is fast (newline cache). */
12424 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12425 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12426 row, DEFAULT_FACE_ID);
12427 reseat_at_previous_visible_line_start (&it);
12428
12429 /* If the line start is "too far" away from the window start,
12430 say it takes too much time to compute a new window start. */
12431 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12432 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12433 {
12434 int min_distance, distance;
12435
12436 /* Move forward by display lines to find the new window
12437 start. If window width was enlarged, the new start can
12438 be expected to be > the old start. If window width was
12439 decreased, the new window start will be < the old start.
12440 So, we're looking for the display line start with the
12441 minimum distance from the old window start. */
12442 pos = it.current.pos;
12443 min_distance = INFINITY;
12444 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12445 distance < min_distance)
12446 {
12447 min_distance = distance;
12448 pos = it.current.pos;
12449 move_it_by_lines (&it, 1, 0);
12450 }
12451
12452 /* Set the window start there. */
12453 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12454 window_start_changed_p = 1;
12455 }
12456 }
12457
12458 return window_start_changed_p;
12459 }
12460
12461
12462 /* Try cursor movement in case text has not changed in window WINDOW,
12463 with window start STARTP. Value is
12464
12465 CURSOR_MOVEMENT_SUCCESS if successful
12466
12467 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12468
12469 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12470 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12471 we want to scroll as if scroll-step were set to 1. See the code.
12472
12473 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12474 which case we have to abort this redisplay, and adjust matrices
12475 first. */
12476
12477 enum
12478 {
12479 CURSOR_MOVEMENT_SUCCESS,
12480 CURSOR_MOVEMENT_CANNOT_BE_USED,
12481 CURSOR_MOVEMENT_MUST_SCROLL,
12482 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12483 };
12484
12485 static int
12486 try_cursor_movement (window, startp, scroll_step)
12487 Lisp_Object window;
12488 struct text_pos startp;
12489 int *scroll_step;
12490 {
12491 struct window *w = XWINDOW (window);
12492 struct frame *f = XFRAME (w->frame);
12493 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12494
12495 #if GLYPH_DEBUG
12496 if (inhibit_try_cursor_movement)
12497 return rc;
12498 #endif
12499
12500 /* Handle case where text has not changed, only point, and it has
12501 not moved off the frame. */
12502 if (/* Point may be in this window. */
12503 PT >= CHARPOS (startp)
12504 /* Selective display hasn't changed. */
12505 && !current_buffer->clip_changed
12506 /* Function force-mode-line-update is used to force a thorough
12507 redisplay. It sets either windows_or_buffers_changed or
12508 update_mode_lines. So don't take a shortcut here for these
12509 cases. */
12510 && !update_mode_lines
12511 && !windows_or_buffers_changed
12512 && !cursor_type_changed
12513 /* Can't use this case if highlighting a region. When a
12514 region exists, cursor movement has to do more than just
12515 set the cursor. */
12516 && !(!NILP (Vtransient_mark_mode)
12517 && !NILP (current_buffer->mark_active))
12518 && NILP (w->region_showing)
12519 && NILP (Vshow_trailing_whitespace)
12520 /* Right after splitting windows, last_point may be nil. */
12521 && INTEGERP (w->last_point)
12522 /* This code is not used for mini-buffer for the sake of the case
12523 of redisplaying to replace an echo area message; since in
12524 that case the mini-buffer contents per se are usually
12525 unchanged. This code is of no real use in the mini-buffer
12526 since the handling of this_line_start_pos, etc., in redisplay
12527 handles the same cases. */
12528 && !EQ (window, minibuf_window)
12529 /* When splitting windows or for new windows, it happens that
12530 redisplay is called with a nil window_end_vpos or one being
12531 larger than the window. This should really be fixed in
12532 window.c. I don't have this on my list, now, so we do
12533 approximately the same as the old redisplay code. --gerd. */
12534 && INTEGERP (w->window_end_vpos)
12535 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12536 && (FRAME_WINDOW_P (f)
12537 || !overlay_arrow_in_current_buffer_p ()))
12538 {
12539 int this_scroll_margin, top_scroll_margin;
12540 struct glyph_row *row = NULL;
12541
12542 #if GLYPH_DEBUG
12543 debug_method_add (w, "cursor movement");
12544 #endif
12545
12546 /* Scroll if point within this distance from the top or bottom
12547 of the window. This is a pixel value. */
12548 this_scroll_margin = max (0, scroll_margin);
12549 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12550 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12551
12552 top_scroll_margin = this_scroll_margin;
12553 if (WINDOW_WANTS_HEADER_LINE_P (w))
12554 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12555
12556 /* Start with the row the cursor was displayed during the last
12557 not paused redisplay. Give up if that row is not valid. */
12558 if (w->last_cursor.vpos < 0
12559 || w->last_cursor.vpos >= w->current_matrix->nrows)
12560 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12561 else
12562 {
12563 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12564 if (row->mode_line_p)
12565 ++row;
12566 if (!row->enabled_p)
12567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12568 }
12569
12570 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12571 {
12572 int scroll_p = 0;
12573 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12574
12575 if (PT > XFASTINT (w->last_point))
12576 {
12577 /* Point has moved forward. */
12578 while (MATRIX_ROW_END_CHARPOS (row) < PT
12579 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12580 {
12581 xassert (row->enabled_p);
12582 ++row;
12583 }
12584
12585 /* The end position of a row equals the start position
12586 of the next row. If PT is there, we would rather
12587 display it in the next line. */
12588 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12589 && MATRIX_ROW_END_CHARPOS (row) == PT
12590 && !cursor_row_p (w, row))
12591 ++row;
12592
12593 /* If within the scroll margin, scroll. Note that
12594 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12595 the next line would be drawn, and that
12596 this_scroll_margin can be zero. */
12597 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12598 || PT > MATRIX_ROW_END_CHARPOS (row)
12599 /* Line is completely visible last line in window
12600 and PT is to be set in the next line. */
12601 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12602 && PT == MATRIX_ROW_END_CHARPOS (row)
12603 && !row->ends_at_zv_p
12604 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12605 scroll_p = 1;
12606 }
12607 else if (PT < XFASTINT (w->last_point))
12608 {
12609 /* Cursor has to be moved backward. Note that PT >=
12610 CHARPOS (startp) because of the outer if-statement. */
12611 while (!row->mode_line_p
12612 && (MATRIX_ROW_START_CHARPOS (row) > PT
12613 || (MATRIX_ROW_START_CHARPOS (row) == PT
12614 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12615 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12616 row > w->current_matrix->rows
12617 && (row-1)->ends_in_newline_from_string_p))))
12618 && (row->y > top_scroll_margin
12619 || CHARPOS (startp) == BEGV))
12620 {
12621 xassert (row->enabled_p);
12622 --row;
12623 }
12624
12625 /* Consider the following case: Window starts at BEGV,
12626 there is invisible, intangible text at BEGV, so that
12627 display starts at some point START > BEGV. It can
12628 happen that we are called with PT somewhere between
12629 BEGV and START. Try to handle that case. */
12630 if (row < w->current_matrix->rows
12631 || row->mode_line_p)
12632 {
12633 row = w->current_matrix->rows;
12634 if (row->mode_line_p)
12635 ++row;
12636 }
12637
12638 /* Due to newlines in overlay strings, we may have to
12639 skip forward over overlay strings. */
12640 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12641 && MATRIX_ROW_END_CHARPOS (row) == PT
12642 && !cursor_row_p (w, row))
12643 ++row;
12644
12645 /* If within the scroll margin, scroll. */
12646 if (row->y < top_scroll_margin
12647 && CHARPOS (startp) != BEGV)
12648 scroll_p = 1;
12649 }
12650 else
12651 {
12652 /* Cursor did not move. So don't scroll even if cursor line
12653 is partially visible, as it was so before. */
12654 rc = CURSOR_MOVEMENT_SUCCESS;
12655 }
12656
12657 if (PT < MATRIX_ROW_START_CHARPOS (row)
12658 || PT > MATRIX_ROW_END_CHARPOS (row))
12659 {
12660 /* if PT is not in the glyph row, give up. */
12661 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12662 }
12663 else if (rc != CURSOR_MOVEMENT_SUCCESS
12664 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12665 && make_cursor_line_fully_visible_p)
12666 {
12667 if (PT == MATRIX_ROW_END_CHARPOS (row)
12668 && !row->ends_at_zv_p
12669 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12670 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12671 else if (row->height > window_box_height (w))
12672 {
12673 /* If we end up in a partially visible line, let's
12674 make it fully visible, except when it's taller
12675 than the window, in which case we can't do much
12676 about it. */
12677 *scroll_step = 1;
12678 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12679 }
12680 else
12681 {
12682 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12683 if (!cursor_row_fully_visible_p (w, 0, 1))
12684 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12685 else
12686 rc = CURSOR_MOVEMENT_SUCCESS;
12687 }
12688 }
12689 else if (scroll_p)
12690 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12691 else
12692 {
12693 do
12694 {
12695 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12696 {
12697 rc = CURSOR_MOVEMENT_SUCCESS;
12698 break;
12699 }
12700 ++row;
12701 }
12702 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12703 && MATRIX_ROW_START_CHARPOS (row) == PT
12704 && cursor_row_p (w, row));
12705 }
12706 }
12707 }
12708
12709 return rc;
12710 }
12711
12712 void
12713 set_vertical_scroll_bar (w)
12714 struct window *w;
12715 {
12716 int start, end, whole;
12717
12718 /* Calculate the start and end positions for the current window.
12719 At some point, it would be nice to choose between scrollbars
12720 which reflect the whole buffer size, with special markers
12721 indicating narrowing, and scrollbars which reflect only the
12722 visible region.
12723
12724 Note that mini-buffers sometimes aren't displaying any text. */
12725 if (!MINI_WINDOW_P (w)
12726 || (w == XWINDOW (minibuf_window)
12727 && NILP (echo_area_buffer[0])))
12728 {
12729 struct buffer *buf = XBUFFER (w->buffer);
12730 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12731 start = marker_position (w->start) - BUF_BEGV (buf);
12732 /* I don't think this is guaranteed to be right. For the
12733 moment, we'll pretend it is. */
12734 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12735
12736 if (end < start)
12737 end = start;
12738 if (whole < (end - start))
12739 whole = end - start;
12740 }
12741 else
12742 start = end = whole = 0;
12743
12744 /* Indicate what this scroll bar ought to be displaying now. */
12745 set_vertical_scroll_bar_hook (w, end - start, whole, start);
12746 }
12747
12748
12749 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
12750 selected_window is redisplayed.
12751
12752 We can return without actually redisplaying the window if
12753 fonts_changed_p is nonzero. In that case, redisplay_internal will
12754 retry. */
12755
12756 static void
12757 redisplay_window (window, just_this_one_p)
12758 Lisp_Object window;
12759 int just_this_one_p;
12760 {
12761 struct window *w = XWINDOW (window);
12762 struct frame *f = XFRAME (w->frame);
12763 struct buffer *buffer = XBUFFER (w->buffer);
12764 struct buffer *old = current_buffer;
12765 struct text_pos lpoint, opoint, startp;
12766 int update_mode_line;
12767 int tem;
12768 struct it it;
12769 /* Record it now because it's overwritten. */
12770 int current_matrix_up_to_date_p = 0;
12771 int used_current_matrix_p = 0;
12772 /* This is less strict than current_matrix_up_to_date_p.
12773 It indictes that the buffer contents and narrowing are unchanged. */
12774 int buffer_unchanged_p = 0;
12775 int temp_scroll_step = 0;
12776 int count = SPECPDL_INDEX ();
12777 int rc;
12778 int centering_position = -1;
12779 int last_line_misfit = 0;
12780
12781 SET_TEXT_POS (lpoint, PT, PT_BYTE);
12782 opoint = lpoint;
12783
12784 /* W must be a leaf window here. */
12785 xassert (!NILP (w->buffer));
12786 #if GLYPH_DEBUG
12787 *w->desired_matrix->method = 0;
12788 #endif
12789
12790 specbind (Qinhibit_point_motion_hooks, Qt);
12791
12792 reconsider_clip_changes (w, buffer);
12793
12794 /* Has the mode line to be updated? */
12795 update_mode_line = (!NILP (w->update_mode_line)
12796 || update_mode_lines
12797 || buffer->clip_changed
12798 || buffer->prevent_redisplay_optimizations_p);
12799
12800 if (MINI_WINDOW_P (w))
12801 {
12802 if (w == XWINDOW (echo_area_window)
12803 && !NILP (echo_area_buffer[0]))
12804 {
12805 if (update_mode_line)
12806 /* We may have to update a tty frame's menu bar or a
12807 tool-bar. Example `M-x C-h C-h C-g'. */
12808 goto finish_menu_bars;
12809 else
12810 /* We've already displayed the echo area glyphs in this window. */
12811 goto finish_scroll_bars;
12812 }
12813 else if ((w != XWINDOW (minibuf_window)
12814 || minibuf_level == 0)
12815 /* When buffer is nonempty, redisplay window normally. */
12816 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
12817 /* Quail displays non-mini buffers in minibuffer window.
12818 In that case, redisplay the window normally. */
12819 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
12820 {
12821 /* W is a mini-buffer window, but it's not active, so clear
12822 it. */
12823 int yb = window_text_bottom_y (w);
12824 struct glyph_row *row;
12825 int y;
12826
12827 for (y = 0, row = w->desired_matrix->rows;
12828 y < yb;
12829 y += row->height, ++row)
12830 blank_row (w, row, y);
12831 goto finish_scroll_bars;
12832 }
12833
12834 clear_glyph_matrix (w->desired_matrix);
12835 }
12836
12837 /* Otherwise set up data on this window; select its buffer and point
12838 value. */
12839 /* Really select the buffer, for the sake of buffer-local
12840 variables. */
12841 set_buffer_internal_1 (XBUFFER (w->buffer));
12842 SET_TEXT_POS (opoint, PT, PT_BYTE);
12843
12844 current_matrix_up_to_date_p
12845 = (!NILP (w->window_end_valid)
12846 && !current_buffer->clip_changed
12847 && !current_buffer->prevent_redisplay_optimizations_p
12848 && XFASTINT (w->last_modified) >= MODIFF
12849 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12850
12851 buffer_unchanged_p
12852 = (!NILP (w->window_end_valid)
12853 && !current_buffer->clip_changed
12854 && XFASTINT (w->last_modified) >= MODIFF
12855 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12856
12857 /* When windows_or_buffers_changed is non-zero, we can't rely on
12858 the window end being valid, so set it to nil there. */
12859 if (windows_or_buffers_changed)
12860 {
12861 /* If window starts on a continuation line, maybe adjust the
12862 window start in case the window's width changed. */
12863 if (XMARKER (w->start)->buffer == current_buffer)
12864 compute_window_start_on_continuation_line (w);
12865
12866 w->window_end_valid = Qnil;
12867 }
12868
12869 /* Some sanity checks. */
12870 CHECK_WINDOW_END (w);
12871 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
12872 abort ();
12873 if (BYTEPOS (opoint) < CHARPOS (opoint))
12874 abort ();
12875
12876 /* If %c is in mode line, update it if needed. */
12877 if (!NILP (w->column_number_displayed)
12878 /* This alternative quickly identifies a common case
12879 where no change is needed. */
12880 && !(PT == XFASTINT (w->last_point)
12881 && XFASTINT (w->last_modified) >= MODIFF
12882 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12883 && (XFASTINT (w->column_number_displayed)
12884 != (int) current_column ())) /* iftc */
12885 update_mode_line = 1;
12886
12887 /* Count number of windows showing the selected buffer. An indirect
12888 buffer counts as its base buffer. */
12889 if (!just_this_one_p)
12890 {
12891 struct buffer *current_base, *window_base;
12892 current_base = current_buffer;
12893 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
12894 if (current_base->base_buffer)
12895 current_base = current_base->base_buffer;
12896 if (window_base->base_buffer)
12897 window_base = window_base->base_buffer;
12898 if (current_base == window_base)
12899 buffer_shared++;
12900 }
12901
12902 /* Point refers normally to the selected window. For any other
12903 window, set up appropriate value. */
12904 if (!EQ (window, selected_window))
12905 {
12906 int new_pt = XMARKER (w->pointm)->charpos;
12907 int new_pt_byte = marker_byte_position (w->pointm);
12908 if (new_pt < BEGV)
12909 {
12910 new_pt = BEGV;
12911 new_pt_byte = BEGV_BYTE;
12912 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
12913 }
12914 else if (new_pt > (ZV - 1))
12915 {
12916 new_pt = ZV;
12917 new_pt_byte = ZV_BYTE;
12918 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
12919 }
12920
12921 /* We don't use SET_PT so that the point-motion hooks don't run. */
12922 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
12923 }
12924
12925 /* If any of the character widths specified in the display table
12926 have changed, invalidate the width run cache. It's true that
12927 this may be a bit late to catch such changes, but the rest of
12928 redisplay goes (non-fatally) haywire when the display table is
12929 changed, so why should we worry about doing any better? */
12930 if (current_buffer->width_run_cache)
12931 {
12932 struct Lisp_Char_Table *disptab = buffer_display_table ();
12933
12934 if (! disptab_matches_widthtab (disptab,
12935 XVECTOR (current_buffer->width_table)))
12936 {
12937 invalidate_region_cache (current_buffer,
12938 current_buffer->width_run_cache,
12939 BEG, Z);
12940 recompute_width_table (current_buffer, disptab);
12941 }
12942 }
12943
12944 /* If window-start is screwed up, choose a new one. */
12945 if (XMARKER (w->start)->buffer != current_buffer)
12946 goto recenter;
12947
12948 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12949
12950 /* If someone specified a new starting point but did not insist,
12951 check whether it can be used. */
12952 if (!NILP (w->optional_new_start)
12953 && CHARPOS (startp) >= BEGV
12954 && CHARPOS (startp) <= ZV)
12955 {
12956 w->optional_new_start = Qnil;
12957 start_display (&it, w, startp);
12958 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12959 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12960 if (IT_CHARPOS (it) == PT)
12961 w->force_start = Qt;
12962 /* IT may overshoot PT if text at PT is invisible. */
12963 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
12964 w->force_start = Qt;
12965 }
12966
12967 /* Handle case where place to start displaying has been specified,
12968 unless the specified location is outside the accessible range. */
12969 if (!NILP (w->force_start)
12970 || w->frozen_window_start_p)
12971 {
12972 /* We set this later on if we have to adjust point. */
12973 int new_vpos = -1;
12974 int val;
12975
12976 w->force_start = Qnil;
12977 w->vscroll = 0;
12978 w->window_end_valid = Qnil;
12979
12980 /* Forget any recorded base line for line number display. */
12981 if (!buffer_unchanged_p)
12982 w->base_line_number = Qnil;
12983
12984 /* Redisplay the mode line. Select the buffer properly for that.
12985 Also, run the hook window-scroll-functions
12986 because we have scrolled. */
12987 /* Note, we do this after clearing force_start because
12988 if there's an error, it is better to forget about force_start
12989 than to get into an infinite loop calling the hook functions
12990 and having them get more errors. */
12991 if (!update_mode_line
12992 || ! NILP (Vwindow_scroll_functions))
12993 {
12994 update_mode_line = 1;
12995 w->update_mode_line = Qt;
12996 startp = run_window_scroll_functions (window, startp);
12997 }
12998
12999 w->last_modified = make_number (0);
13000 w->last_overlay_modified = make_number (0);
13001 if (CHARPOS (startp) < BEGV)
13002 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13003 else if (CHARPOS (startp) > ZV)
13004 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13005
13006 /* Redisplay, then check if cursor has been set during the
13007 redisplay. Give up if new fonts were loaded. */
13008 val = try_window (window, startp, 1);
13009 if (!val)
13010 {
13011 w->force_start = Qt;
13012 clear_glyph_matrix (w->desired_matrix);
13013 goto need_larger_matrices;
13014 }
13015 /* Point was outside the scroll margins. */
13016 if (val < 0)
13017 new_vpos = window_box_height (w) / 2;
13018
13019 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13020 {
13021 /* If point does not appear, try to move point so it does
13022 appear. The desired matrix has been built above, so we
13023 can use it here. */
13024 new_vpos = window_box_height (w) / 2;
13025 }
13026
13027 if (!cursor_row_fully_visible_p (w, 0, 0))
13028 {
13029 /* Point does appear, but on a line partly visible at end of window.
13030 Move it back to a fully-visible line. */
13031 new_vpos = window_box_height (w);
13032 }
13033
13034 /* If we need to move point for either of the above reasons,
13035 now actually do it. */
13036 if (new_vpos >= 0)
13037 {
13038 struct glyph_row *row;
13039
13040 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13041 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13042 ++row;
13043
13044 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13045 MATRIX_ROW_START_BYTEPOS (row));
13046
13047 if (w != XWINDOW (selected_window))
13048 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13049 else if (current_buffer == old)
13050 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13051
13052 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13053
13054 /* If we are highlighting the region, then we just changed
13055 the region, so redisplay to show it. */
13056 if (!NILP (Vtransient_mark_mode)
13057 && !NILP (current_buffer->mark_active))
13058 {
13059 clear_glyph_matrix (w->desired_matrix);
13060 if (!try_window (window, startp, 0))
13061 goto need_larger_matrices;
13062 }
13063 }
13064
13065 #if GLYPH_DEBUG
13066 debug_method_add (w, "forced window start");
13067 #endif
13068 goto done;
13069 }
13070
13071 /* Handle case where text has not changed, only point, and it has
13072 not moved off the frame, and we are not retrying after hscroll.
13073 (current_matrix_up_to_date_p is nonzero when retrying.) */
13074 if (current_matrix_up_to_date_p
13075 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13076 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13077 {
13078 switch (rc)
13079 {
13080 case CURSOR_MOVEMENT_SUCCESS:
13081 used_current_matrix_p = 1;
13082 goto done;
13083
13084 #if 0 /* try_cursor_movement never returns this value. */
13085 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13086 goto need_larger_matrices;
13087 #endif
13088
13089 case CURSOR_MOVEMENT_MUST_SCROLL:
13090 goto try_to_scroll;
13091
13092 default:
13093 abort ();
13094 }
13095 }
13096 /* If current starting point was originally the beginning of a line
13097 but no longer is, find a new starting point. */
13098 else if (!NILP (w->start_at_line_beg)
13099 && !(CHARPOS (startp) <= BEGV
13100 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13101 {
13102 #if GLYPH_DEBUG
13103 debug_method_add (w, "recenter 1");
13104 #endif
13105 goto recenter;
13106 }
13107
13108 /* Try scrolling with try_window_id. Value is > 0 if update has
13109 been done, it is -1 if we know that the same window start will
13110 not work. It is 0 if unsuccessful for some other reason. */
13111 else if ((tem = try_window_id (w)) != 0)
13112 {
13113 #if GLYPH_DEBUG
13114 debug_method_add (w, "try_window_id %d", tem);
13115 #endif
13116
13117 if (fonts_changed_p)
13118 goto need_larger_matrices;
13119 if (tem > 0)
13120 goto done;
13121
13122 /* Otherwise try_window_id has returned -1 which means that we
13123 don't want the alternative below this comment to execute. */
13124 }
13125 else if (CHARPOS (startp) >= BEGV
13126 && CHARPOS (startp) <= ZV
13127 && PT >= CHARPOS (startp)
13128 && (CHARPOS (startp) < ZV
13129 /* Avoid starting at end of buffer. */
13130 || CHARPOS (startp) == BEGV
13131 || (XFASTINT (w->last_modified) >= MODIFF
13132 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13133 {
13134
13135 /* If first window line is a continuation line, and window start
13136 is inside the modified region, but the first change is before
13137 current window start, we must select a new window start.*/
13138 if (NILP (w->start_at_line_beg)
13139 && CHARPOS (startp) > BEGV)
13140 {
13141 /* Make sure beg_unchanged and end_unchanged are up to date.
13142 Do it only if buffer has really changed. This may or may
13143 not have been done by try_window_id (see which) already. */
13144 if (MODIFF > SAVE_MODIFF
13145 /* This seems to happen sometimes after saving a buffer. */
13146 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
13147 {
13148 if (GPT - BEG < BEG_UNCHANGED)
13149 BEG_UNCHANGED = GPT - BEG;
13150 if (Z - GPT < END_UNCHANGED)
13151 END_UNCHANGED = Z - GPT;
13152 }
13153
13154 if (CHARPOS (startp) > BEG + BEG_UNCHANGED
13155 && CHARPOS (startp) <= Z - END_UNCHANGED)
13156 {
13157 /* There doesn't seems to be a simple way to find a new
13158 window start that is near the old window start, so
13159 we just recenter. */
13160 goto recenter;
13161 }
13162 }
13163
13164 #if GLYPH_DEBUG
13165 debug_method_add (w, "same window start");
13166 #endif
13167
13168 /* Try to redisplay starting at same place as before.
13169 If point has not moved off frame, accept the results. */
13170 if (!current_matrix_up_to_date_p
13171 /* Don't use try_window_reusing_current_matrix in this case
13172 because a window scroll function can have changed the
13173 buffer. */
13174 || !NILP (Vwindow_scroll_functions)
13175 || MINI_WINDOW_P (w)
13176 || !(used_current_matrix_p
13177 = try_window_reusing_current_matrix (w)))
13178 {
13179 IF_DEBUG (debug_method_add (w, "1"));
13180 if (try_window (window, startp, 1) < 0)
13181 /* -1 means we need to scroll.
13182 0 means we need new matrices, but fonts_changed_p
13183 is set in that case, so we will detect it below. */
13184 goto try_to_scroll;
13185 }
13186
13187 if (fonts_changed_p)
13188 goto need_larger_matrices;
13189
13190 if (w->cursor.vpos >= 0)
13191 {
13192 if (!just_this_one_p
13193 || current_buffer->clip_changed
13194 || BEG_UNCHANGED < CHARPOS (startp))
13195 /* Forget any recorded base line for line number display. */
13196 w->base_line_number = Qnil;
13197
13198 if (!cursor_row_fully_visible_p (w, 1, 0))
13199 {
13200 clear_glyph_matrix (w->desired_matrix);
13201 last_line_misfit = 1;
13202 }
13203 /* Drop through and scroll. */
13204 else
13205 goto done;
13206 }
13207 else
13208 clear_glyph_matrix (w->desired_matrix);
13209 }
13210
13211 try_to_scroll:
13212
13213 w->last_modified = make_number (0);
13214 w->last_overlay_modified = make_number (0);
13215
13216 /* Redisplay the mode line. Select the buffer properly for that. */
13217 if (!update_mode_line)
13218 {
13219 update_mode_line = 1;
13220 w->update_mode_line = Qt;
13221 }
13222
13223 /* Try to scroll by specified few lines. */
13224 if ((scroll_conservatively
13225 || scroll_step
13226 || temp_scroll_step
13227 || NUMBERP (current_buffer->scroll_up_aggressively)
13228 || NUMBERP (current_buffer->scroll_down_aggressively))
13229 && !current_buffer->clip_changed
13230 && CHARPOS (startp) >= BEGV
13231 && CHARPOS (startp) <= ZV)
13232 {
13233 /* The function returns -1 if new fonts were loaded, 1 if
13234 successful, 0 if not successful. */
13235 int rc = try_scrolling (window, just_this_one_p,
13236 scroll_conservatively,
13237 scroll_step,
13238 temp_scroll_step, last_line_misfit);
13239 switch (rc)
13240 {
13241 case SCROLLING_SUCCESS:
13242 goto done;
13243
13244 case SCROLLING_NEED_LARGER_MATRICES:
13245 goto need_larger_matrices;
13246
13247 case SCROLLING_FAILED:
13248 break;
13249
13250 default:
13251 abort ();
13252 }
13253 }
13254
13255 /* Finally, just choose place to start which centers point */
13256
13257 recenter:
13258 if (centering_position < 0)
13259 centering_position = window_box_height (w) / 2;
13260
13261 #if GLYPH_DEBUG
13262 debug_method_add (w, "recenter");
13263 #endif
13264
13265 /* w->vscroll = 0; */
13266
13267 /* Forget any previously recorded base line for line number display. */
13268 if (!buffer_unchanged_p)
13269 w->base_line_number = Qnil;
13270
13271 /* Move backward half the height of the window. */
13272 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13273 it.current_y = it.last_visible_y;
13274 move_it_vertically_backward (&it, centering_position);
13275 xassert (IT_CHARPOS (it) >= BEGV);
13276
13277 /* The function move_it_vertically_backward may move over more
13278 than the specified y-distance. If it->w is small, e.g. a
13279 mini-buffer window, we may end up in front of the window's
13280 display area. Start displaying at the start of the line
13281 containing PT in this case. */
13282 if (it.current_y <= 0)
13283 {
13284 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13285 move_it_vertically_backward (&it, 0);
13286 #if 0
13287 /* I think this assert is bogus if buffer contains
13288 invisible text or images. KFS. */
13289 xassert (IT_CHARPOS (it) <= PT);
13290 #endif
13291 it.current_y = 0;
13292 }
13293
13294 it.current_x = it.hpos = 0;
13295
13296 /* Set startp here explicitly in case that helps avoid an infinite loop
13297 in case the window-scroll-functions functions get errors. */
13298 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13299
13300 /* Run scroll hooks. */
13301 startp = run_window_scroll_functions (window, it.current.pos);
13302
13303 /* Redisplay the window. */
13304 if (!current_matrix_up_to_date_p
13305 || windows_or_buffers_changed
13306 || cursor_type_changed
13307 /* Don't use try_window_reusing_current_matrix in this case
13308 because it can have changed the buffer. */
13309 || !NILP (Vwindow_scroll_functions)
13310 || !just_this_one_p
13311 || MINI_WINDOW_P (w)
13312 || !(used_current_matrix_p
13313 = try_window_reusing_current_matrix (w)))
13314 try_window (window, startp, 0);
13315
13316 /* If new fonts have been loaded (due to fontsets), give up. We
13317 have to start a new redisplay since we need to re-adjust glyph
13318 matrices. */
13319 if (fonts_changed_p)
13320 goto need_larger_matrices;
13321
13322 /* If cursor did not appear assume that the middle of the window is
13323 in the first line of the window. Do it again with the next line.
13324 (Imagine a window of height 100, displaying two lines of height
13325 60. Moving back 50 from it->last_visible_y will end in the first
13326 line.) */
13327 if (w->cursor.vpos < 0)
13328 {
13329 if (!NILP (w->window_end_valid)
13330 && PT >= Z - XFASTINT (w->window_end_pos))
13331 {
13332 clear_glyph_matrix (w->desired_matrix);
13333 move_it_by_lines (&it, 1, 0);
13334 try_window (window, it.current.pos, 0);
13335 }
13336 else if (PT < IT_CHARPOS (it))
13337 {
13338 clear_glyph_matrix (w->desired_matrix);
13339 move_it_by_lines (&it, -1, 0);
13340 try_window (window, it.current.pos, 0);
13341 }
13342 else
13343 {
13344 /* Not much we can do about it. */
13345 }
13346 }
13347
13348 /* Consider the following case: Window starts at BEGV, there is
13349 invisible, intangible text at BEGV, so that display starts at
13350 some point START > BEGV. It can happen that we are called with
13351 PT somewhere between BEGV and START. Try to handle that case. */
13352 if (w->cursor.vpos < 0)
13353 {
13354 struct glyph_row *row = w->current_matrix->rows;
13355 if (row->mode_line_p)
13356 ++row;
13357 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13358 }
13359
13360 if (!cursor_row_fully_visible_p (w, 0, 0))
13361 {
13362 /* If vscroll is enabled, disable it and try again. */
13363 if (w->vscroll)
13364 {
13365 w->vscroll = 0;
13366 clear_glyph_matrix (w->desired_matrix);
13367 goto recenter;
13368 }
13369
13370 /* If centering point failed to make the whole line visible,
13371 put point at the top instead. That has to make the whole line
13372 visible, if it can be done. */
13373 if (centering_position == 0)
13374 goto done;
13375
13376 clear_glyph_matrix (w->desired_matrix);
13377 centering_position = 0;
13378 goto recenter;
13379 }
13380
13381 done:
13382
13383 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13384 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13385 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13386 ? Qt : Qnil);
13387
13388 /* Display the mode line, if we must. */
13389 if ((update_mode_line
13390 /* If window not full width, must redo its mode line
13391 if (a) the window to its side is being redone and
13392 (b) we do a frame-based redisplay. This is a consequence
13393 of how inverted lines are drawn in frame-based redisplay. */
13394 || (!just_this_one_p
13395 && !FRAME_WINDOW_P (f)
13396 && !WINDOW_FULL_WIDTH_P (w))
13397 /* Line number to display. */
13398 || INTEGERP (w->base_line_pos)
13399 /* Column number is displayed and different from the one displayed. */
13400 || (!NILP (w->column_number_displayed)
13401 && (XFASTINT (w->column_number_displayed)
13402 != (int) current_column ()))) /* iftc */
13403 /* This means that the window has a mode line. */
13404 && (WINDOW_WANTS_MODELINE_P (w)
13405 || WINDOW_WANTS_HEADER_LINE_P (w)))
13406 {
13407 display_mode_lines (w);
13408
13409 /* If mode line height has changed, arrange for a thorough
13410 immediate redisplay using the correct mode line height. */
13411 if (WINDOW_WANTS_MODELINE_P (w)
13412 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13413 {
13414 fonts_changed_p = 1;
13415 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13416 = DESIRED_MODE_LINE_HEIGHT (w);
13417 }
13418
13419 /* If top line height has changed, arrange for a thorough
13420 immediate redisplay using the correct mode line height. */
13421 if (WINDOW_WANTS_HEADER_LINE_P (w)
13422 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13423 {
13424 fonts_changed_p = 1;
13425 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13426 = DESIRED_HEADER_LINE_HEIGHT (w);
13427 }
13428
13429 if (fonts_changed_p)
13430 goto need_larger_matrices;
13431 }
13432
13433 if (!line_number_displayed
13434 && !BUFFERP (w->base_line_pos))
13435 {
13436 w->base_line_pos = Qnil;
13437 w->base_line_number = Qnil;
13438 }
13439
13440 finish_menu_bars:
13441
13442 /* When we reach a frame's selected window, redo the frame's menu bar. */
13443 if (update_mode_line
13444 && EQ (FRAME_SELECTED_WINDOW (f), window))
13445 {
13446 int redisplay_menu_p = 0;
13447 int redisplay_tool_bar_p = 0;
13448
13449 if (FRAME_WINDOW_P (f))
13450 {
13451 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13452 || defined (USE_GTK)
13453 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13454 #else
13455 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13456 #endif
13457 }
13458 else
13459 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13460
13461 if (redisplay_menu_p)
13462 display_menu_bar (w);
13463
13464 #ifdef HAVE_WINDOW_SYSTEM
13465 #ifdef USE_GTK
13466 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13467 #else
13468 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13469 && (FRAME_TOOL_BAR_LINES (f) > 0
13470 || !NILP (Vauto_resize_tool_bars));
13471
13472 #endif
13473
13474 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13475 {
13476 extern int ignore_mouse_drag_p;
13477 ignore_mouse_drag_p = 1;
13478 }
13479 #endif
13480 }
13481
13482 #ifdef HAVE_WINDOW_SYSTEM
13483 if (FRAME_WINDOW_P (f)
13484 && update_window_fringes (w, (just_this_one_p
13485 || (!used_current_matrix_p && !overlay_arrow_seen)
13486 || w->pseudo_window_p)))
13487 {
13488 update_begin (f);
13489 BLOCK_INPUT;
13490 if (draw_window_fringes (w, 1))
13491 x_draw_vertical_border (w);
13492 UNBLOCK_INPUT;
13493 update_end (f);
13494 }
13495 #endif /* HAVE_WINDOW_SYSTEM */
13496
13497 /* We go to this label, with fonts_changed_p nonzero,
13498 if it is necessary to try again using larger glyph matrices.
13499 We have to redeem the scroll bar even in this case,
13500 because the loop in redisplay_internal expects that. */
13501 need_larger_matrices:
13502 ;
13503 finish_scroll_bars:
13504
13505 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13506 {
13507 /* Set the thumb's position and size. */
13508 set_vertical_scroll_bar (w);
13509
13510 /* Note that we actually used the scroll bar attached to this
13511 window, so it shouldn't be deleted at the end of redisplay. */
13512 redeem_scroll_bar_hook (w);
13513 }
13514
13515 /* Restore current_buffer and value of point in it. */
13516 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13517 set_buffer_internal_1 (old);
13518 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13519
13520 unbind_to (count, Qnil);
13521 }
13522
13523
13524 /* Build the complete desired matrix of WINDOW with a window start
13525 buffer position POS.
13526
13527 Value is 1 if successful. It is zero if fonts were loaded during
13528 redisplay which makes re-adjusting glyph matrices necessary, and -1
13529 if point would appear in the scroll margins.
13530 (We check that only if CHECK_MARGINS is nonzero. */
13531
13532 int
13533 try_window (window, pos, check_margins)
13534 Lisp_Object window;
13535 struct text_pos pos;
13536 int check_margins;
13537 {
13538 struct window *w = XWINDOW (window);
13539 struct it it;
13540 struct glyph_row *last_text_row = NULL;
13541 struct frame *f = XFRAME (w->frame);
13542
13543 /* Clear any existing mouse-face highlights. */
13544 if (FRAME_WINDOW_P (f))
13545 {
13546 update_begin (f);
13547 rif->clear_window_mouse_face (w);
13548 update_end (f);
13549 }
13550
13551 /* Make POS the new window start. */
13552 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13553
13554 /* Mark cursor position as unknown. No overlay arrow seen. */
13555 w->cursor.vpos = -1;
13556 overlay_arrow_seen = 0;
13557
13558 /* Initialize iterator and info to start at POS. */
13559 start_display (&it, w, pos);
13560
13561 /* Display all lines of W. */
13562 while (it.current_y < it.last_visible_y)
13563 {
13564 if (display_line (&it))
13565 last_text_row = it.glyph_row - 1;
13566 if (fonts_changed_p)
13567 return 0;
13568 }
13569
13570 /* Don't let the cursor end in the scroll margins. */
13571 if (check_margins
13572 && !MINI_WINDOW_P (w))
13573 {
13574 int this_scroll_margin;
13575
13576 this_scroll_margin = max (0, scroll_margin);
13577 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13578 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13579
13580 if ((w->cursor.y >= 0 /* not vscrolled */
13581 && w->cursor.y < this_scroll_margin
13582 && CHARPOS (pos) > BEGV
13583 && IT_CHARPOS (it) < ZV)
13584 /* rms: considering make_cursor_line_fully_visible_p here
13585 seems to give wrong results. We don't want to recenter
13586 when the last line is partly visible, we want to allow
13587 that case to be handled in the usual way. */
13588 || (w->cursor.y + 1) > it.last_visible_y)
13589 {
13590 w->cursor.vpos = -1;
13591 clear_glyph_matrix (w->desired_matrix);
13592 return -1;
13593 }
13594 }
13595
13596 /* If bottom moved off end of frame, change mode line percentage. */
13597 if (XFASTINT (w->window_end_pos) <= 0
13598 && Z != IT_CHARPOS (it))
13599 w->update_mode_line = Qt;
13600
13601 /* Set window_end_pos to the offset of the last character displayed
13602 on the window from the end of current_buffer. Set
13603 window_end_vpos to its row number. */
13604 if (last_text_row)
13605 {
13606 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13607 w->window_end_bytepos
13608 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13609 w->window_end_pos
13610 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13611 w->window_end_vpos
13612 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13613 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13614 ->displays_text_p);
13615 }
13616 else
13617 {
13618 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13619 w->window_end_pos = make_number (Z - ZV);
13620 w->window_end_vpos = make_number (0);
13621 }
13622
13623 /* But that is not valid info until redisplay finishes. */
13624 w->window_end_valid = Qnil;
13625 return 1;
13626 }
13627
13628
13629 \f
13630 /************************************************************************
13631 Window redisplay reusing current matrix when buffer has not changed
13632 ************************************************************************/
13633
13634 /* Try redisplay of window W showing an unchanged buffer with a
13635 different window start than the last time it was displayed by
13636 reusing its current matrix. Value is non-zero if successful.
13637 W->start is the new window start. */
13638
13639 static int
13640 try_window_reusing_current_matrix (w)
13641 struct window *w;
13642 {
13643 struct frame *f = XFRAME (w->frame);
13644 struct glyph_row *row, *bottom_row;
13645 struct it it;
13646 struct run run;
13647 struct text_pos start, new_start;
13648 int nrows_scrolled, i;
13649 struct glyph_row *last_text_row;
13650 struct glyph_row *last_reused_text_row;
13651 struct glyph_row *start_row;
13652 int start_vpos, min_y, max_y;
13653
13654 #if GLYPH_DEBUG
13655 if (inhibit_try_window_reusing)
13656 return 0;
13657 #endif
13658
13659 if (/* This function doesn't handle terminal frames. */
13660 !FRAME_WINDOW_P (f)
13661 /* Don't try to reuse the display if windows have been split
13662 or such. */
13663 || windows_or_buffers_changed
13664 || cursor_type_changed)
13665 return 0;
13666
13667 /* Can't do this if region may have changed. */
13668 if ((!NILP (Vtransient_mark_mode)
13669 && !NILP (current_buffer->mark_active))
13670 || !NILP (w->region_showing)
13671 || !NILP (Vshow_trailing_whitespace))
13672 return 0;
13673
13674 /* If top-line visibility has changed, give up. */
13675 if (WINDOW_WANTS_HEADER_LINE_P (w)
13676 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13677 return 0;
13678
13679 /* Give up if old or new display is scrolled vertically. We could
13680 make this function handle this, but right now it doesn't. */
13681 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13682 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13683 return 0;
13684
13685 /* The variable new_start now holds the new window start. The old
13686 start `start' can be determined from the current matrix. */
13687 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13688 start = start_row->start.pos;
13689 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13690
13691 /* Clear the desired matrix for the display below. */
13692 clear_glyph_matrix (w->desired_matrix);
13693
13694 if (CHARPOS (new_start) <= CHARPOS (start))
13695 {
13696 int first_row_y;
13697
13698 /* Don't use this method if the display starts with an ellipsis
13699 displayed for invisible text. It's not easy to handle that case
13700 below, and it's certainly not worth the effort since this is
13701 not a frequent case. */
13702 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13703 return 0;
13704
13705 IF_DEBUG (debug_method_add (w, "twu1"));
13706
13707 /* Display up to a row that can be reused. The variable
13708 last_text_row is set to the last row displayed that displays
13709 text. Note that it.vpos == 0 if or if not there is a
13710 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13711 start_display (&it, w, new_start);
13712 first_row_y = it.current_y;
13713 w->cursor.vpos = -1;
13714 last_text_row = last_reused_text_row = NULL;
13715
13716 while (it.current_y < it.last_visible_y
13717 && !fonts_changed_p)
13718 {
13719 /* If we have reached into the characters in the START row,
13720 that means the line boundaries have changed. So we
13721 can't start copying with the row START. Maybe it will
13722 work to start copying with the following row. */
13723 while (IT_CHARPOS (it) > CHARPOS (start))
13724 {
13725 /* Advance to the next row as the "start". */
13726 start_row++;
13727 start = start_row->start.pos;
13728 /* If there are no more rows to try, or just one, give up. */
13729 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
13730 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
13731 || CHARPOS (start) == ZV)
13732 {
13733 clear_glyph_matrix (w->desired_matrix);
13734 return 0;
13735 }
13736
13737 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13738 }
13739 /* If we have reached alignment,
13740 we can copy the rest of the rows. */
13741 if (IT_CHARPOS (it) == CHARPOS (start))
13742 break;
13743
13744 if (display_line (&it))
13745 last_text_row = it.glyph_row - 1;
13746 }
13747
13748 /* A value of current_y < last_visible_y means that we stopped
13749 at the previous window start, which in turn means that we
13750 have at least one reusable row. */
13751 if (it.current_y < it.last_visible_y)
13752 {
13753 /* IT.vpos always starts from 0; it counts text lines. */
13754 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
13755
13756 /* Find PT if not already found in the lines displayed. */
13757 if (w->cursor.vpos < 0)
13758 {
13759 int dy = it.current_y - start_row->y;
13760
13761 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13762 row = row_containing_pos (w, PT, row, NULL, dy);
13763 if (row)
13764 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
13765 dy, nrows_scrolled);
13766 else
13767 {
13768 clear_glyph_matrix (w->desired_matrix);
13769 return 0;
13770 }
13771 }
13772
13773 /* Scroll the display. Do it before the current matrix is
13774 changed. The problem here is that update has not yet
13775 run, i.e. part of the current matrix is not up to date.
13776 scroll_run_hook will clear the cursor, and use the
13777 current matrix to get the height of the row the cursor is
13778 in. */
13779 run.current_y = start_row->y;
13780 run.desired_y = it.current_y;
13781 run.height = it.last_visible_y - it.current_y;
13782
13783 if (run.height > 0 && run.current_y != run.desired_y)
13784 {
13785 update_begin (f);
13786 rif->update_window_begin_hook (w);
13787 rif->clear_window_mouse_face (w);
13788 rif->scroll_run_hook (w, &run);
13789 rif->update_window_end_hook (w, 0, 0);
13790 update_end (f);
13791 }
13792
13793 /* Shift current matrix down by nrows_scrolled lines. */
13794 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13795 rotate_matrix (w->current_matrix,
13796 start_vpos,
13797 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
13798 nrows_scrolled);
13799
13800 /* Disable lines that must be updated. */
13801 for (i = 0; i < it.vpos; ++i)
13802 (start_row + i)->enabled_p = 0;
13803
13804 /* Re-compute Y positions. */
13805 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13806 max_y = it.last_visible_y;
13807 for (row = start_row + nrows_scrolled;
13808 row < bottom_row;
13809 ++row)
13810 {
13811 row->y = it.current_y;
13812 row->visible_height = row->height;
13813
13814 if (row->y < min_y)
13815 row->visible_height -= min_y - row->y;
13816 if (row->y + row->height > max_y)
13817 row->visible_height -= row->y + row->height - max_y;
13818 row->redraw_fringe_bitmaps_p = 1;
13819
13820 it.current_y += row->height;
13821
13822 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13823 last_reused_text_row = row;
13824 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
13825 break;
13826 }
13827
13828 /* Disable lines in the current matrix which are now
13829 below the window. */
13830 for (++row; row < bottom_row; ++row)
13831 row->enabled_p = row->mode_line_p = 0;
13832 }
13833
13834 /* Update window_end_pos etc.; last_reused_text_row is the last
13835 reused row from the current matrix containing text, if any.
13836 The value of last_text_row is the last displayed line
13837 containing text. */
13838 if (last_reused_text_row)
13839 {
13840 w->window_end_bytepos
13841 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
13842 w->window_end_pos
13843 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
13844 w->window_end_vpos
13845 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
13846 w->current_matrix));
13847 }
13848 else if (last_text_row)
13849 {
13850 w->window_end_bytepos
13851 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13852 w->window_end_pos
13853 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13854 w->window_end_vpos
13855 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13856 }
13857 else
13858 {
13859 /* This window must be completely empty. */
13860 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13861 w->window_end_pos = make_number (Z - ZV);
13862 w->window_end_vpos = make_number (0);
13863 }
13864 w->window_end_valid = Qnil;
13865
13866 /* Update hint: don't try scrolling again in update_window. */
13867 w->desired_matrix->no_scrolling_p = 1;
13868
13869 #if GLYPH_DEBUG
13870 debug_method_add (w, "try_window_reusing_current_matrix 1");
13871 #endif
13872 return 1;
13873 }
13874 else if (CHARPOS (new_start) > CHARPOS (start))
13875 {
13876 struct glyph_row *pt_row, *row;
13877 struct glyph_row *first_reusable_row;
13878 struct glyph_row *first_row_to_display;
13879 int dy;
13880 int yb = window_text_bottom_y (w);
13881
13882 /* Find the row starting at new_start, if there is one. Don't
13883 reuse a partially visible line at the end. */
13884 first_reusable_row = start_row;
13885 while (first_reusable_row->enabled_p
13886 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
13887 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13888 < CHARPOS (new_start)))
13889 ++first_reusable_row;
13890
13891 /* Give up if there is no row to reuse. */
13892 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
13893 || !first_reusable_row->enabled_p
13894 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13895 != CHARPOS (new_start)))
13896 return 0;
13897
13898 /* We can reuse fully visible rows beginning with
13899 first_reusable_row to the end of the window. Set
13900 first_row_to_display to the first row that cannot be reused.
13901 Set pt_row to the row containing point, if there is any. */
13902 pt_row = NULL;
13903 for (first_row_to_display = first_reusable_row;
13904 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
13905 ++first_row_to_display)
13906 {
13907 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
13908 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
13909 pt_row = first_row_to_display;
13910 }
13911
13912 /* Start displaying at the start of first_row_to_display. */
13913 xassert (first_row_to_display->y < yb);
13914 init_to_row_start (&it, w, first_row_to_display);
13915
13916 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
13917 - start_vpos);
13918 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
13919 - nrows_scrolled);
13920 it.current_y = (first_row_to_display->y - first_reusable_row->y
13921 + WINDOW_HEADER_LINE_HEIGHT (w));
13922
13923 /* Display lines beginning with first_row_to_display in the
13924 desired matrix. Set last_text_row to the last row displayed
13925 that displays text. */
13926 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
13927 if (pt_row == NULL)
13928 w->cursor.vpos = -1;
13929 last_text_row = NULL;
13930 while (it.current_y < it.last_visible_y && !fonts_changed_p)
13931 if (display_line (&it))
13932 last_text_row = it.glyph_row - 1;
13933
13934 /* Give up If point isn't in a row displayed or reused. */
13935 if (w->cursor.vpos < 0)
13936 {
13937 clear_glyph_matrix (w->desired_matrix);
13938 return 0;
13939 }
13940
13941 /* If point is in a reused row, adjust y and vpos of the cursor
13942 position. */
13943 if (pt_row)
13944 {
13945 w->cursor.vpos -= nrows_scrolled;
13946 w->cursor.y -= first_reusable_row->y - start_row->y;
13947 }
13948
13949 /* Scroll the display. */
13950 run.current_y = first_reusable_row->y;
13951 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
13952 run.height = it.last_visible_y - run.current_y;
13953 dy = run.current_y - run.desired_y;
13954
13955 if (run.height)
13956 {
13957 update_begin (f);
13958 rif->update_window_begin_hook (w);
13959 rif->clear_window_mouse_face (w);
13960 rif->scroll_run_hook (w, &run);
13961 rif->update_window_end_hook (w, 0, 0);
13962 update_end (f);
13963 }
13964
13965 /* Adjust Y positions of reused rows. */
13966 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13967 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13968 max_y = it.last_visible_y;
13969 for (row = first_reusable_row; row < first_row_to_display; ++row)
13970 {
13971 row->y -= dy;
13972 row->visible_height = row->height;
13973 if (row->y < min_y)
13974 row->visible_height -= min_y - row->y;
13975 if (row->y + row->height > max_y)
13976 row->visible_height -= row->y + row->height - max_y;
13977 row->redraw_fringe_bitmaps_p = 1;
13978 }
13979
13980 /* Scroll the current matrix. */
13981 xassert (nrows_scrolled > 0);
13982 rotate_matrix (w->current_matrix,
13983 start_vpos,
13984 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
13985 -nrows_scrolled);
13986
13987 /* Disable rows not reused. */
13988 for (row -= nrows_scrolled; row < bottom_row; ++row)
13989 row->enabled_p = 0;
13990
13991 /* Point may have moved to a different line, so we cannot assume that
13992 the previous cursor position is valid; locate the correct row. */
13993 if (pt_row)
13994 {
13995 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
13996 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
13997 row++)
13998 {
13999 w->cursor.vpos++;
14000 w->cursor.y = row->y;
14001 }
14002 if (row < bottom_row)
14003 {
14004 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14005 while (glyph->charpos < PT)
14006 {
14007 w->cursor.hpos++;
14008 w->cursor.x += glyph->pixel_width;
14009 glyph++;
14010 }
14011 }
14012 }
14013
14014 /* Adjust window end. A null value of last_text_row means that
14015 the window end is in reused rows which in turn means that
14016 only its vpos can have changed. */
14017 if (last_text_row)
14018 {
14019 w->window_end_bytepos
14020 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14021 w->window_end_pos
14022 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14023 w->window_end_vpos
14024 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14025 }
14026 else
14027 {
14028 w->window_end_vpos
14029 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14030 }
14031
14032 w->window_end_valid = Qnil;
14033 w->desired_matrix->no_scrolling_p = 1;
14034
14035 #if GLYPH_DEBUG
14036 debug_method_add (w, "try_window_reusing_current_matrix 2");
14037 #endif
14038 return 1;
14039 }
14040
14041 return 0;
14042 }
14043
14044
14045 \f
14046 /************************************************************************
14047 Window redisplay reusing current matrix when buffer has changed
14048 ************************************************************************/
14049
14050 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14051 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14052 int *, int *));
14053 static struct glyph_row *
14054 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14055 struct glyph_row *));
14056
14057
14058 /* Return the last row in MATRIX displaying text. If row START is
14059 non-null, start searching with that row. IT gives the dimensions
14060 of the display. Value is null if matrix is empty; otherwise it is
14061 a pointer to the row found. */
14062
14063 static struct glyph_row *
14064 find_last_row_displaying_text (matrix, it, start)
14065 struct glyph_matrix *matrix;
14066 struct it *it;
14067 struct glyph_row *start;
14068 {
14069 struct glyph_row *row, *row_found;
14070
14071 /* Set row_found to the last row in IT->w's current matrix
14072 displaying text. The loop looks funny but think of partially
14073 visible lines. */
14074 row_found = NULL;
14075 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14076 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14077 {
14078 xassert (row->enabled_p);
14079 row_found = row;
14080 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14081 break;
14082 ++row;
14083 }
14084
14085 return row_found;
14086 }
14087
14088
14089 /* Return the last row in the current matrix of W that is not affected
14090 by changes at the start of current_buffer that occurred since W's
14091 current matrix was built. Value is null if no such row exists.
14092
14093 BEG_UNCHANGED us the number of characters unchanged at the start of
14094 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14095 first changed character in current_buffer. Characters at positions <
14096 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14097 when the current matrix was built. */
14098
14099 static struct glyph_row *
14100 find_last_unchanged_at_beg_row (w)
14101 struct window *w;
14102 {
14103 int first_changed_pos = BEG + BEG_UNCHANGED;
14104 struct glyph_row *row;
14105 struct glyph_row *row_found = NULL;
14106 int yb = window_text_bottom_y (w);
14107
14108 /* Find the last row displaying unchanged text. */
14109 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14110 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14111 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14112 {
14113 if (/* If row ends before first_changed_pos, it is unchanged,
14114 except in some case. */
14115 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14116 /* When row ends in ZV and we write at ZV it is not
14117 unchanged. */
14118 && !row->ends_at_zv_p
14119 /* When first_changed_pos is the end of a continued line,
14120 row is not unchanged because it may be no longer
14121 continued. */
14122 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14123 && (row->continued_p
14124 || row->exact_window_width_line_p)))
14125 row_found = row;
14126
14127 /* Stop if last visible row. */
14128 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14129 break;
14130
14131 ++row;
14132 }
14133
14134 return row_found;
14135 }
14136
14137
14138 /* Find the first glyph row in the current matrix of W that is not
14139 affected by changes at the end of current_buffer since the
14140 time W's current matrix was built.
14141
14142 Return in *DELTA the number of chars by which buffer positions in
14143 unchanged text at the end of current_buffer must be adjusted.
14144
14145 Return in *DELTA_BYTES the corresponding number of bytes.
14146
14147 Value is null if no such row exists, i.e. all rows are affected by
14148 changes. */
14149
14150 static struct glyph_row *
14151 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14152 struct window *w;
14153 int *delta, *delta_bytes;
14154 {
14155 struct glyph_row *row;
14156 struct glyph_row *row_found = NULL;
14157
14158 *delta = *delta_bytes = 0;
14159
14160 /* Display must not have been paused, otherwise the current matrix
14161 is not up to date. */
14162 if (NILP (w->window_end_valid))
14163 abort ();
14164
14165 /* A value of window_end_pos >= END_UNCHANGED means that the window
14166 end is in the range of changed text. If so, there is no
14167 unchanged row at the end of W's current matrix. */
14168 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14169 return NULL;
14170
14171 /* Set row to the last row in W's current matrix displaying text. */
14172 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14173
14174 /* If matrix is entirely empty, no unchanged row exists. */
14175 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14176 {
14177 /* The value of row is the last glyph row in the matrix having a
14178 meaningful buffer position in it. The end position of row
14179 corresponds to window_end_pos. This allows us to translate
14180 buffer positions in the current matrix to current buffer
14181 positions for characters not in changed text. */
14182 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14183 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14184 int last_unchanged_pos, last_unchanged_pos_old;
14185 struct glyph_row *first_text_row
14186 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14187
14188 *delta = Z - Z_old;
14189 *delta_bytes = Z_BYTE - Z_BYTE_old;
14190
14191 /* Set last_unchanged_pos to the buffer position of the last
14192 character in the buffer that has not been changed. Z is the
14193 index + 1 of the last character in current_buffer, i.e. by
14194 subtracting END_UNCHANGED we get the index of the last
14195 unchanged character, and we have to add BEG to get its buffer
14196 position. */
14197 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14198 last_unchanged_pos_old = last_unchanged_pos - *delta;
14199
14200 /* Search backward from ROW for a row displaying a line that
14201 starts at a minimum position >= last_unchanged_pos_old. */
14202 for (; row > first_text_row; --row)
14203 {
14204 /* This used to abort, but it can happen.
14205 It is ok to just stop the search instead here. KFS. */
14206 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14207 break;
14208
14209 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14210 row_found = row;
14211 }
14212 }
14213
14214 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
14215 abort ();
14216
14217 return row_found;
14218 }
14219
14220
14221 /* Make sure that glyph rows in the current matrix of window W
14222 reference the same glyph memory as corresponding rows in the
14223 frame's frame matrix. This function is called after scrolling W's
14224 current matrix on a terminal frame in try_window_id and
14225 try_window_reusing_current_matrix. */
14226
14227 static void
14228 sync_frame_with_window_matrix_rows (w)
14229 struct window *w;
14230 {
14231 struct frame *f = XFRAME (w->frame);
14232 struct glyph_row *window_row, *window_row_end, *frame_row;
14233
14234 /* Preconditions: W must be a leaf window and full-width. Its frame
14235 must have a frame matrix. */
14236 xassert (NILP (w->hchild) && NILP (w->vchild));
14237 xassert (WINDOW_FULL_WIDTH_P (w));
14238 xassert (!FRAME_WINDOW_P (f));
14239
14240 /* If W is a full-width window, glyph pointers in W's current matrix
14241 have, by definition, to be the same as glyph pointers in the
14242 corresponding frame matrix. Note that frame matrices have no
14243 marginal areas (see build_frame_matrix). */
14244 window_row = w->current_matrix->rows;
14245 window_row_end = window_row + w->current_matrix->nrows;
14246 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14247 while (window_row < window_row_end)
14248 {
14249 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14250 struct glyph *end = window_row->glyphs[LAST_AREA];
14251
14252 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14253 frame_row->glyphs[TEXT_AREA] = start;
14254 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14255 frame_row->glyphs[LAST_AREA] = end;
14256
14257 /* Disable frame rows whose corresponding window rows have
14258 been disabled in try_window_id. */
14259 if (!window_row->enabled_p)
14260 frame_row->enabled_p = 0;
14261
14262 ++window_row, ++frame_row;
14263 }
14264 }
14265
14266
14267 /* Find the glyph row in window W containing CHARPOS. Consider all
14268 rows between START and END (not inclusive). END null means search
14269 all rows to the end of the display area of W. Value is the row
14270 containing CHARPOS or null. */
14271
14272 struct glyph_row *
14273 row_containing_pos (w, charpos, start, end, dy)
14274 struct window *w;
14275 int charpos;
14276 struct glyph_row *start, *end;
14277 int dy;
14278 {
14279 struct glyph_row *row = start;
14280 int last_y;
14281
14282 /* If we happen to start on a header-line, skip that. */
14283 if (row->mode_line_p)
14284 ++row;
14285
14286 if ((end && row >= end) || !row->enabled_p)
14287 return NULL;
14288
14289 last_y = window_text_bottom_y (w) - dy;
14290
14291 while (1)
14292 {
14293 /* Give up if we have gone too far. */
14294 if (end && row >= end)
14295 return NULL;
14296 /* This formerly returned if they were equal.
14297 I think that both quantities are of a "last plus one" type;
14298 if so, when they are equal, the row is within the screen. -- rms. */
14299 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14300 return NULL;
14301
14302 /* If it is in this row, return this row. */
14303 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14304 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14305 /* The end position of a row equals the start
14306 position of the next row. If CHARPOS is there, we
14307 would rather display it in the next line, except
14308 when this line ends in ZV. */
14309 && !row->ends_at_zv_p
14310 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14311 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14312 return row;
14313 ++row;
14314 }
14315 }
14316
14317
14318 /* Try to redisplay window W by reusing its existing display. W's
14319 current matrix must be up to date when this function is called,
14320 i.e. window_end_valid must not be nil.
14321
14322 Value is
14323
14324 1 if display has been updated
14325 0 if otherwise unsuccessful
14326 -1 if redisplay with same window start is known not to succeed
14327
14328 The following steps are performed:
14329
14330 1. Find the last row in the current matrix of W that is not
14331 affected by changes at the start of current_buffer. If no such row
14332 is found, give up.
14333
14334 2. Find the first row in W's current matrix that is not affected by
14335 changes at the end of current_buffer. Maybe there is no such row.
14336
14337 3. Display lines beginning with the row + 1 found in step 1 to the
14338 row found in step 2 or, if step 2 didn't find a row, to the end of
14339 the window.
14340
14341 4. If cursor is not known to appear on the window, give up.
14342
14343 5. If display stopped at the row found in step 2, scroll the
14344 display and current matrix as needed.
14345
14346 6. Maybe display some lines at the end of W, if we must. This can
14347 happen under various circumstances, like a partially visible line
14348 becoming fully visible, or because newly displayed lines are displayed
14349 in smaller font sizes.
14350
14351 7. Update W's window end information. */
14352
14353 static int
14354 try_window_id (w)
14355 struct window *w;
14356 {
14357 struct frame *f = XFRAME (w->frame);
14358 struct glyph_matrix *current_matrix = w->current_matrix;
14359 struct glyph_matrix *desired_matrix = w->desired_matrix;
14360 struct glyph_row *last_unchanged_at_beg_row;
14361 struct glyph_row *first_unchanged_at_end_row;
14362 struct glyph_row *row;
14363 struct glyph_row *bottom_row;
14364 int bottom_vpos;
14365 struct it it;
14366 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14367 struct text_pos start_pos;
14368 struct run run;
14369 int first_unchanged_at_end_vpos = 0;
14370 struct glyph_row *last_text_row, *last_text_row_at_end;
14371 struct text_pos start;
14372 int first_changed_charpos, last_changed_charpos;
14373
14374 #if GLYPH_DEBUG
14375 if (inhibit_try_window_id)
14376 return 0;
14377 #endif
14378
14379 /* This is handy for debugging. */
14380 #if 0
14381 #define GIVE_UP(X) \
14382 do { \
14383 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14384 return 0; \
14385 } while (0)
14386 #else
14387 #define GIVE_UP(X) return 0
14388 #endif
14389
14390 SET_TEXT_POS_FROM_MARKER (start, w->start);
14391
14392 /* Don't use this for mini-windows because these can show
14393 messages and mini-buffers, and we don't handle that here. */
14394 if (MINI_WINDOW_P (w))
14395 GIVE_UP (1);
14396
14397 /* This flag is used to prevent redisplay optimizations. */
14398 if (windows_or_buffers_changed || cursor_type_changed)
14399 GIVE_UP (2);
14400
14401 /* Verify that narrowing has not changed.
14402 Also verify that we were not told to prevent redisplay optimizations.
14403 It would be nice to further
14404 reduce the number of cases where this prevents try_window_id. */
14405 if (current_buffer->clip_changed
14406 || current_buffer->prevent_redisplay_optimizations_p)
14407 GIVE_UP (3);
14408
14409 /* Window must either use window-based redisplay or be full width. */
14410 if (!FRAME_WINDOW_P (f)
14411 && (!line_ins_del_ok
14412 || !WINDOW_FULL_WIDTH_P (w)))
14413 GIVE_UP (4);
14414
14415 /* Give up if point is not known NOT to appear in W. */
14416 if (PT < CHARPOS (start))
14417 GIVE_UP (5);
14418
14419 /* Another way to prevent redisplay optimizations. */
14420 if (XFASTINT (w->last_modified) == 0)
14421 GIVE_UP (6);
14422
14423 /* Verify that window is not hscrolled. */
14424 if (XFASTINT (w->hscroll) != 0)
14425 GIVE_UP (7);
14426
14427 /* Verify that display wasn't paused. */
14428 if (NILP (w->window_end_valid))
14429 GIVE_UP (8);
14430
14431 /* Can't use this if highlighting a region because a cursor movement
14432 will do more than just set the cursor. */
14433 if (!NILP (Vtransient_mark_mode)
14434 && !NILP (current_buffer->mark_active))
14435 GIVE_UP (9);
14436
14437 /* Likewise if highlighting trailing whitespace. */
14438 if (!NILP (Vshow_trailing_whitespace))
14439 GIVE_UP (11);
14440
14441 /* Likewise if showing a region. */
14442 if (!NILP (w->region_showing))
14443 GIVE_UP (10);
14444
14445 /* Can use this if overlay arrow position and or string have changed. */
14446 if (overlay_arrows_changed_p ())
14447 GIVE_UP (12);
14448
14449
14450 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14451 only if buffer has really changed. The reason is that the gap is
14452 initially at Z for freshly visited files. The code below would
14453 set end_unchanged to 0 in that case. */
14454 if (MODIFF > SAVE_MODIFF
14455 /* This seems to happen sometimes after saving a buffer. */
14456 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14457 {
14458 if (GPT - BEG < BEG_UNCHANGED)
14459 BEG_UNCHANGED = GPT - BEG;
14460 if (Z - GPT < END_UNCHANGED)
14461 END_UNCHANGED = Z - GPT;
14462 }
14463
14464 /* The position of the first and last character that has been changed. */
14465 first_changed_charpos = BEG + BEG_UNCHANGED;
14466 last_changed_charpos = Z - END_UNCHANGED;
14467
14468 /* If window starts after a line end, and the last change is in
14469 front of that newline, then changes don't affect the display.
14470 This case happens with stealth-fontification. Note that although
14471 the display is unchanged, glyph positions in the matrix have to
14472 be adjusted, of course. */
14473 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14474 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14475 && ((last_changed_charpos < CHARPOS (start)
14476 && CHARPOS (start) == BEGV)
14477 || (last_changed_charpos < CHARPOS (start) - 1
14478 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14479 {
14480 int Z_old, delta, Z_BYTE_old, delta_bytes;
14481 struct glyph_row *r0;
14482
14483 /* Compute how many chars/bytes have been added to or removed
14484 from the buffer. */
14485 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14486 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14487 delta = Z - Z_old;
14488 delta_bytes = Z_BYTE - Z_BYTE_old;
14489
14490 /* Give up if PT is not in the window. Note that it already has
14491 been checked at the start of try_window_id that PT is not in
14492 front of the window start. */
14493 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14494 GIVE_UP (13);
14495
14496 /* If window start is unchanged, we can reuse the whole matrix
14497 as is, after adjusting glyph positions. No need to compute
14498 the window end again, since its offset from Z hasn't changed. */
14499 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14500 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14501 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14502 /* PT must not be in a partially visible line. */
14503 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14504 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14505 {
14506 /* Adjust positions in the glyph matrix. */
14507 if (delta || delta_bytes)
14508 {
14509 struct glyph_row *r1
14510 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14511 increment_matrix_positions (w->current_matrix,
14512 MATRIX_ROW_VPOS (r0, current_matrix),
14513 MATRIX_ROW_VPOS (r1, current_matrix),
14514 delta, delta_bytes);
14515 }
14516
14517 /* Set the cursor. */
14518 row = row_containing_pos (w, PT, r0, NULL, 0);
14519 if (row)
14520 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14521 else
14522 abort ();
14523 return 1;
14524 }
14525 }
14526
14527 /* Handle the case that changes are all below what is displayed in
14528 the window, and that PT is in the window. This shortcut cannot
14529 be taken if ZV is visible in the window, and text has been added
14530 there that is visible in the window. */
14531 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14532 /* ZV is not visible in the window, or there are no
14533 changes at ZV, actually. */
14534 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14535 || first_changed_charpos == last_changed_charpos))
14536 {
14537 struct glyph_row *r0;
14538
14539 /* Give up if PT is not in the window. Note that it already has
14540 been checked at the start of try_window_id that PT is not in
14541 front of the window start. */
14542 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14543 GIVE_UP (14);
14544
14545 /* If window start is unchanged, we can reuse the whole matrix
14546 as is, without changing glyph positions since no text has
14547 been added/removed in front of the window end. */
14548 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14549 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14550 /* PT must not be in a partially visible line. */
14551 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14552 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14553 {
14554 /* We have to compute the window end anew since text
14555 can have been added/removed after it. */
14556 w->window_end_pos
14557 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14558 w->window_end_bytepos
14559 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14560
14561 /* Set the cursor. */
14562 row = row_containing_pos (w, PT, r0, NULL, 0);
14563 if (row)
14564 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14565 else
14566 abort ();
14567 return 2;
14568 }
14569 }
14570
14571 /* Give up if window start is in the changed area.
14572
14573 The condition used to read
14574
14575 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14576
14577 but why that was tested escapes me at the moment. */
14578 if (CHARPOS (start) >= first_changed_charpos
14579 && CHARPOS (start) <= last_changed_charpos)
14580 GIVE_UP (15);
14581
14582 /* Check that window start agrees with the start of the first glyph
14583 row in its current matrix. Check this after we know the window
14584 start is not in changed text, otherwise positions would not be
14585 comparable. */
14586 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14587 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14588 GIVE_UP (16);
14589
14590 /* Give up if the window ends in strings. Overlay strings
14591 at the end are difficult to handle, so don't try. */
14592 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14593 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14594 GIVE_UP (20);
14595
14596 /* Compute the position at which we have to start displaying new
14597 lines. Some of the lines at the top of the window might be
14598 reusable because they are not displaying changed text. Find the
14599 last row in W's current matrix not affected by changes at the
14600 start of current_buffer. Value is null if changes start in the
14601 first line of window. */
14602 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14603 if (last_unchanged_at_beg_row)
14604 {
14605 /* Avoid starting to display in the moddle of a character, a TAB
14606 for instance. This is easier than to set up the iterator
14607 exactly, and it's not a frequent case, so the additional
14608 effort wouldn't really pay off. */
14609 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14610 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14611 && last_unchanged_at_beg_row > w->current_matrix->rows)
14612 --last_unchanged_at_beg_row;
14613
14614 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14615 GIVE_UP (17);
14616
14617 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14618 GIVE_UP (18);
14619 start_pos = it.current.pos;
14620
14621 /* Start displaying new lines in the desired matrix at the same
14622 vpos we would use in the current matrix, i.e. below
14623 last_unchanged_at_beg_row. */
14624 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14625 current_matrix);
14626 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14627 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14628
14629 xassert (it.hpos == 0 && it.current_x == 0);
14630 }
14631 else
14632 {
14633 /* There are no reusable lines at the start of the window.
14634 Start displaying in the first text line. */
14635 start_display (&it, w, start);
14636 it.vpos = it.first_vpos;
14637 start_pos = it.current.pos;
14638 }
14639
14640 /* Find the first row that is not affected by changes at the end of
14641 the buffer. Value will be null if there is no unchanged row, in
14642 which case we must redisplay to the end of the window. delta
14643 will be set to the value by which buffer positions beginning with
14644 first_unchanged_at_end_row have to be adjusted due to text
14645 changes. */
14646 first_unchanged_at_end_row
14647 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14648 IF_DEBUG (debug_delta = delta);
14649 IF_DEBUG (debug_delta_bytes = delta_bytes);
14650
14651 /* Set stop_pos to the buffer position up to which we will have to
14652 display new lines. If first_unchanged_at_end_row != NULL, this
14653 is the buffer position of the start of the line displayed in that
14654 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14655 that we don't stop at a buffer position. */
14656 stop_pos = 0;
14657 if (first_unchanged_at_end_row)
14658 {
14659 xassert (last_unchanged_at_beg_row == NULL
14660 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14661
14662 /* If this is a continuation line, move forward to the next one
14663 that isn't. Changes in lines above affect this line.
14664 Caution: this may move first_unchanged_at_end_row to a row
14665 not displaying text. */
14666 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14667 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14668 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14669 < it.last_visible_y))
14670 ++first_unchanged_at_end_row;
14671
14672 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14673 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14674 >= it.last_visible_y))
14675 first_unchanged_at_end_row = NULL;
14676 else
14677 {
14678 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14679 + delta);
14680 first_unchanged_at_end_vpos
14681 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14682 xassert (stop_pos >= Z - END_UNCHANGED);
14683 }
14684 }
14685 else if (last_unchanged_at_beg_row == NULL)
14686 GIVE_UP (19);
14687
14688
14689 #if GLYPH_DEBUG
14690
14691 /* Either there is no unchanged row at the end, or the one we have
14692 now displays text. This is a necessary condition for the window
14693 end pos calculation at the end of this function. */
14694 xassert (first_unchanged_at_end_row == NULL
14695 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14696
14697 debug_last_unchanged_at_beg_vpos
14698 = (last_unchanged_at_beg_row
14699 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14700 : -1);
14701 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14702
14703 #endif /* GLYPH_DEBUG != 0 */
14704
14705
14706 /* Display new lines. Set last_text_row to the last new line
14707 displayed which has text on it, i.e. might end up as being the
14708 line where the window_end_vpos is. */
14709 w->cursor.vpos = -1;
14710 last_text_row = NULL;
14711 overlay_arrow_seen = 0;
14712 while (it.current_y < it.last_visible_y
14713 && !fonts_changed_p
14714 && (first_unchanged_at_end_row == NULL
14715 || IT_CHARPOS (it) < stop_pos))
14716 {
14717 if (display_line (&it))
14718 last_text_row = it.glyph_row - 1;
14719 }
14720
14721 if (fonts_changed_p)
14722 return -1;
14723
14724
14725 /* Compute differences in buffer positions, y-positions etc. for
14726 lines reused at the bottom of the window. Compute what we can
14727 scroll. */
14728 if (first_unchanged_at_end_row
14729 /* No lines reused because we displayed everything up to the
14730 bottom of the window. */
14731 && it.current_y < it.last_visible_y)
14732 {
14733 dvpos = (it.vpos
14734 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
14735 current_matrix));
14736 dy = it.current_y - first_unchanged_at_end_row->y;
14737 run.current_y = first_unchanged_at_end_row->y;
14738 run.desired_y = run.current_y + dy;
14739 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
14740 }
14741 else
14742 {
14743 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
14744 first_unchanged_at_end_row = NULL;
14745 }
14746 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
14747
14748
14749 /* Find the cursor if not already found. We have to decide whether
14750 PT will appear on this window (it sometimes doesn't, but this is
14751 not a very frequent case.) This decision has to be made before
14752 the current matrix is altered. A value of cursor.vpos < 0 means
14753 that PT is either in one of the lines beginning at
14754 first_unchanged_at_end_row or below the window. Don't care for
14755 lines that might be displayed later at the window end; as
14756 mentioned, this is not a frequent case. */
14757 if (w->cursor.vpos < 0)
14758 {
14759 /* Cursor in unchanged rows at the top? */
14760 if (PT < CHARPOS (start_pos)
14761 && last_unchanged_at_beg_row)
14762 {
14763 row = row_containing_pos (w, PT,
14764 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
14765 last_unchanged_at_beg_row + 1, 0);
14766 if (row)
14767 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14768 }
14769
14770 /* Start from first_unchanged_at_end_row looking for PT. */
14771 else if (first_unchanged_at_end_row)
14772 {
14773 row = row_containing_pos (w, PT - delta,
14774 first_unchanged_at_end_row, NULL, 0);
14775 if (row)
14776 set_cursor_from_row (w, row, w->current_matrix, delta,
14777 delta_bytes, dy, dvpos);
14778 }
14779
14780 /* Give up if cursor was not found. */
14781 if (w->cursor.vpos < 0)
14782 {
14783 clear_glyph_matrix (w->desired_matrix);
14784 return -1;
14785 }
14786 }
14787
14788 /* Don't let the cursor end in the scroll margins. */
14789 {
14790 int this_scroll_margin, cursor_height;
14791
14792 this_scroll_margin = max (0, scroll_margin);
14793 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14794 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
14795 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
14796
14797 if ((w->cursor.y < this_scroll_margin
14798 && CHARPOS (start) > BEGV)
14799 /* Old redisplay didn't take scroll margin into account at the bottom,
14800 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
14801 || (w->cursor.y + (make_cursor_line_fully_visible_p
14802 ? cursor_height + this_scroll_margin
14803 : 1)) > it.last_visible_y)
14804 {
14805 w->cursor.vpos = -1;
14806 clear_glyph_matrix (w->desired_matrix);
14807 return -1;
14808 }
14809 }
14810
14811 /* Scroll the display. Do it before changing the current matrix so
14812 that xterm.c doesn't get confused about where the cursor glyph is
14813 found. */
14814 if (dy && run.height)
14815 {
14816 update_begin (f);
14817
14818 if (FRAME_WINDOW_P (f))
14819 {
14820 rif->update_window_begin_hook (w);
14821 rif->clear_window_mouse_face (w);
14822 rif->scroll_run_hook (w, &run);
14823 rif->update_window_end_hook (w, 0, 0);
14824 }
14825 else
14826 {
14827 /* Terminal frame. In this case, dvpos gives the number of
14828 lines to scroll by; dvpos < 0 means scroll up. */
14829 int first_unchanged_at_end_vpos
14830 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
14831 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
14832 int end = (WINDOW_TOP_EDGE_LINE (w)
14833 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
14834 + window_internal_height (w));
14835
14836 /* Perform the operation on the screen. */
14837 if (dvpos > 0)
14838 {
14839 /* Scroll last_unchanged_at_beg_row to the end of the
14840 window down dvpos lines. */
14841 set_terminal_window (end);
14842
14843 /* On dumb terminals delete dvpos lines at the end
14844 before inserting dvpos empty lines. */
14845 if (!scroll_region_ok)
14846 ins_del_lines (end - dvpos, -dvpos);
14847
14848 /* Insert dvpos empty lines in front of
14849 last_unchanged_at_beg_row. */
14850 ins_del_lines (from, dvpos);
14851 }
14852 else if (dvpos < 0)
14853 {
14854 /* Scroll up last_unchanged_at_beg_vpos to the end of
14855 the window to last_unchanged_at_beg_vpos - |dvpos|. */
14856 set_terminal_window (end);
14857
14858 /* Delete dvpos lines in front of
14859 last_unchanged_at_beg_vpos. ins_del_lines will set
14860 the cursor to the given vpos and emit |dvpos| delete
14861 line sequences. */
14862 ins_del_lines (from + dvpos, dvpos);
14863
14864 /* On a dumb terminal insert dvpos empty lines at the
14865 end. */
14866 if (!scroll_region_ok)
14867 ins_del_lines (end + dvpos, -dvpos);
14868 }
14869
14870 set_terminal_window (0);
14871 }
14872
14873 update_end (f);
14874 }
14875
14876 /* Shift reused rows of the current matrix to the right position.
14877 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
14878 text. */
14879 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14880 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
14881 if (dvpos < 0)
14882 {
14883 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
14884 bottom_vpos, dvpos);
14885 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
14886 bottom_vpos, 0);
14887 }
14888 else if (dvpos > 0)
14889 {
14890 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
14891 bottom_vpos, dvpos);
14892 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
14893 first_unchanged_at_end_vpos + dvpos, 0);
14894 }
14895
14896 /* For frame-based redisplay, make sure that current frame and window
14897 matrix are in sync with respect to glyph memory. */
14898 if (!FRAME_WINDOW_P (f))
14899 sync_frame_with_window_matrix_rows (w);
14900
14901 /* Adjust buffer positions in reused rows. */
14902 if (delta)
14903 increment_matrix_positions (current_matrix,
14904 first_unchanged_at_end_vpos + dvpos,
14905 bottom_vpos, delta, delta_bytes);
14906
14907 /* Adjust Y positions. */
14908 if (dy)
14909 shift_glyph_matrix (w, current_matrix,
14910 first_unchanged_at_end_vpos + dvpos,
14911 bottom_vpos, dy);
14912
14913 if (first_unchanged_at_end_row)
14914 {
14915 first_unchanged_at_end_row += dvpos;
14916 if (first_unchanged_at_end_row->y >= it.last_visible_y
14917 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
14918 first_unchanged_at_end_row = NULL;
14919 }
14920
14921 /* If scrolling up, there may be some lines to display at the end of
14922 the window. */
14923 last_text_row_at_end = NULL;
14924 if (dy < 0)
14925 {
14926 /* Scrolling up can leave for example a partially visible line
14927 at the end of the window to be redisplayed. */
14928 /* Set last_row to the glyph row in the current matrix where the
14929 window end line is found. It has been moved up or down in
14930 the matrix by dvpos. */
14931 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
14932 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
14933
14934 /* If last_row is the window end line, it should display text. */
14935 xassert (last_row->displays_text_p);
14936
14937 /* If window end line was partially visible before, begin
14938 displaying at that line. Otherwise begin displaying with the
14939 line following it. */
14940 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
14941 {
14942 init_to_row_start (&it, w, last_row);
14943 it.vpos = last_vpos;
14944 it.current_y = last_row->y;
14945 }
14946 else
14947 {
14948 init_to_row_end (&it, w, last_row);
14949 it.vpos = 1 + last_vpos;
14950 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
14951 ++last_row;
14952 }
14953
14954 /* We may start in a continuation line. If so, we have to
14955 get the right continuation_lines_width and current_x. */
14956 it.continuation_lines_width = last_row->continuation_lines_width;
14957 it.hpos = it.current_x = 0;
14958
14959 /* Display the rest of the lines at the window end. */
14960 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14961 while (it.current_y < it.last_visible_y
14962 && !fonts_changed_p)
14963 {
14964 /* Is it always sure that the display agrees with lines in
14965 the current matrix? I don't think so, so we mark rows
14966 displayed invalid in the current matrix by setting their
14967 enabled_p flag to zero. */
14968 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
14969 if (display_line (&it))
14970 last_text_row_at_end = it.glyph_row - 1;
14971 }
14972 }
14973
14974 /* Update window_end_pos and window_end_vpos. */
14975 if (first_unchanged_at_end_row
14976 && !last_text_row_at_end)
14977 {
14978 /* Window end line if one of the preserved rows from the current
14979 matrix. Set row to the last row displaying text in current
14980 matrix starting at first_unchanged_at_end_row, after
14981 scrolling. */
14982 xassert (first_unchanged_at_end_row->displays_text_p);
14983 row = find_last_row_displaying_text (w->current_matrix, &it,
14984 first_unchanged_at_end_row);
14985 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
14986
14987 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14988 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14989 w->window_end_vpos
14990 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
14991 xassert (w->window_end_bytepos >= 0);
14992 IF_DEBUG (debug_method_add (w, "A"));
14993 }
14994 else if (last_text_row_at_end)
14995 {
14996 w->window_end_pos
14997 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
14998 w->window_end_bytepos
14999 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15000 w->window_end_vpos
15001 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15002 xassert (w->window_end_bytepos >= 0);
15003 IF_DEBUG (debug_method_add (w, "B"));
15004 }
15005 else if (last_text_row)
15006 {
15007 /* We have displayed either to the end of the window or at the
15008 end of the window, i.e. the last row with text is to be found
15009 in the desired matrix. */
15010 w->window_end_pos
15011 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15012 w->window_end_bytepos
15013 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15014 w->window_end_vpos
15015 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15016 xassert (w->window_end_bytepos >= 0);
15017 }
15018 else if (first_unchanged_at_end_row == NULL
15019 && last_text_row == NULL
15020 && last_text_row_at_end == NULL)
15021 {
15022 /* Displayed to end of window, but no line containing text was
15023 displayed. Lines were deleted at the end of the window. */
15024 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15025 int vpos = XFASTINT (w->window_end_vpos);
15026 struct glyph_row *current_row = current_matrix->rows + vpos;
15027 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15028
15029 for (row = NULL;
15030 row == NULL && vpos >= first_vpos;
15031 --vpos, --current_row, --desired_row)
15032 {
15033 if (desired_row->enabled_p)
15034 {
15035 if (desired_row->displays_text_p)
15036 row = desired_row;
15037 }
15038 else if (current_row->displays_text_p)
15039 row = current_row;
15040 }
15041
15042 xassert (row != NULL);
15043 w->window_end_vpos = make_number (vpos + 1);
15044 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15045 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15046 xassert (w->window_end_bytepos >= 0);
15047 IF_DEBUG (debug_method_add (w, "C"));
15048 }
15049 else
15050 abort ();
15051
15052 #if 0 /* This leads to problems, for instance when the cursor is
15053 at ZV, and the cursor line displays no text. */
15054 /* Disable rows below what's displayed in the window. This makes
15055 debugging easier. */
15056 enable_glyph_matrix_rows (current_matrix,
15057 XFASTINT (w->window_end_vpos) + 1,
15058 bottom_vpos, 0);
15059 #endif
15060
15061 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15062 debug_end_vpos = XFASTINT (w->window_end_vpos));
15063
15064 /* Record that display has not been completed. */
15065 w->window_end_valid = Qnil;
15066 w->desired_matrix->no_scrolling_p = 1;
15067 return 3;
15068
15069 #undef GIVE_UP
15070 }
15071
15072
15073 \f
15074 /***********************************************************************
15075 More debugging support
15076 ***********************************************************************/
15077
15078 #if GLYPH_DEBUG
15079
15080 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15081 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15082 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15083
15084
15085 /* Dump the contents of glyph matrix MATRIX on stderr.
15086
15087 GLYPHS 0 means don't show glyph contents.
15088 GLYPHS 1 means show glyphs in short form
15089 GLYPHS > 1 means show glyphs in long form. */
15090
15091 void
15092 dump_glyph_matrix (matrix, glyphs)
15093 struct glyph_matrix *matrix;
15094 int glyphs;
15095 {
15096 int i;
15097 for (i = 0; i < matrix->nrows; ++i)
15098 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15099 }
15100
15101
15102 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15103 the glyph row and area where the glyph comes from. */
15104
15105 void
15106 dump_glyph (row, glyph, area)
15107 struct glyph_row *row;
15108 struct glyph *glyph;
15109 int area;
15110 {
15111 if (glyph->type == CHAR_GLYPH)
15112 {
15113 fprintf (stderr,
15114 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15115 glyph - row->glyphs[TEXT_AREA],
15116 'C',
15117 glyph->charpos,
15118 (BUFFERP (glyph->object)
15119 ? 'B'
15120 : (STRINGP (glyph->object)
15121 ? 'S'
15122 : '-')),
15123 glyph->pixel_width,
15124 glyph->u.ch,
15125 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15126 ? glyph->u.ch
15127 : '.'),
15128 glyph->face_id,
15129 glyph->left_box_line_p,
15130 glyph->right_box_line_p);
15131 }
15132 else if (glyph->type == STRETCH_GLYPH)
15133 {
15134 fprintf (stderr,
15135 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15136 glyph - row->glyphs[TEXT_AREA],
15137 'S',
15138 glyph->charpos,
15139 (BUFFERP (glyph->object)
15140 ? 'B'
15141 : (STRINGP (glyph->object)
15142 ? 'S'
15143 : '-')),
15144 glyph->pixel_width,
15145 0,
15146 '.',
15147 glyph->face_id,
15148 glyph->left_box_line_p,
15149 glyph->right_box_line_p);
15150 }
15151 else if (glyph->type == IMAGE_GLYPH)
15152 {
15153 fprintf (stderr,
15154 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15155 glyph - row->glyphs[TEXT_AREA],
15156 'I',
15157 glyph->charpos,
15158 (BUFFERP (glyph->object)
15159 ? 'B'
15160 : (STRINGP (glyph->object)
15161 ? 'S'
15162 : '-')),
15163 glyph->pixel_width,
15164 glyph->u.img_id,
15165 '.',
15166 glyph->face_id,
15167 glyph->left_box_line_p,
15168 glyph->right_box_line_p);
15169 }
15170 else if (glyph->type == COMPOSITE_GLYPH)
15171 {
15172 fprintf (stderr,
15173 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15174 glyph - row->glyphs[TEXT_AREA],
15175 '+',
15176 glyph->charpos,
15177 (BUFFERP (glyph->object)
15178 ? 'B'
15179 : (STRINGP (glyph->object)
15180 ? 'S'
15181 : '-')),
15182 glyph->pixel_width,
15183 glyph->u.cmp_id,
15184 '.',
15185 glyph->face_id,
15186 glyph->left_box_line_p,
15187 glyph->right_box_line_p);
15188 }
15189 }
15190
15191
15192 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15193 GLYPHS 0 means don't show glyph contents.
15194 GLYPHS 1 means show glyphs in short form
15195 GLYPHS > 1 means show glyphs in long form. */
15196
15197 void
15198 dump_glyph_row (row, vpos, glyphs)
15199 struct glyph_row *row;
15200 int vpos, glyphs;
15201 {
15202 if (glyphs != 1)
15203 {
15204 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15205 fprintf (stderr, "======================================================================\n");
15206
15207 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15208 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15209 vpos,
15210 MATRIX_ROW_START_CHARPOS (row),
15211 MATRIX_ROW_END_CHARPOS (row),
15212 row->used[TEXT_AREA],
15213 row->contains_overlapping_glyphs_p,
15214 row->enabled_p,
15215 row->truncated_on_left_p,
15216 row->truncated_on_right_p,
15217 row->continued_p,
15218 MATRIX_ROW_CONTINUATION_LINE_P (row),
15219 row->displays_text_p,
15220 row->ends_at_zv_p,
15221 row->fill_line_p,
15222 row->ends_in_middle_of_char_p,
15223 row->starts_in_middle_of_char_p,
15224 row->mouse_face_p,
15225 row->x,
15226 row->y,
15227 row->pixel_width,
15228 row->height,
15229 row->visible_height,
15230 row->ascent,
15231 row->phys_ascent);
15232 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15233 row->end.overlay_string_index,
15234 row->continuation_lines_width);
15235 fprintf (stderr, "%9d %5d\n",
15236 CHARPOS (row->start.string_pos),
15237 CHARPOS (row->end.string_pos));
15238 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15239 row->end.dpvec_index);
15240 }
15241
15242 if (glyphs > 1)
15243 {
15244 int area;
15245
15246 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15247 {
15248 struct glyph *glyph = row->glyphs[area];
15249 struct glyph *glyph_end = glyph + row->used[area];
15250
15251 /* Glyph for a line end in text. */
15252 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15253 ++glyph_end;
15254
15255 if (glyph < glyph_end)
15256 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15257
15258 for (; glyph < glyph_end; ++glyph)
15259 dump_glyph (row, glyph, area);
15260 }
15261 }
15262 else if (glyphs == 1)
15263 {
15264 int area;
15265
15266 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15267 {
15268 char *s = (char *) alloca (row->used[area] + 1);
15269 int i;
15270
15271 for (i = 0; i < row->used[area]; ++i)
15272 {
15273 struct glyph *glyph = row->glyphs[area] + i;
15274 if (glyph->type == CHAR_GLYPH
15275 && glyph->u.ch < 0x80
15276 && glyph->u.ch >= ' ')
15277 s[i] = glyph->u.ch;
15278 else
15279 s[i] = '.';
15280 }
15281
15282 s[i] = '\0';
15283 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15284 }
15285 }
15286 }
15287
15288
15289 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15290 Sdump_glyph_matrix, 0, 1, "p",
15291 doc: /* Dump the current matrix of the selected window to stderr.
15292 Shows contents of glyph row structures. With non-nil
15293 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15294 glyphs in short form, otherwise show glyphs in long form. */)
15295 (glyphs)
15296 Lisp_Object glyphs;
15297 {
15298 struct window *w = XWINDOW (selected_window);
15299 struct buffer *buffer = XBUFFER (w->buffer);
15300
15301 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15302 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15303 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15304 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15305 fprintf (stderr, "=============================================\n");
15306 dump_glyph_matrix (w->current_matrix,
15307 NILP (glyphs) ? 0 : XINT (glyphs));
15308 return Qnil;
15309 }
15310
15311
15312 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15313 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15314 ()
15315 {
15316 struct frame *f = XFRAME (selected_frame);
15317 dump_glyph_matrix (f->current_matrix, 1);
15318 return Qnil;
15319 }
15320
15321
15322 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15323 doc: /* Dump glyph row ROW to stderr.
15324 GLYPH 0 means don't dump glyphs.
15325 GLYPH 1 means dump glyphs in short form.
15326 GLYPH > 1 or omitted means dump glyphs in long form. */)
15327 (row, glyphs)
15328 Lisp_Object row, glyphs;
15329 {
15330 struct glyph_matrix *matrix;
15331 int vpos;
15332
15333 CHECK_NUMBER (row);
15334 matrix = XWINDOW (selected_window)->current_matrix;
15335 vpos = XINT (row);
15336 if (vpos >= 0 && vpos < matrix->nrows)
15337 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15338 vpos,
15339 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15340 return Qnil;
15341 }
15342
15343
15344 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15345 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15346 GLYPH 0 means don't dump glyphs.
15347 GLYPH 1 means dump glyphs in short form.
15348 GLYPH > 1 or omitted means dump glyphs in long form. */)
15349 (row, glyphs)
15350 Lisp_Object row, glyphs;
15351 {
15352 struct frame *sf = SELECTED_FRAME ();
15353 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15354 int vpos;
15355
15356 CHECK_NUMBER (row);
15357 vpos = XINT (row);
15358 if (vpos >= 0 && vpos < m->nrows)
15359 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15360 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15361 return Qnil;
15362 }
15363
15364
15365 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15366 doc: /* Toggle tracing of redisplay.
15367 With ARG, turn tracing on if and only if ARG is positive. */)
15368 (arg)
15369 Lisp_Object arg;
15370 {
15371 if (NILP (arg))
15372 trace_redisplay_p = !trace_redisplay_p;
15373 else
15374 {
15375 arg = Fprefix_numeric_value (arg);
15376 trace_redisplay_p = XINT (arg) > 0;
15377 }
15378
15379 return Qnil;
15380 }
15381
15382
15383 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15384 doc: /* Like `format', but print result to stderr.
15385 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15386 (nargs, args)
15387 int nargs;
15388 Lisp_Object *args;
15389 {
15390 Lisp_Object s = Fformat (nargs, args);
15391 fprintf (stderr, "%s", SDATA (s));
15392 return Qnil;
15393 }
15394
15395 #endif /* GLYPH_DEBUG */
15396
15397
15398 \f
15399 /***********************************************************************
15400 Building Desired Matrix Rows
15401 ***********************************************************************/
15402
15403 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15404 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15405
15406 static struct glyph_row *
15407 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15408 struct window *w;
15409 Lisp_Object overlay_arrow_string;
15410 {
15411 struct frame *f = XFRAME (WINDOW_FRAME (w));
15412 struct buffer *buffer = XBUFFER (w->buffer);
15413 struct buffer *old = current_buffer;
15414 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15415 int arrow_len = SCHARS (overlay_arrow_string);
15416 const unsigned char *arrow_end = arrow_string + arrow_len;
15417 const unsigned char *p;
15418 struct it it;
15419 int multibyte_p;
15420 int n_glyphs_before;
15421
15422 set_buffer_temp (buffer);
15423 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15424 it.glyph_row->used[TEXT_AREA] = 0;
15425 SET_TEXT_POS (it.position, 0, 0);
15426
15427 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15428 p = arrow_string;
15429 while (p < arrow_end)
15430 {
15431 Lisp_Object face, ilisp;
15432
15433 /* Get the next character. */
15434 if (multibyte_p)
15435 it.c = string_char_and_length (p, arrow_len, &it.len);
15436 else
15437 it.c = *p, it.len = 1;
15438 p += it.len;
15439
15440 /* Get its face. */
15441 ilisp = make_number (p - arrow_string);
15442 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15443 it.face_id = compute_char_face (f, it.c, face);
15444
15445 /* Compute its width, get its glyphs. */
15446 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15447 SET_TEXT_POS (it.position, -1, -1);
15448 PRODUCE_GLYPHS (&it);
15449
15450 /* If this character doesn't fit any more in the line, we have
15451 to remove some glyphs. */
15452 if (it.current_x > it.last_visible_x)
15453 {
15454 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15455 break;
15456 }
15457 }
15458
15459 set_buffer_temp (old);
15460 return it.glyph_row;
15461 }
15462
15463
15464 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15465 glyphs are only inserted for terminal frames since we can't really
15466 win with truncation glyphs when partially visible glyphs are
15467 involved. Which glyphs to insert is determined by
15468 produce_special_glyphs. */
15469
15470 static void
15471 insert_left_trunc_glyphs (it)
15472 struct it *it;
15473 {
15474 struct it truncate_it;
15475 struct glyph *from, *end, *to, *toend;
15476
15477 xassert (!FRAME_WINDOW_P (it->f));
15478
15479 /* Get the truncation glyphs. */
15480 truncate_it = *it;
15481 truncate_it.current_x = 0;
15482 truncate_it.face_id = DEFAULT_FACE_ID;
15483 truncate_it.glyph_row = &scratch_glyph_row;
15484 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15485 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15486 truncate_it.object = make_number (0);
15487 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15488
15489 /* Overwrite glyphs from IT with truncation glyphs. */
15490 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15491 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15492 to = it->glyph_row->glyphs[TEXT_AREA];
15493 toend = to + it->glyph_row->used[TEXT_AREA];
15494
15495 while (from < end)
15496 *to++ = *from++;
15497
15498 /* There may be padding glyphs left over. Overwrite them too. */
15499 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15500 {
15501 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15502 while (from < end)
15503 *to++ = *from++;
15504 }
15505
15506 if (to > toend)
15507 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15508 }
15509
15510
15511 /* Compute the pixel height and width of IT->glyph_row.
15512
15513 Most of the time, ascent and height of a display line will be equal
15514 to the max_ascent and max_height values of the display iterator
15515 structure. This is not the case if
15516
15517 1. We hit ZV without displaying anything. In this case, max_ascent
15518 and max_height will be zero.
15519
15520 2. We have some glyphs that don't contribute to the line height.
15521 (The glyph row flag contributes_to_line_height_p is for future
15522 pixmap extensions).
15523
15524 The first case is easily covered by using default values because in
15525 these cases, the line height does not really matter, except that it
15526 must not be zero. */
15527
15528 static void
15529 compute_line_metrics (it)
15530 struct it *it;
15531 {
15532 struct glyph_row *row = it->glyph_row;
15533 int area, i;
15534
15535 if (FRAME_WINDOW_P (it->f))
15536 {
15537 int i, min_y, max_y;
15538
15539 /* The line may consist of one space only, that was added to
15540 place the cursor on it. If so, the row's height hasn't been
15541 computed yet. */
15542 if (row->height == 0)
15543 {
15544 if (it->max_ascent + it->max_descent == 0)
15545 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15546 row->ascent = it->max_ascent;
15547 row->height = it->max_ascent + it->max_descent;
15548 row->phys_ascent = it->max_phys_ascent;
15549 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15550 row->extra_line_spacing = it->max_extra_line_spacing;
15551 }
15552
15553 /* Compute the width of this line. */
15554 row->pixel_width = row->x;
15555 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15556 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15557
15558 xassert (row->pixel_width >= 0);
15559 xassert (row->ascent >= 0 && row->height > 0);
15560
15561 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15562 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15563
15564 /* If first line's physical ascent is larger than its logical
15565 ascent, use the physical ascent, and make the row taller.
15566 This makes accented characters fully visible. */
15567 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15568 && row->phys_ascent > row->ascent)
15569 {
15570 row->height += row->phys_ascent - row->ascent;
15571 row->ascent = row->phys_ascent;
15572 }
15573
15574 /* Compute how much of the line is visible. */
15575 row->visible_height = row->height;
15576
15577 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15578 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15579
15580 if (row->y < min_y)
15581 row->visible_height -= min_y - row->y;
15582 if (row->y + row->height > max_y)
15583 row->visible_height -= row->y + row->height - max_y;
15584 }
15585 else
15586 {
15587 row->pixel_width = row->used[TEXT_AREA];
15588 if (row->continued_p)
15589 row->pixel_width -= it->continuation_pixel_width;
15590 else if (row->truncated_on_right_p)
15591 row->pixel_width -= it->truncation_pixel_width;
15592 row->ascent = row->phys_ascent = 0;
15593 row->height = row->phys_height = row->visible_height = 1;
15594 row->extra_line_spacing = 0;
15595 }
15596
15597 /* Compute a hash code for this row. */
15598 row->hash = 0;
15599 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15600 for (i = 0; i < row->used[area]; ++i)
15601 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15602 + row->glyphs[area][i].u.val
15603 + row->glyphs[area][i].face_id
15604 + row->glyphs[area][i].padding_p
15605 + (row->glyphs[area][i].type << 2));
15606
15607 it->max_ascent = it->max_descent = 0;
15608 it->max_phys_ascent = it->max_phys_descent = 0;
15609 }
15610
15611
15612 /* Append one space to the glyph row of iterator IT if doing a
15613 window-based redisplay. The space has the same face as
15614 IT->face_id. Value is non-zero if a space was added.
15615
15616 This function is called to make sure that there is always one glyph
15617 at the end of a glyph row that the cursor can be set on under
15618 window-systems. (If there weren't such a glyph we would not know
15619 how wide and tall a box cursor should be displayed).
15620
15621 At the same time this space let's a nicely handle clearing to the
15622 end of the line if the row ends in italic text. */
15623
15624 static int
15625 append_space_for_newline (it, default_face_p)
15626 struct it *it;
15627 int default_face_p;
15628 {
15629 if (FRAME_WINDOW_P (it->f))
15630 {
15631 int n = it->glyph_row->used[TEXT_AREA];
15632
15633 if (it->glyph_row->glyphs[TEXT_AREA] + n
15634 < it->glyph_row->glyphs[1 + TEXT_AREA])
15635 {
15636 /* Save some values that must not be changed.
15637 Must save IT->c and IT->len because otherwise
15638 ITERATOR_AT_END_P wouldn't work anymore after
15639 append_space_for_newline has been called. */
15640 enum display_element_type saved_what = it->what;
15641 int saved_c = it->c, saved_len = it->len;
15642 int saved_x = it->current_x;
15643 int saved_face_id = it->face_id;
15644 struct text_pos saved_pos;
15645 Lisp_Object saved_object;
15646 struct face *face;
15647
15648 saved_object = it->object;
15649 saved_pos = it->position;
15650
15651 it->what = IT_CHARACTER;
15652 bzero (&it->position, sizeof it->position);
15653 it->object = make_number (0);
15654 it->c = ' ';
15655 it->len = 1;
15656
15657 if (default_face_p)
15658 it->face_id = DEFAULT_FACE_ID;
15659 else if (it->face_before_selective_p)
15660 it->face_id = it->saved_face_id;
15661 face = FACE_FROM_ID (it->f, it->face_id);
15662 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
15663
15664 PRODUCE_GLYPHS (it);
15665
15666 it->override_ascent = -1;
15667 it->constrain_row_ascent_descent_p = 0;
15668 it->current_x = saved_x;
15669 it->object = saved_object;
15670 it->position = saved_pos;
15671 it->what = saved_what;
15672 it->face_id = saved_face_id;
15673 it->len = saved_len;
15674 it->c = saved_c;
15675 return 1;
15676 }
15677 }
15678
15679 return 0;
15680 }
15681
15682
15683 /* Extend the face of the last glyph in the text area of IT->glyph_row
15684 to the end of the display line. Called from display_line.
15685 If the glyph row is empty, add a space glyph to it so that we
15686 know the face to draw. Set the glyph row flag fill_line_p. */
15687
15688 static void
15689 extend_face_to_end_of_line (it)
15690 struct it *it;
15691 {
15692 struct face *face;
15693 struct frame *f = it->f;
15694
15695 /* If line is already filled, do nothing. */
15696 if (it->current_x >= it->last_visible_x)
15697 return;
15698
15699 /* Face extension extends the background and box of IT->face_id
15700 to the end of the line. If the background equals the background
15701 of the frame, we don't have to do anything. */
15702 if (it->face_before_selective_p)
15703 face = FACE_FROM_ID (it->f, it->saved_face_id);
15704 else
15705 face = FACE_FROM_ID (f, it->face_id);
15706
15707 if (FRAME_WINDOW_P (f)
15708 && it->glyph_row->displays_text_p
15709 && face->box == FACE_NO_BOX
15710 && face->background == FRAME_BACKGROUND_PIXEL (f)
15711 && !face->stipple)
15712 return;
15713
15714 /* Set the glyph row flag indicating that the face of the last glyph
15715 in the text area has to be drawn to the end of the text area. */
15716 it->glyph_row->fill_line_p = 1;
15717
15718 /* If current character of IT is not ASCII, make sure we have the
15719 ASCII face. This will be automatically undone the next time
15720 get_next_display_element returns a multibyte character. Note
15721 that the character will always be single byte in unibyte text. */
15722 if (!SINGLE_BYTE_CHAR_P (it->c))
15723 {
15724 it->face_id = FACE_FOR_CHAR (f, face, 0);
15725 }
15726
15727 if (FRAME_WINDOW_P (f))
15728 {
15729 /* If the row is empty, add a space with the current face of IT,
15730 so that we know which face to draw. */
15731 if (it->glyph_row->used[TEXT_AREA] == 0)
15732 {
15733 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
15734 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
15735 it->glyph_row->used[TEXT_AREA] = 1;
15736 }
15737 }
15738 else
15739 {
15740 /* Save some values that must not be changed. */
15741 int saved_x = it->current_x;
15742 struct text_pos saved_pos;
15743 Lisp_Object saved_object;
15744 enum display_element_type saved_what = it->what;
15745 int saved_face_id = it->face_id;
15746
15747 saved_object = it->object;
15748 saved_pos = it->position;
15749
15750 it->what = IT_CHARACTER;
15751 bzero (&it->position, sizeof it->position);
15752 it->object = make_number (0);
15753 it->c = ' ';
15754 it->len = 1;
15755 it->face_id = face->id;
15756
15757 PRODUCE_GLYPHS (it);
15758
15759 while (it->current_x <= it->last_visible_x)
15760 PRODUCE_GLYPHS (it);
15761
15762 /* Don't count these blanks really. It would let us insert a left
15763 truncation glyph below and make us set the cursor on them, maybe. */
15764 it->current_x = saved_x;
15765 it->object = saved_object;
15766 it->position = saved_pos;
15767 it->what = saved_what;
15768 it->face_id = saved_face_id;
15769 }
15770 }
15771
15772
15773 /* Value is non-zero if text starting at CHARPOS in current_buffer is
15774 trailing whitespace. */
15775
15776 static int
15777 trailing_whitespace_p (charpos)
15778 int charpos;
15779 {
15780 int bytepos = CHAR_TO_BYTE (charpos);
15781 int c = 0;
15782
15783 while (bytepos < ZV_BYTE
15784 && (c = FETCH_CHAR (bytepos),
15785 c == ' ' || c == '\t'))
15786 ++bytepos;
15787
15788 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
15789 {
15790 if (bytepos != PT_BYTE)
15791 return 1;
15792 }
15793 return 0;
15794 }
15795
15796
15797 /* Highlight trailing whitespace, if any, in ROW. */
15798
15799 void
15800 highlight_trailing_whitespace (f, row)
15801 struct frame *f;
15802 struct glyph_row *row;
15803 {
15804 int used = row->used[TEXT_AREA];
15805
15806 if (used)
15807 {
15808 struct glyph *start = row->glyphs[TEXT_AREA];
15809 struct glyph *glyph = start + used - 1;
15810
15811 /* Skip over glyphs inserted to display the cursor at the
15812 end of a line, for extending the face of the last glyph
15813 to the end of the line on terminals, and for truncation
15814 and continuation glyphs. */
15815 while (glyph >= start
15816 && glyph->type == CHAR_GLYPH
15817 && INTEGERP (glyph->object))
15818 --glyph;
15819
15820 /* If last glyph is a space or stretch, and it's trailing
15821 whitespace, set the face of all trailing whitespace glyphs in
15822 IT->glyph_row to `trailing-whitespace'. */
15823 if (glyph >= start
15824 && BUFFERP (glyph->object)
15825 && (glyph->type == STRETCH_GLYPH
15826 || (glyph->type == CHAR_GLYPH
15827 && glyph->u.ch == ' '))
15828 && trailing_whitespace_p (glyph->charpos))
15829 {
15830 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0, 0);
15831 if (face_id < 0)
15832 return;
15833
15834 while (glyph >= start
15835 && BUFFERP (glyph->object)
15836 && (glyph->type == STRETCH_GLYPH
15837 || (glyph->type == CHAR_GLYPH
15838 && glyph->u.ch == ' ')))
15839 (glyph--)->face_id = face_id;
15840 }
15841 }
15842 }
15843
15844
15845 /* Value is non-zero if glyph row ROW in window W should be
15846 used to hold the cursor. */
15847
15848 static int
15849 cursor_row_p (w, row)
15850 struct window *w;
15851 struct glyph_row *row;
15852 {
15853 int cursor_row_p = 1;
15854
15855 if (PT == MATRIX_ROW_END_CHARPOS (row))
15856 {
15857 /* If the row ends with a newline from a string, we don't want
15858 the cursor there, but we still want it at the start of the
15859 string if the string starts in this row.
15860 If the row is continued it doesn't end in a newline. */
15861 if (CHARPOS (row->end.string_pos) >= 0)
15862 cursor_row_p = (row->continued_p
15863 || PT >= MATRIX_ROW_START_CHARPOS (row));
15864 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15865 {
15866 /* If the row ends in middle of a real character,
15867 and the line is continued, we want the cursor here.
15868 That's because MATRIX_ROW_END_CHARPOS would equal
15869 PT if PT is before the character. */
15870 if (!row->ends_in_ellipsis_p)
15871 cursor_row_p = row->continued_p;
15872 else
15873 /* If the row ends in an ellipsis, then
15874 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
15875 We want that position to be displayed after the ellipsis. */
15876 cursor_row_p = 0;
15877 }
15878 /* If the row ends at ZV, display the cursor at the end of that
15879 row instead of at the start of the row below. */
15880 else if (row->ends_at_zv_p)
15881 cursor_row_p = 1;
15882 else
15883 cursor_row_p = 0;
15884 }
15885
15886 return cursor_row_p;
15887 }
15888
15889
15890 /* Construct the glyph row IT->glyph_row in the desired matrix of
15891 IT->w from text at the current position of IT. See dispextern.h
15892 for an overview of struct it. Value is non-zero if
15893 IT->glyph_row displays text, as opposed to a line displaying ZV
15894 only. */
15895
15896 static int
15897 display_line (it)
15898 struct it *it;
15899 {
15900 struct glyph_row *row = it->glyph_row;
15901 Lisp_Object overlay_arrow_string;
15902
15903 /* We always start displaying at hpos zero even if hscrolled. */
15904 xassert (it->hpos == 0 && it->current_x == 0);
15905
15906 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
15907 >= it->w->desired_matrix->nrows)
15908 {
15909 it->w->nrows_scale_factor++;
15910 fonts_changed_p = 1;
15911 return 0;
15912 }
15913
15914 /* Is IT->w showing the region? */
15915 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
15916
15917 /* Clear the result glyph row and enable it. */
15918 prepare_desired_row (row);
15919
15920 row->y = it->current_y;
15921 row->start = it->start;
15922 row->continuation_lines_width = it->continuation_lines_width;
15923 row->displays_text_p = 1;
15924 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
15925 it->starts_in_middle_of_char_p = 0;
15926
15927 /* Arrange the overlays nicely for our purposes. Usually, we call
15928 display_line on only one line at a time, in which case this
15929 can't really hurt too much, or we call it on lines which appear
15930 one after another in the buffer, in which case all calls to
15931 recenter_overlay_lists but the first will be pretty cheap. */
15932 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
15933
15934 /* Move over display elements that are not visible because we are
15935 hscrolled. This may stop at an x-position < IT->first_visible_x
15936 if the first glyph is partially visible or if we hit a line end. */
15937 if (it->current_x < it->first_visible_x)
15938 {
15939 move_it_in_display_line_to (it, ZV, it->first_visible_x,
15940 MOVE_TO_POS | MOVE_TO_X);
15941 }
15942
15943 /* Get the initial row height. This is either the height of the
15944 text hscrolled, if there is any, or zero. */
15945 row->ascent = it->max_ascent;
15946 row->height = it->max_ascent + it->max_descent;
15947 row->phys_ascent = it->max_phys_ascent;
15948 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15949 row->extra_line_spacing = it->max_extra_line_spacing;
15950
15951 /* Loop generating characters. The loop is left with IT on the next
15952 character to display. */
15953 while (1)
15954 {
15955 int n_glyphs_before, hpos_before, x_before;
15956 int x, i, nglyphs;
15957 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
15958
15959 /* Retrieve the next thing to display. Value is zero if end of
15960 buffer reached. */
15961 if (!get_next_display_element (it))
15962 {
15963 /* Maybe add a space at the end of this line that is used to
15964 display the cursor there under X. Set the charpos of the
15965 first glyph of blank lines not corresponding to any text
15966 to -1. */
15967 #ifdef HAVE_WINDOW_SYSTEM
15968 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15969 row->exact_window_width_line_p = 1;
15970 else
15971 #endif /* HAVE_WINDOW_SYSTEM */
15972 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
15973 || row->used[TEXT_AREA] == 0)
15974 {
15975 row->glyphs[TEXT_AREA]->charpos = -1;
15976 row->displays_text_p = 0;
15977
15978 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
15979 && (!MINI_WINDOW_P (it->w)
15980 || (minibuf_level && EQ (it->window, minibuf_window))))
15981 row->indicate_empty_line_p = 1;
15982 }
15983
15984 it->continuation_lines_width = 0;
15985 row->ends_at_zv_p = 1;
15986 break;
15987 }
15988
15989 /* Now, get the metrics of what we want to display. This also
15990 generates glyphs in `row' (which is IT->glyph_row). */
15991 n_glyphs_before = row->used[TEXT_AREA];
15992 x = it->current_x;
15993
15994 /* Remember the line height so far in case the next element doesn't
15995 fit on the line. */
15996 if (!it->truncate_lines_p)
15997 {
15998 ascent = it->max_ascent;
15999 descent = it->max_descent;
16000 phys_ascent = it->max_phys_ascent;
16001 phys_descent = it->max_phys_descent;
16002 }
16003
16004 PRODUCE_GLYPHS (it);
16005
16006 /* If this display element was in marginal areas, continue with
16007 the next one. */
16008 if (it->area != TEXT_AREA)
16009 {
16010 row->ascent = max (row->ascent, it->max_ascent);
16011 row->height = max (row->height, it->max_ascent + it->max_descent);
16012 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16013 row->phys_height = max (row->phys_height,
16014 it->max_phys_ascent + it->max_phys_descent);
16015 row->extra_line_spacing = max (row->extra_line_spacing,
16016 it->max_extra_line_spacing);
16017 set_iterator_to_next (it, 1);
16018 continue;
16019 }
16020
16021 /* Does the display element fit on the line? If we truncate
16022 lines, we should draw past the right edge of the window. If
16023 we don't truncate, we want to stop so that we can display the
16024 continuation glyph before the right margin. If lines are
16025 continued, there are two possible strategies for characters
16026 resulting in more than 1 glyph (e.g. tabs): Display as many
16027 glyphs as possible in this line and leave the rest for the
16028 continuation line, or display the whole element in the next
16029 line. Original redisplay did the former, so we do it also. */
16030 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16031 hpos_before = it->hpos;
16032 x_before = x;
16033
16034 if (/* Not a newline. */
16035 nglyphs > 0
16036 /* Glyphs produced fit entirely in the line. */
16037 && it->current_x < it->last_visible_x)
16038 {
16039 it->hpos += nglyphs;
16040 row->ascent = max (row->ascent, it->max_ascent);
16041 row->height = max (row->height, it->max_ascent + it->max_descent);
16042 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16043 row->phys_height = max (row->phys_height,
16044 it->max_phys_ascent + it->max_phys_descent);
16045 row->extra_line_spacing = max (row->extra_line_spacing,
16046 it->max_extra_line_spacing);
16047 if (it->current_x - it->pixel_width < it->first_visible_x)
16048 row->x = x - it->first_visible_x;
16049 }
16050 else
16051 {
16052 int new_x;
16053 struct glyph *glyph;
16054
16055 for (i = 0; i < nglyphs; ++i, x = new_x)
16056 {
16057 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16058 new_x = x + glyph->pixel_width;
16059
16060 if (/* Lines are continued. */
16061 !it->truncate_lines_p
16062 && (/* Glyph doesn't fit on the line. */
16063 new_x > it->last_visible_x
16064 /* Or it fits exactly on a window system frame. */
16065 || (new_x == it->last_visible_x
16066 && FRAME_WINDOW_P (it->f))))
16067 {
16068 /* End of a continued line. */
16069
16070 if (it->hpos == 0
16071 || (new_x == it->last_visible_x
16072 && FRAME_WINDOW_P (it->f)))
16073 {
16074 /* Current glyph is the only one on the line or
16075 fits exactly on the line. We must continue
16076 the line because we can't draw the cursor
16077 after the glyph. */
16078 row->continued_p = 1;
16079 it->current_x = new_x;
16080 it->continuation_lines_width += new_x;
16081 ++it->hpos;
16082 if (i == nglyphs - 1)
16083 {
16084 set_iterator_to_next (it, 1);
16085 #ifdef HAVE_WINDOW_SYSTEM
16086 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16087 {
16088 if (!get_next_display_element (it))
16089 {
16090 row->exact_window_width_line_p = 1;
16091 it->continuation_lines_width = 0;
16092 row->continued_p = 0;
16093 row->ends_at_zv_p = 1;
16094 }
16095 else if (ITERATOR_AT_END_OF_LINE_P (it))
16096 {
16097 row->continued_p = 0;
16098 row->exact_window_width_line_p = 1;
16099 }
16100 }
16101 #endif /* HAVE_WINDOW_SYSTEM */
16102 }
16103 }
16104 else if (CHAR_GLYPH_PADDING_P (*glyph)
16105 && !FRAME_WINDOW_P (it->f))
16106 {
16107 /* A padding glyph that doesn't fit on this line.
16108 This means the whole character doesn't fit
16109 on the line. */
16110 row->used[TEXT_AREA] = n_glyphs_before;
16111
16112 /* Fill the rest of the row with continuation
16113 glyphs like in 20.x. */
16114 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16115 < row->glyphs[1 + TEXT_AREA])
16116 produce_special_glyphs (it, IT_CONTINUATION);
16117
16118 row->continued_p = 1;
16119 it->current_x = x_before;
16120 it->continuation_lines_width += x_before;
16121
16122 /* Restore the height to what it was before the
16123 element not fitting on the line. */
16124 it->max_ascent = ascent;
16125 it->max_descent = descent;
16126 it->max_phys_ascent = phys_ascent;
16127 it->max_phys_descent = phys_descent;
16128 }
16129 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16130 {
16131 /* A TAB that extends past the right edge of the
16132 window. This produces a single glyph on
16133 window system frames. We leave the glyph in
16134 this row and let it fill the row, but don't
16135 consume the TAB. */
16136 it->continuation_lines_width += it->last_visible_x;
16137 row->ends_in_middle_of_char_p = 1;
16138 row->continued_p = 1;
16139 glyph->pixel_width = it->last_visible_x - x;
16140 it->starts_in_middle_of_char_p = 1;
16141 }
16142 else
16143 {
16144 /* Something other than a TAB that draws past
16145 the right edge of the window. Restore
16146 positions to values before the element. */
16147 row->used[TEXT_AREA] = n_glyphs_before + i;
16148
16149 /* Display continuation glyphs. */
16150 if (!FRAME_WINDOW_P (it->f))
16151 produce_special_glyphs (it, IT_CONTINUATION);
16152 row->continued_p = 1;
16153
16154 it->current_x = x_before;
16155 it->continuation_lines_width += x;
16156 extend_face_to_end_of_line (it);
16157
16158 if (nglyphs > 1 && i > 0)
16159 {
16160 row->ends_in_middle_of_char_p = 1;
16161 it->starts_in_middle_of_char_p = 1;
16162 }
16163
16164 /* Restore the height to what it was before the
16165 element not fitting on the line. */
16166 it->max_ascent = ascent;
16167 it->max_descent = descent;
16168 it->max_phys_ascent = phys_ascent;
16169 it->max_phys_descent = phys_descent;
16170 }
16171
16172 break;
16173 }
16174 else if (new_x > it->first_visible_x)
16175 {
16176 /* Increment number of glyphs actually displayed. */
16177 ++it->hpos;
16178
16179 if (x < it->first_visible_x)
16180 /* Glyph is partially visible, i.e. row starts at
16181 negative X position. */
16182 row->x = x - it->first_visible_x;
16183 }
16184 else
16185 {
16186 /* Glyph is completely off the left margin of the
16187 window. This should not happen because of the
16188 move_it_in_display_line at the start of this
16189 function, unless the text display area of the
16190 window is empty. */
16191 xassert (it->first_visible_x <= it->last_visible_x);
16192 }
16193 }
16194
16195 row->ascent = max (row->ascent, it->max_ascent);
16196 row->height = max (row->height, it->max_ascent + it->max_descent);
16197 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16198 row->phys_height = max (row->phys_height,
16199 it->max_phys_ascent + it->max_phys_descent);
16200 row->extra_line_spacing = max (row->extra_line_spacing,
16201 it->max_extra_line_spacing);
16202
16203 /* End of this display line if row is continued. */
16204 if (row->continued_p || row->ends_at_zv_p)
16205 break;
16206 }
16207
16208 at_end_of_line:
16209 /* Is this a line end? If yes, we're also done, after making
16210 sure that a non-default face is extended up to the right
16211 margin of the window. */
16212 if (ITERATOR_AT_END_OF_LINE_P (it))
16213 {
16214 int used_before = row->used[TEXT_AREA];
16215
16216 row->ends_in_newline_from_string_p = STRINGP (it->object);
16217
16218 #ifdef HAVE_WINDOW_SYSTEM
16219 /* Add a space at the end of the line that is used to
16220 display the cursor there. */
16221 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16222 append_space_for_newline (it, 0);
16223 #endif /* HAVE_WINDOW_SYSTEM */
16224
16225 /* Extend the face to the end of the line. */
16226 extend_face_to_end_of_line (it);
16227
16228 /* Make sure we have the position. */
16229 if (used_before == 0)
16230 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16231
16232 /* Consume the line end. This skips over invisible lines. */
16233 set_iterator_to_next (it, 1);
16234 it->continuation_lines_width = 0;
16235 break;
16236 }
16237
16238 /* Proceed with next display element. Note that this skips
16239 over lines invisible because of selective display. */
16240 set_iterator_to_next (it, 1);
16241
16242 /* If we truncate lines, we are done when the last displayed
16243 glyphs reach past the right margin of the window. */
16244 if (it->truncate_lines_p
16245 && (FRAME_WINDOW_P (it->f)
16246 ? (it->current_x >= it->last_visible_x)
16247 : (it->current_x > it->last_visible_x)))
16248 {
16249 /* Maybe add truncation glyphs. */
16250 if (!FRAME_WINDOW_P (it->f))
16251 {
16252 int i, n;
16253
16254 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16255 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16256 break;
16257
16258 for (n = row->used[TEXT_AREA]; i < n; ++i)
16259 {
16260 row->used[TEXT_AREA] = i;
16261 produce_special_glyphs (it, IT_TRUNCATION);
16262 }
16263 }
16264 #ifdef HAVE_WINDOW_SYSTEM
16265 else
16266 {
16267 /* Don't truncate if we can overflow newline into fringe. */
16268 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16269 {
16270 if (!get_next_display_element (it))
16271 {
16272 it->continuation_lines_width = 0;
16273 row->ends_at_zv_p = 1;
16274 row->exact_window_width_line_p = 1;
16275 break;
16276 }
16277 if (ITERATOR_AT_END_OF_LINE_P (it))
16278 {
16279 row->exact_window_width_line_p = 1;
16280 goto at_end_of_line;
16281 }
16282 }
16283 }
16284 #endif /* HAVE_WINDOW_SYSTEM */
16285
16286 row->truncated_on_right_p = 1;
16287 it->continuation_lines_width = 0;
16288 reseat_at_next_visible_line_start (it, 0);
16289 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16290 it->hpos = hpos_before;
16291 it->current_x = x_before;
16292 break;
16293 }
16294 }
16295
16296 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16297 at the left window margin. */
16298 if (it->first_visible_x
16299 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16300 {
16301 if (!FRAME_WINDOW_P (it->f))
16302 insert_left_trunc_glyphs (it);
16303 row->truncated_on_left_p = 1;
16304 }
16305
16306 /* If the start of this line is the overlay arrow-position, then
16307 mark this glyph row as the one containing the overlay arrow.
16308 This is clearly a mess with variable size fonts. It would be
16309 better to let it be displayed like cursors under X. */
16310 if ((row->displays_text_p || !overlay_arrow_seen)
16311 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16312 !NILP (overlay_arrow_string)))
16313 {
16314 /* Overlay arrow in window redisplay is a fringe bitmap. */
16315 if (STRINGP (overlay_arrow_string))
16316 {
16317 struct glyph_row *arrow_row
16318 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16319 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16320 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16321 struct glyph *p = row->glyphs[TEXT_AREA];
16322 struct glyph *p2, *end;
16323
16324 /* Copy the arrow glyphs. */
16325 while (glyph < arrow_end)
16326 *p++ = *glyph++;
16327
16328 /* Throw away padding glyphs. */
16329 p2 = p;
16330 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16331 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16332 ++p2;
16333 if (p2 > p)
16334 {
16335 while (p2 < end)
16336 *p++ = *p2++;
16337 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16338 }
16339 }
16340 else
16341 {
16342 xassert (INTEGERP (overlay_arrow_string));
16343 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16344 }
16345 overlay_arrow_seen = 1;
16346 }
16347
16348 /* Compute pixel dimensions of this line. */
16349 compute_line_metrics (it);
16350
16351 /* Remember the position at which this line ends. */
16352 row->end = it->current;
16353
16354 /* Record whether this row ends inside an ellipsis. */
16355 row->ends_in_ellipsis_p
16356 = (it->method == GET_FROM_DISPLAY_VECTOR
16357 && it->ellipsis_p);
16358
16359 /* Save fringe bitmaps in this row. */
16360 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16361 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16362 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16363 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16364
16365 it->left_user_fringe_bitmap = 0;
16366 it->left_user_fringe_face_id = 0;
16367 it->right_user_fringe_bitmap = 0;
16368 it->right_user_fringe_face_id = 0;
16369
16370 /* Maybe set the cursor. */
16371 if (it->w->cursor.vpos < 0
16372 && PT >= MATRIX_ROW_START_CHARPOS (row)
16373 && PT <= MATRIX_ROW_END_CHARPOS (row)
16374 && cursor_row_p (it->w, row))
16375 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16376
16377 /* Highlight trailing whitespace. */
16378 if (!NILP (Vshow_trailing_whitespace))
16379 highlight_trailing_whitespace (it->f, it->glyph_row);
16380
16381 /* Prepare for the next line. This line starts horizontally at (X
16382 HPOS) = (0 0). Vertical positions are incremented. As a
16383 convenience for the caller, IT->glyph_row is set to the next
16384 row to be used. */
16385 it->current_x = it->hpos = 0;
16386 it->current_y += row->height;
16387 ++it->vpos;
16388 ++it->glyph_row;
16389 it->start = it->current;
16390 return row->displays_text_p;
16391 }
16392
16393
16394 \f
16395 /***********************************************************************
16396 Menu Bar
16397 ***********************************************************************/
16398
16399 /* Redisplay the menu bar in the frame for window W.
16400
16401 The menu bar of X frames that don't have X toolkit support is
16402 displayed in a special window W->frame->menu_bar_window.
16403
16404 The menu bar of terminal frames is treated specially as far as
16405 glyph matrices are concerned. Menu bar lines are not part of
16406 windows, so the update is done directly on the frame matrix rows
16407 for the menu bar. */
16408
16409 static void
16410 display_menu_bar (w)
16411 struct window *w;
16412 {
16413 struct frame *f = XFRAME (WINDOW_FRAME (w));
16414 struct it it;
16415 Lisp_Object items;
16416 int i;
16417
16418 /* Don't do all this for graphical frames. */
16419 #ifdef HAVE_NTGUI
16420 if (!NILP (Vwindow_system))
16421 return;
16422 #endif
16423 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16424 if (FRAME_X_P (f))
16425 return;
16426 #endif
16427 #ifdef MAC_OS
16428 if (FRAME_MAC_P (f))
16429 return;
16430 #endif
16431
16432 #ifdef USE_X_TOOLKIT
16433 xassert (!FRAME_WINDOW_P (f));
16434 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16435 it.first_visible_x = 0;
16436 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16437 #else /* not USE_X_TOOLKIT */
16438 if (FRAME_WINDOW_P (f))
16439 {
16440 /* Menu bar lines are displayed in the desired matrix of the
16441 dummy window menu_bar_window. */
16442 struct window *menu_w;
16443 xassert (WINDOWP (f->menu_bar_window));
16444 menu_w = XWINDOW (f->menu_bar_window);
16445 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16446 MENU_FACE_ID);
16447 it.first_visible_x = 0;
16448 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16449 }
16450 else
16451 {
16452 /* This is a TTY frame, i.e. character hpos/vpos are used as
16453 pixel x/y. */
16454 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16455 MENU_FACE_ID);
16456 it.first_visible_x = 0;
16457 it.last_visible_x = FRAME_COLS (f);
16458 }
16459 #endif /* not USE_X_TOOLKIT */
16460
16461 if (! mode_line_inverse_video)
16462 /* Force the menu-bar to be displayed in the default face. */
16463 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16464
16465 /* Clear all rows of the menu bar. */
16466 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16467 {
16468 struct glyph_row *row = it.glyph_row + i;
16469 clear_glyph_row (row);
16470 row->enabled_p = 1;
16471 row->full_width_p = 1;
16472 }
16473
16474 /* Display all items of the menu bar. */
16475 items = FRAME_MENU_BAR_ITEMS (it.f);
16476 for (i = 0; i < XVECTOR (items)->size; i += 4)
16477 {
16478 Lisp_Object string;
16479
16480 /* Stop at nil string. */
16481 string = AREF (items, i + 1);
16482 if (NILP (string))
16483 break;
16484
16485 /* Remember where item was displayed. */
16486 AREF (items, i + 3) = make_number (it.hpos);
16487
16488 /* Display the item, pad with one space. */
16489 if (it.current_x < it.last_visible_x)
16490 display_string (NULL, string, Qnil, 0, 0, &it,
16491 SCHARS (string) + 1, 0, 0, -1);
16492 }
16493
16494 /* Fill out the line with spaces. */
16495 if (it.current_x < it.last_visible_x)
16496 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16497
16498 /* Compute the total height of the lines. */
16499 compute_line_metrics (&it);
16500 }
16501
16502
16503 \f
16504 /***********************************************************************
16505 Mode Line
16506 ***********************************************************************/
16507
16508 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16509 FORCE is non-zero, redisplay mode lines unconditionally.
16510 Otherwise, redisplay only mode lines that are garbaged. Value is
16511 the number of windows whose mode lines were redisplayed. */
16512
16513 static int
16514 redisplay_mode_lines (window, force)
16515 Lisp_Object window;
16516 int force;
16517 {
16518 int nwindows = 0;
16519
16520 while (!NILP (window))
16521 {
16522 struct window *w = XWINDOW (window);
16523
16524 if (WINDOWP (w->hchild))
16525 nwindows += redisplay_mode_lines (w->hchild, force);
16526 else if (WINDOWP (w->vchild))
16527 nwindows += redisplay_mode_lines (w->vchild, force);
16528 else if (force
16529 || FRAME_GARBAGED_P (XFRAME (w->frame))
16530 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16531 {
16532 struct text_pos lpoint;
16533 struct buffer *old = current_buffer;
16534
16535 /* Set the window's buffer for the mode line display. */
16536 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16537 set_buffer_internal_1 (XBUFFER (w->buffer));
16538
16539 /* Point refers normally to the selected window. For any
16540 other window, set up appropriate value. */
16541 if (!EQ (window, selected_window))
16542 {
16543 struct text_pos pt;
16544
16545 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16546 if (CHARPOS (pt) < BEGV)
16547 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16548 else if (CHARPOS (pt) > (ZV - 1))
16549 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16550 else
16551 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16552 }
16553
16554 /* Display mode lines. */
16555 clear_glyph_matrix (w->desired_matrix);
16556 if (display_mode_lines (w))
16557 {
16558 ++nwindows;
16559 w->must_be_updated_p = 1;
16560 }
16561
16562 /* Restore old settings. */
16563 set_buffer_internal_1 (old);
16564 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16565 }
16566
16567 window = w->next;
16568 }
16569
16570 return nwindows;
16571 }
16572
16573
16574 /* Display the mode and/or top line of window W. Value is the number
16575 of mode lines displayed. */
16576
16577 static int
16578 display_mode_lines (w)
16579 struct window *w;
16580 {
16581 Lisp_Object old_selected_window, old_selected_frame;
16582 int n = 0;
16583
16584 old_selected_frame = selected_frame;
16585 selected_frame = w->frame;
16586 old_selected_window = selected_window;
16587 XSETWINDOW (selected_window, w);
16588
16589 /* These will be set while the mode line specs are processed. */
16590 line_number_displayed = 0;
16591 w->column_number_displayed = Qnil;
16592
16593 if (WINDOW_WANTS_MODELINE_P (w))
16594 {
16595 struct window *sel_w = XWINDOW (old_selected_window);
16596
16597 /* Select mode line face based on the real selected window. */
16598 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16599 current_buffer->mode_line_format);
16600 ++n;
16601 }
16602
16603 if (WINDOW_WANTS_HEADER_LINE_P (w))
16604 {
16605 display_mode_line (w, HEADER_LINE_FACE_ID,
16606 current_buffer->header_line_format);
16607 ++n;
16608 }
16609
16610 selected_frame = old_selected_frame;
16611 selected_window = old_selected_window;
16612 return n;
16613 }
16614
16615
16616 /* Display mode or top line of window W. FACE_ID specifies which line
16617 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16618 FORMAT is the mode line format to display. Value is the pixel
16619 height of the mode line displayed. */
16620
16621 static int
16622 display_mode_line (w, face_id, format)
16623 struct window *w;
16624 enum face_id face_id;
16625 Lisp_Object format;
16626 {
16627 struct it it;
16628 struct face *face;
16629 int count = SPECPDL_INDEX ();
16630
16631 init_iterator (&it, w, -1, -1, NULL, face_id);
16632 /* Don't extend on a previously drawn mode-line.
16633 This may happen if called from pos_visible_p. */
16634 it.glyph_row->enabled_p = 0;
16635 prepare_desired_row (it.glyph_row);
16636
16637 it.glyph_row->mode_line_p = 1;
16638
16639 if (! mode_line_inverse_video)
16640 /* Force the mode-line to be displayed in the default face. */
16641 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16642
16643 record_unwind_protect (unwind_format_mode_line,
16644 format_mode_line_unwind_data (NULL, 0));
16645
16646 mode_line_target = MODE_LINE_DISPLAY;
16647
16648 /* Temporarily make frame's keyboard the current kboard so that
16649 kboard-local variables in the mode_line_format will get the right
16650 values. */
16651 push_frame_kboard (it.f);
16652 record_unwind_save_match_data ();
16653 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16654 pop_frame_kboard ();
16655
16656 unbind_to (count, Qnil);
16657
16658 /* Fill up with spaces. */
16659 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16660
16661 compute_line_metrics (&it);
16662 it.glyph_row->full_width_p = 1;
16663 it.glyph_row->continued_p = 0;
16664 it.glyph_row->truncated_on_left_p = 0;
16665 it.glyph_row->truncated_on_right_p = 0;
16666
16667 /* Make a 3D mode-line have a shadow at its right end. */
16668 face = FACE_FROM_ID (it.f, face_id);
16669 extend_face_to_end_of_line (&it);
16670 if (face->box != FACE_NO_BOX)
16671 {
16672 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16673 + it.glyph_row->used[TEXT_AREA] - 1);
16674 last->right_box_line_p = 1;
16675 }
16676
16677 return it.glyph_row->height;
16678 }
16679
16680 /* Move element ELT in LIST to the front of LIST.
16681 Return the updated list. */
16682
16683 static Lisp_Object
16684 move_elt_to_front (elt, list)
16685 Lisp_Object elt, list;
16686 {
16687 register Lisp_Object tail, prev;
16688 register Lisp_Object tem;
16689
16690 tail = list;
16691 prev = Qnil;
16692 while (CONSP (tail))
16693 {
16694 tem = XCAR (tail);
16695
16696 if (EQ (elt, tem))
16697 {
16698 /* Splice out the link TAIL. */
16699 if (NILP (prev))
16700 list = XCDR (tail);
16701 else
16702 Fsetcdr (prev, XCDR (tail));
16703
16704 /* Now make it the first. */
16705 Fsetcdr (tail, list);
16706 return tail;
16707 }
16708 else
16709 prev = tail;
16710 tail = XCDR (tail);
16711 QUIT;
16712 }
16713
16714 /* Not found--return unchanged LIST. */
16715 return list;
16716 }
16717
16718 /* Contribute ELT to the mode line for window IT->w. How it
16719 translates into text depends on its data type.
16720
16721 IT describes the display environment in which we display, as usual.
16722
16723 DEPTH is the depth in recursion. It is used to prevent
16724 infinite recursion here.
16725
16726 FIELD_WIDTH is the number of characters the display of ELT should
16727 occupy in the mode line, and PRECISION is the maximum number of
16728 characters to display from ELT's representation. See
16729 display_string for details.
16730
16731 Returns the hpos of the end of the text generated by ELT.
16732
16733 PROPS is a property list to add to any string we encounter.
16734
16735 If RISKY is nonzero, remove (disregard) any properties in any string
16736 we encounter, and ignore :eval and :propertize.
16737
16738 The global variable `mode_line_target' determines whether the
16739 output is passed to `store_mode_line_noprop',
16740 `store_mode_line_string', or `display_string'. */
16741
16742 static int
16743 display_mode_element (it, depth, field_width, precision, elt, props, risky)
16744 struct it *it;
16745 int depth;
16746 int field_width, precision;
16747 Lisp_Object elt, props;
16748 int risky;
16749 {
16750 int n = 0, field, prec;
16751 int literal = 0;
16752
16753 tail_recurse:
16754 if (depth > 100)
16755 elt = build_string ("*too-deep*");
16756
16757 depth++;
16758
16759 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
16760 {
16761 case Lisp_String:
16762 {
16763 /* A string: output it and check for %-constructs within it. */
16764 unsigned char c;
16765 int offset = 0;
16766
16767 if (SCHARS (elt) > 0
16768 && (!NILP (props) || risky))
16769 {
16770 Lisp_Object oprops, aelt;
16771 oprops = Ftext_properties_at (make_number (0), elt);
16772
16773 /* If the starting string's properties are not what
16774 we want, translate the string. Also, if the string
16775 is risky, do that anyway. */
16776
16777 if (NILP (Fequal (props, oprops)) || risky)
16778 {
16779 /* If the starting string has properties,
16780 merge the specified ones onto the existing ones. */
16781 if (! NILP (oprops) && !risky)
16782 {
16783 Lisp_Object tem;
16784
16785 oprops = Fcopy_sequence (oprops);
16786 tem = props;
16787 while (CONSP (tem))
16788 {
16789 oprops = Fplist_put (oprops, XCAR (tem),
16790 XCAR (XCDR (tem)));
16791 tem = XCDR (XCDR (tem));
16792 }
16793 props = oprops;
16794 }
16795
16796 aelt = Fassoc (elt, mode_line_proptrans_alist);
16797 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
16798 {
16799 /* AELT is what we want. Move it to the front
16800 without consing. */
16801 elt = XCAR (aelt);
16802 mode_line_proptrans_alist
16803 = move_elt_to_front (aelt, mode_line_proptrans_alist);
16804 }
16805 else
16806 {
16807 Lisp_Object tem;
16808
16809 /* If AELT has the wrong props, it is useless.
16810 so get rid of it. */
16811 if (! NILP (aelt))
16812 mode_line_proptrans_alist
16813 = Fdelq (aelt, mode_line_proptrans_alist);
16814
16815 elt = Fcopy_sequence (elt);
16816 Fset_text_properties (make_number (0), Flength (elt),
16817 props, elt);
16818 /* Add this item to mode_line_proptrans_alist. */
16819 mode_line_proptrans_alist
16820 = Fcons (Fcons (elt, props),
16821 mode_line_proptrans_alist);
16822 /* Truncate mode_line_proptrans_alist
16823 to at most 50 elements. */
16824 tem = Fnthcdr (make_number (50),
16825 mode_line_proptrans_alist);
16826 if (! NILP (tem))
16827 XSETCDR (tem, Qnil);
16828 }
16829 }
16830 }
16831
16832 offset = 0;
16833
16834 if (literal)
16835 {
16836 prec = precision - n;
16837 switch (mode_line_target)
16838 {
16839 case MODE_LINE_NOPROP:
16840 case MODE_LINE_TITLE:
16841 n += store_mode_line_noprop (SDATA (elt), -1, prec);
16842 break;
16843 case MODE_LINE_STRING:
16844 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
16845 break;
16846 case MODE_LINE_DISPLAY:
16847 n += display_string (NULL, elt, Qnil, 0, 0, it,
16848 0, prec, 0, STRING_MULTIBYTE (elt));
16849 break;
16850 }
16851
16852 break;
16853 }
16854
16855 /* Handle the non-literal case. */
16856
16857 while ((precision <= 0 || n < precision)
16858 && SREF (elt, offset) != 0
16859 && (mode_line_target != MODE_LINE_DISPLAY
16860 || it->current_x < it->last_visible_x))
16861 {
16862 int last_offset = offset;
16863
16864 /* Advance to end of string or next format specifier. */
16865 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
16866 ;
16867
16868 if (offset - 1 != last_offset)
16869 {
16870 int nchars, nbytes;
16871
16872 /* Output to end of string or up to '%'. Field width
16873 is length of string. Don't output more than
16874 PRECISION allows us. */
16875 offset--;
16876
16877 prec = c_string_width (SDATA (elt) + last_offset,
16878 offset - last_offset, precision - n,
16879 &nchars, &nbytes);
16880
16881 switch (mode_line_target)
16882 {
16883 case MODE_LINE_NOPROP:
16884 case MODE_LINE_TITLE:
16885 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
16886 break;
16887 case MODE_LINE_STRING:
16888 {
16889 int bytepos = last_offset;
16890 int charpos = string_byte_to_char (elt, bytepos);
16891 int endpos = (precision <= 0
16892 ? string_byte_to_char (elt, offset)
16893 : charpos + nchars);
16894
16895 n += store_mode_line_string (NULL,
16896 Fsubstring (elt, make_number (charpos),
16897 make_number (endpos)),
16898 0, 0, 0, Qnil);
16899 }
16900 break;
16901 case MODE_LINE_DISPLAY:
16902 {
16903 int bytepos = last_offset;
16904 int charpos = string_byte_to_char (elt, bytepos);
16905
16906 if (precision <= 0)
16907 nchars = string_byte_to_char (elt, offset) - charpos;
16908 n += display_string (NULL, elt, Qnil, 0, charpos,
16909 it, 0, nchars, 0,
16910 STRING_MULTIBYTE (elt));
16911 }
16912 break;
16913 }
16914 }
16915 else /* c == '%' */
16916 {
16917 int percent_position = offset;
16918
16919 /* Get the specified minimum width. Zero means
16920 don't pad. */
16921 field = 0;
16922 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
16923 field = field * 10 + c - '0';
16924
16925 /* Don't pad beyond the total padding allowed. */
16926 if (field_width - n > 0 && field > field_width - n)
16927 field = field_width - n;
16928
16929 /* Note that either PRECISION <= 0 or N < PRECISION. */
16930 prec = precision - n;
16931
16932 if (c == 'M')
16933 n += display_mode_element (it, depth, field, prec,
16934 Vglobal_mode_string, props,
16935 risky);
16936 else if (c != 0)
16937 {
16938 int multibyte;
16939 int bytepos, charpos;
16940 unsigned char *spec;
16941
16942 bytepos = percent_position;
16943 charpos = (STRING_MULTIBYTE (elt)
16944 ? string_byte_to_char (elt, bytepos)
16945 : bytepos);
16946
16947 spec
16948 = decode_mode_spec (it->w, c, field, prec, &multibyte);
16949
16950 switch (mode_line_target)
16951 {
16952 case MODE_LINE_NOPROP:
16953 case MODE_LINE_TITLE:
16954 n += store_mode_line_noprop (spec, field, prec);
16955 break;
16956 case MODE_LINE_STRING:
16957 {
16958 int len = strlen (spec);
16959 Lisp_Object tem = make_string (spec, len);
16960 props = Ftext_properties_at (make_number (charpos), elt);
16961 /* Should only keep face property in props */
16962 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
16963 }
16964 break;
16965 case MODE_LINE_DISPLAY:
16966 {
16967 int nglyphs_before, nwritten;
16968
16969 nglyphs_before = it->glyph_row->used[TEXT_AREA];
16970 nwritten = display_string (spec, Qnil, elt,
16971 charpos, 0, it,
16972 field, prec, 0,
16973 multibyte);
16974
16975 /* Assign to the glyphs written above the
16976 string where the `%x' came from, position
16977 of the `%'. */
16978 if (nwritten > 0)
16979 {
16980 struct glyph *glyph
16981 = (it->glyph_row->glyphs[TEXT_AREA]
16982 + nglyphs_before);
16983 int i;
16984
16985 for (i = 0; i < nwritten; ++i)
16986 {
16987 glyph[i].object = elt;
16988 glyph[i].charpos = charpos;
16989 }
16990
16991 n += nwritten;
16992 }
16993 }
16994 break;
16995 }
16996 }
16997 else /* c == 0 */
16998 break;
16999 }
17000 }
17001 }
17002 break;
17003
17004 case Lisp_Symbol:
17005 /* A symbol: process the value of the symbol recursively
17006 as if it appeared here directly. Avoid error if symbol void.
17007 Special case: if value of symbol is a string, output the string
17008 literally. */
17009 {
17010 register Lisp_Object tem;
17011
17012 /* If the variable is not marked as risky to set
17013 then its contents are risky to use. */
17014 if (NILP (Fget (elt, Qrisky_local_variable)))
17015 risky = 1;
17016
17017 tem = Fboundp (elt);
17018 if (!NILP (tem))
17019 {
17020 tem = Fsymbol_value (elt);
17021 /* If value is a string, output that string literally:
17022 don't check for % within it. */
17023 if (STRINGP (tem))
17024 literal = 1;
17025
17026 if (!EQ (tem, elt))
17027 {
17028 /* Give up right away for nil or t. */
17029 elt = tem;
17030 goto tail_recurse;
17031 }
17032 }
17033 }
17034 break;
17035
17036 case Lisp_Cons:
17037 {
17038 register Lisp_Object car, tem;
17039
17040 /* A cons cell: five distinct cases.
17041 If first element is :eval or :propertize, do something special.
17042 If first element is a string or a cons, process all the elements
17043 and effectively concatenate them.
17044 If first element is a negative number, truncate displaying cdr to
17045 at most that many characters. If positive, pad (with spaces)
17046 to at least that many characters.
17047 If first element is a symbol, process the cadr or caddr recursively
17048 according to whether the symbol's value is non-nil or nil. */
17049 car = XCAR (elt);
17050 if (EQ (car, QCeval))
17051 {
17052 /* An element of the form (:eval FORM) means evaluate FORM
17053 and use the result as mode line elements. */
17054
17055 if (risky)
17056 break;
17057
17058 if (CONSP (XCDR (elt)))
17059 {
17060 Lisp_Object spec;
17061 spec = safe_eval (XCAR (XCDR (elt)));
17062 n += display_mode_element (it, depth, field_width - n,
17063 precision - n, spec, props,
17064 risky);
17065 }
17066 }
17067 else if (EQ (car, QCpropertize))
17068 {
17069 /* An element of the form (:propertize ELT PROPS...)
17070 means display ELT but applying properties PROPS. */
17071
17072 if (risky)
17073 break;
17074
17075 if (CONSP (XCDR (elt)))
17076 n += display_mode_element (it, depth, field_width - n,
17077 precision - n, XCAR (XCDR (elt)),
17078 XCDR (XCDR (elt)), risky);
17079 }
17080 else if (SYMBOLP (car))
17081 {
17082 tem = Fboundp (car);
17083 elt = XCDR (elt);
17084 if (!CONSP (elt))
17085 goto invalid;
17086 /* elt is now the cdr, and we know it is a cons cell.
17087 Use its car if CAR has a non-nil value. */
17088 if (!NILP (tem))
17089 {
17090 tem = Fsymbol_value (car);
17091 if (!NILP (tem))
17092 {
17093 elt = XCAR (elt);
17094 goto tail_recurse;
17095 }
17096 }
17097 /* Symbol's value is nil (or symbol is unbound)
17098 Get the cddr of the original list
17099 and if possible find the caddr and use that. */
17100 elt = XCDR (elt);
17101 if (NILP (elt))
17102 break;
17103 else if (!CONSP (elt))
17104 goto invalid;
17105 elt = XCAR (elt);
17106 goto tail_recurse;
17107 }
17108 else if (INTEGERP (car))
17109 {
17110 register int lim = XINT (car);
17111 elt = XCDR (elt);
17112 if (lim < 0)
17113 {
17114 /* Negative int means reduce maximum width. */
17115 if (precision <= 0)
17116 precision = -lim;
17117 else
17118 precision = min (precision, -lim);
17119 }
17120 else if (lim > 0)
17121 {
17122 /* Padding specified. Don't let it be more than
17123 current maximum. */
17124 if (precision > 0)
17125 lim = min (precision, lim);
17126
17127 /* If that's more padding than already wanted, queue it.
17128 But don't reduce padding already specified even if
17129 that is beyond the current truncation point. */
17130 field_width = max (lim, field_width);
17131 }
17132 goto tail_recurse;
17133 }
17134 else if (STRINGP (car) || CONSP (car))
17135 {
17136 register int limit = 50;
17137 /* Limit is to protect against circular lists. */
17138 while (CONSP (elt)
17139 && --limit > 0
17140 && (precision <= 0 || n < precision))
17141 {
17142 n += display_mode_element (it, depth,
17143 /* Do padding only after the last
17144 element in the list. */
17145 (! CONSP (XCDR (elt))
17146 ? field_width - n
17147 : 0),
17148 precision - n, XCAR (elt),
17149 props, risky);
17150 elt = XCDR (elt);
17151 }
17152 }
17153 }
17154 break;
17155
17156 default:
17157 invalid:
17158 elt = build_string ("*invalid*");
17159 goto tail_recurse;
17160 }
17161
17162 /* Pad to FIELD_WIDTH. */
17163 if (field_width > 0 && n < field_width)
17164 {
17165 switch (mode_line_target)
17166 {
17167 case MODE_LINE_NOPROP:
17168 case MODE_LINE_TITLE:
17169 n += store_mode_line_noprop ("", field_width - n, 0);
17170 break;
17171 case MODE_LINE_STRING:
17172 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17173 break;
17174 case MODE_LINE_DISPLAY:
17175 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17176 0, 0, 0);
17177 break;
17178 }
17179 }
17180
17181 return n;
17182 }
17183
17184 /* Store a mode-line string element in mode_line_string_list.
17185
17186 If STRING is non-null, display that C string. Otherwise, the Lisp
17187 string LISP_STRING is displayed.
17188
17189 FIELD_WIDTH is the minimum number of output glyphs to produce.
17190 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17191 with spaces. FIELD_WIDTH <= 0 means don't pad.
17192
17193 PRECISION is the maximum number of characters to output from
17194 STRING. PRECISION <= 0 means don't truncate the string.
17195
17196 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17197 properties to the string.
17198
17199 PROPS are the properties to add to the string.
17200 The mode_line_string_face face property is always added to the string.
17201 */
17202
17203 static int
17204 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17205 char *string;
17206 Lisp_Object lisp_string;
17207 int copy_string;
17208 int field_width;
17209 int precision;
17210 Lisp_Object props;
17211 {
17212 int len;
17213 int n = 0;
17214
17215 if (string != NULL)
17216 {
17217 len = strlen (string);
17218 if (precision > 0 && len > precision)
17219 len = precision;
17220 lisp_string = make_string (string, len);
17221 if (NILP (props))
17222 props = mode_line_string_face_prop;
17223 else if (!NILP (mode_line_string_face))
17224 {
17225 Lisp_Object face = Fplist_get (props, Qface);
17226 props = Fcopy_sequence (props);
17227 if (NILP (face))
17228 face = mode_line_string_face;
17229 else
17230 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17231 props = Fplist_put (props, Qface, face);
17232 }
17233 Fadd_text_properties (make_number (0), make_number (len),
17234 props, lisp_string);
17235 }
17236 else
17237 {
17238 len = XFASTINT (Flength (lisp_string));
17239 if (precision > 0 && len > precision)
17240 {
17241 len = precision;
17242 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17243 precision = -1;
17244 }
17245 if (!NILP (mode_line_string_face))
17246 {
17247 Lisp_Object face;
17248 if (NILP (props))
17249 props = Ftext_properties_at (make_number (0), lisp_string);
17250 face = Fplist_get (props, Qface);
17251 if (NILP (face))
17252 face = mode_line_string_face;
17253 else
17254 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17255 props = Fcons (Qface, Fcons (face, Qnil));
17256 if (copy_string)
17257 lisp_string = Fcopy_sequence (lisp_string);
17258 }
17259 if (!NILP (props))
17260 Fadd_text_properties (make_number (0), make_number (len),
17261 props, lisp_string);
17262 }
17263
17264 if (len > 0)
17265 {
17266 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17267 n += len;
17268 }
17269
17270 if (field_width > len)
17271 {
17272 field_width -= len;
17273 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17274 if (!NILP (props))
17275 Fadd_text_properties (make_number (0), make_number (field_width),
17276 props, lisp_string);
17277 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17278 n += field_width;
17279 }
17280
17281 return n;
17282 }
17283
17284
17285 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17286 1, 4, 0,
17287 doc: /* Format a string out of a mode line format specification.
17288 First arg FORMAT specifies the mode line format (see `mode-line-format'
17289 for details) to use.
17290
17291 Optional second arg FACE specifies the face property to put
17292 on all characters for which no face is specified.
17293 The value t means whatever face the window's mode line currently uses
17294 \(either `mode-line' or `mode-line-inactive', depending).
17295 A value of nil means the default is no face property.
17296 If FACE is an integer, the value string has no text properties.
17297
17298 Optional third and fourth args WINDOW and BUFFER specify the window
17299 and buffer to use as the context for the formatting (defaults
17300 are the selected window and the window's buffer). */)
17301 (format, face, window, buffer)
17302 Lisp_Object format, face, window, buffer;
17303 {
17304 struct it it;
17305 int len;
17306 struct window *w;
17307 struct buffer *old_buffer = NULL;
17308 int face_id = -1;
17309 int no_props = INTEGERP (face);
17310 int count = SPECPDL_INDEX ();
17311 Lisp_Object str;
17312 int string_start = 0;
17313
17314 if (NILP (window))
17315 window = selected_window;
17316 CHECK_WINDOW (window);
17317 w = XWINDOW (window);
17318
17319 if (NILP (buffer))
17320 buffer = w->buffer;
17321 CHECK_BUFFER (buffer);
17322
17323 if (NILP (format))
17324 return build_string ("");
17325
17326 if (no_props)
17327 face = Qnil;
17328
17329 if (!NILP (face))
17330 {
17331 if (EQ (face, Qt))
17332 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17333 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0, 0);
17334 }
17335
17336 if (face_id < 0)
17337 face_id = DEFAULT_FACE_ID;
17338
17339 if (XBUFFER (buffer) != current_buffer)
17340 old_buffer = current_buffer;
17341
17342 /* Save things including mode_line_proptrans_alist,
17343 and set that to nil so that we don't alter the outer value. */
17344 record_unwind_protect (unwind_format_mode_line,
17345 format_mode_line_unwind_data (old_buffer, 1));
17346 mode_line_proptrans_alist = Qnil;
17347
17348 if (old_buffer)
17349 set_buffer_internal_1 (XBUFFER (buffer));
17350
17351 init_iterator (&it, w, -1, -1, NULL, face_id);
17352
17353 if (no_props)
17354 {
17355 mode_line_target = MODE_LINE_NOPROP;
17356 mode_line_string_face_prop = Qnil;
17357 mode_line_string_list = Qnil;
17358 string_start = MODE_LINE_NOPROP_LEN (0);
17359 }
17360 else
17361 {
17362 mode_line_target = MODE_LINE_STRING;
17363 mode_line_string_list = Qnil;
17364 mode_line_string_face = face;
17365 mode_line_string_face_prop
17366 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17367 }
17368
17369 push_frame_kboard (it.f);
17370 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17371 pop_frame_kboard ();
17372
17373 if (no_props)
17374 {
17375 len = MODE_LINE_NOPROP_LEN (string_start);
17376 str = make_string (mode_line_noprop_buf + string_start, len);
17377 }
17378 else
17379 {
17380 mode_line_string_list = Fnreverse (mode_line_string_list);
17381 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17382 make_string ("", 0));
17383 }
17384
17385 unbind_to (count, Qnil);
17386 return str;
17387 }
17388
17389 /* Write a null-terminated, right justified decimal representation of
17390 the positive integer D to BUF using a minimal field width WIDTH. */
17391
17392 static void
17393 pint2str (buf, width, d)
17394 register char *buf;
17395 register int width;
17396 register int d;
17397 {
17398 register char *p = buf;
17399
17400 if (d <= 0)
17401 *p++ = '0';
17402 else
17403 {
17404 while (d > 0)
17405 {
17406 *p++ = d % 10 + '0';
17407 d /= 10;
17408 }
17409 }
17410
17411 for (width -= (int) (p - buf); width > 0; --width)
17412 *p++ = ' ';
17413 *p-- = '\0';
17414 while (p > buf)
17415 {
17416 d = *buf;
17417 *buf++ = *p;
17418 *p-- = d;
17419 }
17420 }
17421
17422 /* Write a null-terminated, right justified decimal and "human
17423 readable" representation of the nonnegative integer D to BUF using
17424 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17425
17426 static const char power_letter[] =
17427 {
17428 0, /* not used */
17429 'k', /* kilo */
17430 'M', /* mega */
17431 'G', /* giga */
17432 'T', /* tera */
17433 'P', /* peta */
17434 'E', /* exa */
17435 'Z', /* zetta */
17436 'Y' /* yotta */
17437 };
17438
17439 static void
17440 pint2hrstr (buf, width, d)
17441 char *buf;
17442 int width;
17443 int d;
17444 {
17445 /* We aim to represent the nonnegative integer D as
17446 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17447 int quotient = d;
17448 int remainder = 0;
17449 /* -1 means: do not use TENTHS. */
17450 int tenths = -1;
17451 int exponent = 0;
17452
17453 /* Length of QUOTIENT.TENTHS as a string. */
17454 int length;
17455
17456 char * psuffix;
17457 char * p;
17458
17459 if (1000 <= quotient)
17460 {
17461 /* Scale to the appropriate EXPONENT. */
17462 do
17463 {
17464 remainder = quotient % 1000;
17465 quotient /= 1000;
17466 exponent++;
17467 }
17468 while (1000 <= quotient);
17469
17470 /* Round to nearest and decide whether to use TENTHS or not. */
17471 if (quotient <= 9)
17472 {
17473 tenths = remainder / 100;
17474 if (50 <= remainder % 100)
17475 {
17476 if (tenths < 9)
17477 tenths++;
17478 else
17479 {
17480 quotient++;
17481 if (quotient == 10)
17482 tenths = -1;
17483 else
17484 tenths = 0;
17485 }
17486 }
17487 }
17488 else
17489 if (500 <= remainder)
17490 {
17491 if (quotient < 999)
17492 quotient++;
17493 else
17494 {
17495 quotient = 1;
17496 exponent++;
17497 tenths = 0;
17498 }
17499 }
17500 }
17501
17502 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17503 if (tenths == -1 && quotient <= 99)
17504 if (quotient <= 9)
17505 length = 1;
17506 else
17507 length = 2;
17508 else
17509 length = 3;
17510 p = psuffix = buf + max (width, length);
17511
17512 /* Print EXPONENT. */
17513 if (exponent)
17514 *psuffix++ = power_letter[exponent];
17515 *psuffix = '\0';
17516
17517 /* Print TENTHS. */
17518 if (tenths >= 0)
17519 {
17520 *--p = '0' + tenths;
17521 *--p = '.';
17522 }
17523
17524 /* Print QUOTIENT. */
17525 do
17526 {
17527 int digit = quotient % 10;
17528 *--p = '0' + digit;
17529 }
17530 while ((quotient /= 10) != 0);
17531
17532 /* Print leading spaces. */
17533 while (buf < p)
17534 *--p = ' ';
17535 }
17536
17537 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17538 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17539 type of CODING_SYSTEM. Return updated pointer into BUF. */
17540
17541 static unsigned char invalid_eol_type[] = "(*invalid*)";
17542
17543 static char *
17544 decode_mode_spec_coding (coding_system, buf, eol_flag)
17545 Lisp_Object coding_system;
17546 register char *buf;
17547 int eol_flag;
17548 {
17549 Lisp_Object val;
17550 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17551 const unsigned char *eol_str;
17552 int eol_str_len;
17553 /* The EOL conversion we are using. */
17554 Lisp_Object eoltype;
17555
17556 val = Fget (coding_system, Qcoding_system);
17557 eoltype = Qnil;
17558
17559 if (!VECTORP (val)) /* Not yet decided. */
17560 {
17561 if (multibyte)
17562 *buf++ = '-';
17563 if (eol_flag)
17564 eoltype = eol_mnemonic_undecided;
17565 /* Don't mention EOL conversion if it isn't decided. */
17566 }
17567 else
17568 {
17569 Lisp_Object eolvalue;
17570
17571 eolvalue = Fget (coding_system, Qeol_type);
17572
17573 if (multibyte)
17574 *buf++ = XFASTINT (AREF (val, 1));
17575
17576 if (eol_flag)
17577 {
17578 /* The EOL conversion that is normal on this system. */
17579
17580 if (NILP (eolvalue)) /* Not yet decided. */
17581 eoltype = eol_mnemonic_undecided;
17582 else if (VECTORP (eolvalue)) /* Not yet decided. */
17583 eoltype = eol_mnemonic_undecided;
17584 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
17585 eoltype = (XFASTINT (eolvalue) == 0
17586 ? eol_mnemonic_unix
17587 : (XFASTINT (eolvalue) == 1
17588 ? eol_mnemonic_dos : eol_mnemonic_mac));
17589 }
17590 }
17591
17592 if (eol_flag)
17593 {
17594 /* Mention the EOL conversion if it is not the usual one. */
17595 if (STRINGP (eoltype))
17596 {
17597 eol_str = SDATA (eoltype);
17598 eol_str_len = SBYTES (eoltype);
17599 }
17600 else if (INTEGERP (eoltype)
17601 && CHAR_VALID_P (XINT (eoltype), 0))
17602 {
17603 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17604 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17605 eol_str = tmp;
17606 }
17607 else
17608 {
17609 eol_str = invalid_eol_type;
17610 eol_str_len = sizeof (invalid_eol_type) - 1;
17611 }
17612 bcopy (eol_str, buf, eol_str_len);
17613 buf += eol_str_len;
17614 }
17615
17616 return buf;
17617 }
17618
17619 /* Return a string for the output of a mode line %-spec for window W,
17620 generated by character C. PRECISION >= 0 means don't return a
17621 string longer than that value. FIELD_WIDTH > 0 means pad the
17622 string returned with spaces to that value. Return 1 in *MULTIBYTE
17623 if the result is multibyte text.
17624
17625 Note we operate on the current buffer for most purposes,
17626 the exception being w->base_line_pos. */
17627
17628 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17629
17630 static char *
17631 decode_mode_spec (w, c, field_width, precision, multibyte)
17632 struct window *w;
17633 register int c;
17634 int field_width, precision;
17635 int *multibyte;
17636 {
17637 Lisp_Object obj;
17638 struct frame *f = XFRAME (WINDOW_FRAME (w));
17639 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17640 struct buffer *b = current_buffer;
17641
17642 obj = Qnil;
17643 *multibyte = 0;
17644
17645 switch (c)
17646 {
17647 case '*':
17648 if (!NILP (b->read_only))
17649 return "%";
17650 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17651 return "*";
17652 return "-";
17653
17654 case '+':
17655 /* This differs from %* only for a modified read-only buffer. */
17656 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17657 return "*";
17658 if (!NILP (b->read_only))
17659 return "%";
17660 return "-";
17661
17662 case '&':
17663 /* This differs from %* in ignoring read-only-ness. */
17664 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17665 return "*";
17666 return "-";
17667
17668 case '%':
17669 return "%";
17670
17671 case '[':
17672 {
17673 int i;
17674 char *p;
17675
17676 if (command_loop_level > 5)
17677 return "[[[... ";
17678 p = decode_mode_spec_buf;
17679 for (i = 0; i < command_loop_level; i++)
17680 *p++ = '[';
17681 *p = 0;
17682 return decode_mode_spec_buf;
17683 }
17684
17685 case ']':
17686 {
17687 int i;
17688 char *p;
17689
17690 if (command_loop_level > 5)
17691 return " ...]]]";
17692 p = decode_mode_spec_buf;
17693 for (i = 0; i < command_loop_level; i++)
17694 *p++ = ']';
17695 *p = 0;
17696 return decode_mode_spec_buf;
17697 }
17698
17699 case '-':
17700 {
17701 register int i;
17702
17703 /* Let lots_of_dashes be a string of infinite length. */
17704 if (mode_line_target == MODE_LINE_NOPROP ||
17705 mode_line_target == MODE_LINE_STRING)
17706 return "--";
17707 if (field_width <= 0
17708 || field_width > sizeof (lots_of_dashes))
17709 {
17710 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
17711 decode_mode_spec_buf[i] = '-';
17712 decode_mode_spec_buf[i] = '\0';
17713 return decode_mode_spec_buf;
17714 }
17715 else
17716 return lots_of_dashes;
17717 }
17718
17719 case 'b':
17720 obj = b->name;
17721 break;
17722
17723 case 'c':
17724 /* %c and %l are ignored in `frame-title-format'.
17725 (In redisplay_internal, the frame title is drawn _before_ the
17726 windows are updated, so the stuff which depends on actual
17727 window contents (such as %l) may fail to render properly, or
17728 even crash emacs.) */
17729 if (mode_line_target == MODE_LINE_TITLE)
17730 return "";
17731 else
17732 {
17733 int col = (int) current_column (); /* iftc */
17734 w->column_number_displayed = make_number (col);
17735 pint2str (decode_mode_spec_buf, field_width, col);
17736 return decode_mode_spec_buf;
17737 }
17738
17739 case 'e':
17740 #ifndef SYSTEM_MALLOC
17741 {
17742 if (NILP (Vmemory_full))
17743 return "";
17744 else
17745 return "!MEM FULL! ";
17746 }
17747 #else
17748 return "";
17749 #endif
17750
17751 case 'F':
17752 /* %F displays the frame name. */
17753 if (!NILP (f->title))
17754 return (char *) SDATA (f->title);
17755 if (f->explicit_name || ! FRAME_WINDOW_P (f))
17756 return (char *) SDATA (f->name);
17757 return "Emacs";
17758
17759 case 'f':
17760 obj = b->filename;
17761 break;
17762
17763 case 'i':
17764 {
17765 int size = ZV - BEGV;
17766 pint2str (decode_mode_spec_buf, field_width, size);
17767 return decode_mode_spec_buf;
17768 }
17769
17770 case 'I':
17771 {
17772 int size = ZV - BEGV;
17773 pint2hrstr (decode_mode_spec_buf, field_width, size);
17774 return decode_mode_spec_buf;
17775 }
17776
17777 case 'l':
17778 {
17779 int startpos, startpos_byte, line, linepos, linepos_byte;
17780 int topline, nlines, junk, height;
17781
17782 /* %c and %l are ignored in `frame-title-format'. */
17783 if (mode_line_target == MODE_LINE_TITLE)
17784 return "";
17785
17786 startpos = XMARKER (w->start)->charpos;
17787 startpos_byte = marker_byte_position (w->start);
17788 height = WINDOW_TOTAL_LINES (w);
17789
17790 /* If we decided that this buffer isn't suitable for line numbers,
17791 don't forget that too fast. */
17792 if (EQ (w->base_line_pos, w->buffer))
17793 goto no_value;
17794 /* But do forget it, if the window shows a different buffer now. */
17795 else if (BUFFERP (w->base_line_pos))
17796 w->base_line_pos = Qnil;
17797
17798 /* If the buffer is very big, don't waste time. */
17799 if (INTEGERP (Vline_number_display_limit)
17800 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
17801 {
17802 w->base_line_pos = Qnil;
17803 w->base_line_number = Qnil;
17804 goto no_value;
17805 }
17806
17807 if (!NILP (w->base_line_number)
17808 && !NILP (w->base_line_pos)
17809 && XFASTINT (w->base_line_pos) <= startpos)
17810 {
17811 line = XFASTINT (w->base_line_number);
17812 linepos = XFASTINT (w->base_line_pos);
17813 linepos_byte = buf_charpos_to_bytepos (b, linepos);
17814 }
17815 else
17816 {
17817 line = 1;
17818 linepos = BUF_BEGV (b);
17819 linepos_byte = BUF_BEGV_BYTE (b);
17820 }
17821
17822 /* Count lines from base line to window start position. */
17823 nlines = display_count_lines (linepos, linepos_byte,
17824 startpos_byte,
17825 startpos, &junk);
17826
17827 topline = nlines + line;
17828
17829 /* Determine a new base line, if the old one is too close
17830 or too far away, or if we did not have one.
17831 "Too close" means it's plausible a scroll-down would
17832 go back past it. */
17833 if (startpos == BUF_BEGV (b))
17834 {
17835 w->base_line_number = make_number (topline);
17836 w->base_line_pos = make_number (BUF_BEGV (b));
17837 }
17838 else if (nlines < height + 25 || nlines > height * 3 + 50
17839 || linepos == BUF_BEGV (b))
17840 {
17841 int limit = BUF_BEGV (b);
17842 int limit_byte = BUF_BEGV_BYTE (b);
17843 int position;
17844 int distance = (height * 2 + 30) * line_number_display_limit_width;
17845
17846 if (startpos - distance > limit)
17847 {
17848 limit = startpos - distance;
17849 limit_byte = CHAR_TO_BYTE (limit);
17850 }
17851
17852 nlines = display_count_lines (startpos, startpos_byte,
17853 limit_byte,
17854 - (height * 2 + 30),
17855 &position);
17856 /* If we couldn't find the lines we wanted within
17857 line_number_display_limit_width chars per line,
17858 give up on line numbers for this window. */
17859 if (position == limit_byte && limit == startpos - distance)
17860 {
17861 w->base_line_pos = w->buffer;
17862 w->base_line_number = Qnil;
17863 goto no_value;
17864 }
17865
17866 w->base_line_number = make_number (topline - nlines);
17867 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
17868 }
17869
17870 /* Now count lines from the start pos to point. */
17871 nlines = display_count_lines (startpos, startpos_byte,
17872 PT_BYTE, PT, &junk);
17873
17874 /* Record that we did display the line number. */
17875 line_number_displayed = 1;
17876
17877 /* Make the string to show. */
17878 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
17879 return decode_mode_spec_buf;
17880 no_value:
17881 {
17882 char* p = decode_mode_spec_buf;
17883 int pad = field_width - 2;
17884 while (pad-- > 0)
17885 *p++ = ' ';
17886 *p++ = '?';
17887 *p++ = '?';
17888 *p = '\0';
17889 return decode_mode_spec_buf;
17890 }
17891 }
17892 break;
17893
17894 case 'm':
17895 obj = b->mode_name;
17896 break;
17897
17898 case 'n':
17899 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
17900 return " Narrow";
17901 break;
17902
17903 case 'p':
17904 {
17905 int pos = marker_position (w->start);
17906 int total = BUF_ZV (b) - BUF_BEGV (b);
17907
17908 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
17909 {
17910 if (pos <= BUF_BEGV (b))
17911 return "All";
17912 else
17913 return "Bottom";
17914 }
17915 else if (pos <= BUF_BEGV (b))
17916 return "Top";
17917 else
17918 {
17919 if (total > 1000000)
17920 /* Do it differently for a large value, to avoid overflow. */
17921 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
17922 else
17923 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
17924 /* We can't normally display a 3-digit number,
17925 so get us a 2-digit number that is close. */
17926 if (total == 100)
17927 total = 99;
17928 sprintf (decode_mode_spec_buf, "%2d%%", total);
17929 return decode_mode_spec_buf;
17930 }
17931 }
17932
17933 /* Display percentage of size above the bottom of the screen. */
17934 case 'P':
17935 {
17936 int toppos = marker_position (w->start);
17937 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
17938 int total = BUF_ZV (b) - BUF_BEGV (b);
17939
17940 if (botpos >= BUF_ZV (b))
17941 {
17942 if (toppos <= BUF_BEGV (b))
17943 return "All";
17944 else
17945 return "Bottom";
17946 }
17947 else
17948 {
17949 if (total > 1000000)
17950 /* Do it differently for a large value, to avoid overflow. */
17951 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
17952 else
17953 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
17954 /* We can't normally display a 3-digit number,
17955 so get us a 2-digit number that is close. */
17956 if (total == 100)
17957 total = 99;
17958 if (toppos <= BUF_BEGV (b))
17959 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
17960 else
17961 sprintf (decode_mode_spec_buf, "%2d%%", total);
17962 return decode_mode_spec_buf;
17963 }
17964 }
17965
17966 case 's':
17967 /* status of process */
17968 obj = Fget_buffer_process (Fcurrent_buffer ());
17969 if (NILP (obj))
17970 return "no process";
17971 #ifdef subprocesses
17972 obj = Fsymbol_name (Fprocess_status (obj));
17973 #endif
17974 break;
17975
17976 case 't': /* indicate TEXT or BINARY */
17977 #ifdef MODE_LINE_BINARY_TEXT
17978 return MODE_LINE_BINARY_TEXT (b);
17979 #else
17980 return "T";
17981 #endif
17982
17983 case 'z':
17984 /* coding-system (not including end-of-line format) */
17985 case 'Z':
17986 /* coding-system (including end-of-line type) */
17987 {
17988 int eol_flag = (c == 'Z');
17989 char *p = decode_mode_spec_buf;
17990
17991 if (! FRAME_WINDOW_P (f))
17992 {
17993 /* No need to mention EOL here--the terminal never needs
17994 to do EOL conversion. */
17995 p = decode_mode_spec_coding (keyboard_coding.symbol, p, 0);
17996 p = decode_mode_spec_coding (terminal_coding.symbol, p, 0);
17997 }
17998 p = decode_mode_spec_coding (b->buffer_file_coding_system,
17999 p, eol_flag);
18000
18001 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18002 #ifdef subprocesses
18003 obj = Fget_buffer_process (Fcurrent_buffer ());
18004 if (PROCESSP (obj))
18005 {
18006 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18007 p, eol_flag);
18008 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18009 p, eol_flag);
18010 }
18011 #endif /* subprocesses */
18012 #endif /* 0 */
18013 *p = 0;
18014 return decode_mode_spec_buf;
18015 }
18016 }
18017
18018 if (STRINGP (obj))
18019 {
18020 *multibyte = STRING_MULTIBYTE (obj);
18021 return (char *) SDATA (obj);
18022 }
18023 else
18024 return "";
18025 }
18026
18027
18028 /* Count up to COUNT lines starting from START / START_BYTE.
18029 But don't go beyond LIMIT_BYTE.
18030 Return the number of lines thus found (always nonnegative).
18031
18032 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18033
18034 static int
18035 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18036 int start, start_byte, limit_byte, count;
18037 int *byte_pos_ptr;
18038 {
18039 register unsigned char *cursor;
18040 unsigned char *base;
18041
18042 register int ceiling;
18043 register unsigned char *ceiling_addr;
18044 int orig_count = count;
18045
18046 /* If we are not in selective display mode,
18047 check only for newlines. */
18048 int selective_display = (!NILP (current_buffer->selective_display)
18049 && !INTEGERP (current_buffer->selective_display));
18050
18051 if (count > 0)
18052 {
18053 while (start_byte < limit_byte)
18054 {
18055 ceiling = BUFFER_CEILING_OF (start_byte);
18056 ceiling = min (limit_byte - 1, ceiling);
18057 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18058 base = (cursor = BYTE_POS_ADDR (start_byte));
18059 while (1)
18060 {
18061 if (selective_display)
18062 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18063 ;
18064 else
18065 while (*cursor != '\n' && ++cursor != ceiling_addr)
18066 ;
18067
18068 if (cursor != ceiling_addr)
18069 {
18070 if (--count == 0)
18071 {
18072 start_byte += cursor - base + 1;
18073 *byte_pos_ptr = start_byte;
18074 return orig_count;
18075 }
18076 else
18077 if (++cursor == ceiling_addr)
18078 break;
18079 }
18080 else
18081 break;
18082 }
18083 start_byte += cursor - base;
18084 }
18085 }
18086 else
18087 {
18088 while (start_byte > limit_byte)
18089 {
18090 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18091 ceiling = max (limit_byte, ceiling);
18092 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18093 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18094 while (1)
18095 {
18096 if (selective_display)
18097 while (--cursor != ceiling_addr
18098 && *cursor != '\n' && *cursor != 015)
18099 ;
18100 else
18101 while (--cursor != ceiling_addr && *cursor != '\n')
18102 ;
18103
18104 if (cursor != ceiling_addr)
18105 {
18106 if (++count == 0)
18107 {
18108 start_byte += cursor - base + 1;
18109 *byte_pos_ptr = start_byte;
18110 /* When scanning backwards, we should
18111 not count the newline posterior to which we stop. */
18112 return - orig_count - 1;
18113 }
18114 }
18115 else
18116 break;
18117 }
18118 /* Here we add 1 to compensate for the last decrement
18119 of CURSOR, which took it past the valid range. */
18120 start_byte += cursor - base + 1;
18121 }
18122 }
18123
18124 *byte_pos_ptr = limit_byte;
18125
18126 if (count < 0)
18127 return - orig_count + count;
18128 return orig_count - count;
18129
18130 }
18131
18132
18133 \f
18134 /***********************************************************************
18135 Displaying strings
18136 ***********************************************************************/
18137
18138 /* Display a NUL-terminated string, starting with index START.
18139
18140 If STRING is non-null, display that C string. Otherwise, the Lisp
18141 string LISP_STRING is displayed.
18142
18143 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18144 FACE_STRING. Display STRING or LISP_STRING with the face at
18145 FACE_STRING_POS in FACE_STRING:
18146
18147 Display the string in the environment given by IT, but use the
18148 standard display table, temporarily.
18149
18150 FIELD_WIDTH is the minimum number of output glyphs to produce.
18151 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18152 with spaces. If STRING has more characters, more than FIELD_WIDTH
18153 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18154
18155 PRECISION is the maximum number of characters to output from
18156 STRING. PRECISION < 0 means don't truncate the string.
18157
18158 This is roughly equivalent to printf format specifiers:
18159
18160 FIELD_WIDTH PRECISION PRINTF
18161 ----------------------------------------
18162 -1 -1 %s
18163 -1 10 %.10s
18164 10 -1 %10s
18165 20 10 %20.10s
18166
18167 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18168 display them, and < 0 means obey the current buffer's value of
18169 enable_multibyte_characters.
18170
18171 Value is the number of columns displayed. */
18172
18173 static int
18174 display_string (string, lisp_string, face_string, face_string_pos,
18175 start, it, field_width, precision, max_x, multibyte)
18176 unsigned char *string;
18177 Lisp_Object lisp_string;
18178 Lisp_Object face_string;
18179 int face_string_pos;
18180 int start;
18181 struct it *it;
18182 int field_width, precision, max_x;
18183 int multibyte;
18184 {
18185 int hpos_at_start = it->hpos;
18186 int saved_face_id = it->face_id;
18187 struct glyph_row *row = it->glyph_row;
18188
18189 /* Initialize the iterator IT for iteration over STRING beginning
18190 with index START. */
18191 reseat_to_string (it, string, lisp_string, start,
18192 precision, field_width, multibyte);
18193
18194 /* If displaying STRING, set up the face of the iterator
18195 from LISP_STRING, if that's given. */
18196 if (STRINGP (face_string))
18197 {
18198 int endptr;
18199 struct face *face;
18200
18201 it->face_id
18202 = face_at_string_position (it->w, face_string, face_string_pos,
18203 0, it->region_beg_charpos,
18204 it->region_end_charpos,
18205 &endptr, it->base_face_id, 0);
18206 face = FACE_FROM_ID (it->f, it->face_id);
18207 it->face_box_p = face->box != FACE_NO_BOX;
18208 }
18209
18210 /* Set max_x to the maximum allowed X position. Don't let it go
18211 beyond the right edge of the window. */
18212 if (max_x <= 0)
18213 max_x = it->last_visible_x;
18214 else
18215 max_x = min (max_x, it->last_visible_x);
18216
18217 /* Skip over display elements that are not visible. because IT->w is
18218 hscrolled. */
18219 if (it->current_x < it->first_visible_x)
18220 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18221 MOVE_TO_POS | MOVE_TO_X);
18222
18223 row->ascent = it->max_ascent;
18224 row->height = it->max_ascent + it->max_descent;
18225 row->phys_ascent = it->max_phys_ascent;
18226 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18227 row->extra_line_spacing = it->max_extra_line_spacing;
18228
18229 /* This condition is for the case that we are called with current_x
18230 past last_visible_x. */
18231 while (it->current_x < max_x)
18232 {
18233 int x_before, x, n_glyphs_before, i, nglyphs;
18234
18235 /* Get the next display element. */
18236 if (!get_next_display_element (it))
18237 break;
18238
18239 /* Produce glyphs. */
18240 x_before = it->current_x;
18241 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18242 PRODUCE_GLYPHS (it);
18243
18244 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18245 i = 0;
18246 x = x_before;
18247 while (i < nglyphs)
18248 {
18249 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18250
18251 if (!it->truncate_lines_p
18252 && x + glyph->pixel_width > max_x)
18253 {
18254 /* End of continued line or max_x reached. */
18255 if (CHAR_GLYPH_PADDING_P (*glyph))
18256 {
18257 /* A wide character is unbreakable. */
18258 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18259 it->current_x = x_before;
18260 }
18261 else
18262 {
18263 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18264 it->current_x = x;
18265 }
18266 break;
18267 }
18268 else if (x + glyph->pixel_width > it->first_visible_x)
18269 {
18270 /* Glyph is at least partially visible. */
18271 ++it->hpos;
18272 if (x < it->first_visible_x)
18273 it->glyph_row->x = x - it->first_visible_x;
18274 }
18275 else
18276 {
18277 /* Glyph is off the left margin of the display area.
18278 Should not happen. */
18279 abort ();
18280 }
18281
18282 row->ascent = max (row->ascent, it->max_ascent);
18283 row->height = max (row->height, it->max_ascent + it->max_descent);
18284 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18285 row->phys_height = max (row->phys_height,
18286 it->max_phys_ascent + it->max_phys_descent);
18287 row->extra_line_spacing = max (row->extra_line_spacing,
18288 it->max_extra_line_spacing);
18289 x += glyph->pixel_width;
18290 ++i;
18291 }
18292
18293 /* Stop if max_x reached. */
18294 if (i < nglyphs)
18295 break;
18296
18297 /* Stop at line ends. */
18298 if (ITERATOR_AT_END_OF_LINE_P (it))
18299 {
18300 it->continuation_lines_width = 0;
18301 break;
18302 }
18303
18304 set_iterator_to_next (it, 1);
18305
18306 /* Stop if truncating at the right edge. */
18307 if (it->truncate_lines_p
18308 && it->current_x >= it->last_visible_x)
18309 {
18310 /* Add truncation mark, but don't do it if the line is
18311 truncated at a padding space. */
18312 if (IT_CHARPOS (*it) < it->string_nchars)
18313 {
18314 if (!FRAME_WINDOW_P (it->f))
18315 {
18316 int i, n;
18317
18318 if (it->current_x > it->last_visible_x)
18319 {
18320 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18321 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18322 break;
18323 for (n = row->used[TEXT_AREA]; i < n; ++i)
18324 {
18325 row->used[TEXT_AREA] = i;
18326 produce_special_glyphs (it, IT_TRUNCATION);
18327 }
18328 }
18329 produce_special_glyphs (it, IT_TRUNCATION);
18330 }
18331 it->glyph_row->truncated_on_right_p = 1;
18332 }
18333 break;
18334 }
18335 }
18336
18337 /* Maybe insert a truncation at the left. */
18338 if (it->first_visible_x
18339 && IT_CHARPOS (*it) > 0)
18340 {
18341 if (!FRAME_WINDOW_P (it->f))
18342 insert_left_trunc_glyphs (it);
18343 it->glyph_row->truncated_on_left_p = 1;
18344 }
18345
18346 it->face_id = saved_face_id;
18347
18348 /* Value is number of columns displayed. */
18349 return it->hpos - hpos_at_start;
18350 }
18351
18352
18353 \f
18354 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18355 appears as an element of LIST or as the car of an element of LIST.
18356 If PROPVAL is a list, compare each element against LIST in that
18357 way, and return 1/2 if any element of PROPVAL is found in LIST.
18358 Otherwise return 0. This function cannot quit.
18359 The return value is 2 if the text is invisible but with an ellipsis
18360 and 1 if it's invisible and without an ellipsis. */
18361
18362 int
18363 invisible_p (propval, list)
18364 register Lisp_Object propval;
18365 Lisp_Object list;
18366 {
18367 register Lisp_Object tail, proptail;
18368
18369 for (tail = list; CONSP (tail); tail = XCDR (tail))
18370 {
18371 register Lisp_Object tem;
18372 tem = XCAR (tail);
18373 if (EQ (propval, tem))
18374 return 1;
18375 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18376 return NILP (XCDR (tem)) ? 1 : 2;
18377 }
18378
18379 if (CONSP (propval))
18380 {
18381 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18382 {
18383 Lisp_Object propelt;
18384 propelt = XCAR (proptail);
18385 for (tail = list; CONSP (tail); tail = XCDR (tail))
18386 {
18387 register Lisp_Object tem;
18388 tem = XCAR (tail);
18389 if (EQ (propelt, tem))
18390 return 1;
18391 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18392 return NILP (XCDR (tem)) ? 1 : 2;
18393 }
18394 }
18395 }
18396
18397 return 0;
18398 }
18399
18400 /* Calculate a width or height in pixels from a specification using
18401 the following elements:
18402
18403 SPEC ::=
18404 NUM - a (fractional) multiple of the default font width/height
18405 (NUM) - specifies exactly NUM pixels
18406 UNIT - a fixed number of pixels, see below.
18407 ELEMENT - size of a display element in pixels, see below.
18408 (NUM . SPEC) - equals NUM * SPEC
18409 (+ SPEC SPEC ...) - add pixel values
18410 (- SPEC SPEC ...) - subtract pixel values
18411 (- SPEC) - negate pixel value
18412
18413 NUM ::=
18414 INT or FLOAT - a number constant
18415 SYMBOL - use symbol's (buffer local) variable binding.
18416
18417 UNIT ::=
18418 in - pixels per inch *)
18419 mm - pixels per 1/1000 meter *)
18420 cm - pixels per 1/100 meter *)
18421 width - width of current font in pixels.
18422 height - height of current font in pixels.
18423
18424 *) using the ratio(s) defined in display-pixels-per-inch.
18425
18426 ELEMENT ::=
18427
18428 left-fringe - left fringe width in pixels
18429 right-fringe - right fringe width in pixels
18430
18431 left-margin - left margin width in pixels
18432 right-margin - right margin width in pixels
18433
18434 scroll-bar - scroll-bar area width in pixels
18435
18436 Examples:
18437
18438 Pixels corresponding to 5 inches:
18439 (5 . in)
18440
18441 Total width of non-text areas on left side of window (if scroll-bar is on left):
18442 '(space :width (+ left-fringe left-margin scroll-bar))
18443
18444 Align to first text column (in header line):
18445 '(space :align-to 0)
18446
18447 Align to middle of text area minus half the width of variable `my-image'
18448 containing a loaded image:
18449 '(space :align-to (0.5 . (- text my-image)))
18450
18451 Width of left margin minus width of 1 character in the default font:
18452 '(space :width (- left-margin 1))
18453
18454 Width of left margin minus width of 2 characters in the current font:
18455 '(space :width (- left-margin (2 . width)))
18456
18457 Center 1 character over left-margin (in header line):
18458 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18459
18460 Different ways to express width of left fringe plus left margin minus one pixel:
18461 '(space :width (- (+ left-fringe left-margin) (1)))
18462 '(space :width (+ left-fringe left-margin (- (1))))
18463 '(space :width (+ left-fringe left-margin (-1)))
18464
18465 */
18466
18467 #define NUMVAL(X) \
18468 ((INTEGERP (X) || FLOATP (X)) \
18469 ? XFLOATINT (X) \
18470 : - 1)
18471
18472 int
18473 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18474 double *res;
18475 struct it *it;
18476 Lisp_Object prop;
18477 void *font;
18478 int width_p, *align_to;
18479 {
18480 double pixels;
18481
18482 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18483 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18484
18485 if (NILP (prop))
18486 return OK_PIXELS (0);
18487
18488 if (SYMBOLP (prop))
18489 {
18490 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18491 {
18492 char *unit = SDATA (SYMBOL_NAME (prop));
18493
18494 if (unit[0] == 'i' && unit[1] == 'n')
18495 pixels = 1.0;
18496 else if (unit[0] == 'm' && unit[1] == 'm')
18497 pixels = 25.4;
18498 else if (unit[0] == 'c' && unit[1] == 'm')
18499 pixels = 2.54;
18500 else
18501 pixels = 0;
18502 if (pixels > 0)
18503 {
18504 double ppi;
18505 #ifdef HAVE_WINDOW_SYSTEM
18506 if (FRAME_WINDOW_P (it->f)
18507 && (ppi = (width_p
18508 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18509 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18510 ppi > 0))
18511 return OK_PIXELS (ppi / pixels);
18512 #endif
18513
18514 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18515 || (CONSP (Vdisplay_pixels_per_inch)
18516 && (ppi = (width_p
18517 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18518 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18519 ppi > 0)))
18520 return OK_PIXELS (ppi / pixels);
18521
18522 return 0;
18523 }
18524 }
18525
18526 #ifdef HAVE_WINDOW_SYSTEM
18527 if (EQ (prop, Qheight))
18528 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18529 if (EQ (prop, Qwidth))
18530 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18531 #else
18532 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18533 return OK_PIXELS (1);
18534 #endif
18535
18536 if (EQ (prop, Qtext))
18537 return OK_PIXELS (width_p
18538 ? window_box_width (it->w, TEXT_AREA)
18539 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18540
18541 if (align_to && *align_to < 0)
18542 {
18543 *res = 0;
18544 if (EQ (prop, Qleft))
18545 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18546 if (EQ (prop, Qright))
18547 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18548 if (EQ (prop, Qcenter))
18549 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18550 + window_box_width (it->w, TEXT_AREA) / 2);
18551 if (EQ (prop, Qleft_fringe))
18552 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18553 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18554 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18555 if (EQ (prop, Qright_fringe))
18556 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18557 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18558 : window_box_right_offset (it->w, TEXT_AREA));
18559 if (EQ (prop, Qleft_margin))
18560 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18561 if (EQ (prop, Qright_margin))
18562 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18563 if (EQ (prop, Qscroll_bar))
18564 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18565 ? 0
18566 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18567 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18568 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18569 : 0)));
18570 }
18571 else
18572 {
18573 if (EQ (prop, Qleft_fringe))
18574 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18575 if (EQ (prop, Qright_fringe))
18576 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18577 if (EQ (prop, Qleft_margin))
18578 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18579 if (EQ (prop, Qright_margin))
18580 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18581 if (EQ (prop, Qscroll_bar))
18582 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18583 }
18584
18585 prop = Fbuffer_local_value (prop, it->w->buffer);
18586 }
18587
18588 if (INTEGERP (prop) || FLOATP (prop))
18589 {
18590 int base_unit = (width_p
18591 ? FRAME_COLUMN_WIDTH (it->f)
18592 : FRAME_LINE_HEIGHT (it->f));
18593 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18594 }
18595
18596 if (CONSP (prop))
18597 {
18598 Lisp_Object car = XCAR (prop);
18599 Lisp_Object cdr = XCDR (prop);
18600
18601 if (SYMBOLP (car))
18602 {
18603 #ifdef HAVE_WINDOW_SYSTEM
18604 if (valid_image_p (prop))
18605 {
18606 int id = lookup_image (it->f, prop);
18607 struct image *img = IMAGE_FROM_ID (it->f, id);
18608
18609 return OK_PIXELS (width_p ? img->width : img->height);
18610 }
18611 #endif
18612 if (EQ (car, Qplus) || EQ (car, Qminus))
18613 {
18614 int first = 1;
18615 double px;
18616
18617 pixels = 0;
18618 while (CONSP (cdr))
18619 {
18620 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18621 font, width_p, align_to))
18622 return 0;
18623 if (first)
18624 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18625 else
18626 pixels += px;
18627 cdr = XCDR (cdr);
18628 }
18629 if (EQ (car, Qminus))
18630 pixels = -pixels;
18631 return OK_PIXELS (pixels);
18632 }
18633
18634 car = Fbuffer_local_value (car, it->w->buffer);
18635 }
18636
18637 if (INTEGERP (car) || FLOATP (car))
18638 {
18639 double fact;
18640 pixels = XFLOATINT (car);
18641 if (NILP (cdr))
18642 return OK_PIXELS (pixels);
18643 if (calc_pixel_width_or_height (&fact, it, cdr,
18644 font, width_p, align_to))
18645 return OK_PIXELS (pixels * fact);
18646 return 0;
18647 }
18648
18649 return 0;
18650 }
18651
18652 return 0;
18653 }
18654
18655 \f
18656 /***********************************************************************
18657 Glyph Display
18658 ***********************************************************************/
18659
18660 #ifdef HAVE_WINDOW_SYSTEM
18661
18662 #if GLYPH_DEBUG
18663
18664 void
18665 dump_glyph_string (s)
18666 struct glyph_string *s;
18667 {
18668 fprintf (stderr, "glyph string\n");
18669 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
18670 s->x, s->y, s->width, s->height);
18671 fprintf (stderr, " ybase = %d\n", s->ybase);
18672 fprintf (stderr, " hl = %d\n", s->hl);
18673 fprintf (stderr, " left overhang = %d, right = %d\n",
18674 s->left_overhang, s->right_overhang);
18675 fprintf (stderr, " nchars = %d\n", s->nchars);
18676 fprintf (stderr, " extends to end of line = %d\n",
18677 s->extends_to_end_of_line_p);
18678 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
18679 fprintf (stderr, " bg width = %d\n", s->background_width);
18680 }
18681
18682 #endif /* GLYPH_DEBUG */
18683
18684 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
18685 of XChar2b structures for S; it can't be allocated in
18686 init_glyph_string because it must be allocated via `alloca'. W
18687 is the window on which S is drawn. ROW and AREA are the glyph row
18688 and area within the row from which S is constructed. START is the
18689 index of the first glyph structure covered by S. HL is a
18690 face-override for drawing S. */
18691
18692 #ifdef HAVE_NTGUI
18693 #define OPTIONAL_HDC(hdc) hdc,
18694 #define DECLARE_HDC(hdc) HDC hdc;
18695 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
18696 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
18697 #endif
18698
18699 #ifndef OPTIONAL_HDC
18700 #define OPTIONAL_HDC(hdc)
18701 #define DECLARE_HDC(hdc)
18702 #define ALLOCATE_HDC(hdc, f)
18703 #define RELEASE_HDC(hdc, f)
18704 #endif
18705
18706 static void
18707 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
18708 struct glyph_string *s;
18709 DECLARE_HDC (hdc)
18710 XChar2b *char2b;
18711 struct window *w;
18712 struct glyph_row *row;
18713 enum glyph_row_area area;
18714 int start;
18715 enum draw_glyphs_face hl;
18716 {
18717 bzero (s, sizeof *s);
18718 s->w = w;
18719 s->f = XFRAME (w->frame);
18720 #ifdef HAVE_NTGUI
18721 s->hdc = hdc;
18722 #endif
18723 s->display = FRAME_X_DISPLAY (s->f);
18724 s->window = FRAME_X_WINDOW (s->f);
18725 s->char2b = char2b;
18726 s->hl = hl;
18727 s->row = row;
18728 s->area = area;
18729 s->first_glyph = row->glyphs[area] + start;
18730 s->height = row->height;
18731 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
18732
18733 /* Display the internal border below the tool-bar window. */
18734 if (WINDOWP (s->f->tool_bar_window)
18735 && s->w == XWINDOW (s->f->tool_bar_window))
18736 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
18737
18738 s->ybase = s->y + row->ascent;
18739 }
18740
18741
18742 /* Append the list of glyph strings with head H and tail T to the list
18743 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
18744
18745 static INLINE void
18746 append_glyph_string_lists (head, tail, h, t)
18747 struct glyph_string **head, **tail;
18748 struct glyph_string *h, *t;
18749 {
18750 if (h)
18751 {
18752 if (*head)
18753 (*tail)->next = h;
18754 else
18755 *head = h;
18756 h->prev = *tail;
18757 *tail = t;
18758 }
18759 }
18760
18761
18762 /* Prepend the list of glyph strings with head H and tail T to the
18763 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
18764 result. */
18765
18766 static INLINE void
18767 prepend_glyph_string_lists (head, tail, h, t)
18768 struct glyph_string **head, **tail;
18769 struct glyph_string *h, *t;
18770 {
18771 if (h)
18772 {
18773 if (*head)
18774 (*head)->prev = t;
18775 else
18776 *tail = t;
18777 t->next = *head;
18778 *head = h;
18779 }
18780 }
18781
18782
18783 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
18784 Set *HEAD and *TAIL to the resulting list. */
18785
18786 static INLINE void
18787 append_glyph_string (head, tail, s)
18788 struct glyph_string **head, **tail;
18789 struct glyph_string *s;
18790 {
18791 s->next = s->prev = NULL;
18792 append_glyph_string_lists (head, tail, s, s);
18793 }
18794
18795
18796 /* Get face and two-byte form of character glyph GLYPH on frame F.
18797 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
18798 a pointer to a realized face that is ready for display. */
18799
18800 static INLINE struct face *
18801 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
18802 struct frame *f;
18803 struct glyph *glyph;
18804 XChar2b *char2b;
18805 int *two_byte_p;
18806 {
18807 struct face *face;
18808
18809 xassert (glyph->type == CHAR_GLYPH);
18810 face = FACE_FROM_ID (f, glyph->face_id);
18811
18812 if (two_byte_p)
18813 *two_byte_p = 0;
18814
18815 if (!glyph->multibyte_p)
18816 {
18817 /* Unibyte case. We don't have to encode, but we have to make
18818 sure to use a face suitable for unibyte. */
18819 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18820 }
18821 else if (glyph->u.ch < 128)
18822 {
18823 /* Case of ASCII in a face known to fit ASCII. */
18824 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18825 }
18826 else
18827 {
18828 int c1, c2, charset;
18829
18830 /* Split characters into bytes. If c2 is -1 afterwards, C is
18831 really a one-byte character so that byte1 is zero. */
18832 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
18833 if (c2 > 0)
18834 STORE_XCHAR2B (char2b, c1, c2);
18835 else
18836 STORE_XCHAR2B (char2b, 0, c1);
18837
18838 /* Maybe encode the character in *CHAR2B. */
18839 if (charset != CHARSET_ASCII)
18840 {
18841 struct font_info *font_info
18842 = FONT_INFO_FROM_ID (f, face->font_info_id);
18843 if (font_info)
18844 glyph->font_type
18845 = rif->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
18846 }
18847 }
18848
18849 /* Make sure X resources of the face are allocated. */
18850 xassert (face != NULL);
18851 PREPARE_FACE_FOR_DISPLAY (f, face);
18852 return face;
18853 }
18854
18855
18856 /* Fill glyph string S with composition components specified by S->cmp.
18857
18858 FACES is an array of faces for all components of this composition.
18859 S->gidx is the index of the first component for S.
18860
18861 OVERLAPS non-zero means S should draw the foreground only, and use
18862 its physical height for clipping. See also draw_glyphs.
18863
18864 Value is the index of a component not in S. */
18865
18866 static int
18867 fill_composite_glyph_string (s, faces, overlaps)
18868 struct glyph_string *s;
18869 struct face **faces;
18870 int overlaps;
18871 {
18872 int i;
18873
18874 xassert (s);
18875
18876 s->for_overlaps = overlaps;
18877
18878 s->face = faces[s->gidx];
18879 s->font = s->face->font;
18880 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18881
18882 /* For all glyphs of this composition, starting at the offset
18883 S->gidx, until we reach the end of the definition or encounter a
18884 glyph that requires the different face, add it to S. */
18885 ++s->nchars;
18886 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
18887 ++s->nchars;
18888
18889 /* All glyph strings for the same composition has the same width,
18890 i.e. the width set for the first component of the composition. */
18891
18892 s->width = s->first_glyph->pixel_width;
18893
18894 /* If the specified font could not be loaded, use the frame's
18895 default font, but record the fact that we couldn't load it in
18896 the glyph string so that we can draw rectangles for the
18897 characters of the glyph string. */
18898 if (s->font == NULL)
18899 {
18900 s->font_not_found_p = 1;
18901 s->font = FRAME_FONT (s->f);
18902 }
18903
18904 /* Adjust base line for subscript/superscript text. */
18905 s->ybase += s->first_glyph->voffset;
18906
18907 xassert (s->face && s->face->gc);
18908
18909 /* This glyph string must always be drawn with 16-bit functions. */
18910 s->two_byte_p = 1;
18911
18912 return s->gidx + s->nchars;
18913 }
18914
18915
18916 /* Fill glyph string S from a sequence of character glyphs.
18917
18918 FACE_ID is the face id of the string. START is the index of the
18919 first glyph to consider, END is the index of the last + 1.
18920 OVERLAPS non-zero means S should draw the foreground only, and use
18921 its physical height for clipping. See also draw_glyphs.
18922
18923 Value is the index of the first glyph not in S. */
18924
18925 static int
18926 fill_glyph_string (s, face_id, start, end, overlaps)
18927 struct glyph_string *s;
18928 int face_id;
18929 int start, end, overlaps;
18930 {
18931 struct glyph *glyph, *last;
18932 int voffset;
18933 int glyph_not_available_p;
18934
18935 xassert (s->f == XFRAME (s->w->frame));
18936 xassert (s->nchars == 0);
18937 xassert (start >= 0 && end > start);
18938
18939 s->for_overlaps = overlaps,
18940 glyph = s->row->glyphs[s->area] + start;
18941 last = s->row->glyphs[s->area] + end;
18942 voffset = glyph->voffset;
18943
18944 glyph_not_available_p = glyph->glyph_not_available_p;
18945
18946 while (glyph < last
18947 && glyph->type == CHAR_GLYPH
18948 && glyph->voffset == voffset
18949 /* Same face id implies same font, nowadays. */
18950 && glyph->face_id == face_id
18951 && glyph->glyph_not_available_p == glyph_not_available_p)
18952 {
18953 int two_byte_p;
18954
18955 s->face = get_glyph_face_and_encoding (s->f, glyph,
18956 s->char2b + s->nchars,
18957 &two_byte_p);
18958 s->two_byte_p = two_byte_p;
18959 ++s->nchars;
18960 xassert (s->nchars <= end - start);
18961 s->width += glyph->pixel_width;
18962 ++glyph;
18963 }
18964
18965 s->font = s->face->font;
18966 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18967
18968 /* If the specified font could not be loaded, use the frame's font,
18969 but record the fact that we couldn't load it in
18970 S->font_not_found_p so that we can draw rectangles for the
18971 characters of the glyph string. */
18972 if (s->font == NULL || glyph_not_available_p)
18973 {
18974 s->font_not_found_p = 1;
18975 s->font = FRAME_FONT (s->f);
18976 }
18977
18978 /* Adjust base line for subscript/superscript text. */
18979 s->ybase += voffset;
18980
18981 xassert (s->face && s->face->gc);
18982 return glyph - s->row->glyphs[s->area];
18983 }
18984
18985
18986 /* Fill glyph string S from image glyph S->first_glyph. */
18987
18988 static void
18989 fill_image_glyph_string (s)
18990 struct glyph_string *s;
18991 {
18992 xassert (s->first_glyph->type == IMAGE_GLYPH);
18993 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
18994 xassert (s->img);
18995 s->slice = s->first_glyph->slice;
18996 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
18997 s->font = s->face->font;
18998 s->width = s->first_glyph->pixel_width;
18999
19000 /* Adjust base line for subscript/superscript text. */
19001 s->ybase += s->first_glyph->voffset;
19002 }
19003
19004
19005 /* Fill glyph string S from a sequence of stretch glyphs.
19006
19007 ROW is the glyph row in which the glyphs are found, AREA is the
19008 area within the row. START is the index of the first glyph to
19009 consider, END is the index of the last + 1.
19010
19011 Value is the index of the first glyph not in S. */
19012
19013 static int
19014 fill_stretch_glyph_string (s, row, area, start, end)
19015 struct glyph_string *s;
19016 struct glyph_row *row;
19017 enum glyph_row_area area;
19018 int start, end;
19019 {
19020 struct glyph *glyph, *last;
19021 int voffset, face_id;
19022
19023 xassert (s->first_glyph->type == STRETCH_GLYPH);
19024
19025 glyph = s->row->glyphs[s->area] + start;
19026 last = s->row->glyphs[s->area] + end;
19027 face_id = glyph->face_id;
19028 s->face = FACE_FROM_ID (s->f, face_id);
19029 s->font = s->face->font;
19030 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
19031 s->width = glyph->pixel_width;
19032 s->nchars = 1;
19033 voffset = glyph->voffset;
19034
19035 for (++glyph;
19036 (glyph < last
19037 && glyph->type == STRETCH_GLYPH
19038 && glyph->voffset == voffset
19039 && glyph->face_id == face_id);
19040 ++glyph)
19041 s->width += glyph->pixel_width;
19042
19043 /* Adjust base line for subscript/superscript text. */
19044 s->ybase += voffset;
19045
19046 /* The case that face->gc == 0 is handled when drawing the glyph
19047 string by calling PREPARE_FACE_FOR_DISPLAY. */
19048 xassert (s->face);
19049 return glyph - s->row->glyphs[s->area];
19050 }
19051
19052
19053 /* EXPORT for RIF:
19054 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19055 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19056 assumed to be zero. */
19057
19058 void
19059 x_get_glyph_overhangs (glyph, f, left, right)
19060 struct glyph *glyph;
19061 struct frame *f;
19062 int *left, *right;
19063 {
19064 *left = *right = 0;
19065
19066 if (glyph->type == CHAR_GLYPH)
19067 {
19068 XFontStruct *font;
19069 struct face *face;
19070 struct font_info *font_info;
19071 XChar2b char2b;
19072 XCharStruct *pcm;
19073
19074 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19075 font = face->font;
19076 font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
19077 if (font /* ++KFS: Should this be font_info ? */
19078 && (pcm = rif->per_char_metric (font, &char2b, glyph->font_type)))
19079 {
19080 if (pcm->rbearing > pcm->width)
19081 *right = pcm->rbearing - pcm->width;
19082 if (pcm->lbearing < 0)
19083 *left = -pcm->lbearing;
19084 }
19085 }
19086 }
19087
19088
19089 /* Return the index of the first glyph preceding glyph string S that
19090 is overwritten by S because of S's left overhang. Value is -1
19091 if no glyphs are overwritten. */
19092
19093 static int
19094 left_overwritten (s)
19095 struct glyph_string *s;
19096 {
19097 int k;
19098
19099 if (s->left_overhang)
19100 {
19101 int x = 0, i;
19102 struct glyph *glyphs = s->row->glyphs[s->area];
19103 int first = s->first_glyph - glyphs;
19104
19105 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19106 x -= glyphs[i].pixel_width;
19107
19108 k = i + 1;
19109 }
19110 else
19111 k = -1;
19112
19113 return k;
19114 }
19115
19116
19117 /* Return the index of the first glyph preceding glyph string S that
19118 is overwriting S because of its right overhang. Value is -1 if no
19119 glyph in front of S overwrites S. */
19120
19121 static int
19122 left_overwriting (s)
19123 struct glyph_string *s;
19124 {
19125 int i, k, x;
19126 struct glyph *glyphs = s->row->glyphs[s->area];
19127 int first = s->first_glyph - glyphs;
19128
19129 k = -1;
19130 x = 0;
19131 for (i = first - 1; i >= 0; --i)
19132 {
19133 int left, right;
19134 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19135 if (x + right > 0)
19136 k = i;
19137 x -= glyphs[i].pixel_width;
19138 }
19139
19140 return k;
19141 }
19142
19143
19144 /* Return the index of the last glyph following glyph string S that is
19145 not overwritten by S because of S's right overhang. Value is -1 if
19146 no such glyph is found. */
19147
19148 static int
19149 right_overwritten (s)
19150 struct glyph_string *s;
19151 {
19152 int k = -1;
19153
19154 if (s->right_overhang)
19155 {
19156 int x = 0, i;
19157 struct glyph *glyphs = s->row->glyphs[s->area];
19158 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19159 int end = s->row->used[s->area];
19160
19161 for (i = first; i < end && s->right_overhang > x; ++i)
19162 x += glyphs[i].pixel_width;
19163
19164 k = i;
19165 }
19166
19167 return k;
19168 }
19169
19170
19171 /* Return the index of the last glyph following glyph string S that
19172 overwrites S because of its left overhang. Value is negative
19173 if no such glyph is found. */
19174
19175 static int
19176 right_overwriting (s)
19177 struct glyph_string *s;
19178 {
19179 int i, k, x;
19180 int end = s->row->used[s->area];
19181 struct glyph *glyphs = s->row->glyphs[s->area];
19182 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19183
19184 k = -1;
19185 x = 0;
19186 for (i = first; i < end; ++i)
19187 {
19188 int left, right;
19189 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19190 if (x - left < 0)
19191 k = i;
19192 x += glyphs[i].pixel_width;
19193 }
19194
19195 return k;
19196 }
19197
19198
19199 /* Get face and two-byte form of character C in face FACE_ID on frame
19200 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19201 means we want to display multibyte text. DISPLAY_P non-zero means
19202 make sure that X resources for the face returned are allocated.
19203 Value is a pointer to a realized face that is ready for display if
19204 DISPLAY_P is non-zero. */
19205
19206 static INLINE struct face *
19207 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19208 struct frame *f;
19209 int c, face_id;
19210 XChar2b *char2b;
19211 int multibyte_p, display_p;
19212 {
19213 struct face *face = FACE_FROM_ID (f, face_id);
19214
19215 if (!multibyte_p)
19216 {
19217 /* Unibyte case. We don't have to encode, but we have to make
19218 sure to use a face suitable for unibyte. */
19219 STORE_XCHAR2B (char2b, 0, c);
19220 face_id = FACE_FOR_CHAR (f, face, c);
19221 face = FACE_FROM_ID (f, face_id);
19222 }
19223 else if (c < 128)
19224 {
19225 /* Case of ASCII in a face known to fit ASCII. */
19226 STORE_XCHAR2B (char2b, 0, c);
19227 }
19228 else
19229 {
19230 int c1, c2, charset;
19231
19232 /* Split characters into bytes. If c2 is -1 afterwards, C is
19233 really a one-byte character so that byte1 is zero. */
19234 SPLIT_CHAR (c, charset, c1, c2);
19235 if (c2 > 0)
19236 STORE_XCHAR2B (char2b, c1, c2);
19237 else
19238 STORE_XCHAR2B (char2b, 0, c1);
19239
19240 /* Maybe encode the character in *CHAR2B. */
19241 if (face->font != NULL)
19242 {
19243 struct font_info *font_info
19244 = FONT_INFO_FROM_ID (f, face->font_info_id);
19245 if (font_info)
19246 rif->encode_char (c, char2b, font_info, 0);
19247 }
19248 }
19249
19250 /* Make sure X resources of the face are allocated. */
19251 #ifdef HAVE_X_WINDOWS
19252 if (display_p)
19253 #endif
19254 {
19255 xassert (face != NULL);
19256 PREPARE_FACE_FOR_DISPLAY (f, face);
19257 }
19258
19259 return face;
19260 }
19261
19262
19263 /* Set background width of glyph string S. START is the index of the
19264 first glyph following S. LAST_X is the right-most x-position + 1
19265 in the drawing area. */
19266
19267 static INLINE void
19268 set_glyph_string_background_width (s, start, last_x)
19269 struct glyph_string *s;
19270 int start;
19271 int last_x;
19272 {
19273 /* If the face of this glyph string has to be drawn to the end of
19274 the drawing area, set S->extends_to_end_of_line_p. */
19275
19276 if (start == s->row->used[s->area]
19277 && s->area == TEXT_AREA
19278 && ((s->row->fill_line_p
19279 && (s->hl == DRAW_NORMAL_TEXT
19280 || s->hl == DRAW_IMAGE_RAISED
19281 || s->hl == DRAW_IMAGE_SUNKEN))
19282 || s->hl == DRAW_MOUSE_FACE))
19283 s->extends_to_end_of_line_p = 1;
19284
19285 /* If S extends its face to the end of the line, set its
19286 background_width to the distance to the right edge of the drawing
19287 area. */
19288 if (s->extends_to_end_of_line_p)
19289 s->background_width = last_x - s->x + 1;
19290 else
19291 s->background_width = s->width;
19292 }
19293
19294
19295 /* Compute overhangs and x-positions for glyph string S and its
19296 predecessors, or successors. X is the starting x-position for S.
19297 BACKWARD_P non-zero means process predecessors. */
19298
19299 static void
19300 compute_overhangs_and_x (s, x, backward_p)
19301 struct glyph_string *s;
19302 int x;
19303 int backward_p;
19304 {
19305 if (backward_p)
19306 {
19307 while (s)
19308 {
19309 if (rif->compute_glyph_string_overhangs)
19310 rif->compute_glyph_string_overhangs (s);
19311 x -= s->width;
19312 s->x = x;
19313 s = s->prev;
19314 }
19315 }
19316 else
19317 {
19318 while (s)
19319 {
19320 if (rif->compute_glyph_string_overhangs)
19321 rif->compute_glyph_string_overhangs (s);
19322 s->x = x;
19323 x += s->width;
19324 s = s->next;
19325 }
19326 }
19327 }
19328
19329
19330
19331 /* The following macros are only called from draw_glyphs below.
19332 They reference the following parameters of that function directly:
19333 `w', `row', `area', and `overlap_p'
19334 as well as the following local variables:
19335 `s', `f', and `hdc' (in W32) */
19336
19337 #ifdef HAVE_NTGUI
19338 /* On W32, silently add local `hdc' variable to argument list of
19339 init_glyph_string. */
19340 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19341 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19342 #else
19343 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19344 init_glyph_string (s, char2b, w, row, area, start, hl)
19345 #endif
19346
19347 /* Add a glyph string for a stretch glyph to the list of strings
19348 between HEAD and TAIL. START is the index of the stretch glyph in
19349 row area AREA of glyph row ROW. END is the index of the last glyph
19350 in that glyph row area. X is the current output position assigned
19351 to the new glyph string constructed. HL overrides that face of the
19352 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19353 is the right-most x-position of the drawing area. */
19354
19355 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19356 and below -- keep them on one line. */
19357 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19358 do \
19359 { \
19360 s = (struct glyph_string *) alloca (sizeof *s); \
19361 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19362 START = fill_stretch_glyph_string (s, row, area, START, END); \
19363 append_glyph_string (&HEAD, &TAIL, s); \
19364 s->x = (X); \
19365 } \
19366 while (0)
19367
19368
19369 /* Add a glyph string for an image glyph to the list of strings
19370 between HEAD and TAIL. START is the index of the image glyph in
19371 row area AREA of glyph row ROW. END is the index of the last glyph
19372 in that glyph row area. X is the current output position assigned
19373 to the new glyph string constructed. HL overrides that face of the
19374 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19375 is the right-most x-position of the drawing area. */
19376
19377 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19378 do \
19379 { \
19380 s = (struct glyph_string *) alloca (sizeof *s); \
19381 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19382 fill_image_glyph_string (s); \
19383 append_glyph_string (&HEAD, &TAIL, s); \
19384 ++START; \
19385 s->x = (X); \
19386 } \
19387 while (0)
19388
19389
19390 /* Add a glyph string for a sequence of character glyphs to the list
19391 of strings between HEAD and TAIL. START is the index of the first
19392 glyph in row area AREA of glyph row ROW that is part of the new
19393 glyph string. END is the index of the last glyph in that glyph row
19394 area. X is the current output position assigned to the new glyph
19395 string constructed. HL overrides that face of the glyph; e.g. it
19396 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19397 right-most x-position of the drawing area. */
19398
19399 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19400 do \
19401 { \
19402 int c, face_id; \
19403 XChar2b *char2b; \
19404 \
19405 c = (row)->glyphs[area][START].u.ch; \
19406 face_id = (row)->glyphs[area][START].face_id; \
19407 \
19408 s = (struct glyph_string *) alloca (sizeof *s); \
19409 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19410 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19411 append_glyph_string (&HEAD, &TAIL, s); \
19412 s->x = (X); \
19413 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19414 } \
19415 while (0)
19416
19417
19418 /* Add a glyph string for a composite sequence to the list of strings
19419 between HEAD and TAIL. START is the index of the first glyph in
19420 row area AREA of glyph row ROW that is part of the new glyph
19421 string. END is the index of the last glyph in that glyph row area.
19422 X is the current output position assigned to the new glyph string
19423 constructed. HL overrides that face of the glyph; e.g. it is
19424 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19425 x-position of the drawing area. */
19426
19427 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19428 do { \
19429 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19430 int face_id = (row)->glyphs[area][START].face_id; \
19431 struct face *base_face = FACE_FROM_ID (f, face_id); \
19432 struct composition *cmp = composition_table[cmp_id]; \
19433 int glyph_len = cmp->glyph_len; \
19434 XChar2b *char2b; \
19435 struct face **faces; \
19436 struct glyph_string *first_s = NULL; \
19437 int n; \
19438 \
19439 base_face = base_face->ascii_face; \
19440 char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
19441 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
19442 /* At first, fill in `char2b' and `faces'. */ \
19443 for (n = 0; n < glyph_len; n++) \
19444 { \
19445 int c = COMPOSITION_GLYPH (cmp, n); \
19446 int this_face_id = FACE_FOR_CHAR (f, base_face, c); \
19447 faces[n] = FACE_FROM_ID (f, this_face_id); \
19448 get_char_face_and_encoding (f, c, this_face_id, \
19449 char2b + n, 1, 1); \
19450 } \
19451 \
19452 /* Make glyph_strings for each glyph sequence that is drawable by \
19453 the same face, and append them to HEAD/TAIL. */ \
19454 for (n = 0; n < cmp->glyph_len;) \
19455 { \
19456 s = (struct glyph_string *) alloca (sizeof *s); \
19457 INIT_GLYPH_STRING (s, char2b + n, w, row, area, START, HL); \
19458 append_glyph_string (&(HEAD), &(TAIL), s); \
19459 s->cmp = cmp; \
19460 s->gidx = n; \
19461 s->x = (X); \
19462 \
19463 if (n == 0) \
19464 first_s = s; \
19465 \
19466 n = fill_composite_glyph_string (s, faces, overlaps); \
19467 } \
19468 \
19469 ++START; \
19470 s = first_s; \
19471 } while (0)
19472
19473
19474 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19475 of AREA of glyph row ROW on window W between indices START and END.
19476 HL overrides the face for drawing glyph strings, e.g. it is
19477 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19478 x-positions of the drawing area.
19479
19480 This is an ugly monster macro construct because we must use alloca
19481 to allocate glyph strings (because draw_glyphs can be called
19482 asynchronously). */
19483
19484 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19485 do \
19486 { \
19487 HEAD = TAIL = NULL; \
19488 while (START < END) \
19489 { \
19490 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19491 switch (first_glyph->type) \
19492 { \
19493 case CHAR_GLYPH: \
19494 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19495 HL, X, LAST_X); \
19496 break; \
19497 \
19498 case COMPOSITE_GLYPH: \
19499 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19500 HL, X, LAST_X); \
19501 break; \
19502 \
19503 case STRETCH_GLYPH: \
19504 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19505 HL, X, LAST_X); \
19506 break; \
19507 \
19508 case IMAGE_GLYPH: \
19509 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19510 HL, X, LAST_X); \
19511 break; \
19512 \
19513 default: \
19514 abort (); \
19515 } \
19516 \
19517 set_glyph_string_background_width (s, START, LAST_X); \
19518 (X) += s->width; \
19519 } \
19520 } \
19521 while (0)
19522
19523
19524 /* Draw glyphs between START and END in AREA of ROW on window W,
19525 starting at x-position X. X is relative to AREA in W. HL is a
19526 face-override with the following meaning:
19527
19528 DRAW_NORMAL_TEXT draw normally
19529 DRAW_CURSOR draw in cursor face
19530 DRAW_MOUSE_FACE draw in mouse face.
19531 DRAW_INVERSE_VIDEO draw in mode line face
19532 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19533 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19534
19535 If OVERLAPS is non-zero, draw only the foreground of characters and
19536 clip to the physical height of ROW. Non-zero value also defines
19537 the overlapping part to be drawn:
19538
19539 OVERLAPS_PRED overlap with preceding rows
19540 OVERLAPS_SUCC overlap with succeeding rows
19541 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19542 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19543
19544 Value is the x-position reached, relative to AREA of W. */
19545
19546 static int
19547 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19548 struct window *w;
19549 int x;
19550 struct glyph_row *row;
19551 enum glyph_row_area area;
19552 int start, end;
19553 enum draw_glyphs_face hl;
19554 int overlaps;
19555 {
19556 struct glyph_string *head, *tail;
19557 struct glyph_string *s;
19558 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19559 int last_x, area_width;
19560 int x_reached;
19561 int i, j;
19562 struct frame *f = XFRAME (WINDOW_FRAME (w));
19563 DECLARE_HDC (hdc);
19564
19565 ALLOCATE_HDC (hdc, f);
19566
19567 /* Let's rather be paranoid than getting a SEGV. */
19568 end = min (end, row->used[area]);
19569 start = max (0, start);
19570 start = min (end, start);
19571
19572 /* Translate X to frame coordinates. Set last_x to the right
19573 end of the drawing area. */
19574 if (row->full_width_p)
19575 {
19576 /* X is relative to the left edge of W, without scroll bars
19577 or fringes. */
19578 x += WINDOW_LEFT_EDGE_X (w);
19579 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
19580 }
19581 else
19582 {
19583 int area_left = window_box_left (w, area);
19584 x += area_left;
19585 area_width = window_box_width (w, area);
19586 last_x = area_left + area_width;
19587 }
19588
19589 /* Build a doubly-linked list of glyph_string structures between
19590 head and tail from what we have to draw. Note that the macro
19591 BUILD_GLYPH_STRINGS will modify its start parameter. That's
19592 the reason we use a separate variable `i'. */
19593 i = start;
19594 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
19595 if (tail)
19596 x_reached = tail->x + tail->background_width;
19597 else
19598 x_reached = x;
19599
19600 /* If there are any glyphs with lbearing < 0 or rbearing > width in
19601 the row, redraw some glyphs in front or following the glyph
19602 strings built above. */
19603 if (head && !overlaps && row->contains_overlapping_glyphs_p)
19604 {
19605 int dummy_x = 0;
19606 struct glyph_string *h, *t;
19607
19608 /* Compute overhangs for all glyph strings. */
19609 if (rif->compute_glyph_string_overhangs)
19610 for (s = head; s; s = s->next)
19611 rif->compute_glyph_string_overhangs (s);
19612
19613 /* Prepend glyph strings for glyphs in front of the first glyph
19614 string that are overwritten because of the first glyph
19615 string's left overhang. The background of all strings
19616 prepended must be drawn because the first glyph string
19617 draws over it. */
19618 i = left_overwritten (head);
19619 if (i >= 0)
19620 {
19621 j = i;
19622 BUILD_GLYPH_STRINGS (j, start, h, t,
19623 DRAW_NORMAL_TEXT, dummy_x, last_x);
19624 start = i;
19625 compute_overhangs_and_x (t, head->x, 1);
19626 prepend_glyph_string_lists (&head, &tail, h, t);
19627 clip_head = head;
19628 }
19629
19630 /* Prepend glyph strings for glyphs in front of the first glyph
19631 string that overwrite that glyph string because of their
19632 right overhang. For these strings, only the foreground must
19633 be drawn, because it draws over the glyph string at `head'.
19634 The background must not be drawn because this would overwrite
19635 right overhangs of preceding glyphs for which no glyph
19636 strings exist. */
19637 i = left_overwriting (head);
19638 if (i >= 0)
19639 {
19640 clip_head = head;
19641 BUILD_GLYPH_STRINGS (i, start, h, t,
19642 DRAW_NORMAL_TEXT, dummy_x, last_x);
19643 for (s = h; s; s = s->next)
19644 s->background_filled_p = 1;
19645 compute_overhangs_and_x (t, head->x, 1);
19646 prepend_glyph_string_lists (&head, &tail, h, t);
19647 }
19648
19649 /* Append glyphs strings for glyphs following the last glyph
19650 string tail that are overwritten by tail. The background of
19651 these strings has to be drawn because tail's foreground draws
19652 over it. */
19653 i = right_overwritten (tail);
19654 if (i >= 0)
19655 {
19656 BUILD_GLYPH_STRINGS (end, i, h, t,
19657 DRAW_NORMAL_TEXT, x, last_x);
19658 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19659 append_glyph_string_lists (&head, &tail, h, t);
19660 clip_tail = tail;
19661 }
19662
19663 /* Append glyph strings for glyphs following the last glyph
19664 string tail that overwrite tail. The foreground of such
19665 glyphs has to be drawn because it writes into the background
19666 of tail. The background must not be drawn because it could
19667 paint over the foreground of following glyphs. */
19668 i = right_overwriting (tail);
19669 if (i >= 0)
19670 {
19671 clip_tail = tail;
19672 BUILD_GLYPH_STRINGS (end, i, h, t,
19673 DRAW_NORMAL_TEXT, x, last_x);
19674 for (s = h; s; s = s->next)
19675 s->background_filled_p = 1;
19676 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19677 append_glyph_string_lists (&head, &tail, h, t);
19678 }
19679 if (clip_head || clip_tail)
19680 for (s = head; s; s = s->next)
19681 {
19682 s->clip_head = clip_head;
19683 s->clip_tail = clip_tail;
19684 }
19685 }
19686
19687 /* Draw all strings. */
19688 for (s = head; s; s = s->next)
19689 rif->draw_glyph_string (s);
19690
19691 if (area == TEXT_AREA
19692 && !row->full_width_p
19693 /* When drawing overlapping rows, only the glyph strings'
19694 foreground is drawn, which doesn't erase a cursor
19695 completely. */
19696 && !overlaps)
19697 {
19698 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
19699 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
19700 : (tail ? tail->x + tail->background_width : x));
19701
19702 int text_left = window_box_left (w, TEXT_AREA);
19703 x0 -= text_left;
19704 x1 -= text_left;
19705
19706 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
19707 row->y, MATRIX_ROW_BOTTOM_Y (row));
19708 }
19709
19710 /* Value is the x-position up to which drawn, relative to AREA of W.
19711 This doesn't include parts drawn because of overhangs. */
19712 if (row->full_width_p)
19713 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
19714 else
19715 x_reached -= window_box_left (w, area);
19716
19717 RELEASE_HDC (hdc, f);
19718
19719 return x_reached;
19720 }
19721
19722 /* Expand row matrix if too narrow. Don't expand if area
19723 is not present. */
19724
19725 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
19726 { \
19727 if (!fonts_changed_p \
19728 && (it->glyph_row->glyphs[area] \
19729 < it->glyph_row->glyphs[area + 1])) \
19730 { \
19731 it->w->ncols_scale_factor++; \
19732 fonts_changed_p = 1; \
19733 } \
19734 }
19735
19736 /* Store one glyph for IT->char_to_display in IT->glyph_row.
19737 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19738
19739 static INLINE void
19740 append_glyph (it)
19741 struct it *it;
19742 {
19743 struct glyph *glyph;
19744 enum glyph_row_area area = it->area;
19745
19746 xassert (it->glyph_row);
19747 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
19748
19749 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19750 if (glyph < it->glyph_row->glyphs[area + 1])
19751 {
19752 glyph->charpos = CHARPOS (it->position);
19753 glyph->object = it->object;
19754 glyph->pixel_width = it->pixel_width;
19755 glyph->ascent = it->ascent;
19756 glyph->descent = it->descent;
19757 glyph->voffset = it->voffset;
19758 glyph->type = CHAR_GLYPH;
19759 glyph->multibyte_p = it->multibyte_p;
19760 glyph->left_box_line_p = it->start_of_box_run_p;
19761 glyph->right_box_line_p = it->end_of_box_run_p;
19762 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19763 || it->phys_descent > it->descent);
19764 glyph->padding_p = 0;
19765 glyph->glyph_not_available_p = it->glyph_not_available_p;
19766 glyph->face_id = it->face_id;
19767 glyph->u.ch = it->char_to_display;
19768 glyph->slice = null_glyph_slice;
19769 glyph->font_type = FONT_TYPE_UNKNOWN;
19770 ++it->glyph_row->used[area];
19771 }
19772 else
19773 IT_EXPAND_MATRIX_WIDTH (it, area);
19774 }
19775
19776 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
19777 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19778
19779 static INLINE void
19780 append_composite_glyph (it)
19781 struct it *it;
19782 {
19783 struct glyph *glyph;
19784 enum glyph_row_area area = it->area;
19785
19786 xassert (it->glyph_row);
19787
19788 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19789 if (glyph < it->glyph_row->glyphs[area + 1])
19790 {
19791 glyph->charpos = CHARPOS (it->position);
19792 glyph->object = it->object;
19793 glyph->pixel_width = it->pixel_width;
19794 glyph->ascent = it->ascent;
19795 glyph->descent = it->descent;
19796 glyph->voffset = it->voffset;
19797 glyph->type = COMPOSITE_GLYPH;
19798 glyph->multibyte_p = it->multibyte_p;
19799 glyph->left_box_line_p = it->start_of_box_run_p;
19800 glyph->right_box_line_p = it->end_of_box_run_p;
19801 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19802 || it->phys_descent > it->descent);
19803 glyph->padding_p = 0;
19804 glyph->glyph_not_available_p = 0;
19805 glyph->face_id = it->face_id;
19806 glyph->u.cmp_id = it->cmp_id;
19807 glyph->slice = null_glyph_slice;
19808 glyph->font_type = FONT_TYPE_UNKNOWN;
19809 ++it->glyph_row->used[area];
19810 }
19811 else
19812 IT_EXPAND_MATRIX_WIDTH (it, area);
19813 }
19814
19815
19816 /* Change IT->ascent and IT->height according to the setting of
19817 IT->voffset. */
19818
19819 static INLINE void
19820 take_vertical_position_into_account (it)
19821 struct it *it;
19822 {
19823 if (it->voffset)
19824 {
19825 if (it->voffset < 0)
19826 /* Increase the ascent so that we can display the text higher
19827 in the line. */
19828 it->ascent -= it->voffset;
19829 else
19830 /* Increase the descent so that we can display the text lower
19831 in the line. */
19832 it->descent += it->voffset;
19833 }
19834 }
19835
19836
19837 /* Produce glyphs/get display metrics for the image IT is loaded with.
19838 See the description of struct display_iterator in dispextern.h for
19839 an overview of struct display_iterator. */
19840
19841 static void
19842 produce_image_glyph (it)
19843 struct it *it;
19844 {
19845 struct image *img;
19846 struct face *face;
19847 int glyph_ascent, crop;
19848 struct glyph_slice slice;
19849
19850 xassert (it->what == IT_IMAGE);
19851
19852 face = FACE_FROM_ID (it->f, it->face_id);
19853 xassert (face);
19854 /* Make sure X resources of the face is loaded. */
19855 PREPARE_FACE_FOR_DISPLAY (it->f, face);
19856
19857 if (it->image_id < 0)
19858 {
19859 /* Fringe bitmap. */
19860 it->ascent = it->phys_ascent = 0;
19861 it->descent = it->phys_descent = 0;
19862 it->pixel_width = 0;
19863 it->nglyphs = 0;
19864 return;
19865 }
19866
19867 img = IMAGE_FROM_ID (it->f, it->image_id);
19868 xassert (img);
19869 /* Make sure X resources of the image is loaded. */
19870 prepare_image_for_display (it->f, img);
19871
19872 slice.x = slice.y = 0;
19873 slice.width = img->width;
19874 slice.height = img->height;
19875
19876 if (INTEGERP (it->slice.x))
19877 slice.x = XINT (it->slice.x);
19878 else if (FLOATP (it->slice.x))
19879 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
19880
19881 if (INTEGERP (it->slice.y))
19882 slice.y = XINT (it->slice.y);
19883 else if (FLOATP (it->slice.y))
19884 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
19885
19886 if (INTEGERP (it->slice.width))
19887 slice.width = XINT (it->slice.width);
19888 else if (FLOATP (it->slice.width))
19889 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
19890
19891 if (INTEGERP (it->slice.height))
19892 slice.height = XINT (it->slice.height);
19893 else if (FLOATP (it->slice.height))
19894 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
19895
19896 if (slice.x >= img->width)
19897 slice.x = img->width;
19898 if (slice.y >= img->height)
19899 slice.y = img->height;
19900 if (slice.x + slice.width >= img->width)
19901 slice.width = img->width - slice.x;
19902 if (slice.y + slice.height > img->height)
19903 slice.height = img->height - slice.y;
19904
19905 if (slice.width == 0 || slice.height == 0)
19906 return;
19907
19908 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
19909
19910 it->descent = slice.height - glyph_ascent;
19911 if (slice.y == 0)
19912 it->descent += img->vmargin;
19913 if (slice.y + slice.height == img->height)
19914 it->descent += img->vmargin;
19915 it->phys_descent = it->descent;
19916
19917 it->pixel_width = slice.width;
19918 if (slice.x == 0)
19919 it->pixel_width += img->hmargin;
19920 if (slice.x + slice.width == img->width)
19921 it->pixel_width += img->hmargin;
19922
19923 /* It's quite possible for images to have an ascent greater than
19924 their height, so don't get confused in that case. */
19925 if (it->descent < 0)
19926 it->descent = 0;
19927
19928 #if 0 /* this breaks image tiling */
19929 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
19930 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
19931 if (face_ascent > it->ascent)
19932 it->ascent = it->phys_ascent = face_ascent;
19933 #endif
19934
19935 it->nglyphs = 1;
19936
19937 if (face->box != FACE_NO_BOX)
19938 {
19939 if (face->box_line_width > 0)
19940 {
19941 if (slice.y == 0)
19942 it->ascent += face->box_line_width;
19943 if (slice.y + slice.height == img->height)
19944 it->descent += face->box_line_width;
19945 }
19946
19947 if (it->start_of_box_run_p && slice.x == 0)
19948 it->pixel_width += abs (face->box_line_width);
19949 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
19950 it->pixel_width += abs (face->box_line_width);
19951 }
19952
19953 take_vertical_position_into_account (it);
19954
19955 /* Automatically crop wide image glyphs at right edge so we can
19956 draw the cursor on same display row. */
19957 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
19958 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
19959 {
19960 it->pixel_width -= crop;
19961 slice.width -= crop;
19962 }
19963
19964 if (it->glyph_row)
19965 {
19966 struct glyph *glyph;
19967 enum glyph_row_area area = it->area;
19968
19969 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19970 if (glyph < it->glyph_row->glyphs[area + 1])
19971 {
19972 glyph->charpos = CHARPOS (it->position);
19973 glyph->object = it->object;
19974 glyph->pixel_width = it->pixel_width;
19975 glyph->ascent = glyph_ascent;
19976 glyph->descent = it->descent;
19977 glyph->voffset = it->voffset;
19978 glyph->type = IMAGE_GLYPH;
19979 glyph->multibyte_p = it->multibyte_p;
19980 glyph->left_box_line_p = it->start_of_box_run_p;
19981 glyph->right_box_line_p = it->end_of_box_run_p;
19982 glyph->overlaps_vertically_p = 0;
19983 glyph->padding_p = 0;
19984 glyph->glyph_not_available_p = 0;
19985 glyph->face_id = it->face_id;
19986 glyph->u.img_id = img->id;
19987 glyph->slice = slice;
19988 glyph->font_type = FONT_TYPE_UNKNOWN;
19989 ++it->glyph_row->used[area];
19990 }
19991 else
19992 IT_EXPAND_MATRIX_WIDTH (it, area);
19993 }
19994 }
19995
19996
19997 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
19998 of the glyph, WIDTH and HEIGHT are the width and height of the
19999 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20000
20001 static void
20002 append_stretch_glyph (it, object, width, height, ascent)
20003 struct it *it;
20004 Lisp_Object object;
20005 int width, height;
20006 int ascent;
20007 {
20008 struct glyph *glyph;
20009 enum glyph_row_area area = it->area;
20010
20011 xassert (ascent >= 0 && ascent <= height);
20012
20013 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20014 if (glyph < it->glyph_row->glyphs[area + 1])
20015 {
20016 glyph->charpos = CHARPOS (it->position);
20017 glyph->object = object;
20018 glyph->pixel_width = width;
20019 glyph->ascent = ascent;
20020 glyph->descent = height - ascent;
20021 glyph->voffset = it->voffset;
20022 glyph->type = STRETCH_GLYPH;
20023 glyph->multibyte_p = it->multibyte_p;
20024 glyph->left_box_line_p = it->start_of_box_run_p;
20025 glyph->right_box_line_p = it->end_of_box_run_p;
20026 glyph->overlaps_vertically_p = 0;
20027 glyph->padding_p = 0;
20028 glyph->glyph_not_available_p = 0;
20029 glyph->face_id = it->face_id;
20030 glyph->u.stretch.ascent = ascent;
20031 glyph->u.stretch.height = height;
20032 glyph->slice = null_glyph_slice;
20033 glyph->font_type = FONT_TYPE_UNKNOWN;
20034 ++it->glyph_row->used[area];
20035 }
20036 else
20037 IT_EXPAND_MATRIX_WIDTH (it, area);
20038 }
20039
20040
20041 /* Produce a stretch glyph for iterator IT. IT->object is the value
20042 of the glyph property displayed. The value must be a list
20043 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20044 being recognized:
20045
20046 1. `:width WIDTH' specifies that the space should be WIDTH *
20047 canonical char width wide. WIDTH may be an integer or floating
20048 point number.
20049
20050 2. `:relative-width FACTOR' specifies that the width of the stretch
20051 should be computed from the width of the first character having the
20052 `glyph' property, and should be FACTOR times that width.
20053
20054 3. `:align-to HPOS' specifies that the space should be wide enough
20055 to reach HPOS, a value in canonical character units.
20056
20057 Exactly one of the above pairs must be present.
20058
20059 4. `:height HEIGHT' specifies that the height of the stretch produced
20060 should be HEIGHT, measured in canonical character units.
20061
20062 5. `:relative-height FACTOR' specifies that the height of the
20063 stretch should be FACTOR times the height of the characters having
20064 the glyph property.
20065
20066 Either none or exactly one of 4 or 5 must be present.
20067
20068 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20069 of the stretch should be used for the ascent of the stretch.
20070 ASCENT must be in the range 0 <= ASCENT <= 100. */
20071
20072 static void
20073 produce_stretch_glyph (it)
20074 struct it *it;
20075 {
20076 /* (space :width WIDTH :height HEIGHT ...) */
20077 Lisp_Object prop, plist;
20078 int width = 0, height = 0, align_to = -1;
20079 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20080 int ascent = 0;
20081 double tem;
20082 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20083 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20084
20085 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20086
20087 /* List should start with `space'. */
20088 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20089 plist = XCDR (it->object);
20090
20091 /* Compute the width of the stretch. */
20092 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20093 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20094 {
20095 /* Absolute width `:width WIDTH' specified and valid. */
20096 zero_width_ok_p = 1;
20097 width = (int)tem;
20098 }
20099 else if (prop = Fplist_get (plist, QCrelative_width),
20100 NUMVAL (prop) > 0)
20101 {
20102 /* Relative width `:relative-width FACTOR' specified and valid.
20103 Compute the width of the characters having the `glyph'
20104 property. */
20105 struct it it2;
20106 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20107
20108 it2 = *it;
20109 if (it->multibyte_p)
20110 {
20111 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20112 - IT_BYTEPOS (*it));
20113 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20114 }
20115 else
20116 it2.c = *p, it2.len = 1;
20117
20118 it2.glyph_row = NULL;
20119 it2.what = IT_CHARACTER;
20120 x_produce_glyphs (&it2);
20121 width = NUMVAL (prop) * it2.pixel_width;
20122 }
20123 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20124 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20125 {
20126 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20127 align_to = (align_to < 0
20128 ? 0
20129 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20130 else if (align_to < 0)
20131 align_to = window_box_left_offset (it->w, TEXT_AREA);
20132 width = max (0, (int)tem + align_to - it->current_x);
20133 zero_width_ok_p = 1;
20134 }
20135 else
20136 /* Nothing specified -> width defaults to canonical char width. */
20137 width = FRAME_COLUMN_WIDTH (it->f);
20138
20139 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20140 width = 1;
20141
20142 /* Compute height. */
20143 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20144 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20145 {
20146 height = (int)tem;
20147 zero_height_ok_p = 1;
20148 }
20149 else if (prop = Fplist_get (plist, QCrelative_height),
20150 NUMVAL (prop) > 0)
20151 height = FONT_HEIGHT (font) * NUMVAL (prop);
20152 else
20153 height = FONT_HEIGHT (font);
20154
20155 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20156 height = 1;
20157
20158 /* Compute percentage of height used for ascent. If
20159 `:ascent ASCENT' is present and valid, use that. Otherwise,
20160 derive the ascent from the font in use. */
20161 if (prop = Fplist_get (plist, QCascent),
20162 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20163 ascent = height * NUMVAL (prop) / 100.0;
20164 else if (!NILP (prop)
20165 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20166 ascent = min (max (0, (int)tem), height);
20167 else
20168 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20169
20170 if (width > 0 && !it->truncate_lines_p
20171 && it->current_x + width > it->last_visible_x)
20172 width = it->last_visible_x - it->current_x - 1;
20173
20174 if (width > 0 && height > 0 && it->glyph_row)
20175 {
20176 Lisp_Object object = it->stack[it->sp - 1].string;
20177 if (!STRINGP (object))
20178 object = it->w->buffer;
20179 append_stretch_glyph (it, object, width, height, ascent);
20180 }
20181
20182 it->pixel_width = width;
20183 it->ascent = it->phys_ascent = ascent;
20184 it->descent = it->phys_descent = height - it->ascent;
20185 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20186
20187 take_vertical_position_into_account (it);
20188 }
20189
20190 /* Get line-height and line-spacing property at point.
20191 If line-height has format (HEIGHT TOTAL), return TOTAL
20192 in TOTAL_HEIGHT. */
20193
20194 static Lisp_Object
20195 get_line_height_property (it, prop)
20196 struct it *it;
20197 Lisp_Object prop;
20198 {
20199 Lisp_Object position;
20200
20201 if (STRINGP (it->object))
20202 position = make_number (IT_STRING_CHARPOS (*it));
20203 else if (BUFFERP (it->object))
20204 position = make_number (IT_CHARPOS (*it));
20205 else
20206 return Qnil;
20207
20208 return Fget_char_property (position, prop, it->object);
20209 }
20210
20211 /* Calculate line-height and line-spacing properties.
20212 An integer value specifies explicit pixel value.
20213 A float value specifies relative value to current face height.
20214 A cons (float . face-name) specifies relative value to
20215 height of specified face font.
20216
20217 Returns height in pixels, or nil. */
20218
20219
20220 static Lisp_Object
20221 calc_line_height_property (it, val, font, boff, override)
20222 struct it *it;
20223 Lisp_Object val;
20224 XFontStruct *font;
20225 int boff, override;
20226 {
20227 Lisp_Object face_name = Qnil;
20228 int ascent, descent, height;
20229
20230 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20231 return val;
20232
20233 if (CONSP (val))
20234 {
20235 face_name = XCAR (val);
20236 val = XCDR (val);
20237 if (!NUMBERP (val))
20238 val = make_number (1);
20239 if (NILP (face_name))
20240 {
20241 height = it->ascent + it->descent;
20242 goto scale;
20243 }
20244 }
20245
20246 if (NILP (face_name))
20247 {
20248 font = FRAME_FONT (it->f);
20249 boff = FRAME_BASELINE_OFFSET (it->f);
20250 }
20251 else if (EQ (face_name, Qt))
20252 {
20253 override = 0;
20254 }
20255 else
20256 {
20257 int face_id;
20258 struct face *face;
20259 struct font_info *font_info;
20260
20261 face_id = lookup_named_face (it->f, face_name, ' ', 0);
20262 if (face_id < 0)
20263 return make_number (-1);
20264
20265 face = FACE_FROM_ID (it->f, face_id);
20266 font = face->font;
20267 if (font == NULL)
20268 return make_number (-1);
20269
20270 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20271 boff = font_info->baseline_offset;
20272 if (font_info->vertical_centering)
20273 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20274 }
20275
20276 ascent = FONT_BASE (font) + boff;
20277 descent = FONT_DESCENT (font) - boff;
20278
20279 if (override)
20280 {
20281 it->override_ascent = ascent;
20282 it->override_descent = descent;
20283 it->override_boff = boff;
20284 }
20285
20286 height = ascent + descent;
20287
20288 scale:
20289 if (FLOATP (val))
20290 height = (int)(XFLOAT_DATA (val) * height);
20291 else if (INTEGERP (val))
20292 height *= XINT (val);
20293
20294 return make_number (height);
20295 }
20296
20297
20298 /* RIF:
20299 Produce glyphs/get display metrics for the display element IT is
20300 loaded with. See the description of struct it in dispextern.h
20301 for an overview of struct it. */
20302
20303 void
20304 x_produce_glyphs (it)
20305 struct it *it;
20306 {
20307 int extra_line_spacing = it->extra_line_spacing;
20308
20309 it->glyph_not_available_p = 0;
20310
20311 if (it->what == IT_CHARACTER)
20312 {
20313 XChar2b char2b;
20314 XFontStruct *font;
20315 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20316 XCharStruct *pcm;
20317 int font_not_found_p;
20318 struct font_info *font_info;
20319 int boff; /* baseline offset */
20320 /* We may change it->multibyte_p upon unibyte<->multibyte
20321 conversion. So, save the current value now and restore it
20322 later.
20323
20324 Note: It seems that we don't have to record multibyte_p in
20325 struct glyph because the character code itself tells if or
20326 not the character is multibyte. Thus, in the future, we must
20327 consider eliminating the field `multibyte_p' in the struct
20328 glyph. */
20329 int saved_multibyte_p = it->multibyte_p;
20330
20331 /* Maybe translate single-byte characters to multibyte, or the
20332 other way. */
20333 it->char_to_display = it->c;
20334 if (!ASCII_BYTE_P (it->c))
20335 {
20336 if (unibyte_display_via_language_environment
20337 && SINGLE_BYTE_CHAR_P (it->c)
20338 && (it->c >= 0240
20339 || !NILP (Vnonascii_translation_table)))
20340 {
20341 it->char_to_display = unibyte_char_to_multibyte (it->c);
20342 it->multibyte_p = 1;
20343 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20344 face = FACE_FROM_ID (it->f, it->face_id);
20345 }
20346 else if (!SINGLE_BYTE_CHAR_P (it->c)
20347 && !it->multibyte_p)
20348 {
20349 it->multibyte_p = 1;
20350 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20351 face = FACE_FROM_ID (it->f, it->face_id);
20352 }
20353 }
20354
20355 /* Get font to use. Encode IT->char_to_display. */
20356 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20357 &char2b, it->multibyte_p, 0);
20358 font = face->font;
20359
20360 /* When no suitable font found, use the default font. */
20361 font_not_found_p = font == NULL;
20362 if (font_not_found_p)
20363 {
20364 font = FRAME_FONT (it->f);
20365 boff = FRAME_BASELINE_OFFSET (it->f);
20366 font_info = NULL;
20367 }
20368 else
20369 {
20370 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20371 boff = font_info->baseline_offset;
20372 if (font_info->vertical_centering)
20373 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20374 }
20375
20376 if (it->char_to_display >= ' '
20377 && (!it->multibyte_p || it->char_to_display < 128))
20378 {
20379 /* Either unibyte or ASCII. */
20380 int stretched_p;
20381
20382 it->nglyphs = 1;
20383
20384 pcm = rif->per_char_metric (font, &char2b,
20385 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20386
20387 if (it->override_ascent >= 0)
20388 {
20389 it->ascent = it->override_ascent;
20390 it->descent = it->override_descent;
20391 boff = it->override_boff;
20392 }
20393 else
20394 {
20395 it->ascent = FONT_BASE (font) + boff;
20396 it->descent = FONT_DESCENT (font) - boff;
20397 }
20398
20399 if (pcm)
20400 {
20401 it->phys_ascent = pcm->ascent + boff;
20402 it->phys_descent = pcm->descent - boff;
20403 it->pixel_width = pcm->width;
20404 }
20405 else
20406 {
20407 it->glyph_not_available_p = 1;
20408 it->phys_ascent = it->ascent;
20409 it->phys_descent = it->descent;
20410 it->pixel_width = FONT_WIDTH (font);
20411 }
20412
20413 if (it->constrain_row_ascent_descent_p)
20414 {
20415 if (it->descent > it->max_descent)
20416 {
20417 it->ascent += it->descent - it->max_descent;
20418 it->descent = it->max_descent;
20419 }
20420 if (it->ascent > it->max_ascent)
20421 {
20422 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20423 it->ascent = it->max_ascent;
20424 }
20425 it->phys_ascent = min (it->phys_ascent, it->ascent);
20426 it->phys_descent = min (it->phys_descent, it->descent);
20427 extra_line_spacing = 0;
20428 }
20429
20430 /* If this is a space inside a region of text with
20431 `space-width' property, change its width. */
20432 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20433 if (stretched_p)
20434 it->pixel_width *= XFLOATINT (it->space_width);
20435
20436 /* If face has a box, add the box thickness to the character
20437 height. If character has a box line to the left and/or
20438 right, add the box line width to the character's width. */
20439 if (face->box != FACE_NO_BOX)
20440 {
20441 int thick = face->box_line_width;
20442
20443 if (thick > 0)
20444 {
20445 it->ascent += thick;
20446 it->descent += thick;
20447 }
20448 else
20449 thick = -thick;
20450
20451 if (it->start_of_box_run_p)
20452 it->pixel_width += thick;
20453 if (it->end_of_box_run_p)
20454 it->pixel_width += thick;
20455 }
20456
20457 /* If face has an overline, add the height of the overline
20458 (1 pixel) and a 1 pixel margin to the character height. */
20459 if (face->overline_p)
20460 it->ascent += overline_margin;
20461
20462 if (it->constrain_row_ascent_descent_p)
20463 {
20464 if (it->ascent > it->max_ascent)
20465 it->ascent = it->max_ascent;
20466 if (it->descent > it->max_descent)
20467 it->descent = it->max_descent;
20468 }
20469
20470 take_vertical_position_into_account (it);
20471
20472 /* If we have to actually produce glyphs, do it. */
20473 if (it->glyph_row)
20474 {
20475 if (stretched_p)
20476 {
20477 /* Translate a space with a `space-width' property
20478 into a stretch glyph. */
20479 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20480 / FONT_HEIGHT (font));
20481 append_stretch_glyph (it, it->object, it->pixel_width,
20482 it->ascent + it->descent, ascent);
20483 }
20484 else
20485 append_glyph (it);
20486
20487 /* If characters with lbearing or rbearing are displayed
20488 in this line, record that fact in a flag of the
20489 glyph row. This is used to optimize X output code. */
20490 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20491 it->glyph_row->contains_overlapping_glyphs_p = 1;
20492 }
20493 }
20494 else if (it->char_to_display == '\n')
20495 {
20496 /* A newline has no width but we need the height of the line.
20497 But if previous part of the line set a height, don't
20498 increase that height */
20499
20500 Lisp_Object height;
20501 Lisp_Object total_height = Qnil;
20502
20503 it->override_ascent = -1;
20504 it->pixel_width = 0;
20505 it->nglyphs = 0;
20506
20507 height = get_line_height_property(it, Qline_height);
20508 /* Split (line-height total-height) list */
20509 if (CONSP (height)
20510 && CONSP (XCDR (height))
20511 && NILP (XCDR (XCDR (height))))
20512 {
20513 total_height = XCAR (XCDR (height));
20514 height = XCAR (height);
20515 }
20516 height = calc_line_height_property(it, height, font, boff, 1);
20517
20518 if (it->override_ascent >= 0)
20519 {
20520 it->ascent = it->override_ascent;
20521 it->descent = it->override_descent;
20522 boff = it->override_boff;
20523 }
20524 else
20525 {
20526 it->ascent = FONT_BASE (font) + boff;
20527 it->descent = FONT_DESCENT (font) - boff;
20528 }
20529
20530 if (EQ (height, Qt))
20531 {
20532 if (it->descent > it->max_descent)
20533 {
20534 it->ascent += it->descent - it->max_descent;
20535 it->descent = it->max_descent;
20536 }
20537 if (it->ascent > it->max_ascent)
20538 {
20539 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20540 it->ascent = it->max_ascent;
20541 }
20542 it->phys_ascent = min (it->phys_ascent, it->ascent);
20543 it->phys_descent = min (it->phys_descent, it->descent);
20544 it->constrain_row_ascent_descent_p = 1;
20545 extra_line_spacing = 0;
20546 }
20547 else
20548 {
20549 Lisp_Object spacing;
20550
20551 it->phys_ascent = it->ascent;
20552 it->phys_descent = it->descent;
20553
20554 if ((it->max_ascent > 0 || it->max_descent > 0)
20555 && face->box != FACE_NO_BOX
20556 && face->box_line_width > 0)
20557 {
20558 it->ascent += face->box_line_width;
20559 it->descent += face->box_line_width;
20560 }
20561 if (!NILP (height)
20562 && XINT (height) > it->ascent + it->descent)
20563 it->ascent = XINT (height) - it->descent;
20564
20565 if (!NILP (total_height))
20566 spacing = calc_line_height_property(it, total_height, font, boff, 0);
20567 else
20568 {
20569 spacing = get_line_height_property(it, Qline_spacing);
20570 spacing = calc_line_height_property(it, spacing, font, boff, 0);
20571 }
20572 if (INTEGERP (spacing))
20573 {
20574 extra_line_spacing = XINT (spacing);
20575 if (!NILP (total_height))
20576 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
20577 }
20578 }
20579 }
20580 else if (it->char_to_display == '\t')
20581 {
20582 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
20583 int x = it->current_x + it->continuation_lines_width;
20584 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
20585
20586 /* If the distance from the current position to the next tab
20587 stop is less than a space character width, use the
20588 tab stop after that. */
20589 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
20590 next_tab_x += tab_width;
20591
20592 it->pixel_width = next_tab_x - x;
20593 it->nglyphs = 1;
20594 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
20595 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
20596
20597 if (it->glyph_row)
20598 {
20599 append_stretch_glyph (it, it->object, it->pixel_width,
20600 it->ascent + it->descent, it->ascent);
20601 }
20602 }
20603 else
20604 {
20605 /* A multi-byte character. Assume that the display width of the
20606 character is the width of the character multiplied by the
20607 width of the font. */
20608
20609 /* If we found a font, this font should give us the right
20610 metrics. If we didn't find a font, use the frame's
20611 default font and calculate the width of the character
20612 from the charset width; this is what old redisplay code
20613 did. */
20614
20615 pcm = rif->per_char_metric (font, &char2b,
20616 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
20617
20618 if (font_not_found_p || !pcm)
20619 {
20620 int charset = CHAR_CHARSET (it->char_to_display);
20621
20622 it->glyph_not_available_p = 1;
20623 it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
20624 * CHARSET_WIDTH (charset));
20625 it->phys_ascent = FONT_BASE (font) + boff;
20626 it->phys_descent = FONT_DESCENT (font) - boff;
20627 }
20628 else
20629 {
20630 it->pixel_width = pcm->width;
20631 it->phys_ascent = pcm->ascent + boff;
20632 it->phys_descent = pcm->descent - boff;
20633 if (it->glyph_row
20634 && (pcm->lbearing < 0
20635 || pcm->rbearing > pcm->width))
20636 it->glyph_row->contains_overlapping_glyphs_p = 1;
20637 }
20638 it->nglyphs = 1;
20639 it->ascent = FONT_BASE (font) + boff;
20640 it->descent = FONT_DESCENT (font) - boff;
20641 if (face->box != FACE_NO_BOX)
20642 {
20643 int thick = face->box_line_width;
20644
20645 if (thick > 0)
20646 {
20647 it->ascent += thick;
20648 it->descent += thick;
20649 }
20650 else
20651 thick = - thick;
20652
20653 if (it->start_of_box_run_p)
20654 it->pixel_width += thick;
20655 if (it->end_of_box_run_p)
20656 it->pixel_width += thick;
20657 }
20658
20659 /* If face has an overline, add the height of the overline
20660 (1 pixel) and a 1 pixel margin to the character height. */
20661 if (face->overline_p)
20662 it->ascent += overline_margin;
20663
20664 take_vertical_position_into_account (it);
20665
20666 if (it->glyph_row)
20667 append_glyph (it);
20668 }
20669 it->multibyte_p = saved_multibyte_p;
20670 }
20671 else if (it->what == IT_COMPOSITION)
20672 {
20673 /* Note: A composition is represented as one glyph in the
20674 glyph matrix. There are no padding glyphs. */
20675 XChar2b char2b;
20676 XFontStruct *font;
20677 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20678 XCharStruct *pcm;
20679 int font_not_found_p;
20680 struct font_info *font_info;
20681 int boff; /* baseline offset */
20682 struct composition *cmp = composition_table[it->cmp_id];
20683
20684 /* Maybe translate single-byte characters to multibyte. */
20685 it->char_to_display = it->c;
20686 if (unibyte_display_via_language_environment
20687 && SINGLE_BYTE_CHAR_P (it->c)
20688 && (it->c >= 0240
20689 || (it->c >= 0200
20690 && !NILP (Vnonascii_translation_table))))
20691 {
20692 it->char_to_display = unibyte_char_to_multibyte (it->c);
20693 }
20694
20695 /* Get face and font to use. Encode IT->char_to_display. */
20696 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20697 face = FACE_FROM_ID (it->f, it->face_id);
20698 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20699 &char2b, it->multibyte_p, 0);
20700 font = face->font;
20701
20702 /* When no suitable font found, use the default font. */
20703 font_not_found_p = font == NULL;
20704 if (font_not_found_p)
20705 {
20706 font = FRAME_FONT (it->f);
20707 boff = FRAME_BASELINE_OFFSET (it->f);
20708 font_info = NULL;
20709 }
20710 else
20711 {
20712 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20713 boff = font_info->baseline_offset;
20714 if (font_info->vertical_centering)
20715 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20716 }
20717
20718 /* There are no padding glyphs, so there is only one glyph to
20719 produce for the composition. Important is that pixel_width,
20720 ascent and descent are the values of what is drawn by
20721 draw_glyphs (i.e. the values of the overall glyphs composed). */
20722 it->nglyphs = 1;
20723
20724 /* If we have not yet calculated pixel size data of glyphs of
20725 the composition for the current face font, calculate them
20726 now. Theoretically, we have to check all fonts for the
20727 glyphs, but that requires much time and memory space. So,
20728 here we check only the font of the first glyph. This leads
20729 to incorrect display very rarely, and C-l (recenter) can
20730 correct the display anyway. */
20731 if (cmp->font != (void *) font)
20732 {
20733 /* Ascent and descent of the font of the first character of
20734 this composition (adjusted by baseline offset). Ascent
20735 and descent of overall glyphs should not be less than
20736 them respectively. */
20737 int font_ascent = FONT_BASE (font) + boff;
20738 int font_descent = FONT_DESCENT (font) - boff;
20739 /* Bounding box of the overall glyphs. */
20740 int leftmost, rightmost, lowest, highest;
20741 int i, width, ascent, descent;
20742
20743 cmp->font = (void *) font;
20744
20745 /* Initialize the bounding box. */
20746 if (font_info
20747 && (pcm = rif->per_char_metric (font, &char2b,
20748 FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
20749 {
20750 width = pcm->width;
20751 ascent = pcm->ascent;
20752 descent = pcm->descent;
20753 }
20754 else
20755 {
20756 width = FONT_WIDTH (font);
20757 ascent = FONT_BASE (font);
20758 descent = FONT_DESCENT (font);
20759 }
20760
20761 rightmost = width;
20762 lowest = - descent + boff;
20763 highest = ascent + boff;
20764 leftmost = 0;
20765
20766 if (font_info
20767 && font_info->default_ascent
20768 && CHAR_TABLE_P (Vuse_default_ascent)
20769 && !NILP (Faref (Vuse_default_ascent,
20770 make_number (it->char_to_display))))
20771 highest = font_info->default_ascent + boff;
20772
20773 /* Draw the first glyph at the normal position. It may be
20774 shifted to right later if some other glyphs are drawn at
20775 the left. */
20776 cmp->offsets[0] = 0;
20777 cmp->offsets[1] = boff;
20778
20779 /* Set cmp->offsets for the remaining glyphs. */
20780 for (i = 1; i < cmp->glyph_len; i++)
20781 {
20782 int left, right, btm, top;
20783 int ch = COMPOSITION_GLYPH (cmp, i);
20784 int face_id = FACE_FOR_CHAR (it->f, face, ch);
20785
20786 face = FACE_FROM_ID (it->f, face_id);
20787 get_char_face_and_encoding (it->f, ch, face->id,
20788 &char2b, it->multibyte_p, 0);
20789 font = face->font;
20790 if (font == NULL)
20791 {
20792 font = FRAME_FONT (it->f);
20793 boff = FRAME_BASELINE_OFFSET (it->f);
20794 font_info = NULL;
20795 }
20796 else
20797 {
20798 font_info
20799 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20800 boff = font_info->baseline_offset;
20801 if (font_info->vertical_centering)
20802 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20803 }
20804
20805 if (font_info
20806 && (pcm = rif->per_char_metric (font, &char2b,
20807 FONT_TYPE_FOR_MULTIBYTE (font, ch))))
20808 {
20809 width = pcm->width;
20810 ascent = pcm->ascent;
20811 descent = pcm->descent;
20812 }
20813 else
20814 {
20815 width = FONT_WIDTH (font);
20816 ascent = 1;
20817 descent = 0;
20818 }
20819
20820 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
20821 {
20822 /* Relative composition with or without
20823 alternate chars. */
20824 left = (leftmost + rightmost - width) / 2;
20825 btm = - descent + boff;
20826 if (font_info && font_info->relative_compose
20827 && (! CHAR_TABLE_P (Vignore_relative_composition)
20828 || NILP (Faref (Vignore_relative_composition,
20829 make_number (ch)))))
20830 {
20831
20832 if (- descent >= font_info->relative_compose)
20833 /* One extra pixel between two glyphs. */
20834 btm = highest + 1;
20835 else if (ascent <= 0)
20836 /* One extra pixel between two glyphs. */
20837 btm = lowest - 1 - ascent - descent;
20838 }
20839 }
20840 else
20841 {
20842 /* A composition rule is specified by an integer
20843 value that encodes global and new reference
20844 points (GREF and NREF). GREF and NREF are
20845 specified by numbers as below:
20846
20847 0---1---2 -- ascent
20848 | |
20849 | |
20850 | |
20851 9--10--11 -- center
20852 | |
20853 ---3---4---5--- baseline
20854 | |
20855 6---7---8 -- descent
20856 */
20857 int rule = COMPOSITION_RULE (cmp, i);
20858 int gref, nref, grefx, grefy, nrefx, nrefy;
20859
20860 COMPOSITION_DECODE_RULE (rule, gref, nref);
20861 grefx = gref % 3, nrefx = nref % 3;
20862 grefy = gref / 3, nrefy = nref / 3;
20863
20864 left = (leftmost
20865 + grefx * (rightmost - leftmost) / 2
20866 - nrefx * width / 2);
20867 btm = ((grefy == 0 ? highest
20868 : grefy == 1 ? 0
20869 : grefy == 2 ? lowest
20870 : (highest + lowest) / 2)
20871 - (nrefy == 0 ? ascent + descent
20872 : nrefy == 1 ? descent - boff
20873 : nrefy == 2 ? 0
20874 : (ascent + descent) / 2));
20875 }
20876
20877 cmp->offsets[i * 2] = left;
20878 cmp->offsets[i * 2 + 1] = btm + descent;
20879
20880 /* Update the bounding box of the overall glyphs. */
20881 right = left + width;
20882 top = btm + descent + ascent;
20883 if (left < leftmost)
20884 leftmost = left;
20885 if (right > rightmost)
20886 rightmost = right;
20887 if (top > highest)
20888 highest = top;
20889 if (btm < lowest)
20890 lowest = btm;
20891 }
20892
20893 /* If there are glyphs whose x-offsets are negative,
20894 shift all glyphs to the right and make all x-offsets
20895 non-negative. */
20896 if (leftmost < 0)
20897 {
20898 for (i = 0; i < cmp->glyph_len; i++)
20899 cmp->offsets[i * 2] -= leftmost;
20900 rightmost -= leftmost;
20901 }
20902
20903 cmp->pixel_width = rightmost;
20904 cmp->ascent = highest;
20905 cmp->descent = - lowest;
20906 if (cmp->ascent < font_ascent)
20907 cmp->ascent = font_ascent;
20908 if (cmp->descent < font_descent)
20909 cmp->descent = font_descent;
20910 }
20911
20912 it->pixel_width = cmp->pixel_width;
20913 it->ascent = it->phys_ascent = cmp->ascent;
20914 it->descent = it->phys_descent = cmp->descent;
20915
20916 if (face->box != FACE_NO_BOX)
20917 {
20918 int thick = face->box_line_width;
20919
20920 if (thick > 0)
20921 {
20922 it->ascent += thick;
20923 it->descent += thick;
20924 }
20925 else
20926 thick = - thick;
20927
20928 if (it->start_of_box_run_p)
20929 it->pixel_width += thick;
20930 if (it->end_of_box_run_p)
20931 it->pixel_width += thick;
20932 }
20933
20934 /* If face has an overline, add the height of the overline
20935 (1 pixel) and a 1 pixel margin to the character height. */
20936 if (face->overline_p)
20937 it->ascent += overline_margin;
20938
20939 take_vertical_position_into_account (it);
20940
20941 if (it->glyph_row)
20942 append_composite_glyph (it);
20943 }
20944 else if (it->what == IT_IMAGE)
20945 produce_image_glyph (it);
20946 else if (it->what == IT_STRETCH)
20947 produce_stretch_glyph (it);
20948
20949 /* Accumulate dimensions. Note: can't assume that it->descent > 0
20950 because this isn't true for images with `:ascent 100'. */
20951 xassert (it->ascent >= 0 && it->descent >= 0);
20952 if (it->area == TEXT_AREA)
20953 it->current_x += it->pixel_width;
20954
20955 if (extra_line_spacing > 0)
20956 {
20957 it->descent += extra_line_spacing;
20958 if (extra_line_spacing > it->max_extra_line_spacing)
20959 it->max_extra_line_spacing = extra_line_spacing;
20960 }
20961
20962 it->max_ascent = max (it->max_ascent, it->ascent);
20963 it->max_descent = max (it->max_descent, it->descent);
20964 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
20965 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
20966 }
20967
20968 /* EXPORT for RIF:
20969 Output LEN glyphs starting at START at the nominal cursor position.
20970 Advance the nominal cursor over the text. The global variable
20971 updated_window contains the window being updated, updated_row is
20972 the glyph row being updated, and updated_area is the area of that
20973 row being updated. */
20974
20975 void
20976 x_write_glyphs (start, len)
20977 struct glyph *start;
20978 int len;
20979 {
20980 int x, hpos;
20981
20982 xassert (updated_window && updated_row);
20983 BLOCK_INPUT;
20984
20985 /* Write glyphs. */
20986
20987 hpos = start - updated_row->glyphs[updated_area];
20988 x = draw_glyphs (updated_window, output_cursor.x,
20989 updated_row, updated_area,
20990 hpos, hpos + len,
20991 DRAW_NORMAL_TEXT, 0);
20992
20993 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
20994 if (updated_area == TEXT_AREA
20995 && updated_window->phys_cursor_on_p
20996 && updated_window->phys_cursor.vpos == output_cursor.vpos
20997 && updated_window->phys_cursor.hpos >= hpos
20998 && updated_window->phys_cursor.hpos < hpos + len)
20999 updated_window->phys_cursor_on_p = 0;
21000
21001 UNBLOCK_INPUT;
21002
21003 /* Advance the output cursor. */
21004 output_cursor.hpos += len;
21005 output_cursor.x = x;
21006 }
21007
21008
21009 /* EXPORT for RIF:
21010 Insert LEN glyphs from START at the nominal cursor position. */
21011
21012 void
21013 x_insert_glyphs (start, len)
21014 struct glyph *start;
21015 int len;
21016 {
21017 struct frame *f;
21018 struct window *w;
21019 int line_height, shift_by_width, shifted_region_width;
21020 struct glyph_row *row;
21021 struct glyph *glyph;
21022 int frame_x, frame_y, hpos;
21023
21024 xassert (updated_window && updated_row);
21025 BLOCK_INPUT;
21026 w = updated_window;
21027 f = XFRAME (WINDOW_FRAME (w));
21028
21029 /* Get the height of the line we are in. */
21030 row = updated_row;
21031 line_height = row->height;
21032
21033 /* Get the width of the glyphs to insert. */
21034 shift_by_width = 0;
21035 for (glyph = start; glyph < start + len; ++glyph)
21036 shift_by_width += glyph->pixel_width;
21037
21038 /* Get the width of the region to shift right. */
21039 shifted_region_width = (window_box_width (w, updated_area)
21040 - output_cursor.x
21041 - shift_by_width);
21042
21043 /* Shift right. */
21044 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21045 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21046
21047 rif->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21048 line_height, shift_by_width);
21049
21050 /* Write the glyphs. */
21051 hpos = start - row->glyphs[updated_area];
21052 draw_glyphs (w, output_cursor.x, row, updated_area,
21053 hpos, hpos + len,
21054 DRAW_NORMAL_TEXT, 0);
21055
21056 /* Advance the output cursor. */
21057 output_cursor.hpos += len;
21058 output_cursor.x += shift_by_width;
21059 UNBLOCK_INPUT;
21060 }
21061
21062
21063 /* EXPORT for RIF:
21064 Erase the current text line from the nominal cursor position
21065 (inclusive) to pixel column TO_X (exclusive). The idea is that
21066 everything from TO_X onward is already erased.
21067
21068 TO_X is a pixel position relative to updated_area of
21069 updated_window. TO_X == -1 means clear to the end of this area. */
21070
21071 void
21072 x_clear_end_of_line (to_x)
21073 int to_x;
21074 {
21075 struct frame *f;
21076 struct window *w = updated_window;
21077 int max_x, min_y, max_y;
21078 int from_x, from_y, to_y;
21079
21080 xassert (updated_window && updated_row);
21081 f = XFRAME (w->frame);
21082
21083 if (updated_row->full_width_p)
21084 max_x = WINDOW_TOTAL_WIDTH (w);
21085 else
21086 max_x = window_box_width (w, updated_area);
21087 max_y = window_text_bottom_y (w);
21088
21089 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21090 of window. For TO_X > 0, truncate to end of drawing area. */
21091 if (to_x == 0)
21092 return;
21093 else if (to_x < 0)
21094 to_x = max_x;
21095 else
21096 to_x = min (to_x, max_x);
21097
21098 to_y = min (max_y, output_cursor.y + updated_row->height);
21099
21100 /* Notice if the cursor will be cleared by this operation. */
21101 if (!updated_row->full_width_p)
21102 notice_overwritten_cursor (w, updated_area,
21103 output_cursor.x, -1,
21104 updated_row->y,
21105 MATRIX_ROW_BOTTOM_Y (updated_row));
21106
21107 from_x = output_cursor.x;
21108
21109 /* Translate to frame coordinates. */
21110 if (updated_row->full_width_p)
21111 {
21112 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21113 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21114 }
21115 else
21116 {
21117 int area_left = window_box_left (w, updated_area);
21118 from_x += area_left;
21119 to_x += area_left;
21120 }
21121
21122 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21123 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21124 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21125
21126 /* Prevent inadvertently clearing to end of the X window. */
21127 if (to_x > from_x && to_y > from_y)
21128 {
21129 BLOCK_INPUT;
21130 rif->clear_frame_area (f, from_x, from_y,
21131 to_x - from_x, to_y - from_y);
21132 UNBLOCK_INPUT;
21133 }
21134 }
21135
21136 #endif /* HAVE_WINDOW_SYSTEM */
21137
21138
21139 \f
21140 /***********************************************************************
21141 Cursor types
21142 ***********************************************************************/
21143
21144 /* Value is the internal representation of the specified cursor type
21145 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21146 of the bar cursor. */
21147
21148 static enum text_cursor_kinds
21149 get_specified_cursor_type (arg, width)
21150 Lisp_Object arg;
21151 int *width;
21152 {
21153 enum text_cursor_kinds type;
21154
21155 if (NILP (arg))
21156 return NO_CURSOR;
21157
21158 if (EQ (arg, Qbox))
21159 return FILLED_BOX_CURSOR;
21160
21161 if (EQ (arg, Qhollow))
21162 return HOLLOW_BOX_CURSOR;
21163
21164 if (EQ (arg, Qbar))
21165 {
21166 *width = 2;
21167 return BAR_CURSOR;
21168 }
21169
21170 if (CONSP (arg)
21171 && EQ (XCAR (arg), Qbar)
21172 && INTEGERP (XCDR (arg))
21173 && XINT (XCDR (arg)) >= 0)
21174 {
21175 *width = XINT (XCDR (arg));
21176 return BAR_CURSOR;
21177 }
21178
21179 if (EQ (arg, Qhbar))
21180 {
21181 *width = 2;
21182 return HBAR_CURSOR;
21183 }
21184
21185 if (CONSP (arg)
21186 && EQ (XCAR (arg), Qhbar)
21187 && INTEGERP (XCDR (arg))
21188 && XINT (XCDR (arg)) >= 0)
21189 {
21190 *width = XINT (XCDR (arg));
21191 return HBAR_CURSOR;
21192 }
21193
21194 /* Treat anything unknown as "hollow box cursor".
21195 It was bad to signal an error; people have trouble fixing
21196 .Xdefaults with Emacs, when it has something bad in it. */
21197 type = HOLLOW_BOX_CURSOR;
21198
21199 return type;
21200 }
21201
21202 /* Set the default cursor types for specified frame. */
21203 void
21204 set_frame_cursor_types (f, arg)
21205 struct frame *f;
21206 Lisp_Object arg;
21207 {
21208 int width;
21209 Lisp_Object tem;
21210
21211 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21212 FRAME_CURSOR_WIDTH (f) = width;
21213
21214 /* By default, set up the blink-off state depending on the on-state. */
21215
21216 tem = Fassoc (arg, Vblink_cursor_alist);
21217 if (!NILP (tem))
21218 {
21219 FRAME_BLINK_OFF_CURSOR (f)
21220 = get_specified_cursor_type (XCDR (tem), &width);
21221 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21222 }
21223 else
21224 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21225 }
21226
21227
21228 /* Return the cursor we want to be displayed in window W. Return
21229 width of bar/hbar cursor through WIDTH arg. Return with
21230 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21231 (i.e. if the `system caret' should track this cursor).
21232
21233 In a mini-buffer window, we want the cursor only to appear if we
21234 are reading input from this window. For the selected window, we
21235 want the cursor type given by the frame parameter or buffer local
21236 setting of cursor-type. If explicitly marked off, draw no cursor.
21237 In all other cases, we want a hollow box cursor. */
21238
21239 static enum text_cursor_kinds
21240 get_window_cursor_type (w, glyph, width, active_cursor)
21241 struct window *w;
21242 struct glyph *glyph;
21243 int *width;
21244 int *active_cursor;
21245 {
21246 struct frame *f = XFRAME (w->frame);
21247 struct buffer *b = XBUFFER (w->buffer);
21248 int cursor_type = DEFAULT_CURSOR;
21249 Lisp_Object alt_cursor;
21250 int non_selected = 0;
21251
21252 *active_cursor = 1;
21253
21254 /* Echo area */
21255 if (cursor_in_echo_area
21256 && FRAME_HAS_MINIBUF_P (f)
21257 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21258 {
21259 if (w == XWINDOW (echo_area_window))
21260 {
21261 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21262 {
21263 *width = FRAME_CURSOR_WIDTH (f);
21264 return FRAME_DESIRED_CURSOR (f);
21265 }
21266 else
21267 return get_specified_cursor_type (b->cursor_type, width);
21268 }
21269
21270 *active_cursor = 0;
21271 non_selected = 1;
21272 }
21273
21274 /* Nonselected window or nonselected frame. */
21275 else if (w != XWINDOW (f->selected_window)
21276 #ifdef HAVE_WINDOW_SYSTEM
21277 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21278 #endif
21279 )
21280 {
21281 *active_cursor = 0;
21282
21283 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21284 return NO_CURSOR;
21285
21286 non_selected = 1;
21287 }
21288
21289 /* Never display a cursor in a window in which cursor-type is nil. */
21290 if (NILP (b->cursor_type))
21291 return NO_CURSOR;
21292
21293 /* Use cursor-in-non-selected-windows for non-selected window or frame. */
21294 if (non_selected)
21295 {
21296 alt_cursor = b->cursor_in_non_selected_windows;
21297 return get_specified_cursor_type (alt_cursor, width);
21298 }
21299
21300 /* Get the normal cursor type for this window. */
21301 if (EQ (b->cursor_type, Qt))
21302 {
21303 cursor_type = FRAME_DESIRED_CURSOR (f);
21304 *width = FRAME_CURSOR_WIDTH (f);
21305 }
21306 else
21307 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21308
21309 /* Use normal cursor if not blinked off. */
21310 if (!w->cursor_off_p)
21311 {
21312 #ifdef HAVE_WINDOW_SYSTEM
21313 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21314 {
21315 if (cursor_type == FILLED_BOX_CURSOR)
21316 {
21317 /* Using a block cursor on large images can be very annoying.
21318 So use a hollow cursor for "large" images.
21319 If image is not transparent (no mask), also use hollow cursor. */
21320 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21321 if (img != NULL && IMAGEP (img->spec))
21322 {
21323 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21324 where N = size of default frame font size.
21325 This should cover most of the "tiny" icons people may use. */
21326 if (!img->mask
21327 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21328 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21329 cursor_type = HOLLOW_BOX_CURSOR;
21330 }
21331 }
21332 else if (cursor_type != NO_CURSOR)
21333 {
21334 /* Display current only supports BOX and HOLLOW cursors for images.
21335 So for now, unconditionally use a HOLLOW cursor when cursor is
21336 not a solid box cursor. */
21337 cursor_type = HOLLOW_BOX_CURSOR;
21338 }
21339 }
21340 #endif
21341 return cursor_type;
21342 }
21343
21344 /* Cursor is blinked off, so determine how to "toggle" it. */
21345
21346 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21347 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21348 return get_specified_cursor_type (XCDR (alt_cursor), width);
21349
21350 /* Then see if frame has specified a specific blink off cursor type. */
21351 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21352 {
21353 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21354 return FRAME_BLINK_OFF_CURSOR (f);
21355 }
21356
21357 #if 0
21358 /* Some people liked having a permanently visible blinking cursor,
21359 while others had very strong opinions against it. So it was
21360 decided to remove it. KFS 2003-09-03 */
21361
21362 /* Finally perform built-in cursor blinking:
21363 filled box <-> hollow box
21364 wide [h]bar <-> narrow [h]bar
21365 narrow [h]bar <-> no cursor
21366 other type <-> no cursor */
21367
21368 if (cursor_type == FILLED_BOX_CURSOR)
21369 return HOLLOW_BOX_CURSOR;
21370
21371 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21372 {
21373 *width = 1;
21374 return cursor_type;
21375 }
21376 #endif
21377
21378 return NO_CURSOR;
21379 }
21380
21381
21382 #ifdef HAVE_WINDOW_SYSTEM
21383
21384 /* Notice when the text cursor of window W has been completely
21385 overwritten by a drawing operation that outputs glyphs in AREA
21386 starting at X0 and ending at X1 in the line starting at Y0 and
21387 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21388 the rest of the line after X0 has been written. Y coordinates
21389 are window-relative. */
21390
21391 static void
21392 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21393 struct window *w;
21394 enum glyph_row_area area;
21395 int x0, y0, x1, y1;
21396 {
21397 int cx0, cx1, cy0, cy1;
21398 struct glyph_row *row;
21399
21400 if (!w->phys_cursor_on_p)
21401 return;
21402 if (area != TEXT_AREA)
21403 return;
21404
21405 if (w->phys_cursor.vpos < 0
21406 || w->phys_cursor.vpos >= w->current_matrix->nrows
21407 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21408 !(row->enabled_p && row->displays_text_p)))
21409 return;
21410
21411 if (row->cursor_in_fringe_p)
21412 {
21413 row->cursor_in_fringe_p = 0;
21414 draw_fringe_bitmap (w, row, 0);
21415 w->phys_cursor_on_p = 0;
21416 return;
21417 }
21418
21419 cx0 = w->phys_cursor.x;
21420 cx1 = cx0 + w->phys_cursor_width;
21421 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21422 return;
21423
21424 /* The cursor image will be completely removed from the
21425 screen if the output area intersects the cursor area in
21426 y-direction. When we draw in [y0 y1[, and some part of
21427 the cursor is at y < y0, that part must have been drawn
21428 before. When scrolling, the cursor is erased before
21429 actually scrolling, so we don't come here. When not
21430 scrolling, the rows above the old cursor row must have
21431 changed, and in this case these rows must have written
21432 over the cursor image.
21433
21434 Likewise if part of the cursor is below y1, with the
21435 exception of the cursor being in the first blank row at
21436 the buffer and window end because update_text_area
21437 doesn't draw that row. (Except when it does, but
21438 that's handled in update_text_area.) */
21439
21440 cy0 = w->phys_cursor.y;
21441 cy1 = cy0 + w->phys_cursor_height;
21442 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21443 return;
21444
21445 w->phys_cursor_on_p = 0;
21446 }
21447
21448 #endif /* HAVE_WINDOW_SYSTEM */
21449
21450 \f
21451 /************************************************************************
21452 Mouse Face
21453 ************************************************************************/
21454
21455 #ifdef HAVE_WINDOW_SYSTEM
21456
21457 /* EXPORT for RIF:
21458 Fix the display of area AREA of overlapping row ROW in window W
21459 with respect to the overlapping part OVERLAPS. */
21460
21461 void
21462 x_fix_overlapping_area (w, row, area, overlaps)
21463 struct window *w;
21464 struct glyph_row *row;
21465 enum glyph_row_area area;
21466 int overlaps;
21467 {
21468 int i, x;
21469
21470 BLOCK_INPUT;
21471
21472 x = 0;
21473 for (i = 0; i < row->used[area];)
21474 {
21475 if (row->glyphs[area][i].overlaps_vertically_p)
21476 {
21477 int start = i, start_x = x;
21478
21479 do
21480 {
21481 x += row->glyphs[area][i].pixel_width;
21482 ++i;
21483 }
21484 while (i < row->used[area]
21485 && row->glyphs[area][i].overlaps_vertically_p);
21486
21487 draw_glyphs (w, start_x, row, area,
21488 start, i,
21489 DRAW_NORMAL_TEXT, overlaps);
21490 }
21491 else
21492 {
21493 x += row->glyphs[area][i].pixel_width;
21494 ++i;
21495 }
21496 }
21497
21498 UNBLOCK_INPUT;
21499 }
21500
21501
21502 /* EXPORT:
21503 Draw the cursor glyph of window W in glyph row ROW. See the
21504 comment of draw_glyphs for the meaning of HL. */
21505
21506 void
21507 draw_phys_cursor_glyph (w, row, hl)
21508 struct window *w;
21509 struct glyph_row *row;
21510 enum draw_glyphs_face hl;
21511 {
21512 /* If cursor hpos is out of bounds, don't draw garbage. This can
21513 happen in mini-buffer windows when switching between echo area
21514 glyphs and mini-buffer. */
21515 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
21516 {
21517 int on_p = w->phys_cursor_on_p;
21518 int x1;
21519 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
21520 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
21521 hl, 0);
21522 w->phys_cursor_on_p = on_p;
21523
21524 if (hl == DRAW_CURSOR)
21525 w->phys_cursor_width = x1 - w->phys_cursor.x;
21526 /* When we erase the cursor, and ROW is overlapped by other
21527 rows, make sure that these overlapping parts of other rows
21528 are redrawn. */
21529 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
21530 {
21531 w->phys_cursor_width = x1 - w->phys_cursor.x;
21532
21533 if (row > w->current_matrix->rows
21534 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
21535 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
21536 OVERLAPS_ERASED_CURSOR);
21537
21538 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
21539 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
21540 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
21541 OVERLAPS_ERASED_CURSOR);
21542 }
21543 }
21544 }
21545
21546
21547 /* EXPORT:
21548 Erase the image of a cursor of window W from the screen. */
21549
21550 void
21551 erase_phys_cursor (w)
21552 struct window *w;
21553 {
21554 struct frame *f = XFRAME (w->frame);
21555 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21556 int hpos = w->phys_cursor.hpos;
21557 int vpos = w->phys_cursor.vpos;
21558 int mouse_face_here_p = 0;
21559 struct glyph_matrix *active_glyphs = w->current_matrix;
21560 struct glyph_row *cursor_row;
21561 struct glyph *cursor_glyph;
21562 enum draw_glyphs_face hl;
21563
21564 /* No cursor displayed or row invalidated => nothing to do on the
21565 screen. */
21566 if (w->phys_cursor_type == NO_CURSOR)
21567 goto mark_cursor_off;
21568
21569 /* VPOS >= active_glyphs->nrows means that window has been resized.
21570 Don't bother to erase the cursor. */
21571 if (vpos >= active_glyphs->nrows)
21572 goto mark_cursor_off;
21573
21574 /* If row containing cursor is marked invalid, there is nothing we
21575 can do. */
21576 cursor_row = MATRIX_ROW (active_glyphs, vpos);
21577 if (!cursor_row->enabled_p)
21578 goto mark_cursor_off;
21579
21580 /* If line spacing is > 0, old cursor may only be partially visible in
21581 window after split-window. So adjust visible height. */
21582 cursor_row->visible_height = min (cursor_row->visible_height,
21583 window_text_bottom_y (w) - cursor_row->y);
21584
21585 /* If row is completely invisible, don't attempt to delete a cursor which
21586 isn't there. This can happen if cursor is at top of a window, and
21587 we switch to a buffer with a header line in that window. */
21588 if (cursor_row->visible_height <= 0)
21589 goto mark_cursor_off;
21590
21591 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
21592 if (cursor_row->cursor_in_fringe_p)
21593 {
21594 cursor_row->cursor_in_fringe_p = 0;
21595 draw_fringe_bitmap (w, cursor_row, 0);
21596 goto mark_cursor_off;
21597 }
21598
21599 /* This can happen when the new row is shorter than the old one.
21600 In this case, either draw_glyphs or clear_end_of_line
21601 should have cleared the cursor. Note that we wouldn't be
21602 able to erase the cursor in this case because we don't have a
21603 cursor glyph at hand. */
21604 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
21605 goto mark_cursor_off;
21606
21607 /* If the cursor is in the mouse face area, redisplay that when
21608 we clear the cursor. */
21609 if (! NILP (dpyinfo->mouse_face_window)
21610 && w == XWINDOW (dpyinfo->mouse_face_window)
21611 && (vpos > dpyinfo->mouse_face_beg_row
21612 || (vpos == dpyinfo->mouse_face_beg_row
21613 && hpos >= dpyinfo->mouse_face_beg_col))
21614 && (vpos < dpyinfo->mouse_face_end_row
21615 || (vpos == dpyinfo->mouse_face_end_row
21616 && hpos < dpyinfo->mouse_face_end_col))
21617 /* Don't redraw the cursor's spot in mouse face if it is at the
21618 end of a line (on a newline). The cursor appears there, but
21619 mouse highlighting does not. */
21620 && cursor_row->used[TEXT_AREA] > hpos)
21621 mouse_face_here_p = 1;
21622
21623 /* Maybe clear the display under the cursor. */
21624 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
21625 {
21626 int x, y, left_x;
21627 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
21628 int width;
21629
21630 cursor_glyph = get_phys_cursor_glyph (w);
21631 if (cursor_glyph == NULL)
21632 goto mark_cursor_off;
21633
21634 width = cursor_glyph->pixel_width;
21635 left_x = window_box_left_offset (w, TEXT_AREA);
21636 x = w->phys_cursor.x;
21637 if (x < left_x)
21638 width -= left_x - x;
21639 width = min (width, window_box_width (w, TEXT_AREA) - x);
21640 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
21641 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
21642
21643 if (width > 0)
21644 rif->clear_frame_area (f, x, y, width, cursor_row->visible_height);
21645 }
21646
21647 /* Erase the cursor by redrawing the character underneath it. */
21648 if (mouse_face_here_p)
21649 hl = DRAW_MOUSE_FACE;
21650 else
21651 hl = DRAW_NORMAL_TEXT;
21652 draw_phys_cursor_glyph (w, cursor_row, hl);
21653
21654 mark_cursor_off:
21655 w->phys_cursor_on_p = 0;
21656 w->phys_cursor_type = NO_CURSOR;
21657 }
21658
21659
21660 /* EXPORT:
21661 Display or clear cursor of window W. If ON is zero, clear the
21662 cursor. If it is non-zero, display the cursor. If ON is nonzero,
21663 where to put the cursor is specified by HPOS, VPOS, X and Y. */
21664
21665 void
21666 display_and_set_cursor (w, on, hpos, vpos, x, y)
21667 struct window *w;
21668 int on, hpos, vpos, x, y;
21669 {
21670 struct frame *f = XFRAME (w->frame);
21671 int new_cursor_type;
21672 int new_cursor_width;
21673 int active_cursor;
21674 struct glyph_row *glyph_row;
21675 struct glyph *glyph;
21676
21677 /* This is pointless on invisible frames, and dangerous on garbaged
21678 windows and frames; in the latter case, the frame or window may
21679 be in the midst of changing its size, and x and y may be off the
21680 window. */
21681 if (! FRAME_VISIBLE_P (f)
21682 || FRAME_GARBAGED_P (f)
21683 || vpos >= w->current_matrix->nrows
21684 || hpos >= w->current_matrix->matrix_w)
21685 return;
21686
21687 /* If cursor is off and we want it off, return quickly. */
21688 if (!on && !w->phys_cursor_on_p)
21689 return;
21690
21691 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
21692 /* If cursor row is not enabled, we don't really know where to
21693 display the cursor. */
21694 if (!glyph_row->enabled_p)
21695 {
21696 w->phys_cursor_on_p = 0;
21697 return;
21698 }
21699
21700 glyph = NULL;
21701 if (!glyph_row->exact_window_width_line_p
21702 || hpos < glyph_row->used[TEXT_AREA])
21703 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
21704
21705 xassert (interrupt_input_blocked);
21706
21707 /* Set new_cursor_type to the cursor we want to be displayed. */
21708 new_cursor_type = get_window_cursor_type (w, glyph,
21709 &new_cursor_width, &active_cursor);
21710
21711 /* If cursor is currently being shown and we don't want it to be or
21712 it is in the wrong place, or the cursor type is not what we want,
21713 erase it. */
21714 if (w->phys_cursor_on_p
21715 && (!on
21716 || w->phys_cursor.x != x
21717 || w->phys_cursor.y != y
21718 || new_cursor_type != w->phys_cursor_type
21719 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
21720 && new_cursor_width != w->phys_cursor_width)))
21721 erase_phys_cursor (w);
21722
21723 /* Don't check phys_cursor_on_p here because that flag is only set
21724 to zero in some cases where we know that the cursor has been
21725 completely erased, to avoid the extra work of erasing the cursor
21726 twice. In other words, phys_cursor_on_p can be 1 and the cursor
21727 still not be visible, or it has only been partly erased. */
21728 if (on)
21729 {
21730 w->phys_cursor_ascent = glyph_row->ascent;
21731 w->phys_cursor_height = glyph_row->height;
21732
21733 /* Set phys_cursor_.* before x_draw_.* is called because some
21734 of them may need the information. */
21735 w->phys_cursor.x = x;
21736 w->phys_cursor.y = glyph_row->y;
21737 w->phys_cursor.hpos = hpos;
21738 w->phys_cursor.vpos = vpos;
21739 }
21740
21741 rif->draw_window_cursor (w, glyph_row, x, y,
21742 new_cursor_type, new_cursor_width,
21743 on, active_cursor);
21744 }
21745
21746
21747 /* Switch the display of W's cursor on or off, according to the value
21748 of ON. */
21749
21750 static void
21751 update_window_cursor (w, on)
21752 struct window *w;
21753 int on;
21754 {
21755 /* Don't update cursor in windows whose frame is in the process
21756 of being deleted. */
21757 if (w->current_matrix)
21758 {
21759 BLOCK_INPUT;
21760 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
21761 w->phys_cursor.x, w->phys_cursor.y);
21762 UNBLOCK_INPUT;
21763 }
21764 }
21765
21766
21767 /* Call update_window_cursor with parameter ON_P on all leaf windows
21768 in the window tree rooted at W. */
21769
21770 static void
21771 update_cursor_in_window_tree (w, on_p)
21772 struct window *w;
21773 int on_p;
21774 {
21775 while (w)
21776 {
21777 if (!NILP (w->hchild))
21778 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
21779 else if (!NILP (w->vchild))
21780 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
21781 else
21782 update_window_cursor (w, on_p);
21783
21784 w = NILP (w->next) ? 0 : XWINDOW (w->next);
21785 }
21786 }
21787
21788
21789 /* EXPORT:
21790 Display the cursor on window W, or clear it, according to ON_P.
21791 Don't change the cursor's position. */
21792
21793 void
21794 x_update_cursor (f, on_p)
21795 struct frame *f;
21796 int on_p;
21797 {
21798 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
21799 }
21800
21801
21802 /* EXPORT:
21803 Clear the cursor of window W to background color, and mark the
21804 cursor as not shown. This is used when the text where the cursor
21805 is is about to be rewritten. */
21806
21807 void
21808 x_clear_cursor (w)
21809 struct window *w;
21810 {
21811 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
21812 update_window_cursor (w, 0);
21813 }
21814
21815
21816 /* EXPORT:
21817 Display the active region described by mouse_face_* according to DRAW. */
21818
21819 void
21820 show_mouse_face (dpyinfo, draw)
21821 Display_Info *dpyinfo;
21822 enum draw_glyphs_face draw;
21823 {
21824 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
21825 struct frame *f = XFRAME (WINDOW_FRAME (w));
21826
21827 if (/* If window is in the process of being destroyed, don't bother
21828 to do anything. */
21829 w->current_matrix != NULL
21830 /* Don't update mouse highlight if hidden */
21831 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
21832 /* Recognize when we are called to operate on rows that don't exist
21833 anymore. This can happen when a window is split. */
21834 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
21835 {
21836 int phys_cursor_on_p = w->phys_cursor_on_p;
21837 struct glyph_row *row, *first, *last;
21838
21839 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21840 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21841
21842 for (row = first; row <= last && row->enabled_p; ++row)
21843 {
21844 int start_hpos, end_hpos, start_x;
21845
21846 /* For all but the first row, the highlight starts at column 0. */
21847 if (row == first)
21848 {
21849 start_hpos = dpyinfo->mouse_face_beg_col;
21850 start_x = dpyinfo->mouse_face_beg_x;
21851 }
21852 else
21853 {
21854 start_hpos = 0;
21855 start_x = 0;
21856 }
21857
21858 if (row == last)
21859 end_hpos = dpyinfo->mouse_face_end_col;
21860 else
21861 {
21862 end_hpos = row->used[TEXT_AREA];
21863 if (draw == DRAW_NORMAL_TEXT)
21864 row->fill_line_p = 1; /* Clear to end of line */
21865 }
21866
21867 if (end_hpos > start_hpos)
21868 {
21869 draw_glyphs (w, start_x, row, TEXT_AREA,
21870 start_hpos, end_hpos,
21871 draw, 0);
21872
21873 row->mouse_face_p
21874 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
21875 }
21876 }
21877
21878 /* When we've written over the cursor, arrange for it to
21879 be displayed again. */
21880 if (phys_cursor_on_p && !w->phys_cursor_on_p)
21881 {
21882 BLOCK_INPUT;
21883 display_and_set_cursor (w, 1,
21884 w->phys_cursor.hpos, w->phys_cursor.vpos,
21885 w->phys_cursor.x, w->phys_cursor.y);
21886 UNBLOCK_INPUT;
21887 }
21888 }
21889
21890 /* Change the mouse cursor. */
21891 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
21892 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
21893 else if (draw == DRAW_MOUSE_FACE)
21894 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
21895 else
21896 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
21897 }
21898
21899 /* EXPORT:
21900 Clear out the mouse-highlighted active region.
21901 Redraw it un-highlighted first. Value is non-zero if mouse
21902 face was actually drawn unhighlighted. */
21903
21904 int
21905 clear_mouse_face (dpyinfo)
21906 Display_Info *dpyinfo;
21907 {
21908 int cleared = 0;
21909
21910 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
21911 {
21912 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
21913 cleared = 1;
21914 }
21915
21916 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
21917 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
21918 dpyinfo->mouse_face_window = Qnil;
21919 dpyinfo->mouse_face_overlay = Qnil;
21920 return cleared;
21921 }
21922
21923
21924 /* EXPORT:
21925 Non-zero if physical cursor of window W is within mouse face. */
21926
21927 int
21928 cursor_in_mouse_face_p (w)
21929 struct window *w;
21930 {
21931 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
21932 int in_mouse_face = 0;
21933
21934 if (WINDOWP (dpyinfo->mouse_face_window)
21935 && XWINDOW (dpyinfo->mouse_face_window) == w)
21936 {
21937 int hpos = w->phys_cursor.hpos;
21938 int vpos = w->phys_cursor.vpos;
21939
21940 if (vpos >= dpyinfo->mouse_face_beg_row
21941 && vpos <= dpyinfo->mouse_face_end_row
21942 && (vpos > dpyinfo->mouse_face_beg_row
21943 || hpos >= dpyinfo->mouse_face_beg_col)
21944 && (vpos < dpyinfo->mouse_face_end_row
21945 || hpos < dpyinfo->mouse_face_end_col
21946 || dpyinfo->mouse_face_past_end))
21947 in_mouse_face = 1;
21948 }
21949
21950 return in_mouse_face;
21951 }
21952
21953
21954
21955 \f
21956 /* Find the glyph matrix position of buffer position CHARPOS in window
21957 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
21958 current glyphs must be up to date. If CHARPOS is above window
21959 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
21960 of last line in W. In the row containing CHARPOS, stop before glyphs
21961 having STOP as object. */
21962
21963 #if 1 /* This is a version of fast_find_position that's more correct
21964 in the presence of hscrolling, for example. I didn't install
21965 it right away because the problem fixed is minor, it failed
21966 in 20.x as well, and I think it's too risky to install
21967 so near the release of 21.1. 2001-09-25 gerd. */
21968
21969 static int
21970 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
21971 struct window *w;
21972 int charpos;
21973 int *hpos, *vpos, *x, *y;
21974 Lisp_Object stop;
21975 {
21976 struct glyph_row *row, *first;
21977 struct glyph *glyph, *end;
21978 int past_end = 0;
21979
21980 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
21981 if (charpos < MATRIX_ROW_START_CHARPOS (first))
21982 {
21983 *x = first->x;
21984 *y = first->y;
21985 *hpos = 0;
21986 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
21987 return 1;
21988 }
21989
21990 row = row_containing_pos (w, charpos, first, NULL, 0);
21991 if (row == NULL)
21992 {
21993 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
21994 past_end = 1;
21995 }
21996
21997 /* If whole rows or last part of a row came from a display overlay,
21998 row_containing_pos will skip over such rows because their end pos
21999 equals the start pos of the overlay or interval.
22000
22001 Move back if we have a STOP object and previous row's
22002 end glyph came from STOP. */
22003 if (!NILP (stop))
22004 {
22005 struct glyph_row *prev;
22006 while ((prev = row - 1, prev >= first)
22007 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22008 && prev->used[TEXT_AREA] > 0)
22009 {
22010 struct glyph *beg = prev->glyphs[TEXT_AREA];
22011 glyph = beg + prev->used[TEXT_AREA];
22012 while (--glyph >= beg
22013 && INTEGERP (glyph->object));
22014 if (glyph < beg
22015 || !EQ (stop, glyph->object))
22016 break;
22017 row = prev;
22018 }
22019 }
22020
22021 *x = row->x;
22022 *y = row->y;
22023 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22024
22025 glyph = row->glyphs[TEXT_AREA];
22026 end = glyph + row->used[TEXT_AREA];
22027
22028 /* Skip over glyphs not having an object at the start of the row.
22029 These are special glyphs like truncation marks on terminal
22030 frames. */
22031 if (row->displays_text_p)
22032 while (glyph < end
22033 && INTEGERP (glyph->object)
22034 && !EQ (stop, glyph->object)
22035 && glyph->charpos < 0)
22036 {
22037 *x += glyph->pixel_width;
22038 ++glyph;
22039 }
22040
22041 while (glyph < end
22042 && !INTEGERP (glyph->object)
22043 && !EQ (stop, glyph->object)
22044 && (!BUFFERP (glyph->object)
22045 || glyph->charpos < charpos))
22046 {
22047 *x += glyph->pixel_width;
22048 ++glyph;
22049 }
22050
22051 *hpos = glyph - row->glyphs[TEXT_AREA];
22052 return !past_end;
22053 }
22054
22055 #else /* not 1 */
22056
22057 static int
22058 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22059 struct window *w;
22060 int pos;
22061 int *hpos, *vpos, *x, *y;
22062 Lisp_Object stop;
22063 {
22064 int i;
22065 int lastcol;
22066 int maybe_next_line_p = 0;
22067 int line_start_position;
22068 int yb = window_text_bottom_y (w);
22069 struct glyph_row *row, *best_row;
22070 int row_vpos, best_row_vpos;
22071 int current_x;
22072
22073 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22074 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22075
22076 while (row->y < yb)
22077 {
22078 if (row->used[TEXT_AREA])
22079 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22080 else
22081 line_start_position = 0;
22082
22083 if (line_start_position > pos)
22084 break;
22085 /* If the position sought is the end of the buffer,
22086 don't include the blank lines at the bottom of the window. */
22087 else if (line_start_position == pos
22088 && pos == BUF_ZV (XBUFFER (w->buffer)))
22089 {
22090 maybe_next_line_p = 1;
22091 break;
22092 }
22093 else if (line_start_position > 0)
22094 {
22095 best_row = row;
22096 best_row_vpos = row_vpos;
22097 }
22098
22099 if (row->y + row->height >= yb)
22100 break;
22101
22102 ++row;
22103 ++row_vpos;
22104 }
22105
22106 /* Find the right column within BEST_ROW. */
22107 lastcol = 0;
22108 current_x = best_row->x;
22109 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22110 {
22111 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22112 int charpos = glyph->charpos;
22113
22114 if (BUFFERP (glyph->object))
22115 {
22116 if (charpos == pos)
22117 {
22118 *hpos = i;
22119 *vpos = best_row_vpos;
22120 *x = current_x;
22121 *y = best_row->y;
22122 return 1;
22123 }
22124 else if (charpos > pos)
22125 break;
22126 }
22127 else if (EQ (glyph->object, stop))
22128 break;
22129
22130 if (charpos > 0)
22131 lastcol = i;
22132 current_x += glyph->pixel_width;
22133 }
22134
22135 /* If we're looking for the end of the buffer,
22136 and we didn't find it in the line we scanned,
22137 use the start of the following line. */
22138 if (maybe_next_line_p)
22139 {
22140 ++best_row;
22141 ++best_row_vpos;
22142 lastcol = 0;
22143 current_x = best_row->x;
22144 }
22145
22146 *vpos = best_row_vpos;
22147 *hpos = lastcol + 1;
22148 *x = current_x;
22149 *y = best_row->y;
22150 return 0;
22151 }
22152
22153 #endif /* not 1 */
22154
22155
22156 /* Find the position of the glyph for position POS in OBJECT in
22157 window W's current matrix, and return in *X, *Y the pixel
22158 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22159
22160 RIGHT_P non-zero means return the position of the right edge of the
22161 glyph, RIGHT_P zero means return the left edge position.
22162
22163 If no glyph for POS exists in the matrix, return the position of
22164 the glyph with the next smaller position that is in the matrix, if
22165 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22166 exists in the matrix, return the position of the glyph with the
22167 next larger position in OBJECT.
22168
22169 Value is non-zero if a glyph was found. */
22170
22171 static int
22172 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22173 struct window *w;
22174 int pos;
22175 Lisp_Object object;
22176 int *hpos, *vpos, *x, *y;
22177 int right_p;
22178 {
22179 int yb = window_text_bottom_y (w);
22180 struct glyph_row *r;
22181 struct glyph *best_glyph = NULL;
22182 struct glyph_row *best_row = NULL;
22183 int best_x = 0;
22184
22185 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22186 r->enabled_p && r->y < yb;
22187 ++r)
22188 {
22189 struct glyph *g = r->glyphs[TEXT_AREA];
22190 struct glyph *e = g + r->used[TEXT_AREA];
22191 int gx;
22192
22193 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22194 if (EQ (g->object, object))
22195 {
22196 if (g->charpos == pos)
22197 {
22198 best_glyph = g;
22199 best_x = gx;
22200 best_row = r;
22201 goto found;
22202 }
22203 else if (best_glyph == NULL
22204 || ((abs (g->charpos - pos)
22205 < abs (best_glyph->charpos - pos))
22206 && (right_p
22207 ? g->charpos < pos
22208 : g->charpos > pos)))
22209 {
22210 best_glyph = g;
22211 best_x = gx;
22212 best_row = r;
22213 }
22214 }
22215 }
22216
22217 found:
22218
22219 if (best_glyph)
22220 {
22221 *x = best_x;
22222 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22223
22224 if (right_p)
22225 {
22226 *x += best_glyph->pixel_width;
22227 ++*hpos;
22228 }
22229
22230 *y = best_row->y;
22231 *vpos = best_row - w->current_matrix->rows;
22232 }
22233
22234 return best_glyph != NULL;
22235 }
22236
22237
22238 /* See if position X, Y is within a hot-spot of an image. */
22239
22240 static int
22241 on_hot_spot_p (hot_spot, x, y)
22242 Lisp_Object hot_spot;
22243 int x, y;
22244 {
22245 if (!CONSP (hot_spot))
22246 return 0;
22247
22248 if (EQ (XCAR (hot_spot), Qrect))
22249 {
22250 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22251 Lisp_Object rect = XCDR (hot_spot);
22252 Lisp_Object tem;
22253 if (!CONSP (rect))
22254 return 0;
22255 if (!CONSP (XCAR (rect)))
22256 return 0;
22257 if (!CONSP (XCDR (rect)))
22258 return 0;
22259 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22260 return 0;
22261 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22262 return 0;
22263 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22264 return 0;
22265 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22266 return 0;
22267 return 1;
22268 }
22269 else if (EQ (XCAR (hot_spot), Qcircle))
22270 {
22271 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22272 Lisp_Object circ = XCDR (hot_spot);
22273 Lisp_Object lr, lx0, ly0;
22274 if (CONSP (circ)
22275 && CONSP (XCAR (circ))
22276 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22277 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22278 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22279 {
22280 double r = XFLOATINT (lr);
22281 double dx = XINT (lx0) - x;
22282 double dy = XINT (ly0) - y;
22283 return (dx * dx + dy * dy <= r * r);
22284 }
22285 }
22286 else if (EQ (XCAR (hot_spot), Qpoly))
22287 {
22288 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22289 if (VECTORP (XCDR (hot_spot)))
22290 {
22291 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22292 Lisp_Object *poly = v->contents;
22293 int n = v->size;
22294 int i;
22295 int inside = 0;
22296 Lisp_Object lx, ly;
22297 int x0, y0;
22298
22299 /* Need an even number of coordinates, and at least 3 edges. */
22300 if (n < 6 || n & 1)
22301 return 0;
22302
22303 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22304 If count is odd, we are inside polygon. Pixels on edges
22305 may or may not be included depending on actual geometry of the
22306 polygon. */
22307 if ((lx = poly[n-2], !INTEGERP (lx))
22308 || (ly = poly[n-1], !INTEGERP (lx)))
22309 return 0;
22310 x0 = XINT (lx), y0 = XINT (ly);
22311 for (i = 0; i < n; i += 2)
22312 {
22313 int x1 = x0, y1 = y0;
22314 if ((lx = poly[i], !INTEGERP (lx))
22315 || (ly = poly[i+1], !INTEGERP (ly)))
22316 return 0;
22317 x0 = XINT (lx), y0 = XINT (ly);
22318
22319 /* Does this segment cross the X line? */
22320 if (x0 >= x)
22321 {
22322 if (x1 >= x)
22323 continue;
22324 }
22325 else if (x1 < x)
22326 continue;
22327 if (y > y0 && y > y1)
22328 continue;
22329 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22330 inside = !inside;
22331 }
22332 return inside;
22333 }
22334 }
22335 /* If we don't understand the format, pretend we're not in the hot-spot. */
22336 return 0;
22337 }
22338
22339 Lisp_Object
22340 find_hot_spot (map, x, y)
22341 Lisp_Object map;
22342 int x, y;
22343 {
22344 while (CONSP (map))
22345 {
22346 if (CONSP (XCAR (map))
22347 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22348 return XCAR (map);
22349 map = XCDR (map);
22350 }
22351
22352 return Qnil;
22353 }
22354
22355 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22356 3, 3, 0,
22357 doc: /* Lookup in image map MAP coordinates X and Y.
22358 An image map is an alist where each element has the format (AREA ID PLIST).
22359 An AREA is specified as either a rectangle, a circle, or a polygon:
22360 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22361 pixel coordinates of the upper left and bottom right corners.
22362 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22363 and the radius of the circle; r may be a float or integer.
22364 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22365 vector describes one corner in the polygon.
22366 Returns the alist element for the first matching AREA in MAP. */)
22367 (map, x, y)
22368 Lisp_Object map;
22369 Lisp_Object x, y;
22370 {
22371 if (NILP (map))
22372 return Qnil;
22373
22374 CHECK_NUMBER (x);
22375 CHECK_NUMBER (y);
22376
22377 return find_hot_spot (map, XINT (x), XINT (y));
22378 }
22379
22380
22381 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22382 static void
22383 define_frame_cursor1 (f, cursor, pointer)
22384 struct frame *f;
22385 Cursor cursor;
22386 Lisp_Object pointer;
22387 {
22388 /* Do not change cursor shape while dragging mouse. */
22389 if (!NILP (do_mouse_tracking))
22390 return;
22391
22392 if (!NILP (pointer))
22393 {
22394 if (EQ (pointer, Qarrow))
22395 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22396 else if (EQ (pointer, Qhand))
22397 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22398 else if (EQ (pointer, Qtext))
22399 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22400 else if (EQ (pointer, intern ("hdrag")))
22401 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22402 #ifdef HAVE_X_WINDOWS
22403 else if (EQ (pointer, intern ("vdrag")))
22404 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22405 #endif
22406 else if (EQ (pointer, intern ("hourglass")))
22407 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22408 else if (EQ (pointer, Qmodeline))
22409 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22410 else
22411 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22412 }
22413
22414 if (cursor != No_Cursor)
22415 rif->define_frame_cursor (f, cursor);
22416 }
22417
22418 /* Take proper action when mouse has moved to the mode or header line
22419 or marginal area AREA of window W, x-position X and y-position Y.
22420 X is relative to the start of the text display area of W, so the
22421 width of bitmap areas and scroll bars must be subtracted to get a
22422 position relative to the start of the mode line. */
22423
22424 static void
22425 note_mode_line_or_margin_highlight (window, x, y, area)
22426 Lisp_Object window;
22427 int x, y;
22428 enum window_part area;
22429 {
22430 struct window *w = XWINDOW (window);
22431 struct frame *f = XFRAME (w->frame);
22432 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22433 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22434 Lisp_Object pointer = Qnil;
22435 int charpos, dx, dy, width, height;
22436 Lisp_Object string, object = Qnil;
22437 Lisp_Object pos, help;
22438
22439 Lisp_Object mouse_face;
22440 int original_x_pixel = x;
22441 struct glyph * glyph = NULL;
22442 struct glyph_row *row;
22443
22444 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22445 {
22446 int x0;
22447 struct glyph *end;
22448
22449 string = mode_line_string (w, area, &x, &y, &charpos,
22450 &object, &dx, &dy, &width, &height);
22451
22452 row = (area == ON_MODE_LINE
22453 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22454 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22455
22456 /* Find glyph */
22457 if (row->mode_line_p && row->enabled_p)
22458 {
22459 glyph = row->glyphs[TEXT_AREA];
22460 end = glyph + row->used[TEXT_AREA];
22461
22462 for (x0 = original_x_pixel;
22463 glyph < end && x0 >= glyph->pixel_width;
22464 ++glyph)
22465 x0 -= glyph->pixel_width;
22466
22467 if (glyph >= end)
22468 glyph = NULL;
22469 }
22470 }
22471 else
22472 {
22473 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
22474 string = marginal_area_string (w, area, &x, &y, &charpos,
22475 &object, &dx, &dy, &width, &height);
22476 }
22477
22478 help = Qnil;
22479
22480 if (IMAGEP (object))
22481 {
22482 Lisp_Object image_map, hotspot;
22483 if ((image_map = Fplist_get (XCDR (object), QCmap),
22484 !NILP (image_map))
22485 && (hotspot = find_hot_spot (image_map, dx, dy),
22486 CONSP (hotspot))
22487 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22488 {
22489 Lisp_Object area_id, plist;
22490
22491 area_id = XCAR (hotspot);
22492 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22493 If so, we could look for mouse-enter, mouse-leave
22494 properties in PLIST (and do something...). */
22495 hotspot = XCDR (hotspot);
22496 if (CONSP (hotspot)
22497 && (plist = XCAR (hotspot), CONSP (plist)))
22498 {
22499 pointer = Fplist_get (plist, Qpointer);
22500 if (NILP (pointer))
22501 pointer = Qhand;
22502 help = Fplist_get (plist, Qhelp_echo);
22503 if (!NILP (help))
22504 {
22505 help_echo_string = help;
22506 /* Is this correct? ++kfs */
22507 XSETWINDOW (help_echo_window, w);
22508 help_echo_object = w->buffer;
22509 help_echo_pos = charpos;
22510 }
22511 }
22512 }
22513 if (NILP (pointer))
22514 pointer = Fplist_get (XCDR (object), QCpointer);
22515 }
22516
22517 if (STRINGP (string))
22518 {
22519 pos = make_number (charpos);
22520 /* If we're on a string with `help-echo' text property, arrange
22521 for the help to be displayed. This is done by setting the
22522 global variable help_echo_string to the help string. */
22523 if (NILP (help))
22524 {
22525 help = Fget_text_property (pos, Qhelp_echo, string);
22526 if (!NILP (help))
22527 {
22528 help_echo_string = help;
22529 XSETWINDOW (help_echo_window, w);
22530 help_echo_object = string;
22531 help_echo_pos = charpos;
22532 }
22533 }
22534
22535 if (NILP (pointer))
22536 pointer = Fget_text_property (pos, Qpointer, string);
22537
22538 /* Change the mouse pointer according to what is under X/Y. */
22539 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
22540 {
22541 Lisp_Object map;
22542 map = Fget_text_property (pos, Qlocal_map, string);
22543 if (!KEYMAPP (map))
22544 map = Fget_text_property (pos, Qkeymap, string);
22545 if (!KEYMAPP (map))
22546 cursor = dpyinfo->vertical_scroll_bar_cursor;
22547 }
22548
22549 /* Change the mouse face according to what is under X/Y. */
22550 mouse_face = Fget_text_property (pos, Qmouse_face, string);
22551 if (!NILP (mouse_face)
22552 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
22553 && glyph)
22554 {
22555 Lisp_Object b, e;
22556
22557 struct glyph * tmp_glyph;
22558
22559 int gpos;
22560 int gseq_length;
22561 int total_pixel_width;
22562 int ignore;
22563
22564 int vpos, hpos;
22565
22566 b = Fprevious_single_property_change (make_number (charpos + 1),
22567 Qmouse_face, string, Qnil);
22568 if (NILP (b))
22569 b = make_number (0);
22570
22571 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
22572 if (NILP (e))
22573 e = make_number (SCHARS (string));
22574
22575 /* Calculate the position(glyph position: GPOS) of GLYPH in
22576 displayed string. GPOS is different from CHARPOS.
22577
22578 CHARPOS is the position of glyph in internal string
22579 object. A mode line string format has structures which
22580 is converted to a flatten by emacs lisp interpreter.
22581 The internal string is an element of the structures.
22582 The displayed string is the flatten string. */
22583 for (tmp_glyph = glyph - 1, gpos = 0;
22584 tmp_glyph->charpos >= XINT (b);
22585 tmp_glyph--, gpos++)
22586 {
22587 if (!EQ (tmp_glyph->object, glyph->object))
22588 break;
22589 }
22590
22591 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
22592 displayed string holding GLYPH.
22593
22594 GSEQ_LENGTH is different from SCHARS (STRING).
22595 SCHARS (STRING) returns the length of the internal string. */
22596 for (tmp_glyph = glyph, gseq_length = gpos;
22597 tmp_glyph->charpos < XINT (e);
22598 tmp_glyph++, gseq_length++)
22599 {
22600 if (!EQ (tmp_glyph->object, glyph->object))
22601 break;
22602 }
22603
22604 total_pixel_width = 0;
22605 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
22606 total_pixel_width += tmp_glyph->pixel_width;
22607
22608 /* Pre calculation of re-rendering position */
22609 vpos = (x - gpos);
22610 hpos = (area == ON_MODE_LINE
22611 ? (w->current_matrix)->nrows - 1
22612 : 0);
22613
22614 /* If the re-rendering position is included in the last
22615 re-rendering area, we should do nothing. */
22616 if ( EQ (window, dpyinfo->mouse_face_window)
22617 && dpyinfo->mouse_face_beg_col <= vpos
22618 && vpos < dpyinfo->mouse_face_end_col
22619 && dpyinfo->mouse_face_beg_row == hpos )
22620 return;
22621
22622 if (clear_mouse_face (dpyinfo))
22623 cursor = No_Cursor;
22624
22625 dpyinfo->mouse_face_beg_col = vpos;
22626 dpyinfo->mouse_face_beg_row = hpos;
22627
22628 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
22629 dpyinfo->mouse_face_beg_y = 0;
22630
22631 dpyinfo->mouse_face_end_col = vpos + gseq_length;
22632 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
22633
22634 dpyinfo->mouse_face_end_x = 0;
22635 dpyinfo->mouse_face_end_y = 0;
22636
22637 dpyinfo->mouse_face_past_end = 0;
22638 dpyinfo->mouse_face_window = window;
22639
22640 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
22641 charpos,
22642 0, 0, 0, &ignore,
22643 glyph->face_id, 1);
22644 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22645
22646 if (NILP (pointer))
22647 pointer = Qhand;
22648 }
22649 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
22650 clear_mouse_face (dpyinfo);
22651 }
22652 define_frame_cursor1 (f, cursor, pointer);
22653 }
22654
22655
22656 /* EXPORT:
22657 Take proper action when the mouse has moved to position X, Y on
22658 frame F as regards highlighting characters that have mouse-face
22659 properties. Also de-highlighting chars where the mouse was before.
22660 X and Y can be negative or out of range. */
22661
22662 void
22663 note_mouse_highlight (f, x, y)
22664 struct frame *f;
22665 int x, y;
22666 {
22667 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22668 enum window_part part;
22669 Lisp_Object window;
22670 struct window *w;
22671 Cursor cursor = No_Cursor;
22672 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
22673 struct buffer *b;
22674
22675 /* When a menu is active, don't highlight because this looks odd. */
22676 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22677 if (popup_activated ())
22678 return;
22679 #endif
22680
22681 if (NILP (Vmouse_highlight)
22682 || !f->glyphs_initialized_p)
22683 return;
22684
22685 dpyinfo->mouse_face_mouse_x = x;
22686 dpyinfo->mouse_face_mouse_y = y;
22687 dpyinfo->mouse_face_mouse_frame = f;
22688
22689 if (dpyinfo->mouse_face_defer)
22690 return;
22691
22692 if (gc_in_progress)
22693 {
22694 dpyinfo->mouse_face_deferred_gc = 1;
22695 return;
22696 }
22697
22698 /* Which window is that in? */
22699 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
22700
22701 /* If we were displaying active text in another window, clear that.
22702 Also clear if we move out of text area in same window. */
22703 if (! EQ (window, dpyinfo->mouse_face_window)
22704 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
22705 && !NILP (dpyinfo->mouse_face_window)))
22706 clear_mouse_face (dpyinfo);
22707
22708 /* Not on a window -> return. */
22709 if (!WINDOWP (window))
22710 return;
22711
22712 /* Reset help_echo_string. It will get recomputed below. */
22713 help_echo_string = Qnil;
22714
22715 /* Convert to window-relative pixel coordinates. */
22716 w = XWINDOW (window);
22717 frame_to_window_pixel_xy (w, &x, &y);
22718
22719 /* Handle tool-bar window differently since it doesn't display a
22720 buffer. */
22721 if (EQ (window, f->tool_bar_window))
22722 {
22723 note_tool_bar_highlight (f, x, y);
22724 return;
22725 }
22726
22727 /* Mouse is on the mode, header line or margin? */
22728 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
22729 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
22730 {
22731 note_mode_line_or_margin_highlight (window, x, y, part);
22732 return;
22733 }
22734
22735 if (part == ON_VERTICAL_BORDER)
22736 {
22737 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22738 help_echo_string = build_string ("drag-mouse-1: resize");
22739 }
22740 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
22741 || part == ON_SCROLL_BAR)
22742 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22743 else
22744 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22745
22746 /* Are we in a window whose display is up to date?
22747 And verify the buffer's text has not changed. */
22748 b = XBUFFER (w->buffer);
22749 if (part == ON_TEXT
22750 && EQ (w->window_end_valid, w->buffer)
22751 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
22752 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
22753 {
22754 int hpos, vpos, pos, i, dx, dy, area;
22755 struct glyph *glyph;
22756 Lisp_Object object;
22757 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
22758 Lisp_Object *overlay_vec = NULL;
22759 int noverlays;
22760 struct buffer *obuf;
22761 int obegv, ozv, same_region;
22762
22763 /* Find the glyph under X/Y. */
22764 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
22765
22766 /* Look for :pointer property on image. */
22767 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22768 {
22769 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22770 if (img != NULL && IMAGEP (img->spec))
22771 {
22772 Lisp_Object image_map, hotspot;
22773 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
22774 !NILP (image_map))
22775 && (hotspot = find_hot_spot (image_map,
22776 glyph->slice.x + dx,
22777 glyph->slice.y + dy),
22778 CONSP (hotspot))
22779 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22780 {
22781 Lisp_Object area_id, plist;
22782
22783 area_id = XCAR (hotspot);
22784 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22785 If so, we could look for mouse-enter, mouse-leave
22786 properties in PLIST (and do something...). */
22787 hotspot = XCDR (hotspot);
22788 if (CONSP (hotspot)
22789 && (plist = XCAR (hotspot), CONSP (plist)))
22790 {
22791 pointer = Fplist_get (plist, Qpointer);
22792 if (NILP (pointer))
22793 pointer = Qhand;
22794 help_echo_string = Fplist_get (plist, Qhelp_echo);
22795 if (!NILP (help_echo_string))
22796 {
22797 help_echo_window = window;
22798 help_echo_object = glyph->object;
22799 help_echo_pos = glyph->charpos;
22800 }
22801 }
22802 }
22803 if (NILP (pointer))
22804 pointer = Fplist_get (XCDR (img->spec), QCpointer);
22805 }
22806 }
22807
22808 /* Clear mouse face if X/Y not over text. */
22809 if (glyph == NULL
22810 || area != TEXT_AREA
22811 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
22812 {
22813 if (clear_mouse_face (dpyinfo))
22814 cursor = No_Cursor;
22815 if (NILP (pointer))
22816 {
22817 if (area != TEXT_AREA)
22818 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22819 else
22820 pointer = Vvoid_text_area_pointer;
22821 }
22822 goto set_cursor;
22823 }
22824
22825 pos = glyph->charpos;
22826 object = glyph->object;
22827 if (!STRINGP (object) && !BUFFERP (object))
22828 goto set_cursor;
22829
22830 /* If we get an out-of-range value, return now; avoid an error. */
22831 if (BUFFERP (object) && pos > BUF_Z (b))
22832 goto set_cursor;
22833
22834 /* Make the window's buffer temporarily current for
22835 overlays_at and compute_char_face. */
22836 obuf = current_buffer;
22837 current_buffer = b;
22838 obegv = BEGV;
22839 ozv = ZV;
22840 BEGV = BEG;
22841 ZV = Z;
22842
22843 /* Is this char mouse-active or does it have help-echo? */
22844 position = make_number (pos);
22845
22846 if (BUFFERP (object))
22847 {
22848 /* Put all the overlays we want in a vector in overlay_vec. */
22849 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
22850 /* Sort overlays into increasing priority order. */
22851 noverlays = sort_overlays (overlay_vec, noverlays, w);
22852 }
22853 else
22854 noverlays = 0;
22855
22856 same_region = (EQ (window, dpyinfo->mouse_face_window)
22857 && vpos >= dpyinfo->mouse_face_beg_row
22858 && vpos <= dpyinfo->mouse_face_end_row
22859 && (vpos > dpyinfo->mouse_face_beg_row
22860 || hpos >= dpyinfo->mouse_face_beg_col)
22861 && (vpos < dpyinfo->mouse_face_end_row
22862 || hpos < dpyinfo->mouse_face_end_col
22863 || dpyinfo->mouse_face_past_end));
22864
22865 if (same_region)
22866 cursor = No_Cursor;
22867
22868 /* Check mouse-face highlighting. */
22869 if (! same_region
22870 /* If there exists an overlay with mouse-face overlapping
22871 the one we are currently highlighting, we have to
22872 check if we enter the overlapping overlay, and then
22873 highlight only that. */
22874 || (OVERLAYP (dpyinfo->mouse_face_overlay)
22875 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
22876 {
22877 /* Find the highest priority overlay that has a mouse-face
22878 property. */
22879 overlay = Qnil;
22880 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
22881 {
22882 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
22883 if (!NILP (mouse_face))
22884 overlay = overlay_vec[i];
22885 }
22886
22887 /* If we're actually highlighting the same overlay as
22888 before, there's no need to do that again. */
22889 if (!NILP (overlay)
22890 && EQ (overlay, dpyinfo->mouse_face_overlay))
22891 goto check_help_echo;
22892
22893 dpyinfo->mouse_face_overlay = overlay;
22894
22895 /* Clear the display of the old active region, if any. */
22896 if (clear_mouse_face (dpyinfo))
22897 cursor = No_Cursor;
22898
22899 /* If no overlay applies, get a text property. */
22900 if (NILP (overlay))
22901 mouse_face = Fget_text_property (position, Qmouse_face, object);
22902
22903 /* Handle the overlay case. */
22904 if (!NILP (overlay))
22905 {
22906 /* Find the range of text around this char that
22907 should be active. */
22908 Lisp_Object before, after;
22909 int ignore;
22910
22911 before = Foverlay_start (overlay);
22912 after = Foverlay_end (overlay);
22913 /* Record this as the current active region. */
22914 fast_find_position (w, XFASTINT (before),
22915 &dpyinfo->mouse_face_beg_col,
22916 &dpyinfo->mouse_face_beg_row,
22917 &dpyinfo->mouse_face_beg_x,
22918 &dpyinfo->mouse_face_beg_y, Qnil);
22919
22920 dpyinfo->mouse_face_past_end
22921 = !fast_find_position (w, XFASTINT (after),
22922 &dpyinfo->mouse_face_end_col,
22923 &dpyinfo->mouse_face_end_row,
22924 &dpyinfo->mouse_face_end_x,
22925 &dpyinfo->mouse_face_end_y, Qnil);
22926 dpyinfo->mouse_face_window = window;
22927
22928 dpyinfo->mouse_face_face_id
22929 = face_at_buffer_position (w, pos, 0, 0,
22930 &ignore, pos + 1,
22931 !dpyinfo->mouse_face_hidden);
22932
22933 /* Display it as active. */
22934 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22935 cursor = No_Cursor;
22936 }
22937 /* Handle the text property case. */
22938 else if (!NILP (mouse_face) && BUFFERP (object))
22939 {
22940 /* Find the range of text around this char that
22941 should be active. */
22942 Lisp_Object before, after, beginning, end;
22943 int ignore;
22944
22945 beginning = Fmarker_position (w->start);
22946 end = make_number (BUF_Z (XBUFFER (object))
22947 - XFASTINT (w->window_end_pos));
22948 before
22949 = Fprevious_single_property_change (make_number (pos + 1),
22950 Qmouse_face,
22951 object, beginning);
22952 after
22953 = Fnext_single_property_change (position, Qmouse_face,
22954 object, end);
22955
22956 /* Record this as the current active region. */
22957 fast_find_position (w, XFASTINT (before),
22958 &dpyinfo->mouse_face_beg_col,
22959 &dpyinfo->mouse_face_beg_row,
22960 &dpyinfo->mouse_face_beg_x,
22961 &dpyinfo->mouse_face_beg_y, Qnil);
22962 dpyinfo->mouse_face_past_end
22963 = !fast_find_position (w, XFASTINT (after),
22964 &dpyinfo->mouse_face_end_col,
22965 &dpyinfo->mouse_face_end_row,
22966 &dpyinfo->mouse_face_end_x,
22967 &dpyinfo->mouse_face_end_y, Qnil);
22968 dpyinfo->mouse_face_window = window;
22969
22970 if (BUFFERP (object))
22971 dpyinfo->mouse_face_face_id
22972 = face_at_buffer_position (w, pos, 0, 0,
22973 &ignore, pos + 1,
22974 !dpyinfo->mouse_face_hidden);
22975
22976 /* Display it as active. */
22977 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22978 cursor = No_Cursor;
22979 }
22980 else if (!NILP (mouse_face) && STRINGP (object))
22981 {
22982 Lisp_Object b, e;
22983 int ignore;
22984
22985 b = Fprevious_single_property_change (make_number (pos + 1),
22986 Qmouse_face,
22987 object, Qnil);
22988 e = Fnext_single_property_change (position, Qmouse_face,
22989 object, Qnil);
22990 if (NILP (b))
22991 b = make_number (0);
22992 if (NILP (e))
22993 e = make_number (SCHARS (object) - 1);
22994
22995 fast_find_string_pos (w, XINT (b), object,
22996 &dpyinfo->mouse_face_beg_col,
22997 &dpyinfo->mouse_face_beg_row,
22998 &dpyinfo->mouse_face_beg_x,
22999 &dpyinfo->mouse_face_beg_y, 0);
23000 fast_find_string_pos (w, XINT (e), object,
23001 &dpyinfo->mouse_face_end_col,
23002 &dpyinfo->mouse_face_end_row,
23003 &dpyinfo->mouse_face_end_x,
23004 &dpyinfo->mouse_face_end_y, 1);
23005 dpyinfo->mouse_face_past_end = 0;
23006 dpyinfo->mouse_face_window = window;
23007 dpyinfo->mouse_face_face_id
23008 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23009 glyph->face_id, 1);
23010 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23011 cursor = No_Cursor;
23012 }
23013 else if (STRINGP (object) && NILP (mouse_face))
23014 {
23015 /* A string which doesn't have mouse-face, but
23016 the text ``under'' it might have. */
23017 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23018 int start = MATRIX_ROW_START_CHARPOS (r);
23019
23020 pos = string_buffer_position (w, object, start);
23021 if (pos > 0)
23022 mouse_face = get_char_property_and_overlay (make_number (pos),
23023 Qmouse_face,
23024 w->buffer,
23025 &overlay);
23026 if (!NILP (mouse_face) && !NILP (overlay))
23027 {
23028 Lisp_Object before = Foverlay_start (overlay);
23029 Lisp_Object after = Foverlay_end (overlay);
23030 int ignore;
23031
23032 /* Note that we might not be able to find position
23033 BEFORE in the glyph matrix if the overlay is
23034 entirely covered by a `display' property. In
23035 this case, we overshoot. So let's stop in
23036 the glyph matrix before glyphs for OBJECT. */
23037 fast_find_position (w, XFASTINT (before),
23038 &dpyinfo->mouse_face_beg_col,
23039 &dpyinfo->mouse_face_beg_row,
23040 &dpyinfo->mouse_face_beg_x,
23041 &dpyinfo->mouse_face_beg_y,
23042 object);
23043
23044 dpyinfo->mouse_face_past_end
23045 = !fast_find_position (w, XFASTINT (after),
23046 &dpyinfo->mouse_face_end_col,
23047 &dpyinfo->mouse_face_end_row,
23048 &dpyinfo->mouse_face_end_x,
23049 &dpyinfo->mouse_face_end_y,
23050 Qnil);
23051 dpyinfo->mouse_face_window = window;
23052 dpyinfo->mouse_face_face_id
23053 = face_at_buffer_position (w, pos, 0, 0,
23054 &ignore, pos + 1,
23055 !dpyinfo->mouse_face_hidden);
23056
23057 /* Display it as active. */
23058 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23059 cursor = No_Cursor;
23060 }
23061 }
23062 }
23063
23064 check_help_echo:
23065
23066 /* Look for a `help-echo' property. */
23067 if (NILP (help_echo_string)) {
23068 Lisp_Object help, overlay;
23069
23070 /* Check overlays first. */
23071 help = overlay = Qnil;
23072 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23073 {
23074 overlay = overlay_vec[i];
23075 help = Foverlay_get (overlay, Qhelp_echo);
23076 }
23077
23078 if (!NILP (help))
23079 {
23080 help_echo_string = help;
23081 help_echo_window = window;
23082 help_echo_object = overlay;
23083 help_echo_pos = pos;
23084 }
23085 else
23086 {
23087 Lisp_Object object = glyph->object;
23088 int charpos = glyph->charpos;
23089
23090 /* Try text properties. */
23091 if (STRINGP (object)
23092 && charpos >= 0
23093 && charpos < SCHARS (object))
23094 {
23095 help = Fget_text_property (make_number (charpos),
23096 Qhelp_echo, object);
23097 if (NILP (help))
23098 {
23099 /* If the string itself doesn't specify a help-echo,
23100 see if the buffer text ``under'' it does. */
23101 struct glyph_row *r
23102 = MATRIX_ROW (w->current_matrix, vpos);
23103 int start = MATRIX_ROW_START_CHARPOS (r);
23104 int pos = string_buffer_position (w, object, start);
23105 if (pos > 0)
23106 {
23107 help = Fget_char_property (make_number (pos),
23108 Qhelp_echo, w->buffer);
23109 if (!NILP (help))
23110 {
23111 charpos = pos;
23112 object = w->buffer;
23113 }
23114 }
23115 }
23116 }
23117 else if (BUFFERP (object)
23118 && charpos >= BEGV
23119 && charpos < ZV)
23120 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23121 object);
23122
23123 if (!NILP (help))
23124 {
23125 help_echo_string = help;
23126 help_echo_window = window;
23127 help_echo_object = object;
23128 help_echo_pos = charpos;
23129 }
23130 }
23131 }
23132
23133 /* Look for a `pointer' property. */
23134 if (NILP (pointer))
23135 {
23136 /* Check overlays first. */
23137 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23138 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23139
23140 if (NILP (pointer))
23141 {
23142 Lisp_Object object = glyph->object;
23143 int charpos = glyph->charpos;
23144
23145 /* Try text properties. */
23146 if (STRINGP (object)
23147 && charpos >= 0
23148 && charpos < SCHARS (object))
23149 {
23150 pointer = Fget_text_property (make_number (charpos),
23151 Qpointer, object);
23152 if (NILP (pointer))
23153 {
23154 /* If the string itself doesn't specify a pointer,
23155 see if the buffer text ``under'' it does. */
23156 struct glyph_row *r
23157 = MATRIX_ROW (w->current_matrix, vpos);
23158 int start = MATRIX_ROW_START_CHARPOS (r);
23159 int pos = string_buffer_position (w, object, start);
23160 if (pos > 0)
23161 pointer = Fget_char_property (make_number (pos),
23162 Qpointer, w->buffer);
23163 }
23164 }
23165 else if (BUFFERP (object)
23166 && charpos >= BEGV
23167 && charpos < ZV)
23168 pointer = Fget_text_property (make_number (charpos),
23169 Qpointer, object);
23170 }
23171 }
23172
23173 BEGV = obegv;
23174 ZV = ozv;
23175 current_buffer = obuf;
23176 }
23177
23178 set_cursor:
23179
23180 define_frame_cursor1 (f, cursor, pointer);
23181 }
23182
23183
23184 /* EXPORT for RIF:
23185 Clear any mouse-face on window W. This function is part of the
23186 redisplay interface, and is called from try_window_id and similar
23187 functions to ensure the mouse-highlight is off. */
23188
23189 void
23190 x_clear_window_mouse_face (w)
23191 struct window *w;
23192 {
23193 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23194 Lisp_Object window;
23195
23196 BLOCK_INPUT;
23197 XSETWINDOW (window, w);
23198 if (EQ (window, dpyinfo->mouse_face_window))
23199 clear_mouse_face (dpyinfo);
23200 UNBLOCK_INPUT;
23201 }
23202
23203
23204 /* EXPORT:
23205 Just discard the mouse face information for frame F, if any.
23206 This is used when the size of F is changed. */
23207
23208 void
23209 cancel_mouse_face (f)
23210 struct frame *f;
23211 {
23212 Lisp_Object window;
23213 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23214
23215 window = dpyinfo->mouse_face_window;
23216 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23217 {
23218 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23219 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23220 dpyinfo->mouse_face_window = Qnil;
23221 }
23222 }
23223
23224
23225 #endif /* HAVE_WINDOW_SYSTEM */
23226
23227 \f
23228 /***********************************************************************
23229 Exposure Events
23230 ***********************************************************************/
23231
23232 #ifdef HAVE_WINDOW_SYSTEM
23233
23234 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23235 which intersects rectangle R. R is in window-relative coordinates. */
23236
23237 static void
23238 expose_area (w, row, r, area)
23239 struct window *w;
23240 struct glyph_row *row;
23241 XRectangle *r;
23242 enum glyph_row_area area;
23243 {
23244 struct glyph *first = row->glyphs[area];
23245 struct glyph *end = row->glyphs[area] + row->used[area];
23246 struct glyph *last;
23247 int first_x, start_x, x;
23248
23249 if (area == TEXT_AREA && row->fill_line_p)
23250 /* If row extends face to end of line write the whole line. */
23251 draw_glyphs (w, 0, row, area,
23252 0, row->used[area],
23253 DRAW_NORMAL_TEXT, 0);
23254 else
23255 {
23256 /* Set START_X to the window-relative start position for drawing glyphs of
23257 AREA. The first glyph of the text area can be partially visible.
23258 The first glyphs of other areas cannot. */
23259 start_x = window_box_left_offset (w, area);
23260 x = start_x;
23261 if (area == TEXT_AREA)
23262 x += row->x;
23263
23264 /* Find the first glyph that must be redrawn. */
23265 while (first < end
23266 && x + first->pixel_width < r->x)
23267 {
23268 x += first->pixel_width;
23269 ++first;
23270 }
23271
23272 /* Find the last one. */
23273 last = first;
23274 first_x = x;
23275 while (last < end
23276 && x < r->x + r->width)
23277 {
23278 x += last->pixel_width;
23279 ++last;
23280 }
23281
23282 /* Repaint. */
23283 if (last > first)
23284 draw_glyphs (w, first_x - start_x, row, area,
23285 first - row->glyphs[area], last - row->glyphs[area],
23286 DRAW_NORMAL_TEXT, 0);
23287 }
23288 }
23289
23290
23291 /* Redraw the parts of the glyph row ROW on window W intersecting
23292 rectangle R. R is in window-relative coordinates. Value is
23293 non-zero if mouse-face was overwritten. */
23294
23295 static int
23296 expose_line (w, row, r)
23297 struct window *w;
23298 struct glyph_row *row;
23299 XRectangle *r;
23300 {
23301 xassert (row->enabled_p);
23302
23303 if (row->mode_line_p || w->pseudo_window_p)
23304 draw_glyphs (w, 0, row, TEXT_AREA,
23305 0, row->used[TEXT_AREA],
23306 DRAW_NORMAL_TEXT, 0);
23307 else
23308 {
23309 if (row->used[LEFT_MARGIN_AREA])
23310 expose_area (w, row, r, LEFT_MARGIN_AREA);
23311 if (row->used[TEXT_AREA])
23312 expose_area (w, row, r, TEXT_AREA);
23313 if (row->used[RIGHT_MARGIN_AREA])
23314 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23315 draw_row_fringe_bitmaps (w, row);
23316 }
23317
23318 return row->mouse_face_p;
23319 }
23320
23321
23322 /* Redraw those parts of glyphs rows during expose event handling that
23323 overlap other rows. Redrawing of an exposed line writes over parts
23324 of lines overlapping that exposed line; this function fixes that.
23325
23326 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23327 row in W's current matrix that is exposed and overlaps other rows.
23328 LAST_OVERLAPPING_ROW is the last such row. */
23329
23330 static void
23331 expose_overlaps (w, first_overlapping_row, last_overlapping_row)
23332 struct window *w;
23333 struct glyph_row *first_overlapping_row;
23334 struct glyph_row *last_overlapping_row;
23335 {
23336 struct glyph_row *row;
23337
23338 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23339 if (row->overlapping_p)
23340 {
23341 xassert (row->enabled_p && !row->mode_line_p);
23342
23343 if (row->used[LEFT_MARGIN_AREA])
23344 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23345
23346 if (row->used[TEXT_AREA])
23347 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23348
23349 if (row->used[RIGHT_MARGIN_AREA])
23350 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23351 }
23352 }
23353
23354
23355 /* Return non-zero if W's cursor intersects rectangle R. */
23356
23357 static int
23358 phys_cursor_in_rect_p (w, r)
23359 struct window *w;
23360 XRectangle *r;
23361 {
23362 XRectangle cr, result;
23363 struct glyph *cursor_glyph;
23364
23365 cursor_glyph = get_phys_cursor_glyph (w);
23366 if (cursor_glyph)
23367 {
23368 /* r is relative to W's box, but w->phys_cursor.x is relative
23369 to left edge of W's TEXT area. Adjust it. */
23370 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23371 cr.y = w->phys_cursor.y;
23372 cr.width = cursor_glyph->pixel_width;
23373 cr.height = w->phys_cursor_height;
23374 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23375 I assume the effect is the same -- and this is portable. */
23376 return x_intersect_rectangles (&cr, r, &result);
23377 }
23378 else
23379 return 0;
23380 }
23381
23382
23383 /* EXPORT:
23384 Draw a vertical window border to the right of window W if W doesn't
23385 have vertical scroll bars. */
23386
23387 void
23388 x_draw_vertical_border (w)
23389 struct window *w;
23390 {
23391 /* We could do better, if we knew what type of scroll-bar the adjacent
23392 windows (on either side) have... But we don't :-(
23393 However, I think this works ok. ++KFS 2003-04-25 */
23394
23395 /* Redraw borders between horizontally adjacent windows. Don't
23396 do it for frames with vertical scroll bars because either the
23397 right scroll bar of a window, or the left scroll bar of its
23398 neighbor will suffice as a border. */
23399 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23400 return;
23401
23402 if (!WINDOW_RIGHTMOST_P (w)
23403 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23404 {
23405 int x0, x1, y0, y1;
23406
23407 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23408 y1 -= 1;
23409
23410 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23411 x1 -= 1;
23412
23413 rif->draw_vertical_window_border (w, x1, y0, y1);
23414 }
23415 else if (!WINDOW_LEFTMOST_P (w)
23416 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23417 {
23418 int x0, x1, y0, y1;
23419
23420 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23421 y1 -= 1;
23422
23423 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23424 x0 -= 1;
23425
23426 rif->draw_vertical_window_border (w, x0, y0, y1);
23427 }
23428 }
23429
23430
23431 /* Redraw the part of window W intersection rectangle FR. Pixel
23432 coordinates in FR are frame-relative. Call this function with
23433 input blocked. Value is non-zero if the exposure overwrites
23434 mouse-face. */
23435
23436 static int
23437 expose_window (w, fr)
23438 struct window *w;
23439 XRectangle *fr;
23440 {
23441 struct frame *f = XFRAME (w->frame);
23442 XRectangle wr, r;
23443 int mouse_face_overwritten_p = 0;
23444
23445 /* If window is not yet fully initialized, do nothing. This can
23446 happen when toolkit scroll bars are used and a window is split.
23447 Reconfiguring the scroll bar will generate an expose for a newly
23448 created window. */
23449 if (w->current_matrix == NULL)
23450 return 0;
23451
23452 /* When we're currently updating the window, display and current
23453 matrix usually don't agree. Arrange for a thorough display
23454 later. */
23455 if (w == updated_window)
23456 {
23457 SET_FRAME_GARBAGED (f);
23458 return 0;
23459 }
23460
23461 /* Frame-relative pixel rectangle of W. */
23462 wr.x = WINDOW_LEFT_EDGE_X (w);
23463 wr.y = WINDOW_TOP_EDGE_Y (w);
23464 wr.width = WINDOW_TOTAL_WIDTH (w);
23465 wr.height = WINDOW_TOTAL_HEIGHT (w);
23466
23467 if (x_intersect_rectangles (fr, &wr, &r))
23468 {
23469 int yb = window_text_bottom_y (w);
23470 struct glyph_row *row;
23471 int cursor_cleared_p;
23472 struct glyph_row *first_overlapping_row, *last_overlapping_row;
23473
23474 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
23475 r.x, r.y, r.width, r.height));
23476
23477 /* Convert to window coordinates. */
23478 r.x -= WINDOW_LEFT_EDGE_X (w);
23479 r.y -= WINDOW_TOP_EDGE_Y (w);
23480
23481 /* Turn off the cursor. */
23482 if (!w->pseudo_window_p
23483 && phys_cursor_in_rect_p (w, &r))
23484 {
23485 x_clear_cursor (w);
23486 cursor_cleared_p = 1;
23487 }
23488 else
23489 cursor_cleared_p = 0;
23490
23491 /* Update lines intersecting rectangle R. */
23492 first_overlapping_row = last_overlapping_row = NULL;
23493 for (row = w->current_matrix->rows;
23494 row->enabled_p;
23495 ++row)
23496 {
23497 int y0 = row->y;
23498 int y1 = MATRIX_ROW_BOTTOM_Y (row);
23499
23500 if ((y0 >= r.y && y0 < r.y + r.height)
23501 || (y1 > r.y && y1 < r.y + r.height)
23502 || (r.y >= y0 && r.y < y1)
23503 || (r.y + r.height > y0 && r.y + r.height < y1))
23504 {
23505 /* A header line may be overlapping, but there is no need
23506 to fix overlapping areas for them. KFS 2005-02-12 */
23507 if (row->overlapping_p && !row->mode_line_p)
23508 {
23509 if (first_overlapping_row == NULL)
23510 first_overlapping_row = row;
23511 last_overlapping_row = row;
23512 }
23513
23514 if (expose_line (w, row, &r))
23515 mouse_face_overwritten_p = 1;
23516 }
23517
23518 if (y1 >= yb)
23519 break;
23520 }
23521
23522 /* Display the mode line if there is one. */
23523 if (WINDOW_WANTS_MODELINE_P (w)
23524 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
23525 row->enabled_p)
23526 && row->y < r.y + r.height)
23527 {
23528 if (expose_line (w, row, &r))
23529 mouse_face_overwritten_p = 1;
23530 }
23531
23532 if (!w->pseudo_window_p)
23533 {
23534 /* Fix the display of overlapping rows. */
23535 if (first_overlapping_row)
23536 expose_overlaps (w, first_overlapping_row, last_overlapping_row);
23537
23538 /* Draw border between windows. */
23539 x_draw_vertical_border (w);
23540
23541 /* Turn the cursor on again. */
23542 if (cursor_cleared_p)
23543 update_window_cursor (w, 1);
23544 }
23545 }
23546
23547 return mouse_face_overwritten_p;
23548 }
23549
23550
23551
23552 /* Redraw (parts) of all windows in the window tree rooted at W that
23553 intersect R. R contains frame pixel coordinates. Value is
23554 non-zero if the exposure overwrites mouse-face. */
23555
23556 static int
23557 expose_window_tree (w, r)
23558 struct window *w;
23559 XRectangle *r;
23560 {
23561 struct frame *f = XFRAME (w->frame);
23562 int mouse_face_overwritten_p = 0;
23563
23564 while (w && !FRAME_GARBAGED_P (f))
23565 {
23566 if (!NILP (w->hchild))
23567 mouse_face_overwritten_p
23568 |= expose_window_tree (XWINDOW (w->hchild), r);
23569 else if (!NILP (w->vchild))
23570 mouse_face_overwritten_p
23571 |= expose_window_tree (XWINDOW (w->vchild), r);
23572 else
23573 mouse_face_overwritten_p |= expose_window (w, r);
23574
23575 w = NILP (w->next) ? NULL : XWINDOW (w->next);
23576 }
23577
23578 return mouse_face_overwritten_p;
23579 }
23580
23581
23582 /* EXPORT:
23583 Redisplay an exposed area of frame F. X and Y are the upper-left
23584 corner of the exposed rectangle. W and H are width and height of
23585 the exposed area. All are pixel values. W or H zero means redraw
23586 the entire frame. */
23587
23588 void
23589 expose_frame (f, x, y, w, h)
23590 struct frame *f;
23591 int x, y, w, h;
23592 {
23593 XRectangle r;
23594 int mouse_face_overwritten_p = 0;
23595
23596 TRACE ((stderr, "expose_frame "));
23597
23598 /* No need to redraw if frame will be redrawn soon. */
23599 if (FRAME_GARBAGED_P (f))
23600 {
23601 TRACE ((stderr, " garbaged\n"));
23602 return;
23603 }
23604
23605 /* If basic faces haven't been realized yet, there is no point in
23606 trying to redraw anything. This can happen when we get an expose
23607 event while Emacs is starting, e.g. by moving another window. */
23608 if (FRAME_FACE_CACHE (f) == NULL
23609 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
23610 {
23611 TRACE ((stderr, " no faces\n"));
23612 return;
23613 }
23614
23615 if (w == 0 || h == 0)
23616 {
23617 r.x = r.y = 0;
23618 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
23619 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
23620 }
23621 else
23622 {
23623 r.x = x;
23624 r.y = y;
23625 r.width = w;
23626 r.height = h;
23627 }
23628
23629 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
23630 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
23631
23632 if (WINDOWP (f->tool_bar_window))
23633 mouse_face_overwritten_p
23634 |= expose_window (XWINDOW (f->tool_bar_window), &r);
23635
23636 #ifdef HAVE_X_WINDOWS
23637 #ifndef MSDOS
23638 #ifndef USE_X_TOOLKIT
23639 if (WINDOWP (f->menu_bar_window))
23640 mouse_face_overwritten_p
23641 |= expose_window (XWINDOW (f->menu_bar_window), &r);
23642 #endif /* not USE_X_TOOLKIT */
23643 #endif
23644 #endif
23645
23646 /* Some window managers support a focus-follows-mouse style with
23647 delayed raising of frames. Imagine a partially obscured frame,
23648 and moving the mouse into partially obscured mouse-face on that
23649 frame. The visible part of the mouse-face will be highlighted,
23650 then the WM raises the obscured frame. With at least one WM, KDE
23651 2.1, Emacs is not getting any event for the raising of the frame
23652 (even tried with SubstructureRedirectMask), only Expose events.
23653 These expose events will draw text normally, i.e. not
23654 highlighted. Which means we must redo the highlight here.
23655 Subsume it under ``we love X''. --gerd 2001-08-15 */
23656 /* Included in Windows version because Windows most likely does not
23657 do the right thing if any third party tool offers
23658 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
23659 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
23660 {
23661 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23662 if (f == dpyinfo->mouse_face_mouse_frame)
23663 {
23664 int x = dpyinfo->mouse_face_mouse_x;
23665 int y = dpyinfo->mouse_face_mouse_y;
23666 clear_mouse_face (dpyinfo);
23667 note_mouse_highlight (f, x, y);
23668 }
23669 }
23670 }
23671
23672
23673 /* EXPORT:
23674 Determine the intersection of two rectangles R1 and R2. Return
23675 the intersection in *RESULT. Value is non-zero if RESULT is not
23676 empty. */
23677
23678 int
23679 x_intersect_rectangles (r1, r2, result)
23680 XRectangle *r1, *r2, *result;
23681 {
23682 XRectangle *left, *right;
23683 XRectangle *upper, *lower;
23684 int intersection_p = 0;
23685
23686 /* Rearrange so that R1 is the left-most rectangle. */
23687 if (r1->x < r2->x)
23688 left = r1, right = r2;
23689 else
23690 left = r2, right = r1;
23691
23692 /* X0 of the intersection is right.x0, if this is inside R1,
23693 otherwise there is no intersection. */
23694 if (right->x <= left->x + left->width)
23695 {
23696 result->x = right->x;
23697
23698 /* The right end of the intersection is the minimum of the
23699 the right ends of left and right. */
23700 result->width = (min (left->x + left->width, right->x + right->width)
23701 - result->x);
23702
23703 /* Same game for Y. */
23704 if (r1->y < r2->y)
23705 upper = r1, lower = r2;
23706 else
23707 upper = r2, lower = r1;
23708
23709 /* The upper end of the intersection is lower.y0, if this is inside
23710 of upper. Otherwise, there is no intersection. */
23711 if (lower->y <= upper->y + upper->height)
23712 {
23713 result->y = lower->y;
23714
23715 /* The lower end of the intersection is the minimum of the lower
23716 ends of upper and lower. */
23717 result->height = (min (lower->y + lower->height,
23718 upper->y + upper->height)
23719 - result->y);
23720 intersection_p = 1;
23721 }
23722 }
23723
23724 return intersection_p;
23725 }
23726
23727 #endif /* HAVE_WINDOW_SYSTEM */
23728
23729 \f
23730 /***********************************************************************
23731 Initialization
23732 ***********************************************************************/
23733
23734 void
23735 syms_of_xdisp ()
23736 {
23737 Vwith_echo_area_save_vector = Qnil;
23738 staticpro (&Vwith_echo_area_save_vector);
23739
23740 Vmessage_stack = Qnil;
23741 staticpro (&Vmessage_stack);
23742
23743 Qinhibit_redisplay = intern ("inhibit-redisplay");
23744 staticpro (&Qinhibit_redisplay);
23745
23746 message_dolog_marker1 = Fmake_marker ();
23747 staticpro (&message_dolog_marker1);
23748 message_dolog_marker2 = Fmake_marker ();
23749 staticpro (&message_dolog_marker2);
23750 message_dolog_marker3 = Fmake_marker ();
23751 staticpro (&message_dolog_marker3);
23752
23753 #if GLYPH_DEBUG
23754 defsubr (&Sdump_frame_glyph_matrix);
23755 defsubr (&Sdump_glyph_matrix);
23756 defsubr (&Sdump_glyph_row);
23757 defsubr (&Sdump_tool_bar_row);
23758 defsubr (&Strace_redisplay);
23759 defsubr (&Strace_to_stderr);
23760 #endif
23761 #ifdef HAVE_WINDOW_SYSTEM
23762 defsubr (&Stool_bar_lines_needed);
23763 defsubr (&Slookup_image_map);
23764 #endif
23765 defsubr (&Sformat_mode_line);
23766
23767 staticpro (&Qmenu_bar_update_hook);
23768 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
23769
23770 staticpro (&Qoverriding_terminal_local_map);
23771 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
23772
23773 staticpro (&Qoverriding_local_map);
23774 Qoverriding_local_map = intern ("overriding-local-map");
23775
23776 staticpro (&Qwindow_scroll_functions);
23777 Qwindow_scroll_functions = intern ("window-scroll-functions");
23778
23779 staticpro (&Qredisplay_end_trigger_functions);
23780 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
23781
23782 staticpro (&Qinhibit_point_motion_hooks);
23783 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
23784
23785 QCdata = intern (":data");
23786 staticpro (&QCdata);
23787 Qdisplay = intern ("display");
23788 staticpro (&Qdisplay);
23789 Qspace_width = intern ("space-width");
23790 staticpro (&Qspace_width);
23791 Qraise = intern ("raise");
23792 staticpro (&Qraise);
23793 Qslice = intern ("slice");
23794 staticpro (&Qslice);
23795 Qspace = intern ("space");
23796 staticpro (&Qspace);
23797 Qmargin = intern ("margin");
23798 staticpro (&Qmargin);
23799 Qpointer = intern ("pointer");
23800 staticpro (&Qpointer);
23801 Qleft_margin = intern ("left-margin");
23802 staticpro (&Qleft_margin);
23803 Qright_margin = intern ("right-margin");
23804 staticpro (&Qright_margin);
23805 Qcenter = intern ("center");
23806 staticpro (&Qcenter);
23807 Qline_height = intern ("line-height");
23808 staticpro (&Qline_height);
23809 QCalign_to = intern (":align-to");
23810 staticpro (&QCalign_to);
23811 QCrelative_width = intern (":relative-width");
23812 staticpro (&QCrelative_width);
23813 QCrelative_height = intern (":relative-height");
23814 staticpro (&QCrelative_height);
23815 QCeval = intern (":eval");
23816 staticpro (&QCeval);
23817 QCpropertize = intern (":propertize");
23818 staticpro (&QCpropertize);
23819 QCfile = intern (":file");
23820 staticpro (&QCfile);
23821 Qfontified = intern ("fontified");
23822 staticpro (&Qfontified);
23823 Qfontification_functions = intern ("fontification-functions");
23824 staticpro (&Qfontification_functions);
23825 Qtrailing_whitespace = intern ("trailing-whitespace");
23826 staticpro (&Qtrailing_whitespace);
23827 Qescape_glyph = intern ("escape-glyph");
23828 staticpro (&Qescape_glyph);
23829 Qnobreak_space = intern ("nobreak-space");
23830 staticpro (&Qnobreak_space);
23831 Qimage = intern ("image");
23832 staticpro (&Qimage);
23833 QCmap = intern (":map");
23834 staticpro (&QCmap);
23835 QCpointer = intern (":pointer");
23836 staticpro (&QCpointer);
23837 Qrect = intern ("rect");
23838 staticpro (&Qrect);
23839 Qcircle = intern ("circle");
23840 staticpro (&Qcircle);
23841 Qpoly = intern ("poly");
23842 staticpro (&Qpoly);
23843 Qmessage_truncate_lines = intern ("message-truncate-lines");
23844 staticpro (&Qmessage_truncate_lines);
23845 Qgrow_only = intern ("grow-only");
23846 staticpro (&Qgrow_only);
23847 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
23848 staticpro (&Qinhibit_menubar_update);
23849 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
23850 staticpro (&Qinhibit_eval_during_redisplay);
23851 Qposition = intern ("position");
23852 staticpro (&Qposition);
23853 Qbuffer_position = intern ("buffer-position");
23854 staticpro (&Qbuffer_position);
23855 Qobject = intern ("object");
23856 staticpro (&Qobject);
23857 Qbar = intern ("bar");
23858 staticpro (&Qbar);
23859 Qhbar = intern ("hbar");
23860 staticpro (&Qhbar);
23861 Qbox = intern ("box");
23862 staticpro (&Qbox);
23863 Qhollow = intern ("hollow");
23864 staticpro (&Qhollow);
23865 Qhand = intern ("hand");
23866 staticpro (&Qhand);
23867 Qarrow = intern ("arrow");
23868 staticpro (&Qarrow);
23869 Qtext = intern ("text");
23870 staticpro (&Qtext);
23871 Qrisky_local_variable = intern ("risky-local-variable");
23872 staticpro (&Qrisky_local_variable);
23873 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
23874 staticpro (&Qinhibit_free_realized_faces);
23875
23876 list_of_error = Fcons (Fcons (intern ("error"),
23877 Fcons (intern ("void-variable"), Qnil)),
23878 Qnil);
23879 staticpro (&list_of_error);
23880
23881 Qlast_arrow_position = intern ("last-arrow-position");
23882 staticpro (&Qlast_arrow_position);
23883 Qlast_arrow_string = intern ("last-arrow-string");
23884 staticpro (&Qlast_arrow_string);
23885
23886 Qoverlay_arrow_string = intern ("overlay-arrow-string");
23887 staticpro (&Qoverlay_arrow_string);
23888 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
23889 staticpro (&Qoverlay_arrow_bitmap);
23890
23891 echo_buffer[0] = echo_buffer[1] = Qnil;
23892 staticpro (&echo_buffer[0]);
23893 staticpro (&echo_buffer[1]);
23894
23895 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
23896 staticpro (&echo_area_buffer[0]);
23897 staticpro (&echo_area_buffer[1]);
23898
23899 Vmessages_buffer_name = build_string ("*Messages*");
23900 staticpro (&Vmessages_buffer_name);
23901
23902 mode_line_proptrans_alist = Qnil;
23903 staticpro (&mode_line_proptrans_alist);
23904 mode_line_string_list = Qnil;
23905 staticpro (&mode_line_string_list);
23906 mode_line_string_face = Qnil;
23907 staticpro (&mode_line_string_face);
23908 mode_line_string_face_prop = Qnil;
23909 staticpro (&mode_line_string_face_prop);
23910 Vmode_line_unwind_vector = Qnil;
23911 staticpro (&Vmode_line_unwind_vector);
23912
23913 help_echo_string = Qnil;
23914 staticpro (&help_echo_string);
23915 help_echo_object = Qnil;
23916 staticpro (&help_echo_object);
23917 help_echo_window = Qnil;
23918 staticpro (&help_echo_window);
23919 previous_help_echo_string = Qnil;
23920 staticpro (&previous_help_echo_string);
23921 help_echo_pos = -1;
23922
23923 #ifdef HAVE_WINDOW_SYSTEM
23924 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
23925 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
23926 For example, if a block cursor is over a tab, it will be drawn as
23927 wide as that tab on the display. */);
23928 x_stretch_cursor_p = 0;
23929 #endif
23930
23931 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
23932 doc: /* *Non-nil means highlight trailing whitespace.
23933 The face used for trailing whitespace is `trailing-whitespace'. */);
23934 Vshow_trailing_whitespace = Qnil;
23935
23936 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
23937 doc: /* *Control highlighting of nobreak space and soft hyphen.
23938 A value of t means highlight the character itself (for nobreak space,
23939 use face `nobreak-space').
23940 A value of nil means no highlighting.
23941 Other values mean display the escape glyph followed by an ordinary
23942 space or ordinary hyphen. */);
23943 Vnobreak_char_display = Qt;
23944
23945 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
23946 doc: /* *The pointer shape to show in void text areas.
23947 A value of nil means to show the text pointer. Other options are `arrow',
23948 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
23949 Vvoid_text_area_pointer = Qarrow;
23950
23951 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
23952 doc: /* Non-nil means don't actually do any redisplay.
23953 This is used for internal purposes. */);
23954 Vinhibit_redisplay = Qnil;
23955
23956 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
23957 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
23958 Vglobal_mode_string = Qnil;
23959
23960 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
23961 doc: /* Marker for where to display an arrow on top of the buffer text.
23962 This must be the beginning of a line in order to work.
23963 See also `overlay-arrow-string'. */);
23964 Voverlay_arrow_position = Qnil;
23965
23966 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
23967 doc: /* String to display as an arrow in non-window frames.
23968 See also `overlay-arrow-position'. */);
23969 Voverlay_arrow_string = build_string ("=>");
23970
23971 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
23972 doc: /* List of variables (symbols) which hold markers for overlay arrows.
23973 The symbols on this list are examined during redisplay to determine
23974 where to display overlay arrows. */);
23975 Voverlay_arrow_variable_list
23976 = Fcons (intern ("overlay-arrow-position"), Qnil);
23977
23978 DEFVAR_INT ("scroll-step", &scroll_step,
23979 doc: /* *The number of lines to try scrolling a window by when point moves out.
23980 If that fails to bring point back on frame, point is centered instead.
23981 If this is zero, point is always centered after it moves off frame.
23982 If you want scrolling to always be a line at a time, you should set
23983 `scroll-conservatively' to a large value rather than set this to 1. */);
23984
23985 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
23986 doc: /* *Scroll up to this many lines, to bring point back on screen.
23987 A value of zero means to scroll the text to center point vertically
23988 in the window. */);
23989 scroll_conservatively = 0;
23990
23991 DEFVAR_INT ("scroll-margin", &scroll_margin,
23992 doc: /* *Number of lines of margin at the top and bottom of a window.
23993 Recenter the window whenever point gets within this many lines
23994 of the top or bottom of the window. */);
23995 scroll_margin = 0;
23996
23997 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
23998 doc: /* Pixels per inch value for non-window system displays.
23999 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24000 Vdisplay_pixels_per_inch = make_float (72.0);
24001
24002 #if GLYPH_DEBUG
24003 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24004 #endif
24005
24006 DEFVAR_BOOL ("truncate-partial-width-windows",
24007 &truncate_partial_width_windows,
24008 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
24009 truncate_partial_width_windows = 1;
24010
24011 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24012 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24013 Any other value means to use the appropriate face, `mode-line',
24014 `header-line', or `menu' respectively. */);
24015 mode_line_inverse_video = 1;
24016
24017 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24018 doc: /* *Maximum buffer size for which line number should be displayed.
24019 If the buffer is bigger than this, the line number does not appear
24020 in the mode line. A value of nil means no limit. */);
24021 Vline_number_display_limit = Qnil;
24022
24023 DEFVAR_INT ("line-number-display-limit-width",
24024 &line_number_display_limit_width,
24025 doc: /* *Maximum line width (in characters) for line number display.
24026 If the average length of the lines near point is bigger than this, then the
24027 line number may be omitted from the mode line. */);
24028 line_number_display_limit_width = 200;
24029
24030 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24031 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24032 highlight_nonselected_windows = 0;
24033
24034 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24035 doc: /* Non-nil if more than one frame is visible on this display.
24036 Minibuffer-only frames don't count, but iconified frames do.
24037 This variable is not guaranteed to be accurate except while processing
24038 `frame-title-format' and `icon-title-format'. */);
24039
24040 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24041 doc: /* Template for displaying the title bar of visible frames.
24042 \(Assuming the window manager supports this feature.)
24043
24044 This variable has the same structure as `mode-line-format', except that
24045 the %c and %l constructs are ignored. It is used only on frames for
24046 which no explicit name has been set \(see `modify-frame-parameters'). */);
24047
24048 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24049 doc: /* Template for displaying the title bar of an iconified frame.
24050 \(Assuming the window manager supports this feature.)
24051 This variable has the same structure as `mode-line-format' (which see),
24052 and is used only on frames for which no explicit name has been set
24053 \(see `modify-frame-parameters'). */);
24054 Vicon_title_format
24055 = Vframe_title_format
24056 = Fcons (intern ("multiple-frames"),
24057 Fcons (build_string ("%b"),
24058 Fcons (Fcons (empty_string,
24059 Fcons (intern ("invocation-name"),
24060 Fcons (build_string ("@"),
24061 Fcons (intern ("system-name"),
24062 Qnil)))),
24063 Qnil)));
24064
24065 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24066 doc: /* Maximum number of lines to keep in the message log buffer.
24067 If nil, disable message logging. If t, log messages but don't truncate
24068 the buffer when it becomes large. */);
24069 Vmessage_log_max = make_number (50);
24070
24071 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24072 doc: /* Functions called before redisplay, if window sizes have changed.
24073 The value should be a list of functions that take one argument.
24074 Just before redisplay, for each frame, if any of its windows have changed
24075 size since the last redisplay, or have been split or deleted,
24076 all the functions in the list are called, with the frame as argument. */);
24077 Vwindow_size_change_functions = Qnil;
24078
24079 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24080 doc: /* List of functions to call before redisplaying a window with scrolling.
24081 Each function is called with two arguments, the window
24082 and its new display-start position. Note that the value of `window-end'
24083 is not valid when these functions are called. */);
24084 Vwindow_scroll_functions = Qnil;
24085
24086 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24087 doc: /* Functions called when redisplay of a window reaches the end trigger.
24088 Each function is called with two arguments, the window and the end trigger value.
24089 See `set-window-redisplay-end-trigger'. */);
24090 Vredisplay_end_trigger_functions = Qnil;
24091
24092 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24093 doc: /* *Non-nil means autoselect window with mouse pointer.
24094 If nil, do not autoselect windows.
24095 A positive number means delay autoselection by that many seconds: a
24096 window is autoselected only after the mouse has remained in that
24097 window for the duration of the delay.
24098 A negative number has a similar effect, but causes windows to be
24099 autoselected only after the mouse has stopped moving. \(Because of
24100 the way Emacs compares mouse events, you will occasionally wait twice
24101 that time before the window gets selected.\)
24102 Any other value means to autoselect window instantaneously when the
24103 mouse pointer enters it.
24104
24105 Autoselection selects the minibuffer only if it is active, and never
24106 unselects the minibuffer if it is active. */);
24107 Vmouse_autoselect_window = Qnil;
24108
24109 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24110 doc: /* *Non-nil means automatically resize tool-bars.
24111 This dynamically changes the tool-bar's height to the minimum height
24112 that is needed to make all tool-bar items visible.
24113 If value is `grow-only', the tool-bar's height is only increased
24114 automatically; to decreace the tool-bar height, use \\[recenter]. */);
24115 Vauto_resize_tool_bars = Qt;
24116
24117 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24118 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24119 auto_raise_tool_bar_buttons_p = 1;
24120
24121 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24122 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24123 make_cursor_line_fully_visible_p = 1;
24124
24125 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24126 doc: /* *Border below tool-bar in pixels.
24127 If an integer, use it as the height of the border.
24128 If it is one of `internal-border-width' or `border-width', use the
24129 value of the corresponding frame parameter.
24130 Otherwise, no border is added below the tool-bar. */);
24131 Vtool_bar_border = Qinternal_border_width;
24132
24133 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24134 doc: /* *Margin around tool-bar buttons in pixels.
24135 If an integer, use that for both horizontal and vertical margins.
24136 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24137 HORZ specifying the horizontal margin, and VERT specifying the
24138 vertical margin. */);
24139 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24140
24141 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24142 doc: /* *Relief thickness of tool-bar buttons. */);
24143 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24144
24145 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24146 doc: /* List of functions to call to fontify regions of text.
24147 Each function is called with one argument POS. Functions must
24148 fontify a region starting at POS in the current buffer, and give
24149 fontified regions the property `fontified'. */);
24150 Vfontification_functions = Qnil;
24151 Fmake_variable_buffer_local (Qfontification_functions);
24152
24153 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24154 &unibyte_display_via_language_environment,
24155 doc: /* *Non-nil means display unibyte text according to language environment.
24156 Specifically this means that unibyte non-ASCII characters
24157 are displayed by converting them to the equivalent multibyte characters
24158 according to the current language environment. As a result, they are
24159 displayed according to the current fontset. */);
24160 unibyte_display_via_language_environment = 0;
24161
24162 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24163 doc: /* *Maximum height for resizing mini-windows.
24164 If a float, it specifies a fraction of the mini-window frame's height.
24165 If an integer, it specifies a number of lines. */);
24166 Vmax_mini_window_height = make_float (0.25);
24167
24168 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24169 doc: /* *How to resize mini-windows.
24170 A value of nil means don't automatically resize mini-windows.
24171 A value of t means resize them to fit the text displayed in them.
24172 A value of `grow-only', the default, means let mini-windows grow
24173 only, until their display becomes empty, at which point the windows
24174 go back to their normal size. */);
24175 Vresize_mini_windows = Qgrow_only;
24176
24177 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24178 doc: /* Alist specifying how to blink the cursor off.
24179 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24180 `cursor-type' frame-parameter or variable equals ON-STATE,
24181 comparing using `equal', Emacs uses OFF-STATE to specify
24182 how to blink it off. ON-STATE and OFF-STATE are values for
24183 the `cursor-type' frame parameter.
24184
24185 If a frame's ON-STATE has no entry in this list,
24186 the frame's other specifications determine how to blink the cursor off. */);
24187 Vblink_cursor_alist = Qnil;
24188
24189 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24190 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24191 automatic_hscrolling_p = 1;
24192
24193 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24194 doc: /* *How many columns away from the window edge point is allowed to get
24195 before automatic hscrolling will horizontally scroll the window. */);
24196 hscroll_margin = 5;
24197
24198 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24199 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24200 When point is less than `hscroll-margin' columns from the window
24201 edge, automatic hscrolling will scroll the window by the amount of columns
24202 determined by this variable. If its value is a positive integer, scroll that
24203 many columns. If it's a positive floating-point number, it specifies the
24204 fraction of the window's width to scroll. If it's nil or zero, point will be
24205 centered horizontally after the scroll. Any other value, including negative
24206 numbers, are treated as if the value were zero.
24207
24208 Automatic hscrolling always moves point outside the scroll margin, so if
24209 point was more than scroll step columns inside the margin, the window will
24210 scroll more than the value given by the scroll step.
24211
24212 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24213 and `scroll-right' overrides this variable's effect. */);
24214 Vhscroll_step = make_number (0);
24215
24216 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24217 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24218 Bind this around calls to `message' to let it take effect. */);
24219 message_truncate_lines = 0;
24220
24221 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24222 doc: /* Normal hook run to update the menu bar definitions.
24223 Redisplay runs this hook before it redisplays the menu bar.
24224 This is used to update submenus such as Buffers,
24225 whose contents depend on various data. */);
24226 Vmenu_bar_update_hook = Qnil;
24227
24228 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24229 doc: /* Frame for which we are updating a menu.
24230 The enable predicate for a menu binding should check this variable. */);
24231 Vmenu_updating_frame = Qnil;
24232
24233 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24234 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24235 inhibit_menubar_update = 0;
24236
24237 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24238 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24239 inhibit_eval_during_redisplay = 0;
24240
24241 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24242 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24243 inhibit_free_realized_faces = 0;
24244
24245 #if GLYPH_DEBUG
24246 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24247 doc: /* Inhibit try_window_id display optimization. */);
24248 inhibit_try_window_id = 0;
24249
24250 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24251 doc: /* Inhibit try_window_reusing display optimization. */);
24252 inhibit_try_window_reusing = 0;
24253
24254 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24255 doc: /* Inhibit try_cursor_movement display optimization. */);
24256 inhibit_try_cursor_movement = 0;
24257 #endif /* GLYPH_DEBUG */
24258
24259 DEFVAR_INT ("overline-margin", &overline_margin,
24260 doc: /* *Space between overline and text, in pixels.
24261 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24262 margin to the caracter height. */);
24263 overline_margin = 2;
24264 }
24265
24266
24267 /* Initialize this module when Emacs starts. */
24268
24269 void
24270 init_xdisp ()
24271 {
24272 Lisp_Object root_window;
24273 struct window *mini_w;
24274
24275 current_header_line_height = current_mode_line_height = -1;
24276
24277 CHARPOS (this_line_start_pos) = 0;
24278
24279 mini_w = XWINDOW (minibuf_window);
24280 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24281
24282 if (!noninteractive)
24283 {
24284 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24285 int i;
24286
24287 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24288 set_window_height (root_window,
24289 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24290 0);
24291 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24292 set_window_height (minibuf_window, 1, 0);
24293
24294 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24295 mini_w->total_cols = make_number (FRAME_COLS (f));
24296
24297 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24298 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24299 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24300
24301 /* The default ellipsis glyphs `...'. */
24302 for (i = 0; i < 3; ++i)
24303 default_invis_vector[i] = make_number ('.');
24304 }
24305
24306 {
24307 /* Allocate the buffer for frame titles.
24308 Also used for `format-mode-line'. */
24309 int size = 100;
24310 mode_line_noprop_buf = (char *) xmalloc (size);
24311 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24312 mode_line_noprop_ptr = mode_line_noprop_buf;
24313 mode_line_target = MODE_LINE_DISPLAY;
24314 }
24315
24316 help_echo_showing_p = 0;
24317 }
24318
24319
24320 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24321 (do not change this comment) */