Merge from emacs--devo--0
[bpt/emacs.git] / src / indent.c
1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
3 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA. */
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "character.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "keyboard.h"
29 #include "frame.h"
30 #include "window.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 #include "disptab.h"
34 #include "intervals.h"
35 #include "region-cache.h"
36
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
39
40 int indent_tabs_mode;
41
42 #define CR 015
43
44 /* These three values memorize the current column to avoid recalculation. */
45
46 /* Last value returned by current_column.
47 Some things in set last_known_column_point to -1
48 to mark the memorized value as invalid. */
49
50 double last_known_column;
51
52 /* Value of point when current_column was called. */
53
54 int last_known_column_point;
55
56 /* Value of MODIFF when current_column was called. */
57
58 int last_known_column_modified;
59
60 static double current_column_1 P_ ((void));
61 static double position_indentation P_ ((int));
62
63 /* Cache of beginning of line found by the last call of
64 current_column. */
65
66 int current_column_bol_cache;
67
68 /* Get the display table to use for the current buffer. */
69
70 struct Lisp_Char_Table *
71 buffer_display_table ()
72 {
73 Lisp_Object thisbuf;
74
75 thisbuf = current_buffer->display_table;
76 if (DISP_TABLE_P (thisbuf))
77 return XCHAR_TABLE (thisbuf);
78 if (DISP_TABLE_P (Vstandard_display_table))
79 return XCHAR_TABLE (Vstandard_display_table);
80 return 0;
81 }
82 \f
83 /* Width run cache considerations. */
84
85 /* Return the width of character C under display table DP. */
86
87 static int
88 character_width (c, dp)
89 int c;
90 struct Lisp_Char_Table *dp;
91 {
92 Lisp_Object elt;
93
94 /* These width computations were determined by examining the cases
95 in display_text_line. */
96
97 /* Everything can be handled by the display table, if it's
98 present and the element is right. */
99 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
100 return XVECTOR (elt)->size;
101
102 /* Some characters are special. */
103 if (c == '\n' || c == '\t' || c == '\015')
104 return 0;
105
106 /* Printing characters have width 1. */
107 else if (c >= 040 && c < 0177)
108 return 1;
109
110 /* Everybody else (control characters, metacharacters) has other
111 widths. We could return their actual widths here, but they
112 depend on things like ctl_arrow and crud like that, and they're
113 not very common at all. So we'll just claim we don't know their
114 widths. */
115 else
116 return 0;
117 }
118
119 /* Return true iff the display table DISPTAB specifies the same widths
120 for characters as WIDTHTAB. We use this to decide when to
121 invalidate the buffer's width_run_cache. */
122
123 int
124 disptab_matches_widthtab (disptab, widthtab)
125 struct Lisp_Char_Table *disptab;
126 struct Lisp_Vector *widthtab;
127 {
128 int i;
129
130 if (widthtab->size != 256)
131 abort ();
132
133 for (i = 0; i < 256; i++)
134 if (character_width (i, disptab)
135 != XFASTINT (widthtab->contents[i]))
136 return 0;
137
138 return 1;
139 }
140
141 /* Recompute BUF's width table, using the display table DISPTAB. */
142
143 void
144 recompute_width_table (buf, disptab)
145 struct buffer *buf;
146 struct Lisp_Char_Table *disptab;
147 {
148 int i;
149 struct Lisp_Vector *widthtab;
150
151 if (!VECTORP (buf->width_table))
152 buf->width_table = Fmake_vector (make_number (256), make_number (0));
153 widthtab = XVECTOR (buf->width_table);
154 if (widthtab->size != 256)
155 abort ();
156
157 for (i = 0; i < 256; i++)
158 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
159 }
160
161 /* Allocate or free the width run cache, as requested by the current
162 state of current_buffer's cache_long_line_scans variable. */
163
164 static void
165 width_run_cache_on_off ()
166 {
167 if (NILP (current_buffer->cache_long_line_scans)
168 /* And, for the moment, this feature doesn't work on multibyte
169 characters. */
170 || !NILP (current_buffer->enable_multibyte_characters))
171 {
172 /* It should be off. */
173 if (current_buffer->width_run_cache)
174 {
175 free_region_cache (current_buffer->width_run_cache);
176 current_buffer->width_run_cache = 0;
177 current_buffer->width_table = Qnil;
178 }
179 }
180 else
181 {
182 /* It should be on. */
183 if (current_buffer->width_run_cache == 0)
184 {
185 current_buffer->width_run_cache = new_region_cache ();
186 recompute_width_table (current_buffer, buffer_display_table ());
187 }
188 }
189 }
190
191 \f
192 /* Skip some invisible characters starting from POS.
193 This includes characters invisible because of text properties
194 and characters invisible because of overlays.
195
196 If position POS is followed by invisible characters,
197 skip some of them and return the position after them.
198 Otherwise return POS itself.
199
200 Set *NEXT_BOUNDARY_P to the next position at which
201 it will be necessary to call this function again.
202
203 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
204 to a value greater than TO.
205
206 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
207 take account of overlays that apply only in WINDOW.
208
209 We don't necessarily skip all the invisible characters after POS
210 because that could take a long time. We skip a reasonable number
211 which can be skipped quickly. If there might be more invisible
212 characters immediately following, then *NEXT_BOUNDARY_P
213 will equal the return value. */
214
215 int
216 skip_invisible (pos, next_boundary_p, to, window)
217 int pos;
218 int *next_boundary_p;
219 int to;
220 Lisp_Object window;
221 {
222 Lisp_Object prop, position, overlay_limit, proplimit;
223 Lisp_Object buffer, tmp;
224 int end, inv_p;
225
226 XSETFASTINT (position, pos);
227 XSETBUFFER (buffer, current_buffer);
228
229 /* Give faster response for overlay lookup near POS. */
230 recenter_overlay_lists (current_buffer, pos);
231
232 /* We must not advance farther than the next overlay change.
233 The overlay change might change the invisible property;
234 or there might be overlay strings to be displayed there. */
235 overlay_limit = Fnext_overlay_change (position);
236 /* As for text properties, this gives a lower bound
237 for where the invisible text property could change. */
238 proplimit = Fnext_property_change (position, buffer, Qt);
239 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
240 proplimit = overlay_limit;
241 /* PROPLIMIT is now a lower bound for the next change
242 in invisible status. If that is plenty far away,
243 use that lower bound. */
244 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
245 *next_boundary_p = XFASTINT (proplimit);
246 /* Otherwise, scan for the next `invisible' property change. */
247 else
248 {
249 /* Don't scan terribly far. */
250 XSETFASTINT (proplimit, min (pos + 100, to));
251 /* No matter what. don't go past next overlay change. */
252 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
253 proplimit = overlay_limit;
254 tmp = Fnext_single_property_change (position, Qinvisible,
255 buffer, proplimit);
256 end = XFASTINT (tmp);
257 #if 0
258 /* Don't put the boundary in the middle of multibyte form if
259 there is no actual property change. */
260 if (end == pos + 100
261 && !NILP (current_buffer->enable_multibyte_characters)
262 && end < ZV)
263 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
264 end--;
265 #endif
266 *next_boundary_p = end;
267 }
268 /* if the `invisible' property is set, we can skip to
269 the next property change */
270 prop = Fget_char_property (position, Qinvisible,
271 (!NILP (window)
272 && EQ (XWINDOW (window)->buffer, buffer))
273 ? window : buffer);
274 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
275 /* When counting columns (window == nil), don't skip over ellipsis text. */
276 if (NILP (window) ? inv_p == 1 : inv_p)
277 return *next_boundary_p;
278 return pos;
279 }
280 \f
281 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
282 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
283 to the width, and return 1. Otherwise, return 0. */
284
285 static int
286 check_composition (pos, pos_byte, point, len, len_byte, width)
287 int pos, pos_byte, point;
288 int *len, *len_byte, *width;
289 {
290 Lisp_Object prop;
291 EMACS_INT start, end;
292 int id;
293
294 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
295 || pos != start || point < end
296 || !COMPOSITION_VALID_P (start, end, prop))
297 return 0;
298 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
299 return 0;
300
301 *len = COMPOSITION_LENGTH (prop);
302 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
303 *width = composition_table[id]->width;
304 return 1;
305 }
306 \f
307 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
308
309 DP is a display table or NULL.
310
311 This macro is used in current_column_1, Fmove_to_column, and
312 compute_motion. */
313
314 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
315 do { \
316 int c; \
317 \
318 wide_column = 0; \
319 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
320 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
321 width = bytes * 4; \
322 else \
323 { \
324 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
325 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
326 else \
327 width = CHAR_WIDTH (c); \
328 if (width > 1) \
329 wide_column = width; \
330 } \
331 } while (0)
332
333
334 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
335 doc: /* Return the horizontal position of point. Beginning of line is column 0.
336 This is calculated by adding together the widths of all the displayed
337 representations of the character between the start of the previous line
338 and point (eg. control characters will have a width of 2 or 4, tabs
339 will have a variable width).
340 Ignores finite width of frame, which means that this function may return
341 values greater than (frame-width).
342 Whether the line is visible (if `selective-display' is t) has no effect;
343 however, ^M is treated as end of line when `selective-display' is t.
344 Text that has an invisible property is considered as having width 0, unless
345 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
346 ()
347 {
348 Lisp_Object temp;
349 XSETFASTINT (temp, (int) current_column ()); /* iftc */
350 return temp;
351 }
352
353 /* Cancel any recorded value of the horizontal position. */
354
355 void
356 invalidate_current_column ()
357 {
358 last_known_column_point = 0;
359 }
360
361 double
362 current_column ()
363 {
364 register int col;
365 register unsigned char *ptr, *stop;
366 register int tab_seen;
367 int post_tab;
368 register int c;
369 register int tab_width = XINT (current_buffer->tab_width);
370 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
371 register struct Lisp_Char_Table *dp = buffer_display_table ();
372
373 if (PT == last_known_column_point
374 && MODIFF == last_known_column_modified)
375 return last_known_column;
376
377 /* If the buffer has overlays, text properties,
378 or multibyte characters, use a more general algorithm. */
379 if (BUF_INTERVALS (current_buffer)
380 || current_buffer->overlays_before
381 || current_buffer->overlays_after
382 || Z != Z_BYTE)
383 return current_column_1 ();
384
385 /* Scan backwards from point to the previous newline,
386 counting width. Tab characters are the only complicated case. */
387
388 /* Make a pointer for decrementing through the chars before point. */
389 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
390 /* Make a pointer to where consecutive chars leave off,
391 going backwards from point. */
392 if (PT == BEGV)
393 stop = ptr;
394 else if (PT <= GPT || BEGV > GPT)
395 stop = BEGV_ADDR;
396 else
397 stop = GAP_END_ADDR;
398
399 if (tab_width <= 0 || tab_width > 1000)
400 tab_width = 8;
401
402 col = 0, tab_seen = 0, post_tab = 0;
403
404 while (1)
405 {
406 EMACS_INT i, n;
407 Lisp_Object charvec;
408
409 if (ptr == stop)
410 {
411 /* We stopped either for the beginning of the buffer
412 or for the gap. */
413 if (ptr == BEGV_ADDR)
414 break;
415
416 /* It was the gap. Jump back over it. */
417 stop = BEGV_ADDR;
418 ptr = GPT_ADDR;
419
420 /* Check whether that brings us to beginning of buffer. */
421 if (BEGV >= GPT)
422 break;
423 }
424
425 c = *--ptr;
426
427 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
428 {
429 charvec = DISP_CHAR_VECTOR (dp, c);
430 n = ASIZE (charvec);
431 }
432 else
433 {
434 charvec = Qnil;
435 n = 1;
436 }
437
438 for (i = n - 1; i >= 0; --i)
439 {
440 if (VECTORP (charvec))
441 {
442 /* This should be handled the same as
443 next_element_from_display_vector does it. */
444 Lisp_Object entry = AREF (charvec, i);
445
446 if (INTEGERP (entry)
447 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
448 c = FAST_GLYPH_CHAR (XFASTINT (entry));
449 else
450 c = ' ';
451 }
452
453 if (c >= 040 && c < 0177)
454 col++;
455 else if (c == '\n'
456 || (c == '\r'
457 && EQ (current_buffer->selective_display, Qt)))
458 {
459 ptr++;
460 goto start_of_line_found;
461 }
462 else if (c == '\t')
463 {
464 if (tab_seen)
465 col = ((col + tab_width) / tab_width) * tab_width;
466
467 post_tab += col;
468 col = 0;
469 tab_seen = 1;
470 }
471 else if (VECTORP (charvec))
472 /* With a display table entry, C is displayed as is, and
473 not displayed as \NNN or as ^N. If C is a single-byte
474 character, it takes one column. If C is multi-byte in
475 an unibyte buffer, it's translated to unibyte, so it
476 also takes one column. */
477 ++col;
478 else
479 col += (ctl_arrow && c < 0200) ? 2 : 4;
480 }
481 }
482
483 start_of_line_found:
484
485 if (tab_seen)
486 {
487 col = ((col + tab_width) / tab_width) * tab_width;
488 col += post_tab;
489 }
490
491 if (ptr == BEGV_ADDR)
492 current_column_bol_cache = BEGV;
493 else
494 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
495
496 last_known_column = col;
497 last_known_column_point = PT;
498 last_known_column_modified = MODIFF;
499
500 return col;
501 }
502 \f
503 /* Return the column number of position POS
504 by scanning forward from the beginning of the line.
505 This function handles characters that are invisible
506 due to text properties or overlays. */
507
508 static double
509 current_column_1 ()
510 {
511 register int tab_width = XINT (current_buffer->tab_width);
512 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
513 register struct Lisp_Char_Table *dp = buffer_display_table ();
514 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
515
516 /* Start the scan at the beginning of this line with column number 0. */
517 register int col = 0;
518 int scan, scan_byte;
519 int next_boundary;
520 int opoint = PT, opoint_byte = PT_BYTE;
521
522 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
523 current_column_bol_cache = PT;
524 scan = PT, scan_byte = PT_BYTE;
525 SET_PT_BOTH (opoint, opoint_byte);
526 next_boundary = scan;
527
528 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
529
530 /* Scan forward to the target position. */
531 while (scan < opoint)
532 {
533 int c;
534
535 /* Occasionally we may need to skip invisible text. */
536 while (scan == next_boundary)
537 {
538 int old_scan = scan;
539 /* This updates NEXT_BOUNDARY to the next place
540 where we might need to skip more invisible text. */
541 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
542 if (scan >= opoint)
543 goto endloop;
544 if (scan != old_scan)
545 scan_byte = CHAR_TO_BYTE (scan);
546 }
547
548 /* Check composition sequence. */
549 {
550 int len, len_byte, width;
551
552 if (check_composition (scan, scan_byte, opoint,
553 &len, &len_byte, &width))
554 {
555 scan += len;
556 scan_byte += len_byte;
557 if (scan <= opoint)
558 col += width;
559 continue;
560 }
561 }
562
563 c = FETCH_BYTE (scan_byte);
564
565 if (dp != 0
566 && ! (multibyte && BASE_LEADING_CODE_P (c))
567 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
568 {
569 Lisp_Object charvec;
570 EMACS_INT i, n;
571
572 /* This character is displayed using a vector of glyphs.
573 Update the column based on those glyphs. */
574
575 charvec = DISP_CHAR_VECTOR (dp, c);
576 n = ASIZE (charvec);
577
578 for (i = 0; i < n; i++)
579 {
580 /* This should be handled the same as
581 next_element_from_display_vector does it. */
582 Lisp_Object entry;
583 entry = AREF (charvec, i);
584
585 if (INTEGERP (entry)
586 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
587 c = FAST_GLYPH_CHAR (XFASTINT (entry));
588 else
589 c = ' ';
590
591 if (c == '\n')
592 goto endloop;
593 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
594 goto endloop;
595 if (c == '\t')
596 {
597 col += tab_width;
598 col = col / tab_width * tab_width;
599 }
600 else
601 ++col;
602 }
603 }
604 else
605 {
606 /* The display table says nothing for this character.
607 Display it as itself. */
608
609 if (c == '\n')
610 goto endloop;
611 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
612 goto endloop;
613 if (c == '\t')
614 {
615 col += tab_width;
616 col = col / tab_width * tab_width;
617 }
618 else if (multibyte && BASE_LEADING_CODE_P (c))
619 {
620 unsigned char *ptr;
621 int bytes, width, wide_column;
622
623 ptr = BYTE_POS_ADDR (scan_byte);
624 MULTIBYTE_BYTES_WIDTH (ptr, dp);
625 scan_byte += bytes;
626 /* Subtract one to compensate for the increment
627 that is going to happen below. */
628 scan_byte--;
629 col += width;
630 }
631 else if (ctl_arrow && (c < 040 || c == 0177))
632 col += 2;
633 else if (c < 040 || c >= 0177)
634 col += 4;
635 else
636 col++;
637 }
638 scan++;
639 scan_byte++;
640
641 }
642 endloop:
643
644 last_known_column = col;
645 last_known_column_point = PT;
646 last_known_column_modified = MODIFF;
647
648 return col;
649 }
650 \f
651
652 #if 0 /* Not used. */
653
654 /* Return the width in columns of the part of STRING from BEG to END.
655 If BEG is nil, that stands for the beginning of STRING.
656 If END is nil, that stands for the end of STRING. */
657
658 static double
659 string_display_width (string, beg, end)
660 Lisp_Object string, beg, end;
661 {
662 register int col;
663 register unsigned char *ptr, *stop;
664 register int tab_seen;
665 int post_tab;
666 register int c;
667 register int tab_width = XINT (current_buffer->tab_width);
668 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
669 register struct Lisp_Char_Table *dp = buffer_display_table ();
670 int b, e;
671
672 if (NILP (end))
673 e = SCHARS (string);
674 else
675 {
676 CHECK_NUMBER (end);
677 e = XINT (end);
678 }
679
680 if (NILP (beg))
681 b = 0;
682 else
683 {
684 CHECK_NUMBER (beg);
685 b = XINT (beg);
686 }
687
688 /* Make a pointer for decrementing through the chars before point. */
689 ptr = SDATA (string) + e;
690 /* Make a pointer to where consecutive chars leave off,
691 going backwards from point. */
692 stop = SDATA (string) + b;
693
694 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
695
696 col = 0, tab_seen = 0, post_tab = 0;
697
698 while (1)
699 {
700 if (ptr == stop)
701 break;
702
703 c = *--ptr;
704 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
705 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
706 else if (c >= 040 && c < 0177)
707 col++;
708 else if (c == '\n')
709 break;
710 else if (c == '\t')
711 {
712 if (tab_seen)
713 col = ((col + tab_width) / tab_width) * tab_width;
714
715 post_tab += col;
716 col = 0;
717 tab_seen = 1;
718 }
719 else
720 col += (ctl_arrow && c < 0200) ? 2 : 4;
721 }
722
723 if (tab_seen)
724 {
725 col = ((col + tab_width) / tab_width) * tab_width;
726 col += post_tab;
727 }
728
729 return col;
730 }
731
732 #endif /* 0 */
733
734 \f
735 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
736 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
737 Optional second argument MINIMUM says always do at least MINIMUM spaces
738 even if that goes past COLUMN; by default, MINIMUM is zero. */)
739 (column, minimum)
740 Lisp_Object column, minimum;
741 {
742 int mincol;
743 register int fromcol;
744 register int tab_width = XINT (current_buffer->tab_width);
745
746 CHECK_NUMBER (column);
747 if (NILP (minimum))
748 XSETFASTINT (minimum, 0);
749 CHECK_NUMBER (minimum);
750
751 fromcol = current_column ();
752 mincol = fromcol + XINT (minimum);
753 if (mincol < XINT (column)) mincol = XINT (column);
754
755 if (fromcol == mincol)
756 return make_number (mincol);
757
758 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
759
760 if (indent_tabs_mode)
761 {
762 Lisp_Object n;
763 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
764 if (XFASTINT (n) != 0)
765 {
766 Finsert_char (make_number ('\t'), n, Qt);
767
768 fromcol = (mincol / tab_width) * tab_width;
769 }
770 }
771
772 XSETFASTINT (column, mincol - fromcol);
773 Finsert_char (make_number (' '), column, Qt);
774
775 last_known_column = mincol;
776 last_known_column_point = PT;
777 last_known_column_modified = MODIFF;
778
779 XSETINT (column, mincol);
780 return column;
781 }
782
783 \f
784 static double position_indentation P_ ((int));
785
786 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
787 0, 0, 0,
788 doc: /* Return the indentation of the current line.
789 This is the horizontal position of the character
790 following any initial whitespace. */)
791 ()
792 {
793 Lisp_Object val;
794 int opoint = PT, opoint_byte = PT_BYTE;
795
796 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
797
798 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
799 SET_PT_BOTH (opoint, opoint_byte);
800 return val;
801 }
802
803 static double
804 position_indentation (pos_byte)
805 register int pos_byte;
806 {
807 register int column = 0;
808 register int tab_width = XINT (current_buffer->tab_width);
809 register unsigned char *p;
810 register unsigned char *stop;
811 unsigned char *start;
812 int next_boundary_byte = pos_byte;
813 int ceiling = next_boundary_byte;
814
815 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
816
817 p = BYTE_POS_ADDR (pos_byte);
818 /* STOP records the value of P at which we will need
819 to think about the gap, or about invisible text,
820 or about the end of the buffer. */
821 stop = p;
822 /* START records the starting value of P. */
823 start = p;
824 while (1)
825 {
826 while (p == stop)
827 {
828 int stop_pos_byte;
829
830 /* If we have updated P, set POS_BYTE to match.
831 The first time we enter the loop, POS_BYTE is already right. */
832 if (p != start)
833 pos_byte = PTR_BYTE_POS (p);
834 /* Consider the various reasons STOP might have been set here. */
835 if (pos_byte == ZV_BYTE)
836 return column;
837 if (pos_byte == next_boundary_byte)
838 {
839 int next_boundary;
840 int pos = BYTE_TO_CHAR (pos_byte);
841 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
842 pos_byte = CHAR_TO_BYTE (pos);
843 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
844 }
845 if (pos_byte >= ceiling)
846 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
847 /* Compute the next place we need to stop and think,
848 and set STOP accordingly. */
849 stop_pos_byte = min (ceiling, next_boundary_byte);
850 /* The -1 and +1 arrange to point at the first byte of gap
851 (if STOP_POS_BYTE is the position of the gap)
852 rather than at the data after the gap. */
853
854 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
855 p = BYTE_POS_ADDR (pos_byte);
856 }
857 switch (*p++)
858 {
859 case 0240:
860 if (! NILP (current_buffer->enable_multibyte_characters))
861 return column;
862 case ' ':
863 column++;
864 break;
865 case '\t':
866 column += tab_width - column % tab_width;
867 break;
868 default:
869 if (ASCII_BYTE_P (p[-1])
870 || NILP (current_buffer->enable_multibyte_characters))
871 return column;
872 {
873 int c;
874 pos_byte = PTR_BYTE_POS (p - 1);
875 c = FETCH_MULTIBYTE_CHAR (pos_byte);
876 if (CHAR_HAS_CATEGORY (c, ' '))
877 {
878 column++;
879 INC_POS (pos_byte);
880 p = BYTE_POS_ADDR (pos_byte);
881 }
882 else
883 return column;
884 }
885 }
886 }
887 }
888
889 /* Test whether the line beginning at POS is indented beyond COLUMN.
890 Blank lines are treated as if they had the same indentation as the
891 preceding line. */
892
893 int
894 indented_beyond_p (pos, pos_byte, column)
895 int pos, pos_byte;
896 double column;
897 {
898 double val;
899 int opoint = PT, opoint_byte = PT_BYTE;
900
901 SET_PT_BOTH (pos, pos_byte);
902 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
903 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
904
905 val = position_indentation (PT_BYTE);
906 SET_PT_BOTH (opoint, opoint_byte);
907 return val >= column; /* hmm, float comparison */
908 }
909 \f
910 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
911 doc: /* Move point to column COLUMN in the current line.
912 The column of a character is calculated by adding together the widths
913 as displayed of the previous characters in the line.
914 This function ignores line-continuation;
915 there is no upper limit on the column number a character can have
916 and horizontal scrolling has no effect.
917
918 If specified column is within a character, point goes after that character.
919 If it's past end of line, point goes to end of line.
920
921 A non-nil second (optional) argument FORCE means,
922 if COLUMN is in the middle of a tab character, change it to spaces.
923 In addition, if FORCE is t, and the line is too short
924 to reach column COLUMN, add spaces/tabs to get there.
925
926 The return value is the current column. */)
927 (column, force)
928 Lisp_Object column, force;
929 {
930 register int pos;
931 register int col = current_column ();
932 register int goal;
933 register int end;
934 register int tab_width = XINT (current_buffer->tab_width);
935 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
936 register struct Lisp_Char_Table *dp = buffer_display_table ();
937 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
938
939 Lisp_Object val;
940 int prev_col = 0;
941 int c = 0;
942 int next_boundary, pos_byte;
943
944 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
945 CHECK_NATNUM (column);
946 goal = XINT (column);
947
948 pos = PT;
949 pos_byte = PT_BYTE;
950 end = ZV;
951 next_boundary = pos;
952
953 /* If we're starting past the desired column,
954 back up to beginning of line and scan from there. */
955 if (col > goal)
956 {
957 end = pos;
958 pos = current_column_bol_cache;
959 pos_byte = CHAR_TO_BYTE (pos);
960 col = 0;
961 }
962
963 while (pos < end)
964 {
965 while (pos == next_boundary)
966 {
967 int prev = pos;
968 pos = skip_invisible (pos, &next_boundary, end, Qnil);
969 if (pos != prev)
970 pos_byte = CHAR_TO_BYTE (pos);
971 if (pos >= end)
972 goto endloop;
973 }
974
975 /* Test reaching the goal column. We do this after skipping
976 invisible characters, so that we put point before the
977 character on which the cursor will appear. */
978 if (col >= goal)
979 break;
980
981 /* Check composition sequence. */
982 {
983 int len, len_byte, width;
984
985 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
986 {
987 pos += len;
988 pos_byte += len_byte;
989 col += width;
990 continue;
991 }
992 }
993
994 c = FETCH_BYTE (pos_byte);
995
996 /* See if there is a display table and it relates
997 to this character. */
998
999 if (dp != 0
1000 && ! (multibyte && BASE_LEADING_CODE_P (c))
1001 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1002 {
1003 Lisp_Object charvec;
1004 EMACS_INT i, n;
1005
1006 /* This character is displayed using a vector of glyphs.
1007 Update the position based on those glyphs. */
1008
1009 charvec = DISP_CHAR_VECTOR (dp, c);
1010 n = ASIZE (charvec);
1011
1012 for (i = 0; i < n; i++)
1013 {
1014 /* This should be handled the same as
1015 next_element_from_display_vector does it. */
1016
1017 Lisp_Object entry;
1018 entry = AREF (charvec, i);
1019
1020 if (INTEGERP (entry)
1021 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1022 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1023 else
1024 c = ' ';
1025
1026 if (c == '\n')
1027 goto endloop;
1028 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1029 goto endloop;
1030 if (c == '\t')
1031 {
1032 prev_col = col;
1033 col += tab_width;
1034 col = col / tab_width * tab_width;
1035 }
1036 else
1037 ++col;
1038 }
1039 }
1040 else
1041 {
1042 /* The display table doesn't affect this character;
1043 it displays as itself. */
1044
1045 if (c == '\n')
1046 goto endloop;
1047 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1048 goto endloop;
1049 if (c == '\t')
1050 {
1051 prev_col = col;
1052 col += tab_width;
1053 col = col / tab_width * tab_width;
1054 }
1055 else if (ctl_arrow && (c < 040 || c == 0177))
1056 col += 2;
1057 else if (c < 040 || c == 0177)
1058 col += 4;
1059 else if (c < 0177)
1060 col++;
1061 else if (multibyte && BASE_LEADING_CODE_P (c))
1062 {
1063 /* Start of multi-byte form. */
1064 unsigned char *ptr;
1065 int bytes, width, wide_column;
1066
1067 ptr = BYTE_POS_ADDR (pos_byte);
1068 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1069 pos_byte += bytes - 1;
1070 col += width;
1071 }
1072 else
1073 col += 4;
1074 }
1075
1076 pos++;
1077 pos_byte++;
1078 }
1079 endloop:
1080
1081 SET_PT_BOTH (pos, pos_byte);
1082
1083 /* If a tab char made us overshoot, change it to spaces
1084 and scan through it again. */
1085 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1086 {
1087 int goal_pt, goal_pt_byte;
1088
1089 /* Insert spaces in front of the tab to reach GOAL. Do this
1090 first so that a marker at the end of the tab gets
1091 adjusted. */
1092 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1093 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1094
1095 /* Now delete the tab, and indent to COL. */
1096 del_range (PT, PT + 1);
1097 goal_pt = PT;
1098 goal_pt_byte = PT_BYTE;
1099 Findent_to (make_number (col), Qnil);
1100 SET_PT_BOTH (goal_pt, goal_pt_byte);
1101
1102 /* Set the last_known... vars consistently. */
1103 col = goal;
1104 }
1105
1106 /* If line ends prematurely, add space to the end. */
1107 if (col < goal && EQ (force, Qt))
1108 Findent_to (make_number (col = goal), Qnil);
1109
1110 last_known_column = col;
1111 last_known_column_point = PT;
1112 last_known_column_modified = MODIFF;
1113
1114 XSETFASTINT (val, col);
1115 return val;
1116 }
1117 \f
1118 /* compute_motion: compute buffer posn given screen posn and vice versa */
1119
1120 struct position val_compute_motion;
1121
1122 /* Scan the current buffer forward from offset FROM, pretending that
1123 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1124 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1125 and return the ending buffer position and screen location. If we
1126 can't hit the requested column exactly (because of a tab or other
1127 multi-column character), overshoot.
1128
1129 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1130 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1131 earlier call to compute_motion. The other common case is that FROMHPOS
1132 is zero and FROM is a position that "belongs" at column zero, but might
1133 be shifted by overlay strings; in this case DID_MOTION should be 0.
1134
1135 WIDTH is the number of columns available to display text;
1136 compute_motion uses this to handle continuation lines and such.
1137 If WIDTH is -1, use width of window's text area adjusted for
1138 continuation glyph when needed.
1139
1140 HSCROLL is the number of columns not being displayed at the left
1141 margin; this is usually taken from a window's hscroll member.
1142 TAB_OFFSET is the number of columns of the first tab that aren't
1143 being displayed, perhaps because of a continuation line or
1144 something.
1145
1146 compute_motion returns a pointer to a struct position. The bufpos
1147 member gives the buffer position at the end of the scan, and hpos
1148 and vpos give its cartesian location. prevhpos is the column at
1149 which the character before bufpos started, and contin is non-zero
1150 if we reached the current line by continuing the previous.
1151
1152 Note that FROMHPOS and TOHPOS should be expressed in real screen
1153 columns, taking HSCROLL and the truncation glyph at the left margin
1154 into account. That is, beginning-of-line moves you to the hpos
1155 -HSCROLL + (HSCROLL > 0).
1156
1157 For example, to find the buffer position of column COL of line LINE
1158 of a certain window, pass the window's starting location as FROM
1159 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1160 Pass the buffer's ZV as TO, to limit the scan to the end of the
1161 visible section of the buffer, and pass LINE and COL as TOVPOS and
1162 TOHPOS.
1163
1164 When displaying in window w, a typical formula for WIDTH is:
1165
1166 window_width - 1
1167 - (has_vertical_scroll_bars
1168 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1169 : (window_width + window_left != frame_cols))
1170
1171 where
1172 window_width is XFASTINT (w->total_cols),
1173 window_left is XFASTINT (w->left_col),
1174 has_vertical_scroll_bars is
1175 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1176 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1177
1178 Or you can let window_box_text_cols do this all for you, and write:
1179 window_box_text_cols (w) - 1
1180
1181 The `-1' accounts for the continuation-line backslashes; the rest
1182 accounts for window borders if the window is split horizontally, and
1183 the scroll bars if they are turned on. */
1184
1185 struct position *
1186 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1187 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1188 int did_motion;
1189 register int width;
1190 int hscroll, tab_offset;
1191 struct window *win;
1192 {
1193 register int hpos = fromhpos;
1194 register int vpos = fromvpos;
1195
1196 register int pos;
1197 int pos_byte;
1198 register int c = 0;
1199 register int tab_width = XFASTINT (current_buffer->tab_width);
1200 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1201 register struct Lisp_Char_Table *dp = window_display_table (win);
1202 int selective
1203 = (INTEGERP (current_buffer->selective_display)
1204 ? XINT (current_buffer->selective_display)
1205 : !NILP (current_buffer->selective_display) ? -1 : 0);
1206 int selective_rlen
1207 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1208 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1209 /* The next location where the `invisible' property changes, or an
1210 overlay starts or ends. */
1211 int next_boundary = from;
1212
1213 /* For computing runs of characters with similar widths.
1214 Invariant: width_run_width is zero, or all the characters
1215 from width_run_start to width_run_end have a fixed width of
1216 width_run_width. */
1217 int width_run_start = from;
1218 int width_run_end = from;
1219 int width_run_width = 0;
1220 Lisp_Object *width_table;
1221 Lisp_Object buffer;
1222
1223 /* The next buffer pos where we should consult the width run cache. */
1224 int next_width_run = from;
1225 Lisp_Object window;
1226
1227 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1228 /* If previous char scanned was a wide character,
1229 this is the column where it ended. Otherwise, this is 0. */
1230 int wide_column_end_hpos = 0;
1231 int prev_pos; /* Previous buffer position. */
1232 int prev_pos_byte; /* Previous buffer position. */
1233 int prev_hpos = 0;
1234 int prev_vpos = 0;
1235 int contin_hpos; /* HPOS of last column of continued line. */
1236 int prev_tab_offset; /* Previous tab offset. */
1237 int continuation_glyph_width;
1238
1239 XSETBUFFER (buffer, current_buffer);
1240 XSETWINDOW (window, win);
1241
1242 width_run_cache_on_off ();
1243 if (dp == buffer_display_table ())
1244 width_table = (VECTORP (current_buffer->width_table)
1245 ? XVECTOR (current_buffer->width_table)->contents
1246 : 0);
1247 else
1248 /* If the window has its own display table, we can't use the width
1249 run cache, because that's based on the buffer's display table. */
1250 width_table = 0;
1251
1252 if (tab_width <= 0 || tab_width > 1000)
1253 tab_width = 8;
1254
1255 /* Negative width means use all available text columns. */
1256 if (width < 0)
1257 {
1258 width = window_box_text_cols (win);
1259 /* We must make room for continuation marks if we don't have fringes. */
1260 #ifdef HAVE_WINDOW_SYSTEM
1261 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1262 #endif
1263 width -= 1;
1264 }
1265
1266 continuation_glyph_width = 1;
1267 #ifdef HAVE_WINDOW_SYSTEM
1268 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1269 continuation_glyph_width = 0; /* In the fringe. */
1270 #endif
1271
1272 immediate_quit = 1;
1273 QUIT;
1274
1275 pos = prev_pos = from;
1276 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1277 contin_hpos = 0;
1278 prev_tab_offset = tab_offset;
1279 while (1)
1280 {
1281 while (pos == next_boundary)
1282 {
1283 int pos_here = pos;
1284 int newpos;
1285
1286 /* Don't skip invisible if we are already at the margin. */
1287 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1288 {
1289 if (contin_hpos && prev_hpos == 0
1290 && hpos > tohpos
1291 && (contin_hpos == width || wide_column_end_hpos > width))
1292 { /* Line breaks because we can't put the character at the
1293 previous line any more. It is not the multi-column
1294 character continued in middle. Go back to previous
1295 buffer position, screen position, and set tab offset
1296 to previous value. It's the beginning of the
1297 line. */
1298 pos = prev_pos;
1299 pos_byte = prev_pos_byte;
1300 hpos = prev_hpos;
1301 vpos = prev_vpos;
1302 tab_offset = prev_tab_offset;
1303 }
1304 break;
1305 }
1306
1307 /* If the caller says that the screen position came from an earlier
1308 call to compute_motion, then we've already accounted for the
1309 overlay strings at point. This is only true the first time
1310 through, so clear the flag after testing it. */
1311 if (!did_motion)
1312 /* We need to skip past the overlay strings. Currently those
1313 strings must not contain TAB;
1314 if we want to relax that restriction, something will have
1315 to be changed here. */
1316 {
1317 unsigned char *ovstr;
1318 int ovlen = overlay_strings (pos, win, &ovstr);
1319 hpos += ((multibyte && ovlen > 0)
1320 ? strwidth (ovstr, ovlen) : ovlen);
1321 }
1322 did_motion = 0;
1323
1324 if (pos >= to)
1325 break;
1326
1327 /* Advance POS past invisible characters
1328 (but not necessarily all that there are here),
1329 and store in next_boundary the next position where
1330 we need to call skip_invisible. */
1331 newpos = skip_invisible (pos, &next_boundary, to, window);
1332
1333 if (newpos >= to)
1334 {
1335 pos = min (to, newpos);
1336 pos_byte = CHAR_TO_BYTE (pos);
1337 goto after_loop;
1338 }
1339
1340 if (newpos != pos_here)
1341 {
1342 pos = newpos;
1343 pos_byte = CHAR_TO_BYTE (pos);
1344 }
1345 }
1346
1347 /* Handle right margin. */
1348 /* Note on a wide-column character.
1349
1350 Characters are classified into the following three categories
1351 according to the width (columns occupied on screen).
1352
1353 (1) single-column character: ex. `a'
1354 (2) multi-column character: ex. `^A', TAB, `\033'
1355 (3) wide-column character: ex. Japanese character, Chinese character
1356 (In the following example, `W_' stands for them.)
1357
1358 Multi-column characters can be divided around the right margin,
1359 but wide-column characters cannot.
1360
1361 NOTE:
1362
1363 (*) The cursor is placed on the next character after the point.
1364
1365 ----------
1366 abcdefghi\
1367 j ^---- next after the point
1368 ^--- next char. after the point.
1369 ----------
1370 In case of sigle-column character
1371
1372 ----------
1373 abcdefgh\\
1374 033 ^---- next after the point, next char. after the point.
1375 ----------
1376 In case of multi-column character
1377
1378 ----------
1379 abcdefgh\\
1380 W_ ^---- next after the point
1381 ^---- next char. after the point.
1382 ----------
1383 In case of wide-column character
1384
1385 The problem here is continuation at a wide-column character.
1386 In this case, the line may shorter less than WIDTH.
1387 And we find the continuation AFTER it occurs.
1388
1389 */
1390
1391 if (hpos > width)
1392 {
1393 if (hscroll
1394 || (truncate_partial_width_windows
1395 && ((width + continuation_glyph_width)
1396 < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1397 || !NILP (current_buffer->truncate_lines))
1398 {
1399 /* Truncating: skip to newline, unless we are already past
1400 TO (we need to go back below). */
1401 if (pos <= to)
1402 {
1403 pos = find_before_next_newline (pos, to, 1);
1404 pos_byte = CHAR_TO_BYTE (pos);
1405 hpos = width;
1406 /* If we just skipped next_boundary,
1407 loop around in the main while
1408 and handle it. */
1409 if (pos >= next_boundary)
1410 next_boundary = pos + 1;
1411 prev_hpos = width;
1412 prev_vpos = vpos;
1413 prev_tab_offset = tab_offset;
1414 }
1415 }
1416 else
1417 {
1418 /* Continuing. */
1419 /* Remember the previous value. */
1420 prev_tab_offset = tab_offset;
1421
1422 if (wide_column_end_hpos > width)
1423 {
1424 hpos -= prev_hpos;
1425 tab_offset += prev_hpos;
1426 }
1427 else
1428 {
1429 tab_offset += width;
1430 hpos -= width;
1431 }
1432 vpos++;
1433 contin_hpos = prev_hpos;
1434 prev_hpos = 0;
1435 prev_vpos = vpos;
1436 }
1437 }
1438
1439 /* Stop if past the target buffer position or screen position. */
1440 if (pos > to)
1441 {
1442 /* Go back to the previous position. */
1443 pos = prev_pos;
1444 pos_byte = prev_pos_byte;
1445 hpos = prev_hpos;
1446 vpos = prev_vpos;
1447 tab_offset = prev_tab_offset;
1448
1449 /* NOTE on contin_hpos, hpos, and prev_hpos.
1450
1451 ----------
1452 abcdefgh\\
1453 W_ ^---- contin_hpos
1454 | ^----- hpos
1455 \---- prev_hpos
1456 ----------
1457 */
1458
1459 if (contin_hpos && prev_hpos == 0
1460 && contin_hpos < width && !wide_column_end_hpos)
1461 {
1462 /* Line breaking occurs in the middle of multi-column
1463 character. Go back to previous line. */
1464 hpos = contin_hpos;
1465 vpos = vpos - 1;
1466 }
1467 break;
1468 }
1469
1470 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1471 {
1472 if (contin_hpos && prev_hpos == 0
1473 && hpos > tohpos
1474 && (contin_hpos == width || wide_column_end_hpos > width))
1475 { /* Line breaks because we can't put the character at the
1476 previous line any more. It is not the multi-column
1477 character continued in middle. Go back to previous
1478 buffer position, screen position, and set tab offset
1479 to previous value. It's the beginning of the
1480 line. */
1481 pos = prev_pos;
1482 pos_byte = prev_pos_byte;
1483 hpos = prev_hpos;
1484 vpos = prev_vpos;
1485 tab_offset = prev_tab_offset;
1486 }
1487 break;
1488 }
1489 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1490 break;
1491
1492 prev_hpos = hpos;
1493 prev_vpos = vpos;
1494 prev_pos = pos;
1495 prev_pos_byte = pos_byte;
1496 wide_column_end_hpos = 0;
1497
1498 /* Consult the width run cache to see if we can avoid inspecting
1499 the text character-by-character. */
1500 if (current_buffer->width_run_cache && pos >= next_width_run)
1501 {
1502 int run_end;
1503 int common_width
1504 = region_cache_forward (current_buffer,
1505 current_buffer->width_run_cache,
1506 pos, &run_end);
1507
1508 /* A width of zero means the character's width varies (like
1509 a tab), is meaningless (like a newline), or we just don't
1510 want to skip over it for some other reason. */
1511 if (common_width != 0)
1512 {
1513 int run_end_hpos;
1514
1515 /* Don't go past the final buffer posn the user
1516 requested. */
1517 if (run_end > to)
1518 run_end = to;
1519
1520 run_end_hpos = hpos + (run_end - pos) * common_width;
1521
1522 /* Don't go past the final horizontal position the user
1523 requested. */
1524 if (vpos == tovpos && run_end_hpos > tohpos)
1525 {
1526 run_end = pos + (tohpos - hpos) / common_width;
1527 run_end_hpos = hpos + (run_end - pos) * common_width;
1528 }
1529
1530 /* Don't go past the margin. */
1531 if (run_end_hpos >= width)
1532 {
1533 run_end = pos + (width - hpos) / common_width;
1534 run_end_hpos = hpos + (run_end - pos) * common_width;
1535 }
1536
1537 hpos = run_end_hpos;
1538 if (run_end > pos)
1539 prev_hpos = hpos - common_width;
1540 if (pos != run_end)
1541 {
1542 pos = run_end;
1543 pos_byte = CHAR_TO_BYTE (pos);
1544 }
1545 }
1546
1547 next_width_run = run_end + 1;
1548 }
1549
1550 /* We have to scan the text character-by-character. */
1551 else
1552 {
1553 EMACS_INT i, n;
1554 Lisp_Object charvec;
1555
1556 c = FETCH_BYTE (pos_byte);
1557
1558 /* Check composition sequence. */
1559 {
1560 int len, len_byte, width;
1561
1562 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1563 {
1564 pos += len;
1565 pos_byte += len_byte;
1566 hpos += width;
1567 continue;
1568 }
1569 }
1570
1571 pos++, pos_byte++;
1572
1573 /* Perhaps add some info to the width_run_cache. */
1574 if (current_buffer->width_run_cache)
1575 {
1576 /* Is this character part of the current run? If so, extend
1577 the run. */
1578 if (pos - 1 == width_run_end
1579 && XFASTINT (width_table[c]) == width_run_width)
1580 width_run_end = pos;
1581
1582 /* The previous run is over, since this is a character at a
1583 different position, or a different width. */
1584 else
1585 {
1586 /* Have we accumulated a run to put in the cache?
1587 (Currently, we only cache runs of width == 1). */
1588 if (width_run_start < width_run_end
1589 && width_run_width == 1)
1590 know_region_cache (current_buffer,
1591 current_buffer->width_run_cache,
1592 width_run_start, width_run_end);
1593
1594 /* Start recording a new width run. */
1595 width_run_width = XFASTINT (width_table[c]);
1596 width_run_start = pos - 1;
1597 width_run_end = pos;
1598 }
1599 }
1600
1601 if (dp != 0
1602 && ! (multibyte && BASE_LEADING_CODE_P (c))
1603 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1604 {
1605 charvec = DISP_CHAR_VECTOR (dp, c);
1606 n = ASIZE (charvec);
1607 }
1608 else
1609 {
1610 charvec = Qnil;
1611 n = 1;
1612 }
1613
1614 for (i = n - 1; i >= 0; --i)
1615 {
1616 if (VECTORP (charvec))
1617 {
1618 /* This should be handled the same as
1619 next_element_from_display_vector does it. */
1620 Lisp_Object entry = AREF (charvec, i);
1621
1622 if (INTEGERP (entry)
1623 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1624 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1625 else
1626 c = ' ';
1627 }
1628
1629 if (c >= 040 && c < 0177)
1630 hpos++;
1631 else if (c == '\t')
1632 {
1633 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1634 % tab_width);
1635 if (tem < 0)
1636 tem += tab_width;
1637 hpos += tab_width - tem;
1638 }
1639 else if (c == '\n')
1640 {
1641 if (selective > 0
1642 && indented_beyond_p (pos, pos_byte,
1643 (double) selective)) /* iftc */
1644 {
1645 /* If (pos == to), we don't have to take care of
1646 selective display. */
1647 if (pos < to)
1648 {
1649 /* Skip any number of invisible lines all at once */
1650 do
1651 {
1652 pos = find_before_next_newline (pos, to, 1);
1653 if (pos < to)
1654 pos++;
1655 pos_byte = CHAR_TO_BYTE (pos);
1656 }
1657 while (pos < to
1658 && indented_beyond_p (pos, pos_byte,
1659 (double) selective)); /* iftc */
1660 /* Allow for the " ..." that is displayed for them. */
1661 if (selective_rlen)
1662 {
1663 hpos += selective_rlen;
1664 if (hpos >= width)
1665 hpos = width;
1666 }
1667 DEC_BOTH (pos, pos_byte);
1668 /* We have skipped the invis text, but not the
1669 newline after. */
1670 }
1671 }
1672 else
1673 {
1674 /* A visible line. */
1675 vpos++;
1676 hpos = 0;
1677 hpos -= hscroll;
1678 /* Count the truncation glyph on column 0 */
1679 if (hscroll > 0)
1680 hpos += continuation_glyph_width;
1681 tab_offset = 0;
1682 }
1683 contin_hpos = 0;
1684 }
1685 else if (c == CR && selective < 0)
1686 {
1687 /* In selective display mode,
1688 everything from a ^M to the end of the line is invisible.
1689 Stop *before* the real newline. */
1690 if (pos < to)
1691 {
1692 pos = find_before_next_newline (pos, to, 1);
1693 pos_byte = CHAR_TO_BYTE (pos);
1694 }
1695 /* If we just skipped next_boundary,
1696 loop around in the main while
1697 and handle it. */
1698 if (pos > next_boundary)
1699 next_boundary = pos;
1700 /* Allow for the " ..." that is displayed for them. */
1701 if (selective_rlen)
1702 {
1703 hpos += selective_rlen;
1704 if (hpos >= width)
1705 hpos = width;
1706 }
1707 }
1708 else if (multibyte && BASE_LEADING_CODE_P (c))
1709 {
1710 /* Start of multi-byte form. */
1711 unsigned char *ptr;
1712 int bytes, width, wide_column;
1713
1714 pos_byte--; /* rewind POS_BYTE */
1715 ptr = BYTE_POS_ADDR (pos_byte);
1716 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1717 pos_byte += bytes;
1718 if (wide_column)
1719 wide_column_end_hpos = hpos + wide_column;
1720 hpos += width;
1721 }
1722 else if (VECTORP (charvec))
1723 ++hpos;
1724 else
1725 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1726 }
1727 }
1728 }
1729
1730 after_loop:
1731
1732 /* Remember any final width run in the cache. */
1733 if (current_buffer->width_run_cache
1734 && width_run_width == 1
1735 && width_run_start < width_run_end)
1736 know_region_cache (current_buffer, current_buffer->width_run_cache,
1737 width_run_start, width_run_end);
1738
1739 val_compute_motion.bufpos = pos;
1740 val_compute_motion.bytepos = pos_byte;
1741 val_compute_motion.hpos = hpos;
1742 val_compute_motion.vpos = vpos;
1743 if (contin_hpos && prev_hpos == 0)
1744 val_compute_motion.prevhpos = contin_hpos;
1745 else
1746 val_compute_motion.prevhpos = prev_hpos;
1747 /* We alalways handle all of them here; none of them remain to do. */
1748 val_compute_motion.ovstring_chars_done = 0;
1749
1750 /* Nonzero if have just continued a line */
1751 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1752
1753 immediate_quit = 0;
1754 return &val_compute_motion;
1755 }
1756
1757
1758 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1759 doc: /* Scan through the current buffer, calculating screen position.
1760 Scan the current buffer forward from offset FROM,
1761 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1762 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1763 and return the ending buffer position and screen location.
1764
1765 If TOPOS is nil, the actual width and height of the window's
1766 text area are used.
1767
1768 There are three additional arguments:
1769
1770 WIDTH is the number of columns available to display text;
1771 this affects handling of continuation lines. A value of nil
1772 corresponds to the actual number of available text columns.
1773
1774 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1775 HSCROLL is the number of columns not being displayed at the left
1776 margin; this is usually taken from a window's hscroll member.
1777 TAB-OFFSET is the number of columns of the first tab that aren't
1778 being displayed, perhaps because the line was continued within it.
1779 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1780
1781 WINDOW is the window to operate on. It is used to choose the display table;
1782 if it is showing the current buffer, it is used also for
1783 deciding which overlay properties apply.
1784 Note that `compute-motion' always operates on the current buffer.
1785
1786 The value is a list of five elements:
1787 (POS HPOS VPOS PREVHPOS CONTIN)
1788 POS is the buffer position where the scan stopped.
1789 VPOS is the vertical position where the scan stopped.
1790 HPOS is the horizontal position where the scan stopped.
1791
1792 PREVHPOS is the horizontal position one character back from POS.
1793 CONTIN is t if a line was continued after (or within) the previous character.
1794
1795 For example, to find the buffer position of column COL of line LINE
1796 of a certain window, pass the window's starting location as FROM
1797 and the window's upper-left coordinates as FROMPOS.
1798 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1799 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1800 (from, frompos, to, topos, width, offsets, window)
1801 Lisp_Object from, frompos, to, topos;
1802 Lisp_Object width, offsets, window;
1803 {
1804 struct window *w;
1805 Lisp_Object bufpos, hpos, vpos, prevhpos;
1806 struct position *pos;
1807 int hscroll, tab_offset;
1808
1809 CHECK_NUMBER_COERCE_MARKER (from);
1810 CHECK_CONS (frompos);
1811 CHECK_NUMBER_CAR (frompos);
1812 CHECK_NUMBER_CDR (frompos);
1813 CHECK_NUMBER_COERCE_MARKER (to);
1814 if (!NILP (topos))
1815 {
1816 CHECK_CONS (topos);
1817 CHECK_NUMBER_CAR (topos);
1818 CHECK_NUMBER_CDR (topos);
1819 }
1820 if (!NILP (width))
1821 CHECK_NUMBER (width);
1822
1823 if (!NILP (offsets))
1824 {
1825 CHECK_CONS (offsets);
1826 CHECK_NUMBER_CAR (offsets);
1827 CHECK_NUMBER_CDR (offsets);
1828 hscroll = XINT (XCAR (offsets));
1829 tab_offset = XINT (XCDR (offsets));
1830 }
1831 else
1832 hscroll = tab_offset = 0;
1833
1834 if (NILP (window))
1835 window = Fselected_window ();
1836 else
1837 CHECK_LIVE_WINDOW (window);
1838 w = XWINDOW (window);
1839
1840 if (XINT (from) < BEGV || XINT (from) > ZV)
1841 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1842 if (XINT (to) < BEGV || XINT (to) > ZV)
1843 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1844
1845 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1846 XINT (XCAR (frompos)), 0,
1847 XINT (to),
1848 (NILP (topos)
1849 ? window_internal_height (w)
1850 : XINT (XCDR (topos))),
1851 (NILP (topos)
1852 ? (window_box_text_cols (w)
1853 - (
1854 #ifdef HAVE_WINDOW_SYSTEM
1855 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1856 #endif
1857 1))
1858 : XINT (XCAR (topos))),
1859 (NILP (width) ? -1 : XINT (width)),
1860 hscroll, tab_offset,
1861 XWINDOW (window));
1862
1863 XSETFASTINT (bufpos, pos->bufpos);
1864 XSETINT (hpos, pos->hpos);
1865 XSETINT (vpos, pos->vpos);
1866 XSETINT (prevhpos, pos->prevhpos);
1867
1868 return Fcons (bufpos,
1869 Fcons (hpos,
1870 Fcons (vpos,
1871 Fcons (prevhpos,
1872 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1873
1874 }
1875 \f
1876 /* Fvertical_motion and vmotion */
1877
1878 struct position val_vmotion;
1879
1880 struct position *
1881 vmotion (from, vtarget, w)
1882 register int from, vtarget;
1883 struct window *w;
1884 {
1885 int hscroll = XINT (w->hscroll);
1886 struct position pos;
1887 /* vpos is cumulative vertical position, changed as from is changed */
1888 register int vpos = 0;
1889 int prevline;
1890 register int first;
1891 int from_byte;
1892 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1893 int selective
1894 = (INTEGERP (current_buffer->selective_display)
1895 ? XINT (current_buffer->selective_display)
1896 : !NILP (current_buffer->selective_display) ? -1 : 0);
1897 Lisp_Object window;
1898 int start_hpos = 0;
1899 int did_motion;
1900 /* This is the object we use for fetching character properties. */
1901 Lisp_Object text_prop_object;
1902
1903 XSETWINDOW (window, w);
1904
1905 /* If the window contains this buffer, use it for getting text properties.
1906 Otherwise use the current buffer as arg for doing that. */
1907 if (EQ (w->buffer, Fcurrent_buffer ()))
1908 text_prop_object = window;
1909 else
1910 text_prop_object = Fcurrent_buffer ();
1911
1912 if (vpos >= vtarget)
1913 {
1914 /* To move upward, go a line at a time until
1915 we have gone at least far enough. */
1916
1917 first = 1;
1918
1919 while ((vpos > vtarget || first) && from > BEGV)
1920 {
1921 Lisp_Object propval;
1922
1923 prevline = find_next_newline_no_quit (from - 1, -1);
1924 while (prevline > BEGV
1925 && ((selective > 0
1926 && indented_beyond_p (prevline,
1927 CHAR_TO_BYTE (prevline),
1928 (double) selective)) /* iftc */
1929 /* Watch out for newlines with `invisible' property.
1930 When moving upward, check the newline before. */
1931 || (propval = Fget_char_property (make_number (prevline - 1),
1932 Qinvisible,
1933 text_prop_object),
1934 TEXT_PROP_MEANS_INVISIBLE (propval))))
1935 prevline = find_next_newline_no_quit (prevline - 1, -1);
1936 pos = *compute_motion (prevline, 0,
1937 lmargin + (prevline == BEG ? start_hpos : 0),
1938 0,
1939 from,
1940 /* Don't care for VPOS... */
1941 1 << (BITS_PER_SHORT - 1),
1942 /* ... nor HPOS. */
1943 1 << (BITS_PER_SHORT - 1),
1944 -1, hscroll,
1945 /* This compensates for start_hpos
1946 so that a tab as first character
1947 still occupies 8 columns. */
1948 (prevline == BEG ? -start_hpos : 0),
1949 w);
1950 vpos -= pos.vpos;
1951 first = 0;
1952 from = prevline;
1953 }
1954
1955 /* If we made exactly the desired vertical distance,
1956 or if we hit beginning of buffer,
1957 return point found */
1958 if (vpos >= vtarget)
1959 {
1960 val_vmotion.bufpos = from;
1961 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1962 val_vmotion.vpos = vpos;
1963 val_vmotion.hpos = lmargin;
1964 val_vmotion.contin = 0;
1965 val_vmotion.prevhpos = 0;
1966 val_vmotion.ovstring_chars_done = 0;
1967 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1968 return &val_vmotion;
1969 }
1970
1971 /* Otherwise find the correct spot by moving down */
1972 }
1973 /* Moving downward is simple, but must calculate from beg of line
1974 to determine hpos of starting point */
1975 from_byte = CHAR_TO_BYTE (from);
1976 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1977 {
1978 Lisp_Object propval;
1979
1980 prevline = find_next_newline_no_quit (from, -1);
1981 while (prevline > BEGV
1982 && ((selective > 0
1983 && indented_beyond_p (prevline,
1984 CHAR_TO_BYTE (prevline),
1985 (double) selective)) /* iftc */
1986 /* Watch out for newlines with `invisible' property.
1987 When moving downward, check the newline after. */
1988 || (propval = Fget_char_property (make_number (prevline),
1989 Qinvisible,
1990 text_prop_object),
1991 TEXT_PROP_MEANS_INVISIBLE (propval))))
1992 prevline = find_next_newline_no_quit (prevline - 1, -1);
1993 pos = *compute_motion (prevline, 0,
1994 lmargin + (prevline == BEG
1995 ? start_hpos : 0),
1996 0,
1997 from,
1998 /* Don't care for VPOS... */
1999 1 << (BITS_PER_SHORT - 1),
2000 /* ... nor HPOS. */
2001 1 << (BITS_PER_SHORT - 1),
2002 -1, hscroll,
2003 (prevline == BEG ? -start_hpos : 0),
2004 w);
2005 did_motion = 1;
2006 }
2007 else
2008 {
2009 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
2010 pos.vpos = 0;
2011 pos.tab_offset = 0;
2012 did_motion = 0;
2013 }
2014 return compute_motion (from, vpos, pos.hpos, did_motion,
2015 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
2016 -1, hscroll,
2017 pos.tab_offset - (from == BEG ? start_hpos : 0),
2018 w);
2019 }
2020
2021 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
2022 doc: /* Move point to start of the screen line LINES lines down.
2023 If LINES is negative, this means moving up.
2024
2025 This function is an ordinary cursor motion function
2026 which calculates the new position based on how text would be displayed.
2027 The new position may be the start of a line,
2028 or just the start of a continuation line.
2029 The function returns number of screen lines moved over;
2030 that usually equals LINES, but may be closer to zero
2031 if beginning or end of buffer was reached.
2032
2033 The optional second argument WINDOW specifies the window to use for
2034 parameters such as width, horizontal scrolling, and so on.
2035 The default is to use the selected window's parameters.
2036
2037 `vertical-motion' always uses the current buffer,
2038 regardless of which buffer is displayed in WINDOW.
2039 This is consistent with other cursor motion functions
2040 and makes it possible to use `vertical-motion' in any buffer,
2041 whether or not it is currently displayed in some window. */)
2042 (lines, window)
2043 Lisp_Object lines, window;
2044 {
2045 struct it it;
2046 struct text_pos pt;
2047 struct window *w;
2048 Lisp_Object old_buffer;
2049 struct gcpro gcpro1;
2050
2051 CHECK_NUMBER (lines);
2052 if (! NILP (window))
2053 CHECK_WINDOW (window);
2054 else
2055 window = selected_window;
2056 w = XWINDOW (window);
2057
2058 old_buffer = Qnil;
2059 GCPRO1 (old_buffer);
2060 if (XBUFFER (w->buffer) != current_buffer)
2061 {
2062 /* Set the window's buffer temporarily to the current buffer. */
2063 old_buffer = w->buffer;
2064 XSETBUFFER (w->buffer, current_buffer);
2065 }
2066
2067 if (noninteractive)
2068 {
2069 struct position pos;
2070 pos = *vmotion (PT, XINT (lines), w);
2071 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2072 }
2073 else
2074 {
2075 int it_start;
2076 int oselective;
2077 int start_on_image_or_stretch_or_string_p;
2078
2079 SET_TEXT_POS (pt, PT, PT_BYTE);
2080 start_display (&it, w, pt);
2081
2082 /* Scan from the start of the line containing PT. If we don't
2083 do this, we start moving with IT->current_x == 0, while PT is
2084 really at some x > 0. The effect is, in continuation lines, that
2085 we end up with the iterator placed at where it thinks X is 0,
2086 while the end position is really at some X > 0, the same X that
2087 PT had. */
2088 it_start = IT_CHARPOS (it);
2089 start_on_image_or_stretch_or_string_p = (it.method == GET_FROM_IMAGE
2090 || it.method == GET_FROM_STRETCH
2091 || it.method == GET_FROM_STRING);
2092 reseat_at_previous_visible_line_start (&it);
2093 it.current_x = it.hpos = 0;
2094 /* Temporarily disable selective display so we don't move too far */
2095 oselective = it.selective;
2096 it.selective = 0;
2097 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2098 it.selective = oselective;
2099
2100 /* Move back if we got too far. This may happen if
2101 truncate-lines is on and PT is beyond right margin.
2102 It may also happen if it_start is on an image, stretch
2103 glyph, or string -- in that case, don't go back. */
2104 if (IT_CHARPOS (it) > it_start && XINT (lines) > 0
2105 && !start_on_image_or_stretch_or_string_p)
2106 move_it_by_lines (&it, -1, 0);
2107
2108 it.vpos = 0;
2109 /* Do this even if LINES is 0, so that we move back
2110 to the beginning of the current line as we ought. */
2111 if (XINT (lines) >= 0 || IT_CHARPOS (it) > 0)
2112 move_it_by_lines (&it, XINT (lines), 0);
2113
2114 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2115 }
2116
2117 if (BUFFERP (old_buffer))
2118 w->buffer = old_buffer;
2119
2120 RETURN_UNGCPRO (make_number (it.vpos));
2121 }
2122
2123
2124 \f
2125 /* File's initialization. */
2126
2127 void
2128 syms_of_indent ()
2129 {
2130 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2131 doc: /* *Indentation can insert tabs if this is non-nil.
2132 Setting this variable automatically makes it local to the current buffer. */);
2133 indent_tabs_mode = 1;
2134
2135 defsubr (&Scurrent_indentation);
2136 defsubr (&Sindent_to);
2137 defsubr (&Scurrent_column);
2138 defsubr (&Smove_to_column);
2139 defsubr (&Svertical_motion);
2140 defsubr (&Scompute_motion);
2141 }
2142
2143 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2144 (do not change this comment) */