(single_submenu, xmenu_show) [!HAVE_MULTILINGUAL_MENU]:
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 88, 93, 94, 96, 99, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* X pop-up deck-of-cards menu facility for gnuemacs.
23 *
24 * Written by Jon Arnold and Roman Budzianowski
25 * Mods and rewrite by Robert Krawitz
26 *
27 */
28
29 /* Modified by Fred Pierresteguy on December 93
30 to make the popup menus and menubar use the Xt. */
31
32 /* Rewritten for clarity and GC protection by rms in Feb 94. */
33
34 #include <config.h>
35
36 /* On 4.3 this loses if it comes after xterm.h. */
37 #include <signal.h>
38
39 #include <stdio.h>
40 #include "lisp.h"
41 #include "termhooks.h"
42 #include "keyboard.h"
43 #include "frame.h"
44 #include "window.h"
45 #include "blockinput.h"
46 #include "buffer.h"
47
48 #ifdef MSDOS
49 #include "msdos.h"
50 #endif
51
52 #ifdef HAVE_X_WINDOWS
53 /* This may include sys/types.h, and that somehow loses
54 if this is not done before the other system files. */
55 #include "xterm.h"
56 #endif
57
58 /* Load sys/types.h if not already loaded.
59 In some systems loading it twice is suicidal. */
60 #ifndef makedev
61 #include <sys/types.h>
62 #endif
63
64 #include "dispextern.h"
65
66 #ifdef HAVE_X_WINDOWS
67 #undef HAVE_MULTILINGUAL_MENU
68 #ifdef USE_X_TOOLKIT
69 #include "widget.h"
70 #include <X11/Xlib.h>
71 #include <X11/IntrinsicP.h>
72 #include <X11/CoreP.h>
73 #include <X11/StringDefs.h>
74 #include <X11/Shell.h>
75 #ifdef USE_LUCID
76 #include <X11/Xaw/Paned.h>
77 #endif /* USE_LUCID */
78 #include "../lwlib/lwlib.h"
79 #else /* not USE_X_TOOLKIT */
80 #include "../oldXMenu/XMenu.h"
81 #endif /* not USE_X_TOOLKIT */
82 #endif /* HAVE_X_WINDOWS */
83
84 #define min(x,y) (((x) < (y)) ? (x) : (y))
85 #define max(x,y) (((x) > (y)) ? (x) : (y))
86
87 #ifndef TRUE
88 #define TRUE 1
89 #define FALSE 0
90 #endif /* no TRUE */
91
92 Lisp_Object Vmenu_updating_frame;
93
94 Lisp_Object Qdebug_on_next_call;
95
96 extern Lisp_Object Qmenu_bar;
97 extern Lisp_Object Qmouse_click, Qevent_kind;
98
99 extern Lisp_Object QCtoggle, QCradio;
100
101 extern Lisp_Object Voverriding_local_map;
102 extern Lisp_Object Voverriding_local_map_menu_flag;
103
104 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
105
106 extern Lisp_Object Qmenu_bar_update_hook;
107
108 #ifdef USE_X_TOOLKIT
109 extern void set_frame_menubar ();
110 extern void process_expose_from_menu ();
111 extern XtAppContext Xt_app_con;
112
113 static Lisp_Object xdialog_show ();
114 void popup_get_selection ();
115 #endif
116
117 #ifdef USE_X_TOOLKIT
118
119 /* Define HAVE_BOXES if meus can handle radio and toggle buttons. */
120
121 #define HAVE_BOXES 1
122 #endif
123
124 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
125 Lisp_Object, Lisp_Object, Lisp_Object,
126 Lisp_Object, Lisp_Object));
127 static int update_frame_menubar P_ ((struct frame *));
128 static Lisp_Object xmenu_show P_ ((struct frame *, int, int, int, int,
129 Lisp_Object, char **));
130 static void keymap_panes P_ ((Lisp_Object *, int, int));
131 static void single_keymap_panes P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
132 int, int));
133 static void single_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object *,
134 int, int, int *));
135 static void list_of_panes P_ ((Lisp_Object));
136 static void list_of_items P_ ((Lisp_Object));
137 \f
138 /* This holds a Lisp vector that holds the results of decoding
139 the keymaps or alist-of-alists that specify a menu.
140
141 It describes the panes and items within the panes.
142
143 Each pane is described by 3 elements in the vector:
144 t, the pane name, the pane's prefix key.
145 Then follow the pane's items, with 5 elements per item:
146 the item string, the enable flag, the item's value,
147 the definition, and the equivalent keyboard key's description string.
148
149 In some cases, multiple levels of menus may be described.
150 A single vector slot containing nil indicates the start of a submenu.
151 A single vector slot containing lambda indicates the end of a submenu.
152 The submenu follows a menu item which is the way to reach the submenu.
153
154 A single vector slot containing quote indicates that the
155 following items should appear on the right of a dialog box.
156
157 Using a Lisp vector to hold this information while we decode it
158 takes care of protecting all the data from GC. */
159
160 #define MENU_ITEMS_PANE_NAME 1
161 #define MENU_ITEMS_PANE_PREFIX 2
162 #define MENU_ITEMS_PANE_LENGTH 3
163
164 enum menu_item_idx
165 {
166 MENU_ITEMS_ITEM_NAME = 0,
167 MENU_ITEMS_ITEM_ENABLE,
168 MENU_ITEMS_ITEM_VALUE,
169 MENU_ITEMS_ITEM_EQUIV_KEY,
170 MENU_ITEMS_ITEM_DEFINITION,
171 MENU_ITEMS_ITEM_TYPE,
172 MENU_ITEMS_ITEM_SELECTED,
173 MENU_ITEMS_ITEM_HELP,
174 MENU_ITEMS_ITEM_LENGTH
175 };
176
177 static Lisp_Object menu_items;
178
179 /* Number of slots currently allocated in menu_items. */
180 static int menu_items_allocated;
181
182 /* This is the index in menu_items of the first empty slot. */
183 static int menu_items_used;
184
185 /* The number of panes currently recorded in menu_items,
186 excluding those within submenus. */
187 static int menu_items_n_panes;
188
189 /* Current depth within submenus. */
190 static int menu_items_submenu_depth;
191
192 /* Flag which when set indicates a dialog or menu has been posted by
193 Xt on behalf of one of the widget sets. */
194 int popup_activated_flag;
195
196 static int next_menubar_widget_id;
197
198 /* This is set nonzero after the user activates the menu bar, and set
199 to zero again after the menu bars are redisplayed by prepare_menu_bar.
200 While it is nonzero, all calls to set_frame_menubar go deep.
201
202 I don't understand why this is needed, but it does seem to be
203 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
204
205 int pending_menu_activation;
206 \f
207 #ifdef USE_X_TOOLKIT
208
209 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
210
211 static struct frame *
212 menubar_id_to_frame (id)
213 LWLIB_ID id;
214 {
215 Lisp_Object tail, frame;
216 FRAME_PTR f;
217
218 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
219 {
220 frame = XCAR (tail);
221 if (!GC_FRAMEP (frame))
222 continue;
223 f = XFRAME (frame);
224 if (!FRAME_WINDOW_P (f))
225 continue;
226 if (f->output_data.x->id == id)
227 return f;
228 }
229 return 0;
230 }
231
232 #endif
233 \f
234 /* Initialize the menu_items structure if we haven't already done so.
235 Also mark it as currently empty. */
236
237 static void
238 init_menu_items ()
239 {
240 if (NILP (menu_items))
241 {
242 menu_items_allocated = 60;
243 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
244 }
245
246 menu_items_used = 0;
247 menu_items_n_panes = 0;
248 menu_items_submenu_depth = 0;
249 }
250
251 /* Call at the end of generating the data in menu_items.
252 This fills in the number of items in the last pane. */
253
254 static void
255 finish_menu_items ()
256 {
257 }
258
259 /* Call when finished using the data for the current menu
260 in menu_items. */
261
262 static void
263 discard_menu_items ()
264 {
265 /* Free the structure if it is especially large.
266 Otherwise, hold on to it, to save time. */
267 if (menu_items_allocated > 200)
268 {
269 menu_items = Qnil;
270 menu_items_allocated = 0;
271 }
272 }
273
274 /* Make the menu_items vector twice as large. */
275
276 static void
277 grow_menu_items ()
278 {
279 Lisp_Object old;
280 int old_size = menu_items_allocated;
281 old = menu_items;
282
283 menu_items_allocated *= 2;
284 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
285 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
286 old_size * sizeof (Lisp_Object));
287 }
288
289 /* Begin a submenu. */
290
291 static void
292 push_submenu_start ()
293 {
294 if (menu_items_used + 1 > menu_items_allocated)
295 grow_menu_items ();
296
297 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
298 menu_items_submenu_depth++;
299 }
300
301 /* End a submenu. */
302
303 static void
304 push_submenu_end ()
305 {
306 if (menu_items_used + 1 > menu_items_allocated)
307 grow_menu_items ();
308
309 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
310 menu_items_submenu_depth--;
311 }
312
313 /* Indicate boundary between left and right. */
314
315 static void
316 push_left_right_boundary ()
317 {
318 if (menu_items_used + 1 > menu_items_allocated)
319 grow_menu_items ();
320
321 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
322 }
323
324 /* Start a new menu pane in menu_items..
325 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
326
327 static void
328 push_menu_pane (name, prefix_vec)
329 Lisp_Object name, prefix_vec;
330 {
331 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
332 grow_menu_items ();
333
334 if (menu_items_submenu_depth == 0)
335 menu_items_n_panes++;
336 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
337 XVECTOR (menu_items)->contents[menu_items_used++] = name;
338 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
339 }
340
341 /* Push one menu item into the current pane. NAME is the string to
342 display. ENABLE if non-nil means this item can be selected. KEY
343 is the key generated by choosing this item, or nil if this item
344 doesn't really have a definition. DEF is the definition of this
345 item. EQUIV is the textual description of the keyboard equivalent
346 for this item (or nil if none). TYPE is the type of this menu
347 item, one of nil, `toggle' or `radio'. */
348
349 static void
350 push_menu_item (name, enable, key, def, equiv, type, selected, help)
351 Lisp_Object name, enable, key, def, equiv, type, selected, help;
352 {
353 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
354 grow_menu_items ();
355
356 XVECTOR (menu_items)->contents[menu_items_used++] = name;
357 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
358 XVECTOR (menu_items)->contents[menu_items_used++] = key;
359 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
360 XVECTOR (menu_items)->contents[menu_items_used++] = def;
361 XVECTOR (menu_items)->contents[menu_items_used++] = type;
362 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
363 XVECTOR (menu_items)->contents[menu_items_used++] = help;
364 }
365 \f
366 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
367 and generate menu panes for them in menu_items.
368 If NOTREAL is nonzero,
369 don't bother really computing whether an item is enabled. */
370
371 static void
372 keymap_panes (keymaps, nmaps, notreal)
373 Lisp_Object *keymaps;
374 int nmaps;
375 int notreal;
376 {
377 int mapno;
378
379 init_menu_items ();
380
381 /* Loop over the given keymaps, making a pane for each map.
382 But don't make a pane that is empty--ignore that map instead.
383 P is the number of panes we have made so far. */
384 for (mapno = 0; mapno < nmaps; mapno++)
385 single_keymap_panes (keymaps[mapno],
386 map_prompt (keymaps[mapno]), Qnil, notreal, 10);
387
388 finish_menu_items ();
389 }
390
391 /* This is a recursive subroutine of keymap_panes.
392 It handles one keymap, KEYMAP.
393 The other arguments are passed along
394 or point to local variables of the previous function.
395 If NOTREAL is nonzero, only check for equivalent key bindings, don't
396 evaluate expressions in menu items and don't make any menu.
397
398 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
399
400 static void
401 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
402 Lisp_Object keymap;
403 Lisp_Object pane_name;
404 Lisp_Object prefix;
405 int notreal;
406 int maxdepth;
407 {
408 Lisp_Object pending_maps = Qnil;
409 Lisp_Object tail, item;
410 struct gcpro gcpro1, gcpro2;
411 int notbuttons = 0;
412
413 if (maxdepth <= 0)
414 return;
415
416 push_menu_pane (pane_name, prefix);
417
418 #ifndef HAVE_BOXES
419 /* Remember index for first item in this pane so we can go back and
420 add a prefix when (if) we see the first button. After that, notbuttons
421 is set to 0, to mark that we have seen a button and all non button
422 items need a prefix. */
423 notbuttons = menu_items_used;
424 #endif
425
426 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
427 {
428 GCPRO2 (keymap, pending_maps);
429 /* Look at each key binding, and if it is a menu item add it
430 to this menu. */
431 item = XCAR (tail);
432 if (CONSP (item))
433 single_menu_item (XCAR (item), XCDR (item),
434 &pending_maps, notreal, maxdepth, &notbuttons);
435 else if (VECTORP (item))
436 {
437 /* Loop over the char values represented in the vector. */
438 int len = XVECTOR (item)->size;
439 int c;
440 for (c = 0; c < len; c++)
441 {
442 Lisp_Object character;
443 XSETFASTINT (character, c);
444 single_menu_item (character, XVECTOR (item)->contents[c],
445 &pending_maps, notreal, maxdepth, &notbuttons);
446 }
447 }
448 UNGCPRO;
449 }
450
451 /* Process now any submenus which want to be panes at this level. */
452 while (!NILP (pending_maps))
453 {
454 Lisp_Object elt, eltcdr, string;
455 elt = Fcar (pending_maps);
456 eltcdr = XCDR (elt);
457 string = XCAR (eltcdr);
458 /* We no longer discard the @ from the beginning of the string here.
459 Instead, we do this in xmenu_show. */
460 single_keymap_panes (Fcar (elt), string,
461 XCDR (eltcdr), notreal, maxdepth - 1);
462 pending_maps = Fcdr (pending_maps);
463 }
464 }
465 \f
466 /* This is a subroutine of single_keymap_panes that handles one
467 keymap entry.
468 KEY is a key in a keymap and ITEM is its binding.
469 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
470 separate panes.
471 If NOTREAL is nonzero, only check for equivalent key bindings, don't
472 evaluate expressions in menu items and don't make any menu.
473 If we encounter submenus deeper than MAXDEPTH levels, ignore them.
474 NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
475 buttons. It points to variable notbuttons in single_keymap_panes,
476 which keeps track of if we have seen a button in this menu or not. */
477
478 static void
479 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
480 notbuttons_ptr)
481 Lisp_Object key, item;
482 Lisp_Object *pending_maps_ptr;
483 int maxdepth, notreal;
484 int *notbuttons_ptr;
485 {
486 Lisp_Object map, item_string, enabled;
487 struct gcpro gcpro1, gcpro2;
488 int res;
489
490 /* Parse the menu item and leave the result in item_properties. */
491 GCPRO2 (key, item);
492 res = parse_menu_item (item, notreal, 0);
493 UNGCPRO;
494 if (!res)
495 return; /* Not a menu item. */
496
497 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
498
499 if (notreal)
500 {
501 /* We don't want to make a menu, just traverse the keymaps to
502 precompute equivalent key bindings. */
503 if (!NILP (map))
504 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
505 return;
506 }
507
508 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
509 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
510
511 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
512 {
513 if (!NILP (enabled))
514 /* An enabled separate pane. Remember this to handle it later. */
515 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
516 *pending_maps_ptr);
517 return;
518 }
519
520 #ifndef HAVE_BOXES
521 /* Simulate radio buttons and toggle boxes by putting a prefix in
522 front of them. */
523 {
524 Lisp_Object prefix = Qnil;
525 Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
526 if (!NILP (type))
527 {
528 Lisp_Object selected
529 = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
530
531 if (*notbuttons_ptr)
532 /* The first button. Line up previous items in this menu. */
533 {
534 int index = *notbuttons_ptr; /* Index for first item this menu. */
535 int submenu = 0;
536 Lisp_Object tem;
537 while (index < menu_items_used)
538 {
539 tem
540 = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
541 if (NILP (tem))
542 {
543 index++;
544 submenu++; /* Skip sub menu. */
545 }
546 else if (EQ (tem, Qlambda))
547 {
548 index++;
549 submenu--; /* End sub menu. */
550 }
551 else if (EQ (tem, Qt))
552 index += 3; /* Skip new pane marker. */
553 else if (EQ (tem, Qquote))
554 index++; /* Skip a left, right divider. */
555 else
556 {
557 if (!submenu && XSTRING (tem)->data[0] != '\0'
558 && XSTRING (tem)->data[0] != '-')
559 XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
560 = concat2 (build_string (" "), tem);
561 index += MENU_ITEMS_ITEM_LENGTH;
562 }
563 }
564 *notbuttons_ptr = 0;
565 }
566
567 /* Calculate prefix, if any, for this item. */
568 if (EQ (type, QCtoggle))
569 prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
570 else if (EQ (type, QCradio))
571 prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
572 }
573 /* Not a button. If we have earlier buttons, then we need a prefix. */
574 else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
575 && XSTRING (item_string)->data[0] != '-')
576 prefix = build_string (" ");
577
578 if (!NILP (prefix))
579 item_string = concat2 (prefix, item_string);
580 }
581 #endif /* not HAVE_BOXES */
582
583 #ifndef USE_X_TOOLKIT
584 if (!NILP(map))
585 /* Indicate visually that this is a submenu. */
586 item_string = concat2 (item_string, build_string (" >"));
587 #endif
588
589 push_menu_item (item_string, enabled, key,
590 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
591 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
592 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
593 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
594 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
595
596 #ifdef USE_X_TOOLKIT
597 /* Display a submenu using the toolkit. */
598 if (! (NILP (map) || NILP (enabled)))
599 {
600 push_submenu_start ();
601 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
602 push_submenu_end ();
603 }
604 #endif
605 }
606 \f
607 /* Push all the panes and items of a menu described by the
608 alist-of-alists MENU.
609 This handles old-fashioned calls to x-popup-menu. */
610
611 static void
612 list_of_panes (menu)
613 Lisp_Object menu;
614 {
615 Lisp_Object tail;
616
617 init_menu_items ();
618
619 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
620 {
621 Lisp_Object elt, pane_name, pane_data;
622 elt = Fcar (tail);
623 pane_name = Fcar (elt);
624 CHECK_STRING (pane_name, 0);
625 push_menu_pane (pane_name, Qnil);
626 pane_data = Fcdr (elt);
627 CHECK_CONS (pane_data, 0);
628 list_of_items (pane_data);
629 }
630
631 finish_menu_items ();
632 }
633
634 /* Push the items in a single pane defined by the alist PANE. */
635
636 static void
637 list_of_items (pane)
638 Lisp_Object pane;
639 {
640 Lisp_Object tail, item, item1;
641
642 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
643 {
644 item = Fcar (tail);
645 if (STRINGP (item))
646 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
647 else if (NILP (item))
648 push_left_right_boundary ();
649 else
650 {
651 CHECK_CONS (item, 0);
652 item1 = Fcar (item);
653 CHECK_STRING (item1, 1);
654 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
655 }
656 }
657 }
658 \f
659 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
660 "Pop up a deck-of-cards menu and return user's selection.\n\
661 POSITION is a position specification. This is either a mouse button event\n\
662 or a list ((XOFFSET YOFFSET) WINDOW)\n\
663 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
664 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
665 This controls the position of the center of the first line\n\
666 in the first pane of the menu, not the top left of the menu as a whole.\n\
667 If POSITION is t, it means to use the current mouse position.\n\
668 \n\
669 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
670 The menu items come from key bindings that have a menu string as well as\n\
671 a definition; actually, the \"definition\" in such a key binding looks like\n\
672 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
673 the keymap as a top-level element.\n\n\
674 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
675 Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
676 \n\
677 You can also use a list of keymaps as MENU.\n\
678 Then each keymap makes a separate pane.\n\
679 When MENU is a keymap or a list of keymaps, the return value\n\
680 is a list of events.\n\n\
681 \n\
682 Alternatively, you can specify a menu of multiple panes\n\
683 with a list of the form (TITLE PANE1 PANE2...),\n\
684 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
685 Each ITEM is normally a cons cell (STRING . VALUE);\n\
686 but a string can appear as an item--that makes a nonselectable line\n\
687 in the menu.\n\
688 With this form of menu, the return value is VALUE from the chosen item.\n\
689 \n\
690 If POSITION is nil, don't display the menu at all, just precalculate the\n\
691 cached information about equivalent key sequences.")
692 (position, menu)
693 Lisp_Object position, menu;
694 {
695 Lisp_Object keymap, tem;
696 int xpos = 0, ypos = 0;
697 Lisp_Object title;
698 char *error_name;
699 Lisp_Object selection;
700 struct frame *f = NULL;
701 Lisp_Object x, y, window;
702 int keymaps = 0;
703 int for_click = 0;
704 struct gcpro gcpro1;
705
706 #ifdef HAVE_MENUS
707 if (! NILP (position))
708 {
709 check_x ();
710
711 /* Decode the first argument: find the window and the coordinates. */
712 if (EQ (position, Qt)
713 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
714 || EQ (XCAR (position), Qtool_bar))))
715 {
716 /* Use the mouse's current position. */
717 FRAME_PTR new_f = SELECTED_FRAME ();
718 Lisp_Object bar_window;
719 enum scroll_bar_part part;
720 unsigned long time;
721
722 if (mouse_position_hook)
723 (*mouse_position_hook) (&new_f, 1, &bar_window,
724 &part, &x, &y, &time);
725 if (new_f != 0)
726 XSETFRAME (window, new_f);
727 else
728 {
729 window = selected_window;
730 XSETFASTINT (x, 0);
731 XSETFASTINT (y, 0);
732 }
733 }
734 else
735 {
736 tem = Fcar (position);
737 if (CONSP (tem))
738 {
739 window = Fcar (Fcdr (position));
740 x = Fcar (tem);
741 y = Fcar (Fcdr (tem));
742 }
743 else
744 {
745 for_click = 1;
746 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
747 window = Fcar (tem); /* POSN_WINDOW (tem) */
748 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
749 x = Fcar (tem);
750 y = Fcdr (tem);
751 }
752 }
753
754 CHECK_NUMBER (x, 0);
755 CHECK_NUMBER (y, 0);
756
757 /* Decode where to put the menu. */
758
759 if (FRAMEP (window))
760 {
761 f = XFRAME (window);
762 xpos = 0;
763 ypos = 0;
764 }
765 else if (WINDOWP (window))
766 {
767 CHECK_LIVE_WINDOW (window, 0);
768 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
769
770 xpos = (FONT_WIDTH (f->output_data.x->font)
771 * XFASTINT (XWINDOW (window)->left));
772 ypos = (f->output_data.x->line_height
773 * XFASTINT (XWINDOW (window)->top));
774 }
775 else
776 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
777 but I don't want to make one now. */
778 CHECK_WINDOW (window, 0);
779
780 xpos += XINT (x);
781 ypos += XINT (y);
782
783 XSETFRAME (Vmenu_updating_frame, f);
784 }
785 Vmenu_updating_frame = Qnil;
786 #endif /* HAVE_MENUS */
787
788 title = Qnil;
789 GCPRO1 (title);
790
791 /* Decode the menu items from what was specified. */
792
793 keymap = get_keymap (menu, 0, 0);
794 if (CONSP (keymap))
795 {
796 /* We were given a keymap. Extract menu info from the keymap. */
797 Lisp_Object prompt;
798
799 /* Extract the detailed info to make one pane. */
800 keymap_panes (&menu, 1, NILP (position));
801
802 /* Search for a string appearing directly as an element of the keymap.
803 That string is the title of the menu. */
804 prompt = map_prompt (keymap);
805 if (NILP (title) && !NILP (prompt))
806 title = prompt;
807
808 /* Make that be the pane title of the first pane. */
809 if (!NILP (prompt) && menu_items_n_panes >= 0)
810 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
811
812 keymaps = 1;
813 }
814 else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
815 {
816 /* We were given a list of keymaps. */
817 int nmaps = XFASTINT (Flength (menu));
818 Lisp_Object *maps
819 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
820 int i;
821
822 title = Qnil;
823
824 /* The first keymap that has a prompt string
825 supplies the menu title. */
826 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
827 {
828 Lisp_Object prompt;
829
830 maps[i++] = keymap = get_keymap (Fcar (tem), 1, 0);
831
832 prompt = map_prompt (keymap);
833 if (NILP (title) && !NILP (prompt))
834 title = prompt;
835 }
836
837 /* Extract the detailed info to make one pane. */
838 keymap_panes (maps, nmaps, NILP (position));
839
840 /* Make the title be the pane title of the first pane. */
841 if (!NILP (title) && menu_items_n_panes >= 0)
842 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
843
844 keymaps = 1;
845 }
846 else
847 {
848 /* We were given an old-fashioned menu. */
849 title = Fcar (menu);
850 CHECK_STRING (title, 1);
851
852 list_of_panes (Fcdr (menu));
853
854 keymaps = 0;
855 }
856
857 if (NILP (position))
858 {
859 discard_menu_items ();
860 UNGCPRO;
861 return Qnil;
862 }
863
864 #ifdef HAVE_MENUS
865 /* Display them in a menu. */
866 BLOCK_INPUT;
867
868 selection = xmenu_show (f, xpos, ypos, for_click,
869 keymaps, title, &error_name);
870 UNBLOCK_INPUT;
871
872 discard_menu_items ();
873
874 UNGCPRO;
875 #endif /* HAVE_MENUS */
876
877 if (error_name) error (error_name);
878 return selection;
879 }
880
881 #ifdef HAVE_MENUS
882
883 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
884 "Pop up a dialog box and return user's selection.\n\
885 POSITION specifies which frame to use.\n\
886 This is normally a mouse button event or a window or frame.\n\
887 If POSITION is t, it means to use the frame the mouse is on.\n\
888 The dialog box appears in the middle of the specified frame.\n\
889 \n\
890 CONTENTS specifies the alternatives to display in the dialog box.\n\
891 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
892 Each ITEM is a cons cell (STRING . VALUE).\n\
893 The return value is VALUE from the chosen item.\n\n\
894 An ITEM may also be just a string--that makes a nonselectable item.\n\
895 An ITEM may also be nil--that means to put all preceding items\n\
896 on the left of the dialog box and all following items on the right.\n\
897 \(By default, approximately half appear on each side.)")
898 (position, contents)
899 Lisp_Object position, contents;
900 {
901 struct frame * f = NULL;
902 Lisp_Object window;
903
904 check_x ();
905
906 /* Decode the first argument: find the window or frame to use. */
907 if (EQ (position, Qt)
908 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
909 || EQ (XCAR (position), Qtool_bar))))
910 {
911 #if 0 /* Using the frame the mouse is on may not be right. */
912 /* Use the mouse's current position. */
913 FRAME_PTR new_f = SELECTED_FRAME ();
914 Lisp_Object bar_window;
915 int part;
916 unsigned long time;
917 Lisp_Object x, y;
918
919 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
920
921 if (new_f != 0)
922 XSETFRAME (window, new_f);
923 else
924 window = selected_window;
925 #endif
926 window = selected_window;
927 }
928 else if (CONSP (position))
929 {
930 Lisp_Object tem;
931 tem = Fcar (position);
932 if (CONSP (tem))
933 window = Fcar (Fcdr (position));
934 else
935 {
936 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
937 window = Fcar (tem); /* POSN_WINDOW (tem) */
938 }
939 }
940 else if (WINDOWP (position) || FRAMEP (position))
941 window = position;
942 else
943 window = Qnil;
944
945 /* Decode where to put the menu. */
946
947 if (FRAMEP (window))
948 f = XFRAME (window);
949 else if (WINDOWP (window))
950 {
951 CHECK_LIVE_WINDOW (window, 0);
952 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
953 }
954 else
955 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
956 but I don't want to make one now. */
957 CHECK_WINDOW (window, 0);
958
959 #ifndef USE_X_TOOLKIT
960 /* Display a menu with these alternatives
961 in the middle of frame F. */
962 {
963 Lisp_Object x, y, frame, newpos;
964 XSETFRAME (frame, f);
965 XSETINT (x, x_pixel_width (f) / 2);
966 XSETINT (y, x_pixel_height (f) / 2);
967 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
968
969 return Fx_popup_menu (newpos,
970 Fcons (Fcar (contents), Fcons (contents, Qnil)));
971 }
972 #else
973 {
974 Lisp_Object title;
975 char *error_name;
976 Lisp_Object selection;
977
978 /* Decode the dialog items from what was specified. */
979 title = Fcar (contents);
980 CHECK_STRING (title, 1);
981
982 list_of_panes (Fcons (contents, Qnil));
983
984 /* Display them in a dialog box. */
985 BLOCK_INPUT;
986 selection = xdialog_show (f, 0, title, &error_name);
987 UNBLOCK_INPUT;
988
989 discard_menu_items ();
990
991 if (error_name) error (error_name);
992 return selection;
993 }
994 #endif
995 }
996 \f
997 #ifdef USE_X_TOOLKIT
998
999 /* Loop in Xt until the menu pulldown or dialog popup has been
1000 popped down (deactivated). This is used for x-popup-menu
1001 and x-popup-dialog; it is not used for the menu bar any more.
1002
1003 NOTE: All calls to popup_get_selection should be protected
1004 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1005
1006 void
1007 popup_get_selection (initial_event, dpyinfo, id)
1008 XEvent *initial_event;
1009 struct x_display_info *dpyinfo;
1010 LWLIB_ID id;
1011 {
1012 XEvent event;
1013
1014 /* Define a queue to save up for later unreading
1015 all X events that don't pertain to the menu. */
1016 struct event_queue
1017 {
1018 XEvent event;
1019 struct event_queue *next;
1020 };
1021
1022 struct event_queue *queue = NULL;
1023 struct event_queue *queue_tmp;
1024
1025 if (initial_event)
1026 event = *initial_event;
1027 else
1028 XtAppNextEvent (Xt_app_con, &event);
1029
1030 while (1)
1031 {
1032 /* Handle expose events for editor frames right away. */
1033 if (event.type == Expose)
1034 process_expose_from_menu (event);
1035 /* Make sure we don't consider buttons grabbed after menu goes.
1036 And make sure to deactivate for any ButtonRelease,
1037 even if XtDispatchEvent doesn't do that. */
1038 else if (event.type == ButtonRelease
1039 && dpyinfo->display == event.xbutton.display)
1040 {
1041 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1042 popup_activated_flag = 0;
1043 #ifdef USE_MOTIF /* Pretending that the event came from a
1044 Btn1Down seems the only way to convince Motif to
1045 activate its callbacks; setting the XmNmenuPost
1046 isn't working. --marcus@sysc.pdx.edu. */
1047 event.xbutton.button = 1;
1048 #endif
1049 }
1050 /* If the user presses a key, deactivate the menu.
1051 The user is likely to do that if we get wedged. */
1052 else if (event.type == KeyPress
1053 && dpyinfo->display == event.xbutton.display)
1054 {
1055 KeySym keysym = XLookupKeysym (&event.xkey, 0);
1056 if (!IsModifierKey (keysym))
1057 {
1058 popup_activated_flag = 0;
1059 break;
1060 }
1061 }
1062 /* Button presses outside the menu also pop it down. */
1063 else if (event.type == ButtonPress
1064 && event.xany.display == dpyinfo->display
1065 && x_any_window_to_frame (dpyinfo, event.xany.window))
1066 {
1067 popup_activated_flag = 0;
1068 break;
1069 }
1070
1071 /* Queue all events not for this popup,
1072 except for Expose, which we've already handled, and ButtonRelease.
1073 Note that the X window is associated with the frame if this
1074 is a menu bar popup, but not if it's a dialog box. So we use
1075 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1076 if (event.type != Expose
1077 && !(event.type == ButtonRelease
1078 && dpyinfo->display == event.xbutton.display)
1079 && (event.xany.display != dpyinfo->display
1080 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1081 {
1082 queue_tmp = (struct event_queue *) xmalloc (sizeof *queue_tmp);
1083 queue_tmp->event = event;
1084 queue_tmp->next = queue;
1085 queue = queue_tmp;
1086 }
1087 else
1088 XtDispatchEvent (&event);
1089
1090 if (!popup_activated ())
1091 break;
1092 XtAppNextEvent (Xt_app_con, &event);
1093 }
1094
1095 /* Unread any events that we got but did not handle. */
1096 while (queue != NULL)
1097 {
1098 queue_tmp = queue;
1099 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1100 queue = queue_tmp->next;
1101 xfree ((char *)queue_tmp);
1102 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1103 interrupt_input_pending = 1;
1104 }
1105 }
1106
1107 /* Activate the menu bar of frame F.
1108 This is called from keyboard.c when it gets the
1109 menu_bar_activate_event out of the Emacs event queue.
1110
1111 To activate the menu bar, we use the X button-press event
1112 that was saved in saved_menu_event.
1113 That makes the toolkit do its thing.
1114
1115 But first we recompute the menu bar contents (the whole tree).
1116
1117 The reason for saving the button event until here, instead of
1118 passing it to the toolkit right away, is that we can safely
1119 execute Lisp code. */
1120
1121 void
1122 x_activate_menubar (f)
1123 FRAME_PTR f;
1124 {
1125 if (!f->output_data.x->saved_menu_event->type)
1126 return;
1127
1128 set_frame_menubar (f, 0, 1);
1129 BLOCK_INPUT;
1130 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1131 UNBLOCK_INPUT;
1132 #ifdef USE_MOTIF
1133 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1134 pending_menu_activation = 1;
1135 #endif
1136
1137 /* Ignore this if we get it a second time. */
1138 f->output_data.x->saved_menu_event->type = 0;
1139 }
1140
1141 /* Detect if a dialog or menu has been posted. */
1142
1143 int
1144 popup_activated ()
1145 {
1146 return popup_activated_flag;
1147 }
1148
1149 /* This callback is invoked when the user selects a menubar cascade
1150 pushbutton, but before the pulldown menu is posted. */
1151
1152 static void
1153 popup_activate_callback (widget, id, client_data)
1154 Widget widget;
1155 LWLIB_ID id;
1156 XtPointer client_data;
1157 {
1158 popup_activated_flag = 1;
1159 }
1160
1161 /* This callback is invoked when a dialog or menu is finished being
1162 used and has been unposted. */
1163
1164 static void
1165 popup_deactivate_callback (widget, id, client_data)
1166 Widget widget;
1167 LWLIB_ID id;
1168 XtPointer client_data;
1169 {
1170 popup_activated_flag = 0;
1171 }
1172
1173 /* Lwlib callback called when menu items are highlighted/unhighlighted
1174 while moving the mouse over them. WIDGET is the menu bar or menu
1175 popup widget. ID is its LWLIB_ID. CALL_DATA contains a pointer to
1176 the widget_value structure for the menu item, or null in case of
1177 unhighlighting. */
1178
1179 void
1180 menu_highlight_callback (widget, id, call_data)
1181 Widget widget;
1182 LWLIB_ID id;
1183 void *call_data;
1184 {
1185 widget_value *wv = (widget_value *) call_data;
1186 struct frame *f;
1187 Lisp_Object frame, help;
1188
1189 help = wv && wv->help ? build_string (wv->help) : Qnil;
1190
1191 /* Determine the frame for the help event. */
1192 f = menubar_id_to_frame (id);
1193 if (f)
1194 {
1195 XSETFRAME (frame, f);
1196 kbd_buffer_store_help_event (frame, help);
1197 }
1198 else
1199 {
1200 /* WIDGET is the popup menu. It's parent is the frame's
1201 widget. See which frame that is. */
1202 Widget frame_widget = XtParent (widget);
1203 Lisp_Object tail;
1204
1205 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
1206 {
1207 frame = XCAR (tail);
1208 if (GC_FRAMEP (frame)
1209 && (f = XFRAME (frame),
1210 FRAME_X_P (f) && f->output_data.x->widget == frame_widget))
1211 break;
1212 }
1213
1214 show_help_echo (help, Qnil, Qnil, Qnil, 1);
1215 }
1216 }
1217
1218 /* This callback is called from the menu bar pulldown menu
1219 when the user makes a selection.
1220 Figure out what the user chose
1221 and put the appropriate events into the keyboard buffer. */
1222
1223 static void
1224 menubar_selection_callback (widget, id, client_data)
1225 Widget widget;
1226 LWLIB_ID id;
1227 XtPointer client_data;
1228 {
1229 Lisp_Object prefix, entry;
1230 FRAME_PTR f = menubar_id_to_frame (id);
1231 Lisp_Object vector;
1232 Lisp_Object *subprefix_stack;
1233 int submenu_depth = 0;
1234 int i;
1235
1236 if (!f)
1237 return;
1238 entry = Qnil;
1239 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1240 vector = f->menu_bar_vector;
1241 prefix = Qnil;
1242 i = 0;
1243 while (i < f->menu_bar_items_used)
1244 {
1245 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1246 {
1247 subprefix_stack[submenu_depth++] = prefix;
1248 prefix = entry;
1249 i++;
1250 }
1251 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1252 {
1253 prefix = subprefix_stack[--submenu_depth];
1254 i++;
1255 }
1256 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1257 {
1258 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1259 i += MENU_ITEMS_PANE_LENGTH;
1260 }
1261 else
1262 {
1263 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1264 /* The EMACS_INT cast avoids a warning. There's no problem
1265 as long as pointers have enough bits to hold small integers. */
1266 if ((int) (EMACS_INT) client_data == i)
1267 {
1268 int j;
1269 struct input_event buf;
1270 Lisp_Object frame;
1271
1272 XSETFRAME (frame, f);
1273 buf.kind = MENU_BAR_EVENT;
1274 buf.frame_or_window = frame;
1275 buf.arg = frame;
1276 kbd_buffer_store_event (&buf);
1277
1278 for (j = 0; j < submenu_depth; j++)
1279 if (!NILP (subprefix_stack[j]))
1280 {
1281 buf.kind = MENU_BAR_EVENT;
1282 buf.frame_or_window = frame;
1283 buf.arg = subprefix_stack[j];
1284 kbd_buffer_store_event (&buf);
1285 }
1286
1287 if (!NILP (prefix))
1288 {
1289 buf.kind = MENU_BAR_EVENT;
1290 buf.frame_or_window = frame;
1291 buf.arg = prefix;
1292 kbd_buffer_store_event (&buf);
1293 }
1294
1295 buf.kind = MENU_BAR_EVENT;
1296 buf.frame_or_window = frame;
1297 buf.arg = entry;
1298 kbd_buffer_store_event (&buf);
1299
1300 return;
1301 }
1302 i += MENU_ITEMS_ITEM_LENGTH;
1303 }
1304 }
1305 }
1306
1307 /* Allocate a widget_value, blocking input. */
1308
1309 widget_value *
1310 xmalloc_widget_value ()
1311 {
1312 widget_value *value;
1313
1314 BLOCK_INPUT;
1315 value = malloc_widget_value ();
1316 UNBLOCK_INPUT;
1317
1318 return value;
1319 }
1320
1321 /* This recursively calls free_widget_value on the tree of widgets.
1322 It must free all data that was malloc'ed for these widget_values.
1323 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1324 must be left alone. */
1325
1326 void
1327 free_menubar_widget_value_tree (wv)
1328 widget_value *wv;
1329 {
1330 if (! wv) return;
1331
1332 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1333
1334 if (wv->contents && (wv->contents != (widget_value*)1))
1335 {
1336 free_menubar_widget_value_tree (wv->contents);
1337 wv->contents = (widget_value *) 0xDEADBEEF;
1338 }
1339 if (wv->next)
1340 {
1341 free_menubar_widget_value_tree (wv->next);
1342 wv->next = (widget_value *) 0xDEADBEEF;
1343 }
1344 BLOCK_INPUT;
1345 free_widget_value (wv);
1346 UNBLOCK_INPUT;
1347 }
1348 \f
1349 /* Return a tree of widget_value structures for a menu bar item
1350 whose event type is ITEM_KEY (with string ITEM_NAME)
1351 and whose contents come from the list of keymaps MAPS. */
1352
1353 static widget_value *
1354 single_submenu (item_key, item_name, maps)
1355 Lisp_Object item_key, item_name, maps;
1356 {
1357 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1358 int i;
1359 int submenu_depth = 0;
1360 Lisp_Object length;
1361 int len;
1362 Lisp_Object *mapvec;
1363 widget_value **submenu_stack;
1364 int previous_items = menu_items_used;
1365 int top_level_items = 0;
1366
1367 length = Flength (maps);
1368 len = XINT (length);
1369
1370 /* Convert the list MAPS into a vector MAPVEC. */
1371 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1372 for (i = 0; i < len; i++)
1373 {
1374 mapvec[i] = Fcar (maps);
1375 maps = Fcdr (maps);
1376 }
1377
1378 menu_items_n_panes = 0;
1379
1380 /* Loop over the given keymaps, making a pane for each map.
1381 But don't make a pane that is empty--ignore that map instead. */
1382 for (i = 0; i < len; i++)
1383 {
1384 if (SYMBOLP (mapvec[i])
1385 || (CONSP (mapvec[i]) && !KEYMAPP (mapvec[i])))
1386 {
1387 /* Here we have a command at top level in the menu bar
1388 as opposed to a submenu. */
1389 top_level_items = 1;
1390 push_menu_pane (Qnil, Qnil);
1391 push_menu_item (item_name, Qt, item_key, mapvec[i],
1392 Qnil, Qnil, Qnil, Qnil);
1393 }
1394 else
1395 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1396 }
1397
1398 /* Create a tree of widget_value objects
1399 representing the panes and their items. */
1400
1401 submenu_stack
1402 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1403 wv = xmalloc_widget_value ();
1404 wv->name = "menu";
1405 wv->value = 0;
1406 wv->enabled = 1;
1407 wv->button_type = BUTTON_TYPE_NONE;
1408 first_wv = wv;
1409 save_wv = 0;
1410 prev_wv = 0;
1411
1412 /* Loop over all panes and items made during this call
1413 and construct a tree of widget_value objects.
1414 Ignore the panes and items made by previous calls to
1415 single_submenu, even though those are also in menu_items. */
1416 i = previous_items;
1417 while (i < menu_items_used)
1418 {
1419 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1420 {
1421 submenu_stack[submenu_depth++] = save_wv;
1422 save_wv = prev_wv;
1423 prev_wv = 0;
1424 i++;
1425 }
1426 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1427 {
1428 prev_wv = save_wv;
1429 save_wv = submenu_stack[--submenu_depth];
1430 i++;
1431 }
1432 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1433 && submenu_depth != 0)
1434 i += MENU_ITEMS_PANE_LENGTH;
1435 /* Ignore a nil in the item list.
1436 It's meaningful only for dialog boxes. */
1437 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1438 i += 1;
1439 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1440 {
1441 /* Create a new pane. */
1442 Lisp_Object pane_name, prefix;
1443 char *pane_string;
1444
1445 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1446 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1447
1448 #ifndef HAVE_MULTILINGUAL_MENU
1449 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1450 {
1451 pane_name = string_make_unibyte (pane_name);
1452 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
1453 }
1454 #endif
1455 pane_string = (NILP (pane_name)
1456 ? "" : (char *) XSTRING (pane_name)->data);
1457 /* If there is just one top-level pane, put all its items directly
1458 under the top-level menu. */
1459 if (menu_items_n_panes == 1)
1460 pane_string = "";
1461
1462 /* If the pane has a meaningful name,
1463 make the pane a top-level menu item
1464 with its items as a submenu beneath it. */
1465 if (strcmp (pane_string, ""))
1466 {
1467 wv = xmalloc_widget_value ();
1468 if (save_wv)
1469 save_wv->next = wv;
1470 else
1471 first_wv->contents = wv;
1472 wv->name = pane_string;
1473 /* Ignore the @ that means "separate pane".
1474 This is a kludge, but this isn't worth more time. */
1475 if (!NILP (prefix) && wv->name[0] == '@')
1476 wv->name++;
1477 wv->value = 0;
1478 wv->enabled = 1;
1479 wv->button_type = BUTTON_TYPE_NONE;
1480 }
1481 save_wv = wv;
1482 prev_wv = 0;
1483 i += MENU_ITEMS_PANE_LENGTH;
1484 }
1485 else
1486 {
1487 /* Create a new item within current pane. */
1488 Lisp_Object item_name, enable, descrip, def, type, selected;
1489 Lisp_Object help;
1490
1491 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1492 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1493 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1494 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
1495 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
1496 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
1497 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1498
1499 #ifndef HAVE_MULTILINGUAL_MENU
1500 if (STRING_MULTIBYTE (item_name))
1501 {
1502 item_name = string_make_unibyte (item_name);
1503 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
1504 }
1505
1506 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1507 {
1508 descrip = string_make_unibyte (descrip);
1509 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
1510 }
1511 #endif /* not HAVE_MULTILINGUAL_MENU */
1512
1513 wv = xmalloc_widget_value ();
1514 if (prev_wv)
1515 prev_wv->next = wv;
1516 else
1517 save_wv->contents = wv;
1518
1519 wv->name = (char *) XSTRING (item_name)->data;
1520 if (!NILP (descrip))
1521 wv->key = (char *) XSTRING (descrip)->data;
1522 wv->value = 0;
1523 /* The EMACS_INT cast avoids a warning. There's no problem
1524 as long as pointers have enough bits to hold small integers. */
1525 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1526 wv->enabled = !NILP (enable);
1527
1528 if (NILP (type))
1529 wv->button_type = BUTTON_TYPE_NONE;
1530 else if (EQ (type, QCradio))
1531 wv->button_type = BUTTON_TYPE_RADIO;
1532 else if (EQ (type, QCtoggle))
1533 wv->button_type = BUTTON_TYPE_TOGGLE;
1534 else
1535 abort ();
1536
1537 wv->selected = !NILP (selected);
1538 if (STRINGP (help))
1539 wv->help = XSTRING (help)->data;
1540
1541 prev_wv = wv;
1542
1543 i += MENU_ITEMS_ITEM_LENGTH;
1544 }
1545 }
1546
1547 /* If we have just one "menu item"
1548 that was originally a button, return it by itself. */
1549 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1550 {
1551 wv = first_wv->contents;
1552 free_widget_value (first_wv);
1553 return wv;
1554 }
1555
1556 return first_wv;
1557 }
1558
1559
1560 \f
1561 /* Recompute all the widgets of frame F, when the menu bar has been
1562 changed. Value is non-zero if widgets were updated. */
1563
1564 static int
1565 update_frame_menubar (f)
1566 FRAME_PTR f;
1567 {
1568 struct x_output *x = f->output_data.x;
1569 int columns, rows;
1570
1571 if (!x->menubar_widget || XtIsManaged (x->menubar_widget))
1572 return 0;
1573
1574 BLOCK_INPUT;
1575 /* Save the size of the frame because the pane widget doesn't accept
1576 to resize itself. So force it. */
1577 columns = f->width;
1578 rows = f->height;
1579
1580 /* Do the voodoo which means "I'm changing lots of things, don't try
1581 to refigure sizes until I'm done." */
1582 lw_refigure_widget (x->column_widget, False);
1583
1584 /* The order in which children are managed is the top to bottom
1585 order in which they are displayed in the paned window. First,
1586 remove the text-area widget. */
1587 XtUnmanageChild (x->edit_widget);
1588
1589 /* Remove the menubar that is there now, and put up the menubar that
1590 should be there. */
1591 XtManageChild (x->menubar_widget);
1592 XtMapWidget (x->menubar_widget);
1593 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, NULL);
1594
1595 /* Re-manage the text-area widget, and then thrash the sizes. */
1596 XtManageChild (x->edit_widget);
1597 lw_refigure_widget (x->column_widget, True);
1598
1599 /* Force the pane widget to resize itself with the right values. */
1600 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1601 UNBLOCK_INPUT;
1602 return 1;
1603 }
1604
1605 /* Set the contents of the menubar widgets of frame F.
1606 The argument FIRST_TIME is currently ignored;
1607 it is set the first time this is called, from initialize_frame_menubar. */
1608
1609 void
1610 set_frame_menubar (f, first_time, deep_p)
1611 FRAME_PTR f;
1612 int first_time;
1613 int deep_p;
1614 {
1615 Widget menubar_widget = f->output_data.x->menubar_widget;
1616 Lisp_Object items;
1617 widget_value *wv, *first_wv, *prev_wv = 0;
1618 int i;
1619 LWLIB_ID id;
1620
1621 XSETFRAME (Vmenu_updating_frame, f);
1622
1623 if (f->output_data.x->id == 0)
1624 f->output_data.x->id = next_menubar_widget_id++;
1625 id = f->output_data.x->id;
1626
1627 if (! menubar_widget)
1628 deep_p = 1;
1629 else if (pending_menu_activation && !deep_p)
1630 deep_p = 1;
1631 /* Make the first call for any given frame always go deep. */
1632 else if (!f->output_data.x->saved_menu_event && !deep_p)
1633 {
1634 deep_p = 1;
1635 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1636 f->output_data.x->saved_menu_event->type = 0;
1637 }
1638
1639 wv = xmalloc_widget_value ();
1640 wv->name = "menubar";
1641 wv->value = 0;
1642 wv->enabled = 1;
1643 wv->button_type = BUTTON_TYPE_NONE;
1644 first_wv = wv;
1645
1646 if (deep_p)
1647 {
1648 /* Make a widget-value tree representing the entire menu trees. */
1649
1650 struct buffer *prev = current_buffer;
1651 Lisp_Object buffer;
1652 int specpdl_count = specpdl_ptr - specpdl;
1653 int previous_menu_items_used = f->menu_bar_items_used;
1654 Lisp_Object *previous_items
1655 = (Lisp_Object *) alloca (previous_menu_items_used
1656 * sizeof (Lisp_Object));
1657
1658 /* If we are making a new widget, its contents are empty,
1659 do always reinitialize them. */
1660 if (! menubar_widget)
1661 previous_menu_items_used = 0;
1662
1663 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1664 specbind (Qinhibit_quit, Qt);
1665 /* Don't let the debugger step into this code
1666 because it is not reentrant. */
1667 specbind (Qdebug_on_next_call, Qnil);
1668
1669 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1670 if (NILP (Voverriding_local_map_menu_flag))
1671 {
1672 specbind (Qoverriding_terminal_local_map, Qnil);
1673 specbind (Qoverriding_local_map, Qnil);
1674 }
1675
1676 set_buffer_internal_1 (XBUFFER (buffer));
1677
1678 /* Run the Lucid hook. */
1679 safe_run_hooks (Qactivate_menubar_hook);
1680
1681 /* If it has changed current-menubar from previous value,
1682 really recompute the menubar from the value. */
1683 if (! NILP (Vlucid_menu_bar_dirty_flag))
1684 call0 (Qrecompute_lucid_menubar);
1685 safe_run_hooks (Qmenu_bar_update_hook);
1686 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1687
1688 items = FRAME_MENU_BAR_ITEMS (f);
1689
1690 inhibit_garbage_collection ();
1691
1692 /* Save the frame's previous menu bar contents data. */
1693 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1694 previous_menu_items_used * sizeof (Lisp_Object));
1695
1696 /* Fill in the current menu bar contents. */
1697 menu_items = f->menu_bar_vector;
1698 menu_items_allocated = XVECTOR (menu_items)->size;
1699 init_menu_items ();
1700 for (i = 0; i < XVECTOR (items)->size; i += 4)
1701 {
1702 Lisp_Object key, string, maps;
1703
1704 key = XVECTOR (items)->contents[i];
1705 string = XVECTOR (items)->contents[i + 1];
1706 maps = XVECTOR (items)->contents[i + 2];
1707 if (NILP (string))
1708 break;
1709
1710 wv = single_submenu (key, string, maps);
1711 if (prev_wv)
1712 prev_wv->next = wv;
1713 else
1714 first_wv->contents = wv;
1715 /* Don't set wv->name here; GC during the loop might relocate it. */
1716 wv->enabled = 1;
1717 wv->button_type = BUTTON_TYPE_NONE;
1718 prev_wv = wv;
1719 }
1720
1721 finish_menu_items ();
1722
1723 set_buffer_internal_1 (prev);
1724 unbind_to (specpdl_count, Qnil);
1725
1726 /* If there has been no change in the Lisp-level contents
1727 of the menu bar, skip redisplaying it. Just exit. */
1728
1729 for (i = 0; i < previous_menu_items_used; i++)
1730 if (menu_items_used == i
1731 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1732 break;
1733 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1734 {
1735 free_menubar_widget_value_tree (first_wv);
1736 menu_items = Qnil;
1737
1738 return;
1739 }
1740
1741 /* Now GC cannot happen during the lifetime of the widget_value,
1742 so it's safe to store data from a Lisp_String. */
1743 wv = first_wv->contents;
1744 for (i = 0; i < XVECTOR (items)->size; i += 4)
1745 {
1746 Lisp_Object string;
1747 string = XVECTOR (items)->contents[i + 1];
1748 if (NILP (string))
1749 break;
1750 wv->name = (char *) XSTRING (string)->data;
1751 wv = wv->next;
1752 }
1753
1754 f->menu_bar_vector = menu_items;
1755 f->menu_bar_items_used = menu_items_used;
1756 menu_items = Qnil;
1757 }
1758 else
1759 {
1760 /* Make a widget-value tree containing
1761 just the top level menu bar strings. */
1762
1763 items = FRAME_MENU_BAR_ITEMS (f);
1764 for (i = 0; i < XVECTOR (items)->size; i += 4)
1765 {
1766 Lisp_Object string;
1767
1768 string = XVECTOR (items)->contents[i + 1];
1769 if (NILP (string))
1770 break;
1771
1772 wv = xmalloc_widget_value ();
1773 wv->name = (char *) XSTRING (string)->data;
1774 wv->value = 0;
1775 wv->enabled = 1;
1776 wv->button_type = BUTTON_TYPE_NONE;
1777 /* This prevents lwlib from assuming this
1778 menu item is really supposed to be empty. */
1779 /* The EMACS_INT cast avoids a warning.
1780 This value just has to be different from small integers. */
1781 wv->call_data = (void *) (EMACS_INT) (-1);
1782
1783 if (prev_wv)
1784 prev_wv->next = wv;
1785 else
1786 first_wv->contents = wv;
1787 prev_wv = wv;
1788 }
1789
1790 /* Forget what we thought we knew about what is in the
1791 detailed contents of the menu bar menus.
1792 Changing the top level always destroys the contents. */
1793 f->menu_bar_items_used = 0;
1794 }
1795
1796 /* Create or update the menu bar widget. */
1797
1798 BLOCK_INPUT;
1799
1800 if (menubar_widget)
1801 {
1802 /* Disable resizing (done for Motif!) */
1803 lw_allow_resizing (f->output_data.x->widget, False);
1804
1805 /* The third arg is DEEP_P, which says to consider the entire
1806 menu trees we supply, rather than just the menu bar item names. */
1807 lw_modify_all_widgets (id, first_wv, deep_p);
1808
1809 /* Re-enable the edit widget to resize. */
1810 lw_allow_resizing (f->output_data.x->widget, True);
1811 }
1812 else
1813 {
1814 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1815 f->output_data.x->column_widget,
1816 0,
1817 popup_activate_callback,
1818 menubar_selection_callback,
1819 popup_deactivate_callback,
1820 menu_highlight_callback);
1821 f->output_data.x->menubar_widget = menubar_widget;
1822 }
1823
1824 {
1825 int menubar_size
1826 = (f->output_data.x->menubar_widget
1827 ? (f->output_data.x->menubar_widget->core.height
1828 + f->output_data.x->menubar_widget->core.border_width)
1829 : 0);
1830
1831 #if 0 /* Experimentally, we now get the right results
1832 for -geometry -0-0 without this. 24 Aug 96, rms. */
1833 #ifdef USE_LUCID
1834 if (FRAME_EXTERNAL_MENU_BAR (f))
1835 {
1836 Dimension ibw = 0;
1837 XtVaGetValues (f->output_data.x->column_widget,
1838 XtNinternalBorderWidth, &ibw, NULL);
1839 menubar_size += ibw;
1840 }
1841 #endif /* USE_LUCID */
1842 #endif /* 0 */
1843
1844 f->output_data.x->menubar_height = menubar_size;
1845 }
1846
1847 free_menubar_widget_value_tree (first_wv);
1848 update_frame_menubar (f);
1849
1850 UNBLOCK_INPUT;
1851 }
1852
1853 /* Called from Fx_create_frame to create the initial menubar of a frame
1854 before it is mapped, so that the window is mapped with the menubar already
1855 there instead of us tacking it on later and thrashing the window after it
1856 is visible. */
1857
1858 void
1859 initialize_frame_menubar (f)
1860 FRAME_PTR f;
1861 {
1862 /* This function is called before the first chance to redisplay
1863 the frame. It has to be, so the frame will have the right size. */
1864 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1865 set_frame_menubar (f, 1, 1);
1866 }
1867
1868
1869 /* Get rid of the menu bar of frame F, and free its storage.
1870 This is used when deleting a frame, and when turning off the menu bar. */
1871
1872 void
1873 free_frame_menubar (f)
1874 FRAME_PTR f;
1875 {
1876 Widget menubar_widget;
1877
1878 menubar_widget = f->output_data.x->menubar_widget;
1879
1880 f->output_data.x->menubar_height = 0;
1881
1882 if (menubar_widget)
1883 {
1884 #ifdef USE_MOTIF
1885 /* Removing the menu bar magically changes the shell widget's x
1886 and y position of (0, 0) which, when the menu bar is turned
1887 on again, leads to pull-down menuss appearing in strange
1888 positions near the upper-left corner of the display. This
1889 happens only with some window managers like twm and ctwm,
1890 but not with other like Motif's mwm or kwm, because the
1891 latter generate ConfigureNotify events when the menu bar
1892 is switched off, which fixes the shell position. */
1893 Position x0, y0, x1, y1;
1894 #endif
1895
1896 BLOCK_INPUT;
1897
1898 #ifdef USE_MOTIF
1899 if (f->output_data.x->widget)
1900 XtVaGetValues (f->output_data.x->widget, XtNx, &x0, XtNy, &y0, NULL);
1901 #endif
1902
1903 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1904 f->output_data.x->menubar_widget = NULL;
1905
1906 #ifdef USE_MOTIF
1907 if (f->output_data.x->widget)
1908 {
1909 XtVaGetValues (f->output_data.x->widget, XtNx, &x1, XtNy, &y1, NULL);
1910 if (x1 == 0 && y1 == 0)
1911 XtVaSetValues (f->output_data.x->widget, XtNx, x0, XtNy, y0, NULL);
1912 }
1913 #endif
1914
1915 UNBLOCK_INPUT;
1916 }
1917 }
1918
1919 #endif /* USE_X_TOOLKIT */
1920 \f
1921 /* xmenu_show actually displays a menu using the panes and items in menu_items
1922 and returns the value selected from it.
1923 There are two versions of xmenu_show, one for Xt and one for Xlib.
1924 Both assume input is blocked by the caller. */
1925
1926 /* F is the frame the menu is for.
1927 X and Y are the frame-relative specified position,
1928 relative to the inside upper left corner of the frame F.
1929 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1930 KEYMAPS is 1 if this menu was specified with keymaps;
1931 in that case, we return a list containing the chosen item's value
1932 and perhaps also the pane's prefix.
1933 TITLE is the specified menu title.
1934 ERROR is a place to store an error message string in case of failure.
1935 (We return nil on failure, but the value doesn't actually matter.) */
1936
1937 #ifdef USE_X_TOOLKIT
1938
1939 /* We need a unique id for each widget handled by the Lucid Widget
1940 library.
1941
1942 For the main windows, and popup menus, we use this counter,
1943 which we increment each time after use. This starts from 1<<16.
1944
1945 For menu bars, we use numbers starting at 0, counted in
1946 next_menubar_widget_id. */
1947 LWLIB_ID widget_id_tick;
1948
1949 static Lisp_Object *volatile menu_item_selection;
1950
1951 static void
1952 popup_selection_callback (widget, id, client_data)
1953 Widget widget;
1954 LWLIB_ID id;
1955 XtPointer client_data;
1956 {
1957 menu_item_selection = (Lisp_Object *) client_data;
1958 }
1959
1960 static Lisp_Object
1961 xmenu_show (f, x, y, for_click, keymaps, title, error)
1962 FRAME_PTR f;
1963 int x;
1964 int y;
1965 int for_click;
1966 int keymaps;
1967 Lisp_Object title;
1968 char **error;
1969 {
1970 int i;
1971 LWLIB_ID menu_id;
1972 Widget menu;
1973 Arg av[2];
1974 int ac = 0;
1975 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1976 widget_value **submenu_stack
1977 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1978 Lisp_Object *subprefix_stack
1979 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1980 int submenu_depth = 0;
1981 XButtonPressedEvent dummy;
1982
1983 int first_pane;
1984
1985 *error = NULL;
1986
1987 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1988 {
1989 *error = "Empty menu";
1990 return Qnil;
1991 }
1992
1993 /* Create a tree of widget_value objects
1994 representing the panes and their items. */
1995 wv = xmalloc_widget_value ();
1996 wv->name = "menu";
1997 wv->value = 0;
1998 wv->enabled = 1;
1999 wv->button_type = BUTTON_TYPE_NONE;
2000 first_wv = wv;
2001 first_pane = 1;
2002
2003 /* Loop over all panes and items, filling in the tree. */
2004 i = 0;
2005 while (i < menu_items_used)
2006 {
2007 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2008 {
2009 submenu_stack[submenu_depth++] = save_wv;
2010 save_wv = prev_wv;
2011 prev_wv = 0;
2012 first_pane = 1;
2013 i++;
2014 }
2015 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2016 {
2017 prev_wv = save_wv;
2018 save_wv = submenu_stack[--submenu_depth];
2019 first_pane = 0;
2020 i++;
2021 }
2022 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
2023 && submenu_depth != 0)
2024 i += MENU_ITEMS_PANE_LENGTH;
2025 /* Ignore a nil in the item list.
2026 It's meaningful only for dialog boxes. */
2027 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2028 i += 1;
2029 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2030 {
2031 /* Create a new pane. */
2032 Lisp_Object pane_name, prefix;
2033 char *pane_string;
2034
2035 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
2036 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
2037
2038 #ifndef HAVE_MULTILINGUAL_MENU
2039 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
2040 {
2041 pane_name = string_make_unibyte (pane_name);
2042 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
2043 }
2044 #endif
2045 pane_string = (NILP (pane_name)
2046 ? "" : (char *) XSTRING (pane_name)->data);
2047 /* If there is just one top-level pane, put all its items directly
2048 under the top-level menu. */
2049 if (menu_items_n_panes == 1)
2050 pane_string = "";
2051
2052 /* If the pane has a meaningful name,
2053 make the pane a top-level menu item
2054 with its items as a submenu beneath it. */
2055 if (!keymaps && strcmp (pane_string, ""))
2056 {
2057 wv = xmalloc_widget_value ();
2058 if (save_wv)
2059 save_wv->next = wv;
2060 else
2061 first_wv->contents = wv;
2062 wv->name = pane_string;
2063 if (keymaps && !NILP (prefix))
2064 wv->name++;
2065 wv->value = 0;
2066 wv->enabled = 1;
2067 wv->button_type = BUTTON_TYPE_NONE;
2068 save_wv = wv;
2069 prev_wv = 0;
2070 }
2071 else if (first_pane)
2072 {
2073 save_wv = wv;
2074 prev_wv = 0;
2075 }
2076 first_pane = 0;
2077 i += MENU_ITEMS_PANE_LENGTH;
2078 }
2079 else
2080 {
2081 /* Create a new item within current pane. */
2082 Lisp_Object item_name, enable, descrip, def, type, selected, help;
2083 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
2084 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
2085 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
2086 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
2087 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
2088 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
2089 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
2090
2091 #ifndef HAVE_MULTILINGUAL_MENU
2092 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
2093 {
2094 item_name = string_make_unibyte (item_name);
2095 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
2096 }
2097
2098 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
2099 {
2100 descrip = string_make_unibyte (descrip);
2101 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
2102 }
2103 #endif /* not HAVE_MULTILINGUAL_MENU */
2104
2105 wv = xmalloc_widget_value ();
2106 if (prev_wv)
2107 prev_wv->next = wv;
2108 else
2109 save_wv->contents = wv;
2110 wv->name = (char *) XSTRING (item_name)->data;
2111 if (!NILP (descrip))
2112 wv->key = (char *) XSTRING (descrip)->data;
2113 wv->value = 0;
2114 /* If this item has a null value,
2115 make the call_data null so that it won't display a box
2116 when the mouse is on it. */
2117 wv->call_data
2118 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2119 wv->enabled = !NILP (enable);
2120
2121 if (NILP (type))
2122 wv->button_type = BUTTON_TYPE_NONE;
2123 else if (EQ (type, QCtoggle))
2124 wv->button_type = BUTTON_TYPE_TOGGLE;
2125 else if (EQ (type, QCradio))
2126 wv->button_type = BUTTON_TYPE_RADIO;
2127 else
2128 abort ();
2129
2130 wv->selected = !NILP (selected);
2131 if (STRINGP (help))
2132 wv->help = XSTRING (help)->data;
2133
2134 prev_wv = wv;
2135
2136 i += MENU_ITEMS_ITEM_LENGTH;
2137 }
2138 }
2139
2140 /* Deal with the title, if it is non-nil. */
2141 if (!NILP (title))
2142 {
2143 widget_value *wv_title = xmalloc_widget_value ();
2144 widget_value *wv_sep1 = xmalloc_widget_value ();
2145 widget_value *wv_sep2 = xmalloc_widget_value ();
2146
2147 wv_sep2->name = "--";
2148 wv_sep2->next = first_wv->contents;
2149
2150 wv_sep1->name = "--";
2151 wv_sep1->next = wv_sep2;
2152
2153 #ifndef HAVE_MULTILINGUAL_MENU
2154 if (STRING_MULTIBYTE (title))
2155 title = string_make_unibyte (title);
2156 #endif
2157
2158 wv_title->name = (char *) XSTRING (title)->data;
2159 wv_title->enabled = True;
2160 wv_title->button_type = BUTTON_TYPE_NONE;
2161 wv_title->next = wv_sep1;
2162 first_wv->contents = wv_title;
2163 }
2164
2165 /* Actually create the menu. */
2166 menu_id = widget_id_tick++;
2167 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2168 f->output_data.x->widget, 1, 0,
2169 popup_selection_callback,
2170 popup_deactivate_callback,
2171 menu_highlight_callback);
2172
2173 /* Adjust coordinates to relative to the outer (window manager) window. */
2174 {
2175 Window child;
2176 int win_x = 0, win_y = 0;
2177
2178 /* Find the position of the outside upper-left corner of
2179 the inner window, with respect to the outer window. */
2180 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2181 {
2182 BLOCK_INPUT;
2183 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2184
2185 /* From-window, to-window. */
2186 f->output_data.x->window_desc,
2187 f->output_data.x->parent_desc,
2188
2189 /* From-position, to-position. */
2190 0, 0, &win_x, &win_y,
2191
2192 /* Child of window. */
2193 &child);
2194 UNBLOCK_INPUT;
2195 x += win_x;
2196 y += win_y;
2197 }
2198 }
2199
2200 /* Adjust coordinates to be root-window-relative. */
2201 x += f->output_data.x->left_pos;
2202 y += f->output_data.x->top_pos;
2203
2204 dummy.type = ButtonPress;
2205 dummy.serial = 0;
2206 dummy.send_event = 0;
2207 dummy.display = FRAME_X_DISPLAY (f);
2208 dummy.time = CurrentTime;
2209 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2210 dummy.window = dummy.root;
2211 dummy.subwindow = dummy.root;
2212 dummy.x_root = x;
2213 dummy.y_root = y;
2214 dummy.x = x;
2215 dummy.y = y;
2216 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2217 dummy.button = 0;
2218 for (i = 0; i < 5; i++)
2219 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2220 dummy.button = i;
2221
2222 /* Don't allow any geometry request from the user. */
2223 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2224 XtSetValues (menu, av, ac);
2225
2226 /* Free the widget_value objects we used to specify the contents. */
2227 free_menubar_widget_value_tree (first_wv);
2228
2229 /* No selection has been chosen yet. */
2230 menu_item_selection = 0;
2231
2232 /* Display the menu. */
2233 lw_popup_menu (menu, (XEvent *) &dummy);
2234 popup_activated_flag = 1;
2235
2236 /* Process events that apply to the menu. */
2237 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2238
2239 /* fp turned off the following statement and wrote a comment
2240 that it is unnecessary--that the menu has already disappeared.
2241 Nowadays the menu disappears ok, all right, but
2242 we need to delete the widgets or multiple ones will pile up. */
2243 lw_destroy_all_widgets (menu_id);
2244
2245 /* Find the selected item, and its pane, to return
2246 the proper value. */
2247 if (menu_item_selection != 0)
2248 {
2249 Lisp_Object prefix, entry;
2250
2251 prefix = entry = Qnil;
2252 i = 0;
2253 while (i < menu_items_used)
2254 {
2255 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2256 {
2257 subprefix_stack[submenu_depth++] = prefix;
2258 prefix = entry;
2259 i++;
2260 }
2261 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2262 {
2263 prefix = subprefix_stack[--submenu_depth];
2264 i++;
2265 }
2266 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2267 {
2268 prefix
2269 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2270 i += MENU_ITEMS_PANE_LENGTH;
2271 }
2272 /* Ignore a nil in the item list.
2273 It's meaningful only for dialog boxes. */
2274 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2275 i += 1;
2276 else
2277 {
2278 entry
2279 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2280 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2281 {
2282 if (keymaps != 0)
2283 {
2284 int j;
2285
2286 entry = Fcons (entry, Qnil);
2287 if (!NILP (prefix))
2288 entry = Fcons (prefix, entry);
2289 for (j = submenu_depth - 1; j >= 0; j--)
2290 if (!NILP (subprefix_stack[j]))
2291 entry = Fcons (subprefix_stack[j], entry);
2292 }
2293 return entry;
2294 }
2295 i += MENU_ITEMS_ITEM_LENGTH;
2296 }
2297 }
2298 }
2299
2300 return Qnil;
2301 }
2302 \f
2303 static void
2304 dialog_selection_callback (widget, id, client_data)
2305 Widget widget;
2306 LWLIB_ID id;
2307 XtPointer client_data;
2308 {
2309 /* The EMACS_INT cast avoids a warning. There's no problem
2310 as long as pointers have enough bits to hold small integers. */
2311 if ((int) (EMACS_INT) client_data != -1)
2312 menu_item_selection = (Lisp_Object *) client_data;
2313 BLOCK_INPUT;
2314 lw_destroy_all_widgets (id);
2315 UNBLOCK_INPUT;
2316 popup_activated_flag = 0;
2317 }
2318
2319 static char * button_names [] = {
2320 "button1", "button2", "button3", "button4", "button5",
2321 "button6", "button7", "button8", "button9", "button10" };
2322
2323 static Lisp_Object
2324 xdialog_show (f, keymaps, title, error)
2325 FRAME_PTR f;
2326 int keymaps;
2327 Lisp_Object title;
2328 char **error;
2329 {
2330 int i, nb_buttons=0;
2331 LWLIB_ID dialog_id;
2332 Widget menu;
2333 char dialog_name[6];
2334
2335 widget_value *wv, *first_wv = 0, *prev_wv = 0;
2336
2337 /* Number of elements seen so far, before boundary. */
2338 int left_count = 0;
2339 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2340 int boundary_seen = 0;
2341
2342 *error = NULL;
2343
2344 if (menu_items_n_panes > 1)
2345 {
2346 *error = "Multiple panes in dialog box";
2347 return Qnil;
2348 }
2349
2350 /* Create a tree of widget_value objects
2351 representing the text label and buttons. */
2352 {
2353 Lisp_Object pane_name, prefix;
2354 char *pane_string;
2355 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2356 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2357 pane_string = (NILP (pane_name)
2358 ? "" : (char *) XSTRING (pane_name)->data);
2359 prev_wv = xmalloc_widget_value ();
2360 prev_wv->value = pane_string;
2361 if (keymaps && !NILP (prefix))
2362 prev_wv->name++;
2363 prev_wv->enabled = 1;
2364 prev_wv->name = "message";
2365 first_wv = prev_wv;
2366
2367 /* Loop over all panes and items, filling in the tree. */
2368 i = MENU_ITEMS_PANE_LENGTH;
2369 while (i < menu_items_used)
2370 {
2371
2372 /* Create a new item within current pane. */
2373 Lisp_Object item_name, enable, descrip;
2374 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2375 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2376 descrip
2377 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2378
2379 if (NILP (item_name))
2380 {
2381 free_menubar_widget_value_tree (first_wv);
2382 *error = "Submenu in dialog items";
2383 return Qnil;
2384 }
2385 if (EQ (item_name, Qquote))
2386 {
2387 /* This is the boundary between left-side elts
2388 and right-side elts. Stop incrementing right_count. */
2389 boundary_seen = 1;
2390 i++;
2391 continue;
2392 }
2393 if (nb_buttons >= 9)
2394 {
2395 free_menubar_widget_value_tree (first_wv);
2396 *error = "Too many dialog items";
2397 return Qnil;
2398 }
2399
2400 wv = xmalloc_widget_value ();
2401 prev_wv->next = wv;
2402 wv->name = (char *) button_names[nb_buttons];
2403 if (!NILP (descrip))
2404 wv->key = (char *) XSTRING (descrip)->data;
2405 wv->value = (char *) XSTRING (item_name)->data;
2406 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2407 wv->enabled = !NILP (enable);
2408 prev_wv = wv;
2409
2410 if (! boundary_seen)
2411 left_count++;
2412
2413 nb_buttons++;
2414 i += MENU_ITEMS_ITEM_LENGTH;
2415 }
2416
2417 /* If the boundary was not specified,
2418 by default put half on the left and half on the right. */
2419 if (! boundary_seen)
2420 left_count = nb_buttons - nb_buttons / 2;
2421
2422 wv = xmalloc_widget_value ();
2423 wv->name = dialog_name;
2424
2425 /* Dialog boxes use a really stupid name encoding
2426 which specifies how many buttons to use
2427 and how many buttons are on the right.
2428 The Q means something also. */
2429 dialog_name[0] = 'Q';
2430 dialog_name[1] = '0' + nb_buttons;
2431 dialog_name[2] = 'B';
2432 dialog_name[3] = 'R';
2433 /* Number of buttons to put on the right. */
2434 dialog_name[4] = '0' + nb_buttons - left_count;
2435 dialog_name[5] = 0;
2436 wv->contents = first_wv;
2437 first_wv = wv;
2438 }
2439
2440 /* Actually create the dialog. */
2441 dialog_id = widget_id_tick++;
2442 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2443 f->output_data.x->widget, 1, 0,
2444 dialog_selection_callback, 0, 0);
2445 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2446 /* Free the widget_value objects we used to specify the contents. */
2447 free_menubar_widget_value_tree (first_wv);
2448
2449 /* No selection has been chosen yet. */
2450 menu_item_selection = 0;
2451
2452 /* Display the menu. */
2453 lw_pop_up_all_widgets (dialog_id);
2454 popup_activated_flag = 1;
2455
2456 /* Process events that apply to the menu. */
2457 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2458
2459 lw_destroy_all_widgets (dialog_id);
2460
2461 /* Find the selected item, and its pane, to return
2462 the proper value. */
2463 if (menu_item_selection != 0)
2464 {
2465 Lisp_Object prefix;
2466
2467 prefix = Qnil;
2468 i = 0;
2469 while (i < menu_items_used)
2470 {
2471 Lisp_Object entry;
2472
2473 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2474 {
2475 prefix
2476 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2477 i += MENU_ITEMS_PANE_LENGTH;
2478 }
2479 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2480 {
2481 /* This is the boundary between left-side elts and
2482 right-side elts. */
2483 ++i;
2484 }
2485 else
2486 {
2487 entry
2488 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2489 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2490 {
2491 if (keymaps != 0)
2492 {
2493 entry = Fcons (entry, Qnil);
2494 if (!NILP (prefix))
2495 entry = Fcons (prefix, entry);
2496 }
2497 return entry;
2498 }
2499 i += MENU_ITEMS_ITEM_LENGTH;
2500 }
2501 }
2502 }
2503
2504 return Qnil;
2505 }
2506
2507 #else /* not USE_X_TOOLKIT */
2508
2509 /* The frame of the last activated non-toolkit menu bar.
2510 Used to generate menu help events. */
2511
2512 static struct frame *menu_help_frame;
2513
2514
2515 /* Show help HELP_STRING, or clear help if HELP_STRING is null.
2516
2517 PANE is the pane number, and ITEM is the menu item number in
2518 the menu (currently not used).
2519
2520 This cannot be done with generating a HELP_EVENT because
2521 XMenuActivate contains a loop that doesn't let Emacs process
2522 keyboard events. */
2523
2524 static void
2525 menu_help_callback (help_string, pane, item)
2526 char *help_string;
2527 int pane, item;
2528 {
2529 extern Lisp_Object Qmenu_item;
2530 Lisp_Object *first_item;
2531 Lisp_Object pane_name;
2532 Lisp_Object menu_object;
2533
2534 first_item = XVECTOR (menu_items)->contents;
2535 if (EQ (first_item[0], Qt))
2536 pane_name = first_item[MENU_ITEMS_PANE_NAME];
2537 else if (EQ (first_item[0], Qquote))
2538 /* This shouldn't happen, see xmenu_show. */
2539 pane_name = build_string ("");
2540 else
2541 pane_name = first_item[MENU_ITEMS_ITEM_NAME];
2542
2543 /* (menu-item MENU-NAME PANE-NUMBER) */
2544 menu_object = Fcons (Qmenu_item,
2545 Fcons (pane_name,
2546 Fcons (make_number (pane), Qnil)));
2547 show_help_echo (help_string ? build_string (help_string) : Qnil,
2548 Qnil, menu_object, make_number (item), 1);
2549 }
2550
2551
2552 static Lisp_Object
2553 xmenu_show (f, x, y, for_click, keymaps, title, error)
2554 FRAME_PTR f;
2555 int x, y;
2556 int for_click;
2557 int keymaps;
2558 Lisp_Object title;
2559 char **error;
2560 {
2561 Window root;
2562 XMenu *menu;
2563 int pane, selidx, lpane, status;
2564 Lisp_Object entry, pane_prefix;
2565 char *datap;
2566 int ulx, uly, width, height;
2567 int dispwidth, dispheight;
2568 int i, j;
2569 int maxwidth;
2570 int dummy_int;
2571 unsigned int dummy_uint;
2572
2573 *error = 0;
2574 if (menu_items_n_panes == 0)
2575 return Qnil;
2576
2577 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2578 {
2579 *error = "Empty menu";
2580 return Qnil;
2581 }
2582
2583 /* Figure out which root window F is on. */
2584 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2585 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2586 &dummy_uint, &dummy_uint);
2587
2588 /* Make the menu on that window. */
2589 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2590 if (menu == NULL)
2591 {
2592 *error = "Can't create menu";
2593 return Qnil;
2594 }
2595
2596 #ifdef HAVE_X_WINDOWS
2597 /* Adjust coordinates to relative to the outer (window manager) window. */
2598 {
2599 Window child;
2600 int win_x = 0, win_y = 0;
2601
2602 /* Find the position of the outside upper-left corner of
2603 the inner window, with respect to the outer window. */
2604 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2605 {
2606 BLOCK_INPUT;
2607 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2608
2609 /* From-window, to-window. */
2610 f->output_data.x->window_desc,
2611 f->output_data.x->parent_desc,
2612
2613 /* From-position, to-position. */
2614 0, 0, &win_x, &win_y,
2615
2616 /* Child of window. */
2617 &child);
2618 UNBLOCK_INPUT;
2619 x += win_x;
2620 y += win_y;
2621 }
2622 }
2623 #endif /* HAVE_X_WINDOWS */
2624
2625 /* Adjust coordinates to be root-window-relative. */
2626 x += f->output_data.x->left_pos;
2627 y += f->output_data.x->top_pos;
2628
2629 /* Create all the necessary panes and their items. */
2630 i = 0;
2631 while (i < menu_items_used)
2632 {
2633 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2634 {
2635 /* Create a new pane. */
2636 Lisp_Object pane_name, prefix;
2637 char *pane_string;
2638
2639 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2640 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2641 pane_string = (NILP (pane_name)
2642 ? "" : (char *) XSTRING (pane_name)->data);
2643 if (keymaps && !NILP (prefix))
2644 pane_string++;
2645
2646 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2647 if (lpane == XM_FAILURE)
2648 {
2649 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2650 *error = "Can't create pane";
2651 return Qnil;
2652 }
2653 i += MENU_ITEMS_PANE_LENGTH;
2654
2655 /* Find the width of the widest item in this pane. */
2656 maxwidth = 0;
2657 j = i;
2658 while (j < menu_items_used)
2659 {
2660 Lisp_Object item;
2661 item = XVECTOR (menu_items)->contents[j];
2662 if (EQ (item, Qt))
2663 break;
2664 if (NILP (item))
2665 {
2666 j++;
2667 continue;
2668 }
2669 width = STRING_BYTES (XSTRING (item));
2670 if (width > maxwidth)
2671 maxwidth = width;
2672
2673 j += MENU_ITEMS_ITEM_LENGTH;
2674 }
2675 }
2676 /* Ignore a nil in the item list.
2677 It's meaningful only for dialog boxes. */
2678 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2679 i += 1;
2680 else
2681 {
2682 /* Create a new item within current pane. */
2683 Lisp_Object item_name, enable, descrip, help;
2684 unsigned char *item_data;
2685 char *help_string;
2686
2687 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2688 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2689 descrip
2690 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2691 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2692 help_string = STRINGP (help) ? XSTRING (help)->data : NULL;
2693
2694 if (!NILP (descrip))
2695 {
2696 int gap = maxwidth - STRING_BYTES (XSTRING (item_name));
2697 #ifdef C_ALLOCA
2698 Lisp_Object spacer;
2699 spacer = Fmake_string (make_number (gap), make_number (' '));
2700 item_name = concat2 (item_name, spacer);
2701 item_name = concat2 (item_name, descrip);
2702 item_data = XSTRING (item_name)->data;
2703 #else
2704 /* if alloca is fast, use that to make the space,
2705 to reduce gc needs. */
2706 item_data
2707 = (unsigned char *) alloca (maxwidth
2708 + STRING_BYTES (XSTRING (descrip)) + 1);
2709 bcopy (XSTRING (item_name)->data, item_data,
2710 STRING_BYTES (XSTRING (item_name)));
2711 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2712 item_data[j] = ' ';
2713 bcopy (XSTRING (descrip)->data, item_data + j,
2714 STRING_BYTES (XSTRING (descrip)));
2715 item_data[j + STRING_BYTES (XSTRING (descrip))] = 0;
2716 #endif
2717 }
2718 else
2719 item_data = XSTRING (item_name)->data;
2720
2721 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2722 menu, lpane, 0, item_data,
2723 !NILP (enable), help_string)
2724 == XM_FAILURE)
2725 {
2726 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2727 *error = "Can't add selection to menu";
2728 return Qnil;
2729 }
2730 i += MENU_ITEMS_ITEM_LENGTH;
2731 }
2732 }
2733
2734 /* All set and ready to fly. */
2735 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2736 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f));
2737 dispheight = DisplayHeight (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f));
2738 x = min (x, dispwidth);
2739 y = min (y, dispheight);
2740 x = max (x, 1);
2741 y = max (y, 1);
2742 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2743 &ulx, &uly, &width, &height);
2744 if (ulx+width > dispwidth)
2745 {
2746 x -= (ulx + width) - dispwidth;
2747 ulx = dispwidth - width;
2748 }
2749 if (uly+height > dispheight)
2750 {
2751 y -= (uly + height) - dispheight;
2752 uly = dispheight - height;
2753 }
2754 if (ulx < 0) x -= ulx;
2755 if (uly < 0) y -= uly;
2756
2757 XMenuSetAEQ (menu, TRUE);
2758 XMenuSetFreeze (menu, TRUE);
2759 pane = selidx = 0;
2760
2761 /* Help display under X won't work because XMenuActivate contains
2762 a loop that doesn't give Emacs a chance to process it. */
2763 menu_help_frame = f;
2764 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2765 x, y, ButtonReleaseMask, &datap,
2766 menu_help_callback);
2767
2768
2769 #ifdef HAVE_X_WINDOWS
2770 /* Assume the mouse has moved out of the X window.
2771 If it has actually moved in, we will get an EnterNotify. */
2772 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2773 #endif
2774
2775 switch (status)
2776 {
2777 case XM_SUCCESS:
2778 #ifdef XDEBUG
2779 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2780 #endif
2781
2782 /* Find the item number SELIDX in pane number PANE. */
2783 i = 0;
2784 while (i < menu_items_used)
2785 {
2786 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2787 {
2788 if (pane == 0)
2789 pane_prefix
2790 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2791 pane--;
2792 i += MENU_ITEMS_PANE_LENGTH;
2793 }
2794 else
2795 {
2796 if (pane == -1)
2797 {
2798 if (selidx == 0)
2799 {
2800 entry
2801 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2802 if (keymaps != 0)
2803 {
2804 entry = Fcons (entry, Qnil);
2805 if (!NILP (pane_prefix))
2806 entry = Fcons (pane_prefix, entry);
2807 }
2808 break;
2809 }
2810 selidx--;
2811 }
2812 i += MENU_ITEMS_ITEM_LENGTH;
2813 }
2814 }
2815 break;
2816
2817 case XM_FAILURE:
2818 *error = "Can't activate menu";
2819 case XM_IA_SELECT:
2820 case XM_NO_SELECT:
2821 entry = Qnil;
2822 break;
2823 }
2824 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2825
2826 #ifdef HAVE_X_WINDOWS
2827 /* State that no mouse buttons are now held.
2828 (The oldXMenu code doesn't track this info for us.)
2829 That is not necessarily true, but the fiction leads to reasonable
2830 results, and it is a pain to ask which are actually held now. */
2831 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2832 #endif
2833
2834 return entry;
2835 }
2836
2837 #endif /* not USE_X_TOOLKIT */
2838
2839 #endif /* HAVE_MENUS */
2840 \f
2841 void
2842 syms_of_xmenu ()
2843 {
2844 staticpro (&menu_items);
2845 menu_items = Qnil;
2846
2847 Qdebug_on_next_call = intern ("debug-on-next-call");
2848 staticpro (&Qdebug_on_next_call);
2849
2850 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2851 "Frame for which we are updating a menu.\n\
2852 The enable predicate for a menu command should check this variable.");
2853 Vmenu_updating_frame = Qnil;
2854
2855 #ifdef USE_X_TOOLKIT
2856 widget_id_tick = (1<<16);
2857 next_menubar_widget_id = 1;
2858 #endif
2859
2860 defsubr (&Sx_popup_menu);
2861 #ifdef HAVE_MENUS
2862 defsubr (&Sx_popup_dialog);
2863 #endif
2864 }