Minor redisplay optimization when the region length is zero.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes. */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes. */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350 static Lisp_Object Qredisplay_internal;
351
352 /* Non-nil means don't actually do any redisplay. */
353
354 Lisp_Object Qinhibit_redisplay;
355
356 /* Names of text properties relevant for redisplay. */
357
358 Lisp_Object Qdisplay;
359
360 Lisp_Object Qspace, QCalign_to;
361 static Lisp_Object QCrelative_width, QCrelative_height;
362 Lisp_Object Qleft_margin, Qright_margin;
363 static Lisp_Object Qspace_width, Qraise;
364 static Lisp_Object Qslice;
365 Lisp_Object Qcenter;
366 static Lisp_Object Qmargin, Qpointer;
367 static Lisp_Object Qline_height;
368
369 /* These setters are used only in this file, so they can be private. */
370 static void
371 wset_base_line_number (struct window *w, Lisp_Object val)
372 {
373 w->base_line_number = val;
374 }
375 static void
376 wset_base_line_pos (struct window *w, Lisp_Object val)
377 {
378 w->base_line_pos = val;
379 }
380 static void
381 wset_column_number_displayed (struct window *w, Lisp_Object val)
382 {
383 w->column_number_displayed = val;
384 }
385 static void
386 wset_region_showing (struct window *w, Lisp_Object val)
387 {
388 w->region_showing = val;
389 }
390
391 #ifdef HAVE_WINDOW_SYSTEM
392
393 /* Test if overflow newline into fringe. Called with iterator IT
394 at or past right window margin, and with IT->current_x set. */
395
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
397 (!NILP (Voverflow_newline_into_fringe) \
398 && FRAME_WINDOW_P ((IT)->f) \
399 && ((IT)->bidi_it.paragraph_dir == R2L \
400 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
401 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
402 && (IT)->current_x == (IT)->last_visible_x \
403 && (IT)->line_wrap != WORD_WRAP)
404
405 #else /* !HAVE_WINDOW_SYSTEM */
406 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
407 #endif /* HAVE_WINDOW_SYSTEM */
408
409 /* Test if the display element loaded in IT, or the underlying buffer
410 or string character, is a space or a TAB character. This is used
411 to determine where word wrapping can occur. */
412
413 #define IT_DISPLAYING_WHITESPACE(it) \
414 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
415 || ((STRINGP (it->string) \
416 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
417 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
418 || (it->s \
419 && (it->s[IT_BYTEPOS (*it)] == ' ' \
420 || it->s[IT_BYTEPOS (*it)] == '\t')) \
421 || (IT_BYTEPOS (*it) < ZV_BYTE \
422 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
423 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
424
425 /* Name of the face used to highlight trailing whitespace. */
426
427 static Lisp_Object Qtrailing_whitespace;
428
429 /* Name and number of the face used to highlight escape glyphs. */
430
431 static Lisp_Object Qescape_glyph;
432
433 /* Name and number of the face used to highlight non-breaking spaces. */
434
435 static Lisp_Object Qnobreak_space;
436
437 /* The symbol `image' which is the car of the lists used to represent
438 images in Lisp. Also a tool bar style. */
439
440 Lisp_Object Qimage;
441
442 /* The image map types. */
443 Lisp_Object QCmap;
444 static Lisp_Object QCpointer;
445 static Lisp_Object Qrect, Qcircle, Qpoly;
446
447 /* Tool bar styles */
448 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
449
450 /* Non-zero means print newline to stdout before next mini-buffer
451 message. */
452
453 int noninteractive_need_newline;
454
455 /* Non-zero means print newline to message log before next message. */
456
457 static int message_log_need_newline;
458
459 /* Three markers that message_dolog uses.
460 It could allocate them itself, but that causes trouble
461 in handling memory-full errors. */
462 static Lisp_Object message_dolog_marker1;
463 static Lisp_Object message_dolog_marker2;
464 static Lisp_Object message_dolog_marker3;
465 \f
466 /* The buffer position of the first character appearing entirely or
467 partially on the line of the selected window which contains the
468 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
469 redisplay optimization in redisplay_internal. */
470
471 static struct text_pos this_line_start_pos;
472
473 /* Number of characters past the end of the line above, including the
474 terminating newline. */
475
476 static struct text_pos this_line_end_pos;
477
478 /* The vertical positions and the height of this line. */
479
480 static int this_line_vpos;
481 static int this_line_y;
482 static int this_line_pixel_height;
483
484 /* X position at which this display line starts. Usually zero;
485 negative if first character is partially visible. */
486
487 static int this_line_start_x;
488
489 /* The smallest character position seen by move_it_* functions as they
490 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
491 hscrolled lines, see display_line. */
492
493 static struct text_pos this_line_min_pos;
494
495 /* Buffer that this_line_.* variables are referring to. */
496
497 static struct buffer *this_line_buffer;
498
499
500 /* Values of those variables at last redisplay are stored as
501 properties on `overlay-arrow-position' symbol. However, if
502 Voverlay_arrow_position is a marker, last-arrow-position is its
503 numerical position. */
504
505 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
506
507 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
508 properties on a symbol in overlay-arrow-variable-list. */
509
510 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
511
512 Lisp_Object Qmenu_bar_update_hook;
513
514 /* Nonzero if an overlay arrow has been displayed in this window. */
515
516 static int overlay_arrow_seen;
517
518 /* Vector containing glyphs for an ellipsis `...'. */
519
520 static Lisp_Object default_invis_vector[3];
521
522 /* This is the window where the echo area message was displayed. It
523 is always a mini-buffer window, but it may not be the same window
524 currently active as a mini-buffer. */
525
526 Lisp_Object echo_area_window;
527
528 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
529 pushes the current message and the value of
530 message_enable_multibyte on the stack, the function restore_message
531 pops the stack and displays MESSAGE again. */
532
533 static Lisp_Object Vmessage_stack;
534
535 /* Nonzero means multibyte characters were enabled when the echo area
536 message was specified. */
537
538 static int message_enable_multibyte;
539
540 /* Nonzero if we should redraw the mode lines on the next redisplay. */
541
542 int update_mode_lines;
543
544 /* Nonzero if window sizes or contents have changed since last
545 redisplay that finished. */
546
547 int windows_or_buffers_changed;
548
549 /* Nonzero means a frame's cursor type has been changed. */
550
551 int cursor_type_changed;
552
553 /* Nonzero after display_mode_line if %l was used and it displayed a
554 line number. */
555
556 static int line_number_displayed;
557
558 /* The name of the *Messages* buffer, a string. */
559
560 static Lisp_Object Vmessages_buffer_name;
561
562 /* Current, index 0, and last displayed echo area message. Either
563 buffers from echo_buffers, or nil to indicate no message. */
564
565 Lisp_Object echo_area_buffer[2];
566
567 /* The buffers referenced from echo_area_buffer. */
568
569 static Lisp_Object echo_buffer[2];
570
571 /* A vector saved used in with_area_buffer to reduce consing. */
572
573 static Lisp_Object Vwith_echo_area_save_vector;
574
575 /* Non-zero means display_echo_area should display the last echo area
576 message again. Set by redisplay_preserve_echo_area. */
577
578 static int display_last_displayed_message_p;
579
580 /* Nonzero if echo area is being used by print; zero if being used by
581 message. */
582
583 static int message_buf_print;
584
585 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
586
587 static Lisp_Object Qinhibit_menubar_update;
588 static Lisp_Object Qmessage_truncate_lines;
589
590 /* Set to 1 in clear_message to make redisplay_internal aware
591 of an emptied echo area. */
592
593 static int message_cleared_p;
594
595 /* A scratch glyph row with contents used for generating truncation
596 glyphs. Also used in direct_output_for_insert. */
597
598 #define MAX_SCRATCH_GLYPHS 100
599 static struct glyph_row scratch_glyph_row;
600 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
601
602 /* Ascent and height of the last line processed by move_it_to. */
603
604 static int last_max_ascent, last_height;
605
606 /* Non-zero if there's a help-echo in the echo area. */
607
608 int help_echo_showing_p;
609
610 /* If >= 0, computed, exact values of mode-line and header-line height
611 to use in the macros CURRENT_MODE_LINE_HEIGHT and
612 CURRENT_HEADER_LINE_HEIGHT. */
613
614 int current_mode_line_height, current_header_line_height;
615
616 /* The maximum distance to look ahead for text properties. Values
617 that are too small let us call compute_char_face and similar
618 functions too often which is expensive. Values that are too large
619 let us call compute_char_face and alike too often because we
620 might not be interested in text properties that far away. */
621
622 #define TEXT_PROP_DISTANCE_LIMIT 100
623
624 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
625 iterator state and later restore it. This is needed because the
626 bidi iterator on bidi.c keeps a stacked cache of its states, which
627 is really a singleton. When we use scratch iterator objects to
628 move around the buffer, we can cause the bidi cache to be pushed or
629 popped, and therefore we need to restore the cache state when we
630 return to the original iterator. */
631 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
632 do { \
633 if (CACHE) \
634 bidi_unshelve_cache (CACHE, 1); \
635 ITCOPY = ITORIG; \
636 CACHE = bidi_shelve_cache (); \
637 } while (0)
638
639 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
640 do { \
641 if (pITORIG != pITCOPY) \
642 *(pITORIG) = *(pITCOPY); \
643 bidi_unshelve_cache (CACHE, 0); \
644 CACHE = NULL; \
645 } while (0)
646
647 #ifdef GLYPH_DEBUG
648
649 /* Non-zero means print traces of redisplay if compiled with
650 GLYPH_DEBUG defined. */
651
652 int trace_redisplay_p;
653
654 #endif /* GLYPH_DEBUG */
655
656 #ifdef DEBUG_TRACE_MOVE
657 /* Non-zero means trace with TRACE_MOVE to stderr. */
658 int trace_move;
659
660 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
661 #else
662 #define TRACE_MOVE(x) (void) 0
663 #endif
664
665 static Lisp_Object Qauto_hscroll_mode;
666
667 /* Buffer being redisplayed -- for redisplay_window_error. */
668
669 static struct buffer *displayed_buffer;
670
671 /* Value returned from text property handlers (see below). */
672
673 enum prop_handled
674 {
675 HANDLED_NORMALLY,
676 HANDLED_RECOMPUTE_PROPS,
677 HANDLED_OVERLAY_STRING_CONSUMED,
678 HANDLED_RETURN
679 };
680
681 /* A description of text properties that redisplay is interested
682 in. */
683
684 struct props
685 {
686 /* The name of the property. */
687 Lisp_Object *name;
688
689 /* A unique index for the property. */
690 enum prop_idx idx;
691
692 /* A handler function called to set up iterator IT from the property
693 at IT's current position. Value is used to steer handle_stop. */
694 enum prop_handled (*handler) (struct it *it);
695 };
696
697 static enum prop_handled handle_face_prop (struct it *);
698 static enum prop_handled handle_invisible_prop (struct it *);
699 static enum prop_handled handle_display_prop (struct it *);
700 static enum prop_handled handle_composition_prop (struct it *);
701 static enum prop_handled handle_overlay_change (struct it *);
702 static enum prop_handled handle_fontified_prop (struct it *);
703
704 /* Properties handled by iterators. */
705
706 static struct props it_props[] =
707 {
708 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
709 /* Handle `face' before `display' because some sub-properties of
710 `display' need to know the face. */
711 {&Qface, FACE_PROP_IDX, handle_face_prop},
712 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
713 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
714 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
715 {NULL, 0, NULL}
716 };
717
718 /* Value is the position described by X. If X is a marker, value is
719 the marker_position of X. Otherwise, value is X. */
720
721 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
722
723 /* Enumeration returned by some move_it_.* functions internally. */
724
725 enum move_it_result
726 {
727 /* Not used. Undefined value. */
728 MOVE_UNDEFINED,
729
730 /* Move ended at the requested buffer position or ZV. */
731 MOVE_POS_MATCH_OR_ZV,
732
733 /* Move ended at the requested X pixel position. */
734 MOVE_X_REACHED,
735
736 /* Move within a line ended at the end of a line that must be
737 continued. */
738 MOVE_LINE_CONTINUED,
739
740 /* Move within a line ended at the end of a line that would
741 be displayed truncated. */
742 MOVE_LINE_TRUNCATED,
743
744 /* Move within a line ended at a line end. */
745 MOVE_NEWLINE_OR_CR
746 };
747
748 /* This counter is used to clear the face cache every once in a while
749 in redisplay_internal. It is incremented for each redisplay.
750 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
751 cleared. */
752
753 #define CLEAR_FACE_CACHE_COUNT 500
754 static int clear_face_cache_count;
755
756 /* Similarly for the image cache. */
757
758 #ifdef HAVE_WINDOW_SYSTEM
759 #define CLEAR_IMAGE_CACHE_COUNT 101
760 static int clear_image_cache_count;
761
762 /* Null glyph slice */
763 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
764 #endif
765
766 /* True while redisplay_internal is in progress. */
767
768 bool redisplaying_p;
769
770 static Lisp_Object Qinhibit_free_realized_faces;
771 static Lisp_Object Qmode_line_default_help_echo;
772
773 /* If a string, XTread_socket generates an event to display that string.
774 (The display is done in read_char.) */
775
776 Lisp_Object help_echo_string;
777 Lisp_Object help_echo_window;
778 Lisp_Object help_echo_object;
779 ptrdiff_t help_echo_pos;
780
781 /* Temporary variable for XTread_socket. */
782
783 Lisp_Object previous_help_echo_string;
784
785 /* Platform-independent portion of hourglass implementation. */
786
787 /* Non-zero means an hourglass cursor is currently shown. */
788 int hourglass_shown_p;
789
790 /* If non-null, an asynchronous timer that, when it expires, displays
791 an hourglass cursor on all frames. */
792 struct atimer *hourglass_atimer;
793
794 /* Name of the face used to display glyphless characters. */
795 Lisp_Object Qglyphless_char;
796
797 /* Symbol for the purpose of Vglyphless_char_display. */
798 static Lisp_Object Qglyphless_char_display;
799
800 /* Method symbols for Vglyphless_char_display. */
801 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
802
803 /* Default pixel width of `thin-space' display method. */
804 #define THIN_SPACE_WIDTH 1
805
806 /* Default number of seconds to wait before displaying an hourglass
807 cursor. */
808 #define DEFAULT_HOURGLASS_DELAY 1
809
810 \f
811 /* Function prototypes. */
812
813 static void setup_for_ellipsis (struct it *, int);
814 static void set_iterator_to_next (struct it *, int);
815 static void mark_window_display_accurate_1 (struct window *, int);
816 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
817 static int display_prop_string_p (Lisp_Object, Lisp_Object);
818 static int cursor_row_p (struct glyph_row *);
819 static int redisplay_mode_lines (Lisp_Object, int);
820 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
821
822 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
823
824 static void handle_line_prefix (struct it *);
825
826 static void pint2str (char *, int, ptrdiff_t);
827 static void pint2hrstr (char *, int, ptrdiff_t);
828 static struct text_pos run_window_scroll_functions (Lisp_Object,
829 struct text_pos);
830 static void reconsider_clip_changes (struct window *, struct buffer *);
831 static int text_outside_line_unchanged_p (struct window *,
832 ptrdiff_t, ptrdiff_t);
833 static void store_mode_line_noprop_char (char);
834 static int store_mode_line_noprop (const char *, int, int);
835 static void handle_stop (struct it *);
836 static void handle_stop_backwards (struct it *, ptrdiff_t);
837 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
838 static void ensure_echo_area_buffers (void);
839 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
840 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
841 static int with_echo_area_buffer (struct window *, int,
842 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
843 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
844 static void clear_garbaged_frames (void);
845 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
846 static void pop_message (void);
847 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
848 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
849 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
850 static int display_echo_area (struct window *);
851 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
852 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
853 static Lisp_Object unwind_redisplay (Lisp_Object);
854 static int string_char_and_length (const unsigned char *, int *);
855 static struct text_pos display_prop_end (struct it *, Lisp_Object,
856 struct text_pos);
857 static int compute_window_start_on_continuation_line (struct window *);
858 static void insert_left_trunc_glyphs (struct it *);
859 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
860 Lisp_Object);
861 static void extend_face_to_end_of_line (struct it *);
862 static int append_space_for_newline (struct it *, int);
863 static int cursor_row_fully_visible_p (struct window *, int, int);
864 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
865 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
866 static int trailing_whitespace_p (ptrdiff_t);
867 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
868 static void push_it (struct it *, struct text_pos *);
869 static void iterate_out_of_display_property (struct it *);
870 static void pop_it (struct it *);
871 static void sync_frame_with_window_matrix_rows (struct window *);
872 static void select_frame_for_redisplay (Lisp_Object);
873 static void redisplay_internal (void);
874 static int echo_area_display (int);
875 static void redisplay_windows (Lisp_Object);
876 static void redisplay_window (Lisp_Object, int);
877 static Lisp_Object redisplay_window_error (Lisp_Object);
878 static Lisp_Object redisplay_window_0 (Lisp_Object);
879 static Lisp_Object redisplay_window_1 (Lisp_Object);
880 static int set_cursor_from_row (struct window *, struct glyph_row *,
881 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
882 int, int);
883 static int update_menu_bar (struct frame *, int, int);
884 static int try_window_reusing_current_matrix (struct window *);
885 static int try_window_id (struct window *);
886 static int display_line (struct it *);
887 static int display_mode_lines (struct window *);
888 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
889 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
890 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
891 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
892 static void display_menu_bar (struct window *);
893 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
894 ptrdiff_t *);
895 static int display_string (const char *, Lisp_Object, Lisp_Object,
896 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
897 static void compute_line_metrics (struct it *);
898 static void run_redisplay_end_trigger_hook (struct it *);
899 static int get_overlay_strings (struct it *, ptrdiff_t);
900 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
901 static void next_overlay_string (struct it *);
902 static void reseat (struct it *, struct text_pos, int);
903 static void reseat_1 (struct it *, struct text_pos, int);
904 static void back_to_previous_visible_line_start (struct it *);
905 void reseat_at_previous_visible_line_start (struct it *);
906 static void reseat_at_next_visible_line_start (struct it *, int);
907 static int next_element_from_ellipsis (struct it *);
908 static int next_element_from_display_vector (struct it *);
909 static int next_element_from_string (struct it *);
910 static int next_element_from_c_string (struct it *);
911 static int next_element_from_buffer (struct it *);
912 static int next_element_from_composition (struct it *);
913 static int next_element_from_image (struct it *);
914 static int next_element_from_stretch (struct it *);
915 static void load_overlay_strings (struct it *, ptrdiff_t);
916 static int init_from_display_pos (struct it *, struct window *,
917 struct display_pos *);
918 static void reseat_to_string (struct it *, const char *,
919 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
920 static int get_next_display_element (struct it *);
921 static enum move_it_result
922 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
923 enum move_operation_enum);
924 void move_it_vertically_backward (struct it *, int);
925 static void get_visually_first_element (struct it *);
926 static void init_to_row_start (struct it *, struct window *,
927 struct glyph_row *);
928 static int init_to_row_end (struct it *, struct window *,
929 struct glyph_row *);
930 static void back_to_previous_line_start (struct it *);
931 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
932 static struct text_pos string_pos_nchars_ahead (struct text_pos,
933 Lisp_Object, ptrdiff_t);
934 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
935 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
936 static ptrdiff_t number_of_chars (const char *, int);
937 static void compute_stop_pos (struct it *);
938 static void compute_string_pos (struct text_pos *, struct text_pos,
939 Lisp_Object);
940 static int face_before_or_after_it_pos (struct it *, int);
941 static ptrdiff_t next_overlay_change (ptrdiff_t);
942 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
943 Lisp_Object, struct text_pos *, ptrdiff_t, int);
944 static int handle_single_display_spec (struct it *, Lisp_Object,
945 Lisp_Object, Lisp_Object,
946 struct text_pos *, ptrdiff_t, int, int);
947 static int underlying_face_id (struct it *);
948 static int in_ellipses_for_invisible_text_p (struct display_pos *,
949 struct window *);
950
951 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
952 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
953
954 #ifdef HAVE_WINDOW_SYSTEM
955
956 static void x_consider_frame_title (Lisp_Object);
957 static int tool_bar_lines_needed (struct frame *, int *);
958 static void update_tool_bar (struct frame *, int);
959 static void build_desired_tool_bar_string (struct frame *f);
960 static int redisplay_tool_bar (struct frame *);
961 static void display_tool_bar_line (struct it *, int);
962 static void notice_overwritten_cursor (struct window *,
963 enum glyph_row_area,
964 int, int, int, int);
965 static void append_stretch_glyph (struct it *, Lisp_Object,
966 int, int, int);
967
968
969 #endif /* HAVE_WINDOW_SYSTEM */
970
971 static void produce_special_glyphs (struct it *, enum display_element_type);
972 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
973 static int coords_in_mouse_face_p (struct window *, int, int);
974
975
976 \f
977 /***********************************************************************
978 Window display dimensions
979 ***********************************************************************/
980
981 /* Return the bottom boundary y-position for text lines in window W.
982 This is the first y position at which a line cannot start.
983 It is relative to the top of the window.
984
985 This is the height of W minus the height of a mode line, if any. */
986
987 int
988 window_text_bottom_y (struct window *w)
989 {
990 int height = WINDOW_TOTAL_HEIGHT (w);
991
992 if (WINDOW_WANTS_MODELINE_P (w))
993 height -= CURRENT_MODE_LINE_HEIGHT (w);
994 return height;
995 }
996
997 /* Return the pixel width of display area AREA of window W. AREA < 0
998 means return the total width of W, not including fringes to
999 the left and right of the window. */
1000
1001 int
1002 window_box_width (struct window *w, int area)
1003 {
1004 int cols = XFASTINT (w->total_cols);
1005 int pixels = 0;
1006
1007 if (!w->pseudo_window_p)
1008 {
1009 cols -= WINDOW_SCROLL_BAR_COLS (w);
1010
1011 if (area == TEXT_AREA)
1012 {
1013 if (INTEGERP (w->left_margin_cols))
1014 cols -= XFASTINT (w->left_margin_cols);
1015 if (INTEGERP (w->right_margin_cols))
1016 cols -= XFASTINT (w->right_margin_cols);
1017 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1018 }
1019 else if (area == LEFT_MARGIN_AREA)
1020 {
1021 cols = (INTEGERP (w->left_margin_cols)
1022 ? XFASTINT (w->left_margin_cols) : 0);
1023 pixels = 0;
1024 }
1025 else if (area == RIGHT_MARGIN_AREA)
1026 {
1027 cols = (INTEGERP (w->right_margin_cols)
1028 ? XFASTINT (w->right_margin_cols) : 0);
1029 pixels = 0;
1030 }
1031 }
1032
1033 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1034 }
1035
1036
1037 /* Return the pixel height of the display area of window W, not
1038 including mode lines of W, if any. */
1039
1040 int
1041 window_box_height (struct window *w)
1042 {
1043 struct frame *f = XFRAME (w->frame);
1044 int height = WINDOW_TOTAL_HEIGHT (w);
1045
1046 eassert (height >= 0);
1047
1048 /* Note: the code below that determines the mode-line/header-line
1049 height is essentially the same as that contained in the macro
1050 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1051 the appropriate glyph row has its `mode_line_p' flag set,
1052 and if it doesn't, uses estimate_mode_line_height instead. */
1053
1054 if (WINDOW_WANTS_MODELINE_P (w))
1055 {
1056 struct glyph_row *ml_row
1057 = (w->current_matrix && w->current_matrix->rows
1058 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1059 : 0);
1060 if (ml_row && ml_row->mode_line_p)
1061 height -= ml_row->height;
1062 else
1063 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1064 }
1065
1066 if (WINDOW_WANTS_HEADER_LINE_P (w))
1067 {
1068 struct glyph_row *hl_row
1069 = (w->current_matrix && w->current_matrix->rows
1070 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1071 : 0);
1072 if (hl_row && hl_row->mode_line_p)
1073 height -= hl_row->height;
1074 else
1075 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1076 }
1077
1078 /* With a very small font and a mode-line that's taller than
1079 default, we might end up with a negative height. */
1080 return max (0, height);
1081 }
1082
1083 /* Return the window-relative coordinate of the left edge of display
1084 area AREA of window W. AREA < 0 means return the left edge of the
1085 whole window, to the right of the left fringe of W. */
1086
1087 int
1088 window_box_left_offset (struct window *w, int area)
1089 {
1090 int x;
1091
1092 if (w->pseudo_window_p)
1093 return 0;
1094
1095 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1096
1097 if (area == TEXT_AREA)
1098 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1099 + window_box_width (w, LEFT_MARGIN_AREA));
1100 else if (area == RIGHT_MARGIN_AREA)
1101 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1102 + window_box_width (w, LEFT_MARGIN_AREA)
1103 + window_box_width (w, TEXT_AREA)
1104 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1105 ? 0
1106 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1107 else if (area == LEFT_MARGIN_AREA
1108 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1109 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the window-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right_offset (struct window *w, int area)
1121 {
1122 return window_box_left_offset (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Return the frame-relative coordinate of the left edge of display
1126 area AREA of window W. AREA < 0 means return the left edge of the
1127 whole window, to the right of the left fringe of W. */
1128
1129 int
1130 window_box_left (struct window *w, int area)
1131 {
1132 struct frame *f = XFRAME (w->frame);
1133 int x;
1134
1135 if (w->pseudo_window_p)
1136 return FRAME_INTERNAL_BORDER_WIDTH (f);
1137
1138 x = (WINDOW_LEFT_EDGE_X (w)
1139 + window_box_left_offset (w, area));
1140
1141 return x;
1142 }
1143
1144
1145 /* Return the frame-relative coordinate of the right edge of display
1146 area AREA of window W. AREA < 0 means return the right edge of the
1147 whole window, to the left of the right fringe of W. */
1148
1149 int
1150 window_box_right (struct window *w, int area)
1151 {
1152 return window_box_left (w, area) + window_box_width (w, area);
1153 }
1154
1155 /* Get the bounding box of the display area AREA of window W, without
1156 mode lines, in frame-relative coordinates. AREA < 0 means the
1157 whole window, not including the left and right fringes of
1158 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1159 coordinates of the upper-left corner of the box. Return in
1160 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1161
1162 void
1163 window_box (struct window *w, int area, int *box_x, int *box_y,
1164 int *box_width, int *box_height)
1165 {
1166 if (box_width)
1167 *box_width = window_box_width (w, area);
1168 if (box_height)
1169 *box_height = window_box_height (w);
1170 if (box_x)
1171 *box_x = window_box_left (w, area);
1172 if (box_y)
1173 {
1174 *box_y = WINDOW_TOP_EDGE_Y (w);
1175 if (WINDOW_WANTS_HEADER_LINE_P (w))
1176 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1177 }
1178 }
1179
1180
1181 /* Get the bounding box of the display area AREA of window W, without
1182 mode lines. AREA < 0 means the whole window, not including the
1183 left and right fringe of the window. Return in *TOP_LEFT_X
1184 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1185 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1186 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1187 box. */
1188
1189 static void
1190 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1191 int *bottom_right_x, int *bottom_right_y)
1192 {
1193 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1194 bottom_right_y);
1195 *bottom_right_x += *top_left_x;
1196 *bottom_right_y += *top_left_y;
1197 }
1198
1199
1200 \f
1201 /***********************************************************************
1202 Utilities
1203 ***********************************************************************/
1204
1205 /* Return the bottom y-position of the line the iterator IT is in.
1206 This can modify IT's settings. */
1207
1208 int
1209 line_bottom_y (struct it *it)
1210 {
1211 int line_height = it->max_ascent + it->max_descent;
1212 int line_top_y = it->current_y;
1213
1214 if (line_height == 0)
1215 {
1216 if (last_height)
1217 line_height = last_height;
1218 else if (IT_CHARPOS (*it) < ZV)
1219 {
1220 move_it_by_lines (it, 1);
1221 line_height = (it->max_ascent || it->max_descent
1222 ? it->max_ascent + it->max_descent
1223 : last_height);
1224 }
1225 else
1226 {
1227 struct glyph_row *row = it->glyph_row;
1228
1229 /* Use the default character height. */
1230 it->glyph_row = NULL;
1231 it->what = IT_CHARACTER;
1232 it->c = ' ';
1233 it->len = 1;
1234 PRODUCE_GLYPHS (it);
1235 line_height = it->ascent + it->descent;
1236 it->glyph_row = row;
1237 }
1238 }
1239
1240 return line_top_y + line_height;
1241 }
1242
1243 /* Subroutine of pos_visible_p below. Extracts a display string, if
1244 any, from the display spec given as its argument. */
1245 static Lisp_Object
1246 string_from_display_spec (Lisp_Object spec)
1247 {
1248 if (CONSP (spec))
1249 {
1250 while (CONSP (spec))
1251 {
1252 if (STRINGP (XCAR (spec)))
1253 return XCAR (spec);
1254 spec = XCDR (spec);
1255 }
1256 }
1257 else if (VECTORP (spec))
1258 {
1259 ptrdiff_t i;
1260
1261 for (i = 0; i < ASIZE (spec); i++)
1262 {
1263 if (STRINGP (AREF (spec, i)))
1264 return AREF (spec, i);
1265 }
1266 return Qnil;
1267 }
1268
1269 return spec;
1270 }
1271
1272
1273 /* Limit insanely large values of W->hscroll on frame F to the largest
1274 value that will still prevent first_visible_x and last_visible_x of
1275 'struct it' from overflowing an int. */
1276 static int
1277 window_hscroll_limited (struct window *w, struct frame *f)
1278 {
1279 ptrdiff_t window_hscroll = w->hscroll;
1280 int window_text_width = window_box_width (w, TEXT_AREA);
1281 int colwidth = FRAME_COLUMN_WIDTH (f);
1282
1283 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1284 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1285
1286 return window_hscroll;
1287 }
1288
1289 /* Return 1 if position CHARPOS is visible in window W.
1290 CHARPOS < 0 means return info about WINDOW_END position.
1291 If visible, set *X and *Y to pixel coordinates of top left corner.
1292 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1293 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1294
1295 int
1296 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1297 int *rtop, int *rbot, int *rowh, int *vpos)
1298 {
1299 struct it it;
1300 void *itdata = bidi_shelve_cache ();
1301 struct text_pos top;
1302 int visible_p = 0;
1303 struct buffer *old_buffer = NULL;
1304
1305 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1306 return visible_p;
1307
1308 if (XBUFFER (w->buffer) != current_buffer)
1309 {
1310 old_buffer = current_buffer;
1311 set_buffer_internal_1 (XBUFFER (w->buffer));
1312 }
1313
1314 SET_TEXT_POS_FROM_MARKER (top, w->start);
1315 /* Scrolling a minibuffer window via scroll bar when the echo area
1316 shows long text sometimes resets the minibuffer contents behind
1317 our backs. */
1318 if (CHARPOS (top) > ZV)
1319 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1320
1321 /* Compute exact mode line heights. */
1322 if (WINDOW_WANTS_MODELINE_P (w))
1323 current_mode_line_height
1324 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1325 BVAR (current_buffer, mode_line_format));
1326
1327 if (WINDOW_WANTS_HEADER_LINE_P (w))
1328 current_header_line_height
1329 = display_mode_line (w, HEADER_LINE_FACE_ID,
1330 BVAR (current_buffer, header_line_format));
1331
1332 start_display (&it, w, top);
1333 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1334 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1335
1336 if (charpos >= 0
1337 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1338 && IT_CHARPOS (it) >= charpos)
1339 /* When scanning backwards under bidi iteration, move_it_to
1340 stops at or _before_ CHARPOS, because it stops at or to
1341 the _right_ of the character at CHARPOS. */
1342 || (it.bidi_p && it.bidi_it.scan_dir == -1
1343 && IT_CHARPOS (it) <= charpos)))
1344 {
1345 /* We have reached CHARPOS, or passed it. How the call to
1346 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1347 or covered by a display property, move_it_to stops at the end
1348 of the invisible text, to the right of CHARPOS. (ii) If
1349 CHARPOS is in a display vector, move_it_to stops on its last
1350 glyph. */
1351 int top_x = it.current_x;
1352 int top_y = it.current_y;
1353 /* Calling line_bottom_y may change it.method, it.position, etc. */
1354 enum it_method it_method = it.method;
1355 int bottom_y = (last_height = 0, line_bottom_y (&it));
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357
1358 if (top_y < window_top_y)
1359 visible_p = bottom_y > window_top_y;
1360 else if (top_y < it.last_visible_y)
1361 visible_p = 1;
1362 if (bottom_y >= it.last_visible_y
1363 && it.bidi_p && it.bidi_it.scan_dir == -1
1364 && IT_CHARPOS (it) < charpos)
1365 {
1366 /* When the last line of the window is scanned backwards
1367 under bidi iteration, we could be duped into thinking
1368 that we have passed CHARPOS, when in fact move_it_to
1369 simply stopped short of CHARPOS because it reached
1370 last_visible_y. To see if that's what happened, we call
1371 move_it_to again with a slightly larger vertical limit,
1372 and see if it actually moved vertically; if it did, we
1373 didn't really reach CHARPOS, which is beyond window end. */
1374 struct it save_it = it;
1375 /* Why 10? because we don't know how many canonical lines
1376 will the height of the next line(s) be. So we guess. */
1377 int ten_more_lines =
1378 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1379
1380 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1381 MOVE_TO_POS | MOVE_TO_Y);
1382 if (it.current_y > top_y)
1383 visible_p = 0;
1384
1385 it = save_it;
1386 }
1387 if (visible_p)
1388 {
1389 if (it_method == GET_FROM_DISPLAY_VECTOR)
1390 {
1391 /* We stopped on the last glyph of a display vector.
1392 Try and recompute. Hack alert! */
1393 if (charpos < 2 || top.charpos >= charpos)
1394 top_x = it.glyph_row->x;
1395 else
1396 {
1397 struct it it2;
1398 start_display (&it2, w, top);
1399 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1400 get_next_display_element (&it2);
1401 PRODUCE_GLYPHS (&it2);
1402 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1403 || it2.current_x > it2.last_visible_x)
1404 top_x = it.glyph_row->x;
1405 else
1406 {
1407 top_x = it2.current_x;
1408 top_y = it2.current_y;
1409 }
1410 }
1411 }
1412 else if (IT_CHARPOS (it) != charpos)
1413 {
1414 Lisp_Object cpos = make_number (charpos);
1415 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1416 Lisp_Object string = string_from_display_spec (spec);
1417 int newline_in_string = 0;
1418
1419 if (STRINGP (string))
1420 {
1421 const char *s = SSDATA (string);
1422 const char *e = s + SBYTES (string);
1423 while (s < e)
1424 {
1425 if (*s++ == '\n')
1426 {
1427 newline_in_string = 1;
1428 break;
1429 }
1430 }
1431 }
1432 /* The tricky code below is needed because there's a
1433 discrepancy between move_it_to and how we set cursor
1434 when the display line ends in a newline from a
1435 display string. move_it_to will stop _after_ such
1436 display strings, whereas set_cursor_from_row
1437 conspires with cursor_row_p to place the cursor on
1438 the first glyph produced from the display string. */
1439
1440 /* We have overshoot PT because it is covered by a
1441 display property whose value is a string. If the
1442 string includes embedded newlines, we are also in the
1443 wrong display line. Backtrack to the correct line,
1444 where the display string begins. */
1445 if (newline_in_string)
1446 {
1447 Lisp_Object startpos, endpos;
1448 EMACS_INT start, end;
1449 struct it it3;
1450 int it3_moved;
1451
1452 /* Find the first and the last buffer positions
1453 covered by the display string. */
1454 endpos =
1455 Fnext_single_char_property_change (cpos, Qdisplay,
1456 Qnil, Qnil);
1457 startpos =
1458 Fprevious_single_char_property_change (endpos, Qdisplay,
1459 Qnil, Qnil);
1460 start = XFASTINT (startpos);
1461 end = XFASTINT (endpos);
1462 /* Move to the last buffer position before the
1463 display property. */
1464 start_display (&it3, w, top);
1465 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1466 /* Move forward one more line if the position before
1467 the display string is a newline or if it is the
1468 rightmost character on a line that is
1469 continued or word-wrapped. */
1470 if (it3.method == GET_FROM_BUFFER
1471 && it3.c == '\n')
1472 move_it_by_lines (&it3, 1);
1473 else if (move_it_in_display_line_to (&it3, -1,
1474 it3.current_x
1475 + it3.pixel_width,
1476 MOVE_TO_X)
1477 == MOVE_LINE_CONTINUED)
1478 {
1479 move_it_by_lines (&it3, 1);
1480 /* When we are under word-wrap, the #$@%!
1481 move_it_by_lines moves 2 lines, so we need to
1482 fix that up. */
1483 if (it3.line_wrap == WORD_WRAP)
1484 move_it_by_lines (&it3, -1);
1485 }
1486
1487 /* Record the vertical coordinate of the display
1488 line where we wound up. */
1489 top_y = it3.current_y;
1490 if (it3.bidi_p)
1491 {
1492 /* When characters are reordered for display,
1493 the character displayed to the left of the
1494 display string could be _after_ the display
1495 property in the logical order. Use the
1496 smallest vertical position of these two. */
1497 start_display (&it3, w, top);
1498 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1499 if (it3.current_y < top_y)
1500 top_y = it3.current_y;
1501 }
1502 /* Move from the top of the window to the beginning
1503 of the display line where the display string
1504 begins. */
1505 start_display (&it3, w, top);
1506 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1507 /* If it3_moved stays zero after the 'while' loop
1508 below, that means we already were at a newline
1509 before the loop (e.g., the display string begins
1510 with a newline), so we don't need to (and cannot)
1511 inspect the glyphs of it3.glyph_row, because
1512 PRODUCE_GLYPHS will not produce anything for a
1513 newline, and thus it3.glyph_row stays at its
1514 stale content it got at top of the window. */
1515 it3_moved = 0;
1516 /* Finally, advance the iterator until we hit the
1517 first display element whose character position is
1518 CHARPOS, or until the first newline from the
1519 display string, which signals the end of the
1520 display line. */
1521 while (get_next_display_element (&it3))
1522 {
1523 PRODUCE_GLYPHS (&it3);
1524 if (IT_CHARPOS (it3) == charpos
1525 || ITERATOR_AT_END_OF_LINE_P (&it3))
1526 break;
1527 it3_moved = 1;
1528 set_iterator_to_next (&it3, 0);
1529 }
1530 top_x = it3.current_x - it3.pixel_width;
1531 /* Normally, we would exit the above loop because we
1532 found the display element whose character
1533 position is CHARPOS. For the contingency that we
1534 didn't, and stopped at the first newline from the
1535 display string, move back over the glyphs
1536 produced from the string, until we find the
1537 rightmost glyph not from the string. */
1538 if (it3_moved
1539 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1540 {
1541 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1542 + it3.glyph_row->used[TEXT_AREA];
1543
1544 while (EQ ((g - 1)->object, string))
1545 {
1546 --g;
1547 top_x -= g->pixel_width;
1548 }
1549 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1550 + it3.glyph_row->used[TEXT_AREA]);
1551 }
1552 }
1553 }
1554
1555 *x = top_x;
1556 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1557 *rtop = max (0, window_top_y - top_y);
1558 *rbot = max (0, bottom_y - it.last_visible_y);
1559 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1560 - max (top_y, window_top_y)));
1561 *vpos = it.vpos;
1562 }
1563 }
1564 else
1565 {
1566 /* We were asked to provide info about WINDOW_END. */
1567 struct it it2;
1568 void *it2data = NULL;
1569
1570 SAVE_IT (it2, it, it2data);
1571 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1572 move_it_by_lines (&it, 1);
1573 if (charpos < IT_CHARPOS (it)
1574 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1575 {
1576 visible_p = 1;
1577 RESTORE_IT (&it2, &it2, it2data);
1578 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1579 *x = it2.current_x;
1580 *y = it2.current_y + it2.max_ascent - it2.ascent;
1581 *rtop = max (0, -it2.current_y);
1582 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1583 - it.last_visible_y));
1584 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1585 it.last_visible_y)
1586 - max (it2.current_y,
1587 WINDOW_HEADER_LINE_HEIGHT (w))));
1588 *vpos = it2.vpos;
1589 }
1590 else
1591 bidi_unshelve_cache (it2data, 1);
1592 }
1593 bidi_unshelve_cache (itdata, 0);
1594
1595 if (old_buffer)
1596 set_buffer_internal_1 (old_buffer);
1597
1598 current_header_line_height = current_mode_line_height = -1;
1599
1600 if (visible_p && w->hscroll > 0)
1601 *x -=
1602 window_hscroll_limited (w, WINDOW_XFRAME (w))
1603 * WINDOW_FRAME_COLUMN_WIDTH (w);
1604
1605 #if 0
1606 /* Debugging code. */
1607 if (visible_p)
1608 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1609 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1610 else
1611 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1612 #endif
1613
1614 return visible_p;
1615 }
1616
1617
1618 /* Return the next character from STR. Return in *LEN the length of
1619 the character. This is like STRING_CHAR_AND_LENGTH but never
1620 returns an invalid character. If we find one, we return a `?', but
1621 with the length of the invalid character. */
1622
1623 static int
1624 string_char_and_length (const unsigned char *str, int *len)
1625 {
1626 int c;
1627
1628 c = STRING_CHAR_AND_LENGTH (str, *len);
1629 if (!CHAR_VALID_P (c))
1630 /* We may not change the length here because other places in Emacs
1631 don't use this function, i.e. they silently accept invalid
1632 characters. */
1633 c = '?';
1634
1635 return c;
1636 }
1637
1638
1639
1640 /* Given a position POS containing a valid character and byte position
1641 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1642
1643 static struct text_pos
1644 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1645 {
1646 eassert (STRINGP (string) && nchars >= 0);
1647
1648 if (STRING_MULTIBYTE (string))
1649 {
1650 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1651 int len;
1652
1653 while (nchars--)
1654 {
1655 string_char_and_length (p, &len);
1656 p += len;
1657 CHARPOS (pos) += 1;
1658 BYTEPOS (pos) += len;
1659 }
1660 }
1661 else
1662 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1663
1664 return pos;
1665 }
1666
1667
1668 /* Value is the text position, i.e. character and byte position,
1669 for character position CHARPOS in STRING. */
1670
1671 static struct text_pos
1672 string_pos (ptrdiff_t charpos, Lisp_Object string)
1673 {
1674 struct text_pos pos;
1675 eassert (STRINGP (string));
1676 eassert (charpos >= 0);
1677 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1678 return pos;
1679 }
1680
1681
1682 /* Value is a text position, i.e. character and byte position, for
1683 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1684 means recognize multibyte characters. */
1685
1686 static struct text_pos
1687 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1688 {
1689 struct text_pos pos;
1690
1691 eassert (s != NULL);
1692 eassert (charpos >= 0);
1693
1694 if (multibyte_p)
1695 {
1696 int len;
1697
1698 SET_TEXT_POS (pos, 0, 0);
1699 while (charpos--)
1700 {
1701 string_char_and_length ((const unsigned char *) s, &len);
1702 s += len;
1703 CHARPOS (pos) += 1;
1704 BYTEPOS (pos) += len;
1705 }
1706 }
1707 else
1708 SET_TEXT_POS (pos, charpos, charpos);
1709
1710 return pos;
1711 }
1712
1713
1714 /* Value is the number of characters in C string S. MULTIBYTE_P
1715 non-zero means recognize multibyte characters. */
1716
1717 static ptrdiff_t
1718 number_of_chars (const char *s, int multibyte_p)
1719 {
1720 ptrdiff_t nchars;
1721
1722 if (multibyte_p)
1723 {
1724 ptrdiff_t rest = strlen (s);
1725 int len;
1726 const unsigned char *p = (const unsigned char *) s;
1727
1728 for (nchars = 0; rest > 0; ++nchars)
1729 {
1730 string_char_and_length (p, &len);
1731 rest -= len, p += len;
1732 }
1733 }
1734 else
1735 nchars = strlen (s);
1736
1737 return nchars;
1738 }
1739
1740
1741 /* Compute byte position NEWPOS->bytepos corresponding to
1742 NEWPOS->charpos. POS is a known position in string STRING.
1743 NEWPOS->charpos must be >= POS.charpos. */
1744
1745 static void
1746 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1747 {
1748 eassert (STRINGP (string));
1749 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1750
1751 if (STRING_MULTIBYTE (string))
1752 *newpos = string_pos_nchars_ahead (pos, string,
1753 CHARPOS (*newpos) - CHARPOS (pos));
1754 else
1755 BYTEPOS (*newpos) = CHARPOS (*newpos);
1756 }
1757
1758 /* EXPORT:
1759 Return an estimation of the pixel height of mode or header lines on
1760 frame F. FACE_ID specifies what line's height to estimate. */
1761
1762 int
1763 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1764 {
1765 #ifdef HAVE_WINDOW_SYSTEM
1766 if (FRAME_WINDOW_P (f))
1767 {
1768 int height = FONT_HEIGHT (FRAME_FONT (f));
1769
1770 /* This function is called so early when Emacs starts that the face
1771 cache and mode line face are not yet initialized. */
1772 if (FRAME_FACE_CACHE (f))
1773 {
1774 struct face *face = FACE_FROM_ID (f, face_id);
1775 if (face)
1776 {
1777 if (face->font)
1778 height = FONT_HEIGHT (face->font);
1779 if (face->box_line_width > 0)
1780 height += 2 * face->box_line_width;
1781 }
1782 }
1783
1784 return height;
1785 }
1786 #endif
1787
1788 return 1;
1789 }
1790
1791 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1792 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1793 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1794 not force the value into range. */
1795
1796 void
1797 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1798 int *x, int *y, NativeRectangle *bounds, int noclip)
1799 {
1800
1801 #ifdef HAVE_WINDOW_SYSTEM
1802 if (FRAME_WINDOW_P (f))
1803 {
1804 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1805 even for negative values. */
1806 if (pix_x < 0)
1807 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1808 if (pix_y < 0)
1809 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1810
1811 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1812 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1813
1814 if (bounds)
1815 STORE_NATIVE_RECT (*bounds,
1816 FRAME_COL_TO_PIXEL_X (f, pix_x),
1817 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1818 FRAME_COLUMN_WIDTH (f) - 1,
1819 FRAME_LINE_HEIGHT (f) - 1);
1820
1821 if (!noclip)
1822 {
1823 if (pix_x < 0)
1824 pix_x = 0;
1825 else if (pix_x > FRAME_TOTAL_COLS (f))
1826 pix_x = FRAME_TOTAL_COLS (f);
1827
1828 if (pix_y < 0)
1829 pix_y = 0;
1830 else if (pix_y > FRAME_LINES (f))
1831 pix_y = FRAME_LINES (f);
1832 }
1833 }
1834 #endif
1835
1836 *x = pix_x;
1837 *y = pix_y;
1838 }
1839
1840
1841 /* Find the glyph under window-relative coordinates X/Y in window W.
1842 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1843 strings. Return in *HPOS and *VPOS the row and column number of
1844 the glyph found. Return in *AREA the glyph area containing X.
1845 Value is a pointer to the glyph found or null if X/Y is not on
1846 text, or we can't tell because W's current matrix is not up to
1847 date. */
1848
1849 static
1850 struct glyph *
1851 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1852 int *dx, int *dy, int *area)
1853 {
1854 struct glyph *glyph, *end;
1855 struct glyph_row *row = NULL;
1856 int x0, i;
1857
1858 /* Find row containing Y. Give up if some row is not enabled. */
1859 for (i = 0; i < w->current_matrix->nrows; ++i)
1860 {
1861 row = MATRIX_ROW (w->current_matrix, i);
1862 if (!row->enabled_p)
1863 return NULL;
1864 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1865 break;
1866 }
1867
1868 *vpos = i;
1869 *hpos = 0;
1870
1871 /* Give up if Y is not in the window. */
1872 if (i == w->current_matrix->nrows)
1873 return NULL;
1874
1875 /* Get the glyph area containing X. */
1876 if (w->pseudo_window_p)
1877 {
1878 *area = TEXT_AREA;
1879 x0 = 0;
1880 }
1881 else
1882 {
1883 if (x < window_box_left_offset (w, TEXT_AREA))
1884 {
1885 *area = LEFT_MARGIN_AREA;
1886 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1887 }
1888 else if (x < window_box_right_offset (w, TEXT_AREA))
1889 {
1890 *area = TEXT_AREA;
1891 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1892 }
1893 else
1894 {
1895 *area = RIGHT_MARGIN_AREA;
1896 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1897 }
1898 }
1899
1900 /* Find glyph containing X. */
1901 glyph = row->glyphs[*area];
1902 end = glyph + row->used[*area];
1903 x -= x0;
1904 while (glyph < end && x >= glyph->pixel_width)
1905 {
1906 x -= glyph->pixel_width;
1907 ++glyph;
1908 }
1909
1910 if (glyph == end)
1911 return NULL;
1912
1913 if (dx)
1914 {
1915 *dx = x;
1916 *dy = y - (row->y + row->ascent - glyph->ascent);
1917 }
1918
1919 *hpos = glyph - row->glyphs[*area];
1920 return glyph;
1921 }
1922
1923 /* Convert frame-relative x/y to coordinates relative to window W.
1924 Takes pseudo-windows into account. */
1925
1926 static void
1927 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1928 {
1929 if (w->pseudo_window_p)
1930 {
1931 /* A pseudo-window is always full-width, and starts at the
1932 left edge of the frame, plus a frame border. */
1933 struct frame *f = XFRAME (w->frame);
1934 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1935 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1936 }
1937 else
1938 {
1939 *x -= WINDOW_LEFT_EDGE_X (w);
1940 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1941 }
1942 }
1943
1944 #ifdef HAVE_WINDOW_SYSTEM
1945
1946 /* EXPORT:
1947 Return in RECTS[] at most N clipping rectangles for glyph string S.
1948 Return the number of stored rectangles. */
1949
1950 int
1951 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1952 {
1953 XRectangle r;
1954
1955 if (n <= 0)
1956 return 0;
1957
1958 if (s->row->full_width_p)
1959 {
1960 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1961 r.x = WINDOW_LEFT_EDGE_X (s->w);
1962 r.width = WINDOW_TOTAL_WIDTH (s->w);
1963
1964 /* Unless displaying a mode or menu bar line, which are always
1965 fully visible, clip to the visible part of the row. */
1966 if (s->w->pseudo_window_p)
1967 r.height = s->row->visible_height;
1968 else
1969 r.height = s->height;
1970 }
1971 else
1972 {
1973 /* This is a text line that may be partially visible. */
1974 r.x = window_box_left (s->w, s->area);
1975 r.width = window_box_width (s->w, s->area);
1976 r.height = s->row->visible_height;
1977 }
1978
1979 if (s->clip_head)
1980 if (r.x < s->clip_head->x)
1981 {
1982 if (r.width >= s->clip_head->x - r.x)
1983 r.width -= s->clip_head->x - r.x;
1984 else
1985 r.width = 0;
1986 r.x = s->clip_head->x;
1987 }
1988 if (s->clip_tail)
1989 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1990 {
1991 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1992 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1993 else
1994 r.width = 0;
1995 }
1996
1997 /* If S draws overlapping rows, it's sufficient to use the top and
1998 bottom of the window for clipping because this glyph string
1999 intentionally draws over other lines. */
2000 if (s->for_overlaps)
2001 {
2002 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2003 r.height = window_text_bottom_y (s->w) - r.y;
2004
2005 /* Alas, the above simple strategy does not work for the
2006 environments with anti-aliased text: if the same text is
2007 drawn onto the same place multiple times, it gets thicker.
2008 If the overlap we are processing is for the erased cursor, we
2009 take the intersection with the rectangle of the cursor. */
2010 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2011 {
2012 XRectangle rc, r_save = r;
2013
2014 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2015 rc.y = s->w->phys_cursor.y;
2016 rc.width = s->w->phys_cursor_width;
2017 rc.height = s->w->phys_cursor_height;
2018
2019 x_intersect_rectangles (&r_save, &rc, &r);
2020 }
2021 }
2022 else
2023 {
2024 /* Don't use S->y for clipping because it doesn't take partially
2025 visible lines into account. For example, it can be negative for
2026 partially visible lines at the top of a window. */
2027 if (!s->row->full_width_p
2028 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2029 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2030 else
2031 r.y = max (0, s->row->y);
2032 }
2033
2034 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2035
2036 /* If drawing the cursor, don't let glyph draw outside its
2037 advertised boundaries. Cleartype does this under some circumstances. */
2038 if (s->hl == DRAW_CURSOR)
2039 {
2040 struct glyph *glyph = s->first_glyph;
2041 int height, max_y;
2042
2043 if (s->x > r.x)
2044 {
2045 r.width -= s->x - r.x;
2046 r.x = s->x;
2047 }
2048 r.width = min (r.width, glyph->pixel_width);
2049
2050 /* If r.y is below window bottom, ensure that we still see a cursor. */
2051 height = min (glyph->ascent + glyph->descent,
2052 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2053 max_y = window_text_bottom_y (s->w) - height;
2054 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2055 if (s->ybase - glyph->ascent > max_y)
2056 {
2057 r.y = max_y;
2058 r.height = height;
2059 }
2060 else
2061 {
2062 /* Don't draw cursor glyph taller than our actual glyph. */
2063 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2064 if (height < r.height)
2065 {
2066 max_y = r.y + r.height;
2067 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2068 r.height = min (max_y - r.y, height);
2069 }
2070 }
2071 }
2072
2073 if (s->row->clip)
2074 {
2075 XRectangle r_save = r;
2076
2077 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2078 r.width = 0;
2079 }
2080
2081 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2082 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2083 {
2084 #ifdef CONVERT_FROM_XRECT
2085 CONVERT_FROM_XRECT (r, *rects);
2086 #else
2087 *rects = r;
2088 #endif
2089 return 1;
2090 }
2091 else
2092 {
2093 /* If we are processing overlapping and allowed to return
2094 multiple clipping rectangles, we exclude the row of the glyph
2095 string from the clipping rectangle. This is to avoid drawing
2096 the same text on the environment with anti-aliasing. */
2097 #ifdef CONVERT_FROM_XRECT
2098 XRectangle rs[2];
2099 #else
2100 XRectangle *rs = rects;
2101 #endif
2102 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2103
2104 if (s->for_overlaps & OVERLAPS_PRED)
2105 {
2106 rs[i] = r;
2107 if (r.y + r.height > row_y)
2108 {
2109 if (r.y < row_y)
2110 rs[i].height = row_y - r.y;
2111 else
2112 rs[i].height = 0;
2113 }
2114 i++;
2115 }
2116 if (s->for_overlaps & OVERLAPS_SUCC)
2117 {
2118 rs[i] = r;
2119 if (r.y < row_y + s->row->visible_height)
2120 {
2121 if (r.y + r.height > row_y + s->row->visible_height)
2122 {
2123 rs[i].y = row_y + s->row->visible_height;
2124 rs[i].height = r.y + r.height - rs[i].y;
2125 }
2126 else
2127 rs[i].height = 0;
2128 }
2129 i++;
2130 }
2131
2132 n = i;
2133 #ifdef CONVERT_FROM_XRECT
2134 for (i = 0; i < n; i++)
2135 CONVERT_FROM_XRECT (rs[i], rects[i]);
2136 #endif
2137 return n;
2138 }
2139 }
2140
2141 /* EXPORT:
2142 Return in *NR the clipping rectangle for glyph string S. */
2143
2144 void
2145 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2146 {
2147 get_glyph_string_clip_rects (s, nr, 1);
2148 }
2149
2150
2151 /* EXPORT:
2152 Return the position and height of the phys cursor in window W.
2153 Set w->phys_cursor_width to width of phys cursor.
2154 */
2155
2156 void
2157 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2158 struct glyph *glyph, int *xp, int *yp, int *heightp)
2159 {
2160 struct frame *f = XFRAME (WINDOW_FRAME (w));
2161 int x, y, wd, h, h0, y0;
2162
2163 /* Compute the width of the rectangle to draw. If on a stretch
2164 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2165 rectangle as wide as the glyph, but use a canonical character
2166 width instead. */
2167 wd = glyph->pixel_width - 1;
2168 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2169 wd++; /* Why? */
2170 #endif
2171
2172 x = w->phys_cursor.x;
2173 if (x < 0)
2174 {
2175 wd += x;
2176 x = 0;
2177 }
2178
2179 if (glyph->type == STRETCH_GLYPH
2180 && !x_stretch_cursor_p)
2181 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2182 w->phys_cursor_width = wd;
2183
2184 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2185
2186 /* If y is below window bottom, ensure that we still see a cursor. */
2187 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2188
2189 h = max (h0, glyph->ascent + glyph->descent);
2190 h0 = min (h0, glyph->ascent + glyph->descent);
2191
2192 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2193 if (y < y0)
2194 {
2195 h = max (h - (y0 - y) + 1, h0);
2196 y = y0 - 1;
2197 }
2198 else
2199 {
2200 y0 = window_text_bottom_y (w) - h0;
2201 if (y > y0)
2202 {
2203 h += y - y0;
2204 y = y0;
2205 }
2206 }
2207
2208 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2209 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2210 *heightp = h;
2211 }
2212
2213 /*
2214 * Remember which glyph the mouse is over.
2215 */
2216
2217 void
2218 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2219 {
2220 Lisp_Object window;
2221 struct window *w;
2222 struct glyph_row *r, *gr, *end_row;
2223 enum window_part part;
2224 enum glyph_row_area area;
2225 int x, y, width, height;
2226
2227 /* Try to determine frame pixel position and size of the glyph under
2228 frame pixel coordinates X/Y on frame F. */
2229
2230 if (!f->glyphs_initialized_p
2231 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2232 NILP (window)))
2233 {
2234 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2235 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2236 goto virtual_glyph;
2237 }
2238
2239 w = XWINDOW (window);
2240 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2241 height = WINDOW_FRAME_LINE_HEIGHT (w);
2242
2243 x = window_relative_x_coord (w, part, gx);
2244 y = gy - WINDOW_TOP_EDGE_Y (w);
2245
2246 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2247 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2248
2249 if (w->pseudo_window_p)
2250 {
2251 area = TEXT_AREA;
2252 part = ON_MODE_LINE; /* Don't adjust margin. */
2253 goto text_glyph;
2254 }
2255
2256 switch (part)
2257 {
2258 case ON_LEFT_MARGIN:
2259 area = LEFT_MARGIN_AREA;
2260 goto text_glyph;
2261
2262 case ON_RIGHT_MARGIN:
2263 area = RIGHT_MARGIN_AREA;
2264 goto text_glyph;
2265
2266 case ON_HEADER_LINE:
2267 case ON_MODE_LINE:
2268 gr = (part == ON_HEADER_LINE
2269 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2270 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2271 gy = gr->y;
2272 area = TEXT_AREA;
2273 goto text_glyph_row_found;
2274
2275 case ON_TEXT:
2276 area = TEXT_AREA;
2277
2278 text_glyph:
2279 gr = 0; gy = 0;
2280 for (; r <= end_row && r->enabled_p; ++r)
2281 if (r->y + r->height > y)
2282 {
2283 gr = r; gy = r->y;
2284 break;
2285 }
2286
2287 text_glyph_row_found:
2288 if (gr && gy <= y)
2289 {
2290 struct glyph *g = gr->glyphs[area];
2291 struct glyph *end = g + gr->used[area];
2292
2293 height = gr->height;
2294 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2295 if (gx + g->pixel_width > x)
2296 break;
2297
2298 if (g < end)
2299 {
2300 if (g->type == IMAGE_GLYPH)
2301 {
2302 /* Don't remember when mouse is over image, as
2303 image may have hot-spots. */
2304 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2305 return;
2306 }
2307 width = g->pixel_width;
2308 }
2309 else
2310 {
2311 /* Use nominal char spacing at end of line. */
2312 x -= gx;
2313 gx += (x / width) * width;
2314 }
2315
2316 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2317 gx += window_box_left_offset (w, area);
2318 }
2319 else
2320 {
2321 /* Use nominal line height at end of window. */
2322 gx = (x / width) * width;
2323 y -= gy;
2324 gy += (y / height) * height;
2325 }
2326 break;
2327
2328 case ON_LEFT_FRINGE:
2329 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2330 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2331 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2332 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2333 goto row_glyph;
2334
2335 case ON_RIGHT_FRINGE:
2336 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2337 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2338 : window_box_right_offset (w, TEXT_AREA));
2339 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2340 goto row_glyph;
2341
2342 case ON_SCROLL_BAR:
2343 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2344 ? 0
2345 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2346 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2347 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2348 : 0)));
2349 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2350
2351 row_glyph:
2352 gr = 0, gy = 0;
2353 for (; r <= end_row && r->enabled_p; ++r)
2354 if (r->y + r->height > y)
2355 {
2356 gr = r; gy = r->y;
2357 break;
2358 }
2359
2360 if (gr && gy <= y)
2361 height = gr->height;
2362 else
2363 {
2364 /* Use nominal line height at end of window. */
2365 y -= gy;
2366 gy += (y / height) * height;
2367 }
2368 break;
2369
2370 default:
2371 ;
2372 virtual_glyph:
2373 /* If there is no glyph under the mouse, then we divide the screen
2374 into a grid of the smallest glyph in the frame, and use that
2375 as our "glyph". */
2376
2377 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2378 round down even for negative values. */
2379 if (gx < 0)
2380 gx -= width - 1;
2381 if (gy < 0)
2382 gy -= height - 1;
2383
2384 gx = (gx / width) * width;
2385 gy = (gy / height) * height;
2386
2387 goto store_rect;
2388 }
2389
2390 gx += WINDOW_LEFT_EDGE_X (w);
2391 gy += WINDOW_TOP_EDGE_Y (w);
2392
2393 store_rect:
2394 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2395
2396 /* Visible feedback for debugging. */
2397 #if 0
2398 #if HAVE_X_WINDOWS
2399 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2400 f->output_data.x->normal_gc,
2401 gx, gy, width, height);
2402 #endif
2403 #endif
2404 }
2405
2406
2407 #endif /* HAVE_WINDOW_SYSTEM */
2408
2409 \f
2410 /***********************************************************************
2411 Lisp form evaluation
2412 ***********************************************************************/
2413
2414 /* Error handler for safe_eval and safe_call. */
2415
2416 static Lisp_Object
2417 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2418 {
2419 add_to_log ("Error during redisplay: %S signaled %S",
2420 Flist (nargs, args), arg);
2421 return Qnil;
2422 }
2423
2424 /* Call function FUNC with the rest of NARGS - 1 arguments
2425 following. Return the result, or nil if something went
2426 wrong. Prevent redisplay during the evaluation. */
2427
2428 Lisp_Object
2429 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2430 {
2431 Lisp_Object val;
2432
2433 if (inhibit_eval_during_redisplay)
2434 val = Qnil;
2435 else
2436 {
2437 va_list ap;
2438 ptrdiff_t i;
2439 ptrdiff_t count = SPECPDL_INDEX ();
2440 struct gcpro gcpro1;
2441 Lisp_Object *args = alloca (nargs * word_size);
2442
2443 args[0] = func;
2444 va_start (ap, func);
2445 for (i = 1; i < nargs; i++)
2446 args[i] = va_arg (ap, Lisp_Object);
2447 va_end (ap);
2448
2449 GCPRO1 (args[0]);
2450 gcpro1.nvars = nargs;
2451 specbind (Qinhibit_redisplay, Qt);
2452 /* Use Qt to ensure debugger does not run,
2453 so there is no possibility of wanting to redisplay. */
2454 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2455 safe_eval_handler);
2456 UNGCPRO;
2457 val = unbind_to (count, val);
2458 }
2459
2460 return val;
2461 }
2462
2463
2464 /* Call function FN with one argument ARG.
2465 Return the result, or nil if something went wrong. */
2466
2467 Lisp_Object
2468 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2469 {
2470 return safe_call (2, fn, arg);
2471 }
2472
2473 static Lisp_Object Qeval;
2474
2475 Lisp_Object
2476 safe_eval (Lisp_Object sexpr)
2477 {
2478 return safe_call1 (Qeval, sexpr);
2479 }
2480
2481 /* Call function FN with two arguments ARG1 and ARG2.
2482 Return the result, or nil if something went wrong. */
2483
2484 Lisp_Object
2485 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2486 {
2487 return safe_call (3, fn, arg1, arg2);
2488 }
2489
2490
2491 \f
2492 /***********************************************************************
2493 Debugging
2494 ***********************************************************************/
2495
2496 #if 0
2497
2498 /* Define CHECK_IT to perform sanity checks on iterators.
2499 This is for debugging. It is too slow to do unconditionally. */
2500
2501 static void
2502 check_it (struct it *it)
2503 {
2504 if (it->method == GET_FROM_STRING)
2505 {
2506 eassert (STRINGP (it->string));
2507 eassert (IT_STRING_CHARPOS (*it) >= 0);
2508 }
2509 else
2510 {
2511 eassert (IT_STRING_CHARPOS (*it) < 0);
2512 if (it->method == GET_FROM_BUFFER)
2513 {
2514 /* Check that character and byte positions agree. */
2515 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2516 }
2517 }
2518
2519 if (it->dpvec)
2520 eassert (it->current.dpvec_index >= 0);
2521 else
2522 eassert (it->current.dpvec_index < 0);
2523 }
2524
2525 #define CHECK_IT(IT) check_it ((IT))
2526
2527 #else /* not 0 */
2528
2529 #define CHECK_IT(IT) (void) 0
2530
2531 #endif /* not 0 */
2532
2533
2534 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2535
2536 /* Check that the window end of window W is what we expect it
2537 to be---the last row in the current matrix displaying text. */
2538
2539 static void
2540 check_window_end (struct window *w)
2541 {
2542 if (!MINI_WINDOW_P (w)
2543 && !NILP (w->window_end_valid))
2544 {
2545 struct glyph_row *row;
2546 eassert ((row = MATRIX_ROW (w->current_matrix,
2547 XFASTINT (w->window_end_vpos)),
2548 !row->enabled_p
2549 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2550 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2551 }
2552 }
2553
2554 #define CHECK_WINDOW_END(W) check_window_end ((W))
2555
2556 #else
2557
2558 #define CHECK_WINDOW_END(W) (void) 0
2559
2560 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2561
2562 /* Return mark position if current buffer has the region of non-zero length,
2563 or -1 otherwise. */
2564
2565 static ptrdiff_t
2566 markpos_of_region (void)
2567 {
2568 if (!NILP (Vtransient_mark_mode)
2569 && !NILP (BVAR (current_buffer, mark_active))
2570 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2571 {
2572 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2573
2574 if (markpos != PT)
2575 return markpos;
2576 }
2577 return -1;
2578 }
2579
2580 /***********************************************************************
2581 Iterator initialization
2582 ***********************************************************************/
2583
2584 /* Initialize IT for displaying current_buffer in window W, starting
2585 at character position CHARPOS. CHARPOS < 0 means that no buffer
2586 position is specified which is useful when the iterator is assigned
2587 a position later. BYTEPOS is the byte position corresponding to
2588 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2589
2590 If ROW is not null, calls to produce_glyphs with IT as parameter
2591 will produce glyphs in that row.
2592
2593 BASE_FACE_ID is the id of a base face to use. It must be one of
2594 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2595 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2596 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2597
2598 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2599 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2600 will be initialized to use the corresponding mode line glyph row of
2601 the desired matrix of W. */
2602
2603 void
2604 init_iterator (struct it *it, struct window *w,
2605 ptrdiff_t charpos, ptrdiff_t bytepos,
2606 struct glyph_row *row, enum face_id base_face_id)
2607 {
2608 ptrdiff_t markpos;
2609 enum face_id remapped_base_face_id = base_face_id;
2610
2611 /* Some precondition checks. */
2612 eassert (w != NULL && it != NULL);
2613 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2614 && charpos <= ZV));
2615
2616 /* If face attributes have been changed since the last redisplay,
2617 free realized faces now because they depend on face definitions
2618 that might have changed. Don't free faces while there might be
2619 desired matrices pending which reference these faces. */
2620 if (face_change_count && !inhibit_free_realized_faces)
2621 {
2622 face_change_count = 0;
2623 free_all_realized_faces (Qnil);
2624 }
2625
2626 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2627 if (! NILP (Vface_remapping_alist))
2628 remapped_base_face_id
2629 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2630
2631 /* Use one of the mode line rows of W's desired matrix if
2632 appropriate. */
2633 if (row == NULL)
2634 {
2635 if (base_face_id == MODE_LINE_FACE_ID
2636 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2637 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2638 else if (base_face_id == HEADER_LINE_FACE_ID)
2639 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2640 }
2641
2642 /* Clear IT. */
2643 memset (it, 0, sizeof *it);
2644 it->current.overlay_string_index = -1;
2645 it->current.dpvec_index = -1;
2646 it->base_face_id = remapped_base_face_id;
2647 it->string = Qnil;
2648 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2649 it->paragraph_embedding = L2R;
2650 it->bidi_it.string.lstring = Qnil;
2651 it->bidi_it.string.s = NULL;
2652 it->bidi_it.string.bufpos = 0;
2653
2654 /* The window in which we iterate over current_buffer: */
2655 XSETWINDOW (it->window, w);
2656 it->w = w;
2657 it->f = XFRAME (w->frame);
2658
2659 it->cmp_it.id = -1;
2660
2661 /* Extra space between lines (on window systems only). */
2662 if (base_face_id == DEFAULT_FACE_ID
2663 && FRAME_WINDOW_P (it->f))
2664 {
2665 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2666 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2667 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2668 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2669 * FRAME_LINE_HEIGHT (it->f));
2670 else if (it->f->extra_line_spacing > 0)
2671 it->extra_line_spacing = it->f->extra_line_spacing;
2672 it->max_extra_line_spacing = 0;
2673 }
2674
2675 /* If realized faces have been removed, e.g. because of face
2676 attribute changes of named faces, recompute them. When running
2677 in batch mode, the face cache of the initial frame is null. If
2678 we happen to get called, make a dummy face cache. */
2679 if (FRAME_FACE_CACHE (it->f) == NULL)
2680 init_frame_faces (it->f);
2681 if (FRAME_FACE_CACHE (it->f)->used == 0)
2682 recompute_basic_faces (it->f);
2683
2684 /* Current value of the `slice', `space-width', and 'height' properties. */
2685 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2686 it->space_width = Qnil;
2687 it->font_height = Qnil;
2688 it->override_ascent = -1;
2689
2690 /* Are control characters displayed as `^C'? */
2691 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2692
2693 /* -1 means everything between a CR and the following line end
2694 is invisible. >0 means lines indented more than this value are
2695 invisible. */
2696 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2697 ? (clip_to_bounds
2698 (-1, XINT (BVAR (current_buffer, selective_display)),
2699 PTRDIFF_MAX))
2700 : (!NILP (BVAR (current_buffer, selective_display))
2701 ? -1 : 0));
2702 it->selective_display_ellipsis_p
2703 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2704
2705 /* Display table to use. */
2706 it->dp = window_display_table (w);
2707
2708 /* Are multibyte characters enabled in current_buffer? */
2709 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2710
2711 /* If visible region is of non-zero length, set IT->region_beg_charpos
2712 and IT->region_end_charpos to the start and end of a visible region
2713 in window IT->w. Set both to -1 to indicate no region. */
2714 if ((markpos = markpos_of_region ()) != -1
2715 /* Maybe highlight only in selected window. */
2716 && (/* Either show region everywhere. */
2717 highlight_nonselected_windows
2718 /* Or show region in the selected window. */
2719 || w == XWINDOW (selected_window)
2720 /* Or show the region if we are in the mini-buffer and W is
2721 the window the mini-buffer refers to. */
2722 || (MINI_WINDOW_P (XWINDOW (selected_window))
2723 && WINDOWP (minibuf_selected_window)
2724 && w == XWINDOW (minibuf_selected_window))))
2725 {
2726 it->region_beg_charpos = min (PT, markpos);
2727 it->region_end_charpos = max (PT, markpos);
2728 }
2729 else
2730 it->region_beg_charpos = it->region_end_charpos = -1;
2731
2732 /* Get the position at which the redisplay_end_trigger hook should
2733 be run, if it is to be run at all. */
2734 if (MARKERP (w->redisplay_end_trigger)
2735 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2736 it->redisplay_end_trigger_charpos
2737 = marker_position (w->redisplay_end_trigger);
2738 else if (INTEGERP (w->redisplay_end_trigger))
2739 it->redisplay_end_trigger_charpos =
2740 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2741
2742 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2743
2744 /* Are lines in the display truncated? */
2745 if (base_face_id != DEFAULT_FACE_ID
2746 || it->w->hscroll
2747 || (! WINDOW_FULL_WIDTH_P (it->w)
2748 && ((!NILP (Vtruncate_partial_width_windows)
2749 && !INTEGERP (Vtruncate_partial_width_windows))
2750 || (INTEGERP (Vtruncate_partial_width_windows)
2751 && (WINDOW_TOTAL_COLS (it->w)
2752 < XINT (Vtruncate_partial_width_windows))))))
2753 it->line_wrap = TRUNCATE;
2754 else if (NILP (BVAR (current_buffer, truncate_lines)))
2755 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2756 ? WINDOW_WRAP : WORD_WRAP;
2757 else
2758 it->line_wrap = TRUNCATE;
2759
2760 /* Get dimensions of truncation and continuation glyphs. These are
2761 displayed as fringe bitmaps under X, but we need them for such
2762 frames when the fringes are turned off. But leave the dimensions
2763 zero for tooltip frames, as these glyphs look ugly there and also
2764 sabotage calculations of tooltip dimensions in x-show-tip. */
2765 #ifdef HAVE_WINDOW_SYSTEM
2766 if (!(FRAME_WINDOW_P (it->f)
2767 && FRAMEP (tip_frame)
2768 && it->f == XFRAME (tip_frame)))
2769 #endif
2770 {
2771 if (it->line_wrap == TRUNCATE)
2772 {
2773 /* We will need the truncation glyph. */
2774 eassert (it->glyph_row == NULL);
2775 produce_special_glyphs (it, IT_TRUNCATION);
2776 it->truncation_pixel_width = it->pixel_width;
2777 }
2778 else
2779 {
2780 /* We will need the continuation glyph. */
2781 eassert (it->glyph_row == NULL);
2782 produce_special_glyphs (it, IT_CONTINUATION);
2783 it->continuation_pixel_width = it->pixel_width;
2784 }
2785 }
2786
2787 /* Reset these values to zero because the produce_special_glyphs
2788 above has changed them. */
2789 it->pixel_width = it->ascent = it->descent = 0;
2790 it->phys_ascent = it->phys_descent = 0;
2791
2792 /* Set this after getting the dimensions of truncation and
2793 continuation glyphs, so that we don't produce glyphs when calling
2794 produce_special_glyphs, above. */
2795 it->glyph_row = row;
2796 it->area = TEXT_AREA;
2797
2798 /* Forget any previous info about this row being reversed. */
2799 if (it->glyph_row)
2800 it->glyph_row->reversed_p = 0;
2801
2802 /* Get the dimensions of the display area. The display area
2803 consists of the visible window area plus a horizontally scrolled
2804 part to the left of the window. All x-values are relative to the
2805 start of this total display area. */
2806 if (base_face_id != DEFAULT_FACE_ID)
2807 {
2808 /* Mode lines, menu bar in terminal frames. */
2809 it->first_visible_x = 0;
2810 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2811 }
2812 else
2813 {
2814 it->first_visible_x =
2815 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2816 it->last_visible_x = (it->first_visible_x
2817 + window_box_width (w, TEXT_AREA));
2818
2819 /* If we truncate lines, leave room for the truncation glyph(s) at
2820 the right margin. Otherwise, leave room for the continuation
2821 glyph(s). Done only if the window has no fringes. Since we
2822 don't know at this point whether there will be any R2L lines in
2823 the window, we reserve space for truncation/continuation glyphs
2824 even if only one of the fringes is absent. */
2825 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2826 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2827 {
2828 if (it->line_wrap == TRUNCATE)
2829 it->last_visible_x -= it->truncation_pixel_width;
2830 else
2831 it->last_visible_x -= it->continuation_pixel_width;
2832 }
2833
2834 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2835 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2836 }
2837
2838 /* Leave room for a border glyph. */
2839 if (!FRAME_WINDOW_P (it->f)
2840 && !WINDOW_RIGHTMOST_P (it->w))
2841 it->last_visible_x -= 1;
2842
2843 it->last_visible_y = window_text_bottom_y (w);
2844
2845 /* For mode lines and alike, arrange for the first glyph having a
2846 left box line if the face specifies a box. */
2847 if (base_face_id != DEFAULT_FACE_ID)
2848 {
2849 struct face *face;
2850
2851 it->face_id = remapped_base_face_id;
2852
2853 /* If we have a boxed mode line, make the first character appear
2854 with a left box line. */
2855 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2856 if (face->box != FACE_NO_BOX)
2857 it->start_of_box_run_p = 1;
2858 }
2859
2860 /* If a buffer position was specified, set the iterator there,
2861 getting overlays and face properties from that position. */
2862 if (charpos >= BUF_BEG (current_buffer))
2863 {
2864 it->end_charpos = ZV;
2865 IT_CHARPOS (*it) = charpos;
2866
2867 /* We will rely on `reseat' to set this up properly, via
2868 handle_face_prop. */
2869 it->face_id = it->base_face_id;
2870
2871 /* Compute byte position if not specified. */
2872 if (bytepos < charpos)
2873 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2874 else
2875 IT_BYTEPOS (*it) = bytepos;
2876
2877 it->start = it->current;
2878 /* Do we need to reorder bidirectional text? Not if this is a
2879 unibyte buffer: by definition, none of the single-byte
2880 characters are strong R2L, so no reordering is needed. And
2881 bidi.c doesn't support unibyte buffers anyway. Also, don't
2882 reorder while we are loading loadup.el, since the tables of
2883 character properties needed for reordering are not yet
2884 available. */
2885 it->bidi_p =
2886 NILP (Vpurify_flag)
2887 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2888 && it->multibyte_p;
2889
2890 /* If we are to reorder bidirectional text, init the bidi
2891 iterator. */
2892 if (it->bidi_p)
2893 {
2894 /* Note the paragraph direction that this buffer wants to
2895 use. */
2896 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2897 Qleft_to_right))
2898 it->paragraph_embedding = L2R;
2899 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2900 Qright_to_left))
2901 it->paragraph_embedding = R2L;
2902 else
2903 it->paragraph_embedding = NEUTRAL_DIR;
2904 bidi_unshelve_cache (NULL, 0);
2905 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2906 &it->bidi_it);
2907 }
2908
2909 /* Compute faces etc. */
2910 reseat (it, it->current.pos, 1);
2911 }
2912
2913 CHECK_IT (it);
2914 }
2915
2916
2917 /* Initialize IT for the display of window W with window start POS. */
2918
2919 void
2920 start_display (struct it *it, struct window *w, struct text_pos pos)
2921 {
2922 struct glyph_row *row;
2923 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2924
2925 row = w->desired_matrix->rows + first_vpos;
2926 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2927 it->first_vpos = first_vpos;
2928
2929 /* Don't reseat to previous visible line start if current start
2930 position is in a string or image. */
2931 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2932 {
2933 int start_at_line_beg_p;
2934 int first_y = it->current_y;
2935
2936 /* If window start is not at a line start, skip forward to POS to
2937 get the correct continuation lines width. */
2938 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2939 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2940 if (!start_at_line_beg_p)
2941 {
2942 int new_x;
2943
2944 reseat_at_previous_visible_line_start (it);
2945 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2946
2947 new_x = it->current_x + it->pixel_width;
2948
2949 /* If lines are continued, this line may end in the middle
2950 of a multi-glyph character (e.g. a control character
2951 displayed as \003, or in the middle of an overlay
2952 string). In this case move_it_to above will not have
2953 taken us to the start of the continuation line but to the
2954 end of the continued line. */
2955 if (it->current_x > 0
2956 && it->line_wrap != TRUNCATE /* Lines are continued. */
2957 && (/* And glyph doesn't fit on the line. */
2958 new_x > it->last_visible_x
2959 /* Or it fits exactly and we're on a window
2960 system frame. */
2961 || (new_x == it->last_visible_x
2962 && FRAME_WINDOW_P (it->f)
2963 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2964 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2965 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2966 {
2967 if ((it->current.dpvec_index >= 0
2968 || it->current.overlay_string_index >= 0)
2969 /* If we are on a newline from a display vector or
2970 overlay string, then we are already at the end of
2971 a screen line; no need to go to the next line in
2972 that case, as this line is not really continued.
2973 (If we do go to the next line, C-e will not DTRT.) */
2974 && it->c != '\n')
2975 {
2976 set_iterator_to_next (it, 1);
2977 move_it_in_display_line_to (it, -1, -1, 0);
2978 }
2979
2980 it->continuation_lines_width += it->current_x;
2981 }
2982 /* If the character at POS is displayed via a display
2983 vector, move_it_to above stops at the final glyph of
2984 IT->dpvec. To make the caller redisplay that character
2985 again (a.k.a. start at POS), we need to reset the
2986 dpvec_index to the beginning of IT->dpvec. */
2987 else if (it->current.dpvec_index >= 0)
2988 it->current.dpvec_index = 0;
2989
2990 /* We're starting a new display line, not affected by the
2991 height of the continued line, so clear the appropriate
2992 fields in the iterator structure. */
2993 it->max_ascent = it->max_descent = 0;
2994 it->max_phys_ascent = it->max_phys_descent = 0;
2995
2996 it->current_y = first_y;
2997 it->vpos = 0;
2998 it->current_x = it->hpos = 0;
2999 }
3000 }
3001 }
3002
3003
3004 /* Return 1 if POS is a position in ellipses displayed for invisible
3005 text. W is the window we display, for text property lookup. */
3006
3007 static int
3008 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3009 {
3010 Lisp_Object prop, window;
3011 int ellipses_p = 0;
3012 ptrdiff_t charpos = CHARPOS (pos->pos);
3013
3014 /* If POS specifies a position in a display vector, this might
3015 be for an ellipsis displayed for invisible text. We won't
3016 get the iterator set up for delivering that ellipsis unless
3017 we make sure that it gets aware of the invisible text. */
3018 if (pos->dpvec_index >= 0
3019 && pos->overlay_string_index < 0
3020 && CHARPOS (pos->string_pos) < 0
3021 && charpos > BEGV
3022 && (XSETWINDOW (window, w),
3023 prop = Fget_char_property (make_number (charpos),
3024 Qinvisible, window),
3025 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3026 {
3027 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3028 window);
3029 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3030 }
3031
3032 return ellipses_p;
3033 }
3034
3035
3036 /* Initialize IT for stepping through current_buffer in window W,
3037 starting at position POS that includes overlay string and display
3038 vector/ control character translation position information. Value
3039 is zero if there are overlay strings with newlines at POS. */
3040
3041 static int
3042 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3043 {
3044 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3045 int i, overlay_strings_with_newlines = 0;
3046
3047 /* If POS specifies a position in a display vector, this might
3048 be for an ellipsis displayed for invisible text. We won't
3049 get the iterator set up for delivering that ellipsis unless
3050 we make sure that it gets aware of the invisible text. */
3051 if (in_ellipses_for_invisible_text_p (pos, w))
3052 {
3053 --charpos;
3054 bytepos = 0;
3055 }
3056
3057 /* Keep in mind: the call to reseat in init_iterator skips invisible
3058 text, so we might end up at a position different from POS. This
3059 is only a problem when POS is a row start after a newline and an
3060 overlay starts there with an after-string, and the overlay has an
3061 invisible property. Since we don't skip invisible text in
3062 display_line and elsewhere immediately after consuming the
3063 newline before the row start, such a POS will not be in a string,
3064 but the call to init_iterator below will move us to the
3065 after-string. */
3066 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3067
3068 /* This only scans the current chunk -- it should scan all chunks.
3069 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3070 to 16 in 22.1 to make this a lesser problem. */
3071 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3072 {
3073 const char *s = SSDATA (it->overlay_strings[i]);
3074 const char *e = s + SBYTES (it->overlay_strings[i]);
3075
3076 while (s < e && *s != '\n')
3077 ++s;
3078
3079 if (s < e)
3080 {
3081 overlay_strings_with_newlines = 1;
3082 break;
3083 }
3084 }
3085
3086 /* If position is within an overlay string, set up IT to the right
3087 overlay string. */
3088 if (pos->overlay_string_index >= 0)
3089 {
3090 int relative_index;
3091
3092 /* If the first overlay string happens to have a `display'
3093 property for an image, the iterator will be set up for that
3094 image, and we have to undo that setup first before we can
3095 correct the overlay string index. */
3096 if (it->method == GET_FROM_IMAGE)
3097 pop_it (it);
3098
3099 /* We already have the first chunk of overlay strings in
3100 IT->overlay_strings. Load more until the one for
3101 pos->overlay_string_index is in IT->overlay_strings. */
3102 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3103 {
3104 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3105 it->current.overlay_string_index = 0;
3106 while (n--)
3107 {
3108 load_overlay_strings (it, 0);
3109 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3110 }
3111 }
3112
3113 it->current.overlay_string_index = pos->overlay_string_index;
3114 relative_index = (it->current.overlay_string_index
3115 % OVERLAY_STRING_CHUNK_SIZE);
3116 it->string = it->overlay_strings[relative_index];
3117 eassert (STRINGP (it->string));
3118 it->current.string_pos = pos->string_pos;
3119 it->method = GET_FROM_STRING;
3120 it->end_charpos = SCHARS (it->string);
3121 /* Set up the bidi iterator for this overlay string. */
3122 if (it->bidi_p)
3123 {
3124 it->bidi_it.string.lstring = it->string;
3125 it->bidi_it.string.s = NULL;
3126 it->bidi_it.string.schars = SCHARS (it->string);
3127 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3128 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3129 it->bidi_it.string.unibyte = !it->multibyte_p;
3130 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3131 FRAME_WINDOW_P (it->f), &it->bidi_it);
3132
3133 /* Synchronize the state of the bidi iterator with
3134 pos->string_pos. For any string position other than
3135 zero, this will be done automagically when we resume
3136 iteration over the string and get_visually_first_element
3137 is called. But if string_pos is zero, and the string is
3138 to be reordered for display, we need to resync manually,
3139 since it could be that the iteration state recorded in
3140 pos ended at string_pos of 0 moving backwards in string. */
3141 if (CHARPOS (pos->string_pos) == 0)
3142 {
3143 get_visually_first_element (it);
3144 if (IT_STRING_CHARPOS (*it) != 0)
3145 do {
3146 /* Paranoia. */
3147 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3148 bidi_move_to_visually_next (&it->bidi_it);
3149 } while (it->bidi_it.charpos != 0);
3150 }
3151 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3152 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3153 }
3154 }
3155
3156 if (CHARPOS (pos->string_pos) >= 0)
3157 {
3158 /* Recorded position is not in an overlay string, but in another
3159 string. This can only be a string from a `display' property.
3160 IT should already be filled with that string. */
3161 it->current.string_pos = pos->string_pos;
3162 eassert (STRINGP (it->string));
3163 if (it->bidi_p)
3164 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3165 FRAME_WINDOW_P (it->f), &it->bidi_it);
3166 }
3167
3168 /* Restore position in display vector translations, control
3169 character translations or ellipses. */
3170 if (pos->dpvec_index >= 0)
3171 {
3172 if (it->dpvec == NULL)
3173 get_next_display_element (it);
3174 eassert (it->dpvec && it->current.dpvec_index == 0);
3175 it->current.dpvec_index = pos->dpvec_index;
3176 }
3177
3178 CHECK_IT (it);
3179 return !overlay_strings_with_newlines;
3180 }
3181
3182
3183 /* Initialize IT for stepping through current_buffer in window W
3184 starting at ROW->start. */
3185
3186 static void
3187 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3188 {
3189 init_from_display_pos (it, w, &row->start);
3190 it->start = row->start;
3191 it->continuation_lines_width = row->continuation_lines_width;
3192 CHECK_IT (it);
3193 }
3194
3195
3196 /* Initialize IT for stepping through current_buffer in window W
3197 starting in the line following ROW, i.e. starting at ROW->end.
3198 Value is zero if there are overlay strings with newlines at ROW's
3199 end position. */
3200
3201 static int
3202 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3203 {
3204 int success = 0;
3205
3206 if (init_from_display_pos (it, w, &row->end))
3207 {
3208 if (row->continued_p)
3209 it->continuation_lines_width
3210 = row->continuation_lines_width + row->pixel_width;
3211 CHECK_IT (it);
3212 success = 1;
3213 }
3214
3215 return success;
3216 }
3217
3218
3219
3220 \f
3221 /***********************************************************************
3222 Text properties
3223 ***********************************************************************/
3224
3225 /* Called when IT reaches IT->stop_charpos. Handle text property and
3226 overlay changes. Set IT->stop_charpos to the next position where
3227 to stop. */
3228
3229 static void
3230 handle_stop (struct it *it)
3231 {
3232 enum prop_handled handled;
3233 int handle_overlay_change_p;
3234 struct props *p;
3235
3236 it->dpvec = NULL;
3237 it->current.dpvec_index = -1;
3238 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3239 it->ignore_overlay_strings_at_pos_p = 0;
3240 it->ellipsis_p = 0;
3241
3242 /* Use face of preceding text for ellipsis (if invisible) */
3243 if (it->selective_display_ellipsis_p)
3244 it->saved_face_id = it->face_id;
3245
3246 do
3247 {
3248 handled = HANDLED_NORMALLY;
3249
3250 /* Call text property handlers. */
3251 for (p = it_props; p->handler; ++p)
3252 {
3253 handled = p->handler (it);
3254
3255 if (handled == HANDLED_RECOMPUTE_PROPS)
3256 break;
3257 else if (handled == HANDLED_RETURN)
3258 {
3259 /* We still want to show before and after strings from
3260 overlays even if the actual buffer text is replaced. */
3261 if (!handle_overlay_change_p
3262 || it->sp > 1
3263 /* Don't call get_overlay_strings_1 if we already
3264 have overlay strings loaded, because doing so
3265 will load them again and push the iterator state
3266 onto the stack one more time, which is not
3267 expected by the rest of the code that processes
3268 overlay strings. */
3269 || (it->current.overlay_string_index < 0
3270 ? !get_overlay_strings_1 (it, 0, 0)
3271 : 0))
3272 {
3273 if (it->ellipsis_p)
3274 setup_for_ellipsis (it, 0);
3275 /* When handling a display spec, we might load an
3276 empty string. In that case, discard it here. We
3277 used to discard it in handle_single_display_spec,
3278 but that causes get_overlay_strings_1, above, to
3279 ignore overlay strings that we must check. */
3280 if (STRINGP (it->string) && !SCHARS (it->string))
3281 pop_it (it);
3282 return;
3283 }
3284 else if (STRINGP (it->string) && !SCHARS (it->string))
3285 pop_it (it);
3286 else
3287 {
3288 it->ignore_overlay_strings_at_pos_p = 1;
3289 it->string_from_display_prop_p = 0;
3290 it->from_disp_prop_p = 0;
3291 handle_overlay_change_p = 0;
3292 }
3293 handled = HANDLED_RECOMPUTE_PROPS;
3294 break;
3295 }
3296 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3297 handle_overlay_change_p = 0;
3298 }
3299
3300 if (handled != HANDLED_RECOMPUTE_PROPS)
3301 {
3302 /* Don't check for overlay strings below when set to deliver
3303 characters from a display vector. */
3304 if (it->method == GET_FROM_DISPLAY_VECTOR)
3305 handle_overlay_change_p = 0;
3306
3307 /* Handle overlay changes.
3308 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3309 if it finds overlays. */
3310 if (handle_overlay_change_p)
3311 handled = handle_overlay_change (it);
3312 }
3313
3314 if (it->ellipsis_p)
3315 {
3316 setup_for_ellipsis (it, 0);
3317 break;
3318 }
3319 }
3320 while (handled == HANDLED_RECOMPUTE_PROPS);
3321
3322 /* Determine where to stop next. */
3323 if (handled == HANDLED_NORMALLY)
3324 compute_stop_pos (it);
3325 }
3326
3327
3328 /* Compute IT->stop_charpos from text property and overlay change
3329 information for IT's current position. */
3330
3331 static void
3332 compute_stop_pos (struct it *it)
3333 {
3334 register INTERVAL iv, next_iv;
3335 Lisp_Object object, limit, position;
3336 ptrdiff_t charpos, bytepos;
3337
3338 if (STRINGP (it->string))
3339 {
3340 /* Strings are usually short, so don't limit the search for
3341 properties. */
3342 it->stop_charpos = it->end_charpos;
3343 object = it->string;
3344 limit = Qnil;
3345 charpos = IT_STRING_CHARPOS (*it);
3346 bytepos = IT_STRING_BYTEPOS (*it);
3347 }
3348 else
3349 {
3350 ptrdiff_t pos;
3351
3352 /* If end_charpos is out of range for some reason, such as a
3353 misbehaving display function, rationalize it (Bug#5984). */
3354 if (it->end_charpos > ZV)
3355 it->end_charpos = ZV;
3356 it->stop_charpos = it->end_charpos;
3357
3358 /* If next overlay change is in front of the current stop pos
3359 (which is IT->end_charpos), stop there. Note: value of
3360 next_overlay_change is point-max if no overlay change
3361 follows. */
3362 charpos = IT_CHARPOS (*it);
3363 bytepos = IT_BYTEPOS (*it);
3364 pos = next_overlay_change (charpos);
3365 if (pos < it->stop_charpos)
3366 it->stop_charpos = pos;
3367
3368 /* If showing the region, we have to stop at the region
3369 start or end because the face might change there. */
3370 if (it->region_beg_charpos > 0)
3371 {
3372 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3373 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3374 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3375 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3376 }
3377
3378 /* Set up variables for computing the stop position from text
3379 property changes. */
3380 XSETBUFFER (object, current_buffer);
3381 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3382 }
3383
3384 /* Get the interval containing IT's position. Value is a null
3385 interval if there isn't such an interval. */
3386 position = make_number (charpos);
3387 iv = validate_interval_range (object, &position, &position, 0);
3388 if (iv)
3389 {
3390 Lisp_Object values_here[LAST_PROP_IDX];
3391 struct props *p;
3392
3393 /* Get properties here. */
3394 for (p = it_props; p->handler; ++p)
3395 values_here[p->idx] = textget (iv->plist, *p->name);
3396
3397 /* Look for an interval following iv that has different
3398 properties. */
3399 for (next_iv = next_interval (iv);
3400 (next_iv
3401 && (NILP (limit)
3402 || XFASTINT (limit) > next_iv->position));
3403 next_iv = next_interval (next_iv))
3404 {
3405 for (p = it_props; p->handler; ++p)
3406 {
3407 Lisp_Object new_value;
3408
3409 new_value = textget (next_iv->plist, *p->name);
3410 if (!EQ (values_here[p->idx], new_value))
3411 break;
3412 }
3413
3414 if (p->handler)
3415 break;
3416 }
3417
3418 if (next_iv)
3419 {
3420 if (INTEGERP (limit)
3421 && next_iv->position >= XFASTINT (limit))
3422 /* No text property change up to limit. */
3423 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3424 else
3425 /* Text properties change in next_iv. */
3426 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3427 }
3428 }
3429
3430 if (it->cmp_it.id < 0)
3431 {
3432 ptrdiff_t stoppos = it->end_charpos;
3433
3434 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3435 stoppos = -1;
3436 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3437 stoppos, it->string);
3438 }
3439
3440 eassert (STRINGP (it->string)
3441 || (it->stop_charpos >= BEGV
3442 && it->stop_charpos >= IT_CHARPOS (*it)));
3443 }
3444
3445
3446 /* Return the position of the next overlay change after POS in
3447 current_buffer. Value is point-max if no overlay change
3448 follows. This is like `next-overlay-change' but doesn't use
3449 xmalloc. */
3450
3451 static ptrdiff_t
3452 next_overlay_change (ptrdiff_t pos)
3453 {
3454 ptrdiff_t i, noverlays;
3455 ptrdiff_t endpos;
3456 Lisp_Object *overlays;
3457
3458 /* Get all overlays at the given position. */
3459 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3460
3461 /* If any of these overlays ends before endpos,
3462 use its ending point instead. */
3463 for (i = 0; i < noverlays; ++i)
3464 {
3465 Lisp_Object oend;
3466 ptrdiff_t oendpos;
3467
3468 oend = OVERLAY_END (overlays[i]);
3469 oendpos = OVERLAY_POSITION (oend);
3470 endpos = min (endpos, oendpos);
3471 }
3472
3473 return endpos;
3474 }
3475
3476 /* How many characters forward to search for a display property or
3477 display string. Searching too far forward makes the bidi display
3478 sluggish, especially in small windows. */
3479 #define MAX_DISP_SCAN 250
3480
3481 /* Return the character position of a display string at or after
3482 position specified by POSITION. If no display string exists at or
3483 after POSITION, return ZV. A display string is either an overlay
3484 with `display' property whose value is a string, or a `display'
3485 text property whose value is a string. STRING is data about the
3486 string to iterate; if STRING->lstring is nil, we are iterating a
3487 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3488 on a GUI frame. DISP_PROP is set to zero if we searched
3489 MAX_DISP_SCAN characters forward without finding any display
3490 strings, non-zero otherwise. It is set to 2 if the display string
3491 uses any kind of `(space ...)' spec that will produce a stretch of
3492 white space in the text area. */
3493 ptrdiff_t
3494 compute_display_string_pos (struct text_pos *position,
3495 struct bidi_string_data *string,
3496 int frame_window_p, int *disp_prop)
3497 {
3498 /* OBJECT = nil means current buffer. */
3499 Lisp_Object object =
3500 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3501 Lisp_Object pos, spec, limpos;
3502 int string_p = (string && (STRINGP (string->lstring) || string->s));
3503 ptrdiff_t eob = string_p ? string->schars : ZV;
3504 ptrdiff_t begb = string_p ? 0 : BEGV;
3505 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3506 ptrdiff_t lim =
3507 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3508 struct text_pos tpos;
3509 int rv = 0;
3510
3511 *disp_prop = 1;
3512
3513 if (charpos >= eob
3514 /* We don't support display properties whose values are strings
3515 that have display string properties. */
3516 || string->from_disp_str
3517 /* C strings cannot have display properties. */
3518 || (string->s && !STRINGP (object)))
3519 {
3520 *disp_prop = 0;
3521 return eob;
3522 }
3523
3524 /* If the character at CHARPOS is where the display string begins,
3525 return CHARPOS. */
3526 pos = make_number (charpos);
3527 if (STRINGP (object))
3528 bufpos = string->bufpos;
3529 else
3530 bufpos = charpos;
3531 tpos = *position;
3532 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3533 && (charpos <= begb
3534 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3535 object),
3536 spec))
3537 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3538 frame_window_p)))
3539 {
3540 if (rv == 2)
3541 *disp_prop = 2;
3542 return charpos;
3543 }
3544
3545 /* Look forward for the first character with a `display' property
3546 that will replace the underlying text when displayed. */
3547 limpos = make_number (lim);
3548 do {
3549 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3550 CHARPOS (tpos) = XFASTINT (pos);
3551 if (CHARPOS (tpos) >= lim)
3552 {
3553 *disp_prop = 0;
3554 break;
3555 }
3556 if (STRINGP (object))
3557 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3558 else
3559 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3560 spec = Fget_char_property (pos, Qdisplay, object);
3561 if (!STRINGP (object))
3562 bufpos = CHARPOS (tpos);
3563 } while (NILP (spec)
3564 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3565 bufpos, frame_window_p)));
3566 if (rv == 2)
3567 *disp_prop = 2;
3568
3569 return CHARPOS (tpos);
3570 }
3571
3572 /* Return the character position of the end of the display string that
3573 started at CHARPOS. If there's no display string at CHARPOS,
3574 return -1. A display string is either an overlay with `display'
3575 property whose value is a string or a `display' text property whose
3576 value is a string. */
3577 ptrdiff_t
3578 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3579 {
3580 /* OBJECT = nil means current buffer. */
3581 Lisp_Object object =
3582 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3583 Lisp_Object pos = make_number (charpos);
3584 ptrdiff_t eob =
3585 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3586
3587 if (charpos >= eob || (string->s && !STRINGP (object)))
3588 return eob;
3589
3590 /* It could happen that the display property or overlay was removed
3591 since we found it in compute_display_string_pos above. One way
3592 this can happen is if JIT font-lock was called (through
3593 handle_fontified_prop), and jit-lock-functions remove text
3594 properties or overlays from the portion of buffer that includes
3595 CHARPOS. Muse mode is known to do that, for example. In this
3596 case, we return -1 to the caller, to signal that no display
3597 string is actually present at CHARPOS. See bidi_fetch_char for
3598 how this is handled.
3599
3600 An alternative would be to never look for display properties past
3601 it->stop_charpos. But neither compute_display_string_pos nor
3602 bidi_fetch_char that calls it know or care where the next
3603 stop_charpos is. */
3604 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3605 return -1;
3606
3607 /* Look forward for the first character where the `display' property
3608 changes. */
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3610
3611 return XFASTINT (pos);
3612 }
3613
3614
3615 \f
3616 /***********************************************************************
3617 Fontification
3618 ***********************************************************************/
3619
3620 /* Handle changes in the `fontified' property of the current buffer by
3621 calling hook functions from Qfontification_functions to fontify
3622 regions of text. */
3623
3624 static enum prop_handled
3625 handle_fontified_prop (struct it *it)
3626 {
3627 Lisp_Object prop, pos;
3628 enum prop_handled handled = HANDLED_NORMALLY;
3629
3630 if (!NILP (Vmemory_full))
3631 return handled;
3632
3633 /* Get the value of the `fontified' property at IT's current buffer
3634 position. (The `fontified' property doesn't have a special
3635 meaning in strings.) If the value is nil, call functions from
3636 Qfontification_functions. */
3637 if (!STRINGP (it->string)
3638 && it->s == NULL
3639 && !NILP (Vfontification_functions)
3640 && !NILP (Vrun_hooks)
3641 && (pos = make_number (IT_CHARPOS (*it)),
3642 prop = Fget_char_property (pos, Qfontified, Qnil),
3643 /* Ignore the special cased nil value always present at EOB since
3644 no amount of fontifying will be able to change it. */
3645 NILP (prop) && IT_CHARPOS (*it) < Z))
3646 {
3647 ptrdiff_t count = SPECPDL_INDEX ();
3648 Lisp_Object val;
3649 struct buffer *obuf = current_buffer;
3650 int begv = BEGV, zv = ZV;
3651 int old_clip_changed = current_buffer->clip_changed;
3652
3653 val = Vfontification_functions;
3654 specbind (Qfontification_functions, Qnil);
3655
3656 eassert (it->end_charpos == ZV);
3657
3658 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3659 safe_call1 (val, pos);
3660 else
3661 {
3662 Lisp_Object fns, fn;
3663 struct gcpro gcpro1, gcpro2;
3664
3665 fns = Qnil;
3666 GCPRO2 (val, fns);
3667
3668 for (; CONSP (val); val = XCDR (val))
3669 {
3670 fn = XCAR (val);
3671
3672 if (EQ (fn, Qt))
3673 {
3674 /* A value of t indicates this hook has a local
3675 binding; it means to run the global binding too.
3676 In a global value, t should not occur. If it
3677 does, we must ignore it to avoid an endless
3678 loop. */
3679 for (fns = Fdefault_value (Qfontification_functions);
3680 CONSP (fns);
3681 fns = XCDR (fns))
3682 {
3683 fn = XCAR (fns);
3684 if (!EQ (fn, Qt))
3685 safe_call1 (fn, pos);
3686 }
3687 }
3688 else
3689 safe_call1 (fn, pos);
3690 }
3691
3692 UNGCPRO;
3693 }
3694
3695 unbind_to (count, Qnil);
3696
3697 /* Fontification functions routinely call `save-restriction'.
3698 Normally, this tags clip_changed, which can confuse redisplay
3699 (see discussion in Bug#6671). Since we don't perform any
3700 special handling of fontification changes in the case where
3701 `save-restriction' isn't called, there's no point doing so in
3702 this case either. So, if the buffer's restrictions are
3703 actually left unchanged, reset clip_changed. */
3704 if (obuf == current_buffer)
3705 {
3706 if (begv == BEGV && zv == ZV)
3707 current_buffer->clip_changed = old_clip_changed;
3708 }
3709 /* There isn't much we can reasonably do to protect against
3710 misbehaving fontification, but here's a fig leaf. */
3711 else if (BUFFER_LIVE_P (obuf))
3712 set_buffer_internal_1 (obuf);
3713
3714 /* The fontification code may have added/removed text.
3715 It could do even a lot worse, but let's at least protect against
3716 the most obvious case where only the text past `pos' gets changed',
3717 as is/was done in grep.el where some escapes sequences are turned
3718 into face properties (bug#7876). */
3719 it->end_charpos = ZV;
3720
3721 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3722 something. This avoids an endless loop if they failed to
3723 fontify the text for which reason ever. */
3724 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3725 handled = HANDLED_RECOMPUTE_PROPS;
3726 }
3727
3728 return handled;
3729 }
3730
3731
3732 \f
3733 /***********************************************************************
3734 Faces
3735 ***********************************************************************/
3736
3737 /* Set up iterator IT from face properties at its current position.
3738 Called from handle_stop. */
3739
3740 static enum prop_handled
3741 handle_face_prop (struct it *it)
3742 {
3743 int new_face_id;
3744 ptrdiff_t next_stop;
3745
3746 if (!STRINGP (it->string))
3747 {
3748 new_face_id
3749 = face_at_buffer_position (it->w,
3750 IT_CHARPOS (*it),
3751 it->region_beg_charpos,
3752 it->region_end_charpos,
3753 &next_stop,
3754 (IT_CHARPOS (*it)
3755 + TEXT_PROP_DISTANCE_LIMIT),
3756 0, it->base_face_id);
3757
3758 /* Is this a start of a run of characters with box face?
3759 Caveat: this can be called for a freshly initialized
3760 iterator; face_id is -1 in this case. We know that the new
3761 face will not change until limit, i.e. if the new face has a
3762 box, all characters up to limit will have one. But, as
3763 usual, we don't know whether limit is really the end. */
3764 if (new_face_id != it->face_id)
3765 {
3766 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3767 /* If it->face_id is -1, old_face below will be NULL, see
3768 the definition of FACE_FROM_ID. This will happen if this
3769 is the initial call that gets the face. */
3770 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3771
3772 /* If the value of face_id of the iterator is -1, we have to
3773 look in front of IT's position and see whether there is a
3774 face there that's different from new_face_id. */
3775 if (!old_face && IT_CHARPOS (*it) > BEG)
3776 {
3777 int prev_face_id = face_before_it_pos (it);
3778
3779 old_face = FACE_FROM_ID (it->f, prev_face_id);
3780 }
3781
3782 /* If the new face has a box, but the old face does not,
3783 this is the start of a run of characters with box face,
3784 i.e. this character has a shadow on the left side. */
3785 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3786 && (old_face == NULL || !old_face->box));
3787 it->face_box_p = new_face->box != FACE_NO_BOX;
3788 }
3789 }
3790 else
3791 {
3792 int base_face_id;
3793 ptrdiff_t bufpos;
3794 int i;
3795 Lisp_Object from_overlay
3796 = (it->current.overlay_string_index >= 0
3797 ? it->string_overlays[it->current.overlay_string_index
3798 % OVERLAY_STRING_CHUNK_SIZE]
3799 : Qnil);
3800
3801 /* See if we got to this string directly or indirectly from
3802 an overlay property. That includes the before-string or
3803 after-string of an overlay, strings in display properties
3804 provided by an overlay, their text properties, etc.
3805
3806 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3807 if (! NILP (from_overlay))
3808 for (i = it->sp - 1; i >= 0; i--)
3809 {
3810 if (it->stack[i].current.overlay_string_index >= 0)
3811 from_overlay
3812 = it->string_overlays[it->stack[i].current.overlay_string_index
3813 % OVERLAY_STRING_CHUNK_SIZE];
3814 else if (! NILP (it->stack[i].from_overlay))
3815 from_overlay = it->stack[i].from_overlay;
3816
3817 if (!NILP (from_overlay))
3818 break;
3819 }
3820
3821 if (! NILP (from_overlay))
3822 {
3823 bufpos = IT_CHARPOS (*it);
3824 /* For a string from an overlay, the base face depends
3825 only on text properties and ignores overlays. */
3826 base_face_id
3827 = face_for_overlay_string (it->w,
3828 IT_CHARPOS (*it),
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_stop,
3832 (IT_CHARPOS (*it)
3833 + TEXT_PROP_DISTANCE_LIMIT),
3834 0,
3835 from_overlay);
3836 }
3837 else
3838 {
3839 bufpos = 0;
3840
3841 /* For strings from a `display' property, use the face at
3842 IT's current buffer position as the base face to merge
3843 with, so that overlay strings appear in the same face as
3844 surrounding text, unless they specify their own
3845 faces. */
3846 base_face_id = it->string_from_prefix_prop_p
3847 ? DEFAULT_FACE_ID
3848 : underlying_face_id (it);
3849 }
3850
3851 new_face_id = face_at_string_position (it->w,
3852 it->string,
3853 IT_STRING_CHARPOS (*it),
3854 bufpos,
3855 it->region_beg_charpos,
3856 it->region_end_charpos,
3857 &next_stop,
3858 base_face_id, 0);
3859
3860 /* Is this a start of a run of characters with box? Caveat:
3861 this can be called for a freshly allocated iterator; face_id
3862 is -1 is this case. We know that the new face will not
3863 change until the next check pos, i.e. if the new face has a
3864 box, all characters up to that position will have a
3865 box. But, as usual, we don't know whether that position
3866 is really the end. */
3867 if (new_face_id != it->face_id)
3868 {
3869 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3870 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3871
3872 /* If new face has a box but old face hasn't, this is the
3873 start of a run of characters with box, i.e. it has a
3874 shadow on the left side. */
3875 it->start_of_box_run_p
3876 = new_face->box && (old_face == NULL || !old_face->box);
3877 it->face_box_p = new_face->box != FACE_NO_BOX;
3878 }
3879 }
3880
3881 it->face_id = new_face_id;
3882 return HANDLED_NORMALLY;
3883 }
3884
3885
3886 /* Return the ID of the face ``underlying'' IT's current position,
3887 which is in a string. If the iterator is associated with a
3888 buffer, return the face at IT's current buffer position.
3889 Otherwise, use the iterator's base_face_id. */
3890
3891 static int
3892 underlying_face_id (struct it *it)
3893 {
3894 int face_id = it->base_face_id, i;
3895
3896 eassert (STRINGP (it->string));
3897
3898 for (i = it->sp - 1; i >= 0; --i)
3899 if (NILP (it->stack[i].string))
3900 face_id = it->stack[i].face_id;
3901
3902 return face_id;
3903 }
3904
3905
3906 /* Compute the face one character before or after the current position
3907 of IT, in the visual order. BEFORE_P non-zero means get the face
3908 in front (to the left in L2R paragraphs, to the right in R2L
3909 paragraphs) of IT's screen position. Value is the ID of the face. */
3910
3911 static int
3912 face_before_or_after_it_pos (struct it *it, int before_p)
3913 {
3914 int face_id, limit;
3915 ptrdiff_t next_check_charpos;
3916 struct it it_copy;
3917 void *it_copy_data = NULL;
3918
3919 eassert (it->s == NULL);
3920
3921 if (STRINGP (it->string))
3922 {
3923 ptrdiff_t bufpos, charpos;
3924 int base_face_id;
3925
3926 /* No face change past the end of the string (for the case
3927 we are padding with spaces). No face change before the
3928 string start. */
3929 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3930 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3931 return it->face_id;
3932
3933 if (!it->bidi_p)
3934 {
3935 /* Set charpos to the position before or after IT's current
3936 position, in the logical order, which in the non-bidi
3937 case is the same as the visual order. */
3938 if (before_p)
3939 charpos = IT_STRING_CHARPOS (*it) - 1;
3940 else if (it->what == IT_COMPOSITION)
3941 /* For composition, we must check the character after the
3942 composition. */
3943 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3944 else
3945 charpos = IT_STRING_CHARPOS (*it) + 1;
3946 }
3947 else
3948 {
3949 if (before_p)
3950 {
3951 /* With bidi iteration, the character before the current
3952 in the visual order cannot be found by simple
3953 iteration, because "reverse" reordering is not
3954 supported. Instead, we need to use the move_it_*
3955 family of functions. */
3956 /* Ignore face changes before the first visible
3957 character on this display line. */
3958 if (it->current_x <= it->first_visible_x)
3959 return it->face_id;
3960 SAVE_IT (it_copy, *it, it_copy_data);
3961 /* Implementation note: Since move_it_in_display_line
3962 works in the iterator geometry, and thinks the first
3963 character is always the leftmost, even in R2L lines,
3964 we don't need to distinguish between the R2L and L2R
3965 cases here. */
3966 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3967 it_copy.current_x - 1, MOVE_TO_X);
3968 charpos = IT_STRING_CHARPOS (it_copy);
3969 RESTORE_IT (it, it, it_copy_data);
3970 }
3971 else
3972 {
3973 /* Set charpos to the string position of the character
3974 that comes after IT's current position in the visual
3975 order. */
3976 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3977
3978 it_copy = *it;
3979 while (n--)
3980 bidi_move_to_visually_next (&it_copy.bidi_it);
3981
3982 charpos = it_copy.bidi_it.charpos;
3983 }
3984 }
3985 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3986
3987 if (it->current.overlay_string_index >= 0)
3988 bufpos = IT_CHARPOS (*it);
3989 else
3990 bufpos = 0;
3991
3992 base_face_id = underlying_face_id (it);
3993
3994 /* Get the face for ASCII, or unibyte. */
3995 face_id = face_at_string_position (it->w,
3996 it->string,
3997 charpos,
3998 bufpos,
3999 it->region_beg_charpos,
4000 it->region_end_charpos,
4001 &next_check_charpos,
4002 base_face_id, 0);
4003
4004 /* Correct the face for charsets different from ASCII. Do it
4005 for the multibyte case only. The face returned above is
4006 suitable for unibyte text if IT->string is unibyte. */
4007 if (STRING_MULTIBYTE (it->string))
4008 {
4009 struct text_pos pos1 = string_pos (charpos, it->string);
4010 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4011 int c, len;
4012 struct face *face = FACE_FROM_ID (it->f, face_id);
4013
4014 c = string_char_and_length (p, &len);
4015 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4016 }
4017 }
4018 else
4019 {
4020 struct text_pos pos;
4021
4022 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4023 || (IT_CHARPOS (*it) <= BEGV && before_p))
4024 return it->face_id;
4025
4026 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4027 pos = it->current.pos;
4028
4029 if (!it->bidi_p)
4030 {
4031 if (before_p)
4032 DEC_TEXT_POS (pos, it->multibyte_p);
4033 else
4034 {
4035 if (it->what == IT_COMPOSITION)
4036 {
4037 /* For composition, we must check the position after
4038 the composition. */
4039 pos.charpos += it->cmp_it.nchars;
4040 pos.bytepos += it->len;
4041 }
4042 else
4043 INC_TEXT_POS (pos, it->multibyte_p);
4044 }
4045 }
4046 else
4047 {
4048 if (before_p)
4049 {
4050 /* With bidi iteration, the character before the current
4051 in the visual order cannot be found by simple
4052 iteration, because "reverse" reordering is not
4053 supported. Instead, we need to use the move_it_*
4054 family of functions. */
4055 /* Ignore face changes before the first visible
4056 character on this display line. */
4057 if (it->current_x <= it->first_visible_x)
4058 return it->face_id;
4059 SAVE_IT (it_copy, *it, it_copy_data);
4060 /* Implementation note: Since move_it_in_display_line
4061 works in the iterator geometry, and thinks the first
4062 character is always the leftmost, even in R2L lines,
4063 we don't need to distinguish between the R2L and L2R
4064 cases here. */
4065 move_it_in_display_line (&it_copy, ZV,
4066 it_copy.current_x - 1, MOVE_TO_X);
4067 pos = it_copy.current.pos;
4068 RESTORE_IT (it, it, it_copy_data);
4069 }
4070 else
4071 {
4072 /* Set charpos to the buffer position of the character
4073 that comes after IT's current position in the visual
4074 order. */
4075 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4076
4077 it_copy = *it;
4078 while (n--)
4079 bidi_move_to_visually_next (&it_copy.bidi_it);
4080
4081 SET_TEXT_POS (pos,
4082 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4083 }
4084 }
4085 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4086
4087 /* Determine face for CHARSET_ASCII, or unibyte. */
4088 face_id = face_at_buffer_position (it->w,
4089 CHARPOS (pos),
4090 it->region_beg_charpos,
4091 it->region_end_charpos,
4092 &next_check_charpos,
4093 limit, 0, -1);
4094
4095 /* Correct the face for charsets different from ASCII. Do it
4096 for the multibyte case only. The face returned above is
4097 suitable for unibyte text if current_buffer is unibyte. */
4098 if (it->multibyte_p)
4099 {
4100 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4101 struct face *face = FACE_FROM_ID (it->f, face_id);
4102 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4103 }
4104 }
4105
4106 return face_id;
4107 }
4108
4109
4110 \f
4111 /***********************************************************************
4112 Invisible text
4113 ***********************************************************************/
4114
4115 /* Set up iterator IT from invisible properties at its current
4116 position. Called from handle_stop. */
4117
4118 static enum prop_handled
4119 handle_invisible_prop (struct it *it)
4120 {
4121 enum prop_handled handled = HANDLED_NORMALLY;
4122 int invis_p;
4123 Lisp_Object prop;
4124
4125 if (STRINGP (it->string))
4126 {
4127 Lisp_Object end_charpos, limit, charpos;
4128
4129 /* Get the value of the invisible text property at the
4130 current position. Value will be nil if there is no such
4131 property. */
4132 charpos = make_number (IT_STRING_CHARPOS (*it));
4133 prop = Fget_text_property (charpos, Qinvisible, it->string);
4134 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4135
4136 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4137 {
4138 /* Record whether we have to display an ellipsis for the
4139 invisible text. */
4140 int display_ellipsis_p = (invis_p == 2);
4141 ptrdiff_t len, endpos;
4142
4143 handled = HANDLED_RECOMPUTE_PROPS;
4144
4145 /* Get the position at which the next visible text can be
4146 found in IT->string, if any. */
4147 endpos = len = SCHARS (it->string);
4148 XSETINT (limit, len);
4149 do
4150 {
4151 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4152 it->string, limit);
4153 if (INTEGERP (end_charpos))
4154 {
4155 endpos = XFASTINT (end_charpos);
4156 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4157 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4158 if (invis_p == 2)
4159 display_ellipsis_p = 1;
4160 }
4161 }
4162 while (invis_p && endpos < len);
4163
4164 if (display_ellipsis_p)
4165 it->ellipsis_p = 1;
4166
4167 if (endpos < len)
4168 {
4169 /* Text at END_CHARPOS is visible. Move IT there. */
4170 struct text_pos old;
4171 ptrdiff_t oldpos;
4172
4173 old = it->current.string_pos;
4174 oldpos = CHARPOS (old);
4175 if (it->bidi_p)
4176 {
4177 if (it->bidi_it.first_elt
4178 && it->bidi_it.charpos < SCHARS (it->string))
4179 bidi_paragraph_init (it->paragraph_embedding,
4180 &it->bidi_it, 1);
4181 /* Bidi-iterate out of the invisible text. */
4182 do
4183 {
4184 bidi_move_to_visually_next (&it->bidi_it);
4185 }
4186 while (oldpos <= it->bidi_it.charpos
4187 && it->bidi_it.charpos < endpos);
4188
4189 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4190 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4191 if (IT_CHARPOS (*it) >= endpos)
4192 it->prev_stop = endpos;
4193 }
4194 else
4195 {
4196 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4197 compute_string_pos (&it->current.string_pos, old, it->string);
4198 }
4199 }
4200 else
4201 {
4202 /* The rest of the string is invisible. If this is an
4203 overlay string, proceed with the next overlay string
4204 or whatever comes and return a character from there. */
4205 if (it->current.overlay_string_index >= 0
4206 && !display_ellipsis_p)
4207 {
4208 next_overlay_string (it);
4209 /* Don't check for overlay strings when we just
4210 finished processing them. */
4211 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4212 }
4213 else
4214 {
4215 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4216 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4217 }
4218 }
4219 }
4220 }
4221 else
4222 {
4223 ptrdiff_t newpos, next_stop, start_charpos, tem;
4224 Lisp_Object pos, overlay;
4225
4226 /* First of all, is there invisible text at this position? */
4227 tem = start_charpos = IT_CHARPOS (*it);
4228 pos = make_number (tem);
4229 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4230 &overlay);
4231 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4232
4233 /* If we are on invisible text, skip over it. */
4234 if (invis_p && start_charpos < it->end_charpos)
4235 {
4236 /* Record whether we have to display an ellipsis for the
4237 invisible text. */
4238 int display_ellipsis_p = invis_p == 2;
4239
4240 handled = HANDLED_RECOMPUTE_PROPS;
4241
4242 /* Loop skipping over invisible text. The loop is left at
4243 ZV or with IT on the first char being visible again. */
4244 do
4245 {
4246 /* Try to skip some invisible text. Return value is the
4247 position reached which can be equal to where we start
4248 if there is nothing invisible there. This skips both
4249 over invisible text properties and overlays with
4250 invisible property. */
4251 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4252
4253 /* If we skipped nothing at all we weren't at invisible
4254 text in the first place. If everything to the end of
4255 the buffer was skipped, end the loop. */
4256 if (newpos == tem || newpos >= ZV)
4257 invis_p = 0;
4258 else
4259 {
4260 /* We skipped some characters but not necessarily
4261 all there are. Check if we ended up on visible
4262 text. Fget_char_property returns the property of
4263 the char before the given position, i.e. if we
4264 get invis_p = 0, this means that the char at
4265 newpos is visible. */
4266 pos = make_number (newpos);
4267 prop = Fget_char_property (pos, Qinvisible, it->window);
4268 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4269 }
4270
4271 /* If we ended up on invisible text, proceed to
4272 skip starting with next_stop. */
4273 if (invis_p)
4274 tem = next_stop;
4275
4276 /* If there are adjacent invisible texts, don't lose the
4277 second one's ellipsis. */
4278 if (invis_p == 2)
4279 display_ellipsis_p = 1;
4280 }
4281 while (invis_p);
4282
4283 /* The position newpos is now either ZV or on visible text. */
4284 if (it->bidi_p)
4285 {
4286 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4287 int on_newline =
4288 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4289 int after_newline =
4290 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4291
4292 /* If the invisible text ends on a newline or on a
4293 character after a newline, we can avoid the costly,
4294 character by character, bidi iteration to NEWPOS, and
4295 instead simply reseat the iterator there. That's
4296 because all bidi reordering information is tossed at
4297 the newline. This is a big win for modes that hide
4298 complete lines, like Outline, Org, etc. */
4299 if (on_newline || after_newline)
4300 {
4301 struct text_pos tpos;
4302 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4303
4304 SET_TEXT_POS (tpos, newpos, bpos);
4305 reseat_1 (it, tpos, 0);
4306 /* If we reseat on a newline/ZV, we need to prep the
4307 bidi iterator for advancing to the next character
4308 after the newline/EOB, keeping the current paragraph
4309 direction (so that PRODUCE_GLYPHS does TRT wrt
4310 prepending/appending glyphs to a glyph row). */
4311 if (on_newline)
4312 {
4313 it->bidi_it.first_elt = 0;
4314 it->bidi_it.paragraph_dir = pdir;
4315 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4316 it->bidi_it.nchars = 1;
4317 it->bidi_it.ch_len = 1;
4318 }
4319 }
4320 else /* Must use the slow method. */
4321 {
4322 /* With bidi iteration, the region of invisible text
4323 could start and/or end in the middle of a
4324 non-base embedding level. Therefore, we need to
4325 skip invisible text using the bidi iterator,
4326 starting at IT's current position, until we find
4327 ourselves outside of the invisible text.
4328 Skipping invisible text _after_ bidi iteration
4329 avoids affecting the visual order of the
4330 displayed text when invisible properties are
4331 added or removed. */
4332 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4333 {
4334 /* If we were `reseat'ed to a new paragraph,
4335 determine the paragraph base direction. We
4336 need to do it now because
4337 next_element_from_buffer may not have a
4338 chance to do it, if we are going to skip any
4339 text at the beginning, which resets the
4340 FIRST_ELT flag. */
4341 bidi_paragraph_init (it->paragraph_embedding,
4342 &it->bidi_it, 1);
4343 }
4344 do
4345 {
4346 bidi_move_to_visually_next (&it->bidi_it);
4347 }
4348 while (it->stop_charpos <= it->bidi_it.charpos
4349 && it->bidi_it.charpos < newpos);
4350 IT_CHARPOS (*it) = it->bidi_it.charpos;
4351 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4352 /* If we overstepped NEWPOS, record its position in
4353 the iterator, so that we skip invisible text if
4354 later the bidi iteration lands us in the
4355 invisible region again. */
4356 if (IT_CHARPOS (*it) >= newpos)
4357 it->prev_stop = newpos;
4358 }
4359 }
4360 else
4361 {
4362 IT_CHARPOS (*it) = newpos;
4363 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4364 }
4365
4366 /* If there are before-strings at the start of invisible
4367 text, and the text is invisible because of a text
4368 property, arrange to show before-strings because 20.x did
4369 it that way. (If the text is invisible because of an
4370 overlay property instead of a text property, this is
4371 already handled in the overlay code.) */
4372 if (NILP (overlay)
4373 && get_overlay_strings (it, it->stop_charpos))
4374 {
4375 handled = HANDLED_RECOMPUTE_PROPS;
4376 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4377 }
4378 else if (display_ellipsis_p)
4379 {
4380 /* Make sure that the glyphs of the ellipsis will get
4381 correct `charpos' values. If we would not update
4382 it->position here, the glyphs would belong to the
4383 last visible character _before_ the invisible
4384 text, which confuses `set_cursor_from_row'.
4385
4386 We use the last invisible position instead of the
4387 first because this way the cursor is always drawn on
4388 the first "." of the ellipsis, whenever PT is inside
4389 the invisible text. Otherwise the cursor would be
4390 placed _after_ the ellipsis when the point is after the
4391 first invisible character. */
4392 if (!STRINGP (it->object))
4393 {
4394 it->position.charpos = newpos - 1;
4395 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4396 }
4397 it->ellipsis_p = 1;
4398 /* Let the ellipsis display before
4399 considering any properties of the following char.
4400 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4401 handled = HANDLED_RETURN;
4402 }
4403 }
4404 }
4405
4406 return handled;
4407 }
4408
4409
4410 /* Make iterator IT return `...' next.
4411 Replaces LEN characters from buffer. */
4412
4413 static void
4414 setup_for_ellipsis (struct it *it, int len)
4415 {
4416 /* Use the display table definition for `...'. Invalid glyphs
4417 will be handled by the method returning elements from dpvec. */
4418 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4419 {
4420 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4421 it->dpvec = v->contents;
4422 it->dpend = v->contents + v->header.size;
4423 }
4424 else
4425 {
4426 /* Default `...'. */
4427 it->dpvec = default_invis_vector;
4428 it->dpend = default_invis_vector + 3;
4429 }
4430
4431 it->dpvec_char_len = len;
4432 it->current.dpvec_index = 0;
4433 it->dpvec_face_id = -1;
4434
4435 /* Remember the current face id in case glyphs specify faces.
4436 IT's face is restored in set_iterator_to_next.
4437 saved_face_id was set to preceding char's face in handle_stop. */
4438 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4439 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4440
4441 it->method = GET_FROM_DISPLAY_VECTOR;
4442 it->ellipsis_p = 1;
4443 }
4444
4445
4446 \f
4447 /***********************************************************************
4448 'display' property
4449 ***********************************************************************/
4450
4451 /* Set up iterator IT from `display' property at its current position.
4452 Called from handle_stop.
4453 We return HANDLED_RETURN if some part of the display property
4454 overrides the display of the buffer text itself.
4455 Otherwise we return HANDLED_NORMALLY. */
4456
4457 static enum prop_handled
4458 handle_display_prop (struct it *it)
4459 {
4460 Lisp_Object propval, object, overlay;
4461 struct text_pos *position;
4462 ptrdiff_t bufpos;
4463 /* Nonzero if some property replaces the display of the text itself. */
4464 int display_replaced_p = 0;
4465
4466 if (STRINGP (it->string))
4467 {
4468 object = it->string;
4469 position = &it->current.string_pos;
4470 bufpos = CHARPOS (it->current.pos);
4471 }
4472 else
4473 {
4474 XSETWINDOW (object, it->w);
4475 position = &it->current.pos;
4476 bufpos = CHARPOS (*position);
4477 }
4478
4479 /* Reset those iterator values set from display property values. */
4480 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4481 it->space_width = Qnil;
4482 it->font_height = Qnil;
4483 it->voffset = 0;
4484
4485 /* We don't support recursive `display' properties, i.e. string
4486 values that have a string `display' property, that have a string
4487 `display' property etc. */
4488 if (!it->string_from_display_prop_p)
4489 it->area = TEXT_AREA;
4490
4491 propval = get_char_property_and_overlay (make_number (position->charpos),
4492 Qdisplay, object, &overlay);
4493 if (NILP (propval))
4494 return HANDLED_NORMALLY;
4495 /* Now OVERLAY is the overlay that gave us this property, or nil
4496 if it was a text property. */
4497
4498 if (!STRINGP (it->string))
4499 object = it->w->buffer;
4500
4501 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4502 position, bufpos,
4503 FRAME_WINDOW_P (it->f));
4504
4505 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4506 }
4507
4508 /* Subroutine of handle_display_prop. Returns non-zero if the display
4509 specification in SPEC is a replacing specification, i.e. it would
4510 replace the text covered by `display' property with something else,
4511 such as an image or a display string. If SPEC includes any kind or
4512 `(space ...) specification, the value is 2; this is used by
4513 compute_display_string_pos, which see.
4514
4515 See handle_single_display_spec for documentation of arguments.
4516 frame_window_p is non-zero if the window being redisplayed is on a
4517 GUI frame; this argument is used only if IT is NULL, see below.
4518
4519 IT can be NULL, if this is called by the bidi reordering code
4520 through compute_display_string_pos, which see. In that case, this
4521 function only examines SPEC, but does not otherwise "handle" it, in
4522 the sense that it doesn't set up members of IT from the display
4523 spec. */
4524 static int
4525 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4526 Lisp_Object overlay, struct text_pos *position,
4527 ptrdiff_t bufpos, int frame_window_p)
4528 {
4529 int replacing_p = 0;
4530 int rv;
4531
4532 if (CONSP (spec)
4533 /* Simple specifications. */
4534 && !EQ (XCAR (spec), Qimage)
4535 && !EQ (XCAR (spec), Qspace)
4536 && !EQ (XCAR (spec), Qwhen)
4537 && !EQ (XCAR (spec), Qslice)
4538 && !EQ (XCAR (spec), Qspace_width)
4539 && !EQ (XCAR (spec), Qheight)
4540 && !EQ (XCAR (spec), Qraise)
4541 /* Marginal area specifications. */
4542 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4543 && !EQ (XCAR (spec), Qleft_fringe)
4544 && !EQ (XCAR (spec), Qright_fringe)
4545 && !NILP (XCAR (spec)))
4546 {
4547 for (; CONSP (spec); spec = XCDR (spec))
4548 {
4549 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4550 overlay, position, bufpos,
4551 replacing_p, frame_window_p)))
4552 {
4553 replacing_p = rv;
4554 /* If some text in a string is replaced, `position' no
4555 longer points to the position of `object'. */
4556 if (!it || STRINGP (object))
4557 break;
4558 }
4559 }
4560 }
4561 else if (VECTORP (spec))
4562 {
4563 ptrdiff_t i;
4564 for (i = 0; i < ASIZE (spec); ++i)
4565 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4566 overlay, position, bufpos,
4567 replacing_p, frame_window_p)))
4568 {
4569 replacing_p = rv;
4570 /* If some text in a string is replaced, `position' no
4571 longer points to the position of `object'. */
4572 if (!it || STRINGP (object))
4573 break;
4574 }
4575 }
4576 else
4577 {
4578 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4579 position, bufpos, 0,
4580 frame_window_p)))
4581 replacing_p = rv;
4582 }
4583
4584 return replacing_p;
4585 }
4586
4587 /* Value is the position of the end of the `display' property starting
4588 at START_POS in OBJECT. */
4589
4590 static struct text_pos
4591 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4592 {
4593 Lisp_Object end;
4594 struct text_pos end_pos;
4595
4596 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4597 Qdisplay, object, Qnil);
4598 CHARPOS (end_pos) = XFASTINT (end);
4599 if (STRINGP (object))
4600 compute_string_pos (&end_pos, start_pos, it->string);
4601 else
4602 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4603
4604 return end_pos;
4605 }
4606
4607
4608 /* Set up IT from a single `display' property specification SPEC. OBJECT
4609 is the object in which the `display' property was found. *POSITION
4610 is the position in OBJECT at which the `display' property was found.
4611 BUFPOS is the buffer position of OBJECT (different from POSITION if
4612 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4613 previously saw a display specification which already replaced text
4614 display with something else, for example an image; we ignore such
4615 properties after the first one has been processed.
4616
4617 OVERLAY is the overlay this `display' property came from,
4618 or nil if it was a text property.
4619
4620 If SPEC is a `space' or `image' specification, and in some other
4621 cases too, set *POSITION to the position where the `display'
4622 property ends.
4623
4624 If IT is NULL, only examine the property specification in SPEC, but
4625 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4626 is intended to be displayed in a window on a GUI frame.
4627
4628 Value is non-zero if something was found which replaces the display
4629 of buffer or string text. */
4630
4631 static int
4632 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4633 Lisp_Object overlay, struct text_pos *position,
4634 ptrdiff_t bufpos, int display_replaced_p,
4635 int frame_window_p)
4636 {
4637 Lisp_Object form;
4638 Lisp_Object location, value;
4639 struct text_pos start_pos = *position;
4640 int valid_p;
4641
4642 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4643 If the result is non-nil, use VALUE instead of SPEC. */
4644 form = Qt;
4645 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4646 {
4647 spec = XCDR (spec);
4648 if (!CONSP (spec))
4649 return 0;
4650 form = XCAR (spec);
4651 spec = XCDR (spec);
4652 }
4653
4654 if (!NILP (form) && !EQ (form, Qt))
4655 {
4656 ptrdiff_t count = SPECPDL_INDEX ();
4657 struct gcpro gcpro1;
4658
4659 /* Bind `object' to the object having the `display' property, a
4660 buffer or string. Bind `position' to the position in the
4661 object where the property was found, and `buffer-position'
4662 to the current position in the buffer. */
4663
4664 if (NILP (object))
4665 XSETBUFFER (object, current_buffer);
4666 specbind (Qobject, object);
4667 specbind (Qposition, make_number (CHARPOS (*position)));
4668 specbind (Qbuffer_position, make_number (bufpos));
4669 GCPRO1 (form);
4670 form = safe_eval (form);
4671 UNGCPRO;
4672 unbind_to (count, Qnil);
4673 }
4674
4675 if (NILP (form))
4676 return 0;
4677
4678 /* Handle `(height HEIGHT)' specifications. */
4679 if (CONSP (spec)
4680 && EQ (XCAR (spec), Qheight)
4681 && CONSP (XCDR (spec)))
4682 {
4683 if (it)
4684 {
4685 if (!FRAME_WINDOW_P (it->f))
4686 return 0;
4687
4688 it->font_height = XCAR (XCDR (spec));
4689 if (!NILP (it->font_height))
4690 {
4691 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4692 int new_height = -1;
4693
4694 if (CONSP (it->font_height)
4695 && (EQ (XCAR (it->font_height), Qplus)
4696 || EQ (XCAR (it->font_height), Qminus))
4697 && CONSP (XCDR (it->font_height))
4698 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4699 {
4700 /* `(+ N)' or `(- N)' where N is an integer. */
4701 int steps = XINT (XCAR (XCDR (it->font_height)));
4702 if (EQ (XCAR (it->font_height), Qplus))
4703 steps = - steps;
4704 it->face_id = smaller_face (it->f, it->face_id, steps);
4705 }
4706 else if (FUNCTIONP (it->font_height))
4707 {
4708 /* Call function with current height as argument.
4709 Value is the new height. */
4710 Lisp_Object height;
4711 height = safe_call1 (it->font_height,
4712 face->lface[LFACE_HEIGHT_INDEX]);
4713 if (NUMBERP (height))
4714 new_height = XFLOATINT (height);
4715 }
4716 else if (NUMBERP (it->font_height))
4717 {
4718 /* Value is a multiple of the canonical char height. */
4719 struct face *f;
4720
4721 f = FACE_FROM_ID (it->f,
4722 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4723 new_height = (XFLOATINT (it->font_height)
4724 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4725 }
4726 else
4727 {
4728 /* Evaluate IT->font_height with `height' bound to the
4729 current specified height to get the new height. */
4730 ptrdiff_t count = SPECPDL_INDEX ();
4731
4732 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4733 value = safe_eval (it->font_height);
4734 unbind_to (count, Qnil);
4735
4736 if (NUMBERP (value))
4737 new_height = XFLOATINT (value);
4738 }
4739
4740 if (new_height > 0)
4741 it->face_id = face_with_height (it->f, it->face_id, new_height);
4742 }
4743 }
4744
4745 return 0;
4746 }
4747
4748 /* Handle `(space-width WIDTH)'. */
4749 if (CONSP (spec)
4750 && EQ (XCAR (spec), Qspace_width)
4751 && CONSP (XCDR (spec)))
4752 {
4753 if (it)
4754 {
4755 if (!FRAME_WINDOW_P (it->f))
4756 return 0;
4757
4758 value = XCAR (XCDR (spec));
4759 if (NUMBERP (value) && XFLOATINT (value) > 0)
4760 it->space_width = value;
4761 }
4762
4763 return 0;
4764 }
4765
4766 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4767 if (CONSP (spec)
4768 && EQ (XCAR (spec), Qslice))
4769 {
4770 Lisp_Object tem;
4771
4772 if (it)
4773 {
4774 if (!FRAME_WINDOW_P (it->f))
4775 return 0;
4776
4777 if (tem = XCDR (spec), CONSP (tem))
4778 {
4779 it->slice.x = XCAR (tem);
4780 if (tem = XCDR (tem), CONSP (tem))
4781 {
4782 it->slice.y = XCAR (tem);
4783 if (tem = XCDR (tem), CONSP (tem))
4784 {
4785 it->slice.width = XCAR (tem);
4786 if (tem = XCDR (tem), CONSP (tem))
4787 it->slice.height = XCAR (tem);
4788 }
4789 }
4790 }
4791 }
4792
4793 return 0;
4794 }
4795
4796 /* Handle `(raise FACTOR)'. */
4797 if (CONSP (spec)
4798 && EQ (XCAR (spec), Qraise)
4799 && CONSP (XCDR (spec)))
4800 {
4801 if (it)
4802 {
4803 if (!FRAME_WINDOW_P (it->f))
4804 return 0;
4805
4806 #ifdef HAVE_WINDOW_SYSTEM
4807 value = XCAR (XCDR (spec));
4808 if (NUMBERP (value))
4809 {
4810 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4811 it->voffset = - (XFLOATINT (value)
4812 * (FONT_HEIGHT (face->font)));
4813 }
4814 #endif /* HAVE_WINDOW_SYSTEM */
4815 }
4816
4817 return 0;
4818 }
4819
4820 /* Don't handle the other kinds of display specifications
4821 inside a string that we got from a `display' property. */
4822 if (it && it->string_from_display_prop_p)
4823 return 0;
4824
4825 /* Characters having this form of property are not displayed, so
4826 we have to find the end of the property. */
4827 if (it)
4828 {
4829 start_pos = *position;
4830 *position = display_prop_end (it, object, start_pos);
4831 }
4832 value = Qnil;
4833
4834 /* Stop the scan at that end position--we assume that all
4835 text properties change there. */
4836 if (it)
4837 it->stop_charpos = position->charpos;
4838
4839 /* Handle `(left-fringe BITMAP [FACE])'
4840 and `(right-fringe BITMAP [FACE])'. */
4841 if (CONSP (spec)
4842 && (EQ (XCAR (spec), Qleft_fringe)
4843 || EQ (XCAR (spec), Qright_fringe))
4844 && CONSP (XCDR (spec)))
4845 {
4846 int fringe_bitmap;
4847
4848 if (it)
4849 {
4850 if (!FRAME_WINDOW_P (it->f))
4851 /* If we return here, POSITION has been advanced
4852 across the text with this property. */
4853 {
4854 /* Synchronize the bidi iterator with POSITION. This is
4855 needed because we are not going to push the iterator
4856 on behalf of this display property, so there will be
4857 no pop_it call to do this synchronization for us. */
4858 if (it->bidi_p)
4859 {
4860 it->position = *position;
4861 iterate_out_of_display_property (it);
4862 *position = it->position;
4863 }
4864 return 1;
4865 }
4866 }
4867 else if (!frame_window_p)
4868 return 1;
4869
4870 #ifdef HAVE_WINDOW_SYSTEM
4871 value = XCAR (XCDR (spec));
4872 if (!SYMBOLP (value)
4873 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4874 /* If we return here, POSITION has been advanced
4875 across the text with this property. */
4876 {
4877 if (it && it->bidi_p)
4878 {
4879 it->position = *position;
4880 iterate_out_of_display_property (it);
4881 *position = it->position;
4882 }
4883 return 1;
4884 }
4885
4886 if (it)
4887 {
4888 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4889
4890 if (CONSP (XCDR (XCDR (spec))))
4891 {
4892 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4893 int face_id2 = lookup_derived_face (it->f, face_name,
4894 FRINGE_FACE_ID, 0);
4895 if (face_id2 >= 0)
4896 face_id = face_id2;
4897 }
4898
4899 /* Save current settings of IT so that we can restore them
4900 when we are finished with the glyph property value. */
4901 push_it (it, position);
4902
4903 it->area = TEXT_AREA;
4904 it->what = IT_IMAGE;
4905 it->image_id = -1; /* no image */
4906 it->position = start_pos;
4907 it->object = NILP (object) ? it->w->buffer : object;
4908 it->method = GET_FROM_IMAGE;
4909 it->from_overlay = Qnil;
4910 it->face_id = face_id;
4911 it->from_disp_prop_p = 1;
4912
4913 /* Say that we haven't consumed the characters with
4914 `display' property yet. The call to pop_it in
4915 set_iterator_to_next will clean this up. */
4916 *position = start_pos;
4917
4918 if (EQ (XCAR (spec), Qleft_fringe))
4919 {
4920 it->left_user_fringe_bitmap = fringe_bitmap;
4921 it->left_user_fringe_face_id = face_id;
4922 }
4923 else
4924 {
4925 it->right_user_fringe_bitmap = fringe_bitmap;
4926 it->right_user_fringe_face_id = face_id;
4927 }
4928 }
4929 #endif /* HAVE_WINDOW_SYSTEM */
4930 return 1;
4931 }
4932
4933 /* Prepare to handle `((margin left-margin) ...)',
4934 `((margin right-margin) ...)' and `((margin nil) ...)'
4935 prefixes for display specifications. */
4936 location = Qunbound;
4937 if (CONSP (spec) && CONSP (XCAR (spec)))
4938 {
4939 Lisp_Object tem;
4940
4941 value = XCDR (spec);
4942 if (CONSP (value))
4943 value = XCAR (value);
4944
4945 tem = XCAR (spec);
4946 if (EQ (XCAR (tem), Qmargin)
4947 && (tem = XCDR (tem),
4948 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4949 (NILP (tem)
4950 || EQ (tem, Qleft_margin)
4951 || EQ (tem, Qright_margin))))
4952 location = tem;
4953 }
4954
4955 if (EQ (location, Qunbound))
4956 {
4957 location = Qnil;
4958 value = spec;
4959 }
4960
4961 /* After this point, VALUE is the property after any
4962 margin prefix has been stripped. It must be a string,
4963 an image specification, or `(space ...)'.
4964
4965 LOCATION specifies where to display: `left-margin',
4966 `right-margin' or nil. */
4967
4968 valid_p = (STRINGP (value)
4969 #ifdef HAVE_WINDOW_SYSTEM
4970 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4971 && valid_image_p (value))
4972 #endif /* not HAVE_WINDOW_SYSTEM */
4973 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4974
4975 if (valid_p && !display_replaced_p)
4976 {
4977 int retval = 1;
4978
4979 if (!it)
4980 {
4981 /* Callers need to know whether the display spec is any kind
4982 of `(space ...)' spec that is about to affect text-area
4983 display. */
4984 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4985 retval = 2;
4986 return retval;
4987 }
4988
4989 /* Save current settings of IT so that we can restore them
4990 when we are finished with the glyph property value. */
4991 push_it (it, position);
4992 it->from_overlay = overlay;
4993 it->from_disp_prop_p = 1;
4994
4995 if (NILP (location))
4996 it->area = TEXT_AREA;
4997 else if (EQ (location, Qleft_margin))
4998 it->area = LEFT_MARGIN_AREA;
4999 else
5000 it->area = RIGHT_MARGIN_AREA;
5001
5002 if (STRINGP (value))
5003 {
5004 it->string = value;
5005 it->multibyte_p = STRING_MULTIBYTE (it->string);
5006 it->current.overlay_string_index = -1;
5007 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5008 it->end_charpos = it->string_nchars = SCHARS (it->string);
5009 it->method = GET_FROM_STRING;
5010 it->stop_charpos = 0;
5011 it->prev_stop = 0;
5012 it->base_level_stop = 0;
5013 it->string_from_display_prop_p = 1;
5014 /* Say that we haven't consumed the characters with
5015 `display' property yet. The call to pop_it in
5016 set_iterator_to_next will clean this up. */
5017 if (BUFFERP (object))
5018 *position = start_pos;
5019
5020 /* Force paragraph direction to be that of the parent
5021 object. If the parent object's paragraph direction is
5022 not yet determined, default to L2R. */
5023 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5024 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5025 else
5026 it->paragraph_embedding = L2R;
5027
5028 /* Set up the bidi iterator for this display string. */
5029 if (it->bidi_p)
5030 {
5031 it->bidi_it.string.lstring = it->string;
5032 it->bidi_it.string.s = NULL;
5033 it->bidi_it.string.schars = it->end_charpos;
5034 it->bidi_it.string.bufpos = bufpos;
5035 it->bidi_it.string.from_disp_str = 1;
5036 it->bidi_it.string.unibyte = !it->multibyte_p;
5037 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5038 }
5039 }
5040 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5041 {
5042 it->method = GET_FROM_STRETCH;
5043 it->object = value;
5044 *position = it->position = start_pos;
5045 retval = 1 + (it->area == TEXT_AREA);
5046 }
5047 #ifdef HAVE_WINDOW_SYSTEM
5048 else
5049 {
5050 it->what = IT_IMAGE;
5051 it->image_id = lookup_image (it->f, value);
5052 it->position = start_pos;
5053 it->object = NILP (object) ? it->w->buffer : object;
5054 it->method = GET_FROM_IMAGE;
5055
5056 /* Say that we haven't consumed the characters with
5057 `display' property yet. The call to pop_it in
5058 set_iterator_to_next will clean this up. */
5059 *position = start_pos;
5060 }
5061 #endif /* HAVE_WINDOW_SYSTEM */
5062
5063 return retval;
5064 }
5065
5066 /* Invalid property or property not supported. Restore
5067 POSITION to what it was before. */
5068 *position = start_pos;
5069 return 0;
5070 }
5071
5072 /* Check if PROP is a display property value whose text should be
5073 treated as intangible. OVERLAY is the overlay from which PROP
5074 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5075 specify the buffer position covered by PROP. */
5076
5077 int
5078 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5079 ptrdiff_t charpos, ptrdiff_t bytepos)
5080 {
5081 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5082 struct text_pos position;
5083
5084 SET_TEXT_POS (position, charpos, bytepos);
5085 return handle_display_spec (NULL, prop, Qnil, overlay,
5086 &position, charpos, frame_window_p);
5087 }
5088
5089
5090 /* Return 1 if PROP is a display sub-property value containing STRING.
5091
5092 Implementation note: this and the following function are really
5093 special cases of handle_display_spec and
5094 handle_single_display_spec, and should ideally use the same code.
5095 Until they do, these two pairs must be consistent and must be
5096 modified in sync. */
5097
5098 static int
5099 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5100 {
5101 if (EQ (string, prop))
5102 return 1;
5103
5104 /* Skip over `when FORM'. */
5105 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5106 {
5107 prop = XCDR (prop);
5108 if (!CONSP (prop))
5109 return 0;
5110 /* Actually, the condition following `when' should be eval'ed,
5111 like handle_single_display_spec does, and we should return
5112 zero if it evaluates to nil. However, this function is
5113 called only when the buffer was already displayed and some
5114 glyph in the glyph matrix was found to come from a display
5115 string. Therefore, the condition was already evaluated, and
5116 the result was non-nil, otherwise the display string wouldn't
5117 have been displayed and we would have never been called for
5118 this property. Thus, we can skip the evaluation and assume
5119 its result is non-nil. */
5120 prop = XCDR (prop);
5121 }
5122
5123 if (CONSP (prop))
5124 /* Skip over `margin LOCATION'. */
5125 if (EQ (XCAR (prop), Qmargin))
5126 {
5127 prop = XCDR (prop);
5128 if (!CONSP (prop))
5129 return 0;
5130
5131 prop = XCDR (prop);
5132 if (!CONSP (prop))
5133 return 0;
5134 }
5135
5136 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5137 }
5138
5139
5140 /* Return 1 if STRING appears in the `display' property PROP. */
5141
5142 static int
5143 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5144 {
5145 if (CONSP (prop)
5146 && !EQ (XCAR (prop), Qwhen)
5147 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5148 {
5149 /* A list of sub-properties. */
5150 while (CONSP (prop))
5151 {
5152 if (single_display_spec_string_p (XCAR (prop), string))
5153 return 1;
5154 prop = XCDR (prop);
5155 }
5156 }
5157 else if (VECTORP (prop))
5158 {
5159 /* A vector of sub-properties. */
5160 ptrdiff_t i;
5161 for (i = 0; i < ASIZE (prop); ++i)
5162 if (single_display_spec_string_p (AREF (prop, i), string))
5163 return 1;
5164 }
5165 else
5166 return single_display_spec_string_p (prop, string);
5167
5168 return 0;
5169 }
5170
5171 /* Look for STRING in overlays and text properties in the current
5172 buffer, between character positions FROM and TO (excluding TO).
5173 BACK_P non-zero means look back (in this case, TO is supposed to be
5174 less than FROM).
5175 Value is the first character position where STRING was found, or
5176 zero if it wasn't found before hitting TO.
5177
5178 This function may only use code that doesn't eval because it is
5179 called asynchronously from note_mouse_highlight. */
5180
5181 static ptrdiff_t
5182 string_buffer_position_lim (Lisp_Object string,
5183 ptrdiff_t from, ptrdiff_t to, int back_p)
5184 {
5185 Lisp_Object limit, prop, pos;
5186 int found = 0;
5187
5188 pos = make_number (max (from, BEGV));
5189
5190 if (!back_p) /* looking forward */
5191 {
5192 limit = make_number (min (to, ZV));
5193 while (!found && !EQ (pos, limit))
5194 {
5195 prop = Fget_char_property (pos, Qdisplay, Qnil);
5196 if (!NILP (prop) && display_prop_string_p (prop, string))
5197 found = 1;
5198 else
5199 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5200 limit);
5201 }
5202 }
5203 else /* looking back */
5204 {
5205 limit = make_number (max (to, BEGV));
5206 while (!found && !EQ (pos, limit))
5207 {
5208 prop = Fget_char_property (pos, Qdisplay, Qnil);
5209 if (!NILP (prop) && display_prop_string_p (prop, string))
5210 found = 1;
5211 else
5212 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5213 limit);
5214 }
5215 }
5216
5217 return found ? XINT (pos) : 0;
5218 }
5219
5220 /* Determine which buffer position in current buffer STRING comes from.
5221 AROUND_CHARPOS is an approximate position where it could come from.
5222 Value is the buffer position or 0 if it couldn't be determined.
5223
5224 This function is necessary because we don't record buffer positions
5225 in glyphs generated from strings (to keep struct glyph small).
5226 This function may only use code that doesn't eval because it is
5227 called asynchronously from note_mouse_highlight. */
5228
5229 static ptrdiff_t
5230 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5231 {
5232 const int MAX_DISTANCE = 1000;
5233 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5234 around_charpos + MAX_DISTANCE,
5235 0);
5236
5237 if (!found)
5238 found = string_buffer_position_lim (string, around_charpos,
5239 around_charpos - MAX_DISTANCE, 1);
5240 return found;
5241 }
5242
5243
5244 \f
5245 /***********************************************************************
5246 `composition' property
5247 ***********************************************************************/
5248
5249 /* Set up iterator IT from `composition' property at its current
5250 position. Called from handle_stop. */
5251
5252 static enum prop_handled
5253 handle_composition_prop (struct it *it)
5254 {
5255 Lisp_Object prop, string;
5256 ptrdiff_t pos, pos_byte, start, end;
5257
5258 if (STRINGP (it->string))
5259 {
5260 unsigned char *s;
5261
5262 pos = IT_STRING_CHARPOS (*it);
5263 pos_byte = IT_STRING_BYTEPOS (*it);
5264 string = it->string;
5265 s = SDATA (string) + pos_byte;
5266 it->c = STRING_CHAR (s);
5267 }
5268 else
5269 {
5270 pos = IT_CHARPOS (*it);
5271 pos_byte = IT_BYTEPOS (*it);
5272 string = Qnil;
5273 it->c = FETCH_CHAR (pos_byte);
5274 }
5275
5276 /* If there's a valid composition and point is not inside of the
5277 composition (in the case that the composition is from the current
5278 buffer), draw a glyph composed from the composition components. */
5279 if (find_composition (pos, -1, &start, &end, &prop, string)
5280 && COMPOSITION_VALID_P (start, end, prop)
5281 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5282 {
5283 if (start < pos)
5284 /* As we can't handle this situation (perhaps font-lock added
5285 a new composition), we just return here hoping that next
5286 redisplay will detect this composition much earlier. */
5287 return HANDLED_NORMALLY;
5288 if (start != pos)
5289 {
5290 if (STRINGP (it->string))
5291 pos_byte = string_char_to_byte (it->string, start);
5292 else
5293 pos_byte = CHAR_TO_BYTE (start);
5294 }
5295 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5296 prop, string);
5297
5298 if (it->cmp_it.id >= 0)
5299 {
5300 it->cmp_it.ch = -1;
5301 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5302 it->cmp_it.nglyphs = -1;
5303 }
5304 }
5305
5306 return HANDLED_NORMALLY;
5307 }
5308
5309
5310 \f
5311 /***********************************************************************
5312 Overlay strings
5313 ***********************************************************************/
5314
5315 /* The following structure is used to record overlay strings for
5316 later sorting in load_overlay_strings. */
5317
5318 struct overlay_entry
5319 {
5320 Lisp_Object overlay;
5321 Lisp_Object string;
5322 EMACS_INT priority;
5323 int after_string_p;
5324 };
5325
5326
5327 /* Set up iterator IT from overlay strings at its current position.
5328 Called from handle_stop. */
5329
5330 static enum prop_handled
5331 handle_overlay_change (struct it *it)
5332 {
5333 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5334 return HANDLED_RECOMPUTE_PROPS;
5335 else
5336 return HANDLED_NORMALLY;
5337 }
5338
5339
5340 /* Set up the next overlay string for delivery by IT, if there is an
5341 overlay string to deliver. Called by set_iterator_to_next when the
5342 end of the current overlay string is reached. If there are more
5343 overlay strings to display, IT->string and
5344 IT->current.overlay_string_index are set appropriately here.
5345 Otherwise IT->string is set to nil. */
5346
5347 static void
5348 next_overlay_string (struct it *it)
5349 {
5350 ++it->current.overlay_string_index;
5351 if (it->current.overlay_string_index == it->n_overlay_strings)
5352 {
5353 /* No more overlay strings. Restore IT's settings to what
5354 they were before overlay strings were processed, and
5355 continue to deliver from current_buffer. */
5356
5357 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5358 pop_it (it);
5359 eassert (it->sp > 0
5360 || (NILP (it->string)
5361 && it->method == GET_FROM_BUFFER
5362 && it->stop_charpos >= BEGV
5363 && it->stop_charpos <= it->end_charpos));
5364 it->current.overlay_string_index = -1;
5365 it->n_overlay_strings = 0;
5366 it->overlay_strings_charpos = -1;
5367 /* If there's an empty display string on the stack, pop the
5368 stack, to resync the bidi iterator with IT's position. Such
5369 empty strings are pushed onto the stack in
5370 get_overlay_strings_1. */
5371 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5372 pop_it (it);
5373
5374 /* If we're at the end of the buffer, record that we have
5375 processed the overlay strings there already, so that
5376 next_element_from_buffer doesn't try it again. */
5377 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5378 it->overlay_strings_at_end_processed_p = 1;
5379 }
5380 else
5381 {
5382 /* There are more overlay strings to process. If
5383 IT->current.overlay_string_index has advanced to a position
5384 where we must load IT->overlay_strings with more strings, do
5385 it. We must load at the IT->overlay_strings_charpos where
5386 IT->n_overlay_strings was originally computed; when invisible
5387 text is present, this might not be IT_CHARPOS (Bug#7016). */
5388 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5389
5390 if (it->current.overlay_string_index && i == 0)
5391 load_overlay_strings (it, it->overlay_strings_charpos);
5392
5393 /* Initialize IT to deliver display elements from the overlay
5394 string. */
5395 it->string = it->overlay_strings[i];
5396 it->multibyte_p = STRING_MULTIBYTE (it->string);
5397 SET_TEXT_POS (it->current.string_pos, 0, 0);
5398 it->method = GET_FROM_STRING;
5399 it->stop_charpos = 0;
5400 it->end_charpos = SCHARS (it->string);
5401 if (it->cmp_it.stop_pos >= 0)
5402 it->cmp_it.stop_pos = 0;
5403 it->prev_stop = 0;
5404 it->base_level_stop = 0;
5405
5406 /* Set up the bidi iterator for this overlay string. */
5407 if (it->bidi_p)
5408 {
5409 it->bidi_it.string.lstring = it->string;
5410 it->bidi_it.string.s = NULL;
5411 it->bidi_it.string.schars = SCHARS (it->string);
5412 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5413 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5414 it->bidi_it.string.unibyte = !it->multibyte_p;
5415 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5416 }
5417 }
5418
5419 CHECK_IT (it);
5420 }
5421
5422
5423 /* Compare two overlay_entry structures E1 and E2. Used as a
5424 comparison function for qsort in load_overlay_strings. Overlay
5425 strings for the same position are sorted so that
5426
5427 1. All after-strings come in front of before-strings, except
5428 when they come from the same overlay.
5429
5430 2. Within after-strings, strings are sorted so that overlay strings
5431 from overlays with higher priorities come first.
5432
5433 2. Within before-strings, strings are sorted so that overlay
5434 strings from overlays with higher priorities come last.
5435
5436 Value is analogous to strcmp. */
5437
5438
5439 static int
5440 compare_overlay_entries (const void *e1, const void *e2)
5441 {
5442 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5443 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5444 int result;
5445
5446 if (entry1->after_string_p != entry2->after_string_p)
5447 {
5448 /* Let after-strings appear in front of before-strings if
5449 they come from different overlays. */
5450 if (EQ (entry1->overlay, entry2->overlay))
5451 result = entry1->after_string_p ? 1 : -1;
5452 else
5453 result = entry1->after_string_p ? -1 : 1;
5454 }
5455 else if (entry1->priority != entry2->priority)
5456 {
5457 if (entry1->after_string_p)
5458 /* After-strings sorted in order of decreasing priority. */
5459 result = entry2->priority < entry1->priority ? -1 : 1;
5460 else
5461 /* Before-strings sorted in order of increasing priority. */
5462 result = entry1->priority < entry2->priority ? -1 : 1;
5463 }
5464 else
5465 result = 0;
5466
5467 return result;
5468 }
5469
5470
5471 /* Load the vector IT->overlay_strings with overlay strings from IT's
5472 current buffer position, or from CHARPOS if that is > 0. Set
5473 IT->n_overlays to the total number of overlay strings found.
5474
5475 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5476 a time. On entry into load_overlay_strings,
5477 IT->current.overlay_string_index gives the number of overlay
5478 strings that have already been loaded by previous calls to this
5479 function.
5480
5481 IT->add_overlay_start contains an additional overlay start
5482 position to consider for taking overlay strings from, if non-zero.
5483 This position comes into play when the overlay has an `invisible'
5484 property, and both before and after-strings. When we've skipped to
5485 the end of the overlay, because of its `invisible' property, we
5486 nevertheless want its before-string to appear.
5487 IT->add_overlay_start will contain the overlay start position
5488 in this case.
5489
5490 Overlay strings are sorted so that after-string strings come in
5491 front of before-string strings. Within before and after-strings,
5492 strings are sorted by overlay priority. See also function
5493 compare_overlay_entries. */
5494
5495 static void
5496 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5497 {
5498 Lisp_Object overlay, window, str, invisible;
5499 struct Lisp_Overlay *ov;
5500 ptrdiff_t start, end;
5501 ptrdiff_t size = 20;
5502 ptrdiff_t n = 0, i, j;
5503 int invis_p;
5504 struct overlay_entry *entries = alloca (size * sizeof *entries);
5505 USE_SAFE_ALLOCA;
5506
5507 if (charpos <= 0)
5508 charpos = IT_CHARPOS (*it);
5509
5510 /* Append the overlay string STRING of overlay OVERLAY to vector
5511 `entries' which has size `size' and currently contains `n'
5512 elements. AFTER_P non-zero means STRING is an after-string of
5513 OVERLAY. */
5514 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5515 do \
5516 { \
5517 Lisp_Object priority; \
5518 \
5519 if (n == size) \
5520 { \
5521 struct overlay_entry *old = entries; \
5522 SAFE_NALLOCA (entries, 2, size); \
5523 memcpy (entries, old, size * sizeof *entries); \
5524 size *= 2; \
5525 } \
5526 \
5527 entries[n].string = (STRING); \
5528 entries[n].overlay = (OVERLAY); \
5529 priority = Foverlay_get ((OVERLAY), Qpriority); \
5530 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5531 entries[n].after_string_p = (AFTER_P); \
5532 ++n; \
5533 } \
5534 while (0)
5535
5536 /* Process overlay before the overlay center. */
5537 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5538 {
5539 XSETMISC (overlay, ov);
5540 eassert (OVERLAYP (overlay));
5541 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5542 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5543
5544 if (end < charpos)
5545 break;
5546
5547 /* Skip this overlay if it doesn't start or end at IT's current
5548 position. */
5549 if (end != charpos && start != charpos)
5550 continue;
5551
5552 /* Skip this overlay if it doesn't apply to IT->w. */
5553 window = Foverlay_get (overlay, Qwindow);
5554 if (WINDOWP (window) && XWINDOW (window) != it->w)
5555 continue;
5556
5557 /* If the text ``under'' the overlay is invisible, both before-
5558 and after-strings from this overlay are visible; start and
5559 end position are indistinguishable. */
5560 invisible = Foverlay_get (overlay, Qinvisible);
5561 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5562
5563 /* If overlay has a non-empty before-string, record it. */
5564 if ((start == charpos || (end == charpos && invis_p))
5565 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5566 && SCHARS (str))
5567 RECORD_OVERLAY_STRING (overlay, str, 0);
5568
5569 /* If overlay has a non-empty after-string, record it. */
5570 if ((end == charpos || (start == charpos && invis_p))
5571 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5572 && SCHARS (str))
5573 RECORD_OVERLAY_STRING (overlay, str, 1);
5574 }
5575
5576 /* Process overlays after the overlay center. */
5577 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5578 {
5579 XSETMISC (overlay, ov);
5580 eassert (OVERLAYP (overlay));
5581 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5582 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5583
5584 if (start > charpos)
5585 break;
5586
5587 /* Skip this overlay if it doesn't start or end at IT's current
5588 position. */
5589 if (end != charpos && start != charpos)
5590 continue;
5591
5592 /* Skip this overlay if it doesn't apply to IT->w. */
5593 window = Foverlay_get (overlay, Qwindow);
5594 if (WINDOWP (window) && XWINDOW (window) != it->w)
5595 continue;
5596
5597 /* If the text ``under'' the overlay is invisible, it has a zero
5598 dimension, and both before- and after-strings apply. */
5599 invisible = Foverlay_get (overlay, Qinvisible);
5600 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5601
5602 /* If overlay has a non-empty before-string, record it. */
5603 if ((start == charpos || (end == charpos && invis_p))
5604 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5605 && SCHARS (str))
5606 RECORD_OVERLAY_STRING (overlay, str, 0);
5607
5608 /* If overlay has a non-empty after-string, record it. */
5609 if ((end == charpos || (start == charpos && invis_p))
5610 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5611 && SCHARS (str))
5612 RECORD_OVERLAY_STRING (overlay, str, 1);
5613 }
5614
5615 #undef RECORD_OVERLAY_STRING
5616
5617 /* Sort entries. */
5618 if (n > 1)
5619 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5620
5621 /* Record number of overlay strings, and where we computed it. */
5622 it->n_overlay_strings = n;
5623 it->overlay_strings_charpos = charpos;
5624
5625 /* IT->current.overlay_string_index is the number of overlay strings
5626 that have already been consumed by IT. Copy some of the
5627 remaining overlay strings to IT->overlay_strings. */
5628 i = 0;
5629 j = it->current.overlay_string_index;
5630 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5631 {
5632 it->overlay_strings[i] = entries[j].string;
5633 it->string_overlays[i++] = entries[j++].overlay;
5634 }
5635
5636 CHECK_IT (it);
5637 SAFE_FREE ();
5638 }
5639
5640
5641 /* Get the first chunk of overlay strings at IT's current buffer
5642 position, or at CHARPOS if that is > 0. Value is non-zero if at
5643 least one overlay string was found. */
5644
5645 static int
5646 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5647 {
5648 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5649 process. This fills IT->overlay_strings with strings, and sets
5650 IT->n_overlay_strings to the total number of strings to process.
5651 IT->pos.overlay_string_index has to be set temporarily to zero
5652 because load_overlay_strings needs this; it must be set to -1
5653 when no overlay strings are found because a zero value would
5654 indicate a position in the first overlay string. */
5655 it->current.overlay_string_index = 0;
5656 load_overlay_strings (it, charpos);
5657
5658 /* If we found overlay strings, set up IT to deliver display
5659 elements from the first one. Otherwise set up IT to deliver
5660 from current_buffer. */
5661 if (it->n_overlay_strings)
5662 {
5663 /* Make sure we know settings in current_buffer, so that we can
5664 restore meaningful values when we're done with the overlay
5665 strings. */
5666 if (compute_stop_p)
5667 compute_stop_pos (it);
5668 eassert (it->face_id >= 0);
5669
5670 /* Save IT's settings. They are restored after all overlay
5671 strings have been processed. */
5672 eassert (!compute_stop_p || it->sp == 0);
5673
5674 /* When called from handle_stop, there might be an empty display
5675 string loaded. In that case, don't bother saving it. But
5676 don't use this optimization with the bidi iterator, since we
5677 need the corresponding pop_it call to resync the bidi
5678 iterator's position with IT's position, after we are done
5679 with the overlay strings. (The corresponding call to pop_it
5680 in case of an empty display string is in
5681 next_overlay_string.) */
5682 if (!(!it->bidi_p
5683 && STRINGP (it->string) && !SCHARS (it->string)))
5684 push_it (it, NULL);
5685
5686 /* Set up IT to deliver display elements from the first overlay
5687 string. */
5688 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5689 it->string = it->overlay_strings[0];
5690 it->from_overlay = Qnil;
5691 it->stop_charpos = 0;
5692 eassert (STRINGP (it->string));
5693 it->end_charpos = SCHARS (it->string);
5694 it->prev_stop = 0;
5695 it->base_level_stop = 0;
5696 it->multibyte_p = STRING_MULTIBYTE (it->string);
5697 it->method = GET_FROM_STRING;
5698 it->from_disp_prop_p = 0;
5699
5700 /* Force paragraph direction to be that of the parent
5701 buffer. */
5702 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5703 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5704 else
5705 it->paragraph_embedding = L2R;
5706
5707 /* Set up the bidi iterator for this overlay string. */
5708 if (it->bidi_p)
5709 {
5710 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5711
5712 it->bidi_it.string.lstring = it->string;
5713 it->bidi_it.string.s = NULL;
5714 it->bidi_it.string.schars = SCHARS (it->string);
5715 it->bidi_it.string.bufpos = pos;
5716 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5717 it->bidi_it.string.unibyte = !it->multibyte_p;
5718 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5719 }
5720 return 1;
5721 }
5722
5723 it->current.overlay_string_index = -1;
5724 return 0;
5725 }
5726
5727 static int
5728 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5729 {
5730 it->string = Qnil;
5731 it->method = GET_FROM_BUFFER;
5732
5733 (void) get_overlay_strings_1 (it, charpos, 1);
5734
5735 CHECK_IT (it);
5736
5737 /* Value is non-zero if we found at least one overlay string. */
5738 return STRINGP (it->string);
5739 }
5740
5741
5742 \f
5743 /***********************************************************************
5744 Saving and restoring state
5745 ***********************************************************************/
5746
5747 /* Save current settings of IT on IT->stack. Called, for example,
5748 before setting up IT for an overlay string, to be able to restore
5749 IT's settings to what they were after the overlay string has been
5750 processed. If POSITION is non-NULL, it is the position to save on
5751 the stack instead of IT->position. */
5752
5753 static void
5754 push_it (struct it *it, struct text_pos *position)
5755 {
5756 struct iterator_stack_entry *p;
5757
5758 eassert (it->sp < IT_STACK_SIZE);
5759 p = it->stack + it->sp;
5760
5761 p->stop_charpos = it->stop_charpos;
5762 p->prev_stop = it->prev_stop;
5763 p->base_level_stop = it->base_level_stop;
5764 p->cmp_it = it->cmp_it;
5765 eassert (it->face_id >= 0);
5766 p->face_id = it->face_id;
5767 p->string = it->string;
5768 p->method = it->method;
5769 p->from_overlay = it->from_overlay;
5770 switch (p->method)
5771 {
5772 case GET_FROM_IMAGE:
5773 p->u.image.object = it->object;
5774 p->u.image.image_id = it->image_id;
5775 p->u.image.slice = it->slice;
5776 break;
5777 case GET_FROM_STRETCH:
5778 p->u.stretch.object = it->object;
5779 break;
5780 }
5781 p->position = position ? *position : it->position;
5782 p->current = it->current;
5783 p->end_charpos = it->end_charpos;
5784 p->string_nchars = it->string_nchars;
5785 p->area = it->area;
5786 p->multibyte_p = it->multibyte_p;
5787 p->avoid_cursor_p = it->avoid_cursor_p;
5788 p->space_width = it->space_width;
5789 p->font_height = it->font_height;
5790 p->voffset = it->voffset;
5791 p->string_from_display_prop_p = it->string_from_display_prop_p;
5792 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5793 p->display_ellipsis_p = 0;
5794 p->line_wrap = it->line_wrap;
5795 p->bidi_p = it->bidi_p;
5796 p->paragraph_embedding = it->paragraph_embedding;
5797 p->from_disp_prop_p = it->from_disp_prop_p;
5798 ++it->sp;
5799
5800 /* Save the state of the bidi iterator as well. */
5801 if (it->bidi_p)
5802 bidi_push_it (&it->bidi_it);
5803 }
5804
5805 static void
5806 iterate_out_of_display_property (struct it *it)
5807 {
5808 int buffer_p = !STRINGP (it->string);
5809 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5810 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5811
5812 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5813
5814 /* Maybe initialize paragraph direction. If we are at the beginning
5815 of a new paragraph, next_element_from_buffer may not have a
5816 chance to do that. */
5817 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5818 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5819 /* prev_stop can be zero, so check against BEGV as well. */
5820 while (it->bidi_it.charpos >= bob
5821 && it->prev_stop <= it->bidi_it.charpos
5822 && it->bidi_it.charpos < CHARPOS (it->position)
5823 && it->bidi_it.charpos < eob)
5824 bidi_move_to_visually_next (&it->bidi_it);
5825 /* Record the stop_pos we just crossed, for when we cross it
5826 back, maybe. */
5827 if (it->bidi_it.charpos > CHARPOS (it->position))
5828 it->prev_stop = CHARPOS (it->position);
5829 /* If we ended up not where pop_it put us, resync IT's
5830 positional members with the bidi iterator. */
5831 if (it->bidi_it.charpos != CHARPOS (it->position))
5832 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5833 if (buffer_p)
5834 it->current.pos = it->position;
5835 else
5836 it->current.string_pos = it->position;
5837 }
5838
5839 /* Restore IT's settings from IT->stack. Called, for example, when no
5840 more overlay strings must be processed, and we return to delivering
5841 display elements from a buffer, or when the end of a string from a
5842 `display' property is reached and we return to delivering display
5843 elements from an overlay string, or from a buffer. */
5844
5845 static void
5846 pop_it (struct it *it)
5847 {
5848 struct iterator_stack_entry *p;
5849 int from_display_prop = it->from_disp_prop_p;
5850
5851 eassert (it->sp > 0);
5852 --it->sp;
5853 p = it->stack + it->sp;
5854 it->stop_charpos = p->stop_charpos;
5855 it->prev_stop = p->prev_stop;
5856 it->base_level_stop = p->base_level_stop;
5857 it->cmp_it = p->cmp_it;
5858 it->face_id = p->face_id;
5859 it->current = p->current;
5860 it->position = p->position;
5861 it->string = p->string;
5862 it->from_overlay = p->from_overlay;
5863 if (NILP (it->string))
5864 SET_TEXT_POS (it->current.string_pos, -1, -1);
5865 it->method = p->method;
5866 switch (it->method)
5867 {
5868 case GET_FROM_IMAGE:
5869 it->image_id = p->u.image.image_id;
5870 it->object = p->u.image.object;
5871 it->slice = p->u.image.slice;
5872 break;
5873 case GET_FROM_STRETCH:
5874 it->object = p->u.stretch.object;
5875 break;
5876 case GET_FROM_BUFFER:
5877 it->object = it->w->buffer;
5878 break;
5879 case GET_FROM_STRING:
5880 it->object = it->string;
5881 break;
5882 case GET_FROM_DISPLAY_VECTOR:
5883 if (it->s)
5884 it->method = GET_FROM_C_STRING;
5885 else if (STRINGP (it->string))
5886 it->method = GET_FROM_STRING;
5887 else
5888 {
5889 it->method = GET_FROM_BUFFER;
5890 it->object = it->w->buffer;
5891 }
5892 }
5893 it->end_charpos = p->end_charpos;
5894 it->string_nchars = p->string_nchars;
5895 it->area = p->area;
5896 it->multibyte_p = p->multibyte_p;
5897 it->avoid_cursor_p = p->avoid_cursor_p;
5898 it->space_width = p->space_width;
5899 it->font_height = p->font_height;
5900 it->voffset = p->voffset;
5901 it->string_from_display_prop_p = p->string_from_display_prop_p;
5902 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5903 it->line_wrap = p->line_wrap;
5904 it->bidi_p = p->bidi_p;
5905 it->paragraph_embedding = p->paragraph_embedding;
5906 it->from_disp_prop_p = p->from_disp_prop_p;
5907 if (it->bidi_p)
5908 {
5909 bidi_pop_it (&it->bidi_it);
5910 /* Bidi-iterate until we get out of the portion of text, if any,
5911 covered by a `display' text property or by an overlay with
5912 `display' property. (We cannot just jump there, because the
5913 internal coherency of the bidi iterator state can not be
5914 preserved across such jumps.) We also must determine the
5915 paragraph base direction if the overlay we just processed is
5916 at the beginning of a new paragraph. */
5917 if (from_display_prop
5918 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5919 iterate_out_of_display_property (it);
5920
5921 eassert ((BUFFERP (it->object)
5922 && IT_CHARPOS (*it) == it->bidi_it.charpos
5923 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5924 || (STRINGP (it->object)
5925 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5926 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5927 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5928 }
5929 }
5930
5931
5932 \f
5933 /***********************************************************************
5934 Moving over lines
5935 ***********************************************************************/
5936
5937 /* Set IT's current position to the previous line start. */
5938
5939 static void
5940 back_to_previous_line_start (struct it *it)
5941 {
5942 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5943 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5944 }
5945
5946
5947 /* Move IT to the next line start.
5948
5949 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5950 we skipped over part of the text (as opposed to moving the iterator
5951 continuously over the text). Otherwise, don't change the value
5952 of *SKIPPED_P.
5953
5954 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5955 iterator on the newline, if it was found.
5956
5957 Newlines may come from buffer text, overlay strings, or strings
5958 displayed via the `display' property. That's the reason we can't
5959 simply use find_next_newline_no_quit.
5960
5961 Note that this function may not skip over invisible text that is so
5962 because of text properties and immediately follows a newline. If
5963 it would, function reseat_at_next_visible_line_start, when called
5964 from set_iterator_to_next, would effectively make invisible
5965 characters following a newline part of the wrong glyph row, which
5966 leads to wrong cursor motion. */
5967
5968 static int
5969 forward_to_next_line_start (struct it *it, int *skipped_p,
5970 struct bidi_it *bidi_it_prev)
5971 {
5972 ptrdiff_t old_selective;
5973 int newline_found_p, n;
5974 const int MAX_NEWLINE_DISTANCE = 500;
5975
5976 /* If already on a newline, just consume it to avoid unintended
5977 skipping over invisible text below. */
5978 if (it->what == IT_CHARACTER
5979 && it->c == '\n'
5980 && CHARPOS (it->position) == IT_CHARPOS (*it))
5981 {
5982 if (it->bidi_p && bidi_it_prev)
5983 *bidi_it_prev = it->bidi_it;
5984 set_iterator_to_next (it, 0);
5985 it->c = 0;
5986 return 1;
5987 }
5988
5989 /* Don't handle selective display in the following. It's (a)
5990 unnecessary because it's done by the caller, and (b) leads to an
5991 infinite recursion because next_element_from_ellipsis indirectly
5992 calls this function. */
5993 old_selective = it->selective;
5994 it->selective = 0;
5995
5996 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5997 from buffer text. */
5998 for (n = newline_found_p = 0;
5999 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6000 n += STRINGP (it->string) ? 0 : 1)
6001 {
6002 if (!get_next_display_element (it))
6003 return 0;
6004 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6005 if (newline_found_p && it->bidi_p && bidi_it_prev)
6006 *bidi_it_prev = it->bidi_it;
6007 set_iterator_to_next (it, 0);
6008 }
6009
6010 /* If we didn't find a newline near enough, see if we can use a
6011 short-cut. */
6012 if (!newline_found_p)
6013 {
6014 ptrdiff_t start = IT_CHARPOS (*it);
6015 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6016 Lisp_Object pos;
6017
6018 eassert (!STRINGP (it->string));
6019
6020 /* If there isn't any `display' property in sight, and no
6021 overlays, we can just use the position of the newline in
6022 buffer text. */
6023 if (it->stop_charpos >= limit
6024 || ((pos = Fnext_single_property_change (make_number (start),
6025 Qdisplay, Qnil,
6026 make_number (limit)),
6027 NILP (pos))
6028 && next_overlay_change (start) == ZV))
6029 {
6030 if (!it->bidi_p)
6031 {
6032 IT_CHARPOS (*it) = limit;
6033 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6034 }
6035 else
6036 {
6037 struct bidi_it bprev;
6038
6039 /* Help bidi.c avoid expensive searches for display
6040 properties and overlays, by telling it that there are
6041 none up to `limit'. */
6042 if (it->bidi_it.disp_pos < limit)
6043 {
6044 it->bidi_it.disp_pos = limit;
6045 it->bidi_it.disp_prop = 0;
6046 }
6047 do {
6048 bprev = it->bidi_it;
6049 bidi_move_to_visually_next (&it->bidi_it);
6050 } while (it->bidi_it.charpos != limit);
6051 IT_CHARPOS (*it) = limit;
6052 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6053 if (bidi_it_prev)
6054 *bidi_it_prev = bprev;
6055 }
6056 *skipped_p = newline_found_p = 1;
6057 }
6058 else
6059 {
6060 while (get_next_display_element (it)
6061 && !newline_found_p)
6062 {
6063 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6064 if (newline_found_p && it->bidi_p && bidi_it_prev)
6065 *bidi_it_prev = it->bidi_it;
6066 set_iterator_to_next (it, 0);
6067 }
6068 }
6069 }
6070
6071 it->selective = old_selective;
6072 return newline_found_p;
6073 }
6074
6075
6076 /* Set IT's current position to the previous visible line start. Skip
6077 invisible text that is so either due to text properties or due to
6078 selective display. Caution: this does not change IT->current_x and
6079 IT->hpos. */
6080
6081 static void
6082 back_to_previous_visible_line_start (struct it *it)
6083 {
6084 while (IT_CHARPOS (*it) > BEGV)
6085 {
6086 back_to_previous_line_start (it);
6087
6088 if (IT_CHARPOS (*it) <= BEGV)
6089 break;
6090
6091 /* If selective > 0, then lines indented more than its value are
6092 invisible. */
6093 if (it->selective > 0
6094 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6095 it->selective))
6096 continue;
6097
6098 /* Check the newline before point for invisibility. */
6099 {
6100 Lisp_Object prop;
6101 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6102 Qinvisible, it->window);
6103 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6104 continue;
6105 }
6106
6107 if (IT_CHARPOS (*it) <= BEGV)
6108 break;
6109
6110 {
6111 struct it it2;
6112 void *it2data = NULL;
6113 ptrdiff_t pos;
6114 ptrdiff_t beg, end;
6115 Lisp_Object val, overlay;
6116
6117 SAVE_IT (it2, *it, it2data);
6118
6119 /* If newline is part of a composition, continue from start of composition */
6120 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6121 && beg < IT_CHARPOS (*it))
6122 goto replaced;
6123
6124 /* If newline is replaced by a display property, find start of overlay
6125 or interval and continue search from that point. */
6126 pos = --IT_CHARPOS (it2);
6127 --IT_BYTEPOS (it2);
6128 it2.sp = 0;
6129 bidi_unshelve_cache (NULL, 0);
6130 it2.string_from_display_prop_p = 0;
6131 it2.from_disp_prop_p = 0;
6132 if (handle_display_prop (&it2) == HANDLED_RETURN
6133 && !NILP (val = get_char_property_and_overlay
6134 (make_number (pos), Qdisplay, Qnil, &overlay))
6135 && (OVERLAYP (overlay)
6136 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6137 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6138 {
6139 RESTORE_IT (it, it, it2data);
6140 goto replaced;
6141 }
6142
6143 /* Newline is not replaced by anything -- so we are done. */
6144 RESTORE_IT (it, it, it2data);
6145 break;
6146
6147 replaced:
6148 if (beg < BEGV)
6149 beg = BEGV;
6150 IT_CHARPOS (*it) = beg;
6151 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6152 }
6153 }
6154
6155 it->continuation_lines_width = 0;
6156
6157 eassert (IT_CHARPOS (*it) >= BEGV);
6158 eassert (IT_CHARPOS (*it) == BEGV
6159 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6160 CHECK_IT (it);
6161 }
6162
6163
6164 /* Reseat iterator IT at the previous visible line start. Skip
6165 invisible text that is so either due to text properties or due to
6166 selective display. At the end, update IT's overlay information,
6167 face information etc. */
6168
6169 void
6170 reseat_at_previous_visible_line_start (struct it *it)
6171 {
6172 back_to_previous_visible_line_start (it);
6173 reseat (it, it->current.pos, 1);
6174 CHECK_IT (it);
6175 }
6176
6177
6178 /* Reseat iterator IT on the next visible line start in the current
6179 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6180 preceding the line start. Skip over invisible text that is so
6181 because of selective display. Compute faces, overlays etc at the
6182 new position. Note that this function does not skip over text that
6183 is invisible because of text properties. */
6184
6185 static void
6186 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6187 {
6188 int newline_found_p, skipped_p = 0;
6189 struct bidi_it bidi_it_prev;
6190
6191 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6192
6193 /* Skip over lines that are invisible because they are indented
6194 more than the value of IT->selective. */
6195 if (it->selective > 0)
6196 while (IT_CHARPOS (*it) < ZV
6197 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6198 it->selective))
6199 {
6200 eassert (IT_BYTEPOS (*it) == BEGV
6201 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6202 newline_found_p =
6203 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6204 }
6205
6206 /* Position on the newline if that's what's requested. */
6207 if (on_newline_p && newline_found_p)
6208 {
6209 if (STRINGP (it->string))
6210 {
6211 if (IT_STRING_CHARPOS (*it) > 0)
6212 {
6213 if (!it->bidi_p)
6214 {
6215 --IT_STRING_CHARPOS (*it);
6216 --IT_STRING_BYTEPOS (*it);
6217 }
6218 else
6219 {
6220 /* We need to restore the bidi iterator to the state
6221 it had on the newline, and resync the IT's
6222 position with that. */
6223 it->bidi_it = bidi_it_prev;
6224 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6225 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6226 }
6227 }
6228 }
6229 else if (IT_CHARPOS (*it) > BEGV)
6230 {
6231 if (!it->bidi_p)
6232 {
6233 --IT_CHARPOS (*it);
6234 --IT_BYTEPOS (*it);
6235 }
6236 else
6237 {
6238 /* We need to restore the bidi iterator to the state it
6239 had on the newline and resync IT with that. */
6240 it->bidi_it = bidi_it_prev;
6241 IT_CHARPOS (*it) = it->bidi_it.charpos;
6242 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6243 }
6244 reseat (it, it->current.pos, 0);
6245 }
6246 }
6247 else if (skipped_p)
6248 reseat (it, it->current.pos, 0);
6249
6250 CHECK_IT (it);
6251 }
6252
6253
6254 \f
6255 /***********************************************************************
6256 Changing an iterator's position
6257 ***********************************************************************/
6258
6259 /* Change IT's current position to POS in current_buffer. If FORCE_P
6260 is non-zero, always check for text properties at the new position.
6261 Otherwise, text properties are only looked up if POS >=
6262 IT->check_charpos of a property. */
6263
6264 static void
6265 reseat (struct it *it, struct text_pos pos, int force_p)
6266 {
6267 ptrdiff_t original_pos = IT_CHARPOS (*it);
6268
6269 reseat_1 (it, pos, 0);
6270
6271 /* Determine where to check text properties. Avoid doing it
6272 where possible because text property lookup is very expensive. */
6273 if (force_p
6274 || CHARPOS (pos) > it->stop_charpos
6275 || CHARPOS (pos) < original_pos)
6276 {
6277 if (it->bidi_p)
6278 {
6279 /* For bidi iteration, we need to prime prev_stop and
6280 base_level_stop with our best estimations. */
6281 /* Implementation note: Of course, POS is not necessarily a
6282 stop position, so assigning prev_pos to it is a lie; we
6283 should have called compute_stop_backwards. However, if
6284 the current buffer does not include any R2L characters,
6285 that call would be a waste of cycles, because the
6286 iterator will never move back, and thus never cross this
6287 "fake" stop position. So we delay that backward search
6288 until the time we really need it, in next_element_from_buffer. */
6289 if (CHARPOS (pos) != it->prev_stop)
6290 it->prev_stop = CHARPOS (pos);
6291 if (CHARPOS (pos) < it->base_level_stop)
6292 it->base_level_stop = 0; /* meaning it's unknown */
6293 handle_stop (it);
6294 }
6295 else
6296 {
6297 handle_stop (it);
6298 it->prev_stop = it->base_level_stop = 0;
6299 }
6300
6301 }
6302
6303 CHECK_IT (it);
6304 }
6305
6306
6307 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6308 IT->stop_pos to POS, also. */
6309
6310 static void
6311 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6312 {
6313 /* Don't call this function when scanning a C string. */
6314 eassert (it->s == NULL);
6315
6316 /* POS must be a reasonable value. */
6317 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6318
6319 it->current.pos = it->position = pos;
6320 it->end_charpos = ZV;
6321 it->dpvec = NULL;
6322 it->current.dpvec_index = -1;
6323 it->current.overlay_string_index = -1;
6324 IT_STRING_CHARPOS (*it) = -1;
6325 IT_STRING_BYTEPOS (*it) = -1;
6326 it->string = Qnil;
6327 it->method = GET_FROM_BUFFER;
6328 it->object = it->w->buffer;
6329 it->area = TEXT_AREA;
6330 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6331 it->sp = 0;
6332 it->string_from_display_prop_p = 0;
6333 it->string_from_prefix_prop_p = 0;
6334
6335 it->from_disp_prop_p = 0;
6336 it->face_before_selective_p = 0;
6337 if (it->bidi_p)
6338 {
6339 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6340 &it->bidi_it);
6341 bidi_unshelve_cache (NULL, 0);
6342 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6343 it->bidi_it.string.s = NULL;
6344 it->bidi_it.string.lstring = Qnil;
6345 it->bidi_it.string.bufpos = 0;
6346 it->bidi_it.string.unibyte = 0;
6347 }
6348
6349 if (set_stop_p)
6350 {
6351 it->stop_charpos = CHARPOS (pos);
6352 it->base_level_stop = CHARPOS (pos);
6353 }
6354 /* This make the information stored in it->cmp_it invalidate. */
6355 it->cmp_it.id = -1;
6356 }
6357
6358
6359 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6360 If S is non-null, it is a C string to iterate over. Otherwise,
6361 STRING gives a Lisp string to iterate over.
6362
6363 If PRECISION > 0, don't return more then PRECISION number of
6364 characters from the string.
6365
6366 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6367 characters have been returned. FIELD_WIDTH < 0 means an infinite
6368 field width.
6369
6370 MULTIBYTE = 0 means disable processing of multibyte characters,
6371 MULTIBYTE > 0 means enable it,
6372 MULTIBYTE < 0 means use IT->multibyte_p.
6373
6374 IT must be initialized via a prior call to init_iterator before
6375 calling this function. */
6376
6377 static void
6378 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6379 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6380 int multibyte)
6381 {
6382 /* No region in strings. */
6383 it->region_beg_charpos = it->region_end_charpos = -1;
6384
6385 /* No text property checks performed by default, but see below. */
6386 it->stop_charpos = -1;
6387
6388 /* Set iterator position and end position. */
6389 memset (&it->current, 0, sizeof it->current);
6390 it->current.overlay_string_index = -1;
6391 it->current.dpvec_index = -1;
6392 eassert (charpos >= 0);
6393
6394 /* If STRING is specified, use its multibyteness, otherwise use the
6395 setting of MULTIBYTE, if specified. */
6396 if (multibyte >= 0)
6397 it->multibyte_p = multibyte > 0;
6398
6399 /* Bidirectional reordering of strings is controlled by the default
6400 value of bidi-display-reordering. Don't try to reorder while
6401 loading loadup.el, as the necessary character property tables are
6402 not yet available. */
6403 it->bidi_p =
6404 NILP (Vpurify_flag)
6405 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6406
6407 if (s == NULL)
6408 {
6409 eassert (STRINGP (string));
6410 it->string = string;
6411 it->s = NULL;
6412 it->end_charpos = it->string_nchars = SCHARS (string);
6413 it->method = GET_FROM_STRING;
6414 it->current.string_pos = string_pos (charpos, string);
6415
6416 if (it->bidi_p)
6417 {
6418 it->bidi_it.string.lstring = string;
6419 it->bidi_it.string.s = NULL;
6420 it->bidi_it.string.schars = it->end_charpos;
6421 it->bidi_it.string.bufpos = 0;
6422 it->bidi_it.string.from_disp_str = 0;
6423 it->bidi_it.string.unibyte = !it->multibyte_p;
6424 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6425 FRAME_WINDOW_P (it->f), &it->bidi_it);
6426 }
6427 }
6428 else
6429 {
6430 it->s = (const unsigned char *) s;
6431 it->string = Qnil;
6432
6433 /* Note that we use IT->current.pos, not it->current.string_pos,
6434 for displaying C strings. */
6435 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6436 if (it->multibyte_p)
6437 {
6438 it->current.pos = c_string_pos (charpos, s, 1);
6439 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6440 }
6441 else
6442 {
6443 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6444 it->end_charpos = it->string_nchars = strlen (s);
6445 }
6446
6447 if (it->bidi_p)
6448 {
6449 it->bidi_it.string.lstring = Qnil;
6450 it->bidi_it.string.s = (const unsigned char *) s;
6451 it->bidi_it.string.schars = it->end_charpos;
6452 it->bidi_it.string.bufpos = 0;
6453 it->bidi_it.string.from_disp_str = 0;
6454 it->bidi_it.string.unibyte = !it->multibyte_p;
6455 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6456 &it->bidi_it);
6457 }
6458 it->method = GET_FROM_C_STRING;
6459 }
6460
6461 /* PRECISION > 0 means don't return more than PRECISION characters
6462 from the string. */
6463 if (precision > 0 && it->end_charpos - charpos > precision)
6464 {
6465 it->end_charpos = it->string_nchars = charpos + precision;
6466 if (it->bidi_p)
6467 it->bidi_it.string.schars = it->end_charpos;
6468 }
6469
6470 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6471 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6472 FIELD_WIDTH < 0 means infinite field width. This is useful for
6473 padding with `-' at the end of a mode line. */
6474 if (field_width < 0)
6475 field_width = INFINITY;
6476 /* Implementation note: We deliberately don't enlarge
6477 it->bidi_it.string.schars here to fit it->end_charpos, because
6478 the bidi iterator cannot produce characters out of thin air. */
6479 if (field_width > it->end_charpos - charpos)
6480 it->end_charpos = charpos + field_width;
6481
6482 /* Use the standard display table for displaying strings. */
6483 if (DISP_TABLE_P (Vstandard_display_table))
6484 it->dp = XCHAR_TABLE (Vstandard_display_table);
6485
6486 it->stop_charpos = charpos;
6487 it->prev_stop = charpos;
6488 it->base_level_stop = 0;
6489 if (it->bidi_p)
6490 {
6491 it->bidi_it.first_elt = 1;
6492 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6493 it->bidi_it.disp_pos = -1;
6494 }
6495 if (s == NULL && it->multibyte_p)
6496 {
6497 ptrdiff_t endpos = SCHARS (it->string);
6498 if (endpos > it->end_charpos)
6499 endpos = it->end_charpos;
6500 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6501 it->string);
6502 }
6503 CHECK_IT (it);
6504 }
6505
6506
6507 \f
6508 /***********************************************************************
6509 Iteration
6510 ***********************************************************************/
6511
6512 /* Map enum it_method value to corresponding next_element_from_* function. */
6513
6514 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6515 {
6516 next_element_from_buffer,
6517 next_element_from_display_vector,
6518 next_element_from_string,
6519 next_element_from_c_string,
6520 next_element_from_image,
6521 next_element_from_stretch
6522 };
6523
6524 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6525
6526
6527 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6528 (possibly with the following characters). */
6529
6530 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6531 ((IT)->cmp_it.id >= 0 \
6532 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6533 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6534 END_CHARPOS, (IT)->w, \
6535 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6536 (IT)->string)))
6537
6538
6539 /* Lookup the char-table Vglyphless_char_display for character C (-1
6540 if we want information for no-font case), and return the display
6541 method symbol. By side-effect, update it->what and
6542 it->glyphless_method. This function is called from
6543 get_next_display_element for each character element, and from
6544 x_produce_glyphs when no suitable font was found. */
6545
6546 Lisp_Object
6547 lookup_glyphless_char_display (int c, struct it *it)
6548 {
6549 Lisp_Object glyphless_method = Qnil;
6550
6551 if (CHAR_TABLE_P (Vglyphless_char_display)
6552 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6553 {
6554 if (c >= 0)
6555 {
6556 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6557 if (CONSP (glyphless_method))
6558 glyphless_method = FRAME_WINDOW_P (it->f)
6559 ? XCAR (glyphless_method)
6560 : XCDR (glyphless_method);
6561 }
6562 else
6563 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6564 }
6565
6566 retry:
6567 if (NILP (glyphless_method))
6568 {
6569 if (c >= 0)
6570 /* The default is to display the character by a proper font. */
6571 return Qnil;
6572 /* The default for the no-font case is to display an empty box. */
6573 glyphless_method = Qempty_box;
6574 }
6575 if (EQ (glyphless_method, Qzero_width))
6576 {
6577 if (c >= 0)
6578 return glyphless_method;
6579 /* This method can't be used for the no-font case. */
6580 glyphless_method = Qempty_box;
6581 }
6582 if (EQ (glyphless_method, Qthin_space))
6583 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6584 else if (EQ (glyphless_method, Qempty_box))
6585 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6586 else if (EQ (glyphless_method, Qhex_code))
6587 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6588 else if (STRINGP (glyphless_method))
6589 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6590 else
6591 {
6592 /* Invalid value. We use the default method. */
6593 glyphless_method = Qnil;
6594 goto retry;
6595 }
6596 it->what = IT_GLYPHLESS;
6597 return glyphless_method;
6598 }
6599
6600 /* Load IT's display element fields with information about the next
6601 display element from the current position of IT. Value is zero if
6602 end of buffer (or C string) is reached. */
6603
6604 static struct frame *last_escape_glyph_frame = NULL;
6605 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6606 static int last_escape_glyph_merged_face_id = 0;
6607
6608 struct frame *last_glyphless_glyph_frame = NULL;
6609 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6610 int last_glyphless_glyph_merged_face_id = 0;
6611
6612 static int
6613 get_next_display_element (struct it *it)
6614 {
6615 /* Non-zero means that we found a display element. Zero means that
6616 we hit the end of what we iterate over. Performance note: the
6617 function pointer `method' used here turns out to be faster than
6618 using a sequence of if-statements. */
6619 int success_p;
6620
6621 get_next:
6622 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6623
6624 if (it->what == IT_CHARACTER)
6625 {
6626 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6627 and only if (a) the resolved directionality of that character
6628 is R..." */
6629 /* FIXME: Do we need an exception for characters from display
6630 tables? */
6631 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6632 it->c = bidi_mirror_char (it->c);
6633 /* Map via display table or translate control characters.
6634 IT->c, IT->len etc. have been set to the next character by
6635 the function call above. If we have a display table, and it
6636 contains an entry for IT->c, translate it. Don't do this if
6637 IT->c itself comes from a display table, otherwise we could
6638 end up in an infinite recursion. (An alternative could be to
6639 count the recursion depth of this function and signal an
6640 error when a certain maximum depth is reached.) Is it worth
6641 it? */
6642 if (success_p && it->dpvec == NULL)
6643 {
6644 Lisp_Object dv;
6645 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6646 int nonascii_space_p = 0;
6647 int nonascii_hyphen_p = 0;
6648 int c = it->c; /* This is the character to display. */
6649
6650 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6651 {
6652 eassert (SINGLE_BYTE_CHAR_P (c));
6653 if (unibyte_display_via_language_environment)
6654 {
6655 c = DECODE_CHAR (unibyte, c);
6656 if (c < 0)
6657 c = BYTE8_TO_CHAR (it->c);
6658 }
6659 else
6660 c = BYTE8_TO_CHAR (it->c);
6661 }
6662
6663 if (it->dp
6664 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6665 VECTORP (dv)))
6666 {
6667 struct Lisp_Vector *v = XVECTOR (dv);
6668
6669 /* Return the first character from the display table
6670 entry, if not empty. If empty, don't display the
6671 current character. */
6672 if (v->header.size)
6673 {
6674 it->dpvec_char_len = it->len;
6675 it->dpvec = v->contents;
6676 it->dpend = v->contents + v->header.size;
6677 it->current.dpvec_index = 0;
6678 it->dpvec_face_id = -1;
6679 it->saved_face_id = it->face_id;
6680 it->method = GET_FROM_DISPLAY_VECTOR;
6681 it->ellipsis_p = 0;
6682 }
6683 else
6684 {
6685 set_iterator_to_next (it, 0);
6686 }
6687 goto get_next;
6688 }
6689
6690 if (! NILP (lookup_glyphless_char_display (c, it)))
6691 {
6692 if (it->what == IT_GLYPHLESS)
6693 goto done;
6694 /* Don't display this character. */
6695 set_iterator_to_next (it, 0);
6696 goto get_next;
6697 }
6698
6699 /* If `nobreak-char-display' is non-nil, we display
6700 non-ASCII spaces and hyphens specially. */
6701 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6702 {
6703 if (c == 0xA0)
6704 nonascii_space_p = 1;
6705 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6706 nonascii_hyphen_p = 1;
6707 }
6708
6709 /* Translate control characters into `\003' or `^C' form.
6710 Control characters coming from a display table entry are
6711 currently not translated because we use IT->dpvec to hold
6712 the translation. This could easily be changed but I
6713 don't believe that it is worth doing.
6714
6715 The characters handled by `nobreak-char-display' must be
6716 translated too.
6717
6718 Non-printable characters and raw-byte characters are also
6719 translated to octal form. */
6720 if (((c < ' ' || c == 127) /* ASCII control chars */
6721 ? (it->area != TEXT_AREA
6722 /* In mode line, treat \n, \t like other crl chars. */
6723 || (c != '\t'
6724 && it->glyph_row
6725 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6726 || (c != '\n' && c != '\t'))
6727 : (nonascii_space_p
6728 || nonascii_hyphen_p
6729 || CHAR_BYTE8_P (c)
6730 || ! CHAR_PRINTABLE_P (c))))
6731 {
6732 /* C is a control character, non-ASCII space/hyphen,
6733 raw-byte, or a non-printable character which must be
6734 displayed either as '\003' or as `^C' where the '\\'
6735 and '^' can be defined in the display table. Fill
6736 IT->ctl_chars with glyphs for what we have to
6737 display. Then, set IT->dpvec to these glyphs. */
6738 Lisp_Object gc;
6739 int ctl_len;
6740 int face_id;
6741 int lface_id = 0;
6742 int escape_glyph;
6743
6744 /* Handle control characters with ^. */
6745
6746 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6747 {
6748 int g;
6749
6750 g = '^'; /* default glyph for Control */
6751 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6752 if (it->dp
6753 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6754 {
6755 g = GLYPH_CODE_CHAR (gc);
6756 lface_id = GLYPH_CODE_FACE (gc);
6757 }
6758 if (lface_id)
6759 {
6760 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6761 }
6762 else if (it->f == last_escape_glyph_frame
6763 && it->face_id == last_escape_glyph_face_id)
6764 {
6765 face_id = last_escape_glyph_merged_face_id;
6766 }
6767 else
6768 {
6769 /* Merge the escape-glyph face into the current face. */
6770 face_id = merge_faces (it->f, Qescape_glyph, 0,
6771 it->face_id);
6772 last_escape_glyph_frame = it->f;
6773 last_escape_glyph_face_id = it->face_id;
6774 last_escape_glyph_merged_face_id = face_id;
6775 }
6776
6777 XSETINT (it->ctl_chars[0], g);
6778 XSETINT (it->ctl_chars[1], c ^ 0100);
6779 ctl_len = 2;
6780 goto display_control;
6781 }
6782
6783 /* Handle non-ascii space in the mode where it only gets
6784 highlighting. */
6785
6786 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6787 {
6788 /* Merge `nobreak-space' into the current face. */
6789 face_id = merge_faces (it->f, Qnobreak_space, 0,
6790 it->face_id);
6791 XSETINT (it->ctl_chars[0], ' ');
6792 ctl_len = 1;
6793 goto display_control;
6794 }
6795
6796 /* Handle sequences that start with the "escape glyph". */
6797
6798 /* the default escape glyph is \. */
6799 escape_glyph = '\\';
6800
6801 if (it->dp
6802 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6803 {
6804 escape_glyph = GLYPH_CODE_CHAR (gc);
6805 lface_id = GLYPH_CODE_FACE (gc);
6806 }
6807 if (lface_id)
6808 {
6809 /* The display table specified a face.
6810 Merge it into face_id and also into escape_glyph. */
6811 face_id = merge_faces (it->f, Qt, lface_id,
6812 it->face_id);
6813 }
6814 else if (it->f == last_escape_glyph_frame
6815 && it->face_id == last_escape_glyph_face_id)
6816 {
6817 face_id = last_escape_glyph_merged_face_id;
6818 }
6819 else
6820 {
6821 /* Merge the escape-glyph face into the current face. */
6822 face_id = merge_faces (it->f, Qescape_glyph, 0,
6823 it->face_id);
6824 last_escape_glyph_frame = it->f;
6825 last_escape_glyph_face_id = it->face_id;
6826 last_escape_glyph_merged_face_id = face_id;
6827 }
6828
6829 /* Draw non-ASCII hyphen with just highlighting: */
6830
6831 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6832 {
6833 XSETINT (it->ctl_chars[0], '-');
6834 ctl_len = 1;
6835 goto display_control;
6836 }
6837
6838 /* Draw non-ASCII space/hyphen with escape glyph: */
6839
6840 if (nonascii_space_p || nonascii_hyphen_p)
6841 {
6842 XSETINT (it->ctl_chars[0], escape_glyph);
6843 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6844 ctl_len = 2;
6845 goto display_control;
6846 }
6847
6848 {
6849 char str[10];
6850 int len, i;
6851
6852 if (CHAR_BYTE8_P (c))
6853 /* Display \200 instead of \17777600. */
6854 c = CHAR_TO_BYTE8 (c);
6855 len = sprintf (str, "%03o", c);
6856
6857 XSETINT (it->ctl_chars[0], escape_glyph);
6858 for (i = 0; i < len; i++)
6859 XSETINT (it->ctl_chars[i + 1], str[i]);
6860 ctl_len = len + 1;
6861 }
6862
6863 display_control:
6864 /* Set up IT->dpvec and return first character from it. */
6865 it->dpvec_char_len = it->len;
6866 it->dpvec = it->ctl_chars;
6867 it->dpend = it->dpvec + ctl_len;
6868 it->current.dpvec_index = 0;
6869 it->dpvec_face_id = face_id;
6870 it->saved_face_id = it->face_id;
6871 it->method = GET_FROM_DISPLAY_VECTOR;
6872 it->ellipsis_p = 0;
6873 goto get_next;
6874 }
6875 it->char_to_display = c;
6876 }
6877 else if (success_p)
6878 {
6879 it->char_to_display = it->c;
6880 }
6881 }
6882
6883 /* Adjust face id for a multibyte character. There are no multibyte
6884 character in unibyte text. */
6885 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6886 && it->multibyte_p
6887 && success_p
6888 && FRAME_WINDOW_P (it->f))
6889 {
6890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6891
6892 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6893 {
6894 /* Automatic composition with glyph-string. */
6895 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6896
6897 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6898 }
6899 else
6900 {
6901 ptrdiff_t pos = (it->s ? -1
6902 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6903 : IT_CHARPOS (*it));
6904 int c;
6905
6906 if (it->what == IT_CHARACTER)
6907 c = it->char_to_display;
6908 else
6909 {
6910 struct composition *cmp = composition_table[it->cmp_it.id];
6911 int i;
6912
6913 c = ' ';
6914 for (i = 0; i < cmp->glyph_len; i++)
6915 /* TAB in a composition means display glyphs with
6916 padding space on the left or right. */
6917 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6918 break;
6919 }
6920 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6921 }
6922 }
6923
6924 done:
6925 /* Is this character the last one of a run of characters with
6926 box? If yes, set IT->end_of_box_run_p to 1. */
6927 if (it->face_box_p
6928 && it->s == NULL)
6929 {
6930 if (it->method == GET_FROM_STRING && it->sp)
6931 {
6932 int face_id = underlying_face_id (it);
6933 struct face *face = FACE_FROM_ID (it->f, face_id);
6934
6935 if (face)
6936 {
6937 if (face->box == FACE_NO_BOX)
6938 {
6939 /* If the box comes from face properties in a
6940 display string, check faces in that string. */
6941 int string_face_id = face_after_it_pos (it);
6942 it->end_of_box_run_p
6943 = (FACE_FROM_ID (it->f, string_face_id)->box
6944 == FACE_NO_BOX);
6945 }
6946 /* Otherwise, the box comes from the underlying face.
6947 If this is the last string character displayed, check
6948 the next buffer location. */
6949 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6950 && (it->current.overlay_string_index
6951 == it->n_overlay_strings - 1))
6952 {
6953 ptrdiff_t ignore;
6954 int next_face_id;
6955 struct text_pos pos = it->current.pos;
6956 INC_TEXT_POS (pos, it->multibyte_p);
6957
6958 next_face_id = face_at_buffer_position
6959 (it->w, CHARPOS (pos), it->region_beg_charpos,
6960 it->region_end_charpos, &ignore,
6961 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6962 -1);
6963 it->end_of_box_run_p
6964 = (FACE_FROM_ID (it->f, next_face_id)->box
6965 == FACE_NO_BOX);
6966 }
6967 }
6968 }
6969 else
6970 {
6971 int face_id = face_after_it_pos (it);
6972 it->end_of_box_run_p
6973 = (face_id != it->face_id
6974 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6975 }
6976 }
6977 /* If we reached the end of the object we've been iterating (e.g., a
6978 display string or an overlay string), and there's something on
6979 IT->stack, proceed with what's on the stack. It doesn't make
6980 sense to return zero if there's unprocessed stuff on the stack,
6981 because otherwise that stuff will never be displayed. */
6982 if (!success_p && it->sp > 0)
6983 {
6984 set_iterator_to_next (it, 0);
6985 success_p = get_next_display_element (it);
6986 }
6987
6988 /* Value is 0 if end of buffer or string reached. */
6989 return success_p;
6990 }
6991
6992
6993 /* Move IT to the next display element.
6994
6995 RESEAT_P non-zero means if called on a newline in buffer text,
6996 skip to the next visible line start.
6997
6998 Functions get_next_display_element and set_iterator_to_next are
6999 separate because I find this arrangement easier to handle than a
7000 get_next_display_element function that also increments IT's
7001 position. The way it is we can first look at an iterator's current
7002 display element, decide whether it fits on a line, and if it does,
7003 increment the iterator position. The other way around we probably
7004 would either need a flag indicating whether the iterator has to be
7005 incremented the next time, or we would have to implement a
7006 decrement position function which would not be easy to write. */
7007
7008 void
7009 set_iterator_to_next (struct it *it, int reseat_p)
7010 {
7011 /* Reset flags indicating start and end of a sequence of characters
7012 with box. Reset them at the start of this function because
7013 moving the iterator to a new position might set them. */
7014 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7015
7016 switch (it->method)
7017 {
7018 case GET_FROM_BUFFER:
7019 /* The current display element of IT is a character from
7020 current_buffer. Advance in the buffer, and maybe skip over
7021 invisible lines that are so because of selective display. */
7022 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7023 reseat_at_next_visible_line_start (it, 0);
7024 else if (it->cmp_it.id >= 0)
7025 {
7026 /* We are currently getting glyphs from a composition. */
7027 int i;
7028
7029 if (! it->bidi_p)
7030 {
7031 IT_CHARPOS (*it) += it->cmp_it.nchars;
7032 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7033 if (it->cmp_it.to < it->cmp_it.nglyphs)
7034 {
7035 it->cmp_it.from = it->cmp_it.to;
7036 }
7037 else
7038 {
7039 it->cmp_it.id = -1;
7040 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7041 IT_BYTEPOS (*it),
7042 it->end_charpos, Qnil);
7043 }
7044 }
7045 else if (! it->cmp_it.reversed_p)
7046 {
7047 /* Composition created while scanning forward. */
7048 /* Update IT's char/byte positions to point to the first
7049 character of the next grapheme cluster, or to the
7050 character visually after the current composition. */
7051 for (i = 0; i < it->cmp_it.nchars; i++)
7052 bidi_move_to_visually_next (&it->bidi_it);
7053 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7054 IT_CHARPOS (*it) = it->bidi_it.charpos;
7055
7056 if (it->cmp_it.to < it->cmp_it.nglyphs)
7057 {
7058 /* Proceed to the next grapheme cluster. */
7059 it->cmp_it.from = it->cmp_it.to;
7060 }
7061 else
7062 {
7063 /* No more grapheme clusters in this composition.
7064 Find the next stop position. */
7065 ptrdiff_t stop = it->end_charpos;
7066 if (it->bidi_it.scan_dir < 0)
7067 /* Now we are scanning backward and don't know
7068 where to stop. */
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7071 IT_BYTEPOS (*it), stop, Qnil);
7072 }
7073 }
7074 else
7075 {
7076 /* Composition created while scanning backward. */
7077 /* Update IT's char/byte positions to point to the last
7078 character of the previous grapheme cluster, or the
7079 character visually after the current composition. */
7080 for (i = 0; i < it->cmp_it.nchars; i++)
7081 bidi_move_to_visually_next (&it->bidi_it);
7082 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7083 IT_CHARPOS (*it) = it->bidi_it.charpos;
7084 if (it->cmp_it.from > 0)
7085 {
7086 /* Proceed to the previous grapheme cluster. */
7087 it->cmp_it.to = it->cmp_it.from;
7088 }
7089 else
7090 {
7091 /* No more grapheme clusters in this composition.
7092 Find the next stop position. */
7093 ptrdiff_t stop = it->end_charpos;
7094 if (it->bidi_it.scan_dir < 0)
7095 /* Now we are scanning backward and don't know
7096 where to stop. */
7097 stop = -1;
7098 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7099 IT_BYTEPOS (*it), stop, Qnil);
7100 }
7101 }
7102 }
7103 else
7104 {
7105 eassert (it->len != 0);
7106
7107 if (!it->bidi_p)
7108 {
7109 IT_BYTEPOS (*it) += it->len;
7110 IT_CHARPOS (*it) += 1;
7111 }
7112 else
7113 {
7114 int prev_scan_dir = it->bidi_it.scan_dir;
7115 /* If this is a new paragraph, determine its base
7116 direction (a.k.a. its base embedding level). */
7117 if (it->bidi_it.new_paragraph)
7118 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7119 bidi_move_to_visually_next (&it->bidi_it);
7120 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7121 IT_CHARPOS (*it) = it->bidi_it.charpos;
7122 if (prev_scan_dir != it->bidi_it.scan_dir)
7123 {
7124 /* As the scan direction was changed, we must
7125 re-compute the stop position for composition. */
7126 ptrdiff_t stop = it->end_charpos;
7127 if (it->bidi_it.scan_dir < 0)
7128 stop = -1;
7129 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7130 IT_BYTEPOS (*it), stop, Qnil);
7131 }
7132 }
7133 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7134 }
7135 break;
7136
7137 case GET_FROM_C_STRING:
7138 /* Current display element of IT is from a C string. */
7139 if (!it->bidi_p
7140 /* If the string position is beyond string's end, it means
7141 next_element_from_c_string is padding the string with
7142 blanks, in which case we bypass the bidi iterator,
7143 because it cannot deal with such virtual characters. */
7144 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7145 {
7146 IT_BYTEPOS (*it) += it->len;
7147 IT_CHARPOS (*it) += 1;
7148 }
7149 else
7150 {
7151 bidi_move_to_visually_next (&it->bidi_it);
7152 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7153 IT_CHARPOS (*it) = it->bidi_it.charpos;
7154 }
7155 break;
7156
7157 case GET_FROM_DISPLAY_VECTOR:
7158 /* Current display element of IT is from a display table entry.
7159 Advance in the display table definition. Reset it to null if
7160 end reached, and continue with characters from buffers/
7161 strings. */
7162 ++it->current.dpvec_index;
7163
7164 /* Restore face of the iterator to what they were before the
7165 display vector entry (these entries may contain faces). */
7166 it->face_id = it->saved_face_id;
7167
7168 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7169 {
7170 int recheck_faces = it->ellipsis_p;
7171
7172 if (it->s)
7173 it->method = GET_FROM_C_STRING;
7174 else if (STRINGP (it->string))
7175 it->method = GET_FROM_STRING;
7176 else
7177 {
7178 it->method = GET_FROM_BUFFER;
7179 it->object = it->w->buffer;
7180 }
7181
7182 it->dpvec = NULL;
7183 it->current.dpvec_index = -1;
7184
7185 /* Skip over characters which were displayed via IT->dpvec. */
7186 if (it->dpvec_char_len < 0)
7187 reseat_at_next_visible_line_start (it, 1);
7188 else if (it->dpvec_char_len > 0)
7189 {
7190 if (it->method == GET_FROM_STRING
7191 && it->n_overlay_strings > 0)
7192 it->ignore_overlay_strings_at_pos_p = 1;
7193 it->len = it->dpvec_char_len;
7194 set_iterator_to_next (it, reseat_p);
7195 }
7196
7197 /* Maybe recheck faces after display vector */
7198 if (recheck_faces)
7199 it->stop_charpos = IT_CHARPOS (*it);
7200 }
7201 break;
7202
7203 case GET_FROM_STRING:
7204 /* Current display element is a character from a Lisp string. */
7205 eassert (it->s == NULL && STRINGP (it->string));
7206 /* Don't advance past string end. These conditions are true
7207 when set_iterator_to_next is called at the end of
7208 get_next_display_element, in which case the Lisp string is
7209 already exhausted, and all we want is pop the iterator
7210 stack. */
7211 if (it->current.overlay_string_index >= 0)
7212 {
7213 /* This is an overlay string, so there's no padding with
7214 spaces, and the number of characters in the string is
7215 where the string ends. */
7216 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7217 goto consider_string_end;
7218 }
7219 else
7220 {
7221 /* Not an overlay string. There could be padding, so test
7222 against it->end_charpos . */
7223 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7224 goto consider_string_end;
7225 }
7226 if (it->cmp_it.id >= 0)
7227 {
7228 int i;
7229
7230 if (! it->bidi_p)
7231 {
7232 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7233 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7234 if (it->cmp_it.to < it->cmp_it.nglyphs)
7235 it->cmp_it.from = it->cmp_it.to;
7236 else
7237 {
7238 it->cmp_it.id = -1;
7239 composition_compute_stop_pos (&it->cmp_it,
7240 IT_STRING_CHARPOS (*it),
7241 IT_STRING_BYTEPOS (*it),
7242 it->end_charpos, it->string);
7243 }
7244 }
7245 else if (! it->cmp_it.reversed_p)
7246 {
7247 for (i = 0; i < it->cmp_it.nchars; i++)
7248 bidi_move_to_visually_next (&it->bidi_it);
7249 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7250 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7251
7252 if (it->cmp_it.to < it->cmp_it.nglyphs)
7253 it->cmp_it.from = it->cmp_it.to;
7254 else
7255 {
7256 ptrdiff_t stop = it->end_charpos;
7257 if (it->bidi_it.scan_dir < 0)
7258 stop = -1;
7259 composition_compute_stop_pos (&it->cmp_it,
7260 IT_STRING_CHARPOS (*it),
7261 IT_STRING_BYTEPOS (*it), stop,
7262 it->string);
7263 }
7264 }
7265 else
7266 {
7267 for (i = 0; i < it->cmp_it.nchars; i++)
7268 bidi_move_to_visually_next (&it->bidi_it);
7269 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7270 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7271 if (it->cmp_it.from > 0)
7272 it->cmp_it.to = it->cmp_it.from;
7273 else
7274 {
7275 ptrdiff_t stop = it->end_charpos;
7276 if (it->bidi_it.scan_dir < 0)
7277 stop = -1;
7278 composition_compute_stop_pos (&it->cmp_it,
7279 IT_STRING_CHARPOS (*it),
7280 IT_STRING_BYTEPOS (*it), stop,
7281 it->string);
7282 }
7283 }
7284 }
7285 else
7286 {
7287 if (!it->bidi_p
7288 /* If the string position is beyond string's end, it
7289 means next_element_from_string is padding the string
7290 with blanks, in which case we bypass the bidi
7291 iterator, because it cannot deal with such virtual
7292 characters. */
7293 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7294 {
7295 IT_STRING_BYTEPOS (*it) += it->len;
7296 IT_STRING_CHARPOS (*it) += 1;
7297 }
7298 else
7299 {
7300 int prev_scan_dir = it->bidi_it.scan_dir;
7301
7302 bidi_move_to_visually_next (&it->bidi_it);
7303 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7304 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7305 if (prev_scan_dir != it->bidi_it.scan_dir)
7306 {
7307 ptrdiff_t stop = it->end_charpos;
7308
7309 if (it->bidi_it.scan_dir < 0)
7310 stop = -1;
7311 composition_compute_stop_pos (&it->cmp_it,
7312 IT_STRING_CHARPOS (*it),
7313 IT_STRING_BYTEPOS (*it), stop,
7314 it->string);
7315 }
7316 }
7317 }
7318
7319 consider_string_end:
7320
7321 if (it->current.overlay_string_index >= 0)
7322 {
7323 /* IT->string is an overlay string. Advance to the
7324 next, if there is one. */
7325 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7326 {
7327 it->ellipsis_p = 0;
7328 next_overlay_string (it);
7329 if (it->ellipsis_p)
7330 setup_for_ellipsis (it, 0);
7331 }
7332 }
7333 else
7334 {
7335 /* IT->string is not an overlay string. If we reached
7336 its end, and there is something on IT->stack, proceed
7337 with what is on the stack. This can be either another
7338 string, this time an overlay string, or a buffer. */
7339 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7340 && it->sp > 0)
7341 {
7342 pop_it (it);
7343 if (it->method == GET_FROM_STRING)
7344 goto consider_string_end;
7345 }
7346 }
7347 break;
7348
7349 case GET_FROM_IMAGE:
7350 case GET_FROM_STRETCH:
7351 /* The position etc with which we have to proceed are on
7352 the stack. The position may be at the end of a string,
7353 if the `display' property takes up the whole string. */
7354 eassert (it->sp > 0);
7355 pop_it (it);
7356 if (it->method == GET_FROM_STRING)
7357 goto consider_string_end;
7358 break;
7359
7360 default:
7361 /* There are no other methods defined, so this should be a bug. */
7362 emacs_abort ();
7363 }
7364
7365 eassert (it->method != GET_FROM_STRING
7366 || (STRINGP (it->string)
7367 && IT_STRING_CHARPOS (*it) >= 0));
7368 }
7369
7370 /* Load IT's display element fields with information about the next
7371 display element which comes from a display table entry or from the
7372 result of translating a control character to one of the forms `^C'
7373 or `\003'.
7374
7375 IT->dpvec holds the glyphs to return as characters.
7376 IT->saved_face_id holds the face id before the display vector--it
7377 is restored into IT->face_id in set_iterator_to_next. */
7378
7379 static int
7380 next_element_from_display_vector (struct it *it)
7381 {
7382 Lisp_Object gc;
7383
7384 /* Precondition. */
7385 eassert (it->dpvec && it->current.dpvec_index >= 0);
7386
7387 it->face_id = it->saved_face_id;
7388
7389 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7390 That seemed totally bogus - so I changed it... */
7391 gc = it->dpvec[it->current.dpvec_index];
7392
7393 if (GLYPH_CODE_P (gc))
7394 {
7395 it->c = GLYPH_CODE_CHAR (gc);
7396 it->len = CHAR_BYTES (it->c);
7397
7398 /* The entry may contain a face id to use. Such a face id is
7399 the id of a Lisp face, not a realized face. A face id of
7400 zero means no face is specified. */
7401 if (it->dpvec_face_id >= 0)
7402 it->face_id = it->dpvec_face_id;
7403 else
7404 {
7405 int lface_id = GLYPH_CODE_FACE (gc);
7406 if (lface_id > 0)
7407 it->face_id = merge_faces (it->f, Qt, lface_id,
7408 it->saved_face_id);
7409 }
7410 }
7411 else
7412 /* Display table entry is invalid. Return a space. */
7413 it->c = ' ', it->len = 1;
7414
7415 /* Don't change position and object of the iterator here. They are
7416 still the values of the character that had this display table
7417 entry or was translated, and that's what we want. */
7418 it->what = IT_CHARACTER;
7419 return 1;
7420 }
7421
7422 /* Get the first element of string/buffer in the visual order, after
7423 being reseated to a new position in a string or a buffer. */
7424 static void
7425 get_visually_first_element (struct it *it)
7426 {
7427 int string_p = STRINGP (it->string) || it->s;
7428 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7429 ptrdiff_t bob = (string_p ? 0 : BEGV);
7430
7431 if (STRINGP (it->string))
7432 {
7433 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7434 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7435 }
7436 else
7437 {
7438 it->bidi_it.charpos = IT_CHARPOS (*it);
7439 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7440 }
7441
7442 if (it->bidi_it.charpos == eob)
7443 {
7444 /* Nothing to do, but reset the FIRST_ELT flag, like
7445 bidi_paragraph_init does, because we are not going to
7446 call it. */
7447 it->bidi_it.first_elt = 0;
7448 }
7449 else if (it->bidi_it.charpos == bob
7450 || (!string_p
7451 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7452 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7453 {
7454 /* If we are at the beginning of a line/string, we can produce
7455 the next element right away. */
7456 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7457 bidi_move_to_visually_next (&it->bidi_it);
7458 }
7459 else
7460 {
7461 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7462
7463 /* We need to prime the bidi iterator starting at the line's or
7464 string's beginning, before we will be able to produce the
7465 next element. */
7466 if (string_p)
7467 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7468 else
7469 {
7470 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7471 -1);
7472 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7473 }
7474 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7475 do
7476 {
7477 /* Now return to buffer/string position where we were asked
7478 to get the next display element, and produce that. */
7479 bidi_move_to_visually_next (&it->bidi_it);
7480 }
7481 while (it->bidi_it.bytepos != orig_bytepos
7482 && it->bidi_it.charpos < eob);
7483 }
7484
7485 /* Adjust IT's position information to where we ended up. */
7486 if (STRINGP (it->string))
7487 {
7488 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7489 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7490 }
7491 else
7492 {
7493 IT_CHARPOS (*it) = it->bidi_it.charpos;
7494 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7495 }
7496
7497 if (STRINGP (it->string) || !it->s)
7498 {
7499 ptrdiff_t stop, charpos, bytepos;
7500
7501 if (STRINGP (it->string))
7502 {
7503 eassert (!it->s);
7504 stop = SCHARS (it->string);
7505 if (stop > it->end_charpos)
7506 stop = it->end_charpos;
7507 charpos = IT_STRING_CHARPOS (*it);
7508 bytepos = IT_STRING_BYTEPOS (*it);
7509 }
7510 else
7511 {
7512 stop = it->end_charpos;
7513 charpos = IT_CHARPOS (*it);
7514 bytepos = IT_BYTEPOS (*it);
7515 }
7516 if (it->bidi_it.scan_dir < 0)
7517 stop = -1;
7518 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7519 it->string);
7520 }
7521 }
7522
7523 /* Load IT with the next display element from Lisp string IT->string.
7524 IT->current.string_pos is the current position within the string.
7525 If IT->current.overlay_string_index >= 0, the Lisp string is an
7526 overlay string. */
7527
7528 static int
7529 next_element_from_string (struct it *it)
7530 {
7531 struct text_pos position;
7532
7533 eassert (STRINGP (it->string));
7534 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7535 eassert (IT_STRING_CHARPOS (*it) >= 0);
7536 position = it->current.string_pos;
7537
7538 /* With bidi reordering, the character to display might not be the
7539 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7540 that we were reseat()ed to a new string, whose paragraph
7541 direction is not known. */
7542 if (it->bidi_p && it->bidi_it.first_elt)
7543 {
7544 get_visually_first_element (it);
7545 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7546 }
7547
7548 /* Time to check for invisible text? */
7549 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7550 {
7551 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7552 {
7553 if (!(!it->bidi_p
7554 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7555 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7556 {
7557 /* With bidi non-linear iteration, we could find
7558 ourselves far beyond the last computed stop_charpos,
7559 with several other stop positions in between that we
7560 missed. Scan them all now, in buffer's logical
7561 order, until we find and handle the last stop_charpos
7562 that precedes our current position. */
7563 handle_stop_backwards (it, it->stop_charpos);
7564 return GET_NEXT_DISPLAY_ELEMENT (it);
7565 }
7566 else
7567 {
7568 if (it->bidi_p)
7569 {
7570 /* Take note of the stop position we just moved
7571 across, for when we will move back across it. */
7572 it->prev_stop = it->stop_charpos;
7573 /* If we are at base paragraph embedding level, take
7574 note of the last stop position seen at this
7575 level. */
7576 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7577 it->base_level_stop = it->stop_charpos;
7578 }
7579 handle_stop (it);
7580
7581 /* Since a handler may have changed IT->method, we must
7582 recurse here. */
7583 return GET_NEXT_DISPLAY_ELEMENT (it);
7584 }
7585 }
7586 else if (it->bidi_p
7587 /* If we are before prev_stop, we may have overstepped
7588 on our way backwards a stop_pos, and if so, we need
7589 to handle that stop_pos. */
7590 && IT_STRING_CHARPOS (*it) < it->prev_stop
7591 /* We can sometimes back up for reasons that have nothing
7592 to do with bidi reordering. E.g., compositions. The
7593 code below is only needed when we are above the base
7594 embedding level, so test for that explicitly. */
7595 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7596 {
7597 /* If we lost track of base_level_stop, we have no better
7598 place for handle_stop_backwards to start from than string
7599 beginning. This happens, e.g., when we were reseated to
7600 the previous screenful of text by vertical-motion. */
7601 if (it->base_level_stop <= 0
7602 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7603 it->base_level_stop = 0;
7604 handle_stop_backwards (it, it->base_level_stop);
7605 return GET_NEXT_DISPLAY_ELEMENT (it);
7606 }
7607 }
7608
7609 if (it->current.overlay_string_index >= 0)
7610 {
7611 /* Get the next character from an overlay string. In overlay
7612 strings, there is no field width or padding with spaces to
7613 do. */
7614 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7615 {
7616 it->what = IT_EOB;
7617 return 0;
7618 }
7619 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7620 IT_STRING_BYTEPOS (*it),
7621 it->bidi_it.scan_dir < 0
7622 ? -1
7623 : SCHARS (it->string))
7624 && next_element_from_composition (it))
7625 {
7626 return 1;
7627 }
7628 else if (STRING_MULTIBYTE (it->string))
7629 {
7630 const unsigned char *s = (SDATA (it->string)
7631 + IT_STRING_BYTEPOS (*it));
7632 it->c = string_char_and_length (s, &it->len);
7633 }
7634 else
7635 {
7636 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7637 it->len = 1;
7638 }
7639 }
7640 else
7641 {
7642 /* Get the next character from a Lisp string that is not an
7643 overlay string. Such strings come from the mode line, for
7644 example. We may have to pad with spaces, or truncate the
7645 string. See also next_element_from_c_string. */
7646 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7647 {
7648 it->what = IT_EOB;
7649 return 0;
7650 }
7651 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7652 {
7653 /* Pad with spaces. */
7654 it->c = ' ', it->len = 1;
7655 CHARPOS (position) = BYTEPOS (position) = -1;
7656 }
7657 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7658 IT_STRING_BYTEPOS (*it),
7659 it->bidi_it.scan_dir < 0
7660 ? -1
7661 : it->string_nchars)
7662 && next_element_from_composition (it))
7663 {
7664 return 1;
7665 }
7666 else if (STRING_MULTIBYTE (it->string))
7667 {
7668 const unsigned char *s = (SDATA (it->string)
7669 + IT_STRING_BYTEPOS (*it));
7670 it->c = string_char_and_length (s, &it->len);
7671 }
7672 else
7673 {
7674 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7675 it->len = 1;
7676 }
7677 }
7678
7679 /* Record what we have and where it came from. */
7680 it->what = IT_CHARACTER;
7681 it->object = it->string;
7682 it->position = position;
7683 return 1;
7684 }
7685
7686
7687 /* Load IT with next display element from C string IT->s.
7688 IT->string_nchars is the maximum number of characters to return
7689 from the string. IT->end_charpos may be greater than
7690 IT->string_nchars when this function is called, in which case we
7691 may have to return padding spaces. Value is zero if end of string
7692 reached, including padding spaces. */
7693
7694 static int
7695 next_element_from_c_string (struct it *it)
7696 {
7697 int success_p = 1;
7698
7699 eassert (it->s);
7700 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7701 it->what = IT_CHARACTER;
7702 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7703 it->object = Qnil;
7704
7705 /* With bidi reordering, the character to display might not be the
7706 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7707 we were reseated to a new string, whose paragraph direction is
7708 not known. */
7709 if (it->bidi_p && it->bidi_it.first_elt)
7710 get_visually_first_element (it);
7711
7712 /* IT's position can be greater than IT->string_nchars in case a
7713 field width or precision has been specified when the iterator was
7714 initialized. */
7715 if (IT_CHARPOS (*it) >= it->end_charpos)
7716 {
7717 /* End of the game. */
7718 it->what = IT_EOB;
7719 success_p = 0;
7720 }
7721 else if (IT_CHARPOS (*it) >= it->string_nchars)
7722 {
7723 /* Pad with spaces. */
7724 it->c = ' ', it->len = 1;
7725 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7726 }
7727 else if (it->multibyte_p)
7728 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7729 else
7730 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7731
7732 return success_p;
7733 }
7734
7735
7736 /* Set up IT to return characters from an ellipsis, if appropriate.
7737 The definition of the ellipsis glyphs may come from a display table
7738 entry. This function fills IT with the first glyph from the
7739 ellipsis if an ellipsis is to be displayed. */
7740
7741 static int
7742 next_element_from_ellipsis (struct it *it)
7743 {
7744 if (it->selective_display_ellipsis_p)
7745 setup_for_ellipsis (it, it->len);
7746 else
7747 {
7748 /* The face at the current position may be different from the
7749 face we find after the invisible text. Remember what it
7750 was in IT->saved_face_id, and signal that it's there by
7751 setting face_before_selective_p. */
7752 it->saved_face_id = it->face_id;
7753 it->method = GET_FROM_BUFFER;
7754 it->object = it->w->buffer;
7755 reseat_at_next_visible_line_start (it, 1);
7756 it->face_before_selective_p = 1;
7757 }
7758
7759 return GET_NEXT_DISPLAY_ELEMENT (it);
7760 }
7761
7762
7763 /* Deliver an image display element. The iterator IT is already
7764 filled with image information (done in handle_display_prop). Value
7765 is always 1. */
7766
7767
7768 static int
7769 next_element_from_image (struct it *it)
7770 {
7771 it->what = IT_IMAGE;
7772 it->ignore_overlay_strings_at_pos_p = 0;
7773 return 1;
7774 }
7775
7776
7777 /* Fill iterator IT with next display element from a stretch glyph
7778 property. IT->object is the value of the text property. Value is
7779 always 1. */
7780
7781 static int
7782 next_element_from_stretch (struct it *it)
7783 {
7784 it->what = IT_STRETCH;
7785 return 1;
7786 }
7787
7788 /* Scan backwards from IT's current position until we find a stop
7789 position, or until BEGV. This is called when we find ourself
7790 before both the last known prev_stop and base_level_stop while
7791 reordering bidirectional text. */
7792
7793 static void
7794 compute_stop_pos_backwards (struct it *it)
7795 {
7796 const int SCAN_BACK_LIMIT = 1000;
7797 struct text_pos pos;
7798 struct display_pos save_current = it->current;
7799 struct text_pos save_position = it->position;
7800 ptrdiff_t charpos = IT_CHARPOS (*it);
7801 ptrdiff_t where_we_are = charpos;
7802 ptrdiff_t save_stop_pos = it->stop_charpos;
7803 ptrdiff_t save_end_pos = it->end_charpos;
7804
7805 eassert (NILP (it->string) && !it->s);
7806 eassert (it->bidi_p);
7807 it->bidi_p = 0;
7808 do
7809 {
7810 it->end_charpos = min (charpos + 1, ZV);
7811 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7812 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7813 reseat_1 (it, pos, 0);
7814 compute_stop_pos (it);
7815 /* We must advance forward, right? */
7816 if (it->stop_charpos <= charpos)
7817 emacs_abort ();
7818 }
7819 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7820
7821 if (it->stop_charpos <= where_we_are)
7822 it->prev_stop = it->stop_charpos;
7823 else
7824 it->prev_stop = BEGV;
7825 it->bidi_p = 1;
7826 it->current = save_current;
7827 it->position = save_position;
7828 it->stop_charpos = save_stop_pos;
7829 it->end_charpos = save_end_pos;
7830 }
7831
7832 /* Scan forward from CHARPOS in the current buffer/string, until we
7833 find a stop position > current IT's position. Then handle the stop
7834 position before that. This is called when we bump into a stop
7835 position while reordering bidirectional text. CHARPOS should be
7836 the last previously processed stop_pos (or BEGV/0, if none were
7837 processed yet) whose position is less that IT's current
7838 position. */
7839
7840 static void
7841 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7842 {
7843 int bufp = !STRINGP (it->string);
7844 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7845 struct display_pos save_current = it->current;
7846 struct text_pos save_position = it->position;
7847 struct text_pos pos1;
7848 ptrdiff_t next_stop;
7849
7850 /* Scan in strict logical order. */
7851 eassert (it->bidi_p);
7852 it->bidi_p = 0;
7853 do
7854 {
7855 it->prev_stop = charpos;
7856 if (bufp)
7857 {
7858 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7859 reseat_1 (it, pos1, 0);
7860 }
7861 else
7862 it->current.string_pos = string_pos (charpos, it->string);
7863 compute_stop_pos (it);
7864 /* We must advance forward, right? */
7865 if (it->stop_charpos <= it->prev_stop)
7866 emacs_abort ();
7867 charpos = it->stop_charpos;
7868 }
7869 while (charpos <= where_we_are);
7870
7871 it->bidi_p = 1;
7872 it->current = save_current;
7873 it->position = save_position;
7874 next_stop = it->stop_charpos;
7875 it->stop_charpos = it->prev_stop;
7876 handle_stop (it);
7877 it->stop_charpos = next_stop;
7878 }
7879
7880 /* Load IT with the next display element from current_buffer. Value
7881 is zero if end of buffer reached. IT->stop_charpos is the next
7882 position at which to stop and check for text properties or buffer
7883 end. */
7884
7885 static int
7886 next_element_from_buffer (struct it *it)
7887 {
7888 int success_p = 1;
7889
7890 eassert (IT_CHARPOS (*it) >= BEGV);
7891 eassert (NILP (it->string) && !it->s);
7892 eassert (!it->bidi_p
7893 || (EQ (it->bidi_it.string.lstring, Qnil)
7894 && it->bidi_it.string.s == NULL));
7895
7896 /* With bidi reordering, the character to display might not be the
7897 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7898 we were reseat()ed to a new buffer position, which is potentially
7899 a different paragraph. */
7900 if (it->bidi_p && it->bidi_it.first_elt)
7901 {
7902 get_visually_first_element (it);
7903 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7904 }
7905
7906 if (IT_CHARPOS (*it) >= it->stop_charpos)
7907 {
7908 if (IT_CHARPOS (*it) >= it->end_charpos)
7909 {
7910 int overlay_strings_follow_p;
7911
7912 /* End of the game, except when overlay strings follow that
7913 haven't been returned yet. */
7914 if (it->overlay_strings_at_end_processed_p)
7915 overlay_strings_follow_p = 0;
7916 else
7917 {
7918 it->overlay_strings_at_end_processed_p = 1;
7919 overlay_strings_follow_p = get_overlay_strings (it, 0);
7920 }
7921
7922 if (overlay_strings_follow_p)
7923 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7924 else
7925 {
7926 it->what = IT_EOB;
7927 it->position = it->current.pos;
7928 success_p = 0;
7929 }
7930 }
7931 else if (!(!it->bidi_p
7932 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7933 || IT_CHARPOS (*it) == it->stop_charpos))
7934 {
7935 /* With bidi non-linear iteration, we could find ourselves
7936 far beyond the last computed stop_charpos, with several
7937 other stop positions in between that we missed. Scan
7938 them all now, in buffer's logical order, until we find
7939 and handle the last stop_charpos that precedes our
7940 current position. */
7941 handle_stop_backwards (it, it->stop_charpos);
7942 return GET_NEXT_DISPLAY_ELEMENT (it);
7943 }
7944 else
7945 {
7946 if (it->bidi_p)
7947 {
7948 /* Take note of the stop position we just moved across,
7949 for when we will move back across it. */
7950 it->prev_stop = it->stop_charpos;
7951 /* If we are at base paragraph embedding level, take
7952 note of the last stop position seen at this
7953 level. */
7954 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7955 it->base_level_stop = it->stop_charpos;
7956 }
7957 handle_stop (it);
7958 return GET_NEXT_DISPLAY_ELEMENT (it);
7959 }
7960 }
7961 else if (it->bidi_p
7962 /* If we are before prev_stop, we may have overstepped on
7963 our way backwards a stop_pos, and if so, we need to
7964 handle that stop_pos. */
7965 && IT_CHARPOS (*it) < it->prev_stop
7966 /* We can sometimes back up for reasons that have nothing
7967 to do with bidi reordering. E.g., compositions. The
7968 code below is only needed when we are above the base
7969 embedding level, so test for that explicitly. */
7970 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7971 {
7972 if (it->base_level_stop <= 0
7973 || IT_CHARPOS (*it) < it->base_level_stop)
7974 {
7975 /* If we lost track of base_level_stop, we need to find
7976 prev_stop by looking backwards. This happens, e.g., when
7977 we were reseated to the previous screenful of text by
7978 vertical-motion. */
7979 it->base_level_stop = BEGV;
7980 compute_stop_pos_backwards (it);
7981 handle_stop_backwards (it, it->prev_stop);
7982 }
7983 else
7984 handle_stop_backwards (it, it->base_level_stop);
7985 return GET_NEXT_DISPLAY_ELEMENT (it);
7986 }
7987 else
7988 {
7989 /* No face changes, overlays etc. in sight, so just return a
7990 character from current_buffer. */
7991 unsigned char *p;
7992 ptrdiff_t stop;
7993
7994 /* Maybe run the redisplay end trigger hook. Performance note:
7995 This doesn't seem to cost measurable time. */
7996 if (it->redisplay_end_trigger_charpos
7997 && it->glyph_row
7998 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7999 run_redisplay_end_trigger_hook (it);
8000
8001 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8002 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8003 stop)
8004 && next_element_from_composition (it))
8005 {
8006 return 1;
8007 }
8008
8009 /* Get the next character, maybe multibyte. */
8010 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8011 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8012 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8013 else
8014 it->c = *p, it->len = 1;
8015
8016 /* Record what we have and where it came from. */
8017 it->what = IT_CHARACTER;
8018 it->object = it->w->buffer;
8019 it->position = it->current.pos;
8020
8021 /* Normally we return the character found above, except when we
8022 really want to return an ellipsis for selective display. */
8023 if (it->selective)
8024 {
8025 if (it->c == '\n')
8026 {
8027 /* A value of selective > 0 means hide lines indented more
8028 than that number of columns. */
8029 if (it->selective > 0
8030 && IT_CHARPOS (*it) + 1 < ZV
8031 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8032 IT_BYTEPOS (*it) + 1,
8033 it->selective))
8034 {
8035 success_p = next_element_from_ellipsis (it);
8036 it->dpvec_char_len = -1;
8037 }
8038 }
8039 else if (it->c == '\r' && it->selective == -1)
8040 {
8041 /* A value of selective == -1 means that everything from the
8042 CR to the end of the line is invisible, with maybe an
8043 ellipsis displayed for it. */
8044 success_p = next_element_from_ellipsis (it);
8045 it->dpvec_char_len = -1;
8046 }
8047 }
8048 }
8049
8050 /* Value is zero if end of buffer reached. */
8051 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8052 return success_p;
8053 }
8054
8055
8056 /* Run the redisplay end trigger hook for IT. */
8057
8058 static void
8059 run_redisplay_end_trigger_hook (struct it *it)
8060 {
8061 Lisp_Object args[3];
8062
8063 /* IT->glyph_row should be non-null, i.e. we should be actually
8064 displaying something, or otherwise we should not run the hook. */
8065 eassert (it->glyph_row);
8066
8067 /* Set up hook arguments. */
8068 args[0] = Qredisplay_end_trigger_functions;
8069 args[1] = it->window;
8070 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8071 it->redisplay_end_trigger_charpos = 0;
8072
8073 /* Since we are *trying* to run these functions, don't try to run
8074 them again, even if they get an error. */
8075 wset_redisplay_end_trigger (it->w, Qnil);
8076 Frun_hook_with_args (3, args);
8077
8078 /* Notice if it changed the face of the character we are on. */
8079 handle_face_prop (it);
8080 }
8081
8082
8083 /* Deliver a composition display element. Unlike the other
8084 next_element_from_XXX, this function is not registered in the array
8085 get_next_element[]. It is called from next_element_from_buffer and
8086 next_element_from_string when necessary. */
8087
8088 static int
8089 next_element_from_composition (struct it *it)
8090 {
8091 it->what = IT_COMPOSITION;
8092 it->len = it->cmp_it.nbytes;
8093 if (STRINGP (it->string))
8094 {
8095 if (it->c < 0)
8096 {
8097 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8098 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8099 return 0;
8100 }
8101 it->position = it->current.string_pos;
8102 it->object = it->string;
8103 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8104 IT_STRING_BYTEPOS (*it), it->string);
8105 }
8106 else
8107 {
8108 if (it->c < 0)
8109 {
8110 IT_CHARPOS (*it) += it->cmp_it.nchars;
8111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8112 if (it->bidi_p)
8113 {
8114 if (it->bidi_it.new_paragraph)
8115 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8116 /* Resync the bidi iterator with IT's new position.
8117 FIXME: this doesn't support bidirectional text. */
8118 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8119 bidi_move_to_visually_next (&it->bidi_it);
8120 }
8121 return 0;
8122 }
8123 it->position = it->current.pos;
8124 it->object = it->w->buffer;
8125 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8126 IT_BYTEPOS (*it), Qnil);
8127 }
8128 return 1;
8129 }
8130
8131
8132 \f
8133 /***********************************************************************
8134 Moving an iterator without producing glyphs
8135 ***********************************************************************/
8136
8137 /* Check if iterator is at a position corresponding to a valid buffer
8138 position after some move_it_ call. */
8139
8140 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8141 ((it)->method == GET_FROM_STRING \
8142 ? IT_STRING_CHARPOS (*it) == 0 \
8143 : 1)
8144
8145
8146 /* Move iterator IT to a specified buffer or X position within one
8147 line on the display without producing glyphs.
8148
8149 OP should be a bit mask including some or all of these bits:
8150 MOVE_TO_X: Stop upon reaching x-position TO_X.
8151 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8152 Regardless of OP's value, stop upon reaching the end of the display line.
8153
8154 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8155 This means, in particular, that TO_X includes window's horizontal
8156 scroll amount.
8157
8158 The return value has several possible values that
8159 say what condition caused the scan to stop:
8160
8161 MOVE_POS_MATCH_OR_ZV
8162 - when TO_POS or ZV was reached.
8163
8164 MOVE_X_REACHED
8165 -when TO_X was reached before TO_POS or ZV were reached.
8166
8167 MOVE_LINE_CONTINUED
8168 - when we reached the end of the display area and the line must
8169 be continued.
8170
8171 MOVE_LINE_TRUNCATED
8172 - when we reached the end of the display area and the line is
8173 truncated.
8174
8175 MOVE_NEWLINE_OR_CR
8176 - when we stopped at a line end, i.e. a newline or a CR and selective
8177 display is on. */
8178
8179 static enum move_it_result
8180 move_it_in_display_line_to (struct it *it,
8181 ptrdiff_t to_charpos, int to_x,
8182 enum move_operation_enum op)
8183 {
8184 enum move_it_result result = MOVE_UNDEFINED;
8185 struct glyph_row *saved_glyph_row;
8186 struct it wrap_it, atpos_it, atx_it, ppos_it;
8187 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8188 void *ppos_data = NULL;
8189 int may_wrap = 0;
8190 enum it_method prev_method = it->method;
8191 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8192 int saw_smaller_pos = prev_pos < to_charpos;
8193
8194 /* Don't produce glyphs in produce_glyphs. */
8195 saved_glyph_row = it->glyph_row;
8196 it->glyph_row = NULL;
8197
8198 /* Use wrap_it to save a copy of IT wherever a word wrap could
8199 occur. Use atpos_it to save a copy of IT at the desired buffer
8200 position, if found, so that we can scan ahead and check if the
8201 word later overshoots the window edge. Use atx_it similarly, for
8202 pixel positions. */
8203 wrap_it.sp = -1;
8204 atpos_it.sp = -1;
8205 atx_it.sp = -1;
8206
8207 /* Use ppos_it under bidi reordering to save a copy of IT for the
8208 position > CHARPOS that is the closest to CHARPOS. We restore
8209 that position in IT when we have scanned the entire display line
8210 without finding a match for CHARPOS and all the character
8211 positions are greater than CHARPOS. */
8212 if (it->bidi_p)
8213 {
8214 SAVE_IT (ppos_it, *it, ppos_data);
8215 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8216 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8217 SAVE_IT (ppos_it, *it, ppos_data);
8218 }
8219
8220 #define BUFFER_POS_REACHED_P() \
8221 ((op & MOVE_TO_POS) != 0 \
8222 && BUFFERP (it->object) \
8223 && (IT_CHARPOS (*it) == to_charpos \
8224 || ((!it->bidi_p \
8225 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8226 && IT_CHARPOS (*it) > to_charpos) \
8227 || (it->what == IT_COMPOSITION \
8228 && ((IT_CHARPOS (*it) > to_charpos \
8229 && to_charpos >= it->cmp_it.charpos) \
8230 || (IT_CHARPOS (*it) < to_charpos \
8231 && to_charpos <= it->cmp_it.charpos)))) \
8232 && (it->method == GET_FROM_BUFFER \
8233 || (it->method == GET_FROM_DISPLAY_VECTOR \
8234 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8235
8236 /* If there's a line-/wrap-prefix, handle it. */
8237 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8238 && it->current_y < it->last_visible_y)
8239 handle_line_prefix (it);
8240
8241 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8242 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8243
8244 while (1)
8245 {
8246 int x, i, ascent = 0, descent = 0;
8247
8248 /* Utility macro to reset an iterator with x, ascent, and descent. */
8249 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8250 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8251 (IT)->max_descent = descent)
8252
8253 /* Stop if we move beyond TO_CHARPOS (after an image or a
8254 display string or stretch glyph). */
8255 if ((op & MOVE_TO_POS) != 0
8256 && BUFFERP (it->object)
8257 && it->method == GET_FROM_BUFFER
8258 && (((!it->bidi_p
8259 /* When the iterator is at base embedding level, we
8260 are guaranteed that characters are delivered for
8261 display in strictly increasing order of their
8262 buffer positions. */
8263 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8264 && IT_CHARPOS (*it) > to_charpos)
8265 || (it->bidi_p
8266 && (prev_method == GET_FROM_IMAGE
8267 || prev_method == GET_FROM_STRETCH
8268 || prev_method == GET_FROM_STRING)
8269 /* Passed TO_CHARPOS from left to right. */
8270 && ((prev_pos < to_charpos
8271 && IT_CHARPOS (*it) > to_charpos)
8272 /* Passed TO_CHARPOS from right to left. */
8273 || (prev_pos > to_charpos
8274 && IT_CHARPOS (*it) < to_charpos)))))
8275 {
8276 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8277 {
8278 result = MOVE_POS_MATCH_OR_ZV;
8279 break;
8280 }
8281 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8282 /* If wrap_it is valid, the current position might be in a
8283 word that is wrapped. So, save the iterator in
8284 atpos_it and continue to see if wrapping happens. */
8285 SAVE_IT (atpos_it, *it, atpos_data);
8286 }
8287
8288 /* Stop when ZV reached.
8289 We used to stop here when TO_CHARPOS reached as well, but that is
8290 too soon if this glyph does not fit on this line. So we handle it
8291 explicitly below. */
8292 if (!get_next_display_element (it))
8293 {
8294 result = MOVE_POS_MATCH_OR_ZV;
8295 break;
8296 }
8297
8298 if (it->line_wrap == TRUNCATE)
8299 {
8300 if (BUFFER_POS_REACHED_P ())
8301 {
8302 result = MOVE_POS_MATCH_OR_ZV;
8303 break;
8304 }
8305 }
8306 else
8307 {
8308 if (it->line_wrap == WORD_WRAP)
8309 {
8310 if (IT_DISPLAYING_WHITESPACE (it))
8311 may_wrap = 1;
8312 else if (may_wrap)
8313 {
8314 /* We have reached a glyph that follows one or more
8315 whitespace characters. If the position is
8316 already found, we are done. */
8317 if (atpos_it.sp >= 0)
8318 {
8319 RESTORE_IT (it, &atpos_it, atpos_data);
8320 result = MOVE_POS_MATCH_OR_ZV;
8321 goto done;
8322 }
8323 if (atx_it.sp >= 0)
8324 {
8325 RESTORE_IT (it, &atx_it, atx_data);
8326 result = MOVE_X_REACHED;
8327 goto done;
8328 }
8329 /* Otherwise, we can wrap here. */
8330 SAVE_IT (wrap_it, *it, wrap_data);
8331 may_wrap = 0;
8332 }
8333 }
8334 }
8335
8336 /* Remember the line height for the current line, in case
8337 the next element doesn't fit on the line. */
8338 ascent = it->max_ascent;
8339 descent = it->max_descent;
8340
8341 /* The call to produce_glyphs will get the metrics of the
8342 display element IT is loaded with. Record the x-position
8343 before this display element, in case it doesn't fit on the
8344 line. */
8345 x = it->current_x;
8346
8347 PRODUCE_GLYPHS (it);
8348
8349 if (it->area != TEXT_AREA)
8350 {
8351 prev_method = it->method;
8352 if (it->method == GET_FROM_BUFFER)
8353 prev_pos = IT_CHARPOS (*it);
8354 set_iterator_to_next (it, 1);
8355 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8356 SET_TEXT_POS (this_line_min_pos,
8357 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8358 if (it->bidi_p
8359 && (op & MOVE_TO_POS)
8360 && IT_CHARPOS (*it) > to_charpos
8361 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8362 SAVE_IT (ppos_it, *it, ppos_data);
8363 continue;
8364 }
8365
8366 /* The number of glyphs we get back in IT->nglyphs will normally
8367 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8368 character on a terminal frame, or (iii) a line end. For the
8369 second case, IT->nglyphs - 1 padding glyphs will be present.
8370 (On X frames, there is only one glyph produced for a
8371 composite character.)
8372
8373 The behavior implemented below means, for continuation lines,
8374 that as many spaces of a TAB as fit on the current line are
8375 displayed there. For terminal frames, as many glyphs of a
8376 multi-glyph character are displayed in the current line, too.
8377 This is what the old redisplay code did, and we keep it that
8378 way. Under X, the whole shape of a complex character must
8379 fit on the line or it will be completely displayed in the
8380 next line.
8381
8382 Note that both for tabs and padding glyphs, all glyphs have
8383 the same width. */
8384 if (it->nglyphs)
8385 {
8386 /* More than one glyph or glyph doesn't fit on line. All
8387 glyphs have the same width. */
8388 int single_glyph_width = it->pixel_width / it->nglyphs;
8389 int new_x;
8390 int x_before_this_char = x;
8391 int hpos_before_this_char = it->hpos;
8392
8393 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8394 {
8395 new_x = x + single_glyph_width;
8396
8397 /* We want to leave anything reaching TO_X to the caller. */
8398 if ((op & MOVE_TO_X) && new_x > to_x)
8399 {
8400 if (BUFFER_POS_REACHED_P ())
8401 {
8402 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8403 goto buffer_pos_reached;
8404 if (atpos_it.sp < 0)
8405 {
8406 SAVE_IT (atpos_it, *it, atpos_data);
8407 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8408 }
8409 }
8410 else
8411 {
8412 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8413 {
8414 it->current_x = x;
8415 result = MOVE_X_REACHED;
8416 break;
8417 }
8418 if (atx_it.sp < 0)
8419 {
8420 SAVE_IT (atx_it, *it, atx_data);
8421 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8422 }
8423 }
8424 }
8425
8426 if (/* Lines are continued. */
8427 it->line_wrap != TRUNCATE
8428 && (/* And glyph doesn't fit on the line. */
8429 new_x > it->last_visible_x
8430 /* Or it fits exactly and we're on a window
8431 system frame. */
8432 || (new_x == it->last_visible_x
8433 && FRAME_WINDOW_P (it->f)
8434 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8435 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8436 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8437 {
8438 if (/* IT->hpos == 0 means the very first glyph
8439 doesn't fit on the line, e.g. a wide image. */
8440 it->hpos == 0
8441 || (new_x == it->last_visible_x
8442 && FRAME_WINDOW_P (it->f)))
8443 {
8444 ++it->hpos;
8445 it->current_x = new_x;
8446
8447 /* The character's last glyph just barely fits
8448 in this row. */
8449 if (i == it->nglyphs - 1)
8450 {
8451 /* If this is the destination position,
8452 return a position *before* it in this row,
8453 now that we know it fits in this row. */
8454 if (BUFFER_POS_REACHED_P ())
8455 {
8456 if (it->line_wrap != WORD_WRAP
8457 || wrap_it.sp < 0)
8458 {
8459 it->hpos = hpos_before_this_char;
8460 it->current_x = x_before_this_char;
8461 result = MOVE_POS_MATCH_OR_ZV;
8462 break;
8463 }
8464 if (it->line_wrap == WORD_WRAP
8465 && atpos_it.sp < 0)
8466 {
8467 SAVE_IT (atpos_it, *it, atpos_data);
8468 atpos_it.current_x = x_before_this_char;
8469 atpos_it.hpos = hpos_before_this_char;
8470 }
8471 }
8472
8473 prev_method = it->method;
8474 if (it->method == GET_FROM_BUFFER)
8475 prev_pos = IT_CHARPOS (*it);
8476 set_iterator_to_next (it, 1);
8477 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8478 SET_TEXT_POS (this_line_min_pos,
8479 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8480 /* On graphical terminals, newlines may
8481 "overflow" into the fringe if
8482 overflow-newline-into-fringe is non-nil.
8483 On text terminals, and on graphical
8484 terminals with no right margin, newlines
8485 may overflow into the last glyph on the
8486 display line.*/
8487 if (!FRAME_WINDOW_P (it->f)
8488 || ((it->bidi_p
8489 && it->bidi_it.paragraph_dir == R2L)
8490 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8491 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8492 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8493 {
8494 if (!get_next_display_element (it))
8495 {
8496 result = MOVE_POS_MATCH_OR_ZV;
8497 break;
8498 }
8499 if (BUFFER_POS_REACHED_P ())
8500 {
8501 if (ITERATOR_AT_END_OF_LINE_P (it))
8502 result = MOVE_POS_MATCH_OR_ZV;
8503 else
8504 result = MOVE_LINE_CONTINUED;
8505 break;
8506 }
8507 if (ITERATOR_AT_END_OF_LINE_P (it))
8508 {
8509 result = MOVE_NEWLINE_OR_CR;
8510 break;
8511 }
8512 }
8513 }
8514 }
8515 else
8516 IT_RESET_X_ASCENT_DESCENT (it);
8517
8518 if (wrap_it.sp >= 0)
8519 {
8520 RESTORE_IT (it, &wrap_it, wrap_data);
8521 atpos_it.sp = -1;
8522 atx_it.sp = -1;
8523 }
8524
8525 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8526 IT_CHARPOS (*it)));
8527 result = MOVE_LINE_CONTINUED;
8528 break;
8529 }
8530
8531 if (BUFFER_POS_REACHED_P ())
8532 {
8533 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8534 goto buffer_pos_reached;
8535 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8536 {
8537 SAVE_IT (atpos_it, *it, atpos_data);
8538 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8539 }
8540 }
8541
8542 if (new_x > it->first_visible_x)
8543 {
8544 /* Glyph is visible. Increment number of glyphs that
8545 would be displayed. */
8546 ++it->hpos;
8547 }
8548 }
8549
8550 if (result != MOVE_UNDEFINED)
8551 break;
8552 }
8553 else if (BUFFER_POS_REACHED_P ())
8554 {
8555 buffer_pos_reached:
8556 IT_RESET_X_ASCENT_DESCENT (it);
8557 result = MOVE_POS_MATCH_OR_ZV;
8558 break;
8559 }
8560 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8561 {
8562 /* Stop when TO_X specified and reached. This check is
8563 necessary here because of lines consisting of a line end,
8564 only. The line end will not produce any glyphs and we
8565 would never get MOVE_X_REACHED. */
8566 eassert (it->nglyphs == 0);
8567 result = MOVE_X_REACHED;
8568 break;
8569 }
8570
8571 /* Is this a line end? If yes, we're done. */
8572 if (ITERATOR_AT_END_OF_LINE_P (it))
8573 {
8574 /* If we are past TO_CHARPOS, but never saw any character
8575 positions smaller than TO_CHARPOS, return
8576 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8577 did. */
8578 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8579 {
8580 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8581 {
8582 if (IT_CHARPOS (ppos_it) < ZV)
8583 {
8584 RESTORE_IT (it, &ppos_it, ppos_data);
8585 result = MOVE_POS_MATCH_OR_ZV;
8586 }
8587 else
8588 goto buffer_pos_reached;
8589 }
8590 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8591 && IT_CHARPOS (*it) > to_charpos)
8592 goto buffer_pos_reached;
8593 else
8594 result = MOVE_NEWLINE_OR_CR;
8595 }
8596 else
8597 result = MOVE_NEWLINE_OR_CR;
8598 break;
8599 }
8600
8601 prev_method = it->method;
8602 if (it->method == GET_FROM_BUFFER)
8603 prev_pos = IT_CHARPOS (*it);
8604 /* The current display element has been consumed. Advance
8605 to the next. */
8606 set_iterator_to_next (it, 1);
8607 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8608 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8609 if (IT_CHARPOS (*it) < to_charpos)
8610 saw_smaller_pos = 1;
8611 if (it->bidi_p
8612 && (op & MOVE_TO_POS)
8613 && IT_CHARPOS (*it) >= to_charpos
8614 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8615 SAVE_IT (ppos_it, *it, ppos_data);
8616
8617 /* Stop if lines are truncated and IT's current x-position is
8618 past the right edge of the window now. */
8619 if (it->line_wrap == TRUNCATE
8620 && it->current_x >= it->last_visible_x)
8621 {
8622 if (!FRAME_WINDOW_P (it->f)
8623 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8624 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8625 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8626 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8627 {
8628 int at_eob_p = 0;
8629
8630 if ((at_eob_p = !get_next_display_element (it))
8631 || BUFFER_POS_REACHED_P ()
8632 /* If we are past TO_CHARPOS, but never saw any
8633 character positions smaller than TO_CHARPOS,
8634 return MOVE_POS_MATCH_OR_ZV, like the
8635 unidirectional display did. */
8636 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8637 && !saw_smaller_pos
8638 && IT_CHARPOS (*it) > to_charpos))
8639 {
8640 if (it->bidi_p
8641 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8642 RESTORE_IT (it, &ppos_it, ppos_data);
8643 result = MOVE_POS_MATCH_OR_ZV;
8644 break;
8645 }
8646 if (ITERATOR_AT_END_OF_LINE_P (it))
8647 {
8648 result = MOVE_NEWLINE_OR_CR;
8649 break;
8650 }
8651 }
8652 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8653 && !saw_smaller_pos
8654 && IT_CHARPOS (*it) > to_charpos)
8655 {
8656 if (IT_CHARPOS (ppos_it) < ZV)
8657 RESTORE_IT (it, &ppos_it, ppos_data);
8658 result = MOVE_POS_MATCH_OR_ZV;
8659 break;
8660 }
8661 result = MOVE_LINE_TRUNCATED;
8662 break;
8663 }
8664 #undef IT_RESET_X_ASCENT_DESCENT
8665 }
8666
8667 #undef BUFFER_POS_REACHED_P
8668
8669 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8670 restore the saved iterator. */
8671 if (atpos_it.sp >= 0)
8672 RESTORE_IT (it, &atpos_it, atpos_data);
8673 else if (atx_it.sp >= 0)
8674 RESTORE_IT (it, &atx_it, atx_data);
8675
8676 done:
8677
8678 if (atpos_data)
8679 bidi_unshelve_cache (atpos_data, 1);
8680 if (atx_data)
8681 bidi_unshelve_cache (atx_data, 1);
8682 if (wrap_data)
8683 bidi_unshelve_cache (wrap_data, 1);
8684 if (ppos_data)
8685 bidi_unshelve_cache (ppos_data, 1);
8686
8687 /* Restore the iterator settings altered at the beginning of this
8688 function. */
8689 it->glyph_row = saved_glyph_row;
8690 return result;
8691 }
8692
8693 /* For external use. */
8694 void
8695 move_it_in_display_line (struct it *it,
8696 ptrdiff_t to_charpos, int to_x,
8697 enum move_operation_enum op)
8698 {
8699 if (it->line_wrap == WORD_WRAP
8700 && (op & MOVE_TO_X))
8701 {
8702 struct it save_it;
8703 void *save_data = NULL;
8704 int skip;
8705
8706 SAVE_IT (save_it, *it, save_data);
8707 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8708 /* When word-wrap is on, TO_X may lie past the end
8709 of a wrapped line. Then it->current is the
8710 character on the next line, so backtrack to the
8711 space before the wrap point. */
8712 if (skip == MOVE_LINE_CONTINUED)
8713 {
8714 int prev_x = max (it->current_x - 1, 0);
8715 RESTORE_IT (it, &save_it, save_data);
8716 move_it_in_display_line_to
8717 (it, -1, prev_x, MOVE_TO_X);
8718 }
8719 else
8720 bidi_unshelve_cache (save_data, 1);
8721 }
8722 else
8723 move_it_in_display_line_to (it, to_charpos, to_x, op);
8724 }
8725
8726
8727 /* Move IT forward until it satisfies one or more of the criteria in
8728 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8729
8730 OP is a bit-mask that specifies where to stop, and in particular,
8731 which of those four position arguments makes a difference. See the
8732 description of enum move_operation_enum.
8733
8734 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8735 screen line, this function will set IT to the next position that is
8736 displayed to the right of TO_CHARPOS on the screen. */
8737
8738 void
8739 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8740 {
8741 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8742 int line_height, line_start_x = 0, reached = 0;
8743 void *backup_data = NULL;
8744
8745 for (;;)
8746 {
8747 if (op & MOVE_TO_VPOS)
8748 {
8749 /* If no TO_CHARPOS and no TO_X specified, stop at the
8750 start of the line TO_VPOS. */
8751 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8752 {
8753 if (it->vpos == to_vpos)
8754 {
8755 reached = 1;
8756 break;
8757 }
8758 else
8759 skip = move_it_in_display_line_to (it, -1, -1, 0);
8760 }
8761 else
8762 {
8763 /* TO_VPOS >= 0 means stop at TO_X in the line at
8764 TO_VPOS, or at TO_POS, whichever comes first. */
8765 if (it->vpos == to_vpos)
8766 {
8767 reached = 2;
8768 break;
8769 }
8770
8771 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8772
8773 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8774 {
8775 reached = 3;
8776 break;
8777 }
8778 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8779 {
8780 /* We have reached TO_X but not in the line we want. */
8781 skip = move_it_in_display_line_to (it, to_charpos,
8782 -1, MOVE_TO_POS);
8783 if (skip == MOVE_POS_MATCH_OR_ZV)
8784 {
8785 reached = 4;
8786 break;
8787 }
8788 }
8789 }
8790 }
8791 else if (op & MOVE_TO_Y)
8792 {
8793 struct it it_backup;
8794
8795 if (it->line_wrap == WORD_WRAP)
8796 SAVE_IT (it_backup, *it, backup_data);
8797
8798 /* TO_Y specified means stop at TO_X in the line containing
8799 TO_Y---or at TO_CHARPOS if this is reached first. The
8800 problem is that we can't really tell whether the line
8801 contains TO_Y before we have completely scanned it, and
8802 this may skip past TO_X. What we do is to first scan to
8803 TO_X.
8804
8805 If TO_X is not specified, use a TO_X of zero. The reason
8806 is to make the outcome of this function more predictable.
8807 If we didn't use TO_X == 0, we would stop at the end of
8808 the line which is probably not what a caller would expect
8809 to happen. */
8810 skip = move_it_in_display_line_to
8811 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8812 (MOVE_TO_X | (op & MOVE_TO_POS)));
8813
8814 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8815 if (skip == MOVE_POS_MATCH_OR_ZV)
8816 reached = 5;
8817 else if (skip == MOVE_X_REACHED)
8818 {
8819 /* If TO_X was reached, we want to know whether TO_Y is
8820 in the line. We know this is the case if the already
8821 scanned glyphs make the line tall enough. Otherwise,
8822 we must check by scanning the rest of the line. */
8823 line_height = it->max_ascent + it->max_descent;
8824 if (to_y >= it->current_y
8825 && to_y < it->current_y + line_height)
8826 {
8827 reached = 6;
8828 break;
8829 }
8830 SAVE_IT (it_backup, *it, backup_data);
8831 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8832 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8833 op & MOVE_TO_POS);
8834 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8835 line_height = it->max_ascent + it->max_descent;
8836 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8837
8838 if (to_y >= it->current_y
8839 && to_y < it->current_y + line_height)
8840 {
8841 /* If TO_Y is in this line and TO_X was reached
8842 above, we scanned too far. We have to restore
8843 IT's settings to the ones before skipping. But
8844 keep the more accurate values of max_ascent and
8845 max_descent we've found while skipping the rest
8846 of the line, for the sake of callers, such as
8847 pos_visible_p, that need to know the line
8848 height. */
8849 int max_ascent = it->max_ascent;
8850 int max_descent = it->max_descent;
8851
8852 RESTORE_IT (it, &it_backup, backup_data);
8853 it->max_ascent = max_ascent;
8854 it->max_descent = max_descent;
8855 reached = 6;
8856 }
8857 else
8858 {
8859 skip = skip2;
8860 if (skip == MOVE_POS_MATCH_OR_ZV)
8861 reached = 7;
8862 }
8863 }
8864 else
8865 {
8866 /* Check whether TO_Y is in this line. */
8867 line_height = it->max_ascent + it->max_descent;
8868 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8869
8870 if (to_y >= it->current_y
8871 && to_y < it->current_y + line_height)
8872 {
8873 /* When word-wrap is on, TO_X may lie past the end
8874 of a wrapped line. Then it->current is the
8875 character on the next line, so backtrack to the
8876 space before the wrap point. */
8877 if (skip == MOVE_LINE_CONTINUED
8878 && it->line_wrap == WORD_WRAP)
8879 {
8880 int prev_x = max (it->current_x - 1, 0);
8881 RESTORE_IT (it, &it_backup, backup_data);
8882 skip = move_it_in_display_line_to
8883 (it, -1, prev_x, MOVE_TO_X);
8884 }
8885 reached = 6;
8886 }
8887 }
8888
8889 if (reached)
8890 break;
8891 }
8892 else if (BUFFERP (it->object)
8893 && (it->method == GET_FROM_BUFFER
8894 || it->method == GET_FROM_STRETCH)
8895 && IT_CHARPOS (*it) >= to_charpos
8896 /* Under bidi iteration, a call to set_iterator_to_next
8897 can scan far beyond to_charpos if the initial
8898 portion of the next line needs to be reordered. In
8899 that case, give move_it_in_display_line_to another
8900 chance below. */
8901 && !(it->bidi_p
8902 && it->bidi_it.scan_dir == -1))
8903 skip = MOVE_POS_MATCH_OR_ZV;
8904 else
8905 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8906
8907 switch (skip)
8908 {
8909 case MOVE_POS_MATCH_OR_ZV:
8910 reached = 8;
8911 goto out;
8912
8913 case MOVE_NEWLINE_OR_CR:
8914 set_iterator_to_next (it, 1);
8915 it->continuation_lines_width = 0;
8916 break;
8917
8918 case MOVE_LINE_TRUNCATED:
8919 it->continuation_lines_width = 0;
8920 reseat_at_next_visible_line_start (it, 0);
8921 if ((op & MOVE_TO_POS) != 0
8922 && IT_CHARPOS (*it) > to_charpos)
8923 {
8924 reached = 9;
8925 goto out;
8926 }
8927 break;
8928
8929 case MOVE_LINE_CONTINUED:
8930 /* For continued lines ending in a tab, some of the glyphs
8931 associated with the tab are displayed on the current
8932 line. Since it->current_x does not include these glyphs,
8933 we use it->last_visible_x instead. */
8934 if (it->c == '\t')
8935 {
8936 it->continuation_lines_width += it->last_visible_x;
8937 /* When moving by vpos, ensure that the iterator really
8938 advances to the next line (bug#847, bug#969). Fixme:
8939 do we need to do this in other circumstances? */
8940 if (it->current_x != it->last_visible_x
8941 && (op & MOVE_TO_VPOS)
8942 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8943 {
8944 line_start_x = it->current_x + it->pixel_width
8945 - it->last_visible_x;
8946 set_iterator_to_next (it, 0);
8947 }
8948 }
8949 else
8950 it->continuation_lines_width += it->current_x;
8951 break;
8952
8953 default:
8954 emacs_abort ();
8955 }
8956
8957 /* Reset/increment for the next run. */
8958 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8959 it->current_x = line_start_x;
8960 line_start_x = 0;
8961 it->hpos = 0;
8962 it->current_y += it->max_ascent + it->max_descent;
8963 ++it->vpos;
8964 last_height = it->max_ascent + it->max_descent;
8965 last_max_ascent = it->max_ascent;
8966 it->max_ascent = it->max_descent = 0;
8967 }
8968
8969 out:
8970
8971 /* On text terminals, we may stop at the end of a line in the middle
8972 of a multi-character glyph. If the glyph itself is continued,
8973 i.e. it is actually displayed on the next line, don't treat this
8974 stopping point as valid; move to the next line instead (unless
8975 that brings us offscreen). */
8976 if (!FRAME_WINDOW_P (it->f)
8977 && op & MOVE_TO_POS
8978 && IT_CHARPOS (*it) == to_charpos
8979 && it->what == IT_CHARACTER
8980 && it->nglyphs > 1
8981 && it->line_wrap == WINDOW_WRAP
8982 && it->current_x == it->last_visible_x - 1
8983 && it->c != '\n'
8984 && it->c != '\t'
8985 && it->vpos < XFASTINT (it->w->window_end_vpos))
8986 {
8987 it->continuation_lines_width += it->current_x;
8988 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8989 it->current_y += it->max_ascent + it->max_descent;
8990 ++it->vpos;
8991 last_height = it->max_ascent + it->max_descent;
8992 last_max_ascent = it->max_ascent;
8993 }
8994
8995 if (backup_data)
8996 bidi_unshelve_cache (backup_data, 1);
8997
8998 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8999 }
9000
9001
9002 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9003
9004 If DY > 0, move IT backward at least that many pixels. DY = 0
9005 means move IT backward to the preceding line start or BEGV. This
9006 function may move over more than DY pixels if IT->current_y - DY
9007 ends up in the middle of a line; in this case IT->current_y will be
9008 set to the top of the line moved to. */
9009
9010 void
9011 move_it_vertically_backward (struct it *it, int dy)
9012 {
9013 int nlines, h;
9014 struct it it2, it3;
9015 void *it2data = NULL, *it3data = NULL;
9016 ptrdiff_t start_pos;
9017
9018 move_further_back:
9019 eassert (dy >= 0);
9020
9021 start_pos = IT_CHARPOS (*it);
9022
9023 /* Estimate how many newlines we must move back. */
9024 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9025
9026 /* Set the iterator's position that many lines back. */
9027 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9028 back_to_previous_visible_line_start (it);
9029
9030 /* Reseat the iterator here. When moving backward, we don't want
9031 reseat to skip forward over invisible text, set up the iterator
9032 to deliver from overlay strings at the new position etc. So,
9033 use reseat_1 here. */
9034 reseat_1 (it, it->current.pos, 1);
9035
9036 /* We are now surely at a line start. */
9037 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9038 reordering is in effect. */
9039 it->continuation_lines_width = 0;
9040
9041 /* Move forward and see what y-distance we moved. First move to the
9042 start of the next line so that we get its height. We need this
9043 height to be able to tell whether we reached the specified
9044 y-distance. */
9045 SAVE_IT (it2, *it, it2data);
9046 it2.max_ascent = it2.max_descent = 0;
9047 do
9048 {
9049 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9050 MOVE_TO_POS | MOVE_TO_VPOS);
9051 }
9052 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9053 /* If we are in a display string which starts at START_POS,
9054 and that display string includes a newline, and we are
9055 right after that newline (i.e. at the beginning of a
9056 display line), exit the loop, because otherwise we will
9057 infloop, since move_it_to will see that it is already at
9058 START_POS and will not move. */
9059 || (it2.method == GET_FROM_STRING
9060 && IT_CHARPOS (it2) == start_pos
9061 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9062 eassert (IT_CHARPOS (*it) >= BEGV);
9063 SAVE_IT (it3, it2, it3data);
9064
9065 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9066 eassert (IT_CHARPOS (*it) >= BEGV);
9067 /* H is the actual vertical distance from the position in *IT
9068 and the starting position. */
9069 h = it2.current_y - it->current_y;
9070 /* NLINES is the distance in number of lines. */
9071 nlines = it2.vpos - it->vpos;
9072
9073 /* Correct IT's y and vpos position
9074 so that they are relative to the starting point. */
9075 it->vpos -= nlines;
9076 it->current_y -= h;
9077
9078 if (dy == 0)
9079 {
9080 /* DY == 0 means move to the start of the screen line. The
9081 value of nlines is > 0 if continuation lines were involved,
9082 or if the original IT position was at start of a line. */
9083 RESTORE_IT (it, it, it2data);
9084 if (nlines > 0)
9085 move_it_by_lines (it, nlines);
9086 /* The above code moves us to some position NLINES down,
9087 usually to its first glyph (leftmost in an L2R line), but
9088 that's not necessarily the start of the line, under bidi
9089 reordering. We want to get to the character position
9090 that is immediately after the newline of the previous
9091 line. */
9092 if (it->bidi_p
9093 && !it->continuation_lines_width
9094 && !STRINGP (it->string)
9095 && IT_CHARPOS (*it) > BEGV
9096 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9097 {
9098 ptrdiff_t nl_pos =
9099 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9100
9101 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9102 }
9103 bidi_unshelve_cache (it3data, 1);
9104 }
9105 else
9106 {
9107 /* The y-position we try to reach, relative to *IT.
9108 Note that H has been subtracted in front of the if-statement. */
9109 int target_y = it->current_y + h - dy;
9110 int y0 = it3.current_y;
9111 int y1;
9112 int line_height;
9113
9114 RESTORE_IT (&it3, &it3, it3data);
9115 y1 = line_bottom_y (&it3);
9116 line_height = y1 - y0;
9117 RESTORE_IT (it, it, it2data);
9118 /* If we did not reach target_y, try to move further backward if
9119 we can. If we moved too far backward, try to move forward. */
9120 if (target_y < it->current_y
9121 /* This is heuristic. In a window that's 3 lines high, with
9122 a line height of 13 pixels each, recentering with point
9123 on the bottom line will try to move -39/2 = 19 pixels
9124 backward. Try to avoid moving into the first line. */
9125 && (it->current_y - target_y
9126 > min (window_box_height (it->w), line_height * 2 / 3))
9127 && IT_CHARPOS (*it) > BEGV)
9128 {
9129 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9130 target_y - it->current_y));
9131 dy = it->current_y - target_y;
9132 goto move_further_back;
9133 }
9134 else if (target_y >= it->current_y + line_height
9135 && IT_CHARPOS (*it) < ZV)
9136 {
9137 /* Should move forward by at least one line, maybe more.
9138
9139 Note: Calling move_it_by_lines can be expensive on
9140 terminal frames, where compute_motion is used (via
9141 vmotion) to do the job, when there are very long lines
9142 and truncate-lines is nil. That's the reason for
9143 treating terminal frames specially here. */
9144
9145 if (!FRAME_WINDOW_P (it->f))
9146 move_it_vertically (it, target_y - (it->current_y + line_height));
9147 else
9148 {
9149 do
9150 {
9151 move_it_by_lines (it, 1);
9152 }
9153 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9154 }
9155 }
9156 }
9157 }
9158
9159
9160 /* Move IT by a specified amount of pixel lines DY. DY negative means
9161 move backwards. DY = 0 means move to start of screen line. At the
9162 end, IT will be on the start of a screen line. */
9163
9164 void
9165 move_it_vertically (struct it *it, int dy)
9166 {
9167 if (dy <= 0)
9168 move_it_vertically_backward (it, -dy);
9169 else
9170 {
9171 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9172 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9173 MOVE_TO_POS | MOVE_TO_Y);
9174 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9175
9176 /* If buffer ends in ZV without a newline, move to the start of
9177 the line to satisfy the post-condition. */
9178 if (IT_CHARPOS (*it) == ZV
9179 && ZV > BEGV
9180 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9181 move_it_by_lines (it, 0);
9182 }
9183 }
9184
9185
9186 /* Move iterator IT past the end of the text line it is in. */
9187
9188 void
9189 move_it_past_eol (struct it *it)
9190 {
9191 enum move_it_result rc;
9192
9193 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9194 if (rc == MOVE_NEWLINE_OR_CR)
9195 set_iterator_to_next (it, 0);
9196 }
9197
9198
9199 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9200 negative means move up. DVPOS == 0 means move to the start of the
9201 screen line.
9202
9203 Optimization idea: If we would know that IT->f doesn't use
9204 a face with proportional font, we could be faster for
9205 truncate-lines nil. */
9206
9207 void
9208 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9209 {
9210
9211 /* The commented-out optimization uses vmotion on terminals. This
9212 gives bad results, because elements like it->what, on which
9213 callers such as pos_visible_p rely, aren't updated. */
9214 /* struct position pos;
9215 if (!FRAME_WINDOW_P (it->f))
9216 {
9217 struct text_pos textpos;
9218
9219 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9220 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9221 reseat (it, textpos, 1);
9222 it->vpos += pos.vpos;
9223 it->current_y += pos.vpos;
9224 }
9225 else */
9226
9227 if (dvpos == 0)
9228 {
9229 /* DVPOS == 0 means move to the start of the screen line. */
9230 move_it_vertically_backward (it, 0);
9231 /* Let next call to line_bottom_y calculate real line height */
9232 last_height = 0;
9233 }
9234 else if (dvpos > 0)
9235 {
9236 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9237 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9238 {
9239 /* Only move to the next buffer position if we ended up in a
9240 string from display property, not in an overlay string
9241 (before-string or after-string). That is because the
9242 latter don't conceal the underlying buffer position, so
9243 we can ask to move the iterator to the exact position we
9244 are interested in. Note that, even if we are already at
9245 IT_CHARPOS (*it), the call below is not a no-op, as it
9246 will detect that we are at the end of the string, pop the
9247 iterator, and compute it->current_x and it->hpos
9248 correctly. */
9249 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9250 -1, -1, -1, MOVE_TO_POS);
9251 }
9252 }
9253 else
9254 {
9255 struct it it2;
9256 void *it2data = NULL;
9257 ptrdiff_t start_charpos, i;
9258
9259 /* Start at the beginning of the screen line containing IT's
9260 position. This may actually move vertically backwards,
9261 in case of overlays, so adjust dvpos accordingly. */
9262 dvpos += it->vpos;
9263 move_it_vertically_backward (it, 0);
9264 dvpos -= it->vpos;
9265
9266 /* Go back -DVPOS visible lines and reseat the iterator there. */
9267 start_charpos = IT_CHARPOS (*it);
9268 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9269 back_to_previous_visible_line_start (it);
9270 reseat (it, it->current.pos, 1);
9271
9272 /* Move further back if we end up in a string or an image. */
9273 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9274 {
9275 /* First try to move to start of display line. */
9276 dvpos += it->vpos;
9277 move_it_vertically_backward (it, 0);
9278 dvpos -= it->vpos;
9279 if (IT_POS_VALID_AFTER_MOVE_P (it))
9280 break;
9281 /* If start of line is still in string or image,
9282 move further back. */
9283 back_to_previous_visible_line_start (it);
9284 reseat (it, it->current.pos, 1);
9285 dvpos--;
9286 }
9287
9288 it->current_x = it->hpos = 0;
9289
9290 /* Above call may have moved too far if continuation lines
9291 are involved. Scan forward and see if it did. */
9292 SAVE_IT (it2, *it, it2data);
9293 it2.vpos = it2.current_y = 0;
9294 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9295 it->vpos -= it2.vpos;
9296 it->current_y -= it2.current_y;
9297 it->current_x = it->hpos = 0;
9298
9299 /* If we moved too far back, move IT some lines forward. */
9300 if (it2.vpos > -dvpos)
9301 {
9302 int delta = it2.vpos + dvpos;
9303
9304 RESTORE_IT (&it2, &it2, it2data);
9305 SAVE_IT (it2, *it, it2data);
9306 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9307 /* Move back again if we got too far ahead. */
9308 if (IT_CHARPOS (*it) >= start_charpos)
9309 RESTORE_IT (it, &it2, it2data);
9310 else
9311 bidi_unshelve_cache (it2data, 1);
9312 }
9313 else
9314 RESTORE_IT (it, it, it2data);
9315 }
9316 }
9317
9318 /* Return 1 if IT points into the middle of a display vector. */
9319
9320 int
9321 in_display_vector_p (struct it *it)
9322 {
9323 return (it->method == GET_FROM_DISPLAY_VECTOR
9324 && it->current.dpvec_index > 0
9325 && it->dpvec + it->current.dpvec_index != it->dpend);
9326 }
9327
9328 \f
9329 /***********************************************************************
9330 Messages
9331 ***********************************************************************/
9332
9333
9334 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9335 to *Messages*. */
9336
9337 void
9338 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9339 {
9340 Lisp_Object args[3];
9341 Lisp_Object msg, fmt;
9342 char *buffer;
9343 ptrdiff_t len;
9344 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9345 USE_SAFE_ALLOCA;
9346
9347 fmt = msg = Qnil;
9348 GCPRO4 (fmt, msg, arg1, arg2);
9349
9350 args[0] = fmt = build_string (format);
9351 args[1] = arg1;
9352 args[2] = arg2;
9353 msg = Fformat (3, args);
9354
9355 len = SBYTES (msg) + 1;
9356 buffer = SAFE_ALLOCA (len);
9357 memcpy (buffer, SDATA (msg), len);
9358
9359 message_dolog (buffer, len - 1, 1, 0);
9360 SAFE_FREE ();
9361
9362 UNGCPRO;
9363 }
9364
9365
9366 /* Output a newline in the *Messages* buffer if "needs" one. */
9367
9368 void
9369 message_log_maybe_newline (void)
9370 {
9371 if (message_log_need_newline)
9372 message_dolog ("", 0, 1, 0);
9373 }
9374
9375
9376 /* Add a string M of length NBYTES to the message log, optionally
9377 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9378 nonzero, means interpret the contents of M as multibyte. This
9379 function calls low-level routines in order to bypass text property
9380 hooks, etc. which might not be safe to run.
9381
9382 This may GC (insert may run before/after change hooks),
9383 so the buffer M must NOT point to a Lisp string. */
9384
9385 void
9386 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9387 {
9388 const unsigned char *msg = (const unsigned char *) m;
9389
9390 if (!NILP (Vmemory_full))
9391 return;
9392
9393 if (!NILP (Vmessage_log_max))
9394 {
9395 struct buffer *oldbuf;
9396 Lisp_Object oldpoint, oldbegv, oldzv;
9397 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9398 ptrdiff_t point_at_end = 0;
9399 ptrdiff_t zv_at_end = 0;
9400 Lisp_Object old_deactivate_mark, tem;
9401 struct gcpro gcpro1;
9402
9403 old_deactivate_mark = Vdeactivate_mark;
9404 oldbuf = current_buffer;
9405 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9406 bset_undo_list (current_buffer, Qt);
9407
9408 oldpoint = message_dolog_marker1;
9409 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9410 oldbegv = message_dolog_marker2;
9411 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9412 oldzv = message_dolog_marker3;
9413 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9414 GCPRO1 (old_deactivate_mark);
9415
9416 if (PT == Z)
9417 point_at_end = 1;
9418 if (ZV == Z)
9419 zv_at_end = 1;
9420
9421 BEGV = BEG;
9422 BEGV_BYTE = BEG_BYTE;
9423 ZV = Z;
9424 ZV_BYTE = Z_BYTE;
9425 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9426
9427 /* Insert the string--maybe converting multibyte to single byte
9428 or vice versa, so that all the text fits the buffer. */
9429 if (multibyte
9430 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9431 {
9432 ptrdiff_t i;
9433 int c, char_bytes;
9434 char work[1];
9435
9436 /* Convert a multibyte string to single-byte
9437 for the *Message* buffer. */
9438 for (i = 0; i < nbytes; i += char_bytes)
9439 {
9440 c = string_char_and_length (msg + i, &char_bytes);
9441 work[0] = (ASCII_CHAR_P (c)
9442 ? c
9443 : multibyte_char_to_unibyte (c));
9444 insert_1_both (work, 1, 1, 1, 0, 0);
9445 }
9446 }
9447 else if (! multibyte
9448 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9449 {
9450 ptrdiff_t i;
9451 int c, char_bytes;
9452 unsigned char str[MAX_MULTIBYTE_LENGTH];
9453 /* Convert a single-byte string to multibyte
9454 for the *Message* buffer. */
9455 for (i = 0; i < nbytes; i++)
9456 {
9457 c = msg[i];
9458 MAKE_CHAR_MULTIBYTE (c);
9459 char_bytes = CHAR_STRING (c, str);
9460 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9461 }
9462 }
9463 else if (nbytes)
9464 insert_1 (m, nbytes, 1, 0, 0);
9465
9466 if (nlflag)
9467 {
9468 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9469 printmax_t dups;
9470 insert_1 ("\n", 1, 1, 0, 0);
9471
9472 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9473 this_bol = PT;
9474 this_bol_byte = PT_BYTE;
9475
9476 /* See if this line duplicates the previous one.
9477 If so, combine duplicates. */
9478 if (this_bol > BEG)
9479 {
9480 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9481 prev_bol = PT;
9482 prev_bol_byte = PT_BYTE;
9483
9484 dups = message_log_check_duplicate (prev_bol_byte,
9485 this_bol_byte);
9486 if (dups)
9487 {
9488 del_range_both (prev_bol, prev_bol_byte,
9489 this_bol, this_bol_byte, 0);
9490 if (dups > 1)
9491 {
9492 char dupstr[sizeof " [ times]"
9493 + INT_STRLEN_BOUND (printmax_t)];
9494
9495 /* If you change this format, don't forget to also
9496 change message_log_check_duplicate. */
9497 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9498 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9499 insert_1 (dupstr, duplen, 1, 0, 1);
9500 }
9501 }
9502 }
9503
9504 /* If we have more than the desired maximum number of lines
9505 in the *Messages* buffer now, delete the oldest ones.
9506 This is safe because we don't have undo in this buffer. */
9507
9508 if (NATNUMP (Vmessage_log_max))
9509 {
9510 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9511 -XFASTINT (Vmessage_log_max) - 1, 0);
9512 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9513 }
9514 }
9515 BEGV = marker_position (oldbegv);
9516 BEGV_BYTE = marker_byte_position (oldbegv);
9517
9518 if (zv_at_end)
9519 {
9520 ZV = Z;
9521 ZV_BYTE = Z_BYTE;
9522 }
9523 else
9524 {
9525 ZV = marker_position (oldzv);
9526 ZV_BYTE = marker_byte_position (oldzv);
9527 }
9528
9529 if (point_at_end)
9530 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9531 else
9532 /* We can't do Fgoto_char (oldpoint) because it will run some
9533 Lisp code. */
9534 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9535 marker_byte_position (oldpoint));
9536
9537 UNGCPRO;
9538 unchain_marker (XMARKER (oldpoint));
9539 unchain_marker (XMARKER (oldbegv));
9540 unchain_marker (XMARKER (oldzv));
9541
9542 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9543 set_buffer_internal (oldbuf);
9544 if (NILP (tem))
9545 windows_or_buffers_changed = old_windows_or_buffers_changed;
9546 message_log_need_newline = !nlflag;
9547 Vdeactivate_mark = old_deactivate_mark;
9548 }
9549 }
9550
9551
9552 /* We are at the end of the buffer after just having inserted a newline.
9553 (Note: We depend on the fact we won't be crossing the gap.)
9554 Check to see if the most recent message looks a lot like the previous one.
9555 Return 0 if different, 1 if the new one should just replace it, or a
9556 value N > 1 if we should also append " [N times]". */
9557
9558 static intmax_t
9559 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9560 {
9561 ptrdiff_t i;
9562 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9563 int seen_dots = 0;
9564 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9565 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9566
9567 for (i = 0; i < len; i++)
9568 {
9569 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9570 seen_dots = 1;
9571 if (p1[i] != p2[i])
9572 return seen_dots;
9573 }
9574 p1 += len;
9575 if (*p1 == '\n')
9576 return 2;
9577 if (*p1++ == ' ' && *p1++ == '[')
9578 {
9579 char *pend;
9580 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9581 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9582 return n+1;
9583 }
9584 return 0;
9585 }
9586 \f
9587
9588 /* Display an echo area message M with a specified length of NBYTES
9589 bytes. The string may include null characters. If M is 0, clear
9590 out any existing message, and let the mini-buffer text show
9591 through.
9592
9593 This may GC, so the buffer M must NOT point to a Lisp string. */
9594
9595 void
9596 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9597 {
9598 /* First flush out any partial line written with print. */
9599 message_log_maybe_newline ();
9600 if (m)
9601 message_dolog (m, nbytes, 1, multibyte);
9602 message2_nolog (m, nbytes, multibyte);
9603 }
9604
9605
9606 /* The non-logging counterpart of message2. */
9607
9608 void
9609 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9610 {
9611 struct frame *sf = SELECTED_FRAME ();
9612 message_enable_multibyte = multibyte;
9613
9614 if (FRAME_INITIAL_P (sf))
9615 {
9616 if (noninteractive_need_newline)
9617 putc ('\n', stderr);
9618 noninteractive_need_newline = 0;
9619 if (m)
9620 fwrite (m, nbytes, 1, stderr);
9621 if (cursor_in_echo_area == 0)
9622 fprintf (stderr, "\n");
9623 fflush (stderr);
9624 }
9625 /* A null message buffer means that the frame hasn't really been
9626 initialized yet. Error messages get reported properly by
9627 cmd_error, so this must be just an informative message; toss it. */
9628 else if (INTERACTIVE
9629 && sf->glyphs_initialized_p
9630 && FRAME_MESSAGE_BUF (sf))
9631 {
9632 Lisp_Object mini_window;
9633 struct frame *f;
9634
9635 /* Get the frame containing the mini-buffer
9636 that the selected frame is using. */
9637 mini_window = FRAME_MINIBUF_WINDOW (sf);
9638 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9639
9640 FRAME_SAMPLE_VISIBILITY (f);
9641 if (FRAME_VISIBLE_P (sf)
9642 && ! FRAME_VISIBLE_P (f))
9643 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9644
9645 if (m)
9646 {
9647 set_message (m, Qnil, nbytes, multibyte);
9648 if (minibuffer_auto_raise)
9649 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9650 }
9651 else
9652 clear_message (1, 1);
9653
9654 do_pending_window_change (0);
9655 echo_area_display (1);
9656 do_pending_window_change (0);
9657 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9658 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9659 }
9660 }
9661
9662
9663 /* Display an echo area message M with a specified length of NBYTES
9664 bytes. The string may include null characters. If M is not a
9665 string, clear out any existing message, and let the mini-buffer
9666 text show through.
9667
9668 This function cancels echoing. */
9669
9670 void
9671 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9672 {
9673 struct gcpro gcpro1;
9674
9675 GCPRO1 (m);
9676 clear_message (1,1);
9677 cancel_echoing ();
9678
9679 /* First flush out any partial line written with print. */
9680 message_log_maybe_newline ();
9681 if (STRINGP (m))
9682 {
9683 USE_SAFE_ALLOCA;
9684 char *buffer = SAFE_ALLOCA (nbytes);
9685 memcpy (buffer, SDATA (m), nbytes);
9686 message_dolog (buffer, nbytes, 1, multibyte);
9687 SAFE_FREE ();
9688 }
9689 message3_nolog (m, nbytes, multibyte);
9690
9691 UNGCPRO;
9692 }
9693
9694
9695 /* The non-logging version of message3.
9696 This does not cancel echoing, because it is used for echoing.
9697 Perhaps we need to make a separate function for echoing
9698 and make this cancel echoing. */
9699
9700 void
9701 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9702 {
9703 struct frame *sf = SELECTED_FRAME ();
9704 message_enable_multibyte = multibyte;
9705
9706 if (FRAME_INITIAL_P (sf))
9707 {
9708 if (noninteractive_need_newline)
9709 putc ('\n', stderr);
9710 noninteractive_need_newline = 0;
9711 if (STRINGP (m))
9712 fwrite (SDATA (m), nbytes, 1, stderr);
9713 if (cursor_in_echo_area == 0)
9714 fprintf (stderr, "\n");
9715 fflush (stderr);
9716 }
9717 /* A null message buffer means that the frame hasn't really been
9718 initialized yet. Error messages get reported properly by
9719 cmd_error, so this must be just an informative message; toss it. */
9720 else if (INTERACTIVE
9721 && sf->glyphs_initialized_p
9722 && FRAME_MESSAGE_BUF (sf))
9723 {
9724 Lisp_Object mini_window;
9725 Lisp_Object frame;
9726 struct frame *f;
9727
9728 /* Get the frame containing the mini-buffer
9729 that the selected frame is using. */
9730 mini_window = FRAME_MINIBUF_WINDOW (sf);
9731 frame = XWINDOW (mini_window)->frame;
9732 f = XFRAME (frame);
9733
9734 FRAME_SAMPLE_VISIBILITY (f);
9735 if (FRAME_VISIBLE_P (sf)
9736 && !FRAME_VISIBLE_P (f))
9737 Fmake_frame_visible (frame);
9738
9739 if (STRINGP (m) && SCHARS (m) > 0)
9740 {
9741 set_message (NULL, m, nbytes, multibyte);
9742 if (minibuffer_auto_raise)
9743 Fraise_frame (frame);
9744 /* Assume we are not echoing.
9745 (If we are, echo_now will override this.) */
9746 echo_message_buffer = Qnil;
9747 }
9748 else
9749 clear_message (1, 1);
9750
9751 do_pending_window_change (0);
9752 echo_area_display (1);
9753 do_pending_window_change (0);
9754 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9755 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9756 }
9757 }
9758
9759
9760 /* Display a null-terminated echo area message M. If M is 0, clear
9761 out any existing message, and let the mini-buffer text show through.
9762
9763 The buffer M must continue to exist until after the echo area gets
9764 cleared or some other message gets displayed there. Do not pass
9765 text that is stored in a Lisp string. Do not pass text in a buffer
9766 that was alloca'd. */
9767
9768 void
9769 message1 (const char *m)
9770 {
9771 message2 (m, (m ? strlen (m) : 0), 0);
9772 }
9773
9774
9775 /* The non-logging counterpart of message1. */
9776
9777 void
9778 message1_nolog (const char *m)
9779 {
9780 message2_nolog (m, (m ? strlen (m) : 0), 0);
9781 }
9782
9783 /* Display a message M which contains a single %s
9784 which gets replaced with STRING. */
9785
9786 void
9787 message_with_string (const char *m, Lisp_Object string, int log)
9788 {
9789 CHECK_STRING (string);
9790
9791 if (noninteractive)
9792 {
9793 if (m)
9794 {
9795 if (noninteractive_need_newline)
9796 putc ('\n', stderr);
9797 noninteractive_need_newline = 0;
9798 fprintf (stderr, m, SDATA (string));
9799 if (!cursor_in_echo_area)
9800 fprintf (stderr, "\n");
9801 fflush (stderr);
9802 }
9803 }
9804 else if (INTERACTIVE)
9805 {
9806 /* The frame whose minibuffer we're going to display the message on.
9807 It may be larger than the selected frame, so we need
9808 to use its buffer, not the selected frame's buffer. */
9809 Lisp_Object mini_window;
9810 struct frame *f, *sf = SELECTED_FRAME ();
9811
9812 /* Get the frame containing the minibuffer
9813 that the selected frame is using. */
9814 mini_window = FRAME_MINIBUF_WINDOW (sf);
9815 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9816
9817 /* A null message buffer means that the frame hasn't really been
9818 initialized yet. Error messages get reported properly by
9819 cmd_error, so this must be just an informative message; toss it. */
9820 if (FRAME_MESSAGE_BUF (f))
9821 {
9822 Lisp_Object args[2], msg;
9823 struct gcpro gcpro1, gcpro2;
9824
9825 args[0] = build_string (m);
9826 args[1] = msg = string;
9827 GCPRO2 (args[0], msg);
9828 gcpro1.nvars = 2;
9829
9830 msg = Fformat (2, args);
9831
9832 if (log)
9833 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9834 else
9835 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9836
9837 UNGCPRO;
9838
9839 /* Print should start at the beginning of the message
9840 buffer next time. */
9841 message_buf_print = 0;
9842 }
9843 }
9844 }
9845
9846
9847 /* Dump an informative message to the minibuf. If M is 0, clear out
9848 any existing message, and let the mini-buffer text show through. */
9849
9850 static void
9851 vmessage (const char *m, va_list ap)
9852 {
9853 if (noninteractive)
9854 {
9855 if (m)
9856 {
9857 if (noninteractive_need_newline)
9858 putc ('\n', stderr);
9859 noninteractive_need_newline = 0;
9860 vfprintf (stderr, m, ap);
9861 if (cursor_in_echo_area == 0)
9862 fprintf (stderr, "\n");
9863 fflush (stderr);
9864 }
9865 }
9866 else if (INTERACTIVE)
9867 {
9868 /* The frame whose mini-buffer we're going to display the message
9869 on. It may be larger than the selected frame, so we need to
9870 use its buffer, not the selected frame's buffer. */
9871 Lisp_Object mini_window;
9872 struct frame *f, *sf = SELECTED_FRAME ();
9873
9874 /* Get the frame containing the mini-buffer
9875 that the selected frame is using. */
9876 mini_window = FRAME_MINIBUF_WINDOW (sf);
9877 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9878
9879 /* A null message buffer means that the frame hasn't really been
9880 initialized yet. Error messages get reported properly by
9881 cmd_error, so this must be just an informative message; toss
9882 it. */
9883 if (FRAME_MESSAGE_BUF (f))
9884 {
9885 if (m)
9886 {
9887 ptrdiff_t len;
9888
9889 len = doprnt (FRAME_MESSAGE_BUF (f),
9890 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9891
9892 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9893 }
9894 else
9895 message1 (0);
9896
9897 /* Print should start at the beginning of the message
9898 buffer next time. */
9899 message_buf_print = 0;
9900 }
9901 }
9902 }
9903
9904 void
9905 message (const char *m, ...)
9906 {
9907 va_list ap;
9908 va_start (ap, m);
9909 vmessage (m, ap);
9910 va_end (ap);
9911 }
9912
9913
9914 #if 0
9915 /* The non-logging version of message. */
9916
9917 void
9918 message_nolog (const char *m, ...)
9919 {
9920 Lisp_Object old_log_max;
9921 va_list ap;
9922 va_start (ap, m);
9923 old_log_max = Vmessage_log_max;
9924 Vmessage_log_max = Qnil;
9925 vmessage (m, ap);
9926 Vmessage_log_max = old_log_max;
9927 va_end (ap);
9928 }
9929 #endif
9930
9931
9932 /* Display the current message in the current mini-buffer. This is
9933 only called from error handlers in process.c, and is not time
9934 critical. */
9935
9936 void
9937 update_echo_area (void)
9938 {
9939 if (!NILP (echo_area_buffer[0]))
9940 {
9941 Lisp_Object string;
9942 string = Fcurrent_message ();
9943 message3 (string, SBYTES (string),
9944 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9945 }
9946 }
9947
9948
9949 /* Make sure echo area buffers in `echo_buffers' are live.
9950 If they aren't, make new ones. */
9951
9952 static void
9953 ensure_echo_area_buffers (void)
9954 {
9955 int i;
9956
9957 for (i = 0; i < 2; ++i)
9958 if (!BUFFERP (echo_buffer[i])
9959 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9960 {
9961 char name[30];
9962 Lisp_Object old_buffer;
9963 int j;
9964
9965 old_buffer = echo_buffer[i];
9966 echo_buffer[i] = Fget_buffer_create
9967 (make_formatted_string (name, " *Echo Area %d*", i));
9968 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9969 /* to force word wrap in echo area -
9970 it was decided to postpone this*/
9971 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9972
9973 for (j = 0; j < 2; ++j)
9974 if (EQ (old_buffer, echo_area_buffer[j]))
9975 echo_area_buffer[j] = echo_buffer[i];
9976 }
9977 }
9978
9979
9980 /* Call FN with args A1..A4 with either the current or last displayed
9981 echo_area_buffer as current buffer.
9982
9983 WHICH zero means use the current message buffer
9984 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9985 from echo_buffer[] and clear it.
9986
9987 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9988 suitable buffer from echo_buffer[] and clear it.
9989
9990 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9991 that the current message becomes the last displayed one, make
9992 choose a suitable buffer for echo_area_buffer[0], and clear it.
9993
9994 Value is what FN returns. */
9995
9996 static int
9997 with_echo_area_buffer (struct window *w, int which,
9998 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9999 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10000 {
10001 Lisp_Object buffer;
10002 int this_one, the_other, clear_buffer_p, rc;
10003 ptrdiff_t count = SPECPDL_INDEX ();
10004
10005 /* If buffers aren't live, make new ones. */
10006 ensure_echo_area_buffers ();
10007
10008 clear_buffer_p = 0;
10009
10010 if (which == 0)
10011 this_one = 0, the_other = 1;
10012 else if (which > 0)
10013 this_one = 1, the_other = 0;
10014 else
10015 {
10016 this_one = 0, the_other = 1;
10017 clear_buffer_p = 1;
10018
10019 /* We need a fresh one in case the current echo buffer equals
10020 the one containing the last displayed echo area message. */
10021 if (!NILP (echo_area_buffer[this_one])
10022 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10023 echo_area_buffer[this_one] = Qnil;
10024 }
10025
10026 /* Choose a suitable buffer from echo_buffer[] is we don't
10027 have one. */
10028 if (NILP (echo_area_buffer[this_one]))
10029 {
10030 echo_area_buffer[this_one]
10031 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10032 ? echo_buffer[the_other]
10033 : echo_buffer[this_one]);
10034 clear_buffer_p = 1;
10035 }
10036
10037 buffer = echo_area_buffer[this_one];
10038
10039 /* Don't get confused by reusing the buffer used for echoing
10040 for a different purpose. */
10041 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10042 cancel_echoing ();
10043
10044 record_unwind_protect (unwind_with_echo_area_buffer,
10045 with_echo_area_buffer_unwind_data (w));
10046
10047 /* Make the echo area buffer current. Note that for display
10048 purposes, it is not necessary that the displayed window's buffer
10049 == current_buffer, except for text property lookup. So, let's
10050 only set that buffer temporarily here without doing a full
10051 Fset_window_buffer. We must also change w->pointm, though,
10052 because otherwise an assertions in unshow_buffer fails, and Emacs
10053 aborts. */
10054 set_buffer_internal_1 (XBUFFER (buffer));
10055 if (w)
10056 {
10057 wset_buffer (w, buffer);
10058 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10059 }
10060
10061 bset_undo_list (current_buffer, Qt);
10062 bset_read_only (current_buffer, Qnil);
10063 specbind (Qinhibit_read_only, Qt);
10064 specbind (Qinhibit_modification_hooks, Qt);
10065
10066 if (clear_buffer_p && Z > BEG)
10067 del_range (BEG, Z);
10068
10069 eassert (BEGV >= BEG);
10070 eassert (ZV <= Z && ZV >= BEGV);
10071
10072 rc = fn (a1, a2, a3, a4);
10073
10074 eassert (BEGV >= BEG);
10075 eassert (ZV <= Z && ZV >= BEGV);
10076
10077 unbind_to (count, Qnil);
10078 return rc;
10079 }
10080
10081
10082 /* Save state that should be preserved around the call to the function
10083 FN called in with_echo_area_buffer. */
10084
10085 static Lisp_Object
10086 with_echo_area_buffer_unwind_data (struct window *w)
10087 {
10088 int i = 0;
10089 Lisp_Object vector, tmp;
10090
10091 /* Reduce consing by keeping one vector in
10092 Vwith_echo_area_save_vector. */
10093 vector = Vwith_echo_area_save_vector;
10094 Vwith_echo_area_save_vector = Qnil;
10095
10096 if (NILP (vector))
10097 vector = Fmake_vector (make_number (7), Qnil);
10098
10099 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10100 ASET (vector, i, Vdeactivate_mark); ++i;
10101 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10102
10103 if (w)
10104 {
10105 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10106 ASET (vector, i, w->buffer); ++i;
10107 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10108 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10109 }
10110 else
10111 {
10112 int end = i + 4;
10113 for (; i < end; ++i)
10114 ASET (vector, i, Qnil);
10115 }
10116
10117 eassert (i == ASIZE (vector));
10118 return vector;
10119 }
10120
10121
10122 /* Restore global state from VECTOR which was created by
10123 with_echo_area_buffer_unwind_data. */
10124
10125 static Lisp_Object
10126 unwind_with_echo_area_buffer (Lisp_Object vector)
10127 {
10128 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10129 Vdeactivate_mark = AREF (vector, 1);
10130 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10131
10132 if (WINDOWP (AREF (vector, 3)))
10133 {
10134 struct window *w;
10135 Lisp_Object buffer, charpos, bytepos;
10136
10137 w = XWINDOW (AREF (vector, 3));
10138 buffer = AREF (vector, 4);
10139 charpos = AREF (vector, 5);
10140 bytepos = AREF (vector, 6);
10141
10142 wset_buffer (w, buffer);
10143 set_marker_both (w->pointm, buffer,
10144 XFASTINT (charpos), XFASTINT (bytepos));
10145 }
10146
10147 Vwith_echo_area_save_vector = vector;
10148 return Qnil;
10149 }
10150
10151
10152 /* Set up the echo area for use by print functions. MULTIBYTE_P
10153 non-zero means we will print multibyte. */
10154
10155 void
10156 setup_echo_area_for_printing (int multibyte_p)
10157 {
10158 /* If we can't find an echo area any more, exit. */
10159 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10160 Fkill_emacs (Qnil);
10161
10162 ensure_echo_area_buffers ();
10163
10164 if (!message_buf_print)
10165 {
10166 /* A message has been output since the last time we printed.
10167 Choose a fresh echo area buffer. */
10168 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10169 echo_area_buffer[0] = echo_buffer[1];
10170 else
10171 echo_area_buffer[0] = echo_buffer[0];
10172
10173 /* Switch to that buffer and clear it. */
10174 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10175 bset_truncate_lines (current_buffer, Qnil);
10176
10177 if (Z > BEG)
10178 {
10179 ptrdiff_t count = SPECPDL_INDEX ();
10180 specbind (Qinhibit_read_only, Qt);
10181 /* Note that undo recording is always disabled. */
10182 del_range (BEG, Z);
10183 unbind_to (count, Qnil);
10184 }
10185 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10186
10187 /* Set up the buffer for the multibyteness we need. */
10188 if (multibyte_p
10189 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10190 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10191
10192 /* Raise the frame containing the echo area. */
10193 if (minibuffer_auto_raise)
10194 {
10195 struct frame *sf = SELECTED_FRAME ();
10196 Lisp_Object mini_window;
10197 mini_window = FRAME_MINIBUF_WINDOW (sf);
10198 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10199 }
10200
10201 message_log_maybe_newline ();
10202 message_buf_print = 1;
10203 }
10204 else
10205 {
10206 if (NILP (echo_area_buffer[0]))
10207 {
10208 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10209 echo_area_buffer[0] = echo_buffer[1];
10210 else
10211 echo_area_buffer[0] = echo_buffer[0];
10212 }
10213
10214 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10215 {
10216 /* Someone switched buffers between print requests. */
10217 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10218 bset_truncate_lines (current_buffer, Qnil);
10219 }
10220 }
10221 }
10222
10223
10224 /* Display an echo area message in window W. Value is non-zero if W's
10225 height is changed. If display_last_displayed_message_p is
10226 non-zero, display the message that was last displayed, otherwise
10227 display the current message. */
10228
10229 static int
10230 display_echo_area (struct window *w)
10231 {
10232 int i, no_message_p, window_height_changed_p;
10233
10234 /* Temporarily disable garbage collections while displaying the echo
10235 area. This is done because a GC can print a message itself.
10236 That message would modify the echo area buffer's contents while a
10237 redisplay of the buffer is going on, and seriously confuse
10238 redisplay. */
10239 ptrdiff_t count = inhibit_garbage_collection ();
10240
10241 /* If there is no message, we must call display_echo_area_1
10242 nevertheless because it resizes the window. But we will have to
10243 reset the echo_area_buffer in question to nil at the end because
10244 with_echo_area_buffer will sets it to an empty buffer. */
10245 i = display_last_displayed_message_p ? 1 : 0;
10246 no_message_p = NILP (echo_area_buffer[i]);
10247
10248 window_height_changed_p
10249 = with_echo_area_buffer (w, display_last_displayed_message_p,
10250 display_echo_area_1,
10251 (intptr_t) w, Qnil, 0, 0);
10252
10253 if (no_message_p)
10254 echo_area_buffer[i] = Qnil;
10255
10256 unbind_to (count, Qnil);
10257 return window_height_changed_p;
10258 }
10259
10260
10261 /* Helper for display_echo_area. Display the current buffer which
10262 contains the current echo area message in window W, a mini-window,
10263 a pointer to which is passed in A1. A2..A4 are currently not used.
10264 Change the height of W so that all of the message is displayed.
10265 Value is non-zero if height of W was changed. */
10266
10267 static int
10268 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10269 {
10270 intptr_t i1 = a1;
10271 struct window *w = (struct window *) i1;
10272 Lisp_Object window;
10273 struct text_pos start;
10274 int window_height_changed_p = 0;
10275
10276 /* Do this before displaying, so that we have a large enough glyph
10277 matrix for the display. If we can't get enough space for the
10278 whole text, display the last N lines. That works by setting w->start. */
10279 window_height_changed_p = resize_mini_window (w, 0);
10280
10281 /* Use the starting position chosen by resize_mini_window. */
10282 SET_TEXT_POS_FROM_MARKER (start, w->start);
10283
10284 /* Display. */
10285 clear_glyph_matrix (w->desired_matrix);
10286 XSETWINDOW (window, w);
10287 try_window (window, start, 0);
10288
10289 return window_height_changed_p;
10290 }
10291
10292
10293 /* Resize the echo area window to exactly the size needed for the
10294 currently displayed message, if there is one. If a mini-buffer
10295 is active, don't shrink it. */
10296
10297 void
10298 resize_echo_area_exactly (void)
10299 {
10300 if (BUFFERP (echo_area_buffer[0])
10301 && WINDOWP (echo_area_window))
10302 {
10303 struct window *w = XWINDOW (echo_area_window);
10304 int resized_p;
10305 Lisp_Object resize_exactly;
10306
10307 if (minibuf_level == 0)
10308 resize_exactly = Qt;
10309 else
10310 resize_exactly = Qnil;
10311
10312 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10313 (intptr_t) w, resize_exactly,
10314 0, 0);
10315 if (resized_p)
10316 {
10317 ++windows_or_buffers_changed;
10318 ++update_mode_lines;
10319 redisplay_internal ();
10320 }
10321 }
10322 }
10323
10324
10325 /* Callback function for with_echo_area_buffer, when used from
10326 resize_echo_area_exactly. A1 contains a pointer to the window to
10327 resize, EXACTLY non-nil means resize the mini-window exactly to the
10328 size of the text displayed. A3 and A4 are not used. Value is what
10329 resize_mini_window returns. */
10330
10331 static int
10332 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10333 {
10334 intptr_t i1 = a1;
10335 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10336 }
10337
10338
10339 /* Resize mini-window W to fit the size of its contents. EXACT_P
10340 means size the window exactly to the size needed. Otherwise, it's
10341 only enlarged until W's buffer is empty.
10342
10343 Set W->start to the right place to begin display. If the whole
10344 contents fit, start at the beginning. Otherwise, start so as
10345 to make the end of the contents appear. This is particularly
10346 important for y-or-n-p, but seems desirable generally.
10347
10348 Value is non-zero if the window height has been changed. */
10349
10350 int
10351 resize_mini_window (struct window *w, int exact_p)
10352 {
10353 struct frame *f = XFRAME (w->frame);
10354 int window_height_changed_p = 0;
10355
10356 eassert (MINI_WINDOW_P (w));
10357
10358 /* By default, start display at the beginning. */
10359 set_marker_both (w->start, w->buffer,
10360 BUF_BEGV (XBUFFER (w->buffer)),
10361 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10362
10363 /* Don't resize windows while redisplaying a window; it would
10364 confuse redisplay functions when the size of the window they are
10365 displaying changes from under them. Such a resizing can happen,
10366 for instance, when which-func prints a long message while
10367 we are running fontification-functions. We're running these
10368 functions with safe_call which binds inhibit-redisplay to t. */
10369 if (!NILP (Vinhibit_redisplay))
10370 return 0;
10371
10372 /* Nil means don't try to resize. */
10373 if (NILP (Vresize_mini_windows)
10374 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10375 return 0;
10376
10377 if (!FRAME_MINIBUF_ONLY_P (f))
10378 {
10379 struct it it;
10380 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10381 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10382 int height;
10383 EMACS_INT max_height;
10384 int unit = FRAME_LINE_HEIGHT (f);
10385 struct text_pos start;
10386 struct buffer *old_current_buffer = NULL;
10387
10388 if (current_buffer != XBUFFER (w->buffer))
10389 {
10390 old_current_buffer = current_buffer;
10391 set_buffer_internal (XBUFFER (w->buffer));
10392 }
10393
10394 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10395
10396 /* Compute the max. number of lines specified by the user. */
10397 if (FLOATP (Vmax_mini_window_height))
10398 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10399 else if (INTEGERP (Vmax_mini_window_height))
10400 max_height = XINT (Vmax_mini_window_height);
10401 else
10402 max_height = total_height / 4;
10403
10404 /* Correct that max. height if it's bogus. */
10405 max_height = clip_to_bounds (1, max_height, total_height);
10406
10407 /* Find out the height of the text in the window. */
10408 if (it.line_wrap == TRUNCATE)
10409 height = 1;
10410 else
10411 {
10412 last_height = 0;
10413 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10414 if (it.max_ascent == 0 && it.max_descent == 0)
10415 height = it.current_y + last_height;
10416 else
10417 height = it.current_y + it.max_ascent + it.max_descent;
10418 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10419 height = (height + unit - 1) / unit;
10420 }
10421
10422 /* Compute a suitable window start. */
10423 if (height > max_height)
10424 {
10425 height = max_height;
10426 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10427 move_it_vertically_backward (&it, (height - 1) * unit);
10428 start = it.current.pos;
10429 }
10430 else
10431 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10432 SET_MARKER_FROM_TEXT_POS (w->start, start);
10433
10434 if (EQ (Vresize_mini_windows, Qgrow_only))
10435 {
10436 /* Let it grow only, until we display an empty message, in which
10437 case the window shrinks again. */
10438 if (height > WINDOW_TOTAL_LINES (w))
10439 {
10440 int old_height = WINDOW_TOTAL_LINES (w);
10441 freeze_window_starts (f, 1);
10442 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10443 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10444 }
10445 else if (height < WINDOW_TOTAL_LINES (w)
10446 && (exact_p || BEGV == ZV))
10447 {
10448 int old_height = WINDOW_TOTAL_LINES (w);
10449 freeze_window_starts (f, 0);
10450 shrink_mini_window (w);
10451 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10452 }
10453 }
10454 else
10455 {
10456 /* Always resize to exact size needed. */
10457 if (height > WINDOW_TOTAL_LINES (w))
10458 {
10459 int old_height = WINDOW_TOTAL_LINES (w);
10460 freeze_window_starts (f, 1);
10461 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10462 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10463 }
10464 else if (height < WINDOW_TOTAL_LINES (w))
10465 {
10466 int old_height = WINDOW_TOTAL_LINES (w);
10467 freeze_window_starts (f, 0);
10468 shrink_mini_window (w);
10469
10470 if (height)
10471 {
10472 freeze_window_starts (f, 1);
10473 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10474 }
10475
10476 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10477 }
10478 }
10479
10480 if (old_current_buffer)
10481 set_buffer_internal (old_current_buffer);
10482 }
10483
10484 return window_height_changed_p;
10485 }
10486
10487
10488 /* Value is the current message, a string, or nil if there is no
10489 current message. */
10490
10491 Lisp_Object
10492 current_message (void)
10493 {
10494 Lisp_Object msg;
10495
10496 if (!BUFFERP (echo_area_buffer[0]))
10497 msg = Qnil;
10498 else
10499 {
10500 with_echo_area_buffer (0, 0, current_message_1,
10501 (intptr_t) &msg, Qnil, 0, 0);
10502 if (NILP (msg))
10503 echo_area_buffer[0] = Qnil;
10504 }
10505
10506 return msg;
10507 }
10508
10509
10510 static int
10511 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10512 {
10513 intptr_t i1 = a1;
10514 Lisp_Object *msg = (Lisp_Object *) i1;
10515
10516 if (Z > BEG)
10517 *msg = make_buffer_string (BEG, Z, 1);
10518 else
10519 *msg = Qnil;
10520 return 0;
10521 }
10522
10523
10524 /* Push the current message on Vmessage_stack for later restoration
10525 by restore_message. Value is non-zero if the current message isn't
10526 empty. This is a relatively infrequent operation, so it's not
10527 worth optimizing. */
10528
10529 bool
10530 push_message (void)
10531 {
10532 Lisp_Object msg = current_message ();
10533 Vmessage_stack = Fcons (msg, Vmessage_stack);
10534 return STRINGP (msg);
10535 }
10536
10537
10538 /* Restore message display from the top of Vmessage_stack. */
10539
10540 void
10541 restore_message (void)
10542 {
10543 Lisp_Object msg;
10544
10545 eassert (CONSP (Vmessage_stack));
10546 msg = XCAR (Vmessage_stack);
10547 if (STRINGP (msg))
10548 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10549 else
10550 message3_nolog (msg, 0, 0);
10551 }
10552
10553
10554 /* Handler for record_unwind_protect calling pop_message. */
10555
10556 Lisp_Object
10557 pop_message_unwind (Lisp_Object dummy)
10558 {
10559 pop_message ();
10560 return Qnil;
10561 }
10562
10563 /* Pop the top-most entry off Vmessage_stack. */
10564
10565 static void
10566 pop_message (void)
10567 {
10568 eassert (CONSP (Vmessage_stack));
10569 Vmessage_stack = XCDR (Vmessage_stack);
10570 }
10571
10572
10573 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10574 exits. If the stack is not empty, we have a missing pop_message
10575 somewhere. */
10576
10577 void
10578 check_message_stack (void)
10579 {
10580 if (!NILP (Vmessage_stack))
10581 emacs_abort ();
10582 }
10583
10584
10585 /* Truncate to NCHARS what will be displayed in the echo area the next
10586 time we display it---but don't redisplay it now. */
10587
10588 void
10589 truncate_echo_area (ptrdiff_t nchars)
10590 {
10591 if (nchars == 0)
10592 echo_area_buffer[0] = Qnil;
10593 /* A null message buffer means that the frame hasn't really been
10594 initialized yet. Error messages get reported properly by
10595 cmd_error, so this must be just an informative message; toss it. */
10596 else if (!noninteractive
10597 && INTERACTIVE
10598 && !NILP (echo_area_buffer[0]))
10599 {
10600 struct frame *sf = SELECTED_FRAME ();
10601 if (FRAME_MESSAGE_BUF (sf))
10602 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10603 }
10604 }
10605
10606
10607 /* Helper function for truncate_echo_area. Truncate the current
10608 message to at most NCHARS characters. */
10609
10610 static int
10611 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10612 {
10613 if (BEG + nchars < Z)
10614 del_range (BEG + nchars, Z);
10615 if (Z == BEG)
10616 echo_area_buffer[0] = Qnil;
10617 return 0;
10618 }
10619
10620 /* Set the current message to a substring of S or STRING.
10621
10622 If STRING is a Lisp string, set the message to the first NBYTES
10623 bytes from STRING. NBYTES zero means use the whole string. If
10624 STRING is multibyte, the message will be displayed multibyte.
10625
10626 If S is not null, set the message to the first LEN bytes of S. LEN
10627 zero means use the whole string. MULTIBYTE_P non-zero means S is
10628 multibyte. Display the message multibyte in that case.
10629
10630 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10631 to t before calling set_message_1 (which calls insert).
10632 */
10633
10634 static void
10635 set_message (const char *s, Lisp_Object string,
10636 ptrdiff_t nbytes, int multibyte_p)
10637 {
10638 message_enable_multibyte
10639 = ((s && multibyte_p)
10640 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10641
10642 with_echo_area_buffer (0, -1, set_message_1,
10643 (intptr_t) s, string, nbytes, multibyte_p);
10644 message_buf_print = 0;
10645 help_echo_showing_p = 0;
10646
10647 if (STRINGP (Vdebug_on_message)
10648 && fast_string_match (Vdebug_on_message, string) >= 0)
10649 call_debugger (list2 (Qerror, string));
10650 }
10651
10652
10653 /* Helper function for set_message. Arguments have the same meaning
10654 as there, with A1 corresponding to S and A2 corresponding to STRING
10655 This function is called with the echo area buffer being
10656 current. */
10657
10658 static int
10659 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10660 {
10661 intptr_t i1 = a1;
10662 const char *s = (const char *) i1;
10663 const unsigned char *msg = (const unsigned char *) s;
10664 Lisp_Object string = a2;
10665
10666 /* Change multibyteness of the echo buffer appropriately. */
10667 if (message_enable_multibyte
10668 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10669 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10670
10671 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10672 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10673 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10674
10675 /* Insert new message at BEG. */
10676 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10677
10678 if (STRINGP (string))
10679 {
10680 ptrdiff_t nchars;
10681
10682 if (nbytes == 0)
10683 nbytes = SBYTES (string);
10684 nchars = string_byte_to_char (string, nbytes);
10685
10686 /* This function takes care of single/multibyte conversion. We
10687 just have to ensure that the echo area buffer has the right
10688 setting of enable_multibyte_characters. */
10689 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10690 }
10691 else if (s)
10692 {
10693 if (nbytes == 0)
10694 nbytes = strlen (s);
10695
10696 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10697 {
10698 /* Convert from multi-byte to single-byte. */
10699 ptrdiff_t i;
10700 int c, n;
10701 char work[1];
10702
10703 /* Convert a multibyte string to single-byte. */
10704 for (i = 0; i < nbytes; i += n)
10705 {
10706 c = string_char_and_length (msg + i, &n);
10707 work[0] = (ASCII_CHAR_P (c)
10708 ? c
10709 : multibyte_char_to_unibyte (c));
10710 insert_1_both (work, 1, 1, 1, 0, 0);
10711 }
10712 }
10713 else if (!multibyte_p
10714 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10715 {
10716 /* Convert from single-byte to multi-byte. */
10717 ptrdiff_t i;
10718 int c, n;
10719 unsigned char str[MAX_MULTIBYTE_LENGTH];
10720
10721 /* Convert a single-byte string to multibyte. */
10722 for (i = 0; i < nbytes; i++)
10723 {
10724 c = msg[i];
10725 MAKE_CHAR_MULTIBYTE (c);
10726 n = CHAR_STRING (c, str);
10727 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10728 }
10729 }
10730 else
10731 insert_1 (s, nbytes, 1, 0, 0);
10732 }
10733
10734 return 0;
10735 }
10736
10737
10738 /* Clear messages. CURRENT_P non-zero means clear the current
10739 message. LAST_DISPLAYED_P non-zero means clear the message
10740 last displayed. */
10741
10742 void
10743 clear_message (int current_p, int last_displayed_p)
10744 {
10745 if (current_p)
10746 {
10747 echo_area_buffer[0] = Qnil;
10748 message_cleared_p = 1;
10749 }
10750
10751 if (last_displayed_p)
10752 echo_area_buffer[1] = Qnil;
10753
10754 message_buf_print = 0;
10755 }
10756
10757 /* Clear garbaged frames.
10758
10759 This function is used where the old redisplay called
10760 redraw_garbaged_frames which in turn called redraw_frame which in
10761 turn called clear_frame. The call to clear_frame was a source of
10762 flickering. I believe a clear_frame is not necessary. It should
10763 suffice in the new redisplay to invalidate all current matrices,
10764 and ensure a complete redisplay of all windows. */
10765
10766 static void
10767 clear_garbaged_frames (void)
10768 {
10769 if (frame_garbaged)
10770 {
10771 Lisp_Object tail, frame;
10772 int changed_count = 0;
10773
10774 FOR_EACH_FRAME (tail, frame)
10775 {
10776 struct frame *f = XFRAME (frame);
10777
10778 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10779 {
10780 if (f->resized_p)
10781 {
10782 redraw_frame (f);
10783 f->force_flush_display_p = 1;
10784 }
10785 clear_current_matrices (f);
10786 changed_count++;
10787 f->garbaged = 0;
10788 f->resized_p = 0;
10789 }
10790 }
10791
10792 frame_garbaged = 0;
10793 if (changed_count)
10794 ++windows_or_buffers_changed;
10795 }
10796 }
10797
10798
10799 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10800 is non-zero update selected_frame. Value is non-zero if the
10801 mini-windows height has been changed. */
10802
10803 static int
10804 echo_area_display (int update_frame_p)
10805 {
10806 Lisp_Object mini_window;
10807 struct window *w;
10808 struct frame *f;
10809 int window_height_changed_p = 0;
10810 struct frame *sf = SELECTED_FRAME ();
10811
10812 mini_window = FRAME_MINIBUF_WINDOW (sf);
10813 w = XWINDOW (mini_window);
10814 f = XFRAME (WINDOW_FRAME (w));
10815
10816 /* Don't display if frame is invisible or not yet initialized. */
10817 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10818 return 0;
10819
10820 #ifdef HAVE_WINDOW_SYSTEM
10821 /* When Emacs starts, selected_frame may be the initial terminal
10822 frame. If we let this through, a message would be displayed on
10823 the terminal. */
10824 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10825 return 0;
10826 #endif /* HAVE_WINDOW_SYSTEM */
10827
10828 /* Redraw garbaged frames. */
10829 clear_garbaged_frames ();
10830
10831 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10832 {
10833 echo_area_window = mini_window;
10834 window_height_changed_p = display_echo_area (w);
10835 w->must_be_updated_p = 1;
10836
10837 /* Update the display, unless called from redisplay_internal.
10838 Also don't update the screen during redisplay itself. The
10839 update will happen at the end of redisplay, and an update
10840 here could cause confusion. */
10841 if (update_frame_p && !redisplaying_p)
10842 {
10843 int n = 0;
10844
10845 /* If the display update has been interrupted by pending
10846 input, update mode lines in the frame. Due to the
10847 pending input, it might have been that redisplay hasn't
10848 been called, so that mode lines above the echo area are
10849 garbaged. This looks odd, so we prevent it here. */
10850 if (!display_completed)
10851 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10852
10853 if (window_height_changed_p
10854 /* Don't do this if Emacs is shutting down. Redisplay
10855 needs to run hooks. */
10856 && !NILP (Vrun_hooks))
10857 {
10858 /* Must update other windows. Likewise as in other
10859 cases, don't let this update be interrupted by
10860 pending input. */
10861 ptrdiff_t count = SPECPDL_INDEX ();
10862 specbind (Qredisplay_dont_pause, Qt);
10863 windows_or_buffers_changed = 1;
10864 redisplay_internal ();
10865 unbind_to (count, Qnil);
10866 }
10867 else if (FRAME_WINDOW_P (f) && n == 0)
10868 {
10869 /* Window configuration is the same as before.
10870 Can do with a display update of the echo area,
10871 unless we displayed some mode lines. */
10872 update_single_window (w, 1);
10873 FRAME_RIF (f)->flush_display (f);
10874 }
10875 else
10876 update_frame (f, 1, 1);
10877
10878 /* If cursor is in the echo area, make sure that the next
10879 redisplay displays the minibuffer, so that the cursor will
10880 be replaced with what the minibuffer wants. */
10881 if (cursor_in_echo_area)
10882 ++windows_or_buffers_changed;
10883 }
10884 }
10885 else if (!EQ (mini_window, selected_window))
10886 windows_or_buffers_changed++;
10887
10888 /* Last displayed message is now the current message. */
10889 echo_area_buffer[1] = echo_area_buffer[0];
10890 /* Inform read_char that we're not echoing. */
10891 echo_message_buffer = Qnil;
10892
10893 /* Prevent redisplay optimization in redisplay_internal by resetting
10894 this_line_start_pos. This is done because the mini-buffer now
10895 displays the message instead of its buffer text. */
10896 if (EQ (mini_window, selected_window))
10897 CHARPOS (this_line_start_pos) = 0;
10898
10899 return window_height_changed_p;
10900 }
10901
10902 /* Nonzero if the current window's buffer is shown in more than one
10903 window and was modified since last redisplay. */
10904
10905 static int
10906 buffer_shared_and_changed (void)
10907 {
10908 return (buffer_window_count (current_buffer) > 1
10909 && UNCHANGED_MODIFIED < MODIFF);
10910 }
10911
10912 /* Nonzero if W doesn't reflect the actual state of current buffer due
10913 to its text or overlays change. FIXME: this may be called when
10914 XBUFFER (w->buffer) != current_buffer, which looks suspicious. */
10915
10916 static int
10917 window_outdated (struct window *w)
10918 {
10919 return (w->last_modified < MODIFF
10920 || w->last_overlay_modified < OVERLAY_MODIFF);
10921 }
10922
10923 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10924 is enabled and mark of W's buffer was changed since last W's update. */
10925
10926 static int
10927 window_buffer_changed (struct window *w)
10928 {
10929 struct buffer *b = XBUFFER (w->buffer);
10930
10931 eassert (BUFFER_LIVE_P (b));
10932
10933 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10934 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10935 != !NILP (w->region_showing)));
10936 }
10937
10938 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10939
10940 static int
10941 mode_line_update_needed (struct window *w)
10942 {
10943 return (!NILP (w->column_number_displayed)
10944 && !(PT == w->last_point && !window_outdated (w))
10945 && (XFASTINT (w->column_number_displayed) != current_column ()));
10946 }
10947
10948 /***********************************************************************
10949 Mode Lines and Frame Titles
10950 ***********************************************************************/
10951
10952 /* A buffer for constructing non-propertized mode-line strings and
10953 frame titles in it; allocated from the heap in init_xdisp and
10954 resized as needed in store_mode_line_noprop_char. */
10955
10956 static char *mode_line_noprop_buf;
10957
10958 /* The buffer's end, and a current output position in it. */
10959
10960 static char *mode_line_noprop_buf_end;
10961 static char *mode_line_noprop_ptr;
10962
10963 #define MODE_LINE_NOPROP_LEN(start) \
10964 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10965
10966 static enum {
10967 MODE_LINE_DISPLAY = 0,
10968 MODE_LINE_TITLE,
10969 MODE_LINE_NOPROP,
10970 MODE_LINE_STRING
10971 } mode_line_target;
10972
10973 /* Alist that caches the results of :propertize.
10974 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10975 static Lisp_Object mode_line_proptrans_alist;
10976
10977 /* List of strings making up the mode-line. */
10978 static Lisp_Object mode_line_string_list;
10979
10980 /* Base face property when building propertized mode line string. */
10981 static Lisp_Object mode_line_string_face;
10982 static Lisp_Object mode_line_string_face_prop;
10983
10984
10985 /* Unwind data for mode line strings */
10986
10987 static Lisp_Object Vmode_line_unwind_vector;
10988
10989 static Lisp_Object
10990 format_mode_line_unwind_data (struct frame *target_frame,
10991 struct buffer *obuf,
10992 Lisp_Object owin,
10993 int save_proptrans)
10994 {
10995 Lisp_Object vector, tmp;
10996
10997 /* Reduce consing by keeping one vector in
10998 Vwith_echo_area_save_vector. */
10999 vector = Vmode_line_unwind_vector;
11000 Vmode_line_unwind_vector = Qnil;
11001
11002 if (NILP (vector))
11003 vector = Fmake_vector (make_number (10), Qnil);
11004
11005 ASET (vector, 0, make_number (mode_line_target));
11006 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11007 ASET (vector, 2, mode_line_string_list);
11008 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11009 ASET (vector, 4, mode_line_string_face);
11010 ASET (vector, 5, mode_line_string_face_prop);
11011
11012 if (obuf)
11013 XSETBUFFER (tmp, obuf);
11014 else
11015 tmp = Qnil;
11016 ASET (vector, 6, tmp);
11017 ASET (vector, 7, owin);
11018 if (target_frame)
11019 {
11020 /* Similarly to `with-selected-window', if the operation selects
11021 a window on another frame, we must restore that frame's
11022 selected window, and (for a tty) the top-frame. */
11023 ASET (vector, 8, target_frame->selected_window);
11024 if (FRAME_TERMCAP_P (target_frame))
11025 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11026 }
11027
11028 return vector;
11029 }
11030
11031 static Lisp_Object
11032 unwind_format_mode_line (Lisp_Object vector)
11033 {
11034 Lisp_Object old_window = AREF (vector, 7);
11035 Lisp_Object target_frame_window = AREF (vector, 8);
11036 Lisp_Object old_top_frame = AREF (vector, 9);
11037
11038 mode_line_target = XINT (AREF (vector, 0));
11039 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11040 mode_line_string_list = AREF (vector, 2);
11041 if (! EQ (AREF (vector, 3), Qt))
11042 mode_line_proptrans_alist = AREF (vector, 3);
11043 mode_line_string_face = AREF (vector, 4);
11044 mode_line_string_face_prop = AREF (vector, 5);
11045
11046 /* Select window before buffer, since it may change the buffer. */
11047 if (!NILP (old_window))
11048 {
11049 /* If the operation that we are unwinding had selected a window
11050 on a different frame, reset its frame-selected-window. For a
11051 text terminal, reset its top-frame if necessary. */
11052 if (!NILP (target_frame_window))
11053 {
11054 Lisp_Object frame
11055 = WINDOW_FRAME (XWINDOW (target_frame_window));
11056
11057 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11058 Fselect_window (target_frame_window, Qt);
11059
11060 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11061 Fselect_frame (old_top_frame, Qt);
11062 }
11063
11064 Fselect_window (old_window, Qt);
11065 }
11066
11067 if (!NILP (AREF (vector, 6)))
11068 {
11069 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11070 ASET (vector, 6, Qnil);
11071 }
11072
11073 Vmode_line_unwind_vector = vector;
11074 return Qnil;
11075 }
11076
11077
11078 /* Store a single character C for the frame title in mode_line_noprop_buf.
11079 Re-allocate mode_line_noprop_buf if necessary. */
11080
11081 static void
11082 store_mode_line_noprop_char (char c)
11083 {
11084 /* If output position has reached the end of the allocated buffer,
11085 increase the buffer's size. */
11086 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11087 {
11088 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11089 ptrdiff_t size = len;
11090 mode_line_noprop_buf =
11091 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11092 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11093 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11094 }
11095
11096 *mode_line_noprop_ptr++ = c;
11097 }
11098
11099
11100 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11101 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11102 characters that yield more columns than PRECISION; PRECISION <= 0
11103 means copy the whole string. Pad with spaces until FIELD_WIDTH
11104 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11105 pad. Called from display_mode_element when it is used to build a
11106 frame title. */
11107
11108 static int
11109 store_mode_line_noprop (const char *string, int field_width, int precision)
11110 {
11111 const unsigned char *str = (const unsigned char *) string;
11112 int n = 0;
11113 ptrdiff_t dummy, nbytes;
11114
11115 /* Copy at most PRECISION chars from STR. */
11116 nbytes = strlen (string);
11117 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11118 while (nbytes--)
11119 store_mode_line_noprop_char (*str++);
11120
11121 /* Fill up with spaces until FIELD_WIDTH reached. */
11122 while (field_width > 0
11123 && n < field_width)
11124 {
11125 store_mode_line_noprop_char (' ');
11126 ++n;
11127 }
11128
11129 return n;
11130 }
11131
11132 /***********************************************************************
11133 Frame Titles
11134 ***********************************************************************/
11135
11136 #ifdef HAVE_WINDOW_SYSTEM
11137
11138 /* Set the title of FRAME, if it has changed. The title format is
11139 Vicon_title_format if FRAME is iconified, otherwise it is
11140 frame_title_format. */
11141
11142 static void
11143 x_consider_frame_title (Lisp_Object frame)
11144 {
11145 struct frame *f = XFRAME (frame);
11146
11147 if (FRAME_WINDOW_P (f)
11148 || FRAME_MINIBUF_ONLY_P (f)
11149 || f->explicit_name)
11150 {
11151 /* Do we have more than one visible frame on this X display? */
11152 Lisp_Object tail, other_frame, fmt;
11153 ptrdiff_t title_start;
11154 char *title;
11155 ptrdiff_t len;
11156 struct it it;
11157 ptrdiff_t count = SPECPDL_INDEX ();
11158
11159 FOR_EACH_FRAME (tail, other_frame)
11160 {
11161 struct frame *tf = XFRAME (other_frame);
11162
11163 if (tf != f
11164 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11165 && !FRAME_MINIBUF_ONLY_P (tf)
11166 && !EQ (other_frame, tip_frame)
11167 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11168 break;
11169 }
11170
11171 /* Set global variable indicating that multiple frames exist. */
11172 multiple_frames = CONSP (tail);
11173
11174 /* Switch to the buffer of selected window of the frame. Set up
11175 mode_line_target so that display_mode_element will output into
11176 mode_line_noprop_buf; then display the title. */
11177 record_unwind_protect (unwind_format_mode_line,
11178 format_mode_line_unwind_data
11179 (f, current_buffer, selected_window, 0));
11180
11181 Fselect_window (f->selected_window, Qt);
11182 set_buffer_internal_1
11183 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11184 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11185
11186 mode_line_target = MODE_LINE_TITLE;
11187 title_start = MODE_LINE_NOPROP_LEN (0);
11188 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11189 NULL, DEFAULT_FACE_ID);
11190 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11191 len = MODE_LINE_NOPROP_LEN (title_start);
11192 title = mode_line_noprop_buf + title_start;
11193 unbind_to (count, Qnil);
11194
11195 /* Set the title only if it's changed. This avoids consing in
11196 the common case where it hasn't. (If it turns out that we've
11197 already wasted too much time by walking through the list with
11198 display_mode_element, then we might need to optimize at a
11199 higher level than this.) */
11200 if (! STRINGP (f->name)
11201 || SBYTES (f->name) != len
11202 || memcmp (title, SDATA (f->name), len) != 0)
11203 x_implicitly_set_name (f, make_string (title, len), Qnil);
11204 }
11205 }
11206
11207 #endif /* not HAVE_WINDOW_SYSTEM */
11208
11209 \f
11210 /***********************************************************************
11211 Menu Bars
11212 ***********************************************************************/
11213
11214
11215 /* Prepare for redisplay by updating menu-bar item lists when
11216 appropriate. This can call eval. */
11217
11218 void
11219 prepare_menu_bars (void)
11220 {
11221 int all_windows;
11222 struct gcpro gcpro1, gcpro2;
11223 struct frame *f;
11224 Lisp_Object tooltip_frame;
11225
11226 #ifdef HAVE_WINDOW_SYSTEM
11227 tooltip_frame = tip_frame;
11228 #else
11229 tooltip_frame = Qnil;
11230 #endif
11231
11232 /* Update all frame titles based on their buffer names, etc. We do
11233 this before the menu bars so that the buffer-menu will show the
11234 up-to-date frame titles. */
11235 #ifdef HAVE_WINDOW_SYSTEM
11236 if (windows_or_buffers_changed || update_mode_lines)
11237 {
11238 Lisp_Object tail, frame;
11239
11240 FOR_EACH_FRAME (tail, frame)
11241 {
11242 f = XFRAME (frame);
11243 if (!EQ (frame, tooltip_frame)
11244 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11245 x_consider_frame_title (frame);
11246 }
11247 }
11248 #endif /* HAVE_WINDOW_SYSTEM */
11249
11250 /* Update the menu bar item lists, if appropriate. This has to be
11251 done before any actual redisplay or generation of display lines. */
11252 all_windows = (update_mode_lines
11253 || buffer_shared_and_changed ()
11254 || windows_or_buffers_changed);
11255 if (all_windows)
11256 {
11257 Lisp_Object tail, frame;
11258 ptrdiff_t count = SPECPDL_INDEX ();
11259 /* 1 means that update_menu_bar has run its hooks
11260 so any further calls to update_menu_bar shouldn't do so again. */
11261 int menu_bar_hooks_run = 0;
11262
11263 record_unwind_save_match_data ();
11264
11265 FOR_EACH_FRAME (tail, frame)
11266 {
11267 f = XFRAME (frame);
11268
11269 /* Ignore tooltip frame. */
11270 if (EQ (frame, tooltip_frame))
11271 continue;
11272
11273 /* If a window on this frame changed size, report that to
11274 the user and clear the size-change flag. */
11275 if (FRAME_WINDOW_SIZES_CHANGED (f))
11276 {
11277 Lisp_Object functions;
11278
11279 /* Clear flag first in case we get an error below. */
11280 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11281 functions = Vwindow_size_change_functions;
11282 GCPRO2 (tail, functions);
11283
11284 while (CONSP (functions))
11285 {
11286 if (!EQ (XCAR (functions), Qt))
11287 call1 (XCAR (functions), frame);
11288 functions = XCDR (functions);
11289 }
11290 UNGCPRO;
11291 }
11292
11293 GCPRO1 (tail);
11294 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11295 #ifdef HAVE_WINDOW_SYSTEM
11296 update_tool_bar (f, 0);
11297 #endif
11298 #ifdef HAVE_NS
11299 if (windows_or_buffers_changed
11300 && FRAME_NS_P (f))
11301 ns_set_doc_edited
11302 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11303 #endif
11304 UNGCPRO;
11305 }
11306
11307 unbind_to (count, Qnil);
11308 }
11309 else
11310 {
11311 struct frame *sf = SELECTED_FRAME ();
11312 update_menu_bar (sf, 1, 0);
11313 #ifdef HAVE_WINDOW_SYSTEM
11314 update_tool_bar (sf, 1);
11315 #endif
11316 }
11317 }
11318
11319
11320 /* Update the menu bar item list for frame F. This has to be done
11321 before we start to fill in any display lines, because it can call
11322 eval.
11323
11324 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11325
11326 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11327 already ran the menu bar hooks for this redisplay, so there
11328 is no need to run them again. The return value is the
11329 updated value of this flag, to pass to the next call. */
11330
11331 static int
11332 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11333 {
11334 Lisp_Object window;
11335 register struct window *w;
11336
11337 /* If called recursively during a menu update, do nothing. This can
11338 happen when, for instance, an activate-menubar-hook causes a
11339 redisplay. */
11340 if (inhibit_menubar_update)
11341 return hooks_run;
11342
11343 window = FRAME_SELECTED_WINDOW (f);
11344 w = XWINDOW (window);
11345
11346 if (FRAME_WINDOW_P (f)
11347 ?
11348 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11349 || defined (HAVE_NS) || defined (USE_GTK)
11350 FRAME_EXTERNAL_MENU_BAR (f)
11351 #else
11352 FRAME_MENU_BAR_LINES (f) > 0
11353 #endif
11354 : FRAME_MENU_BAR_LINES (f) > 0)
11355 {
11356 /* If the user has switched buffers or windows, we need to
11357 recompute to reflect the new bindings. But we'll
11358 recompute when update_mode_lines is set too; that means
11359 that people can use force-mode-line-update to request
11360 that the menu bar be recomputed. The adverse effect on
11361 the rest of the redisplay algorithm is about the same as
11362 windows_or_buffers_changed anyway. */
11363 if (windows_or_buffers_changed
11364 /* This used to test w->update_mode_line, but we believe
11365 there is no need to recompute the menu in that case. */
11366 || update_mode_lines
11367 || window_buffer_changed (w))
11368 {
11369 struct buffer *prev = current_buffer;
11370 ptrdiff_t count = SPECPDL_INDEX ();
11371
11372 specbind (Qinhibit_menubar_update, Qt);
11373
11374 set_buffer_internal_1 (XBUFFER (w->buffer));
11375 if (save_match_data)
11376 record_unwind_save_match_data ();
11377 if (NILP (Voverriding_local_map_menu_flag))
11378 {
11379 specbind (Qoverriding_terminal_local_map, Qnil);
11380 specbind (Qoverriding_local_map, Qnil);
11381 }
11382
11383 if (!hooks_run)
11384 {
11385 /* Run the Lucid hook. */
11386 safe_run_hooks (Qactivate_menubar_hook);
11387
11388 /* If it has changed current-menubar from previous value,
11389 really recompute the menu-bar from the value. */
11390 if (! NILP (Vlucid_menu_bar_dirty_flag))
11391 call0 (Qrecompute_lucid_menubar);
11392
11393 safe_run_hooks (Qmenu_bar_update_hook);
11394
11395 hooks_run = 1;
11396 }
11397
11398 XSETFRAME (Vmenu_updating_frame, f);
11399 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11400
11401 /* Redisplay the menu bar in case we changed it. */
11402 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11403 || defined (HAVE_NS) || defined (USE_GTK)
11404 if (FRAME_WINDOW_P (f))
11405 {
11406 #if defined (HAVE_NS)
11407 /* All frames on Mac OS share the same menubar. So only
11408 the selected frame should be allowed to set it. */
11409 if (f == SELECTED_FRAME ())
11410 #endif
11411 set_frame_menubar (f, 0, 0);
11412 }
11413 else
11414 /* On a terminal screen, the menu bar is an ordinary screen
11415 line, and this makes it get updated. */
11416 w->update_mode_line = 1;
11417 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11418 /* In the non-toolkit version, the menu bar is an ordinary screen
11419 line, and this makes it get updated. */
11420 w->update_mode_line = 1;
11421 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11422
11423 unbind_to (count, Qnil);
11424 set_buffer_internal_1 (prev);
11425 }
11426 }
11427
11428 return hooks_run;
11429 }
11430
11431
11432 \f
11433 /***********************************************************************
11434 Output Cursor
11435 ***********************************************************************/
11436
11437 #ifdef HAVE_WINDOW_SYSTEM
11438
11439 /* EXPORT:
11440 Nominal cursor position -- where to draw output.
11441 HPOS and VPOS are window relative glyph matrix coordinates.
11442 X and Y are window relative pixel coordinates. */
11443
11444 struct cursor_pos output_cursor;
11445
11446
11447 /* EXPORT:
11448 Set the global variable output_cursor to CURSOR. All cursor
11449 positions are relative to updated_window. */
11450
11451 void
11452 set_output_cursor (struct cursor_pos *cursor)
11453 {
11454 output_cursor.hpos = cursor->hpos;
11455 output_cursor.vpos = cursor->vpos;
11456 output_cursor.x = cursor->x;
11457 output_cursor.y = cursor->y;
11458 }
11459
11460
11461 /* EXPORT for RIF:
11462 Set a nominal cursor position.
11463
11464 HPOS and VPOS are column/row positions in a window glyph matrix. X
11465 and Y are window text area relative pixel positions.
11466
11467 If this is done during an update, updated_window will contain the
11468 window that is being updated and the position is the future output
11469 cursor position for that window. If updated_window is null, use
11470 selected_window and display the cursor at the given position. */
11471
11472 void
11473 x_cursor_to (int vpos, int hpos, int y, int x)
11474 {
11475 struct window *w;
11476
11477 /* If updated_window is not set, work on selected_window. */
11478 if (updated_window)
11479 w = updated_window;
11480 else
11481 w = XWINDOW (selected_window);
11482
11483 /* Set the output cursor. */
11484 output_cursor.hpos = hpos;
11485 output_cursor.vpos = vpos;
11486 output_cursor.x = x;
11487 output_cursor.y = y;
11488
11489 /* If not called as part of an update, really display the cursor.
11490 This will also set the cursor position of W. */
11491 if (updated_window == NULL)
11492 {
11493 block_input ();
11494 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11495 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11496 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11497 unblock_input ();
11498 }
11499 }
11500
11501 #endif /* HAVE_WINDOW_SYSTEM */
11502
11503 \f
11504 /***********************************************************************
11505 Tool-bars
11506 ***********************************************************************/
11507
11508 #ifdef HAVE_WINDOW_SYSTEM
11509
11510 /* Where the mouse was last time we reported a mouse event. */
11511
11512 FRAME_PTR last_mouse_frame;
11513
11514 /* Tool-bar item index of the item on which a mouse button was pressed
11515 or -1. */
11516
11517 int last_tool_bar_item;
11518
11519 /* Select `frame' temporarily without running all the code in
11520 do_switch_frame.
11521 FIXME: Maybe do_switch_frame should be trimmed down similarly
11522 when `norecord' is set. */
11523 static Lisp_Object
11524 fast_set_selected_frame (Lisp_Object frame)
11525 {
11526 if (!EQ (selected_frame, frame))
11527 {
11528 selected_frame = frame;
11529 selected_window = XFRAME (frame)->selected_window;
11530 }
11531 return Qnil;
11532 }
11533
11534 /* Update the tool-bar item list for frame F. This has to be done
11535 before we start to fill in any display lines. Called from
11536 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11537 and restore it here. */
11538
11539 static void
11540 update_tool_bar (struct frame *f, int save_match_data)
11541 {
11542 #if defined (USE_GTK) || defined (HAVE_NS)
11543 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11544 #else
11545 int do_update = WINDOWP (f->tool_bar_window)
11546 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11547 #endif
11548
11549 if (do_update)
11550 {
11551 Lisp_Object window;
11552 struct window *w;
11553
11554 window = FRAME_SELECTED_WINDOW (f);
11555 w = XWINDOW (window);
11556
11557 /* If the user has switched buffers or windows, we need to
11558 recompute to reflect the new bindings. But we'll
11559 recompute when update_mode_lines is set too; that means
11560 that people can use force-mode-line-update to request
11561 that the menu bar be recomputed. The adverse effect on
11562 the rest of the redisplay algorithm is about the same as
11563 windows_or_buffers_changed anyway. */
11564 if (windows_or_buffers_changed
11565 || w->update_mode_line
11566 || update_mode_lines
11567 || window_buffer_changed (w))
11568 {
11569 struct buffer *prev = current_buffer;
11570 ptrdiff_t count = SPECPDL_INDEX ();
11571 Lisp_Object frame, new_tool_bar;
11572 int new_n_tool_bar;
11573 struct gcpro gcpro1;
11574
11575 /* Set current_buffer to the buffer of the selected
11576 window of the frame, so that we get the right local
11577 keymaps. */
11578 set_buffer_internal_1 (XBUFFER (w->buffer));
11579
11580 /* Save match data, if we must. */
11581 if (save_match_data)
11582 record_unwind_save_match_data ();
11583
11584 /* Make sure that we don't accidentally use bogus keymaps. */
11585 if (NILP (Voverriding_local_map_menu_flag))
11586 {
11587 specbind (Qoverriding_terminal_local_map, Qnil);
11588 specbind (Qoverriding_local_map, Qnil);
11589 }
11590
11591 GCPRO1 (new_tool_bar);
11592
11593 /* We must temporarily set the selected frame to this frame
11594 before calling tool_bar_items, because the calculation of
11595 the tool-bar keymap uses the selected frame (see
11596 `tool-bar-make-keymap' in tool-bar.el). */
11597 eassert (EQ (selected_window,
11598 /* Since we only explicitly preserve selected_frame,
11599 check that selected_window would be redundant. */
11600 XFRAME (selected_frame)->selected_window));
11601 record_unwind_protect (fast_set_selected_frame, selected_frame);
11602 XSETFRAME (frame, f);
11603 fast_set_selected_frame (frame);
11604
11605 /* Build desired tool-bar items from keymaps. */
11606 new_tool_bar
11607 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11608 &new_n_tool_bar);
11609
11610 /* Redisplay the tool-bar if we changed it. */
11611 if (new_n_tool_bar != f->n_tool_bar_items
11612 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11613 {
11614 /* Redisplay that happens asynchronously due to an expose event
11615 may access f->tool_bar_items. Make sure we update both
11616 variables within BLOCK_INPUT so no such event interrupts. */
11617 block_input ();
11618 fset_tool_bar_items (f, new_tool_bar);
11619 f->n_tool_bar_items = new_n_tool_bar;
11620 w->update_mode_line = 1;
11621 unblock_input ();
11622 }
11623
11624 UNGCPRO;
11625
11626 unbind_to (count, Qnil);
11627 set_buffer_internal_1 (prev);
11628 }
11629 }
11630 }
11631
11632
11633 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11634 F's desired tool-bar contents. F->tool_bar_items must have
11635 been set up previously by calling prepare_menu_bars. */
11636
11637 static void
11638 build_desired_tool_bar_string (struct frame *f)
11639 {
11640 int i, size, size_needed;
11641 struct gcpro gcpro1, gcpro2, gcpro3;
11642 Lisp_Object image, plist, props;
11643
11644 image = plist = props = Qnil;
11645 GCPRO3 (image, plist, props);
11646
11647 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11648 Otherwise, make a new string. */
11649
11650 /* The size of the string we might be able to reuse. */
11651 size = (STRINGP (f->desired_tool_bar_string)
11652 ? SCHARS (f->desired_tool_bar_string)
11653 : 0);
11654
11655 /* We need one space in the string for each image. */
11656 size_needed = f->n_tool_bar_items;
11657
11658 /* Reuse f->desired_tool_bar_string, if possible. */
11659 if (size < size_needed || NILP (f->desired_tool_bar_string))
11660 fset_desired_tool_bar_string
11661 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11662 else
11663 {
11664 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11665 Fremove_text_properties (make_number (0), make_number (size),
11666 props, f->desired_tool_bar_string);
11667 }
11668
11669 /* Put a `display' property on the string for the images to display,
11670 put a `menu_item' property on tool-bar items with a value that
11671 is the index of the item in F's tool-bar item vector. */
11672 for (i = 0; i < f->n_tool_bar_items; ++i)
11673 {
11674 #define PROP(IDX) \
11675 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11676
11677 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11678 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11679 int hmargin, vmargin, relief, idx, end;
11680
11681 /* If image is a vector, choose the image according to the
11682 button state. */
11683 image = PROP (TOOL_BAR_ITEM_IMAGES);
11684 if (VECTORP (image))
11685 {
11686 if (enabled_p)
11687 idx = (selected_p
11688 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11689 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11690 else
11691 idx = (selected_p
11692 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11693 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11694
11695 eassert (ASIZE (image) >= idx);
11696 image = AREF (image, idx);
11697 }
11698 else
11699 idx = -1;
11700
11701 /* Ignore invalid image specifications. */
11702 if (!valid_image_p (image))
11703 continue;
11704
11705 /* Display the tool-bar button pressed, or depressed. */
11706 plist = Fcopy_sequence (XCDR (image));
11707
11708 /* Compute margin and relief to draw. */
11709 relief = (tool_bar_button_relief >= 0
11710 ? tool_bar_button_relief
11711 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11712 hmargin = vmargin = relief;
11713
11714 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11715 INT_MAX - max (hmargin, vmargin)))
11716 {
11717 hmargin += XFASTINT (Vtool_bar_button_margin);
11718 vmargin += XFASTINT (Vtool_bar_button_margin);
11719 }
11720 else if (CONSP (Vtool_bar_button_margin))
11721 {
11722 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11723 INT_MAX - hmargin))
11724 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11725
11726 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11727 INT_MAX - vmargin))
11728 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11729 }
11730
11731 if (auto_raise_tool_bar_buttons_p)
11732 {
11733 /* Add a `:relief' property to the image spec if the item is
11734 selected. */
11735 if (selected_p)
11736 {
11737 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11738 hmargin -= relief;
11739 vmargin -= relief;
11740 }
11741 }
11742 else
11743 {
11744 /* If image is selected, display it pressed, i.e. with a
11745 negative relief. If it's not selected, display it with a
11746 raised relief. */
11747 plist = Fplist_put (plist, QCrelief,
11748 (selected_p
11749 ? make_number (-relief)
11750 : make_number (relief)));
11751 hmargin -= relief;
11752 vmargin -= relief;
11753 }
11754
11755 /* Put a margin around the image. */
11756 if (hmargin || vmargin)
11757 {
11758 if (hmargin == vmargin)
11759 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11760 else
11761 plist = Fplist_put (plist, QCmargin,
11762 Fcons (make_number (hmargin),
11763 make_number (vmargin)));
11764 }
11765
11766 /* If button is not enabled, and we don't have special images
11767 for the disabled state, make the image appear disabled by
11768 applying an appropriate algorithm to it. */
11769 if (!enabled_p && idx < 0)
11770 plist = Fplist_put (plist, QCconversion, Qdisabled);
11771
11772 /* Put a `display' text property on the string for the image to
11773 display. Put a `menu-item' property on the string that gives
11774 the start of this item's properties in the tool-bar items
11775 vector. */
11776 image = Fcons (Qimage, plist);
11777 props = list4 (Qdisplay, image,
11778 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11779
11780 /* Let the last image hide all remaining spaces in the tool bar
11781 string. The string can be longer than needed when we reuse a
11782 previous string. */
11783 if (i + 1 == f->n_tool_bar_items)
11784 end = SCHARS (f->desired_tool_bar_string);
11785 else
11786 end = i + 1;
11787 Fadd_text_properties (make_number (i), make_number (end),
11788 props, f->desired_tool_bar_string);
11789 #undef PROP
11790 }
11791
11792 UNGCPRO;
11793 }
11794
11795
11796 /* Display one line of the tool-bar of frame IT->f.
11797
11798 HEIGHT specifies the desired height of the tool-bar line.
11799 If the actual height of the glyph row is less than HEIGHT, the
11800 row's height is increased to HEIGHT, and the icons are centered
11801 vertically in the new height.
11802
11803 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11804 count a final empty row in case the tool-bar width exactly matches
11805 the window width.
11806 */
11807
11808 static void
11809 display_tool_bar_line (struct it *it, int height)
11810 {
11811 struct glyph_row *row = it->glyph_row;
11812 int max_x = it->last_visible_x;
11813 struct glyph *last;
11814
11815 prepare_desired_row (row);
11816 row->y = it->current_y;
11817
11818 /* Note that this isn't made use of if the face hasn't a box,
11819 so there's no need to check the face here. */
11820 it->start_of_box_run_p = 1;
11821
11822 while (it->current_x < max_x)
11823 {
11824 int x, n_glyphs_before, i, nglyphs;
11825 struct it it_before;
11826
11827 /* Get the next display element. */
11828 if (!get_next_display_element (it))
11829 {
11830 /* Don't count empty row if we are counting needed tool-bar lines. */
11831 if (height < 0 && !it->hpos)
11832 return;
11833 break;
11834 }
11835
11836 /* Produce glyphs. */
11837 n_glyphs_before = row->used[TEXT_AREA];
11838 it_before = *it;
11839
11840 PRODUCE_GLYPHS (it);
11841
11842 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11843 i = 0;
11844 x = it_before.current_x;
11845 while (i < nglyphs)
11846 {
11847 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11848
11849 if (x + glyph->pixel_width > max_x)
11850 {
11851 /* Glyph doesn't fit on line. Backtrack. */
11852 row->used[TEXT_AREA] = n_glyphs_before;
11853 *it = it_before;
11854 /* If this is the only glyph on this line, it will never fit on the
11855 tool-bar, so skip it. But ensure there is at least one glyph,
11856 so we don't accidentally disable the tool-bar. */
11857 if (n_glyphs_before == 0
11858 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11859 break;
11860 goto out;
11861 }
11862
11863 ++it->hpos;
11864 x += glyph->pixel_width;
11865 ++i;
11866 }
11867
11868 /* Stop at line end. */
11869 if (ITERATOR_AT_END_OF_LINE_P (it))
11870 break;
11871
11872 set_iterator_to_next (it, 1);
11873 }
11874
11875 out:;
11876
11877 row->displays_text_p = row->used[TEXT_AREA] != 0;
11878
11879 /* Use default face for the border below the tool bar.
11880
11881 FIXME: When auto-resize-tool-bars is grow-only, there is
11882 no additional border below the possibly empty tool-bar lines.
11883 So to make the extra empty lines look "normal", we have to
11884 use the tool-bar face for the border too. */
11885 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11886 it->face_id = DEFAULT_FACE_ID;
11887
11888 extend_face_to_end_of_line (it);
11889 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11890 last->right_box_line_p = 1;
11891 if (last == row->glyphs[TEXT_AREA])
11892 last->left_box_line_p = 1;
11893
11894 /* Make line the desired height and center it vertically. */
11895 if ((height -= it->max_ascent + it->max_descent) > 0)
11896 {
11897 /* Don't add more than one line height. */
11898 height %= FRAME_LINE_HEIGHT (it->f);
11899 it->max_ascent += height / 2;
11900 it->max_descent += (height + 1) / 2;
11901 }
11902
11903 compute_line_metrics (it);
11904
11905 /* If line is empty, make it occupy the rest of the tool-bar. */
11906 if (!row->displays_text_p)
11907 {
11908 row->height = row->phys_height = it->last_visible_y - row->y;
11909 row->visible_height = row->height;
11910 row->ascent = row->phys_ascent = 0;
11911 row->extra_line_spacing = 0;
11912 }
11913
11914 row->full_width_p = 1;
11915 row->continued_p = 0;
11916 row->truncated_on_left_p = 0;
11917 row->truncated_on_right_p = 0;
11918
11919 it->current_x = it->hpos = 0;
11920 it->current_y += row->height;
11921 ++it->vpos;
11922 ++it->glyph_row;
11923 }
11924
11925
11926 /* Max tool-bar height. */
11927
11928 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11929 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11930
11931 /* Value is the number of screen lines needed to make all tool-bar
11932 items of frame F visible. The number of actual rows needed is
11933 returned in *N_ROWS if non-NULL. */
11934
11935 static int
11936 tool_bar_lines_needed (struct frame *f, int *n_rows)
11937 {
11938 struct window *w = XWINDOW (f->tool_bar_window);
11939 struct it it;
11940 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11941 the desired matrix, so use (unused) mode-line row as temporary row to
11942 avoid destroying the first tool-bar row. */
11943 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11944
11945 /* Initialize an iterator for iteration over
11946 F->desired_tool_bar_string in the tool-bar window of frame F. */
11947 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11948 it.first_visible_x = 0;
11949 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11950 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11951 it.paragraph_embedding = L2R;
11952
11953 while (!ITERATOR_AT_END_P (&it))
11954 {
11955 clear_glyph_row (temp_row);
11956 it.glyph_row = temp_row;
11957 display_tool_bar_line (&it, -1);
11958 }
11959 clear_glyph_row (temp_row);
11960
11961 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11962 if (n_rows)
11963 *n_rows = it.vpos > 0 ? it.vpos : -1;
11964
11965 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11966 }
11967
11968
11969 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11970 0, 1, 0,
11971 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11972 If FRAME is nil or omitted, use the selected frame. */)
11973 (Lisp_Object frame)
11974 {
11975 struct frame *f = decode_any_frame (frame);
11976 struct window *w;
11977 int nlines = 0;
11978
11979 if (WINDOWP (f->tool_bar_window)
11980 && (w = XWINDOW (f->tool_bar_window),
11981 WINDOW_TOTAL_LINES (w) > 0))
11982 {
11983 update_tool_bar (f, 1);
11984 if (f->n_tool_bar_items)
11985 {
11986 build_desired_tool_bar_string (f);
11987 nlines = tool_bar_lines_needed (f, NULL);
11988 }
11989 }
11990
11991 return make_number (nlines);
11992 }
11993
11994
11995 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11996 height should be changed. */
11997
11998 static int
11999 redisplay_tool_bar (struct frame *f)
12000 {
12001 struct window *w;
12002 struct it it;
12003 struct glyph_row *row;
12004
12005 #if defined (USE_GTK) || defined (HAVE_NS)
12006 if (FRAME_EXTERNAL_TOOL_BAR (f))
12007 update_frame_tool_bar (f);
12008 return 0;
12009 #endif
12010
12011 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12012 do anything. This means you must start with tool-bar-lines
12013 non-zero to get the auto-sizing effect. Or in other words, you
12014 can turn off tool-bars by specifying tool-bar-lines zero. */
12015 if (!WINDOWP (f->tool_bar_window)
12016 || (w = XWINDOW (f->tool_bar_window),
12017 WINDOW_TOTAL_LINES (w) == 0))
12018 return 0;
12019
12020 /* Set up an iterator for the tool-bar window. */
12021 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12022 it.first_visible_x = 0;
12023 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
12024 row = it.glyph_row;
12025
12026 /* Build a string that represents the contents of the tool-bar. */
12027 build_desired_tool_bar_string (f);
12028 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12029 /* FIXME: This should be controlled by a user option. But it
12030 doesn't make sense to have an R2L tool bar if the menu bar cannot
12031 be drawn also R2L, and making the menu bar R2L is tricky due
12032 toolkit-specific code that implements it. If an R2L tool bar is
12033 ever supported, display_tool_bar_line should also be augmented to
12034 call unproduce_glyphs like display_line and display_string
12035 do. */
12036 it.paragraph_embedding = L2R;
12037
12038 if (f->n_tool_bar_rows == 0)
12039 {
12040 int nlines;
12041
12042 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
12043 nlines != WINDOW_TOTAL_LINES (w)))
12044 {
12045 Lisp_Object frame;
12046 int old_height = WINDOW_TOTAL_LINES (w);
12047
12048 XSETFRAME (frame, f);
12049 Fmodify_frame_parameters (frame,
12050 Fcons (Fcons (Qtool_bar_lines,
12051 make_number (nlines)),
12052 Qnil));
12053 if (WINDOW_TOTAL_LINES (w) != old_height)
12054 {
12055 clear_glyph_matrix (w->desired_matrix);
12056 fonts_changed_p = 1;
12057 return 1;
12058 }
12059 }
12060 }
12061
12062 /* Display as many lines as needed to display all tool-bar items. */
12063
12064 if (f->n_tool_bar_rows > 0)
12065 {
12066 int border, rows, height, extra;
12067
12068 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12069 border = XINT (Vtool_bar_border);
12070 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12071 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12072 else if (EQ (Vtool_bar_border, Qborder_width))
12073 border = f->border_width;
12074 else
12075 border = 0;
12076 if (border < 0)
12077 border = 0;
12078
12079 rows = f->n_tool_bar_rows;
12080 height = max (1, (it.last_visible_y - border) / rows);
12081 extra = it.last_visible_y - border - height * rows;
12082
12083 while (it.current_y < it.last_visible_y)
12084 {
12085 int h = 0;
12086 if (extra > 0 && rows-- > 0)
12087 {
12088 h = (extra + rows - 1) / rows;
12089 extra -= h;
12090 }
12091 display_tool_bar_line (&it, height + h);
12092 }
12093 }
12094 else
12095 {
12096 while (it.current_y < it.last_visible_y)
12097 display_tool_bar_line (&it, 0);
12098 }
12099
12100 /* It doesn't make much sense to try scrolling in the tool-bar
12101 window, so don't do it. */
12102 w->desired_matrix->no_scrolling_p = 1;
12103 w->must_be_updated_p = 1;
12104
12105 if (!NILP (Vauto_resize_tool_bars))
12106 {
12107 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12108 int change_height_p = 0;
12109
12110 /* If we couldn't display everything, change the tool-bar's
12111 height if there is room for more. */
12112 if (IT_STRING_CHARPOS (it) < it.end_charpos
12113 && it.current_y < max_tool_bar_height)
12114 change_height_p = 1;
12115
12116 row = it.glyph_row - 1;
12117
12118 /* If there are blank lines at the end, except for a partially
12119 visible blank line at the end that is smaller than
12120 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12121 if (!row->displays_text_p
12122 && row->height >= FRAME_LINE_HEIGHT (f))
12123 change_height_p = 1;
12124
12125 /* If row displays tool-bar items, but is partially visible,
12126 change the tool-bar's height. */
12127 if (row->displays_text_p
12128 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12129 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12130 change_height_p = 1;
12131
12132 /* Resize windows as needed by changing the `tool-bar-lines'
12133 frame parameter. */
12134 if (change_height_p)
12135 {
12136 Lisp_Object frame;
12137 int old_height = WINDOW_TOTAL_LINES (w);
12138 int nrows;
12139 int nlines = tool_bar_lines_needed (f, &nrows);
12140
12141 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12142 && !f->minimize_tool_bar_window_p)
12143 ? (nlines > old_height)
12144 : (nlines != old_height));
12145 f->minimize_tool_bar_window_p = 0;
12146
12147 if (change_height_p)
12148 {
12149 XSETFRAME (frame, f);
12150 Fmodify_frame_parameters (frame,
12151 Fcons (Fcons (Qtool_bar_lines,
12152 make_number (nlines)),
12153 Qnil));
12154 if (WINDOW_TOTAL_LINES (w) != old_height)
12155 {
12156 clear_glyph_matrix (w->desired_matrix);
12157 f->n_tool_bar_rows = nrows;
12158 fonts_changed_p = 1;
12159 return 1;
12160 }
12161 }
12162 }
12163 }
12164
12165 f->minimize_tool_bar_window_p = 0;
12166 return 0;
12167 }
12168
12169
12170 /* Get information about the tool-bar item which is displayed in GLYPH
12171 on frame F. Return in *PROP_IDX the index where tool-bar item
12172 properties start in F->tool_bar_items. Value is zero if
12173 GLYPH doesn't display a tool-bar item. */
12174
12175 static int
12176 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12177 {
12178 Lisp_Object prop;
12179 int success_p;
12180 int charpos;
12181
12182 /* This function can be called asynchronously, which means we must
12183 exclude any possibility that Fget_text_property signals an
12184 error. */
12185 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12186 charpos = max (0, charpos);
12187
12188 /* Get the text property `menu-item' at pos. The value of that
12189 property is the start index of this item's properties in
12190 F->tool_bar_items. */
12191 prop = Fget_text_property (make_number (charpos),
12192 Qmenu_item, f->current_tool_bar_string);
12193 if (INTEGERP (prop))
12194 {
12195 *prop_idx = XINT (prop);
12196 success_p = 1;
12197 }
12198 else
12199 success_p = 0;
12200
12201 return success_p;
12202 }
12203
12204 \f
12205 /* Get information about the tool-bar item at position X/Y on frame F.
12206 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12207 the current matrix of the tool-bar window of F, or NULL if not
12208 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12209 item in F->tool_bar_items. Value is
12210
12211 -1 if X/Y is not on a tool-bar item
12212 0 if X/Y is on the same item that was highlighted before.
12213 1 otherwise. */
12214
12215 static int
12216 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12217 int *hpos, int *vpos, int *prop_idx)
12218 {
12219 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12220 struct window *w = XWINDOW (f->tool_bar_window);
12221 int area;
12222
12223 /* Find the glyph under X/Y. */
12224 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12225 if (*glyph == NULL)
12226 return -1;
12227
12228 /* Get the start of this tool-bar item's properties in
12229 f->tool_bar_items. */
12230 if (!tool_bar_item_info (f, *glyph, prop_idx))
12231 return -1;
12232
12233 /* Is mouse on the highlighted item? */
12234 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12235 && *vpos >= hlinfo->mouse_face_beg_row
12236 && *vpos <= hlinfo->mouse_face_end_row
12237 && (*vpos > hlinfo->mouse_face_beg_row
12238 || *hpos >= hlinfo->mouse_face_beg_col)
12239 && (*vpos < hlinfo->mouse_face_end_row
12240 || *hpos < hlinfo->mouse_face_end_col
12241 || hlinfo->mouse_face_past_end))
12242 return 0;
12243
12244 return 1;
12245 }
12246
12247
12248 /* EXPORT:
12249 Handle mouse button event on the tool-bar of frame F, at
12250 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12251 0 for button release. MODIFIERS is event modifiers for button
12252 release. */
12253
12254 void
12255 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12256 int modifiers)
12257 {
12258 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12259 struct window *w = XWINDOW (f->tool_bar_window);
12260 int hpos, vpos, prop_idx;
12261 struct glyph *glyph;
12262 Lisp_Object enabled_p;
12263
12264 /* If not on the highlighted tool-bar item, return. */
12265 frame_to_window_pixel_xy (w, &x, &y);
12266 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12267 return;
12268
12269 /* If item is disabled, do nothing. */
12270 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12271 if (NILP (enabled_p))
12272 return;
12273
12274 if (down_p)
12275 {
12276 /* Show item in pressed state. */
12277 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12278 last_tool_bar_item = prop_idx;
12279 }
12280 else
12281 {
12282 Lisp_Object key, frame;
12283 struct input_event event;
12284 EVENT_INIT (event);
12285
12286 /* Show item in released state. */
12287 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12288
12289 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12290
12291 XSETFRAME (frame, f);
12292 event.kind = TOOL_BAR_EVENT;
12293 event.frame_or_window = frame;
12294 event.arg = frame;
12295 kbd_buffer_store_event (&event);
12296
12297 event.kind = TOOL_BAR_EVENT;
12298 event.frame_or_window = frame;
12299 event.arg = key;
12300 event.modifiers = modifiers;
12301 kbd_buffer_store_event (&event);
12302 last_tool_bar_item = -1;
12303 }
12304 }
12305
12306
12307 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12308 tool-bar window-relative coordinates X/Y. Called from
12309 note_mouse_highlight. */
12310
12311 static void
12312 note_tool_bar_highlight (struct frame *f, int x, int y)
12313 {
12314 Lisp_Object window = f->tool_bar_window;
12315 struct window *w = XWINDOW (window);
12316 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12317 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12318 int hpos, vpos;
12319 struct glyph *glyph;
12320 struct glyph_row *row;
12321 int i;
12322 Lisp_Object enabled_p;
12323 int prop_idx;
12324 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12325 int mouse_down_p, rc;
12326
12327 /* Function note_mouse_highlight is called with negative X/Y
12328 values when mouse moves outside of the frame. */
12329 if (x <= 0 || y <= 0)
12330 {
12331 clear_mouse_face (hlinfo);
12332 return;
12333 }
12334
12335 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12336 if (rc < 0)
12337 {
12338 /* Not on tool-bar item. */
12339 clear_mouse_face (hlinfo);
12340 return;
12341 }
12342 else if (rc == 0)
12343 /* On same tool-bar item as before. */
12344 goto set_help_echo;
12345
12346 clear_mouse_face (hlinfo);
12347
12348 /* Mouse is down, but on different tool-bar item? */
12349 mouse_down_p = (dpyinfo->grabbed
12350 && f == last_mouse_frame
12351 && FRAME_LIVE_P (f));
12352 if (mouse_down_p
12353 && last_tool_bar_item != prop_idx)
12354 return;
12355
12356 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12357
12358 /* If tool-bar item is not enabled, don't highlight it. */
12359 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12360 if (!NILP (enabled_p))
12361 {
12362 /* Compute the x-position of the glyph. In front and past the
12363 image is a space. We include this in the highlighted area. */
12364 row = MATRIX_ROW (w->current_matrix, vpos);
12365 for (i = x = 0; i < hpos; ++i)
12366 x += row->glyphs[TEXT_AREA][i].pixel_width;
12367
12368 /* Record this as the current active region. */
12369 hlinfo->mouse_face_beg_col = hpos;
12370 hlinfo->mouse_face_beg_row = vpos;
12371 hlinfo->mouse_face_beg_x = x;
12372 hlinfo->mouse_face_beg_y = row->y;
12373 hlinfo->mouse_face_past_end = 0;
12374
12375 hlinfo->mouse_face_end_col = hpos + 1;
12376 hlinfo->mouse_face_end_row = vpos;
12377 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12378 hlinfo->mouse_face_end_y = row->y;
12379 hlinfo->mouse_face_window = window;
12380 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12381
12382 /* Display it as active. */
12383 show_mouse_face (hlinfo, draw);
12384 }
12385
12386 set_help_echo:
12387
12388 /* Set help_echo_string to a help string to display for this tool-bar item.
12389 XTread_socket does the rest. */
12390 help_echo_object = help_echo_window = Qnil;
12391 help_echo_pos = -1;
12392 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12393 if (NILP (help_echo_string))
12394 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12395 }
12396
12397 #endif /* HAVE_WINDOW_SYSTEM */
12398
12399
12400 \f
12401 /************************************************************************
12402 Horizontal scrolling
12403 ************************************************************************/
12404
12405 static int hscroll_window_tree (Lisp_Object);
12406 static int hscroll_windows (Lisp_Object);
12407
12408 /* For all leaf windows in the window tree rooted at WINDOW, set their
12409 hscroll value so that PT is (i) visible in the window, and (ii) so
12410 that it is not within a certain margin at the window's left and
12411 right border. Value is non-zero if any window's hscroll has been
12412 changed. */
12413
12414 static int
12415 hscroll_window_tree (Lisp_Object window)
12416 {
12417 int hscrolled_p = 0;
12418 int hscroll_relative_p = FLOATP (Vhscroll_step);
12419 int hscroll_step_abs = 0;
12420 double hscroll_step_rel = 0;
12421
12422 if (hscroll_relative_p)
12423 {
12424 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12425 if (hscroll_step_rel < 0)
12426 {
12427 hscroll_relative_p = 0;
12428 hscroll_step_abs = 0;
12429 }
12430 }
12431 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12432 {
12433 hscroll_step_abs = XINT (Vhscroll_step);
12434 if (hscroll_step_abs < 0)
12435 hscroll_step_abs = 0;
12436 }
12437 else
12438 hscroll_step_abs = 0;
12439
12440 while (WINDOWP (window))
12441 {
12442 struct window *w = XWINDOW (window);
12443
12444 if (WINDOWP (w->hchild))
12445 hscrolled_p |= hscroll_window_tree (w->hchild);
12446 else if (WINDOWP (w->vchild))
12447 hscrolled_p |= hscroll_window_tree (w->vchild);
12448 else if (w->cursor.vpos >= 0)
12449 {
12450 int h_margin;
12451 int text_area_width;
12452 struct glyph_row *current_cursor_row
12453 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12454 struct glyph_row *desired_cursor_row
12455 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12456 struct glyph_row *cursor_row
12457 = (desired_cursor_row->enabled_p
12458 ? desired_cursor_row
12459 : current_cursor_row);
12460 int row_r2l_p = cursor_row->reversed_p;
12461
12462 text_area_width = window_box_width (w, TEXT_AREA);
12463
12464 /* Scroll when cursor is inside this scroll margin. */
12465 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12466
12467 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12468 /* For left-to-right rows, hscroll when cursor is either
12469 (i) inside the right hscroll margin, or (ii) if it is
12470 inside the left margin and the window is already
12471 hscrolled. */
12472 && ((!row_r2l_p
12473 && ((w->hscroll
12474 && w->cursor.x <= h_margin)
12475 || (cursor_row->enabled_p
12476 && cursor_row->truncated_on_right_p
12477 && (w->cursor.x >= text_area_width - h_margin))))
12478 /* For right-to-left rows, the logic is similar,
12479 except that rules for scrolling to left and right
12480 are reversed. E.g., if cursor.x <= h_margin, we
12481 need to hscroll "to the right" unconditionally,
12482 and that will scroll the screen to the left so as
12483 to reveal the next portion of the row. */
12484 || (row_r2l_p
12485 && ((cursor_row->enabled_p
12486 /* FIXME: It is confusing to set the
12487 truncated_on_right_p flag when R2L rows
12488 are actually truncated on the left. */
12489 && cursor_row->truncated_on_right_p
12490 && w->cursor.x <= h_margin)
12491 || (w->hscroll
12492 && (w->cursor.x >= text_area_width - h_margin))))))
12493 {
12494 struct it it;
12495 ptrdiff_t hscroll;
12496 struct buffer *saved_current_buffer;
12497 ptrdiff_t pt;
12498 int wanted_x;
12499
12500 /* Find point in a display of infinite width. */
12501 saved_current_buffer = current_buffer;
12502 current_buffer = XBUFFER (w->buffer);
12503
12504 if (w == XWINDOW (selected_window))
12505 pt = PT;
12506 else
12507 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12508
12509 /* Move iterator to pt starting at cursor_row->start in
12510 a line with infinite width. */
12511 init_to_row_start (&it, w, cursor_row);
12512 it.last_visible_x = INFINITY;
12513 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12514 current_buffer = saved_current_buffer;
12515
12516 /* Position cursor in window. */
12517 if (!hscroll_relative_p && hscroll_step_abs == 0)
12518 hscroll = max (0, (it.current_x
12519 - (ITERATOR_AT_END_OF_LINE_P (&it)
12520 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12521 : (text_area_width / 2))))
12522 / FRAME_COLUMN_WIDTH (it.f);
12523 else if ((!row_r2l_p
12524 && w->cursor.x >= text_area_width - h_margin)
12525 || (row_r2l_p && w->cursor.x <= h_margin))
12526 {
12527 if (hscroll_relative_p)
12528 wanted_x = text_area_width * (1 - hscroll_step_rel)
12529 - h_margin;
12530 else
12531 wanted_x = text_area_width
12532 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12533 - h_margin;
12534 hscroll
12535 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12536 }
12537 else
12538 {
12539 if (hscroll_relative_p)
12540 wanted_x = text_area_width * hscroll_step_rel
12541 + h_margin;
12542 else
12543 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12544 + h_margin;
12545 hscroll
12546 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12547 }
12548 hscroll = max (hscroll, w->min_hscroll);
12549
12550 /* Don't prevent redisplay optimizations if hscroll
12551 hasn't changed, as it will unnecessarily slow down
12552 redisplay. */
12553 if (w->hscroll != hscroll)
12554 {
12555 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12556 w->hscroll = hscroll;
12557 hscrolled_p = 1;
12558 }
12559 }
12560 }
12561
12562 window = w->next;
12563 }
12564
12565 /* Value is non-zero if hscroll of any leaf window has been changed. */
12566 return hscrolled_p;
12567 }
12568
12569
12570 /* Set hscroll so that cursor is visible and not inside horizontal
12571 scroll margins for all windows in the tree rooted at WINDOW. See
12572 also hscroll_window_tree above. Value is non-zero if any window's
12573 hscroll has been changed. If it has, desired matrices on the frame
12574 of WINDOW are cleared. */
12575
12576 static int
12577 hscroll_windows (Lisp_Object window)
12578 {
12579 int hscrolled_p = hscroll_window_tree (window);
12580 if (hscrolled_p)
12581 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12582 return hscrolled_p;
12583 }
12584
12585
12586 \f
12587 /************************************************************************
12588 Redisplay
12589 ************************************************************************/
12590
12591 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12592 to a non-zero value. This is sometimes handy to have in a debugger
12593 session. */
12594
12595 #ifdef GLYPH_DEBUG
12596
12597 /* First and last unchanged row for try_window_id. */
12598
12599 static int debug_first_unchanged_at_end_vpos;
12600 static int debug_last_unchanged_at_beg_vpos;
12601
12602 /* Delta vpos and y. */
12603
12604 static int debug_dvpos, debug_dy;
12605
12606 /* Delta in characters and bytes for try_window_id. */
12607
12608 static ptrdiff_t debug_delta, debug_delta_bytes;
12609
12610 /* Values of window_end_pos and window_end_vpos at the end of
12611 try_window_id. */
12612
12613 static ptrdiff_t debug_end_vpos;
12614
12615 /* Append a string to W->desired_matrix->method. FMT is a printf
12616 format string. If trace_redisplay_p is non-zero also printf the
12617 resulting string to stderr. */
12618
12619 static void debug_method_add (struct window *, char const *, ...)
12620 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12621
12622 static void
12623 debug_method_add (struct window *w, char const *fmt, ...)
12624 {
12625 char *method = w->desired_matrix->method;
12626 int len = strlen (method);
12627 int size = sizeof w->desired_matrix->method;
12628 int remaining = size - len - 1;
12629 va_list ap;
12630
12631 if (len && remaining)
12632 {
12633 method[len] = '|';
12634 --remaining, ++len;
12635 }
12636
12637 va_start (ap, fmt);
12638 vsnprintf (method + len, remaining + 1, fmt, ap);
12639 va_end (ap);
12640
12641 if (trace_redisplay_p)
12642 fprintf (stderr, "%p (%s): %s\n",
12643 w,
12644 ((BUFFERP (w->buffer)
12645 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12646 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12647 : "no buffer"),
12648 method + len);
12649 }
12650
12651 #endif /* GLYPH_DEBUG */
12652
12653
12654 /* Value is non-zero if all changes in window W, which displays
12655 current_buffer, are in the text between START and END. START is a
12656 buffer position, END is given as a distance from Z. Used in
12657 redisplay_internal for display optimization. */
12658
12659 static int
12660 text_outside_line_unchanged_p (struct window *w,
12661 ptrdiff_t start, ptrdiff_t end)
12662 {
12663 int unchanged_p = 1;
12664
12665 /* If text or overlays have changed, see where. */
12666 if (window_outdated (w))
12667 {
12668 /* Gap in the line? */
12669 if (GPT < start || Z - GPT < end)
12670 unchanged_p = 0;
12671
12672 /* Changes start in front of the line, or end after it? */
12673 if (unchanged_p
12674 && (BEG_UNCHANGED < start - 1
12675 || END_UNCHANGED < end))
12676 unchanged_p = 0;
12677
12678 /* If selective display, can't optimize if changes start at the
12679 beginning of the line. */
12680 if (unchanged_p
12681 && INTEGERP (BVAR (current_buffer, selective_display))
12682 && XINT (BVAR (current_buffer, selective_display)) > 0
12683 && (BEG_UNCHANGED < start || GPT <= start))
12684 unchanged_p = 0;
12685
12686 /* If there are overlays at the start or end of the line, these
12687 may have overlay strings with newlines in them. A change at
12688 START, for instance, may actually concern the display of such
12689 overlay strings as well, and they are displayed on different
12690 lines. So, quickly rule out this case. (For the future, it
12691 might be desirable to implement something more telling than
12692 just BEG/END_UNCHANGED.) */
12693 if (unchanged_p)
12694 {
12695 if (BEG + BEG_UNCHANGED == start
12696 && overlay_touches_p (start))
12697 unchanged_p = 0;
12698 if (END_UNCHANGED == end
12699 && overlay_touches_p (Z - end))
12700 unchanged_p = 0;
12701 }
12702
12703 /* Under bidi reordering, adding or deleting a character in the
12704 beginning of a paragraph, before the first strong directional
12705 character, can change the base direction of the paragraph (unless
12706 the buffer specifies a fixed paragraph direction), which will
12707 require to redisplay the whole paragraph. It might be worthwhile
12708 to find the paragraph limits and widen the range of redisplayed
12709 lines to that, but for now just give up this optimization. */
12710 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12711 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12712 unchanged_p = 0;
12713 }
12714
12715 return unchanged_p;
12716 }
12717
12718
12719 /* Do a frame update, taking possible shortcuts into account. This is
12720 the main external entry point for redisplay.
12721
12722 If the last redisplay displayed an echo area message and that message
12723 is no longer requested, we clear the echo area or bring back the
12724 mini-buffer if that is in use. */
12725
12726 void
12727 redisplay (void)
12728 {
12729 redisplay_internal ();
12730 }
12731
12732
12733 static Lisp_Object
12734 overlay_arrow_string_or_property (Lisp_Object var)
12735 {
12736 Lisp_Object val;
12737
12738 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12739 return val;
12740
12741 return Voverlay_arrow_string;
12742 }
12743
12744 /* Return 1 if there are any overlay-arrows in current_buffer. */
12745 static int
12746 overlay_arrow_in_current_buffer_p (void)
12747 {
12748 Lisp_Object vlist;
12749
12750 for (vlist = Voverlay_arrow_variable_list;
12751 CONSP (vlist);
12752 vlist = XCDR (vlist))
12753 {
12754 Lisp_Object var = XCAR (vlist);
12755 Lisp_Object val;
12756
12757 if (!SYMBOLP (var))
12758 continue;
12759 val = find_symbol_value (var);
12760 if (MARKERP (val)
12761 && current_buffer == XMARKER (val)->buffer)
12762 return 1;
12763 }
12764 return 0;
12765 }
12766
12767
12768 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12769 has changed. */
12770
12771 static int
12772 overlay_arrows_changed_p (void)
12773 {
12774 Lisp_Object vlist;
12775
12776 for (vlist = Voverlay_arrow_variable_list;
12777 CONSP (vlist);
12778 vlist = XCDR (vlist))
12779 {
12780 Lisp_Object var = XCAR (vlist);
12781 Lisp_Object val, pstr;
12782
12783 if (!SYMBOLP (var))
12784 continue;
12785 val = find_symbol_value (var);
12786 if (!MARKERP (val))
12787 continue;
12788 if (! EQ (COERCE_MARKER (val),
12789 Fget (var, Qlast_arrow_position))
12790 || ! (pstr = overlay_arrow_string_or_property (var),
12791 EQ (pstr, Fget (var, Qlast_arrow_string))))
12792 return 1;
12793 }
12794 return 0;
12795 }
12796
12797 /* Mark overlay arrows to be updated on next redisplay. */
12798
12799 static void
12800 update_overlay_arrows (int up_to_date)
12801 {
12802 Lisp_Object vlist;
12803
12804 for (vlist = Voverlay_arrow_variable_list;
12805 CONSP (vlist);
12806 vlist = XCDR (vlist))
12807 {
12808 Lisp_Object var = XCAR (vlist);
12809
12810 if (!SYMBOLP (var))
12811 continue;
12812
12813 if (up_to_date > 0)
12814 {
12815 Lisp_Object val = find_symbol_value (var);
12816 Fput (var, Qlast_arrow_position,
12817 COERCE_MARKER (val));
12818 Fput (var, Qlast_arrow_string,
12819 overlay_arrow_string_or_property (var));
12820 }
12821 else if (up_to_date < 0
12822 || !NILP (Fget (var, Qlast_arrow_position)))
12823 {
12824 Fput (var, Qlast_arrow_position, Qt);
12825 Fput (var, Qlast_arrow_string, Qt);
12826 }
12827 }
12828 }
12829
12830
12831 /* Return overlay arrow string to display at row.
12832 Return integer (bitmap number) for arrow bitmap in left fringe.
12833 Return nil if no overlay arrow. */
12834
12835 static Lisp_Object
12836 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12837 {
12838 Lisp_Object vlist;
12839
12840 for (vlist = Voverlay_arrow_variable_list;
12841 CONSP (vlist);
12842 vlist = XCDR (vlist))
12843 {
12844 Lisp_Object var = XCAR (vlist);
12845 Lisp_Object val;
12846
12847 if (!SYMBOLP (var))
12848 continue;
12849
12850 val = find_symbol_value (var);
12851
12852 if (MARKERP (val)
12853 && current_buffer == XMARKER (val)->buffer
12854 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12855 {
12856 if (FRAME_WINDOW_P (it->f)
12857 /* FIXME: if ROW->reversed_p is set, this should test
12858 the right fringe, not the left one. */
12859 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12860 {
12861 #ifdef HAVE_WINDOW_SYSTEM
12862 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12863 {
12864 int fringe_bitmap;
12865 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12866 return make_number (fringe_bitmap);
12867 }
12868 #endif
12869 return make_number (-1); /* Use default arrow bitmap. */
12870 }
12871 return overlay_arrow_string_or_property (var);
12872 }
12873 }
12874
12875 return Qnil;
12876 }
12877
12878 /* Return 1 if point moved out of or into a composition. Otherwise
12879 return 0. PREV_BUF and PREV_PT are the last point buffer and
12880 position. BUF and PT are the current point buffer and position. */
12881
12882 static int
12883 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12884 struct buffer *buf, ptrdiff_t pt)
12885 {
12886 ptrdiff_t start, end;
12887 Lisp_Object prop;
12888 Lisp_Object buffer;
12889
12890 XSETBUFFER (buffer, buf);
12891 /* Check a composition at the last point if point moved within the
12892 same buffer. */
12893 if (prev_buf == buf)
12894 {
12895 if (prev_pt == pt)
12896 /* Point didn't move. */
12897 return 0;
12898
12899 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12900 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12901 && COMPOSITION_VALID_P (start, end, prop)
12902 && start < prev_pt && end > prev_pt)
12903 /* The last point was within the composition. Return 1 iff
12904 point moved out of the composition. */
12905 return (pt <= start || pt >= end);
12906 }
12907
12908 /* Check a composition at the current point. */
12909 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12910 && find_composition (pt, -1, &start, &end, &prop, buffer)
12911 && COMPOSITION_VALID_P (start, end, prop)
12912 && start < pt && end > pt);
12913 }
12914
12915
12916 /* Reconsider the setting of B->clip_changed which is displayed
12917 in window W. */
12918
12919 static void
12920 reconsider_clip_changes (struct window *w, struct buffer *b)
12921 {
12922 if (b->clip_changed
12923 && !NILP (w->window_end_valid)
12924 && w->current_matrix->buffer == b
12925 && w->current_matrix->zv == BUF_ZV (b)
12926 && w->current_matrix->begv == BUF_BEGV (b))
12927 b->clip_changed = 0;
12928
12929 /* If display wasn't paused, and W is not a tool bar window, see if
12930 point has been moved into or out of a composition. In that case,
12931 we set b->clip_changed to 1 to force updating the screen. If
12932 b->clip_changed has already been set to 1, we can skip this
12933 check. */
12934 if (!b->clip_changed
12935 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12936 {
12937 ptrdiff_t pt;
12938
12939 if (w == XWINDOW (selected_window))
12940 pt = PT;
12941 else
12942 pt = marker_position (w->pointm);
12943
12944 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12945 || pt != w->last_point)
12946 && check_point_in_composition (w->current_matrix->buffer,
12947 w->last_point,
12948 XBUFFER (w->buffer), pt))
12949 b->clip_changed = 1;
12950 }
12951 }
12952 \f
12953
12954 /* Select FRAME to forward the values of frame-local variables into C
12955 variables so that the redisplay routines can access those values
12956 directly. */
12957
12958 static void
12959 select_frame_for_redisplay (Lisp_Object frame)
12960 {
12961 Lisp_Object tail, tem;
12962 Lisp_Object old = selected_frame;
12963 struct Lisp_Symbol *sym;
12964
12965 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12966
12967 selected_frame = frame;
12968
12969 do {
12970 for (tail = XFRAME (frame)->param_alist;
12971 CONSP (tail); tail = XCDR (tail))
12972 if (CONSP (XCAR (tail))
12973 && (tem = XCAR (XCAR (tail)),
12974 SYMBOLP (tem))
12975 && (sym = indirect_variable (XSYMBOL (tem)),
12976 sym->redirect == SYMBOL_LOCALIZED)
12977 && sym->val.blv->frame_local)
12978 /* Use find_symbol_value rather than Fsymbol_value
12979 to avoid an error if it is void. */
12980 find_symbol_value (tem);
12981 } while (!EQ (frame, old) && (frame = old, 1));
12982 }
12983
12984 /* Make sure that previously selected OLD_FRAME is selected unless it has been
12985 deleted (by an X connection failure during redisplay, for example). */
12986
12987 static void
12988 ensure_selected_frame (Lisp_Object old_frame)
12989 {
12990 if (!EQ (old_frame, selected_frame) && FRAME_LIVE_P (XFRAME (old_frame)))
12991 select_frame_for_redisplay (old_frame);
12992 }
12993
12994 #define STOP_POLLING \
12995 do { if (! polling_stopped_here) stop_polling (); \
12996 polling_stopped_here = 1; } while (0)
12997
12998 #define RESUME_POLLING \
12999 do { if (polling_stopped_here) start_polling (); \
13000 polling_stopped_here = 0; } while (0)
13001
13002
13003 /* Perhaps in the future avoid recentering windows if it
13004 is not necessary; currently that causes some problems. */
13005
13006 static void
13007 redisplay_internal (void)
13008 {
13009 struct window *w = XWINDOW (selected_window);
13010 struct window *sw;
13011 struct frame *fr;
13012 int pending;
13013 int must_finish = 0;
13014 struct text_pos tlbufpos, tlendpos;
13015 int number_of_visible_frames;
13016 ptrdiff_t count, count1;
13017 struct frame *sf;
13018 int polling_stopped_here = 0;
13019 Lisp_Object tail, frame, old_frame = selected_frame;
13020 struct backtrace backtrace;
13021
13022 /* Non-zero means redisplay has to consider all windows on all
13023 frames. Zero means, only selected_window is considered. */
13024 int consider_all_windows_p;
13025
13026 /* Non-zero means redisplay has to redisplay the miniwindow. */
13027 int update_miniwindow_p = 0;
13028
13029 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13030
13031 /* No redisplay if running in batch mode or frame is not yet fully
13032 initialized, or redisplay is explicitly turned off by setting
13033 Vinhibit_redisplay. */
13034 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13035 || !NILP (Vinhibit_redisplay))
13036 return;
13037
13038 /* Don't examine these until after testing Vinhibit_redisplay.
13039 When Emacs is shutting down, perhaps because its connection to
13040 X has dropped, we should not look at them at all. */
13041 fr = XFRAME (w->frame);
13042 sf = SELECTED_FRAME ();
13043
13044 if (!fr->glyphs_initialized_p)
13045 return;
13046
13047 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13048 if (popup_activated ())
13049 return;
13050 #endif
13051
13052 /* I don't think this happens but let's be paranoid. */
13053 if (redisplaying_p)
13054 return;
13055
13056 /* Record a function that clears redisplaying_p
13057 when we leave this function. */
13058 count = SPECPDL_INDEX ();
13059 record_unwind_protect (unwind_redisplay, selected_frame);
13060 redisplaying_p = 1;
13061 specbind (Qinhibit_free_realized_faces, Qnil);
13062
13063 /* Record this function, so it appears on the profiler's backtraces. */
13064 backtrace.next = backtrace_list;
13065 backtrace.function = Qredisplay_internal;
13066 backtrace.args = &Qnil;
13067 backtrace.nargs = 0;
13068 backtrace.debug_on_exit = 0;
13069 backtrace_list = &backtrace;
13070
13071 FOR_EACH_FRAME (tail, frame)
13072 XFRAME (frame)->already_hscrolled_p = 0;
13073
13074 retry:
13075 /* Remember the currently selected window. */
13076 sw = w;
13077
13078 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
13079 selected_frame and selected_window to be temporarily out-of-sync so
13080 when we come back here via `goto retry', we need to resync because we
13081 may need to run Elisp code (via prepare_menu_bars). */
13082 ensure_selected_frame (old_frame);
13083
13084 pending = 0;
13085 reconsider_clip_changes (w, current_buffer);
13086 last_escape_glyph_frame = NULL;
13087 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13088 last_glyphless_glyph_frame = NULL;
13089 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13090
13091 /* If new fonts have been loaded that make a glyph matrix adjustment
13092 necessary, do it. */
13093 if (fonts_changed_p)
13094 {
13095 adjust_glyphs (NULL);
13096 ++windows_or_buffers_changed;
13097 fonts_changed_p = 0;
13098 }
13099
13100 /* If face_change_count is non-zero, init_iterator will free all
13101 realized faces, which includes the faces referenced from current
13102 matrices. So, we can't reuse current matrices in this case. */
13103 if (face_change_count)
13104 ++windows_or_buffers_changed;
13105
13106 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13107 && FRAME_TTY (sf)->previous_frame != sf)
13108 {
13109 /* Since frames on a single ASCII terminal share the same
13110 display area, displaying a different frame means redisplay
13111 the whole thing. */
13112 windows_or_buffers_changed++;
13113 SET_FRAME_GARBAGED (sf);
13114 #ifndef DOS_NT
13115 set_tty_color_mode (FRAME_TTY (sf), sf);
13116 #endif
13117 FRAME_TTY (sf)->previous_frame = sf;
13118 }
13119
13120 /* Set the visible flags for all frames. Do this before checking for
13121 resized or garbaged frames; they want to know if their frames are
13122 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13123 number_of_visible_frames = 0;
13124
13125 FOR_EACH_FRAME (tail, frame)
13126 {
13127 struct frame *f = XFRAME (frame);
13128
13129 FRAME_SAMPLE_VISIBILITY (f);
13130 if (FRAME_VISIBLE_P (f))
13131 ++number_of_visible_frames;
13132 clear_desired_matrices (f);
13133 }
13134
13135 /* Notice any pending interrupt request to change frame size. */
13136 do_pending_window_change (1);
13137
13138 /* do_pending_window_change could change the selected_window due to
13139 frame resizing which makes the selected window too small. */
13140 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13141 {
13142 sw = w;
13143 reconsider_clip_changes (w, current_buffer);
13144 }
13145
13146 /* Clear frames marked as garbaged. */
13147 clear_garbaged_frames ();
13148
13149 /* Build menubar and tool-bar items. */
13150 if (NILP (Vmemory_full))
13151 prepare_menu_bars ();
13152
13153 if (windows_or_buffers_changed)
13154 update_mode_lines++;
13155
13156 /* Detect case that we need to write or remove a star in the mode line. */
13157 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13158 {
13159 w->update_mode_line = 1;
13160 if (buffer_shared_and_changed ())
13161 update_mode_lines++;
13162 }
13163
13164 /* Avoid invocation of point motion hooks by `current_column' below. */
13165 count1 = SPECPDL_INDEX ();
13166 specbind (Qinhibit_point_motion_hooks, Qt);
13167
13168 if (mode_line_update_needed (w))
13169 w->update_mode_line = 1;
13170
13171 unbind_to (count1, Qnil);
13172
13173 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13174
13175 consider_all_windows_p = (update_mode_lines
13176 || buffer_shared_and_changed ()
13177 || cursor_type_changed);
13178
13179 /* If specs for an arrow have changed, do thorough redisplay
13180 to ensure we remove any arrow that should no longer exist. */
13181 if (overlay_arrows_changed_p ())
13182 consider_all_windows_p = windows_or_buffers_changed = 1;
13183
13184 /* Normally the message* functions will have already displayed and
13185 updated the echo area, but the frame may have been trashed, or
13186 the update may have been preempted, so display the echo area
13187 again here. Checking message_cleared_p captures the case that
13188 the echo area should be cleared. */
13189 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13190 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13191 || (message_cleared_p
13192 && minibuf_level == 0
13193 /* If the mini-window is currently selected, this means the
13194 echo-area doesn't show through. */
13195 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13196 {
13197 int window_height_changed_p = echo_area_display (0);
13198
13199 if (message_cleared_p)
13200 update_miniwindow_p = 1;
13201
13202 must_finish = 1;
13203
13204 /* If we don't display the current message, don't clear the
13205 message_cleared_p flag, because, if we did, we wouldn't clear
13206 the echo area in the next redisplay which doesn't preserve
13207 the echo area. */
13208 if (!display_last_displayed_message_p)
13209 message_cleared_p = 0;
13210
13211 if (fonts_changed_p)
13212 goto retry;
13213 else if (window_height_changed_p)
13214 {
13215 consider_all_windows_p = 1;
13216 ++update_mode_lines;
13217 ++windows_or_buffers_changed;
13218
13219 /* If window configuration was changed, frames may have been
13220 marked garbaged. Clear them or we will experience
13221 surprises wrt scrolling. */
13222 clear_garbaged_frames ();
13223 }
13224 }
13225 else if (EQ (selected_window, minibuf_window)
13226 && (current_buffer->clip_changed || window_outdated (w))
13227 && resize_mini_window (w, 0))
13228 {
13229 /* Resized active mini-window to fit the size of what it is
13230 showing if its contents might have changed. */
13231 must_finish = 1;
13232 /* FIXME: this causes all frames to be updated, which seems unnecessary
13233 since only the current frame needs to be considered. This function
13234 needs to be rewritten with two variables, consider_all_windows and
13235 consider_all_frames. */
13236 consider_all_windows_p = 1;
13237 ++windows_or_buffers_changed;
13238 ++update_mode_lines;
13239
13240 /* If window configuration was changed, frames may have been
13241 marked garbaged. Clear them or we will experience
13242 surprises wrt scrolling. */
13243 clear_garbaged_frames ();
13244 }
13245
13246
13247 /* If showing the region, and mark has changed, we must redisplay
13248 the whole window. The assignment to this_line_start_pos prevents
13249 the optimization directly below this if-statement. */
13250 if (((!NILP (Vtransient_mark_mode)
13251 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13252 != !NILP (w->region_showing))
13253 || (!NILP (w->region_showing)
13254 && !EQ (w->region_showing,
13255 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13256 CHARPOS (this_line_start_pos) = 0;
13257
13258 /* Optimize the case that only the line containing the cursor in the
13259 selected window has changed. Variables starting with this_ are
13260 set in display_line and record information about the line
13261 containing the cursor. */
13262 tlbufpos = this_line_start_pos;
13263 tlendpos = this_line_end_pos;
13264 if (!consider_all_windows_p
13265 && CHARPOS (tlbufpos) > 0
13266 && !w->update_mode_line
13267 && !current_buffer->clip_changed
13268 && !current_buffer->prevent_redisplay_optimizations_p
13269 && FRAME_VISIBLE_P (XFRAME (w->frame))
13270 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13271 /* Make sure recorded data applies to current buffer, etc. */
13272 && this_line_buffer == current_buffer
13273 && current_buffer == XBUFFER (w->buffer)
13274 && !w->force_start
13275 && !w->optional_new_start
13276 /* Point must be on the line that we have info recorded about. */
13277 && PT >= CHARPOS (tlbufpos)
13278 && PT <= Z - CHARPOS (tlendpos)
13279 /* All text outside that line, including its final newline,
13280 must be unchanged. */
13281 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13282 CHARPOS (tlendpos)))
13283 {
13284 if (CHARPOS (tlbufpos) > BEGV
13285 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13286 && (CHARPOS (tlbufpos) == ZV
13287 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13288 /* Former continuation line has disappeared by becoming empty. */
13289 goto cancel;
13290 else if (window_outdated (w) || MINI_WINDOW_P (w))
13291 {
13292 /* We have to handle the case of continuation around a
13293 wide-column character (see the comment in indent.c around
13294 line 1340).
13295
13296 For instance, in the following case:
13297
13298 -------- Insert --------
13299 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13300 J_I_ ==> J_I_ `^^' are cursors.
13301 ^^ ^^
13302 -------- --------
13303
13304 As we have to redraw the line above, we cannot use this
13305 optimization. */
13306
13307 struct it it;
13308 int line_height_before = this_line_pixel_height;
13309
13310 /* Note that start_display will handle the case that the
13311 line starting at tlbufpos is a continuation line. */
13312 start_display (&it, w, tlbufpos);
13313
13314 /* Implementation note: It this still necessary? */
13315 if (it.current_x != this_line_start_x)
13316 goto cancel;
13317
13318 TRACE ((stderr, "trying display optimization 1\n"));
13319 w->cursor.vpos = -1;
13320 overlay_arrow_seen = 0;
13321 it.vpos = this_line_vpos;
13322 it.current_y = this_line_y;
13323 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13324 display_line (&it);
13325
13326 /* If line contains point, is not continued,
13327 and ends at same distance from eob as before, we win. */
13328 if (w->cursor.vpos >= 0
13329 /* Line is not continued, otherwise this_line_start_pos
13330 would have been set to 0 in display_line. */
13331 && CHARPOS (this_line_start_pos)
13332 /* Line ends as before. */
13333 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13334 /* Line has same height as before. Otherwise other lines
13335 would have to be shifted up or down. */
13336 && this_line_pixel_height == line_height_before)
13337 {
13338 /* If this is not the window's last line, we must adjust
13339 the charstarts of the lines below. */
13340 if (it.current_y < it.last_visible_y)
13341 {
13342 struct glyph_row *row
13343 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13344 ptrdiff_t delta, delta_bytes;
13345
13346 /* We used to distinguish between two cases here,
13347 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13348 when the line ends in a newline or the end of the
13349 buffer's accessible portion. But both cases did
13350 the same, so they were collapsed. */
13351 delta = (Z
13352 - CHARPOS (tlendpos)
13353 - MATRIX_ROW_START_CHARPOS (row));
13354 delta_bytes = (Z_BYTE
13355 - BYTEPOS (tlendpos)
13356 - MATRIX_ROW_START_BYTEPOS (row));
13357
13358 increment_matrix_positions (w->current_matrix,
13359 this_line_vpos + 1,
13360 w->current_matrix->nrows,
13361 delta, delta_bytes);
13362 }
13363
13364 /* If this row displays text now but previously didn't,
13365 or vice versa, w->window_end_vpos may have to be
13366 adjusted. */
13367 if ((it.glyph_row - 1)->displays_text_p)
13368 {
13369 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13370 wset_window_end_vpos (w, make_number (this_line_vpos));
13371 }
13372 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13373 && this_line_vpos > 0)
13374 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13375 wset_window_end_valid (w, Qnil);
13376
13377 /* Update hint: No need to try to scroll in update_window. */
13378 w->desired_matrix->no_scrolling_p = 1;
13379
13380 #ifdef GLYPH_DEBUG
13381 *w->desired_matrix->method = 0;
13382 debug_method_add (w, "optimization 1");
13383 #endif
13384 #ifdef HAVE_WINDOW_SYSTEM
13385 update_window_fringes (w, 0);
13386 #endif
13387 goto update;
13388 }
13389 else
13390 goto cancel;
13391 }
13392 else if (/* Cursor position hasn't changed. */
13393 PT == w->last_point
13394 /* Make sure the cursor was last displayed
13395 in this window. Otherwise we have to reposition it. */
13396 && 0 <= w->cursor.vpos
13397 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13398 {
13399 if (!must_finish)
13400 {
13401 do_pending_window_change (1);
13402 /* If selected_window changed, redisplay again. */
13403 if (WINDOWP (selected_window)
13404 && (w = XWINDOW (selected_window)) != sw)
13405 goto retry;
13406
13407 /* We used to always goto end_of_redisplay here, but this
13408 isn't enough if we have a blinking cursor. */
13409 if (w->cursor_off_p == w->last_cursor_off_p)
13410 goto end_of_redisplay;
13411 }
13412 goto update;
13413 }
13414 /* If highlighting the region, or if the cursor is in the echo area,
13415 then we can't just move the cursor. */
13416 else if (! (!NILP (Vtransient_mark_mode)
13417 && !NILP (BVAR (current_buffer, mark_active)))
13418 && (EQ (selected_window,
13419 BVAR (current_buffer, last_selected_window))
13420 || highlight_nonselected_windows)
13421 && NILP (w->region_showing)
13422 && NILP (Vshow_trailing_whitespace)
13423 && !cursor_in_echo_area)
13424 {
13425 struct it it;
13426 struct glyph_row *row;
13427
13428 /* Skip from tlbufpos to PT and see where it is. Note that
13429 PT may be in invisible text. If so, we will end at the
13430 next visible position. */
13431 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13432 NULL, DEFAULT_FACE_ID);
13433 it.current_x = this_line_start_x;
13434 it.current_y = this_line_y;
13435 it.vpos = this_line_vpos;
13436
13437 /* The call to move_it_to stops in front of PT, but
13438 moves over before-strings. */
13439 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13440
13441 if (it.vpos == this_line_vpos
13442 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13443 row->enabled_p))
13444 {
13445 eassert (this_line_vpos == it.vpos);
13446 eassert (this_line_y == it.current_y);
13447 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13448 #ifdef GLYPH_DEBUG
13449 *w->desired_matrix->method = 0;
13450 debug_method_add (w, "optimization 3");
13451 #endif
13452 goto update;
13453 }
13454 else
13455 goto cancel;
13456 }
13457
13458 cancel:
13459 /* Text changed drastically or point moved off of line. */
13460 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13461 }
13462
13463 CHARPOS (this_line_start_pos) = 0;
13464 consider_all_windows_p |= buffer_shared_and_changed ();
13465 ++clear_face_cache_count;
13466 #ifdef HAVE_WINDOW_SYSTEM
13467 ++clear_image_cache_count;
13468 #endif
13469
13470 /* Build desired matrices, and update the display. If
13471 consider_all_windows_p is non-zero, do it for all windows on all
13472 frames. Otherwise do it for selected_window, only. */
13473
13474 if (consider_all_windows_p)
13475 {
13476 FOR_EACH_FRAME (tail, frame)
13477 XFRAME (frame)->updated_p = 0;
13478
13479 FOR_EACH_FRAME (tail, frame)
13480 {
13481 struct frame *f = XFRAME (frame);
13482
13483 /* We don't have to do anything for unselected terminal
13484 frames. */
13485 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13486 && !EQ (FRAME_TTY (f)->top_frame, frame))
13487 continue;
13488
13489 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13490 {
13491 if (! EQ (frame, selected_frame))
13492 /* Select the frame, for the sake of frame-local
13493 variables. */
13494 select_frame_for_redisplay (frame);
13495
13496 /* Mark all the scroll bars to be removed; we'll redeem
13497 the ones we want when we redisplay their windows. */
13498 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13499 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13500
13501 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13502 redisplay_windows (FRAME_ROOT_WINDOW (f));
13503
13504 /* The X error handler may have deleted that frame. */
13505 if (!FRAME_LIVE_P (f))
13506 continue;
13507
13508 /* Any scroll bars which redisplay_windows should have
13509 nuked should now go away. */
13510 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13511 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13512
13513 /* If fonts changed, display again. */
13514 /* ??? rms: I suspect it is a mistake to jump all the way
13515 back to retry here. It should just retry this frame. */
13516 if (fonts_changed_p)
13517 goto retry;
13518
13519 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13520 {
13521 /* See if we have to hscroll. */
13522 if (!f->already_hscrolled_p)
13523 {
13524 f->already_hscrolled_p = 1;
13525 if (hscroll_windows (f->root_window))
13526 goto retry;
13527 }
13528
13529 /* Prevent various kinds of signals during display
13530 update. stdio is not robust about handling
13531 signals, which can cause an apparent I/O
13532 error. */
13533 if (interrupt_input)
13534 unrequest_sigio ();
13535 STOP_POLLING;
13536
13537 /* Update the display. */
13538 set_window_update_flags (XWINDOW (f->root_window), 1);
13539 pending |= update_frame (f, 0, 0);
13540 f->updated_p = 1;
13541 }
13542 }
13543 }
13544
13545 /* We played a bit fast-and-loose above and allowed selected_frame
13546 and selected_window to be temporarily out-of-sync but let's make
13547 sure this stays contained. */
13548 ensure_selected_frame (old_frame);
13549 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13550
13551 if (!pending)
13552 {
13553 /* Do the mark_window_display_accurate after all windows have
13554 been redisplayed because this call resets flags in buffers
13555 which are needed for proper redisplay. */
13556 FOR_EACH_FRAME (tail, frame)
13557 {
13558 struct frame *f = XFRAME (frame);
13559 if (f->updated_p)
13560 {
13561 mark_window_display_accurate (f->root_window, 1);
13562 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13563 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13564 }
13565 }
13566 }
13567 }
13568 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13569 {
13570 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13571 struct frame *mini_frame;
13572
13573 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13574 /* Use list_of_error, not Qerror, so that
13575 we catch only errors and don't run the debugger. */
13576 internal_condition_case_1 (redisplay_window_1, selected_window,
13577 list_of_error,
13578 redisplay_window_error);
13579 if (update_miniwindow_p)
13580 internal_condition_case_1 (redisplay_window_1, mini_window,
13581 list_of_error,
13582 redisplay_window_error);
13583
13584 /* Compare desired and current matrices, perform output. */
13585
13586 update:
13587 /* If fonts changed, display again. */
13588 if (fonts_changed_p)
13589 goto retry;
13590
13591 /* Prevent various kinds of signals during display update.
13592 stdio is not robust about handling signals,
13593 which can cause an apparent I/O error. */
13594 if (interrupt_input)
13595 unrequest_sigio ();
13596 STOP_POLLING;
13597
13598 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13599 {
13600 if (hscroll_windows (selected_window))
13601 goto retry;
13602
13603 XWINDOW (selected_window)->must_be_updated_p = 1;
13604 pending = update_frame (sf, 0, 0);
13605 }
13606
13607 /* We may have called echo_area_display at the top of this
13608 function. If the echo area is on another frame, that may
13609 have put text on a frame other than the selected one, so the
13610 above call to update_frame would not have caught it. Catch
13611 it here. */
13612 mini_window = FRAME_MINIBUF_WINDOW (sf);
13613 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13614
13615 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13616 {
13617 XWINDOW (mini_window)->must_be_updated_p = 1;
13618 pending |= update_frame (mini_frame, 0, 0);
13619 if (!pending && hscroll_windows (mini_window))
13620 goto retry;
13621 }
13622 }
13623
13624 /* If display was paused because of pending input, make sure we do a
13625 thorough update the next time. */
13626 if (pending)
13627 {
13628 /* Prevent the optimization at the beginning of
13629 redisplay_internal that tries a single-line update of the
13630 line containing the cursor in the selected window. */
13631 CHARPOS (this_line_start_pos) = 0;
13632
13633 /* Let the overlay arrow be updated the next time. */
13634 update_overlay_arrows (0);
13635
13636 /* If we pause after scrolling, some rows in the current
13637 matrices of some windows are not valid. */
13638 if (!WINDOW_FULL_WIDTH_P (w)
13639 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13640 update_mode_lines = 1;
13641 }
13642 else
13643 {
13644 if (!consider_all_windows_p)
13645 {
13646 /* This has already been done above if
13647 consider_all_windows_p is set. */
13648 mark_window_display_accurate_1 (w, 1);
13649
13650 /* Say overlay arrows are up to date. */
13651 update_overlay_arrows (1);
13652
13653 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13654 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13655 }
13656
13657 update_mode_lines = 0;
13658 windows_or_buffers_changed = 0;
13659 cursor_type_changed = 0;
13660 }
13661
13662 /* Start SIGIO interrupts coming again. Having them off during the
13663 code above makes it less likely one will discard output, but not
13664 impossible, since there might be stuff in the system buffer here.
13665 But it is much hairier to try to do anything about that. */
13666 if (interrupt_input)
13667 request_sigio ();
13668 RESUME_POLLING;
13669
13670 /* If a frame has become visible which was not before, redisplay
13671 again, so that we display it. Expose events for such a frame
13672 (which it gets when becoming visible) don't call the parts of
13673 redisplay constructing glyphs, so simply exposing a frame won't
13674 display anything in this case. So, we have to display these
13675 frames here explicitly. */
13676 if (!pending)
13677 {
13678 int new_count = 0;
13679
13680 FOR_EACH_FRAME (tail, frame)
13681 {
13682 int this_is_visible = 0;
13683
13684 if (XFRAME (frame)->visible)
13685 this_is_visible = 1;
13686 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13687 if (XFRAME (frame)->visible)
13688 this_is_visible = 1;
13689
13690 if (this_is_visible)
13691 new_count++;
13692 }
13693
13694 if (new_count != number_of_visible_frames)
13695 windows_or_buffers_changed++;
13696 }
13697
13698 /* Change frame size now if a change is pending. */
13699 do_pending_window_change (1);
13700
13701 /* If we just did a pending size change, or have additional
13702 visible frames, or selected_window changed, redisplay again. */
13703 if ((windows_or_buffers_changed && !pending)
13704 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13705 goto retry;
13706
13707 /* Clear the face and image caches.
13708
13709 We used to do this only if consider_all_windows_p. But the cache
13710 needs to be cleared if a timer creates images in the current
13711 buffer (e.g. the test case in Bug#6230). */
13712
13713 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13714 {
13715 clear_face_cache (0);
13716 clear_face_cache_count = 0;
13717 }
13718
13719 #ifdef HAVE_WINDOW_SYSTEM
13720 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13721 {
13722 clear_image_caches (Qnil);
13723 clear_image_cache_count = 0;
13724 }
13725 #endif /* HAVE_WINDOW_SYSTEM */
13726
13727 end_of_redisplay:
13728 backtrace_list = backtrace.next;
13729 unbind_to (count, Qnil);
13730 RESUME_POLLING;
13731 }
13732
13733
13734 /* Redisplay, but leave alone any recent echo area message unless
13735 another message has been requested in its place.
13736
13737 This is useful in situations where you need to redisplay but no
13738 user action has occurred, making it inappropriate for the message
13739 area to be cleared. See tracking_off and
13740 wait_reading_process_output for examples of these situations.
13741
13742 FROM_WHERE is an integer saying from where this function was
13743 called. This is useful for debugging. */
13744
13745 void
13746 redisplay_preserve_echo_area (int from_where)
13747 {
13748 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13749
13750 if (!NILP (echo_area_buffer[1]))
13751 {
13752 /* We have a previously displayed message, but no current
13753 message. Redisplay the previous message. */
13754 display_last_displayed_message_p = 1;
13755 redisplay_internal ();
13756 display_last_displayed_message_p = 0;
13757 }
13758 else
13759 redisplay_internal ();
13760
13761 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13762 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13763 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13764 }
13765
13766
13767 /* Function registered with record_unwind_protect in redisplay_internal.
13768 Clear redisplaying_p. Also select the previously selected frame. */
13769
13770 static Lisp_Object
13771 unwind_redisplay (Lisp_Object old_frame)
13772 {
13773 redisplaying_p = 0;
13774 ensure_selected_frame (old_frame);
13775 return Qnil;
13776 }
13777
13778
13779 /* Mark the display of window W as accurate or inaccurate. If
13780 ACCURATE_P is non-zero mark display of W as accurate. If
13781 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13782 redisplay_internal is called. */
13783
13784 static void
13785 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13786 {
13787 if (BUFFERP (w->buffer))
13788 {
13789 struct buffer *b = XBUFFER (w->buffer);
13790
13791 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13792 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13793 w->last_had_star
13794 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13795
13796 if (accurate_p)
13797 {
13798 b->clip_changed = 0;
13799 b->prevent_redisplay_optimizations_p = 0;
13800
13801 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13802 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13803 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13804 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13805
13806 w->current_matrix->buffer = b;
13807 w->current_matrix->begv = BUF_BEGV (b);
13808 w->current_matrix->zv = BUF_ZV (b);
13809
13810 w->last_cursor = w->cursor;
13811 w->last_cursor_off_p = w->cursor_off_p;
13812
13813 if (w == XWINDOW (selected_window))
13814 w->last_point = BUF_PT (b);
13815 else
13816 w->last_point = marker_position (w->pointm);
13817 }
13818 }
13819
13820 if (accurate_p)
13821 {
13822 wset_window_end_valid (w, w->buffer);
13823 w->update_mode_line = 0;
13824 }
13825 }
13826
13827
13828 /* Mark the display of windows in the window tree rooted at WINDOW as
13829 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13830 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13831 be redisplayed the next time redisplay_internal is called. */
13832
13833 void
13834 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13835 {
13836 struct window *w;
13837
13838 for (; !NILP (window); window = w->next)
13839 {
13840 w = XWINDOW (window);
13841 mark_window_display_accurate_1 (w, accurate_p);
13842
13843 if (!NILP (w->vchild))
13844 mark_window_display_accurate (w->vchild, accurate_p);
13845 if (!NILP (w->hchild))
13846 mark_window_display_accurate (w->hchild, accurate_p);
13847 }
13848
13849 if (accurate_p)
13850 {
13851 update_overlay_arrows (1);
13852 }
13853 else
13854 {
13855 /* Force a thorough redisplay the next time by setting
13856 last_arrow_position and last_arrow_string to t, which is
13857 unequal to any useful value of Voverlay_arrow_... */
13858 update_overlay_arrows (-1);
13859 }
13860 }
13861
13862
13863 /* Return value in display table DP (Lisp_Char_Table *) for character
13864 C. Since a display table doesn't have any parent, we don't have to
13865 follow parent. Do not call this function directly but use the
13866 macro DISP_CHAR_VECTOR. */
13867
13868 Lisp_Object
13869 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13870 {
13871 Lisp_Object val;
13872
13873 if (ASCII_CHAR_P (c))
13874 {
13875 val = dp->ascii;
13876 if (SUB_CHAR_TABLE_P (val))
13877 val = XSUB_CHAR_TABLE (val)->contents[c];
13878 }
13879 else
13880 {
13881 Lisp_Object table;
13882
13883 XSETCHAR_TABLE (table, dp);
13884 val = char_table_ref (table, c);
13885 }
13886 if (NILP (val))
13887 val = dp->defalt;
13888 return val;
13889 }
13890
13891
13892 \f
13893 /***********************************************************************
13894 Window Redisplay
13895 ***********************************************************************/
13896
13897 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13898
13899 static void
13900 redisplay_windows (Lisp_Object window)
13901 {
13902 while (!NILP (window))
13903 {
13904 struct window *w = XWINDOW (window);
13905
13906 if (!NILP (w->hchild))
13907 redisplay_windows (w->hchild);
13908 else if (!NILP (w->vchild))
13909 redisplay_windows (w->vchild);
13910 else if (!NILP (w->buffer))
13911 {
13912 displayed_buffer = XBUFFER (w->buffer);
13913 /* Use list_of_error, not Qerror, so that
13914 we catch only errors and don't run the debugger. */
13915 internal_condition_case_1 (redisplay_window_0, window,
13916 list_of_error,
13917 redisplay_window_error);
13918 }
13919
13920 window = w->next;
13921 }
13922 }
13923
13924 static Lisp_Object
13925 redisplay_window_error (Lisp_Object ignore)
13926 {
13927 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13928 return Qnil;
13929 }
13930
13931 static Lisp_Object
13932 redisplay_window_0 (Lisp_Object window)
13933 {
13934 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13935 redisplay_window (window, 0);
13936 return Qnil;
13937 }
13938
13939 static Lisp_Object
13940 redisplay_window_1 (Lisp_Object window)
13941 {
13942 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13943 redisplay_window (window, 1);
13944 return Qnil;
13945 }
13946 \f
13947
13948 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13949 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13950 which positions recorded in ROW differ from current buffer
13951 positions.
13952
13953 Return 0 if cursor is not on this row, 1 otherwise. */
13954
13955 static int
13956 set_cursor_from_row (struct window *w, struct glyph_row *row,
13957 struct glyph_matrix *matrix,
13958 ptrdiff_t delta, ptrdiff_t delta_bytes,
13959 int dy, int dvpos)
13960 {
13961 struct glyph *glyph = row->glyphs[TEXT_AREA];
13962 struct glyph *end = glyph + row->used[TEXT_AREA];
13963 struct glyph *cursor = NULL;
13964 /* The last known character position in row. */
13965 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13966 int x = row->x;
13967 ptrdiff_t pt_old = PT - delta;
13968 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13969 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13970 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13971 /* A glyph beyond the edge of TEXT_AREA which we should never
13972 touch. */
13973 struct glyph *glyphs_end = end;
13974 /* Non-zero means we've found a match for cursor position, but that
13975 glyph has the avoid_cursor_p flag set. */
13976 int match_with_avoid_cursor = 0;
13977 /* Non-zero means we've seen at least one glyph that came from a
13978 display string. */
13979 int string_seen = 0;
13980 /* Largest and smallest buffer positions seen so far during scan of
13981 glyph row. */
13982 ptrdiff_t bpos_max = pos_before;
13983 ptrdiff_t bpos_min = pos_after;
13984 /* Last buffer position covered by an overlay string with an integer
13985 `cursor' property. */
13986 ptrdiff_t bpos_covered = 0;
13987 /* Non-zero means the display string on which to display the cursor
13988 comes from a text property, not from an overlay. */
13989 int string_from_text_prop = 0;
13990
13991 /* Don't even try doing anything if called for a mode-line or
13992 header-line row, since the rest of the code isn't prepared to
13993 deal with such calamities. */
13994 eassert (!row->mode_line_p);
13995 if (row->mode_line_p)
13996 return 0;
13997
13998 /* Skip over glyphs not having an object at the start and the end of
13999 the row. These are special glyphs like truncation marks on
14000 terminal frames. */
14001 if (row->displays_text_p)
14002 {
14003 if (!row->reversed_p)
14004 {
14005 while (glyph < end
14006 && INTEGERP (glyph->object)
14007 && glyph->charpos < 0)
14008 {
14009 x += glyph->pixel_width;
14010 ++glyph;
14011 }
14012 while (end > glyph
14013 && INTEGERP ((end - 1)->object)
14014 /* CHARPOS is zero for blanks and stretch glyphs
14015 inserted by extend_face_to_end_of_line. */
14016 && (end - 1)->charpos <= 0)
14017 --end;
14018 glyph_before = glyph - 1;
14019 glyph_after = end;
14020 }
14021 else
14022 {
14023 struct glyph *g;
14024
14025 /* If the glyph row is reversed, we need to process it from back
14026 to front, so swap the edge pointers. */
14027 glyphs_end = end = glyph - 1;
14028 glyph += row->used[TEXT_AREA] - 1;
14029
14030 while (glyph > end + 1
14031 && INTEGERP (glyph->object)
14032 && glyph->charpos < 0)
14033 {
14034 --glyph;
14035 x -= glyph->pixel_width;
14036 }
14037 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14038 --glyph;
14039 /* By default, in reversed rows we put the cursor on the
14040 rightmost (first in the reading order) glyph. */
14041 for (g = end + 1; g < glyph; g++)
14042 x += g->pixel_width;
14043 while (end < glyph
14044 && INTEGERP ((end + 1)->object)
14045 && (end + 1)->charpos <= 0)
14046 ++end;
14047 glyph_before = glyph + 1;
14048 glyph_after = end;
14049 }
14050 }
14051 else if (row->reversed_p)
14052 {
14053 /* In R2L rows that don't display text, put the cursor on the
14054 rightmost glyph. Case in point: an empty last line that is
14055 part of an R2L paragraph. */
14056 cursor = end - 1;
14057 /* Avoid placing the cursor on the last glyph of the row, where
14058 on terminal frames we hold the vertical border between
14059 adjacent windows. */
14060 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14061 && !WINDOW_RIGHTMOST_P (w)
14062 && cursor == row->glyphs[LAST_AREA] - 1)
14063 cursor--;
14064 x = -1; /* will be computed below, at label compute_x */
14065 }
14066
14067 /* Step 1: Try to find the glyph whose character position
14068 corresponds to point. If that's not possible, find 2 glyphs
14069 whose character positions are the closest to point, one before
14070 point, the other after it. */
14071 if (!row->reversed_p)
14072 while (/* not marched to end of glyph row */
14073 glyph < end
14074 /* glyph was not inserted by redisplay for internal purposes */
14075 && !INTEGERP (glyph->object))
14076 {
14077 if (BUFFERP (glyph->object))
14078 {
14079 ptrdiff_t dpos = glyph->charpos - pt_old;
14080
14081 if (glyph->charpos > bpos_max)
14082 bpos_max = glyph->charpos;
14083 if (glyph->charpos < bpos_min)
14084 bpos_min = glyph->charpos;
14085 if (!glyph->avoid_cursor_p)
14086 {
14087 /* If we hit point, we've found the glyph on which to
14088 display the cursor. */
14089 if (dpos == 0)
14090 {
14091 match_with_avoid_cursor = 0;
14092 break;
14093 }
14094 /* See if we've found a better approximation to
14095 POS_BEFORE or to POS_AFTER. */
14096 if (0 > dpos && dpos > pos_before - pt_old)
14097 {
14098 pos_before = glyph->charpos;
14099 glyph_before = glyph;
14100 }
14101 else if (0 < dpos && dpos < pos_after - pt_old)
14102 {
14103 pos_after = glyph->charpos;
14104 glyph_after = glyph;
14105 }
14106 }
14107 else if (dpos == 0)
14108 match_with_avoid_cursor = 1;
14109 }
14110 else if (STRINGP (glyph->object))
14111 {
14112 Lisp_Object chprop;
14113 ptrdiff_t glyph_pos = glyph->charpos;
14114
14115 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14116 glyph->object);
14117 if (!NILP (chprop))
14118 {
14119 /* If the string came from a `display' text property,
14120 look up the buffer position of that property and
14121 use that position to update bpos_max, as if we
14122 actually saw such a position in one of the row's
14123 glyphs. This helps with supporting integer values
14124 of `cursor' property on the display string in
14125 situations where most or all of the row's buffer
14126 text is completely covered by display properties,
14127 so that no glyph with valid buffer positions is
14128 ever seen in the row. */
14129 ptrdiff_t prop_pos =
14130 string_buffer_position_lim (glyph->object, pos_before,
14131 pos_after, 0);
14132
14133 if (prop_pos >= pos_before)
14134 bpos_max = prop_pos - 1;
14135 }
14136 if (INTEGERP (chprop))
14137 {
14138 bpos_covered = bpos_max + XINT (chprop);
14139 /* If the `cursor' property covers buffer positions up
14140 to and including point, we should display cursor on
14141 this glyph. Note that, if a `cursor' property on one
14142 of the string's characters has an integer value, we
14143 will break out of the loop below _before_ we get to
14144 the position match above. IOW, integer values of
14145 the `cursor' property override the "exact match for
14146 point" strategy of positioning the cursor. */
14147 /* Implementation note: bpos_max == pt_old when, e.g.,
14148 we are in an empty line, where bpos_max is set to
14149 MATRIX_ROW_START_CHARPOS, see above. */
14150 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14151 {
14152 cursor = glyph;
14153 break;
14154 }
14155 }
14156
14157 string_seen = 1;
14158 }
14159 x += glyph->pixel_width;
14160 ++glyph;
14161 }
14162 else if (glyph > end) /* row is reversed */
14163 while (!INTEGERP (glyph->object))
14164 {
14165 if (BUFFERP (glyph->object))
14166 {
14167 ptrdiff_t dpos = glyph->charpos - pt_old;
14168
14169 if (glyph->charpos > bpos_max)
14170 bpos_max = glyph->charpos;
14171 if (glyph->charpos < bpos_min)
14172 bpos_min = glyph->charpos;
14173 if (!glyph->avoid_cursor_p)
14174 {
14175 if (dpos == 0)
14176 {
14177 match_with_avoid_cursor = 0;
14178 break;
14179 }
14180 if (0 > dpos && dpos > pos_before - pt_old)
14181 {
14182 pos_before = glyph->charpos;
14183 glyph_before = glyph;
14184 }
14185 else if (0 < dpos && dpos < pos_after - pt_old)
14186 {
14187 pos_after = glyph->charpos;
14188 glyph_after = glyph;
14189 }
14190 }
14191 else if (dpos == 0)
14192 match_with_avoid_cursor = 1;
14193 }
14194 else if (STRINGP (glyph->object))
14195 {
14196 Lisp_Object chprop;
14197 ptrdiff_t glyph_pos = glyph->charpos;
14198
14199 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14200 glyph->object);
14201 if (!NILP (chprop))
14202 {
14203 ptrdiff_t prop_pos =
14204 string_buffer_position_lim (glyph->object, pos_before,
14205 pos_after, 0);
14206
14207 if (prop_pos >= pos_before)
14208 bpos_max = prop_pos - 1;
14209 }
14210 if (INTEGERP (chprop))
14211 {
14212 bpos_covered = bpos_max + XINT (chprop);
14213 /* If the `cursor' property covers buffer positions up
14214 to and including point, we should display cursor on
14215 this glyph. */
14216 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14217 {
14218 cursor = glyph;
14219 break;
14220 }
14221 }
14222 string_seen = 1;
14223 }
14224 --glyph;
14225 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14226 {
14227 x--; /* can't use any pixel_width */
14228 break;
14229 }
14230 x -= glyph->pixel_width;
14231 }
14232
14233 /* Step 2: If we didn't find an exact match for point, we need to
14234 look for a proper place to put the cursor among glyphs between
14235 GLYPH_BEFORE and GLYPH_AFTER. */
14236 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14237 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14238 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14239 {
14240 /* An empty line has a single glyph whose OBJECT is zero and
14241 whose CHARPOS is the position of a newline on that line.
14242 Note that on a TTY, there are more glyphs after that, which
14243 were produced by extend_face_to_end_of_line, but their
14244 CHARPOS is zero or negative. */
14245 int empty_line_p =
14246 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14247 && INTEGERP (glyph->object) && glyph->charpos > 0;
14248
14249 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14250 {
14251 ptrdiff_t ellipsis_pos;
14252
14253 /* Scan back over the ellipsis glyphs. */
14254 if (!row->reversed_p)
14255 {
14256 ellipsis_pos = (glyph - 1)->charpos;
14257 while (glyph > row->glyphs[TEXT_AREA]
14258 && (glyph - 1)->charpos == ellipsis_pos)
14259 glyph--, x -= glyph->pixel_width;
14260 /* That loop always goes one position too far, including
14261 the glyph before the ellipsis. So scan forward over
14262 that one. */
14263 x += glyph->pixel_width;
14264 glyph++;
14265 }
14266 else /* row is reversed */
14267 {
14268 ellipsis_pos = (glyph + 1)->charpos;
14269 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14270 && (glyph + 1)->charpos == ellipsis_pos)
14271 glyph++, x += glyph->pixel_width;
14272 x -= glyph->pixel_width;
14273 glyph--;
14274 }
14275 }
14276 else if (match_with_avoid_cursor)
14277 {
14278 cursor = glyph_after;
14279 x = -1;
14280 }
14281 else if (string_seen)
14282 {
14283 int incr = row->reversed_p ? -1 : +1;
14284
14285 /* Need to find the glyph that came out of a string which is
14286 present at point. That glyph is somewhere between
14287 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14288 positioned between POS_BEFORE and POS_AFTER in the
14289 buffer. */
14290 struct glyph *start, *stop;
14291 ptrdiff_t pos = pos_before;
14292
14293 x = -1;
14294
14295 /* If the row ends in a newline from a display string,
14296 reordering could have moved the glyphs belonging to the
14297 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14298 in this case we extend the search to the last glyph in
14299 the row that was not inserted by redisplay. */
14300 if (row->ends_in_newline_from_string_p)
14301 {
14302 glyph_after = end;
14303 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14304 }
14305
14306 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14307 correspond to POS_BEFORE and POS_AFTER, respectively. We
14308 need START and STOP in the order that corresponds to the
14309 row's direction as given by its reversed_p flag. If the
14310 directionality of characters between POS_BEFORE and
14311 POS_AFTER is the opposite of the row's base direction,
14312 these characters will have been reordered for display,
14313 and we need to reverse START and STOP. */
14314 if (!row->reversed_p)
14315 {
14316 start = min (glyph_before, glyph_after);
14317 stop = max (glyph_before, glyph_after);
14318 }
14319 else
14320 {
14321 start = max (glyph_before, glyph_after);
14322 stop = min (glyph_before, glyph_after);
14323 }
14324 for (glyph = start + incr;
14325 row->reversed_p ? glyph > stop : glyph < stop; )
14326 {
14327
14328 /* Any glyphs that come from the buffer are here because
14329 of bidi reordering. Skip them, and only pay
14330 attention to glyphs that came from some string. */
14331 if (STRINGP (glyph->object))
14332 {
14333 Lisp_Object str;
14334 ptrdiff_t tem;
14335 /* If the display property covers the newline, we
14336 need to search for it one position farther. */
14337 ptrdiff_t lim = pos_after
14338 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14339
14340 string_from_text_prop = 0;
14341 str = glyph->object;
14342 tem = string_buffer_position_lim (str, pos, lim, 0);
14343 if (tem == 0 /* from overlay */
14344 || pos <= tem)
14345 {
14346 /* If the string from which this glyph came is
14347 found in the buffer at point, or at position
14348 that is closer to point than pos_after, then
14349 we've found the glyph we've been looking for.
14350 If it comes from an overlay (tem == 0), and
14351 it has the `cursor' property on one of its
14352 glyphs, record that glyph as a candidate for
14353 displaying the cursor. (As in the
14354 unidirectional version, we will display the
14355 cursor on the last candidate we find.) */
14356 if (tem == 0
14357 || tem == pt_old
14358 || (tem - pt_old > 0 && tem < pos_after))
14359 {
14360 /* The glyphs from this string could have
14361 been reordered. Find the one with the
14362 smallest string position. Or there could
14363 be a character in the string with the
14364 `cursor' property, which means display
14365 cursor on that character's glyph. */
14366 ptrdiff_t strpos = glyph->charpos;
14367
14368 if (tem)
14369 {
14370 cursor = glyph;
14371 string_from_text_prop = 1;
14372 }
14373 for ( ;
14374 (row->reversed_p ? glyph > stop : glyph < stop)
14375 && EQ (glyph->object, str);
14376 glyph += incr)
14377 {
14378 Lisp_Object cprop;
14379 ptrdiff_t gpos = glyph->charpos;
14380
14381 cprop = Fget_char_property (make_number (gpos),
14382 Qcursor,
14383 glyph->object);
14384 if (!NILP (cprop))
14385 {
14386 cursor = glyph;
14387 break;
14388 }
14389 if (tem && glyph->charpos < strpos)
14390 {
14391 strpos = glyph->charpos;
14392 cursor = glyph;
14393 }
14394 }
14395
14396 if (tem == pt_old
14397 || (tem - pt_old > 0 && tem < pos_after))
14398 goto compute_x;
14399 }
14400 if (tem)
14401 pos = tem + 1; /* don't find previous instances */
14402 }
14403 /* This string is not what we want; skip all of the
14404 glyphs that came from it. */
14405 while ((row->reversed_p ? glyph > stop : glyph < stop)
14406 && EQ (glyph->object, str))
14407 glyph += incr;
14408 }
14409 else
14410 glyph += incr;
14411 }
14412
14413 /* If we reached the end of the line, and END was from a string,
14414 the cursor is not on this line. */
14415 if (cursor == NULL
14416 && (row->reversed_p ? glyph <= end : glyph >= end)
14417 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14418 && STRINGP (end->object)
14419 && row->continued_p)
14420 return 0;
14421 }
14422 /* A truncated row may not include PT among its character positions.
14423 Setting the cursor inside the scroll margin will trigger
14424 recalculation of hscroll in hscroll_window_tree. But if a
14425 display string covers point, defer to the string-handling
14426 code below to figure this out. */
14427 else if (row->truncated_on_left_p && pt_old < bpos_min)
14428 {
14429 cursor = glyph_before;
14430 x = -1;
14431 }
14432 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14433 /* Zero-width characters produce no glyphs. */
14434 || (!empty_line_p
14435 && (row->reversed_p
14436 ? glyph_after > glyphs_end
14437 : glyph_after < glyphs_end)))
14438 {
14439 cursor = glyph_after;
14440 x = -1;
14441 }
14442 }
14443
14444 compute_x:
14445 if (cursor != NULL)
14446 glyph = cursor;
14447 else if (glyph == glyphs_end
14448 && pos_before == pos_after
14449 && STRINGP ((row->reversed_p
14450 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14451 : row->glyphs[TEXT_AREA])->object))
14452 {
14453 /* If all the glyphs of this row came from strings, put the
14454 cursor on the first glyph of the row. This avoids having the
14455 cursor outside of the text area in this very rare and hard
14456 use case. */
14457 glyph =
14458 row->reversed_p
14459 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14460 : row->glyphs[TEXT_AREA];
14461 }
14462 if (x < 0)
14463 {
14464 struct glyph *g;
14465
14466 /* Need to compute x that corresponds to GLYPH. */
14467 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14468 {
14469 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14470 emacs_abort ();
14471 x += g->pixel_width;
14472 }
14473 }
14474
14475 /* ROW could be part of a continued line, which, under bidi
14476 reordering, might have other rows whose start and end charpos
14477 occlude point. Only set w->cursor if we found a better
14478 approximation to the cursor position than we have from previously
14479 examined candidate rows belonging to the same continued line. */
14480 if (/* we already have a candidate row */
14481 w->cursor.vpos >= 0
14482 /* that candidate is not the row we are processing */
14483 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14484 /* Make sure cursor.vpos specifies a row whose start and end
14485 charpos occlude point, and it is valid candidate for being a
14486 cursor-row. This is because some callers of this function
14487 leave cursor.vpos at the row where the cursor was displayed
14488 during the last redisplay cycle. */
14489 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14490 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14491 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14492 {
14493 struct glyph *g1 =
14494 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14495
14496 /* Don't consider glyphs that are outside TEXT_AREA. */
14497 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14498 return 0;
14499 /* Keep the candidate whose buffer position is the closest to
14500 point or has the `cursor' property. */
14501 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14502 w->cursor.hpos >= 0
14503 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14504 && ((BUFFERP (g1->object)
14505 && (g1->charpos == pt_old /* an exact match always wins */
14506 || (BUFFERP (glyph->object)
14507 && eabs (g1->charpos - pt_old)
14508 < eabs (glyph->charpos - pt_old))))
14509 /* previous candidate is a glyph from a string that has
14510 a non-nil `cursor' property */
14511 || (STRINGP (g1->object)
14512 && (!NILP (Fget_char_property (make_number (g1->charpos),
14513 Qcursor, g1->object))
14514 /* previous candidate is from the same display
14515 string as this one, and the display string
14516 came from a text property */
14517 || (EQ (g1->object, glyph->object)
14518 && string_from_text_prop)
14519 /* this candidate is from newline and its
14520 position is not an exact match */
14521 || (INTEGERP (glyph->object)
14522 && glyph->charpos != pt_old)))))
14523 return 0;
14524 /* If this candidate gives an exact match, use that. */
14525 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14526 /* If this candidate is a glyph created for the
14527 terminating newline of a line, and point is on that
14528 newline, it wins because it's an exact match. */
14529 || (!row->continued_p
14530 && INTEGERP (glyph->object)
14531 && glyph->charpos == 0
14532 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14533 /* Otherwise, keep the candidate that comes from a row
14534 spanning less buffer positions. This may win when one or
14535 both candidate positions are on glyphs that came from
14536 display strings, for which we cannot compare buffer
14537 positions. */
14538 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14539 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14540 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14541 return 0;
14542 }
14543 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14544 w->cursor.x = x;
14545 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14546 w->cursor.y = row->y + dy;
14547
14548 if (w == XWINDOW (selected_window))
14549 {
14550 if (!row->continued_p
14551 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14552 && row->x == 0)
14553 {
14554 this_line_buffer = XBUFFER (w->buffer);
14555
14556 CHARPOS (this_line_start_pos)
14557 = MATRIX_ROW_START_CHARPOS (row) + delta;
14558 BYTEPOS (this_line_start_pos)
14559 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14560
14561 CHARPOS (this_line_end_pos)
14562 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14563 BYTEPOS (this_line_end_pos)
14564 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14565
14566 this_line_y = w->cursor.y;
14567 this_line_pixel_height = row->height;
14568 this_line_vpos = w->cursor.vpos;
14569 this_line_start_x = row->x;
14570 }
14571 else
14572 CHARPOS (this_line_start_pos) = 0;
14573 }
14574
14575 return 1;
14576 }
14577
14578
14579 /* Run window scroll functions, if any, for WINDOW with new window
14580 start STARTP. Sets the window start of WINDOW to that position.
14581
14582 We assume that the window's buffer is really current. */
14583
14584 static struct text_pos
14585 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14586 {
14587 struct window *w = XWINDOW (window);
14588 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14589
14590 if (current_buffer != XBUFFER (w->buffer))
14591 emacs_abort ();
14592
14593 if (!NILP (Vwindow_scroll_functions))
14594 {
14595 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14596 make_number (CHARPOS (startp)));
14597 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14598 /* In case the hook functions switch buffers. */
14599 set_buffer_internal (XBUFFER (w->buffer));
14600 }
14601
14602 return startp;
14603 }
14604
14605
14606 /* Make sure the line containing the cursor is fully visible.
14607 A value of 1 means there is nothing to be done.
14608 (Either the line is fully visible, or it cannot be made so,
14609 or we cannot tell.)
14610
14611 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14612 is higher than window.
14613
14614 A value of 0 means the caller should do scrolling
14615 as if point had gone off the screen. */
14616
14617 static int
14618 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14619 {
14620 struct glyph_matrix *matrix;
14621 struct glyph_row *row;
14622 int window_height;
14623
14624 if (!make_cursor_line_fully_visible_p)
14625 return 1;
14626
14627 /* It's not always possible to find the cursor, e.g, when a window
14628 is full of overlay strings. Don't do anything in that case. */
14629 if (w->cursor.vpos < 0)
14630 return 1;
14631
14632 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14633 row = MATRIX_ROW (matrix, w->cursor.vpos);
14634
14635 /* If the cursor row is not partially visible, there's nothing to do. */
14636 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14637 return 1;
14638
14639 /* If the row the cursor is in is taller than the window's height,
14640 it's not clear what to do, so do nothing. */
14641 window_height = window_box_height (w);
14642 if (row->height >= window_height)
14643 {
14644 if (!force_p || MINI_WINDOW_P (w)
14645 || w->vscroll || w->cursor.vpos == 0)
14646 return 1;
14647 }
14648 return 0;
14649 }
14650
14651
14652 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14653 non-zero means only WINDOW is redisplayed in redisplay_internal.
14654 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14655 in redisplay_window to bring a partially visible line into view in
14656 the case that only the cursor has moved.
14657
14658 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14659 last screen line's vertical height extends past the end of the screen.
14660
14661 Value is
14662
14663 1 if scrolling succeeded
14664
14665 0 if scrolling didn't find point.
14666
14667 -1 if new fonts have been loaded so that we must interrupt
14668 redisplay, adjust glyph matrices, and try again. */
14669
14670 enum
14671 {
14672 SCROLLING_SUCCESS,
14673 SCROLLING_FAILED,
14674 SCROLLING_NEED_LARGER_MATRICES
14675 };
14676
14677 /* If scroll-conservatively is more than this, never recenter.
14678
14679 If you change this, don't forget to update the doc string of
14680 `scroll-conservatively' and the Emacs manual. */
14681 #define SCROLL_LIMIT 100
14682
14683 static int
14684 try_scrolling (Lisp_Object window, int just_this_one_p,
14685 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14686 int temp_scroll_step, int last_line_misfit)
14687 {
14688 struct window *w = XWINDOW (window);
14689 struct frame *f = XFRAME (w->frame);
14690 struct text_pos pos, startp;
14691 struct it it;
14692 int this_scroll_margin, scroll_max, rc, height;
14693 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14694 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14695 Lisp_Object aggressive;
14696 /* We will never try scrolling more than this number of lines. */
14697 int scroll_limit = SCROLL_LIMIT;
14698
14699 #ifdef GLYPH_DEBUG
14700 debug_method_add (w, "try_scrolling");
14701 #endif
14702
14703 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14704
14705 /* Compute scroll margin height in pixels. We scroll when point is
14706 within this distance from the top or bottom of the window. */
14707 if (scroll_margin > 0)
14708 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14709 * FRAME_LINE_HEIGHT (f);
14710 else
14711 this_scroll_margin = 0;
14712
14713 /* Force arg_scroll_conservatively to have a reasonable value, to
14714 avoid scrolling too far away with slow move_it_* functions. Note
14715 that the user can supply scroll-conservatively equal to
14716 `most-positive-fixnum', which can be larger than INT_MAX. */
14717 if (arg_scroll_conservatively > scroll_limit)
14718 {
14719 arg_scroll_conservatively = scroll_limit + 1;
14720 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14721 }
14722 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14723 /* Compute how much we should try to scroll maximally to bring
14724 point into view. */
14725 scroll_max = (max (scroll_step,
14726 max (arg_scroll_conservatively, temp_scroll_step))
14727 * FRAME_LINE_HEIGHT (f));
14728 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14729 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14730 /* We're trying to scroll because of aggressive scrolling but no
14731 scroll_step is set. Choose an arbitrary one. */
14732 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14733 else
14734 scroll_max = 0;
14735
14736 too_near_end:
14737
14738 /* Decide whether to scroll down. */
14739 if (PT > CHARPOS (startp))
14740 {
14741 int scroll_margin_y;
14742
14743 /* Compute the pixel ypos of the scroll margin, then move IT to
14744 either that ypos or PT, whichever comes first. */
14745 start_display (&it, w, startp);
14746 scroll_margin_y = it.last_visible_y - this_scroll_margin
14747 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14748 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14749 (MOVE_TO_POS | MOVE_TO_Y));
14750
14751 if (PT > CHARPOS (it.current.pos))
14752 {
14753 int y0 = line_bottom_y (&it);
14754 /* Compute how many pixels below window bottom to stop searching
14755 for PT. This avoids costly search for PT that is far away if
14756 the user limited scrolling by a small number of lines, but
14757 always finds PT if scroll_conservatively is set to a large
14758 number, such as most-positive-fixnum. */
14759 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14760 int y_to_move = it.last_visible_y + slack;
14761
14762 /* Compute the distance from the scroll margin to PT or to
14763 the scroll limit, whichever comes first. This should
14764 include the height of the cursor line, to make that line
14765 fully visible. */
14766 move_it_to (&it, PT, -1, y_to_move,
14767 -1, MOVE_TO_POS | MOVE_TO_Y);
14768 dy = line_bottom_y (&it) - y0;
14769
14770 if (dy > scroll_max)
14771 return SCROLLING_FAILED;
14772
14773 if (dy > 0)
14774 scroll_down_p = 1;
14775 }
14776 }
14777
14778 if (scroll_down_p)
14779 {
14780 /* Point is in or below the bottom scroll margin, so move the
14781 window start down. If scrolling conservatively, move it just
14782 enough down to make point visible. If scroll_step is set,
14783 move it down by scroll_step. */
14784 if (arg_scroll_conservatively)
14785 amount_to_scroll
14786 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14787 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14788 else if (scroll_step || temp_scroll_step)
14789 amount_to_scroll = scroll_max;
14790 else
14791 {
14792 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14793 height = WINDOW_BOX_TEXT_HEIGHT (w);
14794 if (NUMBERP (aggressive))
14795 {
14796 double float_amount = XFLOATINT (aggressive) * height;
14797 int aggressive_scroll = float_amount;
14798 if (aggressive_scroll == 0 && float_amount > 0)
14799 aggressive_scroll = 1;
14800 /* Don't let point enter the scroll margin near top of
14801 the window. This could happen if the value of
14802 scroll_up_aggressively is too large and there are
14803 non-zero margins, because scroll_up_aggressively
14804 means put point that fraction of window height
14805 _from_the_bottom_margin_. */
14806 if (aggressive_scroll + 2*this_scroll_margin > height)
14807 aggressive_scroll = height - 2*this_scroll_margin;
14808 amount_to_scroll = dy + aggressive_scroll;
14809 }
14810 }
14811
14812 if (amount_to_scroll <= 0)
14813 return SCROLLING_FAILED;
14814
14815 start_display (&it, w, startp);
14816 if (arg_scroll_conservatively <= scroll_limit)
14817 move_it_vertically (&it, amount_to_scroll);
14818 else
14819 {
14820 /* Extra precision for users who set scroll-conservatively
14821 to a large number: make sure the amount we scroll
14822 the window start is never less than amount_to_scroll,
14823 which was computed as distance from window bottom to
14824 point. This matters when lines at window top and lines
14825 below window bottom have different height. */
14826 struct it it1;
14827 void *it1data = NULL;
14828 /* We use a temporary it1 because line_bottom_y can modify
14829 its argument, if it moves one line down; see there. */
14830 int start_y;
14831
14832 SAVE_IT (it1, it, it1data);
14833 start_y = line_bottom_y (&it1);
14834 do {
14835 RESTORE_IT (&it, &it, it1data);
14836 move_it_by_lines (&it, 1);
14837 SAVE_IT (it1, it, it1data);
14838 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14839 }
14840
14841 /* If STARTP is unchanged, move it down another screen line. */
14842 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14843 move_it_by_lines (&it, 1);
14844 startp = it.current.pos;
14845 }
14846 else
14847 {
14848 struct text_pos scroll_margin_pos = startp;
14849
14850 /* See if point is inside the scroll margin at the top of the
14851 window. */
14852 if (this_scroll_margin)
14853 {
14854 start_display (&it, w, startp);
14855 move_it_vertically (&it, this_scroll_margin);
14856 scroll_margin_pos = it.current.pos;
14857 }
14858
14859 if (PT < CHARPOS (scroll_margin_pos))
14860 {
14861 /* Point is in the scroll margin at the top of the window or
14862 above what is displayed in the window. */
14863 int y0, y_to_move;
14864
14865 /* Compute the vertical distance from PT to the scroll
14866 margin position. Move as far as scroll_max allows, or
14867 one screenful, or 10 screen lines, whichever is largest.
14868 Give up if distance is greater than scroll_max or if we
14869 didn't reach the scroll margin position. */
14870 SET_TEXT_POS (pos, PT, PT_BYTE);
14871 start_display (&it, w, pos);
14872 y0 = it.current_y;
14873 y_to_move = max (it.last_visible_y,
14874 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14875 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14876 y_to_move, -1,
14877 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14878 dy = it.current_y - y0;
14879 if (dy > scroll_max
14880 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14881 return SCROLLING_FAILED;
14882
14883 /* Compute new window start. */
14884 start_display (&it, w, startp);
14885
14886 if (arg_scroll_conservatively)
14887 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14888 max (scroll_step, temp_scroll_step));
14889 else if (scroll_step || temp_scroll_step)
14890 amount_to_scroll = scroll_max;
14891 else
14892 {
14893 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14894 height = WINDOW_BOX_TEXT_HEIGHT (w);
14895 if (NUMBERP (aggressive))
14896 {
14897 double float_amount = XFLOATINT (aggressive) * height;
14898 int aggressive_scroll = float_amount;
14899 if (aggressive_scroll == 0 && float_amount > 0)
14900 aggressive_scroll = 1;
14901 /* Don't let point enter the scroll margin near
14902 bottom of the window, if the value of
14903 scroll_down_aggressively happens to be too
14904 large. */
14905 if (aggressive_scroll + 2*this_scroll_margin > height)
14906 aggressive_scroll = height - 2*this_scroll_margin;
14907 amount_to_scroll = dy + aggressive_scroll;
14908 }
14909 }
14910
14911 if (amount_to_scroll <= 0)
14912 return SCROLLING_FAILED;
14913
14914 move_it_vertically_backward (&it, amount_to_scroll);
14915 startp = it.current.pos;
14916 }
14917 }
14918
14919 /* Run window scroll functions. */
14920 startp = run_window_scroll_functions (window, startp);
14921
14922 /* Display the window. Give up if new fonts are loaded, or if point
14923 doesn't appear. */
14924 if (!try_window (window, startp, 0))
14925 rc = SCROLLING_NEED_LARGER_MATRICES;
14926 else if (w->cursor.vpos < 0)
14927 {
14928 clear_glyph_matrix (w->desired_matrix);
14929 rc = SCROLLING_FAILED;
14930 }
14931 else
14932 {
14933 /* Maybe forget recorded base line for line number display. */
14934 if (!just_this_one_p
14935 || current_buffer->clip_changed
14936 || BEG_UNCHANGED < CHARPOS (startp))
14937 wset_base_line_number (w, Qnil);
14938
14939 /* If cursor ends up on a partially visible line,
14940 treat that as being off the bottom of the screen. */
14941 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14942 /* It's possible that the cursor is on the first line of the
14943 buffer, which is partially obscured due to a vscroll
14944 (Bug#7537). In that case, avoid looping forever . */
14945 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14946 {
14947 clear_glyph_matrix (w->desired_matrix);
14948 ++extra_scroll_margin_lines;
14949 goto too_near_end;
14950 }
14951 rc = SCROLLING_SUCCESS;
14952 }
14953
14954 return rc;
14955 }
14956
14957
14958 /* Compute a suitable window start for window W if display of W starts
14959 on a continuation line. Value is non-zero if a new window start
14960 was computed.
14961
14962 The new window start will be computed, based on W's width, starting
14963 from the start of the continued line. It is the start of the
14964 screen line with the minimum distance from the old start W->start. */
14965
14966 static int
14967 compute_window_start_on_continuation_line (struct window *w)
14968 {
14969 struct text_pos pos, start_pos;
14970 int window_start_changed_p = 0;
14971
14972 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14973
14974 /* If window start is on a continuation line... Window start may be
14975 < BEGV in case there's invisible text at the start of the
14976 buffer (M-x rmail, for example). */
14977 if (CHARPOS (start_pos) > BEGV
14978 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14979 {
14980 struct it it;
14981 struct glyph_row *row;
14982
14983 /* Handle the case that the window start is out of range. */
14984 if (CHARPOS (start_pos) < BEGV)
14985 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14986 else if (CHARPOS (start_pos) > ZV)
14987 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14988
14989 /* Find the start of the continued line. This should be fast
14990 because scan_buffer is fast (newline cache). */
14991 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14992 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14993 row, DEFAULT_FACE_ID);
14994 reseat_at_previous_visible_line_start (&it);
14995
14996 /* If the line start is "too far" away from the window start,
14997 say it takes too much time to compute a new window start. */
14998 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14999 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15000 {
15001 int min_distance, distance;
15002
15003 /* Move forward by display lines to find the new window
15004 start. If window width was enlarged, the new start can
15005 be expected to be > the old start. If window width was
15006 decreased, the new window start will be < the old start.
15007 So, we're looking for the display line start with the
15008 minimum distance from the old window start. */
15009 pos = it.current.pos;
15010 min_distance = INFINITY;
15011 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15012 distance < min_distance)
15013 {
15014 min_distance = distance;
15015 pos = it.current.pos;
15016 move_it_by_lines (&it, 1);
15017 }
15018
15019 /* Set the window start there. */
15020 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15021 window_start_changed_p = 1;
15022 }
15023 }
15024
15025 return window_start_changed_p;
15026 }
15027
15028
15029 /* Try cursor movement in case text has not changed in window WINDOW,
15030 with window start STARTP. Value is
15031
15032 CURSOR_MOVEMENT_SUCCESS if successful
15033
15034 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15035
15036 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15037 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15038 we want to scroll as if scroll-step were set to 1. See the code.
15039
15040 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15041 which case we have to abort this redisplay, and adjust matrices
15042 first. */
15043
15044 enum
15045 {
15046 CURSOR_MOVEMENT_SUCCESS,
15047 CURSOR_MOVEMENT_CANNOT_BE_USED,
15048 CURSOR_MOVEMENT_MUST_SCROLL,
15049 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15050 };
15051
15052 static int
15053 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15054 {
15055 struct window *w = XWINDOW (window);
15056 struct frame *f = XFRAME (w->frame);
15057 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15058
15059 #ifdef GLYPH_DEBUG
15060 if (inhibit_try_cursor_movement)
15061 return rc;
15062 #endif
15063
15064 /* Previously, there was a check for Lisp integer in the
15065 if-statement below. Now, this field is converted to
15066 ptrdiff_t, thus zero means invalid position in a buffer. */
15067 eassert (w->last_point > 0);
15068
15069 /* Handle case where text has not changed, only point, and it has
15070 not moved off the frame. */
15071 if (/* Point may be in this window. */
15072 PT >= CHARPOS (startp)
15073 /* Selective display hasn't changed. */
15074 && !current_buffer->clip_changed
15075 /* Function force-mode-line-update is used to force a thorough
15076 redisplay. It sets either windows_or_buffers_changed or
15077 update_mode_lines. So don't take a shortcut here for these
15078 cases. */
15079 && !update_mode_lines
15080 && !windows_or_buffers_changed
15081 && !cursor_type_changed
15082 /* Can't use this case if highlighting a region. When a
15083 region exists, cursor movement has to do more than just
15084 set the cursor. */
15085 && (markpos_of_region () == -1)
15086 && NILP (w->region_showing)
15087 && NILP (Vshow_trailing_whitespace)
15088 /* This code is not used for mini-buffer for the sake of the case
15089 of redisplaying to replace an echo area message; since in
15090 that case the mini-buffer contents per se are usually
15091 unchanged. This code is of no real use in the mini-buffer
15092 since the handling of this_line_start_pos, etc., in redisplay
15093 handles the same cases. */
15094 && !EQ (window, minibuf_window)
15095 /* When splitting windows or for new windows, it happens that
15096 redisplay is called with a nil window_end_vpos or one being
15097 larger than the window. This should really be fixed in
15098 window.c. I don't have this on my list, now, so we do
15099 approximately the same as the old redisplay code. --gerd. */
15100 && INTEGERP (w->window_end_vpos)
15101 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15102 && (FRAME_WINDOW_P (f)
15103 || !overlay_arrow_in_current_buffer_p ()))
15104 {
15105 int this_scroll_margin, top_scroll_margin;
15106 struct glyph_row *row = NULL;
15107
15108 #ifdef GLYPH_DEBUG
15109 debug_method_add (w, "cursor movement");
15110 #endif
15111
15112 /* Scroll if point within this distance from the top or bottom
15113 of the window. This is a pixel value. */
15114 if (scroll_margin > 0)
15115 {
15116 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15117 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15118 }
15119 else
15120 this_scroll_margin = 0;
15121
15122 top_scroll_margin = this_scroll_margin;
15123 if (WINDOW_WANTS_HEADER_LINE_P (w))
15124 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15125
15126 /* Start with the row the cursor was displayed during the last
15127 not paused redisplay. Give up if that row is not valid. */
15128 if (w->last_cursor.vpos < 0
15129 || w->last_cursor.vpos >= w->current_matrix->nrows)
15130 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15131 else
15132 {
15133 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15134 if (row->mode_line_p)
15135 ++row;
15136 if (!row->enabled_p)
15137 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15138 }
15139
15140 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15141 {
15142 int scroll_p = 0, must_scroll = 0;
15143 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15144
15145 if (PT > w->last_point)
15146 {
15147 /* Point has moved forward. */
15148 while (MATRIX_ROW_END_CHARPOS (row) < PT
15149 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15150 {
15151 eassert (row->enabled_p);
15152 ++row;
15153 }
15154
15155 /* If the end position of a row equals the start
15156 position of the next row, and PT is at that position,
15157 we would rather display cursor in the next line. */
15158 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15159 && MATRIX_ROW_END_CHARPOS (row) == PT
15160 && row < w->current_matrix->rows
15161 + w->current_matrix->nrows - 1
15162 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15163 && !cursor_row_p (row))
15164 ++row;
15165
15166 /* If within the scroll margin, scroll. Note that
15167 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15168 the next line would be drawn, and that
15169 this_scroll_margin can be zero. */
15170 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15171 || PT > MATRIX_ROW_END_CHARPOS (row)
15172 /* Line is completely visible last line in window
15173 and PT is to be set in the next line. */
15174 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15175 && PT == MATRIX_ROW_END_CHARPOS (row)
15176 && !row->ends_at_zv_p
15177 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15178 scroll_p = 1;
15179 }
15180 else if (PT < w->last_point)
15181 {
15182 /* Cursor has to be moved backward. Note that PT >=
15183 CHARPOS (startp) because of the outer if-statement. */
15184 while (!row->mode_line_p
15185 && (MATRIX_ROW_START_CHARPOS (row) > PT
15186 || (MATRIX_ROW_START_CHARPOS (row) == PT
15187 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15188 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15189 row > w->current_matrix->rows
15190 && (row-1)->ends_in_newline_from_string_p))))
15191 && (row->y > top_scroll_margin
15192 || CHARPOS (startp) == BEGV))
15193 {
15194 eassert (row->enabled_p);
15195 --row;
15196 }
15197
15198 /* Consider the following case: Window starts at BEGV,
15199 there is invisible, intangible text at BEGV, so that
15200 display starts at some point START > BEGV. It can
15201 happen that we are called with PT somewhere between
15202 BEGV and START. Try to handle that case. */
15203 if (row < w->current_matrix->rows
15204 || row->mode_line_p)
15205 {
15206 row = w->current_matrix->rows;
15207 if (row->mode_line_p)
15208 ++row;
15209 }
15210
15211 /* Due to newlines in overlay strings, we may have to
15212 skip forward over overlay strings. */
15213 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15214 && MATRIX_ROW_END_CHARPOS (row) == PT
15215 && !cursor_row_p (row))
15216 ++row;
15217
15218 /* If within the scroll margin, scroll. */
15219 if (row->y < top_scroll_margin
15220 && CHARPOS (startp) != BEGV)
15221 scroll_p = 1;
15222 }
15223 else
15224 {
15225 /* Cursor did not move. So don't scroll even if cursor line
15226 is partially visible, as it was so before. */
15227 rc = CURSOR_MOVEMENT_SUCCESS;
15228 }
15229
15230 if (PT < MATRIX_ROW_START_CHARPOS (row)
15231 || PT > MATRIX_ROW_END_CHARPOS (row))
15232 {
15233 /* if PT is not in the glyph row, give up. */
15234 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15235 must_scroll = 1;
15236 }
15237 else if (rc != CURSOR_MOVEMENT_SUCCESS
15238 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15239 {
15240 struct glyph_row *row1;
15241
15242 /* If rows are bidi-reordered and point moved, back up
15243 until we find a row that does not belong to a
15244 continuation line. This is because we must consider
15245 all rows of a continued line as candidates for the
15246 new cursor positioning, since row start and end
15247 positions change non-linearly with vertical position
15248 in such rows. */
15249 /* FIXME: Revisit this when glyph ``spilling'' in
15250 continuation lines' rows is implemented for
15251 bidi-reordered rows. */
15252 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15253 MATRIX_ROW_CONTINUATION_LINE_P (row);
15254 --row)
15255 {
15256 /* If we hit the beginning of the displayed portion
15257 without finding the first row of a continued
15258 line, give up. */
15259 if (row <= row1)
15260 {
15261 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15262 break;
15263 }
15264 eassert (row->enabled_p);
15265 }
15266 }
15267 if (must_scroll)
15268 ;
15269 else if (rc != CURSOR_MOVEMENT_SUCCESS
15270 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15271 /* Make sure this isn't a header line by any chance, since
15272 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15273 && !row->mode_line_p
15274 && make_cursor_line_fully_visible_p)
15275 {
15276 if (PT == MATRIX_ROW_END_CHARPOS (row)
15277 && !row->ends_at_zv_p
15278 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15279 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15280 else if (row->height > window_box_height (w))
15281 {
15282 /* If we end up in a partially visible line, let's
15283 make it fully visible, except when it's taller
15284 than the window, in which case we can't do much
15285 about it. */
15286 *scroll_step = 1;
15287 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15288 }
15289 else
15290 {
15291 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15292 if (!cursor_row_fully_visible_p (w, 0, 1))
15293 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15294 else
15295 rc = CURSOR_MOVEMENT_SUCCESS;
15296 }
15297 }
15298 else if (scroll_p)
15299 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15300 else if (rc != CURSOR_MOVEMENT_SUCCESS
15301 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15302 {
15303 /* With bidi-reordered rows, there could be more than
15304 one candidate row whose start and end positions
15305 occlude point. We need to let set_cursor_from_row
15306 find the best candidate. */
15307 /* FIXME: Revisit this when glyph ``spilling'' in
15308 continuation lines' rows is implemented for
15309 bidi-reordered rows. */
15310 int rv = 0;
15311
15312 do
15313 {
15314 int at_zv_p = 0, exact_match_p = 0;
15315
15316 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15317 && PT <= MATRIX_ROW_END_CHARPOS (row)
15318 && cursor_row_p (row))
15319 rv |= set_cursor_from_row (w, row, w->current_matrix,
15320 0, 0, 0, 0);
15321 /* As soon as we've found the exact match for point,
15322 or the first suitable row whose ends_at_zv_p flag
15323 is set, we are done. */
15324 at_zv_p =
15325 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15326 if (rv && !at_zv_p
15327 && w->cursor.hpos >= 0
15328 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15329 w->cursor.vpos))
15330 {
15331 struct glyph_row *candidate =
15332 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15333 struct glyph *g =
15334 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15335 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15336
15337 exact_match_p =
15338 (BUFFERP (g->object) && g->charpos == PT)
15339 || (INTEGERP (g->object)
15340 && (g->charpos == PT
15341 || (g->charpos == 0 && endpos - 1 == PT)));
15342 }
15343 if (rv && (at_zv_p || exact_match_p))
15344 {
15345 rc = CURSOR_MOVEMENT_SUCCESS;
15346 break;
15347 }
15348 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15349 break;
15350 ++row;
15351 }
15352 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15353 || row->continued_p)
15354 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15355 || (MATRIX_ROW_START_CHARPOS (row) == PT
15356 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15357 /* If we didn't find any candidate rows, or exited the
15358 loop before all the candidates were examined, signal
15359 to the caller that this method failed. */
15360 if (rc != CURSOR_MOVEMENT_SUCCESS
15361 && !(rv
15362 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15363 && !row->continued_p))
15364 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15365 else if (rv)
15366 rc = CURSOR_MOVEMENT_SUCCESS;
15367 }
15368 else
15369 {
15370 do
15371 {
15372 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15373 {
15374 rc = CURSOR_MOVEMENT_SUCCESS;
15375 break;
15376 }
15377 ++row;
15378 }
15379 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15380 && MATRIX_ROW_START_CHARPOS (row) == PT
15381 && cursor_row_p (row));
15382 }
15383 }
15384 }
15385
15386 return rc;
15387 }
15388
15389 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15390 static
15391 #endif
15392 void
15393 set_vertical_scroll_bar (struct window *w)
15394 {
15395 ptrdiff_t start, end, whole;
15396
15397 /* Calculate the start and end positions for the current window.
15398 At some point, it would be nice to choose between scrollbars
15399 which reflect the whole buffer size, with special markers
15400 indicating narrowing, and scrollbars which reflect only the
15401 visible region.
15402
15403 Note that mini-buffers sometimes aren't displaying any text. */
15404 if (!MINI_WINDOW_P (w)
15405 || (w == XWINDOW (minibuf_window)
15406 && NILP (echo_area_buffer[0])))
15407 {
15408 struct buffer *buf = XBUFFER (w->buffer);
15409 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15410 start = marker_position (w->start) - BUF_BEGV (buf);
15411 /* I don't think this is guaranteed to be right. For the
15412 moment, we'll pretend it is. */
15413 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15414
15415 if (end < start)
15416 end = start;
15417 if (whole < (end - start))
15418 whole = end - start;
15419 }
15420 else
15421 start = end = whole = 0;
15422
15423 /* Indicate what this scroll bar ought to be displaying now. */
15424 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15425 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15426 (w, end - start, whole, start);
15427 }
15428
15429
15430 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15431 selected_window is redisplayed.
15432
15433 We can return without actually redisplaying the window if
15434 fonts_changed_p. In that case, redisplay_internal will
15435 retry. */
15436
15437 static void
15438 redisplay_window (Lisp_Object window, int just_this_one_p)
15439 {
15440 struct window *w = XWINDOW (window);
15441 struct frame *f = XFRAME (w->frame);
15442 struct buffer *buffer = XBUFFER (w->buffer);
15443 struct buffer *old = current_buffer;
15444 struct text_pos lpoint, opoint, startp;
15445 int update_mode_line;
15446 int tem;
15447 struct it it;
15448 /* Record it now because it's overwritten. */
15449 int current_matrix_up_to_date_p = 0;
15450 int used_current_matrix_p = 0;
15451 /* This is less strict than current_matrix_up_to_date_p.
15452 It indicates that the buffer contents and narrowing are unchanged. */
15453 int buffer_unchanged_p = 0;
15454 int temp_scroll_step = 0;
15455 ptrdiff_t count = SPECPDL_INDEX ();
15456 int rc;
15457 int centering_position = -1;
15458 int last_line_misfit = 0;
15459 ptrdiff_t beg_unchanged, end_unchanged;
15460
15461 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15462 opoint = lpoint;
15463
15464 /* W must be a leaf window here. */
15465 eassert (!NILP (w->buffer));
15466 #ifdef GLYPH_DEBUG
15467 *w->desired_matrix->method = 0;
15468 #endif
15469
15470 restart:
15471 reconsider_clip_changes (w, buffer);
15472
15473 /* Has the mode line to be updated? */
15474 update_mode_line = (w->update_mode_line
15475 || update_mode_lines
15476 || buffer->clip_changed
15477 || buffer->prevent_redisplay_optimizations_p);
15478
15479 if (MINI_WINDOW_P (w))
15480 {
15481 if (w == XWINDOW (echo_area_window)
15482 && !NILP (echo_area_buffer[0]))
15483 {
15484 if (update_mode_line)
15485 /* We may have to update a tty frame's menu bar or a
15486 tool-bar. Example `M-x C-h C-h C-g'. */
15487 goto finish_menu_bars;
15488 else
15489 /* We've already displayed the echo area glyphs in this window. */
15490 goto finish_scroll_bars;
15491 }
15492 else if ((w != XWINDOW (minibuf_window)
15493 || minibuf_level == 0)
15494 /* When buffer is nonempty, redisplay window normally. */
15495 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15496 /* Quail displays non-mini buffers in minibuffer window.
15497 In that case, redisplay the window normally. */
15498 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15499 {
15500 /* W is a mini-buffer window, but it's not active, so clear
15501 it. */
15502 int yb = window_text_bottom_y (w);
15503 struct glyph_row *row;
15504 int y;
15505
15506 for (y = 0, row = w->desired_matrix->rows;
15507 y < yb;
15508 y += row->height, ++row)
15509 blank_row (w, row, y);
15510 goto finish_scroll_bars;
15511 }
15512
15513 clear_glyph_matrix (w->desired_matrix);
15514 }
15515
15516 /* Otherwise set up data on this window; select its buffer and point
15517 value. */
15518 /* Really select the buffer, for the sake of buffer-local
15519 variables. */
15520 set_buffer_internal_1 (XBUFFER (w->buffer));
15521
15522 current_matrix_up_to_date_p
15523 = (!NILP (w->window_end_valid)
15524 && !current_buffer->clip_changed
15525 && !current_buffer->prevent_redisplay_optimizations_p
15526 && !window_outdated (w));
15527
15528 /* Run the window-bottom-change-functions
15529 if it is possible that the text on the screen has changed
15530 (either due to modification of the text, or any other reason). */
15531 if (!current_matrix_up_to_date_p
15532 && !NILP (Vwindow_text_change_functions))
15533 {
15534 safe_run_hooks (Qwindow_text_change_functions);
15535 goto restart;
15536 }
15537
15538 beg_unchanged = BEG_UNCHANGED;
15539 end_unchanged = END_UNCHANGED;
15540
15541 SET_TEXT_POS (opoint, PT, PT_BYTE);
15542
15543 specbind (Qinhibit_point_motion_hooks, Qt);
15544
15545 buffer_unchanged_p
15546 = (!NILP (w->window_end_valid)
15547 && !current_buffer->clip_changed
15548 && !window_outdated (w));
15549
15550 /* When windows_or_buffers_changed is non-zero, we can't rely on
15551 the window end being valid, so set it to nil there. */
15552 if (windows_or_buffers_changed)
15553 {
15554 /* If window starts on a continuation line, maybe adjust the
15555 window start in case the window's width changed. */
15556 if (XMARKER (w->start)->buffer == current_buffer)
15557 compute_window_start_on_continuation_line (w);
15558
15559 wset_window_end_valid (w, Qnil);
15560 }
15561
15562 /* Some sanity checks. */
15563 CHECK_WINDOW_END (w);
15564 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15565 emacs_abort ();
15566 if (BYTEPOS (opoint) < CHARPOS (opoint))
15567 emacs_abort ();
15568
15569 if (mode_line_update_needed (w))
15570 update_mode_line = 1;
15571
15572 /* Point refers normally to the selected window. For any other
15573 window, set up appropriate value. */
15574 if (!EQ (window, selected_window))
15575 {
15576 ptrdiff_t new_pt = marker_position (w->pointm);
15577 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15578 if (new_pt < BEGV)
15579 {
15580 new_pt = BEGV;
15581 new_pt_byte = BEGV_BYTE;
15582 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15583 }
15584 else if (new_pt > (ZV - 1))
15585 {
15586 new_pt = ZV;
15587 new_pt_byte = ZV_BYTE;
15588 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15589 }
15590
15591 /* We don't use SET_PT so that the point-motion hooks don't run. */
15592 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15593 }
15594
15595 /* If any of the character widths specified in the display table
15596 have changed, invalidate the width run cache. It's true that
15597 this may be a bit late to catch such changes, but the rest of
15598 redisplay goes (non-fatally) haywire when the display table is
15599 changed, so why should we worry about doing any better? */
15600 if (current_buffer->width_run_cache)
15601 {
15602 struct Lisp_Char_Table *disptab = buffer_display_table ();
15603
15604 if (! disptab_matches_widthtab
15605 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15606 {
15607 invalidate_region_cache (current_buffer,
15608 current_buffer->width_run_cache,
15609 BEG, Z);
15610 recompute_width_table (current_buffer, disptab);
15611 }
15612 }
15613
15614 /* If window-start is screwed up, choose a new one. */
15615 if (XMARKER (w->start)->buffer != current_buffer)
15616 goto recenter;
15617
15618 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15619
15620 /* If someone specified a new starting point but did not insist,
15621 check whether it can be used. */
15622 if (w->optional_new_start
15623 && CHARPOS (startp) >= BEGV
15624 && CHARPOS (startp) <= ZV)
15625 {
15626 w->optional_new_start = 0;
15627 start_display (&it, w, startp);
15628 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15629 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15630 if (IT_CHARPOS (it) == PT)
15631 w->force_start = 1;
15632 /* IT may overshoot PT if text at PT is invisible. */
15633 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15634 w->force_start = 1;
15635 }
15636
15637 force_start:
15638
15639 /* Handle case where place to start displaying has been specified,
15640 unless the specified location is outside the accessible range. */
15641 if (w->force_start || w->frozen_window_start_p)
15642 {
15643 /* We set this later on if we have to adjust point. */
15644 int new_vpos = -1;
15645
15646 w->force_start = 0;
15647 w->vscroll = 0;
15648 wset_window_end_valid (w, Qnil);
15649
15650 /* Forget any recorded base line for line number display. */
15651 if (!buffer_unchanged_p)
15652 wset_base_line_number (w, Qnil);
15653
15654 /* Redisplay the mode line. Select the buffer properly for that.
15655 Also, run the hook window-scroll-functions
15656 because we have scrolled. */
15657 /* Note, we do this after clearing force_start because
15658 if there's an error, it is better to forget about force_start
15659 than to get into an infinite loop calling the hook functions
15660 and having them get more errors. */
15661 if (!update_mode_line
15662 || ! NILP (Vwindow_scroll_functions))
15663 {
15664 update_mode_line = 1;
15665 w->update_mode_line = 1;
15666 startp = run_window_scroll_functions (window, startp);
15667 }
15668
15669 w->last_modified = 0;
15670 w->last_overlay_modified = 0;
15671 if (CHARPOS (startp) < BEGV)
15672 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15673 else if (CHARPOS (startp) > ZV)
15674 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15675
15676 /* Redisplay, then check if cursor has been set during the
15677 redisplay. Give up if new fonts were loaded. */
15678 /* We used to issue a CHECK_MARGINS argument to try_window here,
15679 but this causes scrolling to fail when point begins inside
15680 the scroll margin (bug#148) -- cyd */
15681 if (!try_window (window, startp, 0))
15682 {
15683 w->force_start = 1;
15684 clear_glyph_matrix (w->desired_matrix);
15685 goto need_larger_matrices;
15686 }
15687
15688 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15689 {
15690 /* If point does not appear, try to move point so it does
15691 appear. The desired matrix has been built above, so we
15692 can use it here. */
15693 new_vpos = window_box_height (w) / 2;
15694 }
15695
15696 if (!cursor_row_fully_visible_p (w, 0, 0))
15697 {
15698 /* Point does appear, but on a line partly visible at end of window.
15699 Move it back to a fully-visible line. */
15700 new_vpos = window_box_height (w);
15701 }
15702 else if (w->cursor.vpos >=0)
15703 {
15704 /* Some people insist on not letting point enter the scroll
15705 margin, even though this part handles windows that didn't
15706 scroll at all. */
15707 struct frame *f = XFRAME (w->frame);
15708 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15709 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15710 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15711
15712 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15713 below, which finds the row to move point to, advances by
15714 the Y coordinate of the _next_ row, see the definition of
15715 MATRIX_ROW_BOTTOM_Y. */
15716 if (w->cursor.vpos < margin + header_line)
15717 new_vpos
15718 = pixel_margin + (header_line
15719 ? CURRENT_HEADER_LINE_HEIGHT (w)
15720 : 0) + FRAME_LINE_HEIGHT (f);
15721 else
15722 {
15723 int window_height = window_box_height (w);
15724
15725 if (header_line)
15726 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15727 if (w->cursor.y >= window_height - pixel_margin)
15728 new_vpos = window_height - pixel_margin;
15729 }
15730 }
15731
15732 /* If we need to move point for either of the above reasons,
15733 now actually do it. */
15734 if (new_vpos >= 0)
15735 {
15736 struct glyph_row *row;
15737
15738 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15739 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15740 ++row;
15741
15742 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15743 MATRIX_ROW_START_BYTEPOS (row));
15744
15745 if (w != XWINDOW (selected_window))
15746 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15747 else if (current_buffer == old)
15748 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15749
15750 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15751
15752 /* If we are highlighting the region, then we just changed
15753 the region, so redisplay to show it. */
15754 if (markpos_of_region () != -1)
15755 {
15756 clear_glyph_matrix (w->desired_matrix);
15757 if (!try_window (window, startp, 0))
15758 goto need_larger_matrices;
15759 }
15760 }
15761
15762 #ifdef GLYPH_DEBUG
15763 debug_method_add (w, "forced window start");
15764 #endif
15765 goto done;
15766 }
15767
15768 /* Handle case where text has not changed, only point, and it has
15769 not moved off the frame, and we are not retrying after hscroll.
15770 (current_matrix_up_to_date_p is nonzero when retrying.) */
15771 if (current_matrix_up_to_date_p
15772 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15773 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15774 {
15775 switch (rc)
15776 {
15777 case CURSOR_MOVEMENT_SUCCESS:
15778 used_current_matrix_p = 1;
15779 goto done;
15780
15781 case CURSOR_MOVEMENT_MUST_SCROLL:
15782 goto try_to_scroll;
15783
15784 default:
15785 emacs_abort ();
15786 }
15787 }
15788 /* If current starting point was originally the beginning of a line
15789 but no longer is, find a new starting point. */
15790 else if (w->start_at_line_beg
15791 && !(CHARPOS (startp) <= BEGV
15792 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15793 {
15794 #ifdef GLYPH_DEBUG
15795 debug_method_add (w, "recenter 1");
15796 #endif
15797 goto recenter;
15798 }
15799
15800 /* Try scrolling with try_window_id. Value is > 0 if update has
15801 been done, it is -1 if we know that the same window start will
15802 not work. It is 0 if unsuccessful for some other reason. */
15803 else if ((tem = try_window_id (w)) != 0)
15804 {
15805 #ifdef GLYPH_DEBUG
15806 debug_method_add (w, "try_window_id %d", tem);
15807 #endif
15808
15809 if (fonts_changed_p)
15810 goto need_larger_matrices;
15811 if (tem > 0)
15812 goto done;
15813
15814 /* Otherwise try_window_id has returned -1 which means that we
15815 don't want the alternative below this comment to execute. */
15816 }
15817 else if (CHARPOS (startp) >= BEGV
15818 && CHARPOS (startp) <= ZV
15819 && PT >= CHARPOS (startp)
15820 && (CHARPOS (startp) < ZV
15821 /* Avoid starting at end of buffer. */
15822 || CHARPOS (startp) == BEGV
15823 || !window_outdated (w)))
15824 {
15825 int d1, d2, d3, d4, d5, d6;
15826
15827 /* If first window line is a continuation line, and window start
15828 is inside the modified region, but the first change is before
15829 current window start, we must select a new window start.
15830
15831 However, if this is the result of a down-mouse event (e.g. by
15832 extending the mouse-drag-overlay), we don't want to select a
15833 new window start, since that would change the position under
15834 the mouse, resulting in an unwanted mouse-movement rather
15835 than a simple mouse-click. */
15836 if (!w->start_at_line_beg
15837 && NILP (do_mouse_tracking)
15838 && CHARPOS (startp) > BEGV
15839 && CHARPOS (startp) > BEG + beg_unchanged
15840 && CHARPOS (startp) <= Z - end_unchanged
15841 /* Even if w->start_at_line_beg is nil, a new window may
15842 start at a line_beg, since that's how set_buffer_window
15843 sets it. So, we need to check the return value of
15844 compute_window_start_on_continuation_line. (See also
15845 bug#197). */
15846 && XMARKER (w->start)->buffer == current_buffer
15847 && compute_window_start_on_continuation_line (w)
15848 /* It doesn't make sense to force the window start like we
15849 do at label force_start if it is already known that point
15850 will not be visible in the resulting window, because
15851 doing so will move point from its correct position
15852 instead of scrolling the window to bring point into view.
15853 See bug#9324. */
15854 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15855 {
15856 w->force_start = 1;
15857 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15858 goto force_start;
15859 }
15860
15861 #ifdef GLYPH_DEBUG
15862 debug_method_add (w, "same window start");
15863 #endif
15864
15865 /* Try to redisplay starting at same place as before.
15866 If point has not moved off frame, accept the results. */
15867 if (!current_matrix_up_to_date_p
15868 /* Don't use try_window_reusing_current_matrix in this case
15869 because a window scroll function can have changed the
15870 buffer. */
15871 || !NILP (Vwindow_scroll_functions)
15872 || MINI_WINDOW_P (w)
15873 || !(used_current_matrix_p
15874 = try_window_reusing_current_matrix (w)))
15875 {
15876 IF_DEBUG (debug_method_add (w, "1"));
15877 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15878 /* -1 means we need to scroll.
15879 0 means we need new matrices, but fonts_changed_p
15880 is set in that case, so we will detect it below. */
15881 goto try_to_scroll;
15882 }
15883
15884 if (fonts_changed_p)
15885 goto need_larger_matrices;
15886
15887 if (w->cursor.vpos >= 0)
15888 {
15889 if (!just_this_one_p
15890 || current_buffer->clip_changed
15891 || BEG_UNCHANGED < CHARPOS (startp))
15892 /* Forget any recorded base line for line number display. */
15893 wset_base_line_number (w, Qnil);
15894
15895 if (!cursor_row_fully_visible_p (w, 1, 0))
15896 {
15897 clear_glyph_matrix (w->desired_matrix);
15898 last_line_misfit = 1;
15899 }
15900 /* Drop through and scroll. */
15901 else
15902 goto done;
15903 }
15904 else
15905 clear_glyph_matrix (w->desired_matrix);
15906 }
15907
15908 try_to_scroll:
15909
15910 w->last_modified = 0;
15911 w->last_overlay_modified = 0;
15912
15913 /* Redisplay the mode line. Select the buffer properly for that. */
15914 if (!update_mode_line)
15915 {
15916 update_mode_line = 1;
15917 w->update_mode_line = 1;
15918 }
15919
15920 /* Try to scroll by specified few lines. */
15921 if ((scroll_conservatively
15922 || emacs_scroll_step
15923 || temp_scroll_step
15924 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15925 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15926 && CHARPOS (startp) >= BEGV
15927 && CHARPOS (startp) <= ZV)
15928 {
15929 /* The function returns -1 if new fonts were loaded, 1 if
15930 successful, 0 if not successful. */
15931 int ss = try_scrolling (window, just_this_one_p,
15932 scroll_conservatively,
15933 emacs_scroll_step,
15934 temp_scroll_step, last_line_misfit);
15935 switch (ss)
15936 {
15937 case SCROLLING_SUCCESS:
15938 goto done;
15939
15940 case SCROLLING_NEED_LARGER_MATRICES:
15941 goto need_larger_matrices;
15942
15943 case SCROLLING_FAILED:
15944 break;
15945
15946 default:
15947 emacs_abort ();
15948 }
15949 }
15950
15951 /* Finally, just choose a place to start which positions point
15952 according to user preferences. */
15953
15954 recenter:
15955
15956 #ifdef GLYPH_DEBUG
15957 debug_method_add (w, "recenter");
15958 #endif
15959
15960 /* w->vscroll = 0; */
15961
15962 /* Forget any previously recorded base line for line number display. */
15963 if (!buffer_unchanged_p)
15964 wset_base_line_number (w, Qnil);
15965
15966 /* Determine the window start relative to point. */
15967 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15968 it.current_y = it.last_visible_y;
15969 if (centering_position < 0)
15970 {
15971 int margin =
15972 scroll_margin > 0
15973 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15974 : 0;
15975 ptrdiff_t margin_pos = CHARPOS (startp);
15976 Lisp_Object aggressive;
15977 int scrolling_up;
15978
15979 /* If there is a scroll margin at the top of the window, find
15980 its character position. */
15981 if (margin
15982 /* Cannot call start_display if startp is not in the
15983 accessible region of the buffer. This can happen when we
15984 have just switched to a different buffer and/or changed
15985 its restriction. In that case, startp is initialized to
15986 the character position 1 (BEGV) because we did not yet
15987 have chance to display the buffer even once. */
15988 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15989 {
15990 struct it it1;
15991 void *it1data = NULL;
15992
15993 SAVE_IT (it1, it, it1data);
15994 start_display (&it1, w, startp);
15995 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15996 margin_pos = IT_CHARPOS (it1);
15997 RESTORE_IT (&it, &it, it1data);
15998 }
15999 scrolling_up = PT > margin_pos;
16000 aggressive =
16001 scrolling_up
16002 ? BVAR (current_buffer, scroll_up_aggressively)
16003 : BVAR (current_buffer, scroll_down_aggressively);
16004
16005 if (!MINI_WINDOW_P (w)
16006 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16007 {
16008 int pt_offset = 0;
16009
16010 /* Setting scroll-conservatively overrides
16011 scroll-*-aggressively. */
16012 if (!scroll_conservatively && NUMBERP (aggressive))
16013 {
16014 double float_amount = XFLOATINT (aggressive);
16015
16016 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16017 if (pt_offset == 0 && float_amount > 0)
16018 pt_offset = 1;
16019 if (pt_offset && margin > 0)
16020 margin -= 1;
16021 }
16022 /* Compute how much to move the window start backward from
16023 point so that point will be displayed where the user
16024 wants it. */
16025 if (scrolling_up)
16026 {
16027 centering_position = it.last_visible_y;
16028 if (pt_offset)
16029 centering_position -= pt_offset;
16030 centering_position -=
16031 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
16032 + WINDOW_HEADER_LINE_HEIGHT (w);
16033 /* Don't let point enter the scroll margin near top of
16034 the window. */
16035 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
16036 centering_position = margin * FRAME_LINE_HEIGHT (f);
16037 }
16038 else
16039 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
16040 }
16041 else
16042 /* Set the window start half the height of the window backward
16043 from point. */
16044 centering_position = window_box_height (w) / 2;
16045 }
16046 move_it_vertically_backward (&it, centering_position);
16047
16048 eassert (IT_CHARPOS (it) >= BEGV);
16049
16050 /* The function move_it_vertically_backward may move over more
16051 than the specified y-distance. If it->w is small, e.g. a
16052 mini-buffer window, we may end up in front of the window's
16053 display area. Start displaying at the start of the line
16054 containing PT in this case. */
16055 if (it.current_y <= 0)
16056 {
16057 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16058 move_it_vertically_backward (&it, 0);
16059 it.current_y = 0;
16060 }
16061
16062 it.current_x = it.hpos = 0;
16063
16064 /* Set the window start position here explicitly, to avoid an
16065 infinite loop in case the functions in window-scroll-functions
16066 get errors. */
16067 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16068
16069 /* Run scroll hooks. */
16070 startp = run_window_scroll_functions (window, it.current.pos);
16071
16072 /* Redisplay the window. */
16073 if (!current_matrix_up_to_date_p
16074 || windows_or_buffers_changed
16075 || cursor_type_changed
16076 /* Don't use try_window_reusing_current_matrix in this case
16077 because it can have changed the buffer. */
16078 || !NILP (Vwindow_scroll_functions)
16079 || !just_this_one_p
16080 || MINI_WINDOW_P (w)
16081 || !(used_current_matrix_p
16082 = try_window_reusing_current_matrix (w)))
16083 try_window (window, startp, 0);
16084
16085 /* If new fonts have been loaded (due to fontsets), give up. We
16086 have to start a new redisplay since we need to re-adjust glyph
16087 matrices. */
16088 if (fonts_changed_p)
16089 goto need_larger_matrices;
16090
16091 /* If cursor did not appear assume that the middle of the window is
16092 in the first line of the window. Do it again with the next line.
16093 (Imagine a window of height 100, displaying two lines of height
16094 60. Moving back 50 from it->last_visible_y will end in the first
16095 line.) */
16096 if (w->cursor.vpos < 0)
16097 {
16098 if (!NILP (w->window_end_valid)
16099 && PT >= Z - XFASTINT (w->window_end_pos))
16100 {
16101 clear_glyph_matrix (w->desired_matrix);
16102 move_it_by_lines (&it, 1);
16103 try_window (window, it.current.pos, 0);
16104 }
16105 else if (PT < IT_CHARPOS (it))
16106 {
16107 clear_glyph_matrix (w->desired_matrix);
16108 move_it_by_lines (&it, -1);
16109 try_window (window, it.current.pos, 0);
16110 }
16111 else
16112 {
16113 /* Not much we can do about it. */
16114 }
16115 }
16116
16117 /* Consider the following case: Window starts at BEGV, there is
16118 invisible, intangible text at BEGV, so that display starts at
16119 some point START > BEGV. It can happen that we are called with
16120 PT somewhere between BEGV and START. Try to handle that case. */
16121 if (w->cursor.vpos < 0)
16122 {
16123 struct glyph_row *row = w->current_matrix->rows;
16124 if (row->mode_line_p)
16125 ++row;
16126 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16127 }
16128
16129 if (!cursor_row_fully_visible_p (w, 0, 0))
16130 {
16131 /* If vscroll is enabled, disable it and try again. */
16132 if (w->vscroll)
16133 {
16134 w->vscroll = 0;
16135 clear_glyph_matrix (w->desired_matrix);
16136 goto recenter;
16137 }
16138
16139 /* Users who set scroll-conservatively to a large number want
16140 point just above/below the scroll margin. If we ended up
16141 with point's row partially visible, move the window start to
16142 make that row fully visible and out of the margin. */
16143 if (scroll_conservatively > SCROLL_LIMIT)
16144 {
16145 int margin =
16146 scroll_margin > 0
16147 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16148 : 0;
16149 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16150
16151 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16152 clear_glyph_matrix (w->desired_matrix);
16153 if (1 == try_window (window, it.current.pos,
16154 TRY_WINDOW_CHECK_MARGINS))
16155 goto done;
16156 }
16157
16158 /* If centering point failed to make the whole line visible,
16159 put point at the top instead. That has to make the whole line
16160 visible, if it can be done. */
16161 if (centering_position == 0)
16162 goto done;
16163
16164 clear_glyph_matrix (w->desired_matrix);
16165 centering_position = 0;
16166 goto recenter;
16167 }
16168
16169 done:
16170
16171 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16172 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16173 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16174
16175 /* Display the mode line, if we must. */
16176 if ((update_mode_line
16177 /* If window not full width, must redo its mode line
16178 if (a) the window to its side is being redone and
16179 (b) we do a frame-based redisplay. This is a consequence
16180 of how inverted lines are drawn in frame-based redisplay. */
16181 || (!just_this_one_p
16182 && !FRAME_WINDOW_P (f)
16183 && !WINDOW_FULL_WIDTH_P (w))
16184 /* Line number to display. */
16185 || INTEGERP (w->base_line_pos)
16186 /* Column number is displayed and different from the one displayed. */
16187 || (!NILP (w->column_number_displayed)
16188 && (XFASTINT (w->column_number_displayed) != current_column ())))
16189 /* This means that the window has a mode line. */
16190 && (WINDOW_WANTS_MODELINE_P (w)
16191 || WINDOW_WANTS_HEADER_LINE_P (w)))
16192 {
16193 display_mode_lines (w);
16194
16195 /* If mode line height has changed, arrange for a thorough
16196 immediate redisplay using the correct mode line height. */
16197 if (WINDOW_WANTS_MODELINE_P (w)
16198 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16199 {
16200 fonts_changed_p = 1;
16201 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16202 = DESIRED_MODE_LINE_HEIGHT (w);
16203 }
16204
16205 /* If header line height has changed, arrange for a thorough
16206 immediate redisplay using the correct header line height. */
16207 if (WINDOW_WANTS_HEADER_LINE_P (w)
16208 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16209 {
16210 fonts_changed_p = 1;
16211 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16212 = DESIRED_HEADER_LINE_HEIGHT (w);
16213 }
16214
16215 if (fonts_changed_p)
16216 goto need_larger_matrices;
16217 }
16218
16219 if (!line_number_displayed
16220 && !BUFFERP (w->base_line_pos))
16221 {
16222 wset_base_line_pos (w, Qnil);
16223 wset_base_line_number (w, Qnil);
16224 }
16225
16226 finish_menu_bars:
16227
16228 /* When we reach a frame's selected window, redo the frame's menu bar. */
16229 if (update_mode_line
16230 && EQ (FRAME_SELECTED_WINDOW (f), window))
16231 {
16232 int redisplay_menu_p = 0;
16233
16234 if (FRAME_WINDOW_P (f))
16235 {
16236 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16237 || defined (HAVE_NS) || defined (USE_GTK)
16238 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16239 #else
16240 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16241 #endif
16242 }
16243 else
16244 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16245
16246 if (redisplay_menu_p)
16247 display_menu_bar (w);
16248
16249 #ifdef HAVE_WINDOW_SYSTEM
16250 if (FRAME_WINDOW_P (f))
16251 {
16252 #if defined (USE_GTK) || defined (HAVE_NS)
16253 if (FRAME_EXTERNAL_TOOL_BAR (f))
16254 redisplay_tool_bar (f);
16255 #else
16256 if (WINDOWP (f->tool_bar_window)
16257 && (FRAME_TOOL_BAR_LINES (f) > 0
16258 || !NILP (Vauto_resize_tool_bars))
16259 && redisplay_tool_bar (f))
16260 ignore_mouse_drag_p = 1;
16261 #endif
16262 }
16263 #endif
16264 }
16265
16266 #ifdef HAVE_WINDOW_SYSTEM
16267 if (FRAME_WINDOW_P (f)
16268 && update_window_fringes (w, (just_this_one_p
16269 || (!used_current_matrix_p && !overlay_arrow_seen)
16270 || w->pseudo_window_p)))
16271 {
16272 update_begin (f);
16273 block_input ();
16274 if (draw_window_fringes (w, 1))
16275 x_draw_vertical_border (w);
16276 unblock_input ();
16277 update_end (f);
16278 }
16279 #endif /* HAVE_WINDOW_SYSTEM */
16280
16281 /* We go to this label, with fonts_changed_p set,
16282 if it is necessary to try again using larger glyph matrices.
16283 We have to redeem the scroll bar even in this case,
16284 because the loop in redisplay_internal expects that. */
16285 need_larger_matrices:
16286 ;
16287 finish_scroll_bars:
16288
16289 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16290 {
16291 /* Set the thumb's position and size. */
16292 set_vertical_scroll_bar (w);
16293
16294 /* Note that we actually used the scroll bar attached to this
16295 window, so it shouldn't be deleted at the end of redisplay. */
16296 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16297 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16298 }
16299
16300 /* Restore current_buffer and value of point in it. The window
16301 update may have changed the buffer, so first make sure `opoint'
16302 is still valid (Bug#6177). */
16303 if (CHARPOS (opoint) < BEGV)
16304 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16305 else if (CHARPOS (opoint) > ZV)
16306 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16307 else
16308 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16309
16310 set_buffer_internal_1 (old);
16311 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16312 shorter. This can be caused by log truncation in *Messages*. */
16313 if (CHARPOS (lpoint) <= ZV)
16314 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16315
16316 unbind_to (count, Qnil);
16317 }
16318
16319
16320 /* Build the complete desired matrix of WINDOW with a window start
16321 buffer position POS.
16322
16323 Value is 1 if successful. It is zero if fonts were loaded during
16324 redisplay which makes re-adjusting glyph matrices necessary, and -1
16325 if point would appear in the scroll margins.
16326 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16327 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16328 set in FLAGS.) */
16329
16330 int
16331 try_window (Lisp_Object window, struct text_pos pos, int flags)
16332 {
16333 struct window *w = XWINDOW (window);
16334 struct it it;
16335 struct glyph_row *last_text_row = NULL;
16336 struct frame *f = XFRAME (w->frame);
16337
16338 /* Make POS the new window start. */
16339 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16340
16341 /* Mark cursor position as unknown. No overlay arrow seen. */
16342 w->cursor.vpos = -1;
16343 overlay_arrow_seen = 0;
16344
16345 /* Initialize iterator and info to start at POS. */
16346 start_display (&it, w, pos);
16347
16348 /* Display all lines of W. */
16349 while (it.current_y < it.last_visible_y)
16350 {
16351 if (display_line (&it))
16352 last_text_row = it.glyph_row - 1;
16353 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16354 return 0;
16355 }
16356
16357 /* Don't let the cursor end in the scroll margins. */
16358 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16359 && !MINI_WINDOW_P (w))
16360 {
16361 int this_scroll_margin;
16362
16363 if (scroll_margin > 0)
16364 {
16365 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16366 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16367 }
16368 else
16369 this_scroll_margin = 0;
16370
16371 if ((w->cursor.y >= 0 /* not vscrolled */
16372 && w->cursor.y < this_scroll_margin
16373 && CHARPOS (pos) > BEGV
16374 && IT_CHARPOS (it) < ZV)
16375 /* rms: considering make_cursor_line_fully_visible_p here
16376 seems to give wrong results. We don't want to recenter
16377 when the last line is partly visible, we want to allow
16378 that case to be handled in the usual way. */
16379 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16380 {
16381 w->cursor.vpos = -1;
16382 clear_glyph_matrix (w->desired_matrix);
16383 return -1;
16384 }
16385 }
16386
16387 /* If bottom moved off end of frame, change mode line percentage. */
16388 if (XFASTINT (w->window_end_pos) <= 0
16389 && Z != IT_CHARPOS (it))
16390 w->update_mode_line = 1;
16391
16392 /* Set window_end_pos to the offset of the last character displayed
16393 on the window from the end of current_buffer. Set
16394 window_end_vpos to its row number. */
16395 if (last_text_row)
16396 {
16397 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16398 w->window_end_bytepos
16399 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16400 wset_window_end_pos
16401 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16402 wset_window_end_vpos
16403 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16404 eassert
16405 (MATRIX_ROW (w->desired_matrix,
16406 XFASTINT (w->window_end_vpos))->displays_text_p);
16407 }
16408 else
16409 {
16410 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16411 wset_window_end_pos (w, make_number (Z - ZV));
16412 wset_window_end_vpos (w, make_number (0));
16413 }
16414
16415 /* But that is not valid info until redisplay finishes. */
16416 wset_window_end_valid (w, Qnil);
16417 return 1;
16418 }
16419
16420
16421 \f
16422 /************************************************************************
16423 Window redisplay reusing current matrix when buffer has not changed
16424 ************************************************************************/
16425
16426 /* Try redisplay of window W showing an unchanged buffer with a
16427 different window start than the last time it was displayed by
16428 reusing its current matrix. Value is non-zero if successful.
16429 W->start is the new window start. */
16430
16431 static int
16432 try_window_reusing_current_matrix (struct window *w)
16433 {
16434 struct frame *f = XFRAME (w->frame);
16435 struct glyph_row *bottom_row;
16436 struct it it;
16437 struct run run;
16438 struct text_pos start, new_start;
16439 int nrows_scrolled, i;
16440 struct glyph_row *last_text_row;
16441 struct glyph_row *last_reused_text_row;
16442 struct glyph_row *start_row;
16443 int start_vpos, min_y, max_y;
16444
16445 #ifdef GLYPH_DEBUG
16446 if (inhibit_try_window_reusing)
16447 return 0;
16448 #endif
16449
16450 if (/* This function doesn't handle terminal frames. */
16451 !FRAME_WINDOW_P (f)
16452 /* Don't try to reuse the display if windows have been split
16453 or such. */
16454 || windows_or_buffers_changed
16455 || cursor_type_changed)
16456 return 0;
16457
16458 /* Can't do this if region may have changed. */
16459 if ((markpos_of_region () != -1)
16460 || !NILP (w->region_showing)
16461 || !NILP (Vshow_trailing_whitespace))
16462 return 0;
16463
16464 /* If top-line visibility has changed, give up. */
16465 if (WINDOW_WANTS_HEADER_LINE_P (w)
16466 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16467 return 0;
16468
16469 /* Give up if old or new display is scrolled vertically. We could
16470 make this function handle this, but right now it doesn't. */
16471 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16472 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16473 return 0;
16474
16475 /* The variable new_start now holds the new window start. The old
16476 start `start' can be determined from the current matrix. */
16477 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16478 start = start_row->minpos;
16479 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16480
16481 /* Clear the desired matrix for the display below. */
16482 clear_glyph_matrix (w->desired_matrix);
16483
16484 if (CHARPOS (new_start) <= CHARPOS (start))
16485 {
16486 /* Don't use this method if the display starts with an ellipsis
16487 displayed for invisible text. It's not easy to handle that case
16488 below, and it's certainly not worth the effort since this is
16489 not a frequent case. */
16490 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16491 return 0;
16492
16493 IF_DEBUG (debug_method_add (w, "twu1"));
16494
16495 /* Display up to a row that can be reused. The variable
16496 last_text_row is set to the last row displayed that displays
16497 text. Note that it.vpos == 0 if or if not there is a
16498 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16499 start_display (&it, w, new_start);
16500 w->cursor.vpos = -1;
16501 last_text_row = last_reused_text_row = NULL;
16502
16503 while (it.current_y < it.last_visible_y
16504 && !fonts_changed_p)
16505 {
16506 /* If we have reached into the characters in the START row,
16507 that means the line boundaries have changed. So we
16508 can't start copying with the row START. Maybe it will
16509 work to start copying with the following row. */
16510 while (IT_CHARPOS (it) > CHARPOS (start))
16511 {
16512 /* Advance to the next row as the "start". */
16513 start_row++;
16514 start = start_row->minpos;
16515 /* If there are no more rows to try, or just one, give up. */
16516 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16517 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16518 || CHARPOS (start) == ZV)
16519 {
16520 clear_glyph_matrix (w->desired_matrix);
16521 return 0;
16522 }
16523
16524 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16525 }
16526 /* If we have reached alignment, we can copy the rest of the
16527 rows. */
16528 if (IT_CHARPOS (it) == CHARPOS (start)
16529 /* Don't accept "alignment" inside a display vector,
16530 since start_row could have started in the middle of
16531 that same display vector (thus their character
16532 positions match), and we have no way of telling if
16533 that is the case. */
16534 && it.current.dpvec_index < 0)
16535 break;
16536
16537 if (display_line (&it))
16538 last_text_row = it.glyph_row - 1;
16539
16540 }
16541
16542 /* A value of current_y < last_visible_y means that we stopped
16543 at the previous window start, which in turn means that we
16544 have at least one reusable row. */
16545 if (it.current_y < it.last_visible_y)
16546 {
16547 struct glyph_row *row;
16548
16549 /* IT.vpos always starts from 0; it counts text lines. */
16550 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16551
16552 /* Find PT if not already found in the lines displayed. */
16553 if (w->cursor.vpos < 0)
16554 {
16555 int dy = it.current_y - start_row->y;
16556
16557 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16558 row = row_containing_pos (w, PT, row, NULL, dy);
16559 if (row)
16560 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16561 dy, nrows_scrolled);
16562 else
16563 {
16564 clear_glyph_matrix (w->desired_matrix);
16565 return 0;
16566 }
16567 }
16568
16569 /* Scroll the display. Do it before the current matrix is
16570 changed. The problem here is that update has not yet
16571 run, i.e. part of the current matrix is not up to date.
16572 scroll_run_hook will clear the cursor, and use the
16573 current matrix to get the height of the row the cursor is
16574 in. */
16575 run.current_y = start_row->y;
16576 run.desired_y = it.current_y;
16577 run.height = it.last_visible_y - it.current_y;
16578
16579 if (run.height > 0 && run.current_y != run.desired_y)
16580 {
16581 update_begin (f);
16582 FRAME_RIF (f)->update_window_begin_hook (w);
16583 FRAME_RIF (f)->clear_window_mouse_face (w);
16584 FRAME_RIF (f)->scroll_run_hook (w, &run);
16585 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16586 update_end (f);
16587 }
16588
16589 /* Shift current matrix down by nrows_scrolled lines. */
16590 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16591 rotate_matrix (w->current_matrix,
16592 start_vpos,
16593 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16594 nrows_scrolled);
16595
16596 /* Disable lines that must be updated. */
16597 for (i = 0; i < nrows_scrolled; ++i)
16598 (start_row + i)->enabled_p = 0;
16599
16600 /* Re-compute Y positions. */
16601 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16602 max_y = it.last_visible_y;
16603 for (row = start_row + nrows_scrolled;
16604 row < bottom_row;
16605 ++row)
16606 {
16607 row->y = it.current_y;
16608 row->visible_height = row->height;
16609
16610 if (row->y < min_y)
16611 row->visible_height -= min_y - row->y;
16612 if (row->y + row->height > max_y)
16613 row->visible_height -= row->y + row->height - max_y;
16614 if (row->fringe_bitmap_periodic_p)
16615 row->redraw_fringe_bitmaps_p = 1;
16616
16617 it.current_y += row->height;
16618
16619 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16620 last_reused_text_row = row;
16621 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16622 break;
16623 }
16624
16625 /* Disable lines in the current matrix which are now
16626 below the window. */
16627 for (++row; row < bottom_row; ++row)
16628 row->enabled_p = row->mode_line_p = 0;
16629 }
16630
16631 /* Update window_end_pos etc.; last_reused_text_row is the last
16632 reused row from the current matrix containing text, if any.
16633 The value of last_text_row is the last displayed line
16634 containing text. */
16635 if (last_reused_text_row)
16636 {
16637 w->window_end_bytepos
16638 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16639 wset_window_end_pos
16640 (w, make_number (Z
16641 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16642 wset_window_end_vpos
16643 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16644 w->current_matrix)));
16645 }
16646 else if (last_text_row)
16647 {
16648 w->window_end_bytepos
16649 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16650 wset_window_end_pos
16651 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16652 wset_window_end_vpos
16653 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16654 w->desired_matrix)));
16655 }
16656 else
16657 {
16658 /* This window must be completely empty. */
16659 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16660 wset_window_end_pos (w, make_number (Z - ZV));
16661 wset_window_end_vpos (w, make_number (0));
16662 }
16663 wset_window_end_valid (w, Qnil);
16664
16665 /* Update hint: don't try scrolling again in update_window. */
16666 w->desired_matrix->no_scrolling_p = 1;
16667
16668 #ifdef GLYPH_DEBUG
16669 debug_method_add (w, "try_window_reusing_current_matrix 1");
16670 #endif
16671 return 1;
16672 }
16673 else if (CHARPOS (new_start) > CHARPOS (start))
16674 {
16675 struct glyph_row *pt_row, *row;
16676 struct glyph_row *first_reusable_row;
16677 struct glyph_row *first_row_to_display;
16678 int dy;
16679 int yb = window_text_bottom_y (w);
16680
16681 /* Find the row starting at new_start, if there is one. Don't
16682 reuse a partially visible line at the end. */
16683 first_reusable_row = start_row;
16684 while (first_reusable_row->enabled_p
16685 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16686 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16687 < CHARPOS (new_start)))
16688 ++first_reusable_row;
16689
16690 /* Give up if there is no row to reuse. */
16691 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16692 || !first_reusable_row->enabled_p
16693 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16694 != CHARPOS (new_start)))
16695 return 0;
16696
16697 /* We can reuse fully visible rows beginning with
16698 first_reusable_row to the end of the window. Set
16699 first_row_to_display to the first row that cannot be reused.
16700 Set pt_row to the row containing point, if there is any. */
16701 pt_row = NULL;
16702 for (first_row_to_display = first_reusable_row;
16703 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16704 ++first_row_to_display)
16705 {
16706 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16707 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16708 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16709 && first_row_to_display->ends_at_zv_p
16710 && pt_row == NULL)))
16711 pt_row = first_row_to_display;
16712 }
16713
16714 /* Start displaying at the start of first_row_to_display. */
16715 eassert (first_row_to_display->y < yb);
16716 init_to_row_start (&it, w, first_row_to_display);
16717
16718 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16719 - start_vpos);
16720 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16721 - nrows_scrolled);
16722 it.current_y = (first_row_to_display->y - first_reusable_row->y
16723 + WINDOW_HEADER_LINE_HEIGHT (w));
16724
16725 /* Display lines beginning with first_row_to_display in the
16726 desired matrix. Set last_text_row to the last row displayed
16727 that displays text. */
16728 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16729 if (pt_row == NULL)
16730 w->cursor.vpos = -1;
16731 last_text_row = NULL;
16732 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16733 if (display_line (&it))
16734 last_text_row = it.glyph_row - 1;
16735
16736 /* If point is in a reused row, adjust y and vpos of the cursor
16737 position. */
16738 if (pt_row)
16739 {
16740 w->cursor.vpos -= nrows_scrolled;
16741 w->cursor.y -= first_reusable_row->y - start_row->y;
16742 }
16743
16744 /* Give up if point isn't in a row displayed or reused. (This
16745 also handles the case where w->cursor.vpos < nrows_scrolled
16746 after the calls to display_line, which can happen with scroll
16747 margins. See bug#1295.) */
16748 if (w->cursor.vpos < 0)
16749 {
16750 clear_glyph_matrix (w->desired_matrix);
16751 return 0;
16752 }
16753
16754 /* Scroll the display. */
16755 run.current_y = first_reusable_row->y;
16756 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16757 run.height = it.last_visible_y - run.current_y;
16758 dy = run.current_y - run.desired_y;
16759
16760 if (run.height)
16761 {
16762 update_begin (f);
16763 FRAME_RIF (f)->update_window_begin_hook (w);
16764 FRAME_RIF (f)->clear_window_mouse_face (w);
16765 FRAME_RIF (f)->scroll_run_hook (w, &run);
16766 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16767 update_end (f);
16768 }
16769
16770 /* Adjust Y positions of reused rows. */
16771 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16772 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16773 max_y = it.last_visible_y;
16774 for (row = first_reusable_row; row < first_row_to_display; ++row)
16775 {
16776 row->y -= dy;
16777 row->visible_height = row->height;
16778 if (row->y < min_y)
16779 row->visible_height -= min_y - row->y;
16780 if (row->y + row->height > max_y)
16781 row->visible_height -= row->y + row->height - max_y;
16782 if (row->fringe_bitmap_periodic_p)
16783 row->redraw_fringe_bitmaps_p = 1;
16784 }
16785
16786 /* Scroll the current matrix. */
16787 eassert (nrows_scrolled > 0);
16788 rotate_matrix (w->current_matrix,
16789 start_vpos,
16790 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16791 -nrows_scrolled);
16792
16793 /* Disable rows not reused. */
16794 for (row -= nrows_scrolled; row < bottom_row; ++row)
16795 row->enabled_p = 0;
16796
16797 /* Point may have moved to a different line, so we cannot assume that
16798 the previous cursor position is valid; locate the correct row. */
16799 if (pt_row)
16800 {
16801 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16802 row < bottom_row
16803 && PT >= MATRIX_ROW_END_CHARPOS (row)
16804 && !row->ends_at_zv_p;
16805 row++)
16806 {
16807 w->cursor.vpos++;
16808 w->cursor.y = row->y;
16809 }
16810 if (row < bottom_row)
16811 {
16812 /* Can't simply scan the row for point with
16813 bidi-reordered glyph rows. Let set_cursor_from_row
16814 figure out where to put the cursor, and if it fails,
16815 give up. */
16816 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16817 {
16818 if (!set_cursor_from_row (w, row, w->current_matrix,
16819 0, 0, 0, 0))
16820 {
16821 clear_glyph_matrix (w->desired_matrix);
16822 return 0;
16823 }
16824 }
16825 else
16826 {
16827 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16828 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16829
16830 for (; glyph < end
16831 && (!BUFFERP (glyph->object)
16832 || glyph->charpos < PT);
16833 glyph++)
16834 {
16835 w->cursor.hpos++;
16836 w->cursor.x += glyph->pixel_width;
16837 }
16838 }
16839 }
16840 }
16841
16842 /* Adjust window end. A null value of last_text_row means that
16843 the window end is in reused rows which in turn means that
16844 only its vpos can have changed. */
16845 if (last_text_row)
16846 {
16847 w->window_end_bytepos
16848 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16849 wset_window_end_pos
16850 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16851 wset_window_end_vpos
16852 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16853 w->desired_matrix)));
16854 }
16855 else
16856 {
16857 wset_window_end_vpos
16858 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16859 }
16860
16861 wset_window_end_valid (w, Qnil);
16862 w->desired_matrix->no_scrolling_p = 1;
16863
16864 #ifdef GLYPH_DEBUG
16865 debug_method_add (w, "try_window_reusing_current_matrix 2");
16866 #endif
16867 return 1;
16868 }
16869
16870 return 0;
16871 }
16872
16873
16874 \f
16875 /************************************************************************
16876 Window redisplay reusing current matrix when buffer has changed
16877 ************************************************************************/
16878
16879 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16880 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16881 ptrdiff_t *, ptrdiff_t *);
16882 static struct glyph_row *
16883 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16884 struct glyph_row *);
16885
16886
16887 /* Return the last row in MATRIX displaying text. If row START is
16888 non-null, start searching with that row. IT gives the dimensions
16889 of the display. Value is null if matrix is empty; otherwise it is
16890 a pointer to the row found. */
16891
16892 static struct glyph_row *
16893 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16894 struct glyph_row *start)
16895 {
16896 struct glyph_row *row, *row_found;
16897
16898 /* Set row_found to the last row in IT->w's current matrix
16899 displaying text. The loop looks funny but think of partially
16900 visible lines. */
16901 row_found = NULL;
16902 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16903 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16904 {
16905 eassert (row->enabled_p);
16906 row_found = row;
16907 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16908 break;
16909 ++row;
16910 }
16911
16912 return row_found;
16913 }
16914
16915
16916 /* Return the last row in the current matrix of W that is not affected
16917 by changes at the start of current_buffer that occurred since W's
16918 current matrix was built. Value is null if no such row exists.
16919
16920 BEG_UNCHANGED us the number of characters unchanged at the start of
16921 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16922 first changed character in current_buffer. Characters at positions <
16923 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16924 when the current matrix was built. */
16925
16926 static struct glyph_row *
16927 find_last_unchanged_at_beg_row (struct window *w)
16928 {
16929 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16930 struct glyph_row *row;
16931 struct glyph_row *row_found = NULL;
16932 int yb = window_text_bottom_y (w);
16933
16934 /* Find the last row displaying unchanged text. */
16935 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16936 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16937 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16938 ++row)
16939 {
16940 if (/* If row ends before first_changed_pos, it is unchanged,
16941 except in some case. */
16942 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16943 /* When row ends in ZV and we write at ZV it is not
16944 unchanged. */
16945 && !row->ends_at_zv_p
16946 /* When first_changed_pos is the end of a continued line,
16947 row is not unchanged because it may be no longer
16948 continued. */
16949 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16950 && (row->continued_p
16951 || row->exact_window_width_line_p))
16952 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16953 needs to be recomputed, so don't consider this row as
16954 unchanged. This happens when the last line was
16955 bidi-reordered and was killed immediately before this
16956 redisplay cycle. In that case, ROW->end stores the
16957 buffer position of the first visual-order character of
16958 the killed text, which is now beyond ZV. */
16959 && CHARPOS (row->end.pos) <= ZV)
16960 row_found = row;
16961
16962 /* Stop if last visible row. */
16963 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16964 break;
16965 }
16966
16967 return row_found;
16968 }
16969
16970
16971 /* Find the first glyph row in the current matrix of W that is not
16972 affected by changes at the end of current_buffer since the
16973 time W's current matrix was built.
16974
16975 Return in *DELTA the number of chars by which buffer positions in
16976 unchanged text at the end of current_buffer must be adjusted.
16977
16978 Return in *DELTA_BYTES the corresponding number of bytes.
16979
16980 Value is null if no such row exists, i.e. all rows are affected by
16981 changes. */
16982
16983 static struct glyph_row *
16984 find_first_unchanged_at_end_row (struct window *w,
16985 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16986 {
16987 struct glyph_row *row;
16988 struct glyph_row *row_found = NULL;
16989
16990 *delta = *delta_bytes = 0;
16991
16992 /* Display must not have been paused, otherwise the current matrix
16993 is not up to date. */
16994 eassert (!NILP (w->window_end_valid));
16995
16996 /* A value of window_end_pos >= END_UNCHANGED means that the window
16997 end is in the range of changed text. If so, there is no
16998 unchanged row at the end of W's current matrix. */
16999 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
17000 return NULL;
17001
17002 /* Set row to the last row in W's current matrix displaying text. */
17003 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17004
17005 /* If matrix is entirely empty, no unchanged row exists. */
17006 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17007 {
17008 /* The value of row is the last glyph row in the matrix having a
17009 meaningful buffer position in it. The end position of row
17010 corresponds to window_end_pos. This allows us to translate
17011 buffer positions in the current matrix to current buffer
17012 positions for characters not in changed text. */
17013 ptrdiff_t Z_old =
17014 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17015 ptrdiff_t Z_BYTE_old =
17016 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17017 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17018 struct glyph_row *first_text_row
17019 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17020
17021 *delta = Z - Z_old;
17022 *delta_bytes = Z_BYTE - Z_BYTE_old;
17023
17024 /* Set last_unchanged_pos to the buffer position of the last
17025 character in the buffer that has not been changed. Z is the
17026 index + 1 of the last character in current_buffer, i.e. by
17027 subtracting END_UNCHANGED we get the index of the last
17028 unchanged character, and we have to add BEG to get its buffer
17029 position. */
17030 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17031 last_unchanged_pos_old = last_unchanged_pos - *delta;
17032
17033 /* Search backward from ROW for a row displaying a line that
17034 starts at a minimum position >= last_unchanged_pos_old. */
17035 for (; row > first_text_row; --row)
17036 {
17037 /* This used to abort, but it can happen.
17038 It is ok to just stop the search instead here. KFS. */
17039 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17040 break;
17041
17042 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17043 row_found = row;
17044 }
17045 }
17046
17047 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17048
17049 return row_found;
17050 }
17051
17052
17053 /* Make sure that glyph rows in the current matrix of window W
17054 reference the same glyph memory as corresponding rows in the
17055 frame's frame matrix. This function is called after scrolling W's
17056 current matrix on a terminal frame in try_window_id and
17057 try_window_reusing_current_matrix. */
17058
17059 static void
17060 sync_frame_with_window_matrix_rows (struct window *w)
17061 {
17062 struct frame *f = XFRAME (w->frame);
17063 struct glyph_row *window_row, *window_row_end, *frame_row;
17064
17065 /* Preconditions: W must be a leaf window and full-width. Its frame
17066 must have a frame matrix. */
17067 eassert (NILP (w->hchild) && NILP (w->vchild));
17068 eassert (WINDOW_FULL_WIDTH_P (w));
17069 eassert (!FRAME_WINDOW_P (f));
17070
17071 /* If W is a full-width window, glyph pointers in W's current matrix
17072 have, by definition, to be the same as glyph pointers in the
17073 corresponding frame matrix. Note that frame matrices have no
17074 marginal areas (see build_frame_matrix). */
17075 window_row = w->current_matrix->rows;
17076 window_row_end = window_row + w->current_matrix->nrows;
17077 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17078 while (window_row < window_row_end)
17079 {
17080 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17081 struct glyph *end = window_row->glyphs[LAST_AREA];
17082
17083 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17084 frame_row->glyphs[TEXT_AREA] = start;
17085 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17086 frame_row->glyphs[LAST_AREA] = end;
17087
17088 /* Disable frame rows whose corresponding window rows have
17089 been disabled in try_window_id. */
17090 if (!window_row->enabled_p)
17091 frame_row->enabled_p = 0;
17092
17093 ++window_row, ++frame_row;
17094 }
17095 }
17096
17097
17098 /* Find the glyph row in window W containing CHARPOS. Consider all
17099 rows between START and END (not inclusive). END null means search
17100 all rows to the end of the display area of W. Value is the row
17101 containing CHARPOS or null. */
17102
17103 struct glyph_row *
17104 row_containing_pos (struct window *w, ptrdiff_t charpos,
17105 struct glyph_row *start, struct glyph_row *end, int dy)
17106 {
17107 struct glyph_row *row = start;
17108 struct glyph_row *best_row = NULL;
17109 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17110 int last_y;
17111
17112 /* If we happen to start on a header-line, skip that. */
17113 if (row->mode_line_p)
17114 ++row;
17115
17116 if ((end && row >= end) || !row->enabled_p)
17117 return NULL;
17118
17119 last_y = window_text_bottom_y (w) - dy;
17120
17121 while (1)
17122 {
17123 /* Give up if we have gone too far. */
17124 if (end && row >= end)
17125 return NULL;
17126 /* This formerly returned if they were equal.
17127 I think that both quantities are of a "last plus one" type;
17128 if so, when they are equal, the row is within the screen. -- rms. */
17129 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17130 return NULL;
17131
17132 /* If it is in this row, return this row. */
17133 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17134 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17135 /* The end position of a row equals the start
17136 position of the next row. If CHARPOS is there, we
17137 would rather display it in the next line, except
17138 when this line ends in ZV. */
17139 && !row->ends_at_zv_p
17140 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17141 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17142 {
17143 struct glyph *g;
17144
17145 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17146 || (!best_row && !row->continued_p))
17147 return row;
17148 /* In bidi-reordered rows, there could be several rows
17149 occluding point, all of them belonging to the same
17150 continued line. We need to find the row which fits
17151 CHARPOS the best. */
17152 for (g = row->glyphs[TEXT_AREA];
17153 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17154 g++)
17155 {
17156 if (!STRINGP (g->object))
17157 {
17158 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17159 {
17160 mindif = eabs (g->charpos - charpos);
17161 best_row = row;
17162 /* Exact match always wins. */
17163 if (mindif == 0)
17164 return best_row;
17165 }
17166 }
17167 }
17168 }
17169 else if (best_row && !row->continued_p)
17170 return best_row;
17171 ++row;
17172 }
17173 }
17174
17175
17176 /* Try to redisplay window W by reusing its existing display. W's
17177 current matrix must be up to date when this function is called,
17178 i.e. window_end_valid must not be nil.
17179
17180 Value is
17181
17182 1 if display has been updated
17183 0 if otherwise unsuccessful
17184 -1 if redisplay with same window start is known not to succeed
17185
17186 The following steps are performed:
17187
17188 1. Find the last row in the current matrix of W that is not
17189 affected by changes at the start of current_buffer. If no such row
17190 is found, give up.
17191
17192 2. Find the first row in W's current matrix that is not affected by
17193 changes at the end of current_buffer. Maybe there is no such row.
17194
17195 3. Display lines beginning with the row + 1 found in step 1 to the
17196 row found in step 2 or, if step 2 didn't find a row, to the end of
17197 the window.
17198
17199 4. If cursor is not known to appear on the window, give up.
17200
17201 5. If display stopped at the row found in step 2, scroll the
17202 display and current matrix as needed.
17203
17204 6. Maybe display some lines at the end of W, if we must. This can
17205 happen under various circumstances, like a partially visible line
17206 becoming fully visible, or because newly displayed lines are displayed
17207 in smaller font sizes.
17208
17209 7. Update W's window end information. */
17210
17211 static int
17212 try_window_id (struct window *w)
17213 {
17214 struct frame *f = XFRAME (w->frame);
17215 struct glyph_matrix *current_matrix = w->current_matrix;
17216 struct glyph_matrix *desired_matrix = w->desired_matrix;
17217 struct glyph_row *last_unchanged_at_beg_row;
17218 struct glyph_row *first_unchanged_at_end_row;
17219 struct glyph_row *row;
17220 struct glyph_row *bottom_row;
17221 int bottom_vpos;
17222 struct it it;
17223 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17224 int dvpos, dy;
17225 struct text_pos start_pos;
17226 struct run run;
17227 int first_unchanged_at_end_vpos = 0;
17228 struct glyph_row *last_text_row, *last_text_row_at_end;
17229 struct text_pos start;
17230 ptrdiff_t first_changed_charpos, last_changed_charpos;
17231
17232 #ifdef GLYPH_DEBUG
17233 if (inhibit_try_window_id)
17234 return 0;
17235 #endif
17236
17237 /* This is handy for debugging. */
17238 #if 0
17239 #define GIVE_UP(X) \
17240 do { \
17241 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17242 return 0; \
17243 } while (0)
17244 #else
17245 #define GIVE_UP(X) return 0
17246 #endif
17247
17248 SET_TEXT_POS_FROM_MARKER (start, w->start);
17249
17250 /* Don't use this for mini-windows because these can show
17251 messages and mini-buffers, and we don't handle that here. */
17252 if (MINI_WINDOW_P (w))
17253 GIVE_UP (1);
17254
17255 /* This flag is used to prevent redisplay optimizations. */
17256 if (windows_or_buffers_changed || cursor_type_changed)
17257 GIVE_UP (2);
17258
17259 /* Verify that narrowing has not changed.
17260 Also verify that we were not told to prevent redisplay optimizations.
17261 It would be nice to further
17262 reduce the number of cases where this prevents try_window_id. */
17263 if (current_buffer->clip_changed
17264 || current_buffer->prevent_redisplay_optimizations_p)
17265 GIVE_UP (3);
17266
17267 /* Window must either use window-based redisplay or be full width. */
17268 if (!FRAME_WINDOW_P (f)
17269 && (!FRAME_LINE_INS_DEL_OK (f)
17270 || !WINDOW_FULL_WIDTH_P (w)))
17271 GIVE_UP (4);
17272
17273 /* Give up if point is known NOT to appear in W. */
17274 if (PT < CHARPOS (start))
17275 GIVE_UP (5);
17276
17277 /* Another way to prevent redisplay optimizations. */
17278 if (w->last_modified == 0)
17279 GIVE_UP (6);
17280
17281 /* Verify that window is not hscrolled. */
17282 if (w->hscroll != 0)
17283 GIVE_UP (7);
17284
17285 /* Verify that display wasn't paused. */
17286 if (NILP (w->window_end_valid))
17287 GIVE_UP (8);
17288
17289 /* Can't use this if highlighting a region because a cursor movement
17290 will do more than just set the cursor. */
17291 if (markpos_of_region () != -1)
17292 GIVE_UP (9);
17293
17294 /* Likewise if highlighting trailing whitespace. */
17295 if (!NILP (Vshow_trailing_whitespace))
17296 GIVE_UP (11);
17297
17298 /* Likewise if showing a region. */
17299 if (!NILP (w->region_showing))
17300 GIVE_UP (10);
17301
17302 /* Can't use this if overlay arrow position and/or string have
17303 changed. */
17304 if (overlay_arrows_changed_p ())
17305 GIVE_UP (12);
17306
17307 /* When word-wrap is on, adding a space to the first word of a
17308 wrapped line can change the wrap position, altering the line
17309 above it. It might be worthwhile to handle this more
17310 intelligently, but for now just redisplay from scratch. */
17311 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17312 GIVE_UP (21);
17313
17314 /* Under bidi reordering, adding or deleting a character in the
17315 beginning of a paragraph, before the first strong directional
17316 character, can change the base direction of the paragraph (unless
17317 the buffer specifies a fixed paragraph direction), which will
17318 require to redisplay the whole paragraph. It might be worthwhile
17319 to find the paragraph limits and widen the range of redisplayed
17320 lines to that, but for now just give up this optimization and
17321 redisplay from scratch. */
17322 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17323 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17324 GIVE_UP (22);
17325
17326 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17327 only if buffer has really changed. The reason is that the gap is
17328 initially at Z for freshly visited files. The code below would
17329 set end_unchanged to 0 in that case. */
17330 if (MODIFF > SAVE_MODIFF
17331 /* This seems to happen sometimes after saving a buffer. */
17332 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17333 {
17334 if (GPT - BEG < BEG_UNCHANGED)
17335 BEG_UNCHANGED = GPT - BEG;
17336 if (Z - GPT < END_UNCHANGED)
17337 END_UNCHANGED = Z - GPT;
17338 }
17339
17340 /* The position of the first and last character that has been changed. */
17341 first_changed_charpos = BEG + BEG_UNCHANGED;
17342 last_changed_charpos = Z - END_UNCHANGED;
17343
17344 /* If window starts after a line end, and the last change is in
17345 front of that newline, then changes don't affect the display.
17346 This case happens with stealth-fontification. Note that although
17347 the display is unchanged, glyph positions in the matrix have to
17348 be adjusted, of course. */
17349 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17350 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17351 && ((last_changed_charpos < CHARPOS (start)
17352 && CHARPOS (start) == BEGV)
17353 || (last_changed_charpos < CHARPOS (start) - 1
17354 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17355 {
17356 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17357 struct glyph_row *r0;
17358
17359 /* Compute how many chars/bytes have been added to or removed
17360 from the buffer. */
17361 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17362 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17363 Z_delta = Z - Z_old;
17364 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17365
17366 /* Give up if PT is not in the window. Note that it already has
17367 been checked at the start of try_window_id that PT is not in
17368 front of the window start. */
17369 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17370 GIVE_UP (13);
17371
17372 /* If window start is unchanged, we can reuse the whole matrix
17373 as is, after adjusting glyph positions. No need to compute
17374 the window end again, since its offset from Z hasn't changed. */
17375 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17376 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17377 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17378 /* PT must not be in a partially visible line. */
17379 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17380 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17381 {
17382 /* Adjust positions in the glyph matrix. */
17383 if (Z_delta || Z_delta_bytes)
17384 {
17385 struct glyph_row *r1
17386 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17387 increment_matrix_positions (w->current_matrix,
17388 MATRIX_ROW_VPOS (r0, current_matrix),
17389 MATRIX_ROW_VPOS (r1, current_matrix),
17390 Z_delta, Z_delta_bytes);
17391 }
17392
17393 /* Set the cursor. */
17394 row = row_containing_pos (w, PT, r0, NULL, 0);
17395 if (row)
17396 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17397 else
17398 emacs_abort ();
17399 return 1;
17400 }
17401 }
17402
17403 /* Handle the case that changes are all below what is displayed in
17404 the window, and that PT is in the window. This shortcut cannot
17405 be taken if ZV is visible in the window, and text has been added
17406 there that is visible in the window. */
17407 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17408 /* ZV is not visible in the window, or there are no
17409 changes at ZV, actually. */
17410 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17411 || first_changed_charpos == last_changed_charpos))
17412 {
17413 struct glyph_row *r0;
17414
17415 /* Give up if PT is not in the window. Note that it already has
17416 been checked at the start of try_window_id that PT is not in
17417 front of the window start. */
17418 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17419 GIVE_UP (14);
17420
17421 /* If window start is unchanged, we can reuse the whole matrix
17422 as is, without changing glyph positions since no text has
17423 been added/removed in front of the window end. */
17424 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17425 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17426 /* PT must not be in a partially visible line. */
17427 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17428 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17429 {
17430 /* We have to compute the window end anew since text
17431 could have been added/removed after it. */
17432 wset_window_end_pos
17433 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17434 w->window_end_bytepos
17435 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17436
17437 /* Set the cursor. */
17438 row = row_containing_pos (w, PT, r0, NULL, 0);
17439 if (row)
17440 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17441 else
17442 emacs_abort ();
17443 return 2;
17444 }
17445 }
17446
17447 /* Give up if window start is in the changed area.
17448
17449 The condition used to read
17450
17451 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17452
17453 but why that was tested escapes me at the moment. */
17454 if (CHARPOS (start) >= first_changed_charpos
17455 && CHARPOS (start) <= last_changed_charpos)
17456 GIVE_UP (15);
17457
17458 /* Check that window start agrees with the start of the first glyph
17459 row in its current matrix. Check this after we know the window
17460 start is not in changed text, otherwise positions would not be
17461 comparable. */
17462 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17463 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17464 GIVE_UP (16);
17465
17466 /* Give up if the window ends in strings. Overlay strings
17467 at the end are difficult to handle, so don't try. */
17468 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17469 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17470 GIVE_UP (20);
17471
17472 /* Compute the position at which we have to start displaying new
17473 lines. Some of the lines at the top of the window might be
17474 reusable because they are not displaying changed text. Find the
17475 last row in W's current matrix not affected by changes at the
17476 start of current_buffer. Value is null if changes start in the
17477 first line of window. */
17478 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17479 if (last_unchanged_at_beg_row)
17480 {
17481 /* Avoid starting to display in the middle of a character, a TAB
17482 for instance. This is easier than to set up the iterator
17483 exactly, and it's not a frequent case, so the additional
17484 effort wouldn't really pay off. */
17485 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17486 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17487 && last_unchanged_at_beg_row > w->current_matrix->rows)
17488 --last_unchanged_at_beg_row;
17489
17490 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17491 GIVE_UP (17);
17492
17493 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17494 GIVE_UP (18);
17495 start_pos = it.current.pos;
17496
17497 /* Start displaying new lines in the desired matrix at the same
17498 vpos we would use in the current matrix, i.e. below
17499 last_unchanged_at_beg_row. */
17500 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17501 current_matrix);
17502 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17503 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17504
17505 eassert (it.hpos == 0 && it.current_x == 0);
17506 }
17507 else
17508 {
17509 /* There are no reusable lines at the start of the window.
17510 Start displaying in the first text line. */
17511 start_display (&it, w, start);
17512 it.vpos = it.first_vpos;
17513 start_pos = it.current.pos;
17514 }
17515
17516 /* Find the first row that is not affected by changes at the end of
17517 the buffer. Value will be null if there is no unchanged row, in
17518 which case we must redisplay to the end of the window. delta
17519 will be set to the value by which buffer positions beginning with
17520 first_unchanged_at_end_row have to be adjusted due to text
17521 changes. */
17522 first_unchanged_at_end_row
17523 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17524 IF_DEBUG (debug_delta = delta);
17525 IF_DEBUG (debug_delta_bytes = delta_bytes);
17526
17527 /* Set stop_pos to the buffer position up to which we will have to
17528 display new lines. If first_unchanged_at_end_row != NULL, this
17529 is the buffer position of the start of the line displayed in that
17530 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17531 that we don't stop at a buffer position. */
17532 stop_pos = 0;
17533 if (first_unchanged_at_end_row)
17534 {
17535 eassert (last_unchanged_at_beg_row == NULL
17536 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17537
17538 /* If this is a continuation line, move forward to the next one
17539 that isn't. Changes in lines above affect this line.
17540 Caution: this may move first_unchanged_at_end_row to a row
17541 not displaying text. */
17542 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17543 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17544 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17545 < it.last_visible_y))
17546 ++first_unchanged_at_end_row;
17547
17548 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17549 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17550 >= it.last_visible_y))
17551 first_unchanged_at_end_row = NULL;
17552 else
17553 {
17554 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17555 + delta);
17556 first_unchanged_at_end_vpos
17557 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17558 eassert (stop_pos >= Z - END_UNCHANGED);
17559 }
17560 }
17561 else if (last_unchanged_at_beg_row == NULL)
17562 GIVE_UP (19);
17563
17564
17565 #ifdef GLYPH_DEBUG
17566
17567 /* Either there is no unchanged row at the end, or the one we have
17568 now displays text. This is a necessary condition for the window
17569 end pos calculation at the end of this function. */
17570 eassert (first_unchanged_at_end_row == NULL
17571 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17572
17573 debug_last_unchanged_at_beg_vpos
17574 = (last_unchanged_at_beg_row
17575 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17576 : -1);
17577 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17578
17579 #endif /* GLYPH_DEBUG */
17580
17581
17582 /* Display new lines. Set last_text_row to the last new line
17583 displayed which has text on it, i.e. might end up as being the
17584 line where the window_end_vpos is. */
17585 w->cursor.vpos = -1;
17586 last_text_row = NULL;
17587 overlay_arrow_seen = 0;
17588 while (it.current_y < it.last_visible_y
17589 && !fonts_changed_p
17590 && (first_unchanged_at_end_row == NULL
17591 || IT_CHARPOS (it) < stop_pos))
17592 {
17593 if (display_line (&it))
17594 last_text_row = it.glyph_row - 1;
17595 }
17596
17597 if (fonts_changed_p)
17598 return -1;
17599
17600
17601 /* Compute differences in buffer positions, y-positions etc. for
17602 lines reused at the bottom of the window. Compute what we can
17603 scroll. */
17604 if (first_unchanged_at_end_row
17605 /* No lines reused because we displayed everything up to the
17606 bottom of the window. */
17607 && it.current_y < it.last_visible_y)
17608 {
17609 dvpos = (it.vpos
17610 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17611 current_matrix));
17612 dy = it.current_y - first_unchanged_at_end_row->y;
17613 run.current_y = first_unchanged_at_end_row->y;
17614 run.desired_y = run.current_y + dy;
17615 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17616 }
17617 else
17618 {
17619 delta = delta_bytes = dvpos = dy
17620 = run.current_y = run.desired_y = run.height = 0;
17621 first_unchanged_at_end_row = NULL;
17622 }
17623 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17624
17625
17626 /* Find the cursor if not already found. We have to decide whether
17627 PT will appear on this window (it sometimes doesn't, but this is
17628 not a very frequent case.) This decision has to be made before
17629 the current matrix is altered. A value of cursor.vpos < 0 means
17630 that PT is either in one of the lines beginning at
17631 first_unchanged_at_end_row or below the window. Don't care for
17632 lines that might be displayed later at the window end; as
17633 mentioned, this is not a frequent case. */
17634 if (w->cursor.vpos < 0)
17635 {
17636 /* Cursor in unchanged rows at the top? */
17637 if (PT < CHARPOS (start_pos)
17638 && last_unchanged_at_beg_row)
17639 {
17640 row = row_containing_pos (w, PT,
17641 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17642 last_unchanged_at_beg_row + 1, 0);
17643 if (row)
17644 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17645 }
17646
17647 /* Start from first_unchanged_at_end_row looking for PT. */
17648 else if (first_unchanged_at_end_row)
17649 {
17650 row = row_containing_pos (w, PT - delta,
17651 first_unchanged_at_end_row, NULL, 0);
17652 if (row)
17653 set_cursor_from_row (w, row, w->current_matrix, delta,
17654 delta_bytes, dy, dvpos);
17655 }
17656
17657 /* Give up if cursor was not found. */
17658 if (w->cursor.vpos < 0)
17659 {
17660 clear_glyph_matrix (w->desired_matrix);
17661 return -1;
17662 }
17663 }
17664
17665 /* Don't let the cursor end in the scroll margins. */
17666 {
17667 int this_scroll_margin, cursor_height;
17668
17669 this_scroll_margin =
17670 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17671 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17672 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17673
17674 if ((w->cursor.y < this_scroll_margin
17675 && CHARPOS (start) > BEGV)
17676 /* Old redisplay didn't take scroll margin into account at the bottom,
17677 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17678 || (w->cursor.y + (make_cursor_line_fully_visible_p
17679 ? cursor_height + this_scroll_margin
17680 : 1)) > it.last_visible_y)
17681 {
17682 w->cursor.vpos = -1;
17683 clear_glyph_matrix (w->desired_matrix);
17684 return -1;
17685 }
17686 }
17687
17688 /* Scroll the display. Do it before changing the current matrix so
17689 that xterm.c doesn't get confused about where the cursor glyph is
17690 found. */
17691 if (dy && run.height)
17692 {
17693 update_begin (f);
17694
17695 if (FRAME_WINDOW_P (f))
17696 {
17697 FRAME_RIF (f)->update_window_begin_hook (w);
17698 FRAME_RIF (f)->clear_window_mouse_face (w);
17699 FRAME_RIF (f)->scroll_run_hook (w, &run);
17700 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17701 }
17702 else
17703 {
17704 /* Terminal frame. In this case, dvpos gives the number of
17705 lines to scroll by; dvpos < 0 means scroll up. */
17706 int from_vpos
17707 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17708 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17709 int end = (WINDOW_TOP_EDGE_LINE (w)
17710 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17711 + window_internal_height (w));
17712
17713 #if defined (HAVE_GPM) || defined (MSDOS)
17714 x_clear_window_mouse_face (w);
17715 #endif
17716 /* Perform the operation on the screen. */
17717 if (dvpos > 0)
17718 {
17719 /* Scroll last_unchanged_at_beg_row to the end of the
17720 window down dvpos lines. */
17721 set_terminal_window (f, end);
17722
17723 /* On dumb terminals delete dvpos lines at the end
17724 before inserting dvpos empty lines. */
17725 if (!FRAME_SCROLL_REGION_OK (f))
17726 ins_del_lines (f, end - dvpos, -dvpos);
17727
17728 /* Insert dvpos empty lines in front of
17729 last_unchanged_at_beg_row. */
17730 ins_del_lines (f, from, dvpos);
17731 }
17732 else if (dvpos < 0)
17733 {
17734 /* Scroll up last_unchanged_at_beg_vpos to the end of
17735 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17736 set_terminal_window (f, end);
17737
17738 /* Delete dvpos lines in front of
17739 last_unchanged_at_beg_vpos. ins_del_lines will set
17740 the cursor to the given vpos and emit |dvpos| delete
17741 line sequences. */
17742 ins_del_lines (f, from + dvpos, dvpos);
17743
17744 /* On a dumb terminal insert dvpos empty lines at the
17745 end. */
17746 if (!FRAME_SCROLL_REGION_OK (f))
17747 ins_del_lines (f, end + dvpos, -dvpos);
17748 }
17749
17750 set_terminal_window (f, 0);
17751 }
17752
17753 update_end (f);
17754 }
17755
17756 /* Shift reused rows of the current matrix to the right position.
17757 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17758 text. */
17759 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17760 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17761 if (dvpos < 0)
17762 {
17763 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17764 bottom_vpos, dvpos);
17765 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17766 bottom_vpos);
17767 }
17768 else if (dvpos > 0)
17769 {
17770 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17771 bottom_vpos, dvpos);
17772 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17773 first_unchanged_at_end_vpos + dvpos);
17774 }
17775
17776 /* For frame-based redisplay, make sure that current frame and window
17777 matrix are in sync with respect to glyph memory. */
17778 if (!FRAME_WINDOW_P (f))
17779 sync_frame_with_window_matrix_rows (w);
17780
17781 /* Adjust buffer positions in reused rows. */
17782 if (delta || delta_bytes)
17783 increment_matrix_positions (current_matrix,
17784 first_unchanged_at_end_vpos + dvpos,
17785 bottom_vpos, delta, delta_bytes);
17786
17787 /* Adjust Y positions. */
17788 if (dy)
17789 shift_glyph_matrix (w, current_matrix,
17790 first_unchanged_at_end_vpos + dvpos,
17791 bottom_vpos, dy);
17792
17793 if (first_unchanged_at_end_row)
17794 {
17795 first_unchanged_at_end_row += dvpos;
17796 if (first_unchanged_at_end_row->y >= it.last_visible_y
17797 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17798 first_unchanged_at_end_row = NULL;
17799 }
17800
17801 /* If scrolling up, there may be some lines to display at the end of
17802 the window. */
17803 last_text_row_at_end = NULL;
17804 if (dy < 0)
17805 {
17806 /* Scrolling up can leave for example a partially visible line
17807 at the end of the window to be redisplayed. */
17808 /* Set last_row to the glyph row in the current matrix where the
17809 window end line is found. It has been moved up or down in
17810 the matrix by dvpos. */
17811 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17812 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17813
17814 /* If last_row is the window end line, it should display text. */
17815 eassert (last_row->displays_text_p);
17816
17817 /* If window end line was partially visible before, begin
17818 displaying at that line. Otherwise begin displaying with the
17819 line following it. */
17820 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17821 {
17822 init_to_row_start (&it, w, last_row);
17823 it.vpos = last_vpos;
17824 it.current_y = last_row->y;
17825 }
17826 else
17827 {
17828 init_to_row_end (&it, w, last_row);
17829 it.vpos = 1 + last_vpos;
17830 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17831 ++last_row;
17832 }
17833
17834 /* We may start in a continuation line. If so, we have to
17835 get the right continuation_lines_width and current_x. */
17836 it.continuation_lines_width = last_row->continuation_lines_width;
17837 it.hpos = it.current_x = 0;
17838
17839 /* Display the rest of the lines at the window end. */
17840 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17841 while (it.current_y < it.last_visible_y
17842 && !fonts_changed_p)
17843 {
17844 /* Is it always sure that the display agrees with lines in
17845 the current matrix? I don't think so, so we mark rows
17846 displayed invalid in the current matrix by setting their
17847 enabled_p flag to zero. */
17848 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17849 if (display_line (&it))
17850 last_text_row_at_end = it.glyph_row - 1;
17851 }
17852 }
17853
17854 /* Update window_end_pos and window_end_vpos. */
17855 if (first_unchanged_at_end_row
17856 && !last_text_row_at_end)
17857 {
17858 /* Window end line if one of the preserved rows from the current
17859 matrix. Set row to the last row displaying text in current
17860 matrix starting at first_unchanged_at_end_row, after
17861 scrolling. */
17862 eassert (first_unchanged_at_end_row->displays_text_p);
17863 row = find_last_row_displaying_text (w->current_matrix, &it,
17864 first_unchanged_at_end_row);
17865 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17866
17867 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17868 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17869 wset_window_end_vpos
17870 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17871 eassert (w->window_end_bytepos >= 0);
17872 IF_DEBUG (debug_method_add (w, "A"));
17873 }
17874 else if (last_text_row_at_end)
17875 {
17876 wset_window_end_pos
17877 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17878 w->window_end_bytepos
17879 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17880 wset_window_end_vpos
17881 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17882 desired_matrix)));
17883 eassert (w->window_end_bytepos >= 0);
17884 IF_DEBUG (debug_method_add (w, "B"));
17885 }
17886 else if (last_text_row)
17887 {
17888 /* We have displayed either to the end of the window or at the
17889 end of the window, i.e. the last row with text is to be found
17890 in the desired matrix. */
17891 wset_window_end_pos
17892 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17893 w->window_end_bytepos
17894 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17895 wset_window_end_vpos
17896 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17897 eassert (w->window_end_bytepos >= 0);
17898 }
17899 else if (first_unchanged_at_end_row == NULL
17900 && last_text_row == NULL
17901 && last_text_row_at_end == NULL)
17902 {
17903 /* Displayed to end of window, but no line containing text was
17904 displayed. Lines were deleted at the end of the window. */
17905 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17906 int vpos = XFASTINT (w->window_end_vpos);
17907 struct glyph_row *current_row = current_matrix->rows + vpos;
17908 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17909
17910 for (row = NULL;
17911 row == NULL && vpos >= first_vpos;
17912 --vpos, --current_row, --desired_row)
17913 {
17914 if (desired_row->enabled_p)
17915 {
17916 if (desired_row->displays_text_p)
17917 row = desired_row;
17918 }
17919 else if (current_row->displays_text_p)
17920 row = current_row;
17921 }
17922
17923 eassert (row != NULL);
17924 wset_window_end_vpos (w, make_number (vpos + 1));
17925 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17926 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17927 eassert (w->window_end_bytepos >= 0);
17928 IF_DEBUG (debug_method_add (w, "C"));
17929 }
17930 else
17931 emacs_abort ();
17932
17933 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17934 debug_end_vpos = XFASTINT (w->window_end_vpos));
17935
17936 /* Record that display has not been completed. */
17937 wset_window_end_valid (w, Qnil);
17938 w->desired_matrix->no_scrolling_p = 1;
17939 return 3;
17940
17941 #undef GIVE_UP
17942 }
17943
17944
17945 \f
17946 /***********************************************************************
17947 More debugging support
17948 ***********************************************************************/
17949
17950 #ifdef GLYPH_DEBUG
17951
17952 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17953 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17954 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17955
17956
17957 /* Dump the contents of glyph matrix MATRIX on stderr.
17958
17959 GLYPHS 0 means don't show glyph contents.
17960 GLYPHS 1 means show glyphs in short form
17961 GLYPHS > 1 means show glyphs in long form. */
17962
17963 void
17964 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17965 {
17966 int i;
17967 for (i = 0; i < matrix->nrows; ++i)
17968 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17969 }
17970
17971
17972 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17973 the glyph row and area where the glyph comes from. */
17974
17975 void
17976 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17977 {
17978 if (glyph->type == CHAR_GLYPH)
17979 {
17980 fprintf (stderr,
17981 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17982 glyph - row->glyphs[TEXT_AREA],
17983 'C',
17984 glyph->charpos,
17985 (BUFFERP (glyph->object)
17986 ? 'B'
17987 : (STRINGP (glyph->object)
17988 ? 'S'
17989 : '-')),
17990 glyph->pixel_width,
17991 glyph->u.ch,
17992 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17993 ? glyph->u.ch
17994 : '.'),
17995 glyph->face_id,
17996 glyph->left_box_line_p,
17997 glyph->right_box_line_p);
17998 }
17999 else if (glyph->type == STRETCH_GLYPH)
18000 {
18001 fprintf (stderr,
18002 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18003 glyph - row->glyphs[TEXT_AREA],
18004 'S',
18005 glyph->charpos,
18006 (BUFFERP (glyph->object)
18007 ? 'B'
18008 : (STRINGP (glyph->object)
18009 ? 'S'
18010 : '-')),
18011 glyph->pixel_width,
18012 0,
18013 '.',
18014 glyph->face_id,
18015 glyph->left_box_line_p,
18016 glyph->right_box_line_p);
18017 }
18018 else if (glyph->type == IMAGE_GLYPH)
18019 {
18020 fprintf (stderr,
18021 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18022 glyph - row->glyphs[TEXT_AREA],
18023 'I',
18024 glyph->charpos,
18025 (BUFFERP (glyph->object)
18026 ? 'B'
18027 : (STRINGP (glyph->object)
18028 ? 'S'
18029 : '-')),
18030 glyph->pixel_width,
18031 glyph->u.img_id,
18032 '.',
18033 glyph->face_id,
18034 glyph->left_box_line_p,
18035 glyph->right_box_line_p);
18036 }
18037 else if (glyph->type == COMPOSITE_GLYPH)
18038 {
18039 fprintf (stderr,
18040 " %5td %4c %6"pI"d %c %3d 0x%05x",
18041 glyph - row->glyphs[TEXT_AREA],
18042 '+',
18043 glyph->charpos,
18044 (BUFFERP (glyph->object)
18045 ? 'B'
18046 : (STRINGP (glyph->object)
18047 ? 'S'
18048 : '-')),
18049 glyph->pixel_width,
18050 glyph->u.cmp.id);
18051 if (glyph->u.cmp.automatic)
18052 fprintf (stderr,
18053 "[%d-%d]",
18054 glyph->slice.cmp.from, glyph->slice.cmp.to);
18055 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18056 glyph->face_id,
18057 glyph->left_box_line_p,
18058 glyph->right_box_line_p);
18059 }
18060 }
18061
18062
18063 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18064 GLYPHS 0 means don't show glyph contents.
18065 GLYPHS 1 means show glyphs in short form
18066 GLYPHS > 1 means show glyphs in long form. */
18067
18068 void
18069 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18070 {
18071 if (glyphs != 1)
18072 {
18073 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18074 fprintf (stderr, "======================================================================\n");
18075
18076 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18077 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18078 vpos,
18079 MATRIX_ROW_START_CHARPOS (row),
18080 MATRIX_ROW_END_CHARPOS (row),
18081 row->used[TEXT_AREA],
18082 row->contains_overlapping_glyphs_p,
18083 row->enabled_p,
18084 row->truncated_on_left_p,
18085 row->truncated_on_right_p,
18086 row->continued_p,
18087 MATRIX_ROW_CONTINUATION_LINE_P (row),
18088 row->displays_text_p,
18089 row->ends_at_zv_p,
18090 row->fill_line_p,
18091 row->ends_in_middle_of_char_p,
18092 row->starts_in_middle_of_char_p,
18093 row->mouse_face_p,
18094 row->x,
18095 row->y,
18096 row->pixel_width,
18097 row->height,
18098 row->visible_height,
18099 row->ascent,
18100 row->phys_ascent);
18101 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18102 row->end.overlay_string_index,
18103 row->continuation_lines_width);
18104 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18105 CHARPOS (row->start.string_pos),
18106 CHARPOS (row->end.string_pos));
18107 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18108 row->end.dpvec_index);
18109 }
18110
18111 if (glyphs > 1)
18112 {
18113 int area;
18114
18115 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18116 {
18117 struct glyph *glyph = row->glyphs[area];
18118 struct glyph *glyph_end = glyph + row->used[area];
18119
18120 /* Glyph for a line end in text. */
18121 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18122 ++glyph_end;
18123
18124 if (glyph < glyph_end)
18125 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18126
18127 for (; glyph < glyph_end; ++glyph)
18128 dump_glyph (row, glyph, area);
18129 }
18130 }
18131 else if (glyphs == 1)
18132 {
18133 int area;
18134
18135 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18136 {
18137 char *s = alloca (row->used[area] + 1);
18138 int i;
18139
18140 for (i = 0; i < row->used[area]; ++i)
18141 {
18142 struct glyph *glyph = row->glyphs[area] + i;
18143 if (glyph->type == CHAR_GLYPH
18144 && glyph->u.ch < 0x80
18145 && glyph->u.ch >= ' ')
18146 s[i] = glyph->u.ch;
18147 else
18148 s[i] = '.';
18149 }
18150
18151 s[i] = '\0';
18152 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18153 }
18154 }
18155 }
18156
18157
18158 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18159 Sdump_glyph_matrix, 0, 1, "p",
18160 doc: /* Dump the current matrix of the selected window to stderr.
18161 Shows contents of glyph row structures. With non-nil
18162 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18163 glyphs in short form, otherwise show glyphs in long form. */)
18164 (Lisp_Object glyphs)
18165 {
18166 struct window *w = XWINDOW (selected_window);
18167 struct buffer *buffer = XBUFFER (w->buffer);
18168
18169 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18170 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18171 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18172 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18173 fprintf (stderr, "=============================================\n");
18174 dump_glyph_matrix (w->current_matrix,
18175 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18176 return Qnil;
18177 }
18178
18179
18180 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18181 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18182 (void)
18183 {
18184 struct frame *f = XFRAME (selected_frame);
18185 dump_glyph_matrix (f->current_matrix, 1);
18186 return Qnil;
18187 }
18188
18189
18190 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18191 doc: /* Dump glyph row ROW to stderr.
18192 GLYPH 0 means don't dump glyphs.
18193 GLYPH 1 means dump glyphs in short form.
18194 GLYPH > 1 or omitted means dump glyphs in long form. */)
18195 (Lisp_Object row, Lisp_Object glyphs)
18196 {
18197 struct glyph_matrix *matrix;
18198 EMACS_INT vpos;
18199
18200 CHECK_NUMBER (row);
18201 matrix = XWINDOW (selected_window)->current_matrix;
18202 vpos = XINT (row);
18203 if (vpos >= 0 && vpos < matrix->nrows)
18204 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18205 vpos,
18206 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18207 return Qnil;
18208 }
18209
18210
18211 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18212 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18213 GLYPH 0 means don't dump glyphs.
18214 GLYPH 1 means dump glyphs in short form.
18215 GLYPH > 1 or omitted means dump glyphs in long form. */)
18216 (Lisp_Object row, Lisp_Object glyphs)
18217 {
18218 struct frame *sf = SELECTED_FRAME ();
18219 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18220 EMACS_INT vpos;
18221
18222 CHECK_NUMBER (row);
18223 vpos = XINT (row);
18224 if (vpos >= 0 && vpos < m->nrows)
18225 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18226 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18227 return Qnil;
18228 }
18229
18230
18231 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18232 doc: /* Toggle tracing of redisplay.
18233 With ARG, turn tracing on if and only if ARG is positive. */)
18234 (Lisp_Object arg)
18235 {
18236 if (NILP (arg))
18237 trace_redisplay_p = !trace_redisplay_p;
18238 else
18239 {
18240 arg = Fprefix_numeric_value (arg);
18241 trace_redisplay_p = XINT (arg) > 0;
18242 }
18243
18244 return Qnil;
18245 }
18246
18247
18248 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18249 doc: /* Like `format', but print result to stderr.
18250 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18251 (ptrdiff_t nargs, Lisp_Object *args)
18252 {
18253 Lisp_Object s = Fformat (nargs, args);
18254 fprintf (stderr, "%s", SDATA (s));
18255 return Qnil;
18256 }
18257
18258 #endif /* GLYPH_DEBUG */
18259
18260
18261 \f
18262 /***********************************************************************
18263 Building Desired Matrix Rows
18264 ***********************************************************************/
18265
18266 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18267 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18268
18269 static struct glyph_row *
18270 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18271 {
18272 struct frame *f = XFRAME (WINDOW_FRAME (w));
18273 struct buffer *buffer = XBUFFER (w->buffer);
18274 struct buffer *old = current_buffer;
18275 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18276 int arrow_len = SCHARS (overlay_arrow_string);
18277 const unsigned char *arrow_end = arrow_string + arrow_len;
18278 const unsigned char *p;
18279 struct it it;
18280 int multibyte_p;
18281 int n_glyphs_before;
18282
18283 set_buffer_temp (buffer);
18284 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18285 it.glyph_row->used[TEXT_AREA] = 0;
18286 SET_TEXT_POS (it.position, 0, 0);
18287
18288 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18289 p = arrow_string;
18290 while (p < arrow_end)
18291 {
18292 Lisp_Object face, ilisp;
18293
18294 /* Get the next character. */
18295 if (multibyte_p)
18296 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18297 else
18298 {
18299 it.c = it.char_to_display = *p, it.len = 1;
18300 if (! ASCII_CHAR_P (it.c))
18301 it.char_to_display = BYTE8_TO_CHAR (it.c);
18302 }
18303 p += it.len;
18304
18305 /* Get its face. */
18306 ilisp = make_number (p - arrow_string);
18307 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18308 it.face_id = compute_char_face (f, it.char_to_display, face);
18309
18310 /* Compute its width, get its glyphs. */
18311 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18312 SET_TEXT_POS (it.position, -1, -1);
18313 PRODUCE_GLYPHS (&it);
18314
18315 /* If this character doesn't fit any more in the line, we have
18316 to remove some glyphs. */
18317 if (it.current_x > it.last_visible_x)
18318 {
18319 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18320 break;
18321 }
18322 }
18323
18324 set_buffer_temp (old);
18325 return it.glyph_row;
18326 }
18327
18328
18329 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18330 glyphs to insert is determined by produce_special_glyphs. */
18331
18332 static void
18333 insert_left_trunc_glyphs (struct it *it)
18334 {
18335 struct it truncate_it;
18336 struct glyph *from, *end, *to, *toend;
18337
18338 eassert (!FRAME_WINDOW_P (it->f)
18339 || (!it->glyph_row->reversed_p
18340 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18341 || (it->glyph_row->reversed_p
18342 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18343
18344 /* Get the truncation glyphs. */
18345 truncate_it = *it;
18346 truncate_it.current_x = 0;
18347 truncate_it.face_id = DEFAULT_FACE_ID;
18348 truncate_it.glyph_row = &scratch_glyph_row;
18349 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18350 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18351 truncate_it.object = make_number (0);
18352 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18353
18354 /* Overwrite glyphs from IT with truncation glyphs. */
18355 if (!it->glyph_row->reversed_p)
18356 {
18357 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18358
18359 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18360 end = from + tused;
18361 to = it->glyph_row->glyphs[TEXT_AREA];
18362 toend = to + it->glyph_row->used[TEXT_AREA];
18363 if (FRAME_WINDOW_P (it->f))
18364 {
18365 /* On GUI frames, when variable-size fonts are displayed,
18366 the truncation glyphs may need more pixels than the row's
18367 glyphs they overwrite. We overwrite more glyphs to free
18368 enough screen real estate, and enlarge the stretch glyph
18369 on the right (see display_line), if there is one, to
18370 preserve the screen position of the truncation glyphs on
18371 the right. */
18372 int w = 0;
18373 struct glyph *g = to;
18374 short used;
18375
18376 /* The first glyph could be partially visible, in which case
18377 it->glyph_row->x will be negative. But we want the left
18378 truncation glyphs to be aligned at the left margin of the
18379 window, so we override the x coordinate at which the row
18380 will begin. */
18381 it->glyph_row->x = 0;
18382 while (g < toend && w < it->truncation_pixel_width)
18383 {
18384 w += g->pixel_width;
18385 ++g;
18386 }
18387 if (g - to - tused > 0)
18388 {
18389 memmove (to + tused, g, (toend - g) * sizeof(*g));
18390 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18391 }
18392 used = it->glyph_row->used[TEXT_AREA];
18393 if (it->glyph_row->truncated_on_right_p
18394 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18395 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18396 == STRETCH_GLYPH)
18397 {
18398 int extra = w - it->truncation_pixel_width;
18399
18400 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18401 }
18402 }
18403
18404 while (from < end)
18405 *to++ = *from++;
18406
18407 /* There may be padding glyphs left over. Overwrite them too. */
18408 if (!FRAME_WINDOW_P (it->f))
18409 {
18410 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18411 {
18412 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18413 while (from < end)
18414 *to++ = *from++;
18415 }
18416 }
18417
18418 if (to > toend)
18419 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18420 }
18421 else
18422 {
18423 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18424
18425 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18426 that back to front. */
18427 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18428 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18429 toend = it->glyph_row->glyphs[TEXT_AREA];
18430 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18431 if (FRAME_WINDOW_P (it->f))
18432 {
18433 int w = 0;
18434 struct glyph *g = to;
18435
18436 while (g >= toend && w < it->truncation_pixel_width)
18437 {
18438 w += g->pixel_width;
18439 --g;
18440 }
18441 if (to - g - tused > 0)
18442 to = g + tused;
18443 if (it->glyph_row->truncated_on_right_p
18444 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18445 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18446 {
18447 int extra = w - it->truncation_pixel_width;
18448
18449 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18450 }
18451 }
18452
18453 while (from >= end && to >= toend)
18454 *to-- = *from--;
18455 if (!FRAME_WINDOW_P (it->f))
18456 {
18457 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18458 {
18459 from =
18460 truncate_it.glyph_row->glyphs[TEXT_AREA]
18461 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18462 while (from >= end && to >= toend)
18463 *to-- = *from--;
18464 }
18465 }
18466 if (from >= end)
18467 {
18468 /* Need to free some room before prepending additional
18469 glyphs. */
18470 int move_by = from - end + 1;
18471 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18472 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18473
18474 for ( ; g >= g0; g--)
18475 g[move_by] = *g;
18476 while (from >= end)
18477 *to-- = *from--;
18478 it->glyph_row->used[TEXT_AREA] += move_by;
18479 }
18480 }
18481 }
18482
18483 /* Compute the hash code for ROW. */
18484 unsigned
18485 row_hash (struct glyph_row *row)
18486 {
18487 int area, k;
18488 unsigned hashval = 0;
18489
18490 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18491 for (k = 0; k < row->used[area]; ++k)
18492 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18493 + row->glyphs[area][k].u.val
18494 + row->glyphs[area][k].face_id
18495 + row->glyphs[area][k].padding_p
18496 + (row->glyphs[area][k].type << 2));
18497
18498 return hashval;
18499 }
18500
18501 /* Compute the pixel height and width of IT->glyph_row.
18502
18503 Most of the time, ascent and height of a display line will be equal
18504 to the max_ascent and max_height values of the display iterator
18505 structure. This is not the case if
18506
18507 1. We hit ZV without displaying anything. In this case, max_ascent
18508 and max_height will be zero.
18509
18510 2. We have some glyphs that don't contribute to the line height.
18511 (The glyph row flag contributes_to_line_height_p is for future
18512 pixmap extensions).
18513
18514 The first case is easily covered by using default values because in
18515 these cases, the line height does not really matter, except that it
18516 must not be zero. */
18517
18518 static void
18519 compute_line_metrics (struct it *it)
18520 {
18521 struct glyph_row *row = it->glyph_row;
18522
18523 if (FRAME_WINDOW_P (it->f))
18524 {
18525 int i, min_y, max_y;
18526
18527 /* The line may consist of one space only, that was added to
18528 place the cursor on it. If so, the row's height hasn't been
18529 computed yet. */
18530 if (row->height == 0)
18531 {
18532 if (it->max_ascent + it->max_descent == 0)
18533 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18534 row->ascent = it->max_ascent;
18535 row->height = it->max_ascent + it->max_descent;
18536 row->phys_ascent = it->max_phys_ascent;
18537 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18538 row->extra_line_spacing = it->max_extra_line_spacing;
18539 }
18540
18541 /* Compute the width of this line. */
18542 row->pixel_width = row->x;
18543 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18544 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18545
18546 eassert (row->pixel_width >= 0);
18547 eassert (row->ascent >= 0 && row->height > 0);
18548
18549 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18550 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18551
18552 /* If first line's physical ascent is larger than its logical
18553 ascent, use the physical ascent, and make the row taller.
18554 This makes accented characters fully visible. */
18555 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18556 && row->phys_ascent > row->ascent)
18557 {
18558 row->height += row->phys_ascent - row->ascent;
18559 row->ascent = row->phys_ascent;
18560 }
18561
18562 /* Compute how much of the line is visible. */
18563 row->visible_height = row->height;
18564
18565 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18566 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18567
18568 if (row->y < min_y)
18569 row->visible_height -= min_y - row->y;
18570 if (row->y + row->height > max_y)
18571 row->visible_height -= row->y + row->height - max_y;
18572 }
18573 else
18574 {
18575 row->pixel_width = row->used[TEXT_AREA];
18576 if (row->continued_p)
18577 row->pixel_width -= it->continuation_pixel_width;
18578 else if (row->truncated_on_right_p)
18579 row->pixel_width -= it->truncation_pixel_width;
18580 row->ascent = row->phys_ascent = 0;
18581 row->height = row->phys_height = row->visible_height = 1;
18582 row->extra_line_spacing = 0;
18583 }
18584
18585 /* Compute a hash code for this row. */
18586 row->hash = row_hash (row);
18587
18588 it->max_ascent = it->max_descent = 0;
18589 it->max_phys_ascent = it->max_phys_descent = 0;
18590 }
18591
18592
18593 /* Append one space to the glyph row of iterator IT if doing a
18594 window-based redisplay. The space has the same face as
18595 IT->face_id. Value is non-zero if a space was added.
18596
18597 This function is called to make sure that there is always one glyph
18598 at the end of a glyph row that the cursor can be set on under
18599 window-systems. (If there weren't such a glyph we would not know
18600 how wide and tall a box cursor should be displayed).
18601
18602 At the same time this space let's a nicely handle clearing to the
18603 end of the line if the row ends in italic text. */
18604
18605 static int
18606 append_space_for_newline (struct it *it, int default_face_p)
18607 {
18608 if (FRAME_WINDOW_P (it->f))
18609 {
18610 int n = it->glyph_row->used[TEXT_AREA];
18611
18612 if (it->glyph_row->glyphs[TEXT_AREA] + n
18613 < it->glyph_row->glyphs[1 + TEXT_AREA])
18614 {
18615 /* Save some values that must not be changed.
18616 Must save IT->c and IT->len because otherwise
18617 ITERATOR_AT_END_P wouldn't work anymore after
18618 append_space_for_newline has been called. */
18619 enum display_element_type saved_what = it->what;
18620 int saved_c = it->c, saved_len = it->len;
18621 int saved_char_to_display = it->char_to_display;
18622 int saved_x = it->current_x;
18623 int saved_face_id = it->face_id;
18624 int saved_box_end = it->end_of_box_run_p;
18625 struct text_pos saved_pos;
18626 Lisp_Object saved_object;
18627 struct face *face;
18628
18629 saved_object = it->object;
18630 saved_pos = it->position;
18631
18632 it->what = IT_CHARACTER;
18633 memset (&it->position, 0, sizeof it->position);
18634 it->object = make_number (0);
18635 it->c = it->char_to_display = ' ';
18636 it->len = 1;
18637
18638 /* If the default face was remapped, be sure to use the
18639 remapped face for the appended newline. */
18640 if (default_face_p)
18641 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18642 else if (it->face_before_selective_p)
18643 it->face_id = it->saved_face_id;
18644 face = FACE_FROM_ID (it->f, it->face_id);
18645 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18646 /* In R2L rows, we will prepend a stretch glyph that will
18647 have the end_of_box_run_p flag set for it, so there's no
18648 need for the appended newline glyph to have that flag
18649 set. */
18650 if (it->glyph_row->reversed_p
18651 /* But if the appended newline glyph goes all the way to
18652 the end of the row, there will be no stretch glyph,
18653 so leave the box flag set. */
18654 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18655 it->end_of_box_run_p = 0;
18656
18657 PRODUCE_GLYPHS (it);
18658
18659 it->override_ascent = -1;
18660 it->constrain_row_ascent_descent_p = 0;
18661 it->current_x = saved_x;
18662 it->object = saved_object;
18663 it->position = saved_pos;
18664 it->what = saved_what;
18665 it->face_id = saved_face_id;
18666 it->len = saved_len;
18667 it->c = saved_c;
18668 it->char_to_display = saved_char_to_display;
18669 it->end_of_box_run_p = saved_box_end;
18670 return 1;
18671 }
18672 }
18673
18674 return 0;
18675 }
18676
18677
18678 /* Extend the face of the last glyph in the text area of IT->glyph_row
18679 to the end of the display line. Called from display_line. If the
18680 glyph row is empty, add a space glyph to it so that we know the
18681 face to draw. Set the glyph row flag fill_line_p. If the glyph
18682 row is R2L, prepend a stretch glyph to cover the empty space to the
18683 left of the leftmost glyph. */
18684
18685 static void
18686 extend_face_to_end_of_line (struct it *it)
18687 {
18688 struct face *face, *default_face;
18689 struct frame *f = it->f;
18690
18691 /* If line is already filled, do nothing. Non window-system frames
18692 get a grace of one more ``pixel'' because their characters are
18693 1-``pixel'' wide, so they hit the equality too early. This grace
18694 is needed only for R2L rows that are not continued, to produce
18695 one extra blank where we could display the cursor. */
18696 if (it->current_x >= it->last_visible_x
18697 + (!FRAME_WINDOW_P (f)
18698 && it->glyph_row->reversed_p
18699 && !it->glyph_row->continued_p))
18700 return;
18701
18702 /* The default face, possibly remapped. */
18703 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18704
18705 /* Face extension extends the background and box of IT->face_id
18706 to the end of the line. If the background equals the background
18707 of the frame, we don't have to do anything. */
18708 if (it->face_before_selective_p)
18709 face = FACE_FROM_ID (f, it->saved_face_id);
18710 else
18711 face = FACE_FROM_ID (f, it->face_id);
18712
18713 if (FRAME_WINDOW_P (f)
18714 && it->glyph_row->displays_text_p
18715 && face->box == FACE_NO_BOX
18716 && face->background == FRAME_BACKGROUND_PIXEL (f)
18717 && !face->stipple
18718 && !it->glyph_row->reversed_p)
18719 return;
18720
18721 /* Set the glyph row flag indicating that the face of the last glyph
18722 in the text area has to be drawn to the end of the text area. */
18723 it->glyph_row->fill_line_p = 1;
18724
18725 /* If current character of IT is not ASCII, make sure we have the
18726 ASCII face. This will be automatically undone the next time
18727 get_next_display_element returns a multibyte character. Note
18728 that the character will always be single byte in unibyte
18729 text. */
18730 if (!ASCII_CHAR_P (it->c))
18731 {
18732 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18733 }
18734
18735 if (FRAME_WINDOW_P (f))
18736 {
18737 /* If the row is empty, add a space with the current face of IT,
18738 so that we know which face to draw. */
18739 if (it->glyph_row->used[TEXT_AREA] == 0)
18740 {
18741 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18742 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18743 it->glyph_row->used[TEXT_AREA] = 1;
18744 }
18745 #ifdef HAVE_WINDOW_SYSTEM
18746 if (it->glyph_row->reversed_p)
18747 {
18748 /* Prepend a stretch glyph to the row, such that the
18749 rightmost glyph will be drawn flushed all the way to the
18750 right margin of the window. The stretch glyph that will
18751 occupy the empty space, if any, to the left of the
18752 glyphs. */
18753 struct font *font = face->font ? face->font : FRAME_FONT (f);
18754 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18755 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18756 struct glyph *g;
18757 int row_width, stretch_ascent, stretch_width;
18758 struct text_pos saved_pos;
18759 int saved_face_id, saved_avoid_cursor, saved_box_start;
18760
18761 for (row_width = 0, g = row_start; g < row_end; g++)
18762 row_width += g->pixel_width;
18763 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18764 if (stretch_width > 0)
18765 {
18766 stretch_ascent =
18767 (((it->ascent + it->descent)
18768 * FONT_BASE (font)) / FONT_HEIGHT (font));
18769 saved_pos = it->position;
18770 memset (&it->position, 0, sizeof it->position);
18771 saved_avoid_cursor = it->avoid_cursor_p;
18772 it->avoid_cursor_p = 1;
18773 saved_face_id = it->face_id;
18774 saved_box_start = it->start_of_box_run_p;
18775 /* The last row's stretch glyph should get the default
18776 face, to avoid painting the rest of the window with
18777 the region face, if the region ends at ZV. */
18778 if (it->glyph_row->ends_at_zv_p)
18779 it->face_id = default_face->id;
18780 else
18781 it->face_id = face->id;
18782 it->start_of_box_run_p = 0;
18783 append_stretch_glyph (it, make_number (0), stretch_width,
18784 it->ascent + it->descent, stretch_ascent);
18785 it->position = saved_pos;
18786 it->avoid_cursor_p = saved_avoid_cursor;
18787 it->face_id = saved_face_id;
18788 it->start_of_box_run_p = saved_box_start;
18789 }
18790 }
18791 #endif /* HAVE_WINDOW_SYSTEM */
18792 }
18793 else
18794 {
18795 /* Save some values that must not be changed. */
18796 int saved_x = it->current_x;
18797 struct text_pos saved_pos;
18798 Lisp_Object saved_object;
18799 enum display_element_type saved_what = it->what;
18800 int saved_face_id = it->face_id;
18801
18802 saved_object = it->object;
18803 saved_pos = it->position;
18804
18805 it->what = IT_CHARACTER;
18806 memset (&it->position, 0, sizeof it->position);
18807 it->object = make_number (0);
18808 it->c = it->char_to_display = ' ';
18809 it->len = 1;
18810 /* The last row's blank glyphs should get the default face, to
18811 avoid painting the rest of the window with the region face,
18812 if the region ends at ZV. */
18813 if (it->glyph_row->ends_at_zv_p)
18814 it->face_id = default_face->id;
18815 else
18816 it->face_id = face->id;
18817
18818 PRODUCE_GLYPHS (it);
18819
18820 while (it->current_x <= it->last_visible_x)
18821 PRODUCE_GLYPHS (it);
18822
18823 /* Don't count these blanks really. It would let us insert a left
18824 truncation glyph below and make us set the cursor on them, maybe. */
18825 it->current_x = saved_x;
18826 it->object = saved_object;
18827 it->position = saved_pos;
18828 it->what = saved_what;
18829 it->face_id = saved_face_id;
18830 }
18831 }
18832
18833
18834 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18835 trailing whitespace. */
18836
18837 static int
18838 trailing_whitespace_p (ptrdiff_t charpos)
18839 {
18840 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18841 int c = 0;
18842
18843 while (bytepos < ZV_BYTE
18844 && (c = FETCH_CHAR (bytepos),
18845 c == ' ' || c == '\t'))
18846 ++bytepos;
18847
18848 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18849 {
18850 if (bytepos != PT_BYTE)
18851 return 1;
18852 }
18853 return 0;
18854 }
18855
18856
18857 /* Highlight trailing whitespace, if any, in ROW. */
18858
18859 static void
18860 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18861 {
18862 int used = row->used[TEXT_AREA];
18863
18864 if (used)
18865 {
18866 struct glyph *start = row->glyphs[TEXT_AREA];
18867 struct glyph *glyph = start + used - 1;
18868
18869 if (row->reversed_p)
18870 {
18871 /* Right-to-left rows need to be processed in the opposite
18872 direction, so swap the edge pointers. */
18873 glyph = start;
18874 start = row->glyphs[TEXT_AREA] + used - 1;
18875 }
18876
18877 /* Skip over glyphs inserted to display the cursor at the
18878 end of a line, for extending the face of the last glyph
18879 to the end of the line on terminals, and for truncation
18880 and continuation glyphs. */
18881 if (!row->reversed_p)
18882 {
18883 while (glyph >= start
18884 && glyph->type == CHAR_GLYPH
18885 && INTEGERP (glyph->object))
18886 --glyph;
18887 }
18888 else
18889 {
18890 while (glyph <= start
18891 && glyph->type == CHAR_GLYPH
18892 && INTEGERP (glyph->object))
18893 ++glyph;
18894 }
18895
18896 /* If last glyph is a space or stretch, and it's trailing
18897 whitespace, set the face of all trailing whitespace glyphs in
18898 IT->glyph_row to `trailing-whitespace'. */
18899 if ((row->reversed_p ? glyph <= start : glyph >= start)
18900 && BUFFERP (glyph->object)
18901 && (glyph->type == STRETCH_GLYPH
18902 || (glyph->type == CHAR_GLYPH
18903 && glyph->u.ch == ' '))
18904 && trailing_whitespace_p (glyph->charpos))
18905 {
18906 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18907 if (face_id < 0)
18908 return;
18909
18910 if (!row->reversed_p)
18911 {
18912 while (glyph >= start
18913 && BUFFERP (glyph->object)
18914 && (glyph->type == STRETCH_GLYPH
18915 || (glyph->type == CHAR_GLYPH
18916 && glyph->u.ch == ' ')))
18917 (glyph--)->face_id = face_id;
18918 }
18919 else
18920 {
18921 while (glyph <= start
18922 && BUFFERP (glyph->object)
18923 && (glyph->type == STRETCH_GLYPH
18924 || (glyph->type == CHAR_GLYPH
18925 && glyph->u.ch == ' ')))
18926 (glyph++)->face_id = face_id;
18927 }
18928 }
18929 }
18930 }
18931
18932
18933 /* Value is non-zero if glyph row ROW should be
18934 used to hold the cursor. */
18935
18936 static int
18937 cursor_row_p (struct glyph_row *row)
18938 {
18939 int result = 1;
18940
18941 if (PT == CHARPOS (row->end.pos)
18942 || PT == MATRIX_ROW_END_CHARPOS (row))
18943 {
18944 /* Suppose the row ends on a string.
18945 Unless the row is continued, that means it ends on a newline
18946 in the string. If it's anything other than a display string
18947 (e.g., a before-string from an overlay), we don't want the
18948 cursor there. (This heuristic seems to give the optimal
18949 behavior for the various types of multi-line strings.)
18950 One exception: if the string has `cursor' property on one of
18951 its characters, we _do_ want the cursor there. */
18952 if (CHARPOS (row->end.string_pos) >= 0)
18953 {
18954 if (row->continued_p)
18955 result = 1;
18956 else
18957 {
18958 /* Check for `display' property. */
18959 struct glyph *beg = row->glyphs[TEXT_AREA];
18960 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18961 struct glyph *glyph;
18962
18963 result = 0;
18964 for (glyph = end; glyph >= beg; --glyph)
18965 if (STRINGP (glyph->object))
18966 {
18967 Lisp_Object prop
18968 = Fget_char_property (make_number (PT),
18969 Qdisplay, Qnil);
18970 result =
18971 (!NILP (prop)
18972 && display_prop_string_p (prop, glyph->object));
18973 /* If there's a `cursor' property on one of the
18974 string's characters, this row is a cursor row,
18975 even though this is not a display string. */
18976 if (!result)
18977 {
18978 Lisp_Object s = glyph->object;
18979
18980 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18981 {
18982 ptrdiff_t gpos = glyph->charpos;
18983
18984 if (!NILP (Fget_char_property (make_number (gpos),
18985 Qcursor, s)))
18986 {
18987 result = 1;
18988 break;
18989 }
18990 }
18991 }
18992 break;
18993 }
18994 }
18995 }
18996 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18997 {
18998 /* If the row ends in middle of a real character,
18999 and the line is continued, we want the cursor here.
19000 That's because CHARPOS (ROW->end.pos) would equal
19001 PT if PT is before the character. */
19002 if (!row->ends_in_ellipsis_p)
19003 result = row->continued_p;
19004 else
19005 /* If the row ends in an ellipsis, then
19006 CHARPOS (ROW->end.pos) will equal point after the
19007 invisible text. We want that position to be displayed
19008 after the ellipsis. */
19009 result = 0;
19010 }
19011 /* If the row ends at ZV, display the cursor at the end of that
19012 row instead of at the start of the row below. */
19013 else if (row->ends_at_zv_p)
19014 result = 1;
19015 else
19016 result = 0;
19017 }
19018
19019 return result;
19020 }
19021
19022 \f
19023
19024 /* Push the property PROP so that it will be rendered at the current
19025 position in IT. Return 1 if PROP was successfully pushed, 0
19026 otherwise. Called from handle_line_prefix to handle the
19027 `line-prefix' and `wrap-prefix' properties. */
19028
19029 static int
19030 push_prefix_prop (struct it *it, Lisp_Object prop)
19031 {
19032 struct text_pos pos =
19033 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19034
19035 eassert (it->method == GET_FROM_BUFFER
19036 || it->method == GET_FROM_DISPLAY_VECTOR
19037 || it->method == GET_FROM_STRING);
19038
19039 /* We need to save the current buffer/string position, so it will be
19040 restored by pop_it, because iterate_out_of_display_property
19041 depends on that being set correctly, but some situations leave
19042 it->position not yet set when this function is called. */
19043 push_it (it, &pos);
19044
19045 if (STRINGP (prop))
19046 {
19047 if (SCHARS (prop) == 0)
19048 {
19049 pop_it (it);
19050 return 0;
19051 }
19052
19053 it->string = prop;
19054 it->string_from_prefix_prop_p = 1;
19055 it->multibyte_p = STRING_MULTIBYTE (it->string);
19056 it->current.overlay_string_index = -1;
19057 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19058 it->end_charpos = it->string_nchars = SCHARS (it->string);
19059 it->method = GET_FROM_STRING;
19060 it->stop_charpos = 0;
19061 it->prev_stop = 0;
19062 it->base_level_stop = 0;
19063
19064 /* Force paragraph direction to be that of the parent
19065 buffer/string. */
19066 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19067 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19068 else
19069 it->paragraph_embedding = L2R;
19070
19071 /* Set up the bidi iterator for this display string. */
19072 if (it->bidi_p)
19073 {
19074 it->bidi_it.string.lstring = it->string;
19075 it->bidi_it.string.s = NULL;
19076 it->bidi_it.string.schars = it->end_charpos;
19077 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19078 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19079 it->bidi_it.string.unibyte = !it->multibyte_p;
19080 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19081 }
19082 }
19083 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19084 {
19085 it->method = GET_FROM_STRETCH;
19086 it->object = prop;
19087 }
19088 #ifdef HAVE_WINDOW_SYSTEM
19089 else if (IMAGEP (prop))
19090 {
19091 it->what = IT_IMAGE;
19092 it->image_id = lookup_image (it->f, prop);
19093 it->method = GET_FROM_IMAGE;
19094 }
19095 #endif /* HAVE_WINDOW_SYSTEM */
19096 else
19097 {
19098 pop_it (it); /* bogus display property, give up */
19099 return 0;
19100 }
19101
19102 return 1;
19103 }
19104
19105 /* Return the character-property PROP at the current position in IT. */
19106
19107 static Lisp_Object
19108 get_it_property (struct it *it, Lisp_Object prop)
19109 {
19110 Lisp_Object position;
19111
19112 if (STRINGP (it->object))
19113 position = make_number (IT_STRING_CHARPOS (*it));
19114 else if (BUFFERP (it->object))
19115 position = make_number (IT_CHARPOS (*it));
19116 else
19117 return Qnil;
19118
19119 return Fget_char_property (position, prop, it->object);
19120 }
19121
19122 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19123
19124 static void
19125 handle_line_prefix (struct it *it)
19126 {
19127 Lisp_Object prefix;
19128
19129 if (it->continuation_lines_width > 0)
19130 {
19131 prefix = get_it_property (it, Qwrap_prefix);
19132 if (NILP (prefix))
19133 prefix = Vwrap_prefix;
19134 }
19135 else
19136 {
19137 prefix = get_it_property (it, Qline_prefix);
19138 if (NILP (prefix))
19139 prefix = Vline_prefix;
19140 }
19141 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19142 {
19143 /* If the prefix is wider than the window, and we try to wrap
19144 it, it would acquire its own wrap prefix, and so on till the
19145 iterator stack overflows. So, don't wrap the prefix. */
19146 it->line_wrap = TRUNCATE;
19147 it->avoid_cursor_p = 1;
19148 }
19149 }
19150
19151 \f
19152
19153 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19154 only for R2L lines from display_line and display_string, when they
19155 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19156 the line/string needs to be continued on the next glyph row. */
19157 static void
19158 unproduce_glyphs (struct it *it, int n)
19159 {
19160 struct glyph *glyph, *end;
19161
19162 eassert (it->glyph_row);
19163 eassert (it->glyph_row->reversed_p);
19164 eassert (it->area == TEXT_AREA);
19165 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19166
19167 if (n > it->glyph_row->used[TEXT_AREA])
19168 n = it->glyph_row->used[TEXT_AREA];
19169 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19170 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19171 for ( ; glyph < end; glyph++)
19172 glyph[-n] = *glyph;
19173 }
19174
19175 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19176 and ROW->maxpos. */
19177 static void
19178 find_row_edges (struct it *it, struct glyph_row *row,
19179 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19180 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19181 {
19182 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19183 lines' rows is implemented for bidi-reordered rows. */
19184
19185 /* ROW->minpos is the value of min_pos, the minimal buffer position
19186 we have in ROW, or ROW->start.pos if that is smaller. */
19187 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19188 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19189 else
19190 /* We didn't find buffer positions smaller than ROW->start, or
19191 didn't find _any_ valid buffer positions in any of the glyphs,
19192 so we must trust the iterator's computed positions. */
19193 row->minpos = row->start.pos;
19194 if (max_pos <= 0)
19195 {
19196 max_pos = CHARPOS (it->current.pos);
19197 max_bpos = BYTEPOS (it->current.pos);
19198 }
19199
19200 /* Here are the various use-cases for ending the row, and the
19201 corresponding values for ROW->maxpos:
19202
19203 Line ends in a newline from buffer eol_pos + 1
19204 Line is continued from buffer max_pos + 1
19205 Line is truncated on right it->current.pos
19206 Line ends in a newline from string max_pos + 1(*)
19207 (*) + 1 only when line ends in a forward scan
19208 Line is continued from string max_pos
19209 Line is continued from display vector max_pos
19210 Line is entirely from a string min_pos == max_pos
19211 Line is entirely from a display vector min_pos == max_pos
19212 Line that ends at ZV ZV
19213
19214 If you discover other use-cases, please add them here as
19215 appropriate. */
19216 if (row->ends_at_zv_p)
19217 row->maxpos = it->current.pos;
19218 else if (row->used[TEXT_AREA])
19219 {
19220 int seen_this_string = 0;
19221 struct glyph_row *r1 = row - 1;
19222
19223 /* Did we see the same display string on the previous row? */
19224 if (STRINGP (it->object)
19225 /* this is not the first row */
19226 && row > it->w->desired_matrix->rows
19227 /* previous row is not the header line */
19228 && !r1->mode_line_p
19229 /* previous row also ends in a newline from a string */
19230 && r1->ends_in_newline_from_string_p)
19231 {
19232 struct glyph *start, *end;
19233
19234 /* Search for the last glyph of the previous row that came
19235 from buffer or string. Depending on whether the row is
19236 L2R or R2L, we need to process it front to back or the
19237 other way round. */
19238 if (!r1->reversed_p)
19239 {
19240 start = r1->glyphs[TEXT_AREA];
19241 end = start + r1->used[TEXT_AREA];
19242 /* Glyphs inserted by redisplay have an integer (zero)
19243 as their object. */
19244 while (end > start
19245 && INTEGERP ((end - 1)->object)
19246 && (end - 1)->charpos <= 0)
19247 --end;
19248 if (end > start)
19249 {
19250 if (EQ ((end - 1)->object, it->object))
19251 seen_this_string = 1;
19252 }
19253 else
19254 /* If all the glyphs of the previous row were inserted
19255 by redisplay, it means the previous row was
19256 produced from a single newline, which is only
19257 possible if that newline came from the same string
19258 as the one which produced this ROW. */
19259 seen_this_string = 1;
19260 }
19261 else
19262 {
19263 end = r1->glyphs[TEXT_AREA] - 1;
19264 start = end + r1->used[TEXT_AREA];
19265 while (end < start
19266 && INTEGERP ((end + 1)->object)
19267 && (end + 1)->charpos <= 0)
19268 ++end;
19269 if (end < start)
19270 {
19271 if (EQ ((end + 1)->object, it->object))
19272 seen_this_string = 1;
19273 }
19274 else
19275 seen_this_string = 1;
19276 }
19277 }
19278 /* Take note of each display string that covers a newline only
19279 once, the first time we see it. This is for when a display
19280 string includes more than one newline in it. */
19281 if (row->ends_in_newline_from_string_p && !seen_this_string)
19282 {
19283 /* If we were scanning the buffer forward when we displayed
19284 the string, we want to account for at least one buffer
19285 position that belongs to this row (position covered by
19286 the display string), so that cursor positioning will
19287 consider this row as a candidate when point is at the end
19288 of the visual line represented by this row. This is not
19289 required when scanning back, because max_pos will already
19290 have a much larger value. */
19291 if (CHARPOS (row->end.pos) > max_pos)
19292 INC_BOTH (max_pos, max_bpos);
19293 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19294 }
19295 else if (CHARPOS (it->eol_pos) > 0)
19296 SET_TEXT_POS (row->maxpos,
19297 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19298 else if (row->continued_p)
19299 {
19300 /* If max_pos is different from IT's current position, it
19301 means IT->method does not belong to the display element
19302 at max_pos. However, it also means that the display
19303 element at max_pos was displayed in its entirety on this
19304 line, which is equivalent to saying that the next line
19305 starts at the next buffer position. */
19306 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19307 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19308 else
19309 {
19310 INC_BOTH (max_pos, max_bpos);
19311 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19312 }
19313 }
19314 else if (row->truncated_on_right_p)
19315 /* display_line already called reseat_at_next_visible_line_start,
19316 which puts the iterator at the beginning of the next line, in
19317 the logical order. */
19318 row->maxpos = it->current.pos;
19319 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19320 /* A line that is entirely from a string/image/stretch... */
19321 row->maxpos = row->minpos;
19322 else
19323 emacs_abort ();
19324 }
19325 else
19326 row->maxpos = it->current.pos;
19327 }
19328
19329 /* Construct the glyph row IT->glyph_row in the desired matrix of
19330 IT->w from text at the current position of IT. See dispextern.h
19331 for an overview of struct it. Value is non-zero if
19332 IT->glyph_row displays text, as opposed to a line displaying ZV
19333 only. */
19334
19335 static int
19336 display_line (struct it *it)
19337 {
19338 struct glyph_row *row = it->glyph_row;
19339 Lisp_Object overlay_arrow_string;
19340 struct it wrap_it;
19341 void *wrap_data = NULL;
19342 int may_wrap = 0, wrap_x IF_LINT (= 0);
19343 int wrap_row_used = -1;
19344 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19345 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19346 int wrap_row_extra_line_spacing IF_LINT (= 0);
19347 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19348 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19349 int cvpos;
19350 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19351 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19352
19353 /* We always start displaying at hpos zero even if hscrolled. */
19354 eassert (it->hpos == 0 && it->current_x == 0);
19355
19356 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19357 >= it->w->desired_matrix->nrows)
19358 {
19359 it->w->nrows_scale_factor++;
19360 fonts_changed_p = 1;
19361 return 0;
19362 }
19363
19364 /* Is IT->w showing the region? */
19365 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19366
19367 /* Clear the result glyph row and enable it. */
19368 prepare_desired_row (row);
19369
19370 row->y = it->current_y;
19371 row->start = it->start;
19372 row->continuation_lines_width = it->continuation_lines_width;
19373 row->displays_text_p = 1;
19374 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19375 it->starts_in_middle_of_char_p = 0;
19376
19377 /* Arrange the overlays nicely for our purposes. Usually, we call
19378 display_line on only one line at a time, in which case this
19379 can't really hurt too much, or we call it on lines which appear
19380 one after another in the buffer, in which case all calls to
19381 recenter_overlay_lists but the first will be pretty cheap. */
19382 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19383
19384 /* Move over display elements that are not visible because we are
19385 hscrolled. This may stop at an x-position < IT->first_visible_x
19386 if the first glyph is partially visible or if we hit a line end. */
19387 if (it->current_x < it->first_visible_x)
19388 {
19389 enum move_it_result move_result;
19390
19391 this_line_min_pos = row->start.pos;
19392 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19393 MOVE_TO_POS | MOVE_TO_X);
19394 /* If we are under a large hscroll, move_it_in_display_line_to
19395 could hit the end of the line without reaching
19396 it->first_visible_x. Pretend that we did reach it. This is
19397 especially important on a TTY, where we will call
19398 extend_face_to_end_of_line, which needs to know how many
19399 blank glyphs to produce. */
19400 if (it->current_x < it->first_visible_x
19401 && (move_result == MOVE_NEWLINE_OR_CR
19402 || move_result == MOVE_POS_MATCH_OR_ZV))
19403 it->current_x = it->first_visible_x;
19404
19405 /* Record the smallest positions seen while we moved over
19406 display elements that are not visible. This is needed by
19407 redisplay_internal for optimizing the case where the cursor
19408 stays inside the same line. The rest of this function only
19409 considers positions that are actually displayed, so
19410 RECORD_MAX_MIN_POS will not otherwise record positions that
19411 are hscrolled to the left of the left edge of the window. */
19412 min_pos = CHARPOS (this_line_min_pos);
19413 min_bpos = BYTEPOS (this_line_min_pos);
19414 }
19415 else
19416 {
19417 /* We only do this when not calling `move_it_in_display_line_to'
19418 above, because move_it_in_display_line_to calls
19419 handle_line_prefix itself. */
19420 handle_line_prefix (it);
19421 }
19422
19423 /* Get the initial row height. This is either the height of the
19424 text hscrolled, if there is any, or zero. */
19425 row->ascent = it->max_ascent;
19426 row->height = it->max_ascent + it->max_descent;
19427 row->phys_ascent = it->max_phys_ascent;
19428 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19429 row->extra_line_spacing = it->max_extra_line_spacing;
19430
19431 /* Utility macro to record max and min buffer positions seen until now. */
19432 #define RECORD_MAX_MIN_POS(IT) \
19433 do \
19434 { \
19435 int composition_p = !STRINGP ((IT)->string) \
19436 && ((IT)->what == IT_COMPOSITION); \
19437 ptrdiff_t current_pos = \
19438 composition_p ? (IT)->cmp_it.charpos \
19439 : IT_CHARPOS (*(IT)); \
19440 ptrdiff_t current_bpos = \
19441 composition_p ? CHAR_TO_BYTE (current_pos) \
19442 : IT_BYTEPOS (*(IT)); \
19443 if (current_pos < min_pos) \
19444 { \
19445 min_pos = current_pos; \
19446 min_bpos = current_bpos; \
19447 } \
19448 if (IT_CHARPOS (*it) > max_pos) \
19449 { \
19450 max_pos = IT_CHARPOS (*it); \
19451 max_bpos = IT_BYTEPOS (*it); \
19452 } \
19453 } \
19454 while (0)
19455
19456 /* Loop generating characters. The loop is left with IT on the next
19457 character to display. */
19458 while (1)
19459 {
19460 int n_glyphs_before, hpos_before, x_before;
19461 int x, nglyphs;
19462 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19463
19464 /* Retrieve the next thing to display. Value is zero if end of
19465 buffer reached. */
19466 if (!get_next_display_element (it))
19467 {
19468 /* Maybe add a space at the end of this line that is used to
19469 display the cursor there under X. Set the charpos of the
19470 first glyph of blank lines not corresponding to any text
19471 to -1. */
19472 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19473 row->exact_window_width_line_p = 1;
19474 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19475 || row->used[TEXT_AREA] == 0)
19476 {
19477 row->glyphs[TEXT_AREA]->charpos = -1;
19478 row->displays_text_p = 0;
19479
19480 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19481 && (!MINI_WINDOW_P (it->w)
19482 || (minibuf_level && EQ (it->window, minibuf_window))))
19483 row->indicate_empty_line_p = 1;
19484 }
19485
19486 it->continuation_lines_width = 0;
19487 row->ends_at_zv_p = 1;
19488 /* A row that displays right-to-left text must always have
19489 its last face extended all the way to the end of line,
19490 even if this row ends in ZV, because we still write to
19491 the screen left to right. We also need to extend the
19492 last face if the default face is remapped to some
19493 different face, otherwise the functions that clear
19494 portions of the screen will clear with the default face's
19495 background color. */
19496 if (row->reversed_p
19497 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19498 extend_face_to_end_of_line (it);
19499 break;
19500 }
19501
19502 /* Now, get the metrics of what we want to display. This also
19503 generates glyphs in `row' (which is IT->glyph_row). */
19504 n_glyphs_before = row->used[TEXT_AREA];
19505 x = it->current_x;
19506
19507 /* Remember the line height so far in case the next element doesn't
19508 fit on the line. */
19509 if (it->line_wrap != TRUNCATE)
19510 {
19511 ascent = it->max_ascent;
19512 descent = it->max_descent;
19513 phys_ascent = it->max_phys_ascent;
19514 phys_descent = it->max_phys_descent;
19515
19516 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19517 {
19518 if (IT_DISPLAYING_WHITESPACE (it))
19519 may_wrap = 1;
19520 else if (may_wrap)
19521 {
19522 SAVE_IT (wrap_it, *it, wrap_data);
19523 wrap_x = x;
19524 wrap_row_used = row->used[TEXT_AREA];
19525 wrap_row_ascent = row->ascent;
19526 wrap_row_height = row->height;
19527 wrap_row_phys_ascent = row->phys_ascent;
19528 wrap_row_phys_height = row->phys_height;
19529 wrap_row_extra_line_spacing = row->extra_line_spacing;
19530 wrap_row_min_pos = min_pos;
19531 wrap_row_min_bpos = min_bpos;
19532 wrap_row_max_pos = max_pos;
19533 wrap_row_max_bpos = max_bpos;
19534 may_wrap = 0;
19535 }
19536 }
19537 }
19538
19539 PRODUCE_GLYPHS (it);
19540
19541 /* If this display element was in marginal areas, continue with
19542 the next one. */
19543 if (it->area != TEXT_AREA)
19544 {
19545 row->ascent = max (row->ascent, it->max_ascent);
19546 row->height = max (row->height, it->max_ascent + it->max_descent);
19547 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19548 row->phys_height = max (row->phys_height,
19549 it->max_phys_ascent + it->max_phys_descent);
19550 row->extra_line_spacing = max (row->extra_line_spacing,
19551 it->max_extra_line_spacing);
19552 set_iterator_to_next (it, 1);
19553 continue;
19554 }
19555
19556 /* Does the display element fit on the line? If we truncate
19557 lines, we should draw past the right edge of the window. If
19558 we don't truncate, we want to stop so that we can display the
19559 continuation glyph before the right margin. If lines are
19560 continued, there are two possible strategies for characters
19561 resulting in more than 1 glyph (e.g. tabs): Display as many
19562 glyphs as possible in this line and leave the rest for the
19563 continuation line, or display the whole element in the next
19564 line. Original redisplay did the former, so we do it also. */
19565 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19566 hpos_before = it->hpos;
19567 x_before = x;
19568
19569 if (/* Not a newline. */
19570 nglyphs > 0
19571 /* Glyphs produced fit entirely in the line. */
19572 && it->current_x < it->last_visible_x)
19573 {
19574 it->hpos += nglyphs;
19575 row->ascent = max (row->ascent, it->max_ascent);
19576 row->height = max (row->height, it->max_ascent + it->max_descent);
19577 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19578 row->phys_height = max (row->phys_height,
19579 it->max_phys_ascent + it->max_phys_descent);
19580 row->extra_line_spacing = max (row->extra_line_spacing,
19581 it->max_extra_line_spacing);
19582 if (it->current_x - it->pixel_width < it->first_visible_x)
19583 row->x = x - it->first_visible_x;
19584 /* Record the maximum and minimum buffer positions seen so
19585 far in glyphs that will be displayed by this row. */
19586 if (it->bidi_p)
19587 RECORD_MAX_MIN_POS (it);
19588 }
19589 else
19590 {
19591 int i, new_x;
19592 struct glyph *glyph;
19593
19594 for (i = 0; i < nglyphs; ++i, x = new_x)
19595 {
19596 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19597 new_x = x + glyph->pixel_width;
19598
19599 if (/* Lines are continued. */
19600 it->line_wrap != TRUNCATE
19601 && (/* Glyph doesn't fit on the line. */
19602 new_x > it->last_visible_x
19603 /* Or it fits exactly on a window system frame. */
19604 || (new_x == it->last_visible_x
19605 && FRAME_WINDOW_P (it->f)
19606 && (row->reversed_p
19607 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19608 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19609 {
19610 /* End of a continued line. */
19611
19612 if (it->hpos == 0
19613 || (new_x == it->last_visible_x
19614 && FRAME_WINDOW_P (it->f)
19615 && (row->reversed_p
19616 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19617 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19618 {
19619 /* Current glyph is the only one on the line or
19620 fits exactly on the line. We must continue
19621 the line because we can't draw the cursor
19622 after the glyph. */
19623 row->continued_p = 1;
19624 it->current_x = new_x;
19625 it->continuation_lines_width += new_x;
19626 ++it->hpos;
19627 if (i == nglyphs - 1)
19628 {
19629 /* If line-wrap is on, check if a previous
19630 wrap point was found. */
19631 if (wrap_row_used > 0
19632 /* Even if there is a previous wrap
19633 point, continue the line here as
19634 usual, if (i) the previous character
19635 was a space or tab AND (ii) the
19636 current character is not. */
19637 && (!may_wrap
19638 || IT_DISPLAYING_WHITESPACE (it)))
19639 goto back_to_wrap;
19640
19641 /* Record the maximum and minimum buffer
19642 positions seen so far in glyphs that will be
19643 displayed by this row. */
19644 if (it->bidi_p)
19645 RECORD_MAX_MIN_POS (it);
19646 set_iterator_to_next (it, 1);
19647 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19648 {
19649 if (!get_next_display_element (it))
19650 {
19651 row->exact_window_width_line_p = 1;
19652 it->continuation_lines_width = 0;
19653 row->continued_p = 0;
19654 row->ends_at_zv_p = 1;
19655 }
19656 else if (ITERATOR_AT_END_OF_LINE_P (it))
19657 {
19658 row->continued_p = 0;
19659 row->exact_window_width_line_p = 1;
19660 }
19661 }
19662 }
19663 else if (it->bidi_p)
19664 RECORD_MAX_MIN_POS (it);
19665 }
19666 else if (CHAR_GLYPH_PADDING_P (*glyph)
19667 && !FRAME_WINDOW_P (it->f))
19668 {
19669 /* A padding glyph that doesn't fit on this line.
19670 This means the whole character doesn't fit
19671 on the line. */
19672 if (row->reversed_p)
19673 unproduce_glyphs (it, row->used[TEXT_AREA]
19674 - n_glyphs_before);
19675 row->used[TEXT_AREA] = n_glyphs_before;
19676
19677 /* Fill the rest of the row with continuation
19678 glyphs like in 20.x. */
19679 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19680 < row->glyphs[1 + TEXT_AREA])
19681 produce_special_glyphs (it, IT_CONTINUATION);
19682
19683 row->continued_p = 1;
19684 it->current_x = x_before;
19685 it->continuation_lines_width += x_before;
19686
19687 /* Restore the height to what it was before the
19688 element not fitting on the line. */
19689 it->max_ascent = ascent;
19690 it->max_descent = descent;
19691 it->max_phys_ascent = phys_ascent;
19692 it->max_phys_descent = phys_descent;
19693 }
19694 else if (wrap_row_used > 0)
19695 {
19696 back_to_wrap:
19697 if (row->reversed_p)
19698 unproduce_glyphs (it,
19699 row->used[TEXT_AREA] - wrap_row_used);
19700 RESTORE_IT (it, &wrap_it, wrap_data);
19701 it->continuation_lines_width += wrap_x;
19702 row->used[TEXT_AREA] = wrap_row_used;
19703 row->ascent = wrap_row_ascent;
19704 row->height = wrap_row_height;
19705 row->phys_ascent = wrap_row_phys_ascent;
19706 row->phys_height = wrap_row_phys_height;
19707 row->extra_line_spacing = wrap_row_extra_line_spacing;
19708 min_pos = wrap_row_min_pos;
19709 min_bpos = wrap_row_min_bpos;
19710 max_pos = wrap_row_max_pos;
19711 max_bpos = wrap_row_max_bpos;
19712 row->continued_p = 1;
19713 row->ends_at_zv_p = 0;
19714 row->exact_window_width_line_p = 0;
19715 it->continuation_lines_width += x;
19716
19717 /* Make sure that a non-default face is extended
19718 up to the right margin of the window. */
19719 extend_face_to_end_of_line (it);
19720 }
19721 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19722 {
19723 /* A TAB that extends past the right edge of the
19724 window. This produces a single glyph on
19725 window system frames. We leave the glyph in
19726 this row and let it fill the row, but don't
19727 consume the TAB. */
19728 if ((row->reversed_p
19729 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19730 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19731 produce_special_glyphs (it, IT_CONTINUATION);
19732 it->continuation_lines_width += it->last_visible_x;
19733 row->ends_in_middle_of_char_p = 1;
19734 row->continued_p = 1;
19735 glyph->pixel_width = it->last_visible_x - x;
19736 it->starts_in_middle_of_char_p = 1;
19737 }
19738 else
19739 {
19740 /* Something other than a TAB that draws past
19741 the right edge of the window. Restore
19742 positions to values before the element. */
19743 if (row->reversed_p)
19744 unproduce_glyphs (it, row->used[TEXT_AREA]
19745 - (n_glyphs_before + i));
19746 row->used[TEXT_AREA] = n_glyphs_before + i;
19747
19748 /* Display continuation glyphs. */
19749 it->current_x = x_before;
19750 it->continuation_lines_width += x;
19751 if (!FRAME_WINDOW_P (it->f)
19752 || (row->reversed_p
19753 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19754 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19755 produce_special_glyphs (it, IT_CONTINUATION);
19756 row->continued_p = 1;
19757
19758 extend_face_to_end_of_line (it);
19759
19760 if (nglyphs > 1 && i > 0)
19761 {
19762 row->ends_in_middle_of_char_p = 1;
19763 it->starts_in_middle_of_char_p = 1;
19764 }
19765
19766 /* Restore the height to what it was before the
19767 element not fitting on the line. */
19768 it->max_ascent = ascent;
19769 it->max_descent = descent;
19770 it->max_phys_ascent = phys_ascent;
19771 it->max_phys_descent = phys_descent;
19772 }
19773
19774 break;
19775 }
19776 else if (new_x > it->first_visible_x)
19777 {
19778 /* Increment number of glyphs actually displayed. */
19779 ++it->hpos;
19780
19781 /* Record the maximum and minimum buffer positions
19782 seen so far in glyphs that will be displayed by
19783 this row. */
19784 if (it->bidi_p)
19785 RECORD_MAX_MIN_POS (it);
19786
19787 if (x < it->first_visible_x)
19788 /* Glyph is partially visible, i.e. row starts at
19789 negative X position. */
19790 row->x = x - it->first_visible_x;
19791 }
19792 else
19793 {
19794 /* Glyph is completely off the left margin of the
19795 window. This should not happen because of the
19796 move_it_in_display_line at the start of this
19797 function, unless the text display area of the
19798 window is empty. */
19799 eassert (it->first_visible_x <= it->last_visible_x);
19800 }
19801 }
19802 /* Even if this display element produced no glyphs at all,
19803 we want to record its position. */
19804 if (it->bidi_p && nglyphs == 0)
19805 RECORD_MAX_MIN_POS (it);
19806
19807 row->ascent = max (row->ascent, it->max_ascent);
19808 row->height = max (row->height, it->max_ascent + it->max_descent);
19809 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19810 row->phys_height = max (row->phys_height,
19811 it->max_phys_ascent + it->max_phys_descent);
19812 row->extra_line_spacing = max (row->extra_line_spacing,
19813 it->max_extra_line_spacing);
19814
19815 /* End of this display line if row is continued. */
19816 if (row->continued_p || row->ends_at_zv_p)
19817 break;
19818 }
19819
19820 at_end_of_line:
19821 /* Is this a line end? If yes, we're also done, after making
19822 sure that a non-default face is extended up to the right
19823 margin of the window. */
19824 if (ITERATOR_AT_END_OF_LINE_P (it))
19825 {
19826 int used_before = row->used[TEXT_AREA];
19827
19828 row->ends_in_newline_from_string_p = STRINGP (it->object);
19829
19830 /* Add a space at the end of the line that is used to
19831 display the cursor there. */
19832 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19833 append_space_for_newline (it, 0);
19834
19835 /* Extend the face to the end of the line. */
19836 extend_face_to_end_of_line (it);
19837
19838 /* Make sure we have the position. */
19839 if (used_before == 0)
19840 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19841
19842 /* Record the position of the newline, for use in
19843 find_row_edges. */
19844 it->eol_pos = it->current.pos;
19845
19846 /* Consume the line end. This skips over invisible lines. */
19847 set_iterator_to_next (it, 1);
19848 it->continuation_lines_width = 0;
19849 break;
19850 }
19851
19852 /* Proceed with next display element. Note that this skips
19853 over lines invisible because of selective display. */
19854 set_iterator_to_next (it, 1);
19855
19856 /* If we truncate lines, we are done when the last displayed
19857 glyphs reach past the right margin of the window. */
19858 if (it->line_wrap == TRUNCATE
19859 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19860 ? (it->current_x >= it->last_visible_x)
19861 : (it->current_x > it->last_visible_x)))
19862 {
19863 /* Maybe add truncation glyphs. */
19864 if (!FRAME_WINDOW_P (it->f)
19865 || (row->reversed_p
19866 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19867 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19868 {
19869 int i, n;
19870
19871 if (!row->reversed_p)
19872 {
19873 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19874 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19875 break;
19876 }
19877 else
19878 {
19879 for (i = 0; i < row->used[TEXT_AREA]; i++)
19880 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19881 break;
19882 /* Remove any padding glyphs at the front of ROW, to
19883 make room for the truncation glyphs we will be
19884 adding below. The loop below always inserts at
19885 least one truncation glyph, so also remove the
19886 last glyph added to ROW. */
19887 unproduce_glyphs (it, i + 1);
19888 /* Adjust i for the loop below. */
19889 i = row->used[TEXT_AREA] - (i + 1);
19890 }
19891
19892 it->current_x = x_before;
19893 if (!FRAME_WINDOW_P (it->f))
19894 {
19895 for (n = row->used[TEXT_AREA]; i < n; ++i)
19896 {
19897 row->used[TEXT_AREA] = i;
19898 produce_special_glyphs (it, IT_TRUNCATION);
19899 }
19900 }
19901 else
19902 {
19903 row->used[TEXT_AREA] = i;
19904 produce_special_glyphs (it, IT_TRUNCATION);
19905 }
19906 }
19907 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19908 {
19909 /* Don't truncate if we can overflow newline into fringe. */
19910 if (!get_next_display_element (it))
19911 {
19912 it->continuation_lines_width = 0;
19913 row->ends_at_zv_p = 1;
19914 row->exact_window_width_line_p = 1;
19915 break;
19916 }
19917 if (ITERATOR_AT_END_OF_LINE_P (it))
19918 {
19919 row->exact_window_width_line_p = 1;
19920 goto at_end_of_line;
19921 }
19922 it->current_x = x_before;
19923 }
19924
19925 row->truncated_on_right_p = 1;
19926 it->continuation_lines_width = 0;
19927 reseat_at_next_visible_line_start (it, 0);
19928 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19929 it->hpos = hpos_before;
19930 break;
19931 }
19932 }
19933
19934 if (wrap_data)
19935 bidi_unshelve_cache (wrap_data, 1);
19936
19937 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19938 at the left window margin. */
19939 if (it->first_visible_x
19940 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19941 {
19942 if (!FRAME_WINDOW_P (it->f)
19943 || (row->reversed_p
19944 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19945 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19946 insert_left_trunc_glyphs (it);
19947 row->truncated_on_left_p = 1;
19948 }
19949
19950 /* Remember the position at which this line ends.
19951
19952 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19953 cannot be before the call to find_row_edges below, since that is
19954 where these positions are determined. */
19955 row->end = it->current;
19956 if (!it->bidi_p)
19957 {
19958 row->minpos = row->start.pos;
19959 row->maxpos = row->end.pos;
19960 }
19961 else
19962 {
19963 /* ROW->minpos and ROW->maxpos must be the smallest and
19964 `1 + the largest' buffer positions in ROW. But if ROW was
19965 bidi-reordered, these two positions can be anywhere in the
19966 row, so we must determine them now. */
19967 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19968 }
19969
19970 /* If the start of this line is the overlay arrow-position, then
19971 mark this glyph row as the one containing the overlay arrow.
19972 This is clearly a mess with variable size fonts. It would be
19973 better to let it be displayed like cursors under X. */
19974 if ((row->displays_text_p || !overlay_arrow_seen)
19975 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19976 !NILP (overlay_arrow_string)))
19977 {
19978 /* Overlay arrow in window redisplay is a fringe bitmap. */
19979 if (STRINGP (overlay_arrow_string))
19980 {
19981 struct glyph_row *arrow_row
19982 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19983 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19984 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19985 struct glyph *p = row->glyphs[TEXT_AREA];
19986 struct glyph *p2, *end;
19987
19988 /* Copy the arrow glyphs. */
19989 while (glyph < arrow_end)
19990 *p++ = *glyph++;
19991
19992 /* Throw away padding glyphs. */
19993 p2 = p;
19994 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19995 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19996 ++p2;
19997 if (p2 > p)
19998 {
19999 while (p2 < end)
20000 *p++ = *p2++;
20001 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20002 }
20003 }
20004 else
20005 {
20006 eassert (INTEGERP (overlay_arrow_string));
20007 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20008 }
20009 overlay_arrow_seen = 1;
20010 }
20011
20012 /* Highlight trailing whitespace. */
20013 if (!NILP (Vshow_trailing_whitespace))
20014 highlight_trailing_whitespace (it->f, it->glyph_row);
20015
20016 /* Compute pixel dimensions of this line. */
20017 compute_line_metrics (it);
20018
20019 /* Implementation note: No changes in the glyphs of ROW or in their
20020 faces can be done past this point, because compute_line_metrics
20021 computes ROW's hash value and stores it within the glyph_row
20022 structure. */
20023
20024 /* Record whether this row ends inside an ellipsis. */
20025 row->ends_in_ellipsis_p
20026 = (it->method == GET_FROM_DISPLAY_VECTOR
20027 && it->ellipsis_p);
20028
20029 /* Save fringe bitmaps in this row. */
20030 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20031 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20032 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20033 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20034
20035 it->left_user_fringe_bitmap = 0;
20036 it->left_user_fringe_face_id = 0;
20037 it->right_user_fringe_bitmap = 0;
20038 it->right_user_fringe_face_id = 0;
20039
20040 /* Maybe set the cursor. */
20041 cvpos = it->w->cursor.vpos;
20042 if ((cvpos < 0
20043 /* In bidi-reordered rows, keep checking for proper cursor
20044 position even if one has been found already, because buffer
20045 positions in such rows change non-linearly with ROW->VPOS,
20046 when a line is continued. One exception: when we are at ZV,
20047 display cursor on the first suitable glyph row, since all
20048 the empty rows after that also have their position set to ZV. */
20049 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20050 lines' rows is implemented for bidi-reordered rows. */
20051 || (it->bidi_p
20052 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20053 && PT >= MATRIX_ROW_START_CHARPOS (row)
20054 && PT <= MATRIX_ROW_END_CHARPOS (row)
20055 && cursor_row_p (row))
20056 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20057
20058 /* Prepare for the next line. This line starts horizontally at (X
20059 HPOS) = (0 0). Vertical positions are incremented. As a
20060 convenience for the caller, IT->glyph_row is set to the next
20061 row to be used. */
20062 it->current_x = it->hpos = 0;
20063 it->current_y += row->height;
20064 SET_TEXT_POS (it->eol_pos, 0, 0);
20065 ++it->vpos;
20066 ++it->glyph_row;
20067 /* The next row should by default use the same value of the
20068 reversed_p flag as this one. set_iterator_to_next decides when
20069 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20070 the flag accordingly. */
20071 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20072 it->glyph_row->reversed_p = row->reversed_p;
20073 it->start = row->end;
20074 return row->displays_text_p;
20075
20076 #undef RECORD_MAX_MIN_POS
20077 }
20078
20079 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20080 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20081 doc: /* Return paragraph direction at point in BUFFER.
20082 Value is either `left-to-right' or `right-to-left'.
20083 If BUFFER is omitted or nil, it defaults to the current buffer.
20084
20085 Paragraph direction determines how the text in the paragraph is displayed.
20086 In left-to-right paragraphs, text begins at the left margin of the window
20087 and the reading direction is generally left to right. In right-to-left
20088 paragraphs, text begins at the right margin and is read from right to left.
20089
20090 See also `bidi-paragraph-direction'. */)
20091 (Lisp_Object buffer)
20092 {
20093 struct buffer *buf = current_buffer;
20094 struct buffer *old = buf;
20095
20096 if (! NILP (buffer))
20097 {
20098 CHECK_BUFFER (buffer);
20099 buf = XBUFFER (buffer);
20100 }
20101
20102 if (NILP (BVAR (buf, bidi_display_reordering))
20103 || NILP (BVAR (buf, enable_multibyte_characters))
20104 /* When we are loading loadup.el, the character property tables
20105 needed for bidi iteration are not yet available. */
20106 || !NILP (Vpurify_flag))
20107 return Qleft_to_right;
20108 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20109 return BVAR (buf, bidi_paragraph_direction);
20110 else
20111 {
20112 /* Determine the direction from buffer text. We could try to
20113 use current_matrix if it is up to date, but this seems fast
20114 enough as it is. */
20115 struct bidi_it itb;
20116 ptrdiff_t pos = BUF_PT (buf);
20117 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20118 int c;
20119 void *itb_data = bidi_shelve_cache ();
20120
20121 set_buffer_temp (buf);
20122 /* bidi_paragraph_init finds the base direction of the paragraph
20123 by searching forward from paragraph start. We need the base
20124 direction of the current or _previous_ paragraph, so we need
20125 to make sure we are within that paragraph. To that end, find
20126 the previous non-empty line. */
20127 if (pos >= ZV && pos > BEGV)
20128 {
20129 pos--;
20130 bytepos = CHAR_TO_BYTE (pos);
20131 }
20132 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20133 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20134 {
20135 while ((c = FETCH_BYTE (bytepos)) == '\n'
20136 || c == ' ' || c == '\t' || c == '\f')
20137 {
20138 if (bytepos <= BEGV_BYTE)
20139 break;
20140 bytepos--;
20141 pos--;
20142 }
20143 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20144 bytepos--;
20145 }
20146 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20147 itb.paragraph_dir = NEUTRAL_DIR;
20148 itb.string.s = NULL;
20149 itb.string.lstring = Qnil;
20150 itb.string.bufpos = 0;
20151 itb.string.unibyte = 0;
20152 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20153 bidi_unshelve_cache (itb_data, 0);
20154 set_buffer_temp (old);
20155 switch (itb.paragraph_dir)
20156 {
20157 case L2R:
20158 return Qleft_to_right;
20159 break;
20160 case R2L:
20161 return Qright_to_left;
20162 break;
20163 default:
20164 emacs_abort ();
20165 }
20166 }
20167 }
20168
20169
20170 \f
20171 /***********************************************************************
20172 Menu Bar
20173 ***********************************************************************/
20174
20175 /* Redisplay the menu bar in the frame for window W.
20176
20177 The menu bar of X frames that don't have X toolkit support is
20178 displayed in a special window W->frame->menu_bar_window.
20179
20180 The menu bar of terminal frames is treated specially as far as
20181 glyph matrices are concerned. Menu bar lines are not part of
20182 windows, so the update is done directly on the frame matrix rows
20183 for the menu bar. */
20184
20185 static void
20186 display_menu_bar (struct window *w)
20187 {
20188 struct frame *f = XFRAME (WINDOW_FRAME (w));
20189 struct it it;
20190 Lisp_Object items;
20191 int i;
20192
20193 /* Don't do all this for graphical frames. */
20194 #ifdef HAVE_NTGUI
20195 if (FRAME_W32_P (f))
20196 return;
20197 #endif
20198 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20199 if (FRAME_X_P (f))
20200 return;
20201 #endif
20202
20203 #ifdef HAVE_NS
20204 if (FRAME_NS_P (f))
20205 return;
20206 #endif /* HAVE_NS */
20207
20208 #ifdef USE_X_TOOLKIT
20209 eassert (!FRAME_WINDOW_P (f));
20210 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20211 it.first_visible_x = 0;
20212 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20213 #else /* not USE_X_TOOLKIT */
20214 if (FRAME_WINDOW_P (f))
20215 {
20216 /* Menu bar lines are displayed in the desired matrix of the
20217 dummy window menu_bar_window. */
20218 struct window *menu_w;
20219 eassert (WINDOWP (f->menu_bar_window));
20220 menu_w = XWINDOW (f->menu_bar_window);
20221 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20222 MENU_FACE_ID);
20223 it.first_visible_x = 0;
20224 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20225 }
20226 else
20227 {
20228 /* This is a TTY frame, i.e. character hpos/vpos are used as
20229 pixel x/y. */
20230 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20231 MENU_FACE_ID);
20232 it.first_visible_x = 0;
20233 it.last_visible_x = FRAME_COLS (f);
20234 }
20235 #endif /* not USE_X_TOOLKIT */
20236
20237 /* FIXME: This should be controlled by a user option. See the
20238 comments in redisplay_tool_bar and display_mode_line about
20239 this. */
20240 it.paragraph_embedding = L2R;
20241
20242 /* Clear all rows of the menu bar. */
20243 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20244 {
20245 struct glyph_row *row = it.glyph_row + i;
20246 clear_glyph_row (row);
20247 row->enabled_p = 1;
20248 row->full_width_p = 1;
20249 }
20250
20251 /* Display all items of the menu bar. */
20252 items = FRAME_MENU_BAR_ITEMS (it.f);
20253 for (i = 0; i < ASIZE (items); i += 4)
20254 {
20255 Lisp_Object string;
20256
20257 /* Stop at nil string. */
20258 string = AREF (items, i + 1);
20259 if (NILP (string))
20260 break;
20261
20262 /* Remember where item was displayed. */
20263 ASET (items, i + 3, make_number (it.hpos));
20264
20265 /* Display the item, pad with one space. */
20266 if (it.current_x < it.last_visible_x)
20267 display_string (NULL, string, Qnil, 0, 0, &it,
20268 SCHARS (string) + 1, 0, 0, -1);
20269 }
20270
20271 /* Fill out the line with spaces. */
20272 if (it.current_x < it.last_visible_x)
20273 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20274
20275 /* Compute the total height of the lines. */
20276 compute_line_metrics (&it);
20277 }
20278
20279
20280 \f
20281 /***********************************************************************
20282 Mode Line
20283 ***********************************************************************/
20284
20285 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20286 FORCE is non-zero, redisplay mode lines unconditionally.
20287 Otherwise, redisplay only mode lines that are garbaged. Value is
20288 the number of windows whose mode lines were redisplayed. */
20289
20290 static int
20291 redisplay_mode_lines (Lisp_Object window, int force)
20292 {
20293 int nwindows = 0;
20294
20295 while (!NILP (window))
20296 {
20297 struct window *w = XWINDOW (window);
20298
20299 if (WINDOWP (w->hchild))
20300 nwindows += redisplay_mode_lines (w->hchild, force);
20301 else if (WINDOWP (w->vchild))
20302 nwindows += redisplay_mode_lines (w->vchild, force);
20303 else if (force
20304 || FRAME_GARBAGED_P (XFRAME (w->frame))
20305 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20306 {
20307 struct text_pos lpoint;
20308 struct buffer *old = current_buffer;
20309
20310 /* Set the window's buffer for the mode line display. */
20311 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20312 set_buffer_internal_1 (XBUFFER (w->buffer));
20313
20314 /* Point refers normally to the selected window. For any
20315 other window, set up appropriate value. */
20316 if (!EQ (window, selected_window))
20317 {
20318 struct text_pos pt;
20319
20320 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20321 if (CHARPOS (pt) < BEGV)
20322 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20323 else if (CHARPOS (pt) > (ZV - 1))
20324 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20325 else
20326 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20327 }
20328
20329 /* Display mode lines. */
20330 clear_glyph_matrix (w->desired_matrix);
20331 if (display_mode_lines (w))
20332 {
20333 ++nwindows;
20334 w->must_be_updated_p = 1;
20335 }
20336
20337 /* Restore old settings. */
20338 set_buffer_internal_1 (old);
20339 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20340 }
20341
20342 window = w->next;
20343 }
20344
20345 return nwindows;
20346 }
20347
20348
20349 /* Display the mode and/or header line of window W. Value is the
20350 sum number of mode lines and header lines displayed. */
20351
20352 static int
20353 display_mode_lines (struct window *w)
20354 {
20355 Lisp_Object old_selected_window, old_selected_frame;
20356 int n = 0;
20357
20358 old_selected_frame = selected_frame;
20359 selected_frame = w->frame;
20360 old_selected_window = selected_window;
20361 XSETWINDOW (selected_window, w);
20362
20363 /* These will be set while the mode line specs are processed. */
20364 line_number_displayed = 0;
20365 wset_column_number_displayed (w, Qnil);
20366
20367 if (WINDOW_WANTS_MODELINE_P (w))
20368 {
20369 struct window *sel_w = XWINDOW (old_selected_window);
20370
20371 /* Select mode line face based on the real selected window. */
20372 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20373 BVAR (current_buffer, mode_line_format));
20374 ++n;
20375 }
20376
20377 if (WINDOW_WANTS_HEADER_LINE_P (w))
20378 {
20379 display_mode_line (w, HEADER_LINE_FACE_ID,
20380 BVAR (current_buffer, header_line_format));
20381 ++n;
20382 }
20383
20384 selected_frame = old_selected_frame;
20385 selected_window = old_selected_window;
20386 return n;
20387 }
20388
20389
20390 /* Display mode or header line of window W. FACE_ID specifies which
20391 line to display; it is either MODE_LINE_FACE_ID or
20392 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20393 display. Value is the pixel height of the mode/header line
20394 displayed. */
20395
20396 static int
20397 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20398 {
20399 struct it it;
20400 struct face *face;
20401 ptrdiff_t count = SPECPDL_INDEX ();
20402
20403 init_iterator (&it, w, -1, -1, NULL, face_id);
20404 /* Don't extend on a previously drawn mode-line.
20405 This may happen if called from pos_visible_p. */
20406 it.glyph_row->enabled_p = 0;
20407 prepare_desired_row (it.glyph_row);
20408
20409 it.glyph_row->mode_line_p = 1;
20410
20411 /* FIXME: This should be controlled by a user option. But
20412 supporting such an option is not trivial, since the mode line is
20413 made up of many separate strings. */
20414 it.paragraph_embedding = L2R;
20415
20416 record_unwind_protect (unwind_format_mode_line,
20417 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20418
20419 mode_line_target = MODE_LINE_DISPLAY;
20420
20421 /* Temporarily make frame's keyboard the current kboard so that
20422 kboard-local variables in the mode_line_format will get the right
20423 values. */
20424 push_kboard (FRAME_KBOARD (it.f));
20425 record_unwind_save_match_data ();
20426 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20427 pop_kboard ();
20428
20429 unbind_to (count, Qnil);
20430
20431 /* Fill up with spaces. */
20432 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20433
20434 compute_line_metrics (&it);
20435 it.glyph_row->full_width_p = 1;
20436 it.glyph_row->continued_p = 0;
20437 it.glyph_row->truncated_on_left_p = 0;
20438 it.glyph_row->truncated_on_right_p = 0;
20439
20440 /* Make a 3D mode-line have a shadow at its right end. */
20441 face = FACE_FROM_ID (it.f, face_id);
20442 extend_face_to_end_of_line (&it);
20443 if (face->box != FACE_NO_BOX)
20444 {
20445 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20446 + it.glyph_row->used[TEXT_AREA] - 1);
20447 last->right_box_line_p = 1;
20448 }
20449
20450 return it.glyph_row->height;
20451 }
20452
20453 /* Move element ELT in LIST to the front of LIST.
20454 Return the updated list. */
20455
20456 static Lisp_Object
20457 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20458 {
20459 register Lisp_Object tail, prev;
20460 register Lisp_Object tem;
20461
20462 tail = list;
20463 prev = Qnil;
20464 while (CONSP (tail))
20465 {
20466 tem = XCAR (tail);
20467
20468 if (EQ (elt, tem))
20469 {
20470 /* Splice out the link TAIL. */
20471 if (NILP (prev))
20472 list = XCDR (tail);
20473 else
20474 Fsetcdr (prev, XCDR (tail));
20475
20476 /* Now make it the first. */
20477 Fsetcdr (tail, list);
20478 return tail;
20479 }
20480 else
20481 prev = tail;
20482 tail = XCDR (tail);
20483 QUIT;
20484 }
20485
20486 /* Not found--return unchanged LIST. */
20487 return list;
20488 }
20489
20490 /* Contribute ELT to the mode line for window IT->w. How it
20491 translates into text depends on its data type.
20492
20493 IT describes the display environment in which we display, as usual.
20494
20495 DEPTH is the depth in recursion. It is used to prevent
20496 infinite recursion here.
20497
20498 FIELD_WIDTH is the number of characters the display of ELT should
20499 occupy in the mode line, and PRECISION is the maximum number of
20500 characters to display from ELT's representation. See
20501 display_string for details.
20502
20503 Returns the hpos of the end of the text generated by ELT.
20504
20505 PROPS is a property list to add to any string we encounter.
20506
20507 If RISKY is nonzero, remove (disregard) any properties in any string
20508 we encounter, and ignore :eval and :propertize.
20509
20510 The global variable `mode_line_target' determines whether the
20511 output is passed to `store_mode_line_noprop',
20512 `store_mode_line_string', or `display_string'. */
20513
20514 static int
20515 display_mode_element (struct it *it, int depth, int field_width, int precision,
20516 Lisp_Object elt, Lisp_Object props, int risky)
20517 {
20518 int n = 0, field, prec;
20519 int literal = 0;
20520
20521 tail_recurse:
20522 if (depth > 100)
20523 elt = build_string ("*too-deep*");
20524
20525 depth++;
20526
20527 switch (XTYPE (elt))
20528 {
20529 case Lisp_String:
20530 {
20531 /* A string: output it and check for %-constructs within it. */
20532 unsigned char c;
20533 ptrdiff_t offset = 0;
20534
20535 if (SCHARS (elt) > 0
20536 && (!NILP (props) || risky))
20537 {
20538 Lisp_Object oprops, aelt;
20539 oprops = Ftext_properties_at (make_number (0), elt);
20540
20541 /* If the starting string's properties are not what
20542 we want, translate the string. Also, if the string
20543 is risky, do that anyway. */
20544
20545 if (NILP (Fequal (props, oprops)) || risky)
20546 {
20547 /* If the starting string has properties,
20548 merge the specified ones onto the existing ones. */
20549 if (! NILP (oprops) && !risky)
20550 {
20551 Lisp_Object tem;
20552
20553 oprops = Fcopy_sequence (oprops);
20554 tem = props;
20555 while (CONSP (tem))
20556 {
20557 oprops = Fplist_put (oprops, XCAR (tem),
20558 XCAR (XCDR (tem)));
20559 tem = XCDR (XCDR (tem));
20560 }
20561 props = oprops;
20562 }
20563
20564 aelt = Fassoc (elt, mode_line_proptrans_alist);
20565 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20566 {
20567 /* AELT is what we want. Move it to the front
20568 without consing. */
20569 elt = XCAR (aelt);
20570 mode_line_proptrans_alist
20571 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20572 }
20573 else
20574 {
20575 Lisp_Object tem;
20576
20577 /* If AELT has the wrong props, it is useless.
20578 so get rid of it. */
20579 if (! NILP (aelt))
20580 mode_line_proptrans_alist
20581 = Fdelq (aelt, mode_line_proptrans_alist);
20582
20583 elt = Fcopy_sequence (elt);
20584 Fset_text_properties (make_number (0), Flength (elt),
20585 props, elt);
20586 /* Add this item to mode_line_proptrans_alist. */
20587 mode_line_proptrans_alist
20588 = Fcons (Fcons (elt, props),
20589 mode_line_proptrans_alist);
20590 /* Truncate mode_line_proptrans_alist
20591 to at most 50 elements. */
20592 tem = Fnthcdr (make_number (50),
20593 mode_line_proptrans_alist);
20594 if (! NILP (tem))
20595 XSETCDR (tem, Qnil);
20596 }
20597 }
20598 }
20599
20600 offset = 0;
20601
20602 if (literal)
20603 {
20604 prec = precision - n;
20605 switch (mode_line_target)
20606 {
20607 case MODE_LINE_NOPROP:
20608 case MODE_LINE_TITLE:
20609 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20610 break;
20611 case MODE_LINE_STRING:
20612 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20613 break;
20614 case MODE_LINE_DISPLAY:
20615 n += display_string (NULL, elt, Qnil, 0, 0, it,
20616 0, prec, 0, STRING_MULTIBYTE (elt));
20617 break;
20618 }
20619
20620 break;
20621 }
20622
20623 /* Handle the non-literal case. */
20624
20625 while ((precision <= 0 || n < precision)
20626 && SREF (elt, offset) != 0
20627 && (mode_line_target != MODE_LINE_DISPLAY
20628 || it->current_x < it->last_visible_x))
20629 {
20630 ptrdiff_t last_offset = offset;
20631
20632 /* Advance to end of string or next format specifier. */
20633 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20634 ;
20635
20636 if (offset - 1 != last_offset)
20637 {
20638 ptrdiff_t nchars, nbytes;
20639
20640 /* Output to end of string or up to '%'. Field width
20641 is length of string. Don't output more than
20642 PRECISION allows us. */
20643 offset--;
20644
20645 prec = c_string_width (SDATA (elt) + last_offset,
20646 offset - last_offset, precision - n,
20647 &nchars, &nbytes);
20648
20649 switch (mode_line_target)
20650 {
20651 case MODE_LINE_NOPROP:
20652 case MODE_LINE_TITLE:
20653 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20654 break;
20655 case MODE_LINE_STRING:
20656 {
20657 ptrdiff_t bytepos = last_offset;
20658 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20659 ptrdiff_t endpos = (precision <= 0
20660 ? string_byte_to_char (elt, offset)
20661 : charpos + nchars);
20662
20663 n += store_mode_line_string (NULL,
20664 Fsubstring (elt, make_number (charpos),
20665 make_number (endpos)),
20666 0, 0, 0, Qnil);
20667 }
20668 break;
20669 case MODE_LINE_DISPLAY:
20670 {
20671 ptrdiff_t bytepos = last_offset;
20672 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20673
20674 if (precision <= 0)
20675 nchars = string_byte_to_char (elt, offset) - charpos;
20676 n += display_string (NULL, elt, Qnil, 0, charpos,
20677 it, 0, nchars, 0,
20678 STRING_MULTIBYTE (elt));
20679 }
20680 break;
20681 }
20682 }
20683 else /* c == '%' */
20684 {
20685 ptrdiff_t percent_position = offset;
20686
20687 /* Get the specified minimum width. Zero means
20688 don't pad. */
20689 field = 0;
20690 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20691 field = field * 10 + c - '0';
20692
20693 /* Don't pad beyond the total padding allowed. */
20694 if (field_width - n > 0 && field > field_width - n)
20695 field = field_width - n;
20696
20697 /* Note that either PRECISION <= 0 or N < PRECISION. */
20698 prec = precision - n;
20699
20700 if (c == 'M')
20701 n += display_mode_element (it, depth, field, prec,
20702 Vglobal_mode_string, props,
20703 risky);
20704 else if (c != 0)
20705 {
20706 int multibyte;
20707 ptrdiff_t bytepos, charpos;
20708 const char *spec;
20709 Lisp_Object string;
20710
20711 bytepos = percent_position;
20712 charpos = (STRING_MULTIBYTE (elt)
20713 ? string_byte_to_char (elt, bytepos)
20714 : bytepos);
20715 spec = decode_mode_spec (it->w, c, field, &string);
20716 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20717
20718 switch (mode_line_target)
20719 {
20720 case MODE_LINE_NOPROP:
20721 case MODE_LINE_TITLE:
20722 n += store_mode_line_noprop (spec, field, prec);
20723 break;
20724 case MODE_LINE_STRING:
20725 {
20726 Lisp_Object tem = build_string (spec);
20727 props = Ftext_properties_at (make_number (charpos), elt);
20728 /* Should only keep face property in props */
20729 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20730 }
20731 break;
20732 case MODE_LINE_DISPLAY:
20733 {
20734 int nglyphs_before, nwritten;
20735
20736 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20737 nwritten = display_string (spec, string, elt,
20738 charpos, 0, it,
20739 field, prec, 0,
20740 multibyte);
20741
20742 /* Assign to the glyphs written above the
20743 string where the `%x' came from, position
20744 of the `%'. */
20745 if (nwritten > 0)
20746 {
20747 struct glyph *glyph
20748 = (it->glyph_row->glyphs[TEXT_AREA]
20749 + nglyphs_before);
20750 int i;
20751
20752 for (i = 0; i < nwritten; ++i)
20753 {
20754 glyph[i].object = elt;
20755 glyph[i].charpos = charpos;
20756 }
20757
20758 n += nwritten;
20759 }
20760 }
20761 break;
20762 }
20763 }
20764 else /* c == 0 */
20765 break;
20766 }
20767 }
20768 }
20769 break;
20770
20771 case Lisp_Symbol:
20772 /* A symbol: process the value of the symbol recursively
20773 as if it appeared here directly. Avoid error if symbol void.
20774 Special case: if value of symbol is a string, output the string
20775 literally. */
20776 {
20777 register Lisp_Object tem;
20778
20779 /* If the variable is not marked as risky to set
20780 then its contents are risky to use. */
20781 if (NILP (Fget (elt, Qrisky_local_variable)))
20782 risky = 1;
20783
20784 tem = Fboundp (elt);
20785 if (!NILP (tem))
20786 {
20787 tem = Fsymbol_value (elt);
20788 /* If value is a string, output that string literally:
20789 don't check for % within it. */
20790 if (STRINGP (tem))
20791 literal = 1;
20792
20793 if (!EQ (tem, elt))
20794 {
20795 /* Give up right away for nil or t. */
20796 elt = tem;
20797 goto tail_recurse;
20798 }
20799 }
20800 }
20801 break;
20802
20803 case Lisp_Cons:
20804 {
20805 register Lisp_Object car, tem;
20806
20807 /* A cons cell: five distinct cases.
20808 If first element is :eval or :propertize, do something special.
20809 If first element is a string or a cons, process all the elements
20810 and effectively concatenate them.
20811 If first element is a negative number, truncate displaying cdr to
20812 at most that many characters. If positive, pad (with spaces)
20813 to at least that many characters.
20814 If first element is a symbol, process the cadr or caddr recursively
20815 according to whether the symbol's value is non-nil or nil. */
20816 car = XCAR (elt);
20817 if (EQ (car, QCeval))
20818 {
20819 /* An element of the form (:eval FORM) means evaluate FORM
20820 and use the result as mode line elements. */
20821
20822 if (risky)
20823 break;
20824
20825 if (CONSP (XCDR (elt)))
20826 {
20827 Lisp_Object spec;
20828 spec = safe_eval (XCAR (XCDR (elt)));
20829 n += display_mode_element (it, depth, field_width - n,
20830 precision - n, spec, props,
20831 risky);
20832 }
20833 }
20834 else if (EQ (car, QCpropertize))
20835 {
20836 /* An element of the form (:propertize ELT PROPS...)
20837 means display ELT but applying properties PROPS. */
20838
20839 if (risky)
20840 break;
20841
20842 if (CONSP (XCDR (elt)))
20843 n += display_mode_element (it, depth, field_width - n,
20844 precision - n, XCAR (XCDR (elt)),
20845 XCDR (XCDR (elt)), risky);
20846 }
20847 else if (SYMBOLP (car))
20848 {
20849 tem = Fboundp (car);
20850 elt = XCDR (elt);
20851 if (!CONSP (elt))
20852 goto invalid;
20853 /* elt is now the cdr, and we know it is a cons cell.
20854 Use its car if CAR has a non-nil value. */
20855 if (!NILP (tem))
20856 {
20857 tem = Fsymbol_value (car);
20858 if (!NILP (tem))
20859 {
20860 elt = XCAR (elt);
20861 goto tail_recurse;
20862 }
20863 }
20864 /* Symbol's value is nil (or symbol is unbound)
20865 Get the cddr of the original list
20866 and if possible find the caddr and use that. */
20867 elt = XCDR (elt);
20868 if (NILP (elt))
20869 break;
20870 else if (!CONSP (elt))
20871 goto invalid;
20872 elt = XCAR (elt);
20873 goto tail_recurse;
20874 }
20875 else if (INTEGERP (car))
20876 {
20877 register int lim = XINT (car);
20878 elt = XCDR (elt);
20879 if (lim < 0)
20880 {
20881 /* Negative int means reduce maximum width. */
20882 if (precision <= 0)
20883 precision = -lim;
20884 else
20885 precision = min (precision, -lim);
20886 }
20887 else if (lim > 0)
20888 {
20889 /* Padding specified. Don't let it be more than
20890 current maximum. */
20891 if (precision > 0)
20892 lim = min (precision, lim);
20893
20894 /* If that's more padding than already wanted, queue it.
20895 But don't reduce padding already specified even if
20896 that is beyond the current truncation point. */
20897 field_width = max (lim, field_width);
20898 }
20899 goto tail_recurse;
20900 }
20901 else if (STRINGP (car) || CONSP (car))
20902 {
20903 Lisp_Object halftail = elt;
20904 int len = 0;
20905
20906 while (CONSP (elt)
20907 && (precision <= 0 || n < precision))
20908 {
20909 n += display_mode_element (it, depth,
20910 /* Do padding only after the last
20911 element in the list. */
20912 (! CONSP (XCDR (elt))
20913 ? field_width - n
20914 : 0),
20915 precision - n, XCAR (elt),
20916 props, risky);
20917 elt = XCDR (elt);
20918 len++;
20919 if ((len & 1) == 0)
20920 halftail = XCDR (halftail);
20921 /* Check for cycle. */
20922 if (EQ (halftail, elt))
20923 break;
20924 }
20925 }
20926 }
20927 break;
20928
20929 default:
20930 invalid:
20931 elt = build_string ("*invalid*");
20932 goto tail_recurse;
20933 }
20934
20935 /* Pad to FIELD_WIDTH. */
20936 if (field_width > 0 && n < field_width)
20937 {
20938 switch (mode_line_target)
20939 {
20940 case MODE_LINE_NOPROP:
20941 case MODE_LINE_TITLE:
20942 n += store_mode_line_noprop ("", field_width - n, 0);
20943 break;
20944 case MODE_LINE_STRING:
20945 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20946 break;
20947 case MODE_LINE_DISPLAY:
20948 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20949 0, 0, 0);
20950 break;
20951 }
20952 }
20953
20954 return n;
20955 }
20956
20957 /* Store a mode-line string element in mode_line_string_list.
20958
20959 If STRING is non-null, display that C string. Otherwise, the Lisp
20960 string LISP_STRING is displayed.
20961
20962 FIELD_WIDTH is the minimum number of output glyphs to produce.
20963 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20964 with spaces. FIELD_WIDTH <= 0 means don't pad.
20965
20966 PRECISION is the maximum number of characters to output from
20967 STRING. PRECISION <= 0 means don't truncate the string.
20968
20969 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20970 properties to the string.
20971
20972 PROPS are the properties to add to the string.
20973 The mode_line_string_face face property is always added to the string.
20974 */
20975
20976 static int
20977 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20978 int field_width, int precision, Lisp_Object props)
20979 {
20980 ptrdiff_t len;
20981 int n = 0;
20982
20983 if (string != NULL)
20984 {
20985 len = strlen (string);
20986 if (precision > 0 && len > precision)
20987 len = precision;
20988 lisp_string = make_string (string, len);
20989 if (NILP (props))
20990 props = mode_line_string_face_prop;
20991 else if (!NILP (mode_line_string_face))
20992 {
20993 Lisp_Object face = Fplist_get (props, Qface);
20994 props = Fcopy_sequence (props);
20995 if (NILP (face))
20996 face = mode_line_string_face;
20997 else
20998 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20999 props = Fplist_put (props, Qface, face);
21000 }
21001 Fadd_text_properties (make_number (0), make_number (len),
21002 props, lisp_string);
21003 }
21004 else
21005 {
21006 len = XFASTINT (Flength (lisp_string));
21007 if (precision > 0 && len > precision)
21008 {
21009 len = precision;
21010 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21011 precision = -1;
21012 }
21013 if (!NILP (mode_line_string_face))
21014 {
21015 Lisp_Object face;
21016 if (NILP (props))
21017 props = Ftext_properties_at (make_number (0), lisp_string);
21018 face = Fplist_get (props, Qface);
21019 if (NILP (face))
21020 face = mode_line_string_face;
21021 else
21022 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
21023 props = Fcons (Qface, Fcons (face, Qnil));
21024 if (copy_string)
21025 lisp_string = Fcopy_sequence (lisp_string);
21026 }
21027 if (!NILP (props))
21028 Fadd_text_properties (make_number (0), make_number (len),
21029 props, lisp_string);
21030 }
21031
21032 if (len > 0)
21033 {
21034 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21035 n += len;
21036 }
21037
21038 if (field_width > len)
21039 {
21040 field_width -= len;
21041 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21042 if (!NILP (props))
21043 Fadd_text_properties (make_number (0), make_number (field_width),
21044 props, lisp_string);
21045 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21046 n += field_width;
21047 }
21048
21049 return n;
21050 }
21051
21052
21053 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21054 1, 4, 0,
21055 doc: /* Format a string out of a mode line format specification.
21056 First arg FORMAT specifies the mode line format (see `mode-line-format'
21057 for details) to use.
21058
21059 By default, the format is evaluated for the currently selected window.
21060
21061 Optional second arg FACE specifies the face property to put on all
21062 characters for which no face is specified. The value nil means the
21063 default face. The value t means whatever face the window's mode line
21064 currently uses (either `mode-line' or `mode-line-inactive',
21065 depending on whether the window is the selected window or not).
21066 An integer value means the value string has no text
21067 properties.
21068
21069 Optional third and fourth args WINDOW and BUFFER specify the window
21070 and buffer to use as the context for the formatting (defaults
21071 are the selected window and the WINDOW's buffer). */)
21072 (Lisp_Object format, Lisp_Object face,
21073 Lisp_Object window, Lisp_Object buffer)
21074 {
21075 struct it it;
21076 int len;
21077 struct window *w;
21078 struct buffer *old_buffer = NULL;
21079 int face_id;
21080 int no_props = INTEGERP (face);
21081 ptrdiff_t count = SPECPDL_INDEX ();
21082 Lisp_Object str;
21083 int string_start = 0;
21084
21085 w = decode_any_window (window);
21086 XSETWINDOW (window, w);
21087
21088 if (NILP (buffer))
21089 buffer = w->buffer;
21090 CHECK_BUFFER (buffer);
21091
21092 /* Make formatting the modeline a non-op when noninteractive, otherwise
21093 there will be problems later caused by a partially initialized frame. */
21094 if (NILP (format) || noninteractive)
21095 return empty_unibyte_string;
21096
21097 if (no_props)
21098 face = Qnil;
21099
21100 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21101 : EQ (face, Qt) ? (EQ (window, selected_window)
21102 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21103 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21104 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21105 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21106 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21107 : DEFAULT_FACE_ID;
21108
21109 old_buffer = current_buffer;
21110
21111 /* Save things including mode_line_proptrans_alist,
21112 and set that to nil so that we don't alter the outer value. */
21113 record_unwind_protect (unwind_format_mode_line,
21114 format_mode_line_unwind_data
21115 (XFRAME (WINDOW_FRAME (w)),
21116 old_buffer, selected_window, 1));
21117 mode_line_proptrans_alist = Qnil;
21118
21119 Fselect_window (window, Qt);
21120 set_buffer_internal_1 (XBUFFER (buffer));
21121
21122 init_iterator (&it, w, -1, -1, NULL, face_id);
21123
21124 if (no_props)
21125 {
21126 mode_line_target = MODE_LINE_NOPROP;
21127 mode_line_string_face_prop = Qnil;
21128 mode_line_string_list = Qnil;
21129 string_start = MODE_LINE_NOPROP_LEN (0);
21130 }
21131 else
21132 {
21133 mode_line_target = MODE_LINE_STRING;
21134 mode_line_string_list = Qnil;
21135 mode_line_string_face = face;
21136 mode_line_string_face_prop
21137 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21138 }
21139
21140 push_kboard (FRAME_KBOARD (it.f));
21141 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21142 pop_kboard ();
21143
21144 if (no_props)
21145 {
21146 len = MODE_LINE_NOPROP_LEN (string_start);
21147 str = make_string (mode_line_noprop_buf + string_start, len);
21148 }
21149 else
21150 {
21151 mode_line_string_list = Fnreverse (mode_line_string_list);
21152 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21153 empty_unibyte_string);
21154 }
21155
21156 unbind_to (count, Qnil);
21157 return str;
21158 }
21159
21160 /* Write a null-terminated, right justified decimal representation of
21161 the positive integer D to BUF using a minimal field width WIDTH. */
21162
21163 static void
21164 pint2str (register char *buf, register int width, register ptrdiff_t d)
21165 {
21166 register char *p = buf;
21167
21168 if (d <= 0)
21169 *p++ = '0';
21170 else
21171 {
21172 while (d > 0)
21173 {
21174 *p++ = d % 10 + '0';
21175 d /= 10;
21176 }
21177 }
21178
21179 for (width -= (int) (p - buf); width > 0; --width)
21180 *p++ = ' ';
21181 *p-- = '\0';
21182 while (p > buf)
21183 {
21184 d = *buf;
21185 *buf++ = *p;
21186 *p-- = d;
21187 }
21188 }
21189
21190 /* Write a null-terminated, right justified decimal and "human
21191 readable" representation of the nonnegative integer D to BUF using
21192 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21193
21194 static const char power_letter[] =
21195 {
21196 0, /* no letter */
21197 'k', /* kilo */
21198 'M', /* mega */
21199 'G', /* giga */
21200 'T', /* tera */
21201 'P', /* peta */
21202 'E', /* exa */
21203 'Z', /* zetta */
21204 'Y' /* yotta */
21205 };
21206
21207 static void
21208 pint2hrstr (char *buf, int width, ptrdiff_t d)
21209 {
21210 /* We aim to represent the nonnegative integer D as
21211 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21212 ptrdiff_t quotient = d;
21213 int remainder = 0;
21214 /* -1 means: do not use TENTHS. */
21215 int tenths = -1;
21216 int exponent = 0;
21217
21218 /* Length of QUOTIENT.TENTHS as a string. */
21219 int length;
21220
21221 char * psuffix;
21222 char * p;
21223
21224 if (1000 <= quotient)
21225 {
21226 /* Scale to the appropriate EXPONENT. */
21227 do
21228 {
21229 remainder = quotient % 1000;
21230 quotient /= 1000;
21231 exponent++;
21232 }
21233 while (1000 <= quotient);
21234
21235 /* Round to nearest and decide whether to use TENTHS or not. */
21236 if (quotient <= 9)
21237 {
21238 tenths = remainder / 100;
21239 if (50 <= remainder % 100)
21240 {
21241 if (tenths < 9)
21242 tenths++;
21243 else
21244 {
21245 quotient++;
21246 if (quotient == 10)
21247 tenths = -1;
21248 else
21249 tenths = 0;
21250 }
21251 }
21252 }
21253 else
21254 if (500 <= remainder)
21255 {
21256 if (quotient < 999)
21257 quotient++;
21258 else
21259 {
21260 quotient = 1;
21261 exponent++;
21262 tenths = 0;
21263 }
21264 }
21265 }
21266
21267 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21268 if (tenths == -1 && quotient <= 99)
21269 if (quotient <= 9)
21270 length = 1;
21271 else
21272 length = 2;
21273 else
21274 length = 3;
21275 p = psuffix = buf + max (width, length);
21276
21277 /* Print EXPONENT. */
21278 *psuffix++ = power_letter[exponent];
21279 *psuffix = '\0';
21280
21281 /* Print TENTHS. */
21282 if (tenths >= 0)
21283 {
21284 *--p = '0' + tenths;
21285 *--p = '.';
21286 }
21287
21288 /* Print QUOTIENT. */
21289 do
21290 {
21291 int digit = quotient % 10;
21292 *--p = '0' + digit;
21293 }
21294 while ((quotient /= 10) != 0);
21295
21296 /* Print leading spaces. */
21297 while (buf < p)
21298 *--p = ' ';
21299 }
21300
21301 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21302 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21303 type of CODING_SYSTEM. Return updated pointer into BUF. */
21304
21305 static unsigned char invalid_eol_type[] = "(*invalid*)";
21306
21307 static char *
21308 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21309 {
21310 Lisp_Object val;
21311 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21312 const unsigned char *eol_str;
21313 int eol_str_len;
21314 /* The EOL conversion we are using. */
21315 Lisp_Object eoltype;
21316
21317 val = CODING_SYSTEM_SPEC (coding_system);
21318 eoltype = Qnil;
21319
21320 if (!VECTORP (val)) /* Not yet decided. */
21321 {
21322 *buf++ = multibyte ? '-' : ' ';
21323 if (eol_flag)
21324 eoltype = eol_mnemonic_undecided;
21325 /* Don't mention EOL conversion if it isn't decided. */
21326 }
21327 else
21328 {
21329 Lisp_Object attrs;
21330 Lisp_Object eolvalue;
21331
21332 attrs = AREF (val, 0);
21333 eolvalue = AREF (val, 2);
21334
21335 *buf++ = multibyte
21336 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21337 : ' ';
21338
21339 if (eol_flag)
21340 {
21341 /* The EOL conversion that is normal on this system. */
21342
21343 if (NILP (eolvalue)) /* Not yet decided. */
21344 eoltype = eol_mnemonic_undecided;
21345 else if (VECTORP (eolvalue)) /* Not yet decided. */
21346 eoltype = eol_mnemonic_undecided;
21347 else /* eolvalue is Qunix, Qdos, or Qmac. */
21348 eoltype = (EQ (eolvalue, Qunix)
21349 ? eol_mnemonic_unix
21350 : (EQ (eolvalue, Qdos) == 1
21351 ? eol_mnemonic_dos : eol_mnemonic_mac));
21352 }
21353 }
21354
21355 if (eol_flag)
21356 {
21357 /* Mention the EOL conversion if it is not the usual one. */
21358 if (STRINGP (eoltype))
21359 {
21360 eol_str = SDATA (eoltype);
21361 eol_str_len = SBYTES (eoltype);
21362 }
21363 else if (CHARACTERP (eoltype))
21364 {
21365 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21366 int c = XFASTINT (eoltype);
21367 eol_str_len = CHAR_STRING (c, tmp);
21368 eol_str = tmp;
21369 }
21370 else
21371 {
21372 eol_str = invalid_eol_type;
21373 eol_str_len = sizeof (invalid_eol_type) - 1;
21374 }
21375 memcpy (buf, eol_str, eol_str_len);
21376 buf += eol_str_len;
21377 }
21378
21379 return buf;
21380 }
21381
21382 /* Return a string for the output of a mode line %-spec for window W,
21383 generated by character C. FIELD_WIDTH > 0 means pad the string
21384 returned with spaces to that value. Return a Lisp string in
21385 *STRING if the resulting string is taken from that Lisp string.
21386
21387 Note we operate on the current buffer for most purposes,
21388 the exception being w->base_line_pos. */
21389
21390 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21391
21392 static const char *
21393 decode_mode_spec (struct window *w, register int c, int field_width,
21394 Lisp_Object *string)
21395 {
21396 Lisp_Object obj;
21397 struct frame *f = XFRAME (WINDOW_FRAME (w));
21398 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21399 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21400 produce strings from numerical values, so limit preposterously
21401 large values of FIELD_WIDTH to avoid overrunning the buffer's
21402 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21403 bytes plus the terminating null. */
21404 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21405 struct buffer *b = current_buffer;
21406
21407 obj = Qnil;
21408 *string = Qnil;
21409
21410 switch (c)
21411 {
21412 case '*':
21413 if (!NILP (BVAR (b, read_only)))
21414 return "%";
21415 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21416 return "*";
21417 return "-";
21418
21419 case '+':
21420 /* This differs from %* only for a modified read-only buffer. */
21421 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21422 return "*";
21423 if (!NILP (BVAR (b, read_only)))
21424 return "%";
21425 return "-";
21426
21427 case '&':
21428 /* This differs from %* in ignoring read-only-ness. */
21429 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21430 return "*";
21431 return "-";
21432
21433 case '%':
21434 return "%";
21435
21436 case '[':
21437 {
21438 int i;
21439 char *p;
21440
21441 if (command_loop_level > 5)
21442 return "[[[... ";
21443 p = decode_mode_spec_buf;
21444 for (i = 0; i < command_loop_level; i++)
21445 *p++ = '[';
21446 *p = 0;
21447 return decode_mode_spec_buf;
21448 }
21449
21450 case ']':
21451 {
21452 int i;
21453 char *p;
21454
21455 if (command_loop_level > 5)
21456 return " ...]]]";
21457 p = decode_mode_spec_buf;
21458 for (i = 0; i < command_loop_level; i++)
21459 *p++ = ']';
21460 *p = 0;
21461 return decode_mode_spec_buf;
21462 }
21463
21464 case '-':
21465 {
21466 register int i;
21467
21468 /* Let lots_of_dashes be a string of infinite length. */
21469 if (mode_line_target == MODE_LINE_NOPROP ||
21470 mode_line_target == MODE_LINE_STRING)
21471 return "--";
21472 if (field_width <= 0
21473 || field_width > sizeof (lots_of_dashes))
21474 {
21475 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21476 decode_mode_spec_buf[i] = '-';
21477 decode_mode_spec_buf[i] = '\0';
21478 return decode_mode_spec_buf;
21479 }
21480 else
21481 return lots_of_dashes;
21482 }
21483
21484 case 'b':
21485 obj = BVAR (b, name);
21486 break;
21487
21488 case 'c':
21489 /* %c and %l are ignored in `frame-title-format'.
21490 (In redisplay_internal, the frame title is drawn _before_ the
21491 windows are updated, so the stuff which depends on actual
21492 window contents (such as %l) may fail to render properly, or
21493 even crash emacs.) */
21494 if (mode_line_target == MODE_LINE_TITLE)
21495 return "";
21496 else
21497 {
21498 ptrdiff_t col = current_column ();
21499 wset_column_number_displayed (w, make_number (col));
21500 pint2str (decode_mode_spec_buf, width, col);
21501 return decode_mode_spec_buf;
21502 }
21503
21504 case 'e':
21505 #ifndef SYSTEM_MALLOC
21506 {
21507 if (NILP (Vmemory_full))
21508 return "";
21509 else
21510 return "!MEM FULL! ";
21511 }
21512 #else
21513 return "";
21514 #endif
21515
21516 case 'F':
21517 /* %F displays the frame name. */
21518 if (!NILP (f->title))
21519 return SSDATA (f->title);
21520 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21521 return SSDATA (f->name);
21522 return "Emacs";
21523
21524 case 'f':
21525 obj = BVAR (b, filename);
21526 break;
21527
21528 case 'i':
21529 {
21530 ptrdiff_t size = ZV - BEGV;
21531 pint2str (decode_mode_spec_buf, width, size);
21532 return decode_mode_spec_buf;
21533 }
21534
21535 case 'I':
21536 {
21537 ptrdiff_t size = ZV - BEGV;
21538 pint2hrstr (decode_mode_spec_buf, width, size);
21539 return decode_mode_spec_buf;
21540 }
21541
21542 case 'l':
21543 {
21544 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21545 ptrdiff_t topline, nlines, height;
21546 ptrdiff_t junk;
21547
21548 /* %c and %l are ignored in `frame-title-format'. */
21549 if (mode_line_target == MODE_LINE_TITLE)
21550 return "";
21551
21552 startpos = marker_position (w->start);
21553 startpos_byte = marker_byte_position (w->start);
21554 height = WINDOW_TOTAL_LINES (w);
21555
21556 /* If we decided that this buffer isn't suitable for line numbers,
21557 don't forget that too fast. */
21558 if (EQ (w->base_line_pos, w->buffer))
21559 goto no_value;
21560 /* But do forget it, if the window shows a different buffer now. */
21561 else if (BUFFERP (w->base_line_pos))
21562 wset_base_line_pos (w, Qnil);
21563
21564 /* If the buffer is very big, don't waste time. */
21565 if (INTEGERP (Vline_number_display_limit)
21566 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21567 {
21568 wset_base_line_pos (w, Qnil);
21569 wset_base_line_number (w, Qnil);
21570 goto no_value;
21571 }
21572
21573 if (INTEGERP (w->base_line_number)
21574 && INTEGERP (w->base_line_pos)
21575 && XFASTINT (w->base_line_pos) <= startpos)
21576 {
21577 line = XFASTINT (w->base_line_number);
21578 linepos = XFASTINT (w->base_line_pos);
21579 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21580 }
21581 else
21582 {
21583 line = 1;
21584 linepos = BUF_BEGV (b);
21585 linepos_byte = BUF_BEGV_BYTE (b);
21586 }
21587
21588 /* Count lines from base line to window start position. */
21589 nlines = display_count_lines (linepos_byte,
21590 startpos_byte,
21591 startpos, &junk);
21592
21593 topline = nlines + line;
21594
21595 /* Determine a new base line, if the old one is too close
21596 or too far away, or if we did not have one.
21597 "Too close" means it's plausible a scroll-down would
21598 go back past it. */
21599 if (startpos == BUF_BEGV (b))
21600 {
21601 wset_base_line_number (w, make_number (topline));
21602 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21603 }
21604 else if (nlines < height + 25 || nlines > height * 3 + 50
21605 || linepos == BUF_BEGV (b))
21606 {
21607 ptrdiff_t limit = BUF_BEGV (b);
21608 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21609 ptrdiff_t position;
21610 ptrdiff_t distance =
21611 (height * 2 + 30) * line_number_display_limit_width;
21612
21613 if (startpos - distance > limit)
21614 {
21615 limit = startpos - distance;
21616 limit_byte = CHAR_TO_BYTE (limit);
21617 }
21618
21619 nlines = display_count_lines (startpos_byte,
21620 limit_byte,
21621 - (height * 2 + 30),
21622 &position);
21623 /* If we couldn't find the lines we wanted within
21624 line_number_display_limit_width chars per line,
21625 give up on line numbers for this window. */
21626 if (position == limit_byte && limit == startpos - distance)
21627 {
21628 wset_base_line_pos (w, w->buffer);
21629 wset_base_line_number (w, Qnil);
21630 goto no_value;
21631 }
21632
21633 wset_base_line_number (w, make_number (topline - nlines));
21634 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21635 }
21636
21637 /* Now count lines from the start pos to point. */
21638 nlines = display_count_lines (startpos_byte,
21639 PT_BYTE, PT, &junk);
21640
21641 /* Record that we did display the line number. */
21642 line_number_displayed = 1;
21643
21644 /* Make the string to show. */
21645 pint2str (decode_mode_spec_buf, width, topline + nlines);
21646 return decode_mode_spec_buf;
21647 no_value:
21648 {
21649 char* p = decode_mode_spec_buf;
21650 int pad = width - 2;
21651 while (pad-- > 0)
21652 *p++ = ' ';
21653 *p++ = '?';
21654 *p++ = '?';
21655 *p = '\0';
21656 return decode_mode_spec_buf;
21657 }
21658 }
21659 break;
21660
21661 case 'm':
21662 obj = BVAR (b, mode_name);
21663 break;
21664
21665 case 'n':
21666 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21667 return " Narrow";
21668 break;
21669
21670 case 'p':
21671 {
21672 ptrdiff_t pos = marker_position (w->start);
21673 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21674
21675 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21676 {
21677 if (pos <= BUF_BEGV (b))
21678 return "All";
21679 else
21680 return "Bottom";
21681 }
21682 else if (pos <= BUF_BEGV (b))
21683 return "Top";
21684 else
21685 {
21686 if (total > 1000000)
21687 /* Do it differently for a large value, to avoid overflow. */
21688 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21689 else
21690 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21691 /* We can't normally display a 3-digit number,
21692 so get us a 2-digit number that is close. */
21693 if (total == 100)
21694 total = 99;
21695 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21696 return decode_mode_spec_buf;
21697 }
21698 }
21699
21700 /* Display percentage of size above the bottom of the screen. */
21701 case 'P':
21702 {
21703 ptrdiff_t toppos = marker_position (w->start);
21704 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21705 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21706
21707 if (botpos >= BUF_ZV (b))
21708 {
21709 if (toppos <= BUF_BEGV (b))
21710 return "All";
21711 else
21712 return "Bottom";
21713 }
21714 else
21715 {
21716 if (total > 1000000)
21717 /* Do it differently for a large value, to avoid overflow. */
21718 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21719 else
21720 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21721 /* We can't normally display a 3-digit number,
21722 so get us a 2-digit number that is close. */
21723 if (total == 100)
21724 total = 99;
21725 if (toppos <= BUF_BEGV (b))
21726 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21727 else
21728 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21729 return decode_mode_spec_buf;
21730 }
21731 }
21732
21733 case 's':
21734 /* status of process */
21735 obj = Fget_buffer_process (Fcurrent_buffer ());
21736 if (NILP (obj))
21737 return "no process";
21738 #ifndef MSDOS
21739 obj = Fsymbol_name (Fprocess_status (obj));
21740 #endif
21741 break;
21742
21743 case '@':
21744 {
21745 ptrdiff_t count = inhibit_garbage_collection ();
21746 Lisp_Object val = call1 (intern ("file-remote-p"),
21747 BVAR (current_buffer, directory));
21748 unbind_to (count, Qnil);
21749
21750 if (NILP (val))
21751 return "-";
21752 else
21753 return "@";
21754 }
21755
21756 case 't': /* indicate TEXT or BINARY */
21757 return "T";
21758
21759 case 'z':
21760 /* coding-system (not including end-of-line format) */
21761 case 'Z':
21762 /* coding-system (including end-of-line type) */
21763 {
21764 int eol_flag = (c == 'Z');
21765 char *p = decode_mode_spec_buf;
21766
21767 if (! FRAME_WINDOW_P (f))
21768 {
21769 /* No need to mention EOL here--the terminal never needs
21770 to do EOL conversion. */
21771 p = decode_mode_spec_coding (CODING_ID_NAME
21772 (FRAME_KEYBOARD_CODING (f)->id),
21773 p, 0);
21774 p = decode_mode_spec_coding (CODING_ID_NAME
21775 (FRAME_TERMINAL_CODING (f)->id),
21776 p, 0);
21777 }
21778 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21779 p, eol_flag);
21780
21781 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21782 #ifdef subprocesses
21783 obj = Fget_buffer_process (Fcurrent_buffer ());
21784 if (PROCESSP (obj))
21785 {
21786 p = decode_mode_spec_coding
21787 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21788 p = decode_mode_spec_coding
21789 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21790 }
21791 #endif /* subprocesses */
21792 #endif /* 0 */
21793 *p = 0;
21794 return decode_mode_spec_buf;
21795 }
21796 }
21797
21798 if (STRINGP (obj))
21799 {
21800 *string = obj;
21801 return SSDATA (obj);
21802 }
21803 else
21804 return "";
21805 }
21806
21807
21808 /* Count up to COUNT lines starting from START_BYTE.
21809 But don't go beyond LIMIT_BYTE.
21810 Return the number of lines thus found (always nonnegative).
21811
21812 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21813
21814 static ptrdiff_t
21815 display_count_lines (ptrdiff_t start_byte,
21816 ptrdiff_t limit_byte, ptrdiff_t count,
21817 ptrdiff_t *byte_pos_ptr)
21818 {
21819 register unsigned char *cursor;
21820 unsigned char *base;
21821
21822 register ptrdiff_t ceiling;
21823 register unsigned char *ceiling_addr;
21824 ptrdiff_t orig_count = count;
21825
21826 /* If we are not in selective display mode,
21827 check only for newlines. */
21828 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21829 && !INTEGERP (BVAR (current_buffer, selective_display)));
21830
21831 if (count > 0)
21832 {
21833 while (start_byte < limit_byte)
21834 {
21835 ceiling = BUFFER_CEILING_OF (start_byte);
21836 ceiling = min (limit_byte - 1, ceiling);
21837 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21838 base = (cursor = BYTE_POS_ADDR (start_byte));
21839 while (1)
21840 {
21841 if (selective_display)
21842 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21843 ;
21844 else
21845 while (*cursor != '\n' && ++cursor != ceiling_addr)
21846 ;
21847
21848 if (cursor != ceiling_addr)
21849 {
21850 if (--count == 0)
21851 {
21852 start_byte += cursor - base + 1;
21853 *byte_pos_ptr = start_byte;
21854 return orig_count;
21855 }
21856 else
21857 if (++cursor == ceiling_addr)
21858 break;
21859 }
21860 else
21861 break;
21862 }
21863 start_byte += cursor - base;
21864 }
21865 }
21866 else
21867 {
21868 while (start_byte > limit_byte)
21869 {
21870 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21871 ceiling = max (limit_byte, ceiling);
21872 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21873 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21874 while (1)
21875 {
21876 if (selective_display)
21877 while (--cursor != ceiling_addr
21878 && *cursor != '\n' && *cursor != 015)
21879 ;
21880 else
21881 while (--cursor != ceiling_addr && *cursor != '\n')
21882 ;
21883
21884 if (cursor != ceiling_addr)
21885 {
21886 if (++count == 0)
21887 {
21888 start_byte += cursor - base + 1;
21889 *byte_pos_ptr = start_byte;
21890 /* When scanning backwards, we should
21891 not count the newline posterior to which we stop. */
21892 return - orig_count - 1;
21893 }
21894 }
21895 else
21896 break;
21897 }
21898 /* Here we add 1 to compensate for the last decrement
21899 of CURSOR, which took it past the valid range. */
21900 start_byte += cursor - base + 1;
21901 }
21902 }
21903
21904 *byte_pos_ptr = limit_byte;
21905
21906 if (count < 0)
21907 return - orig_count + count;
21908 return orig_count - count;
21909
21910 }
21911
21912
21913 \f
21914 /***********************************************************************
21915 Displaying strings
21916 ***********************************************************************/
21917
21918 /* Display a NUL-terminated string, starting with index START.
21919
21920 If STRING is non-null, display that C string. Otherwise, the Lisp
21921 string LISP_STRING is displayed. There's a case that STRING is
21922 non-null and LISP_STRING is not nil. It means STRING is a string
21923 data of LISP_STRING. In that case, we display LISP_STRING while
21924 ignoring its text properties.
21925
21926 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21927 FACE_STRING. Display STRING or LISP_STRING with the face at
21928 FACE_STRING_POS in FACE_STRING:
21929
21930 Display the string in the environment given by IT, but use the
21931 standard display table, temporarily.
21932
21933 FIELD_WIDTH is the minimum number of output glyphs to produce.
21934 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21935 with spaces. If STRING has more characters, more than FIELD_WIDTH
21936 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21937
21938 PRECISION is the maximum number of characters to output from
21939 STRING. PRECISION < 0 means don't truncate the string.
21940
21941 This is roughly equivalent to printf format specifiers:
21942
21943 FIELD_WIDTH PRECISION PRINTF
21944 ----------------------------------------
21945 -1 -1 %s
21946 -1 10 %.10s
21947 10 -1 %10s
21948 20 10 %20.10s
21949
21950 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21951 display them, and < 0 means obey the current buffer's value of
21952 enable_multibyte_characters.
21953
21954 Value is the number of columns displayed. */
21955
21956 static int
21957 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21958 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21959 int field_width, int precision, int max_x, int multibyte)
21960 {
21961 int hpos_at_start = it->hpos;
21962 int saved_face_id = it->face_id;
21963 struct glyph_row *row = it->glyph_row;
21964 ptrdiff_t it_charpos;
21965
21966 /* Initialize the iterator IT for iteration over STRING beginning
21967 with index START. */
21968 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21969 precision, field_width, multibyte);
21970 if (string && STRINGP (lisp_string))
21971 /* LISP_STRING is the one returned by decode_mode_spec. We should
21972 ignore its text properties. */
21973 it->stop_charpos = it->end_charpos;
21974
21975 /* If displaying STRING, set up the face of the iterator from
21976 FACE_STRING, if that's given. */
21977 if (STRINGP (face_string))
21978 {
21979 ptrdiff_t endptr;
21980 struct face *face;
21981
21982 it->face_id
21983 = face_at_string_position (it->w, face_string, face_string_pos,
21984 0, it->region_beg_charpos,
21985 it->region_end_charpos,
21986 &endptr, it->base_face_id, 0);
21987 face = FACE_FROM_ID (it->f, it->face_id);
21988 it->face_box_p = face->box != FACE_NO_BOX;
21989 }
21990
21991 /* Set max_x to the maximum allowed X position. Don't let it go
21992 beyond the right edge of the window. */
21993 if (max_x <= 0)
21994 max_x = it->last_visible_x;
21995 else
21996 max_x = min (max_x, it->last_visible_x);
21997
21998 /* Skip over display elements that are not visible. because IT->w is
21999 hscrolled. */
22000 if (it->current_x < it->first_visible_x)
22001 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22002 MOVE_TO_POS | MOVE_TO_X);
22003
22004 row->ascent = it->max_ascent;
22005 row->height = it->max_ascent + it->max_descent;
22006 row->phys_ascent = it->max_phys_ascent;
22007 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22008 row->extra_line_spacing = it->max_extra_line_spacing;
22009
22010 if (STRINGP (it->string))
22011 it_charpos = IT_STRING_CHARPOS (*it);
22012 else
22013 it_charpos = IT_CHARPOS (*it);
22014
22015 /* This condition is for the case that we are called with current_x
22016 past last_visible_x. */
22017 while (it->current_x < max_x)
22018 {
22019 int x_before, x, n_glyphs_before, i, nglyphs;
22020
22021 /* Get the next display element. */
22022 if (!get_next_display_element (it))
22023 break;
22024
22025 /* Produce glyphs. */
22026 x_before = it->current_x;
22027 n_glyphs_before = row->used[TEXT_AREA];
22028 PRODUCE_GLYPHS (it);
22029
22030 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22031 i = 0;
22032 x = x_before;
22033 while (i < nglyphs)
22034 {
22035 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22036
22037 if (it->line_wrap != TRUNCATE
22038 && x + glyph->pixel_width > max_x)
22039 {
22040 /* End of continued line or max_x reached. */
22041 if (CHAR_GLYPH_PADDING_P (*glyph))
22042 {
22043 /* A wide character is unbreakable. */
22044 if (row->reversed_p)
22045 unproduce_glyphs (it, row->used[TEXT_AREA]
22046 - n_glyphs_before);
22047 row->used[TEXT_AREA] = n_glyphs_before;
22048 it->current_x = x_before;
22049 }
22050 else
22051 {
22052 if (row->reversed_p)
22053 unproduce_glyphs (it, row->used[TEXT_AREA]
22054 - (n_glyphs_before + i));
22055 row->used[TEXT_AREA] = n_glyphs_before + i;
22056 it->current_x = x;
22057 }
22058 break;
22059 }
22060 else if (x + glyph->pixel_width >= it->first_visible_x)
22061 {
22062 /* Glyph is at least partially visible. */
22063 ++it->hpos;
22064 if (x < it->first_visible_x)
22065 row->x = x - it->first_visible_x;
22066 }
22067 else
22068 {
22069 /* Glyph is off the left margin of the display area.
22070 Should not happen. */
22071 emacs_abort ();
22072 }
22073
22074 row->ascent = max (row->ascent, it->max_ascent);
22075 row->height = max (row->height, it->max_ascent + it->max_descent);
22076 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22077 row->phys_height = max (row->phys_height,
22078 it->max_phys_ascent + it->max_phys_descent);
22079 row->extra_line_spacing = max (row->extra_line_spacing,
22080 it->max_extra_line_spacing);
22081 x += glyph->pixel_width;
22082 ++i;
22083 }
22084
22085 /* Stop if max_x reached. */
22086 if (i < nglyphs)
22087 break;
22088
22089 /* Stop at line ends. */
22090 if (ITERATOR_AT_END_OF_LINE_P (it))
22091 {
22092 it->continuation_lines_width = 0;
22093 break;
22094 }
22095
22096 set_iterator_to_next (it, 1);
22097 if (STRINGP (it->string))
22098 it_charpos = IT_STRING_CHARPOS (*it);
22099 else
22100 it_charpos = IT_CHARPOS (*it);
22101
22102 /* Stop if truncating at the right edge. */
22103 if (it->line_wrap == TRUNCATE
22104 && it->current_x >= it->last_visible_x)
22105 {
22106 /* Add truncation mark, but don't do it if the line is
22107 truncated at a padding space. */
22108 if (it_charpos < it->string_nchars)
22109 {
22110 if (!FRAME_WINDOW_P (it->f))
22111 {
22112 int ii, n;
22113
22114 if (it->current_x > it->last_visible_x)
22115 {
22116 if (!row->reversed_p)
22117 {
22118 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22119 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22120 break;
22121 }
22122 else
22123 {
22124 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22125 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22126 break;
22127 unproduce_glyphs (it, ii + 1);
22128 ii = row->used[TEXT_AREA] - (ii + 1);
22129 }
22130 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22131 {
22132 row->used[TEXT_AREA] = ii;
22133 produce_special_glyphs (it, IT_TRUNCATION);
22134 }
22135 }
22136 produce_special_glyphs (it, IT_TRUNCATION);
22137 }
22138 row->truncated_on_right_p = 1;
22139 }
22140 break;
22141 }
22142 }
22143
22144 /* Maybe insert a truncation at the left. */
22145 if (it->first_visible_x
22146 && it_charpos > 0)
22147 {
22148 if (!FRAME_WINDOW_P (it->f)
22149 || (row->reversed_p
22150 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22151 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22152 insert_left_trunc_glyphs (it);
22153 row->truncated_on_left_p = 1;
22154 }
22155
22156 it->face_id = saved_face_id;
22157
22158 /* Value is number of columns displayed. */
22159 return it->hpos - hpos_at_start;
22160 }
22161
22162
22163 \f
22164 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22165 appears as an element of LIST or as the car of an element of LIST.
22166 If PROPVAL is a list, compare each element against LIST in that
22167 way, and return 1/2 if any element of PROPVAL is found in LIST.
22168 Otherwise return 0. This function cannot quit.
22169 The return value is 2 if the text is invisible but with an ellipsis
22170 and 1 if it's invisible and without an ellipsis. */
22171
22172 int
22173 invisible_p (register Lisp_Object propval, Lisp_Object list)
22174 {
22175 register Lisp_Object tail, proptail;
22176
22177 for (tail = list; CONSP (tail); tail = XCDR (tail))
22178 {
22179 register Lisp_Object tem;
22180 tem = XCAR (tail);
22181 if (EQ (propval, tem))
22182 return 1;
22183 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22184 return NILP (XCDR (tem)) ? 1 : 2;
22185 }
22186
22187 if (CONSP (propval))
22188 {
22189 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22190 {
22191 Lisp_Object propelt;
22192 propelt = XCAR (proptail);
22193 for (tail = list; CONSP (tail); tail = XCDR (tail))
22194 {
22195 register Lisp_Object tem;
22196 tem = XCAR (tail);
22197 if (EQ (propelt, tem))
22198 return 1;
22199 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22200 return NILP (XCDR (tem)) ? 1 : 2;
22201 }
22202 }
22203 }
22204
22205 return 0;
22206 }
22207
22208 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22209 doc: /* Non-nil if the property makes the text invisible.
22210 POS-OR-PROP can be a marker or number, in which case it is taken to be
22211 a position in the current buffer and the value of the `invisible' property
22212 is checked; or it can be some other value, which is then presumed to be the
22213 value of the `invisible' property of the text of interest.
22214 The non-nil value returned can be t for truly invisible text or something
22215 else if the text is replaced by an ellipsis. */)
22216 (Lisp_Object pos_or_prop)
22217 {
22218 Lisp_Object prop
22219 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22220 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22221 : pos_or_prop);
22222 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22223 return (invis == 0 ? Qnil
22224 : invis == 1 ? Qt
22225 : make_number (invis));
22226 }
22227
22228 /* Calculate a width or height in pixels from a specification using
22229 the following elements:
22230
22231 SPEC ::=
22232 NUM - a (fractional) multiple of the default font width/height
22233 (NUM) - specifies exactly NUM pixels
22234 UNIT - a fixed number of pixels, see below.
22235 ELEMENT - size of a display element in pixels, see below.
22236 (NUM . SPEC) - equals NUM * SPEC
22237 (+ SPEC SPEC ...) - add pixel values
22238 (- SPEC SPEC ...) - subtract pixel values
22239 (- SPEC) - negate pixel value
22240
22241 NUM ::=
22242 INT or FLOAT - a number constant
22243 SYMBOL - use symbol's (buffer local) variable binding.
22244
22245 UNIT ::=
22246 in - pixels per inch *)
22247 mm - pixels per 1/1000 meter *)
22248 cm - pixels per 1/100 meter *)
22249 width - width of current font in pixels.
22250 height - height of current font in pixels.
22251
22252 *) using the ratio(s) defined in display-pixels-per-inch.
22253
22254 ELEMENT ::=
22255
22256 left-fringe - left fringe width in pixels
22257 right-fringe - right fringe width in pixels
22258
22259 left-margin - left margin width in pixels
22260 right-margin - right margin width in pixels
22261
22262 scroll-bar - scroll-bar area width in pixels
22263
22264 Examples:
22265
22266 Pixels corresponding to 5 inches:
22267 (5 . in)
22268
22269 Total width of non-text areas on left side of window (if scroll-bar is on left):
22270 '(space :width (+ left-fringe left-margin scroll-bar))
22271
22272 Align to first text column (in header line):
22273 '(space :align-to 0)
22274
22275 Align to middle of text area minus half the width of variable `my-image'
22276 containing a loaded image:
22277 '(space :align-to (0.5 . (- text my-image)))
22278
22279 Width of left margin minus width of 1 character in the default font:
22280 '(space :width (- left-margin 1))
22281
22282 Width of left margin minus width of 2 characters in the current font:
22283 '(space :width (- left-margin (2 . width)))
22284
22285 Center 1 character over left-margin (in header line):
22286 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22287
22288 Different ways to express width of left fringe plus left margin minus one pixel:
22289 '(space :width (- (+ left-fringe left-margin) (1)))
22290 '(space :width (+ left-fringe left-margin (- (1))))
22291 '(space :width (+ left-fringe left-margin (-1)))
22292
22293 */
22294
22295 #define NUMVAL(X) \
22296 ((INTEGERP (X) || FLOATP (X)) \
22297 ? XFLOATINT (X) \
22298 : - 1)
22299
22300 static int
22301 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22302 struct font *font, int width_p, int *align_to)
22303 {
22304 double pixels;
22305
22306 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22307 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22308
22309 if (NILP (prop))
22310 return OK_PIXELS (0);
22311
22312 eassert (FRAME_LIVE_P (it->f));
22313
22314 if (SYMBOLP (prop))
22315 {
22316 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22317 {
22318 char *unit = SSDATA (SYMBOL_NAME (prop));
22319
22320 if (unit[0] == 'i' && unit[1] == 'n')
22321 pixels = 1.0;
22322 else if (unit[0] == 'm' && unit[1] == 'm')
22323 pixels = 25.4;
22324 else if (unit[0] == 'c' && unit[1] == 'm')
22325 pixels = 2.54;
22326 else
22327 pixels = 0;
22328 if (pixels > 0)
22329 {
22330 double ppi;
22331 #ifdef HAVE_WINDOW_SYSTEM
22332 if (FRAME_WINDOW_P (it->f)
22333 && (ppi = (width_p
22334 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22335 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22336 ppi > 0))
22337 return OK_PIXELS (ppi / pixels);
22338 #endif
22339
22340 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22341 || (CONSP (Vdisplay_pixels_per_inch)
22342 && (ppi = (width_p
22343 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22344 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22345 ppi > 0)))
22346 return OK_PIXELS (ppi / pixels);
22347
22348 return 0;
22349 }
22350 }
22351
22352 #ifdef HAVE_WINDOW_SYSTEM
22353 if (EQ (prop, Qheight))
22354 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22355 if (EQ (prop, Qwidth))
22356 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22357 #else
22358 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22359 return OK_PIXELS (1);
22360 #endif
22361
22362 if (EQ (prop, Qtext))
22363 return OK_PIXELS (width_p
22364 ? window_box_width (it->w, TEXT_AREA)
22365 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22366
22367 if (align_to && *align_to < 0)
22368 {
22369 *res = 0;
22370 if (EQ (prop, Qleft))
22371 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22372 if (EQ (prop, Qright))
22373 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22374 if (EQ (prop, Qcenter))
22375 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22376 + window_box_width (it->w, TEXT_AREA) / 2);
22377 if (EQ (prop, Qleft_fringe))
22378 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22379 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22380 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22381 if (EQ (prop, Qright_fringe))
22382 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22383 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22384 : window_box_right_offset (it->w, TEXT_AREA));
22385 if (EQ (prop, Qleft_margin))
22386 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22387 if (EQ (prop, Qright_margin))
22388 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22389 if (EQ (prop, Qscroll_bar))
22390 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22391 ? 0
22392 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22393 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22394 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22395 : 0)));
22396 }
22397 else
22398 {
22399 if (EQ (prop, Qleft_fringe))
22400 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22401 if (EQ (prop, Qright_fringe))
22402 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22403 if (EQ (prop, Qleft_margin))
22404 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22405 if (EQ (prop, Qright_margin))
22406 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22407 if (EQ (prop, Qscroll_bar))
22408 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22409 }
22410
22411 prop = buffer_local_value_1 (prop, it->w->buffer);
22412 if (EQ (prop, Qunbound))
22413 prop = Qnil;
22414 }
22415
22416 if (INTEGERP (prop) || FLOATP (prop))
22417 {
22418 int base_unit = (width_p
22419 ? FRAME_COLUMN_WIDTH (it->f)
22420 : FRAME_LINE_HEIGHT (it->f));
22421 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22422 }
22423
22424 if (CONSP (prop))
22425 {
22426 Lisp_Object car = XCAR (prop);
22427 Lisp_Object cdr = XCDR (prop);
22428
22429 if (SYMBOLP (car))
22430 {
22431 #ifdef HAVE_WINDOW_SYSTEM
22432 if (FRAME_WINDOW_P (it->f)
22433 && valid_image_p (prop))
22434 {
22435 ptrdiff_t id = lookup_image (it->f, prop);
22436 struct image *img = IMAGE_FROM_ID (it->f, id);
22437
22438 return OK_PIXELS (width_p ? img->width : img->height);
22439 }
22440 #endif
22441 if (EQ (car, Qplus) || EQ (car, Qminus))
22442 {
22443 int first = 1;
22444 double px;
22445
22446 pixels = 0;
22447 while (CONSP (cdr))
22448 {
22449 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22450 font, width_p, align_to))
22451 return 0;
22452 if (first)
22453 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22454 else
22455 pixels += px;
22456 cdr = XCDR (cdr);
22457 }
22458 if (EQ (car, Qminus))
22459 pixels = -pixels;
22460 return OK_PIXELS (pixels);
22461 }
22462
22463 car = buffer_local_value_1 (car, it->w->buffer);
22464 if (EQ (car, Qunbound))
22465 car = Qnil;
22466 }
22467
22468 if (INTEGERP (car) || FLOATP (car))
22469 {
22470 double fact;
22471 pixels = XFLOATINT (car);
22472 if (NILP (cdr))
22473 return OK_PIXELS (pixels);
22474 if (calc_pixel_width_or_height (&fact, it, cdr,
22475 font, width_p, align_to))
22476 return OK_PIXELS (pixels * fact);
22477 return 0;
22478 }
22479
22480 return 0;
22481 }
22482
22483 return 0;
22484 }
22485
22486 \f
22487 /***********************************************************************
22488 Glyph Display
22489 ***********************************************************************/
22490
22491 #ifdef HAVE_WINDOW_SYSTEM
22492
22493 #ifdef GLYPH_DEBUG
22494
22495 void
22496 dump_glyph_string (struct glyph_string *s)
22497 {
22498 fprintf (stderr, "glyph string\n");
22499 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22500 s->x, s->y, s->width, s->height);
22501 fprintf (stderr, " ybase = %d\n", s->ybase);
22502 fprintf (stderr, " hl = %d\n", s->hl);
22503 fprintf (stderr, " left overhang = %d, right = %d\n",
22504 s->left_overhang, s->right_overhang);
22505 fprintf (stderr, " nchars = %d\n", s->nchars);
22506 fprintf (stderr, " extends to end of line = %d\n",
22507 s->extends_to_end_of_line_p);
22508 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22509 fprintf (stderr, " bg width = %d\n", s->background_width);
22510 }
22511
22512 #endif /* GLYPH_DEBUG */
22513
22514 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22515 of XChar2b structures for S; it can't be allocated in
22516 init_glyph_string because it must be allocated via `alloca'. W
22517 is the window on which S is drawn. ROW and AREA are the glyph row
22518 and area within the row from which S is constructed. START is the
22519 index of the first glyph structure covered by S. HL is a
22520 face-override for drawing S. */
22521
22522 #ifdef HAVE_NTGUI
22523 #define OPTIONAL_HDC(hdc) HDC hdc,
22524 #define DECLARE_HDC(hdc) HDC hdc;
22525 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22526 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22527 #endif
22528
22529 #ifndef OPTIONAL_HDC
22530 #define OPTIONAL_HDC(hdc)
22531 #define DECLARE_HDC(hdc)
22532 #define ALLOCATE_HDC(hdc, f)
22533 #define RELEASE_HDC(hdc, f)
22534 #endif
22535
22536 static void
22537 init_glyph_string (struct glyph_string *s,
22538 OPTIONAL_HDC (hdc)
22539 XChar2b *char2b, struct window *w, struct glyph_row *row,
22540 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22541 {
22542 memset (s, 0, sizeof *s);
22543 s->w = w;
22544 s->f = XFRAME (w->frame);
22545 #ifdef HAVE_NTGUI
22546 s->hdc = hdc;
22547 #endif
22548 s->display = FRAME_X_DISPLAY (s->f);
22549 s->window = FRAME_X_WINDOW (s->f);
22550 s->char2b = char2b;
22551 s->hl = hl;
22552 s->row = row;
22553 s->area = area;
22554 s->first_glyph = row->glyphs[area] + start;
22555 s->height = row->height;
22556 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22557 s->ybase = s->y + row->ascent;
22558 }
22559
22560
22561 /* Append the list of glyph strings with head H and tail T to the list
22562 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22563
22564 static void
22565 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22566 struct glyph_string *h, struct glyph_string *t)
22567 {
22568 if (h)
22569 {
22570 if (*head)
22571 (*tail)->next = h;
22572 else
22573 *head = h;
22574 h->prev = *tail;
22575 *tail = t;
22576 }
22577 }
22578
22579
22580 /* Prepend the list of glyph strings with head H and tail T to the
22581 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22582 result. */
22583
22584 static void
22585 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22586 struct glyph_string *h, struct glyph_string *t)
22587 {
22588 if (h)
22589 {
22590 if (*head)
22591 (*head)->prev = t;
22592 else
22593 *tail = t;
22594 t->next = *head;
22595 *head = h;
22596 }
22597 }
22598
22599
22600 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22601 Set *HEAD and *TAIL to the resulting list. */
22602
22603 static void
22604 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22605 struct glyph_string *s)
22606 {
22607 s->next = s->prev = NULL;
22608 append_glyph_string_lists (head, tail, s, s);
22609 }
22610
22611
22612 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22613 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22614 make sure that X resources for the face returned are allocated.
22615 Value is a pointer to a realized face that is ready for display if
22616 DISPLAY_P is non-zero. */
22617
22618 static struct face *
22619 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22620 XChar2b *char2b, int display_p)
22621 {
22622 struct face *face = FACE_FROM_ID (f, face_id);
22623
22624 if (face->font)
22625 {
22626 unsigned code = face->font->driver->encode_char (face->font, c);
22627
22628 if (code != FONT_INVALID_CODE)
22629 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22630 else
22631 STORE_XCHAR2B (char2b, 0, 0);
22632 }
22633
22634 /* Make sure X resources of the face are allocated. */
22635 #ifdef HAVE_X_WINDOWS
22636 if (display_p)
22637 #endif
22638 {
22639 eassert (face != NULL);
22640 PREPARE_FACE_FOR_DISPLAY (f, face);
22641 }
22642
22643 return face;
22644 }
22645
22646
22647 /* Get face and two-byte form of character glyph GLYPH on frame F.
22648 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22649 a pointer to a realized face that is ready for display. */
22650
22651 static struct face *
22652 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22653 XChar2b *char2b, int *two_byte_p)
22654 {
22655 struct face *face;
22656
22657 eassert (glyph->type == CHAR_GLYPH);
22658 face = FACE_FROM_ID (f, glyph->face_id);
22659
22660 if (two_byte_p)
22661 *two_byte_p = 0;
22662
22663 if (face->font)
22664 {
22665 unsigned code;
22666
22667 if (CHAR_BYTE8_P (glyph->u.ch))
22668 code = CHAR_TO_BYTE8 (glyph->u.ch);
22669 else
22670 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22671
22672 if (code != FONT_INVALID_CODE)
22673 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22674 else
22675 STORE_XCHAR2B (char2b, 0, 0);
22676 }
22677
22678 /* Make sure X resources of the face are allocated. */
22679 eassert (face != NULL);
22680 PREPARE_FACE_FOR_DISPLAY (f, face);
22681 return face;
22682 }
22683
22684
22685 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22686 Return 1 if FONT has a glyph for C, otherwise return 0. */
22687
22688 static int
22689 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22690 {
22691 unsigned code;
22692
22693 if (CHAR_BYTE8_P (c))
22694 code = CHAR_TO_BYTE8 (c);
22695 else
22696 code = font->driver->encode_char (font, c);
22697
22698 if (code == FONT_INVALID_CODE)
22699 return 0;
22700 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22701 return 1;
22702 }
22703
22704
22705 /* Fill glyph string S with composition components specified by S->cmp.
22706
22707 BASE_FACE is the base face of the composition.
22708 S->cmp_from is the index of the first component for S.
22709
22710 OVERLAPS non-zero means S should draw the foreground only, and use
22711 its physical height for clipping. See also draw_glyphs.
22712
22713 Value is the index of a component not in S. */
22714
22715 static int
22716 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22717 int overlaps)
22718 {
22719 int i;
22720 /* For all glyphs of this composition, starting at the offset
22721 S->cmp_from, until we reach the end of the definition or encounter a
22722 glyph that requires the different face, add it to S. */
22723 struct face *face;
22724
22725 eassert (s);
22726
22727 s->for_overlaps = overlaps;
22728 s->face = NULL;
22729 s->font = NULL;
22730 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22731 {
22732 int c = COMPOSITION_GLYPH (s->cmp, i);
22733
22734 /* TAB in a composition means display glyphs with padding space
22735 on the left or right. */
22736 if (c != '\t')
22737 {
22738 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22739 -1, Qnil);
22740
22741 face = get_char_face_and_encoding (s->f, c, face_id,
22742 s->char2b + i, 1);
22743 if (face)
22744 {
22745 if (! s->face)
22746 {
22747 s->face = face;
22748 s->font = s->face->font;
22749 }
22750 else if (s->face != face)
22751 break;
22752 }
22753 }
22754 ++s->nchars;
22755 }
22756 s->cmp_to = i;
22757
22758 if (s->face == NULL)
22759 {
22760 s->face = base_face->ascii_face;
22761 s->font = s->face->font;
22762 }
22763
22764 /* All glyph strings for the same composition has the same width,
22765 i.e. the width set for the first component of the composition. */
22766 s->width = s->first_glyph->pixel_width;
22767
22768 /* If the specified font could not be loaded, use the frame's
22769 default font, but record the fact that we couldn't load it in
22770 the glyph string so that we can draw rectangles for the
22771 characters of the glyph string. */
22772 if (s->font == NULL)
22773 {
22774 s->font_not_found_p = 1;
22775 s->font = FRAME_FONT (s->f);
22776 }
22777
22778 /* Adjust base line for subscript/superscript text. */
22779 s->ybase += s->first_glyph->voffset;
22780
22781 /* This glyph string must always be drawn with 16-bit functions. */
22782 s->two_byte_p = 1;
22783
22784 return s->cmp_to;
22785 }
22786
22787 static int
22788 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22789 int start, int end, int overlaps)
22790 {
22791 struct glyph *glyph, *last;
22792 Lisp_Object lgstring;
22793 int i;
22794
22795 s->for_overlaps = overlaps;
22796 glyph = s->row->glyphs[s->area] + start;
22797 last = s->row->glyphs[s->area] + end;
22798 s->cmp_id = glyph->u.cmp.id;
22799 s->cmp_from = glyph->slice.cmp.from;
22800 s->cmp_to = glyph->slice.cmp.to + 1;
22801 s->face = FACE_FROM_ID (s->f, face_id);
22802 lgstring = composition_gstring_from_id (s->cmp_id);
22803 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22804 glyph++;
22805 while (glyph < last
22806 && glyph->u.cmp.automatic
22807 && glyph->u.cmp.id == s->cmp_id
22808 && s->cmp_to == glyph->slice.cmp.from)
22809 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22810
22811 for (i = s->cmp_from; i < s->cmp_to; i++)
22812 {
22813 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22814 unsigned code = LGLYPH_CODE (lglyph);
22815
22816 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22817 }
22818 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22819 return glyph - s->row->glyphs[s->area];
22820 }
22821
22822
22823 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22824 See the comment of fill_glyph_string for arguments.
22825 Value is the index of the first glyph not in S. */
22826
22827
22828 static int
22829 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22830 int start, int end, int overlaps)
22831 {
22832 struct glyph *glyph, *last;
22833 int voffset;
22834
22835 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22836 s->for_overlaps = overlaps;
22837 glyph = s->row->glyphs[s->area] + start;
22838 last = s->row->glyphs[s->area] + end;
22839 voffset = glyph->voffset;
22840 s->face = FACE_FROM_ID (s->f, face_id);
22841 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22842 s->nchars = 1;
22843 s->width = glyph->pixel_width;
22844 glyph++;
22845 while (glyph < last
22846 && glyph->type == GLYPHLESS_GLYPH
22847 && glyph->voffset == voffset
22848 && glyph->face_id == face_id)
22849 {
22850 s->nchars++;
22851 s->width += glyph->pixel_width;
22852 glyph++;
22853 }
22854 s->ybase += voffset;
22855 return glyph - s->row->glyphs[s->area];
22856 }
22857
22858
22859 /* Fill glyph string S from a sequence of character glyphs.
22860
22861 FACE_ID is the face id of the string. START is the index of the
22862 first glyph to consider, END is the index of the last + 1.
22863 OVERLAPS non-zero means S should draw the foreground only, and use
22864 its physical height for clipping. See also draw_glyphs.
22865
22866 Value is the index of the first glyph not in S. */
22867
22868 static int
22869 fill_glyph_string (struct glyph_string *s, int face_id,
22870 int start, int end, int overlaps)
22871 {
22872 struct glyph *glyph, *last;
22873 int voffset;
22874 int glyph_not_available_p;
22875
22876 eassert (s->f == XFRAME (s->w->frame));
22877 eassert (s->nchars == 0);
22878 eassert (start >= 0 && end > start);
22879
22880 s->for_overlaps = overlaps;
22881 glyph = s->row->glyphs[s->area] + start;
22882 last = s->row->glyphs[s->area] + end;
22883 voffset = glyph->voffset;
22884 s->padding_p = glyph->padding_p;
22885 glyph_not_available_p = glyph->glyph_not_available_p;
22886
22887 while (glyph < last
22888 && glyph->type == CHAR_GLYPH
22889 && glyph->voffset == voffset
22890 /* Same face id implies same font, nowadays. */
22891 && glyph->face_id == face_id
22892 && glyph->glyph_not_available_p == glyph_not_available_p)
22893 {
22894 int two_byte_p;
22895
22896 s->face = get_glyph_face_and_encoding (s->f, glyph,
22897 s->char2b + s->nchars,
22898 &two_byte_p);
22899 s->two_byte_p = two_byte_p;
22900 ++s->nchars;
22901 eassert (s->nchars <= end - start);
22902 s->width += glyph->pixel_width;
22903 if (glyph++->padding_p != s->padding_p)
22904 break;
22905 }
22906
22907 s->font = s->face->font;
22908
22909 /* If the specified font could not be loaded, use the frame's font,
22910 but record the fact that we couldn't load it in
22911 S->font_not_found_p so that we can draw rectangles for the
22912 characters of the glyph string. */
22913 if (s->font == NULL || glyph_not_available_p)
22914 {
22915 s->font_not_found_p = 1;
22916 s->font = FRAME_FONT (s->f);
22917 }
22918
22919 /* Adjust base line for subscript/superscript text. */
22920 s->ybase += voffset;
22921
22922 eassert (s->face && s->face->gc);
22923 return glyph - s->row->glyphs[s->area];
22924 }
22925
22926
22927 /* Fill glyph string S from image glyph S->first_glyph. */
22928
22929 static void
22930 fill_image_glyph_string (struct glyph_string *s)
22931 {
22932 eassert (s->first_glyph->type == IMAGE_GLYPH);
22933 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22934 eassert (s->img);
22935 s->slice = s->first_glyph->slice.img;
22936 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22937 s->font = s->face->font;
22938 s->width = s->first_glyph->pixel_width;
22939
22940 /* Adjust base line for subscript/superscript text. */
22941 s->ybase += s->first_glyph->voffset;
22942 }
22943
22944
22945 /* Fill glyph string S from a sequence of stretch glyphs.
22946
22947 START is the index of the first glyph to consider,
22948 END is the index of the last + 1.
22949
22950 Value is the index of the first glyph not in S. */
22951
22952 static int
22953 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22954 {
22955 struct glyph *glyph, *last;
22956 int voffset, face_id;
22957
22958 eassert (s->first_glyph->type == STRETCH_GLYPH);
22959
22960 glyph = s->row->glyphs[s->area] + start;
22961 last = s->row->glyphs[s->area] + end;
22962 face_id = glyph->face_id;
22963 s->face = FACE_FROM_ID (s->f, face_id);
22964 s->font = s->face->font;
22965 s->width = glyph->pixel_width;
22966 s->nchars = 1;
22967 voffset = glyph->voffset;
22968
22969 for (++glyph;
22970 (glyph < last
22971 && glyph->type == STRETCH_GLYPH
22972 && glyph->voffset == voffset
22973 && glyph->face_id == face_id);
22974 ++glyph)
22975 s->width += glyph->pixel_width;
22976
22977 /* Adjust base line for subscript/superscript text. */
22978 s->ybase += voffset;
22979
22980 /* The case that face->gc == 0 is handled when drawing the glyph
22981 string by calling PREPARE_FACE_FOR_DISPLAY. */
22982 eassert (s->face);
22983 return glyph - s->row->glyphs[s->area];
22984 }
22985
22986 static struct font_metrics *
22987 get_per_char_metric (struct font *font, XChar2b *char2b)
22988 {
22989 static struct font_metrics metrics;
22990 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22991
22992 if (! font || code == FONT_INVALID_CODE)
22993 return NULL;
22994 font->driver->text_extents (font, &code, 1, &metrics);
22995 return &metrics;
22996 }
22997
22998 /* EXPORT for RIF:
22999 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23000 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23001 assumed to be zero. */
23002
23003 void
23004 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23005 {
23006 *left = *right = 0;
23007
23008 if (glyph->type == CHAR_GLYPH)
23009 {
23010 struct face *face;
23011 XChar2b char2b;
23012 struct font_metrics *pcm;
23013
23014 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23015 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23016 {
23017 if (pcm->rbearing > pcm->width)
23018 *right = pcm->rbearing - pcm->width;
23019 if (pcm->lbearing < 0)
23020 *left = -pcm->lbearing;
23021 }
23022 }
23023 else if (glyph->type == COMPOSITE_GLYPH)
23024 {
23025 if (! glyph->u.cmp.automatic)
23026 {
23027 struct composition *cmp = composition_table[glyph->u.cmp.id];
23028
23029 if (cmp->rbearing > cmp->pixel_width)
23030 *right = cmp->rbearing - cmp->pixel_width;
23031 if (cmp->lbearing < 0)
23032 *left = - cmp->lbearing;
23033 }
23034 else
23035 {
23036 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23037 struct font_metrics metrics;
23038
23039 composition_gstring_width (gstring, glyph->slice.cmp.from,
23040 glyph->slice.cmp.to + 1, &metrics);
23041 if (metrics.rbearing > metrics.width)
23042 *right = metrics.rbearing - metrics.width;
23043 if (metrics.lbearing < 0)
23044 *left = - metrics.lbearing;
23045 }
23046 }
23047 }
23048
23049
23050 /* Return the index of the first glyph preceding glyph string S that
23051 is overwritten by S because of S's left overhang. Value is -1
23052 if no glyphs are overwritten. */
23053
23054 static int
23055 left_overwritten (struct glyph_string *s)
23056 {
23057 int k;
23058
23059 if (s->left_overhang)
23060 {
23061 int x = 0, i;
23062 struct glyph *glyphs = s->row->glyphs[s->area];
23063 int first = s->first_glyph - glyphs;
23064
23065 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23066 x -= glyphs[i].pixel_width;
23067
23068 k = i + 1;
23069 }
23070 else
23071 k = -1;
23072
23073 return k;
23074 }
23075
23076
23077 /* Return the index of the first glyph preceding glyph string S that
23078 is overwriting S because of its right overhang. Value is -1 if no
23079 glyph in front of S overwrites S. */
23080
23081 static int
23082 left_overwriting (struct glyph_string *s)
23083 {
23084 int i, k, x;
23085 struct glyph *glyphs = s->row->glyphs[s->area];
23086 int first = s->first_glyph - glyphs;
23087
23088 k = -1;
23089 x = 0;
23090 for (i = first - 1; i >= 0; --i)
23091 {
23092 int left, right;
23093 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23094 if (x + right > 0)
23095 k = i;
23096 x -= glyphs[i].pixel_width;
23097 }
23098
23099 return k;
23100 }
23101
23102
23103 /* Return the index of the last glyph following glyph string S that is
23104 overwritten by S because of S's right overhang. Value is -1 if
23105 no such glyph is found. */
23106
23107 static int
23108 right_overwritten (struct glyph_string *s)
23109 {
23110 int k = -1;
23111
23112 if (s->right_overhang)
23113 {
23114 int x = 0, i;
23115 struct glyph *glyphs = s->row->glyphs[s->area];
23116 int first = (s->first_glyph - glyphs
23117 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23118 int end = s->row->used[s->area];
23119
23120 for (i = first; i < end && s->right_overhang > x; ++i)
23121 x += glyphs[i].pixel_width;
23122
23123 k = i;
23124 }
23125
23126 return k;
23127 }
23128
23129
23130 /* Return the index of the last glyph following glyph string S that
23131 overwrites S because of its left overhang. Value is negative
23132 if no such glyph is found. */
23133
23134 static int
23135 right_overwriting (struct glyph_string *s)
23136 {
23137 int i, k, x;
23138 int end = s->row->used[s->area];
23139 struct glyph *glyphs = s->row->glyphs[s->area];
23140 int first = (s->first_glyph - glyphs
23141 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23142
23143 k = -1;
23144 x = 0;
23145 for (i = first; i < end; ++i)
23146 {
23147 int left, right;
23148 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23149 if (x - left < 0)
23150 k = i;
23151 x += glyphs[i].pixel_width;
23152 }
23153
23154 return k;
23155 }
23156
23157
23158 /* Set background width of glyph string S. START is the index of the
23159 first glyph following S. LAST_X is the right-most x-position + 1
23160 in the drawing area. */
23161
23162 static void
23163 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23164 {
23165 /* If the face of this glyph string has to be drawn to the end of
23166 the drawing area, set S->extends_to_end_of_line_p. */
23167
23168 if (start == s->row->used[s->area]
23169 && s->area == TEXT_AREA
23170 && ((s->row->fill_line_p
23171 && (s->hl == DRAW_NORMAL_TEXT
23172 || s->hl == DRAW_IMAGE_RAISED
23173 || s->hl == DRAW_IMAGE_SUNKEN))
23174 || s->hl == DRAW_MOUSE_FACE))
23175 s->extends_to_end_of_line_p = 1;
23176
23177 /* If S extends its face to the end of the line, set its
23178 background_width to the distance to the right edge of the drawing
23179 area. */
23180 if (s->extends_to_end_of_line_p)
23181 s->background_width = last_x - s->x + 1;
23182 else
23183 s->background_width = s->width;
23184 }
23185
23186
23187 /* Compute overhangs and x-positions for glyph string S and its
23188 predecessors, or successors. X is the starting x-position for S.
23189 BACKWARD_P non-zero means process predecessors. */
23190
23191 static void
23192 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23193 {
23194 if (backward_p)
23195 {
23196 while (s)
23197 {
23198 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23199 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23200 x -= s->width;
23201 s->x = x;
23202 s = s->prev;
23203 }
23204 }
23205 else
23206 {
23207 while (s)
23208 {
23209 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23210 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23211 s->x = x;
23212 x += s->width;
23213 s = s->next;
23214 }
23215 }
23216 }
23217
23218
23219
23220 /* The following macros are only called from draw_glyphs below.
23221 They reference the following parameters of that function directly:
23222 `w', `row', `area', and `overlap_p'
23223 as well as the following local variables:
23224 `s', `f', and `hdc' (in W32) */
23225
23226 #ifdef HAVE_NTGUI
23227 /* On W32, silently add local `hdc' variable to argument list of
23228 init_glyph_string. */
23229 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23230 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23231 #else
23232 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23233 init_glyph_string (s, char2b, w, row, area, start, hl)
23234 #endif
23235
23236 /* Add a glyph string for a stretch glyph to the list of strings
23237 between HEAD and TAIL. START is the index of the stretch glyph in
23238 row area AREA of glyph row ROW. END is the index of the last glyph
23239 in that glyph row area. X is the current output position assigned
23240 to the new glyph string constructed. HL overrides that face of the
23241 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23242 is the right-most x-position of the drawing area. */
23243
23244 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23245 and below -- keep them on one line. */
23246 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23247 do \
23248 { \
23249 s = alloca (sizeof *s); \
23250 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23251 START = fill_stretch_glyph_string (s, START, END); \
23252 append_glyph_string (&HEAD, &TAIL, s); \
23253 s->x = (X); \
23254 } \
23255 while (0)
23256
23257
23258 /* Add a glyph string for an image glyph to the list of strings
23259 between HEAD and TAIL. START is the index of the image glyph in
23260 row area AREA of glyph row ROW. END is the index of the last glyph
23261 in that glyph row area. X is the current output position assigned
23262 to the new glyph string constructed. HL overrides that face of the
23263 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23264 is the right-most x-position of the drawing area. */
23265
23266 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23267 do \
23268 { \
23269 s = alloca (sizeof *s); \
23270 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23271 fill_image_glyph_string (s); \
23272 append_glyph_string (&HEAD, &TAIL, s); \
23273 ++START; \
23274 s->x = (X); \
23275 } \
23276 while (0)
23277
23278
23279 /* Add a glyph string for a sequence of character glyphs to the list
23280 of strings between HEAD and TAIL. START is the index of the first
23281 glyph in row area AREA of glyph row ROW that is part of the new
23282 glyph string. END is the index of the last glyph in that glyph row
23283 area. X is the current output position assigned to the new glyph
23284 string constructed. HL overrides that face of the glyph; e.g. it
23285 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23286 right-most x-position of the drawing area. */
23287
23288 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23289 do \
23290 { \
23291 int face_id; \
23292 XChar2b *char2b; \
23293 \
23294 face_id = (row)->glyphs[area][START].face_id; \
23295 \
23296 s = alloca (sizeof *s); \
23297 char2b = alloca ((END - START) * sizeof *char2b); \
23298 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23299 append_glyph_string (&HEAD, &TAIL, s); \
23300 s->x = (X); \
23301 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23302 } \
23303 while (0)
23304
23305
23306 /* Add a glyph string for a composite sequence to the list of strings
23307 between HEAD and TAIL. START is the index of the first glyph in
23308 row area AREA of glyph row ROW that is part of the new glyph
23309 string. END is the index of the last glyph in that glyph row area.
23310 X is the current output position assigned to the new glyph string
23311 constructed. HL overrides that face of the glyph; e.g. it is
23312 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23313 x-position of the drawing area. */
23314
23315 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23316 do { \
23317 int face_id = (row)->glyphs[area][START].face_id; \
23318 struct face *base_face = FACE_FROM_ID (f, face_id); \
23319 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23320 struct composition *cmp = composition_table[cmp_id]; \
23321 XChar2b *char2b; \
23322 struct glyph_string *first_s = NULL; \
23323 int n; \
23324 \
23325 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23326 \
23327 /* Make glyph_strings for each glyph sequence that is drawable by \
23328 the same face, and append them to HEAD/TAIL. */ \
23329 for (n = 0; n < cmp->glyph_len;) \
23330 { \
23331 s = alloca (sizeof *s); \
23332 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23333 append_glyph_string (&(HEAD), &(TAIL), s); \
23334 s->cmp = cmp; \
23335 s->cmp_from = n; \
23336 s->x = (X); \
23337 if (n == 0) \
23338 first_s = s; \
23339 n = fill_composite_glyph_string (s, base_face, overlaps); \
23340 } \
23341 \
23342 ++START; \
23343 s = first_s; \
23344 } while (0)
23345
23346
23347 /* Add a glyph string for a glyph-string sequence to the list of strings
23348 between HEAD and TAIL. */
23349
23350 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23351 do { \
23352 int face_id; \
23353 XChar2b *char2b; \
23354 Lisp_Object gstring; \
23355 \
23356 face_id = (row)->glyphs[area][START].face_id; \
23357 gstring = (composition_gstring_from_id \
23358 ((row)->glyphs[area][START].u.cmp.id)); \
23359 s = alloca (sizeof *s); \
23360 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23361 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23362 append_glyph_string (&(HEAD), &(TAIL), s); \
23363 s->x = (X); \
23364 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23365 } while (0)
23366
23367
23368 /* Add a glyph string for a sequence of glyphless character's glyphs
23369 to the list of strings between HEAD and TAIL. The meanings of
23370 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23371
23372 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23373 do \
23374 { \
23375 int face_id; \
23376 \
23377 face_id = (row)->glyphs[area][START].face_id; \
23378 \
23379 s = alloca (sizeof *s); \
23380 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23381 append_glyph_string (&HEAD, &TAIL, s); \
23382 s->x = (X); \
23383 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23384 overlaps); \
23385 } \
23386 while (0)
23387
23388
23389 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23390 of AREA of glyph row ROW on window W between indices START and END.
23391 HL overrides the face for drawing glyph strings, e.g. it is
23392 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23393 x-positions of the drawing area.
23394
23395 This is an ugly monster macro construct because we must use alloca
23396 to allocate glyph strings (because draw_glyphs can be called
23397 asynchronously). */
23398
23399 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23400 do \
23401 { \
23402 HEAD = TAIL = NULL; \
23403 while (START < END) \
23404 { \
23405 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23406 switch (first_glyph->type) \
23407 { \
23408 case CHAR_GLYPH: \
23409 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23410 HL, X, LAST_X); \
23411 break; \
23412 \
23413 case COMPOSITE_GLYPH: \
23414 if (first_glyph->u.cmp.automatic) \
23415 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23416 HL, X, LAST_X); \
23417 else \
23418 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23419 HL, X, LAST_X); \
23420 break; \
23421 \
23422 case STRETCH_GLYPH: \
23423 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23424 HL, X, LAST_X); \
23425 break; \
23426 \
23427 case IMAGE_GLYPH: \
23428 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23429 HL, X, LAST_X); \
23430 break; \
23431 \
23432 case GLYPHLESS_GLYPH: \
23433 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23434 HL, X, LAST_X); \
23435 break; \
23436 \
23437 default: \
23438 emacs_abort (); \
23439 } \
23440 \
23441 if (s) \
23442 { \
23443 set_glyph_string_background_width (s, START, LAST_X); \
23444 (X) += s->width; \
23445 } \
23446 } \
23447 } while (0)
23448
23449
23450 /* Draw glyphs between START and END in AREA of ROW on window W,
23451 starting at x-position X. X is relative to AREA in W. HL is a
23452 face-override with the following meaning:
23453
23454 DRAW_NORMAL_TEXT draw normally
23455 DRAW_CURSOR draw in cursor face
23456 DRAW_MOUSE_FACE draw in mouse face.
23457 DRAW_INVERSE_VIDEO draw in mode line face
23458 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23459 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23460
23461 If OVERLAPS is non-zero, draw only the foreground of characters and
23462 clip to the physical height of ROW. Non-zero value also defines
23463 the overlapping part to be drawn:
23464
23465 OVERLAPS_PRED overlap with preceding rows
23466 OVERLAPS_SUCC overlap with succeeding rows
23467 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23468 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23469
23470 Value is the x-position reached, relative to AREA of W. */
23471
23472 static int
23473 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23474 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23475 enum draw_glyphs_face hl, int overlaps)
23476 {
23477 struct glyph_string *head, *tail;
23478 struct glyph_string *s;
23479 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23480 int i, j, x_reached, last_x, area_left = 0;
23481 struct frame *f = XFRAME (WINDOW_FRAME (w));
23482 DECLARE_HDC (hdc);
23483
23484 ALLOCATE_HDC (hdc, f);
23485
23486 /* Let's rather be paranoid than getting a SEGV. */
23487 end = min (end, row->used[area]);
23488 start = clip_to_bounds (0, start, end);
23489
23490 /* Translate X to frame coordinates. Set last_x to the right
23491 end of the drawing area. */
23492 if (row->full_width_p)
23493 {
23494 /* X is relative to the left edge of W, without scroll bars
23495 or fringes. */
23496 area_left = WINDOW_LEFT_EDGE_X (w);
23497 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23498 }
23499 else
23500 {
23501 area_left = window_box_left (w, area);
23502 last_x = area_left + window_box_width (w, area);
23503 }
23504 x += area_left;
23505
23506 /* Build a doubly-linked list of glyph_string structures between
23507 head and tail from what we have to draw. Note that the macro
23508 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23509 the reason we use a separate variable `i'. */
23510 i = start;
23511 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23512 if (tail)
23513 x_reached = tail->x + tail->background_width;
23514 else
23515 x_reached = x;
23516
23517 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23518 the row, redraw some glyphs in front or following the glyph
23519 strings built above. */
23520 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23521 {
23522 struct glyph_string *h, *t;
23523 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23524 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23525 int check_mouse_face = 0;
23526 int dummy_x = 0;
23527
23528 /* If mouse highlighting is on, we may need to draw adjacent
23529 glyphs using mouse-face highlighting. */
23530 if (area == TEXT_AREA && row->mouse_face_p
23531 && hlinfo->mouse_face_beg_row >= 0
23532 && hlinfo->mouse_face_end_row >= 0)
23533 {
23534 struct glyph_row *mouse_beg_row, *mouse_end_row;
23535
23536 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23537 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23538
23539 if (row >= mouse_beg_row && row <= mouse_end_row)
23540 {
23541 check_mouse_face = 1;
23542 mouse_beg_col = (row == mouse_beg_row)
23543 ? hlinfo->mouse_face_beg_col : 0;
23544 mouse_end_col = (row == mouse_end_row)
23545 ? hlinfo->mouse_face_end_col
23546 : row->used[TEXT_AREA];
23547 }
23548 }
23549
23550 /* Compute overhangs for all glyph strings. */
23551 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23552 for (s = head; s; s = s->next)
23553 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23554
23555 /* Prepend glyph strings for glyphs in front of the first glyph
23556 string that are overwritten because of the first glyph
23557 string's left overhang. The background of all strings
23558 prepended must be drawn because the first glyph string
23559 draws over it. */
23560 i = left_overwritten (head);
23561 if (i >= 0)
23562 {
23563 enum draw_glyphs_face overlap_hl;
23564
23565 /* If this row contains mouse highlighting, attempt to draw
23566 the overlapped glyphs with the correct highlight. This
23567 code fails if the overlap encompasses more than one glyph
23568 and mouse-highlight spans only some of these glyphs.
23569 However, making it work perfectly involves a lot more
23570 code, and I don't know if the pathological case occurs in
23571 practice, so we'll stick to this for now. --- cyd */
23572 if (check_mouse_face
23573 && mouse_beg_col < start && mouse_end_col > i)
23574 overlap_hl = DRAW_MOUSE_FACE;
23575 else
23576 overlap_hl = DRAW_NORMAL_TEXT;
23577
23578 j = i;
23579 BUILD_GLYPH_STRINGS (j, start, h, t,
23580 overlap_hl, dummy_x, last_x);
23581 start = i;
23582 compute_overhangs_and_x (t, head->x, 1);
23583 prepend_glyph_string_lists (&head, &tail, h, t);
23584 clip_head = head;
23585 }
23586
23587 /* Prepend glyph strings for glyphs in front of the first glyph
23588 string that overwrite that glyph string because of their
23589 right overhang. For these strings, only the foreground must
23590 be drawn, because it draws over the glyph string at `head'.
23591 The background must not be drawn because this would overwrite
23592 right overhangs of preceding glyphs for which no glyph
23593 strings exist. */
23594 i = left_overwriting (head);
23595 if (i >= 0)
23596 {
23597 enum draw_glyphs_face overlap_hl;
23598
23599 if (check_mouse_face
23600 && mouse_beg_col < start && mouse_end_col > i)
23601 overlap_hl = DRAW_MOUSE_FACE;
23602 else
23603 overlap_hl = DRAW_NORMAL_TEXT;
23604
23605 clip_head = head;
23606 BUILD_GLYPH_STRINGS (i, start, h, t,
23607 overlap_hl, dummy_x, last_x);
23608 for (s = h; s; s = s->next)
23609 s->background_filled_p = 1;
23610 compute_overhangs_and_x (t, head->x, 1);
23611 prepend_glyph_string_lists (&head, &tail, h, t);
23612 }
23613
23614 /* Append glyphs strings for glyphs following the last glyph
23615 string tail that are overwritten by tail. The background of
23616 these strings has to be drawn because tail's foreground draws
23617 over it. */
23618 i = right_overwritten (tail);
23619 if (i >= 0)
23620 {
23621 enum draw_glyphs_face overlap_hl;
23622
23623 if (check_mouse_face
23624 && mouse_beg_col < i && mouse_end_col > end)
23625 overlap_hl = DRAW_MOUSE_FACE;
23626 else
23627 overlap_hl = DRAW_NORMAL_TEXT;
23628
23629 BUILD_GLYPH_STRINGS (end, i, h, t,
23630 overlap_hl, x, last_x);
23631 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23632 we don't have `end = i;' here. */
23633 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23634 append_glyph_string_lists (&head, &tail, h, t);
23635 clip_tail = tail;
23636 }
23637
23638 /* Append glyph strings for glyphs following the last glyph
23639 string tail that overwrite tail. The foreground of such
23640 glyphs has to be drawn because it writes into the background
23641 of tail. The background must not be drawn because it could
23642 paint over the foreground of following glyphs. */
23643 i = right_overwriting (tail);
23644 if (i >= 0)
23645 {
23646 enum draw_glyphs_face overlap_hl;
23647 if (check_mouse_face
23648 && mouse_beg_col < i && mouse_end_col > end)
23649 overlap_hl = DRAW_MOUSE_FACE;
23650 else
23651 overlap_hl = DRAW_NORMAL_TEXT;
23652
23653 clip_tail = tail;
23654 i++; /* We must include the Ith glyph. */
23655 BUILD_GLYPH_STRINGS (end, i, h, t,
23656 overlap_hl, x, last_x);
23657 for (s = h; s; s = s->next)
23658 s->background_filled_p = 1;
23659 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23660 append_glyph_string_lists (&head, &tail, h, t);
23661 }
23662 if (clip_head || clip_tail)
23663 for (s = head; s; s = s->next)
23664 {
23665 s->clip_head = clip_head;
23666 s->clip_tail = clip_tail;
23667 }
23668 }
23669
23670 /* Draw all strings. */
23671 for (s = head; s; s = s->next)
23672 FRAME_RIF (f)->draw_glyph_string (s);
23673
23674 #ifndef HAVE_NS
23675 /* When focus a sole frame and move horizontally, this sets on_p to 0
23676 causing a failure to erase prev cursor position. */
23677 if (area == TEXT_AREA
23678 && !row->full_width_p
23679 /* When drawing overlapping rows, only the glyph strings'
23680 foreground is drawn, which doesn't erase a cursor
23681 completely. */
23682 && !overlaps)
23683 {
23684 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23685 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23686 : (tail ? tail->x + tail->background_width : x));
23687 x0 -= area_left;
23688 x1 -= area_left;
23689
23690 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23691 row->y, MATRIX_ROW_BOTTOM_Y (row));
23692 }
23693 #endif
23694
23695 /* Value is the x-position up to which drawn, relative to AREA of W.
23696 This doesn't include parts drawn because of overhangs. */
23697 if (row->full_width_p)
23698 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23699 else
23700 x_reached -= area_left;
23701
23702 RELEASE_HDC (hdc, f);
23703
23704 return x_reached;
23705 }
23706
23707 /* Expand row matrix if too narrow. Don't expand if area
23708 is not present. */
23709
23710 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23711 { \
23712 if (!fonts_changed_p \
23713 && (it->glyph_row->glyphs[area] \
23714 < it->glyph_row->glyphs[area + 1])) \
23715 { \
23716 it->w->ncols_scale_factor++; \
23717 fonts_changed_p = 1; \
23718 } \
23719 }
23720
23721 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23722 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23723
23724 static void
23725 append_glyph (struct it *it)
23726 {
23727 struct glyph *glyph;
23728 enum glyph_row_area area = it->area;
23729
23730 eassert (it->glyph_row);
23731 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23732
23733 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23734 if (glyph < it->glyph_row->glyphs[area + 1])
23735 {
23736 /* If the glyph row is reversed, we need to prepend the glyph
23737 rather than append it. */
23738 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23739 {
23740 struct glyph *g;
23741
23742 /* Make room for the additional glyph. */
23743 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23744 g[1] = *g;
23745 glyph = it->glyph_row->glyphs[area];
23746 }
23747 glyph->charpos = CHARPOS (it->position);
23748 glyph->object = it->object;
23749 if (it->pixel_width > 0)
23750 {
23751 glyph->pixel_width = it->pixel_width;
23752 glyph->padding_p = 0;
23753 }
23754 else
23755 {
23756 /* Assure at least 1-pixel width. Otherwise, cursor can't
23757 be displayed correctly. */
23758 glyph->pixel_width = 1;
23759 glyph->padding_p = 1;
23760 }
23761 glyph->ascent = it->ascent;
23762 glyph->descent = it->descent;
23763 glyph->voffset = it->voffset;
23764 glyph->type = CHAR_GLYPH;
23765 glyph->avoid_cursor_p = it->avoid_cursor_p;
23766 glyph->multibyte_p = it->multibyte_p;
23767 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23768 {
23769 /* In R2L rows, the left and the right box edges need to be
23770 drawn in reverse direction. */
23771 glyph->right_box_line_p = it->start_of_box_run_p;
23772 glyph->left_box_line_p = it->end_of_box_run_p;
23773 }
23774 else
23775 {
23776 glyph->left_box_line_p = it->start_of_box_run_p;
23777 glyph->right_box_line_p = it->end_of_box_run_p;
23778 }
23779 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23780 || it->phys_descent > it->descent);
23781 glyph->glyph_not_available_p = it->glyph_not_available_p;
23782 glyph->face_id = it->face_id;
23783 glyph->u.ch = it->char_to_display;
23784 glyph->slice.img = null_glyph_slice;
23785 glyph->font_type = FONT_TYPE_UNKNOWN;
23786 if (it->bidi_p)
23787 {
23788 glyph->resolved_level = it->bidi_it.resolved_level;
23789 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23790 emacs_abort ();
23791 glyph->bidi_type = it->bidi_it.type;
23792 }
23793 else
23794 {
23795 glyph->resolved_level = 0;
23796 glyph->bidi_type = UNKNOWN_BT;
23797 }
23798 ++it->glyph_row->used[area];
23799 }
23800 else
23801 IT_EXPAND_MATRIX_WIDTH (it, area);
23802 }
23803
23804 /* Store one glyph for the composition IT->cmp_it.id in
23805 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23806 non-null. */
23807
23808 static void
23809 append_composite_glyph (struct it *it)
23810 {
23811 struct glyph *glyph;
23812 enum glyph_row_area area = it->area;
23813
23814 eassert (it->glyph_row);
23815
23816 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23817 if (glyph < it->glyph_row->glyphs[area + 1])
23818 {
23819 /* If the glyph row is reversed, we need to prepend the glyph
23820 rather than append it. */
23821 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23822 {
23823 struct glyph *g;
23824
23825 /* Make room for the new glyph. */
23826 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23827 g[1] = *g;
23828 glyph = it->glyph_row->glyphs[it->area];
23829 }
23830 glyph->charpos = it->cmp_it.charpos;
23831 glyph->object = it->object;
23832 glyph->pixel_width = it->pixel_width;
23833 glyph->ascent = it->ascent;
23834 glyph->descent = it->descent;
23835 glyph->voffset = it->voffset;
23836 glyph->type = COMPOSITE_GLYPH;
23837 if (it->cmp_it.ch < 0)
23838 {
23839 glyph->u.cmp.automatic = 0;
23840 glyph->u.cmp.id = it->cmp_it.id;
23841 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23842 }
23843 else
23844 {
23845 glyph->u.cmp.automatic = 1;
23846 glyph->u.cmp.id = it->cmp_it.id;
23847 glyph->slice.cmp.from = it->cmp_it.from;
23848 glyph->slice.cmp.to = it->cmp_it.to - 1;
23849 }
23850 glyph->avoid_cursor_p = it->avoid_cursor_p;
23851 glyph->multibyte_p = it->multibyte_p;
23852 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23853 {
23854 /* In R2L rows, the left and the right box edges need to be
23855 drawn in reverse direction. */
23856 glyph->right_box_line_p = it->start_of_box_run_p;
23857 glyph->left_box_line_p = it->end_of_box_run_p;
23858 }
23859 else
23860 {
23861 glyph->left_box_line_p = it->start_of_box_run_p;
23862 glyph->right_box_line_p = it->end_of_box_run_p;
23863 }
23864 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23865 || it->phys_descent > it->descent);
23866 glyph->padding_p = 0;
23867 glyph->glyph_not_available_p = 0;
23868 glyph->face_id = it->face_id;
23869 glyph->font_type = FONT_TYPE_UNKNOWN;
23870 if (it->bidi_p)
23871 {
23872 glyph->resolved_level = it->bidi_it.resolved_level;
23873 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23874 emacs_abort ();
23875 glyph->bidi_type = it->bidi_it.type;
23876 }
23877 ++it->glyph_row->used[area];
23878 }
23879 else
23880 IT_EXPAND_MATRIX_WIDTH (it, area);
23881 }
23882
23883
23884 /* Change IT->ascent and IT->height according to the setting of
23885 IT->voffset. */
23886
23887 static void
23888 take_vertical_position_into_account (struct it *it)
23889 {
23890 if (it->voffset)
23891 {
23892 if (it->voffset < 0)
23893 /* Increase the ascent so that we can display the text higher
23894 in the line. */
23895 it->ascent -= it->voffset;
23896 else
23897 /* Increase the descent so that we can display the text lower
23898 in the line. */
23899 it->descent += it->voffset;
23900 }
23901 }
23902
23903
23904 /* Produce glyphs/get display metrics for the image IT is loaded with.
23905 See the description of struct display_iterator in dispextern.h for
23906 an overview of struct display_iterator. */
23907
23908 static void
23909 produce_image_glyph (struct it *it)
23910 {
23911 struct image *img;
23912 struct face *face;
23913 int glyph_ascent, crop;
23914 struct glyph_slice slice;
23915
23916 eassert (it->what == IT_IMAGE);
23917
23918 face = FACE_FROM_ID (it->f, it->face_id);
23919 eassert (face);
23920 /* Make sure X resources of the face is loaded. */
23921 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23922
23923 if (it->image_id < 0)
23924 {
23925 /* Fringe bitmap. */
23926 it->ascent = it->phys_ascent = 0;
23927 it->descent = it->phys_descent = 0;
23928 it->pixel_width = 0;
23929 it->nglyphs = 0;
23930 return;
23931 }
23932
23933 img = IMAGE_FROM_ID (it->f, it->image_id);
23934 eassert (img);
23935 /* Make sure X resources of the image is loaded. */
23936 prepare_image_for_display (it->f, img);
23937
23938 slice.x = slice.y = 0;
23939 slice.width = img->width;
23940 slice.height = img->height;
23941
23942 if (INTEGERP (it->slice.x))
23943 slice.x = XINT (it->slice.x);
23944 else if (FLOATP (it->slice.x))
23945 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23946
23947 if (INTEGERP (it->slice.y))
23948 slice.y = XINT (it->slice.y);
23949 else if (FLOATP (it->slice.y))
23950 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23951
23952 if (INTEGERP (it->slice.width))
23953 slice.width = XINT (it->slice.width);
23954 else if (FLOATP (it->slice.width))
23955 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23956
23957 if (INTEGERP (it->slice.height))
23958 slice.height = XINT (it->slice.height);
23959 else if (FLOATP (it->slice.height))
23960 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23961
23962 if (slice.x >= img->width)
23963 slice.x = img->width;
23964 if (slice.y >= img->height)
23965 slice.y = img->height;
23966 if (slice.x + slice.width >= img->width)
23967 slice.width = img->width - slice.x;
23968 if (slice.y + slice.height > img->height)
23969 slice.height = img->height - slice.y;
23970
23971 if (slice.width == 0 || slice.height == 0)
23972 return;
23973
23974 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23975
23976 it->descent = slice.height - glyph_ascent;
23977 if (slice.y == 0)
23978 it->descent += img->vmargin;
23979 if (slice.y + slice.height == img->height)
23980 it->descent += img->vmargin;
23981 it->phys_descent = it->descent;
23982
23983 it->pixel_width = slice.width;
23984 if (slice.x == 0)
23985 it->pixel_width += img->hmargin;
23986 if (slice.x + slice.width == img->width)
23987 it->pixel_width += img->hmargin;
23988
23989 /* It's quite possible for images to have an ascent greater than
23990 their height, so don't get confused in that case. */
23991 if (it->descent < 0)
23992 it->descent = 0;
23993
23994 it->nglyphs = 1;
23995
23996 if (face->box != FACE_NO_BOX)
23997 {
23998 if (face->box_line_width > 0)
23999 {
24000 if (slice.y == 0)
24001 it->ascent += face->box_line_width;
24002 if (slice.y + slice.height == img->height)
24003 it->descent += face->box_line_width;
24004 }
24005
24006 if (it->start_of_box_run_p && slice.x == 0)
24007 it->pixel_width += eabs (face->box_line_width);
24008 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24009 it->pixel_width += eabs (face->box_line_width);
24010 }
24011
24012 take_vertical_position_into_account (it);
24013
24014 /* Automatically crop wide image glyphs at right edge so we can
24015 draw the cursor on same display row. */
24016 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24017 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24018 {
24019 it->pixel_width -= crop;
24020 slice.width -= crop;
24021 }
24022
24023 if (it->glyph_row)
24024 {
24025 struct glyph *glyph;
24026 enum glyph_row_area area = it->area;
24027
24028 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24029 if (glyph < it->glyph_row->glyphs[area + 1])
24030 {
24031 glyph->charpos = CHARPOS (it->position);
24032 glyph->object = it->object;
24033 glyph->pixel_width = it->pixel_width;
24034 glyph->ascent = glyph_ascent;
24035 glyph->descent = it->descent;
24036 glyph->voffset = it->voffset;
24037 glyph->type = IMAGE_GLYPH;
24038 glyph->avoid_cursor_p = it->avoid_cursor_p;
24039 glyph->multibyte_p = it->multibyte_p;
24040 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24041 {
24042 /* In R2L rows, the left and the right box edges need to be
24043 drawn in reverse direction. */
24044 glyph->right_box_line_p = it->start_of_box_run_p;
24045 glyph->left_box_line_p = it->end_of_box_run_p;
24046 }
24047 else
24048 {
24049 glyph->left_box_line_p = it->start_of_box_run_p;
24050 glyph->right_box_line_p = it->end_of_box_run_p;
24051 }
24052 glyph->overlaps_vertically_p = 0;
24053 glyph->padding_p = 0;
24054 glyph->glyph_not_available_p = 0;
24055 glyph->face_id = it->face_id;
24056 glyph->u.img_id = img->id;
24057 glyph->slice.img = slice;
24058 glyph->font_type = FONT_TYPE_UNKNOWN;
24059 if (it->bidi_p)
24060 {
24061 glyph->resolved_level = it->bidi_it.resolved_level;
24062 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24063 emacs_abort ();
24064 glyph->bidi_type = it->bidi_it.type;
24065 }
24066 ++it->glyph_row->used[area];
24067 }
24068 else
24069 IT_EXPAND_MATRIX_WIDTH (it, area);
24070 }
24071 }
24072
24073
24074 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24075 of the glyph, WIDTH and HEIGHT are the width and height of the
24076 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24077
24078 static void
24079 append_stretch_glyph (struct it *it, Lisp_Object object,
24080 int width, int height, int ascent)
24081 {
24082 struct glyph *glyph;
24083 enum glyph_row_area area = it->area;
24084
24085 eassert (ascent >= 0 && ascent <= height);
24086
24087 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24088 if (glyph < it->glyph_row->glyphs[area + 1])
24089 {
24090 /* If the glyph row is reversed, we need to prepend the glyph
24091 rather than append it. */
24092 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24093 {
24094 struct glyph *g;
24095
24096 /* Make room for the additional glyph. */
24097 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24098 g[1] = *g;
24099 glyph = it->glyph_row->glyphs[area];
24100 }
24101 glyph->charpos = CHARPOS (it->position);
24102 glyph->object = object;
24103 glyph->pixel_width = width;
24104 glyph->ascent = ascent;
24105 glyph->descent = height - ascent;
24106 glyph->voffset = it->voffset;
24107 glyph->type = STRETCH_GLYPH;
24108 glyph->avoid_cursor_p = it->avoid_cursor_p;
24109 glyph->multibyte_p = it->multibyte_p;
24110 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24111 {
24112 /* In R2L rows, the left and the right box edges need to be
24113 drawn in reverse direction. */
24114 glyph->right_box_line_p = it->start_of_box_run_p;
24115 glyph->left_box_line_p = it->end_of_box_run_p;
24116 }
24117 else
24118 {
24119 glyph->left_box_line_p = it->start_of_box_run_p;
24120 glyph->right_box_line_p = it->end_of_box_run_p;
24121 }
24122 glyph->overlaps_vertically_p = 0;
24123 glyph->padding_p = 0;
24124 glyph->glyph_not_available_p = 0;
24125 glyph->face_id = it->face_id;
24126 glyph->u.stretch.ascent = ascent;
24127 glyph->u.stretch.height = height;
24128 glyph->slice.img = null_glyph_slice;
24129 glyph->font_type = FONT_TYPE_UNKNOWN;
24130 if (it->bidi_p)
24131 {
24132 glyph->resolved_level = it->bidi_it.resolved_level;
24133 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24134 emacs_abort ();
24135 glyph->bidi_type = it->bidi_it.type;
24136 }
24137 else
24138 {
24139 glyph->resolved_level = 0;
24140 glyph->bidi_type = UNKNOWN_BT;
24141 }
24142 ++it->glyph_row->used[area];
24143 }
24144 else
24145 IT_EXPAND_MATRIX_WIDTH (it, area);
24146 }
24147
24148 #endif /* HAVE_WINDOW_SYSTEM */
24149
24150 /* Produce a stretch glyph for iterator IT. IT->object is the value
24151 of the glyph property displayed. The value must be a list
24152 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24153 being recognized:
24154
24155 1. `:width WIDTH' specifies that the space should be WIDTH *
24156 canonical char width wide. WIDTH may be an integer or floating
24157 point number.
24158
24159 2. `:relative-width FACTOR' specifies that the width of the stretch
24160 should be computed from the width of the first character having the
24161 `glyph' property, and should be FACTOR times that width.
24162
24163 3. `:align-to HPOS' specifies that the space should be wide enough
24164 to reach HPOS, a value in canonical character units.
24165
24166 Exactly one of the above pairs must be present.
24167
24168 4. `:height HEIGHT' specifies that the height of the stretch produced
24169 should be HEIGHT, measured in canonical character units.
24170
24171 5. `:relative-height FACTOR' specifies that the height of the
24172 stretch should be FACTOR times the height of the characters having
24173 the glyph property.
24174
24175 Either none or exactly one of 4 or 5 must be present.
24176
24177 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24178 of the stretch should be used for the ascent of the stretch.
24179 ASCENT must be in the range 0 <= ASCENT <= 100. */
24180
24181 void
24182 produce_stretch_glyph (struct it *it)
24183 {
24184 /* (space :width WIDTH :height HEIGHT ...) */
24185 Lisp_Object prop, plist;
24186 int width = 0, height = 0, align_to = -1;
24187 int zero_width_ok_p = 0;
24188 double tem;
24189 struct font *font = NULL;
24190
24191 #ifdef HAVE_WINDOW_SYSTEM
24192 int ascent = 0;
24193 int zero_height_ok_p = 0;
24194
24195 if (FRAME_WINDOW_P (it->f))
24196 {
24197 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24198 font = face->font ? face->font : FRAME_FONT (it->f);
24199 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24200 }
24201 #endif
24202
24203 /* List should start with `space'. */
24204 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24205 plist = XCDR (it->object);
24206
24207 /* Compute the width of the stretch. */
24208 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24209 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24210 {
24211 /* Absolute width `:width WIDTH' specified and valid. */
24212 zero_width_ok_p = 1;
24213 width = (int)tem;
24214 }
24215 #ifdef HAVE_WINDOW_SYSTEM
24216 else if (FRAME_WINDOW_P (it->f)
24217 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24218 {
24219 /* Relative width `:relative-width FACTOR' specified and valid.
24220 Compute the width of the characters having the `glyph'
24221 property. */
24222 struct it it2;
24223 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24224
24225 it2 = *it;
24226 if (it->multibyte_p)
24227 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24228 else
24229 {
24230 it2.c = it2.char_to_display = *p, it2.len = 1;
24231 if (! ASCII_CHAR_P (it2.c))
24232 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24233 }
24234
24235 it2.glyph_row = NULL;
24236 it2.what = IT_CHARACTER;
24237 x_produce_glyphs (&it2);
24238 width = NUMVAL (prop) * it2.pixel_width;
24239 }
24240 #endif /* HAVE_WINDOW_SYSTEM */
24241 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24242 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24243 {
24244 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24245 align_to = (align_to < 0
24246 ? 0
24247 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24248 else if (align_to < 0)
24249 align_to = window_box_left_offset (it->w, TEXT_AREA);
24250 width = max (0, (int)tem + align_to - it->current_x);
24251 zero_width_ok_p = 1;
24252 }
24253 else
24254 /* Nothing specified -> width defaults to canonical char width. */
24255 width = FRAME_COLUMN_WIDTH (it->f);
24256
24257 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24258 width = 1;
24259
24260 #ifdef HAVE_WINDOW_SYSTEM
24261 /* Compute height. */
24262 if (FRAME_WINDOW_P (it->f))
24263 {
24264 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24265 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24266 {
24267 height = (int)tem;
24268 zero_height_ok_p = 1;
24269 }
24270 else if (prop = Fplist_get (plist, QCrelative_height),
24271 NUMVAL (prop) > 0)
24272 height = FONT_HEIGHT (font) * NUMVAL (prop);
24273 else
24274 height = FONT_HEIGHT (font);
24275
24276 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24277 height = 1;
24278
24279 /* Compute percentage of height used for ascent. If
24280 `:ascent ASCENT' is present and valid, use that. Otherwise,
24281 derive the ascent from the font in use. */
24282 if (prop = Fplist_get (plist, QCascent),
24283 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24284 ascent = height * NUMVAL (prop) / 100.0;
24285 else if (!NILP (prop)
24286 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24287 ascent = min (max (0, (int)tem), height);
24288 else
24289 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24290 }
24291 else
24292 #endif /* HAVE_WINDOW_SYSTEM */
24293 height = 1;
24294
24295 if (width > 0 && it->line_wrap != TRUNCATE
24296 && it->current_x + width > it->last_visible_x)
24297 {
24298 width = it->last_visible_x - it->current_x;
24299 #ifdef HAVE_WINDOW_SYSTEM
24300 /* Subtract one more pixel from the stretch width, but only on
24301 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24302 width -= FRAME_WINDOW_P (it->f);
24303 #endif
24304 }
24305
24306 if (width > 0 && height > 0 && it->glyph_row)
24307 {
24308 Lisp_Object o_object = it->object;
24309 Lisp_Object object = it->stack[it->sp - 1].string;
24310 int n = width;
24311
24312 if (!STRINGP (object))
24313 object = it->w->buffer;
24314 #ifdef HAVE_WINDOW_SYSTEM
24315 if (FRAME_WINDOW_P (it->f))
24316 append_stretch_glyph (it, object, width, height, ascent);
24317 else
24318 #endif
24319 {
24320 it->object = object;
24321 it->char_to_display = ' ';
24322 it->pixel_width = it->len = 1;
24323 while (n--)
24324 tty_append_glyph (it);
24325 it->object = o_object;
24326 }
24327 }
24328
24329 it->pixel_width = width;
24330 #ifdef HAVE_WINDOW_SYSTEM
24331 if (FRAME_WINDOW_P (it->f))
24332 {
24333 it->ascent = it->phys_ascent = ascent;
24334 it->descent = it->phys_descent = height - it->ascent;
24335 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24336 take_vertical_position_into_account (it);
24337 }
24338 else
24339 #endif
24340 it->nglyphs = width;
24341 }
24342
24343 /* Get information about special display element WHAT in an
24344 environment described by IT. WHAT is one of IT_TRUNCATION or
24345 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24346 non-null glyph_row member. This function ensures that fields like
24347 face_id, c, len of IT are left untouched. */
24348
24349 static void
24350 produce_special_glyphs (struct it *it, enum display_element_type what)
24351 {
24352 struct it temp_it;
24353 Lisp_Object gc;
24354 GLYPH glyph;
24355
24356 temp_it = *it;
24357 temp_it.object = make_number (0);
24358 memset (&temp_it.current, 0, sizeof temp_it.current);
24359
24360 if (what == IT_CONTINUATION)
24361 {
24362 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24363 if (it->bidi_it.paragraph_dir == R2L)
24364 SET_GLYPH_FROM_CHAR (glyph, '/');
24365 else
24366 SET_GLYPH_FROM_CHAR (glyph, '\\');
24367 if (it->dp
24368 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24369 {
24370 /* FIXME: Should we mirror GC for R2L lines? */
24371 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24372 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24373 }
24374 }
24375 else if (what == IT_TRUNCATION)
24376 {
24377 /* Truncation glyph. */
24378 SET_GLYPH_FROM_CHAR (glyph, '$');
24379 if (it->dp
24380 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24381 {
24382 /* FIXME: Should we mirror GC for R2L lines? */
24383 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24384 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24385 }
24386 }
24387 else
24388 emacs_abort ();
24389
24390 #ifdef HAVE_WINDOW_SYSTEM
24391 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24392 is turned off, we precede the truncation/continuation glyphs by a
24393 stretch glyph whose width is computed such that these special
24394 glyphs are aligned at the window margin, even when very different
24395 fonts are used in different glyph rows. */
24396 if (FRAME_WINDOW_P (temp_it.f)
24397 /* init_iterator calls this with it->glyph_row == NULL, and it
24398 wants only the pixel width of the truncation/continuation
24399 glyphs. */
24400 && temp_it.glyph_row
24401 /* insert_left_trunc_glyphs calls us at the beginning of the
24402 row, and it has its own calculation of the stretch glyph
24403 width. */
24404 && temp_it.glyph_row->used[TEXT_AREA] > 0
24405 && (temp_it.glyph_row->reversed_p
24406 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24407 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24408 {
24409 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24410
24411 if (stretch_width > 0)
24412 {
24413 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24414 struct font *font =
24415 face->font ? face->font : FRAME_FONT (temp_it.f);
24416 int stretch_ascent =
24417 (((temp_it.ascent + temp_it.descent)
24418 * FONT_BASE (font)) / FONT_HEIGHT (font));
24419
24420 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24421 temp_it.ascent + temp_it.descent,
24422 stretch_ascent);
24423 }
24424 }
24425 #endif
24426
24427 temp_it.dp = NULL;
24428 temp_it.what = IT_CHARACTER;
24429 temp_it.len = 1;
24430 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24431 temp_it.face_id = GLYPH_FACE (glyph);
24432 temp_it.len = CHAR_BYTES (temp_it.c);
24433
24434 PRODUCE_GLYPHS (&temp_it);
24435 it->pixel_width = temp_it.pixel_width;
24436 it->nglyphs = temp_it.pixel_width;
24437 }
24438
24439 #ifdef HAVE_WINDOW_SYSTEM
24440
24441 /* Calculate line-height and line-spacing properties.
24442 An integer value specifies explicit pixel value.
24443 A float value specifies relative value to current face height.
24444 A cons (float . face-name) specifies relative value to
24445 height of specified face font.
24446
24447 Returns height in pixels, or nil. */
24448
24449
24450 static Lisp_Object
24451 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24452 int boff, int override)
24453 {
24454 Lisp_Object face_name = Qnil;
24455 int ascent, descent, height;
24456
24457 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24458 return val;
24459
24460 if (CONSP (val))
24461 {
24462 face_name = XCAR (val);
24463 val = XCDR (val);
24464 if (!NUMBERP (val))
24465 val = make_number (1);
24466 if (NILP (face_name))
24467 {
24468 height = it->ascent + it->descent;
24469 goto scale;
24470 }
24471 }
24472
24473 if (NILP (face_name))
24474 {
24475 font = FRAME_FONT (it->f);
24476 boff = FRAME_BASELINE_OFFSET (it->f);
24477 }
24478 else if (EQ (face_name, Qt))
24479 {
24480 override = 0;
24481 }
24482 else
24483 {
24484 int face_id;
24485 struct face *face;
24486
24487 face_id = lookup_named_face (it->f, face_name, 0);
24488 if (face_id < 0)
24489 return make_number (-1);
24490
24491 face = FACE_FROM_ID (it->f, face_id);
24492 font = face->font;
24493 if (font == NULL)
24494 return make_number (-1);
24495 boff = font->baseline_offset;
24496 if (font->vertical_centering)
24497 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24498 }
24499
24500 ascent = FONT_BASE (font) + boff;
24501 descent = FONT_DESCENT (font) - boff;
24502
24503 if (override)
24504 {
24505 it->override_ascent = ascent;
24506 it->override_descent = descent;
24507 it->override_boff = boff;
24508 }
24509
24510 height = ascent + descent;
24511
24512 scale:
24513 if (FLOATP (val))
24514 height = (int)(XFLOAT_DATA (val) * height);
24515 else if (INTEGERP (val))
24516 height *= XINT (val);
24517
24518 return make_number (height);
24519 }
24520
24521
24522 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24523 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24524 and only if this is for a character for which no font was found.
24525
24526 If the display method (it->glyphless_method) is
24527 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24528 length of the acronym or the hexadecimal string, UPPER_XOFF and
24529 UPPER_YOFF are pixel offsets for the upper part of the string,
24530 LOWER_XOFF and LOWER_YOFF are for the lower part.
24531
24532 For the other display methods, LEN through LOWER_YOFF are zero. */
24533
24534 static void
24535 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24536 short upper_xoff, short upper_yoff,
24537 short lower_xoff, short lower_yoff)
24538 {
24539 struct glyph *glyph;
24540 enum glyph_row_area area = it->area;
24541
24542 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24543 if (glyph < it->glyph_row->glyphs[area + 1])
24544 {
24545 /* If the glyph row is reversed, we need to prepend the glyph
24546 rather than append it. */
24547 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24548 {
24549 struct glyph *g;
24550
24551 /* Make room for the additional glyph. */
24552 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24553 g[1] = *g;
24554 glyph = it->glyph_row->glyphs[area];
24555 }
24556 glyph->charpos = CHARPOS (it->position);
24557 glyph->object = it->object;
24558 glyph->pixel_width = it->pixel_width;
24559 glyph->ascent = it->ascent;
24560 glyph->descent = it->descent;
24561 glyph->voffset = it->voffset;
24562 glyph->type = GLYPHLESS_GLYPH;
24563 glyph->u.glyphless.method = it->glyphless_method;
24564 glyph->u.glyphless.for_no_font = for_no_font;
24565 glyph->u.glyphless.len = len;
24566 glyph->u.glyphless.ch = it->c;
24567 glyph->slice.glyphless.upper_xoff = upper_xoff;
24568 glyph->slice.glyphless.upper_yoff = upper_yoff;
24569 glyph->slice.glyphless.lower_xoff = lower_xoff;
24570 glyph->slice.glyphless.lower_yoff = lower_yoff;
24571 glyph->avoid_cursor_p = it->avoid_cursor_p;
24572 glyph->multibyte_p = it->multibyte_p;
24573 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24574 {
24575 /* In R2L rows, the left and the right box edges need to be
24576 drawn in reverse direction. */
24577 glyph->right_box_line_p = it->start_of_box_run_p;
24578 glyph->left_box_line_p = it->end_of_box_run_p;
24579 }
24580 else
24581 {
24582 glyph->left_box_line_p = it->start_of_box_run_p;
24583 glyph->right_box_line_p = it->end_of_box_run_p;
24584 }
24585 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24586 || it->phys_descent > it->descent);
24587 glyph->padding_p = 0;
24588 glyph->glyph_not_available_p = 0;
24589 glyph->face_id = face_id;
24590 glyph->font_type = FONT_TYPE_UNKNOWN;
24591 if (it->bidi_p)
24592 {
24593 glyph->resolved_level = it->bidi_it.resolved_level;
24594 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24595 emacs_abort ();
24596 glyph->bidi_type = it->bidi_it.type;
24597 }
24598 ++it->glyph_row->used[area];
24599 }
24600 else
24601 IT_EXPAND_MATRIX_WIDTH (it, area);
24602 }
24603
24604
24605 /* Produce a glyph for a glyphless character for iterator IT.
24606 IT->glyphless_method specifies which method to use for displaying
24607 the character. See the description of enum
24608 glyphless_display_method in dispextern.h for the detail.
24609
24610 FOR_NO_FONT is nonzero if and only if this is for a character for
24611 which no font was found. ACRONYM, if non-nil, is an acronym string
24612 for the character. */
24613
24614 static void
24615 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24616 {
24617 int face_id;
24618 struct face *face;
24619 struct font *font;
24620 int base_width, base_height, width, height;
24621 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24622 int len;
24623
24624 /* Get the metrics of the base font. We always refer to the current
24625 ASCII face. */
24626 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24627 font = face->font ? face->font : FRAME_FONT (it->f);
24628 it->ascent = FONT_BASE (font) + font->baseline_offset;
24629 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24630 base_height = it->ascent + it->descent;
24631 base_width = font->average_width;
24632
24633 /* Get a face ID for the glyph by utilizing a cache (the same way as
24634 done for `escape-glyph' in get_next_display_element). */
24635 if (it->f == last_glyphless_glyph_frame
24636 && it->face_id == last_glyphless_glyph_face_id)
24637 {
24638 face_id = last_glyphless_glyph_merged_face_id;
24639 }
24640 else
24641 {
24642 /* Merge the `glyphless-char' face into the current face. */
24643 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24644 last_glyphless_glyph_frame = it->f;
24645 last_glyphless_glyph_face_id = it->face_id;
24646 last_glyphless_glyph_merged_face_id = face_id;
24647 }
24648
24649 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24650 {
24651 it->pixel_width = THIN_SPACE_WIDTH;
24652 len = 0;
24653 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24654 }
24655 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24656 {
24657 width = CHAR_WIDTH (it->c);
24658 if (width == 0)
24659 width = 1;
24660 else if (width > 4)
24661 width = 4;
24662 it->pixel_width = base_width * width;
24663 len = 0;
24664 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24665 }
24666 else
24667 {
24668 char buf[7];
24669 const char *str;
24670 unsigned int code[6];
24671 int upper_len;
24672 int ascent, descent;
24673 struct font_metrics metrics_upper, metrics_lower;
24674
24675 face = FACE_FROM_ID (it->f, face_id);
24676 font = face->font ? face->font : FRAME_FONT (it->f);
24677 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24678
24679 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24680 {
24681 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24682 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24683 if (CONSP (acronym))
24684 acronym = XCAR (acronym);
24685 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24686 }
24687 else
24688 {
24689 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24690 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24691 str = buf;
24692 }
24693 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24694 code[len] = font->driver->encode_char (font, str[len]);
24695 upper_len = (len + 1) / 2;
24696 font->driver->text_extents (font, code, upper_len,
24697 &metrics_upper);
24698 font->driver->text_extents (font, code + upper_len, len - upper_len,
24699 &metrics_lower);
24700
24701
24702
24703 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24704 width = max (metrics_upper.width, metrics_lower.width) + 4;
24705 upper_xoff = upper_yoff = 2; /* the typical case */
24706 if (base_width >= width)
24707 {
24708 /* Align the upper to the left, the lower to the right. */
24709 it->pixel_width = base_width;
24710 lower_xoff = base_width - 2 - metrics_lower.width;
24711 }
24712 else
24713 {
24714 /* Center the shorter one. */
24715 it->pixel_width = width;
24716 if (metrics_upper.width >= metrics_lower.width)
24717 lower_xoff = (width - metrics_lower.width) / 2;
24718 else
24719 {
24720 /* FIXME: This code doesn't look right. It formerly was
24721 missing the "lower_xoff = 0;", which couldn't have
24722 been right since it left lower_xoff uninitialized. */
24723 lower_xoff = 0;
24724 upper_xoff = (width - metrics_upper.width) / 2;
24725 }
24726 }
24727
24728 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24729 top, bottom, and between upper and lower strings. */
24730 height = (metrics_upper.ascent + metrics_upper.descent
24731 + metrics_lower.ascent + metrics_lower.descent) + 5;
24732 /* Center vertically.
24733 H:base_height, D:base_descent
24734 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24735
24736 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24737 descent = D - H/2 + h/2;
24738 lower_yoff = descent - 2 - ld;
24739 upper_yoff = lower_yoff - la - 1 - ud; */
24740 ascent = - (it->descent - (base_height + height + 1) / 2);
24741 descent = it->descent - (base_height - height) / 2;
24742 lower_yoff = descent - 2 - metrics_lower.descent;
24743 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24744 - metrics_upper.descent);
24745 /* Don't make the height shorter than the base height. */
24746 if (height > base_height)
24747 {
24748 it->ascent = ascent;
24749 it->descent = descent;
24750 }
24751 }
24752
24753 it->phys_ascent = it->ascent;
24754 it->phys_descent = it->descent;
24755 if (it->glyph_row)
24756 append_glyphless_glyph (it, face_id, for_no_font, len,
24757 upper_xoff, upper_yoff,
24758 lower_xoff, lower_yoff);
24759 it->nglyphs = 1;
24760 take_vertical_position_into_account (it);
24761 }
24762
24763
24764 /* RIF:
24765 Produce glyphs/get display metrics for the display element IT is
24766 loaded with. See the description of struct it in dispextern.h
24767 for an overview of struct it. */
24768
24769 void
24770 x_produce_glyphs (struct it *it)
24771 {
24772 int extra_line_spacing = it->extra_line_spacing;
24773
24774 it->glyph_not_available_p = 0;
24775
24776 if (it->what == IT_CHARACTER)
24777 {
24778 XChar2b char2b;
24779 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24780 struct font *font = face->font;
24781 struct font_metrics *pcm = NULL;
24782 int boff; /* baseline offset */
24783
24784 if (font == NULL)
24785 {
24786 /* When no suitable font is found, display this character by
24787 the method specified in the first extra slot of
24788 Vglyphless_char_display. */
24789 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24790
24791 eassert (it->what == IT_GLYPHLESS);
24792 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24793 goto done;
24794 }
24795
24796 boff = font->baseline_offset;
24797 if (font->vertical_centering)
24798 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24799
24800 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24801 {
24802 int stretched_p;
24803
24804 it->nglyphs = 1;
24805
24806 if (it->override_ascent >= 0)
24807 {
24808 it->ascent = it->override_ascent;
24809 it->descent = it->override_descent;
24810 boff = it->override_boff;
24811 }
24812 else
24813 {
24814 it->ascent = FONT_BASE (font) + boff;
24815 it->descent = FONT_DESCENT (font) - boff;
24816 }
24817
24818 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24819 {
24820 pcm = get_per_char_metric (font, &char2b);
24821 if (pcm->width == 0
24822 && pcm->rbearing == 0 && pcm->lbearing == 0)
24823 pcm = NULL;
24824 }
24825
24826 if (pcm)
24827 {
24828 it->phys_ascent = pcm->ascent + boff;
24829 it->phys_descent = pcm->descent - boff;
24830 it->pixel_width = pcm->width;
24831 }
24832 else
24833 {
24834 it->glyph_not_available_p = 1;
24835 it->phys_ascent = it->ascent;
24836 it->phys_descent = it->descent;
24837 it->pixel_width = font->space_width;
24838 }
24839
24840 if (it->constrain_row_ascent_descent_p)
24841 {
24842 if (it->descent > it->max_descent)
24843 {
24844 it->ascent += it->descent - it->max_descent;
24845 it->descent = it->max_descent;
24846 }
24847 if (it->ascent > it->max_ascent)
24848 {
24849 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24850 it->ascent = it->max_ascent;
24851 }
24852 it->phys_ascent = min (it->phys_ascent, it->ascent);
24853 it->phys_descent = min (it->phys_descent, it->descent);
24854 extra_line_spacing = 0;
24855 }
24856
24857 /* If this is a space inside a region of text with
24858 `space-width' property, change its width. */
24859 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24860 if (stretched_p)
24861 it->pixel_width *= XFLOATINT (it->space_width);
24862
24863 /* If face has a box, add the box thickness to the character
24864 height. If character has a box line to the left and/or
24865 right, add the box line width to the character's width. */
24866 if (face->box != FACE_NO_BOX)
24867 {
24868 int thick = face->box_line_width;
24869
24870 if (thick > 0)
24871 {
24872 it->ascent += thick;
24873 it->descent += thick;
24874 }
24875 else
24876 thick = -thick;
24877
24878 if (it->start_of_box_run_p)
24879 it->pixel_width += thick;
24880 if (it->end_of_box_run_p)
24881 it->pixel_width += thick;
24882 }
24883
24884 /* If face has an overline, add the height of the overline
24885 (1 pixel) and a 1 pixel margin to the character height. */
24886 if (face->overline_p)
24887 it->ascent += overline_margin;
24888
24889 if (it->constrain_row_ascent_descent_p)
24890 {
24891 if (it->ascent > it->max_ascent)
24892 it->ascent = it->max_ascent;
24893 if (it->descent > it->max_descent)
24894 it->descent = it->max_descent;
24895 }
24896
24897 take_vertical_position_into_account (it);
24898
24899 /* If we have to actually produce glyphs, do it. */
24900 if (it->glyph_row)
24901 {
24902 if (stretched_p)
24903 {
24904 /* Translate a space with a `space-width' property
24905 into a stretch glyph. */
24906 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24907 / FONT_HEIGHT (font));
24908 append_stretch_glyph (it, it->object, it->pixel_width,
24909 it->ascent + it->descent, ascent);
24910 }
24911 else
24912 append_glyph (it);
24913
24914 /* If characters with lbearing or rbearing are displayed
24915 in this line, record that fact in a flag of the
24916 glyph row. This is used to optimize X output code. */
24917 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24918 it->glyph_row->contains_overlapping_glyphs_p = 1;
24919 }
24920 if (! stretched_p && it->pixel_width == 0)
24921 /* We assure that all visible glyphs have at least 1-pixel
24922 width. */
24923 it->pixel_width = 1;
24924 }
24925 else if (it->char_to_display == '\n')
24926 {
24927 /* A newline has no width, but we need the height of the
24928 line. But if previous part of the line sets a height,
24929 don't increase that height */
24930
24931 Lisp_Object height;
24932 Lisp_Object total_height = Qnil;
24933
24934 it->override_ascent = -1;
24935 it->pixel_width = 0;
24936 it->nglyphs = 0;
24937
24938 height = get_it_property (it, Qline_height);
24939 /* Split (line-height total-height) list */
24940 if (CONSP (height)
24941 && CONSP (XCDR (height))
24942 && NILP (XCDR (XCDR (height))))
24943 {
24944 total_height = XCAR (XCDR (height));
24945 height = XCAR (height);
24946 }
24947 height = calc_line_height_property (it, height, font, boff, 1);
24948
24949 if (it->override_ascent >= 0)
24950 {
24951 it->ascent = it->override_ascent;
24952 it->descent = it->override_descent;
24953 boff = it->override_boff;
24954 }
24955 else
24956 {
24957 it->ascent = FONT_BASE (font) + boff;
24958 it->descent = FONT_DESCENT (font) - boff;
24959 }
24960
24961 if (EQ (height, Qt))
24962 {
24963 if (it->descent > it->max_descent)
24964 {
24965 it->ascent += it->descent - it->max_descent;
24966 it->descent = it->max_descent;
24967 }
24968 if (it->ascent > it->max_ascent)
24969 {
24970 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24971 it->ascent = it->max_ascent;
24972 }
24973 it->phys_ascent = min (it->phys_ascent, it->ascent);
24974 it->phys_descent = min (it->phys_descent, it->descent);
24975 it->constrain_row_ascent_descent_p = 1;
24976 extra_line_spacing = 0;
24977 }
24978 else
24979 {
24980 Lisp_Object spacing;
24981
24982 it->phys_ascent = it->ascent;
24983 it->phys_descent = it->descent;
24984
24985 if ((it->max_ascent > 0 || it->max_descent > 0)
24986 && face->box != FACE_NO_BOX
24987 && face->box_line_width > 0)
24988 {
24989 it->ascent += face->box_line_width;
24990 it->descent += face->box_line_width;
24991 }
24992 if (!NILP (height)
24993 && XINT (height) > it->ascent + it->descent)
24994 it->ascent = XINT (height) - it->descent;
24995
24996 if (!NILP (total_height))
24997 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24998 else
24999 {
25000 spacing = get_it_property (it, Qline_spacing);
25001 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25002 }
25003 if (INTEGERP (spacing))
25004 {
25005 extra_line_spacing = XINT (spacing);
25006 if (!NILP (total_height))
25007 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25008 }
25009 }
25010 }
25011 else /* i.e. (it->char_to_display == '\t') */
25012 {
25013 if (font->space_width > 0)
25014 {
25015 int tab_width = it->tab_width * font->space_width;
25016 int x = it->current_x + it->continuation_lines_width;
25017 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25018
25019 /* If the distance from the current position to the next tab
25020 stop is less than a space character width, use the
25021 tab stop after that. */
25022 if (next_tab_x - x < font->space_width)
25023 next_tab_x += tab_width;
25024
25025 it->pixel_width = next_tab_x - x;
25026 it->nglyphs = 1;
25027 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25028 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25029
25030 if (it->glyph_row)
25031 {
25032 append_stretch_glyph (it, it->object, it->pixel_width,
25033 it->ascent + it->descent, it->ascent);
25034 }
25035 }
25036 else
25037 {
25038 it->pixel_width = 0;
25039 it->nglyphs = 1;
25040 }
25041 }
25042 }
25043 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25044 {
25045 /* A static composition.
25046
25047 Note: A composition is represented as one glyph in the
25048 glyph matrix. There are no padding glyphs.
25049
25050 Important note: pixel_width, ascent, and descent are the
25051 values of what is drawn by draw_glyphs (i.e. the values of
25052 the overall glyphs composed). */
25053 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25054 int boff; /* baseline offset */
25055 struct composition *cmp = composition_table[it->cmp_it.id];
25056 int glyph_len = cmp->glyph_len;
25057 struct font *font = face->font;
25058
25059 it->nglyphs = 1;
25060
25061 /* If we have not yet calculated pixel size data of glyphs of
25062 the composition for the current face font, calculate them
25063 now. Theoretically, we have to check all fonts for the
25064 glyphs, but that requires much time and memory space. So,
25065 here we check only the font of the first glyph. This may
25066 lead to incorrect display, but it's very rare, and C-l
25067 (recenter-top-bottom) can correct the display anyway. */
25068 if (! cmp->font || cmp->font != font)
25069 {
25070 /* Ascent and descent of the font of the first character
25071 of this composition (adjusted by baseline offset).
25072 Ascent and descent of overall glyphs should not be less
25073 than these, respectively. */
25074 int font_ascent, font_descent, font_height;
25075 /* Bounding box of the overall glyphs. */
25076 int leftmost, rightmost, lowest, highest;
25077 int lbearing, rbearing;
25078 int i, width, ascent, descent;
25079 int left_padded = 0, right_padded = 0;
25080 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25081 XChar2b char2b;
25082 struct font_metrics *pcm;
25083 int font_not_found_p;
25084 ptrdiff_t pos;
25085
25086 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25087 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25088 break;
25089 if (glyph_len < cmp->glyph_len)
25090 right_padded = 1;
25091 for (i = 0; i < glyph_len; i++)
25092 {
25093 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25094 break;
25095 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25096 }
25097 if (i > 0)
25098 left_padded = 1;
25099
25100 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25101 : IT_CHARPOS (*it));
25102 /* If no suitable font is found, use the default font. */
25103 font_not_found_p = font == NULL;
25104 if (font_not_found_p)
25105 {
25106 face = face->ascii_face;
25107 font = face->font;
25108 }
25109 boff = font->baseline_offset;
25110 if (font->vertical_centering)
25111 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25112 font_ascent = FONT_BASE (font) + boff;
25113 font_descent = FONT_DESCENT (font) - boff;
25114 font_height = FONT_HEIGHT (font);
25115
25116 cmp->font = font;
25117
25118 pcm = NULL;
25119 if (! font_not_found_p)
25120 {
25121 get_char_face_and_encoding (it->f, c, it->face_id,
25122 &char2b, 0);
25123 pcm = get_per_char_metric (font, &char2b);
25124 }
25125
25126 /* Initialize the bounding box. */
25127 if (pcm)
25128 {
25129 width = cmp->glyph_len > 0 ? pcm->width : 0;
25130 ascent = pcm->ascent;
25131 descent = pcm->descent;
25132 lbearing = pcm->lbearing;
25133 rbearing = pcm->rbearing;
25134 }
25135 else
25136 {
25137 width = cmp->glyph_len > 0 ? font->space_width : 0;
25138 ascent = FONT_BASE (font);
25139 descent = FONT_DESCENT (font);
25140 lbearing = 0;
25141 rbearing = width;
25142 }
25143
25144 rightmost = width;
25145 leftmost = 0;
25146 lowest = - descent + boff;
25147 highest = ascent + boff;
25148
25149 if (! font_not_found_p
25150 && font->default_ascent
25151 && CHAR_TABLE_P (Vuse_default_ascent)
25152 && !NILP (Faref (Vuse_default_ascent,
25153 make_number (it->char_to_display))))
25154 highest = font->default_ascent + boff;
25155
25156 /* Draw the first glyph at the normal position. It may be
25157 shifted to right later if some other glyphs are drawn
25158 at the left. */
25159 cmp->offsets[i * 2] = 0;
25160 cmp->offsets[i * 2 + 1] = boff;
25161 cmp->lbearing = lbearing;
25162 cmp->rbearing = rbearing;
25163
25164 /* Set cmp->offsets for the remaining glyphs. */
25165 for (i++; i < glyph_len; i++)
25166 {
25167 int left, right, btm, top;
25168 int ch = COMPOSITION_GLYPH (cmp, i);
25169 int face_id;
25170 struct face *this_face;
25171
25172 if (ch == '\t')
25173 ch = ' ';
25174 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25175 this_face = FACE_FROM_ID (it->f, face_id);
25176 font = this_face->font;
25177
25178 if (font == NULL)
25179 pcm = NULL;
25180 else
25181 {
25182 get_char_face_and_encoding (it->f, ch, face_id,
25183 &char2b, 0);
25184 pcm = get_per_char_metric (font, &char2b);
25185 }
25186 if (! pcm)
25187 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25188 else
25189 {
25190 width = pcm->width;
25191 ascent = pcm->ascent;
25192 descent = pcm->descent;
25193 lbearing = pcm->lbearing;
25194 rbearing = pcm->rbearing;
25195 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25196 {
25197 /* Relative composition with or without
25198 alternate chars. */
25199 left = (leftmost + rightmost - width) / 2;
25200 btm = - descent + boff;
25201 if (font->relative_compose
25202 && (! CHAR_TABLE_P (Vignore_relative_composition)
25203 || NILP (Faref (Vignore_relative_composition,
25204 make_number (ch)))))
25205 {
25206
25207 if (- descent >= font->relative_compose)
25208 /* One extra pixel between two glyphs. */
25209 btm = highest + 1;
25210 else if (ascent <= 0)
25211 /* One extra pixel between two glyphs. */
25212 btm = lowest - 1 - ascent - descent;
25213 }
25214 }
25215 else
25216 {
25217 /* A composition rule is specified by an integer
25218 value that encodes global and new reference
25219 points (GREF and NREF). GREF and NREF are
25220 specified by numbers as below:
25221
25222 0---1---2 -- ascent
25223 | |
25224 | |
25225 | |
25226 9--10--11 -- center
25227 | |
25228 ---3---4---5--- baseline
25229 | |
25230 6---7---8 -- descent
25231 */
25232 int rule = COMPOSITION_RULE (cmp, i);
25233 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25234
25235 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25236 grefx = gref % 3, nrefx = nref % 3;
25237 grefy = gref / 3, nrefy = nref / 3;
25238 if (xoff)
25239 xoff = font_height * (xoff - 128) / 256;
25240 if (yoff)
25241 yoff = font_height * (yoff - 128) / 256;
25242
25243 left = (leftmost
25244 + grefx * (rightmost - leftmost) / 2
25245 - nrefx * width / 2
25246 + xoff);
25247
25248 btm = ((grefy == 0 ? highest
25249 : grefy == 1 ? 0
25250 : grefy == 2 ? lowest
25251 : (highest + lowest) / 2)
25252 - (nrefy == 0 ? ascent + descent
25253 : nrefy == 1 ? descent - boff
25254 : nrefy == 2 ? 0
25255 : (ascent + descent) / 2)
25256 + yoff);
25257 }
25258
25259 cmp->offsets[i * 2] = left;
25260 cmp->offsets[i * 2 + 1] = btm + descent;
25261
25262 /* Update the bounding box of the overall glyphs. */
25263 if (width > 0)
25264 {
25265 right = left + width;
25266 if (left < leftmost)
25267 leftmost = left;
25268 if (right > rightmost)
25269 rightmost = right;
25270 }
25271 top = btm + descent + ascent;
25272 if (top > highest)
25273 highest = top;
25274 if (btm < lowest)
25275 lowest = btm;
25276
25277 if (cmp->lbearing > left + lbearing)
25278 cmp->lbearing = left + lbearing;
25279 if (cmp->rbearing < left + rbearing)
25280 cmp->rbearing = left + rbearing;
25281 }
25282 }
25283
25284 /* If there are glyphs whose x-offsets are negative,
25285 shift all glyphs to the right and make all x-offsets
25286 non-negative. */
25287 if (leftmost < 0)
25288 {
25289 for (i = 0; i < cmp->glyph_len; i++)
25290 cmp->offsets[i * 2] -= leftmost;
25291 rightmost -= leftmost;
25292 cmp->lbearing -= leftmost;
25293 cmp->rbearing -= leftmost;
25294 }
25295
25296 if (left_padded && cmp->lbearing < 0)
25297 {
25298 for (i = 0; i < cmp->glyph_len; i++)
25299 cmp->offsets[i * 2] -= cmp->lbearing;
25300 rightmost -= cmp->lbearing;
25301 cmp->rbearing -= cmp->lbearing;
25302 cmp->lbearing = 0;
25303 }
25304 if (right_padded && rightmost < cmp->rbearing)
25305 {
25306 rightmost = cmp->rbearing;
25307 }
25308
25309 cmp->pixel_width = rightmost;
25310 cmp->ascent = highest;
25311 cmp->descent = - lowest;
25312 if (cmp->ascent < font_ascent)
25313 cmp->ascent = font_ascent;
25314 if (cmp->descent < font_descent)
25315 cmp->descent = font_descent;
25316 }
25317
25318 if (it->glyph_row
25319 && (cmp->lbearing < 0
25320 || cmp->rbearing > cmp->pixel_width))
25321 it->glyph_row->contains_overlapping_glyphs_p = 1;
25322
25323 it->pixel_width = cmp->pixel_width;
25324 it->ascent = it->phys_ascent = cmp->ascent;
25325 it->descent = it->phys_descent = cmp->descent;
25326 if (face->box != FACE_NO_BOX)
25327 {
25328 int thick = face->box_line_width;
25329
25330 if (thick > 0)
25331 {
25332 it->ascent += thick;
25333 it->descent += thick;
25334 }
25335 else
25336 thick = - thick;
25337
25338 if (it->start_of_box_run_p)
25339 it->pixel_width += thick;
25340 if (it->end_of_box_run_p)
25341 it->pixel_width += thick;
25342 }
25343
25344 /* If face has an overline, add the height of the overline
25345 (1 pixel) and a 1 pixel margin to the character height. */
25346 if (face->overline_p)
25347 it->ascent += overline_margin;
25348
25349 take_vertical_position_into_account (it);
25350 if (it->ascent < 0)
25351 it->ascent = 0;
25352 if (it->descent < 0)
25353 it->descent = 0;
25354
25355 if (it->glyph_row && cmp->glyph_len > 0)
25356 append_composite_glyph (it);
25357 }
25358 else if (it->what == IT_COMPOSITION)
25359 {
25360 /* A dynamic (automatic) composition. */
25361 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25362 Lisp_Object gstring;
25363 struct font_metrics metrics;
25364
25365 it->nglyphs = 1;
25366
25367 gstring = composition_gstring_from_id (it->cmp_it.id);
25368 it->pixel_width
25369 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25370 &metrics);
25371 if (it->glyph_row
25372 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25373 it->glyph_row->contains_overlapping_glyphs_p = 1;
25374 it->ascent = it->phys_ascent = metrics.ascent;
25375 it->descent = it->phys_descent = metrics.descent;
25376 if (face->box != FACE_NO_BOX)
25377 {
25378 int thick = face->box_line_width;
25379
25380 if (thick > 0)
25381 {
25382 it->ascent += thick;
25383 it->descent += thick;
25384 }
25385 else
25386 thick = - thick;
25387
25388 if (it->start_of_box_run_p)
25389 it->pixel_width += thick;
25390 if (it->end_of_box_run_p)
25391 it->pixel_width += thick;
25392 }
25393 /* If face has an overline, add the height of the overline
25394 (1 pixel) and a 1 pixel margin to the character height. */
25395 if (face->overline_p)
25396 it->ascent += overline_margin;
25397 take_vertical_position_into_account (it);
25398 if (it->ascent < 0)
25399 it->ascent = 0;
25400 if (it->descent < 0)
25401 it->descent = 0;
25402
25403 if (it->glyph_row)
25404 append_composite_glyph (it);
25405 }
25406 else if (it->what == IT_GLYPHLESS)
25407 produce_glyphless_glyph (it, 0, Qnil);
25408 else if (it->what == IT_IMAGE)
25409 produce_image_glyph (it);
25410 else if (it->what == IT_STRETCH)
25411 produce_stretch_glyph (it);
25412
25413 done:
25414 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25415 because this isn't true for images with `:ascent 100'. */
25416 eassert (it->ascent >= 0 && it->descent >= 0);
25417 if (it->area == TEXT_AREA)
25418 it->current_x += it->pixel_width;
25419
25420 if (extra_line_spacing > 0)
25421 {
25422 it->descent += extra_line_spacing;
25423 if (extra_line_spacing > it->max_extra_line_spacing)
25424 it->max_extra_line_spacing = extra_line_spacing;
25425 }
25426
25427 it->max_ascent = max (it->max_ascent, it->ascent);
25428 it->max_descent = max (it->max_descent, it->descent);
25429 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25430 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25431 }
25432
25433 /* EXPORT for RIF:
25434 Output LEN glyphs starting at START at the nominal cursor position.
25435 Advance the nominal cursor over the text. The global variable
25436 updated_window contains the window being updated, updated_row is
25437 the glyph row being updated, and updated_area is the area of that
25438 row being updated. */
25439
25440 void
25441 x_write_glyphs (struct glyph *start, int len)
25442 {
25443 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25444
25445 eassert (updated_window && updated_row);
25446 /* When the window is hscrolled, cursor hpos can legitimately be out
25447 of bounds, but we draw the cursor at the corresponding window
25448 margin in that case. */
25449 if (!updated_row->reversed_p && chpos < 0)
25450 chpos = 0;
25451 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25452 chpos = updated_row->used[TEXT_AREA] - 1;
25453
25454 block_input ();
25455
25456 /* Write glyphs. */
25457
25458 hpos = start - updated_row->glyphs[updated_area];
25459 x = draw_glyphs (updated_window, output_cursor.x,
25460 updated_row, updated_area,
25461 hpos, hpos + len,
25462 DRAW_NORMAL_TEXT, 0);
25463
25464 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25465 if (updated_area == TEXT_AREA
25466 && updated_window->phys_cursor_on_p
25467 && updated_window->phys_cursor.vpos == output_cursor.vpos
25468 && chpos >= hpos
25469 && chpos < hpos + len)
25470 updated_window->phys_cursor_on_p = 0;
25471
25472 unblock_input ();
25473
25474 /* Advance the output cursor. */
25475 output_cursor.hpos += len;
25476 output_cursor.x = x;
25477 }
25478
25479
25480 /* EXPORT for RIF:
25481 Insert LEN glyphs from START at the nominal cursor position. */
25482
25483 void
25484 x_insert_glyphs (struct glyph *start, int len)
25485 {
25486 struct frame *f;
25487 struct window *w;
25488 int line_height, shift_by_width, shifted_region_width;
25489 struct glyph_row *row;
25490 struct glyph *glyph;
25491 int frame_x, frame_y;
25492 ptrdiff_t hpos;
25493
25494 eassert (updated_window && updated_row);
25495 block_input ();
25496 w = updated_window;
25497 f = XFRAME (WINDOW_FRAME (w));
25498
25499 /* Get the height of the line we are in. */
25500 row = updated_row;
25501 line_height = row->height;
25502
25503 /* Get the width of the glyphs to insert. */
25504 shift_by_width = 0;
25505 for (glyph = start; glyph < start + len; ++glyph)
25506 shift_by_width += glyph->pixel_width;
25507
25508 /* Get the width of the region to shift right. */
25509 shifted_region_width = (window_box_width (w, updated_area)
25510 - output_cursor.x
25511 - shift_by_width);
25512
25513 /* Shift right. */
25514 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25515 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25516
25517 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25518 line_height, shift_by_width);
25519
25520 /* Write the glyphs. */
25521 hpos = start - row->glyphs[updated_area];
25522 draw_glyphs (w, output_cursor.x, row, updated_area,
25523 hpos, hpos + len,
25524 DRAW_NORMAL_TEXT, 0);
25525
25526 /* Advance the output cursor. */
25527 output_cursor.hpos += len;
25528 output_cursor.x += shift_by_width;
25529 unblock_input ();
25530 }
25531
25532
25533 /* EXPORT for RIF:
25534 Erase the current text line from the nominal cursor position
25535 (inclusive) to pixel column TO_X (exclusive). The idea is that
25536 everything from TO_X onward is already erased.
25537
25538 TO_X is a pixel position relative to updated_area of
25539 updated_window. TO_X == -1 means clear to the end of this area. */
25540
25541 void
25542 x_clear_end_of_line (int to_x)
25543 {
25544 struct frame *f;
25545 struct window *w = updated_window;
25546 int max_x, min_y, max_y;
25547 int from_x, from_y, to_y;
25548
25549 eassert (updated_window && updated_row);
25550 f = XFRAME (w->frame);
25551
25552 if (updated_row->full_width_p)
25553 max_x = WINDOW_TOTAL_WIDTH (w);
25554 else
25555 max_x = window_box_width (w, updated_area);
25556 max_y = window_text_bottom_y (w);
25557
25558 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25559 of window. For TO_X > 0, truncate to end of drawing area. */
25560 if (to_x == 0)
25561 return;
25562 else if (to_x < 0)
25563 to_x = max_x;
25564 else
25565 to_x = min (to_x, max_x);
25566
25567 to_y = min (max_y, output_cursor.y + updated_row->height);
25568
25569 /* Notice if the cursor will be cleared by this operation. */
25570 if (!updated_row->full_width_p)
25571 notice_overwritten_cursor (w, updated_area,
25572 output_cursor.x, -1,
25573 updated_row->y,
25574 MATRIX_ROW_BOTTOM_Y (updated_row));
25575
25576 from_x = output_cursor.x;
25577
25578 /* Translate to frame coordinates. */
25579 if (updated_row->full_width_p)
25580 {
25581 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25582 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25583 }
25584 else
25585 {
25586 int area_left = window_box_left (w, updated_area);
25587 from_x += area_left;
25588 to_x += area_left;
25589 }
25590
25591 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25592 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25593 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25594
25595 /* Prevent inadvertently clearing to end of the X window. */
25596 if (to_x > from_x && to_y > from_y)
25597 {
25598 block_input ();
25599 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25600 to_x - from_x, to_y - from_y);
25601 unblock_input ();
25602 }
25603 }
25604
25605 #endif /* HAVE_WINDOW_SYSTEM */
25606
25607
25608 \f
25609 /***********************************************************************
25610 Cursor types
25611 ***********************************************************************/
25612
25613 /* Value is the internal representation of the specified cursor type
25614 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25615 of the bar cursor. */
25616
25617 static enum text_cursor_kinds
25618 get_specified_cursor_type (Lisp_Object arg, int *width)
25619 {
25620 enum text_cursor_kinds type;
25621
25622 if (NILP (arg))
25623 return NO_CURSOR;
25624
25625 if (EQ (arg, Qbox))
25626 return FILLED_BOX_CURSOR;
25627
25628 if (EQ (arg, Qhollow))
25629 return HOLLOW_BOX_CURSOR;
25630
25631 if (EQ (arg, Qbar))
25632 {
25633 *width = 2;
25634 return BAR_CURSOR;
25635 }
25636
25637 if (CONSP (arg)
25638 && EQ (XCAR (arg), Qbar)
25639 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25640 {
25641 *width = XINT (XCDR (arg));
25642 return BAR_CURSOR;
25643 }
25644
25645 if (EQ (arg, Qhbar))
25646 {
25647 *width = 2;
25648 return HBAR_CURSOR;
25649 }
25650
25651 if (CONSP (arg)
25652 && EQ (XCAR (arg), Qhbar)
25653 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25654 {
25655 *width = XINT (XCDR (arg));
25656 return HBAR_CURSOR;
25657 }
25658
25659 /* Treat anything unknown as "hollow box cursor".
25660 It was bad to signal an error; people have trouble fixing
25661 .Xdefaults with Emacs, when it has something bad in it. */
25662 type = HOLLOW_BOX_CURSOR;
25663
25664 return type;
25665 }
25666
25667 /* Set the default cursor types for specified frame. */
25668 void
25669 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25670 {
25671 int width = 1;
25672 Lisp_Object tem;
25673
25674 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25675 FRAME_CURSOR_WIDTH (f) = width;
25676
25677 /* By default, set up the blink-off state depending on the on-state. */
25678
25679 tem = Fassoc (arg, Vblink_cursor_alist);
25680 if (!NILP (tem))
25681 {
25682 FRAME_BLINK_OFF_CURSOR (f)
25683 = get_specified_cursor_type (XCDR (tem), &width);
25684 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25685 }
25686 else
25687 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25688 }
25689
25690
25691 #ifdef HAVE_WINDOW_SYSTEM
25692
25693 /* Return the cursor we want to be displayed in window W. Return
25694 width of bar/hbar cursor through WIDTH arg. Return with
25695 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25696 (i.e. if the `system caret' should track this cursor).
25697
25698 In a mini-buffer window, we want the cursor only to appear if we
25699 are reading input from this window. For the selected window, we
25700 want the cursor type given by the frame parameter or buffer local
25701 setting of cursor-type. If explicitly marked off, draw no cursor.
25702 In all other cases, we want a hollow box cursor. */
25703
25704 static enum text_cursor_kinds
25705 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25706 int *active_cursor)
25707 {
25708 struct frame *f = XFRAME (w->frame);
25709 struct buffer *b = XBUFFER (w->buffer);
25710 int cursor_type = DEFAULT_CURSOR;
25711 Lisp_Object alt_cursor;
25712 int non_selected = 0;
25713
25714 *active_cursor = 1;
25715
25716 /* Echo area */
25717 if (cursor_in_echo_area
25718 && FRAME_HAS_MINIBUF_P (f)
25719 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25720 {
25721 if (w == XWINDOW (echo_area_window))
25722 {
25723 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25724 {
25725 *width = FRAME_CURSOR_WIDTH (f);
25726 return FRAME_DESIRED_CURSOR (f);
25727 }
25728 else
25729 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25730 }
25731
25732 *active_cursor = 0;
25733 non_selected = 1;
25734 }
25735
25736 /* Detect a nonselected window or nonselected frame. */
25737 else if (w != XWINDOW (f->selected_window)
25738 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25739 {
25740 *active_cursor = 0;
25741
25742 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25743 return NO_CURSOR;
25744
25745 non_selected = 1;
25746 }
25747
25748 /* Never display a cursor in a window in which cursor-type is nil. */
25749 if (NILP (BVAR (b, cursor_type)))
25750 return NO_CURSOR;
25751
25752 /* Get the normal cursor type for this window. */
25753 if (EQ (BVAR (b, cursor_type), Qt))
25754 {
25755 cursor_type = FRAME_DESIRED_CURSOR (f);
25756 *width = FRAME_CURSOR_WIDTH (f);
25757 }
25758 else
25759 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25760
25761 /* Use cursor-in-non-selected-windows instead
25762 for non-selected window or frame. */
25763 if (non_selected)
25764 {
25765 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25766 if (!EQ (Qt, alt_cursor))
25767 return get_specified_cursor_type (alt_cursor, width);
25768 /* t means modify the normal cursor type. */
25769 if (cursor_type == FILLED_BOX_CURSOR)
25770 cursor_type = HOLLOW_BOX_CURSOR;
25771 else if (cursor_type == BAR_CURSOR && *width > 1)
25772 --*width;
25773 return cursor_type;
25774 }
25775
25776 /* Use normal cursor if not blinked off. */
25777 if (!w->cursor_off_p)
25778 {
25779 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25780 {
25781 if (cursor_type == FILLED_BOX_CURSOR)
25782 {
25783 /* Using a block cursor on large images can be very annoying.
25784 So use a hollow cursor for "large" images.
25785 If image is not transparent (no mask), also use hollow cursor. */
25786 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25787 if (img != NULL && IMAGEP (img->spec))
25788 {
25789 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25790 where N = size of default frame font size.
25791 This should cover most of the "tiny" icons people may use. */
25792 if (!img->mask
25793 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25794 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25795 cursor_type = HOLLOW_BOX_CURSOR;
25796 }
25797 }
25798 else if (cursor_type != NO_CURSOR)
25799 {
25800 /* Display current only supports BOX and HOLLOW cursors for images.
25801 So for now, unconditionally use a HOLLOW cursor when cursor is
25802 not a solid box cursor. */
25803 cursor_type = HOLLOW_BOX_CURSOR;
25804 }
25805 }
25806 return cursor_type;
25807 }
25808
25809 /* Cursor is blinked off, so determine how to "toggle" it. */
25810
25811 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25812 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25813 return get_specified_cursor_type (XCDR (alt_cursor), width);
25814
25815 /* Then see if frame has specified a specific blink off cursor type. */
25816 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25817 {
25818 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25819 return FRAME_BLINK_OFF_CURSOR (f);
25820 }
25821
25822 #if 0
25823 /* Some people liked having a permanently visible blinking cursor,
25824 while others had very strong opinions against it. So it was
25825 decided to remove it. KFS 2003-09-03 */
25826
25827 /* Finally perform built-in cursor blinking:
25828 filled box <-> hollow box
25829 wide [h]bar <-> narrow [h]bar
25830 narrow [h]bar <-> no cursor
25831 other type <-> no cursor */
25832
25833 if (cursor_type == FILLED_BOX_CURSOR)
25834 return HOLLOW_BOX_CURSOR;
25835
25836 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25837 {
25838 *width = 1;
25839 return cursor_type;
25840 }
25841 #endif
25842
25843 return NO_CURSOR;
25844 }
25845
25846
25847 /* Notice when the text cursor of window W has been completely
25848 overwritten by a drawing operation that outputs glyphs in AREA
25849 starting at X0 and ending at X1 in the line starting at Y0 and
25850 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25851 the rest of the line after X0 has been written. Y coordinates
25852 are window-relative. */
25853
25854 static void
25855 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25856 int x0, int x1, int y0, int y1)
25857 {
25858 int cx0, cx1, cy0, cy1;
25859 struct glyph_row *row;
25860
25861 if (!w->phys_cursor_on_p)
25862 return;
25863 if (area != TEXT_AREA)
25864 return;
25865
25866 if (w->phys_cursor.vpos < 0
25867 || w->phys_cursor.vpos >= w->current_matrix->nrows
25868 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25869 !(row->enabled_p && row->displays_text_p)))
25870 return;
25871
25872 if (row->cursor_in_fringe_p)
25873 {
25874 row->cursor_in_fringe_p = 0;
25875 draw_fringe_bitmap (w, row, row->reversed_p);
25876 w->phys_cursor_on_p = 0;
25877 return;
25878 }
25879
25880 cx0 = w->phys_cursor.x;
25881 cx1 = cx0 + w->phys_cursor_width;
25882 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25883 return;
25884
25885 /* The cursor image will be completely removed from the
25886 screen if the output area intersects the cursor area in
25887 y-direction. When we draw in [y0 y1[, and some part of
25888 the cursor is at y < y0, that part must have been drawn
25889 before. When scrolling, the cursor is erased before
25890 actually scrolling, so we don't come here. When not
25891 scrolling, the rows above the old cursor row must have
25892 changed, and in this case these rows must have written
25893 over the cursor image.
25894
25895 Likewise if part of the cursor is below y1, with the
25896 exception of the cursor being in the first blank row at
25897 the buffer and window end because update_text_area
25898 doesn't draw that row. (Except when it does, but
25899 that's handled in update_text_area.) */
25900
25901 cy0 = w->phys_cursor.y;
25902 cy1 = cy0 + w->phys_cursor_height;
25903 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25904 return;
25905
25906 w->phys_cursor_on_p = 0;
25907 }
25908
25909 #endif /* HAVE_WINDOW_SYSTEM */
25910
25911 \f
25912 /************************************************************************
25913 Mouse Face
25914 ************************************************************************/
25915
25916 #ifdef HAVE_WINDOW_SYSTEM
25917
25918 /* EXPORT for RIF:
25919 Fix the display of area AREA of overlapping row ROW in window W
25920 with respect to the overlapping part OVERLAPS. */
25921
25922 void
25923 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25924 enum glyph_row_area area, int overlaps)
25925 {
25926 int i, x;
25927
25928 block_input ();
25929
25930 x = 0;
25931 for (i = 0; i < row->used[area];)
25932 {
25933 if (row->glyphs[area][i].overlaps_vertically_p)
25934 {
25935 int start = i, start_x = x;
25936
25937 do
25938 {
25939 x += row->glyphs[area][i].pixel_width;
25940 ++i;
25941 }
25942 while (i < row->used[area]
25943 && row->glyphs[area][i].overlaps_vertically_p);
25944
25945 draw_glyphs (w, start_x, row, area,
25946 start, i,
25947 DRAW_NORMAL_TEXT, overlaps);
25948 }
25949 else
25950 {
25951 x += row->glyphs[area][i].pixel_width;
25952 ++i;
25953 }
25954 }
25955
25956 unblock_input ();
25957 }
25958
25959
25960 /* EXPORT:
25961 Draw the cursor glyph of window W in glyph row ROW. See the
25962 comment of draw_glyphs for the meaning of HL. */
25963
25964 void
25965 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25966 enum draw_glyphs_face hl)
25967 {
25968 /* If cursor hpos is out of bounds, don't draw garbage. This can
25969 happen in mini-buffer windows when switching between echo area
25970 glyphs and mini-buffer. */
25971 if ((row->reversed_p
25972 ? (w->phys_cursor.hpos >= 0)
25973 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25974 {
25975 int on_p = w->phys_cursor_on_p;
25976 int x1;
25977 int hpos = w->phys_cursor.hpos;
25978
25979 /* When the window is hscrolled, cursor hpos can legitimately be
25980 out of bounds, but we draw the cursor at the corresponding
25981 window margin in that case. */
25982 if (!row->reversed_p && hpos < 0)
25983 hpos = 0;
25984 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25985 hpos = row->used[TEXT_AREA] - 1;
25986
25987 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25988 hl, 0);
25989 w->phys_cursor_on_p = on_p;
25990
25991 if (hl == DRAW_CURSOR)
25992 w->phys_cursor_width = x1 - w->phys_cursor.x;
25993 /* When we erase the cursor, and ROW is overlapped by other
25994 rows, make sure that these overlapping parts of other rows
25995 are redrawn. */
25996 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25997 {
25998 w->phys_cursor_width = x1 - w->phys_cursor.x;
25999
26000 if (row > w->current_matrix->rows
26001 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26002 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26003 OVERLAPS_ERASED_CURSOR);
26004
26005 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26006 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26007 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26008 OVERLAPS_ERASED_CURSOR);
26009 }
26010 }
26011 }
26012
26013
26014 /* EXPORT:
26015 Erase the image of a cursor of window W from the screen. */
26016
26017 void
26018 erase_phys_cursor (struct window *w)
26019 {
26020 struct frame *f = XFRAME (w->frame);
26021 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26022 int hpos = w->phys_cursor.hpos;
26023 int vpos = w->phys_cursor.vpos;
26024 int mouse_face_here_p = 0;
26025 struct glyph_matrix *active_glyphs = w->current_matrix;
26026 struct glyph_row *cursor_row;
26027 struct glyph *cursor_glyph;
26028 enum draw_glyphs_face hl;
26029
26030 /* No cursor displayed or row invalidated => nothing to do on the
26031 screen. */
26032 if (w->phys_cursor_type == NO_CURSOR)
26033 goto mark_cursor_off;
26034
26035 /* VPOS >= active_glyphs->nrows means that window has been resized.
26036 Don't bother to erase the cursor. */
26037 if (vpos >= active_glyphs->nrows)
26038 goto mark_cursor_off;
26039
26040 /* If row containing cursor is marked invalid, there is nothing we
26041 can do. */
26042 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26043 if (!cursor_row->enabled_p)
26044 goto mark_cursor_off;
26045
26046 /* If line spacing is > 0, old cursor may only be partially visible in
26047 window after split-window. So adjust visible height. */
26048 cursor_row->visible_height = min (cursor_row->visible_height,
26049 window_text_bottom_y (w) - cursor_row->y);
26050
26051 /* If row is completely invisible, don't attempt to delete a cursor which
26052 isn't there. This can happen if cursor is at top of a window, and
26053 we switch to a buffer with a header line in that window. */
26054 if (cursor_row->visible_height <= 0)
26055 goto mark_cursor_off;
26056
26057 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26058 if (cursor_row->cursor_in_fringe_p)
26059 {
26060 cursor_row->cursor_in_fringe_p = 0;
26061 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26062 goto mark_cursor_off;
26063 }
26064
26065 /* This can happen when the new row is shorter than the old one.
26066 In this case, either draw_glyphs or clear_end_of_line
26067 should have cleared the cursor. Note that we wouldn't be
26068 able to erase the cursor in this case because we don't have a
26069 cursor glyph at hand. */
26070 if ((cursor_row->reversed_p
26071 ? (w->phys_cursor.hpos < 0)
26072 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26073 goto mark_cursor_off;
26074
26075 /* When the window is hscrolled, cursor hpos can legitimately be out
26076 of bounds, but we draw the cursor at the corresponding window
26077 margin in that case. */
26078 if (!cursor_row->reversed_p && hpos < 0)
26079 hpos = 0;
26080 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26081 hpos = cursor_row->used[TEXT_AREA] - 1;
26082
26083 /* If the cursor is in the mouse face area, redisplay that when
26084 we clear the cursor. */
26085 if (! NILP (hlinfo->mouse_face_window)
26086 && coords_in_mouse_face_p (w, hpos, vpos)
26087 /* Don't redraw the cursor's spot in mouse face if it is at the
26088 end of a line (on a newline). The cursor appears there, but
26089 mouse highlighting does not. */
26090 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26091 mouse_face_here_p = 1;
26092
26093 /* Maybe clear the display under the cursor. */
26094 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26095 {
26096 int x, y, left_x;
26097 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26098 int width;
26099
26100 cursor_glyph = get_phys_cursor_glyph (w);
26101 if (cursor_glyph == NULL)
26102 goto mark_cursor_off;
26103
26104 width = cursor_glyph->pixel_width;
26105 left_x = window_box_left_offset (w, TEXT_AREA);
26106 x = w->phys_cursor.x;
26107 if (x < left_x)
26108 width -= left_x - x;
26109 width = min (width, window_box_width (w, TEXT_AREA) - x);
26110 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26111 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26112
26113 if (width > 0)
26114 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26115 }
26116
26117 /* Erase the cursor by redrawing the character underneath it. */
26118 if (mouse_face_here_p)
26119 hl = DRAW_MOUSE_FACE;
26120 else
26121 hl = DRAW_NORMAL_TEXT;
26122 draw_phys_cursor_glyph (w, cursor_row, hl);
26123
26124 mark_cursor_off:
26125 w->phys_cursor_on_p = 0;
26126 w->phys_cursor_type = NO_CURSOR;
26127 }
26128
26129
26130 /* EXPORT:
26131 Display or clear cursor of window W. If ON is zero, clear the
26132 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26133 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26134
26135 void
26136 display_and_set_cursor (struct window *w, int on,
26137 int hpos, int vpos, int x, int y)
26138 {
26139 struct frame *f = XFRAME (w->frame);
26140 int new_cursor_type;
26141 int new_cursor_width;
26142 int active_cursor;
26143 struct glyph_row *glyph_row;
26144 struct glyph *glyph;
26145
26146 /* This is pointless on invisible frames, and dangerous on garbaged
26147 windows and frames; in the latter case, the frame or window may
26148 be in the midst of changing its size, and x and y may be off the
26149 window. */
26150 if (! FRAME_VISIBLE_P (f)
26151 || FRAME_GARBAGED_P (f)
26152 || vpos >= w->current_matrix->nrows
26153 || hpos >= w->current_matrix->matrix_w)
26154 return;
26155
26156 /* If cursor is off and we want it off, return quickly. */
26157 if (!on && !w->phys_cursor_on_p)
26158 return;
26159
26160 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26161 /* If cursor row is not enabled, we don't really know where to
26162 display the cursor. */
26163 if (!glyph_row->enabled_p)
26164 {
26165 w->phys_cursor_on_p = 0;
26166 return;
26167 }
26168
26169 glyph = NULL;
26170 if (!glyph_row->exact_window_width_line_p
26171 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26172 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26173
26174 eassert (input_blocked_p ());
26175
26176 /* Set new_cursor_type to the cursor we want to be displayed. */
26177 new_cursor_type = get_window_cursor_type (w, glyph,
26178 &new_cursor_width, &active_cursor);
26179
26180 /* If cursor is currently being shown and we don't want it to be or
26181 it is in the wrong place, or the cursor type is not what we want,
26182 erase it. */
26183 if (w->phys_cursor_on_p
26184 && (!on
26185 || w->phys_cursor.x != x
26186 || w->phys_cursor.y != y
26187 || new_cursor_type != w->phys_cursor_type
26188 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26189 && new_cursor_width != w->phys_cursor_width)))
26190 erase_phys_cursor (w);
26191
26192 /* Don't check phys_cursor_on_p here because that flag is only set
26193 to zero in some cases where we know that the cursor has been
26194 completely erased, to avoid the extra work of erasing the cursor
26195 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26196 still not be visible, or it has only been partly erased. */
26197 if (on)
26198 {
26199 w->phys_cursor_ascent = glyph_row->ascent;
26200 w->phys_cursor_height = glyph_row->height;
26201
26202 /* Set phys_cursor_.* before x_draw_.* is called because some
26203 of them may need the information. */
26204 w->phys_cursor.x = x;
26205 w->phys_cursor.y = glyph_row->y;
26206 w->phys_cursor.hpos = hpos;
26207 w->phys_cursor.vpos = vpos;
26208 }
26209
26210 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26211 new_cursor_type, new_cursor_width,
26212 on, active_cursor);
26213 }
26214
26215
26216 /* Switch the display of W's cursor on or off, according to the value
26217 of ON. */
26218
26219 static void
26220 update_window_cursor (struct window *w, int on)
26221 {
26222 /* Don't update cursor in windows whose frame is in the process
26223 of being deleted. */
26224 if (w->current_matrix)
26225 {
26226 int hpos = w->phys_cursor.hpos;
26227 int vpos = w->phys_cursor.vpos;
26228 struct glyph_row *row;
26229
26230 if (vpos >= w->current_matrix->nrows
26231 || hpos >= w->current_matrix->matrix_w)
26232 return;
26233
26234 row = MATRIX_ROW (w->current_matrix, vpos);
26235
26236 /* When the window is hscrolled, cursor hpos can legitimately be
26237 out of bounds, but we draw the cursor at the corresponding
26238 window margin in that case. */
26239 if (!row->reversed_p && hpos < 0)
26240 hpos = 0;
26241 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26242 hpos = row->used[TEXT_AREA] - 1;
26243
26244 block_input ();
26245 display_and_set_cursor (w, on, hpos, vpos,
26246 w->phys_cursor.x, w->phys_cursor.y);
26247 unblock_input ();
26248 }
26249 }
26250
26251
26252 /* Call update_window_cursor with parameter ON_P on all leaf windows
26253 in the window tree rooted at W. */
26254
26255 static void
26256 update_cursor_in_window_tree (struct window *w, int on_p)
26257 {
26258 while (w)
26259 {
26260 if (!NILP (w->hchild))
26261 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26262 else if (!NILP (w->vchild))
26263 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26264 else
26265 update_window_cursor (w, on_p);
26266
26267 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26268 }
26269 }
26270
26271
26272 /* EXPORT:
26273 Display the cursor on window W, or clear it, according to ON_P.
26274 Don't change the cursor's position. */
26275
26276 void
26277 x_update_cursor (struct frame *f, int on_p)
26278 {
26279 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26280 }
26281
26282
26283 /* EXPORT:
26284 Clear the cursor of window W to background color, and mark the
26285 cursor as not shown. This is used when the text where the cursor
26286 is about to be rewritten. */
26287
26288 void
26289 x_clear_cursor (struct window *w)
26290 {
26291 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26292 update_window_cursor (w, 0);
26293 }
26294
26295 #endif /* HAVE_WINDOW_SYSTEM */
26296
26297 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26298 and MSDOS. */
26299 static void
26300 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26301 int start_hpos, int end_hpos,
26302 enum draw_glyphs_face draw)
26303 {
26304 #ifdef HAVE_WINDOW_SYSTEM
26305 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26306 {
26307 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26308 return;
26309 }
26310 #endif
26311 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26312 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26313 #endif
26314 }
26315
26316 /* Display the active region described by mouse_face_* according to DRAW. */
26317
26318 static void
26319 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26320 {
26321 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26322 struct frame *f = XFRAME (WINDOW_FRAME (w));
26323
26324 if (/* If window is in the process of being destroyed, don't bother
26325 to do anything. */
26326 w->current_matrix != NULL
26327 /* Don't update mouse highlight if hidden */
26328 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26329 /* Recognize when we are called to operate on rows that don't exist
26330 anymore. This can happen when a window is split. */
26331 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26332 {
26333 int phys_cursor_on_p = w->phys_cursor_on_p;
26334 struct glyph_row *row, *first, *last;
26335
26336 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26337 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26338
26339 for (row = first; row <= last && row->enabled_p; ++row)
26340 {
26341 int start_hpos, end_hpos, start_x;
26342
26343 /* For all but the first row, the highlight starts at column 0. */
26344 if (row == first)
26345 {
26346 /* R2L rows have BEG and END in reversed order, but the
26347 screen drawing geometry is always left to right. So
26348 we need to mirror the beginning and end of the
26349 highlighted area in R2L rows. */
26350 if (!row->reversed_p)
26351 {
26352 start_hpos = hlinfo->mouse_face_beg_col;
26353 start_x = hlinfo->mouse_face_beg_x;
26354 }
26355 else if (row == last)
26356 {
26357 start_hpos = hlinfo->mouse_face_end_col;
26358 start_x = hlinfo->mouse_face_end_x;
26359 }
26360 else
26361 {
26362 start_hpos = 0;
26363 start_x = 0;
26364 }
26365 }
26366 else if (row->reversed_p && row == last)
26367 {
26368 start_hpos = hlinfo->mouse_face_end_col;
26369 start_x = hlinfo->mouse_face_end_x;
26370 }
26371 else
26372 {
26373 start_hpos = 0;
26374 start_x = 0;
26375 }
26376
26377 if (row == last)
26378 {
26379 if (!row->reversed_p)
26380 end_hpos = hlinfo->mouse_face_end_col;
26381 else if (row == first)
26382 end_hpos = hlinfo->mouse_face_beg_col;
26383 else
26384 {
26385 end_hpos = row->used[TEXT_AREA];
26386 if (draw == DRAW_NORMAL_TEXT)
26387 row->fill_line_p = 1; /* Clear to end of line */
26388 }
26389 }
26390 else if (row->reversed_p && row == first)
26391 end_hpos = hlinfo->mouse_face_beg_col;
26392 else
26393 {
26394 end_hpos = row->used[TEXT_AREA];
26395 if (draw == DRAW_NORMAL_TEXT)
26396 row->fill_line_p = 1; /* Clear to end of line */
26397 }
26398
26399 if (end_hpos > start_hpos)
26400 {
26401 draw_row_with_mouse_face (w, start_x, row,
26402 start_hpos, end_hpos, draw);
26403
26404 row->mouse_face_p
26405 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26406 }
26407 }
26408
26409 #ifdef HAVE_WINDOW_SYSTEM
26410 /* When we've written over the cursor, arrange for it to
26411 be displayed again. */
26412 if (FRAME_WINDOW_P (f)
26413 && phys_cursor_on_p && !w->phys_cursor_on_p)
26414 {
26415 int hpos = w->phys_cursor.hpos;
26416
26417 /* When the window is hscrolled, cursor hpos can legitimately be
26418 out of bounds, but we draw the cursor at the corresponding
26419 window margin in that case. */
26420 if (!row->reversed_p && hpos < 0)
26421 hpos = 0;
26422 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26423 hpos = row->used[TEXT_AREA] - 1;
26424
26425 block_input ();
26426 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26427 w->phys_cursor.x, w->phys_cursor.y);
26428 unblock_input ();
26429 }
26430 #endif /* HAVE_WINDOW_SYSTEM */
26431 }
26432
26433 #ifdef HAVE_WINDOW_SYSTEM
26434 /* Change the mouse cursor. */
26435 if (FRAME_WINDOW_P (f))
26436 {
26437 if (draw == DRAW_NORMAL_TEXT
26438 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26439 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26440 else if (draw == DRAW_MOUSE_FACE)
26441 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26442 else
26443 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26444 }
26445 #endif /* HAVE_WINDOW_SYSTEM */
26446 }
26447
26448 /* EXPORT:
26449 Clear out the mouse-highlighted active region.
26450 Redraw it un-highlighted first. Value is non-zero if mouse
26451 face was actually drawn unhighlighted. */
26452
26453 int
26454 clear_mouse_face (Mouse_HLInfo *hlinfo)
26455 {
26456 int cleared = 0;
26457
26458 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26459 {
26460 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26461 cleared = 1;
26462 }
26463
26464 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26465 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26466 hlinfo->mouse_face_window = Qnil;
26467 hlinfo->mouse_face_overlay = Qnil;
26468 return cleared;
26469 }
26470
26471 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26472 within the mouse face on that window. */
26473 static int
26474 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26475 {
26476 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26477
26478 /* Quickly resolve the easy cases. */
26479 if (!(WINDOWP (hlinfo->mouse_face_window)
26480 && XWINDOW (hlinfo->mouse_face_window) == w))
26481 return 0;
26482 if (vpos < hlinfo->mouse_face_beg_row
26483 || vpos > hlinfo->mouse_face_end_row)
26484 return 0;
26485 if (vpos > hlinfo->mouse_face_beg_row
26486 && vpos < hlinfo->mouse_face_end_row)
26487 return 1;
26488
26489 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26490 {
26491 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26492 {
26493 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26494 return 1;
26495 }
26496 else if ((vpos == hlinfo->mouse_face_beg_row
26497 && hpos >= hlinfo->mouse_face_beg_col)
26498 || (vpos == hlinfo->mouse_face_end_row
26499 && hpos < hlinfo->mouse_face_end_col))
26500 return 1;
26501 }
26502 else
26503 {
26504 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26505 {
26506 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26507 return 1;
26508 }
26509 else if ((vpos == hlinfo->mouse_face_beg_row
26510 && hpos <= hlinfo->mouse_face_beg_col)
26511 || (vpos == hlinfo->mouse_face_end_row
26512 && hpos > hlinfo->mouse_face_end_col))
26513 return 1;
26514 }
26515 return 0;
26516 }
26517
26518
26519 /* EXPORT:
26520 Non-zero if physical cursor of window W is within mouse face. */
26521
26522 int
26523 cursor_in_mouse_face_p (struct window *w)
26524 {
26525 int hpos = w->phys_cursor.hpos;
26526 int vpos = w->phys_cursor.vpos;
26527 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26528
26529 /* When the window is hscrolled, cursor hpos can legitimately be out
26530 of bounds, but we draw the cursor at the corresponding window
26531 margin in that case. */
26532 if (!row->reversed_p && hpos < 0)
26533 hpos = 0;
26534 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26535 hpos = row->used[TEXT_AREA] - 1;
26536
26537 return coords_in_mouse_face_p (w, hpos, vpos);
26538 }
26539
26540
26541 \f
26542 /* Find the glyph rows START_ROW and END_ROW of window W that display
26543 characters between buffer positions START_CHARPOS and END_CHARPOS
26544 (excluding END_CHARPOS). DISP_STRING is a display string that
26545 covers these buffer positions. This is similar to
26546 row_containing_pos, but is more accurate when bidi reordering makes
26547 buffer positions change non-linearly with glyph rows. */
26548 static void
26549 rows_from_pos_range (struct window *w,
26550 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26551 Lisp_Object disp_string,
26552 struct glyph_row **start, struct glyph_row **end)
26553 {
26554 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26555 int last_y = window_text_bottom_y (w);
26556 struct glyph_row *row;
26557
26558 *start = NULL;
26559 *end = NULL;
26560
26561 while (!first->enabled_p
26562 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26563 first++;
26564
26565 /* Find the START row. */
26566 for (row = first;
26567 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26568 row++)
26569 {
26570 /* A row can potentially be the START row if the range of the
26571 characters it displays intersects the range
26572 [START_CHARPOS..END_CHARPOS). */
26573 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26574 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26575 /* See the commentary in row_containing_pos, for the
26576 explanation of the complicated way to check whether
26577 some position is beyond the end of the characters
26578 displayed by a row. */
26579 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26580 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26581 && !row->ends_at_zv_p
26582 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26583 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26584 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26585 && !row->ends_at_zv_p
26586 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26587 {
26588 /* Found a candidate row. Now make sure at least one of the
26589 glyphs it displays has a charpos from the range
26590 [START_CHARPOS..END_CHARPOS).
26591
26592 This is not obvious because bidi reordering could make
26593 buffer positions of a row be 1,2,3,102,101,100, and if we
26594 want to highlight characters in [50..60), we don't want
26595 this row, even though [50..60) does intersect [1..103),
26596 the range of character positions given by the row's start
26597 and end positions. */
26598 struct glyph *g = row->glyphs[TEXT_AREA];
26599 struct glyph *e = g + row->used[TEXT_AREA];
26600
26601 while (g < e)
26602 {
26603 if (((BUFFERP (g->object) || INTEGERP (g->object))
26604 && start_charpos <= g->charpos && g->charpos < end_charpos)
26605 /* A glyph that comes from DISP_STRING is by
26606 definition to be highlighted. */
26607 || EQ (g->object, disp_string))
26608 *start = row;
26609 g++;
26610 }
26611 if (*start)
26612 break;
26613 }
26614 }
26615
26616 /* Find the END row. */
26617 if (!*start
26618 /* If the last row is partially visible, start looking for END
26619 from that row, instead of starting from FIRST. */
26620 && !(row->enabled_p
26621 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26622 row = first;
26623 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26624 {
26625 struct glyph_row *next = row + 1;
26626 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26627
26628 if (!next->enabled_p
26629 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26630 /* The first row >= START whose range of displayed characters
26631 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26632 is the row END + 1. */
26633 || (start_charpos < next_start
26634 && end_charpos < next_start)
26635 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26636 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26637 && !next->ends_at_zv_p
26638 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26639 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26640 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26641 && !next->ends_at_zv_p
26642 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26643 {
26644 *end = row;
26645 break;
26646 }
26647 else
26648 {
26649 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26650 but none of the characters it displays are in the range, it is
26651 also END + 1. */
26652 struct glyph *g = next->glyphs[TEXT_AREA];
26653 struct glyph *s = g;
26654 struct glyph *e = g + next->used[TEXT_AREA];
26655
26656 while (g < e)
26657 {
26658 if (((BUFFERP (g->object) || INTEGERP (g->object))
26659 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26660 /* If the buffer position of the first glyph in
26661 the row is equal to END_CHARPOS, it means
26662 the last character to be highlighted is the
26663 newline of ROW, and we must consider NEXT as
26664 END, not END+1. */
26665 || (((!next->reversed_p && g == s)
26666 || (next->reversed_p && g == e - 1))
26667 && (g->charpos == end_charpos
26668 /* Special case for when NEXT is an
26669 empty line at ZV. */
26670 || (g->charpos == -1
26671 && !row->ends_at_zv_p
26672 && next_start == end_charpos)))))
26673 /* A glyph that comes from DISP_STRING is by
26674 definition to be highlighted. */
26675 || EQ (g->object, disp_string))
26676 break;
26677 g++;
26678 }
26679 if (g == e)
26680 {
26681 *end = row;
26682 break;
26683 }
26684 /* The first row that ends at ZV must be the last to be
26685 highlighted. */
26686 else if (next->ends_at_zv_p)
26687 {
26688 *end = next;
26689 break;
26690 }
26691 }
26692 }
26693 }
26694
26695 /* This function sets the mouse_face_* elements of HLINFO, assuming
26696 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26697 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26698 for the overlay or run of text properties specifying the mouse
26699 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26700 before-string and after-string that must also be highlighted.
26701 DISP_STRING, if non-nil, is a display string that may cover some
26702 or all of the highlighted text. */
26703
26704 static void
26705 mouse_face_from_buffer_pos (Lisp_Object window,
26706 Mouse_HLInfo *hlinfo,
26707 ptrdiff_t mouse_charpos,
26708 ptrdiff_t start_charpos,
26709 ptrdiff_t end_charpos,
26710 Lisp_Object before_string,
26711 Lisp_Object after_string,
26712 Lisp_Object disp_string)
26713 {
26714 struct window *w = XWINDOW (window);
26715 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26716 struct glyph_row *r1, *r2;
26717 struct glyph *glyph, *end;
26718 ptrdiff_t ignore, pos;
26719 int x;
26720
26721 eassert (NILP (disp_string) || STRINGP (disp_string));
26722 eassert (NILP (before_string) || STRINGP (before_string));
26723 eassert (NILP (after_string) || STRINGP (after_string));
26724
26725 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26726 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26727 if (r1 == NULL)
26728 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26729 /* If the before-string or display-string contains newlines,
26730 rows_from_pos_range skips to its last row. Move back. */
26731 if (!NILP (before_string) || !NILP (disp_string))
26732 {
26733 struct glyph_row *prev;
26734 while ((prev = r1 - 1, prev >= first)
26735 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26736 && prev->used[TEXT_AREA] > 0)
26737 {
26738 struct glyph *beg = prev->glyphs[TEXT_AREA];
26739 glyph = beg + prev->used[TEXT_AREA];
26740 while (--glyph >= beg && INTEGERP (glyph->object));
26741 if (glyph < beg
26742 || !(EQ (glyph->object, before_string)
26743 || EQ (glyph->object, disp_string)))
26744 break;
26745 r1 = prev;
26746 }
26747 }
26748 if (r2 == NULL)
26749 {
26750 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26751 hlinfo->mouse_face_past_end = 1;
26752 }
26753 else if (!NILP (after_string))
26754 {
26755 /* If the after-string has newlines, advance to its last row. */
26756 struct glyph_row *next;
26757 struct glyph_row *last
26758 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26759
26760 for (next = r2 + 1;
26761 next <= last
26762 && next->used[TEXT_AREA] > 0
26763 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26764 ++next)
26765 r2 = next;
26766 }
26767 /* The rest of the display engine assumes that mouse_face_beg_row is
26768 either above mouse_face_end_row or identical to it. But with
26769 bidi-reordered continued lines, the row for START_CHARPOS could
26770 be below the row for END_CHARPOS. If so, swap the rows and store
26771 them in correct order. */
26772 if (r1->y > r2->y)
26773 {
26774 struct glyph_row *tem = r2;
26775
26776 r2 = r1;
26777 r1 = tem;
26778 }
26779
26780 hlinfo->mouse_face_beg_y = r1->y;
26781 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26782 hlinfo->mouse_face_end_y = r2->y;
26783 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26784
26785 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26786 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26787 could be anywhere in the row and in any order. The strategy
26788 below is to find the leftmost and the rightmost glyph that
26789 belongs to either of these 3 strings, or whose position is
26790 between START_CHARPOS and END_CHARPOS, and highlight all the
26791 glyphs between those two. This may cover more than just the text
26792 between START_CHARPOS and END_CHARPOS if the range of characters
26793 strides the bidi level boundary, e.g. if the beginning is in R2L
26794 text while the end is in L2R text or vice versa. */
26795 if (!r1->reversed_p)
26796 {
26797 /* This row is in a left to right paragraph. Scan it left to
26798 right. */
26799 glyph = r1->glyphs[TEXT_AREA];
26800 end = glyph + r1->used[TEXT_AREA];
26801 x = r1->x;
26802
26803 /* Skip truncation glyphs at the start of the glyph row. */
26804 if (r1->displays_text_p)
26805 for (; glyph < end
26806 && INTEGERP (glyph->object)
26807 && glyph->charpos < 0;
26808 ++glyph)
26809 x += glyph->pixel_width;
26810
26811 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26812 or DISP_STRING, and the first glyph from buffer whose
26813 position is between START_CHARPOS and END_CHARPOS. */
26814 for (; glyph < end
26815 && !INTEGERP (glyph->object)
26816 && !EQ (glyph->object, disp_string)
26817 && !(BUFFERP (glyph->object)
26818 && (glyph->charpos >= start_charpos
26819 && glyph->charpos < end_charpos));
26820 ++glyph)
26821 {
26822 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26823 are present at buffer positions between START_CHARPOS and
26824 END_CHARPOS, or if they come from an overlay. */
26825 if (EQ (glyph->object, before_string))
26826 {
26827 pos = string_buffer_position (before_string,
26828 start_charpos);
26829 /* If pos == 0, it means before_string came from an
26830 overlay, not from a buffer position. */
26831 if (!pos || (pos >= start_charpos && pos < end_charpos))
26832 break;
26833 }
26834 else if (EQ (glyph->object, after_string))
26835 {
26836 pos = string_buffer_position (after_string, end_charpos);
26837 if (!pos || (pos >= start_charpos && pos < end_charpos))
26838 break;
26839 }
26840 x += glyph->pixel_width;
26841 }
26842 hlinfo->mouse_face_beg_x = x;
26843 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26844 }
26845 else
26846 {
26847 /* This row is in a right to left paragraph. Scan it right to
26848 left. */
26849 struct glyph *g;
26850
26851 end = r1->glyphs[TEXT_AREA] - 1;
26852 glyph = end + r1->used[TEXT_AREA];
26853
26854 /* Skip truncation glyphs at the start of the glyph row. */
26855 if (r1->displays_text_p)
26856 for (; glyph > end
26857 && INTEGERP (glyph->object)
26858 && glyph->charpos < 0;
26859 --glyph)
26860 ;
26861
26862 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26863 or DISP_STRING, and the first glyph from buffer whose
26864 position is between START_CHARPOS and END_CHARPOS. */
26865 for (; glyph > end
26866 && !INTEGERP (glyph->object)
26867 && !EQ (glyph->object, disp_string)
26868 && !(BUFFERP (glyph->object)
26869 && (glyph->charpos >= start_charpos
26870 && glyph->charpos < end_charpos));
26871 --glyph)
26872 {
26873 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26874 are present at buffer positions between START_CHARPOS and
26875 END_CHARPOS, or if they come from an overlay. */
26876 if (EQ (glyph->object, before_string))
26877 {
26878 pos = string_buffer_position (before_string, start_charpos);
26879 /* If pos == 0, it means before_string came from an
26880 overlay, not from a buffer position. */
26881 if (!pos || (pos >= start_charpos && pos < end_charpos))
26882 break;
26883 }
26884 else if (EQ (glyph->object, after_string))
26885 {
26886 pos = string_buffer_position (after_string, end_charpos);
26887 if (!pos || (pos >= start_charpos && pos < end_charpos))
26888 break;
26889 }
26890 }
26891
26892 glyph++; /* first glyph to the right of the highlighted area */
26893 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26894 x += g->pixel_width;
26895 hlinfo->mouse_face_beg_x = x;
26896 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26897 }
26898
26899 /* If the highlight ends in a different row, compute GLYPH and END
26900 for the end row. Otherwise, reuse the values computed above for
26901 the row where the highlight begins. */
26902 if (r2 != r1)
26903 {
26904 if (!r2->reversed_p)
26905 {
26906 glyph = r2->glyphs[TEXT_AREA];
26907 end = glyph + r2->used[TEXT_AREA];
26908 x = r2->x;
26909 }
26910 else
26911 {
26912 end = r2->glyphs[TEXT_AREA] - 1;
26913 glyph = end + r2->used[TEXT_AREA];
26914 }
26915 }
26916
26917 if (!r2->reversed_p)
26918 {
26919 /* Skip truncation and continuation glyphs near the end of the
26920 row, and also blanks and stretch glyphs inserted by
26921 extend_face_to_end_of_line. */
26922 while (end > glyph
26923 && INTEGERP ((end - 1)->object))
26924 --end;
26925 /* Scan the rest of the glyph row from the end, looking for the
26926 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26927 DISP_STRING, or whose position is between START_CHARPOS
26928 and END_CHARPOS */
26929 for (--end;
26930 end > glyph
26931 && !INTEGERP (end->object)
26932 && !EQ (end->object, disp_string)
26933 && !(BUFFERP (end->object)
26934 && (end->charpos >= start_charpos
26935 && end->charpos < end_charpos));
26936 --end)
26937 {
26938 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26939 are present at buffer positions between START_CHARPOS and
26940 END_CHARPOS, or if they come from an overlay. */
26941 if (EQ (end->object, before_string))
26942 {
26943 pos = string_buffer_position (before_string, start_charpos);
26944 if (!pos || (pos >= start_charpos && pos < end_charpos))
26945 break;
26946 }
26947 else if (EQ (end->object, after_string))
26948 {
26949 pos = string_buffer_position (after_string, end_charpos);
26950 if (!pos || (pos >= start_charpos && pos < end_charpos))
26951 break;
26952 }
26953 }
26954 /* Find the X coordinate of the last glyph to be highlighted. */
26955 for (; glyph <= end; ++glyph)
26956 x += glyph->pixel_width;
26957
26958 hlinfo->mouse_face_end_x = x;
26959 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26960 }
26961 else
26962 {
26963 /* Skip truncation and continuation glyphs near the end of the
26964 row, and also blanks and stretch glyphs inserted by
26965 extend_face_to_end_of_line. */
26966 x = r2->x;
26967 end++;
26968 while (end < glyph
26969 && INTEGERP (end->object))
26970 {
26971 x += end->pixel_width;
26972 ++end;
26973 }
26974 /* Scan the rest of the glyph row from the end, looking for the
26975 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26976 DISP_STRING, or whose position is between START_CHARPOS
26977 and END_CHARPOS */
26978 for ( ;
26979 end < glyph
26980 && !INTEGERP (end->object)
26981 && !EQ (end->object, disp_string)
26982 && !(BUFFERP (end->object)
26983 && (end->charpos >= start_charpos
26984 && end->charpos < end_charpos));
26985 ++end)
26986 {
26987 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26988 are present at buffer positions between START_CHARPOS and
26989 END_CHARPOS, or if they come from an overlay. */
26990 if (EQ (end->object, before_string))
26991 {
26992 pos = string_buffer_position (before_string, start_charpos);
26993 if (!pos || (pos >= start_charpos && pos < end_charpos))
26994 break;
26995 }
26996 else if (EQ (end->object, after_string))
26997 {
26998 pos = string_buffer_position (after_string, end_charpos);
26999 if (!pos || (pos >= start_charpos && pos < end_charpos))
27000 break;
27001 }
27002 x += end->pixel_width;
27003 }
27004 /* If we exited the above loop because we arrived at the last
27005 glyph of the row, and its buffer position is still not in
27006 range, it means the last character in range is the preceding
27007 newline. Bump the end column and x values to get past the
27008 last glyph. */
27009 if (end == glyph
27010 && BUFFERP (end->object)
27011 && (end->charpos < start_charpos
27012 || end->charpos >= end_charpos))
27013 {
27014 x += end->pixel_width;
27015 ++end;
27016 }
27017 hlinfo->mouse_face_end_x = x;
27018 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27019 }
27020
27021 hlinfo->mouse_face_window = window;
27022 hlinfo->mouse_face_face_id
27023 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
27024 mouse_charpos + 1,
27025 !hlinfo->mouse_face_hidden, -1);
27026 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27027 }
27028
27029 /* The following function is not used anymore (replaced with
27030 mouse_face_from_string_pos), but I leave it here for the time
27031 being, in case someone would. */
27032
27033 #if 0 /* not used */
27034
27035 /* Find the position of the glyph for position POS in OBJECT in
27036 window W's current matrix, and return in *X, *Y the pixel
27037 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27038
27039 RIGHT_P non-zero means return the position of the right edge of the
27040 glyph, RIGHT_P zero means return the left edge position.
27041
27042 If no glyph for POS exists in the matrix, return the position of
27043 the glyph with the next smaller position that is in the matrix, if
27044 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27045 exists in the matrix, return the position of the glyph with the
27046 next larger position in OBJECT.
27047
27048 Value is non-zero if a glyph was found. */
27049
27050 static int
27051 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27052 int *hpos, int *vpos, int *x, int *y, int right_p)
27053 {
27054 int yb = window_text_bottom_y (w);
27055 struct glyph_row *r;
27056 struct glyph *best_glyph = NULL;
27057 struct glyph_row *best_row = NULL;
27058 int best_x = 0;
27059
27060 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27061 r->enabled_p && r->y < yb;
27062 ++r)
27063 {
27064 struct glyph *g = r->glyphs[TEXT_AREA];
27065 struct glyph *e = g + r->used[TEXT_AREA];
27066 int gx;
27067
27068 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27069 if (EQ (g->object, object))
27070 {
27071 if (g->charpos == pos)
27072 {
27073 best_glyph = g;
27074 best_x = gx;
27075 best_row = r;
27076 goto found;
27077 }
27078 else if (best_glyph == NULL
27079 || ((eabs (g->charpos - pos)
27080 < eabs (best_glyph->charpos - pos))
27081 && (right_p
27082 ? g->charpos < pos
27083 : g->charpos > pos)))
27084 {
27085 best_glyph = g;
27086 best_x = gx;
27087 best_row = r;
27088 }
27089 }
27090 }
27091
27092 found:
27093
27094 if (best_glyph)
27095 {
27096 *x = best_x;
27097 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27098
27099 if (right_p)
27100 {
27101 *x += best_glyph->pixel_width;
27102 ++*hpos;
27103 }
27104
27105 *y = best_row->y;
27106 *vpos = best_row - w->current_matrix->rows;
27107 }
27108
27109 return best_glyph != NULL;
27110 }
27111 #endif /* not used */
27112
27113 /* Find the positions of the first and the last glyphs in window W's
27114 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27115 (assumed to be a string), and return in HLINFO's mouse_face_*
27116 members the pixel and column/row coordinates of those glyphs. */
27117
27118 static void
27119 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27120 Lisp_Object object,
27121 ptrdiff_t startpos, ptrdiff_t endpos)
27122 {
27123 int yb = window_text_bottom_y (w);
27124 struct glyph_row *r;
27125 struct glyph *g, *e;
27126 int gx;
27127 int found = 0;
27128
27129 /* Find the glyph row with at least one position in the range
27130 [STARTPOS..ENDPOS], and the first glyph in that row whose
27131 position belongs to that range. */
27132 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27133 r->enabled_p && r->y < yb;
27134 ++r)
27135 {
27136 if (!r->reversed_p)
27137 {
27138 g = r->glyphs[TEXT_AREA];
27139 e = g + r->used[TEXT_AREA];
27140 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27141 if (EQ (g->object, object)
27142 && startpos <= g->charpos && g->charpos <= endpos)
27143 {
27144 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27145 hlinfo->mouse_face_beg_y = r->y;
27146 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27147 hlinfo->mouse_face_beg_x = gx;
27148 found = 1;
27149 break;
27150 }
27151 }
27152 else
27153 {
27154 struct glyph *g1;
27155
27156 e = r->glyphs[TEXT_AREA];
27157 g = e + r->used[TEXT_AREA];
27158 for ( ; g > e; --g)
27159 if (EQ ((g-1)->object, object)
27160 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27161 {
27162 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27163 hlinfo->mouse_face_beg_y = r->y;
27164 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27165 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27166 gx += g1->pixel_width;
27167 hlinfo->mouse_face_beg_x = gx;
27168 found = 1;
27169 break;
27170 }
27171 }
27172 if (found)
27173 break;
27174 }
27175
27176 if (!found)
27177 return;
27178
27179 /* Starting with the next row, look for the first row which does NOT
27180 include any glyphs whose positions are in the range. */
27181 for (++r; r->enabled_p && r->y < yb; ++r)
27182 {
27183 g = r->glyphs[TEXT_AREA];
27184 e = g + r->used[TEXT_AREA];
27185 found = 0;
27186 for ( ; g < e; ++g)
27187 if (EQ (g->object, object)
27188 && startpos <= g->charpos && g->charpos <= endpos)
27189 {
27190 found = 1;
27191 break;
27192 }
27193 if (!found)
27194 break;
27195 }
27196
27197 /* The highlighted region ends on the previous row. */
27198 r--;
27199
27200 /* Set the end row and its vertical pixel coordinate. */
27201 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27202 hlinfo->mouse_face_end_y = r->y;
27203
27204 /* Compute and set the end column and the end column's horizontal
27205 pixel coordinate. */
27206 if (!r->reversed_p)
27207 {
27208 g = r->glyphs[TEXT_AREA];
27209 e = g + r->used[TEXT_AREA];
27210 for ( ; e > g; --e)
27211 if (EQ ((e-1)->object, object)
27212 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27213 break;
27214 hlinfo->mouse_face_end_col = e - g;
27215
27216 for (gx = r->x; g < e; ++g)
27217 gx += g->pixel_width;
27218 hlinfo->mouse_face_end_x = gx;
27219 }
27220 else
27221 {
27222 e = r->glyphs[TEXT_AREA];
27223 g = e + r->used[TEXT_AREA];
27224 for (gx = r->x ; e < g; ++e)
27225 {
27226 if (EQ (e->object, object)
27227 && startpos <= e->charpos && e->charpos <= endpos)
27228 break;
27229 gx += e->pixel_width;
27230 }
27231 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27232 hlinfo->mouse_face_end_x = gx;
27233 }
27234 }
27235
27236 #ifdef HAVE_WINDOW_SYSTEM
27237
27238 /* See if position X, Y is within a hot-spot of an image. */
27239
27240 static int
27241 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27242 {
27243 if (!CONSP (hot_spot))
27244 return 0;
27245
27246 if (EQ (XCAR (hot_spot), Qrect))
27247 {
27248 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27249 Lisp_Object rect = XCDR (hot_spot);
27250 Lisp_Object tem;
27251 if (!CONSP (rect))
27252 return 0;
27253 if (!CONSP (XCAR (rect)))
27254 return 0;
27255 if (!CONSP (XCDR (rect)))
27256 return 0;
27257 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27258 return 0;
27259 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27260 return 0;
27261 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27262 return 0;
27263 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27264 return 0;
27265 return 1;
27266 }
27267 else if (EQ (XCAR (hot_spot), Qcircle))
27268 {
27269 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27270 Lisp_Object circ = XCDR (hot_spot);
27271 Lisp_Object lr, lx0, ly0;
27272 if (CONSP (circ)
27273 && CONSP (XCAR (circ))
27274 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27275 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27276 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27277 {
27278 double r = XFLOATINT (lr);
27279 double dx = XINT (lx0) - x;
27280 double dy = XINT (ly0) - y;
27281 return (dx * dx + dy * dy <= r * r);
27282 }
27283 }
27284 else if (EQ (XCAR (hot_spot), Qpoly))
27285 {
27286 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27287 if (VECTORP (XCDR (hot_spot)))
27288 {
27289 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27290 Lisp_Object *poly = v->contents;
27291 ptrdiff_t n = v->header.size;
27292 ptrdiff_t i;
27293 int inside = 0;
27294 Lisp_Object lx, ly;
27295 int x0, y0;
27296
27297 /* Need an even number of coordinates, and at least 3 edges. */
27298 if (n < 6 || n & 1)
27299 return 0;
27300
27301 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27302 If count is odd, we are inside polygon. Pixels on edges
27303 may or may not be included depending on actual geometry of the
27304 polygon. */
27305 if ((lx = poly[n-2], !INTEGERP (lx))
27306 || (ly = poly[n-1], !INTEGERP (lx)))
27307 return 0;
27308 x0 = XINT (lx), y0 = XINT (ly);
27309 for (i = 0; i < n; i += 2)
27310 {
27311 int x1 = x0, y1 = y0;
27312 if ((lx = poly[i], !INTEGERP (lx))
27313 || (ly = poly[i+1], !INTEGERP (ly)))
27314 return 0;
27315 x0 = XINT (lx), y0 = XINT (ly);
27316
27317 /* Does this segment cross the X line? */
27318 if (x0 >= x)
27319 {
27320 if (x1 >= x)
27321 continue;
27322 }
27323 else if (x1 < x)
27324 continue;
27325 if (y > y0 && y > y1)
27326 continue;
27327 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27328 inside = !inside;
27329 }
27330 return inside;
27331 }
27332 }
27333 return 0;
27334 }
27335
27336 Lisp_Object
27337 find_hot_spot (Lisp_Object map, int x, int y)
27338 {
27339 while (CONSP (map))
27340 {
27341 if (CONSP (XCAR (map))
27342 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27343 return XCAR (map);
27344 map = XCDR (map);
27345 }
27346
27347 return Qnil;
27348 }
27349
27350 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27351 3, 3, 0,
27352 doc: /* Lookup in image map MAP coordinates X and Y.
27353 An image map is an alist where each element has the format (AREA ID PLIST).
27354 An AREA is specified as either a rectangle, a circle, or a polygon:
27355 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27356 pixel coordinates of the upper left and bottom right corners.
27357 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27358 and the radius of the circle; r may be a float or integer.
27359 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27360 vector describes one corner in the polygon.
27361 Returns the alist element for the first matching AREA in MAP. */)
27362 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27363 {
27364 if (NILP (map))
27365 return Qnil;
27366
27367 CHECK_NUMBER (x);
27368 CHECK_NUMBER (y);
27369
27370 return find_hot_spot (map,
27371 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27372 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27373 }
27374
27375
27376 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27377 static void
27378 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27379 {
27380 /* Do not change cursor shape while dragging mouse. */
27381 if (!NILP (do_mouse_tracking))
27382 return;
27383
27384 if (!NILP (pointer))
27385 {
27386 if (EQ (pointer, Qarrow))
27387 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27388 else if (EQ (pointer, Qhand))
27389 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27390 else if (EQ (pointer, Qtext))
27391 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27392 else if (EQ (pointer, intern ("hdrag")))
27393 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27394 #ifdef HAVE_X_WINDOWS
27395 else if (EQ (pointer, intern ("vdrag")))
27396 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27397 #endif
27398 else if (EQ (pointer, intern ("hourglass")))
27399 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27400 else if (EQ (pointer, Qmodeline))
27401 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27402 else
27403 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27404 }
27405
27406 if (cursor != No_Cursor)
27407 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27408 }
27409
27410 #endif /* HAVE_WINDOW_SYSTEM */
27411
27412 /* Take proper action when mouse has moved to the mode or header line
27413 or marginal area AREA of window W, x-position X and y-position Y.
27414 X is relative to the start of the text display area of W, so the
27415 width of bitmap areas and scroll bars must be subtracted to get a
27416 position relative to the start of the mode line. */
27417
27418 static void
27419 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27420 enum window_part area)
27421 {
27422 struct window *w = XWINDOW (window);
27423 struct frame *f = XFRAME (w->frame);
27424 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27425 #ifdef HAVE_WINDOW_SYSTEM
27426 Display_Info *dpyinfo;
27427 #endif
27428 Cursor cursor = No_Cursor;
27429 Lisp_Object pointer = Qnil;
27430 int dx, dy, width, height;
27431 ptrdiff_t charpos;
27432 Lisp_Object string, object = Qnil;
27433 Lisp_Object pos IF_LINT (= Qnil), help;
27434
27435 Lisp_Object mouse_face;
27436 int original_x_pixel = x;
27437 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27438 struct glyph_row *row IF_LINT (= 0);
27439
27440 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27441 {
27442 int x0;
27443 struct glyph *end;
27444
27445 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27446 returns them in row/column units! */
27447 string = mode_line_string (w, area, &x, &y, &charpos,
27448 &object, &dx, &dy, &width, &height);
27449
27450 row = (area == ON_MODE_LINE
27451 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27452 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27453
27454 /* Find the glyph under the mouse pointer. */
27455 if (row->mode_line_p && row->enabled_p)
27456 {
27457 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27458 end = glyph + row->used[TEXT_AREA];
27459
27460 for (x0 = original_x_pixel;
27461 glyph < end && x0 >= glyph->pixel_width;
27462 ++glyph)
27463 x0 -= glyph->pixel_width;
27464
27465 if (glyph >= end)
27466 glyph = NULL;
27467 }
27468 }
27469 else
27470 {
27471 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27472 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27473 returns them in row/column units! */
27474 string = marginal_area_string (w, area, &x, &y, &charpos,
27475 &object, &dx, &dy, &width, &height);
27476 }
27477
27478 help = Qnil;
27479
27480 #ifdef HAVE_WINDOW_SYSTEM
27481 if (IMAGEP (object))
27482 {
27483 Lisp_Object image_map, hotspot;
27484 if ((image_map = Fplist_get (XCDR (object), QCmap),
27485 !NILP (image_map))
27486 && (hotspot = find_hot_spot (image_map, dx, dy),
27487 CONSP (hotspot))
27488 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27489 {
27490 Lisp_Object plist;
27491
27492 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27493 If so, we could look for mouse-enter, mouse-leave
27494 properties in PLIST (and do something...). */
27495 hotspot = XCDR (hotspot);
27496 if (CONSP (hotspot)
27497 && (plist = XCAR (hotspot), CONSP (plist)))
27498 {
27499 pointer = Fplist_get (plist, Qpointer);
27500 if (NILP (pointer))
27501 pointer = Qhand;
27502 help = Fplist_get (plist, Qhelp_echo);
27503 if (!NILP (help))
27504 {
27505 help_echo_string = help;
27506 XSETWINDOW (help_echo_window, w);
27507 help_echo_object = w->buffer;
27508 help_echo_pos = charpos;
27509 }
27510 }
27511 }
27512 if (NILP (pointer))
27513 pointer = Fplist_get (XCDR (object), QCpointer);
27514 }
27515 #endif /* HAVE_WINDOW_SYSTEM */
27516
27517 if (STRINGP (string))
27518 pos = make_number (charpos);
27519
27520 /* Set the help text and mouse pointer. If the mouse is on a part
27521 of the mode line without any text (e.g. past the right edge of
27522 the mode line text), use the default help text and pointer. */
27523 if (STRINGP (string) || area == ON_MODE_LINE)
27524 {
27525 /* Arrange to display the help by setting the global variables
27526 help_echo_string, help_echo_object, and help_echo_pos. */
27527 if (NILP (help))
27528 {
27529 if (STRINGP (string))
27530 help = Fget_text_property (pos, Qhelp_echo, string);
27531
27532 if (!NILP (help))
27533 {
27534 help_echo_string = help;
27535 XSETWINDOW (help_echo_window, w);
27536 help_echo_object = string;
27537 help_echo_pos = charpos;
27538 }
27539 else if (area == ON_MODE_LINE)
27540 {
27541 Lisp_Object default_help
27542 = buffer_local_value_1 (Qmode_line_default_help_echo,
27543 w->buffer);
27544
27545 if (STRINGP (default_help))
27546 {
27547 help_echo_string = default_help;
27548 XSETWINDOW (help_echo_window, w);
27549 help_echo_object = Qnil;
27550 help_echo_pos = -1;
27551 }
27552 }
27553 }
27554
27555 #ifdef HAVE_WINDOW_SYSTEM
27556 /* Change the mouse pointer according to what is under it. */
27557 if (FRAME_WINDOW_P (f))
27558 {
27559 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27560 if (STRINGP (string))
27561 {
27562 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27563
27564 if (NILP (pointer))
27565 pointer = Fget_text_property (pos, Qpointer, string);
27566
27567 /* Change the mouse pointer according to what is under X/Y. */
27568 if (NILP (pointer)
27569 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27570 {
27571 Lisp_Object map;
27572 map = Fget_text_property (pos, Qlocal_map, string);
27573 if (!KEYMAPP (map))
27574 map = Fget_text_property (pos, Qkeymap, string);
27575 if (!KEYMAPP (map))
27576 cursor = dpyinfo->vertical_scroll_bar_cursor;
27577 }
27578 }
27579 else
27580 /* Default mode-line pointer. */
27581 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27582 }
27583 #endif
27584 }
27585
27586 /* Change the mouse face according to what is under X/Y. */
27587 if (STRINGP (string))
27588 {
27589 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27590 if (!NILP (mouse_face)
27591 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27592 && glyph)
27593 {
27594 Lisp_Object b, e;
27595
27596 struct glyph * tmp_glyph;
27597
27598 int gpos;
27599 int gseq_length;
27600 int total_pixel_width;
27601 ptrdiff_t begpos, endpos, ignore;
27602
27603 int vpos, hpos;
27604
27605 b = Fprevious_single_property_change (make_number (charpos + 1),
27606 Qmouse_face, string, Qnil);
27607 if (NILP (b))
27608 begpos = 0;
27609 else
27610 begpos = XINT (b);
27611
27612 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27613 if (NILP (e))
27614 endpos = SCHARS (string);
27615 else
27616 endpos = XINT (e);
27617
27618 /* Calculate the glyph position GPOS of GLYPH in the
27619 displayed string, relative to the beginning of the
27620 highlighted part of the string.
27621
27622 Note: GPOS is different from CHARPOS. CHARPOS is the
27623 position of GLYPH in the internal string object. A mode
27624 line string format has structures which are converted to
27625 a flattened string by the Emacs Lisp interpreter. The
27626 internal string is an element of those structures. The
27627 displayed string is the flattened string. */
27628 tmp_glyph = row_start_glyph;
27629 while (tmp_glyph < glyph
27630 && (!(EQ (tmp_glyph->object, glyph->object)
27631 && begpos <= tmp_glyph->charpos
27632 && tmp_glyph->charpos < endpos)))
27633 tmp_glyph++;
27634 gpos = glyph - tmp_glyph;
27635
27636 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27637 the highlighted part of the displayed string to which
27638 GLYPH belongs. Note: GSEQ_LENGTH is different from
27639 SCHARS (STRING), because the latter returns the length of
27640 the internal string. */
27641 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27642 tmp_glyph > glyph
27643 && (!(EQ (tmp_glyph->object, glyph->object)
27644 && begpos <= tmp_glyph->charpos
27645 && tmp_glyph->charpos < endpos));
27646 tmp_glyph--)
27647 ;
27648 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27649
27650 /* Calculate the total pixel width of all the glyphs between
27651 the beginning of the highlighted area and GLYPH. */
27652 total_pixel_width = 0;
27653 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27654 total_pixel_width += tmp_glyph->pixel_width;
27655
27656 /* Pre calculation of re-rendering position. Note: X is in
27657 column units here, after the call to mode_line_string or
27658 marginal_area_string. */
27659 hpos = x - gpos;
27660 vpos = (area == ON_MODE_LINE
27661 ? (w->current_matrix)->nrows - 1
27662 : 0);
27663
27664 /* If GLYPH's position is included in the region that is
27665 already drawn in mouse face, we have nothing to do. */
27666 if ( EQ (window, hlinfo->mouse_face_window)
27667 && (!row->reversed_p
27668 ? (hlinfo->mouse_face_beg_col <= hpos
27669 && hpos < hlinfo->mouse_face_end_col)
27670 /* In R2L rows we swap BEG and END, see below. */
27671 : (hlinfo->mouse_face_end_col <= hpos
27672 && hpos < hlinfo->mouse_face_beg_col))
27673 && hlinfo->mouse_face_beg_row == vpos )
27674 return;
27675
27676 if (clear_mouse_face (hlinfo))
27677 cursor = No_Cursor;
27678
27679 if (!row->reversed_p)
27680 {
27681 hlinfo->mouse_face_beg_col = hpos;
27682 hlinfo->mouse_face_beg_x = original_x_pixel
27683 - (total_pixel_width + dx);
27684 hlinfo->mouse_face_end_col = hpos + gseq_length;
27685 hlinfo->mouse_face_end_x = 0;
27686 }
27687 else
27688 {
27689 /* In R2L rows, show_mouse_face expects BEG and END
27690 coordinates to be swapped. */
27691 hlinfo->mouse_face_end_col = hpos;
27692 hlinfo->mouse_face_end_x = original_x_pixel
27693 - (total_pixel_width + dx);
27694 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27695 hlinfo->mouse_face_beg_x = 0;
27696 }
27697
27698 hlinfo->mouse_face_beg_row = vpos;
27699 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27700 hlinfo->mouse_face_beg_y = 0;
27701 hlinfo->mouse_face_end_y = 0;
27702 hlinfo->mouse_face_past_end = 0;
27703 hlinfo->mouse_face_window = window;
27704
27705 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27706 charpos,
27707 0, 0, 0,
27708 &ignore,
27709 glyph->face_id,
27710 1);
27711 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27712
27713 if (NILP (pointer))
27714 pointer = Qhand;
27715 }
27716 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27717 clear_mouse_face (hlinfo);
27718 }
27719 #ifdef HAVE_WINDOW_SYSTEM
27720 if (FRAME_WINDOW_P (f))
27721 define_frame_cursor1 (f, cursor, pointer);
27722 #endif
27723 }
27724
27725
27726 /* EXPORT:
27727 Take proper action when the mouse has moved to position X, Y on
27728 frame F as regards highlighting characters that have mouse-face
27729 properties. Also de-highlighting chars where the mouse was before.
27730 X and Y can be negative or out of range. */
27731
27732 void
27733 note_mouse_highlight (struct frame *f, int x, int y)
27734 {
27735 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27736 enum window_part part = ON_NOTHING;
27737 Lisp_Object window;
27738 struct window *w;
27739 Cursor cursor = No_Cursor;
27740 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27741 struct buffer *b;
27742
27743 /* When a menu is active, don't highlight because this looks odd. */
27744 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27745 if (popup_activated ())
27746 return;
27747 #endif
27748
27749 if (NILP (Vmouse_highlight)
27750 || !f->glyphs_initialized_p
27751 || f->pointer_invisible)
27752 return;
27753
27754 hlinfo->mouse_face_mouse_x = x;
27755 hlinfo->mouse_face_mouse_y = y;
27756 hlinfo->mouse_face_mouse_frame = f;
27757
27758 if (hlinfo->mouse_face_defer)
27759 return;
27760
27761 /* Which window is that in? */
27762 window = window_from_coordinates (f, x, y, &part, 1);
27763
27764 /* If displaying active text in another window, clear that. */
27765 if (! EQ (window, hlinfo->mouse_face_window)
27766 /* Also clear if we move out of text area in same window. */
27767 || (!NILP (hlinfo->mouse_face_window)
27768 && !NILP (window)
27769 && part != ON_TEXT
27770 && part != ON_MODE_LINE
27771 && part != ON_HEADER_LINE))
27772 clear_mouse_face (hlinfo);
27773
27774 /* Not on a window -> return. */
27775 if (!WINDOWP (window))
27776 return;
27777
27778 /* Reset help_echo_string. It will get recomputed below. */
27779 help_echo_string = Qnil;
27780
27781 /* Convert to window-relative pixel coordinates. */
27782 w = XWINDOW (window);
27783 frame_to_window_pixel_xy (w, &x, &y);
27784
27785 #ifdef HAVE_WINDOW_SYSTEM
27786 /* Handle tool-bar window differently since it doesn't display a
27787 buffer. */
27788 if (EQ (window, f->tool_bar_window))
27789 {
27790 note_tool_bar_highlight (f, x, y);
27791 return;
27792 }
27793 #endif
27794
27795 /* Mouse is on the mode, header line or margin? */
27796 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27797 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27798 {
27799 note_mode_line_or_margin_highlight (window, x, y, part);
27800 return;
27801 }
27802
27803 #ifdef HAVE_WINDOW_SYSTEM
27804 if (part == ON_VERTICAL_BORDER)
27805 {
27806 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27807 help_echo_string = build_string ("drag-mouse-1: resize");
27808 }
27809 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27810 || part == ON_SCROLL_BAR)
27811 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27812 else
27813 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27814 #endif
27815
27816 /* Are we in a window whose display is up to date?
27817 And verify the buffer's text has not changed. */
27818 b = XBUFFER (w->buffer);
27819 if (part == ON_TEXT
27820 && EQ (w->window_end_valid, w->buffer)
27821 && w->last_modified == BUF_MODIFF (b)
27822 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27823 {
27824 int hpos, vpos, dx, dy, area = LAST_AREA;
27825 ptrdiff_t pos;
27826 struct glyph *glyph;
27827 Lisp_Object object;
27828 Lisp_Object mouse_face = Qnil, position;
27829 Lisp_Object *overlay_vec = NULL;
27830 ptrdiff_t i, noverlays;
27831 struct buffer *obuf;
27832 ptrdiff_t obegv, ozv;
27833 int same_region;
27834
27835 /* Find the glyph under X/Y. */
27836 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27837
27838 #ifdef HAVE_WINDOW_SYSTEM
27839 /* Look for :pointer property on image. */
27840 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27841 {
27842 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27843 if (img != NULL && IMAGEP (img->spec))
27844 {
27845 Lisp_Object image_map, hotspot;
27846 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27847 !NILP (image_map))
27848 && (hotspot = find_hot_spot (image_map,
27849 glyph->slice.img.x + dx,
27850 glyph->slice.img.y + dy),
27851 CONSP (hotspot))
27852 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27853 {
27854 Lisp_Object plist;
27855
27856 /* Could check XCAR (hotspot) to see if we enter/leave
27857 this hot-spot.
27858 If so, we could look for mouse-enter, mouse-leave
27859 properties in PLIST (and do something...). */
27860 hotspot = XCDR (hotspot);
27861 if (CONSP (hotspot)
27862 && (plist = XCAR (hotspot), CONSP (plist)))
27863 {
27864 pointer = Fplist_get (plist, Qpointer);
27865 if (NILP (pointer))
27866 pointer = Qhand;
27867 help_echo_string = Fplist_get (plist, Qhelp_echo);
27868 if (!NILP (help_echo_string))
27869 {
27870 help_echo_window = window;
27871 help_echo_object = glyph->object;
27872 help_echo_pos = glyph->charpos;
27873 }
27874 }
27875 }
27876 if (NILP (pointer))
27877 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27878 }
27879 }
27880 #endif /* HAVE_WINDOW_SYSTEM */
27881
27882 /* Clear mouse face if X/Y not over text. */
27883 if (glyph == NULL
27884 || area != TEXT_AREA
27885 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27886 /* Glyph's OBJECT is an integer for glyphs inserted by the
27887 display engine for its internal purposes, like truncation
27888 and continuation glyphs and blanks beyond the end of
27889 line's text on text terminals. If we are over such a
27890 glyph, we are not over any text. */
27891 || INTEGERP (glyph->object)
27892 /* R2L rows have a stretch glyph at their front, which
27893 stands for no text, whereas L2R rows have no glyphs at
27894 all beyond the end of text. Treat such stretch glyphs
27895 like we do with NULL glyphs in L2R rows. */
27896 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27897 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27898 && glyph->type == STRETCH_GLYPH
27899 && glyph->avoid_cursor_p))
27900 {
27901 if (clear_mouse_face (hlinfo))
27902 cursor = No_Cursor;
27903 #ifdef HAVE_WINDOW_SYSTEM
27904 if (FRAME_WINDOW_P (f) && NILP (pointer))
27905 {
27906 if (area != TEXT_AREA)
27907 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27908 else
27909 pointer = Vvoid_text_area_pointer;
27910 }
27911 #endif
27912 goto set_cursor;
27913 }
27914
27915 pos = glyph->charpos;
27916 object = glyph->object;
27917 if (!STRINGP (object) && !BUFFERP (object))
27918 goto set_cursor;
27919
27920 /* If we get an out-of-range value, return now; avoid an error. */
27921 if (BUFFERP (object) && pos > BUF_Z (b))
27922 goto set_cursor;
27923
27924 /* Make the window's buffer temporarily current for
27925 overlays_at and compute_char_face. */
27926 obuf = current_buffer;
27927 current_buffer = b;
27928 obegv = BEGV;
27929 ozv = ZV;
27930 BEGV = BEG;
27931 ZV = Z;
27932
27933 /* Is this char mouse-active or does it have help-echo? */
27934 position = make_number (pos);
27935
27936 if (BUFFERP (object))
27937 {
27938 /* Put all the overlays we want in a vector in overlay_vec. */
27939 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27940 /* Sort overlays into increasing priority order. */
27941 noverlays = sort_overlays (overlay_vec, noverlays, w);
27942 }
27943 else
27944 noverlays = 0;
27945
27946 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27947
27948 if (same_region)
27949 cursor = No_Cursor;
27950
27951 /* Check mouse-face highlighting. */
27952 if (! same_region
27953 /* If there exists an overlay with mouse-face overlapping
27954 the one we are currently highlighting, we have to
27955 check if we enter the overlapping overlay, and then
27956 highlight only that. */
27957 || (OVERLAYP (hlinfo->mouse_face_overlay)
27958 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27959 {
27960 /* Find the highest priority overlay with a mouse-face. */
27961 Lisp_Object overlay = Qnil;
27962 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27963 {
27964 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27965 if (!NILP (mouse_face))
27966 overlay = overlay_vec[i];
27967 }
27968
27969 /* If we're highlighting the same overlay as before, there's
27970 no need to do that again. */
27971 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27972 goto check_help_echo;
27973 hlinfo->mouse_face_overlay = overlay;
27974
27975 /* Clear the display of the old active region, if any. */
27976 if (clear_mouse_face (hlinfo))
27977 cursor = No_Cursor;
27978
27979 /* If no overlay applies, get a text property. */
27980 if (NILP (overlay))
27981 mouse_face = Fget_text_property (position, Qmouse_face, object);
27982
27983 /* Next, compute the bounds of the mouse highlighting and
27984 display it. */
27985 if (!NILP (mouse_face) && STRINGP (object))
27986 {
27987 /* The mouse-highlighting comes from a display string
27988 with a mouse-face. */
27989 Lisp_Object s, e;
27990 ptrdiff_t ignore;
27991
27992 s = Fprevious_single_property_change
27993 (make_number (pos + 1), Qmouse_face, object, Qnil);
27994 e = Fnext_single_property_change
27995 (position, Qmouse_face, object, Qnil);
27996 if (NILP (s))
27997 s = make_number (0);
27998 if (NILP (e))
27999 e = make_number (SCHARS (object) - 1);
28000 mouse_face_from_string_pos (w, hlinfo, object,
28001 XINT (s), XINT (e));
28002 hlinfo->mouse_face_past_end = 0;
28003 hlinfo->mouse_face_window = window;
28004 hlinfo->mouse_face_face_id
28005 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
28006 glyph->face_id, 1);
28007 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28008 cursor = No_Cursor;
28009 }
28010 else
28011 {
28012 /* The mouse-highlighting, if any, comes from an overlay
28013 or text property in the buffer. */
28014 Lisp_Object buffer IF_LINT (= Qnil);
28015 Lisp_Object disp_string IF_LINT (= Qnil);
28016
28017 if (STRINGP (object))
28018 {
28019 /* If we are on a display string with no mouse-face,
28020 check if the text under it has one. */
28021 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28022 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28023 pos = string_buffer_position (object, start);
28024 if (pos > 0)
28025 {
28026 mouse_face = get_char_property_and_overlay
28027 (make_number (pos), Qmouse_face, w->buffer, &overlay);
28028 buffer = w->buffer;
28029 disp_string = object;
28030 }
28031 }
28032 else
28033 {
28034 buffer = object;
28035 disp_string = Qnil;
28036 }
28037
28038 if (!NILP (mouse_face))
28039 {
28040 Lisp_Object before, after;
28041 Lisp_Object before_string, after_string;
28042 /* To correctly find the limits of mouse highlight
28043 in a bidi-reordered buffer, we must not use the
28044 optimization of limiting the search in
28045 previous-single-property-change and
28046 next-single-property-change, because
28047 rows_from_pos_range needs the real start and end
28048 positions to DTRT in this case. That's because
28049 the first row visible in a window does not
28050 necessarily display the character whose position
28051 is the smallest. */
28052 Lisp_Object lim1 =
28053 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28054 ? Fmarker_position (w->start)
28055 : Qnil;
28056 Lisp_Object lim2 =
28057 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28058 ? make_number (BUF_Z (XBUFFER (buffer))
28059 - XFASTINT (w->window_end_pos))
28060 : Qnil;
28061
28062 if (NILP (overlay))
28063 {
28064 /* Handle the text property case. */
28065 before = Fprevious_single_property_change
28066 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28067 after = Fnext_single_property_change
28068 (make_number (pos), Qmouse_face, buffer, lim2);
28069 before_string = after_string = Qnil;
28070 }
28071 else
28072 {
28073 /* Handle the overlay case. */
28074 before = Foverlay_start (overlay);
28075 after = Foverlay_end (overlay);
28076 before_string = Foverlay_get (overlay, Qbefore_string);
28077 after_string = Foverlay_get (overlay, Qafter_string);
28078
28079 if (!STRINGP (before_string)) before_string = Qnil;
28080 if (!STRINGP (after_string)) after_string = Qnil;
28081 }
28082
28083 mouse_face_from_buffer_pos (window, hlinfo, pos,
28084 NILP (before)
28085 ? 1
28086 : XFASTINT (before),
28087 NILP (after)
28088 ? BUF_Z (XBUFFER (buffer))
28089 : XFASTINT (after),
28090 before_string, after_string,
28091 disp_string);
28092 cursor = No_Cursor;
28093 }
28094 }
28095 }
28096
28097 check_help_echo:
28098
28099 /* Look for a `help-echo' property. */
28100 if (NILP (help_echo_string)) {
28101 Lisp_Object help, overlay;
28102
28103 /* Check overlays first. */
28104 help = overlay = Qnil;
28105 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28106 {
28107 overlay = overlay_vec[i];
28108 help = Foverlay_get (overlay, Qhelp_echo);
28109 }
28110
28111 if (!NILP (help))
28112 {
28113 help_echo_string = help;
28114 help_echo_window = window;
28115 help_echo_object = overlay;
28116 help_echo_pos = pos;
28117 }
28118 else
28119 {
28120 Lisp_Object obj = glyph->object;
28121 ptrdiff_t charpos = glyph->charpos;
28122
28123 /* Try text properties. */
28124 if (STRINGP (obj)
28125 && charpos >= 0
28126 && charpos < SCHARS (obj))
28127 {
28128 help = Fget_text_property (make_number (charpos),
28129 Qhelp_echo, obj);
28130 if (NILP (help))
28131 {
28132 /* If the string itself doesn't specify a help-echo,
28133 see if the buffer text ``under'' it does. */
28134 struct glyph_row *r
28135 = MATRIX_ROW (w->current_matrix, vpos);
28136 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28137 ptrdiff_t p = string_buffer_position (obj, start);
28138 if (p > 0)
28139 {
28140 help = Fget_char_property (make_number (p),
28141 Qhelp_echo, w->buffer);
28142 if (!NILP (help))
28143 {
28144 charpos = p;
28145 obj = w->buffer;
28146 }
28147 }
28148 }
28149 }
28150 else if (BUFFERP (obj)
28151 && charpos >= BEGV
28152 && charpos < ZV)
28153 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28154 obj);
28155
28156 if (!NILP (help))
28157 {
28158 help_echo_string = help;
28159 help_echo_window = window;
28160 help_echo_object = obj;
28161 help_echo_pos = charpos;
28162 }
28163 }
28164 }
28165
28166 #ifdef HAVE_WINDOW_SYSTEM
28167 /* Look for a `pointer' property. */
28168 if (FRAME_WINDOW_P (f) && NILP (pointer))
28169 {
28170 /* Check overlays first. */
28171 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28172 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28173
28174 if (NILP (pointer))
28175 {
28176 Lisp_Object obj = glyph->object;
28177 ptrdiff_t charpos = glyph->charpos;
28178
28179 /* Try text properties. */
28180 if (STRINGP (obj)
28181 && charpos >= 0
28182 && charpos < SCHARS (obj))
28183 {
28184 pointer = Fget_text_property (make_number (charpos),
28185 Qpointer, obj);
28186 if (NILP (pointer))
28187 {
28188 /* If the string itself doesn't specify a pointer,
28189 see if the buffer text ``under'' it does. */
28190 struct glyph_row *r
28191 = MATRIX_ROW (w->current_matrix, vpos);
28192 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28193 ptrdiff_t p = string_buffer_position (obj, start);
28194 if (p > 0)
28195 pointer = Fget_char_property (make_number (p),
28196 Qpointer, w->buffer);
28197 }
28198 }
28199 else if (BUFFERP (obj)
28200 && charpos >= BEGV
28201 && charpos < ZV)
28202 pointer = Fget_text_property (make_number (charpos),
28203 Qpointer, obj);
28204 }
28205 }
28206 #endif /* HAVE_WINDOW_SYSTEM */
28207
28208 BEGV = obegv;
28209 ZV = ozv;
28210 current_buffer = obuf;
28211 }
28212
28213 set_cursor:
28214
28215 #ifdef HAVE_WINDOW_SYSTEM
28216 if (FRAME_WINDOW_P (f))
28217 define_frame_cursor1 (f, cursor, pointer);
28218 #else
28219 /* This is here to prevent a compiler error, about "label at end of
28220 compound statement". */
28221 return;
28222 #endif
28223 }
28224
28225
28226 /* EXPORT for RIF:
28227 Clear any mouse-face on window W. This function is part of the
28228 redisplay interface, and is called from try_window_id and similar
28229 functions to ensure the mouse-highlight is off. */
28230
28231 void
28232 x_clear_window_mouse_face (struct window *w)
28233 {
28234 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28235 Lisp_Object window;
28236
28237 block_input ();
28238 XSETWINDOW (window, w);
28239 if (EQ (window, hlinfo->mouse_face_window))
28240 clear_mouse_face (hlinfo);
28241 unblock_input ();
28242 }
28243
28244
28245 /* EXPORT:
28246 Just discard the mouse face information for frame F, if any.
28247 This is used when the size of F is changed. */
28248
28249 void
28250 cancel_mouse_face (struct frame *f)
28251 {
28252 Lisp_Object window;
28253 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28254
28255 window = hlinfo->mouse_face_window;
28256 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28257 {
28258 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28259 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28260 hlinfo->mouse_face_window = Qnil;
28261 }
28262 }
28263
28264
28265 \f
28266 /***********************************************************************
28267 Exposure Events
28268 ***********************************************************************/
28269
28270 #ifdef HAVE_WINDOW_SYSTEM
28271
28272 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28273 which intersects rectangle R. R is in window-relative coordinates. */
28274
28275 static void
28276 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28277 enum glyph_row_area area)
28278 {
28279 struct glyph *first = row->glyphs[area];
28280 struct glyph *end = row->glyphs[area] + row->used[area];
28281 struct glyph *last;
28282 int first_x, start_x, x;
28283
28284 if (area == TEXT_AREA && row->fill_line_p)
28285 /* If row extends face to end of line write the whole line. */
28286 draw_glyphs (w, 0, row, area,
28287 0, row->used[area],
28288 DRAW_NORMAL_TEXT, 0);
28289 else
28290 {
28291 /* Set START_X to the window-relative start position for drawing glyphs of
28292 AREA. The first glyph of the text area can be partially visible.
28293 The first glyphs of other areas cannot. */
28294 start_x = window_box_left_offset (w, area);
28295 x = start_x;
28296 if (area == TEXT_AREA)
28297 x += row->x;
28298
28299 /* Find the first glyph that must be redrawn. */
28300 while (first < end
28301 && x + first->pixel_width < r->x)
28302 {
28303 x += first->pixel_width;
28304 ++first;
28305 }
28306
28307 /* Find the last one. */
28308 last = first;
28309 first_x = x;
28310 while (last < end
28311 && x < r->x + r->width)
28312 {
28313 x += last->pixel_width;
28314 ++last;
28315 }
28316
28317 /* Repaint. */
28318 if (last > first)
28319 draw_glyphs (w, first_x - start_x, row, area,
28320 first - row->glyphs[area], last - row->glyphs[area],
28321 DRAW_NORMAL_TEXT, 0);
28322 }
28323 }
28324
28325
28326 /* Redraw the parts of the glyph row ROW on window W intersecting
28327 rectangle R. R is in window-relative coordinates. Value is
28328 non-zero if mouse-face was overwritten. */
28329
28330 static int
28331 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28332 {
28333 eassert (row->enabled_p);
28334
28335 if (row->mode_line_p || w->pseudo_window_p)
28336 draw_glyphs (w, 0, row, TEXT_AREA,
28337 0, row->used[TEXT_AREA],
28338 DRAW_NORMAL_TEXT, 0);
28339 else
28340 {
28341 if (row->used[LEFT_MARGIN_AREA])
28342 expose_area (w, row, r, LEFT_MARGIN_AREA);
28343 if (row->used[TEXT_AREA])
28344 expose_area (w, row, r, TEXT_AREA);
28345 if (row->used[RIGHT_MARGIN_AREA])
28346 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28347 draw_row_fringe_bitmaps (w, row);
28348 }
28349
28350 return row->mouse_face_p;
28351 }
28352
28353
28354 /* Redraw those parts of glyphs rows during expose event handling that
28355 overlap other rows. Redrawing of an exposed line writes over parts
28356 of lines overlapping that exposed line; this function fixes that.
28357
28358 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28359 row in W's current matrix that is exposed and overlaps other rows.
28360 LAST_OVERLAPPING_ROW is the last such row. */
28361
28362 static void
28363 expose_overlaps (struct window *w,
28364 struct glyph_row *first_overlapping_row,
28365 struct glyph_row *last_overlapping_row,
28366 XRectangle *r)
28367 {
28368 struct glyph_row *row;
28369
28370 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28371 if (row->overlapping_p)
28372 {
28373 eassert (row->enabled_p && !row->mode_line_p);
28374
28375 row->clip = r;
28376 if (row->used[LEFT_MARGIN_AREA])
28377 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28378
28379 if (row->used[TEXT_AREA])
28380 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28381
28382 if (row->used[RIGHT_MARGIN_AREA])
28383 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28384 row->clip = NULL;
28385 }
28386 }
28387
28388
28389 /* Return non-zero if W's cursor intersects rectangle R. */
28390
28391 static int
28392 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28393 {
28394 XRectangle cr, result;
28395 struct glyph *cursor_glyph;
28396 struct glyph_row *row;
28397
28398 if (w->phys_cursor.vpos >= 0
28399 && w->phys_cursor.vpos < w->current_matrix->nrows
28400 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28401 row->enabled_p)
28402 && row->cursor_in_fringe_p)
28403 {
28404 /* Cursor is in the fringe. */
28405 cr.x = window_box_right_offset (w,
28406 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28407 ? RIGHT_MARGIN_AREA
28408 : TEXT_AREA));
28409 cr.y = row->y;
28410 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28411 cr.height = row->height;
28412 return x_intersect_rectangles (&cr, r, &result);
28413 }
28414
28415 cursor_glyph = get_phys_cursor_glyph (w);
28416 if (cursor_glyph)
28417 {
28418 /* r is relative to W's box, but w->phys_cursor.x is relative
28419 to left edge of W's TEXT area. Adjust it. */
28420 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28421 cr.y = w->phys_cursor.y;
28422 cr.width = cursor_glyph->pixel_width;
28423 cr.height = w->phys_cursor_height;
28424 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28425 I assume the effect is the same -- and this is portable. */
28426 return x_intersect_rectangles (&cr, r, &result);
28427 }
28428 /* If we don't understand the format, pretend we're not in the hot-spot. */
28429 return 0;
28430 }
28431
28432
28433 /* EXPORT:
28434 Draw a vertical window border to the right of window W if W doesn't
28435 have vertical scroll bars. */
28436
28437 void
28438 x_draw_vertical_border (struct window *w)
28439 {
28440 struct frame *f = XFRAME (WINDOW_FRAME (w));
28441
28442 /* We could do better, if we knew what type of scroll-bar the adjacent
28443 windows (on either side) have... But we don't :-(
28444 However, I think this works ok. ++KFS 2003-04-25 */
28445
28446 /* Redraw borders between horizontally adjacent windows. Don't
28447 do it for frames with vertical scroll bars because either the
28448 right scroll bar of a window, or the left scroll bar of its
28449 neighbor will suffice as a border. */
28450 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28451 return;
28452
28453 if (!WINDOW_RIGHTMOST_P (w)
28454 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28455 {
28456 int x0, x1, y0, y1;
28457
28458 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28459 y1 -= 1;
28460
28461 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28462 x1 -= 1;
28463
28464 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28465 }
28466 else if (!WINDOW_LEFTMOST_P (w)
28467 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28468 {
28469 int x0, x1, y0, y1;
28470
28471 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28472 y1 -= 1;
28473
28474 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28475 x0 -= 1;
28476
28477 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28478 }
28479 }
28480
28481
28482 /* Redraw the part of window W intersection rectangle FR. Pixel
28483 coordinates in FR are frame-relative. Call this function with
28484 input blocked. Value is non-zero if the exposure overwrites
28485 mouse-face. */
28486
28487 static int
28488 expose_window (struct window *w, XRectangle *fr)
28489 {
28490 struct frame *f = XFRAME (w->frame);
28491 XRectangle wr, r;
28492 int mouse_face_overwritten_p = 0;
28493
28494 /* If window is not yet fully initialized, do nothing. This can
28495 happen when toolkit scroll bars are used and a window is split.
28496 Reconfiguring the scroll bar will generate an expose for a newly
28497 created window. */
28498 if (w->current_matrix == NULL)
28499 return 0;
28500
28501 /* When we're currently updating the window, display and current
28502 matrix usually don't agree. Arrange for a thorough display
28503 later. */
28504 if (w == updated_window)
28505 {
28506 SET_FRAME_GARBAGED (f);
28507 return 0;
28508 }
28509
28510 /* Frame-relative pixel rectangle of W. */
28511 wr.x = WINDOW_LEFT_EDGE_X (w);
28512 wr.y = WINDOW_TOP_EDGE_Y (w);
28513 wr.width = WINDOW_TOTAL_WIDTH (w);
28514 wr.height = WINDOW_TOTAL_HEIGHT (w);
28515
28516 if (x_intersect_rectangles (fr, &wr, &r))
28517 {
28518 int yb = window_text_bottom_y (w);
28519 struct glyph_row *row;
28520 int cursor_cleared_p, phys_cursor_on_p;
28521 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28522
28523 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28524 r.x, r.y, r.width, r.height));
28525
28526 /* Convert to window coordinates. */
28527 r.x -= WINDOW_LEFT_EDGE_X (w);
28528 r.y -= WINDOW_TOP_EDGE_Y (w);
28529
28530 /* Turn off the cursor. */
28531 if (!w->pseudo_window_p
28532 && phys_cursor_in_rect_p (w, &r))
28533 {
28534 x_clear_cursor (w);
28535 cursor_cleared_p = 1;
28536 }
28537 else
28538 cursor_cleared_p = 0;
28539
28540 /* If the row containing the cursor extends face to end of line,
28541 then expose_area might overwrite the cursor outside the
28542 rectangle and thus notice_overwritten_cursor might clear
28543 w->phys_cursor_on_p. We remember the original value and
28544 check later if it is changed. */
28545 phys_cursor_on_p = w->phys_cursor_on_p;
28546
28547 /* Update lines intersecting rectangle R. */
28548 first_overlapping_row = last_overlapping_row = NULL;
28549 for (row = w->current_matrix->rows;
28550 row->enabled_p;
28551 ++row)
28552 {
28553 int y0 = row->y;
28554 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28555
28556 if ((y0 >= r.y && y0 < r.y + r.height)
28557 || (y1 > r.y && y1 < r.y + r.height)
28558 || (r.y >= y0 && r.y < y1)
28559 || (r.y + r.height > y0 && r.y + r.height < y1))
28560 {
28561 /* A header line may be overlapping, but there is no need
28562 to fix overlapping areas for them. KFS 2005-02-12 */
28563 if (row->overlapping_p && !row->mode_line_p)
28564 {
28565 if (first_overlapping_row == NULL)
28566 first_overlapping_row = row;
28567 last_overlapping_row = row;
28568 }
28569
28570 row->clip = fr;
28571 if (expose_line (w, row, &r))
28572 mouse_face_overwritten_p = 1;
28573 row->clip = NULL;
28574 }
28575 else if (row->overlapping_p)
28576 {
28577 /* We must redraw a row overlapping the exposed area. */
28578 if (y0 < r.y
28579 ? y0 + row->phys_height > r.y
28580 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28581 {
28582 if (first_overlapping_row == NULL)
28583 first_overlapping_row = row;
28584 last_overlapping_row = row;
28585 }
28586 }
28587
28588 if (y1 >= yb)
28589 break;
28590 }
28591
28592 /* Display the mode line if there is one. */
28593 if (WINDOW_WANTS_MODELINE_P (w)
28594 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28595 row->enabled_p)
28596 && row->y < r.y + r.height)
28597 {
28598 if (expose_line (w, row, &r))
28599 mouse_face_overwritten_p = 1;
28600 }
28601
28602 if (!w->pseudo_window_p)
28603 {
28604 /* Fix the display of overlapping rows. */
28605 if (first_overlapping_row)
28606 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28607 fr);
28608
28609 /* Draw border between windows. */
28610 x_draw_vertical_border (w);
28611
28612 /* Turn the cursor on again. */
28613 if (cursor_cleared_p
28614 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28615 update_window_cursor (w, 1);
28616 }
28617 }
28618
28619 return mouse_face_overwritten_p;
28620 }
28621
28622
28623
28624 /* Redraw (parts) of all windows in the window tree rooted at W that
28625 intersect R. R contains frame pixel coordinates. Value is
28626 non-zero if the exposure overwrites mouse-face. */
28627
28628 static int
28629 expose_window_tree (struct window *w, XRectangle *r)
28630 {
28631 struct frame *f = XFRAME (w->frame);
28632 int mouse_face_overwritten_p = 0;
28633
28634 while (w && !FRAME_GARBAGED_P (f))
28635 {
28636 if (!NILP (w->hchild))
28637 mouse_face_overwritten_p
28638 |= expose_window_tree (XWINDOW (w->hchild), r);
28639 else if (!NILP (w->vchild))
28640 mouse_face_overwritten_p
28641 |= expose_window_tree (XWINDOW (w->vchild), r);
28642 else
28643 mouse_face_overwritten_p |= expose_window (w, r);
28644
28645 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28646 }
28647
28648 return mouse_face_overwritten_p;
28649 }
28650
28651
28652 /* EXPORT:
28653 Redisplay an exposed area of frame F. X and Y are the upper-left
28654 corner of the exposed rectangle. W and H are width and height of
28655 the exposed area. All are pixel values. W or H zero means redraw
28656 the entire frame. */
28657
28658 void
28659 expose_frame (struct frame *f, int x, int y, int w, int h)
28660 {
28661 XRectangle r;
28662 int mouse_face_overwritten_p = 0;
28663
28664 TRACE ((stderr, "expose_frame "));
28665
28666 /* No need to redraw if frame will be redrawn soon. */
28667 if (FRAME_GARBAGED_P (f))
28668 {
28669 TRACE ((stderr, " garbaged\n"));
28670 return;
28671 }
28672
28673 /* If basic faces haven't been realized yet, there is no point in
28674 trying to redraw anything. This can happen when we get an expose
28675 event while Emacs is starting, e.g. by moving another window. */
28676 if (FRAME_FACE_CACHE (f) == NULL
28677 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28678 {
28679 TRACE ((stderr, " no faces\n"));
28680 return;
28681 }
28682
28683 if (w == 0 || h == 0)
28684 {
28685 r.x = r.y = 0;
28686 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28687 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28688 }
28689 else
28690 {
28691 r.x = x;
28692 r.y = y;
28693 r.width = w;
28694 r.height = h;
28695 }
28696
28697 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28698 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28699
28700 if (WINDOWP (f->tool_bar_window))
28701 mouse_face_overwritten_p
28702 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28703
28704 #ifdef HAVE_X_WINDOWS
28705 #ifndef MSDOS
28706 #ifndef USE_X_TOOLKIT
28707 if (WINDOWP (f->menu_bar_window))
28708 mouse_face_overwritten_p
28709 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28710 #endif /* not USE_X_TOOLKIT */
28711 #endif
28712 #endif
28713
28714 /* Some window managers support a focus-follows-mouse style with
28715 delayed raising of frames. Imagine a partially obscured frame,
28716 and moving the mouse into partially obscured mouse-face on that
28717 frame. The visible part of the mouse-face will be highlighted,
28718 then the WM raises the obscured frame. With at least one WM, KDE
28719 2.1, Emacs is not getting any event for the raising of the frame
28720 (even tried with SubstructureRedirectMask), only Expose events.
28721 These expose events will draw text normally, i.e. not
28722 highlighted. Which means we must redo the highlight here.
28723 Subsume it under ``we love X''. --gerd 2001-08-15 */
28724 /* Included in Windows version because Windows most likely does not
28725 do the right thing if any third party tool offers
28726 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28727 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28728 {
28729 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28730 if (f == hlinfo->mouse_face_mouse_frame)
28731 {
28732 int mouse_x = hlinfo->mouse_face_mouse_x;
28733 int mouse_y = hlinfo->mouse_face_mouse_y;
28734 clear_mouse_face (hlinfo);
28735 note_mouse_highlight (f, mouse_x, mouse_y);
28736 }
28737 }
28738 }
28739
28740
28741 /* EXPORT:
28742 Determine the intersection of two rectangles R1 and R2. Return
28743 the intersection in *RESULT. Value is non-zero if RESULT is not
28744 empty. */
28745
28746 int
28747 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28748 {
28749 XRectangle *left, *right;
28750 XRectangle *upper, *lower;
28751 int intersection_p = 0;
28752
28753 /* Rearrange so that R1 is the left-most rectangle. */
28754 if (r1->x < r2->x)
28755 left = r1, right = r2;
28756 else
28757 left = r2, right = r1;
28758
28759 /* X0 of the intersection is right.x0, if this is inside R1,
28760 otherwise there is no intersection. */
28761 if (right->x <= left->x + left->width)
28762 {
28763 result->x = right->x;
28764
28765 /* The right end of the intersection is the minimum of
28766 the right ends of left and right. */
28767 result->width = (min (left->x + left->width, right->x + right->width)
28768 - result->x);
28769
28770 /* Same game for Y. */
28771 if (r1->y < r2->y)
28772 upper = r1, lower = r2;
28773 else
28774 upper = r2, lower = r1;
28775
28776 /* The upper end of the intersection is lower.y0, if this is inside
28777 of upper. Otherwise, there is no intersection. */
28778 if (lower->y <= upper->y + upper->height)
28779 {
28780 result->y = lower->y;
28781
28782 /* The lower end of the intersection is the minimum of the lower
28783 ends of upper and lower. */
28784 result->height = (min (lower->y + lower->height,
28785 upper->y + upper->height)
28786 - result->y);
28787 intersection_p = 1;
28788 }
28789 }
28790
28791 return intersection_p;
28792 }
28793
28794 #endif /* HAVE_WINDOW_SYSTEM */
28795
28796 \f
28797 /***********************************************************************
28798 Initialization
28799 ***********************************************************************/
28800
28801 void
28802 syms_of_xdisp (void)
28803 {
28804 Vwith_echo_area_save_vector = Qnil;
28805 staticpro (&Vwith_echo_area_save_vector);
28806
28807 Vmessage_stack = Qnil;
28808 staticpro (&Vmessage_stack);
28809
28810 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28811 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28812
28813 message_dolog_marker1 = Fmake_marker ();
28814 staticpro (&message_dolog_marker1);
28815 message_dolog_marker2 = Fmake_marker ();
28816 staticpro (&message_dolog_marker2);
28817 message_dolog_marker3 = Fmake_marker ();
28818 staticpro (&message_dolog_marker3);
28819
28820 #ifdef GLYPH_DEBUG
28821 defsubr (&Sdump_frame_glyph_matrix);
28822 defsubr (&Sdump_glyph_matrix);
28823 defsubr (&Sdump_glyph_row);
28824 defsubr (&Sdump_tool_bar_row);
28825 defsubr (&Strace_redisplay);
28826 defsubr (&Strace_to_stderr);
28827 #endif
28828 #ifdef HAVE_WINDOW_SYSTEM
28829 defsubr (&Stool_bar_lines_needed);
28830 defsubr (&Slookup_image_map);
28831 #endif
28832 defsubr (&Sformat_mode_line);
28833 defsubr (&Sinvisible_p);
28834 defsubr (&Scurrent_bidi_paragraph_direction);
28835
28836 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28837 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28838 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28839 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28840 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28841 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28842 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28843 DEFSYM (Qeval, "eval");
28844 DEFSYM (QCdata, ":data");
28845 DEFSYM (Qdisplay, "display");
28846 DEFSYM (Qspace_width, "space-width");
28847 DEFSYM (Qraise, "raise");
28848 DEFSYM (Qslice, "slice");
28849 DEFSYM (Qspace, "space");
28850 DEFSYM (Qmargin, "margin");
28851 DEFSYM (Qpointer, "pointer");
28852 DEFSYM (Qleft_margin, "left-margin");
28853 DEFSYM (Qright_margin, "right-margin");
28854 DEFSYM (Qcenter, "center");
28855 DEFSYM (Qline_height, "line-height");
28856 DEFSYM (QCalign_to, ":align-to");
28857 DEFSYM (QCrelative_width, ":relative-width");
28858 DEFSYM (QCrelative_height, ":relative-height");
28859 DEFSYM (QCeval, ":eval");
28860 DEFSYM (QCpropertize, ":propertize");
28861 DEFSYM (QCfile, ":file");
28862 DEFSYM (Qfontified, "fontified");
28863 DEFSYM (Qfontification_functions, "fontification-functions");
28864 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28865 DEFSYM (Qescape_glyph, "escape-glyph");
28866 DEFSYM (Qnobreak_space, "nobreak-space");
28867 DEFSYM (Qimage, "image");
28868 DEFSYM (Qtext, "text");
28869 DEFSYM (Qboth, "both");
28870 DEFSYM (Qboth_horiz, "both-horiz");
28871 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28872 DEFSYM (QCmap, ":map");
28873 DEFSYM (QCpointer, ":pointer");
28874 DEFSYM (Qrect, "rect");
28875 DEFSYM (Qcircle, "circle");
28876 DEFSYM (Qpoly, "poly");
28877 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28878 DEFSYM (Qgrow_only, "grow-only");
28879 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28880 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28881 DEFSYM (Qposition, "position");
28882 DEFSYM (Qbuffer_position, "buffer-position");
28883 DEFSYM (Qobject, "object");
28884 DEFSYM (Qbar, "bar");
28885 DEFSYM (Qhbar, "hbar");
28886 DEFSYM (Qbox, "box");
28887 DEFSYM (Qhollow, "hollow");
28888 DEFSYM (Qhand, "hand");
28889 DEFSYM (Qarrow, "arrow");
28890 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28891
28892 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28893 Fcons (intern_c_string ("void-variable"), Qnil)),
28894 Qnil);
28895 staticpro (&list_of_error);
28896
28897 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28898 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28899 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28900 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28901
28902 echo_buffer[0] = echo_buffer[1] = Qnil;
28903 staticpro (&echo_buffer[0]);
28904 staticpro (&echo_buffer[1]);
28905
28906 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28907 staticpro (&echo_area_buffer[0]);
28908 staticpro (&echo_area_buffer[1]);
28909
28910 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28911 staticpro (&Vmessages_buffer_name);
28912
28913 mode_line_proptrans_alist = Qnil;
28914 staticpro (&mode_line_proptrans_alist);
28915 mode_line_string_list = Qnil;
28916 staticpro (&mode_line_string_list);
28917 mode_line_string_face = Qnil;
28918 staticpro (&mode_line_string_face);
28919 mode_line_string_face_prop = Qnil;
28920 staticpro (&mode_line_string_face_prop);
28921 Vmode_line_unwind_vector = Qnil;
28922 staticpro (&Vmode_line_unwind_vector);
28923
28924 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28925
28926 help_echo_string = Qnil;
28927 staticpro (&help_echo_string);
28928 help_echo_object = Qnil;
28929 staticpro (&help_echo_object);
28930 help_echo_window = Qnil;
28931 staticpro (&help_echo_window);
28932 previous_help_echo_string = Qnil;
28933 staticpro (&previous_help_echo_string);
28934 help_echo_pos = -1;
28935
28936 DEFSYM (Qright_to_left, "right-to-left");
28937 DEFSYM (Qleft_to_right, "left-to-right");
28938
28939 #ifdef HAVE_WINDOW_SYSTEM
28940 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28941 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28942 For example, if a block cursor is over a tab, it will be drawn as
28943 wide as that tab on the display. */);
28944 x_stretch_cursor_p = 0;
28945 #endif
28946
28947 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28948 doc: /* Non-nil means highlight trailing whitespace.
28949 The face used for trailing whitespace is `trailing-whitespace'. */);
28950 Vshow_trailing_whitespace = Qnil;
28951
28952 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28953 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28954 If the value is t, Emacs highlights non-ASCII chars which have the
28955 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28956 or `escape-glyph' face respectively.
28957
28958 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28959 U+2011 (non-breaking hyphen) are affected.
28960
28961 Any other non-nil value means to display these characters as a escape
28962 glyph followed by an ordinary space or hyphen.
28963
28964 A value of nil means no special handling of these characters. */);
28965 Vnobreak_char_display = Qt;
28966
28967 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28968 doc: /* The pointer shape to show in void text areas.
28969 A value of nil means to show the text pointer. Other options are `arrow',
28970 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28971 Vvoid_text_area_pointer = Qarrow;
28972
28973 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28974 doc: /* Non-nil means don't actually do any redisplay.
28975 This is used for internal purposes. */);
28976 Vinhibit_redisplay = Qnil;
28977
28978 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28979 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28980 Vglobal_mode_string = Qnil;
28981
28982 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28983 doc: /* Marker for where to display an arrow on top of the buffer text.
28984 This must be the beginning of a line in order to work.
28985 See also `overlay-arrow-string'. */);
28986 Voverlay_arrow_position = Qnil;
28987
28988 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28989 doc: /* String to display as an arrow in non-window frames.
28990 See also `overlay-arrow-position'. */);
28991 Voverlay_arrow_string = build_pure_c_string ("=>");
28992
28993 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28994 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28995 The symbols on this list are examined during redisplay to determine
28996 where to display overlay arrows. */);
28997 Voverlay_arrow_variable_list
28998 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28999
29000 DEFVAR_INT ("scroll-step", emacs_scroll_step,
29001 doc: /* The number of lines to try scrolling a window by when point moves out.
29002 If that fails to bring point back on frame, point is centered instead.
29003 If this is zero, point is always centered after it moves off frame.
29004 If you want scrolling to always be a line at a time, you should set
29005 `scroll-conservatively' to a large value rather than set this to 1. */);
29006
29007 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
29008 doc: /* Scroll up to this many lines, to bring point back on screen.
29009 If point moves off-screen, redisplay will scroll by up to
29010 `scroll-conservatively' lines in order to bring point just barely
29011 onto the screen again. If that cannot be done, then redisplay
29012 recenters point as usual.
29013
29014 If the value is greater than 100, redisplay will never recenter point,
29015 but will always scroll just enough text to bring point into view, even
29016 if you move far away.
29017
29018 A value of zero means always recenter point if it moves off screen. */);
29019 scroll_conservatively = 0;
29020
29021 DEFVAR_INT ("scroll-margin", scroll_margin,
29022 doc: /* Number of lines of margin at the top and bottom of a window.
29023 Recenter the window whenever point gets within this many lines
29024 of the top or bottom of the window. */);
29025 scroll_margin = 0;
29026
29027 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
29028 doc: /* Pixels per inch value for non-window system displays.
29029 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
29030 Vdisplay_pixels_per_inch = make_float (72.0);
29031
29032 #ifdef GLYPH_DEBUG
29033 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
29034 #endif
29035
29036 DEFVAR_LISP ("truncate-partial-width-windows",
29037 Vtruncate_partial_width_windows,
29038 doc: /* Non-nil means truncate lines in windows narrower than the frame.
29039 For an integer value, truncate lines in each window narrower than the
29040 full frame width, provided the window width is less than that integer;
29041 otherwise, respect the value of `truncate-lines'.
29042
29043 For any other non-nil value, truncate lines in all windows that do
29044 not span the full frame width.
29045
29046 A value of nil means to respect the value of `truncate-lines'.
29047
29048 If `word-wrap' is enabled, you might want to reduce this. */);
29049 Vtruncate_partial_width_windows = make_number (50);
29050
29051 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29052 doc: /* Maximum buffer size for which line number should be displayed.
29053 If the buffer is bigger than this, the line number does not appear
29054 in the mode line. A value of nil means no limit. */);
29055 Vline_number_display_limit = Qnil;
29056
29057 DEFVAR_INT ("line-number-display-limit-width",
29058 line_number_display_limit_width,
29059 doc: /* Maximum line width (in characters) for line number display.
29060 If the average length of the lines near point is bigger than this, then the
29061 line number may be omitted from the mode line. */);
29062 line_number_display_limit_width = 200;
29063
29064 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29065 doc: /* Non-nil means highlight region even in nonselected windows. */);
29066 highlight_nonselected_windows = 0;
29067
29068 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29069 doc: /* Non-nil if more than one frame is visible on this display.
29070 Minibuffer-only frames don't count, but iconified frames do.
29071 This variable is not guaranteed to be accurate except while processing
29072 `frame-title-format' and `icon-title-format'. */);
29073
29074 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29075 doc: /* Template for displaying the title bar of visible frames.
29076 \(Assuming the window manager supports this feature.)
29077
29078 This variable has the same structure as `mode-line-format', except that
29079 the %c and %l constructs are ignored. It is used only on frames for
29080 which no explicit name has been set \(see `modify-frame-parameters'). */);
29081
29082 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29083 doc: /* Template for displaying the title bar of an iconified frame.
29084 \(Assuming the window manager supports this feature.)
29085 This variable has the same structure as `mode-line-format' (which see),
29086 and is used only on frames for which no explicit name has been set
29087 \(see `modify-frame-parameters'). */);
29088 Vicon_title_format
29089 = Vframe_title_format
29090 = listn (CONSTYPE_PURE, 3,
29091 intern_c_string ("multiple-frames"),
29092 build_pure_c_string ("%b"),
29093 listn (CONSTYPE_PURE, 4,
29094 empty_unibyte_string,
29095 intern_c_string ("invocation-name"),
29096 build_pure_c_string ("@"),
29097 intern_c_string ("system-name")));
29098
29099 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29100 doc: /* Maximum number of lines to keep in the message log buffer.
29101 If nil, disable message logging. If t, log messages but don't truncate
29102 the buffer when it becomes large. */);
29103 Vmessage_log_max = make_number (1000);
29104
29105 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29106 doc: /* Functions called before redisplay, if window sizes have changed.
29107 The value should be a list of functions that take one argument.
29108 Just before redisplay, for each frame, if any of its windows have changed
29109 size since the last redisplay, or have been split or deleted,
29110 all the functions in the list are called, with the frame as argument. */);
29111 Vwindow_size_change_functions = Qnil;
29112
29113 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29114 doc: /* List of functions to call before redisplaying a window with scrolling.
29115 Each function is called with two arguments, the window and its new
29116 display-start position. Note that these functions are also called by
29117 `set-window-buffer'. Also note that the value of `window-end' is not
29118 valid when these functions are called.
29119
29120 Warning: Do not use this feature to alter the way the window
29121 is scrolled. It is not designed for that, and such use probably won't
29122 work. */);
29123 Vwindow_scroll_functions = Qnil;
29124
29125 DEFVAR_LISP ("window-text-change-functions",
29126 Vwindow_text_change_functions,
29127 doc: /* Functions to call in redisplay when text in the window might change. */);
29128 Vwindow_text_change_functions = Qnil;
29129
29130 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29131 doc: /* Functions called when redisplay of a window reaches the end trigger.
29132 Each function is called with two arguments, the window and the end trigger value.
29133 See `set-window-redisplay-end-trigger'. */);
29134 Vredisplay_end_trigger_functions = Qnil;
29135
29136 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29137 doc: /* Non-nil means autoselect window with mouse pointer.
29138 If nil, do not autoselect windows.
29139 A positive number means delay autoselection by that many seconds: a
29140 window is autoselected only after the mouse has remained in that
29141 window for the duration of the delay.
29142 A negative number has a similar effect, but causes windows to be
29143 autoselected only after the mouse has stopped moving. \(Because of
29144 the way Emacs compares mouse events, you will occasionally wait twice
29145 that time before the window gets selected.\)
29146 Any other value means to autoselect window instantaneously when the
29147 mouse pointer enters it.
29148
29149 Autoselection selects the minibuffer only if it is active, and never
29150 unselects the minibuffer if it is active.
29151
29152 When customizing this variable make sure that the actual value of
29153 `focus-follows-mouse' matches the behavior of your window manager. */);
29154 Vmouse_autoselect_window = Qnil;
29155
29156 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29157 doc: /* Non-nil means automatically resize tool-bars.
29158 This dynamically changes the tool-bar's height to the minimum height
29159 that is needed to make all tool-bar items visible.
29160 If value is `grow-only', the tool-bar's height is only increased
29161 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29162 Vauto_resize_tool_bars = Qt;
29163
29164 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29165 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29166 auto_raise_tool_bar_buttons_p = 1;
29167
29168 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29169 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29170 make_cursor_line_fully_visible_p = 1;
29171
29172 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29173 doc: /* Border below tool-bar in pixels.
29174 If an integer, use it as the height of the border.
29175 If it is one of `internal-border-width' or `border-width', use the
29176 value of the corresponding frame parameter.
29177 Otherwise, no border is added below the tool-bar. */);
29178 Vtool_bar_border = Qinternal_border_width;
29179
29180 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29181 doc: /* Margin around tool-bar buttons in pixels.
29182 If an integer, use that for both horizontal and vertical margins.
29183 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29184 HORZ specifying the horizontal margin, and VERT specifying the
29185 vertical margin. */);
29186 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29187
29188 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29189 doc: /* Relief thickness of tool-bar buttons. */);
29190 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29191
29192 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29193 doc: /* Tool bar style to use.
29194 It can be one of
29195 image - show images only
29196 text - show text only
29197 both - show both, text below image
29198 both-horiz - show text to the right of the image
29199 text-image-horiz - show text to the left of the image
29200 any other - use system default or image if no system default.
29201
29202 This variable only affects the GTK+ toolkit version of Emacs. */);
29203 Vtool_bar_style = Qnil;
29204
29205 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29206 doc: /* Maximum number of characters a label can have to be shown.
29207 The tool bar style must also show labels for this to have any effect, see
29208 `tool-bar-style'. */);
29209 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29210
29211 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29212 doc: /* List of functions to call to fontify regions of text.
29213 Each function is called with one argument POS. Functions must
29214 fontify a region starting at POS in the current buffer, and give
29215 fontified regions the property `fontified'. */);
29216 Vfontification_functions = Qnil;
29217 Fmake_variable_buffer_local (Qfontification_functions);
29218
29219 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29220 unibyte_display_via_language_environment,
29221 doc: /* Non-nil means display unibyte text according to language environment.
29222 Specifically, this means that raw bytes in the range 160-255 decimal
29223 are displayed by converting them to the equivalent multibyte characters
29224 according to the current language environment. As a result, they are
29225 displayed according to the current fontset.
29226
29227 Note that this variable affects only how these bytes are displayed,
29228 but does not change the fact they are interpreted as raw bytes. */);
29229 unibyte_display_via_language_environment = 0;
29230
29231 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29232 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29233 If a float, it specifies a fraction of the mini-window frame's height.
29234 If an integer, it specifies a number of lines. */);
29235 Vmax_mini_window_height = make_float (0.25);
29236
29237 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29238 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29239 A value of nil means don't automatically resize mini-windows.
29240 A value of t means resize them to fit the text displayed in them.
29241 A value of `grow-only', the default, means let mini-windows grow only;
29242 they return to their normal size when the minibuffer is closed, or the
29243 echo area becomes empty. */);
29244 Vresize_mini_windows = Qgrow_only;
29245
29246 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29247 doc: /* Alist specifying how to blink the cursor off.
29248 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29249 `cursor-type' frame-parameter or variable equals ON-STATE,
29250 comparing using `equal', Emacs uses OFF-STATE to specify
29251 how to blink it off. ON-STATE and OFF-STATE are values for
29252 the `cursor-type' frame parameter.
29253
29254 If a frame's ON-STATE has no entry in this list,
29255 the frame's other specifications determine how to blink the cursor off. */);
29256 Vblink_cursor_alist = Qnil;
29257
29258 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29259 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29260 If non-nil, windows are automatically scrolled horizontally to make
29261 point visible. */);
29262 automatic_hscrolling_p = 1;
29263 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29264
29265 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29266 doc: /* How many columns away from the window edge point is allowed to get
29267 before automatic hscrolling will horizontally scroll the window. */);
29268 hscroll_margin = 5;
29269
29270 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29271 doc: /* How many columns to scroll the window when point gets too close to the edge.
29272 When point is less than `hscroll-margin' columns from the window
29273 edge, automatic hscrolling will scroll the window by the amount of columns
29274 determined by this variable. If its value is a positive integer, scroll that
29275 many columns. If it's a positive floating-point number, it specifies the
29276 fraction of the window's width to scroll. If it's nil or zero, point will be
29277 centered horizontally after the scroll. Any other value, including negative
29278 numbers, are treated as if the value were zero.
29279
29280 Automatic hscrolling always moves point outside the scroll margin, so if
29281 point was more than scroll step columns inside the margin, the window will
29282 scroll more than the value given by the scroll step.
29283
29284 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29285 and `scroll-right' overrides this variable's effect. */);
29286 Vhscroll_step = make_number (0);
29287
29288 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29289 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29290 Bind this around calls to `message' to let it take effect. */);
29291 message_truncate_lines = 0;
29292
29293 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29294 doc: /* Normal hook run to update the menu bar definitions.
29295 Redisplay runs this hook before it redisplays the menu bar.
29296 This is used to update submenus such as Buffers,
29297 whose contents depend on various data. */);
29298 Vmenu_bar_update_hook = Qnil;
29299
29300 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29301 doc: /* Frame for which we are updating a menu.
29302 The enable predicate for a menu binding should check this variable. */);
29303 Vmenu_updating_frame = Qnil;
29304
29305 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29306 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29307 inhibit_menubar_update = 0;
29308
29309 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29310 doc: /* Prefix prepended to all continuation lines at display time.
29311 The value may be a string, an image, or a stretch-glyph; it is
29312 interpreted in the same way as the value of a `display' text property.
29313
29314 This variable is overridden by any `wrap-prefix' text or overlay
29315 property.
29316
29317 To add a prefix to non-continuation lines, use `line-prefix'. */);
29318 Vwrap_prefix = Qnil;
29319 DEFSYM (Qwrap_prefix, "wrap-prefix");
29320 Fmake_variable_buffer_local (Qwrap_prefix);
29321
29322 DEFVAR_LISP ("line-prefix", Vline_prefix,
29323 doc: /* Prefix prepended to all non-continuation lines at display time.
29324 The value may be a string, an image, or a stretch-glyph; it is
29325 interpreted in the same way as the value of a `display' text property.
29326
29327 This variable is overridden by any `line-prefix' text or overlay
29328 property.
29329
29330 To add a prefix to continuation lines, use `wrap-prefix'. */);
29331 Vline_prefix = Qnil;
29332 DEFSYM (Qline_prefix, "line-prefix");
29333 Fmake_variable_buffer_local (Qline_prefix);
29334
29335 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29336 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29337 inhibit_eval_during_redisplay = 0;
29338
29339 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29340 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29341 inhibit_free_realized_faces = 0;
29342
29343 #ifdef GLYPH_DEBUG
29344 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29345 doc: /* Inhibit try_window_id display optimization. */);
29346 inhibit_try_window_id = 0;
29347
29348 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29349 doc: /* Inhibit try_window_reusing display optimization. */);
29350 inhibit_try_window_reusing = 0;
29351
29352 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29353 doc: /* Inhibit try_cursor_movement display optimization. */);
29354 inhibit_try_cursor_movement = 0;
29355 #endif /* GLYPH_DEBUG */
29356
29357 DEFVAR_INT ("overline-margin", overline_margin,
29358 doc: /* Space between overline and text, in pixels.
29359 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29360 margin to the character height. */);
29361 overline_margin = 2;
29362
29363 DEFVAR_INT ("underline-minimum-offset",
29364 underline_minimum_offset,
29365 doc: /* Minimum distance between baseline and underline.
29366 This can improve legibility of underlined text at small font sizes,
29367 particularly when using variable `x-use-underline-position-properties'
29368 with fonts that specify an UNDERLINE_POSITION relatively close to the
29369 baseline. The default value is 1. */);
29370 underline_minimum_offset = 1;
29371
29372 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29373 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29374 This feature only works when on a window system that can change
29375 cursor shapes. */);
29376 display_hourglass_p = 1;
29377
29378 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29379 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29380 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29381
29382 hourglass_atimer = NULL;
29383 hourglass_shown_p = 0;
29384
29385 DEFSYM (Qglyphless_char, "glyphless-char");
29386 DEFSYM (Qhex_code, "hex-code");
29387 DEFSYM (Qempty_box, "empty-box");
29388 DEFSYM (Qthin_space, "thin-space");
29389 DEFSYM (Qzero_width, "zero-width");
29390
29391 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29392 /* Intern this now in case it isn't already done.
29393 Setting this variable twice is harmless.
29394 But don't staticpro it here--that is done in alloc.c. */
29395 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29396 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29397
29398 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29399 doc: /* Char-table defining glyphless characters.
29400 Each element, if non-nil, should be one of the following:
29401 an ASCII acronym string: display this string in a box
29402 `hex-code': display the hexadecimal code of a character in a box
29403 `empty-box': display as an empty box
29404 `thin-space': display as 1-pixel width space
29405 `zero-width': don't display
29406 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29407 display method for graphical terminals and text terminals respectively.
29408 GRAPHICAL and TEXT should each have one of the values listed above.
29409
29410 The char-table has one extra slot to control the display of a character for
29411 which no font is found. This slot only takes effect on graphical terminals.
29412 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29413 `thin-space'. The default is `empty-box'. */);
29414 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29415 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29416 Qempty_box);
29417
29418 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29419 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29420 Vdebug_on_message = Qnil;
29421 }
29422
29423
29424 /* Initialize this module when Emacs starts. */
29425
29426 void
29427 init_xdisp (void)
29428 {
29429 current_header_line_height = current_mode_line_height = -1;
29430
29431 CHARPOS (this_line_start_pos) = 0;
29432
29433 if (!noninteractive)
29434 {
29435 struct window *m = XWINDOW (minibuf_window);
29436 Lisp_Object frame = m->frame;
29437 struct frame *f = XFRAME (frame);
29438 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29439 struct window *r = XWINDOW (root);
29440 int i;
29441
29442 echo_area_window = minibuf_window;
29443
29444 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29445 wset_total_lines
29446 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29447 wset_total_cols (r, make_number (FRAME_COLS (f)));
29448 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29449 wset_total_lines (m, make_number (1));
29450 wset_total_cols (m, make_number (FRAME_COLS (f)));
29451
29452 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29453 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29454 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29455
29456 /* The default ellipsis glyphs `...'. */
29457 for (i = 0; i < 3; ++i)
29458 default_invis_vector[i] = make_number ('.');
29459 }
29460
29461 {
29462 /* Allocate the buffer for frame titles.
29463 Also used for `format-mode-line'. */
29464 int size = 100;
29465 mode_line_noprop_buf = xmalloc (size);
29466 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29467 mode_line_noprop_ptr = mode_line_noprop_buf;
29468 mode_line_target = MODE_LINE_DISPLAY;
29469 }
29470
29471 help_echo_showing_p = 0;
29472 }
29473
29474 /* Platform-independent portion of hourglass implementation. */
29475
29476 /* Cancel a currently active hourglass timer, and start a new one. */
29477 void
29478 start_hourglass (void)
29479 {
29480 #if defined (HAVE_WINDOW_SYSTEM)
29481 EMACS_TIME delay;
29482
29483 cancel_hourglass ();
29484
29485 if (INTEGERP (Vhourglass_delay)
29486 && XINT (Vhourglass_delay) > 0)
29487 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29488 TYPE_MAXIMUM (time_t)),
29489 0);
29490 else if (FLOATP (Vhourglass_delay)
29491 && XFLOAT_DATA (Vhourglass_delay) > 0)
29492 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29493 else
29494 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29495
29496 #ifdef HAVE_NTGUI
29497 {
29498 extern void w32_note_current_window (void);
29499 w32_note_current_window ();
29500 }
29501 #endif /* HAVE_NTGUI */
29502
29503 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29504 show_hourglass, NULL);
29505 #endif
29506 }
29507
29508
29509 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29510 shown. */
29511 void
29512 cancel_hourglass (void)
29513 {
29514 #if defined (HAVE_WINDOW_SYSTEM)
29515 if (hourglass_atimer)
29516 {
29517 cancel_atimer (hourglass_atimer);
29518 hourglass_atimer = NULL;
29519 }
29520
29521 if (hourglass_shown_p)
29522 hide_hourglass ();
29523 #endif
29524 }