1 /* Define frame-object for GNU Emacs.
2 Copyright (C) 1993, 1994 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
23 /* Nonzero means don't assume anything about current
24 contents of actual terminal frame */
25 extern int frame_garbaged
;
27 /* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
29 extern int message_buf_print
;
32 /* The structure representing a frame.
34 We declare this even if MULTI_FRAME is not defined, because when
35 we lack multi-frame support, we use one instance of this structure
36 to represent the one frame we support. This is cleaner than
37 having miscellaneous random variables scattered about. */
40 { output_termcap
, output_x_window
};
45 struct Lisp_Vector
*next
;
47 /* glyphs as they appear on the frame */
48 struct frame_glyphs
*current_glyphs
;
50 /* glyphs we'd like to appear on the frame */
51 struct frame_glyphs
*desired_glyphs
;
53 /* See do_line_insertion_deletion_costs for info on these arrays. */
54 /* Cost of inserting 1 line on this frame */
55 int *insert_line_cost
;
56 /* Cost of deleting 1 line on this frame */
57 int *delete_line_cost
;
58 /* Cost of inserting n lines on this frame */
59 int *insert_n_lines_cost
;
60 /* Cost of deleting n lines on this frame */
61 int *delete_n_lines_cost
;
63 /* glyphs for the mode line */
64 struct frame_glyphs
*temp_glyphs
;
66 /* Intended cursor position of this frame.
67 Measured in characters, counting from upper left corner
72 /* Actual cursor position of this frame, and the character under it.
73 (Not used for terminal frames.) */
76 /* This is handy for undrawing the cursor, because current_glyphs is
77 not always accurate when in do_scrolling. */
78 GLYPH phys_cursor_glyph
;
80 /* Size of this frame, in units of characters. */
84 /* New height and width for pending size change. 0 if no change pending. */
85 int new_height
, new_width
;
87 /* Name of this frame: a Lisp string. See also `explicit_name'. */
90 /* The frame which should receive keystrokes that occur in this
91 frame, or nil if they should go to the frame itself. This is
92 usually nil, but if the frame is minibufferless, we can use this
93 to redirect keystrokes to a surrogate minibuffer frame when
96 Note that a value of nil is different than having the field point
97 to the frame itself. Whenever the Fselect_frame function is used
98 to shift from one frame to the other, any redirections to the
99 original frame are shifted to the newly selected frame; if
100 focus_frame is nil, Fselect_frame will leave it alone. */
101 Lisp_Object focus_frame
;
103 /* This frame's root window. Every frame has one.
104 If the frame has only a minibuffer window, this is it.
105 Otherwise, if the frame has a minibuffer window, this is its sibling. */
106 Lisp_Object root_window
;
108 /* This frame's selected window.
109 Each frame has its own window hierarchy
110 and one of the windows in it is selected within the frame.
111 The selected window of the selected frame is Emacs's selected window. */
112 Lisp_Object selected_window
;
114 /* This frame's minibuffer window.
115 Most frames have their own minibuffer windows,
116 but only the selected frame's minibuffer window
117 can actually appear to exist. */
118 Lisp_Object minibuffer_window
;
120 /* Parameter alist of this frame.
121 These are the parameters specified when creating the frame
122 or modified with modify-frame-parameters. */
123 Lisp_Object param_alist
;
125 /* List of scroll bars on this frame.
126 Actually, we don't specify exactly what is stored here at all; the
127 scroll bar implementation code can use it to store anything it likes.
128 This field is marked by the garbage collector. It is here
129 instead of in the `display' structure so that the garbage
130 collector doesn't need to look inside the window-system-dependent
132 Lisp_Object scroll_bars
;
133 Lisp_Object condemned_scroll_bars
;
135 /* List of elements to display in the menu bar.
136 The elements have the form (KEY STRING . nil) to start;
137 when they are displayed, the hpos of the left edge goes in the cddr. */
138 Lisp_Object menu_bar_items
;
140 /* Alist of elements (FACE-NAME . FACE-VECTOR-DATA). */
141 Lisp_Object face_alist
;
143 /* The output method says how the contents of this frame
144 are displayed. It could be using termcap, or using an X window. */
145 enum output_method output_method
;
147 /* A structure of auxiliary data used for displaying the contents.
148 struct x_display is used for X window frames;
149 it is defined in xterm.h. */
150 union display
{ struct x_display
*x
; int nothing
; } display
;
152 /* Number of lines of menu bar. */
156 /* Nonzero means using a menu bar that comes from the X toolkit. */
157 int external_menu_bar
;
160 /* Nonzero if last attempt at redisplay on this frame was preempted. */
161 char display_preempted
;
163 /* visible is nonzero if the frame is currently displayed; we check
164 it to see if we should bother updating the frame's contents.
165 DON'T SET IT DIRECTLY; instead, use FRAME_SET_VISIBLE.
167 Note that, since invisible frames aren't updated, whenever a
168 frame becomes visible again, it must be marked as garbaged. The
169 FRAME_SAMPLE_VISIBILITY macro takes care of this.
171 iconified is nonzero if the frame is currently iconified.
173 Asynchronous input handlers should NOT change these directly;
174 instead, they should change async_visible or async_iconified, and
175 let the FRAME_SAMPLE_VISIBILITY macro set visible and iconified
176 at the next redisplay.
178 These should probably be considered read-only by everyone except
179 FRAME_SAMPLE_VISIBILITY.
181 These two are mutually exclusive. They might both be zero, if the
182 frame has been made invisible without an icon. */
183 char visible
, iconified
;
185 /* Asynchronous input handlers change these, and
186 FRAME_SAMPLE_VISIBILITY copies them into visible and iconified.
187 See FRAME_SAMPLE_VISIBILITY, below. */
191 char async_visible
, async_iconified
;
193 /* Nonzero if this frame should be redrawn. */
199 /* True if frame actually has a minibuffer window on it.
200 0 if using a minibuffer window that isn't on this frame. */
203 /* 0 means, if this frame has just one window,
204 show no modeline for that window. */
207 /* Non-zero if the hardware device this frame is displaying on can
208 support scroll bars. */
209 char can_have_scroll_bars
;
211 /* If can_have_scroll_bars is non-zero, this is non-zero if we should
212 actually display them on this frame. */
213 char has_vertical_scroll_bars
;
215 /* Non-0 means raise this frame to the top of the heap when selected. */
218 /* Non-0 means lower this frame to the bottom of the stack when left. */
221 /* True if frame's root window can't be split. */
224 /* If this is set, then Emacs won't change the frame name to indicate
225 the current buffer, etcetera. If the user explicitly sets the frame
226 name, this gets set. If the user sets the name to Qnil, this is
230 /* Storage for messages to this frame. */
233 /* Nonnegative if current redisplay should not do scroll computation
234 for lines beyond a certain vpos. This is the vpos. */
235 int scroll_bottom_vpos
;
237 /* A vector that records the entire structure of this frame's menu bar.
238 For the format of the data, see extensive comments in xmenu.c.
239 Only the X toolkit version uses this. */
240 Lisp_Object menu_bar_vector
;
241 /* Number of elements in the vector that have meaningful data. */
242 int menu_bar_items_used
;
247 typedef struct frame
*FRAME_PTR
;
249 #define XFRAME(p) ((struct frame *) XPNTR (p))
250 #define XSETFRAME(p, v) ((struct frame *) XSETPNTR (p, v))
252 #define WINDOW_FRAME(w) (w)->frame
254 #define FRAME_LIVE_P(f) ((f)->display.nothing != 0)
255 #define FRAME_TERMCAP_P(f) ((f)->output_method == output_termcap)
256 #define FRAME_X_P(f) ((f)->output_method == output_x_window)
257 #define FRAME_MINIBUF_ONLY_P(f) \
258 EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f))
259 #define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer)
260 #define FRAME_CURRENT_GLYPHS(f) (f)->current_glyphs
261 #define FRAME_DESIRED_GLYPHS(f) (f)->desired_glyphs
262 #define FRAME_TEMP_GLYPHS(f) (f)->temp_glyphs
263 #define FRAME_HEIGHT(f) (f)->height
264 #define FRAME_WIDTH(f) (f)->width
265 #define FRAME_NEW_HEIGHT(f) (f)->new_height
266 #define FRAME_NEW_WIDTH(f) (f)->new_width
267 #define FRAME_MENU_BAR_LINES(f) (f)->menu_bar_lines
269 #define FRAME_EXTERNAL_MENU_BAR(f) (f)->external_menu_bar
271 #define FRAME_EXTERNAL_MENU_BAR(f) 0
273 #define FRAME_CURSOR_X(f) (f)->cursor_x
274 #define FRAME_CURSOR_Y(f) (f)->cursor_y
275 #define FRAME_VISIBLE_P(f) ((f)->visible != 0)
276 #define FRAME_SET_VISIBLE(f,p) \
277 ((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f))
278 #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1, f->garbaged = 1)
279 #define FRAME_GARBAGED_P(f) (f)->garbaged
280 #define FRAME_NO_SPLIT_P(f) (f)->no_split
281 #define FRAME_WANTS_MODELINE_P(f) (f)->wants_modeline
282 #define FRAME_ICONIFIED_P(f) (f)->iconified
283 #define FRAME_MINIBUF_WINDOW(f) (f)->minibuffer_window
284 #define FRAME_ROOT_WINDOW(f) (f)->root_window
285 #define FRAME_SELECTED_WINDOW(f) (f)->selected_window
286 #define SET_GLYPHS_FRAME(glyphs,frame) ((glyphs)->frame = (frame))
287 #define FRAME_INSERT_COST(f) (f)->insert_line_cost
288 #define FRAME_DELETE_COST(f) (f)->delete_line_cost
289 #define FRAME_INSERTN_COST(f) (f)->insert_n_lines_cost
290 #define FRAME_DELETEN_COST(f) (f)->delete_n_lines_cost
291 #define FRAME_MESSAGE_BUF(f) (f)->message_buf
292 #define FRAME_SCROLL_BOTTOM_VPOS(f) (f)->scroll_bottom_vpos
293 #define FRAME_FOCUS_FRAME(f) (f)->focus_frame
294 #define FRAME_CAN_HAVE_SCROLL_BARS(f) ((f)->can_have_scroll_bars)
295 #define FRAME_HAS_VERTICAL_SCROLL_BARS(f) ((f)->has_vertical_scroll_bars)
296 #define FRAME_SCROLL_BARS(f) ((f)->scroll_bars)
297 #define FRAME_CONDEMNED_SCROLL_BARS(f) ((f)->condemned_scroll_bars)
298 #define FRAME_MENU_BAR_ITEMS(f) ((f)->menu_bar_items)
300 /* Emacs's redisplay code could become confused if a frame's
301 visibility changes at arbitrary times. For example, if a frame is
302 visible while the desired glyphs are being built, but becomes
303 invisible before they are updated, then some rows of the
304 desired_glyphs will be left marked as enabled after redisplay is
305 complete, which should never happen. The next time the frame
306 becomes visible, redisplay will probably barf.
308 Currently, there are no similar situations involving iconified, but
309 the principle is the same.
311 So instead of having asynchronous input handlers directly set and
312 clear the frame's visibility and iconification flags, they just set
313 the async_visible and async_iconified flags; the redisplay code
314 calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay,
315 which sets visible and iconified from their asynchronous
318 Synchronous code must use the FRAME_SET_VISIBLE macro.
320 Also, if a frame used to be invisible, but has just become visible,
321 it must be marked as garbaged, since redisplay hasn't been keeping
323 #define FRAME_SAMPLE_VISIBILITY(f) \
324 (((f)->async_visible && ! (f)->visible) ? SET_FRAME_GARBAGED (f) : 0, \
325 (f)->visible = (f)->async_visible, \
326 (f)->iconified = (f)->async_iconified)
328 #define CHECK_FRAME(x, i) \
331 x = wrong_type_argument (Qframep, (x)); \
334 #define CHECK_LIVE_FRAME(x, i) \
337 || ! FRAME_LIVE_P (XFRAME (x))) \
338 x = wrong_type_argument (Qframe_live_p, (x)); \
341 /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
342 `for' loop which iterates over the elements of Vframe_list. The
343 loop will set FRAME_VAR, a Lisp_Object, to each frame in
344 Vframe_list in succession and execute the statement. LIST_VAR
345 should be a Lisp_Object too; it is used to iterate through the
348 If MULTI_FRAME isn't defined, then this loop expands to something which
349 executes the statement once. */
350 #define FOR_EACH_FRAME(list_var, frame_var) \
351 for ((list_var) = Vframe_list; \
353 && (frame_var = XCONS (list_var)->car, 1)); \
354 list_var = XCONS (list_var)->cdr)
357 extern Lisp_Object Qframep
, Qframe_live_p
, Qicon
;
359 extern struct frame
*selected_frame
;
360 extern struct frame
*last_nonminibuf_frame
;
362 extern struct frame
*make_terminal_frame ();
363 extern struct frame
*make_frame ();
364 extern struct frame
*make_minibuffer_frame ();
365 extern struct frame
*make_frame_without_minibuffer ();
367 extern Lisp_Object Vframe_list
;
368 extern Lisp_Object Vdefault_frame_alist
;
370 extern Lisp_Object Vterminal_frame
;
372 #else /* not MULTI_FRAME */
374 /* These definitions are used in a single-frame version of Emacs. */
376 #define FRAME_PTR int
378 /* A frame we use to store all the data concerning the screen when we
379 don't have multiple frames. Remember, if you store any data in it
380 which needs to be protected from GC, you should staticpro that
381 element explicitly. */
382 extern struct frame the_only_frame
;
384 extern int selected_frame
;
385 extern int last_nonminibuf_frame
;
387 #define XFRAME(f) selected_frame
388 #define WINDOW_FRAME(w) selected_frame
390 #define FRAME_LIVE_P(f) 1
391 #define FRAME_TERMCAP_P(f) 1
392 #define FRAME_X_P(f) 0
393 #define FRAME_MINIBUF_ONLY_P(f) 0
394 #define FRAME_HAS_MINIBUF_P(f) 1
395 #define FRAME_CURRENT_GLYPHS(f) (the_only_frame.current_glyphs)
396 #define FRAME_DESIRED_GLYPHS(f) (the_only_frame.desired_glyphs)
397 #define FRAME_TEMP_GLYPHS(f) (the_only_frame.temp_glyphs)
398 #define FRAME_HEIGHT(f) (the_only_frame.height)
399 #define FRAME_WIDTH(f) (the_only_frame.width)
400 #define FRAME_NEW_HEIGHT(f) (the_only_frame.new_height)
401 #define FRAME_NEW_WIDTH(f) (the_only_frame.new_width)
402 #define FRAME_MENU_BAR_LINES(f) (the_only_frame.menu_bar_lines)
403 #define FRAME_CURSOR_X(f) (the_only_frame.cursor_x)
404 #define FRAME_CURSOR_Y(f) (the_only_frame.cursor_y)
405 #define FRAME_SET_VISIBLE(f,p) (p)
406 #define FRAME_VISIBLE_P(f) 1
407 #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1)
408 #define FRAME_GARBAGED_P(f) (frame_garbaged)
409 #define FRAME_NO_SPLIT_P(f) 0
410 #define FRAME_WANTS_MODELINE_P(f) 1
411 #define FRAME_ICONIFIED_P(f) 0
412 #define FRAME_MINIBUF_WINDOW(f) (minibuf_window)
413 #define FRAME_ROOT_WINDOW(f) (the_only_frame.root_window)
414 #define FRAME_SELECTED_WINDOW(f) (selected_window)
415 #define SET_GLYPHS_FRAME(glyphs,frame) do ; while (0)
416 #define FRAME_INSERT_COST(frame) (the_only_frame.insert_line_cost)
417 #define FRAME_DELETE_COST(frame) (the_only_frame.delete_line_cost)
418 #define FRAME_INSERTN_COST(frame) (the_only_frame.insert_n_lines_cost)
419 #define FRAME_DELETEN_COST(frame) (the_only_frame.delete_n_lines_cost)
420 #define FRAME_MESSAGE_BUF(f) (the_only_frame.message_buf)
421 #define FRAME_SCROLL_BOTTOM_VPOS(f) (the_only_frame.scroll_bottom_vpos)
422 #define FRAME_FOCUS_FRAME(f) (Qnil)
423 #define FRAME_CAN_HAVE_SCROLL_BARS(f) (the_only_frame.can_have_scroll_bars)
424 #define FRAME_HAS_VERTICAL_SCROLL_BARS(f) \
425 (the_only_frame.has_vertical_scroll_bars)
426 #define FRAME_SCROLL_BARS(f) (the_only_frame.scroll_bars)
427 #define FRAME_CONDEMNED_SCROLL_BARS(f) (the_only_frame.condemned_scroll_bars)
428 #define FRAME_MENU_BAR_ITEMS(f) (the_only_frame.menu_bar_items)
430 /* See comments in definition above. */
431 #define FRAME_SAMPLE_VISIBILITY(f) (0)
433 #define CHECK_FRAME(x, i) do; while (0)
434 #define CHECK_LIVE_FRAME(x, y) do; while (0)
436 /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
437 `for' loop which iterates over the elements of Vframe_list. The
438 loop will set FRAME_VAR, a Lisp_Object, to each frame in
439 Vframe_list in succession and execute the statement. LIST_VAR
440 should be a Lisp_Object too; it is used to iterate through the
443 If MULTI_FRAME _is_ defined, then this loop expands to a real
444 `for' loop which traverses Vframe_list using LIST_VAR and
446 #define FOR_EACH_FRAME(list_var, frame_var) \
447 for (list_var = Qt; frame_var = selected_frame, ! NILP (list_var); list_var = Qnil)
449 #endif /* not MULTI_FRAME */
452 /* Device- and MULTI_FRAME-independent scroll bar stuff. */
454 /* The number of columns a vertical scroll bar occupies. */
455 #define VERTICAL_SCROLL_BAR_WIDTH (2)
457 /* Return the starting column (zero-based) of the vertical scroll bar
458 for window W. The column before this one is the last column we can
459 use for text. If the window touches the right edge of the frame,
460 we have extra space allocated for it. Otherwise, the scroll bar
461 takes over the window's rightmost columns. */
462 #define WINDOW_VERTICAL_SCROLL_BAR_COLUMN(w) \
463 (((XINT ((w)->left) + XINT ((w)->width)) \
464 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
465 ? XINT ((w)->left) + XINT ((w)->width) - VERTICAL_SCROLL_BAR_WIDTH \
466 : FRAME_WIDTH (XFRAME (WINDOW_FRAME (w))))
468 /* Return the height in lines of the vertical scroll bar in w. If the
469 window has a mode line, don't make the scroll bar extend that far. */
470 #define WINDOW_VERTICAL_SCROLL_BAR_HEIGHT(w) (window_internal_height (w))