Fix wording of comment in the last commit.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectangle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 IT_CHARPOS (*it) = charpos;
2754
2755 /* We will rely on `reseat' to set this up properly, via
2756 handle_face_prop. */
2757 it->face_id = it->base_face_id;
2758
2759 /* Compute byte position if not specified. */
2760 if (bytepos < charpos)
2761 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2762 else
2763 IT_BYTEPOS (*it) = bytepos;
2764
2765 it->start = it->current;
2766 /* Do we need to reorder bidirectional text? Not if this is a
2767 unibyte buffer: by definition, none of the single-byte
2768 characters are strong R2L, so no reordering is needed. And
2769 bidi.c doesn't support unibyte buffers anyway. Also, don't
2770 reorder while we are loading loadup.el, since the tables of
2771 character properties needed for reordering are not yet
2772 available. */
2773 it->bidi_p =
2774 NILP (Vpurify_flag)
2775 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2776 && it->multibyte_p;
2777
2778 /* If we are to reorder bidirectional text, init the bidi
2779 iterator. */
2780 if (it->bidi_p)
2781 {
2782 /* Note the paragraph direction that this buffer wants to
2783 use. */
2784 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qleft_to_right))
2786 it->paragraph_embedding = L2R;
2787 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2788 Qright_to_left))
2789 it->paragraph_embedding = R2L;
2790 else
2791 it->paragraph_embedding = NEUTRAL_DIR;
2792 bidi_unshelve_cache (NULL, 0);
2793 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2794 &it->bidi_it);
2795 }
2796
2797 /* Compute faces etc. */
2798 reseat (it, it->current.pos, 1);
2799 }
2800
2801 CHECK_IT (it);
2802 }
2803
2804
2805 /* Initialize IT for the display of window W with window start POS. */
2806
2807 void
2808 start_display (struct it *it, struct window *w, struct text_pos pos)
2809 {
2810 struct glyph_row *row;
2811 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2812
2813 row = w->desired_matrix->rows + first_vpos;
2814 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2815 it->first_vpos = first_vpos;
2816
2817 /* Don't reseat to previous visible line start if current start
2818 position is in a string or image. */
2819 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2820 {
2821 int start_at_line_beg_p;
2822 int first_y = it->current_y;
2823
2824 /* If window start is not at a line start, skip forward to POS to
2825 get the correct continuation lines width. */
2826 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2827 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2828 if (!start_at_line_beg_p)
2829 {
2830 int new_x;
2831
2832 reseat_at_previous_visible_line_start (it);
2833 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2834
2835 new_x = it->current_x + it->pixel_width;
2836
2837 /* If lines are continued, this line may end in the middle
2838 of a multi-glyph character (e.g. a control character
2839 displayed as \003, or in the middle of an overlay
2840 string). In this case move_it_to above will not have
2841 taken us to the start of the continuation line but to the
2842 end of the continued line. */
2843 if (it->current_x > 0
2844 && it->line_wrap != TRUNCATE /* Lines are continued. */
2845 && (/* And glyph doesn't fit on the line. */
2846 new_x > it->last_visible_x
2847 /* Or it fits exactly and we're on a window
2848 system frame. */
2849 || (new_x == it->last_visible_x
2850 && FRAME_WINDOW_P (it->f))))
2851 {
2852 if ((it->current.dpvec_index >= 0
2853 || it->current.overlay_string_index >= 0)
2854 /* If we are on a newline from a display vector or
2855 overlay string, then we are already at the end of
2856 a screen line; no need to go to the next line in
2857 that case, as this line is not really continued.
2858 (If we do go to the next line, C-e will not DTRT.) */
2859 && it->c != '\n')
2860 {
2861 set_iterator_to_next (it, 1);
2862 move_it_in_display_line_to (it, -1, -1, 0);
2863 }
2864
2865 it->continuation_lines_width += it->current_x;
2866 }
2867 /* If the character at POS is displayed via a display
2868 vector, move_it_to above stops at the final glyph of
2869 IT->dpvec. To make the caller redisplay that character
2870 again (a.k.a. start at POS), we need to reset the
2871 dpvec_index to the beginning of IT->dpvec. */
2872 else if (it->current.dpvec_index >= 0)
2873 it->current.dpvec_index = 0;
2874
2875 /* We're starting a new display line, not affected by the
2876 height of the continued line, so clear the appropriate
2877 fields in the iterator structure. */
2878 it->max_ascent = it->max_descent = 0;
2879 it->max_phys_ascent = it->max_phys_descent = 0;
2880
2881 it->current_y = first_y;
2882 it->vpos = 0;
2883 it->current_x = it->hpos = 0;
2884 }
2885 }
2886 }
2887
2888
2889 /* Return 1 if POS is a position in ellipses displayed for invisible
2890 text. W is the window we display, for text property lookup. */
2891
2892 static int
2893 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2894 {
2895 Lisp_Object prop, window;
2896 int ellipses_p = 0;
2897 EMACS_INT charpos = CHARPOS (pos->pos);
2898
2899 /* If POS specifies a position in a display vector, this might
2900 be for an ellipsis displayed for invisible text. We won't
2901 get the iterator set up for delivering that ellipsis unless
2902 we make sure that it gets aware of the invisible text. */
2903 if (pos->dpvec_index >= 0
2904 && pos->overlay_string_index < 0
2905 && CHARPOS (pos->string_pos) < 0
2906 && charpos > BEGV
2907 && (XSETWINDOW (window, w),
2908 prop = Fget_char_property (make_number (charpos),
2909 Qinvisible, window),
2910 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2911 {
2912 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2913 window);
2914 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2915 }
2916
2917 return ellipses_p;
2918 }
2919
2920
2921 /* Initialize IT for stepping through current_buffer in window W,
2922 starting at position POS that includes overlay string and display
2923 vector/ control character translation position information. Value
2924 is zero if there are overlay strings with newlines at POS. */
2925
2926 static int
2927 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2928 {
2929 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2930 int i, overlay_strings_with_newlines = 0;
2931
2932 /* If POS specifies a position in a display vector, this might
2933 be for an ellipsis displayed for invisible text. We won't
2934 get the iterator set up for delivering that ellipsis unless
2935 we make sure that it gets aware of the invisible text. */
2936 if (in_ellipses_for_invisible_text_p (pos, w))
2937 {
2938 --charpos;
2939 bytepos = 0;
2940 }
2941
2942 /* Keep in mind: the call to reseat in init_iterator skips invisible
2943 text, so we might end up at a position different from POS. This
2944 is only a problem when POS is a row start after a newline and an
2945 overlay starts there with an after-string, and the overlay has an
2946 invisible property. Since we don't skip invisible text in
2947 display_line and elsewhere immediately after consuming the
2948 newline before the row start, such a POS will not be in a string,
2949 but the call to init_iterator below will move us to the
2950 after-string. */
2951 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2952
2953 /* This only scans the current chunk -- it should scan all chunks.
2954 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2955 to 16 in 22.1 to make this a lesser problem. */
2956 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2957 {
2958 const char *s = SSDATA (it->overlay_strings[i]);
2959 const char *e = s + SBYTES (it->overlay_strings[i]);
2960
2961 while (s < e && *s != '\n')
2962 ++s;
2963
2964 if (s < e)
2965 {
2966 overlay_strings_with_newlines = 1;
2967 break;
2968 }
2969 }
2970
2971 /* If position is within an overlay string, set up IT to the right
2972 overlay string. */
2973 if (pos->overlay_string_index >= 0)
2974 {
2975 int relative_index;
2976
2977 /* If the first overlay string happens to have a `display'
2978 property for an image, the iterator will be set up for that
2979 image, and we have to undo that setup first before we can
2980 correct the overlay string index. */
2981 if (it->method == GET_FROM_IMAGE)
2982 pop_it (it);
2983
2984 /* We already have the first chunk of overlay strings in
2985 IT->overlay_strings. Load more until the one for
2986 pos->overlay_string_index is in IT->overlay_strings. */
2987 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2988 {
2989 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2990 it->current.overlay_string_index = 0;
2991 while (n--)
2992 {
2993 load_overlay_strings (it, 0);
2994 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2995 }
2996 }
2997
2998 it->current.overlay_string_index = pos->overlay_string_index;
2999 relative_index = (it->current.overlay_string_index
3000 % OVERLAY_STRING_CHUNK_SIZE);
3001 it->string = it->overlay_strings[relative_index];
3002 xassert (STRINGP (it->string));
3003 it->current.string_pos = pos->string_pos;
3004 it->method = GET_FROM_STRING;
3005 }
3006
3007 if (CHARPOS (pos->string_pos) >= 0)
3008 {
3009 /* Recorded position is not in an overlay string, but in another
3010 string. This can only be a string from a `display' property.
3011 IT should already be filled with that string. */
3012 it->current.string_pos = pos->string_pos;
3013 xassert (STRINGP (it->string));
3014 }
3015
3016 /* Restore position in display vector translations, control
3017 character translations or ellipses. */
3018 if (pos->dpvec_index >= 0)
3019 {
3020 if (it->dpvec == NULL)
3021 get_next_display_element (it);
3022 xassert (it->dpvec && it->current.dpvec_index == 0);
3023 it->current.dpvec_index = pos->dpvec_index;
3024 }
3025
3026 CHECK_IT (it);
3027 return !overlay_strings_with_newlines;
3028 }
3029
3030
3031 /* Initialize IT for stepping through current_buffer in window W
3032 starting at ROW->start. */
3033
3034 static void
3035 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3036 {
3037 init_from_display_pos (it, w, &row->start);
3038 it->start = row->start;
3039 it->continuation_lines_width = row->continuation_lines_width;
3040 CHECK_IT (it);
3041 }
3042
3043
3044 /* Initialize IT for stepping through current_buffer in window W
3045 starting in the line following ROW, i.e. starting at ROW->end.
3046 Value is zero if there are overlay strings with newlines at ROW's
3047 end position. */
3048
3049 static int
3050 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3051 {
3052 int success = 0;
3053
3054 if (init_from_display_pos (it, w, &row->end))
3055 {
3056 if (row->continued_p)
3057 it->continuation_lines_width
3058 = row->continuation_lines_width + row->pixel_width;
3059 CHECK_IT (it);
3060 success = 1;
3061 }
3062
3063 return success;
3064 }
3065
3066
3067
3068 \f
3069 /***********************************************************************
3070 Text properties
3071 ***********************************************************************/
3072
3073 /* Called when IT reaches IT->stop_charpos. Handle text property and
3074 overlay changes. Set IT->stop_charpos to the next position where
3075 to stop. */
3076
3077 static void
3078 handle_stop (struct it *it)
3079 {
3080 enum prop_handled handled;
3081 int handle_overlay_change_p;
3082 struct props *p;
3083
3084 it->dpvec = NULL;
3085 it->current.dpvec_index = -1;
3086 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3087 it->ignore_overlay_strings_at_pos_p = 0;
3088 it->ellipsis_p = 0;
3089
3090 /* Use face of preceding text for ellipsis (if invisible) */
3091 if (it->selective_display_ellipsis_p)
3092 it->saved_face_id = it->face_id;
3093
3094 do
3095 {
3096 handled = HANDLED_NORMALLY;
3097
3098 /* Call text property handlers. */
3099 for (p = it_props; p->handler; ++p)
3100 {
3101 handled = p->handler (it);
3102
3103 if (handled == HANDLED_RECOMPUTE_PROPS)
3104 break;
3105 else if (handled == HANDLED_RETURN)
3106 {
3107 /* We still want to show before and after strings from
3108 overlays even if the actual buffer text is replaced. */
3109 if (!handle_overlay_change_p
3110 || it->sp > 1
3111 || !get_overlay_strings_1 (it, 0, 0))
3112 {
3113 if (it->ellipsis_p)
3114 setup_for_ellipsis (it, 0);
3115 /* When handling a display spec, we might load an
3116 empty string. In that case, discard it here. We
3117 used to discard it in handle_single_display_spec,
3118 but that causes get_overlay_strings_1, above, to
3119 ignore overlay strings that we must check. */
3120 if (STRINGP (it->string) && !SCHARS (it->string))
3121 pop_it (it);
3122 return;
3123 }
3124 else if (STRINGP (it->string) && !SCHARS (it->string))
3125 pop_it (it);
3126 else
3127 {
3128 it->ignore_overlay_strings_at_pos_p = 1;
3129 it->string_from_display_prop_p = 0;
3130 it->from_disp_prop_p = 0;
3131 handle_overlay_change_p = 0;
3132 }
3133 handled = HANDLED_RECOMPUTE_PROPS;
3134 break;
3135 }
3136 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3137 handle_overlay_change_p = 0;
3138 }
3139
3140 if (handled != HANDLED_RECOMPUTE_PROPS)
3141 {
3142 /* Don't check for overlay strings below when set to deliver
3143 characters from a display vector. */
3144 if (it->method == GET_FROM_DISPLAY_VECTOR)
3145 handle_overlay_change_p = 0;
3146
3147 /* Handle overlay changes.
3148 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3149 if it finds overlays. */
3150 if (handle_overlay_change_p)
3151 handled = handle_overlay_change (it);
3152 }
3153
3154 if (it->ellipsis_p)
3155 {
3156 setup_for_ellipsis (it, 0);
3157 break;
3158 }
3159 }
3160 while (handled == HANDLED_RECOMPUTE_PROPS);
3161
3162 /* Determine where to stop next. */
3163 if (handled == HANDLED_NORMALLY)
3164 compute_stop_pos (it);
3165 }
3166
3167
3168 /* Compute IT->stop_charpos from text property and overlay change
3169 information for IT's current position. */
3170
3171 static void
3172 compute_stop_pos (struct it *it)
3173 {
3174 register INTERVAL iv, next_iv;
3175 Lisp_Object object, limit, position;
3176 EMACS_INT charpos, bytepos;
3177
3178 if (STRINGP (it->string))
3179 {
3180 /* Strings are usually short, so don't limit the search for
3181 properties. */
3182 it->stop_charpos = it->end_charpos;
3183 object = it->string;
3184 limit = Qnil;
3185 charpos = IT_STRING_CHARPOS (*it);
3186 bytepos = IT_STRING_BYTEPOS (*it);
3187 }
3188 else
3189 {
3190 EMACS_INT pos;
3191
3192 /* If end_charpos is out of range for some reason, such as a
3193 misbehaving display function, rationalize it (Bug#5984). */
3194 if (it->end_charpos > ZV)
3195 it->end_charpos = ZV;
3196 it->stop_charpos = it->end_charpos;
3197
3198 /* If next overlay change is in front of the current stop pos
3199 (which is IT->end_charpos), stop there. Note: value of
3200 next_overlay_change is point-max if no overlay change
3201 follows. */
3202 charpos = IT_CHARPOS (*it);
3203 bytepos = IT_BYTEPOS (*it);
3204 pos = next_overlay_change (charpos);
3205 if (pos < it->stop_charpos)
3206 it->stop_charpos = pos;
3207
3208 /* If showing the region, we have to stop at the region
3209 start or end because the face might change there. */
3210 if (it->region_beg_charpos > 0)
3211 {
3212 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3214 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3215 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3216 }
3217
3218 /* Set up variables for computing the stop position from text
3219 property changes. */
3220 XSETBUFFER (object, current_buffer);
3221 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3222 }
3223
3224 /* Get the interval containing IT's position. Value is a null
3225 interval if there isn't such an interval. */
3226 position = make_number (charpos);
3227 iv = validate_interval_range (object, &position, &position, 0);
3228 if (!NULL_INTERVAL_P (iv))
3229 {
3230 Lisp_Object values_here[LAST_PROP_IDX];
3231 struct props *p;
3232
3233 /* Get properties here. */
3234 for (p = it_props; p->handler; ++p)
3235 values_here[p->idx] = textget (iv->plist, *p->name);
3236
3237 /* Look for an interval following iv that has different
3238 properties. */
3239 for (next_iv = next_interval (iv);
3240 (!NULL_INTERVAL_P (next_iv)
3241 && (NILP (limit)
3242 || XFASTINT (limit) > next_iv->position));
3243 next_iv = next_interval (next_iv))
3244 {
3245 for (p = it_props; p->handler; ++p)
3246 {
3247 Lisp_Object new_value;
3248
3249 new_value = textget (next_iv->plist, *p->name);
3250 if (!EQ (values_here[p->idx], new_value))
3251 break;
3252 }
3253
3254 if (p->handler)
3255 break;
3256 }
3257
3258 if (!NULL_INTERVAL_P (next_iv))
3259 {
3260 if (INTEGERP (limit)
3261 && next_iv->position >= XFASTINT (limit))
3262 /* No text property change up to limit. */
3263 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3264 else
3265 /* Text properties change in next_iv. */
3266 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3267 }
3268 }
3269
3270 if (it->cmp_it.id < 0)
3271 {
3272 EMACS_INT stoppos = it->end_charpos;
3273
3274 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3275 stoppos = -1;
3276 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3277 stoppos, it->string);
3278 }
3279
3280 xassert (STRINGP (it->string)
3281 || (it->stop_charpos >= BEGV
3282 && it->stop_charpos >= IT_CHARPOS (*it)));
3283 }
3284
3285
3286 /* Return the position of the next overlay change after POS in
3287 current_buffer. Value is point-max if no overlay change
3288 follows. This is like `next-overlay-change' but doesn't use
3289 xmalloc. */
3290
3291 static EMACS_INT
3292 next_overlay_change (EMACS_INT pos)
3293 {
3294 ptrdiff_t i, noverlays;
3295 EMACS_INT endpos;
3296 Lisp_Object *overlays;
3297
3298 /* Get all overlays at the given position. */
3299 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3300
3301 /* If any of these overlays ends before endpos,
3302 use its ending point instead. */
3303 for (i = 0; i < noverlays; ++i)
3304 {
3305 Lisp_Object oend;
3306 EMACS_INT oendpos;
3307
3308 oend = OVERLAY_END (overlays[i]);
3309 oendpos = OVERLAY_POSITION (oend);
3310 endpos = min (endpos, oendpos);
3311 }
3312
3313 return endpos;
3314 }
3315
3316 /* How many characters forward to search for a display property or
3317 display string. Searching too far forward makes the bidi display
3318 sluggish, especially in small windows. */
3319 #define MAX_DISP_SCAN 250
3320
3321 /* Return the character position of a display string at or after
3322 position specified by POSITION. If no display string exists at or
3323 after POSITION, return ZV. A display string is either an overlay
3324 with `display' property whose value is a string, or a `display'
3325 text property whose value is a string. STRING is data about the
3326 string to iterate; if STRING->lstring is nil, we are iterating a
3327 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3328 on a GUI frame. DISP_PROP is set to zero if we searched
3329 MAX_DISP_SCAN characters forward without finding any display
3330 strings, non-zero otherwise. It is set to 2 if the display string
3331 uses any kind of `(space ...)' spec that will produce a stretch of
3332 white space in the text area. */
3333 EMACS_INT
3334 compute_display_string_pos (struct text_pos *position,
3335 struct bidi_string_data *string,
3336 int frame_window_p, int *disp_prop)
3337 {
3338 /* OBJECT = nil means current buffer. */
3339 Lisp_Object object =
3340 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3341 Lisp_Object pos, spec, limpos;
3342 int string_p = (string && (STRINGP (string->lstring) || string->s));
3343 EMACS_INT eob = string_p ? string->schars : ZV;
3344 EMACS_INT begb = string_p ? 0 : BEGV;
3345 EMACS_INT bufpos, charpos = CHARPOS (*position);
3346 EMACS_INT lim =
3347 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3348 struct text_pos tpos;
3349 int rv = 0;
3350
3351 *disp_prop = 1;
3352
3353 if (charpos >= eob
3354 /* We don't support display properties whose values are strings
3355 that have display string properties. */
3356 || string->from_disp_str
3357 /* C strings cannot have display properties. */
3358 || (string->s && !STRINGP (object)))
3359 {
3360 *disp_prop = 0;
3361 return eob;
3362 }
3363
3364 /* If the character at CHARPOS is where the display string begins,
3365 return CHARPOS. */
3366 pos = make_number (charpos);
3367 if (STRINGP (object))
3368 bufpos = string->bufpos;
3369 else
3370 bufpos = charpos;
3371 tpos = *position;
3372 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3373 && (charpos <= begb
3374 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3375 object),
3376 spec))
3377 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3378 frame_window_p)))
3379 {
3380 if (rv == 2)
3381 *disp_prop = 2;
3382 return charpos;
3383 }
3384
3385 /* Look forward for the first character with a `display' property
3386 that will replace the underlying text when displayed. */
3387 limpos = make_number (lim);
3388 do {
3389 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3390 CHARPOS (tpos) = XFASTINT (pos);
3391 if (CHARPOS (tpos) >= lim)
3392 {
3393 *disp_prop = 0;
3394 break;
3395 }
3396 if (STRINGP (object))
3397 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3398 else
3399 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3400 spec = Fget_char_property (pos, Qdisplay, object);
3401 if (!STRINGP (object))
3402 bufpos = CHARPOS (tpos);
3403 } while (NILP (spec)
3404 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3405 bufpos, frame_window_p)));
3406 if (rv == 2)
3407 *disp_prop = 2;
3408
3409 return CHARPOS (tpos);
3410 }
3411
3412 /* Return the character position of the end of the display string that
3413 started at CHARPOS. If there's no display string at CHARPOS,
3414 return -1. A display string is either an overlay with `display'
3415 property whose value is a string or a `display' text property whose
3416 value is a string. */
3417 EMACS_INT
3418 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3419 {
3420 /* OBJECT = nil means current buffer. */
3421 Lisp_Object object =
3422 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3423 Lisp_Object pos = make_number (charpos);
3424 EMACS_INT eob =
3425 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3426
3427 if (charpos >= eob || (string->s && !STRINGP (object)))
3428 return eob;
3429
3430 /* It could happen that the display property or overlay was removed
3431 since we found it in compute_display_string_pos above. One way
3432 this can happen is if JIT font-lock was called (through
3433 handle_fontified_prop), and jit-lock-functions remove text
3434 properties or overlays from the portion of buffer that includes
3435 CHARPOS. Muse mode is known to do that, for example. In this
3436 case, we return -1 to the caller, to signal that no display
3437 string is actually present at CHARPOS. See bidi_fetch_char for
3438 how this is handled.
3439
3440 An alternative would be to never look for display properties past
3441 it->stop_charpos. But neither compute_display_string_pos nor
3442 bidi_fetch_char that calls it know or care where the next
3443 stop_charpos is. */
3444 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3445 return -1;
3446
3447 /* Look forward for the first character where the `display' property
3448 changes. */
3449 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3450
3451 return XFASTINT (pos);
3452 }
3453
3454
3455 \f
3456 /***********************************************************************
3457 Fontification
3458 ***********************************************************************/
3459
3460 /* Handle changes in the `fontified' property of the current buffer by
3461 calling hook functions from Qfontification_functions to fontify
3462 regions of text. */
3463
3464 static enum prop_handled
3465 handle_fontified_prop (struct it *it)
3466 {
3467 Lisp_Object prop, pos;
3468 enum prop_handled handled = HANDLED_NORMALLY;
3469
3470 if (!NILP (Vmemory_full))
3471 return handled;
3472
3473 /* Get the value of the `fontified' property at IT's current buffer
3474 position. (The `fontified' property doesn't have a special
3475 meaning in strings.) If the value is nil, call functions from
3476 Qfontification_functions. */
3477 if (!STRINGP (it->string)
3478 && it->s == NULL
3479 && !NILP (Vfontification_functions)
3480 && !NILP (Vrun_hooks)
3481 && (pos = make_number (IT_CHARPOS (*it)),
3482 prop = Fget_char_property (pos, Qfontified, Qnil),
3483 /* Ignore the special cased nil value always present at EOB since
3484 no amount of fontifying will be able to change it. */
3485 NILP (prop) && IT_CHARPOS (*it) < Z))
3486 {
3487 int count = SPECPDL_INDEX ();
3488 Lisp_Object val;
3489 struct buffer *obuf = current_buffer;
3490 int begv = BEGV, zv = ZV;
3491 int old_clip_changed = current_buffer->clip_changed;
3492
3493 val = Vfontification_functions;
3494 specbind (Qfontification_functions, Qnil);
3495
3496 xassert (it->end_charpos == ZV);
3497
3498 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3499 safe_call1 (val, pos);
3500 else
3501 {
3502 Lisp_Object fns, fn;
3503 struct gcpro gcpro1, gcpro2;
3504
3505 fns = Qnil;
3506 GCPRO2 (val, fns);
3507
3508 for (; CONSP (val); val = XCDR (val))
3509 {
3510 fn = XCAR (val);
3511
3512 if (EQ (fn, Qt))
3513 {
3514 /* A value of t indicates this hook has a local
3515 binding; it means to run the global binding too.
3516 In a global value, t should not occur. If it
3517 does, we must ignore it to avoid an endless
3518 loop. */
3519 for (fns = Fdefault_value (Qfontification_functions);
3520 CONSP (fns);
3521 fns = XCDR (fns))
3522 {
3523 fn = XCAR (fns);
3524 if (!EQ (fn, Qt))
3525 safe_call1 (fn, pos);
3526 }
3527 }
3528 else
3529 safe_call1 (fn, pos);
3530 }
3531
3532 UNGCPRO;
3533 }
3534
3535 unbind_to (count, Qnil);
3536
3537 /* Fontification functions routinely call `save-restriction'.
3538 Normally, this tags clip_changed, which can confuse redisplay
3539 (see discussion in Bug#6671). Since we don't perform any
3540 special handling of fontification changes in the case where
3541 `save-restriction' isn't called, there's no point doing so in
3542 this case either. So, if the buffer's restrictions are
3543 actually left unchanged, reset clip_changed. */
3544 if (obuf == current_buffer)
3545 {
3546 if (begv == BEGV && zv == ZV)
3547 current_buffer->clip_changed = old_clip_changed;
3548 }
3549 /* There isn't much we can reasonably do to protect against
3550 misbehaving fontification, but here's a fig leaf. */
3551 else if (!NILP (BVAR (obuf, name)))
3552 set_buffer_internal_1 (obuf);
3553
3554 /* The fontification code may have added/removed text.
3555 It could do even a lot worse, but let's at least protect against
3556 the most obvious case where only the text past `pos' gets changed',
3557 as is/was done in grep.el where some escapes sequences are turned
3558 into face properties (bug#7876). */
3559 it->end_charpos = ZV;
3560
3561 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3562 something. This avoids an endless loop if they failed to
3563 fontify the text for which reason ever. */
3564 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3565 handled = HANDLED_RECOMPUTE_PROPS;
3566 }
3567
3568 return handled;
3569 }
3570
3571
3572 \f
3573 /***********************************************************************
3574 Faces
3575 ***********************************************************************/
3576
3577 /* Set up iterator IT from face properties at its current position.
3578 Called from handle_stop. */
3579
3580 static enum prop_handled
3581 handle_face_prop (struct it *it)
3582 {
3583 int new_face_id;
3584 EMACS_INT next_stop;
3585
3586 if (!STRINGP (it->string))
3587 {
3588 new_face_id
3589 = face_at_buffer_position (it->w,
3590 IT_CHARPOS (*it),
3591 it->region_beg_charpos,
3592 it->region_end_charpos,
3593 &next_stop,
3594 (IT_CHARPOS (*it)
3595 + TEXT_PROP_DISTANCE_LIMIT),
3596 0, it->base_face_id);
3597
3598 /* Is this a start of a run of characters with box face?
3599 Caveat: this can be called for a freshly initialized
3600 iterator; face_id is -1 in this case. We know that the new
3601 face will not change until limit, i.e. if the new face has a
3602 box, all characters up to limit will have one. But, as
3603 usual, we don't know whether limit is really the end. */
3604 if (new_face_id != it->face_id)
3605 {
3606 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3607
3608 /* If new face has a box but old face has not, this is
3609 the start of a run of characters with box, i.e. it has
3610 a shadow on the left side. The value of face_id of the
3611 iterator will be -1 if this is the initial call that gets
3612 the face. In this case, we have to look in front of IT's
3613 position and see whether there is a face != new_face_id. */
3614 it->start_of_box_run_p
3615 = (new_face->box != FACE_NO_BOX
3616 && (it->face_id >= 0
3617 || IT_CHARPOS (*it) == BEG
3618 || new_face_id != face_before_it_pos (it)));
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3620 }
3621 }
3622 else
3623 {
3624 int base_face_id;
3625 EMACS_INT bufpos;
3626 int i;
3627 Lisp_Object from_overlay
3628 = (it->current.overlay_string_index >= 0
3629 ? it->string_overlays[it->current.overlay_string_index]
3630 : Qnil);
3631
3632 /* See if we got to this string directly or indirectly from
3633 an overlay property. That includes the before-string or
3634 after-string of an overlay, strings in display properties
3635 provided by an overlay, their text properties, etc.
3636
3637 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3638 if (! NILP (from_overlay))
3639 for (i = it->sp - 1; i >= 0; i--)
3640 {
3641 if (it->stack[i].current.overlay_string_index >= 0)
3642 from_overlay
3643 = it->string_overlays[it->stack[i].current.overlay_string_index];
3644 else if (! NILP (it->stack[i].from_overlay))
3645 from_overlay = it->stack[i].from_overlay;
3646
3647 if (!NILP (from_overlay))
3648 break;
3649 }
3650
3651 if (! NILP (from_overlay))
3652 {
3653 bufpos = IT_CHARPOS (*it);
3654 /* For a string from an overlay, the base face depends
3655 only on text properties and ignores overlays. */
3656 base_face_id
3657 = face_for_overlay_string (it->w,
3658 IT_CHARPOS (*it),
3659 it->region_beg_charpos,
3660 it->region_end_charpos,
3661 &next_stop,
3662 (IT_CHARPOS (*it)
3663 + TEXT_PROP_DISTANCE_LIMIT),
3664 0,
3665 from_overlay);
3666 }
3667 else
3668 {
3669 bufpos = 0;
3670
3671 /* For strings from a `display' property, use the face at
3672 IT's current buffer position as the base face to merge
3673 with, so that overlay strings appear in the same face as
3674 surrounding text, unless they specify their own
3675 faces. */
3676 base_face_id = it->string_from_prefix_prop_p
3677 ? DEFAULT_FACE_ID
3678 : underlying_face_id (it);
3679 }
3680
3681 new_face_id = face_at_string_position (it->w,
3682 it->string,
3683 IT_STRING_CHARPOS (*it),
3684 bufpos,
3685 it->region_beg_charpos,
3686 it->region_end_charpos,
3687 &next_stop,
3688 base_face_id, 0);
3689
3690 /* Is this a start of a run of characters with box? Caveat:
3691 this can be called for a freshly allocated iterator; face_id
3692 is -1 is this case. We know that the new face will not
3693 change until the next check pos, i.e. if the new face has a
3694 box, all characters up to that position will have a
3695 box. But, as usual, we don't know whether that position
3696 is really the end. */
3697 if (new_face_id != it->face_id)
3698 {
3699 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3700 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3701
3702 /* If new face has a box but old face hasn't, this is the
3703 start of a run of characters with box, i.e. it has a
3704 shadow on the left side. */
3705 it->start_of_box_run_p
3706 = new_face->box && (old_face == NULL || !old_face->box);
3707 it->face_box_p = new_face->box != FACE_NO_BOX;
3708 }
3709 }
3710
3711 it->face_id = new_face_id;
3712 return HANDLED_NORMALLY;
3713 }
3714
3715
3716 /* Return the ID of the face ``underlying'' IT's current position,
3717 which is in a string. If the iterator is associated with a
3718 buffer, return the face at IT's current buffer position.
3719 Otherwise, use the iterator's base_face_id. */
3720
3721 static int
3722 underlying_face_id (struct it *it)
3723 {
3724 int face_id = it->base_face_id, i;
3725
3726 xassert (STRINGP (it->string));
3727
3728 for (i = it->sp - 1; i >= 0; --i)
3729 if (NILP (it->stack[i].string))
3730 face_id = it->stack[i].face_id;
3731
3732 return face_id;
3733 }
3734
3735
3736 /* Compute the face one character before or after the current position
3737 of IT, in the visual order. BEFORE_P non-zero means get the face
3738 in front (to the left in L2R paragraphs, to the right in R2L
3739 paragraphs) of IT's screen position. Value is the ID of the face. */
3740
3741 static int
3742 face_before_or_after_it_pos (struct it *it, int before_p)
3743 {
3744 int face_id, limit;
3745 EMACS_INT next_check_charpos;
3746 struct it it_copy;
3747 void *it_copy_data = NULL;
3748
3749 xassert (it->s == NULL);
3750
3751 if (STRINGP (it->string))
3752 {
3753 EMACS_INT bufpos, charpos;
3754 int base_face_id;
3755
3756 /* No face change past the end of the string (for the case
3757 we are padding with spaces). No face change before the
3758 string start. */
3759 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3760 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3761 return it->face_id;
3762
3763 if (!it->bidi_p)
3764 {
3765 /* Set charpos to the position before or after IT's current
3766 position, in the logical order, which in the non-bidi
3767 case is the same as the visual order. */
3768 if (before_p)
3769 charpos = IT_STRING_CHARPOS (*it) - 1;
3770 else if (it->what == IT_COMPOSITION)
3771 /* For composition, we must check the character after the
3772 composition. */
3773 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3774 else
3775 charpos = IT_STRING_CHARPOS (*it) + 1;
3776 }
3777 else
3778 {
3779 if (before_p)
3780 {
3781 /* With bidi iteration, the character before the current
3782 in the visual order cannot be found by simple
3783 iteration, because "reverse" reordering is not
3784 supported. Instead, we need to use the move_it_*
3785 family of functions. */
3786 /* Ignore face changes before the first visible
3787 character on this display line. */
3788 if (it->current_x <= it->first_visible_x)
3789 return it->face_id;
3790 SAVE_IT (it_copy, *it, it_copy_data);
3791 /* Implementation note: Since move_it_in_display_line
3792 works in the iterator geometry, and thinks the first
3793 character is always the leftmost, even in R2L lines,
3794 we don't need to distinguish between the R2L and L2R
3795 cases here. */
3796 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3797 it_copy.current_x - 1, MOVE_TO_X);
3798 charpos = IT_STRING_CHARPOS (it_copy);
3799 RESTORE_IT (it, it, it_copy_data);
3800 }
3801 else
3802 {
3803 /* Set charpos to the string position of the character
3804 that comes after IT's current position in the visual
3805 order. */
3806 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3807
3808 it_copy = *it;
3809 while (n--)
3810 bidi_move_to_visually_next (&it_copy.bidi_it);
3811
3812 charpos = it_copy.bidi_it.charpos;
3813 }
3814 }
3815 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3816
3817 if (it->current.overlay_string_index >= 0)
3818 bufpos = IT_CHARPOS (*it);
3819 else
3820 bufpos = 0;
3821
3822 base_face_id = underlying_face_id (it);
3823
3824 /* Get the face for ASCII, or unibyte. */
3825 face_id = face_at_string_position (it->w,
3826 it->string,
3827 charpos,
3828 bufpos,
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_check_charpos,
3832 base_face_id, 0);
3833
3834 /* Correct the face for charsets different from ASCII. Do it
3835 for the multibyte case only. The face returned above is
3836 suitable for unibyte text if IT->string is unibyte. */
3837 if (STRING_MULTIBYTE (it->string))
3838 {
3839 struct text_pos pos1 = string_pos (charpos, it->string);
3840 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3841 int c, len;
3842 struct face *face = FACE_FROM_ID (it->f, face_id);
3843
3844 c = string_char_and_length (p, &len);
3845 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3846 }
3847 }
3848 else
3849 {
3850 struct text_pos pos;
3851
3852 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3853 || (IT_CHARPOS (*it) <= BEGV && before_p))
3854 return it->face_id;
3855
3856 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3857 pos = it->current.pos;
3858
3859 if (!it->bidi_p)
3860 {
3861 if (before_p)
3862 DEC_TEXT_POS (pos, it->multibyte_p);
3863 else
3864 {
3865 if (it->what == IT_COMPOSITION)
3866 {
3867 /* For composition, we must check the position after
3868 the composition. */
3869 pos.charpos += it->cmp_it.nchars;
3870 pos.bytepos += it->len;
3871 }
3872 else
3873 INC_TEXT_POS (pos, it->multibyte_p);
3874 }
3875 }
3876 else
3877 {
3878 if (before_p)
3879 {
3880 /* With bidi iteration, the character before the current
3881 in the visual order cannot be found by simple
3882 iteration, because "reverse" reordering is not
3883 supported. Instead, we need to use the move_it_*
3884 family of functions. */
3885 /* Ignore face changes before the first visible
3886 character on this display line. */
3887 if (it->current_x <= it->first_visible_x)
3888 return it->face_id;
3889 SAVE_IT (it_copy, *it, it_copy_data);
3890 /* Implementation note: Since move_it_in_display_line
3891 works in the iterator geometry, and thinks the first
3892 character is always the leftmost, even in R2L lines,
3893 we don't need to distinguish between the R2L and L2R
3894 cases here. */
3895 move_it_in_display_line (&it_copy, ZV,
3896 it_copy.current_x - 1, MOVE_TO_X);
3897 pos = it_copy.current.pos;
3898 RESTORE_IT (it, it, it_copy_data);
3899 }
3900 else
3901 {
3902 /* Set charpos to the buffer position of the character
3903 that comes after IT's current position in the visual
3904 order. */
3905 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3906
3907 it_copy = *it;
3908 while (n--)
3909 bidi_move_to_visually_next (&it_copy.bidi_it);
3910
3911 SET_TEXT_POS (pos,
3912 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3913 }
3914 }
3915 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3916
3917 /* Determine face for CHARSET_ASCII, or unibyte. */
3918 face_id = face_at_buffer_position (it->w,
3919 CHARPOS (pos),
3920 it->region_beg_charpos,
3921 it->region_end_charpos,
3922 &next_check_charpos,
3923 limit, 0, -1);
3924
3925 /* Correct the face for charsets different from ASCII. Do it
3926 for the multibyte case only. The face returned above is
3927 suitable for unibyte text if current_buffer is unibyte. */
3928 if (it->multibyte_p)
3929 {
3930 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3931 struct face *face = FACE_FROM_ID (it->f, face_id);
3932 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3933 }
3934 }
3935
3936 return face_id;
3937 }
3938
3939
3940 \f
3941 /***********************************************************************
3942 Invisible text
3943 ***********************************************************************/
3944
3945 /* Set up iterator IT from invisible properties at its current
3946 position. Called from handle_stop. */
3947
3948 static enum prop_handled
3949 handle_invisible_prop (struct it *it)
3950 {
3951 enum prop_handled handled = HANDLED_NORMALLY;
3952
3953 if (STRINGP (it->string))
3954 {
3955 Lisp_Object prop, end_charpos, limit, charpos;
3956
3957 /* Get the value of the invisible text property at the
3958 current position. Value will be nil if there is no such
3959 property. */
3960 charpos = make_number (IT_STRING_CHARPOS (*it));
3961 prop = Fget_text_property (charpos, Qinvisible, it->string);
3962
3963 if (!NILP (prop)
3964 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3965 {
3966 EMACS_INT endpos;
3967
3968 handled = HANDLED_RECOMPUTE_PROPS;
3969
3970 /* Get the position at which the next change of the
3971 invisible text property can be found in IT->string.
3972 Value will be nil if the property value is the same for
3973 all the rest of IT->string. */
3974 XSETINT (limit, SCHARS (it->string));
3975 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3976 it->string, limit);
3977
3978 /* Text at current position is invisible. The next
3979 change in the property is at position end_charpos.
3980 Move IT's current position to that position. */
3981 if (INTEGERP (end_charpos)
3982 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3983 {
3984 struct text_pos old;
3985 EMACS_INT oldpos;
3986
3987 old = it->current.string_pos;
3988 oldpos = CHARPOS (old);
3989 if (it->bidi_p)
3990 {
3991 if (it->bidi_it.first_elt
3992 && it->bidi_it.charpos < SCHARS (it->string))
3993 bidi_paragraph_init (it->paragraph_embedding,
3994 &it->bidi_it, 1);
3995 /* Bidi-iterate out of the invisible text. */
3996 do
3997 {
3998 bidi_move_to_visually_next (&it->bidi_it);
3999 }
4000 while (oldpos <= it->bidi_it.charpos
4001 && it->bidi_it.charpos < endpos);
4002
4003 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4004 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4005 if (IT_CHARPOS (*it) >= endpos)
4006 it->prev_stop = endpos;
4007 }
4008 else
4009 {
4010 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4011 compute_string_pos (&it->current.string_pos, old, it->string);
4012 }
4013 }
4014 else
4015 {
4016 /* The rest of the string is invisible. If this is an
4017 overlay string, proceed with the next overlay string
4018 or whatever comes and return a character from there. */
4019 if (it->current.overlay_string_index >= 0)
4020 {
4021 next_overlay_string (it);
4022 /* Don't check for overlay strings when we just
4023 finished processing them. */
4024 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4025 }
4026 else
4027 {
4028 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4029 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4030 }
4031 }
4032 }
4033 }
4034 else
4035 {
4036 int invis_p;
4037 EMACS_INT newpos, next_stop, start_charpos, tem;
4038 Lisp_Object pos, prop, overlay;
4039
4040 /* First of all, is there invisible text at this position? */
4041 tem = start_charpos = IT_CHARPOS (*it);
4042 pos = make_number (tem);
4043 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4044 &overlay);
4045 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4046
4047 /* If we are on invisible text, skip over it. */
4048 if (invis_p && start_charpos < it->end_charpos)
4049 {
4050 /* Record whether we have to display an ellipsis for the
4051 invisible text. */
4052 int display_ellipsis_p = invis_p == 2;
4053
4054 handled = HANDLED_RECOMPUTE_PROPS;
4055
4056 /* Loop skipping over invisible text. The loop is left at
4057 ZV or with IT on the first char being visible again. */
4058 do
4059 {
4060 /* Try to skip some invisible text. Return value is the
4061 position reached which can be equal to where we start
4062 if there is nothing invisible there. This skips both
4063 over invisible text properties and overlays with
4064 invisible property. */
4065 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4066
4067 /* If we skipped nothing at all we weren't at invisible
4068 text in the first place. If everything to the end of
4069 the buffer was skipped, end the loop. */
4070 if (newpos == tem || newpos >= ZV)
4071 invis_p = 0;
4072 else
4073 {
4074 /* We skipped some characters but not necessarily
4075 all there are. Check if we ended up on visible
4076 text. Fget_char_property returns the property of
4077 the char before the given position, i.e. if we
4078 get invis_p = 0, this means that the char at
4079 newpos is visible. */
4080 pos = make_number (newpos);
4081 prop = Fget_char_property (pos, Qinvisible, it->window);
4082 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4083 }
4084
4085 /* If we ended up on invisible text, proceed to
4086 skip starting with next_stop. */
4087 if (invis_p)
4088 tem = next_stop;
4089
4090 /* If there are adjacent invisible texts, don't lose the
4091 second one's ellipsis. */
4092 if (invis_p == 2)
4093 display_ellipsis_p = 1;
4094 }
4095 while (invis_p);
4096
4097 /* The position newpos is now either ZV or on visible text. */
4098 if (it->bidi_p)
4099 {
4100 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4101 int on_newline =
4102 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4103 int after_newline =
4104 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4105
4106 /* If the invisible text ends on a newline or on a
4107 character after a newline, we can avoid the costly,
4108 character by character, bidi iteration to NEWPOS, and
4109 instead simply reseat the iterator there. That's
4110 because all bidi reordering information is tossed at
4111 the newline. This is a big win for modes that hide
4112 complete lines, like Outline, Org, etc. */
4113 if (on_newline || after_newline)
4114 {
4115 struct text_pos tpos;
4116 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4117
4118 SET_TEXT_POS (tpos, newpos, bpos);
4119 reseat_1 (it, tpos, 0);
4120 /* If we reseat on a newline/ZV, we need to prep the
4121 bidi iterator for advancing to the next character
4122 after the newline/EOB, keeping the current paragraph
4123 direction (so that PRODUCE_GLYPHS does TRT wrt
4124 prepending/appending glyphs to a glyph row). */
4125 if (on_newline)
4126 {
4127 it->bidi_it.first_elt = 0;
4128 it->bidi_it.paragraph_dir = pdir;
4129 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4130 it->bidi_it.nchars = 1;
4131 it->bidi_it.ch_len = 1;
4132 }
4133 }
4134 else /* Must use the slow method. */
4135 {
4136 /* With bidi iteration, the region of invisible text
4137 could start and/or end in the middle of a
4138 non-base embedding level. Therefore, we need to
4139 skip invisible text using the bidi iterator,
4140 starting at IT's current position, until we find
4141 ourselves outside of the invisible text.
4142 Skipping invisible text _after_ bidi iteration
4143 avoids affecting the visual order of the
4144 displayed text when invisible properties are
4145 added or removed. */
4146 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4147 {
4148 /* If we were `reseat'ed to a new paragraph,
4149 determine the paragraph base direction. We
4150 need to do it now because
4151 next_element_from_buffer may not have a
4152 chance to do it, if we are going to skip any
4153 text at the beginning, which resets the
4154 FIRST_ELT flag. */
4155 bidi_paragraph_init (it->paragraph_embedding,
4156 &it->bidi_it, 1);
4157 }
4158 do
4159 {
4160 bidi_move_to_visually_next (&it->bidi_it);
4161 }
4162 while (it->stop_charpos <= it->bidi_it.charpos
4163 && it->bidi_it.charpos < newpos);
4164 IT_CHARPOS (*it) = it->bidi_it.charpos;
4165 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4166 /* If we overstepped NEWPOS, record its position in
4167 the iterator, so that we skip invisible text if
4168 later the bidi iteration lands us in the
4169 invisible region again. */
4170 if (IT_CHARPOS (*it) >= newpos)
4171 it->prev_stop = newpos;
4172 }
4173 }
4174 else
4175 {
4176 IT_CHARPOS (*it) = newpos;
4177 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4178 }
4179
4180 /* If there are before-strings at the start of invisible
4181 text, and the text is invisible because of a text
4182 property, arrange to show before-strings because 20.x did
4183 it that way. (If the text is invisible because of an
4184 overlay property instead of a text property, this is
4185 already handled in the overlay code.) */
4186 if (NILP (overlay)
4187 && get_overlay_strings (it, it->stop_charpos))
4188 {
4189 handled = HANDLED_RECOMPUTE_PROPS;
4190 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4191 }
4192 else if (display_ellipsis_p)
4193 {
4194 /* Make sure that the glyphs of the ellipsis will get
4195 correct `charpos' values. If we would not update
4196 it->position here, the glyphs would belong to the
4197 last visible character _before_ the invisible
4198 text, which confuses `set_cursor_from_row'.
4199
4200 We use the last invisible position instead of the
4201 first because this way the cursor is always drawn on
4202 the first "." of the ellipsis, whenever PT is inside
4203 the invisible text. Otherwise the cursor would be
4204 placed _after_ the ellipsis when the point is after the
4205 first invisible character. */
4206 if (!STRINGP (it->object))
4207 {
4208 it->position.charpos = newpos - 1;
4209 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4210 }
4211 it->ellipsis_p = 1;
4212 /* Let the ellipsis display before
4213 considering any properties of the following char.
4214 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4215 handled = HANDLED_RETURN;
4216 }
4217 }
4218 }
4219
4220 return handled;
4221 }
4222
4223
4224 /* Make iterator IT return `...' next.
4225 Replaces LEN characters from buffer. */
4226
4227 static void
4228 setup_for_ellipsis (struct it *it, int len)
4229 {
4230 /* Use the display table definition for `...'. Invalid glyphs
4231 will be handled by the method returning elements from dpvec. */
4232 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4233 {
4234 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4235 it->dpvec = v->contents;
4236 it->dpend = v->contents + v->header.size;
4237 }
4238 else
4239 {
4240 /* Default `...'. */
4241 it->dpvec = default_invis_vector;
4242 it->dpend = default_invis_vector + 3;
4243 }
4244
4245 it->dpvec_char_len = len;
4246 it->current.dpvec_index = 0;
4247 it->dpvec_face_id = -1;
4248
4249 /* Remember the current face id in case glyphs specify faces.
4250 IT's face is restored in set_iterator_to_next.
4251 saved_face_id was set to preceding char's face in handle_stop. */
4252 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4253 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4254
4255 it->method = GET_FROM_DISPLAY_VECTOR;
4256 it->ellipsis_p = 1;
4257 }
4258
4259
4260 \f
4261 /***********************************************************************
4262 'display' property
4263 ***********************************************************************/
4264
4265 /* Set up iterator IT from `display' property at its current position.
4266 Called from handle_stop.
4267 We return HANDLED_RETURN if some part of the display property
4268 overrides the display of the buffer text itself.
4269 Otherwise we return HANDLED_NORMALLY. */
4270
4271 static enum prop_handled
4272 handle_display_prop (struct it *it)
4273 {
4274 Lisp_Object propval, object, overlay;
4275 struct text_pos *position;
4276 EMACS_INT bufpos;
4277 /* Nonzero if some property replaces the display of the text itself. */
4278 int display_replaced_p = 0;
4279
4280 if (STRINGP (it->string))
4281 {
4282 object = it->string;
4283 position = &it->current.string_pos;
4284 bufpos = CHARPOS (it->current.pos);
4285 }
4286 else
4287 {
4288 XSETWINDOW (object, it->w);
4289 position = &it->current.pos;
4290 bufpos = CHARPOS (*position);
4291 }
4292
4293 /* Reset those iterator values set from display property values. */
4294 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4295 it->space_width = Qnil;
4296 it->font_height = Qnil;
4297 it->voffset = 0;
4298
4299 /* We don't support recursive `display' properties, i.e. string
4300 values that have a string `display' property, that have a string
4301 `display' property etc. */
4302 if (!it->string_from_display_prop_p)
4303 it->area = TEXT_AREA;
4304
4305 propval = get_char_property_and_overlay (make_number (position->charpos),
4306 Qdisplay, object, &overlay);
4307 if (NILP (propval))
4308 return HANDLED_NORMALLY;
4309 /* Now OVERLAY is the overlay that gave us this property, or nil
4310 if it was a text property. */
4311
4312 if (!STRINGP (it->string))
4313 object = it->w->buffer;
4314
4315 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4316 position, bufpos,
4317 FRAME_WINDOW_P (it->f));
4318
4319 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4320 }
4321
4322 /* Subroutine of handle_display_prop. Returns non-zero if the display
4323 specification in SPEC is a replacing specification, i.e. it would
4324 replace the text covered by `display' property with something else,
4325 such as an image or a display string. If SPEC includes any kind or
4326 `(space ...) specification, the value is 2; this is used by
4327 compute_display_string_pos, which see.
4328
4329 See handle_single_display_spec for documentation of arguments.
4330 frame_window_p is non-zero if the window being redisplayed is on a
4331 GUI frame; this argument is used only if IT is NULL, see below.
4332
4333 IT can be NULL, if this is called by the bidi reordering code
4334 through compute_display_string_pos, which see. In that case, this
4335 function only examines SPEC, but does not otherwise "handle" it, in
4336 the sense that it doesn't set up members of IT from the display
4337 spec. */
4338 static int
4339 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4340 Lisp_Object overlay, struct text_pos *position,
4341 EMACS_INT bufpos, int frame_window_p)
4342 {
4343 int replacing_p = 0;
4344 int rv;
4345
4346 if (CONSP (spec)
4347 /* Simple specifications. */
4348 && !EQ (XCAR (spec), Qimage)
4349 && !EQ (XCAR (spec), Qspace)
4350 && !EQ (XCAR (spec), Qwhen)
4351 && !EQ (XCAR (spec), Qslice)
4352 && !EQ (XCAR (spec), Qspace_width)
4353 && !EQ (XCAR (spec), Qheight)
4354 && !EQ (XCAR (spec), Qraise)
4355 /* Marginal area specifications. */
4356 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4357 && !EQ (XCAR (spec), Qleft_fringe)
4358 && !EQ (XCAR (spec), Qright_fringe)
4359 && !NILP (XCAR (spec)))
4360 {
4361 for (; CONSP (spec); spec = XCDR (spec))
4362 {
4363 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4364 overlay, position, bufpos,
4365 replacing_p, frame_window_p)))
4366 {
4367 replacing_p = rv;
4368 /* If some text in a string is replaced, `position' no
4369 longer points to the position of `object'. */
4370 if (!it || STRINGP (object))
4371 break;
4372 }
4373 }
4374 }
4375 else if (VECTORP (spec))
4376 {
4377 int i;
4378 for (i = 0; i < ASIZE (spec); ++i)
4379 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4380 overlay, position, bufpos,
4381 replacing_p, frame_window_p)))
4382 {
4383 replacing_p = rv;
4384 /* If some text in a string is replaced, `position' no
4385 longer points to the position of `object'. */
4386 if (!it || STRINGP (object))
4387 break;
4388 }
4389 }
4390 else
4391 {
4392 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4393 position, bufpos, 0,
4394 frame_window_p)))
4395 replacing_p = rv;
4396 }
4397
4398 return replacing_p;
4399 }
4400
4401 /* Value is the position of the end of the `display' property starting
4402 at START_POS in OBJECT. */
4403
4404 static struct text_pos
4405 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4406 {
4407 Lisp_Object end;
4408 struct text_pos end_pos;
4409
4410 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4411 Qdisplay, object, Qnil);
4412 CHARPOS (end_pos) = XFASTINT (end);
4413 if (STRINGP (object))
4414 compute_string_pos (&end_pos, start_pos, it->string);
4415 else
4416 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4417
4418 return end_pos;
4419 }
4420
4421
4422 /* Set up IT from a single `display' property specification SPEC. OBJECT
4423 is the object in which the `display' property was found. *POSITION
4424 is the position in OBJECT at which the `display' property was found.
4425 BUFPOS is the buffer position of OBJECT (different from POSITION if
4426 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4427 previously saw a display specification which already replaced text
4428 display with something else, for example an image; we ignore such
4429 properties after the first one has been processed.
4430
4431 OVERLAY is the overlay this `display' property came from,
4432 or nil if it was a text property.
4433
4434 If SPEC is a `space' or `image' specification, and in some other
4435 cases too, set *POSITION to the position where the `display'
4436 property ends.
4437
4438 If IT is NULL, only examine the property specification in SPEC, but
4439 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4440 is intended to be displayed in a window on a GUI frame.
4441
4442 Value is non-zero if something was found which replaces the display
4443 of buffer or string text. */
4444
4445 static int
4446 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4447 Lisp_Object overlay, struct text_pos *position,
4448 EMACS_INT bufpos, int display_replaced_p,
4449 int frame_window_p)
4450 {
4451 Lisp_Object form;
4452 Lisp_Object location, value;
4453 struct text_pos start_pos = *position;
4454 int valid_p;
4455
4456 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4457 If the result is non-nil, use VALUE instead of SPEC. */
4458 form = Qt;
4459 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4460 {
4461 spec = XCDR (spec);
4462 if (!CONSP (spec))
4463 return 0;
4464 form = XCAR (spec);
4465 spec = XCDR (spec);
4466 }
4467
4468 if (!NILP (form) && !EQ (form, Qt))
4469 {
4470 int count = SPECPDL_INDEX ();
4471 struct gcpro gcpro1;
4472
4473 /* Bind `object' to the object having the `display' property, a
4474 buffer or string. Bind `position' to the position in the
4475 object where the property was found, and `buffer-position'
4476 to the current position in the buffer. */
4477
4478 if (NILP (object))
4479 XSETBUFFER (object, current_buffer);
4480 specbind (Qobject, object);
4481 specbind (Qposition, make_number (CHARPOS (*position)));
4482 specbind (Qbuffer_position, make_number (bufpos));
4483 GCPRO1 (form);
4484 form = safe_eval (form);
4485 UNGCPRO;
4486 unbind_to (count, Qnil);
4487 }
4488
4489 if (NILP (form))
4490 return 0;
4491
4492 /* Handle `(height HEIGHT)' specifications. */
4493 if (CONSP (spec)
4494 && EQ (XCAR (spec), Qheight)
4495 && CONSP (XCDR (spec)))
4496 {
4497 if (it)
4498 {
4499 if (!FRAME_WINDOW_P (it->f))
4500 return 0;
4501
4502 it->font_height = XCAR (XCDR (spec));
4503 if (!NILP (it->font_height))
4504 {
4505 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4506 int new_height = -1;
4507
4508 if (CONSP (it->font_height)
4509 && (EQ (XCAR (it->font_height), Qplus)
4510 || EQ (XCAR (it->font_height), Qminus))
4511 && CONSP (XCDR (it->font_height))
4512 && INTEGERP (XCAR (XCDR (it->font_height))))
4513 {
4514 /* `(+ N)' or `(- N)' where N is an integer. */
4515 int steps = XINT (XCAR (XCDR (it->font_height)));
4516 if (EQ (XCAR (it->font_height), Qplus))
4517 steps = - steps;
4518 it->face_id = smaller_face (it->f, it->face_id, steps);
4519 }
4520 else if (FUNCTIONP (it->font_height))
4521 {
4522 /* Call function with current height as argument.
4523 Value is the new height. */
4524 Lisp_Object height;
4525 height = safe_call1 (it->font_height,
4526 face->lface[LFACE_HEIGHT_INDEX]);
4527 if (NUMBERP (height))
4528 new_height = XFLOATINT (height);
4529 }
4530 else if (NUMBERP (it->font_height))
4531 {
4532 /* Value is a multiple of the canonical char height. */
4533 struct face *f;
4534
4535 f = FACE_FROM_ID (it->f,
4536 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4537 new_height = (XFLOATINT (it->font_height)
4538 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4539 }
4540 else
4541 {
4542 /* Evaluate IT->font_height with `height' bound to the
4543 current specified height to get the new height. */
4544 int count = SPECPDL_INDEX ();
4545
4546 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4547 value = safe_eval (it->font_height);
4548 unbind_to (count, Qnil);
4549
4550 if (NUMBERP (value))
4551 new_height = XFLOATINT (value);
4552 }
4553
4554 if (new_height > 0)
4555 it->face_id = face_with_height (it->f, it->face_id, new_height);
4556 }
4557 }
4558
4559 return 0;
4560 }
4561
4562 /* Handle `(space-width WIDTH)'. */
4563 if (CONSP (spec)
4564 && EQ (XCAR (spec), Qspace_width)
4565 && CONSP (XCDR (spec)))
4566 {
4567 if (it)
4568 {
4569 if (!FRAME_WINDOW_P (it->f))
4570 return 0;
4571
4572 value = XCAR (XCDR (spec));
4573 if (NUMBERP (value) && XFLOATINT (value) > 0)
4574 it->space_width = value;
4575 }
4576
4577 return 0;
4578 }
4579
4580 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4581 if (CONSP (spec)
4582 && EQ (XCAR (spec), Qslice))
4583 {
4584 Lisp_Object tem;
4585
4586 if (it)
4587 {
4588 if (!FRAME_WINDOW_P (it->f))
4589 return 0;
4590
4591 if (tem = XCDR (spec), CONSP (tem))
4592 {
4593 it->slice.x = XCAR (tem);
4594 if (tem = XCDR (tem), CONSP (tem))
4595 {
4596 it->slice.y = XCAR (tem);
4597 if (tem = XCDR (tem), CONSP (tem))
4598 {
4599 it->slice.width = XCAR (tem);
4600 if (tem = XCDR (tem), CONSP (tem))
4601 it->slice.height = XCAR (tem);
4602 }
4603 }
4604 }
4605 }
4606
4607 return 0;
4608 }
4609
4610 /* Handle `(raise FACTOR)'. */
4611 if (CONSP (spec)
4612 && EQ (XCAR (spec), Qraise)
4613 && CONSP (XCDR (spec)))
4614 {
4615 if (it)
4616 {
4617 if (!FRAME_WINDOW_P (it->f))
4618 return 0;
4619
4620 #ifdef HAVE_WINDOW_SYSTEM
4621 value = XCAR (XCDR (spec));
4622 if (NUMBERP (value))
4623 {
4624 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4625 it->voffset = - (XFLOATINT (value)
4626 * (FONT_HEIGHT (face->font)));
4627 }
4628 #endif /* HAVE_WINDOW_SYSTEM */
4629 }
4630
4631 return 0;
4632 }
4633
4634 /* Don't handle the other kinds of display specifications
4635 inside a string that we got from a `display' property. */
4636 if (it && it->string_from_display_prop_p)
4637 return 0;
4638
4639 /* Characters having this form of property are not displayed, so
4640 we have to find the end of the property. */
4641 if (it)
4642 {
4643 start_pos = *position;
4644 *position = display_prop_end (it, object, start_pos);
4645 }
4646 value = Qnil;
4647
4648 /* Stop the scan at that end position--we assume that all
4649 text properties change there. */
4650 if (it)
4651 it->stop_charpos = position->charpos;
4652
4653 /* Handle `(left-fringe BITMAP [FACE])'
4654 and `(right-fringe BITMAP [FACE])'. */
4655 if (CONSP (spec)
4656 && (EQ (XCAR (spec), Qleft_fringe)
4657 || EQ (XCAR (spec), Qright_fringe))
4658 && CONSP (XCDR (spec)))
4659 {
4660 int fringe_bitmap;
4661
4662 if (it)
4663 {
4664 if (!FRAME_WINDOW_P (it->f))
4665 /* If we return here, POSITION has been advanced
4666 across the text with this property. */
4667 return 0;
4668 }
4669 else if (!frame_window_p)
4670 return 0;
4671
4672 #ifdef HAVE_WINDOW_SYSTEM
4673 value = XCAR (XCDR (spec));
4674 if (!SYMBOLP (value)
4675 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4676 /* If we return here, POSITION has been advanced
4677 across the text with this property. */
4678 return 0;
4679
4680 if (it)
4681 {
4682 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4683
4684 if (CONSP (XCDR (XCDR (spec))))
4685 {
4686 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4687 int face_id2 = lookup_derived_face (it->f, face_name,
4688 FRINGE_FACE_ID, 0);
4689 if (face_id2 >= 0)
4690 face_id = face_id2;
4691 }
4692
4693 /* Save current settings of IT so that we can restore them
4694 when we are finished with the glyph property value. */
4695 push_it (it, position);
4696
4697 it->area = TEXT_AREA;
4698 it->what = IT_IMAGE;
4699 it->image_id = -1; /* no image */
4700 it->position = start_pos;
4701 it->object = NILP (object) ? it->w->buffer : object;
4702 it->method = GET_FROM_IMAGE;
4703 it->from_overlay = Qnil;
4704 it->face_id = face_id;
4705 it->from_disp_prop_p = 1;
4706
4707 /* Say that we haven't consumed the characters with
4708 `display' property yet. The call to pop_it in
4709 set_iterator_to_next will clean this up. */
4710 *position = start_pos;
4711
4712 if (EQ (XCAR (spec), Qleft_fringe))
4713 {
4714 it->left_user_fringe_bitmap = fringe_bitmap;
4715 it->left_user_fringe_face_id = face_id;
4716 }
4717 else
4718 {
4719 it->right_user_fringe_bitmap = fringe_bitmap;
4720 it->right_user_fringe_face_id = face_id;
4721 }
4722 }
4723 #endif /* HAVE_WINDOW_SYSTEM */
4724 return 1;
4725 }
4726
4727 /* Prepare to handle `((margin left-margin) ...)',
4728 `((margin right-margin) ...)' and `((margin nil) ...)'
4729 prefixes for display specifications. */
4730 location = Qunbound;
4731 if (CONSP (spec) && CONSP (XCAR (spec)))
4732 {
4733 Lisp_Object tem;
4734
4735 value = XCDR (spec);
4736 if (CONSP (value))
4737 value = XCAR (value);
4738
4739 tem = XCAR (spec);
4740 if (EQ (XCAR (tem), Qmargin)
4741 && (tem = XCDR (tem),
4742 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4743 (NILP (tem)
4744 || EQ (tem, Qleft_margin)
4745 || EQ (tem, Qright_margin))))
4746 location = tem;
4747 }
4748
4749 if (EQ (location, Qunbound))
4750 {
4751 location = Qnil;
4752 value = spec;
4753 }
4754
4755 /* After this point, VALUE is the property after any
4756 margin prefix has been stripped. It must be a string,
4757 an image specification, or `(space ...)'.
4758
4759 LOCATION specifies where to display: `left-margin',
4760 `right-margin' or nil. */
4761
4762 valid_p = (STRINGP (value)
4763 #ifdef HAVE_WINDOW_SYSTEM
4764 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4765 && valid_image_p (value))
4766 #endif /* not HAVE_WINDOW_SYSTEM */
4767 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4768
4769 if (valid_p && !display_replaced_p)
4770 {
4771 int retval = 1;
4772
4773 if (!it)
4774 {
4775 /* Callers need to know whether the display spec is any kind
4776 of `(space ...)' spec that is about to affect text-area
4777 display. */
4778 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4779 retval = 2;
4780 return retval;
4781 }
4782
4783 /* Save current settings of IT so that we can restore them
4784 when we are finished with the glyph property value. */
4785 push_it (it, position);
4786 it->from_overlay = overlay;
4787 it->from_disp_prop_p = 1;
4788
4789 if (NILP (location))
4790 it->area = TEXT_AREA;
4791 else if (EQ (location, Qleft_margin))
4792 it->area = LEFT_MARGIN_AREA;
4793 else
4794 it->area = RIGHT_MARGIN_AREA;
4795
4796 if (STRINGP (value))
4797 {
4798 it->string = value;
4799 it->multibyte_p = STRING_MULTIBYTE (it->string);
4800 it->current.overlay_string_index = -1;
4801 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4802 it->end_charpos = it->string_nchars = SCHARS (it->string);
4803 it->method = GET_FROM_STRING;
4804 it->stop_charpos = 0;
4805 it->prev_stop = 0;
4806 it->base_level_stop = 0;
4807 it->string_from_display_prop_p = 1;
4808 /* Say that we haven't consumed the characters with
4809 `display' property yet. The call to pop_it in
4810 set_iterator_to_next will clean this up. */
4811 if (BUFFERP (object))
4812 *position = start_pos;
4813
4814 /* Force paragraph direction to be that of the parent
4815 object. If the parent object's paragraph direction is
4816 not yet determined, default to L2R. */
4817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4819 else
4820 it->paragraph_embedding = L2R;
4821
4822 /* Set up the bidi iterator for this display string. */
4823 if (it->bidi_p)
4824 {
4825 it->bidi_it.string.lstring = it->string;
4826 it->bidi_it.string.s = NULL;
4827 it->bidi_it.string.schars = it->end_charpos;
4828 it->bidi_it.string.bufpos = bufpos;
4829 it->bidi_it.string.from_disp_str = 1;
4830 it->bidi_it.string.unibyte = !it->multibyte_p;
4831 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4832 }
4833 }
4834 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4835 {
4836 it->method = GET_FROM_STRETCH;
4837 it->object = value;
4838 *position = it->position = start_pos;
4839 retval = 1 + (it->area == TEXT_AREA);
4840 }
4841 #ifdef HAVE_WINDOW_SYSTEM
4842 else
4843 {
4844 it->what = IT_IMAGE;
4845 it->image_id = lookup_image (it->f, value);
4846 it->position = start_pos;
4847 it->object = NILP (object) ? it->w->buffer : object;
4848 it->method = GET_FROM_IMAGE;
4849
4850 /* Say that we haven't consumed the characters with
4851 `display' property yet. The call to pop_it in
4852 set_iterator_to_next will clean this up. */
4853 *position = start_pos;
4854 }
4855 #endif /* HAVE_WINDOW_SYSTEM */
4856
4857 return retval;
4858 }
4859
4860 /* Invalid property or property not supported. Restore
4861 POSITION to what it was before. */
4862 *position = start_pos;
4863 return 0;
4864 }
4865
4866 /* Check if PROP is a display property value whose text should be
4867 treated as intangible. OVERLAY is the overlay from which PROP
4868 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4869 specify the buffer position covered by PROP. */
4870
4871 int
4872 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4873 EMACS_INT charpos, EMACS_INT bytepos)
4874 {
4875 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4876 struct text_pos position;
4877
4878 SET_TEXT_POS (position, charpos, bytepos);
4879 return handle_display_spec (NULL, prop, Qnil, overlay,
4880 &position, charpos, frame_window_p);
4881 }
4882
4883
4884 /* Return 1 if PROP is a display sub-property value containing STRING.
4885
4886 Implementation note: this and the following function are really
4887 special cases of handle_display_spec and
4888 handle_single_display_spec, and should ideally use the same code.
4889 Until they do, these two pairs must be consistent and must be
4890 modified in sync. */
4891
4892 static int
4893 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4894 {
4895 if (EQ (string, prop))
4896 return 1;
4897
4898 /* Skip over `when FORM'. */
4899 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4900 {
4901 prop = XCDR (prop);
4902 if (!CONSP (prop))
4903 return 0;
4904 /* Actually, the condition following `when' should be eval'ed,
4905 like handle_single_display_spec does, and we should return
4906 zero if it evaluates to nil. However, this function is
4907 called only when the buffer was already displayed and some
4908 glyph in the glyph matrix was found to come from a display
4909 string. Therefore, the condition was already evaluated, and
4910 the result was non-nil, otherwise the display string wouldn't
4911 have been displayed and we would have never been called for
4912 this property. Thus, we can skip the evaluation and assume
4913 its result is non-nil. */
4914 prop = XCDR (prop);
4915 }
4916
4917 if (CONSP (prop))
4918 /* Skip over `margin LOCATION'. */
4919 if (EQ (XCAR (prop), Qmargin))
4920 {
4921 prop = XCDR (prop);
4922 if (!CONSP (prop))
4923 return 0;
4924
4925 prop = XCDR (prop);
4926 if (!CONSP (prop))
4927 return 0;
4928 }
4929
4930 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4931 }
4932
4933
4934 /* Return 1 if STRING appears in the `display' property PROP. */
4935
4936 static int
4937 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4938 {
4939 if (CONSP (prop)
4940 && !EQ (XCAR (prop), Qwhen)
4941 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4942 {
4943 /* A list of sub-properties. */
4944 while (CONSP (prop))
4945 {
4946 if (single_display_spec_string_p (XCAR (prop), string))
4947 return 1;
4948 prop = XCDR (prop);
4949 }
4950 }
4951 else if (VECTORP (prop))
4952 {
4953 /* A vector of sub-properties. */
4954 int i;
4955 for (i = 0; i < ASIZE (prop); ++i)
4956 if (single_display_spec_string_p (AREF (prop, i), string))
4957 return 1;
4958 }
4959 else
4960 return single_display_spec_string_p (prop, string);
4961
4962 return 0;
4963 }
4964
4965 /* Look for STRING in overlays and text properties in the current
4966 buffer, between character positions FROM and TO (excluding TO).
4967 BACK_P non-zero means look back (in this case, TO is supposed to be
4968 less than FROM).
4969 Value is the first character position where STRING was found, or
4970 zero if it wasn't found before hitting TO.
4971
4972 This function may only use code that doesn't eval because it is
4973 called asynchronously from note_mouse_highlight. */
4974
4975 static EMACS_INT
4976 string_buffer_position_lim (Lisp_Object string,
4977 EMACS_INT from, EMACS_INT to, int back_p)
4978 {
4979 Lisp_Object limit, prop, pos;
4980 int found = 0;
4981
4982 pos = make_number (from);
4983
4984 if (!back_p) /* looking forward */
4985 {
4986 limit = make_number (min (to, ZV));
4987 while (!found && !EQ (pos, limit))
4988 {
4989 prop = Fget_char_property (pos, Qdisplay, Qnil);
4990 if (!NILP (prop) && display_prop_string_p (prop, string))
4991 found = 1;
4992 else
4993 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4994 limit);
4995 }
4996 }
4997 else /* looking back */
4998 {
4999 limit = make_number (max (to, BEGV));
5000 while (!found && !EQ (pos, limit))
5001 {
5002 prop = Fget_char_property (pos, Qdisplay, Qnil);
5003 if (!NILP (prop) && display_prop_string_p (prop, string))
5004 found = 1;
5005 else
5006 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5007 limit);
5008 }
5009 }
5010
5011 return found ? XINT (pos) : 0;
5012 }
5013
5014 /* Determine which buffer position in current buffer STRING comes from.
5015 AROUND_CHARPOS is an approximate position where it could come from.
5016 Value is the buffer position or 0 if it couldn't be determined.
5017
5018 This function is necessary because we don't record buffer positions
5019 in glyphs generated from strings (to keep struct glyph small).
5020 This function may only use code that doesn't eval because it is
5021 called asynchronously from note_mouse_highlight. */
5022
5023 static EMACS_INT
5024 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5025 {
5026 const int MAX_DISTANCE = 1000;
5027 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5028 around_charpos + MAX_DISTANCE,
5029 0);
5030
5031 if (!found)
5032 found = string_buffer_position_lim (string, around_charpos,
5033 around_charpos - MAX_DISTANCE, 1);
5034 return found;
5035 }
5036
5037
5038 \f
5039 /***********************************************************************
5040 `composition' property
5041 ***********************************************************************/
5042
5043 /* Set up iterator IT from `composition' property at its current
5044 position. Called from handle_stop. */
5045
5046 static enum prop_handled
5047 handle_composition_prop (struct it *it)
5048 {
5049 Lisp_Object prop, string;
5050 EMACS_INT pos, pos_byte, start, end;
5051
5052 if (STRINGP (it->string))
5053 {
5054 unsigned char *s;
5055
5056 pos = IT_STRING_CHARPOS (*it);
5057 pos_byte = IT_STRING_BYTEPOS (*it);
5058 string = it->string;
5059 s = SDATA (string) + pos_byte;
5060 it->c = STRING_CHAR (s);
5061 }
5062 else
5063 {
5064 pos = IT_CHARPOS (*it);
5065 pos_byte = IT_BYTEPOS (*it);
5066 string = Qnil;
5067 it->c = FETCH_CHAR (pos_byte);
5068 }
5069
5070 /* If there's a valid composition and point is not inside of the
5071 composition (in the case that the composition is from the current
5072 buffer), draw a glyph composed from the composition components. */
5073 if (find_composition (pos, -1, &start, &end, &prop, string)
5074 && COMPOSITION_VALID_P (start, end, prop)
5075 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5076 {
5077 if (start < pos)
5078 /* As we can't handle this situation (perhaps font-lock added
5079 a new composition), we just return here hoping that next
5080 redisplay will detect this composition much earlier. */
5081 return HANDLED_NORMALLY;
5082 if (start != pos)
5083 {
5084 if (STRINGP (it->string))
5085 pos_byte = string_char_to_byte (it->string, start);
5086 else
5087 pos_byte = CHAR_TO_BYTE (start);
5088 }
5089 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5090 prop, string);
5091
5092 if (it->cmp_it.id >= 0)
5093 {
5094 it->cmp_it.ch = -1;
5095 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5096 it->cmp_it.nglyphs = -1;
5097 }
5098 }
5099
5100 return HANDLED_NORMALLY;
5101 }
5102
5103
5104 \f
5105 /***********************************************************************
5106 Overlay strings
5107 ***********************************************************************/
5108
5109 /* The following structure is used to record overlay strings for
5110 later sorting in load_overlay_strings. */
5111
5112 struct overlay_entry
5113 {
5114 Lisp_Object overlay;
5115 Lisp_Object string;
5116 int priority;
5117 int after_string_p;
5118 };
5119
5120
5121 /* Set up iterator IT from overlay strings at its current position.
5122 Called from handle_stop. */
5123
5124 static enum prop_handled
5125 handle_overlay_change (struct it *it)
5126 {
5127 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5128 return HANDLED_RECOMPUTE_PROPS;
5129 else
5130 return HANDLED_NORMALLY;
5131 }
5132
5133
5134 /* Set up the next overlay string for delivery by IT, if there is an
5135 overlay string to deliver. Called by set_iterator_to_next when the
5136 end of the current overlay string is reached. If there are more
5137 overlay strings to display, IT->string and
5138 IT->current.overlay_string_index are set appropriately here.
5139 Otherwise IT->string is set to nil. */
5140
5141 static void
5142 next_overlay_string (struct it *it)
5143 {
5144 ++it->current.overlay_string_index;
5145 if (it->current.overlay_string_index == it->n_overlay_strings)
5146 {
5147 /* No more overlay strings. Restore IT's settings to what
5148 they were before overlay strings were processed, and
5149 continue to deliver from current_buffer. */
5150
5151 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5152 pop_it (it);
5153 xassert (it->sp > 0
5154 || (NILP (it->string)
5155 && it->method == GET_FROM_BUFFER
5156 && it->stop_charpos >= BEGV
5157 && it->stop_charpos <= it->end_charpos));
5158 it->current.overlay_string_index = -1;
5159 it->n_overlay_strings = 0;
5160 it->overlay_strings_charpos = -1;
5161 /* If there's an empty display string on the stack, pop the
5162 stack, to resync the bidi iterator with IT's position. Such
5163 empty strings are pushed onto the stack in
5164 get_overlay_strings_1. */
5165 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5166 pop_it (it);
5167
5168 /* If we're at the end of the buffer, record that we have
5169 processed the overlay strings there already, so that
5170 next_element_from_buffer doesn't try it again. */
5171 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5172 it->overlay_strings_at_end_processed_p = 1;
5173 }
5174 else
5175 {
5176 /* There are more overlay strings to process. If
5177 IT->current.overlay_string_index has advanced to a position
5178 where we must load IT->overlay_strings with more strings, do
5179 it. We must load at the IT->overlay_strings_charpos where
5180 IT->n_overlay_strings was originally computed; when invisible
5181 text is present, this might not be IT_CHARPOS (Bug#7016). */
5182 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5183
5184 if (it->current.overlay_string_index && i == 0)
5185 load_overlay_strings (it, it->overlay_strings_charpos);
5186
5187 /* Initialize IT to deliver display elements from the overlay
5188 string. */
5189 it->string = it->overlay_strings[i];
5190 it->multibyte_p = STRING_MULTIBYTE (it->string);
5191 SET_TEXT_POS (it->current.string_pos, 0, 0);
5192 it->method = GET_FROM_STRING;
5193 it->stop_charpos = 0;
5194 if (it->cmp_it.stop_pos >= 0)
5195 it->cmp_it.stop_pos = 0;
5196 it->prev_stop = 0;
5197 it->base_level_stop = 0;
5198
5199 /* Set up the bidi iterator for this overlay string. */
5200 if (it->bidi_p)
5201 {
5202 it->bidi_it.string.lstring = it->string;
5203 it->bidi_it.string.s = NULL;
5204 it->bidi_it.string.schars = SCHARS (it->string);
5205 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5206 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5207 it->bidi_it.string.unibyte = !it->multibyte_p;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211
5212 CHECK_IT (it);
5213 }
5214
5215
5216 /* Compare two overlay_entry structures E1 and E2. Used as a
5217 comparison function for qsort in load_overlay_strings. Overlay
5218 strings for the same position are sorted so that
5219
5220 1. All after-strings come in front of before-strings, except
5221 when they come from the same overlay.
5222
5223 2. Within after-strings, strings are sorted so that overlay strings
5224 from overlays with higher priorities come first.
5225
5226 2. Within before-strings, strings are sorted so that overlay
5227 strings from overlays with higher priorities come last.
5228
5229 Value is analogous to strcmp. */
5230
5231
5232 static int
5233 compare_overlay_entries (const void *e1, const void *e2)
5234 {
5235 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5236 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5237 int result;
5238
5239 if (entry1->after_string_p != entry2->after_string_p)
5240 {
5241 /* Let after-strings appear in front of before-strings if
5242 they come from different overlays. */
5243 if (EQ (entry1->overlay, entry2->overlay))
5244 result = entry1->after_string_p ? 1 : -1;
5245 else
5246 result = entry1->after_string_p ? -1 : 1;
5247 }
5248 else if (entry1->after_string_p)
5249 /* After-strings sorted in order of decreasing priority. */
5250 result = entry2->priority - entry1->priority;
5251 else
5252 /* Before-strings sorted in order of increasing priority. */
5253 result = entry1->priority - entry2->priority;
5254
5255 return result;
5256 }
5257
5258
5259 /* Load the vector IT->overlay_strings with overlay strings from IT's
5260 current buffer position, or from CHARPOS if that is > 0. Set
5261 IT->n_overlays to the total number of overlay strings found.
5262
5263 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5264 a time. On entry into load_overlay_strings,
5265 IT->current.overlay_string_index gives the number of overlay
5266 strings that have already been loaded by previous calls to this
5267 function.
5268
5269 IT->add_overlay_start contains an additional overlay start
5270 position to consider for taking overlay strings from, if non-zero.
5271 This position comes into play when the overlay has an `invisible'
5272 property, and both before and after-strings. When we've skipped to
5273 the end of the overlay, because of its `invisible' property, we
5274 nevertheless want its before-string to appear.
5275 IT->add_overlay_start will contain the overlay start position
5276 in this case.
5277
5278 Overlay strings are sorted so that after-string strings come in
5279 front of before-string strings. Within before and after-strings,
5280 strings are sorted by overlay priority. See also function
5281 compare_overlay_entries. */
5282
5283 static void
5284 load_overlay_strings (struct it *it, EMACS_INT charpos)
5285 {
5286 Lisp_Object overlay, window, str, invisible;
5287 struct Lisp_Overlay *ov;
5288 EMACS_INT start, end;
5289 int size = 20;
5290 int n = 0, i, j, invis_p;
5291 struct overlay_entry *entries
5292 = (struct overlay_entry *) alloca (size * sizeof *entries);
5293
5294 if (charpos <= 0)
5295 charpos = IT_CHARPOS (*it);
5296
5297 /* Append the overlay string STRING of overlay OVERLAY to vector
5298 `entries' which has size `size' and currently contains `n'
5299 elements. AFTER_P non-zero means STRING is an after-string of
5300 OVERLAY. */
5301 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5302 do \
5303 { \
5304 Lisp_Object priority; \
5305 \
5306 if (n == size) \
5307 { \
5308 int new_size = 2 * size; \
5309 struct overlay_entry *old = entries; \
5310 entries = \
5311 (struct overlay_entry *) alloca (new_size \
5312 * sizeof *entries); \
5313 memcpy (entries, old, size * sizeof *entries); \
5314 size = new_size; \
5315 } \
5316 \
5317 entries[n].string = (STRING); \
5318 entries[n].overlay = (OVERLAY); \
5319 priority = Foverlay_get ((OVERLAY), Qpriority); \
5320 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5321 entries[n].after_string_p = (AFTER_P); \
5322 ++n; \
5323 } \
5324 while (0)
5325
5326 /* Process overlay before the overlay center. */
5327 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5328 {
5329 XSETMISC (overlay, ov);
5330 xassert (OVERLAYP (overlay));
5331 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5332 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5333
5334 if (end < charpos)
5335 break;
5336
5337 /* Skip this overlay if it doesn't start or end at IT's current
5338 position. */
5339 if (end != charpos && start != charpos)
5340 continue;
5341
5342 /* Skip this overlay if it doesn't apply to IT->w. */
5343 window = Foverlay_get (overlay, Qwindow);
5344 if (WINDOWP (window) && XWINDOW (window) != it->w)
5345 continue;
5346
5347 /* If the text ``under'' the overlay is invisible, both before-
5348 and after-strings from this overlay are visible; start and
5349 end position are indistinguishable. */
5350 invisible = Foverlay_get (overlay, Qinvisible);
5351 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5352
5353 /* If overlay has a non-empty before-string, record it. */
5354 if ((start == charpos || (end == charpos && invis_p))
5355 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5356 && SCHARS (str))
5357 RECORD_OVERLAY_STRING (overlay, str, 0);
5358
5359 /* If overlay has a non-empty after-string, record it. */
5360 if ((end == charpos || (start == charpos && invis_p))
5361 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5362 && SCHARS (str))
5363 RECORD_OVERLAY_STRING (overlay, str, 1);
5364 }
5365
5366 /* Process overlays after the overlay center. */
5367 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5368 {
5369 XSETMISC (overlay, ov);
5370 xassert (OVERLAYP (overlay));
5371 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5372 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5373
5374 if (start > charpos)
5375 break;
5376
5377 /* Skip this overlay if it doesn't start or end at IT's current
5378 position. */
5379 if (end != charpos && start != charpos)
5380 continue;
5381
5382 /* Skip this overlay if it doesn't apply to IT->w. */
5383 window = Foverlay_get (overlay, Qwindow);
5384 if (WINDOWP (window) && XWINDOW (window) != it->w)
5385 continue;
5386
5387 /* If the text ``under'' the overlay is invisible, it has a zero
5388 dimension, and both before- and after-strings apply. */
5389 invisible = Foverlay_get (overlay, Qinvisible);
5390 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5391
5392 /* If overlay has a non-empty before-string, record it. */
5393 if ((start == charpos || (end == charpos && invis_p))
5394 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5395 && SCHARS (str))
5396 RECORD_OVERLAY_STRING (overlay, str, 0);
5397
5398 /* If overlay has a non-empty after-string, record it. */
5399 if ((end == charpos || (start == charpos && invis_p))
5400 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5401 && SCHARS (str))
5402 RECORD_OVERLAY_STRING (overlay, str, 1);
5403 }
5404
5405 #undef RECORD_OVERLAY_STRING
5406
5407 /* Sort entries. */
5408 if (n > 1)
5409 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5410
5411 /* Record number of overlay strings, and where we computed it. */
5412 it->n_overlay_strings = n;
5413 it->overlay_strings_charpos = charpos;
5414
5415 /* IT->current.overlay_string_index is the number of overlay strings
5416 that have already been consumed by IT. Copy some of the
5417 remaining overlay strings to IT->overlay_strings. */
5418 i = 0;
5419 j = it->current.overlay_string_index;
5420 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5421 {
5422 it->overlay_strings[i] = entries[j].string;
5423 it->string_overlays[i++] = entries[j++].overlay;
5424 }
5425
5426 CHECK_IT (it);
5427 }
5428
5429
5430 /* Get the first chunk of overlay strings at IT's current buffer
5431 position, or at CHARPOS if that is > 0. Value is non-zero if at
5432 least one overlay string was found. */
5433
5434 static int
5435 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5436 {
5437 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5438 process. This fills IT->overlay_strings with strings, and sets
5439 IT->n_overlay_strings to the total number of strings to process.
5440 IT->pos.overlay_string_index has to be set temporarily to zero
5441 because load_overlay_strings needs this; it must be set to -1
5442 when no overlay strings are found because a zero value would
5443 indicate a position in the first overlay string. */
5444 it->current.overlay_string_index = 0;
5445 load_overlay_strings (it, charpos);
5446
5447 /* If we found overlay strings, set up IT to deliver display
5448 elements from the first one. Otherwise set up IT to deliver
5449 from current_buffer. */
5450 if (it->n_overlay_strings)
5451 {
5452 /* Make sure we know settings in current_buffer, so that we can
5453 restore meaningful values when we're done with the overlay
5454 strings. */
5455 if (compute_stop_p)
5456 compute_stop_pos (it);
5457 xassert (it->face_id >= 0);
5458
5459 /* Save IT's settings. They are restored after all overlay
5460 strings have been processed. */
5461 xassert (!compute_stop_p || it->sp == 0);
5462
5463 /* When called from handle_stop, there might be an empty display
5464 string loaded. In that case, don't bother saving it. But
5465 don't use this optimization with the bidi iterator, since we
5466 need the corresponding pop_it call to resync the bidi
5467 iterator's position with IT's position, after we are done
5468 with the overlay strings. (The corresponding call to pop_it
5469 in case of an empty display string is in
5470 next_overlay_string.) */
5471 if (!(!it->bidi_p
5472 && STRINGP (it->string) && !SCHARS (it->string)))
5473 push_it (it, NULL);
5474
5475 /* Set up IT to deliver display elements from the first overlay
5476 string. */
5477 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5478 it->string = it->overlay_strings[0];
5479 it->from_overlay = Qnil;
5480 it->stop_charpos = 0;
5481 xassert (STRINGP (it->string));
5482 it->end_charpos = SCHARS (it->string);
5483 it->prev_stop = 0;
5484 it->base_level_stop = 0;
5485 it->multibyte_p = STRING_MULTIBYTE (it->string);
5486 it->method = GET_FROM_STRING;
5487 it->from_disp_prop_p = 0;
5488
5489 /* Force paragraph direction to be that of the parent
5490 buffer. */
5491 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5492 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5493 else
5494 it->paragraph_embedding = L2R;
5495
5496 /* Set up the bidi iterator for this overlay string. */
5497 if (it->bidi_p)
5498 {
5499 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5500
5501 it->bidi_it.string.lstring = it->string;
5502 it->bidi_it.string.s = NULL;
5503 it->bidi_it.string.schars = SCHARS (it->string);
5504 it->bidi_it.string.bufpos = pos;
5505 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5506 it->bidi_it.string.unibyte = !it->multibyte_p;
5507 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5508 }
5509 return 1;
5510 }
5511
5512 it->current.overlay_string_index = -1;
5513 return 0;
5514 }
5515
5516 static int
5517 get_overlay_strings (struct it *it, EMACS_INT charpos)
5518 {
5519 it->string = Qnil;
5520 it->method = GET_FROM_BUFFER;
5521
5522 (void) get_overlay_strings_1 (it, charpos, 1);
5523
5524 CHECK_IT (it);
5525
5526 /* Value is non-zero if we found at least one overlay string. */
5527 return STRINGP (it->string);
5528 }
5529
5530
5531 \f
5532 /***********************************************************************
5533 Saving and restoring state
5534 ***********************************************************************/
5535
5536 /* Save current settings of IT on IT->stack. Called, for example,
5537 before setting up IT for an overlay string, to be able to restore
5538 IT's settings to what they were after the overlay string has been
5539 processed. If POSITION is non-NULL, it is the position to save on
5540 the stack instead of IT->position. */
5541
5542 static void
5543 push_it (struct it *it, struct text_pos *position)
5544 {
5545 struct iterator_stack_entry *p;
5546
5547 xassert (it->sp < IT_STACK_SIZE);
5548 p = it->stack + it->sp;
5549
5550 p->stop_charpos = it->stop_charpos;
5551 p->prev_stop = it->prev_stop;
5552 p->base_level_stop = it->base_level_stop;
5553 p->cmp_it = it->cmp_it;
5554 xassert (it->face_id >= 0);
5555 p->face_id = it->face_id;
5556 p->string = it->string;
5557 p->method = it->method;
5558 p->from_overlay = it->from_overlay;
5559 switch (p->method)
5560 {
5561 case GET_FROM_IMAGE:
5562 p->u.image.object = it->object;
5563 p->u.image.image_id = it->image_id;
5564 p->u.image.slice = it->slice;
5565 break;
5566 case GET_FROM_STRETCH:
5567 p->u.stretch.object = it->object;
5568 break;
5569 }
5570 p->position = position ? *position : it->position;
5571 p->current = it->current;
5572 p->end_charpos = it->end_charpos;
5573 p->string_nchars = it->string_nchars;
5574 p->area = it->area;
5575 p->multibyte_p = it->multibyte_p;
5576 p->avoid_cursor_p = it->avoid_cursor_p;
5577 p->space_width = it->space_width;
5578 p->font_height = it->font_height;
5579 p->voffset = it->voffset;
5580 p->string_from_display_prop_p = it->string_from_display_prop_p;
5581 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5582 p->display_ellipsis_p = 0;
5583 p->line_wrap = it->line_wrap;
5584 p->bidi_p = it->bidi_p;
5585 p->paragraph_embedding = it->paragraph_embedding;
5586 p->from_disp_prop_p = it->from_disp_prop_p;
5587 ++it->sp;
5588
5589 /* Save the state of the bidi iterator as well. */
5590 if (it->bidi_p)
5591 bidi_push_it (&it->bidi_it);
5592 }
5593
5594 static void
5595 iterate_out_of_display_property (struct it *it)
5596 {
5597 int buffer_p = BUFFERP (it->object);
5598 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5599 EMACS_INT bob = (buffer_p ? BEGV : 0);
5600
5601 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5602
5603 /* Maybe initialize paragraph direction. If we are at the beginning
5604 of a new paragraph, next_element_from_buffer may not have a
5605 chance to do that. */
5606 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5607 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5608 /* prev_stop can be zero, so check against BEGV as well. */
5609 while (it->bidi_it.charpos >= bob
5610 && it->prev_stop <= it->bidi_it.charpos
5611 && it->bidi_it.charpos < CHARPOS (it->position)
5612 && it->bidi_it.charpos < eob)
5613 bidi_move_to_visually_next (&it->bidi_it);
5614 /* Record the stop_pos we just crossed, for when we cross it
5615 back, maybe. */
5616 if (it->bidi_it.charpos > CHARPOS (it->position))
5617 it->prev_stop = CHARPOS (it->position);
5618 /* If we ended up not where pop_it put us, resync IT's
5619 positional members with the bidi iterator. */
5620 if (it->bidi_it.charpos != CHARPOS (it->position))
5621 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5622 if (buffer_p)
5623 it->current.pos = it->position;
5624 else
5625 it->current.string_pos = it->position;
5626 }
5627
5628 /* Restore IT's settings from IT->stack. Called, for example, when no
5629 more overlay strings must be processed, and we return to delivering
5630 display elements from a buffer, or when the end of a string from a
5631 `display' property is reached and we return to delivering display
5632 elements from an overlay string, or from a buffer. */
5633
5634 static void
5635 pop_it (struct it *it)
5636 {
5637 struct iterator_stack_entry *p;
5638 int from_display_prop = it->from_disp_prop_p;
5639
5640 xassert (it->sp > 0);
5641 --it->sp;
5642 p = it->stack + it->sp;
5643 it->stop_charpos = p->stop_charpos;
5644 it->prev_stop = p->prev_stop;
5645 it->base_level_stop = p->base_level_stop;
5646 it->cmp_it = p->cmp_it;
5647 it->face_id = p->face_id;
5648 it->current = p->current;
5649 it->position = p->position;
5650 it->string = p->string;
5651 it->from_overlay = p->from_overlay;
5652 if (NILP (it->string))
5653 SET_TEXT_POS (it->current.string_pos, -1, -1);
5654 it->method = p->method;
5655 switch (it->method)
5656 {
5657 case GET_FROM_IMAGE:
5658 it->image_id = p->u.image.image_id;
5659 it->object = p->u.image.object;
5660 it->slice = p->u.image.slice;
5661 break;
5662 case GET_FROM_STRETCH:
5663 it->object = p->u.stretch.object;
5664 break;
5665 case GET_FROM_BUFFER:
5666 it->object = it->w->buffer;
5667 break;
5668 case GET_FROM_STRING:
5669 it->object = it->string;
5670 break;
5671 case GET_FROM_DISPLAY_VECTOR:
5672 if (it->s)
5673 it->method = GET_FROM_C_STRING;
5674 else if (STRINGP (it->string))
5675 it->method = GET_FROM_STRING;
5676 else
5677 {
5678 it->method = GET_FROM_BUFFER;
5679 it->object = it->w->buffer;
5680 }
5681 }
5682 it->end_charpos = p->end_charpos;
5683 it->string_nchars = p->string_nchars;
5684 it->area = p->area;
5685 it->multibyte_p = p->multibyte_p;
5686 it->avoid_cursor_p = p->avoid_cursor_p;
5687 it->space_width = p->space_width;
5688 it->font_height = p->font_height;
5689 it->voffset = p->voffset;
5690 it->string_from_display_prop_p = p->string_from_display_prop_p;
5691 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5692 it->line_wrap = p->line_wrap;
5693 it->bidi_p = p->bidi_p;
5694 it->paragraph_embedding = p->paragraph_embedding;
5695 it->from_disp_prop_p = p->from_disp_prop_p;
5696 if (it->bidi_p)
5697 {
5698 bidi_pop_it (&it->bidi_it);
5699 /* Bidi-iterate until we get out of the portion of text, if any,
5700 covered by a `display' text property or by an overlay with
5701 `display' property. (We cannot just jump there, because the
5702 internal coherency of the bidi iterator state can not be
5703 preserved across such jumps.) We also must determine the
5704 paragraph base direction if the overlay we just processed is
5705 at the beginning of a new paragraph. */
5706 if (from_display_prop
5707 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5708 iterate_out_of_display_property (it);
5709
5710 xassert ((BUFFERP (it->object)
5711 && IT_CHARPOS (*it) == it->bidi_it.charpos
5712 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5713 || (STRINGP (it->object)
5714 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5715 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5716 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5717 }
5718 }
5719
5720
5721 \f
5722 /***********************************************************************
5723 Moving over lines
5724 ***********************************************************************/
5725
5726 /* Set IT's current position to the previous line start. */
5727
5728 static void
5729 back_to_previous_line_start (struct it *it)
5730 {
5731 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5732 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5733 }
5734
5735
5736 /* Move IT to the next line start.
5737
5738 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5739 we skipped over part of the text (as opposed to moving the iterator
5740 continuously over the text). Otherwise, don't change the value
5741 of *SKIPPED_P.
5742
5743 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5744 iterator on the newline, if it was found.
5745
5746 Newlines may come from buffer text, overlay strings, or strings
5747 displayed via the `display' property. That's the reason we can't
5748 simply use find_next_newline_no_quit.
5749
5750 Note that this function may not skip over invisible text that is so
5751 because of text properties and immediately follows a newline. If
5752 it would, function reseat_at_next_visible_line_start, when called
5753 from set_iterator_to_next, would effectively make invisible
5754 characters following a newline part of the wrong glyph row, which
5755 leads to wrong cursor motion. */
5756
5757 static int
5758 forward_to_next_line_start (struct it *it, int *skipped_p,
5759 struct bidi_it *bidi_it_prev)
5760 {
5761 EMACS_INT old_selective;
5762 int newline_found_p, n;
5763 const int MAX_NEWLINE_DISTANCE = 500;
5764
5765 /* If already on a newline, just consume it to avoid unintended
5766 skipping over invisible text below. */
5767 if (it->what == IT_CHARACTER
5768 && it->c == '\n'
5769 && CHARPOS (it->position) == IT_CHARPOS (*it))
5770 {
5771 if (it->bidi_p && bidi_it_prev)
5772 *bidi_it_prev = it->bidi_it;
5773 set_iterator_to_next (it, 0);
5774 it->c = 0;
5775 return 1;
5776 }
5777
5778 /* Don't handle selective display in the following. It's (a)
5779 unnecessary because it's done by the caller, and (b) leads to an
5780 infinite recursion because next_element_from_ellipsis indirectly
5781 calls this function. */
5782 old_selective = it->selective;
5783 it->selective = 0;
5784
5785 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5786 from buffer text. */
5787 for (n = newline_found_p = 0;
5788 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5789 n += STRINGP (it->string) ? 0 : 1)
5790 {
5791 if (!get_next_display_element (it))
5792 return 0;
5793 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5794 if (newline_found_p && it->bidi_p && bidi_it_prev)
5795 *bidi_it_prev = it->bidi_it;
5796 set_iterator_to_next (it, 0);
5797 }
5798
5799 /* If we didn't find a newline near enough, see if we can use a
5800 short-cut. */
5801 if (!newline_found_p)
5802 {
5803 EMACS_INT start = IT_CHARPOS (*it);
5804 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5805 Lisp_Object pos;
5806
5807 xassert (!STRINGP (it->string));
5808
5809 /* If there isn't any `display' property in sight, and no
5810 overlays, we can just use the position of the newline in
5811 buffer text. */
5812 if (it->stop_charpos >= limit
5813 || ((pos = Fnext_single_property_change (make_number (start),
5814 Qdisplay, Qnil,
5815 make_number (limit)),
5816 NILP (pos))
5817 && next_overlay_change (start) == ZV))
5818 {
5819 if (!it->bidi_p)
5820 {
5821 IT_CHARPOS (*it) = limit;
5822 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5823 }
5824 else
5825 {
5826 struct bidi_it bprev;
5827
5828 /* Help bidi.c avoid expensive searches for display
5829 properties and overlays, by telling it that there are
5830 none up to `limit'. */
5831 if (it->bidi_it.disp_pos < limit)
5832 {
5833 it->bidi_it.disp_pos = limit;
5834 it->bidi_it.disp_prop = 0;
5835 }
5836 do {
5837 bprev = it->bidi_it;
5838 bidi_move_to_visually_next (&it->bidi_it);
5839 } while (it->bidi_it.charpos != limit);
5840 IT_CHARPOS (*it) = limit;
5841 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5842 if (bidi_it_prev)
5843 *bidi_it_prev = bprev;
5844 }
5845 *skipped_p = newline_found_p = 1;
5846 }
5847 else
5848 {
5849 while (get_next_display_element (it)
5850 && !newline_found_p)
5851 {
5852 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5853 if (newline_found_p && it->bidi_p && bidi_it_prev)
5854 *bidi_it_prev = it->bidi_it;
5855 set_iterator_to_next (it, 0);
5856 }
5857 }
5858 }
5859
5860 it->selective = old_selective;
5861 return newline_found_p;
5862 }
5863
5864
5865 /* Set IT's current position to the previous visible line start. Skip
5866 invisible text that is so either due to text properties or due to
5867 selective display. Caution: this does not change IT->current_x and
5868 IT->hpos. */
5869
5870 static void
5871 back_to_previous_visible_line_start (struct it *it)
5872 {
5873 while (IT_CHARPOS (*it) > BEGV)
5874 {
5875 back_to_previous_line_start (it);
5876
5877 if (IT_CHARPOS (*it) <= BEGV)
5878 break;
5879
5880 /* If selective > 0, then lines indented more than its value are
5881 invisible. */
5882 if (it->selective > 0
5883 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5884 it->selective))
5885 continue;
5886
5887 /* Check the newline before point for invisibility. */
5888 {
5889 Lisp_Object prop;
5890 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5891 Qinvisible, it->window);
5892 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5893 continue;
5894 }
5895
5896 if (IT_CHARPOS (*it) <= BEGV)
5897 break;
5898
5899 {
5900 struct it it2;
5901 void *it2data = NULL;
5902 EMACS_INT pos;
5903 EMACS_INT beg, end;
5904 Lisp_Object val, overlay;
5905
5906 SAVE_IT (it2, *it, it2data);
5907
5908 /* If newline is part of a composition, continue from start of composition */
5909 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5910 && beg < IT_CHARPOS (*it))
5911 goto replaced;
5912
5913 /* If newline is replaced by a display property, find start of overlay
5914 or interval and continue search from that point. */
5915 pos = --IT_CHARPOS (it2);
5916 --IT_BYTEPOS (it2);
5917 it2.sp = 0;
5918 bidi_unshelve_cache (NULL, 0);
5919 it2.string_from_display_prop_p = 0;
5920 it2.from_disp_prop_p = 0;
5921 if (handle_display_prop (&it2) == HANDLED_RETURN
5922 && !NILP (val = get_char_property_and_overlay
5923 (make_number (pos), Qdisplay, Qnil, &overlay))
5924 && (OVERLAYP (overlay)
5925 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5926 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5927 {
5928 RESTORE_IT (it, it, it2data);
5929 goto replaced;
5930 }
5931
5932 /* Newline is not replaced by anything -- so we are done. */
5933 RESTORE_IT (it, it, it2data);
5934 break;
5935
5936 replaced:
5937 if (beg < BEGV)
5938 beg = BEGV;
5939 IT_CHARPOS (*it) = beg;
5940 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5941 }
5942 }
5943
5944 it->continuation_lines_width = 0;
5945
5946 xassert (IT_CHARPOS (*it) >= BEGV);
5947 xassert (IT_CHARPOS (*it) == BEGV
5948 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5949 CHECK_IT (it);
5950 }
5951
5952
5953 /* Reseat iterator IT at the previous visible line start. Skip
5954 invisible text that is so either due to text properties or due to
5955 selective display. At the end, update IT's overlay information,
5956 face information etc. */
5957
5958 void
5959 reseat_at_previous_visible_line_start (struct it *it)
5960 {
5961 back_to_previous_visible_line_start (it);
5962 reseat (it, it->current.pos, 1);
5963 CHECK_IT (it);
5964 }
5965
5966
5967 /* Reseat iterator IT on the next visible line start in the current
5968 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5969 preceding the line start. Skip over invisible text that is so
5970 because of selective display. Compute faces, overlays etc at the
5971 new position. Note that this function does not skip over text that
5972 is invisible because of text properties. */
5973
5974 static void
5975 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5976 {
5977 int newline_found_p, skipped_p = 0;
5978 struct bidi_it bidi_it_prev;
5979
5980 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5981
5982 /* Skip over lines that are invisible because they are indented
5983 more than the value of IT->selective. */
5984 if (it->selective > 0)
5985 while (IT_CHARPOS (*it) < ZV
5986 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5987 it->selective))
5988 {
5989 xassert (IT_BYTEPOS (*it) == BEGV
5990 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5991 newline_found_p =
5992 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5993 }
5994
5995 /* Position on the newline if that's what's requested. */
5996 if (on_newline_p && newline_found_p)
5997 {
5998 if (STRINGP (it->string))
5999 {
6000 if (IT_STRING_CHARPOS (*it) > 0)
6001 {
6002 if (!it->bidi_p)
6003 {
6004 --IT_STRING_CHARPOS (*it);
6005 --IT_STRING_BYTEPOS (*it);
6006 }
6007 else
6008 {
6009 /* We need to restore the bidi iterator to the state
6010 it had on the newline, and resync the IT's
6011 position with that. */
6012 it->bidi_it = bidi_it_prev;
6013 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6014 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6015 }
6016 }
6017 }
6018 else if (IT_CHARPOS (*it) > BEGV)
6019 {
6020 if (!it->bidi_p)
6021 {
6022 --IT_CHARPOS (*it);
6023 --IT_BYTEPOS (*it);
6024 }
6025 else
6026 {
6027 /* We need to restore the bidi iterator to the state it
6028 had on the newline and resync IT with that. */
6029 it->bidi_it = bidi_it_prev;
6030 IT_CHARPOS (*it) = it->bidi_it.charpos;
6031 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6032 }
6033 reseat (it, it->current.pos, 0);
6034 }
6035 }
6036 else if (skipped_p)
6037 reseat (it, it->current.pos, 0);
6038
6039 CHECK_IT (it);
6040 }
6041
6042
6043 \f
6044 /***********************************************************************
6045 Changing an iterator's position
6046 ***********************************************************************/
6047
6048 /* Change IT's current position to POS in current_buffer. If FORCE_P
6049 is non-zero, always check for text properties at the new position.
6050 Otherwise, text properties are only looked up if POS >=
6051 IT->check_charpos of a property. */
6052
6053 static void
6054 reseat (struct it *it, struct text_pos pos, int force_p)
6055 {
6056 EMACS_INT original_pos = IT_CHARPOS (*it);
6057
6058 reseat_1 (it, pos, 0);
6059
6060 /* Determine where to check text properties. Avoid doing it
6061 where possible because text property lookup is very expensive. */
6062 if (force_p
6063 || CHARPOS (pos) > it->stop_charpos
6064 || CHARPOS (pos) < original_pos)
6065 {
6066 if (it->bidi_p)
6067 {
6068 /* For bidi iteration, we need to prime prev_stop and
6069 base_level_stop with our best estimations. */
6070 /* Implementation note: Of course, POS is not necessarily a
6071 stop position, so assigning prev_pos to it is a lie; we
6072 should have called compute_stop_backwards. However, if
6073 the current buffer does not include any R2L characters,
6074 that call would be a waste of cycles, because the
6075 iterator will never move back, and thus never cross this
6076 "fake" stop position. So we delay that backward search
6077 until the time we really need it, in next_element_from_buffer. */
6078 if (CHARPOS (pos) != it->prev_stop)
6079 it->prev_stop = CHARPOS (pos);
6080 if (CHARPOS (pos) < it->base_level_stop)
6081 it->base_level_stop = 0; /* meaning it's unknown */
6082 handle_stop (it);
6083 }
6084 else
6085 {
6086 handle_stop (it);
6087 it->prev_stop = it->base_level_stop = 0;
6088 }
6089
6090 }
6091
6092 CHECK_IT (it);
6093 }
6094
6095
6096 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6097 IT->stop_pos to POS, also. */
6098
6099 static void
6100 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6101 {
6102 /* Don't call this function when scanning a C string. */
6103 xassert (it->s == NULL);
6104
6105 /* POS must be a reasonable value. */
6106 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6107
6108 it->current.pos = it->position = pos;
6109 it->end_charpos = ZV;
6110 it->dpvec = NULL;
6111 it->current.dpvec_index = -1;
6112 it->current.overlay_string_index = -1;
6113 IT_STRING_CHARPOS (*it) = -1;
6114 IT_STRING_BYTEPOS (*it) = -1;
6115 it->string = Qnil;
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->buffer;
6118 it->area = TEXT_AREA;
6119 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6120 it->sp = 0;
6121 it->string_from_display_prop_p = 0;
6122 it->string_from_prefix_prop_p = 0;
6123
6124 it->from_disp_prop_p = 0;
6125 it->face_before_selective_p = 0;
6126 if (it->bidi_p)
6127 {
6128 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6129 &it->bidi_it);
6130 bidi_unshelve_cache (NULL, 0);
6131 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6132 it->bidi_it.string.s = NULL;
6133 it->bidi_it.string.lstring = Qnil;
6134 it->bidi_it.string.bufpos = 0;
6135 it->bidi_it.string.unibyte = 0;
6136 }
6137
6138 if (set_stop_p)
6139 {
6140 it->stop_charpos = CHARPOS (pos);
6141 it->base_level_stop = CHARPOS (pos);
6142 }
6143 }
6144
6145
6146 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6147 If S is non-null, it is a C string to iterate over. Otherwise,
6148 STRING gives a Lisp string to iterate over.
6149
6150 If PRECISION > 0, don't return more then PRECISION number of
6151 characters from the string.
6152
6153 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6154 characters have been returned. FIELD_WIDTH < 0 means an infinite
6155 field width.
6156
6157 MULTIBYTE = 0 means disable processing of multibyte characters,
6158 MULTIBYTE > 0 means enable it,
6159 MULTIBYTE < 0 means use IT->multibyte_p.
6160
6161 IT must be initialized via a prior call to init_iterator before
6162 calling this function. */
6163
6164 static void
6165 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6166 EMACS_INT charpos, EMACS_INT precision, int field_width,
6167 int multibyte)
6168 {
6169 /* No region in strings. */
6170 it->region_beg_charpos = it->region_end_charpos = -1;
6171
6172 /* No text property checks performed by default, but see below. */
6173 it->stop_charpos = -1;
6174
6175 /* Set iterator position and end position. */
6176 memset (&it->current, 0, sizeof it->current);
6177 it->current.overlay_string_index = -1;
6178 it->current.dpvec_index = -1;
6179 xassert (charpos >= 0);
6180
6181 /* If STRING is specified, use its multibyteness, otherwise use the
6182 setting of MULTIBYTE, if specified. */
6183 if (multibyte >= 0)
6184 it->multibyte_p = multibyte > 0;
6185
6186 /* Bidirectional reordering of strings is controlled by the default
6187 value of bidi-display-reordering. Don't try to reorder while
6188 loading loadup.el, as the necessary character property tables are
6189 not yet available. */
6190 it->bidi_p =
6191 NILP (Vpurify_flag)
6192 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6193
6194 if (s == NULL)
6195 {
6196 xassert (STRINGP (string));
6197 it->string = string;
6198 it->s = NULL;
6199 it->end_charpos = it->string_nchars = SCHARS (string);
6200 it->method = GET_FROM_STRING;
6201 it->current.string_pos = string_pos (charpos, string);
6202
6203 if (it->bidi_p)
6204 {
6205 it->bidi_it.string.lstring = string;
6206 it->bidi_it.string.s = NULL;
6207 it->bidi_it.string.schars = it->end_charpos;
6208 it->bidi_it.string.bufpos = 0;
6209 it->bidi_it.string.from_disp_str = 0;
6210 it->bidi_it.string.unibyte = !it->multibyte_p;
6211 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6212 FRAME_WINDOW_P (it->f), &it->bidi_it);
6213 }
6214 }
6215 else
6216 {
6217 it->s = (const unsigned char *) s;
6218 it->string = Qnil;
6219
6220 /* Note that we use IT->current.pos, not it->current.string_pos,
6221 for displaying C strings. */
6222 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6223 if (it->multibyte_p)
6224 {
6225 it->current.pos = c_string_pos (charpos, s, 1);
6226 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6227 }
6228 else
6229 {
6230 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6231 it->end_charpos = it->string_nchars = strlen (s);
6232 }
6233
6234 if (it->bidi_p)
6235 {
6236 it->bidi_it.string.lstring = Qnil;
6237 it->bidi_it.string.s = (const unsigned char *) s;
6238 it->bidi_it.string.schars = it->end_charpos;
6239 it->bidi_it.string.bufpos = 0;
6240 it->bidi_it.string.from_disp_str = 0;
6241 it->bidi_it.string.unibyte = !it->multibyte_p;
6242 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6243 &it->bidi_it);
6244 }
6245 it->method = GET_FROM_C_STRING;
6246 }
6247
6248 /* PRECISION > 0 means don't return more than PRECISION characters
6249 from the string. */
6250 if (precision > 0 && it->end_charpos - charpos > precision)
6251 {
6252 it->end_charpos = it->string_nchars = charpos + precision;
6253 if (it->bidi_p)
6254 it->bidi_it.string.schars = it->end_charpos;
6255 }
6256
6257 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6258 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6259 FIELD_WIDTH < 0 means infinite field width. This is useful for
6260 padding with `-' at the end of a mode line. */
6261 if (field_width < 0)
6262 field_width = INFINITY;
6263 /* Implementation note: We deliberately don't enlarge
6264 it->bidi_it.string.schars here to fit it->end_charpos, because
6265 the bidi iterator cannot produce characters out of thin air. */
6266 if (field_width > it->end_charpos - charpos)
6267 it->end_charpos = charpos + field_width;
6268
6269 /* Use the standard display table for displaying strings. */
6270 if (DISP_TABLE_P (Vstandard_display_table))
6271 it->dp = XCHAR_TABLE (Vstandard_display_table);
6272
6273 it->stop_charpos = charpos;
6274 it->prev_stop = charpos;
6275 it->base_level_stop = 0;
6276 if (it->bidi_p)
6277 {
6278 it->bidi_it.first_elt = 1;
6279 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6280 it->bidi_it.disp_pos = -1;
6281 }
6282 if (s == NULL && it->multibyte_p)
6283 {
6284 EMACS_INT endpos = SCHARS (it->string);
6285 if (endpos > it->end_charpos)
6286 endpos = it->end_charpos;
6287 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6288 it->string);
6289 }
6290 CHECK_IT (it);
6291 }
6292
6293
6294 \f
6295 /***********************************************************************
6296 Iteration
6297 ***********************************************************************/
6298
6299 /* Map enum it_method value to corresponding next_element_from_* function. */
6300
6301 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6302 {
6303 next_element_from_buffer,
6304 next_element_from_display_vector,
6305 next_element_from_string,
6306 next_element_from_c_string,
6307 next_element_from_image,
6308 next_element_from_stretch
6309 };
6310
6311 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6312
6313
6314 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6315 (possibly with the following characters). */
6316
6317 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6318 ((IT)->cmp_it.id >= 0 \
6319 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6320 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6321 END_CHARPOS, (IT)->w, \
6322 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6323 (IT)->string)))
6324
6325
6326 /* Lookup the char-table Vglyphless_char_display for character C (-1
6327 if we want information for no-font case), and return the display
6328 method symbol. By side-effect, update it->what and
6329 it->glyphless_method. This function is called from
6330 get_next_display_element for each character element, and from
6331 x_produce_glyphs when no suitable font was found. */
6332
6333 Lisp_Object
6334 lookup_glyphless_char_display (int c, struct it *it)
6335 {
6336 Lisp_Object glyphless_method = Qnil;
6337
6338 if (CHAR_TABLE_P (Vglyphless_char_display)
6339 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6340 {
6341 if (c >= 0)
6342 {
6343 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6344 if (CONSP (glyphless_method))
6345 glyphless_method = FRAME_WINDOW_P (it->f)
6346 ? XCAR (glyphless_method)
6347 : XCDR (glyphless_method);
6348 }
6349 else
6350 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6351 }
6352
6353 retry:
6354 if (NILP (glyphless_method))
6355 {
6356 if (c >= 0)
6357 /* The default is to display the character by a proper font. */
6358 return Qnil;
6359 /* The default for the no-font case is to display an empty box. */
6360 glyphless_method = Qempty_box;
6361 }
6362 if (EQ (glyphless_method, Qzero_width))
6363 {
6364 if (c >= 0)
6365 return glyphless_method;
6366 /* This method can't be used for the no-font case. */
6367 glyphless_method = Qempty_box;
6368 }
6369 if (EQ (glyphless_method, Qthin_space))
6370 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6371 else if (EQ (glyphless_method, Qempty_box))
6372 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6373 else if (EQ (glyphless_method, Qhex_code))
6374 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6375 else if (STRINGP (glyphless_method))
6376 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6377 else
6378 {
6379 /* Invalid value. We use the default method. */
6380 glyphless_method = Qnil;
6381 goto retry;
6382 }
6383 it->what = IT_GLYPHLESS;
6384 return glyphless_method;
6385 }
6386
6387 /* Load IT's display element fields with information about the next
6388 display element from the current position of IT. Value is zero if
6389 end of buffer (or C string) is reached. */
6390
6391 static struct frame *last_escape_glyph_frame = NULL;
6392 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6393 static int last_escape_glyph_merged_face_id = 0;
6394
6395 struct frame *last_glyphless_glyph_frame = NULL;
6396 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6397 int last_glyphless_glyph_merged_face_id = 0;
6398
6399 static int
6400 get_next_display_element (struct it *it)
6401 {
6402 /* Non-zero means that we found a display element. Zero means that
6403 we hit the end of what we iterate over. Performance note: the
6404 function pointer `method' used here turns out to be faster than
6405 using a sequence of if-statements. */
6406 int success_p;
6407
6408 get_next:
6409 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6410
6411 if (it->what == IT_CHARACTER)
6412 {
6413 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6414 and only if (a) the resolved directionality of that character
6415 is R..." */
6416 /* FIXME: Do we need an exception for characters from display
6417 tables? */
6418 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6419 it->c = bidi_mirror_char (it->c);
6420 /* Map via display table or translate control characters.
6421 IT->c, IT->len etc. have been set to the next character by
6422 the function call above. If we have a display table, and it
6423 contains an entry for IT->c, translate it. Don't do this if
6424 IT->c itself comes from a display table, otherwise we could
6425 end up in an infinite recursion. (An alternative could be to
6426 count the recursion depth of this function and signal an
6427 error when a certain maximum depth is reached.) Is it worth
6428 it? */
6429 if (success_p && it->dpvec == NULL)
6430 {
6431 Lisp_Object dv;
6432 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6433 int nonascii_space_p = 0;
6434 int nonascii_hyphen_p = 0;
6435 int c = it->c; /* This is the character to display. */
6436
6437 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6438 {
6439 xassert (SINGLE_BYTE_CHAR_P (c));
6440 if (unibyte_display_via_language_environment)
6441 {
6442 c = DECODE_CHAR (unibyte, c);
6443 if (c < 0)
6444 c = BYTE8_TO_CHAR (it->c);
6445 }
6446 else
6447 c = BYTE8_TO_CHAR (it->c);
6448 }
6449
6450 if (it->dp
6451 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6452 VECTORP (dv)))
6453 {
6454 struct Lisp_Vector *v = XVECTOR (dv);
6455
6456 /* Return the first character from the display table
6457 entry, if not empty. If empty, don't display the
6458 current character. */
6459 if (v->header.size)
6460 {
6461 it->dpvec_char_len = it->len;
6462 it->dpvec = v->contents;
6463 it->dpend = v->contents + v->header.size;
6464 it->current.dpvec_index = 0;
6465 it->dpvec_face_id = -1;
6466 it->saved_face_id = it->face_id;
6467 it->method = GET_FROM_DISPLAY_VECTOR;
6468 it->ellipsis_p = 0;
6469 }
6470 else
6471 {
6472 set_iterator_to_next (it, 0);
6473 }
6474 goto get_next;
6475 }
6476
6477 if (! NILP (lookup_glyphless_char_display (c, it)))
6478 {
6479 if (it->what == IT_GLYPHLESS)
6480 goto done;
6481 /* Don't display this character. */
6482 set_iterator_to_next (it, 0);
6483 goto get_next;
6484 }
6485
6486 /* If `nobreak-char-display' is non-nil, we display
6487 non-ASCII spaces and hyphens specially. */
6488 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6489 {
6490 if (c == 0xA0)
6491 nonascii_space_p = 1;
6492 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6493 nonascii_hyphen_p = 1;
6494 }
6495
6496 /* Translate control characters into `\003' or `^C' form.
6497 Control characters coming from a display table entry are
6498 currently not translated because we use IT->dpvec to hold
6499 the translation. This could easily be changed but I
6500 don't believe that it is worth doing.
6501
6502 The characters handled by `nobreak-char-display' must be
6503 translated too.
6504
6505 Non-printable characters and raw-byte characters are also
6506 translated to octal form. */
6507 if (((c < ' ' || c == 127) /* ASCII control chars */
6508 ? (it->area != TEXT_AREA
6509 /* In mode line, treat \n, \t like other crl chars. */
6510 || (c != '\t'
6511 && it->glyph_row
6512 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6513 || (c != '\n' && c != '\t'))
6514 : (nonascii_space_p
6515 || nonascii_hyphen_p
6516 || CHAR_BYTE8_P (c)
6517 || ! CHAR_PRINTABLE_P (c))))
6518 {
6519 /* C is a control character, non-ASCII space/hyphen,
6520 raw-byte, or a non-printable character which must be
6521 displayed either as '\003' or as `^C' where the '\\'
6522 and '^' can be defined in the display table. Fill
6523 IT->ctl_chars with glyphs for what we have to
6524 display. Then, set IT->dpvec to these glyphs. */
6525 Lisp_Object gc;
6526 int ctl_len;
6527 int face_id;
6528 EMACS_INT lface_id = 0;
6529 int escape_glyph;
6530
6531 /* Handle control characters with ^. */
6532
6533 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6534 {
6535 int g;
6536
6537 g = '^'; /* default glyph for Control */
6538 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6539 if (it->dp
6540 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6541 && GLYPH_CODE_CHAR_VALID_P (gc))
6542 {
6543 g = GLYPH_CODE_CHAR (gc);
6544 lface_id = GLYPH_CODE_FACE (gc);
6545 }
6546 if (lface_id)
6547 {
6548 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6549 }
6550 else if (it->f == last_escape_glyph_frame
6551 && it->face_id == last_escape_glyph_face_id)
6552 {
6553 face_id = last_escape_glyph_merged_face_id;
6554 }
6555 else
6556 {
6557 /* Merge the escape-glyph face into the current face. */
6558 face_id = merge_faces (it->f, Qescape_glyph, 0,
6559 it->face_id);
6560 last_escape_glyph_frame = it->f;
6561 last_escape_glyph_face_id = it->face_id;
6562 last_escape_glyph_merged_face_id = face_id;
6563 }
6564
6565 XSETINT (it->ctl_chars[0], g);
6566 XSETINT (it->ctl_chars[1], c ^ 0100);
6567 ctl_len = 2;
6568 goto display_control;
6569 }
6570
6571 /* Handle non-ascii space in the mode where it only gets
6572 highlighting. */
6573
6574 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6575 {
6576 /* Merge `nobreak-space' into the current face. */
6577 face_id = merge_faces (it->f, Qnobreak_space, 0,
6578 it->face_id);
6579 XSETINT (it->ctl_chars[0], ' ');
6580 ctl_len = 1;
6581 goto display_control;
6582 }
6583
6584 /* Handle sequences that start with the "escape glyph". */
6585
6586 /* the default escape glyph is \. */
6587 escape_glyph = '\\';
6588
6589 if (it->dp
6590 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6591 && GLYPH_CODE_CHAR_VALID_P (gc))
6592 {
6593 escape_glyph = GLYPH_CODE_CHAR (gc);
6594 lface_id = GLYPH_CODE_FACE (gc);
6595 }
6596 if (lface_id)
6597 {
6598 /* The display table specified a face.
6599 Merge it into face_id and also into escape_glyph. */
6600 face_id = merge_faces (it->f, Qt, lface_id,
6601 it->face_id);
6602 }
6603 else if (it->f == last_escape_glyph_frame
6604 && it->face_id == last_escape_glyph_face_id)
6605 {
6606 face_id = last_escape_glyph_merged_face_id;
6607 }
6608 else
6609 {
6610 /* Merge the escape-glyph face into the current face. */
6611 face_id = merge_faces (it->f, Qescape_glyph, 0,
6612 it->face_id);
6613 last_escape_glyph_frame = it->f;
6614 last_escape_glyph_face_id = it->face_id;
6615 last_escape_glyph_merged_face_id = face_id;
6616 }
6617
6618 /* Draw non-ASCII hyphen with just highlighting: */
6619
6620 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6621 {
6622 XSETINT (it->ctl_chars[0], '-');
6623 ctl_len = 1;
6624 goto display_control;
6625 }
6626
6627 /* Draw non-ASCII space/hyphen with escape glyph: */
6628
6629 if (nonascii_space_p || nonascii_hyphen_p)
6630 {
6631 XSETINT (it->ctl_chars[0], escape_glyph);
6632 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6633 ctl_len = 2;
6634 goto display_control;
6635 }
6636
6637 {
6638 char str[10];
6639 int len, i;
6640
6641 if (CHAR_BYTE8_P (c))
6642 /* Display \200 instead of \17777600. */
6643 c = CHAR_TO_BYTE8 (c);
6644 len = sprintf (str, "%03o", c);
6645
6646 XSETINT (it->ctl_chars[0], escape_glyph);
6647 for (i = 0; i < len; i++)
6648 XSETINT (it->ctl_chars[i + 1], str[i]);
6649 ctl_len = len + 1;
6650 }
6651
6652 display_control:
6653 /* Set up IT->dpvec and return first character from it. */
6654 it->dpvec_char_len = it->len;
6655 it->dpvec = it->ctl_chars;
6656 it->dpend = it->dpvec + ctl_len;
6657 it->current.dpvec_index = 0;
6658 it->dpvec_face_id = face_id;
6659 it->saved_face_id = it->face_id;
6660 it->method = GET_FROM_DISPLAY_VECTOR;
6661 it->ellipsis_p = 0;
6662 goto get_next;
6663 }
6664 it->char_to_display = c;
6665 }
6666 else if (success_p)
6667 {
6668 it->char_to_display = it->c;
6669 }
6670 }
6671
6672 /* Adjust face id for a multibyte character. There are no multibyte
6673 character in unibyte text. */
6674 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6675 && it->multibyte_p
6676 && success_p
6677 && FRAME_WINDOW_P (it->f))
6678 {
6679 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6680
6681 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6682 {
6683 /* Automatic composition with glyph-string. */
6684 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6685
6686 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6687 }
6688 else
6689 {
6690 EMACS_INT pos = (it->s ? -1
6691 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6692 : IT_CHARPOS (*it));
6693 int c;
6694
6695 if (it->what == IT_CHARACTER)
6696 c = it->char_to_display;
6697 else
6698 {
6699 struct composition *cmp = composition_table[it->cmp_it.id];
6700 int i;
6701
6702 c = ' ';
6703 for (i = 0; i < cmp->glyph_len; i++)
6704 /* TAB in a composition means display glyphs with
6705 padding space on the left or right. */
6706 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6707 break;
6708 }
6709 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6710 }
6711 }
6712
6713 done:
6714 /* Is this character the last one of a run of characters with
6715 box? If yes, set IT->end_of_box_run_p to 1. */
6716 if (it->face_box_p
6717 && it->s == NULL)
6718 {
6719 if (it->method == GET_FROM_STRING && it->sp)
6720 {
6721 int face_id = underlying_face_id (it);
6722 struct face *face = FACE_FROM_ID (it->f, face_id);
6723
6724 if (face)
6725 {
6726 if (face->box == FACE_NO_BOX)
6727 {
6728 /* If the box comes from face properties in a
6729 display string, check faces in that string. */
6730 int string_face_id = face_after_it_pos (it);
6731 it->end_of_box_run_p
6732 = (FACE_FROM_ID (it->f, string_face_id)->box
6733 == FACE_NO_BOX);
6734 }
6735 /* Otherwise, the box comes from the underlying face.
6736 If this is the last string character displayed, check
6737 the next buffer location. */
6738 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6739 && (it->current.overlay_string_index
6740 == it->n_overlay_strings - 1))
6741 {
6742 EMACS_INT ignore;
6743 int next_face_id;
6744 struct text_pos pos = it->current.pos;
6745 INC_TEXT_POS (pos, it->multibyte_p);
6746
6747 next_face_id = face_at_buffer_position
6748 (it->w, CHARPOS (pos), it->region_beg_charpos,
6749 it->region_end_charpos, &ignore,
6750 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6751 -1);
6752 it->end_of_box_run_p
6753 = (FACE_FROM_ID (it->f, next_face_id)->box
6754 == FACE_NO_BOX);
6755 }
6756 }
6757 }
6758 else
6759 {
6760 int face_id = face_after_it_pos (it);
6761 it->end_of_box_run_p
6762 = (face_id != it->face_id
6763 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6764 }
6765 }
6766
6767 /* Value is 0 if end of buffer or string reached. */
6768 return success_p;
6769 }
6770
6771
6772 /* Move IT to the next display element.
6773
6774 RESEAT_P non-zero means if called on a newline in buffer text,
6775 skip to the next visible line start.
6776
6777 Functions get_next_display_element and set_iterator_to_next are
6778 separate because I find this arrangement easier to handle than a
6779 get_next_display_element function that also increments IT's
6780 position. The way it is we can first look at an iterator's current
6781 display element, decide whether it fits on a line, and if it does,
6782 increment the iterator position. The other way around we probably
6783 would either need a flag indicating whether the iterator has to be
6784 incremented the next time, or we would have to implement a
6785 decrement position function which would not be easy to write. */
6786
6787 void
6788 set_iterator_to_next (struct it *it, int reseat_p)
6789 {
6790 /* Reset flags indicating start and end of a sequence of characters
6791 with box. Reset them at the start of this function because
6792 moving the iterator to a new position might set them. */
6793 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6794
6795 switch (it->method)
6796 {
6797 case GET_FROM_BUFFER:
6798 /* The current display element of IT is a character from
6799 current_buffer. Advance in the buffer, and maybe skip over
6800 invisible lines that are so because of selective display. */
6801 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6802 reseat_at_next_visible_line_start (it, 0);
6803 else if (it->cmp_it.id >= 0)
6804 {
6805 /* We are currently getting glyphs from a composition. */
6806 int i;
6807
6808 if (! it->bidi_p)
6809 {
6810 IT_CHARPOS (*it) += it->cmp_it.nchars;
6811 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6812 if (it->cmp_it.to < it->cmp_it.nglyphs)
6813 {
6814 it->cmp_it.from = it->cmp_it.to;
6815 }
6816 else
6817 {
6818 it->cmp_it.id = -1;
6819 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6820 IT_BYTEPOS (*it),
6821 it->end_charpos, Qnil);
6822 }
6823 }
6824 else if (! it->cmp_it.reversed_p)
6825 {
6826 /* Composition created while scanning forward. */
6827 /* Update IT's char/byte positions to point to the first
6828 character of the next grapheme cluster, or to the
6829 character visually after the current composition. */
6830 for (i = 0; i < it->cmp_it.nchars; i++)
6831 bidi_move_to_visually_next (&it->bidi_it);
6832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6833 IT_CHARPOS (*it) = it->bidi_it.charpos;
6834
6835 if (it->cmp_it.to < it->cmp_it.nglyphs)
6836 {
6837 /* Proceed to the next grapheme cluster. */
6838 it->cmp_it.from = it->cmp_it.to;
6839 }
6840 else
6841 {
6842 /* No more grapheme clusters in this composition.
6843 Find the next stop position. */
6844 EMACS_INT stop = it->end_charpos;
6845 if (it->bidi_it.scan_dir < 0)
6846 /* Now we are scanning backward and don't know
6847 where to stop. */
6848 stop = -1;
6849 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6850 IT_BYTEPOS (*it), stop, Qnil);
6851 }
6852 }
6853 else
6854 {
6855 /* Composition created while scanning backward. */
6856 /* Update IT's char/byte positions to point to the last
6857 character of the previous grapheme cluster, or the
6858 character visually after the current composition. */
6859 for (i = 0; i < it->cmp_it.nchars; i++)
6860 bidi_move_to_visually_next (&it->bidi_it);
6861 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6862 IT_CHARPOS (*it) = it->bidi_it.charpos;
6863 if (it->cmp_it.from > 0)
6864 {
6865 /* Proceed to the previous grapheme cluster. */
6866 it->cmp_it.to = it->cmp_it.from;
6867 }
6868 else
6869 {
6870 /* No more grapheme clusters in this composition.
6871 Find the next stop position. */
6872 EMACS_INT stop = it->end_charpos;
6873 if (it->bidi_it.scan_dir < 0)
6874 /* Now we are scanning backward and don't know
6875 where to stop. */
6876 stop = -1;
6877 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6878 IT_BYTEPOS (*it), stop, Qnil);
6879 }
6880 }
6881 }
6882 else
6883 {
6884 xassert (it->len != 0);
6885
6886 if (!it->bidi_p)
6887 {
6888 IT_BYTEPOS (*it) += it->len;
6889 IT_CHARPOS (*it) += 1;
6890 }
6891 else
6892 {
6893 int prev_scan_dir = it->bidi_it.scan_dir;
6894 /* If this is a new paragraph, determine its base
6895 direction (a.k.a. its base embedding level). */
6896 if (it->bidi_it.new_paragraph)
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6898 bidi_move_to_visually_next (&it->bidi_it);
6899 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6900 IT_CHARPOS (*it) = it->bidi_it.charpos;
6901 if (prev_scan_dir != it->bidi_it.scan_dir)
6902 {
6903 /* As the scan direction was changed, we must
6904 re-compute the stop position for composition. */
6905 EMACS_INT stop = it->end_charpos;
6906 if (it->bidi_it.scan_dir < 0)
6907 stop = -1;
6908 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6909 IT_BYTEPOS (*it), stop, Qnil);
6910 }
6911 }
6912 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6913 }
6914 break;
6915
6916 case GET_FROM_C_STRING:
6917 /* Current display element of IT is from a C string. */
6918 if (!it->bidi_p
6919 /* If the string position is beyond string's end, it means
6920 next_element_from_c_string is padding the string with
6921 blanks, in which case we bypass the bidi iterator,
6922 because it cannot deal with such virtual characters. */
6923 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6924 {
6925 IT_BYTEPOS (*it) += it->len;
6926 IT_CHARPOS (*it) += 1;
6927 }
6928 else
6929 {
6930 bidi_move_to_visually_next (&it->bidi_it);
6931 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6932 IT_CHARPOS (*it) = it->bidi_it.charpos;
6933 }
6934 break;
6935
6936 case GET_FROM_DISPLAY_VECTOR:
6937 /* Current display element of IT is from a display table entry.
6938 Advance in the display table definition. Reset it to null if
6939 end reached, and continue with characters from buffers/
6940 strings. */
6941 ++it->current.dpvec_index;
6942
6943 /* Restore face of the iterator to what they were before the
6944 display vector entry (these entries may contain faces). */
6945 it->face_id = it->saved_face_id;
6946
6947 if (it->dpvec + it->current.dpvec_index == it->dpend)
6948 {
6949 int recheck_faces = it->ellipsis_p;
6950
6951 if (it->s)
6952 it->method = GET_FROM_C_STRING;
6953 else if (STRINGP (it->string))
6954 it->method = GET_FROM_STRING;
6955 else
6956 {
6957 it->method = GET_FROM_BUFFER;
6958 it->object = it->w->buffer;
6959 }
6960
6961 it->dpvec = NULL;
6962 it->current.dpvec_index = -1;
6963
6964 /* Skip over characters which were displayed via IT->dpvec. */
6965 if (it->dpvec_char_len < 0)
6966 reseat_at_next_visible_line_start (it, 1);
6967 else if (it->dpvec_char_len > 0)
6968 {
6969 if (it->method == GET_FROM_STRING
6970 && it->n_overlay_strings > 0)
6971 it->ignore_overlay_strings_at_pos_p = 1;
6972 it->len = it->dpvec_char_len;
6973 set_iterator_to_next (it, reseat_p);
6974 }
6975
6976 /* Maybe recheck faces after display vector */
6977 if (recheck_faces)
6978 it->stop_charpos = IT_CHARPOS (*it);
6979 }
6980 break;
6981
6982 case GET_FROM_STRING:
6983 /* Current display element is a character from a Lisp string. */
6984 xassert (it->s == NULL && STRINGP (it->string));
6985 if (it->cmp_it.id >= 0)
6986 {
6987 int i;
6988
6989 if (! it->bidi_p)
6990 {
6991 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6992 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6993 if (it->cmp_it.to < it->cmp_it.nglyphs)
6994 it->cmp_it.from = it->cmp_it.to;
6995 else
6996 {
6997 it->cmp_it.id = -1;
6998 composition_compute_stop_pos (&it->cmp_it,
6999 IT_STRING_CHARPOS (*it),
7000 IT_STRING_BYTEPOS (*it),
7001 it->end_charpos, it->string);
7002 }
7003 }
7004 else if (! it->cmp_it.reversed_p)
7005 {
7006 for (i = 0; i < it->cmp_it.nchars; i++)
7007 bidi_move_to_visually_next (&it->bidi_it);
7008 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7009 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7010
7011 if (it->cmp_it.to < it->cmp_it.nglyphs)
7012 it->cmp_it.from = it->cmp_it.to;
7013 else
7014 {
7015 EMACS_INT stop = it->end_charpos;
7016 if (it->bidi_it.scan_dir < 0)
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it,
7019 IT_STRING_CHARPOS (*it),
7020 IT_STRING_BYTEPOS (*it), stop,
7021 it->string);
7022 }
7023 }
7024 else
7025 {
7026 for (i = 0; i < it->cmp_it.nchars; i++)
7027 bidi_move_to_visually_next (&it->bidi_it);
7028 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7029 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7030 if (it->cmp_it.from > 0)
7031 it->cmp_it.to = it->cmp_it.from;
7032 else
7033 {
7034 EMACS_INT stop = it->end_charpos;
7035 if (it->bidi_it.scan_dir < 0)
7036 stop = -1;
7037 composition_compute_stop_pos (&it->cmp_it,
7038 IT_STRING_CHARPOS (*it),
7039 IT_STRING_BYTEPOS (*it), stop,
7040 it->string);
7041 }
7042 }
7043 }
7044 else
7045 {
7046 if (!it->bidi_p
7047 /* If the string position is beyond string's end, it
7048 means next_element_from_string is padding the string
7049 with blanks, in which case we bypass the bidi
7050 iterator, because it cannot deal with such virtual
7051 characters. */
7052 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7053 {
7054 IT_STRING_BYTEPOS (*it) += it->len;
7055 IT_STRING_CHARPOS (*it) += 1;
7056 }
7057 else
7058 {
7059 int prev_scan_dir = it->bidi_it.scan_dir;
7060
7061 bidi_move_to_visually_next (&it->bidi_it);
7062 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7063 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7064 if (prev_scan_dir != it->bidi_it.scan_dir)
7065 {
7066 EMACS_INT stop = it->end_charpos;
7067
7068 if (it->bidi_it.scan_dir < 0)
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it,
7071 IT_STRING_CHARPOS (*it),
7072 IT_STRING_BYTEPOS (*it), stop,
7073 it->string);
7074 }
7075 }
7076 }
7077
7078 consider_string_end:
7079
7080 if (it->current.overlay_string_index >= 0)
7081 {
7082 /* IT->string is an overlay string. Advance to the
7083 next, if there is one. */
7084 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7085 {
7086 it->ellipsis_p = 0;
7087 next_overlay_string (it);
7088 if (it->ellipsis_p)
7089 setup_for_ellipsis (it, 0);
7090 }
7091 }
7092 else
7093 {
7094 /* IT->string is not an overlay string. If we reached
7095 its end, and there is something on IT->stack, proceed
7096 with what is on the stack. This can be either another
7097 string, this time an overlay string, or a buffer. */
7098 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7099 && it->sp > 0)
7100 {
7101 pop_it (it);
7102 if (it->method == GET_FROM_STRING)
7103 goto consider_string_end;
7104 }
7105 }
7106 break;
7107
7108 case GET_FROM_IMAGE:
7109 case GET_FROM_STRETCH:
7110 /* The position etc with which we have to proceed are on
7111 the stack. The position may be at the end of a string,
7112 if the `display' property takes up the whole string. */
7113 xassert (it->sp > 0);
7114 pop_it (it);
7115 if (it->method == GET_FROM_STRING)
7116 goto consider_string_end;
7117 break;
7118
7119 default:
7120 /* There are no other methods defined, so this should be a bug. */
7121 abort ();
7122 }
7123
7124 xassert (it->method != GET_FROM_STRING
7125 || (STRINGP (it->string)
7126 && IT_STRING_CHARPOS (*it) >= 0));
7127 }
7128
7129 /* Load IT's display element fields with information about the next
7130 display element which comes from a display table entry or from the
7131 result of translating a control character to one of the forms `^C'
7132 or `\003'.
7133
7134 IT->dpvec holds the glyphs to return as characters.
7135 IT->saved_face_id holds the face id before the display vector--it
7136 is restored into IT->face_id in set_iterator_to_next. */
7137
7138 static int
7139 next_element_from_display_vector (struct it *it)
7140 {
7141 Lisp_Object gc;
7142
7143 /* Precondition. */
7144 xassert (it->dpvec && it->current.dpvec_index >= 0);
7145
7146 it->face_id = it->saved_face_id;
7147
7148 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7149 That seemed totally bogus - so I changed it... */
7150 gc = it->dpvec[it->current.dpvec_index];
7151
7152 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7153 {
7154 it->c = GLYPH_CODE_CHAR (gc);
7155 it->len = CHAR_BYTES (it->c);
7156
7157 /* The entry may contain a face id to use. Such a face id is
7158 the id of a Lisp face, not a realized face. A face id of
7159 zero means no face is specified. */
7160 if (it->dpvec_face_id >= 0)
7161 it->face_id = it->dpvec_face_id;
7162 else
7163 {
7164 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7165 if (lface_id > 0)
7166 it->face_id = merge_faces (it->f, Qt, lface_id,
7167 it->saved_face_id);
7168 }
7169 }
7170 else
7171 /* Display table entry is invalid. Return a space. */
7172 it->c = ' ', it->len = 1;
7173
7174 /* Don't change position and object of the iterator here. They are
7175 still the values of the character that had this display table
7176 entry or was translated, and that's what we want. */
7177 it->what = IT_CHARACTER;
7178 return 1;
7179 }
7180
7181 /* Get the first element of string/buffer in the visual order, after
7182 being reseated to a new position in a string or a buffer. */
7183 static void
7184 get_visually_first_element (struct it *it)
7185 {
7186 int string_p = STRINGP (it->string) || it->s;
7187 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7188 EMACS_INT bob = (string_p ? 0 : BEGV);
7189
7190 if (STRINGP (it->string))
7191 {
7192 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7193 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7194 }
7195 else
7196 {
7197 it->bidi_it.charpos = IT_CHARPOS (*it);
7198 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7199 }
7200
7201 if (it->bidi_it.charpos == eob)
7202 {
7203 /* Nothing to do, but reset the FIRST_ELT flag, like
7204 bidi_paragraph_init does, because we are not going to
7205 call it. */
7206 it->bidi_it.first_elt = 0;
7207 }
7208 else if (it->bidi_it.charpos == bob
7209 || (!string_p
7210 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7211 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7212 {
7213 /* If we are at the beginning of a line/string, we can produce
7214 the next element right away. */
7215 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7216 bidi_move_to_visually_next (&it->bidi_it);
7217 }
7218 else
7219 {
7220 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7221
7222 /* We need to prime the bidi iterator starting at the line's or
7223 string's beginning, before we will be able to produce the
7224 next element. */
7225 if (string_p)
7226 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7227 else
7228 {
7229 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7230 -1);
7231 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7232 }
7233 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7234 do
7235 {
7236 /* Now return to buffer/string position where we were asked
7237 to get the next display element, and produce that. */
7238 bidi_move_to_visually_next (&it->bidi_it);
7239 }
7240 while (it->bidi_it.bytepos != orig_bytepos
7241 && it->bidi_it.charpos < eob);
7242 }
7243
7244 /* Adjust IT's position information to where we ended up. */
7245 if (STRINGP (it->string))
7246 {
7247 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7248 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7249 }
7250 else
7251 {
7252 IT_CHARPOS (*it) = it->bidi_it.charpos;
7253 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7254 }
7255
7256 if (STRINGP (it->string) || !it->s)
7257 {
7258 EMACS_INT stop, charpos, bytepos;
7259
7260 if (STRINGP (it->string))
7261 {
7262 xassert (!it->s);
7263 stop = SCHARS (it->string);
7264 if (stop > it->end_charpos)
7265 stop = it->end_charpos;
7266 charpos = IT_STRING_CHARPOS (*it);
7267 bytepos = IT_STRING_BYTEPOS (*it);
7268 }
7269 else
7270 {
7271 stop = it->end_charpos;
7272 charpos = IT_CHARPOS (*it);
7273 bytepos = IT_BYTEPOS (*it);
7274 }
7275 if (it->bidi_it.scan_dir < 0)
7276 stop = -1;
7277 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7278 it->string);
7279 }
7280 }
7281
7282 /* Load IT with the next display element from Lisp string IT->string.
7283 IT->current.string_pos is the current position within the string.
7284 If IT->current.overlay_string_index >= 0, the Lisp string is an
7285 overlay string. */
7286
7287 static int
7288 next_element_from_string (struct it *it)
7289 {
7290 struct text_pos position;
7291
7292 xassert (STRINGP (it->string));
7293 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7294 xassert (IT_STRING_CHARPOS (*it) >= 0);
7295 position = it->current.string_pos;
7296
7297 /* With bidi reordering, the character to display might not be the
7298 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7299 that we were reseat()ed to a new string, whose paragraph
7300 direction is not known. */
7301 if (it->bidi_p && it->bidi_it.first_elt)
7302 {
7303 get_visually_first_element (it);
7304 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7305 }
7306
7307 /* Time to check for invisible text? */
7308 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7309 {
7310 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7311 {
7312 if (!(!it->bidi_p
7313 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7314 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7315 {
7316 /* With bidi non-linear iteration, we could find
7317 ourselves far beyond the last computed stop_charpos,
7318 with several other stop positions in between that we
7319 missed. Scan them all now, in buffer's logical
7320 order, until we find and handle the last stop_charpos
7321 that precedes our current position. */
7322 handle_stop_backwards (it, it->stop_charpos);
7323 return GET_NEXT_DISPLAY_ELEMENT (it);
7324 }
7325 else
7326 {
7327 if (it->bidi_p)
7328 {
7329 /* Take note of the stop position we just moved
7330 across, for when we will move back across it. */
7331 it->prev_stop = it->stop_charpos;
7332 /* If we are at base paragraph embedding level, take
7333 note of the last stop position seen at this
7334 level. */
7335 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7336 it->base_level_stop = it->stop_charpos;
7337 }
7338 handle_stop (it);
7339
7340 /* Since a handler may have changed IT->method, we must
7341 recurse here. */
7342 return GET_NEXT_DISPLAY_ELEMENT (it);
7343 }
7344 }
7345 else if (it->bidi_p
7346 /* If we are before prev_stop, we may have overstepped
7347 on our way backwards a stop_pos, and if so, we need
7348 to handle that stop_pos. */
7349 && IT_STRING_CHARPOS (*it) < it->prev_stop
7350 /* We can sometimes back up for reasons that have nothing
7351 to do with bidi reordering. E.g., compositions. The
7352 code below is only needed when we are above the base
7353 embedding level, so test for that explicitly. */
7354 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7355 {
7356 /* If we lost track of base_level_stop, we have no better
7357 place for handle_stop_backwards to start from than string
7358 beginning. This happens, e.g., when we were reseated to
7359 the previous screenful of text by vertical-motion. */
7360 if (it->base_level_stop <= 0
7361 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7362 it->base_level_stop = 0;
7363 handle_stop_backwards (it, it->base_level_stop);
7364 return GET_NEXT_DISPLAY_ELEMENT (it);
7365 }
7366 }
7367
7368 if (it->current.overlay_string_index >= 0)
7369 {
7370 /* Get the next character from an overlay string. In overlay
7371 strings, there is no field width or padding with spaces to
7372 do. */
7373 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7374 {
7375 it->what = IT_EOB;
7376 return 0;
7377 }
7378 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7379 IT_STRING_BYTEPOS (*it),
7380 it->bidi_it.scan_dir < 0
7381 ? -1
7382 : SCHARS (it->string))
7383 && next_element_from_composition (it))
7384 {
7385 return 1;
7386 }
7387 else if (STRING_MULTIBYTE (it->string))
7388 {
7389 const unsigned char *s = (SDATA (it->string)
7390 + IT_STRING_BYTEPOS (*it));
7391 it->c = string_char_and_length (s, &it->len);
7392 }
7393 else
7394 {
7395 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7396 it->len = 1;
7397 }
7398 }
7399 else
7400 {
7401 /* Get the next character from a Lisp string that is not an
7402 overlay string. Such strings come from the mode line, for
7403 example. We may have to pad with spaces, or truncate the
7404 string. See also next_element_from_c_string. */
7405 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7406 {
7407 it->what = IT_EOB;
7408 return 0;
7409 }
7410 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7411 {
7412 /* Pad with spaces. */
7413 it->c = ' ', it->len = 1;
7414 CHARPOS (position) = BYTEPOS (position) = -1;
7415 }
7416 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7417 IT_STRING_BYTEPOS (*it),
7418 it->bidi_it.scan_dir < 0
7419 ? -1
7420 : it->string_nchars)
7421 && next_element_from_composition (it))
7422 {
7423 return 1;
7424 }
7425 else if (STRING_MULTIBYTE (it->string))
7426 {
7427 const unsigned char *s = (SDATA (it->string)
7428 + IT_STRING_BYTEPOS (*it));
7429 it->c = string_char_and_length (s, &it->len);
7430 }
7431 else
7432 {
7433 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7434 it->len = 1;
7435 }
7436 }
7437
7438 /* Record what we have and where it came from. */
7439 it->what = IT_CHARACTER;
7440 it->object = it->string;
7441 it->position = position;
7442 return 1;
7443 }
7444
7445
7446 /* Load IT with next display element from C string IT->s.
7447 IT->string_nchars is the maximum number of characters to return
7448 from the string. IT->end_charpos may be greater than
7449 IT->string_nchars when this function is called, in which case we
7450 may have to return padding spaces. Value is zero if end of string
7451 reached, including padding spaces. */
7452
7453 static int
7454 next_element_from_c_string (struct it *it)
7455 {
7456 int success_p = 1;
7457
7458 xassert (it->s);
7459 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7460 it->what = IT_CHARACTER;
7461 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7462 it->object = Qnil;
7463
7464 /* With bidi reordering, the character to display might not be the
7465 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7466 we were reseated to a new string, whose paragraph direction is
7467 not known. */
7468 if (it->bidi_p && it->bidi_it.first_elt)
7469 get_visually_first_element (it);
7470
7471 /* IT's position can be greater than IT->string_nchars in case a
7472 field width or precision has been specified when the iterator was
7473 initialized. */
7474 if (IT_CHARPOS (*it) >= it->end_charpos)
7475 {
7476 /* End of the game. */
7477 it->what = IT_EOB;
7478 success_p = 0;
7479 }
7480 else if (IT_CHARPOS (*it) >= it->string_nchars)
7481 {
7482 /* Pad with spaces. */
7483 it->c = ' ', it->len = 1;
7484 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7485 }
7486 else if (it->multibyte_p)
7487 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7488 else
7489 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7490
7491 return success_p;
7492 }
7493
7494
7495 /* Set up IT to return characters from an ellipsis, if appropriate.
7496 The definition of the ellipsis glyphs may come from a display table
7497 entry. This function fills IT with the first glyph from the
7498 ellipsis if an ellipsis is to be displayed. */
7499
7500 static int
7501 next_element_from_ellipsis (struct it *it)
7502 {
7503 if (it->selective_display_ellipsis_p)
7504 setup_for_ellipsis (it, it->len);
7505 else
7506 {
7507 /* The face at the current position may be different from the
7508 face we find after the invisible text. Remember what it
7509 was in IT->saved_face_id, and signal that it's there by
7510 setting face_before_selective_p. */
7511 it->saved_face_id = it->face_id;
7512 it->method = GET_FROM_BUFFER;
7513 it->object = it->w->buffer;
7514 reseat_at_next_visible_line_start (it, 1);
7515 it->face_before_selective_p = 1;
7516 }
7517
7518 return GET_NEXT_DISPLAY_ELEMENT (it);
7519 }
7520
7521
7522 /* Deliver an image display element. The iterator IT is already
7523 filled with image information (done in handle_display_prop). Value
7524 is always 1. */
7525
7526
7527 static int
7528 next_element_from_image (struct it *it)
7529 {
7530 it->what = IT_IMAGE;
7531 it->ignore_overlay_strings_at_pos_p = 0;
7532 return 1;
7533 }
7534
7535
7536 /* Fill iterator IT with next display element from a stretch glyph
7537 property. IT->object is the value of the text property. Value is
7538 always 1. */
7539
7540 static int
7541 next_element_from_stretch (struct it *it)
7542 {
7543 it->what = IT_STRETCH;
7544 return 1;
7545 }
7546
7547 /* Scan backwards from IT's current position until we find a stop
7548 position, or until BEGV. This is called when we find ourself
7549 before both the last known prev_stop and base_level_stop while
7550 reordering bidirectional text. */
7551
7552 static void
7553 compute_stop_pos_backwards (struct it *it)
7554 {
7555 const int SCAN_BACK_LIMIT = 1000;
7556 struct text_pos pos;
7557 struct display_pos save_current = it->current;
7558 struct text_pos save_position = it->position;
7559 EMACS_INT charpos = IT_CHARPOS (*it);
7560 EMACS_INT where_we_are = charpos;
7561 EMACS_INT save_stop_pos = it->stop_charpos;
7562 EMACS_INT save_end_pos = it->end_charpos;
7563
7564 xassert (NILP (it->string) && !it->s);
7565 xassert (it->bidi_p);
7566 it->bidi_p = 0;
7567 do
7568 {
7569 it->end_charpos = min (charpos + 1, ZV);
7570 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7571 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7572 reseat_1 (it, pos, 0);
7573 compute_stop_pos (it);
7574 /* We must advance forward, right? */
7575 if (it->stop_charpos <= charpos)
7576 abort ();
7577 }
7578 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7579
7580 if (it->stop_charpos <= where_we_are)
7581 it->prev_stop = it->stop_charpos;
7582 else
7583 it->prev_stop = BEGV;
7584 it->bidi_p = 1;
7585 it->current = save_current;
7586 it->position = save_position;
7587 it->stop_charpos = save_stop_pos;
7588 it->end_charpos = save_end_pos;
7589 }
7590
7591 /* Scan forward from CHARPOS in the current buffer/string, until we
7592 find a stop position > current IT's position. Then handle the stop
7593 position before that. This is called when we bump into a stop
7594 position while reordering bidirectional text. CHARPOS should be
7595 the last previously processed stop_pos (or BEGV/0, if none were
7596 processed yet) whose position is less that IT's current
7597 position. */
7598
7599 static void
7600 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7601 {
7602 int bufp = !STRINGP (it->string);
7603 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7604 struct display_pos save_current = it->current;
7605 struct text_pos save_position = it->position;
7606 struct text_pos pos1;
7607 EMACS_INT next_stop;
7608
7609 /* Scan in strict logical order. */
7610 xassert (it->bidi_p);
7611 it->bidi_p = 0;
7612 do
7613 {
7614 it->prev_stop = charpos;
7615 if (bufp)
7616 {
7617 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7618 reseat_1 (it, pos1, 0);
7619 }
7620 else
7621 it->current.string_pos = string_pos (charpos, it->string);
7622 compute_stop_pos (it);
7623 /* We must advance forward, right? */
7624 if (it->stop_charpos <= it->prev_stop)
7625 abort ();
7626 charpos = it->stop_charpos;
7627 }
7628 while (charpos <= where_we_are);
7629
7630 it->bidi_p = 1;
7631 it->current = save_current;
7632 it->position = save_position;
7633 next_stop = it->stop_charpos;
7634 it->stop_charpos = it->prev_stop;
7635 handle_stop (it);
7636 it->stop_charpos = next_stop;
7637 }
7638
7639 /* Load IT with the next display element from current_buffer. Value
7640 is zero if end of buffer reached. IT->stop_charpos is the next
7641 position at which to stop and check for text properties or buffer
7642 end. */
7643
7644 static int
7645 next_element_from_buffer (struct it *it)
7646 {
7647 int success_p = 1;
7648
7649 xassert (IT_CHARPOS (*it) >= BEGV);
7650 xassert (NILP (it->string) && !it->s);
7651 xassert (!it->bidi_p
7652 || (EQ (it->bidi_it.string.lstring, Qnil)
7653 && it->bidi_it.string.s == NULL));
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7657 we were reseat()ed to a new buffer position, which is potentially
7658 a different paragraph. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7663 }
7664
7665 if (IT_CHARPOS (*it) >= it->stop_charpos)
7666 {
7667 if (IT_CHARPOS (*it) >= it->end_charpos)
7668 {
7669 int overlay_strings_follow_p;
7670
7671 /* End of the game, except when overlay strings follow that
7672 haven't been returned yet. */
7673 if (it->overlay_strings_at_end_processed_p)
7674 overlay_strings_follow_p = 0;
7675 else
7676 {
7677 it->overlay_strings_at_end_processed_p = 1;
7678 overlay_strings_follow_p = get_overlay_strings (it, 0);
7679 }
7680
7681 if (overlay_strings_follow_p)
7682 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7683 else
7684 {
7685 it->what = IT_EOB;
7686 it->position = it->current.pos;
7687 success_p = 0;
7688 }
7689 }
7690 else if (!(!it->bidi_p
7691 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7692 || IT_CHARPOS (*it) == it->stop_charpos))
7693 {
7694 /* With bidi non-linear iteration, we could find ourselves
7695 far beyond the last computed stop_charpos, with several
7696 other stop positions in between that we missed. Scan
7697 them all now, in buffer's logical order, until we find
7698 and handle the last stop_charpos that precedes our
7699 current position. */
7700 handle_stop_backwards (it, it->stop_charpos);
7701 return GET_NEXT_DISPLAY_ELEMENT (it);
7702 }
7703 else
7704 {
7705 if (it->bidi_p)
7706 {
7707 /* Take note of the stop position we just moved across,
7708 for when we will move back across it. */
7709 it->prev_stop = it->stop_charpos;
7710 /* If we are at base paragraph embedding level, take
7711 note of the last stop position seen at this
7712 level. */
7713 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7714 it->base_level_stop = it->stop_charpos;
7715 }
7716 handle_stop (it);
7717 return GET_NEXT_DISPLAY_ELEMENT (it);
7718 }
7719 }
7720 else if (it->bidi_p
7721 /* If we are before prev_stop, we may have overstepped on
7722 our way backwards a stop_pos, and if so, we need to
7723 handle that stop_pos. */
7724 && IT_CHARPOS (*it) < it->prev_stop
7725 /* We can sometimes back up for reasons that have nothing
7726 to do with bidi reordering. E.g., compositions. The
7727 code below is only needed when we are above the base
7728 embedding level, so test for that explicitly. */
7729 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7730 {
7731 if (it->base_level_stop <= 0
7732 || IT_CHARPOS (*it) < it->base_level_stop)
7733 {
7734 /* If we lost track of base_level_stop, we need to find
7735 prev_stop by looking backwards. This happens, e.g., when
7736 we were reseated to the previous screenful of text by
7737 vertical-motion. */
7738 it->base_level_stop = BEGV;
7739 compute_stop_pos_backwards (it);
7740 handle_stop_backwards (it, it->prev_stop);
7741 }
7742 else
7743 handle_stop_backwards (it, it->base_level_stop);
7744 return GET_NEXT_DISPLAY_ELEMENT (it);
7745 }
7746 else
7747 {
7748 /* No face changes, overlays etc. in sight, so just return a
7749 character from current_buffer. */
7750 unsigned char *p;
7751 EMACS_INT stop;
7752
7753 /* Maybe run the redisplay end trigger hook. Performance note:
7754 This doesn't seem to cost measurable time. */
7755 if (it->redisplay_end_trigger_charpos
7756 && it->glyph_row
7757 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7758 run_redisplay_end_trigger_hook (it);
7759
7760 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7761 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7762 stop)
7763 && next_element_from_composition (it))
7764 {
7765 return 1;
7766 }
7767
7768 /* Get the next character, maybe multibyte. */
7769 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7770 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7771 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7772 else
7773 it->c = *p, it->len = 1;
7774
7775 /* Record what we have and where it came from. */
7776 it->what = IT_CHARACTER;
7777 it->object = it->w->buffer;
7778 it->position = it->current.pos;
7779
7780 /* Normally we return the character found above, except when we
7781 really want to return an ellipsis for selective display. */
7782 if (it->selective)
7783 {
7784 if (it->c == '\n')
7785 {
7786 /* A value of selective > 0 means hide lines indented more
7787 than that number of columns. */
7788 if (it->selective > 0
7789 && IT_CHARPOS (*it) + 1 < ZV
7790 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7791 IT_BYTEPOS (*it) + 1,
7792 it->selective))
7793 {
7794 success_p = next_element_from_ellipsis (it);
7795 it->dpvec_char_len = -1;
7796 }
7797 }
7798 else if (it->c == '\r' && it->selective == -1)
7799 {
7800 /* A value of selective == -1 means that everything from the
7801 CR to the end of the line is invisible, with maybe an
7802 ellipsis displayed for it. */
7803 success_p = next_element_from_ellipsis (it);
7804 it->dpvec_char_len = -1;
7805 }
7806 }
7807 }
7808
7809 /* Value is zero if end of buffer reached. */
7810 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7811 return success_p;
7812 }
7813
7814
7815 /* Run the redisplay end trigger hook for IT. */
7816
7817 static void
7818 run_redisplay_end_trigger_hook (struct it *it)
7819 {
7820 Lisp_Object args[3];
7821
7822 /* IT->glyph_row should be non-null, i.e. we should be actually
7823 displaying something, or otherwise we should not run the hook. */
7824 xassert (it->glyph_row);
7825
7826 /* Set up hook arguments. */
7827 args[0] = Qredisplay_end_trigger_functions;
7828 args[1] = it->window;
7829 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7830 it->redisplay_end_trigger_charpos = 0;
7831
7832 /* Since we are *trying* to run these functions, don't try to run
7833 them again, even if they get an error. */
7834 it->w->redisplay_end_trigger = Qnil;
7835 Frun_hook_with_args (3, args);
7836
7837 /* Notice if it changed the face of the character we are on. */
7838 handle_face_prop (it);
7839 }
7840
7841
7842 /* Deliver a composition display element. Unlike the other
7843 next_element_from_XXX, this function is not registered in the array
7844 get_next_element[]. It is called from next_element_from_buffer and
7845 next_element_from_string when necessary. */
7846
7847 static int
7848 next_element_from_composition (struct it *it)
7849 {
7850 it->what = IT_COMPOSITION;
7851 it->len = it->cmp_it.nbytes;
7852 if (STRINGP (it->string))
7853 {
7854 if (it->c < 0)
7855 {
7856 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7857 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7858 return 0;
7859 }
7860 it->position = it->current.string_pos;
7861 it->object = it->string;
7862 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7863 IT_STRING_BYTEPOS (*it), it->string);
7864 }
7865 else
7866 {
7867 if (it->c < 0)
7868 {
7869 IT_CHARPOS (*it) += it->cmp_it.nchars;
7870 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7871 if (it->bidi_p)
7872 {
7873 if (it->bidi_it.new_paragraph)
7874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7875 /* Resync the bidi iterator with IT's new position.
7876 FIXME: this doesn't support bidirectional text. */
7877 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7878 bidi_move_to_visually_next (&it->bidi_it);
7879 }
7880 return 0;
7881 }
7882 it->position = it->current.pos;
7883 it->object = it->w->buffer;
7884 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7885 IT_BYTEPOS (*it), Qnil);
7886 }
7887 return 1;
7888 }
7889
7890
7891 \f
7892 /***********************************************************************
7893 Moving an iterator without producing glyphs
7894 ***********************************************************************/
7895
7896 /* Check if iterator is at a position corresponding to a valid buffer
7897 position after some move_it_ call. */
7898
7899 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7900 ((it)->method == GET_FROM_STRING \
7901 ? IT_STRING_CHARPOS (*it) == 0 \
7902 : 1)
7903
7904
7905 /* Move iterator IT to a specified buffer or X position within one
7906 line on the display without producing glyphs.
7907
7908 OP should be a bit mask including some or all of these bits:
7909 MOVE_TO_X: Stop upon reaching x-position TO_X.
7910 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7911 Regardless of OP's value, stop upon reaching the end of the display line.
7912
7913 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7914 This means, in particular, that TO_X includes window's horizontal
7915 scroll amount.
7916
7917 The return value has several possible values that
7918 say what condition caused the scan to stop:
7919
7920 MOVE_POS_MATCH_OR_ZV
7921 - when TO_POS or ZV was reached.
7922
7923 MOVE_X_REACHED
7924 -when TO_X was reached before TO_POS or ZV were reached.
7925
7926 MOVE_LINE_CONTINUED
7927 - when we reached the end of the display area and the line must
7928 be continued.
7929
7930 MOVE_LINE_TRUNCATED
7931 - when we reached the end of the display area and the line is
7932 truncated.
7933
7934 MOVE_NEWLINE_OR_CR
7935 - when we stopped at a line end, i.e. a newline or a CR and selective
7936 display is on. */
7937
7938 static enum move_it_result
7939 move_it_in_display_line_to (struct it *it,
7940 EMACS_INT to_charpos, int to_x,
7941 enum move_operation_enum op)
7942 {
7943 enum move_it_result result = MOVE_UNDEFINED;
7944 struct glyph_row *saved_glyph_row;
7945 struct it wrap_it, atpos_it, atx_it, ppos_it;
7946 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7947 void *ppos_data = NULL;
7948 int may_wrap = 0;
7949 enum it_method prev_method = it->method;
7950 EMACS_INT prev_pos = IT_CHARPOS (*it);
7951 int saw_smaller_pos = prev_pos < to_charpos;
7952
7953 /* Don't produce glyphs in produce_glyphs. */
7954 saved_glyph_row = it->glyph_row;
7955 it->glyph_row = NULL;
7956
7957 /* Use wrap_it to save a copy of IT wherever a word wrap could
7958 occur. Use atpos_it to save a copy of IT at the desired buffer
7959 position, if found, so that we can scan ahead and check if the
7960 word later overshoots the window edge. Use atx_it similarly, for
7961 pixel positions. */
7962 wrap_it.sp = -1;
7963 atpos_it.sp = -1;
7964 atx_it.sp = -1;
7965
7966 /* Use ppos_it under bidi reordering to save a copy of IT for the
7967 position > CHARPOS that is the closest to CHARPOS. We restore
7968 that position in IT when we have scanned the entire display line
7969 without finding a match for CHARPOS and all the character
7970 positions are greater than CHARPOS. */
7971 if (it->bidi_p)
7972 {
7973 SAVE_IT (ppos_it, *it, ppos_data);
7974 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7975 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7976 SAVE_IT (ppos_it, *it, ppos_data);
7977 }
7978
7979 #define BUFFER_POS_REACHED_P() \
7980 ((op & MOVE_TO_POS) != 0 \
7981 && BUFFERP (it->object) \
7982 && (IT_CHARPOS (*it) == to_charpos \
7983 || ((!it->bidi_p \
7984 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7985 && IT_CHARPOS (*it) > to_charpos) \
7986 || (it->what == IT_COMPOSITION \
7987 && ((IT_CHARPOS (*it) > to_charpos \
7988 && to_charpos >= it->cmp_it.charpos) \
7989 || (IT_CHARPOS (*it) < to_charpos \
7990 && to_charpos <= it->cmp_it.charpos)))) \
7991 && (it->method == GET_FROM_BUFFER \
7992 || (it->method == GET_FROM_DISPLAY_VECTOR \
7993 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7994
7995 /* If there's a line-/wrap-prefix, handle it. */
7996 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7997 && it->current_y < it->last_visible_y)
7998 handle_line_prefix (it);
7999
8000 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8001 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8002
8003 while (1)
8004 {
8005 int x, i, ascent = 0, descent = 0;
8006
8007 /* Utility macro to reset an iterator with x, ascent, and descent. */
8008 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8009 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8010 (IT)->max_descent = descent)
8011
8012 /* Stop if we move beyond TO_CHARPOS (after an image or a
8013 display string or stretch glyph). */
8014 if ((op & MOVE_TO_POS) != 0
8015 && BUFFERP (it->object)
8016 && it->method == GET_FROM_BUFFER
8017 && (((!it->bidi_p
8018 /* When the iterator is at base embedding level, we
8019 are guaranteed that characters are delivered for
8020 display in strictly increasing order of their
8021 buffer positions. */
8022 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8023 && IT_CHARPOS (*it) > to_charpos)
8024 || (it->bidi_p
8025 && (prev_method == GET_FROM_IMAGE
8026 || prev_method == GET_FROM_STRETCH
8027 || prev_method == GET_FROM_STRING)
8028 /* Passed TO_CHARPOS from left to right. */
8029 && ((prev_pos < to_charpos
8030 && IT_CHARPOS (*it) > to_charpos)
8031 /* Passed TO_CHARPOS from right to left. */
8032 || (prev_pos > to_charpos
8033 && IT_CHARPOS (*it) < to_charpos)))))
8034 {
8035 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8036 {
8037 result = MOVE_POS_MATCH_OR_ZV;
8038 break;
8039 }
8040 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8041 /* If wrap_it is valid, the current position might be in a
8042 word that is wrapped. So, save the iterator in
8043 atpos_it and continue to see if wrapping happens. */
8044 SAVE_IT (atpos_it, *it, atpos_data);
8045 }
8046
8047 /* Stop when ZV reached.
8048 We used to stop here when TO_CHARPOS reached as well, but that is
8049 too soon if this glyph does not fit on this line. So we handle it
8050 explicitly below. */
8051 if (!get_next_display_element (it))
8052 {
8053 result = MOVE_POS_MATCH_OR_ZV;
8054 break;
8055 }
8056
8057 if (it->line_wrap == TRUNCATE)
8058 {
8059 if (BUFFER_POS_REACHED_P ())
8060 {
8061 result = MOVE_POS_MATCH_OR_ZV;
8062 break;
8063 }
8064 }
8065 else
8066 {
8067 if (it->line_wrap == WORD_WRAP)
8068 {
8069 if (IT_DISPLAYING_WHITESPACE (it))
8070 may_wrap = 1;
8071 else if (may_wrap)
8072 {
8073 /* We have reached a glyph that follows one or more
8074 whitespace characters. If the position is
8075 already found, we are done. */
8076 if (atpos_it.sp >= 0)
8077 {
8078 RESTORE_IT (it, &atpos_it, atpos_data);
8079 result = MOVE_POS_MATCH_OR_ZV;
8080 goto done;
8081 }
8082 if (atx_it.sp >= 0)
8083 {
8084 RESTORE_IT (it, &atx_it, atx_data);
8085 result = MOVE_X_REACHED;
8086 goto done;
8087 }
8088 /* Otherwise, we can wrap here. */
8089 SAVE_IT (wrap_it, *it, wrap_data);
8090 may_wrap = 0;
8091 }
8092 }
8093 }
8094
8095 /* Remember the line height for the current line, in case
8096 the next element doesn't fit on the line. */
8097 ascent = it->max_ascent;
8098 descent = it->max_descent;
8099
8100 /* The call to produce_glyphs will get the metrics of the
8101 display element IT is loaded with. Record the x-position
8102 before this display element, in case it doesn't fit on the
8103 line. */
8104 x = it->current_x;
8105
8106 PRODUCE_GLYPHS (it);
8107
8108 if (it->area != TEXT_AREA)
8109 {
8110 prev_method = it->method;
8111 if (it->method == GET_FROM_BUFFER)
8112 prev_pos = IT_CHARPOS (*it);
8113 set_iterator_to_next (it, 1);
8114 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8115 SET_TEXT_POS (this_line_min_pos,
8116 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8117 if (it->bidi_p
8118 && (op & MOVE_TO_POS)
8119 && IT_CHARPOS (*it) > to_charpos
8120 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8121 SAVE_IT (ppos_it, *it, ppos_data);
8122 continue;
8123 }
8124
8125 /* The number of glyphs we get back in IT->nglyphs will normally
8126 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8127 character on a terminal frame, or (iii) a line end. For the
8128 second case, IT->nglyphs - 1 padding glyphs will be present.
8129 (On X frames, there is only one glyph produced for a
8130 composite character.)
8131
8132 The behavior implemented below means, for continuation lines,
8133 that as many spaces of a TAB as fit on the current line are
8134 displayed there. For terminal frames, as many glyphs of a
8135 multi-glyph character are displayed in the current line, too.
8136 This is what the old redisplay code did, and we keep it that
8137 way. Under X, the whole shape of a complex character must
8138 fit on the line or it will be completely displayed in the
8139 next line.
8140
8141 Note that both for tabs and padding glyphs, all glyphs have
8142 the same width. */
8143 if (it->nglyphs)
8144 {
8145 /* More than one glyph or glyph doesn't fit on line. All
8146 glyphs have the same width. */
8147 int single_glyph_width = it->pixel_width / it->nglyphs;
8148 int new_x;
8149 int x_before_this_char = x;
8150 int hpos_before_this_char = it->hpos;
8151
8152 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8153 {
8154 new_x = x + single_glyph_width;
8155
8156 /* We want to leave anything reaching TO_X to the caller. */
8157 if ((op & MOVE_TO_X) && new_x > to_x)
8158 {
8159 if (BUFFER_POS_REACHED_P ())
8160 {
8161 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8162 goto buffer_pos_reached;
8163 if (atpos_it.sp < 0)
8164 {
8165 SAVE_IT (atpos_it, *it, atpos_data);
8166 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8167 }
8168 }
8169 else
8170 {
8171 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8172 {
8173 it->current_x = x;
8174 result = MOVE_X_REACHED;
8175 break;
8176 }
8177 if (atx_it.sp < 0)
8178 {
8179 SAVE_IT (atx_it, *it, atx_data);
8180 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8181 }
8182 }
8183 }
8184
8185 if (/* Lines are continued. */
8186 it->line_wrap != TRUNCATE
8187 && (/* And glyph doesn't fit on the line. */
8188 new_x > it->last_visible_x
8189 /* Or it fits exactly and we're on a window
8190 system frame. */
8191 || (new_x == it->last_visible_x
8192 && FRAME_WINDOW_P (it->f))))
8193 {
8194 if (/* IT->hpos == 0 means the very first glyph
8195 doesn't fit on the line, e.g. a wide image. */
8196 it->hpos == 0
8197 || (new_x == it->last_visible_x
8198 && FRAME_WINDOW_P (it->f)))
8199 {
8200 ++it->hpos;
8201 it->current_x = new_x;
8202
8203 /* The character's last glyph just barely fits
8204 in this row. */
8205 if (i == it->nglyphs - 1)
8206 {
8207 /* If this is the destination position,
8208 return a position *before* it in this row,
8209 now that we know it fits in this row. */
8210 if (BUFFER_POS_REACHED_P ())
8211 {
8212 if (it->line_wrap != WORD_WRAP
8213 || wrap_it.sp < 0)
8214 {
8215 it->hpos = hpos_before_this_char;
8216 it->current_x = x_before_this_char;
8217 result = MOVE_POS_MATCH_OR_ZV;
8218 break;
8219 }
8220 if (it->line_wrap == WORD_WRAP
8221 && atpos_it.sp < 0)
8222 {
8223 SAVE_IT (atpos_it, *it, atpos_data);
8224 atpos_it.current_x = x_before_this_char;
8225 atpos_it.hpos = hpos_before_this_char;
8226 }
8227 }
8228
8229 prev_method = it->method;
8230 if (it->method == GET_FROM_BUFFER)
8231 prev_pos = IT_CHARPOS (*it);
8232 set_iterator_to_next (it, 1);
8233 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8234 SET_TEXT_POS (this_line_min_pos,
8235 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8236 /* On graphical terminals, newlines may
8237 "overflow" into the fringe if
8238 overflow-newline-into-fringe is non-nil.
8239 On text-only terminals, newlines may
8240 overflow into the last glyph on the
8241 display line.*/
8242 if (!FRAME_WINDOW_P (it->f)
8243 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8244 {
8245 if (!get_next_display_element (it))
8246 {
8247 result = MOVE_POS_MATCH_OR_ZV;
8248 break;
8249 }
8250 if (BUFFER_POS_REACHED_P ())
8251 {
8252 if (ITERATOR_AT_END_OF_LINE_P (it))
8253 result = MOVE_POS_MATCH_OR_ZV;
8254 else
8255 result = MOVE_LINE_CONTINUED;
8256 break;
8257 }
8258 if (ITERATOR_AT_END_OF_LINE_P (it))
8259 {
8260 result = MOVE_NEWLINE_OR_CR;
8261 break;
8262 }
8263 }
8264 }
8265 }
8266 else
8267 IT_RESET_X_ASCENT_DESCENT (it);
8268
8269 if (wrap_it.sp >= 0)
8270 {
8271 RESTORE_IT (it, &wrap_it, wrap_data);
8272 atpos_it.sp = -1;
8273 atx_it.sp = -1;
8274 }
8275
8276 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8277 IT_CHARPOS (*it)));
8278 result = MOVE_LINE_CONTINUED;
8279 break;
8280 }
8281
8282 if (BUFFER_POS_REACHED_P ())
8283 {
8284 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8285 goto buffer_pos_reached;
8286 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8287 {
8288 SAVE_IT (atpos_it, *it, atpos_data);
8289 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8290 }
8291 }
8292
8293 if (new_x > it->first_visible_x)
8294 {
8295 /* Glyph is visible. Increment number of glyphs that
8296 would be displayed. */
8297 ++it->hpos;
8298 }
8299 }
8300
8301 if (result != MOVE_UNDEFINED)
8302 break;
8303 }
8304 else if (BUFFER_POS_REACHED_P ())
8305 {
8306 buffer_pos_reached:
8307 IT_RESET_X_ASCENT_DESCENT (it);
8308 result = MOVE_POS_MATCH_OR_ZV;
8309 break;
8310 }
8311 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8312 {
8313 /* Stop when TO_X specified and reached. This check is
8314 necessary here because of lines consisting of a line end,
8315 only. The line end will not produce any glyphs and we
8316 would never get MOVE_X_REACHED. */
8317 xassert (it->nglyphs == 0);
8318 result = MOVE_X_REACHED;
8319 break;
8320 }
8321
8322 /* Is this a line end? If yes, we're done. */
8323 if (ITERATOR_AT_END_OF_LINE_P (it))
8324 {
8325 /* If we are past TO_CHARPOS, but never saw any character
8326 positions smaller than TO_CHARPOS, return
8327 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8328 did. */
8329 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8330 {
8331 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8332 {
8333 if (IT_CHARPOS (ppos_it) < ZV)
8334 {
8335 RESTORE_IT (it, &ppos_it, ppos_data);
8336 result = MOVE_POS_MATCH_OR_ZV;
8337 }
8338 else
8339 goto buffer_pos_reached;
8340 }
8341 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8342 && IT_CHARPOS (*it) > to_charpos)
8343 goto buffer_pos_reached;
8344 else
8345 result = MOVE_NEWLINE_OR_CR;
8346 }
8347 else
8348 result = MOVE_NEWLINE_OR_CR;
8349 break;
8350 }
8351
8352 prev_method = it->method;
8353 if (it->method == GET_FROM_BUFFER)
8354 prev_pos = IT_CHARPOS (*it);
8355 /* The current display element has been consumed. Advance
8356 to the next. */
8357 set_iterator_to_next (it, 1);
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360 if (IT_CHARPOS (*it) < to_charpos)
8361 saw_smaller_pos = 1;
8362 if (it->bidi_p
8363 && (op & MOVE_TO_POS)
8364 && IT_CHARPOS (*it) >= to_charpos
8365 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8366 SAVE_IT (ppos_it, *it, ppos_data);
8367
8368 /* Stop if lines are truncated and IT's current x-position is
8369 past the right edge of the window now. */
8370 if (it->line_wrap == TRUNCATE
8371 && it->current_x >= it->last_visible_x)
8372 {
8373 if (!FRAME_WINDOW_P (it->f)
8374 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8375 {
8376 int at_eob_p = 0;
8377
8378 if ((at_eob_p = !get_next_display_element (it))
8379 || BUFFER_POS_REACHED_P ()
8380 /* If we are past TO_CHARPOS, but never saw any
8381 character positions smaller than TO_CHARPOS,
8382 return MOVE_POS_MATCH_OR_ZV, like the
8383 unidirectional display did. */
8384 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8385 && !saw_smaller_pos
8386 && IT_CHARPOS (*it) > to_charpos))
8387 {
8388 if (it->bidi_p
8389 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8390 RESTORE_IT (it, &ppos_it, ppos_data);
8391 result = MOVE_POS_MATCH_OR_ZV;
8392 break;
8393 }
8394 if (ITERATOR_AT_END_OF_LINE_P (it))
8395 {
8396 result = MOVE_NEWLINE_OR_CR;
8397 break;
8398 }
8399 }
8400 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8401 && !saw_smaller_pos
8402 && IT_CHARPOS (*it) > to_charpos)
8403 {
8404 if (IT_CHARPOS (ppos_it) < ZV)
8405 RESTORE_IT (it, &ppos_it, ppos_data);
8406 result = MOVE_POS_MATCH_OR_ZV;
8407 break;
8408 }
8409 result = MOVE_LINE_TRUNCATED;
8410 break;
8411 }
8412 #undef IT_RESET_X_ASCENT_DESCENT
8413 }
8414
8415 #undef BUFFER_POS_REACHED_P
8416
8417 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8418 restore the saved iterator. */
8419 if (atpos_it.sp >= 0)
8420 RESTORE_IT (it, &atpos_it, atpos_data);
8421 else if (atx_it.sp >= 0)
8422 RESTORE_IT (it, &atx_it, atx_data);
8423
8424 done:
8425
8426 if (atpos_data)
8427 bidi_unshelve_cache (atpos_data, 1);
8428 if (atx_data)
8429 bidi_unshelve_cache (atx_data, 1);
8430 if (wrap_data)
8431 bidi_unshelve_cache (wrap_data, 1);
8432 if (ppos_data)
8433 bidi_unshelve_cache (ppos_data, 1);
8434
8435 /* Restore the iterator settings altered at the beginning of this
8436 function. */
8437 it->glyph_row = saved_glyph_row;
8438 return result;
8439 }
8440
8441 /* For external use. */
8442 void
8443 move_it_in_display_line (struct it *it,
8444 EMACS_INT to_charpos, int to_x,
8445 enum move_operation_enum op)
8446 {
8447 if (it->line_wrap == WORD_WRAP
8448 && (op & MOVE_TO_X))
8449 {
8450 struct it save_it;
8451 void *save_data = NULL;
8452 int skip;
8453
8454 SAVE_IT (save_it, *it, save_data);
8455 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8456 /* When word-wrap is on, TO_X may lie past the end
8457 of a wrapped line. Then it->current is the
8458 character on the next line, so backtrack to the
8459 space before the wrap point. */
8460 if (skip == MOVE_LINE_CONTINUED)
8461 {
8462 int prev_x = max (it->current_x - 1, 0);
8463 RESTORE_IT (it, &save_it, save_data);
8464 move_it_in_display_line_to
8465 (it, -1, prev_x, MOVE_TO_X);
8466 }
8467 else
8468 bidi_unshelve_cache (save_data, 1);
8469 }
8470 else
8471 move_it_in_display_line_to (it, to_charpos, to_x, op);
8472 }
8473
8474
8475 /* Move IT forward until it satisfies one or more of the criteria in
8476 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8477
8478 OP is a bit-mask that specifies where to stop, and in particular,
8479 which of those four position arguments makes a difference. See the
8480 description of enum move_operation_enum.
8481
8482 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8483 screen line, this function will set IT to the next position that is
8484 displayed to the right of TO_CHARPOS on the screen. */
8485
8486 void
8487 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8488 {
8489 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8490 int line_height, line_start_x = 0, reached = 0;
8491 void *backup_data = NULL;
8492
8493 for (;;)
8494 {
8495 if (op & MOVE_TO_VPOS)
8496 {
8497 /* If no TO_CHARPOS and no TO_X specified, stop at the
8498 start of the line TO_VPOS. */
8499 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8500 {
8501 if (it->vpos == to_vpos)
8502 {
8503 reached = 1;
8504 break;
8505 }
8506 else
8507 skip = move_it_in_display_line_to (it, -1, -1, 0);
8508 }
8509 else
8510 {
8511 /* TO_VPOS >= 0 means stop at TO_X in the line at
8512 TO_VPOS, or at TO_POS, whichever comes first. */
8513 if (it->vpos == to_vpos)
8514 {
8515 reached = 2;
8516 break;
8517 }
8518
8519 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8520
8521 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8522 {
8523 reached = 3;
8524 break;
8525 }
8526 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8527 {
8528 /* We have reached TO_X but not in the line we want. */
8529 skip = move_it_in_display_line_to (it, to_charpos,
8530 -1, MOVE_TO_POS);
8531 if (skip == MOVE_POS_MATCH_OR_ZV)
8532 {
8533 reached = 4;
8534 break;
8535 }
8536 }
8537 }
8538 }
8539 else if (op & MOVE_TO_Y)
8540 {
8541 struct it it_backup;
8542
8543 if (it->line_wrap == WORD_WRAP)
8544 SAVE_IT (it_backup, *it, backup_data);
8545
8546 /* TO_Y specified means stop at TO_X in the line containing
8547 TO_Y---or at TO_CHARPOS if this is reached first. The
8548 problem is that we can't really tell whether the line
8549 contains TO_Y before we have completely scanned it, and
8550 this may skip past TO_X. What we do is to first scan to
8551 TO_X.
8552
8553 If TO_X is not specified, use a TO_X of zero. The reason
8554 is to make the outcome of this function more predictable.
8555 If we didn't use TO_X == 0, we would stop at the end of
8556 the line which is probably not what a caller would expect
8557 to happen. */
8558 skip = move_it_in_display_line_to
8559 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8560 (MOVE_TO_X | (op & MOVE_TO_POS)));
8561
8562 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8563 if (skip == MOVE_POS_MATCH_OR_ZV)
8564 reached = 5;
8565 else if (skip == MOVE_X_REACHED)
8566 {
8567 /* If TO_X was reached, we want to know whether TO_Y is
8568 in the line. We know this is the case if the already
8569 scanned glyphs make the line tall enough. Otherwise,
8570 we must check by scanning the rest of the line. */
8571 line_height = it->max_ascent + it->max_descent;
8572 if (to_y >= it->current_y
8573 && to_y < it->current_y + line_height)
8574 {
8575 reached = 6;
8576 break;
8577 }
8578 SAVE_IT (it_backup, *it, backup_data);
8579 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8580 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8581 op & MOVE_TO_POS);
8582 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8583 line_height = it->max_ascent + it->max_descent;
8584 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8585
8586 if (to_y >= it->current_y
8587 && to_y < it->current_y + line_height)
8588 {
8589 /* If TO_Y is in this line and TO_X was reached
8590 above, we scanned too far. We have to restore
8591 IT's settings to the ones before skipping. */
8592 RESTORE_IT (it, &it_backup, backup_data);
8593 reached = 6;
8594 }
8595 else
8596 {
8597 skip = skip2;
8598 if (skip == MOVE_POS_MATCH_OR_ZV)
8599 reached = 7;
8600 }
8601 }
8602 else
8603 {
8604 /* Check whether TO_Y is in this line. */
8605 line_height = it->max_ascent + it->max_descent;
8606 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8607
8608 if (to_y >= it->current_y
8609 && to_y < it->current_y + line_height)
8610 {
8611 /* When word-wrap is on, TO_X may lie past the end
8612 of a wrapped line. Then it->current is the
8613 character on the next line, so backtrack to the
8614 space before the wrap point. */
8615 if (skip == MOVE_LINE_CONTINUED
8616 && it->line_wrap == WORD_WRAP)
8617 {
8618 int prev_x = max (it->current_x - 1, 0);
8619 RESTORE_IT (it, &it_backup, backup_data);
8620 skip = move_it_in_display_line_to
8621 (it, -1, prev_x, MOVE_TO_X);
8622 }
8623 reached = 6;
8624 }
8625 }
8626
8627 if (reached)
8628 break;
8629 }
8630 else if (BUFFERP (it->object)
8631 && (it->method == GET_FROM_BUFFER
8632 || it->method == GET_FROM_STRETCH)
8633 && IT_CHARPOS (*it) >= to_charpos
8634 /* Under bidi iteration, a call to set_iterator_to_next
8635 can scan far beyond to_charpos if the initial
8636 portion of the next line needs to be reordered. In
8637 that case, give move_it_in_display_line_to another
8638 chance below. */
8639 && !(it->bidi_p
8640 && it->bidi_it.scan_dir == -1))
8641 skip = MOVE_POS_MATCH_OR_ZV;
8642 else
8643 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8644
8645 switch (skip)
8646 {
8647 case MOVE_POS_MATCH_OR_ZV:
8648 reached = 8;
8649 goto out;
8650
8651 case MOVE_NEWLINE_OR_CR:
8652 set_iterator_to_next (it, 1);
8653 it->continuation_lines_width = 0;
8654 break;
8655
8656 case MOVE_LINE_TRUNCATED:
8657 it->continuation_lines_width = 0;
8658 reseat_at_next_visible_line_start (it, 0);
8659 if ((op & MOVE_TO_POS) != 0
8660 && IT_CHARPOS (*it) > to_charpos)
8661 {
8662 reached = 9;
8663 goto out;
8664 }
8665 break;
8666
8667 case MOVE_LINE_CONTINUED:
8668 /* For continued lines ending in a tab, some of the glyphs
8669 associated with the tab are displayed on the current
8670 line. Since it->current_x does not include these glyphs,
8671 we use it->last_visible_x instead. */
8672 if (it->c == '\t')
8673 {
8674 it->continuation_lines_width += it->last_visible_x;
8675 /* When moving by vpos, ensure that the iterator really
8676 advances to the next line (bug#847, bug#969). Fixme:
8677 do we need to do this in other circumstances? */
8678 if (it->current_x != it->last_visible_x
8679 && (op & MOVE_TO_VPOS)
8680 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8681 {
8682 line_start_x = it->current_x + it->pixel_width
8683 - it->last_visible_x;
8684 set_iterator_to_next (it, 0);
8685 }
8686 }
8687 else
8688 it->continuation_lines_width += it->current_x;
8689 break;
8690
8691 default:
8692 abort ();
8693 }
8694
8695 /* Reset/increment for the next run. */
8696 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8697 it->current_x = line_start_x;
8698 line_start_x = 0;
8699 it->hpos = 0;
8700 it->current_y += it->max_ascent + it->max_descent;
8701 ++it->vpos;
8702 last_height = it->max_ascent + it->max_descent;
8703 last_max_ascent = it->max_ascent;
8704 it->max_ascent = it->max_descent = 0;
8705 }
8706
8707 out:
8708
8709 /* On text terminals, we may stop at the end of a line in the middle
8710 of a multi-character glyph. If the glyph itself is continued,
8711 i.e. it is actually displayed on the next line, don't treat this
8712 stopping point as valid; move to the next line instead (unless
8713 that brings us offscreen). */
8714 if (!FRAME_WINDOW_P (it->f)
8715 && op & MOVE_TO_POS
8716 && IT_CHARPOS (*it) == to_charpos
8717 && it->what == IT_CHARACTER
8718 && it->nglyphs > 1
8719 && it->line_wrap == WINDOW_WRAP
8720 && it->current_x == it->last_visible_x - 1
8721 && it->c != '\n'
8722 && it->c != '\t'
8723 && it->vpos < XFASTINT (it->w->window_end_vpos))
8724 {
8725 it->continuation_lines_width += it->current_x;
8726 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8727 it->current_y += it->max_ascent + it->max_descent;
8728 ++it->vpos;
8729 last_height = it->max_ascent + it->max_descent;
8730 last_max_ascent = it->max_ascent;
8731 }
8732
8733 if (backup_data)
8734 bidi_unshelve_cache (backup_data, 1);
8735
8736 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8737 }
8738
8739
8740 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8741
8742 If DY > 0, move IT backward at least that many pixels. DY = 0
8743 means move IT backward to the preceding line start or BEGV. This
8744 function may move over more than DY pixels if IT->current_y - DY
8745 ends up in the middle of a line; in this case IT->current_y will be
8746 set to the top of the line moved to. */
8747
8748 void
8749 move_it_vertically_backward (struct it *it, int dy)
8750 {
8751 int nlines, h;
8752 struct it it2, it3;
8753 void *it2data = NULL, *it3data = NULL;
8754 EMACS_INT start_pos;
8755
8756 move_further_back:
8757 xassert (dy >= 0);
8758
8759 start_pos = IT_CHARPOS (*it);
8760
8761 /* Estimate how many newlines we must move back. */
8762 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8763
8764 /* Set the iterator's position that many lines back. */
8765 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8766 back_to_previous_visible_line_start (it);
8767
8768 /* Reseat the iterator here. When moving backward, we don't want
8769 reseat to skip forward over invisible text, set up the iterator
8770 to deliver from overlay strings at the new position etc. So,
8771 use reseat_1 here. */
8772 reseat_1 (it, it->current.pos, 1);
8773
8774 /* We are now surely at a line start. */
8775 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8776 reordering is in effect. */
8777 it->continuation_lines_width = 0;
8778
8779 /* Move forward and see what y-distance we moved. First move to the
8780 start of the next line so that we get its height. We need this
8781 height to be able to tell whether we reached the specified
8782 y-distance. */
8783 SAVE_IT (it2, *it, it2data);
8784 it2.max_ascent = it2.max_descent = 0;
8785 do
8786 {
8787 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8788 MOVE_TO_POS | MOVE_TO_VPOS);
8789 }
8790 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8791 /* If we are in a display string which starts at START_POS,
8792 and that display string includes a newline, and we are
8793 right after that newline (i.e. at the beginning of a
8794 display line), exit the loop, because otherwise we will
8795 infloop, since move_it_to will see that it is already at
8796 START_POS and will not move. */
8797 || (it2.method == GET_FROM_STRING
8798 && IT_CHARPOS (it2) == start_pos
8799 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8800 xassert (IT_CHARPOS (*it) >= BEGV);
8801 SAVE_IT (it3, it2, it3data);
8802
8803 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8804 xassert (IT_CHARPOS (*it) >= BEGV);
8805 /* H is the actual vertical distance from the position in *IT
8806 and the starting position. */
8807 h = it2.current_y - it->current_y;
8808 /* NLINES is the distance in number of lines. */
8809 nlines = it2.vpos - it->vpos;
8810
8811 /* Correct IT's y and vpos position
8812 so that they are relative to the starting point. */
8813 it->vpos -= nlines;
8814 it->current_y -= h;
8815
8816 if (dy == 0)
8817 {
8818 /* DY == 0 means move to the start of the screen line. The
8819 value of nlines is > 0 if continuation lines were involved,
8820 or if the original IT position was at start of a line. */
8821 RESTORE_IT (it, it, it2data);
8822 if (nlines > 0)
8823 move_it_by_lines (it, nlines);
8824 /* The above code moves us to some position NLINES down,
8825 usually to its first glyph (leftmost in an L2R line), but
8826 that's not necessarily the start of the line, under bidi
8827 reordering. We want to get to the character position
8828 that is immediately after the newline of the previous
8829 line. */
8830 if (it->bidi_p
8831 && !it->continuation_lines_width
8832 && !STRINGP (it->string)
8833 && IT_CHARPOS (*it) > BEGV
8834 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8835 {
8836 EMACS_INT nl_pos =
8837 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8838
8839 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8840 }
8841 bidi_unshelve_cache (it3data, 1);
8842 }
8843 else
8844 {
8845 /* The y-position we try to reach, relative to *IT.
8846 Note that H has been subtracted in front of the if-statement. */
8847 int target_y = it->current_y + h - dy;
8848 int y0 = it3.current_y;
8849 int y1;
8850 int line_height;
8851
8852 RESTORE_IT (&it3, &it3, it3data);
8853 y1 = line_bottom_y (&it3);
8854 line_height = y1 - y0;
8855 RESTORE_IT (it, it, it2data);
8856 /* If we did not reach target_y, try to move further backward if
8857 we can. If we moved too far backward, try to move forward. */
8858 if (target_y < it->current_y
8859 /* This is heuristic. In a window that's 3 lines high, with
8860 a line height of 13 pixels each, recentering with point
8861 on the bottom line will try to move -39/2 = 19 pixels
8862 backward. Try to avoid moving into the first line. */
8863 && (it->current_y - target_y
8864 > min (window_box_height (it->w), line_height * 2 / 3))
8865 && IT_CHARPOS (*it) > BEGV)
8866 {
8867 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8868 target_y - it->current_y));
8869 dy = it->current_y - target_y;
8870 goto move_further_back;
8871 }
8872 else if (target_y >= it->current_y + line_height
8873 && IT_CHARPOS (*it) < ZV)
8874 {
8875 /* Should move forward by at least one line, maybe more.
8876
8877 Note: Calling move_it_by_lines can be expensive on
8878 terminal frames, where compute_motion is used (via
8879 vmotion) to do the job, when there are very long lines
8880 and truncate-lines is nil. That's the reason for
8881 treating terminal frames specially here. */
8882
8883 if (!FRAME_WINDOW_P (it->f))
8884 move_it_vertically (it, target_y - (it->current_y + line_height));
8885 else
8886 {
8887 do
8888 {
8889 move_it_by_lines (it, 1);
8890 }
8891 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8892 }
8893 }
8894 }
8895 }
8896
8897
8898 /* Move IT by a specified amount of pixel lines DY. DY negative means
8899 move backwards. DY = 0 means move to start of screen line. At the
8900 end, IT will be on the start of a screen line. */
8901
8902 void
8903 move_it_vertically (struct it *it, int dy)
8904 {
8905 if (dy <= 0)
8906 move_it_vertically_backward (it, -dy);
8907 else
8908 {
8909 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8910 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8911 MOVE_TO_POS | MOVE_TO_Y);
8912 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8913
8914 /* If buffer ends in ZV without a newline, move to the start of
8915 the line to satisfy the post-condition. */
8916 if (IT_CHARPOS (*it) == ZV
8917 && ZV > BEGV
8918 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8919 move_it_by_lines (it, 0);
8920 }
8921 }
8922
8923
8924 /* Move iterator IT past the end of the text line it is in. */
8925
8926 void
8927 move_it_past_eol (struct it *it)
8928 {
8929 enum move_it_result rc;
8930
8931 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8932 if (rc == MOVE_NEWLINE_OR_CR)
8933 set_iterator_to_next (it, 0);
8934 }
8935
8936
8937 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8938 negative means move up. DVPOS == 0 means move to the start of the
8939 screen line.
8940
8941 Optimization idea: If we would know that IT->f doesn't use
8942 a face with proportional font, we could be faster for
8943 truncate-lines nil. */
8944
8945 void
8946 move_it_by_lines (struct it *it, int dvpos)
8947 {
8948
8949 /* The commented-out optimization uses vmotion on terminals. This
8950 gives bad results, because elements like it->what, on which
8951 callers such as pos_visible_p rely, aren't updated. */
8952 /* struct position pos;
8953 if (!FRAME_WINDOW_P (it->f))
8954 {
8955 struct text_pos textpos;
8956
8957 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8958 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8959 reseat (it, textpos, 1);
8960 it->vpos += pos.vpos;
8961 it->current_y += pos.vpos;
8962 }
8963 else */
8964
8965 if (dvpos == 0)
8966 {
8967 /* DVPOS == 0 means move to the start of the screen line. */
8968 move_it_vertically_backward (it, 0);
8969 /* Let next call to line_bottom_y calculate real line height */
8970 last_height = 0;
8971 }
8972 else if (dvpos > 0)
8973 {
8974 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8975 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8976 {
8977 /* Only move to the next buffer position if we ended up in a
8978 string from display property, not in an overlay string
8979 (before-string or after-string). That is because the
8980 latter don't conceal the underlying buffer position, so
8981 we can ask to move the iterator to the exact position we
8982 are interested in. Note that, even if we are already at
8983 IT_CHARPOS (*it), the call below is not a no-op, as it
8984 will detect that we are at the end of the string, pop the
8985 iterator, and compute it->current_x and it->hpos
8986 correctly. */
8987 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
8988 -1, -1, -1, MOVE_TO_POS);
8989 }
8990 }
8991 else
8992 {
8993 struct it it2;
8994 void *it2data = NULL;
8995 EMACS_INT start_charpos, i;
8996
8997 /* Start at the beginning of the screen line containing IT's
8998 position. This may actually move vertically backwards,
8999 in case of overlays, so adjust dvpos accordingly. */
9000 dvpos += it->vpos;
9001 move_it_vertically_backward (it, 0);
9002 dvpos -= it->vpos;
9003
9004 /* Go back -DVPOS visible lines and reseat the iterator there. */
9005 start_charpos = IT_CHARPOS (*it);
9006 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9007 back_to_previous_visible_line_start (it);
9008 reseat (it, it->current.pos, 1);
9009
9010 /* Move further back if we end up in a string or an image. */
9011 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9012 {
9013 /* First try to move to start of display line. */
9014 dvpos += it->vpos;
9015 move_it_vertically_backward (it, 0);
9016 dvpos -= it->vpos;
9017 if (IT_POS_VALID_AFTER_MOVE_P (it))
9018 break;
9019 /* If start of line is still in string or image,
9020 move further back. */
9021 back_to_previous_visible_line_start (it);
9022 reseat (it, it->current.pos, 1);
9023 dvpos--;
9024 }
9025
9026 it->current_x = it->hpos = 0;
9027
9028 /* Above call may have moved too far if continuation lines
9029 are involved. Scan forward and see if it did. */
9030 SAVE_IT (it2, *it, it2data);
9031 it2.vpos = it2.current_y = 0;
9032 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9033 it->vpos -= it2.vpos;
9034 it->current_y -= it2.current_y;
9035 it->current_x = it->hpos = 0;
9036
9037 /* If we moved too far back, move IT some lines forward. */
9038 if (it2.vpos > -dvpos)
9039 {
9040 int delta = it2.vpos + dvpos;
9041
9042 RESTORE_IT (&it2, &it2, it2data);
9043 SAVE_IT (it2, *it, it2data);
9044 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9045 /* Move back again if we got too far ahead. */
9046 if (IT_CHARPOS (*it) >= start_charpos)
9047 RESTORE_IT (it, &it2, it2data);
9048 else
9049 bidi_unshelve_cache (it2data, 1);
9050 }
9051 else
9052 RESTORE_IT (it, it, it2data);
9053 }
9054 }
9055
9056 /* Return 1 if IT points into the middle of a display vector. */
9057
9058 int
9059 in_display_vector_p (struct it *it)
9060 {
9061 return (it->method == GET_FROM_DISPLAY_VECTOR
9062 && it->current.dpvec_index > 0
9063 && it->dpvec + it->current.dpvec_index != it->dpend);
9064 }
9065
9066 \f
9067 /***********************************************************************
9068 Messages
9069 ***********************************************************************/
9070
9071
9072 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9073 to *Messages*. */
9074
9075 void
9076 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9077 {
9078 Lisp_Object args[3];
9079 Lisp_Object msg, fmt;
9080 char *buffer;
9081 EMACS_INT len;
9082 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9083 USE_SAFE_ALLOCA;
9084
9085 /* Do nothing if called asynchronously. Inserting text into
9086 a buffer may call after-change-functions and alike and
9087 that would means running Lisp asynchronously. */
9088 if (handling_signal)
9089 return;
9090
9091 fmt = msg = Qnil;
9092 GCPRO4 (fmt, msg, arg1, arg2);
9093
9094 args[0] = fmt = build_string (format);
9095 args[1] = arg1;
9096 args[2] = arg2;
9097 msg = Fformat (3, args);
9098
9099 len = SBYTES (msg) + 1;
9100 SAFE_ALLOCA (buffer, char *, len);
9101 memcpy (buffer, SDATA (msg), len);
9102
9103 message_dolog (buffer, len - 1, 1, 0);
9104 SAFE_FREE ();
9105
9106 UNGCPRO;
9107 }
9108
9109
9110 /* Output a newline in the *Messages* buffer if "needs" one. */
9111
9112 void
9113 message_log_maybe_newline (void)
9114 {
9115 if (message_log_need_newline)
9116 message_dolog ("", 0, 1, 0);
9117 }
9118
9119
9120 /* Add a string M of length NBYTES to the message log, optionally
9121 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9122 nonzero, means interpret the contents of M as multibyte. This
9123 function calls low-level routines in order to bypass text property
9124 hooks, etc. which might not be safe to run.
9125
9126 This may GC (insert may run before/after change hooks),
9127 so the buffer M must NOT point to a Lisp string. */
9128
9129 void
9130 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9131 {
9132 const unsigned char *msg = (const unsigned char *) m;
9133
9134 if (!NILP (Vmemory_full))
9135 return;
9136
9137 if (!NILP (Vmessage_log_max))
9138 {
9139 struct buffer *oldbuf;
9140 Lisp_Object oldpoint, oldbegv, oldzv;
9141 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9142 EMACS_INT point_at_end = 0;
9143 EMACS_INT zv_at_end = 0;
9144 Lisp_Object old_deactivate_mark, tem;
9145 struct gcpro gcpro1;
9146
9147 old_deactivate_mark = Vdeactivate_mark;
9148 oldbuf = current_buffer;
9149 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9150 BVAR (current_buffer, undo_list) = Qt;
9151
9152 oldpoint = message_dolog_marker1;
9153 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9154 oldbegv = message_dolog_marker2;
9155 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9156 oldzv = message_dolog_marker3;
9157 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9158 GCPRO1 (old_deactivate_mark);
9159
9160 if (PT == Z)
9161 point_at_end = 1;
9162 if (ZV == Z)
9163 zv_at_end = 1;
9164
9165 BEGV = BEG;
9166 BEGV_BYTE = BEG_BYTE;
9167 ZV = Z;
9168 ZV_BYTE = Z_BYTE;
9169 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9170
9171 /* Insert the string--maybe converting multibyte to single byte
9172 or vice versa, so that all the text fits the buffer. */
9173 if (multibyte
9174 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9175 {
9176 EMACS_INT i;
9177 int c, char_bytes;
9178 char work[1];
9179
9180 /* Convert a multibyte string to single-byte
9181 for the *Message* buffer. */
9182 for (i = 0; i < nbytes; i += char_bytes)
9183 {
9184 c = string_char_and_length (msg + i, &char_bytes);
9185 work[0] = (ASCII_CHAR_P (c)
9186 ? c
9187 : multibyte_char_to_unibyte (c));
9188 insert_1_both (work, 1, 1, 1, 0, 0);
9189 }
9190 }
9191 else if (! multibyte
9192 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9193 {
9194 EMACS_INT i;
9195 int c, char_bytes;
9196 unsigned char str[MAX_MULTIBYTE_LENGTH];
9197 /* Convert a single-byte string to multibyte
9198 for the *Message* buffer. */
9199 for (i = 0; i < nbytes; i++)
9200 {
9201 c = msg[i];
9202 MAKE_CHAR_MULTIBYTE (c);
9203 char_bytes = CHAR_STRING (c, str);
9204 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9205 }
9206 }
9207 else if (nbytes)
9208 insert_1 (m, nbytes, 1, 0, 0);
9209
9210 if (nlflag)
9211 {
9212 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9213 printmax_t dups;
9214 insert_1 ("\n", 1, 1, 0, 0);
9215
9216 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9217 this_bol = PT;
9218 this_bol_byte = PT_BYTE;
9219
9220 /* See if this line duplicates the previous one.
9221 If so, combine duplicates. */
9222 if (this_bol > BEG)
9223 {
9224 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9225 prev_bol = PT;
9226 prev_bol_byte = PT_BYTE;
9227
9228 dups = message_log_check_duplicate (prev_bol_byte,
9229 this_bol_byte);
9230 if (dups)
9231 {
9232 del_range_both (prev_bol, prev_bol_byte,
9233 this_bol, this_bol_byte, 0);
9234 if (dups > 1)
9235 {
9236 char dupstr[sizeof " [ times]"
9237 + INT_STRLEN_BOUND (printmax_t)];
9238 int duplen;
9239
9240 /* If you change this format, don't forget to also
9241 change message_log_check_duplicate. */
9242 sprintf (dupstr, " [%"pMd" times]", dups);
9243 duplen = strlen (dupstr);
9244 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9245 insert_1 (dupstr, duplen, 1, 0, 1);
9246 }
9247 }
9248 }
9249
9250 /* If we have more than the desired maximum number of lines
9251 in the *Messages* buffer now, delete the oldest ones.
9252 This is safe because we don't have undo in this buffer. */
9253
9254 if (NATNUMP (Vmessage_log_max))
9255 {
9256 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9257 -XFASTINT (Vmessage_log_max) - 1, 0);
9258 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9259 }
9260 }
9261 BEGV = XMARKER (oldbegv)->charpos;
9262 BEGV_BYTE = marker_byte_position (oldbegv);
9263
9264 if (zv_at_end)
9265 {
9266 ZV = Z;
9267 ZV_BYTE = Z_BYTE;
9268 }
9269 else
9270 {
9271 ZV = XMARKER (oldzv)->charpos;
9272 ZV_BYTE = marker_byte_position (oldzv);
9273 }
9274
9275 if (point_at_end)
9276 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9277 else
9278 /* We can't do Fgoto_char (oldpoint) because it will run some
9279 Lisp code. */
9280 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9281 XMARKER (oldpoint)->bytepos);
9282
9283 UNGCPRO;
9284 unchain_marker (XMARKER (oldpoint));
9285 unchain_marker (XMARKER (oldbegv));
9286 unchain_marker (XMARKER (oldzv));
9287
9288 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9289 set_buffer_internal (oldbuf);
9290 if (NILP (tem))
9291 windows_or_buffers_changed = old_windows_or_buffers_changed;
9292 message_log_need_newline = !nlflag;
9293 Vdeactivate_mark = old_deactivate_mark;
9294 }
9295 }
9296
9297
9298 /* We are at the end of the buffer after just having inserted a newline.
9299 (Note: We depend on the fact we won't be crossing the gap.)
9300 Check to see if the most recent message looks a lot like the previous one.
9301 Return 0 if different, 1 if the new one should just replace it, or a
9302 value N > 1 if we should also append " [N times]". */
9303
9304 static intmax_t
9305 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9306 {
9307 EMACS_INT i;
9308 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9309 int seen_dots = 0;
9310 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9311 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9312
9313 for (i = 0; i < len; i++)
9314 {
9315 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9316 seen_dots = 1;
9317 if (p1[i] != p2[i])
9318 return seen_dots;
9319 }
9320 p1 += len;
9321 if (*p1 == '\n')
9322 return 2;
9323 if (*p1++ == ' ' && *p1++ == '[')
9324 {
9325 char *pend;
9326 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9327 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9328 return n+1;
9329 }
9330 return 0;
9331 }
9332 \f
9333
9334 /* Display an echo area message M with a specified length of NBYTES
9335 bytes. The string may include null characters. If M is 0, clear
9336 out any existing message, and let the mini-buffer text show
9337 through.
9338
9339 This may GC, so the buffer M must NOT point to a Lisp string. */
9340
9341 void
9342 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9343 {
9344 /* First flush out any partial line written with print. */
9345 message_log_maybe_newline ();
9346 if (m)
9347 message_dolog (m, nbytes, 1, multibyte);
9348 message2_nolog (m, nbytes, multibyte);
9349 }
9350
9351
9352 /* The non-logging counterpart of message2. */
9353
9354 void
9355 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9356 {
9357 struct frame *sf = SELECTED_FRAME ();
9358 message_enable_multibyte = multibyte;
9359
9360 if (FRAME_INITIAL_P (sf))
9361 {
9362 if (noninteractive_need_newline)
9363 putc ('\n', stderr);
9364 noninteractive_need_newline = 0;
9365 if (m)
9366 fwrite (m, nbytes, 1, stderr);
9367 if (cursor_in_echo_area == 0)
9368 fprintf (stderr, "\n");
9369 fflush (stderr);
9370 }
9371 /* A null message buffer means that the frame hasn't really been
9372 initialized yet. Error messages get reported properly by
9373 cmd_error, so this must be just an informative message; toss it. */
9374 else if (INTERACTIVE
9375 && sf->glyphs_initialized_p
9376 && FRAME_MESSAGE_BUF (sf))
9377 {
9378 Lisp_Object mini_window;
9379 struct frame *f;
9380
9381 /* Get the frame containing the mini-buffer
9382 that the selected frame is using. */
9383 mini_window = FRAME_MINIBUF_WINDOW (sf);
9384 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9385
9386 FRAME_SAMPLE_VISIBILITY (f);
9387 if (FRAME_VISIBLE_P (sf)
9388 && ! FRAME_VISIBLE_P (f))
9389 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9390
9391 if (m)
9392 {
9393 set_message (m, Qnil, nbytes, multibyte);
9394 if (minibuffer_auto_raise)
9395 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9396 }
9397 else
9398 clear_message (1, 1);
9399
9400 do_pending_window_change (0);
9401 echo_area_display (1);
9402 do_pending_window_change (0);
9403 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9404 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9405 }
9406 }
9407
9408
9409 /* Display an echo area message M with a specified length of NBYTES
9410 bytes. The string may include null characters. If M is not a
9411 string, clear out any existing message, and let the mini-buffer
9412 text show through.
9413
9414 This function cancels echoing. */
9415
9416 void
9417 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9418 {
9419 struct gcpro gcpro1;
9420
9421 GCPRO1 (m);
9422 clear_message (1,1);
9423 cancel_echoing ();
9424
9425 /* First flush out any partial line written with print. */
9426 message_log_maybe_newline ();
9427 if (STRINGP (m))
9428 {
9429 char *buffer;
9430 USE_SAFE_ALLOCA;
9431
9432 SAFE_ALLOCA (buffer, char *, nbytes);
9433 memcpy (buffer, SDATA (m), nbytes);
9434 message_dolog (buffer, nbytes, 1, multibyte);
9435 SAFE_FREE ();
9436 }
9437 message3_nolog (m, nbytes, multibyte);
9438
9439 UNGCPRO;
9440 }
9441
9442
9443 /* The non-logging version of message3.
9444 This does not cancel echoing, because it is used for echoing.
9445 Perhaps we need to make a separate function for echoing
9446 and make this cancel echoing. */
9447
9448 void
9449 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9450 {
9451 struct frame *sf = SELECTED_FRAME ();
9452 message_enable_multibyte = multibyte;
9453
9454 if (FRAME_INITIAL_P (sf))
9455 {
9456 if (noninteractive_need_newline)
9457 putc ('\n', stderr);
9458 noninteractive_need_newline = 0;
9459 if (STRINGP (m))
9460 fwrite (SDATA (m), nbytes, 1, stderr);
9461 if (cursor_in_echo_area == 0)
9462 fprintf (stderr, "\n");
9463 fflush (stderr);
9464 }
9465 /* A null message buffer means that the frame hasn't really been
9466 initialized yet. Error messages get reported properly by
9467 cmd_error, so this must be just an informative message; toss it. */
9468 else if (INTERACTIVE
9469 && sf->glyphs_initialized_p
9470 && FRAME_MESSAGE_BUF (sf))
9471 {
9472 Lisp_Object mini_window;
9473 Lisp_Object frame;
9474 struct frame *f;
9475
9476 /* Get the frame containing the mini-buffer
9477 that the selected frame is using. */
9478 mini_window = FRAME_MINIBUF_WINDOW (sf);
9479 frame = XWINDOW (mini_window)->frame;
9480 f = XFRAME (frame);
9481
9482 FRAME_SAMPLE_VISIBILITY (f);
9483 if (FRAME_VISIBLE_P (sf)
9484 && !FRAME_VISIBLE_P (f))
9485 Fmake_frame_visible (frame);
9486
9487 if (STRINGP (m) && SCHARS (m) > 0)
9488 {
9489 set_message (NULL, m, nbytes, multibyte);
9490 if (minibuffer_auto_raise)
9491 Fraise_frame (frame);
9492 /* Assume we are not echoing.
9493 (If we are, echo_now will override this.) */
9494 echo_message_buffer = Qnil;
9495 }
9496 else
9497 clear_message (1, 1);
9498
9499 do_pending_window_change (0);
9500 echo_area_display (1);
9501 do_pending_window_change (0);
9502 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9503 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9504 }
9505 }
9506
9507
9508 /* Display a null-terminated echo area message M. If M is 0, clear
9509 out any existing message, and let the mini-buffer text show through.
9510
9511 The buffer M must continue to exist until after the echo area gets
9512 cleared or some other message gets displayed there. Do not pass
9513 text that is stored in a Lisp string. Do not pass text in a buffer
9514 that was alloca'd. */
9515
9516 void
9517 message1 (const char *m)
9518 {
9519 message2 (m, (m ? strlen (m) : 0), 0);
9520 }
9521
9522
9523 /* The non-logging counterpart of message1. */
9524
9525 void
9526 message1_nolog (const char *m)
9527 {
9528 message2_nolog (m, (m ? strlen (m) : 0), 0);
9529 }
9530
9531 /* Display a message M which contains a single %s
9532 which gets replaced with STRING. */
9533
9534 void
9535 message_with_string (const char *m, Lisp_Object string, int log)
9536 {
9537 CHECK_STRING (string);
9538
9539 if (noninteractive)
9540 {
9541 if (m)
9542 {
9543 if (noninteractive_need_newline)
9544 putc ('\n', stderr);
9545 noninteractive_need_newline = 0;
9546 fprintf (stderr, m, SDATA (string));
9547 if (!cursor_in_echo_area)
9548 fprintf (stderr, "\n");
9549 fflush (stderr);
9550 }
9551 }
9552 else if (INTERACTIVE)
9553 {
9554 /* The frame whose minibuffer we're going to display the message on.
9555 It may be larger than the selected frame, so we need
9556 to use its buffer, not the selected frame's buffer. */
9557 Lisp_Object mini_window;
9558 struct frame *f, *sf = SELECTED_FRAME ();
9559
9560 /* Get the frame containing the minibuffer
9561 that the selected frame is using. */
9562 mini_window = FRAME_MINIBUF_WINDOW (sf);
9563 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9564
9565 /* A null message buffer means that the frame hasn't really been
9566 initialized yet. Error messages get reported properly by
9567 cmd_error, so this must be just an informative message; toss it. */
9568 if (FRAME_MESSAGE_BUF (f))
9569 {
9570 Lisp_Object args[2], msg;
9571 struct gcpro gcpro1, gcpro2;
9572
9573 args[0] = build_string (m);
9574 args[1] = msg = string;
9575 GCPRO2 (args[0], msg);
9576 gcpro1.nvars = 2;
9577
9578 msg = Fformat (2, args);
9579
9580 if (log)
9581 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9582 else
9583 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9584
9585 UNGCPRO;
9586
9587 /* Print should start at the beginning of the message
9588 buffer next time. */
9589 message_buf_print = 0;
9590 }
9591 }
9592 }
9593
9594
9595 /* Dump an informative message to the minibuf. If M is 0, clear out
9596 any existing message, and let the mini-buffer text show through. */
9597
9598 static void
9599 vmessage (const char *m, va_list ap)
9600 {
9601 if (noninteractive)
9602 {
9603 if (m)
9604 {
9605 if (noninteractive_need_newline)
9606 putc ('\n', stderr);
9607 noninteractive_need_newline = 0;
9608 vfprintf (stderr, m, ap);
9609 if (cursor_in_echo_area == 0)
9610 fprintf (stderr, "\n");
9611 fflush (stderr);
9612 }
9613 }
9614 else if (INTERACTIVE)
9615 {
9616 /* The frame whose mini-buffer we're going to display the message
9617 on. It may be larger than the selected frame, so we need to
9618 use its buffer, not the selected frame's buffer. */
9619 Lisp_Object mini_window;
9620 struct frame *f, *sf = SELECTED_FRAME ();
9621
9622 /* Get the frame containing the mini-buffer
9623 that the selected frame is using. */
9624 mini_window = FRAME_MINIBUF_WINDOW (sf);
9625 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9626
9627 /* A null message buffer means that the frame hasn't really been
9628 initialized yet. Error messages get reported properly by
9629 cmd_error, so this must be just an informative message; toss
9630 it. */
9631 if (FRAME_MESSAGE_BUF (f))
9632 {
9633 if (m)
9634 {
9635 ptrdiff_t len;
9636
9637 len = doprnt (FRAME_MESSAGE_BUF (f),
9638 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9639
9640 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9641 }
9642 else
9643 message1 (0);
9644
9645 /* Print should start at the beginning of the message
9646 buffer next time. */
9647 message_buf_print = 0;
9648 }
9649 }
9650 }
9651
9652 void
9653 message (const char *m, ...)
9654 {
9655 va_list ap;
9656 va_start (ap, m);
9657 vmessage (m, ap);
9658 va_end (ap);
9659 }
9660
9661
9662 #if 0
9663 /* The non-logging version of message. */
9664
9665 void
9666 message_nolog (const char *m, ...)
9667 {
9668 Lisp_Object old_log_max;
9669 va_list ap;
9670 va_start (ap, m);
9671 old_log_max = Vmessage_log_max;
9672 Vmessage_log_max = Qnil;
9673 vmessage (m, ap);
9674 Vmessage_log_max = old_log_max;
9675 va_end (ap);
9676 }
9677 #endif
9678
9679
9680 /* Display the current message in the current mini-buffer. This is
9681 only called from error handlers in process.c, and is not time
9682 critical. */
9683
9684 void
9685 update_echo_area (void)
9686 {
9687 if (!NILP (echo_area_buffer[0]))
9688 {
9689 Lisp_Object string;
9690 string = Fcurrent_message ();
9691 message3 (string, SBYTES (string),
9692 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9693 }
9694 }
9695
9696
9697 /* Make sure echo area buffers in `echo_buffers' are live.
9698 If they aren't, make new ones. */
9699
9700 static void
9701 ensure_echo_area_buffers (void)
9702 {
9703 int i;
9704
9705 for (i = 0; i < 2; ++i)
9706 if (!BUFFERP (echo_buffer[i])
9707 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9708 {
9709 char name[30];
9710 Lisp_Object old_buffer;
9711 int j;
9712
9713 old_buffer = echo_buffer[i];
9714 sprintf (name, " *Echo Area %d*", i);
9715 echo_buffer[i] = Fget_buffer_create (build_string (name));
9716 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9717 /* to force word wrap in echo area -
9718 it was decided to postpone this*/
9719 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9720
9721 for (j = 0; j < 2; ++j)
9722 if (EQ (old_buffer, echo_area_buffer[j]))
9723 echo_area_buffer[j] = echo_buffer[i];
9724 }
9725 }
9726
9727
9728 /* Call FN with args A1..A4 with either the current or last displayed
9729 echo_area_buffer as current buffer.
9730
9731 WHICH zero means use the current message buffer
9732 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9733 from echo_buffer[] and clear it.
9734
9735 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9736 suitable buffer from echo_buffer[] and clear it.
9737
9738 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9739 that the current message becomes the last displayed one, make
9740 choose a suitable buffer for echo_area_buffer[0], and clear it.
9741
9742 Value is what FN returns. */
9743
9744 static int
9745 with_echo_area_buffer (struct window *w, int which,
9746 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9747 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9748 {
9749 Lisp_Object buffer;
9750 int this_one, the_other, clear_buffer_p, rc;
9751 int count = SPECPDL_INDEX ();
9752
9753 /* If buffers aren't live, make new ones. */
9754 ensure_echo_area_buffers ();
9755
9756 clear_buffer_p = 0;
9757
9758 if (which == 0)
9759 this_one = 0, the_other = 1;
9760 else if (which > 0)
9761 this_one = 1, the_other = 0;
9762 else
9763 {
9764 this_one = 0, the_other = 1;
9765 clear_buffer_p = 1;
9766
9767 /* We need a fresh one in case the current echo buffer equals
9768 the one containing the last displayed echo area message. */
9769 if (!NILP (echo_area_buffer[this_one])
9770 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9771 echo_area_buffer[this_one] = Qnil;
9772 }
9773
9774 /* Choose a suitable buffer from echo_buffer[] is we don't
9775 have one. */
9776 if (NILP (echo_area_buffer[this_one]))
9777 {
9778 echo_area_buffer[this_one]
9779 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9780 ? echo_buffer[the_other]
9781 : echo_buffer[this_one]);
9782 clear_buffer_p = 1;
9783 }
9784
9785 buffer = echo_area_buffer[this_one];
9786
9787 /* Don't get confused by reusing the buffer used for echoing
9788 for a different purpose. */
9789 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9790 cancel_echoing ();
9791
9792 record_unwind_protect (unwind_with_echo_area_buffer,
9793 with_echo_area_buffer_unwind_data (w));
9794
9795 /* Make the echo area buffer current. Note that for display
9796 purposes, it is not necessary that the displayed window's buffer
9797 == current_buffer, except for text property lookup. So, let's
9798 only set that buffer temporarily here without doing a full
9799 Fset_window_buffer. We must also change w->pointm, though,
9800 because otherwise an assertions in unshow_buffer fails, and Emacs
9801 aborts. */
9802 set_buffer_internal_1 (XBUFFER (buffer));
9803 if (w)
9804 {
9805 w->buffer = buffer;
9806 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9807 }
9808
9809 BVAR (current_buffer, undo_list) = Qt;
9810 BVAR (current_buffer, read_only) = Qnil;
9811 specbind (Qinhibit_read_only, Qt);
9812 specbind (Qinhibit_modification_hooks, Qt);
9813
9814 if (clear_buffer_p && Z > BEG)
9815 del_range (BEG, Z);
9816
9817 xassert (BEGV >= BEG);
9818 xassert (ZV <= Z && ZV >= BEGV);
9819
9820 rc = fn (a1, a2, a3, a4);
9821
9822 xassert (BEGV >= BEG);
9823 xassert (ZV <= Z && ZV >= BEGV);
9824
9825 unbind_to (count, Qnil);
9826 return rc;
9827 }
9828
9829
9830 /* Save state that should be preserved around the call to the function
9831 FN called in with_echo_area_buffer. */
9832
9833 static Lisp_Object
9834 with_echo_area_buffer_unwind_data (struct window *w)
9835 {
9836 int i = 0;
9837 Lisp_Object vector, tmp;
9838
9839 /* Reduce consing by keeping one vector in
9840 Vwith_echo_area_save_vector. */
9841 vector = Vwith_echo_area_save_vector;
9842 Vwith_echo_area_save_vector = Qnil;
9843
9844 if (NILP (vector))
9845 vector = Fmake_vector (make_number (7), Qnil);
9846
9847 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9848 ASET (vector, i, Vdeactivate_mark); ++i;
9849 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9850
9851 if (w)
9852 {
9853 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9854 ASET (vector, i, w->buffer); ++i;
9855 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9856 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9857 }
9858 else
9859 {
9860 int end = i + 4;
9861 for (; i < end; ++i)
9862 ASET (vector, i, Qnil);
9863 }
9864
9865 xassert (i == ASIZE (vector));
9866 return vector;
9867 }
9868
9869
9870 /* Restore global state from VECTOR which was created by
9871 with_echo_area_buffer_unwind_data. */
9872
9873 static Lisp_Object
9874 unwind_with_echo_area_buffer (Lisp_Object vector)
9875 {
9876 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9877 Vdeactivate_mark = AREF (vector, 1);
9878 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9879
9880 if (WINDOWP (AREF (vector, 3)))
9881 {
9882 struct window *w;
9883 Lisp_Object buffer, charpos, bytepos;
9884
9885 w = XWINDOW (AREF (vector, 3));
9886 buffer = AREF (vector, 4);
9887 charpos = AREF (vector, 5);
9888 bytepos = AREF (vector, 6);
9889
9890 w->buffer = buffer;
9891 set_marker_both (w->pointm, buffer,
9892 XFASTINT (charpos), XFASTINT (bytepos));
9893 }
9894
9895 Vwith_echo_area_save_vector = vector;
9896 return Qnil;
9897 }
9898
9899
9900 /* Set up the echo area for use by print functions. MULTIBYTE_P
9901 non-zero means we will print multibyte. */
9902
9903 void
9904 setup_echo_area_for_printing (int multibyte_p)
9905 {
9906 /* If we can't find an echo area any more, exit. */
9907 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9908 Fkill_emacs (Qnil);
9909
9910 ensure_echo_area_buffers ();
9911
9912 if (!message_buf_print)
9913 {
9914 /* A message has been output since the last time we printed.
9915 Choose a fresh echo area buffer. */
9916 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9917 echo_area_buffer[0] = echo_buffer[1];
9918 else
9919 echo_area_buffer[0] = echo_buffer[0];
9920
9921 /* Switch to that buffer and clear it. */
9922 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9923 BVAR (current_buffer, truncate_lines) = Qnil;
9924
9925 if (Z > BEG)
9926 {
9927 int count = SPECPDL_INDEX ();
9928 specbind (Qinhibit_read_only, Qt);
9929 /* Note that undo recording is always disabled. */
9930 del_range (BEG, Z);
9931 unbind_to (count, Qnil);
9932 }
9933 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9934
9935 /* Set up the buffer for the multibyteness we need. */
9936 if (multibyte_p
9937 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9938 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9939
9940 /* Raise the frame containing the echo area. */
9941 if (minibuffer_auto_raise)
9942 {
9943 struct frame *sf = SELECTED_FRAME ();
9944 Lisp_Object mini_window;
9945 mini_window = FRAME_MINIBUF_WINDOW (sf);
9946 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9947 }
9948
9949 message_log_maybe_newline ();
9950 message_buf_print = 1;
9951 }
9952 else
9953 {
9954 if (NILP (echo_area_buffer[0]))
9955 {
9956 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9957 echo_area_buffer[0] = echo_buffer[1];
9958 else
9959 echo_area_buffer[0] = echo_buffer[0];
9960 }
9961
9962 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9963 {
9964 /* Someone switched buffers between print requests. */
9965 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9966 BVAR (current_buffer, truncate_lines) = Qnil;
9967 }
9968 }
9969 }
9970
9971
9972 /* Display an echo area message in window W. Value is non-zero if W's
9973 height is changed. If display_last_displayed_message_p is
9974 non-zero, display the message that was last displayed, otherwise
9975 display the current message. */
9976
9977 static int
9978 display_echo_area (struct window *w)
9979 {
9980 int i, no_message_p, window_height_changed_p, count;
9981
9982 /* Temporarily disable garbage collections while displaying the echo
9983 area. This is done because a GC can print a message itself.
9984 That message would modify the echo area buffer's contents while a
9985 redisplay of the buffer is going on, and seriously confuse
9986 redisplay. */
9987 count = inhibit_garbage_collection ();
9988
9989 /* If there is no message, we must call display_echo_area_1
9990 nevertheless because it resizes the window. But we will have to
9991 reset the echo_area_buffer in question to nil at the end because
9992 with_echo_area_buffer will sets it to an empty buffer. */
9993 i = display_last_displayed_message_p ? 1 : 0;
9994 no_message_p = NILP (echo_area_buffer[i]);
9995
9996 window_height_changed_p
9997 = with_echo_area_buffer (w, display_last_displayed_message_p,
9998 display_echo_area_1,
9999 (intptr_t) w, Qnil, 0, 0);
10000
10001 if (no_message_p)
10002 echo_area_buffer[i] = Qnil;
10003
10004 unbind_to (count, Qnil);
10005 return window_height_changed_p;
10006 }
10007
10008
10009 /* Helper for display_echo_area. Display the current buffer which
10010 contains the current echo area message in window W, a mini-window,
10011 a pointer to which is passed in A1. A2..A4 are currently not used.
10012 Change the height of W so that all of the message is displayed.
10013 Value is non-zero if height of W was changed. */
10014
10015 static int
10016 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10017 {
10018 intptr_t i1 = a1;
10019 struct window *w = (struct window *) i1;
10020 Lisp_Object window;
10021 struct text_pos start;
10022 int window_height_changed_p = 0;
10023
10024 /* Do this before displaying, so that we have a large enough glyph
10025 matrix for the display. If we can't get enough space for the
10026 whole text, display the last N lines. That works by setting w->start. */
10027 window_height_changed_p = resize_mini_window (w, 0);
10028
10029 /* Use the starting position chosen by resize_mini_window. */
10030 SET_TEXT_POS_FROM_MARKER (start, w->start);
10031
10032 /* Display. */
10033 clear_glyph_matrix (w->desired_matrix);
10034 XSETWINDOW (window, w);
10035 try_window (window, start, 0);
10036
10037 return window_height_changed_p;
10038 }
10039
10040
10041 /* Resize the echo area window to exactly the size needed for the
10042 currently displayed message, if there is one. If a mini-buffer
10043 is active, don't shrink it. */
10044
10045 void
10046 resize_echo_area_exactly (void)
10047 {
10048 if (BUFFERP (echo_area_buffer[0])
10049 && WINDOWP (echo_area_window))
10050 {
10051 struct window *w = XWINDOW (echo_area_window);
10052 int resized_p;
10053 Lisp_Object resize_exactly;
10054
10055 if (minibuf_level == 0)
10056 resize_exactly = Qt;
10057 else
10058 resize_exactly = Qnil;
10059
10060 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10061 (intptr_t) w, resize_exactly,
10062 0, 0);
10063 if (resized_p)
10064 {
10065 ++windows_or_buffers_changed;
10066 ++update_mode_lines;
10067 redisplay_internal ();
10068 }
10069 }
10070 }
10071
10072
10073 /* Callback function for with_echo_area_buffer, when used from
10074 resize_echo_area_exactly. A1 contains a pointer to the window to
10075 resize, EXACTLY non-nil means resize the mini-window exactly to the
10076 size of the text displayed. A3 and A4 are not used. Value is what
10077 resize_mini_window returns. */
10078
10079 static int
10080 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10081 {
10082 intptr_t i1 = a1;
10083 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10084 }
10085
10086
10087 /* Resize mini-window W to fit the size of its contents. EXACT_P
10088 means size the window exactly to the size needed. Otherwise, it's
10089 only enlarged until W's buffer is empty.
10090
10091 Set W->start to the right place to begin display. If the whole
10092 contents fit, start at the beginning. Otherwise, start so as
10093 to make the end of the contents appear. This is particularly
10094 important for y-or-n-p, but seems desirable generally.
10095
10096 Value is non-zero if the window height has been changed. */
10097
10098 int
10099 resize_mini_window (struct window *w, int exact_p)
10100 {
10101 struct frame *f = XFRAME (w->frame);
10102 int window_height_changed_p = 0;
10103
10104 xassert (MINI_WINDOW_P (w));
10105
10106 /* By default, start display at the beginning. */
10107 set_marker_both (w->start, w->buffer,
10108 BUF_BEGV (XBUFFER (w->buffer)),
10109 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10110
10111 /* Don't resize windows while redisplaying a window; it would
10112 confuse redisplay functions when the size of the window they are
10113 displaying changes from under them. Such a resizing can happen,
10114 for instance, when which-func prints a long message while
10115 we are running fontification-functions. We're running these
10116 functions with safe_call which binds inhibit-redisplay to t. */
10117 if (!NILP (Vinhibit_redisplay))
10118 return 0;
10119
10120 /* Nil means don't try to resize. */
10121 if (NILP (Vresize_mini_windows)
10122 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10123 return 0;
10124
10125 if (!FRAME_MINIBUF_ONLY_P (f))
10126 {
10127 struct it it;
10128 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10129 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10130 int height, max_height;
10131 int unit = FRAME_LINE_HEIGHT (f);
10132 struct text_pos start;
10133 struct buffer *old_current_buffer = NULL;
10134
10135 if (current_buffer != XBUFFER (w->buffer))
10136 {
10137 old_current_buffer = current_buffer;
10138 set_buffer_internal (XBUFFER (w->buffer));
10139 }
10140
10141 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10142
10143 /* Compute the max. number of lines specified by the user. */
10144 if (FLOATP (Vmax_mini_window_height))
10145 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10146 else if (INTEGERP (Vmax_mini_window_height))
10147 max_height = XINT (Vmax_mini_window_height);
10148 else
10149 max_height = total_height / 4;
10150
10151 /* Correct that max. height if it's bogus. */
10152 max_height = max (1, max_height);
10153 max_height = min (total_height, max_height);
10154
10155 /* Find out the height of the text in the window. */
10156 if (it.line_wrap == TRUNCATE)
10157 height = 1;
10158 else
10159 {
10160 last_height = 0;
10161 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10162 if (it.max_ascent == 0 && it.max_descent == 0)
10163 height = it.current_y + last_height;
10164 else
10165 height = it.current_y + it.max_ascent + it.max_descent;
10166 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10167 height = (height + unit - 1) / unit;
10168 }
10169
10170 /* Compute a suitable window start. */
10171 if (height > max_height)
10172 {
10173 height = max_height;
10174 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10175 move_it_vertically_backward (&it, (height - 1) * unit);
10176 start = it.current.pos;
10177 }
10178 else
10179 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10180 SET_MARKER_FROM_TEXT_POS (w->start, start);
10181
10182 if (EQ (Vresize_mini_windows, Qgrow_only))
10183 {
10184 /* Let it grow only, until we display an empty message, in which
10185 case the window shrinks again. */
10186 if (height > WINDOW_TOTAL_LINES (w))
10187 {
10188 int old_height = WINDOW_TOTAL_LINES (w);
10189 freeze_window_starts (f, 1);
10190 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10191 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10192 }
10193 else if (height < WINDOW_TOTAL_LINES (w)
10194 && (exact_p || BEGV == ZV))
10195 {
10196 int old_height = WINDOW_TOTAL_LINES (w);
10197 freeze_window_starts (f, 0);
10198 shrink_mini_window (w);
10199 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10200 }
10201 }
10202 else
10203 {
10204 /* Always resize to exact size needed. */
10205 if (height > WINDOW_TOTAL_LINES (w))
10206 {
10207 int old_height = WINDOW_TOTAL_LINES (w);
10208 freeze_window_starts (f, 1);
10209 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10210 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10211 }
10212 else if (height < WINDOW_TOTAL_LINES (w))
10213 {
10214 int old_height = WINDOW_TOTAL_LINES (w);
10215 freeze_window_starts (f, 0);
10216 shrink_mini_window (w);
10217
10218 if (height)
10219 {
10220 freeze_window_starts (f, 1);
10221 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10222 }
10223
10224 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10225 }
10226 }
10227
10228 if (old_current_buffer)
10229 set_buffer_internal (old_current_buffer);
10230 }
10231
10232 return window_height_changed_p;
10233 }
10234
10235
10236 /* Value is the current message, a string, or nil if there is no
10237 current message. */
10238
10239 Lisp_Object
10240 current_message (void)
10241 {
10242 Lisp_Object msg;
10243
10244 if (!BUFFERP (echo_area_buffer[0]))
10245 msg = Qnil;
10246 else
10247 {
10248 with_echo_area_buffer (0, 0, current_message_1,
10249 (intptr_t) &msg, Qnil, 0, 0);
10250 if (NILP (msg))
10251 echo_area_buffer[0] = Qnil;
10252 }
10253
10254 return msg;
10255 }
10256
10257
10258 static int
10259 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10260 {
10261 intptr_t i1 = a1;
10262 Lisp_Object *msg = (Lisp_Object *) i1;
10263
10264 if (Z > BEG)
10265 *msg = make_buffer_string (BEG, Z, 1);
10266 else
10267 *msg = Qnil;
10268 return 0;
10269 }
10270
10271
10272 /* Push the current message on Vmessage_stack for later restoration
10273 by restore_message. Value is non-zero if the current message isn't
10274 empty. This is a relatively infrequent operation, so it's not
10275 worth optimizing. */
10276
10277 int
10278 push_message (void)
10279 {
10280 Lisp_Object msg;
10281 msg = current_message ();
10282 Vmessage_stack = Fcons (msg, Vmessage_stack);
10283 return STRINGP (msg);
10284 }
10285
10286
10287 /* Restore message display from the top of Vmessage_stack. */
10288
10289 void
10290 restore_message (void)
10291 {
10292 Lisp_Object msg;
10293
10294 xassert (CONSP (Vmessage_stack));
10295 msg = XCAR (Vmessage_stack);
10296 if (STRINGP (msg))
10297 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10298 else
10299 message3_nolog (msg, 0, 0);
10300 }
10301
10302
10303 /* Handler for record_unwind_protect calling pop_message. */
10304
10305 Lisp_Object
10306 pop_message_unwind (Lisp_Object dummy)
10307 {
10308 pop_message ();
10309 return Qnil;
10310 }
10311
10312 /* Pop the top-most entry off Vmessage_stack. */
10313
10314 static void
10315 pop_message (void)
10316 {
10317 xassert (CONSP (Vmessage_stack));
10318 Vmessage_stack = XCDR (Vmessage_stack);
10319 }
10320
10321
10322 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10323 exits. If the stack is not empty, we have a missing pop_message
10324 somewhere. */
10325
10326 void
10327 check_message_stack (void)
10328 {
10329 if (!NILP (Vmessage_stack))
10330 abort ();
10331 }
10332
10333
10334 /* Truncate to NCHARS what will be displayed in the echo area the next
10335 time we display it---but don't redisplay it now. */
10336
10337 void
10338 truncate_echo_area (EMACS_INT nchars)
10339 {
10340 if (nchars == 0)
10341 echo_area_buffer[0] = Qnil;
10342 /* A null message buffer means that the frame hasn't really been
10343 initialized yet. Error messages get reported properly by
10344 cmd_error, so this must be just an informative message; toss it. */
10345 else if (!noninteractive
10346 && INTERACTIVE
10347 && !NILP (echo_area_buffer[0]))
10348 {
10349 struct frame *sf = SELECTED_FRAME ();
10350 if (FRAME_MESSAGE_BUF (sf))
10351 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10352 }
10353 }
10354
10355
10356 /* Helper function for truncate_echo_area. Truncate the current
10357 message to at most NCHARS characters. */
10358
10359 static int
10360 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10361 {
10362 if (BEG + nchars < Z)
10363 del_range (BEG + nchars, Z);
10364 if (Z == BEG)
10365 echo_area_buffer[0] = Qnil;
10366 return 0;
10367 }
10368
10369
10370 /* Set the current message to a substring of S or STRING.
10371
10372 If STRING is a Lisp string, set the message to the first NBYTES
10373 bytes from STRING. NBYTES zero means use the whole string. If
10374 STRING is multibyte, the message will be displayed multibyte.
10375
10376 If S is not null, set the message to the first LEN bytes of S. LEN
10377 zero means use the whole string. MULTIBYTE_P non-zero means S is
10378 multibyte. Display the message multibyte in that case.
10379
10380 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10381 to t before calling set_message_1 (which calls insert).
10382 */
10383
10384 static void
10385 set_message (const char *s, Lisp_Object string,
10386 EMACS_INT nbytes, int multibyte_p)
10387 {
10388 message_enable_multibyte
10389 = ((s && multibyte_p)
10390 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10391
10392 with_echo_area_buffer (0, -1, set_message_1,
10393 (intptr_t) s, string, nbytes, multibyte_p);
10394 message_buf_print = 0;
10395 help_echo_showing_p = 0;
10396 }
10397
10398
10399 /* Helper function for set_message. Arguments have the same meaning
10400 as there, with A1 corresponding to S and A2 corresponding to STRING
10401 This function is called with the echo area buffer being
10402 current. */
10403
10404 static int
10405 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10406 {
10407 intptr_t i1 = a1;
10408 const char *s = (const char *) i1;
10409 const unsigned char *msg = (const unsigned char *) s;
10410 Lisp_Object string = a2;
10411
10412 /* Change multibyteness of the echo buffer appropriately. */
10413 if (message_enable_multibyte
10414 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10415 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10416
10417 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10418 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10419 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10420
10421 /* Insert new message at BEG. */
10422 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10423
10424 if (STRINGP (string))
10425 {
10426 EMACS_INT nchars;
10427
10428 if (nbytes == 0)
10429 nbytes = SBYTES (string);
10430 nchars = string_byte_to_char (string, nbytes);
10431
10432 /* This function takes care of single/multibyte conversion. We
10433 just have to ensure that the echo area buffer has the right
10434 setting of enable_multibyte_characters. */
10435 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10436 }
10437 else if (s)
10438 {
10439 if (nbytes == 0)
10440 nbytes = strlen (s);
10441
10442 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10443 {
10444 /* Convert from multi-byte to single-byte. */
10445 EMACS_INT i;
10446 int c, n;
10447 char work[1];
10448
10449 /* Convert a multibyte string to single-byte. */
10450 for (i = 0; i < nbytes; i += n)
10451 {
10452 c = string_char_and_length (msg + i, &n);
10453 work[0] = (ASCII_CHAR_P (c)
10454 ? c
10455 : multibyte_char_to_unibyte (c));
10456 insert_1_both (work, 1, 1, 1, 0, 0);
10457 }
10458 }
10459 else if (!multibyte_p
10460 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10461 {
10462 /* Convert from single-byte to multi-byte. */
10463 EMACS_INT i;
10464 int c, n;
10465 unsigned char str[MAX_MULTIBYTE_LENGTH];
10466
10467 /* Convert a single-byte string to multibyte. */
10468 for (i = 0; i < nbytes; i++)
10469 {
10470 c = msg[i];
10471 MAKE_CHAR_MULTIBYTE (c);
10472 n = CHAR_STRING (c, str);
10473 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10474 }
10475 }
10476 else
10477 insert_1 (s, nbytes, 1, 0, 0);
10478 }
10479
10480 return 0;
10481 }
10482
10483
10484 /* Clear messages. CURRENT_P non-zero means clear the current
10485 message. LAST_DISPLAYED_P non-zero means clear the message
10486 last displayed. */
10487
10488 void
10489 clear_message (int current_p, int last_displayed_p)
10490 {
10491 if (current_p)
10492 {
10493 echo_area_buffer[0] = Qnil;
10494 message_cleared_p = 1;
10495 }
10496
10497 if (last_displayed_p)
10498 echo_area_buffer[1] = Qnil;
10499
10500 message_buf_print = 0;
10501 }
10502
10503 /* Clear garbaged frames.
10504
10505 This function is used where the old redisplay called
10506 redraw_garbaged_frames which in turn called redraw_frame which in
10507 turn called clear_frame. The call to clear_frame was a source of
10508 flickering. I believe a clear_frame is not necessary. It should
10509 suffice in the new redisplay to invalidate all current matrices,
10510 and ensure a complete redisplay of all windows. */
10511
10512 static void
10513 clear_garbaged_frames (void)
10514 {
10515 if (frame_garbaged)
10516 {
10517 Lisp_Object tail, frame;
10518 int changed_count = 0;
10519
10520 FOR_EACH_FRAME (tail, frame)
10521 {
10522 struct frame *f = XFRAME (frame);
10523
10524 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10525 {
10526 if (f->resized_p)
10527 {
10528 Fredraw_frame (frame);
10529 f->force_flush_display_p = 1;
10530 }
10531 clear_current_matrices (f);
10532 changed_count++;
10533 f->garbaged = 0;
10534 f->resized_p = 0;
10535 }
10536 }
10537
10538 frame_garbaged = 0;
10539 if (changed_count)
10540 ++windows_or_buffers_changed;
10541 }
10542 }
10543
10544
10545 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10546 is non-zero update selected_frame. Value is non-zero if the
10547 mini-windows height has been changed. */
10548
10549 static int
10550 echo_area_display (int update_frame_p)
10551 {
10552 Lisp_Object mini_window;
10553 struct window *w;
10554 struct frame *f;
10555 int window_height_changed_p = 0;
10556 struct frame *sf = SELECTED_FRAME ();
10557
10558 mini_window = FRAME_MINIBUF_WINDOW (sf);
10559 w = XWINDOW (mini_window);
10560 f = XFRAME (WINDOW_FRAME (w));
10561
10562 /* Don't display if frame is invisible or not yet initialized. */
10563 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10564 return 0;
10565
10566 #ifdef HAVE_WINDOW_SYSTEM
10567 /* When Emacs starts, selected_frame may be the initial terminal
10568 frame. If we let this through, a message would be displayed on
10569 the terminal. */
10570 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10571 return 0;
10572 #endif /* HAVE_WINDOW_SYSTEM */
10573
10574 /* Redraw garbaged frames. */
10575 if (frame_garbaged)
10576 clear_garbaged_frames ();
10577
10578 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10579 {
10580 echo_area_window = mini_window;
10581 window_height_changed_p = display_echo_area (w);
10582 w->must_be_updated_p = 1;
10583
10584 /* Update the display, unless called from redisplay_internal.
10585 Also don't update the screen during redisplay itself. The
10586 update will happen at the end of redisplay, and an update
10587 here could cause confusion. */
10588 if (update_frame_p && !redisplaying_p)
10589 {
10590 int n = 0;
10591
10592 /* If the display update has been interrupted by pending
10593 input, update mode lines in the frame. Due to the
10594 pending input, it might have been that redisplay hasn't
10595 been called, so that mode lines above the echo area are
10596 garbaged. This looks odd, so we prevent it here. */
10597 if (!display_completed)
10598 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10599
10600 if (window_height_changed_p
10601 /* Don't do this if Emacs is shutting down. Redisplay
10602 needs to run hooks. */
10603 && !NILP (Vrun_hooks))
10604 {
10605 /* Must update other windows. Likewise as in other
10606 cases, don't let this update be interrupted by
10607 pending input. */
10608 int count = SPECPDL_INDEX ();
10609 specbind (Qredisplay_dont_pause, Qt);
10610 windows_or_buffers_changed = 1;
10611 redisplay_internal ();
10612 unbind_to (count, Qnil);
10613 }
10614 else if (FRAME_WINDOW_P (f) && n == 0)
10615 {
10616 /* Window configuration is the same as before.
10617 Can do with a display update of the echo area,
10618 unless we displayed some mode lines. */
10619 update_single_window (w, 1);
10620 FRAME_RIF (f)->flush_display (f);
10621 }
10622 else
10623 update_frame (f, 1, 1);
10624
10625 /* If cursor is in the echo area, make sure that the next
10626 redisplay displays the minibuffer, so that the cursor will
10627 be replaced with what the minibuffer wants. */
10628 if (cursor_in_echo_area)
10629 ++windows_or_buffers_changed;
10630 }
10631 }
10632 else if (!EQ (mini_window, selected_window))
10633 windows_or_buffers_changed++;
10634
10635 /* Last displayed message is now the current message. */
10636 echo_area_buffer[1] = echo_area_buffer[0];
10637 /* Inform read_char that we're not echoing. */
10638 echo_message_buffer = Qnil;
10639
10640 /* Prevent redisplay optimization in redisplay_internal by resetting
10641 this_line_start_pos. This is done because the mini-buffer now
10642 displays the message instead of its buffer text. */
10643 if (EQ (mini_window, selected_window))
10644 CHARPOS (this_line_start_pos) = 0;
10645
10646 return window_height_changed_p;
10647 }
10648
10649
10650 \f
10651 /***********************************************************************
10652 Mode Lines and Frame Titles
10653 ***********************************************************************/
10654
10655 /* A buffer for constructing non-propertized mode-line strings and
10656 frame titles in it; allocated from the heap in init_xdisp and
10657 resized as needed in store_mode_line_noprop_char. */
10658
10659 static char *mode_line_noprop_buf;
10660
10661 /* The buffer's end, and a current output position in it. */
10662
10663 static char *mode_line_noprop_buf_end;
10664 static char *mode_line_noprop_ptr;
10665
10666 #define MODE_LINE_NOPROP_LEN(start) \
10667 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10668
10669 static enum {
10670 MODE_LINE_DISPLAY = 0,
10671 MODE_LINE_TITLE,
10672 MODE_LINE_NOPROP,
10673 MODE_LINE_STRING
10674 } mode_line_target;
10675
10676 /* Alist that caches the results of :propertize.
10677 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10678 static Lisp_Object mode_line_proptrans_alist;
10679
10680 /* List of strings making up the mode-line. */
10681 static Lisp_Object mode_line_string_list;
10682
10683 /* Base face property when building propertized mode line string. */
10684 static Lisp_Object mode_line_string_face;
10685 static Lisp_Object mode_line_string_face_prop;
10686
10687
10688 /* Unwind data for mode line strings */
10689
10690 static Lisp_Object Vmode_line_unwind_vector;
10691
10692 static Lisp_Object
10693 format_mode_line_unwind_data (struct buffer *obuf,
10694 Lisp_Object owin,
10695 int save_proptrans)
10696 {
10697 Lisp_Object vector, tmp;
10698
10699 /* Reduce consing by keeping one vector in
10700 Vwith_echo_area_save_vector. */
10701 vector = Vmode_line_unwind_vector;
10702 Vmode_line_unwind_vector = Qnil;
10703
10704 if (NILP (vector))
10705 vector = Fmake_vector (make_number (8), Qnil);
10706
10707 ASET (vector, 0, make_number (mode_line_target));
10708 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10709 ASET (vector, 2, mode_line_string_list);
10710 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10711 ASET (vector, 4, mode_line_string_face);
10712 ASET (vector, 5, mode_line_string_face_prop);
10713
10714 if (obuf)
10715 XSETBUFFER (tmp, obuf);
10716 else
10717 tmp = Qnil;
10718 ASET (vector, 6, tmp);
10719 ASET (vector, 7, owin);
10720
10721 return vector;
10722 }
10723
10724 static Lisp_Object
10725 unwind_format_mode_line (Lisp_Object vector)
10726 {
10727 mode_line_target = XINT (AREF (vector, 0));
10728 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10729 mode_line_string_list = AREF (vector, 2);
10730 if (! EQ (AREF (vector, 3), Qt))
10731 mode_line_proptrans_alist = AREF (vector, 3);
10732 mode_line_string_face = AREF (vector, 4);
10733 mode_line_string_face_prop = AREF (vector, 5);
10734
10735 if (!NILP (AREF (vector, 7)))
10736 /* Select window before buffer, since it may change the buffer. */
10737 Fselect_window (AREF (vector, 7), Qt);
10738
10739 if (!NILP (AREF (vector, 6)))
10740 {
10741 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10742 ASET (vector, 6, Qnil);
10743 }
10744
10745 Vmode_line_unwind_vector = vector;
10746 return Qnil;
10747 }
10748
10749
10750 /* Store a single character C for the frame title in mode_line_noprop_buf.
10751 Re-allocate mode_line_noprop_buf if necessary. */
10752
10753 static void
10754 store_mode_line_noprop_char (char c)
10755 {
10756 /* If output position has reached the end of the allocated buffer,
10757 increase the buffer's size. */
10758 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10759 {
10760 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10761 ptrdiff_t size = len;
10762 mode_line_noprop_buf =
10763 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10764 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10765 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10766 }
10767
10768 *mode_line_noprop_ptr++ = c;
10769 }
10770
10771
10772 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10773 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10774 characters that yield more columns than PRECISION; PRECISION <= 0
10775 means copy the whole string. Pad with spaces until FIELD_WIDTH
10776 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10777 pad. Called from display_mode_element when it is used to build a
10778 frame title. */
10779
10780 static int
10781 store_mode_line_noprop (const char *string, int field_width, int precision)
10782 {
10783 const unsigned char *str = (const unsigned char *) string;
10784 int n = 0;
10785 EMACS_INT dummy, nbytes;
10786
10787 /* Copy at most PRECISION chars from STR. */
10788 nbytes = strlen (string);
10789 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10790 while (nbytes--)
10791 store_mode_line_noprop_char (*str++);
10792
10793 /* Fill up with spaces until FIELD_WIDTH reached. */
10794 while (field_width > 0
10795 && n < field_width)
10796 {
10797 store_mode_line_noprop_char (' ');
10798 ++n;
10799 }
10800
10801 return n;
10802 }
10803
10804 /***********************************************************************
10805 Frame Titles
10806 ***********************************************************************/
10807
10808 #ifdef HAVE_WINDOW_SYSTEM
10809
10810 /* Set the title of FRAME, if it has changed. The title format is
10811 Vicon_title_format if FRAME is iconified, otherwise it is
10812 frame_title_format. */
10813
10814 static void
10815 x_consider_frame_title (Lisp_Object frame)
10816 {
10817 struct frame *f = XFRAME (frame);
10818
10819 if (FRAME_WINDOW_P (f)
10820 || FRAME_MINIBUF_ONLY_P (f)
10821 || f->explicit_name)
10822 {
10823 /* Do we have more than one visible frame on this X display? */
10824 Lisp_Object tail;
10825 Lisp_Object fmt;
10826 ptrdiff_t title_start;
10827 char *title;
10828 ptrdiff_t len;
10829 struct it it;
10830 int count = SPECPDL_INDEX ();
10831
10832 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10833 {
10834 Lisp_Object other_frame = XCAR (tail);
10835 struct frame *tf = XFRAME (other_frame);
10836
10837 if (tf != f
10838 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10839 && !FRAME_MINIBUF_ONLY_P (tf)
10840 && !EQ (other_frame, tip_frame)
10841 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10842 break;
10843 }
10844
10845 /* Set global variable indicating that multiple frames exist. */
10846 multiple_frames = CONSP (tail);
10847
10848 /* Switch to the buffer of selected window of the frame. Set up
10849 mode_line_target so that display_mode_element will output into
10850 mode_line_noprop_buf; then display the title. */
10851 record_unwind_protect (unwind_format_mode_line,
10852 format_mode_line_unwind_data
10853 (current_buffer, selected_window, 0));
10854
10855 Fselect_window (f->selected_window, Qt);
10856 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10857 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10858
10859 mode_line_target = MODE_LINE_TITLE;
10860 title_start = MODE_LINE_NOPROP_LEN (0);
10861 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10862 NULL, DEFAULT_FACE_ID);
10863 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10864 len = MODE_LINE_NOPROP_LEN (title_start);
10865 title = mode_line_noprop_buf + title_start;
10866 unbind_to (count, Qnil);
10867
10868 /* Set the title only if it's changed. This avoids consing in
10869 the common case where it hasn't. (If it turns out that we've
10870 already wasted too much time by walking through the list with
10871 display_mode_element, then we might need to optimize at a
10872 higher level than this.) */
10873 if (! STRINGP (f->name)
10874 || SBYTES (f->name) != len
10875 || memcmp (title, SDATA (f->name), len) != 0)
10876 x_implicitly_set_name (f, make_string (title, len), Qnil);
10877 }
10878 }
10879
10880 #endif /* not HAVE_WINDOW_SYSTEM */
10881
10882
10883
10884 \f
10885 /***********************************************************************
10886 Menu Bars
10887 ***********************************************************************/
10888
10889
10890 /* Prepare for redisplay by updating menu-bar item lists when
10891 appropriate. This can call eval. */
10892
10893 void
10894 prepare_menu_bars (void)
10895 {
10896 int all_windows;
10897 struct gcpro gcpro1, gcpro2;
10898 struct frame *f;
10899 Lisp_Object tooltip_frame;
10900
10901 #ifdef HAVE_WINDOW_SYSTEM
10902 tooltip_frame = tip_frame;
10903 #else
10904 tooltip_frame = Qnil;
10905 #endif
10906
10907 /* Update all frame titles based on their buffer names, etc. We do
10908 this before the menu bars so that the buffer-menu will show the
10909 up-to-date frame titles. */
10910 #ifdef HAVE_WINDOW_SYSTEM
10911 if (windows_or_buffers_changed || update_mode_lines)
10912 {
10913 Lisp_Object tail, frame;
10914
10915 FOR_EACH_FRAME (tail, frame)
10916 {
10917 f = XFRAME (frame);
10918 if (!EQ (frame, tooltip_frame)
10919 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10920 x_consider_frame_title (frame);
10921 }
10922 }
10923 #endif /* HAVE_WINDOW_SYSTEM */
10924
10925 /* Update the menu bar item lists, if appropriate. This has to be
10926 done before any actual redisplay or generation of display lines. */
10927 all_windows = (update_mode_lines
10928 || buffer_shared > 1
10929 || windows_or_buffers_changed);
10930 if (all_windows)
10931 {
10932 Lisp_Object tail, frame;
10933 int count = SPECPDL_INDEX ();
10934 /* 1 means that update_menu_bar has run its hooks
10935 so any further calls to update_menu_bar shouldn't do so again. */
10936 int menu_bar_hooks_run = 0;
10937
10938 record_unwind_save_match_data ();
10939
10940 FOR_EACH_FRAME (tail, frame)
10941 {
10942 f = XFRAME (frame);
10943
10944 /* Ignore tooltip frame. */
10945 if (EQ (frame, tooltip_frame))
10946 continue;
10947
10948 /* If a window on this frame changed size, report that to
10949 the user and clear the size-change flag. */
10950 if (FRAME_WINDOW_SIZES_CHANGED (f))
10951 {
10952 Lisp_Object functions;
10953
10954 /* Clear flag first in case we get an error below. */
10955 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10956 functions = Vwindow_size_change_functions;
10957 GCPRO2 (tail, functions);
10958
10959 while (CONSP (functions))
10960 {
10961 if (!EQ (XCAR (functions), Qt))
10962 call1 (XCAR (functions), frame);
10963 functions = XCDR (functions);
10964 }
10965 UNGCPRO;
10966 }
10967
10968 GCPRO1 (tail);
10969 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10970 #ifdef HAVE_WINDOW_SYSTEM
10971 update_tool_bar (f, 0);
10972 #endif
10973 #ifdef HAVE_NS
10974 if (windows_or_buffers_changed
10975 && FRAME_NS_P (f))
10976 ns_set_doc_edited (f, Fbuffer_modified_p
10977 (XWINDOW (f->selected_window)->buffer));
10978 #endif
10979 UNGCPRO;
10980 }
10981
10982 unbind_to (count, Qnil);
10983 }
10984 else
10985 {
10986 struct frame *sf = SELECTED_FRAME ();
10987 update_menu_bar (sf, 1, 0);
10988 #ifdef HAVE_WINDOW_SYSTEM
10989 update_tool_bar (sf, 1);
10990 #endif
10991 }
10992 }
10993
10994
10995 /* Update the menu bar item list for frame F. This has to be done
10996 before we start to fill in any display lines, because it can call
10997 eval.
10998
10999 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11000
11001 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11002 already ran the menu bar hooks for this redisplay, so there
11003 is no need to run them again. The return value is the
11004 updated value of this flag, to pass to the next call. */
11005
11006 static int
11007 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11008 {
11009 Lisp_Object window;
11010 register struct window *w;
11011
11012 /* If called recursively during a menu update, do nothing. This can
11013 happen when, for instance, an activate-menubar-hook causes a
11014 redisplay. */
11015 if (inhibit_menubar_update)
11016 return hooks_run;
11017
11018 window = FRAME_SELECTED_WINDOW (f);
11019 w = XWINDOW (window);
11020
11021 if (FRAME_WINDOW_P (f)
11022 ?
11023 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11024 || defined (HAVE_NS) || defined (USE_GTK)
11025 FRAME_EXTERNAL_MENU_BAR (f)
11026 #else
11027 FRAME_MENU_BAR_LINES (f) > 0
11028 #endif
11029 : FRAME_MENU_BAR_LINES (f) > 0)
11030 {
11031 /* If the user has switched buffers or windows, we need to
11032 recompute to reflect the new bindings. But we'll
11033 recompute when update_mode_lines is set too; that means
11034 that people can use force-mode-line-update to request
11035 that the menu bar be recomputed. The adverse effect on
11036 the rest of the redisplay algorithm is about the same as
11037 windows_or_buffers_changed anyway. */
11038 if (windows_or_buffers_changed
11039 /* This used to test w->update_mode_line, but we believe
11040 there is no need to recompute the menu in that case. */
11041 || update_mode_lines
11042 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11043 < BUF_MODIFF (XBUFFER (w->buffer)))
11044 != !NILP (w->last_had_star))
11045 || ((!NILP (Vtransient_mark_mode)
11046 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11047 != !NILP (w->region_showing)))
11048 {
11049 struct buffer *prev = current_buffer;
11050 int count = SPECPDL_INDEX ();
11051
11052 specbind (Qinhibit_menubar_update, Qt);
11053
11054 set_buffer_internal_1 (XBUFFER (w->buffer));
11055 if (save_match_data)
11056 record_unwind_save_match_data ();
11057 if (NILP (Voverriding_local_map_menu_flag))
11058 {
11059 specbind (Qoverriding_terminal_local_map, Qnil);
11060 specbind (Qoverriding_local_map, Qnil);
11061 }
11062
11063 if (!hooks_run)
11064 {
11065 /* Run the Lucid hook. */
11066 safe_run_hooks (Qactivate_menubar_hook);
11067
11068 /* If it has changed current-menubar from previous value,
11069 really recompute the menu-bar from the value. */
11070 if (! NILP (Vlucid_menu_bar_dirty_flag))
11071 call0 (Qrecompute_lucid_menubar);
11072
11073 safe_run_hooks (Qmenu_bar_update_hook);
11074
11075 hooks_run = 1;
11076 }
11077
11078 XSETFRAME (Vmenu_updating_frame, f);
11079 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11080
11081 /* Redisplay the menu bar in case we changed it. */
11082 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11083 || defined (HAVE_NS) || defined (USE_GTK)
11084 if (FRAME_WINDOW_P (f))
11085 {
11086 #if defined (HAVE_NS)
11087 /* All frames on Mac OS share the same menubar. So only
11088 the selected frame should be allowed to set it. */
11089 if (f == SELECTED_FRAME ())
11090 #endif
11091 set_frame_menubar (f, 0, 0);
11092 }
11093 else
11094 /* On a terminal screen, the menu bar is an ordinary screen
11095 line, and this makes it get updated. */
11096 w->update_mode_line = Qt;
11097 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11098 /* In the non-toolkit version, the menu bar is an ordinary screen
11099 line, and this makes it get updated. */
11100 w->update_mode_line = Qt;
11101 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11102
11103 unbind_to (count, Qnil);
11104 set_buffer_internal_1 (prev);
11105 }
11106 }
11107
11108 return hooks_run;
11109 }
11110
11111
11112 \f
11113 /***********************************************************************
11114 Output Cursor
11115 ***********************************************************************/
11116
11117 #ifdef HAVE_WINDOW_SYSTEM
11118
11119 /* EXPORT:
11120 Nominal cursor position -- where to draw output.
11121 HPOS and VPOS are window relative glyph matrix coordinates.
11122 X and Y are window relative pixel coordinates. */
11123
11124 struct cursor_pos output_cursor;
11125
11126
11127 /* EXPORT:
11128 Set the global variable output_cursor to CURSOR. All cursor
11129 positions are relative to updated_window. */
11130
11131 void
11132 set_output_cursor (struct cursor_pos *cursor)
11133 {
11134 output_cursor.hpos = cursor->hpos;
11135 output_cursor.vpos = cursor->vpos;
11136 output_cursor.x = cursor->x;
11137 output_cursor.y = cursor->y;
11138 }
11139
11140
11141 /* EXPORT for RIF:
11142 Set a nominal cursor position.
11143
11144 HPOS and VPOS are column/row positions in a window glyph matrix. X
11145 and Y are window text area relative pixel positions.
11146
11147 If this is done during an update, updated_window will contain the
11148 window that is being updated and the position is the future output
11149 cursor position for that window. If updated_window is null, use
11150 selected_window and display the cursor at the given position. */
11151
11152 void
11153 x_cursor_to (int vpos, int hpos, int y, int x)
11154 {
11155 struct window *w;
11156
11157 /* If updated_window is not set, work on selected_window. */
11158 if (updated_window)
11159 w = updated_window;
11160 else
11161 w = XWINDOW (selected_window);
11162
11163 /* Set the output cursor. */
11164 output_cursor.hpos = hpos;
11165 output_cursor.vpos = vpos;
11166 output_cursor.x = x;
11167 output_cursor.y = y;
11168
11169 /* If not called as part of an update, really display the cursor.
11170 This will also set the cursor position of W. */
11171 if (updated_window == NULL)
11172 {
11173 BLOCK_INPUT;
11174 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11175 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11176 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11177 UNBLOCK_INPUT;
11178 }
11179 }
11180
11181 #endif /* HAVE_WINDOW_SYSTEM */
11182
11183 \f
11184 /***********************************************************************
11185 Tool-bars
11186 ***********************************************************************/
11187
11188 #ifdef HAVE_WINDOW_SYSTEM
11189
11190 /* Where the mouse was last time we reported a mouse event. */
11191
11192 FRAME_PTR last_mouse_frame;
11193
11194 /* Tool-bar item index of the item on which a mouse button was pressed
11195 or -1. */
11196
11197 int last_tool_bar_item;
11198
11199
11200 static Lisp_Object
11201 update_tool_bar_unwind (Lisp_Object frame)
11202 {
11203 selected_frame = frame;
11204 return Qnil;
11205 }
11206
11207 /* Update the tool-bar item list for frame F. This has to be done
11208 before we start to fill in any display lines. Called from
11209 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11210 and restore it here. */
11211
11212 static void
11213 update_tool_bar (struct frame *f, int save_match_data)
11214 {
11215 #if defined (USE_GTK) || defined (HAVE_NS)
11216 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11217 #else
11218 int do_update = WINDOWP (f->tool_bar_window)
11219 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11220 #endif
11221
11222 if (do_update)
11223 {
11224 Lisp_Object window;
11225 struct window *w;
11226
11227 window = FRAME_SELECTED_WINDOW (f);
11228 w = XWINDOW (window);
11229
11230 /* If the user has switched buffers or windows, we need to
11231 recompute to reflect the new bindings. But we'll
11232 recompute when update_mode_lines is set too; that means
11233 that people can use force-mode-line-update to request
11234 that the menu bar be recomputed. The adverse effect on
11235 the rest of the redisplay algorithm is about the same as
11236 windows_or_buffers_changed anyway. */
11237 if (windows_or_buffers_changed
11238 || !NILP (w->update_mode_line)
11239 || update_mode_lines
11240 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11241 < BUF_MODIFF (XBUFFER (w->buffer)))
11242 != !NILP (w->last_had_star))
11243 || ((!NILP (Vtransient_mark_mode)
11244 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11245 != !NILP (w->region_showing)))
11246 {
11247 struct buffer *prev = current_buffer;
11248 int count = SPECPDL_INDEX ();
11249 Lisp_Object frame, new_tool_bar;
11250 int new_n_tool_bar;
11251 struct gcpro gcpro1;
11252
11253 /* Set current_buffer to the buffer of the selected
11254 window of the frame, so that we get the right local
11255 keymaps. */
11256 set_buffer_internal_1 (XBUFFER (w->buffer));
11257
11258 /* Save match data, if we must. */
11259 if (save_match_data)
11260 record_unwind_save_match_data ();
11261
11262 /* Make sure that we don't accidentally use bogus keymaps. */
11263 if (NILP (Voverriding_local_map_menu_flag))
11264 {
11265 specbind (Qoverriding_terminal_local_map, Qnil);
11266 specbind (Qoverriding_local_map, Qnil);
11267 }
11268
11269 GCPRO1 (new_tool_bar);
11270
11271 /* We must temporarily set the selected frame to this frame
11272 before calling tool_bar_items, because the calculation of
11273 the tool-bar keymap uses the selected frame (see
11274 `tool-bar-make-keymap' in tool-bar.el). */
11275 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11276 XSETFRAME (frame, f);
11277 selected_frame = frame;
11278
11279 /* Build desired tool-bar items from keymaps. */
11280 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11281 &new_n_tool_bar);
11282
11283 /* Redisplay the tool-bar if we changed it. */
11284 if (new_n_tool_bar != f->n_tool_bar_items
11285 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11286 {
11287 /* Redisplay that happens asynchronously due to an expose event
11288 may access f->tool_bar_items. Make sure we update both
11289 variables within BLOCK_INPUT so no such event interrupts. */
11290 BLOCK_INPUT;
11291 f->tool_bar_items = new_tool_bar;
11292 f->n_tool_bar_items = new_n_tool_bar;
11293 w->update_mode_line = Qt;
11294 UNBLOCK_INPUT;
11295 }
11296
11297 UNGCPRO;
11298
11299 unbind_to (count, Qnil);
11300 set_buffer_internal_1 (prev);
11301 }
11302 }
11303 }
11304
11305
11306 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11307 F's desired tool-bar contents. F->tool_bar_items must have
11308 been set up previously by calling prepare_menu_bars. */
11309
11310 static void
11311 build_desired_tool_bar_string (struct frame *f)
11312 {
11313 int i, size, size_needed;
11314 struct gcpro gcpro1, gcpro2, gcpro3;
11315 Lisp_Object image, plist, props;
11316
11317 image = plist = props = Qnil;
11318 GCPRO3 (image, plist, props);
11319
11320 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11321 Otherwise, make a new string. */
11322
11323 /* The size of the string we might be able to reuse. */
11324 size = (STRINGP (f->desired_tool_bar_string)
11325 ? SCHARS (f->desired_tool_bar_string)
11326 : 0);
11327
11328 /* We need one space in the string for each image. */
11329 size_needed = f->n_tool_bar_items;
11330
11331 /* Reuse f->desired_tool_bar_string, if possible. */
11332 if (size < size_needed || NILP (f->desired_tool_bar_string))
11333 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11334 make_number (' '));
11335 else
11336 {
11337 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11338 Fremove_text_properties (make_number (0), make_number (size),
11339 props, f->desired_tool_bar_string);
11340 }
11341
11342 /* Put a `display' property on the string for the images to display,
11343 put a `menu_item' property on tool-bar items with a value that
11344 is the index of the item in F's tool-bar item vector. */
11345 for (i = 0; i < f->n_tool_bar_items; ++i)
11346 {
11347 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11348
11349 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11350 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11351 int hmargin, vmargin, relief, idx, end;
11352
11353 /* If image is a vector, choose the image according to the
11354 button state. */
11355 image = PROP (TOOL_BAR_ITEM_IMAGES);
11356 if (VECTORP (image))
11357 {
11358 if (enabled_p)
11359 idx = (selected_p
11360 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11361 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11362 else
11363 idx = (selected_p
11364 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11365 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11366
11367 xassert (ASIZE (image) >= idx);
11368 image = AREF (image, idx);
11369 }
11370 else
11371 idx = -1;
11372
11373 /* Ignore invalid image specifications. */
11374 if (!valid_image_p (image))
11375 continue;
11376
11377 /* Display the tool-bar button pressed, or depressed. */
11378 plist = Fcopy_sequence (XCDR (image));
11379
11380 /* Compute margin and relief to draw. */
11381 relief = (tool_bar_button_relief >= 0
11382 ? tool_bar_button_relief
11383 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11384 hmargin = vmargin = relief;
11385
11386 if (INTEGERP (Vtool_bar_button_margin)
11387 && XINT (Vtool_bar_button_margin) > 0)
11388 {
11389 hmargin += XFASTINT (Vtool_bar_button_margin);
11390 vmargin += XFASTINT (Vtool_bar_button_margin);
11391 }
11392 else if (CONSP (Vtool_bar_button_margin))
11393 {
11394 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11395 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11396 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11397
11398 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11399 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11400 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11401 }
11402
11403 if (auto_raise_tool_bar_buttons_p)
11404 {
11405 /* Add a `:relief' property to the image spec if the item is
11406 selected. */
11407 if (selected_p)
11408 {
11409 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11410 hmargin -= relief;
11411 vmargin -= relief;
11412 }
11413 }
11414 else
11415 {
11416 /* If image is selected, display it pressed, i.e. with a
11417 negative relief. If it's not selected, display it with a
11418 raised relief. */
11419 plist = Fplist_put (plist, QCrelief,
11420 (selected_p
11421 ? make_number (-relief)
11422 : make_number (relief)));
11423 hmargin -= relief;
11424 vmargin -= relief;
11425 }
11426
11427 /* Put a margin around the image. */
11428 if (hmargin || vmargin)
11429 {
11430 if (hmargin == vmargin)
11431 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11432 else
11433 plist = Fplist_put (plist, QCmargin,
11434 Fcons (make_number (hmargin),
11435 make_number (vmargin)));
11436 }
11437
11438 /* If button is not enabled, and we don't have special images
11439 for the disabled state, make the image appear disabled by
11440 applying an appropriate algorithm to it. */
11441 if (!enabled_p && idx < 0)
11442 plist = Fplist_put (plist, QCconversion, Qdisabled);
11443
11444 /* Put a `display' text property on the string for the image to
11445 display. Put a `menu-item' property on the string that gives
11446 the start of this item's properties in the tool-bar items
11447 vector. */
11448 image = Fcons (Qimage, plist);
11449 props = list4 (Qdisplay, image,
11450 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11451
11452 /* Let the last image hide all remaining spaces in the tool bar
11453 string. The string can be longer than needed when we reuse a
11454 previous string. */
11455 if (i + 1 == f->n_tool_bar_items)
11456 end = SCHARS (f->desired_tool_bar_string);
11457 else
11458 end = i + 1;
11459 Fadd_text_properties (make_number (i), make_number (end),
11460 props, f->desired_tool_bar_string);
11461 #undef PROP
11462 }
11463
11464 UNGCPRO;
11465 }
11466
11467
11468 /* Display one line of the tool-bar of frame IT->f.
11469
11470 HEIGHT specifies the desired height of the tool-bar line.
11471 If the actual height of the glyph row is less than HEIGHT, the
11472 row's height is increased to HEIGHT, and the icons are centered
11473 vertically in the new height.
11474
11475 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11476 count a final empty row in case the tool-bar width exactly matches
11477 the window width.
11478 */
11479
11480 static void
11481 display_tool_bar_line (struct it *it, int height)
11482 {
11483 struct glyph_row *row = it->glyph_row;
11484 int max_x = it->last_visible_x;
11485 struct glyph *last;
11486
11487 prepare_desired_row (row);
11488 row->y = it->current_y;
11489
11490 /* Note that this isn't made use of if the face hasn't a box,
11491 so there's no need to check the face here. */
11492 it->start_of_box_run_p = 1;
11493
11494 while (it->current_x < max_x)
11495 {
11496 int x, n_glyphs_before, i, nglyphs;
11497 struct it it_before;
11498
11499 /* Get the next display element. */
11500 if (!get_next_display_element (it))
11501 {
11502 /* Don't count empty row if we are counting needed tool-bar lines. */
11503 if (height < 0 && !it->hpos)
11504 return;
11505 break;
11506 }
11507
11508 /* Produce glyphs. */
11509 n_glyphs_before = row->used[TEXT_AREA];
11510 it_before = *it;
11511
11512 PRODUCE_GLYPHS (it);
11513
11514 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11515 i = 0;
11516 x = it_before.current_x;
11517 while (i < nglyphs)
11518 {
11519 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11520
11521 if (x + glyph->pixel_width > max_x)
11522 {
11523 /* Glyph doesn't fit on line. Backtrack. */
11524 row->used[TEXT_AREA] = n_glyphs_before;
11525 *it = it_before;
11526 /* If this is the only glyph on this line, it will never fit on the
11527 tool-bar, so skip it. But ensure there is at least one glyph,
11528 so we don't accidentally disable the tool-bar. */
11529 if (n_glyphs_before == 0
11530 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11531 break;
11532 goto out;
11533 }
11534
11535 ++it->hpos;
11536 x += glyph->pixel_width;
11537 ++i;
11538 }
11539
11540 /* Stop at line end. */
11541 if (ITERATOR_AT_END_OF_LINE_P (it))
11542 break;
11543
11544 set_iterator_to_next (it, 1);
11545 }
11546
11547 out:;
11548
11549 row->displays_text_p = row->used[TEXT_AREA] != 0;
11550
11551 /* Use default face for the border below the tool bar.
11552
11553 FIXME: When auto-resize-tool-bars is grow-only, there is
11554 no additional border below the possibly empty tool-bar lines.
11555 So to make the extra empty lines look "normal", we have to
11556 use the tool-bar face for the border too. */
11557 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11558 it->face_id = DEFAULT_FACE_ID;
11559
11560 extend_face_to_end_of_line (it);
11561 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11562 last->right_box_line_p = 1;
11563 if (last == row->glyphs[TEXT_AREA])
11564 last->left_box_line_p = 1;
11565
11566 /* Make line the desired height and center it vertically. */
11567 if ((height -= it->max_ascent + it->max_descent) > 0)
11568 {
11569 /* Don't add more than one line height. */
11570 height %= FRAME_LINE_HEIGHT (it->f);
11571 it->max_ascent += height / 2;
11572 it->max_descent += (height + 1) / 2;
11573 }
11574
11575 compute_line_metrics (it);
11576
11577 /* If line is empty, make it occupy the rest of the tool-bar. */
11578 if (!row->displays_text_p)
11579 {
11580 row->height = row->phys_height = it->last_visible_y - row->y;
11581 row->visible_height = row->height;
11582 row->ascent = row->phys_ascent = 0;
11583 row->extra_line_spacing = 0;
11584 }
11585
11586 row->full_width_p = 1;
11587 row->continued_p = 0;
11588 row->truncated_on_left_p = 0;
11589 row->truncated_on_right_p = 0;
11590
11591 it->current_x = it->hpos = 0;
11592 it->current_y += row->height;
11593 ++it->vpos;
11594 ++it->glyph_row;
11595 }
11596
11597
11598 /* Max tool-bar height. */
11599
11600 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11601 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11602
11603 /* Value is the number of screen lines needed to make all tool-bar
11604 items of frame F visible. The number of actual rows needed is
11605 returned in *N_ROWS if non-NULL. */
11606
11607 static int
11608 tool_bar_lines_needed (struct frame *f, int *n_rows)
11609 {
11610 struct window *w = XWINDOW (f->tool_bar_window);
11611 struct it it;
11612 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11613 the desired matrix, so use (unused) mode-line row as temporary row to
11614 avoid destroying the first tool-bar row. */
11615 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11616
11617 /* Initialize an iterator for iteration over
11618 F->desired_tool_bar_string in the tool-bar window of frame F. */
11619 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11620 it.first_visible_x = 0;
11621 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11622 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11623 it.paragraph_embedding = L2R;
11624
11625 while (!ITERATOR_AT_END_P (&it))
11626 {
11627 clear_glyph_row (temp_row);
11628 it.glyph_row = temp_row;
11629 display_tool_bar_line (&it, -1);
11630 }
11631 clear_glyph_row (temp_row);
11632
11633 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11634 if (n_rows)
11635 *n_rows = it.vpos > 0 ? it.vpos : -1;
11636
11637 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11638 }
11639
11640
11641 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11642 0, 1, 0,
11643 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11644 (Lisp_Object frame)
11645 {
11646 struct frame *f;
11647 struct window *w;
11648 int nlines = 0;
11649
11650 if (NILP (frame))
11651 frame = selected_frame;
11652 else
11653 CHECK_FRAME (frame);
11654 f = XFRAME (frame);
11655
11656 if (WINDOWP (f->tool_bar_window)
11657 && (w = XWINDOW (f->tool_bar_window),
11658 WINDOW_TOTAL_LINES (w) > 0))
11659 {
11660 update_tool_bar (f, 1);
11661 if (f->n_tool_bar_items)
11662 {
11663 build_desired_tool_bar_string (f);
11664 nlines = tool_bar_lines_needed (f, NULL);
11665 }
11666 }
11667
11668 return make_number (nlines);
11669 }
11670
11671
11672 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11673 height should be changed. */
11674
11675 static int
11676 redisplay_tool_bar (struct frame *f)
11677 {
11678 struct window *w;
11679 struct it it;
11680 struct glyph_row *row;
11681
11682 #if defined (USE_GTK) || defined (HAVE_NS)
11683 if (FRAME_EXTERNAL_TOOL_BAR (f))
11684 update_frame_tool_bar (f);
11685 return 0;
11686 #endif
11687
11688 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11689 do anything. This means you must start with tool-bar-lines
11690 non-zero to get the auto-sizing effect. Or in other words, you
11691 can turn off tool-bars by specifying tool-bar-lines zero. */
11692 if (!WINDOWP (f->tool_bar_window)
11693 || (w = XWINDOW (f->tool_bar_window),
11694 WINDOW_TOTAL_LINES (w) == 0))
11695 return 0;
11696
11697 /* Set up an iterator for the tool-bar window. */
11698 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11699 it.first_visible_x = 0;
11700 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11701 row = it.glyph_row;
11702
11703 /* Build a string that represents the contents of the tool-bar. */
11704 build_desired_tool_bar_string (f);
11705 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11706 /* FIXME: This should be controlled by a user option. But it
11707 doesn't make sense to have an R2L tool bar if the menu bar cannot
11708 be drawn also R2L, and making the menu bar R2L is tricky due
11709 toolkit-specific code that implements it. If an R2L tool bar is
11710 ever supported, display_tool_bar_line should also be augmented to
11711 call unproduce_glyphs like display_line and display_string
11712 do. */
11713 it.paragraph_embedding = L2R;
11714
11715 if (f->n_tool_bar_rows == 0)
11716 {
11717 int nlines;
11718
11719 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11720 nlines != WINDOW_TOTAL_LINES (w)))
11721 {
11722 Lisp_Object frame;
11723 int old_height = WINDOW_TOTAL_LINES (w);
11724
11725 XSETFRAME (frame, f);
11726 Fmodify_frame_parameters (frame,
11727 Fcons (Fcons (Qtool_bar_lines,
11728 make_number (nlines)),
11729 Qnil));
11730 if (WINDOW_TOTAL_LINES (w) != old_height)
11731 {
11732 clear_glyph_matrix (w->desired_matrix);
11733 fonts_changed_p = 1;
11734 return 1;
11735 }
11736 }
11737 }
11738
11739 /* Display as many lines as needed to display all tool-bar items. */
11740
11741 if (f->n_tool_bar_rows > 0)
11742 {
11743 int border, rows, height, extra;
11744
11745 if (INTEGERP (Vtool_bar_border))
11746 border = XINT (Vtool_bar_border);
11747 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11748 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11749 else if (EQ (Vtool_bar_border, Qborder_width))
11750 border = f->border_width;
11751 else
11752 border = 0;
11753 if (border < 0)
11754 border = 0;
11755
11756 rows = f->n_tool_bar_rows;
11757 height = max (1, (it.last_visible_y - border) / rows);
11758 extra = it.last_visible_y - border - height * rows;
11759
11760 while (it.current_y < it.last_visible_y)
11761 {
11762 int h = 0;
11763 if (extra > 0 && rows-- > 0)
11764 {
11765 h = (extra + rows - 1) / rows;
11766 extra -= h;
11767 }
11768 display_tool_bar_line (&it, height + h);
11769 }
11770 }
11771 else
11772 {
11773 while (it.current_y < it.last_visible_y)
11774 display_tool_bar_line (&it, 0);
11775 }
11776
11777 /* It doesn't make much sense to try scrolling in the tool-bar
11778 window, so don't do it. */
11779 w->desired_matrix->no_scrolling_p = 1;
11780 w->must_be_updated_p = 1;
11781
11782 if (!NILP (Vauto_resize_tool_bars))
11783 {
11784 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11785 int change_height_p = 0;
11786
11787 /* If we couldn't display everything, change the tool-bar's
11788 height if there is room for more. */
11789 if (IT_STRING_CHARPOS (it) < it.end_charpos
11790 && it.current_y < max_tool_bar_height)
11791 change_height_p = 1;
11792
11793 row = it.glyph_row - 1;
11794
11795 /* If there are blank lines at the end, except for a partially
11796 visible blank line at the end that is smaller than
11797 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11798 if (!row->displays_text_p
11799 && row->height >= FRAME_LINE_HEIGHT (f))
11800 change_height_p = 1;
11801
11802 /* If row displays tool-bar items, but is partially visible,
11803 change the tool-bar's height. */
11804 if (row->displays_text_p
11805 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11806 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11807 change_height_p = 1;
11808
11809 /* Resize windows as needed by changing the `tool-bar-lines'
11810 frame parameter. */
11811 if (change_height_p)
11812 {
11813 Lisp_Object frame;
11814 int old_height = WINDOW_TOTAL_LINES (w);
11815 int nrows;
11816 int nlines = tool_bar_lines_needed (f, &nrows);
11817
11818 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11819 && !f->minimize_tool_bar_window_p)
11820 ? (nlines > old_height)
11821 : (nlines != old_height));
11822 f->minimize_tool_bar_window_p = 0;
11823
11824 if (change_height_p)
11825 {
11826 XSETFRAME (frame, f);
11827 Fmodify_frame_parameters (frame,
11828 Fcons (Fcons (Qtool_bar_lines,
11829 make_number (nlines)),
11830 Qnil));
11831 if (WINDOW_TOTAL_LINES (w) != old_height)
11832 {
11833 clear_glyph_matrix (w->desired_matrix);
11834 f->n_tool_bar_rows = nrows;
11835 fonts_changed_p = 1;
11836 return 1;
11837 }
11838 }
11839 }
11840 }
11841
11842 f->minimize_tool_bar_window_p = 0;
11843 return 0;
11844 }
11845
11846
11847 /* Get information about the tool-bar item which is displayed in GLYPH
11848 on frame F. Return in *PROP_IDX the index where tool-bar item
11849 properties start in F->tool_bar_items. Value is zero if
11850 GLYPH doesn't display a tool-bar item. */
11851
11852 static int
11853 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11854 {
11855 Lisp_Object prop;
11856 int success_p;
11857 int charpos;
11858
11859 /* This function can be called asynchronously, which means we must
11860 exclude any possibility that Fget_text_property signals an
11861 error. */
11862 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11863 charpos = max (0, charpos);
11864
11865 /* Get the text property `menu-item' at pos. The value of that
11866 property is the start index of this item's properties in
11867 F->tool_bar_items. */
11868 prop = Fget_text_property (make_number (charpos),
11869 Qmenu_item, f->current_tool_bar_string);
11870 if (INTEGERP (prop))
11871 {
11872 *prop_idx = XINT (prop);
11873 success_p = 1;
11874 }
11875 else
11876 success_p = 0;
11877
11878 return success_p;
11879 }
11880
11881 \f
11882 /* Get information about the tool-bar item at position X/Y on frame F.
11883 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11884 the current matrix of the tool-bar window of F, or NULL if not
11885 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11886 item in F->tool_bar_items. Value is
11887
11888 -1 if X/Y is not on a tool-bar item
11889 0 if X/Y is on the same item that was highlighted before.
11890 1 otherwise. */
11891
11892 static int
11893 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11894 int *hpos, int *vpos, int *prop_idx)
11895 {
11896 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11897 struct window *w = XWINDOW (f->tool_bar_window);
11898 int area;
11899
11900 /* Find the glyph under X/Y. */
11901 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11902 if (*glyph == NULL)
11903 return -1;
11904
11905 /* Get the start of this tool-bar item's properties in
11906 f->tool_bar_items. */
11907 if (!tool_bar_item_info (f, *glyph, prop_idx))
11908 return -1;
11909
11910 /* Is mouse on the highlighted item? */
11911 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11912 && *vpos >= hlinfo->mouse_face_beg_row
11913 && *vpos <= hlinfo->mouse_face_end_row
11914 && (*vpos > hlinfo->mouse_face_beg_row
11915 || *hpos >= hlinfo->mouse_face_beg_col)
11916 && (*vpos < hlinfo->mouse_face_end_row
11917 || *hpos < hlinfo->mouse_face_end_col
11918 || hlinfo->mouse_face_past_end))
11919 return 0;
11920
11921 return 1;
11922 }
11923
11924
11925 /* EXPORT:
11926 Handle mouse button event on the tool-bar of frame F, at
11927 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11928 0 for button release. MODIFIERS is event modifiers for button
11929 release. */
11930
11931 void
11932 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11933 unsigned int modifiers)
11934 {
11935 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11936 struct window *w = XWINDOW (f->tool_bar_window);
11937 int hpos, vpos, prop_idx;
11938 struct glyph *glyph;
11939 Lisp_Object enabled_p;
11940
11941 /* If not on the highlighted tool-bar item, return. */
11942 frame_to_window_pixel_xy (w, &x, &y);
11943 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11944 return;
11945
11946 /* If item is disabled, do nothing. */
11947 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11948 if (NILP (enabled_p))
11949 return;
11950
11951 if (down_p)
11952 {
11953 /* Show item in pressed state. */
11954 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11955 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11956 last_tool_bar_item = prop_idx;
11957 }
11958 else
11959 {
11960 Lisp_Object key, frame;
11961 struct input_event event;
11962 EVENT_INIT (event);
11963
11964 /* Show item in released state. */
11965 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11966 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11967
11968 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11969
11970 XSETFRAME (frame, f);
11971 event.kind = TOOL_BAR_EVENT;
11972 event.frame_or_window = frame;
11973 event.arg = frame;
11974 kbd_buffer_store_event (&event);
11975
11976 event.kind = TOOL_BAR_EVENT;
11977 event.frame_or_window = frame;
11978 event.arg = key;
11979 event.modifiers = modifiers;
11980 kbd_buffer_store_event (&event);
11981 last_tool_bar_item = -1;
11982 }
11983 }
11984
11985
11986 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11987 tool-bar window-relative coordinates X/Y. Called from
11988 note_mouse_highlight. */
11989
11990 static void
11991 note_tool_bar_highlight (struct frame *f, int x, int y)
11992 {
11993 Lisp_Object window = f->tool_bar_window;
11994 struct window *w = XWINDOW (window);
11995 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11996 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11997 int hpos, vpos;
11998 struct glyph *glyph;
11999 struct glyph_row *row;
12000 int i;
12001 Lisp_Object enabled_p;
12002 int prop_idx;
12003 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12004 int mouse_down_p, rc;
12005
12006 /* Function note_mouse_highlight is called with negative X/Y
12007 values when mouse moves outside of the frame. */
12008 if (x <= 0 || y <= 0)
12009 {
12010 clear_mouse_face (hlinfo);
12011 return;
12012 }
12013
12014 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12015 if (rc < 0)
12016 {
12017 /* Not on tool-bar item. */
12018 clear_mouse_face (hlinfo);
12019 return;
12020 }
12021 else if (rc == 0)
12022 /* On same tool-bar item as before. */
12023 goto set_help_echo;
12024
12025 clear_mouse_face (hlinfo);
12026
12027 /* Mouse is down, but on different tool-bar item? */
12028 mouse_down_p = (dpyinfo->grabbed
12029 && f == last_mouse_frame
12030 && FRAME_LIVE_P (f));
12031 if (mouse_down_p
12032 && last_tool_bar_item != prop_idx)
12033 return;
12034
12035 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12036 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12037
12038 /* If tool-bar item is not enabled, don't highlight it. */
12039 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12040 if (!NILP (enabled_p))
12041 {
12042 /* Compute the x-position of the glyph. In front and past the
12043 image is a space. We include this in the highlighted area. */
12044 row = MATRIX_ROW (w->current_matrix, vpos);
12045 for (i = x = 0; i < hpos; ++i)
12046 x += row->glyphs[TEXT_AREA][i].pixel_width;
12047
12048 /* Record this as the current active region. */
12049 hlinfo->mouse_face_beg_col = hpos;
12050 hlinfo->mouse_face_beg_row = vpos;
12051 hlinfo->mouse_face_beg_x = x;
12052 hlinfo->mouse_face_beg_y = row->y;
12053 hlinfo->mouse_face_past_end = 0;
12054
12055 hlinfo->mouse_face_end_col = hpos + 1;
12056 hlinfo->mouse_face_end_row = vpos;
12057 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12058 hlinfo->mouse_face_end_y = row->y;
12059 hlinfo->mouse_face_window = window;
12060 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12061
12062 /* Display it as active. */
12063 show_mouse_face (hlinfo, draw);
12064 hlinfo->mouse_face_image_state = draw;
12065 }
12066
12067 set_help_echo:
12068
12069 /* Set help_echo_string to a help string to display for this tool-bar item.
12070 XTread_socket does the rest. */
12071 help_echo_object = help_echo_window = Qnil;
12072 help_echo_pos = -1;
12073 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12074 if (NILP (help_echo_string))
12075 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12076 }
12077
12078 #endif /* HAVE_WINDOW_SYSTEM */
12079
12080
12081 \f
12082 /************************************************************************
12083 Horizontal scrolling
12084 ************************************************************************/
12085
12086 static int hscroll_window_tree (Lisp_Object);
12087 static int hscroll_windows (Lisp_Object);
12088
12089 /* For all leaf windows in the window tree rooted at WINDOW, set their
12090 hscroll value so that PT is (i) visible in the window, and (ii) so
12091 that it is not within a certain margin at the window's left and
12092 right border. Value is non-zero if any window's hscroll has been
12093 changed. */
12094
12095 static int
12096 hscroll_window_tree (Lisp_Object window)
12097 {
12098 int hscrolled_p = 0;
12099 int hscroll_relative_p = FLOATP (Vhscroll_step);
12100 int hscroll_step_abs = 0;
12101 double hscroll_step_rel = 0;
12102
12103 if (hscroll_relative_p)
12104 {
12105 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12106 if (hscroll_step_rel < 0)
12107 {
12108 hscroll_relative_p = 0;
12109 hscroll_step_abs = 0;
12110 }
12111 }
12112 else if (INTEGERP (Vhscroll_step))
12113 {
12114 hscroll_step_abs = XINT (Vhscroll_step);
12115 if (hscroll_step_abs < 0)
12116 hscroll_step_abs = 0;
12117 }
12118 else
12119 hscroll_step_abs = 0;
12120
12121 while (WINDOWP (window))
12122 {
12123 struct window *w = XWINDOW (window);
12124
12125 if (WINDOWP (w->hchild))
12126 hscrolled_p |= hscroll_window_tree (w->hchild);
12127 else if (WINDOWP (w->vchild))
12128 hscrolled_p |= hscroll_window_tree (w->vchild);
12129 else if (w->cursor.vpos >= 0)
12130 {
12131 int h_margin;
12132 int text_area_width;
12133 struct glyph_row *current_cursor_row
12134 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12135 struct glyph_row *desired_cursor_row
12136 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12137 struct glyph_row *cursor_row
12138 = (desired_cursor_row->enabled_p
12139 ? desired_cursor_row
12140 : current_cursor_row);
12141 int row_r2l_p = cursor_row->reversed_p;
12142
12143 text_area_width = window_box_width (w, TEXT_AREA);
12144
12145 /* Scroll when cursor is inside this scroll margin. */
12146 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12147
12148 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12149 /* For left-to-right rows, hscroll when cursor is either
12150 (i) inside the right hscroll margin, or (ii) if it is
12151 inside the left margin and the window is already
12152 hscrolled. */
12153 && ((!row_r2l_p
12154 && ((XFASTINT (w->hscroll)
12155 && w->cursor.x <= h_margin)
12156 || (cursor_row->enabled_p
12157 && cursor_row->truncated_on_right_p
12158 && (w->cursor.x >= text_area_width - h_margin))))
12159 /* For right-to-left rows, the logic is similar,
12160 except that rules for scrolling to left and right
12161 are reversed. E.g., if cursor.x <= h_margin, we
12162 need to hscroll "to the right" unconditionally,
12163 and that will scroll the screen to the left so as
12164 to reveal the next portion of the row. */
12165 || (row_r2l_p
12166 && ((cursor_row->enabled_p
12167 /* FIXME: It is confusing to set the
12168 truncated_on_right_p flag when R2L rows
12169 are actually truncated on the left. */
12170 && cursor_row->truncated_on_right_p
12171 && w->cursor.x <= h_margin)
12172 || (XFASTINT (w->hscroll)
12173 && (w->cursor.x >= text_area_width - h_margin))))))
12174 {
12175 struct it it;
12176 int hscroll;
12177 struct buffer *saved_current_buffer;
12178 EMACS_INT pt;
12179 int wanted_x;
12180
12181 /* Find point in a display of infinite width. */
12182 saved_current_buffer = current_buffer;
12183 current_buffer = XBUFFER (w->buffer);
12184
12185 if (w == XWINDOW (selected_window))
12186 pt = PT;
12187 else
12188 {
12189 pt = marker_position (w->pointm);
12190 pt = max (BEGV, pt);
12191 pt = min (ZV, pt);
12192 }
12193
12194 /* Move iterator to pt starting at cursor_row->start in
12195 a line with infinite width. */
12196 init_to_row_start (&it, w, cursor_row);
12197 it.last_visible_x = INFINITY;
12198 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12199 current_buffer = saved_current_buffer;
12200
12201 /* Position cursor in window. */
12202 if (!hscroll_relative_p && hscroll_step_abs == 0)
12203 hscroll = max (0, (it.current_x
12204 - (ITERATOR_AT_END_OF_LINE_P (&it)
12205 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12206 : (text_area_width / 2))))
12207 / FRAME_COLUMN_WIDTH (it.f);
12208 else if ((!row_r2l_p
12209 && w->cursor.x >= text_area_width - h_margin)
12210 || (row_r2l_p && w->cursor.x <= h_margin))
12211 {
12212 if (hscroll_relative_p)
12213 wanted_x = text_area_width * (1 - hscroll_step_rel)
12214 - h_margin;
12215 else
12216 wanted_x = text_area_width
12217 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12218 - h_margin;
12219 hscroll
12220 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12221 }
12222 else
12223 {
12224 if (hscroll_relative_p)
12225 wanted_x = text_area_width * hscroll_step_rel
12226 + h_margin;
12227 else
12228 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12229 + h_margin;
12230 hscroll
12231 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12232 }
12233 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12234
12235 /* Don't prevent redisplay optimizations if hscroll
12236 hasn't changed, as it will unnecessarily slow down
12237 redisplay. */
12238 if (XFASTINT (w->hscroll) != hscroll)
12239 {
12240 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12241 w->hscroll = make_number (hscroll);
12242 hscrolled_p = 1;
12243 }
12244 }
12245 }
12246
12247 window = w->next;
12248 }
12249
12250 /* Value is non-zero if hscroll of any leaf window has been changed. */
12251 return hscrolled_p;
12252 }
12253
12254
12255 /* Set hscroll so that cursor is visible and not inside horizontal
12256 scroll margins for all windows in the tree rooted at WINDOW. See
12257 also hscroll_window_tree above. Value is non-zero if any window's
12258 hscroll has been changed. If it has, desired matrices on the frame
12259 of WINDOW are cleared. */
12260
12261 static int
12262 hscroll_windows (Lisp_Object window)
12263 {
12264 int hscrolled_p = hscroll_window_tree (window);
12265 if (hscrolled_p)
12266 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12267 return hscrolled_p;
12268 }
12269
12270
12271 \f
12272 /************************************************************************
12273 Redisplay
12274 ************************************************************************/
12275
12276 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12277 to a non-zero value. This is sometimes handy to have in a debugger
12278 session. */
12279
12280 #if GLYPH_DEBUG
12281
12282 /* First and last unchanged row for try_window_id. */
12283
12284 static int debug_first_unchanged_at_end_vpos;
12285 static int debug_last_unchanged_at_beg_vpos;
12286
12287 /* Delta vpos and y. */
12288
12289 static int debug_dvpos, debug_dy;
12290
12291 /* Delta in characters and bytes for try_window_id. */
12292
12293 static EMACS_INT debug_delta, debug_delta_bytes;
12294
12295 /* Values of window_end_pos and window_end_vpos at the end of
12296 try_window_id. */
12297
12298 static EMACS_INT debug_end_vpos;
12299
12300 /* Append a string to W->desired_matrix->method. FMT is a printf
12301 format string. If trace_redisplay_p is non-zero also printf the
12302 resulting string to stderr. */
12303
12304 static void debug_method_add (struct window *, char const *, ...)
12305 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12306
12307 static void
12308 debug_method_add (struct window *w, char const *fmt, ...)
12309 {
12310 char buffer[512];
12311 char *method = w->desired_matrix->method;
12312 int len = strlen (method);
12313 int size = sizeof w->desired_matrix->method;
12314 int remaining = size - len - 1;
12315 va_list ap;
12316
12317 va_start (ap, fmt);
12318 vsprintf (buffer, fmt, ap);
12319 va_end (ap);
12320 if (len && remaining)
12321 {
12322 method[len] = '|';
12323 --remaining, ++len;
12324 }
12325
12326 strncpy (method + len, buffer, remaining);
12327
12328 if (trace_redisplay_p)
12329 fprintf (stderr, "%p (%s): %s\n",
12330 w,
12331 ((BUFFERP (w->buffer)
12332 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12333 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12334 : "no buffer"),
12335 buffer);
12336 }
12337
12338 #endif /* GLYPH_DEBUG */
12339
12340
12341 /* Value is non-zero if all changes in window W, which displays
12342 current_buffer, are in the text between START and END. START is a
12343 buffer position, END is given as a distance from Z. Used in
12344 redisplay_internal for display optimization. */
12345
12346 static inline int
12347 text_outside_line_unchanged_p (struct window *w,
12348 EMACS_INT start, EMACS_INT end)
12349 {
12350 int unchanged_p = 1;
12351
12352 /* If text or overlays have changed, see where. */
12353 if (XFASTINT (w->last_modified) < MODIFF
12354 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12355 {
12356 /* Gap in the line? */
12357 if (GPT < start || Z - GPT < end)
12358 unchanged_p = 0;
12359
12360 /* Changes start in front of the line, or end after it? */
12361 if (unchanged_p
12362 && (BEG_UNCHANGED < start - 1
12363 || END_UNCHANGED < end))
12364 unchanged_p = 0;
12365
12366 /* If selective display, can't optimize if changes start at the
12367 beginning of the line. */
12368 if (unchanged_p
12369 && INTEGERP (BVAR (current_buffer, selective_display))
12370 && XINT (BVAR (current_buffer, selective_display)) > 0
12371 && (BEG_UNCHANGED < start || GPT <= start))
12372 unchanged_p = 0;
12373
12374 /* If there are overlays at the start or end of the line, these
12375 may have overlay strings with newlines in them. A change at
12376 START, for instance, may actually concern the display of such
12377 overlay strings as well, and they are displayed on different
12378 lines. So, quickly rule out this case. (For the future, it
12379 might be desirable to implement something more telling than
12380 just BEG/END_UNCHANGED.) */
12381 if (unchanged_p)
12382 {
12383 if (BEG + BEG_UNCHANGED == start
12384 && overlay_touches_p (start))
12385 unchanged_p = 0;
12386 if (END_UNCHANGED == end
12387 && overlay_touches_p (Z - end))
12388 unchanged_p = 0;
12389 }
12390
12391 /* Under bidi reordering, adding or deleting a character in the
12392 beginning of a paragraph, before the first strong directional
12393 character, can change the base direction of the paragraph (unless
12394 the buffer specifies a fixed paragraph direction), which will
12395 require to redisplay the whole paragraph. It might be worthwhile
12396 to find the paragraph limits and widen the range of redisplayed
12397 lines to that, but for now just give up this optimization. */
12398 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12399 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12400 unchanged_p = 0;
12401 }
12402
12403 return unchanged_p;
12404 }
12405
12406
12407 /* Do a frame update, taking possible shortcuts into account. This is
12408 the main external entry point for redisplay.
12409
12410 If the last redisplay displayed an echo area message and that message
12411 is no longer requested, we clear the echo area or bring back the
12412 mini-buffer if that is in use. */
12413
12414 void
12415 redisplay (void)
12416 {
12417 redisplay_internal ();
12418 }
12419
12420
12421 static Lisp_Object
12422 overlay_arrow_string_or_property (Lisp_Object var)
12423 {
12424 Lisp_Object val;
12425
12426 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12427 return val;
12428
12429 return Voverlay_arrow_string;
12430 }
12431
12432 /* Return 1 if there are any overlay-arrows in current_buffer. */
12433 static int
12434 overlay_arrow_in_current_buffer_p (void)
12435 {
12436 Lisp_Object vlist;
12437
12438 for (vlist = Voverlay_arrow_variable_list;
12439 CONSP (vlist);
12440 vlist = XCDR (vlist))
12441 {
12442 Lisp_Object var = XCAR (vlist);
12443 Lisp_Object val;
12444
12445 if (!SYMBOLP (var))
12446 continue;
12447 val = find_symbol_value (var);
12448 if (MARKERP (val)
12449 && current_buffer == XMARKER (val)->buffer)
12450 return 1;
12451 }
12452 return 0;
12453 }
12454
12455
12456 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12457 has changed. */
12458
12459 static int
12460 overlay_arrows_changed_p (void)
12461 {
12462 Lisp_Object vlist;
12463
12464 for (vlist = Voverlay_arrow_variable_list;
12465 CONSP (vlist);
12466 vlist = XCDR (vlist))
12467 {
12468 Lisp_Object var = XCAR (vlist);
12469 Lisp_Object val, pstr;
12470
12471 if (!SYMBOLP (var))
12472 continue;
12473 val = find_symbol_value (var);
12474 if (!MARKERP (val))
12475 continue;
12476 if (! EQ (COERCE_MARKER (val),
12477 Fget (var, Qlast_arrow_position))
12478 || ! (pstr = overlay_arrow_string_or_property (var),
12479 EQ (pstr, Fget (var, Qlast_arrow_string))))
12480 return 1;
12481 }
12482 return 0;
12483 }
12484
12485 /* Mark overlay arrows to be updated on next redisplay. */
12486
12487 static void
12488 update_overlay_arrows (int up_to_date)
12489 {
12490 Lisp_Object vlist;
12491
12492 for (vlist = Voverlay_arrow_variable_list;
12493 CONSP (vlist);
12494 vlist = XCDR (vlist))
12495 {
12496 Lisp_Object var = XCAR (vlist);
12497
12498 if (!SYMBOLP (var))
12499 continue;
12500
12501 if (up_to_date > 0)
12502 {
12503 Lisp_Object val = find_symbol_value (var);
12504 Fput (var, Qlast_arrow_position,
12505 COERCE_MARKER (val));
12506 Fput (var, Qlast_arrow_string,
12507 overlay_arrow_string_or_property (var));
12508 }
12509 else if (up_to_date < 0
12510 || !NILP (Fget (var, Qlast_arrow_position)))
12511 {
12512 Fput (var, Qlast_arrow_position, Qt);
12513 Fput (var, Qlast_arrow_string, Qt);
12514 }
12515 }
12516 }
12517
12518
12519 /* Return overlay arrow string to display at row.
12520 Return integer (bitmap number) for arrow bitmap in left fringe.
12521 Return nil if no overlay arrow. */
12522
12523 static Lisp_Object
12524 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12525 {
12526 Lisp_Object vlist;
12527
12528 for (vlist = Voverlay_arrow_variable_list;
12529 CONSP (vlist);
12530 vlist = XCDR (vlist))
12531 {
12532 Lisp_Object var = XCAR (vlist);
12533 Lisp_Object val;
12534
12535 if (!SYMBOLP (var))
12536 continue;
12537
12538 val = find_symbol_value (var);
12539
12540 if (MARKERP (val)
12541 && current_buffer == XMARKER (val)->buffer
12542 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12543 {
12544 if (FRAME_WINDOW_P (it->f)
12545 /* FIXME: if ROW->reversed_p is set, this should test
12546 the right fringe, not the left one. */
12547 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12548 {
12549 #ifdef HAVE_WINDOW_SYSTEM
12550 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12551 {
12552 int fringe_bitmap;
12553 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12554 return make_number (fringe_bitmap);
12555 }
12556 #endif
12557 return make_number (-1); /* Use default arrow bitmap */
12558 }
12559 return overlay_arrow_string_or_property (var);
12560 }
12561 }
12562
12563 return Qnil;
12564 }
12565
12566 /* Return 1 if point moved out of or into a composition. Otherwise
12567 return 0. PREV_BUF and PREV_PT are the last point buffer and
12568 position. BUF and PT are the current point buffer and position. */
12569
12570 static int
12571 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12572 struct buffer *buf, EMACS_INT pt)
12573 {
12574 EMACS_INT start, end;
12575 Lisp_Object prop;
12576 Lisp_Object buffer;
12577
12578 XSETBUFFER (buffer, buf);
12579 /* Check a composition at the last point if point moved within the
12580 same buffer. */
12581 if (prev_buf == buf)
12582 {
12583 if (prev_pt == pt)
12584 /* Point didn't move. */
12585 return 0;
12586
12587 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12588 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12589 && COMPOSITION_VALID_P (start, end, prop)
12590 && start < prev_pt && end > prev_pt)
12591 /* The last point was within the composition. Return 1 iff
12592 point moved out of the composition. */
12593 return (pt <= start || pt >= end);
12594 }
12595
12596 /* Check a composition at the current point. */
12597 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12598 && find_composition (pt, -1, &start, &end, &prop, buffer)
12599 && COMPOSITION_VALID_P (start, end, prop)
12600 && start < pt && end > pt);
12601 }
12602
12603
12604 /* Reconsider the setting of B->clip_changed which is displayed
12605 in window W. */
12606
12607 static inline void
12608 reconsider_clip_changes (struct window *w, struct buffer *b)
12609 {
12610 if (b->clip_changed
12611 && !NILP (w->window_end_valid)
12612 && w->current_matrix->buffer == b
12613 && w->current_matrix->zv == BUF_ZV (b)
12614 && w->current_matrix->begv == BUF_BEGV (b))
12615 b->clip_changed = 0;
12616
12617 /* If display wasn't paused, and W is not a tool bar window, see if
12618 point has been moved into or out of a composition. In that case,
12619 we set b->clip_changed to 1 to force updating the screen. If
12620 b->clip_changed has already been set to 1, we can skip this
12621 check. */
12622 if (!b->clip_changed
12623 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12624 {
12625 EMACS_INT pt;
12626
12627 if (w == XWINDOW (selected_window))
12628 pt = PT;
12629 else
12630 pt = marker_position (w->pointm);
12631
12632 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12633 || pt != XINT (w->last_point))
12634 && check_point_in_composition (w->current_matrix->buffer,
12635 XINT (w->last_point),
12636 XBUFFER (w->buffer), pt))
12637 b->clip_changed = 1;
12638 }
12639 }
12640 \f
12641
12642 /* Select FRAME to forward the values of frame-local variables into C
12643 variables so that the redisplay routines can access those values
12644 directly. */
12645
12646 static void
12647 select_frame_for_redisplay (Lisp_Object frame)
12648 {
12649 Lisp_Object tail, tem;
12650 Lisp_Object old = selected_frame;
12651 struct Lisp_Symbol *sym;
12652
12653 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12654
12655 selected_frame = frame;
12656
12657 do {
12658 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12659 if (CONSP (XCAR (tail))
12660 && (tem = XCAR (XCAR (tail)),
12661 SYMBOLP (tem))
12662 && (sym = indirect_variable (XSYMBOL (tem)),
12663 sym->redirect == SYMBOL_LOCALIZED)
12664 && sym->val.blv->frame_local)
12665 /* Use find_symbol_value rather than Fsymbol_value
12666 to avoid an error if it is void. */
12667 find_symbol_value (tem);
12668 } while (!EQ (frame, old) && (frame = old, 1));
12669 }
12670
12671
12672 #define STOP_POLLING \
12673 do { if (! polling_stopped_here) stop_polling (); \
12674 polling_stopped_here = 1; } while (0)
12675
12676 #define RESUME_POLLING \
12677 do { if (polling_stopped_here) start_polling (); \
12678 polling_stopped_here = 0; } while (0)
12679
12680
12681 /* Perhaps in the future avoid recentering windows if it
12682 is not necessary; currently that causes some problems. */
12683
12684 static void
12685 redisplay_internal (void)
12686 {
12687 struct window *w = XWINDOW (selected_window);
12688 struct window *sw;
12689 struct frame *fr;
12690 int pending;
12691 int must_finish = 0;
12692 struct text_pos tlbufpos, tlendpos;
12693 int number_of_visible_frames;
12694 int count, count1;
12695 struct frame *sf;
12696 int polling_stopped_here = 0;
12697 Lisp_Object old_frame = selected_frame;
12698
12699 /* Non-zero means redisplay has to consider all windows on all
12700 frames. Zero means, only selected_window is considered. */
12701 int consider_all_windows_p;
12702
12703 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12704
12705 /* No redisplay if running in batch mode or frame is not yet fully
12706 initialized, or redisplay is explicitly turned off by setting
12707 Vinhibit_redisplay. */
12708 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12709 || !NILP (Vinhibit_redisplay))
12710 return;
12711
12712 /* Don't examine these until after testing Vinhibit_redisplay.
12713 When Emacs is shutting down, perhaps because its connection to
12714 X has dropped, we should not look at them at all. */
12715 fr = XFRAME (w->frame);
12716 sf = SELECTED_FRAME ();
12717
12718 if (!fr->glyphs_initialized_p)
12719 return;
12720
12721 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12722 if (popup_activated ())
12723 return;
12724 #endif
12725
12726 /* I don't think this happens but let's be paranoid. */
12727 if (redisplaying_p)
12728 return;
12729
12730 /* Record a function that resets redisplaying_p to its old value
12731 when we leave this function. */
12732 count = SPECPDL_INDEX ();
12733 record_unwind_protect (unwind_redisplay,
12734 Fcons (make_number (redisplaying_p), selected_frame));
12735 ++redisplaying_p;
12736 specbind (Qinhibit_free_realized_faces, Qnil);
12737
12738 {
12739 Lisp_Object tail, frame;
12740
12741 FOR_EACH_FRAME (tail, frame)
12742 {
12743 struct frame *f = XFRAME (frame);
12744 f->already_hscrolled_p = 0;
12745 }
12746 }
12747
12748 retry:
12749 /* Remember the currently selected window. */
12750 sw = w;
12751
12752 if (!EQ (old_frame, selected_frame)
12753 && FRAME_LIVE_P (XFRAME (old_frame)))
12754 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12755 selected_frame and selected_window to be temporarily out-of-sync so
12756 when we come back here via `goto retry', we need to resync because we
12757 may need to run Elisp code (via prepare_menu_bars). */
12758 select_frame_for_redisplay (old_frame);
12759
12760 pending = 0;
12761 reconsider_clip_changes (w, current_buffer);
12762 last_escape_glyph_frame = NULL;
12763 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12764 last_glyphless_glyph_frame = NULL;
12765 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12766
12767 /* If new fonts have been loaded that make a glyph matrix adjustment
12768 necessary, do it. */
12769 if (fonts_changed_p)
12770 {
12771 adjust_glyphs (NULL);
12772 ++windows_or_buffers_changed;
12773 fonts_changed_p = 0;
12774 }
12775
12776 /* If face_change_count is non-zero, init_iterator will free all
12777 realized faces, which includes the faces referenced from current
12778 matrices. So, we can't reuse current matrices in this case. */
12779 if (face_change_count)
12780 ++windows_or_buffers_changed;
12781
12782 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12783 && FRAME_TTY (sf)->previous_frame != sf)
12784 {
12785 /* Since frames on a single ASCII terminal share the same
12786 display area, displaying a different frame means redisplay
12787 the whole thing. */
12788 windows_or_buffers_changed++;
12789 SET_FRAME_GARBAGED (sf);
12790 #ifndef DOS_NT
12791 set_tty_color_mode (FRAME_TTY (sf), sf);
12792 #endif
12793 FRAME_TTY (sf)->previous_frame = sf;
12794 }
12795
12796 /* Set the visible flags for all frames. Do this before checking
12797 for resized or garbaged frames; they want to know if their frames
12798 are visible. See the comment in frame.h for
12799 FRAME_SAMPLE_VISIBILITY. */
12800 {
12801 Lisp_Object tail, frame;
12802
12803 number_of_visible_frames = 0;
12804
12805 FOR_EACH_FRAME (tail, frame)
12806 {
12807 struct frame *f = XFRAME (frame);
12808
12809 FRAME_SAMPLE_VISIBILITY (f);
12810 if (FRAME_VISIBLE_P (f))
12811 ++number_of_visible_frames;
12812 clear_desired_matrices (f);
12813 }
12814 }
12815
12816 /* Notice any pending interrupt request to change frame size. */
12817 do_pending_window_change (1);
12818
12819 /* do_pending_window_change could change the selected_window due to
12820 frame resizing which makes the selected window too small. */
12821 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12822 {
12823 sw = w;
12824 reconsider_clip_changes (w, current_buffer);
12825 }
12826
12827 /* Clear frames marked as garbaged. */
12828 if (frame_garbaged)
12829 clear_garbaged_frames ();
12830
12831 /* Build menubar and tool-bar items. */
12832 if (NILP (Vmemory_full))
12833 prepare_menu_bars ();
12834
12835 if (windows_or_buffers_changed)
12836 update_mode_lines++;
12837
12838 /* Detect case that we need to write or remove a star in the mode line. */
12839 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12840 {
12841 w->update_mode_line = Qt;
12842 if (buffer_shared > 1)
12843 update_mode_lines++;
12844 }
12845
12846 /* Avoid invocation of point motion hooks by `current_column' below. */
12847 count1 = SPECPDL_INDEX ();
12848 specbind (Qinhibit_point_motion_hooks, Qt);
12849
12850 /* If %c is in the mode line, update it if needed. */
12851 if (!NILP (w->column_number_displayed)
12852 /* This alternative quickly identifies a common case
12853 where no change is needed. */
12854 && !(PT == XFASTINT (w->last_point)
12855 && XFASTINT (w->last_modified) >= MODIFF
12856 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12857 && (XFASTINT (w->column_number_displayed) != current_column ()))
12858 w->update_mode_line = Qt;
12859
12860 unbind_to (count1, Qnil);
12861
12862 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12863
12864 /* The variable buffer_shared is set in redisplay_window and
12865 indicates that we redisplay a buffer in different windows. See
12866 there. */
12867 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12868 || cursor_type_changed);
12869
12870 /* If specs for an arrow have changed, do thorough redisplay
12871 to ensure we remove any arrow that should no longer exist. */
12872 if (overlay_arrows_changed_p ())
12873 consider_all_windows_p = windows_or_buffers_changed = 1;
12874
12875 /* Normally the message* functions will have already displayed and
12876 updated the echo area, but the frame may have been trashed, or
12877 the update may have been preempted, so display the echo area
12878 again here. Checking message_cleared_p captures the case that
12879 the echo area should be cleared. */
12880 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12881 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12882 || (message_cleared_p
12883 && minibuf_level == 0
12884 /* If the mini-window is currently selected, this means the
12885 echo-area doesn't show through. */
12886 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12887 {
12888 int window_height_changed_p = echo_area_display (0);
12889 must_finish = 1;
12890
12891 /* If we don't display the current message, don't clear the
12892 message_cleared_p flag, because, if we did, we wouldn't clear
12893 the echo area in the next redisplay which doesn't preserve
12894 the echo area. */
12895 if (!display_last_displayed_message_p)
12896 message_cleared_p = 0;
12897
12898 if (fonts_changed_p)
12899 goto retry;
12900 else if (window_height_changed_p)
12901 {
12902 consider_all_windows_p = 1;
12903 ++update_mode_lines;
12904 ++windows_or_buffers_changed;
12905
12906 /* If window configuration was changed, frames may have been
12907 marked garbaged. Clear them or we will experience
12908 surprises wrt scrolling. */
12909 if (frame_garbaged)
12910 clear_garbaged_frames ();
12911 }
12912 }
12913 else if (EQ (selected_window, minibuf_window)
12914 && (current_buffer->clip_changed
12915 || XFASTINT (w->last_modified) < MODIFF
12916 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12917 && resize_mini_window (w, 0))
12918 {
12919 /* Resized active mini-window to fit the size of what it is
12920 showing if its contents might have changed. */
12921 must_finish = 1;
12922 /* FIXME: this causes all frames to be updated, which seems unnecessary
12923 since only the current frame needs to be considered. This function needs
12924 to be rewritten with two variables, consider_all_windows and
12925 consider_all_frames. */
12926 consider_all_windows_p = 1;
12927 ++windows_or_buffers_changed;
12928 ++update_mode_lines;
12929
12930 /* If window configuration was changed, frames may have been
12931 marked garbaged. Clear them or we will experience
12932 surprises wrt scrolling. */
12933 if (frame_garbaged)
12934 clear_garbaged_frames ();
12935 }
12936
12937
12938 /* If showing the region, and mark has changed, we must redisplay
12939 the whole window. The assignment to this_line_start_pos prevents
12940 the optimization directly below this if-statement. */
12941 if (((!NILP (Vtransient_mark_mode)
12942 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12943 != !NILP (w->region_showing))
12944 || (!NILP (w->region_showing)
12945 && !EQ (w->region_showing,
12946 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12947 CHARPOS (this_line_start_pos) = 0;
12948
12949 /* Optimize the case that only the line containing the cursor in the
12950 selected window has changed. Variables starting with this_ are
12951 set in display_line and record information about the line
12952 containing the cursor. */
12953 tlbufpos = this_line_start_pos;
12954 tlendpos = this_line_end_pos;
12955 if (!consider_all_windows_p
12956 && CHARPOS (tlbufpos) > 0
12957 && NILP (w->update_mode_line)
12958 && !current_buffer->clip_changed
12959 && !current_buffer->prevent_redisplay_optimizations_p
12960 && FRAME_VISIBLE_P (XFRAME (w->frame))
12961 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12962 /* Make sure recorded data applies to current buffer, etc. */
12963 && this_line_buffer == current_buffer
12964 && current_buffer == XBUFFER (w->buffer)
12965 && NILP (w->force_start)
12966 && NILP (w->optional_new_start)
12967 /* Point must be on the line that we have info recorded about. */
12968 && PT >= CHARPOS (tlbufpos)
12969 && PT <= Z - CHARPOS (tlendpos)
12970 /* All text outside that line, including its final newline,
12971 must be unchanged. */
12972 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12973 CHARPOS (tlendpos)))
12974 {
12975 if (CHARPOS (tlbufpos) > BEGV
12976 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12977 && (CHARPOS (tlbufpos) == ZV
12978 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12979 /* Former continuation line has disappeared by becoming empty. */
12980 goto cancel;
12981 else if (XFASTINT (w->last_modified) < MODIFF
12982 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12983 || MINI_WINDOW_P (w))
12984 {
12985 /* We have to handle the case of continuation around a
12986 wide-column character (see the comment in indent.c around
12987 line 1340).
12988
12989 For instance, in the following case:
12990
12991 -------- Insert --------
12992 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12993 J_I_ ==> J_I_ `^^' are cursors.
12994 ^^ ^^
12995 -------- --------
12996
12997 As we have to redraw the line above, we cannot use this
12998 optimization. */
12999
13000 struct it it;
13001 int line_height_before = this_line_pixel_height;
13002
13003 /* Note that start_display will handle the case that the
13004 line starting at tlbufpos is a continuation line. */
13005 start_display (&it, w, tlbufpos);
13006
13007 /* Implementation note: It this still necessary? */
13008 if (it.current_x != this_line_start_x)
13009 goto cancel;
13010
13011 TRACE ((stderr, "trying display optimization 1\n"));
13012 w->cursor.vpos = -1;
13013 overlay_arrow_seen = 0;
13014 it.vpos = this_line_vpos;
13015 it.current_y = this_line_y;
13016 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13017 display_line (&it);
13018
13019 /* If line contains point, is not continued,
13020 and ends at same distance from eob as before, we win. */
13021 if (w->cursor.vpos >= 0
13022 /* Line is not continued, otherwise this_line_start_pos
13023 would have been set to 0 in display_line. */
13024 && CHARPOS (this_line_start_pos)
13025 /* Line ends as before. */
13026 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13027 /* Line has same height as before. Otherwise other lines
13028 would have to be shifted up or down. */
13029 && this_line_pixel_height == line_height_before)
13030 {
13031 /* If this is not the window's last line, we must adjust
13032 the charstarts of the lines below. */
13033 if (it.current_y < it.last_visible_y)
13034 {
13035 struct glyph_row *row
13036 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13037 EMACS_INT delta, delta_bytes;
13038
13039 /* We used to distinguish between two cases here,
13040 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13041 when the line ends in a newline or the end of the
13042 buffer's accessible portion. But both cases did
13043 the same, so they were collapsed. */
13044 delta = (Z
13045 - CHARPOS (tlendpos)
13046 - MATRIX_ROW_START_CHARPOS (row));
13047 delta_bytes = (Z_BYTE
13048 - BYTEPOS (tlendpos)
13049 - MATRIX_ROW_START_BYTEPOS (row));
13050
13051 increment_matrix_positions (w->current_matrix,
13052 this_line_vpos + 1,
13053 w->current_matrix->nrows,
13054 delta, delta_bytes);
13055 }
13056
13057 /* If this row displays text now but previously didn't,
13058 or vice versa, w->window_end_vpos may have to be
13059 adjusted. */
13060 if ((it.glyph_row - 1)->displays_text_p)
13061 {
13062 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13063 XSETINT (w->window_end_vpos, this_line_vpos);
13064 }
13065 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13066 && this_line_vpos > 0)
13067 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13068 w->window_end_valid = Qnil;
13069
13070 /* Update hint: No need to try to scroll in update_window. */
13071 w->desired_matrix->no_scrolling_p = 1;
13072
13073 #if GLYPH_DEBUG
13074 *w->desired_matrix->method = 0;
13075 debug_method_add (w, "optimization 1");
13076 #endif
13077 #ifdef HAVE_WINDOW_SYSTEM
13078 update_window_fringes (w, 0);
13079 #endif
13080 goto update;
13081 }
13082 else
13083 goto cancel;
13084 }
13085 else if (/* Cursor position hasn't changed. */
13086 PT == XFASTINT (w->last_point)
13087 /* Make sure the cursor was last displayed
13088 in this window. Otherwise we have to reposition it. */
13089 && 0 <= w->cursor.vpos
13090 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13091 {
13092 if (!must_finish)
13093 {
13094 do_pending_window_change (1);
13095 /* If selected_window changed, redisplay again. */
13096 if (WINDOWP (selected_window)
13097 && (w = XWINDOW (selected_window)) != sw)
13098 goto retry;
13099
13100 /* We used to always goto end_of_redisplay here, but this
13101 isn't enough if we have a blinking cursor. */
13102 if (w->cursor_off_p == w->last_cursor_off_p)
13103 goto end_of_redisplay;
13104 }
13105 goto update;
13106 }
13107 /* If highlighting the region, or if the cursor is in the echo area,
13108 then we can't just move the cursor. */
13109 else if (! (!NILP (Vtransient_mark_mode)
13110 && !NILP (BVAR (current_buffer, mark_active)))
13111 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13112 || highlight_nonselected_windows)
13113 && NILP (w->region_showing)
13114 && NILP (Vshow_trailing_whitespace)
13115 && !cursor_in_echo_area)
13116 {
13117 struct it it;
13118 struct glyph_row *row;
13119
13120 /* Skip from tlbufpos to PT and see where it is. Note that
13121 PT may be in invisible text. If so, we will end at the
13122 next visible position. */
13123 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13124 NULL, DEFAULT_FACE_ID);
13125 it.current_x = this_line_start_x;
13126 it.current_y = this_line_y;
13127 it.vpos = this_line_vpos;
13128
13129 /* The call to move_it_to stops in front of PT, but
13130 moves over before-strings. */
13131 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13132
13133 if (it.vpos == this_line_vpos
13134 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13135 row->enabled_p))
13136 {
13137 xassert (this_line_vpos == it.vpos);
13138 xassert (this_line_y == it.current_y);
13139 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13140 #if GLYPH_DEBUG
13141 *w->desired_matrix->method = 0;
13142 debug_method_add (w, "optimization 3");
13143 #endif
13144 goto update;
13145 }
13146 else
13147 goto cancel;
13148 }
13149
13150 cancel:
13151 /* Text changed drastically or point moved off of line. */
13152 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13153 }
13154
13155 CHARPOS (this_line_start_pos) = 0;
13156 consider_all_windows_p |= buffer_shared > 1;
13157 ++clear_face_cache_count;
13158 #ifdef HAVE_WINDOW_SYSTEM
13159 ++clear_image_cache_count;
13160 #endif
13161
13162 /* Build desired matrices, and update the display. If
13163 consider_all_windows_p is non-zero, do it for all windows on all
13164 frames. Otherwise do it for selected_window, only. */
13165
13166 if (consider_all_windows_p)
13167 {
13168 Lisp_Object tail, frame;
13169
13170 FOR_EACH_FRAME (tail, frame)
13171 XFRAME (frame)->updated_p = 0;
13172
13173 /* Recompute # windows showing selected buffer. This will be
13174 incremented each time such a window is displayed. */
13175 buffer_shared = 0;
13176
13177 FOR_EACH_FRAME (tail, frame)
13178 {
13179 struct frame *f = XFRAME (frame);
13180
13181 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13182 {
13183 if (! EQ (frame, selected_frame))
13184 /* Select the frame, for the sake of frame-local
13185 variables. */
13186 select_frame_for_redisplay (frame);
13187
13188 /* Mark all the scroll bars to be removed; we'll redeem
13189 the ones we want when we redisplay their windows. */
13190 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13191 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13192
13193 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13194 redisplay_windows (FRAME_ROOT_WINDOW (f));
13195
13196 /* The X error handler may have deleted that frame. */
13197 if (!FRAME_LIVE_P (f))
13198 continue;
13199
13200 /* Any scroll bars which redisplay_windows should have
13201 nuked should now go away. */
13202 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13203 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13204
13205 /* If fonts changed, display again. */
13206 /* ??? rms: I suspect it is a mistake to jump all the way
13207 back to retry here. It should just retry this frame. */
13208 if (fonts_changed_p)
13209 goto retry;
13210
13211 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13212 {
13213 /* See if we have to hscroll. */
13214 if (!f->already_hscrolled_p)
13215 {
13216 f->already_hscrolled_p = 1;
13217 if (hscroll_windows (f->root_window))
13218 goto retry;
13219 }
13220
13221 /* Prevent various kinds of signals during display
13222 update. stdio is not robust about handling
13223 signals, which can cause an apparent I/O
13224 error. */
13225 if (interrupt_input)
13226 unrequest_sigio ();
13227 STOP_POLLING;
13228
13229 /* Update the display. */
13230 set_window_update_flags (XWINDOW (f->root_window), 1);
13231 pending |= update_frame (f, 0, 0);
13232 f->updated_p = 1;
13233 }
13234 }
13235 }
13236
13237 if (!EQ (old_frame, selected_frame)
13238 && FRAME_LIVE_P (XFRAME (old_frame)))
13239 /* We played a bit fast-and-loose above and allowed selected_frame
13240 and selected_window to be temporarily out-of-sync but let's make
13241 sure this stays contained. */
13242 select_frame_for_redisplay (old_frame);
13243 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13244
13245 if (!pending)
13246 {
13247 /* Do the mark_window_display_accurate after all windows have
13248 been redisplayed because this call resets flags in buffers
13249 which are needed for proper redisplay. */
13250 FOR_EACH_FRAME (tail, frame)
13251 {
13252 struct frame *f = XFRAME (frame);
13253 if (f->updated_p)
13254 {
13255 mark_window_display_accurate (f->root_window, 1);
13256 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13257 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13258 }
13259 }
13260 }
13261 }
13262 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13263 {
13264 Lisp_Object mini_window;
13265 struct frame *mini_frame;
13266
13267 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13268 /* Use list_of_error, not Qerror, so that
13269 we catch only errors and don't run the debugger. */
13270 internal_condition_case_1 (redisplay_window_1, selected_window,
13271 list_of_error,
13272 redisplay_window_error);
13273
13274 /* Compare desired and current matrices, perform output. */
13275
13276 update:
13277 /* If fonts changed, display again. */
13278 if (fonts_changed_p)
13279 goto retry;
13280
13281 /* Prevent various kinds of signals during display update.
13282 stdio is not robust about handling signals,
13283 which can cause an apparent I/O error. */
13284 if (interrupt_input)
13285 unrequest_sigio ();
13286 STOP_POLLING;
13287
13288 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13289 {
13290 if (hscroll_windows (selected_window))
13291 goto retry;
13292
13293 XWINDOW (selected_window)->must_be_updated_p = 1;
13294 pending = update_frame (sf, 0, 0);
13295 }
13296
13297 /* We may have called echo_area_display at the top of this
13298 function. If the echo area is on another frame, that may
13299 have put text on a frame other than the selected one, so the
13300 above call to update_frame would not have caught it. Catch
13301 it here. */
13302 mini_window = FRAME_MINIBUF_WINDOW (sf);
13303 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13304
13305 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13306 {
13307 XWINDOW (mini_window)->must_be_updated_p = 1;
13308 pending |= update_frame (mini_frame, 0, 0);
13309 if (!pending && hscroll_windows (mini_window))
13310 goto retry;
13311 }
13312 }
13313
13314 /* If display was paused because of pending input, make sure we do a
13315 thorough update the next time. */
13316 if (pending)
13317 {
13318 /* Prevent the optimization at the beginning of
13319 redisplay_internal that tries a single-line update of the
13320 line containing the cursor in the selected window. */
13321 CHARPOS (this_line_start_pos) = 0;
13322
13323 /* Let the overlay arrow be updated the next time. */
13324 update_overlay_arrows (0);
13325
13326 /* If we pause after scrolling, some rows in the current
13327 matrices of some windows are not valid. */
13328 if (!WINDOW_FULL_WIDTH_P (w)
13329 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13330 update_mode_lines = 1;
13331 }
13332 else
13333 {
13334 if (!consider_all_windows_p)
13335 {
13336 /* This has already been done above if
13337 consider_all_windows_p is set. */
13338 mark_window_display_accurate_1 (w, 1);
13339
13340 /* Say overlay arrows are up to date. */
13341 update_overlay_arrows (1);
13342
13343 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13344 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13345 }
13346
13347 update_mode_lines = 0;
13348 windows_or_buffers_changed = 0;
13349 cursor_type_changed = 0;
13350 }
13351
13352 /* Start SIGIO interrupts coming again. Having them off during the
13353 code above makes it less likely one will discard output, but not
13354 impossible, since there might be stuff in the system buffer here.
13355 But it is much hairier to try to do anything about that. */
13356 if (interrupt_input)
13357 request_sigio ();
13358 RESUME_POLLING;
13359
13360 /* If a frame has become visible which was not before, redisplay
13361 again, so that we display it. Expose events for such a frame
13362 (which it gets when becoming visible) don't call the parts of
13363 redisplay constructing glyphs, so simply exposing a frame won't
13364 display anything in this case. So, we have to display these
13365 frames here explicitly. */
13366 if (!pending)
13367 {
13368 Lisp_Object tail, frame;
13369 int new_count = 0;
13370
13371 FOR_EACH_FRAME (tail, frame)
13372 {
13373 int this_is_visible = 0;
13374
13375 if (XFRAME (frame)->visible)
13376 this_is_visible = 1;
13377 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13378 if (XFRAME (frame)->visible)
13379 this_is_visible = 1;
13380
13381 if (this_is_visible)
13382 new_count++;
13383 }
13384
13385 if (new_count != number_of_visible_frames)
13386 windows_or_buffers_changed++;
13387 }
13388
13389 /* Change frame size now if a change is pending. */
13390 do_pending_window_change (1);
13391
13392 /* If we just did a pending size change, or have additional
13393 visible frames, or selected_window changed, redisplay again. */
13394 if ((windows_or_buffers_changed && !pending)
13395 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13396 goto retry;
13397
13398 /* Clear the face and image caches.
13399
13400 We used to do this only if consider_all_windows_p. But the cache
13401 needs to be cleared if a timer creates images in the current
13402 buffer (e.g. the test case in Bug#6230). */
13403
13404 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13405 {
13406 clear_face_cache (0);
13407 clear_face_cache_count = 0;
13408 }
13409
13410 #ifdef HAVE_WINDOW_SYSTEM
13411 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13412 {
13413 clear_image_caches (Qnil);
13414 clear_image_cache_count = 0;
13415 }
13416 #endif /* HAVE_WINDOW_SYSTEM */
13417
13418 end_of_redisplay:
13419 unbind_to (count, Qnil);
13420 RESUME_POLLING;
13421 }
13422
13423
13424 /* Redisplay, but leave alone any recent echo area message unless
13425 another message has been requested in its place.
13426
13427 This is useful in situations where you need to redisplay but no
13428 user action has occurred, making it inappropriate for the message
13429 area to be cleared. See tracking_off and
13430 wait_reading_process_output for examples of these situations.
13431
13432 FROM_WHERE is an integer saying from where this function was
13433 called. This is useful for debugging. */
13434
13435 void
13436 redisplay_preserve_echo_area (int from_where)
13437 {
13438 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13439
13440 if (!NILP (echo_area_buffer[1]))
13441 {
13442 /* We have a previously displayed message, but no current
13443 message. Redisplay the previous message. */
13444 display_last_displayed_message_p = 1;
13445 redisplay_internal ();
13446 display_last_displayed_message_p = 0;
13447 }
13448 else
13449 redisplay_internal ();
13450
13451 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13452 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13453 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13454 }
13455
13456
13457 /* Function registered with record_unwind_protect in
13458 redisplay_internal. Reset redisplaying_p to the value it had
13459 before redisplay_internal was called, and clear
13460 prevent_freeing_realized_faces_p. It also selects the previously
13461 selected frame, unless it has been deleted (by an X connection
13462 failure during redisplay, for example). */
13463
13464 static Lisp_Object
13465 unwind_redisplay (Lisp_Object val)
13466 {
13467 Lisp_Object old_redisplaying_p, old_frame;
13468
13469 old_redisplaying_p = XCAR (val);
13470 redisplaying_p = XFASTINT (old_redisplaying_p);
13471 old_frame = XCDR (val);
13472 if (! EQ (old_frame, selected_frame)
13473 && FRAME_LIVE_P (XFRAME (old_frame)))
13474 select_frame_for_redisplay (old_frame);
13475 return Qnil;
13476 }
13477
13478
13479 /* Mark the display of window W as accurate or inaccurate. If
13480 ACCURATE_P is non-zero mark display of W as accurate. If
13481 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13482 redisplay_internal is called. */
13483
13484 static void
13485 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13486 {
13487 if (BUFFERP (w->buffer))
13488 {
13489 struct buffer *b = XBUFFER (w->buffer);
13490
13491 w->last_modified
13492 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13493 w->last_overlay_modified
13494 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13495 w->last_had_star
13496 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13497
13498 if (accurate_p)
13499 {
13500 b->clip_changed = 0;
13501 b->prevent_redisplay_optimizations_p = 0;
13502
13503 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13504 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13505 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13506 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13507
13508 w->current_matrix->buffer = b;
13509 w->current_matrix->begv = BUF_BEGV (b);
13510 w->current_matrix->zv = BUF_ZV (b);
13511
13512 w->last_cursor = w->cursor;
13513 w->last_cursor_off_p = w->cursor_off_p;
13514
13515 if (w == XWINDOW (selected_window))
13516 w->last_point = make_number (BUF_PT (b));
13517 else
13518 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13519 }
13520 }
13521
13522 if (accurate_p)
13523 {
13524 w->window_end_valid = w->buffer;
13525 w->update_mode_line = Qnil;
13526 }
13527 }
13528
13529
13530 /* Mark the display of windows in the window tree rooted at WINDOW as
13531 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13532 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13533 be redisplayed the next time redisplay_internal is called. */
13534
13535 void
13536 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13537 {
13538 struct window *w;
13539
13540 for (; !NILP (window); window = w->next)
13541 {
13542 w = XWINDOW (window);
13543 mark_window_display_accurate_1 (w, accurate_p);
13544
13545 if (!NILP (w->vchild))
13546 mark_window_display_accurate (w->vchild, accurate_p);
13547 if (!NILP (w->hchild))
13548 mark_window_display_accurate (w->hchild, accurate_p);
13549 }
13550
13551 if (accurate_p)
13552 {
13553 update_overlay_arrows (1);
13554 }
13555 else
13556 {
13557 /* Force a thorough redisplay the next time by setting
13558 last_arrow_position and last_arrow_string to t, which is
13559 unequal to any useful value of Voverlay_arrow_... */
13560 update_overlay_arrows (-1);
13561 }
13562 }
13563
13564
13565 /* Return value in display table DP (Lisp_Char_Table *) for character
13566 C. Since a display table doesn't have any parent, we don't have to
13567 follow parent. Do not call this function directly but use the
13568 macro DISP_CHAR_VECTOR. */
13569
13570 Lisp_Object
13571 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13572 {
13573 Lisp_Object val;
13574
13575 if (ASCII_CHAR_P (c))
13576 {
13577 val = dp->ascii;
13578 if (SUB_CHAR_TABLE_P (val))
13579 val = XSUB_CHAR_TABLE (val)->contents[c];
13580 }
13581 else
13582 {
13583 Lisp_Object table;
13584
13585 XSETCHAR_TABLE (table, dp);
13586 val = char_table_ref (table, c);
13587 }
13588 if (NILP (val))
13589 val = dp->defalt;
13590 return val;
13591 }
13592
13593
13594 \f
13595 /***********************************************************************
13596 Window Redisplay
13597 ***********************************************************************/
13598
13599 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13600
13601 static void
13602 redisplay_windows (Lisp_Object window)
13603 {
13604 while (!NILP (window))
13605 {
13606 struct window *w = XWINDOW (window);
13607
13608 if (!NILP (w->hchild))
13609 redisplay_windows (w->hchild);
13610 else if (!NILP (w->vchild))
13611 redisplay_windows (w->vchild);
13612 else if (!NILP (w->buffer))
13613 {
13614 displayed_buffer = XBUFFER (w->buffer);
13615 /* Use list_of_error, not Qerror, so that
13616 we catch only errors and don't run the debugger. */
13617 internal_condition_case_1 (redisplay_window_0, window,
13618 list_of_error,
13619 redisplay_window_error);
13620 }
13621
13622 window = w->next;
13623 }
13624 }
13625
13626 static Lisp_Object
13627 redisplay_window_error (Lisp_Object ignore)
13628 {
13629 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13630 return Qnil;
13631 }
13632
13633 static Lisp_Object
13634 redisplay_window_0 (Lisp_Object window)
13635 {
13636 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13637 redisplay_window (window, 0);
13638 return Qnil;
13639 }
13640
13641 static Lisp_Object
13642 redisplay_window_1 (Lisp_Object window)
13643 {
13644 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13645 redisplay_window (window, 1);
13646 return Qnil;
13647 }
13648 \f
13649
13650 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13651 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13652 which positions recorded in ROW differ from current buffer
13653 positions.
13654
13655 Return 0 if cursor is not on this row, 1 otherwise. */
13656
13657 static int
13658 set_cursor_from_row (struct window *w, struct glyph_row *row,
13659 struct glyph_matrix *matrix,
13660 EMACS_INT delta, EMACS_INT delta_bytes,
13661 int dy, int dvpos)
13662 {
13663 struct glyph *glyph = row->glyphs[TEXT_AREA];
13664 struct glyph *end = glyph + row->used[TEXT_AREA];
13665 struct glyph *cursor = NULL;
13666 /* The last known character position in row. */
13667 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13668 int x = row->x;
13669 EMACS_INT pt_old = PT - delta;
13670 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13671 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13672 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13673 /* A glyph beyond the edge of TEXT_AREA which we should never
13674 touch. */
13675 struct glyph *glyphs_end = end;
13676 /* Non-zero means we've found a match for cursor position, but that
13677 glyph has the avoid_cursor_p flag set. */
13678 int match_with_avoid_cursor = 0;
13679 /* Non-zero means we've seen at least one glyph that came from a
13680 display string. */
13681 int string_seen = 0;
13682 /* Largest and smallest buffer positions seen so far during scan of
13683 glyph row. */
13684 EMACS_INT bpos_max = pos_before;
13685 EMACS_INT bpos_min = pos_after;
13686 /* Last buffer position covered by an overlay string with an integer
13687 `cursor' property. */
13688 EMACS_INT bpos_covered = 0;
13689 /* Non-zero means the display string on which to display the cursor
13690 comes from a text property, not from an overlay. */
13691 int string_from_text_prop = 0;
13692
13693 /* Skip over glyphs not having an object at the start and the end of
13694 the row. These are special glyphs like truncation marks on
13695 terminal frames. */
13696 if (row->displays_text_p)
13697 {
13698 if (!row->reversed_p)
13699 {
13700 while (glyph < end
13701 && INTEGERP (glyph->object)
13702 && glyph->charpos < 0)
13703 {
13704 x += glyph->pixel_width;
13705 ++glyph;
13706 }
13707 while (end > glyph
13708 && INTEGERP ((end - 1)->object)
13709 /* CHARPOS is zero for blanks and stretch glyphs
13710 inserted by extend_face_to_end_of_line. */
13711 && (end - 1)->charpos <= 0)
13712 --end;
13713 glyph_before = glyph - 1;
13714 glyph_after = end;
13715 }
13716 else
13717 {
13718 struct glyph *g;
13719
13720 /* If the glyph row is reversed, we need to process it from back
13721 to front, so swap the edge pointers. */
13722 glyphs_end = end = glyph - 1;
13723 glyph += row->used[TEXT_AREA] - 1;
13724
13725 while (glyph > end + 1
13726 && INTEGERP (glyph->object)
13727 && glyph->charpos < 0)
13728 {
13729 --glyph;
13730 x -= glyph->pixel_width;
13731 }
13732 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13733 --glyph;
13734 /* By default, in reversed rows we put the cursor on the
13735 rightmost (first in the reading order) glyph. */
13736 for (g = end + 1; g < glyph; g++)
13737 x += g->pixel_width;
13738 while (end < glyph
13739 && INTEGERP ((end + 1)->object)
13740 && (end + 1)->charpos <= 0)
13741 ++end;
13742 glyph_before = glyph + 1;
13743 glyph_after = end;
13744 }
13745 }
13746 else if (row->reversed_p)
13747 {
13748 /* In R2L rows that don't display text, put the cursor on the
13749 rightmost glyph. Case in point: an empty last line that is
13750 part of an R2L paragraph. */
13751 cursor = end - 1;
13752 /* Avoid placing the cursor on the last glyph of the row, where
13753 on terminal frames we hold the vertical border between
13754 adjacent windows. */
13755 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13756 && !WINDOW_RIGHTMOST_P (w)
13757 && cursor == row->glyphs[LAST_AREA] - 1)
13758 cursor--;
13759 x = -1; /* will be computed below, at label compute_x */
13760 }
13761
13762 /* Step 1: Try to find the glyph whose character position
13763 corresponds to point. If that's not possible, find 2 glyphs
13764 whose character positions are the closest to point, one before
13765 point, the other after it. */
13766 if (!row->reversed_p)
13767 while (/* not marched to end of glyph row */
13768 glyph < end
13769 /* glyph was not inserted by redisplay for internal purposes */
13770 && !INTEGERP (glyph->object))
13771 {
13772 if (BUFFERP (glyph->object))
13773 {
13774 EMACS_INT dpos = glyph->charpos - pt_old;
13775
13776 if (glyph->charpos > bpos_max)
13777 bpos_max = glyph->charpos;
13778 if (glyph->charpos < bpos_min)
13779 bpos_min = glyph->charpos;
13780 if (!glyph->avoid_cursor_p)
13781 {
13782 /* If we hit point, we've found the glyph on which to
13783 display the cursor. */
13784 if (dpos == 0)
13785 {
13786 match_with_avoid_cursor = 0;
13787 break;
13788 }
13789 /* See if we've found a better approximation to
13790 POS_BEFORE or to POS_AFTER. Note that we want the
13791 first (leftmost) glyph of all those that are the
13792 closest from below, and the last (rightmost) of all
13793 those from above. */
13794 if (0 > dpos && dpos > pos_before - pt_old)
13795 {
13796 pos_before = glyph->charpos;
13797 glyph_before = glyph;
13798 }
13799 else if (0 < dpos && dpos <= pos_after - pt_old)
13800 {
13801 pos_after = glyph->charpos;
13802 glyph_after = glyph;
13803 }
13804 }
13805 else if (dpos == 0)
13806 match_with_avoid_cursor = 1;
13807 }
13808 else if (STRINGP (glyph->object))
13809 {
13810 Lisp_Object chprop;
13811 EMACS_INT glyph_pos = glyph->charpos;
13812
13813 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13814 glyph->object);
13815 if (!NILP (chprop))
13816 {
13817 /* If the string came from a `display' text property,
13818 look up the buffer position of that property and
13819 use that position to update bpos_max, as if we
13820 actually saw such a position in one of the row's
13821 glyphs. This helps with supporting integer values
13822 of `cursor' property on the display string in
13823 situations where most or all of the row's buffer
13824 text is completely covered by display properties,
13825 so that no glyph with valid buffer positions is
13826 ever seen in the row. */
13827 EMACS_INT prop_pos =
13828 string_buffer_position_lim (glyph->object, pos_before,
13829 pos_after, 0);
13830
13831 if (prop_pos >= pos_before)
13832 bpos_max = prop_pos - 1;
13833 }
13834 if (INTEGERP (chprop))
13835 {
13836 bpos_covered = bpos_max + XINT (chprop);
13837 /* If the `cursor' property covers buffer positions up
13838 to and including point, we should display cursor on
13839 this glyph. Note that, if a `cursor' property on one
13840 of the string's characters has an integer value, we
13841 will break out of the loop below _before_ we get to
13842 the position match above. IOW, integer values of
13843 the `cursor' property override the "exact match for
13844 point" strategy of positioning the cursor. */
13845 /* Implementation note: bpos_max == pt_old when, e.g.,
13846 we are in an empty line, where bpos_max is set to
13847 MATRIX_ROW_START_CHARPOS, see above. */
13848 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13849 {
13850 cursor = glyph;
13851 break;
13852 }
13853 }
13854
13855 string_seen = 1;
13856 }
13857 x += glyph->pixel_width;
13858 ++glyph;
13859 }
13860 else if (glyph > end) /* row is reversed */
13861 while (!INTEGERP (glyph->object))
13862 {
13863 if (BUFFERP (glyph->object))
13864 {
13865 EMACS_INT dpos = glyph->charpos - pt_old;
13866
13867 if (glyph->charpos > bpos_max)
13868 bpos_max = glyph->charpos;
13869 if (glyph->charpos < bpos_min)
13870 bpos_min = glyph->charpos;
13871 if (!glyph->avoid_cursor_p)
13872 {
13873 if (dpos == 0)
13874 {
13875 match_with_avoid_cursor = 0;
13876 break;
13877 }
13878 if (0 > dpos && dpos > pos_before - pt_old)
13879 {
13880 pos_before = glyph->charpos;
13881 glyph_before = glyph;
13882 }
13883 else if (0 < dpos && dpos <= pos_after - pt_old)
13884 {
13885 pos_after = glyph->charpos;
13886 glyph_after = glyph;
13887 }
13888 }
13889 else if (dpos == 0)
13890 match_with_avoid_cursor = 1;
13891 }
13892 else if (STRINGP (glyph->object))
13893 {
13894 Lisp_Object chprop;
13895 EMACS_INT glyph_pos = glyph->charpos;
13896
13897 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13898 glyph->object);
13899 if (!NILP (chprop))
13900 {
13901 EMACS_INT prop_pos =
13902 string_buffer_position_lim (glyph->object, pos_before,
13903 pos_after, 0);
13904
13905 if (prop_pos >= pos_before)
13906 bpos_max = prop_pos - 1;
13907 }
13908 if (INTEGERP (chprop))
13909 {
13910 bpos_covered = bpos_max + XINT (chprop);
13911 /* If the `cursor' property covers buffer positions up
13912 to and including point, we should display cursor on
13913 this glyph. */
13914 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13915 {
13916 cursor = glyph;
13917 break;
13918 }
13919 }
13920 string_seen = 1;
13921 }
13922 --glyph;
13923 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13924 {
13925 x--; /* can't use any pixel_width */
13926 break;
13927 }
13928 x -= glyph->pixel_width;
13929 }
13930
13931 /* Step 2: If we didn't find an exact match for point, we need to
13932 look for a proper place to put the cursor among glyphs between
13933 GLYPH_BEFORE and GLYPH_AFTER. */
13934 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13935 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13936 && bpos_covered < pt_old)
13937 {
13938 /* An empty line has a single glyph whose OBJECT is zero and
13939 whose CHARPOS is the position of a newline on that line.
13940 Note that on a TTY, there are more glyphs after that, which
13941 were produced by extend_face_to_end_of_line, but their
13942 CHARPOS is zero or negative. */
13943 int empty_line_p =
13944 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13945 && INTEGERP (glyph->object) && glyph->charpos > 0;
13946
13947 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13948 {
13949 EMACS_INT ellipsis_pos;
13950
13951 /* Scan back over the ellipsis glyphs. */
13952 if (!row->reversed_p)
13953 {
13954 ellipsis_pos = (glyph - 1)->charpos;
13955 while (glyph > row->glyphs[TEXT_AREA]
13956 && (glyph - 1)->charpos == ellipsis_pos)
13957 glyph--, x -= glyph->pixel_width;
13958 /* That loop always goes one position too far, including
13959 the glyph before the ellipsis. So scan forward over
13960 that one. */
13961 x += glyph->pixel_width;
13962 glyph++;
13963 }
13964 else /* row is reversed */
13965 {
13966 ellipsis_pos = (glyph + 1)->charpos;
13967 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13968 && (glyph + 1)->charpos == ellipsis_pos)
13969 glyph++, x += glyph->pixel_width;
13970 x -= glyph->pixel_width;
13971 glyph--;
13972 }
13973 }
13974 else if (match_with_avoid_cursor)
13975 {
13976 cursor = glyph_after;
13977 x = -1;
13978 }
13979 else if (string_seen)
13980 {
13981 int incr = row->reversed_p ? -1 : +1;
13982
13983 /* Need to find the glyph that came out of a string which is
13984 present at point. That glyph is somewhere between
13985 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13986 positioned between POS_BEFORE and POS_AFTER in the
13987 buffer. */
13988 struct glyph *start, *stop;
13989 EMACS_INT pos = pos_before;
13990
13991 x = -1;
13992
13993 /* If the row ends in a newline from a display string,
13994 reordering could have moved the glyphs belonging to the
13995 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13996 in this case we extend the search to the last glyph in
13997 the row that was not inserted by redisplay. */
13998 if (row->ends_in_newline_from_string_p)
13999 {
14000 glyph_after = end;
14001 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14002 }
14003
14004 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14005 correspond to POS_BEFORE and POS_AFTER, respectively. We
14006 need START and STOP in the order that corresponds to the
14007 row's direction as given by its reversed_p flag. If the
14008 directionality of characters between POS_BEFORE and
14009 POS_AFTER is the opposite of the row's base direction,
14010 these characters will have been reordered for display,
14011 and we need to reverse START and STOP. */
14012 if (!row->reversed_p)
14013 {
14014 start = min (glyph_before, glyph_after);
14015 stop = max (glyph_before, glyph_after);
14016 }
14017 else
14018 {
14019 start = max (glyph_before, glyph_after);
14020 stop = min (glyph_before, glyph_after);
14021 }
14022 for (glyph = start + incr;
14023 row->reversed_p ? glyph > stop : glyph < stop; )
14024 {
14025
14026 /* Any glyphs that come from the buffer are here because
14027 of bidi reordering. Skip them, and only pay
14028 attention to glyphs that came from some string. */
14029 if (STRINGP (glyph->object))
14030 {
14031 Lisp_Object str;
14032 EMACS_INT tem;
14033 /* If the display property covers the newline, we
14034 need to search for it one position farther. */
14035 EMACS_INT lim = pos_after
14036 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14037
14038 string_from_text_prop = 0;
14039 str = glyph->object;
14040 tem = string_buffer_position_lim (str, pos, lim, 0);
14041 if (tem == 0 /* from overlay */
14042 || pos <= tem)
14043 {
14044 /* If the string from which this glyph came is
14045 found in the buffer at point, then we've
14046 found the glyph we've been looking for. If
14047 it comes from an overlay (tem == 0), and it
14048 has the `cursor' property on one of its
14049 glyphs, record that glyph as a candidate for
14050 displaying the cursor. (As in the
14051 unidirectional version, we will display the
14052 cursor on the last candidate we find.) */
14053 if (tem == 0 || tem == pt_old)
14054 {
14055 /* The glyphs from this string could have
14056 been reordered. Find the one with the
14057 smallest string position. Or there could
14058 be a character in the string with the
14059 `cursor' property, which means display
14060 cursor on that character's glyph. */
14061 EMACS_INT strpos = glyph->charpos;
14062
14063 if (tem)
14064 {
14065 cursor = glyph;
14066 string_from_text_prop = 1;
14067 }
14068 for ( ;
14069 (row->reversed_p ? glyph > stop : glyph < stop)
14070 && EQ (glyph->object, str);
14071 glyph += incr)
14072 {
14073 Lisp_Object cprop;
14074 EMACS_INT gpos = glyph->charpos;
14075
14076 cprop = Fget_char_property (make_number (gpos),
14077 Qcursor,
14078 glyph->object);
14079 if (!NILP (cprop))
14080 {
14081 cursor = glyph;
14082 break;
14083 }
14084 if (tem && glyph->charpos < strpos)
14085 {
14086 strpos = glyph->charpos;
14087 cursor = glyph;
14088 }
14089 }
14090
14091 if (tem == pt_old)
14092 goto compute_x;
14093 }
14094 if (tem)
14095 pos = tem + 1; /* don't find previous instances */
14096 }
14097 /* This string is not what we want; skip all of the
14098 glyphs that came from it. */
14099 while ((row->reversed_p ? glyph > stop : glyph < stop)
14100 && EQ (glyph->object, str))
14101 glyph += incr;
14102 }
14103 else
14104 glyph += incr;
14105 }
14106
14107 /* If we reached the end of the line, and END was from a string,
14108 the cursor is not on this line. */
14109 if (cursor == NULL
14110 && (row->reversed_p ? glyph <= end : glyph >= end)
14111 && STRINGP (end->object)
14112 && row->continued_p)
14113 return 0;
14114 }
14115 /* A truncated row may not include PT among its character positions.
14116 Setting the cursor inside the scroll margin will trigger
14117 recalculation of hscroll in hscroll_window_tree. But if a
14118 display string covers point, defer to the string-handling
14119 code below to figure this out. */
14120 else if (row->truncated_on_left_p && pt_old < bpos_min)
14121 {
14122 cursor = glyph_before;
14123 x = -1;
14124 }
14125 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14126 /* Zero-width characters produce no glyphs. */
14127 || (!empty_line_p
14128 && (row->reversed_p
14129 ? glyph_after > glyphs_end
14130 : glyph_after < glyphs_end)))
14131 {
14132 cursor = glyph_after;
14133 x = -1;
14134 }
14135 }
14136
14137 compute_x:
14138 if (cursor != NULL)
14139 glyph = cursor;
14140 if (x < 0)
14141 {
14142 struct glyph *g;
14143
14144 /* Need to compute x that corresponds to GLYPH. */
14145 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14146 {
14147 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14148 abort ();
14149 x += g->pixel_width;
14150 }
14151 }
14152
14153 /* ROW could be part of a continued line, which, under bidi
14154 reordering, might have other rows whose start and end charpos
14155 occlude point. Only set w->cursor if we found a better
14156 approximation to the cursor position than we have from previously
14157 examined candidate rows belonging to the same continued line. */
14158 if (/* we already have a candidate row */
14159 w->cursor.vpos >= 0
14160 /* that candidate is not the row we are processing */
14161 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14162 /* Make sure cursor.vpos specifies a row whose start and end
14163 charpos occlude point, and it is valid candidate for being a
14164 cursor-row. This is because some callers of this function
14165 leave cursor.vpos at the row where the cursor was displayed
14166 during the last redisplay cycle. */
14167 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14168 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14169 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14170 {
14171 struct glyph *g1 =
14172 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14173
14174 /* Don't consider glyphs that are outside TEXT_AREA. */
14175 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14176 return 0;
14177 /* Keep the candidate whose buffer position is the closest to
14178 point or has the `cursor' property. */
14179 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14180 w->cursor.hpos >= 0
14181 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14182 && ((BUFFERP (g1->object)
14183 && (g1->charpos == pt_old /* an exact match always wins */
14184 || (BUFFERP (glyph->object)
14185 && eabs (g1->charpos - pt_old)
14186 < eabs (glyph->charpos - pt_old))))
14187 /* previous candidate is a glyph from a string that has
14188 a non-nil `cursor' property */
14189 || (STRINGP (g1->object)
14190 && (!NILP (Fget_char_property (make_number (g1->charpos),
14191 Qcursor, g1->object))
14192 /* previous candidate is from the same display
14193 string as this one, and the display string
14194 came from a text property */
14195 || (EQ (g1->object, glyph->object)
14196 && string_from_text_prop)
14197 /* this candidate is from newline and its
14198 position is not an exact match */
14199 || (INTEGERP (glyph->object)
14200 && glyph->charpos != pt_old)))))
14201 return 0;
14202 /* If this candidate gives an exact match, use that. */
14203 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14204 /* If this candidate is a glyph created for the
14205 terminating newline of a line, and point is on that
14206 newline, it wins because it's an exact match. */
14207 || (!row->continued_p
14208 && INTEGERP (glyph->object)
14209 && glyph->charpos == 0
14210 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14211 /* Otherwise, keep the candidate that comes from a row
14212 spanning less buffer positions. This may win when one or
14213 both candidate positions are on glyphs that came from
14214 display strings, for which we cannot compare buffer
14215 positions. */
14216 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14217 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14218 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14219 return 0;
14220 }
14221 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14222 w->cursor.x = x;
14223 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14224 w->cursor.y = row->y + dy;
14225
14226 if (w == XWINDOW (selected_window))
14227 {
14228 if (!row->continued_p
14229 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14230 && row->x == 0)
14231 {
14232 this_line_buffer = XBUFFER (w->buffer);
14233
14234 CHARPOS (this_line_start_pos)
14235 = MATRIX_ROW_START_CHARPOS (row) + delta;
14236 BYTEPOS (this_line_start_pos)
14237 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14238
14239 CHARPOS (this_line_end_pos)
14240 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14241 BYTEPOS (this_line_end_pos)
14242 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14243
14244 this_line_y = w->cursor.y;
14245 this_line_pixel_height = row->height;
14246 this_line_vpos = w->cursor.vpos;
14247 this_line_start_x = row->x;
14248 }
14249 else
14250 CHARPOS (this_line_start_pos) = 0;
14251 }
14252
14253 return 1;
14254 }
14255
14256
14257 /* Run window scroll functions, if any, for WINDOW with new window
14258 start STARTP. Sets the window start of WINDOW to that position.
14259
14260 We assume that the window's buffer is really current. */
14261
14262 static inline struct text_pos
14263 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14264 {
14265 struct window *w = XWINDOW (window);
14266 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14267
14268 if (current_buffer != XBUFFER (w->buffer))
14269 abort ();
14270
14271 if (!NILP (Vwindow_scroll_functions))
14272 {
14273 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14274 make_number (CHARPOS (startp)));
14275 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14276 /* In case the hook functions switch buffers. */
14277 if (current_buffer != XBUFFER (w->buffer))
14278 set_buffer_internal_1 (XBUFFER (w->buffer));
14279 }
14280
14281 return startp;
14282 }
14283
14284
14285 /* Make sure the line containing the cursor is fully visible.
14286 A value of 1 means there is nothing to be done.
14287 (Either the line is fully visible, or it cannot be made so,
14288 or we cannot tell.)
14289
14290 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14291 is higher than window.
14292
14293 A value of 0 means the caller should do scrolling
14294 as if point had gone off the screen. */
14295
14296 static int
14297 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14298 {
14299 struct glyph_matrix *matrix;
14300 struct glyph_row *row;
14301 int window_height;
14302
14303 if (!make_cursor_line_fully_visible_p)
14304 return 1;
14305
14306 /* It's not always possible to find the cursor, e.g, when a window
14307 is full of overlay strings. Don't do anything in that case. */
14308 if (w->cursor.vpos < 0)
14309 return 1;
14310
14311 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14312 row = MATRIX_ROW (matrix, w->cursor.vpos);
14313
14314 /* If the cursor row is not partially visible, there's nothing to do. */
14315 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14316 return 1;
14317
14318 /* If the row the cursor is in is taller than the window's height,
14319 it's not clear what to do, so do nothing. */
14320 window_height = window_box_height (w);
14321 if (row->height >= window_height)
14322 {
14323 if (!force_p || MINI_WINDOW_P (w)
14324 || w->vscroll || w->cursor.vpos == 0)
14325 return 1;
14326 }
14327 return 0;
14328 }
14329
14330
14331 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14332 non-zero means only WINDOW is redisplayed in redisplay_internal.
14333 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14334 in redisplay_window to bring a partially visible line into view in
14335 the case that only the cursor has moved.
14336
14337 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14338 last screen line's vertical height extends past the end of the screen.
14339
14340 Value is
14341
14342 1 if scrolling succeeded
14343
14344 0 if scrolling didn't find point.
14345
14346 -1 if new fonts have been loaded so that we must interrupt
14347 redisplay, adjust glyph matrices, and try again. */
14348
14349 enum
14350 {
14351 SCROLLING_SUCCESS,
14352 SCROLLING_FAILED,
14353 SCROLLING_NEED_LARGER_MATRICES
14354 };
14355
14356 /* If scroll-conservatively is more than this, never recenter.
14357
14358 If you change this, don't forget to update the doc string of
14359 `scroll-conservatively' and the Emacs manual. */
14360 #define SCROLL_LIMIT 100
14361
14362 static int
14363 try_scrolling (Lisp_Object window, int just_this_one_p,
14364 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14365 int temp_scroll_step, int last_line_misfit)
14366 {
14367 struct window *w = XWINDOW (window);
14368 struct frame *f = XFRAME (w->frame);
14369 struct text_pos pos, startp;
14370 struct it it;
14371 int this_scroll_margin, scroll_max, rc, height;
14372 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14373 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14374 Lisp_Object aggressive;
14375 /* We will never try scrolling more than this number of lines. */
14376 int scroll_limit = SCROLL_LIMIT;
14377
14378 #if GLYPH_DEBUG
14379 debug_method_add (w, "try_scrolling");
14380 #endif
14381
14382 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14383
14384 /* Compute scroll margin height in pixels. We scroll when point is
14385 within this distance from the top or bottom of the window. */
14386 if (scroll_margin > 0)
14387 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14388 * FRAME_LINE_HEIGHT (f);
14389 else
14390 this_scroll_margin = 0;
14391
14392 /* Force arg_scroll_conservatively to have a reasonable value, to
14393 avoid scrolling too far away with slow move_it_* functions. Note
14394 that the user can supply scroll-conservatively equal to
14395 `most-positive-fixnum', which can be larger than INT_MAX. */
14396 if (arg_scroll_conservatively > scroll_limit)
14397 {
14398 arg_scroll_conservatively = scroll_limit + 1;
14399 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14400 }
14401 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14402 /* Compute how much we should try to scroll maximally to bring
14403 point into view. */
14404 scroll_max = (max (scroll_step,
14405 max (arg_scroll_conservatively, temp_scroll_step))
14406 * FRAME_LINE_HEIGHT (f));
14407 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14408 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14409 /* We're trying to scroll because of aggressive scrolling but no
14410 scroll_step is set. Choose an arbitrary one. */
14411 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14412 else
14413 scroll_max = 0;
14414
14415 too_near_end:
14416
14417 /* Decide whether to scroll down. */
14418 if (PT > CHARPOS (startp))
14419 {
14420 int scroll_margin_y;
14421
14422 /* Compute the pixel ypos of the scroll margin, then move IT to
14423 either that ypos or PT, whichever comes first. */
14424 start_display (&it, w, startp);
14425 scroll_margin_y = it.last_visible_y - this_scroll_margin
14426 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14427 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14428 (MOVE_TO_POS | MOVE_TO_Y));
14429
14430 if (PT > CHARPOS (it.current.pos))
14431 {
14432 int y0 = line_bottom_y (&it);
14433 /* Compute how many pixels below window bottom to stop searching
14434 for PT. This avoids costly search for PT that is far away if
14435 the user limited scrolling by a small number of lines, but
14436 always finds PT if scroll_conservatively is set to a large
14437 number, such as most-positive-fixnum. */
14438 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14439 int y_to_move = it.last_visible_y + slack;
14440
14441 /* Compute the distance from the scroll margin to PT or to
14442 the scroll limit, whichever comes first. This should
14443 include the height of the cursor line, to make that line
14444 fully visible. */
14445 move_it_to (&it, PT, -1, y_to_move,
14446 -1, MOVE_TO_POS | MOVE_TO_Y);
14447 dy = line_bottom_y (&it) - y0;
14448
14449 if (dy > scroll_max)
14450 return SCROLLING_FAILED;
14451
14452 if (dy > 0)
14453 scroll_down_p = 1;
14454 }
14455 }
14456
14457 if (scroll_down_p)
14458 {
14459 /* Point is in or below the bottom scroll margin, so move the
14460 window start down. If scrolling conservatively, move it just
14461 enough down to make point visible. If scroll_step is set,
14462 move it down by scroll_step. */
14463 if (arg_scroll_conservatively)
14464 amount_to_scroll
14465 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14466 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14467 else if (scroll_step || temp_scroll_step)
14468 amount_to_scroll = scroll_max;
14469 else
14470 {
14471 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14472 height = WINDOW_BOX_TEXT_HEIGHT (w);
14473 if (NUMBERP (aggressive))
14474 {
14475 double float_amount = XFLOATINT (aggressive) * height;
14476 amount_to_scroll = float_amount;
14477 if (amount_to_scroll == 0 && float_amount > 0)
14478 amount_to_scroll = 1;
14479 /* Don't let point enter the scroll margin near top of
14480 the window. */
14481 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14482 amount_to_scroll = height - 2*this_scroll_margin + dy;
14483 }
14484 }
14485
14486 if (amount_to_scroll <= 0)
14487 return SCROLLING_FAILED;
14488
14489 start_display (&it, w, startp);
14490 if (arg_scroll_conservatively <= scroll_limit)
14491 move_it_vertically (&it, amount_to_scroll);
14492 else
14493 {
14494 /* Extra precision for users who set scroll-conservatively
14495 to a large number: make sure the amount we scroll
14496 the window start is never less than amount_to_scroll,
14497 which was computed as distance from window bottom to
14498 point. This matters when lines at window top and lines
14499 below window bottom have different height. */
14500 struct it it1;
14501 void *it1data = NULL;
14502 /* We use a temporary it1 because line_bottom_y can modify
14503 its argument, if it moves one line down; see there. */
14504 int start_y;
14505
14506 SAVE_IT (it1, it, it1data);
14507 start_y = line_bottom_y (&it1);
14508 do {
14509 RESTORE_IT (&it, &it, it1data);
14510 move_it_by_lines (&it, 1);
14511 SAVE_IT (it1, it, it1data);
14512 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14513 }
14514
14515 /* If STARTP is unchanged, move it down another screen line. */
14516 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14517 move_it_by_lines (&it, 1);
14518 startp = it.current.pos;
14519 }
14520 else
14521 {
14522 struct text_pos scroll_margin_pos = startp;
14523
14524 /* See if point is inside the scroll margin at the top of the
14525 window. */
14526 if (this_scroll_margin)
14527 {
14528 start_display (&it, w, startp);
14529 move_it_vertically (&it, this_scroll_margin);
14530 scroll_margin_pos = it.current.pos;
14531 }
14532
14533 if (PT < CHARPOS (scroll_margin_pos))
14534 {
14535 /* Point is in the scroll margin at the top of the window or
14536 above what is displayed in the window. */
14537 int y0, y_to_move;
14538
14539 /* Compute the vertical distance from PT to the scroll
14540 margin position. Move as far as scroll_max allows, or
14541 one screenful, or 10 screen lines, whichever is largest.
14542 Give up if distance is greater than scroll_max. */
14543 SET_TEXT_POS (pos, PT, PT_BYTE);
14544 start_display (&it, w, pos);
14545 y0 = it.current_y;
14546 y_to_move = max (it.last_visible_y,
14547 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14548 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14549 y_to_move, -1,
14550 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14551 dy = it.current_y - y0;
14552 if (dy > scroll_max)
14553 return SCROLLING_FAILED;
14554
14555 /* Compute new window start. */
14556 start_display (&it, w, startp);
14557
14558 if (arg_scroll_conservatively)
14559 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14560 max (scroll_step, temp_scroll_step));
14561 else if (scroll_step || temp_scroll_step)
14562 amount_to_scroll = scroll_max;
14563 else
14564 {
14565 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14566 height = WINDOW_BOX_TEXT_HEIGHT (w);
14567 if (NUMBERP (aggressive))
14568 {
14569 double float_amount = XFLOATINT (aggressive) * height;
14570 amount_to_scroll = float_amount;
14571 if (amount_to_scroll == 0 && float_amount > 0)
14572 amount_to_scroll = 1;
14573 amount_to_scroll -=
14574 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14575 /* Don't let point enter the scroll margin near
14576 bottom of the window. */
14577 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14578 amount_to_scroll = height - 2*this_scroll_margin + dy;
14579 }
14580 }
14581
14582 if (amount_to_scroll <= 0)
14583 return SCROLLING_FAILED;
14584
14585 move_it_vertically_backward (&it, amount_to_scroll);
14586 startp = it.current.pos;
14587 }
14588 }
14589
14590 /* Run window scroll functions. */
14591 startp = run_window_scroll_functions (window, startp);
14592
14593 /* Display the window. Give up if new fonts are loaded, or if point
14594 doesn't appear. */
14595 if (!try_window (window, startp, 0))
14596 rc = SCROLLING_NEED_LARGER_MATRICES;
14597 else if (w->cursor.vpos < 0)
14598 {
14599 clear_glyph_matrix (w->desired_matrix);
14600 rc = SCROLLING_FAILED;
14601 }
14602 else
14603 {
14604 /* Maybe forget recorded base line for line number display. */
14605 if (!just_this_one_p
14606 || current_buffer->clip_changed
14607 || BEG_UNCHANGED < CHARPOS (startp))
14608 w->base_line_number = Qnil;
14609
14610 /* If cursor ends up on a partially visible line,
14611 treat that as being off the bottom of the screen. */
14612 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14613 /* It's possible that the cursor is on the first line of the
14614 buffer, which is partially obscured due to a vscroll
14615 (Bug#7537). In that case, avoid looping forever . */
14616 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14617 {
14618 clear_glyph_matrix (w->desired_matrix);
14619 ++extra_scroll_margin_lines;
14620 goto too_near_end;
14621 }
14622 rc = SCROLLING_SUCCESS;
14623 }
14624
14625 return rc;
14626 }
14627
14628
14629 /* Compute a suitable window start for window W if display of W starts
14630 on a continuation line. Value is non-zero if a new window start
14631 was computed.
14632
14633 The new window start will be computed, based on W's width, starting
14634 from the start of the continued line. It is the start of the
14635 screen line with the minimum distance from the old start W->start. */
14636
14637 static int
14638 compute_window_start_on_continuation_line (struct window *w)
14639 {
14640 struct text_pos pos, start_pos;
14641 int window_start_changed_p = 0;
14642
14643 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14644
14645 /* If window start is on a continuation line... Window start may be
14646 < BEGV in case there's invisible text at the start of the
14647 buffer (M-x rmail, for example). */
14648 if (CHARPOS (start_pos) > BEGV
14649 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14650 {
14651 struct it it;
14652 struct glyph_row *row;
14653
14654 /* Handle the case that the window start is out of range. */
14655 if (CHARPOS (start_pos) < BEGV)
14656 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14657 else if (CHARPOS (start_pos) > ZV)
14658 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14659
14660 /* Find the start of the continued line. This should be fast
14661 because scan_buffer is fast (newline cache). */
14662 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14663 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14664 row, DEFAULT_FACE_ID);
14665 reseat_at_previous_visible_line_start (&it);
14666
14667 /* If the line start is "too far" away from the window start,
14668 say it takes too much time to compute a new window start. */
14669 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14670 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14671 {
14672 int min_distance, distance;
14673
14674 /* Move forward by display lines to find the new window
14675 start. If window width was enlarged, the new start can
14676 be expected to be > the old start. If window width was
14677 decreased, the new window start will be < the old start.
14678 So, we're looking for the display line start with the
14679 minimum distance from the old window start. */
14680 pos = it.current.pos;
14681 min_distance = INFINITY;
14682 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14683 distance < min_distance)
14684 {
14685 min_distance = distance;
14686 pos = it.current.pos;
14687 move_it_by_lines (&it, 1);
14688 }
14689
14690 /* Set the window start there. */
14691 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14692 window_start_changed_p = 1;
14693 }
14694 }
14695
14696 return window_start_changed_p;
14697 }
14698
14699
14700 /* Try cursor movement in case text has not changed in window WINDOW,
14701 with window start STARTP. Value is
14702
14703 CURSOR_MOVEMENT_SUCCESS if successful
14704
14705 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14706
14707 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14708 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14709 we want to scroll as if scroll-step were set to 1. See the code.
14710
14711 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14712 which case we have to abort this redisplay, and adjust matrices
14713 first. */
14714
14715 enum
14716 {
14717 CURSOR_MOVEMENT_SUCCESS,
14718 CURSOR_MOVEMENT_CANNOT_BE_USED,
14719 CURSOR_MOVEMENT_MUST_SCROLL,
14720 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14721 };
14722
14723 static int
14724 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14725 {
14726 struct window *w = XWINDOW (window);
14727 struct frame *f = XFRAME (w->frame);
14728 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14729
14730 #if GLYPH_DEBUG
14731 if (inhibit_try_cursor_movement)
14732 return rc;
14733 #endif
14734
14735 /* Handle case where text has not changed, only point, and it has
14736 not moved off the frame. */
14737 if (/* Point may be in this window. */
14738 PT >= CHARPOS (startp)
14739 /* Selective display hasn't changed. */
14740 && !current_buffer->clip_changed
14741 /* Function force-mode-line-update is used to force a thorough
14742 redisplay. It sets either windows_or_buffers_changed or
14743 update_mode_lines. So don't take a shortcut here for these
14744 cases. */
14745 && !update_mode_lines
14746 && !windows_or_buffers_changed
14747 && !cursor_type_changed
14748 /* Can't use this case if highlighting a region. When a
14749 region exists, cursor movement has to do more than just
14750 set the cursor. */
14751 && !(!NILP (Vtransient_mark_mode)
14752 && !NILP (BVAR (current_buffer, mark_active)))
14753 && NILP (w->region_showing)
14754 && NILP (Vshow_trailing_whitespace)
14755 /* Right after splitting windows, last_point may be nil. */
14756 && INTEGERP (w->last_point)
14757 /* This code is not used for mini-buffer for the sake of the case
14758 of redisplaying to replace an echo area message; since in
14759 that case the mini-buffer contents per se are usually
14760 unchanged. This code is of no real use in the mini-buffer
14761 since the handling of this_line_start_pos, etc., in redisplay
14762 handles the same cases. */
14763 && !EQ (window, minibuf_window)
14764 /* When splitting windows or for new windows, it happens that
14765 redisplay is called with a nil window_end_vpos or one being
14766 larger than the window. This should really be fixed in
14767 window.c. I don't have this on my list, now, so we do
14768 approximately the same as the old redisplay code. --gerd. */
14769 && INTEGERP (w->window_end_vpos)
14770 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14771 && (FRAME_WINDOW_P (f)
14772 || !overlay_arrow_in_current_buffer_p ()))
14773 {
14774 int this_scroll_margin, top_scroll_margin;
14775 struct glyph_row *row = NULL;
14776
14777 #if GLYPH_DEBUG
14778 debug_method_add (w, "cursor movement");
14779 #endif
14780
14781 /* Scroll if point within this distance from the top or bottom
14782 of the window. This is a pixel value. */
14783 if (scroll_margin > 0)
14784 {
14785 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14786 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14787 }
14788 else
14789 this_scroll_margin = 0;
14790
14791 top_scroll_margin = this_scroll_margin;
14792 if (WINDOW_WANTS_HEADER_LINE_P (w))
14793 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14794
14795 /* Start with the row the cursor was displayed during the last
14796 not paused redisplay. Give up if that row is not valid. */
14797 if (w->last_cursor.vpos < 0
14798 || w->last_cursor.vpos >= w->current_matrix->nrows)
14799 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14800 else
14801 {
14802 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14803 if (row->mode_line_p)
14804 ++row;
14805 if (!row->enabled_p)
14806 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14807 }
14808
14809 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14810 {
14811 int scroll_p = 0, must_scroll = 0;
14812 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14813
14814 if (PT > XFASTINT (w->last_point))
14815 {
14816 /* Point has moved forward. */
14817 while (MATRIX_ROW_END_CHARPOS (row) < PT
14818 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14819 {
14820 xassert (row->enabled_p);
14821 ++row;
14822 }
14823
14824 /* If the end position of a row equals the start
14825 position of the next row, and PT is at that position,
14826 we would rather display cursor in the next line. */
14827 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14828 && MATRIX_ROW_END_CHARPOS (row) == PT
14829 && row < w->current_matrix->rows
14830 + w->current_matrix->nrows - 1
14831 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14832 && !cursor_row_p (row))
14833 ++row;
14834
14835 /* If within the scroll margin, scroll. Note that
14836 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14837 the next line would be drawn, and that
14838 this_scroll_margin can be zero. */
14839 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14840 || PT > MATRIX_ROW_END_CHARPOS (row)
14841 /* Line is completely visible last line in window
14842 and PT is to be set in the next line. */
14843 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14844 && PT == MATRIX_ROW_END_CHARPOS (row)
14845 && !row->ends_at_zv_p
14846 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14847 scroll_p = 1;
14848 }
14849 else if (PT < XFASTINT (w->last_point))
14850 {
14851 /* Cursor has to be moved backward. Note that PT >=
14852 CHARPOS (startp) because of the outer if-statement. */
14853 while (!row->mode_line_p
14854 && (MATRIX_ROW_START_CHARPOS (row) > PT
14855 || (MATRIX_ROW_START_CHARPOS (row) == PT
14856 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14857 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14858 row > w->current_matrix->rows
14859 && (row-1)->ends_in_newline_from_string_p))))
14860 && (row->y > top_scroll_margin
14861 || CHARPOS (startp) == BEGV))
14862 {
14863 xassert (row->enabled_p);
14864 --row;
14865 }
14866
14867 /* Consider the following case: Window starts at BEGV,
14868 there is invisible, intangible text at BEGV, so that
14869 display starts at some point START > BEGV. It can
14870 happen that we are called with PT somewhere between
14871 BEGV and START. Try to handle that case. */
14872 if (row < w->current_matrix->rows
14873 || row->mode_line_p)
14874 {
14875 row = w->current_matrix->rows;
14876 if (row->mode_line_p)
14877 ++row;
14878 }
14879
14880 /* Due to newlines in overlay strings, we may have to
14881 skip forward over overlay strings. */
14882 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14883 && MATRIX_ROW_END_CHARPOS (row) == PT
14884 && !cursor_row_p (row))
14885 ++row;
14886
14887 /* If within the scroll margin, scroll. */
14888 if (row->y < top_scroll_margin
14889 && CHARPOS (startp) != BEGV)
14890 scroll_p = 1;
14891 }
14892 else
14893 {
14894 /* Cursor did not move. So don't scroll even if cursor line
14895 is partially visible, as it was so before. */
14896 rc = CURSOR_MOVEMENT_SUCCESS;
14897 }
14898
14899 if (PT < MATRIX_ROW_START_CHARPOS (row)
14900 || PT > MATRIX_ROW_END_CHARPOS (row))
14901 {
14902 /* if PT is not in the glyph row, give up. */
14903 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14904 must_scroll = 1;
14905 }
14906 else if (rc != CURSOR_MOVEMENT_SUCCESS
14907 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14908 {
14909 /* If rows are bidi-reordered and point moved, back up
14910 until we find a row that does not belong to a
14911 continuation line. This is because we must consider
14912 all rows of a continued line as candidates for the
14913 new cursor positioning, since row start and end
14914 positions change non-linearly with vertical position
14915 in such rows. */
14916 /* FIXME: Revisit this when glyph ``spilling'' in
14917 continuation lines' rows is implemented for
14918 bidi-reordered rows. */
14919 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14920 {
14921 /* If we hit the beginning of the displayed portion
14922 without finding the first row of a continued
14923 line, give up. */
14924 if (row <= w->current_matrix->rows)
14925 {
14926 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14927 break;
14928 }
14929 xassert (row->enabled_p);
14930 --row;
14931 }
14932 }
14933 if (must_scroll)
14934 ;
14935 else if (rc != CURSOR_MOVEMENT_SUCCESS
14936 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14937 && make_cursor_line_fully_visible_p)
14938 {
14939 if (PT == MATRIX_ROW_END_CHARPOS (row)
14940 && !row->ends_at_zv_p
14941 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14942 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14943 else if (row->height > window_box_height (w))
14944 {
14945 /* If we end up in a partially visible line, let's
14946 make it fully visible, except when it's taller
14947 than the window, in which case we can't do much
14948 about it. */
14949 *scroll_step = 1;
14950 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14951 }
14952 else
14953 {
14954 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14955 if (!cursor_row_fully_visible_p (w, 0, 1))
14956 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14957 else
14958 rc = CURSOR_MOVEMENT_SUCCESS;
14959 }
14960 }
14961 else if (scroll_p)
14962 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14963 else if (rc != CURSOR_MOVEMENT_SUCCESS
14964 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14965 {
14966 /* With bidi-reordered rows, there could be more than
14967 one candidate row whose start and end positions
14968 occlude point. We need to let set_cursor_from_row
14969 find the best candidate. */
14970 /* FIXME: Revisit this when glyph ``spilling'' in
14971 continuation lines' rows is implemented for
14972 bidi-reordered rows. */
14973 int rv = 0;
14974
14975 do
14976 {
14977 int at_zv_p = 0, exact_match_p = 0;
14978
14979 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14980 && PT <= MATRIX_ROW_END_CHARPOS (row)
14981 && cursor_row_p (row))
14982 rv |= set_cursor_from_row (w, row, w->current_matrix,
14983 0, 0, 0, 0);
14984 /* As soon as we've found the exact match for point,
14985 or the first suitable row whose ends_at_zv_p flag
14986 is set, we are done. */
14987 at_zv_p =
14988 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14989 if (rv && !at_zv_p
14990 && w->cursor.hpos >= 0
14991 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14992 w->cursor.vpos))
14993 {
14994 struct glyph_row *candidate =
14995 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14996 struct glyph *g =
14997 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14998 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14999
15000 exact_match_p =
15001 (BUFFERP (g->object) && g->charpos == PT)
15002 || (INTEGERP (g->object)
15003 && (g->charpos == PT
15004 || (g->charpos == 0 && endpos - 1 == PT)));
15005 }
15006 if (rv && (at_zv_p || exact_match_p))
15007 {
15008 rc = CURSOR_MOVEMENT_SUCCESS;
15009 break;
15010 }
15011 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15012 break;
15013 ++row;
15014 }
15015 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15016 || row->continued_p)
15017 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15018 || (MATRIX_ROW_START_CHARPOS (row) == PT
15019 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15020 /* If we didn't find any candidate rows, or exited the
15021 loop before all the candidates were examined, signal
15022 to the caller that this method failed. */
15023 if (rc != CURSOR_MOVEMENT_SUCCESS
15024 && !(rv
15025 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15026 && !row->continued_p))
15027 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15028 else if (rv)
15029 rc = CURSOR_MOVEMENT_SUCCESS;
15030 }
15031 else
15032 {
15033 do
15034 {
15035 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15036 {
15037 rc = CURSOR_MOVEMENT_SUCCESS;
15038 break;
15039 }
15040 ++row;
15041 }
15042 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15043 && MATRIX_ROW_START_CHARPOS (row) == PT
15044 && cursor_row_p (row));
15045 }
15046 }
15047 }
15048
15049 return rc;
15050 }
15051
15052 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15053 static
15054 #endif
15055 void
15056 set_vertical_scroll_bar (struct window *w)
15057 {
15058 EMACS_INT start, end, whole;
15059
15060 /* Calculate the start and end positions for the current window.
15061 At some point, it would be nice to choose between scrollbars
15062 which reflect the whole buffer size, with special markers
15063 indicating narrowing, and scrollbars which reflect only the
15064 visible region.
15065
15066 Note that mini-buffers sometimes aren't displaying any text. */
15067 if (!MINI_WINDOW_P (w)
15068 || (w == XWINDOW (minibuf_window)
15069 && NILP (echo_area_buffer[0])))
15070 {
15071 struct buffer *buf = XBUFFER (w->buffer);
15072 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15073 start = marker_position (w->start) - BUF_BEGV (buf);
15074 /* I don't think this is guaranteed to be right. For the
15075 moment, we'll pretend it is. */
15076 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15077
15078 if (end < start)
15079 end = start;
15080 if (whole < (end - start))
15081 whole = end - start;
15082 }
15083 else
15084 start = end = whole = 0;
15085
15086 /* Indicate what this scroll bar ought to be displaying now. */
15087 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15088 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15089 (w, end - start, whole, start);
15090 }
15091
15092
15093 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15094 selected_window is redisplayed.
15095
15096 We can return without actually redisplaying the window if
15097 fonts_changed_p is nonzero. In that case, redisplay_internal will
15098 retry. */
15099
15100 static void
15101 redisplay_window (Lisp_Object window, int just_this_one_p)
15102 {
15103 struct window *w = XWINDOW (window);
15104 struct frame *f = XFRAME (w->frame);
15105 struct buffer *buffer = XBUFFER (w->buffer);
15106 struct buffer *old = current_buffer;
15107 struct text_pos lpoint, opoint, startp;
15108 int update_mode_line;
15109 int tem;
15110 struct it it;
15111 /* Record it now because it's overwritten. */
15112 int current_matrix_up_to_date_p = 0;
15113 int used_current_matrix_p = 0;
15114 /* This is less strict than current_matrix_up_to_date_p.
15115 It indicates that the buffer contents and narrowing are unchanged. */
15116 int buffer_unchanged_p = 0;
15117 int temp_scroll_step = 0;
15118 int count = SPECPDL_INDEX ();
15119 int rc;
15120 int centering_position = -1;
15121 int last_line_misfit = 0;
15122 EMACS_INT beg_unchanged, end_unchanged;
15123
15124 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15125 opoint = lpoint;
15126
15127 /* W must be a leaf window here. */
15128 xassert (!NILP (w->buffer));
15129 #if GLYPH_DEBUG
15130 *w->desired_matrix->method = 0;
15131 #endif
15132
15133 restart:
15134 reconsider_clip_changes (w, buffer);
15135
15136 /* Has the mode line to be updated? */
15137 update_mode_line = (!NILP (w->update_mode_line)
15138 || update_mode_lines
15139 || buffer->clip_changed
15140 || buffer->prevent_redisplay_optimizations_p);
15141
15142 if (MINI_WINDOW_P (w))
15143 {
15144 if (w == XWINDOW (echo_area_window)
15145 && !NILP (echo_area_buffer[0]))
15146 {
15147 if (update_mode_line)
15148 /* We may have to update a tty frame's menu bar or a
15149 tool-bar. Example `M-x C-h C-h C-g'. */
15150 goto finish_menu_bars;
15151 else
15152 /* We've already displayed the echo area glyphs in this window. */
15153 goto finish_scroll_bars;
15154 }
15155 else if ((w != XWINDOW (minibuf_window)
15156 || minibuf_level == 0)
15157 /* When buffer is nonempty, redisplay window normally. */
15158 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15159 /* Quail displays non-mini buffers in minibuffer window.
15160 In that case, redisplay the window normally. */
15161 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15162 {
15163 /* W is a mini-buffer window, but it's not active, so clear
15164 it. */
15165 int yb = window_text_bottom_y (w);
15166 struct glyph_row *row;
15167 int y;
15168
15169 for (y = 0, row = w->desired_matrix->rows;
15170 y < yb;
15171 y += row->height, ++row)
15172 blank_row (w, row, y);
15173 goto finish_scroll_bars;
15174 }
15175
15176 clear_glyph_matrix (w->desired_matrix);
15177 }
15178
15179 /* Otherwise set up data on this window; select its buffer and point
15180 value. */
15181 /* Really select the buffer, for the sake of buffer-local
15182 variables. */
15183 set_buffer_internal_1 (XBUFFER (w->buffer));
15184
15185 current_matrix_up_to_date_p
15186 = (!NILP (w->window_end_valid)
15187 && !current_buffer->clip_changed
15188 && !current_buffer->prevent_redisplay_optimizations_p
15189 && XFASTINT (w->last_modified) >= MODIFF
15190 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15191
15192 /* Run the window-bottom-change-functions
15193 if it is possible that the text on the screen has changed
15194 (either due to modification of the text, or any other reason). */
15195 if (!current_matrix_up_to_date_p
15196 && !NILP (Vwindow_text_change_functions))
15197 {
15198 safe_run_hooks (Qwindow_text_change_functions);
15199 goto restart;
15200 }
15201
15202 beg_unchanged = BEG_UNCHANGED;
15203 end_unchanged = END_UNCHANGED;
15204
15205 SET_TEXT_POS (opoint, PT, PT_BYTE);
15206
15207 specbind (Qinhibit_point_motion_hooks, Qt);
15208
15209 buffer_unchanged_p
15210 = (!NILP (w->window_end_valid)
15211 && !current_buffer->clip_changed
15212 && XFASTINT (w->last_modified) >= MODIFF
15213 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15214
15215 /* When windows_or_buffers_changed is non-zero, we can't rely on
15216 the window end being valid, so set it to nil there. */
15217 if (windows_or_buffers_changed)
15218 {
15219 /* If window starts on a continuation line, maybe adjust the
15220 window start in case the window's width changed. */
15221 if (XMARKER (w->start)->buffer == current_buffer)
15222 compute_window_start_on_continuation_line (w);
15223
15224 w->window_end_valid = Qnil;
15225 }
15226
15227 /* Some sanity checks. */
15228 CHECK_WINDOW_END (w);
15229 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15230 abort ();
15231 if (BYTEPOS (opoint) < CHARPOS (opoint))
15232 abort ();
15233
15234 /* If %c is in mode line, update it if needed. */
15235 if (!NILP (w->column_number_displayed)
15236 /* This alternative quickly identifies a common case
15237 where no change is needed. */
15238 && !(PT == XFASTINT (w->last_point)
15239 && XFASTINT (w->last_modified) >= MODIFF
15240 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15241 && (XFASTINT (w->column_number_displayed) != current_column ()))
15242 update_mode_line = 1;
15243
15244 /* Count number of windows showing the selected buffer. An indirect
15245 buffer counts as its base buffer. */
15246 if (!just_this_one_p)
15247 {
15248 struct buffer *current_base, *window_base;
15249 current_base = current_buffer;
15250 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15251 if (current_base->base_buffer)
15252 current_base = current_base->base_buffer;
15253 if (window_base->base_buffer)
15254 window_base = window_base->base_buffer;
15255 if (current_base == window_base)
15256 buffer_shared++;
15257 }
15258
15259 /* Point refers normally to the selected window. For any other
15260 window, set up appropriate value. */
15261 if (!EQ (window, selected_window))
15262 {
15263 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15264 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15265 if (new_pt < BEGV)
15266 {
15267 new_pt = BEGV;
15268 new_pt_byte = BEGV_BYTE;
15269 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15270 }
15271 else if (new_pt > (ZV - 1))
15272 {
15273 new_pt = ZV;
15274 new_pt_byte = ZV_BYTE;
15275 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15276 }
15277
15278 /* We don't use SET_PT so that the point-motion hooks don't run. */
15279 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15280 }
15281
15282 /* If any of the character widths specified in the display table
15283 have changed, invalidate the width run cache. It's true that
15284 this may be a bit late to catch such changes, but the rest of
15285 redisplay goes (non-fatally) haywire when the display table is
15286 changed, so why should we worry about doing any better? */
15287 if (current_buffer->width_run_cache)
15288 {
15289 struct Lisp_Char_Table *disptab = buffer_display_table ();
15290
15291 if (! disptab_matches_widthtab (disptab,
15292 XVECTOR (BVAR (current_buffer, width_table))))
15293 {
15294 invalidate_region_cache (current_buffer,
15295 current_buffer->width_run_cache,
15296 BEG, Z);
15297 recompute_width_table (current_buffer, disptab);
15298 }
15299 }
15300
15301 /* If window-start is screwed up, choose a new one. */
15302 if (XMARKER (w->start)->buffer != current_buffer)
15303 goto recenter;
15304
15305 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15306
15307 /* If someone specified a new starting point but did not insist,
15308 check whether it can be used. */
15309 if (!NILP (w->optional_new_start)
15310 && CHARPOS (startp) >= BEGV
15311 && CHARPOS (startp) <= ZV)
15312 {
15313 w->optional_new_start = Qnil;
15314 start_display (&it, w, startp);
15315 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15316 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15317 if (IT_CHARPOS (it) == PT)
15318 w->force_start = Qt;
15319 /* IT may overshoot PT if text at PT is invisible. */
15320 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15321 w->force_start = Qt;
15322 }
15323
15324 force_start:
15325
15326 /* Handle case where place to start displaying has been specified,
15327 unless the specified location is outside the accessible range. */
15328 if (!NILP (w->force_start)
15329 || w->frozen_window_start_p)
15330 {
15331 /* We set this later on if we have to adjust point. */
15332 int new_vpos = -1;
15333
15334 w->force_start = Qnil;
15335 w->vscroll = 0;
15336 w->window_end_valid = Qnil;
15337
15338 /* Forget any recorded base line for line number display. */
15339 if (!buffer_unchanged_p)
15340 w->base_line_number = Qnil;
15341
15342 /* Redisplay the mode line. Select the buffer properly for that.
15343 Also, run the hook window-scroll-functions
15344 because we have scrolled. */
15345 /* Note, we do this after clearing force_start because
15346 if there's an error, it is better to forget about force_start
15347 than to get into an infinite loop calling the hook functions
15348 and having them get more errors. */
15349 if (!update_mode_line
15350 || ! NILP (Vwindow_scroll_functions))
15351 {
15352 update_mode_line = 1;
15353 w->update_mode_line = Qt;
15354 startp = run_window_scroll_functions (window, startp);
15355 }
15356
15357 w->last_modified = make_number (0);
15358 w->last_overlay_modified = make_number (0);
15359 if (CHARPOS (startp) < BEGV)
15360 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15361 else if (CHARPOS (startp) > ZV)
15362 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15363
15364 /* Redisplay, then check if cursor has been set during the
15365 redisplay. Give up if new fonts were loaded. */
15366 /* We used to issue a CHECK_MARGINS argument to try_window here,
15367 but this causes scrolling to fail when point begins inside
15368 the scroll margin (bug#148) -- cyd */
15369 if (!try_window (window, startp, 0))
15370 {
15371 w->force_start = Qt;
15372 clear_glyph_matrix (w->desired_matrix);
15373 goto need_larger_matrices;
15374 }
15375
15376 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15377 {
15378 /* If point does not appear, try to move point so it does
15379 appear. The desired matrix has been built above, so we
15380 can use it here. */
15381 new_vpos = window_box_height (w) / 2;
15382 }
15383
15384 if (!cursor_row_fully_visible_p (w, 0, 0))
15385 {
15386 /* Point does appear, but on a line partly visible at end of window.
15387 Move it back to a fully-visible line. */
15388 new_vpos = window_box_height (w);
15389 }
15390
15391 /* If we need to move point for either of the above reasons,
15392 now actually do it. */
15393 if (new_vpos >= 0)
15394 {
15395 struct glyph_row *row;
15396
15397 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15398 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15399 ++row;
15400
15401 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15402 MATRIX_ROW_START_BYTEPOS (row));
15403
15404 if (w != XWINDOW (selected_window))
15405 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15406 else if (current_buffer == old)
15407 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15408
15409 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15410
15411 /* If we are highlighting the region, then we just changed
15412 the region, so redisplay to show it. */
15413 if (!NILP (Vtransient_mark_mode)
15414 && !NILP (BVAR (current_buffer, mark_active)))
15415 {
15416 clear_glyph_matrix (w->desired_matrix);
15417 if (!try_window (window, startp, 0))
15418 goto need_larger_matrices;
15419 }
15420 }
15421
15422 #if GLYPH_DEBUG
15423 debug_method_add (w, "forced window start");
15424 #endif
15425 goto done;
15426 }
15427
15428 /* Handle case where text has not changed, only point, and it has
15429 not moved off the frame, and we are not retrying after hscroll.
15430 (current_matrix_up_to_date_p is nonzero when retrying.) */
15431 if (current_matrix_up_to_date_p
15432 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15433 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15434 {
15435 switch (rc)
15436 {
15437 case CURSOR_MOVEMENT_SUCCESS:
15438 used_current_matrix_p = 1;
15439 goto done;
15440
15441 case CURSOR_MOVEMENT_MUST_SCROLL:
15442 goto try_to_scroll;
15443
15444 default:
15445 abort ();
15446 }
15447 }
15448 /* If current starting point was originally the beginning of a line
15449 but no longer is, find a new starting point. */
15450 else if (!NILP (w->start_at_line_beg)
15451 && !(CHARPOS (startp) <= BEGV
15452 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15453 {
15454 #if GLYPH_DEBUG
15455 debug_method_add (w, "recenter 1");
15456 #endif
15457 goto recenter;
15458 }
15459
15460 /* Try scrolling with try_window_id. Value is > 0 if update has
15461 been done, it is -1 if we know that the same window start will
15462 not work. It is 0 if unsuccessful for some other reason. */
15463 else if ((tem = try_window_id (w)) != 0)
15464 {
15465 #if GLYPH_DEBUG
15466 debug_method_add (w, "try_window_id %d", tem);
15467 #endif
15468
15469 if (fonts_changed_p)
15470 goto need_larger_matrices;
15471 if (tem > 0)
15472 goto done;
15473
15474 /* Otherwise try_window_id has returned -1 which means that we
15475 don't want the alternative below this comment to execute. */
15476 }
15477 else if (CHARPOS (startp) >= BEGV
15478 && CHARPOS (startp) <= ZV
15479 && PT >= CHARPOS (startp)
15480 && (CHARPOS (startp) < ZV
15481 /* Avoid starting at end of buffer. */
15482 || CHARPOS (startp) == BEGV
15483 || (XFASTINT (w->last_modified) >= MODIFF
15484 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15485 {
15486 int d1, d2, d3, d4, d5, d6;
15487
15488 /* If first window line is a continuation line, and window start
15489 is inside the modified region, but the first change is before
15490 current window start, we must select a new window start.
15491
15492 However, if this is the result of a down-mouse event (e.g. by
15493 extending the mouse-drag-overlay), we don't want to select a
15494 new window start, since that would change the position under
15495 the mouse, resulting in an unwanted mouse-movement rather
15496 than a simple mouse-click. */
15497 if (NILP (w->start_at_line_beg)
15498 && NILP (do_mouse_tracking)
15499 && CHARPOS (startp) > BEGV
15500 && CHARPOS (startp) > BEG + beg_unchanged
15501 && CHARPOS (startp) <= Z - end_unchanged
15502 /* Even if w->start_at_line_beg is nil, a new window may
15503 start at a line_beg, since that's how set_buffer_window
15504 sets it. So, we need to check the return value of
15505 compute_window_start_on_continuation_line. (See also
15506 bug#197). */
15507 && XMARKER (w->start)->buffer == current_buffer
15508 && compute_window_start_on_continuation_line (w)
15509 /* It doesn't make sense to force the window start like we
15510 do at label force_start if it is already known that point
15511 will not be visible in the resulting window, because
15512 doing so will move point from its correct position
15513 instead of scrolling the window to bring point into view.
15514 See bug#9324. */
15515 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15516 {
15517 w->force_start = Qt;
15518 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15519 goto force_start;
15520 }
15521
15522 #if GLYPH_DEBUG
15523 debug_method_add (w, "same window start");
15524 #endif
15525
15526 /* Try to redisplay starting at same place as before.
15527 If point has not moved off frame, accept the results. */
15528 if (!current_matrix_up_to_date_p
15529 /* Don't use try_window_reusing_current_matrix in this case
15530 because a window scroll function can have changed the
15531 buffer. */
15532 || !NILP (Vwindow_scroll_functions)
15533 || MINI_WINDOW_P (w)
15534 || !(used_current_matrix_p
15535 = try_window_reusing_current_matrix (w)))
15536 {
15537 IF_DEBUG (debug_method_add (w, "1"));
15538 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15539 /* -1 means we need to scroll.
15540 0 means we need new matrices, but fonts_changed_p
15541 is set in that case, so we will detect it below. */
15542 goto try_to_scroll;
15543 }
15544
15545 if (fonts_changed_p)
15546 goto need_larger_matrices;
15547
15548 if (w->cursor.vpos >= 0)
15549 {
15550 if (!just_this_one_p
15551 || current_buffer->clip_changed
15552 || BEG_UNCHANGED < CHARPOS (startp))
15553 /* Forget any recorded base line for line number display. */
15554 w->base_line_number = Qnil;
15555
15556 if (!cursor_row_fully_visible_p (w, 1, 0))
15557 {
15558 clear_glyph_matrix (w->desired_matrix);
15559 last_line_misfit = 1;
15560 }
15561 /* Drop through and scroll. */
15562 else
15563 goto done;
15564 }
15565 else
15566 clear_glyph_matrix (w->desired_matrix);
15567 }
15568
15569 try_to_scroll:
15570
15571 w->last_modified = make_number (0);
15572 w->last_overlay_modified = make_number (0);
15573
15574 /* Redisplay the mode line. Select the buffer properly for that. */
15575 if (!update_mode_line)
15576 {
15577 update_mode_line = 1;
15578 w->update_mode_line = Qt;
15579 }
15580
15581 /* Try to scroll by specified few lines. */
15582 if ((scroll_conservatively
15583 || emacs_scroll_step
15584 || temp_scroll_step
15585 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15586 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15587 && CHARPOS (startp) >= BEGV
15588 && CHARPOS (startp) <= ZV)
15589 {
15590 /* The function returns -1 if new fonts were loaded, 1 if
15591 successful, 0 if not successful. */
15592 int ss = try_scrolling (window, just_this_one_p,
15593 scroll_conservatively,
15594 emacs_scroll_step,
15595 temp_scroll_step, last_line_misfit);
15596 switch (ss)
15597 {
15598 case SCROLLING_SUCCESS:
15599 goto done;
15600
15601 case SCROLLING_NEED_LARGER_MATRICES:
15602 goto need_larger_matrices;
15603
15604 case SCROLLING_FAILED:
15605 break;
15606
15607 default:
15608 abort ();
15609 }
15610 }
15611
15612 /* Finally, just choose a place to start which positions point
15613 according to user preferences. */
15614
15615 recenter:
15616
15617 #if GLYPH_DEBUG
15618 debug_method_add (w, "recenter");
15619 #endif
15620
15621 /* w->vscroll = 0; */
15622
15623 /* Forget any previously recorded base line for line number display. */
15624 if (!buffer_unchanged_p)
15625 w->base_line_number = Qnil;
15626
15627 /* Determine the window start relative to point. */
15628 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15629 it.current_y = it.last_visible_y;
15630 if (centering_position < 0)
15631 {
15632 int margin =
15633 scroll_margin > 0
15634 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15635 : 0;
15636 EMACS_INT margin_pos = CHARPOS (startp);
15637 Lisp_Object aggressive;
15638 int scrolling_up;
15639
15640 /* If there is a scroll margin at the top of the window, find
15641 its character position. */
15642 if (margin
15643 /* Cannot call start_display if startp is not in the
15644 accessible region of the buffer. This can happen when we
15645 have just switched to a different buffer and/or changed
15646 its restriction. In that case, startp is initialized to
15647 the character position 1 (BEGV) because we did not yet
15648 have chance to display the buffer even once. */
15649 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15650 {
15651 struct it it1;
15652 void *it1data = NULL;
15653
15654 SAVE_IT (it1, it, it1data);
15655 start_display (&it1, w, startp);
15656 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15657 margin_pos = IT_CHARPOS (it1);
15658 RESTORE_IT (&it, &it, it1data);
15659 }
15660 scrolling_up = PT > margin_pos;
15661 aggressive =
15662 scrolling_up
15663 ? BVAR (current_buffer, scroll_up_aggressively)
15664 : BVAR (current_buffer, scroll_down_aggressively);
15665
15666 if (!MINI_WINDOW_P (w)
15667 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15668 {
15669 int pt_offset = 0;
15670
15671 /* Setting scroll-conservatively overrides
15672 scroll-*-aggressively. */
15673 if (!scroll_conservatively && NUMBERP (aggressive))
15674 {
15675 double float_amount = XFLOATINT (aggressive);
15676
15677 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15678 if (pt_offset == 0 && float_amount > 0)
15679 pt_offset = 1;
15680 if (pt_offset && margin > 0)
15681 margin -= 1;
15682 }
15683 /* Compute how much to move the window start backward from
15684 point so that point will be displayed where the user
15685 wants it. */
15686 if (scrolling_up)
15687 {
15688 centering_position = it.last_visible_y;
15689 if (pt_offset)
15690 centering_position -= pt_offset;
15691 centering_position -=
15692 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15693 + WINDOW_HEADER_LINE_HEIGHT (w);
15694 /* Don't let point enter the scroll margin near top of
15695 the window. */
15696 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15697 centering_position = margin * FRAME_LINE_HEIGHT (f);
15698 }
15699 else
15700 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15701 }
15702 else
15703 /* Set the window start half the height of the window backward
15704 from point. */
15705 centering_position = window_box_height (w) / 2;
15706 }
15707 move_it_vertically_backward (&it, centering_position);
15708
15709 xassert (IT_CHARPOS (it) >= BEGV);
15710
15711 /* The function move_it_vertically_backward may move over more
15712 than the specified y-distance. If it->w is small, e.g. a
15713 mini-buffer window, we may end up in front of the window's
15714 display area. Start displaying at the start of the line
15715 containing PT in this case. */
15716 if (it.current_y <= 0)
15717 {
15718 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15719 move_it_vertically_backward (&it, 0);
15720 it.current_y = 0;
15721 }
15722
15723 it.current_x = it.hpos = 0;
15724
15725 /* Set the window start position here explicitly, to avoid an
15726 infinite loop in case the functions in window-scroll-functions
15727 get errors. */
15728 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15729
15730 /* Run scroll hooks. */
15731 startp = run_window_scroll_functions (window, it.current.pos);
15732
15733 /* Redisplay the window. */
15734 if (!current_matrix_up_to_date_p
15735 || windows_or_buffers_changed
15736 || cursor_type_changed
15737 /* Don't use try_window_reusing_current_matrix in this case
15738 because it can have changed the buffer. */
15739 || !NILP (Vwindow_scroll_functions)
15740 || !just_this_one_p
15741 || MINI_WINDOW_P (w)
15742 || !(used_current_matrix_p
15743 = try_window_reusing_current_matrix (w)))
15744 try_window (window, startp, 0);
15745
15746 /* If new fonts have been loaded (due to fontsets), give up. We
15747 have to start a new redisplay since we need to re-adjust glyph
15748 matrices. */
15749 if (fonts_changed_p)
15750 goto need_larger_matrices;
15751
15752 /* If cursor did not appear assume that the middle of the window is
15753 in the first line of the window. Do it again with the next line.
15754 (Imagine a window of height 100, displaying two lines of height
15755 60. Moving back 50 from it->last_visible_y will end in the first
15756 line.) */
15757 if (w->cursor.vpos < 0)
15758 {
15759 if (!NILP (w->window_end_valid)
15760 && PT >= Z - XFASTINT (w->window_end_pos))
15761 {
15762 clear_glyph_matrix (w->desired_matrix);
15763 move_it_by_lines (&it, 1);
15764 try_window (window, it.current.pos, 0);
15765 }
15766 else if (PT < IT_CHARPOS (it))
15767 {
15768 clear_glyph_matrix (w->desired_matrix);
15769 move_it_by_lines (&it, -1);
15770 try_window (window, it.current.pos, 0);
15771 }
15772 else
15773 {
15774 /* Not much we can do about it. */
15775 }
15776 }
15777
15778 /* Consider the following case: Window starts at BEGV, there is
15779 invisible, intangible text at BEGV, so that display starts at
15780 some point START > BEGV. It can happen that we are called with
15781 PT somewhere between BEGV and START. Try to handle that case. */
15782 if (w->cursor.vpos < 0)
15783 {
15784 struct glyph_row *row = w->current_matrix->rows;
15785 if (row->mode_line_p)
15786 ++row;
15787 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15788 }
15789
15790 if (!cursor_row_fully_visible_p (w, 0, 0))
15791 {
15792 /* If vscroll is enabled, disable it and try again. */
15793 if (w->vscroll)
15794 {
15795 w->vscroll = 0;
15796 clear_glyph_matrix (w->desired_matrix);
15797 goto recenter;
15798 }
15799
15800 /* Users who set scroll-conservatively to a large number want
15801 point just above/below the scroll margin. If we ended up
15802 with point's row partially visible, move the window start to
15803 make that row fully visible and out of the margin. */
15804 if (scroll_conservatively > SCROLL_LIMIT)
15805 {
15806 int margin =
15807 scroll_margin > 0
15808 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15809 : 0;
15810 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15811
15812 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15813 clear_glyph_matrix (w->desired_matrix);
15814 if (1 == try_window (window, it.current.pos,
15815 TRY_WINDOW_CHECK_MARGINS))
15816 goto done;
15817 }
15818
15819 /* If centering point failed to make the whole line visible,
15820 put point at the top instead. That has to make the whole line
15821 visible, if it can be done. */
15822 if (centering_position == 0)
15823 goto done;
15824
15825 clear_glyph_matrix (w->desired_matrix);
15826 centering_position = 0;
15827 goto recenter;
15828 }
15829
15830 done:
15831
15832 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15833 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15834 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15835 ? Qt : Qnil);
15836
15837 /* Display the mode line, if we must. */
15838 if ((update_mode_line
15839 /* If window not full width, must redo its mode line
15840 if (a) the window to its side is being redone and
15841 (b) we do a frame-based redisplay. This is a consequence
15842 of how inverted lines are drawn in frame-based redisplay. */
15843 || (!just_this_one_p
15844 && !FRAME_WINDOW_P (f)
15845 && !WINDOW_FULL_WIDTH_P (w))
15846 /* Line number to display. */
15847 || INTEGERP (w->base_line_pos)
15848 /* Column number is displayed and different from the one displayed. */
15849 || (!NILP (w->column_number_displayed)
15850 && (XFASTINT (w->column_number_displayed) != current_column ())))
15851 /* This means that the window has a mode line. */
15852 && (WINDOW_WANTS_MODELINE_P (w)
15853 || WINDOW_WANTS_HEADER_LINE_P (w)))
15854 {
15855 display_mode_lines (w);
15856
15857 /* If mode line height has changed, arrange for a thorough
15858 immediate redisplay using the correct mode line height. */
15859 if (WINDOW_WANTS_MODELINE_P (w)
15860 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15861 {
15862 fonts_changed_p = 1;
15863 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15864 = DESIRED_MODE_LINE_HEIGHT (w);
15865 }
15866
15867 /* If header line height has changed, arrange for a thorough
15868 immediate redisplay using the correct header line height. */
15869 if (WINDOW_WANTS_HEADER_LINE_P (w)
15870 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15871 {
15872 fonts_changed_p = 1;
15873 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15874 = DESIRED_HEADER_LINE_HEIGHT (w);
15875 }
15876
15877 if (fonts_changed_p)
15878 goto need_larger_matrices;
15879 }
15880
15881 if (!line_number_displayed
15882 && !BUFFERP (w->base_line_pos))
15883 {
15884 w->base_line_pos = Qnil;
15885 w->base_line_number = Qnil;
15886 }
15887
15888 finish_menu_bars:
15889
15890 /* When we reach a frame's selected window, redo the frame's menu bar. */
15891 if (update_mode_line
15892 && EQ (FRAME_SELECTED_WINDOW (f), window))
15893 {
15894 int redisplay_menu_p = 0;
15895
15896 if (FRAME_WINDOW_P (f))
15897 {
15898 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15899 || defined (HAVE_NS) || defined (USE_GTK)
15900 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15901 #else
15902 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15903 #endif
15904 }
15905 else
15906 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15907
15908 if (redisplay_menu_p)
15909 display_menu_bar (w);
15910
15911 #ifdef HAVE_WINDOW_SYSTEM
15912 if (FRAME_WINDOW_P (f))
15913 {
15914 #if defined (USE_GTK) || defined (HAVE_NS)
15915 if (FRAME_EXTERNAL_TOOL_BAR (f))
15916 redisplay_tool_bar (f);
15917 #else
15918 if (WINDOWP (f->tool_bar_window)
15919 && (FRAME_TOOL_BAR_LINES (f) > 0
15920 || !NILP (Vauto_resize_tool_bars))
15921 && redisplay_tool_bar (f))
15922 ignore_mouse_drag_p = 1;
15923 #endif
15924 }
15925 #endif
15926 }
15927
15928 #ifdef HAVE_WINDOW_SYSTEM
15929 if (FRAME_WINDOW_P (f)
15930 && update_window_fringes (w, (just_this_one_p
15931 || (!used_current_matrix_p && !overlay_arrow_seen)
15932 || w->pseudo_window_p)))
15933 {
15934 update_begin (f);
15935 BLOCK_INPUT;
15936 if (draw_window_fringes (w, 1))
15937 x_draw_vertical_border (w);
15938 UNBLOCK_INPUT;
15939 update_end (f);
15940 }
15941 #endif /* HAVE_WINDOW_SYSTEM */
15942
15943 /* We go to this label, with fonts_changed_p nonzero,
15944 if it is necessary to try again using larger glyph matrices.
15945 We have to redeem the scroll bar even in this case,
15946 because the loop in redisplay_internal expects that. */
15947 need_larger_matrices:
15948 ;
15949 finish_scroll_bars:
15950
15951 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15952 {
15953 /* Set the thumb's position and size. */
15954 set_vertical_scroll_bar (w);
15955
15956 /* Note that we actually used the scroll bar attached to this
15957 window, so it shouldn't be deleted at the end of redisplay. */
15958 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15959 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15960 }
15961
15962 /* Restore current_buffer and value of point in it. The window
15963 update may have changed the buffer, so first make sure `opoint'
15964 is still valid (Bug#6177). */
15965 if (CHARPOS (opoint) < BEGV)
15966 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15967 else if (CHARPOS (opoint) > ZV)
15968 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15969 else
15970 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15971
15972 set_buffer_internal_1 (old);
15973 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15974 shorter. This can be caused by log truncation in *Messages*. */
15975 if (CHARPOS (lpoint) <= ZV)
15976 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15977
15978 unbind_to (count, Qnil);
15979 }
15980
15981
15982 /* Build the complete desired matrix of WINDOW with a window start
15983 buffer position POS.
15984
15985 Value is 1 if successful. It is zero if fonts were loaded during
15986 redisplay which makes re-adjusting glyph matrices necessary, and -1
15987 if point would appear in the scroll margins.
15988 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15989 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15990 set in FLAGS.) */
15991
15992 int
15993 try_window (Lisp_Object window, struct text_pos pos, int flags)
15994 {
15995 struct window *w = XWINDOW (window);
15996 struct it it;
15997 struct glyph_row *last_text_row = NULL;
15998 struct frame *f = XFRAME (w->frame);
15999
16000 /* Make POS the new window start. */
16001 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16002
16003 /* Mark cursor position as unknown. No overlay arrow seen. */
16004 w->cursor.vpos = -1;
16005 overlay_arrow_seen = 0;
16006
16007 /* Initialize iterator and info to start at POS. */
16008 start_display (&it, w, pos);
16009
16010 /* Display all lines of W. */
16011 while (it.current_y < it.last_visible_y)
16012 {
16013 if (display_line (&it))
16014 last_text_row = it.glyph_row - 1;
16015 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16016 return 0;
16017 }
16018
16019 /* Don't let the cursor end in the scroll margins. */
16020 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16021 && !MINI_WINDOW_P (w))
16022 {
16023 int this_scroll_margin;
16024
16025 if (scroll_margin > 0)
16026 {
16027 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16028 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16029 }
16030 else
16031 this_scroll_margin = 0;
16032
16033 if ((w->cursor.y >= 0 /* not vscrolled */
16034 && w->cursor.y < this_scroll_margin
16035 && CHARPOS (pos) > BEGV
16036 && IT_CHARPOS (it) < ZV)
16037 /* rms: considering make_cursor_line_fully_visible_p here
16038 seems to give wrong results. We don't want to recenter
16039 when the last line is partly visible, we want to allow
16040 that case to be handled in the usual way. */
16041 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16042 {
16043 w->cursor.vpos = -1;
16044 clear_glyph_matrix (w->desired_matrix);
16045 return -1;
16046 }
16047 }
16048
16049 /* If bottom moved off end of frame, change mode line percentage. */
16050 if (XFASTINT (w->window_end_pos) <= 0
16051 && Z != IT_CHARPOS (it))
16052 w->update_mode_line = Qt;
16053
16054 /* Set window_end_pos to the offset of the last character displayed
16055 on the window from the end of current_buffer. Set
16056 window_end_vpos to its row number. */
16057 if (last_text_row)
16058 {
16059 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16060 w->window_end_bytepos
16061 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16062 w->window_end_pos
16063 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16064 w->window_end_vpos
16065 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16066 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16067 ->displays_text_p);
16068 }
16069 else
16070 {
16071 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16072 w->window_end_pos = make_number (Z - ZV);
16073 w->window_end_vpos = make_number (0);
16074 }
16075
16076 /* But that is not valid info until redisplay finishes. */
16077 w->window_end_valid = Qnil;
16078 return 1;
16079 }
16080
16081
16082 \f
16083 /************************************************************************
16084 Window redisplay reusing current matrix when buffer has not changed
16085 ************************************************************************/
16086
16087 /* Try redisplay of window W showing an unchanged buffer with a
16088 different window start than the last time it was displayed by
16089 reusing its current matrix. Value is non-zero if successful.
16090 W->start is the new window start. */
16091
16092 static int
16093 try_window_reusing_current_matrix (struct window *w)
16094 {
16095 struct frame *f = XFRAME (w->frame);
16096 struct glyph_row *bottom_row;
16097 struct it it;
16098 struct run run;
16099 struct text_pos start, new_start;
16100 int nrows_scrolled, i;
16101 struct glyph_row *last_text_row;
16102 struct glyph_row *last_reused_text_row;
16103 struct glyph_row *start_row;
16104 int start_vpos, min_y, max_y;
16105
16106 #if GLYPH_DEBUG
16107 if (inhibit_try_window_reusing)
16108 return 0;
16109 #endif
16110
16111 if (/* This function doesn't handle terminal frames. */
16112 !FRAME_WINDOW_P (f)
16113 /* Don't try to reuse the display if windows have been split
16114 or such. */
16115 || windows_or_buffers_changed
16116 || cursor_type_changed)
16117 return 0;
16118
16119 /* Can't do this if region may have changed. */
16120 if ((!NILP (Vtransient_mark_mode)
16121 && !NILP (BVAR (current_buffer, mark_active)))
16122 || !NILP (w->region_showing)
16123 || !NILP (Vshow_trailing_whitespace))
16124 return 0;
16125
16126 /* If top-line visibility has changed, give up. */
16127 if (WINDOW_WANTS_HEADER_LINE_P (w)
16128 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16129 return 0;
16130
16131 /* Give up if old or new display is scrolled vertically. We could
16132 make this function handle this, but right now it doesn't. */
16133 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16134 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16135 return 0;
16136
16137 /* The variable new_start now holds the new window start. The old
16138 start `start' can be determined from the current matrix. */
16139 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16140 start = start_row->minpos;
16141 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16142
16143 /* Clear the desired matrix for the display below. */
16144 clear_glyph_matrix (w->desired_matrix);
16145
16146 if (CHARPOS (new_start) <= CHARPOS (start))
16147 {
16148 /* Don't use this method if the display starts with an ellipsis
16149 displayed for invisible text. It's not easy to handle that case
16150 below, and it's certainly not worth the effort since this is
16151 not a frequent case. */
16152 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16153 return 0;
16154
16155 IF_DEBUG (debug_method_add (w, "twu1"));
16156
16157 /* Display up to a row that can be reused. The variable
16158 last_text_row is set to the last row displayed that displays
16159 text. Note that it.vpos == 0 if or if not there is a
16160 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16161 start_display (&it, w, new_start);
16162 w->cursor.vpos = -1;
16163 last_text_row = last_reused_text_row = NULL;
16164
16165 while (it.current_y < it.last_visible_y
16166 && !fonts_changed_p)
16167 {
16168 /* If we have reached into the characters in the START row,
16169 that means the line boundaries have changed. So we
16170 can't start copying with the row START. Maybe it will
16171 work to start copying with the following row. */
16172 while (IT_CHARPOS (it) > CHARPOS (start))
16173 {
16174 /* Advance to the next row as the "start". */
16175 start_row++;
16176 start = start_row->minpos;
16177 /* If there are no more rows to try, or just one, give up. */
16178 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16179 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16180 || CHARPOS (start) == ZV)
16181 {
16182 clear_glyph_matrix (w->desired_matrix);
16183 return 0;
16184 }
16185
16186 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16187 }
16188 /* If we have reached alignment, we can copy the rest of the
16189 rows. */
16190 if (IT_CHARPOS (it) == CHARPOS (start)
16191 /* Don't accept "alignment" inside a display vector,
16192 since start_row could have started in the middle of
16193 that same display vector (thus their character
16194 positions match), and we have no way of telling if
16195 that is the case. */
16196 && it.current.dpvec_index < 0)
16197 break;
16198
16199 if (display_line (&it))
16200 last_text_row = it.glyph_row - 1;
16201
16202 }
16203
16204 /* A value of current_y < last_visible_y means that we stopped
16205 at the previous window start, which in turn means that we
16206 have at least one reusable row. */
16207 if (it.current_y < it.last_visible_y)
16208 {
16209 struct glyph_row *row;
16210
16211 /* IT.vpos always starts from 0; it counts text lines. */
16212 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16213
16214 /* Find PT if not already found in the lines displayed. */
16215 if (w->cursor.vpos < 0)
16216 {
16217 int dy = it.current_y - start_row->y;
16218
16219 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16220 row = row_containing_pos (w, PT, row, NULL, dy);
16221 if (row)
16222 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16223 dy, nrows_scrolled);
16224 else
16225 {
16226 clear_glyph_matrix (w->desired_matrix);
16227 return 0;
16228 }
16229 }
16230
16231 /* Scroll the display. Do it before the current matrix is
16232 changed. The problem here is that update has not yet
16233 run, i.e. part of the current matrix is not up to date.
16234 scroll_run_hook will clear the cursor, and use the
16235 current matrix to get the height of the row the cursor is
16236 in. */
16237 run.current_y = start_row->y;
16238 run.desired_y = it.current_y;
16239 run.height = it.last_visible_y - it.current_y;
16240
16241 if (run.height > 0 && run.current_y != run.desired_y)
16242 {
16243 update_begin (f);
16244 FRAME_RIF (f)->update_window_begin_hook (w);
16245 FRAME_RIF (f)->clear_window_mouse_face (w);
16246 FRAME_RIF (f)->scroll_run_hook (w, &run);
16247 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16248 update_end (f);
16249 }
16250
16251 /* Shift current matrix down by nrows_scrolled lines. */
16252 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16253 rotate_matrix (w->current_matrix,
16254 start_vpos,
16255 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16256 nrows_scrolled);
16257
16258 /* Disable lines that must be updated. */
16259 for (i = 0; i < nrows_scrolled; ++i)
16260 (start_row + i)->enabled_p = 0;
16261
16262 /* Re-compute Y positions. */
16263 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16264 max_y = it.last_visible_y;
16265 for (row = start_row + nrows_scrolled;
16266 row < bottom_row;
16267 ++row)
16268 {
16269 row->y = it.current_y;
16270 row->visible_height = row->height;
16271
16272 if (row->y < min_y)
16273 row->visible_height -= min_y - row->y;
16274 if (row->y + row->height > max_y)
16275 row->visible_height -= row->y + row->height - max_y;
16276 if (row->fringe_bitmap_periodic_p)
16277 row->redraw_fringe_bitmaps_p = 1;
16278
16279 it.current_y += row->height;
16280
16281 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16282 last_reused_text_row = row;
16283 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16284 break;
16285 }
16286
16287 /* Disable lines in the current matrix which are now
16288 below the window. */
16289 for (++row; row < bottom_row; ++row)
16290 row->enabled_p = row->mode_line_p = 0;
16291 }
16292
16293 /* Update window_end_pos etc.; last_reused_text_row is the last
16294 reused row from the current matrix containing text, if any.
16295 The value of last_text_row is the last displayed line
16296 containing text. */
16297 if (last_reused_text_row)
16298 {
16299 w->window_end_bytepos
16300 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16301 w->window_end_pos
16302 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16303 w->window_end_vpos
16304 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16305 w->current_matrix));
16306 }
16307 else if (last_text_row)
16308 {
16309 w->window_end_bytepos
16310 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16311 w->window_end_pos
16312 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16313 w->window_end_vpos
16314 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16315 }
16316 else
16317 {
16318 /* This window must be completely empty. */
16319 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16320 w->window_end_pos = make_number (Z - ZV);
16321 w->window_end_vpos = make_number (0);
16322 }
16323 w->window_end_valid = Qnil;
16324
16325 /* Update hint: don't try scrolling again in update_window. */
16326 w->desired_matrix->no_scrolling_p = 1;
16327
16328 #if GLYPH_DEBUG
16329 debug_method_add (w, "try_window_reusing_current_matrix 1");
16330 #endif
16331 return 1;
16332 }
16333 else if (CHARPOS (new_start) > CHARPOS (start))
16334 {
16335 struct glyph_row *pt_row, *row;
16336 struct glyph_row *first_reusable_row;
16337 struct glyph_row *first_row_to_display;
16338 int dy;
16339 int yb = window_text_bottom_y (w);
16340
16341 /* Find the row starting at new_start, if there is one. Don't
16342 reuse a partially visible line at the end. */
16343 first_reusable_row = start_row;
16344 while (first_reusable_row->enabled_p
16345 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16346 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16347 < CHARPOS (new_start)))
16348 ++first_reusable_row;
16349
16350 /* Give up if there is no row to reuse. */
16351 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16352 || !first_reusable_row->enabled_p
16353 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16354 != CHARPOS (new_start)))
16355 return 0;
16356
16357 /* We can reuse fully visible rows beginning with
16358 first_reusable_row to the end of the window. Set
16359 first_row_to_display to the first row that cannot be reused.
16360 Set pt_row to the row containing point, if there is any. */
16361 pt_row = NULL;
16362 for (first_row_to_display = first_reusable_row;
16363 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16364 ++first_row_to_display)
16365 {
16366 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16367 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16368 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16369 && first_row_to_display->ends_at_zv_p
16370 && pt_row == NULL)))
16371 pt_row = first_row_to_display;
16372 }
16373
16374 /* Start displaying at the start of first_row_to_display. */
16375 xassert (first_row_to_display->y < yb);
16376 init_to_row_start (&it, w, first_row_to_display);
16377
16378 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16379 - start_vpos);
16380 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16381 - nrows_scrolled);
16382 it.current_y = (first_row_to_display->y - first_reusable_row->y
16383 + WINDOW_HEADER_LINE_HEIGHT (w));
16384
16385 /* Display lines beginning with first_row_to_display in the
16386 desired matrix. Set last_text_row to the last row displayed
16387 that displays text. */
16388 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16389 if (pt_row == NULL)
16390 w->cursor.vpos = -1;
16391 last_text_row = NULL;
16392 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16393 if (display_line (&it))
16394 last_text_row = it.glyph_row - 1;
16395
16396 /* If point is in a reused row, adjust y and vpos of the cursor
16397 position. */
16398 if (pt_row)
16399 {
16400 w->cursor.vpos -= nrows_scrolled;
16401 w->cursor.y -= first_reusable_row->y - start_row->y;
16402 }
16403
16404 /* Give up if point isn't in a row displayed or reused. (This
16405 also handles the case where w->cursor.vpos < nrows_scrolled
16406 after the calls to display_line, which can happen with scroll
16407 margins. See bug#1295.) */
16408 if (w->cursor.vpos < 0)
16409 {
16410 clear_glyph_matrix (w->desired_matrix);
16411 return 0;
16412 }
16413
16414 /* Scroll the display. */
16415 run.current_y = first_reusable_row->y;
16416 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16417 run.height = it.last_visible_y - run.current_y;
16418 dy = run.current_y - run.desired_y;
16419
16420 if (run.height)
16421 {
16422 update_begin (f);
16423 FRAME_RIF (f)->update_window_begin_hook (w);
16424 FRAME_RIF (f)->clear_window_mouse_face (w);
16425 FRAME_RIF (f)->scroll_run_hook (w, &run);
16426 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16427 update_end (f);
16428 }
16429
16430 /* Adjust Y positions of reused rows. */
16431 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16432 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16433 max_y = it.last_visible_y;
16434 for (row = first_reusable_row; row < first_row_to_display; ++row)
16435 {
16436 row->y -= dy;
16437 row->visible_height = row->height;
16438 if (row->y < min_y)
16439 row->visible_height -= min_y - row->y;
16440 if (row->y + row->height > max_y)
16441 row->visible_height -= row->y + row->height - max_y;
16442 if (row->fringe_bitmap_periodic_p)
16443 row->redraw_fringe_bitmaps_p = 1;
16444 }
16445
16446 /* Scroll the current matrix. */
16447 xassert (nrows_scrolled > 0);
16448 rotate_matrix (w->current_matrix,
16449 start_vpos,
16450 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16451 -nrows_scrolled);
16452
16453 /* Disable rows not reused. */
16454 for (row -= nrows_scrolled; row < bottom_row; ++row)
16455 row->enabled_p = 0;
16456
16457 /* Point may have moved to a different line, so we cannot assume that
16458 the previous cursor position is valid; locate the correct row. */
16459 if (pt_row)
16460 {
16461 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16462 row < bottom_row
16463 && PT >= MATRIX_ROW_END_CHARPOS (row)
16464 && !row->ends_at_zv_p;
16465 row++)
16466 {
16467 w->cursor.vpos++;
16468 w->cursor.y = row->y;
16469 }
16470 if (row < bottom_row)
16471 {
16472 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16473 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16474
16475 /* Can't use this optimization with bidi-reordered glyph
16476 rows, unless cursor is already at point. */
16477 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16478 {
16479 if (!(w->cursor.hpos >= 0
16480 && w->cursor.hpos < row->used[TEXT_AREA]
16481 && BUFFERP (glyph->object)
16482 && glyph->charpos == PT))
16483 return 0;
16484 }
16485 else
16486 for (; glyph < end
16487 && (!BUFFERP (glyph->object)
16488 || glyph->charpos < PT);
16489 glyph++)
16490 {
16491 w->cursor.hpos++;
16492 w->cursor.x += glyph->pixel_width;
16493 }
16494 }
16495 }
16496
16497 /* Adjust window end. A null value of last_text_row means that
16498 the window end is in reused rows which in turn means that
16499 only its vpos can have changed. */
16500 if (last_text_row)
16501 {
16502 w->window_end_bytepos
16503 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16504 w->window_end_pos
16505 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16506 w->window_end_vpos
16507 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16508 }
16509 else
16510 {
16511 w->window_end_vpos
16512 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16513 }
16514
16515 w->window_end_valid = Qnil;
16516 w->desired_matrix->no_scrolling_p = 1;
16517
16518 #if GLYPH_DEBUG
16519 debug_method_add (w, "try_window_reusing_current_matrix 2");
16520 #endif
16521 return 1;
16522 }
16523
16524 return 0;
16525 }
16526
16527
16528 \f
16529 /************************************************************************
16530 Window redisplay reusing current matrix when buffer has changed
16531 ************************************************************************/
16532
16533 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16534 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16535 EMACS_INT *, EMACS_INT *);
16536 static struct glyph_row *
16537 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16538 struct glyph_row *);
16539
16540
16541 /* Return the last row in MATRIX displaying text. If row START is
16542 non-null, start searching with that row. IT gives the dimensions
16543 of the display. Value is null if matrix is empty; otherwise it is
16544 a pointer to the row found. */
16545
16546 static struct glyph_row *
16547 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16548 struct glyph_row *start)
16549 {
16550 struct glyph_row *row, *row_found;
16551
16552 /* Set row_found to the last row in IT->w's current matrix
16553 displaying text. The loop looks funny but think of partially
16554 visible lines. */
16555 row_found = NULL;
16556 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16557 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16558 {
16559 xassert (row->enabled_p);
16560 row_found = row;
16561 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16562 break;
16563 ++row;
16564 }
16565
16566 return row_found;
16567 }
16568
16569
16570 /* Return the last row in the current matrix of W that is not affected
16571 by changes at the start of current_buffer that occurred since W's
16572 current matrix was built. Value is null if no such row exists.
16573
16574 BEG_UNCHANGED us the number of characters unchanged at the start of
16575 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16576 first changed character in current_buffer. Characters at positions <
16577 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16578 when the current matrix was built. */
16579
16580 static struct glyph_row *
16581 find_last_unchanged_at_beg_row (struct window *w)
16582 {
16583 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16584 struct glyph_row *row;
16585 struct glyph_row *row_found = NULL;
16586 int yb = window_text_bottom_y (w);
16587
16588 /* Find the last row displaying unchanged text. */
16589 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16590 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16591 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16592 ++row)
16593 {
16594 if (/* If row ends before first_changed_pos, it is unchanged,
16595 except in some case. */
16596 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16597 /* When row ends in ZV and we write at ZV it is not
16598 unchanged. */
16599 && !row->ends_at_zv_p
16600 /* When first_changed_pos is the end of a continued line,
16601 row is not unchanged because it may be no longer
16602 continued. */
16603 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16604 && (row->continued_p
16605 || row->exact_window_width_line_p))
16606 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16607 needs to be recomputed, so don't consider this row as
16608 unchanged. This happens when the last line was
16609 bidi-reordered and was killed immediately before this
16610 redisplay cycle. In that case, ROW->end stores the
16611 buffer position of the first visual-order character of
16612 the killed text, which is now beyond ZV. */
16613 && CHARPOS (row->end.pos) <= ZV)
16614 row_found = row;
16615
16616 /* Stop if last visible row. */
16617 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16618 break;
16619 }
16620
16621 return row_found;
16622 }
16623
16624
16625 /* Find the first glyph row in the current matrix of W that is not
16626 affected by changes at the end of current_buffer since the
16627 time W's current matrix was built.
16628
16629 Return in *DELTA the number of chars by which buffer positions in
16630 unchanged text at the end of current_buffer must be adjusted.
16631
16632 Return in *DELTA_BYTES the corresponding number of bytes.
16633
16634 Value is null if no such row exists, i.e. all rows are affected by
16635 changes. */
16636
16637 static struct glyph_row *
16638 find_first_unchanged_at_end_row (struct window *w,
16639 EMACS_INT *delta, EMACS_INT *delta_bytes)
16640 {
16641 struct glyph_row *row;
16642 struct glyph_row *row_found = NULL;
16643
16644 *delta = *delta_bytes = 0;
16645
16646 /* Display must not have been paused, otherwise the current matrix
16647 is not up to date. */
16648 eassert (!NILP (w->window_end_valid));
16649
16650 /* A value of window_end_pos >= END_UNCHANGED means that the window
16651 end is in the range of changed text. If so, there is no
16652 unchanged row at the end of W's current matrix. */
16653 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16654 return NULL;
16655
16656 /* Set row to the last row in W's current matrix displaying text. */
16657 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16658
16659 /* If matrix is entirely empty, no unchanged row exists. */
16660 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16661 {
16662 /* The value of row is the last glyph row in the matrix having a
16663 meaningful buffer position in it. The end position of row
16664 corresponds to window_end_pos. This allows us to translate
16665 buffer positions in the current matrix to current buffer
16666 positions for characters not in changed text. */
16667 EMACS_INT Z_old =
16668 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16669 EMACS_INT Z_BYTE_old =
16670 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16671 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16672 struct glyph_row *first_text_row
16673 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16674
16675 *delta = Z - Z_old;
16676 *delta_bytes = Z_BYTE - Z_BYTE_old;
16677
16678 /* Set last_unchanged_pos to the buffer position of the last
16679 character in the buffer that has not been changed. Z is the
16680 index + 1 of the last character in current_buffer, i.e. by
16681 subtracting END_UNCHANGED we get the index of the last
16682 unchanged character, and we have to add BEG to get its buffer
16683 position. */
16684 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16685 last_unchanged_pos_old = last_unchanged_pos - *delta;
16686
16687 /* Search backward from ROW for a row displaying a line that
16688 starts at a minimum position >= last_unchanged_pos_old. */
16689 for (; row > first_text_row; --row)
16690 {
16691 /* This used to abort, but it can happen.
16692 It is ok to just stop the search instead here. KFS. */
16693 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16694 break;
16695
16696 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16697 row_found = row;
16698 }
16699 }
16700
16701 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16702
16703 return row_found;
16704 }
16705
16706
16707 /* Make sure that glyph rows in the current matrix of window W
16708 reference the same glyph memory as corresponding rows in the
16709 frame's frame matrix. This function is called after scrolling W's
16710 current matrix on a terminal frame in try_window_id and
16711 try_window_reusing_current_matrix. */
16712
16713 static void
16714 sync_frame_with_window_matrix_rows (struct window *w)
16715 {
16716 struct frame *f = XFRAME (w->frame);
16717 struct glyph_row *window_row, *window_row_end, *frame_row;
16718
16719 /* Preconditions: W must be a leaf window and full-width. Its frame
16720 must have a frame matrix. */
16721 xassert (NILP (w->hchild) && NILP (w->vchild));
16722 xassert (WINDOW_FULL_WIDTH_P (w));
16723 xassert (!FRAME_WINDOW_P (f));
16724
16725 /* If W is a full-width window, glyph pointers in W's current matrix
16726 have, by definition, to be the same as glyph pointers in the
16727 corresponding frame matrix. Note that frame matrices have no
16728 marginal areas (see build_frame_matrix). */
16729 window_row = w->current_matrix->rows;
16730 window_row_end = window_row + w->current_matrix->nrows;
16731 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16732 while (window_row < window_row_end)
16733 {
16734 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16735 struct glyph *end = window_row->glyphs[LAST_AREA];
16736
16737 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16738 frame_row->glyphs[TEXT_AREA] = start;
16739 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16740 frame_row->glyphs[LAST_AREA] = end;
16741
16742 /* Disable frame rows whose corresponding window rows have
16743 been disabled in try_window_id. */
16744 if (!window_row->enabled_p)
16745 frame_row->enabled_p = 0;
16746
16747 ++window_row, ++frame_row;
16748 }
16749 }
16750
16751
16752 /* Find the glyph row in window W containing CHARPOS. Consider all
16753 rows between START and END (not inclusive). END null means search
16754 all rows to the end of the display area of W. Value is the row
16755 containing CHARPOS or null. */
16756
16757 struct glyph_row *
16758 row_containing_pos (struct window *w, EMACS_INT charpos,
16759 struct glyph_row *start, struct glyph_row *end, int dy)
16760 {
16761 struct glyph_row *row = start;
16762 struct glyph_row *best_row = NULL;
16763 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16764 int last_y;
16765
16766 /* If we happen to start on a header-line, skip that. */
16767 if (row->mode_line_p)
16768 ++row;
16769
16770 if ((end && row >= end) || !row->enabled_p)
16771 return NULL;
16772
16773 last_y = window_text_bottom_y (w) - dy;
16774
16775 while (1)
16776 {
16777 /* Give up if we have gone too far. */
16778 if (end && row >= end)
16779 return NULL;
16780 /* This formerly returned if they were equal.
16781 I think that both quantities are of a "last plus one" type;
16782 if so, when they are equal, the row is within the screen. -- rms. */
16783 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16784 return NULL;
16785
16786 /* If it is in this row, return this row. */
16787 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16788 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16789 /* The end position of a row equals the start
16790 position of the next row. If CHARPOS is there, we
16791 would rather display it in the next line, except
16792 when this line ends in ZV. */
16793 && !row->ends_at_zv_p
16794 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16795 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16796 {
16797 struct glyph *g;
16798
16799 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16800 || (!best_row && !row->continued_p))
16801 return row;
16802 /* In bidi-reordered rows, there could be several rows
16803 occluding point, all of them belonging to the same
16804 continued line. We need to find the row which fits
16805 CHARPOS the best. */
16806 for (g = row->glyphs[TEXT_AREA];
16807 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16808 g++)
16809 {
16810 if (!STRINGP (g->object))
16811 {
16812 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16813 {
16814 mindif = eabs (g->charpos - charpos);
16815 best_row = row;
16816 /* Exact match always wins. */
16817 if (mindif == 0)
16818 return best_row;
16819 }
16820 }
16821 }
16822 }
16823 else if (best_row && !row->continued_p)
16824 return best_row;
16825 ++row;
16826 }
16827 }
16828
16829
16830 /* Try to redisplay window W by reusing its existing display. W's
16831 current matrix must be up to date when this function is called,
16832 i.e. window_end_valid must not be nil.
16833
16834 Value is
16835
16836 1 if display has been updated
16837 0 if otherwise unsuccessful
16838 -1 if redisplay with same window start is known not to succeed
16839
16840 The following steps are performed:
16841
16842 1. Find the last row in the current matrix of W that is not
16843 affected by changes at the start of current_buffer. If no such row
16844 is found, give up.
16845
16846 2. Find the first row in W's current matrix that is not affected by
16847 changes at the end of current_buffer. Maybe there is no such row.
16848
16849 3. Display lines beginning with the row + 1 found in step 1 to the
16850 row found in step 2 or, if step 2 didn't find a row, to the end of
16851 the window.
16852
16853 4. If cursor is not known to appear on the window, give up.
16854
16855 5. If display stopped at the row found in step 2, scroll the
16856 display and current matrix as needed.
16857
16858 6. Maybe display some lines at the end of W, if we must. This can
16859 happen under various circumstances, like a partially visible line
16860 becoming fully visible, or because newly displayed lines are displayed
16861 in smaller font sizes.
16862
16863 7. Update W's window end information. */
16864
16865 static int
16866 try_window_id (struct window *w)
16867 {
16868 struct frame *f = XFRAME (w->frame);
16869 struct glyph_matrix *current_matrix = w->current_matrix;
16870 struct glyph_matrix *desired_matrix = w->desired_matrix;
16871 struct glyph_row *last_unchanged_at_beg_row;
16872 struct glyph_row *first_unchanged_at_end_row;
16873 struct glyph_row *row;
16874 struct glyph_row *bottom_row;
16875 int bottom_vpos;
16876 struct it it;
16877 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16878 int dvpos, dy;
16879 struct text_pos start_pos;
16880 struct run run;
16881 int first_unchanged_at_end_vpos = 0;
16882 struct glyph_row *last_text_row, *last_text_row_at_end;
16883 struct text_pos start;
16884 EMACS_INT first_changed_charpos, last_changed_charpos;
16885
16886 #if GLYPH_DEBUG
16887 if (inhibit_try_window_id)
16888 return 0;
16889 #endif
16890
16891 /* This is handy for debugging. */
16892 #if 0
16893 #define GIVE_UP(X) \
16894 do { \
16895 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16896 return 0; \
16897 } while (0)
16898 #else
16899 #define GIVE_UP(X) return 0
16900 #endif
16901
16902 SET_TEXT_POS_FROM_MARKER (start, w->start);
16903
16904 /* Don't use this for mini-windows because these can show
16905 messages and mini-buffers, and we don't handle that here. */
16906 if (MINI_WINDOW_P (w))
16907 GIVE_UP (1);
16908
16909 /* This flag is used to prevent redisplay optimizations. */
16910 if (windows_or_buffers_changed || cursor_type_changed)
16911 GIVE_UP (2);
16912
16913 /* Verify that narrowing has not changed.
16914 Also verify that we were not told to prevent redisplay optimizations.
16915 It would be nice to further
16916 reduce the number of cases where this prevents try_window_id. */
16917 if (current_buffer->clip_changed
16918 || current_buffer->prevent_redisplay_optimizations_p)
16919 GIVE_UP (3);
16920
16921 /* Window must either use window-based redisplay or be full width. */
16922 if (!FRAME_WINDOW_P (f)
16923 && (!FRAME_LINE_INS_DEL_OK (f)
16924 || !WINDOW_FULL_WIDTH_P (w)))
16925 GIVE_UP (4);
16926
16927 /* Give up if point is known NOT to appear in W. */
16928 if (PT < CHARPOS (start))
16929 GIVE_UP (5);
16930
16931 /* Another way to prevent redisplay optimizations. */
16932 if (XFASTINT (w->last_modified) == 0)
16933 GIVE_UP (6);
16934
16935 /* Verify that window is not hscrolled. */
16936 if (XFASTINT (w->hscroll) != 0)
16937 GIVE_UP (7);
16938
16939 /* Verify that display wasn't paused. */
16940 if (NILP (w->window_end_valid))
16941 GIVE_UP (8);
16942
16943 /* Can't use this if highlighting a region because a cursor movement
16944 will do more than just set the cursor. */
16945 if (!NILP (Vtransient_mark_mode)
16946 && !NILP (BVAR (current_buffer, mark_active)))
16947 GIVE_UP (9);
16948
16949 /* Likewise if highlighting trailing whitespace. */
16950 if (!NILP (Vshow_trailing_whitespace))
16951 GIVE_UP (11);
16952
16953 /* Likewise if showing a region. */
16954 if (!NILP (w->region_showing))
16955 GIVE_UP (10);
16956
16957 /* Can't use this if overlay arrow position and/or string have
16958 changed. */
16959 if (overlay_arrows_changed_p ())
16960 GIVE_UP (12);
16961
16962 /* When word-wrap is on, adding a space to the first word of a
16963 wrapped line can change the wrap position, altering the line
16964 above it. It might be worthwhile to handle this more
16965 intelligently, but for now just redisplay from scratch. */
16966 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16967 GIVE_UP (21);
16968
16969 /* Under bidi reordering, adding or deleting a character in the
16970 beginning of a paragraph, before the first strong directional
16971 character, can change the base direction of the paragraph (unless
16972 the buffer specifies a fixed paragraph direction), which will
16973 require to redisplay the whole paragraph. It might be worthwhile
16974 to find the paragraph limits and widen the range of redisplayed
16975 lines to that, but for now just give up this optimization and
16976 redisplay from scratch. */
16977 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16978 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16979 GIVE_UP (22);
16980
16981 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16982 only if buffer has really changed. The reason is that the gap is
16983 initially at Z for freshly visited files. The code below would
16984 set end_unchanged to 0 in that case. */
16985 if (MODIFF > SAVE_MODIFF
16986 /* This seems to happen sometimes after saving a buffer. */
16987 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16988 {
16989 if (GPT - BEG < BEG_UNCHANGED)
16990 BEG_UNCHANGED = GPT - BEG;
16991 if (Z - GPT < END_UNCHANGED)
16992 END_UNCHANGED = Z - GPT;
16993 }
16994
16995 /* The position of the first and last character that has been changed. */
16996 first_changed_charpos = BEG + BEG_UNCHANGED;
16997 last_changed_charpos = Z - END_UNCHANGED;
16998
16999 /* If window starts after a line end, and the last change is in
17000 front of that newline, then changes don't affect the display.
17001 This case happens with stealth-fontification. Note that although
17002 the display is unchanged, glyph positions in the matrix have to
17003 be adjusted, of course. */
17004 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17005 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17006 && ((last_changed_charpos < CHARPOS (start)
17007 && CHARPOS (start) == BEGV)
17008 || (last_changed_charpos < CHARPOS (start) - 1
17009 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17010 {
17011 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17012 struct glyph_row *r0;
17013
17014 /* Compute how many chars/bytes have been added to or removed
17015 from the buffer. */
17016 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17017 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17018 Z_delta = Z - Z_old;
17019 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17020
17021 /* Give up if PT is not in the window. Note that it already has
17022 been checked at the start of try_window_id that PT is not in
17023 front of the window start. */
17024 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17025 GIVE_UP (13);
17026
17027 /* If window start is unchanged, we can reuse the whole matrix
17028 as is, after adjusting glyph positions. No need to compute
17029 the window end again, since its offset from Z hasn't changed. */
17030 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17031 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17032 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17033 /* PT must not be in a partially visible line. */
17034 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17035 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17036 {
17037 /* Adjust positions in the glyph matrix. */
17038 if (Z_delta || Z_delta_bytes)
17039 {
17040 struct glyph_row *r1
17041 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17042 increment_matrix_positions (w->current_matrix,
17043 MATRIX_ROW_VPOS (r0, current_matrix),
17044 MATRIX_ROW_VPOS (r1, current_matrix),
17045 Z_delta, Z_delta_bytes);
17046 }
17047
17048 /* Set the cursor. */
17049 row = row_containing_pos (w, PT, r0, NULL, 0);
17050 if (row)
17051 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17052 else
17053 abort ();
17054 return 1;
17055 }
17056 }
17057
17058 /* Handle the case that changes are all below what is displayed in
17059 the window, and that PT is in the window. This shortcut cannot
17060 be taken if ZV is visible in the window, and text has been added
17061 there that is visible in the window. */
17062 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17063 /* ZV is not visible in the window, or there are no
17064 changes at ZV, actually. */
17065 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17066 || first_changed_charpos == last_changed_charpos))
17067 {
17068 struct glyph_row *r0;
17069
17070 /* Give up if PT is not in the window. Note that it already has
17071 been checked at the start of try_window_id that PT is not in
17072 front of the window start. */
17073 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17074 GIVE_UP (14);
17075
17076 /* If window start is unchanged, we can reuse the whole matrix
17077 as is, without changing glyph positions since no text has
17078 been added/removed in front of the window end. */
17079 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17080 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17081 /* PT must not be in a partially visible line. */
17082 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17083 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17084 {
17085 /* We have to compute the window end anew since text
17086 could have been added/removed after it. */
17087 w->window_end_pos
17088 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17089 w->window_end_bytepos
17090 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17091
17092 /* Set the cursor. */
17093 row = row_containing_pos (w, PT, r0, NULL, 0);
17094 if (row)
17095 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17096 else
17097 abort ();
17098 return 2;
17099 }
17100 }
17101
17102 /* Give up if window start is in the changed area.
17103
17104 The condition used to read
17105
17106 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17107
17108 but why that was tested escapes me at the moment. */
17109 if (CHARPOS (start) >= first_changed_charpos
17110 && CHARPOS (start) <= last_changed_charpos)
17111 GIVE_UP (15);
17112
17113 /* Check that window start agrees with the start of the first glyph
17114 row in its current matrix. Check this after we know the window
17115 start is not in changed text, otherwise positions would not be
17116 comparable. */
17117 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17118 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17119 GIVE_UP (16);
17120
17121 /* Give up if the window ends in strings. Overlay strings
17122 at the end are difficult to handle, so don't try. */
17123 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17124 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17125 GIVE_UP (20);
17126
17127 /* Compute the position at which we have to start displaying new
17128 lines. Some of the lines at the top of the window might be
17129 reusable because they are not displaying changed text. Find the
17130 last row in W's current matrix not affected by changes at the
17131 start of current_buffer. Value is null if changes start in the
17132 first line of window. */
17133 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17134 if (last_unchanged_at_beg_row)
17135 {
17136 /* Avoid starting to display in the middle of a character, a TAB
17137 for instance. This is easier than to set up the iterator
17138 exactly, and it's not a frequent case, so the additional
17139 effort wouldn't really pay off. */
17140 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17141 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17142 && last_unchanged_at_beg_row > w->current_matrix->rows)
17143 --last_unchanged_at_beg_row;
17144
17145 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17146 GIVE_UP (17);
17147
17148 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17149 GIVE_UP (18);
17150 start_pos = it.current.pos;
17151
17152 /* Start displaying new lines in the desired matrix at the same
17153 vpos we would use in the current matrix, i.e. below
17154 last_unchanged_at_beg_row. */
17155 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17156 current_matrix);
17157 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17158 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17159
17160 xassert (it.hpos == 0 && it.current_x == 0);
17161 }
17162 else
17163 {
17164 /* There are no reusable lines at the start of the window.
17165 Start displaying in the first text line. */
17166 start_display (&it, w, start);
17167 it.vpos = it.first_vpos;
17168 start_pos = it.current.pos;
17169 }
17170
17171 /* Find the first row that is not affected by changes at the end of
17172 the buffer. Value will be null if there is no unchanged row, in
17173 which case we must redisplay to the end of the window. delta
17174 will be set to the value by which buffer positions beginning with
17175 first_unchanged_at_end_row have to be adjusted due to text
17176 changes. */
17177 first_unchanged_at_end_row
17178 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17179 IF_DEBUG (debug_delta = delta);
17180 IF_DEBUG (debug_delta_bytes = delta_bytes);
17181
17182 /* Set stop_pos to the buffer position up to which we will have to
17183 display new lines. If first_unchanged_at_end_row != NULL, this
17184 is the buffer position of the start of the line displayed in that
17185 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17186 that we don't stop at a buffer position. */
17187 stop_pos = 0;
17188 if (first_unchanged_at_end_row)
17189 {
17190 xassert (last_unchanged_at_beg_row == NULL
17191 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17192
17193 /* If this is a continuation line, move forward to the next one
17194 that isn't. Changes in lines above affect this line.
17195 Caution: this may move first_unchanged_at_end_row to a row
17196 not displaying text. */
17197 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17198 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17199 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17200 < it.last_visible_y))
17201 ++first_unchanged_at_end_row;
17202
17203 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17204 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17205 >= it.last_visible_y))
17206 first_unchanged_at_end_row = NULL;
17207 else
17208 {
17209 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17210 + delta);
17211 first_unchanged_at_end_vpos
17212 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17213 xassert (stop_pos >= Z - END_UNCHANGED);
17214 }
17215 }
17216 else if (last_unchanged_at_beg_row == NULL)
17217 GIVE_UP (19);
17218
17219
17220 #if GLYPH_DEBUG
17221
17222 /* Either there is no unchanged row at the end, or the one we have
17223 now displays text. This is a necessary condition for the window
17224 end pos calculation at the end of this function. */
17225 xassert (first_unchanged_at_end_row == NULL
17226 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17227
17228 debug_last_unchanged_at_beg_vpos
17229 = (last_unchanged_at_beg_row
17230 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17231 : -1);
17232 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17233
17234 #endif /* GLYPH_DEBUG != 0 */
17235
17236
17237 /* Display new lines. Set last_text_row to the last new line
17238 displayed which has text on it, i.e. might end up as being the
17239 line where the window_end_vpos is. */
17240 w->cursor.vpos = -1;
17241 last_text_row = NULL;
17242 overlay_arrow_seen = 0;
17243 while (it.current_y < it.last_visible_y
17244 && !fonts_changed_p
17245 && (first_unchanged_at_end_row == NULL
17246 || IT_CHARPOS (it) < stop_pos))
17247 {
17248 if (display_line (&it))
17249 last_text_row = it.glyph_row - 1;
17250 }
17251
17252 if (fonts_changed_p)
17253 return -1;
17254
17255
17256 /* Compute differences in buffer positions, y-positions etc. for
17257 lines reused at the bottom of the window. Compute what we can
17258 scroll. */
17259 if (first_unchanged_at_end_row
17260 /* No lines reused because we displayed everything up to the
17261 bottom of the window. */
17262 && it.current_y < it.last_visible_y)
17263 {
17264 dvpos = (it.vpos
17265 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17266 current_matrix));
17267 dy = it.current_y - first_unchanged_at_end_row->y;
17268 run.current_y = first_unchanged_at_end_row->y;
17269 run.desired_y = run.current_y + dy;
17270 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17271 }
17272 else
17273 {
17274 delta = delta_bytes = dvpos = dy
17275 = run.current_y = run.desired_y = run.height = 0;
17276 first_unchanged_at_end_row = NULL;
17277 }
17278 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17279
17280
17281 /* Find the cursor if not already found. We have to decide whether
17282 PT will appear on this window (it sometimes doesn't, but this is
17283 not a very frequent case.) This decision has to be made before
17284 the current matrix is altered. A value of cursor.vpos < 0 means
17285 that PT is either in one of the lines beginning at
17286 first_unchanged_at_end_row or below the window. Don't care for
17287 lines that might be displayed later at the window end; as
17288 mentioned, this is not a frequent case. */
17289 if (w->cursor.vpos < 0)
17290 {
17291 /* Cursor in unchanged rows at the top? */
17292 if (PT < CHARPOS (start_pos)
17293 && last_unchanged_at_beg_row)
17294 {
17295 row = row_containing_pos (w, PT,
17296 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17297 last_unchanged_at_beg_row + 1, 0);
17298 if (row)
17299 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17300 }
17301
17302 /* Start from first_unchanged_at_end_row looking for PT. */
17303 else if (first_unchanged_at_end_row)
17304 {
17305 row = row_containing_pos (w, PT - delta,
17306 first_unchanged_at_end_row, NULL, 0);
17307 if (row)
17308 set_cursor_from_row (w, row, w->current_matrix, delta,
17309 delta_bytes, dy, dvpos);
17310 }
17311
17312 /* Give up if cursor was not found. */
17313 if (w->cursor.vpos < 0)
17314 {
17315 clear_glyph_matrix (w->desired_matrix);
17316 return -1;
17317 }
17318 }
17319
17320 /* Don't let the cursor end in the scroll margins. */
17321 {
17322 int this_scroll_margin, cursor_height;
17323
17324 this_scroll_margin =
17325 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17326 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17327 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17328
17329 if ((w->cursor.y < this_scroll_margin
17330 && CHARPOS (start) > BEGV)
17331 /* Old redisplay didn't take scroll margin into account at the bottom,
17332 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17333 || (w->cursor.y + (make_cursor_line_fully_visible_p
17334 ? cursor_height + this_scroll_margin
17335 : 1)) > it.last_visible_y)
17336 {
17337 w->cursor.vpos = -1;
17338 clear_glyph_matrix (w->desired_matrix);
17339 return -1;
17340 }
17341 }
17342
17343 /* Scroll the display. Do it before changing the current matrix so
17344 that xterm.c doesn't get confused about where the cursor glyph is
17345 found. */
17346 if (dy && run.height)
17347 {
17348 update_begin (f);
17349
17350 if (FRAME_WINDOW_P (f))
17351 {
17352 FRAME_RIF (f)->update_window_begin_hook (w);
17353 FRAME_RIF (f)->clear_window_mouse_face (w);
17354 FRAME_RIF (f)->scroll_run_hook (w, &run);
17355 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17356 }
17357 else
17358 {
17359 /* Terminal frame. In this case, dvpos gives the number of
17360 lines to scroll by; dvpos < 0 means scroll up. */
17361 int from_vpos
17362 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17363 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17364 int end = (WINDOW_TOP_EDGE_LINE (w)
17365 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17366 + window_internal_height (w));
17367
17368 #if defined (HAVE_GPM) || defined (MSDOS)
17369 x_clear_window_mouse_face (w);
17370 #endif
17371 /* Perform the operation on the screen. */
17372 if (dvpos > 0)
17373 {
17374 /* Scroll last_unchanged_at_beg_row to the end of the
17375 window down dvpos lines. */
17376 set_terminal_window (f, end);
17377
17378 /* On dumb terminals delete dvpos lines at the end
17379 before inserting dvpos empty lines. */
17380 if (!FRAME_SCROLL_REGION_OK (f))
17381 ins_del_lines (f, end - dvpos, -dvpos);
17382
17383 /* Insert dvpos empty lines in front of
17384 last_unchanged_at_beg_row. */
17385 ins_del_lines (f, from, dvpos);
17386 }
17387 else if (dvpos < 0)
17388 {
17389 /* Scroll up last_unchanged_at_beg_vpos to the end of
17390 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17391 set_terminal_window (f, end);
17392
17393 /* Delete dvpos lines in front of
17394 last_unchanged_at_beg_vpos. ins_del_lines will set
17395 the cursor to the given vpos and emit |dvpos| delete
17396 line sequences. */
17397 ins_del_lines (f, from + dvpos, dvpos);
17398
17399 /* On a dumb terminal insert dvpos empty lines at the
17400 end. */
17401 if (!FRAME_SCROLL_REGION_OK (f))
17402 ins_del_lines (f, end + dvpos, -dvpos);
17403 }
17404
17405 set_terminal_window (f, 0);
17406 }
17407
17408 update_end (f);
17409 }
17410
17411 /* Shift reused rows of the current matrix to the right position.
17412 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17413 text. */
17414 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17415 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17416 if (dvpos < 0)
17417 {
17418 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17419 bottom_vpos, dvpos);
17420 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17421 bottom_vpos, 0);
17422 }
17423 else if (dvpos > 0)
17424 {
17425 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17426 bottom_vpos, dvpos);
17427 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17428 first_unchanged_at_end_vpos + dvpos, 0);
17429 }
17430
17431 /* For frame-based redisplay, make sure that current frame and window
17432 matrix are in sync with respect to glyph memory. */
17433 if (!FRAME_WINDOW_P (f))
17434 sync_frame_with_window_matrix_rows (w);
17435
17436 /* Adjust buffer positions in reused rows. */
17437 if (delta || delta_bytes)
17438 increment_matrix_positions (current_matrix,
17439 first_unchanged_at_end_vpos + dvpos,
17440 bottom_vpos, delta, delta_bytes);
17441
17442 /* Adjust Y positions. */
17443 if (dy)
17444 shift_glyph_matrix (w, current_matrix,
17445 first_unchanged_at_end_vpos + dvpos,
17446 bottom_vpos, dy);
17447
17448 if (first_unchanged_at_end_row)
17449 {
17450 first_unchanged_at_end_row += dvpos;
17451 if (first_unchanged_at_end_row->y >= it.last_visible_y
17452 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17453 first_unchanged_at_end_row = NULL;
17454 }
17455
17456 /* If scrolling up, there may be some lines to display at the end of
17457 the window. */
17458 last_text_row_at_end = NULL;
17459 if (dy < 0)
17460 {
17461 /* Scrolling up can leave for example a partially visible line
17462 at the end of the window to be redisplayed. */
17463 /* Set last_row to the glyph row in the current matrix where the
17464 window end line is found. It has been moved up or down in
17465 the matrix by dvpos. */
17466 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17467 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17468
17469 /* If last_row is the window end line, it should display text. */
17470 xassert (last_row->displays_text_p);
17471
17472 /* If window end line was partially visible before, begin
17473 displaying at that line. Otherwise begin displaying with the
17474 line following it. */
17475 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17476 {
17477 init_to_row_start (&it, w, last_row);
17478 it.vpos = last_vpos;
17479 it.current_y = last_row->y;
17480 }
17481 else
17482 {
17483 init_to_row_end (&it, w, last_row);
17484 it.vpos = 1 + last_vpos;
17485 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17486 ++last_row;
17487 }
17488
17489 /* We may start in a continuation line. If so, we have to
17490 get the right continuation_lines_width and current_x. */
17491 it.continuation_lines_width = last_row->continuation_lines_width;
17492 it.hpos = it.current_x = 0;
17493
17494 /* Display the rest of the lines at the window end. */
17495 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17496 while (it.current_y < it.last_visible_y
17497 && !fonts_changed_p)
17498 {
17499 /* Is it always sure that the display agrees with lines in
17500 the current matrix? I don't think so, so we mark rows
17501 displayed invalid in the current matrix by setting their
17502 enabled_p flag to zero. */
17503 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17504 if (display_line (&it))
17505 last_text_row_at_end = it.glyph_row - 1;
17506 }
17507 }
17508
17509 /* Update window_end_pos and window_end_vpos. */
17510 if (first_unchanged_at_end_row
17511 && !last_text_row_at_end)
17512 {
17513 /* Window end line if one of the preserved rows from the current
17514 matrix. Set row to the last row displaying text in current
17515 matrix starting at first_unchanged_at_end_row, after
17516 scrolling. */
17517 xassert (first_unchanged_at_end_row->displays_text_p);
17518 row = find_last_row_displaying_text (w->current_matrix, &it,
17519 first_unchanged_at_end_row);
17520 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17521
17522 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17523 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17524 w->window_end_vpos
17525 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17526 xassert (w->window_end_bytepos >= 0);
17527 IF_DEBUG (debug_method_add (w, "A"));
17528 }
17529 else if (last_text_row_at_end)
17530 {
17531 w->window_end_pos
17532 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17533 w->window_end_bytepos
17534 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17535 w->window_end_vpos
17536 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17537 xassert (w->window_end_bytepos >= 0);
17538 IF_DEBUG (debug_method_add (w, "B"));
17539 }
17540 else if (last_text_row)
17541 {
17542 /* We have displayed either to the end of the window or at the
17543 end of the window, i.e. the last row with text is to be found
17544 in the desired matrix. */
17545 w->window_end_pos
17546 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17547 w->window_end_bytepos
17548 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17549 w->window_end_vpos
17550 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17551 xassert (w->window_end_bytepos >= 0);
17552 }
17553 else if (first_unchanged_at_end_row == NULL
17554 && last_text_row == NULL
17555 && last_text_row_at_end == NULL)
17556 {
17557 /* Displayed to end of window, but no line containing text was
17558 displayed. Lines were deleted at the end of the window. */
17559 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17560 int vpos = XFASTINT (w->window_end_vpos);
17561 struct glyph_row *current_row = current_matrix->rows + vpos;
17562 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17563
17564 for (row = NULL;
17565 row == NULL && vpos >= first_vpos;
17566 --vpos, --current_row, --desired_row)
17567 {
17568 if (desired_row->enabled_p)
17569 {
17570 if (desired_row->displays_text_p)
17571 row = desired_row;
17572 }
17573 else if (current_row->displays_text_p)
17574 row = current_row;
17575 }
17576
17577 xassert (row != NULL);
17578 w->window_end_vpos = make_number (vpos + 1);
17579 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17580 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17581 xassert (w->window_end_bytepos >= 0);
17582 IF_DEBUG (debug_method_add (w, "C"));
17583 }
17584 else
17585 abort ();
17586
17587 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17588 debug_end_vpos = XFASTINT (w->window_end_vpos));
17589
17590 /* Record that display has not been completed. */
17591 w->window_end_valid = Qnil;
17592 w->desired_matrix->no_scrolling_p = 1;
17593 return 3;
17594
17595 #undef GIVE_UP
17596 }
17597
17598
17599 \f
17600 /***********************************************************************
17601 More debugging support
17602 ***********************************************************************/
17603
17604 #if GLYPH_DEBUG
17605
17606 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17607 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17608 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17609
17610
17611 /* Dump the contents of glyph matrix MATRIX on stderr.
17612
17613 GLYPHS 0 means don't show glyph contents.
17614 GLYPHS 1 means show glyphs in short form
17615 GLYPHS > 1 means show glyphs in long form. */
17616
17617 void
17618 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17619 {
17620 int i;
17621 for (i = 0; i < matrix->nrows; ++i)
17622 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17623 }
17624
17625
17626 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17627 the glyph row and area where the glyph comes from. */
17628
17629 void
17630 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17631 {
17632 if (glyph->type == CHAR_GLYPH)
17633 {
17634 fprintf (stderr,
17635 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17636 glyph - row->glyphs[TEXT_AREA],
17637 'C',
17638 glyph->charpos,
17639 (BUFFERP (glyph->object)
17640 ? 'B'
17641 : (STRINGP (glyph->object)
17642 ? 'S'
17643 : '-')),
17644 glyph->pixel_width,
17645 glyph->u.ch,
17646 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17647 ? glyph->u.ch
17648 : '.'),
17649 glyph->face_id,
17650 glyph->left_box_line_p,
17651 glyph->right_box_line_p);
17652 }
17653 else if (glyph->type == STRETCH_GLYPH)
17654 {
17655 fprintf (stderr,
17656 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17657 glyph - row->glyphs[TEXT_AREA],
17658 'S',
17659 glyph->charpos,
17660 (BUFFERP (glyph->object)
17661 ? 'B'
17662 : (STRINGP (glyph->object)
17663 ? 'S'
17664 : '-')),
17665 glyph->pixel_width,
17666 0,
17667 '.',
17668 glyph->face_id,
17669 glyph->left_box_line_p,
17670 glyph->right_box_line_p);
17671 }
17672 else if (glyph->type == IMAGE_GLYPH)
17673 {
17674 fprintf (stderr,
17675 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17676 glyph - row->glyphs[TEXT_AREA],
17677 'I',
17678 glyph->charpos,
17679 (BUFFERP (glyph->object)
17680 ? 'B'
17681 : (STRINGP (glyph->object)
17682 ? 'S'
17683 : '-')),
17684 glyph->pixel_width,
17685 glyph->u.img_id,
17686 '.',
17687 glyph->face_id,
17688 glyph->left_box_line_p,
17689 glyph->right_box_line_p);
17690 }
17691 else if (glyph->type == COMPOSITE_GLYPH)
17692 {
17693 fprintf (stderr,
17694 " %5td %4c %6"pI"d %c %3d 0x%05x",
17695 glyph - row->glyphs[TEXT_AREA],
17696 '+',
17697 glyph->charpos,
17698 (BUFFERP (glyph->object)
17699 ? 'B'
17700 : (STRINGP (glyph->object)
17701 ? 'S'
17702 : '-')),
17703 glyph->pixel_width,
17704 glyph->u.cmp.id);
17705 if (glyph->u.cmp.automatic)
17706 fprintf (stderr,
17707 "[%d-%d]",
17708 glyph->slice.cmp.from, glyph->slice.cmp.to);
17709 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17710 glyph->face_id,
17711 glyph->left_box_line_p,
17712 glyph->right_box_line_p);
17713 }
17714 }
17715
17716
17717 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17718 GLYPHS 0 means don't show glyph contents.
17719 GLYPHS 1 means show glyphs in short form
17720 GLYPHS > 1 means show glyphs in long form. */
17721
17722 void
17723 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17724 {
17725 if (glyphs != 1)
17726 {
17727 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17728 fprintf (stderr, "======================================================================\n");
17729
17730 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17731 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17732 vpos,
17733 MATRIX_ROW_START_CHARPOS (row),
17734 MATRIX_ROW_END_CHARPOS (row),
17735 row->used[TEXT_AREA],
17736 row->contains_overlapping_glyphs_p,
17737 row->enabled_p,
17738 row->truncated_on_left_p,
17739 row->truncated_on_right_p,
17740 row->continued_p,
17741 MATRIX_ROW_CONTINUATION_LINE_P (row),
17742 row->displays_text_p,
17743 row->ends_at_zv_p,
17744 row->fill_line_p,
17745 row->ends_in_middle_of_char_p,
17746 row->starts_in_middle_of_char_p,
17747 row->mouse_face_p,
17748 row->x,
17749 row->y,
17750 row->pixel_width,
17751 row->height,
17752 row->visible_height,
17753 row->ascent,
17754 row->phys_ascent);
17755 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17756 row->end.overlay_string_index,
17757 row->continuation_lines_width);
17758 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17759 CHARPOS (row->start.string_pos),
17760 CHARPOS (row->end.string_pos));
17761 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17762 row->end.dpvec_index);
17763 }
17764
17765 if (glyphs > 1)
17766 {
17767 int area;
17768
17769 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17770 {
17771 struct glyph *glyph = row->glyphs[area];
17772 struct glyph *glyph_end = glyph + row->used[area];
17773
17774 /* Glyph for a line end in text. */
17775 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17776 ++glyph_end;
17777
17778 if (glyph < glyph_end)
17779 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17780
17781 for (; glyph < glyph_end; ++glyph)
17782 dump_glyph (row, glyph, area);
17783 }
17784 }
17785 else if (glyphs == 1)
17786 {
17787 int area;
17788
17789 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17790 {
17791 char *s = (char *) alloca (row->used[area] + 1);
17792 int i;
17793
17794 for (i = 0; i < row->used[area]; ++i)
17795 {
17796 struct glyph *glyph = row->glyphs[area] + i;
17797 if (glyph->type == CHAR_GLYPH
17798 && glyph->u.ch < 0x80
17799 && glyph->u.ch >= ' ')
17800 s[i] = glyph->u.ch;
17801 else
17802 s[i] = '.';
17803 }
17804
17805 s[i] = '\0';
17806 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17807 }
17808 }
17809 }
17810
17811
17812 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17813 Sdump_glyph_matrix, 0, 1, "p",
17814 doc: /* Dump the current matrix of the selected window to stderr.
17815 Shows contents of glyph row structures. With non-nil
17816 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17817 glyphs in short form, otherwise show glyphs in long form. */)
17818 (Lisp_Object glyphs)
17819 {
17820 struct window *w = XWINDOW (selected_window);
17821 struct buffer *buffer = XBUFFER (w->buffer);
17822
17823 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17824 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17825 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17826 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17827 fprintf (stderr, "=============================================\n");
17828 dump_glyph_matrix (w->current_matrix,
17829 NILP (glyphs) ? 0 : XINT (glyphs));
17830 return Qnil;
17831 }
17832
17833
17834 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17835 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17836 (void)
17837 {
17838 struct frame *f = XFRAME (selected_frame);
17839 dump_glyph_matrix (f->current_matrix, 1);
17840 return Qnil;
17841 }
17842
17843
17844 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17845 doc: /* Dump glyph row ROW to stderr.
17846 GLYPH 0 means don't dump glyphs.
17847 GLYPH 1 means dump glyphs in short form.
17848 GLYPH > 1 or omitted means dump glyphs in long form. */)
17849 (Lisp_Object row, Lisp_Object glyphs)
17850 {
17851 struct glyph_matrix *matrix;
17852 int vpos;
17853
17854 CHECK_NUMBER (row);
17855 matrix = XWINDOW (selected_window)->current_matrix;
17856 vpos = XINT (row);
17857 if (vpos >= 0 && vpos < matrix->nrows)
17858 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17859 vpos,
17860 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17861 return Qnil;
17862 }
17863
17864
17865 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17866 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17867 GLYPH 0 means don't dump glyphs.
17868 GLYPH 1 means dump glyphs in short form.
17869 GLYPH > 1 or omitted means dump glyphs in long form. */)
17870 (Lisp_Object row, Lisp_Object glyphs)
17871 {
17872 struct frame *sf = SELECTED_FRAME ();
17873 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17874 int vpos;
17875
17876 CHECK_NUMBER (row);
17877 vpos = XINT (row);
17878 if (vpos >= 0 && vpos < m->nrows)
17879 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17880 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17881 return Qnil;
17882 }
17883
17884
17885 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17886 doc: /* Toggle tracing of redisplay.
17887 With ARG, turn tracing on if and only if ARG is positive. */)
17888 (Lisp_Object arg)
17889 {
17890 if (NILP (arg))
17891 trace_redisplay_p = !trace_redisplay_p;
17892 else
17893 {
17894 arg = Fprefix_numeric_value (arg);
17895 trace_redisplay_p = XINT (arg) > 0;
17896 }
17897
17898 return Qnil;
17899 }
17900
17901
17902 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17903 doc: /* Like `format', but print result to stderr.
17904 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17905 (ptrdiff_t nargs, Lisp_Object *args)
17906 {
17907 Lisp_Object s = Fformat (nargs, args);
17908 fprintf (stderr, "%s", SDATA (s));
17909 return Qnil;
17910 }
17911
17912 #endif /* GLYPH_DEBUG */
17913
17914
17915 \f
17916 /***********************************************************************
17917 Building Desired Matrix Rows
17918 ***********************************************************************/
17919
17920 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17921 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17922
17923 static struct glyph_row *
17924 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17925 {
17926 struct frame *f = XFRAME (WINDOW_FRAME (w));
17927 struct buffer *buffer = XBUFFER (w->buffer);
17928 struct buffer *old = current_buffer;
17929 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17930 int arrow_len = SCHARS (overlay_arrow_string);
17931 const unsigned char *arrow_end = arrow_string + arrow_len;
17932 const unsigned char *p;
17933 struct it it;
17934 int multibyte_p;
17935 int n_glyphs_before;
17936
17937 set_buffer_temp (buffer);
17938 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17939 it.glyph_row->used[TEXT_AREA] = 0;
17940 SET_TEXT_POS (it.position, 0, 0);
17941
17942 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17943 p = arrow_string;
17944 while (p < arrow_end)
17945 {
17946 Lisp_Object face, ilisp;
17947
17948 /* Get the next character. */
17949 if (multibyte_p)
17950 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17951 else
17952 {
17953 it.c = it.char_to_display = *p, it.len = 1;
17954 if (! ASCII_CHAR_P (it.c))
17955 it.char_to_display = BYTE8_TO_CHAR (it.c);
17956 }
17957 p += it.len;
17958
17959 /* Get its face. */
17960 ilisp = make_number (p - arrow_string);
17961 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17962 it.face_id = compute_char_face (f, it.char_to_display, face);
17963
17964 /* Compute its width, get its glyphs. */
17965 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17966 SET_TEXT_POS (it.position, -1, -1);
17967 PRODUCE_GLYPHS (&it);
17968
17969 /* If this character doesn't fit any more in the line, we have
17970 to remove some glyphs. */
17971 if (it.current_x > it.last_visible_x)
17972 {
17973 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17974 break;
17975 }
17976 }
17977
17978 set_buffer_temp (old);
17979 return it.glyph_row;
17980 }
17981
17982
17983 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17984 glyphs are only inserted for terminal frames since we can't really
17985 win with truncation glyphs when partially visible glyphs are
17986 involved. Which glyphs to insert is determined by
17987 produce_special_glyphs. */
17988
17989 static void
17990 insert_left_trunc_glyphs (struct it *it)
17991 {
17992 struct it truncate_it;
17993 struct glyph *from, *end, *to, *toend;
17994
17995 xassert (!FRAME_WINDOW_P (it->f));
17996
17997 /* Get the truncation glyphs. */
17998 truncate_it = *it;
17999 truncate_it.current_x = 0;
18000 truncate_it.face_id = DEFAULT_FACE_ID;
18001 truncate_it.glyph_row = &scratch_glyph_row;
18002 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18003 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18004 truncate_it.object = make_number (0);
18005 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18006
18007 /* Overwrite glyphs from IT with truncation glyphs. */
18008 if (!it->glyph_row->reversed_p)
18009 {
18010 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18011 end = from + truncate_it.glyph_row->used[TEXT_AREA];
18012 to = it->glyph_row->glyphs[TEXT_AREA];
18013 toend = to + it->glyph_row->used[TEXT_AREA];
18014
18015 while (from < end)
18016 *to++ = *from++;
18017
18018 /* There may be padding glyphs left over. Overwrite them too. */
18019 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18020 {
18021 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18022 while (from < end)
18023 *to++ = *from++;
18024 }
18025
18026 if (to > toend)
18027 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18028 }
18029 else
18030 {
18031 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18032 that back to front. */
18033 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18034 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18035 toend = it->glyph_row->glyphs[TEXT_AREA];
18036 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18037
18038 while (from >= end && to >= toend)
18039 *to-- = *from--;
18040 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18041 {
18042 from =
18043 truncate_it.glyph_row->glyphs[TEXT_AREA]
18044 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18045 while (from >= end && to >= toend)
18046 *to-- = *from--;
18047 }
18048 if (from >= end)
18049 {
18050 /* Need to free some room before prepending additional
18051 glyphs. */
18052 int move_by = from - end + 1;
18053 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18054 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18055
18056 for ( ; g >= g0; g--)
18057 g[move_by] = *g;
18058 while (from >= end)
18059 *to-- = *from--;
18060 it->glyph_row->used[TEXT_AREA] += move_by;
18061 }
18062 }
18063 }
18064
18065 /* Compute the hash code for ROW. */
18066 unsigned
18067 row_hash (struct glyph_row *row)
18068 {
18069 int area, k;
18070 unsigned hashval = 0;
18071
18072 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18073 for (k = 0; k < row->used[area]; ++k)
18074 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18075 + row->glyphs[area][k].u.val
18076 + row->glyphs[area][k].face_id
18077 + row->glyphs[area][k].padding_p
18078 + (row->glyphs[area][k].type << 2));
18079
18080 return hashval;
18081 }
18082
18083 /* Compute the pixel height and width of IT->glyph_row.
18084
18085 Most of the time, ascent and height of a display line will be equal
18086 to the max_ascent and max_height values of the display iterator
18087 structure. This is not the case if
18088
18089 1. We hit ZV without displaying anything. In this case, max_ascent
18090 and max_height will be zero.
18091
18092 2. We have some glyphs that don't contribute to the line height.
18093 (The glyph row flag contributes_to_line_height_p is for future
18094 pixmap extensions).
18095
18096 The first case is easily covered by using default values because in
18097 these cases, the line height does not really matter, except that it
18098 must not be zero. */
18099
18100 static void
18101 compute_line_metrics (struct it *it)
18102 {
18103 struct glyph_row *row = it->glyph_row;
18104
18105 if (FRAME_WINDOW_P (it->f))
18106 {
18107 int i, min_y, max_y;
18108
18109 /* The line may consist of one space only, that was added to
18110 place the cursor on it. If so, the row's height hasn't been
18111 computed yet. */
18112 if (row->height == 0)
18113 {
18114 if (it->max_ascent + it->max_descent == 0)
18115 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18116 row->ascent = it->max_ascent;
18117 row->height = it->max_ascent + it->max_descent;
18118 row->phys_ascent = it->max_phys_ascent;
18119 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18120 row->extra_line_spacing = it->max_extra_line_spacing;
18121 }
18122
18123 /* Compute the width of this line. */
18124 row->pixel_width = row->x;
18125 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18126 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18127
18128 xassert (row->pixel_width >= 0);
18129 xassert (row->ascent >= 0 && row->height > 0);
18130
18131 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18132 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18133
18134 /* If first line's physical ascent is larger than its logical
18135 ascent, use the physical ascent, and make the row taller.
18136 This makes accented characters fully visible. */
18137 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18138 && row->phys_ascent > row->ascent)
18139 {
18140 row->height += row->phys_ascent - row->ascent;
18141 row->ascent = row->phys_ascent;
18142 }
18143
18144 /* Compute how much of the line is visible. */
18145 row->visible_height = row->height;
18146
18147 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18148 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18149
18150 if (row->y < min_y)
18151 row->visible_height -= min_y - row->y;
18152 if (row->y + row->height > max_y)
18153 row->visible_height -= row->y + row->height - max_y;
18154 }
18155 else
18156 {
18157 row->pixel_width = row->used[TEXT_AREA];
18158 if (row->continued_p)
18159 row->pixel_width -= it->continuation_pixel_width;
18160 else if (row->truncated_on_right_p)
18161 row->pixel_width -= it->truncation_pixel_width;
18162 row->ascent = row->phys_ascent = 0;
18163 row->height = row->phys_height = row->visible_height = 1;
18164 row->extra_line_spacing = 0;
18165 }
18166
18167 /* Compute a hash code for this row. */
18168 row->hash = row_hash (row);
18169
18170 it->max_ascent = it->max_descent = 0;
18171 it->max_phys_ascent = it->max_phys_descent = 0;
18172 }
18173
18174
18175 /* Append one space to the glyph row of iterator IT if doing a
18176 window-based redisplay. The space has the same face as
18177 IT->face_id. Value is non-zero if a space was added.
18178
18179 This function is called to make sure that there is always one glyph
18180 at the end of a glyph row that the cursor can be set on under
18181 window-systems. (If there weren't such a glyph we would not know
18182 how wide and tall a box cursor should be displayed).
18183
18184 At the same time this space let's a nicely handle clearing to the
18185 end of the line if the row ends in italic text. */
18186
18187 static int
18188 append_space_for_newline (struct it *it, int default_face_p)
18189 {
18190 if (FRAME_WINDOW_P (it->f))
18191 {
18192 int n = it->glyph_row->used[TEXT_AREA];
18193
18194 if (it->glyph_row->glyphs[TEXT_AREA] + n
18195 < it->glyph_row->glyphs[1 + TEXT_AREA])
18196 {
18197 /* Save some values that must not be changed.
18198 Must save IT->c and IT->len because otherwise
18199 ITERATOR_AT_END_P wouldn't work anymore after
18200 append_space_for_newline has been called. */
18201 enum display_element_type saved_what = it->what;
18202 int saved_c = it->c, saved_len = it->len;
18203 int saved_char_to_display = it->char_to_display;
18204 int saved_x = it->current_x;
18205 int saved_face_id = it->face_id;
18206 struct text_pos saved_pos;
18207 Lisp_Object saved_object;
18208 struct face *face;
18209
18210 saved_object = it->object;
18211 saved_pos = it->position;
18212
18213 it->what = IT_CHARACTER;
18214 memset (&it->position, 0, sizeof it->position);
18215 it->object = make_number (0);
18216 it->c = it->char_to_display = ' ';
18217 it->len = 1;
18218
18219 /* If the default face was remapped, be sure to use the
18220 remapped face for the appended newline. */
18221 if (default_face_p)
18222 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18223 else if (it->face_before_selective_p)
18224 it->face_id = it->saved_face_id;
18225 face = FACE_FROM_ID (it->f, it->face_id);
18226 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18227
18228 PRODUCE_GLYPHS (it);
18229
18230 it->override_ascent = -1;
18231 it->constrain_row_ascent_descent_p = 0;
18232 it->current_x = saved_x;
18233 it->object = saved_object;
18234 it->position = saved_pos;
18235 it->what = saved_what;
18236 it->face_id = saved_face_id;
18237 it->len = saved_len;
18238 it->c = saved_c;
18239 it->char_to_display = saved_char_to_display;
18240 return 1;
18241 }
18242 }
18243
18244 return 0;
18245 }
18246
18247
18248 /* Extend the face of the last glyph in the text area of IT->glyph_row
18249 to the end of the display line. Called from display_line. If the
18250 glyph row is empty, add a space glyph to it so that we know the
18251 face to draw. Set the glyph row flag fill_line_p. If the glyph
18252 row is R2L, prepend a stretch glyph to cover the empty space to the
18253 left of the leftmost glyph. */
18254
18255 static void
18256 extend_face_to_end_of_line (struct it *it)
18257 {
18258 struct face *face, *default_face;
18259 struct frame *f = it->f;
18260
18261 /* If line is already filled, do nothing. Non window-system frames
18262 get a grace of one more ``pixel'' because their characters are
18263 1-``pixel'' wide, so they hit the equality too early. This grace
18264 is needed only for R2L rows that are not continued, to produce
18265 one extra blank where we could display the cursor. */
18266 if (it->current_x >= it->last_visible_x
18267 + (!FRAME_WINDOW_P (f)
18268 && it->glyph_row->reversed_p
18269 && !it->glyph_row->continued_p))
18270 return;
18271
18272 /* The default face, possibly remapped. */
18273 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18274
18275 /* Face extension extends the background and box of IT->face_id
18276 to the end of the line. If the background equals the background
18277 of the frame, we don't have to do anything. */
18278 if (it->face_before_selective_p)
18279 face = FACE_FROM_ID (f, it->saved_face_id);
18280 else
18281 face = FACE_FROM_ID (f, it->face_id);
18282
18283 if (FRAME_WINDOW_P (f)
18284 && it->glyph_row->displays_text_p
18285 && face->box == FACE_NO_BOX
18286 && face->background == FRAME_BACKGROUND_PIXEL (f)
18287 && !face->stipple
18288 && !it->glyph_row->reversed_p)
18289 return;
18290
18291 /* Set the glyph row flag indicating that the face of the last glyph
18292 in the text area has to be drawn to the end of the text area. */
18293 it->glyph_row->fill_line_p = 1;
18294
18295 /* If current character of IT is not ASCII, make sure we have the
18296 ASCII face. This will be automatically undone the next time
18297 get_next_display_element returns a multibyte character. Note
18298 that the character will always be single byte in unibyte
18299 text. */
18300 if (!ASCII_CHAR_P (it->c))
18301 {
18302 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18303 }
18304
18305 if (FRAME_WINDOW_P (f))
18306 {
18307 /* If the row is empty, add a space with the current face of IT,
18308 so that we know which face to draw. */
18309 if (it->glyph_row->used[TEXT_AREA] == 0)
18310 {
18311 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18312 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18313 it->glyph_row->used[TEXT_AREA] = 1;
18314 }
18315 #ifdef HAVE_WINDOW_SYSTEM
18316 if (it->glyph_row->reversed_p)
18317 {
18318 /* Prepend a stretch glyph to the row, such that the
18319 rightmost glyph will be drawn flushed all the way to the
18320 right margin of the window. The stretch glyph that will
18321 occupy the empty space, if any, to the left of the
18322 glyphs. */
18323 struct font *font = face->font ? face->font : FRAME_FONT (f);
18324 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18325 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18326 struct glyph *g;
18327 int row_width, stretch_ascent, stretch_width;
18328 struct text_pos saved_pos;
18329 int saved_face_id, saved_avoid_cursor;
18330
18331 for (row_width = 0, g = row_start; g < row_end; g++)
18332 row_width += g->pixel_width;
18333 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18334 if (stretch_width > 0)
18335 {
18336 stretch_ascent =
18337 (((it->ascent + it->descent)
18338 * FONT_BASE (font)) / FONT_HEIGHT (font));
18339 saved_pos = it->position;
18340 memset (&it->position, 0, sizeof it->position);
18341 saved_avoid_cursor = it->avoid_cursor_p;
18342 it->avoid_cursor_p = 1;
18343 saved_face_id = it->face_id;
18344 /* The last row's stretch glyph should get the default
18345 face, to avoid painting the rest of the window with
18346 the region face, if the region ends at ZV. */
18347 if (it->glyph_row->ends_at_zv_p)
18348 it->face_id = default_face->id;
18349 else
18350 it->face_id = face->id;
18351 append_stretch_glyph (it, make_number (0), stretch_width,
18352 it->ascent + it->descent, stretch_ascent);
18353 it->position = saved_pos;
18354 it->avoid_cursor_p = saved_avoid_cursor;
18355 it->face_id = saved_face_id;
18356 }
18357 }
18358 #endif /* HAVE_WINDOW_SYSTEM */
18359 }
18360 else
18361 {
18362 /* Save some values that must not be changed. */
18363 int saved_x = it->current_x;
18364 struct text_pos saved_pos;
18365 Lisp_Object saved_object;
18366 enum display_element_type saved_what = it->what;
18367 int saved_face_id = it->face_id;
18368
18369 saved_object = it->object;
18370 saved_pos = it->position;
18371
18372 it->what = IT_CHARACTER;
18373 memset (&it->position, 0, sizeof it->position);
18374 it->object = make_number (0);
18375 it->c = it->char_to_display = ' ';
18376 it->len = 1;
18377 /* The last row's blank glyphs should get the default face, to
18378 avoid painting the rest of the window with the region face,
18379 if the region ends at ZV. */
18380 if (it->glyph_row->ends_at_zv_p)
18381 it->face_id = default_face->id;
18382 else
18383 it->face_id = face->id;
18384
18385 PRODUCE_GLYPHS (it);
18386
18387 while (it->current_x <= it->last_visible_x)
18388 PRODUCE_GLYPHS (it);
18389
18390 /* Don't count these blanks really. It would let us insert a left
18391 truncation glyph below and make us set the cursor on them, maybe. */
18392 it->current_x = saved_x;
18393 it->object = saved_object;
18394 it->position = saved_pos;
18395 it->what = saved_what;
18396 it->face_id = saved_face_id;
18397 }
18398 }
18399
18400
18401 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18402 trailing whitespace. */
18403
18404 static int
18405 trailing_whitespace_p (EMACS_INT charpos)
18406 {
18407 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18408 int c = 0;
18409
18410 while (bytepos < ZV_BYTE
18411 && (c = FETCH_CHAR (bytepos),
18412 c == ' ' || c == '\t'))
18413 ++bytepos;
18414
18415 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18416 {
18417 if (bytepos != PT_BYTE)
18418 return 1;
18419 }
18420 return 0;
18421 }
18422
18423
18424 /* Highlight trailing whitespace, if any, in ROW. */
18425
18426 static void
18427 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18428 {
18429 int used = row->used[TEXT_AREA];
18430
18431 if (used)
18432 {
18433 struct glyph *start = row->glyphs[TEXT_AREA];
18434 struct glyph *glyph = start + used - 1;
18435
18436 if (row->reversed_p)
18437 {
18438 /* Right-to-left rows need to be processed in the opposite
18439 direction, so swap the edge pointers. */
18440 glyph = start;
18441 start = row->glyphs[TEXT_AREA] + used - 1;
18442 }
18443
18444 /* Skip over glyphs inserted to display the cursor at the
18445 end of a line, for extending the face of the last glyph
18446 to the end of the line on terminals, and for truncation
18447 and continuation glyphs. */
18448 if (!row->reversed_p)
18449 {
18450 while (glyph >= start
18451 && glyph->type == CHAR_GLYPH
18452 && INTEGERP (glyph->object))
18453 --glyph;
18454 }
18455 else
18456 {
18457 while (glyph <= start
18458 && glyph->type == CHAR_GLYPH
18459 && INTEGERP (glyph->object))
18460 ++glyph;
18461 }
18462
18463 /* If last glyph is a space or stretch, and it's trailing
18464 whitespace, set the face of all trailing whitespace glyphs in
18465 IT->glyph_row to `trailing-whitespace'. */
18466 if ((row->reversed_p ? glyph <= start : glyph >= start)
18467 && BUFFERP (glyph->object)
18468 && (glyph->type == STRETCH_GLYPH
18469 || (glyph->type == CHAR_GLYPH
18470 && glyph->u.ch == ' '))
18471 && trailing_whitespace_p (glyph->charpos))
18472 {
18473 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18474 if (face_id < 0)
18475 return;
18476
18477 if (!row->reversed_p)
18478 {
18479 while (glyph >= start
18480 && BUFFERP (glyph->object)
18481 && (glyph->type == STRETCH_GLYPH
18482 || (glyph->type == CHAR_GLYPH
18483 && glyph->u.ch == ' ')))
18484 (glyph--)->face_id = face_id;
18485 }
18486 else
18487 {
18488 while (glyph <= start
18489 && BUFFERP (glyph->object)
18490 && (glyph->type == STRETCH_GLYPH
18491 || (glyph->type == CHAR_GLYPH
18492 && glyph->u.ch == ' ')))
18493 (glyph++)->face_id = face_id;
18494 }
18495 }
18496 }
18497 }
18498
18499
18500 /* Value is non-zero if glyph row ROW should be
18501 used to hold the cursor. */
18502
18503 static int
18504 cursor_row_p (struct glyph_row *row)
18505 {
18506 int result = 1;
18507
18508 if (PT == CHARPOS (row->end.pos)
18509 || PT == MATRIX_ROW_END_CHARPOS (row))
18510 {
18511 /* Suppose the row ends on a string.
18512 Unless the row is continued, that means it ends on a newline
18513 in the string. If it's anything other than a display string
18514 (e.g., a before-string from an overlay), we don't want the
18515 cursor there. (This heuristic seems to give the optimal
18516 behavior for the various types of multi-line strings.)
18517 One exception: if the string has `cursor' property on one of
18518 its characters, we _do_ want the cursor there. */
18519 if (CHARPOS (row->end.string_pos) >= 0)
18520 {
18521 if (row->continued_p)
18522 result = 1;
18523 else
18524 {
18525 /* Check for `display' property. */
18526 struct glyph *beg = row->glyphs[TEXT_AREA];
18527 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18528 struct glyph *glyph;
18529
18530 result = 0;
18531 for (glyph = end; glyph >= beg; --glyph)
18532 if (STRINGP (glyph->object))
18533 {
18534 Lisp_Object prop
18535 = Fget_char_property (make_number (PT),
18536 Qdisplay, Qnil);
18537 result =
18538 (!NILP (prop)
18539 && display_prop_string_p (prop, glyph->object));
18540 /* If there's a `cursor' property on one of the
18541 string's characters, this row is a cursor row,
18542 even though this is not a display string. */
18543 if (!result)
18544 {
18545 Lisp_Object s = glyph->object;
18546
18547 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18548 {
18549 EMACS_INT gpos = glyph->charpos;
18550
18551 if (!NILP (Fget_char_property (make_number (gpos),
18552 Qcursor, s)))
18553 {
18554 result = 1;
18555 break;
18556 }
18557 }
18558 }
18559 break;
18560 }
18561 }
18562 }
18563 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18564 {
18565 /* If the row ends in middle of a real character,
18566 and the line is continued, we want the cursor here.
18567 That's because CHARPOS (ROW->end.pos) would equal
18568 PT if PT is before the character. */
18569 if (!row->ends_in_ellipsis_p)
18570 result = row->continued_p;
18571 else
18572 /* If the row ends in an ellipsis, then
18573 CHARPOS (ROW->end.pos) will equal point after the
18574 invisible text. We want that position to be displayed
18575 after the ellipsis. */
18576 result = 0;
18577 }
18578 /* If the row ends at ZV, display the cursor at the end of that
18579 row instead of at the start of the row below. */
18580 else if (row->ends_at_zv_p)
18581 result = 1;
18582 else
18583 result = 0;
18584 }
18585
18586 return result;
18587 }
18588
18589 \f
18590
18591 /* Push the property PROP so that it will be rendered at the current
18592 position in IT. Return 1 if PROP was successfully pushed, 0
18593 otherwise. Called from handle_line_prefix to handle the
18594 `line-prefix' and `wrap-prefix' properties. */
18595
18596 static int
18597 push_prefix_prop (struct it *it, Lisp_Object prop)
18598 {
18599 struct text_pos pos =
18600 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18601
18602 xassert (it->method == GET_FROM_BUFFER
18603 || it->method == GET_FROM_DISPLAY_VECTOR
18604 || it->method == GET_FROM_STRING);
18605
18606 /* We need to save the current buffer/string position, so it will be
18607 restored by pop_it, because iterate_out_of_display_property
18608 depends on that being set correctly, but some situations leave
18609 it->position not yet set when this function is called. */
18610 push_it (it, &pos);
18611
18612 if (STRINGP (prop))
18613 {
18614 if (SCHARS (prop) == 0)
18615 {
18616 pop_it (it);
18617 return 0;
18618 }
18619
18620 it->string = prop;
18621 it->string_from_prefix_prop_p = 1;
18622 it->multibyte_p = STRING_MULTIBYTE (it->string);
18623 it->current.overlay_string_index = -1;
18624 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18625 it->end_charpos = it->string_nchars = SCHARS (it->string);
18626 it->method = GET_FROM_STRING;
18627 it->stop_charpos = 0;
18628 it->prev_stop = 0;
18629 it->base_level_stop = 0;
18630
18631 /* Force paragraph direction to be that of the parent
18632 buffer/string. */
18633 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18634 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18635 else
18636 it->paragraph_embedding = L2R;
18637
18638 /* Set up the bidi iterator for this display string. */
18639 if (it->bidi_p)
18640 {
18641 it->bidi_it.string.lstring = it->string;
18642 it->bidi_it.string.s = NULL;
18643 it->bidi_it.string.schars = it->end_charpos;
18644 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18645 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18646 it->bidi_it.string.unibyte = !it->multibyte_p;
18647 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18648 }
18649 }
18650 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18651 {
18652 it->method = GET_FROM_STRETCH;
18653 it->object = prop;
18654 }
18655 #ifdef HAVE_WINDOW_SYSTEM
18656 else if (IMAGEP (prop))
18657 {
18658 it->what = IT_IMAGE;
18659 it->image_id = lookup_image (it->f, prop);
18660 it->method = GET_FROM_IMAGE;
18661 }
18662 #endif /* HAVE_WINDOW_SYSTEM */
18663 else
18664 {
18665 pop_it (it); /* bogus display property, give up */
18666 return 0;
18667 }
18668
18669 return 1;
18670 }
18671
18672 /* Return the character-property PROP at the current position in IT. */
18673
18674 static Lisp_Object
18675 get_it_property (struct it *it, Lisp_Object prop)
18676 {
18677 Lisp_Object position;
18678
18679 if (STRINGP (it->object))
18680 position = make_number (IT_STRING_CHARPOS (*it));
18681 else if (BUFFERP (it->object))
18682 position = make_number (IT_CHARPOS (*it));
18683 else
18684 return Qnil;
18685
18686 return Fget_char_property (position, prop, it->object);
18687 }
18688
18689 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18690
18691 static void
18692 handle_line_prefix (struct it *it)
18693 {
18694 Lisp_Object prefix;
18695
18696 if (it->continuation_lines_width > 0)
18697 {
18698 prefix = get_it_property (it, Qwrap_prefix);
18699 if (NILP (prefix))
18700 prefix = Vwrap_prefix;
18701 }
18702 else
18703 {
18704 prefix = get_it_property (it, Qline_prefix);
18705 if (NILP (prefix))
18706 prefix = Vline_prefix;
18707 }
18708 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18709 {
18710 /* If the prefix is wider than the window, and we try to wrap
18711 it, it would acquire its own wrap prefix, and so on till the
18712 iterator stack overflows. So, don't wrap the prefix. */
18713 it->line_wrap = TRUNCATE;
18714 it->avoid_cursor_p = 1;
18715 }
18716 }
18717
18718 \f
18719
18720 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18721 only for R2L lines from display_line and display_string, when they
18722 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18723 the line/string needs to be continued on the next glyph row. */
18724 static void
18725 unproduce_glyphs (struct it *it, int n)
18726 {
18727 struct glyph *glyph, *end;
18728
18729 xassert (it->glyph_row);
18730 xassert (it->glyph_row->reversed_p);
18731 xassert (it->area == TEXT_AREA);
18732 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18733
18734 if (n > it->glyph_row->used[TEXT_AREA])
18735 n = it->glyph_row->used[TEXT_AREA];
18736 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18737 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18738 for ( ; glyph < end; glyph++)
18739 glyph[-n] = *glyph;
18740 }
18741
18742 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18743 and ROW->maxpos. */
18744 static void
18745 find_row_edges (struct it *it, struct glyph_row *row,
18746 EMACS_INT min_pos, EMACS_INT min_bpos,
18747 EMACS_INT max_pos, EMACS_INT max_bpos)
18748 {
18749 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18750 lines' rows is implemented for bidi-reordered rows. */
18751
18752 /* ROW->minpos is the value of min_pos, the minimal buffer position
18753 we have in ROW, or ROW->start.pos if that is smaller. */
18754 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18755 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18756 else
18757 /* We didn't find buffer positions smaller than ROW->start, or
18758 didn't find _any_ valid buffer positions in any of the glyphs,
18759 so we must trust the iterator's computed positions. */
18760 row->minpos = row->start.pos;
18761 if (max_pos <= 0)
18762 {
18763 max_pos = CHARPOS (it->current.pos);
18764 max_bpos = BYTEPOS (it->current.pos);
18765 }
18766
18767 /* Here are the various use-cases for ending the row, and the
18768 corresponding values for ROW->maxpos:
18769
18770 Line ends in a newline from buffer eol_pos + 1
18771 Line is continued from buffer max_pos + 1
18772 Line is truncated on right it->current.pos
18773 Line ends in a newline from string max_pos + 1(*)
18774 (*) + 1 only when line ends in a forward scan
18775 Line is continued from string max_pos
18776 Line is continued from display vector max_pos
18777 Line is entirely from a string min_pos == max_pos
18778 Line is entirely from a display vector min_pos == max_pos
18779 Line that ends at ZV ZV
18780
18781 If you discover other use-cases, please add them here as
18782 appropriate. */
18783 if (row->ends_at_zv_p)
18784 row->maxpos = it->current.pos;
18785 else if (row->used[TEXT_AREA])
18786 {
18787 int seen_this_string = 0;
18788 struct glyph_row *r1 = row - 1;
18789
18790 /* Did we see the same display string on the previous row? */
18791 if (STRINGP (it->object)
18792 /* this is not the first row */
18793 && row > it->w->desired_matrix->rows
18794 /* previous row is not the header line */
18795 && !r1->mode_line_p
18796 /* previous row also ends in a newline from a string */
18797 && r1->ends_in_newline_from_string_p)
18798 {
18799 struct glyph *start, *end;
18800
18801 /* Search for the last glyph of the previous row that came
18802 from buffer or string. Depending on whether the row is
18803 L2R or R2L, we need to process it front to back or the
18804 other way round. */
18805 if (!r1->reversed_p)
18806 {
18807 start = r1->glyphs[TEXT_AREA];
18808 end = start + r1->used[TEXT_AREA];
18809 /* Glyphs inserted by redisplay have an integer (zero)
18810 as their object. */
18811 while (end > start
18812 && INTEGERP ((end - 1)->object)
18813 && (end - 1)->charpos <= 0)
18814 --end;
18815 if (end > start)
18816 {
18817 if (EQ ((end - 1)->object, it->object))
18818 seen_this_string = 1;
18819 }
18820 else
18821 /* If all the glyphs of the previous row were inserted
18822 by redisplay, it means the previous row was
18823 produced from a single newline, which is only
18824 possible if that newline came from the same string
18825 as the one which produced this ROW. */
18826 seen_this_string = 1;
18827 }
18828 else
18829 {
18830 end = r1->glyphs[TEXT_AREA] - 1;
18831 start = end + r1->used[TEXT_AREA];
18832 while (end < start
18833 && INTEGERP ((end + 1)->object)
18834 && (end + 1)->charpos <= 0)
18835 ++end;
18836 if (end < start)
18837 {
18838 if (EQ ((end + 1)->object, it->object))
18839 seen_this_string = 1;
18840 }
18841 else
18842 seen_this_string = 1;
18843 }
18844 }
18845 /* Take note of each display string that covers a newline only
18846 once, the first time we see it. This is for when a display
18847 string includes more than one newline in it. */
18848 if (row->ends_in_newline_from_string_p && !seen_this_string)
18849 {
18850 /* If we were scanning the buffer forward when we displayed
18851 the string, we want to account for at least one buffer
18852 position that belongs to this row (position covered by
18853 the display string), so that cursor positioning will
18854 consider this row as a candidate when point is at the end
18855 of the visual line represented by this row. This is not
18856 required when scanning back, because max_pos will already
18857 have a much larger value. */
18858 if (CHARPOS (row->end.pos) > max_pos)
18859 INC_BOTH (max_pos, max_bpos);
18860 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18861 }
18862 else if (CHARPOS (it->eol_pos) > 0)
18863 SET_TEXT_POS (row->maxpos,
18864 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18865 else if (row->continued_p)
18866 {
18867 /* If max_pos is different from IT's current position, it
18868 means IT->method does not belong to the display element
18869 at max_pos. However, it also means that the display
18870 element at max_pos was displayed in its entirety on this
18871 line, which is equivalent to saying that the next line
18872 starts at the next buffer position. */
18873 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18874 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18875 else
18876 {
18877 INC_BOTH (max_pos, max_bpos);
18878 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18879 }
18880 }
18881 else if (row->truncated_on_right_p)
18882 /* display_line already called reseat_at_next_visible_line_start,
18883 which puts the iterator at the beginning of the next line, in
18884 the logical order. */
18885 row->maxpos = it->current.pos;
18886 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18887 /* A line that is entirely from a string/image/stretch... */
18888 row->maxpos = row->minpos;
18889 else
18890 abort ();
18891 }
18892 else
18893 row->maxpos = it->current.pos;
18894 }
18895
18896 /* Construct the glyph row IT->glyph_row in the desired matrix of
18897 IT->w from text at the current position of IT. See dispextern.h
18898 for an overview of struct it. Value is non-zero if
18899 IT->glyph_row displays text, as opposed to a line displaying ZV
18900 only. */
18901
18902 static int
18903 display_line (struct it *it)
18904 {
18905 struct glyph_row *row = it->glyph_row;
18906 Lisp_Object overlay_arrow_string;
18907 struct it wrap_it;
18908 void *wrap_data = NULL;
18909 int may_wrap = 0, wrap_x IF_LINT (= 0);
18910 int wrap_row_used = -1;
18911 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18912 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18913 int wrap_row_extra_line_spacing IF_LINT (= 0);
18914 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18915 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18916 int cvpos;
18917 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18918 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18919
18920 /* We always start displaying at hpos zero even if hscrolled. */
18921 xassert (it->hpos == 0 && it->current_x == 0);
18922
18923 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18924 >= it->w->desired_matrix->nrows)
18925 {
18926 it->w->nrows_scale_factor++;
18927 fonts_changed_p = 1;
18928 return 0;
18929 }
18930
18931 /* Is IT->w showing the region? */
18932 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18933
18934 /* Clear the result glyph row and enable it. */
18935 prepare_desired_row (row);
18936
18937 row->y = it->current_y;
18938 row->start = it->start;
18939 row->continuation_lines_width = it->continuation_lines_width;
18940 row->displays_text_p = 1;
18941 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18942 it->starts_in_middle_of_char_p = 0;
18943
18944 /* Arrange the overlays nicely for our purposes. Usually, we call
18945 display_line on only one line at a time, in which case this
18946 can't really hurt too much, or we call it on lines which appear
18947 one after another in the buffer, in which case all calls to
18948 recenter_overlay_lists but the first will be pretty cheap. */
18949 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18950
18951 /* Move over display elements that are not visible because we are
18952 hscrolled. This may stop at an x-position < IT->first_visible_x
18953 if the first glyph is partially visible or if we hit a line end. */
18954 if (it->current_x < it->first_visible_x)
18955 {
18956 this_line_min_pos = row->start.pos;
18957 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18958 MOVE_TO_POS | MOVE_TO_X);
18959 /* Record the smallest positions seen while we moved over
18960 display elements that are not visible. This is needed by
18961 redisplay_internal for optimizing the case where the cursor
18962 stays inside the same line. The rest of this function only
18963 considers positions that are actually displayed, so
18964 RECORD_MAX_MIN_POS will not otherwise record positions that
18965 are hscrolled to the left of the left edge of the window. */
18966 min_pos = CHARPOS (this_line_min_pos);
18967 min_bpos = BYTEPOS (this_line_min_pos);
18968 }
18969 else
18970 {
18971 /* We only do this when not calling `move_it_in_display_line_to'
18972 above, because move_it_in_display_line_to calls
18973 handle_line_prefix itself. */
18974 handle_line_prefix (it);
18975 }
18976
18977 /* Get the initial row height. This is either the height of the
18978 text hscrolled, if there is any, or zero. */
18979 row->ascent = it->max_ascent;
18980 row->height = it->max_ascent + it->max_descent;
18981 row->phys_ascent = it->max_phys_ascent;
18982 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18983 row->extra_line_spacing = it->max_extra_line_spacing;
18984
18985 /* Utility macro to record max and min buffer positions seen until now. */
18986 #define RECORD_MAX_MIN_POS(IT) \
18987 do \
18988 { \
18989 int composition_p = !STRINGP ((IT)->string) \
18990 && ((IT)->what == IT_COMPOSITION); \
18991 EMACS_INT current_pos = \
18992 composition_p ? (IT)->cmp_it.charpos \
18993 : IT_CHARPOS (*(IT)); \
18994 EMACS_INT current_bpos = \
18995 composition_p ? CHAR_TO_BYTE (current_pos) \
18996 : IT_BYTEPOS (*(IT)); \
18997 if (current_pos < min_pos) \
18998 { \
18999 min_pos = current_pos; \
19000 min_bpos = current_bpos; \
19001 } \
19002 if (IT_CHARPOS (*it) > max_pos) \
19003 { \
19004 max_pos = IT_CHARPOS (*it); \
19005 max_bpos = IT_BYTEPOS (*it); \
19006 } \
19007 } \
19008 while (0)
19009
19010 /* Loop generating characters. The loop is left with IT on the next
19011 character to display. */
19012 while (1)
19013 {
19014 int n_glyphs_before, hpos_before, x_before;
19015 int x, nglyphs;
19016 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19017
19018 /* Retrieve the next thing to display. Value is zero if end of
19019 buffer reached. */
19020 if (!get_next_display_element (it))
19021 {
19022 /* Maybe add a space at the end of this line that is used to
19023 display the cursor there under X. Set the charpos of the
19024 first glyph of blank lines not corresponding to any text
19025 to -1. */
19026 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19027 row->exact_window_width_line_p = 1;
19028 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19029 || row->used[TEXT_AREA] == 0)
19030 {
19031 row->glyphs[TEXT_AREA]->charpos = -1;
19032 row->displays_text_p = 0;
19033
19034 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19035 && (!MINI_WINDOW_P (it->w)
19036 || (minibuf_level && EQ (it->window, minibuf_window))))
19037 row->indicate_empty_line_p = 1;
19038 }
19039
19040 it->continuation_lines_width = 0;
19041 row->ends_at_zv_p = 1;
19042 /* A row that displays right-to-left text must always have
19043 its last face extended all the way to the end of line,
19044 even if this row ends in ZV, because we still write to
19045 the screen left to right. We also need to extend the
19046 last face if the default face is remapped to some
19047 different face, otherwise the functions that clear
19048 portions of the screen will clear with the default face's
19049 background color. */
19050 if (row->reversed_p
19051 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19052 extend_face_to_end_of_line (it);
19053 break;
19054 }
19055
19056 /* Now, get the metrics of what we want to display. This also
19057 generates glyphs in `row' (which is IT->glyph_row). */
19058 n_glyphs_before = row->used[TEXT_AREA];
19059 x = it->current_x;
19060
19061 /* Remember the line height so far in case the next element doesn't
19062 fit on the line. */
19063 if (it->line_wrap != TRUNCATE)
19064 {
19065 ascent = it->max_ascent;
19066 descent = it->max_descent;
19067 phys_ascent = it->max_phys_ascent;
19068 phys_descent = it->max_phys_descent;
19069
19070 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19071 {
19072 if (IT_DISPLAYING_WHITESPACE (it))
19073 may_wrap = 1;
19074 else if (may_wrap)
19075 {
19076 SAVE_IT (wrap_it, *it, wrap_data);
19077 wrap_x = x;
19078 wrap_row_used = row->used[TEXT_AREA];
19079 wrap_row_ascent = row->ascent;
19080 wrap_row_height = row->height;
19081 wrap_row_phys_ascent = row->phys_ascent;
19082 wrap_row_phys_height = row->phys_height;
19083 wrap_row_extra_line_spacing = row->extra_line_spacing;
19084 wrap_row_min_pos = min_pos;
19085 wrap_row_min_bpos = min_bpos;
19086 wrap_row_max_pos = max_pos;
19087 wrap_row_max_bpos = max_bpos;
19088 may_wrap = 0;
19089 }
19090 }
19091 }
19092
19093 PRODUCE_GLYPHS (it);
19094
19095 /* If this display element was in marginal areas, continue with
19096 the next one. */
19097 if (it->area != TEXT_AREA)
19098 {
19099 row->ascent = max (row->ascent, it->max_ascent);
19100 row->height = max (row->height, it->max_ascent + it->max_descent);
19101 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19102 row->phys_height = max (row->phys_height,
19103 it->max_phys_ascent + it->max_phys_descent);
19104 row->extra_line_spacing = max (row->extra_line_spacing,
19105 it->max_extra_line_spacing);
19106 set_iterator_to_next (it, 1);
19107 continue;
19108 }
19109
19110 /* Does the display element fit on the line? If we truncate
19111 lines, we should draw past the right edge of the window. If
19112 we don't truncate, we want to stop so that we can display the
19113 continuation glyph before the right margin. If lines are
19114 continued, there are two possible strategies for characters
19115 resulting in more than 1 glyph (e.g. tabs): Display as many
19116 glyphs as possible in this line and leave the rest for the
19117 continuation line, or display the whole element in the next
19118 line. Original redisplay did the former, so we do it also. */
19119 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19120 hpos_before = it->hpos;
19121 x_before = x;
19122
19123 if (/* Not a newline. */
19124 nglyphs > 0
19125 /* Glyphs produced fit entirely in the line. */
19126 && it->current_x < it->last_visible_x)
19127 {
19128 it->hpos += nglyphs;
19129 row->ascent = max (row->ascent, it->max_ascent);
19130 row->height = max (row->height, it->max_ascent + it->max_descent);
19131 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19132 row->phys_height = max (row->phys_height,
19133 it->max_phys_ascent + it->max_phys_descent);
19134 row->extra_line_spacing = max (row->extra_line_spacing,
19135 it->max_extra_line_spacing);
19136 if (it->current_x - it->pixel_width < it->first_visible_x)
19137 row->x = x - it->first_visible_x;
19138 /* Record the maximum and minimum buffer positions seen so
19139 far in glyphs that will be displayed by this row. */
19140 if (it->bidi_p)
19141 RECORD_MAX_MIN_POS (it);
19142 }
19143 else
19144 {
19145 int i, new_x;
19146 struct glyph *glyph;
19147
19148 for (i = 0; i < nglyphs; ++i, x = new_x)
19149 {
19150 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19151 new_x = x + glyph->pixel_width;
19152
19153 if (/* Lines are continued. */
19154 it->line_wrap != TRUNCATE
19155 && (/* Glyph doesn't fit on the line. */
19156 new_x > it->last_visible_x
19157 /* Or it fits exactly on a window system frame. */
19158 || (new_x == it->last_visible_x
19159 && FRAME_WINDOW_P (it->f))))
19160 {
19161 /* End of a continued line. */
19162
19163 if (it->hpos == 0
19164 || (new_x == it->last_visible_x
19165 && FRAME_WINDOW_P (it->f)))
19166 {
19167 /* Current glyph is the only one on the line or
19168 fits exactly on the line. We must continue
19169 the line because we can't draw the cursor
19170 after the glyph. */
19171 row->continued_p = 1;
19172 it->current_x = new_x;
19173 it->continuation_lines_width += new_x;
19174 ++it->hpos;
19175 if (i == nglyphs - 1)
19176 {
19177 /* If line-wrap is on, check if a previous
19178 wrap point was found. */
19179 if (wrap_row_used > 0
19180 /* Even if there is a previous wrap
19181 point, continue the line here as
19182 usual, if (i) the previous character
19183 was a space or tab AND (ii) the
19184 current character is not. */
19185 && (!may_wrap
19186 || IT_DISPLAYING_WHITESPACE (it)))
19187 goto back_to_wrap;
19188
19189 /* Record the maximum and minimum buffer
19190 positions seen so far in glyphs that will be
19191 displayed by this row. */
19192 if (it->bidi_p)
19193 RECORD_MAX_MIN_POS (it);
19194 set_iterator_to_next (it, 1);
19195 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19196 {
19197 if (!get_next_display_element (it))
19198 {
19199 row->exact_window_width_line_p = 1;
19200 it->continuation_lines_width = 0;
19201 row->continued_p = 0;
19202 row->ends_at_zv_p = 1;
19203 }
19204 else if (ITERATOR_AT_END_OF_LINE_P (it))
19205 {
19206 row->continued_p = 0;
19207 row->exact_window_width_line_p = 1;
19208 }
19209 }
19210 }
19211 else if (it->bidi_p)
19212 RECORD_MAX_MIN_POS (it);
19213 }
19214 else if (CHAR_GLYPH_PADDING_P (*glyph)
19215 && !FRAME_WINDOW_P (it->f))
19216 {
19217 /* A padding glyph that doesn't fit on this line.
19218 This means the whole character doesn't fit
19219 on the line. */
19220 if (row->reversed_p)
19221 unproduce_glyphs (it, row->used[TEXT_AREA]
19222 - n_glyphs_before);
19223 row->used[TEXT_AREA] = n_glyphs_before;
19224
19225 /* Fill the rest of the row with continuation
19226 glyphs like in 20.x. */
19227 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19228 < row->glyphs[1 + TEXT_AREA])
19229 produce_special_glyphs (it, IT_CONTINUATION);
19230
19231 row->continued_p = 1;
19232 it->current_x = x_before;
19233 it->continuation_lines_width += x_before;
19234
19235 /* Restore the height to what it was before the
19236 element not fitting on the line. */
19237 it->max_ascent = ascent;
19238 it->max_descent = descent;
19239 it->max_phys_ascent = phys_ascent;
19240 it->max_phys_descent = phys_descent;
19241 }
19242 else if (wrap_row_used > 0)
19243 {
19244 back_to_wrap:
19245 if (row->reversed_p)
19246 unproduce_glyphs (it,
19247 row->used[TEXT_AREA] - wrap_row_used);
19248 RESTORE_IT (it, &wrap_it, wrap_data);
19249 it->continuation_lines_width += wrap_x;
19250 row->used[TEXT_AREA] = wrap_row_used;
19251 row->ascent = wrap_row_ascent;
19252 row->height = wrap_row_height;
19253 row->phys_ascent = wrap_row_phys_ascent;
19254 row->phys_height = wrap_row_phys_height;
19255 row->extra_line_spacing = wrap_row_extra_line_spacing;
19256 min_pos = wrap_row_min_pos;
19257 min_bpos = wrap_row_min_bpos;
19258 max_pos = wrap_row_max_pos;
19259 max_bpos = wrap_row_max_bpos;
19260 row->continued_p = 1;
19261 row->ends_at_zv_p = 0;
19262 row->exact_window_width_line_p = 0;
19263 it->continuation_lines_width += x;
19264
19265 /* Make sure that a non-default face is extended
19266 up to the right margin of the window. */
19267 extend_face_to_end_of_line (it);
19268 }
19269 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19270 {
19271 /* A TAB that extends past the right edge of the
19272 window. This produces a single glyph on
19273 window system frames. We leave the glyph in
19274 this row and let it fill the row, but don't
19275 consume the TAB. */
19276 it->continuation_lines_width += it->last_visible_x;
19277 row->ends_in_middle_of_char_p = 1;
19278 row->continued_p = 1;
19279 glyph->pixel_width = it->last_visible_x - x;
19280 it->starts_in_middle_of_char_p = 1;
19281 }
19282 else
19283 {
19284 /* Something other than a TAB that draws past
19285 the right edge of the window. Restore
19286 positions to values before the element. */
19287 if (row->reversed_p)
19288 unproduce_glyphs (it, row->used[TEXT_AREA]
19289 - (n_glyphs_before + i));
19290 row->used[TEXT_AREA] = n_glyphs_before + i;
19291
19292 /* Display continuation glyphs. */
19293 if (!FRAME_WINDOW_P (it->f))
19294 produce_special_glyphs (it, IT_CONTINUATION);
19295 row->continued_p = 1;
19296
19297 it->current_x = x_before;
19298 it->continuation_lines_width += x;
19299 extend_face_to_end_of_line (it);
19300
19301 if (nglyphs > 1 && i > 0)
19302 {
19303 row->ends_in_middle_of_char_p = 1;
19304 it->starts_in_middle_of_char_p = 1;
19305 }
19306
19307 /* Restore the height to what it was before the
19308 element not fitting on the line. */
19309 it->max_ascent = ascent;
19310 it->max_descent = descent;
19311 it->max_phys_ascent = phys_ascent;
19312 it->max_phys_descent = phys_descent;
19313 }
19314
19315 break;
19316 }
19317 else if (new_x > it->first_visible_x)
19318 {
19319 /* Increment number of glyphs actually displayed. */
19320 ++it->hpos;
19321
19322 /* Record the maximum and minimum buffer positions
19323 seen so far in glyphs that will be displayed by
19324 this row. */
19325 if (it->bidi_p)
19326 RECORD_MAX_MIN_POS (it);
19327
19328 if (x < it->first_visible_x)
19329 /* Glyph is partially visible, i.e. row starts at
19330 negative X position. */
19331 row->x = x - it->first_visible_x;
19332 }
19333 else
19334 {
19335 /* Glyph is completely off the left margin of the
19336 window. This should not happen because of the
19337 move_it_in_display_line at the start of this
19338 function, unless the text display area of the
19339 window is empty. */
19340 xassert (it->first_visible_x <= it->last_visible_x);
19341 }
19342 }
19343 /* Even if this display element produced no glyphs at all,
19344 we want to record its position. */
19345 if (it->bidi_p && nglyphs == 0)
19346 RECORD_MAX_MIN_POS (it);
19347
19348 row->ascent = max (row->ascent, it->max_ascent);
19349 row->height = max (row->height, it->max_ascent + it->max_descent);
19350 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19351 row->phys_height = max (row->phys_height,
19352 it->max_phys_ascent + it->max_phys_descent);
19353 row->extra_line_spacing = max (row->extra_line_spacing,
19354 it->max_extra_line_spacing);
19355
19356 /* End of this display line if row is continued. */
19357 if (row->continued_p || row->ends_at_zv_p)
19358 break;
19359 }
19360
19361 at_end_of_line:
19362 /* Is this a line end? If yes, we're also done, after making
19363 sure that a non-default face is extended up to the right
19364 margin of the window. */
19365 if (ITERATOR_AT_END_OF_LINE_P (it))
19366 {
19367 int used_before = row->used[TEXT_AREA];
19368
19369 row->ends_in_newline_from_string_p = STRINGP (it->object);
19370
19371 /* Add a space at the end of the line that is used to
19372 display the cursor there. */
19373 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19374 append_space_for_newline (it, 0);
19375
19376 /* Extend the face to the end of the line. */
19377 extend_face_to_end_of_line (it);
19378
19379 /* Make sure we have the position. */
19380 if (used_before == 0)
19381 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19382
19383 /* Record the position of the newline, for use in
19384 find_row_edges. */
19385 it->eol_pos = it->current.pos;
19386
19387 /* Consume the line end. This skips over invisible lines. */
19388 set_iterator_to_next (it, 1);
19389 it->continuation_lines_width = 0;
19390 break;
19391 }
19392
19393 /* Proceed with next display element. Note that this skips
19394 over lines invisible because of selective display. */
19395 set_iterator_to_next (it, 1);
19396
19397 /* If we truncate lines, we are done when the last displayed
19398 glyphs reach past the right margin of the window. */
19399 if (it->line_wrap == TRUNCATE
19400 && (FRAME_WINDOW_P (it->f)
19401 ? (it->current_x >= it->last_visible_x)
19402 : (it->current_x > it->last_visible_x)))
19403 {
19404 /* Maybe add truncation glyphs. */
19405 if (!FRAME_WINDOW_P (it->f))
19406 {
19407 int i, n;
19408
19409 if (!row->reversed_p)
19410 {
19411 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19412 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19413 break;
19414 }
19415 else
19416 {
19417 for (i = 0; i < row->used[TEXT_AREA]; i++)
19418 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19419 break;
19420 /* Remove any padding glyphs at the front of ROW, to
19421 make room for the truncation glyphs we will be
19422 adding below. The loop below always inserts at
19423 least one truncation glyph, so also remove the
19424 last glyph added to ROW. */
19425 unproduce_glyphs (it, i + 1);
19426 /* Adjust i for the loop below. */
19427 i = row->used[TEXT_AREA] - (i + 1);
19428 }
19429
19430 for (n = row->used[TEXT_AREA]; i < n; ++i)
19431 {
19432 row->used[TEXT_AREA] = i;
19433 produce_special_glyphs (it, IT_TRUNCATION);
19434 }
19435 }
19436 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19437 {
19438 /* Don't truncate if we can overflow newline into fringe. */
19439 if (!get_next_display_element (it))
19440 {
19441 it->continuation_lines_width = 0;
19442 row->ends_at_zv_p = 1;
19443 row->exact_window_width_line_p = 1;
19444 break;
19445 }
19446 if (ITERATOR_AT_END_OF_LINE_P (it))
19447 {
19448 row->exact_window_width_line_p = 1;
19449 goto at_end_of_line;
19450 }
19451 }
19452
19453 row->truncated_on_right_p = 1;
19454 it->continuation_lines_width = 0;
19455 reseat_at_next_visible_line_start (it, 0);
19456 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19457 it->hpos = hpos_before;
19458 it->current_x = x_before;
19459 break;
19460 }
19461 }
19462
19463 if (wrap_data)
19464 bidi_unshelve_cache (wrap_data, 1);
19465
19466 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19467 at the left window margin. */
19468 if (it->first_visible_x
19469 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19470 {
19471 if (!FRAME_WINDOW_P (it->f))
19472 insert_left_trunc_glyphs (it);
19473 row->truncated_on_left_p = 1;
19474 }
19475
19476 /* Remember the position at which this line ends.
19477
19478 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19479 cannot be before the call to find_row_edges below, since that is
19480 where these positions are determined. */
19481 row->end = it->current;
19482 if (!it->bidi_p)
19483 {
19484 row->minpos = row->start.pos;
19485 row->maxpos = row->end.pos;
19486 }
19487 else
19488 {
19489 /* ROW->minpos and ROW->maxpos must be the smallest and
19490 `1 + the largest' buffer positions in ROW. But if ROW was
19491 bidi-reordered, these two positions can be anywhere in the
19492 row, so we must determine them now. */
19493 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19494 }
19495
19496 /* If the start of this line is the overlay arrow-position, then
19497 mark this glyph row as the one containing the overlay arrow.
19498 This is clearly a mess with variable size fonts. It would be
19499 better to let it be displayed like cursors under X. */
19500 if ((row->displays_text_p || !overlay_arrow_seen)
19501 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19502 !NILP (overlay_arrow_string)))
19503 {
19504 /* Overlay arrow in window redisplay is a fringe bitmap. */
19505 if (STRINGP (overlay_arrow_string))
19506 {
19507 struct glyph_row *arrow_row
19508 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19509 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19510 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19511 struct glyph *p = row->glyphs[TEXT_AREA];
19512 struct glyph *p2, *end;
19513
19514 /* Copy the arrow glyphs. */
19515 while (glyph < arrow_end)
19516 *p++ = *glyph++;
19517
19518 /* Throw away padding glyphs. */
19519 p2 = p;
19520 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19521 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19522 ++p2;
19523 if (p2 > p)
19524 {
19525 while (p2 < end)
19526 *p++ = *p2++;
19527 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19528 }
19529 }
19530 else
19531 {
19532 xassert (INTEGERP (overlay_arrow_string));
19533 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19534 }
19535 overlay_arrow_seen = 1;
19536 }
19537
19538 /* Highlight trailing whitespace. */
19539 if (!NILP (Vshow_trailing_whitespace))
19540 highlight_trailing_whitespace (it->f, it->glyph_row);
19541
19542 /* Compute pixel dimensions of this line. */
19543 compute_line_metrics (it);
19544
19545 /* Implementation note: No changes in the glyphs of ROW or in their
19546 faces can be done past this point, because compute_line_metrics
19547 computes ROW's hash value and stores it within the glyph_row
19548 structure. */
19549
19550 /* Record whether this row ends inside an ellipsis. */
19551 row->ends_in_ellipsis_p
19552 = (it->method == GET_FROM_DISPLAY_VECTOR
19553 && it->ellipsis_p);
19554
19555 /* Save fringe bitmaps in this row. */
19556 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19557 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19558 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19559 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19560
19561 it->left_user_fringe_bitmap = 0;
19562 it->left_user_fringe_face_id = 0;
19563 it->right_user_fringe_bitmap = 0;
19564 it->right_user_fringe_face_id = 0;
19565
19566 /* Maybe set the cursor. */
19567 cvpos = it->w->cursor.vpos;
19568 if ((cvpos < 0
19569 /* In bidi-reordered rows, keep checking for proper cursor
19570 position even if one has been found already, because buffer
19571 positions in such rows change non-linearly with ROW->VPOS,
19572 when a line is continued. One exception: when we are at ZV,
19573 display cursor on the first suitable glyph row, since all
19574 the empty rows after that also have their position set to ZV. */
19575 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19576 lines' rows is implemented for bidi-reordered rows. */
19577 || (it->bidi_p
19578 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19579 && PT >= MATRIX_ROW_START_CHARPOS (row)
19580 && PT <= MATRIX_ROW_END_CHARPOS (row)
19581 && cursor_row_p (row))
19582 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19583
19584 /* Prepare for the next line. This line starts horizontally at (X
19585 HPOS) = (0 0). Vertical positions are incremented. As a
19586 convenience for the caller, IT->glyph_row is set to the next
19587 row to be used. */
19588 it->current_x = it->hpos = 0;
19589 it->current_y += row->height;
19590 SET_TEXT_POS (it->eol_pos, 0, 0);
19591 ++it->vpos;
19592 ++it->glyph_row;
19593 /* The next row should by default use the same value of the
19594 reversed_p flag as this one. set_iterator_to_next decides when
19595 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19596 the flag accordingly. */
19597 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19598 it->glyph_row->reversed_p = row->reversed_p;
19599 it->start = row->end;
19600 return row->displays_text_p;
19601
19602 #undef RECORD_MAX_MIN_POS
19603 }
19604
19605 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19606 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19607 doc: /* Return paragraph direction at point in BUFFER.
19608 Value is either `left-to-right' or `right-to-left'.
19609 If BUFFER is omitted or nil, it defaults to the current buffer.
19610
19611 Paragraph direction determines how the text in the paragraph is displayed.
19612 In left-to-right paragraphs, text begins at the left margin of the window
19613 and the reading direction is generally left to right. In right-to-left
19614 paragraphs, text begins at the right margin and is read from right to left.
19615
19616 See also `bidi-paragraph-direction'. */)
19617 (Lisp_Object buffer)
19618 {
19619 struct buffer *buf = current_buffer;
19620 struct buffer *old = buf;
19621
19622 if (! NILP (buffer))
19623 {
19624 CHECK_BUFFER (buffer);
19625 buf = XBUFFER (buffer);
19626 }
19627
19628 if (NILP (BVAR (buf, bidi_display_reordering))
19629 || NILP (BVAR (buf, enable_multibyte_characters))
19630 /* When we are loading loadup.el, the character property tables
19631 needed for bidi iteration are not yet available. */
19632 || !NILP (Vpurify_flag))
19633 return Qleft_to_right;
19634 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19635 return BVAR (buf, bidi_paragraph_direction);
19636 else
19637 {
19638 /* Determine the direction from buffer text. We could try to
19639 use current_matrix if it is up to date, but this seems fast
19640 enough as it is. */
19641 struct bidi_it itb;
19642 EMACS_INT pos = BUF_PT (buf);
19643 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19644 int c;
19645 void *itb_data = bidi_shelve_cache ();
19646
19647 set_buffer_temp (buf);
19648 /* bidi_paragraph_init finds the base direction of the paragraph
19649 by searching forward from paragraph start. We need the base
19650 direction of the current or _previous_ paragraph, so we need
19651 to make sure we are within that paragraph. To that end, find
19652 the previous non-empty line. */
19653 if (pos >= ZV && pos > BEGV)
19654 {
19655 pos--;
19656 bytepos = CHAR_TO_BYTE (pos);
19657 }
19658 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19659 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19660 {
19661 while ((c = FETCH_BYTE (bytepos)) == '\n'
19662 || c == ' ' || c == '\t' || c == '\f')
19663 {
19664 if (bytepos <= BEGV_BYTE)
19665 break;
19666 bytepos--;
19667 pos--;
19668 }
19669 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19670 bytepos--;
19671 }
19672 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19673 itb.paragraph_dir = NEUTRAL_DIR;
19674 itb.string.s = NULL;
19675 itb.string.lstring = Qnil;
19676 itb.string.bufpos = 0;
19677 itb.string.unibyte = 0;
19678 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19679 bidi_unshelve_cache (itb_data, 0);
19680 set_buffer_temp (old);
19681 switch (itb.paragraph_dir)
19682 {
19683 case L2R:
19684 return Qleft_to_right;
19685 break;
19686 case R2L:
19687 return Qright_to_left;
19688 break;
19689 default:
19690 abort ();
19691 }
19692 }
19693 }
19694
19695
19696 \f
19697 /***********************************************************************
19698 Menu Bar
19699 ***********************************************************************/
19700
19701 /* Redisplay the menu bar in the frame for window W.
19702
19703 The menu bar of X frames that don't have X toolkit support is
19704 displayed in a special window W->frame->menu_bar_window.
19705
19706 The menu bar of terminal frames is treated specially as far as
19707 glyph matrices are concerned. Menu bar lines are not part of
19708 windows, so the update is done directly on the frame matrix rows
19709 for the menu bar. */
19710
19711 static void
19712 display_menu_bar (struct window *w)
19713 {
19714 struct frame *f = XFRAME (WINDOW_FRAME (w));
19715 struct it it;
19716 Lisp_Object items;
19717 int i;
19718
19719 /* Don't do all this for graphical frames. */
19720 #ifdef HAVE_NTGUI
19721 if (FRAME_W32_P (f))
19722 return;
19723 #endif
19724 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19725 if (FRAME_X_P (f))
19726 return;
19727 #endif
19728
19729 #ifdef HAVE_NS
19730 if (FRAME_NS_P (f))
19731 return;
19732 #endif /* HAVE_NS */
19733
19734 #ifdef USE_X_TOOLKIT
19735 xassert (!FRAME_WINDOW_P (f));
19736 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19737 it.first_visible_x = 0;
19738 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19739 #else /* not USE_X_TOOLKIT */
19740 if (FRAME_WINDOW_P (f))
19741 {
19742 /* Menu bar lines are displayed in the desired matrix of the
19743 dummy window menu_bar_window. */
19744 struct window *menu_w;
19745 xassert (WINDOWP (f->menu_bar_window));
19746 menu_w = XWINDOW (f->menu_bar_window);
19747 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19748 MENU_FACE_ID);
19749 it.first_visible_x = 0;
19750 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19751 }
19752 else
19753 {
19754 /* This is a TTY frame, i.e. character hpos/vpos are used as
19755 pixel x/y. */
19756 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19757 MENU_FACE_ID);
19758 it.first_visible_x = 0;
19759 it.last_visible_x = FRAME_COLS (f);
19760 }
19761 #endif /* not USE_X_TOOLKIT */
19762
19763 /* FIXME: This should be controlled by a user option. See the
19764 comments in redisplay_tool_bar and display_mode_line about
19765 this. */
19766 it.paragraph_embedding = L2R;
19767
19768 if (! mode_line_inverse_video)
19769 /* Force the menu-bar to be displayed in the default face. */
19770 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19771
19772 /* Clear all rows of the menu bar. */
19773 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19774 {
19775 struct glyph_row *row = it.glyph_row + i;
19776 clear_glyph_row (row);
19777 row->enabled_p = 1;
19778 row->full_width_p = 1;
19779 }
19780
19781 /* Display all items of the menu bar. */
19782 items = FRAME_MENU_BAR_ITEMS (it.f);
19783 for (i = 0; i < ASIZE (items); i += 4)
19784 {
19785 Lisp_Object string;
19786
19787 /* Stop at nil string. */
19788 string = AREF (items, i + 1);
19789 if (NILP (string))
19790 break;
19791
19792 /* Remember where item was displayed. */
19793 ASET (items, i + 3, make_number (it.hpos));
19794
19795 /* Display the item, pad with one space. */
19796 if (it.current_x < it.last_visible_x)
19797 display_string (NULL, string, Qnil, 0, 0, &it,
19798 SCHARS (string) + 1, 0, 0, -1);
19799 }
19800
19801 /* Fill out the line with spaces. */
19802 if (it.current_x < it.last_visible_x)
19803 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19804
19805 /* Compute the total height of the lines. */
19806 compute_line_metrics (&it);
19807 }
19808
19809
19810 \f
19811 /***********************************************************************
19812 Mode Line
19813 ***********************************************************************/
19814
19815 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19816 FORCE is non-zero, redisplay mode lines unconditionally.
19817 Otherwise, redisplay only mode lines that are garbaged. Value is
19818 the number of windows whose mode lines were redisplayed. */
19819
19820 static int
19821 redisplay_mode_lines (Lisp_Object window, int force)
19822 {
19823 int nwindows = 0;
19824
19825 while (!NILP (window))
19826 {
19827 struct window *w = XWINDOW (window);
19828
19829 if (WINDOWP (w->hchild))
19830 nwindows += redisplay_mode_lines (w->hchild, force);
19831 else if (WINDOWP (w->vchild))
19832 nwindows += redisplay_mode_lines (w->vchild, force);
19833 else if (force
19834 || FRAME_GARBAGED_P (XFRAME (w->frame))
19835 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19836 {
19837 struct text_pos lpoint;
19838 struct buffer *old = current_buffer;
19839
19840 /* Set the window's buffer for the mode line display. */
19841 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19842 set_buffer_internal_1 (XBUFFER (w->buffer));
19843
19844 /* Point refers normally to the selected window. For any
19845 other window, set up appropriate value. */
19846 if (!EQ (window, selected_window))
19847 {
19848 struct text_pos pt;
19849
19850 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19851 if (CHARPOS (pt) < BEGV)
19852 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19853 else if (CHARPOS (pt) > (ZV - 1))
19854 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19855 else
19856 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19857 }
19858
19859 /* Display mode lines. */
19860 clear_glyph_matrix (w->desired_matrix);
19861 if (display_mode_lines (w))
19862 {
19863 ++nwindows;
19864 w->must_be_updated_p = 1;
19865 }
19866
19867 /* Restore old settings. */
19868 set_buffer_internal_1 (old);
19869 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19870 }
19871
19872 window = w->next;
19873 }
19874
19875 return nwindows;
19876 }
19877
19878
19879 /* Display the mode and/or header line of window W. Value is the
19880 sum number of mode lines and header lines displayed. */
19881
19882 static int
19883 display_mode_lines (struct window *w)
19884 {
19885 Lisp_Object old_selected_window, old_selected_frame;
19886 int n = 0;
19887
19888 old_selected_frame = selected_frame;
19889 selected_frame = w->frame;
19890 old_selected_window = selected_window;
19891 XSETWINDOW (selected_window, w);
19892
19893 /* These will be set while the mode line specs are processed. */
19894 line_number_displayed = 0;
19895 w->column_number_displayed = Qnil;
19896
19897 if (WINDOW_WANTS_MODELINE_P (w))
19898 {
19899 struct window *sel_w = XWINDOW (old_selected_window);
19900
19901 /* Select mode line face based on the real selected window. */
19902 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19903 BVAR (current_buffer, mode_line_format));
19904 ++n;
19905 }
19906
19907 if (WINDOW_WANTS_HEADER_LINE_P (w))
19908 {
19909 display_mode_line (w, HEADER_LINE_FACE_ID,
19910 BVAR (current_buffer, header_line_format));
19911 ++n;
19912 }
19913
19914 selected_frame = old_selected_frame;
19915 selected_window = old_selected_window;
19916 return n;
19917 }
19918
19919
19920 /* Display mode or header line of window W. FACE_ID specifies which
19921 line to display; it is either MODE_LINE_FACE_ID or
19922 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19923 display. Value is the pixel height of the mode/header line
19924 displayed. */
19925
19926 static int
19927 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19928 {
19929 struct it it;
19930 struct face *face;
19931 int count = SPECPDL_INDEX ();
19932
19933 init_iterator (&it, w, -1, -1, NULL, face_id);
19934 /* Don't extend on a previously drawn mode-line.
19935 This may happen if called from pos_visible_p. */
19936 it.glyph_row->enabled_p = 0;
19937 prepare_desired_row (it.glyph_row);
19938
19939 it.glyph_row->mode_line_p = 1;
19940
19941 if (! mode_line_inverse_video)
19942 /* Force the mode-line to be displayed in the default face. */
19943 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19944
19945 /* FIXME: This should be controlled by a user option. But
19946 supporting such an option is not trivial, since the mode line is
19947 made up of many separate strings. */
19948 it.paragraph_embedding = L2R;
19949
19950 record_unwind_protect (unwind_format_mode_line,
19951 format_mode_line_unwind_data (NULL, Qnil, 0));
19952
19953 mode_line_target = MODE_LINE_DISPLAY;
19954
19955 /* Temporarily make frame's keyboard the current kboard so that
19956 kboard-local variables in the mode_line_format will get the right
19957 values. */
19958 push_kboard (FRAME_KBOARD (it.f));
19959 record_unwind_save_match_data ();
19960 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19961 pop_kboard ();
19962
19963 unbind_to (count, Qnil);
19964
19965 /* Fill up with spaces. */
19966 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19967
19968 compute_line_metrics (&it);
19969 it.glyph_row->full_width_p = 1;
19970 it.glyph_row->continued_p = 0;
19971 it.glyph_row->truncated_on_left_p = 0;
19972 it.glyph_row->truncated_on_right_p = 0;
19973
19974 /* Make a 3D mode-line have a shadow at its right end. */
19975 face = FACE_FROM_ID (it.f, face_id);
19976 extend_face_to_end_of_line (&it);
19977 if (face->box != FACE_NO_BOX)
19978 {
19979 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19980 + it.glyph_row->used[TEXT_AREA] - 1);
19981 last->right_box_line_p = 1;
19982 }
19983
19984 return it.glyph_row->height;
19985 }
19986
19987 /* Move element ELT in LIST to the front of LIST.
19988 Return the updated list. */
19989
19990 static Lisp_Object
19991 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19992 {
19993 register Lisp_Object tail, prev;
19994 register Lisp_Object tem;
19995
19996 tail = list;
19997 prev = Qnil;
19998 while (CONSP (tail))
19999 {
20000 tem = XCAR (tail);
20001
20002 if (EQ (elt, tem))
20003 {
20004 /* Splice out the link TAIL. */
20005 if (NILP (prev))
20006 list = XCDR (tail);
20007 else
20008 Fsetcdr (prev, XCDR (tail));
20009
20010 /* Now make it the first. */
20011 Fsetcdr (tail, list);
20012 return tail;
20013 }
20014 else
20015 prev = tail;
20016 tail = XCDR (tail);
20017 QUIT;
20018 }
20019
20020 /* Not found--return unchanged LIST. */
20021 return list;
20022 }
20023
20024 /* Contribute ELT to the mode line for window IT->w. How it
20025 translates into text depends on its data type.
20026
20027 IT describes the display environment in which we display, as usual.
20028
20029 DEPTH is the depth in recursion. It is used to prevent
20030 infinite recursion here.
20031
20032 FIELD_WIDTH is the number of characters the display of ELT should
20033 occupy in the mode line, and PRECISION is the maximum number of
20034 characters to display from ELT's representation. See
20035 display_string for details.
20036
20037 Returns the hpos of the end of the text generated by ELT.
20038
20039 PROPS is a property list to add to any string we encounter.
20040
20041 If RISKY is nonzero, remove (disregard) any properties in any string
20042 we encounter, and ignore :eval and :propertize.
20043
20044 The global variable `mode_line_target' determines whether the
20045 output is passed to `store_mode_line_noprop',
20046 `store_mode_line_string', or `display_string'. */
20047
20048 static int
20049 display_mode_element (struct it *it, int depth, int field_width, int precision,
20050 Lisp_Object elt, Lisp_Object props, int risky)
20051 {
20052 int n = 0, field, prec;
20053 int literal = 0;
20054
20055 tail_recurse:
20056 if (depth > 100)
20057 elt = build_string ("*too-deep*");
20058
20059 depth++;
20060
20061 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
20062 {
20063 case Lisp_String:
20064 {
20065 /* A string: output it and check for %-constructs within it. */
20066 unsigned char c;
20067 EMACS_INT offset = 0;
20068
20069 if (SCHARS (elt) > 0
20070 && (!NILP (props) || risky))
20071 {
20072 Lisp_Object oprops, aelt;
20073 oprops = Ftext_properties_at (make_number (0), elt);
20074
20075 /* If the starting string's properties are not what
20076 we want, translate the string. Also, if the string
20077 is risky, do that anyway. */
20078
20079 if (NILP (Fequal (props, oprops)) || risky)
20080 {
20081 /* If the starting string has properties,
20082 merge the specified ones onto the existing ones. */
20083 if (! NILP (oprops) && !risky)
20084 {
20085 Lisp_Object tem;
20086
20087 oprops = Fcopy_sequence (oprops);
20088 tem = props;
20089 while (CONSP (tem))
20090 {
20091 oprops = Fplist_put (oprops, XCAR (tem),
20092 XCAR (XCDR (tem)));
20093 tem = XCDR (XCDR (tem));
20094 }
20095 props = oprops;
20096 }
20097
20098 aelt = Fassoc (elt, mode_line_proptrans_alist);
20099 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20100 {
20101 /* AELT is what we want. Move it to the front
20102 without consing. */
20103 elt = XCAR (aelt);
20104 mode_line_proptrans_alist
20105 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20106 }
20107 else
20108 {
20109 Lisp_Object tem;
20110
20111 /* If AELT has the wrong props, it is useless.
20112 so get rid of it. */
20113 if (! NILP (aelt))
20114 mode_line_proptrans_alist
20115 = Fdelq (aelt, mode_line_proptrans_alist);
20116
20117 elt = Fcopy_sequence (elt);
20118 Fset_text_properties (make_number (0), Flength (elt),
20119 props, elt);
20120 /* Add this item to mode_line_proptrans_alist. */
20121 mode_line_proptrans_alist
20122 = Fcons (Fcons (elt, props),
20123 mode_line_proptrans_alist);
20124 /* Truncate mode_line_proptrans_alist
20125 to at most 50 elements. */
20126 tem = Fnthcdr (make_number (50),
20127 mode_line_proptrans_alist);
20128 if (! NILP (tem))
20129 XSETCDR (tem, Qnil);
20130 }
20131 }
20132 }
20133
20134 offset = 0;
20135
20136 if (literal)
20137 {
20138 prec = precision - n;
20139 switch (mode_line_target)
20140 {
20141 case MODE_LINE_NOPROP:
20142 case MODE_LINE_TITLE:
20143 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20144 break;
20145 case MODE_LINE_STRING:
20146 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20147 break;
20148 case MODE_LINE_DISPLAY:
20149 n += display_string (NULL, elt, Qnil, 0, 0, it,
20150 0, prec, 0, STRING_MULTIBYTE (elt));
20151 break;
20152 }
20153
20154 break;
20155 }
20156
20157 /* Handle the non-literal case. */
20158
20159 while ((precision <= 0 || n < precision)
20160 && SREF (elt, offset) != 0
20161 && (mode_line_target != MODE_LINE_DISPLAY
20162 || it->current_x < it->last_visible_x))
20163 {
20164 EMACS_INT last_offset = offset;
20165
20166 /* Advance to end of string or next format specifier. */
20167 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20168 ;
20169
20170 if (offset - 1 != last_offset)
20171 {
20172 EMACS_INT nchars, nbytes;
20173
20174 /* Output to end of string or up to '%'. Field width
20175 is length of string. Don't output more than
20176 PRECISION allows us. */
20177 offset--;
20178
20179 prec = c_string_width (SDATA (elt) + last_offset,
20180 offset - last_offset, precision - n,
20181 &nchars, &nbytes);
20182
20183 switch (mode_line_target)
20184 {
20185 case MODE_LINE_NOPROP:
20186 case MODE_LINE_TITLE:
20187 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20188 break;
20189 case MODE_LINE_STRING:
20190 {
20191 EMACS_INT bytepos = last_offset;
20192 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20193 EMACS_INT endpos = (precision <= 0
20194 ? string_byte_to_char (elt, offset)
20195 : charpos + nchars);
20196
20197 n += store_mode_line_string (NULL,
20198 Fsubstring (elt, make_number (charpos),
20199 make_number (endpos)),
20200 0, 0, 0, Qnil);
20201 }
20202 break;
20203 case MODE_LINE_DISPLAY:
20204 {
20205 EMACS_INT bytepos = last_offset;
20206 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20207
20208 if (precision <= 0)
20209 nchars = string_byte_to_char (elt, offset) - charpos;
20210 n += display_string (NULL, elt, Qnil, 0, charpos,
20211 it, 0, nchars, 0,
20212 STRING_MULTIBYTE (elt));
20213 }
20214 break;
20215 }
20216 }
20217 else /* c == '%' */
20218 {
20219 EMACS_INT percent_position = offset;
20220
20221 /* Get the specified minimum width. Zero means
20222 don't pad. */
20223 field = 0;
20224 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20225 field = field * 10 + c - '0';
20226
20227 /* Don't pad beyond the total padding allowed. */
20228 if (field_width - n > 0 && field > field_width - n)
20229 field = field_width - n;
20230
20231 /* Note that either PRECISION <= 0 or N < PRECISION. */
20232 prec = precision - n;
20233
20234 if (c == 'M')
20235 n += display_mode_element (it, depth, field, prec,
20236 Vglobal_mode_string, props,
20237 risky);
20238 else if (c != 0)
20239 {
20240 int multibyte;
20241 EMACS_INT bytepos, charpos;
20242 const char *spec;
20243 Lisp_Object string;
20244
20245 bytepos = percent_position;
20246 charpos = (STRING_MULTIBYTE (elt)
20247 ? string_byte_to_char (elt, bytepos)
20248 : bytepos);
20249 spec = decode_mode_spec (it->w, c, field, &string);
20250 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20251
20252 switch (mode_line_target)
20253 {
20254 case MODE_LINE_NOPROP:
20255 case MODE_LINE_TITLE:
20256 n += store_mode_line_noprop (spec, field, prec);
20257 break;
20258 case MODE_LINE_STRING:
20259 {
20260 Lisp_Object tem = build_string (spec);
20261 props = Ftext_properties_at (make_number (charpos), elt);
20262 /* Should only keep face property in props */
20263 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20264 }
20265 break;
20266 case MODE_LINE_DISPLAY:
20267 {
20268 int nglyphs_before, nwritten;
20269
20270 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20271 nwritten = display_string (spec, string, elt,
20272 charpos, 0, it,
20273 field, prec, 0,
20274 multibyte);
20275
20276 /* Assign to the glyphs written above the
20277 string where the `%x' came from, position
20278 of the `%'. */
20279 if (nwritten > 0)
20280 {
20281 struct glyph *glyph
20282 = (it->glyph_row->glyphs[TEXT_AREA]
20283 + nglyphs_before);
20284 int i;
20285
20286 for (i = 0; i < nwritten; ++i)
20287 {
20288 glyph[i].object = elt;
20289 glyph[i].charpos = charpos;
20290 }
20291
20292 n += nwritten;
20293 }
20294 }
20295 break;
20296 }
20297 }
20298 else /* c == 0 */
20299 break;
20300 }
20301 }
20302 }
20303 break;
20304
20305 case Lisp_Symbol:
20306 /* A symbol: process the value of the symbol recursively
20307 as if it appeared here directly. Avoid error if symbol void.
20308 Special case: if value of symbol is a string, output the string
20309 literally. */
20310 {
20311 register Lisp_Object tem;
20312
20313 /* If the variable is not marked as risky to set
20314 then its contents are risky to use. */
20315 if (NILP (Fget (elt, Qrisky_local_variable)))
20316 risky = 1;
20317
20318 tem = Fboundp (elt);
20319 if (!NILP (tem))
20320 {
20321 tem = Fsymbol_value (elt);
20322 /* If value is a string, output that string literally:
20323 don't check for % within it. */
20324 if (STRINGP (tem))
20325 literal = 1;
20326
20327 if (!EQ (tem, elt))
20328 {
20329 /* Give up right away for nil or t. */
20330 elt = tem;
20331 goto tail_recurse;
20332 }
20333 }
20334 }
20335 break;
20336
20337 case Lisp_Cons:
20338 {
20339 register Lisp_Object car, tem;
20340
20341 /* A cons cell: five distinct cases.
20342 If first element is :eval or :propertize, do something special.
20343 If first element is a string or a cons, process all the elements
20344 and effectively concatenate them.
20345 If first element is a negative number, truncate displaying cdr to
20346 at most that many characters. If positive, pad (with spaces)
20347 to at least that many characters.
20348 If first element is a symbol, process the cadr or caddr recursively
20349 according to whether the symbol's value is non-nil or nil. */
20350 car = XCAR (elt);
20351 if (EQ (car, QCeval))
20352 {
20353 /* An element of the form (:eval FORM) means evaluate FORM
20354 and use the result as mode line elements. */
20355
20356 if (risky)
20357 break;
20358
20359 if (CONSP (XCDR (elt)))
20360 {
20361 Lisp_Object spec;
20362 spec = safe_eval (XCAR (XCDR (elt)));
20363 n += display_mode_element (it, depth, field_width - n,
20364 precision - n, spec, props,
20365 risky);
20366 }
20367 }
20368 else if (EQ (car, QCpropertize))
20369 {
20370 /* An element of the form (:propertize ELT PROPS...)
20371 means display ELT but applying properties PROPS. */
20372
20373 if (risky)
20374 break;
20375
20376 if (CONSP (XCDR (elt)))
20377 n += display_mode_element (it, depth, field_width - n,
20378 precision - n, XCAR (XCDR (elt)),
20379 XCDR (XCDR (elt)), risky);
20380 }
20381 else if (SYMBOLP (car))
20382 {
20383 tem = Fboundp (car);
20384 elt = XCDR (elt);
20385 if (!CONSP (elt))
20386 goto invalid;
20387 /* elt is now the cdr, and we know it is a cons cell.
20388 Use its car if CAR has a non-nil value. */
20389 if (!NILP (tem))
20390 {
20391 tem = Fsymbol_value (car);
20392 if (!NILP (tem))
20393 {
20394 elt = XCAR (elt);
20395 goto tail_recurse;
20396 }
20397 }
20398 /* Symbol's value is nil (or symbol is unbound)
20399 Get the cddr of the original list
20400 and if possible find the caddr and use that. */
20401 elt = XCDR (elt);
20402 if (NILP (elt))
20403 break;
20404 else if (!CONSP (elt))
20405 goto invalid;
20406 elt = XCAR (elt);
20407 goto tail_recurse;
20408 }
20409 else if (INTEGERP (car))
20410 {
20411 register int lim = XINT (car);
20412 elt = XCDR (elt);
20413 if (lim < 0)
20414 {
20415 /* Negative int means reduce maximum width. */
20416 if (precision <= 0)
20417 precision = -lim;
20418 else
20419 precision = min (precision, -lim);
20420 }
20421 else if (lim > 0)
20422 {
20423 /* Padding specified. Don't let it be more than
20424 current maximum. */
20425 if (precision > 0)
20426 lim = min (precision, lim);
20427
20428 /* If that's more padding than already wanted, queue it.
20429 But don't reduce padding already specified even if
20430 that is beyond the current truncation point. */
20431 field_width = max (lim, field_width);
20432 }
20433 goto tail_recurse;
20434 }
20435 else if (STRINGP (car) || CONSP (car))
20436 {
20437 Lisp_Object halftail = elt;
20438 int len = 0;
20439
20440 while (CONSP (elt)
20441 && (precision <= 0 || n < precision))
20442 {
20443 n += display_mode_element (it, depth,
20444 /* Do padding only after the last
20445 element in the list. */
20446 (! CONSP (XCDR (elt))
20447 ? field_width - n
20448 : 0),
20449 precision - n, XCAR (elt),
20450 props, risky);
20451 elt = XCDR (elt);
20452 len++;
20453 if ((len & 1) == 0)
20454 halftail = XCDR (halftail);
20455 /* Check for cycle. */
20456 if (EQ (halftail, elt))
20457 break;
20458 }
20459 }
20460 }
20461 break;
20462
20463 default:
20464 invalid:
20465 elt = build_string ("*invalid*");
20466 goto tail_recurse;
20467 }
20468
20469 /* Pad to FIELD_WIDTH. */
20470 if (field_width > 0 && n < field_width)
20471 {
20472 switch (mode_line_target)
20473 {
20474 case MODE_LINE_NOPROP:
20475 case MODE_LINE_TITLE:
20476 n += store_mode_line_noprop ("", field_width - n, 0);
20477 break;
20478 case MODE_LINE_STRING:
20479 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20480 break;
20481 case MODE_LINE_DISPLAY:
20482 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20483 0, 0, 0);
20484 break;
20485 }
20486 }
20487
20488 return n;
20489 }
20490
20491 /* Store a mode-line string element in mode_line_string_list.
20492
20493 If STRING is non-null, display that C string. Otherwise, the Lisp
20494 string LISP_STRING is displayed.
20495
20496 FIELD_WIDTH is the minimum number of output glyphs to produce.
20497 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20498 with spaces. FIELD_WIDTH <= 0 means don't pad.
20499
20500 PRECISION is the maximum number of characters to output from
20501 STRING. PRECISION <= 0 means don't truncate the string.
20502
20503 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20504 properties to the string.
20505
20506 PROPS are the properties to add to the string.
20507 The mode_line_string_face face property is always added to the string.
20508 */
20509
20510 static int
20511 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20512 int field_width, int precision, Lisp_Object props)
20513 {
20514 EMACS_INT len;
20515 int n = 0;
20516
20517 if (string != NULL)
20518 {
20519 len = strlen (string);
20520 if (precision > 0 && len > precision)
20521 len = precision;
20522 lisp_string = make_string (string, len);
20523 if (NILP (props))
20524 props = mode_line_string_face_prop;
20525 else if (!NILP (mode_line_string_face))
20526 {
20527 Lisp_Object face = Fplist_get (props, Qface);
20528 props = Fcopy_sequence (props);
20529 if (NILP (face))
20530 face = mode_line_string_face;
20531 else
20532 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20533 props = Fplist_put (props, Qface, face);
20534 }
20535 Fadd_text_properties (make_number (0), make_number (len),
20536 props, lisp_string);
20537 }
20538 else
20539 {
20540 len = XFASTINT (Flength (lisp_string));
20541 if (precision > 0 && len > precision)
20542 {
20543 len = precision;
20544 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20545 precision = -1;
20546 }
20547 if (!NILP (mode_line_string_face))
20548 {
20549 Lisp_Object face;
20550 if (NILP (props))
20551 props = Ftext_properties_at (make_number (0), lisp_string);
20552 face = Fplist_get (props, Qface);
20553 if (NILP (face))
20554 face = mode_line_string_face;
20555 else
20556 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20557 props = Fcons (Qface, Fcons (face, Qnil));
20558 if (copy_string)
20559 lisp_string = Fcopy_sequence (lisp_string);
20560 }
20561 if (!NILP (props))
20562 Fadd_text_properties (make_number (0), make_number (len),
20563 props, lisp_string);
20564 }
20565
20566 if (len > 0)
20567 {
20568 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20569 n += len;
20570 }
20571
20572 if (field_width > len)
20573 {
20574 field_width -= len;
20575 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20576 if (!NILP (props))
20577 Fadd_text_properties (make_number (0), make_number (field_width),
20578 props, lisp_string);
20579 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20580 n += field_width;
20581 }
20582
20583 return n;
20584 }
20585
20586
20587 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20588 1, 4, 0,
20589 doc: /* Format a string out of a mode line format specification.
20590 First arg FORMAT specifies the mode line format (see `mode-line-format'
20591 for details) to use.
20592
20593 By default, the format is evaluated for the currently selected window.
20594
20595 Optional second arg FACE specifies the face property to put on all
20596 characters for which no face is specified. The value nil means the
20597 default face. The value t means whatever face the window's mode line
20598 currently uses (either `mode-line' or `mode-line-inactive',
20599 depending on whether the window is the selected window or not).
20600 An integer value means the value string has no text
20601 properties.
20602
20603 Optional third and fourth args WINDOW and BUFFER specify the window
20604 and buffer to use as the context for the formatting (defaults
20605 are the selected window and the WINDOW's buffer). */)
20606 (Lisp_Object format, Lisp_Object face,
20607 Lisp_Object window, Lisp_Object buffer)
20608 {
20609 struct it it;
20610 int len;
20611 struct window *w;
20612 struct buffer *old_buffer = NULL;
20613 int face_id;
20614 int no_props = INTEGERP (face);
20615 int count = SPECPDL_INDEX ();
20616 Lisp_Object str;
20617 int string_start = 0;
20618
20619 if (NILP (window))
20620 window = selected_window;
20621 CHECK_WINDOW (window);
20622 w = XWINDOW (window);
20623
20624 if (NILP (buffer))
20625 buffer = w->buffer;
20626 CHECK_BUFFER (buffer);
20627
20628 /* Make formatting the modeline a non-op when noninteractive, otherwise
20629 there will be problems later caused by a partially initialized frame. */
20630 if (NILP (format) || noninteractive)
20631 return empty_unibyte_string;
20632
20633 if (no_props)
20634 face = Qnil;
20635
20636 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20637 : EQ (face, Qt) ? (EQ (window, selected_window)
20638 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20639 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20640 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20641 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20642 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20643 : DEFAULT_FACE_ID;
20644
20645 if (XBUFFER (buffer) != current_buffer)
20646 old_buffer = current_buffer;
20647
20648 /* Save things including mode_line_proptrans_alist,
20649 and set that to nil so that we don't alter the outer value. */
20650 record_unwind_protect (unwind_format_mode_line,
20651 format_mode_line_unwind_data
20652 (old_buffer, selected_window, 1));
20653 mode_line_proptrans_alist = Qnil;
20654
20655 Fselect_window (window, Qt);
20656 if (old_buffer)
20657 set_buffer_internal_1 (XBUFFER (buffer));
20658
20659 init_iterator (&it, w, -1, -1, NULL, face_id);
20660
20661 if (no_props)
20662 {
20663 mode_line_target = MODE_LINE_NOPROP;
20664 mode_line_string_face_prop = Qnil;
20665 mode_line_string_list = Qnil;
20666 string_start = MODE_LINE_NOPROP_LEN (0);
20667 }
20668 else
20669 {
20670 mode_line_target = MODE_LINE_STRING;
20671 mode_line_string_list = Qnil;
20672 mode_line_string_face = face;
20673 mode_line_string_face_prop
20674 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20675 }
20676
20677 push_kboard (FRAME_KBOARD (it.f));
20678 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20679 pop_kboard ();
20680
20681 if (no_props)
20682 {
20683 len = MODE_LINE_NOPROP_LEN (string_start);
20684 str = make_string (mode_line_noprop_buf + string_start, len);
20685 }
20686 else
20687 {
20688 mode_line_string_list = Fnreverse (mode_line_string_list);
20689 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20690 empty_unibyte_string);
20691 }
20692
20693 unbind_to (count, Qnil);
20694 return str;
20695 }
20696
20697 /* Write a null-terminated, right justified decimal representation of
20698 the positive integer D to BUF using a minimal field width WIDTH. */
20699
20700 static void
20701 pint2str (register char *buf, register int width, register EMACS_INT d)
20702 {
20703 register char *p = buf;
20704
20705 if (d <= 0)
20706 *p++ = '0';
20707 else
20708 {
20709 while (d > 0)
20710 {
20711 *p++ = d % 10 + '0';
20712 d /= 10;
20713 }
20714 }
20715
20716 for (width -= (int) (p - buf); width > 0; --width)
20717 *p++ = ' ';
20718 *p-- = '\0';
20719 while (p > buf)
20720 {
20721 d = *buf;
20722 *buf++ = *p;
20723 *p-- = d;
20724 }
20725 }
20726
20727 /* Write a null-terminated, right justified decimal and "human
20728 readable" representation of the nonnegative integer D to BUF using
20729 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20730
20731 static const char power_letter[] =
20732 {
20733 0, /* no letter */
20734 'k', /* kilo */
20735 'M', /* mega */
20736 'G', /* giga */
20737 'T', /* tera */
20738 'P', /* peta */
20739 'E', /* exa */
20740 'Z', /* zetta */
20741 'Y' /* yotta */
20742 };
20743
20744 static void
20745 pint2hrstr (char *buf, int width, EMACS_INT d)
20746 {
20747 /* We aim to represent the nonnegative integer D as
20748 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20749 EMACS_INT quotient = d;
20750 int remainder = 0;
20751 /* -1 means: do not use TENTHS. */
20752 int tenths = -1;
20753 int exponent = 0;
20754
20755 /* Length of QUOTIENT.TENTHS as a string. */
20756 int length;
20757
20758 char * psuffix;
20759 char * p;
20760
20761 if (1000 <= quotient)
20762 {
20763 /* Scale to the appropriate EXPONENT. */
20764 do
20765 {
20766 remainder = quotient % 1000;
20767 quotient /= 1000;
20768 exponent++;
20769 }
20770 while (1000 <= quotient);
20771
20772 /* Round to nearest and decide whether to use TENTHS or not. */
20773 if (quotient <= 9)
20774 {
20775 tenths = remainder / 100;
20776 if (50 <= remainder % 100)
20777 {
20778 if (tenths < 9)
20779 tenths++;
20780 else
20781 {
20782 quotient++;
20783 if (quotient == 10)
20784 tenths = -1;
20785 else
20786 tenths = 0;
20787 }
20788 }
20789 }
20790 else
20791 if (500 <= remainder)
20792 {
20793 if (quotient < 999)
20794 quotient++;
20795 else
20796 {
20797 quotient = 1;
20798 exponent++;
20799 tenths = 0;
20800 }
20801 }
20802 }
20803
20804 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20805 if (tenths == -1 && quotient <= 99)
20806 if (quotient <= 9)
20807 length = 1;
20808 else
20809 length = 2;
20810 else
20811 length = 3;
20812 p = psuffix = buf + max (width, length);
20813
20814 /* Print EXPONENT. */
20815 *psuffix++ = power_letter[exponent];
20816 *psuffix = '\0';
20817
20818 /* Print TENTHS. */
20819 if (tenths >= 0)
20820 {
20821 *--p = '0' + tenths;
20822 *--p = '.';
20823 }
20824
20825 /* Print QUOTIENT. */
20826 do
20827 {
20828 int digit = quotient % 10;
20829 *--p = '0' + digit;
20830 }
20831 while ((quotient /= 10) != 0);
20832
20833 /* Print leading spaces. */
20834 while (buf < p)
20835 *--p = ' ';
20836 }
20837
20838 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20839 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20840 type of CODING_SYSTEM. Return updated pointer into BUF. */
20841
20842 static unsigned char invalid_eol_type[] = "(*invalid*)";
20843
20844 static char *
20845 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20846 {
20847 Lisp_Object val;
20848 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20849 const unsigned char *eol_str;
20850 int eol_str_len;
20851 /* The EOL conversion we are using. */
20852 Lisp_Object eoltype;
20853
20854 val = CODING_SYSTEM_SPEC (coding_system);
20855 eoltype = Qnil;
20856
20857 if (!VECTORP (val)) /* Not yet decided. */
20858 {
20859 if (multibyte)
20860 *buf++ = '-';
20861 if (eol_flag)
20862 eoltype = eol_mnemonic_undecided;
20863 /* Don't mention EOL conversion if it isn't decided. */
20864 }
20865 else
20866 {
20867 Lisp_Object attrs;
20868 Lisp_Object eolvalue;
20869
20870 attrs = AREF (val, 0);
20871 eolvalue = AREF (val, 2);
20872
20873 if (multibyte)
20874 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20875
20876 if (eol_flag)
20877 {
20878 /* The EOL conversion that is normal on this system. */
20879
20880 if (NILP (eolvalue)) /* Not yet decided. */
20881 eoltype = eol_mnemonic_undecided;
20882 else if (VECTORP (eolvalue)) /* Not yet decided. */
20883 eoltype = eol_mnemonic_undecided;
20884 else /* eolvalue is Qunix, Qdos, or Qmac. */
20885 eoltype = (EQ (eolvalue, Qunix)
20886 ? eol_mnemonic_unix
20887 : (EQ (eolvalue, Qdos) == 1
20888 ? eol_mnemonic_dos : eol_mnemonic_mac));
20889 }
20890 }
20891
20892 if (eol_flag)
20893 {
20894 /* Mention the EOL conversion if it is not the usual one. */
20895 if (STRINGP (eoltype))
20896 {
20897 eol_str = SDATA (eoltype);
20898 eol_str_len = SBYTES (eoltype);
20899 }
20900 else if (CHARACTERP (eoltype))
20901 {
20902 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20903 int c = XFASTINT (eoltype);
20904 eol_str_len = CHAR_STRING (c, tmp);
20905 eol_str = tmp;
20906 }
20907 else
20908 {
20909 eol_str = invalid_eol_type;
20910 eol_str_len = sizeof (invalid_eol_type) - 1;
20911 }
20912 memcpy (buf, eol_str, eol_str_len);
20913 buf += eol_str_len;
20914 }
20915
20916 return buf;
20917 }
20918
20919 /* Return a string for the output of a mode line %-spec for window W,
20920 generated by character C. FIELD_WIDTH > 0 means pad the string
20921 returned with spaces to that value. Return a Lisp string in
20922 *STRING if the resulting string is taken from that Lisp string.
20923
20924 Note we operate on the current buffer for most purposes,
20925 the exception being w->base_line_pos. */
20926
20927 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20928
20929 static const char *
20930 decode_mode_spec (struct window *w, register int c, int field_width,
20931 Lisp_Object *string)
20932 {
20933 Lisp_Object obj;
20934 struct frame *f = XFRAME (WINDOW_FRAME (w));
20935 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20936 struct buffer *b = current_buffer;
20937
20938 obj = Qnil;
20939 *string = Qnil;
20940
20941 switch (c)
20942 {
20943 case '*':
20944 if (!NILP (BVAR (b, read_only)))
20945 return "%";
20946 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20947 return "*";
20948 return "-";
20949
20950 case '+':
20951 /* This differs from %* only for a modified read-only buffer. */
20952 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20953 return "*";
20954 if (!NILP (BVAR (b, read_only)))
20955 return "%";
20956 return "-";
20957
20958 case '&':
20959 /* This differs from %* in ignoring read-only-ness. */
20960 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20961 return "*";
20962 return "-";
20963
20964 case '%':
20965 return "%";
20966
20967 case '[':
20968 {
20969 int i;
20970 char *p;
20971
20972 if (command_loop_level > 5)
20973 return "[[[... ";
20974 p = decode_mode_spec_buf;
20975 for (i = 0; i < command_loop_level; i++)
20976 *p++ = '[';
20977 *p = 0;
20978 return decode_mode_spec_buf;
20979 }
20980
20981 case ']':
20982 {
20983 int i;
20984 char *p;
20985
20986 if (command_loop_level > 5)
20987 return " ...]]]";
20988 p = decode_mode_spec_buf;
20989 for (i = 0; i < command_loop_level; i++)
20990 *p++ = ']';
20991 *p = 0;
20992 return decode_mode_spec_buf;
20993 }
20994
20995 case '-':
20996 {
20997 register int i;
20998
20999 /* Let lots_of_dashes be a string of infinite length. */
21000 if (mode_line_target == MODE_LINE_NOPROP ||
21001 mode_line_target == MODE_LINE_STRING)
21002 return "--";
21003 if (field_width <= 0
21004 || field_width > sizeof (lots_of_dashes))
21005 {
21006 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21007 decode_mode_spec_buf[i] = '-';
21008 decode_mode_spec_buf[i] = '\0';
21009 return decode_mode_spec_buf;
21010 }
21011 else
21012 return lots_of_dashes;
21013 }
21014
21015 case 'b':
21016 obj = BVAR (b, name);
21017 break;
21018
21019 case 'c':
21020 /* %c and %l are ignored in `frame-title-format'.
21021 (In redisplay_internal, the frame title is drawn _before_ the
21022 windows are updated, so the stuff which depends on actual
21023 window contents (such as %l) may fail to render properly, or
21024 even crash emacs.) */
21025 if (mode_line_target == MODE_LINE_TITLE)
21026 return "";
21027 else
21028 {
21029 EMACS_INT col = current_column ();
21030 w->column_number_displayed = make_number (col);
21031 pint2str (decode_mode_spec_buf, field_width, col);
21032 return decode_mode_spec_buf;
21033 }
21034
21035 case 'e':
21036 #ifndef SYSTEM_MALLOC
21037 {
21038 if (NILP (Vmemory_full))
21039 return "";
21040 else
21041 return "!MEM FULL! ";
21042 }
21043 #else
21044 return "";
21045 #endif
21046
21047 case 'F':
21048 /* %F displays the frame name. */
21049 if (!NILP (f->title))
21050 return SSDATA (f->title);
21051 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21052 return SSDATA (f->name);
21053 return "Emacs";
21054
21055 case 'f':
21056 obj = BVAR (b, filename);
21057 break;
21058
21059 case 'i':
21060 {
21061 EMACS_INT size = ZV - BEGV;
21062 pint2str (decode_mode_spec_buf, field_width, size);
21063 return decode_mode_spec_buf;
21064 }
21065
21066 case 'I':
21067 {
21068 EMACS_INT size = ZV - BEGV;
21069 pint2hrstr (decode_mode_spec_buf, field_width, size);
21070 return decode_mode_spec_buf;
21071 }
21072
21073 case 'l':
21074 {
21075 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
21076 EMACS_INT topline, nlines, height;
21077 EMACS_INT junk;
21078
21079 /* %c and %l are ignored in `frame-title-format'. */
21080 if (mode_line_target == MODE_LINE_TITLE)
21081 return "";
21082
21083 startpos = XMARKER (w->start)->charpos;
21084 startpos_byte = marker_byte_position (w->start);
21085 height = WINDOW_TOTAL_LINES (w);
21086
21087 /* If we decided that this buffer isn't suitable for line numbers,
21088 don't forget that too fast. */
21089 if (EQ (w->base_line_pos, w->buffer))
21090 goto no_value;
21091 /* But do forget it, if the window shows a different buffer now. */
21092 else if (BUFFERP (w->base_line_pos))
21093 w->base_line_pos = Qnil;
21094
21095 /* If the buffer is very big, don't waste time. */
21096 if (INTEGERP (Vline_number_display_limit)
21097 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21098 {
21099 w->base_line_pos = Qnil;
21100 w->base_line_number = Qnil;
21101 goto no_value;
21102 }
21103
21104 if (INTEGERP (w->base_line_number)
21105 && INTEGERP (w->base_line_pos)
21106 && XFASTINT (w->base_line_pos) <= startpos)
21107 {
21108 line = XFASTINT (w->base_line_number);
21109 linepos = XFASTINT (w->base_line_pos);
21110 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21111 }
21112 else
21113 {
21114 line = 1;
21115 linepos = BUF_BEGV (b);
21116 linepos_byte = BUF_BEGV_BYTE (b);
21117 }
21118
21119 /* Count lines from base line to window start position. */
21120 nlines = display_count_lines (linepos_byte,
21121 startpos_byte,
21122 startpos, &junk);
21123
21124 topline = nlines + line;
21125
21126 /* Determine a new base line, if the old one is too close
21127 or too far away, or if we did not have one.
21128 "Too close" means it's plausible a scroll-down would
21129 go back past it. */
21130 if (startpos == BUF_BEGV (b))
21131 {
21132 w->base_line_number = make_number (topline);
21133 w->base_line_pos = make_number (BUF_BEGV (b));
21134 }
21135 else if (nlines < height + 25 || nlines > height * 3 + 50
21136 || linepos == BUF_BEGV (b))
21137 {
21138 EMACS_INT limit = BUF_BEGV (b);
21139 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21140 EMACS_INT position;
21141 EMACS_INT distance =
21142 (height * 2 + 30) * line_number_display_limit_width;
21143
21144 if (startpos - distance > limit)
21145 {
21146 limit = startpos - distance;
21147 limit_byte = CHAR_TO_BYTE (limit);
21148 }
21149
21150 nlines = display_count_lines (startpos_byte,
21151 limit_byte,
21152 - (height * 2 + 30),
21153 &position);
21154 /* If we couldn't find the lines we wanted within
21155 line_number_display_limit_width chars per line,
21156 give up on line numbers for this window. */
21157 if (position == limit_byte && limit == startpos - distance)
21158 {
21159 w->base_line_pos = w->buffer;
21160 w->base_line_number = Qnil;
21161 goto no_value;
21162 }
21163
21164 w->base_line_number = make_number (topline - nlines);
21165 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21166 }
21167
21168 /* Now count lines from the start pos to point. */
21169 nlines = display_count_lines (startpos_byte,
21170 PT_BYTE, PT, &junk);
21171
21172 /* Record that we did display the line number. */
21173 line_number_displayed = 1;
21174
21175 /* Make the string to show. */
21176 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21177 return decode_mode_spec_buf;
21178 no_value:
21179 {
21180 char* p = decode_mode_spec_buf;
21181 int pad = field_width - 2;
21182 while (pad-- > 0)
21183 *p++ = ' ';
21184 *p++ = '?';
21185 *p++ = '?';
21186 *p = '\0';
21187 return decode_mode_spec_buf;
21188 }
21189 }
21190 break;
21191
21192 case 'm':
21193 obj = BVAR (b, mode_name);
21194 break;
21195
21196 case 'n':
21197 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21198 return " Narrow";
21199 break;
21200
21201 case 'p':
21202 {
21203 EMACS_INT pos = marker_position (w->start);
21204 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21205
21206 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21207 {
21208 if (pos <= BUF_BEGV (b))
21209 return "All";
21210 else
21211 return "Bottom";
21212 }
21213 else if (pos <= BUF_BEGV (b))
21214 return "Top";
21215 else
21216 {
21217 if (total > 1000000)
21218 /* Do it differently for a large value, to avoid overflow. */
21219 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21220 else
21221 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21222 /* We can't normally display a 3-digit number,
21223 so get us a 2-digit number that is close. */
21224 if (total == 100)
21225 total = 99;
21226 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21227 return decode_mode_spec_buf;
21228 }
21229 }
21230
21231 /* Display percentage of size above the bottom of the screen. */
21232 case 'P':
21233 {
21234 EMACS_INT toppos = marker_position (w->start);
21235 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21236 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21237
21238 if (botpos >= BUF_ZV (b))
21239 {
21240 if (toppos <= BUF_BEGV (b))
21241 return "All";
21242 else
21243 return "Bottom";
21244 }
21245 else
21246 {
21247 if (total > 1000000)
21248 /* Do it differently for a large value, to avoid overflow. */
21249 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21250 else
21251 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21252 /* We can't normally display a 3-digit number,
21253 so get us a 2-digit number that is close. */
21254 if (total == 100)
21255 total = 99;
21256 if (toppos <= BUF_BEGV (b))
21257 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21258 else
21259 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21260 return decode_mode_spec_buf;
21261 }
21262 }
21263
21264 case 's':
21265 /* status of process */
21266 obj = Fget_buffer_process (Fcurrent_buffer ());
21267 if (NILP (obj))
21268 return "no process";
21269 #ifndef MSDOS
21270 obj = Fsymbol_name (Fprocess_status (obj));
21271 #endif
21272 break;
21273
21274 case '@':
21275 {
21276 int count = inhibit_garbage_collection ();
21277 Lisp_Object val = call1 (intern ("file-remote-p"),
21278 BVAR (current_buffer, directory));
21279 unbind_to (count, Qnil);
21280
21281 if (NILP (val))
21282 return "-";
21283 else
21284 return "@";
21285 }
21286
21287 case 't': /* indicate TEXT or BINARY */
21288 return "T";
21289
21290 case 'z':
21291 /* coding-system (not including end-of-line format) */
21292 case 'Z':
21293 /* coding-system (including end-of-line type) */
21294 {
21295 int eol_flag = (c == 'Z');
21296 char *p = decode_mode_spec_buf;
21297
21298 if (! FRAME_WINDOW_P (f))
21299 {
21300 /* No need to mention EOL here--the terminal never needs
21301 to do EOL conversion. */
21302 p = decode_mode_spec_coding (CODING_ID_NAME
21303 (FRAME_KEYBOARD_CODING (f)->id),
21304 p, 0);
21305 p = decode_mode_spec_coding (CODING_ID_NAME
21306 (FRAME_TERMINAL_CODING (f)->id),
21307 p, 0);
21308 }
21309 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21310 p, eol_flag);
21311
21312 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21313 #ifdef subprocesses
21314 obj = Fget_buffer_process (Fcurrent_buffer ());
21315 if (PROCESSP (obj))
21316 {
21317 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21318 p, eol_flag);
21319 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21320 p, eol_flag);
21321 }
21322 #endif /* subprocesses */
21323 #endif /* 0 */
21324 *p = 0;
21325 return decode_mode_spec_buf;
21326 }
21327 }
21328
21329 if (STRINGP (obj))
21330 {
21331 *string = obj;
21332 return SSDATA (obj);
21333 }
21334 else
21335 return "";
21336 }
21337
21338
21339 /* Count up to COUNT lines starting from START_BYTE.
21340 But don't go beyond LIMIT_BYTE.
21341 Return the number of lines thus found (always nonnegative).
21342
21343 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21344
21345 static EMACS_INT
21346 display_count_lines (EMACS_INT start_byte,
21347 EMACS_INT limit_byte, EMACS_INT count,
21348 EMACS_INT *byte_pos_ptr)
21349 {
21350 register unsigned char *cursor;
21351 unsigned char *base;
21352
21353 register EMACS_INT ceiling;
21354 register unsigned char *ceiling_addr;
21355 EMACS_INT orig_count = count;
21356
21357 /* If we are not in selective display mode,
21358 check only for newlines. */
21359 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21360 && !INTEGERP (BVAR (current_buffer, selective_display)));
21361
21362 if (count > 0)
21363 {
21364 while (start_byte < limit_byte)
21365 {
21366 ceiling = BUFFER_CEILING_OF (start_byte);
21367 ceiling = min (limit_byte - 1, ceiling);
21368 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21369 base = (cursor = BYTE_POS_ADDR (start_byte));
21370 while (1)
21371 {
21372 if (selective_display)
21373 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21374 ;
21375 else
21376 while (*cursor != '\n' && ++cursor != ceiling_addr)
21377 ;
21378
21379 if (cursor != ceiling_addr)
21380 {
21381 if (--count == 0)
21382 {
21383 start_byte += cursor - base + 1;
21384 *byte_pos_ptr = start_byte;
21385 return orig_count;
21386 }
21387 else
21388 if (++cursor == ceiling_addr)
21389 break;
21390 }
21391 else
21392 break;
21393 }
21394 start_byte += cursor - base;
21395 }
21396 }
21397 else
21398 {
21399 while (start_byte > limit_byte)
21400 {
21401 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21402 ceiling = max (limit_byte, ceiling);
21403 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21404 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21405 while (1)
21406 {
21407 if (selective_display)
21408 while (--cursor != ceiling_addr
21409 && *cursor != '\n' && *cursor != 015)
21410 ;
21411 else
21412 while (--cursor != ceiling_addr && *cursor != '\n')
21413 ;
21414
21415 if (cursor != ceiling_addr)
21416 {
21417 if (++count == 0)
21418 {
21419 start_byte += cursor - base + 1;
21420 *byte_pos_ptr = start_byte;
21421 /* When scanning backwards, we should
21422 not count the newline posterior to which we stop. */
21423 return - orig_count - 1;
21424 }
21425 }
21426 else
21427 break;
21428 }
21429 /* Here we add 1 to compensate for the last decrement
21430 of CURSOR, which took it past the valid range. */
21431 start_byte += cursor - base + 1;
21432 }
21433 }
21434
21435 *byte_pos_ptr = limit_byte;
21436
21437 if (count < 0)
21438 return - orig_count + count;
21439 return orig_count - count;
21440
21441 }
21442
21443
21444 \f
21445 /***********************************************************************
21446 Displaying strings
21447 ***********************************************************************/
21448
21449 /* Display a NUL-terminated string, starting with index START.
21450
21451 If STRING is non-null, display that C string. Otherwise, the Lisp
21452 string LISP_STRING is displayed. There's a case that STRING is
21453 non-null and LISP_STRING is not nil. It means STRING is a string
21454 data of LISP_STRING. In that case, we display LISP_STRING while
21455 ignoring its text properties.
21456
21457 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21458 FACE_STRING. Display STRING or LISP_STRING with the face at
21459 FACE_STRING_POS in FACE_STRING:
21460
21461 Display the string in the environment given by IT, but use the
21462 standard display table, temporarily.
21463
21464 FIELD_WIDTH is the minimum number of output glyphs to produce.
21465 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21466 with spaces. If STRING has more characters, more than FIELD_WIDTH
21467 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21468
21469 PRECISION is the maximum number of characters to output from
21470 STRING. PRECISION < 0 means don't truncate the string.
21471
21472 This is roughly equivalent to printf format specifiers:
21473
21474 FIELD_WIDTH PRECISION PRINTF
21475 ----------------------------------------
21476 -1 -1 %s
21477 -1 10 %.10s
21478 10 -1 %10s
21479 20 10 %20.10s
21480
21481 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21482 display them, and < 0 means obey the current buffer's value of
21483 enable_multibyte_characters.
21484
21485 Value is the number of columns displayed. */
21486
21487 static int
21488 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21489 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21490 int field_width, int precision, int max_x, int multibyte)
21491 {
21492 int hpos_at_start = it->hpos;
21493 int saved_face_id = it->face_id;
21494 struct glyph_row *row = it->glyph_row;
21495 EMACS_INT it_charpos;
21496
21497 /* Initialize the iterator IT for iteration over STRING beginning
21498 with index START. */
21499 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21500 precision, field_width, multibyte);
21501 if (string && STRINGP (lisp_string))
21502 /* LISP_STRING is the one returned by decode_mode_spec. We should
21503 ignore its text properties. */
21504 it->stop_charpos = it->end_charpos;
21505
21506 /* If displaying STRING, set up the face of the iterator from
21507 FACE_STRING, if that's given. */
21508 if (STRINGP (face_string))
21509 {
21510 EMACS_INT endptr;
21511 struct face *face;
21512
21513 it->face_id
21514 = face_at_string_position (it->w, face_string, face_string_pos,
21515 0, it->region_beg_charpos,
21516 it->region_end_charpos,
21517 &endptr, it->base_face_id, 0);
21518 face = FACE_FROM_ID (it->f, it->face_id);
21519 it->face_box_p = face->box != FACE_NO_BOX;
21520 }
21521
21522 /* Set max_x to the maximum allowed X position. Don't let it go
21523 beyond the right edge of the window. */
21524 if (max_x <= 0)
21525 max_x = it->last_visible_x;
21526 else
21527 max_x = min (max_x, it->last_visible_x);
21528
21529 /* Skip over display elements that are not visible. because IT->w is
21530 hscrolled. */
21531 if (it->current_x < it->first_visible_x)
21532 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21533 MOVE_TO_POS | MOVE_TO_X);
21534
21535 row->ascent = it->max_ascent;
21536 row->height = it->max_ascent + it->max_descent;
21537 row->phys_ascent = it->max_phys_ascent;
21538 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21539 row->extra_line_spacing = it->max_extra_line_spacing;
21540
21541 if (STRINGP (it->string))
21542 it_charpos = IT_STRING_CHARPOS (*it);
21543 else
21544 it_charpos = IT_CHARPOS (*it);
21545
21546 /* This condition is for the case that we are called with current_x
21547 past last_visible_x. */
21548 while (it->current_x < max_x)
21549 {
21550 int x_before, x, n_glyphs_before, i, nglyphs;
21551
21552 /* Get the next display element. */
21553 if (!get_next_display_element (it))
21554 break;
21555
21556 /* Produce glyphs. */
21557 x_before = it->current_x;
21558 n_glyphs_before = row->used[TEXT_AREA];
21559 PRODUCE_GLYPHS (it);
21560
21561 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21562 i = 0;
21563 x = x_before;
21564 while (i < nglyphs)
21565 {
21566 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21567
21568 if (it->line_wrap != TRUNCATE
21569 && x + glyph->pixel_width > max_x)
21570 {
21571 /* End of continued line or max_x reached. */
21572 if (CHAR_GLYPH_PADDING_P (*glyph))
21573 {
21574 /* A wide character is unbreakable. */
21575 if (row->reversed_p)
21576 unproduce_glyphs (it, row->used[TEXT_AREA]
21577 - n_glyphs_before);
21578 row->used[TEXT_AREA] = n_glyphs_before;
21579 it->current_x = x_before;
21580 }
21581 else
21582 {
21583 if (row->reversed_p)
21584 unproduce_glyphs (it, row->used[TEXT_AREA]
21585 - (n_glyphs_before + i));
21586 row->used[TEXT_AREA] = n_glyphs_before + i;
21587 it->current_x = x;
21588 }
21589 break;
21590 }
21591 else if (x + glyph->pixel_width >= it->first_visible_x)
21592 {
21593 /* Glyph is at least partially visible. */
21594 ++it->hpos;
21595 if (x < it->first_visible_x)
21596 row->x = x - it->first_visible_x;
21597 }
21598 else
21599 {
21600 /* Glyph is off the left margin of the display area.
21601 Should not happen. */
21602 abort ();
21603 }
21604
21605 row->ascent = max (row->ascent, it->max_ascent);
21606 row->height = max (row->height, it->max_ascent + it->max_descent);
21607 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21608 row->phys_height = max (row->phys_height,
21609 it->max_phys_ascent + it->max_phys_descent);
21610 row->extra_line_spacing = max (row->extra_line_spacing,
21611 it->max_extra_line_spacing);
21612 x += glyph->pixel_width;
21613 ++i;
21614 }
21615
21616 /* Stop if max_x reached. */
21617 if (i < nglyphs)
21618 break;
21619
21620 /* Stop at line ends. */
21621 if (ITERATOR_AT_END_OF_LINE_P (it))
21622 {
21623 it->continuation_lines_width = 0;
21624 break;
21625 }
21626
21627 set_iterator_to_next (it, 1);
21628 if (STRINGP (it->string))
21629 it_charpos = IT_STRING_CHARPOS (*it);
21630 else
21631 it_charpos = IT_CHARPOS (*it);
21632
21633 /* Stop if truncating at the right edge. */
21634 if (it->line_wrap == TRUNCATE
21635 && it->current_x >= it->last_visible_x)
21636 {
21637 /* Add truncation mark, but don't do it if the line is
21638 truncated at a padding space. */
21639 if (it_charpos < it->string_nchars)
21640 {
21641 if (!FRAME_WINDOW_P (it->f))
21642 {
21643 int ii, n;
21644
21645 if (it->current_x > it->last_visible_x)
21646 {
21647 if (!row->reversed_p)
21648 {
21649 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21650 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21651 break;
21652 }
21653 else
21654 {
21655 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21656 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21657 break;
21658 unproduce_glyphs (it, ii + 1);
21659 ii = row->used[TEXT_AREA] - (ii + 1);
21660 }
21661 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21662 {
21663 row->used[TEXT_AREA] = ii;
21664 produce_special_glyphs (it, IT_TRUNCATION);
21665 }
21666 }
21667 produce_special_glyphs (it, IT_TRUNCATION);
21668 }
21669 row->truncated_on_right_p = 1;
21670 }
21671 break;
21672 }
21673 }
21674
21675 /* Maybe insert a truncation at the left. */
21676 if (it->first_visible_x
21677 && it_charpos > 0)
21678 {
21679 if (!FRAME_WINDOW_P (it->f))
21680 insert_left_trunc_glyphs (it);
21681 row->truncated_on_left_p = 1;
21682 }
21683
21684 it->face_id = saved_face_id;
21685
21686 /* Value is number of columns displayed. */
21687 return it->hpos - hpos_at_start;
21688 }
21689
21690
21691 \f
21692 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21693 appears as an element of LIST or as the car of an element of LIST.
21694 If PROPVAL is a list, compare each element against LIST in that
21695 way, and return 1/2 if any element of PROPVAL is found in LIST.
21696 Otherwise return 0. This function cannot quit.
21697 The return value is 2 if the text is invisible but with an ellipsis
21698 and 1 if it's invisible and without an ellipsis. */
21699
21700 int
21701 invisible_p (register Lisp_Object propval, Lisp_Object list)
21702 {
21703 register Lisp_Object tail, proptail;
21704
21705 for (tail = list; CONSP (tail); tail = XCDR (tail))
21706 {
21707 register Lisp_Object tem;
21708 tem = XCAR (tail);
21709 if (EQ (propval, tem))
21710 return 1;
21711 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21712 return NILP (XCDR (tem)) ? 1 : 2;
21713 }
21714
21715 if (CONSP (propval))
21716 {
21717 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21718 {
21719 Lisp_Object propelt;
21720 propelt = XCAR (proptail);
21721 for (tail = list; CONSP (tail); tail = XCDR (tail))
21722 {
21723 register Lisp_Object tem;
21724 tem = XCAR (tail);
21725 if (EQ (propelt, tem))
21726 return 1;
21727 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21728 return NILP (XCDR (tem)) ? 1 : 2;
21729 }
21730 }
21731 }
21732
21733 return 0;
21734 }
21735
21736 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21737 doc: /* Non-nil if the property makes the text invisible.
21738 POS-OR-PROP can be a marker or number, in which case it is taken to be
21739 a position in the current buffer and the value of the `invisible' property
21740 is checked; or it can be some other value, which is then presumed to be the
21741 value of the `invisible' property of the text of interest.
21742 The non-nil value returned can be t for truly invisible text or something
21743 else if the text is replaced by an ellipsis. */)
21744 (Lisp_Object pos_or_prop)
21745 {
21746 Lisp_Object prop
21747 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21748 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21749 : pos_or_prop);
21750 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21751 return (invis == 0 ? Qnil
21752 : invis == 1 ? Qt
21753 : make_number (invis));
21754 }
21755
21756 /* Calculate a width or height in pixels from a specification using
21757 the following elements:
21758
21759 SPEC ::=
21760 NUM - a (fractional) multiple of the default font width/height
21761 (NUM) - specifies exactly NUM pixels
21762 UNIT - a fixed number of pixels, see below.
21763 ELEMENT - size of a display element in pixels, see below.
21764 (NUM . SPEC) - equals NUM * SPEC
21765 (+ SPEC SPEC ...) - add pixel values
21766 (- SPEC SPEC ...) - subtract pixel values
21767 (- SPEC) - negate pixel value
21768
21769 NUM ::=
21770 INT or FLOAT - a number constant
21771 SYMBOL - use symbol's (buffer local) variable binding.
21772
21773 UNIT ::=
21774 in - pixels per inch *)
21775 mm - pixels per 1/1000 meter *)
21776 cm - pixels per 1/100 meter *)
21777 width - width of current font in pixels.
21778 height - height of current font in pixels.
21779
21780 *) using the ratio(s) defined in display-pixels-per-inch.
21781
21782 ELEMENT ::=
21783
21784 left-fringe - left fringe width in pixels
21785 right-fringe - right fringe width in pixels
21786
21787 left-margin - left margin width in pixels
21788 right-margin - right margin width in pixels
21789
21790 scroll-bar - scroll-bar area width in pixels
21791
21792 Examples:
21793
21794 Pixels corresponding to 5 inches:
21795 (5 . in)
21796
21797 Total width of non-text areas on left side of window (if scroll-bar is on left):
21798 '(space :width (+ left-fringe left-margin scroll-bar))
21799
21800 Align to first text column (in header line):
21801 '(space :align-to 0)
21802
21803 Align to middle of text area minus half the width of variable `my-image'
21804 containing a loaded image:
21805 '(space :align-to (0.5 . (- text my-image)))
21806
21807 Width of left margin minus width of 1 character in the default font:
21808 '(space :width (- left-margin 1))
21809
21810 Width of left margin minus width of 2 characters in the current font:
21811 '(space :width (- left-margin (2 . width)))
21812
21813 Center 1 character over left-margin (in header line):
21814 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21815
21816 Different ways to express width of left fringe plus left margin minus one pixel:
21817 '(space :width (- (+ left-fringe left-margin) (1)))
21818 '(space :width (+ left-fringe left-margin (- (1))))
21819 '(space :width (+ left-fringe left-margin (-1)))
21820
21821 */
21822
21823 #define NUMVAL(X) \
21824 ((INTEGERP (X) || FLOATP (X)) \
21825 ? XFLOATINT (X) \
21826 : - 1)
21827
21828 static int
21829 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21830 struct font *font, int width_p, int *align_to)
21831 {
21832 double pixels;
21833
21834 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21835 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21836
21837 if (NILP (prop))
21838 return OK_PIXELS (0);
21839
21840 xassert (FRAME_LIVE_P (it->f));
21841
21842 if (SYMBOLP (prop))
21843 {
21844 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21845 {
21846 char *unit = SSDATA (SYMBOL_NAME (prop));
21847
21848 if (unit[0] == 'i' && unit[1] == 'n')
21849 pixels = 1.0;
21850 else if (unit[0] == 'm' && unit[1] == 'm')
21851 pixels = 25.4;
21852 else if (unit[0] == 'c' && unit[1] == 'm')
21853 pixels = 2.54;
21854 else
21855 pixels = 0;
21856 if (pixels > 0)
21857 {
21858 double ppi;
21859 #ifdef HAVE_WINDOW_SYSTEM
21860 if (FRAME_WINDOW_P (it->f)
21861 && (ppi = (width_p
21862 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21863 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21864 ppi > 0))
21865 return OK_PIXELS (ppi / pixels);
21866 #endif
21867
21868 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21869 || (CONSP (Vdisplay_pixels_per_inch)
21870 && (ppi = (width_p
21871 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21872 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21873 ppi > 0)))
21874 return OK_PIXELS (ppi / pixels);
21875
21876 return 0;
21877 }
21878 }
21879
21880 #ifdef HAVE_WINDOW_SYSTEM
21881 if (EQ (prop, Qheight))
21882 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21883 if (EQ (prop, Qwidth))
21884 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21885 #else
21886 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21887 return OK_PIXELS (1);
21888 #endif
21889
21890 if (EQ (prop, Qtext))
21891 return OK_PIXELS (width_p
21892 ? window_box_width (it->w, TEXT_AREA)
21893 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21894
21895 if (align_to && *align_to < 0)
21896 {
21897 *res = 0;
21898 if (EQ (prop, Qleft))
21899 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21900 if (EQ (prop, Qright))
21901 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21902 if (EQ (prop, Qcenter))
21903 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21904 + window_box_width (it->w, TEXT_AREA) / 2);
21905 if (EQ (prop, Qleft_fringe))
21906 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21907 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21908 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21909 if (EQ (prop, Qright_fringe))
21910 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21911 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21912 : window_box_right_offset (it->w, TEXT_AREA));
21913 if (EQ (prop, Qleft_margin))
21914 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21915 if (EQ (prop, Qright_margin))
21916 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21917 if (EQ (prop, Qscroll_bar))
21918 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21919 ? 0
21920 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21921 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21922 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21923 : 0)));
21924 }
21925 else
21926 {
21927 if (EQ (prop, Qleft_fringe))
21928 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21929 if (EQ (prop, Qright_fringe))
21930 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21931 if (EQ (prop, Qleft_margin))
21932 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21933 if (EQ (prop, Qright_margin))
21934 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21935 if (EQ (prop, Qscroll_bar))
21936 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21937 }
21938
21939 prop = Fbuffer_local_value (prop, it->w->buffer);
21940 }
21941
21942 if (INTEGERP (prop) || FLOATP (prop))
21943 {
21944 int base_unit = (width_p
21945 ? FRAME_COLUMN_WIDTH (it->f)
21946 : FRAME_LINE_HEIGHT (it->f));
21947 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21948 }
21949
21950 if (CONSP (prop))
21951 {
21952 Lisp_Object car = XCAR (prop);
21953 Lisp_Object cdr = XCDR (prop);
21954
21955 if (SYMBOLP (car))
21956 {
21957 #ifdef HAVE_WINDOW_SYSTEM
21958 if (FRAME_WINDOW_P (it->f)
21959 && valid_image_p (prop))
21960 {
21961 ptrdiff_t id = lookup_image (it->f, prop);
21962 struct image *img = IMAGE_FROM_ID (it->f, id);
21963
21964 return OK_PIXELS (width_p ? img->width : img->height);
21965 }
21966 #endif
21967 if (EQ (car, Qplus) || EQ (car, Qminus))
21968 {
21969 int first = 1;
21970 double px;
21971
21972 pixels = 0;
21973 while (CONSP (cdr))
21974 {
21975 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21976 font, width_p, align_to))
21977 return 0;
21978 if (first)
21979 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21980 else
21981 pixels += px;
21982 cdr = XCDR (cdr);
21983 }
21984 if (EQ (car, Qminus))
21985 pixels = -pixels;
21986 return OK_PIXELS (pixels);
21987 }
21988
21989 car = Fbuffer_local_value (car, it->w->buffer);
21990 }
21991
21992 if (INTEGERP (car) || FLOATP (car))
21993 {
21994 double fact;
21995 pixels = XFLOATINT (car);
21996 if (NILP (cdr))
21997 return OK_PIXELS (pixels);
21998 if (calc_pixel_width_or_height (&fact, it, cdr,
21999 font, width_p, align_to))
22000 return OK_PIXELS (pixels * fact);
22001 return 0;
22002 }
22003
22004 return 0;
22005 }
22006
22007 return 0;
22008 }
22009
22010 \f
22011 /***********************************************************************
22012 Glyph Display
22013 ***********************************************************************/
22014
22015 #ifdef HAVE_WINDOW_SYSTEM
22016
22017 #if GLYPH_DEBUG
22018
22019 void
22020 dump_glyph_string (struct glyph_string *s)
22021 {
22022 fprintf (stderr, "glyph string\n");
22023 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22024 s->x, s->y, s->width, s->height);
22025 fprintf (stderr, " ybase = %d\n", s->ybase);
22026 fprintf (stderr, " hl = %d\n", s->hl);
22027 fprintf (stderr, " left overhang = %d, right = %d\n",
22028 s->left_overhang, s->right_overhang);
22029 fprintf (stderr, " nchars = %d\n", s->nchars);
22030 fprintf (stderr, " extends to end of line = %d\n",
22031 s->extends_to_end_of_line_p);
22032 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22033 fprintf (stderr, " bg width = %d\n", s->background_width);
22034 }
22035
22036 #endif /* GLYPH_DEBUG */
22037
22038 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22039 of XChar2b structures for S; it can't be allocated in
22040 init_glyph_string because it must be allocated via `alloca'. W
22041 is the window on which S is drawn. ROW and AREA are the glyph row
22042 and area within the row from which S is constructed. START is the
22043 index of the first glyph structure covered by S. HL is a
22044 face-override for drawing S. */
22045
22046 #ifdef HAVE_NTGUI
22047 #define OPTIONAL_HDC(hdc) HDC hdc,
22048 #define DECLARE_HDC(hdc) HDC hdc;
22049 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22050 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22051 #endif
22052
22053 #ifndef OPTIONAL_HDC
22054 #define OPTIONAL_HDC(hdc)
22055 #define DECLARE_HDC(hdc)
22056 #define ALLOCATE_HDC(hdc, f)
22057 #define RELEASE_HDC(hdc, f)
22058 #endif
22059
22060 static void
22061 init_glyph_string (struct glyph_string *s,
22062 OPTIONAL_HDC (hdc)
22063 XChar2b *char2b, struct window *w, struct glyph_row *row,
22064 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22065 {
22066 memset (s, 0, sizeof *s);
22067 s->w = w;
22068 s->f = XFRAME (w->frame);
22069 #ifdef HAVE_NTGUI
22070 s->hdc = hdc;
22071 #endif
22072 s->display = FRAME_X_DISPLAY (s->f);
22073 s->window = FRAME_X_WINDOW (s->f);
22074 s->char2b = char2b;
22075 s->hl = hl;
22076 s->row = row;
22077 s->area = area;
22078 s->first_glyph = row->glyphs[area] + start;
22079 s->height = row->height;
22080 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22081 s->ybase = s->y + row->ascent;
22082 }
22083
22084
22085 /* Append the list of glyph strings with head H and tail T to the list
22086 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22087
22088 static inline void
22089 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22090 struct glyph_string *h, struct glyph_string *t)
22091 {
22092 if (h)
22093 {
22094 if (*head)
22095 (*tail)->next = h;
22096 else
22097 *head = h;
22098 h->prev = *tail;
22099 *tail = t;
22100 }
22101 }
22102
22103
22104 /* Prepend the list of glyph strings with head H and tail T to the
22105 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22106 result. */
22107
22108 static inline void
22109 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22110 struct glyph_string *h, struct glyph_string *t)
22111 {
22112 if (h)
22113 {
22114 if (*head)
22115 (*head)->prev = t;
22116 else
22117 *tail = t;
22118 t->next = *head;
22119 *head = h;
22120 }
22121 }
22122
22123
22124 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22125 Set *HEAD and *TAIL to the resulting list. */
22126
22127 static inline void
22128 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22129 struct glyph_string *s)
22130 {
22131 s->next = s->prev = NULL;
22132 append_glyph_string_lists (head, tail, s, s);
22133 }
22134
22135
22136 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22137 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22138 make sure that X resources for the face returned are allocated.
22139 Value is a pointer to a realized face that is ready for display if
22140 DISPLAY_P is non-zero. */
22141
22142 static inline struct face *
22143 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22144 XChar2b *char2b, int display_p)
22145 {
22146 struct face *face = FACE_FROM_ID (f, face_id);
22147
22148 if (face->font)
22149 {
22150 unsigned code = face->font->driver->encode_char (face->font, c);
22151
22152 if (code != FONT_INVALID_CODE)
22153 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22154 else
22155 STORE_XCHAR2B (char2b, 0, 0);
22156 }
22157
22158 /* Make sure X resources of the face are allocated. */
22159 #ifdef HAVE_X_WINDOWS
22160 if (display_p)
22161 #endif
22162 {
22163 xassert (face != NULL);
22164 PREPARE_FACE_FOR_DISPLAY (f, face);
22165 }
22166
22167 return face;
22168 }
22169
22170
22171 /* Get face and two-byte form of character glyph GLYPH on frame F.
22172 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22173 a pointer to a realized face that is ready for display. */
22174
22175 static inline struct face *
22176 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22177 XChar2b *char2b, int *two_byte_p)
22178 {
22179 struct face *face;
22180
22181 xassert (glyph->type == CHAR_GLYPH);
22182 face = FACE_FROM_ID (f, glyph->face_id);
22183
22184 if (two_byte_p)
22185 *two_byte_p = 0;
22186
22187 if (face->font)
22188 {
22189 unsigned code;
22190
22191 if (CHAR_BYTE8_P (glyph->u.ch))
22192 code = CHAR_TO_BYTE8 (glyph->u.ch);
22193 else
22194 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22195
22196 if (code != FONT_INVALID_CODE)
22197 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22198 else
22199 STORE_XCHAR2B (char2b, 0, 0);
22200 }
22201
22202 /* Make sure X resources of the face are allocated. */
22203 xassert (face != NULL);
22204 PREPARE_FACE_FOR_DISPLAY (f, face);
22205 return face;
22206 }
22207
22208
22209 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22210 Return 1 if FONT has a glyph for C, otherwise return 0. */
22211
22212 static inline int
22213 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22214 {
22215 unsigned code;
22216
22217 if (CHAR_BYTE8_P (c))
22218 code = CHAR_TO_BYTE8 (c);
22219 else
22220 code = font->driver->encode_char (font, c);
22221
22222 if (code == FONT_INVALID_CODE)
22223 return 0;
22224 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22225 return 1;
22226 }
22227
22228
22229 /* Fill glyph string S with composition components specified by S->cmp.
22230
22231 BASE_FACE is the base face of the composition.
22232 S->cmp_from is the index of the first component for S.
22233
22234 OVERLAPS non-zero means S should draw the foreground only, and use
22235 its physical height for clipping. See also draw_glyphs.
22236
22237 Value is the index of a component not in S. */
22238
22239 static int
22240 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22241 int overlaps)
22242 {
22243 int i;
22244 /* For all glyphs of this composition, starting at the offset
22245 S->cmp_from, until we reach the end of the definition or encounter a
22246 glyph that requires the different face, add it to S. */
22247 struct face *face;
22248
22249 xassert (s);
22250
22251 s->for_overlaps = overlaps;
22252 s->face = NULL;
22253 s->font = NULL;
22254 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22255 {
22256 int c = COMPOSITION_GLYPH (s->cmp, i);
22257
22258 /* TAB in a composition means display glyphs with padding space
22259 on the left or right. */
22260 if (c != '\t')
22261 {
22262 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22263 -1, Qnil);
22264
22265 face = get_char_face_and_encoding (s->f, c, face_id,
22266 s->char2b + i, 1);
22267 if (face)
22268 {
22269 if (! s->face)
22270 {
22271 s->face = face;
22272 s->font = s->face->font;
22273 }
22274 else if (s->face != face)
22275 break;
22276 }
22277 }
22278 ++s->nchars;
22279 }
22280 s->cmp_to = i;
22281
22282 if (s->face == NULL)
22283 {
22284 s->face = base_face->ascii_face;
22285 s->font = s->face->font;
22286 }
22287
22288 /* All glyph strings for the same composition has the same width,
22289 i.e. the width set for the first component of the composition. */
22290 s->width = s->first_glyph->pixel_width;
22291
22292 /* If the specified font could not be loaded, use the frame's
22293 default font, but record the fact that we couldn't load it in
22294 the glyph string so that we can draw rectangles for the
22295 characters of the glyph string. */
22296 if (s->font == NULL)
22297 {
22298 s->font_not_found_p = 1;
22299 s->font = FRAME_FONT (s->f);
22300 }
22301
22302 /* Adjust base line for subscript/superscript text. */
22303 s->ybase += s->first_glyph->voffset;
22304
22305 /* This glyph string must always be drawn with 16-bit functions. */
22306 s->two_byte_p = 1;
22307
22308 return s->cmp_to;
22309 }
22310
22311 static int
22312 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22313 int start, int end, int overlaps)
22314 {
22315 struct glyph *glyph, *last;
22316 Lisp_Object lgstring;
22317 int i;
22318
22319 s->for_overlaps = overlaps;
22320 glyph = s->row->glyphs[s->area] + start;
22321 last = s->row->glyphs[s->area] + end;
22322 s->cmp_id = glyph->u.cmp.id;
22323 s->cmp_from = glyph->slice.cmp.from;
22324 s->cmp_to = glyph->slice.cmp.to + 1;
22325 s->face = FACE_FROM_ID (s->f, face_id);
22326 lgstring = composition_gstring_from_id (s->cmp_id);
22327 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22328 glyph++;
22329 while (glyph < last
22330 && glyph->u.cmp.automatic
22331 && glyph->u.cmp.id == s->cmp_id
22332 && s->cmp_to == glyph->slice.cmp.from)
22333 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22334
22335 for (i = s->cmp_from; i < s->cmp_to; i++)
22336 {
22337 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22338 unsigned code = LGLYPH_CODE (lglyph);
22339
22340 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22341 }
22342 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22343 return glyph - s->row->glyphs[s->area];
22344 }
22345
22346
22347 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22348 See the comment of fill_glyph_string for arguments.
22349 Value is the index of the first glyph not in S. */
22350
22351
22352 static int
22353 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22354 int start, int end, int overlaps)
22355 {
22356 struct glyph *glyph, *last;
22357 int voffset;
22358
22359 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22360 s->for_overlaps = overlaps;
22361 glyph = s->row->glyphs[s->area] + start;
22362 last = s->row->glyphs[s->area] + end;
22363 voffset = glyph->voffset;
22364 s->face = FACE_FROM_ID (s->f, face_id);
22365 s->font = s->face->font;
22366 s->nchars = 1;
22367 s->width = glyph->pixel_width;
22368 glyph++;
22369 while (glyph < last
22370 && glyph->type == GLYPHLESS_GLYPH
22371 && glyph->voffset == voffset
22372 && glyph->face_id == face_id)
22373 {
22374 s->nchars++;
22375 s->width += glyph->pixel_width;
22376 glyph++;
22377 }
22378 s->ybase += voffset;
22379 return glyph - s->row->glyphs[s->area];
22380 }
22381
22382
22383 /* Fill glyph string S from a sequence of character glyphs.
22384
22385 FACE_ID is the face id of the string. START is the index of the
22386 first glyph to consider, END is the index of the last + 1.
22387 OVERLAPS non-zero means S should draw the foreground only, and use
22388 its physical height for clipping. See also draw_glyphs.
22389
22390 Value is the index of the first glyph not in S. */
22391
22392 static int
22393 fill_glyph_string (struct glyph_string *s, int face_id,
22394 int start, int end, int overlaps)
22395 {
22396 struct glyph *glyph, *last;
22397 int voffset;
22398 int glyph_not_available_p;
22399
22400 xassert (s->f == XFRAME (s->w->frame));
22401 xassert (s->nchars == 0);
22402 xassert (start >= 0 && end > start);
22403
22404 s->for_overlaps = overlaps;
22405 glyph = s->row->glyphs[s->area] + start;
22406 last = s->row->glyphs[s->area] + end;
22407 voffset = glyph->voffset;
22408 s->padding_p = glyph->padding_p;
22409 glyph_not_available_p = glyph->glyph_not_available_p;
22410
22411 while (glyph < last
22412 && glyph->type == CHAR_GLYPH
22413 && glyph->voffset == voffset
22414 /* Same face id implies same font, nowadays. */
22415 && glyph->face_id == face_id
22416 && glyph->glyph_not_available_p == glyph_not_available_p)
22417 {
22418 int two_byte_p;
22419
22420 s->face = get_glyph_face_and_encoding (s->f, glyph,
22421 s->char2b + s->nchars,
22422 &two_byte_p);
22423 s->two_byte_p = two_byte_p;
22424 ++s->nchars;
22425 xassert (s->nchars <= end - start);
22426 s->width += glyph->pixel_width;
22427 if (glyph++->padding_p != s->padding_p)
22428 break;
22429 }
22430
22431 s->font = s->face->font;
22432
22433 /* If the specified font could not be loaded, use the frame's font,
22434 but record the fact that we couldn't load it in
22435 S->font_not_found_p so that we can draw rectangles for the
22436 characters of the glyph string. */
22437 if (s->font == NULL || glyph_not_available_p)
22438 {
22439 s->font_not_found_p = 1;
22440 s->font = FRAME_FONT (s->f);
22441 }
22442
22443 /* Adjust base line for subscript/superscript text. */
22444 s->ybase += voffset;
22445
22446 xassert (s->face && s->face->gc);
22447 return glyph - s->row->glyphs[s->area];
22448 }
22449
22450
22451 /* Fill glyph string S from image glyph S->first_glyph. */
22452
22453 static void
22454 fill_image_glyph_string (struct glyph_string *s)
22455 {
22456 xassert (s->first_glyph->type == IMAGE_GLYPH);
22457 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22458 xassert (s->img);
22459 s->slice = s->first_glyph->slice.img;
22460 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22461 s->font = s->face->font;
22462 s->width = s->first_glyph->pixel_width;
22463
22464 /* Adjust base line for subscript/superscript text. */
22465 s->ybase += s->first_glyph->voffset;
22466 }
22467
22468
22469 /* Fill glyph string S from a sequence of stretch glyphs.
22470
22471 START is the index of the first glyph to consider,
22472 END is the index of the last + 1.
22473
22474 Value is the index of the first glyph not in S. */
22475
22476 static int
22477 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22478 {
22479 struct glyph *glyph, *last;
22480 int voffset, face_id;
22481
22482 xassert (s->first_glyph->type == STRETCH_GLYPH);
22483
22484 glyph = s->row->glyphs[s->area] + start;
22485 last = s->row->glyphs[s->area] + end;
22486 face_id = glyph->face_id;
22487 s->face = FACE_FROM_ID (s->f, face_id);
22488 s->font = s->face->font;
22489 s->width = glyph->pixel_width;
22490 s->nchars = 1;
22491 voffset = glyph->voffset;
22492
22493 for (++glyph;
22494 (glyph < last
22495 && glyph->type == STRETCH_GLYPH
22496 && glyph->voffset == voffset
22497 && glyph->face_id == face_id);
22498 ++glyph)
22499 s->width += glyph->pixel_width;
22500
22501 /* Adjust base line for subscript/superscript text. */
22502 s->ybase += voffset;
22503
22504 /* The case that face->gc == 0 is handled when drawing the glyph
22505 string by calling PREPARE_FACE_FOR_DISPLAY. */
22506 xassert (s->face);
22507 return glyph - s->row->glyphs[s->area];
22508 }
22509
22510 static struct font_metrics *
22511 get_per_char_metric (struct font *font, XChar2b *char2b)
22512 {
22513 static struct font_metrics metrics;
22514 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22515
22516 if (! font || code == FONT_INVALID_CODE)
22517 return NULL;
22518 font->driver->text_extents (font, &code, 1, &metrics);
22519 return &metrics;
22520 }
22521
22522 /* EXPORT for RIF:
22523 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22524 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22525 assumed to be zero. */
22526
22527 void
22528 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22529 {
22530 *left = *right = 0;
22531
22532 if (glyph->type == CHAR_GLYPH)
22533 {
22534 struct face *face;
22535 XChar2b char2b;
22536 struct font_metrics *pcm;
22537
22538 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22539 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22540 {
22541 if (pcm->rbearing > pcm->width)
22542 *right = pcm->rbearing - pcm->width;
22543 if (pcm->lbearing < 0)
22544 *left = -pcm->lbearing;
22545 }
22546 }
22547 else if (glyph->type == COMPOSITE_GLYPH)
22548 {
22549 if (! glyph->u.cmp.automatic)
22550 {
22551 struct composition *cmp = composition_table[glyph->u.cmp.id];
22552
22553 if (cmp->rbearing > cmp->pixel_width)
22554 *right = cmp->rbearing - cmp->pixel_width;
22555 if (cmp->lbearing < 0)
22556 *left = - cmp->lbearing;
22557 }
22558 else
22559 {
22560 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22561 struct font_metrics metrics;
22562
22563 composition_gstring_width (gstring, glyph->slice.cmp.from,
22564 glyph->slice.cmp.to + 1, &metrics);
22565 if (metrics.rbearing > metrics.width)
22566 *right = metrics.rbearing - metrics.width;
22567 if (metrics.lbearing < 0)
22568 *left = - metrics.lbearing;
22569 }
22570 }
22571 }
22572
22573
22574 /* Return the index of the first glyph preceding glyph string S that
22575 is overwritten by S because of S's left overhang. Value is -1
22576 if no glyphs are overwritten. */
22577
22578 static int
22579 left_overwritten (struct glyph_string *s)
22580 {
22581 int k;
22582
22583 if (s->left_overhang)
22584 {
22585 int x = 0, i;
22586 struct glyph *glyphs = s->row->glyphs[s->area];
22587 int first = s->first_glyph - glyphs;
22588
22589 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22590 x -= glyphs[i].pixel_width;
22591
22592 k = i + 1;
22593 }
22594 else
22595 k = -1;
22596
22597 return k;
22598 }
22599
22600
22601 /* Return the index of the first glyph preceding glyph string S that
22602 is overwriting S because of its right overhang. Value is -1 if no
22603 glyph in front of S overwrites S. */
22604
22605 static int
22606 left_overwriting (struct glyph_string *s)
22607 {
22608 int i, k, x;
22609 struct glyph *glyphs = s->row->glyphs[s->area];
22610 int first = s->first_glyph - glyphs;
22611
22612 k = -1;
22613 x = 0;
22614 for (i = first - 1; i >= 0; --i)
22615 {
22616 int left, right;
22617 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22618 if (x + right > 0)
22619 k = i;
22620 x -= glyphs[i].pixel_width;
22621 }
22622
22623 return k;
22624 }
22625
22626
22627 /* Return the index of the last glyph following glyph string S that is
22628 overwritten by S because of S's right overhang. Value is -1 if
22629 no such glyph is found. */
22630
22631 static int
22632 right_overwritten (struct glyph_string *s)
22633 {
22634 int k = -1;
22635
22636 if (s->right_overhang)
22637 {
22638 int x = 0, i;
22639 struct glyph *glyphs = s->row->glyphs[s->area];
22640 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22641 int end = s->row->used[s->area];
22642
22643 for (i = first; i < end && s->right_overhang > x; ++i)
22644 x += glyphs[i].pixel_width;
22645
22646 k = i;
22647 }
22648
22649 return k;
22650 }
22651
22652
22653 /* Return the index of the last glyph following glyph string S that
22654 overwrites S because of its left overhang. Value is negative
22655 if no such glyph is found. */
22656
22657 static int
22658 right_overwriting (struct glyph_string *s)
22659 {
22660 int i, k, x;
22661 int end = s->row->used[s->area];
22662 struct glyph *glyphs = s->row->glyphs[s->area];
22663 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22664
22665 k = -1;
22666 x = 0;
22667 for (i = first; i < end; ++i)
22668 {
22669 int left, right;
22670 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22671 if (x - left < 0)
22672 k = i;
22673 x += glyphs[i].pixel_width;
22674 }
22675
22676 return k;
22677 }
22678
22679
22680 /* Set background width of glyph string S. START is the index of the
22681 first glyph following S. LAST_X is the right-most x-position + 1
22682 in the drawing area. */
22683
22684 static inline void
22685 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22686 {
22687 /* If the face of this glyph string has to be drawn to the end of
22688 the drawing area, set S->extends_to_end_of_line_p. */
22689
22690 if (start == s->row->used[s->area]
22691 && s->area == TEXT_AREA
22692 && ((s->row->fill_line_p
22693 && (s->hl == DRAW_NORMAL_TEXT
22694 || s->hl == DRAW_IMAGE_RAISED
22695 || s->hl == DRAW_IMAGE_SUNKEN))
22696 || s->hl == DRAW_MOUSE_FACE))
22697 s->extends_to_end_of_line_p = 1;
22698
22699 /* If S extends its face to the end of the line, set its
22700 background_width to the distance to the right edge of the drawing
22701 area. */
22702 if (s->extends_to_end_of_line_p)
22703 s->background_width = last_x - s->x + 1;
22704 else
22705 s->background_width = s->width;
22706 }
22707
22708
22709 /* Compute overhangs and x-positions for glyph string S and its
22710 predecessors, or successors. X is the starting x-position for S.
22711 BACKWARD_P non-zero means process predecessors. */
22712
22713 static void
22714 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22715 {
22716 if (backward_p)
22717 {
22718 while (s)
22719 {
22720 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22721 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22722 x -= s->width;
22723 s->x = x;
22724 s = s->prev;
22725 }
22726 }
22727 else
22728 {
22729 while (s)
22730 {
22731 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22732 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22733 s->x = x;
22734 x += s->width;
22735 s = s->next;
22736 }
22737 }
22738 }
22739
22740
22741
22742 /* The following macros are only called from draw_glyphs below.
22743 They reference the following parameters of that function directly:
22744 `w', `row', `area', and `overlap_p'
22745 as well as the following local variables:
22746 `s', `f', and `hdc' (in W32) */
22747
22748 #ifdef HAVE_NTGUI
22749 /* On W32, silently add local `hdc' variable to argument list of
22750 init_glyph_string. */
22751 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22752 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22753 #else
22754 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22755 init_glyph_string (s, char2b, w, row, area, start, hl)
22756 #endif
22757
22758 /* Add a glyph string for a stretch glyph to the list of strings
22759 between HEAD and TAIL. START is the index of the stretch glyph in
22760 row area AREA of glyph row ROW. END is the index of the last glyph
22761 in that glyph row area. X is the current output position assigned
22762 to the new glyph string constructed. HL overrides that face of the
22763 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22764 is the right-most x-position of the drawing area. */
22765
22766 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22767 and below -- keep them on one line. */
22768 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22769 do \
22770 { \
22771 s = (struct glyph_string *) alloca (sizeof *s); \
22772 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22773 START = fill_stretch_glyph_string (s, START, END); \
22774 append_glyph_string (&HEAD, &TAIL, s); \
22775 s->x = (X); \
22776 } \
22777 while (0)
22778
22779
22780 /* Add a glyph string for an image glyph to the list of strings
22781 between HEAD and TAIL. START is the index of the image glyph in
22782 row area AREA of glyph row ROW. END is the index of the last glyph
22783 in that glyph row area. X is the current output position assigned
22784 to the new glyph string constructed. HL overrides that face of the
22785 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22786 is the right-most x-position of the drawing area. */
22787
22788 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22789 do \
22790 { \
22791 s = (struct glyph_string *) alloca (sizeof *s); \
22792 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22793 fill_image_glyph_string (s); \
22794 append_glyph_string (&HEAD, &TAIL, s); \
22795 ++START; \
22796 s->x = (X); \
22797 } \
22798 while (0)
22799
22800
22801 /* Add a glyph string for a sequence of character glyphs to the list
22802 of strings between HEAD and TAIL. START is the index of the first
22803 glyph in row area AREA of glyph row ROW that is part of the new
22804 glyph string. END is the index of the last glyph in that glyph row
22805 area. X is the current output position assigned to the new glyph
22806 string constructed. HL overrides that face of the glyph; e.g. it
22807 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22808 right-most x-position of the drawing area. */
22809
22810 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22811 do \
22812 { \
22813 int face_id; \
22814 XChar2b *char2b; \
22815 \
22816 face_id = (row)->glyphs[area][START].face_id; \
22817 \
22818 s = (struct glyph_string *) alloca (sizeof *s); \
22819 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22820 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22821 append_glyph_string (&HEAD, &TAIL, s); \
22822 s->x = (X); \
22823 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22824 } \
22825 while (0)
22826
22827
22828 /* Add a glyph string for a composite sequence to the list of strings
22829 between HEAD and TAIL. START is the index of the first glyph in
22830 row area AREA of glyph row ROW that is part of the new glyph
22831 string. END is the index of the last glyph in that glyph row area.
22832 X is the current output position assigned to the new glyph string
22833 constructed. HL overrides that face of the glyph; e.g. it is
22834 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22835 x-position of the drawing area. */
22836
22837 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22838 do { \
22839 int face_id = (row)->glyphs[area][START].face_id; \
22840 struct face *base_face = FACE_FROM_ID (f, face_id); \
22841 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22842 struct composition *cmp = composition_table[cmp_id]; \
22843 XChar2b *char2b; \
22844 struct glyph_string *first_s = NULL; \
22845 int n; \
22846 \
22847 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22848 \
22849 /* Make glyph_strings for each glyph sequence that is drawable by \
22850 the same face, and append them to HEAD/TAIL. */ \
22851 for (n = 0; n < cmp->glyph_len;) \
22852 { \
22853 s = (struct glyph_string *) alloca (sizeof *s); \
22854 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22855 append_glyph_string (&(HEAD), &(TAIL), s); \
22856 s->cmp = cmp; \
22857 s->cmp_from = n; \
22858 s->x = (X); \
22859 if (n == 0) \
22860 first_s = s; \
22861 n = fill_composite_glyph_string (s, base_face, overlaps); \
22862 } \
22863 \
22864 ++START; \
22865 s = first_s; \
22866 } while (0)
22867
22868
22869 /* Add a glyph string for a glyph-string sequence to the list of strings
22870 between HEAD and TAIL. */
22871
22872 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22873 do { \
22874 int face_id; \
22875 XChar2b *char2b; \
22876 Lisp_Object gstring; \
22877 \
22878 face_id = (row)->glyphs[area][START].face_id; \
22879 gstring = (composition_gstring_from_id \
22880 ((row)->glyphs[area][START].u.cmp.id)); \
22881 s = (struct glyph_string *) alloca (sizeof *s); \
22882 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22883 * LGSTRING_GLYPH_LEN (gstring)); \
22884 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22885 append_glyph_string (&(HEAD), &(TAIL), s); \
22886 s->x = (X); \
22887 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22888 } while (0)
22889
22890
22891 /* Add a glyph string for a sequence of glyphless character's glyphs
22892 to the list of strings between HEAD and TAIL. The meanings of
22893 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22894
22895 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22896 do \
22897 { \
22898 int face_id; \
22899 \
22900 face_id = (row)->glyphs[area][START].face_id; \
22901 \
22902 s = (struct glyph_string *) alloca (sizeof *s); \
22903 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22904 append_glyph_string (&HEAD, &TAIL, s); \
22905 s->x = (X); \
22906 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22907 overlaps); \
22908 } \
22909 while (0)
22910
22911
22912 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22913 of AREA of glyph row ROW on window W between indices START and END.
22914 HL overrides the face for drawing glyph strings, e.g. it is
22915 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22916 x-positions of the drawing area.
22917
22918 This is an ugly monster macro construct because we must use alloca
22919 to allocate glyph strings (because draw_glyphs can be called
22920 asynchronously). */
22921
22922 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22923 do \
22924 { \
22925 HEAD = TAIL = NULL; \
22926 while (START < END) \
22927 { \
22928 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22929 switch (first_glyph->type) \
22930 { \
22931 case CHAR_GLYPH: \
22932 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22933 HL, X, LAST_X); \
22934 break; \
22935 \
22936 case COMPOSITE_GLYPH: \
22937 if (first_glyph->u.cmp.automatic) \
22938 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22939 HL, X, LAST_X); \
22940 else \
22941 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22942 HL, X, LAST_X); \
22943 break; \
22944 \
22945 case STRETCH_GLYPH: \
22946 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22947 HL, X, LAST_X); \
22948 break; \
22949 \
22950 case IMAGE_GLYPH: \
22951 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22952 HL, X, LAST_X); \
22953 break; \
22954 \
22955 case GLYPHLESS_GLYPH: \
22956 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22957 HL, X, LAST_X); \
22958 break; \
22959 \
22960 default: \
22961 abort (); \
22962 } \
22963 \
22964 if (s) \
22965 { \
22966 set_glyph_string_background_width (s, START, LAST_X); \
22967 (X) += s->width; \
22968 } \
22969 } \
22970 } while (0)
22971
22972
22973 /* Draw glyphs between START and END in AREA of ROW on window W,
22974 starting at x-position X. X is relative to AREA in W. HL is a
22975 face-override with the following meaning:
22976
22977 DRAW_NORMAL_TEXT draw normally
22978 DRAW_CURSOR draw in cursor face
22979 DRAW_MOUSE_FACE draw in mouse face.
22980 DRAW_INVERSE_VIDEO draw in mode line face
22981 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22982 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22983
22984 If OVERLAPS is non-zero, draw only the foreground of characters and
22985 clip to the physical height of ROW. Non-zero value also defines
22986 the overlapping part to be drawn:
22987
22988 OVERLAPS_PRED overlap with preceding rows
22989 OVERLAPS_SUCC overlap with succeeding rows
22990 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22991 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22992
22993 Value is the x-position reached, relative to AREA of W. */
22994
22995 static int
22996 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22997 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22998 enum draw_glyphs_face hl, int overlaps)
22999 {
23000 struct glyph_string *head, *tail;
23001 struct glyph_string *s;
23002 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23003 int i, j, x_reached, last_x, area_left = 0;
23004 struct frame *f = XFRAME (WINDOW_FRAME (w));
23005 DECLARE_HDC (hdc);
23006
23007 ALLOCATE_HDC (hdc, f);
23008
23009 /* Let's rather be paranoid than getting a SEGV. */
23010 end = min (end, row->used[area]);
23011 start = max (0, start);
23012 start = min (end, start);
23013
23014 /* Translate X to frame coordinates. Set last_x to the right
23015 end of the drawing area. */
23016 if (row->full_width_p)
23017 {
23018 /* X is relative to the left edge of W, without scroll bars
23019 or fringes. */
23020 area_left = WINDOW_LEFT_EDGE_X (w);
23021 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23022 }
23023 else
23024 {
23025 area_left = window_box_left (w, area);
23026 last_x = area_left + window_box_width (w, area);
23027 }
23028 x += area_left;
23029
23030 /* Build a doubly-linked list of glyph_string structures between
23031 head and tail from what we have to draw. Note that the macro
23032 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23033 the reason we use a separate variable `i'. */
23034 i = start;
23035 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23036 if (tail)
23037 x_reached = tail->x + tail->background_width;
23038 else
23039 x_reached = x;
23040
23041 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23042 the row, redraw some glyphs in front or following the glyph
23043 strings built above. */
23044 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23045 {
23046 struct glyph_string *h, *t;
23047 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23048 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23049 int check_mouse_face = 0;
23050 int dummy_x = 0;
23051
23052 /* If mouse highlighting is on, we may need to draw adjacent
23053 glyphs using mouse-face highlighting. */
23054 if (area == TEXT_AREA && row->mouse_face_p)
23055 {
23056 struct glyph_row *mouse_beg_row, *mouse_end_row;
23057
23058 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23059 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23060
23061 if (row >= mouse_beg_row && row <= mouse_end_row)
23062 {
23063 check_mouse_face = 1;
23064 mouse_beg_col = (row == mouse_beg_row)
23065 ? hlinfo->mouse_face_beg_col : 0;
23066 mouse_end_col = (row == mouse_end_row)
23067 ? hlinfo->mouse_face_end_col
23068 : row->used[TEXT_AREA];
23069 }
23070 }
23071
23072 /* Compute overhangs for all glyph strings. */
23073 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23074 for (s = head; s; s = s->next)
23075 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23076
23077 /* Prepend glyph strings for glyphs in front of the first glyph
23078 string that are overwritten because of the first glyph
23079 string's left overhang. The background of all strings
23080 prepended must be drawn because the first glyph string
23081 draws over it. */
23082 i = left_overwritten (head);
23083 if (i >= 0)
23084 {
23085 enum draw_glyphs_face overlap_hl;
23086
23087 /* If this row contains mouse highlighting, attempt to draw
23088 the overlapped glyphs with the correct highlight. This
23089 code fails if the overlap encompasses more than one glyph
23090 and mouse-highlight spans only some of these glyphs.
23091 However, making it work perfectly involves a lot more
23092 code, and I don't know if the pathological case occurs in
23093 practice, so we'll stick to this for now. --- cyd */
23094 if (check_mouse_face
23095 && mouse_beg_col < start && mouse_end_col > i)
23096 overlap_hl = DRAW_MOUSE_FACE;
23097 else
23098 overlap_hl = DRAW_NORMAL_TEXT;
23099
23100 j = i;
23101 BUILD_GLYPH_STRINGS (j, start, h, t,
23102 overlap_hl, dummy_x, last_x);
23103 start = i;
23104 compute_overhangs_and_x (t, head->x, 1);
23105 prepend_glyph_string_lists (&head, &tail, h, t);
23106 clip_head = head;
23107 }
23108
23109 /* Prepend glyph strings for glyphs in front of the first glyph
23110 string that overwrite that glyph string because of their
23111 right overhang. For these strings, only the foreground must
23112 be drawn, because it draws over the glyph string at `head'.
23113 The background must not be drawn because this would overwrite
23114 right overhangs of preceding glyphs for which no glyph
23115 strings exist. */
23116 i = left_overwriting (head);
23117 if (i >= 0)
23118 {
23119 enum draw_glyphs_face overlap_hl;
23120
23121 if (check_mouse_face
23122 && mouse_beg_col < start && mouse_end_col > i)
23123 overlap_hl = DRAW_MOUSE_FACE;
23124 else
23125 overlap_hl = DRAW_NORMAL_TEXT;
23126
23127 clip_head = head;
23128 BUILD_GLYPH_STRINGS (i, start, h, t,
23129 overlap_hl, dummy_x, last_x);
23130 for (s = h; s; s = s->next)
23131 s->background_filled_p = 1;
23132 compute_overhangs_and_x (t, head->x, 1);
23133 prepend_glyph_string_lists (&head, &tail, h, t);
23134 }
23135
23136 /* Append glyphs strings for glyphs following the last glyph
23137 string tail that are overwritten by tail. The background of
23138 these strings has to be drawn because tail's foreground draws
23139 over it. */
23140 i = right_overwritten (tail);
23141 if (i >= 0)
23142 {
23143 enum draw_glyphs_face overlap_hl;
23144
23145 if (check_mouse_face
23146 && mouse_beg_col < i && mouse_end_col > end)
23147 overlap_hl = DRAW_MOUSE_FACE;
23148 else
23149 overlap_hl = DRAW_NORMAL_TEXT;
23150
23151 BUILD_GLYPH_STRINGS (end, i, h, t,
23152 overlap_hl, x, last_x);
23153 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23154 we don't have `end = i;' here. */
23155 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23156 append_glyph_string_lists (&head, &tail, h, t);
23157 clip_tail = tail;
23158 }
23159
23160 /* Append glyph strings for glyphs following the last glyph
23161 string tail that overwrite tail. The foreground of such
23162 glyphs has to be drawn because it writes into the background
23163 of tail. The background must not be drawn because it could
23164 paint over the foreground of following glyphs. */
23165 i = right_overwriting (tail);
23166 if (i >= 0)
23167 {
23168 enum draw_glyphs_face overlap_hl;
23169 if (check_mouse_face
23170 && mouse_beg_col < i && mouse_end_col > end)
23171 overlap_hl = DRAW_MOUSE_FACE;
23172 else
23173 overlap_hl = DRAW_NORMAL_TEXT;
23174
23175 clip_tail = tail;
23176 i++; /* We must include the Ith glyph. */
23177 BUILD_GLYPH_STRINGS (end, i, h, t,
23178 overlap_hl, x, last_x);
23179 for (s = h; s; s = s->next)
23180 s->background_filled_p = 1;
23181 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23182 append_glyph_string_lists (&head, &tail, h, t);
23183 }
23184 if (clip_head || clip_tail)
23185 for (s = head; s; s = s->next)
23186 {
23187 s->clip_head = clip_head;
23188 s->clip_tail = clip_tail;
23189 }
23190 }
23191
23192 /* Draw all strings. */
23193 for (s = head; s; s = s->next)
23194 FRAME_RIF (f)->draw_glyph_string (s);
23195
23196 #ifndef HAVE_NS
23197 /* When focus a sole frame and move horizontally, this sets on_p to 0
23198 causing a failure to erase prev cursor position. */
23199 if (area == TEXT_AREA
23200 && !row->full_width_p
23201 /* When drawing overlapping rows, only the glyph strings'
23202 foreground is drawn, which doesn't erase a cursor
23203 completely. */
23204 && !overlaps)
23205 {
23206 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23207 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23208 : (tail ? tail->x + tail->background_width : x));
23209 x0 -= area_left;
23210 x1 -= area_left;
23211
23212 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23213 row->y, MATRIX_ROW_BOTTOM_Y (row));
23214 }
23215 #endif
23216
23217 /* Value is the x-position up to which drawn, relative to AREA of W.
23218 This doesn't include parts drawn because of overhangs. */
23219 if (row->full_width_p)
23220 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23221 else
23222 x_reached -= area_left;
23223
23224 RELEASE_HDC (hdc, f);
23225
23226 return x_reached;
23227 }
23228
23229 /* Expand row matrix if too narrow. Don't expand if area
23230 is not present. */
23231
23232 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23233 { \
23234 if (!fonts_changed_p \
23235 && (it->glyph_row->glyphs[area] \
23236 < it->glyph_row->glyphs[area + 1])) \
23237 { \
23238 it->w->ncols_scale_factor++; \
23239 fonts_changed_p = 1; \
23240 } \
23241 }
23242
23243 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23244 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23245
23246 static inline void
23247 append_glyph (struct it *it)
23248 {
23249 struct glyph *glyph;
23250 enum glyph_row_area area = it->area;
23251
23252 xassert (it->glyph_row);
23253 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23254
23255 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23256 if (glyph < it->glyph_row->glyphs[area + 1])
23257 {
23258 /* If the glyph row is reversed, we need to prepend the glyph
23259 rather than append it. */
23260 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23261 {
23262 struct glyph *g;
23263
23264 /* Make room for the additional glyph. */
23265 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23266 g[1] = *g;
23267 glyph = it->glyph_row->glyphs[area];
23268 }
23269 glyph->charpos = CHARPOS (it->position);
23270 glyph->object = it->object;
23271 if (it->pixel_width > 0)
23272 {
23273 glyph->pixel_width = it->pixel_width;
23274 glyph->padding_p = 0;
23275 }
23276 else
23277 {
23278 /* Assure at least 1-pixel width. Otherwise, cursor can't
23279 be displayed correctly. */
23280 glyph->pixel_width = 1;
23281 glyph->padding_p = 1;
23282 }
23283 glyph->ascent = it->ascent;
23284 glyph->descent = it->descent;
23285 glyph->voffset = it->voffset;
23286 glyph->type = CHAR_GLYPH;
23287 glyph->avoid_cursor_p = it->avoid_cursor_p;
23288 glyph->multibyte_p = it->multibyte_p;
23289 glyph->left_box_line_p = it->start_of_box_run_p;
23290 glyph->right_box_line_p = it->end_of_box_run_p;
23291 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23292 || it->phys_descent > it->descent);
23293 glyph->glyph_not_available_p = it->glyph_not_available_p;
23294 glyph->face_id = it->face_id;
23295 glyph->u.ch = it->char_to_display;
23296 glyph->slice.img = null_glyph_slice;
23297 glyph->font_type = FONT_TYPE_UNKNOWN;
23298 if (it->bidi_p)
23299 {
23300 glyph->resolved_level = it->bidi_it.resolved_level;
23301 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23302 abort ();
23303 glyph->bidi_type = it->bidi_it.type;
23304 }
23305 else
23306 {
23307 glyph->resolved_level = 0;
23308 glyph->bidi_type = UNKNOWN_BT;
23309 }
23310 ++it->glyph_row->used[area];
23311 }
23312 else
23313 IT_EXPAND_MATRIX_WIDTH (it, area);
23314 }
23315
23316 /* Store one glyph for the composition IT->cmp_it.id in
23317 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23318 non-null. */
23319
23320 static inline void
23321 append_composite_glyph (struct it *it)
23322 {
23323 struct glyph *glyph;
23324 enum glyph_row_area area = it->area;
23325
23326 xassert (it->glyph_row);
23327
23328 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23329 if (glyph < it->glyph_row->glyphs[area + 1])
23330 {
23331 /* If the glyph row is reversed, we need to prepend the glyph
23332 rather than append it. */
23333 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23334 {
23335 struct glyph *g;
23336
23337 /* Make room for the new glyph. */
23338 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23339 g[1] = *g;
23340 glyph = it->glyph_row->glyphs[it->area];
23341 }
23342 glyph->charpos = it->cmp_it.charpos;
23343 glyph->object = it->object;
23344 glyph->pixel_width = it->pixel_width;
23345 glyph->ascent = it->ascent;
23346 glyph->descent = it->descent;
23347 glyph->voffset = it->voffset;
23348 glyph->type = COMPOSITE_GLYPH;
23349 if (it->cmp_it.ch < 0)
23350 {
23351 glyph->u.cmp.automatic = 0;
23352 glyph->u.cmp.id = it->cmp_it.id;
23353 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23354 }
23355 else
23356 {
23357 glyph->u.cmp.automatic = 1;
23358 glyph->u.cmp.id = it->cmp_it.id;
23359 glyph->slice.cmp.from = it->cmp_it.from;
23360 glyph->slice.cmp.to = it->cmp_it.to - 1;
23361 }
23362 glyph->avoid_cursor_p = it->avoid_cursor_p;
23363 glyph->multibyte_p = it->multibyte_p;
23364 glyph->left_box_line_p = it->start_of_box_run_p;
23365 glyph->right_box_line_p = it->end_of_box_run_p;
23366 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23367 || it->phys_descent > it->descent);
23368 glyph->padding_p = 0;
23369 glyph->glyph_not_available_p = 0;
23370 glyph->face_id = it->face_id;
23371 glyph->font_type = FONT_TYPE_UNKNOWN;
23372 if (it->bidi_p)
23373 {
23374 glyph->resolved_level = it->bidi_it.resolved_level;
23375 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23376 abort ();
23377 glyph->bidi_type = it->bidi_it.type;
23378 }
23379 ++it->glyph_row->used[area];
23380 }
23381 else
23382 IT_EXPAND_MATRIX_WIDTH (it, area);
23383 }
23384
23385
23386 /* Change IT->ascent and IT->height according to the setting of
23387 IT->voffset. */
23388
23389 static inline void
23390 take_vertical_position_into_account (struct it *it)
23391 {
23392 if (it->voffset)
23393 {
23394 if (it->voffset < 0)
23395 /* Increase the ascent so that we can display the text higher
23396 in the line. */
23397 it->ascent -= it->voffset;
23398 else
23399 /* Increase the descent so that we can display the text lower
23400 in the line. */
23401 it->descent += it->voffset;
23402 }
23403 }
23404
23405
23406 /* Produce glyphs/get display metrics for the image IT is loaded with.
23407 See the description of struct display_iterator in dispextern.h for
23408 an overview of struct display_iterator. */
23409
23410 static void
23411 produce_image_glyph (struct it *it)
23412 {
23413 struct image *img;
23414 struct face *face;
23415 int glyph_ascent, crop;
23416 struct glyph_slice slice;
23417
23418 xassert (it->what == IT_IMAGE);
23419
23420 face = FACE_FROM_ID (it->f, it->face_id);
23421 xassert (face);
23422 /* Make sure X resources of the face is loaded. */
23423 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23424
23425 if (it->image_id < 0)
23426 {
23427 /* Fringe bitmap. */
23428 it->ascent = it->phys_ascent = 0;
23429 it->descent = it->phys_descent = 0;
23430 it->pixel_width = 0;
23431 it->nglyphs = 0;
23432 return;
23433 }
23434
23435 img = IMAGE_FROM_ID (it->f, it->image_id);
23436 xassert (img);
23437 /* Make sure X resources of the image is loaded. */
23438 prepare_image_for_display (it->f, img);
23439
23440 slice.x = slice.y = 0;
23441 slice.width = img->width;
23442 slice.height = img->height;
23443
23444 if (INTEGERP (it->slice.x))
23445 slice.x = XINT (it->slice.x);
23446 else if (FLOATP (it->slice.x))
23447 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23448
23449 if (INTEGERP (it->slice.y))
23450 slice.y = XINT (it->slice.y);
23451 else if (FLOATP (it->slice.y))
23452 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23453
23454 if (INTEGERP (it->slice.width))
23455 slice.width = XINT (it->slice.width);
23456 else if (FLOATP (it->slice.width))
23457 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23458
23459 if (INTEGERP (it->slice.height))
23460 slice.height = XINT (it->slice.height);
23461 else if (FLOATP (it->slice.height))
23462 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23463
23464 if (slice.x >= img->width)
23465 slice.x = img->width;
23466 if (slice.y >= img->height)
23467 slice.y = img->height;
23468 if (slice.x + slice.width >= img->width)
23469 slice.width = img->width - slice.x;
23470 if (slice.y + slice.height > img->height)
23471 slice.height = img->height - slice.y;
23472
23473 if (slice.width == 0 || slice.height == 0)
23474 return;
23475
23476 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23477
23478 it->descent = slice.height - glyph_ascent;
23479 if (slice.y == 0)
23480 it->descent += img->vmargin;
23481 if (slice.y + slice.height == img->height)
23482 it->descent += img->vmargin;
23483 it->phys_descent = it->descent;
23484
23485 it->pixel_width = slice.width;
23486 if (slice.x == 0)
23487 it->pixel_width += img->hmargin;
23488 if (slice.x + slice.width == img->width)
23489 it->pixel_width += img->hmargin;
23490
23491 /* It's quite possible for images to have an ascent greater than
23492 their height, so don't get confused in that case. */
23493 if (it->descent < 0)
23494 it->descent = 0;
23495
23496 it->nglyphs = 1;
23497
23498 if (face->box != FACE_NO_BOX)
23499 {
23500 if (face->box_line_width > 0)
23501 {
23502 if (slice.y == 0)
23503 it->ascent += face->box_line_width;
23504 if (slice.y + slice.height == img->height)
23505 it->descent += face->box_line_width;
23506 }
23507
23508 if (it->start_of_box_run_p && slice.x == 0)
23509 it->pixel_width += eabs (face->box_line_width);
23510 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23511 it->pixel_width += eabs (face->box_line_width);
23512 }
23513
23514 take_vertical_position_into_account (it);
23515
23516 /* Automatically crop wide image glyphs at right edge so we can
23517 draw the cursor on same display row. */
23518 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23519 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23520 {
23521 it->pixel_width -= crop;
23522 slice.width -= crop;
23523 }
23524
23525 if (it->glyph_row)
23526 {
23527 struct glyph *glyph;
23528 enum glyph_row_area area = it->area;
23529
23530 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23531 if (glyph < it->glyph_row->glyphs[area + 1])
23532 {
23533 glyph->charpos = CHARPOS (it->position);
23534 glyph->object = it->object;
23535 glyph->pixel_width = it->pixel_width;
23536 glyph->ascent = glyph_ascent;
23537 glyph->descent = it->descent;
23538 glyph->voffset = it->voffset;
23539 glyph->type = IMAGE_GLYPH;
23540 glyph->avoid_cursor_p = it->avoid_cursor_p;
23541 glyph->multibyte_p = it->multibyte_p;
23542 glyph->left_box_line_p = it->start_of_box_run_p;
23543 glyph->right_box_line_p = it->end_of_box_run_p;
23544 glyph->overlaps_vertically_p = 0;
23545 glyph->padding_p = 0;
23546 glyph->glyph_not_available_p = 0;
23547 glyph->face_id = it->face_id;
23548 glyph->u.img_id = img->id;
23549 glyph->slice.img = slice;
23550 glyph->font_type = FONT_TYPE_UNKNOWN;
23551 if (it->bidi_p)
23552 {
23553 glyph->resolved_level = it->bidi_it.resolved_level;
23554 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23555 abort ();
23556 glyph->bidi_type = it->bidi_it.type;
23557 }
23558 ++it->glyph_row->used[area];
23559 }
23560 else
23561 IT_EXPAND_MATRIX_WIDTH (it, area);
23562 }
23563 }
23564
23565
23566 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23567 of the glyph, WIDTH and HEIGHT are the width and height of the
23568 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23569
23570 static void
23571 append_stretch_glyph (struct it *it, Lisp_Object object,
23572 int width, int height, int ascent)
23573 {
23574 struct glyph *glyph;
23575 enum glyph_row_area area = it->area;
23576
23577 xassert (ascent >= 0 && ascent <= height);
23578
23579 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23580 if (glyph < it->glyph_row->glyphs[area + 1])
23581 {
23582 /* If the glyph row is reversed, we need to prepend the glyph
23583 rather than append it. */
23584 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23585 {
23586 struct glyph *g;
23587
23588 /* Make room for the additional glyph. */
23589 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23590 g[1] = *g;
23591 glyph = it->glyph_row->glyphs[area];
23592 }
23593 glyph->charpos = CHARPOS (it->position);
23594 glyph->object = object;
23595 glyph->pixel_width = width;
23596 glyph->ascent = ascent;
23597 glyph->descent = height - ascent;
23598 glyph->voffset = it->voffset;
23599 glyph->type = STRETCH_GLYPH;
23600 glyph->avoid_cursor_p = it->avoid_cursor_p;
23601 glyph->multibyte_p = it->multibyte_p;
23602 glyph->left_box_line_p = it->start_of_box_run_p;
23603 glyph->right_box_line_p = it->end_of_box_run_p;
23604 glyph->overlaps_vertically_p = 0;
23605 glyph->padding_p = 0;
23606 glyph->glyph_not_available_p = 0;
23607 glyph->face_id = it->face_id;
23608 glyph->u.stretch.ascent = ascent;
23609 glyph->u.stretch.height = height;
23610 glyph->slice.img = null_glyph_slice;
23611 glyph->font_type = FONT_TYPE_UNKNOWN;
23612 if (it->bidi_p)
23613 {
23614 glyph->resolved_level = it->bidi_it.resolved_level;
23615 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23616 abort ();
23617 glyph->bidi_type = it->bidi_it.type;
23618 }
23619 else
23620 {
23621 glyph->resolved_level = 0;
23622 glyph->bidi_type = UNKNOWN_BT;
23623 }
23624 ++it->glyph_row->used[area];
23625 }
23626 else
23627 IT_EXPAND_MATRIX_WIDTH (it, area);
23628 }
23629
23630 #endif /* HAVE_WINDOW_SYSTEM */
23631
23632 /* Produce a stretch glyph for iterator IT. IT->object is the value
23633 of the glyph property displayed. The value must be a list
23634 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23635 being recognized:
23636
23637 1. `:width WIDTH' specifies that the space should be WIDTH *
23638 canonical char width wide. WIDTH may be an integer or floating
23639 point number.
23640
23641 2. `:relative-width FACTOR' specifies that the width of the stretch
23642 should be computed from the width of the first character having the
23643 `glyph' property, and should be FACTOR times that width.
23644
23645 3. `:align-to HPOS' specifies that the space should be wide enough
23646 to reach HPOS, a value in canonical character units.
23647
23648 Exactly one of the above pairs must be present.
23649
23650 4. `:height HEIGHT' specifies that the height of the stretch produced
23651 should be HEIGHT, measured in canonical character units.
23652
23653 5. `:relative-height FACTOR' specifies that the height of the
23654 stretch should be FACTOR times the height of the characters having
23655 the glyph property.
23656
23657 Either none or exactly one of 4 or 5 must be present.
23658
23659 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23660 of the stretch should be used for the ascent of the stretch.
23661 ASCENT must be in the range 0 <= ASCENT <= 100. */
23662
23663 void
23664 produce_stretch_glyph (struct it *it)
23665 {
23666 /* (space :width WIDTH :height HEIGHT ...) */
23667 Lisp_Object prop, plist;
23668 int width = 0, height = 0, align_to = -1;
23669 int zero_width_ok_p = 0;
23670 int ascent = 0;
23671 double tem;
23672 struct face *face = NULL;
23673 struct font *font = NULL;
23674
23675 #ifdef HAVE_WINDOW_SYSTEM
23676 int zero_height_ok_p = 0;
23677
23678 if (FRAME_WINDOW_P (it->f))
23679 {
23680 face = FACE_FROM_ID (it->f, it->face_id);
23681 font = face->font ? face->font : FRAME_FONT (it->f);
23682 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23683 }
23684 #endif
23685
23686 /* List should start with `space'. */
23687 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23688 plist = XCDR (it->object);
23689
23690 /* Compute the width of the stretch. */
23691 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23692 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23693 {
23694 /* Absolute width `:width WIDTH' specified and valid. */
23695 zero_width_ok_p = 1;
23696 width = (int)tem;
23697 }
23698 #ifdef HAVE_WINDOW_SYSTEM
23699 else if (FRAME_WINDOW_P (it->f)
23700 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23701 {
23702 /* Relative width `:relative-width FACTOR' specified and valid.
23703 Compute the width of the characters having the `glyph'
23704 property. */
23705 struct it it2;
23706 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23707
23708 it2 = *it;
23709 if (it->multibyte_p)
23710 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23711 else
23712 {
23713 it2.c = it2.char_to_display = *p, it2.len = 1;
23714 if (! ASCII_CHAR_P (it2.c))
23715 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23716 }
23717
23718 it2.glyph_row = NULL;
23719 it2.what = IT_CHARACTER;
23720 x_produce_glyphs (&it2);
23721 width = NUMVAL (prop) * it2.pixel_width;
23722 }
23723 #endif /* HAVE_WINDOW_SYSTEM */
23724 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23725 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23726 {
23727 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23728 align_to = (align_to < 0
23729 ? 0
23730 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23731 else if (align_to < 0)
23732 align_to = window_box_left_offset (it->w, TEXT_AREA);
23733 width = max (0, (int)tem + align_to - it->current_x);
23734 zero_width_ok_p = 1;
23735 }
23736 else
23737 /* Nothing specified -> width defaults to canonical char width. */
23738 width = FRAME_COLUMN_WIDTH (it->f);
23739
23740 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23741 width = 1;
23742
23743 #ifdef HAVE_WINDOW_SYSTEM
23744 /* Compute height. */
23745 if (FRAME_WINDOW_P (it->f))
23746 {
23747 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23748 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23749 {
23750 height = (int)tem;
23751 zero_height_ok_p = 1;
23752 }
23753 else if (prop = Fplist_get (plist, QCrelative_height),
23754 NUMVAL (prop) > 0)
23755 height = FONT_HEIGHT (font) * NUMVAL (prop);
23756 else
23757 height = FONT_HEIGHT (font);
23758
23759 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23760 height = 1;
23761
23762 /* Compute percentage of height used for ascent. If
23763 `:ascent ASCENT' is present and valid, use that. Otherwise,
23764 derive the ascent from the font in use. */
23765 if (prop = Fplist_get (plist, QCascent),
23766 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23767 ascent = height * NUMVAL (prop) / 100.0;
23768 else if (!NILP (prop)
23769 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23770 ascent = min (max (0, (int)tem), height);
23771 else
23772 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23773 }
23774 else
23775 #endif /* HAVE_WINDOW_SYSTEM */
23776 height = 1;
23777
23778 if (width > 0 && it->line_wrap != TRUNCATE
23779 && it->current_x + width > it->last_visible_x)
23780 {
23781 width = it->last_visible_x - it->current_x;
23782 #ifdef HAVE_WINDOW_SYSTEM
23783 /* Subtract one more pixel from the stretch width, but only on
23784 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23785 width -= FRAME_WINDOW_P (it->f);
23786 #endif
23787 }
23788
23789 if (width > 0 && height > 0 && it->glyph_row)
23790 {
23791 Lisp_Object o_object = it->object;
23792 Lisp_Object object = it->stack[it->sp - 1].string;
23793 int n = width;
23794
23795 if (!STRINGP (object))
23796 object = it->w->buffer;
23797 #ifdef HAVE_WINDOW_SYSTEM
23798 if (FRAME_WINDOW_P (it->f))
23799 append_stretch_glyph (it, object, width, height, ascent);
23800 else
23801 #endif
23802 {
23803 it->object = object;
23804 it->char_to_display = ' ';
23805 it->pixel_width = it->len = 1;
23806 while (n--)
23807 tty_append_glyph (it);
23808 it->object = o_object;
23809 }
23810 }
23811
23812 it->pixel_width = width;
23813 #ifdef HAVE_WINDOW_SYSTEM
23814 if (FRAME_WINDOW_P (it->f))
23815 {
23816 it->ascent = it->phys_ascent = ascent;
23817 it->descent = it->phys_descent = height - it->ascent;
23818 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23819 take_vertical_position_into_account (it);
23820 }
23821 else
23822 #endif
23823 it->nglyphs = width;
23824 }
23825
23826 #ifdef HAVE_WINDOW_SYSTEM
23827
23828 /* Calculate line-height and line-spacing properties.
23829 An integer value specifies explicit pixel value.
23830 A float value specifies relative value to current face height.
23831 A cons (float . face-name) specifies relative value to
23832 height of specified face font.
23833
23834 Returns height in pixels, or nil. */
23835
23836
23837 static Lisp_Object
23838 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23839 int boff, int override)
23840 {
23841 Lisp_Object face_name = Qnil;
23842 int ascent, descent, height;
23843
23844 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23845 return val;
23846
23847 if (CONSP (val))
23848 {
23849 face_name = XCAR (val);
23850 val = XCDR (val);
23851 if (!NUMBERP (val))
23852 val = make_number (1);
23853 if (NILP (face_name))
23854 {
23855 height = it->ascent + it->descent;
23856 goto scale;
23857 }
23858 }
23859
23860 if (NILP (face_name))
23861 {
23862 font = FRAME_FONT (it->f);
23863 boff = FRAME_BASELINE_OFFSET (it->f);
23864 }
23865 else if (EQ (face_name, Qt))
23866 {
23867 override = 0;
23868 }
23869 else
23870 {
23871 int face_id;
23872 struct face *face;
23873
23874 face_id = lookup_named_face (it->f, face_name, 0);
23875 if (face_id < 0)
23876 return make_number (-1);
23877
23878 face = FACE_FROM_ID (it->f, face_id);
23879 font = face->font;
23880 if (font == NULL)
23881 return make_number (-1);
23882 boff = font->baseline_offset;
23883 if (font->vertical_centering)
23884 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23885 }
23886
23887 ascent = FONT_BASE (font) + boff;
23888 descent = FONT_DESCENT (font) - boff;
23889
23890 if (override)
23891 {
23892 it->override_ascent = ascent;
23893 it->override_descent = descent;
23894 it->override_boff = boff;
23895 }
23896
23897 height = ascent + descent;
23898
23899 scale:
23900 if (FLOATP (val))
23901 height = (int)(XFLOAT_DATA (val) * height);
23902 else if (INTEGERP (val))
23903 height *= XINT (val);
23904
23905 return make_number (height);
23906 }
23907
23908
23909 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23910 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23911 and only if this is for a character for which no font was found.
23912
23913 If the display method (it->glyphless_method) is
23914 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23915 length of the acronym or the hexadecimal string, UPPER_XOFF and
23916 UPPER_YOFF are pixel offsets for the upper part of the string,
23917 LOWER_XOFF and LOWER_YOFF are for the lower part.
23918
23919 For the other display methods, LEN through LOWER_YOFF are zero. */
23920
23921 static void
23922 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23923 short upper_xoff, short upper_yoff,
23924 short lower_xoff, short lower_yoff)
23925 {
23926 struct glyph *glyph;
23927 enum glyph_row_area area = it->area;
23928
23929 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23930 if (glyph < it->glyph_row->glyphs[area + 1])
23931 {
23932 /* If the glyph row is reversed, we need to prepend the glyph
23933 rather than append it. */
23934 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23935 {
23936 struct glyph *g;
23937
23938 /* Make room for the additional glyph. */
23939 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23940 g[1] = *g;
23941 glyph = it->glyph_row->glyphs[area];
23942 }
23943 glyph->charpos = CHARPOS (it->position);
23944 glyph->object = it->object;
23945 glyph->pixel_width = it->pixel_width;
23946 glyph->ascent = it->ascent;
23947 glyph->descent = it->descent;
23948 glyph->voffset = it->voffset;
23949 glyph->type = GLYPHLESS_GLYPH;
23950 glyph->u.glyphless.method = it->glyphless_method;
23951 glyph->u.glyphless.for_no_font = for_no_font;
23952 glyph->u.glyphless.len = len;
23953 glyph->u.glyphless.ch = it->c;
23954 glyph->slice.glyphless.upper_xoff = upper_xoff;
23955 glyph->slice.glyphless.upper_yoff = upper_yoff;
23956 glyph->slice.glyphless.lower_xoff = lower_xoff;
23957 glyph->slice.glyphless.lower_yoff = lower_yoff;
23958 glyph->avoid_cursor_p = it->avoid_cursor_p;
23959 glyph->multibyte_p = it->multibyte_p;
23960 glyph->left_box_line_p = it->start_of_box_run_p;
23961 glyph->right_box_line_p = it->end_of_box_run_p;
23962 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23963 || it->phys_descent > it->descent);
23964 glyph->padding_p = 0;
23965 glyph->glyph_not_available_p = 0;
23966 glyph->face_id = face_id;
23967 glyph->font_type = FONT_TYPE_UNKNOWN;
23968 if (it->bidi_p)
23969 {
23970 glyph->resolved_level = it->bidi_it.resolved_level;
23971 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23972 abort ();
23973 glyph->bidi_type = it->bidi_it.type;
23974 }
23975 ++it->glyph_row->used[area];
23976 }
23977 else
23978 IT_EXPAND_MATRIX_WIDTH (it, area);
23979 }
23980
23981
23982 /* Produce a glyph for a glyphless character for iterator IT.
23983 IT->glyphless_method specifies which method to use for displaying
23984 the character. See the description of enum
23985 glyphless_display_method in dispextern.h for the detail.
23986
23987 FOR_NO_FONT is nonzero if and only if this is for a character for
23988 which no font was found. ACRONYM, if non-nil, is an acronym string
23989 for the character. */
23990
23991 static void
23992 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23993 {
23994 int face_id;
23995 struct face *face;
23996 struct font *font;
23997 int base_width, base_height, width, height;
23998 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23999 int len;
24000
24001 /* Get the metrics of the base font. We always refer to the current
24002 ASCII face. */
24003 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24004 font = face->font ? face->font : FRAME_FONT (it->f);
24005 it->ascent = FONT_BASE (font) + font->baseline_offset;
24006 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24007 base_height = it->ascent + it->descent;
24008 base_width = font->average_width;
24009
24010 /* Get a face ID for the glyph by utilizing a cache (the same way as
24011 done for `escape-glyph' in get_next_display_element). */
24012 if (it->f == last_glyphless_glyph_frame
24013 && it->face_id == last_glyphless_glyph_face_id)
24014 {
24015 face_id = last_glyphless_glyph_merged_face_id;
24016 }
24017 else
24018 {
24019 /* Merge the `glyphless-char' face into the current face. */
24020 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24021 last_glyphless_glyph_frame = it->f;
24022 last_glyphless_glyph_face_id = it->face_id;
24023 last_glyphless_glyph_merged_face_id = face_id;
24024 }
24025
24026 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24027 {
24028 it->pixel_width = THIN_SPACE_WIDTH;
24029 len = 0;
24030 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24031 }
24032 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24033 {
24034 width = CHAR_WIDTH (it->c);
24035 if (width == 0)
24036 width = 1;
24037 else if (width > 4)
24038 width = 4;
24039 it->pixel_width = base_width * width;
24040 len = 0;
24041 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24042 }
24043 else
24044 {
24045 char buf[7];
24046 const char *str;
24047 unsigned int code[6];
24048 int upper_len;
24049 int ascent, descent;
24050 struct font_metrics metrics_upper, metrics_lower;
24051
24052 face = FACE_FROM_ID (it->f, face_id);
24053 font = face->font ? face->font : FRAME_FONT (it->f);
24054 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24055
24056 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24057 {
24058 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24059 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24060 if (CONSP (acronym))
24061 acronym = XCAR (acronym);
24062 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24063 }
24064 else
24065 {
24066 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24067 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24068 str = buf;
24069 }
24070 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24071 code[len] = font->driver->encode_char (font, str[len]);
24072 upper_len = (len + 1) / 2;
24073 font->driver->text_extents (font, code, upper_len,
24074 &metrics_upper);
24075 font->driver->text_extents (font, code + upper_len, len - upper_len,
24076 &metrics_lower);
24077
24078
24079
24080 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24081 width = max (metrics_upper.width, metrics_lower.width) + 4;
24082 upper_xoff = upper_yoff = 2; /* the typical case */
24083 if (base_width >= width)
24084 {
24085 /* Align the upper to the left, the lower to the right. */
24086 it->pixel_width = base_width;
24087 lower_xoff = base_width - 2 - metrics_lower.width;
24088 }
24089 else
24090 {
24091 /* Center the shorter one. */
24092 it->pixel_width = width;
24093 if (metrics_upper.width >= metrics_lower.width)
24094 lower_xoff = (width - metrics_lower.width) / 2;
24095 else
24096 {
24097 /* FIXME: This code doesn't look right. It formerly was
24098 missing the "lower_xoff = 0;", which couldn't have
24099 been right since it left lower_xoff uninitialized. */
24100 lower_xoff = 0;
24101 upper_xoff = (width - metrics_upper.width) / 2;
24102 }
24103 }
24104
24105 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24106 top, bottom, and between upper and lower strings. */
24107 height = (metrics_upper.ascent + metrics_upper.descent
24108 + metrics_lower.ascent + metrics_lower.descent) + 5;
24109 /* Center vertically.
24110 H:base_height, D:base_descent
24111 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24112
24113 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24114 descent = D - H/2 + h/2;
24115 lower_yoff = descent - 2 - ld;
24116 upper_yoff = lower_yoff - la - 1 - ud; */
24117 ascent = - (it->descent - (base_height + height + 1) / 2);
24118 descent = it->descent - (base_height - height) / 2;
24119 lower_yoff = descent - 2 - metrics_lower.descent;
24120 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24121 - metrics_upper.descent);
24122 /* Don't make the height shorter than the base height. */
24123 if (height > base_height)
24124 {
24125 it->ascent = ascent;
24126 it->descent = descent;
24127 }
24128 }
24129
24130 it->phys_ascent = it->ascent;
24131 it->phys_descent = it->descent;
24132 if (it->glyph_row)
24133 append_glyphless_glyph (it, face_id, for_no_font, len,
24134 upper_xoff, upper_yoff,
24135 lower_xoff, lower_yoff);
24136 it->nglyphs = 1;
24137 take_vertical_position_into_account (it);
24138 }
24139
24140
24141 /* RIF:
24142 Produce glyphs/get display metrics for the display element IT is
24143 loaded with. See the description of struct it in dispextern.h
24144 for an overview of struct it. */
24145
24146 void
24147 x_produce_glyphs (struct it *it)
24148 {
24149 int extra_line_spacing = it->extra_line_spacing;
24150
24151 it->glyph_not_available_p = 0;
24152
24153 if (it->what == IT_CHARACTER)
24154 {
24155 XChar2b char2b;
24156 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24157 struct font *font = face->font;
24158 struct font_metrics *pcm = NULL;
24159 int boff; /* baseline offset */
24160
24161 if (font == NULL)
24162 {
24163 /* When no suitable font is found, display this character by
24164 the method specified in the first extra slot of
24165 Vglyphless_char_display. */
24166 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24167
24168 xassert (it->what == IT_GLYPHLESS);
24169 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24170 goto done;
24171 }
24172
24173 boff = font->baseline_offset;
24174 if (font->vertical_centering)
24175 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24176
24177 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24178 {
24179 int stretched_p;
24180
24181 it->nglyphs = 1;
24182
24183 if (it->override_ascent >= 0)
24184 {
24185 it->ascent = it->override_ascent;
24186 it->descent = it->override_descent;
24187 boff = it->override_boff;
24188 }
24189 else
24190 {
24191 it->ascent = FONT_BASE (font) + boff;
24192 it->descent = FONT_DESCENT (font) - boff;
24193 }
24194
24195 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24196 {
24197 pcm = get_per_char_metric (font, &char2b);
24198 if (pcm->width == 0
24199 && pcm->rbearing == 0 && pcm->lbearing == 0)
24200 pcm = NULL;
24201 }
24202
24203 if (pcm)
24204 {
24205 it->phys_ascent = pcm->ascent + boff;
24206 it->phys_descent = pcm->descent - boff;
24207 it->pixel_width = pcm->width;
24208 }
24209 else
24210 {
24211 it->glyph_not_available_p = 1;
24212 it->phys_ascent = it->ascent;
24213 it->phys_descent = it->descent;
24214 it->pixel_width = font->space_width;
24215 }
24216
24217 if (it->constrain_row_ascent_descent_p)
24218 {
24219 if (it->descent > it->max_descent)
24220 {
24221 it->ascent += it->descent - it->max_descent;
24222 it->descent = it->max_descent;
24223 }
24224 if (it->ascent > it->max_ascent)
24225 {
24226 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24227 it->ascent = it->max_ascent;
24228 }
24229 it->phys_ascent = min (it->phys_ascent, it->ascent);
24230 it->phys_descent = min (it->phys_descent, it->descent);
24231 extra_line_spacing = 0;
24232 }
24233
24234 /* If this is a space inside a region of text with
24235 `space-width' property, change its width. */
24236 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24237 if (stretched_p)
24238 it->pixel_width *= XFLOATINT (it->space_width);
24239
24240 /* If face has a box, add the box thickness to the character
24241 height. If character has a box line to the left and/or
24242 right, add the box line width to the character's width. */
24243 if (face->box != FACE_NO_BOX)
24244 {
24245 int thick = face->box_line_width;
24246
24247 if (thick > 0)
24248 {
24249 it->ascent += thick;
24250 it->descent += thick;
24251 }
24252 else
24253 thick = -thick;
24254
24255 if (it->start_of_box_run_p)
24256 it->pixel_width += thick;
24257 if (it->end_of_box_run_p)
24258 it->pixel_width += thick;
24259 }
24260
24261 /* If face has an overline, add the height of the overline
24262 (1 pixel) and a 1 pixel margin to the character height. */
24263 if (face->overline_p)
24264 it->ascent += overline_margin;
24265
24266 if (it->constrain_row_ascent_descent_p)
24267 {
24268 if (it->ascent > it->max_ascent)
24269 it->ascent = it->max_ascent;
24270 if (it->descent > it->max_descent)
24271 it->descent = it->max_descent;
24272 }
24273
24274 take_vertical_position_into_account (it);
24275
24276 /* If we have to actually produce glyphs, do it. */
24277 if (it->glyph_row)
24278 {
24279 if (stretched_p)
24280 {
24281 /* Translate a space with a `space-width' property
24282 into a stretch glyph. */
24283 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24284 / FONT_HEIGHT (font));
24285 append_stretch_glyph (it, it->object, it->pixel_width,
24286 it->ascent + it->descent, ascent);
24287 }
24288 else
24289 append_glyph (it);
24290
24291 /* If characters with lbearing or rbearing are displayed
24292 in this line, record that fact in a flag of the
24293 glyph row. This is used to optimize X output code. */
24294 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24295 it->glyph_row->contains_overlapping_glyphs_p = 1;
24296 }
24297 if (! stretched_p && it->pixel_width == 0)
24298 /* We assure that all visible glyphs have at least 1-pixel
24299 width. */
24300 it->pixel_width = 1;
24301 }
24302 else if (it->char_to_display == '\n')
24303 {
24304 /* A newline has no width, but we need the height of the
24305 line. But if previous part of the line sets a height,
24306 don't increase that height */
24307
24308 Lisp_Object height;
24309 Lisp_Object total_height = Qnil;
24310
24311 it->override_ascent = -1;
24312 it->pixel_width = 0;
24313 it->nglyphs = 0;
24314
24315 height = get_it_property (it, Qline_height);
24316 /* Split (line-height total-height) list */
24317 if (CONSP (height)
24318 && CONSP (XCDR (height))
24319 && NILP (XCDR (XCDR (height))))
24320 {
24321 total_height = XCAR (XCDR (height));
24322 height = XCAR (height);
24323 }
24324 height = calc_line_height_property (it, height, font, boff, 1);
24325
24326 if (it->override_ascent >= 0)
24327 {
24328 it->ascent = it->override_ascent;
24329 it->descent = it->override_descent;
24330 boff = it->override_boff;
24331 }
24332 else
24333 {
24334 it->ascent = FONT_BASE (font) + boff;
24335 it->descent = FONT_DESCENT (font) - boff;
24336 }
24337
24338 if (EQ (height, Qt))
24339 {
24340 if (it->descent > it->max_descent)
24341 {
24342 it->ascent += it->descent - it->max_descent;
24343 it->descent = it->max_descent;
24344 }
24345 if (it->ascent > it->max_ascent)
24346 {
24347 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24348 it->ascent = it->max_ascent;
24349 }
24350 it->phys_ascent = min (it->phys_ascent, it->ascent);
24351 it->phys_descent = min (it->phys_descent, it->descent);
24352 it->constrain_row_ascent_descent_p = 1;
24353 extra_line_spacing = 0;
24354 }
24355 else
24356 {
24357 Lisp_Object spacing;
24358
24359 it->phys_ascent = it->ascent;
24360 it->phys_descent = it->descent;
24361
24362 if ((it->max_ascent > 0 || it->max_descent > 0)
24363 && face->box != FACE_NO_BOX
24364 && face->box_line_width > 0)
24365 {
24366 it->ascent += face->box_line_width;
24367 it->descent += face->box_line_width;
24368 }
24369 if (!NILP (height)
24370 && XINT (height) > it->ascent + it->descent)
24371 it->ascent = XINT (height) - it->descent;
24372
24373 if (!NILP (total_height))
24374 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24375 else
24376 {
24377 spacing = get_it_property (it, Qline_spacing);
24378 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24379 }
24380 if (INTEGERP (spacing))
24381 {
24382 extra_line_spacing = XINT (spacing);
24383 if (!NILP (total_height))
24384 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24385 }
24386 }
24387 }
24388 else /* i.e. (it->char_to_display == '\t') */
24389 {
24390 if (font->space_width > 0)
24391 {
24392 int tab_width = it->tab_width * font->space_width;
24393 int x = it->current_x + it->continuation_lines_width;
24394 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24395
24396 /* If the distance from the current position to the next tab
24397 stop is less than a space character width, use the
24398 tab stop after that. */
24399 if (next_tab_x - x < font->space_width)
24400 next_tab_x += tab_width;
24401
24402 it->pixel_width = next_tab_x - x;
24403 it->nglyphs = 1;
24404 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24405 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24406
24407 if (it->glyph_row)
24408 {
24409 append_stretch_glyph (it, it->object, it->pixel_width,
24410 it->ascent + it->descent, it->ascent);
24411 }
24412 }
24413 else
24414 {
24415 it->pixel_width = 0;
24416 it->nglyphs = 1;
24417 }
24418 }
24419 }
24420 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24421 {
24422 /* A static composition.
24423
24424 Note: A composition is represented as one glyph in the
24425 glyph matrix. There are no padding glyphs.
24426
24427 Important note: pixel_width, ascent, and descent are the
24428 values of what is drawn by draw_glyphs (i.e. the values of
24429 the overall glyphs composed). */
24430 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24431 int boff; /* baseline offset */
24432 struct composition *cmp = composition_table[it->cmp_it.id];
24433 int glyph_len = cmp->glyph_len;
24434 struct font *font = face->font;
24435
24436 it->nglyphs = 1;
24437
24438 /* If we have not yet calculated pixel size data of glyphs of
24439 the composition for the current face font, calculate them
24440 now. Theoretically, we have to check all fonts for the
24441 glyphs, but that requires much time and memory space. So,
24442 here we check only the font of the first glyph. This may
24443 lead to incorrect display, but it's very rare, and C-l
24444 (recenter-top-bottom) can correct the display anyway. */
24445 if (! cmp->font || cmp->font != font)
24446 {
24447 /* Ascent and descent of the font of the first character
24448 of this composition (adjusted by baseline offset).
24449 Ascent and descent of overall glyphs should not be less
24450 than these, respectively. */
24451 int font_ascent, font_descent, font_height;
24452 /* Bounding box of the overall glyphs. */
24453 int leftmost, rightmost, lowest, highest;
24454 int lbearing, rbearing;
24455 int i, width, ascent, descent;
24456 int left_padded = 0, right_padded = 0;
24457 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24458 XChar2b char2b;
24459 struct font_metrics *pcm;
24460 int font_not_found_p;
24461 EMACS_INT pos;
24462
24463 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24464 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24465 break;
24466 if (glyph_len < cmp->glyph_len)
24467 right_padded = 1;
24468 for (i = 0; i < glyph_len; i++)
24469 {
24470 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24471 break;
24472 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24473 }
24474 if (i > 0)
24475 left_padded = 1;
24476
24477 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24478 : IT_CHARPOS (*it));
24479 /* If no suitable font is found, use the default font. */
24480 font_not_found_p = font == NULL;
24481 if (font_not_found_p)
24482 {
24483 face = face->ascii_face;
24484 font = face->font;
24485 }
24486 boff = font->baseline_offset;
24487 if (font->vertical_centering)
24488 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24489 font_ascent = FONT_BASE (font) + boff;
24490 font_descent = FONT_DESCENT (font) - boff;
24491 font_height = FONT_HEIGHT (font);
24492
24493 cmp->font = (void *) font;
24494
24495 pcm = NULL;
24496 if (! font_not_found_p)
24497 {
24498 get_char_face_and_encoding (it->f, c, it->face_id,
24499 &char2b, 0);
24500 pcm = get_per_char_metric (font, &char2b);
24501 }
24502
24503 /* Initialize the bounding box. */
24504 if (pcm)
24505 {
24506 width = cmp->glyph_len > 0 ? pcm->width : 0;
24507 ascent = pcm->ascent;
24508 descent = pcm->descent;
24509 lbearing = pcm->lbearing;
24510 rbearing = pcm->rbearing;
24511 }
24512 else
24513 {
24514 width = cmp->glyph_len > 0 ? font->space_width : 0;
24515 ascent = FONT_BASE (font);
24516 descent = FONT_DESCENT (font);
24517 lbearing = 0;
24518 rbearing = width;
24519 }
24520
24521 rightmost = width;
24522 leftmost = 0;
24523 lowest = - descent + boff;
24524 highest = ascent + boff;
24525
24526 if (! font_not_found_p
24527 && font->default_ascent
24528 && CHAR_TABLE_P (Vuse_default_ascent)
24529 && !NILP (Faref (Vuse_default_ascent,
24530 make_number (it->char_to_display))))
24531 highest = font->default_ascent + boff;
24532
24533 /* Draw the first glyph at the normal position. It may be
24534 shifted to right later if some other glyphs are drawn
24535 at the left. */
24536 cmp->offsets[i * 2] = 0;
24537 cmp->offsets[i * 2 + 1] = boff;
24538 cmp->lbearing = lbearing;
24539 cmp->rbearing = rbearing;
24540
24541 /* Set cmp->offsets for the remaining glyphs. */
24542 for (i++; i < glyph_len; i++)
24543 {
24544 int left, right, btm, top;
24545 int ch = COMPOSITION_GLYPH (cmp, i);
24546 int face_id;
24547 struct face *this_face;
24548
24549 if (ch == '\t')
24550 ch = ' ';
24551 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24552 this_face = FACE_FROM_ID (it->f, face_id);
24553 font = this_face->font;
24554
24555 if (font == NULL)
24556 pcm = NULL;
24557 else
24558 {
24559 get_char_face_and_encoding (it->f, ch, face_id,
24560 &char2b, 0);
24561 pcm = get_per_char_metric (font, &char2b);
24562 }
24563 if (! pcm)
24564 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24565 else
24566 {
24567 width = pcm->width;
24568 ascent = pcm->ascent;
24569 descent = pcm->descent;
24570 lbearing = pcm->lbearing;
24571 rbearing = pcm->rbearing;
24572 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24573 {
24574 /* Relative composition with or without
24575 alternate chars. */
24576 left = (leftmost + rightmost - width) / 2;
24577 btm = - descent + boff;
24578 if (font->relative_compose
24579 && (! CHAR_TABLE_P (Vignore_relative_composition)
24580 || NILP (Faref (Vignore_relative_composition,
24581 make_number (ch)))))
24582 {
24583
24584 if (- descent >= font->relative_compose)
24585 /* One extra pixel between two glyphs. */
24586 btm = highest + 1;
24587 else if (ascent <= 0)
24588 /* One extra pixel between two glyphs. */
24589 btm = lowest - 1 - ascent - descent;
24590 }
24591 }
24592 else
24593 {
24594 /* A composition rule is specified by an integer
24595 value that encodes global and new reference
24596 points (GREF and NREF). GREF and NREF are
24597 specified by numbers as below:
24598
24599 0---1---2 -- ascent
24600 | |
24601 | |
24602 | |
24603 9--10--11 -- center
24604 | |
24605 ---3---4---5--- baseline
24606 | |
24607 6---7---8 -- descent
24608 */
24609 int rule = COMPOSITION_RULE (cmp, i);
24610 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24611
24612 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24613 grefx = gref % 3, nrefx = nref % 3;
24614 grefy = gref / 3, nrefy = nref / 3;
24615 if (xoff)
24616 xoff = font_height * (xoff - 128) / 256;
24617 if (yoff)
24618 yoff = font_height * (yoff - 128) / 256;
24619
24620 left = (leftmost
24621 + grefx * (rightmost - leftmost) / 2
24622 - nrefx * width / 2
24623 + xoff);
24624
24625 btm = ((grefy == 0 ? highest
24626 : grefy == 1 ? 0
24627 : grefy == 2 ? lowest
24628 : (highest + lowest) / 2)
24629 - (nrefy == 0 ? ascent + descent
24630 : nrefy == 1 ? descent - boff
24631 : nrefy == 2 ? 0
24632 : (ascent + descent) / 2)
24633 + yoff);
24634 }
24635
24636 cmp->offsets[i * 2] = left;
24637 cmp->offsets[i * 2 + 1] = btm + descent;
24638
24639 /* Update the bounding box of the overall glyphs. */
24640 if (width > 0)
24641 {
24642 right = left + width;
24643 if (left < leftmost)
24644 leftmost = left;
24645 if (right > rightmost)
24646 rightmost = right;
24647 }
24648 top = btm + descent + ascent;
24649 if (top > highest)
24650 highest = top;
24651 if (btm < lowest)
24652 lowest = btm;
24653
24654 if (cmp->lbearing > left + lbearing)
24655 cmp->lbearing = left + lbearing;
24656 if (cmp->rbearing < left + rbearing)
24657 cmp->rbearing = left + rbearing;
24658 }
24659 }
24660
24661 /* If there are glyphs whose x-offsets are negative,
24662 shift all glyphs to the right and make all x-offsets
24663 non-negative. */
24664 if (leftmost < 0)
24665 {
24666 for (i = 0; i < cmp->glyph_len; i++)
24667 cmp->offsets[i * 2] -= leftmost;
24668 rightmost -= leftmost;
24669 cmp->lbearing -= leftmost;
24670 cmp->rbearing -= leftmost;
24671 }
24672
24673 if (left_padded && cmp->lbearing < 0)
24674 {
24675 for (i = 0; i < cmp->glyph_len; i++)
24676 cmp->offsets[i * 2] -= cmp->lbearing;
24677 rightmost -= cmp->lbearing;
24678 cmp->rbearing -= cmp->lbearing;
24679 cmp->lbearing = 0;
24680 }
24681 if (right_padded && rightmost < cmp->rbearing)
24682 {
24683 rightmost = cmp->rbearing;
24684 }
24685
24686 cmp->pixel_width = rightmost;
24687 cmp->ascent = highest;
24688 cmp->descent = - lowest;
24689 if (cmp->ascent < font_ascent)
24690 cmp->ascent = font_ascent;
24691 if (cmp->descent < font_descent)
24692 cmp->descent = font_descent;
24693 }
24694
24695 if (it->glyph_row
24696 && (cmp->lbearing < 0
24697 || cmp->rbearing > cmp->pixel_width))
24698 it->glyph_row->contains_overlapping_glyphs_p = 1;
24699
24700 it->pixel_width = cmp->pixel_width;
24701 it->ascent = it->phys_ascent = cmp->ascent;
24702 it->descent = it->phys_descent = cmp->descent;
24703 if (face->box != FACE_NO_BOX)
24704 {
24705 int thick = face->box_line_width;
24706
24707 if (thick > 0)
24708 {
24709 it->ascent += thick;
24710 it->descent += thick;
24711 }
24712 else
24713 thick = - thick;
24714
24715 if (it->start_of_box_run_p)
24716 it->pixel_width += thick;
24717 if (it->end_of_box_run_p)
24718 it->pixel_width += thick;
24719 }
24720
24721 /* If face has an overline, add the height of the overline
24722 (1 pixel) and a 1 pixel margin to the character height. */
24723 if (face->overline_p)
24724 it->ascent += overline_margin;
24725
24726 take_vertical_position_into_account (it);
24727 if (it->ascent < 0)
24728 it->ascent = 0;
24729 if (it->descent < 0)
24730 it->descent = 0;
24731
24732 if (it->glyph_row && cmp->glyph_len > 0)
24733 append_composite_glyph (it);
24734 }
24735 else if (it->what == IT_COMPOSITION)
24736 {
24737 /* A dynamic (automatic) composition. */
24738 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24739 Lisp_Object gstring;
24740 struct font_metrics metrics;
24741
24742 it->nglyphs = 1;
24743
24744 gstring = composition_gstring_from_id (it->cmp_it.id);
24745 it->pixel_width
24746 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24747 &metrics);
24748 if (it->glyph_row
24749 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24750 it->glyph_row->contains_overlapping_glyphs_p = 1;
24751 it->ascent = it->phys_ascent = metrics.ascent;
24752 it->descent = it->phys_descent = metrics.descent;
24753 if (face->box != FACE_NO_BOX)
24754 {
24755 int thick = face->box_line_width;
24756
24757 if (thick > 0)
24758 {
24759 it->ascent += thick;
24760 it->descent += thick;
24761 }
24762 else
24763 thick = - thick;
24764
24765 if (it->start_of_box_run_p)
24766 it->pixel_width += thick;
24767 if (it->end_of_box_run_p)
24768 it->pixel_width += thick;
24769 }
24770 /* If face has an overline, add the height of the overline
24771 (1 pixel) and a 1 pixel margin to the character height. */
24772 if (face->overline_p)
24773 it->ascent += overline_margin;
24774 take_vertical_position_into_account (it);
24775 if (it->ascent < 0)
24776 it->ascent = 0;
24777 if (it->descent < 0)
24778 it->descent = 0;
24779
24780 if (it->glyph_row)
24781 append_composite_glyph (it);
24782 }
24783 else if (it->what == IT_GLYPHLESS)
24784 produce_glyphless_glyph (it, 0, Qnil);
24785 else if (it->what == IT_IMAGE)
24786 produce_image_glyph (it);
24787 else if (it->what == IT_STRETCH)
24788 produce_stretch_glyph (it);
24789
24790 done:
24791 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24792 because this isn't true for images with `:ascent 100'. */
24793 xassert (it->ascent >= 0 && it->descent >= 0);
24794 if (it->area == TEXT_AREA)
24795 it->current_x += it->pixel_width;
24796
24797 if (extra_line_spacing > 0)
24798 {
24799 it->descent += extra_line_spacing;
24800 if (extra_line_spacing > it->max_extra_line_spacing)
24801 it->max_extra_line_spacing = extra_line_spacing;
24802 }
24803
24804 it->max_ascent = max (it->max_ascent, it->ascent);
24805 it->max_descent = max (it->max_descent, it->descent);
24806 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24807 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24808 }
24809
24810 /* EXPORT for RIF:
24811 Output LEN glyphs starting at START at the nominal cursor position.
24812 Advance the nominal cursor over the text. The global variable
24813 updated_window contains the window being updated, updated_row is
24814 the glyph row being updated, and updated_area is the area of that
24815 row being updated. */
24816
24817 void
24818 x_write_glyphs (struct glyph *start, int len)
24819 {
24820 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24821
24822 xassert (updated_window && updated_row);
24823 /* When the window is hscrolled, cursor hpos can legitimately be out
24824 of bounds, but we draw the cursor at the corresponding window
24825 margin in that case. */
24826 if (!updated_row->reversed_p && chpos < 0)
24827 chpos = 0;
24828 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24829 chpos = updated_row->used[TEXT_AREA] - 1;
24830
24831 BLOCK_INPUT;
24832
24833 /* Write glyphs. */
24834
24835 hpos = start - updated_row->glyphs[updated_area];
24836 x = draw_glyphs (updated_window, output_cursor.x,
24837 updated_row, updated_area,
24838 hpos, hpos + len,
24839 DRAW_NORMAL_TEXT, 0);
24840
24841 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24842 if (updated_area == TEXT_AREA
24843 && updated_window->phys_cursor_on_p
24844 && updated_window->phys_cursor.vpos == output_cursor.vpos
24845 && chpos >= hpos
24846 && chpos < hpos + len)
24847 updated_window->phys_cursor_on_p = 0;
24848
24849 UNBLOCK_INPUT;
24850
24851 /* Advance the output cursor. */
24852 output_cursor.hpos += len;
24853 output_cursor.x = x;
24854 }
24855
24856
24857 /* EXPORT for RIF:
24858 Insert LEN glyphs from START at the nominal cursor position. */
24859
24860 void
24861 x_insert_glyphs (struct glyph *start, int len)
24862 {
24863 struct frame *f;
24864 struct window *w;
24865 int line_height, shift_by_width, shifted_region_width;
24866 struct glyph_row *row;
24867 struct glyph *glyph;
24868 int frame_x, frame_y;
24869 EMACS_INT hpos;
24870
24871 xassert (updated_window && updated_row);
24872 BLOCK_INPUT;
24873 w = updated_window;
24874 f = XFRAME (WINDOW_FRAME (w));
24875
24876 /* Get the height of the line we are in. */
24877 row = updated_row;
24878 line_height = row->height;
24879
24880 /* Get the width of the glyphs to insert. */
24881 shift_by_width = 0;
24882 for (glyph = start; glyph < start + len; ++glyph)
24883 shift_by_width += glyph->pixel_width;
24884
24885 /* Get the width of the region to shift right. */
24886 shifted_region_width = (window_box_width (w, updated_area)
24887 - output_cursor.x
24888 - shift_by_width);
24889
24890 /* Shift right. */
24891 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24892 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24893
24894 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24895 line_height, shift_by_width);
24896
24897 /* Write the glyphs. */
24898 hpos = start - row->glyphs[updated_area];
24899 draw_glyphs (w, output_cursor.x, row, updated_area,
24900 hpos, hpos + len,
24901 DRAW_NORMAL_TEXT, 0);
24902
24903 /* Advance the output cursor. */
24904 output_cursor.hpos += len;
24905 output_cursor.x += shift_by_width;
24906 UNBLOCK_INPUT;
24907 }
24908
24909
24910 /* EXPORT for RIF:
24911 Erase the current text line from the nominal cursor position
24912 (inclusive) to pixel column TO_X (exclusive). The idea is that
24913 everything from TO_X onward is already erased.
24914
24915 TO_X is a pixel position relative to updated_area of
24916 updated_window. TO_X == -1 means clear to the end of this area. */
24917
24918 void
24919 x_clear_end_of_line (int to_x)
24920 {
24921 struct frame *f;
24922 struct window *w = updated_window;
24923 int max_x, min_y, max_y;
24924 int from_x, from_y, to_y;
24925
24926 xassert (updated_window && updated_row);
24927 f = XFRAME (w->frame);
24928
24929 if (updated_row->full_width_p)
24930 max_x = WINDOW_TOTAL_WIDTH (w);
24931 else
24932 max_x = window_box_width (w, updated_area);
24933 max_y = window_text_bottom_y (w);
24934
24935 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24936 of window. For TO_X > 0, truncate to end of drawing area. */
24937 if (to_x == 0)
24938 return;
24939 else if (to_x < 0)
24940 to_x = max_x;
24941 else
24942 to_x = min (to_x, max_x);
24943
24944 to_y = min (max_y, output_cursor.y + updated_row->height);
24945
24946 /* Notice if the cursor will be cleared by this operation. */
24947 if (!updated_row->full_width_p)
24948 notice_overwritten_cursor (w, updated_area,
24949 output_cursor.x, -1,
24950 updated_row->y,
24951 MATRIX_ROW_BOTTOM_Y (updated_row));
24952
24953 from_x = output_cursor.x;
24954
24955 /* Translate to frame coordinates. */
24956 if (updated_row->full_width_p)
24957 {
24958 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24959 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24960 }
24961 else
24962 {
24963 int area_left = window_box_left (w, updated_area);
24964 from_x += area_left;
24965 to_x += area_left;
24966 }
24967
24968 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24969 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24970 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24971
24972 /* Prevent inadvertently clearing to end of the X window. */
24973 if (to_x > from_x && to_y > from_y)
24974 {
24975 BLOCK_INPUT;
24976 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24977 to_x - from_x, to_y - from_y);
24978 UNBLOCK_INPUT;
24979 }
24980 }
24981
24982 #endif /* HAVE_WINDOW_SYSTEM */
24983
24984
24985 \f
24986 /***********************************************************************
24987 Cursor types
24988 ***********************************************************************/
24989
24990 /* Value is the internal representation of the specified cursor type
24991 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24992 of the bar cursor. */
24993
24994 static enum text_cursor_kinds
24995 get_specified_cursor_type (Lisp_Object arg, int *width)
24996 {
24997 enum text_cursor_kinds type;
24998
24999 if (NILP (arg))
25000 return NO_CURSOR;
25001
25002 if (EQ (arg, Qbox))
25003 return FILLED_BOX_CURSOR;
25004
25005 if (EQ (arg, Qhollow))
25006 return HOLLOW_BOX_CURSOR;
25007
25008 if (EQ (arg, Qbar))
25009 {
25010 *width = 2;
25011 return BAR_CURSOR;
25012 }
25013
25014 if (CONSP (arg)
25015 && EQ (XCAR (arg), Qbar)
25016 && INTEGERP (XCDR (arg))
25017 && XINT (XCDR (arg)) >= 0)
25018 {
25019 *width = XINT (XCDR (arg));
25020 return BAR_CURSOR;
25021 }
25022
25023 if (EQ (arg, Qhbar))
25024 {
25025 *width = 2;
25026 return HBAR_CURSOR;
25027 }
25028
25029 if (CONSP (arg)
25030 && EQ (XCAR (arg), Qhbar)
25031 && INTEGERP (XCDR (arg))
25032 && XINT (XCDR (arg)) >= 0)
25033 {
25034 *width = XINT (XCDR (arg));
25035 return HBAR_CURSOR;
25036 }
25037
25038 /* Treat anything unknown as "hollow box cursor".
25039 It was bad to signal an error; people have trouble fixing
25040 .Xdefaults with Emacs, when it has something bad in it. */
25041 type = HOLLOW_BOX_CURSOR;
25042
25043 return type;
25044 }
25045
25046 /* Set the default cursor types for specified frame. */
25047 void
25048 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25049 {
25050 int width = 1;
25051 Lisp_Object tem;
25052
25053 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25054 FRAME_CURSOR_WIDTH (f) = width;
25055
25056 /* By default, set up the blink-off state depending on the on-state. */
25057
25058 tem = Fassoc (arg, Vblink_cursor_alist);
25059 if (!NILP (tem))
25060 {
25061 FRAME_BLINK_OFF_CURSOR (f)
25062 = get_specified_cursor_type (XCDR (tem), &width);
25063 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25064 }
25065 else
25066 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25067 }
25068
25069
25070 #ifdef HAVE_WINDOW_SYSTEM
25071
25072 /* Return the cursor we want to be displayed in window W. Return
25073 width of bar/hbar cursor through WIDTH arg. Return with
25074 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25075 (i.e. if the `system caret' should track this cursor).
25076
25077 In a mini-buffer window, we want the cursor only to appear if we
25078 are reading input from this window. For the selected window, we
25079 want the cursor type given by the frame parameter or buffer local
25080 setting of cursor-type. If explicitly marked off, draw no cursor.
25081 In all other cases, we want a hollow box cursor. */
25082
25083 static enum text_cursor_kinds
25084 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25085 int *active_cursor)
25086 {
25087 struct frame *f = XFRAME (w->frame);
25088 struct buffer *b = XBUFFER (w->buffer);
25089 int cursor_type = DEFAULT_CURSOR;
25090 Lisp_Object alt_cursor;
25091 int non_selected = 0;
25092
25093 *active_cursor = 1;
25094
25095 /* Echo area */
25096 if (cursor_in_echo_area
25097 && FRAME_HAS_MINIBUF_P (f)
25098 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25099 {
25100 if (w == XWINDOW (echo_area_window))
25101 {
25102 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25103 {
25104 *width = FRAME_CURSOR_WIDTH (f);
25105 return FRAME_DESIRED_CURSOR (f);
25106 }
25107 else
25108 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25109 }
25110
25111 *active_cursor = 0;
25112 non_selected = 1;
25113 }
25114
25115 /* Detect a nonselected window or nonselected frame. */
25116 else if (w != XWINDOW (f->selected_window)
25117 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25118 {
25119 *active_cursor = 0;
25120
25121 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25122 return NO_CURSOR;
25123
25124 non_selected = 1;
25125 }
25126
25127 /* Never display a cursor in a window in which cursor-type is nil. */
25128 if (NILP (BVAR (b, cursor_type)))
25129 return NO_CURSOR;
25130
25131 /* Get the normal cursor type for this window. */
25132 if (EQ (BVAR (b, cursor_type), Qt))
25133 {
25134 cursor_type = FRAME_DESIRED_CURSOR (f);
25135 *width = FRAME_CURSOR_WIDTH (f);
25136 }
25137 else
25138 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25139
25140 /* Use cursor-in-non-selected-windows instead
25141 for non-selected window or frame. */
25142 if (non_selected)
25143 {
25144 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25145 if (!EQ (Qt, alt_cursor))
25146 return get_specified_cursor_type (alt_cursor, width);
25147 /* t means modify the normal cursor type. */
25148 if (cursor_type == FILLED_BOX_CURSOR)
25149 cursor_type = HOLLOW_BOX_CURSOR;
25150 else if (cursor_type == BAR_CURSOR && *width > 1)
25151 --*width;
25152 return cursor_type;
25153 }
25154
25155 /* Use normal cursor if not blinked off. */
25156 if (!w->cursor_off_p)
25157 {
25158 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25159 {
25160 if (cursor_type == FILLED_BOX_CURSOR)
25161 {
25162 /* Using a block cursor on large images can be very annoying.
25163 So use a hollow cursor for "large" images.
25164 If image is not transparent (no mask), also use hollow cursor. */
25165 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25166 if (img != NULL && IMAGEP (img->spec))
25167 {
25168 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25169 where N = size of default frame font size.
25170 This should cover most of the "tiny" icons people may use. */
25171 if (!img->mask
25172 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25173 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25174 cursor_type = HOLLOW_BOX_CURSOR;
25175 }
25176 }
25177 else if (cursor_type != NO_CURSOR)
25178 {
25179 /* Display current only supports BOX and HOLLOW cursors for images.
25180 So for now, unconditionally use a HOLLOW cursor when cursor is
25181 not a solid box cursor. */
25182 cursor_type = HOLLOW_BOX_CURSOR;
25183 }
25184 }
25185 return cursor_type;
25186 }
25187
25188 /* Cursor is blinked off, so determine how to "toggle" it. */
25189
25190 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25191 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25192 return get_specified_cursor_type (XCDR (alt_cursor), width);
25193
25194 /* Then see if frame has specified a specific blink off cursor type. */
25195 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25196 {
25197 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25198 return FRAME_BLINK_OFF_CURSOR (f);
25199 }
25200
25201 #if 0
25202 /* Some people liked having a permanently visible blinking cursor,
25203 while others had very strong opinions against it. So it was
25204 decided to remove it. KFS 2003-09-03 */
25205
25206 /* Finally perform built-in cursor blinking:
25207 filled box <-> hollow box
25208 wide [h]bar <-> narrow [h]bar
25209 narrow [h]bar <-> no cursor
25210 other type <-> no cursor */
25211
25212 if (cursor_type == FILLED_BOX_CURSOR)
25213 return HOLLOW_BOX_CURSOR;
25214
25215 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25216 {
25217 *width = 1;
25218 return cursor_type;
25219 }
25220 #endif
25221
25222 return NO_CURSOR;
25223 }
25224
25225
25226 /* Notice when the text cursor of window W has been completely
25227 overwritten by a drawing operation that outputs glyphs in AREA
25228 starting at X0 and ending at X1 in the line starting at Y0 and
25229 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25230 the rest of the line after X0 has been written. Y coordinates
25231 are window-relative. */
25232
25233 static void
25234 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25235 int x0, int x1, int y0, int y1)
25236 {
25237 int cx0, cx1, cy0, cy1;
25238 struct glyph_row *row;
25239
25240 if (!w->phys_cursor_on_p)
25241 return;
25242 if (area != TEXT_AREA)
25243 return;
25244
25245 if (w->phys_cursor.vpos < 0
25246 || w->phys_cursor.vpos >= w->current_matrix->nrows
25247 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25248 !(row->enabled_p && row->displays_text_p)))
25249 return;
25250
25251 if (row->cursor_in_fringe_p)
25252 {
25253 row->cursor_in_fringe_p = 0;
25254 draw_fringe_bitmap (w, row, row->reversed_p);
25255 w->phys_cursor_on_p = 0;
25256 return;
25257 }
25258
25259 cx0 = w->phys_cursor.x;
25260 cx1 = cx0 + w->phys_cursor_width;
25261 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25262 return;
25263
25264 /* The cursor image will be completely removed from the
25265 screen if the output area intersects the cursor area in
25266 y-direction. When we draw in [y0 y1[, and some part of
25267 the cursor is at y < y0, that part must have been drawn
25268 before. When scrolling, the cursor is erased before
25269 actually scrolling, so we don't come here. When not
25270 scrolling, the rows above the old cursor row must have
25271 changed, and in this case these rows must have written
25272 over the cursor image.
25273
25274 Likewise if part of the cursor is below y1, with the
25275 exception of the cursor being in the first blank row at
25276 the buffer and window end because update_text_area
25277 doesn't draw that row. (Except when it does, but
25278 that's handled in update_text_area.) */
25279
25280 cy0 = w->phys_cursor.y;
25281 cy1 = cy0 + w->phys_cursor_height;
25282 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25283 return;
25284
25285 w->phys_cursor_on_p = 0;
25286 }
25287
25288 #endif /* HAVE_WINDOW_SYSTEM */
25289
25290 \f
25291 /************************************************************************
25292 Mouse Face
25293 ************************************************************************/
25294
25295 #ifdef HAVE_WINDOW_SYSTEM
25296
25297 /* EXPORT for RIF:
25298 Fix the display of area AREA of overlapping row ROW in window W
25299 with respect to the overlapping part OVERLAPS. */
25300
25301 void
25302 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25303 enum glyph_row_area area, int overlaps)
25304 {
25305 int i, x;
25306
25307 BLOCK_INPUT;
25308
25309 x = 0;
25310 for (i = 0; i < row->used[area];)
25311 {
25312 if (row->glyphs[area][i].overlaps_vertically_p)
25313 {
25314 int start = i, start_x = x;
25315
25316 do
25317 {
25318 x += row->glyphs[area][i].pixel_width;
25319 ++i;
25320 }
25321 while (i < row->used[area]
25322 && row->glyphs[area][i].overlaps_vertically_p);
25323
25324 draw_glyphs (w, start_x, row, area,
25325 start, i,
25326 DRAW_NORMAL_TEXT, overlaps);
25327 }
25328 else
25329 {
25330 x += row->glyphs[area][i].pixel_width;
25331 ++i;
25332 }
25333 }
25334
25335 UNBLOCK_INPUT;
25336 }
25337
25338
25339 /* EXPORT:
25340 Draw the cursor glyph of window W in glyph row ROW. See the
25341 comment of draw_glyphs for the meaning of HL. */
25342
25343 void
25344 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25345 enum draw_glyphs_face hl)
25346 {
25347 /* If cursor hpos is out of bounds, don't draw garbage. This can
25348 happen in mini-buffer windows when switching between echo area
25349 glyphs and mini-buffer. */
25350 if ((row->reversed_p
25351 ? (w->phys_cursor.hpos >= 0)
25352 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25353 {
25354 int on_p = w->phys_cursor_on_p;
25355 int x1;
25356 int hpos = w->phys_cursor.hpos;
25357
25358 /* When the window is hscrolled, cursor hpos can legitimately be
25359 out of bounds, but we draw the cursor at the corresponding
25360 window margin in that case. */
25361 if (!row->reversed_p && hpos < 0)
25362 hpos = 0;
25363 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25364 hpos = row->used[TEXT_AREA] - 1;
25365
25366 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25367 hl, 0);
25368 w->phys_cursor_on_p = on_p;
25369
25370 if (hl == DRAW_CURSOR)
25371 w->phys_cursor_width = x1 - w->phys_cursor.x;
25372 /* When we erase the cursor, and ROW is overlapped by other
25373 rows, make sure that these overlapping parts of other rows
25374 are redrawn. */
25375 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25376 {
25377 w->phys_cursor_width = x1 - w->phys_cursor.x;
25378
25379 if (row > w->current_matrix->rows
25380 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25381 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25382 OVERLAPS_ERASED_CURSOR);
25383
25384 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25385 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25386 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25387 OVERLAPS_ERASED_CURSOR);
25388 }
25389 }
25390 }
25391
25392
25393 /* EXPORT:
25394 Erase the image of a cursor of window W from the screen. */
25395
25396 void
25397 erase_phys_cursor (struct window *w)
25398 {
25399 struct frame *f = XFRAME (w->frame);
25400 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25401 int hpos = w->phys_cursor.hpos;
25402 int vpos = w->phys_cursor.vpos;
25403 int mouse_face_here_p = 0;
25404 struct glyph_matrix *active_glyphs = w->current_matrix;
25405 struct glyph_row *cursor_row;
25406 struct glyph *cursor_glyph;
25407 enum draw_glyphs_face hl;
25408
25409 /* No cursor displayed or row invalidated => nothing to do on the
25410 screen. */
25411 if (w->phys_cursor_type == NO_CURSOR)
25412 goto mark_cursor_off;
25413
25414 /* VPOS >= active_glyphs->nrows means that window has been resized.
25415 Don't bother to erase the cursor. */
25416 if (vpos >= active_glyphs->nrows)
25417 goto mark_cursor_off;
25418
25419 /* If row containing cursor is marked invalid, there is nothing we
25420 can do. */
25421 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25422 if (!cursor_row->enabled_p)
25423 goto mark_cursor_off;
25424
25425 /* If line spacing is > 0, old cursor may only be partially visible in
25426 window after split-window. So adjust visible height. */
25427 cursor_row->visible_height = min (cursor_row->visible_height,
25428 window_text_bottom_y (w) - cursor_row->y);
25429
25430 /* If row is completely invisible, don't attempt to delete a cursor which
25431 isn't there. This can happen if cursor is at top of a window, and
25432 we switch to a buffer with a header line in that window. */
25433 if (cursor_row->visible_height <= 0)
25434 goto mark_cursor_off;
25435
25436 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25437 if (cursor_row->cursor_in_fringe_p)
25438 {
25439 cursor_row->cursor_in_fringe_p = 0;
25440 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25441 goto mark_cursor_off;
25442 }
25443
25444 /* This can happen when the new row is shorter than the old one.
25445 In this case, either draw_glyphs or clear_end_of_line
25446 should have cleared the cursor. Note that we wouldn't be
25447 able to erase the cursor in this case because we don't have a
25448 cursor glyph at hand. */
25449 if ((cursor_row->reversed_p
25450 ? (w->phys_cursor.hpos < 0)
25451 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25452 goto mark_cursor_off;
25453
25454 /* When the window is hscrolled, cursor hpos can legitimately be out
25455 of bounds, but we draw the cursor at the corresponding window
25456 margin in that case. */
25457 if (!cursor_row->reversed_p && hpos < 0)
25458 hpos = 0;
25459 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25460 hpos = cursor_row->used[TEXT_AREA] - 1;
25461
25462 /* If the cursor is in the mouse face area, redisplay that when
25463 we clear the cursor. */
25464 if (! NILP (hlinfo->mouse_face_window)
25465 && coords_in_mouse_face_p (w, hpos, vpos)
25466 /* Don't redraw the cursor's spot in mouse face if it is at the
25467 end of a line (on a newline). The cursor appears there, but
25468 mouse highlighting does not. */
25469 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25470 mouse_face_here_p = 1;
25471
25472 /* Maybe clear the display under the cursor. */
25473 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25474 {
25475 int x, y, left_x;
25476 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25477 int width;
25478
25479 cursor_glyph = get_phys_cursor_glyph (w);
25480 if (cursor_glyph == NULL)
25481 goto mark_cursor_off;
25482
25483 width = cursor_glyph->pixel_width;
25484 left_x = window_box_left_offset (w, TEXT_AREA);
25485 x = w->phys_cursor.x;
25486 if (x < left_x)
25487 width -= left_x - x;
25488 width = min (width, window_box_width (w, TEXT_AREA) - x);
25489 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25490 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25491
25492 if (width > 0)
25493 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25494 }
25495
25496 /* Erase the cursor by redrawing the character underneath it. */
25497 if (mouse_face_here_p)
25498 hl = DRAW_MOUSE_FACE;
25499 else
25500 hl = DRAW_NORMAL_TEXT;
25501 draw_phys_cursor_glyph (w, cursor_row, hl);
25502
25503 mark_cursor_off:
25504 w->phys_cursor_on_p = 0;
25505 w->phys_cursor_type = NO_CURSOR;
25506 }
25507
25508
25509 /* EXPORT:
25510 Display or clear cursor of window W. If ON is zero, clear the
25511 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25512 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25513
25514 void
25515 display_and_set_cursor (struct window *w, int on,
25516 int hpos, int vpos, int x, int y)
25517 {
25518 struct frame *f = XFRAME (w->frame);
25519 int new_cursor_type;
25520 int new_cursor_width;
25521 int active_cursor;
25522 struct glyph_row *glyph_row;
25523 struct glyph *glyph;
25524
25525 /* This is pointless on invisible frames, and dangerous on garbaged
25526 windows and frames; in the latter case, the frame or window may
25527 be in the midst of changing its size, and x and y may be off the
25528 window. */
25529 if (! FRAME_VISIBLE_P (f)
25530 || FRAME_GARBAGED_P (f)
25531 || vpos >= w->current_matrix->nrows
25532 || hpos >= w->current_matrix->matrix_w)
25533 return;
25534
25535 /* If cursor is off and we want it off, return quickly. */
25536 if (!on && !w->phys_cursor_on_p)
25537 return;
25538
25539 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25540 /* If cursor row is not enabled, we don't really know where to
25541 display the cursor. */
25542 if (!glyph_row->enabled_p)
25543 {
25544 w->phys_cursor_on_p = 0;
25545 return;
25546 }
25547
25548 glyph = NULL;
25549 if (!glyph_row->exact_window_width_line_p
25550 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25551 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25552
25553 xassert (interrupt_input_blocked);
25554
25555 /* Set new_cursor_type to the cursor we want to be displayed. */
25556 new_cursor_type = get_window_cursor_type (w, glyph,
25557 &new_cursor_width, &active_cursor);
25558
25559 /* If cursor is currently being shown and we don't want it to be or
25560 it is in the wrong place, or the cursor type is not what we want,
25561 erase it. */
25562 if (w->phys_cursor_on_p
25563 && (!on
25564 || w->phys_cursor.x != x
25565 || w->phys_cursor.y != y
25566 || new_cursor_type != w->phys_cursor_type
25567 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25568 && new_cursor_width != w->phys_cursor_width)))
25569 erase_phys_cursor (w);
25570
25571 /* Don't check phys_cursor_on_p here because that flag is only set
25572 to zero in some cases where we know that the cursor has been
25573 completely erased, to avoid the extra work of erasing the cursor
25574 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25575 still not be visible, or it has only been partly erased. */
25576 if (on)
25577 {
25578 w->phys_cursor_ascent = glyph_row->ascent;
25579 w->phys_cursor_height = glyph_row->height;
25580
25581 /* Set phys_cursor_.* before x_draw_.* is called because some
25582 of them may need the information. */
25583 w->phys_cursor.x = x;
25584 w->phys_cursor.y = glyph_row->y;
25585 w->phys_cursor.hpos = hpos;
25586 w->phys_cursor.vpos = vpos;
25587 }
25588
25589 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25590 new_cursor_type, new_cursor_width,
25591 on, active_cursor);
25592 }
25593
25594
25595 /* Switch the display of W's cursor on or off, according to the value
25596 of ON. */
25597
25598 static void
25599 update_window_cursor (struct window *w, int on)
25600 {
25601 /* Don't update cursor in windows whose frame is in the process
25602 of being deleted. */
25603 if (w->current_matrix)
25604 {
25605 int hpos = w->phys_cursor.hpos;
25606 int vpos = w->phys_cursor.vpos;
25607 struct glyph_row *row;
25608
25609 if (vpos >= w->current_matrix->nrows
25610 || hpos >= w->current_matrix->matrix_w)
25611 return;
25612
25613 row = MATRIX_ROW (w->current_matrix, vpos);
25614
25615 /* When the window is hscrolled, cursor hpos can legitimately be
25616 out of bounds, but we draw the cursor at the corresponding
25617 window margin in that case. */
25618 if (!row->reversed_p && hpos < 0)
25619 hpos = 0;
25620 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25621 hpos = row->used[TEXT_AREA] - 1;
25622
25623 BLOCK_INPUT;
25624 display_and_set_cursor (w, on, hpos, vpos,
25625 w->phys_cursor.x, w->phys_cursor.y);
25626 UNBLOCK_INPUT;
25627 }
25628 }
25629
25630
25631 /* Call update_window_cursor with parameter ON_P on all leaf windows
25632 in the window tree rooted at W. */
25633
25634 static void
25635 update_cursor_in_window_tree (struct window *w, int on_p)
25636 {
25637 while (w)
25638 {
25639 if (!NILP (w->hchild))
25640 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25641 else if (!NILP (w->vchild))
25642 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25643 else
25644 update_window_cursor (w, on_p);
25645
25646 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25647 }
25648 }
25649
25650
25651 /* EXPORT:
25652 Display the cursor on window W, or clear it, according to ON_P.
25653 Don't change the cursor's position. */
25654
25655 void
25656 x_update_cursor (struct frame *f, int on_p)
25657 {
25658 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25659 }
25660
25661
25662 /* EXPORT:
25663 Clear the cursor of window W to background color, and mark the
25664 cursor as not shown. This is used when the text where the cursor
25665 is about to be rewritten. */
25666
25667 void
25668 x_clear_cursor (struct window *w)
25669 {
25670 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25671 update_window_cursor (w, 0);
25672 }
25673
25674 #endif /* HAVE_WINDOW_SYSTEM */
25675
25676 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25677 and MSDOS. */
25678 static void
25679 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25680 int start_hpos, int end_hpos,
25681 enum draw_glyphs_face draw)
25682 {
25683 #ifdef HAVE_WINDOW_SYSTEM
25684 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25685 {
25686 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25687 return;
25688 }
25689 #endif
25690 #if defined (HAVE_GPM) || defined (MSDOS)
25691 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25692 #endif
25693 }
25694
25695 /* Display the active region described by mouse_face_* according to DRAW. */
25696
25697 static void
25698 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25699 {
25700 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25701 struct frame *f = XFRAME (WINDOW_FRAME (w));
25702
25703 if (/* If window is in the process of being destroyed, don't bother
25704 to do anything. */
25705 w->current_matrix != NULL
25706 /* Don't update mouse highlight if hidden */
25707 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25708 /* Recognize when we are called to operate on rows that don't exist
25709 anymore. This can happen when a window is split. */
25710 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25711 {
25712 int phys_cursor_on_p = w->phys_cursor_on_p;
25713 struct glyph_row *row, *first, *last;
25714
25715 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25716 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25717
25718 for (row = first; row <= last && row->enabled_p; ++row)
25719 {
25720 int start_hpos, end_hpos, start_x;
25721
25722 /* For all but the first row, the highlight starts at column 0. */
25723 if (row == first)
25724 {
25725 /* R2L rows have BEG and END in reversed order, but the
25726 screen drawing geometry is always left to right. So
25727 we need to mirror the beginning and end of the
25728 highlighted area in R2L rows. */
25729 if (!row->reversed_p)
25730 {
25731 start_hpos = hlinfo->mouse_face_beg_col;
25732 start_x = hlinfo->mouse_face_beg_x;
25733 }
25734 else if (row == last)
25735 {
25736 start_hpos = hlinfo->mouse_face_end_col;
25737 start_x = hlinfo->mouse_face_end_x;
25738 }
25739 else
25740 {
25741 start_hpos = 0;
25742 start_x = 0;
25743 }
25744 }
25745 else if (row->reversed_p && row == last)
25746 {
25747 start_hpos = hlinfo->mouse_face_end_col;
25748 start_x = hlinfo->mouse_face_end_x;
25749 }
25750 else
25751 {
25752 start_hpos = 0;
25753 start_x = 0;
25754 }
25755
25756 if (row == last)
25757 {
25758 if (!row->reversed_p)
25759 end_hpos = hlinfo->mouse_face_end_col;
25760 else if (row == first)
25761 end_hpos = hlinfo->mouse_face_beg_col;
25762 else
25763 {
25764 end_hpos = row->used[TEXT_AREA];
25765 if (draw == DRAW_NORMAL_TEXT)
25766 row->fill_line_p = 1; /* Clear to end of line */
25767 }
25768 }
25769 else if (row->reversed_p && row == first)
25770 end_hpos = hlinfo->mouse_face_beg_col;
25771 else
25772 {
25773 end_hpos = row->used[TEXT_AREA];
25774 if (draw == DRAW_NORMAL_TEXT)
25775 row->fill_line_p = 1; /* Clear to end of line */
25776 }
25777
25778 if (end_hpos > start_hpos)
25779 {
25780 draw_row_with_mouse_face (w, start_x, row,
25781 start_hpos, end_hpos, draw);
25782
25783 row->mouse_face_p
25784 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25785 }
25786 }
25787
25788 #ifdef HAVE_WINDOW_SYSTEM
25789 /* When we've written over the cursor, arrange for it to
25790 be displayed again. */
25791 if (FRAME_WINDOW_P (f)
25792 && phys_cursor_on_p && !w->phys_cursor_on_p)
25793 {
25794 int hpos = w->phys_cursor.hpos;
25795
25796 /* When the window is hscrolled, cursor hpos can legitimately be
25797 out of bounds, but we draw the cursor at the corresponding
25798 window margin in that case. */
25799 if (!row->reversed_p && hpos < 0)
25800 hpos = 0;
25801 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25802 hpos = row->used[TEXT_AREA] - 1;
25803
25804 BLOCK_INPUT;
25805 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25806 w->phys_cursor.x, w->phys_cursor.y);
25807 UNBLOCK_INPUT;
25808 }
25809 #endif /* HAVE_WINDOW_SYSTEM */
25810 }
25811
25812 #ifdef HAVE_WINDOW_SYSTEM
25813 /* Change the mouse cursor. */
25814 if (FRAME_WINDOW_P (f))
25815 {
25816 if (draw == DRAW_NORMAL_TEXT
25817 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25818 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25819 else if (draw == DRAW_MOUSE_FACE)
25820 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25821 else
25822 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25823 }
25824 #endif /* HAVE_WINDOW_SYSTEM */
25825 }
25826
25827 /* EXPORT:
25828 Clear out the mouse-highlighted active region.
25829 Redraw it un-highlighted first. Value is non-zero if mouse
25830 face was actually drawn unhighlighted. */
25831
25832 int
25833 clear_mouse_face (Mouse_HLInfo *hlinfo)
25834 {
25835 int cleared = 0;
25836
25837 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25838 {
25839 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25840 cleared = 1;
25841 }
25842
25843 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25844 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25845 hlinfo->mouse_face_window = Qnil;
25846 hlinfo->mouse_face_overlay = Qnil;
25847 return cleared;
25848 }
25849
25850 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25851 within the mouse face on that window. */
25852 static int
25853 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25854 {
25855 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25856
25857 /* Quickly resolve the easy cases. */
25858 if (!(WINDOWP (hlinfo->mouse_face_window)
25859 && XWINDOW (hlinfo->mouse_face_window) == w))
25860 return 0;
25861 if (vpos < hlinfo->mouse_face_beg_row
25862 || vpos > hlinfo->mouse_face_end_row)
25863 return 0;
25864 if (vpos > hlinfo->mouse_face_beg_row
25865 && vpos < hlinfo->mouse_face_end_row)
25866 return 1;
25867
25868 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25869 {
25870 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25871 {
25872 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25873 return 1;
25874 }
25875 else if ((vpos == hlinfo->mouse_face_beg_row
25876 && hpos >= hlinfo->mouse_face_beg_col)
25877 || (vpos == hlinfo->mouse_face_end_row
25878 && hpos < hlinfo->mouse_face_end_col))
25879 return 1;
25880 }
25881 else
25882 {
25883 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25884 {
25885 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25886 return 1;
25887 }
25888 else if ((vpos == hlinfo->mouse_face_beg_row
25889 && hpos <= hlinfo->mouse_face_beg_col)
25890 || (vpos == hlinfo->mouse_face_end_row
25891 && hpos > hlinfo->mouse_face_end_col))
25892 return 1;
25893 }
25894 return 0;
25895 }
25896
25897
25898 /* EXPORT:
25899 Non-zero if physical cursor of window W is within mouse face. */
25900
25901 int
25902 cursor_in_mouse_face_p (struct window *w)
25903 {
25904 int hpos = w->phys_cursor.hpos;
25905 int vpos = w->phys_cursor.vpos;
25906 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25907
25908 /* When the window is hscrolled, cursor hpos can legitimately be out
25909 of bounds, but we draw the cursor at the corresponding window
25910 margin in that case. */
25911 if (!row->reversed_p && hpos < 0)
25912 hpos = 0;
25913 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25914 hpos = row->used[TEXT_AREA] - 1;
25915
25916 return coords_in_mouse_face_p (w, hpos, vpos);
25917 }
25918
25919
25920 \f
25921 /* Find the glyph rows START_ROW and END_ROW of window W that display
25922 characters between buffer positions START_CHARPOS and END_CHARPOS
25923 (excluding END_CHARPOS). DISP_STRING is a display string that
25924 covers these buffer positions. This is similar to
25925 row_containing_pos, but is more accurate when bidi reordering makes
25926 buffer positions change non-linearly with glyph rows. */
25927 static void
25928 rows_from_pos_range (struct window *w,
25929 EMACS_INT start_charpos, EMACS_INT end_charpos,
25930 Lisp_Object disp_string,
25931 struct glyph_row **start, struct glyph_row **end)
25932 {
25933 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25934 int last_y = window_text_bottom_y (w);
25935 struct glyph_row *row;
25936
25937 *start = NULL;
25938 *end = NULL;
25939
25940 while (!first->enabled_p
25941 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25942 first++;
25943
25944 /* Find the START row. */
25945 for (row = first;
25946 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25947 row++)
25948 {
25949 /* A row can potentially be the START row if the range of the
25950 characters it displays intersects the range
25951 [START_CHARPOS..END_CHARPOS). */
25952 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25953 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25954 /* See the commentary in row_containing_pos, for the
25955 explanation of the complicated way to check whether
25956 some position is beyond the end of the characters
25957 displayed by a row. */
25958 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25959 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25960 && !row->ends_at_zv_p
25961 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25962 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25963 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25964 && !row->ends_at_zv_p
25965 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25966 {
25967 /* Found a candidate row. Now make sure at least one of the
25968 glyphs it displays has a charpos from the range
25969 [START_CHARPOS..END_CHARPOS).
25970
25971 This is not obvious because bidi reordering could make
25972 buffer positions of a row be 1,2,3,102,101,100, and if we
25973 want to highlight characters in [50..60), we don't want
25974 this row, even though [50..60) does intersect [1..103),
25975 the range of character positions given by the row's start
25976 and end positions. */
25977 struct glyph *g = row->glyphs[TEXT_AREA];
25978 struct glyph *e = g + row->used[TEXT_AREA];
25979
25980 while (g < e)
25981 {
25982 if (((BUFFERP (g->object) || INTEGERP (g->object))
25983 && start_charpos <= g->charpos && g->charpos < end_charpos)
25984 /* A glyph that comes from DISP_STRING is by
25985 definition to be highlighted. */
25986 || EQ (g->object, disp_string))
25987 *start = row;
25988 g++;
25989 }
25990 if (*start)
25991 break;
25992 }
25993 }
25994
25995 /* Find the END row. */
25996 if (!*start
25997 /* If the last row is partially visible, start looking for END
25998 from that row, instead of starting from FIRST. */
25999 && !(row->enabled_p
26000 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26001 row = first;
26002 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26003 {
26004 struct glyph_row *next = row + 1;
26005 EMACS_INT next_start = MATRIX_ROW_START_CHARPOS (next);
26006
26007 if (!next->enabled_p
26008 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26009 /* The first row >= START whose range of displayed characters
26010 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26011 is the row END + 1. */
26012 || (start_charpos < next_start
26013 && end_charpos < next_start)
26014 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26015 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26016 && !next->ends_at_zv_p
26017 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26018 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26019 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26020 && !next->ends_at_zv_p
26021 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26022 {
26023 *end = row;
26024 break;
26025 }
26026 else
26027 {
26028 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26029 but none of the characters it displays are in the range, it is
26030 also END + 1. */
26031 struct glyph *g = next->glyphs[TEXT_AREA];
26032 struct glyph *s = g;
26033 struct glyph *e = g + next->used[TEXT_AREA];
26034
26035 while (g < e)
26036 {
26037 if (((BUFFERP (g->object) || INTEGERP (g->object))
26038 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26039 /* If the buffer position of the first glyph in
26040 the row is equal to END_CHARPOS, it means
26041 the last character to be highlighted is the
26042 newline of ROW, and we must consider NEXT as
26043 END, not END+1. */
26044 || (((!next->reversed_p && g == s)
26045 || (next->reversed_p && g == e - 1))
26046 && (g->charpos == end_charpos
26047 /* Special case for when NEXT is an
26048 empty line at ZV. */
26049 || (g->charpos == -1
26050 && !row->ends_at_zv_p
26051 && next_start == end_charpos)))))
26052 /* A glyph that comes from DISP_STRING is by
26053 definition to be highlighted. */
26054 || EQ (g->object, disp_string))
26055 break;
26056 g++;
26057 }
26058 if (g == e)
26059 {
26060 *end = row;
26061 break;
26062 }
26063 /* The first row that ends at ZV must be the last to be
26064 highlighted. */
26065 else if (next->ends_at_zv_p)
26066 {
26067 *end = next;
26068 break;
26069 }
26070 }
26071 }
26072 }
26073
26074 /* This function sets the mouse_face_* elements of HLINFO, assuming
26075 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26076 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26077 for the overlay or run of text properties specifying the mouse
26078 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26079 before-string and after-string that must also be highlighted.
26080 DISP_STRING, if non-nil, is a display string that may cover some
26081 or all of the highlighted text. */
26082
26083 static void
26084 mouse_face_from_buffer_pos (Lisp_Object window,
26085 Mouse_HLInfo *hlinfo,
26086 EMACS_INT mouse_charpos,
26087 EMACS_INT start_charpos,
26088 EMACS_INT end_charpos,
26089 Lisp_Object before_string,
26090 Lisp_Object after_string,
26091 Lisp_Object disp_string)
26092 {
26093 struct window *w = XWINDOW (window);
26094 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26095 struct glyph_row *r1, *r2;
26096 struct glyph *glyph, *end;
26097 EMACS_INT ignore, pos;
26098 int x;
26099
26100 xassert (NILP (disp_string) || STRINGP (disp_string));
26101 xassert (NILP (before_string) || STRINGP (before_string));
26102 xassert (NILP (after_string) || STRINGP (after_string));
26103
26104 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26105 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26106 if (r1 == NULL)
26107 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26108 /* If the before-string or display-string contains newlines,
26109 rows_from_pos_range skips to its last row. Move back. */
26110 if (!NILP (before_string) || !NILP (disp_string))
26111 {
26112 struct glyph_row *prev;
26113 while ((prev = r1 - 1, prev >= first)
26114 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26115 && prev->used[TEXT_AREA] > 0)
26116 {
26117 struct glyph *beg = prev->glyphs[TEXT_AREA];
26118 glyph = beg + prev->used[TEXT_AREA];
26119 while (--glyph >= beg && INTEGERP (glyph->object));
26120 if (glyph < beg
26121 || !(EQ (glyph->object, before_string)
26122 || EQ (glyph->object, disp_string)))
26123 break;
26124 r1 = prev;
26125 }
26126 }
26127 if (r2 == NULL)
26128 {
26129 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26130 hlinfo->mouse_face_past_end = 1;
26131 }
26132 else if (!NILP (after_string))
26133 {
26134 /* If the after-string has newlines, advance to its last row. */
26135 struct glyph_row *next;
26136 struct glyph_row *last
26137 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26138
26139 for (next = r2 + 1;
26140 next <= last
26141 && next->used[TEXT_AREA] > 0
26142 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26143 ++next)
26144 r2 = next;
26145 }
26146 /* The rest of the display engine assumes that mouse_face_beg_row is
26147 either above mouse_face_end_row or identical to it. But with
26148 bidi-reordered continued lines, the row for START_CHARPOS could
26149 be below the row for END_CHARPOS. If so, swap the rows and store
26150 them in correct order. */
26151 if (r1->y > r2->y)
26152 {
26153 struct glyph_row *tem = r2;
26154
26155 r2 = r1;
26156 r1 = tem;
26157 }
26158
26159 hlinfo->mouse_face_beg_y = r1->y;
26160 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26161 hlinfo->mouse_face_end_y = r2->y;
26162 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26163
26164 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26165 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26166 could be anywhere in the row and in any order. The strategy
26167 below is to find the leftmost and the rightmost glyph that
26168 belongs to either of these 3 strings, or whose position is
26169 between START_CHARPOS and END_CHARPOS, and highlight all the
26170 glyphs between those two. This may cover more than just the text
26171 between START_CHARPOS and END_CHARPOS if the range of characters
26172 strides the bidi level boundary, e.g. if the beginning is in R2L
26173 text while the end is in L2R text or vice versa. */
26174 if (!r1->reversed_p)
26175 {
26176 /* This row is in a left to right paragraph. Scan it left to
26177 right. */
26178 glyph = r1->glyphs[TEXT_AREA];
26179 end = glyph + r1->used[TEXT_AREA];
26180 x = r1->x;
26181
26182 /* Skip truncation glyphs at the start of the glyph row. */
26183 if (r1->displays_text_p)
26184 for (; glyph < end
26185 && INTEGERP (glyph->object)
26186 && glyph->charpos < 0;
26187 ++glyph)
26188 x += glyph->pixel_width;
26189
26190 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26191 or DISP_STRING, and the first glyph from buffer whose
26192 position is between START_CHARPOS and END_CHARPOS. */
26193 for (; glyph < end
26194 && !INTEGERP (glyph->object)
26195 && !EQ (glyph->object, disp_string)
26196 && !(BUFFERP (glyph->object)
26197 && (glyph->charpos >= start_charpos
26198 && glyph->charpos < end_charpos));
26199 ++glyph)
26200 {
26201 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26202 are present at buffer positions between START_CHARPOS and
26203 END_CHARPOS, or if they come from an overlay. */
26204 if (EQ (glyph->object, before_string))
26205 {
26206 pos = string_buffer_position (before_string,
26207 start_charpos);
26208 /* If pos == 0, it means before_string came from an
26209 overlay, not from a buffer position. */
26210 if (!pos || (pos >= start_charpos && pos < end_charpos))
26211 break;
26212 }
26213 else if (EQ (glyph->object, after_string))
26214 {
26215 pos = string_buffer_position (after_string, end_charpos);
26216 if (!pos || (pos >= start_charpos && pos < end_charpos))
26217 break;
26218 }
26219 x += glyph->pixel_width;
26220 }
26221 hlinfo->mouse_face_beg_x = x;
26222 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26223 }
26224 else
26225 {
26226 /* This row is in a right to left paragraph. Scan it right to
26227 left. */
26228 struct glyph *g;
26229
26230 end = r1->glyphs[TEXT_AREA] - 1;
26231 glyph = end + r1->used[TEXT_AREA];
26232
26233 /* Skip truncation glyphs at the start of the glyph row. */
26234 if (r1->displays_text_p)
26235 for (; glyph > end
26236 && INTEGERP (glyph->object)
26237 && glyph->charpos < 0;
26238 --glyph)
26239 ;
26240
26241 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26242 or DISP_STRING, and the first glyph from buffer whose
26243 position is between START_CHARPOS and END_CHARPOS. */
26244 for (; glyph > end
26245 && !INTEGERP (glyph->object)
26246 && !EQ (glyph->object, disp_string)
26247 && !(BUFFERP (glyph->object)
26248 && (glyph->charpos >= start_charpos
26249 && glyph->charpos < end_charpos));
26250 --glyph)
26251 {
26252 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26253 are present at buffer positions between START_CHARPOS and
26254 END_CHARPOS, or if they come from an overlay. */
26255 if (EQ (glyph->object, before_string))
26256 {
26257 pos = string_buffer_position (before_string, start_charpos);
26258 /* If pos == 0, it means before_string came from an
26259 overlay, not from a buffer position. */
26260 if (!pos || (pos >= start_charpos && pos < end_charpos))
26261 break;
26262 }
26263 else if (EQ (glyph->object, after_string))
26264 {
26265 pos = string_buffer_position (after_string, end_charpos);
26266 if (!pos || (pos >= start_charpos && pos < end_charpos))
26267 break;
26268 }
26269 }
26270
26271 glyph++; /* first glyph to the right of the highlighted area */
26272 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26273 x += g->pixel_width;
26274 hlinfo->mouse_face_beg_x = x;
26275 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26276 }
26277
26278 /* If the highlight ends in a different row, compute GLYPH and END
26279 for the end row. Otherwise, reuse the values computed above for
26280 the row where the highlight begins. */
26281 if (r2 != r1)
26282 {
26283 if (!r2->reversed_p)
26284 {
26285 glyph = r2->glyphs[TEXT_AREA];
26286 end = glyph + r2->used[TEXT_AREA];
26287 x = r2->x;
26288 }
26289 else
26290 {
26291 end = r2->glyphs[TEXT_AREA] - 1;
26292 glyph = end + r2->used[TEXT_AREA];
26293 }
26294 }
26295
26296 if (!r2->reversed_p)
26297 {
26298 /* Skip truncation and continuation glyphs near the end of the
26299 row, and also blanks and stretch glyphs inserted by
26300 extend_face_to_end_of_line. */
26301 while (end > glyph
26302 && INTEGERP ((end - 1)->object))
26303 --end;
26304 /* Scan the rest of the glyph row from the end, looking for the
26305 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26306 DISP_STRING, or whose position is between START_CHARPOS
26307 and END_CHARPOS */
26308 for (--end;
26309 end > glyph
26310 && !INTEGERP (end->object)
26311 && !EQ (end->object, disp_string)
26312 && !(BUFFERP (end->object)
26313 && (end->charpos >= start_charpos
26314 && end->charpos < end_charpos));
26315 --end)
26316 {
26317 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26318 are present at buffer positions between START_CHARPOS and
26319 END_CHARPOS, or if they come from an overlay. */
26320 if (EQ (end->object, before_string))
26321 {
26322 pos = string_buffer_position (before_string, start_charpos);
26323 if (!pos || (pos >= start_charpos && pos < end_charpos))
26324 break;
26325 }
26326 else if (EQ (end->object, after_string))
26327 {
26328 pos = string_buffer_position (after_string, end_charpos);
26329 if (!pos || (pos >= start_charpos && pos < end_charpos))
26330 break;
26331 }
26332 }
26333 /* Find the X coordinate of the last glyph to be highlighted. */
26334 for (; glyph <= end; ++glyph)
26335 x += glyph->pixel_width;
26336
26337 hlinfo->mouse_face_end_x = x;
26338 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26339 }
26340 else
26341 {
26342 /* Skip truncation and continuation glyphs near the end of the
26343 row, and also blanks and stretch glyphs inserted by
26344 extend_face_to_end_of_line. */
26345 x = r2->x;
26346 end++;
26347 while (end < glyph
26348 && INTEGERP (end->object))
26349 {
26350 x += end->pixel_width;
26351 ++end;
26352 }
26353 /* Scan the rest of the glyph row from the end, looking for the
26354 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26355 DISP_STRING, or whose position is between START_CHARPOS
26356 and END_CHARPOS */
26357 for ( ;
26358 end < glyph
26359 && !INTEGERP (end->object)
26360 && !EQ (end->object, disp_string)
26361 && !(BUFFERP (end->object)
26362 && (end->charpos >= start_charpos
26363 && end->charpos < end_charpos));
26364 ++end)
26365 {
26366 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26367 are present at buffer positions between START_CHARPOS and
26368 END_CHARPOS, or if they come from an overlay. */
26369 if (EQ (end->object, before_string))
26370 {
26371 pos = string_buffer_position (before_string, start_charpos);
26372 if (!pos || (pos >= start_charpos && pos < end_charpos))
26373 break;
26374 }
26375 else if (EQ (end->object, after_string))
26376 {
26377 pos = string_buffer_position (after_string, end_charpos);
26378 if (!pos || (pos >= start_charpos && pos < end_charpos))
26379 break;
26380 }
26381 x += end->pixel_width;
26382 }
26383 /* If we exited the above loop because we arrived at the last
26384 glyph of the row, and its buffer position is still not in
26385 range, it means the last character in range is the preceding
26386 newline. Bump the end column and x values to get past the
26387 last glyph. */
26388 if (end == glyph
26389 && BUFFERP (end->object)
26390 && (end->charpos < start_charpos
26391 || end->charpos >= end_charpos))
26392 {
26393 x += end->pixel_width;
26394 ++end;
26395 }
26396 hlinfo->mouse_face_end_x = x;
26397 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26398 }
26399
26400 hlinfo->mouse_face_window = window;
26401 hlinfo->mouse_face_face_id
26402 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26403 mouse_charpos + 1,
26404 !hlinfo->mouse_face_hidden, -1);
26405 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26406 }
26407
26408 /* The following function is not used anymore (replaced with
26409 mouse_face_from_string_pos), but I leave it here for the time
26410 being, in case someone would. */
26411
26412 #if 0 /* not used */
26413
26414 /* Find the position of the glyph for position POS in OBJECT in
26415 window W's current matrix, and return in *X, *Y the pixel
26416 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26417
26418 RIGHT_P non-zero means return the position of the right edge of the
26419 glyph, RIGHT_P zero means return the left edge position.
26420
26421 If no glyph for POS exists in the matrix, return the position of
26422 the glyph with the next smaller position that is in the matrix, if
26423 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26424 exists in the matrix, return the position of the glyph with the
26425 next larger position in OBJECT.
26426
26427 Value is non-zero if a glyph was found. */
26428
26429 static int
26430 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26431 int *hpos, int *vpos, int *x, int *y, int right_p)
26432 {
26433 int yb = window_text_bottom_y (w);
26434 struct glyph_row *r;
26435 struct glyph *best_glyph = NULL;
26436 struct glyph_row *best_row = NULL;
26437 int best_x = 0;
26438
26439 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26440 r->enabled_p && r->y < yb;
26441 ++r)
26442 {
26443 struct glyph *g = r->glyphs[TEXT_AREA];
26444 struct glyph *e = g + r->used[TEXT_AREA];
26445 int gx;
26446
26447 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26448 if (EQ (g->object, object))
26449 {
26450 if (g->charpos == pos)
26451 {
26452 best_glyph = g;
26453 best_x = gx;
26454 best_row = r;
26455 goto found;
26456 }
26457 else if (best_glyph == NULL
26458 || ((eabs (g->charpos - pos)
26459 < eabs (best_glyph->charpos - pos))
26460 && (right_p
26461 ? g->charpos < pos
26462 : g->charpos > pos)))
26463 {
26464 best_glyph = g;
26465 best_x = gx;
26466 best_row = r;
26467 }
26468 }
26469 }
26470
26471 found:
26472
26473 if (best_glyph)
26474 {
26475 *x = best_x;
26476 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26477
26478 if (right_p)
26479 {
26480 *x += best_glyph->pixel_width;
26481 ++*hpos;
26482 }
26483
26484 *y = best_row->y;
26485 *vpos = best_row - w->current_matrix->rows;
26486 }
26487
26488 return best_glyph != NULL;
26489 }
26490 #endif /* not used */
26491
26492 /* Find the positions of the first and the last glyphs in window W's
26493 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26494 (assumed to be a string), and return in HLINFO's mouse_face_*
26495 members the pixel and column/row coordinates of those glyphs. */
26496
26497 static void
26498 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26499 Lisp_Object object,
26500 EMACS_INT startpos, EMACS_INT endpos)
26501 {
26502 int yb = window_text_bottom_y (w);
26503 struct glyph_row *r;
26504 struct glyph *g, *e;
26505 int gx;
26506 int found = 0;
26507
26508 /* Find the glyph row with at least one position in the range
26509 [STARTPOS..ENDPOS], and the first glyph in that row whose
26510 position belongs to that range. */
26511 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26512 r->enabled_p && r->y < yb;
26513 ++r)
26514 {
26515 if (!r->reversed_p)
26516 {
26517 g = r->glyphs[TEXT_AREA];
26518 e = g + r->used[TEXT_AREA];
26519 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26520 if (EQ (g->object, object)
26521 && startpos <= g->charpos && g->charpos <= endpos)
26522 {
26523 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26524 hlinfo->mouse_face_beg_y = r->y;
26525 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26526 hlinfo->mouse_face_beg_x = gx;
26527 found = 1;
26528 break;
26529 }
26530 }
26531 else
26532 {
26533 struct glyph *g1;
26534
26535 e = r->glyphs[TEXT_AREA];
26536 g = e + r->used[TEXT_AREA];
26537 for ( ; g > e; --g)
26538 if (EQ ((g-1)->object, object)
26539 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26540 {
26541 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26542 hlinfo->mouse_face_beg_y = r->y;
26543 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26544 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26545 gx += g1->pixel_width;
26546 hlinfo->mouse_face_beg_x = gx;
26547 found = 1;
26548 break;
26549 }
26550 }
26551 if (found)
26552 break;
26553 }
26554
26555 if (!found)
26556 return;
26557
26558 /* Starting with the next row, look for the first row which does NOT
26559 include any glyphs whose positions are in the range. */
26560 for (++r; r->enabled_p && r->y < yb; ++r)
26561 {
26562 g = r->glyphs[TEXT_AREA];
26563 e = g + r->used[TEXT_AREA];
26564 found = 0;
26565 for ( ; g < e; ++g)
26566 if (EQ (g->object, object)
26567 && startpos <= g->charpos && g->charpos <= endpos)
26568 {
26569 found = 1;
26570 break;
26571 }
26572 if (!found)
26573 break;
26574 }
26575
26576 /* The highlighted region ends on the previous row. */
26577 r--;
26578
26579 /* Set the end row and its vertical pixel coordinate. */
26580 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26581 hlinfo->mouse_face_end_y = r->y;
26582
26583 /* Compute and set the end column and the end column's horizontal
26584 pixel coordinate. */
26585 if (!r->reversed_p)
26586 {
26587 g = r->glyphs[TEXT_AREA];
26588 e = g + r->used[TEXT_AREA];
26589 for ( ; e > g; --e)
26590 if (EQ ((e-1)->object, object)
26591 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26592 break;
26593 hlinfo->mouse_face_end_col = e - g;
26594
26595 for (gx = r->x; g < e; ++g)
26596 gx += g->pixel_width;
26597 hlinfo->mouse_face_end_x = gx;
26598 }
26599 else
26600 {
26601 e = r->glyphs[TEXT_AREA];
26602 g = e + r->used[TEXT_AREA];
26603 for (gx = r->x ; e < g; ++e)
26604 {
26605 if (EQ (e->object, object)
26606 && startpos <= e->charpos && e->charpos <= endpos)
26607 break;
26608 gx += e->pixel_width;
26609 }
26610 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26611 hlinfo->mouse_face_end_x = gx;
26612 }
26613 }
26614
26615 #ifdef HAVE_WINDOW_SYSTEM
26616
26617 /* See if position X, Y is within a hot-spot of an image. */
26618
26619 static int
26620 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26621 {
26622 if (!CONSP (hot_spot))
26623 return 0;
26624
26625 if (EQ (XCAR (hot_spot), Qrect))
26626 {
26627 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26628 Lisp_Object rect = XCDR (hot_spot);
26629 Lisp_Object tem;
26630 if (!CONSP (rect))
26631 return 0;
26632 if (!CONSP (XCAR (rect)))
26633 return 0;
26634 if (!CONSP (XCDR (rect)))
26635 return 0;
26636 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26637 return 0;
26638 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26639 return 0;
26640 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26641 return 0;
26642 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26643 return 0;
26644 return 1;
26645 }
26646 else if (EQ (XCAR (hot_spot), Qcircle))
26647 {
26648 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26649 Lisp_Object circ = XCDR (hot_spot);
26650 Lisp_Object lr, lx0, ly0;
26651 if (CONSP (circ)
26652 && CONSP (XCAR (circ))
26653 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26654 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26655 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26656 {
26657 double r = XFLOATINT (lr);
26658 double dx = XINT (lx0) - x;
26659 double dy = XINT (ly0) - y;
26660 return (dx * dx + dy * dy <= r * r);
26661 }
26662 }
26663 else if (EQ (XCAR (hot_spot), Qpoly))
26664 {
26665 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26666 if (VECTORP (XCDR (hot_spot)))
26667 {
26668 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26669 Lisp_Object *poly = v->contents;
26670 int n = v->header.size;
26671 int i;
26672 int inside = 0;
26673 Lisp_Object lx, ly;
26674 int x0, y0;
26675
26676 /* Need an even number of coordinates, and at least 3 edges. */
26677 if (n < 6 || n & 1)
26678 return 0;
26679
26680 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26681 If count is odd, we are inside polygon. Pixels on edges
26682 may or may not be included depending on actual geometry of the
26683 polygon. */
26684 if ((lx = poly[n-2], !INTEGERP (lx))
26685 || (ly = poly[n-1], !INTEGERP (lx)))
26686 return 0;
26687 x0 = XINT (lx), y0 = XINT (ly);
26688 for (i = 0; i < n; i += 2)
26689 {
26690 int x1 = x0, y1 = y0;
26691 if ((lx = poly[i], !INTEGERP (lx))
26692 || (ly = poly[i+1], !INTEGERP (ly)))
26693 return 0;
26694 x0 = XINT (lx), y0 = XINT (ly);
26695
26696 /* Does this segment cross the X line? */
26697 if (x0 >= x)
26698 {
26699 if (x1 >= x)
26700 continue;
26701 }
26702 else if (x1 < x)
26703 continue;
26704 if (y > y0 && y > y1)
26705 continue;
26706 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26707 inside = !inside;
26708 }
26709 return inside;
26710 }
26711 }
26712 return 0;
26713 }
26714
26715 Lisp_Object
26716 find_hot_spot (Lisp_Object map, int x, int y)
26717 {
26718 while (CONSP (map))
26719 {
26720 if (CONSP (XCAR (map))
26721 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26722 return XCAR (map);
26723 map = XCDR (map);
26724 }
26725
26726 return Qnil;
26727 }
26728
26729 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26730 3, 3, 0,
26731 doc: /* Lookup in image map MAP coordinates X and Y.
26732 An image map is an alist where each element has the format (AREA ID PLIST).
26733 An AREA is specified as either a rectangle, a circle, or a polygon:
26734 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26735 pixel coordinates of the upper left and bottom right corners.
26736 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26737 and the radius of the circle; r may be a float or integer.
26738 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26739 vector describes one corner in the polygon.
26740 Returns the alist element for the first matching AREA in MAP. */)
26741 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26742 {
26743 if (NILP (map))
26744 return Qnil;
26745
26746 CHECK_NUMBER (x);
26747 CHECK_NUMBER (y);
26748
26749 return find_hot_spot (map, XINT (x), XINT (y));
26750 }
26751
26752
26753 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26754 static void
26755 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26756 {
26757 /* Do not change cursor shape while dragging mouse. */
26758 if (!NILP (do_mouse_tracking))
26759 return;
26760
26761 if (!NILP (pointer))
26762 {
26763 if (EQ (pointer, Qarrow))
26764 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26765 else if (EQ (pointer, Qhand))
26766 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26767 else if (EQ (pointer, Qtext))
26768 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26769 else if (EQ (pointer, intern ("hdrag")))
26770 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26771 #ifdef HAVE_X_WINDOWS
26772 else if (EQ (pointer, intern ("vdrag")))
26773 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26774 #endif
26775 else if (EQ (pointer, intern ("hourglass")))
26776 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26777 else if (EQ (pointer, Qmodeline))
26778 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26779 else
26780 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26781 }
26782
26783 if (cursor != No_Cursor)
26784 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26785 }
26786
26787 #endif /* HAVE_WINDOW_SYSTEM */
26788
26789 /* Take proper action when mouse has moved to the mode or header line
26790 or marginal area AREA of window W, x-position X and y-position Y.
26791 X is relative to the start of the text display area of W, so the
26792 width of bitmap areas and scroll bars must be subtracted to get a
26793 position relative to the start of the mode line. */
26794
26795 static void
26796 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26797 enum window_part area)
26798 {
26799 struct window *w = XWINDOW (window);
26800 struct frame *f = XFRAME (w->frame);
26801 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26802 #ifdef HAVE_WINDOW_SYSTEM
26803 Display_Info *dpyinfo;
26804 #endif
26805 Cursor cursor = No_Cursor;
26806 Lisp_Object pointer = Qnil;
26807 int dx, dy, width, height;
26808 EMACS_INT charpos;
26809 Lisp_Object string, object = Qnil;
26810 Lisp_Object pos, help;
26811
26812 Lisp_Object mouse_face;
26813 int original_x_pixel = x;
26814 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26815 struct glyph_row *row;
26816
26817 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26818 {
26819 int x0;
26820 struct glyph *end;
26821
26822 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26823 returns them in row/column units! */
26824 string = mode_line_string (w, area, &x, &y, &charpos,
26825 &object, &dx, &dy, &width, &height);
26826
26827 row = (area == ON_MODE_LINE
26828 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26829 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26830
26831 /* Find the glyph under the mouse pointer. */
26832 if (row->mode_line_p && row->enabled_p)
26833 {
26834 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26835 end = glyph + row->used[TEXT_AREA];
26836
26837 for (x0 = original_x_pixel;
26838 glyph < end && x0 >= glyph->pixel_width;
26839 ++glyph)
26840 x0 -= glyph->pixel_width;
26841
26842 if (glyph >= end)
26843 glyph = NULL;
26844 }
26845 }
26846 else
26847 {
26848 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26849 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26850 returns them in row/column units! */
26851 string = marginal_area_string (w, area, &x, &y, &charpos,
26852 &object, &dx, &dy, &width, &height);
26853 }
26854
26855 help = Qnil;
26856
26857 #ifdef HAVE_WINDOW_SYSTEM
26858 if (IMAGEP (object))
26859 {
26860 Lisp_Object image_map, hotspot;
26861 if ((image_map = Fplist_get (XCDR (object), QCmap),
26862 !NILP (image_map))
26863 && (hotspot = find_hot_spot (image_map, dx, dy),
26864 CONSP (hotspot))
26865 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26866 {
26867 Lisp_Object plist;
26868
26869 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26870 If so, we could look for mouse-enter, mouse-leave
26871 properties in PLIST (and do something...). */
26872 hotspot = XCDR (hotspot);
26873 if (CONSP (hotspot)
26874 && (plist = XCAR (hotspot), CONSP (plist)))
26875 {
26876 pointer = Fplist_get (plist, Qpointer);
26877 if (NILP (pointer))
26878 pointer = Qhand;
26879 help = Fplist_get (plist, Qhelp_echo);
26880 if (!NILP (help))
26881 {
26882 help_echo_string = help;
26883 /* Is this correct? ++kfs */
26884 XSETWINDOW (help_echo_window, w);
26885 help_echo_object = w->buffer;
26886 help_echo_pos = charpos;
26887 }
26888 }
26889 }
26890 if (NILP (pointer))
26891 pointer = Fplist_get (XCDR (object), QCpointer);
26892 }
26893 #endif /* HAVE_WINDOW_SYSTEM */
26894
26895 if (STRINGP (string))
26896 {
26897 pos = make_number (charpos);
26898 /* If we're on a string with `help-echo' text property, arrange
26899 for the help to be displayed. This is done by setting the
26900 global variable help_echo_string to the help string. */
26901 if (NILP (help))
26902 {
26903 help = Fget_text_property (pos, Qhelp_echo, string);
26904 if (!NILP (help))
26905 {
26906 help_echo_string = help;
26907 XSETWINDOW (help_echo_window, w);
26908 help_echo_object = string;
26909 help_echo_pos = charpos;
26910 }
26911 }
26912
26913 #ifdef HAVE_WINDOW_SYSTEM
26914 if (FRAME_WINDOW_P (f))
26915 {
26916 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26917 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26918 if (NILP (pointer))
26919 pointer = Fget_text_property (pos, Qpointer, string);
26920
26921 /* Change the mouse pointer according to what is under X/Y. */
26922 if (NILP (pointer)
26923 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26924 {
26925 Lisp_Object map;
26926 map = Fget_text_property (pos, Qlocal_map, string);
26927 if (!KEYMAPP (map))
26928 map = Fget_text_property (pos, Qkeymap, string);
26929 if (!KEYMAPP (map))
26930 cursor = dpyinfo->vertical_scroll_bar_cursor;
26931 }
26932 }
26933 #endif
26934
26935 /* Change the mouse face according to what is under X/Y. */
26936 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26937 if (!NILP (mouse_face)
26938 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26939 && glyph)
26940 {
26941 Lisp_Object b, e;
26942
26943 struct glyph * tmp_glyph;
26944
26945 int gpos;
26946 int gseq_length;
26947 int total_pixel_width;
26948 EMACS_INT begpos, endpos, ignore;
26949
26950 int vpos, hpos;
26951
26952 b = Fprevious_single_property_change (make_number (charpos + 1),
26953 Qmouse_face, string, Qnil);
26954 if (NILP (b))
26955 begpos = 0;
26956 else
26957 begpos = XINT (b);
26958
26959 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26960 if (NILP (e))
26961 endpos = SCHARS (string);
26962 else
26963 endpos = XINT (e);
26964
26965 /* Calculate the glyph position GPOS of GLYPH in the
26966 displayed string, relative to the beginning of the
26967 highlighted part of the string.
26968
26969 Note: GPOS is different from CHARPOS. CHARPOS is the
26970 position of GLYPH in the internal string object. A mode
26971 line string format has structures which are converted to
26972 a flattened string by the Emacs Lisp interpreter. The
26973 internal string is an element of those structures. The
26974 displayed string is the flattened string. */
26975 tmp_glyph = row_start_glyph;
26976 while (tmp_glyph < glyph
26977 && (!(EQ (tmp_glyph->object, glyph->object)
26978 && begpos <= tmp_glyph->charpos
26979 && tmp_glyph->charpos < endpos)))
26980 tmp_glyph++;
26981 gpos = glyph - tmp_glyph;
26982
26983 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26984 the highlighted part of the displayed string to which
26985 GLYPH belongs. Note: GSEQ_LENGTH is different from
26986 SCHARS (STRING), because the latter returns the length of
26987 the internal string. */
26988 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26989 tmp_glyph > glyph
26990 && (!(EQ (tmp_glyph->object, glyph->object)
26991 && begpos <= tmp_glyph->charpos
26992 && tmp_glyph->charpos < endpos));
26993 tmp_glyph--)
26994 ;
26995 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26996
26997 /* Calculate the total pixel width of all the glyphs between
26998 the beginning of the highlighted area and GLYPH. */
26999 total_pixel_width = 0;
27000 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27001 total_pixel_width += tmp_glyph->pixel_width;
27002
27003 /* Pre calculation of re-rendering position. Note: X is in
27004 column units here, after the call to mode_line_string or
27005 marginal_area_string. */
27006 hpos = x - gpos;
27007 vpos = (area == ON_MODE_LINE
27008 ? (w->current_matrix)->nrows - 1
27009 : 0);
27010
27011 /* If GLYPH's position is included in the region that is
27012 already drawn in mouse face, we have nothing to do. */
27013 if ( EQ (window, hlinfo->mouse_face_window)
27014 && (!row->reversed_p
27015 ? (hlinfo->mouse_face_beg_col <= hpos
27016 && hpos < hlinfo->mouse_face_end_col)
27017 /* In R2L rows we swap BEG and END, see below. */
27018 : (hlinfo->mouse_face_end_col <= hpos
27019 && hpos < hlinfo->mouse_face_beg_col))
27020 && hlinfo->mouse_face_beg_row == vpos )
27021 return;
27022
27023 if (clear_mouse_face (hlinfo))
27024 cursor = No_Cursor;
27025
27026 if (!row->reversed_p)
27027 {
27028 hlinfo->mouse_face_beg_col = hpos;
27029 hlinfo->mouse_face_beg_x = original_x_pixel
27030 - (total_pixel_width + dx);
27031 hlinfo->mouse_face_end_col = hpos + gseq_length;
27032 hlinfo->mouse_face_end_x = 0;
27033 }
27034 else
27035 {
27036 /* In R2L rows, show_mouse_face expects BEG and END
27037 coordinates to be swapped. */
27038 hlinfo->mouse_face_end_col = hpos;
27039 hlinfo->mouse_face_end_x = original_x_pixel
27040 - (total_pixel_width + dx);
27041 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27042 hlinfo->mouse_face_beg_x = 0;
27043 }
27044
27045 hlinfo->mouse_face_beg_row = vpos;
27046 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27047 hlinfo->mouse_face_beg_y = 0;
27048 hlinfo->mouse_face_end_y = 0;
27049 hlinfo->mouse_face_past_end = 0;
27050 hlinfo->mouse_face_window = window;
27051
27052 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27053 charpos,
27054 0, 0, 0,
27055 &ignore,
27056 glyph->face_id,
27057 1);
27058 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27059
27060 if (NILP (pointer))
27061 pointer = Qhand;
27062 }
27063 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27064 clear_mouse_face (hlinfo);
27065 }
27066 #ifdef HAVE_WINDOW_SYSTEM
27067 if (FRAME_WINDOW_P (f))
27068 define_frame_cursor1 (f, cursor, pointer);
27069 #endif
27070 }
27071
27072
27073 /* EXPORT:
27074 Take proper action when the mouse has moved to position X, Y on
27075 frame F as regards highlighting characters that have mouse-face
27076 properties. Also de-highlighting chars where the mouse was before.
27077 X and Y can be negative or out of range. */
27078
27079 void
27080 note_mouse_highlight (struct frame *f, int x, int y)
27081 {
27082 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27083 enum window_part part = ON_NOTHING;
27084 Lisp_Object window;
27085 struct window *w;
27086 Cursor cursor = No_Cursor;
27087 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27088 struct buffer *b;
27089
27090 /* When a menu is active, don't highlight because this looks odd. */
27091 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27092 if (popup_activated ())
27093 return;
27094 #endif
27095
27096 if (NILP (Vmouse_highlight)
27097 || !f->glyphs_initialized_p
27098 || f->pointer_invisible)
27099 return;
27100
27101 hlinfo->mouse_face_mouse_x = x;
27102 hlinfo->mouse_face_mouse_y = y;
27103 hlinfo->mouse_face_mouse_frame = f;
27104
27105 if (hlinfo->mouse_face_defer)
27106 return;
27107
27108 if (gc_in_progress)
27109 {
27110 hlinfo->mouse_face_deferred_gc = 1;
27111 return;
27112 }
27113
27114 /* Which window is that in? */
27115 window = window_from_coordinates (f, x, y, &part, 1);
27116
27117 /* If displaying active text in another window, clear that. */
27118 if (! EQ (window, hlinfo->mouse_face_window)
27119 /* Also clear if we move out of text area in same window. */
27120 || (!NILP (hlinfo->mouse_face_window)
27121 && !NILP (window)
27122 && part != ON_TEXT
27123 && part != ON_MODE_LINE
27124 && part != ON_HEADER_LINE))
27125 clear_mouse_face (hlinfo);
27126
27127 /* Not on a window -> return. */
27128 if (!WINDOWP (window))
27129 return;
27130
27131 /* Reset help_echo_string. It will get recomputed below. */
27132 help_echo_string = Qnil;
27133
27134 /* Convert to window-relative pixel coordinates. */
27135 w = XWINDOW (window);
27136 frame_to_window_pixel_xy (w, &x, &y);
27137
27138 #ifdef HAVE_WINDOW_SYSTEM
27139 /* Handle tool-bar window differently since it doesn't display a
27140 buffer. */
27141 if (EQ (window, f->tool_bar_window))
27142 {
27143 note_tool_bar_highlight (f, x, y);
27144 return;
27145 }
27146 #endif
27147
27148 /* Mouse is on the mode, header line or margin? */
27149 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27150 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27151 {
27152 note_mode_line_or_margin_highlight (window, x, y, part);
27153 return;
27154 }
27155
27156 #ifdef HAVE_WINDOW_SYSTEM
27157 if (part == ON_VERTICAL_BORDER)
27158 {
27159 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27160 help_echo_string = build_string ("drag-mouse-1: resize");
27161 }
27162 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27163 || part == ON_SCROLL_BAR)
27164 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27165 else
27166 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27167 #endif
27168
27169 /* Are we in a window whose display is up to date?
27170 And verify the buffer's text has not changed. */
27171 b = XBUFFER (w->buffer);
27172 if (part == ON_TEXT
27173 && EQ (w->window_end_valid, w->buffer)
27174 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27175 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27176 {
27177 int hpos, vpos, dx, dy, area = LAST_AREA;
27178 EMACS_INT pos;
27179 struct glyph *glyph;
27180 Lisp_Object object;
27181 Lisp_Object mouse_face = Qnil, position;
27182 Lisp_Object *overlay_vec = NULL;
27183 ptrdiff_t i, noverlays;
27184 struct buffer *obuf;
27185 EMACS_INT obegv, ozv;
27186 int same_region;
27187
27188 /* Find the glyph under X/Y. */
27189 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27190
27191 #ifdef HAVE_WINDOW_SYSTEM
27192 /* Look for :pointer property on image. */
27193 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27194 {
27195 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27196 if (img != NULL && IMAGEP (img->spec))
27197 {
27198 Lisp_Object image_map, hotspot;
27199 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27200 !NILP (image_map))
27201 && (hotspot = find_hot_spot (image_map,
27202 glyph->slice.img.x + dx,
27203 glyph->slice.img.y + dy),
27204 CONSP (hotspot))
27205 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27206 {
27207 Lisp_Object plist;
27208
27209 /* Could check XCAR (hotspot) to see if we enter/leave
27210 this hot-spot.
27211 If so, we could look for mouse-enter, mouse-leave
27212 properties in PLIST (and do something...). */
27213 hotspot = XCDR (hotspot);
27214 if (CONSP (hotspot)
27215 && (plist = XCAR (hotspot), CONSP (plist)))
27216 {
27217 pointer = Fplist_get (plist, Qpointer);
27218 if (NILP (pointer))
27219 pointer = Qhand;
27220 help_echo_string = Fplist_get (plist, Qhelp_echo);
27221 if (!NILP (help_echo_string))
27222 {
27223 help_echo_window = window;
27224 help_echo_object = glyph->object;
27225 help_echo_pos = glyph->charpos;
27226 }
27227 }
27228 }
27229 if (NILP (pointer))
27230 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27231 }
27232 }
27233 #endif /* HAVE_WINDOW_SYSTEM */
27234
27235 /* Clear mouse face if X/Y not over text. */
27236 if (glyph == NULL
27237 || area != TEXT_AREA
27238 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27239 /* Glyph's OBJECT is an integer for glyphs inserted by the
27240 display engine for its internal purposes, like truncation
27241 and continuation glyphs and blanks beyond the end of
27242 line's text on text terminals. If we are over such a
27243 glyph, we are not over any text. */
27244 || INTEGERP (glyph->object)
27245 /* R2L rows have a stretch glyph at their front, which
27246 stands for no text, whereas L2R rows have no glyphs at
27247 all beyond the end of text. Treat such stretch glyphs
27248 like we do with NULL glyphs in L2R rows. */
27249 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27250 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27251 && glyph->type == STRETCH_GLYPH
27252 && glyph->avoid_cursor_p))
27253 {
27254 if (clear_mouse_face (hlinfo))
27255 cursor = No_Cursor;
27256 #ifdef HAVE_WINDOW_SYSTEM
27257 if (FRAME_WINDOW_P (f) && NILP (pointer))
27258 {
27259 if (area != TEXT_AREA)
27260 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27261 else
27262 pointer = Vvoid_text_area_pointer;
27263 }
27264 #endif
27265 goto set_cursor;
27266 }
27267
27268 pos = glyph->charpos;
27269 object = glyph->object;
27270 if (!STRINGP (object) && !BUFFERP (object))
27271 goto set_cursor;
27272
27273 /* If we get an out-of-range value, return now; avoid an error. */
27274 if (BUFFERP (object) && pos > BUF_Z (b))
27275 goto set_cursor;
27276
27277 /* Make the window's buffer temporarily current for
27278 overlays_at and compute_char_face. */
27279 obuf = current_buffer;
27280 current_buffer = b;
27281 obegv = BEGV;
27282 ozv = ZV;
27283 BEGV = BEG;
27284 ZV = Z;
27285
27286 /* Is this char mouse-active or does it have help-echo? */
27287 position = make_number (pos);
27288
27289 if (BUFFERP (object))
27290 {
27291 /* Put all the overlays we want in a vector in overlay_vec. */
27292 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27293 /* Sort overlays into increasing priority order. */
27294 noverlays = sort_overlays (overlay_vec, noverlays, w);
27295 }
27296 else
27297 noverlays = 0;
27298
27299 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27300
27301 if (same_region)
27302 cursor = No_Cursor;
27303
27304 /* Check mouse-face highlighting. */
27305 if (! same_region
27306 /* If there exists an overlay with mouse-face overlapping
27307 the one we are currently highlighting, we have to
27308 check if we enter the overlapping overlay, and then
27309 highlight only that. */
27310 || (OVERLAYP (hlinfo->mouse_face_overlay)
27311 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27312 {
27313 /* Find the highest priority overlay with a mouse-face. */
27314 Lisp_Object overlay = Qnil;
27315 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27316 {
27317 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27318 if (!NILP (mouse_face))
27319 overlay = overlay_vec[i];
27320 }
27321
27322 /* If we're highlighting the same overlay as before, there's
27323 no need to do that again. */
27324 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27325 goto check_help_echo;
27326 hlinfo->mouse_face_overlay = overlay;
27327
27328 /* Clear the display of the old active region, if any. */
27329 if (clear_mouse_face (hlinfo))
27330 cursor = No_Cursor;
27331
27332 /* If no overlay applies, get a text property. */
27333 if (NILP (overlay))
27334 mouse_face = Fget_text_property (position, Qmouse_face, object);
27335
27336 /* Next, compute the bounds of the mouse highlighting and
27337 display it. */
27338 if (!NILP (mouse_face) && STRINGP (object))
27339 {
27340 /* The mouse-highlighting comes from a display string
27341 with a mouse-face. */
27342 Lisp_Object s, e;
27343 EMACS_INT ignore;
27344
27345 s = Fprevious_single_property_change
27346 (make_number (pos + 1), Qmouse_face, object, Qnil);
27347 e = Fnext_single_property_change
27348 (position, Qmouse_face, object, Qnil);
27349 if (NILP (s))
27350 s = make_number (0);
27351 if (NILP (e))
27352 e = make_number (SCHARS (object) - 1);
27353 mouse_face_from_string_pos (w, hlinfo, object,
27354 XINT (s), XINT (e));
27355 hlinfo->mouse_face_past_end = 0;
27356 hlinfo->mouse_face_window = window;
27357 hlinfo->mouse_face_face_id
27358 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27359 glyph->face_id, 1);
27360 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27361 cursor = No_Cursor;
27362 }
27363 else
27364 {
27365 /* The mouse-highlighting, if any, comes from an overlay
27366 or text property in the buffer. */
27367 Lisp_Object buffer IF_LINT (= Qnil);
27368 Lisp_Object disp_string IF_LINT (= Qnil);
27369
27370 if (STRINGP (object))
27371 {
27372 /* If we are on a display string with no mouse-face,
27373 check if the text under it has one. */
27374 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27375 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27376 pos = string_buffer_position (object, start);
27377 if (pos > 0)
27378 {
27379 mouse_face = get_char_property_and_overlay
27380 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27381 buffer = w->buffer;
27382 disp_string = object;
27383 }
27384 }
27385 else
27386 {
27387 buffer = object;
27388 disp_string = Qnil;
27389 }
27390
27391 if (!NILP (mouse_face))
27392 {
27393 Lisp_Object before, after;
27394 Lisp_Object before_string, after_string;
27395 /* To correctly find the limits of mouse highlight
27396 in a bidi-reordered buffer, we must not use the
27397 optimization of limiting the search in
27398 previous-single-property-change and
27399 next-single-property-change, because
27400 rows_from_pos_range needs the real start and end
27401 positions to DTRT in this case. That's because
27402 the first row visible in a window does not
27403 necessarily display the character whose position
27404 is the smallest. */
27405 Lisp_Object lim1 =
27406 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27407 ? Fmarker_position (w->start)
27408 : Qnil;
27409 Lisp_Object lim2 =
27410 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27411 ? make_number (BUF_Z (XBUFFER (buffer))
27412 - XFASTINT (w->window_end_pos))
27413 : Qnil;
27414
27415 if (NILP (overlay))
27416 {
27417 /* Handle the text property case. */
27418 before = Fprevious_single_property_change
27419 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27420 after = Fnext_single_property_change
27421 (make_number (pos), Qmouse_face, buffer, lim2);
27422 before_string = after_string = Qnil;
27423 }
27424 else
27425 {
27426 /* Handle the overlay case. */
27427 before = Foverlay_start (overlay);
27428 after = Foverlay_end (overlay);
27429 before_string = Foverlay_get (overlay, Qbefore_string);
27430 after_string = Foverlay_get (overlay, Qafter_string);
27431
27432 if (!STRINGP (before_string)) before_string = Qnil;
27433 if (!STRINGP (after_string)) after_string = Qnil;
27434 }
27435
27436 mouse_face_from_buffer_pos (window, hlinfo, pos,
27437 NILP (before)
27438 ? 1
27439 : XFASTINT (before),
27440 NILP (after)
27441 ? BUF_Z (XBUFFER (buffer))
27442 : XFASTINT (after),
27443 before_string, after_string,
27444 disp_string);
27445 cursor = No_Cursor;
27446 }
27447 }
27448 }
27449
27450 check_help_echo:
27451
27452 /* Look for a `help-echo' property. */
27453 if (NILP (help_echo_string)) {
27454 Lisp_Object help, overlay;
27455
27456 /* Check overlays first. */
27457 help = overlay = Qnil;
27458 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27459 {
27460 overlay = overlay_vec[i];
27461 help = Foverlay_get (overlay, Qhelp_echo);
27462 }
27463
27464 if (!NILP (help))
27465 {
27466 help_echo_string = help;
27467 help_echo_window = window;
27468 help_echo_object = overlay;
27469 help_echo_pos = pos;
27470 }
27471 else
27472 {
27473 Lisp_Object obj = glyph->object;
27474 EMACS_INT charpos = glyph->charpos;
27475
27476 /* Try text properties. */
27477 if (STRINGP (obj)
27478 && charpos >= 0
27479 && charpos < SCHARS (obj))
27480 {
27481 help = Fget_text_property (make_number (charpos),
27482 Qhelp_echo, obj);
27483 if (NILP (help))
27484 {
27485 /* If the string itself doesn't specify a help-echo,
27486 see if the buffer text ``under'' it does. */
27487 struct glyph_row *r
27488 = MATRIX_ROW (w->current_matrix, vpos);
27489 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27490 EMACS_INT p = string_buffer_position (obj, start);
27491 if (p > 0)
27492 {
27493 help = Fget_char_property (make_number (p),
27494 Qhelp_echo, w->buffer);
27495 if (!NILP (help))
27496 {
27497 charpos = p;
27498 obj = w->buffer;
27499 }
27500 }
27501 }
27502 }
27503 else if (BUFFERP (obj)
27504 && charpos >= BEGV
27505 && charpos < ZV)
27506 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27507 obj);
27508
27509 if (!NILP (help))
27510 {
27511 help_echo_string = help;
27512 help_echo_window = window;
27513 help_echo_object = obj;
27514 help_echo_pos = charpos;
27515 }
27516 }
27517 }
27518
27519 #ifdef HAVE_WINDOW_SYSTEM
27520 /* Look for a `pointer' property. */
27521 if (FRAME_WINDOW_P (f) && NILP (pointer))
27522 {
27523 /* Check overlays first. */
27524 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27525 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27526
27527 if (NILP (pointer))
27528 {
27529 Lisp_Object obj = glyph->object;
27530 EMACS_INT charpos = glyph->charpos;
27531
27532 /* Try text properties. */
27533 if (STRINGP (obj)
27534 && charpos >= 0
27535 && charpos < SCHARS (obj))
27536 {
27537 pointer = Fget_text_property (make_number (charpos),
27538 Qpointer, obj);
27539 if (NILP (pointer))
27540 {
27541 /* If the string itself doesn't specify a pointer,
27542 see if the buffer text ``under'' it does. */
27543 struct glyph_row *r
27544 = MATRIX_ROW (w->current_matrix, vpos);
27545 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27546 EMACS_INT p = string_buffer_position (obj, start);
27547 if (p > 0)
27548 pointer = Fget_char_property (make_number (p),
27549 Qpointer, w->buffer);
27550 }
27551 }
27552 else if (BUFFERP (obj)
27553 && charpos >= BEGV
27554 && charpos < ZV)
27555 pointer = Fget_text_property (make_number (charpos),
27556 Qpointer, obj);
27557 }
27558 }
27559 #endif /* HAVE_WINDOW_SYSTEM */
27560
27561 BEGV = obegv;
27562 ZV = ozv;
27563 current_buffer = obuf;
27564 }
27565
27566 set_cursor:
27567
27568 #ifdef HAVE_WINDOW_SYSTEM
27569 if (FRAME_WINDOW_P (f))
27570 define_frame_cursor1 (f, cursor, pointer);
27571 #else
27572 /* This is here to prevent a compiler error, about "label at end of
27573 compound statement". */
27574 return;
27575 #endif
27576 }
27577
27578
27579 /* EXPORT for RIF:
27580 Clear any mouse-face on window W. This function is part of the
27581 redisplay interface, and is called from try_window_id and similar
27582 functions to ensure the mouse-highlight is off. */
27583
27584 void
27585 x_clear_window_mouse_face (struct window *w)
27586 {
27587 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27588 Lisp_Object window;
27589
27590 BLOCK_INPUT;
27591 XSETWINDOW (window, w);
27592 if (EQ (window, hlinfo->mouse_face_window))
27593 clear_mouse_face (hlinfo);
27594 UNBLOCK_INPUT;
27595 }
27596
27597
27598 /* EXPORT:
27599 Just discard the mouse face information for frame F, if any.
27600 This is used when the size of F is changed. */
27601
27602 void
27603 cancel_mouse_face (struct frame *f)
27604 {
27605 Lisp_Object window;
27606 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27607
27608 window = hlinfo->mouse_face_window;
27609 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27610 {
27611 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27612 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27613 hlinfo->mouse_face_window = Qnil;
27614 }
27615 }
27616
27617
27618 \f
27619 /***********************************************************************
27620 Exposure Events
27621 ***********************************************************************/
27622
27623 #ifdef HAVE_WINDOW_SYSTEM
27624
27625 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27626 which intersects rectangle R. R is in window-relative coordinates. */
27627
27628 static void
27629 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27630 enum glyph_row_area area)
27631 {
27632 struct glyph *first = row->glyphs[area];
27633 struct glyph *end = row->glyphs[area] + row->used[area];
27634 struct glyph *last;
27635 int first_x, start_x, x;
27636
27637 if (area == TEXT_AREA && row->fill_line_p)
27638 /* If row extends face to end of line write the whole line. */
27639 draw_glyphs (w, 0, row, area,
27640 0, row->used[area],
27641 DRAW_NORMAL_TEXT, 0);
27642 else
27643 {
27644 /* Set START_X to the window-relative start position for drawing glyphs of
27645 AREA. The first glyph of the text area can be partially visible.
27646 The first glyphs of other areas cannot. */
27647 start_x = window_box_left_offset (w, area);
27648 x = start_x;
27649 if (area == TEXT_AREA)
27650 x += row->x;
27651
27652 /* Find the first glyph that must be redrawn. */
27653 while (first < end
27654 && x + first->pixel_width < r->x)
27655 {
27656 x += first->pixel_width;
27657 ++first;
27658 }
27659
27660 /* Find the last one. */
27661 last = first;
27662 first_x = x;
27663 while (last < end
27664 && x < r->x + r->width)
27665 {
27666 x += last->pixel_width;
27667 ++last;
27668 }
27669
27670 /* Repaint. */
27671 if (last > first)
27672 draw_glyphs (w, first_x - start_x, row, area,
27673 first - row->glyphs[area], last - row->glyphs[area],
27674 DRAW_NORMAL_TEXT, 0);
27675 }
27676 }
27677
27678
27679 /* Redraw the parts of the glyph row ROW on window W intersecting
27680 rectangle R. R is in window-relative coordinates. Value is
27681 non-zero if mouse-face was overwritten. */
27682
27683 static int
27684 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27685 {
27686 xassert (row->enabled_p);
27687
27688 if (row->mode_line_p || w->pseudo_window_p)
27689 draw_glyphs (w, 0, row, TEXT_AREA,
27690 0, row->used[TEXT_AREA],
27691 DRAW_NORMAL_TEXT, 0);
27692 else
27693 {
27694 if (row->used[LEFT_MARGIN_AREA])
27695 expose_area (w, row, r, LEFT_MARGIN_AREA);
27696 if (row->used[TEXT_AREA])
27697 expose_area (w, row, r, TEXT_AREA);
27698 if (row->used[RIGHT_MARGIN_AREA])
27699 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27700 draw_row_fringe_bitmaps (w, row);
27701 }
27702
27703 return row->mouse_face_p;
27704 }
27705
27706
27707 /* Redraw those parts of glyphs rows during expose event handling that
27708 overlap other rows. Redrawing of an exposed line writes over parts
27709 of lines overlapping that exposed line; this function fixes that.
27710
27711 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27712 row in W's current matrix that is exposed and overlaps other rows.
27713 LAST_OVERLAPPING_ROW is the last such row. */
27714
27715 static void
27716 expose_overlaps (struct window *w,
27717 struct glyph_row *first_overlapping_row,
27718 struct glyph_row *last_overlapping_row,
27719 XRectangle *r)
27720 {
27721 struct glyph_row *row;
27722
27723 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27724 if (row->overlapping_p)
27725 {
27726 xassert (row->enabled_p && !row->mode_line_p);
27727
27728 row->clip = r;
27729 if (row->used[LEFT_MARGIN_AREA])
27730 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27731
27732 if (row->used[TEXT_AREA])
27733 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27734
27735 if (row->used[RIGHT_MARGIN_AREA])
27736 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27737 row->clip = NULL;
27738 }
27739 }
27740
27741
27742 /* Return non-zero if W's cursor intersects rectangle R. */
27743
27744 static int
27745 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27746 {
27747 XRectangle cr, result;
27748 struct glyph *cursor_glyph;
27749 struct glyph_row *row;
27750
27751 if (w->phys_cursor.vpos >= 0
27752 && w->phys_cursor.vpos < w->current_matrix->nrows
27753 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27754 row->enabled_p)
27755 && row->cursor_in_fringe_p)
27756 {
27757 /* Cursor is in the fringe. */
27758 cr.x = window_box_right_offset (w,
27759 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27760 ? RIGHT_MARGIN_AREA
27761 : TEXT_AREA));
27762 cr.y = row->y;
27763 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27764 cr.height = row->height;
27765 return x_intersect_rectangles (&cr, r, &result);
27766 }
27767
27768 cursor_glyph = get_phys_cursor_glyph (w);
27769 if (cursor_glyph)
27770 {
27771 /* r is relative to W's box, but w->phys_cursor.x is relative
27772 to left edge of W's TEXT area. Adjust it. */
27773 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27774 cr.y = w->phys_cursor.y;
27775 cr.width = cursor_glyph->pixel_width;
27776 cr.height = w->phys_cursor_height;
27777 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27778 I assume the effect is the same -- and this is portable. */
27779 return x_intersect_rectangles (&cr, r, &result);
27780 }
27781 /* If we don't understand the format, pretend we're not in the hot-spot. */
27782 return 0;
27783 }
27784
27785
27786 /* EXPORT:
27787 Draw a vertical window border to the right of window W if W doesn't
27788 have vertical scroll bars. */
27789
27790 void
27791 x_draw_vertical_border (struct window *w)
27792 {
27793 struct frame *f = XFRAME (WINDOW_FRAME (w));
27794
27795 /* We could do better, if we knew what type of scroll-bar the adjacent
27796 windows (on either side) have... But we don't :-(
27797 However, I think this works ok. ++KFS 2003-04-25 */
27798
27799 /* Redraw borders between horizontally adjacent windows. Don't
27800 do it for frames with vertical scroll bars because either the
27801 right scroll bar of a window, or the left scroll bar of its
27802 neighbor will suffice as a border. */
27803 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27804 return;
27805
27806 if (!WINDOW_RIGHTMOST_P (w)
27807 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27808 {
27809 int x0, x1, y0, y1;
27810
27811 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27812 y1 -= 1;
27813
27814 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27815 x1 -= 1;
27816
27817 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27818 }
27819 else if (!WINDOW_LEFTMOST_P (w)
27820 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27821 {
27822 int x0, x1, y0, y1;
27823
27824 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27825 y1 -= 1;
27826
27827 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27828 x0 -= 1;
27829
27830 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27831 }
27832 }
27833
27834
27835 /* Redraw the part of window W intersection rectangle FR. Pixel
27836 coordinates in FR are frame-relative. Call this function with
27837 input blocked. Value is non-zero if the exposure overwrites
27838 mouse-face. */
27839
27840 static int
27841 expose_window (struct window *w, XRectangle *fr)
27842 {
27843 struct frame *f = XFRAME (w->frame);
27844 XRectangle wr, r;
27845 int mouse_face_overwritten_p = 0;
27846
27847 /* If window is not yet fully initialized, do nothing. This can
27848 happen when toolkit scroll bars are used and a window is split.
27849 Reconfiguring the scroll bar will generate an expose for a newly
27850 created window. */
27851 if (w->current_matrix == NULL)
27852 return 0;
27853
27854 /* When we're currently updating the window, display and current
27855 matrix usually don't agree. Arrange for a thorough display
27856 later. */
27857 if (w == updated_window)
27858 {
27859 SET_FRAME_GARBAGED (f);
27860 return 0;
27861 }
27862
27863 /* Frame-relative pixel rectangle of W. */
27864 wr.x = WINDOW_LEFT_EDGE_X (w);
27865 wr.y = WINDOW_TOP_EDGE_Y (w);
27866 wr.width = WINDOW_TOTAL_WIDTH (w);
27867 wr.height = WINDOW_TOTAL_HEIGHT (w);
27868
27869 if (x_intersect_rectangles (fr, &wr, &r))
27870 {
27871 int yb = window_text_bottom_y (w);
27872 struct glyph_row *row;
27873 int cursor_cleared_p, phys_cursor_on_p;
27874 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27875
27876 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27877 r.x, r.y, r.width, r.height));
27878
27879 /* Convert to window coordinates. */
27880 r.x -= WINDOW_LEFT_EDGE_X (w);
27881 r.y -= WINDOW_TOP_EDGE_Y (w);
27882
27883 /* Turn off the cursor. */
27884 if (!w->pseudo_window_p
27885 && phys_cursor_in_rect_p (w, &r))
27886 {
27887 x_clear_cursor (w);
27888 cursor_cleared_p = 1;
27889 }
27890 else
27891 cursor_cleared_p = 0;
27892
27893 /* If the row containing the cursor extends face to end of line,
27894 then expose_area might overwrite the cursor outside the
27895 rectangle and thus notice_overwritten_cursor might clear
27896 w->phys_cursor_on_p. We remember the original value and
27897 check later if it is changed. */
27898 phys_cursor_on_p = w->phys_cursor_on_p;
27899
27900 /* Update lines intersecting rectangle R. */
27901 first_overlapping_row = last_overlapping_row = NULL;
27902 for (row = w->current_matrix->rows;
27903 row->enabled_p;
27904 ++row)
27905 {
27906 int y0 = row->y;
27907 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27908
27909 if ((y0 >= r.y && y0 < r.y + r.height)
27910 || (y1 > r.y && y1 < r.y + r.height)
27911 || (r.y >= y0 && r.y < y1)
27912 || (r.y + r.height > y0 && r.y + r.height < y1))
27913 {
27914 /* A header line may be overlapping, but there is no need
27915 to fix overlapping areas for them. KFS 2005-02-12 */
27916 if (row->overlapping_p && !row->mode_line_p)
27917 {
27918 if (first_overlapping_row == NULL)
27919 first_overlapping_row = row;
27920 last_overlapping_row = row;
27921 }
27922
27923 row->clip = fr;
27924 if (expose_line (w, row, &r))
27925 mouse_face_overwritten_p = 1;
27926 row->clip = NULL;
27927 }
27928 else if (row->overlapping_p)
27929 {
27930 /* We must redraw a row overlapping the exposed area. */
27931 if (y0 < r.y
27932 ? y0 + row->phys_height > r.y
27933 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27934 {
27935 if (first_overlapping_row == NULL)
27936 first_overlapping_row = row;
27937 last_overlapping_row = row;
27938 }
27939 }
27940
27941 if (y1 >= yb)
27942 break;
27943 }
27944
27945 /* Display the mode line if there is one. */
27946 if (WINDOW_WANTS_MODELINE_P (w)
27947 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27948 row->enabled_p)
27949 && row->y < r.y + r.height)
27950 {
27951 if (expose_line (w, row, &r))
27952 mouse_face_overwritten_p = 1;
27953 }
27954
27955 if (!w->pseudo_window_p)
27956 {
27957 /* Fix the display of overlapping rows. */
27958 if (first_overlapping_row)
27959 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27960 fr);
27961
27962 /* Draw border between windows. */
27963 x_draw_vertical_border (w);
27964
27965 /* Turn the cursor on again. */
27966 if (cursor_cleared_p
27967 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27968 update_window_cursor (w, 1);
27969 }
27970 }
27971
27972 return mouse_face_overwritten_p;
27973 }
27974
27975
27976
27977 /* Redraw (parts) of all windows in the window tree rooted at W that
27978 intersect R. R contains frame pixel coordinates. Value is
27979 non-zero if the exposure overwrites mouse-face. */
27980
27981 static int
27982 expose_window_tree (struct window *w, XRectangle *r)
27983 {
27984 struct frame *f = XFRAME (w->frame);
27985 int mouse_face_overwritten_p = 0;
27986
27987 while (w && !FRAME_GARBAGED_P (f))
27988 {
27989 if (!NILP (w->hchild))
27990 mouse_face_overwritten_p
27991 |= expose_window_tree (XWINDOW (w->hchild), r);
27992 else if (!NILP (w->vchild))
27993 mouse_face_overwritten_p
27994 |= expose_window_tree (XWINDOW (w->vchild), r);
27995 else
27996 mouse_face_overwritten_p |= expose_window (w, r);
27997
27998 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27999 }
28000
28001 return mouse_face_overwritten_p;
28002 }
28003
28004
28005 /* EXPORT:
28006 Redisplay an exposed area of frame F. X and Y are the upper-left
28007 corner of the exposed rectangle. W and H are width and height of
28008 the exposed area. All are pixel values. W or H zero means redraw
28009 the entire frame. */
28010
28011 void
28012 expose_frame (struct frame *f, int x, int y, int w, int h)
28013 {
28014 XRectangle r;
28015 int mouse_face_overwritten_p = 0;
28016
28017 TRACE ((stderr, "expose_frame "));
28018
28019 /* No need to redraw if frame will be redrawn soon. */
28020 if (FRAME_GARBAGED_P (f))
28021 {
28022 TRACE ((stderr, " garbaged\n"));
28023 return;
28024 }
28025
28026 /* If basic faces haven't been realized yet, there is no point in
28027 trying to redraw anything. This can happen when we get an expose
28028 event while Emacs is starting, e.g. by moving another window. */
28029 if (FRAME_FACE_CACHE (f) == NULL
28030 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28031 {
28032 TRACE ((stderr, " no faces\n"));
28033 return;
28034 }
28035
28036 if (w == 0 || h == 0)
28037 {
28038 r.x = r.y = 0;
28039 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28040 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28041 }
28042 else
28043 {
28044 r.x = x;
28045 r.y = y;
28046 r.width = w;
28047 r.height = h;
28048 }
28049
28050 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28051 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28052
28053 if (WINDOWP (f->tool_bar_window))
28054 mouse_face_overwritten_p
28055 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28056
28057 #ifdef HAVE_X_WINDOWS
28058 #ifndef MSDOS
28059 #ifndef USE_X_TOOLKIT
28060 if (WINDOWP (f->menu_bar_window))
28061 mouse_face_overwritten_p
28062 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28063 #endif /* not USE_X_TOOLKIT */
28064 #endif
28065 #endif
28066
28067 /* Some window managers support a focus-follows-mouse style with
28068 delayed raising of frames. Imagine a partially obscured frame,
28069 and moving the mouse into partially obscured mouse-face on that
28070 frame. The visible part of the mouse-face will be highlighted,
28071 then the WM raises the obscured frame. With at least one WM, KDE
28072 2.1, Emacs is not getting any event for the raising of the frame
28073 (even tried with SubstructureRedirectMask), only Expose events.
28074 These expose events will draw text normally, i.e. not
28075 highlighted. Which means we must redo the highlight here.
28076 Subsume it under ``we love X''. --gerd 2001-08-15 */
28077 /* Included in Windows version because Windows most likely does not
28078 do the right thing if any third party tool offers
28079 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28080 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28081 {
28082 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28083 if (f == hlinfo->mouse_face_mouse_frame)
28084 {
28085 int mouse_x = hlinfo->mouse_face_mouse_x;
28086 int mouse_y = hlinfo->mouse_face_mouse_y;
28087 clear_mouse_face (hlinfo);
28088 note_mouse_highlight (f, mouse_x, mouse_y);
28089 }
28090 }
28091 }
28092
28093
28094 /* EXPORT:
28095 Determine the intersection of two rectangles R1 and R2. Return
28096 the intersection in *RESULT. Value is non-zero if RESULT is not
28097 empty. */
28098
28099 int
28100 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28101 {
28102 XRectangle *left, *right;
28103 XRectangle *upper, *lower;
28104 int intersection_p = 0;
28105
28106 /* Rearrange so that R1 is the left-most rectangle. */
28107 if (r1->x < r2->x)
28108 left = r1, right = r2;
28109 else
28110 left = r2, right = r1;
28111
28112 /* X0 of the intersection is right.x0, if this is inside R1,
28113 otherwise there is no intersection. */
28114 if (right->x <= left->x + left->width)
28115 {
28116 result->x = right->x;
28117
28118 /* The right end of the intersection is the minimum of
28119 the right ends of left and right. */
28120 result->width = (min (left->x + left->width, right->x + right->width)
28121 - result->x);
28122
28123 /* Same game for Y. */
28124 if (r1->y < r2->y)
28125 upper = r1, lower = r2;
28126 else
28127 upper = r2, lower = r1;
28128
28129 /* The upper end of the intersection is lower.y0, if this is inside
28130 of upper. Otherwise, there is no intersection. */
28131 if (lower->y <= upper->y + upper->height)
28132 {
28133 result->y = lower->y;
28134
28135 /* The lower end of the intersection is the minimum of the lower
28136 ends of upper and lower. */
28137 result->height = (min (lower->y + lower->height,
28138 upper->y + upper->height)
28139 - result->y);
28140 intersection_p = 1;
28141 }
28142 }
28143
28144 return intersection_p;
28145 }
28146
28147 #endif /* HAVE_WINDOW_SYSTEM */
28148
28149 \f
28150 /***********************************************************************
28151 Initialization
28152 ***********************************************************************/
28153
28154 void
28155 syms_of_xdisp (void)
28156 {
28157 Vwith_echo_area_save_vector = Qnil;
28158 staticpro (&Vwith_echo_area_save_vector);
28159
28160 Vmessage_stack = Qnil;
28161 staticpro (&Vmessage_stack);
28162
28163 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28164
28165 message_dolog_marker1 = Fmake_marker ();
28166 staticpro (&message_dolog_marker1);
28167 message_dolog_marker2 = Fmake_marker ();
28168 staticpro (&message_dolog_marker2);
28169 message_dolog_marker3 = Fmake_marker ();
28170 staticpro (&message_dolog_marker3);
28171
28172 #if GLYPH_DEBUG
28173 defsubr (&Sdump_frame_glyph_matrix);
28174 defsubr (&Sdump_glyph_matrix);
28175 defsubr (&Sdump_glyph_row);
28176 defsubr (&Sdump_tool_bar_row);
28177 defsubr (&Strace_redisplay);
28178 defsubr (&Strace_to_stderr);
28179 #endif
28180 #ifdef HAVE_WINDOW_SYSTEM
28181 defsubr (&Stool_bar_lines_needed);
28182 defsubr (&Slookup_image_map);
28183 #endif
28184 defsubr (&Sformat_mode_line);
28185 defsubr (&Sinvisible_p);
28186 defsubr (&Scurrent_bidi_paragraph_direction);
28187
28188 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28189 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28190 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28191 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28192 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28193 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28194 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28195 DEFSYM (Qeval, "eval");
28196 DEFSYM (QCdata, ":data");
28197 DEFSYM (Qdisplay, "display");
28198 DEFSYM (Qspace_width, "space-width");
28199 DEFSYM (Qraise, "raise");
28200 DEFSYM (Qslice, "slice");
28201 DEFSYM (Qspace, "space");
28202 DEFSYM (Qmargin, "margin");
28203 DEFSYM (Qpointer, "pointer");
28204 DEFSYM (Qleft_margin, "left-margin");
28205 DEFSYM (Qright_margin, "right-margin");
28206 DEFSYM (Qcenter, "center");
28207 DEFSYM (Qline_height, "line-height");
28208 DEFSYM (QCalign_to, ":align-to");
28209 DEFSYM (QCrelative_width, ":relative-width");
28210 DEFSYM (QCrelative_height, ":relative-height");
28211 DEFSYM (QCeval, ":eval");
28212 DEFSYM (QCpropertize, ":propertize");
28213 DEFSYM (QCfile, ":file");
28214 DEFSYM (Qfontified, "fontified");
28215 DEFSYM (Qfontification_functions, "fontification-functions");
28216 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28217 DEFSYM (Qescape_glyph, "escape-glyph");
28218 DEFSYM (Qnobreak_space, "nobreak-space");
28219 DEFSYM (Qimage, "image");
28220 DEFSYM (Qtext, "text");
28221 DEFSYM (Qboth, "both");
28222 DEFSYM (Qboth_horiz, "both-horiz");
28223 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28224 DEFSYM (QCmap, ":map");
28225 DEFSYM (QCpointer, ":pointer");
28226 DEFSYM (Qrect, "rect");
28227 DEFSYM (Qcircle, "circle");
28228 DEFSYM (Qpoly, "poly");
28229 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28230 DEFSYM (Qgrow_only, "grow-only");
28231 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28232 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28233 DEFSYM (Qposition, "position");
28234 DEFSYM (Qbuffer_position, "buffer-position");
28235 DEFSYM (Qobject, "object");
28236 DEFSYM (Qbar, "bar");
28237 DEFSYM (Qhbar, "hbar");
28238 DEFSYM (Qbox, "box");
28239 DEFSYM (Qhollow, "hollow");
28240 DEFSYM (Qhand, "hand");
28241 DEFSYM (Qarrow, "arrow");
28242 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28243
28244 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28245 Fcons (intern_c_string ("void-variable"), Qnil)),
28246 Qnil);
28247 staticpro (&list_of_error);
28248
28249 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28250 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28251 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28252 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28253
28254 echo_buffer[0] = echo_buffer[1] = Qnil;
28255 staticpro (&echo_buffer[0]);
28256 staticpro (&echo_buffer[1]);
28257
28258 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28259 staticpro (&echo_area_buffer[0]);
28260 staticpro (&echo_area_buffer[1]);
28261
28262 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28263 staticpro (&Vmessages_buffer_name);
28264
28265 mode_line_proptrans_alist = Qnil;
28266 staticpro (&mode_line_proptrans_alist);
28267 mode_line_string_list = Qnil;
28268 staticpro (&mode_line_string_list);
28269 mode_line_string_face = Qnil;
28270 staticpro (&mode_line_string_face);
28271 mode_line_string_face_prop = Qnil;
28272 staticpro (&mode_line_string_face_prop);
28273 Vmode_line_unwind_vector = Qnil;
28274 staticpro (&Vmode_line_unwind_vector);
28275
28276 help_echo_string = Qnil;
28277 staticpro (&help_echo_string);
28278 help_echo_object = Qnil;
28279 staticpro (&help_echo_object);
28280 help_echo_window = Qnil;
28281 staticpro (&help_echo_window);
28282 previous_help_echo_string = Qnil;
28283 staticpro (&previous_help_echo_string);
28284 help_echo_pos = -1;
28285
28286 DEFSYM (Qright_to_left, "right-to-left");
28287 DEFSYM (Qleft_to_right, "left-to-right");
28288
28289 #ifdef HAVE_WINDOW_SYSTEM
28290 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28291 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28292 For example, if a block cursor is over a tab, it will be drawn as
28293 wide as that tab on the display. */);
28294 x_stretch_cursor_p = 0;
28295 #endif
28296
28297 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28298 doc: /* *Non-nil means highlight trailing whitespace.
28299 The face used for trailing whitespace is `trailing-whitespace'. */);
28300 Vshow_trailing_whitespace = Qnil;
28301
28302 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28303 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28304 If the value is t, Emacs highlights non-ASCII chars which have the
28305 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28306 or `escape-glyph' face respectively.
28307
28308 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28309 U+2011 (non-breaking hyphen) are affected.
28310
28311 Any other non-nil value means to display these characters as a escape
28312 glyph followed by an ordinary space or hyphen.
28313
28314 A value of nil means no special handling of these characters. */);
28315 Vnobreak_char_display = Qt;
28316
28317 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28318 doc: /* *The pointer shape to show in void text areas.
28319 A value of nil means to show the text pointer. Other options are `arrow',
28320 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28321 Vvoid_text_area_pointer = Qarrow;
28322
28323 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28324 doc: /* Non-nil means don't actually do any redisplay.
28325 This is used for internal purposes. */);
28326 Vinhibit_redisplay = Qnil;
28327
28328 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28329 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28330 Vglobal_mode_string = Qnil;
28331
28332 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28333 doc: /* Marker for where to display an arrow on top of the buffer text.
28334 This must be the beginning of a line in order to work.
28335 See also `overlay-arrow-string'. */);
28336 Voverlay_arrow_position = Qnil;
28337
28338 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28339 doc: /* String to display as an arrow in non-window frames.
28340 See also `overlay-arrow-position'. */);
28341 Voverlay_arrow_string = make_pure_c_string ("=>");
28342
28343 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28344 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28345 The symbols on this list are examined during redisplay to determine
28346 where to display overlay arrows. */);
28347 Voverlay_arrow_variable_list
28348 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28349
28350 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28351 doc: /* *The number of lines to try scrolling a window by when point moves out.
28352 If that fails to bring point back on frame, point is centered instead.
28353 If this is zero, point is always centered after it moves off frame.
28354 If you want scrolling to always be a line at a time, you should set
28355 `scroll-conservatively' to a large value rather than set this to 1. */);
28356
28357 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28358 doc: /* *Scroll up to this many lines, to bring point back on screen.
28359 If point moves off-screen, redisplay will scroll by up to
28360 `scroll-conservatively' lines in order to bring point just barely
28361 onto the screen again. If that cannot be done, then redisplay
28362 recenters point as usual.
28363
28364 If the value is greater than 100, redisplay will never recenter point,
28365 but will always scroll just enough text to bring point into view, even
28366 if you move far away.
28367
28368 A value of zero means always recenter point if it moves off screen. */);
28369 scroll_conservatively = 0;
28370
28371 DEFVAR_INT ("scroll-margin", scroll_margin,
28372 doc: /* *Number of lines of margin at the top and bottom of a window.
28373 Recenter the window whenever point gets within this many lines
28374 of the top or bottom of the window. */);
28375 scroll_margin = 0;
28376
28377 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28378 doc: /* Pixels per inch value for non-window system displays.
28379 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28380 Vdisplay_pixels_per_inch = make_float (72.0);
28381
28382 #if GLYPH_DEBUG
28383 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28384 #endif
28385
28386 DEFVAR_LISP ("truncate-partial-width-windows",
28387 Vtruncate_partial_width_windows,
28388 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28389 For an integer value, truncate lines in each window narrower than the
28390 full frame width, provided the window width is less than that integer;
28391 otherwise, respect the value of `truncate-lines'.
28392
28393 For any other non-nil value, truncate lines in all windows that do
28394 not span the full frame width.
28395
28396 A value of nil means to respect the value of `truncate-lines'.
28397
28398 If `word-wrap' is enabled, you might want to reduce this. */);
28399 Vtruncate_partial_width_windows = make_number (50);
28400
28401 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28402 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28403 Any other value means to use the appropriate face, `mode-line',
28404 `header-line', or `menu' respectively. */);
28405 mode_line_inverse_video = 1;
28406
28407 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28408 doc: /* *Maximum buffer size for which line number should be displayed.
28409 If the buffer is bigger than this, the line number does not appear
28410 in the mode line. A value of nil means no limit. */);
28411 Vline_number_display_limit = Qnil;
28412
28413 DEFVAR_INT ("line-number-display-limit-width",
28414 line_number_display_limit_width,
28415 doc: /* *Maximum line width (in characters) for line number display.
28416 If the average length of the lines near point is bigger than this, then the
28417 line number may be omitted from the mode line. */);
28418 line_number_display_limit_width = 200;
28419
28420 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28421 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28422 highlight_nonselected_windows = 0;
28423
28424 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28425 doc: /* Non-nil if more than one frame is visible on this display.
28426 Minibuffer-only frames don't count, but iconified frames do.
28427 This variable is not guaranteed to be accurate except while processing
28428 `frame-title-format' and `icon-title-format'. */);
28429
28430 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28431 doc: /* Template for displaying the title bar of visible frames.
28432 \(Assuming the window manager supports this feature.)
28433
28434 This variable has the same structure as `mode-line-format', except that
28435 the %c and %l constructs are ignored. It is used only on frames for
28436 which no explicit name has been set \(see `modify-frame-parameters'). */);
28437
28438 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28439 doc: /* Template for displaying the title bar of an iconified frame.
28440 \(Assuming the window manager supports this feature.)
28441 This variable has the same structure as `mode-line-format' (which see),
28442 and is used only on frames for which no explicit name has been set
28443 \(see `modify-frame-parameters'). */);
28444 Vicon_title_format
28445 = Vframe_title_format
28446 = pure_cons (intern_c_string ("multiple-frames"),
28447 pure_cons (make_pure_c_string ("%b"),
28448 pure_cons (pure_cons (empty_unibyte_string,
28449 pure_cons (intern_c_string ("invocation-name"),
28450 pure_cons (make_pure_c_string ("@"),
28451 pure_cons (intern_c_string ("system-name"),
28452 Qnil)))),
28453 Qnil)));
28454
28455 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28456 doc: /* Maximum number of lines to keep in the message log buffer.
28457 If nil, disable message logging. If t, log messages but don't truncate
28458 the buffer when it becomes large. */);
28459 Vmessage_log_max = make_number (100);
28460
28461 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28462 doc: /* Functions called before redisplay, if window sizes have changed.
28463 The value should be a list of functions that take one argument.
28464 Just before redisplay, for each frame, if any of its windows have changed
28465 size since the last redisplay, or have been split or deleted,
28466 all the functions in the list are called, with the frame as argument. */);
28467 Vwindow_size_change_functions = Qnil;
28468
28469 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28470 doc: /* List of functions to call before redisplaying a window with scrolling.
28471 Each function is called with two arguments, the window and its new
28472 display-start position. Note that these functions are also called by
28473 `set-window-buffer'. Also note that the value of `window-end' is not
28474 valid when these functions are called.
28475
28476 Warning: Do not use this feature to alter the way the window
28477 is scrolled. It is not designed for that, and such use probably won't
28478 work. */);
28479 Vwindow_scroll_functions = Qnil;
28480
28481 DEFVAR_LISP ("window-text-change-functions",
28482 Vwindow_text_change_functions,
28483 doc: /* Functions to call in redisplay when text in the window might change. */);
28484 Vwindow_text_change_functions = Qnil;
28485
28486 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28487 doc: /* Functions called when redisplay of a window reaches the end trigger.
28488 Each function is called with two arguments, the window and the end trigger value.
28489 See `set-window-redisplay-end-trigger'. */);
28490 Vredisplay_end_trigger_functions = Qnil;
28491
28492 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28493 doc: /* *Non-nil means autoselect window with mouse pointer.
28494 If nil, do not autoselect windows.
28495 A positive number means delay autoselection by that many seconds: a
28496 window is autoselected only after the mouse has remained in that
28497 window for the duration of the delay.
28498 A negative number has a similar effect, but causes windows to be
28499 autoselected only after the mouse has stopped moving. \(Because of
28500 the way Emacs compares mouse events, you will occasionally wait twice
28501 that time before the window gets selected.\)
28502 Any other value means to autoselect window instantaneously when the
28503 mouse pointer enters it.
28504
28505 Autoselection selects the minibuffer only if it is active, and never
28506 unselects the minibuffer if it is active.
28507
28508 When customizing this variable make sure that the actual value of
28509 `focus-follows-mouse' matches the behavior of your window manager. */);
28510 Vmouse_autoselect_window = Qnil;
28511
28512 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28513 doc: /* *Non-nil means automatically resize tool-bars.
28514 This dynamically changes the tool-bar's height to the minimum height
28515 that is needed to make all tool-bar items visible.
28516 If value is `grow-only', the tool-bar's height is only increased
28517 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28518 Vauto_resize_tool_bars = Qt;
28519
28520 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28521 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28522 auto_raise_tool_bar_buttons_p = 1;
28523
28524 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28525 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28526 make_cursor_line_fully_visible_p = 1;
28527
28528 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28529 doc: /* *Border below tool-bar in pixels.
28530 If an integer, use it as the height of the border.
28531 If it is one of `internal-border-width' or `border-width', use the
28532 value of the corresponding frame parameter.
28533 Otherwise, no border is added below the tool-bar. */);
28534 Vtool_bar_border = Qinternal_border_width;
28535
28536 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28537 doc: /* *Margin around tool-bar buttons in pixels.
28538 If an integer, use that for both horizontal and vertical margins.
28539 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28540 HORZ specifying the horizontal margin, and VERT specifying the
28541 vertical margin. */);
28542 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28543
28544 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28545 doc: /* *Relief thickness of tool-bar buttons. */);
28546 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28547
28548 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28549 doc: /* Tool bar style to use.
28550 It can be one of
28551 image - show images only
28552 text - show text only
28553 both - show both, text below image
28554 both-horiz - show text to the right of the image
28555 text-image-horiz - show text to the left of the image
28556 any other - use system default or image if no system default. */);
28557 Vtool_bar_style = Qnil;
28558
28559 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28560 doc: /* *Maximum number of characters a label can have to be shown.
28561 The tool bar style must also show labels for this to have any effect, see
28562 `tool-bar-style'. */);
28563 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28564
28565 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28566 doc: /* List of functions to call to fontify regions of text.
28567 Each function is called with one argument POS. Functions must
28568 fontify a region starting at POS in the current buffer, and give
28569 fontified regions the property `fontified'. */);
28570 Vfontification_functions = Qnil;
28571 Fmake_variable_buffer_local (Qfontification_functions);
28572
28573 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28574 unibyte_display_via_language_environment,
28575 doc: /* *Non-nil means display unibyte text according to language environment.
28576 Specifically, this means that raw bytes in the range 160-255 decimal
28577 are displayed by converting them to the equivalent multibyte characters
28578 according to the current language environment. As a result, they are
28579 displayed according to the current fontset.
28580
28581 Note that this variable affects only how these bytes are displayed,
28582 but does not change the fact they are interpreted as raw bytes. */);
28583 unibyte_display_via_language_environment = 0;
28584
28585 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28586 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28587 If a float, it specifies a fraction of the mini-window frame's height.
28588 If an integer, it specifies a number of lines. */);
28589 Vmax_mini_window_height = make_float (0.25);
28590
28591 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28592 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28593 A value of nil means don't automatically resize mini-windows.
28594 A value of t means resize them to fit the text displayed in them.
28595 A value of `grow-only', the default, means let mini-windows grow only;
28596 they return to their normal size when the minibuffer is closed, or the
28597 echo area becomes empty. */);
28598 Vresize_mini_windows = Qgrow_only;
28599
28600 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28601 doc: /* Alist specifying how to blink the cursor off.
28602 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28603 `cursor-type' frame-parameter or variable equals ON-STATE,
28604 comparing using `equal', Emacs uses OFF-STATE to specify
28605 how to blink it off. ON-STATE and OFF-STATE are values for
28606 the `cursor-type' frame parameter.
28607
28608 If a frame's ON-STATE has no entry in this list,
28609 the frame's other specifications determine how to blink the cursor off. */);
28610 Vblink_cursor_alist = Qnil;
28611
28612 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28613 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28614 If non-nil, windows are automatically scrolled horizontally to make
28615 point visible. */);
28616 automatic_hscrolling_p = 1;
28617 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28618
28619 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28620 doc: /* *How many columns away from the window edge point is allowed to get
28621 before automatic hscrolling will horizontally scroll the window. */);
28622 hscroll_margin = 5;
28623
28624 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28625 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28626 When point is less than `hscroll-margin' columns from the window
28627 edge, automatic hscrolling will scroll the window by the amount of columns
28628 determined by this variable. If its value is a positive integer, scroll that
28629 many columns. If it's a positive floating-point number, it specifies the
28630 fraction of the window's width to scroll. If it's nil or zero, point will be
28631 centered horizontally after the scroll. Any other value, including negative
28632 numbers, are treated as if the value were zero.
28633
28634 Automatic hscrolling always moves point outside the scroll margin, so if
28635 point was more than scroll step columns inside the margin, the window will
28636 scroll more than the value given by the scroll step.
28637
28638 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28639 and `scroll-right' overrides this variable's effect. */);
28640 Vhscroll_step = make_number (0);
28641
28642 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28643 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28644 Bind this around calls to `message' to let it take effect. */);
28645 message_truncate_lines = 0;
28646
28647 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28648 doc: /* Normal hook run to update the menu bar definitions.
28649 Redisplay runs this hook before it redisplays the menu bar.
28650 This is used to update submenus such as Buffers,
28651 whose contents depend on various data. */);
28652 Vmenu_bar_update_hook = Qnil;
28653
28654 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28655 doc: /* Frame for which we are updating a menu.
28656 The enable predicate for a menu binding should check this variable. */);
28657 Vmenu_updating_frame = Qnil;
28658
28659 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28660 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28661 inhibit_menubar_update = 0;
28662
28663 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28664 doc: /* Prefix prepended to all continuation lines at display time.
28665 The value may be a string, an image, or a stretch-glyph; it is
28666 interpreted in the same way as the value of a `display' text property.
28667
28668 This variable is overridden by any `wrap-prefix' text or overlay
28669 property.
28670
28671 To add a prefix to non-continuation lines, use `line-prefix'. */);
28672 Vwrap_prefix = Qnil;
28673 DEFSYM (Qwrap_prefix, "wrap-prefix");
28674 Fmake_variable_buffer_local (Qwrap_prefix);
28675
28676 DEFVAR_LISP ("line-prefix", Vline_prefix,
28677 doc: /* Prefix prepended to all non-continuation lines at display time.
28678 The value may be a string, an image, or a stretch-glyph; it is
28679 interpreted in the same way as the value of a `display' text property.
28680
28681 This variable is overridden by any `line-prefix' text or overlay
28682 property.
28683
28684 To add a prefix to continuation lines, use `wrap-prefix'. */);
28685 Vline_prefix = Qnil;
28686 DEFSYM (Qline_prefix, "line-prefix");
28687 Fmake_variable_buffer_local (Qline_prefix);
28688
28689 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28690 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28691 inhibit_eval_during_redisplay = 0;
28692
28693 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28694 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28695 inhibit_free_realized_faces = 0;
28696
28697 #if GLYPH_DEBUG
28698 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28699 doc: /* Inhibit try_window_id display optimization. */);
28700 inhibit_try_window_id = 0;
28701
28702 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28703 doc: /* Inhibit try_window_reusing display optimization. */);
28704 inhibit_try_window_reusing = 0;
28705
28706 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28707 doc: /* Inhibit try_cursor_movement display optimization. */);
28708 inhibit_try_cursor_movement = 0;
28709 #endif /* GLYPH_DEBUG */
28710
28711 DEFVAR_INT ("overline-margin", overline_margin,
28712 doc: /* *Space between overline and text, in pixels.
28713 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28714 margin to the character height. */);
28715 overline_margin = 2;
28716
28717 DEFVAR_INT ("underline-minimum-offset",
28718 underline_minimum_offset,
28719 doc: /* Minimum distance between baseline and underline.
28720 This can improve legibility of underlined text at small font sizes,
28721 particularly when using variable `x-use-underline-position-properties'
28722 with fonts that specify an UNDERLINE_POSITION relatively close to the
28723 baseline. The default value is 1. */);
28724 underline_minimum_offset = 1;
28725
28726 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28727 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28728 This feature only works when on a window system that can change
28729 cursor shapes. */);
28730 display_hourglass_p = 1;
28731
28732 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28733 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28734 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28735
28736 hourglass_atimer = NULL;
28737 hourglass_shown_p = 0;
28738
28739 DEFSYM (Qglyphless_char, "glyphless-char");
28740 DEFSYM (Qhex_code, "hex-code");
28741 DEFSYM (Qempty_box, "empty-box");
28742 DEFSYM (Qthin_space, "thin-space");
28743 DEFSYM (Qzero_width, "zero-width");
28744
28745 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28746 /* Intern this now in case it isn't already done.
28747 Setting this variable twice is harmless.
28748 But don't staticpro it here--that is done in alloc.c. */
28749 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28750 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28751
28752 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28753 doc: /* Char-table defining glyphless characters.
28754 Each element, if non-nil, should be one of the following:
28755 an ASCII acronym string: display this string in a box
28756 `hex-code': display the hexadecimal code of a character in a box
28757 `empty-box': display as an empty box
28758 `thin-space': display as 1-pixel width space
28759 `zero-width': don't display
28760 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28761 display method for graphical terminals and text terminals respectively.
28762 GRAPHICAL and TEXT should each have one of the values listed above.
28763
28764 The char-table has one extra slot to control the display of a character for
28765 which no font is found. This slot only takes effect on graphical terminals.
28766 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28767 `thin-space'. The default is `empty-box'. */);
28768 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28769 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28770 Qempty_box);
28771 }
28772
28773
28774 /* Initialize this module when Emacs starts. */
28775
28776 void
28777 init_xdisp (void)
28778 {
28779 current_header_line_height = current_mode_line_height = -1;
28780
28781 CHARPOS (this_line_start_pos) = 0;
28782
28783 if (!noninteractive)
28784 {
28785 struct window *m = XWINDOW (minibuf_window);
28786 Lisp_Object frame = m->frame;
28787 struct frame *f = XFRAME (frame);
28788 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28789 struct window *r = XWINDOW (root);
28790 int i;
28791
28792 echo_area_window = minibuf_window;
28793
28794 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28795 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28796 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28797 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28798 XSETFASTINT (m->total_lines, 1);
28799 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28800
28801 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28802 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28803 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28804
28805 /* The default ellipsis glyphs `...'. */
28806 for (i = 0; i < 3; ++i)
28807 default_invis_vector[i] = make_number ('.');
28808 }
28809
28810 {
28811 /* Allocate the buffer for frame titles.
28812 Also used for `format-mode-line'. */
28813 int size = 100;
28814 mode_line_noprop_buf = (char *) xmalloc (size);
28815 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28816 mode_line_noprop_ptr = mode_line_noprop_buf;
28817 mode_line_target = MODE_LINE_DISPLAY;
28818 }
28819
28820 help_echo_showing_p = 0;
28821 }
28822
28823 /* Since w32 does not support atimers, it defines its own implementation of
28824 the following three functions in w32fns.c. */
28825 #ifndef WINDOWSNT
28826
28827 /* Platform-independent portion of hourglass implementation. */
28828
28829 /* Return non-zero if hourglass timer has been started or hourglass is
28830 shown. */
28831 int
28832 hourglass_started (void)
28833 {
28834 return hourglass_shown_p || hourglass_atimer != NULL;
28835 }
28836
28837 /* Cancel a currently active hourglass timer, and start a new one. */
28838 void
28839 start_hourglass (void)
28840 {
28841 #if defined (HAVE_WINDOW_SYSTEM)
28842 EMACS_TIME delay;
28843 int secs, usecs = 0;
28844
28845 cancel_hourglass ();
28846
28847 if (INTEGERP (Vhourglass_delay)
28848 && XINT (Vhourglass_delay) > 0)
28849 secs = XFASTINT (Vhourglass_delay);
28850 else if (FLOATP (Vhourglass_delay)
28851 && XFLOAT_DATA (Vhourglass_delay) > 0)
28852 {
28853 Lisp_Object tem;
28854 tem = Ftruncate (Vhourglass_delay, Qnil);
28855 secs = XFASTINT (tem);
28856 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28857 }
28858 else
28859 secs = DEFAULT_HOURGLASS_DELAY;
28860
28861 EMACS_SET_SECS_USECS (delay, secs, usecs);
28862 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28863 show_hourglass, NULL);
28864 #endif
28865 }
28866
28867
28868 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28869 shown. */
28870 void
28871 cancel_hourglass (void)
28872 {
28873 #if defined (HAVE_WINDOW_SYSTEM)
28874 if (hourglass_atimer)
28875 {
28876 cancel_atimer (hourglass_atimer);
28877 hourglass_atimer = NULL;
28878 }
28879
28880 if (hourglass_shown_p)
28881 hide_hourglass ();
28882 #endif
28883 }
28884 #endif /* ! WINDOWSNT */