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[bpt/emacs.git] / nt / INSTALL
1 Building and Installing Emacs
2 on Windows NT and Windows 95/98/2000
3
4 To compile Emacs, you will need either Microsoft Visual C++ 2.0 or
5 later, or a Windows port of GCC 2.95 or later with Mingw and W32 API
6 support and a port of GNU make. You can use the Cygwin ports of GCC,
7 but Emacs requires the Mingw headers and libraries to build.
8
9 Please see http://www.mingw.org for pointers to GCC/Mingw binaries.
10
11 Configuring:
12
13 Configuration of Emacs is now handled by running configure.bat in the
14 nt subdirectory. It will detect which compiler you have available,
15 and generate makefiles accordingly. You can override the compiler
16 detection, and control optimization and debug settings, by specifying
17 options on the command line when invoking configure.
18
19 To configure Emacs to build with GCC or MSVC, whichever is available,
20 simply change to the nt subdirectory and run `configure' with no
21 options. To see what options are available, run `configure --help'.
22
23 Building:
24
25 After running configure, simply run the appropriate `make' program for
26 your compiler to build Emacs. For MSVC, this is nmake; for GCC, it is
27 GNU make.
28
29 As the files are compiled, you will see some warning messages
30 declaring that some functions don't return a value, or that some data
31 conversions will be lossy, etc. You can safely ignore these messages.
32 The warnings may be fixed in the main FSF source at some point, but
33 until then we will just live with them.
34
35 Installing:
36
37 To install Emacs after it has compiled, simply run `make install'.
38
39 By default, Emacs will be installed in the location where it was
40 built, but a different location can be specified either using the
41 --prefix option to configure, or by setting INSTALL_DIR when running
42 make, like so:
43
44 make install INSTALL_DIR=D:/emacs
45
46 The install process will run addpm to setup the registry entries, and
47 to create a Start menu icon for Emacs.
48
49 Trouble-shooting:
50
51 The main problems that are likely to be encountered when building
52 Emacs stem from using an old version of GCC, or old Mingw or W32 API
53 headers. Additionally, cygwin ports of GNU make may require the Emacs
54 source tree to be mounted with text!=binary, because the makefiles
55 generated by configure.bat necessarily use DOS line endings. Also,
56 cygwin ports of make must run in UNIX mode, either by specifying
57 --unix on the command line, or MAKE_MODE=UNIX in the environment.
58
59 When configure runs, it attempts to detect when GCC itself, or the
60 headers it is using, are not suitable for building Emacs. GCC version
61 2.95 or later is needed, because that is when the Windows port gained
62 sufficient support for anonymous structs and unions to cope with some
63 definitions from winnt.h that are used by addsection.c. The W32 API
64 headers that come with Cygwin b20.1 are incomplete, and do not include
65 some definitions required by addsection.c, for instance. Also, older
66 releases of the W32 API headers from Anders Norlander contain a typo
67 in the definition of IMAGE_FIRST_SECTION in winnt.h, which
68 addsection.c relies on. Versions of w32api-xxx.zip from at least
69 1999-11-18 onwards are okay.
70
71 Debugging:
72
73 You should be able to debug Emacs using the debugger that is
74 appropriate for the compiler you used, namely DevStudio or Windbg if
75 compiled with MSVC, or gdb if compiled with gcc.
76
77 Emacs functions implemented in C use a naming convention that reflects
78 their names in lisp. The names of the C routines are the lisp names
79 prefixed with 'F', and with dashes converted to underscores. For
80 example, the function call-process is implemented in C by
81 Fcall_process. Similarly, lisp variables are prefixed with 'V', again
82 with dashes converted to underscores. These conventions enable you to
83 easily set breakpoints or examine familiar lisp variables by name.
84
85 Since Emacs data is often in the form of a lisp object, and the
86 Lisp_Object type is difficult to examine manually in the MSVC
87 debugger, Emacs provides a helper routine called debug_print that
88 prints out a readable representation of a Lisp_Object. (If you are
89 using gdb, there is a .gdbinit file in the src directory which
90 provides definitions that are useful for examining lisp objects. The
91 following tips are mainly of interest when using MSVC.) The output
92 from debug_print is sent to stderr, and to the debugger via the
93 OutputDebugString routine. The output sent to stderr should be
94 displayed in the console window that was opened when the emacs.exe
95 executable was started. The output sent to the debugger should be
96 displayed in its "Debug" output window.
97
98 When you are in the process of debugging Emacs and you would like to
99 examine the contents of a Lisp_Object variable, popup the QuickWatch
100 window (QuickWatch has an eyeglass symbol on its button in the
101 toolbar). In the text field at the top of the window, enter
102 debug_print(<variable>) and hit return. For example, start and run
103 Emacs in the debugger until it is waiting for user input. Then click
104 on the Break button in the debugger to halt execution. Emacs should
105 halt in ZwUserGetMessage waiting for an input event. Use the Call
106 Stack window to select the procedure w32_msp_pump up the call stack
107 (see below for why you have to do this). Open the QuickWatch window
108 and enter debug_print(Vexec_path). Evaluating this expression will
109 then print out the contents of the lisp variable exec-path.
110
111 If QuickWatch reports that the symbol is unknown, then check the call
112 stack in the Call Stack window. If the selected frame in the call
113 stack is not an Emacs procedure, then the debugger won't recognize
114 Emacs symbols. Instead, select a frame that is inside an Emacs
115 procedure and try using debug_print again.
116
117 If QuickWatch invokes debug_print but nothing happens, then check the
118 thread that is selected in the debugger. If the selected thread is
119 not the last thread to run (the "current" thread), then it cannot be
120 used to execute debug_print. Use the Debug menu to select the current
121 thread and try using debug_print again. Note that the debugger halts
122 execution (e.g., due to a breakpoint) in the context of the current
123 thread, so this should only be a problem if you've explicitly switched
124 threads.