Make the `interactive-only' bytecomp warning like the `obsolete' one
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45 #include "tparam.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 #include <errno.h>
52
53 #include <fpending.h>
54 #include <timespec.h>
55
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
59 \f
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
62
63 struct dim
64 {
65 int width;
66 int height;
67 };
68
69 \f
70 /* Function prototypes. */
71
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
76 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
77 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
78 struct window *);
79 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
80 struct window *);
81 static void adjust_decode_mode_spec_buffer (struct frame *);
82 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
83 static void clear_window_matrices (struct window *, bool);
84 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
85 static int scrolling_window (struct window *, bool);
86 static bool update_window_line (struct window *, int, bool *);
87 static void mirror_make_current (struct window *, int);
88 #ifdef GLYPH_DEBUG
89 static void check_matrix_pointers (struct glyph_matrix *,
90 struct glyph_matrix *);
91 #endif
92 static void mirror_line_dance (struct window *, int, int, int *, char *);
93 static bool update_window_tree (struct window *, bool);
94 static bool update_window (struct window *, bool);
95 static bool update_frame_1 (struct frame *, bool, bool);
96 static bool scrolling (struct frame *);
97 static void set_window_cursor_after_update (struct window *);
98 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
99 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
100 static void set_window_update_flags (struct window *w, bool on_p);
101
102 /* True means last display completed. False means it was preempted. */
103
104 bool display_completed;
105
106 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
107
108 /* True means SIGWINCH happened when not safe. */
109
110 static bool delayed_size_change;
111
112 /* A glyph for a space. */
113
114 struct glyph space_glyph;
115
116 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
117
118 /* Counts of allocated structures. These counts serve to diagnose
119 memory leaks and double frees. */
120
121 static int glyph_matrix_count;
122 static int glyph_pool_count;
123
124 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
125
126 /* If non-null, the frame whose frame matrices are manipulated. If
127 null, window matrices are worked on. */
128
129 static struct frame *frame_matrix_frame;
130
131 /* Convert vpos and hpos from frame to window and vice versa.
132 This may only be used for terminal frames. */
133
134 #ifdef GLYPH_DEBUG
135
136 static int window_to_frame_vpos (struct window *, int);
137 static int window_to_frame_hpos (struct window *, int);
138 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
139 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
140
141 /* One element of the ring buffer containing redisplay history
142 information. */
143
144 struct redisplay_history
145 {
146 char trace[512 + 100];
147 };
148
149 /* The size of the history buffer. */
150
151 #define REDISPLAY_HISTORY_SIZE 30
152
153 /* The redisplay history buffer. */
154
155 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
156
157 /* Next free entry in redisplay_history. */
158
159 static int history_idx;
160
161 /* A tick that's incremented each time something is added to the
162 history. */
163
164 static uprintmax_t history_tick;
165 \f
166 /* Add to the redisplay history how window W has been displayed.
167 MSG is a trace containing the information how W's glyph matrix
168 has been constructed. PAUSED_P means that the update
169 has been interrupted for pending input. */
170
171 static void
172 add_window_display_history (struct window *w, const char *msg, bool paused_p)
173 {
174 char *buf;
175 void *ptr = w;
176
177 if (history_idx >= REDISPLAY_HISTORY_SIZE)
178 history_idx = 0;
179 buf = redisplay_history[history_idx].trace;
180 ++history_idx;
181
182 snprintf (buf, sizeof redisplay_history[0].trace,
183 "%"pMu": window %p (`%s')%s\n%s",
184 history_tick++,
185 ptr,
186 ((BUFFERP (w->contents)
187 && STRINGP (BVAR (XBUFFER (w->contents), name)))
188 ? SSDATA (BVAR (XBUFFER (w->contents), name))
189 : "???"),
190 paused_p ? " ***paused***" : "",
191 msg);
192 }
193
194
195 /* Add to the redisplay history that frame F has been displayed.
196 PAUSED_P means that the update has been interrupted for
197 pending input. */
198
199 static void
200 add_frame_display_history (struct frame *f, bool paused_p)
201 {
202 char *buf;
203 void *ptr = f;
204
205 if (history_idx >= REDISPLAY_HISTORY_SIZE)
206 history_idx = 0;
207 buf = redisplay_history[history_idx].trace;
208 ++history_idx;
209
210 sprintf (buf, "%"pMu": update frame %p%s",
211 history_tick++,
212 ptr, paused_p ? " ***paused***" : "");
213 }
214
215
216 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
217 Sdump_redisplay_history, 0, 0, "",
218 doc: /* Dump redisplay history to stderr. */)
219 (void)
220 {
221 int i;
222
223 for (i = history_idx - 1; i != history_idx; --i)
224 {
225 if (i < 0)
226 i = REDISPLAY_HISTORY_SIZE - 1;
227 fprintf (stderr, "%s\n", redisplay_history[i].trace);
228 }
229
230 return Qnil;
231 }
232
233
234 #else /* not GLYPH_DEBUG */
235
236 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
237 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
238
239 #endif /* GLYPH_DEBUG */
240
241
242 #if (defined PROFILING \
243 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
244 && !HAVE___EXECUTABLE_START)
245 /* This function comes first in the Emacs executable and is used only
246 to estimate the text start for profiling. */
247 void
248 __executable_start (void)
249 {
250 emacs_abort ();
251 }
252 #endif
253 \f
254 /***********************************************************************
255 Glyph Matrices
256 ***********************************************************************/
257
258 /* Allocate and return a glyph_matrix structure. POOL is the glyph
259 pool from which memory for the matrix should be allocated, or null
260 for window-based redisplay where no glyph pools are used. The
261 member `pool' of the glyph matrix structure returned is set to
262 POOL, the structure is otherwise zeroed. */
263
264 static struct glyph_matrix *
265 new_glyph_matrix (struct glyph_pool *pool)
266 {
267 struct glyph_matrix *result = xzalloc (sizeof *result);
268
269 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
270 /* Increment number of allocated matrices. This count is used
271 to detect memory leaks. */
272 ++glyph_matrix_count;
273 #endif
274
275 /* Set pool and return. */
276 result->pool = pool;
277 return result;
278 }
279
280
281 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
282
283 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
284 glyph_matrix_count is decremented when a matrix is freed. If the count
285 gets negative, more structures were freed than allocated, i.e. one matrix
286 was freed more than once or a bogus pointer was passed to this function.
287
288 If MATRIX->pool is null, this means that the matrix manages its own
289 glyph memory---this is done for matrices on X frames. Freeing the
290 matrix also frees the glyph memory in this case. */
291
292 static void
293 free_glyph_matrix (struct glyph_matrix *matrix)
294 {
295 if (matrix)
296 {
297 int i;
298
299 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
300 /* Detect the case that more matrices are freed than were
301 allocated. */
302 --glyph_matrix_count;
303 eassert (glyph_matrix_count >= 0);
304 #endif
305
306 /* Free glyph memory if MATRIX owns it. */
307 if (matrix->pool == NULL)
308 for (i = 0; i < matrix->rows_allocated; ++i)
309 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
310
311 /* Free row structures and the matrix itself. */
312 xfree (matrix->rows);
313 xfree (matrix);
314 }
315 }
316
317
318 /* Return the number of glyphs to reserve for a marginal area of
319 window W. TOTAL_GLYPHS is the number of glyphs in a complete
320 display line of window W. MARGIN gives the width of the marginal
321 area in canonical character units. */
322
323 static int
324 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
325 {
326 if (margin > 0)
327 {
328 int width = w->total_cols;
329 double d = max (0, margin);
330 d = min (width / 2 - 1, d);
331 return (int) ((double) total_glyphs / width * d);
332 }
333 return 0;
334 }
335
336 /* Return true if ROW's hash value is correct.
337 Optimized away if ENABLE_CHECKING is not defined. */
338
339 static bool
340 verify_row_hash (struct glyph_row *row)
341 {
342 return row->hash == row_hash (row);
343 }
344
345 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
346 window sizes.
347
348 W is null if the function is called for a frame glyph matrix.
349 Otherwise it is the window MATRIX is a member of. X and Y are the
350 indices of the first column and row of MATRIX within the frame
351 matrix, if such a matrix exists. They are zero for purely
352 window-based redisplay. DIM is the needed size of the matrix.
353
354 In window-based redisplay, where no frame matrices exist, glyph
355 matrices manage their own glyph storage. Otherwise, they allocate
356 storage from a common frame glyph pool which can be found in
357 MATRIX->pool.
358
359 The reason for this memory management strategy is to avoid complete
360 frame redraws if possible. When we allocate from a common pool, a
361 change of the location or size of a sub-matrix within the pool
362 requires a complete redisplay of the frame because we cannot easily
363 make sure that the current matrices of all windows still agree with
364 what is displayed on the screen. While this is usually fast, it
365 leads to screen flickering. */
366
367 static void
368 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
369 {
370 int i;
371 int new_rows;
372 bool marginal_areas_changed_p = 0;
373 bool header_line_changed_p = 0;
374 bool header_line_p = 0;
375 int left = -1, right = -1;
376 int window_width = -1, window_height = -1;
377
378 /* See if W had a header line that has disappeared now, or vice versa.
379 Get W's size. */
380 if (w)
381 {
382 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
383
384 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
385 header_line_changed_p = header_line_p != matrix->header_line_p;
386 }
387 matrix->header_line_p = header_line_p;
388
389 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
390 Do nothing if MATRIX' size, position, vscroll, and marginal areas
391 haven't changed. This optimization is important because preserving
392 the matrix means preventing redisplay. */
393 if (matrix->pool == NULL)
394 {
395 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
396 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
397 eassert (left >= 0 && right >= 0);
398 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
399 || right != matrix->right_margin_glyphs);
400
401 if (!marginal_areas_changed_p
402 && !XFRAME (w->frame)->fonts_changed
403 && !header_line_changed_p
404 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
405 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
406 && matrix->window_height == window_height
407 && matrix->window_vscroll == w->vscroll
408 && matrix->window_width == window_width)
409 return;
410 }
411
412 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
413 if (matrix->rows_allocated < dim.height)
414 {
415 int old_alloc = matrix->rows_allocated;
416 new_rows = dim.height - matrix->rows_allocated;
417 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
418 new_rows, INT_MAX, sizeof *matrix->rows);
419 memset (matrix->rows + old_alloc, 0,
420 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
421 }
422 else
423 new_rows = 0;
424
425 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
426 on a frame not using window-based redisplay. Set up pointers for
427 each row into the glyph pool. */
428 if (matrix->pool)
429 {
430 eassert (matrix->pool->glyphs);
431
432 if (w)
433 {
434 left = margin_glyphs_to_reserve (w, dim.width,
435 w->left_margin_cols);
436 right = margin_glyphs_to_reserve (w, dim.width,
437 w->right_margin_cols);
438 }
439 else
440 left = right = 0;
441
442 for (i = 0; i < dim.height; ++i)
443 {
444 struct glyph_row *row = &matrix->rows[i];
445
446 row->glyphs[LEFT_MARGIN_AREA]
447 = (matrix->pool->glyphs
448 + (y + i) * matrix->pool->ncolumns
449 + x);
450
451 if (w == NULL
452 || row == matrix->rows + dim.height - 1
453 || (row == matrix->rows && matrix->header_line_p))
454 {
455 row->glyphs[TEXT_AREA]
456 = row->glyphs[LEFT_MARGIN_AREA];
457 row->glyphs[RIGHT_MARGIN_AREA]
458 = row->glyphs[TEXT_AREA] + dim.width;
459 row->glyphs[LAST_AREA]
460 = row->glyphs[RIGHT_MARGIN_AREA];
461 }
462 else
463 {
464 row->glyphs[TEXT_AREA]
465 = row->glyphs[LEFT_MARGIN_AREA] + left;
466 row->glyphs[RIGHT_MARGIN_AREA]
467 = row->glyphs[TEXT_AREA] + dim.width - left - right;
468 row->glyphs[LAST_AREA]
469 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
470 }
471 }
472
473 matrix->left_margin_glyphs = left;
474 matrix->right_margin_glyphs = right;
475 }
476 else
477 {
478 /* If MATRIX->pool is null, MATRIX is responsible for managing
479 its own memory. It is a window matrix for window-based redisplay.
480 Allocate glyph memory from the heap. */
481 if (dim.width > matrix->matrix_w
482 || new_rows
483 || header_line_changed_p
484 || marginal_areas_changed_p)
485 {
486 struct glyph_row *row = matrix->rows;
487 struct glyph_row *end = row + matrix->rows_allocated;
488
489 while (row < end)
490 {
491 row->glyphs[LEFT_MARGIN_AREA]
492 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
493 dim.width, sizeof (struct glyph));
494
495 /* The mode line never has marginal areas. */
496 if (row == matrix->rows + dim.height - 1
497 || (row == matrix->rows && matrix->header_line_p))
498 {
499 row->glyphs[TEXT_AREA]
500 = row->glyphs[LEFT_MARGIN_AREA];
501 row->glyphs[RIGHT_MARGIN_AREA]
502 = row->glyphs[TEXT_AREA] + dim.width;
503 row->glyphs[LAST_AREA]
504 = row->glyphs[RIGHT_MARGIN_AREA];
505 }
506 else
507 {
508 row->glyphs[TEXT_AREA]
509 = row->glyphs[LEFT_MARGIN_AREA] + left;
510 row->glyphs[RIGHT_MARGIN_AREA]
511 = row->glyphs[TEXT_AREA] + dim.width - left - right;
512 row->glyphs[LAST_AREA]
513 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
514 }
515 ++row;
516 }
517 }
518
519 eassert (left >= 0 && right >= 0);
520 matrix->left_margin_glyphs = left;
521 matrix->right_margin_glyphs = right;
522 }
523
524 /* Number of rows to be used by MATRIX. */
525 matrix->nrows = dim.height;
526 eassert (matrix->nrows >= 0);
527
528 if (w)
529 {
530 if (matrix == w->current_matrix)
531 {
532 /* Mark rows in a current matrix of a window as not having
533 valid contents. It's important to not do this for
534 desired matrices. When Emacs starts, it may already be
535 building desired matrices when this function runs. */
536 if (window_width < 0)
537 window_width = window_box_width (w, -1);
538
539 /* Optimize the case that only the height has changed (C-x 2,
540 upper window). Invalidate all rows that are no longer part
541 of the window. */
542 if (!marginal_areas_changed_p
543 && !header_line_changed_p
544 && new_rows == 0
545 && dim.width == matrix->matrix_w
546 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
547 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
548 && matrix->window_width == window_width)
549 {
550 /* Find the last row in the window. */
551 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
552 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
553 {
554 ++i;
555 break;
556 }
557
558 /* Window end is invalid, if inside of the rows that
559 are invalidated below. */
560 if (w->window_end_vpos >= i)
561 w->window_end_valid = 0;
562
563 while (i < matrix->nrows)
564 matrix->rows[i++].enabled_p = 0;
565 }
566 else
567 {
568 for (i = 0; i < matrix->nrows; ++i)
569 matrix->rows[i].enabled_p = 0;
570 }
571 }
572 else if (matrix == w->desired_matrix)
573 {
574 /* Rows in desired matrices always have to be cleared;
575 redisplay expects this is the case when it runs, so it
576 had better be the case when we adjust matrices between
577 redisplays. */
578 for (i = 0; i < matrix->nrows; ++i)
579 matrix->rows[i].enabled_p = 0;
580 }
581 }
582
583
584 /* Remember last values to be able to optimize frame redraws. */
585 matrix->matrix_x = x;
586 matrix->matrix_y = y;
587 matrix->matrix_w = dim.width;
588 matrix->matrix_h = dim.height;
589
590 /* Record the top y location and height of W at the time the matrix
591 was last adjusted. This is used to optimize redisplay above. */
592 if (w)
593 {
594 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
595 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
596 matrix->window_height = window_height;
597 matrix->window_width = window_width;
598 matrix->window_vscroll = w->vscroll;
599 }
600 }
601
602
603 /* Reverse the contents of rows in MATRIX between START and END. The
604 contents of the row at END - 1 end up at START, END - 2 at START +
605 1 etc. This is part of the implementation of rotate_matrix (see
606 below). */
607
608 static void
609 reverse_rows (struct glyph_matrix *matrix, int start, int end)
610 {
611 int i, j;
612
613 for (i = start, j = end - 1; i < j; ++i, --j)
614 {
615 /* Non-ISO HP/UX compiler doesn't like auto struct
616 initialization. */
617 struct glyph_row temp;
618 temp = matrix->rows[i];
619 matrix->rows[i] = matrix->rows[j];
620 matrix->rows[j] = temp;
621 }
622 }
623
624
625 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
626 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
627 indices. (Note: this does not copy glyphs, only glyph pointers in
628 row structures are moved around).
629
630 The algorithm used for rotating the vector was, I believe, first
631 described by Kernighan. See the vector R as consisting of two
632 sub-vectors AB, where A has length BY for BY >= 0. The result
633 after rotating is then BA. Reverse both sub-vectors to get ArBr
634 and reverse the result to get (ArBr)r which is BA. Similar for
635 rotating right. */
636
637 void
638 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
639 {
640 if (by < 0)
641 {
642 /* Up (rotate left, i.e. towards lower indices). */
643 by = -by;
644 reverse_rows (matrix, first, first + by);
645 reverse_rows (matrix, first + by, last);
646 reverse_rows (matrix, first, last);
647 }
648 else if (by > 0)
649 {
650 /* Down (rotate right, i.e. towards higher indices). */
651 reverse_rows (matrix, last - by, last);
652 reverse_rows (matrix, first, last - by);
653 reverse_rows (matrix, first, last);
654 }
655 }
656
657
658 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
659 with indices START <= index < END. Increment positions by DELTA/
660 DELTA_BYTES. */
661
662 void
663 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
664 ptrdiff_t delta, ptrdiff_t delta_bytes)
665 {
666 /* Check that START and END are reasonable values. */
667 eassert (start >= 0 && start <= matrix->nrows);
668 eassert (end >= 0 && end <= matrix->nrows);
669 eassert (start <= end);
670
671 for (; start < end; ++start)
672 increment_row_positions (matrix->rows + start, delta, delta_bytes);
673 }
674
675
676 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
677 START and END are the row indices of the first and last + 1 row to clear. */
678
679 void
680 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
681 {
682 eassert (start <= end);
683 eassert (start >= 0 && start < matrix->nrows);
684 eassert (end >= 0 && end <= matrix->nrows);
685
686 for (; start < end; ++start)
687 matrix->rows[start].enabled_p = 0;
688 }
689
690
691 /* Clear MATRIX.
692
693 Empty all rows in MATRIX by clearing their enabled_p flags.
694 The function prepare_desired_row will eventually really clear a row
695 when it sees one with a false enabled_p flag.
696
697 Reset update hints to default values. The only update hint
698 currently present is the flag MATRIX->no_scrolling_p. */
699
700 void
701 clear_glyph_matrix (struct glyph_matrix *matrix)
702 {
703 if (matrix)
704 {
705 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
706 matrix->no_scrolling_p = 0;
707 }
708 }
709
710
711 /* Shift part of the glyph matrix MATRIX of window W up or down.
712 Increment y-positions in glyph rows between START and END by DY,
713 and recompute their visible height. */
714
715 void
716 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
717 {
718 int min_y, max_y;
719
720 eassert (start <= end);
721 eassert (start >= 0 && start < matrix->nrows);
722 eassert (end >= 0 && end <= matrix->nrows);
723
724 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
725 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
726
727 for (; start < end; ++start)
728 {
729 struct glyph_row *row = &matrix->rows[start];
730
731 row->y += dy;
732 row->visible_height = row->height;
733
734 if (row->y < min_y)
735 row->visible_height -= min_y - row->y;
736 if (row->y + row->height > max_y)
737 row->visible_height -= row->y + row->height - max_y;
738 if (row->fringe_bitmap_periodic_p)
739 row->redraw_fringe_bitmaps_p = 1;
740 }
741 }
742
743
744 /* Mark all rows in current matrices of frame F as invalid. Marking
745 invalid is done by setting enabled_p to zero for all rows in a
746 current matrix. */
747
748 void
749 clear_current_matrices (register struct frame *f)
750 {
751 /* Clear frame current matrix, if we have one. */
752 if (f->current_matrix)
753 clear_glyph_matrix (f->current_matrix);
754
755 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
756 /* Clear the matrix of the menu bar window, if such a window exists.
757 The menu bar window is currently used to display menus on X when
758 no toolkit support is compiled in. */
759 if (WINDOWP (f->menu_bar_window))
760 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
761 #endif
762
763 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
764 /* Clear the matrix of the tool-bar window, if any. */
765 if (WINDOWP (f->tool_bar_window))
766 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
767 #endif
768
769 /* Clear current window matrices. */
770 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
771 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
772 }
773
774
775 /* Clear out all display lines of F for a coming redisplay. */
776
777 void
778 clear_desired_matrices (register struct frame *f)
779 {
780 if (f->desired_matrix)
781 clear_glyph_matrix (f->desired_matrix);
782
783 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
784 if (WINDOWP (f->menu_bar_window))
785 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
786 #endif
787
788 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
789 if (WINDOWP (f->tool_bar_window))
790 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
791 #endif
792
793 /* Do it for window matrices. */
794 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
795 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
796 }
797
798
799 /* Clear matrices in window tree rooted in W. If DESIRED_P,
800 clear desired matrices, otherwise clear current matrices. */
801
802 static void
803 clear_window_matrices (struct window *w, bool desired_p)
804 {
805 while (w)
806 {
807 if (WINDOWP (w->contents))
808 clear_window_matrices (XWINDOW (w->contents), desired_p);
809 else
810 {
811 if (desired_p)
812 clear_glyph_matrix (w->desired_matrix);
813 else
814 {
815 clear_glyph_matrix (w->current_matrix);
816 w->window_end_valid = 0;
817 }
818 }
819
820 w = NILP (w->next) ? 0 : XWINDOW (w->next);
821 }
822 }
823
824
825 \f
826 /***********************************************************************
827 Glyph Rows
828
829 See dispextern.h for an overall explanation of glyph rows.
830 ***********************************************************************/
831
832 /* Clear glyph row ROW. NOTE: this code relies on the current
833 layout of `glyphs' and `used' fields of `struct glyph_row'. */
834
835 void
836 clear_glyph_row (struct glyph_row *row)
837 {
838 enum { off = offsetof (struct glyph_row, used) };
839
840 /* Zero everything except pointers in `glyphs'. */
841 memset (row->used, 0, sizeof *row - off);
842 }
843
844
845 /* Make ROW an empty, enabled row of canonical character height,
846 in window W starting at y-position Y. */
847
848 void
849 blank_row (struct window *w, struct glyph_row *row, int y)
850 {
851 int min_y, max_y;
852
853 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
854 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
855
856 clear_glyph_row (row);
857 row->y = y;
858 row->ascent = row->phys_ascent = 0;
859 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
860 row->visible_height = row->height;
861
862 if (row->y < min_y)
863 row->visible_height -= min_y - row->y;
864 if (row->y + row->height > max_y)
865 row->visible_height -= row->y + row->height - max_y;
866
867 row->enabled_p = 1;
868 }
869
870
871 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
872 are the amounts by which to change positions. Note that the first
873 glyph of the text area of a row can have a buffer position even if
874 the used count of the text area is zero. Such rows display line
875 ends. */
876
877 static void
878 increment_row_positions (struct glyph_row *row,
879 ptrdiff_t delta, ptrdiff_t delta_bytes)
880 {
881 int area, i;
882
883 /* Increment start and end positions. */
884 MATRIX_ROW_START_CHARPOS (row) += delta;
885 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
886 MATRIX_ROW_END_CHARPOS (row) += delta;
887 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
888 CHARPOS (row->start.pos) += delta;
889 BYTEPOS (row->start.pos) += delta_bytes;
890 CHARPOS (row->end.pos) += delta;
891 BYTEPOS (row->end.pos) += delta_bytes;
892
893 if (!row->enabled_p)
894 return;
895
896 /* Increment positions in glyphs. */
897 for (area = 0; area < LAST_AREA; ++area)
898 for (i = 0; i < row->used[area]; ++i)
899 if (BUFFERP (row->glyphs[area][i].object)
900 && row->glyphs[area][i].charpos > 0)
901 row->glyphs[area][i].charpos += delta;
902
903 /* Capture the case of rows displaying a line end. */
904 if (row->used[TEXT_AREA] == 0
905 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
906 row->glyphs[TEXT_AREA]->charpos += delta;
907 }
908
909
910 #if 0
911 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
912 contents, i.e. glyph structure contents are exchanged between A and
913 B without changing glyph pointers in A and B. */
914
915 static void
916 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
917 {
918 int area;
919
920 for (area = 0; area < LAST_AREA; ++area)
921 {
922 /* Number of glyphs to swap. */
923 int max_used = max (a->used[area], b->used[area]);
924
925 /* Start of glyphs in area of row A. */
926 struct glyph *glyph_a = a->glyphs[area];
927
928 /* End + 1 of glyphs in area of row A. */
929 struct glyph *glyph_a_end = a->glyphs[max_used];
930
931 /* Start of glyphs in area of row B. */
932 struct glyph *glyph_b = b->glyphs[area];
933
934 while (glyph_a < glyph_a_end)
935 {
936 /* Non-ISO HP/UX compiler doesn't like auto struct
937 initialization. */
938 struct glyph temp;
939 temp = *glyph_a;
940 *glyph_a = *glyph_b;
941 *glyph_b = temp;
942 ++glyph_a;
943 ++glyph_b;
944 }
945 }
946 }
947
948 #endif /* 0 */
949
950 /* Exchange pointers to glyph memory between glyph rows A and B. Also
951 exchange the used[] array and the hash values of the rows, because
952 these should all go together for the row's hash value to be
953 correct. */
954
955 static void
956 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
957 {
958 int i;
959 unsigned hash_tem = a->hash;
960
961 for (i = 0; i < LAST_AREA + 1; ++i)
962 {
963 struct glyph *temp = a->glyphs[i];
964
965 a->glyphs[i] = b->glyphs[i];
966 b->glyphs[i] = temp;
967 if (i < LAST_AREA)
968 {
969 short used_tem = a->used[i];
970
971 a->used[i] = b->used[i];
972 b->used[i] = used_tem;
973 }
974 }
975 a->hash = b->hash;
976 b->hash = hash_tem;
977 }
978
979
980 /* Copy glyph row structure FROM to glyph row structure TO, except that
981 glyph pointers, the `used' counts, and the hash values in the structures
982 are left unchanged. NOTE: this code relies on the current layout of
983 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
984
985 static void
986 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
987 {
988 enum { off = offsetof (struct glyph_row, x) };
989
990 memcpy (&to->x, &from->x, sizeof *to - off);
991 }
992
993
994 /* Assign glyph row FROM to glyph row TO. This works like a structure
995 assignment TO = FROM, except that glyph pointers are not copied but
996 exchanged between TO and FROM. Pointers must be exchanged to avoid
997 a memory leak. */
998
999 static void
1000 assign_row (struct glyph_row *to, struct glyph_row *from)
1001 {
1002 swap_glyph_pointers (to, from);
1003 copy_row_except_pointers (to, from);
1004 }
1005
1006
1007 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1008 a row in a window matrix, is a slice of the glyph memory of the
1009 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1010 is true if the glyph memory of WINDOW_ROW is part of the glyph
1011 memory of FRAME_ROW. */
1012
1013 #ifdef GLYPH_DEBUG
1014
1015 static bool
1016 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1017 {
1018 struct glyph *window_glyph_start = window_row->glyphs[0];
1019 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1020 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1021
1022 return (frame_glyph_start <= window_glyph_start
1023 && window_glyph_start < frame_glyph_end);
1024 }
1025
1026 #endif /* GLYPH_DEBUG */
1027
1028 #if 0
1029
1030 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1031 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1032 in WINDOW_MATRIX is found satisfying the condition. */
1033
1034 static struct glyph_row *
1035 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1036 struct glyph_matrix *frame_matrix, int row)
1037 {
1038 int i;
1039
1040 eassert (row >= 0 && row < frame_matrix->nrows);
1041
1042 for (i = 0; i < window_matrix->nrows; ++i)
1043 if (glyph_row_slice_p (window_matrix->rows + i,
1044 frame_matrix->rows + row))
1045 break;
1046
1047 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1048 }
1049
1050 #endif /* 0 */
1051
1052 /* Prepare ROW for display. Desired rows are cleared lazily,
1053 i.e. they are only marked as to be cleared by setting their
1054 enabled_p flag to zero. When a row is to be displayed, a prior
1055 call to this function really clears it. */
1056
1057 void
1058 prepare_desired_row (struct glyph_row *row)
1059 {
1060 if (!row->enabled_p)
1061 {
1062 bool rp = row->reversed_p;
1063
1064 clear_glyph_row (row);
1065 row->enabled_p = 1;
1066 row->reversed_p = rp;
1067 }
1068 }
1069
1070
1071 /* Return a hash code for glyph row ROW, which may
1072 be from current or desired matrix of frame F. */
1073
1074 static int
1075 line_hash_code (struct frame *f, struct glyph_row *row)
1076 {
1077 int hash = 0;
1078
1079 if (row->enabled_p)
1080 {
1081 struct glyph *glyph = row->glyphs[TEXT_AREA];
1082 struct glyph *end = glyph + row->used[TEXT_AREA];
1083
1084 while (glyph < end)
1085 {
1086 int c = glyph->u.ch;
1087 int face_id = glyph->face_id;
1088 if (FRAME_MUST_WRITE_SPACES (f))
1089 c -= SPACEGLYPH;
1090 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1091 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1092 ++glyph;
1093 }
1094
1095 if (hash == 0)
1096 hash = 1;
1097 }
1098
1099 return hash;
1100 }
1101
1102
1103 /* Return the cost of drawing line VPOS in MATRIX, which may
1104 be current or desired matrix of frame F. The cost equals
1105 the number of characters in the line. If must_write_spaces
1106 is zero, leading and trailing spaces are ignored. */
1107
1108 static int
1109 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1110 {
1111 struct glyph_row *row = matrix->rows + vpos;
1112 struct glyph *beg = row->glyphs[TEXT_AREA];
1113 struct glyph *end = beg + row->used[TEXT_AREA];
1114 int len;
1115 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1116 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1117
1118 /* Ignore trailing and leading spaces if we can. */
1119 if (!FRAME_MUST_WRITE_SPACES (f))
1120 {
1121 /* Skip from the end over trailing spaces. */
1122 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1123 --end;
1124
1125 /* All blank line. */
1126 if (end == beg)
1127 return 0;
1128
1129 /* Skip over leading spaces. */
1130 while (CHAR_GLYPH_SPACE_P (*beg))
1131 ++beg;
1132 }
1133
1134 /* If we don't have a glyph-table, each glyph is one character,
1135 so return the number of glyphs. */
1136 if (glyph_table_base == 0)
1137 len = end - beg;
1138 else
1139 {
1140 /* Otherwise, scan the glyphs and accumulate their total length
1141 in LEN. */
1142 len = 0;
1143 while (beg < end)
1144 {
1145 GLYPH g;
1146
1147 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1148
1149 if (GLYPH_INVALID_P (g)
1150 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1151 len += 1;
1152 else
1153 len += GLYPH_LENGTH (glyph_table_base, g);
1154
1155 ++beg;
1156 }
1157 }
1158
1159 return len;
1160 }
1161
1162
1163 /* Return true if the glyph rows A and B have equal contents.
1164 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1165
1166 static bool
1167 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1168 {
1169 eassert (verify_row_hash (a));
1170 eassert (verify_row_hash (b));
1171
1172 if (a == b)
1173 return 1;
1174 else if (a->hash != b->hash)
1175 return 0;
1176 else
1177 {
1178 struct glyph *a_glyph, *b_glyph, *a_end;
1179 int area;
1180
1181 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1182 return 0;
1183
1184 /* Compare glyphs. */
1185 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1186 {
1187 if (a->used[area] != b->used[area])
1188 return 0;
1189
1190 a_glyph = a->glyphs[area];
1191 a_end = a_glyph + a->used[area];
1192 b_glyph = b->glyphs[area];
1193
1194 while (a_glyph < a_end
1195 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1196 ++a_glyph, ++b_glyph;
1197
1198 if (a_glyph != a_end)
1199 return 0;
1200 }
1201
1202 if (a->fill_line_p != b->fill_line_p
1203 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1204 || a->left_fringe_bitmap != b->left_fringe_bitmap
1205 || a->left_fringe_face_id != b->left_fringe_face_id
1206 || a->left_fringe_offset != b->left_fringe_offset
1207 || a->right_fringe_bitmap != b->right_fringe_bitmap
1208 || a->right_fringe_face_id != b->right_fringe_face_id
1209 || a->right_fringe_offset != b->right_fringe_offset
1210 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1211 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1212 || a->exact_window_width_line_p != b->exact_window_width_line_p
1213 || a->overlapped_p != b->overlapped_p
1214 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1215 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1216 || a->reversed_p != b->reversed_p
1217 /* Different partially visible characters on left margin. */
1218 || a->x != b->x
1219 /* Different height. */
1220 || a->ascent != b->ascent
1221 || a->phys_ascent != b->phys_ascent
1222 || a->phys_height != b->phys_height
1223 || a->visible_height != b->visible_height)
1224 return 0;
1225 }
1226
1227 return 1;
1228 }
1229
1230
1231 \f
1232 /***********************************************************************
1233 Glyph Pool
1234
1235 See dispextern.h for an overall explanation of glyph pools.
1236 ***********************************************************************/
1237
1238 /* Allocate a glyph_pool structure. The structure returned is initialized
1239 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1240 variable glyph_pool_count is incremented for each pool allocated. */
1241
1242 static struct glyph_pool *
1243 new_glyph_pool (void)
1244 {
1245 struct glyph_pool *result = xzalloc (sizeof *result);
1246
1247 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1248 /* For memory leak and double deletion checking. */
1249 ++glyph_pool_count;
1250 #endif
1251
1252 return result;
1253 }
1254
1255
1256 /* Free a glyph_pool structure POOL. The function may be called with
1257 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1258 global variable glyph_pool_count is decremented with every pool structure
1259 freed. If this count gets negative, more structures were freed than
1260 allocated, i.e. one structure must have been freed more than once or
1261 a bogus pointer was passed to free_glyph_pool. */
1262
1263 static void
1264 free_glyph_pool (struct glyph_pool *pool)
1265 {
1266 if (pool)
1267 {
1268 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1269 /* More freed than allocated? */
1270 --glyph_pool_count;
1271 eassert (glyph_pool_count >= 0);
1272 #endif
1273 xfree (pool->glyphs);
1274 xfree (pool);
1275 }
1276 }
1277
1278
1279 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1280 columns we need. This function never shrinks a pool. The only
1281 case in which this would make sense, would be when a frame's size
1282 is changed from a large value to a smaller one. But, if someone
1283 does it once, we can expect that he will do it again.
1284
1285 Return true if the pool changed in a way which makes
1286 re-adjusting window glyph matrices necessary. */
1287
1288 static bool
1289 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1290 {
1291 ptrdiff_t needed;
1292 bool changed_p;
1293
1294 changed_p = (pool->glyphs == 0
1295 || matrix_dim.height != pool->nrows
1296 || matrix_dim.width != pool->ncolumns);
1297
1298 /* Enlarge the glyph pool. */
1299 needed = matrix_dim.width;
1300 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1301 memory_full (SIZE_MAX);
1302 needed *= matrix_dim.height;
1303 if (needed > pool->nglyphs)
1304 {
1305 ptrdiff_t old_nglyphs = pool->nglyphs;
1306 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1307 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1308 memset (pool->glyphs + old_nglyphs, 0,
1309 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1310 }
1311
1312 /* Remember the number of rows and columns because (a) we use them
1313 to do sanity checks, and (b) the number of columns determines
1314 where rows in the frame matrix start---this must be available to
1315 determine pointers to rows of window sub-matrices. */
1316 pool->nrows = matrix_dim.height;
1317 pool->ncolumns = matrix_dim.width;
1318
1319 return changed_p;
1320 }
1321
1322
1323 \f
1324 /***********************************************************************
1325 Debug Code
1326 ***********************************************************************/
1327
1328 #ifdef GLYPH_DEBUG
1329
1330
1331 /* Flush standard output. This is sometimes useful to call from the debugger.
1332 XXX Maybe this should be changed to flush the current terminal instead of
1333 stdout.
1334 */
1335
1336 void flush_stdout (void) EXTERNALLY_VISIBLE;
1337
1338 void
1339 flush_stdout (void)
1340 {
1341 fflush (stdout);
1342 }
1343
1344
1345 /* Check that no glyph pointers have been lost in MATRIX. If a
1346 pointer has been lost, e.g. by using a structure assignment between
1347 rows, at least one pointer must occur more than once in the rows of
1348 MATRIX. */
1349
1350 void
1351 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1352 {
1353 int i, j;
1354
1355 for (i = 0; i < matrix->nrows; ++i)
1356 for (j = 0; j < matrix->nrows; ++j)
1357 eassert (i == j
1358 || (matrix->rows[i].glyphs[TEXT_AREA]
1359 != matrix->rows[j].glyphs[TEXT_AREA]));
1360 }
1361
1362
1363 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1364
1365 struct glyph_row *
1366 matrix_row (struct glyph_matrix *matrix, int row)
1367 {
1368 eassert (matrix && matrix->rows);
1369 eassert (row >= 0 && row < matrix->nrows);
1370
1371 /* That's really too slow for normal testing because this function
1372 is called almost everywhere. Although---it's still astonishingly
1373 fast, so it is valuable to have for debugging purposes. */
1374 #if 0
1375 check_matrix_pointer_lossage (matrix);
1376 #endif
1377
1378 return matrix->rows + row;
1379 }
1380
1381
1382 #if 0 /* This function makes invalid assumptions when text is
1383 partially invisible. But it might come handy for debugging
1384 nevertheless. */
1385
1386 /* Check invariants that must hold for an up to date current matrix of
1387 window W. */
1388
1389 static void
1390 check_matrix_invariants (struct window *w)
1391 {
1392 struct glyph_matrix *matrix = w->current_matrix;
1393 int yb = window_text_bottom_y (w);
1394 struct glyph_row *row = matrix->rows;
1395 struct glyph_row *last_text_row = NULL;
1396 struct buffer *saved = current_buffer;
1397 struct buffer *buffer = XBUFFER (w->contents);
1398 int c;
1399
1400 /* This can sometimes happen for a fresh window. */
1401 if (matrix->nrows < 2)
1402 return;
1403
1404 set_buffer_temp (buffer);
1405
1406 /* Note: last row is always reserved for the mode line. */
1407 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1408 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1409 {
1410 struct glyph_row *next = row + 1;
1411
1412 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1413 last_text_row = row;
1414
1415 /* Check that character and byte positions are in sync. */
1416 eassert (MATRIX_ROW_START_BYTEPOS (row)
1417 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1418 eassert (BYTEPOS (row->start.pos)
1419 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1420
1421 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1422 have such a position temporarily in case of a minibuffer
1423 displaying something like `[Sole completion]' at its end. */
1424 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1425 {
1426 eassert (MATRIX_ROW_END_BYTEPOS (row)
1427 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1428 eassert (BYTEPOS (row->end.pos)
1429 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1430 }
1431
1432 /* Check that end position of `row' is equal to start position
1433 of next row. */
1434 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1435 {
1436 eassert (MATRIX_ROW_END_CHARPOS (row)
1437 == MATRIX_ROW_START_CHARPOS (next));
1438 eassert (MATRIX_ROW_END_BYTEPOS (row)
1439 == MATRIX_ROW_START_BYTEPOS (next));
1440 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1441 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1442 }
1443 row = next;
1444 }
1445
1446 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1447 eassert (w->desired_matrix->rows != NULL);
1448 set_buffer_temp (saved);
1449 }
1450
1451 #endif /* 0 */
1452
1453 #endif /* GLYPH_DEBUG */
1454
1455
1456 \f
1457 /**********************************************************************
1458 Allocating/ Adjusting Glyph Matrices
1459 **********************************************************************/
1460
1461 /* Allocate glyph matrices over a window tree for a frame-based
1462 redisplay
1463
1464 X and Y are column/row within the frame glyph matrix where
1465 sub-matrices for the window tree rooted at WINDOW must be
1466 allocated. DIM_ONLY_P means that the caller of this
1467 function is only interested in the result matrix dimension, and
1468 matrix adjustments should not be performed.
1469
1470 The function returns the total width/height of the sub-matrices of
1471 the window tree. If called on a frame root window, the computation
1472 will take the mini-buffer window into account.
1473
1474 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1475
1476 NEW_LEAF_MATRIX set if any window in the tree did not have a
1477 glyph matrices yet, and
1478
1479 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1480 any window in the tree will be changed or have been changed (see
1481 DIM_ONLY_P)
1482
1483 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1484 function.
1485
1486 Windows are arranged into chains of windows on the same level
1487 through the next fields of window structures. Such a level can be
1488 either a sequence of horizontally adjacent windows from left to
1489 right, or a sequence of vertically adjacent windows from top to
1490 bottom. Each window in a horizontal sequence can be either a leaf
1491 window or a vertical sequence; a window in a vertical sequence can
1492 be either a leaf or a horizontal sequence. All windows in a
1493 horizontal sequence have the same height, and all windows in a
1494 vertical sequence have the same width.
1495
1496 This function uses, for historical reasons, a more general
1497 algorithm to determine glyph matrix dimensions that would be
1498 necessary.
1499
1500 The matrix height of a horizontal sequence is determined by the
1501 maximum height of any matrix in the sequence. The matrix width of
1502 a horizontal sequence is computed by adding up matrix widths of
1503 windows in the sequence.
1504
1505 |<------- result width ------->|
1506 +---------+----------+---------+ ---
1507 | | | | |
1508 | | | |
1509 +---------+ | | result height
1510 | +---------+
1511 | | |
1512 +----------+ ---
1513
1514 The matrix width of a vertical sequence is the maximum matrix width
1515 of any window in the sequence. Its height is computed by adding up
1516 matrix heights of windows in the sequence.
1517
1518 |<---- result width -->|
1519 +---------+ ---
1520 | | |
1521 | | |
1522 +---------+--+ |
1523 | | |
1524 | | result height
1525 | |
1526 +------------+---------+ |
1527 | | |
1528 | | |
1529 +------------+---------+ --- */
1530
1531 /* Bit indicating that a new matrix will be allocated or has been
1532 allocated. */
1533
1534 #define NEW_LEAF_MATRIX (1 << 0)
1535
1536 /* Bit indicating that a matrix will or has changed its location or
1537 size. */
1538
1539 #define CHANGED_LEAF_MATRIX (1 << 1)
1540
1541 static struct dim
1542 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1543 bool dim_only_p, int *window_change_flags)
1544 {
1545 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1546 int x0 = x, y0 = y;
1547 int wmax = 0, hmax = 0;
1548 struct dim total;
1549 struct dim dim;
1550 struct window *w;
1551 bool in_horz_combination_p;
1552
1553 /* What combination is WINDOW part of? Compute this once since the
1554 result is the same for all windows in the `next' chain. The
1555 special case of a root window (parent equal to nil) is treated
1556 like a vertical combination because a root window's `next'
1557 points to the mini-buffer window, if any, which is arranged
1558 vertically below other windows. */
1559 in_horz_combination_p
1560 = (!NILP (XWINDOW (window)->parent)
1561 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1562
1563 /* For WINDOW and all windows on the same level. */
1564 do
1565 {
1566 w = XWINDOW (window);
1567
1568 /* Get the dimension of the window sub-matrix for W, depending
1569 on whether this is a combination or a leaf window. */
1570 if (WINDOWP (w->contents))
1571 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1572 dim_only_p,
1573 window_change_flags);
1574 else
1575 {
1576 /* If not already done, allocate sub-matrix structures. */
1577 if (w->desired_matrix == NULL)
1578 {
1579 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1580 w->current_matrix = new_glyph_matrix (f->current_pool);
1581 *window_change_flags |= NEW_LEAF_MATRIX;
1582 }
1583
1584 /* Width and height MUST be chosen so that there are no
1585 holes in the frame matrix. */
1586 dim.width = required_matrix_width (w);
1587 dim.height = required_matrix_height (w);
1588
1589 /* Will matrix be re-allocated? */
1590 if (x != w->desired_matrix->matrix_x
1591 || y != w->desired_matrix->matrix_y
1592 || dim.width != w->desired_matrix->matrix_w
1593 || dim.height != w->desired_matrix->matrix_h
1594 || (margin_glyphs_to_reserve (w, dim.width,
1595 w->left_margin_cols)
1596 != w->desired_matrix->left_margin_glyphs)
1597 || (margin_glyphs_to_reserve (w, dim.width,
1598 w->right_margin_cols)
1599 != w->desired_matrix->right_margin_glyphs))
1600 *window_change_flags |= CHANGED_LEAF_MATRIX;
1601
1602 /* Actually change matrices, if allowed. Do not consider
1603 CHANGED_LEAF_MATRIX computed above here because the pool
1604 may have been changed which we don't now here. We trust
1605 that we only will be called with DIM_ONLY_P when
1606 necessary. */
1607 if (!dim_only_p)
1608 {
1609 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1610 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1611 }
1612 }
1613
1614 /* If we are part of a horizontal combination, advance x for
1615 windows to the right of W; otherwise advance y for windows
1616 below W. */
1617 if (in_horz_combination_p)
1618 x += dim.width;
1619 else
1620 y += dim.height;
1621
1622 /* Remember maximum glyph matrix dimensions. */
1623 wmax = max (wmax, dim.width);
1624 hmax = max (hmax, dim.height);
1625
1626 /* Next window on same level. */
1627 window = w->next;
1628 }
1629 while (!NILP (window));
1630
1631 /* Set `total' to the total glyph matrix dimension of this window
1632 level. In a vertical combination, the width is the width of the
1633 widest window; the height is the y we finally reached, corrected
1634 by the y we started with. In a horizontal combination, the total
1635 height is the height of the tallest window, and the width is the
1636 x we finally reached, corrected by the x we started with. */
1637 if (in_horz_combination_p)
1638 {
1639 total.width = x - x0;
1640 total.height = hmax;
1641 }
1642 else
1643 {
1644 total.width = wmax;
1645 total.height = y - y0;
1646 }
1647
1648 return total;
1649 }
1650
1651
1652 /* Return the required height of glyph matrices for window W. */
1653
1654 static int
1655 required_matrix_height (struct window *w)
1656 {
1657 #ifdef HAVE_WINDOW_SYSTEM
1658 struct frame *f = XFRAME (w->frame);
1659
1660 if (FRAME_WINDOW_P (f))
1661 {
1662 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1663 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1664 return (((window_pixel_height + ch_height - 1)
1665 / ch_height) * w->nrows_scale_factor
1666 /* One partially visible line at the top and
1667 bottom of the window. */
1668 + 2
1669 /* 2 for header and mode line. */
1670 + 2);
1671 }
1672 #endif /* HAVE_WINDOW_SYSTEM */
1673
1674 return WINDOW_TOTAL_LINES (w);
1675 }
1676
1677
1678 /* Return the required width of glyph matrices for window W. */
1679
1680 static int
1681 required_matrix_width (struct window *w)
1682 {
1683 #ifdef HAVE_WINDOW_SYSTEM
1684 struct frame *f = XFRAME (w->frame);
1685 if (FRAME_WINDOW_P (f))
1686 {
1687 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1688 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1689
1690 /* Compute number of glyphs needed in a glyph row. */
1691 return (((window_pixel_width + ch_width - 1)
1692 / ch_width) * w->ncols_scale_factor
1693 /* 2 partially visible columns in the text area. */
1694 + 2
1695 /* One partially visible column at the right
1696 edge of each marginal area. */
1697 + 1 + 1);
1698 }
1699 #endif /* HAVE_WINDOW_SYSTEM */
1700
1701 return w->total_cols;
1702 }
1703
1704
1705 /* Allocate window matrices for window-based redisplay. W is the
1706 window whose matrices must be allocated/reallocated. */
1707
1708 static void
1709 allocate_matrices_for_window_redisplay (struct window *w)
1710 {
1711 while (w)
1712 {
1713 if (WINDOWP (w->contents))
1714 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1715 else
1716 {
1717 /* W is a leaf window. */
1718 struct dim dim;
1719
1720 /* If matrices are not yet allocated, allocate them now. */
1721 if (w->desired_matrix == NULL)
1722 {
1723 w->desired_matrix = new_glyph_matrix (NULL);
1724 w->current_matrix = new_glyph_matrix (NULL);
1725 }
1726
1727 dim.width = required_matrix_width (w);
1728 dim.height = required_matrix_height (w);
1729 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1730 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1731 }
1732
1733 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1734 }
1735 }
1736
1737 /* Allocate/reallocate glyph matrices of a single frame F.
1738 This function must be called when a new frame is created,
1739 its size changes, or its window configuration changes. */
1740
1741 void
1742 adjust_frame_glyphs (struct frame *f)
1743 {
1744 /* Block input so that expose events and other events that access
1745 glyph matrices are not processed while we are changing them. */
1746 block_input ();
1747
1748 if (FRAME_WINDOW_P (f))
1749 adjust_frame_glyphs_for_window_redisplay (f);
1750 else
1751 adjust_frame_glyphs_for_frame_redisplay (f);
1752
1753 /* Don't forget the buffer for decode_mode_spec. */
1754 adjust_decode_mode_spec_buffer (f);
1755
1756 f->glyphs_initialized_p = 1;
1757
1758 unblock_input ();
1759 }
1760
1761 /* Return true if any window in the tree has nonzero window margins. See
1762 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1763 static bool
1764 showing_window_margins_p (struct window *w)
1765 {
1766 while (w)
1767 {
1768 if (WINDOWP (w->contents))
1769 {
1770 if (showing_window_margins_p (XWINDOW (w->contents)))
1771 return 1;
1772 }
1773 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1774 return 1;
1775
1776 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1777 }
1778 return 0;
1779 }
1780
1781
1782 /* In the window tree with root W, build current matrices of leaf
1783 windows from the frame's current matrix. */
1784
1785 static void
1786 fake_current_matrices (Lisp_Object window)
1787 {
1788 struct window *w;
1789
1790 for (; !NILP (window); window = w->next)
1791 {
1792 w = XWINDOW (window);
1793
1794 if (WINDOWP (w->contents))
1795 fake_current_matrices (w->contents);
1796 else
1797 {
1798 int i;
1799 struct frame *f = XFRAME (w->frame);
1800 struct glyph_matrix *m = w->current_matrix;
1801 struct glyph_matrix *fm = f->current_matrix;
1802
1803 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1804 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1805
1806 for (i = 0; i < m->matrix_h; ++i)
1807 {
1808 struct glyph_row *r = m->rows + i;
1809 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1810
1811 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1812 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1813
1814 r->enabled_p = fr->enabled_p;
1815 if (r->enabled_p)
1816 {
1817 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1818 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1819 r->used[TEXT_AREA] = (m->matrix_w
1820 - r->used[LEFT_MARGIN_AREA]
1821 - r->used[RIGHT_MARGIN_AREA]);
1822 r->mode_line_p = 0;
1823 }
1824 }
1825 }
1826 }
1827 }
1828
1829
1830 /* Save away the contents of frame F's current frame matrix. Value is
1831 a glyph matrix holding the contents of F's current frame matrix. */
1832
1833 static struct glyph_matrix *
1834 save_current_matrix (struct frame *f)
1835 {
1836 int i;
1837 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1838 saved->nrows = f->current_matrix->nrows;
1839 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1840
1841 for (i = 0; i < saved->nrows; ++i)
1842 {
1843 struct glyph_row *from = f->current_matrix->rows + i;
1844 struct glyph_row *to = saved->rows + i;
1845 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1846
1847 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1848 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1849 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1850 to->enabled_p = from->enabled_p;
1851 to->hash = from->hash;
1852 if (from->used[LEFT_MARGIN_AREA])
1853 {
1854 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1855 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1856 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1857 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1858 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1859 }
1860 if (from->used[RIGHT_MARGIN_AREA])
1861 {
1862 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1863 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1864 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1865 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1866 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1867 }
1868 }
1869
1870 return saved;
1871 }
1872
1873
1874 /* Restore the contents of frame F's current frame matrix from SAVED,
1875 and free memory associated with SAVED. */
1876
1877 static void
1878 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1879 {
1880 int i;
1881
1882 for (i = 0; i < saved->nrows; ++i)
1883 {
1884 struct glyph_row *from = saved->rows + i;
1885 struct glyph_row *to = f->current_matrix->rows + i;
1886 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1887
1888 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1889 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1890 xfree (from->glyphs[TEXT_AREA]);
1891 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1892 if (nbytes)
1893 {
1894 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1895 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1896 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1897 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1898 }
1899 else
1900 to->used[LEFT_MARGIN_AREA] = 0;
1901 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1902 if (nbytes)
1903 {
1904 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1905 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1906 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1907 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1908 }
1909 else
1910 to->used[RIGHT_MARGIN_AREA] = 0;
1911 }
1912
1913 xfree (saved->rows);
1914 xfree (saved);
1915 }
1916
1917
1918
1919 /* Allocate/reallocate glyph matrices of a single frame F for
1920 frame-based redisplay. */
1921
1922 static void
1923 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1924 {
1925 struct dim matrix_dim;
1926 bool pool_changed_p;
1927 int window_change_flags;
1928 int top_window_y;
1929
1930 if (!FRAME_LIVE_P (f))
1931 return;
1932
1933 top_window_y = FRAME_TOP_MARGIN (f);
1934
1935 /* Allocate glyph pool structures if not already done. */
1936 if (f->desired_pool == NULL)
1937 {
1938 f->desired_pool = new_glyph_pool ();
1939 f->current_pool = new_glyph_pool ();
1940 }
1941
1942 /* Allocate frames matrix structures if needed. */
1943 if (f->desired_matrix == NULL)
1944 {
1945 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1946 f->current_matrix = new_glyph_matrix (f->current_pool);
1947 }
1948
1949 /* Compute window glyph matrices. (This takes the mini-buffer
1950 window into account). The result is the size of the frame glyph
1951 matrix needed. The variable window_change_flags is set to a bit
1952 mask indicating whether new matrices will be allocated or
1953 existing matrices change their size or location within the frame
1954 matrix. */
1955 window_change_flags = 0;
1956 matrix_dim
1957 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1958 0, top_window_y,
1959 1,
1960 &window_change_flags);
1961
1962 /* Add in menu bar lines, if any. */
1963 matrix_dim.height += top_window_y;
1964
1965 /* Enlarge pools as necessary. */
1966 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1967 realloc_glyph_pool (f->current_pool, matrix_dim);
1968
1969 /* Set up glyph pointers within window matrices. Do this only if
1970 absolutely necessary since it requires a frame redraw. */
1971 if (pool_changed_p || window_change_flags)
1972 {
1973 /* Do it for window matrices. */
1974 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1975 0, top_window_y, 0,
1976 &window_change_flags);
1977
1978 /* Size of frame matrices must equal size of frame. Note
1979 that we are called for X frames with window widths NOT equal
1980 to the frame width (from CHANGE_FRAME_SIZE_1). */
1981 eassert (matrix_dim.width == FRAME_COLS (f)
1982 && matrix_dim.height == FRAME_LINES (f));
1983
1984 /* Pointers to glyph memory in glyph rows are exchanged during
1985 the update phase of redisplay, which means in general that a
1986 frame's current matrix consists of pointers into both the
1987 desired and current glyph pool of the frame. Adjusting a
1988 matrix sets the frame matrix up so that pointers are all into
1989 the same pool. If we want to preserve glyph contents of the
1990 current matrix over a call to adjust_glyph_matrix, we must
1991 make a copy of the current glyphs, and restore the current
1992 matrix' contents from that copy. */
1993 if (display_completed
1994 && !FRAME_GARBAGED_P (f)
1995 && matrix_dim.width == f->current_matrix->matrix_w
1996 && matrix_dim.height == f->current_matrix->matrix_h
1997 /* For some reason, the frame glyph matrix gets corrupted if
1998 any of the windows contain margins. I haven't been able
1999 to hunt down the reason, but for the moment this prevents
2000 the problem from manifesting. -- cyd */
2001 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2002 {
2003 struct glyph_matrix *copy = save_current_matrix (f);
2004 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2005 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2006 restore_current_matrix (f, copy);
2007 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2008 }
2009 else
2010 {
2011 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2012 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2013 SET_FRAME_GARBAGED (f);
2014 }
2015 }
2016 }
2017
2018
2019 /* Allocate/reallocate glyph matrices of a single frame F for
2020 window-based redisplay. */
2021
2022 static void
2023 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2024 {
2025 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2026
2027 /* Allocate/reallocate window matrices. */
2028 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2029
2030 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2031 /* Allocate/ reallocate matrices of the dummy window used to display
2032 the menu bar under X when no X toolkit support is available. */
2033 {
2034 /* Allocate a dummy window if not already done. */
2035 struct window *w;
2036 if (NILP (f->menu_bar_window))
2037 {
2038 Lisp_Object frame;
2039 fset_menu_bar_window (f, make_window ());
2040 w = XWINDOW (f->menu_bar_window);
2041 XSETFRAME (frame, f);
2042 wset_frame (w, frame);
2043 w->pseudo_window_p = 1;
2044 }
2045 else
2046 w = XWINDOW (f->menu_bar_window);
2047
2048 /* Set window dimensions to frame dimensions and allocate or
2049 adjust glyph matrices of W. */
2050 w->top_line = 0;
2051 w->left_col = 0;
2052 w->total_lines = FRAME_MENU_BAR_LINES (f);
2053 w->total_cols = FRAME_TOTAL_COLS (f);
2054 allocate_matrices_for_window_redisplay (w);
2055 }
2056 #endif
2057
2058 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2059 {
2060 /* Allocate/ reallocate matrices of the tool bar window. If we
2061 don't have a tool bar window yet, make one. */
2062 struct window *w;
2063 if (NILP (f->tool_bar_window))
2064 {
2065 Lisp_Object frame;
2066 fset_tool_bar_window (f, make_window ());
2067 w = XWINDOW (f->tool_bar_window);
2068 XSETFRAME (frame, f);
2069 wset_frame (w, frame);
2070 w->pseudo_window_p = 1;
2071 }
2072 else
2073 w = XWINDOW (f->tool_bar_window);
2074
2075 w->top_line = FRAME_MENU_BAR_LINES (f);
2076 w->left_col = 0;
2077 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2078 w->total_cols = FRAME_TOTAL_COLS (f);
2079 allocate_matrices_for_window_redisplay (w);
2080 }
2081 #endif
2082 }
2083
2084
2085 /* Re-allocate buffer for decode_mode_spec on frame F. */
2086
2087 static void
2088 adjust_decode_mode_spec_buffer (struct frame *f)
2089 {
2090 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2091 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2092 }
2093
2094
2095 \f
2096 /**********************************************************************
2097 Freeing Glyph Matrices
2098 **********************************************************************/
2099
2100 /* Free glyph memory for a frame F. F may be null. This function can
2101 be called for the same frame more than once. The root window of
2102 F may be nil when this function is called. This is the case when
2103 the function is called when F is destroyed. */
2104
2105 void
2106 free_glyphs (struct frame *f)
2107 {
2108 if (f && f->glyphs_initialized_p)
2109 {
2110 /* Block interrupt input so that we don't get surprised by an X
2111 event while we're in an inconsistent state. */
2112 block_input ();
2113 f->glyphs_initialized_p = 0;
2114
2115 /* Release window sub-matrices. */
2116 if (!NILP (f->root_window))
2117 free_window_matrices (XWINDOW (f->root_window));
2118
2119 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2120 /* Free the dummy window for menu bars without X toolkit and its
2121 glyph matrices. */
2122 if (!NILP (f->menu_bar_window))
2123 {
2124 struct window *w = XWINDOW (f->menu_bar_window);
2125 free_glyph_matrix (w->desired_matrix);
2126 free_glyph_matrix (w->current_matrix);
2127 w->desired_matrix = w->current_matrix = NULL;
2128 fset_menu_bar_window (f, Qnil);
2129 }
2130 #endif
2131
2132 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2133 /* Free the tool bar window and its glyph matrices. */
2134 if (!NILP (f->tool_bar_window))
2135 {
2136 struct window *w = XWINDOW (f->tool_bar_window);
2137 free_glyph_matrix (w->desired_matrix);
2138 free_glyph_matrix (w->current_matrix);
2139 w->desired_matrix = w->current_matrix = NULL;
2140 fset_tool_bar_window (f, Qnil);
2141 }
2142 #endif
2143
2144 /* Release frame glyph matrices. Reset fields to zero in
2145 case we are called a second time. */
2146 if (f->desired_matrix)
2147 {
2148 free_glyph_matrix (f->desired_matrix);
2149 free_glyph_matrix (f->current_matrix);
2150 f->desired_matrix = f->current_matrix = NULL;
2151 }
2152
2153 /* Release glyph pools. */
2154 if (f->desired_pool)
2155 {
2156 free_glyph_pool (f->desired_pool);
2157 free_glyph_pool (f->current_pool);
2158 f->desired_pool = f->current_pool = NULL;
2159 }
2160
2161 unblock_input ();
2162 }
2163 }
2164
2165
2166 /* Free glyph sub-matrices in the window tree rooted at W. This
2167 function may be called with a null pointer, and it may be called on
2168 the same tree more than once. */
2169
2170 void
2171 free_window_matrices (struct window *w)
2172 {
2173 while (w)
2174 {
2175 if (WINDOWP (w->contents))
2176 free_window_matrices (XWINDOW (w->contents));
2177 else
2178 {
2179 /* This is a leaf window. Free its memory and reset fields
2180 to zero in case this function is called a second time for
2181 W. */
2182 free_glyph_matrix (w->current_matrix);
2183 free_glyph_matrix (w->desired_matrix);
2184 w->current_matrix = w->desired_matrix = NULL;
2185 }
2186
2187 /* Next window on same level. */
2188 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2189 }
2190 }
2191
2192
2193 /* Check glyph memory leaks. This function is called from
2194 shut_down_emacs. Note that frames are not destroyed when Emacs
2195 exits. We therefore free all glyph memory for all active frames
2196 explicitly and check that nothing is left allocated. */
2197
2198 void
2199 check_glyph_memory (void)
2200 {
2201 Lisp_Object tail, frame;
2202
2203 /* Free glyph memory for all frames. */
2204 FOR_EACH_FRAME (tail, frame)
2205 free_glyphs (XFRAME (frame));
2206
2207 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2208 /* Check that nothing is left allocated. */
2209 eassert (glyph_matrix_count == 0);
2210 eassert (glyph_pool_count == 0);
2211 #endif
2212 }
2213
2214
2215 \f
2216 /**********************************************************************
2217 Building a Frame Matrix
2218 **********************************************************************/
2219
2220 /* Most of the redisplay code works on glyph matrices attached to
2221 windows. This is a good solution most of the time, but it is not
2222 suitable for terminal code. Terminal output functions cannot rely
2223 on being able to set an arbitrary terminal window. Instead they
2224 must be provided with a view of the whole frame, i.e. the whole
2225 screen. We build such a view by constructing a frame matrix from
2226 window matrices in this section.
2227
2228 Windows that must be updated have their must_be_updated_p flag set.
2229 For all such windows, their desired matrix is made part of the
2230 desired frame matrix. For other windows, their current matrix is
2231 made part of the desired frame matrix.
2232
2233 +-----------------+----------------+
2234 | desired | desired |
2235 | | |
2236 +-----------------+----------------+
2237 | current |
2238 | |
2239 +----------------------------------+
2240
2241 Desired window matrices can be made part of the frame matrix in a
2242 cheap way: We exploit the fact that the desired frame matrix and
2243 desired window matrices share their glyph memory. This is not
2244 possible for current window matrices. Their glyphs are copied to
2245 the desired frame matrix. The latter is equivalent to
2246 preserve_other_columns in the old redisplay.
2247
2248 Used glyphs counters for frame matrix rows are the result of adding
2249 up glyph lengths of the window matrices. A line in the frame
2250 matrix is enabled, if a corresponding line in a window matrix is
2251 enabled.
2252
2253 After building the desired frame matrix, it will be passed to
2254 terminal code, which will manipulate both the desired and current
2255 frame matrix. Changes applied to the frame's current matrix have
2256 to be visible in current window matrices afterwards, of course.
2257
2258 This problem is solved like this:
2259
2260 1. Window and frame matrices share glyphs. Window matrices are
2261 constructed in a way that their glyph contents ARE the glyph
2262 contents needed in a frame matrix. Thus, any modification of
2263 glyphs done in terminal code will be reflected in window matrices
2264 automatically.
2265
2266 2. Exchanges of rows in a frame matrix done by terminal code are
2267 intercepted by hook functions so that corresponding row operations
2268 on window matrices can be performed. This is necessary because we
2269 use pointers to glyphs in glyph row structures. To satisfy the
2270 assumption of point 1 above that glyphs are updated implicitly in
2271 window matrices when they are manipulated via the frame matrix,
2272 window and frame matrix must of course agree where to find the
2273 glyphs for their rows. Possible manipulations that must be
2274 mirrored are assignments of rows of the desired frame matrix to the
2275 current frame matrix and scrolling the current frame matrix. */
2276
2277 /* Build frame F's desired matrix from window matrices. Only windows
2278 which have the flag must_be_updated_p set have to be updated. Menu
2279 bar lines of a frame are not covered by window matrices, so make
2280 sure not to touch them in this function. */
2281
2282 static void
2283 build_frame_matrix (struct frame *f)
2284 {
2285 int i;
2286
2287 /* F must have a frame matrix when this function is called. */
2288 eassert (!FRAME_WINDOW_P (f));
2289
2290 /* Clear all rows in the frame matrix covered by window matrices.
2291 Menu bar lines are not covered by windows. */
2292 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2293 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2294
2295 /* Build the matrix by walking the window tree. */
2296 build_frame_matrix_from_window_tree (f->desired_matrix,
2297 XWINDOW (FRAME_ROOT_WINDOW (f)));
2298 }
2299
2300
2301 /* Walk a window tree, building a frame matrix MATRIX from window
2302 matrices. W is the root of a window tree. */
2303
2304 static void
2305 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2306 {
2307 while (w)
2308 {
2309 if (WINDOWP (w->contents))
2310 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2311 else
2312 build_frame_matrix_from_leaf_window (matrix, w);
2313
2314 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2315 }
2316 }
2317
2318
2319 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2320 desired frame matrix built. W is a leaf window whose desired or
2321 current matrix is to be added to FRAME_MATRIX. W's flag
2322 must_be_updated_p determines which matrix it contributes to
2323 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2324 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2325 Adding a desired matrix means setting up used counters and such in
2326 frame rows, while adding a current window matrix to FRAME_MATRIX
2327 means copying glyphs. The latter case corresponds to
2328 preserve_other_columns in the old redisplay. */
2329
2330 static void
2331 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2332 {
2333 struct glyph_matrix *window_matrix;
2334 int window_y, frame_y;
2335 /* If non-zero, a glyph to insert at the right border of W. */
2336 GLYPH right_border_glyph;
2337
2338 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2339
2340 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2341 if (w->must_be_updated_p)
2342 {
2343 window_matrix = w->desired_matrix;
2344
2345 /* Decide whether we want to add a vertical border glyph. */
2346 if (!WINDOW_RIGHTMOST_P (w))
2347 {
2348 struct Lisp_Char_Table *dp = window_display_table (w);
2349 Lisp_Object gc;
2350
2351 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2352 if (dp
2353 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2354 {
2355 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2356 spec_glyph_lookup_face (w, &right_border_glyph);
2357 }
2358
2359 if (GLYPH_FACE (right_border_glyph) <= 0)
2360 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2361 }
2362 }
2363 else
2364 window_matrix = w->current_matrix;
2365
2366 /* For all rows in the window matrix and corresponding rows in the
2367 frame matrix. */
2368 window_y = 0;
2369 frame_y = window_matrix->matrix_y;
2370 while (window_y < window_matrix->nrows)
2371 {
2372 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2373 struct glyph_row *window_row = window_matrix->rows + window_y;
2374 bool current_row_p = window_matrix == w->current_matrix;
2375
2376 /* Fill up the frame row with spaces up to the left margin of the
2377 window row. */
2378 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2379
2380 /* Fill up areas in the window matrix row with spaces. */
2381 fill_up_glyph_row_with_spaces (window_row);
2382
2383 /* If only part of W's desired matrix has been built, and
2384 window_row wasn't displayed, use the corresponding current
2385 row instead. */
2386 if (window_matrix == w->desired_matrix
2387 && !window_row->enabled_p)
2388 {
2389 window_row = w->current_matrix->rows + window_y;
2390 current_row_p = 1;
2391 }
2392
2393 if (current_row_p)
2394 {
2395 /* Copy window row to frame row. */
2396 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2397 window_row->glyphs[0],
2398 window_matrix->matrix_w * sizeof (struct glyph));
2399 }
2400 else
2401 {
2402 eassert (window_row->enabled_p);
2403
2404 /* Only when a desired row has been displayed, we want
2405 the corresponding frame row to be updated. */
2406 frame_row->enabled_p = 1;
2407
2408 /* Maybe insert a vertical border between horizontally adjacent
2409 windows. */
2410 if (GLYPH_CHAR (right_border_glyph) != 0)
2411 {
2412 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2413 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2414 }
2415
2416 #ifdef GLYPH_DEBUG
2417 /* Window row window_y must be a slice of frame row
2418 frame_y. */
2419 eassert (glyph_row_slice_p (window_row, frame_row));
2420
2421 /* If rows are in sync, we don't have to copy glyphs because
2422 frame and window share glyphs. */
2423
2424 strcpy (w->current_matrix->method, w->desired_matrix->method);
2425 add_window_display_history (w, w->current_matrix->method, 0);
2426 #endif
2427 }
2428
2429 /* Set number of used glyphs in the frame matrix. Since we fill
2430 up with spaces, and visit leaf windows from left to right it
2431 can be done simply. */
2432 frame_row->used[TEXT_AREA]
2433 = window_matrix->matrix_x + window_matrix->matrix_w;
2434
2435 /* Next row. */
2436 ++window_y;
2437 ++frame_y;
2438 }
2439 }
2440
2441 /* Given a user-specified glyph, possibly including a Lisp-level face
2442 ID, return a glyph that has a realized face ID.
2443 This is used for glyphs displayed specially and not part of the text;
2444 for instance, vertical separators, truncation markers, etc. */
2445
2446 void
2447 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2448 {
2449 int lface_id = GLYPH_FACE (*glyph);
2450 /* Convert the glyph's specified face to a realized (cache) face. */
2451 if (lface_id > 0)
2452 {
2453 int face_id = merge_faces (XFRAME (w->frame),
2454 Qt, lface_id, DEFAULT_FACE_ID);
2455 SET_GLYPH_FACE (*glyph, face_id);
2456 }
2457 }
2458
2459 /* Add spaces to a glyph row ROW in a window matrix.
2460
2461 Each row has the form:
2462
2463 +---------+-----------------------------+------------+
2464 | left | text | right |
2465 +---------+-----------------------------+------------+
2466
2467 Left and right marginal areas are optional. This function adds
2468 spaces to areas so that there are no empty holes between areas.
2469 In other words: If the right area is not empty, the text area
2470 is filled up with spaces up to the right area. If the text area
2471 is not empty, the left area is filled up.
2472
2473 To be called for frame-based redisplay, only. */
2474
2475 static void
2476 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2477 {
2478 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2479 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2480 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2481 }
2482
2483
2484 /* Fill area AREA of glyph row ROW with spaces. To be called for
2485 frame-based redisplay only. */
2486
2487 static void
2488 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2489 {
2490 if (row->glyphs[area] < row->glyphs[area + 1])
2491 {
2492 struct glyph *end = row->glyphs[area + 1];
2493 struct glyph *text = row->glyphs[area] + row->used[area];
2494
2495 while (text < end)
2496 *text++ = space_glyph;
2497 row->used[area] = text - row->glyphs[area];
2498 }
2499 }
2500
2501
2502 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2503 reached. In frame matrices only one area, TEXT_AREA, is used. */
2504
2505 void
2506 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2507 {
2508 int i = row->used[TEXT_AREA];
2509 struct glyph *glyph = row->glyphs[TEXT_AREA];
2510
2511 while (i < upto)
2512 glyph[i++] = space_glyph;
2513
2514 row->used[TEXT_AREA] = i;
2515 }
2516
2517
2518 \f
2519 /**********************************************************************
2520 Mirroring operations on frame matrices in window matrices
2521 **********************************************************************/
2522
2523 /* Set frame being updated via frame-based redisplay to F. This
2524 function must be called before updates to make explicit that we are
2525 working on frame matrices or not. */
2526
2527 static void
2528 set_frame_matrix_frame (struct frame *f)
2529 {
2530 frame_matrix_frame = f;
2531 }
2532
2533
2534 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2535 DESIRED_MATRIX is the desired matrix corresponding to
2536 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2537 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2538 frame_matrix_frame is non-null, this indicates that the exchange is
2539 done in frame matrices, and that we have to perform analogous
2540 operations in window matrices of frame_matrix_frame. */
2541
2542 static void
2543 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2544 {
2545 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2546 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2547 bool mouse_face_p = current_row->mouse_face_p;
2548
2549 /* Do current_row = desired_row. This exchanges glyph pointers
2550 between both rows, and does a structure assignment otherwise. */
2551 assign_row (current_row, desired_row);
2552
2553 /* Enable current_row to mark it as valid. */
2554 current_row->enabled_p = 1;
2555 current_row->mouse_face_p = mouse_face_p;
2556
2557 /* If we are called on frame matrices, perform analogous operations
2558 for window matrices. */
2559 if (frame_matrix_frame)
2560 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2561 }
2562
2563
2564 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2565 W's frame which has been made current (by swapping pointers between
2566 current and desired matrix). Perform analogous operations in the
2567 matrices of leaf windows in the window tree rooted at W. */
2568
2569 static void
2570 mirror_make_current (struct window *w, int frame_row)
2571 {
2572 while (w)
2573 {
2574 if (WINDOWP (w->contents))
2575 mirror_make_current (XWINDOW (w->contents), frame_row);
2576 else
2577 {
2578 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2579 here because the checks performed in debug mode there
2580 will not allow the conversion. */
2581 int row = frame_row - w->desired_matrix->matrix_y;
2582
2583 /* If FRAME_ROW is within W, assign the desired row to the
2584 current row (exchanging glyph pointers). */
2585 if (row >= 0 && row < w->desired_matrix->matrix_h)
2586 {
2587 struct glyph_row *current_row
2588 = MATRIX_ROW (w->current_matrix, row);
2589 struct glyph_row *desired_row
2590 = MATRIX_ROW (w->desired_matrix, row);
2591
2592 if (desired_row->enabled_p)
2593 assign_row (current_row, desired_row);
2594 else
2595 swap_glyph_pointers (desired_row, current_row);
2596 current_row->enabled_p = 1;
2597
2598 /* Set the Y coordinate of the mode/header line's row.
2599 It is needed in draw_row_with_mouse_face to find the
2600 screen coordinates. (Window-based redisplay sets
2601 this in update_window, but no one seems to do that
2602 for frame-based redisplay.) */
2603 if (current_row->mode_line_p)
2604 current_row->y = row;
2605 }
2606 }
2607
2608 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2609 }
2610 }
2611
2612
2613 /* Perform row dance after scrolling. We are working on the range of
2614 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2615 including) in MATRIX. COPY_FROM is a vector containing, for each
2616 row I in the range 0 <= I < NLINES, the index of the original line
2617 to move to I. This index is relative to the row range, i.e. 0 <=
2618 index < NLINES. RETAINED_P is a vector containing zero for each
2619 row 0 <= I < NLINES which is empty.
2620
2621 This function is called from do_scrolling and do_direct_scrolling. */
2622
2623 void
2624 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2625 int *copy_from, char *retained_p)
2626 {
2627 /* A copy of original rows. */
2628 struct glyph_row *old_rows;
2629
2630 /* Rows to assign to. */
2631 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2632
2633 int i;
2634
2635 /* Make a copy of the original rows. */
2636 old_rows = alloca (nlines * sizeof *old_rows);
2637 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2638
2639 /* Assign new rows, maybe clear lines. */
2640 for (i = 0; i < nlines; ++i)
2641 {
2642 bool enabled_before_p = new_rows[i].enabled_p;
2643
2644 eassert (i + unchanged_at_top < matrix->nrows);
2645 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2646 new_rows[i] = old_rows[copy_from[i]];
2647 new_rows[i].enabled_p = enabled_before_p;
2648
2649 /* RETAINED_P is zero for empty lines. */
2650 if (!retained_p[copy_from[i]])
2651 new_rows[i].enabled_p = 0;
2652 }
2653
2654 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2655 if (frame_matrix_frame)
2656 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2657 unchanged_at_top, nlines, copy_from, retained_p);
2658 }
2659
2660
2661 /* Synchronize glyph pointers in the current matrix of window W with
2662 the current frame matrix. */
2663
2664 static void
2665 sync_window_with_frame_matrix_rows (struct window *w)
2666 {
2667 struct frame *f = XFRAME (w->frame);
2668 struct glyph_row *window_row, *window_row_end, *frame_row;
2669 int left, right, x, width;
2670
2671 /* Preconditions: W must be a live window on a tty frame. */
2672 eassert (BUFFERP (w->contents));
2673 eassert (!FRAME_WINDOW_P (f));
2674
2675 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2676 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2677 x = w->current_matrix->matrix_x;
2678 width = w->current_matrix->matrix_w;
2679
2680 window_row = w->current_matrix->rows;
2681 window_row_end = window_row + w->current_matrix->nrows;
2682 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2683
2684 for (; window_row < window_row_end; ++window_row, ++frame_row)
2685 {
2686 window_row->glyphs[LEFT_MARGIN_AREA]
2687 = frame_row->glyphs[0] + x;
2688 window_row->glyphs[TEXT_AREA]
2689 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2690 window_row->glyphs[LAST_AREA]
2691 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2692 window_row->glyphs[RIGHT_MARGIN_AREA]
2693 = window_row->glyphs[LAST_AREA] - right;
2694 }
2695 }
2696
2697
2698 /* Return the window in the window tree rooted in W containing frame
2699 row ROW. Value is null if none is found. */
2700
2701 static struct window *
2702 frame_row_to_window (struct window *w, int row)
2703 {
2704 struct window *found = NULL;
2705
2706 while (w && !found)
2707 {
2708 if (WINDOWP (w->contents))
2709 found = frame_row_to_window (XWINDOW (w->contents), row);
2710 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2711 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2712 found = w;
2713
2714 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2715 }
2716
2717 return found;
2718 }
2719
2720
2721 /* Perform a line dance in the window tree rooted at W, after
2722 scrolling a frame matrix in mirrored_line_dance.
2723
2724 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2725 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2726 COPY_FROM is a vector containing, for each row I in the range 0 <=
2727 I < NLINES, the index of the original line to move to I. This
2728 index is relative to the row range, i.e. 0 <= index < NLINES.
2729 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2730 which is empty. */
2731
2732 static void
2733 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2734 {
2735 while (w)
2736 {
2737 if (WINDOWP (w->contents))
2738 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2739 nlines, copy_from, retained_p);
2740 else
2741 {
2742 /* W is a leaf window, and we are working on its current
2743 matrix m. */
2744 struct glyph_matrix *m = w->current_matrix;
2745 int i;
2746 bool sync_p = 0;
2747 struct glyph_row *old_rows;
2748
2749 /* Make a copy of the original rows of matrix m. */
2750 old_rows = alloca (m->nrows * sizeof *old_rows);
2751 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2752
2753 for (i = 0; i < nlines; ++i)
2754 {
2755 /* Frame relative line assigned to. */
2756 int frame_to = i + unchanged_at_top;
2757
2758 /* Frame relative line assigned. */
2759 int frame_from = copy_from[i] + unchanged_at_top;
2760
2761 /* Window relative line assigned to. */
2762 int window_to = frame_to - m->matrix_y;
2763
2764 /* Window relative line assigned. */
2765 int window_from = frame_from - m->matrix_y;
2766
2767 /* Is assigned line inside window? */
2768 bool from_inside_window_p
2769 = window_from >= 0 && window_from < m->matrix_h;
2770
2771 /* Is assigned to line inside window? */
2772 bool to_inside_window_p
2773 = window_to >= 0 && window_to < m->matrix_h;
2774
2775 if (from_inside_window_p && to_inside_window_p)
2776 {
2777 /* Do the assignment. The enabled_p flag is saved
2778 over the assignment because the old redisplay did
2779 that. */
2780 bool enabled_before_p = m->rows[window_to].enabled_p;
2781 m->rows[window_to] = old_rows[window_from];
2782 m->rows[window_to].enabled_p = enabled_before_p;
2783
2784 /* If frame line is empty, window line is empty, too. */
2785 if (!retained_p[copy_from[i]])
2786 m->rows[window_to].enabled_p = 0;
2787 }
2788 else if (to_inside_window_p)
2789 {
2790 /* A copy between windows. This is an infrequent
2791 case not worth optimizing. */
2792 struct frame *f = XFRAME (w->frame);
2793 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2794 struct window *w2;
2795 struct glyph_matrix *m2;
2796 int m2_from;
2797
2798 w2 = frame_row_to_window (root, frame_from);
2799 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2800 -nw', FROM_FRAME sometimes has no associated window.
2801 This check avoids a segfault if W2 is null. */
2802 if (w2)
2803 {
2804 m2 = w2->current_matrix;
2805 m2_from = frame_from - m2->matrix_y;
2806 copy_row_except_pointers (m->rows + window_to,
2807 m2->rows + m2_from);
2808
2809 /* If frame line is empty, window line is empty, too. */
2810 if (!retained_p[copy_from[i]])
2811 m->rows[window_to].enabled_p = 0;
2812 }
2813 sync_p = 1;
2814 }
2815 else if (from_inside_window_p)
2816 sync_p = 1;
2817 }
2818
2819 /* If there was a copy between windows, make sure glyph
2820 pointers are in sync with the frame matrix. */
2821 if (sync_p)
2822 sync_window_with_frame_matrix_rows (w);
2823
2824 /* Check that no pointers are lost. */
2825 CHECK_MATRIX (m);
2826 }
2827
2828 /* Next window on same level. */
2829 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2830 }
2831 }
2832
2833
2834 #ifdef GLYPH_DEBUG
2835
2836 /* Check that window and frame matrices agree about their
2837 understanding where glyphs of the rows are to find. For each
2838 window in the window tree rooted at W, check that rows in the
2839 matrices of leaf window agree with their frame matrices about
2840 glyph pointers. */
2841
2842 static void
2843 check_window_matrix_pointers (struct window *w)
2844 {
2845 while (w)
2846 {
2847 if (WINDOWP (w->contents))
2848 check_window_matrix_pointers (XWINDOW (w->contents));
2849 else
2850 {
2851 struct frame *f = XFRAME (w->frame);
2852 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2853 check_matrix_pointers (w->current_matrix, f->current_matrix);
2854 }
2855
2856 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2857 }
2858 }
2859
2860
2861 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2862 a window and FRAME_MATRIX is the corresponding frame matrix. For
2863 each row in WINDOW_MATRIX check that it's a slice of the
2864 corresponding frame row. If it isn't, abort. */
2865
2866 static void
2867 check_matrix_pointers (struct glyph_matrix *window_matrix,
2868 struct glyph_matrix *frame_matrix)
2869 {
2870 /* Row number in WINDOW_MATRIX. */
2871 int i = 0;
2872
2873 /* Row number corresponding to I in FRAME_MATRIX. */
2874 int j = window_matrix->matrix_y;
2875
2876 /* For all rows check that the row in the window matrix is a
2877 slice of the row in the frame matrix. If it isn't we didn't
2878 mirror an operation on the frame matrix correctly. */
2879 while (i < window_matrix->nrows)
2880 {
2881 if (!glyph_row_slice_p (window_matrix->rows + i,
2882 frame_matrix->rows + j))
2883 emacs_abort ();
2884 ++i, ++j;
2885 }
2886 }
2887
2888 #endif /* GLYPH_DEBUG */
2889
2890
2891 \f
2892 /**********************************************************************
2893 VPOS and HPOS translations
2894 **********************************************************************/
2895
2896 #ifdef GLYPH_DEBUG
2897
2898 /* Translate vertical position VPOS which is relative to window W to a
2899 vertical position relative to W's frame. */
2900
2901 static int
2902 window_to_frame_vpos (struct window *w, int vpos)
2903 {
2904 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2905 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2906 vpos += WINDOW_TOP_EDGE_LINE (w);
2907 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2908 return vpos;
2909 }
2910
2911
2912 /* Translate horizontal position HPOS which is relative to window W to
2913 a horizontal position relative to W's frame. */
2914
2915 static int
2916 window_to_frame_hpos (struct window *w, int hpos)
2917 {
2918 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2919 hpos += WINDOW_LEFT_EDGE_COL (w);
2920 return hpos;
2921 }
2922
2923 #endif /* GLYPH_DEBUG */
2924
2925
2926 \f
2927 /**********************************************************************
2928 Redrawing Frames
2929 **********************************************************************/
2930
2931 /* Redraw frame F. */
2932
2933 void
2934 redraw_frame (struct frame *f)
2935 {
2936 /* Error if F has no glyphs. */
2937 eassert (f->glyphs_initialized_p);
2938 update_begin (f);
2939 if (FRAME_MSDOS_P (f))
2940 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2941 clear_frame (f);
2942 clear_current_matrices (f);
2943 update_end (f);
2944 windows_or_buffers_changed = 13;
2945 /* Mark all windows as inaccurate, so that every window will have
2946 its redisplay done. */
2947 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2948 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
2949 f->garbaged = false;
2950 }
2951
2952 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2953 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2954 If FRAME is omitted or nil, the selected frame is used. */)
2955 (Lisp_Object frame)
2956 {
2957 redraw_frame (decode_live_frame (frame));
2958 return Qnil;
2959 }
2960
2961 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2962 doc: /* Clear and redisplay all visible frames. */)
2963 (void)
2964 {
2965 Lisp_Object tail, frame;
2966
2967 FOR_EACH_FRAME (tail, frame)
2968 if (FRAME_VISIBLE_P (XFRAME (frame)))
2969 redraw_frame (XFRAME (frame));
2970
2971 return Qnil;
2972 }
2973
2974
2975 \f
2976 /***********************************************************************
2977 Frame Update
2978 ***********************************************************************/
2979
2980 /* Update frame F based on the data in desired matrices.
2981
2982 If FORCE_P, don't let redisplay be stopped by detecting pending input.
2983 If INHIBIT_HAIRY_ID_P, don't try scrolling.
2984
2985 Value is true if redisplay was stopped due to pending input. */
2986
2987 bool
2988 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
2989 {
2990 /* True means display has been paused because of pending input. */
2991 bool paused_p;
2992 struct window *root_window = XWINDOW (f->root_window);
2993
2994 if (redisplay_dont_pause)
2995 force_p = 1;
2996 else if (!force_p && detect_input_pending_ignore_squeezables ())
2997 {
2998 paused_p = 1;
2999 goto do_pause;
3000 }
3001
3002 if (FRAME_WINDOW_P (f))
3003 {
3004 /* We are working on window matrix basis. All windows whose
3005 flag must_be_updated_p is set have to be updated. */
3006
3007 /* Record that we are not working on frame matrices. */
3008 set_frame_matrix_frame (NULL);
3009
3010 /* Update all windows in the window tree of F, maybe stopping
3011 when pending input is detected. */
3012 update_begin (f);
3013
3014 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3015 /* Update the menu bar on X frames that don't have toolkit
3016 support. */
3017 if (WINDOWP (f->menu_bar_window))
3018 update_window (XWINDOW (f->menu_bar_window), 1);
3019 #endif
3020
3021 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3022 /* Update the tool-bar window, if present. */
3023 if (WINDOWP (f->tool_bar_window))
3024 {
3025 struct window *w = XWINDOW (f->tool_bar_window);
3026
3027 /* Update tool-bar window. */
3028 if (w->must_be_updated_p)
3029 {
3030 Lisp_Object tem;
3031
3032 update_window (w, 1);
3033 w->must_be_updated_p = false;
3034
3035 /* Swap tool-bar strings. We swap because we want to
3036 reuse strings. */
3037 tem = f->current_tool_bar_string;
3038 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3039 fset_desired_tool_bar_string (f, tem);
3040 }
3041 }
3042 #endif
3043
3044 /* Update windows. */
3045 paused_p = update_window_tree (root_window, force_p);
3046 update_end (f);
3047 }
3048 else
3049 {
3050 /* We are working on frame matrix basis. Set the frame on whose
3051 frame matrix we operate. */
3052 set_frame_matrix_frame (f);
3053
3054 /* Build F's desired matrix from window matrices. */
3055 build_frame_matrix (f);
3056
3057 /* Update the display */
3058 update_begin (f);
3059 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3060 update_end (f);
3061
3062 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3063 {
3064 if (FRAME_TTY (f)->termscript)
3065 fflush (FRAME_TTY (f)->termscript);
3066 if (FRAME_TERMCAP_P (f))
3067 fflush (FRAME_TTY (f)->output);
3068 }
3069
3070 /* Check window matrices for lost pointers. */
3071 #ifdef GLYPH_DEBUG
3072 check_window_matrix_pointers (root_window);
3073 add_frame_display_history (f, paused_p);
3074 #endif
3075 }
3076
3077 do_pause:
3078 /* Reset flags indicating that a window should be updated. */
3079 set_window_update_flags (root_window, false);
3080
3081 display_completed = !paused_p;
3082 return paused_p;
3083 }
3084
3085 /* Update a TTY frame F that has a menu dropped down over some of its
3086 glyphs. This is like the second part of update_frame, but it
3087 doesn't call build_frame_matrix, because we already have the
3088 desired matrix prepared, and don't want it to be overwritten by the
3089 text of the normal display. */
3090 void
3091 update_frame_with_menu (struct frame *f)
3092 {
3093 struct window *root_window = XWINDOW (f->root_window);
3094 bool paused_p;
3095
3096 eassert (FRAME_TERMCAP_P (f));
3097
3098 /* We are working on frame matrix basis. Set the frame on whose
3099 frame matrix we operate. */
3100 set_frame_matrix_frame (f);
3101
3102 /* Update the display. */
3103 update_begin (f);
3104 /* Force update_frame_1 not to stop due to pending input, and not
3105 try scrolling. */
3106 paused_p = update_frame_1 (f, 1, 1);
3107 update_end (f);
3108
3109 if (FRAME_TTY (f)->termscript)
3110 fflush (FRAME_TTY (f)->termscript);
3111 fflush (FRAME_TTY (f)->output);
3112 /* Check window matrices for lost pointers. */
3113 #if GLYPH_DEBUG
3114 #if 0
3115 /* We cannot possibly survive the matrix pointers check, since
3116 we have overwritten parts of the frame glyph matrix without
3117 making any updates to the window matrices. */
3118 check_window_matrix_pointers (root_window);
3119 #endif
3120 add_frame_display_history (f, paused_p);
3121 #else
3122 IF_LINT ((void) paused_p);
3123 #endif
3124
3125 /* Reset flags indicating that a window should be updated. */
3126 set_window_update_flags (root_window, false);
3127 }
3128
3129 \f
3130 /************************************************************************
3131 Window-based updates
3132 ************************************************************************/
3133
3134 /* Perform updates in window tree rooted at W.
3135 If FORCE_P, don't stop updating if input is pending. */
3136
3137 static bool
3138 update_window_tree (struct window *w, bool force_p)
3139 {
3140 bool paused_p = 0;
3141
3142 while (w && !paused_p)
3143 {
3144 if (WINDOWP (w->contents))
3145 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3146 else if (w->must_be_updated_p)
3147 paused_p |= update_window (w, force_p);
3148
3149 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3150 }
3151
3152 return paused_p;
3153 }
3154
3155
3156 /* Update window W if its flag must_be_updated_p is set.
3157 If FORCE_P, don't stop updating if input is pending. */
3158
3159 void
3160 update_single_window (struct window *w, bool force_p)
3161 {
3162 if (w->must_be_updated_p)
3163 {
3164 struct frame *f = XFRAME (WINDOW_FRAME (w));
3165
3166 /* Record that this is not a frame-based redisplay. */
3167 set_frame_matrix_frame (NULL);
3168
3169 if (redisplay_dont_pause)
3170 force_p = 1;
3171
3172 /* Update W. */
3173 update_begin (f);
3174 update_window (w, force_p);
3175 update_end (f);
3176
3177 /* Reset flag in W. */
3178 w->must_be_updated_p = false;
3179 }
3180 }
3181
3182 #ifdef HAVE_WINDOW_SYSTEM
3183
3184 /* Redraw lines from the current matrix of window W that are
3185 overlapped by other rows. YB is bottom-most y-position in W. */
3186
3187 static void
3188 redraw_overlapped_rows (struct window *w, int yb)
3189 {
3190 int i;
3191 struct frame *f = XFRAME (WINDOW_FRAME (w));
3192
3193 /* If rows overlapping others have been changed, the rows being
3194 overlapped have to be redrawn. This won't draw lines that have
3195 already been drawn in update_window_line because overlapped_p in
3196 desired rows is 0, so after row assignment overlapped_p in
3197 current rows is 0. */
3198 for (i = 0; i < w->current_matrix->nrows; ++i)
3199 {
3200 struct glyph_row *row = w->current_matrix->rows + i;
3201
3202 if (!row->enabled_p)
3203 break;
3204 else if (row->mode_line_p)
3205 continue;
3206
3207 if (row->overlapped_p)
3208 {
3209 enum glyph_row_area area;
3210
3211 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3212 {
3213 output_cursor_to (w, i, 0, row->y,
3214 area == TEXT_AREA ? row->x : 0);
3215 if (row->used[area])
3216 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3217 area, row->used[area]);
3218 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3219 }
3220
3221 row->overlapped_p = 0;
3222 }
3223
3224 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3225 break;
3226 }
3227 }
3228
3229
3230 /* Redraw lines from the current matrix of window W that overlap
3231 others. YB is bottom-most y-position in W. */
3232
3233 static void
3234 redraw_overlapping_rows (struct window *w, int yb)
3235 {
3236 int i, bottom_y;
3237 struct glyph_row *row;
3238 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3239
3240 for (i = 0; i < w->current_matrix->nrows; ++i)
3241 {
3242 row = w->current_matrix->rows + i;
3243
3244 if (!row->enabled_p)
3245 break;
3246 else if (row->mode_line_p)
3247 continue;
3248
3249 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3250
3251 if (row->overlapping_p)
3252 {
3253 int overlaps = 0;
3254
3255 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3256 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3257 overlaps |= OVERLAPS_PRED;
3258 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3259 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3260 overlaps |= OVERLAPS_SUCC;
3261
3262 if (overlaps)
3263 {
3264 if (row->used[LEFT_MARGIN_AREA])
3265 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3266
3267 if (row->used[TEXT_AREA])
3268 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3269
3270 if (row->used[RIGHT_MARGIN_AREA])
3271 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3272
3273 /* Record in neighbor rows that ROW overwrites part of
3274 their display. */
3275 if (overlaps & OVERLAPS_PRED)
3276 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3277 if (overlaps & OVERLAPS_SUCC)
3278 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3279 }
3280 }
3281
3282 if (bottom_y >= yb)
3283 break;
3284 }
3285 }
3286
3287 #endif /* HAVE_WINDOW_SYSTEM */
3288
3289
3290 #if defined GLYPH_DEBUG && 0
3291
3292 /* Check that no row in the current matrix of window W is enabled
3293 which is below what's displayed in the window. */
3294
3295 static void
3296 check_current_matrix_flags (struct window *w)
3297 {
3298 bool last_seen_p = 0;
3299 int i, yb = window_text_bottom_y (w);
3300
3301 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3302 {
3303 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3304 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3305 last_seen_p = 1;
3306 else if (last_seen_p && row->enabled_p)
3307 emacs_abort ();
3308 }
3309 }
3310
3311 #endif /* GLYPH_DEBUG */
3312
3313
3314 /* Update display of window W.
3315 If FORCE_P, don't stop updating when input is pending. */
3316
3317 static bool
3318 update_window (struct window *w, bool force_p)
3319 {
3320 struct glyph_matrix *desired_matrix = w->desired_matrix;
3321 bool paused_p;
3322 int preempt_count = baud_rate / 2400 + 1;
3323 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3324 #ifdef GLYPH_DEBUG
3325 /* Check that W's frame doesn't have glyph matrices. */
3326 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3327 #endif
3328
3329 /* Check pending input the first time so that we can quickly return. */
3330 if (!force_p)
3331 detect_input_pending_ignore_squeezables ();
3332
3333 /* If forced to complete the update, or if no input is pending, do
3334 the update. */
3335 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3336 {
3337 struct glyph_row *row, *end;
3338 struct glyph_row *mode_line_row;
3339 struct glyph_row *header_line_row;
3340 int yb;
3341 bool changed_p = 0, mouse_face_overwritten_p = 0;
3342 int n_updated = 0;
3343
3344 rif->update_window_begin_hook (w);
3345 yb = window_text_bottom_y (w);
3346 row = MATRIX_ROW (desired_matrix, 0);
3347 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3348
3349 /* Take note of the header line, if there is one. We will
3350 update it below, after updating all of the window's lines. */
3351 if (row->mode_line_p)
3352 {
3353 header_line_row = row;
3354 ++row;
3355 }
3356 else
3357 header_line_row = NULL;
3358
3359 /* Update the mode line, if necessary. */
3360 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3361 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3362 {
3363 mode_line_row->y = yb;
3364 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3365 desired_matrix),
3366 &mouse_face_overwritten_p);
3367 }
3368
3369 /* Find first enabled row. Optimizations in redisplay_internal
3370 may lead to an update with only one row enabled. There may
3371 be also completely empty matrices. */
3372 while (row < end && !row->enabled_p)
3373 ++row;
3374
3375 /* Try reusing part of the display by copying. */
3376 if (row < end && !desired_matrix->no_scrolling_p)
3377 {
3378 int rc = scrolling_window (w, header_line_row != NULL);
3379 if (rc < 0)
3380 {
3381 /* All rows were found to be equal. */
3382 paused_p = 0;
3383 goto set_cursor;
3384 }
3385 else if (rc > 0)
3386 {
3387 /* We've scrolled the display. */
3388 force_p = 1;
3389 changed_p = 1;
3390 }
3391 }
3392
3393 /* Update the rest of the lines. */
3394 for (; row < end && (force_p || !input_pending); ++row)
3395 /* scrolling_window resets the enabled_p flag of the rows it
3396 reuses from current_matrix. */
3397 if (row->enabled_p)
3398 {
3399 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3400 int i;
3401
3402 /* We'll have to play a little bit with when to
3403 detect_input_pending. If it's done too often,
3404 scrolling large windows with repeated scroll-up
3405 commands will too quickly pause redisplay. */
3406 if (!force_p && ++n_updated % preempt_count == 0)
3407 detect_input_pending_ignore_squeezables ();
3408 changed_p |= update_window_line (w, vpos,
3409 &mouse_face_overwritten_p);
3410
3411 /* Mark all rows below the last visible one in the current
3412 matrix as invalid. This is necessary because of
3413 variable line heights. Consider the case of three
3414 successive redisplays, where the first displays 5
3415 lines, the second 3 lines, and the third 5 lines again.
3416 If the second redisplay wouldn't mark rows in the
3417 current matrix invalid, the third redisplay might be
3418 tempted to optimize redisplay based on lines displayed
3419 in the first redisplay. */
3420 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3421 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3422 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3423 }
3424
3425 /* Was display preempted? */
3426 paused_p = row < end;
3427
3428 set_cursor:
3429
3430 /* Update the header line after scrolling because a new header
3431 line would otherwise overwrite lines at the top of the window
3432 that can be scrolled. */
3433 if (header_line_row && header_line_row->enabled_p)
3434 {
3435 header_line_row->y = 0;
3436 update_window_line (w, 0, &mouse_face_overwritten_p);
3437 }
3438
3439 /* Fix the appearance of overlapping/overlapped rows. */
3440 if (!paused_p && !w->pseudo_window_p)
3441 {
3442 #ifdef HAVE_WINDOW_SYSTEM
3443 if (changed_p && rif->fix_overlapping_area)
3444 {
3445 redraw_overlapped_rows (w, yb);
3446 redraw_overlapping_rows (w, yb);
3447 }
3448 #endif
3449
3450 /* Make cursor visible at cursor position of W. */
3451 set_window_cursor_after_update (w);
3452
3453 #if 0 /* Check that current matrix invariants are satisfied. This is
3454 for debugging only. See the comment of check_matrix_invariants. */
3455 IF_DEBUG (check_matrix_invariants (w));
3456 #endif
3457 }
3458
3459 #ifdef GLYPH_DEBUG
3460 /* Remember the redisplay method used to display the matrix. */
3461 strcpy (w->current_matrix->method, w->desired_matrix->method);
3462 #endif
3463
3464 #ifdef HAVE_WINDOW_SYSTEM
3465 update_window_fringes (w, 0);
3466 #endif
3467
3468 /* End the update of window W. Don't set the cursor if we
3469 paused updating the display because in this case,
3470 set_window_cursor_after_update hasn't been called, and
3471 W->output_cursor doesn't contain the cursor location. */
3472 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3473 }
3474 else
3475 paused_p = 1;
3476
3477 #ifdef GLYPH_DEBUG
3478 /* check_current_matrix_flags (w); */
3479 add_window_display_history (w, w->current_matrix->method, paused_p);
3480 #endif
3481
3482 clear_glyph_matrix (desired_matrix);
3483
3484 return paused_p;
3485 }
3486
3487
3488 /* Update the display of area AREA in window W, row number VPOS.
3489 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3490
3491 static void
3492 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3493 enum glyph_row_area area, int vpos)
3494 {
3495 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3496 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3497
3498 /* Set cursor to start of glyphs, write them, and clear to the end
3499 of the area. I don't think that something more sophisticated is
3500 necessary here, since marginal areas will not be the default. */
3501 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3502 if (desired_row->used[area])
3503 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3504 area, desired_row->used[area]);
3505 rif->clear_end_of_line (w, updated_row, area, -1);
3506 }
3507
3508
3509 /* Update the display of the text area of row VPOS in window W.
3510 Value is true if display has changed. */
3511
3512 static bool
3513 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3514 {
3515 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3516 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3517 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3518 bool changed_p = 0;
3519
3520 /* If rows are at different X or Y, or rows have different height,
3521 or the current row is marked invalid, write the entire line. */
3522 if (!current_row->enabled_p
3523 || desired_row->y != current_row->y
3524 || desired_row->ascent != current_row->ascent
3525 || desired_row->phys_ascent != current_row->phys_ascent
3526 || desired_row->phys_height != current_row->phys_height
3527 || desired_row->visible_height != current_row->visible_height
3528 || current_row->overlapped_p
3529 /* This next line is necessary for correctly redrawing
3530 mouse-face areas after scrolling and other operations.
3531 However, it causes excessive flickering when mouse is moved
3532 across the mode line. Luckily, turning it off for the mode
3533 line doesn't seem to hurt anything. -- cyd.
3534 But it is still needed for the header line. -- kfs. */
3535 || (current_row->mouse_face_p
3536 && !(current_row->mode_line_p && vpos > 0))
3537 || current_row->x != desired_row->x)
3538 {
3539 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3540
3541 if (desired_row->used[TEXT_AREA])
3542 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3543 TEXT_AREA, desired_row->used[TEXT_AREA]);
3544
3545 /* Clear to end of window. */
3546 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3547 changed_p = 1;
3548
3549 /* This erases the cursor. We do this here because
3550 notice_overwritten_cursor cannot easily check this, which
3551 might indicate that the whole functionality of
3552 notice_overwritten_cursor would better be implemented here.
3553 On the other hand, we need notice_overwritten_cursor as long
3554 as mouse highlighting is done asynchronously outside of
3555 redisplay. */
3556 if (vpos == w->phys_cursor.vpos)
3557 w->phys_cursor_on_p = 0;
3558 }
3559 else
3560 {
3561 int stop, i, x;
3562 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3563 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3564 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3565 int desired_stop_pos = desired_row->used[TEXT_AREA];
3566 bool abort_skipping = 0;
3567
3568 /* If the desired row extends its face to the text area end, and
3569 unless the current row also does so at the same position,
3570 make sure we write at least one glyph, so that the face
3571 extension actually takes place. */
3572 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3573 && (desired_stop_pos < current_row->used[TEXT_AREA]
3574 || (desired_stop_pos == current_row->used[TEXT_AREA]
3575 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3576 --desired_stop_pos;
3577
3578 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3579 i = 0;
3580 x = desired_row->x;
3581
3582 /* Loop over glyphs that current and desired row may have
3583 in common. */
3584 while (i < stop)
3585 {
3586 bool can_skip_p = !abort_skipping;
3587
3588 /* Skip over glyphs that both rows have in common. These
3589 don't have to be written. We can't skip if the last
3590 current glyph overlaps the glyph to its right. For
3591 example, consider a current row of `if ' with the `f' in
3592 Courier bold so that it overlaps the ` ' to its right.
3593 If the desired row is ` ', we would skip over the space
3594 after the `if' and there would remain a pixel from the
3595 `f' on the screen. */
3596 if (overlapping_glyphs_p && i > 0)
3597 {
3598 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3599 int left, right;
3600
3601 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3602 &left, &right);
3603 can_skip_p = (right == 0 && !abort_skipping);
3604 }
3605
3606 if (can_skip_p)
3607 {
3608 int start_hpos = i;
3609
3610 while (i < stop
3611 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3612 {
3613 x += desired_glyph->pixel_width;
3614 ++desired_glyph, ++current_glyph, ++i;
3615 }
3616
3617 /* Consider the case that the current row contains "xxx
3618 ppp ggg" in italic Courier font, and the desired row
3619 is "xxx ggg". The character `p' has lbearing, `g'
3620 has not. The loop above will stop in front of the
3621 first `p' in the current row. If we would start
3622 writing glyphs there, we wouldn't erase the lbearing
3623 of the `p'. The rest of the lbearing problem is then
3624 taken care of by draw_glyphs. */
3625 if (overlapping_glyphs_p
3626 && i > 0
3627 && i < current_row->used[TEXT_AREA]
3628 && (current_row->used[TEXT_AREA]
3629 != desired_row->used[TEXT_AREA]))
3630 {
3631 int left, right;
3632
3633 rif->get_glyph_overhangs (current_glyph,
3634 XFRAME (w->frame),
3635 &left, &right);
3636 while (left > 0 && i > 0)
3637 {
3638 --i, --desired_glyph, --current_glyph;
3639 x -= desired_glyph->pixel_width;
3640 left -= desired_glyph->pixel_width;
3641 }
3642
3643 /* Abort the skipping algorithm if we end up before
3644 our starting point, to avoid looping (bug#1070).
3645 This can happen when the lbearing is larger than
3646 the pixel width. */
3647 abort_skipping = (i < start_hpos);
3648 }
3649 }
3650
3651 /* Try to avoid writing the entire rest of the desired row
3652 by looking for a resync point. This mainly prevents
3653 mode line flickering in the case the mode line is in
3654 fixed-pitch font, which it usually will be. */
3655 if (i < desired_row->used[TEXT_AREA])
3656 {
3657 int start_x = x, start_hpos = i;
3658 struct glyph *start = desired_glyph;
3659 int current_x = x;
3660 bool skip_first_p = !can_skip_p;
3661
3662 /* Find the next glyph that's equal again. */
3663 while (i < stop
3664 && (skip_first_p
3665 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3666 && x == current_x)
3667 {
3668 x += desired_glyph->pixel_width;
3669 current_x += current_glyph->pixel_width;
3670 ++desired_glyph, ++current_glyph, ++i;
3671 skip_first_p = 0;
3672 }
3673
3674 if (i == start_hpos || x != current_x)
3675 {
3676 i = start_hpos;
3677 x = start_x;
3678 desired_glyph = start;
3679 break;
3680 }
3681
3682 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3683 rif->write_glyphs (w, updated_row, start,
3684 TEXT_AREA, i - start_hpos);
3685 changed_p = 1;
3686 }
3687 }
3688
3689 /* Write the rest. */
3690 if (i < desired_row->used[TEXT_AREA])
3691 {
3692 output_cursor_to (w, vpos, i, desired_row->y, x);
3693 rif->write_glyphs (w, updated_row, desired_glyph,
3694 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3695 changed_p = 1;
3696 }
3697
3698 /* Maybe clear to end of line. */
3699 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3700 {
3701 /* If new row extends to the end of the text area, nothing
3702 has to be cleared, if and only if we did a write_glyphs
3703 above. This is made sure by setting desired_stop_pos
3704 appropriately above. */
3705 eassert (i < desired_row->used[TEXT_AREA]
3706 || ((desired_row->used[TEXT_AREA]
3707 == current_row->used[TEXT_AREA])
3708 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3709 }
3710 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3711 {
3712 /* If old row extends to the end of the text area, clear. */
3713 if (i >= desired_row->used[TEXT_AREA])
3714 output_cursor_to (w, vpos, i, desired_row->y,
3715 desired_row->pixel_width);
3716 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3717 changed_p = 1;
3718 }
3719 else if (desired_row->pixel_width < current_row->pixel_width)
3720 {
3721 /* Otherwise clear to the end of the old row. Everything
3722 after that position should be clear already. */
3723 int xlim;
3724
3725 if (i >= desired_row->used[TEXT_AREA])
3726 output_cursor_to (w, vpos, i, desired_row->y,
3727 desired_row->pixel_width);
3728
3729 /* If cursor is displayed at the end of the line, make sure
3730 it's cleared. Nowadays we don't have a phys_cursor_glyph
3731 with which to erase the cursor (because this method
3732 doesn't work with lbearing/rbearing), so we must do it
3733 this way. */
3734 if (vpos == w->phys_cursor.vpos
3735 && (desired_row->reversed_p
3736 ? (w->phys_cursor.hpos < 0)
3737 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3738 {
3739 w->phys_cursor_on_p = 0;
3740 xlim = -1;
3741 }
3742 else
3743 xlim = current_row->pixel_width;
3744 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3745 changed_p = 1;
3746 }
3747 }
3748
3749 return changed_p;
3750 }
3751
3752
3753 /* Update row VPOS in window W. Value is true if display has been changed. */
3754
3755 static bool
3756 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3757 {
3758 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3759 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3760 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3761 bool changed_p = 0;
3762
3763 /* A row can be completely invisible in case a desired matrix was
3764 built with a vscroll and then make_cursor_line_fully_visible shifts
3765 the matrix. Make sure to make such rows current anyway, since
3766 we need the correct y-position, for example, in the current matrix. */
3767 if (desired_row->mode_line_p
3768 || desired_row->visible_height > 0)
3769 {
3770 eassert (desired_row->enabled_p);
3771
3772 /* Update display of the left margin area, if there is one. */
3773 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3774 {
3775 changed_p = 1;
3776 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3777 /* Setting this flag will ensure the vertical border, if
3778 any, between this window and the one on its left will be
3779 redrawn. This is necessary because updating the left
3780 margin area can potentially draw over the border. */
3781 current_row->redraw_fringe_bitmaps_p = 1;
3782 }
3783
3784 /* Update the display of the text area. */
3785 if (update_text_area (w, desired_row, vpos))
3786 {
3787 changed_p = 1;
3788 if (current_row->mouse_face_p)
3789 *mouse_face_overwritten_p = 1;
3790 }
3791
3792 /* Update display of the right margin area, if there is one. */
3793 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3794 {
3795 changed_p = 1;
3796 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3797 }
3798
3799 /* Draw truncation marks etc. */
3800 if (!current_row->enabled_p
3801 || desired_row->y != current_row->y
3802 || desired_row->visible_height != current_row->visible_height
3803 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3804 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3805 || current_row->redraw_fringe_bitmaps_p
3806 || desired_row->mode_line_p != current_row->mode_line_p
3807 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3808 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3809 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3810 rif->after_update_window_line_hook (w, desired_row);
3811 }
3812
3813 /* Update current_row from desired_row. */
3814 make_current (w->desired_matrix, w->current_matrix, vpos);
3815 return changed_p;
3816 }
3817
3818
3819 /* Set the cursor after an update of window W. This function may only
3820 be called from update_window. */
3821
3822 static void
3823 set_window_cursor_after_update (struct window *w)
3824 {
3825 struct frame *f = XFRAME (w->frame);
3826 int cx, cy, vpos, hpos;
3827
3828 /* Not intended for frame matrix updates. */
3829 eassert (FRAME_WINDOW_P (f));
3830
3831 if (cursor_in_echo_area
3832 && !NILP (echo_area_buffer[0])
3833 /* If we are showing a message instead of the mini-buffer,
3834 show the cursor for the message instead. */
3835 && XWINDOW (minibuf_window) == w
3836 && EQ (minibuf_window, echo_area_window)
3837 /* These cases apply only to the frame that contains
3838 the active mini-buffer window. */
3839 && FRAME_HAS_MINIBUF_P (f)
3840 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3841 {
3842 cx = cy = vpos = hpos = 0;
3843
3844 if (cursor_in_echo_area >= 0)
3845 {
3846 /* If the mini-buffer is several lines high, find the last
3847 line that has any text on it. Note: either all lines
3848 are enabled or none. Otherwise we wouldn't be able to
3849 determine Y. */
3850 struct glyph_row *row, *last_row;
3851 struct glyph *glyph;
3852 int yb = window_text_bottom_y (w);
3853
3854 last_row = NULL;
3855 row = w->current_matrix->rows;
3856 while (row->enabled_p
3857 && (last_row == NULL
3858 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3859 {
3860 if (row->used[TEXT_AREA]
3861 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3862 last_row = row;
3863 ++row;
3864 }
3865
3866 if (last_row)
3867 {
3868 struct glyph *start = last_row->glyphs[TEXT_AREA];
3869 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3870
3871 while (last > start && last->charpos < 0)
3872 --last;
3873
3874 for (glyph = start; glyph < last; ++glyph)
3875 {
3876 cx += glyph->pixel_width;
3877 ++hpos;
3878 }
3879
3880 cy = last_row->y;
3881 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3882 }
3883 }
3884 }
3885 else
3886 {
3887 cx = w->cursor.x;
3888 cy = w->cursor.y;
3889 hpos = w->cursor.hpos;
3890 vpos = w->cursor.vpos;
3891 }
3892
3893 /* Window cursor can be out of sync for horizontally split windows.
3894 Horizontal position is -1 when cursor is on the left fringe. */
3895 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3896 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3897 output_cursor_to (w, vpos, hpos, cy, cx);
3898 }
3899
3900
3901 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3902 the window tree rooted at W. */
3903
3904 static void
3905 set_window_update_flags (struct window *w, bool on_p)
3906 {
3907 while (w)
3908 {
3909 if (WINDOWP (w->contents))
3910 set_window_update_flags (XWINDOW (w->contents), on_p);
3911 else
3912 w->must_be_updated_p = on_p;
3913
3914 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3915 }
3916 }
3917
3918
3919 \f
3920 /***********************************************************************
3921 Window-Based Scrolling
3922 ***********************************************************************/
3923
3924 /* Structure describing rows in scrolling_window. */
3925
3926 struct row_entry
3927 {
3928 /* Number of occurrences of this row in desired and current matrix. */
3929 int old_uses, new_uses;
3930
3931 /* Vpos of row in new matrix. */
3932 int new_line_number;
3933
3934 /* Bucket index of this row_entry in the hash table row_table. */
3935 ptrdiff_t bucket;
3936
3937 /* The row described by this entry. */
3938 struct glyph_row *row;
3939
3940 /* Hash collision chain. */
3941 struct row_entry *next;
3942 };
3943
3944 /* A pool to allocate row_entry structures from, and the size of the
3945 pool. The pool is reallocated in scrolling_window when we find
3946 that we need a larger one. */
3947
3948 static struct row_entry *row_entry_pool;
3949 static ptrdiff_t row_entry_pool_size;
3950
3951 /* Index of next free entry in row_entry_pool. */
3952
3953 static ptrdiff_t row_entry_idx;
3954
3955 /* The hash table used during scrolling, and the table's size. This
3956 table is used to quickly identify equal rows in the desired and
3957 current matrix. */
3958
3959 static struct row_entry **row_table;
3960 static ptrdiff_t row_table_size;
3961
3962 /* Vectors of pointers to row_entry structures belonging to the
3963 current and desired matrix, and the size of the vectors. */
3964
3965 static struct row_entry **old_lines, **new_lines;
3966 static ptrdiff_t old_lines_size, new_lines_size;
3967
3968 /* A pool to allocate run structures from, and its size. */
3969
3970 static struct run *run_pool;
3971 static ptrdiff_t runs_size;
3972
3973 /* A vector of runs of lines found during scrolling. */
3974
3975 static struct run **runs;
3976
3977 /* Add glyph row ROW to the scrolling hash table. */
3978
3979 static struct row_entry *
3980 add_row_entry (struct glyph_row *row)
3981 {
3982 struct row_entry *entry;
3983 ptrdiff_t i = row->hash % row_table_size;
3984
3985 entry = row_table[i];
3986 eassert (entry || verify_row_hash (row));
3987 while (entry && !row_equal_p (entry->row, row, 1))
3988 entry = entry->next;
3989
3990 if (entry == NULL)
3991 {
3992 entry = row_entry_pool + row_entry_idx++;
3993 entry->row = row;
3994 entry->old_uses = entry->new_uses = 0;
3995 entry->new_line_number = 0;
3996 entry->bucket = i;
3997 entry->next = row_table[i];
3998 row_table[i] = entry;
3999 }
4000
4001 return entry;
4002 }
4003
4004
4005 /* Try to reuse part of the current display of W by scrolling lines.
4006 HEADER_LINE_P means W has a header line.
4007
4008 The algorithm is taken from Communications of the ACM, Apr78 "A
4009 Technique for Isolating Differences Between Files." It should take
4010 O(N) time.
4011
4012 A short outline of the steps of the algorithm
4013
4014 1. Skip lines equal at the start and end of both matrices.
4015
4016 2. Enter rows in the current and desired matrix into a symbol
4017 table, counting how often they appear in both matrices.
4018
4019 3. Rows that appear exactly once in both matrices serve as anchors,
4020 i.e. we assume that such lines are likely to have been moved.
4021
4022 4. Starting from anchor lines, extend regions to be scrolled both
4023 forward and backward.
4024
4025 Value is
4026
4027 -1 if all rows were found to be equal.
4028 0 to indicate that we did not scroll the display, or
4029 1 if we did scroll. */
4030
4031 static int
4032 scrolling_window (struct window *w, bool header_line_p)
4033 {
4034 struct glyph_matrix *desired_matrix = w->desired_matrix;
4035 struct glyph_matrix *current_matrix = w->current_matrix;
4036 int yb = window_text_bottom_y (w);
4037 ptrdiff_t i;
4038 int j, first_old, first_new, last_old, last_new;
4039 int nruns, run_idx;
4040 ptrdiff_t n;
4041 struct row_entry *entry;
4042 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4043
4044 /* Skip over rows equal at the start. */
4045 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4046 {
4047 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4048 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4049
4050 if (c->enabled_p
4051 && d->enabled_p
4052 && !d->redraw_fringe_bitmaps_p
4053 && c->y == d->y
4054 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4055 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4056 && row_equal_p (c, d, 1))
4057 {
4058 assign_row (c, d);
4059 d->enabled_p = 0;
4060 }
4061 else
4062 break;
4063 }
4064
4065 /* Give up if some rows in the desired matrix are not enabled. */
4066 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4067 return -1;
4068
4069 first_old = first_new = i;
4070
4071 /* Set last_new to the index + 1 of the row that reaches the
4072 bottom boundary in the desired matrix. Give up if we find a
4073 disabled row before we reach the bottom boundary. */
4074 i = first_new + 1;
4075 while (i < desired_matrix->nrows - 1)
4076 {
4077 int bottom;
4078
4079 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4080 return 0;
4081 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4082 if (bottom <= yb)
4083 ++i;
4084 if (bottom >= yb)
4085 break;
4086 }
4087
4088 last_new = i;
4089
4090 /* Set last_old to the index + 1 of the row that reaches the bottom
4091 boundary in the current matrix. We don't look at the enabled
4092 flag here because we plan to reuse part of the display even if
4093 other parts are disabled. */
4094 i = first_old + 1;
4095 while (i < current_matrix->nrows - 1)
4096 {
4097 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4098 if (bottom <= yb)
4099 ++i;
4100 if (bottom >= yb)
4101 break;
4102 }
4103
4104 last_old = i;
4105
4106 /* Skip over rows equal at the bottom. */
4107 i = last_new;
4108 j = last_old;
4109 while (i - 1 > first_new
4110 && j - 1 > first_old
4111 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4112 && (MATRIX_ROW (current_matrix, j - 1)->y
4113 == MATRIX_ROW (desired_matrix, i - 1)->y)
4114 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4115 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4116 MATRIX_ROW (current_matrix, j - 1), 1))
4117 --i, --j;
4118 last_new = i;
4119 last_old = j;
4120
4121 /* Nothing to do if all rows are equal. */
4122 if (last_new == first_new)
4123 return 0;
4124
4125 /* Check for integer overflow in size calculation.
4126
4127 If next_almost_prime checks (N) for divisibility by 2..10, then
4128 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4129 So, set next_almost_prime_increment_max to 10.
4130
4131 It's just a coincidence that next_almost_prime_increment_max ==
4132 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4133 13, then next_almost_prime_increment_max would be 14, e.g.,
4134 because next_almost_prime (113) would be 127. */
4135 {
4136 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4137 enum { next_almost_prime_increment_max = 10 };
4138 ptrdiff_t row_table_max =
4139 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4140 - next_almost_prime_increment_max);
4141 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4142 if (current_nrows_max < current_matrix->nrows)
4143 memory_full (SIZE_MAX);
4144 }
4145
4146 /* Reallocate vectors, tables etc. if necessary. */
4147
4148 if (current_matrix->nrows > old_lines_size)
4149 old_lines = xpalloc (old_lines, &old_lines_size,
4150 current_matrix->nrows - old_lines_size,
4151 INT_MAX, sizeof *old_lines);
4152
4153 if (desired_matrix->nrows > new_lines_size)
4154 new_lines = xpalloc (new_lines, &new_lines_size,
4155 desired_matrix->nrows - new_lines_size,
4156 INT_MAX, sizeof *new_lines);
4157
4158 n = desired_matrix->nrows;
4159 n += current_matrix->nrows;
4160 if (row_table_size < 3 * n)
4161 {
4162 ptrdiff_t size = next_almost_prime (3 * n);
4163 row_table = xnrealloc (row_table, size, sizeof *row_table);
4164 row_table_size = size;
4165 memset (row_table, 0, size * sizeof *row_table);
4166 }
4167
4168 if (n > row_entry_pool_size)
4169 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4170 n - row_entry_pool_size,
4171 -1, sizeof *row_entry_pool);
4172
4173 if (desired_matrix->nrows > runs_size)
4174 {
4175 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4176 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4177 runs_size = desired_matrix->nrows;
4178 }
4179
4180 nruns = run_idx = 0;
4181 row_entry_idx = 0;
4182
4183 /* Add rows from the current and desired matrix to the hash table
4184 row_hash_table to be able to find equal ones quickly. */
4185
4186 for (i = first_old; i < last_old; ++i)
4187 {
4188 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4189 {
4190 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4191 old_lines[i] = entry;
4192 ++entry->old_uses;
4193 }
4194 else
4195 old_lines[i] = NULL;
4196 }
4197
4198 for (i = first_new; i < last_new; ++i)
4199 {
4200 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4201 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4202 ++entry->new_uses;
4203 entry->new_line_number = i;
4204 new_lines[i] = entry;
4205 }
4206
4207 /* Identify moves based on lines that are unique and equal
4208 in both matrices. */
4209 for (i = first_old; i < last_old;)
4210 if (old_lines[i]
4211 && old_lines[i]->old_uses == 1
4212 && old_lines[i]->new_uses == 1)
4213 {
4214 int p, q;
4215 int new_line = old_lines[i]->new_line_number;
4216 struct run *run = run_pool + run_idx++;
4217
4218 /* Record move. */
4219 run->current_vpos = i;
4220 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4221 run->desired_vpos = new_line;
4222 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4223 run->nrows = 1;
4224 run->height = MATRIX_ROW (current_matrix, i)->height;
4225
4226 /* Extend backward. */
4227 p = i - 1;
4228 q = new_line - 1;
4229 while (p > first_old
4230 && q > first_new
4231 && old_lines[p] == new_lines[q])
4232 {
4233 int h = MATRIX_ROW (current_matrix, p)->height;
4234 --run->current_vpos;
4235 --run->desired_vpos;
4236 ++run->nrows;
4237 run->height += h;
4238 run->desired_y -= h;
4239 run->current_y -= h;
4240 --p, --q;
4241 }
4242
4243 /* Extend forward. */
4244 p = i + 1;
4245 q = new_line + 1;
4246 while (p < last_old
4247 && q < last_new
4248 && old_lines[p] == new_lines[q])
4249 {
4250 int h = MATRIX_ROW (current_matrix, p)->height;
4251 ++run->nrows;
4252 run->height += h;
4253 ++p, ++q;
4254 }
4255
4256 /* Insert run into list of all runs. Order runs by copied
4257 pixel lines. Note that we record runs that don't have to
4258 be copied because they are already in place. This is done
4259 because we can avoid calling update_window_line in this
4260 case. */
4261 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4262 ;
4263 for (q = nruns; q > p; --q)
4264 runs[q] = runs[q - 1];
4265 runs[p] = run;
4266 ++nruns;
4267
4268 i += run->nrows;
4269 }
4270 else
4271 ++i;
4272
4273 /* Do the moves. Do it in a way that we don't overwrite something
4274 we want to copy later on. This is not solvable in general
4275 because there is only one display and we don't have a way to
4276 exchange areas on this display. Example:
4277
4278 +-----------+ +-----------+
4279 | A | | B |
4280 +-----------+ --> +-----------+
4281 | B | | A |
4282 +-----------+ +-----------+
4283
4284 Instead, prefer bigger moves, and invalidate moves that would
4285 copy from where we copied to. */
4286
4287 for (i = 0; i < nruns; ++i)
4288 if (runs[i]->nrows > 0)
4289 {
4290 struct run *r = runs[i];
4291
4292 /* Copy on the display. */
4293 if (r->current_y != r->desired_y)
4294 {
4295 rif->clear_window_mouse_face (w);
4296 rif->scroll_run_hook (w, r);
4297 }
4298
4299 /* Truncate runs that copy to where we copied to, and
4300 invalidate runs that copy from where we copied to. */
4301 for (j = nruns - 1; j > i; --j)
4302 {
4303 struct run *p = runs[j];
4304 bool truncated_p = 0;
4305
4306 if (p->nrows > 0
4307 && p->desired_y < r->desired_y + r->height
4308 && p->desired_y + p->height > r->desired_y)
4309 {
4310 if (p->desired_y < r->desired_y)
4311 {
4312 p->nrows = r->desired_vpos - p->desired_vpos;
4313 p->height = r->desired_y - p->desired_y;
4314 truncated_p = 1;
4315 }
4316 else
4317 {
4318 int nrows_copied = (r->desired_vpos + r->nrows
4319 - p->desired_vpos);
4320
4321 if (p->nrows <= nrows_copied)
4322 p->nrows = 0;
4323 else
4324 {
4325 int height_copied = (r->desired_y + r->height
4326 - p->desired_y);
4327
4328 p->current_vpos += nrows_copied;
4329 p->desired_vpos += nrows_copied;
4330 p->nrows -= nrows_copied;
4331 p->current_y += height_copied;
4332 p->desired_y += height_copied;
4333 p->height -= height_copied;
4334 truncated_p = 1;
4335 }
4336 }
4337 }
4338
4339 if (r->current_y != r->desired_y
4340 /* The condition below is equivalent to
4341 ((p->current_y >= r->desired_y
4342 && p->current_y < r->desired_y + r->height)
4343 || (p->current_y + p->height > r->desired_y
4344 && (p->current_y + p->height
4345 <= r->desired_y + r->height)))
4346 because we have 0 < p->height <= r->height. */
4347 && p->current_y < r->desired_y + r->height
4348 && p->current_y + p->height > r->desired_y)
4349 p->nrows = 0;
4350
4351 /* Reorder runs by copied pixel lines if truncated. */
4352 if (truncated_p && p->nrows > 0)
4353 {
4354 int k = nruns - 1;
4355
4356 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4357 k--;
4358 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4359 runs[k] = p;
4360 }
4361 }
4362
4363 /* Assign matrix rows. */
4364 for (j = 0; j < r->nrows; ++j)
4365 {
4366 struct glyph_row *from, *to;
4367 bool to_overlapped_p;
4368
4369 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4370 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4371 to_overlapped_p = to->overlapped_p;
4372 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4373 assign_row (to, from);
4374 /* The above `assign_row' actually does swap, so if we had
4375 an overlap in the copy destination of two runs, then
4376 the second run would assign a previously disabled bogus
4377 row. But thanks to the truncation code in the
4378 preceding for-loop, we no longer have such an overlap,
4379 and thus the assigned row should always be enabled. */
4380 eassert (to->enabled_p);
4381 from->enabled_p = 0;
4382 to->overlapped_p = to_overlapped_p;
4383 }
4384 }
4385
4386 /* Clear the hash table, for the next time. */
4387 for (i = 0; i < row_entry_idx; ++i)
4388 row_table[row_entry_pool[i].bucket] = NULL;
4389
4390 /* Value is 1 to indicate that we scrolled the display. */
4391 return nruns > 0;
4392 }
4393
4394
4395 \f
4396 /************************************************************************
4397 Frame-Based Updates
4398 ************************************************************************/
4399
4400 /* Update the desired frame matrix of frame F.
4401
4402 FORCE_P means that the update should not be stopped by pending input.
4403 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4404
4405 Value is true if update was stopped due to pending input. */
4406
4407 static bool
4408 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4409 {
4410 /* Frame matrices to work on. */
4411 struct glyph_matrix *current_matrix = f->current_matrix;
4412 struct glyph_matrix *desired_matrix = f->desired_matrix;
4413 int i;
4414 bool pause_p;
4415 int preempt_count = baud_rate / 2400 + 1;
4416
4417 eassert (current_matrix && desired_matrix);
4418
4419 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4420 calculate_costs (f);
4421
4422 if (preempt_count <= 0)
4423 preempt_count = 1;
4424
4425 if (!force_p && detect_input_pending_ignore_squeezables ())
4426 {
4427 pause_p = 1;
4428 goto do_pause;
4429 }
4430
4431 /* If we cannot insert/delete lines, it's no use trying it. */
4432 if (!FRAME_LINE_INS_DEL_OK (f))
4433 inhibit_id_p = 1;
4434
4435 /* See if any of the desired lines are enabled; don't compute for
4436 i/d line if just want cursor motion. */
4437 for (i = 0; i < desired_matrix->nrows; i++)
4438 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4439 break;
4440
4441 /* Try doing i/d line, if not yet inhibited. */
4442 if (!inhibit_id_p && i < desired_matrix->nrows)
4443 force_p |= scrolling (f);
4444
4445 /* Update the individual lines as needed. Do bottom line first. */
4446 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4447 update_frame_line (f, desired_matrix->nrows - 1);
4448
4449 /* Now update the rest of the lines. */
4450 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4451 {
4452 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4453 {
4454 if (FRAME_TERMCAP_P (f))
4455 {
4456 /* Flush out every so many lines.
4457 Also flush out if likely to have more than 1k buffered
4458 otherwise. I'm told that some telnet connections get
4459 really screwed by more than 1k output at once. */
4460 FILE *display_output = FRAME_TTY (f)->output;
4461 if (display_output)
4462 {
4463 ptrdiff_t outq = __fpending (display_output);
4464 if (outq > 900
4465 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4466 fflush (display_output);
4467 }
4468 }
4469
4470 if (!force_p && (i - 1) % preempt_count == 0)
4471 detect_input_pending_ignore_squeezables ();
4472
4473 update_frame_line (f, i);
4474 }
4475 }
4476
4477 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4478
4479 /* Now just clean up termcap drivers and set cursor, etc. */
4480 if (!pause_p)
4481 {
4482 if ((cursor_in_echo_area
4483 /* If we are showing a message instead of the mini-buffer,
4484 show the cursor for the message instead of for the
4485 (now hidden) mini-buffer contents. */
4486 || (EQ (minibuf_window, selected_window)
4487 && EQ (minibuf_window, echo_area_window)
4488 && !NILP (echo_area_buffer[0])))
4489 /* These cases apply only to the frame that contains
4490 the active mini-buffer window. */
4491 && FRAME_HAS_MINIBUF_P (f)
4492 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4493 {
4494 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4495 int row, col;
4496
4497 if (cursor_in_echo_area < 0)
4498 {
4499 /* Negative value of cursor_in_echo_area means put
4500 cursor at beginning of line. */
4501 row = top;
4502 col = 0;
4503 }
4504 else
4505 {
4506 /* Positive value of cursor_in_echo_area means put
4507 cursor at the end of the prompt. If the mini-buffer
4508 is several lines high, find the last line that has
4509 any text on it. */
4510 row = FRAME_LINES (f);
4511 do
4512 {
4513 --row;
4514 col = 0;
4515
4516 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4517 {
4518 /* Frame rows are filled up with spaces that
4519 must be ignored here. */
4520 struct glyph_row *r = MATRIX_ROW (current_matrix,
4521 row);
4522 struct glyph *start = r->glyphs[TEXT_AREA];
4523 struct glyph *last = start + r->used[TEXT_AREA];
4524
4525 while (last > start
4526 && (last - 1)->charpos < 0)
4527 --last;
4528
4529 col = last - start;
4530 }
4531 }
4532 while (row > top && col == 0);
4533
4534 /* Make sure COL is not out of range. */
4535 if (col >= FRAME_CURSOR_X_LIMIT (f))
4536 {
4537 /* If we have another row, advance cursor into it. */
4538 if (row < FRAME_LINES (f) - 1)
4539 {
4540 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4541 row++;
4542 }
4543 /* Otherwise move it back in range. */
4544 else
4545 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4546 }
4547 }
4548
4549 cursor_to (f, row, col);
4550 }
4551 else
4552 {
4553 /* We have only one cursor on terminal frames. Use it to
4554 display the cursor of the selected window. */
4555 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4556 if (w->cursor.vpos >= 0
4557 /* The cursor vpos may be temporarily out of bounds
4558 in the following situation: There is one window,
4559 with the cursor in the lower half of it. The window
4560 is split, and a message causes a redisplay before
4561 a new cursor position has been computed. */
4562 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4563 {
4564 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4565 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4566
4567 x += max (0, w->left_margin_cols);
4568 cursor_to (f, y, x);
4569 }
4570 }
4571 }
4572
4573 do_pause:
4574
4575 clear_desired_matrices (f);
4576 return pause_p;
4577 }
4578
4579
4580 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4581
4582 static bool
4583 scrolling (struct frame *frame)
4584 {
4585 int unchanged_at_top, unchanged_at_bottom;
4586 int window_size;
4587 int changed_lines;
4588 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4589 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4590 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4591 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4592 register int i;
4593 int free_at_end_vpos = FRAME_LINES (frame);
4594 struct glyph_matrix *current_matrix = frame->current_matrix;
4595 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4596
4597 eassert (current_matrix);
4598
4599 /* Compute hash codes of all the lines. Also calculate number of
4600 changed lines, number of unchanged lines at the beginning, and
4601 number of unchanged lines at the end. */
4602 changed_lines = 0;
4603 unchanged_at_top = 0;
4604 unchanged_at_bottom = FRAME_LINES (frame);
4605 for (i = 0; i < FRAME_LINES (frame); i++)
4606 {
4607 /* Give up on this scrolling if some old lines are not enabled. */
4608 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4609 return 0;
4610 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4611 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4612 {
4613 /* This line cannot be redrawn, so don't let scrolling mess it. */
4614 new_hash[i] = old_hash[i];
4615 #define INFINITY 1000000 /* Taken from scroll.c */
4616 draw_cost[i] = INFINITY;
4617 }
4618 else
4619 {
4620 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4621 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4622 }
4623
4624 if (old_hash[i] != new_hash[i])
4625 {
4626 changed_lines++;
4627 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4628 }
4629 else if (i == unchanged_at_top)
4630 unchanged_at_top++;
4631 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4632 }
4633
4634 /* If changed lines are few, don't allow preemption, don't scroll. */
4635 if ((!FRAME_SCROLL_REGION_OK (frame)
4636 && changed_lines < baud_rate / 2400)
4637 || unchanged_at_bottom == FRAME_LINES (frame))
4638 return 1;
4639
4640 window_size = (FRAME_LINES (frame) - unchanged_at_top
4641 - unchanged_at_bottom);
4642
4643 if (FRAME_SCROLL_REGION_OK (frame))
4644 free_at_end_vpos -= unchanged_at_bottom;
4645 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4646 free_at_end_vpos = -1;
4647
4648 /* If large window, fast terminal and few lines in common between
4649 current frame and desired frame, don't bother with i/d calc. */
4650 if (!FRAME_SCROLL_REGION_OK (frame)
4651 && window_size >= 18 && baud_rate > 2400
4652 && (window_size >=
4653 10 * scrolling_max_lines_saved (unchanged_at_top,
4654 FRAME_LINES (frame) - unchanged_at_bottom,
4655 old_hash, new_hash, draw_cost)))
4656 return 0;
4657
4658 if (window_size < 2)
4659 return 0;
4660
4661 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4662 draw_cost + unchanged_at_top - 1,
4663 old_draw_cost + unchanged_at_top - 1,
4664 old_hash + unchanged_at_top - 1,
4665 new_hash + unchanged_at_top - 1,
4666 free_at_end_vpos - unchanged_at_top);
4667
4668 return 0;
4669 }
4670
4671
4672 /* Count the number of blanks at the start of the vector of glyphs R
4673 which is LEN glyphs long. */
4674
4675 static int
4676 count_blanks (struct glyph *r, int len)
4677 {
4678 int i;
4679
4680 for (i = 0; i < len; ++i)
4681 if (!CHAR_GLYPH_SPACE_P (r[i]))
4682 break;
4683
4684 return i;
4685 }
4686
4687
4688 /* Count the number of glyphs in common at the start of the glyph
4689 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4690 of STR2. Value is the number of equal glyphs equal at the start. */
4691
4692 static int
4693 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4694 {
4695 struct glyph *p1 = str1;
4696 struct glyph *p2 = str2;
4697
4698 while (p1 < end1
4699 && p2 < end2
4700 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4701 ++p1, ++p2;
4702
4703 return p1 - str1;
4704 }
4705
4706
4707 /* Char insertion/deletion cost vector, from term.c */
4708
4709 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4710
4711
4712 /* Perform a frame-based update on line VPOS in frame FRAME. */
4713
4714 static void
4715 update_frame_line (struct frame *f, int vpos)
4716 {
4717 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4718 int tem;
4719 int osp, nsp, begmatch, endmatch, olen, nlen;
4720 struct glyph_matrix *current_matrix = f->current_matrix;
4721 struct glyph_matrix *desired_matrix = f->desired_matrix;
4722 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4723 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4724 bool must_write_whole_line_p;
4725 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4726 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4727 != FACE_TTY_DEFAULT_BG_COLOR);
4728
4729 if (colored_spaces_p)
4730 write_spaces_p = 1;
4731
4732 /* Current row not enabled means it has unknown contents. We must
4733 write the whole desired line in that case. */
4734 must_write_whole_line_p = !current_row->enabled_p;
4735 if (must_write_whole_line_p)
4736 {
4737 obody = 0;
4738 olen = 0;
4739 }
4740 else
4741 {
4742 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4743 olen = current_row->used[TEXT_AREA];
4744
4745 /* Ignore trailing spaces, if we can. */
4746 if (!write_spaces_p)
4747 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4748 olen--;
4749 }
4750
4751 current_row->enabled_p = 1;
4752 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4753
4754 /* If desired line is empty, just clear the line. */
4755 if (!desired_row->enabled_p)
4756 {
4757 nlen = 0;
4758 goto just_erase;
4759 }
4760
4761 nbody = desired_row->glyphs[TEXT_AREA];
4762 nlen = desired_row->used[TEXT_AREA];
4763 nend = nbody + nlen;
4764
4765 /* If display line has unknown contents, write the whole line. */
4766 if (must_write_whole_line_p)
4767 {
4768 /* Ignore spaces at the end, if we can. */
4769 if (!write_spaces_p)
4770 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4771 --nlen;
4772
4773 /* Write the contents of the desired line. */
4774 if (nlen)
4775 {
4776 cursor_to (f, vpos, 0);
4777 write_glyphs (f, nbody, nlen);
4778 }
4779
4780 /* Don't call clear_end_of_line if we already wrote the whole
4781 line. The cursor will not be at the right margin in that
4782 case but in the line below. */
4783 if (nlen < FRAME_TOTAL_COLS (f))
4784 {
4785 cursor_to (f, vpos, nlen);
4786 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4787 }
4788 else
4789 /* Make sure we are in the right row, otherwise cursor movement
4790 with cmgoto might use `ch' in the wrong row. */
4791 cursor_to (f, vpos, 0);
4792
4793 make_current (desired_matrix, current_matrix, vpos);
4794 return;
4795 }
4796
4797 /* Pretend trailing spaces are not there at all,
4798 unless for one reason or another we must write all spaces. */
4799 if (!write_spaces_p)
4800 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4801 nlen--;
4802
4803 /* If there's no i/d char, quickly do the best we can without it. */
4804 if (!FRAME_CHAR_INS_DEL_OK (f))
4805 {
4806 int i, j;
4807
4808 /* Find the first glyph in desired row that doesn't agree with
4809 a glyph in the current row, and write the rest from there on. */
4810 for (i = 0; i < nlen; i++)
4811 {
4812 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4813 {
4814 /* Find the end of the run of different glyphs. */
4815 j = i + 1;
4816 while (j < nlen
4817 && (j >= olen
4818 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4819 || CHAR_GLYPH_PADDING_P (nbody[j])))
4820 ++j;
4821
4822 /* Output this run of non-matching chars. */
4823 cursor_to (f, vpos, i);
4824 write_glyphs (f, nbody + i, j - i);
4825 i = j - 1;
4826
4827 /* Now find the next non-match. */
4828 }
4829 }
4830
4831 /* Clear the rest of the line, or the non-clear part of it. */
4832 if (olen > nlen)
4833 {
4834 cursor_to (f, vpos, nlen);
4835 clear_end_of_line (f, olen);
4836 }
4837
4838 /* Make current row = desired row. */
4839 make_current (desired_matrix, current_matrix, vpos);
4840 return;
4841 }
4842
4843 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4844 characters in a row. */
4845
4846 if (!olen)
4847 {
4848 /* If current line is blank, skip over initial spaces, if
4849 possible, and write the rest. */
4850 if (write_spaces_p)
4851 nsp = 0;
4852 else
4853 nsp = count_blanks (nbody, nlen);
4854
4855 if (nlen > nsp)
4856 {
4857 cursor_to (f, vpos, nsp);
4858 write_glyphs (f, nbody + nsp, nlen - nsp);
4859 }
4860
4861 /* Exchange contents between current_frame and new_frame. */
4862 make_current (desired_matrix, current_matrix, vpos);
4863 return;
4864 }
4865
4866 /* Compute number of leading blanks in old and new contents. */
4867 osp = count_blanks (obody, olen);
4868 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4869
4870 /* Compute number of matching chars starting with first non-blank. */
4871 begmatch = count_match (obody + osp, obody + olen,
4872 nbody + nsp, nbody + nlen);
4873
4874 /* Spaces in new match implicit space past the end of old. */
4875 /* A bug causing this to be a no-op was fixed in 18.29. */
4876 if (!write_spaces_p && osp + begmatch == olen)
4877 {
4878 np1 = nbody + nsp;
4879 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4880 ++begmatch;
4881 }
4882
4883 /* Avoid doing insert/delete char
4884 just cause number of leading spaces differs
4885 when the following text does not match. */
4886 if (begmatch == 0 && osp != nsp)
4887 osp = nsp = min (osp, nsp);
4888
4889 /* Find matching characters at end of line */
4890 op1 = obody + olen;
4891 np1 = nbody + nlen;
4892 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4893 while (op1 > op2
4894 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4895 {
4896 op1--;
4897 np1--;
4898 }
4899 endmatch = obody + olen - op1;
4900
4901 /* tem gets the distance to insert or delete.
4902 endmatch is how many characters we save by doing so.
4903 Is it worth it? */
4904
4905 tem = (nlen - nsp) - (olen - osp);
4906 if (endmatch && tem
4907 && (!FRAME_CHAR_INS_DEL_OK (f)
4908 || endmatch <= char_ins_del_cost (f)[tem]))
4909 endmatch = 0;
4910
4911 /* nsp - osp is the distance to insert or delete.
4912 If that is nonzero, begmatch is known to be nonzero also.
4913 begmatch + endmatch is how much we save by doing the ins/del.
4914 Is it worth it? */
4915
4916 if (nsp != osp
4917 && (!FRAME_CHAR_INS_DEL_OK (f)
4918 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4919 {
4920 begmatch = 0;
4921 endmatch = 0;
4922 osp = nsp = min (osp, nsp);
4923 }
4924
4925 /* Now go through the line, inserting, writing and
4926 deleting as appropriate. */
4927
4928 if (osp > nsp)
4929 {
4930 cursor_to (f, vpos, nsp);
4931 delete_glyphs (f, osp - nsp);
4932 }
4933 else if (nsp > osp)
4934 {
4935 /* If going to delete chars later in line
4936 and insert earlier in the line,
4937 must delete first to avoid losing data in the insert */
4938 if (endmatch && nlen < olen + nsp - osp)
4939 {
4940 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4941 delete_glyphs (f, olen + nsp - osp - nlen);
4942 olen = nlen - (nsp - osp);
4943 }
4944 cursor_to (f, vpos, osp);
4945 insert_glyphs (f, 0, nsp - osp);
4946 }
4947 olen += nsp - osp;
4948
4949 tem = nsp + begmatch + endmatch;
4950 if (nlen != tem || olen != tem)
4951 {
4952 if (!endmatch || nlen == olen)
4953 {
4954 /* If new text being written reaches right margin, there is
4955 no need to do clear-to-eol at the end of this function
4956 (and it would not be safe, since cursor is not going to
4957 be "at the margin" after the text is done). */
4958 if (nlen == FRAME_TOTAL_COLS (f))
4959 olen = 0;
4960
4961 /* Function write_glyphs is prepared to do nothing
4962 if passed a length <= 0. Check it here to avoid
4963 unnecessary cursor movement. */
4964 if (nlen - tem > 0)
4965 {
4966 cursor_to (f, vpos, nsp + begmatch);
4967 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4968 }
4969 }
4970 else if (nlen > olen)
4971 {
4972 /* Here, we used to have the following simple code:
4973 ----------------------------------------
4974 write_glyphs (nbody + nsp + begmatch, olen - tem);
4975 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
4976 ----------------------------------------
4977 but it doesn't work if nbody[nsp + begmatch + olen - tem]
4978 is a padding glyph. */
4979 int out = olen - tem; /* Columns to be overwritten originally. */
4980 int del;
4981
4982 cursor_to (f, vpos, nsp + begmatch);
4983
4984 /* Calculate columns we can actually overwrite. */
4985 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
4986 out--;
4987 write_glyphs (f, nbody + nsp + begmatch, out);
4988
4989 /* If we left columns to be overwritten, we must delete them. */
4990 del = olen - tem - out;
4991 if (del > 0)
4992 delete_glyphs (f, del);
4993
4994 /* At last, we insert columns not yet written out. */
4995 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
4996 olen = nlen;
4997 }
4998 else if (olen > nlen)
4999 {
5000 cursor_to (f, vpos, nsp + begmatch);
5001 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5002 delete_glyphs (f, olen - nlen);
5003 olen = nlen;
5004 }
5005 }
5006
5007 just_erase:
5008 /* If any unerased characters remain after the new line, erase them. */
5009 if (olen > nlen)
5010 {
5011 cursor_to (f, vpos, nlen);
5012 clear_end_of_line (f, olen);
5013 }
5014
5015 /* Exchange contents between current_frame and new_frame. */
5016 make_current (desired_matrix, current_matrix, vpos);
5017 }
5018
5019
5020 \f
5021 /***********************************************************************
5022 X/Y Position -> Buffer Position
5023 ***********************************************************************/
5024
5025 /* Determine what's under window-relative pixel position (*X, *Y).
5026 Return the OBJECT (string or buffer) that's there.
5027 Return in *POS the position in that object.
5028 Adjust *X and *Y to character positions.
5029 Return in *DX and *DY the pixel coordinates of the click,
5030 relative to the top left corner of OBJECT, or relative to
5031 the top left corner of the character glyph at (*X, *Y)
5032 if OBJECT is nil.
5033 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5034 if the coordinates point to an empty area of the display. */
5035
5036 Lisp_Object
5037 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5038 {
5039 struct it it;
5040 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5041 struct text_pos startp;
5042 Lisp_Object string;
5043 struct glyph_row *row;
5044 #ifdef HAVE_WINDOW_SYSTEM
5045 struct image *img = 0;
5046 #endif
5047 int x0, x1, to_x;
5048 void *itdata = NULL;
5049
5050 /* We used to set current_buffer directly here, but that does the
5051 wrong thing with `face-remapping-alist' (bug#2044). */
5052 Fset_buffer (w->contents);
5053 itdata = bidi_shelve_cache ();
5054 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5055 start_display (&it, w, startp);
5056 /* start_display takes into account the header-line row, but IT's
5057 vpos still counts from the glyph row that includes the window's
5058 start position. Adjust for a possible header-line row. */
5059 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5060
5061 x0 = *x;
5062
5063 /* First, move to the beginning of the row corresponding to *Y. We
5064 need to be in that row to get the correct value of base paragraph
5065 direction for the text at (*X, *Y). */
5066 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5067
5068 /* TO_X is the pixel position that the iterator will compute for the
5069 glyph at *X. We add it.first_visible_x because iterator
5070 positions include the hscroll. */
5071 to_x = x0 + it.first_visible_x;
5072 if (it.bidi_it.paragraph_dir == R2L)
5073 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5074 text area. This is because the iterator, even in R2L
5075 paragraphs, delivers glyphs as if they started at the left
5076 margin of the window. (When we actually produce glyphs for
5077 display, we reverse their order in PRODUCE_GLYPHS, but the
5078 iterator doesn't know about that.) The following line adjusts
5079 the pixel position to the iterator geometry, which is what
5080 move_it_* routines use. (The -1 is because in a window whose
5081 text-area width is W, the rightmost pixel position is W-1, and
5082 it should be mirrored into zero pixel position.) */
5083 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5084
5085 /* Now move horizontally in the row to the glyph under *X. Second
5086 argument is ZV to prevent move_it_in_display_line from matching
5087 based on buffer positions. */
5088 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5089 bidi_unshelve_cache (itdata, 0);
5090
5091 Fset_buffer (old_current_buffer);
5092
5093 *dx = x0 + it.first_visible_x - it.current_x;
5094 *dy = *y - it.current_y;
5095
5096 string = w->contents;
5097 if (STRINGP (it.string))
5098 string = it.string;
5099 *pos = it.current;
5100 if (it.what == IT_COMPOSITION
5101 && it.cmp_it.nchars > 1
5102 && it.cmp_it.reversed_p)
5103 {
5104 /* The current display element is a grapheme cluster in a
5105 composition. In that case, we need the position of the first
5106 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5107 it.current points to the last character of the cluster, thus
5108 we must move back to the first character of the same
5109 cluster. */
5110 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5111 if (STRINGP (it.string))
5112 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5113 else
5114 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5115 CHARPOS (pos->pos));
5116 }
5117
5118 #ifdef HAVE_WINDOW_SYSTEM
5119 if (it.what == IT_IMAGE)
5120 {
5121 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5122 && !NILP (img->spec))
5123 *object = img->spec;
5124 }
5125 #endif
5126
5127 if (it.vpos < w->current_matrix->nrows
5128 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5129 row->enabled_p))
5130 {
5131 if (it.hpos < row->used[TEXT_AREA])
5132 {
5133 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5134 #ifdef HAVE_WINDOW_SYSTEM
5135 if (img)
5136 {
5137 *dy -= row->ascent - glyph->ascent;
5138 *dx += glyph->slice.img.x;
5139 *dy += glyph->slice.img.y;
5140 /* Image slices positions are still relative to the entire image */
5141 *width = img->width;
5142 *height = img->height;
5143 }
5144 else
5145 #endif
5146 {
5147 *width = glyph->pixel_width;
5148 *height = glyph->ascent + glyph->descent;
5149 }
5150 }
5151 else
5152 {
5153 *width = 0;
5154 *height = row->height;
5155 }
5156 }
5157 else
5158 {
5159 *width = *height = 0;
5160 }
5161
5162 /* Add extra (default width) columns if clicked after EOL. */
5163 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5164 if (x0 > x1)
5165 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5166
5167 *x = it.hpos;
5168 *y = it.vpos;
5169
5170 return string;
5171 }
5172
5173
5174 /* Value is the string under window-relative coordinates X/Y in the
5175 mode line or header line (PART says which) of window W, or nil if none.
5176 *CHARPOS is set to the position in the string returned. */
5177
5178 Lisp_Object
5179 mode_line_string (struct window *w, enum window_part part,
5180 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5181 int *dx, int *dy, int *width, int *height)
5182 {
5183 struct glyph_row *row;
5184 struct glyph *glyph, *end;
5185 int x0, y0;
5186 Lisp_Object string = Qnil;
5187
5188 if (part == ON_MODE_LINE)
5189 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5190 else
5191 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5192 y0 = *y - row->y;
5193 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5194
5195 if (row->mode_line_p && row->enabled_p)
5196 {
5197 /* Find the glyph under X. If we find one with a string object,
5198 it's the one we were looking for. */
5199 glyph = row->glyphs[TEXT_AREA];
5200 end = glyph + row->used[TEXT_AREA];
5201 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5202 x0 -= glyph->pixel_width;
5203 *x = glyph - row->glyphs[TEXT_AREA];
5204 if (glyph < end)
5205 {
5206 string = glyph->object;
5207 *charpos = glyph->charpos;
5208 *width = glyph->pixel_width;
5209 *height = glyph->ascent + glyph->descent;
5210 #ifdef HAVE_WINDOW_SYSTEM
5211 if (glyph->type == IMAGE_GLYPH)
5212 {
5213 struct image *img;
5214 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5215 if (img != NULL)
5216 *object = img->spec;
5217 y0 -= row->ascent - glyph->ascent;
5218 }
5219 #endif
5220 }
5221 else
5222 {
5223 /* Add extra (default width) columns if clicked after EOL. */
5224 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5225 *width = 0;
5226 *height = row->height;
5227 }
5228 }
5229 else
5230 {
5231 *x = 0;
5232 x0 = 0;
5233 *width = *height = 0;
5234 }
5235
5236 *dx = x0;
5237 *dy = y0;
5238
5239 return string;
5240 }
5241
5242
5243 /* Value is the string under window-relative coordinates X/Y in either
5244 marginal area, or nil if none. *CHARPOS is set to the position in
5245 the string returned. */
5246
5247 Lisp_Object
5248 marginal_area_string (struct window *w, enum window_part part,
5249 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5250 int *dx, int *dy, int *width, int *height)
5251 {
5252 struct glyph_row *row = w->current_matrix->rows;
5253 struct glyph *glyph, *end;
5254 int x0, y0, i, wy = *y;
5255 int area;
5256 Lisp_Object string = Qnil;
5257
5258 if (part == ON_LEFT_MARGIN)
5259 area = LEFT_MARGIN_AREA;
5260 else if (part == ON_RIGHT_MARGIN)
5261 area = RIGHT_MARGIN_AREA;
5262 else
5263 emacs_abort ();
5264
5265 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5266 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5267 break;
5268 y0 = *y - row->y;
5269 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5270
5271 if (row->enabled_p)
5272 {
5273 /* Find the glyph under X. If we find one with a string object,
5274 it's the one we were looking for. */
5275 if (area == RIGHT_MARGIN_AREA)
5276 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5277 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5278 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5279 + window_box_width (w, LEFT_MARGIN_AREA)
5280 + window_box_width (w, TEXT_AREA));
5281 else
5282 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5283 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5284 : 0);
5285
5286 glyph = row->glyphs[area];
5287 end = glyph + row->used[area];
5288 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5289 x0 -= glyph->pixel_width;
5290 *x = glyph - row->glyphs[area];
5291 if (glyph < end)
5292 {
5293 string = glyph->object;
5294 *charpos = glyph->charpos;
5295 *width = glyph->pixel_width;
5296 *height = glyph->ascent + glyph->descent;
5297 #ifdef HAVE_WINDOW_SYSTEM
5298 if (glyph->type == IMAGE_GLYPH)
5299 {
5300 struct image *img;
5301 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5302 if (img != NULL)
5303 *object = img->spec;
5304 y0 -= row->ascent - glyph->ascent;
5305 x0 += glyph->slice.img.x;
5306 y0 += glyph->slice.img.y;
5307 }
5308 #endif
5309 }
5310 else
5311 {
5312 /* Add extra (default width) columns if clicked after EOL. */
5313 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5314 *width = 0;
5315 *height = row->height;
5316 }
5317 }
5318 else
5319 {
5320 x0 = 0;
5321 *x = 0;
5322 *width = *height = 0;
5323 }
5324
5325 *dx = x0;
5326 *dy = y0;
5327
5328 return string;
5329 }
5330
5331
5332 /***********************************************************************
5333 Changing Frame Sizes
5334 ***********************************************************************/
5335
5336 #ifdef SIGWINCH
5337
5338 static void deliver_window_change_signal (int);
5339
5340 static void
5341 handle_window_change_signal (int sig)
5342 {
5343 int width, height;
5344 struct tty_display_info *tty;
5345
5346 /* The frame size change obviously applies to a single
5347 termcap-controlled terminal, but we can't decide which.
5348 Therefore, we resize the frames corresponding to each tty.
5349 */
5350 for (tty = tty_list; tty; tty = tty->next) {
5351
5352 if (! tty->term_initted)
5353 continue;
5354
5355 /* Suspended tty frames have tty->input == NULL avoid trying to
5356 use it. */
5357 if (!tty->input)
5358 continue;
5359
5360 get_tty_size (fileno (tty->input), &width, &height);
5361
5362 if (width > 5 && height > 2) {
5363 Lisp_Object tail, frame;
5364
5365 FOR_EACH_FRAME (tail, frame)
5366 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5367 /* Record the new sizes, but don't reallocate the data
5368 structures now. Let that be done later outside of the
5369 signal handler. */
5370 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5371 }
5372 }
5373 }
5374
5375 static void
5376 deliver_window_change_signal (int sig)
5377 {
5378 deliver_process_signal (sig, handle_window_change_signal);
5379 }
5380 #endif /* SIGWINCH */
5381
5382
5383 /* Do any change in frame size that was requested by a signal.
5384 SAFE means this function is called from a place where it is
5385 safe to change frame sizes while a redisplay is in progress. */
5386
5387 void
5388 do_pending_window_change (bool safe)
5389 {
5390 /* If window change signal handler should have run before, run it now. */
5391 if (redisplaying_p && !safe)
5392 return;
5393
5394 while (delayed_size_change)
5395 {
5396 Lisp_Object tail, frame;
5397
5398 delayed_size_change = 0;
5399
5400 FOR_EACH_FRAME (tail, frame)
5401 {
5402 struct frame *f = XFRAME (frame);
5403
5404 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5405 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5406 0, 0, safe);
5407 }
5408 }
5409 }
5410
5411
5412 /* Change the frame height and/or width. Values may be given as zero to
5413 indicate no change is to take place.
5414
5415 If DELAY, assume we're being called from a signal handler, and
5416 queue the change for later - perhaps the next redisplay.
5417 Since this tries to resize windows, we can't call it
5418 from a signal handler.
5419
5420 SAFE means this function is called from a place where it's
5421 safe to change frame sizes while a redisplay is in progress. */
5422
5423 void
5424 change_frame_size (struct frame *f, int newheight, int newwidth,
5425 bool pretend, bool delay, bool safe)
5426 {
5427 Lisp_Object tail, frame;
5428
5429 if (FRAME_MSDOS_P (f))
5430 {
5431 /* On MS-DOS, all frames use the same screen, so a change in
5432 size affects all frames. Termcap now supports multiple
5433 ttys. */
5434 FOR_EACH_FRAME (tail, frame)
5435 if (! FRAME_WINDOW_P (XFRAME (frame)))
5436 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5437 pretend, delay, safe);
5438 }
5439 else
5440 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5441 }
5442
5443 static void
5444 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5445 bool pretend, bool delay, bool safe)
5446 {
5447 int new_frame_total_cols;
5448 ptrdiff_t count = SPECPDL_INDEX ();
5449
5450 /* If we can't deal with the change now, queue it for later. */
5451 if (delay || (redisplaying_p && !safe))
5452 {
5453 f->new_text_lines = newheight;
5454 f->new_text_cols = newwidth;
5455 delayed_size_change = 1;
5456 return;
5457 }
5458
5459 /* This size-change overrides any pending one for this frame. */
5460 f->new_text_lines = 0;
5461 f->new_text_cols = 0;
5462
5463 /* If an argument is zero, set it to the current value. */
5464 if (newheight == 0)
5465 newheight = FRAME_LINES (f);
5466 if (newwidth == 0)
5467 newwidth = FRAME_COLS (f);
5468
5469 /* Compute width of windows in F. */
5470 /* Round up to the smallest acceptable size. */
5471 check_frame_size (f, &newheight, &newwidth);
5472
5473 /* This is the width of the frame with vertical scroll bars and fringe
5474 columns. Do this after rounding - see discussion of bug#9723. */
5475 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5476
5477 /* If we're not changing the frame size, quit now. */
5478 /* Frame width may be unchanged but the text portion may change, for
5479 example, fullscreen and remove/add scroll bar. */
5480 if (newheight == FRAME_LINES (f)
5481 /* Text portion unchanged? */
5482 && newwidth == FRAME_COLS (f)
5483 /* Frame width unchanged? */
5484 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5485 return;
5486
5487 block_input ();
5488
5489 #ifdef MSDOS
5490 /* We only can set screen dimensions to certain values supported
5491 by our video hardware. Try to find the smallest size greater
5492 or equal to the requested dimensions. */
5493 dos_set_window_size (&newheight, &newwidth);
5494 #endif
5495
5496 if (newheight != FRAME_LINES (f))
5497 {
5498 resize_frame_windows (f, newheight, 0);
5499
5500 /* MSDOS frames cannot PRETEND, as they change frame size by
5501 manipulating video hardware. */
5502 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5503 FrameRows (FRAME_TTY (f)) = newheight;
5504 }
5505
5506 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5507 {
5508 resize_frame_windows (f, new_frame_total_cols, 1);
5509
5510 /* MSDOS frames cannot PRETEND, as they change frame size by
5511 manipulating video hardware. */
5512 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5513 FrameCols (FRAME_TTY (f)) = newwidth;
5514
5515 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5516 if (WINDOWP (f->tool_bar_window))
5517 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5518 #endif
5519 }
5520
5521 FRAME_LINES (f) = newheight;
5522 SET_FRAME_COLS (f, newwidth);
5523
5524 {
5525 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5526 int text_area_x, text_area_y, text_area_width, text_area_height;
5527
5528 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5529 &text_area_height);
5530 if (w->cursor.x >= text_area_x + text_area_width)
5531 w->cursor.hpos = w->cursor.x = 0;
5532 if (w->cursor.y >= text_area_y + text_area_height)
5533 w->cursor.vpos = w->cursor.y = 0;
5534 }
5535
5536 adjust_frame_glyphs (f);
5537 calculate_costs (f);
5538 SET_FRAME_GARBAGED (f);
5539 f->resized_p = 1;
5540
5541 unblock_input ();
5542
5543 record_unwind_current_buffer ();
5544
5545 run_window_configuration_change_hook (f);
5546
5547 unbind_to (count, Qnil);
5548 }
5549
5550
5551 \f
5552 /***********************************************************************
5553 Terminal Related Lisp Functions
5554 ***********************************************************************/
5555
5556 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5557 1, 1, "FOpen termscript file: ",
5558 doc: /* Start writing all terminal output to FILE as well as the terminal.
5559 FILE = nil means just close any termscript file currently open. */)
5560 (Lisp_Object file)
5561 {
5562 struct tty_display_info *tty;
5563
5564 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5565 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5566 error ("Current frame is not on a tty device");
5567
5568 tty = CURTTY ();
5569
5570 if (tty->termscript != 0)
5571 {
5572 block_input ();
5573 fclose (tty->termscript);
5574 tty->termscript = 0;
5575 unblock_input ();
5576 }
5577
5578 if (! NILP (file))
5579 {
5580 file = Fexpand_file_name (file, Qnil);
5581 tty->termscript = emacs_fopen (SSDATA (file), "w");
5582 if (tty->termscript == 0)
5583 report_file_error ("Opening termscript", file);
5584 }
5585 return Qnil;
5586 }
5587
5588
5589 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5590 Ssend_string_to_terminal, 1, 2, 0,
5591 doc: /* Send STRING to the terminal without alteration.
5592 Control characters in STRING will have terminal-dependent effects.
5593
5594 Optional parameter TERMINAL specifies the tty terminal device to use.
5595 It may be a terminal object, a frame, or nil for the terminal used by
5596 the currently selected frame. In batch mode, STRING is sent to stdout
5597 when TERMINAL is nil. */)
5598 (Lisp_Object string, Lisp_Object terminal)
5599 {
5600 struct terminal *t = get_terminal (terminal, 1);
5601 FILE *out;
5602
5603 /* ??? Perhaps we should do something special for multibyte strings here. */
5604 CHECK_STRING (string);
5605 block_input ();
5606
5607 if (!t)
5608 error ("Unknown terminal device");
5609
5610 if (t->type == output_initial)
5611 out = stdout;
5612 else if (t->type != output_termcap && t->type != output_msdos_raw)
5613 error ("Device %d is not a termcap terminal device", t->id);
5614 else
5615 {
5616 struct tty_display_info *tty = t->display_info.tty;
5617
5618 if (! tty->output)
5619 error ("Terminal is currently suspended");
5620
5621 if (tty->termscript)
5622 {
5623 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5624 fflush (tty->termscript);
5625 }
5626 out = tty->output;
5627 }
5628 fwrite (SDATA (string), 1, SBYTES (string), out);
5629 fflush (out);
5630 unblock_input ();
5631 return Qnil;
5632 }
5633
5634
5635 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5636 doc: /* Beep, or flash the screen.
5637 Also, unless an argument is given,
5638 terminate any keyboard macro currently executing. */)
5639 (Lisp_Object arg)
5640 {
5641 if (!NILP (arg))
5642 {
5643 if (noninteractive)
5644 putchar (07);
5645 else
5646 ring_bell (XFRAME (selected_frame));
5647 }
5648 else
5649 bitch_at_user ();
5650
5651 return Qnil;
5652 }
5653
5654 void
5655 bitch_at_user (void)
5656 {
5657 if (noninteractive)
5658 putchar (07);
5659 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5660 {
5661 const char *msg
5662 = "Keyboard macro terminated by a command ringing the bell";
5663 Fsignal (Quser_error, list1 (build_string (msg)));
5664 }
5665 else
5666 ring_bell (XFRAME (selected_frame));
5667 }
5668
5669
5670 \f
5671 /***********************************************************************
5672 Sleeping, Waiting
5673 ***********************************************************************/
5674
5675 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5676 doc: /* Pause, without updating display, for SECONDS seconds.
5677 SECONDS may be a floating-point value, meaning that you can wait for a
5678 fraction of a second. Optional second arg MILLISECONDS specifies an
5679 additional wait period, in milliseconds; this is for backwards compatibility.
5680 \(Not all operating systems support waiting for a fraction of a second.) */)
5681 (Lisp_Object seconds, Lisp_Object milliseconds)
5682 {
5683 double duration = extract_float (seconds);
5684
5685 if (!NILP (milliseconds))
5686 {
5687 CHECK_NUMBER (milliseconds);
5688 duration += XINT (milliseconds) / 1000.0;
5689 }
5690
5691 if (duration > 0)
5692 {
5693 struct timespec t = dtotimespec (duration);
5694 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5695 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5696 }
5697
5698 return Qnil;
5699 }
5700
5701
5702 /* This is just like wait_reading_process_output, except that
5703 it does redisplay.
5704
5705 TIMEOUT is number of seconds to wait (float or integer),
5706 or t to wait forever.
5707 READING is true if reading input.
5708 If DISPLAY_OPTION is >0 display process output while waiting.
5709 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5710 */
5711
5712 Lisp_Object
5713 sit_for (Lisp_Object timeout, bool reading, int display_option)
5714 {
5715 intmax_t sec;
5716 int nsec;
5717 bool do_display = display_option > 0;
5718
5719 swallow_events (do_display);
5720
5721 if ((detect_input_pending_run_timers (do_display))
5722 || !NILP (Vexecuting_kbd_macro))
5723 return Qnil;
5724
5725 if (display_option > 1)
5726 redisplay_preserve_echo_area (2);
5727
5728 if (INTEGERP (timeout))
5729 {
5730 sec = XINT (timeout);
5731 if (sec <= 0)
5732 return Qt;
5733 nsec = 0;
5734 }
5735 else if (FLOATP (timeout))
5736 {
5737 double seconds = XFLOAT_DATA (timeout);
5738 if (! (0 < seconds))
5739 return Qt;
5740 else
5741 {
5742 struct timespec t = dtotimespec (seconds);
5743 sec = min (t.tv_sec, WAIT_READING_MAX);
5744 nsec = t.tv_nsec;
5745 }
5746 }
5747 else if (EQ (timeout, Qt))
5748 {
5749 sec = 0;
5750 nsec = 0;
5751 }
5752 else
5753 wrong_type_argument (Qnumberp, timeout);
5754
5755
5756 #ifdef USABLE_SIGIO
5757 gobble_input ();
5758 #endif
5759
5760 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5761 Qnil, NULL, 0);
5762
5763 return detect_input_pending () ? Qnil : Qt;
5764 }
5765
5766
5767 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5768 doc: /* Perform redisplay.
5769 Optional arg FORCE, if non-nil, prevents redisplay from being
5770 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5771 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5772 preempted by arriving input, so FORCE does nothing.
5773
5774 Return t if redisplay was performed, nil if redisplay was preempted
5775 immediately by pending input. */)
5776 (Lisp_Object force)
5777 {
5778 ptrdiff_t count;
5779
5780 swallow_events (1);
5781 if ((detect_input_pending_run_timers (1)
5782 && NILP (force) && !redisplay_dont_pause)
5783 || !NILP (Vexecuting_kbd_macro))
5784 return Qnil;
5785
5786 count = SPECPDL_INDEX ();
5787 if (!NILP (force) && !redisplay_dont_pause)
5788 specbind (Qredisplay_dont_pause, Qt);
5789 redisplay_preserve_echo_area (2);
5790 unbind_to (count, Qnil);
5791 return Qt;
5792 }
5793
5794
5795 \f
5796 /***********************************************************************
5797 Other Lisp Functions
5798 ***********************************************************************/
5799
5800 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5801 session's frames, frame names, buffers, buffer-read-only flags, and
5802 buffer-modified-flags. */
5803
5804 static Lisp_Object frame_and_buffer_state;
5805
5806
5807 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5808 Sframe_or_buffer_changed_p, 0, 1, 0,
5809 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5810 VARIABLE is a variable name whose value is either nil or a state vector
5811 that will be updated to contain all frames and buffers,
5812 aside from buffers whose names start with space,
5813 along with the buffers' read-only and modified flags. This allows a fast
5814 check to see whether buffer menus might need to be recomputed.
5815 If this function returns non-nil, it updates the internal vector to reflect
5816 the current state.
5817
5818 If VARIABLE is nil, an internal variable is used. Users should not
5819 pass nil for VARIABLE. */)
5820 (Lisp_Object variable)
5821 {
5822 Lisp_Object state, tail, frame, buf;
5823 ptrdiff_t n, idx;
5824
5825 if (! NILP (variable))
5826 {
5827 CHECK_SYMBOL (variable);
5828 state = Fsymbol_value (variable);
5829 if (! VECTORP (state))
5830 goto changed;
5831 }
5832 else
5833 state = frame_and_buffer_state;
5834
5835 idx = 0;
5836 FOR_EACH_FRAME (tail, frame)
5837 {
5838 if (idx == ASIZE (state))
5839 goto changed;
5840 if (!EQ (AREF (state, idx++), frame))
5841 goto changed;
5842 if (idx == ASIZE (state))
5843 goto changed;
5844 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5845 goto changed;
5846 }
5847 /* Check that the buffer info matches. */
5848 FOR_EACH_LIVE_BUFFER (tail, buf)
5849 {
5850 /* Ignore buffers that aren't included in buffer lists. */
5851 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5852 continue;
5853 if (idx == ASIZE (state))
5854 goto changed;
5855 if (!EQ (AREF (state, idx++), buf))
5856 goto changed;
5857 if (idx == ASIZE (state))
5858 goto changed;
5859 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5860 goto changed;
5861 if (idx == ASIZE (state))
5862 goto changed;
5863 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5864 goto changed;
5865 }
5866 if (idx == ASIZE (state))
5867 goto changed;
5868 /* Detect deletion of a buffer at the end of the list. */
5869 if (EQ (AREF (state, idx), Qlambda))
5870 return Qnil;
5871
5872 /* Come here if we decide the data has changed. */
5873 changed:
5874 /* Count the size we will need.
5875 Start with 1 so there is room for at least one lambda at the end. */
5876 n = 1;
5877 FOR_EACH_FRAME (tail, frame)
5878 n += 2;
5879 FOR_EACH_LIVE_BUFFER (tail, buf)
5880 n += 3;
5881 /* Reallocate the vector if data has grown to need it,
5882 or if it has shrunk a lot. */
5883 if (! VECTORP (state)
5884 || n > ASIZE (state)
5885 || n + 20 < ASIZE (state) / 2)
5886 /* Add 20 extra so we grow it less often. */
5887 {
5888 state = Fmake_vector (make_number (n + 20), Qlambda);
5889 if (! NILP (variable))
5890 Fset (variable, state);
5891 else
5892 frame_and_buffer_state = state;
5893 }
5894
5895 /* Record the new data in the (possibly reallocated) vector. */
5896 idx = 0;
5897 FOR_EACH_FRAME (tail, frame)
5898 {
5899 ASET (state, idx, frame);
5900 idx++;
5901 ASET (state, idx, XFRAME (frame)->name);
5902 idx++;
5903 }
5904 FOR_EACH_LIVE_BUFFER (tail, buf)
5905 {
5906 /* Ignore buffers that aren't included in buffer lists. */
5907 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5908 continue;
5909 ASET (state, idx, buf);
5910 idx++;
5911 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5912 idx++;
5913 ASET (state, idx, Fbuffer_modified_p (buf));
5914 idx++;
5915 }
5916 /* Fill up the vector with lambdas (always at least one). */
5917 ASET (state, idx, Qlambda);
5918 idx++;
5919 while (idx < ASIZE (state))
5920 {
5921 ASET (state, idx, Qlambda);
5922 idx++;
5923 }
5924 /* Make sure we didn't overflow the vector. */
5925 eassert (idx <= ASIZE (state));
5926 return Qt;
5927 }
5928
5929
5930 \f
5931 /***********************************************************************
5932 Initialization
5933 ***********************************************************************/
5934
5935 /* Initialization done when Emacs fork is started, before doing stty.
5936 Determine terminal type and set terminal_driver. Then invoke its
5937 decoding routine to set up variables in the terminal package. */
5938
5939 void
5940 init_display (void)
5941 {
5942 char *terminal_type;
5943
5944 /* Construct the space glyph. */
5945 space_glyph.type = CHAR_GLYPH;
5946 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5947 space_glyph.charpos = -1;
5948
5949 inverse_video = 0;
5950 cursor_in_echo_area = 0;
5951
5952 /* Now is the time to initialize this; it's used by init_sys_modes
5953 during startup. */
5954 Vinitial_window_system = Qnil;
5955
5956 /* SIGWINCH needs to be handled no matter what display we start
5957 with. Otherwise newly opened tty frames will not resize
5958 automatically. */
5959 #ifdef SIGWINCH
5960 #ifndef CANNOT_DUMP
5961 if (initialized)
5962 #endif /* CANNOT_DUMP */
5963 {
5964 struct sigaction action;
5965 emacs_sigaction_init (&action, deliver_window_change_signal);
5966 sigaction (SIGWINCH, &action, 0);
5967 }
5968 #endif /* SIGWINCH */
5969
5970 /* If running as a daemon, no need to initialize any frames/terminal. */
5971 if (IS_DAEMON)
5972 return;
5973
5974 /* If the user wants to use a window system, we shouldn't bother
5975 initializing the terminal. This is especially important when the
5976 terminal is so dumb that emacs gives up before and doesn't bother
5977 using the window system.
5978
5979 If the DISPLAY environment variable is set and nonempty,
5980 try to use X, and die with an error message if that doesn't work. */
5981
5982 #ifdef HAVE_X_WINDOWS
5983 if (! inhibit_window_system && ! display_arg)
5984 {
5985 char *display;
5986 display = getenv ("DISPLAY");
5987 display_arg = (display != 0 && *display != 0);
5988
5989 if (display_arg && !x_display_ok (display))
5990 {
5991 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5992 display);
5993 inhibit_window_system = 1;
5994 }
5995 }
5996
5997 if (!inhibit_window_system && display_arg)
5998 {
5999 Vinitial_window_system = Qx;
6000 #ifdef HAVE_X11
6001 Vwindow_system_version = make_number (11);
6002 #endif
6003 #ifdef USE_NCURSES
6004 /* In some versions of ncurses,
6005 tputs crashes if we have not called tgetent.
6006 So call tgetent. */
6007 { char b[2044]; tgetent (b, "xterm");}
6008 #endif
6009 return;
6010 }
6011 #endif /* HAVE_X_WINDOWS */
6012
6013 #ifdef HAVE_NTGUI
6014 if (!inhibit_window_system)
6015 {
6016 Vinitial_window_system = Qw32;
6017 Vwindow_system_version = make_number (1);
6018 return;
6019 }
6020 #endif /* HAVE_NTGUI */
6021
6022 #ifdef HAVE_NS
6023 if (!inhibit_window_system
6024 #ifndef CANNOT_DUMP
6025 && initialized
6026 #endif
6027 )
6028 {
6029 Vinitial_window_system = Qns;
6030 Vwindow_system_version = make_number (10);
6031 return;
6032 }
6033 #endif
6034
6035 /* If no window system has been specified, try to use the terminal. */
6036 if (! isatty (0))
6037 fatal ("standard input is not a tty");
6038
6039 #ifdef WINDOWSNT
6040 terminal_type = "w32console";
6041 #else
6042 terminal_type = getenv ("TERM");
6043 #endif
6044 if (!terminal_type)
6045 {
6046 #ifdef HAVE_WINDOW_SYSTEM
6047 if (! inhibit_window_system)
6048 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6049 else
6050 #endif /* HAVE_WINDOW_SYSTEM */
6051 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6052 exit (1);
6053 }
6054
6055 {
6056 struct terminal *t;
6057 struct frame *f = XFRAME (selected_frame);
6058
6059 init_foreground_group ();
6060
6061 /* Open a display on the controlling tty. */
6062 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6063
6064 /* Convert the initial frame to use the new display. */
6065 if (f->output_method != output_initial)
6066 emacs_abort ();
6067 f->output_method = t->type;
6068 f->terminal = t;
6069
6070 t->reference_count++;
6071 #ifdef MSDOS
6072 f->output_data.tty->display_info = &the_only_display_info;
6073 #else
6074 if (f->output_method == output_termcap)
6075 create_tty_output (f);
6076 #endif
6077 t->display_info.tty->top_frame = selected_frame;
6078 change_frame_size (XFRAME (selected_frame),
6079 FrameRows (t->display_info.tty),
6080 FrameCols (t->display_info.tty), 0, 0, 1);
6081
6082 /* Delete the initial terminal. */
6083 if (--initial_terminal->reference_count == 0
6084 && initial_terminal->delete_terminal_hook)
6085 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6086
6087 /* Update frame parameters to reflect the new type. */
6088 Fmodify_frame_parameters
6089 (selected_frame, list1 (Fcons (Qtty_type,
6090 Ftty_type (selected_frame))));
6091 if (t->display_info.tty->name)
6092 Fmodify_frame_parameters
6093 (selected_frame,
6094 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6095 else
6096 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6097 }
6098
6099 {
6100 struct frame *sf = SELECTED_FRAME ();
6101 int width = FRAME_TOTAL_COLS (sf);
6102 int height = FRAME_LINES (sf);
6103
6104 /* If these sizes are so big they cause overflow, just ignore the
6105 change. It's not clear what better we could do. The rest of
6106 the code assumes that (width + 2) * height * sizeof (struct glyph)
6107 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6108 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6109 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6110 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6111 < (width + 2) * height))
6112 fatal ("screen size %dx%d too big", width, height);
6113 }
6114
6115 calculate_costs (XFRAME (selected_frame));
6116
6117 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6118 if (initialized
6119 && !noninteractive
6120 && NILP (Vinitial_window_system))
6121 {
6122 /* For the initial frame, we don't have any way of knowing what
6123 are the foreground and background colors of the terminal. */
6124 struct frame *sf = SELECTED_FRAME ();
6125
6126 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6127 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6128 call0 (intern ("tty-set-up-initial-frame-faces"));
6129 }
6130 }
6131
6132
6133 \f
6134 /***********************************************************************
6135 Blinking cursor
6136 ***********************************************************************/
6137
6138 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6139 Sinternal_show_cursor, 2, 2, 0,
6140 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6141 WINDOW nil means use the selected window. SHOW non-nil means
6142 show a cursor in WINDOW in the next redisplay. SHOW nil means
6143 don't show a cursor. */)
6144 (Lisp_Object window, Lisp_Object show)
6145 {
6146 /* Don't change cursor state while redisplaying. This could confuse
6147 output routines. */
6148 if (!redisplaying_p)
6149 decode_any_window (window)->cursor_off_p = NILP (show);
6150 return Qnil;
6151 }
6152
6153
6154 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6155 Sinternal_show_cursor_p, 0, 1, 0,
6156 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6157 WINDOW nil or omitted means report on the selected window. */)
6158 (Lisp_Object window)
6159 {
6160 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6161 }
6162 \f
6163 /***********************************************************************
6164 Initialization
6165 ***********************************************************************/
6166
6167 void
6168 syms_of_display (void)
6169 {
6170 defsubr (&Sredraw_frame);
6171 defsubr (&Sredraw_display);
6172 defsubr (&Sframe_or_buffer_changed_p);
6173 defsubr (&Sopen_termscript);
6174 defsubr (&Sding);
6175 defsubr (&Sredisplay);
6176 defsubr (&Ssleep_for);
6177 defsubr (&Ssend_string_to_terminal);
6178 defsubr (&Sinternal_show_cursor);
6179 defsubr (&Sinternal_show_cursor_p);
6180
6181 #ifdef GLYPH_DEBUG
6182 defsubr (&Sdump_redisplay_history);
6183 #endif
6184
6185 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6186 staticpro (&frame_and_buffer_state);
6187
6188 DEFSYM (Qdisplay_table, "display-table");
6189 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6190
6191 DEFVAR_INT ("baud-rate", baud_rate,
6192 doc: /* The output baud rate of the terminal.
6193 On most systems, changing this value will affect the amount of padding
6194 and the other strategic decisions made during redisplay. */);
6195
6196 DEFVAR_BOOL ("inverse-video", inverse_video,
6197 doc: /* Non-nil means invert the entire frame display.
6198 This means everything is in inverse video which otherwise would not be. */);
6199
6200 DEFVAR_BOOL ("visible-bell", visible_bell,
6201 doc: /* Non-nil means try to flash the frame to represent a bell.
6202
6203 See also `ring-bell-function'. */);
6204
6205 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6206 doc: /* Non-nil means no need to redraw entire frame after suspending.
6207 A non-nil value is useful if the terminal can automatically preserve
6208 Emacs's frame display when you reenter Emacs.
6209 It is up to you to set this variable if your terminal can do that. */);
6210
6211 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6212 doc: /* Name of the window system that Emacs uses for the first frame.
6213 The value is a symbol:
6214 nil for a termcap frame (a character-only terminal),
6215 'x' for an Emacs frame that is really an X window,
6216 'w32' for an Emacs frame that is a window on MS-Windows display,
6217 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6218 'pc' for a direct-write MS-DOS frame.
6219
6220 Use of this variable as a boolean is deprecated. Instead,
6221 use `display-graphic-p' or any of the other `display-*-p'
6222 predicates which report frame's specific UI-related capabilities. */);
6223
6224 DEFVAR_KBOARD ("window-system", Vwindow_system,
6225 doc: /* Name of window system through which the selected frame is displayed.
6226 The value is a symbol:
6227 nil for a termcap frame (a character-only terminal),
6228 'x' for an Emacs frame that is really an X window,
6229 'w32' for an Emacs frame that is a window on MS-Windows display,
6230 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6231 'pc' for a direct-write MS-DOS frame.
6232
6233 Use of this variable as a boolean is deprecated. Instead,
6234 use `display-graphic-p' or any of the other `display-*-p'
6235 predicates which report frame's specific UI-related capabilities. */);
6236
6237 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6238 doc: /* The version number of the window system in use.
6239 For X windows, this is 11. */);
6240
6241 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6242 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6243
6244 DEFVAR_LISP ("glyph-table", Vglyph_table,
6245 doc: /* Table defining how to output a glyph code to the frame.
6246 If not nil, this is a vector indexed by glyph code to define the glyph.
6247 Each element can be:
6248 integer: a glyph code which this glyph is an alias for.
6249 string: output this glyph using that string (not impl. in X windows).
6250 nil: this glyph mod 524288 is the code of a character to output,
6251 and this glyph / 524288 is the face number (see `face-id') to use
6252 while outputting it. */);
6253 Vglyph_table = Qnil;
6254
6255 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6256 doc: /* Display table to use for buffers that specify none.
6257 See `buffer-display-table' for more information. */);
6258 Vstandard_display_table = Qnil;
6259
6260 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6261 doc: /* Non-nil means display update isn't paused when input is detected. */);
6262 redisplay_dont_pause = 1;
6263
6264 #ifdef CANNOT_DUMP
6265 if (noninteractive)
6266 #endif
6267 {
6268 Vinitial_window_system = Qnil;
6269 Vwindow_system_version = Qnil;
6270 }
6271 }