* lisp.h (STRING_COPYIN): Remove; unused.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 static Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 return height;
1028 }
1029
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1033
1034 int
1035 window_box_width (struct window *w, enum glyph_row_area area)
1036 {
1037 int width = w->pixel_width;
1038
1039 if (!w->pseudo_window_p)
1040 {
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1043
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1051 }
1052
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1056 }
1057
1058
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1061
1062 int
1063 window_box_height (struct window *w)
1064 {
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1067
1068 eassert (height >= 0);
1069
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1071
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1077
1078 if (WINDOW_WANTS_MODELINE_P (w))
1079 {
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1088 }
1089
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1091 {
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1100 }
1101
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1105 }
1106
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1110
1111 int
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1113 {
1114 int x;
1115
1116 if (w->pseudo_window_p)
1117 return 0;
1118
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1120
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1129 ? 0
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1134
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1137 }
1138
1139
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1143
1144 int
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1146 {
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1150 }
1151
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1155
1156 int
1157 window_box_left (struct window *w, enum glyph_row_area area)
1158 {
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1161
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1164
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1167
1168 return x;
1169 }
1170
1171
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1175
1176 int
1177 window_box_right (struct window *w, enum glyph_row_area area)
1178 {
1179 return window_box_left (w, area) + window_box_width (w, area);
1180 }
1181
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1188
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1192 {
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1200 {
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1204 }
1205 }
1206
1207 #ifdef HAVE_WINDOW_SYSTEM
1208
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1215
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1219 {
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1224 }
1225
1226 #endif /* HAVE_WINDOW_SYSTEM */
1227
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1231
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1234
1235 int
1236 line_bottom_y (struct it *it)
1237 {
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1240
1241 if (line_height == 0)
1242 {
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1246 {
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1251 }
1252 else
1253 {
1254 struct glyph_row *row = it->glyph_row;
1255
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1264 }
1265 }
1266
1267 return line_top_y + line_height;
1268 }
1269
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1273
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1276 {
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1282
1283 if (XBUFFER (w->contents) != current_buffer)
1284 {
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1287 }
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 return result;
1297 }
1298
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1303
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1313 int
1314 default_line_pixel_height (struct window *w)
1315 {
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1318
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1320 {
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1323
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1327 {
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1331 {
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1333
1334 if (addon >= 0)
1335 height += addon;
1336 }
1337 }
1338 else
1339 height += f->extra_line_spacing;
1340 }
1341
1342 return height;
1343 }
1344
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1349 {
1350 if (CONSP (spec))
1351 {
1352 while (CONSP (spec))
1353 {
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1357 }
1358 }
1359 else if (VECTORP (spec))
1360 {
1361 ptrdiff_t i;
1362
1363 for (i = 0; i < ASIZE (spec); i++)
1364 {
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1367 }
1368 return Qnil;
1369 }
1370
1371 return spec;
1372 }
1373
1374
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1380 {
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1384
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1387
1388 return window_hscroll;
1389 }
1390
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1396
1397 int
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1400 {
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1406
1407 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1408 return visible_p;
1409
1410 if (XBUFFER (w->contents) != current_buffer)
1411 {
1412 old_buffer = current_buffer;
1413 set_buffer_internal_1 (XBUFFER (w->contents));
1414 }
1415
1416 SET_TEXT_POS_FROM_MARKER (top, w->start);
1417 /* Scrolling a minibuffer window via scroll bar when the echo area
1418 shows long text sometimes resets the minibuffer contents behind
1419 our backs. */
1420 if (CHARPOS (top) > ZV)
1421 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1422
1423 /* Compute exact mode line heights. */
1424 if (WINDOW_WANTS_MODELINE_P (w))
1425 w->mode_line_height
1426 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1427 BVAR (current_buffer, mode_line_format));
1428
1429 if (WINDOW_WANTS_HEADER_LINE_P (w))
1430 w->header_line_height
1431 = display_mode_line (w, HEADER_LINE_FACE_ID,
1432 BVAR (current_buffer, header_line_format));
1433
1434 start_display (&it, w, top);
1435 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1436 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1437
1438 if (charpos >= 0
1439 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1440 && IT_CHARPOS (it) >= charpos)
1441 /* When scanning backwards under bidi iteration, move_it_to
1442 stops at or _before_ CHARPOS, because it stops at or to
1443 the _right_ of the character at CHARPOS. */
1444 || (it.bidi_p && it.bidi_it.scan_dir == -1
1445 && IT_CHARPOS (it) <= charpos)))
1446 {
1447 /* We have reached CHARPOS, or passed it. How the call to
1448 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1449 or covered by a display property, move_it_to stops at the end
1450 of the invisible text, to the right of CHARPOS. (ii) If
1451 CHARPOS is in a display vector, move_it_to stops on its last
1452 glyph. */
1453 int top_x = it.current_x;
1454 int top_y = it.current_y;
1455 /* Calling line_bottom_y may change it.method, it.position, etc. */
1456 enum it_method it_method = it.method;
1457 int bottom_y = (last_height = 0, line_bottom_y (&it));
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459
1460 if (top_y < window_top_y)
1461 visible_p = bottom_y > window_top_y;
1462 else if (top_y < it.last_visible_y)
1463 visible_p = true;
1464 if (bottom_y >= it.last_visible_y
1465 && it.bidi_p && it.bidi_it.scan_dir == -1
1466 && IT_CHARPOS (it) < charpos)
1467 {
1468 /* When the last line of the window is scanned backwards
1469 under bidi iteration, we could be duped into thinking
1470 that we have passed CHARPOS, when in fact move_it_to
1471 simply stopped short of CHARPOS because it reached
1472 last_visible_y. To see if that's what happened, we call
1473 move_it_to again with a slightly larger vertical limit,
1474 and see if it actually moved vertically; if it did, we
1475 didn't really reach CHARPOS, which is beyond window end. */
1476 struct it save_it = it;
1477 /* Why 10? because we don't know how many canonical lines
1478 will the height of the next line(s) be. So we guess. */
1479 int ten_more_lines = 10 * default_line_pixel_height (w);
1480
1481 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1482 MOVE_TO_POS | MOVE_TO_Y);
1483 if (it.current_y > top_y)
1484 visible_p = 0;
1485
1486 it = save_it;
1487 }
1488 if (visible_p)
1489 {
1490 if (it_method == GET_FROM_DISPLAY_VECTOR)
1491 {
1492 /* We stopped on the last glyph of a display vector.
1493 Try and recompute. Hack alert! */
1494 if (charpos < 2 || top.charpos >= charpos)
1495 top_x = it.glyph_row->x;
1496 else
1497 {
1498 struct it it2, it2_prev;
1499 /* The idea is to get to the previous buffer
1500 position, consume the character there, and use
1501 the pixel coordinates we get after that. But if
1502 the previous buffer position is also displayed
1503 from a display vector, we need to consume all of
1504 the glyphs from that display vector. */
1505 start_display (&it2, w, top);
1506 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1507 /* If we didn't get to CHARPOS - 1, there's some
1508 replacing display property at that position, and
1509 we stopped after it. That is exactly the place
1510 whose coordinates we want. */
1511 if (IT_CHARPOS (it2) != charpos - 1)
1512 it2_prev = it2;
1513 else
1514 {
1515 /* Iterate until we get out of the display
1516 vector that displays the character at
1517 CHARPOS - 1. */
1518 do {
1519 get_next_display_element (&it2);
1520 PRODUCE_GLYPHS (&it2);
1521 it2_prev = it2;
1522 set_iterator_to_next (&it2, 1);
1523 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1524 && IT_CHARPOS (it2) < charpos);
1525 }
1526 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1527 || it2_prev.current_x > it2_prev.last_visible_x)
1528 top_x = it.glyph_row->x;
1529 else
1530 {
1531 top_x = it2_prev.current_x;
1532 top_y = it2_prev.current_y;
1533 }
1534 }
1535 }
1536 else if (IT_CHARPOS (it) != charpos)
1537 {
1538 Lisp_Object cpos = make_number (charpos);
1539 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1540 Lisp_Object string = string_from_display_spec (spec);
1541 struct text_pos tpos;
1542 int replacing_spec_p;
1543 bool newline_in_string
1544 = (STRINGP (string)
1545 && memchr (SDATA (string), '\n', SBYTES (string)));
1546
1547 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1548 replacing_spec_p
1549 = (!NILP (spec)
1550 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1551 charpos, FRAME_WINDOW_P (it.f)));
1552 /* The tricky code below is needed because there's a
1553 discrepancy between move_it_to and how we set cursor
1554 when PT is at the beginning of a portion of text
1555 covered by a display property or an overlay with a
1556 display property, or the display line ends in a
1557 newline from a display string. move_it_to will stop
1558 _after_ such display strings, whereas
1559 set_cursor_from_row conspires with cursor_row_p to
1560 place the cursor on the first glyph produced from the
1561 display string. */
1562
1563 /* We have overshoot PT because it is covered by a
1564 display property that replaces the text it covers.
1565 If the string includes embedded newlines, we are also
1566 in the wrong display line. Backtrack to the correct
1567 line, where the display property begins. */
1568 if (replacing_spec_p)
1569 {
1570 Lisp_Object startpos, endpos;
1571 EMACS_INT start, end;
1572 struct it it3;
1573 int it3_moved;
1574
1575 /* Find the first and the last buffer positions
1576 covered by the display string. */
1577 endpos =
1578 Fnext_single_char_property_change (cpos, Qdisplay,
1579 Qnil, Qnil);
1580 startpos =
1581 Fprevious_single_char_property_change (endpos, Qdisplay,
1582 Qnil, Qnil);
1583 start = XFASTINT (startpos);
1584 end = XFASTINT (endpos);
1585 /* Move to the last buffer position before the
1586 display property. */
1587 start_display (&it3, w, top);
1588 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1589 /* Move forward one more line if the position before
1590 the display string is a newline or if it is the
1591 rightmost character on a line that is
1592 continued or word-wrapped. */
1593 if (it3.method == GET_FROM_BUFFER
1594 && (it3.c == '\n'
1595 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1596 move_it_by_lines (&it3, 1);
1597 else if (move_it_in_display_line_to (&it3, -1,
1598 it3.current_x
1599 + it3.pixel_width,
1600 MOVE_TO_X)
1601 == MOVE_LINE_CONTINUED)
1602 {
1603 move_it_by_lines (&it3, 1);
1604 /* When we are under word-wrap, the #$@%!
1605 move_it_by_lines moves 2 lines, so we need to
1606 fix that up. */
1607 if (it3.line_wrap == WORD_WRAP)
1608 move_it_by_lines (&it3, -1);
1609 }
1610
1611 /* Record the vertical coordinate of the display
1612 line where we wound up. */
1613 top_y = it3.current_y;
1614 if (it3.bidi_p)
1615 {
1616 /* When characters are reordered for display,
1617 the character displayed to the left of the
1618 display string could be _after_ the display
1619 property in the logical order. Use the
1620 smallest vertical position of these two. */
1621 start_display (&it3, w, top);
1622 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1623 if (it3.current_y < top_y)
1624 top_y = it3.current_y;
1625 }
1626 /* Move from the top of the window to the beginning
1627 of the display line where the display string
1628 begins. */
1629 start_display (&it3, w, top);
1630 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1631 /* If it3_moved stays zero after the 'while' loop
1632 below, that means we already were at a newline
1633 before the loop (e.g., the display string begins
1634 with a newline), so we don't need to (and cannot)
1635 inspect the glyphs of it3.glyph_row, because
1636 PRODUCE_GLYPHS will not produce anything for a
1637 newline, and thus it3.glyph_row stays at its
1638 stale content it got at top of the window. */
1639 it3_moved = 0;
1640 /* Finally, advance the iterator until we hit the
1641 first display element whose character position is
1642 CHARPOS, or until the first newline from the
1643 display string, which signals the end of the
1644 display line. */
1645 while (get_next_display_element (&it3))
1646 {
1647 PRODUCE_GLYPHS (&it3);
1648 if (IT_CHARPOS (it3) == charpos
1649 || ITERATOR_AT_END_OF_LINE_P (&it3))
1650 break;
1651 it3_moved = 1;
1652 set_iterator_to_next (&it3, 0);
1653 }
1654 top_x = it3.current_x - it3.pixel_width;
1655 /* Normally, we would exit the above loop because we
1656 found the display element whose character
1657 position is CHARPOS. For the contingency that we
1658 didn't, and stopped at the first newline from the
1659 display string, move back over the glyphs
1660 produced from the string, until we find the
1661 rightmost glyph not from the string. */
1662 if (it3_moved
1663 && newline_in_string
1664 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1665 {
1666 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1667 + it3.glyph_row->used[TEXT_AREA];
1668
1669 while (EQ ((g - 1)->object, string))
1670 {
1671 --g;
1672 top_x -= g->pixel_width;
1673 }
1674 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1675 + it3.glyph_row->used[TEXT_AREA]);
1676 }
1677 }
1678 }
1679
1680 *x = top_x;
1681 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1682 *rtop = max (0, window_top_y - top_y);
1683 *rbot = max (0, bottom_y - it.last_visible_y);
1684 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1685 - max (top_y, window_top_y)));
1686 *vpos = it.vpos;
1687 }
1688 }
1689 else
1690 {
1691 /* We were asked to provide info about WINDOW_END. */
1692 struct it it2;
1693 void *it2data = NULL;
1694
1695 SAVE_IT (it2, it, it2data);
1696 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1697 move_it_by_lines (&it, 1);
1698 if (charpos < IT_CHARPOS (it)
1699 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1700 {
1701 visible_p = true;
1702 RESTORE_IT (&it2, &it2, it2data);
1703 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1704 *x = it2.current_x;
1705 *y = it2.current_y + it2.max_ascent - it2.ascent;
1706 *rtop = max (0, -it2.current_y);
1707 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1708 - it.last_visible_y));
1709 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1710 it.last_visible_y)
1711 - max (it2.current_y,
1712 WINDOW_HEADER_LINE_HEIGHT (w))));
1713 *vpos = it2.vpos;
1714 }
1715 else
1716 bidi_unshelve_cache (it2data, 1);
1717 }
1718 bidi_unshelve_cache (itdata, 0);
1719
1720 if (old_buffer)
1721 set_buffer_internal_1 (old_buffer);
1722
1723 if (visible_p && w->hscroll > 0)
1724 *x -=
1725 window_hscroll_limited (w, WINDOW_XFRAME (w))
1726 * WINDOW_FRAME_COLUMN_WIDTH (w);
1727
1728 #if 0
1729 /* Debugging code. */
1730 if (visible_p)
1731 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1732 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1733 else
1734 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1735 #endif
1736
1737 return visible_p;
1738 }
1739
1740
1741 /* Return the next character from STR. Return in *LEN the length of
1742 the character. This is like STRING_CHAR_AND_LENGTH but never
1743 returns an invalid character. If we find one, we return a `?', but
1744 with the length of the invalid character. */
1745
1746 static int
1747 string_char_and_length (const unsigned char *str, int *len)
1748 {
1749 int c;
1750
1751 c = STRING_CHAR_AND_LENGTH (str, *len);
1752 if (!CHAR_VALID_P (c))
1753 /* We may not change the length here because other places in Emacs
1754 don't use this function, i.e. they silently accept invalid
1755 characters. */
1756 c = '?';
1757
1758 return c;
1759 }
1760
1761
1762
1763 /* Given a position POS containing a valid character and byte position
1764 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1765
1766 static struct text_pos
1767 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1768 {
1769 eassert (STRINGP (string) && nchars >= 0);
1770
1771 if (STRING_MULTIBYTE (string))
1772 {
1773 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1774 int len;
1775
1776 while (nchars--)
1777 {
1778 string_char_and_length (p, &len);
1779 p += len;
1780 CHARPOS (pos) += 1;
1781 BYTEPOS (pos) += len;
1782 }
1783 }
1784 else
1785 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1786
1787 return pos;
1788 }
1789
1790
1791 /* Value is the text position, i.e. character and byte position,
1792 for character position CHARPOS in STRING. */
1793
1794 static struct text_pos
1795 string_pos (ptrdiff_t charpos, Lisp_Object string)
1796 {
1797 struct text_pos pos;
1798 eassert (STRINGP (string));
1799 eassert (charpos >= 0);
1800 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1801 return pos;
1802 }
1803
1804
1805 /* Value is a text position, i.e. character and byte position, for
1806 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1807 means recognize multibyte characters. */
1808
1809 static struct text_pos
1810 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1811 {
1812 struct text_pos pos;
1813
1814 eassert (s != NULL);
1815 eassert (charpos >= 0);
1816
1817 if (multibyte_p)
1818 {
1819 int len;
1820
1821 SET_TEXT_POS (pos, 0, 0);
1822 while (charpos--)
1823 {
1824 string_char_and_length ((const unsigned char *) s, &len);
1825 s += len;
1826 CHARPOS (pos) += 1;
1827 BYTEPOS (pos) += len;
1828 }
1829 }
1830 else
1831 SET_TEXT_POS (pos, charpos, charpos);
1832
1833 return pos;
1834 }
1835
1836
1837 /* Value is the number of characters in C string S. MULTIBYTE_P
1838 non-zero means recognize multibyte characters. */
1839
1840 static ptrdiff_t
1841 number_of_chars (const char *s, bool multibyte_p)
1842 {
1843 ptrdiff_t nchars;
1844
1845 if (multibyte_p)
1846 {
1847 ptrdiff_t rest = strlen (s);
1848 int len;
1849 const unsigned char *p = (const unsigned char *) s;
1850
1851 for (nchars = 0; rest > 0; ++nchars)
1852 {
1853 string_char_and_length (p, &len);
1854 rest -= len, p += len;
1855 }
1856 }
1857 else
1858 nchars = strlen (s);
1859
1860 return nchars;
1861 }
1862
1863
1864 /* Compute byte position NEWPOS->bytepos corresponding to
1865 NEWPOS->charpos. POS is a known position in string STRING.
1866 NEWPOS->charpos must be >= POS.charpos. */
1867
1868 static void
1869 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1870 {
1871 eassert (STRINGP (string));
1872 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1873
1874 if (STRING_MULTIBYTE (string))
1875 *newpos = string_pos_nchars_ahead (pos, string,
1876 CHARPOS (*newpos) - CHARPOS (pos));
1877 else
1878 BYTEPOS (*newpos) = CHARPOS (*newpos);
1879 }
1880
1881 /* EXPORT:
1882 Return an estimation of the pixel height of mode or header lines on
1883 frame F. FACE_ID specifies what line's height to estimate. */
1884
1885 int
1886 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1887 {
1888 #ifdef HAVE_WINDOW_SYSTEM
1889 if (FRAME_WINDOW_P (f))
1890 {
1891 int height = FONT_HEIGHT (FRAME_FONT (f));
1892
1893 /* This function is called so early when Emacs starts that the face
1894 cache and mode line face are not yet initialized. */
1895 if (FRAME_FACE_CACHE (f))
1896 {
1897 struct face *face = FACE_FROM_ID (f, face_id);
1898 if (face)
1899 {
1900 if (face->font)
1901 height = FONT_HEIGHT (face->font);
1902 if (face->box_line_width > 0)
1903 height += 2 * face->box_line_width;
1904 }
1905 }
1906
1907 return height;
1908 }
1909 #endif
1910
1911 return 1;
1912 }
1913
1914 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1915 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1916 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1917 not force the value into range. */
1918
1919 void
1920 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1921 int *x, int *y, NativeRectangle *bounds, int noclip)
1922 {
1923
1924 #ifdef HAVE_WINDOW_SYSTEM
1925 if (FRAME_WINDOW_P (f))
1926 {
1927 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1928 even for negative values. */
1929 if (pix_x < 0)
1930 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1931 if (pix_y < 0)
1932 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1933
1934 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1935 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1936
1937 if (bounds)
1938 STORE_NATIVE_RECT (*bounds,
1939 FRAME_COL_TO_PIXEL_X (f, pix_x),
1940 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1941 FRAME_COLUMN_WIDTH (f) - 1,
1942 FRAME_LINE_HEIGHT (f) - 1);
1943
1944 /* PXW: Should we clip pixels before converting to columns/lines? */
1945 if (!noclip)
1946 {
1947 if (pix_x < 0)
1948 pix_x = 0;
1949 else if (pix_x > FRAME_TOTAL_COLS (f))
1950 pix_x = FRAME_TOTAL_COLS (f);
1951
1952 if (pix_y < 0)
1953 pix_y = 0;
1954 else if (pix_y > FRAME_LINES (f))
1955 pix_y = FRAME_LINES (f);
1956 }
1957 }
1958 #endif
1959
1960 *x = pix_x;
1961 *y = pix_y;
1962 }
1963
1964
1965 /* Find the glyph under window-relative coordinates X/Y in window W.
1966 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1967 strings. Return in *HPOS and *VPOS the row and column number of
1968 the glyph found. Return in *AREA the glyph area containing X.
1969 Value is a pointer to the glyph found or null if X/Y is not on
1970 text, or we can't tell because W's current matrix is not up to
1971 date. */
1972
1973 static struct glyph *
1974 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1975 int *dx, int *dy, int *area)
1976 {
1977 struct glyph *glyph, *end;
1978 struct glyph_row *row = NULL;
1979 int x0, i;
1980
1981 /* Find row containing Y. Give up if some row is not enabled. */
1982 for (i = 0; i < w->current_matrix->nrows; ++i)
1983 {
1984 row = MATRIX_ROW (w->current_matrix, i);
1985 if (!row->enabled_p)
1986 return NULL;
1987 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1988 break;
1989 }
1990
1991 *vpos = i;
1992 *hpos = 0;
1993
1994 /* Give up if Y is not in the window. */
1995 if (i == w->current_matrix->nrows)
1996 return NULL;
1997
1998 /* Get the glyph area containing X. */
1999 if (w->pseudo_window_p)
2000 {
2001 *area = TEXT_AREA;
2002 x0 = 0;
2003 }
2004 else
2005 {
2006 if (x < window_box_left_offset (w, TEXT_AREA))
2007 {
2008 *area = LEFT_MARGIN_AREA;
2009 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2010 }
2011 else if (x < window_box_right_offset (w, TEXT_AREA))
2012 {
2013 *area = TEXT_AREA;
2014 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2015 }
2016 else
2017 {
2018 *area = RIGHT_MARGIN_AREA;
2019 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2020 }
2021 }
2022
2023 /* Find glyph containing X. */
2024 glyph = row->glyphs[*area];
2025 end = glyph + row->used[*area];
2026 x -= x0;
2027 while (glyph < end && x >= glyph->pixel_width)
2028 {
2029 x -= glyph->pixel_width;
2030 ++glyph;
2031 }
2032
2033 if (glyph == end)
2034 return NULL;
2035
2036 if (dx)
2037 {
2038 *dx = x;
2039 *dy = y - (row->y + row->ascent - glyph->ascent);
2040 }
2041
2042 *hpos = glyph - row->glyphs[*area];
2043 return glyph;
2044 }
2045
2046 /* Convert frame-relative x/y to coordinates relative to window W.
2047 Takes pseudo-windows into account. */
2048
2049 static void
2050 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2051 {
2052 if (w->pseudo_window_p)
2053 {
2054 /* A pseudo-window is always full-width, and starts at the
2055 left edge of the frame, plus a frame border. */
2056 struct frame *f = XFRAME (w->frame);
2057 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2058 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2059 }
2060 else
2061 {
2062 *x -= WINDOW_LEFT_EDGE_X (w);
2063 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2064 }
2065 }
2066
2067 #ifdef HAVE_WINDOW_SYSTEM
2068
2069 /* EXPORT:
2070 Return in RECTS[] at most N clipping rectangles for glyph string S.
2071 Return the number of stored rectangles. */
2072
2073 int
2074 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2075 {
2076 XRectangle r;
2077
2078 if (n <= 0)
2079 return 0;
2080
2081 if (s->row->full_width_p)
2082 {
2083 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2084 r.x = WINDOW_LEFT_EDGE_X (s->w);
2085 if (s->row->mode_line_p)
2086 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2087 else
2088 r.width = WINDOW_PIXEL_WIDTH (s->w);
2089
2090 /* Unless displaying a mode or menu bar line, which are always
2091 fully visible, clip to the visible part of the row. */
2092 if (s->w->pseudo_window_p)
2093 r.height = s->row->visible_height;
2094 else
2095 r.height = s->height;
2096 }
2097 else
2098 {
2099 /* This is a text line that may be partially visible. */
2100 r.x = window_box_left (s->w, s->area);
2101 r.width = window_box_width (s->w, s->area);
2102 r.height = s->row->visible_height;
2103 }
2104
2105 if (s->clip_head)
2106 if (r.x < s->clip_head->x)
2107 {
2108 if (r.width >= s->clip_head->x - r.x)
2109 r.width -= s->clip_head->x - r.x;
2110 else
2111 r.width = 0;
2112 r.x = s->clip_head->x;
2113 }
2114 if (s->clip_tail)
2115 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2116 {
2117 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2118 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2119 else
2120 r.width = 0;
2121 }
2122
2123 /* If S draws overlapping rows, it's sufficient to use the top and
2124 bottom of the window for clipping because this glyph string
2125 intentionally draws over other lines. */
2126 if (s->for_overlaps)
2127 {
2128 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2129 r.height = window_text_bottom_y (s->w) - r.y;
2130
2131 /* Alas, the above simple strategy does not work for the
2132 environments with anti-aliased text: if the same text is
2133 drawn onto the same place multiple times, it gets thicker.
2134 If the overlap we are processing is for the erased cursor, we
2135 take the intersection with the rectangle of the cursor. */
2136 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2137 {
2138 XRectangle rc, r_save = r;
2139
2140 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2141 rc.y = s->w->phys_cursor.y;
2142 rc.width = s->w->phys_cursor_width;
2143 rc.height = s->w->phys_cursor_height;
2144
2145 x_intersect_rectangles (&r_save, &rc, &r);
2146 }
2147 }
2148 else
2149 {
2150 /* Don't use S->y for clipping because it doesn't take partially
2151 visible lines into account. For example, it can be negative for
2152 partially visible lines at the top of a window. */
2153 if (!s->row->full_width_p
2154 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2155 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2156 else
2157 r.y = max (0, s->row->y);
2158 }
2159
2160 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2161
2162 /* If drawing the cursor, don't let glyph draw outside its
2163 advertised boundaries. Cleartype does this under some circumstances. */
2164 if (s->hl == DRAW_CURSOR)
2165 {
2166 struct glyph *glyph = s->first_glyph;
2167 int height, max_y;
2168
2169 if (s->x > r.x)
2170 {
2171 r.width -= s->x - r.x;
2172 r.x = s->x;
2173 }
2174 r.width = min (r.width, glyph->pixel_width);
2175
2176 /* If r.y is below window bottom, ensure that we still see a cursor. */
2177 height = min (glyph->ascent + glyph->descent,
2178 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2179 max_y = window_text_bottom_y (s->w) - height;
2180 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2181 if (s->ybase - glyph->ascent > max_y)
2182 {
2183 r.y = max_y;
2184 r.height = height;
2185 }
2186 else
2187 {
2188 /* Don't draw cursor glyph taller than our actual glyph. */
2189 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2190 if (height < r.height)
2191 {
2192 max_y = r.y + r.height;
2193 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2194 r.height = min (max_y - r.y, height);
2195 }
2196 }
2197 }
2198
2199 if (s->row->clip)
2200 {
2201 XRectangle r_save = r;
2202
2203 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2204 r.width = 0;
2205 }
2206
2207 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2208 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2209 {
2210 #ifdef CONVERT_FROM_XRECT
2211 CONVERT_FROM_XRECT (r, *rects);
2212 #else
2213 *rects = r;
2214 #endif
2215 return 1;
2216 }
2217 else
2218 {
2219 /* If we are processing overlapping and allowed to return
2220 multiple clipping rectangles, we exclude the row of the glyph
2221 string from the clipping rectangle. This is to avoid drawing
2222 the same text on the environment with anti-aliasing. */
2223 #ifdef CONVERT_FROM_XRECT
2224 XRectangle rs[2];
2225 #else
2226 XRectangle *rs = rects;
2227 #endif
2228 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2229
2230 if (s->for_overlaps & OVERLAPS_PRED)
2231 {
2232 rs[i] = r;
2233 if (r.y + r.height > row_y)
2234 {
2235 if (r.y < row_y)
2236 rs[i].height = row_y - r.y;
2237 else
2238 rs[i].height = 0;
2239 }
2240 i++;
2241 }
2242 if (s->for_overlaps & OVERLAPS_SUCC)
2243 {
2244 rs[i] = r;
2245 if (r.y < row_y + s->row->visible_height)
2246 {
2247 if (r.y + r.height > row_y + s->row->visible_height)
2248 {
2249 rs[i].y = row_y + s->row->visible_height;
2250 rs[i].height = r.y + r.height - rs[i].y;
2251 }
2252 else
2253 rs[i].height = 0;
2254 }
2255 i++;
2256 }
2257
2258 n = i;
2259 #ifdef CONVERT_FROM_XRECT
2260 for (i = 0; i < n; i++)
2261 CONVERT_FROM_XRECT (rs[i], rects[i]);
2262 #endif
2263 return n;
2264 }
2265 }
2266
2267 /* EXPORT:
2268 Return in *NR the clipping rectangle for glyph string S. */
2269
2270 void
2271 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2272 {
2273 get_glyph_string_clip_rects (s, nr, 1);
2274 }
2275
2276
2277 /* EXPORT:
2278 Return the position and height of the phys cursor in window W.
2279 Set w->phys_cursor_width to width of phys cursor.
2280 */
2281
2282 void
2283 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2284 struct glyph *glyph, int *xp, int *yp, int *heightp)
2285 {
2286 struct frame *f = XFRAME (WINDOW_FRAME (w));
2287 int x, y, wd, h, h0, y0;
2288
2289 /* Compute the width of the rectangle to draw. If on a stretch
2290 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2291 rectangle as wide as the glyph, but use a canonical character
2292 width instead. */
2293 wd = glyph->pixel_width - 1;
2294 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2295 wd++; /* Why? */
2296 #endif
2297
2298 x = w->phys_cursor.x;
2299 if (x < 0)
2300 {
2301 wd += x;
2302 x = 0;
2303 }
2304
2305 if (glyph->type == STRETCH_GLYPH
2306 && !x_stretch_cursor_p)
2307 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2308 w->phys_cursor_width = wd;
2309
2310 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2311
2312 /* If y is below window bottom, ensure that we still see a cursor. */
2313 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2314
2315 h = max (h0, glyph->ascent + glyph->descent);
2316 h0 = min (h0, glyph->ascent + glyph->descent);
2317
2318 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2319 if (y < y0)
2320 {
2321 h = max (h - (y0 - y) + 1, h0);
2322 y = y0 - 1;
2323 }
2324 else
2325 {
2326 y0 = window_text_bottom_y (w) - h0;
2327 if (y > y0)
2328 {
2329 h += y - y0;
2330 y = y0;
2331 }
2332 }
2333
2334 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2335 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2336 *heightp = h;
2337 }
2338
2339 /*
2340 * Remember which glyph the mouse is over.
2341 */
2342
2343 void
2344 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2345 {
2346 Lisp_Object window;
2347 struct window *w;
2348 struct glyph_row *r, *gr, *end_row;
2349 enum window_part part;
2350 enum glyph_row_area area;
2351 int x, y, width, height;
2352
2353 /* Try to determine frame pixel position and size of the glyph under
2354 frame pixel coordinates X/Y on frame F. */
2355
2356 if (window_resize_pixelwise)
2357 {
2358 width = height = 1;
2359 goto virtual_glyph;
2360 }
2361 else if (!f->glyphs_initialized_p
2362 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2363 NILP (window)))
2364 {
2365 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2366 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2367 goto virtual_glyph;
2368 }
2369
2370 w = XWINDOW (window);
2371 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2372 height = WINDOW_FRAME_LINE_HEIGHT (w);
2373
2374 x = window_relative_x_coord (w, part, gx);
2375 y = gy - WINDOW_TOP_EDGE_Y (w);
2376
2377 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2378 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2379
2380 if (w->pseudo_window_p)
2381 {
2382 area = TEXT_AREA;
2383 part = ON_MODE_LINE; /* Don't adjust margin. */
2384 goto text_glyph;
2385 }
2386
2387 switch (part)
2388 {
2389 case ON_LEFT_MARGIN:
2390 area = LEFT_MARGIN_AREA;
2391 goto text_glyph;
2392
2393 case ON_RIGHT_MARGIN:
2394 area = RIGHT_MARGIN_AREA;
2395 goto text_glyph;
2396
2397 case ON_HEADER_LINE:
2398 case ON_MODE_LINE:
2399 gr = (part == ON_HEADER_LINE
2400 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2401 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2402 gy = gr->y;
2403 area = TEXT_AREA;
2404 goto text_glyph_row_found;
2405
2406 case ON_TEXT:
2407 area = TEXT_AREA;
2408
2409 text_glyph:
2410 gr = 0; gy = 0;
2411 for (; r <= end_row && r->enabled_p; ++r)
2412 if (r->y + r->height > y)
2413 {
2414 gr = r; gy = r->y;
2415 break;
2416 }
2417
2418 text_glyph_row_found:
2419 if (gr && gy <= y)
2420 {
2421 struct glyph *g = gr->glyphs[area];
2422 struct glyph *end = g + gr->used[area];
2423
2424 height = gr->height;
2425 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2426 if (gx + g->pixel_width > x)
2427 break;
2428
2429 if (g < end)
2430 {
2431 if (g->type == IMAGE_GLYPH)
2432 {
2433 /* Don't remember when mouse is over image, as
2434 image may have hot-spots. */
2435 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2436 return;
2437 }
2438 width = g->pixel_width;
2439 }
2440 else
2441 {
2442 /* Use nominal char spacing at end of line. */
2443 x -= gx;
2444 gx += (x / width) * width;
2445 }
2446
2447 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2448 {
2449 gx += window_box_left_offset (w, area);
2450 /* Don't expand over the modeline to make sure the vertical
2451 drag cursor is shown early enough. */
2452 height = min (height,
2453 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2454 }
2455 }
2456 else
2457 {
2458 /* Use nominal line height at end of window. */
2459 gx = (x / width) * width;
2460 y -= gy;
2461 gy += (y / height) * height;
2462 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2463 /* See comment above. */
2464 height = min (height,
2465 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2466 }
2467 break;
2468
2469 case ON_LEFT_FRINGE:
2470 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2471 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2472 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2473 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2474 goto row_glyph;
2475
2476 case ON_RIGHT_FRINGE:
2477 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2478 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2479 : window_box_right_offset (w, TEXT_AREA));
2480 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2481 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2482 && !WINDOW_RIGHTMOST_P (w))
2483 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2484 /* Make sure the vertical border can get her own glyph to the
2485 right of the one we build here. */
2486 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2487 else
2488 width = WINDOW_PIXEL_WIDTH (w) - gx;
2489 else
2490 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2491
2492 goto row_glyph;
2493
2494 case ON_VERTICAL_BORDER:
2495 gx = WINDOW_PIXEL_WIDTH (w) - width;
2496 goto row_glyph;
2497
2498 case ON_SCROLL_BAR:
2499 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2500 ? 0
2501 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2502 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2503 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2504 : 0)));
2505 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2506
2507 row_glyph:
2508 gr = 0, gy = 0;
2509 for (; r <= end_row && r->enabled_p; ++r)
2510 if (r->y + r->height > y)
2511 {
2512 gr = r; gy = r->y;
2513 break;
2514 }
2515
2516 if (gr && gy <= y)
2517 height = gr->height;
2518 else
2519 {
2520 /* Use nominal line height at end of window. */
2521 y -= gy;
2522 gy += (y / height) * height;
2523 }
2524 break;
2525
2526 case ON_RIGHT_DIVIDER:
2527 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2528 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2529 gy = 0;
2530 /* The bottom divider prevails. */
2531 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2532 goto add_edge;;
2533
2534 case ON_BOTTOM_DIVIDER:
2535 gx = 0;
2536 width = WINDOW_PIXEL_WIDTH (w);
2537 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2538 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2539 goto add_edge;
2540
2541 default:
2542 ;
2543 virtual_glyph:
2544 /* If there is no glyph under the mouse, then we divide the screen
2545 into a grid of the smallest glyph in the frame, and use that
2546 as our "glyph". */
2547
2548 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2549 round down even for negative values. */
2550 if (gx < 0)
2551 gx -= width - 1;
2552 if (gy < 0)
2553 gy -= height - 1;
2554
2555 gx = (gx / width) * width;
2556 gy = (gy / height) * height;
2557
2558 goto store_rect;
2559 }
2560
2561 add_edge:
2562 gx += WINDOW_LEFT_EDGE_X (w);
2563 gy += WINDOW_TOP_EDGE_Y (w);
2564
2565 store_rect:
2566 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2567
2568 /* Visible feedback for debugging. */
2569 #if 0
2570 #if HAVE_X_WINDOWS
2571 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2572 f->output_data.x->normal_gc,
2573 gx, gy, width, height);
2574 #endif
2575 #endif
2576 }
2577
2578
2579 #endif /* HAVE_WINDOW_SYSTEM */
2580
2581 static void
2582 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2583 {
2584 eassert (w);
2585 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2586 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2587 w->window_end_vpos
2588 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2589 }
2590
2591 /***********************************************************************
2592 Lisp form evaluation
2593 ***********************************************************************/
2594
2595 /* Error handler for safe_eval and safe_call. */
2596
2597 static Lisp_Object
2598 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2599 {
2600 add_to_log ("Error during redisplay: %S signaled %S",
2601 Flist (nargs, args), arg);
2602 return Qnil;
2603 }
2604
2605 /* Call function FUNC with the rest of NARGS - 1 arguments
2606 following. Return the result, or nil if something went
2607 wrong. Prevent redisplay during the evaluation. */
2608
2609 static Lisp_Object
2610 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2611 {
2612 Lisp_Object val;
2613
2614 if (inhibit_eval_during_redisplay)
2615 val = Qnil;
2616 else
2617 {
2618 ptrdiff_t i;
2619 ptrdiff_t count = SPECPDL_INDEX ();
2620 struct gcpro gcpro1;
2621 Lisp_Object *args = alloca (nargs * word_size);
2622
2623 args[0] = func;
2624 for (i = 1; i < nargs; i++)
2625 args[i] = va_arg (ap, Lisp_Object);
2626
2627 GCPRO1 (args[0]);
2628 gcpro1.nvars = nargs;
2629 specbind (Qinhibit_redisplay, Qt);
2630 if (inhibit_quit)
2631 specbind (Qinhibit_quit, Qt);
2632 /* Use Qt to ensure debugger does not run,
2633 so there is no possibility of wanting to redisplay. */
2634 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2635 safe_eval_handler);
2636 UNGCPRO;
2637 val = unbind_to (count, val);
2638 }
2639
2640 return val;
2641 }
2642
2643 Lisp_Object
2644 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2645 {
2646 Lisp_Object retval;
2647 va_list ap;
2648
2649 va_start (ap, func);
2650 retval = safe__call (false, nargs, func, ap);
2651 va_end (ap);
2652 return retval;
2653 }
2654
2655 /* Call function FN with one argument ARG.
2656 Return the result, or nil if something went wrong. */
2657
2658 Lisp_Object
2659 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2660 {
2661 return safe_call (2, fn, arg);
2662 }
2663
2664 static Lisp_Object
2665 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2666 {
2667 Lisp_Object retval;
2668 va_list ap;
2669
2670 va_start (ap, fn);
2671 retval = safe__call (inhibit_quit, 2, fn, ap);
2672 va_end (ap);
2673 return retval;
2674 }
2675
2676 static Lisp_Object Qeval;
2677
2678 Lisp_Object
2679 safe_eval (Lisp_Object sexpr)
2680 {
2681 return safe__call1 (false, Qeval, sexpr);
2682 }
2683
2684 static Lisp_Object
2685 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2686 {
2687 return safe__call1 (inhibit_quit, Qeval, sexpr);
2688 }
2689
2690 /* Call function FN with two arguments ARG1 and ARG2.
2691 Return the result, or nil if something went wrong. */
2692
2693 Lisp_Object
2694 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2695 {
2696 return safe_call (3, fn, arg1, arg2);
2697 }
2698
2699
2700 \f
2701 /***********************************************************************
2702 Debugging
2703 ***********************************************************************/
2704
2705 #if 0
2706
2707 /* Define CHECK_IT to perform sanity checks on iterators.
2708 This is for debugging. It is too slow to do unconditionally. */
2709
2710 static void
2711 check_it (struct it *it)
2712 {
2713 if (it->method == GET_FROM_STRING)
2714 {
2715 eassert (STRINGP (it->string));
2716 eassert (IT_STRING_CHARPOS (*it) >= 0);
2717 }
2718 else
2719 {
2720 eassert (IT_STRING_CHARPOS (*it) < 0);
2721 if (it->method == GET_FROM_BUFFER)
2722 {
2723 /* Check that character and byte positions agree. */
2724 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2725 }
2726 }
2727
2728 if (it->dpvec)
2729 eassert (it->current.dpvec_index >= 0);
2730 else
2731 eassert (it->current.dpvec_index < 0);
2732 }
2733
2734 #define CHECK_IT(IT) check_it ((IT))
2735
2736 #else /* not 0 */
2737
2738 #define CHECK_IT(IT) (void) 0
2739
2740 #endif /* not 0 */
2741
2742
2743 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2744
2745 /* Check that the window end of window W is what we expect it
2746 to be---the last row in the current matrix displaying text. */
2747
2748 static void
2749 check_window_end (struct window *w)
2750 {
2751 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2752 {
2753 struct glyph_row *row;
2754 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2755 !row->enabled_p
2756 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2757 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2758 }
2759 }
2760
2761 #define CHECK_WINDOW_END(W) check_window_end ((W))
2762
2763 #else
2764
2765 #define CHECK_WINDOW_END(W) (void) 0
2766
2767 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2768
2769 /***********************************************************************
2770 Iterator initialization
2771 ***********************************************************************/
2772
2773 /* Initialize IT for displaying current_buffer in window W, starting
2774 at character position CHARPOS. CHARPOS < 0 means that no buffer
2775 position is specified which is useful when the iterator is assigned
2776 a position later. BYTEPOS is the byte position corresponding to
2777 CHARPOS.
2778
2779 If ROW is not null, calls to produce_glyphs with IT as parameter
2780 will produce glyphs in that row.
2781
2782 BASE_FACE_ID is the id of a base face to use. It must be one of
2783 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2784 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2785 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2786
2787 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2788 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2789 will be initialized to use the corresponding mode line glyph row of
2790 the desired matrix of W. */
2791
2792 void
2793 init_iterator (struct it *it, struct window *w,
2794 ptrdiff_t charpos, ptrdiff_t bytepos,
2795 struct glyph_row *row, enum face_id base_face_id)
2796 {
2797 enum face_id remapped_base_face_id = base_face_id;
2798
2799 /* Some precondition checks. */
2800 eassert (w != NULL && it != NULL);
2801 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2802 && charpos <= ZV));
2803
2804 /* If face attributes have been changed since the last redisplay,
2805 free realized faces now because they depend on face definitions
2806 that might have changed. Don't free faces while there might be
2807 desired matrices pending which reference these faces. */
2808 if (face_change_count && !inhibit_free_realized_faces)
2809 {
2810 face_change_count = 0;
2811 free_all_realized_faces (Qnil);
2812 }
2813
2814 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2815 if (! NILP (Vface_remapping_alist))
2816 remapped_base_face_id
2817 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2818
2819 /* Use one of the mode line rows of W's desired matrix if
2820 appropriate. */
2821 if (row == NULL)
2822 {
2823 if (base_face_id == MODE_LINE_FACE_ID
2824 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2825 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2826 else if (base_face_id == HEADER_LINE_FACE_ID)
2827 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2828 }
2829
2830 /* Clear IT. */
2831 memset (it, 0, sizeof *it);
2832 it->current.overlay_string_index = -1;
2833 it->current.dpvec_index = -1;
2834 it->base_face_id = remapped_base_face_id;
2835 it->string = Qnil;
2836 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2837 it->paragraph_embedding = L2R;
2838 it->bidi_it.string.lstring = Qnil;
2839 it->bidi_it.string.s = NULL;
2840 it->bidi_it.string.bufpos = 0;
2841 it->bidi_it.w = w;
2842
2843 /* The window in which we iterate over current_buffer: */
2844 XSETWINDOW (it->window, w);
2845 it->w = w;
2846 it->f = XFRAME (w->frame);
2847
2848 it->cmp_it.id = -1;
2849
2850 /* Extra space between lines (on window systems only). */
2851 if (base_face_id == DEFAULT_FACE_ID
2852 && FRAME_WINDOW_P (it->f))
2853 {
2854 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2855 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2856 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2857 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2858 * FRAME_LINE_HEIGHT (it->f));
2859 else if (it->f->extra_line_spacing > 0)
2860 it->extra_line_spacing = it->f->extra_line_spacing;
2861 it->max_extra_line_spacing = 0;
2862 }
2863
2864 /* If realized faces have been removed, e.g. because of face
2865 attribute changes of named faces, recompute them. When running
2866 in batch mode, the face cache of the initial frame is null. If
2867 we happen to get called, make a dummy face cache. */
2868 if (FRAME_FACE_CACHE (it->f) == NULL)
2869 init_frame_faces (it->f);
2870 if (FRAME_FACE_CACHE (it->f)->used == 0)
2871 recompute_basic_faces (it->f);
2872
2873 /* Current value of the `slice', `space-width', and 'height' properties. */
2874 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2875 it->space_width = Qnil;
2876 it->font_height = Qnil;
2877 it->override_ascent = -1;
2878
2879 /* Are control characters displayed as `^C'? */
2880 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2881
2882 /* -1 means everything between a CR and the following line end
2883 is invisible. >0 means lines indented more than this value are
2884 invisible. */
2885 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2886 ? (clip_to_bounds
2887 (-1, XINT (BVAR (current_buffer, selective_display)),
2888 PTRDIFF_MAX))
2889 : (!NILP (BVAR (current_buffer, selective_display))
2890 ? -1 : 0));
2891 it->selective_display_ellipsis_p
2892 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2893
2894 /* Display table to use. */
2895 it->dp = window_display_table (w);
2896
2897 /* Are multibyte characters enabled in current_buffer? */
2898 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2899
2900 /* Get the position at which the redisplay_end_trigger hook should
2901 be run, if it is to be run at all. */
2902 if (MARKERP (w->redisplay_end_trigger)
2903 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2904 it->redisplay_end_trigger_charpos
2905 = marker_position (w->redisplay_end_trigger);
2906 else if (INTEGERP (w->redisplay_end_trigger))
2907 it->redisplay_end_trigger_charpos
2908 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2909 PTRDIFF_MAX);
2910
2911 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2912
2913 /* Are lines in the display truncated? */
2914 if (base_face_id != DEFAULT_FACE_ID
2915 || it->w->hscroll
2916 || (! WINDOW_FULL_WIDTH_P (it->w)
2917 && ((!NILP (Vtruncate_partial_width_windows)
2918 && !INTEGERP (Vtruncate_partial_width_windows))
2919 || (INTEGERP (Vtruncate_partial_width_windows)
2920 /* PXW: Shall we do something about this? */
2921 && (WINDOW_TOTAL_COLS (it->w)
2922 < XINT (Vtruncate_partial_width_windows))))))
2923 it->line_wrap = TRUNCATE;
2924 else if (NILP (BVAR (current_buffer, truncate_lines)))
2925 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2926 ? WINDOW_WRAP : WORD_WRAP;
2927 else
2928 it->line_wrap = TRUNCATE;
2929
2930 /* Get dimensions of truncation and continuation glyphs. These are
2931 displayed as fringe bitmaps under X, but we need them for such
2932 frames when the fringes are turned off. But leave the dimensions
2933 zero for tooltip frames, as these glyphs look ugly there and also
2934 sabotage calculations of tooltip dimensions in x-show-tip. */
2935 #ifdef HAVE_WINDOW_SYSTEM
2936 if (!(FRAME_WINDOW_P (it->f)
2937 && FRAMEP (tip_frame)
2938 && it->f == XFRAME (tip_frame)))
2939 #endif
2940 {
2941 if (it->line_wrap == TRUNCATE)
2942 {
2943 /* We will need the truncation glyph. */
2944 eassert (it->glyph_row == NULL);
2945 produce_special_glyphs (it, IT_TRUNCATION);
2946 it->truncation_pixel_width = it->pixel_width;
2947 }
2948 else
2949 {
2950 /* We will need the continuation glyph. */
2951 eassert (it->glyph_row == NULL);
2952 produce_special_glyphs (it, IT_CONTINUATION);
2953 it->continuation_pixel_width = it->pixel_width;
2954 }
2955 }
2956
2957 /* Reset these values to zero because the produce_special_glyphs
2958 above has changed them. */
2959 it->pixel_width = it->ascent = it->descent = 0;
2960 it->phys_ascent = it->phys_descent = 0;
2961
2962 /* Set this after getting the dimensions of truncation and
2963 continuation glyphs, so that we don't produce glyphs when calling
2964 produce_special_glyphs, above. */
2965 it->glyph_row = row;
2966 it->area = TEXT_AREA;
2967
2968 /* Forget any previous info about this row being reversed. */
2969 if (it->glyph_row)
2970 it->glyph_row->reversed_p = 0;
2971
2972 /* Get the dimensions of the display area. The display area
2973 consists of the visible window area plus a horizontally scrolled
2974 part to the left of the window. All x-values are relative to the
2975 start of this total display area. */
2976 if (base_face_id != DEFAULT_FACE_ID)
2977 {
2978 /* Mode lines, menu bar in terminal frames. */
2979 it->first_visible_x = 0;
2980 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2981 }
2982 else
2983 {
2984 it->first_visible_x
2985 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2986 it->last_visible_x = (it->first_visible_x
2987 + window_box_width (w, TEXT_AREA));
2988
2989 /* If we truncate lines, leave room for the truncation glyph(s) at
2990 the right margin. Otherwise, leave room for the continuation
2991 glyph(s). Done only if the window has no fringes. Since we
2992 don't know at this point whether there will be any R2L lines in
2993 the window, we reserve space for truncation/continuation glyphs
2994 even if only one of the fringes is absent. */
2995 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2996 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2997 {
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3002 }
3003
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3006 }
3007
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3012
3013 it->last_visible_y = window_text_bottom_y (w);
3014
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3018 {
3019 struct face *face;
3020
3021 it->face_id = remapped_base_face_id;
3022
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3028 }
3029
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3033 {
3034 it->end_charpos = ZV;
3035 eassert (charpos == BYTE_TO_CHAR (bytepos));
3036 IT_CHARPOS (*it) = charpos;
3037 IT_BYTEPOS (*it) = bytepos;
3038
3039 /* We will rely on `reseat' to set this up properly, via
3040 handle_face_prop. */
3041 it->face_id = it->base_face_id;
3042
3043 it->start = it->current;
3044 /* Do we need to reorder bidirectional text? Not if this is a
3045 unibyte buffer: by definition, none of the single-byte
3046 characters are strong R2L, so no reordering is needed. And
3047 bidi.c doesn't support unibyte buffers anyway. Also, don't
3048 reorder while we are loading loadup.el, since the tables of
3049 character properties needed for reordering are not yet
3050 available. */
3051 it->bidi_p =
3052 NILP (Vpurify_flag)
3053 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3054 && it->multibyte_p;
3055
3056 /* If we are to reorder bidirectional text, init the bidi
3057 iterator. */
3058 if (it->bidi_p)
3059 {
3060 /* Note the paragraph direction that this buffer wants to
3061 use. */
3062 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3063 Qleft_to_right))
3064 it->paragraph_embedding = L2R;
3065 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3066 Qright_to_left))
3067 it->paragraph_embedding = R2L;
3068 else
3069 it->paragraph_embedding = NEUTRAL_DIR;
3070 bidi_unshelve_cache (NULL, 0);
3071 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3072 &it->bidi_it);
3073 }
3074
3075 /* Compute faces etc. */
3076 reseat (it, it->current.pos, 1);
3077 }
3078
3079 CHECK_IT (it);
3080 }
3081
3082
3083 /* Initialize IT for the display of window W with window start POS. */
3084
3085 void
3086 start_display (struct it *it, struct window *w, struct text_pos pos)
3087 {
3088 struct glyph_row *row;
3089 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3090
3091 row = w->desired_matrix->rows + first_vpos;
3092 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3093 it->first_vpos = first_vpos;
3094
3095 /* Don't reseat to previous visible line start if current start
3096 position is in a string or image. */
3097 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3098 {
3099 int start_at_line_beg_p;
3100 int first_y = it->current_y;
3101
3102 /* If window start is not at a line start, skip forward to POS to
3103 get the correct continuation lines width. */
3104 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3105 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3106 if (!start_at_line_beg_p)
3107 {
3108 int new_x;
3109
3110 reseat_at_previous_visible_line_start (it);
3111 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3112
3113 new_x = it->current_x + it->pixel_width;
3114
3115 /* If lines are continued, this line may end in the middle
3116 of a multi-glyph character (e.g. a control character
3117 displayed as \003, or in the middle of an overlay
3118 string). In this case move_it_to above will not have
3119 taken us to the start of the continuation line but to the
3120 end of the continued line. */
3121 if (it->current_x > 0
3122 && it->line_wrap != TRUNCATE /* Lines are continued. */
3123 && (/* And glyph doesn't fit on the line. */
3124 new_x > it->last_visible_x
3125 /* Or it fits exactly and we're on a window
3126 system frame. */
3127 || (new_x == it->last_visible_x
3128 && FRAME_WINDOW_P (it->f)
3129 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3130 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3131 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3132 {
3133 if ((it->current.dpvec_index >= 0
3134 || it->current.overlay_string_index >= 0)
3135 /* If we are on a newline from a display vector or
3136 overlay string, then we are already at the end of
3137 a screen line; no need to go to the next line in
3138 that case, as this line is not really continued.
3139 (If we do go to the next line, C-e will not DTRT.) */
3140 && it->c != '\n')
3141 {
3142 set_iterator_to_next (it, 1);
3143 move_it_in_display_line_to (it, -1, -1, 0);
3144 }
3145
3146 it->continuation_lines_width += it->current_x;
3147 }
3148 /* If the character at POS is displayed via a display
3149 vector, move_it_to above stops at the final glyph of
3150 IT->dpvec. To make the caller redisplay that character
3151 again (a.k.a. start at POS), we need to reset the
3152 dpvec_index to the beginning of IT->dpvec. */
3153 else if (it->current.dpvec_index >= 0)
3154 it->current.dpvec_index = 0;
3155
3156 /* We're starting a new display line, not affected by the
3157 height of the continued line, so clear the appropriate
3158 fields in the iterator structure. */
3159 it->max_ascent = it->max_descent = 0;
3160 it->max_phys_ascent = it->max_phys_descent = 0;
3161
3162 it->current_y = first_y;
3163 it->vpos = 0;
3164 it->current_x = it->hpos = 0;
3165 }
3166 }
3167 }
3168
3169
3170 /* Return 1 if POS is a position in ellipses displayed for invisible
3171 text. W is the window we display, for text property lookup. */
3172
3173 static int
3174 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3175 {
3176 Lisp_Object prop, window;
3177 int ellipses_p = 0;
3178 ptrdiff_t charpos = CHARPOS (pos->pos);
3179
3180 /* If POS specifies a position in a display vector, this might
3181 be for an ellipsis displayed for invisible text. We won't
3182 get the iterator set up for delivering that ellipsis unless
3183 we make sure that it gets aware of the invisible text. */
3184 if (pos->dpvec_index >= 0
3185 && pos->overlay_string_index < 0
3186 && CHARPOS (pos->string_pos) < 0
3187 && charpos > BEGV
3188 && (XSETWINDOW (window, w),
3189 prop = Fget_char_property (make_number (charpos),
3190 Qinvisible, window),
3191 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3192 {
3193 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3194 window);
3195 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3196 }
3197
3198 return ellipses_p;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W,
3203 starting at position POS that includes overlay string and display
3204 vector/ control character translation position information. Value
3205 is zero if there are overlay strings with newlines at POS. */
3206
3207 static int
3208 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3209 {
3210 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3211 int i, overlay_strings_with_newlines = 0;
3212
3213 /* If POS specifies a position in a display vector, this might
3214 be for an ellipsis displayed for invisible text. We won't
3215 get the iterator set up for delivering that ellipsis unless
3216 we make sure that it gets aware of the invisible text. */
3217 if (in_ellipses_for_invisible_text_p (pos, w))
3218 {
3219 --charpos;
3220 bytepos = 0;
3221 }
3222
3223 /* Keep in mind: the call to reseat in init_iterator skips invisible
3224 text, so we might end up at a position different from POS. This
3225 is only a problem when POS is a row start after a newline and an
3226 overlay starts there with an after-string, and the overlay has an
3227 invisible property. Since we don't skip invisible text in
3228 display_line and elsewhere immediately after consuming the
3229 newline before the row start, such a POS will not be in a string,
3230 but the call to init_iterator below will move us to the
3231 after-string. */
3232 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3233
3234 /* This only scans the current chunk -- it should scan all chunks.
3235 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3236 to 16 in 22.1 to make this a lesser problem. */
3237 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3238 {
3239 const char *s = SSDATA (it->overlay_strings[i]);
3240 const char *e = s + SBYTES (it->overlay_strings[i]);
3241
3242 while (s < e && *s != '\n')
3243 ++s;
3244
3245 if (s < e)
3246 {
3247 overlay_strings_with_newlines = 1;
3248 break;
3249 }
3250 }
3251
3252 /* If position is within an overlay string, set up IT to the right
3253 overlay string. */
3254 if (pos->overlay_string_index >= 0)
3255 {
3256 int relative_index;
3257
3258 /* If the first overlay string happens to have a `display'
3259 property for an image, the iterator will be set up for that
3260 image, and we have to undo that setup first before we can
3261 correct the overlay string index. */
3262 if (it->method == GET_FROM_IMAGE)
3263 pop_it (it);
3264
3265 /* We already have the first chunk of overlay strings in
3266 IT->overlay_strings. Load more until the one for
3267 pos->overlay_string_index is in IT->overlay_strings. */
3268 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3269 {
3270 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3271 it->current.overlay_string_index = 0;
3272 while (n--)
3273 {
3274 load_overlay_strings (it, 0);
3275 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3276 }
3277 }
3278
3279 it->current.overlay_string_index = pos->overlay_string_index;
3280 relative_index = (it->current.overlay_string_index
3281 % OVERLAY_STRING_CHUNK_SIZE);
3282 it->string = it->overlay_strings[relative_index];
3283 eassert (STRINGP (it->string));
3284 it->current.string_pos = pos->string_pos;
3285 it->method = GET_FROM_STRING;
3286 it->end_charpos = SCHARS (it->string);
3287 /* Set up the bidi iterator for this overlay string. */
3288 if (it->bidi_p)
3289 {
3290 it->bidi_it.string.lstring = it->string;
3291 it->bidi_it.string.s = NULL;
3292 it->bidi_it.string.schars = SCHARS (it->string);
3293 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3294 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3295 it->bidi_it.string.unibyte = !it->multibyte_p;
3296 it->bidi_it.w = it->w;
3297 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3298 FRAME_WINDOW_P (it->f), &it->bidi_it);
3299
3300 /* Synchronize the state of the bidi iterator with
3301 pos->string_pos. For any string position other than
3302 zero, this will be done automagically when we resume
3303 iteration over the string and get_visually_first_element
3304 is called. But if string_pos is zero, and the string is
3305 to be reordered for display, we need to resync manually,
3306 since it could be that the iteration state recorded in
3307 pos ended at string_pos of 0 moving backwards in string. */
3308 if (CHARPOS (pos->string_pos) == 0)
3309 {
3310 get_visually_first_element (it);
3311 if (IT_STRING_CHARPOS (*it) != 0)
3312 do {
3313 /* Paranoia. */
3314 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3315 bidi_move_to_visually_next (&it->bidi_it);
3316 } while (it->bidi_it.charpos != 0);
3317 }
3318 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3319 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3320 }
3321 }
3322
3323 if (CHARPOS (pos->string_pos) >= 0)
3324 {
3325 /* Recorded position is not in an overlay string, but in another
3326 string. This can only be a string from a `display' property.
3327 IT should already be filled with that string. */
3328 it->current.string_pos = pos->string_pos;
3329 eassert (STRINGP (it->string));
3330 if (it->bidi_p)
3331 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3332 FRAME_WINDOW_P (it->f), &it->bidi_it);
3333 }
3334
3335 /* Restore position in display vector translations, control
3336 character translations or ellipses. */
3337 if (pos->dpvec_index >= 0)
3338 {
3339 if (it->dpvec == NULL)
3340 get_next_display_element (it);
3341 eassert (it->dpvec && it->current.dpvec_index == 0);
3342 it->current.dpvec_index = pos->dpvec_index;
3343 }
3344
3345 CHECK_IT (it);
3346 return !overlay_strings_with_newlines;
3347 }
3348
3349
3350 /* Initialize IT for stepping through current_buffer in window W
3351 starting at ROW->start. */
3352
3353 static void
3354 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3355 {
3356 init_from_display_pos (it, w, &row->start);
3357 it->start = row->start;
3358 it->continuation_lines_width = row->continuation_lines_width;
3359 CHECK_IT (it);
3360 }
3361
3362
3363 /* Initialize IT for stepping through current_buffer in window W
3364 starting in the line following ROW, i.e. starting at ROW->end.
3365 Value is zero if there are overlay strings with newlines at ROW's
3366 end position. */
3367
3368 static int
3369 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3370 {
3371 int success = 0;
3372
3373 if (init_from_display_pos (it, w, &row->end))
3374 {
3375 if (row->continued_p)
3376 it->continuation_lines_width
3377 = row->continuation_lines_width + row->pixel_width;
3378 CHECK_IT (it);
3379 success = 1;
3380 }
3381
3382 return success;
3383 }
3384
3385
3386
3387 \f
3388 /***********************************************************************
3389 Text properties
3390 ***********************************************************************/
3391
3392 /* Called when IT reaches IT->stop_charpos. Handle text property and
3393 overlay changes. Set IT->stop_charpos to the next position where
3394 to stop. */
3395
3396 static void
3397 handle_stop (struct it *it)
3398 {
3399 enum prop_handled handled;
3400 int handle_overlay_change_p;
3401 struct props *p;
3402
3403 it->dpvec = NULL;
3404 it->current.dpvec_index = -1;
3405 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3406 it->ignore_overlay_strings_at_pos_p = 0;
3407 it->ellipsis_p = 0;
3408
3409 /* Use face of preceding text for ellipsis (if invisible) */
3410 if (it->selective_display_ellipsis_p)
3411 it->saved_face_id = it->face_id;
3412
3413 do
3414 {
3415 handled = HANDLED_NORMALLY;
3416
3417 /* Call text property handlers. */
3418 for (p = it_props; p->handler; ++p)
3419 {
3420 handled = p->handler (it);
3421
3422 if (handled == HANDLED_RECOMPUTE_PROPS)
3423 break;
3424 else if (handled == HANDLED_RETURN)
3425 {
3426 /* We still want to show before and after strings from
3427 overlays even if the actual buffer text is replaced. */
3428 if (!handle_overlay_change_p
3429 || it->sp > 1
3430 /* Don't call get_overlay_strings_1 if we already
3431 have overlay strings loaded, because doing so
3432 will load them again and push the iterator state
3433 onto the stack one more time, which is not
3434 expected by the rest of the code that processes
3435 overlay strings. */
3436 || (it->current.overlay_string_index < 0
3437 ? !get_overlay_strings_1 (it, 0, 0)
3438 : 0))
3439 {
3440 if (it->ellipsis_p)
3441 setup_for_ellipsis (it, 0);
3442 /* When handling a display spec, we might load an
3443 empty string. In that case, discard it here. We
3444 used to discard it in handle_single_display_spec,
3445 but that causes get_overlay_strings_1, above, to
3446 ignore overlay strings that we must check. */
3447 if (STRINGP (it->string) && !SCHARS (it->string))
3448 pop_it (it);
3449 return;
3450 }
3451 else if (STRINGP (it->string) && !SCHARS (it->string))
3452 pop_it (it);
3453 else
3454 {
3455 it->ignore_overlay_strings_at_pos_p = true;
3456 it->string_from_display_prop_p = 0;
3457 it->from_disp_prop_p = 0;
3458 handle_overlay_change_p = 0;
3459 }
3460 handled = HANDLED_RECOMPUTE_PROPS;
3461 break;
3462 }
3463 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3464 handle_overlay_change_p = 0;
3465 }
3466
3467 if (handled != HANDLED_RECOMPUTE_PROPS)
3468 {
3469 /* Don't check for overlay strings below when set to deliver
3470 characters from a display vector. */
3471 if (it->method == GET_FROM_DISPLAY_VECTOR)
3472 handle_overlay_change_p = 0;
3473
3474 /* Handle overlay changes.
3475 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3476 if it finds overlays. */
3477 if (handle_overlay_change_p)
3478 handled = handle_overlay_change (it);
3479 }
3480
3481 if (it->ellipsis_p)
3482 {
3483 setup_for_ellipsis (it, 0);
3484 break;
3485 }
3486 }
3487 while (handled == HANDLED_RECOMPUTE_PROPS);
3488
3489 /* Determine where to stop next. */
3490 if (handled == HANDLED_NORMALLY)
3491 compute_stop_pos (it);
3492 }
3493
3494
3495 /* Compute IT->stop_charpos from text property and overlay change
3496 information for IT's current position. */
3497
3498 static void
3499 compute_stop_pos (struct it *it)
3500 {
3501 register INTERVAL iv, next_iv;
3502 Lisp_Object object, limit, position;
3503 ptrdiff_t charpos, bytepos;
3504
3505 if (STRINGP (it->string))
3506 {
3507 /* Strings are usually short, so don't limit the search for
3508 properties. */
3509 it->stop_charpos = it->end_charpos;
3510 object = it->string;
3511 limit = Qnil;
3512 charpos = IT_STRING_CHARPOS (*it);
3513 bytepos = IT_STRING_BYTEPOS (*it);
3514 }
3515 else
3516 {
3517 ptrdiff_t pos;
3518
3519 /* If end_charpos is out of range for some reason, such as a
3520 misbehaving display function, rationalize it (Bug#5984). */
3521 if (it->end_charpos > ZV)
3522 it->end_charpos = ZV;
3523 it->stop_charpos = it->end_charpos;
3524
3525 /* If next overlay change is in front of the current stop pos
3526 (which is IT->end_charpos), stop there. Note: value of
3527 next_overlay_change is point-max if no overlay change
3528 follows. */
3529 charpos = IT_CHARPOS (*it);
3530 bytepos = IT_BYTEPOS (*it);
3531 pos = next_overlay_change (charpos);
3532 if (pos < it->stop_charpos)
3533 it->stop_charpos = pos;
3534
3535 /* Set up variables for computing the stop position from text
3536 property changes. */
3537 XSETBUFFER (object, current_buffer);
3538 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3539 }
3540
3541 /* Get the interval containing IT's position. Value is a null
3542 interval if there isn't such an interval. */
3543 position = make_number (charpos);
3544 iv = validate_interval_range (object, &position, &position, 0);
3545 if (iv)
3546 {
3547 Lisp_Object values_here[LAST_PROP_IDX];
3548 struct props *p;
3549
3550 /* Get properties here. */
3551 for (p = it_props; p->handler; ++p)
3552 values_here[p->idx] = textget (iv->plist, *p->name);
3553
3554 /* Look for an interval following iv that has different
3555 properties. */
3556 for (next_iv = next_interval (iv);
3557 (next_iv
3558 && (NILP (limit)
3559 || XFASTINT (limit) > next_iv->position));
3560 next_iv = next_interval (next_iv))
3561 {
3562 for (p = it_props; p->handler; ++p)
3563 {
3564 Lisp_Object new_value;
3565
3566 new_value = textget (next_iv->plist, *p->name);
3567 if (!EQ (values_here[p->idx], new_value))
3568 break;
3569 }
3570
3571 if (p->handler)
3572 break;
3573 }
3574
3575 if (next_iv)
3576 {
3577 if (INTEGERP (limit)
3578 && next_iv->position >= XFASTINT (limit))
3579 /* No text property change up to limit. */
3580 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3581 else
3582 /* Text properties change in next_iv. */
3583 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3584 }
3585 }
3586
3587 if (it->cmp_it.id < 0)
3588 {
3589 ptrdiff_t stoppos = it->end_charpos;
3590
3591 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3592 stoppos = -1;
3593 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3594 stoppos, it->string);
3595 }
3596
3597 eassert (STRINGP (it->string)
3598 || (it->stop_charpos >= BEGV
3599 && it->stop_charpos >= IT_CHARPOS (*it)));
3600 }
3601
3602
3603 /* Return the position of the next overlay change after POS in
3604 current_buffer. Value is point-max if no overlay change
3605 follows. This is like `next-overlay-change' but doesn't use
3606 xmalloc. */
3607
3608 static ptrdiff_t
3609 next_overlay_change (ptrdiff_t pos)
3610 {
3611 ptrdiff_t i, noverlays;
3612 ptrdiff_t endpos;
3613 Lisp_Object *overlays;
3614
3615 /* Get all overlays at the given position. */
3616 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3617
3618 /* If any of these overlays ends before endpos,
3619 use its ending point instead. */
3620 for (i = 0; i < noverlays; ++i)
3621 {
3622 Lisp_Object oend;
3623 ptrdiff_t oendpos;
3624
3625 oend = OVERLAY_END (overlays[i]);
3626 oendpos = OVERLAY_POSITION (oend);
3627 endpos = min (endpos, oendpos);
3628 }
3629
3630 return endpos;
3631 }
3632
3633 /* How many characters forward to search for a display property or
3634 display string. Searching too far forward makes the bidi display
3635 sluggish, especially in small windows. */
3636 #define MAX_DISP_SCAN 250
3637
3638 /* Return the character position of a display string at or after
3639 position specified by POSITION. If no display string exists at or
3640 after POSITION, return ZV. A display string is either an overlay
3641 with `display' property whose value is a string, or a `display'
3642 text property whose value is a string. STRING is data about the
3643 string to iterate; if STRING->lstring is nil, we are iterating a
3644 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3645 on a GUI frame. DISP_PROP is set to zero if we searched
3646 MAX_DISP_SCAN characters forward without finding any display
3647 strings, non-zero otherwise. It is set to 2 if the display string
3648 uses any kind of `(space ...)' spec that will produce a stretch of
3649 white space in the text area. */
3650 ptrdiff_t
3651 compute_display_string_pos (struct text_pos *position,
3652 struct bidi_string_data *string,
3653 struct window *w,
3654 int frame_window_p, int *disp_prop)
3655 {
3656 /* OBJECT = nil means current buffer. */
3657 Lisp_Object object, object1;
3658 Lisp_Object pos, spec, limpos;
3659 int string_p = (string && (STRINGP (string->lstring) || string->s));
3660 ptrdiff_t eob = string_p ? string->schars : ZV;
3661 ptrdiff_t begb = string_p ? 0 : BEGV;
3662 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3663 ptrdiff_t lim =
3664 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3665 struct text_pos tpos;
3666 int rv = 0;
3667
3668 if (string && STRINGP (string->lstring))
3669 object1 = object = string->lstring;
3670 else if (w && !string_p)
3671 {
3672 XSETWINDOW (object, w);
3673 object1 = Qnil;
3674 }
3675 else
3676 object1 = object = Qnil;
3677
3678 *disp_prop = 1;
3679
3680 if (charpos >= eob
3681 /* We don't support display properties whose values are strings
3682 that have display string properties. */
3683 || string->from_disp_str
3684 /* C strings cannot have display properties. */
3685 || (string->s && !STRINGP (object)))
3686 {
3687 *disp_prop = 0;
3688 return eob;
3689 }
3690
3691 /* If the character at CHARPOS is where the display string begins,
3692 return CHARPOS. */
3693 pos = make_number (charpos);
3694 if (STRINGP (object))
3695 bufpos = string->bufpos;
3696 else
3697 bufpos = charpos;
3698 tpos = *position;
3699 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3700 && (charpos <= begb
3701 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3702 object),
3703 spec))
3704 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3705 frame_window_p)))
3706 {
3707 if (rv == 2)
3708 *disp_prop = 2;
3709 return charpos;
3710 }
3711
3712 /* Look forward for the first character with a `display' property
3713 that will replace the underlying text when displayed. */
3714 limpos = make_number (lim);
3715 do {
3716 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3717 CHARPOS (tpos) = XFASTINT (pos);
3718 if (CHARPOS (tpos) >= lim)
3719 {
3720 *disp_prop = 0;
3721 break;
3722 }
3723 if (STRINGP (object))
3724 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3725 else
3726 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3727 spec = Fget_char_property (pos, Qdisplay, object);
3728 if (!STRINGP (object))
3729 bufpos = CHARPOS (tpos);
3730 } while (NILP (spec)
3731 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3732 bufpos, frame_window_p)));
3733 if (rv == 2)
3734 *disp_prop = 2;
3735
3736 return CHARPOS (tpos);
3737 }
3738
3739 /* Return the character position of the end of the display string that
3740 started at CHARPOS. If there's no display string at CHARPOS,
3741 return -1. A display string is either an overlay with `display'
3742 property whose value is a string or a `display' text property whose
3743 value is a string. */
3744 ptrdiff_t
3745 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3746 {
3747 /* OBJECT = nil means current buffer. */
3748 Lisp_Object object =
3749 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3750 Lisp_Object pos = make_number (charpos);
3751 ptrdiff_t eob =
3752 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3753
3754 if (charpos >= eob || (string->s && !STRINGP (object)))
3755 return eob;
3756
3757 /* It could happen that the display property or overlay was removed
3758 since we found it in compute_display_string_pos above. One way
3759 this can happen is if JIT font-lock was called (through
3760 handle_fontified_prop), and jit-lock-functions remove text
3761 properties or overlays from the portion of buffer that includes
3762 CHARPOS. Muse mode is known to do that, for example. In this
3763 case, we return -1 to the caller, to signal that no display
3764 string is actually present at CHARPOS. See bidi_fetch_char for
3765 how this is handled.
3766
3767 An alternative would be to never look for display properties past
3768 it->stop_charpos. But neither compute_display_string_pos nor
3769 bidi_fetch_char that calls it know or care where the next
3770 stop_charpos is. */
3771 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3772 return -1;
3773
3774 /* Look forward for the first character where the `display' property
3775 changes. */
3776 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3777
3778 return XFASTINT (pos);
3779 }
3780
3781
3782 \f
3783 /***********************************************************************
3784 Fontification
3785 ***********************************************************************/
3786
3787 /* Handle changes in the `fontified' property of the current buffer by
3788 calling hook functions from Qfontification_functions to fontify
3789 regions of text. */
3790
3791 static enum prop_handled
3792 handle_fontified_prop (struct it *it)
3793 {
3794 Lisp_Object prop, pos;
3795 enum prop_handled handled = HANDLED_NORMALLY;
3796
3797 if (!NILP (Vmemory_full))
3798 return handled;
3799
3800 /* Get the value of the `fontified' property at IT's current buffer
3801 position. (The `fontified' property doesn't have a special
3802 meaning in strings.) If the value is nil, call functions from
3803 Qfontification_functions. */
3804 if (!STRINGP (it->string)
3805 && it->s == NULL
3806 && !NILP (Vfontification_functions)
3807 && !NILP (Vrun_hooks)
3808 && (pos = make_number (IT_CHARPOS (*it)),
3809 prop = Fget_char_property (pos, Qfontified, Qnil),
3810 /* Ignore the special cased nil value always present at EOB since
3811 no amount of fontifying will be able to change it. */
3812 NILP (prop) && IT_CHARPOS (*it) < Z))
3813 {
3814 ptrdiff_t count = SPECPDL_INDEX ();
3815 Lisp_Object val;
3816 struct buffer *obuf = current_buffer;
3817 ptrdiff_t begv = BEGV, zv = ZV;
3818 bool old_clip_changed = current_buffer->clip_changed;
3819
3820 val = Vfontification_functions;
3821 specbind (Qfontification_functions, Qnil);
3822
3823 eassert (it->end_charpos == ZV);
3824
3825 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3826 safe_call1 (val, pos);
3827 else
3828 {
3829 Lisp_Object fns, fn;
3830 struct gcpro gcpro1, gcpro2;
3831
3832 fns = Qnil;
3833 GCPRO2 (val, fns);
3834
3835 for (; CONSP (val); val = XCDR (val))
3836 {
3837 fn = XCAR (val);
3838
3839 if (EQ (fn, Qt))
3840 {
3841 /* A value of t indicates this hook has a local
3842 binding; it means to run the global binding too.
3843 In a global value, t should not occur. If it
3844 does, we must ignore it to avoid an endless
3845 loop. */
3846 for (fns = Fdefault_value (Qfontification_functions);
3847 CONSP (fns);
3848 fns = XCDR (fns))
3849 {
3850 fn = XCAR (fns);
3851 if (!EQ (fn, Qt))
3852 safe_call1 (fn, pos);
3853 }
3854 }
3855 else
3856 safe_call1 (fn, pos);
3857 }
3858
3859 UNGCPRO;
3860 }
3861
3862 unbind_to (count, Qnil);
3863
3864 /* Fontification functions routinely call `save-restriction'.
3865 Normally, this tags clip_changed, which can confuse redisplay
3866 (see discussion in Bug#6671). Since we don't perform any
3867 special handling of fontification changes in the case where
3868 `save-restriction' isn't called, there's no point doing so in
3869 this case either. So, if the buffer's restrictions are
3870 actually left unchanged, reset clip_changed. */
3871 if (obuf == current_buffer)
3872 {
3873 if (begv == BEGV && zv == ZV)
3874 current_buffer->clip_changed = old_clip_changed;
3875 }
3876 /* There isn't much we can reasonably do to protect against
3877 misbehaving fontification, but here's a fig leaf. */
3878 else if (BUFFER_LIVE_P (obuf))
3879 set_buffer_internal_1 (obuf);
3880
3881 /* The fontification code may have added/removed text.
3882 It could do even a lot worse, but let's at least protect against
3883 the most obvious case where only the text past `pos' gets changed',
3884 as is/was done in grep.el where some escapes sequences are turned
3885 into face properties (bug#7876). */
3886 it->end_charpos = ZV;
3887
3888 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3889 something. This avoids an endless loop if they failed to
3890 fontify the text for which reason ever. */
3891 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3892 handled = HANDLED_RECOMPUTE_PROPS;
3893 }
3894
3895 return handled;
3896 }
3897
3898
3899 \f
3900 /***********************************************************************
3901 Faces
3902 ***********************************************************************/
3903
3904 /* Set up iterator IT from face properties at its current position.
3905 Called from handle_stop. */
3906
3907 static enum prop_handled
3908 handle_face_prop (struct it *it)
3909 {
3910 int new_face_id;
3911 ptrdiff_t next_stop;
3912
3913 if (!STRINGP (it->string))
3914 {
3915 new_face_id
3916 = face_at_buffer_position (it->w,
3917 IT_CHARPOS (*it),
3918 &next_stop,
3919 (IT_CHARPOS (*it)
3920 + TEXT_PROP_DISTANCE_LIMIT),
3921 0, it->base_face_id);
3922
3923 /* Is this a start of a run of characters with box face?
3924 Caveat: this can be called for a freshly initialized
3925 iterator; face_id is -1 in this case. We know that the new
3926 face will not change until limit, i.e. if the new face has a
3927 box, all characters up to limit will have one. But, as
3928 usual, we don't know whether limit is really the end. */
3929 if (new_face_id != it->face_id)
3930 {
3931 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3932 /* If it->face_id is -1, old_face below will be NULL, see
3933 the definition of FACE_FROM_ID. This will happen if this
3934 is the initial call that gets the face. */
3935 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3936
3937 /* If the value of face_id of the iterator is -1, we have to
3938 look in front of IT's position and see whether there is a
3939 face there that's different from new_face_id. */
3940 if (!old_face && IT_CHARPOS (*it) > BEG)
3941 {
3942 int prev_face_id = face_before_it_pos (it);
3943
3944 old_face = FACE_FROM_ID (it->f, prev_face_id);
3945 }
3946
3947 /* If the new face has a box, but the old face does not,
3948 this is the start of a run of characters with box face,
3949 i.e. this character has a shadow on the left side. */
3950 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3951 && (old_face == NULL || !old_face->box));
3952 it->face_box_p = new_face->box != FACE_NO_BOX;
3953 }
3954 }
3955 else
3956 {
3957 int base_face_id;
3958 ptrdiff_t bufpos;
3959 int i;
3960 Lisp_Object from_overlay
3961 = (it->current.overlay_string_index >= 0
3962 ? it->string_overlays[it->current.overlay_string_index
3963 % OVERLAY_STRING_CHUNK_SIZE]
3964 : Qnil);
3965
3966 /* See if we got to this string directly or indirectly from
3967 an overlay property. That includes the before-string or
3968 after-string of an overlay, strings in display properties
3969 provided by an overlay, their text properties, etc.
3970
3971 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3972 if (! NILP (from_overlay))
3973 for (i = it->sp - 1; i >= 0; i--)
3974 {
3975 if (it->stack[i].current.overlay_string_index >= 0)
3976 from_overlay
3977 = it->string_overlays[it->stack[i].current.overlay_string_index
3978 % OVERLAY_STRING_CHUNK_SIZE];
3979 else if (! NILP (it->stack[i].from_overlay))
3980 from_overlay = it->stack[i].from_overlay;
3981
3982 if (!NILP (from_overlay))
3983 break;
3984 }
3985
3986 if (! NILP (from_overlay))
3987 {
3988 bufpos = IT_CHARPOS (*it);
3989 /* For a string from an overlay, the base face depends
3990 only on text properties and ignores overlays. */
3991 base_face_id
3992 = face_for_overlay_string (it->w,
3993 IT_CHARPOS (*it),
3994 &next_stop,
3995 (IT_CHARPOS (*it)
3996 + TEXT_PROP_DISTANCE_LIMIT),
3997 0,
3998 from_overlay);
3999 }
4000 else
4001 {
4002 bufpos = 0;
4003
4004 /* For strings from a `display' property, use the face at
4005 IT's current buffer position as the base face to merge
4006 with, so that overlay strings appear in the same face as
4007 surrounding text, unless they specify their own faces.
4008 For strings from wrap-prefix and line-prefix properties,
4009 use the default face, possibly remapped via
4010 Vface_remapping_alist. */
4011 /* Note that the fact that we use the face at _buffer_
4012 position means that a 'display' property on an overlay
4013 string will not inherit the face of that overlay string,
4014 but will instead revert to the face of buffer text
4015 covered by the overlay. This is visible, e.g., when the
4016 overlay specifies a box face, but neither the buffer nor
4017 the display string do. This sounds like a design bug,
4018 but Emacs always did that since v21.1, so changing that
4019 might be a big deal. */
4020 base_face_id = it->string_from_prefix_prop_p
4021 ? (!NILP (Vface_remapping_alist)
4022 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4023 : DEFAULT_FACE_ID)
4024 : underlying_face_id (it);
4025 }
4026
4027 new_face_id = face_at_string_position (it->w,
4028 it->string,
4029 IT_STRING_CHARPOS (*it),
4030 bufpos,
4031 &next_stop,
4032 base_face_id, 0);
4033
4034 /* Is this a start of a run of characters with box? Caveat:
4035 this can be called for a freshly allocated iterator; face_id
4036 is -1 is this case. We know that the new face will not
4037 change until the next check pos, i.e. if the new face has a
4038 box, all characters up to that position will have a
4039 box. But, as usual, we don't know whether that position
4040 is really the end. */
4041 if (new_face_id != it->face_id)
4042 {
4043 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4044 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4045
4046 /* If new face has a box but old face hasn't, this is the
4047 start of a run of characters with box, i.e. it has a
4048 shadow on the left side. */
4049 it->start_of_box_run_p
4050 = new_face->box && (old_face == NULL || !old_face->box);
4051 it->face_box_p = new_face->box != FACE_NO_BOX;
4052 }
4053 }
4054
4055 it->face_id = new_face_id;
4056 return HANDLED_NORMALLY;
4057 }
4058
4059
4060 /* Return the ID of the face ``underlying'' IT's current position,
4061 which is in a string. If the iterator is associated with a
4062 buffer, return the face at IT's current buffer position.
4063 Otherwise, use the iterator's base_face_id. */
4064
4065 static int
4066 underlying_face_id (struct it *it)
4067 {
4068 int face_id = it->base_face_id, i;
4069
4070 eassert (STRINGP (it->string));
4071
4072 for (i = it->sp - 1; i >= 0; --i)
4073 if (NILP (it->stack[i].string))
4074 face_id = it->stack[i].face_id;
4075
4076 return face_id;
4077 }
4078
4079
4080 /* Compute the face one character before or after the current position
4081 of IT, in the visual order. BEFORE_P non-zero means get the face
4082 in front (to the left in L2R paragraphs, to the right in R2L
4083 paragraphs) of IT's screen position. Value is the ID of the face. */
4084
4085 static int
4086 face_before_or_after_it_pos (struct it *it, int before_p)
4087 {
4088 int face_id, limit;
4089 ptrdiff_t next_check_charpos;
4090 struct it it_copy;
4091 void *it_copy_data = NULL;
4092
4093 eassert (it->s == NULL);
4094
4095 if (STRINGP (it->string))
4096 {
4097 ptrdiff_t bufpos, charpos;
4098 int base_face_id;
4099
4100 /* No face change past the end of the string (for the case
4101 we are padding with spaces). No face change before the
4102 string start. */
4103 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4104 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4105 return it->face_id;
4106
4107 if (!it->bidi_p)
4108 {
4109 /* Set charpos to the position before or after IT's current
4110 position, in the logical order, which in the non-bidi
4111 case is the same as the visual order. */
4112 if (before_p)
4113 charpos = IT_STRING_CHARPOS (*it) - 1;
4114 else if (it->what == IT_COMPOSITION)
4115 /* For composition, we must check the character after the
4116 composition. */
4117 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4118 else
4119 charpos = IT_STRING_CHARPOS (*it) + 1;
4120 }
4121 else
4122 {
4123 if (before_p)
4124 {
4125 /* With bidi iteration, the character before the current
4126 in the visual order cannot be found by simple
4127 iteration, because "reverse" reordering is not
4128 supported. Instead, we need to use the move_it_*
4129 family of functions. */
4130 /* Ignore face changes before the first visible
4131 character on this display line. */
4132 if (it->current_x <= it->first_visible_x)
4133 return it->face_id;
4134 SAVE_IT (it_copy, *it, it_copy_data);
4135 /* Implementation note: Since move_it_in_display_line
4136 works in the iterator geometry, and thinks the first
4137 character is always the leftmost, even in R2L lines,
4138 we don't need to distinguish between the R2L and L2R
4139 cases here. */
4140 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4141 it_copy.current_x - 1, MOVE_TO_X);
4142 charpos = IT_STRING_CHARPOS (it_copy);
4143 RESTORE_IT (it, it, it_copy_data);
4144 }
4145 else
4146 {
4147 /* Set charpos to the string position of the character
4148 that comes after IT's current position in the visual
4149 order. */
4150 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4151
4152 it_copy = *it;
4153 while (n--)
4154 bidi_move_to_visually_next (&it_copy.bidi_it);
4155
4156 charpos = it_copy.bidi_it.charpos;
4157 }
4158 }
4159 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4160
4161 if (it->current.overlay_string_index >= 0)
4162 bufpos = IT_CHARPOS (*it);
4163 else
4164 bufpos = 0;
4165
4166 base_face_id = underlying_face_id (it);
4167
4168 /* Get the face for ASCII, or unibyte. */
4169 face_id = face_at_string_position (it->w,
4170 it->string,
4171 charpos,
4172 bufpos,
4173 &next_check_charpos,
4174 base_face_id, 0);
4175
4176 /* Correct the face for charsets different from ASCII. Do it
4177 for the multibyte case only. The face returned above is
4178 suitable for unibyte text if IT->string is unibyte. */
4179 if (STRING_MULTIBYTE (it->string))
4180 {
4181 struct text_pos pos1 = string_pos (charpos, it->string);
4182 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4183 int c, len;
4184 struct face *face = FACE_FROM_ID (it->f, face_id);
4185
4186 c = string_char_and_length (p, &len);
4187 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4188 }
4189 }
4190 else
4191 {
4192 struct text_pos pos;
4193
4194 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4195 || (IT_CHARPOS (*it) <= BEGV && before_p))
4196 return it->face_id;
4197
4198 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4199 pos = it->current.pos;
4200
4201 if (!it->bidi_p)
4202 {
4203 if (before_p)
4204 DEC_TEXT_POS (pos, it->multibyte_p);
4205 else
4206 {
4207 if (it->what == IT_COMPOSITION)
4208 {
4209 /* For composition, we must check the position after
4210 the composition. */
4211 pos.charpos += it->cmp_it.nchars;
4212 pos.bytepos += it->len;
4213 }
4214 else
4215 INC_TEXT_POS (pos, it->multibyte_p);
4216 }
4217 }
4218 else
4219 {
4220 if (before_p)
4221 {
4222 /* With bidi iteration, the character before the current
4223 in the visual order cannot be found by simple
4224 iteration, because "reverse" reordering is not
4225 supported. Instead, we need to use the move_it_*
4226 family of functions. */
4227 /* Ignore face changes before the first visible
4228 character on this display line. */
4229 if (it->current_x <= it->first_visible_x)
4230 return it->face_id;
4231 SAVE_IT (it_copy, *it, it_copy_data);
4232 /* Implementation note: Since move_it_in_display_line
4233 works in the iterator geometry, and thinks the first
4234 character is always the leftmost, even in R2L lines,
4235 we don't need to distinguish between the R2L and L2R
4236 cases here. */
4237 move_it_in_display_line (&it_copy, ZV,
4238 it_copy.current_x - 1, MOVE_TO_X);
4239 pos = it_copy.current.pos;
4240 RESTORE_IT (it, it, it_copy_data);
4241 }
4242 else
4243 {
4244 /* Set charpos to the buffer position of the character
4245 that comes after IT's current position in the visual
4246 order. */
4247 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4248
4249 it_copy = *it;
4250 while (n--)
4251 bidi_move_to_visually_next (&it_copy.bidi_it);
4252
4253 SET_TEXT_POS (pos,
4254 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4255 }
4256 }
4257 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4258
4259 /* Determine face for CHARSET_ASCII, or unibyte. */
4260 face_id = face_at_buffer_position (it->w,
4261 CHARPOS (pos),
4262 &next_check_charpos,
4263 limit, 0, -1);
4264
4265 /* Correct the face for charsets different from ASCII. Do it
4266 for the multibyte case only. The face returned above is
4267 suitable for unibyte text if current_buffer is unibyte. */
4268 if (it->multibyte_p)
4269 {
4270 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4271 struct face *face = FACE_FROM_ID (it->f, face_id);
4272 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4273 }
4274 }
4275
4276 return face_id;
4277 }
4278
4279
4280 \f
4281 /***********************************************************************
4282 Invisible text
4283 ***********************************************************************/
4284
4285 /* Set up iterator IT from invisible properties at its current
4286 position. Called from handle_stop. */
4287
4288 static enum prop_handled
4289 handle_invisible_prop (struct it *it)
4290 {
4291 enum prop_handled handled = HANDLED_NORMALLY;
4292 int invis_p;
4293 Lisp_Object prop;
4294
4295 if (STRINGP (it->string))
4296 {
4297 Lisp_Object end_charpos, limit, charpos;
4298
4299 /* Get the value of the invisible text property at the
4300 current position. Value will be nil if there is no such
4301 property. */
4302 charpos = make_number (IT_STRING_CHARPOS (*it));
4303 prop = Fget_text_property (charpos, Qinvisible, it->string);
4304 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4305
4306 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4307 {
4308 /* Record whether we have to display an ellipsis for the
4309 invisible text. */
4310 int display_ellipsis_p = (invis_p == 2);
4311 ptrdiff_t len, endpos;
4312
4313 handled = HANDLED_RECOMPUTE_PROPS;
4314
4315 /* Get the position at which the next visible text can be
4316 found in IT->string, if any. */
4317 endpos = len = SCHARS (it->string);
4318 XSETINT (limit, len);
4319 do
4320 {
4321 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4322 it->string, limit);
4323 if (INTEGERP (end_charpos))
4324 {
4325 endpos = XFASTINT (end_charpos);
4326 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4327 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4328 if (invis_p == 2)
4329 display_ellipsis_p = true;
4330 }
4331 }
4332 while (invis_p && endpos < len);
4333
4334 if (display_ellipsis_p)
4335 it->ellipsis_p = true;
4336
4337 if (endpos < len)
4338 {
4339 /* Text at END_CHARPOS is visible. Move IT there. */
4340 struct text_pos old;
4341 ptrdiff_t oldpos;
4342
4343 old = it->current.string_pos;
4344 oldpos = CHARPOS (old);
4345 if (it->bidi_p)
4346 {
4347 if (it->bidi_it.first_elt
4348 && it->bidi_it.charpos < SCHARS (it->string))
4349 bidi_paragraph_init (it->paragraph_embedding,
4350 &it->bidi_it, 1);
4351 /* Bidi-iterate out of the invisible text. */
4352 do
4353 {
4354 bidi_move_to_visually_next (&it->bidi_it);
4355 }
4356 while (oldpos <= it->bidi_it.charpos
4357 && it->bidi_it.charpos < endpos);
4358
4359 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4360 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4361 if (IT_CHARPOS (*it) >= endpos)
4362 it->prev_stop = endpos;
4363 }
4364 else
4365 {
4366 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4367 compute_string_pos (&it->current.string_pos, old, it->string);
4368 }
4369 }
4370 else
4371 {
4372 /* The rest of the string is invisible. If this is an
4373 overlay string, proceed with the next overlay string
4374 or whatever comes and return a character from there. */
4375 if (it->current.overlay_string_index >= 0
4376 && !display_ellipsis_p)
4377 {
4378 next_overlay_string (it);
4379 /* Don't check for overlay strings when we just
4380 finished processing them. */
4381 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4382 }
4383 else
4384 {
4385 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4386 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4387 }
4388 }
4389 }
4390 }
4391 else
4392 {
4393 ptrdiff_t newpos, next_stop, start_charpos, tem;
4394 Lisp_Object pos, overlay;
4395
4396 /* First of all, is there invisible text at this position? */
4397 tem = start_charpos = IT_CHARPOS (*it);
4398 pos = make_number (tem);
4399 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4400 &overlay);
4401 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4402
4403 /* If we are on invisible text, skip over it. */
4404 if (invis_p && start_charpos < it->end_charpos)
4405 {
4406 /* Record whether we have to display an ellipsis for the
4407 invisible text. */
4408 int display_ellipsis_p = invis_p == 2;
4409
4410 handled = HANDLED_RECOMPUTE_PROPS;
4411
4412 /* Loop skipping over invisible text. The loop is left at
4413 ZV or with IT on the first char being visible again. */
4414 do
4415 {
4416 /* Try to skip some invisible text. Return value is the
4417 position reached which can be equal to where we start
4418 if there is nothing invisible there. This skips both
4419 over invisible text properties and overlays with
4420 invisible property. */
4421 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4422
4423 /* If we skipped nothing at all we weren't at invisible
4424 text in the first place. If everything to the end of
4425 the buffer was skipped, end the loop. */
4426 if (newpos == tem || newpos >= ZV)
4427 invis_p = 0;
4428 else
4429 {
4430 /* We skipped some characters but not necessarily
4431 all there are. Check if we ended up on visible
4432 text. Fget_char_property returns the property of
4433 the char before the given position, i.e. if we
4434 get invis_p = 0, this means that the char at
4435 newpos is visible. */
4436 pos = make_number (newpos);
4437 prop = Fget_char_property (pos, Qinvisible, it->window);
4438 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4439 }
4440
4441 /* If we ended up on invisible text, proceed to
4442 skip starting with next_stop. */
4443 if (invis_p)
4444 tem = next_stop;
4445
4446 /* If there are adjacent invisible texts, don't lose the
4447 second one's ellipsis. */
4448 if (invis_p == 2)
4449 display_ellipsis_p = true;
4450 }
4451 while (invis_p);
4452
4453 /* The position newpos is now either ZV or on visible text. */
4454 if (it->bidi_p)
4455 {
4456 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4457 int on_newline
4458 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4459 int after_newline
4460 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4461
4462 /* If the invisible text ends on a newline or on a
4463 character after a newline, we can avoid the costly,
4464 character by character, bidi iteration to NEWPOS, and
4465 instead simply reseat the iterator there. That's
4466 because all bidi reordering information is tossed at
4467 the newline. This is a big win for modes that hide
4468 complete lines, like Outline, Org, etc. */
4469 if (on_newline || after_newline)
4470 {
4471 struct text_pos tpos;
4472 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4473
4474 SET_TEXT_POS (tpos, newpos, bpos);
4475 reseat_1 (it, tpos, 0);
4476 /* If we reseat on a newline/ZV, we need to prep the
4477 bidi iterator for advancing to the next character
4478 after the newline/EOB, keeping the current paragraph
4479 direction (so that PRODUCE_GLYPHS does TRT wrt
4480 prepending/appending glyphs to a glyph row). */
4481 if (on_newline)
4482 {
4483 it->bidi_it.first_elt = 0;
4484 it->bidi_it.paragraph_dir = pdir;
4485 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4486 it->bidi_it.nchars = 1;
4487 it->bidi_it.ch_len = 1;
4488 }
4489 }
4490 else /* Must use the slow method. */
4491 {
4492 /* With bidi iteration, the region of invisible text
4493 could start and/or end in the middle of a
4494 non-base embedding level. Therefore, we need to
4495 skip invisible text using the bidi iterator,
4496 starting at IT's current position, until we find
4497 ourselves outside of the invisible text.
4498 Skipping invisible text _after_ bidi iteration
4499 avoids affecting the visual order of the
4500 displayed text when invisible properties are
4501 added or removed. */
4502 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4503 {
4504 /* If we were `reseat'ed to a new paragraph,
4505 determine the paragraph base direction. We
4506 need to do it now because
4507 next_element_from_buffer may not have a
4508 chance to do it, if we are going to skip any
4509 text at the beginning, which resets the
4510 FIRST_ELT flag. */
4511 bidi_paragraph_init (it->paragraph_embedding,
4512 &it->bidi_it, 1);
4513 }
4514 do
4515 {
4516 bidi_move_to_visually_next (&it->bidi_it);
4517 }
4518 while (it->stop_charpos <= it->bidi_it.charpos
4519 && it->bidi_it.charpos < newpos);
4520 IT_CHARPOS (*it) = it->bidi_it.charpos;
4521 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4522 /* If we overstepped NEWPOS, record its position in
4523 the iterator, so that we skip invisible text if
4524 later the bidi iteration lands us in the
4525 invisible region again. */
4526 if (IT_CHARPOS (*it) >= newpos)
4527 it->prev_stop = newpos;
4528 }
4529 }
4530 else
4531 {
4532 IT_CHARPOS (*it) = newpos;
4533 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4534 }
4535
4536 /* If there are before-strings at the start of invisible
4537 text, and the text is invisible because of a text
4538 property, arrange to show before-strings because 20.x did
4539 it that way. (If the text is invisible because of an
4540 overlay property instead of a text property, this is
4541 already handled in the overlay code.) */
4542 if (NILP (overlay)
4543 && get_overlay_strings (it, it->stop_charpos))
4544 {
4545 handled = HANDLED_RECOMPUTE_PROPS;
4546 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4547 }
4548 else if (display_ellipsis_p)
4549 {
4550 /* Make sure that the glyphs of the ellipsis will get
4551 correct `charpos' values. If we would not update
4552 it->position here, the glyphs would belong to the
4553 last visible character _before_ the invisible
4554 text, which confuses `set_cursor_from_row'.
4555
4556 We use the last invisible position instead of the
4557 first because this way the cursor is always drawn on
4558 the first "." of the ellipsis, whenever PT is inside
4559 the invisible text. Otherwise the cursor would be
4560 placed _after_ the ellipsis when the point is after the
4561 first invisible character. */
4562 if (!STRINGP (it->object))
4563 {
4564 it->position.charpos = newpos - 1;
4565 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4566 }
4567 it->ellipsis_p = true;
4568 /* Let the ellipsis display before
4569 considering any properties of the following char.
4570 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4571 handled = HANDLED_RETURN;
4572 }
4573 }
4574 }
4575
4576 return handled;
4577 }
4578
4579
4580 /* Make iterator IT return `...' next.
4581 Replaces LEN characters from buffer. */
4582
4583 static void
4584 setup_for_ellipsis (struct it *it, int len)
4585 {
4586 /* Use the display table definition for `...'. Invalid glyphs
4587 will be handled by the method returning elements from dpvec. */
4588 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4589 {
4590 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4591 it->dpvec = v->contents;
4592 it->dpend = v->contents + v->header.size;
4593 }
4594 else
4595 {
4596 /* Default `...'. */
4597 it->dpvec = default_invis_vector;
4598 it->dpend = default_invis_vector + 3;
4599 }
4600
4601 it->dpvec_char_len = len;
4602 it->current.dpvec_index = 0;
4603 it->dpvec_face_id = -1;
4604
4605 /* Remember the current face id in case glyphs specify faces.
4606 IT's face is restored in set_iterator_to_next.
4607 saved_face_id was set to preceding char's face in handle_stop. */
4608 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4609 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4610
4611 it->method = GET_FROM_DISPLAY_VECTOR;
4612 it->ellipsis_p = true;
4613 }
4614
4615
4616 \f
4617 /***********************************************************************
4618 'display' property
4619 ***********************************************************************/
4620
4621 /* Set up iterator IT from `display' property at its current position.
4622 Called from handle_stop.
4623 We return HANDLED_RETURN if some part of the display property
4624 overrides the display of the buffer text itself.
4625 Otherwise we return HANDLED_NORMALLY. */
4626
4627 static enum prop_handled
4628 handle_display_prop (struct it *it)
4629 {
4630 Lisp_Object propval, object, overlay;
4631 struct text_pos *position;
4632 ptrdiff_t bufpos;
4633 /* Nonzero if some property replaces the display of the text itself. */
4634 int display_replaced_p = 0;
4635
4636 if (STRINGP (it->string))
4637 {
4638 object = it->string;
4639 position = &it->current.string_pos;
4640 bufpos = CHARPOS (it->current.pos);
4641 }
4642 else
4643 {
4644 XSETWINDOW (object, it->w);
4645 position = &it->current.pos;
4646 bufpos = CHARPOS (*position);
4647 }
4648
4649 /* Reset those iterator values set from display property values. */
4650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4651 it->space_width = Qnil;
4652 it->font_height = Qnil;
4653 it->voffset = 0;
4654
4655 /* We don't support recursive `display' properties, i.e. string
4656 values that have a string `display' property, that have a string
4657 `display' property etc. */
4658 if (!it->string_from_display_prop_p)
4659 it->area = TEXT_AREA;
4660
4661 propval = get_char_property_and_overlay (make_number (position->charpos),
4662 Qdisplay, object, &overlay);
4663 if (NILP (propval))
4664 return HANDLED_NORMALLY;
4665 /* Now OVERLAY is the overlay that gave us this property, or nil
4666 if it was a text property. */
4667
4668 if (!STRINGP (it->string))
4669 object = it->w->contents;
4670
4671 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4672 position, bufpos,
4673 FRAME_WINDOW_P (it->f));
4674
4675 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4676 }
4677
4678 /* Subroutine of handle_display_prop. Returns non-zero if the display
4679 specification in SPEC is a replacing specification, i.e. it would
4680 replace the text covered by `display' property with something else,
4681 such as an image or a display string. If SPEC includes any kind or
4682 `(space ...) specification, the value is 2; this is used by
4683 compute_display_string_pos, which see.
4684
4685 See handle_single_display_spec for documentation of arguments.
4686 frame_window_p is non-zero if the window being redisplayed is on a
4687 GUI frame; this argument is used only if IT is NULL, see below.
4688
4689 IT can be NULL, if this is called by the bidi reordering code
4690 through compute_display_string_pos, which see. In that case, this
4691 function only examines SPEC, but does not otherwise "handle" it, in
4692 the sense that it doesn't set up members of IT from the display
4693 spec. */
4694 static int
4695 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4696 Lisp_Object overlay, struct text_pos *position,
4697 ptrdiff_t bufpos, int frame_window_p)
4698 {
4699 int replacing_p = 0;
4700 int rv;
4701
4702 if (CONSP (spec)
4703 /* Simple specifications. */
4704 && !EQ (XCAR (spec), Qimage)
4705 && !EQ (XCAR (spec), Qspace)
4706 && !EQ (XCAR (spec), Qwhen)
4707 && !EQ (XCAR (spec), Qslice)
4708 && !EQ (XCAR (spec), Qspace_width)
4709 && !EQ (XCAR (spec), Qheight)
4710 && !EQ (XCAR (spec), Qraise)
4711 /* Marginal area specifications. */
4712 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4713 && !EQ (XCAR (spec), Qleft_fringe)
4714 && !EQ (XCAR (spec), Qright_fringe)
4715 && !NILP (XCAR (spec)))
4716 {
4717 for (; CONSP (spec); spec = XCDR (spec))
4718 {
4719 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4720 overlay, position, bufpos,
4721 replacing_p, frame_window_p)))
4722 {
4723 replacing_p = rv;
4724 /* If some text in a string is replaced, `position' no
4725 longer points to the position of `object'. */
4726 if (!it || STRINGP (object))
4727 break;
4728 }
4729 }
4730 }
4731 else if (VECTORP (spec))
4732 {
4733 ptrdiff_t i;
4734 for (i = 0; i < ASIZE (spec); ++i)
4735 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4736 overlay, position, bufpos,
4737 replacing_p, frame_window_p)))
4738 {
4739 replacing_p = rv;
4740 /* If some text in a string is replaced, `position' no
4741 longer points to the position of `object'. */
4742 if (!it || STRINGP (object))
4743 break;
4744 }
4745 }
4746 else
4747 {
4748 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4749 position, bufpos, 0,
4750 frame_window_p)))
4751 replacing_p = rv;
4752 }
4753
4754 return replacing_p;
4755 }
4756
4757 /* Value is the position of the end of the `display' property starting
4758 at START_POS in OBJECT. */
4759
4760 static struct text_pos
4761 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4762 {
4763 Lisp_Object end;
4764 struct text_pos end_pos;
4765
4766 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4767 Qdisplay, object, Qnil);
4768 CHARPOS (end_pos) = XFASTINT (end);
4769 if (STRINGP (object))
4770 compute_string_pos (&end_pos, start_pos, it->string);
4771 else
4772 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4773
4774 return end_pos;
4775 }
4776
4777
4778 /* Set up IT from a single `display' property specification SPEC. OBJECT
4779 is the object in which the `display' property was found. *POSITION
4780 is the position in OBJECT at which the `display' property was found.
4781 BUFPOS is the buffer position of OBJECT (different from POSITION if
4782 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4783 previously saw a display specification which already replaced text
4784 display with something else, for example an image; we ignore such
4785 properties after the first one has been processed.
4786
4787 OVERLAY is the overlay this `display' property came from,
4788 or nil if it was a text property.
4789
4790 If SPEC is a `space' or `image' specification, and in some other
4791 cases too, set *POSITION to the position where the `display'
4792 property ends.
4793
4794 If IT is NULL, only examine the property specification in SPEC, but
4795 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4796 is intended to be displayed in a window on a GUI frame.
4797
4798 Value is non-zero if something was found which replaces the display
4799 of buffer or string text. */
4800
4801 static int
4802 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4803 Lisp_Object overlay, struct text_pos *position,
4804 ptrdiff_t bufpos, int display_replaced_p,
4805 int frame_window_p)
4806 {
4807 Lisp_Object form;
4808 Lisp_Object location, value;
4809 struct text_pos start_pos = *position;
4810 int valid_p;
4811
4812 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4813 If the result is non-nil, use VALUE instead of SPEC. */
4814 form = Qt;
4815 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4816 {
4817 spec = XCDR (spec);
4818 if (!CONSP (spec))
4819 return 0;
4820 form = XCAR (spec);
4821 spec = XCDR (spec);
4822 }
4823
4824 if (!NILP (form) && !EQ (form, Qt))
4825 {
4826 ptrdiff_t count = SPECPDL_INDEX ();
4827 struct gcpro gcpro1;
4828
4829 /* Bind `object' to the object having the `display' property, a
4830 buffer or string. Bind `position' to the position in the
4831 object where the property was found, and `buffer-position'
4832 to the current position in the buffer. */
4833
4834 if (NILP (object))
4835 XSETBUFFER (object, current_buffer);
4836 specbind (Qobject, object);
4837 specbind (Qposition, make_number (CHARPOS (*position)));
4838 specbind (Qbuffer_position, make_number (bufpos));
4839 GCPRO1 (form);
4840 form = safe_eval (form);
4841 UNGCPRO;
4842 unbind_to (count, Qnil);
4843 }
4844
4845 if (NILP (form))
4846 return 0;
4847
4848 /* Handle `(height HEIGHT)' specifications. */
4849 if (CONSP (spec)
4850 && EQ (XCAR (spec), Qheight)
4851 && CONSP (XCDR (spec)))
4852 {
4853 if (it)
4854 {
4855 if (!FRAME_WINDOW_P (it->f))
4856 return 0;
4857
4858 it->font_height = XCAR (XCDR (spec));
4859 if (!NILP (it->font_height))
4860 {
4861 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4862 int new_height = -1;
4863
4864 if (CONSP (it->font_height)
4865 && (EQ (XCAR (it->font_height), Qplus)
4866 || EQ (XCAR (it->font_height), Qminus))
4867 && CONSP (XCDR (it->font_height))
4868 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4869 {
4870 /* `(+ N)' or `(- N)' where N is an integer. */
4871 int steps = XINT (XCAR (XCDR (it->font_height)));
4872 if (EQ (XCAR (it->font_height), Qplus))
4873 steps = - steps;
4874 it->face_id = smaller_face (it->f, it->face_id, steps);
4875 }
4876 else if (FUNCTIONP (it->font_height))
4877 {
4878 /* Call function with current height as argument.
4879 Value is the new height. */
4880 Lisp_Object height;
4881 height = safe_call1 (it->font_height,
4882 face->lface[LFACE_HEIGHT_INDEX]);
4883 if (NUMBERP (height))
4884 new_height = XFLOATINT (height);
4885 }
4886 else if (NUMBERP (it->font_height))
4887 {
4888 /* Value is a multiple of the canonical char height. */
4889 struct face *f;
4890
4891 f = FACE_FROM_ID (it->f,
4892 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4893 new_height = (XFLOATINT (it->font_height)
4894 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4895 }
4896 else
4897 {
4898 /* Evaluate IT->font_height with `height' bound to the
4899 current specified height to get the new height. */
4900 ptrdiff_t count = SPECPDL_INDEX ();
4901
4902 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4903 value = safe_eval (it->font_height);
4904 unbind_to (count, Qnil);
4905
4906 if (NUMBERP (value))
4907 new_height = XFLOATINT (value);
4908 }
4909
4910 if (new_height > 0)
4911 it->face_id = face_with_height (it->f, it->face_id, new_height);
4912 }
4913 }
4914
4915 return 0;
4916 }
4917
4918 /* Handle `(space-width WIDTH)'. */
4919 if (CONSP (spec)
4920 && EQ (XCAR (spec), Qspace_width)
4921 && CONSP (XCDR (spec)))
4922 {
4923 if (it)
4924 {
4925 if (!FRAME_WINDOW_P (it->f))
4926 return 0;
4927
4928 value = XCAR (XCDR (spec));
4929 if (NUMBERP (value) && XFLOATINT (value) > 0)
4930 it->space_width = value;
4931 }
4932
4933 return 0;
4934 }
4935
4936 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4937 if (CONSP (spec)
4938 && EQ (XCAR (spec), Qslice))
4939 {
4940 Lisp_Object tem;
4941
4942 if (it)
4943 {
4944 if (!FRAME_WINDOW_P (it->f))
4945 return 0;
4946
4947 if (tem = XCDR (spec), CONSP (tem))
4948 {
4949 it->slice.x = XCAR (tem);
4950 if (tem = XCDR (tem), CONSP (tem))
4951 {
4952 it->slice.y = XCAR (tem);
4953 if (tem = XCDR (tem), CONSP (tem))
4954 {
4955 it->slice.width = XCAR (tem);
4956 if (tem = XCDR (tem), CONSP (tem))
4957 it->slice.height = XCAR (tem);
4958 }
4959 }
4960 }
4961 }
4962
4963 return 0;
4964 }
4965
4966 /* Handle `(raise FACTOR)'. */
4967 if (CONSP (spec)
4968 && EQ (XCAR (spec), Qraise)
4969 && CONSP (XCDR (spec)))
4970 {
4971 if (it)
4972 {
4973 if (!FRAME_WINDOW_P (it->f))
4974 return 0;
4975
4976 #ifdef HAVE_WINDOW_SYSTEM
4977 value = XCAR (XCDR (spec));
4978 if (NUMBERP (value))
4979 {
4980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4981 it->voffset = - (XFLOATINT (value)
4982 * (FONT_HEIGHT (face->font)));
4983 }
4984 #endif /* HAVE_WINDOW_SYSTEM */
4985 }
4986
4987 return 0;
4988 }
4989
4990 /* Don't handle the other kinds of display specifications
4991 inside a string that we got from a `display' property. */
4992 if (it && it->string_from_display_prop_p)
4993 return 0;
4994
4995 /* Characters having this form of property are not displayed, so
4996 we have to find the end of the property. */
4997 if (it)
4998 {
4999 start_pos = *position;
5000 *position = display_prop_end (it, object, start_pos);
5001 }
5002 value = Qnil;
5003
5004 /* Stop the scan at that end position--we assume that all
5005 text properties change there. */
5006 if (it)
5007 it->stop_charpos = position->charpos;
5008
5009 /* Handle `(left-fringe BITMAP [FACE])'
5010 and `(right-fringe BITMAP [FACE])'. */
5011 if (CONSP (spec)
5012 && (EQ (XCAR (spec), Qleft_fringe)
5013 || EQ (XCAR (spec), Qright_fringe))
5014 && CONSP (XCDR (spec)))
5015 {
5016 int fringe_bitmap;
5017
5018 if (it)
5019 {
5020 if (!FRAME_WINDOW_P (it->f))
5021 /* If we return here, POSITION has been advanced
5022 across the text with this property. */
5023 {
5024 /* Synchronize the bidi iterator with POSITION. This is
5025 needed because we are not going to push the iterator
5026 on behalf of this display property, so there will be
5027 no pop_it call to do this synchronization for us. */
5028 if (it->bidi_p)
5029 {
5030 it->position = *position;
5031 iterate_out_of_display_property (it);
5032 *position = it->position;
5033 }
5034 return 1;
5035 }
5036 }
5037 else if (!frame_window_p)
5038 return 1;
5039
5040 #ifdef HAVE_WINDOW_SYSTEM
5041 value = XCAR (XCDR (spec));
5042 if (!SYMBOLP (value)
5043 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5044 /* If we return here, POSITION has been advanced
5045 across the text with this property. */
5046 {
5047 if (it && it->bidi_p)
5048 {
5049 it->position = *position;
5050 iterate_out_of_display_property (it);
5051 *position = it->position;
5052 }
5053 return 1;
5054 }
5055
5056 if (it)
5057 {
5058 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5059
5060 if (CONSP (XCDR (XCDR (spec))))
5061 {
5062 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5063 int face_id2 = lookup_derived_face (it->f, face_name,
5064 FRINGE_FACE_ID, 0);
5065 if (face_id2 >= 0)
5066 face_id = face_id2;
5067 }
5068
5069 /* Save current settings of IT so that we can restore them
5070 when we are finished with the glyph property value. */
5071 push_it (it, position);
5072
5073 it->area = TEXT_AREA;
5074 it->what = IT_IMAGE;
5075 it->image_id = -1; /* no image */
5076 it->position = start_pos;
5077 it->object = NILP (object) ? it->w->contents : object;
5078 it->method = GET_FROM_IMAGE;
5079 it->from_overlay = Qnil;
5080 it->face_id = face_id;
5081 it->from_disp_prop_p = true;
5082
5083 /* Say that we haven't consumed the characters with
5084 `display' property yet. The call to pop_it in
5085 set_iterator_to_next will clean this up. */
5086 *position = start_pos;
5087
5088 if (EQ (XCAR (spec), Qleft_fringe))
5089 {
5090 it->left_user_fringe_bitmap = fringe_bitmap;
5091 it->left_user_fringe_face_id = face_id;
5092 }
5093 else
5094 {
5095 it->right_user_fringe_bitmap = fringe_bitmap;
5096 it->right_user_fringe_face_id = face_id;
5097 }
5098 }
5099 #endif /* HAVE_WINDOW_SYSTEM */
5100 return 1;
5101 }
5102
5103 /* Prepare to handle `((margin left-margin) ...)',
5104 `((margin right-margin) ...)' and `((margin nil) ...)'
5105 prefixes for display specifications. */
5106 location = Qunbound;
5107 if (CONSP (spec) && CONSP (XCAR (spec)))
5108 {
5109 Lisp_Object tem;
5110
5111 value = XCDR (spec);
5112 if (CONSP (value))
5113 value = XCAR (value);
5114
5115 tem = XCAR (spec);
5116 if (EQ (XCAR (tem), Qmargin)
5117 && (tem = XCDR (tem),
5118 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5119 (NILP (tem)
5120 || EQ (tem, Qleft_margin)
5121 || EQ (tem, Qright_margin))))
5122 location = tem;
5123 }
5124
5125 if (EQ (location, Qunbound))
5126 {
5127 location = Qnil;
5128 value = spec;
5129 }
5130
5131 /* After this point, VALUE is the property after any
5132 margin prefix has been stripped. It must be a string,
5133 an image specification, or `(space ...)'.
5134
5135 LOCATION specifies where to display: `left-margin',
5136 `right-margin' or nil. */
5137
5138 valid_p = (STRINGP (value)
5139 #ifdef HAVE_WINDOW_SYSTEM
5140 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5141 && valid_image_p (value))
5142 #endif /* not HAVE_WINDOW_SYSTEM */
5143 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5144
5145 if (valid_p && !display_replaced_p)
5146 {
5147 int retval = 1;
5148
5149 if (!it)
5150 {
5151 /* Callers need to know whether the display spec is any kind
5152 of `(space ...)' spec that is about to affect text-area
5153 display. */
5154 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5155 retval = 2;
5156 return retval;
5157 }
5158
5159 /* Save current settings of IT so that we can restore them
5160 when we are finished with the glyph property value. */
5161 push_it (it, position);
5162 it->from_overlay = overlay;
5163 it->from_disp_prop_p = true;
5164
5165 if (NILP (location))
5166 it->area = TEXT_AREA;
5167 else if (EQ (location, Qleft_margin))
5168 it->area = LEFT_MARGIN_AREA;
5169 else
5170 it->area = RIGHT_MARGIN_AREA;
5171
5172 if (STRINGP (value))
5173 {
5174 it->string = value;
5175 it->multibyte_p = STRING_MULTIBYTE (it->string);
5176 it->current.overlay_string_index = -1;
5177 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5178 it->end_charpos = it->string_nchars = SCHARS (it->string);
5179 it->method = GET_FROM_STRING;
5180 it->stop_charpos = 0;
5181 it->prev_stop = 0;
5182 it->base_level_stop = 0;
5183 it->string_from_display_prop_p = true;
5184 /* Say that we haven't consumed the characters with
5185 `display' property yet. The call to pop_it in
5186 set_iterator_to_next will clean this up. */
5187 if (BUFFERP (object))
5188 *position = start_pos;
5189
5190 /* Force paragraph direction to be that of the parent
5191 object. If the parent object's paragraph direction is
5192 not yet determined, default to L2R. */
5193 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5194 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5195 else
5196 it->paragraph_embedding = L2R;
5197
5198 /* Set up the bidi iterator for this display string. */
5199 if (it->bidi_p)
5200 {
5201 it->bidi_it.string.lstring = it->string;
5202 it->bidi_it.string.s = NULL;
5203 it->bidi_it.string.schars = it->end_charpos;
5204 it->bidi_it.string.bufpos = bufpos;
5205 it->bidi_it.string.from_disp_str = 1;
5206 it->bidi_it.string.unibyte = !it->multibyte_p;
5207 it->bidi_it.w = it->w;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5212 {
5213 it->method = GET_FROM_STRETCH;
5214 it->object = value;
5215 *position = it->position = start_pos;
5216 retval = 1 + (it->area == TEXT_AREA);
5217 }
5218 #ifdef HAVE_WINDOW_SYSTEM
5219 else
5220 {
5221 it->what = IT_IMAGE;
5222 it->image_id = lookup_image (it->f, value);
5223 it->position = start_pos;
5224 it->object = NILP (object) ? it->w->contents : object;
5225 it->method = GET_FROM_IMAGE;
5226
5227 /* Say that we haven't consumed the characters with
5228 `display' property yet. The call to pop_it in
5229 set_iterator_to_next will clean this up. */
5230 *position = start_pos;
5231 }
5232 #endif /* HAVE_WINDOW_SYSTEM */
5233
5234 return retval;
5235 }
5236
5237 /* Invalid property or property not supported. Restore
5238 POSITION to what it was before. */
5239 *position = start_pos;
5240 return 0;
5241 }
5242
5243 /* Check if PROP is a display property value whose text should be
5244 treated as intangible. OVERLAY is the overlay from which PROP
5245 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5246 specify the buffer position covered by PROP. */
5247
5248 int
5249 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5250 ptrdiff_t charpos, ptrdiff_t bytepos)
5251 {
5252 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5253 struct text_pos position;
5254
5255 SET_TEXT_POS (position, charpos, bytepos);
5256 return handle_display_spec (NULL, prop, Qnil, overlay,
5257 &position, charpos, frame_window_p);
5258 }
5259
5260
5261 /* Return 1 if PROP is a display sub-property value containing STRING.
5262
5263 Implementation note: this and the following function are really
5264 special cases of handle_display_spec and
5265 handle_single_display_spec, and should ideally use the same code.
5266 Until they do, these two pairs must be consistent and must be
5267 modified in sync. */
5268
5269 static int
5270 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5271 {
5272 if (EQ (string, prop))
5273 return 1;
5274
5275 /* Skip over `when FORM'. */
5276 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5277 {
5278 prop = XCDR (prop);
5279 if (!CONSP (prop))
5280 return 0;
5281 /* Actually, the condition following `when' should be eval'ed,
5282 like handle_single_display_spec does, and we should return
5283 zero if it evaluates to nil. However, this function is
5284 called only when the buffer was already displayed and some
5285 glyph in the glyph matrix was found to come from a display
5286 string. Therefore, the condition was already evaluated, and
5287 the result was non-nil, otherwise the display string wouldn't
5288 have been displayed and we would have never been called for
5289 this property. Thus, we can skip the evaluation and assume
5290 its result is non-nil. */
5291 prop = XCDR (prop);
5292 }
5293
5294 if (CONSP (prop))
5295 /* Skip over `margin LOCATION'. */
5296 if (EQ (XCAR (prop), Qmargin))
5297 {
5298 prop = XCDR (prop);
5299 if (!CONSP (prop))
5300 return 0;
5301
5302 prop = XCDR (prop);
5303 if (!CONSP (prop))
5304 return 0;
5305 }
5306
5307 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5308 }
5309
5310
5311 /* Return 1 if STRING appears in the `display' property PROP. */
5312
5313 static int
5314 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5315 {
5316 if (CONSP (prop)
5317 && !EQ (XCAR (prop), Qwhen)
5318 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5319 {
5320 /* A list of sub-properties. */
5321 while (CONSP (prop))
5322 {
5323 if (single_display_spec_string_p (XCAR (prop), string))
5324 return 1;
5325 prop = XCDR (prop);
5326 }
5327 }
5328 else if (VECTORP (prop))
5329 {
5330 /* A vector of sub-properties. */
5331 ptrdiff_t i;
5332 for (i = 0; i < ASIZE (prop); ++i)
5333 if (single_display_spec_string_p (AREF (prop, i), string))
5334 return 1;
5335 }
5336 else
5337 return single_display_spec_string_p (prop, string);
5338
5339 return 0;
5340 }
5341
5342 /* Look for STRING in overlays and text properties in the current
5343 buffer, between character positions FROM and TO (excluding TO).
5344 BACK_P non-zero means look back (in this case, TO is supposed to be
5345 less than FROM).
5346 Value is the first character position where STRING was found, or
5347 zero if it wasn't found before hitting TO.
5348
5349 This function may only use code that doesn't eval because it is
5350 called asynchronously from note_mouse_highlight. */
5351
5352 static ptrdiff_t
5353 string_buffer_position_lim (Lisp_Object string,
5354 ptrdiff_t from, ptrdiff_t to, int back_p)
5355 {
5356 Lisp_Object limit, prop, pos;
5357 int found = 0;
5358
5359 pos = make_number (max (from, BEGV));
5360
5361 if (!back_p) /* looking forward */
5362 {
5363 limit = make_number (min (to, ZV));
5364 while (!found && !EQ (pos, limit))
5365 {
5366 prop = Fget_char_property (pos, Qdisplay, Qnil);
5367 if (!NILP (prop) && display_prop_string_p (prop, string))
5368 found = 1;
5369 else
5370 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5371 limit);
5372 }
5373 }
5374 else /* looking back */
5375 {
5376 limit = make_number (max (to, BEGV));
5377 while (!found && !EQ (pos, limit))
5378 {
5379 prop = Fget_char_property (pos, Qdisplay, Qnil);
5380 if (!NILP (prop) && display_prop_string_p (prop, string))
5381 found = 1;
5382 else
5383 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5384 limit);
5385 }
5386 }
5387
5388 return found ? XINT (pos) : 0;
5389 }
5390
5391 /* Determine which buffer position in current buffer STRING comes from.
5392 AROUND_CHARPOS is an approximate position where it could come from.
5393 Value is the buffer position or 0 if it couldn't be determined.
5394
5395 This function is necessary because we don't record buffer positions
5396 in glyphs generated from strings (to keep struct glyph small).
5397 This function may only use code that doesn't eval because it is
5398 called asynchronously from note_mouse_highlight. */
5399
5400 static ptrdiff_t
5401 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5402 {
5403 const int MAX_DISTANCE = 1000;
5404 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5405 around_charpos + MAX_DISTANCE,
5406 0);
5407
5408 if (!found)
5409 found = string_buffer_position_lim (string, around_charpos,
5410 around_charpos - MAX_DISTANCE, 1);
5411 return found;
5412 }
5413
5414
5415 \f
5416 /***********************************************************************
5417 `composition' property
5418 ***********************************************************************/
5419
5420 /* Set up iterator IT from `composition' property at its current
5421 position. Called from handle_stop. */
5422
5423 static enum prop_handled
5424 handle_composition_prop (struct it *it)
5425 {
5426 Lisp_Object prop, string;
5427 ptrdiff_t pos, pos_byte, start, end;
5428
5429 if (STRINGP (it->string))
5430 {
5431 unsigned char *s;
5432
5433 pos = IT_STRING_CHARPOS (*it);
5434 pos_byte = IT_STRING_BYTEPOS (*it);
5435 string = it->string;
5436 s = SDATA (string) + pos_byte;
5437 it->c = STRING_CHAR (s);
5438 }
5439 else
5440 {
5441 pos = IT_CHARPOS (*it);
5442 pos_byte = IT_BYTEPOS (*it);
5443 string = Qnil;
5444 it->c = FETCH_CHAR (pos_byte);
5445 }
5446
5447 /* If there's a valid composition and point is not inside of the
5448 composition (in the case that the composition is from the current
5449 buffer), draw a glyph composed from the composition components. */
5450 if (find_composition (pos, -1, &start, &end, &prop, string)
5451 && composition_valid_p (start, end, prop)
5452 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5453 {
5454 if (start < pos)
5455 /* As we can't handle this situation (perhaps font-lock added
5456 a new composition), we just return here hoping that next
5457 redisplay will detect this composition much earlier. */
5458 return HANDLED_NORMALLY;
5459 if (start != pos)
5460 {
5461 if (STRINGP (it->string))
5462 pos_byte = string_char_to_byte (it->string, start);
5463 else
5464 pos_byte = CHAR_TO_BYTE (start);
5465 }
5466 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5467 prop, string);
5468
5469 if (it->cmp_it.id >= 0)
5470 {
5471 it->cmp_it.ch = -1;
5472 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5473 it->cmp_it.nglyphs = -1;
5474 }
5475 }
5476
5477 return HANDLED_NORMALLY;
5478 }
5479
5480
5481 \f
5482 /***********************************************************************
5483 Overlay strings
5484 ***********************************************************************/
5485
5486 /* The following structure is used to record overlay strings for
5487 later sorting in load_overlay_strings. */
5488
5489 struct overlay_entry
5490 {
5491 Lisp_Object overlay;
5492 Lisp_Object string;
5493 EMACS_INT priority;
5494 int after_string_p;
5495 };
5496
5497
5498 /* Set up iterator IT from overlay strings at its current position.
5499 Called from handle_stop. */
5500
5501 static enum prop_handled
5502 handle_overlay_change (struct it *it)
5503 {
5504 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5505 return HANDLED_RECOMPUTE_PROPS;
5506 else
5507 return HANDLED_NORMALLY;
5508 }
5509
5510
5511 /* Set up the next overlay string for delivery by IT, if there is an
5512 overlay string to deliver. Called by set_iterator_to_next when the
5513 end of the current overlay string is reached. If there are more
5514 overlay strings to display, IT->string and
5515 IT->current.overlay_string_index are set appropriately here.
5516 Otherwise IT->string is set to nil. */
5517
5518 static void
5519 next_overlay_string (struct it *it)
5520 {
5521 ++it->current.overlay_string_index;
5522 if (it->current.overlay_string_index == it->n_overlay_strings)
5523 {
5524 /* No more overlay strings. Restore IT's settings to what
5525 they were before overlay strings were processed, and
5526 continue to deliver from current_buffer. */
5527
5528 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5529 pop_it (it);
5530 eassert (it->sp > 0
5531 || (NILP (it->string)
5532 && it->method == GET_FROM_BUFFER
5533 && it->stop_charpos >= BEGV
5534 && it->stop_charpos <= it->end_charpos));
5535 it->current.overlay_string_index = -1;
5536 it->n_overlay_strings = 0;
5537 it->overlay_strings_charpos = -1;
5538 /* If there's an empty display string on the stack, pop the
5539 stack, to resync the bidi iterator with IT's position. Such
5540 empty strings are pushed onto the stack in
5541 get_overlay_strings_1. */
5542 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5543 pop_it (it);
5544
5545 /* If we're at the end of the buffer, record that we have
5546 processed the overlay strings there already, so that
5547 next_element_from_buffer doesn't try it again. */
5548 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5549 it->overlay_strings_at_end_processed_p = true;
5550 }
5551 else
5552 {
5553 /* There are more overlay strings to process. If
5554 IT->current.overlay_string_index has advanced to a position
5555 where we must load IT->overlay_strings with more strings, do
5556 it. We must load at the IT->overlay_strings_charpos where
5557 IT->n_overlay_strings was originally computed; when invisible
5558 text is present, this might not be IT_CHARPOS (Bug#7016). */
5559 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5560
5561 if (it->current.overlay_string_index && i == 0)
5562 load_overlay_strings (it, it->overlay_strings_charpos);
5563
5564 /* Initialize IT to deliver display elements from the overlay
5565 string. */
5566 it->string = it->overlay_strings[i];
5567 it->multibyte_p = STRING_MULTIBYTE (it->string);
5568 SET_TEXT_POS (it->current.string_pos, 0, 0);
5569 it->method = GET_FROM_STRING;
5570 it->stop_charpos = 0;
5571 it->end_charpos = SCHARS (it->string);
5572 if (it->cmp_it.stop_pos >= 0)
5573 it->cmp_it.stop_pos = 0;
5574 it->prev_stop = 0;
5575 it->base_level_stop = 0;
5576
5577 /* Set up the bidi iterator for this overlay string. */
5578 if (it->bidi_p)
5579 {
5580 it->bidi_it.string.lstring = it->string;
5581 it->bidi_it.string.s = NULL;
5582 it->bidi_it.string.schars = SCHARS (it->string);
5583 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5584 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5585 it->bidi_it.string.unibyte = !it->multibyte_p;
5586 it->bidi_it.w = it->w;
5587 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5588 }
5589 }
5590
5591 CHECK_IT (it);
5592 }
5593
5594
5595 /* Compare two overlay_entry structures E1 and E2. Used as a
5596 comparison function for qsort in load_overlay_strings. Overlay
5597 strings for the same position are sorted so that
5598
5599 1. All after-strings come in front of before-strings, except
5600 when they come from the same overlay.
5601
5602 2. Within after-strings, strings are sorted so that overlay strings
5603 from overlays with higher priorities come first.
5604
5605 2. Within before-strings, strings are sorted so that overlay
5606 strings from overlays with higher priorities come last.
5607
5608 Value is analogous to strcmp. */
5609
5610
5611 static int
5612 compare_overlay_entries (const void *e1, const void *e2)
5613 {
5614 struct overlay_entry const *entry1 = e1;
5615 struct overlay_entry const *entry2 = e2;
5616 int result;
5617
5618 if (entry1->after_string_p != entry2->after_string_p)
5619 {
5620 /* Let after-strings appear in front of before-strings if
5621 they come from different overlays. */
5622 if (EQ (entry1->overlay, entry2->overlay))
5623 result = entry1->after_string_p ? 1 : -1;
5624 else
5625 result = entry1->after_string_p ? -1 : 1;
5626 }
5627 else if (entry1->priority != entry2->priority)
5628 {
5629 if (entry1->after_string_p)
5630 /* After-strings sorted in order of decreasing priority. */
5631 result = entry2->priority < entry1->priority ? -1 : 1;
5632 else
5633 /* Before-strings sorted in order of increasing priority. */
5634 result = entry1->priority < entry2->priority ? -1 : 1;
5635 }
5636 else
5637 result = 0;
5638
5639 return result;
5640 }
5641
5642
5643 /* Load the vector IT->overlay_strings with overlay strings from IT's
5644 current buffer position, or from CHARPOS if that is > 0. Set
5645 IT->n_overlays to the total number of overlay strings found.
5646
5647 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5648 a time. On entry into load_overlay_strings,
5649 IT->current.overlay_string_index gives the number of overlay
5650 strings that have already been loaded by previous calls to this
5651 function.
5652
5653 IT->add_overlay_start contains an additional overlay start
5654 position to consider for taking overlay strings from, if non-zero.
5655 This position comes into play when the overlay has an `invisible'
5656 property, and both before and after-strings. When we've skipped to
5657 the end of the overlay, because of its `invisible' property, we
5658 nevertheless want its before-string to appear.
5659 IT->add_overlay_start will contain the overlay start position
5660 in this case.
5661
5662 Overlay strings are sorted so that after-string strings come in
5663 front of before-string strings. Within before and after-strings,
5664 strings are sorted by overlay priority. See also function
5665 compare_overlay_entries. */
5666
5667 static void
5668 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5669 {
5670 Lisp_Object overlay, window, str, invisible;
5671 struct Lisp_Overlay *ov;
5672 ptrdiff_t start, end;
5673 ptrdiff_t size = 20;
5674 ptrdiff_t n = 0, i, j;
5675 int invis_p;
5676 struct overlay_entry *entries = alloca (size * sizeof *entries);
5677 USE_SAFE_ALLOCA;
5678
5679 if (charpos <= 0)
5680 charpos = IT_CHARPOS (*it);
5681
5682 /* Append the overlay string STRING of overlay OVERLAY to vector
5683 `entries' which has size `size' and currently contains `n'
5684 elements. AFTER_P non-zero means STRING is an after-string of
5685 OVERLAY. */
5686 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5687 do \
5688 { \
5689 Lisp_Object priority; \
5690 \
5691 if (n == size) \
5692 { \
5693 struct overlay_entry *old = entries; \
5694 SAFE_NALLOCA (entries, 2, size); \
5695 memcpy (entries, old, size * sizeof *entries); \
5696 size *= 2; \
5697 } \
5698 \
5699 entries[n].string = (STRING); \
5700 entries[n].overlay = (OVERLAY); \
5701 priority = Foverlay_get ((OVERLAY), Qpriority); \
5702 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5703 entries[n].after_string_p = (AFTER_P); \
5704 ++n; \
5705 } \
5706 while (0)
5707
5708 /* Process overlay before the overlay center. */
5709 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5710 {
5711 XSETMISC (overlay, ov);
5712 eassert (OVERLAYP (overlay));
5713 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5714 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5715
5716 if (end < charpos)
5717 break;
5718
5719 /* Skip this overlay if it doesn't start or end at IT's current
5720 position. */
5721 if (end != charpos && start != charpos)
5722 continue;
5723
5724 /* Skip this overlay if it doesn't apply to IT->w. */
5725 window = Foverlay_get (overlay, Qwindow);
5726 if (WINDOWP (window) && XWINDOW (window) != it->w)
5727 continue;
5728
5729 /* If the text ``under'' the overlay is invisible, both before-
5730 and after-strings from this overlay are visible; start and
5731 end position are indistinguishable. */
5732 invisible = Foverlay_get (overlay, Qinvisible);
5733 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5734
5735 /* If overlay has a non-empty before-string, record it. */
5736 if ((start == charpos || (end == charpos && invis_p))
5737 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5738 && SCHARS (str))
5739 RECORD_OVERLAY_STRING (overlay, str, 0);
5740
5741 /* If overlay has a non-empty after-string, record it. */
5742 if ((end == charpos || (start == charpos && invis_p))
5743 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5744 && SCHARS (str))
5745 RECORD_OVERLAY_STRING (overlay, str, 1);
5746 }
5747
5748 /* Process overlays after the overlay center. */
5749 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5750 {
5751 XSETMISC (overlay, ov);
5752 eassert (OVERLAYP (overlay));
5753 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5754 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5755
5756 if (start > charpos)
5757 break;
5758
5759 /* Skip this overlay if it doesn't start or end at IT's current
5760 position. */
5761 if (end != charpos && start != charpos)
5762 continue;
5763
5764 /* Skip this overlay if it doesn't apply to IT->w. */
5765 window = Foverlay_get (overlay, Qwindow);
5766 if (WINDOWP (window) && XWINDOW (window) != it->w)
5767 continue;
5768
5769 /* If the text ``under'' the overlay is invisible, it has a zero
5770 dimension, and both before- and after-strings apply. */
5771 invisible = Foverlay_get (overlay, Qinvisible);
5772 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5773
5774 /* If overlay has a non-empty before-string, record it. */
5775 if ((start == charpos || (end == charpos && invis_p))
5776 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5777 && SCHARS (str))
5778 RECORD_OVERLAY_STRING (overlay, str, 0);
5779
5780 /* If overlay has a non-empty after-string, record it. */
5781 if ((end == charpos || (start == charpos && invis_p))
5782 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5783 && SCHARS (str))
5784 RECORD_OVERLAY_STRING (overlay, str, 1);
5785 }
5786
5787 #undef RECORD_OVERLAY_STRING
5788
5789 /* Sort entries. */
5790 if (n > 1)
5791 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5792
5793 /* Record number of overlay strings, and where we computed it. */
5794 it->n_overlay_strings = n;
5795 it->overlay_strings_charpos = charpos;
5796
5797 /* IT->current.overlay_string_index is the number of overlay strings
5798 that have already been consumed by IT. Copy some of the
5799 remaining overlay strings to IT->overlay_strings. */
5800 i = 0;
5801 j = it->current.overlay_string_index;
5802 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5803 {
5804 it->overlay_strings[i] = entries[j].string;
5805 it->string_overlays[i++] = entries[j++].overlay;
5806 }
5807
5808 CHECK_IT (it);
5809 SAFE_FREE ();
5810 }
5811
5812
5813 /* Get the first chunk of overlay strings at IT's current buffer
5814 position, or at CHARPOS if that is > 0. Value is non-zero if at
5815 least one overlay string was found. */
5816
5817 static int
5818 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5819 {
5820 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5821 process. This fills IT->overlay_strings with strings, and sets
5822 IT->n_overlay_strings to the total number of strings to process.
5823 IT->pos.overlay_string_index has to be set temporarily to zero
5824 because load_overlay_strings needs this; it must be set to -1
5825 when no overlay strings are found because a zero value would
5826 indicate a position in the first overlay string. */
5827 it->current.overlay_string_index = 0;
5828 load_overlay_strings (it, charpos);
5829
5830 /* If we found overlay strings, set up IT to deliver display
5831 elements from the first one. Otherwise set up IT to deliver
5832 from current_buffer. */
5833 if (it->n_overlay_strings)
5834 {
5835 /* Make sure we know settings in current_buffer, so that we can
5836 restore meaningful values when we're done with the overlay
5837 strings. */
5838 if (compute_stop_p)
5839 compute_stop_pos (it);
5840 eassert (it->face_id >= 0);
5841
5842 /* Save IT's settings. They are restored after all overlay
5843 strings have been processed. */
5844 eassert (!compute_stop_p || it->sp == 0);
5845
5846 /* When called from handle_stop, there might be an empty display
5847 string loaded. In that case, don't bother saving it. But
5848 don't use this optimization with the bidi iterator, since we
5849 need the corresponding pop_it call to resync the bidi
5850 iterator's position with IT's position, after we are done
5851 with the overlay strings. (The corresponding call to pop_it
5852 in case of an empty display string is in
5853 next_overlay_string.) */
5854 if (!(!it->bidi_p
5855 && STRINGP (it->string) && !SCHARS (it->string)))
5856 push_it (it, NULL);
5857
5858 /* Set up IT to deliver display elements from the first overlay
5859 string. */
5860 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5861 it->string = it->overlay_strings[0];
5862 it->from_overlay = Qnil;
5863 it->stop_charpos = 0;
5864 eassert (STRINGP (it->string));
5865 it->end_charpos = SCHARS (it->string);
5866 it->prev_stop = 0;
5867 it->base_level_stop = 0;
5868 it->multibyte_p = STRING_MULTIBYTE (it->string);
5869 it->method = GET_FROM_STRING;
5870 it->from_disp_prop_p = 0;
5871
5872 /* Force paragraph direction to be that of the parent
5873 buffer. */
5874 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5875 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5876 else
5877 it->paragraph_embedding = L2R;
5878
5879 /* Set up the bidi iterator for this overlay string. */
5880 if (it->bidi_p)
5881 {
5882 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5883
5884 it->bidi_it.string.lstring = it->string;
5885 it->bidi_it.string.s = NULL;
5886 it->bidi_it.string.schars = SCHARS (it->string);
5887 it->bidi_it.string.bufpos = pos;
5888 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5889 it->bidi_it.string.unibyte = !it->multibyte_p;
5890 it->bidi_it.w = it->w;
5891 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5892 }
5893 return 1;
5894 }
5895
5896 it->current.overlay_string_index = -1;
5897 return 0;
5898 }
5899
5900 static int
5901 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5902 {
5903 it->string = Qnil;
5904 it->method = GET_FROM_BUFFER;
5905
5906 (void) get_overlay_strings_1 (it, charpos, 1);
5907
5908 CHECK_IT (it);
5909
5910 /* Value is non-zero if we found at least one overlay string. */
5911 return STRINGP (it->string);
5912 }
5913
5914
5915 \f
5916 /***********************************************************************
5917 Saving and restoring state
5918 ***********************************************************************/
5919
5920 /* Save current settings of IT on IT->stack. Called, for example,
5921 before setting up IT for an overlay string, to be able to restore
5922 IT's settings to what they were after the overlay string has been
5923 processed. If POSITION is non-NULL, it is the position to save on
5924 the stack instead of IT->position. */
5925
5926 static void
5927 push_it (struct it *it, struct text_pos *position)
5928 {
5929 struct iterator_stack_entry *p;
5930
5931 eassert (it->sp < IT_STACK_SIZE);
5932 p = it->stack + it->sp;
5933
5934 p->stop_charpos = it->stop_charpos;
5935 p->prev_stop = it->prev_stop;
5936 p->base_level_stop = it->base_level_stop;
5937 p->cmp_it = it->cmp_it;
5938 eassert (it->face_id >= 0);
5939 p->face_id = it->face_id;
5940 p->string = it->string;
5941 p->method = it->method;
5942 p->from_overlay = it->from_overlay;
5943 switch (p->method)
5944 {
5945 case GET_FROM_IMAGE:
5946 p->u.image.object = it->object;
5947 p->u.image.image_id = it->image_id;
5948 p->u.image.slice = it->slice;
5949 break;
5950 case GET_FROM_STRETCH:
5951 p->u.stretch.object = it->object;
5952 break;
5953 }
5954 p->position = position ? *position : it->position;
5955 p->current = it->current;
5956 p->end_charpos = it->end_charpos;
5957 p->string_nchars = it->string_nchars;
5958 p->area = it->area;
5959 p->multibyte_p = it->multibyte_p;
5960 p->avoid_cursor_p = it->avoid_cursor_p;
5961 p->space_width = it->space_width;
5962 p->font_height = it->font_height;
5963 p->voffset = it->voffset;
5964 p->string_from_display_prop_p = it->string_from_display_prop_p;
5965 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5966 p->display_ellipsis_p = 0;
5967 p->line_wrap = it->line_wrap;
5968 p->bidi_p = it->bidi_p;
5969 p->paragraph_embedding = it->paragraph_embedding;
5970 p->from_disp_prop_p = it->from_disp_prop_p;
5971 ++it->sp;
5972
5973 /* Save the state of the bidi iterator as well. */
5974 if (it->bidi_p)
5975 bidi_push_it (&it->bidi_it);
5976 }
5977
5978 static void
5979 iterate_out_of_display_property (struct it *it)
5980 {
5981 int buffer_p = !STRINGP (it->string);
5982 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5983 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5984
5985 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5986
5987 /* Maybe initialize paragraph direction. If we are at the beginning
5988 of a new paragraph, next_element_from_buffer may not have a
5989 chance to do that. */
5990 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5991 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5992 /* prev_stop can be zero, so check against BEGV as well. */
5993 while (it->bidi_it.charpos >= bob
5994 && it->prev_stop <= it->bidi_it.charpos
5995 && it->bidi_it.charpos < CHARPOS (it->position)
5996 && it->bidi_it.charpos < eob)
5997 bidi_move_to_visually_next (&it->bidi_it);
5998 /* Record the stop_pos we just crossed, for when we cross it
5999 back, maybe. */
6000 if (it->bidi_it.charpos > CHARPOS (it->position))
6001 it->prev_stop = CHARPOS (it->position);
6002 /* If we ended up not where pop_it put us, resync IT's
6003 positional members with the bidi iterator. */
6004 if (it->bidi_it.charpos != CHARPOS (it->position))
6005 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6006 if (buffer_p)
6007 it->current.pos = it->position;
6008 else
6009 it->current.string_pos = it->position;
6010 }
6011
6012 /* Restore IT's settings from IT->stack. Called, for example, when no
6013 more overlay strings must be processed, and we return to delivering
6014 display elements from a buffer, or when the end of a string from a
6015 `display' property is reached and we return to delivering display
6016 elements from an overlay string, or from a buffer. */
6017
6018 static void
6019 pop_it (struct it *it)
6020 {
6021 struct iterator_stack_entry *p;
6022 int from_display_prop = it->from_disp_prop_p;
6023
6024 eassert (it->sp > 0);
6025 --it->sp;
6026 p = it->stack + it->sp;
6027 it->stop_charpos = p->stop_charpos;
6028 it->prev_stop = p->prev_stop;
6029 it->base_level_stop = p->base_level_stop;
6030 it->cmp_it = p->cmp_it;
6031 it->face_id = p->face_id;
6032 it->current = p->current;
6033 it->position = p->position;
6034 it->string = p->string;
6035 it->from_overlay = p->from_overlay;
6036 if (NILP (it->string))
6037 SET_TEXT_POS (it->current.string_pos, -1, -1);
6038 it->method = p->method;
6039 switch (it->method)
6040 {
6041 case GET_FROM_IMAGE:
6042 it->image_id = p->u.image.image_id;
6043 it->object = p->u.image.object;
6044 it->slice = p->u.image.slice;
6045 break;
6046 case GET_FROM_STRETCH:
6047 it->object = p->u.stretch.object;
6048 break;
6049 case GET_FROM_BUFFER:
6050 it->object = it->w->contents;
6051 break;
6052 case GET_FROM_STRING:
6053 {
6054 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6055
6056 /* Restore the face_box_p flag, since it could have been
6057 overwritten by the face of the object that we just finished
6058 displaying. */
6059 if (face)
6060 it->face_box_p = face->box != FACE_NO_BOX;
6061 it->object = it->string;
6062 }
6063 break;
6064 case GET_FROM_DISPLAY_VECTOR:
6065 if (it->s)
6066 it->method = GET_FROM_C_STRING;
6067 else if (STRINGP (it->string))
6068 it->method = GET_FROM_STRING;
6069 else
6070 {
6071 it->method = GET_FROM_BUFFER;
6072 it->object = it->w->contents;
6073 }
6074 }
6075 it->end_charpos = p->end_charpos;
6076 it->string_nchars = p->string_nchars;
6077 it->area = p->area;
6078 it->multibyte_p = p->multibyte_p;
6079 it->avoid_cursor_p = p->avoid_cursor_p;
6080 it->space_width = p->space_width;
6081 it->font_height = p->font_height;
6082 it->voffset = p->voffset;
6083 it->string_from_display_prop_p = p->string_from_display_prop_p;
6084 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6085 it->line_wrap = p->line_wrap;
6086 it->bidi_p = p->bidi_p;
6087 it->paragraph_embedding = p->paragraph_embedding;
6088 it->from_disp_prop_p = p->from_disp_prop_p;
6089 if (it->bidi_p)
6090 {
6091 bidi_pop_it (&it->bidi_it);
6092 /* Bidi-iterate until we get out of the portion of text, if any,
6093 covered by a `display' text property or by an overlay with
6094 `display' property. (We cannot just jump there, because the
6095 internal coherency of the bidi iterator state can not be
6096 preserved across such jumps.) We also must determine the
6097 paragraph base direction if the overlay we just processed is
6098 at the beginning of a new paragraph. */
6099 if (from_display_prop
6100 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6101 iterate_out_of_display_property (it);
6102
6103 eassert ((BUFFERP (it->object)
6104 && IT_CHARPOS (*it) == it->bidi_it.charpos
6105 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6106 || (STRINGP (it->object)
6107 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6108 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6109 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6110 }
6111 }
6112
6113
6114 \f
6115 /***********************************************************************
6116 Moving over lines
6117 ***********************************************************************/
6118
6119 /* Set IT's current position to the previous line start. */
6120
6121 static void
6122 back_to_previous_line_start (struct it *it)
6123 {
6124 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6125
6126 DEC_BOTH (cp, bp);
6127 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6128 }
6129
6130
6131 /* Move IT to the next line start.
6132
6133 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6134 we skipped over part of the text (as opposed to moving the iterator
6135 continuously over the text). Otherwise, don't change the value
6136 of *SKIPPED_P.
6137
6138 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6139 iterator on the newline, if it was found.
6140
6141 Newlines may come from buffer text, overlay strings, or strings
6142 displayed via the `display' property. That's the reason we can't
6143 simply use find_newline_no_quit.
6144
6145 Note that this function may not skip over invisible text that is so
6146 because of text properties and immediately follows a newline. If
6147 it would, function reseat_at_next_visible_line_start, when called
6148 from set_iterator_to_next, would effectively make invisible
6149 characters following a newline part of the wrong glyph row, which
6150 leads to wrong cursor motion. */
6151
6152 static int
6153 forward_to_next_line_start (struct it *it, int *skipped_p,
6154 struct bidi_it *bidi_it_prev)
6155 {
6156 ptrdiff_t old_selective;
6157 int newline_found_p, n;
6158 const int MAX_NEWLINE_DISTANCE = 500;
6159
6160 /* If already on a newline, just consume it to avoid unintended
6161 skipping over invisible text below. */
6162 if (it->what == IT_CHARACTER
6163 && it->c == '\n'
6164 && CHARPOS (it->position) == IT_CHARPOS (*it))
6165 {
6166 if (it->bidi_p && bidi_it_prev)
6167 *bidi_it_prev = it->bidi_it;
6168 set_iterator_to_next (it, 0);
6169 it->c = 0;
6170 return 1;
6171 }
6172
6173 /* Don't handle selective display in the following. It's (a)
6174 unnecessary because it's done by the caller, and (b) leads to an
6175 infinite recursion because next_element_from_ellipsis indirectly
6176 calls this function. */
6177 old_selective = it->selective;
6178 it->selective = 0;
6179
6180 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6181 from buffer text. */
6182 for (n = newline_found_p = 0;
6183 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6184 n += STRINGP (it->string) ? 0 : 1)
6185 {
6186 if (!get_next_display_element (it))
6187 return 0;
6188 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6189 if (newline_found_p && it->bidi_p && bidi_it_prev)
6190 *bidi_it_prev = it->bidi_it;
6191 set_iterator_to_next (it, 0);
6192 }
6193
6194 /* If we didn't find a newline near enough, see if we can use a
6195 short-cut. */
6196 if (!newline_found_p)
6197 {
6198 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6199 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6200 1, &bytepos);
6201 Lisp_Object pos;
6202
6203 eassert (!STRINGP (it->string));
6204
6205 /* If there isn't any `display' property in sight, and no
6206 overlays, we can just use the position of the newline in
6207 buffer text. */
6208 if (it->stop_charpos >= limit
6209 || ((pos = Fnext_single_property_change (make_number (start),
6210 Qdisplay, Qnil,
6211 make_number (limit)),
6212 NILP (pos))
6213 && next_overlay_change (start) == ZV))
6214 {
6215 if (!it->bidi_p)
6216 {
6217 IT_CHARPOS (*it) = limit;
6218 IT_BYTEPOS (*it) = bytepos;
6219 }
6220 else
6221 {
6222 struct bidi_it bprev;
6223
6224 /* Help bidi.c avoid expensive searches for display
6225 properties and overlays, by telling it that there are
6226 none up to `limit'. */
6227 if (it->bidi_it.disp_pos < limit)
6228 {
6229 it->bidi_it.disp_pos = limit;
6230 it->bidi_it.disp_prop = 0;
6231 }
6232 do {
6233 bprev = it->bidi_it;
6234 bidi_move_to_visually_next (&it->bidi_it);
6235 } while (it->bidi_it.charpos != limit);
6236 IT_CHARPOS (*it) = limit;
6237 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6238 if (bidi_it_prev)
6239 *bidi_it_prev = bprev;
6240 }
6241 *skipped_p = newline_found_p = true;
6242 }
6243 else
6244 {
6245 while (get_next_display_element (it)
6246 && !newline_found_p)
6247 {
6248 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6249 if (newline_found_p && it->bidi_p && bidi_it_prev)
6250 *bidi_it_prev = it->bidi_it;
6251 set_iterator_to_next (it, 0);
6252 }
6253 }
6254 }
6255
6256 it->selective = old_selective;
6257 return newline_found_p;
6258 }
6259
6260
6261 /* Set IT's current position to the previous visible line start. Skip
6262 invisible text that is so either due to text properties or due to
6263 selective display. Caution: this does not change IT->current_x and
6264 IT->hpos. */
6265
6266 static void
6267 back_to_previous_visible_line_start (struct it *it)
6268 {
6269 while (IT_CHARPOS (*it) > BEGV)
6270 {
6271 back_to_previous_line_start (it);
6272
6273 if (IT_CHARPOS (*it) <= BEGV)
6274 break;
6275
6276 /* If selective > 0, then lines indented more than its value are
6277 invisible. */
6278 if (it->selective > 0
6279 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6280 it->selective))
6281 continue;
6282
6283 /* Check the newline before point for invisibility. */
6284 {
6285 Lisp_Object prop;
6286 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6287 Qinvisible, it->window);
6288 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6289 continue;
6290 }
6291
6292 if (IT_CHARPOS (*it) <= BEGV)
6293 break;
6294
6295 {
6296 struct it it2;
6297 void *it2data = NULL;
6298 ptrdiff_t pos;
6299 ptrdiff_t beg, end;
6300 Lisp_Object val, overlay;
6301
6302 SAVE_IT (it2, *it, it2data);
6303
6304 /* If newline is part of a composition, continue from start of composition */
6305 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6306 && beg < IT_CHARPOS (*it))
6307 goto replaced;
6308
6309 /* If newline is replaced by a display property, find start of overlay
6310 or interval and continue search from that point. */
6311 pos = --IT_CHARPOS (it2);
6312 --IT_BYTEPOS (it2);
6313 it2.sp = 0;
6314 bidi_unshelve_cache (NULL, 0);
6315 it2.string_from_display_prop_p = 0;
6316 it2.from_disp_prop_p = 0;
6317 if (handle_display_prop (&it2) == HANDLED_RETURN
6318 && !NILP (val = get_char_property_and_overlay
6319 (make_number (pos), Qdisplay, Qnil, &overlay))
6320 && (OVERLAYP (overlay)
6321 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6322 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6323 {
6324 RESTORE_IT (it, it, it2data);
6325 goto replaced;
6326 }
6327
6328 /* Newline is not replaced by anything -- so we are done. */
6329 RESTORE_IT (it, it, it2data);
6330 break;
6331
6332 replaced:
6333 if (beg < BEGV)
6334 beg = BEGV;
6335 IT_CHARPOS (*it) = beg;
6336 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6337 }
6338 }
6339
6340 it->continuation_lines_width = 0;
6341
6342 eassert (IT_CHARPOS (*it) >= BEGV);
6343 eassert (IT_CHARPOS (*it) == BEGV
6344 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6345 CHECK_IT (it);
6346 }
6347
6348
6349 /* Reseat iterator IT at the previous visible line start. Skip
6350 invisible text that is so either due to text properties or due to
6351 selective display. At the end, update IT's overlay information,
6352 face information etc. */
6353
6354 void
6355 reseat_at_previous_visible_line_start (struct it *it)
6356 {
6357 back_to_previous_visible_line_start (it);
6358 reseat (it, it->current.pos, 1);
6359 CHECK_IT (it);
6360 }
6361
6362
6363 /* Reseat iterator IT on the next visible line start in the current
6364 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6365 preceding the line start. Skip over invisible text that is so
6366 because of selective display. Compute faces, overlays etc at the
6367 new position. Note that this function does not skip over text that
6368 is invisible because of text properties. */
6369
6370 static void
6371 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6372 {
6373 int newline_found_p, skipped_p = 0;
6374 struct bidi_it bidi_it_prev;
6375
6376 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6377
6378 /* Skip over lines that are invisible because they are indented
6379 more than the value of IT->selective. */
6380 if (it->selective > 0)
6381 while (IT_CHARPOS (*it) < ZV
6382 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6383 it->selective))
6384 {
6385 eassert (IT_BYTEPOS (*it) == BEGV
6386 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6387 newline_found_p =
6388 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6389 }
6390
6391 /* Position on the newline if that's what's requested. */
6392 if (on_newline_p && newline_found_p)
6393 {
6394 if (STRINGP (it->string))
6395 {
6396 if (IT_STRING_CHARPOS (*it) > 0)
6397 {
6398 if (!it->bidi_p)
6399 {
6400 --IT_STRING_CHARPOS (*it);
6401 --IT_STRING_BYTEPOS (*it);
6402 }
6403 else
6404 {
6405 /* We need to restore the bidi iterator to the state
6406 it had on the newline, and resync the IT's
6407 position with that. */
6408 it->bidi_it = bidi_it_prev;
6409 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6410 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6411 }
6412 }
6413 }
6414 else if (IT_CHARPOS (*it) > BEGV)
6415 {
6416 if (!it->bidi_p)
6417 {
6418 --IT_CHARPOS (*it);
6419 --IT_BYTEPOS (*it);
6420 }
6421 else
6422 {
6423 /* We need to restore the bidi iterator to the state it
6424 had on the newline and resync IT with that. */
6425 it->bidi_it = bidi_it_prev;
6426 IT_CHARPOS (*it) = it->bidi_it.charpos;
6427 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6428 }
6429 reseat (it, it->current.pos, 0);
6430 }
6431 }
6432 else if (skipped_p)
6433 reseat (it, it->current.pos, 0);
6434
6435 CHECK_IT (it);
6436 }
6437
6438
6439 \f
6440 /***********************************************************************
6441 Changing an iterator's position
6442 ***********************************************************************/
6443
6444 /* Change IT's current position to POS in current_buffer. If FORCE_P
6445 is non-zero, always check for text properties at the new position.
6446 Otherwise, text properties are only looked up if POS >=
6447 IT->check_charpos of a property. */
6448
6449 static void
6450 reseat (struct it *it, struct text_pos pos, int force_p)
6451 {
6452 ptrdiff_t original_pos = IT_CHARPOS (*it);
6453
6454 reseat_1 (it, pos, 0);
6455
6456 /* Determine where to check text properties. Avoid doing it
6457 where possible because text property lookup is very expensive. */
6458 if (force_p
6459 || CHARPOS (pos) > it->stop_charpos
6460 || CHARPOS (pos) < original_pos)
6461 {
6462 if (it->bidi_p)
6463 {
6464 /* For bidi iteration, we need to prime prev_stop and
6465 base_level_stop with our best estimations. */
6466 /* Implementation note: Of course, POS is not necessarily a
6467 stop position, so assigning prev_pos to it is a lie; we
6468 should have called compute_stop_backwards. However, if
6469 the current buffer does not include any R2L characters,
6470 that call would be a waste of cycles, because the
6471 iterator will never move back, and thus never cross this
6472 "fake" stop position. So we delay that backward search
6473 until the time we really need it, in next_element_from_buffer. */
6474 if (CHARPOS (pos) != it->prev_stop)
6475 it->prev_stop = CHARPOS (pos);
6476 if (CHARPOS (pos) < it->base_level_stop)
6477 it->base_level_stop = 0; /* meaning it's unknown */
6478 handle_stop (it);
6479 }
6480 else
6481 {
6482 handle_stop (it);
6483 it->prev_stop = it->base_level_stop = 0;
6484 }
6485
6486 }
6487
6488 CHECK_IT (it);
6489 }
6490
6491
6492 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6493 IT->stop_pos to POS, also. */
6494
6495 static void
6496 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6497 {
6498 /* Don't call this function when scanning a C string. */
6499 eassert (it->s == NULL);
6500
6501 /* POS must be a reasonable value. */
6502 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6503
6504 it->current.pos = it->position = pos;
6505 it->end_charpos = ZV;
6506 it->dpvec = NULL;
6507 it->current.dpvec_index = -1;
6508 it->current.overlay_string_index = -1;
6509 IT_STRING_CHARPOS (*it) = -1;
6510 IT_STRING_BYTEPOS (*it) = -1;
6511 it->string = Qnil;
6512 it->method = GET_FROM_BUFFER;
6513 it->object = it->w->contents;
6514 it->area = TEXT_AREA;
6515 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6516 it->sp = 0;
6517 it->string_from_display_prop_p = 0;
6518 it->string_from_prefix_prop_p = 0;
6519
6520 it->from_disp_prop_p = 0;
6521 it->face_before_selective_p = 0;
6522 if (it->bidi_p)
6523 {
6524 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6525 &it->bidi_it);
6526 bidi_unshelve_cache (NULL, 0);
6527 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6528 it->bidi_it.string.s = NULL;
6529 it->bidi_it.string.lstring = Qnil;
6530 it->bidi_it.string.bufpos = 0;
6531 it->bidi_it.string.from_disp_str = 0;
6532 it->bidi_it.string.unibyte = 0;
6533 it->bidi_it.w = it->w;
6534 }
6535
6536 if (set_stop_p)
6537 {
6538 it->stop_charpos = CHARPOS (pos);
6539 it->base_level_stop = CHARPOS (pos);
6540 }
6541 /* This make the information stored in it->cmp_it invalidate. */
6542 it->cmp_it.id = -1;
6543 }
6544
6545
6546 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6547 If S is non-null, it is a C string to iterate over. Otherwise,
6548 STRING gives a Lisp string to iterate over.
6549
6550 If PRECISION > 0, don't return more then PRECISION number of
6551 characters from the string.
6552
6553 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6554 characters have been returned. FIELD_WIDTH < 0 means an infinite
6555 field width.
6556
6557 MULTIBYTE = 0 means disable processing of multibyte characters,
6558 MULTIBYTE > 0 means enable it,
6559 MULTIBYTE < 0 means use IT->multibyte_p.
6560
6561 IT must be initialized via a prior call to init_iterator before
6562 calling this function. */
6563
6564 static void
6565 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6566 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6567 int multibyte)
6568 {
6569 /* No text property checks performed by default, but see below. */
6570 it->stop_charpos = -1;
6571
6572 /* Set iterator position and end position. */
6573 memset (&it->current, 0, sizeof it->current);
6574 it->current.overlay_string_index = -1;
6575 it->current.dpvec_index = -1;
6576 eassert (charpos >= 0);
6577
6578 /* If STRING is specified, use its multibyteness, otherwise use the
6579 setting of MULTIBYTE, if specified. */
6580 if (multibyte >= 0)
6581 it->multibyte_p = multibyte > 0;
6582
6583 /* Bidirectional reordering of strings is controlled by the default
6584 value of bidi-display-reordering. Don't try to reorder while
6585 loading loadup.el, as the necessary character property tables are
6586 not yet available. */
6587 it->bidi_p =
6588 NILP (Vpurify_flag)
6589 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6590
6591 if (s == NULL)
6592 {
6593 eassert (STRINGP (string));
6594 it->string = string;
6595 it->s = NULL;
6596 it->end_charpos = it->string_nchars = SCHARS (string);
6597 it->method = GET_FROM_STRING;
6598 it->current.string_pos = string_pos (charpos, string);
6599
6600 if (it->bidi_p)
6601 {
6602 it->bidi_it.string.lstring = string;
6603 it->bidi_it.string.s = NULL;
6604 it->bidi_it.string.schars = it->end_charpos;
6605 it->bidi_it.string.bufpos = 0;
6606 it->bidi_it.string.from_disp_str = 0;
6607 it->bidi_it.string.unibyte = !it->multibyte_p;
6608 it->bidi_it.w = it->w;
6609 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6610 FRAME_WINDOW_P (it->f), &it->bidi_it);
6611 }
6612 }
6613 else
6614 {
6615 it->s = (const unsigned char *) s;
6616 it->string = Qnil;
6617
6618 /* Note that we use IT->current.pos, not it->current.string_pos,
6619 for displaying C strings. */
6620 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6621 if (it->multibyte_p)
6622 {
6623 it->current.pos = c_string_pos (charpos, s, 1);
6624 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6625 }
6626 else
6627 {
6628 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6629 it->end_charpos = it->string_nchars = strlen (s);
6630 }
6631
6632 if (it->bidi_p)
6633 {
6634 it->bidi_it.string.lstring = Qnil;
6635 it->bidi_it.string.s = (const unsigned char *) s;
6636 it->bidi_it.string.schars = it->end_charpos;
6637 it->bidi_it.string.bufpos = 0;
6638 it->bidi_it.string.from_disp_str = 0;
6639 it->bidi_it.string.unibyte = !it->multibyte_p;
6640 it->bidi_it.w = it->w;
6641 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6642 &it->bidi_it);
6643 }
6644 it->method = GET_FROM_C_STRING;
6645 }
6646
6647 /* PRECISION > 0 means don't return more than PRECISION characters
6648 from the string. */
6649 if (precision > 0 && it->end_charpos - charpos > precision)
6650 {
6651 it->end_charpos = it->string_nchars = charpos + precision;
6652 if (it->bidi_p)
6653 it->bidi_it.string.schars = it->end_charpos;
6654 }
6655
6656 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6657 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6658 FIELD_WIDTH < 0 means infinite field width. This is useful for
6659 padding with `-' at the end of a mode line. */
6660 if (field_width < 0)
6661 field_width = INFINITY;
6662 /* Implementation note: We deliberately don't enlarge
6663 it->bidi_it.string.schars here to fit it->end_charpos, because
6664 the bidi iterator cannot produce characters out of thin air. */
6665 if (field_width > it->end_charpos - charpos)
6666 it->end_charpos = charpos + field_width;
6667
6668 /* Use the standard display table for displaying strings. */
6669 if (DISP_TABLE_P (Vstandard_display_table))
6670 it->dp = XCHAR_TABLE (Vstandard_display_table);
6671
6672 it->stop_charpos = charpos;
6673 it->prev_stop = charpos;
6674 it->base_level_stop = 0;
6675 if (it->bidi_p)
6676 {
6677 it->bidi_it.first_elt = 1;
6678 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6679 it->bidi_it.disp_pos = -1;
6680 }
6681 if (s == NULL && it->multibyte_p)
6682 {
6683 ptrdiff_t endpos = SCHARS (it->string);
6684 if (endpos > it->end_charpos)
6685 endpos = it->end_charpos;
6686 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6687 it->string);
6688 }
6689 CHECK_IT (it);
6690 }
6691
6692
6693 \f
6694 /***********************************************************************
6695 Iteration
6696 ***********************************************************************/
6697
6698 /* Map enum it_method value to corresponding next_element_from_* function. */
6699
6700 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6701 {
6702 next_element_from_buffer,
6703 next_element_from_display_vector,
6704 next_element_from_string,
6705 next_element_from_c_string,
6706 next_element_from_image,
6707 next_element_from_stretch
6708 };
6709
6710 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6711
6712
6713 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6714 (possibly with the following characters). */
6715
6716 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6717 ((IT)->cmp_it.id >= 0 \
6718 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6719 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6720 END_CHARPOS, (IT)->w, \
6721 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6722 (IT)->string)))
6723
6724
6725 /* Lookup the char-table Vglyphless_char_display for character C (-1
6726 if we want information for no-font case), and return the display
6727 method symbol. By side-effect, update it->what and
6728 it->glyphless_method. This function is called from
6729 get_next_display_element for each character element, and from
6730 x_produce_glyphs when no suitable font was found. */
6731
6732 Lisp_Object
6733 lookup_glyphless_char_display (int c, struct it *it)
6734 {
6735 Lisp_Object glyphless_method = Qnil;
6736
6737 if (CHAR_TABLE_P (Vglyphless_char_display)
6738 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6739 {
6740 if (c >= 0)
6741 {
6742 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6743 if (CONSP (glyphless_method))
6744 glyphless_method = FRAME_WINDOW_P (it->f)
6745 ? XCAR (glyphless_method)
6746 : XCDR (glyphless_method);
6747 }
6748 else
6749 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6750 }
6751
6752 retry:
6753 if (NILP (glyphless_method))
6754 {
6755 if (c >= 0)
6756 /* The default is to display the character by a proper font. */
6757 return Qnil;
6758 /* The default for the no-font case is to display an empty box. */
6759 glyphless_method = Qempty_box;
6760 }
6761 if (EQ (glyphless_method, Qzero_width))
6762 {
6763 if (c >= 0)
6764 return glyphless_method;
6765 /* This method can't be used for the no-font case. */
6766 glyphless_method = Qempty_box;
6767 }
6768 if (EQ (glyphless_method, Qthin_space))
6769 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6770 else if (EQ (glyphless_method, Qempty_box))
6771 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6772 else if (EQ (glyphless_method, Qhex_code))
6773 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6774 else if (STRINGP (glyphless_method))
6775 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6776 else
6777 {
6778 /* Invalid value. We use the default method. */
6779 glyphless_method = Qnil;
6780 goto retry;
6781 }
6782 it->what = IT_GLYPHLESS;
6783 return glyphless_method;
6784 }
6785
6786 /* Merge escape glyph face and cache the result. */
6787
6788 static struct frame *last_escape_glyph_frame = NULL;
6789 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6790 static int last_escape_glyph_merged_face_id = 0;
6791
6792 static int
6793 merge_escape_glyph_face (struct it *it)
6794 {
6795 int face_id;
6796
6797 if (it->f == last_escape_glyph_frame
6798 && it->face_id == last_escape_glyph_face_id)
6799 face_id = last_escape_glyph_merged_face_id;
6800 else
6801 {
6802 /* Merge the `escape-glyph' face into the current face. */
6803 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6804 last_escape_glyph_frame = it->f;
6805 last_escape_glyph_face_id = it->face_id;
6806 last_escape_glyph_merged_face_id = face_id;
6807 }
6808 return face_id;
6809 }
6810
6811 /* Likewise for glyphless glyph face. */
6812
6813 static struct frame *last_glyphless_glyph_frame = NULL;
6814 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6815 static int last_glyphless_glyph_merged_face_id = 0;
6816
6817 int
6818 merge_glyphless_glyph_face (struct it *it)
6819 {
6820 int face_id;
6821
6822 if (it->f == last_glyphless_glyph_frame
6823 && it->face_id == last_glyphless_glyph_face_id)
6824 face_id = last_glyphless_glyph_merged_face_id;
6825 else
6826 {
6827 /* Merge the `glyphless-char' face into the current face. */
6828 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6829 last_glyphless_glyph_frame = it->f;
6830 last_glyphless_glyph_face_id = it->face_id;
6831 last_glyphless_glyph_merged_face_id = face_id;
6832 }
6833 return face_id;
6834 }
6835
6836 /* Load IT's display element fields with information about the next
6837 display element from the current position of IT. Value is zero if
6838 end of buffer (or C string) is reached. */
6839
6840 static int
6841 get_next_display_element (struct it *it)
6842 {
6843 /* Non-zero means that we found a display element. Zero means that
6844 we hit the end of what we iterate over. Performance note: the
6845 function pointer `method' used here turns out to be faster than
6846 using a sequence of if-statements. */
6847 int success_p;
6848
6849 get_next:
6850 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6851
6852 if (it->what == IT_CHARACTER)
6853 {
6854 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6855 and only if (a) the resolved directionality of that character
6856 is R..." */
6857 /* FIXME: Do we need an exception for characters from display
6858 tables? */
6859 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6860 it->c = bidi_mirror_char (it->c);
6861 /* Map via display table or translate control characters.
6862 IT->c, IT->len etc. have been set to the next character by
6863 the function call above. If we have a display table, and it
6864 contains an entry for IT->c, translate it. Don't do this if
6865 IT->c itself comes from a display table, otherwise we could
6866 end up in an infinite recursion. (An alternative could be to
6867 count the recursion depth of this function and signal an
6868 error when a certain maximum depth is reached.) Is it worth
6869 it? */
6870 if (success_p && it->dpvec == NULL)
6871 {
6872 Lisp_Object dv;
6873 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6874 int nonascii_space_p = 0;
6875 int nonascii_hyphen_p = 0;
6876 int c = it->c; /* This is the character to display. */
6877
6878 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6879 {
6880 eassert (SINGLE_BYTE_CHAR_P (c));
6881 if (unibyte_display_via_language_environment)
6882 {
6883 c = DECODE_CHAR (unibyte, c);
6884 if (c < 0)
6885 c = BYTE8_TO_CHAR (it->c);
6886 }
6887 else
6888 c = BYTE8_TO_CHAR (it->c);
6889 }
6890
6891 if (it->dp
6892 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6893 VECTORP (dv)))
6894 {
6895 struct Lisp_Vector *v = XVECTOR (dv);
6896
6897 /* Return the first character from the display table
6898 entry, if not empty. If empty, don't display the
6899 current character. */
6900 if (v->header.size)
6901 {
6902 it->dpvec_char_len = it->len;
6903 it->dpvec = v->contents;
6904 it->dpend = v->contents + v->header.size;
6905 it->current.dpvec_index = 0;
6906 it->dpvec_face_id = -1;
6907 it->saved_face_id = it->face_id;
6908 it->method = GET_FROM_DISPLAY_VECTOR;
6909 it->ellipsis_p = 0;
6910 }
6911 else
6912 {
6913 set_iterator_to_next (it, 0);
6914 }
6915 goto get_next;
6916 }
6917
6918 if (! NILP (lookup_glyphless_char_display (c, it)))
6919 {
6920 if (it->what == IT_GLYPHLESS)
6921 goto done;
6922 /* Don't display this character. */
6923 set_iterator_to_next (it, 0);
6924 goto get_next;
6925 }
6926
6927 /* If `nobreak-char-display' is non-nil, we display
6928 non-ASCII spaces and hyphens specially. */
6929 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6930 {
6931 if (c == 0xA0)
6932 nonascii_space_p = true;
6933 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6934 nonascii_hyphen_p = true;
6935 }
6936
6937 /* Translate control characters into `\003' or `^C' form.
6938 Control characters coming from a display table entry are
6939 currently not translated because we use IT->dpvec to hold
6940 the translation. This could easily be changed but I
6941 don't believe that it is worth doing.
6942
6943 The characters handled by `nobreak-char-display' must be
6944 translated too.
6945
6946 Non-printable characters and raw-byte characters are also
6947 translated to octal form. */
6948 if (((c < ' ' || c == 127) /* ASCII control chars. */
6949 ? (it->area != TEXT_AREA
6950 /* In mode line, treat \n, \t like other crl chars. */
6951 || (c != '\t'
6952 && it->glyph_row
6953 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6954 || (c != '\n' && c != '\t'))
6955 : (nonascii_space_p
6956 || nonascii_hyphen_p
6957 || CHAR_BYTE8_P (c)
6958 || ! CHAR_PRINTABLE_P (c))))
6959 {
6960 /* C is a control character, non-ASCII space/hyphen,
6961 raw-byte, or a non-printable character which must be
6962 displayed either as '\003' or as `^C' where the '\\'
6963 and '^' can be defined in the display table. Fill
6964 IT->ctl_chars with glyphs for what we have to
6965 display. Then, set IT->dpvec to these glyphs. */
6966 Lisp_Object gc;
6967 int ctl_len;
6968 int face_id;
6969 int lface_id = 0;
6970 int escape_glyph;
6971
6972 /* Handle control characters with ^. */
6973
6974 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6975 {
6976 int g;
6977
6978 g = '^'; /* default glyph for Control */
6979 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6980 if (it->dp
6981 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6982 {
6983 g = GLYPH_CODE_CHAR (gc);
6984 lface_id = GLYPH_CODE_FACE (gc);
6985 }
6986
6987 face_id = (lface_id
6988 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6989 : merge_escape_glyph_face (it));
6990
6991 XSETINT (it->ctl_chars[0], g);
6992 XSETINT (it->ctl_chars[1], c ^ 0100);
6993 ctl_len = 2;
6994 goto display_control;
6995 }
6996
6997 /* Handle non-ascii space in the mode where it only gets
6998 highlighting. */
6999
7000 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7001 {
7002 /* Merge `nobreak-space' into the current face. */
7003 face_id = merge_faces (it->f, Qnobreak_space, 0,
7004 it->face_id);
7005 XSETINT (it->ctl_chars[0], ' ');
7006 ctl_len = 1;
7007 goto display_control;
7008 }
7009
7010 /* Handle sequences that start with the "escape glyph". */
7011
7012 /* the default escape glyph is \. */
7013 escape_glyph = '\\';
7014
7015 if (it->dp
7016 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7017 {
7018 escape_glyph = GLYPH_CODE_CHAR (gc);
7019 lface_id = GLYPH_CODE_FACE (gc);
7020 }
7021
7022 face_id = (lface_id
7023 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7024 : merge_escape_glyph_face (it));
7025
7026 /* Draw non-ASCII hyphen with just highlighting: */
7027
7028 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7029 {
7030 XSETINT (it->ctl_chars[0], '-');
7031 ctl_len = 1;
7032 goto display_control;
7033 }
7034
7035 /* Draw non-ASCII space/hyphen with escape glyph: */
7036
7037 if (nonascii_space_p || nonascii_hyphen_p)
7038 {
7039 XSETINT (it->ctl_chars[0], escape_glyph);
7040 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7041 ctl_len = 2;
7042 goto display_control;
7043 }
7044
7045 {
7046 char str[10];
7047 int len, i;
7048
7049 if (CHAR_BYTE8_P (c))
7050 /* Display \200 instead of \17777600. */
7051 c = CHAR_TO_BYTE8 (c);
7052 len = sprintf (str, "%03o", c);
7053
7054 XSETINT (it->ctl_chars[0], escape_glyph);
7055 for (i = 0; i < len; i++)
7056 XSETINT (it->ctl_chars[i + 1], str[i]);
7057 ctl_len = len + 1;
7058 }
7059
7060 display_control:
7061 /* Set up IT->dpvec and return first character from it. */
7062 it->dpvec_char_len = it->len;
7063 it->dpvec = it->ctl_chars;
7064 it->dpend = it->dpvec + ctl_len;
7065 it->current.dpvec_index = 0;
7066 it->dpvec_face_id = face_id;
7067 it->saved_face_id = it->face_id;
7068 it->method = GET_FROM_DISPLAY_VECTOR;
7069 it->ellipsis_p = 0;
7070 goto get_next;
7071 }
7072 it->char_to_display = c;
7073 }
7074 else if (success_p)
7075 {
7076 it->char_to_display = it->c;
7077 }
7078 }
7079
7080 #ifdef HAVE_WINDOW_SYSTEM
7081 /* Adjust face id for a multibyte character. There are no multibyte
7082 character in unibyte text. */
7083 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7084 && it->multibyte_p
7085 && success_p
7086 && FRAME_WINDOW_P (it->f))
7087 {
7088 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7089
7090 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7091 {
7092 /* Automatic composition with glyph-string. */
7093 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7094
7095 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7096 }
7097 else
7098 {
7099 ptrdiff_t pos = (it->s ? -1
7100 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7101 : IT_CHARPOS (*it));
7102 int c;
7103
7104 if (it->what == IT_CHARACTER)
7105 c = it->char_to_display;
7106 else
7107 {
7108 struct composition *cmp = composition_table[it->cmp_it.id];
7109 int i;
7110
7111 c = ' ';
7112 for (i = 0; i < cmp->glyph_len; i++)
7113 /* TAB in a composition means display glyphs with
7114 padding space on the left or right. */
7115 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7116 break;
7117 }
7118 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7119 }
7120 }
7121 #endif /* HAVE_WINDOW_SYSTEM */
7122
7123 done:
7124 /* Is this character the last one of a run of characters with
7125 box? If yes, set IT->end_of_box_run_p to 1. */
7126 if (it->face_box_p
7127 && it->s == NULL)
7128 {
7129 if (it->method == GET_FROM_STRING && it->sp)
7130 {
7131 int face_id = underlying_face_id (it);
7132 struct face *face = FACE_FROM_ID (it->f, face_id);
7133
7134 if (face)
7135 {
7136 if (face->box == FACE_NO_BOX)
7137 {
7138 /* If the box comes from face properties in a
7139 display string, check faces in that string. */
7140 int string_face_id = face_after_it_pos (it);
7141 it->end_of_box_run_p
7142 = (FACE_FROM_ID (it->f, string_face_id)->box
7143 == FACE_NO_BOX);
7144 }
7145 /* Otherwise, the box comes from the underlying face.
7146 If this is the last string character displayed, check
7147 the next buffer location. */
7148 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7149 /* n_overlay_strings is unreliable unless
7150 overlay_string_index is non-negative. */
7151 && ((it->current.overlay_string_index >= 0
7152 && (it->current.overlay_string_index
7153 == it->n_overlay_strings - 1))
7154 /* A string from display property. */
7155 || it->from_disp_prop_p))
7156 {
7157 ptrdiff_t ignore;
7158 int next_face_id;
7159 struct text_pos pos = it->current.pos;
7160
7161 /* For a string from a display property, the next
7162 buffer position is stored in the 'position'
7163 member of the iteration stack slot below the
7164 current one, see handle_single_display_spec. By
7165 contrast, it->current.pos was is not yet updated
7166 to point to that buffer position; that will
7167 happen in pop_it, after we finish displaying the
7168 current string. Note that we already checked
7169 above that it->sp is positive, so subtracting one
7170 from it is safe. */
7171 if (it->from_disp_prop_p)
7172 pos = (it->stack + it->sp - 1)->position;
7173 else
7174 INC_TEXT_POS (pos, it->multibyte_p);
7175
7176 if (CHARPOS (pos) >= ZV)
7177 it->end_of_box_run_p = true;
7178 else
7179 {
7180 next_face_id = face_at_buffer_position
7181 (it->w, CHARPOS (pos), &ignore,
7182 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7183 it->end_of_box_run_p
7184 = (FACE_FROM_ID (it->f, next_face_id)->box
7185 == FACE_NO_BOX);
7186 }
7187 }
7188 }
7189 }
7190 /* next_element_from_display_vector sets this flag according to
7191 faces of the display vector glyphs, see there. */
7192 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7193 {
7194 int face_id = face_after_it_pos (it);
7195 it->end_of_box_run_p
7196 = (face_id != it->face_id
7197 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7198 }
7199 }
7200 /* If we reached the end of the object we've been iterating (e.g., a
7201 display string or an overlay string), and there's something on
7202 IT->stack, proceed with what's on the stack. It doesn't make
7203 sense to return zero if there's unprocessed stuff on the stack,
7204 because otherwise that stuff will never be displayed. */
7205 if (!success_p && it->sp > 0)
7206 {
7207 set_iterator_to_next (it, 0);
7208 success_p = get_next_display_element (it);
7209 }
7210
7211 /* Value is 0 if end of buffer or string reached. */
7212 return success_p;
7213 }
7214
7215
7216 /* Move IT to the next display element.
7217
7218 RESEAT_P non-zero means if called on a newline in buffer text,
7219 skip to the next visible line start.
7220
7221 Functions get_next_display_element and set_iterator_to_next are
7222 separate because I find this arrangement easier to handle than a
7223 get_next_display_element function that also increments IT's
7224 position. The way it is we can first look at an iterator's current
7225 display element, decide whether it fits on a line, and if it does,
7226 increment the iterator position. The other way around we probably
7227 would either need a flag indicating whether the iterator has to be
7228 incremented the next time, or we would have to implement a
7229 decrement position function which would not be easy to write. */
7230
7231 void
7232 set_iterator_to_next (struct it *it, int reseat_p)
7233 {
7234 /* Reset flags indicating start and end of a sequence of characters
7235 with box. Reset them at the start of this function because
7236 moving the iterator to a new position might set them. */
7237 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7238
7239 switch (it->method)
7240 {
7241 case GET_FROM_BUFFER:
7242 /* The current display element of IT is a character from
7243 current_buffer. Advance in the buffer, and maybe skip over
7244 invisible lines that are so because of selective display. */
7245 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7246 reseat_at_next_visible_line_start (it, 0);
7247 else if (it->cmp_it.id >= 0)
7248 {
7249 /* We are currently getting glyphs from a composition. */
7250 int i;
7251
7252 if (! it->bidi_p)
7253 {
7254 IT_CHARPOS (*it) += it->cmp_it.nchars;
7255 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7256 if (it->cmp_it.to < it->cmp_it.nglyphs)
7257 {
7258 it->cmp_it.from = it->cmp_it.to;
7259 }
7260 else
7261 {
7262 it->cmp_it.id = -1;
7263 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7264 IT_BYTEPOS (*it),
7265 it->end_charpos, Qnil);
7266 }
7267 }
7268 else if (! it->cmp_it.reversed_p)
7269 {
7270 /* Composition created while scanning forward. */
7271 /* Update IT's char/byte positions to point to the first
7272 character of the next grapheme cluster, or to the
7273 character visually after the current composition. */
7274 for (i = 0; i < it->cmp_it.nchars; i++)
7275 bidi_move_to_visually_next (&it->bidi_it);
7276 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7277 IT_CHARPOS (*it) = it->bidi_it.charpos;
7278
7279 if (it->cmp_it.to < it->cmp_it.nglyphs)
7280 {
7281 /* Proceed to the next grapheme cluster. */
7282 it->cmp_it.from = it->cmp_it.to;
7283 }
7284 else
7285 {
7286 /* No more grapheme clusters in this composition.
7287 Find the next stop position. */
7288 ptrdiff_t stop = it->end_charpos;
7289 if (it->bidi_it.scan_dir < 0)
7290 /* Now we are scanning backward and don't know
7291 where to stop. */
7292 stop = -1;
7293 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7294 IT_BYTEPOS (*it), stop, Qnil);
7295 }
7296 }
7297 else
7298 {
7299 /* Composition created while scanning backward. */
7300 /* Update IT's char/byte positions to point to the last
7301 character of the previous grapheme cluster, or the
7302 character visually after the current composition. */
7303 for (i = 0; i < it->cmp_it.nchars; i++)
7304 bidi_move_to_visually_next (&it->bidi_it);
7305 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7306 IT_CHARPOS (*it) = it->bidi_it.charpos;
7307 if (it->cmp_it.from > 0)
7308 {
7309 /* Proceed to the previous grapheme cluster. */
7310 it->cmp_it.to = it->cmp_it.from;
7311 }
7312 else
7313 {
7314 /* No more grapheme clusters in this composition.
7315 Find the next stop position. */
7316 ptrdiff_t stop = it->end_charpos;
7317 if (it->bidi_it.scan_dir < 0)
7318 /* Now we are scanning backward and don't know
7319 where to stop. */
7320 stop = -1;
7321 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7322 IT_BYTEPOS (*it), stop, Qnil);
7323 }
7324 }
7325 }
7326 else
7327 {
7328 eassert (it->len != 0);
7329
7330 if (!it->bidi_p)
7331 {
7332 IT_BYTEPOS (*it) += it->len;
7333 IT_CHARPOS (*it) += 1;
7334 }
7335 else
7336 {
7337 int prev_scan_dir = it->bidi_it.scan_dir;
7338 /* If this is a new paragraph, determine its base
7339 direction (a.k.a. its base embedding level). */
7340 if (it->bidi_it.new_paragraph)
7341 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7342 bidi_move_to_visually_next (&it->bidi_it);
7343 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7344 IT_CHARPOS (*it) = it->bidi_it.charpos;
7345 if (prev_scan_dir != it->bidi_it.scan_dir)
7346 {
7347 /* As the scan direction was changed, we must
7348 re-compute the stop position for composition. */
7349 ptrdiff_t stop = it->end_charpos;
7350 if (it->bidi_it.scan_dir < 0)
7351 stop = -1;
7352 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7353 IT_BYTEPOS (*it), stop, Qnil);
7354 }
7355 }
7356 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7357 }
7358 break;
7359
7360 case GET_FROM_C_STRING:
7361 /* Current display element of IT is from a C string. */
7362 if (!it->bidi_p
7363 /* If the string position is beyond string's end, it means
7364 next_element_from_c_string is padding the string with
7365 blanks, in which case we bypass the bidi iterator,
7366 because it cannot deal with such virtual characters. */
7367 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7368 {
7369 IT_BYTEPOS (*it) += it->len;
7370 IT_CHARPOS (*it) += 1;
7371 }
7372 else
7373 {
7374 bidi_move_to_visually_next (&it->bidi_it);
7375 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7376 IT_CHARPOS (*it) = it->bidi_it.charpos;
7377 }
7378 break;
7379
7380 case GET_FROM_DISPLAY_VECTOR:
7381 /* Current display element of IT is from a display table entry.
7382 Advance in the display table definition. Reset it to null if
7383 end reached, and continue with characters from buffers/
7384 strings. */
7385 ++it->current.dpvec_index;
7386
7387 /* Restore face of the iterator to what they were before the
7388 display vector entry (these entries may contain faces). */
7389 it->face_id = it->saved_face_id;
7390
7391 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7392 {
7393 int recheck_faces = it->ellipsis_p;
7394
7395 if (it->s)
7396 it->method = GET_FROM_C_STRING;
7397 else if (STRINGP (it->string))
7398 it->method = GET_FROM_STRING;
7399 else
7400 {
7401 it->method = GET_FROM_BUFFER;
7402 it->object = it->w->contents;
7403 }
7404
7405 it->dpvec = NULL;
7406 it->current.dpvec_index = -1;
7407
7408 /* Skip over characters which were displayed via IT->dpvec. */
7409 if (it->dpvec_char_len < 0)
7410 reseat_at_next_visible_line_start (it, 1);
7411 else if (it->dpvec_char_len > 0)
7412 {
7413 if (it->method == GET_FROM_STRING
7414 && it->current.overlay_string_index >= 0
7415 && it->n_overlay_strings > 0)
7416 it->ignore_overlay_strings_at_pos_p = true;
7417 it->len = it->dpvec_char_len;
7418 set_iterator_to_next (it, reseat_p);
7419 }
7420
7421 /* Maybe recheck faces after display vector. */
7422 if (recheck_faces)
7423 it->stop_charpos = IT_CHARPOS (*it);
7424 }
7425 break;
7426
7427 case GET_FROM_STRING:
7428 /* Current display element is a character from a Lisp string. */
7429 eassert (it->s == NULL && STRINGP (it->string));
7430 /* Don't advance past string end. These conditions are true
7431 when set_iterator_to_next is called at the end of
7432 get_next_display_element, in which case the Lisp string is
7433 already exhausted, and all we want is pop the iterator
7434 stack. */
7435 if (it->current.overlay_string_index >= 0)
7436 {
7437 /* This is an overlay string, so there's no padding with
7438 spaces, and the number of characters in the string is
7439 where the string ends. */
7440 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7441 goto consider_string_end;
7442 }
7443 else
7444 {
7445 /* Not an overlay string. There could be padding, so test
7446 against it->end_charpos. */
7447 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7448 goto consider_string_end;
7449 }
7450 if (it->cmp_it.id >= 0)
7451 {
7452 int i;
7453
7454 if (! it->bidi_p)
7455 {
7456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7458 if (it->cmp_it.to < it->cmp_it.nglyphs)
7459 it->cmp_it.from = it->cmp_it.to;
7460 else
7461 {
7462 it->cmp_it.id = -1;
7463 composition_compute_stop_pos (&it->cmp_it,
7464 IT_STRING_CHARPOS (*it),
7465 IT_STRING_BYTEPOS (*it),
7466 it->end_charpos, it->string);
7467 }
7468 }
7469 else if (! it->cmp_it.reversed_p)
7470 {
7471 for (i = 0; i < it->cmp_it.nchars; i++)
7472 bidi_move_to_visually_next (&it->bidi_it);
7473 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7474 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7475
7476 if (it->cmp_it.to < it->cmp_it.nglyphs)
7477 it->cmp_it.from = it->cmp_it.to;
7478 else
7479 {
7480 ptrdiff_t stop = it->end_charpos;
7481 if (it->bidi_it.scan_dir < 0)
7482 stop = -1;
7483 composition_compute_stop_pos (&it->cmp_it,
7484 IT_STRING_CHARPOS (*it),
7485 IT_STRING_BYTEPOS (*it), stop,
7486 it->string);
7487 }
7488 }
7489 else
7490 {
7491 for (i = 0; i < it->cmp_it.nchars; i++)
7492 bidi_move_to_visually_next (&it->bidi_it);
7493 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7494 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7495 if (it->cmp_it.from > 0)
7496 it->cmp_it.to = it->cmp_it.from;
7497 else
7498 {
7499 ptrdiff_t stop = it->end_charpos;
7500 if (it->bidi_it.scan_dir < 0)
7501 stop = -1;
7502 composition_compute_stop_pos (&it->cmp_it,
7503 IT_STRING_CHARPOS (*it),
7504 IT_STRING_BYTEPOS (*it), stop,
7505 it->string);
7506 }
7507 }
7508 }
7509 else
7510 {
7511 if (!it->bidi_p
7512 /* If the string position is beyond string's end, it
7513 means next_element_from_string is padding the string
7514 with blanks, in which case we bypass the bidi
7515 iterator, because it cannot deal with such virtual
7516 characters. */
7517 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7518 {
7519 IT_STRING_BYTEPOS (*it) += it->len;
7520 IT_STRING_CHARPOS (*it) += 1;
7521 }
7522 else
7523 {
7524 int prev_scan_dir = it->bidi_it.scan_dir;
7525
7526 bidi_move_to_visually_next (&it->bidi_it);
7527 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7528 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7529 if (prev_scan_dir != it->bidi_it.scan_dir)
7530 {
7531 ptrdiff_t stop = it->end_charpos;
7532
7533 if (it->bidi_it.scan_dir < 0)
7534 stop = -1;
7535 composition_compute_stop_pos (&it->cmp_it,
7536 IT_STRING_CHARPOS (*it),
7537 IT_STRING_BYTEPOS (*it), stop,
7538 it->string);
7539 }
7540 }
7541 }
7542
7543 consider_string_end:
7544
7545 if (it->current.overlay_string_index >= 0)
7546 {
7547 /* IT->string is an overlay string. Advance to the
7548 next, if there is one. */
7549 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7550 {
7551 it->ellipsis_p = 0;
7552 next_overlay_string (it);
7553 if (it->ellipsis_p)
7554 setup_for_ellipsis (it, 0);
7555 }
7556 }
7557 else
7558 {
7559 /* IT->string is not an overlay string. If we reached
7560 its end, and there is something on IT->stack, proceed
7561 with what is on the stack. This can be either another
7562 string, this time an overlay string, or a buffer. */
7563 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7564 && it->sp > 0)
7565 {
7566 pop_it (it);
7567 if (it->method == GET_FROM_STRING)
7568 goto consider_string_end;
7569 }
7570 }
7571 break;
7572
7573 case GET_FROM_IMAGE:
7574 case GET_FROM_STRETCH:
7575 /* The position etc with which we have to proceed are on
7576 the stack. The position may be at the end of a string,
7577 if the `display' property takes up the whole string. */
7578 eassert (it->sp > 0);
7579 pop_it (it);
7580 if (it->method == GET_FROM_STRING)
7581 goto consider_string_end;
7582 break;
7583
7584 default:
7585 /* There are no other methods defined, so this should be a bug. */
7586 emacs_abort ();
7587 }
7588
7589 eassert (it->method != GET_FROM_STRING
7590 || (STRINGP (it->string)
7591 && IT_STRING_CHARPOS (*it) >= 0));
7592 }
7593
7594 /* Load IT's display element fields with information about the next
7595 display element which comes from a display table entry or from the
7596 result of translating a control character to one of the forms `^C'
7597 or `\003'.
7598
7599 IT->dpvec holds the glyphs to return as characters.
7600 IT->saved_face_id holds the face id before the display vector--it
7601 is restored into IT->face_id in set_iterator_to_next. */
7602
7603 static int
7604 next_element_from_display_vector (struct it *it)
7605 {
7606 Lisp_Object gc;
7607 int prev_face_id = it->face_id;
7608 int next_face_id;
7609
7610 /* Precondition. */
7611 eassert (it->dpvec && it->current.dpvec_index >= 0);
7612
7613 it->face_id = it->saved_face_id;
7614
7615 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7616 That seemed totally bogus - so I changed it... */
7617 gc = it->dpvec[it->current.dpvec_index];
7618
7619 if (GLYPH_CODE_P (gc))
7620 {
7621 struct face *this_face, *prev_face, *next_face;
7622
7623 it->c = GLYPH_CODE_CHAR (gc);
7624 it->len = CHAR_BYTES (it->c);
7625
7626 /* The entry may contain a face id to use. Such a face id is
7627 the id of a Lisp face, not a realized face. A face id of
7628 zero means no face is specified. */
7629 if (it->dpvec_face_id >= 0)
7630 it->face_id = it->dpvec_face_id;
7631 else
7632 {
7633 int lface_id = GLYPH_CODE_FACE (gc);
7634 if (lface_id > 0)
7635 it->face_id = merge_faces (it->f, Qt, lface_id,
7636 it->saved_face_id);
7637 }
7638
7639 /* Glyphs in the display vector could have the box face, so we
7640 need to set the related flags in the iterator, as
7641 appropriate. */
7642 this_face = FACE_FROM_ID (it->f, it->face_id);
7643 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7644
7645 /* Is this character the first character of a box-face run? */
7646 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7647 && (!prev_face
7648 || prev_face->box == FACE_NO_BOX));
7649
7650 /* For the last character of the box-face run, we need to look
7651 either at the next glyph from the display vector, or at the
7652 face we saw before the display vector. */
7653 next_face_id = it->saved_face_id;
7654 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7655 {
7656 if (it->dpvec_face_id >= 0)
7657 next_face_id = it->dpvec_face_id;
7658 else
7659 {
7660 int lface_id =
7661 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7662
7663 if (lface_id > 0)
7664 next_face_id = merge_faces (it->f, Qt, lface_id,
7665 it->saved_face_id);
7666 }
7667 }
7668 next_face = FACE_FROM_ID (it->f, next_face_id);
7669 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7670 && (!next_face
7671 || next_face->box == FACE_NO_BOX));
7672 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7673 }
7674 else
7675 /* Display table entry is invalid. Return a space. */
7676 it->c = ' ', it->len = 1;
7677
7678 /* Don't change position and object of the iterator here. They are
7679 still the values of the character that had this display table
7680 entry or was translated, and that's what we want. */
7681 it->what = IT_CHARACTER;
7682 return 1;
7683 }
7684
7685 /* Get the first element of string/buffer in the visual order, after
7686 being reseated to a new position in a string or a buffer. */
7687 static void
7688 get_visually_first_element (struct it *it)
7689 {
7690 int string_p = STRINGP (it->string) || it->s;
7691 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7692 ptrdiff_t bob = (string_p ? 0 : BEGV);
7693
7694 if (STRINGP (it->string))
7695 {
7696 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7697 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7698 }
7699 else
7700 {
7701 it->bidi_it.charpos = IT_CHARPOS (*it);
7702 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7703 }
7704
7705 if (it->bidi_it.charpos == eob)
7706 {
7707 /* Nothing to do, but reset the FIRST_ELT flag, like
7708 bidi_paragraph_init does, because we are not going to
7709 call it. */
7710 it->bidi_it.first_elt = 0;
7711 }
7712 else if (it->bidi_it.charpos == bob
7713 || (!string_p
7714 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7715 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7716 {
7717 /* If we are at the beginning of a line/string, we can produce
7718 the next element right away. */
7719 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7720 bidi_move_to_visually_next (&it->bidi_it);
7721 }
7722 else
7723 {
7724 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7725
7726 /* We need to prime the bidi iterator starting at the line's or
7727 string's beginning, before we will be able to produce the
7728 next element. */
7729 if (string_p)
7730 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7731 else
7732 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7733 IT_BYTEPOS (*it), -1,
7734 &it->bidi_it.bytepos);
7735 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7736 do
7737 {
7738 /* Now return to buffer/string position where we were asked
7739 to get the next display element, and produce that. */
7740 bidi_move_to_visually_next (&it->bidi_it);
7741 }
7742 while (it->bidi_it.bytepos != orig_bytepos
7743 && it->bidi_it.charpos < eob);
7744 }
7745
7746 /* Adjust IT's position information to where we ended up. */
7747 if (STRINGP (it->string))
7748 {
7749 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7750 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7751 }
7752 else
7753 {
7754 IT_CHARPOS (*it) = it->bidi_it.charpos;
7755 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7756 }
7757
7758 if (STRINGP (it->string) || !it->s)
7759 {
7760 ptrdiff_t stop, charpos, bytepos;
7761
7762 if (STRINGP (it->string))
7763 {
7764 eassert (!it->s);
7765 stop = SCHARS (it->string);
7766 if (stop > it->end_charpos)
7767 stop = it->end_charpos;
7768 charpos = IT_STRING_CHARPOS (*it);
7769 bytepos = IT_STRING_BYTEPOS (*it);
7770 }
7771 else
7772 {
7773 stop = it->end_charpos;
7774 charpos = IT_CHARPOS (*it);
7775 bytepos = IT_BYTEPOS (*it);
7776 }
7777 if (it->bidi_it.scan_dir < 0)
7778 stop = -1;
7779 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7780 it->string);
7781 }
7782 }
7783
7784 /* Load IT with the next display element from Lisp string IT->string.
7785 IT->current.string_pos is the current position within the string.
7786 If IT->current.overlay_string_index >= 0, the Lisp string is an
7787 overlay string. */
7788
7789 static int
7790 next_element_from_string (struct it *it)
7791 {
7792 struct text_pos position;
7793
7794 eassert (STRINGP (it->string));
7795 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7796 eassert (IT_STRING_CHARPOS (*it) >= 0);
7797 position = it->current.string_pos;
7798
7799 /* With bidi reordering, the character to display might not be the
7800 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7801 that we were reseat()ed to a new string, whose paragraph
7802 direction is not known. */
7803 if (it->bidi_p && it->bidi_it.first_elt)
7804 {
7805 get_visually_first_element (it);
7806 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7807 }
7808
7809 /* Time to check for invisible text? */
7810 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7811 {
7812 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7813 {
7814 if (!(!it->bidi_p
7815 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7816 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7817 {
7818 /* With bidi non-linear iteration, we could find
7819 ourselves far beyond the last computed stop_charpos,
7820 with several other stop positions in between that we
7821 missed. Scan them all now, in buffer's logical
7822 order, until we find and handle the last stop_charpos
7823 that precedes our current position. */
7824 handle_stop_backwards (it, it->stop_charpos);
7825 return GET_NEXT_DISPLAY_ELEMENT (it);
7826 }
7827 else
7828 {
7829 if (it->bidi_p)
7830 {
7831 /* Take note of the stop position we just moved
7832 across, for when we will move back across it. */
7833 it->prev_stop = it->stop_charpos;
7834 /* If we are at base paragraph embedding level, take
7835 note of the last stop position seen at this
7836 level. */
7837 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7838 it->base_level_stop = it->stop_charpos;
7839 }
7840 handle_stop (it);
7841
7842 /* Since a handler may have changed IT->method, we must
7843 recurse here. */
7844 return GET_NEXT_DISPLAY_ELEMENT (it);
7845 }
7846 }
7847 else if (it->bidi_p
7848 /* If we are before prev_stop, we may have overstepped
7849 on our way backwards a stop_pos, and if so, we need
7850 to handle that stop_pos. */
7851 && IT_STRING_CHARPOS (*it) < it->prev_stop
7852 /* We can sometimes back up for reasons that have nothing
7853 to do with bidi reordering. E.g., compositions. The
7854 code below is only needed when we are above the base
7855 embedding level, so test for that explicitly. */
7856 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7857 {
7858 /* If we lost track of base_level_stop, we have no better
7859 place for handle_stop_backwards to start from than string
7860 beginning. This happens, e.g., when we were reseated to
7861 the previous screenful of text by vertical-motion. */
7862 if (it->base_level_stop <= 0
7863 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7864 it->base_level_stop = 0;
7865 handle_stop_backwards (it, it->base_level_stop);
7866 return GET_NEXT_DISPLAY_ELEMENT (it);
7867 }
7868 }
7869
7870 if (it->current.overlay_string_index >= 0)
7871 {
7872 /* Get the next character from an overlay string. In overlay
7873 strings, there is no field width or padding with spaces to
7874 do. */
7875 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7876 {
7877 it->what = IT_EOB;
7878 return 0;
7879 }
7880 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7881 IT_STRING_BYTEPOS (*it),
7882 it->bidi_it.scan_dir < 0
7883 ? -1
7884 : SCHARS (it->string))
7885 && next_element_from_composition (it))
7886 {
7887 return 1;
7888 }
7889 else if (STRING_MULTIBYTE (it->string))
7890 {
7891 const unsigned char *s = (SDATA (it->string)
7892 + IT_STRING_BYTEPOS (*it));
7893 it->c = string_char_and_length (s, &it->len);
7894 }
7895 else
7896 {
7897 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7898 it->len = 1;
7899 }
7900 }
7901 else
7902 {
7903 /* Get the next character from a Lisp string that is not an
7904 overlay string. Such strings come from the mode line, for
7905 example. We may have to pad with spaces, or truncate the
7906 string. See also next_element_from_c_string. */
7907 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7908 {
7909 it->what = IT_EOB;
7910 return 0;
7911 }
7912 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7913 {
7914 /* Pad with spaces. */
7915 it->c = ' ', it->len = 1;
7916 CHARPOS (position) = BYTEPOS (position) = -1;
7917 }
7918 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7919 IT_STRING_BYTEPOS (*it),
7920 it->bidi_it.scan_dir < 0
7921 ? -1
7922 : it->string_nchars)
7923 && next_element_from_composition (it))
7924 {
7925 return 1;
7926 }
7927 else if (STRING_MULTIBYTE (it->string))
7928 {
7929 const unsigned char *s = (SDATA (it->string)
7930 + IT_STRING_BYTEPOS (*it));
7931 it->c = string_char_and_length (s, &it->len);
7932 }
7933 else
7934 {
7935 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7936 it->len = 1;
7937 }
7938 }
7939
7940 /* Record what we have and where it came from. */
7941 it->what = IT_CHARACTER;
7942 it->object = it->string;
7943 it->position = position;
7944 return 1;
7945 }
7946
7947
7948 /* Load IT with next display element from C string IT->s.
7949 IT->string_nchars is the maximum number of characters to return
7950 from the string. IT->end_charpos may be greater than
7951 IT->string_nchars when this function is called, in which case we
7952 may have to return padding spaces. Value is zero if end of string
7953 reached, including padding spaces. */
7954
7955 static int
7956 next_element_from_c_string (struct it *it)
7957 {
7958 bool success_p = true;
7959
7960 eassert (it->s);
7961 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7962 it->what = IT_CHARACTER;
7963 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7964 it->object = Qnil;
7965
7966 /* With bidi reordering, the character to display might not be the
7967 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7968 we were reseated to a new string, whose paragraph direction is
7969 not known. */
7970 if (it->bidi_p && it->bidi_it.first_elt)
7971 get_visually_first_element (it);
7972
7973 /* IT's position can be greater than IT->string_nchars in case a
7974 field width or precision has been specified when the iterator was
7975 initialized. */
7976 if (IT_CHARPOS (*it) >= it->end_charpos)
7977 {
7978 /* End of the game. */
7979 it->what = IT_EOB;
7980 success_p = 0;
7981 }
7982 else if (IT_CHARPOS (*it) >= it->string_nchars)
7983 {
7984 /* Pad with spaces. */
7985 it->c = ' ', it->len = 1;
7986 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7987 }
7988 else if (it->multibyte_p)
7989 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7990 else
7991 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7992
7993 return success_p;
7994 }
7995
7996
7997 /* Set up IT to return characters from an ellipsis, if appropriate.
7998 The definition of the ellipsis glyphs may come from a display table
7999 entry. This function fills IT with the first glyph from the
8000 ellipsis if an ellipsis is to be displayed. */
8001
8002 static int
8003 next_element_from_ellipsis (struct it *it)
8004 {
8005 if (it->selective_display_ellipsis_p)
8006 setup_for_ellipsis (it, it->len);
8007 else
8008 {
8009 /* The face at the current position may be different from the
8010 face we find after the invisible text. Remember what it
8011 was in IT->saved_face_id, and signal that it's there by
8012 setting face_before_selective_p. */
8013 it->saved_face_id = it->face_id;
8014 it->method = GET_FROM_BUFFER;
8015 it->object = it->w->contents;
8016 reseat_at_next_visible_line_start (it, 1);
8017 it->face_before_selective_p = true;
8018 }
8019
8020 return GET_NEXT_DISPLAY_ELEMENT (it);
8021 }
8022
8023
8024 /* Deliver an image display element. The iterator IT is already
8025 filled with image information (done in handle_display_prop). Value
8026 is always 1. */
8027
8028
8029 static int
8030 next_element_from_image (struct it *it)
8031 {
8032 it->what = IT_IMAGE;
8033 it->ignore_overlay_strings_at_pos_p = 0;
8034 return 1;
8035 }
8036
8037
8038 /* Fill iterator IT with next display element from a stretch glyph
8039 property. IT->object is the value of the text property. Value is
8040 always 1. */
8041
8042 static int
8043 next_element_from_stretch (struct it *it)
8044 {
8045 it->what = IT_STRETCH;
8046 return 1;
8047 }
8048
8049 /* Scan backwards from IT's current position until we find a stop
8050 position, or until BEGV. This is called when we find ourself
8051 before both the last known prev_stop and base_level_stop while
8052 reordering bidirectional text. */
8053
8054 static void
8055 compute_stop_pos_backwards (struct it *it)
8056 {
8057 const int SCAN_BACK_LIMIT = 1000;
8058 struct text_pos pos;
8059 struct display_pos save_current = it->current;
8060 struct text_pos save_position = it->position;
8061 ptrdiff_t charpos = IT_CHARPOS (*it);
8062 ptrdiff_t where_we_are = charpos;
8063 ptrdiff_t save_stop_pos = it->stop_charpos;
8064 ptrdiff_t save_end_pos = it->end_charpos;
8065
8066 eassert (NILP (it->string) && !it->s);
8067 eassert (it->bidi_p);
8068 it->bidi_p = 0;
8069 do
8070 {
8071 it->end_charpos = min (charpos + 1, ZV);
8072 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8073 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8074 reseat_1 (it, pos, 0);
8075 compute_stop_pos (it);
8076 /* We must advance forward, right? */
8077 if (it->stop_charpos <= charpos)
8078 emacs_abort ();
8079 }
8080 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8081
8082 if (it->stop_charpos <= where_we_are)
8083 it->prev_stop = it->stop_charpos;
8084 else
8085 it->prev_stop = BEGV;
8086 it->bidi_p = true;
8087 it->current = save_current;
8088 it->position = save_position;
8089 it->stop_charpos = save_stop_pos;
8090 it->end_charpos = save_end_pos;
8091 }
8092
8093 /* Scan forward from CHARPOS in the current buffer/string, until we
8094 find a stop position > current IT's position. Then handle the stop
8095 position before that. This is called when we bump into a stop
8096 position while reordering bidirectional text. CHARPOS should be
8097 the last previously processed stop_pos (or BEGV/0, if none were
8098 processed yet) whose position is less that IT's current
8099 position. */
8100
8101 static void
8102 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8103 {
8104 int bufp = !STRINGP (it->string);
8105 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8106 struct display_pos save_current = it->current;
8107 struct text_pos save_position = it->position;
8108 struct text_pos pos1;
8109 ptrdiff_t next_stop;
8110
8111 /* Scan in strict logical order. */
8112 eassert (it->bidi_p);
8113 it->bidi_p = 0;
8114 do
8115 {
8116 it->prev_stop = charpos;
8117 if (bufp)
8118 {
8119 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8120 reseat_1 (it, pos1, 0);
8121 }
8122 else
8123 it->current.string_pos = string_pos (charpos, it->string);
8124 compute_stop_pos (it);
8125 /* We must advance forward, right? */
8126 if (it->stop_charpos <= it->prev_stop)
8127 emacs_abort ();
8128 charpos = it->stop_charpos;
8129 }
8130 while (charpos <= where_we_are);
8131
8132 it->bidi_p = true;
8133 it->current = save_current;
8134 it->position = save_position;
8135 next_stop = it->stop_charpos;
8136 it->stop_charpos = it->prev_stop;
8137 handle_stop (it);
8138 it->stop_charpos = next_stop;
8139 }
8140
8141 /* Load IT with the next display element from current_buffer. Value
8142 is zero if end of buffer reached. IT->stop_charpos is the next
8143 position at which to stop and check for text properties or buffer
8144 end. */
8145
8146 static int
8147 next_element_from_buffer (struct it *it)
8148 {
8149 bool success_p = true;
8150
8151 eassert (IT_CHARPOS (*it) >= BEGV);
8152 eassert (NILP (it->string) && !it->s);
8153 eassert (!it->bidi_p
8154 || (EQ (it->bidi_it.string.lstring, Qnil)
8155 && it->bidi_it.string.s == NULL));
8156
8157 /* With bidi reordering, the character to display might not be the
8158 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8159 we were reseat()ed to a new buffer position, which is potentially
8160 a different paragraph. */
8161 if (it->bidi_p && it->bidi_it.first_elt)
8162 {
8163 get_visually_first_element (it);
8164 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8165 }
8166
8167 if (IT_CHARPOS (*it) >= it->stop_charpos)
8168 {
8169 if (IT_CHARPOS (*it) >= it->end_charpos)
8170 {
8171 int overlay_strings_follow_p;
8172
8173 /* End of the game, except when overlay strings follow that
8174 haven't been returned yet. */
8175 if (it->overlay_strings_at_end_processed_p)
8176 overlay_strings_follow_p = 0;
8177 else
8178 {
8179 it->overlay_strings_at_end_processed_p = true;
8180 overlay_strings_follow_p = get_overlay_strings (it, 0);
8181 }
8182
8183 if (overlay_strings_follow_p)
8184 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8185 else
8186 {
8187 it->what = IT_EOB;
8188 it->position = it->current.pos;
8189 success_p = 0;
8190 }
8191 }
8192 else if (!(!it->bidi_p
8193 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8194 || IT_CHARPOS (*it) == it->stop_charpos))
8195 {
8196 /* With bidi non-linear iteration, we could find ourselves
8197 far beyond the last computed stop_charpos, with several
8198 other stop positions in between that we missed. Scan
8199 them all now, in buffer's logical order, until we find
8200 and handle the last stop_charpos that precedes our
8201 current position. */
8202 handle_stop_backwards (it, it->stop_charpos);
8203 return GET_NEXT_DISPLAY_ELEMENT (it);
8204 }
8205 else
8206 {
8207 if (it->bidi_p)
8208 {
8209 /* Take note of the stop position we just moved across,
8210 for when we will move back across it. */
8211 it->prev_stop = it->stop_charpos;
8212 /* If we are at base paragraph embedding level, take
8213 note of the last stop position seen at this
8214 level. */
8215 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8216 it->base_level_stop = it->stop_charpos;
8217 }
8218 handle_stop (it);
8219 return GET_NEXT_DISPLAY_ELEMENT (it);
8220 }
8221 }
8222 else if (it->bidi_p
8223 /* If we are before prev_stop, we may have overstepped on
8224 our way backwards a stop_pos, and if so, we need to
8225 handle that stop_pos. */
8226 && IT_CHARPOS (*it) < it->prev_stop
8227 /* We can sometimes back up for reasons that have nothing
8228 to do with bidi reordering. E.g., compositions. The
8229 code below is only needed when we are above the base
8230 embedding level, so test for that explicitly. */
8231 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8232 {
8233 if (it->base_level_stop <= 0
8234 || IT_CHARPOS (*it) < it->base_level_stop)
8235 {
8236 /* If we lost track of base_level_stop, we need to find
8237 prev_stop by looking backwards. This happens, e.g., when
8238 we were reseated to the previous screenful of text by
8239 vertical-motion. */
8240 it->base_level_stop = BEGV;
8241 compute_stop_pos_backwards (it);
8242 handle_stop_backwards (it, it->prev_stop);
8243 }
8244 else
8245 handle_stop_backwards (it, it->base_level_stop);
8246 return GET_NEXT_DISPLAY_ELEMENT (it);
8247 }
8248 else
8249 {
8250 /* No face changes, overlays etc. in sight, so just return a
8251 character from current_buffer. */
8252 unsigned char *p;
8253 ptrdiff_t stop;
8254
8255 /* Maybe run the redisplay end trigger hook. Performance note:
8256 This doesn't seem to cost measurable time. */
8257 if (it->redisplay_end_trigger_charpos
8258 && it->glyph_row
8259 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8260 run_redisplay_end_trigger_hook (it);
8261
8262 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8263 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8264 stop)
8265 && next_element_from_composition (it))
8266 {
8267 return 1;
8268 }
8269
8270 /* Get the next character, maybe multibyte. */
8271 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8272 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8273 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8274 else
8275 it->c = *p, it->len = 1;
8276
8277 /* Record what we have and where it came from. */
8278 it->what = IT_CHARACTER;
8279 it->object = it->w->contents;
8280 it->position = it->current.pos;
8281
8282 /* Normally we return the character found above, except when we
8283 really want to return an ellipsis for selective display. */
8284 if (it->selective)
8285 {
8286 if (it->c == '\n')
8287 {
8288 /* A value of selective > 0 means hide lines indented more
8289 than that number of columns. */
8290 if (it->selective > 0
8291 && IT_CHARPOS (*it) + 1 < ZV
8292 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8293 IT_BYTEPOS (*it) + 1,
8294 it->selective))
8295 {
8296 success_p = next_element_from_ellipsis (it);
8297 it->dpvec_char_len = -1;
8298 }
8299 }
8300 else if (it->c == '\r' && it->selective == -1)
8301 {
8302 /* A value of selective == -1 means that everything from the
8303 CR to the end of the line is invisible, with maybe an
8304 ellipsis displayed for it. */
8305 success_p = next_element_from_ellipsis (it);
8306 it->dpvec_char_len = -1;
8307 }
8308 }
8309 }
8310
8311 /* Value is zero if end of buffer reached. */
8312 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8313 return success_p;
8314 }
8315
8316
8317 /* Run the redisplay end trigger hook for IT. */
8318
8319 static void
8320 run_redisplay_end_trigger_hook (struct it *it)
8321 {
8322 Lisp_Object args[3];
8323
8324 /* IT->glyph_row should be non-null, i.e. we should be actually
8325 displaying something, or otherwise we should not run the hook. */
8326 eassert (it->glyph_row);
8327
8328 /* Set up hook arguments. */
8329 args[0] = Qredisplay_end_trigger_functions;
8330 args[1] = it->window;
8331 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8332 it->redisplay_end_trigger_charpos = 0;
8333
8334 /* Since we are *trying* to run these functions, don't try to run
8335 them again, even if they get an error. */
8336 wset_redisplay_end_trigger (it->w, Qnil);
8337 Frun_hook_with_args (3, args);
8338
8339 /* Notice if it changed the face of the character we are on. */
8340 handle_face_prop (it);
8341 }
8342
8343
8344 /* Deliver a composition display element. Unlike the other
8345 next_element_from_XXX, this function is not registered in the array
8346 get_next_element[]. It is called from next_element_from_buffer and
8347 next_element_from_string when necessary. */
8348
8349 static int
8350 next_element_from_composition (struct it *it)
8351 {
8352 it->what = IT_COMPOSITION;
8353 it->len = it->cmp_it.nbytes;
8354 if (STRINGP (it->string))
8355 {
8356 if (it->c < 0)
8357 {
8358 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8359 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8360 return 0;
8361 }
8362 it->position = it->current.string_pos;
8363 it->object = it->string;
8364 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8365 IT_STRING_BYTEPOS (*it), it->string);
8366 }
8367 else
8368 {
8369 if (it->c < 0)
8370 {
8371 IT_CHARPOS (*it) += it->cmp_it.nchars;
8372 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8373 if (it->bidi_p)
8374 {
8375 if (it->bidi_it.new_paragraph)
8376 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8377 /* Resync the bidi iterator with IT's new position.
8378 FIXME: this doesn't support bidirectional text. */
8379 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8380 bidi_move_to_visually_next (&it->bidi_it);
8381 }
8382 return 0;
8383 }
8384 it->position = it->current.pos;
8385 it->object = it->w->contents;
8386 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8387 IT_BYTEPOS (*it), Qnil);
8388 }
8389 return 1;
8390 }
8391
8392
8393 \f
8394 /***********************************************************************
8395 Moving an iterator without producing glyphs
8396 ***********************************************************************/
8397
8398 /* Check if iterator is at a position corresponding to a valid buffer
8399 position after some move_it_ call. */
8400
8401 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8402 ((it)->method == GET_FROM_STRING \
8403 ? IT_STRING_CHARPOS (*it) == 0 \
8404 : 1)
8405
8406
8407 /* Move iterator IT to a specified buffer or X position within one
8408 line on the display without producing glyphs.
8409
8410 OP should be a bit mask including some or all of these bits:
8411 MOVE_TO_X: Stop upon reaching x-position TO_X.
8412 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8413 Regardless of OP's value, stop upon reaching the end of the display line.
8414
8415 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8416 This means, in particular, that TO_X includes window's horizontal
8417 scroll amount.
8418
8419 The return value has several possible values that
8420 say what condition caused the scan to stop:
8421
8422 MOVE_POS_MATCH_OR_ZV
8423 - when TO_POS or ZV was reached.
8424
8425 MOVE_X_REACHED
8426 -when TO_X was reached before TO_POS or ZV were reached.
8427
8428 MOVE_LINE_CONTINUED
8429 - when we reached the end of the display area and the line must
8430 be continued.
8431
8432 MOVE_LINE_TRUNCATED
8433 - when we reached the end of the display area and the line is
8434 truncated.
8435
8436 MOVE_NEWLINE_OR_CR
8437 - when we stopped at a line end, i.e. a newline or a CR and selective
8438 display is on. */
8439
8440 static enum move_it_result
8441 move_it_in_display_line_to (struct it *it,
8442 ptrdiff_t to_charpos, int to_x,
8443 enum move_operation_enum op)
8444 {
8445 enum move_it_result result = MOVE_UNDEFINED;
8446 struct glyph_row *saved_glyph_row;
8447 struct it wrap_it, atpos_it, atx_it, ppos_it;
8448 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8449 void *ppos_data = NULL;
8450 int may_wrap = 0;
8451 enum it_method prev_method = it->method;
8452 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8453 int saw_smaller_pos = prev_pos < to_charpos;
8454
8455 /* Don't produce glyphs in produce_glyphs. */
8456 saved_glyph_row = it->glyph_row;
8457 it->glyph_row = NULL;
8458
8459 /* Use wrap_it to save a copy of IT wherever a word wrap could
8460 occur. Use atpos_it to save a copy of IT at the desired buffer
8461 position, if found, so that we can scan ahead and check if the
8462 word later overshoots the window edge. Use atx_it similarly, for
8463 pixel positions. */
8464 wrap_it.sp = -1;
8465 atpos_it.sp = -1;
8466 atx_it.sp = -1;
8467
8468 /* Use ppos_it under bidi reordering to save a copy of IT for the
8469 initial position. We restore that position in IT when we have
8470 scanned the entire display line without finding a match for
8471 TO_CHARPOS and all the character positions are greater than
8472 TO_CHARPOS. We then restart the scan from the initial position,
8473 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8474 the closest to TO_CHARPOS. */
8475 if (it->bidi_p)
8476 {
8477 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8478 {
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 closest_pos = IT_CHARPOS (*it);
8481 }
8482 else
8483 closest_pos = ZV;
8484 }
8485
8486 #define BUFFER_POS_REACHED_P() \
8487 ((op & MOVE_TO_POS) != 0 \
8488 && BUFFERP (it->object) \
8489 && (IT_CHARPOS (*it) == to_charpos \
8490 || ((!it->bidi_p \
8491 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8492 && IT_CHARPOS (*it) > to_charpos) \
8493 || (it->what == IT_COMPOSITION \
8494 && ((IT_CHARPOS (*it) > to_charpos \
8495 && to_charpos >= it->cmp_it.charpos) \
8496 || (IT_CHARPOS (*it) < to_charpos \
8497 && to_charpos <= it->cmp_it.charpos)))) \
8498 && (it->method == GET_FROM_BUFFER \
8499 || (it->method == GET_FROM_DISPLAY_VECTOR \
8500 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8501
8502 /* If there's a line-/wrap-prefix, handle it. */
8503 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8504 && it->current_y < it->last_visible_y)
8505 handle_line_prefix (it);
8506
8507 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8508 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8509
8510 while (1)
8511 {
8512 int x, i, ascent = 0, descent = 0;
8513
8514 /* Utility macro to reset an iterator with x, ascent, and descent. */
8515 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8516 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8517 (IT)->max_descent = descent)
8518
8519 /* Stop if we move beyond TO_CHARPOS (after an image or a
8520 display string or stretch glyph). */
8521 if ((op & MOVE_TO_POS) != 0
8522 && BUFFERP (it->object)
8523 && it->method == GET_FROM_BUFFER
8524 && (((!it->bidi_p
8525 /* When the iterator is at base embedding level, we
8526 are guaranteed that characters are delivered for
8527 display in strictly increasing order of their
8528 buffer positions. */
8529 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8530 && IT_CHARPOS (*it) > to_charpos)
8531 || (it->bidi_p
8532 && (prev_method == GET_FROM_IMAGE
8533 || prev_method == GET_FROM_STRETCH
8534 || prev_method == GET_FROM_STRING)
8535 /* Passed TO_CHARPOS from left to right. */
8536 && ((prev_pos < to_charpos
8537 && IT_CHARPOS (*it) > to_charpos)
8538 /* Passed TO_CHARPOS from right to left. */
8539 || (prev_pos > to_charpos
8540 && IT_CHARPOS (*it) < to_charpos)))))
8541 {
8542 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8543 {
8544 result = MOVE_POS_MATCH_OR_ZV;
8545 break;
8546 }
8547 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8548 /* If wrap_it is valid, the current position might be in a
8549 word that is wrapped. So, save the iterator in
8550 atpos_it and continue to see if wrapping happens. */
8551 SAVE_IT (atpos_it, *it, atpos_data);
8552 }
8553
8554 /* Stop when ZV reached.
8555 We used to stop here when TO_CHARPOS reached as well, but that is
8556 too soon if this glyph does not fit on this line. So we handle it
8557 explicitly below. */
8558 if (!get_next_display_element (it))
8559 {
8560 result = MOVE_POS_MATCH_OR_ZV;
8561 break;
8562 }
8563
8564 if (it->line_wrap == TRUNCATE)
8565 {
8566 if (BUFFER_POS_REACHED_P ())
8567 {
8568 result = MOVE_POS_MATCH_OR_ZV;
8569 break;
8570 }
8571 }
8572 else
8573 {
8574 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8575 {
8576 if (IT_DISPLAYING_WHITESPACE (it))
8577 may_wrap = 1;
8578 else if (may_wrap)
8579 {
8580 /* We have reached a glyph that follows one or more
8581 whitespace characters. If the position is
8582 already found, we are done. */
8583 if (atpos_it.sp >= 0)
8584 {
8585 RESTORE_IT (it, &atpos_it, atpos_data);
8586 result = MOVE_POS_MATCH_OR_ZV;
8587 goto done;
8588 }
8589 if (atx_it.sp >= 0)
8590 {
8591 RESTORE_IT (it, &atx_it, atx_data);
8592 result = MOVE_X_REACHED;
8593 goto done;
8594 }
8595 /* Otherwise, we can wrap here. */
8596 SAVE_IT (wrap_it, *it, wrap_data);
8597 may_wrap = 0;
8598 }
8599 }
8600 }
8601
8602 /* Remember the line height for the current line, in case
8603 the next element doesn't fit on the line. */
8604 ascent = it->max_ascent;
8605 descent = it->max_descent;
8606
8607 /* The call to produce_glyphs will get the metrics of the
8608 display element IT is loaded with. Record the x-position
8609 before this display element, in case it doesn't fit on the
8610 line. */
8611 x = it->current_x;
8612
8613 PRODUCE_GLYPHS (it);
8614
8615 if (it->area != TEXT_AREA)
8616 {
8617 prev_method = it->method;
8618 if (it->method == GET_FROM_BUFFER)
8619 prev_pos = IT_CHARPOS (*it);
8620 set_iterator_to_next (it, 1);
8621 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8622 SET_TEXT_POS (this_line_min_pos,
8623 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8624 if (it->bidi_p
8625 && (op & MOVE_TO_POS)
8626 && IT_CHARPOS (*it) > to_charpos
8627 && IT_CHARPOS (*it) < closest_pos)
8628 closest_pos = IT_CHARPOS (*it);
8629 continue;
8630 }
8631
8632 /* The number of glyphs we get back in IT->nglyphs will normally
8633 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8634 character on a terminal frame, or (iii) a line end. For the
8635 second case, IT->nglyphs - 1 padding glyphs will be present.
8636 (On X frames, there is only one glyph produced for a
8637 composite character.)
8638
8639 The behavior implemented below means, for continuation lines,
8640 that as many spaces of a TAB as fit on the current line are
8641 displayed there. For terminal frames, as many glyphs of a
8642 multi-glyph character are displayed in the current line, too.
8643 This is what the old redisplay code did, and we keep it that
8644 way. Under X, the whole shape of a complex character must
8645 fit on the line or it will be completely displayed in the
8646 next line.
8647
8648 Note that both for tabs and padding glyphs, all glyphs have
8649 the same width. */
8650 if (it->nglyphs)
8651 {
8652 /* More than one glyph or glyph doesn't fit on line. All
8653 glyphs have the same width. */
8654 int single_glyph_width = it->pixel_width / it->nglyphs;
8655 int new_x;
8656 int x_before_this_char = x;
8657 int hpos_before_this_char = it->hpos;
8658
8659 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8660 {
8661 new_x = x + single_glyph_width;
8662
8663 /* We want to leave anything reaching TO_X to the caller. */
8664 if ((op & MOVE_TO_X) && new_x > to_x)
8665 {
8666 if (BUFFER_POS_REACHED_P ())
8667 {
8668 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8669 goto buffer_pos_reached;
8670 if (atpos_it.sp < 0)
8671 {
8672 SAVE_IT (atpos_it, *it, atpos_data);
8673 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8674 }
8675 }
8676 else
8677 {
8678 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8679 {
8680 it->current_x = x;
8681 result = MOVE_X_REACHED;
8682 break;
8683 }
8684 if (atx_it.sp < 0)
8685 {
8686 SAVE_IT (atx_it, *it, atx_data);
8687 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8688 }
8689 }
8690 }
8691
8692 if (/* Lines are continued. */
8693 it->line_wrap != TRUNCATE
8694 && (/* And glyph doesn't fit on the line. */
8695 new_x > it->last_visible_x
8696 /* Or it fits exactly and we're on a window
8697 system frame. */
8698 || (new_x == it->last_visible_x
8699 && FRAME_WINDOW_P (it->f)
8700 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8701 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8702 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8703 {
8704 if (/* IT->hpos == 0 means the very first glyph
8705 doesn't fit on the line, e.g. a wide image. */
8706 it->hpos == 0
8707 || (new_x == it->last_visible_x
8708 && FRAME_WINDOW_P (it->f)
8709 /* When word-wrap is ON and we have a valid
8710 wrap point, we don't allow the last glyph
8711 to "just barely fit" on the line. */
8712 && (it->line_wrap != WORD_WRAP
8713 || wrap_it.sp < 0)))
8714 {
8715 ++it->hpos;
8716 it->current_x = new_x;
8717
8718 /* The character's last glyph just barely fits
8719 in this row. */
8720 if (i == it->nglyphs - 1)
8721 {
8722 /* If this is the destination position,
8723 return a position *before* it in this row,
8724 now that we know it fits in this row. */
8725 if (BUFFER_POS_REACHED_P ())
8726 {
8727 if (it->line_wrap != WORD_WRAP
8728 || wrap_it.sp < 0)
8729 {
8730 it->hpos = hpos_before_this_char;
8731 it->current_x = x_before_this_char;
8732 result = MOVE_POS_MATCH_OR_ZV;
8733 break;
8734 }
8735 if (it->line_wrap == WORD_WRAP
8736 && atpos_it.sp < 0)
8737 {
8738 SAVE_IT (atpos_it, *it, atpos_data);
8739 atpos_it.current_x = x_before_this_char;
8740 atpos_it.hpos = hpos_before_this_char;
8741 }
8742 }
8743
8744 prev_method = it->method;
8745 if (it->method == GET_FROM_BUFFER)
8746 prev_pos = IT_CHARPOS (*it);
8747 set_iterator_to_next (it, 1);
8748 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8749 SET_TEXT_POS (this_line_min_pos,
8750 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8751 /* On graphical terminals, newlines may
8752 "overflow" into the fringe if
8753 overflow-newline-into-fringe is non-nil.
8754 On text terminals, and on graphical
8755 terminals with no right margin, newlines
8756 may overflow into the last glyph on the
8757 display line.*/
8758 if (!FRAME_WINDOW_P (it->f)
8759 || ((it->bidi_p
8760 && it->bidi_it.paragraph_dir == R2L)
8761 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8762 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8763 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8764 {
8765 if (!get_next_display_element (it))
8766 {
8767 result = MOVE_POS_MATCH_OR_ZV;
8768 break;
8769 }
8770 if (BUFFER_POS_REACHED_P ())
8771 {
8772 if (ITERATOR_AT_END_OF_LINE_P (it))
8773 result = MOVE_POS_MATCH_OR_ZV;
8774 else
8775 result = MOVE_LINE_CONTINUED;
8776 break;
8777 }
8778 if (ITERATOR_AT_END_OF_LINE_P (it)
8779 && (it->line_wrap != WORD_WRAP
8780 || wrap_it.sp < 0))
8781 {
8782 result = MOVE_NEWLINE_OR_CR;
8783 break;
8784 }
8785 }
8786 }
8787 }
8788 else
8789 IT_RESET_X_ASCENT_DESCENT (it);
8790
8791 if (wrap_it.sp >= 0)
8792 {
8793 RESTORE_IT (it, &wrap_it, wrap_data);
8794 atpos_it.sp = -1;
8795 atx_it.sp = -1;
8796 }
8797
8798 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8799 IT_CHARPOS (*it)));
8800 result = MOVE_LINE_CONTINUED;
8801 break;
8802 }
8803
8804 if (BUFFER_POS_REACHED_P ())
8805 {
8806 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8807 goto buffer_pos_reached;
8808 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8809 {
8810 SAVE_IT (atpos_it, *it, atpos_data);
8811 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8812 }
8813 }
8814
8815 if (new_x > it->first_visible_x)
8816 {
8817 /* Glyph is visible. Increment number of glyphs that
8818 would be displayed. */
8819 ++it->hpos;
8820 }
8821 }
8822
8823 if (result != MOVE_UNDEFINED)
8824 break;
8825 }
8826 else if (BUFFER_POS_REACHED_P ())
8827 {
8828 buffer_pos_reached:
8829 IT_RESET_X_ASCENT_DESCENT (it);
8830 result = MOVE_POS_MATCH_OR_ZV;
8831 break;
8832 }
8833 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8834 {
8835 /* Stop when TO_X specified and reached. This check is
8836 necessary here because of lines consisting of a line end,
8837 only. The line end will not produce any glyphs and we
8838 would never get MOVE_X_REACHED. */
8839 eassert (it->nglyphs == 0);
8840 result = MOVE_X_REACHED;
8841 break;
8842 }
8843
8844 /* Is this a line end? If yes, we're done. */
8845 if (ITERATOR_AT_END_OF_LINE_P (it))
8846 {
8847 /* If we are past TO_CHARPOS, but never saw any character
8848 positions smaller than TO_CHARPOS, return
8849 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8850 did. */
8851 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8852 {
8853 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8854 {
8855 if (closest_pos < ZV)
8856 {
8857 RESTORE_IT (it, &ppos_it, ppos_data);
8858 /* Don't recurse if closest_pos is equal to
8859 to_charpos, since we have just tried that. */
8860 if (closest_pos != to_charpos)
8861 move_it_in_display_line_to (it, closest_pos, -1,
8862 MOVE_TO_POS);
8863 result = MOVE_POS_MATCH_OR_ZV;
8864 }
8865 else
8866 goto buffer_pos_reached;
8867 }
8868 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8869 && IT_CHARPOS (*it) > to_charpos)
8870 goto buffer_pos_reached;
8871 else
8872 result = MOVE_NEWLINE_OR_CR;
8873 }
8874 else
8875 result = MOVE_NEWLINE_OR_CR;
8876 break;
8877 }
8878
8879 prev_method = it->method;
8880 if (it->method == GET_FROM_BUFFER)
8881 prev_pos = IT_CHARPOS (*it);
8882 /* The current display element has been consumed. Advance
8883 to the next. */
8884 set_iterator_to_next (it, 1);
8885 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8886 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8887 if (IT_CHARPOS (*it) < to_charpos)
8888 saw_smaller_pos = 1;
8889 if (it->bidi_p
8890 && (op & MOVE_TO_POS)
8891 && IT_CHARPOS (*it) >= to_charpos
8892 && IT_CHARPOS (*it) < closest_pos)
8893 closest_pos = IT_CHARPOS (*it);
8894
8895 /* Stop if lines are truncated and IT's current x-position is
8896 past the right edge of the window now. */
8897 if (it->line_wrap == TRUNCATE
8898 && it->current_x >= it->last_visible_x)
8899 {
8900 if (!FRAME_WINDOW_P (it->f)
8901 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8902 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8903 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8904 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8905 {
8906 int at_eob_p = 0;
8907
8908 if ((at_eob_p = !get_next_display_element (it))
8909 || BUFFER_POS_REACHED_P ()
8910 /* If we are past TO_CHARPOS, but never saw any
8911 character positions smaller than TO_CHARPOS,
8912 return MOVE_POS_MATCH_OR_ZV, like the
8913 unidirectional display did. */
8914 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8915 && !saw_smaller_pos
8916 && IT_CHARPOS (*it) > to_charpos))
8917 {
8918 if (it->bidi_p
8919 && !BUFFER_POS_REACHED_P ()
8920 && !at_eob_p && closest_pos < ZV)
8921 {
8922 RESTORE_IT (it, &ppos_it, ppos_data);
8923 if (closest_pos != to_charpos)
8924 move_it_in_display_line_to (it, closest_pos, -1,
8925 MOVE_TO_POS);
8926 }
8927 result = MOVE_POS_MATCH_OR_ZV;
8928 break;
8929 }
8930 if (ITERATOR_AT_END_OF_LINE_P (it))
8931 {
8932 result = MOVE_NEWLINE_OR_CR;
8933 break;
8934 }
8935 }
8936 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8937 && !saw_smaller_pos
8938 && IT_CHARPOS (*it) > to_charpos)
8939 {
8940 if (closest_pos < ZV)
8941 {
8942 RESTORE_IT (it, &ppos_it, ppos_data);
8943 if (closest_pos != to_charpos)
8944 move_it_in_display_line_to (it, closest_pos, -1,
8945 MOVE_TO_POS);
8946 }
8947 result = MOVE_POS_MATCH_OR_ZV;
8948 break;
8949 }
8950 result = MOVE_LINE_TRUNCATED;
8951 break;
8952 }
8953 #undef IT_RESET_X_ASCENT_DESCENT
8954 }
8955
8956 #undef BUFFER_POS_REACHED_P
8957
8958 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8959 restore the saved iterator. */
8960 if (atpos_it.sp >= 0)
8961 RESTORE_IT (it, &atpos_it, atpos_data);
8962 else if (atx_it.sp >= 0)
8963 RESTORE_IT (it, &atx_it, atx_data);
8964
8965 done:
8966
8967 if (atpos_data)
8968 bidi_unshelve_cache (atpos_data, 1);
8969 if (atx_data)
8970 bidi_unshelve_cache (atx_data, 1);
8971 if (wrap_data)
8972 bidi_unshelve_cache (wrap_data, 1);
8973 if (ppos_data)
8974 bidi_unshelve_cache (ppos_data, 1);
8975
8976 /* Restore the iterator settings altered at the beginning of this
8977 function. */
8978 it->glyph_row = saved_glyph_row;
8979 return result;
8980 }
8981
8982 /* For external use. */
8983 void
8984 move_it_in_display_line (struct it *it,
8985 ptrdiff_t to_charpos, int to_x,
8986 enum move_operation_enum op)
8987 {
8988 if (it->line_wrap == WORD_WRAP
8989 && (op & MOVE_TO_X))
8990 {
8991 struct it save_it;
8992 void *save_data = NULL;
8993 int skip;
8994
8995 SAVE_IT (save_it, *it, save_data);
8996 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8997 /* When word-wrap is on, TO_X may lie past the end
8998 of a wrapped line. Then it->current is the
8999 character on the next line, so backtrack to the
9000 space before the wrap point. */
9001 if (skip == MOVE_LINE_CONTINUED)
9002 {
9003 int prev_x = max (it->current_x - 1, 0);
9004 RESTORE_IT (it, &save_it, save_data);
9005 move_it_in_display_line_to
9006 (it, -1, prev_x, MOVE_TO_X);
9007 }
9008 else
9009 bidi_unshelve_cache (save_data, 1);
9010 }
9011 else
9012 move_it_in_display_line_to (it, to_charpos, to_x, op);
9013 }
9014
9015
9016 /* Move IT forward until it satisfies one or more of the criteria in
9017 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9018
9019 OP is a bit-mask that specifies where to stop, and in particular,
9020 which of those four position arguments makes a difference. See the
9021 description of enum move_operation_enum.
9022
9023 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9024 screen line, this function will set IT to the next position that is
9025 displayed to the right of TO_CHARPOS on the screen.
9026
9027 Return the maximum pixel length of any line scanned but never more
9028 than it.last_visible_x. */
9029
9030 int
9031 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9032 {
9033 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9034 int line_height, line_start_x = 0, reached = 0;
9035 int max_current_x = 0;
9036 void *backup_data = NULL;
9037
9038 for (;;)
9039 {
9040 if (op & MOVE_TO_VPOS)
9041 {
9042 /* If no TO_CHARPOS and no TO_X specified, stop at the
9043 start of the line TO_VPOS. */
9044 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9045 {
9046 if (it->vpos == to_vpos)
9047 {
9048 reached = 1;
9049 break;
9050 }
9051 else
9052 skip = move_it_in_display_line_to (it, -1, -1, 0);
9053 }
9054 else
9055 {
9056 /* TO_VPOS >= 0 means stop at TO_X in the line at
9057 TO_VPOS, or at TO_POS, whichever comes first. */
9058 if (it->vpos == to_vpos)
9059 {
9060 reached = 2;
9061 break;
9062 }
9063
9064 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9065
9066 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9067 {
9068 reached = 3;
9069 break;
9070 }
9071 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9072 {
9073 /* We have reached TO_X but not in the line we want. */
9074 skip = move_it_in_display_line_to (it, to_charpos,
9075 -1, MOVE_TO_POS);
9076 if (skip == MOVE_POS_MATCH_OR_ZV)
9077 {
9078 reached = 4;
9079 break;
9080 }
9081 }
9082 }
9083 }
9084 else if (op & MOVE_TO_Y)
9085 {
9086 struct it it_backup;
9087
9088 if (it->line_wrap == WORD_WRAP)
9089 SAVE_IT (it_backup, *it, backup_data);
9090
9091 /* TO_Y specified means stop at TO_X in the line containing
9092 TO_Y---or at TO_CHARPOS if this is reached first. The
9093 problem is that we can't really tell whether the line
9094 contains TO_Y before we have completely scanned it, and
9095 this may skip past TO_X. What we do is to first scan to
9096 TO_X.
9097
9098 If TO_X is not specified, use a TO_X of zero. The reason
9099 is to make the outcome of this function more predictable.
9100 If we didn't use TO_X == 0, we would stop at the end of
9101 the line which is probably not what a caller would expect
9102 to happen. */
9103 skip = move_it_in_display_line_to
9104 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9105 (MOVE_TO_X | (op & MOVE_TO_POS)));
9106
9107 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9108 if (skip == MOVE_POS_MATCH_OR_ZV)
9109 reached = 5;
9110 else if (skip == MOVE_X_REACHED)
9111 {
9112 /* If TO_X was reached, we want to know whether TO_Y is
9113 in the line. We know this is the case if the already
9114 scanned glyphs make the line tall enough. Otherwise,
9115 we must check by scanning the rest of the line. */
9116 line_height = it->max_ascent + it->max_descent;
9117 if (to_y >= it->current_y
9118 && to_y < it->current_y + line_height)
9119 {
9120 reached = 6;
9121 break;
9122 }
9123 SAVE_IT (it_backup, *it, backup_data);
9124 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9125 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9126 op & MOVE_TO_POS);
9127 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9128 line_height = it->max_ascent + it->max_descent;
9129 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9130
9131 if (to_y >= it->current_y
9132 && to_y < it->current_y + line_height)
9133 {
9134 /* If TO_Y is in this line and TO_X was reached
9135 above, we scanned too far. We have to restore
9136 IT's settings to the ones before skipping. But
9137 keep the more accurate values of max_ascent and
9138 max_descent we've found while skipping the rest
9139 of the line, for the sake of callers, such as
9140 pos_visible_p, that need to know the line
9141 height. */
9142 int max_ascent = it->max_ascent;
9143 int max_descent = it->max_descent;
9144
9145 RESTORE_IT (it, &it_backup, backup_data);
9146 it->max_ascent = max_ascent;
9147 it->max_descent = max_descent;
9148 reached = 6;
9149 }
9150 else
9151 {
9152 skip = skip2;
9153 if (skip == MOVE_POS_MATCH_OR_ZV)
9154 reached = 7;
9155 }
9156 }
9157 else
9158 {
9159 /* Check whether TO_Y is in this line. */
9160 line_height = it->max_ascent + it->max_descent;
9161 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9162
9163 if (to_y >= it->current_y
9164 && to_y < it->current_y + line_height)
9165 {
9166 if (to_y > it->current_y)
9167 max_current_x = max (it->current_x, max_current_x);
9168
9169 /* When word-wrap is on, TO_X may lie past the end
9170 of a wrapped line. Then it->current is the
9171 character on the next line, so backtrack to the
9172 space before the wrap point. */
9173 if (skip == MOVE_LINE_CONTINUED
9174 && it->line_wrap == WORD_WRAP)
9175 {
9176 int prev_x = max (it->current_x - 1, 0);
9177 RESTORE_IT (it, &it_backup, backup_data);
9178 skip = move_it_in_display_line_to
9179 (it, -1, prev_x, MOVE_TO_X);
9180 }
9181
9182 reached = 6;
9183 }
9184 }
9185
9186 if (reached)
9187 {
9188 max_current_x = max (it->current_x, max_current_x);
9189 break;
9190 }
9191 }
9192 else if (BUFFERP (it->object)
9193 && (it->method == GET_FROM_BUFFER
9194 || it->method == GET_FROM_STRETCH)
9195 && IT_CHARPOS (*it) >= to_charpos
9196 /* Under bidi iteration, a call to set_iterator_to_next
9197 can scan far beyond to_charpos if the initial
9198 portion of the next line needs to be reordered. In
9199 that case, give move_it_in_display_line_to another
9200 chance below. */
9201 && !(it->bidi_p
9202 && it->bidi_it.scan_dir == -1))
9203 skip = MOVE_POS_MATCH_OR_ZV;
9204 else
9205 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9206
9207 switch (skip)
9208 {
9209 case MOVE_POS_MATCH_OR_ZV:
9210 max_current_x = max (it->current_x, max_current_x);
9211 reached = 8;
9212 goto out;
9213
9214 case MOVE_NEWLINE_OR_CR:
9215 max_current_x = max (it->current_x, max_current_x);
9216 set_iterator_to_next (it, 1);
9217 it->continuation_lines_width = 0;
9218 break;
9219
9220 case MOVE_LINE_TRUNCATED:
9221 max_current_x = it->last_visible_x;
9222 it->continuation_lines_width = 0;
9223 reseat_at_next_visible_line_start (it, 0);
9224 if ((op & MOVE_TO_POS) != 0
9225 && IT_CHARPOS (*it) > to_charpos)
9226 {
9227 reached = 9;
9228 goto out;
9229 }
9230 break;
9231
9232 case MOVE_LINE_CONTINUED:
9233 max_current_x = it->last_visible_x;
9234 /* For continued lines ending in a tab, some of the glyphs
9235 associated with the tab are displayed on the current
9236 line. Since it->current_x does not include these glyphs,
9237 we use it->last_visible_x instead. */
9238 if (it->c == '\t')
9239 {
9240 it->continuation_lines_width += it->last_visible_x;
9241 /* When moving by vpos, ensure that the iterator really
9242 advances to the next line (bug#847, bug#969). Fixme:
9243 do we need to do this in other circumstances? */
9244 if (it->current_x != it->last_visible_x
9245 && (op & MOVE_TO_VPOS)
9246 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9247 {
9248 line_start_x = it->current_x + it->pixel_width
9249 - it->last_visible_x;
9250 set_iterator_to_next (it, 0);
9251 }
9252 }
9253 else
9254 it->continuation_lines_width += it->current_x;
9255 break;
9256
9257 default:
9258 emacs_abort ();
9259 }
9260
9261 /* Reset/increment for the next run. */
9262 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9263 it->current_x = line_start_x;
9264 line_start_x = 0;
9265 it->hpos = 0;
9266 it->current_y += it->max_ascent + it->max_descent;
9267 ++it->vpos;
9268 last_height = it->max_ascent + it->max_descent;
9269 it->max_ascent = it->max_descent = 0;
9270 }
9271
9272 out:
9273
9274 /* On text terminals, we may stop at the end of a line in the middle
9275 of a multi-character glyph. If the glyph itself is continued,
9276 i.e. it is actually displayed on the next line, don't treat this
9277 stopping point as valid; move to the next line instead (unless
9278 that brings us offscreen). */
9279 if (!FRAME_WINDOW_P (it->f)
9280 && op & MOVE_TO_POS
9281 && IT_CHARPOS (*it) == to_charpos
9282 && it->what == IT_CHARACTER
9283 && it->nglyphs > 1
9284 && it->line_wrap == WINDOW_WRAP
9285 && it->current_x == it->last_visible_x - 1
9286 && it->c != '\n'
9287 && it->c != '\t'
9288 && it->vpos < it->w->window_end_vpos)
9289 {
9290 it->continuation_lines_width += it->current_x;
9291 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9292 it->current_y += it->max_ascent + it->max_descent;
9293 ++it->vpos;
9294 last_height = it->max_ascent + it->max_descent;
9295 }
9296
9297 if (backup_data)
9298 bidi_unshelve_cache (backup_data, 1);
9299
9300 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9301
9302 return max_current_x;
9303 }
9304
9305
9306 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9307
9308 If DY > 0, move IT backward at least that many pixels. DY = 0
9309 means move IT backward to the preceding line start or BEGV. This
9310 function may move over more than DY pixels if IT->current_y - DY
9311 ends up in the middle of a line; in this case IT->current_y will be
9312 set to the top of the line moved to. */
9313
9314 void
9315 move_it_vertically_backward (struct it *it, int dy)
9316 {
9317 int nlines, h;
9318 struct it it2, it3;
9319 void *it2data = NULL, *it3data = NULL;
9320 ptrdiff_t start_pos;
9321 int nchars_per_row
9322 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9323 ptrdiff_t pos_limit;
9324
9325 move_further_back:
9326 eassert (dy >= 0);
9327
9328 start_pos = IT_CHARPOS (*it);
9329
9330 /* Estimate how many newlines we must move back. */
9331 nlines = max (1, dy / default_line_pixel_height (it->w));
9332 if (it->line_wrap == TRUNCATE)
9333 pos_limit = BEGV;
9334 else
9335 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9336
9337 /* Set the iterator's position that many lines back. But don't go
9338 back more than NLINES full screen lines -- this wins a day with
9339 buffers which have very long lines. */
9340 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9341 back_to_previous_visible_line_start (it);
9342
9343 /* Reseat the iterator here. When moving backward, we don't want
9344 reseat to skip forward over invisible text, set up the iterator
9345 to deliver from overlay strings at the new position etc. So,
9346 use reseat_1 here. */
9347 reseat_1 (it, it->current.pos, 1);
9348
9349 /* We are now surely at a line start. */
9350 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9351 reordering is in effect. */
9352 it->continuation_lines_width = 0;
9353
9354 /* Move forward and see what y-distance we moved. First move to the
9355 start of the next line so that we get its height. We need this
9356 height to be able to tell whether we reached the specified
9357 y-distance. */
9358 SAVE_IT (it2, *it, it2data);
9359 it2.max_ascent = it2.max_descent = 0;
9360 do
9361 {
9362 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9363 MOVE_TO_POS | MOVE_TO_VPOS);
9364 }
9365 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9366 /* If we are in a display string which starts at START_POS,
9367 and that display string includes a newline, and we are
9368 right after that newline (i.e. at the beginning of a
9369 display line), exit the loop, because otherwise we will
9370 infloop, since move_it_to will see that it is already at
9371 START_POS and will not move. */
9372 || (it2.method == GET_FROM_STRING
9373 && IT_CHARPOS (it2) == start_pos
9374 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9375 eassert (IT_CHARPOS (*it) >= BEGV);
9376 SAVE_IT (it3, it2, it3data);
9377
9378 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9379 eassert (IT_CHARPOS (*it) >= BEGV);
9380 /* H is the actual vertical distance from the position in *IT
9381 and the starting position. */
9382 h = it2.current_y - it->current_y;
9383 /* NLINES is the distance in number of lines. */
9384 nlines = it2.vpos - it->vpos;
9385
9386 /* Correct IT's y and vpos position
9387 so that they are relative to the starting point. */
9388 it->vpos -= nlines;
9389 it->current_y -= h;
9390
9391 if (dy == 0)
9392 {
9393 /* DY == 0 means move to the start of the screen line. The
9394 value of nlines is > 0 if continuation lines were involved,
9395 or if the original IT position was at start of a line. */
9396 RESTORE_IT (it, it, it2data);
9397 if (nlines > 0)
9398 move_it_by_lines (it, nlines);
9399 /* The above code moves us to some position NLINES down,
9400 usually to its first glyph (leftmost in an L2R line), but
9401 that's not necessarily the start of the line, under bidi
9402 reordering. We want to get to the character position
9403 that is immediately after the newline of the previous
9404 line. */
9405 if (it->bidi_p
9406 && !it->continuation_lines_width
9407 && !STRINGP (it->string)
9408 && IT_CHARPOS (*it) > BEGV
9409 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9410 {
9411 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9412
9413 DEC_BOTH (cp, bp);
9414 cp = find_newline_no_quit (cp, bp, -1, NULL);
9415 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9416 }
9417 bidi_unshelve_cache (it3data, 1);
9418 }
9419 else
9420 {
9421 /* The y-position we try to reach, relative to *IT.
9422 Note that H has been subtracted in front of the if-statement. */
9423 int target_y = it->current_y + h - dy;
9424 int y0 = it3.current_y;
9425 int y1;
9426 int line_height;
9427
9428 RESTORE_IT (&it3, &it3, it3data);
9429 y1 = line_bottom_y (&it3);
9430 line_height = y1 - y0;
9431 RESTORE_IT (it, it, it2data);
9432 /* If we did not reach target_y, try to move further backward if
9433 we can. If we moved too far backward, try to move forward. */
9434 if (target_y < it->current_y
9435 /* This is heuristic. In a window that's 3 lines high, with
9436 a line height of 13 pixels each, recentering with point
9437 on the bottom line will try to move -39/2 = 19 pixels
9438 backward. Try to avoid moving into the first line. */
9439 && (it->current_y - target_y
9440 > min (window_box_height (it->w), line_height * 2 / 3))
9441 && IT_CHARPOS (*it) > BEGV)
9442 {
9443 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9444 target_y - it->current_y));
9445 dy = it->current_y - target_y;
9446 goto move_further_back;
9447 }
9448 else if (target_y >= it->current_y + line_height
9449 && IT_CHARPOS (*it) < ZV)
9450 {
9451 /* Should move forward by at least one line, maybe more.
9452
9453 Note: Calling move_it_by_lines can be expensive on
9454 terminal frames, where compute_motion is used (via
9455 vmotion) to do the job, when there are very long lines
9456 and truncate-lines is nil. That's the reason for
9457 treating terminal frames specially here. */
9458
9459 if (!FRAME_WINDOW_P (it->f))
9460 move_it_vertically (it, target_y - (it->current_y + line_height));
9461 else
9462 {
9463 do
9464 {
9465 move_it_by_lines (it, 1);
9466 }
9467 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9468 }
9469 }
9470 }
9471 }
9472
9473
9474 /* Move IT by a specified amount of pixel lines DY. DY negative means
9475 move backwards. DY = 0 means move to start of screen line. At the
9476 end, IT will be on the start of a screen line. */
9477
9478 void
9479 move_it_vertically (struct it *it, int dy)
9480 {
9481 if (dy <= 0)
9482 move_it_vertically_backward (it, -dy);
9483 else
9484 {
9485 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9486 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9487 MOVE_TO_POS | MOVE_TO_Y);
9488 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9489
9490 /* If buffer ends in ZV without a newline, move to the start of
9491 the line to satisfy the post-condition. */
9492 if (IT_CHARPOS (*it) == ZV
9493 && ZV > BEGV
9494 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9495 move_it_by_lines (it, 0);
9496 }
9497 }
9498
9499
9500 /* Move iterator IT past the end of the text line it is in. */
9501
9502 void
9503 move_it_past_eol (struct it *it)
9504 {
9505 enum move_it_result rc;
9506
9507 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9508 if (rc == MOVE_NEWLINE_OR_CR)
9509 set_iterator_to_next (it, 0);
9510 }
9511
9512
9513 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9514 negative means move up. DVPOS == 0 means move to the start of the
9515 screen line.
9516
9517 Optimization idea: If we would know that IT->f doesn't use
9518 a face with proportional font, we could be faster for
9519 truncate-lines nil. */
9520
9521 void
9522 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9523 {
9524
9525 /* The commented-out optimization uses vmotion on terminals. This
9526 gives bad results, because elements like it->what, on which
9527 callers such as pos_visible_p rely, aren't updated. */
9528 /* struct position pos;
9529 if (!FRAME_WINDOW_P (it->f))
9530 {
9531 struct text_pos textpos;
9532
9533 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9534 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9535 reseat (it, textpos, 1);
9536 it->vpos += pos.vpos;
9537 it->current_y += pos.vpos;
9538 }
9539 else */
9540
9541 if (dvpos == 0)
9542 {
9543 /* DVPOS == 0 means move to the start of the screen line. */
9544 move_it_vertically_backward (it, 0);
9545 /* Let next call to line_bottom_y calculate real line height. */
9546 last_height = 0;
9547 }
9548 else if (dvpos > 0)
9549 {
9550 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9551 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9552 {
9553 /* Only move to the next buffer position if we ended up in a
9554 string from display property, not in an overlay string
9555 (before-string or after-string). That is because the
9556 latter don't conceal the underlying buffer position, so
9557 we can ask to move the iterator to the exact position we
9558 are interested in. Note that, even if we are already at
9559 IT_CHARPOS (*it), the call below is not a no-op, as it
9560 will detect that we are at the end of the string, pop the
9561 iterator, and compute it->current_x and it->hpos
9562 correctly. */
9563 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9564 -1, -1, -1, MOVE_TO_POS);
9565 }
9566 }
9567 else
9568 {
9569 struct it it2;
9570 void *it2data = NULL;
9571 ptrdiff_t start_charpos, i;
9572 int nchars_per_row
9573 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9574 bool hit_pos_limit = false;
9575 ptrdiff_t pos_limit;
9576
9577 /* Start at the beginning of the screen line containing IT's
9578 position. This may actually move vertically backwards,
9579 in case of overlays, so adjust dvpos accordingly. */
9580 dvpos += it->vpos;
9581 move_it_vertically_backward (it, 0);
9582 dvpos -= it->vpos;
9583
9584 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9585 screen lines, and reseat the iterator there. */
9586 start_charpos = IT_CHARPOS (*it);
9587 if (it->line_wrap == TRUNCATE)
9588 pos_limit = BEGV;
9589 else
9590 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9591
9592 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9593 back_to_previous_visible_line_start (it);
9594 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9595 hit_pos_limit = true;
9596 reseat (it, it->current.pos, 1);
9597
9598 /* Move further back if we end up in a string or an image. */
9599 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9600 {
9601 /* First try to move to start of display line. */
9602 dvpos += it->vpos;
9603 move_it_vertically_backward (it, 0);
9604 dvpos -= it->vpos;
9605 if (IT_POS_VALID_AFTER_MOVE_P (it))
9606 break;
9607 /* If start of line is still in string or image,
9608 move further back. */
9609 back_to_previous_visible_line_start (it);
9610 reseat (it, it->current.pos, 1);
9611 dvpos--;
9612 }
9613
9614 it->current_x = it->hpos = 0;
9615
9616 /* Above call may have moved too far if continuation lines
9617 are involved. Scan forward and see if it did. */
9618 SAVE_IT (it2, *it, it2data);
9619 it2.vpos = it2.current_y = 0;
9620 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9621 it->vpos -= it2.vpos;
9622 it->current_y -= it2.current_y;
9623 it->current_x = it->hpos = 0;
9624
9625 /* If we moved too far back, move IT some lines forward. */
9626 if (it2.vpos > -dvpos)
9627 {
9628 int delta = it2.vpos + dvpos;
9629
9630 RESTORE_IT (&it2, &it2, it2data);
9631 SAVE_IT (it2, *it, it2data);
9632 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9633 /* Move back again if we got too far ahead. */
9634 if (IT_CHARPOS (*it) >= start_charpos)
9635 RESTORE_IT (it, &it2, it2data);
9636 else
9637 bidi_unshelve_cache (it2data, 1);
9638 }
9639 else if (hit_pos_limit && pos_limit > BEGV
9640 && dvpos < 0 && it2.vpos < -dvpos)
9641 {
9642 /* If we hit the limit, but still didn't make it far enough
9643 back, that means there's a display string with a newline
9644 covering a large chunk of text, and that caused
9645 back_to_previous_visible_line_start try to go too far.
9646 Punish those who commit such atrocities by going back
9647 until we've reached DVPOS, after lifting the limit, which
9648 could make it slow for very long lines. "If it hurts,
9649 don't do that!" */
9650 dvpos += it2.vpos;
9651 RESTORE_IT (it, it, it2data);
9652 for (i = -dvpos; i > 0; --i)
9653 {
9654 back_to_previous_visible_line_start (it);
9655 it->vpos--;
9656 }
9657 }
9658 else
9659 RESTORE_IT (it, it, it2data);
9660 }
9661 }
9662
9663 /* Return true if IT points into the middle of a display vector. */
9664
9665 bool
9666 in_display_vector_p (struct it *it)
9667 {
9668 return (it->method == GET_FROM_DISPLAY_VECTOR
9669 && it->current.dpvec_index > 0
9670 && it->dpvec + it->current.dpvec_index != it->dpend);
9671 }
9672
9673 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9674 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9675 WINDOW must be a live window and defaults to the selected one. The
9676 return value is a cons of the maximum pixel-width of any text line and
9677 the maximum pixel-height of all text lines.
9678
9679 The optional argument FROM, if non-nil, specifies the first text
9680 position and defaults to the minimum accessible position of the buffer.
9681 If FROM is t, use the minimum accessible position that is not a newline
9682 character. TO, if non-nil, specifies the last text position and
9683 defaults to the maximum accessible position of the buffer. If TO is t,
9684 use the maximum accessible position that is not a newline character.
9685
9686 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9687 width that can be returned. X-LIMIT nil or omitted, means to use the
9688 pixel-width of WINDOW's body; use this if you do not intend to change
9689 the width of WINDOW. Use the maximum width WINDOW may assume if you
9690 intend to change WINDOW's width. In any case, text whose x-coordinate
9691 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9692 can take some time, it's always a good idea to make this argument as
9693 small as possible; in particular, if the buffer contains long lines that
9694 shall be truncated anyway.
9695
9696 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9697 height that can be returned. Text lines whose y-coordinate is beyond
9698 Y-LIMIT are ignored. Since calculating the text height of a large
9699 buffer can take some time, it makes sense to specify this argument if
9700 the size of the buffer is unknown.
9701
9702 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9703 include the height of the mode- or header-line of WINDOW in the return
9704 value. If it is either the symbol `mode-line' or `header-line', include
9705 only the height of that line, if present, in the return value. If t,
9706 include the height of both, if present, in the return value. */)
9707 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9708 Lisp_Object mode_and_header_line)
9709 {
9710 struct window *w = decode_live_window (window);
9711 Lisp_Object buf;
9712 struct buffer *b;
9713 struct it it;
9714 struct buffer *old_buffer = NULL;
9715 ptrdiff_t start, end, pos;
9716 struct text_pos startp;
9717 void *itdata = NULL;
9718 int c, max_y = -1, x = 0, y = 0;
9719
9720 buf = w->contents;
9721 CHECK_BUFFER (buf);
9722 b = XBUFFER (buf);
9723
9724 if (b != current_buffer)
9725 {
9726 old_buffer = current_buffer;
9727 set_buffer_internal (b);
9728 }
9729
9730 if (NILP (from))
9731 start = BEGV;
9732 else if (EQ (from, Qt))
9733 {
9734 start = pos = BEGV;
9735 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9736 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9737 start = pos;
9738 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9739 start = pos;
9740 }
9741 else
9742 {
9743 CHECK_NUMBER_COERCE_MARKER (from);
9744 start = min (max (XINT (from), BEGV), ZV);
9745 }
9746
9747 if (NILP (to))
9748 end = ZV;
9749 else if (EQ (to, Qt))
9750 {
9751 end = pos = ZV;
9752 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9753 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9754 end = pos;
9755 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9756 end = pos;
9757 }
9758 else
9759 {
9760 CHECK_NUMBER_COERCE_MARKER (to);
9761 end = max (start, min (XINT (to), ZV));
9762 }
9763
9764 if (!NILP (y_limit))
9765 {
9766 CHECK_NUMBER (y_limit);
9767 max_y = min (XINT (y_limit), INT_MAX);
9768 }
9769
9770 itdata = bidi_shelve_cache ();
9771 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9772 start_display (&it, w, startp);
9773
9774 if (NILP (x_limit))
9775 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9776 else
9777 {
9778 CHECK_NUMBER (x_limit);
9779 it.last_visible_x = min (XINT (x_limit), INFINITY);
9780 /* Actually, we never want move_it_to stop at to_x. But to make
9781 sure that move_it_in_display_line_to always moves far enough,
9782 we set it to INT_MAX and specify MOVE_TO_X. */
9783 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9784 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9785 }
9786
9787 y = it.current_y + it.max_ascent + it.max_descent;
9788
9789 if (!EQ (mode_and_header_line, Qheader_line)
9790 && !EQ (mode_and_header_line, Qt))
9791 /* Do not count the header-line which was counted automatically by
9792 start_display. */
9793 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9794
9795 if (EQ (mode_and_header_line, Qmode_line)
9796 || EQ (mode_and_header_line, Qt))
9797 /* Do count the mode-line which is not included automatically by
9798 start_display. */
9799 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9800
9801 bidi_unshelve_cache (itdata, 0);
9802
9803 if (old_buffer)
9804 set_buffer_internal (old_buffer);
9805
9806 return Fcons (make_number (x), make_number (y));
9807 }
9808 \f
9809 /***********************************************************************
9810 Messages
9811 ***********************************************************************/
9812
9813
9814 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9815 to *Messages*. */
9816
9817 void
9818 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9819 {
9820 Lisp_Object args[3];
9821 Lisp_Object msg, fmt;
9822 char *buffer;
9823 ptrdiff_t len;
9824 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9825 USE_SAFE_ALLOCA;
9826
9827 fmt = msg = Qnil;
9828 GCPRO4 (fmt, msg, arg1, arg2);
9829
9830 args[0] = fmt = build_string (format);
9831 args[1] = arg1;
9832 args[2] = arg2;
9833 msg = Fformat (3, args);
9834
9835 len = SBYTES (msg) + 1;
9836 buffer = SAFE_ALLOCA (len);
9837 memcpy (buffer, SDATA (msg), len);
9838
9839 message_dolog (buffer, len - 1, 1, 0);
9840 SAFE_FREE ();
9841
9842 UNGCPRO;
9843 }
9844
9845
9846 /* Output a newline in the *Messages* buffer if "needs" one. */
9847
9848 void
9849 message_log_maybe_newline (void)
9850 {
9851 if (message_log_need_newline)
9852 message_dolog ("", 0, 1, 0);
9853 }
9854
9855
9856 /* Add a string M of length NBYTES to the message log, optionally
9857 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9858 true, means interpret the contents of M as multibyte. This
9859 function calls low-level routines in order to bypass text property
9860 hooks, etc. which might not be safe to run.
9861
9862 This may GC (insert may run before/after change hooks),
9863 so the buffer M must NOT point to a Lisp string. */
9864
9865 void
9866 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9867 {
9868 const unsigned char *msg = (const unsigned char *) m;
9869
9870 if (!NILP (Vmemory_full))
9871 return;
9872
9873 if (!NILP (Vmessage_log_max))
9874 {
9875 struct buffer *oldbuf;
9876 Lisp_Object oldpoint, oldbegv, oldzv;
9877 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9878 ptrdiff_t point_at_end = 0;
9879 ptrdiff_t zv_at_end = 0;
9880 Lisp_Object old_deactivate_mark;
9881 struct gcpro gcpro1;
9882
9883 old_deactivate_mark = Vdeactivate_mark;
9884 oldbuf = current_buffer;
9885
9886 /* Ensure the Messages buffer exists, and switch to it.
9887 If we created it, set the major-mode. */
9888 {
9889 int newbuffer = 0;
9890 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9891
9892 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9893
9894 if (newbuffer
9895 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9896 call0 (intern ("messages-buffer-mode"));
9897 }
9898
9899 bset_undo_list (current_buffer, Qt);
9900 bset_cache_long_scans (current_buffer, Qnil);
9901
9902 oldpoint = message_dolog_marker1;
9903 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9904 oldbegv = message_dolog_marker2;
9905 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9906 oldzv = message_dolog_marker3;
9907 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9908 GCPRO1 (old_deactivate_mark);
9909
9910 if (PT == Z)
9911 point_at_end = 1;
9912 if (ZV == Z)
9913 zv_at_end = 1;
9914
9915 BEGV = BEG;
9916 BEGV_BYTE = BEG_BYTE;
9917 ZV = Z;
9918 ZV_BYTE = Z_BYTE;
9919 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9920
9921 /* Insert the string--maybe converting multibyte to single byte
9922 or vice versa, so that all the text fits the buffer. */
9923 if (multibyte
9924 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9925 {
9926 ptrdiff_t i;
9927 int c, char_bytes;
9928 char work[1];
9929
9930 /* Convert a multibyte string to single-byte
9931 for the *Message* buffer. */
9932 for (i = 0; i < nbytes; i += char_bytes)
9933 {
9934 c = string_char_and_length (msg + i, &char_bytes);
9935 work[0] = (ASCII_CHAR_P (c)
9936 ? c
9937 : multibyte_char_to_unibyte (c));
9938 insert_1_both (work, 1, 1, 1, 0, 0);
9939 }
9940 }
9941 else if (! multibyte
9942 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9943 {
9944 ptrdiff_t i;
9945 int c, char_bytes;
9946 unsigned char str[MAX_MULTIBYTE_LENGTH];
9947 /* Convert a single-byte string to multibyte
9948 for the *Message* buffer. */
9949 for (i = 0; i < nbytes; i++)
9950 {
9951 c = msg[i];
9952 MAKE_CHAR_MULTIBYTE (c);
9953 char_bytes = CHAR_STRING (c, str);
9954 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9955 }
9956 }
9957 else if (nbytes)
9958 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9959
9960 if (nlflag)
9961 {
9962 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9963 printmax_t dups;
9964
9965 insert_1_both ("\n", 1, 1, 1, 0, 0);
9966
9967 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9968 this_bol = PT;
9969 this_bol_byte = PT_BYTE;
9970
9971 /* See if this line duplicates the previous one.
9972 If so, combine duplicates. */
9973 if (this_bol > BEG)
9974 {
9975 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9976 prev_bol = PT;
9977 prev_bol_byte = PT_BYTE;
9978
9979 dups = message_log_check_duplicate (prev_bol_byte,
9980 this_bol_byte);
9981 if (dups)
9982 {
9983 del_range_both (prev_bol, prev_bol_byte,
9984 this_bol, this_bol_byte, 0);
9985 if (dups > 1)
9986 {
9987 char dupstr[sizeof " [ times]"
9988 + INT_STRLEN_BOUND (printmax_t)];
9989
9990 /* If you change this format, don't forget to also
9991 change message_log_check_duplicate. */
9992 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9993 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9994 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9995 }
9996 }
9997 }
9998
9999 /* If we have more than the desired maximum number of lines
10000 in the *Messages* buffer now, delete the oldest ones.
10001 This is safe because we don't have undo in this buffer. */
10002
10003 if (NATNUMP (Vmessage_log_max))
10004 {
10005 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10006 -XFASTINT (Vmessage_log_max) - 1, 0);
10007 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10008 }
10009 }
10010 BEGV = marker_position (oldbegv);
10011 BEGV_BYTE = marker_byte_position (oldbegv);
10012
10013 if (zv_at_end)
10014 {
10015 ZV = Z;
10016 ZV_BYTE = Z_BYTE;
10017 }
10018 else
10019 {
10020 ZV = marker_position (oldzv);
10021 ZV_BYTE = marker_byte_position (oldzv);
10022 }
10023
10024 if (point_at_end)
10025 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10026 else
10027 /* We can't do Fgoto_char (oldpoint) because it will run some
10028 Lisp code. */
10029 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10030 marker_byte_position (oldpoint));
10031
10032 UNGCPRO;
10033 unchain_marker (XMARKER (oldpoint));
10034 unchain_marker (XMARKER (oldbegv));
10035 unchain_marker (XMARKER (oldzv));
10036
10037 /* We called insert_1_both above with its 5th argument (PREPARE)
10038 zero, which prevents insert_1_both from calling
10039 prepare_to_modify_buffer, which in turns prevents us from
10040 incrementing windows_or_buffers_changed even if *Messages* is
10041 shown in some window. So we must manually set
10042 windows_or_buffers_changed here to make up for that. */
10043 windows_or_buffers_changed = old_windows_or_buffers_changed;
10044 bset_redisplay (current_buffer);
10045
10046 set_buffer_internal (oldbuf);
10047
10048 message_log_need_newline = !nlflag;
10049 Vdeactivate_mark = old_deactivate_mark;
10050 }
10051 }
10052
10053
10054 /* We are at the end of the buffer after just having inserted a newline.
10055 (Note: We depend on the fact we won't be crossing the gap.)
10056 Check to see if the most recent message looks a lot like the previous one.
10057 Return 0 if different, 1 if the new one should just replace it, or a
10058 value N > 1 if we should also append " [N times]". */
10059
10060 static intmax_t
10061 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10062 {
10063 ptrdiff_t i;
10064 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10065 int seen_dots = 0;
10066 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10067 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10068
10069 for (i = 0; i < len; i++)
10070 {
10071 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10072 seen_dots = 1;
10073 if (p1[i] != p2[i])
10074 return seen_dots;
10075 }
10076 p1 += len;
10077 if (*p1 == '\n')
10078 return 2;
10079 if (*p1++ == ' ' && *p1++ == '[')
10080 {
10081 char *pend;
10082 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10083 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10084 return n + 1;
10085 }
10086 return 0;
10087 }
10088 \f
10089
10090 /* Display an echo area message M with a specified length of NBYTES
10091 bytes. The string may include null characters. If M is not a
10092 string, clear out any existing message, and let the mini-buffer
10093 text show through.
10094
10095 This function cancels echoing. */
10096
10097 void
10098 message3 (Lisp_Object m)
10099 {
10100 struct gcpro gcpro1;
10101
10102 GCPRO1 (m);
10103 clear_message (true, true);
10104 cancel_echoing ();
10105
10106 /* First flush out any partial line written with print. */
10107 message_log_maybe_newline ();
10108 if (STRINGP (m))
10109 {
10110 ptrdiff_t nbytes = SBYTES (m);
10111 bool multibyte = STRING_MULTIBYTE (m);
10112 USE_SAFE_ALLOCA;
10113 char *buffer = SAFE_ALLOCA (nbytes);
10114 memcpy (buffer, SDATA (m), nbytes);
10115 message_dolog (buffer, nbytes, 1, multibyte);
10116 SAFE_FREE ();
10117 }
10118 message3_nolog (m);
10119
10120 UNGCPRO;
10121 }
10122
10123
10124 /* The non-logging version of message3.
10125 This does not cancel echoing, because it is used for echoing.
10126 Perhaps we need to make a separate function for echoing
10127 and make this cancel echoing. */
10128
10129 void
10130 message3_nolog (Lisp_Object m)
10131 {
10132 struct frame *sf = SELECTED_FRAME ();
10133
10134 if (FRAME_INITIAL_P (sf))
10135 {
10136 if (noninteractive_need_newline)
10137 putc ('\n', stderr);
10138 noninteractive_need_newline = 0;
10139 if (STRINGP (m))
10140 {
10141 Lisp_Object s = ENCODE_SYSTEM (m);
10142
10143 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10144 }
10145 if (cursor_in_echo_area == 0)
10146 fprintf (stderr, "\n");
10147 fflush (stderr);
10148 }
10149 /* Error messages get reported properly by cmd_error, so this must be just an
10150 informative message; if the frame hasn't really been initialized yet, just
10151 toss it. */
10152 else if (INTERACTIVE && sf->glyphs_initialized_p)
10153 {
10154 /* Get the frame containing the mini-buffer
10155 that the selected frame is using. */
10156 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10157 Lisp_Object frame = XWINDOW (mini_window)->frame;
10158 struct frame *f = XFRAME (frame);
10159
10160 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10161 Fmake_frame_visible (frame);
10162
10163 if (STRINGP (m) && SCHARS (m) > 0)
10164 {
10165 set_message (m);
10166 if (minibuffer_auto_raise)
10167 Fraise_frame (frame);
10168 /* Assume we are not echoing.
10169 (If we are, echo_now will override this.) */
10170 echo_message_buffer = Qnil;
10171 }
10172 else
10173 clear_message (true, true);
10174
10175 do_pending_window_change (0);
10176 echo_area_display (1);
10177 do_pending_window_change (0);
10178 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10179 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10180 }
10181 }
10182
10183
10184 /* Display a null-terminated echo area message M. If M is 0, clear
10185 out any existing message, and let the mini-buffer text show through.
10186
10187 The buffer M must continue to exist until after the echo area gets
10188 cleared or some other message gets displayed there. Do not pass
10189 text that is stored in a Lisp string. Do not pass text in a buffer
10190 that was alloca'd. */
10191
10192 void
10193 message1 (const char *m)
10194 {
10195 message3 (m ? build_unibyte_string (m) : Qnil);
10196 }
10197
10198
10199 /* The non-logging counterpart of message1. */
10200
10201 void
10202 message1_nolog (const char *m)
10203 {
10204 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10205 }
10206
10207 /* Display a message M which contains a single %s
10208 which gets replaced with STRING. */
10209
10210 void
10211 message_with_string (const char *m, Lisp_Object string, int log)
10212 {
10213 CHECK_STRING (string);
10214
10215 if (noninteractive)
10216 {
10217 if (m)
10218 {
10219 /* ENCODE_SYSTEM below can GC and/or relocate the
10220 Lisp data, so make sure we don't use it here. */
10221 eassert (relocatable_string_data_p (m) != 1);
10222
10223 if (noninteractive_need_newline)
10224 putc ('\n', stderr);
10225 noninteractive_need_newline = 0;
10226 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10227 if (!cursor_in_echo_area)
10228 fprintf (stderr, "\n");
10229 fflush (stderr);
10230 }
10231 }
10232 else if (INTERACTIVE)
10233 {
10234 /* The frame whose minibuffer we're going to display the message on.
10235 It may be larger than the selected frame, so we need
10236 to use its buffer, not the selected frame's buffer. */
10237 Lisp_Object mini_window;
10238 struct frame *f, *sf = SELECTED_FRAME ();
10239
10240 /* Get the frame containing the minibuffer
10241 that the selected frame is using. */
10242 mini_window = FRAME_MINIBUF_WINDOW (sf);
10243 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10244
10245 /* Error messages get reported properly by cmd_error, so this must be
10246 just an informative message; if the frame hasn't really been
10247 initialized yet, just toss it. */
10248 if (f->glyphs_initialized_p)
10249 {
10250 Lisp_Object args[2], msg;
10251 struct gcpro gcpro1, gcpro2;
10252
10253 args[0] = build_string (m);
10254 args[1] = msg = string;
10255 GCPRO2 (args[0], msg);
10256 gcpro1.nvars = 2;
10257
10258 msg = Fformat (2, args);
10259
10260 if (log)
10261 message3 (msg);
10262 else
10263 message3_nolog (msg);
10264
10265 UNGCPRO;
10266
10267 /* Print should start at the beginning of the message
10268 buffer next time. */
10269 message_buf_print = 0;
10270 }
10271 }
10272 }
10273
10274
10275 /* Dump an informative message to the minibuf. If M is 0, clear out
10276 any existing message, and let the mini-buffer text show through. */
10277
10278 static void
10279 vmessage (const char *m, va_list ap)
10280 {
10281 if (noninteractive)
10282 {
10283 if (m)
10284 {
10285 if (noninteractive_need_newline)
10286 putc ('\n', stderr);
10287 noninteractive_need_newline = 0;
10288 vfprintf (stderr, m, ap);
10289 if (cursor_in_echo_area == 0)
10290 fprintf (stderr, "\n");
10291 fflush (stderr);
10292 }
10293 }
10294 else if (INTERACTIVE)
10295 {
10296 /* The frame whose mini-buffer we're going to display the message
10297 on. It may be larger than the selected frame, so we need to
10298 use its buffer, not the selected frame's buffer. */
10299 Lisp_Object mini_window;
10300 struct frame *f, *sf = SELECTED_FRAME ();
10301
10302 /* Get the frame containing the mini-buffer
10303 that the selected frame is using. */
10304 mini_window = FRAME_MINIBUF_WINDOW (sf);
10305 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10306
10307 /* Error messages get reported properly by cmd_error, so this must be
10308 just an informative message; if the frame hasn't really been
10309 initialized yet, just toss it. */
10310 if (f->glyphs_initialized_p)
10311 {
10312 if (m)
10313 {
10314 ptrdiff_t len;
10315 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10316 char *message_buf = alloca (maxsize + 1);
10317
10318 len = doprnt (message_buf, maxsize, m, 0, ap);
10319
10320 message3 (make_string (message_buf, len));
10321 }
10322 else
10323 message1 (0);
10324
10325 /* Print should start at the beginning of the message
10326 buffer next time. */
10327 message_buf_print = 0;
10328 }
10329 }
10330 }
10331
10332 void
10333 message (const char *m, ...)
10334 {
10335 va_list ap;
10336 va_start (ap, m);
10337 vmessage (m, ap);
10338 va_end (ap);
10339 }
10340
10341
10342 #if 0
10343 /* The non-logging version of message. */
10344
10345 void
10346 message_nolog (const char *m, ...)
10347 {
10348 Lisp_Object old_log_max;
10349 va_list ap;
10350 va_start (ap, m);
10351 old_log_max = Vmessage_log_max;
10352 Vmessage_log_max = Qnil;
10353 vmessage (m, ap);
10354 Vmessage_log_max = old_log_max;
10355 va_end (ap);
10356 }
10357 #endif
10358
10359
10360 /* Display the current message in the current mini-buffer. This is
10361 only called from error handlers in process.c, and is not time
10362 critical. */
10363
10364 void
10365 update_echo_area (void)
10366 {
10367 if (!NILP (echo_area_buffer[0]))
10368 {
10369 Lisp_Object string;
10370 string = Fcurrent_message ();
10371 message3 (string);
10372 }
10373 }
10374
10375
10376 /* Make sure echo area buffers in `echo_buffers' are live.
10377 If they aren't, make new ones. */
10378
10379 static void
10380 ensure_echo_area_buffers (void)
10381 {
10382 int i;
10383
10384 for (i = 0; i < 2; ++i)
10385 if (!BUFFERP (echo_buffer[i])
10386 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10387 {
10388 char name[30];
10389 Lisp_Object old_buffer;
10390 int j;
10391
10392 old_buffer = echo_buffer[i];
10393 echo_buffer[i] = Fget_buffer_create
10394 (make_formatted_string (name, " *Echo Area %d*", i));
10395 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10396 /* to force word wrap in echo area -
10397 it was decided to postpone this*/
10398 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10399
10400 for (j = 0; j < 2; ++j)
10401 if (EQ (old_buffer, echo_area_buffer[j]))
10402 echo_area_buffer[j] = echo_buffer[i];
10403 }
10404 }
10405
10406
10407 /* Call FN with args A1..A2 with either the current or last displayed
10408 echo_area_buffer as current buffer.
10409
10410 WHICH zero means use the current message buffer
10411 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10412 from echo_buffer[] and clear it.
10413
10414 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10415 suitable buffer from echo_buffer[] and clear it.
10416
10417 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10418 that the current message becomes the last displayed one, make
10419 choose a suitable buffer for echo_area_buffer[0], and clear it.
10420
10421 Value is what FN returns. */
10422
10423 static int
10424 with_echo_area_buffer (struct window *w, int which,
10425 int (*fn) (ptrdiff_t, Lisp_Object),
10426 ptrdiff_t a1, Lisp_Object a2)
10427 {
10428 Lisp_Object buffer;
10429 int this_one, the_other, clear_buffer_p, rc;
10430 ptrdiff_t count = SPECPDL_INDEX ();
10431
10432 /* If buffers aren't live, make new ones. */
10433 ensure_echo_area_buffers ();
10434
10435 clear_buffer_p = 0;
10436
10437 if (which == 0)
10438 this_one = 0, the_other = 1;
10439 else if (which > 0)
10440 this_one = 1, the_other = 0;
10441 else
10442 {
10443 this_one = 0, the_other = 1;
10444 clear_buffer_p = true;
10445
10446 /* We need a fresh one in case the current echo buffer equals
10447 the one containing the last displayed echo area message. */
10448 if (!NILP (echo_area_buffer[this_one])
10449 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10450 echo_area_buffer[this_one] = Qnil;
10451 }
10452
10453 /* Choose a suitable buffer from echo_buffer[] is we don't
10454 have one. */
10455 if (NILP (echo_area_buffer[this_one]))
10456 {
10457 echo_area_buffer[this_one]
10458 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10459 ? echo_buffer[the_other]
10460 : echo_buffer[this_one]);
10461 clear_buffer_p = true;
10462 }
10463
10464 buffer = echo_area_buffer[this_one];
10465
10466 /* Don't get confused by reusing the buffer used for echoing
10467 for a different purpose. */
10468 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10469 cancel_echoing ();
10470
10471 record_unwind_protect (unwind_with_echo_area_buffer,
10472 with_echo_area_buffer_unwind_data (w));
10473
10474 /* Make the echo area buffer current. Note that for display
10475 purposes, it is not necessary that the displayed window's buffer
10476 == current_buffer, except for text property lookup. So, let's
10477 only set that buffer temporarily here without doing a full
10478 Fset_window_buffer. We must also change w->pointm, though,
10479 because otherwise an assertions in unshow_buffer fails, and Emacs
10480 aborts. */
10481 set_buffer_internal_1 (XBUFFER (buffer));
10482 if (w)
10483 {
10484 wset_buffer (w, buffer);
10485 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10486 }
10487
10488 bset_undo_list (current_buffer, Qt);
10489 bset_read_only (current_buffer, Qnil);
10490 specbind (Qinhibit_read_only, Qt);
10491 specbind (Qinhibit_modification_hooks, Qt);
10492
10493 if (clear_buffer_p && Z > BEG)
10494 del_range (BEG, Z);
10495
10496 eassert (BEGV >= BEG);
10497 eassert (ZV <= Z && ZV >= BEGV);
10498
10499 rc = fn (a1, a2);
10500
10501 eassert (BEGV >= BEG);
10502 eassert (ZV <= Z && ZV >= BEGV);
10503
10504 unbind_to (count, Qnil);
10505 return rc;
10506 }
10507
10508
10509 /* Save state that should be preserved around the call to the function
10510 FN called in with_echo_area_buffer. */
10511
10512 static Lisp_Object
10513 with_echo_area_buffer_unwind_data (struct window *w)
10514 {
10515 int i = 0;
10516 Lisp_Object vector, tmp;
10517
10518 /* Reduce consing by keeping one vector in
10519 Vwith_echo_area_save_vector. */
10520 vector = Vwith_echo_area_save_vector;
10521 Vwith_echo_area_save_vector = Qnil;
10522
10523 if (NILP (vector))
10524 vector = Fmake_vector (make_number (9), Qnil);
10525
10526 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10527 ASET (vector, i, Vdeactivate_mark); ++i;
10528 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10529
10530 if (w)
10531 {
10532 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10533 ASET (vector, i, w->contents); ++i;
10534 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10535 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10536 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10537 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10538 }
10539 else
10540 {
10541 int end = i + 6;
10542 for (; i < end; ++i)
10543 ASET (vector, i, Qnil);
10544 }
10545
10546 eassert (i == ASIZE (vector));
10547 return vector;
10548 }
10549
10550
10551 /* Restore global state from VECTOR which was created by
10552 with_echo_area_buffer_unwind_data. */
10553
10554 static void
10555 unwind_with_echo_area_buffer (Lisp_Object vector)
10556 {
10557 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10558 Vdeactivate_mark = AREF (vector, 1);
10559 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10560
10561 if (WINDOWP (AREF (vector, 3)))
10562 {
10563 struct window *w;
10564 Lisp_Object buffer;
10565
10566 w = XWINDOW (AREF (vector, 3));
10567 buffer = AREF (vector, 4);
10568
10569 wset_buffer (w, buffer);
10570 set_marker_both (w->pointm, buffer,
10571 XFASTINT (AREF (vector, 5)),
10572 XFASTINT (AREF (vector, 6)));
10573 set_marker_both (w->start, buffer,
10574 XFASTINT (AREF (vector, 7)),
10575 XFASTINT (AREF (vector, 8)));
10576 }
10577
10578 Vwith_echo_area_save_vector = vector;
10579 }
10580
10581
10582 /* Set up the echo area for use by print functions. MULTIBYTE_P
10583 non-zero means we will print multibyte. */
10584
10585 void
10586 setup_echo_area_for_printing (int multibyte_p)
10587 {
10588 /* If we can't find an echo area any more, exit. */
10589 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10590 Fkill_emacs (Qnil);
10591
10592 ensure_echo_area_buffers ();
10593
10594 if (!message_buf_print)
10595 {
10596 /* A message has been output since the last time we printed.
10597 Choose a fresh echo area buffer. */
10598 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10599 echo_area_buffer[0] = echo_buffer[1];
10600 else
10601 echo_area_buffer[0] = echo_buffer[0];
10602
10603 /* Switch to that buffer and clear it. */
10604 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10605 bset_truncate_lines (current_buffer, Qnil);
10606
10607 if (Z > BEG)
10608 {
10609 ptrdiff_t count = SPECPDL_INDEX ();
10610 specbind (Qinhibit_read_only, Qt);
10611 /* Note that undo recording is always disabled. */
10612 del_range (BEG, Z);
10613 unbind_to (count, Qnil);
10614 }
10615 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10616
10617 /* Set up the buffer for the multibyteness we need. */
10618 if (multibyte_p
10619 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10620 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10621
10622 /* Raise the frame containing the echo area. */
10623 if (minibuffer_auto_raise)
10624 {
10625 struct frame *sf = SELECTED_FRAME ();
10626 Lisp_Object mini_window;
10627 mini_window = FRAME_MINIBUF_WINDOW (sf);
10628 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10629 }
10630
10631 message_log_maybe_newline ();
10632 message_buf_print = 1;
10633 }
10634 else
10635 {
10636 if (NILP (echo_area_buffer[0]))
10637 {
10638 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10639 echo_area_buffer[0] = echo_buffer[1];
10640 else
10641 echo_area_buffer[0] = echo_buffer[0];
10642 }
10643
10644 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10645 {
10646 /* Someone switched buffers between print requests. */
10647 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10648 bset_truncate_lines (current_buffer, Qnil);
10649 }
10650 }
10651 }
10652
10653
10654 /* Display an echo area message in window W. Value is non-zero if W's
10655 height is changed. If display_last_displayed_message_p is
10656 non-zero, display the message that was last displayed, otherwise
10657 display the current message. */
10658
10659 static int
10660 display_echo_area (struct window *w)
10661 {
10662 int i, no_message_p, window_height_changed_p;
10663
10664 /* Temporarily disable garbage collections while displaying the echo
10665 area. This is done because a GC can print a message itself.
10666 That message would modify the echo area buffer's contents while a
10667 redisplay of the buffer is going on, and seriously confuse
10668 redisplay. */
10669 ptrdiff_t count = inhibit_garbage_collection ();
10670
10671 /* If there is no message, we must call display_echo_area_1
10672 nevertheless because it resizes the window. But we will have to
10673 reset the echo_area_buffer in question to nil at the end because
10674 with_echo_area_buffer will sets it to an empty buffer. */
10675 i = display_last_displayed_message_p ? 1 : 0;
10676 no_message_p = NILP (echo_area_buffer[i]);
10677
10678 window_height_changed_p
10679 = with_echo_area_buffer (w, display_last_displayed_message_p,
10680 display_echo_area_1,
10681 (intptr_t) w, Qnil);
10682
10683 if (no_message_p)
10684 echo_area_buffer[i] = Qnil;
10685
10686 unbind_to (count, Qnil);
10687 return window_height_changed_p;
10688 }
10689
10690
10691 /* Helper for display_echo_area. Display the current buffer which
10692 contains the current echo area message in window W, a mini-window,
10693 a pointer to which is passed in A1. A2..A4 are currently not used.
10694 Change the height of W so that all of the message is displayed.
10695 Value is non-zero if height of W was changed. */
10696
10697 static int
10698 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10699 {
10700 intptr_t i1 = a1;
10701 struct window *w = (struct window *) i1;
10702 Lisp_Object window;
10703 struct text_pos start;
10704 int window_height_changed_p = 0;
10705
10706 /* Do this before displaying, so that we have a large enough glyph
10707 matrix for the display. If we can't get enough space for the
10708 whole text, display the last N lines. That works by setting w->start. */
10709 window_height_changed_p = resize_mini_window (w, 0);
10710
10711 /* Use the starting position chosen by resize_mini_window. */
10712 SET_TEXT_POS_FROM_MARKER (start, w->start);
10713
10714 /* Display. */
10715 clear_glyph_matrix (w->desired_matrix);
10716 XSETWINDOW (window, w);
10717 try_window (window, start, 0);
10718
10719 return window_height_changed_p;
10720 }
10721
10722
10723 /* Resize the echo area window to exactly the size needed for the
10724 currently displayed message, if there is one. If a mini-buffer
10725 is active, don't shrink it. */
10726
10727 void
10728 resize_echo_area_exactly (void)
10729 {
10730 if (BUFFERP (echo_area_buffer[0])
10731 && WINDOWP (echo_area_window))
10732 {
10733 struct window *w = XWINDOW (echo_area_window);
10734 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10735 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10736 (intptr_t) w, resize_exactly);
10737 if (resized_p)
10738 {
10739 windows_or_buffers_changed = 42;
10740 update_mode_lines = 30;
10741 redisplay_internal ();
10742 }
10743 }
10744 }
10745
10746
10747 /* Callback function for with_echo_area_buffer, when used from
10748 resize_echo_area_exactly. A1 contains a pointer to the window to
10749 resize, EXACTLY non-nil means resize the mini-window exactly to the
10750 size of the text displayed. A3 and A4 are not used. Value is what
10751 resize_mini_window returns. */
10752
10753 static int
10754 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10755 {
10756 intptr_t i1 = a1;
10757 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10758 }
10759
10760
10761 /* Resize mini-window W to fit the size of its contents. EXACT_P
10762 means size the window exactly to the size needed. Otherwise, it's
10763 only enlarged until W's buffer is empty.
10764
10765 Set W->start to the right place to begin display. If the whole
10766 contents fit, start at the beginning. Otherwise, start so as
10767 to make the end of the contents appear. This is particularly
10768 important for y-or-n-p, but seems desirable generally.
10769
10770 Value is non-zero if the window height has been changed. */
10771
10772 int
10773 resize_mini_window (struct window *w, int exact_p)
10774 {
10775 struct frame *f = XFRAME (w->frame);
10776 int window_height_changed_p = 0;
10777
10778 eassert (MINI_WINDOW_P (w));
10779
10780 /* By default, start display at the beginning. */
10781 set_marker_both (w->start, w->contents,
10782 BUF_BEGV (XBUFFER (w->contents)),
10783 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10784
10785 /* Don't resize windows while redisplaying a window; it would
10786 confuse redisplay functions when the size of the window they are
10787 displaying changes from under them. Such a resizing can happen,
10788 for instance, when which-func prints a long message while
10789 we are running fontification-functions. We're running these
10790 functions with safe_call which binds inhibit-redisplay to t. */
10791 if (!NILP (Vinhibit_redisplay))
10792 return 0;
10793
10794 /* Nil means don't try to resize. */
10795 if (NILP (Vresize_mini_windows)
10796 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10797 return 0;
10798
10799 if (!FRAME_MINIBUF_ONLY_P (f))
10800 {
10801 struct it it;
10802 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10803 + WINDOW_PIXEL_HEIGHT (w));
10804 int unit = FRAME_LINE_HEIGHT (f);
10805 int height, max_height;
10806 struct text_pos start;
10807 struct buffer *old_current_buffer = NULL;
10808
10809 if (current_buffer != XBUFFER (w->contents))
10810 {
10811 old_current_buffer = current_buffer;
10812 set_buffer_internal (XBUFFER (w->contents));
10813 }
10814
10815 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10816
10817 /* Compute the max. number of lines specified by the user. */
10818 if (FLOATP (Vmax_mini_window_height))
10819 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10820 else if (INTEGERP (Vmax_mini_window_height))
10821 max_height = XINT (Vmax_mini_window_height) * unit;
10822 else
10823 max_height = total_height / 4;
10824
10825 /* Correct that max. height if it's bogus. */
10826 max_height = clip_to_bounds (unit, max_height, total_height);
10827
10828 /* Find out the height of the text in the window. */
10829 if (it.line_wrap == TRUNCATE)
10830 height = unit;
10831 else
10832 {
10833 last_height = 0;
10834 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10835 if (it.max_ascent == 0 && it.max_descent == 0)
10836 height = it.current_y + last_height;
10837 else
10838 height = it.current_y + it.max_ascent + it.max_descent;
10839 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10840 }
10841
10842 /* Compute a suitable window start. */
10843 if (height > max_height)
10844 {
10845 height = (max_height / unit) * unit;
10846 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10847 move_it_vertically_backward (&it, height - unit);
10848 start = it.current.pos;
10849 }
10850 else
10851 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10852 SET_MARKER_FROM_TEXT_POS (w->start, start);
10853
10854 if (EQ (Vresize_mini_windows, Qgrow_only))
10855 {
10856 /* Let it grow only, until we display an empty message, in which
10857 case the window shrinks again. */
10858 if (height > WINDOW_PIXEL_HEIGHT (w))
10859 {
10860 int old_height = WINDOW_PIXEL_HEIGHT (w);
10861
10862 FRAME_WINDOWS_FROZEN (f) = 1;
10863 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10864 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10865 }
10866 else if (height < WINDOW_PIXEL_HEIGHT (w)
10867 && (exact_p || BEGV == ZV))
10868 {
10869 int old_height = WINDOW_PIXEL_HEIGHT (w);
10870
10871 FRAME_WINDOWS_FROZEN (f) = 0;
10872 shrink_mini_window (w, 1);
10873 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10874 }
10875 }
10876 else
10877 {
10878 /* Always resize to exact size needed. */
10879 if (height > WINDOW_PIXEL_HEIGHT (w))
10880 {
10881 int old_height = WINDOW_PIXEL_HEIGHT (w);
10882
10883 FRAME_WINDOWS_FROZEN (f) = 1;
10884 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10885 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10886 }
10887 else if (height < WINDOW_PIXEL_HEIGHT (w))
10888 {
10889 int old_height = WINDOW_PIXEL_HEIGHT (w);
10890
10891 FRAME_WINDOWS_FROZEN (f) = 0;
10892 shrink_mini_window (w, 1);
10893
10894 if (height)
10895 {
10896 FRAME_WINDOWS_FROZEN (f) = 1;
10897 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10898 }
10899
10900 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10901 }
10902 }
10903
10904 if (old_current_buffer)
10905 set_buffer_internal (old_current_buffer);
10906 }
10907
10908 return window_height_changed_p;
10909 }
10910
10911
10912 /* Value is the current message, a string, or nil if there is no
10913 current message. */
10914
10915 Lisp_Object
10916 current_message (void)
10917 {
10918 Lisp_Object msg;
10919
10920 if (!BUFFERP (echo_area_buffer[0]))
10921 msg = Qnil;
10922 else
10923 {
10924 with_echo_area_buffer (0, 0, current_message_1,
10925 (intptr_t) &msg, Qnil);
10926 if (NILP (msg))
10927 echo_area_buffer[0] = Qnil;
10928 }
10929
10930 return msg;
10931 }
10932
10933
10934 static int
10935 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10936 {
10937 intptr_t i1 = a1;
10938 Lisp_Object *msg = (Lisp_Object *) i1;
10939
10940 if (Z > BEG)
10941 *msg = make_buffer_string (BEG, Z, 1);
10942 else
10943 *msg = Qnil;
10944 return 0;
10945 }
10946
10947
10948 /* Push the current message on Vmessage_stack for later restoration
10949 by restore_message. Value is non-zero if the current message isn't
10950 empty. This is a relatively infrequent operation, so it's not
10951 worth optimizing. */
10952
10953 bool
10954 push_message (void)
10955 {
10956 Lisp_Object msg = current_message ();
10957 Vmessage_stack = Fcons (msg, Vmessage_stack);
10958 return STRINGP (msg);
10959 }
10960
10961
10962 /* Restore message display from the top of Vmessage_stack. */
10963
10964 void
10965 restore_message (void)
10966 {
10967 eassert (CONSP (Vmessage_stack));
10968 message3_nolog (XCAR (Vmessage_stack));
10969 }
10970
10971
10972 /* Handler for unwind-protect calling pop_message. */
10973
10974 void
10975 pop_message_unwind (void)
10976 {
10977 /* Pop the top-most entry off Vmessage_stack. */
10978 eassert (CONSP (Vmessage_stack));
10979 Vmessage_stack = XCDR (Vmessage_stack);
10980 }
10981
10982
10983 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10984 exits. If the stack is not empty, we have a missing pop_message
10985 somewhere. */
10986
10987 void
10988 check_message_stack (void)
10989 {
10990 if (!NILP (Vmessage_stack))
10991 emacs_abort ();
10992 }
10993
10994
10995 /* Truncate to NCHARS what will be displayed in the echo area the next
10996 time we display it---but don't redisplay it now. */
10997
10998 void
10999 truncate_echo_area (ptrdiff_t nchars)
11000 {
11001 if (nchars == 0)
11002 echo_area_buffer[0] = Qnil;
11003 else if (!noninteractive
11004 && INTERACTIVE
11005 && !NILP (echo_area_buffer[0]))
11006 {
11007 struct frame *sf = SELECTED_FRAME ();
11008 /* Error messages get reported properly by cmd_error, so this must be
11009 just an informative message; if the frame hasn't really been
11010 initialized yet, just toss it. */
11011 if (sf->glyphs_initialized_p)
11012 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11013 }
11014 }
11015
11016
11017 /* Helper function for truncate_echo_area. Truncate the current
11018 message to at most NCHARS characters. */
11019
11020 static int
11021 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11022 {
11023 if (BEG + nchars < Z)
11024 del_range (BEG + nchars, Z);
11025 if (Z == BEG)
11026 echo_area_buffer[0] = Qnil;
11027 return 0;
11028 }
11029
11030 /* Set the current message to STRING. */
11031
11032 static void
11033 set_message (Lisp_Object string)
11034 {
11035 eassert (STRINGP (string));
11036
11037 message_enable_multibyte = STRING_MULTIBYTE (string);
11038
11039 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11040 message_buf_print = 0;
11041 help_echo_showing_p = 0;
11042
11043 if (STRINGP (Vdebug_on_message)
11044 && STRINGP (string)
11045 && fast_string_match (Vdebug_on_message, string) >= 0)
11046 call_debugger (list2 (Qerror, string));
11047 }
11048
11049
11050 /* Helper function for set_message. First argument is ignored and second
11051 argument has the same meaning as for set_message.
11052 This function is called with the echo area buffer being current. */
11053
11054 static int
11055 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11056 {
11057 eassert (STRINGP (string));
11058
11059 /* Change multibyteness of the echo buffer appropriately. */
11060 if (message_enable_multibyte
11061 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11062 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11063
11064 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11065 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11066 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11067
11068 /* Insert new message at BEG. */
11069 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11070
11071 /* This function takes care of single/multibyte conversion.
11072 We just have to ensure that the echo area buffer has the right
11073 setting of enable_multibyte_characters. */
11074 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11075
11076 return 0;
11077 }
11078
11079
11080 /* Clear messages. CURRENT_P non-zero means clear the current
11081 message. LAST_DISPLAYED_P non-zero means clear the message
11082 last displayed. */
11083
11084 void
11085 clear_message (bool current_p, bool last_displayed_p)
11086 {
11087 if (current_p)
11088 {
11089 echo_area_buffer[0] = Qnil;
11090 message_cleared_p = true;
11091 }
11092
11093 if (last_displayed_p)
11094 echo_area_buffer[1] = Qnil;
11095
11096 message_buf_print = 0;
11097 }
11098
11099 /* Clear garbaged frames.
11100
11101 This function is used where the old redisplay called
11102 redraw_garbaged_frames which in turn called redraw_frame which in
11103 turn called clear_frame. The call to clear_frame was a source of
11104 flickering. I believe a clear_frame is not necessary. It should
11105 suffice in the new redisplay to invalidate all current matrices,
11106 and ensure a complete redisplay of all windows. */
11107
11108 static void
11109 clear_garbaged_frames (void)
11110 {
11111 if (frame_garbaged)
11112 {
11113 Lisp_Object tail, frame;
11114
11115 FOR_EACH_FRAME (tail, frame)
11116 {
11117 struct frame *f = XFRAME (frame);
11118
11119 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11120 {
11121 if (f->resized_p)
11122 redraw_frame (f);
11123 else
11124 clear_current_matrices (f);
11125 fset_redisplay (f);
11126 f->garbaged = false;
11127 f->resized_p = false;
11128 }
11129 }
11130
11131 frame_garbaged = false;
11132 }
11133 }
11134
11135
11136 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11137 is non-zero update selected_frame. Value is non-zero if the
11138 mini-windows height has been changed. */
11139
11140 static int
11141 echo_area_display (int update_frame_p)
11142 {
11143 Lisp_Object mini_window;
11144 struct window *w;
11145 struct frame *f;
11146 int window_height_changed_p = 0;
11147 struct frame *sf = SELECTED_FRAME ();
11148
11149 mini_window = FRAME_MINIBUF_WINDOW (sf);
11150 w = XWINDOW (mini_window);
11151 f = XFRAME (WINDOW_FRAME (w));
11152
11153 /* Don't display if frame is invisible or not yet initialized. */
11154 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11155 return 0;
11156
11157 #ifdef HAVE_WINDOW_SYSTEM
11158 /* When Emacs starts, selected_frame may be the initial terminal
11159 frame. If we let this through, a message would be displayed on
11160 the terminal. */
11161 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11162 return 0;
11163 #endif /* HAVE_WINDOW_SYSTEM */
11164
11165 /* Redraw garbaged frames. */
11166 clear_garbaged_frames ();
11167
11168 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11169 {
11170 echo_area_window = mini_window;
11171 window_height_changed_p = display_echo_area (w);
11172 w->must_be_updated_p = true;
11173
11174 /* Update the display, unless called from redisplay_internal.
11175 Also don't update the screen during redisplay itself. The
11176 update will happen at the end of redisplay, and an update
11177 here could cause confusion. */
11178 if (update_frame_p && !redisplaying_p)
11179 {
11180 int n = 0;
11181
11182 /* If the display update has been interrupted by pending
11183 input, update mode lines in the frame. Due to the
11184 pending input, it might have been that redisplay hasn't
11185 been called, so that mode lines above the echo area are
11186 garbaged. This looks odd, so we prevent it here. */
11187 if (!display_completed)
11188 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11189
11190 if (window_height_changed_p
11191 /* Don't do this if Emacs is shutting down. Redisplay
11192 needs to run hooks. */
11193 && !NILP (Vrun_hooks))
11194 {
11195 /* Must update other windows. Likewise as in other
11196 cases, don't let this update be interrupted by
11197 pending input. */
11198 ptrdiff_t count = SPECPDL_INDEX ();
11199 specbind (Qredisplay_dont_pause, Qt);
11200 windows_or_buffers_changed = 44;
11201 redisplay_internal ();
11202 unbind_to (count, Qnil);
11203 }
11204 else if (FRAME_WINDOW_P (f) && n == 0)
11205 {
11206 /* Window configuration is the same as before.
11207 Can do with a display update of the echo area,
11208 unless we displayed some mode lines. */
11209 update_single_window (w, 1);
11210 flush_frame (f);
11211 }
11212 else
11213 update_frame (f, 1, 1);
11214
11215 /* If cursor is in the echo area, make sure that the next
11216 redisplay displays the minibuffer, so that the cursor will
11217 be replaced with what the minibuffer wants. */
11218 if (cursor_in_echo_area)
11219 wset_redisplay (XWINDOW (mini_window));
11220 }
11221 }
11222 else if (!EQ (mini_window, selected_window))
11223 wset_redisplay (XWINDOW (mini_window));
11224
11225 /* Last displayed message is now the current message. */
11226 echo_area_buffer[1] = echo_area_buffer[0];
11227 /* Inform read_char that we're not echoing. */
11228 echo_message_buffer = Qnil;
11229
11230 /* Prevent redisplay optimization in redisplay_internal by resetting
11231 this_line_start_pos. This is done because the mini-buffer now
11232 displays the message instead of its buffer text. */
11233 if (EQ (mini_window, selected_window))
11234 CHARPOS (this_line_start_pos) = 0;
11235
11236 return window_height_changed_p;
11237 }
11238
11239 /* Nonzero if W's buffer was changed but not saved. */
11240
11241 static int
11242 window_buffer_changed (struct window *w)
11243 {
11244 struct buffer *b = XBUFFER (w->contents);
11245
11246 eassert (BUFFER_LIVE_P (b));
11247
11248 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11249 }
11250
11251 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11252
11253 static int
11254 mode_line_update_needed (struct window *w)
11255 {
11256 return (w->column_number_displayed != -1
11257 && !(PT == w->last_point && !window_outdated (w))
11258 && (w->column_number_displayed != current_column ()));
11259 }
11260
11261 /* Nonzero if window start of W is frozen and may not be changed during
11262 redisplay. */
11263
11264 static bool
11265 window_frozen_p (struct window *w)
11266 {
11267 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11268 {
11269 Lisp_Object window;
11270
11271 XSETWINDOW (window, w);
11272 if (MINI_WINDOW_P (w))
11273 return 0;
11274 else if (EQ (window, selected_window))
11275 return 0;
11276 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11277 && EQ (window, Vminibuf_scroll_window))
11278 /* This special window can't be frozen too. */
11279 return 0;
11280 else
11281 return 1;
11282 }
11283 return 0;
11284 }
11285
11286 /***********************************************************************
11287 Mode Lines and Frame Titles
11288 ***********************************************************************/
11289
11290 /* A buffer for constructing non-propertized mode-line strings and
11291 frame titles in it; allocated from the heap in init_xdisp and
11292 resized as needed in store_mode_line_noprop_char. */
11293
11294 static char *mode_line_noprop_buf;
11295
11296 /* The buffer's end, and a current output position in it. */
11297
11298 static char *mode_line_noprop_buf_end;
11299 static char *mode_line_noprop_ptr;
11300
11301 #define MODE_LINE_NOPROP_LEN(start) \
11302 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11303
11304 static enum {
11305 MODE_LINE_DISPLAY = 0,
11306 MODE_LINE_TITLE,
11307 MODE_LINE_NOPROP,
11308 MODE_LINE_STRING
11309 } mode_line_target;
11310
11311 /* Alist that caches the results of :propertize.
11312 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11313 static Lisp_Object mode_line_proptrans_alist;
11314
11315 /* List of strings making up the mode-line. */
11316 static Lisp_Object mode_line_string_list;
11317
11318 /* Base face property when building propertized mode line string. */
11319 static Lisp_Object mode_line_string_face;
11320 static Lisp_Object mode_line_string_face_prop;
11321
11322
11323 /* Unwind data for mode line strings */
11324
11325 static Lisp_Object Vmode_line_unwind_vector;
11326
11327 static Lisp_Object
11328 format_mode_line_unwind_data (struct frame *target_frame,
11329 struct buffer *obuf,
11330 Lisp_Object owin,
11331 int save_proptrans)
11332 {
11333 Lisp_Object vector, tmp;
11334
11335 /* Reduce consing by keeping one vector in
11336 Vwith_echo_area_save_vector. */
11337 vector = Vmode_line_unwind_vector;
11338 Vmode_line_unwind_vector = Qnil;
11339
11340 if (NILP (vector))
11341 vector = Fmake_vector (make_number (10), Qnil);
11342
11343 ASET (vector, 0, make_number (mode_line_target));
11344 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11345 ASET (vector, 2, mode_line_string_list);
11346 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11347 ASET (vector, 4, mode_line_string_face);
11348 ASET (vector, 5, mode_line_string_face_prop);
11349
11350 if (obuf)
11351 XSETBUFFER (tmp, obuf);
11352 else
11353 tmp = Qnil;
11354 ASET (vector, 6, tmp);
11355 ASET (vector, 7, owin);
11356 if (target_frame)
11357 {
11358 /* Similarly to `with-selected-window', if the operation selects
11359 a window on another frame, we must restore that frame's
11360 selected window, and (for a tty) the top-frame. */
11361 ASET (vector, 8, target_frame->selected_window);
11362 if (FRAME_TERMCAP_P (target_frame))
11363 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11364 }
11365
11366 return vector;
11367 }
11368
11369 static void
11370 unwind_format_mode_line (Lisp_Object vector)
11371 {
11372 Lisp_Object old_window = AREF (vector, 7);
11373 Lisp_Object target_frame_window = AREF (vector, 8);
11374 Lisp_Object old_top_frame = AREF (vector, 9);
11375
11376 mode_line_target = XINT (AREF (vector, 0));
11377 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11378 mode_line_string_list = AREF (vector, 2);
11379 if (! EQ (AREF (vector, 3), Qt))
11380 mode_line_proptrans_alist = AREF (vector, 3);
11381 mode_line_string_face = AREF (vector, 4);
11382 mode_line_string_face_prop = AREF (vector, 5);
11383
11384 /* Select window before buffer, since it may change the buffer. */
11385 if (!NILP (old_window))
11386 {
11387 /* If the operation that we are unwinding had selected a window
11388 on a different frame, reset its frame-selected-window. For a
11389 text terminal, reset its top-frame if necessary. */
11390 if (!NILP (target_frame_window))
11391 {
11392 Lisp_Object frame
11393 = WINDOW_FRAME (XWINDOW (target_frame_window));
11394
11395 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11396 Fselect_window (target_frame_window, Qt);
11397
11398 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11399 Fselect_frame (old_top_frame, Qt);
11400 }
11401
11402 Fselect_window (old_window, Qt);
11403 }
11404
11405 if (!NILP (AREF (vector, 6)))
11406 {
11407 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11408 ASET (vector, 6, Qnil);
11409 }
11410
11411 Vmode_line_unwind_vector = vector;
11412 }
11413
11414
11415 /* Store a single character C for the frame title in mode_line_noprop_buf.
11416 Re-allocate mode_line_noprop_buf if necessary. */
11417
11418 static void
11419 store_mode_line_noprop_char (char c)
11420 {
11421 /* If output position has reached the end of the allocated buffer,
11422 increase the buffer's size. */
11423 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11424 {
11425 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11426 ptrdiff_t size = len;
11427 mode_line_noprop_buf =
11428 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11429 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11430 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11431 }
11432
11433 *mode_line_noprop_ptr++ = c;
11434 }
11435
11436
11437 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11438 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11439 characters that yield more columns than PRECISION; PRECISION <= 0
11440 means copy the whole string. Pad with spaces until FIELD_WIDTH
11441 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11442 pad. Called from display_mode_element when it is used to build a
11443 frame title. */
11444
11445 static int
11446 store_mode_line_noprop (const char *string, int field_width, int precision)
11447 {
11448 const unsigned char *str = (const unsigned char *) string;
11449 int n = 0;
11450 ptrdiff_t dummy, nbytes;
11451
11452 /* Copy at most PRECISION chars from STR. */
11453 nbytes = strlen (string);
11454 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11455 while (nbytes--)
11456 store_mode_line_noprop_char (*str++);
11457
11458 /* Fill up with spaces until FIELD_WIDTH reached. */
11459 while (field_width > 0
11460 && n < field_width)
11461 {
11462 store_mode_line_noprop_char (' ');
11463 ++n;
11464 }
11465
11466 return n;
11467 }
11468
11469 /***********************************************************************
11470 Frame Titles
11471 ***********************************************************************/
11472
11473 #ifdef HAVE_WINDOW_SYSTEM
11474
11475 /* Set the title of FRAME, if it has changed. The title format is
11476 Vicon_title_format if FRAME is iconified, otherwise it is
11477 frame_title_format. */
11478
11479 static void
11480 x_consider_frame_title (Lisp_Object frame)
11481 {
11482 struct frame *f = XFRAME (frame);
11483
11484 if (FRAME_WINDOW_P (f)
11485 || FRAME_MINIBUF_ONLY_P (f)
11486 || f->explicit_name)
11487 {
11488 /* Do we have more than one visible frame on this X display? */
11489 Lisp_Object tail, other_frame, fmt;
11490 ptrdiff_t title_start;
11491 char *title;
11492 ptrdiff_t len;
11493 struct it it;
11494 ptrdiff_t count = SPECPDL_INDEX ();
11495
11496 FOR_EACH_FRAME (tail, other_frame)
11497 {
11498 struct frame *tf = XFRAME (other_frame);
11499
11500 if (tf != f
11501 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11502 && !FRAME_MINIBUF_ONLY_P (tf)
11503 && !EQ (other_frame, tip_frame)
11504 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11505 break;
11506 }
11507
11508 /* Set global variable indicating that multiple frames exist. */
11509 multiple_frames = CONSP (tail);
11510
11511 /* Switch to the buffer of selected window of the frame. Set up
11512 mode_line_target so that display_mode_element will output into
11513 mode_line_noprop_buf; then display the title. */
11514 record_unwind_protect (unwind_format_mode_line,
11515 format_mode_line_unwind_data
11516 (f, current_buffer, selected_window, 0));
11517
11518 Fselect_window (f->selected_window, Qt);
11519 set_buffer_internal_1
11520 (XBUFFER (XWINDOW (f->selected_window)->contents));
11521 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11522
11523 mode_line_target = MODE_LINE_TITLE;
11524 title_start = MODE_LINE_NOPROP_LEN (0);
11525 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11526 NULL, DEFAULT_FACE_ID);
11527 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11528 len = MODE_LINE_NOPROP_LEN (title_start);
11529 title = mode_line_noprop_buf + title_start;
11530 unbind_to (count, Qnil);
11531
11532 /* Set the title only if it's changed. This avoids consing in
11533 the common case where it hasn't. (If it turns out that we've
11534 already wasted too much time by walking through the list with
11535 display_mode_element, then we might need to optimize at a
11536 higher level than this.) */
11537 if (! STRINGP (f->name)
11538 || SBYTES (f->name) != len
11539 || memcmp (title, SDATA (f->name), len) != 0)
11540 x_implicitly_set_name (f, make_string (title, len), Qnil);
11541 }
11542 }
11543
11544 #endif /* not HAVE_WINDOW_SYSTEM */
11545
11546 \f
11547 /***********************************************************************
11548 Menu Bars
11549 ***********************************************************************/
11550
11551 /* Non-zero if we will not redisplay all visible windows. */
11552 #define REDISPLAY_SOME_P() \
11553 ((windows_or_buffers_changed == 0 \
11554 || windows_or_buffers_changed == REDISPLAY_SOME) \
11555 && (update_mode_lines == 0 \
11556 || update_mode_lines == REDISPLAY_SOME))
11557
11558 /* Prepare for redisplay by updating menu-bar item lists when
11559 appropriate. This can call eval. */
11560
11561 static void
11562 prepare_menu_bars (void)
11563 {
11564 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11565 bool some_windows = REDISPLAY_SOME_P ();
11566 struct gcpro gcpro1, gcpro2;
11567 Lisp_Object tooltip_frame;
11568
11569 #ifdef HAVE_WINDOW_SYSTEM
11570 tooltip_frame = tip_frame;
11571 #else
11572 tooltip_frame = Qnil;
11573 #endif
11574
11575 if (FUNCTIONP (Vpre_redisplay_function))
11576 {
11577 Lisp_Object windows = all_windows ? Qt : Qnil;
11578 if (all_windows && some_windows)
11579 {
11580 Lisp_Object ws = window_list ();
11581 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11582 {
11583 Lisp_Object this = XCAR (ws);
11584 struct window *w = XWINDOW (this);
11585 if (w->redisplay
11586 || XFRAME (w->frame)->redisplay
11587 || XBUFFER (w->contents)->text->redisplay)
11588 {
11589 windows = Fcons (this, windows);
11590 }
11591 }
11592 }
11593 safe__call1 (true, Vpre_redisplay_function, windows);
11594 }
11595
11596 /* Update all frame titles based on their buffer names, etc. We do
11597 this before the menu bars so that the buffer-menu will show the
11598 up-to-date frame titles. */
11599 #ifdef HAVE_WINDOW_SYSTEM
11600 if (all_windows)
11601 {
11602 Lisp_Object tail, frame;
11603
11604 FOR_EACH_FRAME (tail, frame)
11605 {
11606 struct frame *f = XFRAME (frame);
11607 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11608 if (some_windows
11609 && !f->redisplay
11610 && !w->redisplay
11611 && !XBUFFER (w->contents)->text->redisplay)
11612 continue;
11613
11614 if (!EQ (frame, tooltip_frame)
11615 && (FRAME_ICONIFIED_P (f)
11616 || FRAME_VISIBLE_P (f) == 1
11617 /* Exclude TTY frames that are obscured because they
11618 are not the top frame on their console. This is
11619 because x_consider_frame_title actually switches
11620 to the frame, which for TTY frames means it is
11621 marked as garbaged, and will be completely
11622 redrawn on the next redisplay cycle. This causes
11623 TTY frames to be completely redrawn, when there
11624 are more than one of them, even though nothing
11625 should be changed on display. */
11626 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11627 x_consider_frame_title (frame);
11628 }
11629 }
11630 #endif /* HAVE_WINDOW_SYSTEM */
11631
11632 /* Update the menu bar item lists, if appropriate. This has to be
11633 done before any actual redisplay or generation of display lines. */
11634
11635 if (all_windows)
11636 {
11637 Lisp_Object tail, frame;
11638 ptrdiff_t count = SPECPDL_INDEX ();
11639 /* 1 means that update_menu_bar has run its hooks
11640 so any further calls to update_menu_bar shouldn't do so again. */
11641 int menu_bar_hooks_run = 0;
11642
11643 record_unwind_save_match_data ();
11644
11645 FOR_EACH_FRAME (tail, frame)
11646 {
11647 struct frame *f = XFRAME (frame);
11648 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11649
11650 /* Ignore tooltip frame. */
11651 if (EQ (frame, tooltip_frame))
11652 continue;
11653
11654 if (some_windows
11655 && !f->redisplay
11656 && !w->redisplay
11657 && !XBUFFER (w->contents)->text->redisplay)
11658 continue;
11659
11660 /* If a window on this frame changed size, report that to
11661 the user and clear the size-change flag. */
11662 if (FRAME_WINDOW_SIZES_CHANGED (f))
11663 {
11664 Lisp_Object functions;
11665
11666 /* Clear flag first in case we get an error below. */
11667 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11668 functions = Vwindow_size_change_functions;
11669 GCPRO2 (tail, functions);
11670
11671 while (CONSP (functions))
11672 {
11673 if (!EQ (XCAR (functions), Qt))
11674 call1 (XCAR (functions), frame);
11675 functions = XCDR (functions);
11676 }
11677 UNGCPRO;
11678 }
11679
11680 GCPRO1 (tail);
11681 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11682 #ifdef HAVE_WINDOW_SYSTEM
11683 update_tool_bar (f, 0);
11684 #endif
11685 #ifdef HAVE_NS
11686 if (windows_or_buffers_changed
11687 && FRAME_NS_P (f))
11688 ns_set_doc_edited
11689 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11690 #endif
11691 UNGCPRO;
11692 }
11693
11694 unbind_to (count, Qnil);
11695 }
11696 else
11697 {
11698 struct frame *sf = SELECTED_FRAME ();
11699 update_menu_bar (sf, 1, 0);
11700 #ifdef HAVE_WINDOW_SYSTEM
11701 update_tool_bar (sf, 1);
11702 #endif
11703 }
11704 }
11705
11706
11707 /* Update the menu bar item list for frame F. This has to be done
11708 before we start to fill in any display lines, because it can call
11709 eval.
11710
11711 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11712
11713 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11714 already ran the menu bar hooks for this redisplay, so there
11715 is no need to run them again. The return value is the
11716 updated value of this flag, to pass to the next call. */
11717
11718 static int
11719 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11720 {
11721 Lisp_Object window;
11722 register struct window *w;
11723
11724 /* If called recursively during a menu update, do nothing. This can
11725 happen when, for instance, an activate-menubar-hook causes a
11726 redisplay. */
11727 if (inhibit_menubar_update)
11728 return hooks_run;
11729
11730 window = FRAME_SELECTED_WINDOW (f);
11731 w = XWINDOW (window);
11732
11733 if (FRAME_WINDOW_P (f)
11734 ?
11735 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11736 || defined (HAVE_NS) || defined (USE_GTK)
11737 FRAME_EXTERNAL_MENU_BAR (f)
11738 #else
11739 FRAME_MENU_BAR_LINES (f) > 0
11740 #endif
11741 : FRAME_MENU_BAR_LINES (f) > 0)
11742 {
11743 /* If the user has switched buffers or windows, we need to
11744 recompute to reflect the new bindings. But we'll
11745 recompute when update_mode_lines is set too; that means
11746 that people can use force-mode-line-update to request
11747 that the menu bar be recomputed. The adverse effect on
11748 the rest of the redisplay algorithm is about the same as
11749 windows_or_buffers_changed anyway. */
11750 if (windows_or_buffers_changed
11751 /* This used to test w->update_mode_line, but we believe
11752 there is no need to recompute the menu in that case. */
11753 || update_mode_lines
11754 || window_buffer_changed (w))
11755 {
11756 struct buffer *prev = current_buffer;
11757 ptrdiff_t count = SPECPDL_INDEX ();
11758
11759 specbind (Qinhibit_menubar_update, Qt);
11760
11761 set_buffer_internal_1 (XBUFFER (w->contents));
11762 if (save_match_data)
11763 record_unwind_save_match_data ();
11764 if (NILP (Voverriding_local_map_menu_flag))
11765 {
11766 specbind (Qoverriding_terminal_local_map, Qnil);
11767 specbind (Qoverriding_local_map, Qnil);
11768 }
11769
11770 if (!hooks_run)
11771 {
11772 /* Run the Lucid hook. */
11773 safe_run_hooks (Qactivate_menubar_hook);
11774
11775 /* If it has changed current-menubar from previous value,
11776 really recompute the menu-bar from the value. */
11777 if (! NILP (Vlucid_menu_bar_dirty_flag))
11778 call0 (Qrecompute_lucid_menubar);
11779
11780 safe_run_hooks (Qmenu_bar_update_hook);
11781
11782 hooks_run = 1;
11783 }
11784
11785 XSETFRAME (Vmenu_updating_frame, f);
11786 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11787
11788 /* Redisplay the menu bar in case we changed it. */
11789 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11790 || defined (HAVE_NS) || defined (USE_GTK)
11791 if (FRAME_WINDOW_P (f))
11792 {
11793 #if defined (HAVE_NS)
11794 /* All frames on Mac OS share the same menubar. So only
11795 the selected frame should be allowed to set it. */
11796 if (f == SELECTED_FRAME ())
11797 #endif
11798 set_frame_menubar (f, 0, 0);
11799 }
11800 else
11801 /* On a terminal screen, the menu bar is an ordinary screen
11802 line, and this makes it get updated. */
11803 w->update_mode_line = 1;
11804 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11805 /* In the non-toolkit version, the menu bar is an ordinary screen
11806 line, and this makes it get updated. */
11807 w->update_mode_line = 1;
11808 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11809
11810 unbind_to (count, Qnil);
11811 set_buffer_internal_1 (prev);
11812 }
11813 }
11814
11815 return hooks_run;
11816 }
11817
11818 /***********************************************************************
11819 Tool-bars
11820 ***********************************************************************/
11821
11822 #ifdef HAVE_WINDOW_SYSTEM
11823
11824 /* Select `frame' temporarily without running all the code in
11825 do_switch_frame.
11826 FIXME: Maybe do_switch_frame should be trimmed down similarly
11827 when `norecord' is set. */
11828 static void
11829 fast_set_selected_frame (Lisp_Object frame)
11830 {
11831 if (!EQ (selected_frame, frame))
11832 {
11833 selected_frame = frame;
11834 selected_window = XFRAME (frame)->selected_window;
11835 }
11836 }
11837
11838 /* Update the tool-bar item list for frame F. This has to be done
11839 before we start to fill in any display lines. Called from
11840 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11841 and restore it here. */
11842
11843 static void
11844 update_tool_bar (struct frame *f, int save_match_data)
11845 {
11846 #if defined (USE_GTK) || defined (HAVE_NS)
11847 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11848 #else
11849 int do_update = (WINDOWP (f->tool_bar_window)
11850 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11851 #endif
11852
11853 if (do_update)
11854 {
11855 Lisp_Object window;
11856 struct window *w;
11857
11858 window = FRAME_SELECTED_WINDOW (f);
11859 w = XWINDOW (window);
11860
11861 /* If the user has switched buffers or windows, we need to
11862 recompute to reflect the new bindings. But we'll
11863 recompute when update_mode_lines is set too; that means
11864 that people can use force-mode-line-update to request
11865 that the menu bar be recomputed. The adverse effect on
11866 the rest of the redisplay algorithm is about the same as
11867 windows_or_buffers_changed anyway. */
11868 if (windows_or_buffers_changed
11869 || w->update_mode_line
11870 || update_mode_lines
11871 || window_buffer_changed (w))
11872 {
11873 struct buffer *prev = current_buffer;
11874 ptrdiff_t count = SPECPDL_INDEX ();
11875 Lisp_Object frame, new_tool_bar;
11876 int new_n_tool_bar;
11877 struct gcpro gcpro1;
11878
11879 /* Set current_buffer to the buffer of the selected
11880 window of the frame, so that we get the right local
11881 keymaps. */
11882 set_buffer_internal_1 (XBUFFER (w->contents));
11883
11884 /* Save match data, if we must. */
11885 if (save_match_data)
11886 record_unwind_save_match_data ();
11887
11888 /* Make sure that we don't accidentally use bogus keymaps. */
11889 if (NILP (Voverriding_local_map_menu_flag))
11890 {
11891 specbind (Qoverriding_terminal_local_map, Qnil);
11892 specbind (Qoverriding_local_map, Qnil);
11893 }
11894
11895 GCPRO1 (new_tool_bar);
11896
11897 /* We must temporarily set the selected frame to this frame
11898 before calling tool_bar_items, because the calculation of
11899 the tool-bar keymap uses the selected frame (see
11900 `tool-bar-make-keymap' in tool-bar.el). */
11901 eassert (EQ (selected_window,
11902 /* Since we only explicitly preserve selected_frame,
11903 check that selected_window would be redundant. */
11904 XFRAME (selected_frame)->selected_window));
11905 record_unwind_protect (fast_set_selected_frame, selected_frame);
11906 XSETFRAME (frame, f);
11907 fast_set_selected_frame (frame);
11908
11909 /* Build desired tool-bar items from keymaps. */
11910 new_tool_bar
11911 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11912 &new_n_tool_bar);
11913
11914 /* Redisplay the tool-bar if we changed it. */
11915 if (new_n_tool_bar != f->n_tool_bar_items
11916 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11917 {
11918 /* Redisplay that happens asynchronously due to an expose event
11919 may access f->tool_bar_items. Make sure we update both
11920 variables within BLOCK_INPUT so no such event interrupts. */
11921 block_input ();
11922 fset_tool_bar_items (f, new_tool_bar);
11923 f->n_tool_bar_items = new_n_tool_bar;
11924 w->update_mode_line = 1;
11925 unblock_input ();
11926 }
11927
11928 UNGCPRO;
11929
11930 unbind_to (count, Qnil);
11931 set_buffer_internal_1 (prev);
11932 }
11933 }
11934 }
11935
11936 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11937
11938 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11939 F's desired tool-bar contents. F->tool_bar_items must have
11940 been set up previously by calling prepare_menu_bars. */
11941
11942 static void
11943 build_desired_tool_bar_string (struct frame *f)
11944 {
11945 int i, size, size_needed;
11946 struct gcpro gcpro1, gcpro2, gcpro3;
11947 Lisp_Object image, plist, props;
11948
11949 image = plist = props = Qnil;
11950 GCPRO3 (image, plist, props);
11951
11952 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11953 Otherwise, make a new string. */
11954
11955 /* The size of the string we might be able to reuse. */
11956 size = (STRINGP (f->desired_tool_bar_string)
11957 ? SCHARS (f->desired_tool_bar_string)
11958 : 0);
11959
11960 /* We need one space in the string for each image. */
11961 size_needed = f->n_tool_bar_items;
11962
11963 /* Reuse f->desired_tool_bar_string, if possible. */
11964 if (size < size_needed || NILP (f->desired_tool_bar_string))
11965 fset_desired_tool_bar_string
11966 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11967 else
11968 {
11969 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11970 Fremove_text_properties (make_number (0), make_number (size),
11971 props, f->desired_tool_bar_string);
11972 }
11973
11974 /* Put a `display' property on the string for the images to display,
11975 put a `menu_item' property on tool-bar items with a value that
11976 is the index of the item in F's tool-bar item vector. */
11977 for (i = 0; i < f->n_tool_bar_items; ++i)
11978 {
11979 #define PROP(IDX) \
11980 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11981
11982 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11983 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11984 int hmargin, vmargin, relief, idx, end;
11985
11986 /* If image is a vector, choose the image according to the
11987 button state. */
11988 image = PROP (TOOL_BAR_ITEM_IMAGES);
11989 if (VECTORP (image))
11990 {
11991 if (enabled_p)
11992 idx = (selected_p
11993 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11994 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11995 else
11996 idx = (selected_p
11997 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11998 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11999
12000 eassert (ASIZE (image) >= idx);
12001 image = AREF (image, idx);
12002 }
12003 else
12004 idx = -1;
12005
12006 /* Ignore invalid image specifications. */
12007 if (!valid_image_p (image))
12008 continue;
12009
12010 /* Display the tool-bar button pressed, or depressed. */
12011 plist = Fcopy_sequence (XCDR (image));
12012
12013 /* Compute margin and relief to draw. */
12014 relief = (tool_bar_button_relief >= 0
12015 ? tool_bar_button_relief
12016 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12017 hmargin = vmargin = relief;
12018
12019 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12020 INT_MAX - max (hmargin, vmargin)))
12021 {
12022 hmargin += XFASTINT (Vtool_bar_button_margin);
12023 vmargin += XFASTINT (Vtool_bar_button_margin);
12024 }
12025 else if (CONSP (Vtool_bar_button_margin))
12026 {
12027 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12028 INT_MAX - hmargin))
12029 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12030
12031 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12032 INT_MAX - vmargin))
12033 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12034 }
12035
12036 if (auto_raise_tool_bar_buttons_p)
12037 {
12038 /* Add a `:relief' property to the image spec if the item is
12039 selected. */
12040 if (selected_p)
12041 {
12042 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12043 hmargin -= relief;
12044 vmargin -= relief;
12045 }
12046 }
12047 else
12048 {
12049 /* If image is selected, display it pressed, i.e. with a
12050 negative relief. If it's not selected, display it with a
12051 raised relief. */
12052 plist = Fplist_put (plist, QCrelief,
12053 (selected_p
12054 ? make_number (-relief)
12055 : make_number (relief)));
12056 hmargin -= relief;
12057 vmargin -= relief;
12058 }
12059
12060 /* Put a margin around the image. */
12061 if (hmargin || vmargin)
12062 {
12063 if (hmargin == vmargin)
12064 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12065 else
12066 plist = Fplist_put (plist, QCmargin,
12067 Fcons (make_number (hmargin),
12068 make_number (vmargin)));
12069 }
12070
12071 /* If button is not enabled, and we don't have special images
12072 for the disabled state, make the image appear disabled by
12073 applying an appropriate algorithm to it. */
12074 if (!enabled_p && idx < 0)
12075 plist = Fplist_put (plist, QCconversion, Qdisabled);
12076
12077 /* Put a `display' text property on the string for the image to
12078 display. Put a `menu-item' property on the string that gives
12079 the start of this item's properties in the tool-bar items
12080 vector. */
12081 image = Fcons (Qimage, plist);
12082 props = list4 (Qdisplay, image,
12083 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12084
12085 /* Let the last image hide all remaining spaces in the tool bar
12086 string. The string can be longer than needed when we reuse a
12087 previous string. */
12088 if (i + 1 == f->n_tool_bar_items)
12089 end = SCHARS (f->desired_tool_bar_string);
12090 else
12091 end = i + 1;
12092 Fadd_text_properties (make_number (i), make_number (end),
12093 props, f->desired_tool_bar_string);
12094 #undef PROP
12095 }
12096
12097 UNGCPRO;
12098 }
12099
12100
12101 /* Display one line of the tool-bar of frame IT->f.
12102
12103 HEIGHT specifies the desired height of the tool-bar line.
12104 If the actual height of the glyph row is less than HEIGHT, the
12105 row's height is increased to HEIGHT, and the icons are centered
12106 vertically in the new height.
12107
12108 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12109 count a final empty row in case the tool-bar width exactly matches
12110 the window width.
12111 */
12112
12113 static void
12114 display_tool_bar_line (struct it *it, int height)
12115 {
12116 struct glyph_row *row = it->glyph_row;
12117 int max_x = it->last_visible_x;
12118 struct glyph *last;
12119
12120 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12121 clear_glyph_row (row);
12122 row->enabled_p = true;
12123 row->y = it->current_y;
12124
12125 /* Note that this isn't made use of if the face hasn't a box,
12126 so there's no need to check the face here. */
12127 it->start_of_box_run_p = 1;
12128
12129 while (it->current_x < max_x)
12130 {
12131 int x, n_glyphs_before, i, nglyphs;
12132 struct it it_before;
12133
12134 /* Get the next display element. */
12135 if (!get_next_display_element (it))
12136 {
12137 /* Don't count empty row if we are counting needed tool-bar lines. */
12138 if (height < 0 && !it->hpos)
12139 return;
12140 break;
12141 }
12142
12143 /* Produce glyphs. */
12144 n_glyphs_before = row->used[TEXT_AREA];
12145 it_before = *it;
12146
12147 PRODUCE_GLYPHS (it);
12148
12149 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12150 i = 0;
12151 x = it_before.current_x;
12152 while (i < nglyphs)
12153 {
12154 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12155
12156 if (x + glyph->pixel_width > max_x)
12157 {
12158 /* Glyph doesn't fit on line. Backtrack. */
12159 row->used[TEXT_AREA] = n_glyphs_before;
12160 *it = it_before;
12161 /* If this is the only glyph on this line, it will never fit on the
12162 tool-bar, so skip it. But ensure there is at least one glyph,
12163 so we don't accidentally disable the tool-bar. */
12164 if (n_glyphs_before == 0
12165 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12166 break;
12167 goto out;
12168 }
12169
12170 ++it->hpos;
12171 x += glyph->pixel_width;
12172 ++i;
12173 }
12174
12175 /* Stop at line end. */
12176 if (ITERATOR_AT_END_OF_LINE_P (it))
12177 break;
12178
12179 set_iterator_to_next (it, 1);
12180 }
12181
12182 out:;
12183
12184 row->displays_text_p = row->used[TEXT_AREA] != 0;
12185
12186 /* Use default face for the border below the tool bar.
12187
12188 FIXME: When auto-resize-tool-bars is grow-only, there is
12189 no additional border below the possibly empty tool-bar lines.
12190 So to make the extra empty lines look "normal", we have to
12191 use the tool-bar face for the border too. */
12192 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12193 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12194 it->face_id = DEFAULT_FACE_ID;
12195
12196 extend_face_to_end_of_line (it);
12197 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12198 last->right_box_line_p = 1;
12199 if (last == row->glyphs[TEXT_AREA])
12200 last->left_box_line_p = 1;
12201
12202 /* Make line the desired height and center it vertically. */
12203 if ((height -= it->max_ascent + it->max_descent) > 0)
12204 {
12205 /* Don't add more than one line height. */
12206 height %= FRAME_LINE_HEIGHT (it->f);
12207 it->max_ascent += height / 2;
12208 it->max_descent += (height + 1) / 2;
12209 }
12210
12211 compute_line_metrics (it);
12212
12213 /* If line is empty, make it occupy the rest of the tool-bar. */
12214 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12215 {
12216 row->height = row->phys_height = it->last_visible_y - row->y;
12217 row->visible_height = row->height;
12218 row->ascent = row->phys_ascent = 0;
12219 row->extra_line_spacing = 0;
12220 }
12221
12222 row->full_width_p = 1;
12223 row->continued_p = 0;
12224 row->truncated_on_left_p = 0;
12225 row->truncated_on_right_p = 0;
12226
12227 it->current_x = it->hpos = 0;
12228 it->current_y += row->height;
12229 ++it->vpos;
12230 ++it->glyph_row;
12231 }
12232
12233
12234 /* Max tool-bar height. Basically, this is what makes all other windows
12235 disappear when the frame gets too small. Rethink this! */
12236
12237 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12238 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12239
12240 /* Value is the number of pixels needed to make all tool-bar items of
12241 frame F visible. The actual number of glyph rows needed is
12242 returned in *N_ROWS if non-NULL. */
12243
12244 static int
12245 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12246 {
12247 struct window *w = XWINDOW (f->tool_bar_window);
12248 struct it it;
12249 /* tool_bar_height is called from redisplay_tool_bar after building
12250 the desired matrix, so use (unused) mode-line row as temporary row to
12251 avoid destroying the first tool-bar row. */
12252 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12253
12254 /* Initialize an iterator for iteration over
12255 F->desired_tool_bar_string in the tool-bar window of frame F. */
12256 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12257 it.first_visible_x = 0;
12258 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12259 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12260 it.paragraph_embedding = L2R;
12261
12262 while (!ITERATOR_AT_END_P (&it))
12263 {
12264 clear_glyph_row (temp_row);
12265 it.glyph_row = temp_row;
12266 display_tool_bar_line (&it, -1);
12267 }
12268 clear_glyph_row (temp_row);
12269
12270 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12271 if (n_rows)
12272 *n_rows = it.vpos > 0 ? it.vpos : -1;
12273
12274 if (pixelwise)
12275 return it.current_y;
12276 else
12277 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12278 }
12279
12280 #endif /* !USE_GTK && !HAVE_NS */
12281
12282 #if defined USE_GTK || defined HAVE_NS
12283 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12284 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12285 #endif
12286
12287 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12288 0, 2, 0,
12289 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12290 If FRAME is nil or omitted, use the selected frame. Optional argument
12291 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12292 (Lisp_Object frame, Lisp_Object pixelwise)
12293 {
12294 int height = 0;
12295
12296 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12297 struct frame *f = decode_any_frame (frame);
12298
12299 if (WINDOWP (f->tool_bar_window)
12300 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12301 {
12302 update_tool_bar (f, 1);
12303 if (f->n_tool_bar_items)
12304 {
12305 build_desired_tool_bar_string (f);
12306 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12307 }
12308 }
12309 #endif
12310
12311 return make_number (height);
12312 }
12313
12314
12315 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12316 height should be changed. */
12317
12318 static int
12319 redisplay_tool_bar (struct frame *f)
12320 {
12321 #if defined (USE_GTK) || defined (HAVE_NS)
12322
12323 if (FRAME_EXTERNAL_TOOL_BAR (f))
12324 update_frame_tool_bar (f);
12325 return 0;
12326
12327 #else /* !USE_GTK && !HAVE_NS */
12328
12329 struct window *w;
12330 struct it it;
12331 struct glyph_row *row;
12332
12333 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12334 do anything. This means you must start with tool-bar-lines
12335 non-zero to get the auto-sizing effect. Or in other words, you
12336 can turn off tool-bars by specifying tool-bar-lines zero. */
12337 if (!WINDOWP (f->tool_bar_window)
12338 || (w = XWINDOW (f->tool_bar_window),
12339 WINDOW_PIXEL_HEIGHT (w) == 0))
12340 return 0;
12341
12342 /* Set up an iterator for the tool-bar window. */
12343 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12344 it.first_visible_x = 0;
12345 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12346 row = it.glyph_row;
12347
12348 /* Build a string that represents the contents of the tool-bar. */
12349 build_desired_tool_bar_string (f);
12350 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12351 /* FIXME: This should be controlled by a user option. But it
12352 doesn't make sense to have an R2L tool bar if the menu bar cannot
12353 be drawn also R2L, and making the menu bar R2L is tricky due
12354 toolkit-specific code that implements it. If an R2L tool bar is
12355 ever supported, display_tool_bar_line should also be augmented to
12356 call unproduce_glyphs like display_line and display_string
12357 do. */
12358 it.paragraph_embedding = L2R;
12359
12360 if (f->n_tool_bar_rows == 0)
12361 {
12362 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12363
12364 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12365 {
12366 Lisp_Object frame;
12367 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12368 / FRAME_LINE_HEIGHT (f));
12369
12370 XSETFRAME (frame, f);
12371 Fmodify_frame_parameters (frame,
12372 list1 (Fcons (Qtool_bar_lines,
12373 make_number (new_lines))));
12374 /* Always do that now. */
12375 clear_glyph_matrix (w->desired_matrix);
12376 f->fonts_changed = 1;
12377 return 1;
12378 }
12379 }
12380
12381 /* Display as many lines as needed to display all tool-bar items. */
12382
12383 if (f->n_tool_bar_rows > 0)
12384 {
12385 int border, rows, height, extra;
12386
12387 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12388 border = XINT (Vtool_bar_border);
12389 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12390 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12391 else if (EQ (Vtool_bar_border, Qborder_width))
12392 border = f->border_width;
12393 else
12394 border = 0;
12395 if (border < 0)
12396 border = 0;
12397
12398 rows = f->n_tool_bar_rows;
12399 height = max (1, (it.last_visible_y - border) / rows);
12400 extra = it.last_visible_y - border - height * rows;
12401
12402 while (it.current_y < it.last_visible_y)
12403 {
12404 int h = 0;
12405 if (extra > 0 && rows-- > 0)
12406 {
12407 h = (extra + rows - 1) / rows;
12408 extra -= h;
12409 }
12410 display_tool_bar_line (&it, height + h);
12411 }
12412 }
12413 else
12414 {
12415 while (it.current_y < it.last_visible_y)
12416 display_tool_bar_line (&it, 0);
12417 }
12418
12419 /* It doesn't make much sense to try scrolling in the tool-bar
12420 window, so don't do it. */
12421 w->desired_matrix->no_scrolling_p = 1;
12422 w->must_be_updated_p = 1;
12423
12424 if (!NILP (Vauto_resize_tool_bars))
12425 {
12426 /* Do we really allow the toolbar to occupy the whole frame? */
12427 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12428 int change_height_p = 0;
12429
12430 /* If we couldn't display everything, change the tool-bar's
12431 height if there is room for more. */
12432 if (IT_STRING_CHARPOS (it) < it.end_charpos
12433 && it.current_y < max_tool_bar_height)
12434 change_height_p = 1;
12435
12436 /* We subtract 1 because display_tool_bar_line advances the
12437 glyph_row pointer before returning to its caller. We want to
12438 examine the last glyph row produced by
12439 display_tool_bar_line. */
12440 row = it.glyph_row - 1;
12441
12442 /* If there are blank lines at the end, except for a partially
12443 visible blank line at the end that is smaller than
12444 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12445 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12446 && row->height >= FRAME_LINE_HEIGHT (f))
12447 change_height_p = 1;
12448
12449 /* If row displays tool-bar items, but is partially visible,
12450 change the tool-bar's height. */
12451 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12452 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12453 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12454 change_height_p = 1;
12455
12456 /* Resize windows as needed by changing the `tool-bar-lines'
12457 frame parameter. */
12458 if (change_height_p)
12459 {
12460 Lisp_Object frame;
12461 int nrows;
12462 int new_height = tool_bar_height (f, &nrows, 1);
12463
12464 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12465 && !f->minimize_tool_bar_window_p)
12466 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12467 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12468 f->minimize_tool_bar_window_p = 0;
12469
12470 if (change_height_p)
12471 {
12472 /* Current size of the tool-bar window in canonical line
12473 units. */
12474 int old_lines = WINDOW_TOTAL_LINES (w);
12475 /* Required size of the tool-bar window in canonical
12476 line units. */
12477 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12478 / FRAME_LINE_HEIGHT (f));
12479 /* Maximum size of the tool-bar window in canonical line
12480 units that this frame can allow. */
12481 int max_lines =
12482 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12483
12484 /* Don't try to change the tool-bar window size and set
12485 the fonts_changed flag unless really necessary. That
12486 flag causes redisplay to give up and retry
12487 redisplaying the frame from scratch, so setting it
12488 unnecessarily can lead to nasty redisplay loops. */
12489 if (new_lines <= max_lines
12490 && eabs (new_lines - old_lines) >= 1)
12491 {
12492 XSETFRAME (frame, f);
12493 Fmodify_frame_parameters (frame,
12494 list1 (Fcons (Qtool_bar_lines,
12495 make_number (new_lines))));
12496 clear_glyph_matrix (w->desired_matrix);
12497 f->n_tool_bar_rows = nrows;
12498 f->fonts_changed = 1;
12499 return 1;
12500 }
12501 }
12502 }
12503 }
12504
12505 f->minimize_tool_bar_window_p = 0;
12506 return 0;
12507
12508 #endif /* USE_GTK || HAVE_NS */
12509 }
12510
12511 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12512
12513 /* Get information about the tool-bar item which is displayed in GLYPH
12514 on frame F. Return in *PROP_IDX the index where tool-bar item
12515 properties start in F->tool_bar_items. Value is zero if
12516 GLYPH doesn't display a tool-bar item. */
12517
12518 static int
12519 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12520 {
12521 Lisp_Object prop;
12522 int success_p;
12523 int charpos;
12524
12525 /* This function can be called asynchronously, which means we must
12526 exclude any possibility that Fget_text_property signals an
12527 error. */
12528 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12529 charpos = max (0, charpos);
12530
12531 /* Get the text property `menu-item' at pos. The value of that
12532 property is the start index of this item's properties in
12533 F->tool_bar_items. */
12534 prop = Fget_text_property (make_number (charpos),
12535 Qmenu_item, f->current_tool_bar_string);
12536 if (INTEGERP (prop))
12537 {
12538 *prop_idx = XINT (prop);
12539 success_p = 1;
12540 }
12541 else
12542 success_p = 0;
12543
12544 return success_p;
12545 }
12546
12547 \f
12548 /* Get information about the tool-bar item at position X/Y on frame F.
12549 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12550 the current matrix of the tool-bar window of F, or NULL if not
12551 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12552 item in F->tool_bar_items. Value is
12553
12554 -1 if X/Y is not on a tool-bar item
12555 0 if X/Y is on the same item that was highlighted before.
12556 1 otherwise. */
12557
12558 static int
12559 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12560 int *hpos, int *vpos, int *prop_idx)
12561 {
12562 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12563 struct window *w = XWINDOW (f->tool_bar_window);
12564 int area;
12565
12566 /* Find the glyph under X/Y. */
12567 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12568 if (*glyph == NULL)
12569 return -1;
12570
12571 /* Get the start of this tool-bar item's properties in
12572 f->tool_bar_items. */
12573 if (!tool_bar_item_info (f, *glyph, prop_idx))
12574 return -1;
12575
12576 /* Is mouse on the highlighted item? */
12577 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12578 && *vpos >= hlinfo->mouse_face_beg_row
12579 && *vpos <= hlinfo->mouse_face_end_row
12580 && (*vpos > hlinfo->mouse_face_beg_row
12581 || *hpos >= hlinfo->mouse_face_beg_col)
12582 && (*vpos < hlinfo->mouse_face_end_row
12583 || *hpos < hlinfo->mouse_face_end_col
12584 || hlinfo->mouse_face_past_end))
12585 return 0;
12586
12587 return 1;
12588 }
12589
12590
12591 /* EXPORT:
12592 Handle mouse button event on the tool-bar of frame F, at
12593 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12594 0 for button release. MODIFIERS is event modifiers for button
12595 release. */
12596
12597 void
12598 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12599 int modifiers)
12600 {
12601 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12602 struct window *w = XWINDOW (f->tool_bar_window);
12603 int hpos, vpos, prop_idx;
12604 struct glyph *glyph;
12605 Lisp_Object enabled_p;
12606 int ts;
12607
12608 /* If not on the highlighted tool-bar item, and mouse-highlight is
12609 non-nil, return. This is so we generate the tool-bar button
12610 click only when the mouse button is released on the same item as
12611 where it was pressed. However, when mouse-highlight is disabled,
12612 generate the click when the button is released regardless of the
12613 highlight, since tool-bar items are not highlighted in that
12614 case. */
12615 frame_to_window_pixel_xy (w, &x, &y);
12616 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12617 if (ts == -1
12618 || (ts != 0 && !NILP (Vmouse_highlight)))
12619 return;
12620
12621 /* When mouse-highlight is off, generate the click for the item
12622 where the button was pressed, disregarding where it was
12623 released. */
12624 if (NILP (Vmouse_highlight) && !down_p)
12625 prop_idx = f->last_tool_bar_item;
12626
12627 /* If item is disabled, do nothing. */
12628 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12629 if (NILP (enabled_p))
12630 return;
12631
12632 if (down_p)
12633 {
12634 /* Show item in pressed state. */
12635 if (!NILP (Vmouse_highlight))
12636 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12637 f->last_tool_bar_item = prop_idx;
12638 }
12639 else
12640 {
12641 Lisp_Object key, frame;
12642 struct input_event event;
12643 EVENT_INIT (event);
12644
12645 /* Show item in released state. */
12646 if (!NILP (Vmouse_highlight))
12647 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12648
12649 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12650
12651 XSETFRAME (frame, f);
12652 event.kind = TOOL_BAR_EVENT;
12653 event.frame_or_window = frame;
12654 event.arg = frame;
12655 kbd_buffer_store_event (&event);
12656
12657 event.kind = TOOL_BAR_EVENT;
12658 event.frame_or_window = frame;
12659 event.arg = key;
12660 event.modifiers = modifiers;
12661 kbd_buffer_store_event (&event);
12662 f->last_tool_bar_item = -1;
12663 }
12664 }
12665
12666
12667 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12668 tool-bar window-relative coordinates X/Y. Called from
12669 note_mouse_highlight. */
12670
12671 static void
12672 note_tool_bar_highlight (struct frame *f, int x, int y)
12673 {
12674 Lisp_Object window = f->tool_bar_window;
12675 struct window *w = XWINDOW (window);
12676 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12677 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12678 int hpos, vpos;
12679 struct glyph *glyph;
12680 struct glyph_row *row;
12681 int i;
12682 Lisp_Object enabled_p;
12683 int prop_idx;
12684 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12685 int mouse_down_p, rc;
12686
12687 /* Function note_mouse_highlight is called with negative X/Y
12688 values when mouse moves outside of the frame. */
12689 if (x <= 0 || y <= 0)
12690 {
12691 clear_mouse_face (hlinfo);
12692 return;
12693 }
12694
12695 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12696 if (rc < 0)
12697 {
12698 /* Not on tool-bar item. */
12699 clear_mouse_face (hlinfo);
12700 return;
12701 }
12702 else if (rc == 0)
12703 /* On same tool-bar item as before. */
12704 goto set_help_echo;
12705
12706 clear_mouse_face (hlinfo);
12707
12708 /* Mouse is down, but on different tool-bar item? */
12709 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12710 && f == dpyinfo->last_mouse_frame);
12711
12712 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12713 return;
12714
12715 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12716
12717 /* If tool-bar item is not enabled, don't highlight it. */
12718 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12719 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12720 {
12721 /* Compute the x-position of the glyph. In front and past the
12722 image is a space. We include this in the highlighted area. */
12723 row = MATRIX_ROW (w->current_matrix, vpos);
12724 for (i = x = 0; i < hpos; ++i)
12725 x += row->glyphs[TEXT_AREA][i].pixel_width;
12726
12727 /* Record this as the current active region. */
12728 hlinfo->mouse_face_beg_col = hpos;
12729 hlinfo->mouse_face_beg_row = vpos;
12730 hlinfo->mouse_face_beg_x = x;
12731 hlinfo->mouse_face_past_end = 0;
12732
12733 hlinfo->mouse_face_end_col = hpos + 1;
12734 hlinfo->mouse_face_end_row = vpos;
12735 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12736 hlinfo->mouse_face_window = window;
12737 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12738
12739 /* Display it as active. */
12740 show_mouse_face (hlinfo, draw);
12741 }
12742
12743 set_help_echo:
12744
12745 /* Set help_echo_string to a help string to display for this tool-bar item.
12746 XTread_socket does the rest. */
12747 help_echo_object = help_echo_window = Qnil;
12748 help_echo_pos = -1;
12749 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12750 if (NILP (help_echo_string))
12751 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12752 }
12753
12754 #endif /* !USE_GTK && !HAVE_NS */
12755
12756 #endif /* HAVE_WINDOW_SYSTEM */
12757
12758
12759 \f
12760 /************************************************************************
12761 Horizontal scrolling
12762 ************************************************************************/
12763
12764 static int hscroll_window_tree (Lisp_Object);
12765 static int hscroll_windows (Lisp_Object);
12766
12767 /* For all leaf windows in the window tree rooted at WINDOW, set their
12768 hscroll value so that PT is (i) visible in the window, and (ii) so
12769 that it is not within a certain margin at the window's left and
12770 right border. Value is non-zero if any window's hscroll has been
12771 changed. */
12772
12773 static int
12774 hscroll_window_tree (Lisp_Object window)
12775 {
12776 int hscrolled_p = 0;
12777 int hscroll_relative_p = FLOATP (Vhscroll_step);
12778 int hscroll_step_abs = 0;
12779 double hscroll_step_rel = 0;
12780
12781 if (hscroll_relative_p)
12782 {
12783 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12784 if (hscroll_step_rel < 0)
12785 {
12786 hscroll_relative_p = 0;
12787 hscroll_step_abs = 0;
12788 }
12789 }
12790 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12791 {
12792 hscroll_step_abs = XINT (Vhscroll_step);
12793 if (hscroll_step_abs < 0)
12794 hscroll_step_abs = 0;
12795 }
12796 else
12797 hscroll_step_abs = 0;
12798
12799 while (WINDOWP (window))
12800 {
12801 struct window *w = XWINDOW (window);
12802
12803 if (WINDOWP (w->contents))
12804 hscrolled_p |= hscroll_window_tree (w->contents);
12805 else if (w->cursor.vpos >= 0)
12806 {
12807 int h_margin;
12808 int text_area_width;
12809 struct glyph_row *cursor_row;
12810 struct glyph_row *bottom_row;
12811 int row_r2l_p;
12812
12813 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12814 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12815 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12816 else
12817 cursor_row = bottom_row - 1;
12818
12819 if (!cursor_row->enabled_p)
12820 {
12821 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12822 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12823 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12824 else
12825 cursor_row = bottom_row - 1;
12826 }
12827 row_r2l_p = cursor_row->reversed_p;
12828
12829 text_area_width = window_box_width (w, TEXT_AREA);
12830
12831 /* Scroll when cursor is inside this scroll margin. */
12832 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12833
12834 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12835 /* For left-to-right rows, hscroll when cursor is either
12836 (i) inside the right hscroll margin, or (ii) if it is
12837 inside the left margin and the window is already
12838 hscrolled. */
12839 && ((!row_r2l_p
12840 && ((w->hscroll
12841 && w->cursor.x <= h_margin)
12842 || (cursor_row->enabled_p
12843 && cursor_row->truncated_on_right_p
12844 && (w->cursor.x >= text_area_width - h_margin))))
12845 /* For right-to-left rows, the logic is similar,
12846 except that rules for scrolling to left and right
12847 are reversed. E.g., if cursor.x <= h_margin, we
12848 need to hscroll "to the right" unconditionally,
12849 and that will scroll the screen to the left so as
12850 to reveal the next portion of the row. */
12851 || (row_r2l_p
12852 && ((cursor_row->enabled_p
12853 /* FIXME: It is confusing to set the
12854 truncated_on_right_p flag when R2L rows
12855 are actually truncated on the left. */
12856 && cursor_row->truncated_on_right_p
12857 && w->cursor.x <= h_margin)
12858 || (w->hscroll
12859 && (w->cursor.x >= text_area_width - h_margin))))))
12860 {
12861 struct it it;
12862 ptrdiff_t hscroll;
12863 struct buffer *saved_current_buffer;
12864 ptrdiff_t pt;
12865 int wanted_x;
12866
12867 /* Find point in a display of infinite width. */
12868 saved_current_buffer = current_buffer;
12869 current_buffer = XBUFFER (w->contents);
12870
12871 if (w == XWINDOW (selected_window))
12872 pt = PT;
12873 else
12874 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12875
12876 /* Move iterator to pt starting at cursor_row->start in
12877 a line with infinite width. */
12878 init_to_row_start (&it, w, cursor_row);
12879 it.last_visible_x = INFINITY;
12880 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12881 current_buffer = saved_current_buffer;
12882
12883 /* Position cursor in window. */
12884 if (!hscroll_relative_p && hscroll_step_abs == 0)
12885 hscroll = max (0, (it.current_x
12886 - (ITERATOR_AT_END_OF_LINE_P (&it)
12887 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12888 : (text_area_width / 2))))
12889 / FRAME_COLUMN_WIDTH (it.f);
12890 else if ((!row_r2l_p
12891 && w->cursor.x >= text_area_width - h_margin)
12892 || (row_r2l_p && w->cursor.x <= h_margin))
12893 {
12894 if (hscroll_relative_p)
12895 wanted_x = text_area_width * (1 - hscroll_step_rel)
12896 - h_margin;
12897 else
12898 wanted_x = text_area_width
12899 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12900 - h_margin;
12901 hscroll
12902 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12903 }
12904 else
12905 {
12906 if (hscroll_relative_p)
12907 wanted_x = text_area_width * hscroll_step_rel
12908 + h_margin;
12909 else
12910 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12911 + h_margin;
12912 hscroll
12913 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12914 }
12915 hscroll = max (hscroll, w->min_hscroll);
12916
12917 /* Don't prevent redisplay optimizations if hscroll
12918 hasn't changed, as it will unnecessarily slow down
12919 redisplay. */
12920 if (w->hscroll != hscroll)
12921 {
12922 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12923 w->hscroll = hscroll;
12924 hscrolled_p = 1;
12925 }
12926 }
12927 }
12928
12929 window = w->next;
12930 }
12931
12932 /* Value is non-zero if hscroll of any leaf window has been changed. */
12933 return hscrolled_p;
12934 }
12935
12936
12937 /* Set hscroll so that cursor is visible and not inside horizontal
12938 scroll margins for all windows in the tree rooted at WINDOW. See
12939 also hscroll_window_tree above. Value is non-zero if any window's
12940 hscroll has been changed. If it has, desired matrices on the frame
12941 of WINDOW are cleared. */
12942
12943 static int
12944 hscroll_windows (Lisp_Object window)
12945 {
12946 int hscrolled_p = hscroll_window_tree (window);
12947 if (hscrolled_p)
12948 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12949 return hscrolled_p;
12950 }
12951
12952
12953 \f
12954 /************************************************************************
12955 Redisplay
12956 ************************************************************************/
12957
12958 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12959 to a non-zero value. This is sometimes handy to have in a debugger
12960 session. */
12961
12962 #ifdef GLYPH_DEBUG
12963
12964 /* First and last unchanged row for try_window_id. */
12965
12966 static int debug_first_unchanged_at_end_vpos;
12967 static int debug_last_unchanged_at_beg_vpos;
12968
12969 /* Delta vpos and y. */
12970
12971 static int debug_dvpos, debug_dy;
12972
12973 /* Delta in characters and bytes for try_window_id. */
12974
12975 static ptrdiff_t debug_delta, debug_delta_bytes;
12976
12977 /* Values of window_end_pos and window_end_vpos at the end of
12978 try_window_id. */
12979
12980 static ptrdiff_t debug_end_vpos;
12981
12982 /* Append a string to W->desired_matrix->method. FMT is a printf
12983 format string. If trace_redisplay_p is true also printf the
12984 resulting string to stderr. */
12985
12986 static void debug_method_add (struct window *, char const *, ...)
12987 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12988
12989 static void
12990 debug_method_add (struct window *w, char const *fmt, ...)
12991 {
12992 void *ptr = w;
12993 char *method = w->desired_matrix->method;
12994 int len = strlen (method);
12995 int size = sizeof w->desired_matrix->method;
12996 int remaining = size - len - 1;
12997 va_list ap;
12998
12999 if (len && remaining)
13000 {
13001 method[len] = '|';
13002 --remaining, ++len;
13003 }
13004
13005 va_start (ap, fmt);
13006 vsnprintf (method + len, remaining + 1, fmt, ap);
13007 va_end (ap);
13008
13009 if (trace_redisplay_p)
13010 fprintf (stderr, "%p (%s): %s\n",
13011 ptr,
13012 ((BUFFERP (w->contents)
13013 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13014 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13015 : "no buffer"),
13016 method + len);
13017 }
13018
13019 #endif /* GLYPH_DEBUG */
13020
13021
13022 /* Value is non-zero if all changes in window W, which displays
13023 current_buffer, are in the text between START and END. START is a
13024 buffer position, END is given as a distance from Z. Used in
13025 redisplay_internal for display optimization. */
13026
13027 static int
13028 text_outside_line_unchanged_p (struct window *w,
13029 ptrdiff_t start, ptrdiff_t end)
13030 {
13031 int unchanged_p = 1;
13032
13033 /* If text or overlays have changed, see where. */
13034 if (window_outdated (w))
13035 {
13036 /* Gap in the line? */
13037 if (GPT < start || Z - GPT < end)
13038 unchanged_p = 0;
13039
13040 /* Changes start in front of the line, or end after it? */
13041 if (unchanged_p
13042 && (BEG_UNCHANGED < start - 1
13043 || END_UNCHANGED < end))
13044 unchanged_p = 0;
13045
13046 /* If selective display, can't optimize if changes start at the
13047 beginning of the line. */
13048 if (unchanged_p
13049 && INTEGERP (BVAR (current_buffer, selective_display))
13050 && XINT (BVAR (current_buffer, selective_display)) > 0
13051 && (BEG_UNCHANGED < start || GPT <= start))
13052 unchanged_p = 0;
13053
13054 /* If there are overlays at the start or end of the line, these
13055 may have overlay strings with newlines in them. A change at
13056 START, for instance, may actually concern the display of such
13057 overlay strings as well, and they are displayed on different
13058 lines. So, quickly rule out this case. (For the future, it
13059 might be desirable to implement something more telling than
13060 just BEG/END_UNCHANGED.) */
13061 if (unchanged_p)
13062 {
13063 if (BEG + BEG_UNCHANGED == start
13064 && overlay_touches_p (start))
13065 unchanged_p = 0;
13066 if (END_UNCHANGED == end
13067 && overlay_touches_p (Z - end))
13068 unchanged_p = 0;
13069 }
13070
13071 /* Under bidi reordering, adding or deleting a character in the
13072 beginning of a paragraph, before the first strong directional
13073 character, can change the base direction of the paragraph (unless
13074 the buffer specifies a fixed paragraph direction), which will
13075 require to redisplay the whole paragraph. It might be worthwhile
13076 to find the paragraph limits and widen the range of redisplayed
13077 lines to that, but for now just give up this optimization. */
13078 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13079 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13080 unchanged_p = 0;
13081 }
13082
13083 return unchanged_p;
13084 }
13085
13086
13087 /* Do a frame update, taking possible shortcuts into account. This is
13088 the main external entry point for redisplay.
13089
13090 If the last redisplay displayed an echo area message and that message
13091 is no longer requested, we clear the echo area or bring back the
13092 mini-buffer if that is in use. */
13093
13094 void
13095 redisplay (void)
13096 {
13097 redisplay_internal ();
13098 }
13099
13100
13101 static Lisp_Object
13102 overlay_arrow_string_or_property (Lisp_Object var)
13103 {
13104 Lisp_Object val;
13105
13106 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13107 return val;
13108
13109 return Voverlay_arrow_string;
13110 }
13111
13112 /* Return 1 if there are any overlay-arrows in current_buffer. */
13113 static int
13114 overlay_arrow_in_current_buffer_p (void)
13115 {
13116 Lisp_Object vlist;
13117
13118 for (vlist = Voverlay_arrow_variable_list;
13119 CONSP (vlist);
13120 vlist = XCDR (vlist))
13121 {
13122 Lisp_Object var = XCAR (vlist);
13123 Lisp_Object val;
13124
13125 if (!SYMBOLP (var))
13126 continue;
13127 val = find_symbol_value (var);
13128 if (MARKERP (val)
13129 && current_buffer == XMARKER (val)->buffer)
13130 return 1;
13131 }
13132 return 0;
13133 }
13134
13135
13136 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13137 has changed. */
13138
13139 static int
13140 overlay_arrows_changed_p (void)
13141 {
13142 Lisp_Object vlist;
13143
13144 for (vlist = Voverlay_arrow_variable_list;
13145 CONSP (vlist);
13146 vlist = XCDR (vlist))
13147 {
13148 Lisp_Object var = XCAR (vlist);
13149 Lisp_Object val, pstr;
13150
13151 if (!SYMBOLP (var))
13152 continue;
13153 val = find_symbol_value (var);
13154 if (!MARKERP (val))
13155 continue;
13156 if (! EQ (COERCE_MARKER (val),
13157 Fget (var, Qlast_arrow_position))
13158 || ! (pstr = overlay_arrow_string_or_property (var),
13159 EQ (pstr, Fget (var, Qlast_arrow_string))))
13160 return 1;
13161 }
13162 return 0;
13163 }
13164
13165 /* Mark overlay arrows to be updated on next redisplay. */
13166
13167 static void
13168 update_overlay_arrows (int up_to_date)
13169 {
13170 Lisp_Object vlist;
13171
13172 for (vlist = Voverlay_arrow_variable_list;
13173 CONSP (vlist);
13174 vlist = XCDR (vlist))
13175 {
13176 Lisp_Object var = XCAR (vlist);
13177
13178 if (!SYMBOLP (var))
13179 continue;
13180
13181 if (up_to_date > 0)
13182 {
13183 Lisp_Object val = find_symbol_value (var);
13184 Fput (var, Qlast_arrow_position,
13185 COERCE_MARKER (val));
13186 Fput (var, Qlast_arrow_string,
13187 overlay_arrow_string_or_property (var));
13188 }
13189 else if (up_to_date < 0
13190 || !NILP (Fget (var, Qlast_arrow_position)))
13191 {
13192 Fput (var, Qlast_arrow_position, Qt);
13193 Fput (var, Qlast_arrow_string, Qt);
13194 }
13195 }
13196 }
13197
13198
13199 /* Return overlay arrow string to display at row.
13200 Return integer (bitmap number) for arrow bitmap in left fringe.
13201 Return nil if no overlay arrow. */
13202
13203 static Lisp_Object
13204 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13205 {
13206 Lisp_Object vlist;
13207
13208 for (vlist = Voverlay_arrow_variable_list;
13209 CONSP (vlist);
13210 vlist = XCDR (vlist))
13211 {
13212 Lisp_Object var = XCAR (vlist);
13213 Lisp_Object val;
13214
13215 if (!SYMBOLP (var))
13216 continue;
13217
13218 val = find_symbol_value (var);
13219
13220 if (MARKERP (val)
13221 && current_buffer == XMARKER (val)->buffer
13222 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13223 {
13224 if (FRAME_WINDOW_P (it->f)
13225 /* FIXME: if ROW->reversed_p is set, this should test
13226 the right fringe, not the left one. */
13227 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13228 {
13229 #ifdef HAVE_WINDOW_SYSTEM
13230 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13231 {
13232 int fringe_bitmap;
13233 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13234 return make_number (fringe_bitmap);
13235 }
13236 #endif
13237 return make_number (-1); /* Use default arrow bitmap. */
13238 }
13239 return overlay_arrow_string_or_property (var);
13240 }
13241 }
13242
13243 return Qnil;
13244 }
13245
13246 /* Return 1 if point moved out of or into a composition. Otherwise
13247 return 0. PREV_BUF and PREV_PT are the last point buffer and
13248 position. BUF and PT are the current point buffer and position. */
13249
13250 static int
13251 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13252 struct buffer *buf, ptrdiff_t pt)
13253 {
13254 ptrdiff_t start, end;
13255 Lisp_Object prop;
13256 Lisp_Object buffer;
13257
13258 XSETBUFFER (buffer, buf);
13259 /* Check a composition at the last point if point moved within the
13260 same buffer. */
13261 if (prev_buf == buf)
13262 {
13263 if (prev_pt == pt)
13264 /* Point didn't move. */
13265 return 0;
13266
13267 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13268 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13269 && composition_valid_p (start, end, prop)
13270 && start < prev_pt && end > prev_pt)
13271 /* The last point was within the composition. Return 1 iff
13272 point moved out of the composition. */
13273 return (pt <= start || pt >= end);
13274 }
13275
13276 /* Check a composition at the current point. */
13277 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13278 && find_composition (pt, -1, &start, &end, &prop, buffer)
13279 && composition_valid_p (start, end, prop)
13280 && start < pt && end > pt);
13281 }
13282
13283 /* Reconsider the clip changes of buffer which is displayed in W. */
13284
13285 static void
13286 reconsider_clip_changes (struct window *w)
13287 {
13288 struct buffer *b = XBUFFER (w->contents);
13289
13290 if (b->clip_changed
13291 && w->window_end_valid
13292 && w->current_matrix->buffer == b
13293 && w->current_matrix->zv == BUF_ZV (b)
13294 && w->current_matrix->begv == BUF_BEGV (b))
13295 b->clip_changed = 0;
13296
13297 /* If display wasn't paused, and W is not a tool bar window, see if
13298 point has been moved into or out of a composition. In that case,
13299 we set b->clip_changed to 1 to force updating the screen. If
13300 b->clip_changed has already been set to 1, we can skip this
13301 check. */
13302 if (!b->clip_changed && w->window_end_valid)
13303 {
13304 ptrdiff_t pt = (w == XWINDOW (selected_window)
13305 ? PT : marker_position (w->pointm));
13306
13307 if ((w->current_matrix->buffer != b || pt != w->last_point)
13308 && check_point_in_composition (w->current_matrix->buffer,
13309 w->last_point, b, pt))
13310 b->clip_changed = 1;
13311 }
13312 }
13313
13314 static void
13315 propagate_buffer_redisplay (void)
13316 { /* Resetting b->text->redisplay is problematic!
13317 We can't just reset it in the case that some window that displays
13318 it has not been redisplayed; and such a window can stay
13319 unredisplayed for a long time if it's currently invisible.
13320 But we do want to reset it at the end of redisplay otherwise
13321 its displayed windows will keep being redisplayed over and over
13322 again.
13323 So we copy all b->text->redisplay flags up to their windows here,
13324 such that mark_window_display_accurate can safely reset
13325 b->text->redisplay. */
13326 Lisp_Object ws = window_list ();
13327 for (; CONSP (ws); ws = XCDR (ws))
13328 {
13329 struct window *thisw = XWINDOW (XCAR (ws));
13330 struct buffer *thisb = XBUFFER (thisw->contents);
13331 if (thisb->text->redisplay)
13332 thisw->redisplay = true;
13333 }
13334 }
13335
13336 #define STOP_POLLING \
13337 do { if (! polling_stopped_here) stop_polling (); \
13338 polling_stopped_here = 1; } while (0)
13339
13340 #define RESUME_POLLING \
13341 do { if (polling_stopped_here) start_polling (); \
13342 polling_stopped_here = 0; } while (0)
13343
13344
13345 /* Perhaps in the future avoid recentering windows if it
13346 is not necessary; currently that causes some problems. */
13347
13348 static void
13349 redisplay_internal (void)
13350 {
13351 struct window *w = XWINDOW (selected_window);
13352 struct window *sw;
13353 struct frame *fr;
13354 int pending;
13355 bool must_finish = 0, match_p;
13356 struct text_pos tlbufpos, tlendpos;
13357 int number_of_visible_frames;
13358 ptrdiff_t count;
13359 struct frame *sf;
13360 int polling_stopped_here = 0;
13361 Lisp_Object tail, frame;
13362
13363 /* True means redisplay has to consider all windows on all
13364 frames. False, only selected_window is considered. */
13365 bool consider_all_windows_p;
13366
13367 /* True means redisplay has to redisplay the miniwindow. */
13368 bool update_miniwindow_p = false;
13369
13370 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13371
13372 /* No redisplay if running in batch mode or frame is not yet fully
13373 initialized, or redisplay is explicitly turned off by setting
13374 Vinhibit_redisplay. */
13375 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13376 || !NILP (Vinhibit_redisplay))
13377 return;
13378
13379 /* Don't examine these until after testing Vinhibit_redisplay.
13380 When Emacs is shutting down, perhaps because its connection to
13381 X has dropped, we should not look at them at all. */
13382 fr = XFRAME (w->frame);
13383 sf = SELECTED_FRAME ();
13384
13385 if (!fr->glyphs_initialized_p)
13386 return;
13387
13388 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13389 if (popup_activated ())
13390 return;
13391 #endif
13392
13393 /* I don't think this happens but let's be paranoid. */
13394 if (redisplaying_p)
13395 return;
13396
13397 /* Record a function that clears redisplaying_p
13398 when we leave this function. */
13399 count = SPECPDL_INDEX ();
13400 record_unwind_protect_void (unwind_redisplay);
13401 redisplaying_p = 1;
13402 specbind (Qinhibit_free_realized_faces, Qnil);
13403
13404 /* Record this function, so it appears on the profiler's backtraces. */
13405 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13406
13407 FOR_EACH_FRAME (tail, frame)
13408 XFRAME (frame)->already_hscrolled_p = 0;
13409
13410 retry:
13411 /* Remember the currently selected window. */
13412 sw = w;
13413
13414 pending = 0;
13415 last_escape_glyph_frame = NULL;
13416 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13417 last_glyphless_glyph_frame = NULL;
13418 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13419
13420 /* If face_change_count is non-zero, init_iterator will free all
13421 realized faces, which includes the faces referenced from current
13422 matrices. So, we can't reuse current matrices in this case. */
13423 if (face_change_count)
13424 windows_or_buffers_changed = 47;
13425
13426 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13427 && FRAME_TTY (sf)->previous_frame != sf)
13428 {
13429 /* Since frames on a single ASCII terminal share the same
13430 display area, displaying a different frame means redisplay
13431 the whole thing. */
13432 SET_FRAME_GARBAGED (sf);
13433 #ifndef DOS_NT
13434 set_tty_color_mode (FRAME_TTY (sf), sf);
13435 #endif
13436 FRAME_TTY (sf)->previous_frame = sf;
13437 }
13438
13439 /* Set the visible flags for all frames. Do this before checking for
13440 resized or garbaged frames; they want to know if their frames are
13441 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13442 number_of_visible_frames = 0;
13443
13444 FOR_EACH_FRAME (tail, frame)
13445 {
13446 struct frame *f = XFRAME (frame);
13447
13448 if (FRAME_VISIBLE_P (f))
13449 {
13450 ++number_of_visible_frames;
13451 /* Adjust matrices for visible frames only. */
13452 if (f->fonts_changed)
13453 {
13454 adjust_frame_glyphs (f);
13455 f->fonts_changed = 0;
13456 }
13457 /* If cursor type has been changed on the frame
13458 other than selected, consider all frames. */
13459 if (f != sf && f->cursor_type_changed)
13460 update_mode_lines = 31;
13461 }
13462 clear_desired_matrices (f);
13463 }
13464
13465 /* Notice any pending interrupt request to change frame size. */
13466 do_pending_window_change (1);
13467
13468 /* do_pending_window_change could change the selected_window due to
13469 frame resizing which makes the selected window too small. */
13470 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13471 sw = w;
13472
13473 /* Clear frames marked as garbaged. */
13474 clear_garbaged_frames ();
13475
13476 /* Build menubar and tool-bar items. */
13477 if (NILP (Vmemory_full))
13478 prepare_menu_bars ();
13479
13480 reconsider_clip_changes (w);
13481
13482 /* In most cases selected window displays current buffer. */
13483 match_p = XBUFFER (w->contents) == current_buffer;
13484 if (match_p)
13485 {
13486 /* Detect case that we need to write or remove a star in the mode line. */
13487 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13488 w->update_mode_line = 1;
13489
13490 if (mode_line_update_needed (w))
13491 w->update_mode_line = 1;
13492 }
13493
13494 /* Normally the message* functions will have already displayed and
13495 updated the echo area, but the frame may have been trashed, or
13496 the update may have been preempted, so display the echo area
13497 again here. Checking message_cleared_p captures the case that
13498 the echo area should be cleared. */
13499 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13500 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13501 || (message_cleared_p
13502 && minibuf_level == 0
13503 /* If the mini-window is currently selected, this means the
13504 echo-area doesn't show through. */
13505 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13506 {
13507 int window_height_changed_p = echo_area_display (0);
13508
13509 if (message_cleared_p)
13510 update_miniwindow_p = true;
13511
13512 must_finish = 1;
13513
13514 /* If we don't display the current message, don't clear the
13515 message_cleared_p flag, because, if we did, we wouldn't clear
13516 the echo area in the next redisplay which doesn't preserve
13517 the echo area. */
13518 if (!display_last_displayed_message_p)
13519 message_cleared_p = 0;
13520
13521 if (window_height_changed_p)
13522 {
13523 windows_or_buffers_changed = 50;
13524
13525 /* If window configuration was changed, frames may have been
13526 marked garbaged. Clear them or we will experience
13527 surprises wrt scrolling. */
13528 clear_garbaged_frames ();
13529 }
13530 }
13531 else if (EQ (selected_window, minibuf_window)
13532 && (current_buffer->clip_changed || window_outdated (w))
13533 && resize_mini_window (w, 0))
13534 {
13535 /* Resized active mini-window to fit the size of what it is
13536 showing if its contents might have changed. */
13537 must_finish = 1;
13538
13539 /* If window configuration was changed, frames may have been
13540 marked garbaged. Clear them or we will experience
13541 surprises wrt scrolling. */
13542 clear_garbaged_frames ();
13543 }
13544
13545 if (windows_or_buffers_changed && !update_mode_lines)
13546 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13547 only the windows's contents needs to be refreshed, or whether the
13548 mode-lines also need a refresh. */
13549 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13550 ? REDISPLAY_SOME : 32);
13551
13552 /* If specs for an arrow have changed, do thorough redisplay
13553 to ensure we remove any arrow that should no longer exist. */
13554 if (overlay_arrows_changed_p ())
13555 /* Apparently, this is the only case where we update other windows,
13556 without updating other mode-lines. */
13557 windows_or_buffers_changed = 49;
13558
13559 consider_all_windows_p = (update_mode_lines
13560 || windows_or_buffers_changed);
13561
13562 #define AINC(a,i) \
13563 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13564 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13565
13566 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13567 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13568
13569 /* Optimize the case that only the line containing the cursor in the
13570 selected window has changed. Variables starting with this_ are
13571 set in display_line and record information about the line
13572 containing the cursor. */
13573 tlbufpos = this_line_start_pos;
13574 tlendpos = this_line_end_pos;
13575 if (!consider_all_windows_p
13576 && CHARPOS (tlbufpos) > 0
13577 && !w->update_mode_line
13578 && !current_buffer->clip_changed
13579 && !current_buffer->prevent_redisplay_optimizations_p
13580 && FRAME_VISIBLE_P (XFRAME (w->frame))
13581 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13582 && !XFRAME (w->frame)->cursor_type_changed
13583 /* Make sure recorded data applies to current buffer, etc. */
13584 && this_line_buffer == current_buffer
13585 && match_p
13586 && !w->force_start
13587 && !w->optional_new_start
13588 /* Point must be on the line that we have info recorded about. */
13589 && PT >= CHARPOS (tlbufpos)
13590 && PT <= Z - CHARPOS (tlendpos)
13591 /* All text outside that line, including its final newline,
13592 must be unchanged. */
13593 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13594 CHARPOS (tlendpos)))
13595 {
13596 if (CHARPOS (tlbufpos) > BEGV
13597 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13598 && (CHARPOS (tlbufpos) == ZV
13599 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13600 /* Former continuation line has disappeared by becoming empty. */
13601 goto cancel;
13602 else if (window_outdated (w) || MINI_WINDOW_P (w))
13603 {
13604 /* We have to handle the case of continuation around a
13605 wide-column character (see the comment in indent.c around
13606 line 1340).
13607
13608 For instance, in the following case:
13609
13610 -------- Insert --------
13611 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13612 J_I_ ==> J_I_ `^^' are cursors.
13613 ^^ ^^
13614 -------- --------
13615
13616 As we have to redraw the line above, we cannot use this
13617 optimization. */
13618
13619 struct it it;
13620 int line_height_before = this_line_pixel_height;
13621
13622 /* Note that start_display will handle the case that the
13623 line starting at tlbufpos is a continuation line. */
13624 start_display (&it, w, tlbufpos);
13625
13626 /* Implementation note: It this still necessary? */
13627 if (it.current_x != this_line_start_x)
13628 goto cancel;
13629
13630 TRACE ((stderr, "trying display optimization 1\n"));
13631 w->cursor.vpos = -1;
13632 overlay_arrow_seen = 0;
13633 it.vpos = this_line_vpos;
13634 it.current_y = this_line_y;
13635 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13636 display_line (&it);
13637
13638 /* If line contains point, is not continued,
13639 and ends at same distance from eob as before, we win. */
13640 if (w->cursor.vpos >= 0
13641 /* Line is not continued, otherwise this_line_start_pos
13642 would have been set to 0 in display_line. */
13643 && CHARPOS (this_line_start_pos)
13644 /* Line ends as before. */
13645 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13646 /* Line has same height as before. Otherwise other lines
13647 would have to be shifted up or down. */
13648 && this_line_pixel_height == line_height_before)
13649 {
13650 /* If this is not the window's last line, we must adjust
13651 the charstarts of the lines below. */
13652 if (it.current_y < it.last_visible_y)
13653 {
13654 struct glyph_row *row
13655 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13656 ptrdiff_t delta, delta_bytes;
13657
13658 /* We used to distinguish between two cases here,
13659 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13660 when the line ends in a newline or the end of the
13661 buffer's accessible portion. But both cases did
13662 the same, so they were collapsed. */
13663 delta = (Z
13664 - CHARPOS (tlendpos)
13665 - MATRIX_ROW_START_CHARPOS (row));
13666 delta_bytes = (Z_BYTE
13667 - BYTEPOS (tlendpos)
13668 - MATRIX_ROW_START_BYTEPOS (row));
13669
13670 increment_matrix_positions (w->current_matrix,
13671 this_line_vpos + 1,
13672 w->current_matrix->nrows,
13673 delta, delta_bytes);
13674 }
13675
13676 /* If this row displays text now but previously didn't,
13677 or vice versa, w->window_end_vpos may have to be
13678 adjusted. */
13679 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13680 {
13681 if (w->window_end_vpos < this_line_vpos)
13682 w->window_end_vpos = this_line_vpos;
13683 }
13684 else if (w->window_end_vpos == this_line_vpos
13685 && this_line_vpos > 0)
13686 w->window_end_vpos = this_line_vpos - 1;
13687 w->window_end_valid = 0;
13688
13689 /* Update hint: No need to try to scroll in update_window. */
13690 w->desired_matrix->no_scrolling_p = 1;
13691
13692 #ifdef GLYPH_DEBUG
13693 *w->desired_matrix->method = 0;
13694 debug_method_add (w, "optimization 1");
13695 #endif
13696 #ifdef HAVE_WINDOW_SYSTEM
13697 update_window_fringes (w, 0);
13698 #endif
13699 goto update;
13700 }
13701 else
13702 goto cancel;
13703 }
13704 else if (/* Cursor position hasn't changed. */
13705 PT == w->last_point
13706 /* Make sure the cursor was last displayed
13707 in this window. Otherwise we have to reposition it. */
13708
13709 /* PXW: Must be converted to pixels, probably. */
13710 && 0 <= w->cursor.vpos
13711 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13712 {
13713 if (!must_finish)
13714 {
13715 do_pending_window_change (1);
13716 /* If selected_window changed, redisplay again. */
13717 if (WINDOWP (selected_window)
13718 && (w = XWINDOW (selected_window)) != sw)
13719 goto retry;
13720
13721 /* We used to always goto end_of_redisplay here, but this
13722 isn't enough if we have a blinking cursor. */
13723 if (w->cursor_off_p == w->last_cursor_off_p)
13724 goto end_of_redisplay;
13725 }
13726 goto update;
13727 }
13728 /* If highlighting the region, or if the cursor is in the echo area,
13729 then we can't just move the cursor. */
13730 else if (NILP (Vshow_trailing_whitespace)
13731 && !cursor_in_echo_area)
13732 {
13733 struct it it;
13734 struct glyph_row *row;
13735
13736 /* Skip from tlbufpos to PT and see where it is. Note that
13737 PT may be in invisible text. If so, we will end at the
13738 next visible position. */
13739 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13740 NULL, DEFAULT_FACE_ID);
13741 it.current_x = this_line_start_x;
13742 it.current_y = this_line_y;
13743 it.vpos = this_line_vpos;
13744
13745 /* The call to move_it_to stops in front of PT, but
13746 moves over before-strings. */
13747 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13748
13749 if (it.vpos == this_line_vpos
13750 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13751 row->enabled_p))
13752 {
13753 eassert (this_line_vpos == it.vpos);
13754 eassert (this_line_y == it.current_y);
13755 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13756 #ifdef GLYPH_DEBUG
13757 *w->desired_matrix->method = 0;
13758 debug_method_add (w, "optimization 3");
13759 #endif
13760 goto update;
13761 }
13762 else
13763 goto cancel;
13764 }
13765
13766 cancel:
13767 /* Text changed drastically or point moved off of line. */
13768 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13769 }
13770
13771 CHARPOS (this_line_start_pos) = 0;
13772 ++clear_face_cache_count;
13773 #ifdef HAVE_WINDOW_SYSTEM
13774 ++clear_image_cache_count;
13775 #endif
13776
13777 /* Build desired matrices, and update the display. If
13778 consider_all_windows_p is non-zero, do it for all windows on all
13779 frames. Otherwise do it for selected_window, only. */
13780
13781 if (consider_all_windows_p)
13782 {
13783 FOR_EACH_FRAME (tail, frame)
13784 XFRAME (frame)->updated_p = 0;
13785
13786 propagate_buffer_redisplay ();
13787
13788 FOR_EACH_FRAME (tail, frame)
13789 {
13790 struct frame *f = XFRAME (frame);
13791
13792 /* We don't have to do anything for unselected terminal
13793 frames. */
13794 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13795 && !EQ (FRAME_TTY (f)->top_frame, frame))
13796 continue;
13797
13798 retry_frame:
13799
13800 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13801 {
13802 bool gcscrollbars
13803 /* Only GC scrollbars when we redisplay the whole frame. */
13804 = f->redisplay || !REDISPLAY_SOME_P ();
13805 /* Mark all the scroll bars to be removed; we'll redeem
13806 the ones we want when we redisplay their windows. */
13807 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13808 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13809
13810 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13811 redisplay_windows (FRAME_ROOT_WINDOW (f));
13812 /* Remember that the invisible frames need to be redisplayed next
13813 time they're visible. */
13814 else if (!REDISPLAY_SOME_P ())
13815 f->redisplay = true;
13816
13817 /* The X error handler may have deleted that frame. */
13818 if (!FRAME_LIVE_P (f))
13819 continue;
13820
13821 /* Any scroll bars which redisplay_windows should have
13822 nuked should now go away. */
13823 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13824 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13825
13826 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13827 {
13828 /* If fonts changed on visible frame, display again. */
13829 if (f->fonts_changed)
13830 {
13831 adjust_frame_glyphs (f);
13832 f->fonts_changed = 0;
13833 goto retry_frame;
13834 }
13835
13836 /* See if we have to hscroll. */
13837 if (!f->already_hscrolled_p)
13838 {
13839 f->already_hscrolled_p = 1;
13840 if (hscroll_windows (f->root_window))
13841 goto retry_frame;
13842 }
13843
13844 /* Prevent various kinds of signals during display
13845 update. stdio is not robust about handling
13846 signals, which can cause an apparent I/O error. */
13847 if (interrupt_input)
13848 unrequest_sigio ();
13849 STOP_POLLING;
13850
13851 pending |= update_frame (f, 0, 0);
13852 f->cursor_type_changed = 0;
13853 f->updated_p = 1;
13854 }
13855 }
13856 }
13857
13858 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13859
13860 if (!pending)
13861 {
13862 /* Do the mark_window_display_accurate after all windows have
13863 been redisplayed because this call resets flags in buffers
13864 which are needed for proper redisplay. */
13865 FOR_EACH_FRAME (tail, frame)
13866 {
13867 struct frame *f = XFRAME (frame);
13868 if (f->updated_p)
13869 {
13870 f->redisplay = false;
13871 mark_window_display_accurate (f->root_window, 1);
13872 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13873 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13874 }
13875 }
13876 }
13877 }
13878 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13879 {
13880 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13881 struct frame *mini_frame;
13882
13883 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13884 /* Use list_of_error, not Qerror, so that
13885 we catch only errors and don't run the debugger. */
13886 internal_condition_case_1 (redisplay_window_1, selected_window,
13887 list_of_error,
13888 redisplay_window_error);
13889 if (update_miniwindow_p)
13890 internal_condition_case_1 (redisplay_window_1, mini_window,
13891 list_of_error,
13892 redisplay_window_error);
13893
13894 /* Compare desired and current matrices, perform output. */
13895
13896 update:
13897 /* If fonts changed, display again. */
13898 if (sf->fonts_changed)
13899 goto retry;
13900
13901 /* Prevent various kinds of signals during display update.
13902 stdio is not robust about handling signals,
13903 which can cause an apparent I/O error. */
13904 if (interrupt_input)
13905 unrequest_sigio ();
13906 STOP_POLLING;
13907
13908 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13909 {
13910 if (hscroll_windows (selected_window))
13911 goto retry;
13912
13913 XWINDOW (selected_window)->must_be_updated_p = true;
13914 pending = update_frame (sf, 0, 0);
13915 sf->cursor_type_changed = 0;
13916 }
13917
13918 /* We may have called echo_area_display at the top of this
13919 function. If the echo area is on another frame, that may
13920 have put text on a frame other than the selected one, so the
13921 above call to update_frame would not have caught it. Catch
13922 it here. */
13923 mini_window = FRAME_MINIBUF_WINDOW (sf);
13924 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13925
13926 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13927 {
13928 XWINDOW (mini_window)->must_be_updated_p = true;
13929 pending |= update_frame (mini_frame, 0, 0);
13930 mini_frame->cursor_type_changed = 0;
13931 if (!pending && hscroll_windows (mini_window))
13932 goto retry;
13933 }
13934 }
13935
13936 /* If display was paused because of pending input, make sure we do a
13937 thorough update the next time. */
13938 if (pending)
13939 {
13940 /* Prevent the optimization at the beginning of
13941 redisplay_internal that tries a single-line update of the
13942 line containing the cursor in the selected window. */
13943 CHARPOS (this_line_start_pos) = 0;
13944
13945 /* Let the overlay arrow be updated the next time. */
13946 update_overlay_arrows (0);
13947
13948 /* If we pause after scrolling, some rows in the current
13949 matrices of some windows are not valid. */
13950 if (!WINDOW_FULL_WIDTH_P (w)
13951 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13952 update_mode_lines = 36;
13953 }
13954 else
13955 {
13956 if (!consider_all_windows_p)
13957 {
13958 /* This has already been done above if
13959 consider_all_windows_p is set. */
13960 if (XBUFFER (w->contents)->text->redisplay
13961 && buffer_window_count (XBUFFER (w->contents)) > 1)
13962 /* This can happen if b->text->redisplay was set during
13963 jit-lock. */
13964 propagate_buffer_redisplay ();
13965 mark_window_display_accurate_1 (w, 1);
13966
13967 /* Say overlay arrows are up to date. */
13968 update_overlay_arrows (1);
13969
13970 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13971 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13972 }
13973
13974 update_mode_lines = 0;
13975 windows_or_buffers_changed = 0;
13976 }
13977
13978 /* Start SIGIO interrupts coming again. Having them off during the
13979 code above makes it less likely one will discard output, but not
13980 impossible, since there might be stuff in the system buffer here.
13981 But it is much hairier to try to do anything about that. */
13982 if (interrupt_input)
13983 request_sigio ();
13984 RESUME_POLLING;
13985
13986 /* If a frame has become visible which was not before, redisplay
13987 again, so that we display it. Expose events for such a frame
13988 (which it gets when becoming visible) don't call the parts of
13989 redisplay constructing glyphs, so simply exposing a frame won't
13990 display anything in this case. So, we have to display these
13991 frames here explicitly. */
13992 if (!pending)
13993 {
13994 int new_count = 0;
13995
13996 FOR_EACH_FRAME (tail, frame)
13997 {
13998 if (XFRAME (frame)->visible)
13999 new_count++;
14000 }
14001
14002 if (new_count != number_of_visible_frames)
14003 windows_or_buffers_changed = 52;
14004 }
14005
14006 /* Change frame size now if a change is pending. */
14007 do_pending_window_change (1);
14008
14009 /* If we just did a pending size change, or have additional
14010 visible frames, or selected_window changed, redisplay again. */
14011 if ((windows_or_buffers_changed && !pending)
14012 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14013 goto retry;
14014
14015 /* Clear the face and image caches.
14016
14017 We used to do this only if consider_all_windows_p. But the cache
14018 needs to be cleared if a timer creates images in the current
14019 buffer (e.g. the test case in Bug#6230). */
14020
14021 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14022 {
14023 clear_face_cache (0);
14024 clear_face_cache_count = 0;
14025 }
14026
14027 #ifdef HAVE_WINDOW_SYSTEM
14028 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14029 {
14030 clear_image_caches (Qnil);
14031 clear_image_cache_count = 0;
14032 }
14033 #endif /* HAVE_WINDOW_SYSTEM */
14034
14035 end_of_redisplay:
14036 if (interrupt_input && interrupts_deferred)
14037 request_sigio ();
14038
14039 unbind_to (count, Qnil);
14040 RESUME_POLLING;
14041 }
14042
14043
14044 /* Redisplay, but leave alone any recent echo area message unless
14045 another message has been requested in its place.
14046
14047 This is useful in situations where you need to redisplay but no
14048 user action has occurred, making it inappropriate for the message
14049 area to be cleared. See tracking_off and
14050 wait_reading_process_output for examples of these situations.
14051
14052 FROM_WHERE is an integer saying from where this function was
14053 called. This is useful for debugging. */
14054
14055 void
14056 redisplay_preserve_echo_area (int from_where)
14057 {
14058 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14059
14060 if (!NILP (echo_area_buffer[1]))
14061 {
14062 /* We have a previously displayed message, but no current
14063 message. Redisplay the previous message. */
14064 display_last_displayed_message_p = 1;
14065 redisplay_internal ();
14066 display_last_displayed_message_p = 0;
14067 }
14068 else
14069 redisplay_internal ();
14070
14071 flush_frame (SELECTED_FRAME ());
14072 }
14073
14074
14075 /* Function registered with record_unwind_protect in redisplay_internal. */
14076
14077 static void
14078 unwind_redisplay (void)
14079 {
14080 redisplaying_p = 0;
14081 }
14082
14083
14084 /* Mark the display of leaf window W as accurate or inaccurate.
14085 If ACCURATE_P is non-zero mark display of W as accurate. If
14086 ACCURATE_P is zero, arrange for W to be redisplayed the next
14087 time redisplay_internal is called. */
14088
14089 static void
14090 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14091 {
14092 struct buffer *b = XBUFFER (w->contents);
14093
14094 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14095 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14096 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14097
14098 if (accurate_p)
14099 {
14100 b->clip_changed = false;
14101 b->prevent_redisplay_optimizations_p = false;
14102 eassert (buffer_window_count (b) > 0);
14103 /* Resetting b->text->redisplay is problematic!
14104 In order to make it safer to do it here, redisplay_internal must
14105 have copied all b->text->redisplay to their respective windows. */
14106 b->text->redisplay = false;
14107
14108 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14109 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14110 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14111 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14112
14113 w->current_matrix->buffer = b;
14114 w->current_matrix->begv = BUF_BEGV (b);
14115 w->current_matrix->zv = BUF_ZV (b);
14116
14117 w->last_cursor_vpos = w->cursor.vpos;
14118 w->last_cursor_off_p = w->cursor_off_p;
14119
14120 if (w == XWINDOW (selected_window))
14121 w->last_point = BUF_PT (b);
14122 else
14123 w->last_point = marker_position (w->pointm);
14124
14125 w->window_end_valid = true;
14126 w->update_mode_line = false;
14127 }
14128
14129 w->redisplay = !accurate_p;
14130 }
14131
14132
14133 /* Mark the display of windows in the window tree rooted at WINDOW as
14134 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14135 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14136 be redisplayed the next time redisplay_internal is called. */
14137
14138 void
14139 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14140 {
14141 struct window *w;
14142
14143 for (; !NILP (window); window = w->next)
14144 {
14145 w = XWINDOW (window);
14146 if (WINDOWP (w->contents))
14147 mark_window_display_accurate (w->contents, accurate_p);
14148 else
14149 mark_window_display_accurate_1 (w, accurate_p);
14150 }
14151
14152 if (accurate_p)
14153 update_overlay_arrows (1);
14154 else
14155 /* Force a thorough redisplay the next time by setting
14156 last_arrow_position and last_arrow_string to t, which is
14157 unequal to any useful value of Voverlay_arrow_... */
14158 update_overlay_arrows (-1);
14159 }
14160
14161
14162 /* Return value in display table DP (Lisp_Char_Table *) for character
14163 C. Since a display table doesn't have any parent, we don't have to
14164 follow parent. Do not call this function directly but use the
14165 macro DISP_CHAR_VECTOR. */
14166
14167 Lisp_Object
14168 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14169 {
14170 Lisp_Object val;
14171
14172 if (ASCII_CHAR_P (c))
14173 {
14174 val = dp->ascii;
14175 if (SUB_CHAR_TABLE_P (val))
14176 val = XSUB_CHAR_TABLE (val)->contents[c];
14177 }
14178 else
14179 {
14180 Lisp_Object table;
14181
14182 XSETCHAR_TABLE (table, dp);
14183 val = char_table_ref (table, c);
14184 }
14185 if (NILP (val))
14186 val = dp->defalt;
14187 return val;
14188 }
14189
14190
14191 \f
14192 /***********************************************************************
14193 Window Redisplay
14194 ***********************************************************************/
14195
14196 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14197
14198 static void
14199 redisplay_windows (Lisp_Object window)
14200 {
14201 while (!NILP (window))
14202 {
14203 struct window *w = XWINDOW (window);
14204
14205 if (WINDOWP (w->contents))
14206 redisplay_windows (w->contents);
14207 else if (BUFFERP (w->contents))
14208 {
14209 displayed_buffer = XBUFFER (w->contents);
14210 /* Use list_of_error, not Qerror, so that
14211 we catch only errors and don't run the debugger. */
14212 internal_condition_case_1 (redisplay_window_0, window,
14213 list_of_error,
14214 redisplay_window_error);
14215 }
14216
14217 window = w->next;
14218 }
14219 }
14220
14221 static Lisp_Object
14222 redisplay_window_error (Lisp_Object ignore)
14223 {
14224 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14225 return Qnil;
14226 }
14227
14228 static Lisp_Object
14229 redisplay_window_0 (Lisp_Object window)
14230 {
14231 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14232 redisplay_window (window, false);
14233 return Qnil;
14234 }
14235
14236 static Lisp_Object
14237 redisplay_window_1 (Lisp_Object window)
14238 {
14239 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14240 redisplay_window (window, true);
14241 return Qnil;
14242 }
14243 \f
14244
14245 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14246 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14247 which positions recorded in ROW differ from current buffer
14248 positions.
14249
14250 Return 0 if cursor is not on this row, 1 otherwise. */
14251
14252 static int
14253 set_cursor_from_row (struct window *w, struct glyph_row *row,
14254 struct glyph_matrix *matrix,
14255 ptrdiff_t delta, ptrdiff_t delta_bytes,
14256 int dy, int dvpos)
14257 {
14258 struct glyph *glyph = row->glyphs[TEXT_AREA];
14259 struct glyph *end = glyph + row->used[TEXT_AREA];
14260 struct glyph *cursor = NULL;
14261 /* The last known character position in row. */
14262 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14263 int x = row->x;
14264 ptrdiff_t pt_old = PT - delta;
14265 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14266 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14267 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14268 /* A glyph beyond the edge of TEXT_AREA which we should never
14269 touch. */
14270 struct glyph *glyphs_end = end;
14271 /* Non-zero means we've found a match for cursor position, but that
14272 glyph has the avoid_cursor_p flag set. */
14273 int match_with_avoid_cursor = 0;
14274 /* Non-zero means we've seen at least one glyph that came from a
14275 display string. */
14276 int string_seen = 0;
14277 /* Largest and smallest buffer positions seen so far during scan of
14278 glyph row. */
14279 ptrdiff_t bpos_max = pos_before;
14280 ptrdiff_t bpos_min = pos_after;
14281 /* Last buffer position covered by an overlay string with an integer
14282 `cursor' property. */
14283 ptrdiff_t bpos_covered = 0;
14284 /* Non-zero means the display string on which to display the cursor
14285 comes from a text property, not from an overlay. */
14286 int string_from_text_prop = 0;
14287
14288 /* Don't even try doing anything if called for a mode-line or
14289 header-line row, since the rest of the code isn't prepared to
14290 deal with such calamities. */
14291 eassert (!row->mode_line_p);
14292 if (row->mode_line_p)
14293 return 0;
14294
14295 /* Skip over glyphs not having an object at the start and the end of
14296 the row. These are special glyphs like truncation marks on
14297 terminal frames. */
14298 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14299 {
14300 if (!row->reversed_p)
14301 {
14302 while (glyph < end
14303 && INTEGERP (glyph->object)
14304 && glyph->charpos < 0)
14305 {
14306 x += glyph->pixel_width;
14307 ++glyph;
14308 }
14309 while (end > glyph
14310 && INTEGERP ((end - 1)->object)
14311 /* CHARPOS is zero for blanks and stretch glyphs
14312 inserted by extend_face_to_end_of_line. */
14313 && (end - 1)->charpos <= 0)
14314 --end;
14315 glyph_before = glyph - 1;
14316 glyph_after = end;
14317 }
14318 else
14319 {
14320 struct glyph *g;
14321
14322 /* If the glyph row is reversed, we need to process it from back
14323 to front, so swap the edge pointers. */
14324 glyphs_end = end = glyph - 1;
14325 glyph += row->used[TEXT_AREA] - 1;
14326
14327 while (glyph > end + 1
14328 && INTEGERP (glyph->object)
14329 && glyph->charpos < 0)
14330 {
14331 --glyph;
14332 x -= glyph->pixel_width;
14333 }
14334 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14335 --glyph;
14336 /* By default, in reversed rows we put the cursor on the
14337 rightmost (first in the reading order) glyph. */
14338 for (g = end + 1; g < glyph; g++)
14339 x += g->pixel_width;
14340 while (end < glyph
14341 && INTEGERP ((end + 1)->object)
14342 && (end + 1)->charpos <= 0)
14343 ++end;
14344 glyph_before = glyph + 1;
14345 glyph_after = end;
14346 }
14347 }
14348 else if (row->reversed_p)
14349 {
14350 /* In R2L rows that don't display text, put the cursor on the
14351 rightmost glyph. Case in point: an empty last line that is
14352 part of an R2L paragraph. */
14353 cursor = end - 1;
14354 /* Avoid placing the cursor on the last glyph of the row, where
14355 on terminal frames we hold the vertical border between
14356 adjacent windows. */
14357 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14358 && !WINDOW_RIGHTMOST_P (w)
14359 && cursor == row->glyphs[LAST_AREA] - 1)
14360 cursor--;
14361 x = -1; /* will be computed below, at label compute_x */
14362 }
14363
14364 /* Step 1: Try to find the glyph whose character position
14365 corresponds to point. If that's not possible, find 2 glyphs
14366 whose character positions are the closest to point, one before
14367 point, the other after it. */
14368 if (!row->reversed_p)
14369 while (/* not marched to end of glyph row */
14370 glyph < end
14371 /* glyph was not inserted by redisplay for internal purposes */
14372 && !INTEGERP (glyph->object))
14373 {
14374 if (BUFFERP (glyph->object))
14375 {
14376 ptrdiff_t dpos = glyph->charpos - pt_old;
14377
14378 if (glyph->charpos > bpos_max)
14379 bpos_max = glyph->charpos;
14380 if (glyph->charpos < bpos_min)
14381 bpos_min = glyph->charpos;
14382 if (!glyph->avoid_cursor_p)
14383 {
14384 /* If we hit point, we've found the glyph on which to
14385 display the cursor. */
14386 if (dpos == 0)
14387 {
14388 match_with_avoid_cursor = 0;
14389 break;
14390 }
14391 /* See if we've found a better approximation to
14392 POS_BEFORE or to POS_AFTER. */
14393 if (0 > dpos && dpos > pos_before - pt_old)
14394 {
14395 pos_before = glyph->charpos;
14396 glyph_before = glyph;
14397 }
14398 else if (0 < dpos && dpos < pos_after - pt_old)
14399 {
14400 pos_after = glyph->charpos;
14401 glyph_after = glyph;
14402 }
14403 }
14404 else if (dpos == 0)
14405 match_with_avoid_cursor = 1;
14406 }
14407 else if (STRINGP (glyph->object))
14408 {
14409 Lisp_Object chprop;
14410 ptrdiff_t glyph_pos = glyph->charpos;
14411
14412 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14413 glyph->object);
14414 if (!NILP (chprop))
14415 {
14416 /* If the string came from a `display' text property,
14417 look up the buffer position of that property and
14418 use that position to update bpos_max, as if we
14419 actually saw such a position in one of the row's
14420 glyphs. This helps with supporting integer values
14421 of `cursor' property on the display string in
14422 situations where most or all of the row's buffer
14423 text is completely covered by display properties,
14424 so that no glyph with valid buffer positions is
14425 ever seen in the row. */
14426 ptrdiff_t prop_pos =
14427 string_buffer_position_lim (glyph->object, pos_before,
14428 pos_after, 0);
14429
14430 if (prop_pos >= pos_before)
14431 bpos_max = prop_pos;
14432 }
14433 if (INTEGERP (chprop))
14434 {
14435 bpos_covered = bpos_max + XINT (chprop);
14436 /* If the `cursor' property covers buffer positions up
14437 to and including point, we should display cursor on
14438 this glyph. Note that, if a `cursor' property on one
14439 of the string's characters has an integer value, we
14440 will break out of the loop below _before_ we get to
14441 the position match above. IOW, integer values of
14442 the `cursor' property override the "exact match for
14443 point" strategy of positioning the cursor. */
14444 /* Implementation note: bpos_max == pt_old when, e.g.,
14445 we are in an empty line, where bpos_max is set to
14446 MATRIX_ROW_START_CHARPOS, see above. */
14447 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14448 {
14449 cursor = glyph;
14450 break;
14451 }
14452 }
14453
14454 string_seen = 1;
14455 }
14456 x += glyph->pixel_width;
14457 ++glyph;
14458 }
14459 else if (glyph > end) /* row is reversed */
14460 while (!INTEGERP (glyph->object))
14461 {
14462 if (BUFFERP (glyph->object))
14463 {
14464 ptrdiff_t dpos = glyph->charpos - pt_old;
14465
14466 if (glyph->charpos > bpos_max)
14467 bpos_max = glyph->charpos;
14468 if (glyph->charpos < bpos_min)
14469 bpos_min = glyph->charpos;
14470 if (!glyph->avoid_cursor_p)
14471 {
14472 if (dpos == 0)
14473 {
14474 match_with_avoid_cursor = 0;
14475 break;
14476 }
14477 if (0 > dpos && dpos > pos_before - pt_old)
14478 {
14479 pos_before = glyph->charpos;
14480 glyph_before = glyph;
14481 }
14482 else if (0 < dpos && dpos < pos_after - pt_old)
14483 {
14484 pos_after = glyph->charpos;
14485 glyph_after = glyph;
14486 }
14487 }
14488 else if (dpos == 0)
14489 match_with_avoid_cursor = 1;
14490 }
14491 else if (STRINGP (glyph->object))
14492 {
14493 Lisp_Object chprop;
14494 ptrdiff_t glyph_pos = glyph->charpos;
14495
14496 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14497 glyph->object);
14498 if (!NILP (chprop))
14499 {
14500 ptrdiff_t prop_pos =
14501 string_buffer_position_lim (glyph->object, pos_before,
14502 pos_after, 0);
14503
14504 if (prop_pos >= pos_before)
14505 bpos_max = prop_pos;
14506 }
14507 if (INTEGERP (chprop))
14508 {
14509 bpos_covered = bpos_max + XINT (chprop);
14510 /* If the `cursor' property covers buffer positions up
14511 to and including point, we should display cursor on
14512 this glyph. */
14513 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14514 {
14515 cursor = glyph;
14516 break;
14517 }
14518 }
14519 string_seen = 1;
14520 }
14521 --glyph;
14522 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14523 {
14524 x--; /* can't use any pixel_width */
14525 break;
14526 }
14527 x -= glyph->pixel_width;
14528 }
14529
14530 /* Step 2: If we didn't find an exact match for point, we need to
14531 look for a proper place to put the cursor among glyphs between
14532 GLYPH_BEFORE and GLYPH_AFTER. */
14533 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14534 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14535 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14536 {
14537 /* An empty line has a single glyph whose OBJECT is zero and
14538 whose CHARPOS is the position of a newline on that line.
14539 Note that on a TTY, there are more glyphs after that, which
14540 were produced by extend_face_to_end_of_line, but their
14541 CHARPOS is zero or negative. */
14542 int empty_line_p =
14543 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14544 && INTEGERP (glyph->object) && glyph->charpos > 0
14545 /* On a TTY, continued and truncated rows also have a glyph at
14546 their end whose OBJECT is zero and whose CHARPOS is
14547 positive (the continuation and truncation glyphs), but such
14548 rows are obviously not "empty". */
14549 && !(row->continued_p || row->truncated_on_right_p);
14550
14551 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14552 {
14553 ptrdiff_t ellipsis_pos;
14554
14555 /* Scan back over the ellipsis glyphs. */
14556 if (!row->reversed_p)
14557 {
14558 ellipsis_pos = (glyph - 1)->charpos;
14559 while (glyph > row->glyphs[TEXT_AREA]
14560 && (glyph - 1)->charpos == ellipsis_pos)
14561 glyph--, x -= glyph->pixel_width;
14562 /* That loop always goes one position too far, including
14563 the glyph before the ellipsis. So scan forward over
14564 that one. */
14565 x += glyph->pixel_width;
14566 glyph++;
14567 }
14568 else /* row is reversed */
14569 {
14570 ellipsis_pos = (glyph + 1)->charpos;
14571 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14572 && (glyph + 1)->charpos == ellipsis_pos)
14573 glyph++, x += glyph->pixel_width;
14574 x -= glyph->pixel_width;
14575 glyph--;
14576 }
14577 }
14578 else if (match_with_avoid_cursor)
14579 {
14580 cursor = glyph_after;
14581 x = -1;
14582 }
14583 else if (string_seen)
14584 {
14585 int incr = row->reversed_p ? -1 : +1;
14586
14587 /* Need to find the glyph that came out of a string which is
14588 present at point. That glyph is somewhere between
14589 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14590 positioned between POS_BEFORE and POS_AFTER in the
14591 buffer. */
14592 struct glyph *start, *stop;
14593 ptrdiff_t pos = pos_before;
14594
14595 x = -1;
14596
14597 /* If the row ends in a newline from a display string,
14598 reordering could have moved the glyphs belonging to the
14599 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14600 in this case we extend the search to the last glyph in
14601 the row that was not inserted by redisplay. */
14602 if (row->ends_in_newline_from_string_p)
14603 {
14604 glyph_after = end;
14605 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14606 }
14607
14608 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14609 correspond to POS_BEFORE and POS_AFTER, respectively. We
14610 need START and STOP in the order that corresponds to the
14611 row's direction as given by its reversed_p flag. If the
14612 directionality of characters between POS_BEFORE and
14613 POS_AFTER is the opposite of the row's base direction,
14614 these characters will have been reordered for display,
14615 and we need to reverse START and STOP. */
14616 if (!row->reversed_p)
14617 {
14618 start = min (glyph_before, glyph_after);
14619 stop = max (glyph_before, glyph_after);
14620 }
14621 else
14622 {
14623 start = max (glyph_before, glyph_after);
14624 stop = min (glyph_before, glyph_after);
14625 }
14626 for (glyph = start + incr;
14627 row->reversed_p ? glyph > stop : glyph < stop; )
14628 {
14629
14630 /* Any glyphs that come from the buffer are here because
14631 of bidi reordering. Skip them, and only pay
14632 attention to glyphs that came from some string. */
14633 if (STRINGP (glyph->object))
14634 {
14635 Lisp_Object str;
14636 ptrdiff_t tem;
14637 /* If the display property covers the newline, we
14638 need to search for it one position farther. */
14639 ptrdiff_t lim = pos_after
14640 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14641
14642 string_from_text_prop = 0;
14643 str = glyph->object;
14644 tem = string_buffer_position_lim (str, pos, lim, 0);
14645 if (tem == 0 /* from overlay */
14646 || pos <= tem)
14647 {
14648 /* If the string from which this glyph came is
14649 found in the buffer at point, or at position
14650 that is closer to point than pos_after, then
14651 we've found the glyph we've been looking for.
14652 If it comes from an overlay (tem == 0), and
14653 it has the `cursor' property on one of its
14654 glyphs, record that glyph as a candidate for
14655 displaying the cursor. (As in the
14656 unidirectional version, we will display the
14657 cursor on the last candidate we find.) */
14658 if (tem == 0
14659 || tem == pt_old
14660 || (tem - pt_old > 0 && tem < pos_after))
14661 {
14662 /* The glyphs from this string could have
14663 been reordered. Find the one with the
14664 smallest string position. Or there could
14665 be a character in the string with the
14666 `cursor' property, which means display
14667 cursor on that character's glyph. */
14668 ptrdiff_t strpos = glyph->charpos;
14669
14670 if (tem)
14671 {
14672 cursor = glyph;
14673 string_from_text_prop = 1;
14674 }
14675 for ( ;
14676 (row->reversed_p ? glyph > stop : glyph < stop)
14677 && EQ (glyph->object, str);
14678 glyph += incr)
14679 {
14680 Lisp_Object cprop;
14681 ptrdiff_t gpos = glyph->charpos;
14682
14683 cprop = Fget_char_property (make_number (gpos),
14684 Qcursor,
14685 glyph->object);
14686 if (!NILP (cprop))
14687 {
14688 cursor = glyph;
14689 break;
14690 }
14691 if (tem && glyph->charpos < strpos)
14692 {
14693 strpos = glyph->charpos;
14694 cursor = glyph;
14695 }
14696 }
14697
14698 if (tem == pt_old
14699 || (tem - pt_old > 0 && tem < pos_after))
14700 goto compute_x;
14701 }
14702 if (tem)
14703 pos = tem + 1; /* don't find previous instances */
14704 }
14705 /* This string is not what we want; skip all of the
14706 glyphs that came from it. */
14707 while ((row->reversed_p ? glyph > stop : glyph < stop)
14708 && EQ (glyph->object, str))
14709 glyph += incr;
14710 }
14711 else
14712 glyph += incr;
14713 }
14714
14715 /* If we reached the end of the line, and END was from a string,
14716 the cursor is not on this line. */
14717 if (cursor == NULL
14718 && (row->reversed_p ? glyph <= end : glyph >= end)
14719 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14720 && STRINGP (end->object)
14721 && row->continued_p)
14722 return 0;
14723 }
14724 /* A truncated row may not include PT among its character positions.
14725 Setting the cursor inside the scroll margin will trigger
14726 recalculation of hscroll in hscroll_window_tree. But if a
14727 display string covers point, defer to the string-handling
14728 code below to figure this out. */
14729 else if (row->truncated_on_left_p && pt_old < bpos_min)
14730 {
14731 cursor = glyph_before;
14732 x = -1;
14733 }
14734 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14735 /* Zero-width characters produce no glyphs. */
14736 || (!empty_line_p
14737 && (row->reversed_p
14738 ? glyph_after > glyphs_end
14739 : glyph_after < glyphs_end)))
14740 {
14741 cursor = glyph_after;
14742 x = -1;
14743 }
14744 }
14745
14746 compute_x:
14747 if (cursor != NULL)
14748 glyph = cursor;
14749 else if (glyph == glyphs_end
14750 && pos_before == pos_after
14751 && STRINGP ((row->reversed_p
14752 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14753 : row->glyphs[TEXT_AREA])->object))
14754 {
14755 /* If all the glyphs of this row came from strings, put the
14756 cursor on the first glyph of the row. This avoids having the
14757 cursor outside of the text area in this very rare and hard
14758 use case. */
14759 glyph =
14760 row->reversed_p
14761 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14762 : row->glyphs[TEXT_AREA];
14763 }
14764 if (x < 0)
14765 {
14766 struct glyph *g;
14767
14768 /* Need to compute x that corresponds to GLYPH. */
14769 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14770 {
14771 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14772 emacs_abort ();
14773 x += g->pixel_width;
14774 }
14775 }
14776
14777 /* ROW could be part of a continued line, which, under bidi
14778 reordering, might have other rows whose start and end charpos
14779 occlude point. Only set w->cursor if we found a better
14780 approximation to the cursor position than we have from previously
14781 examined candidate rows belonging to the same continued line. */
14782 if (/* We already have a candidate row. */
14783 w->cursor.vpos >= 0
14784 /* That candidate is not the row we are processing. */
14785 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14786 /* Make sure cursor.vpos specifies a row whose start and end
14787 charpos occlude point, and it is valid candidate for being a
14788 cursor-row. This is because some callers of this function
14789 leave cursor.vpos at the row where the cursor was displayed
14790 during the last redisplay cycle. */
14791 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14792 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14793 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14794 {
14795 struct glyph *g1
14796 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14797
14798 /* Don't consider glyphs that are outside TEXT_AREA. */
14799 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14800 return 0;
14801 /* Keep the candidate whose buffer position is the closest to
14802 point or has the `cursor' property. */
14803 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14804 w->cursor.hpos >= 0
14805 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14806 && ((BUFFERP (g1->object)
14807 && (g1->charpos == pt_old /* An exact match always wins. */
14808 || (BUFFERP (glyph->object)
14809 && eabs (g1->charpos - pt_old)
14810 < eabs (glyph->charpos - pt_old))))
14811 /* Previous candidate is a glyph from a string that has
14812 a non-nil `cursor' property. */
14813 || (STRINGP (g1->object)
14814 && (!NILP (Fget_char_property (make_number (g1->charpos),
14815 Qcursor, g1->object))
14816 /* Previous candidate is from the same display
14817 string as this one, and the display string
14818 came from a text property. */
14819 || (EQ (g1->object, glyph->object)
14820 && string_from_text_prop)
14821 /* this candidate is from newline and its
14822 position is not an exact match */
14823 || (INTEGERP (glyph->object)
14824 && glyph->charpos != pt_old)))))
14825 return 0;
14826 /* If this candidate gives an exact match, use that. */
14827 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14828 /* If this candidate is a glyph created for the
14829 terminating newline of a line, and point is on that
14830 newline, it wins because it's an exact match. */
14831 || (!row->continued_p
14832 && INTEGERP (glyph->object)
14833 && glyph->charpos == 0
14834 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14835 /* Otherwise, keep the candidate that comes from a row
14836 spanning less buffer positions. This may win when one or
14837 both candidate positions are on glyphs that came from
14838 display strings, for which we cannot compare buffer
14839 positions. */
14840 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14841 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14842 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14843 return 0;
14844 }
14845 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14846 w->cursor.x = x;
14847 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14848 w->cursor.y = row->y + dy;
14849
14850 if (w == XWINDOW (selected_window))
14851 {
14852 if (!row->continued_p
14853 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14854 && row->x == 0)
14855 {
14856 this_line_buffer = XBUFFER (w->contents);
14857
14858 CHARPOS (this_line_start_pos)
14859 = MATRIX_ROW_START_CHARPOS (row) + delta;
14860 BYTEPOS (this_line_start_pos)
14861 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14862
14863 CHARPOS (this_line_end_pos)
14864 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14865 BYTEPOS (this_line_end_pos)
14866 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14867
14868 this_line_y = w->cursor.y;
14869 this_line_pixel_height = row->height;
14870 this_line_vpos = w->cursor.vpos;
14871 this_line_start_x = row->x;
14872 }
14873 else
14874 CHARPOS (this_line_start_pos) = 0;
14875 }
14876
14877 return 1;
14878 }
14879
14880
14881 /* Run window scroll functions, if any, for WINDOW with new window
14882 start STARTP. Sets the window start of WINDOW to that position.
14883
14884 We assume that the window's buffer is really current. */
14885
14886 static struct text_pos
14887 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14888 {
14889 struct window *w = XWINDOW (window);
14890 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14891
14892 eassert (current_buffer == XBUFFER (w->contents));
14893
14894 if (!NILP (Vwindow_scroll_functions))
14895 {
14896 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14897 make_number (CHARPOS (startp)));
14898 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14899 /* In case the hook functions switch buffers. */
14900 set_buffer_internal (XBUFFER (w->contents));
14901 }
14902
14903 return startp;
14904 }
14905
14906
14907 /* Make sure the line containing the cursor is fully visible.
14908 A value of 1 means there is nothing to be done.
14909 (Either the line is fully visible, or it cannot be made so,
14910 or we cannot tell.)
14911
14912 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14913 is higher than window.
14914
14915 A value of 0 means the caller should do scrolling
14916 as if point had gone off the screen. */
14917
14918 static int
14919 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14920 {
14921 struct glyph_matrix *matrix;
14922 struct glyph_row *row;
14923 int window_height;
14924
14925 if (!make_cursor_line_fully_visible_p)
14926 return 1;
14927
14928 /* It's not always possible to find the cursor, e.g, when a window
14929 is full of overlay strings. Don't do anything in that case. */
14930 if (w->cursor.vpos < 0)
14931 return 1;
14932
14933 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14934 row = MATRIX_ROW (matrix, w->cursor.vpos);
14935
14936 /* If the cursor row is not partially visible, there's nothing to do. */
14937 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14938 return 1;
14939
14940 /* If the row the cursor is in is taller than the window's height,
14941 it's not clear what to do, so do nothing. */
14942 window_height = window_box_height (w);
14943 if (row->height >= window_height)
14944 {
14945 if (!force_p || MINI_WINDOW_P (w)
14946 || w->vscroll || w->cursor.vpos == 0)
14947 return 1;
14948 }
14949 return 0;
14950 }
14951
14952
14953 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14954 non-zero means only WINDOW is redisplayed in redisplay_internal.
14955 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14956 in redisplay_window to bring a partially visible line into view in
14957 the case that only the cursor has moved.
14958
14959 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14960 last screen line's vertical height extends past the end of the screen.
14961
14962 Value is
14963
14964 1 if scrolling succeeded
14965
14966 0 if scrolling didn't find point.
14967
14968 -1 if new fonts have been loaded so that we must interrupt
14969 redisplay, adjust glyph matrices, and try again. */
14970
14971 enum
14972 {
14973 SCROLLING_SUCCESS,
14974 SCROLLING_FAILED,
14975 SCROLLING_NEED_LARGER_MATRICES
14976 };
14977
14978 /* If scroll-conservatively is more than this, never recenter.
14979
14980 If you change this, don't forget to update the doc string of
14981 `scroll-conservatively' and the Emacs manual. */
14982 #define SCROLL_LIMIT 100
14983
14984 static int
14985 try_scrolling (Lisp_Object window, int just_this_one_p,
14986 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14987 int temp_scroll_step, int last_line_misfit)
14988 {
14989 struct window *w = XWINDOW (window);
14990 struct frame *f = XFRAME (w->frame);
14991 struct text_pos pos, startp;
14992 struct it it;
14993 int this_scroll_margin, scroll_max, rc, height;
14994 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14995 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14996 Lisp_Object aggressive;
14997 /* We will never try scrolling more than this number of lines. */
14998 int scroll_limit = SCROLL_LIMIT;
14999 int frame_line_height = default_line_pixel_height (w);
15000 int window_total_lines
15001 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15002
15003 #ifdef GLYPH_DEBUG
15004 debug_method_add (w, "try_scrolling");
15005 #endif
15006
15007 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15008
15009 /* Compute scroll margin height in pixels. We scroll when point is
15010 within this distance from the top or bottom of the window. */
15011 if (scroll_margin > 0)
15012 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15013 * frame_line_height;
15014 else
15015 this_scroll_margin = 0;
15016
15017 /* Force arg_scroll_conservatively to have a reasonable value, to
15018 avoid scrolling too far away with slow move_it_* functions. Note
15019 that the user can supply scroll-conservatively equal to
15020 `most-positive-fixnum', which can be larger than INT_MAX. */
15021 if (arg_scroll_conservatively > scroll_limit)
15022 {
15023 arg_scroll_conservatively = scroll_limit + 1;
15024 scroll_max = scroll_limit * frame_line_height;
15025 }
15026 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15027 /* Compute how much we should try to scroll maximally to bring
15028 point into view. */
15029 scroll_max = (max (scroll_step,
15030 max (arg_scroll_conservatively, temp_scroll_step))
15031 * frame_line_height);
15032 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15033 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15034 /* We're trying to scroll because of aggressive scrolling but no
15035 scroll_step is set. Choose an arbitrary one. */
15036 scroll_max = 10 * frame_line_height;
15037 else
15038 scroll_max = 0;
15039
15040 too_near_end:
15041
15042 /* Decide whether to scroll down. */
15043 if (PT > CHARPOS (startp))
15044 {
15045 int scroll_margin_y;
15046
15047 /* Compute the pixel ypos of the scroll margin, then move IT to
15048 either that ypos or PT, whichever comes first. */
15049 start_display (&it, w, startp);
15050 scroll_margin_y = it.last_visible_y - this_scroll_margin
15051 - frame_line_height * extra_scroll_margin_lines;
15052 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15053 (MOVE_TO_POS | MOVE_TO_Y));
15054
15055 if (PT > CHARPOS (it.current.pos))
15056 {
15057 int y0 = line_bottom_y (&it);
15058 /* Compute how many pixels below window bottom to stop searching
15059 for PT. This avoids costly search for PT that is far away if
15060 the user limited scrolling by a small number of lines, but
15061 always finds PT if scroll_conservatively is set to a large
15062 number, such as most-positive-fixnum. */
15063 int slack = max (scroll_max, 10 * frame_line_height);
15064 int y_to_move = it.last_visible_y + slack;
15065
15066 /* Compute the distance from the scroll margin to PT or to
15067 the scroll limit, whichever comes first. This should
15068 include the height of the cursor line, to make that line
15069 fully visible. */
15070 move_it_to (&it, PT, -1, y_to_move,
15071 -1, MOVE_TO_POS | MOVE_TO_Y);
15072 dy = line_bottom_y (&it) - y0;
15073
15074 if (dy > scroll_max)
15075 return SCROLLING_FAILED;
15076
15077 if (dy > 0)
15078 scroll_down_p = 1;
15079 }
15080 }
15081
15082 if (scroll_down_p)
15083 {
15084 /* Point is in or below the bottom scroll margin, so move the
15085 window start down. If scrolling conservatively, move it just
15086 enough down to make point visible. If scroll_step is set,
15087 move it down by scroll_step. */
15088 if (arg_scroll_conservatively)
15089 amount_to_scroll
15090 = min (max (dy, frame_line_height),
15091 frame_line_height * arg_scroll_conservatively);
15092 else if (scroll_step || temp_scroll_step)
15093 amount_to_scroll = scroll_max;
15094 else
15095 {
15096 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15097 height = WINDOW_BOX_TEXT_HEIGHT (w);
15098 if (NUMBERP (aggressive))
15099 {
15100 double float_amount = XFLOATINT (aggressive) * height;
15101 int aggressive_scroll = float_amount;
15102 if (aggressive_scroll == 0 && float_amount > 0)
15103 aggressive_scroll = 1;
15104 /* Don't let point enter the scroll margin near top of
15105 the window. This could happen if the value of
15106 scroll_up_aggressively is too large and there are
15107 non-zero margins, because scroll_up_aggressively
15108 means put point that fraction of window height
15109 _from_the_bottom_margin_. */
15110 if (aggressive_scroll + 2*this_scroll_margin > height)
15111 aggressive_scroll = height - 2*this_scroll_margin;
15112 amount_to_scroll = dy + aggressive_scroll;
15113 }
15114 }
15115
15116 if (amount_to_scroll <= 0)
15117 return SCROLLING_FAILED;
15118
15119 start_display (&it, w, startp);
15120 if (arg_scroll_conservatively <= scroll_limit)
15121 move_it_vertically (&it, amount_to_scroll);
15122 else
15123 {
15124 /* Extra precision for users who set scroll-conservatively
15125 to a large number: make sure the amount we scroll
15126 the window start is never less than amount_to_scroll,
15127 which was computed as distance from window bottom to
15128 point. This matters when lines at window top and lines
15129 below window bottom have different height. */
15130 struct it it1;
15131 void *it1data = NULL;
15132 /* We use a temporary it1 because line_bottom_y can modify
15133 its argument, if it moves one line down; see there. */
15134 int start_y;
15135
15136 SAVE_IT (it1, it, it1data);
15137 start_y = line_bottom_y (&it1);
15138 do {
15139 RESTORE_IT (&it, &it, it1data);
15140 move_it_by_lines (&it, 1);
15141 SAVE_IT (it1, it, it1data);
15142 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15143 }
15144
15145 /* If STARTP is unchanged, move it down another screen line. */
15146 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15147 move_it_by_lines (&it, 1);
15148 startp = it.current.pos;
15149 }
15150 else
15151 {
15152 struct text_pos scroll_margin_pos = startp;
15153 int y_offset = 0;
15154
15155 /* See if point is inside the scroll margin at the top of the
15156 window. */
15157 if (this_scroll_margin)
15158 {
15159 int y_start;
15160
15161 start_display (&it, w, startp);
15162 y_start = it.current_y;
15163 move_it_vertically (&it, this_scroll_margin);
15164 scroll_margin_pos = it.current.pos;
15165 /* If we didn't move enough before hitting ZV, request
15166 additional amount of scroll, to move point out of the
15167 scroll margin. */
15168 if (IT_CHARPOS (it) == ZV
15169 && it.current_y - y_start < this_scroll_margin)
15170 y_offset = this_scroll_margin - (it.current_y - y_start);
15171 }
15172
15173 if (PT < CHARPOS (scroll_margin_pos))
15174 {
15175 /* Point is in the scroll margin at the top of the window or
15176 above what is displayed in the window. */
15177 int y0, y_to_move;
15178
15179 /* Compute the vertical distance from PT to the scroll
15180 margin position. Move as far as scroll_max allows, or
15181 one screenful, or 10 screen lines, whichever is largest.
15182 Give up if distance is greater than scroll_max or if we
15183 didn't reach the scroll margin position. */
15184 SET_TEXT_POS (pos, PT, PT_BYTE);
15185 start_display (&it, w, pos);
15186 y0 = it.current_y;
15187 y_to_move = max (it.last_visible_y,
15188 max (scroll_max, 10 * frame_line_height));
15189 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15190 y_to_move, -1,
15191 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15192 dy = it.current_y - y0;
15193 if (dy > scroll_max
15194 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15195 return SCROLLING_FAILED;
15196
15197 /* Additional scroll for when ZV was too close to point. */
15198 dy += y_offset;
15199
15200 /* Compute new window start. */
15201 start_display (&it, w, startp);
15202
15203 if (arg_scroll_conservatively)
15204 amount_to_scroll = max (dy, frame_line_height *
15205 max (scroll_step, temp_scroll_step));
15206 else if (scroll_step || temp_scroll_step)
15207 amount_to_scroll = scroll_max;
15208 else
15209 {
15210 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15211 height = WINDOW_BOX_TEXT_HEIGHT (w);
15212 if (NUMBERP (aggressive))
15213 {
15214 double float_amount = XFLOATINT (aggressive) * height;
15215 int aggressive_scroll = float_amount;
15216 if (aggressive_scroll == 0 && float_amount > 0)
15217 aggressive_scroll = 1;
15218 /* Don't let point enter the scroll margin near
15219 bottom of the window, if the value of
15220 scroll_down_aggressively happens to be too
15221 large. */
15222 if (aggressive_scroll + 2*this_scroll_margin > height)
15223 aggressive_scroll = height - 2*this_scroll_margin;
15224 amount_to_scroll = dy + aggressive_scroll;
15225 }
15226 }
15227
15228 if (amount_to_scroll <= 0)
15229 return SCROLLING_FAILED;
15230
15231 move_it_vertically_backward (&it, amount_to_scroll);
15232 startp = it.current.pos;
15233 }
15234 }
15235
15236 /* Run window scroll functions. */
15237 startp = run_window_scroll_functions (window, startp);
15238
15239 /* Display the window. Give up if new fonts are loaded, or if point
15240 doesn't appear. */
15241 if (!try_window (window, startp, 0))
15242 rc = SCROLLING_NEED_LARGER_MATRICES;
15243 else if (w->cursor.vpos < 0)
15244 {
15245 clear_glyph_matrix (w->desired_matrix);
15246 rc = SCROLLING_FAILED;
15247 }
15248 else
15249 {
15250 /* Maybe forget recorded base line for line number display. */
15251 if (!just_this_one_p
15252 || current_buffer->clip_changed
15253 || BEG_UNCHANGED < CHARPOS (startp))
15254 w->base_line_number = 0;
15255
15256 /* If cursor ends up on a partially visible line,
15257 treat that as being off the bottom of the screen. */
15258 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15259 /* It's possible that the cursor is on the first line of the
15260 buffer, which is partially obscured due to a vscroll
15261 (Bug#7537). In that case, avoid looping forever. */
15262 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15263 {
15264 clear_glyph_matrix (w->desired_matrix);
15265 ++extra_scroll_margin_lines;
15266 goto too_near_end;
15267 }
15268 rc = SCROLLING_SUCCESS;
15269 }
15270
15271 return rc;
15272 }
15273
15274
15275 /* Compute a suitable window start for window W if display of W starts
15276 on a continuation line. Value is non-zero if a new window start
15277 was computed.
15278
15279 The new window start will be computed, based on W's width, starting
15280 from the start of the continued line. It is the start of the
15281 screen line with the minimum distance from the old start W->start. */
15282
15283 static int
15284 compute_window_start_on_continuation_line (struct window *w)
15285 {
15286 struct text_pos pos, start_pos;
15287 int window_start_changed_p = 0;
15288
15289 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15290
15291 /* If window start is on a continuation line... Window start may be
15292 < BEGV in case there's invisible text at the start of the
15293 buffer (M-x rmail, for example). */
15294 if (CHARPOS (start_pos) > BEGV
15295 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15296 {
15297 struct it it;
15298 struct glyph_row *row;
15299
15300 /* Handle the case that the window start is out of range. */
15301 if (CHARPOS (start_pos) < BEGV)
15302 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15303 else if (CHARPOS (start_pos) > ZV)
15304 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15305
15306 /* Find the start of the continued line. This should be fast
15307 because find_newline is fast (newline cache). */
15308 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15309 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15310 row, DEFAULT_FACE_ID);
15311 reseat_at_previous_visible_line_start (&it);
15312
15313 /* If the line start is "too far" away from the window start,
15314 say it takes too much time to compute a new window start. */
15315 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15316 /* PXW: Do we need upper bounds here? */
15317 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15318 {
15319 int min_distance, distance;
15320
15321 /* Move forward by display lines to find the new window
15322 start. If window width was enlarged, the new start can
15323 be expected to be > the old start. If window width was
15324 decreased, the new window start will be < the old start.
15325 So, we're looking for the display line start with the
15326 minimum distance from the old window start. */
15327 pos = it.current.pos;
15328 min_distance = INFINITY;
15329 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15330 distance < min_distance)
15331 {
15332 min_distance = distance;
15333 pos = it.current.pos;
15334 if (it.line_wrap == WORD_WRAP)
15335 {
15336 /* Under WORD_WRAP, move_it_by_lines is likely to
15337 overshoot and stop not at the first, but the
15338 second character from the left margin. So in
15339 that case, we need a more tight control on the X
15340 coordinate of the iterator than move_it_by_lines
15341 promises in its contract. The method is to first
15342 go to the last (rightmost) visible character of a
15343 line, then move to the leftmost character on the
15344 next line in a separate call. */
15345 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15346 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15347 move_it_to (&it, ZV, 0,
15348 it.current_y + it.max_ascent + it.max_descent, -1,
15349 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15350 }
15351 else
15352 move_it_by_lines (&it, 1);
15353 }
15354
15355 /* Set the window start there. */
15356 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15357 window_start_changed_p = 1;
15358 }
15359 }
15360
15361 return window_start_changed_p;
15362 }
15363
15364
15365 /* Try cursor movement in case text has not changed in window WINDOW,
15366 with window start STARTP. Value is
15367
15368 CURSOR_MOVEMENT_SUCCESS if successful
15369
15370 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15371
15372 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15373 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15374 we want to scroll as if scroll-step were set to 1. See the code.
15375
15376 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15377 which case we have to abort this redisplay, and adjust matrices
15378 first. */
15379
15380 enum
15381 {
15382 CURSOR_MOVEMENT_SUCCESS,
15383 CURSOR_MOVEMENT_CANNOT_BE_USED,
15384 CURSOR_MOVEMENT_MUST_SCROLL,
15385 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15386 };
15387
15388 static int
15389 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15390 {
15391 struct window *w = XWINDOW (window);
15392 struct frame *f = XFRAME (w->frame);
15393 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15394
15395 #ifdef GLYPH_DEBUG
15396 if (inhibit_try_cursor_movement)
15397 return rc;
15398 #endif
15399
15400 /* Previously, there was a check for Lisp integer in the
15401 if-statement below. Now, this field is converted to
15402 ptrdiff_t, thus zero means invalid position in a buffer. */
15403 eassert (w->last_point > 0);
15404 /* Likewise there was a check whether window_end_vpos is nil or larger
15405 than the window. Now window_end_vpos is int and so never nil, but
15406 let's leave eassert to check whether it fits in the window. */
15407 eassert (w->window_end_vpos < w->current_matrix->nrows);
15408
15409 /* Handle case where text has not changed, only point, and it has
15410 not moved off the frame. */
15411 if (/* Point may be in this window. */
15412 PT >= CHARPOS (startp)
15413 /* Selective display hasn't changed. */
15414 && !current_buffer->clip_changed
15415 /* Function force-mode-line-update is used to force a thorough
15416 redisplay. It sets either windows_or_buffers_changed or
15417 update_mode_lines. So don't take a shortcut here for these
15418 cases. */
15419 && !update_mode_lines
15420 && !windows_or_buffers_changed
15421 && !f->cursor_type_changed
15422 && NILP (Vshow_trailing_whitespace)
15423 /* This code is not used for mini-buffer for the sake of the case
15424 of redisplaying to replace an echo area message; since in
15425 that case the mini-buffer contents per se are usually
15426 unchanged. This code is of no real use in the mini-buffer
15427 since the handling of this_line_start_pos, etc., in redisplay
15428 handles the same cases. */
15429 && !EQ (window, minibuf_window)
15430 && (FRAME_WINDOW_P (f)
15431 || !overlay_arrow_in_current_buffer_p ()))
15432 {
15433 int this_scroll_margin, top_scroll_margin;
15434 struct glyph_row *row = NULL;
15435 int frame_line_height = default_line_pixel_height (w);
15436 int window_total_lines
15437 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15438
15439 #ifdef GLYPH_DEBUG
15440 debug_method_add (w, "cursor movement");
15441 #endif
15442
15443 /* Scroll if point within this distance from the top or bottom
15444 of the window. This is a pixel value. */
15445 if (scroll_margin > 0)
15446 {
15447 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15448 this_scroll_margin *= frame_line_height;
15449 }
15450 else
15451 this_scroll_margin = 0;
15452
15453 top_scroll_margin = this_scroll_margin;
15454 if (WINDOW_WANTS_HEADER_LINE_P (w))
15455 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15456
15457 /* Start with the row the cursor was displayed during the last
15458 not paused redisplay. Give up if that row is not valid. */
15459 if (w->last_cursor_vpos < 0
15460 || w->last_cursor_vpos >= w->current_matrix->nrows)
15461 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15462 else
15463 {
15464 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15465 if (row->mode_line_p)
15466 ++row;
15467 if (!row->enabled_p)
15468 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15469 }
15470
15471 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15472 {
15473 int scroll_p = 0, must_scroll = 0;
15474 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15475
15476 if (PT > w->last_point)
15477 {
15478 /* Point has moved forward. */
15479 while (MATRIX_ROW_END_CHARPOS (row) < PT
15480 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15481 {
15482 eassert (row->enabled_p);
15483 ++row;
15484 }
15485
15486 /* If the end position of a row equals the start
15487 position of the next row, and PT is at that position,
15488 we would rather display cursor in the next line. */
15489 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15490 && MATRIX_ROW_END_CHARPOS (row) == PT
15491 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15492 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15493 && !cursor_row_p (row))
15494 ++row;
15495
15496 /* If within the scroll margin, scroll. Note that
15497 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15498 the next line would be drawn, and that
15499 this_scroll_margin can be zero. */
15500 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15501 || PT > MATRIX_ROW_END_CHARPOS (row)
15502 /* Line is completely visible last line in window
15503 and PT is to be set in the next line. */
15504 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15505 && PT == MATRIX_ROW_END_CHARPOS (row)
15506 && !row->ends_at_zv_p
15507 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15508 scroll_p = 1;
15509 }
15510 else if (PT < w->last_point)
15511 {
15512 /* Cursor has to be moved backward. Note that PT >=
15513 CHARPOS (startp) because of the outer if-statement. */
15514 while (!row->mode_line_p
15515 && (MATRIX_ROW_START_CHARPOS (row) > PT
15516 || (MATRIX_ROW_START_CHARPOS (row) == PT
15517 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15518 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15519 row > w->current_matrix->rows
15520 && (row-1)->ends_in_newline_from_string_p))))
15521 && (row->y > top_scroll_margin
15522 || CHARPOS (startp) == BEGV))
15523 {
15524 eassert (row->enabled_p);
15525 --row;
15526 }
15527
15528 /* Consider the following case: Window starts at BEGV,
15529 there is invisible, intangible text at BEGV, so that
15530 display starts at some point START > BEGV. It can
15531 happen that we are called with PT somewhere between
15532 BEGV and START. Try to handle that case. */
15533 if (row < w->current_matrix->rows
15534 || row->mode_line_p)
15535 {
15536 row = w->current_matrix->rows;
15537 if (row->mode_line_p)
15538 ++row;
15539 }
15540
15541 /* Due to newlines in overlay strings, we may have to
15542 skip forward over overlay strings. */
15543 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15544 && MATRIX_ROW_END_CHARPOS (row) == PT
15545 && !cursor_row_p (row))
15546 ++row;
15547
15548 /* If within the scroll margin, scroll. */
15549 if (row->y < top_scroll_margin
15550 && CHARPOS (startp) != BEGV)
15551 scroll_p = 1;
15552 }
15553 else
15554 {
15555 /* Cursor did not move. So don't scroll even if cursor line
15556 is partially visible, as it was so before. */
15557 rc = CURSOR_MOVEMENT_SUCCESS;
15558 }
15559
15560 if (PT < MATRIX_ROW_START_CHARPOS (row)
15561 || PT > MATRIX_ROW_END_CHARPOS (row))
15562 {
15563 /* if PT is not in the glyph row, give up. */
15564 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15565 must_scroll = 1;
15566 }
15567 else if (rc != CURSOR_MOVEMENT_SUCCESS
15568 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15569 {
15570 struct glyph_row *row1;
15571
15572 /* If rows are bidi-reordered and point moved, back up
15573 until we find a row that does not belong to a
15574 continuation line. This is because we must consider
15575 all rows of a continued line as candidates for the
15576 new cursor positioning, since row start and end
15577 positions change non-linearly with vertical position
15578 in such rows. */
15579 /* FIXME: Revisit this when glyph ``spilling'' in
15580 continuation lines' rows is implemented for
15581 bidi-reordered rows. */
15582 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15583 MATRIX_ROW_CONTINUATION_LINE_P (row);
15584 --row)
15585 {
15586 /* If we hit the beginning of the displayed portion
15587 without finding the first row of a continued
15588 line, give up. */
15589 if (row <= row1)
15590 {
15591 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15592 break;
15593 }
15594 eassert (row->enabled_p);
15595 }
15596 }
15597 if (must_scroll)
15598 ;
15599 else if (rc != CURSOR_MOVEMENT_SUCCESS
15600 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15601 /* Make sure this isn't a header line by any chance, since
15602 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15603 && !row->mode_line_p
15604 && make_cursor_line_fully_visible_p)
15605 {
15606 if (PT == MATRIX_ROW_END_CHARPOS (row)
15607 && !row->ends_at_zv_p
15608 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15609 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15610 else if (row->height > window_box_height (w))
15611 {
15612 /* If we end up in a partially visible line, let's
15613 make it fully visible, except when it's taller
15614 than the window, in which case we can't do much
15615 about it. */
15616 *scroll_step = 1;
15617 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15618 }
15619 else
15620 {
15621 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15622 if (!cursor_row_fully_visible_p (w, 0, 1))
15623 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15624 else
15625 rc = CURSOR_MOVEMENT_SUCCESS;
15626 }
15627 }
15628 else if (scroll_p)
15629 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15630 else if (rc != CURSOR_MOVEMENT_SUCCESS
15631 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15632 {
15633 /* With bidi-reordered rows, there could be more than
15634 one candidate row whose start and end positions
15635 occlude point. We need to let set_cursor_from_row
15636 find the best candidate. */
15637 /* FIXME: Revisit this when glyph ``spilling'' in
15638 continuation lines' rows is implemented for
15639 bidi-reordered rows. */
15640 int rv = 0;
15641
15642 do
15643 {
15644 int at_zv_p = 0, exact_match_p = 0;
15645
15646 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15647 && PT <= MATRIX_ROW_END_CHARPOS (row)
15648 && cursor_row_p (row))
15649 rv |= set_cursor_from_row (w, row, w->current_matrix,
15650 0, 0, 0, 0);
15651 /* As soon as we've found the exact match for point,
15652 or the first suitable row whose ends_at_zv_p flag
15653 is set, we are done. */
15654 if (rv)
15655 {
15656 at_zv_p = MATRIX_ROW (w->current_matrix,
15657 w->cursor.vpos)->ends_at_zv_p;
15658 if (!at_zv_p
15659 && w->cursor.hpos >= 0
15660 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15661 w->cursor.vpos))
15662 {
15663 struct glyph_row *candidate =
15664 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15665 struct glyph *g =
15666 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15667 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15668
15669 exact_match_p =
15670 (BUFFERP (g->object) && g->charpos == PT)
15671 || (INTEGERP (g->object)
15672 && (g->charpos == PT
15673 || (g->charpos == 0 && endpos - 1 == PT)));
15674 }
15675 if (at_zv_p || exact_match_p)
15676 {
15677 rc = CURSOR_MOVEMENT_SUCCESS;
15678 break;
15679 }
15680 }
15681 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15682 break;
15683 ++row;
15684 }
15685 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15686 || row->continued_p)
15687 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15688 || (MATRIX_ROW_START_CHARPOS (row) == PT
15689 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15690 /* If we didn't find any candidate rows, or exited the
15691 loop before all the candidates were examined, signal
15692 to the caller that this method failed. */
15693 if (rc != CURSOR_MOVEMENT_SUCCESS
15694 && !(rv
15695 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15696 && !row->continued_p))
15697 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15698 else if (rv)
15699 rc = CURSOR_MOVEMENT_SUCCESS;
15700 }
15701 else
15702 {
15703 do
15704 {
15705 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15706 {
15707 rc = CURSOR_MOVEMENT_SUCCESS;
15708 break;
15709 }
15710 ++row;
15711 }
15712 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15713 && MATRIX_ROW_START_CHARPOS (row) == PT
15714 && cursor_row_p (row));
15715 }
15716 }
15717 }
15718
15719 return rc;
15720 }
15721
15722 void
15723 set_vertical_scroll_bar (struct window *w)
15724 {
15725 ptrdiff_t start, end, whole;
15726
15727 /* Calculate the start and end positions for the current window.
15728 At some point, it would be nice to choose between scrollbars
15729 which reflect the whole buffer size, with special markers
15730 indicating narrowing, and scrollbars which reflect only the
15731 visible region.
15732
15733 Note that mini-buffers sometimes aren't displaying any text. */
15734 if (!MINI_WINDOW_P (w)
15735 || (w == XWINDOW (minibuf_window)
15736 && NILP (echo_area_buffer[0])))
15737 {
15738 struct buffer *buf = XBUFFER (w->contents);
15739 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15740 start = marker_position (w->start) - BUF_BEGV (buf);
15741 /* I don't think this is guaranteed to be right. For the
15742 moment, we'll pretend it is. */
15743 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15744
15745 if (end < start)
15746 end = start;
15747 if (whole < (end - start))
15748 whole = end - start;
15749 }
15750 else
15751 start = end = whole = 0;
15752
15753 /* Indicate what this scroll bar ought to be displaying now. */
15754 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15755 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15756 (w, end - start, whole, start);
15757 }
15758
15759
15760 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15761 selected_window is redisplayed.
15762
15763 We can return without actually redisplaying the window if fonts has been
15764 changed on window's frame. In that case, redisplay_internal will retry.
15765
15766 As one of the important parts of redisplaying a window, we need to
15767 decide whether the previous window-start position (stored in the
15768 window's w->start marker position) is still valid, and if it isn't,
15769 recompute it. Some details about that:
15770
15771 . The previous window-start could be in a continuation line, in
15772 which case we need to recompute it when the window width
15773 changes. See compute_window_start_on_continuation_line and its
15774 call below.
15775
15776 . The text that changed since last redisplay could include the
15777 previous window-start position. In that case, we try to salvage
15778 what we can from the current glyph matrix by calling
15779 try_scrolling, which see.
15780
15781 . Some Emacs command could force us to use a specific window-start
15782 position by setting the window's force_start flag, or gently
15783 propose doing that by setting the window's optional_new_start
15784 flag. In these cases, we try using the specified start point if
15785 that succeeds (i.e. the window desired matrix is successfully
15786 recomputed, and point location is within the window). In case
15787 of optional_new_start, we first check if the specified start
15788 position is feasible, i.e. if it will allow point to be
15789 displayed in the window. If using the specified start point
15790 fails, e.g., if new fonts are needed to be loaded, we abort the
15791 redisplay cycle and leave it up to the next cycle to figure out
15792 things.
15793
15794 . Note that the window's force_start flag is sometimes set by
15795 redisplay itself, when it decides that the previous window start
15796 point is fine and should be kept. Search for "goto force_start"
15797 below to see the details. Like the values of window-start
15798 specified outside of redisply, these internally deduced values
15799 are tested for feasibility, and ignored if found to be
15800 unfeasible.
15801
15802 . Note that the function try_window, used to completely redisplay
15803 a window, accepts the window's start point as its argument.
15804 This is used several times in the redisplay code to control
15805 where the window start will be, according to user options such
15806 as scroll-conservatively, and also to ensure the screen line
15807 showing point will be fully (as opposed to partially) visible on
15808 display. */
15809
15810 static void
15811 redisplay_window (Lisp_Object window, bool just_this_one_p)
15812 {
15813 struct window *w = XWINDOW (window);
15814 struct frame *f = XFRAME (w->frame);
15815 struct buffer *buffer = XBUFFER (w->contents);
15816 struct buffer *old = current_buffer;
15817 struct text_pos lpoint, opoint, startp;
15818 int update_mode_line;
15819 int tem;
15820 struct it it;
15821 /* Record it now because it's overwritten. */
15822 bool current_matrix_up_to_date_p = false;
15823 bool used_current_matrix_p = false;
15824 /* This is less strict than current_matrix_up_to_date_p.
15825 It indicates that the buffer contents and narrowing are unchanged. */
15826 bool buffer_unchanged_p = false;
15827 int temp_scroll_step = 0;
15828 ptrdiff_t count = SPECPDL_INDEX ();
15829 int rc;
15830 int centering_position = -1;
15831 int last_line_misfit = 0;
15832 ptrdiff_t beg_unchanged, end_unchanged;
15833 int frame_line_height;
15834
15835 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15836 opoint = lpoint;
15837
15838 #ifdef GLYPH_DEBUG
15839 *w->desired_matrix->method = 0;
15840 #endif
15841
15842 if (!just_this_one_p
15843 && REDISPLAY_SOME_P ()
15844 && !w->redisplay
15845 && !f->redisplay
15846 && !buffer->text->redisplay
15847 && BUF_PT (buffer) == w->last_point)
15848 return;
15849
15850 /* Make sure that both W's markers are valid. */
15851 eassert (XMARKER (w->start)->buffer == buffer);
15852 eassert (XMARKER (w->pointm)->buffer == buffer);
15853
15854 /* We come here again if we need to run window-text-change-functions
15855 below. */
15856 restart:
15857 reconsider_clip_changes (w);
15858 frame_line_height = default_line_pixel_height (w);
15859
15860 /* Has the mode line to be updated? */
15861 update_mode_line = (w->update_mode_line
15862 || update_mode_lines
15863 || buffer->clip_changed
15864 || buffer->prevent_redisplay_optimizations_p);
15865
15866 if (!just_this_one_p)
15867 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15868 cleverly elsewhere. */
15869 w->must_be_updated_p = true;
15870
15871 if (MINI_WINDOW_P (w))
15872 {
15873 if (w == XWINDOW (echo_area_window)
15874 && !NILP (echo_area_buffer[0]))
15875 {
15876 if (update_mode_line)
15877 /* We may have to update a tty frame's menu bar or a
15878 tool-bar. Example `M-x C-h C-h C-g'. */
15879 goto finish_menu_bars;
15880 else
15881 /* We've already displayed the echo area glyphs in this window. */
15882 goto finish_scroll_bars;
15883 }
15884 else if ((w != XWINDOW (minibuf_window)
15885 || minibuf_level == 0)
15886 /* When buffer is nonempty, redisplay window normally. */
15887 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15888 /* Quail displays non-mini buffers in minibuffer window.
15889 In that case, redisplay the window normally. */
15890 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15891 {
15892 /* W is a mini-buffer window, but it's not active, so clear
15893 it. */
15894 int yb = window_text_bottom_y (w);
15895 struct glyph_row *row;
15896 int y;
15897
15898 for (y = 0, row = w->desired_matrix->rows;
15899 y < yb;
15900 y += row->height, ++row)
15901 blank_row (w, row, y);
15902 goto finish_scroll_bars;
15903 }
15904
15905 clear_glyph_matrix (w->desired_matrix);
15906 }
15907
15908 /* Otherwise set up data on this window; select its buffer and point
15909 value. */
15910 /* Really select the buffer, for the sake of buffer-local
15911 variables. */
15912 set_buffer_internal_1 (XBUFFER (w->contents));
15913
15914 current_matrix_up_to_date_p
15915 = (w->window_end_valid
15916 && !current_buffer->clip_changed
15917 && !current_buffer->prevent_redisplay_optimizations_p
15918 && !window_outdated (w));
15919
15920 /* Run the window-text-change-functions
15921 if it is possible that the text on the screen has changed
15922 (either due to modification of the text, or any other reason). */
15923 if (!current_matrix_up_to_date_p
15924 && !NILP (Vwindow_text_change_functions))
15925 {
15926 safe_run_hooks (Qwindow_text_change_functions);
15927 goto restart;
15928 }
15929
15930 beg_unchanged = BEG_UNCHANGED;
15931 end_unchanged = END_UNCHANGED;
15932
15933 SET_TEXT_POS (opoint, PT, PT_BYTE);
15934
15935 specbind (Qinhibit_point_motion_hooks, Qt);
15936
15937 buffer_unchanged_p
15938 = (w->window_end_valid
15939 && !current_buffer->clip_changed
15940 && !window_outdated (w));
15941
15942 /* When windows_or_buffers_changed is non-zero, we can't rely
15943 on the window end being valid, so set it to zero there. */
15944 if (windows_or_buffers_changed)
15945 {
15946 /* If window starts on a continuation line, maybe adjust the
15947 window start in case the window's width changed. */
15948 if (XMARKER (w->start)->buffer == current_buffer)
15949 compute_window_start_on_continuation_line (w);
15950
15951 w->window_end_valid = false;
15952 /* If so, we also can't rely on current matrix
15953 and should not fool try_cursor_movement below. */
15954 current_matrix_up_to_date_p = false;
15955 }
15956
15957 /* Some sanity checks. */
15958 CHECK_WINDOW_END (w);
15959 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15960 emacs_abort ();
15961 if (BYTEPOS (opoint) < CHARPOS (opoint))
15962 emacs_abort ();
15963
15964 if (mode_line_update_needed (w))
15965 update_mode_line = 1;
15966
15967 /* Point refers normally to the selected window. For any other
15968 window, set up appropriate value. */
15969 if (!EQ (window, selected_window))
15970 {
15971 ptrdiff_t new_pt = marker_position (w->pointm);
15972 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15973 if (new_pt < BEGV)
15974 {
15975 new_pt = BEGV;
15976 new_pt_byte = BEGV_BYTE;
15977 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15978 }
15979 else if (new_pt > (ZV - 1))
15980 {
15981 new_pt = ZV;
15982 new_pt_byte = ZV_BYTE;
15983 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15984 }
15985
15986 /* We don't use SET_PT so that the point-motion hooks don't run. */
15987 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15988 }
15989
15990 /* If any of the character widths specified in the display table
15991 have changed, invalidate the width run cache. It's true that
15992 this may be a bit late to catch such changes, but the rest of
15993 redisplay goes (non-fatally) haywire when the display table is
15994 changed, so why should we worry about doing any better? */
15995 if (current_buffer->width_run_cache
15996 || (current_buffer->base_buffer
15997 && current_buffer->base_buffer->width_run_cache))
15998 {
15999 struct Lisp_Char_Table *disptab = buffer_display_table ();
16000
16001 if (! disptab_matches_widthtab
16002 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16003 {
16004 struct buffer *buf = current_buffer;
16005
16006 if (buf->base_buffer)
16007 buf = buf->base_buffer;
16008 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16009 recompute_width_table (current_buffer, disptab);
16010 }
16011 }
16012
16013 /* If window-start is screwed up, choose a new one. */
16014 if (XMARKER (w->start)->buffer != current_buffer)
16015 goto recenter;
16016
16017 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16018
16019 /* If someone specified a new starting point but did not insist,
16020 check whether it can be used. */
16021 if (w->optional_new_start
16022 && CHARPOS (startp) >= BEGV
16023 && CHARPOS (startp) <= ZV)
16024 {
16025 w->optional_new_start = 0;
16026 start_display (&it, w, startp);
16027 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16028 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16029 if (IT_CHARPOS (it) == PT)
16030 w->force_start = 1;
16031 /* IT may overshoot PT if text at PT is invisible. */
16032 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
16033 w->force_start = 1;
16034 }
16035
16036 force_start:
16037
16038 /* Handle case where place to start displaying has been specified,
16039 unless the specified location is outside the accessible range. */
16040 if (w->force_start || window_frozen_p (w))
16041 {
16042 /* We set this later on if we have to adjust point. */
16043 int new_vpos = -1;
16044
16045 w->force_start = 0;
16046 w->vscroll = 0;
16047 w->window_end_valid = 0;
16048
16049 /* Forget any recorded base line for line number display. */
16050 if (!buffer_unchanged_p)
16051 w->base_line_number = 0;
16052
16053 /* Redisplay the mode line. Select the buffer properly for that.
16054 Also, run the hook window-scroll-functions
16055 because we have scrolled. */
16056 /* Note, we do this after clearing force_start because
16057 if there's an error, it is better to forget about force_start
16058 than to get into an infinite loop calling the hook functions
16059 and having them get more errors. */
16060 if (!update_mode_line
16061 || ! NILP (Vwindow_scroll_functions))
16062 {
16063 update_mode_line = 1;
16064 w->update_mode_line = 1;
16065 startp = run_window_scroll_functions (window, startp);
16066 }
16067
16068 if (CHARPOS (startp) < BEGV)
16069 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16070 else if (CHARPOS (startp) > ZV)
16071 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16072
16073 /* Redisplay, then check if cursor has been set during the
16074 redisplay. Give up if new fonts were loaded. */
16075 /* We used to issue a CHECK_MARGINS argument to try_window here,
16076 but this causes scrolling to fail when point begins inside
16077 the scroll margin (bug#148) -- cyd */
16078 if (!try_window (window, startp, 0))
16079 {
16080 w->force_start = 1;
16081 clear_glyph_matrix (w->desired_matrix);
16082 goto need_larger_matrices;
16083 }
16084
16085 if (w->cursor.vpos < 0 && !window_frozen_p (w))
16086 {
16087 /* If point does not appear, try to move point so it does
16088 appear. The desired matrix has been built above, so we
16089 can use it here. */
16090 new_vpos = window_box_height (w) / 2;
16091 }
16092
16093 if (!cursor_row_fully_visible_p (w, 0, 0))
16094 {
16095 /* Point does appear, but on a line partly visible at end of window.
16096 Move it back to a fully-visible line. */
16097 new_vpos = window_box_height (w);
16098 }
16099 else if (w->cursor.vpos >= 0)
16100 {
16101 /* Some people insist on not letting point enter the scroll
16102 margin, even though this part handles windows that didn't
16103 scroll at all. */
16104 int window_total_lines
16105 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16106 int margin = min (scroll_margin, window_total_lines / 4);
16107 int pixel_margin = margin * frame_line_height;
16108 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16109
16110 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16111 below, which finds the row to move point to, advances by
16112 the Y coordinate of the _next_ row, see the definition of
16113 MATRIX_ROW_BOTTOM_Y. */
16114 if (w->cursor.vpos < margin + header_line)
16115 {
16116 w->cursor.vpos = -1;
16117 clear_glyph_matrix (w->desired_matrix);
16118 goto try_to_scroll;
16119 }
16120 else
16121 {
16122 int window_height = window_box_height (w);
16123
16124 if (header_line)
16125 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16126 if (w->cursor.y >= window_height - pixel_margin)
16127 {
16128 w->cursor.vpos = -1;
16129 clear_glyph_matrix (w->desired_matrix);
16130 goto try_to_scroll;
16131 }
16132 }
16133 }
16134
16135 /* If we need to move point for either of the above reasons,
16136 now actually do it. */
16137 if (new_vpos >= 0)
16138 {
16139 struct glyph_row *row;
16140
16141 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16142 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16143 ++row;
16144
16145 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16146 MATRIX_ROW_START_BYTEPOS (row));
16147
16148 if (w != XWINDOW (selected_window))
16149 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16150 else if (current_buffer == old)
16151 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16152
16153 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16154
16155 /* If we are highlighting the region, then we just changed
16156 the region, so redisplay to show it. */
16157 /* FIXME: We need to (re)run pre-redisplay-function! */
16158 /* if (markpos_of_region () >= 0)
16159 {
16160 clear_glyph_matrix (w->desired_matrix);
16161 if (!try_window (window, startp, 0))
16162 goto need_larger_matrices;
16163 }
16164 */
16165 }
16166
16167 #ifdef GLYPH_DEBUG
16168 debug_method_add (w, "forced window start");
16169 #endif
16170 goto done;
16171 }
16172
16173 /* Handle case where text has not changed, only point, and it has
16174 not moved off the frame, and we are not retrying after hscroll.
16175 (current_matrix_up_to_date_p is nonzero when retrying.) */
16176 if (current_matrix_up_to_date_p
16177 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16178 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16179 {
16180 switch (rc)
16181 {
16182 case CURSOR_MOVEMENT_SUCCESS:
16183 used_current_matrix_p = 1;
16184 goto done;
16185
16186 case CURSOR_MOVEMENT_MUST_SCROLL:
16187 goto try_to_scroll;
16188
16189 default:
16190 emacs_abort ();
16191 }
16192 }
16193 /* If current starting point was originally the beginning of a line
16194 but no longer is, find a new starting point. */
16195 else if (w->start_at_line_beg
16196 && !(CHARPOS (startp) <= BEGV
16197 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16198 {
16199 #ifdef GLYPH_DEBUG
16200 debug_method_add (w, "recenter 1");
16201 #endif
16202 goto recenter;
16203 }
16204
16205 /* Try scrolling with try_window_id. Value is > 0 if update has
16206 been done, it is -1 if we know that the same window start will
16207 not work. It is 0 if unsuccessful for some other reason. */
16208 else if ((tem = try_window_id (w)) != 0)
16209 {
16210 #ifdef GLYPH_DEBUG
16211 debug_method_add (w, "try_window_id %d", tem);
16212 #endif
16213
16214 if (f->fonts_changed)
16215 goto need_larger_matrices;
16216 if (tem > 0)
16217 goto done;
16218
16219 /* Otherwise try_window_id has returned -1 which means that we
16220 don't want the alternative below this comment to execute. */
16221 }
16222 else if (CHARPOS (startp) >= BEGV
16223 && CHARPOS (startp) <= ZV
16224 && PT >= CHARPOS (startp)
16225 && (CHARPOS (startp) < ZV
16226 /* Avoid starting at end of buffer. */
16227 || CHARPOS (startp) == BEGV
16228 || !window_outdated (w)))
16229 {
16230 int d1, d2, d3, d4, d5, d6;
16231
16232 /* If first window line is a continuation line, and window start
16233 is inside the modified region, but the first change is before
16234 current window start, we must select a new window start.
16235
16236 However, if this is the result of a down-mouse event (e.g. by
16237 extending the mouse-drag-overlay), we don't want to select a
16238 new window start, since that would change the position under
16239 the mouse, resulting in an unwanted mouse-movement rather
16240 than a simple mouse-click. */
16241 if (!w->start_at_line_beg
16242 && NILP (do_mouse_tracking)
16243 && CHARPOS (startp) > BEGV
16244 && CHARPOS (startp) > BEG + beg_unchanged
16245 && CHARPOS (startp) <= Z - end_unchanged
16246 /* Even if w->start_at_line_beg is nil, a new window may
16247 start at a line_beg, since that's how set_buffer_window
16248 sets it. So, we need to check the return value of
16249 compute_window_start_on_continuation_line. (See also
16250 bug#197). */
16251 && XMARKER (w->start)->buffer == current_buffer
16252 && compute_window_start_on_continuation_line (w)
16253 /* It doesn't make sense to force the window start like we
16254 do at label force_start if it is already known that point
16255 will not be visible in the resulting window, because
16256 doing so will move point from its correct position
16257 instead of scrolling the window to bring point into view.
16258 See bug#9324. */
16259 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16260 {
16261 w->force_start = 1;
16262 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16263 goto force_start;
16264 }
16265
16266 #ifdef GLYPH_DEBUG
16267 debug_method_add (w, "same window start");
16268 #endif
16269
16270 /* Try to redisplay starting at same place as before.
16271 If point has not moved off frame, accept the results. */
16272 if (!current_matrix_up_to_date_p
16273 /* Don't use try_window_reusing_current_matrix in this case
16274 because a window scroll function can have changed the
16275 buffer. */
16276 || !NILP (Vwindow_scroll_functions)
16277 || MINI_WINDOW_P (w)
16278 || !(used_current_matrix_p
16279 = try_window_reusing_current_matrix (w)))
16280 {
16281 IF_DEBUG (debug_method_add (w, "1"));
16282 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16283 /* -1 means we need to scroll.
16284 0 means we need new matrices, but fonts_changed
16285 is set in that case, so we will detect it below. */
16286 goto try_to_scroll;
16287 }
16288
16289 if (f->fonts_changed)
16290 goto need_larger_matrices;
16291
16292 if (w->cursor.vpos >= 0)
16293 {
16294 if (!just_this_one_p
16295 || current_buffer->clip_changed
16296 || BEG_UNCHANGED < CHARPOS (startp))
16297 /* Forget any recorded base line for line number display. */
16298 w->base_line_number = 0;
16299
16300 if (!cursor_row_fully_visible_p (w, 1, 0))
16301 {
16302 clear_glyph_matrix (w->desired_matrix);
16303 last_line_misfit = 1;
16304 }
16305 /* Drop through and scroll. */
16306 else
16307 goto done;
16308 }
16309 else
16310 clear_glyph_matrix (w->desired_matrix);
16311 }
16312
16313 try_to_scroll:
16314
16315 /* Redisplay the mode line. Select the buffer properly for that. */
16316 if (!update_mode_line)
16317 {
16318 update_mode_line = 1;
16319 w->update_mode_line = 1;
16320 }
16321
16322 /* Try to scroll by specified few lines. */
16323 if ((scroll_conservatively
16324 || emacs_scroll_step
16325 || temp_scroll_step
16326 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16327 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16328 && CHARPOS (startp) >= BEGV
16329 && CHARPOS (startp) <= ZV)
16330 {
16331 /* The function returns -1 if new fonts were loaded, 1 if
16332 successful, 0 if not successful. */
16333 int ss = try_scrolling (window, just_this_one_p,
16334 scroll_conservatively,
16335 emacs_scroll_step,
16336 temp_scroll_step, last_line_misfit);
16337 switch (ss)
16338 {
16339 case SCROLLING_SUCCESS:
16340 goto done;
16341
16342 case SCROLLING_NEED_LARGER_MATRICES:
16343 goto need_larger_matrices;
16344
16345 case SCROLLING_FAILED:
16346 break;
16347
16348 default:
16349 emacs_abort ();
16350 }
16351 }
16352
16353 /* Finally, just choose a place to start which positions point
16354 according to user preferences. */
16355
16356 recenter:
16357
16358 #ifdef GLYPH_DEBUG
16359 debug_method_add (w, "recenter");
16360 #endif
16361
16362 /* Forget any previously recorded base line for line number display. */
16363 if (!buffer_unchanged_p)
16364 w->base_line_number = 0;
16365
16366 /* Determine the window start relative to point. */
16367 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16368 it.current_y = it.last_visible_y;
16369 if (centering_position < 0)
16370 {
16371 int window_total_lines
16372 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16373 int margin =
16374 scroll_margin > 0
16375 ? min (scroll_margin, window_total_lines / 4)
16376 : 0;
16377 ptrdiff_t margin_pos = CHARPOS (startp);
16378 Lisp_Object aggressive;
16379 int scrolling_up;
16380
16381 /* If there is a scroll margin at the top of the window, find
16382 its character position. */
16383 if (margin
16384 /* Cannot call start_display if startp is not in the
16385 accessible region of the buffer. This can happen when we
16386 have just switched to a different buffer and/or changed
16387 its restriction. In that case, startp is initialized to
16388 the character position 1 (BEGV) because we did not yet
16389 have chance to display the buffer even once. */
16390 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16391 {
16392 struct it it1;
16393 void *it1data = NULL;
16394
16395 SAVE_IT (it1, it, it1data);
16396 start_display (&it1, w, startp);
16397 move_it_vertically (&it1, margin * frame_line_height);
16398 margin_pos = IT_CHARPOS (it1);
16399 RESTORE_IT (&it, &it, it1data);
16400 }
16401 scrolling_up = PT > margin_pos;
16402 aggressive =
16403 scrolling_up
16404 ? BVAR (current_buffer, scroll_up_aggressively)
16405 : BVAR (current_buffer, scroll_down_aggressively);
16406
16407 if (!MINI_WINDOW_P (w)
16408 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16409 {
16410 int pt_offset = 0;
16411
16412 /* Setting scroll-conservatively overrides
16413 scroll-*-aggressively. */
16414 if (!scroll_conservatively && NUMBERP (aggressive))
16415 {
16416 double float_amount = XFLOATINT (aggressive);
16417
16418 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16419 if (pt_offset == 0 && float_amount > 0)
16420 pt_offset = 1;
16421 if (pt_offset && margin > 0)
16422 margin -= 1;
16423 }
16424 /* Compute how much to move the window start backward from
16425 point so that point will be displayed where the user
16426 wants it. */
16427 if (scrolling_up)
16428 {
16429 centering_position = it.last_visible_y;
16430 if (pt_offset)
16431 centering_position -= pt_offset;
16432 centering_position -=
16433 frame_line_height * (1 + margin + (last_line_misfit != 0))
16434 + WINDOW_HEADER_LINE_HEIGHT (w);
16435 /* Don't let point enter the scroll margin near top of
16436 the window. */
16437 if (centering_position < margin * frame_line_height)
16438 centering_position = margin * frame_line_height;
16439 }
16440 else
16441 centering_position = margin * frame_line_height + pt_offset;
16442 }
16443 else
16444 /* Set the window start half the height of the window backward
16445 from point. */
16446 centering_position = window_box_height (w) / 2;
16447 }
16448 move_it_vertically_backward (&it, centering_position);
16449
16450 eassert (IT_CHARPOS (it) >= BEGV);
16451
16452 /* The function move_it_vertically_backward may move over more
16453 than the specified y-distance. If it->w is small, e.g. a
16454 mini-buffer window, we may end up in front of the window's
16455 display area. Start displaying at the start of the line
16456 containing PT in this case. */
16457 if (it.current_y <= 0)
16458 {
16459 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16460 move_it_vertically_backward (&it, 0);
16461 it.current_y = 0;
16462 }
16463
16464 it.current_x = it.hpos = 0;
16465
16466 /* Set the window start position here explicitly, to avoid an
16467 infinite loop in case the functions in window-scroll-functions
16468 get errors. */
16469 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16470
16471 /* Run scroll hooks. */
16472 startp = run_window_scroll_functions (window, it.current.pos);
16473
16474 /* Redisplay the window. */
16475 if (!current_matrix_up_to_date_p
16476 || windows_or_buffers_changed
16477 || f->cursor_type_changed
16478 /* Don't use try_window_reusing_current_matrix in this case
16479 because it can have changed the buffer. */
16480 || !NILP (Vwindow_scroll_functions)
16481 || !just_this_one_p
16482 || MINI_WINDOW_P (w)
16483 || !(used_current_matrix_p
16484 = try_window_reusing_current_matrix (w)))
16485 try_window (window, startp, 0);
16486
16487 /* If new fonts have been loaded (due to fontsets), give up. We
16488 have to start a new redisplay since we need to re-adjust glyph
16489 matrices. */
16490 if (f->fonts_changed)
16491 goto need_larger_matrices;
16492
16493 /* If cursor did not appear assume that the middle of the window is
16494 in the first line of the window. Do it again with the next line.
16495 (Imagine a window of height 100, displaying two lines of height
16496 60. Moving back 50 from it->last_visible_y will end in the first
16497 line.) */
16498 if (w->cursor.vpos < 0)
16499 {
16500 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16501 {
16502 clear_glyph_matrix (w->desired_matrix);
16503 move_it_by_lines (&it, 1);
16504 try_window (window, it.current.pos, 0);
16505 }
16506 else if (PT < IT_CHARPOS (it))
16507 {
16508 clear_glyph_matrix (w->desired_matrix);
16509 move_it_by_lines (&it, -1);
16510 try_window (window, it.current.pos, 0);
16511 }
16512 else
16513 {
16514 /* Not much we can do about it. */
16515 }
16516 }
16517
16518 /* Consider the following case: Window starts at BEGV, there is
16519 invisible, intangible text at BEGV, so that display starts at
16520 some point START > BEGV. It can happen that we are called with
16521 PT somewhere between BEGV and START. Try to handle that case,
16522 and similar ones. */
16523 if (w->cursor.vpos < 0)
16524 {
16525 /* First, try locating the proper glyph row for PT. */
16526 struct glyph_row *row =
16527 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16528
16529 /* Sometimes point is at the beginning of invisible text that is
16530 before the 1st character displayed in the row. In that case,
16531 row_containing_pos fails to find the row, because no glyphs
16532 with appropriate buffer positions are present in the row.
16533 Therefore, we next try to find the row which shows the 1st
16534 position after the invisible text. */
16535 if (!row)
16536 {
16537 Lisp_Object val =
16538 get_char_property_and_overlay (make_number (PT), Qinvisible,
16539 Qnil, NULL);
16540
16541 if (TEXT_PROP_MEANS_INVISIBLE (val))
16542 {
16543 ptrdiff_t alt_pos;
16544 Lisp_Object invis_end =
16545 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16546 Qnil, Qnil);
16547
16548 if (NATNUMP (invis_end))
16549 alt_pos = XFASTINT (invis_end);
16550 else
16551 alt_pos = ZV;
16552 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16553 NULL, 0);
16554 }
16555 }
16556 /* Finally, fall back on the first row of the window after the
16557 header line (if any). This is slightly better than not
16558 displaying the cursor at all. */
16559 if (!row)
16560 {
16561 row = w->current_matrix->rows;
16562 if (row->mode_line_p)
16563 ++row;
16564 }
16565 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16566 }
16567
16568 if (!cursor_row_fully_visible_p (w, 0, 0))
16569 {
16570 /* If vscroll is enabled, disable it and try again. */
16571 if (w->vscroll)
16572 {
16573 w->vscroll = 0;
16574 clear_glyph_matrix (w->desired_matrix);
16575 goto recenter;
16576 }
16577
16578 /* Users who set scroll-conservatively to a large number want
16579 point just above/below the scroll margin. If we ended up
16580 with point's row partially visible, move the window start to
16581 make that row fully visible and out of the margin. */
16582 if (scroll_conservatively > SCROLL_LIMIT)
16583 {
16584 int window_total_lines
16585 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16586 int margin =
16587 scroll_margin > 0
16588 ? min (scroll_margin, window_total_lines / 4)
16589 : 0;
16590 int move_down = w->cursor.vpos >= window_total_lines / 2;
16591
16592 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16593 clear_glyph_matrix (w->desired_matrix);
16594 if (1 == try_window (window, it.current.pos,
16595 TRY_WINDOW_CHECK_MARGINS))
16596 goto done;
16597 }
16598
16599 /* If centering point failed to make the whole line visible,
16600 put point at the top instead. That has to make the whole line
16601 visible, if it can be done. */
16602 if (centering_position == 0)
16603 goto done;
16604
16605 clear_glyph_matrix (w->desired_matrix);
16606 centering_position = 0;
16607 goto recenter;
16608 }
16609
16610 done:
16611
16612 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16613 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16614 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16615
16616 /* Display the mode line, if we must. */
16617 if ((update_mode_line
16618 /* If window not full width, must redo its mode line
16619 if (a) the window to its side is being redone and
16620 (b) we do a frame-based redisplay. This is a consequence
16621 of how inverted lines are drawn in frame-based redisplay. */
16622 || (!just_this_one_p
16623 && !FRAME_WINDOW_P (f)
16624 && !WINDOW_FULL_WIDTH_P (w))
16625 /* Line number to display. */
16626 || w->base_line_pos > 0
16627 /* Column number is displayed and different from the one displayed. */
16628 || (w->column_number_displayed != -1
16629 && (w->column_number_displayed != current_column ())))
16630 /* This means that the window has a mode line. */
16631 && (WINDOW_WANTS_MODELINE_P (w)
16632 || WINDOW_WANTS_HEADER_LINE_P (w)))
16633 {
16634
16635 display_mode_lines (w);
16636
16637 /* If mode line height has changed, arrange for a thorough
16638 immediate redisplay using the correct mode line height. */
16639 if (WINDOW_WANTS_MODELINE_P (w)
16640 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16641 {
16642 f->fonts_changed = 1;
16643 w->mode_line_height = -1;
16644 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16645 = DESIRED_MODE_LINE_HEIGHT (w);
16646 }
16647
16648 /* If header line height has changed, arrange for a thorough
16649 immediate redisplay using the correct header line height. */
16650 if (WINDOW_WANTS_HEADER_LINE_P (w)
16651 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16652 {
16653 f->fonts_changed = 1;
16654 w->header_line_height = -1;
16655 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16656 = DESIRED_HEADER_LINE_HEIGHT (w);
16657 }
16658
16659 if (f->fonts_changed)
16660 goto need_larger_matrices;
16661 }
16662
16663 if (!line_number_displayed && w->base_line_pos != -1)
16664 {
16665 w->base_line_pos = 0;
16666 w->base_line_number = 0;
16667 }
16668
16669 finish_menu_bars:
16670
16671 /* When we reach a frame's selected window, redo the frame's menu bar. */
16672 if (update_mode_line
16673 && EQ (FRAME_SELECTED_WINDOW (f), window))
16674 {
16675 int redisplay_menu_p = 0;
16676
16677 if (FRAME_WINDOW_P (f))
16678 {
16679 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16680 || defined (HAVE_NS) || defined (USE_GTK)
16681 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16682 #else
16683 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16684 #endif
16685 }
16686 else
16687 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16688
16689 if (redisplay_menu_p)
16690 display_menu_bar (w);
16691
16692 #ifdef HAVE_WINDOW_SYSTEM
16693 if (FRAME_WINDOW_P (f))
16694 {
16695 #if defined (USE_GTK) || defined (HAVE_NS)
16696 if (FRAME_EXTERNAL_TOOL_BAR (f))
16697 redisplay_tool_bar (f);
16698 #else
16699 if (WINDOWP (f->tool_bar_window)
16700 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16701 || !NILP (Vauto_resize_tool_bars))
16702 && redisplay_tool_bar (f))
16703 ignore_mouse_drag_p = 1;
16704 #endif
16705 }
16706 #endif
16707 }
16708
16709 #ifdef HAVE_WINDOW_SYSTEM
16710 if (FRAME_WINDOW_P (f)
16711 && update_window_fringes (w, (just_this_one_p
16712 || (!used_current_matrix_p && !overlay_arrow_seen)
16713 || w->pseudo_window_p)))
16714 {
16715 update_begin (f);
16716 block_input ();
16717 if (draw_window_fringes (w, 1))
16718 {
16719 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16720 x_draw_right_divider (w);
16721 else
16722 x_draw_vertical_border (w);
16723 }
16724 unblock_input ();
16725 update_end (f);
16726 }
16727
16728 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16729 x_draw_bottom_divider (w);
16730 #endif /* HAVE_WINDOW_SYSTEM */
16731
16732 /* We go to this label, with fonts_changed set, if it is
16733 necessary to try again using larger glyph matrices.
16734 We have to redeem the scroll bar even in this case,
16735 because the loop in redisplay_internal expects that. */
16736 need_larger_matrices:
16737 ;
16738 finish_scroll_bars:
16739
16740 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16741 {
16742 /* Set the thumb's position and size. */
16743 set_vertical_scroll_bar (w);
16744
16745 /* Note that we actually used the scroll bar attached to this
16746 window, so it shouldn't be deleted at the end of redisplay. */
16747 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16748 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16749 }
16750
16751 /* Restore current_buffer and value of point in it. The window
16752 update may have changed the buffer, so first make sure `opoint'
16753 is still valid (Bug#6177). */
16754 if (CHARPOS (opoint) < BEGV)
16755 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16756 else if (CHARPOS (opoint) > ZV)
16757 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16758 else
16759 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16760
16761 set_buffer_internal_1 (old);
16762 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16763 shorter. This can be caused by log truncation in *Messages*. */
16764 if (CHARPOS (lpoint) <= ZV)
16765 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16766
16767 unbind_to (count, Qnil);
16768 }
16769
16770
16771 /* Build the complete desired matrix of WINDOW with a window start
16772 buffer position POS.
16773
16774 Value is 1 if successful. It is zero if fonts were loaded during
16775 redisplay which makes re-adjusting glyph matrices necessary, and -1
16776 if point would appear in the scroll margins.
16777 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16778 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16779 set in FLAGS.) */
16780
16781 int
16782 try_window (Lisp_Object window, struct text_pos pos, int flags)
16783 {
16784 struct window *w = XWINDOW (window);
16785 struct it it;
16786 struct glyph_row *last_text_row = NULL;
16787 struct frame *f = XFRAME (w->frame);
16788 int frame_line_height = default_line_pixel_height (w);
16789
16790 /* Make POS the new window start. */
16791 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16792
16793 /* Mark cursor position as unknown. No overlay arrow seen. */
16794 w->cursor.vpos = -1;
16795 overlay_arrow_seen = 0;
16796
16797 /* Initialize iterator and info to start at POS. */
16798 start_display (&it, w, pos);
16799
16800 /* Display all lines of W. */
16801 while (it.current_y < it.last_visible_y)
16802 {
16803 if (display_line (&it))
16804 last_text_row = it.glyph_row - 1;
16805 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16806 return 0;
16807 }
16808
16809 /* Don't let the cursor end in the scroll margins. */
16810 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16811 && !MINI_WINDOW_P (w))
16812 {
16813 int this_scroll_margin;
16814 int window_total_lines
16815 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16816
16817 if (scroll_margin > 0)
16818 {
16819 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16820 this_scroll_margin *= frame_line_height;
16821 }
16822 else
16823 this_scroll_margin = 0;
16824
16825 if ((w->cursor.y >= 0 /* not vscrolled */
16826 && w->cursor.y < this_scroll_margin
16827 && CHARPOS (pos) > BEGV
16828 && IT_CHARPOS (it) < ZV)
16829 /* rms: considering make_cursor_line_fully_visible_p here
16830 seems to give wrong results. We don't want to recenter
16831 when the last line is partly visible, we want to allow
16832 that case to be handled in the usual way. */
16833 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16834 {
16835 w->cursor.vpos = -1;
16836 clear_glyph_matrix (w->desired_matrix);
16837 return -1;
16838 }
16839 }
16840
16841 /* If bottom moved off end of frame, change mode line percentage. */
16842 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16843 w->update_mode_line = 1;
16844
16845 /* Set window_end_pos to the offset of the last character displayed
16846 on the window from the end of current_buffer. Set
16847 window_end_vpos to its row number. */
16848 if (last_text_row)
16849 {
16850 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16851 adjust_window_ends (w, last_text_row, 0);
16852 eassert
16853 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16854 w->window_end_vpos)));
16855 }
16856 else
16857 {
16858 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16859 w->window_end_pos = Z - ZV;
16860 w->window_end_vpos = 0;
16861 }
16862
16863 /* But that is not valid info until redisplay finishes. */
16864 w->window_end_valid = 0;
16865 return 1;
16866 }
16867
16868
16869 \f
16870 /************************************************************************
16871 Window redisplay reusing current matrix when buffer has not changed
16872 ************************************************************************/
16873
16874 /* Try redisplay of window W showing an unchanged buffer with a
16875 different window start than the last time it was displayed by
16876 reusing its current matrix. Value is non-zero if successful.
16877 W->start is the new window start. */
16878
16879 static int
16880 try_window_reusing_current_matrix (struct window *w)
16881 {
16882 struct frame *f = XFRAME (w->frame);
16883 struct glyph_row *bottom_row;
16884 struct it it;
16885 struct run run;
16886 struct text_pos start, new_start;
16887 int nrows_scrolled, i;
16888 struct glyph_row *last_text_row;
16889 struct glyph_row *last_reused_text_row;
16890 struct glyph_row *start_row;
16891 int start_vpos, min_y, max_y;
16892
16893 #ifdef GLYPH_DEBUG
16894 if (inhibit_try_window_reusing)
16895 return 0;
16896 #endif
16897
16898 if (/* This function doesn't handle terminal frames. */
16899 !FRAME_WINDOW_P (f)
16900 /* Don't try to reuse the display if windows have been split
16901 or such. */
16902 || windows_or_buffers_changed
16903 || f->cursor_type_changed)
16904 return 0;
16905
16906 /* Can't do this if showing trailing whitespace. */
16907 if (!NILP (Vshow_trailing_whitespace))
16908 return 0;
16909
16910 /* If top-line visibility has changed, give up. */
16911 if (WINDOW_WANTS_HEADER_LINE_P (w)
16912 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16913 return 0;
16914
16915 /* Give up if old or new display is scrolled vertically. We could
16916 make this function handle this, but right now it doesn't. */
16917 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16918 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16919 return 0;
16920
16921 /* The variable new_start now holds the new window start. The old
16922 start `start' can be determined from the current matrix. */
16923 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16924 start = start_row->minpos;
16925 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16926
16927 /* Clear the desired matrix for the display below. */
16928 clear_glyph_matrix (w->desired_matrix);
16929
16930 if (CHARPOS (new_start) <= CHARPOS (start))
16931 {
16932 /* Don't use this method if the display starts with an ellipsis
16933 displayed for invisible text. It's not easy to handle that case
16934 below, and it's certainly not worth the effort since this is
16935 not a frequent case. */
16936 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16937 return 0;
16938
16939 IF_DEBUG (debug_method_add (w, "twu1"));
16940
16941 /* Display up to a row that can be reused. The variable
16942 last_text_row is set to the last row displayed that displays
16943 text. Note that it.vpos == 0 if or if not there is a
16944 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16945 start_display (&it, w, new_start);
16946 w->cursor.vpos = -1;
16947 last_text_row = last_reused_text_row = NULL;
16948
16949 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16950 {
16951 /* If we have reached into the characters in the START row,
16952 that means the line boundaries have changed. So we
16953 can't start copying with the row START. Maybe it will
16954 work to start copying with the following row. */
16955 while (IT_CHARPOS (it) > CHARPOS (start))
16956 {
16957 /* Advance to the next row as the "start". */
16958 start_row++;
16959 start = start_row->minpos;
16960 /* If there are no more rows to try, or just one, give up. */
16961 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16962 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16963 || CHARPOS (start) == ZV)
16964 {
16965 clear_glyph_matrix (w->desired_matrix);
16966 return 0;
16967 }
16968
16969 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16970 }
16971 /* If we have reached alignment, we can copy the rest of the
16972 rows. */
16973 if (IT_CHARPOS (it) == CHARPOS (start)
16974 /* Don't accept "alignment" inside a display vector,
16975 since start_row could have started in the middle of
16976 that same display vector (thus their character
16977 positions match), and we have no way of telling if
16978 that is the case. */
16979 && it.current.dpvec_index < 0)
16980 break;
16981
16982 if (display_line (&it))
16983 last_text_row = it.glyph_row - 1;
16984
16985 }
16986
16987 /* A value of current_y < last_visible_y means that we stopped
16988 at the previous window start, which in turn means that we
16989 have at least one reusable row. */
16990 if (it.current_y < it.last_visible_y)
16991 {
16992 struct glyph_row *row;
16993
16994 /* IT.vpos always starts from 0; it counts text lines. */
16995 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16996
16997 /* Find PT if not already found in the lines displayed. */
16998 if (w->cursor.vpos < 0)
16999 {
17000 int dy = it.current_y - start_row->y;
17001
17002 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17003 row = row_containing_pos (w, PT, row, NULL, dy);
17004 if (row)
17005 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17006 dy, nrows_scrolled);
17007 else
17008 {
17009 clear_glyph_matrix (w->desired_matrix);
17010 return 0;
17011 }
17012 }
17013
17014 /* Scroll the display. Do it before the current matrix is
17015 changed. The problem here is that update has not yet
17016 run, i.e. part of the current matrix is not up to date.
17017 scroll_run_hook will clear the cursor, and use the
17018 current matrix to get the height of the row the cursor is
17019 in. */
17020 run.current_y = start_row->y;
17021 run.desired_y = it.current_y;
17022 run.height = it.last_visible_y - it.current_y;
17023
17024 if (run.height > 0 && run.current_y != run.desired_y)
17025 {
17026 update_begin (f);
17027 FRAME_RIF (f)->update_window_begin_hook (w);
17028 FRAME_RIF (f)->clear_window_mouse_face (w);
17029 FRAME_RIF (f)->scroll_run_hook (w, &run);
17030 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17031 update_end (f);
17032 }
17033
17034 /* Shift current matrix down by nrows_scrolled lines. */
17035 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17036 rotate_matrix (w->current_matrix,
17037 start_vpos,
17038 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17039 nrows_scrolled);
17040
17041 /* Disable lines that must be updated. */
17042 for (i = 0; i < nrows_scrolled; ++i)
17043 (start_row + i)->enabled_p = false;
17044
17045 /* Re-compute Y positions. */
17046 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17047 max_y = it.last_visible_y;
17048 for (row = start_row + nrows_scrolled;
17049 row < bottom_row;
17050 ++row)
17051 {
17052 row->y = it.current_y;
17053 row->visible_height = row->height;
17054
17055 if (row->y < min_y)
17056 row->visible_height -= min_y - row->y;
17057 if (row->y + row->height > max_y)
17058 row->visible_height -= row->y + row->height - max_y;
17059 if (row->fringe_bitmap_periodic_p)
17060 row->redraw_fringe_bitmaps_p = 1;
17061
17062 it.current_y += row->height;
17063
17064 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17065 last_reused_text_row = row;
17066 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17067 break;
17068 }
17069
17070 /* Disable lines in the current matrix which are now
17071 below the window. */
17072 for (++row; row < bottom_row; ++row)
17073 row->enabled_p = row->mode_line_p = 0;
17074 }
17075
17076 /* Update window_end_pos etc.; last_reused_text_row is the last
17077 reused row from the current matrix containing text, if any.
17078 The value of last_text_row is the last displayed line
17079 containing text. */
17080 if (last_reused_text_row)
17081 adjust_window_ends (w, last_reused_text_row, 1);
17082 else if (last_text_row)
17083 adjust_window_ends (w, last_text_row, 0);
17084 else
17085 {
17086 /* This window must be completely empty. */
17087 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17088 w->window_end_pos = Z - ZV;
17089 w->window_end_vpos = 0;
17090 }
17091 w->window_end_valid = 0;
17092
17093 /* Update hint: don't try scrolling again in update_window. */
17094 w->desired_matrix->no_scrolling_p = 1;
17095
17096 #ifdef GLYPH_DEBUG
17097 debug_method_add (w, "try_window_reusing_current_matrix 1");
17098 #endif
17099 return 1;
17100 }
17101 else if (CHARPOS (new_start) > CHARPOS (start))
17102 {
17103 struct glyph_row *pt_row, *row;
17104 struct glyph_row *first_reusable_row;
17105 struct glyph_row *first_row_to_display;
17106 int dy;
17107 int yb = window_text_bottom_y (w);
17108
17109 /* Find the row starting at new_start, if there is one. Don't
17110 reuse a partially visible line at the end. */
17111 first_reusable_row = start_row;
17112 while (first_reusable_row->enabled_p
17113 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17114 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17115 < CHARPOS (new_start)))
17116 ++first_reusable_row;
17117
17118 /* Give up if there is no row to reuse. */
17119 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17120 || !first_reusable_row->enabled_p
17121 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17122 != CHARPOS (new_start)))
17123 return 0;
17124
17125 /* We can reuse fully visible rows beginning with
17126 first_reusable_row to the end of the window. Set
17127 first_row_to_display to the first row that cannot be reused.
17128 Set pt_row to the row containing point, if there is any. */
17129 pt_row = NULL;
17130 for (first_row_to_display = first_reusable_row;
17131 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17132 ++first_row_to_display)
17133 {
17134 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17135 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17136 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17137 && first_row_to_display->ends_at_zv_p
17138 && pt_row == NULL)))
17139 pt_row = first_row_to_display;
17140 }
17141
17142 /* Start displaying at the start of first_row_to_display. */
17143 eassert (first_row_to_display->y < yb);
17144 init_to_row_start (&it, w, first_row_to_display);
17145
17146 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17147 - start_vpos);
17148 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17149 - nrows_scrolled);
17150 it.current_y = (first_row_to_display->y - first_reusable_row->y
17151 + WINDOW_HEADER_LINE_HEIGHT (w));
17152
17153 /* Display lines beginning with first_row_to_display in the
17154 desired matrix. Set last_text_row to the last row displayed
17155 that displays text. */
17156 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17157 if (pt_row == NULL)
17158 w->cursor.vpos = -1;
17159 last_text_row = NULL;
17160 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17161 if (display_line (&it))
17162 last_text_row = it.glyph_row - 1;
17163
17164 /* If point is in a reused row, adjust y and vpos of the cursor
17165 position. */
17166 if (pt_row)
17167 {
17168 w->cursor.vpos -= nrows_scrolled;
17169 w->cursor.y -= first_reusable_row->y - start_row->y;
17170 }
17171
17172 /* Give up if point isn't in a row displayed or reused. (This
17173 also handles the case where w->cursor.vpos < nrows_scrolled
17174 after the calls to display_line, which can happen with scroll
17175 margins. See bug#1295.) */
17176 if (w->cursor.vpos < 0)
17177 {
17178 clear_glyph_matrix (w->desired_matrix);
17179 return 0;
17180 }
17181
17182 /* Scroll the display. */
17183 run.current_y = first_reusable_row->y;
17184 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17185 run.height = it.last_visible_y - run.current_y;
17186 dy = run.current_y - run.desired_y;
17187
17188 if (run.height)
17189 {
17190 update_begin (f);
17191 FRAME_RIF (f)->update_window_begin_hook (w);
17192 FRAME_RIF (f)->clear_window_mouse_face (w);
17193 FRAME_RIF (f)->scroll_run_hook (w, &run);
17194 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17195 update_end (f);
17196 }
17197
17198 /* Adjust Y positions of reused rows. */
17199 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17200 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17201 max_y = it.last_visible_y;
17202 for (row = first_reusable_row; row < first_row_to_display; ++row)
17203 {
17204 row->y -= dy;
17205 row->visible_height = row->height;
17206 if (row->y < min_y)
17207 row->visible_height -= min_y - row->y;
17208 if (row->y + row->height > max_y)
17209 row->visible_height -= row->y + row->height - max_y;
17210 if (row->fringe_bitmap_periodic_p)
17211 row->redraw_fringe_bitmaps_p = 1;
17212 }
17213
17214 /* Scroll the current matrix. */
17215 eassert (nrows_scrolled > 0);
17216 rotate_matrix (w->current_matrix,
17217 start_vpos,
17218 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17219 -nrows_scrolled);
17220
17221 /* Disable rows not reused. */
17222 for (row -= nrows_scrolled; row < bottom_row; ++row)
17223 row->enabled_p = false;
17224
17225 /* Point may have moved to a different line, so we cannot assume that
17226 the previous cursor position is valid; locate the correct row. */
17227 if (pt_row)
17228 {
17229 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17230 row < bottom_row
17231 && PT >= MATRIX_ROW_END_CHARPOS (row)
17232 && !row->ends_at_zv_p;
17233 row++)
17234 {
17235 w->cursor.vpos++;
17236 w->cursor.y = row->y;
17237 }
17238 if (row < bottom_row)
17239 {
17240 /* Can't simply scan the row for point with
17241 bidi-reordered glyph rows. Let set_cursor_from_row
17242 figure out where to put the cursor, and if it fails,
17243 give up. */
17244 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17245 {
17246 if (!set_cursor_from_row (w, row, w->current_matrix,
17247 0, 0, 0, 0))
17248 {
17249 clear_glyph_matrix (w->desired_matrix);
17250 return 0;
17251 }
17252 }
17253 else
17254 {
17255 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17256 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17257
17258 for (; glyph < end
17259 && (!BUFFERP (glyph->object)
17260 || glyph->charpos < PT);
17261 glyph++)
17262 {
17263 w->cursor.hpos++;
17264 w->cursor.x += glyph->pixel_width;
17265 }
17266 }
17267 }
17268 }
17269
17270 /* Adjust window end. A null value of last_text_row means that
17271 the window end is in reused rows which in turn means that
17272 only its vpos can have changed. */
17273 if (last_text_row)
17274 adjust_window_ends (w, last_text_row, 0);
17275 else
17276 w->window_end_vpos -= nrows_scrolled;
17277
17278 w->window_end_valid = 0;
17279 w->desired_matrix->no_scrolling_p = 1;
17280
17281 #ifdef GLYPH_DEBUG
17282 debug_method_add (w, "try_window_reusing_current_matrix 2");
17283 #endif
17284 return 1;
17285 }
17286
17287 return 0;
17288 }
17289
17290
17291 \f
17292 /************************************************************************
17293 Window redisplay reusing current matrix when buffer has changed
17294 ************************************************************************/
17295
17296 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17297 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17298 ptrdiff_t *, ptrdiff_t *);
17299 static struct glyph_row *
17300 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17301 struct glyph_row *);
17302
17303
17304 /* Return the last row in MATRIX displaying text. If row START is
17305 non-null, start searching with that row. IT gives the dimensions
17306 of the display. Value is null if matrix is empty; otherwise it is
17307 a pointer to the row found. */
17308
17309 static struct glyph_row *
17310 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17311 struct glyph_row *start)
17312 {
17313 struct glyph_row *row, *row_found;
17314
17315 /* Set row_found to the last row in IT->w's current matrix
17316 displaying text. The loop looks funny but think of partially
17317 visible lines. */
17318 row_found = NULL;
17319 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17320 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17321 {
17322 eassert (row->enabled_p);
17323 row_found = row;
17324 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17325 break;
17326 ++row;
17327 }
17328
17329 return row_found;
17330 }
17331
17332
17333 /* Return the last row in the current matrix of W that is not affected
17334 by changes at the start of current_buffer that occurred since W's
17335 current matrix was built. Value is null if no such row exists.
17336
17337 BEG_UNCHANGED us the number of characters unchanged at the start of
17338 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17339 first changed character in current_buffer. Characters at positions <
17340 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17341 when the current matrix was built. */
17342
17343 static struct glyph_row *
17344 find_last_unchanged_at_beg_row (struct window *w)
17345 {
17346 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17347 struct glyph_row *row;
17348 struct glyph_row *row_found = NULL;
17349 int yb = window_text_bottom_y (w);
17350
17351 /* Find the last row displaying unchanged text. */
17352 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17353 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17354 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17355 ++row)
17356 {
17357 if (/* If row ends before first_changed_pos, it is unchanged,
17358 except in some case. */
17359 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17360 /* When row ends in ZV and we write at ZV it is not
17361 unchanged. */
17362 && !row->ends_at_zv_p
17363 /* When first_changed_pos is the end of a continued line,
17364 row is not unchanged because it may be no longer
17365 continued. */
17366 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17367 && (row->continued_p
17368 || row->exact_window_width_line_p))
17369 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17370 needs to be recomputed, so don't consider this row as
17371 unchanged. This happens when the last line was
17372 bidi-reordered and was killed immediately before this
17373 redisplay cycle. In that case, ROW->end stores the
17374 buffer position of the first visual-order character of
17375 the killed text, which is now beyond ZV. */
17376 && CHARPOS (row->end.pos) <= ZV)
17377 row_found = row;
17378
17379 /* Stop if last visible row. */
17380 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17381 break;
17382 }
17383
17384 return row_found;
17385 }
17386
17387
17388 /* Find the first glyph row in the current matrix of W that is not
17389 affected by changes at the end of current_buffer since the
17390 time W's current matrix was built.
17391
17392 Return in *DELTA the number of chars by which buffer positions in
17393 unchanged text at the end of current_buffer must be adjusted.
17394
17395 Return in *DELTA_BYTES the corresponding number of bytes.
17396
17397 Value is null if no such row exists, i.e. all rows are affected by
17398 changes. */
17399
17400 static struct glyph_row *
17401 find_first_unchanged_at_end_row (struct window *w,
17402 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17403 {
17404 struct glyph_row *row;
17405 struct glyph_row *row_found = NULL;
17406
17407 *delta = *delta_bytes = 0;
17408
17409 /* Display must not have been paused, otherwise the current matrix
17410 is not up to date. */
17411 eassert (w->window_end_valid);
17412
17413 /* A value of window_end_pos >= END_UNCHANGED means that the window
17414 end is in the range of changed text. If so, there is no
17415 unchanged row at the end of W's current matrix. */
17416 if (w->window_end_pos >= END_UNCHANGED)
17417 return NULL;
17418
17419 /* Set row to the last row in W's current matrix displaying text. */
17420 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17421
17422 /* If matrix is entirely empty, no unchanged row exists. */
17423 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17424 {
17425 /* The value of row is the last glyph row in the matrix having a
17426 meaningful buffer position in it. The end position of row
17427 corresponds to window_end_pos. This allows us to translate
17428 buffer positions in the current matrix to current buffer
17429 positions for characters not in changed text. */
17430 ptrdiff_t Z_old =
17431 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17432 ptrdiff_t Z_BYTE_old =
17433 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17434 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17435 struct glyph_row *first_text_row
17436 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17437
17438 *delta = Z - Z_old;
17439 *delta_bytes = Z_BYTE - Z_BYTE_old;
17440
17441 /* Set last_unchanged_pos to the buffer position of the last
17442 character in the buffer that has not been changed. Z is the
17443 index + 1 of the last character in current_buffer, i.e. by
17444 subtracting END_UNCHANGED we get the index of the last
17445 unchanged character, and we have to add BEG to get its buffer
17446 position. */
17447 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17448 last_unchanged_pos_old = last_unchanged_pos - *delta;
17449
17450 /* Search backward from ROW for a row displaying a line that
17451 starts at a minimum position >= last_unchanged_pos_old. */
17452 for (; row > first_text_row; --row)
17453 {
17454 /* This used to abort, but it can happen.
17455 It is ok to just stop the search instead here. KFS. */
17456 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17457 break;
17458
17459 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17460 row_found = row;
17461 }
17462 }
17463
17464 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17465
17466 return row_found;
17467 }
17468
17469
17470 /* Make sure that glyph rows in the current matrix of window W
17471 reference the same glyph memory as corresponding rows in the
17472 frame's frame matrix. This function is called after scrolling W's
17473 current matrix on a terminal frame in try_window_id and
17474 try_window_reusing_current_matrix. */
17475
17476 static void
17477 sync_frame_with_window_matrix_rows (struct window *w)
17478 {
17479 struct frame *f = XFRAME (w->frame);
17480 struct glyph_row *window_row, *window_row_end, *frame_row;
17481
17482 /* Preconditions: W must be a leaf window and full-width. Its frame
17483 must have a frame matrix. */
17484 eassert (BUFFERP (w->contents));
17485 eassert (WINDOW_FULL_WIDTH_P (w));
17486 eassert (!FRAME_WINDOW_P (f));
17487
17488 /* If W is a full-width window, glyph pointers in W's current matrix
17489 have, by definition, to be the same as glyph pointers in the
17490 corresponding frame matrix. Note that frame matrices have no
17491 marginal areas (see build_frame_matrix). */
17492 window_row = w->current_matrix->rows;
17493 window_row_end = window_row + w->current_matrix->nrows;
17494 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17495 while (window_row < window_row_end)
17496 {
17497 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17498 struct glyph *end = window_row->glyphs[LAST_AREA];
17499
17500 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17501 frame_row->glyphs[TEXT_AREA] = start;
17502 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17503 frame_row->glyphs[LAST_AREA] = end;
17504
17505 /* Disable frame rows whose corresponding window rows have
17506 been disabled in try_window_id. */
17507 if (!window_row->enabled_p)
17508 frame_row->enabled_p = false;
17509
17510 ++window_row, ++frame_row;
17511 }
17512 }
17513
17514
17515 /* Find the glyph row in window W containing CHARPOS. Consider all
17516 rows between START and END (not inclusive). END null means search
17517 all rows to the end of the display area of W. Value is the row
17518 containing CHARPOS or null. */
17519
17520 struct glyph_row *
17521 row_containing_pos (struct window *w, ptrdiff_t charpos,
17522 struct glyph_row *start, struct glyph_row *end, int dy)
17523 {
17524 struct glyph_row *row = start;
17525 struct glyph_row *best_row = NULL;
17526 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17527 int last_y;
17528
17529 /* If we happen to start on a header-line, skip that. */
17530 if (row->mode_line_p)
17531 ++row;
17532
17533 if ((end && row >= end) || !row->enabled_p)
17534 return NULL;
17535
17536 last_y = window_text_bottom_y (w) - dy;
17537
17538 while (1)
17539 {
17540 /* Give up if we have gone too far. */
17541 if (end && row >= end)
17542 return NULL;
17543 /* This formerly returned if they were equal.
17544 I think that both quantities are of a "last plus one" type;
17545 if so, when they are equal, the row is within the screen. -- rms. */
17546 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17547 return NULL;
17548
17549 /* If it is in this row, return this row. */
17550 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17551 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17552 /* The end position of a row equals the start
17553 position of the next row. If CHARPOS is there, we
17554 would rather consider it displayed in the next
17555 line, except when this line ends in ZV. */
17556 && !row_for_charpos_p (row, charpos)))
17557 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17558 {
17559 struct glyph *g;
17560
17561 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17562 || (!best_row && !row->continued_p))
17563 return row;
17564 /* In bidi-reordered rows, there could be several rows whose
17565 edges surround CHARPOS, all of these rows belonging to
17566 the same continued line. We need to find the row which
17567 fits CHARPOS the best. */
17568 for (g = row->glyphs[TEXT_AREA];
17569 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17570 g++)
17571 {
17572 if (!STRINGP (g->object))
17573 {
17574 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17575 {
17576 mindif = eabs (g->charpos - charpos);
17577 best_row = row;
17578 /* Exact match always wins. */
17579 if (mindif == 0)
17580 return best_row;
17581 }
17582 }
17583 }
17584 }
17585 else if (best_row && !row->continued_p)
17586 return best_row;
17587 ++row;
17588 }
17589 }
17590
17591
17592 /* Try to redisplay window W by reusing its existing display. W's
17593 current matrix must be up to date when this function is called,
17594 i.e. window_end_valid must be nonzero.
17595
17596 Value is
17597
17598 >= 1 if successful, i.e. display has been updated
17599 specifically:
17600 1 means the changes were in front of a newline that precedes
17601 the window start, and the whole current matrix was reused
17602 2 means the changes were after the last position displayed
17603 in the window, and the whole current matrix was reused
17604 3 means portions of the current matrix were reused, while
17605 some of the screen lines were redrawn
17606 -1 if redisplay with same window start is known not to succeed
17607 0 if otherwise unsuccessful
17608
17609 The following steps are performed:
17610
17611 1. Find the last row in the current matrix of W that is not
17612 affected by changes at the start of current_buffer. If no such row
17613 is found, give up.
17614
17615 2. Find the first row in W's current matrix that is not affected by
17616 changes at the end of current_buffer. Maybe there is no such row.
17617
17618 3. Display lines beginning with the row + 1 found in step 1 to the
17619 row found in step 2 or, if step 2 didn't find a row, to the end of
17620 the window.
17621
17622 4. If cursor is not known to appear on the window, give up.
17623
17624 5. If display stopped at the row found in step 2, scroll the
17625 display and current matrix as needed.
17626
17627 6. Maybe display some lines at the end of W, if we must. This can
17628 happen under various circumstances, like a partially visible line
17629 becoming fully visible, or because newly displayed lines are displayed
17630 in smaller font sizes.
17631
17632 7. Update W's window end information. */
17633
17634 static int
17635 try_window_id (struct window *w)
17636 {
17637 struct frame *f = XFRAME (w->frame);
17638 struct glyph_matrix *current_matrix = w->current_matrix;
17639 struct glyph_matrix *desired_matrix = w->desired_matrix;
17640 struct glyph_row *last_unchanged_at_beg_row;
17641 struct glyph_row *first_unchanged_at_end_row;
17642 struct glyph_row *row;
17643 struct glyph_row *bottom_row;
17644 int bottom_vpos;
17645 struct it it;
17646 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17647 int dvpos, dy;
17648 struct text_pos start_pos;
17649 struct run run;
17650 int first_unchanged_at_end_vpos = 0;
17651 struct glyph_row *last_text_row, *last_text_row_at_end;
17652 struct text_pos start;
17653 ptrdiff_t first_changed_charpos, last_changed_charpos;
17654
17655 #ifdef GLYPH_DEBUG
17656 if (inhibit_try_window_id)
17657 return 0;
17658 #endif
17659
17660 /* This is handy for debugging. */
17661 #if 0
17662 #define GIVE_UP(X) \
17663 do { \
17664 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17665 return 0; \
17666 } while (0)
17667 #else
17668 #define GIVE_UP(X) return 0
17669 #endif
17670
17671 SET_TEXT_POS_FROM_MARKER (start, w->start);
17672
17673 /* Don't use this for mini-windows because these can show
17674 messages and mini-buffers, and we don't handle that here. */
17675 if (MINI_WINDOW_P (w))
17676 GIVE_UP (1);
17677
17678 /* This flag is used to prevent redisplay optimizations. */
17679 if (windows_or_buffers_changed || f->cursor_type_changed)
17680 GIVE_UP (2);
17681
17682 /* This function's optimizations cannot be used if overlays have
17683 changed in the buffer displayed by the window, so give up if they
17684 have. */
17685 if (w->last_overlay_modified != OVERLAY_MODIFF)
17686 GIVE_UP (21);
17687
17688 /* Verify that narrowing has not changed.
17689 Also verify that we were not told to prevent redisplay optimizations.
17690 It would be nice to further
17691 reduce the number of cases where this prevents try_window_id. */
17692 if (current_buffer->clip_changed
17693 || current_buffer->prevent_redisplay_optimizations_p)
17694 GIVE_UP (3);
17695
17696 /* Window must either use window-based redisplay or be full width. */
17697 if (!FRAME_WINDOW_P (f)
17698 && (!FRAME_LINE_INS_DEL_OK (f)
17699 || !WINDOW_FULL_WIDTH_P (w)))
17700 GIVE_UP (4);
17701
17702 /* Give up if point is known NOT to appear in W. */
17703 if (PT < CHARPOS (start))
17704 GIVE_UP (5);
17705
17706 /* Another way to prevent redisplay optimizations. */
17707 if (w->last_modified == 0)
17708 GIVE_UP (6);
17709
17710 /* Verify that window is not hscrolled. */
17711 if (w->hscroll != 0)
17712 GIVE_UP (7);
17713
17714 /* Verify that display wasn't paused. */
17715 if (!w->window_end_valid)
17716 GIVE_UP (8);
17717
17718 /* Likewise if highlighting trailing whitespace. */
17719 if (!NILP (Vshow_trailing_whitespace))
17720 GIVE_UP (11);
17721
17722 /* Can't use this if overlay arrow position and/or string have
17723 changed. */
17724 if (overlay_arrows_changed_p ())
17725 GIVE_UP (12);
17726
17727 /* When word-wrap is on, adding a space to the first word of a
17728 wrapped line can change the wrap position, altering the line
17729 above it. It might be worthwhile to handle this more
17730 intelligently, but for now just redisplay from scratch. */
17731 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17732 GIVE_UP (21);
17733
17734 /* Under bidi reordering, adding or deleting a character in the
17735 beginning of a paragraph, before the first strong directional
17736 character, can change the base direction of the paragraph (unless
17737 the buffer specifies a fixed paragraph direction), which will
17738 require to redisplay the whole paragraph. It might be worthwhile
17739 to find the paragraph limits and widen the range of redisplayed
17740 lines to that, but for now just give up this optimization and
17741 redisplay from scratch. */
17742 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17743 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17744 GIVE_UP (22);
17745
17746 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17747 only if buffer has really changed. The reason is that the gap is
17748 initially at Z for freshly visited files. The code below would
17749 set end_unchanged to 0 in that case. */
17750 if (MODIFF > SAVE_MODIFF
17751 /* This seems to happen sometimes after saving a buffer. */
17752 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17753 {
17754 if (GPT - BEG < BEG_UNCHANGED)
17755 BEG_UNCHANGED = GPT - BEG;
17756 if (Z - GPT < END_UNCHANGED)
17757 END_UNCHANGED = Z - GPT;
17758 }
17759
17760 /* The position of the first and last character that has been changed. */
17761 first_changed_charpos = BEG + BEG_UNCHANGED;
17762 last_changed_charpos = Z - END_UNCHANGED;
17763
17764 /* If window starts after a line end, and the last change is in
17765 front of that newline, then changes don't affect the display.
17766 This case happens with stealth-fontification. Note that although
17767 the display is unchanged, glyph positions in the matrix have to
17768 be adjusted, of course. */
17769 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17770 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17771 && ((last_changed_charpos < CHARPOS (start)
17772 && CHARPOS (start) == BEGV)
17773 || (last_changed_charpos < CHARPOS (start) - 1
17774 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17775 {
17776 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17777 struct glyph_row *r0;
17778
17779 /* Compute how many chars/bytes have been added to or removed
17780 from the buffer. */
17781 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17782 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17783 Z_delta = Z - Z_old;
17784 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17785
17786 /* Give up if PT is not in the window. Note that it already has
17787 been checked at the start of try_window_id that PT is not in
17788 front of the window start. */
17789 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17790 GIVE_UP (13);
17791
17792 /* If window start is unchanged, we can reuse the whole matrix
17793 as is, after adjusting glyph positions. No need to compute
17794 the window end again, since its offset from Z hasn't changed. */
17795 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17796 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17797 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17798 /* PT must not be in a partially visible line. */
17799 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17800 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17801 {
17802 /* Adjust positions in the glyph matrix. */
17803 if (Z_delta || Z_delta_bytes)
17804 {
17805 struct glyph_row *r1
17806 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17807 increment_matrix_positions (w->current_matrix,
17808 MATRIX_ROW_VPOS (r0, current_matrix),
17809 MATRIX_ROW_VPOS (r1, current_matrix),
17810 Z_delta, Z_delta_bytes);
17811 }
17812
17813 /* Set the cursor. */
17814 row = row_containing_pos (w, PT, r0, NULL, 0);
17815 if (row)
17816 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17817 return 1;
17818 }
17819 }
17820
17821 /* Handle the case that changes are all below what is displayed in
17822 the window, and that PT is in the window. This shortcut cannot
17823 be taken if ZV is visible in the window, and text has been added
17824 there that is visible in the window. */
17825 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17826 /* ZV is not visible in the window, or there are no
17827 changes at ZV, actually. */
17828 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17829 || first_changed_charpos == last_changed_charpos))
17830 {
17831 struct glyph_row *r0;
17832
17833 /* Give up if PT is not in the window. Note that it already has
17834 been checked at the start of try_window_id that PT is not in
17835 front of the window start. */
17836 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17837 GIVE_UP (14);
17838
17839 /* If window start is unchanged, we can reuse the whole matrix
17840 as is, without changing glyph positions since no text has
17841 been added/removed in front of the window end. */
17842 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17843 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17844 /* PT must not be in a partially visible line. */
17845 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17846 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17847 {
17848 /* We have to compute the window end anew since text
17849 could have been added/removed after it. */
17850 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17851 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17852
17853 /* Set the cursor. */
17854 row = row_containing_pos (w, PT, r0, NULL, 0);
17855 if (row)
17856 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17857 return 2;
17858 }
17859 }
17860
17861 /* Give up if window start is in the changed area.
17862
17863 The condition used to read
17864
17865 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17866
17867 but why that was tested escapes me at the moment. */
17868 if (CHARPOS (start) >= first_changed_charpos
17869 && CHARPOS (start) <= last_changed_charpos)
17870 GIVE_UP (15);
17871
17872 /* Check that window start agrees with the start of the first glyph
17873 row in its current matrix. Check this after we know the window
17874 start is not in changed text, otherwise positions would not be
17875 comparable. */
17876 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17877 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17878 GIVE_UP (16);
17879
17880 /* Give up if the window ends in strings. Overlay strings
17881 at the end are difficult to handle, so don't try. */
17882 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17883 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17884 GIVE_UP (20);
17885
17886 /* Compute the position at which we have to start displaying new
17887 lines. Some of the lines at the top of the window might be
17888 reusable because they are not displaying changed text. Find the
17889 last row in W's current matrix not affected by changes at the
17890 start of current_buffer. Value is null if changes start in the
17891 first line of window. */
17892 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17893 if (last_unchanged_at_beg_row)
17894 {
17895 /* Avoid starting to display in the middle of a character, a TAB
17896 for instance. This is easier than to set up the iterator
17897 exactly, and it's not a frequent case, so the additional
17898 effort wouldn't really pay off. */
17899 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17900 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17901 && last_unchanged_at_beg_row > w->current_matrix->rows)
17902 --last_unchanged_at_beg_row;
17903
17904 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17905 GIVE_UP (17);
17906
17907 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17908 GIVE_UP (18);
17909 start_pos = it.current.pos;
17910
17911 /* Start displaying new lines in the desired matrix at the same
17912 vpos we would use in the current matrix, i.e. below
17913 last_unchanged_at_beg_row. */
17914 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17915 current_matrix);
17916 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17917 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17918
17919 eassert (it.hpos == 0 && it.current_x == 0);
17920 }
17921 else
17922 {
17923 /* There are no reusable lines at the start of the window.
17924 Start displaying in the first text line. */
17925 start_display (&it, w, start);
17926 it.vpos = it.first_vpos;
17927 start_pos = it.current.pos;
17928 }
17929
17930 /* Find the first row that is not affected by changes at the end of
17931 the buffer. Value will be null if there is no unchanged row, in
17932 which case we must redisplay to the end of the window. delta
17933 will be set to the value by which buffer positions beginning with
17934 first_unchanged_at_end_row have to be adjusted due to text
17935 changes. */
17936 first_unchanged_at_end_row
17937 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17938 IF_DEBUG (debug_delta = delta);
17939 IF_DEBUG (debug_delta_bytes = delta_bytes);
17940
17941 /* Set stop_pos to the buffer position up to which we will have to
17942 display new lines. If first_unchanged_at_end_row != NULL, this
17943 is the buffer position of the start of the line displayed in that
17944 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17945 that we don't stop at a buffer position. */
17946 stop_pos = 0;
17947 if (first_unchanged_at_end_row)
17948 {
17949 eassert (last_unchanged_at_beg_row == NULL
17950 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17951
17952 /* If this is a continuation line, move forward to the next one
17953 that isn't. Changes in lines above affect this line.
17954 Caution: this may move first_unchanged_at_end_row to a row
17955 not displaying text. */
17956 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17957 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17958 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17959 < it.last_visible_y))
17960 ++first_unchanged_at_end_row;
17961
17962 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17963 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17964 >= it.last_visible_y))
17965 first_unchanged_at_end_row = NULL;
17966 else
17967 {
17968 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17969 + delta);
17970 first_unchanged_at_end_vpos
17971 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17972 eassert (stop_pos >= Z - END_UNCHANGED);
17973 }
17974 }
17975 else if (last_unchanged_at_beg_row == NULL)
17976 GIVE_UP (19);
17977
17978
17979 #ifdef GLYPH_DEBUG
17980
17981 /* Either there is no unchanged row at the end, or the one we have
17982 now displays text. This is a necessary condition for the window
17983 end pos calculation at the end of this function. */
17984 eassert (first_unchanged_at_end_row == NULL
17985 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17986
17987 debug_last_unchanged_at_beg_vpos
17988 = (last_unchanged_at_beg_row
17989 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17990 : -1);
17991 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17992
17993 #endif /* GLYPH_DEBUG */
17994
17995
17996 /* Display new lines. Set last_text_row to the last new line
17997 displayed which has text on it, i.e. might end up as being the
17998 line where the window_end_vpos is. */
17999 w->cursor.vpos = -1;
18000 last_text_row = NULL;
18001 overlay_arrow_seen = 0;
18002 while (it.current_y < it.last_visible_y
18003 && !f->fonts_changed
18004 && (first_unchanged_at_end_row == NULL
18005 || IT_CHARPOS (it) < stop_pos))
18006 {
18007 if (display_line (&it))
18008 last_text_row = it.glyph_row - 1;
18009 }
18010
18011 if (f->fonts_changed)
18012 return -1;
18013
18014
18015 /* Compute differences in buffer positions, y-positions etc. for
18016 lines reused at the bottom of the window. Compute what we can
18017 scroll. */
18018 if (first_unchanged_at_end_row
18019 /* No lines reused because we displayed everything up to the
18020 bottom of the window. */
18021 && it.current_y < it.last_visible_y)
18022 {
18023 dvpos = (it.vpos
18024 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18025 current_matrix));
18026 dy = it.current_y - first_unchanged_at_end_row->y;
18027 run.current_y = first_unchanged_at_end_row->y;
18028 run.desired_y = run.current_y + dy;
18029 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18030 }
18031 else
18032 {
18033 delta = delta_bytes = dvpos = dy
18034 = run.current_y = run.desired_y = run.height = 0;
18035 first_unchanged_at_end_row = NULL;
18036 }
18037 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18038
18039
18040 /* Find the cursor if not already found. We have to decide whether
18041 PT will appear on this window (it sometimes doesn't, but this is
18042 not a very frequent case.) This decision has to be made before
18043 the current matrix is altered. A value of cursor.vpos < 0 means
18044 that PT is either in one of the lines beginning at
18045 first_unchanged_at_end_row or below the window. Don't care for
18046 lines that might be displayed later at the window end; as
18047 mentioned, this is not a frequent case. */
18048 if (w->cursor.vpos < 0)
18049 {
18050 /* Cursor in unchanged rows at the top? */
18051 if (PT < CHARPOS (start_pos)
18052 && last_unchanged_at_beg_row)
18053 {
18054 row = row_containing_pos (w, PT,
18055 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18056 last_unchanged_at_beg_row + 1, 0);
18057 if (row)
18058 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18059 }
18060
18061 /* Start from first_unchanged_at_end_row looking for PT. */
18062 else if (first_unchanged_at_end_row)
18063 {
18064 row = row_containing_pos (w, PT - delta,
18065 first_unchanged_at_end_row, NULL, 0);
18066 if (row)
18067 set_cursor_from_row (w, row, w->current_matrix, delta,
18068 delta_bytes, dy, dvpos);
18069 }
18070
18071 /* Give up if cursor was not found. */
18072 if (w->cursor.vpos < 0)
18073 {
18074 clear_glyph_matrix (w->desired_matrix);
18075 return -1;
18076 }
18077 }
18078
18079 /* Don't let the cursor end in the scroll margins. */
18080 {
18081 int this_scroll_margin, cursor_height;
18082 int frame_line_height = default_line_pixel_height (w);
18083 int window_total_lines
18084 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18085
18086 this_scroll_margin =
18087 max (0, min (scroll_margin, window_total_lines / 4));
18088 this_scroll_margin *= frame_line_height;
18089 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18090
18091 if ((w->cursor.y < this_scroll_margin
18092 && CHARPOS (start) > BEGV)
18093 /* Old redisplay didn't take scroll margin into account at the bottom,
18094 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18095 || (w->cursor.y + (make_cursor_line_fully_visible_p
18096 ? cursor_height + this_scroll_margin
18097 : 1)) > it.last_visible_y)
18098 {
18099 w->cursor.vpos = -1;
18100 clear_glyph_matrix (w->desired_matrix);
18101 return -1;
18102 }
18103 }
18104
18105 /* Scroll the display. Do it before changing the current matrix so
18106 that xterm.c doesn't get confused about where the cursor glyph is
18107 found. */
18108 if (dy && run.height)
18109 {
18110 update_begin (f);
18111
18112 if (FRAME_WINDOW_P (f))
18113 {
18114 FRAME_RIF (f)->update_window_begin_hook (w);
18115 FRAME_RIF (f)->clear_window_mouse_face (w);
18116 FRAME_RIF (f)->scroll_run_hook (w, &run);
18117 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18118 }
18119 else
18120 {
18121 /* Terminal frame. In this case, dvpos gives the number of
18122 lines to scroll by; dvpos < 0 means scroll up. */
18123 int from_vpos
18124 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18125 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18126 int end = (WINDOW_TOP_EDGE_LINE (w)
18127 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18128 + window_internal_height (w));
18129
18130 #if defined (HAVE_GPM) || defined (MSDOS)
18131 x_clear_window_mouse_face (w);
18132 #endif
18133 /* Perform the operation on the screen. */
18134 if (dvpos > 0)
18135 {
18136 /* Scroll last_unchanged_at_beg_row to the end of the
18137 window down dvpos lines. */
18138 set_terminal_window (f, end);
18139
18140 /* On dumb terminals delete dvpos lines at the end
18141 before inserting dvpos empty lines. */
18142 if (!FRAME_SCROLL_REGION_OK (f))
18143 ins_del_lines (f, end - dvpos, -dvpos);
18144
18145 /* Insert dvpos empty lines in front of
18146 last_unchanged_at_beg_row. */
18147 ins_del_lines (f, from, dvpos);
18148 }
18149 else if (dvpos < 0)
18150 {
18151 /* Scroll up last_unchanged_at_beg_vpos to the end of
18152 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18153 set_terminal_window (f, end);
18154
18155 /* Delete dvpos lines in front of
18156 last_unchanged_at_beg_vpos. ins_del_lines will set
18157 the cursor to the given vpos and emit |dvpos| delete
18158 line sequences. */
18159 ins_del_lines (f, from + dvpos, dvpos);
18160
18161 /* On a dumb terminal insert dvpos empty lines at the
18162 end. */
18163 if (!FRAME_SCROLL_REGION_OK (f))
18164 ins_del_lines (f, end + dvpos, -dvpos);
18165 }
18166
18167 set_terminal_window (f, 0);
18168 }
18169
18170 update_end (f);
18171 }
18172
18173 /* Shift reused rows of the current matrix to the right position.
18174 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18175 text. */
18176 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18177 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18178 if (dvpos < 0)
18179 {
18180 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18181 bottom_vpos, dvpos);
18182 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18183 bottom_vpos);
18184 }
18185 else if (dvpos > 0)
18186 {
18187 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18188 bottom_vpos, dvpos);
18189 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18190 first_unchanged_at_end_vpos + dvpos);
18191 }
18192
18193 /* For frame-based redisplay, make sure that current frame and window
18194 matrix are in sync with respect to glyph memory. */
18195 if (!FRAME_WINDOW_P (f))
18196 sync_frame_with_window_matrix_rows (w);
18197
18198 /* Adjust buffer positions in reused rows. */
18199 if (delta || delta_bytes)
18200 increment_matrix_positions (current_matrix,
18201 first_unchanged_at_end_vpos + dvpos,
18202 bottom_vpos, delta, delta_bytes);
18203
18204 /* Adjust Y positions. */
18205 if (dy)
18206 shift_glyph_matrix (w, current_matrix,
18207 first_unchanged_at_end_vpos + dvpos,
18208 bottom_vpos, dy);
18209
18210 if (first_unchanged_at_end_row)
18211 {
18212 first_unchanged_at_end_row += dvpos;
18213 if (first_unchanged_at_end_row->y >= it.last_visible_y
18214 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18215 first_unchanged_at_end_row = NULL;
18216 }
18217
18218 /* If scrolling up, there may be some lines to display at the end of
18219 the window. */
18220 last_text_row_at_end = NULL;
18221 if (dy < 0)
18222 {
18223 /* Scrolling up can leave for example a partially visible line
18224 at the end of the window to be redisplayed. */
18225 /* Set last_row to the glyph row in the current matrix where the
18226 window end line is found. It has been moved up or down in
18227 the matrix by dvpos. */
18228 int last_vpos = w->window_end_vpos + dvpos;
18229 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18230
18231 /* If last_row is the window end line, it should display text. */
18232 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18233
18234 /* If window end line was partially visible before, begin
18235 displaying at that line. Otherwise begin displaying with the
18236 line following it. */
18237 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18238 {
18239 init_to_row_start (&it, w, last_row);
18240 it.vpos = last_vpos;
18241 it.current_y = last_row->y;
18242 }
18243 else
18244 {
18245 init_to_row_end (&it, w, last_row);
18246 it.vpos = 1 + last_vpos;
18247 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18248 ++last_row;
18249 }
18250
18251 /* We may start in a continuation line. If so, we have to
18252 get the right continuation_lines_width and current_x. */
18253 it.continuation_lines_width = last_row->continuation_lines_width;
18254 it.hpos = it.current_x = 0;
18255
18256 /* Display the rest of the lines at the window end. */
18257 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18258 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18259 {
18260 /* Is it always sure that the display agrees with lines in
18261 the current matrix? I don't think so, so we mark rows
18262 displayed invalid in the current matrix by setting their
18263 enabled_p flag to zero. */
18264 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18265 if (display_line (&it))
18266 last_text_row_at_end = it.glyph_row - 1;
18267 }
18268 }
18269
18270 /* Update window_end_pos and window_end_vpos. */
18271 if (first_unchanged_at_end_row && !last_text_row_at_end)
18272 {
18273 /* Window end line if one of the preserved rows from the current
18274 matrix. Set row to the last row displaying text in current
18275 matrix starting at first_unchanged_at_end_row, after
18276 scrolling. */
18277 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18278 row = find_last_row_displaying_text (w->current_matrix, &it,
18279 first_unchanged_at_end_row);
18280 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18281 adjust_window_ends (w, row, 1);
18282 eassert (w->window_end_bytepos >= 0);
18283 IF_DEBUG (debug_method_add (w, "A"));
18284 }
18285 else if (last_text_row_at_end)
18286 {
18287 adjust_window_ends (w, last_text_row_at_end, 0);
18288 eassert (w->window_end_bytepos >= 0);
18289 IF_DEBUG (debug_method_add (w, "B"));
18290 }
18291 else if (last_text_row)
18292 {
18293 /* We have displayed either to the end of the window or at the
18294 end of the window, i.e. the last row with text is to be found
18295 in the desired matrix. */
18296 adjust_window_ends (w, last_text_row, 0);
18297 eassert (w->window_end_bytepos >= 0);
18298 }
18299 else if (first_unchanged_at_end_row == NULL
18300 && last_text_row == NULL
18301 && last_text_row_at_end == NULL)
18302 {
18303 /* Displayed to end of window, but no line containing text was
18304 displayed. Lines were deleted at the end of the window. */
18305 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18306 int vpos = w->window_end_vpos;
18307 struct glyph_row *current_row = current_matrix->rows + vpos;
18308 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18309
18310 for (row = NULL;
18311 row == NULL && vpos >= first_vpos;
18312 --vpos, --current_row, --desired_row)
18313 {
18314 if (desired_row->enabled_p)
18315 {
18316 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18317 row = desired_row;
18318 }
18319 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18320 row = current_row;
18321 }
18322
18323 eassert (row != NULL);
18324 w->window_end_vpos = vpos + 1;
18325 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18326 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18327 eassert (w->window_end_bytepos >= 0);
18328 IF_DEBUG (debug_method_add (w, "C"));
18329 }
18330 else
18331 emacs_abort ();
18332
18333 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18334 debug_end_vpos = w->window_end_vpos));
18335
18336 /* Record that display has not been completed. */
18337 w->window_end_valid = 0;
18338 w->desired_matrix->no_scrolling_p = 1;
18339 return 3;
18340
18341 #undef GIVE_UP
18342 }
18343
18344
18345 \f
18346 /***********************************************************************
18347 More debugging support
18348 ***********************************************************************/
18349
18350 #ifdef GLYPH_DEBUG
18351
18352 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18353 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18354 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18355
18356
18357 /* Dump the contents of glyph matrix MATRIX on stderr.
18358
18359 GLYPHS 0 means don't show glyph contents.
18360 GLYPHS 1 means show glyphs in short form
18361 GLYPHS > 1 means show glyphs in long form. */
18362
18363 void
18364 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18365 {
18366 int i;
18367 for (i = 0; i < matrix->nrows; ++i)
18368 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18369 }
18370
18371
18372 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18373 the glyph row and area where the glyph comes from. */
18374
18375 void
18376 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18377 {
18378 if (glyph->type == CHAR_GLYPH
18379 || glyph->type == GLYPHLESS_GLYPH)
18380 {
18381 fprintf (stderr,
18382 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18383 glyph - row->glyphs[TEXT_AREA],
18384 (glyph->type == CHAR_GLYPH
18385 ? 'C'
18386 : 'G'),
18387 glyph->charpos,
18388 (BUFFERP (glyph->object)
18389 ? 'B'
18390 : (STRINGP (glyph->object)
18391 ? 'S'
18392 : (INTEGERP (glyph->object)
18393 ? '0'
18394 : '-'))),
18395 glyph->pixel_width,
18396 glyph->u.ch,
18397 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18398 ? glyph->u.ch
18399 : '.'),
18400 glyph->face_id,
18401 glyph->left_box_line_p,
18402 glyph->right_box_line_p);
18403 }
18404 else if (glyph->type == STRETCH_GLYPH)
18405 {
18406 fprintf (stderr,
18407 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18408 glyph - row->glyphs[TEXT_AREA],
18409 'S',
18410 glyph->charpos,
18411 (BUFFERP (glyph->object)
18412 ? 'B'
18413 : (STRINGP (glyph->object)
18414 ? 'S'
18415 : (INTEGERP (glyph->object)
18416 ? '0'
18417 : '-'))),
18418 glyph->pixel_width,
18419 0,
18420 ' ',
18421 glyph->face_id,
18422 glyph->left_box_line_p,
18423 glyph->right_box_line_p);
18424 }
18425 else if (glyph->type == IMAGE_GLYPH)
18426 {
18427 fprintf (stderr,
18428 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18429 glyph - row->glyphs[TEXT_AREA],
18430 'I',
18431 glyph->charpos,
18432 (BUFFERP (glyph->object)
18433 ? 'B'
18434 : (STRINGP (glyph->object)
18435 ? 'S'
18436 : (INTEGERP (glyph->object)
18437 ? '0'
18438 : '-'))),
18439 glyph->pixel_width,
18440 glyph->u.img_id,
18441 '.',
18442 glyph->face_id,
18443 glyph->left_box_line_p,
18444 glyph->right_box_line_p);
18445 }
18446 else if (glyph->type == COMPOSITE_GLYPH)
18447 {
18448 fprintf (stderr,
18449 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18450 glyph - row->glyphs[TEXT_AREA],
18451 '+',
18452 glyph->charpos,
18453 (BUFFERP (glyph->object)
18454 ? 'B'
18455 : (STRINGP (glyph->object)
18456 ? 'S'
18457 : (INTEGERP (glyph->object)
18458 ? '0'
18459 : '-'))),
18460 glyph->pixel_width,
18461 glyph->u.cmp.id);
18462 if (glyph->u.cmp.automatic)
18463 fprintf (stderr,
18464 "[%d-%d]",
18465 glyph->slice.cmp.from, glyph->slice.cmp.to);
18466 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18467 glyph->face_id,
18468 glyph->left_box_line_p,
18469 glyph->right_box_line_p);
18470 }
18471 }
18472
18473
18474 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18475 GLYPHS 0 means don't show glyph contents.
18476 GLYPHS 1 means show glyphs in short form
18477 GLYPHS > 1 means show glyphs in long form. */
18478
18479 void
18480 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18481 {
18482 if (glyphs != 1)
18483 {
18484 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18485 fprintf (stderr, "==============================================================================\n");
18486
18487 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18488 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18489 vpos,
18490 MATRIX_ROW_START_CHARPOS (row),
18491 MATRIX_ROW_END_CHARPOS (row),
18492 row->used[TEXT_AREA],
18493 row->contains_overlapping_glyphs_p,
18494 row->enabled_p,
18495 row->truncated_on_left_p,
18496 row->truncated_on_right_p,
18497 row->continued_p,
18498 MATRIX_ROW_CONTINUATION_LINE_P (row),
18499 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18500 row->ends_at_zv_p,
18501 row->fill_line_p,
18502 row->ends_in_middle_of_char_p,
18503 row->starts_in_middle_of_char_p,
18504 row->mouse_face_p,
18505 row->x,
18506 row->y,
18507 row->pixel_width,
18508 row->height,
18509 row->visible_height,
18510 row->ascent,
18511 row->phys_ascent);
18512 /* The next 3 lines should align to "Start" in the header. */
18513 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18514 row->end.overlay_string_index,
18515 row->continuation_lines_width);
18516 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18517 CHARPOS (row->start.string_pos),
18518 CHARPOS (row->end.string_pos));
18519 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18520 row->end.dpvec_index);
18521 }
18522
18523 if (glyphs > 1)
18524 {
18525 int area;
18526
18527 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18528 {
18529 struct glyph *glyph = row->glyphs[area];
18530 struct glyph *glyph_end = glyph + row->used[area];
18531
18532 /* Glyph for a line end in text. */
18533 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18534 ++glyph_end;
18535
18536 if (glyph < glyph_end)
18537 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18538
18539 for (; glyph < glyph_end; ++glyph)
18540 dump_glyph (row, glyph, area);
18541 }
18542 }
18543 else if (glyphs == 1)
18544 {
18545 int area;
18546
18547 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18548 {
18549 char *s = alloca (row->used[area] + 4);
18550 int i;
18551
18552 for (i = 0; i < row->used[area]; ++i)
18553 {
18554 struct glyph *glyph = row->glyphs[area] + i;
18555 if (i == row->used[area] - 1
18556 && area == TEXT_AREA
18557 && INTEGERP (glyph->object)
18558 && glyph->type == CHAR_GLYPH
18559 && glyph->u.ch == ' ')
18560 {
18561 strcpy (&s[i], "[\\n]");
18562 i += 4;
18563 }
18564 else if (glyph->type == CHAR_GLYPH
18565 && glyph->u.ch < 0x80
18566 && glyph->u.ch >= ' ')
18567 s[i] = glyph->u.ch;
18568 else
18569 s[i] = '.';
18570 }
18571
18572 s[i] = '\0';
18573 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18574 }
18575 }
18576 }
18577
18578
18579 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18580 Sdump_glyph_matrix, 0, 1, "p",
18581 doc: /* Dump the current matrix of the selected window to stderr.
18582 Shows contents of glyph row structures. With non-nil
18583 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18584 glyphs in short form, otherwise show glyphs in long form. */)
18585 (Lisp_Object glyphs)
18586 {
18587 struct window *w = XWINDOW (selected_window);
18588 struct buffer *buffer = XBUFFER (w->contents);
18589
18590 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18591 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18592 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18593 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18594 fprintf (stderr, "=============================================\n");
18595 dump_glyph_matrix (w->current_matrix,
18596 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18597 return Qnil;
18598 }
18599
18600
18601 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18602 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18603 (void)
18604 {
18605 struct frame *f = XFRAME (selected_frame);
18606 dump_glyph_matrix (f->current_matrix, 1);
18607 return Qnil;
18608 }
18609
18610
18611 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18612 doc: /* Dump glyph row ROW to stderr.
18613 GLYPH 0 means don't dump glyphs.
18614 GLYPH 1 means dump glyphs in short form.
18615 GLYPH > 1 or omitted means dump glyphs in long form. */)
18616 (Lisp_Object row, Lisp_Object glyphs)
18617 {
18618 struct glyph_matrix *matrix;
18619 EMACS_INT vpos;
18620
18621 CHECK_NUMBER (row);
18622 matrix = XWINDOW (selected_window)->current_matrix;
18623 vpos = XINT (row);
18624 if (vpos >= 0 && vpos < matrix->nrows)
18625 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18626 vpos,
18627 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18628 return Qnil;
18629 }
18630
18631
18632 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18633 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18634 GLYPH 0 means don't dump glyphs.
18635 GLYPH 1 means dump glyphs in short form.
18636 GLYPH > 1 or omitted means dump glyphs in long form.
18637
18638 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18639 do nothing. */)
18640 (Lisp_Object row, Lisp_Object glyphs)
18641 {
18642 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18643 struct frame *sf = SELECTED_FRAME ();
18644 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18645 EMACS_INT vpos;
18646
18647 CHECK_NUMBER (row);
18648 vpos = XINT (row);
18649 if (vpos >= 0 && vpos < m->nrows)
18650 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18651 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18652 #endif
18653 return Qnil;
18654 }
18655
18656
18657 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18658 doc: /* Toggle tracing of redisplay.
18659 With ARG, turn tracing on if and only if ARG is positive. */)
18660 (Lisp_Object arg)
18661 {
18662 if (NILP (arg))
18663 trace_redisplay_p = !trace_redisplay_p;
18664 else
18665 {
18666 arg = Fprefix_numeric_value (arg);
18667 trace_redisplay_p = XINT (arg) > 0;
18668 }
18669
18670 return Qnil;
18671 }
18672
18673
18674 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18675 doc: /* Like `format', but print result to stderr.
18676 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18677 (ptrdiff_t nargs, Lisp_Object *args)
18678 {
18679 Lisp_Object s = Fformat (nargs, args);
18680 fprintf (stderr, "%s", SDATA (s));
18681 return Qnil;
18682 }
18683
18684 #endif /* GLYPH_DEBUG */
18685
18686
18687 \f
18688 /***********************************************************************
18689 Building Desired Matrix Rows
18690 ***********************************************************************/
18691
18692 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18693 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18694
18695 static struct glyph_row *
18696 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18697 {
18698 struct frame *f = XFRAME (WINDOW_FRAME (w));
18699 struct buffer *buffer = XBUFFER (w->contents);
18700 struct buffer *old = current_buffer;
18701 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18702 int arrow_len = SCHARS (overlay_arrow_string);
18703 const unsigned char *arrow_end = arrow_string + arrow_len;
18704 const unsigned char *p;
18705 struct it it;
18706 bool multibyte_p;
18707 int n_glyphs_before;
18708
18709 set_buffer_temp (buffer);
18710 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18711 it.glyph_row->used[TEXT_AREA] = 0;
18712 SET_TEXT_POS (it.position, 0, 0);
18713
18714 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18715 p = arrow_string;
18716 while (p < arrow_end)
18717 {
18718 Lisp_Object face, ilisp;
18719
18720 /* Get the next character. */
18721 if (multibyte_p)
18722 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18723 else
18724 {
18725 it.c = it.char_to_display = *p, it.len = 1;
18726 if (! ASCII_CHAR_P (it.c))
18727 it.char_to_display = BYTE8_TO_CHAR (it.c);
18728 }
18729 p += it.len;
18730
18731 /* Get its face. */
18732 ilisp = make_number (p - arrow_string);
18733 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18734 it.face_id = compute_char_face (f, it.char_to_display, face);
18735
18736 /* Compute its width, get its glyphs. */
18737 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18738 SET_TEXT_POS (it.position, -1, -1);
18739 PRODUCE_GLYPHS (&it);
18740
18741 /* If this character doesn't fit any more in the line, we have
18742 to remove some glyphs. */
18743 if (it.current_x > it.last_visible_x)
18744 {
18745 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18746 break;
18747 }
18748 }
18749
18750 set_buffer_temp (old);
18751 return it.glyph_row;
18752 }
18753
18754
18755 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18756 glyphs to insert is determined by produce_special_glyphs. */
18757
18758 static void
18759 insert_left_trunc_glyphs (struct it *it)
18760 {
18761 struct it truncate_it;
18762 struct glyph *from, *end, *to, *toend;
18763
18764 eassert (!FRAME_WINDOW_P (it->f)
18765 || (!it->glyph_row->reversed_p
18766 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18767 || (it->glyph_row->reversed_p
18768 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18769
18770 /* Get the truncation glyphs. */
18771 truncate_it = *it;
18772 truncate_it.current_x = 0;
18773 truncate_it.face_id = DEFAULT_FACE_ID;
18774 truncate_it.glyph_row = &scratch_glyph_row;
18775 truncate_it.area = TEXT_AREA;
18776 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18777 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18778 truncate_it.object = make_number (0);
18779 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18780
18781 /* Overwrite glyphs from IT with truncation glyphs. */
18782 if (!it->glyph_row->reversed_p)
18783 {
18784 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18785
18786 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18787 end = from + tused;
18788 to = it->glyph_row->glyphs[TEXT_AREA];
18789 toend = to + it->glyph_row->used[TEXT_AREA];
18790 if (FRAME_WINDOW_P (it->f))
18791 {
18792 /* On GUI frames, when variable-size fonts are displayed,
18793 the truncation glyphs may need more pixels than the row's
18794 glyphs they overwrite. We overwrite more glyphs to free
18795 enough screen real estate, and enlarge the stretch glyph
18796 on the right (see display_line), if there is one, to
18797 preserve the screen position of the truncation glyphs on
18798 the right. */
18799 int w = 0;
18800 struct glyph *g = to;
18801 short used;
18802
18803 /* The first glyph could be partially visible, in which case
18804 it->glyph_row->x will be negative. But we want the left
18805 truncation glyphs to be aligned at the left margin of the
18806 window, so we override the x coordinate at which the row
18807 will begin. */
18808 it->glyph_row->x = 0;
18809 while (g < toend && w < it->truncation_pixel_width)
18810 {
18811 w += g->pixel_width;
18812 ++g;
18813 }
18814 if (g - to - tused > 0)
18815 {
18816 memmove (to + tused, g, (toend - g) * sizeof(*g));
18817 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18818 }
18819 used = it->glyph_row->used[TEXT_AREA];
18820 if (it->glyph_row->truncated_on_right_p
18821 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18822 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18823 == STRETCH_GLYPH)
18824 {
18825 int extra = w - it->truncation_pixel_width;
18826
18827 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18828 }
18829 }
18830
18831 while (from < end)
18832 *to++ = *from++;
18833
18834 /* There may be padding glyphs left over. Overwrite them too. */
18835 if (!FRAME_WINDOW_P (it->f))
18836 {
18837 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18838 {
18839 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18840 while (from < end)
18841 *to++ = *from++;
18842 }
18843 }
18844
18845 if (to > toend)
18846 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18847 }
18848 else
18849 {
18850 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18851
18852 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18853 that back to front. */
18854 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18855 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18856 toend = it->glyph_row->glyphs[TEXT_AREA];
18857 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18858 if (FRAME_WINDOW_P (it->f))
18859 {
18860 int w = 0;
18861 struct glyph *g = to;
18862
18863 while (g >= toend && w < it->truncation_pixel_width)
18864 {
18865 w += g->pixel_width;
18866 --g;
18867 }
18868 if (to - g - tused > 0)
18869 to = g + tused;
18870 if (it->glyph_row->truncated_on_right_p
18871 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18872 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18873 {
18874 int extra = w - it->truncation_pixel_width;
18875
18876 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18877 }
18878 }
18879
18880 while (from >= end && to >= toend)
18881 *to-- = *from--;
18882 if (!FRAME_WINDOW_P (it->f))
18883 {
18884 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18885 {
18886 from =
18887 truncate_it.glyph_row->glyphs[TEXT_AREA]
18888 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18889 while (from >= end && to >= toend)
18890 *to-- = *from--;
18891 }
18892 }
18893 if (from >= end)
18894 {
18895 /* Need to free some room before prepending additional
18896 glyphs. */
18897 int move_by = from - end + 1;
18898 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18899 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18900
18901 for ( ; g >= g0; g--)
18902 g[move_by] = *g;
18903 while (from >= end)
18904 *to-- = *from--;
18905 it->glyph_row->used[TEXT_AREA] += move_by;
18906 }
18907 }
18908 }
18909
18910 /* Compute the hash code for ROW. */
18911 unsigned
18912 row_hash (struct glyph_row *row)
18913 {
18914 int area, k;
18915 unsigned hashval = 0;
18916
18917 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18918 for (k = 0; k < row->used[area]; ++k)
18919 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18920 + row->glyphs[area][k].u.val
18921 + row->glyphs[area][k].face_id
18922 + row->glyphs[area][k].padding_p
18923 + (row->glyphs[area][k].type << 2));
18924
18925 return hashval;
18926 }
18927
18928 /* Compute the pixel height and width of IT->glyph_row.
18929
18930 Most of the time, ascent and height of a display line will be equal
18931 to the max_ascent and max_height values of the display iterator
18932 structure. This is not the case if
18933
18934 1. We hit ZV without displaying anything. In this case, max_ascent
18935 and max_height will be zero.
18936
18937 2. We have some glyphs that don't contribute to the line height.
18938 (The glyph row flag contributes_to_line_height_p is for future
18939 pixmap extensions).
18940
18941 The first case is easily covered by using default values because in
18942 these cases, the line height does not really matter, except that it
18943 must not be zero. */
18944
18945 static void
18946 compute_line_metrics (struct it *it)
18947 {
18948 struct glyph_row *row = it->glyph_row;
18949
18950 if (FRAME_WINDOW_P (it->f))
18951 {
18952 int i, min_y, max_y;
18953
18954 /* The line may consist of one space only, that was added to
18955 place the cursor on it. If so, the row's height hasn't been
18956 computed yet. */
18957 if (row->height == 0)
18958 {
18959 if (it->max_ascent + it->max_descent == 0)
18960 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18961 row->ascent = it->max_ascent;
18962 row->height = it->max_ascent + it->max_descent;
18963 row->phys_ascent = it->max_phys_ascent;
18964 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18965 row->extra_line_spacing = it->max_extra_line_spacing;
18966 }
18967
18968 /* Compute the width of this line. */
18969 row->pixel_width = row->x;
18970 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18971 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18972
18973 eassert (row->pixel_width >= 0);
18974 eassert (row->ascent >= 0 && row->height > 0);
18975
18976 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18977 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18978
18979 /* If first line's physical ascent is larger than its logical
18980 ascent, use the physical ascent, and make the row taller.
18981 This makes accented characters fully visible. */
18982 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18983 && row->phys_ascent > row->ascent)
18984 {
18985 row->height += row->phys_ascent - row->ascent;
18986 row->ascent = row->phys_ascent;
18987 }
18988
18989 /* Compute how much of the line is visible. */
18990 row->visible_height = row->height;
18991
18992 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18993 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18994
18995 if (row->y < min_y)
18996 row->visible_height -= min_y - row->y;
18997 if (row->y + row->height > max_y)
18998 row->visible_height -= row->y + row->height - max_y;
18999 }
19000 else
19001 {
19002 row->pixel_width = row->used[TEXT_AREA];
19003 if (row->continued_p)
19004 row->pixel_width -= it->continuation_pixel_width;
19005 else if (row->truncated_on_right_p)
19006 row->pixel_width -= it->truncation_pixel_width;
19007 row->ascent = row->phys_ascent = 0;
19008 row->height = row->phys_height = row->visible_height = 1;
19009 row->extra_line_spacing = 0;
19010 }
19011
19012 /* Compute a hash code for this row. */
19013 row->hash = row_hash (row);
19014
19015 it->max_ascent = it->max_descent = 0;
19016 it->max_phys_ascent = it->max_phys_descent = 0;
19017 }
19018
19019
19020 /* Append one space to the glyph row of iterator IT if doing a
19021 window-based redisplay. The space has the same face as
19022 IT->face_id. Value is non-zero if a space was added.
19023
19024 This function is called to make sure that there is always one glyph
19025 at the end of a glyph row that the cursor can be set on under
19026 window-systems. (If there weren't such a glyph we would not know
19027 how wide and tall a box cursor should be displayed).
19028
19029 At the same time this space let's a nicely handle clearing to the
19030 end of the line if the row ends in italic text. */
19031
19032 static int
19033 append_space_for_newline (struct it *it, int default_face_p)
19034 {
19035 if (FRAME_WINDOW_P (it->f))
19036 {
19037 int n = it->glyph_row->used[TEXT_AREA];
19038
19039 if (it->glyph_row->glyphs[TEXT_AREA] + n
19040 < it->glyph_row->glyphs[1 + TEXT_AREA])
19041 {
19042 /* Save some values that must not be changed.
19043 Must save IT->c and IT->len because otherwise
19044 ITERATOR_AT_END_P wouldn't work anymore after
19045 append_space_for_newline has been called. */
19046 enum display_element_type saved_what = it->what;
19047 int saved_c = it->c, saved_len = it->len;
19048 int saved_char_to_display = it->char_to_display;
19049 int saved_x = it->current_x;
19050 int saved_face_id = it->face_id;
19051 int saved_box_end = it->end_of_box_run_p;
19052 struct text_pos saved_pos;
19053 Lisp_Object saved_object;
19054 struct face *face;
19055
19056 saved_object = it->object;
19057 saved_pos = it->position;
19058
19059 it->what = IT_CHARACTER;
19060 memset (&it->position, 0, sizeof it->position);
19061 it->object = make_number (0);
19062 it->c = it->char_to_display = ' ';
19063 it->len = 1;
19064
19065 /* If the default face was remapped, be sure to use the
19066 remapped face for the appended newline. */
19067 if (default_face_p)
19068 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19069 else if (it->face_before_selective_p)
19070 it->face_id = it->saved_face_id;
19071 face = FACE_FROM_ID (it->f, it->face_id);
19072 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19073 /* In R2L rows, we will prepend a stretch glyph that will
19074 have the end_of_box_run_p flag set for it, so there's no
19075 need for the appended newline glyph to have that flag
19076 set. */
19077 if (it->glyph_row->reversed_p
19078 /* But if the appended newline glyph goes all the way to
19079 the end of the row, there will be no stretch glyph,
19080 so leave the box flag set. */
19081 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19082 it->end_of_box_run_p = 0;
19083
19084 PRODUCE_GLYPHS (it);
19085
19086 it->override_ascent = -1;
19087 it->constrain_row_ascent_descent_p = 0;
19088 it->current_x = saved_x;
19089 it->object = saved_object;
19090 it->position = saved_pos;
19091 it->what = saved_what;
19092 it->face_id = saved_face_id;
19093 it->len = saved_len;
19094 it->c = saved_c;
19095 it->char_to_display = saved_char_to_display;
19096 it->end_of_box_run_p = saved_box_end;
19097 return 1;
19098 }
19099 }
19100
19101 return 0;
19102 }
19103
19104
19105 /* Extend the face of the last glyph in the text area of IT->glyph_row
19106 to the end of the display line. Called from display_line. If the
19107 glyph row is empty, add a space glyph to it so that we know the
19108 face to draw. Set the glyph row flag fill_line_p. If the glyph
19109 row is R2L, prepend a stretch glyph to cover the empty space to the
19110 left of the leftmost glyph. */
19111
19112 static void
19113 extend_face_to_end_of_line (struct it *it)
19114 {
19115 struct face *face, *default_face;
19116 struct frame *f = it->f;
19117
19118 /* If line is already filled, do nothing. Non window-system frames
19119 get a grace of one more ``pixel'' because their characters are
19120 1-``pixel'' wide, so they hit the equality too early. This grace
19121 is needed only for R2L rows that are not continued, to produce
19122 one extra blank where we could display the cursor. */
19123 if ((it->current_x >= it->last_visible_x
19124 + (!FRAME_WINDOW_P (f)
19125 && it->glyph_row->reversed_p
19126 && !it->glyph_row->continued_p))
19127 /* If the window has display margins, we will need to extend
19128 their face even if the text area is filled. */
19129 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19130 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19131 return;
19132
19133 /* The default face, possibly remapped. */
19134 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19135
19136 /* Face extension extends the background and box of IT->face_id
19137 to the end of the line. If the background equals the background
19138 of the frame, we don't have to do anything. */
19139 if (it->face_before_selective_p)
19140 face = FACE_FROM_ID (f, it->saved_face_id);
19141 else
19142 face = FACE_FROM_ID (f, it->face_id);
19143
19144 if (FRAME_WINDOW_P (f)
19145 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19146 && face->box == FACE_NO_BOX
19147 && face->background == FRAME_BACKGROUND_PIXEL (f)
19148 #ifdef HAVE_WINDOW_SYSTEM
19149 && !face->stipple
19150 #endif
19151 && !it->glyph_row->reversed_p)
19152 return;
19153
19154 /* Set the glyph row flag indicating that the face of the last glyph
19155 in the text area has to be drawn to the end of the text area. */
19156 it->glyph_row->fill_line_p = 1;
19157
19158 /* If current character of IT is not ASCII, make sure we have the
19159 ASCII face. This will be automatically undone the next time
19160 get_next_display_element returns a multibyte character. Note
19161 that the character will always be single byte in unibyte
19162 text. */
19163 if (!ASCII_CHAR_P (it->c))
19164 {
19165 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19166 }
19167
19168 if (FRAME_WINDOW_P (f))
19169 {
19170 /* If the row is empty, add a space with the current face of IT,
19171 so that we know which face to draw. */
19172 if (it->glyph_row->used[TEXT_AREA] == 0)
19173 {
19174 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19175 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19176 it->glyph_row->used[TEXT_AREA] = 1;
19177 }
19178 /* Mode line and the header line don't have margins, and
19179 likewise the frame's tool-bar window, if there is any. */
19180 if (!(it->glyph_row->mode_line_p
19181 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19182 || (WINDOWP (f->tool_bar_window)
19183 && it->w == XWINDOW (f->tool_bar_window))
19184 #endif
19185 ))
19186 {
19187 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19188 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19189 {
19190 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19191 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19192 default_face->id;
19193 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19194 }
19195 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19196 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19197 {
19198 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19199 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19200 default_face->id;
19201 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19202 }
19203 }
19204 #ifdef HAVE_WINDOW_SYSTEM
19205 if (it->glyph_row->reversed_p)
19206 {
19207 /* Prepend a stretch glyph to the row, such that the
19208 rightmost glyph will be drawn flushed all the way to the
19209 right margin of the window. The stretch glyph that will
19210 occupy the empty space, if any, to the left of the
19211 glyphs. */
19212 struct font *font = face->font ? face->font : FRAME_FONT (f);
19213 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19214 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19215 struct glyph *g;
19216 int row_width, stretch_ascent, stretch_width;
19217 struct text_pos saved_pos;
19218 int saved_face_id, saved_avoid_cursor, saved_box_start;
19219
19220 for (row_width = 0, g = row_start; g < row_end; g++)
19221 row_width += g->pixel_width;
19222 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19223 if (stretch_width > 0)
19224 {
19225 stretch_ascent =
19226 (((it->ascent + it->descent)
19227 * FONT_BASE (font)) / FONT_HEIGHT (font));
19228 saved_pos = it->position;
19229 memset (&it->position, 0, sizeof it->position);
19230 saved_avoid_cursor = it->avoid_cursor_p;
19231 it->avoid_cursor_p = 1;
19232 saved_face_id = it->face_id;
19233 saved_box_start = it->start_of_box_run_p;
19234 /* The last row's stretch glyph should get the default
19235 face, to avoid painting the rest of the window with
19236 the region face, if the region ends at ZV. */
19237 if (it->glyph_row->ends_at_zv_p)
19238 it->face_id = default_face->id;
19239 else
19240 it->face_id = face->id;
19241 it->start_of_box_run_p = 0;
19242 append_stretch_glyph (it, make_number (0), stretch_width,
19243 it->ascent + it->descent, stretch_ascent);
19244 it->position = saved_pos;
19245 it->avoid_cursor_p = saved_avoid_cursor;
19246 it->face_id = saved_face_id;
19247 it->start_of_box_run_p = saved_box_start;
19248 }
19249 }
19250 #endif /* HAVE_WINDOW_SYSTEM */
19251 }
19252 else
19253 {
19254 /* Save some values that must not be changed. */
19255 int saved_x = it->current_x;
19256 struct text_pos saved_pos;
19257 Lisp_Object saved_object;
19258 enum display_element_type saved_what = it->what;
19259 int saved_face_id = it->face_id;
19260
19261 saved_object = it->object;
19262 saved_pos = it->position;
19263
19264 it->what = IT_CHARACTER;
19265 memset (&it->position, 0, sizeof it->position);
19266 it->object = make_number (0);
19267 it->c = it->char_to_display = ' ';
19268 it->len = 1;
19269
19270 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19271 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19272 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19273 && !it->glyph_row->mode_line_p
19274 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19275 {
19276 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19277 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19278
19279 for (it->current_x = 0; g < e; g++)
19280 it->current_x += g->pixel_width;
19281
19282 it->area = LEFT_MARGIN_AREA;
19283 it->face_id = default_face->id;
19284 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19285 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19286 {
19287 PRODUCE_GLYPHS (it);
19288 /* term.c:produce_glyphs advances it->current_x only for
19289 TEXT_AREA. */
19290 it->current_x += it->pixel_width;
19291 }
19292
19293 it->current_x = saved_x;
19294 it->area = TEXT_AREA;
19295 }
19296
19297 /* The last row's blank glyphs should get the default face, to
19298 avoid painting the rest of the window with the region face,
19299 if the region ends at ZV. */
19300 if (it->glyph_row->ends_at_zv_p)
19301 it->face_id = default_face->id;
19302 else
19303 it->face_id = face->id;
19304 PRODUCE_GLYPHS (it);
19305
19306 while (it->current_x <= it->last_visible_x)
19307 PRODUCE_GLYPHS (it);
19308
19309 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19310 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19311 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19312 && !it->glyph_row->mode_line_p
19313 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19314 {
19315 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19316 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19317
19318 for ( ; g < e; g++)
19319 it->current_x += g->pixel_width;
19320
19321 it->area = RIGHT_MARGIN_AREA;
19322 it->face_id = default_face->id;
19323 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19324 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19325 {
19326 PRODUCE_GLYPHS (it);
19327 it->current_x += it->pixel_width;
19328 }
19329
19330 it->area = TEXT_AREA;
19331 }
19332
19333 /* Don't count these blanks really. It would let us insert a left
19334 truncation glyph below and make us set the cursor on them, maybe. */
19335 it->current_x = saved_x;
19336 it->object = saved_object;
19337 it->position = saved_pos;
19338 it->what = saved_what;
19339 it->face_id = saved_face_id;
19340 }
19341 }
19342
19343
19344 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19345 trailing whitespace. */
19346
19347 static int
19348 trailing_whitespace_p (ptrdiff_t charpos)
19349 {
19350 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19351 int c = 0;
19352
19353 while (bytepos < ZV_BYTE
19354 && (c = FETCH_CHAR (bytepos),
19355 c == ' ' || c == '\t'))
19356 ++bytepos;
19357
19358 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19359 {
19360 if (bytepos != PT_BYTE)
19361 return 1;
19362 }
19363 return 0;
19364 }
19365
19366
19367 /* Highlight trailing whitespace, if any, in ROW. */
19368
19369 static void
19370 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19371 {
19372 int used = row->used[TEXT_AREA];
19373
19374 if (used)
19375 {
19376 struct glyph *start = row->glyphs[TEXT_AREA];
19377 struct glyph *glyph = start + used - 1;
19378
19379 if (row->reversed_p)
19380 {
19381 /* Right-to-left rows need to be processed in the opposite
19382 direction, so swap the edge pointers. */
19383 glyph = start;
19384 start = row->glyphs[TEXT_AREA] + used - 1;
19385 }
19386
19387 /* Skip over glyphs inserted to display the cursor at the
19388 end of a line, for extending the face of the last glyph
19389 to the end of the line on terminals, and for truncation
19390 and continuation glyphs. */
19391 if (!row->reversed_p)
19392 {
19393 while (glyph >= start
19394 && glyph->type == CHAR_GLYPH
19395 && INTEGERP (glyph->object))
19396 --glyph;
19397 }
19398 else
19399 {
19400 while (glyph <= start
19401 && glyph->type == CHAR_GLYPH
19402 && INTEGERP (glyph->object))
19403 ++glyph;
19404 }
19405
19406 /* If last glyph is a space or stretch, and it's trailing
19407 whitespace, set the face of all trailing whitespace glyphs in
19408 IT->glyph_row to `trailing-whitespace'. */
19409 if ((row->reversed_p ? glyph <= start : glyph >= start)
19410 && BUFFERP (glyph->object)
19411 && (glyph->type == STRETCH_GLYPH
19412 || (glyph->type == CHAR_GLYPH
19413 && glyph->u.ch == ' '))
19414 && trailing_whitespace_p (glyph->charpos))
19415 {
19416 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19417 if (face_id < 0)
19418 return;
19419
19420 if (!row->reversed_p)
19421 {
19422 while (glyph >= start
19423 && BUFFERP (glyph->object)
19424 && (glyph->type == STRETCH_GLYPH
19425 || (glyph->type == CHAR_GLYPH
19426 && glyph->u.ch == ' ')))
19427 (glyph--)->face_id = face_id;
19428 }
19429 else
19430 {
19431 while (glyph <= start
19432 && BUFFERP (glyph->object)
19433 && (glyph->type == STRETCH_GLYPH
19434 || (glyph->type == CHAR_GLYPH
19435 && glyph->u.ch == ' ')))
19436 (glyph++)->face_id = face_id;
19437 }
19438 }
19439 }
19440 }
19441
19442
19443 /* Value is non-zero if glyph row ROW should be
19444 considered to hold the buffer position CHARPOS. */
19445
19446 static int
19447 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19448 {
19449 int result = 1;
19450
19451 if (charpos == CHARPOS (row->end.pos)
19452 || charpos == MATRIX_ROW_END_CHARPOS (row))
19453 {
19454 /* Suppose the row ends on a string.
19455 Unless the row is continued, that means it ends on a newline
19456 in the string. If it's anything other than a display string
19457 (e.g., a before-string from an overlay), we don't want the
19458 cursor there. (This heuristic seems to give the optimal
19459 behavior for the various types of multi-line strings.)
19460 One exception: if the string has `cursor' property on one of
19461 its characters, we _do_ want the cursor there. */
19462 if (CHARPOS (row->end.string_pos) >= 0)
19463 {
19464 if (row->continued_p)
19465 result = 1;
19466 else
19467 {
19468 /* Check for `display' property. */
19469 struct glyph *beg = row->glyphs[TEXT_AREA];
19470 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19471 struct glyph *glyph;
19472
19473 result = 0;
19474 for (glyph = end; glyph >= beg; --glyph)
19475 if (STRINGP (glyph->object))
19476 {
19477 Lisp_Object prop
19478 = Fget_char_property (make_number (charpos),
19479 Qdisplay, Qnil);
19480 result =
19481 (!NILP (prop)
19482 && display_prop_string_p (prop, glyph->object));
19483 /* If there's a `cursor' property on one of the
19484 string's characters, this row is a cursor row,
19485 even though this is not a display string. */
19486 if (!result)
19487 {
19488 Lisp_Object s = glyph->object;
19489
19490 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19491 {
19492 ptrdiff_t gpos = glyph->charpos;
19493
19494 if (!NILP (Fget_char_property (make_number (gpos),
19495 Qcursor, s)))
19496 {
19497 result = 1;
19498 break;
19499 }
19500 }
19501 }
19502 break;
19503 }
19504 }
19505 }
19506 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19507 {
19508 /* If the row ends in middle of a real character,
19509 and the line is continued, we want the cursor here.
19510 That's because CHARPOS (ROW->end.pos) would equal
19511 PT if PT is before the character. */
19512 if (!row->ends_in_ellipsis_p)
19513 result = row->continued_p;
19514 else
19515 /* If the row ends in an ellipsis, then
19516 CHARPOS (ROW->end.pos) will equal point after the
19517 invisible text. We want that position to be displayed
19518 after the ellipsis. */
19519 result = 0;
19520 }
19521 /* If the row ends at ZV, display the cursor at the end of that
19522 row instead of at the start of the row below. */
19523 else if (row->ends_at_zv_p)
19524 result = 1;
19525 else
19526 result = 0;
19527 }
19528
19529 return result;
19530 }
19531
19532 /* Value is non-zero if glyph row ROW should be
19533 used to hold the cursor. */
19534
19535 static int
19536 cursor_row_p (struct glyph_row *row)
19537 {
19538 return row_for_charpos_p (row, PT);
19539 }
19540
19541 \f
19542
19543 /* Push the property PROP so that it will be rendered at the current
19544 position in IT. Return 1 if PROP was successfully pushed, 0
19545 otherwise. Called from handle_line_prefix to handle the
19546 `line-prefix' and `wrap-prefix' properties. */
19547
19548 static int
19549 push_prefix_prop (struct it *it, Lisp_Object prop)
19550 {
19551 struct text_pos pos =
19552 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19553
19554 eassert (it->method == GET_FROM_BUFFER
19555 || it->method == GET_FROM_DISPLAY_VECTOR
19556 || it->method == GET_FROM_STRING);
19557
19558 /* We need to save the current buffer/string position, so it will be
19559 restored by pop_it, because iterate_out_of_display_property
19560 depends on that being set correctly, but some situations leave
19561 it->position not yet set when this function is called. */
19562 push_it (it, &pos);
19563
19564 if (STRINGP (prop))
19565 {
19566 if (SCHARS (prop) == 0)
19567 {
19568 pop_it (it);
19569 return 0;
19570 }
19571
19572 it->string = prop;
19573 it->string_from_prefix_prop_p = 1;
19574 it->multibyte_p = STRING_MULTIBYTE (it->string);
19575 it->current.overlay_string_index = -1;
19576 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19577 it->end_charpos = it->string_nchars = SCHARS (it->string);
19578 it->method = GET_FROM_STRING;
19579 it->stop_charpos = 0;
19580 it->prev_stop = 0;
19581 it->base_level_stop = 0;
19582
19583 /* Force paragraph direction to be that of the parent
19584 buffer/string. */
19585 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19586 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19587 else
19588 it->paragraph_embedding = L2R;
19589
19590 /* Set up the bidi iterator for this display string. */
19591 if (it->bidi_p)
19592 {
19593 it->bidi_it.string.lstring = it->string;
19594 it->bidi_it.string.s = NULL;
19595 it->bidi_it.string.schars = it->end_charpos;
19596 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19597 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19598 it->bidi_it.string.unibyte = !it->multibyte_p;
19599 it->bidi_it.w = it->w;
19600 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19601 }
19602 }
19603 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19604 {
19605 it->method = GET_FROM_STRETCH;
19606 it->object = prop;
19607 }
19608 #ifdef HAVE_WINDOW_SYSTEM
19609 else if (IMAGEP (prop))
19610 {
19611 it->what = IT_IMAGE;
19612 it->image_id = lookup_image (it->f, prop);
19613 it->method = GET_FROM_IMAGE;
19614 }
19615 #endif /* HAVE_WINDOW_SYSTEM */
19616 else
19617 {
19618 pop_it (it); /* bogus display property, give up */
19619 return 0;
19620 }
19621
19622 return 1;
19623 }
19624
19625 /* Return the character-property PROP at the current position in IT. */
19626
19627 static Lisp_Object
19628 get_it_property (struct it *it, Lisp_Object prop)
19629 {
19630 Lisp_Object position, object = it->object;
19631
19632 if (STRINGP (object))
19633 position = make_number (IT_STRING_CHARPOS (*it));
19634 else if (BUFFERP (object))
19635 {
19636 position = make_number (IT_CHARPOS (*it));
19637 object = it->window;
19638 }
19639 else
19640 return Qnil;
19641
19642 return Fget_char_property (position, prop, object);
19643 }
19644
19645 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19646
19647 static void
19648 handle_line_prefix (struct it *it)
19649 {
19650 Lisp_Object prefix;
19651
19652 if (it->continuation_lines_width > 0)
19653 {
19654 prefix = get_it_property (it, Qwrap_prefix);
19655 if (NILP (prefix))
19656 prefix = Vwrap_prefix;
19657 }
19658 else
19659 {
19660 prefix = get_it_property (it, Qline_prefix);
19661 if (NILP (prefix))
19662 prefix = Vline_prefix;
19663 }
19664 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19665 {
19666 /* If the prefix is wider than the window, and we try to wrap
19667 it, it would acquire its own wrap prefix, and so on till the
19668 iterator stack overflows. So, don't wrap the prefix. */
19669 it->line_wrap = TRUNCATE;
19670 it->avoid_cursor_p = 1;
19671 }
19672 }
19673
19674 \f
19675
19676 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19677 only for R2L lines from display_line and display_string, when they
19678 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19679 the line/string needs to be continued on the next glyph row. */
19680 static void
19681 unproduce_glyphs (struct it *it, int n)
19682 {
19683 struct glyph *glyph, *end;
19684
19685 eassert (it->glyph_row);
19686 eassert (it->glyph_row->reversed_p);
19687 eassert (it->area == TEXT_AREA);
19688 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19689
19690 if (n > it->glyph_row->used[TEXT_AREA])
19691 n = it->glyph_row->used[TEXT_AREA];
19692 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19693 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19694 for ( ; glyph < end; glyph++)
19695 glyph[-n] = *glyph;
19696 }
19697
19698 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19699 and ROW->maxpos. */
19700 static void
19701 find_row_edges (struct it *it, struct glyph_row *row,
19702 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19703 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19704 {
19705 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19706 lines' rows is implemented for bidi-reordered rows. */
19707
19708 /* ROW->minpos is the value of min_pos, the minimal buffer position
19709 we have in ROW, or ROW->start.pos if that is smaller. */
19710 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19711 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19712 else
19713 /* We didn't find buffer positions smaller than ROW->start, or
19714 didn't find _any_ valid buffer positions in any of the glyphs,
19715 so we must trust the iterator's computed positions. */
19716 row->minpos = row->start.pos;
19717 if (max_pos <= 0)
19718 {
19719 max_pos = CHARPOS (it->current.pos);
19720 max_bpos = BYTEPOS (it->current.pos);
19721 }
19722
19723 /* Here are the various use-cases for ending the row, and the
19724 corresponding values for ROW->maxpos:
19725
19726 Line ends in a newline from buffer eol_pos + 1
19727 Line is continued from buffer max_pos + 1
19728 Line is truncated on right it->current.pos
19729 Line ends in a newline from string max_pos + 1(*)
19730 (*) + 1 only when line ends in a forward scan
19731 Line is continued from string max_pos
19732 Line is continued from display vector max_pos
19733 Line is entirely from a string min_pos == max_pos
19734 Line is entirely from a display vector min_pos == max_pos
19735 Line that ends at ZV ZV
19736
19737 If you discover other use-cases, please add them here as
19738 appropriate. */
19739 if (row->ends_at_zv_p)
19740 row->maxpos = it->current.pos;
19741 else if (row->used[TEXT_AREA])
19742 {
19743 int seen_this_string = 0;
19744 struct glyph_row *r1 = row - 1;
19745
19746 /* Did we see the same display string on the previous row? */
19747 if (STRINGP (it->object)
19748 /* this is not the first row */
19749 && row > it->w->desired_matrix->rows
19750 /* previous row is not the header line */
19751 && !r1->mode_line_p
19752 /* previous row also ends in a newline from a string */
19753 && r1->ends_in_newline_from_string_p)
19754 {
19755 struct glyph *start, *end;
19756
19757 /* Search for the last glyph of the previous row that came
19758 from buffer or string. Depending on whether the row is
19759 L2R or R2L, we need to process it front to back or the
19760 other way round. */
19761 if (!r1->reversed_p)
19762 {
19763 start = r1->glyphs[TEXT_AREA];
19764 end = start + r1->used[TEXT_AREA];
19765 /* Glyphs inserted by redisplay have an integer (zero)
19766 as their object. */
19767 while (end > start
19768 && INTEGERP ((end - 1)->object)
19769 && (end - 1)->charpos <= 0)
19770 --end;
19771 if (end > start)
19772 {
19773 if (EQ ((end - 1)->object, it->object))
19774 seen_this_string = 1;
19775 }
19776 else
19777 /* If all the glyphs of the previous row were inserted
19778 by redisplay, it means the previous row was
19779 produced from a single newline, which is only
19780 possible if that newline came from the same string
19781 as the one which produced this ROW. */
19782 seen_this_string = 1;
19783 }
19784 else
19785 {
19786 end = r1->glyphs[TEXT_AREA] - 1;
19787 start = end + r1->used[TEXT_AREA];
19788 while (end < start
19789 && INTEGERP ((end + 1)->object)
19790 && (end + 1)->charpos <= 0)
19791 ++end;
19792 if (end < start)
19793 {
19794 if (EQ ((end + 1)->object, it->object))
19795 seen_this_string = 1;
19796 }
19797 else
19798 seen_this_string = 1;
19799 }
19800 }
19801 /* Take note of each display string that covers a newline only
19802 once, the first time we see it. This is for when a display
19803 string includes more than one newline in it. */
19804 if (row->ends_in_newline_from_string_p && !seen_this_string)
19805 {
19806 /* If we were scanning the buffer forward when we displayed
19807 the string, we want to account for at least one buffer
19808 position that belongs to this row (position covered by
19809 the display string), so that cursor positioning will
19810 consider this row as a candidate when point is at the end
19811 of the visual line represented by this row. This is not
19812 required when scanning back, because max_pos will already
19813 have a much larger value. */
19814 if (CHARPOS (row->end.pos) > max_pos)
19815 INC_BOTH (max_pos, max_bpos);
19816 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19817 }
19818 else if (CHARPOS (it->eol_pos) > 0)
19819 SET_TEXT_POS (row->maxpos,
19820 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19821 else if (row->continued_p)
19822 {
19823 /* If max_pos is different from IT's current position, it
19824 means IT->method does not belong to the display element
19825 at max_pos. However, it also means that the display
19826 element at max_pos was displayed in its entirety on this
19827 line, which is equivalent to saying that the next line
19828 starts at the next buffer position. */
19829 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19830 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19831 else
19832 {
19833 INC_BOTH (max_pos, max_bpos);
19834 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19835 }
19836 }
19837 else if (row->truncated_on_right_p)
19838 /* display_line already called reseat_at_next_visible_line_start,
19839 which puts the iterator at the beginning of the next line, in
19840 the logical order. */
19841 row->maxpos = it->current.pos;
19842 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19843 /* A line that is entirely from a string/image/stretch... */
19844 row->maxpos = row->minpos;
19845 else
19846 emacs_abort ();
19847 }
19848 else
19849 row->maxpos = it->current.pos;
19850 }
19851
19852 /* Construct the glyph row IT->glyph_row in the desired matrix of
19853 IT->w from text at the current position of IT. See dispextern.h
19854 for an overview of struct it. Value is non-zero if
19855 IT->glyph_row displays text, as opposed to a line displaying ZV
19856 only. */
19857
19858 static int
19859 display_line (struct it *it)
19860 {
19861 struct glyph_row *row = it->glyph_row;
19862 Lisp_Object overlay_arrow_string;
19863 struct it wrap_it;
19864 void *wrap_data = NULL;
19865 int may_wrap = 0, wrap_x IF_LINT (= 0);
19866 int wrap_row_used = -1;
19867 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19868 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19869 int wrap_row_extra_line_spacing IF_LINT (= 0);
19870 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19871 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19872 int cvpos;
19873 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19874 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19875
19876 /* We always start displaying at hpos zero even if hscrolled. */
19877 eassert (it->hpos == 0 && it->current_x == 0);
19878
19879 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19880 >= it->w->desired_matrix->nrows)
19881 {
19882 it->w->nrows_scale_factor++;
19883 it->f->fonts_changed = 1;
19884 return 0;
19885 }
19886
19887 /* Clear the result glyph row and enable it. */
19888 prepare_desired_row (row);
19889
19890 row->y = it->current_y;
19891 row->start = it->start;
19892 row->continuation_lines_width = it->continuation_lines_width;
19893 row->displays_text_p = 1;
19894 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19895 it->starts_in_middle_of_char_p = 0;
19896
19897 /* Arrange the overlays nicely for our purposes. Usually, we call
19898 display_line on only one line at a time, in which case this
19899 can't really hurt too much, or we call it on lines which appear
19900 one after another in the buffer, in which case all calls to
19901 recenter_overlay_lists but the first will be pretty cheap. */
19902 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19903
19904 /* Move over display elements that are not visible because we are
19905 hscrolled. This may stop at an x-position < IT->first_visible_x
19906 if the first glyph is partially visible or if we hit a line end. */
19907 if (it->current_x < it->first_visible_x)
19908 {
19909 enum move_it_result move_result;
19910
19911 this_line_min_pos = row->start.pos;
19912 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19913 MOVE_TO_POS | MOVE_TO_X);
19914 /* If we are under a large hscroll, move_it_in_display_line_to
19915 could hit the end of the line without reaching
19916 it->first_visible_x. Pretend that we did reach it. This is
19917 especially important on a TTY, where we will call
19918 extend_face_to_end_of_line, which needs to know how many
19919 blank glyphs to produce. */
19920 if (it->current_x < it->first_visible_x
19921 && (move_result == MOVE_NEWLINE_OR_CR
19922 || move_result == MOVE_POS_MATCH_OR_ZV))
19923 it->current_x = it->first_visible_x;
19924
19925 /* Record the smallest positions seen while we moved over
19926 display elements that are not visible. This is needed by
19927 redisplay_internal for optimizing the case where the cursor
19928 stays inside the same line. The rest of this function only
19929 considers positions that are actually displayed, so
19930 RECORD_MAX_MIN_POS will not otherwise record positions that
19931 are hscrolled to the left of the left edge of the window. */
19932 min_pos = CHARPOS (this_line_min_pos);
19933 min_bpos = BYTEPOS (this_line_min_pos);
19934 }
19935 else
19936 {
19937 /* We only do this when not calling `move_it_in_display_line_to'
19938 above, because move_it_in_display_line_to calls
19939 handle_line_prefix itself. */
19940 handle_line_prefix (it);
19941 }
19942
19943 /* Get the initial row height. This is either the height of the
19944 text hscrolled, if there is any, or zero. */
19945 row->ascent = it->max_ascent;
19946 row->height = it->max_ascent + it->max_descent;
19947 row->phys_ascent = it->max_phys_ascent;
19948 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19949 row->extra_line_spacing = it->max_extra_line_spacing;
19950
19951 /* Utility macro to record max and min buffer positions seen until now. */
19952 #define RECORD_MAX_MIN_POS(IT) \
19953 do \
19954 { \
19955 int composition_p = !STRINGP ((IT)->string) \
19956 && ((IT)->what == IT_COMPOSITION); \
19957 ptrdiff_t current_pos = \
19958 composition_p ? (IT)->cmp_it.charpos \
19959 : IT_CHARPOS (*(IT)); \
19960 ptrdiff_t current_bpos = \
19961 composition_p ? CHAR_TO_BYTE (current_pos) \
19962 : IT_BYTEPOS (*(IT)); \
19963 if (current_pos < min_pos) \
19964 { \
19965 min_pos = current_pos; \
19966 min_bpos = current_bpos; \
19967 } \
19968 if (IT_CHARPOS (*it) > max_pos) \
19969 { \
19970 max_pos = IT_CHARPOS (*it); \
19971 max_bpos = IT_BYTEPOS (*it); \
19972 } \
19973 } \
19974 while (0)
19975
19976 /* Loop generating characters. The loop is left with IT on the next
19977 character to display. */
19978 while (1)
19979 {
19980 int n_glyphs_before, hpos_before, x_before;
19981 int x, nglyphs;
19982 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19983
19984 /* Retrieve the next thing to display. Value is zero if end of
19985 buffer reached. */
19986 if (!get_next_display_element (it))
19987 {
19988 /* Maybe add a space at the end of this line that is used to
19989 display the cursor there under X. Set the charpos of the
19990 first glyph of blank lines not corresponding to any text
19991 to -1. */
19992 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19993 row->exact_window_width_line_p = 1;
19994 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19995 || row->used[TEXT_AREA] == 0)
19996 {
19997 row->glyphs[TEXT_AREA]->charpos = -1;
19998 row->displays_text_p = 0;
19999
20000 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20001 && (!MINI_WINDOW_P (it->w)
20002 || (minibuf_level && EQ (it->window, minibuf_window))))
20003 row->indicate_empty_line_p = 1;
20004 }
20005
20006 it->continuation_lines_width = 0;
20007 row->ends_at_zv_p = 1;
20008 /* A row that displays right-to-left text must always have
20009 its last face extended all the way to the end of line,
20010 even if this row ends in ZV, because we still write to
20011 the screen left to right. We also need to extend the
20012 last face if the default face is remapped to some
20013 different face, otherwise the functions that clear
20014 portions of the screen will clear with the default face's
20015 background color. */
20016 if (row->reversed_p
20017 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20018 extend_face_to_end_of_line (it);
20019 break;
20020 }
20021
20022 /* Now, get the metrics of what we want to display. This also
20023 generates glyphs in `row' (which is IT->glyph_row). */
20024 n_glyphs_before = row->used[TEXT_AREA];
20025 x = it->current_x;
20026
20027 /* Remember the line height so far in case the next element doesn't
20028 fit on the line. */
20029 if (it->line_wrap != TRUNCATE)
20030 {
20031 ascent = it->max_ascent;
20032 descent = it->max_descent;
20033 phys_ascent = it->max_phys_ascent;
20034 phys_descent = it->max_phys_descent;
20035
20036 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20037 {
20038 if (IT_DISPLAYING_WHITESPACE (it))
20039 may_wrap = 1;
20040 else if (may_wrap)
20041 {
20042 SAVE_IT (wrap_it, *it, wrap_data);
20043 wrap_x = x;
20044 wrap_row_used = row->used[TEXT_AREA];
20045 wrap_row_ascent = row->ascent;
20046 wrap_row_height = row->height;
20047 wrap_row_phys_ascent = row->phys_ascent;
20048 wrap_row_phys_height = row->phys_height;
20049 wrap_row_extra_line_spacing = row->extra_line_spacing;
20050 wrap_row_min_pos = min_pos;
20051 wrap_row_min_bpos = min_bpos;
20052 wrap_row_max_pos = max_pos;
20053 wrap_row_max_bpos = max_bpos;
20054 may_wrap = 0;
20055 }
20056 }
20057 }
20058
20059 PRODUCE_GLYPHS (it);
20060
20061 /* If this display element was in marginal areas, continue with
20062 the next one. */
20063 if (it->area != TEXT_AREA)
20064 {
20065 row->ascent = max (row->ascent, it->max_ascent);
20066 row->height = max (row->height, it->max_ascent + it->max_descent);
20067 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20068 row->phys_height = max (row->phys_height,
20069 it->max_phys_ascent + it->max_phys_descent);
20070 row->extra_line_spacing = max (row->extra_line_spacing,
20071 it->max_extra_line_spacing);
20072 set_iterator_to_next (it, 1);
20073 continue;
20074 }
20075
20076 /* Does the display element fit on the line? If we truncate
20077 lines, we should draw past the right edge of the window. If
20078 we don't truncate, we want to stop so that we can display the
20079 continuation glyph before the right margin. If lines are
20080 continued, there are two possible strategies for characters
20081 resulting in more than 1 glyph (e.g. tabs): Display as many
20082 glyphs as possible in this line and leave the rest for the
20083 continuation line, or display the whole element in the next
20084 line. Original redisplay did the former, so we do it also. */
20085 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20086 hpos_before = it->hpos;
20087 x_before = x;
20088
20089 if (/* Not a newline. */
20090 nglyphs > 0
20091 /* Glyphs produced fit entirely in the line. */
20092 && it->current_x < it->last_visible_x)
20093 {
20094 it->hpos += nglyphs;
20095 row->ascent = max (row->ascent, it->max_ascent);
20096 row->height = max (row->height, it->max_ascent + it->max_descent);
20097 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20098 row->phys_height = max (row->phys_height,
20099 it->max_phys_ascent + it->max_phys_descent);
20100 row->extra_line_spacing = max (row->extra_line_spacing,
20101 it->max_extra_line_spacing);
20102 if (it->current_x - it->pixel_width < it->first_visible_x)
20103 row->x = x - it->first_visible_x;
20104 /* Record the maximum and minimum buffer positions seen so
20105 far in glyphs that will be displayed by this row. */
20106 if (it->bidi_p)
20107 RECORD_MAX_MIN_POS (it);
20108 }
20109 else
20110 {
20111 int i, new_x;
20112 struct glyph *glyph;
20113
20114 for (i = 0; i < nglyphs; ++i, x = new_x)
20115 {
20116 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20117 new_x = x + glyph->pixel_width;
20118
20119 if (/* Lines are continued. */
20120 it->line_wrap != TRUNCATE
20121 && (/* Glyph doesn't fit on the line. */
20122 new_x > it->last_visible_x
20123 /* Or it fits exactly on a window system frame. */
20124 || (new_x == it->last_visible_x
20125 && FRAME_WINDOW_P (it->f)
20126 && (row->reversed_p
20127 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20128 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20129 {
20130 /* End of a continued line. */
20131
20132 if (it->hpos == 0
20133 || (new_x == it->last_visible_x
20134 && FRAME_WINDOW_P (it->f)
20135 && (row->reversed_p
20136 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20137 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20138 {
20139 /* Current glyph is the only one on the line or
20140 fits exactly on the line. We must continue
20141 the line because we can't draw the cursor
20142 after the glyph. */
20143 row->continued_p = 1;
20144 it->current_x = new_x;
20145 it->continuation_lines_width += new_x;
20146 ++it->hpos;
20147 if (i == nglyphs - 1)
20148 {
20149 /* If line-wrap is on, check if a previous
20150 wrap point was found. */
20151 if (wrap_row_used > 0
20152 /* Even if there is a previous wrap
20153 point, continue the line here as
20154 usual, if (i) the previous character
20155 was a space or tab AND (ii) the
20156 current character is not. */
20157 && (!may_wrap
20158 || IT_DISPLAYING_WHITESPACE (it)))
20159 goto back_to_wrap;
20160
20161 /* Record the maximum and minimum buffer
20162 positions seen so far in glyphs that will be
20163 displayed by this row. */
20164 if (it->bidi_p)
20165 RECORD_MAX_MIN_POS (it);
20166 set_iterator_to_next (it, 1);
20167 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20168 {
20169 if (!get_next_display_element (it))
20170 {
20171 row->exact_window_width_line_p = 1;
20172 it->continuation_lines_width = 0;
20173 row->continued_p = 0;
20174 row->ends_at_zv_p = 1;
20175 }
20176 else if (ITERATOR_AT_END_OF_LINE_P (it))
20177 {
20178 row->continued_p = 0;
20179 row->exact_window_width_line_p = 1;
20180 }
20181 }
20182 }
20183 else if (it->bidi_p)
20184 RECORD_MAX_MIN_POS (it);
20185 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20186 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20187 extend_face_to_end_of_line (it);
20188 }
20189 else if (CHAR_GLYPH_PADDING_P (*glyph)
20190 && !FRAME_WINDOW_P (it->f))
20191 {
20192 /* A padding glyph that doesn't fit on this line.
20193 This means the whole character doesn't fit
20194 on the line. */
20195 if (row->reversed_p)
20196 unproduce_glyphs (it, row->used[TEXT_AREA]
20197 - n_glyphs_before);
20198 row->used[TEXT_AREA] = n_glyphs_before;
20199
20200 /* Fill the rest of the row with continuation
20201 glyphs like in 20.x. */
20202 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20203 < row->glyphs[1 + TEXT_AREA])
20204 produce_special_glyphs (it, IT_CONTINUATION);
20205
20206 row->continued_p = 1;
20207 it->current_x = x_before;
20208 it->continuation_lines_width += x_before;
20209
20210 /* Restore the height to what it was before the
20211 element not fitting on the line. */
20212 it->max_ascent = ascent;
20213 it->max_descent = descent;
20214 it->max_phys_ascent = phys_ascent;
20215 it->max_phys_descent = phys_descent;
20216 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20217 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20218 extend_face_to_end_of_line (it);
20219 }
20220 else if (wrap_row_used > 0)
20221 {
20222 back_to_wrap:
20223 if (row->reversed_p)
20224 unproduce_glyphs (it,
20225 row->used[TEXT_AREA] - wrap_row_used);
20226 RESTORE_IT (it, &wrap_it, wrap_data);
20227 it->continuation_lines_width += wrap_x;
20228 row->used[TEXT_AREA] = wrap_row_used;
20229 row->ascent = wrap_row_ascent;
20230 row->height = wrap_row_height;
20231 row->phys_ascent = wrap_row_phys_ascent;
20232 row->phys_height = wrap_row_phys_height;
20233 row->extra_line_spacing = wrap_row_extra_line_spacing;
20234 min_pos = wrap_row_min_pos;
20235 min_bpos = wrap_row_min_bpos;
20236 max_pos = wrap_row_max_pos;
20237 max_bpos = wrap_row_max_bpos;
20238 row->continued_p = 1;
20239 row->ends_at_zv_p = 0;
20240 row->exact_window_width_line_p = 0;
20241 it->continuation_lines_width += x;
20242
20243 /* Make sure that a non-default face is extended
20244 up to the right margin of the window. */
20245 extend_face_to_end_of_line (it);
20246 }
20247 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20248 {
20249 /* A TAB that extends past the right edge of the
20250 window. This produces a single glyph on
20251 window system frames. We leave the glyph in
20252 this row and let it fill the row, but don't
20253 consume the TAB. */
20254 if ((row->reversed_p
20255 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20256 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20257 produce_special_glyphs (it, IT_CONTINUATION);
20258 it->continuation_lines_width += it->last_visible_x;
20259 row->ends_in_middle_of_char_p = 1;
20260 row->continued_p = 1;
20261 glyph->pixel_width = it->last_visible_x - x;
20262 it->starts_in_middle_of_char_p = 1;
20263 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20264 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20265 extend_face_to_end_of_line (it);
20266 }
20267 else
20268 {
20269 /* Something other than a TAB that draws past
20270 the right edge of the window. Restore
20271 positions to values before the element. */
20272 if (row->reversed_p)
20273 unproduce_glyphs (it, row->used[TEXT_AREA]
20274 - (n_glyphs_before + i));
20275 row->used[TEXT_AREA] = n_glyphs_before + i;
20276
20277 /* Display continuation glyphs. */
20278 it->current_x = x_before;
20279 it->continuation_lines_width += x;
20280 if (!FRAME_WINDOW_P (it->f)
20281 || (row->reversed_p
20282 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20283 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20284 produce_special_glyphs (it, IT_CONTINUATION);
20285 row->continued_p = 1;
20286
20287 extend_face_to_end_of_line (it);
20288
20289 if (nglyphs > 1 && i > 0)
20290 {
20291 row->ends_in_middle_of_char_p = 1;
20292 it->starts_in_middle_of_char_p = 1;
20293 }
20294
20295 /* Restore the height to what it was before the
20296 element not fitting on the line. */
20297 it->max_ascent = ascent;
20298 it->max_descent = descent;
20299 it->max_phys_ascent = phys_ascent;
20300 it->max_phys_descent = phys_descent;
20301 }
20302
20303 break;
20304 }
20305 else if (new_x > it->first_visible_x)
20306 {
20307 /* Increment number of glyphs actually displayed. */
20308 ++it->hpos;
20309
20310 /* Record the maximum and minimum buffer positions
20311 seen so far in glyphs that will be displayed by
20312 this row. */
20313 if (it->bidi_p)
20314 RECORD_MAX_MIN_POS (it);
20315
20316 if (x < it->first_visible_x)
20317 /* Glyph is partially visible, i.e. row starts at
20318 negative X position. */
20319 row->x = x - it->first_visible_x;
20320 }
20321 else
20322 {
20323 /* Glyph is completely off the left margin of the
20324 window. This should not happen because of the
20325 move_it_in_display_line at the start of this
20326 function, unless the text display area of the
20327 window is empty. */
20328 eassert (it->first_visible_x <= it->last_visible_x);
20329 }
20330 }
20331 /* Even if this display element produced no glyphs at all,
20332 we want to record its position. */
20333 if (it->bidi_p && nglyphs == 0)
20334 RECORD_MAX_MIN_POS (it);
20335
20336 row->ascent = max (row->ascent, it->max_ascent);
20337 row->height = max (row->height, it->max_ascent + it->max_descent);
20338 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20339 row->phys_height = max (row->phys_height,
20340 it->max_phys_ascent + it->max_phys_descent);
20341 row->extra_line_spacing = max (row->extra_line_spacing,
20342 it->max_extra_line_spacing);
20343
20344 /* End of this display line if row is continued. */
20345 if (row->continued_p || row->ends_at_zv_p)
20346 break;
20347 }
20348
20349 at_end_of_line:
20350 /* Is this a line end? If yes, we're also done, after making
20351 sure that a non-default face is extended up to the right
20352 margin of the window. */
20353 if (ITERATOR_AT_END_OF_LINE_P (it))
20354 {
20355 int used_before = row->used[TEXT_AREA];
20356
20357 row->ends_in_newline_from_string_p = STRINGP (it->object);
20358
20359 /* Add a space at the end of the line that is used to
20360 display the cursor there. */
20361 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20362 append_space_for_newline (it, 0);
20363
20364 /* Extend the face to the end of the line. */
20365 extend_face_to_end_of_line (it);
20366
20367 /* Make sure we have the position. */
20368 if (used_before == 0)
20369 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20370
20371 /* Record the position of the newline, for use in
20372 find_row_edges. */
20373 it->eol_pos = it->current.pos;
20374
20375 /* Consume the line end. This skips over invisible lines. */
20376 set_iterator_to_next (it, 1);
20377 it->continuation_lines_width = 0;
20378 break;
20379 }
20380
20381 /* Proceed with next display element. Note that this skips
20382 over lines invisible because of selective display. */
20383 set_iterator_to_next (it, 1);
20384
20385 /* If we truncate lines, we are done when the last displayed
20386 glyphs reach past the right margin of the window. */
20387 if (it->line_wrap == TRUNCATE
20388 && ((FRAME_WINDOW_P (it->f)
20389 /* Images are preprocessed in produce_image_glyph such
20390 that they are cropped at the right edge of the
20391 window, so an image glyph will always end exactly at
20392 last_visible_x, even if there's no right fringe. */
20393 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20394 ? (it->current_x >= it->last_visible_x)
20395 : (it->current_x > it->last_visible_x)))
20396 {
20397 /* Maybe add truncation glyphs. */
20398 if (!FRAME_WINDOW_P (it->f)
20399 || (row->reversed_p
20400 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20401 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20402 {
20403 int i, n;
20404
20405 if (!row->reversed_p)
20406 {
20407 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20408 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20409 break;
20410 }
20411 else
20412 {
20413 for (i = 0; i < row->used[TEXT_AREA]; i++)
20414 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20415 break;
20416 /* Remove any padding glyphs at the front of ROW, to
20417 make room for the truncation glyphs we will be
20418 adding below. The loop below always inserts at
20419 least one truncation glyph, so also remove the
20420 last glyph added to ROW. */
20421 unproduce_glyphs (it, i + 1);
20422 /* Adjust i for the loop below. */
20423 i = row->used[TEXT_AREA] - (i + 1);
20424 }
20425
20426 /* produce_special_glyphs overwrites the last glyph, so
20427 we don't want that if we want to keep that last
20428 glyph, which means it's an image. */
20429 if (it->current_x > it->last_visible_x)
20430 {
20431 it->current_x = x_before;
20432 if (!FRAME_WINDOW_P (it->f))
20433 {
20434 for (n = row->used[TEXT_AREA]; i < n; ++i)
20435 {
20436 row->used[TEXT_AREA] = i;
20437 produce_special_glyphs (it, IT_TRUNCATION);
20438 }
20439 }
20440 else
20441 {
20442 row->used[TEXT_AREA] = i;
20443 produce_special_glyphs (it, IT_TRUNCATION);
20444 }
20445 it->hpos = hpos_before;
20446 }
20447 }
20448 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20449 {
20450 /* Don't truncate if we can overflow newline into fringe. */
20451 if (!get_next_display_element (it))
20452 {
20453 it->continuation_lines_width = 0;
20454 row->ends_at_zv_p = 1;
20455 row->exact_window_width_line_p = 1;
20456 break;
20457 }
20458 if (ITERATOR_AT_END_OF_LINE_P (it))
20459 {
20460 row->exact_window_width_line_p = 1;
20461 goto at_end_of_line;
20462 }
20463 it->current_x = x_before;
20464 it->hpos = hpos_before;
20465 }
20466
20467 row->truncated_on_right_p = 1;
20468 it->continuation_lines_width = 0;
20469 reseat_at_next_visible_line_start (it, 0);
20470 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20471 break;
20472 }
20473 }
20474
20475 if (wrap_data)
20476 bidi_unshelve_cache (wrap_data, 1);
20477
20478 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20479 at the left window margin. */
20480 if (it->first_visible_x
20481 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20482 {
20483 if (!FRAME_WINDOW_P (it->f)
20484 || (((row->reversed_p
20485 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20486 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20487 /* Don't let insert_left_trunc_glyphs overwrite the
20488 first glyph of the row if it is an image. */
20489 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20490 insert_left_trunc_glyphs (it);
20491 row->truncated_on_left_p = 1;
20492 }
20493
20494 /* Remember the position at which this line ends.
20495
20496 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20497 cannot be before the call to find_row_edges below, since that is
20498 where these positions are determined. */
20499 row->end = it->current;
20500 if (!it->bidi_p)
20501 {
20502 row->minpos = row->start.pos;
20503 row->maxpos = row->end.pos;
20504 }
20505 else
20506 {
20507 /* ROW->minpos and ROW->maxpos must be the smallest and
20508 `1 + the largest' buffer positions in ROW. But if ROW was
20509 bidi-reordered, these two positions can be anywhere in the
20510 row, so we must determine them now. */
20511 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20512 }
20513
20514 /* If the start of this line is the overlay arrow-position, then
20515 mark this glyph row as the one containing the overlay arrow.
20516 This is clearly a mess with variable size fonts. It would be
20517 better to let it be displayed like cursors under X. */
20518 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20519 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20520 !NILP (overlay_arrow_string)))
20521 {
20522 /* Overlay arrow in window redisplay is a fringe bitmap. */
20523 if (STRINGP (overlay_arrow_string))
20524 {
20525 struct glyph_row *arrow_row
20526 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20527 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20528 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20529 struct glyph *p = row->glyphs[TEXT_AREA];
20530 struct glyph *p2, *end;
20531
20532 /* Copy the arrow glyphs. */
20533 while (glyph < arrow_end)
20534 *p++ = *glyph++;
20535
20536 /* Throw away padding glyphs. */
20537 p2 = p;
20538 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20539 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20540 ++p2;
20541 if (p2 > p)
20542 {
20543 while (p2 < end)
20544 *p++ = *p2++;
20545 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20546 }
20547 }
20548 else
20549 {
20550 eassert (INTEGERP (overlay_arrow_string));
20551 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20552 }
20553 overlay_arrow_seen = 1;
20554 }
20555
20556 /* Highlight trailing whitespace. */
20557 if (!NILP (Vshow_trailing_whitespace))
20558 highlight_trailing_whitespace (it->f, it->glyph_row);
20559
20560 /* Compute pixel dimensions of this line. */
20561 compute_line_metrics (it);
20562
20563 /* Implementation note: No changes in the glyphs of ROW or in their
20564 faces can be done past this point, because compute_line_metrics
20565 computes ROW's hash value and stores it within the glyph_row
20566 structure. */
20567
20568 /* Record whether this row ends inside an ellipsis. */
20569 row->ends_in_ellipsis_p
20570 = (it->method == GET_FROM_DISPLAY_VECTOR
20571 && it->ellipsis_p);
20572
20573 /* Save fringe bitmaps in this row. */
20574 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20575 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20576 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20577 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20578
20579 it->left_user_fringe_bitmap = 0;
20580 it->left_user_fringe_face_id = 0;
20581 it->right_user_fringe_bitmap = 0;
20582 it->right_user_fringe_face_id = 0;
20583
20584 /* Maybe set the cursor. */
20585 cvpos = it->w->cursor.vpos;
20586 if ((cvpos < 0
20587 /* In bidi-reordered rows, keep checking for proper cursor
20588 position even if one has been found already, because buffer
20589 positions in such rows change non-linearly with ROW->VPOS,
20590 when a line is continued. One exception: when we are at ZV,
20591 display cursor on the first suitable glyph row, since all
20592 the empty rows after that also have their position set to ZV. */
20593 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20594 lines' rows is implemented for bidi-reordered rows. */
20595 || (it->bidi_p
20596 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20597 && PT >= MATRIX_ROW_START_CHARPOS (row)
20598 && PT <= MATRIX_ROW_END_CHARPOS (row)
20599 && cursor_row_p (row))
20600 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20601
20602 /* Prepare for the next line. This line starts horizontally at (X
20603 HPOS) = (0 0). Vertical positions are incremented. As a
20604 convenience for the caller, IT->glyph_row is set to the next
20605 row to be used. */
20606 it->current_x = it->hpos = 0;
20607 it->current_y += row->height;
20608 SET_TEXT_POS (it->eol_pos, 0, 0);
20609 ++it->vpos;
20610 ++it->glyph_row;
20611 /* The next row should by default use the same value of the
20612 reversed_p flag as this one. set_iterator_to_next decides when
20613 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20614 the flag accordingly. */
20615 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20616 it->glyph_row->reversed_p = row->reversed_p;
20617 it->start = row->end;
20618 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20619
20620 #undef RECORD_MAX_MIN_POS
20621 }
20622
20623 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20624 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20625 doc: /* Return paragraph direction at point in BUFFER.
20626 Value is either `left-to-right' or `right-to-left'.
20627 If BUFFER is omitted or nil, it defaults to the current buffer.
20628
20629 Paragraph direction determines how the text in the paragraph is displayed.
20630 In left-to-right paragraphs, text begins at the left margin of the window
20631 and the reading direction is generally left to right. In right-to-left
20632 paragraphs, text begins at the right margin and is read from right to left.
20633
20634 See also `bidi-paragraph-direction'. */)
20635 (Lisp_Object buffer)
20636 {
20637 struct buffer *buf = current_buffer;
20638 struct buffer *old = buf;
20639
20640 if (! NILP (buffer))
20641 {
20642 CHECK_BUFFER (buffer);
20643 buf = XBUFFER (buffer);
20644 }
20645
20646 if (NILP (BVAR (buf, bidi_display_reordering))
20647 || NILP (BVAR (buf, enable_multibyte_characters))
20648 /* When we are loading loadup.el, the character property tables
20649 needed for bidi iteration are not yet available. */
20650 || !NILP (Vpurify_flag))
20651 return Qleft_to_right;
20652 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20653 return BVAR (buf, bidi_paragraph_direction);
20654 else
20655 {
20656 /* Determine the direction from buffer text. We could try to
20657 use current_matrix if it is up to date, but this seems fast
20658 enough as it is. */
20659 struct bidi_it itb;
20660 ptrdiff_t pos = BUF_PT (buf);
20661 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20662 int c;
20663 void *itb_data = bidi_shelve_cache ();
20664
20665 set_buffer_temp (buf);
20666 /* bidi_paragraph_init finds the base direction of the paragraph
20667 by searching forward from paragraph start. We need the base
20668 direction of the current or _previous_ paragraph, so we need
20669 to make sure we are within that paragraph. To that end, find
20670 the previous non-empty line. */
20671 if (pos >= ZV && pos > BEGV)
20672 DEC_BOTH (pos, bytepos);
20673 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20674 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20675 {
20676 while ((c = FETCH_BYTE (bytepos)) == '\n'
20677 || c == ' ' || c == '\t' || c == '\f')
20678 {
20679 if (bytepos <= BEGV_BYTE)
20680 break;
20681 bytepos--;
20682 pos--;
20683 }
20684 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20685 bytepos--;
20686 }
20687 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20688 itb.paragraph_dir = NEUTRAL_DIR;
20689 itb.string.s = NULL;
20690 itb.string.lstring = Qnil;
20691 itb.string.bufpos = 0;
20692 itb.string.from_disp_str = 0;
20693 itb.string.unibyte = 0;
20694 /* We have no window to use here for ignoring window-specific
20695 overlays. Using NULL for window pointer will cause
20696 compute_display_string_pos to use the current buffer. */
20697 itb.w = NULL;
20698 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20699 bidi_unshelve_cache (itb_data, 0);
20700 set_buffer_temp (old);
20701 switch (itb.paragraph_dir)
20702 {
20703 case L2R:
20704 return Qleft_to_right;
20705 break;
20706 case R2L:
20707 return Qright_to_left;
20708 break;
20709 default:
20710 emacs_abort ();
20711 }
20712 }
20713 }
20714
20715 DEFUN ("move-point-visually", Fmove_point_visually,
20716 Smove_point_visually, 1, 1, 0,
20717 doc: /* Move point in the visual order in the specified DIRECTION.
20718 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20719 left.
20720
20721 Value is the new character position of point. */)
20722 (Lisp_Object direction)
20723 {
20724 struct window *w = XWINDOW (selected_window);
20725 struct buffer *b = XBUFFER (w->contents);
20726 struct glyph_row *row;
20727 int dir;
20728 Lisp_Object paragraph_dir;
20729
20730 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20731 (!(ROW)->continued_p \
20732 && INTEGERP ((GLYPH)->object) \
20733 && (GLYPH)->type == CHAR_GLYPH \
20734 && (GLYPH)->u.ch == ' ' \
20735 && (GLYPH)->charpos >= 0 \
20736 && !(GLYPH)->avoid_cursor_p)
20737
20738 CHECK_NUMBER (direction);
20739 dir = XINT (direction);
20740 if (dir > 0)
20741 dir = 1;
20742 else
20743 dir = -1;
20744
20745 /* If current matrix is up-to-date, we can use the information
20746 recorded in the glyphs, at least as long as the goal is on the
20747 screen. */
20748 if (w->window_end_valid
20749 && NILP (Vexecuting_kbd_macro)
20750 && !windows_or_buffers_changed
20751 && b
20752 && !b->clip_changed
20753 && !b->prevent_redisplay_optimizations_p
20754 && !window_outdated (w)
20755 && w->cursor.vpos >= 0
20756 && w->cursor.vpos < w->current_matrix->nrows
20757 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20758 {
20759 struct glyph *g = row->glyphs[TEXT_AREA];
20760 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20761 struct glyph *gpt = g + w->cursor.hpos;
20762
20763 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20764 {
20765 if (BUFFERP (g->object) && g->charpos != PT)
20766 {
20767 SET_PT (g->charpos);
20768 w->cursor.vpos = -1;
20769 return make_number (PT);
20770 }
20771 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20772 {
20773 ptrdiff_t new_pos;
20774
20775 if (BUFFERP (gpt->object))
20776 {
20777 new_pos = PT;
20778 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20779 new_pos += (row->reversed_p ? -dir : dir);
20780 else
20781 new_pos -= (row->reversed_p ? -dir : dir);;
20782 }
20783 else if (BUFFERP (g->object))
20784 new_pos = g->charpos;
20785 else
20786 break;
20787 SET_PT (new_pos);
20788 w->cursor.vpos = -1;
20789 return make_number (PT);
20790 }
20791 else if (ROW_GLYPH_NEWLINE_P (row, g))
20792 {
20793 /* Glyphs inserted at the end of a non-empty line for
20794 positioning the cursor have zero charpos, so we must
20795 deduce the value of point by other means. */
20796 if (g->charpos > 0)
20797 SET_PT (g->charpos);
20798 else if (row->ends_at_zv_p && PT != ZV)
20799 SET_PT (ZV);
20800 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20801 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20802 else
20803 break;
20804 w->cursor.vpos = -1;
20805 return make_number (PT);
20806 }
20807 }
20808 if (g == e || INTEGERP (g->object))
20809 {
20810 if (row->truncated_on_left_p || row->truncated_on_right_p)
20811 goto simulate_display;
20812 if (!row->reversed_p)
20813 row += dir;
20814 else
20815 row -= dir;
20816 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20817 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20818 goto simulate_display;
20819
20820 if (dir > 0)
20821 {
20822 if (row->reversed_p && !row->continued_p)
20823 {
20824 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20825 w->cursor.vpos = -1;
20826 return make_number (PT);
20827 }
20828 g = row->glyphs[TEXT_AREA];
20829 e = g + row->used[TEXT_AREA];
20830 for ( ; g < e; g++)
20831 {
20832 if (BUFFERP (g->object)
20833 /* Empty lines have only one glyph, which stands
20834 for the newline, and whose charpos is the
20835 buffer position of the newline. */
20836 || ROW_GLYPH_NEWLINE_P (row, g)
20837 /* When the buffer ends in a newline, the line at
20838 EOB also has one glyph, but its charpos is -1. */
20839 || (row->ends_at_zv_p
20840 && !row->reversed_p
20841 && INTEGERP (g->object)
20842 && g->type == CHAR_GLYPH
20843 && g->u.ch == ' '))
20844 {
20845 if (g->charpos > 0)
20846 SET_PT (g->charpos);
20847 else if (!row->reversed_p
20848 && row->ends_at_zv_p
20849 && PT != ZV)
20850 SET_PT (ZV);
20851 else
20852 continue;
20853 w->cursor.vpos = -1;
20854 return make_number (PT);
20855 }
20856 }
20857 }
20858 else
20859 {
20860 if (!row->reversed_p && !row->continued_p)
20861 {
20862 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20863 w->cursor.vpos = -1;
20864 return make_number (PT);
20865 }
20866 e = row->glyphs[TEXT_AREA];
20867 g = e + row->used[TEXT_AREA] - 1;
20868 for ( ; g >= e; g--)
20869 {
20870 if (BUFFERP (g->object)
20871 || (ROW_GLYPH_NEWLINE_P (row, g)
20872 && g->charpos > 0)
20873 /* Empty R2L lines on GUI frames have the buffer
20874 position of the newline stored in the stretch
20875 glyph. */
20876 || g->type == STRETCH_GLYPH
20877 || (row->ends_at_zv_p
20878 && row->reversed_p
20879 && INTEGERP (g->object)
20880 && g->type == CHAR_GLYPH
20881 && g->u.ch == ' '))
20882 {
20883 if (g->charpos > 0)
20884 SET_PT (g->charpos);
20885 else if (row->reversed_p
20886 && row->ends_at_zv_p
20887 && PT != ZV)
20888 SET_PT (ZV);
20889 else
20890 continue;
20891 w->cursor.vpos = -1;
20892 return make_number (PT);
20893 }
20894 }
20895 }
20896 }
20897 }
20898
20899 simulate_display:
20900
20901 /* If we wind up here, we failed to move by using the glyphs, so we
20902 need to simulate display instead. */
20903
20904 if (b)
20905 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20906 else
20907 paragraph_dir = Qleft_to_right;
20908 if (EQ (paragraph_dir, Qright_to_left))
20909 dir = -dir;
20910 if (PT <= BEGV && dir < 0)
20911 xsignal0 (Qbeginning_of_buffer);
20912 else if (PT >= ZV && dir > 0)
20913 xsignal0 (Qend_of_buffer);
20914 else
20915 {
20916 struct text_pos pt;
20917 struct it it;
20918 int pt_x, target_x, pixel_width, pt_vpos;
20919 bool at_eol_p;
20920 bool overshoot_expected = false;
20921 bool target_is_eol_p = false;
20922
20923 /* Setup the arena. */
20924 SET_TEXT_POS (pt, PT, PT_BYTE);
20925 start_display (&it, w, pt);
20926
20927 if (it.cmp_it.id < 0
20928 && it.method == GET_FROM_STRING
20929 && it.area == TEXT_AREA
20930 && it.string_from_display_prop_p
20931 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20932 overshoot_expected = true;
20933
20934 /* Find the X coordinate of point. We start from the beginning
20935 of this or previous line to make sure we are before point in
20936 the logical order (since the move_it_* functions can only
20937 move forward). */
20938 reseat:
20939 reseat_at_previous_visible_line_start (&it);
20940 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20941 if (IT_CHARPOS (it) != PT)
20942 {
20943 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20944 -1, -1, -1, MOVE_TO_POS);
20945 /* If we missed point because the character there is
20946 displayed out of a display vector that has more than one
20947 glyph, retry expecting overshoot. */
20948 if (it.method == GET_FROM_DISPLAY_VECTOR
20949 && it.current.dpvec_index > 0
20950 && !overshoot_expected)
20951 {
20952 overshoot_expected = true;
20953 goto reseat;
20954 }
20955 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20956 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20957 }
20958 pt_x = it.current_x;
20959 pt_vpos = it.vpos;
20960 if (dir > 0 || overshoot_expected)
20961 {
20962 struct glyph_row *row = it.glyph_row;
20963
20964 /* When point is at beginning of line, we don't have
20965 information about the glyph there loaded into struct
20966 it. Calling get_next_display_element fixes that. */
20967 if (pt_x == 0)
20968 get_next_display_element (&it);
20969 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20970 it.glyph_row = NULL;
20971 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20972 it.glyph_row = row;
20973 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20974 it, lest it will become out of sync with it's buffer
20975 position. */
20976 it.current_x = pt_x;
20977 }
20978 else
20979 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20980 pixel_width = it.pixel_width;
20981 if (overshoot_expected && at_eol_p)
20982 pixel_width = 0;
20983 else if (pixel_width <= 0)
20984 pixel_width = 1;
20985
20986 /* If there's a display string (or something similar) at point,
20987 we are actually at the glyph to the left of point, so we need
20988 to correct the X coordinate. */
20989 if (overshoot_expected)
20990 {
20991 if (it.bidi_p)
20992 pt_x += pixel_width * it.bidi_it.scan_dir;
20993 else
20994 pt_x += pixel_width;
20995 }
20996
20997 /* Compute target X coordinate, either to the left or to the
20998 right of point. On TTY frames, all characters have the same
20999 pixel width of 1, so we can use that. On GUI frames we don't
21000 have an easy way of getting at the pixel width of the
21001 character to the left of point, so we use a different method
21002 of getting to that place. */
21003 if (dir > 0)
21004 target_x = pt_x + pixel_width;
21005 else
21006 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21007
21008 /* Target X coordinate could be one line above or below the line
21009 of point, in which case we need to adjust the target X
21010 coordinate. Also, if moving to the left, we need to begin at
21011 the left edge of the point's screen line. */
21012 if (dir < 0)
21013 {
21014 if (pt_x > 0)
21015 {
21016 start_display (&it, w, pt);
21017 reseat_at_previous_visible_line_start (&it);
21018 it.current_x = it.current_y = it.hpos = 0;
21019 if (pt_vpos != 0)
21020 move_it_by_lines (&it, pt_vpos);
21021 }
21022 else
21023 {
21024 move_it_by_lines (&it, -1);
21025 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21026 target_is_eol_p = true;
21027 /* Under word-wrap, we don't know the x coordinate of
21028 the last character displayed on the previous line,
21029 which immediately precedes the wrap point. To find
21030 out its x coordinate, we try moving to the right
21031 margin of the window, which will stop at the wrap
21032 point, and then reset target_x to point at the
21033 character that precedes the wrap point. This is not
21034 needed on GUI frames, because (see below) there we
21035 move from the left margin one grapheme cluster at a
21036 time, and stop when we hit the wrap point. */
21037 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21038 {
21039 void *it_data = NULL;
21040 struct it it2;
21041
21042 SAVE_IT (it2, it, it_data);
21043 move_it_in_display_line_to (&it, ZV, target_x,
21044 MOVE_TO_POS | MOVE_TO_X);
21045 /* If we arrived at target_x, that _is_ the last
21046 character on the previous line. */
21047 if (it.current_x != target_x)
21048 target_x = it.current_x - 1;
21049 RESTORE_IT (&it, &it2, it_data);
21050 }
21051 }
21052 }
21053 else
21054 {
21055 if (at_eol_p
21056 || (target_x >= it.last_visible_x
21057 && it.line_wrap != TRUNCATE))
21058 {
21059 if (pt_x > 0)
21060 move_it_by_lines (&it, 0);
21061 move_it_by_lines (&it, 1);
21062 target_x = 0;
21063 }
21064 }
21065
21066 /* Move to the target X coordinate. */
21067 #ifdef HAVE_WINDOW_SYSTEM
21068 /* On GUI frames, as we don't know the X coordinate of the
21069 character to the left of point, moving point to the left
21070 requires walking, one grapheme cluster at a time, until we
21071 find ourself at a place immediately to the left of the
21072 character at point. */
21073 if (FRAME_WINDOW_P (it.f) && dir < 0)
21074 {
21075 struct text_pos new_pos;
21076 enum move_it_result rc = MOVE_X_REACHED;
21077
21078 if (it.current_x == 0)
21079 get_next_display_element (&it);
21080 if (it.what == IT_COMPOSITION)
21081 {
21082 new_pos.charpos = it.cmp_it.charpos;
21083 new_pos.bytepos = -1;
21084 }
21085 else
21086 new_pos = it.current.pos;
21087
21088 while (it.current_x + it.pixel_width <= target_x
21089 && (rc == MOVE_X_REACHED
21090 /* Under word-wrap, move_it_in_display_line_to
21091 stops at correct coordinates, but sometimes
21092 returns MOVE_POS_MATCH_OR_ZV. */
21093 || (it.line_wrap == WORD_WRAP
21094 && rc == MOVE_POS_MATCH_OR_ZV)))
21095 {
21096 int new_x = it.current_x + it.pixel_width;
21097
21098 /* For composed characters, we want the position of the
21099 first character in the grapheme cluster (usually, the
21100 composition's base character), whereas it.current
21101 might give us the position of the _last_ one, e.g. if
21102 the composition is rendered in reverse due to bidi
21103 reordering. */
21104 if (it.what == IT_COMPOSITION)
21105 {
21106 new_pos.charpos = it.cmp_it.charpos;
21107 new_pos.bytepos = -1;
21108 }
21109 else
21110 new_pos = it.current.pos;
21111 if (new_x == it.current_x)
21112 new_x++;
21113 rc = move_it_in_display_line_to (&it, ZV, new_x,
21114 MOVE_TO_POS | MOVE_TO_X);
21115 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21116 break;
21117 }
21118 /* The previous position we saw in the loop is the one we
21119 want. */
21120 if (new_pos.bytepos == -1)
21121 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21122 it.current.pos = new_pos;
21123 }
21124 else
21125 #endif
21126 if (it.current_x != target_x)
21127 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21128
21129 /* When lines are truncated, the above loop will stop at the
21130 window edge. But we want to get to the end of line, even if
21131 it is beyond the window edge; automatic hscroll will then
21132 scroll the window to show point as appropriate. */
21133 if (target_is_eol_p && it.line_wrap == TRUNCATE
21134 && get_next_display_element (&it))
21135 {
21136 struct text_pos new_pos = it.current.pos;
21137
21138 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21139 {
21140 set_iterator_to_next (&it, 0);
21141 if (it.method == GET_FROM_BUFFER)
21142 new_pos = it.current.pos;
21143 if (!get_next_display_element (&it))
21144 break;
21145 }
21146
21147 it.current.pos = new_pos;
21148 }
21149
21150 /* If we ended up in a display string that covers point, move to
21151 buffer position to the right in the visual order. */
21152 if (dir > 0)
21153 {
21154 while (IT_CHARPOS (it) == PT)
21155 {
21156 set_iterator_to_next (&it, 0);
21157 if (!get_next_display_element (&it))
21158 break;
21159 }
21160 }
21161
21162 /* Move point to that position. */
21163 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21164 }
21165
21166 return make_number (PT);
21167
21168 #undef ROW_GLYPH_NEWLINE_P
21169 }
21170
21171 \f
21172 /***********************************************************************
21173 Menu Bar
21174 ***********************************************************************/
21175
21176 /* Redisplay the menu bar in the frame for window W.
21177
21178 The menu bar of X frames that don't have X toolkit support is
21179 displayed in a special window W->frame->menu_bar_window.
21180
21181 The menu bar of terminal frames is treated specially as far as
21182 glyph matrices are concerned. Menu bar lines are not part of
21183 windows, so the update is done directly on the frame matrix rows
21184 for the menu bar. */
21185
21186 static void
21187 display_menu_bar (struct window *w)
21188 {
21189 struct frame *f = XFRAME (WINDOW_FRAME (w));
21190 struct it it;
21191 Lisp_Object items;
21192 int i;
21193
21194 /* Don't do all this for graphical frames. */
21195 #ifdef HAVE_NTGUI
21196 if (FRAME_W32_P (f))
21197 return;
21198 #endif
21199 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21200 if (FRAME_X_P (f))
21201 return;
21202 #endif
21203
21204 #ifdef HAVE_NS
21205 if (FRAME_NS_P (f))
21206 return;
21207 #endif /* HAVE_NS */
21208
21209 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21210 eassert (!FRAME_WINDOW_P (f));
21211 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21212 it.first_visible_x = 0;
21213 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21214 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21215 if (FRAME_WINDOW_P (f))
21216 {
21217 /* Menu bar lines are displayed in the desired matrix of the
21218 dummy window menu_bar_window. */
21219 struct window *menu_w;
21220 menu_w = XWINDOW (f->menu_bar_window);
21221 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21222 MENU_FACE_ID);
21223 it.first_visible_x = 0;
21224 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21225 }
21226 else
21227 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21228 {
21229 /* This is a TTY frame, i.e. character hpos/vpos are used as
21230 pixel x/y. */
21231 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21232 MENU_FACE_ID);
21233 it.first_visible_x = 0;
21234 it.last_visible_x = FRAME_COLS (f);
21235 }
21236
21237 /* FIXME: This should be controlled by a user option. See the
21238 comments in redisplay_tool_bar and display_mode_line about
21239 this. */
21240 it.paragraph_embedding = L2R;
21241
21242 /* Clear all rows of the menu bar. */
21243 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21244 {
21245 struct glyph_row *row = it.glyph_row + i;
21246 clear_glyph_row (row);
21247 row->enabled_p = true;
21248 row->full_width_p = 1;
21249 }
21250
21251 /* Display all items of the menu bar. */
21252 items = FRAME_MENU_BAR_ITEMS (it.f);
21253 for (i = 0; i < ASIZE (items); i += 4)
21254 {
21255 Lisp_Object string;
21256
21257 /* Stop at nil string. */
21258 string = AREF (items, i + 1);
21259 if (NILP (string))
21260 break;
21261
21262 /* Remember where item was displayed. */
21263 ASET (items, i + 3, make_number (it.hpos));
21264
21265 /* Display the item, pad with one space. */
21266 if (it.current_x < it.last_visible_x)
21267 display_string (NULL, string, Qnil, 0, 0, &it,
21268 SCHARS (string) + 1, 0, 0, -1);
21269 }
21270
21271 /* Fill out the line with spaces. */
21272 if (it.current_x < it.last_visible_x)
21273 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21274
21275 /* Compute the total height of the lines. */
21276 compute_line_metrics (&it);
21277 }
21278
21279 /* Deep copy of a glyph row, including the glyphs. */
21280 static void
21281 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21282 {
21283 struct glyph *pointers[1 + LAST_AREA];
21284 int to_used = to->used[TEXT_AREA];
21285
21286 /* Save glyph pointers of TO. */
21287 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21288
21289 /* Do a structure assignment. */
21290 *to = *from;
21291
21292 /* Restore original glyph pointers of TO. */
21293 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21294
21295 /* Copy the glyphs. */
21296 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21297 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21298
21299 /* If we filled only part of the TO row, fill the rest with
21300 space_glyph (which will display as empty space). */
21301 if (to_used > from->used[TEXT_AREA])
21302 fill_up_frame_row_with_spaces (to, to_used);
21303 }
21304
21305 /* Display one menu item on a TTY, by overwriting the glyphs in the
21306 frame F's desired glyph matrix with glyphs produced from the menu
21307 item text. Called from term.c to display TTY drop-down menus one
21308 item at a time.
21309
21310 ITEM_TEXT is the menu item text as a C string.
21311
21312 FACE_ID is the face ID to be used for this menu item. FACE_ID
21313 could specify one of 3 faces: a face for an enabled item, a face
21314 for a disabled item, or a face for a selected item.
21315
21316 X and Y are coordinates of the first glyph in the frame's desired
21317 matrix to be overwritten by the menu item. Since this is a TTY, Y
21318 is the zero-based number of the glyph row and X is the zero-based
21319 glyph number in the row, starting from left, where to start
21320 displaying the item.
21321
21322 SUBMENU non-zero means this menu item drops down a submenu, which
21323 should be indicated by displaying a proper visual cue after the
21324 item text. */
21325
21326 void
21327 display_tty_menu_item (const char *item_text, int width, int face_id,
21328 int x, int y, int submenu)
21329 {
21330 struct it it;
21331 struct frame *f = SELECTED_FRAME ();
21332 struct window *w = XWINDOW (f->selected_window);
21333 int saved_used, saved_truncated, saved_width, saved_reversed;
21334 struct glyph_row *row;
21335 size_t item_len = strlen (item_text);
21336
21337 eassert (FRAME_TERMCAP_P (f));
21338
21339 /* Don't write beyond the matrix's last row. This can happen for
21340 TTY screens that are not high enough to show the entire menu.
21341 (This is actually a bit of defensive programming, as
21342 tty_menu_display already limits the number of menu items to one
21343 less than the number of screen lines.) */
21344 if (y >= f->desired_matrix->nrows)
21345 return;
21346
21347 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21348 it.first_visible_x = 0;
21349 it.last_visible_x = FRAME_COLS (f) - 1;
21350 row = it.glyph_row;
21351 /* Start with the row contents from the current matrix. */
21352 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21353 saved_width = row->full_width_p;
21354 row->full_width_p = 1;
21355 saved_reversed = row->reversed_p;
21356 row->reversed_p = 0;
21357 row->enabled_p = true;
21358
21359 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21360 desired face. */
21361 eassert (x < f->desired_matrix->matrix_w);
21362 it.current_x = it.hpos = x;
21363 it.current_y = it.vpos = y;
21364 saved_used = row->used[TEXT_AREA];
21365 saved_truncated = row->truncated_on_right_p;
21366 row->used[TEXT_AREA] = x;
21367 it.face_id = face_id;
21368 it.line_wrap = TRUNCATE;
21369
21370 /* FIXME: This should be controlled by a user option. See the
21371 comments in redisplay_tool_bar and display_mode_line about this.
21372 Also, if paragraph_embedding could ever be R2L, changes will be
21373 needed to avoid shifting to the right the row characters in
21374 term.c:append_glyph. */
21375 it.paragraph_embedding = L2R;
21376
21377 /* Pad with a space on the left. */
21378 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21379 width--;
21380 /* Display the menu item, pad with spaces to WIDTH. */
21381 if (submenu)
21382 {
21383 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21384 item_len, 0, FRAME_COLS (f) - 1, -1);
21385 width -= item_len;
21386 /* Indicate with " >" that there's a submenu. */
21387 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21388 FRAME_COLS (f) - 1, -1);
21389 }
21390 else
21391 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21392 width, 0, FRAME_COLS (f) - 1, -1);
21393
21394 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21395 row->truncated_on_right_p = saved_truncated;
21396 row->hash = row_hash (row);
21397 row->full_width_p = saved_width;
21398 row->reversed_p = saved_reversed;
21399 }
21400 \f
21401 /***********************************************************************
21402 Mode Line
21403 ***********************************************************************/
21404
21405 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21406 FORCE is non-zero, redisplay mode lines unconditionally.
21407 Otherwise, redisplay only mode lines that are garbaged. Value is
21408 the number of windows whose mode lines were redisplayed. */
21409
21410 static int
21411 redisplay_mode_lines (Lisp_Object window, bool force)
21412 {
21413 int nwindows = 0;
21414
21415 while (!NILP (window))
21416 {
21417 struct window *w = XWINDOW (window);
21418
21419 if (WINDOWP (w->contents))
21420 nwindows += redisplay_mode_lines (w->contents, force);
21421 else if (force
21422 || FRAME_GARBAGED_P (XFRAME (w->frame))
21423 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21424 {
21425 struct text_pos lpoint;
21426 struct buffer *old = current_buffer;
21427
21428 /* Set the window's buffer for the mode line display. */
21429 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21430 set_buffer_internal_1 (XBUFFER (w->contents));
21431
21432 /* Point refers normally to the selected window. For any
21433 other window, set up appropriate value. */
21434 if (!EQ (window, selected_window))
21435 {
21436 struct text_pos pt;
21437
21438 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21439 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21440 }
21441
21442 /* Display mode lines. */
21443 clear_glyph_matrix (w->desired_matrix);
21444 if (display_mode_lines (w))
21445 ++nwindows;
21446
21447 /* Restore old settings. */
21448 set_buffer_internal_1 (old);
21449 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21450 }
21451
21452 window = w->next;
21453 }
21454
21455 return nwindows;
21456 }
21457
21458
21459 /* Display the mode and/or header line of window W. Value is the
21460 sum number of mode lines and header lines displayed. */
21461
21462 static int
21463 display_mode_lines (struct window *w)
21464 {
21465 Lisp_Object old_selected_window = selected_window;
21466 Lisp_Object old_selected_frame = selected_frame;
21467 Lisp_Object new_frame = w->frame;
21468 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21469 int n = 0;
21470
21471 selected_frame = new_frame;
21472 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21473 or window's point, then we'd need select_window_1 here as well. */
21474 XSETWINDOW (selected_window, w);
21475 XFRAME (new_frame)->selected_window = selected_window;
21476
21477 /* These will be set while the mode line specs are processed. */
21478 line_number_displayed = 0;
21479 w->column_number_displayed = -1;
21480
21481 if (WINDOW_WANTS_MODELINE_P (w))
21482 {
21483 struct window *sel_w = XWINDOW (old_selected_window);
21484
21485 /* Select mode line face based on the real selected window. */
21486 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21487 BVAR (current_buffer, mode_line_format));
21488 ++n;
21489 }
21490
21491 if (WINDOW_WANTS_HEADER_LINE_P (w))
21492 {
21493 display_mode_line (w, HEADER_LINE_FACE_ID,
21494 BVAR (current_buffer, header_line_format));
21495 ++n;
21496 }
21497
21498 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21499 selected_frame = old_selected_frame;
21500 selected_window = old_selected_window;
21501 if (n > 0)
21502 w->must_be_updated_p = true;
21503 return n;
21504 }
21505
21506
21507 /* Display mode or header line of window W. FACE_ID specifies which
21508 line to display; it is either MODE_LINE_FACE_ID or
21509 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21510 display. Value is the pixel height of the mode/header line
21511 displayed. */
21512
21513 static int
21514 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21515 {
21516 struct it it;
21517 struct face *face;
21518 ptrdiff_t count = SPECPDL_INDEX ();
21519
21520 init_iterator (&it, w, -1, -1, NULL, face_id);
21521 /* Don't extend on a previously drawn mode-line.
21522 This may happen if called from pos_visible_p. */
21523 it.glyph_row->enabled_p = false;
21524 prepare_desired_row (it.glyph_row);
21525
21526 it.glyph_row->mode_line_p = 1;
21527
21528 /* FIXME: This should be controlled by a user option. But
21529 supporting such an option is not trivial, since the mode line is
21530 made up of many separate strings. */
21531 it.paragraph_embedding = L2R;
21532
21533 record_unwind_protect (unwind_format_mode_line,
21534 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21535
21536 mode_line_target = MODE_LINE_DISPLAY;
21537
21538 /* Temporarily make frame's keyboard the current kboard so that
21539 kboard-local variables in the mode_line_format will get the right
21540 values. */
21541 push_kboard (FRAME_KBOARD (it.f));
21542 record_unwind_save_match_data ();
21543 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21544 pop_kboard ();
21545
21546 unbind_to (count, Qnil);
21547
21548 /* Fill up with spaces. */
21549 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21550
21551 compute_line_metrics (&it);
21552 it.glyph_row->full_width_p = 1;
21553 it.glyph_row->continued_p = 0;
21554 it.glyph_row->truncated_on_left_p = 0;
21555 it.glyph_row->truncated_on_right_p = 0;
21556
21557 /* Make a 3D mode-line have a shadow at its right end. */
21558 face = FACE_FROM_ID (it.f, face_id);
21559 extend_face_to_end_of_line (&it);
21560 if (face->box != FACE_NO_BOX)
21561 {
21562 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21563 + it.glyph_row->used[TEXT_AREA] - 1);
21564 last->right_box_line_p = 1;
21565 }
21566
21567 return it.glyph_row->height;
21568 }
21569
21570 /* Move element ELT in LIST to the front of LIST.
21571 Return the updated list. */
21572
21573 static Lisp_Object
21574 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21575 {
21576 register Lisp_Object tail, prev;
21577 register Lisp_Object tem;
21578
21579 tail = list;
21580 prev = Qnil;
21581 while (CONSP (tail))
21582 {
21583 tem = XCAR (tail);
21584
21585 if (EQ (elt, tem))
21586 {
21587 /* Splice out the link TAIL. */
21588 if (NILP (prev))
21589 list = XCDR (tail);
21590 else
21591 Fsetcdr (prev, XCDR (tail));
21592
21593 /* Now make it the first. */
21594 Fsetcdr (tail, list);
21595 return tail;
21596 }
21597 else
21598 prev = tail;
21599 tail = XCDR (tail);
21600 QUIT;
21601 }
21602
21603 /* Not found--return unchanged LIST. */
21604 return list;
21605 }
21606
21607 /* Contribute ELT to the mode line for window IT->w. How it
21608 translates into text depends on its data type.
21609
21610 IT describes the display environment in which we display, as usual.
21611
21612 DEPTH is the depth in recursion. It is used to prevent
21613 infinite recursion here.
21614
21615 FIELD_WIDTH is the number of characters the display of ELT should
21616 occupy in the mode line, and PRECISION is the maximum number of
21617 characters to display from ELT's representation. See
21618 display_string for details.
21619
21620 Returns the hpos of the end of the text generated by ELT.
21621
21622 PROPS is a property list to add to any string we encounter.
21623
21624 If RISKY is nonzero, remove (disregard) any properties in any string
21625 we encounter, and ignore :eval and :propertize.
21626
21627 The global variable `mode_line_target' determines whether the
21628 output is passed to `store_mode_line_noprop',
21629 `store_mode_line_string', or `display_string'. */
21630
21631 static int
21632 display_mode_element (struct it *it, int depth, int field_width, int precision,
21633 Lisp_Object elt, Lisp_Object props, int risky)
21634 {
21635 int n = 0, field, prec;
21636 int literal = 0;
21637
21638 tail_recurse:
21639 if (depth > 100)
21640 elt = build_string ("*too-deep*");
21641
21642 depth++;
21643
21644 switch (XTYPE (elt))
21645 {
21646 case Lisp_String:
21647 {
21648 /* A string: output it and check for %-constructs within it. */
21649 unsigned char c;
21650 ptrdiff_t offset = 0;
21651
21652 if (SCHARS (elt) > 0
21653 && (!NILP (props) || risky))
21654 {
21655 Lisp_Object oprops, aelt;
21656 oprops = Ftext_properties_at (make_number (0), elt);
21657
21658 /* If the starting string's properties are not what
21659 we want, translate the string. Also, if the string
21660 is risky, do that anyway. */
21661
21662 if (NILP (Fequal (props, oprops)) || risky)
21663 {
21664 /* If the starting string has properties,
21665 merge the specified ones onto the existing ones. */
21666 if (! NILP (oprops) && !risky)
21667 {
21668 Lisp_Object tem;
21669
21670 oprops = Fcopy_sequence (oprops);
21671 tem = props;
21672 while (CONSP (tem))
21673 {
21674 oprops = Fplist_put (oprops, XCAR (tem),
21675 XCAR (XCDR (tem)));
21676 tem = XCDR (XCDR (tem));
21677 }
21678 props = oprops;
21679 }
21680
21681 aelt = Fassoc (elt, mode_line_proptrans_alist);
21682 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21683 {
21684 /* AELT is what we want. Move it to the front
21685 without consing. */
21686 elt = XCAR (aelt);
21687 mode_line_proptrans_alist
21688 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21689 }
21690 else
21691 {
21692 Lisp_Object tem;
21693
21694 /* If AELT has the wrong props, it is useless.
21695 so get rid of it. */
21696 if (! NILP (aelt))
21697 mode_line_proptrans_alist
21698 = Fdelq (aelt, mode_line_proptrans_alist);
21699
21700 elt = Fcopy_sequence (elt);
21701 Fset_text_properties (make_number (0), Flength (elt),
21702 props, elt);
21703 /* Add this item to mode_line_proptrans_alist. */
21704 mode_line_proptrans_alist
21705 = Fcons (Fcons (elt, props),
21706 mode_line_proptrans_alist);
21707 /* Truncate mode_line_proptrans_alist
21708 to at most 50 elements. */
21709 tem = Fnthcdr (make_number (50),
21710 mode_line_proptrans_alist);
21711 if (! NILP (tem))
21712 XSETCDR (tem, Qnil);
21713 }
21714 }
21715 }
21716
21717 offset = 0;
21718
21719 if (literal)
21720 {
21721 prec = precision - n;
21722 switch (mode_line_target)
21723 {
21724 case MODE_LINE_NOPROP:
21725 case MODE_LINE_TITLE:
21726 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21727 break;
21728 case MODE_LINE_STRING:
21729 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21730 break;
21731 case MODE_LINE_DISPLAY:
21732 n += display_string (NULL, elt, Qnil, 0, 0, it,
21733 0, prec, 0, STRING_MULTIBYTE (elt));
21734 break;
21735 }
21736
21737 break;
21738 }
21739
21740 /* Handle the non-literal case. */
21741
21742 while ((precision <= 0 || n < precision)
21743 && SREF (elt, offset) != 0
21744 && (mode_line_target != MODE_LINE_DISPLAY
21745 || it->current_x < it->last_visible_x))
21746 {
21747 ptrdiff_t last_offset = offset;
21748
21749 /* Advance to end of string or next format specifier. */
21750 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21751 ;
21752
21753 if (offset - 1 != last_offset)
21754 {
21755 ptrdiff_t nchars, nbytes;
21756
21757 /* Output to end of string or up to '%'. Field width
21758 is length of string. Don't output more than
21759 PRECISION allows us. */
21760 offset--;
21761
21762 prec = c_string_width (SDATA (elt) + last_offset,
21763 offset - last_offset, precision - n,
21764 &nchars, &nbytes);
21765
21766 switch (mode_line_target)
21767 {
21768 case MODE_LINE_NOPROP:
21769 case MODE_LINE_TITLE:
21770 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21771 break;
21772 case MODE_LINE_STRING:
21773 {
21774 ptrdiff_t bytepos = last_offset;
21775 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21776 ptrdiff_t endpos = (precision <= 0
21777 ? string_byte_to_char (elt, offset)
21778 : charpos + nchars);
21779
21780 n += store_mode_line_string (NULL,
21781 Fsubstring (elt, make_number (charpos),
21782 make_number (endpos)),
21783 0, 0, 0, Qnil);
21784 }
21785 break;
21786 case MODE_LINE_DISPLAY:
21787 {
21788 ptrdiff_t bytepos = last_offset;
21789 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21790
21791 if (precision <= 0)
21792 nchars = string_byte_to_char (elt, offset) - charpos;
21793 n += display_string (NULL, elt, Qnil, 0, charpos,
21794 it, 0, nchars, 0,
21795 STRING_MULTIBYTE (elt));
21796 }
21797 break;
21798 }
21799 }
21800 else /* c == '%' */
21801 {
21802 ptrdiff_t percent_position = offset;
21803
21804 /* Get the specified minimum width. Zero means
21805 don't pad. */
21806 field = 0;
21807 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21808 field = field * 10 + c - '0';
21809
21810 /* Don't pad beyond the total padding allowed. */
21811 if (field_width - n > 0 && field > field_width - n)
21812 field = field_width - n;
21813
21814 /* Note that either PRECISION <= 0 or N < PRECISION. */
21815 prec = precision - n;
21816
21817 if (c == 'M')
21818 n += display_mode_element (it, depth, field, prec,
21819 Vglobal_mode_string, props,
21820 risky);
21821 else if (c != 0)
21822 {
21823 bool multibyte;
21824 ptrdiff_t bytepos, charpos;
21825 const char *spec;
21826 Lisp_Object string;
21827
21828 bytepos = percent_position;
21829 charpos = (STRING_MULTIBYTE (elt)
21830 ? string_byte_to_char (elt, bytepos)
21831 : bytepos);
21832 spec = decode_mode_spec (it->w, c, field, &string);
21833 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21834
21835 switch (mode_line_target)
21836 {
21837 case MODE_LINE_NOPROP:
21838 case MODE_LINE_TITLE:
21839 n += store_mode_line_noprop (spec, field, prec);
21840 break;
21841 case MODE_LINE_STRING:
21842 {
21843 Lisp_Object tem = build_string (spec);
21844 props = Ftext_properties_at (make_number (charpos), elt);
21845 /* Should only keep face property in props */
21846 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21847 }
21848 break;
21849 case MODE_LINE_DISPLAY:
21850 {
21851 int nglyphs_before, nwritten;
21852
21853 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21854 nwritten = display_string (spec, string, elt,
21855 charpos, 0, it,
21856 field, prec, 0,
21857 multibyte);
21858
21859 /* Assign to the glyphs written above the
21860 string where the `%x' came from, position
21861 of the `%'. */
21862 if (nwritten > 0)
21863 {
21864 struct glyph *glyph
21865 = (it->glyph_row->glyphs[TEXT_AREA]
21866 + nglyphs_before);
21867 int i;
21868
21869 for (i = 0; i < nwritten; ++i)
21870 {
21871 glyph[i].object = elt;
21872 glyph[i].charpos = charpos;
21873 }
21874
21875 n += nwritten;
21876 }
21877 }
21878 break;
21879 }
21880 }
21881 else /* c == 0 */
21882 break;
21883 }
21884 }
21885 }
21886 break;
21887
21888 case Lisp_Symbol:
21889 /* A symbol: process the value of the symbol recursively
21890 as if it appeared here directly. Avoid error if symbol void.
21891 Special case: if value of symbol is a string, output the string
21892 literally. */
21893 {
21894 register Lisp_Object tem;
21895
21896 /* If the variable is not marked as risky to set
21897 then its contents are risky to use. */
21898 if (NILP (Fget (elt, Qrisky_local_variable)))
21899 risky = 1;
21900
21901 tem = Fboundp (elt);
21902 if (!NILP (tem))
21903 {
21904 tem = Fsymbol_value (elt);
21905 /* If value is a string, output that string literally:
21906 don't check for % within it. */
21907 if (STRINGP (tem))
21908 literal = 1;
21909
21910 if (!EQ (tem, elt))
21911 {
21912 /* Give up right away for nil or t. */
21913 elt = tem;
21914 goto tail_recurse;
21915 }
21916 }
21917 }
21918 break;
21919
21920 case Lisp_Cons:
21921 {
21922 register Lisp_Object car, tem;
21923
21924 /* A cons cell: five distinct cases.
21925 If first element is :eval or :propertize, do something special.
21926 If first element is a string or a cons, process all the elements
21927 and effectively concatenate them.
21928 If first element is a negative number, truncate displaying cdr to
21929 at most that many characters. If positive, pad (with spaces)
21930 to at least that many characters.
21931 If first element is a symbol, process the cadr or caddr recursively
21932 according to whether the symbol's value is non-nil or nil. */
21933 car = XCAR (elt);
21934 if (EQ (car, QCeval))
21935 {
21936 /* An element of the form (:eval FORM) means evaluate FORM
21937 and use the result as mode line elements. */
21938
21939 if (risky)
21940 break;
21941
21942 if (CONSP (XCDR (elt)))
21943 {
21944 Lisp_Object spec;
21945 spec = safe__eval (true, XCAR (XCDR (elt)));
21946 n += display_mode_element (it, depth, field_width - n,
21947 precision - n, spec, props,
21948 risky);
21949 }
21950 }
21951 else if (EQ (car, QCpropertize))
21952 {
21953 /* An element of the form (:propertize ELT PROPS...)
21954 means display ELT but applying properties PROPS. */
21955
21956 if (risky)
21957 break;
21958
21959 if (CONSP (XCDR (elt)))
21960 n += display_mode_element (it, depth, field_width - n,
21961 precision - n, XCAR (XCDR (elt)),
21962 XCDR (XCDR (elt)), risky);
21963 }
21964 else if (SYMBOLP (car))
21965 {
21966 tem = Fboundp (car);
21967 elt = XCDR (elt);
21968 if (!CONSP (elt))
21969 goto invalid;
21970 /* elt is now the cdr, and we know it is a cons cell.
21971 Use its car if CAR has a non-nil value. */
21972 if (!NILP (tem))
21973 {
21974 tem = Fsymbol_value (car);
21975 if (!NILP (tem))
21976 {
21977 elt = XCAR (elt);
21978 goto tail_recurse;
21979 }
21980 }
21981 /* Symbol's value is nil (or symbol is unbound)
21982 Get the cddr of the original list
21983 and if possible find the caddr and use that. */
21984 elt = XCDR (elt);
21985 if (NILP (elt))
21986 break;
21987 else if (!CONSP (elt))
21988 goto invalid;
21989 elt = XCAR (elt);
21990 goto tail_recurse;
21991 }
21992 else if (INTEGERP (car))
21993 {
21994 register int lim = XINT (car);
21995 elt = XCDR (elt);
21996 if (lim < 0)
21997 {
21998 /* Negative int means reduce maximum width. */
21999 if (precision <= 0)
22000 precision = -lim;
22001 else
22002 precision = min (precision, -lim);
22003 }
22004 else if (lim > 0)
22005 {
22006 /* Padding specified. Don't let it be more than
22007 current maximum. */
22008 if (precision > 0)
22009 lim = min (precision, lim);
22010
22011 /* If that's more padding than already wanted, queue it.
22012 But don't reduce padding already specified even if
22013 that is beyond the current truncation point. */
22014 field_width = max (lim, field_width);
22015 }
22016 goto tail_recurse;
22017 }
22018 else if (STRINGP (car) || CONSP (car))
22019 {
22020 Lisp_Object halftail = elt;
22021 int len = 0;
22022
22023 while (CONSP (elt)
22024 && (precision <= 0 || n < precision))
22025 {
22026 n += display_mode_element (it, depth,
22027 /* Do padding only after the last
22028 element in the list. */
22029 (! CONSP (XCDR (elt))
22030 ? field_width - n
22031 : 0),
22032 precision - n, XCAR (elt),
22033 props, risky);
22034 elt = XCDR (elt);
22035 len++;
22036 if ((len & 1) == 0)
22037 halftail = XCDR (halftail);
22038 /* Check for cycle. */
22039 if (EQ (halftail, elt))
22040 break;
22041 }
22042 }
22043 }
22044 break;
22045
22046 default:
22047 invalid:
22048 elt = build_string ("*invalid*");
22049 goto tail_recurse;
22050 }
22051
22052 /* Pad to FIELD_WIDTH. */
22053 if (field_width > 0 && n < field_width)
22054 {
22055 switch (mode_line_target)
22056 {
22057 case MODE_LINE_NOPROP:
22058 case MODE_LINE_TITLE:
22059 n += store_mode_line_noprop ("", field_width - n, 0);
22060 break;
22061 case MODE_LINE_STRING:
22062 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22063 break;
22064 case MODE_LINE_DISPLAY:
22065 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22066 0, 0, 0);
22067 break;
22068 }
22069 }
22070
22071 return n;
22072 }
22073
22074 /* Store a mode-line string element in mode_line_string_list.
22075
22076 If STRING is non-null, display that C string. Otherwise, the Lisp
22077 string LISP_STRING is displayed.
22078
22079 FIELD_WIDTH is the minimum number of output glyphs to produce.
22080 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22081 with spaces. FIELD_WIDTH <= 0 means don't pad.
22082
22083 PRECISION is the maximum number of characters to output from
22084 STRING. PRECISION <= 0 means don't truncate the string.
22085
22086 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22087 properties to the string.
22088
22089 PROPS are the properties to add to the string.
22090 The mode_line_string_face face property is always added to the string.
22091 */
22092
22093 static int
22094 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22095 int field_width, int precision, Lisp_Object props)
22096 {
22097 ptrdiff_t len;
22098 int n = 0;
22099
22100 if (string != NULL)
22101 {
22102 len = strlen (string);
22103 if (precision > 0 && len > precision)
22104 len = precision;
22105 lisp_string = make_string (string, len);
22106 if (NILP (props))
22107 props = mode_line_string_face_prop;
22108 else if (!NILP (mode_line_string_face))
22109 {
22110 Lisp_Object face = Fplist_get (props, Qface);
22111 props = Fcopy_sequence (props);
22112 if (NILP (face))
22113 face = mode_line_string_face;
22114 else
22115 face = list2 (face, mode_line_string_face);
22116 props = Fplist_put (props, Qface, face);
22117 }
22118 Fadd_text_properties (make_number (0), make_number (len),
22119 props, lisp_string);
22120 }
22121 else
22122 {
22123 len = XFASTINT (Flength (lisp_string));
22124 if (precision > 0 && len > precision)
22125 {
22126 len = precision;
22127 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22128 precision = -1;
22129 }
22130 if (!NILP (mode_line_string_face))
22131 {
22132 Lisp_Object face;
22133 if (NILP (props))
22134 props = Ftext_properties_at (make_number (0), lisp_string);
22135 face = Fplist_get (props, Qface);
22136 if (NILP (face))
22137 face = mode_line_string_face;
22138 else
22139 face = list2 (face, mode_line_string_face);
22140 props = list2 (Qface, face);
22141 if (copy_string)
22142 lisp_string = Fcopy_sequence (lisp_string);
22143 }
22144 if (!NILP (props))
22145 Fadd_text_properties (make_number (0), make_number (len),
22146 props, lisp_string);
22147 }
22148
22149 if (len > 0)
22150 {
22151 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22152 n += len;
22153 }
22154
22155 if (field_width > len)
22156 {
22157 field_width -= len;
22158 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22159 if (!NILP (props))
22160 Fadd_text_properties (make_number (0), make_number (field_width),
22161 props, lisp_string);
22162 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22163 n += field_width;
22164 }
22165
22166 return n;
22167 }
22168
22169
22170 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22171 1, 4, 0,
22172 doc: /* Format a string out of a mode line format specification.
22173 First arg FORMAT specifies the mode line format (see `mode-line-format'
22174 for details) to use.
22175
22176 By default, the format is evaluated for the currently selected window.
22177
22178 Optional second arg FACE specifies the face property to put on all
22179 characters for which no face is specified. The value nil means the
22180 default face. The value t means whatever face the window's mode line
22181 currently uses (either `mode-line' or `mode-line-inactive',
22182 depending on whether the window is the selected window or not).
22183 An integer value means the value string has no text
22184 properties.
22185
22186 Optional third and fourth args WINDOW and BUFFER specify the window
22187 and buffer to use as the context for the formatting (defaults
22188 are the selected window and the WINDOW's buffer). */)
22189 (Lisp_Object format, Lisp_Object face,
22190 Lisp_Object window, Lisp_Object buffer)
22191 {
22192 struct it it;
22193 int len;
22194 struct window *w;
22195 struct buffer *old_buffer = NULL;
22196 int face_id;
22197 int no_props = INTEGERP (face);
22198 ptrdiff_t count = SPECPDL_INDEX ();
22199 Lisp_Object str;
22200 int string_start = 0;
22201
22202 w = decode_any_window (window);
22203 XSETWINDOW (window, w);
22204
22205 if (NILP (buffer))
22206 buffer = w->contents;
22207 CHECK_BUFFER (buffer);
22208
22209 /* Make formatting the modeline a non-op when noninteractive, otherwise
22210 there will be problems later caused by a partially initialized frame. */
22211 if (NILP (format) || noninteractive)
22212 return empty_unibyte_string;
22213
22214 if (no_props)
22215 face = Qnil;
22216
22217 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22218 : EQ (face, Qt) ? (EQ (window, selected_window)
22219 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22220 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22221 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22222 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22223 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22224 : DEFAULT_FACE_ID;
22225
22226 old_buffer = current_buffer;
22227
22228 /* Save things including mode_line_proptrans_alist,
22229 and set that to nil so that we don't alter the outer value. */
22230 record_unwind_protect (unwind_format_mode_line,
22231 format_mode_line_unwind_data
22232 (XFRAME (WINDOW_FRAME (w)),
22233 old_buffer, selected_window, 1));
22234 mode_line_proptrans_alist = Qnil;
22235
22236 Fselect_window (window, Qt);
22237 set_buffer_internal_1 (XBUFFER (buffer));
22238
22239 init_iterator (&it, w, -1, -1, NULL, face_id);
22240
22241 if (no_props)
22242 {
22243 mode_line_target = MODE_LINE_NOPROP;
22244 mode_line_string_face_prop = Qnil;
22245 mode_line_string_list = Qnil;
22246 string_start = MODE_LINE_NOPROP_LEN (0);
22247 }
22248 else
22249 {
22250 mode_line_target = MODE_LINE_STRING;
22251 mode_line_string_list = Qnil;
22252 mode_line_string_face = face;
22253 mode_line_string_face_prop
22254 = NILP (face) ? Qnil : list2 (Qface, face);
22255 }
22256
22257 push_kboard (FRAME_KBOARD (it.f));
22258 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22259 pop_kboard ();
22260
22261 if (no_props)
22262 {
22263 len = MODE_LINE_NOPROP_LEN (string_start);
22264 str = make_string (mode_line_noprop_buf + string_start, len);
22265 }
22266 else
22267 {
22268 mode_line_string_list = Fnreverse (mode_line_string_list);
22269 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22270 empty_unibyte_string);
22271 }
22272
22273 unbind_to (count, Qnil);
22274 return str;
22275 }
22276
22277 /* Write a null-terminated, right justified decimal representation of
22278 the positive integer D to BUF using a minimal field width WIDTH. */
22279
22280 static void
22281 pint2str (register char *buf, register int width, register ptrdiff_t d)
22282 {
22283 register char *p = buf;
22284
22285 if (d <= 0)
22286 *p++ = '0';
22287 else
22288 {
22289 while (d > 0)
22290 {
22291 *p++ = d % 10 + '0';
22292 d /= 10;
22293 }
22294 }
22295
22296 for (width -= (int) (p - buf); width > 0; --width)
22297 *p++ = ' ';
22298 *p-- = '\0';
22299 while (p > buf)
22300 {
22301 d = *buf;
22302 *buf++ = *p;
22303 *p-- = d;
22304 }
22305 }
22306
22307 /* Write a null-terminated, right justified decimal and "human
22308 readable" representation of the nonnegative integer D to BUF using
22309 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22310
22311 static const char power_letter[] =
22312 {
22313 0, /* no letter */
22314 'k', /* kilo */
22315 'M', /* mega */
22316 'G', /* giga */
22317 'T', /* tera */
22318 'P', /* peta */
22319 'E', /* exa */
22320 'Z', /* zetta */
22321 'Y' /* yotta */
22322 };
22323
22324 static void
22325 pint2hrstr (char *buf, int width, ptrdiff_t d)
22326 {
22327 /* We aim to represent the nonnegative integer D as
22328 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22329 ptrdiff_t quotient = d;
22330 int remainder = 0;
22331 /* -1 means: do not use TENTHS. */
22332 int tenths = -1;
22333 int exponent = 0;
22334
22335 /* Length of QUOTIENT.TENTHS as a string. */
22336 int length;
22337
22338 char * psuffix;
22339 char * p;
22340
22341 if (quotient >= 1000)
22342 {
22343 /* Scale to the appropriate EXPONENT. */
22344 do
22345 {
22346 remainder = quotient % 1000;
22347 quotient /= 1000;
22348 exponent++;
22349 }
22350 while (quotient >= 1000);
22351
22352 /* Round to nearest and decide whether to use TENTHS or not. */
22353 if (quotient <= 9)
22354 {
22355 tenths = remainder / 100;
22356 if (remainder % 100 >= 50)
22357 {
22358 if (tenths < 9)
22359 tenths++;
22360 else
22361 {
22362 quotient++;
22363 if (quotient == 10)
22364 tenths = -1;
22365 else
22366 tenths = 0;
22367 }
22368 }
22369 }
22370 else
22371 if (remainder >= 500)
22372 {
22373 if (quotient < 999)
22374 quotient++;
22375 else
22376 {
22377 quotient = 1;
22378 exponent++;
22379 tenths = 0;
22380 }
22381 }
22382 }
22383
22384 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22385 if (tenths == -1 && quotient <= 99)
22386 if (quotient <= 9)
22387 length = 1;
22388 else
22389 length = 2;
22390 else
22391 length = 3;
22392 p = psuffix = buf + max (width, length);
22393
22394 /* Print EXPONENT. */
22395 *psuffix++ = power_letter[exponent];
22396 *psuffix = '\0';
22397
22398 /* Print TENTHS. */
22399 if (tenths >= 0)
22400 {
22401 *--p = '0' + tenths;
22402 *--p = '.';
22403 }
22404
22405 /* Print QUOTIENT. */
22406 do
22407 {
22408 int digit = quotient % 10;
22409 *--p = '0' + digit;
22410 }
22411 while ((quotient /= 10) != 0);
22412
22413 /* Print leading spaces. */
22414 while (buf < p)
22415 *--p = ' ';
22416 }
22417
22418 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22419 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22420 type of CODING_SYSTEM. Return updated pointer into BUF. */
22421
22422 static unsigned char invalid_eol_type[] = "(*invalid*)";
22423
22424 static char *
22425 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22426 {
22427 Lisp_Object val;
22428 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22429 const unsigned char *eol_str;
22430 int eol_str_len;
22431 /* The EOL conversion we are using. */
22432 Lisp_Object eoltype;
22433
22434 val = CODING_SYSTEM_SPEC (coding_system);
22435 eoltype = Qnil;
22436
22437 if (!VECTORP (val)) /* Not yet decided. */
22438 {
22439 *buf++ = multibyte ? '-' : ' ';
22440 if (eol_flag)
22441 eoltype = eol_mnemonic_undecided;
22442 /* Don't mention EOL conversion if it isn't decided. */
22443 }
22444 else
22445 {
22446 Lisp_Object attrs;
22447 Lisp_Object eolvalue;
22448
22449 attrs = AREF (val, 0);
22450 eolvalue = AREF (val, 2);
22451
22452 *buf++ = multibyte
22453 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22454 : ' ';
22455
22456 if (eol_flag)
22457 {
22458 /* The EOL conversion that is normal on this system. */
22459
22460 if (NILP (eolvalue)) /* Not yet decided. */
22461 eoltype = eol_mnemonic_undecided;
22462 else if (VECTORP (eolvalue)) /* Not yet decided. */
22463 eoltype = eol_mnemonic_undecided;
22464 else /* eolvalue is Qunix, Qdos, or Qmac. */
22465 eoltype = (EQ (eolvalue, Qunix)
22466 ? eol_mnemonic_unix
22467 : (EQ (eolvalue, Qdos) == 1
22468 ? eol_mnemonic_dos : eol_mnemonic_mac));
22469 }
22470 }
22471
22472 if (eol_flag)
22473 {
22474 /* Mention the EOL conversion if it is not the usual one. */
22475 if (STRINGP (eoltype))
22476 {
22477 eol_str = SDATA (eoltype);
22478 eol_str_len = SBYTES (eoltype);
22479 }
22480 else if (CHARACTERP (eoltype))
22481 {
22482 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22483 int c = XFASTINT (eoltype);
22484 eol_str_len = CHAR_STRING (c, tmp);
22485 eol_str = tmp;
22486 }
22487 else
22488 {
22489 eol_str = invalid_eol_type;
22490 eol_str_len = sizeof (invalid_eol_type) - 1;
22491 }
22492 memcpy (buf, eol_str, eol_str_len);
22493 buf += eol_str_len;
22494 }
22495
22496 return buf;
22497 }
22498
22499 /* Return a string for the output of a mode line %-spec for window W,
22500 generated by character C. FIELD_WIDTH > 0 means pad the string
22501 returned with spaces to that value. Return a Lisp string in
22502 *STRING if the resulting string is taken from that Lisp string.
22503
22504 Note we operate on the current buffer for most purposes. */
22505
22506 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22507
22508 static const char *
22509 decode_mode_spec (struct window *w, register int c, int field_width,
22510 Lisp_Object *string)
22511 {
22512 Lisp_Object obj;
22513 struct frame *f = XFRAME (WINDOW_FRAME (w));
22514 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22515 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22516 produce strings from numerical values, so limit preposterously
22517 large values of FIELD_WIDTH to avoid overrunning the buffer's
22518 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22519 bytes plus the terminating null. */
22520 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22521 struct buffer *b = current_buffer;
22522
22523 obj = Qnil;
22524 *string = Qnil;
22525
22526 switch (c)
22527 {
22528 case '*':
22529 if (!NILP (BVAR (b, read_only)))
22530 return "%";
22531 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22532 return "*";
22533 return "-";
22534
22535 case '+':
22536 /* This differs from %* only for a modified read-only buffer. */
22537 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22538 return "*";
22539 if (!NILP (BVAR (b, read_only)))
22540 return "%";
22541 return "-";
22542
22543 case '&':
22544 /* This differs from %* in ignoring read-only-ness. */
22545 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22546 return "*";
22547 return "-";
22548
22549 case '%':
22550 return "%";
22551
22552 case '[':
22553 {
22554 int i;
22555 char *p;
22556
22557 if (command_loop_level > 5)
22558 return "[[[... ";
22559 p = decode_mode_spec_buf;
22560 for (i = 0; i < command_loop_level; i++)
22561 *p++ = '[';
22562 *p = 0;
22563 return decode_mode_spec_buf;
22564 }
22565
22566 case ']':
22567 {
22568 int i;
22569 char *p;
22570
22571 if (command_loop_level > 5)
22572 return " ...]]]";
22573 p = decode_mode_spec_buf;
22574 for (i = 0; i < command_loop_level; i++)
22575 *p++ = ']';
22576 *p = 0;
22577 return decode_mode_spec_buf;
22578 }
22579
22580 case '-':
22581 {
22582 register int i;
22583
22584 /* Let lots_of_dashes be a string of infinite length. */
22585 if (mode_line_target == MODE_LINE_NOPROP
22586 || mode_line_target == MODE_LINE_STRING)
22587 return "--";
22588 if (field_width <= 0
22589 || field_width > sizeof (lots_of_dashes))
22590 {
22591 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22592 decode_mode_spec_buf[i] = '-';
22593 decode_mode_spec_buf[i] = '\0';
22594 return decode_mode_spec_buf;
22595 }
22596 else
22597 return lots_of_dashes;
22598 }
22599
22600 case 'b':
22601 obj = BVAR (b, name);
22602 break;
22603
22604 case 'c':
22605 /* %c and %l are ignored in `frame-title-format'.
22606 (In redisplay_internal, the frame title is drawn _before_ the
22607 windows are updated, so the stuff which depends on actual
22608 window contents (such as %l) may fail to render properly, or
22609 even crash emacs.) */
22610 if (mode_line_target == MODE_LINE_TITLE)
22611 return "";
22612 else
22613 {
22614 ptrdiff_t col = current_column ();
22615 w->column_number_displayed = col;
22616 pint2str (decode_mode_spec_buf, width, col);
22617 return decode_mode_spec_buf;
22618 }
22619
22620 case 'e':
22621 #ifndef SYSTEM_MALLOC
22622 {
22623 if (NILP (Vmemory_full))
22624 return "";
22625 else
22626 return "!MEM FULL! ";
22627 }
22628 #else
22629 return "";
22630 #endif
22631
22632 case 'F':
22633 /* %F displays the frame name. */
22634 if (!NILP (f->title))
22635 return SSDATA (f->title);
22636 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22637 return SSDATA (f->name);
22638 return "Emacs";
22639
22640 case 'f':
22641 obj = BVAR (b, filename);
22642 break;
22643
22644 case 'i':
22645 {
22646 ptrdiff_t size = ZV - BEGV;
22647 pint2str (decode_mode_spec_buf, width, size);
22648 return decode_mode_spec_buf;
22649 }
22650
22651 case 'I':
22652 {
22653 ptrdiff_t size = ZV - BEGV;
22654 pint2hrstr (decode_mode_spec_buf, width, size);
22655 return decode_mode_spec_buf;
22656 }
22657
22658 case 'l':
22659 {
22660 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22661 ptrdiff_t topline, nlines, height;
22662 ptrdiff_t junk;
22663
22664 /* %c and %l are ignored in `frame-title-format'. */
22665 if (mode_line_target == MODE_LINE_TITLE)
22666 return "";
22667
22668 startpos = marker_position (w->start);
22669 startpos_byte = marker_byte_position (w->start);
22670 height = WINDOW_TOTAL_LINES (w);
22671
22672 /* If we decided that this buffer isn't suitable for line numbers,
22673 don't forget that too fast. */
22674 if (w->base_line_pos == -1)
22675 goto no_value;
22676
22677 /* If the buffer is very big, don't waste time. */
22678 if (INTEGERP (Vline_number_display_limit)
22679 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22680 {
22681 w->base_line_pos = 0;
22682 w->base_line_number = 0;
22683 goto no_value;
22684 }
22685
22686 if (w->base_line_number > 0
22687 && w->base_line_pos > 0
22688 && w->base_line_pos <= startpos)
22689 {
22690 line = w->base_line_number;
22691 linepos = w->base_line_pos;
22692 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22693 }
22694 else
22695 {
22696 line = 1;
22697 linepos = BUF_BEGV (b);
22698 linepos_byte = BUF_BEGV_BYTE (b);
22699 }
22700
22701 /* Count lines from base line to window start position. */
22702 nlines = display_count_lines (linepos_byte,
22703 startpos_byte,
22704 startpos, &junk);
22705
22706 topline = nlines + line;
22707
22708 /* Determine a new base line, if the old one is too close
22709 or too far away, or if we did not have one.
22710 "Too close" means it's plausible a scroll-down would
22711 go back past it. */
22712 if (startpos == BUF_BEGV (b))
22713 {
22714 w->base_line_number = topline;
22715 w->base_line_pos = BUF_BEGV (b);
22716 }
22717 else if (nlines < height + 25 || nlines > height * 3 + 50
22718 || linepos == BUF_BEGV (b))
22719 {
22720 ptrdiff_t limit = BUF_BEGV (b);
22721 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22722 ptrdiff_t position;
22723 ptrdiff_t distance =
22724 (height * 2 + 30) * line_number_display_limit_width;
22725
22726 if (startpos - distance > limit)
22727 {
22728 limit = startpos - distance;
22729 limit_byte = CHAR_TO_BYTE (limit);
22730 }
22731
22732 nlines = display_count_lines (startpos_byte,
22733 limit_byte,
22734 - (height * 2 + 30),
22735 &position);
22736 /* If we couldn't find the lines we wanted within
22737 line_number_display_limit_width chars per line,
22738 give up on line numbers for this window. */
22739 if (position == limit_byte && limit == startpos - distance)
22740 {
22741 w->base_line_pos = -1;
22742 w->base_line_number = 0;
22743 goto no_value;
22744 }
22745
22746 w->base_line_number = topline - nlines;
22747 w->base_line_pos = BYTE_TO_CHAR (position);
22748 }
22749
22750 /* Now count lines from the start pos to point. */
22751 nlines = display_count_lines (startpos_byte,
22752 PT_BYTE, PT, &junk);
22753
22754 /* Record that we did display the line number. */
22755 line_number_displayed = 1;
22756
22757 /* Make the string to show. */
22758 pint2str (decode_mode_spec_buf, width, topline + nlines);
22759 return decode_mode_spec_buf;
22760 no_value:
22761 {
22762 char *p = decode_mode_spec_buf;
22763 int pad = width - 2;
22764 while (pad-- > 0)
22765 *p++ = ' ';
22766 *p++ = '?';
22767 *p++ = '?';
22768 *p = '\0';
22769 return decode_mode_spec_buf;
22770 }
22771 }
22772 break;
22773
22774 case 'm':
22775 obj = BVAR (b, mode_name);
22776 break;
22777
22778 case 'n':
22779 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22780 return " Narrow";
22781 break;
22782
22783 case 'p':
22784 {
22785 ptrdiff_t pos = marker_position (w->start);
22786 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22787
22788 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22789 {
22790 if (pos <= BUF_BEGV (b))
22791 return "All";
22792 else
22793 return "Bottom";
22794 }
22795 else if (pos <= BUF_BEGV (b))
22796 return "Top";
22797 else
22798 {
22799 if (total > 1000000)
22800 /* Do it differently for a large value, to avoid overflow. */
22801 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22802 else
22803 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22804 /* We can't normally display a 3-digit number,
22805 so get us a 2-digit number that is close. */
22806 if (total == 100)
22807 total = 99;
22808 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22809 return decode_mode_spec_buf;
22810 }
22811 }
22812
22813 /* Display percentage of size above the bottom of the screen. */
22814 case 'P':
22815 {
22816 ptrdiff_t toppos = marker_position (w->start);
22817 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22818 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22819
22820 if (botpos >= BUF_ZV (b))
22821 {
22822 if (toppos <= BUF_BEGV (b))
22823 return "All";
22824 else
22825 return "Bottom";
22826 }
22827 else
22828 {
22829 if (total > 1000000)
22830 /* Do it differently for a large value, to avoid overflow. */
22831 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22832 else
22833 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22834 /* We can't normally display a 3-digit number,
22835 so get us a 2-digit number that is close. */
22836 if (total == 100)
22837 total = 99;
22838 if (toppos <= BUF_BEGV (b))
22839 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22840 else
22841 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22842 return decode_mode_spec_buf;
22843 }
22844 }
22845
22846 case 's':
22847 /* status of process */
22848 obj = Fget_buffer_process (Fcurrent_buffer ());
22849 if (NILP (obj))
22850 return "no process";
22851 #ifndef MSDOS
22852 obj = Fsymbol_name (Fprocess_status (obj));
22853 #endif
22854 break;
22855
22856 case '@':
22857 {
22858 ptrdiff_t count = inhibit_garbage_collection ();
22859 Lisp_Object val = call1 (intern ("file-remote-p"),
22860 BVAR (current_buffer, directory));
22861 unbind_to (count, Qnil);
22862
22863 if (NILP (val))
22864 return "-";
22865 else
22866 return "@";
22867 }
22868
22869 case 'z':
22870 /* coding-system (not including end-of-line format) */
22871 case 'Z':
22872 /* coding-system (including end-of-line type) */
22873 {
22874 int eol_flag = (c == 'Z');
22875 char *p = decode_mode_spec_buf;
22876
22877 if (! FRAME_WINDOW_P (f))
22878 {
22879 /* No need to mention EOL here--the terminal never needs
22880 to do EOL conversion. */
22881 p = decode_mode_spec_coding (CODING_ID_NAME
22882 (FRAME_KEYBOARD_CODING (f)->id),
22883 p, 0);
22884 p = decode_mode_spec_coding (CODING_ID_NAME
22885 (FRAME_TERMINAL_CODING (f)->id),
22886 p, 0);
22887 }
22888 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22889 p, eol_flag);
22890
22891 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22892 #ifdef subprocesses
22893 obj = Fget_buffer_process (Fcurrent_buffer ());
22894 if (PROCESSP (obj))
22895 {
22896 p = decode_mode_spec_coding
22897 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22898 p = decode_mode_spec_coding
22899 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22900 }
22901 #endif /* subprocesses */
22902 #endif /* 0 */
22903 *p = 0;
22904 return decode_mode_spec_buf;
22905 }
22906 }
22907
22908 if (STRINGP (obj))
22909 {
22910 *string = obj;
22911 return SSDATA (obj);
22912 }
22913 else
22914 return "";
22915 }
22916
22917
22918 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22919 means count lines back from START_BYTE. But don't go beyond
22920 LIMIT_BYTE. Return the number of lines thus found (always
22921 nonnegative).
22922
22923 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22924 either the position COUNT lines after/before START_BYTE, if we
22925 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22926 COUNT lines. */
22927
22928 static ptrdiff_t
22929 display_count_lines (ptrdiff_t start_byte,
22930 ptrdiff_t limit_byte, ptrdiff_t count,
22931 ptrdiff_t *byte_pos_ptr)
22932 {
22933 register unsigned char *cursor;
22934 unsigned char *base;
22935
22936 register ptrdiff_t ceiling;
22937 register unsigned char *ceiling_addr;
22938 ptrdiff_t orig_count = count;
22939
22940 /* If we are not in selective display mode,
22941 check only for newlines. */
22942 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22943 && !INTEGERP (BVAR (current_buffer, selective_display)));
22944
22945 if (count > 0)
22946 {
22947 while (start_byte < limit_byte)
22948 {
22949 ceiling = BUFFER_CEILING_OF (start_byte);
22950 ceiling = min (limit_byte - 1, ceiling);
22951 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22952 base = (cursor = BYTE_POS_ADDR (start_byte));
22953
22954 do
22955 {
22956 if (selective_display)
22957 {
22958 while (*cursor != '\n' && *cursor != 015
22959 && ++cursor != ceiling_addr)
22960 continue;
22961 if (cursor == ceiling_addr)
22962 break;
22963 }
22964 else
22965 {
22966 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22967 if (! cursor)
22968 break;
22969 }
22970
22971 cursor++;
22972
22973 if (--count == 0)
22974 {
22975 start_byte += cursor - base;
22976 *byte_pos_ptr = start_byte;
22977 return orig_count;
22978 }
22979 }
22980 while (cursor < ceiling_addr);
22981
22982 start_byte += ceiling_addr - base;
22983 }
22984 }
22985 else
22986 {
22987 while (start_byte > limit_byte)
22988 {
22989 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22990 ceiling = max (limit_byte, ceiling);
22991 ceiling_addr = BYTE_POS_ADDR (ceiling);
22992 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22993 while (1)
22994 {
22995 if (selective_display)
22996 {
22997 while (--cursor >= ceiling_addr
22998 && *cursor != '\n' && *cursor != 015)
22999 continue;
23000 if (cursor < ceiling_addr)
23001 break;
23002 }
23003 else
23004 {
23005 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23006 if (! cursor)
23007 break;
23008 }
23009
23010 if (++count == 0)
23011 {
23012 start_byte += cursor - base + 1;
23013 *byte_pos_ptr = start_byte;
23014 /* When scanning backwards, we should
23015 not count the newline posterior to which we stop. */
23016 return - orig_count - 1;
23017 }
23018 }
23019 start_byte += ceiling_addr - base;
23020 }
23021 }
23022
23023 *byte_pos_ptr = limit_byte;
23024
23025 if (count < 0)
23026 return - orig_count + count;
23027 return orig_count - count;
23028
23029 }
23030
23031
23032 \f
23033 /***********************************************************************
23034 Displaying strings
23035 ***********************************************************************/
23036
23037 /* Display a NUL-terminated string, starting with index START.
23038
23039 If STRING is non-null, display that C string. Otherwise, the Lisp
23040 string LISP_STRING is displayed. There's a case that STRING is
23041 non-null and LISP_STRING is not nil. It means STRING is a string
23042 data of LISP_STRING. In that case, we display LISP_STRING while
23043 ignoring its text properties.
23044
23045 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23046 FACE_STRING. Display STRING or LISP_STRING with the face at
23047 FACE_STRING_POS in FACE_STRING:
23048
23049 Display the string in the environment given by IT, but use the
23050 standard display table, temporarily.
23051
23052 FIELD_WIDTH is the minimum number of output glyphs to produce.
23053 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23054 with spaces. If STRING has more characters, more than FIELD_WIDTH
23055 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23056
23057 PRECISION is the maximum number of characters to output from
23058 STRING. PRECISION < 0 means don't truncate the string.
23059
23060 This is roughly equivalent to printf format specifiers:
23061
23062 FIELD_WIDTH PRECISION PRINTF
23063 ----------------------------------------
23064 -1 -1 %s
23065 -1 10 %.10s
23066 10 -1 %10s
23067 20 10 %20.10s
23068
23069 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23070 display them, and < 0 means obey the current buffer's value of
23071 enable_multibyte_characters.
23072
23073 Value is the number of columns displayed. */
23074
23075 static int
23076 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23077 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23078 int field_width, int precision, int max_x, int multibyte)
23079 {
23080 int hpos_at_start = it->hpos;
23081 int saved_face_id = it->face_id;
23082 struct glyph_row *row = it->glyph_row;
23083 ptrdiff_t it_charpos;
23084
23085 /* Initialize the iterator IT for iteration over STRING beginning
23086 with index START. */
23087 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23088 precision, field_width, multibyte);
23089 if (string && STRINGP (lisp_string))
23090 /* LISP_STRING is the one returned by decode_mode_spec. We should
23091 ignore its text properties. */
23092 it->stop_charpos = it->end_charpos;
23093
23094 /* If displaying STRING, set up the face of the iterator from
23095 FACE_STRING, if that's given. */
23096 if (STRINGP (face_string))
23097 {
23098 ptrdiff_t endptr;
23099 struct face *face;
23100
23101 it->face_id
23102 = face_at_string_position (it->w, face_string, face_string_pos,
23103 0, &endptr, it->base_face_id, 0);
23104 face = FACE_FROM_ID (it->f, it->face_id);
23105 it->face_box_p = face->box != FACE_NO_BOX;
23106 }
23107
23108 /* Set max_x to the maximum allowed X position. Don't let it go
23109 beyond the right edge of the window. */
23110 if (max_x <= 0)
23111 max_x = it->last_visible_x;
23112 else
23113 max_x = min (max_x, it->last_visible_x);
23114
23115 /* Skip over display elements that are not visible. because IT->w is
23116 hscrolled. */
23117 if (it->current_x < it->first_visible_x)
23118 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23119 MOVE_TO_POS | MOVE_TO_X);
23120
23121 row->ascent = it->max_ascent;
23122 row->height = it->max_ascent + it->max_descent;
23123 row->phys_ascent = it->max_phys_ascent;
23124 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23125 row->extra_line_spacing = it->max_extra_line_spacing;
23126
23127 if (STRINGP (it->string))
23128 it_charpos = IT_STRING_CHARPOS (*it);
23129 else
23130 it_charpos = IT_CHARPOS (*it);
23131
23132 /* This condition is for the case that we are called with current_x
23133 past last_visible_x. */
23134 while (it->current_x < max_x)
23135 {
23136 int x_before, x, n_glyphs_before, i, nglyphs;
23137
23138 /* Get the next display element. */
23139 if (!get_next_display_element (it))
23140 break;
23141
23142 /* Produce glyphs. */
23143 x_before = it->current_x;
23144 n_glyphs_before = row->used[TEXT_AREA];
23145 PRODUCE_GLYPHS (it);
23146
23147 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23148 i = 0;
23149 x = x_before;
23150 while (i < nglyphs)
23151 {
23152 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23153
23154 if (it->line_wrap != TRUNCATE
23155 && x + glyph->pixel_width > max_x)
23156 {
23157 /* End of continued line or max_x reached. */
23158 if (CHAR_GLYPH_PADDING_P (*glyph))
23159 {
23160 /* A wide character is unbreakable. */
23161 if (row->reversed_p)
23162 unproduce_glyphs (it, row->used[TEXT_AREA]
23163 - n_glyphs_before);
23164 row->used[TEXT_AREA] = n_glyphs_before;
23165 it->current_x = x_before;
23166 }
23167 else
23168 {
23169 if (row->reversed_p)
23170 unproduce_glyphs (it, row->used[TEXT_AREA]
23171 - (n_glyphs_before + i));
23172 row->used[TEXT_AREA] = n_glyphs_before + i;
23173 it->current_x = x;
23174 }
23175 break;
23176 }
23177 else if (x + glyph->pixel_width >= it->first_visible_x)
23178 {
23179 /* Glyph is at least partially visible. */
23180 ++it->hpos;
23181 if (x < it->first_visible_x)
23182 row->x = x - it->first_visible_x;
23183 }
23184 else
23185 {
23186 /* Glyph is off the left margin of the display area.
23187 Should not happen. */
23188 emacs_abort ();
23189 }
23190
23191 row->ascent = max (row->ascent, it->max_ascent);
23192 row->height = max (row->height, it->max_ascent + it->max_descent);
23193 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23194 row->phys_height = max (row->phys_height,
23195 it->max_phys_ascent + it->max_phys_descent);
23196 row->extra_line_spacing = max (row->extra_line_spacing,
23197 it->max_extra_line_spacing);
23198 x += glyph->pixel_width;
23199 ++i;
23200 }
23201
23202 /* Stop if max_x reached. */
23203 if (i < nglyphs)
23204 break;
23205
23206 /* Stop at line ends. */
23207 if (ITERATOR_AT_END_OF_LINE_P (it))
23208 {
23209 it->continuation_lines_width = 0;
23210 break;
23211 }
23212
23213 set_iterator_to_next (it, 1);
23214 if (STRINGP (it->string))
23215 it_charpos = IT_STRING_CHARPOS (*it);
23216 else
23217 it_charpos = IT_CHARPOS (*it);
23218
23219 /* Stop if truncating at the right edge. */
23220 if (it->line_wrap == TRUNCATE
23221 && it->current_x >= it->last_visible_x)
23222 {
23223 /* Add truncation mark, but don't do it if the line is
23224 truncated at a padding space. */
23225 if (it_charpos < it->string_nchars)
23226 {
23227 if (!FRAME_WINDOW_P (it->f))
23228 {
23229 int ii, n;
23230
23231 if (it->current_x > it->last_visible_x)
23232 {
23233 if (!row->reversed_p)
23234 {
23235 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23236 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23237 break;
23238 }
23239 else
23240 {
23241 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23242 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23243 break;
23244 unproduce_glyphs (it, ii + 1);
23245 ii = row->used[TEXT_AREA] - (ii + 1);
23246 }
23247 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23248 {
23249 row->used[TEXT_AREA] = ii;
23250 produce_special_glyphs (it, IT_TRUNCATION);
23251 }
23252 }
23253 produce_special_glyphs (it, IT_TRUNCATION);
23254 }
23255 row->truncated_on_right_p = 1;
23256 }
23257 break;
23258 }
23259 }
23260
23261 /* Maybe insert a truncation at the left. */
23262 if (it->first_visible_x
23263 && it_charpos > 0)
23264 {
23265 if (!FRAME_WINDOW_P (it->f)
23266 || (row->reversed_p
23267 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23268 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23269 insert_left_trunc_glyphs (it);
23270 row->truncated_on_left_p = 1;
23271 }
23272
23273 it->face_id = saved_face_id;
23274
23275 /* Value is number of columns displayed. */
23276 return it->hpos - hpos_at_start;
23277 }
23278
23279
23280 \f
23281 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23282 appears as an element of LIST or as the car of an element of LIST.
23283 If PROPVAL is a list, compare each element against LIST in that
23284 way, and return 1/2 if any element of PROPVAL is found in LIST.
23285 Otherwise return 0. This function cannot quit.
23286 The return value is 2 if the text is invisible but with an ellipsis
23287 and 1 if it's invisible and without an ellipsis. */
23288
23289 int
23290 invisible_p (register Lisp_Object propval, Lisp_Object list)
23291 {
23292 register Lisp_Object tail, proptail;
23293
23294 for (tail = list; CONSP (tail); tail = XCDR (tail))
23295 {
23296 register Lisp_Object tem;
23297 tem = XCAR (tail);
23298 if (EQ (propval, tem))
23299 return 1;
23300 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23301 return NILP (XCDR (tem)) ? 1 : 2;
23302 }
23303
23304 if (CONSP (propval))
23305 {
23306 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23307 {
23308 Lisp_Object propelt;
23309 propelt = XCAR (proptail);
23310 for (tail = list; CONSP (tail); tail = XCDR (tail))
23311 {
23312 register Lisp_Object tem;
23313 tem = XCAR (tail);
23314 if (EQ (propelt, tem))
23315 return 1;
23316 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23317 return NILP (XCDR (tem)) ? 1 : 2;
23318 }
23319 }
23320 }
23321
23322 return 0;
23323 }
23324
23325 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23326 doc: /* Non-nil if the property makes the text invisible.
23327 POS-OR-PROP can be a marker or number, in which case it is taken to be
23328 a position in the current buffer and the value of the `invisible' property
23329 is checked; or it can be some other value, which is then presumed to be the
23330 value of the `invisible' property of the text of interest.
23331 The non-nil value returned can be t for truly invisible text or something
23332 else if the text is replaced by an ellipsis. */)
23333 (Lisp_Object pos_or_prop)
23334 {
23335 Lisp_Object prop
23336 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23337 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23338 : pos_or_prop);
23339 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23340 return (invis == 0 ? Qnil
23341 : invis == 1 ? Qt
23342 : make_number (invis));
23343 }
23344
23345 /* Calculate a width or height in pixels from a specification using
23346 the following elements:
23347
23348 SPEC ::=
23349 NUM - a (fractional) multiple of the default font width/height
23350 (NUM) - specifies exactly NUM pixels
23351 UNIT - a fixed number of pixels, see below.
23352 ELEMENT - size of a display element in pixels, see below.
23353 (NUM . SPEC) - equals NUM * SPEC
23354 (+ SPEC SPEC ...) - add pixel values
23355 (- SPEC SPEC ...) - subtract pixel values
23356 (- SPEC) - negate pixel value
23357
23358 NUM ::=
23359 INT or FLOAT - a number constant
23360 SYMBOL - use symbol's (buffer local) variable binding.
23361
23362 UNIT ::=
23363 in - pixels per inch *)
23364 mm - pixels per 1/1000 meter *)
23365 cm - pixels per 1/100 meter *)
23366 width - width of current font in pixels.
23367 height - height of current font in pixels.
23368
23369 *) using the ratio(s) defined in display-pixels-per-inch.
23370
23371 ELEMENT ::=
23372
23373 left-fringe - left fringe width in pixels
23374 right-fringe - right fringe width in pixels
23375
23376 left-margin - left margin width in pixels
23377 right-margin - right margin width in pixels
23378
23379 scroll-bar - scroll-bar area width in pixels
23380
23381 Examples:
23382
23383 Pixels corresponding to 5 inches:
23384 (5 . in)
23385
23386 Total width of non-text areas on left side of window (if scroll-bar is on left):
23387 '(space :width (+ left-fringe left-margin scroll-bar))
23388
23389 Align to first text column (in header line):
23390 '(space :align-to 0)
23391
23392 Align to middle of text area minus half the width of variable `my-image'
23393 containing a loaded image:
23394 '(space :align-to (0.5 . (- text my-image)))
23395
23396 Width of left margin minus width of 1 character in the default font:
23397 '(space :width (- left-margin 1))
23398
23399 Width of left margin minus width of 2 characters in the current font:
23400 '(space :width (- left-margin (2 . width)))
23401
23402 Center 1 character over left-margin (in header line):
23403 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23404
23405 Different ways to express width of left fringe plus left margin minus one pixel:
23406 '(space :width (- (+ left-fringe left-margin) (1)))
23407 '(space :width (+ left-fringe left-margin (- (1))))
23408 '(space :width (+ left-fringe left-margin (-1)))
23409
23410 */
23411
23412 static int
23413 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23414 struct font *font, int width_p, int *align_to)
23415 {
23416 double pixels;
23417
23418 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23419 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23420
23421 if (NILP (prop))
23422 return OK_PIXELS (0);
23423
23424 eassert (FRAME_LIVE_P (it->f));
23425
23426 if (SYMBOLP (prop))
23427 {
23428 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23429 {
23430 char *unit = SSDATA (SYMBOL_NAME (prop));
23431
23432 if (unit[0] == 'i' && unit[1] == 'n')
23433 pixels = 1.0;
23434 else if (unit[0] == 'm' && unit[1] == 'm')
23435 pixels = 25.4;
23436 else if (unit[0] == 'c' && unit[1] == 'm')
23437 pixels = 2.54;
23438 else
23439 pixels = 0;
23440 if (pixels > 0)
23441 {
23442 double ppi = (width_p ? FRAME_RES_X (it->f)
23443 : FRAME_RES_Y (it->f));
23444
23445 if (ppi > 0)
23446 return OK_PIXELS (ppi / pixels);
23447 return 0;
23448 }
23449 }
23450
23451 #ifdef HAVE_WINDOW_SYSTEM
23452 if (EQ (prop, Qheight))
23453 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23454 if (EQ (prop, Qwidth))
23455 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23456 #else
23457 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23458 return OK_PIXELS (1);
23459 #endif
23460
23461 if (EQ (prop, Qtext))
23462 return OK_PIXELS (width_p
23463 ? window_box_width (it->w, TEXT_AREA)
23464 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23465
23466 if (align_to && *align_to < 0)
23467 {
23468 *res = 0;
23469 if (EQ (prop, Qleft))
23470 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23471 if (EQ (prop, Qright))
23472 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23473 if (EQ (prop, Qcenter))
23474 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23475 + window_box_width (it->w, TEXT_AREA) / 2);
23476 if (EQ (prop, Qleft_fringe))
23477 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23478 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23479 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23480 if (EQ (prop, Qright_fringe))
23481 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23482 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23483 : window_box_right_offset (it->w, TEXT_AREA));
23484 if (EQ (prop, Qleft_margin))
23485 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23486 if (EQ (prop, Qright_margin))
23487 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23488 if (EQ (prop, Qscroll_bar))
23489 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23490 ? 0
23491 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23492 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23493 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23494 : 0)));
23495 }
23496 else
23497 {
23498 if (EQ (prop, Qleft_fringe))
23499 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23500 if (EQ (prop, Qright_fringe))
23501 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23502 if (EQ (prop, Qleft_margin))
23503 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23504 if (EQ (prop, Qright_margin))
23505 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23506 if (EQ (prop, Qscroll_bar))
23507 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23508 }
23509
23510 prop = buffer_local_value (prop, it->w->contents);
23511 if (EQ (prop, Qunbound))
23512 prop = Qnil;
23513 }
23514
23515 if (INTEGERP (prop) || FLOATP (prop))
23516 {
23517 int base_unit = (width_p
23518 ? FRAME_COLUMN_WIDTH (it->f)
23519 : FRAME_LINE_HEIGHT (it->f));
23520 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23521 }
23522
23523 if (CONSP (prop))
23524 {
23525 Lisp_Object car = XCAR (prop);
23526 Lisp_Object cdr = XCDR (prop);
23527
23528 if (SYMBOLP (car))
23529 {
23530 #ifdef HAVE_WINDOW_SYSTEM
23531 if (FRAME_WINDOW_P (it->f)
23532 && valid_image_p (prop))
23533 {
23534 ptrdiff_t id = lookup_image (it->f, prop);
23535 struct image *img = IMAGE_FROM_ID (it->f, id);
23536
23537 return OK_PIXELS (width_p ? img->width : img->height);
23538 }
23539 #endif
23540 if (EQ (car, Qplus) || EQ (car, Qminus))
23541 {
23542 int first = 1;
23543 double px;
23544
23545 pixels = 0;
23546 while (CONSP (cdr))
23547 {
23548 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23549 font, width_p, align_to))
23550 return 0;
23551 if (first)
23552 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23553 else
23554 pixels += px;
23555 cdr = XCDR (cdr);
23556 }
23557 if (EQ (car, Qminus))
23558 pixels = -pixels;
23559 return OK_PIXELS (pixels);
23560 }
23561
23562 car = buffer_local_value (car, it->w->contents);
23563 if (EQ (car, Qunbound))
23564 car = Qnil;
23565 }
23566
23567 if (INTEGERP (car) || FLOATP (car))
23568 {
23569 double fact;
23570 pixels = XFLOATINT (car);
23571 if (NILP (cdr))
23572 return OK_PIXELS (pixels);
23573 if (calc_pixel_width_or_height (&fact, it, cdr,
23574 font, width_p, align_to))
23575 return OK_PIXELS (pixels * fact);
23576 return 0;
23577 }
23578
23579 return 0;
23580 }
23581
23582 return 0;
23583 }
23584
23585 \f
23586 /***********************************************************************
23587 Glyph Display
23588 ***********************************************************************/
23589
23590 #ifdef HAVE_WINDOW_SYSTEM
23591
23592 #ifdef GLYPH_DEBUG
23593
23594 void
23595 dump_glyph_string (struct glyph_string *s)
23596 {
23597 fprintf (stderr, "glyph string\n");
23598 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23599 s->x, s->y, s->width, s->height);
23600 fprintf (stderr, " ybase = %d\n", s->ybase);
23601 fprintf (stderr, " hl = %d\n", s->hl);
23602 fprintf (stderr, " left overhang = %d, right = %d\n",
23603 s->left_overhang, s->right_overhang);
23604 fprintf (stderr, " nchars = %d\n", s->nchars);
23605 fprintf (stderr, " extends to end of line = %d\n",
23606 s->extends_to_end_of_line_p);
23607 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23608 fprintf (stderr, " bg width = %d\n", s->background_width);
23609 }
23610
23611 #endif /* GLYPH_DEBUG */
23612
23613 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23614 of XChar2b structures for S; it can't be allocated in
23615 init_glyph_string because it must be allocated via `alloca'. W
23616 is the window on which S is drawn. ROW and AREA are the glyph row
23617 and area within the row from which S is constructed. START is the
23618 index of the first glyph structure covered by S. HL is a
23619 face-override for drawing S. */
23620
23621 #ifdef HAVE_NTGUI
23622 #define OPTIONAL_HDC(hdc) HDC hdc,
23623 #define DECLARE_HDC(hdc) HDC hdc;
23624 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23625 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23626 #endif
23627
23628 #ifndef OPTIONAL_HDC
23629 #define OPTIONAL_HDC(hdc)
23630 #define DECLARE_HDC(hdc)
23631 #define ALLOCATE_HDC(hdc, f)
23632 #define RELEASE_HDC(hdc, f)
23633 #endif
23634
23635 static void
23636 init_glyph_string (struct glyph_string *s,
23637 OPTIONAL_HDC (hdc)
23638 XChar2b *char2b, struct window *w, struct glyph_row *row,
23639 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23640 {
23641 memset (s, 0, sizeof *s);
23642 s->w = w;
23643 s->f = XFRAME (w->frame);
23644 #ifdef HAVE_NTGUI
23645 s->hdc = hdc;
23646 #endif
23647 s->display = FRAME_X_DISPLAY (s->f);
23648 s->window = FRAME_X_WINDOW (s->f);
23649 s->char2b = char2b;
23650 s->hl = hl;
23651 s->row = row;
23652 s->area = area;
23653 s->first_glyph = row->glyphs[area] + start;
23654 s->height = row->height;
23655 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23656 s->ybase = s->y + row->ascent;
23657 }
23658
23659
23660 /* Append the list of glyph strings with head H and tail T to the list
23661 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23662
23663 static void
23664 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23665 struct glyph_string *h, struct glyph_string *t)
23666 {
23667 if (h)
23668 {
23669 if (*head)
23670 (*tail)->next = h;
23671 else
23672 *head = h;
23673 h->prev = *tail;
23674 *tail = t;
23675 }
23676 }
23677
23678
23679 /* Prepend the list of glyph strings with head H and tail T to the
23680 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23681 result. */
23682
23683 static void
23684 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23685 struct glyph_string *h, struct glyph_string *t)
23686 {
23687 if (h)
23688 {
23689 if (*head)
23690 (*head)->prev = t;
23691 else
23692 *tail = t;
23693 t->next = *head;
23694 *head = h;
23695 }
23696 }
23697
23698
23699 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23700 Set *HEAD and *TAIL to the resulting list. */
23701
23702 static void
23703 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23704 struct glyph_string *s)
23705 {
23706 s->next = s->prev = NULL;
23707 append_glyph_string_lists (head, tail, s, s);
23708 }
23709
23710
23711 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23712 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23713 make sure that X resources for the face returned are allocated.
23714 Value is a pointer to a realized face that is ready for display if
23715 DISPLAY_P is non-zero. */
23716
23717 static struct face *
23718 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23719 XChar2b *char2b, int display_p)
23720 {
23721 struct face *face = FACE_FROM_ID (f, face_id);
23722 unsigned code = 0;
23723
23724 if (face->font)
23725 {
23726 code = face->font->driver->encode_char (face->font, c);
23727
23728 if (code == FONT_INVALID_CODE)
23729 code = 0;
23730 }
23731 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23732
23733 /* Make sure X resources of the face are allocated. */
23734 #ifdef HAVE_X_WINDOWS
23735 if (display_p)
23736 #endif
23737 {
23738 eassert (face != NULL);
23739 prepare_face_for_display (f, face);
23740 }
23741
23742 return face;
23743 }
23744
23745
23746 /* Get face and two-byte form of character glyph GLYPH on frame F.
23747 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23748 a pointer to a realized face that is ready for display. */
23749
23750 static struct face *
23751 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23752 XChar2b *char2b, int *two_byte_p)
23753 {
23754 struct face *face;
23755 unsigned code = 0;
23756
23757 eassert (glyph->type == CHAR_GLYPH);
23758 face = FACE_FROM_ID (f, glyph->face_id);
23759
23760 /* Make sure X resources of the face are allocated. */
23761 eassert (face != NULL);
23762 prepare_face_for_display (f, face);
23763
23764 if (two_byte_p)
23765 *two_byte_p = 0;
23766
23767 if (face->font)
23768 {
23769 if (CHAR_BYTE8_P (glyph->u.ch))
23770 code = CHAR_TO_BYTE8 (glyph->u.ch);
23771 else
23772 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23773
23774 if (code == FONT_INVALID_CODE)
23775 code = 0;
23776 }
23777
23778 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23779 return face;
23780 }
23781
23782
23783 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23784 Return 1 if FONT has a glyph for C, otherwise return 0. */
23785
23786 static int
23787 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23788 {
23789 unsigned code;
23790
23791 if (CHAR_BYTE8_P (c))
23792 code = CHAR_TO_BYTE8 (c);
23793 else
23794 code = font->driver->encode_char (font, c);
23795
23796 if (code == FONT_INVALID_CODE)
23797 return 0;
23798 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23799 return 1;
23800 }
23801
23802
23803 /* Fill glyph string S with composition components specified by S->cmp.
23804
23805 BASE_FACE is the base face of the composition.
23806 S->cmp_from is the index of the first component for S.
23807
23808 OVERLAPS non-zero means S should draw the foreground only, and use
23809 its physical height for clipping. See also draw_glyphs.
23810
23811 Value is the index of a component not in S. */
23812
23813 static int
23814 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23815 int overlaps)
23816 {
23817 int i;
23818 /* For all glyphs of this composition, starting at the offset
23819 S->cmp_from, until we reach the end of the definition or encounter a
23820 glyph that requires the different face, add it to S. */
23821 struct face *face;
23822
23823 eassert (s);
23824
23825 s->for_overlaps = overlaps;
23826 s->face = NULL;
23827 s->font = NULL;
23828 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23829 {
23830 int c = COMPOSITION_GLYPH (s->cmp, i);
23831
23832 /* TAB in a composition means display glyphs with padding space
23833 on the left or right. */
23834 if (c != '\t')
23835 {
23836 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23837 -1, Qnil);
23838
23839 face = get_char_face_and_encoding (s->f, c, face_id,
23840 s->char2b + i, 1);
23841 if (face)
23842 {
23843 if (! s->face)
23844 {
23845 s->face = face;
23846 s->font = s->face->font;
23847 }
23848 else if (s->face != face)
23849 break;
23850 }
23851 }
23852 ++s->nchars;
23853 }
23854 s->cmp_to = i;
23855
23856 if (s->face == NULL)
23857 {
23858 s->face = base_face->ascii_face;
23859 s->font = s->face->font;
23860 }
23861
23862 /* All glyph strings for the same composition has the same width,
23863 i.e. the width set for the first component of the composition. */
23864 s->width = s->first_glyph->pixel_width;
23865
23866 /* If the specified font could not be loaded, use the frame's
23867 default font, but record the fact that we couldn't load it in
23868 the glyph string so that we can draw rectangles for the
23869 characters of the glyph string. */
23870 if (s->font == NULL)
23871 {
23872 s->font_not_found_p = 1;
23873 s->font = FRAME_FONT (s->f);
23874 }
23875
23876 /* Adjust base line for subscript/superscript text. */
23877 s->ybase += s->first_glyph->voffset;
23878
23879 /* This glyph string must always be drawn with 16-bit functions. */
23880 s->two_byte_p = 1;
23881
23882 return s->cmp_to;
23883 }
23884
23885 static int
23886 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23887 int start, int end, int overlaps)
23888 {
23889 struct glyph *glyph, *last;
23890 Lisp_Object lgstring;
23891 int i;
23892
23893 s->for_overlaps = overlaps;
23894 glyph = s->row->glyphs[s->area] + start;
23895 last = s->row->glyphs[s->area] + end;
23896 s->cmp_id = glyph->u.cmp.id;
23897 s->cmp_from = glyph->slice.cmp.from;
23898 s->cmp_to = glyph->slice.cmp.to + 1;
23899 s->face = FACE_FROM_ID (s->f, face_id);
23900 lgstring = composition_gstring_from_id (s->cmp_id);
23901 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23902 glyph++;
23903 while (glyph < last
23904 && glyph->u.cmp.automatic
23905 && glyph->u.cmp.id == s->cmp_id
23906 && s->cmp_to == glyph->slice.cmp.from)
23907 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23908
23909 for (i = s->cmp_from; i < s->cmp_to; i++)
23910 {
23911 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23912 unsigned code = LGLYPH_CODE (lglyph);
23913
23914 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23915 }
23916 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23917 return glyph - s->row->glyphs[s->area];
23918 }
23919
23920
23921 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23922 See the comment of fill_glyph_string for arguments.
23923 Value is the index of the first glyph not in S. */
23924
23925
23926 static int
23927 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23928 int start, int end, int overlaps)
23929 {
23930 struct glyph *glyph, *last;
23931 int voffset;
23932
23933 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23934 s->for_overlaps = overlaps;
23935 glyph = s->row->glyphs[s->area] + start;
23936 last = s->row->glyphs[s->area] + end;
23937 voffset = glyph->voffset;
23938 s->face = FACE_FROM_ID (s->f, face_id);
23939 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23940 s->nchars = 1;
23941 s->width = glyph->pixel_width;
23942 glyph++;
23943 while (glyph < last
23944 && glyph->type == GLYPHLESS_GLYPH
23945 && glyph->voffset == voffset
23946 && glyph->face_id == face_id)
23947 {
23948 s->nchars++;
23949 s->width += glyph->pixel_width;
23950 glyph++;
23951 }
23952 s->ybase += voffset;
23953 return glyph - s->row->glyphs[s->area];
23954 }
23955
23956
23957 /* Fill glyph string S from a sequence of character glyphs.
23958
23959 FACE_ID is the face id of the string. START is the index of the
23960 first glyph to consider, END is the index of the last + 1.
23961 OVERLAPS non-zero means S should draw the foreground only, and use
23962 its physical height for clipping. See also draw_glyphs.
23963
23964 Value is the index of the first glyph not in S. */
23965
23966 static int
23967 fill_glyph_string (struct glyph_string *s, int face_id,
23968 int start, int end, int overlaps)
23969 {
23970 struct glyph *glyph, *last;
23971 int voffset;
23972 int glyph_not_available_p;
23973
23974 eassert (s->f == XFRAME (s->w->frame));
23975 eassert (s->nchars == 0);
23976 eassert (start >= 0 && end > start);
23977
23978 s->for_overlaps = overlaps;
23979 glyph = s->row->glyphs[s->area] + start;
23980 last = s->row->glyphs[s->area] + end;
23981 voffset = glyph->voffset;
23982 s->padding_p = glyph->padding_p;
23983 glyph_not_available_p = glyph->glyph_not_available_p;
23984
23985 while (glyph < last
23986 && glyph->type == CHAR_GLYPH
23987 && glyph->voffset == voffset
23988 /* Same face id implies same font, nowadays. */
23989 && glyph->face_id == face_id
23990 && glyph->glyph_not_available_p == glyph_not_available_p)
23991 {
23992 int two_byte_p;
23993
23994 s->face = get_glyph_face_and_encoding (s->f, glyph,
23995 s->char2b + s->nchars,
23996 &two_byte_p);
23997 s->two_byte_p = two_byte_p;
23998 ++s->nchars;
23999 eassert (s->nchars <= end - start);
24000 s->width += glyph->pixel_width;
24001 if (glyph++->padding_p != s->padding_p)
24002 break;
24003 }
24004
24005 s->font = s->face->font;
24006
24007 /* If the specified font could not be loaded, use the frame's font,
24008 but record the fact that we couldn't load it in
24009 S->font_not_found_p so that we can draw rectangles for the
24010 characters of the glyph string. */
24011 if (s->font == NULL || glyph_not_available_p)
24012 {
24013 s->font_not_found_p = 1;
24014 s->font = FRAME_FONT (s->f);
24015 }
24016
24017 /* Adjust base line for subscript/superscript text. */
24018 s->ybase += voffset;
24019
24020 eassert (s->face && s->face->gc);
24021 return glyph - s->row->glyphs[s->area];
24022 }
24023
24024
24025 /* Fill glyph string S from image glyph S->first_glyph. */
24026
24027 static void
24028 fill_image_glyph_string (struct glyph_string *s)
24029 {
24030 eassert (s->first_glyph->type == IMAGE_GLYPH);
24031 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24032 eassert (s->img);
24033 s->slice = s->first_glyph->slice.img;
24034 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24035 s->font = s->face->font;
24036 s->width = s->first_glyph->pixel_width;
24037
24038 /* Adjust base line for subscript/superscript text. */
24039 s->ybase += s->first_glyph->voffset;
24040 }
24041
24042
24043 /* Fill glyph string S from a sequence of stretch glyphs.
24044
24045 START is the index of the first glyph to consider,
24046 END is the index of the last + 1.
24047
24048 Value is the index of the first glyph not in S. */
24049
24050 static int
24051 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24052 {
24053 struct glyph *glyph, *last;
24054 int voffset, face_id;
24055
24056 eassert (s->first_glyph->type == STRETCH_GLYPH);
24057
24058 glyph = s->row->glyphs[s->area] + start;
24059 last = s->row->glyphs[s->area] + end;
24060 face_id = glyph->face_id;
24061 s->face = FACE_FROM_ID (s->f, face_id);
24062 s->font = s->face->font;
24063 s->width = glyph->pixel_width;
24064 s->nchars = 1;
24065 voffset = glyph->voffset;
24066
24067 for (++glyph;
24068 (glyph < last
24069 && glyph->type == STRETCH_GLYPH
24070 && glyph->voffset == voffset
24071 && glyph->face_id == face_id);
24072 ++glyph)
24073 s->width += glyph->pixel_width;
24074
24075 /* Adjust base line for subscript/superscript text. */
24076 s->ybase += voffset;
24077
24078 /* The case that face->gc == 0 is handled when drawing the glyph
24079 string by calling prepare_face_for_display. */
24080 eassert (s->face);
24081 return glyph - s->row->glyphs[s->area];
24082 }
24083
24084 static struct font_metrics *
24085 get_per_char_metric (struct font *font, XChar2b *char2b)
24086 {
24087 static struct font_metrics metrics;
24088 unsigned code;
24089
24090 if (! font)
24091 return NULL;
24092 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24093 if (code == FONT_INVALID_CODE)
24094 return NULL;
24095 font->driver->text_extents (font, &code, 1, &metrics);
24096 return &metrics;
24097 }
24098
24099 /* EXPORT for RIF:
24100 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24101 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24102 assumed to be zero. */
24103
24104 void
24105 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24106 {
24107 *left = *right = 0;
24108
24109 if (glyph->type == CHAR_GLYPH)
24110 {
24111 struct face *face;
24112 XChar2b char2b;
24113 struct font_metrics *pcm;
24114
24115 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24116 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24117 {
24118 if (pcm->rbearing > pcm->width)
24119 *right = pcm->rbearing - pcm->width;
24120 if (pcm->lbearing < 0)
24121 *left = -pcm->lbearing;
24122 }
24123 }
24124 else if (glyph->type == COMPOSITE_GLYPH)
24125 {
24126 if (! glyph->u.cmp.automatic)
24127 {
24128 struct composition *cmp = composition_table[glyph->u.cmp.id];
24129
24130 if (cmp->rbearing > cmp->pixel_width)
24131 *right = cmp->rbearing - cmp->pixel_width;
24132 if (cmp->lbearing < 0)
24133 *left = - cmp->lbearing;
24134 }
24135 else
24136 {
24137 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24138 struct font_metrics metrics;
24139
24140 composition_gstring_width (gstring, glyph->slice.cmp.from,
24141 glyph->slice.cmp.to + 1, &metrics);
24142 if (metrics.rbearing > metrics.width)
24143 *right = metrics.rbearing - metrics.width;
24144 if (metrics.lbearing < 0)
24145 *left = - metrics.lbearing;
24146 }
24147 }
24148 }
24149
24150
24151 /* Return the index of the first glyph preceding glyph string S that
24152 is overwritten by S because of S's left overhang. Value is -1
24153 if no glyphs are overwritten. */
24154
24155 static int
24156 left_overwritten (struct glyph_string *s)
24157 {
24158 int k;
24159
24160 if (s->left_overhang)
24161 {
24162 int x = 0, i;
24163 struct glyph *glyphs = s->row->glyphs[s->area];
24164 int first = s->first_glyph - glyphs;
24165
24166 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24167 x -= glyphs[i].pixel_width;
24168
24169 k = i + 1;
24170 }
24171 else
24172 k = -1;
24173
24174 return k;
24175 }
24176
24177
24178 /* Return the index of the first glyph preceding glyph string S that
24179 is overwriting S because of its right overhang. Value is -1 if no
24180 glyph in front of S overwrites S. */
24181
24182 static int
24183 left_overwriting (struct glyph_string *s)
24184 {
24185 int i, k, x;
24186 struct glyph *glyphs = s->row->glyphs[s->area];
24187 int first = s->first_glyph - glyphs;
24188
24189 k = -1;
24190 x = 0;
24191 for (i = first - 1; i >= 0; --i)
24192 {
24193 int left, right;
24194 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24195 if (x + right > 0)
24196 k = i;
24197 x -= glyphs[i].pixel_width;
24198 }
24199
24200 return k;
24201 }
24202
24203
24204 /* Return the index of the last glyph following glyph string S that is
24205 overwritten by S because of S's right overhang. Value is -1 if
24206 no such glyph is found. */
24207
24208 static int
24209 right_overwritten (struct glyph_string *s)
24210 {
24211 int k = -1;
24212
24213 if (s->right_overhang)
24214 {
24215 int x = 0, i;
24216 struct glyph *glyphs = s->row->glyphs[s->area];
24217 int first = (s->first_glyph - glyphs
24218 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24219 int end = s->row->used[s->area];
24220
24221 for (i = first; i < end && s->right_overhang > x; ++i)
24222 x += glyphs[i].pixel_width;
24223
24224 k = i;
24225 }
24226
24227 return k;
24228 }
24229
24230
24231 /* Return the index of the last glyph following glyph string S that
24232 overwrites S because of its left overhang. Value is negative
24233 if no such glyph is found. */
24234
24235 static int
24236 right_overwriting (struct glyph_string *s)
24237 {
24238 int i, k, x;
24239 int end = s->row->used[s->area];
24240 struct glyph *glyphs = s->row->glyphs[s->area];
24241 int first = (s->first_glyph - glyphs
24242 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24243
24244 k = -1;
24245 x = 0;
24246 for (i = first; i < end; ++i)
24247 {
24248 int left, right;
24249 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24250 if (x - left < 0)
24251 k = i;
24252 x += glyphs[i].pixel_width;
24253 }
24254
24255 return k;
24256 }
24257
24258
24259 /* Set background width of glyph string S. START is the index of the
24260 first glyph following S. LAST_X is the right-most x-position + 1
24261 in the drawing area. */
24262
24263 static void
24264 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24265 {
24266 /* If the face of this glyph string has to be drawn to the end of
24267 the drawing area, set S->extends_to_end_of_line_p. */
24268
24269 if (start == s->row->used[s->area]
24270 && ((s->row->fill_line_p
24271 && (s->hl == DRAW_NORMAL_TEXT
24272 || s->hl == DRAW_IMAGE_RAISED
24273 || s->hl == DRAW_IMAGE_SUNKEN))
24274 || s->hl == DRAW_MOUSE_FACE))
24275 s->extends_to_end_of_line_p = 1;
24276
24277 /* If S extends its face to the end of the line, set its
24278 background_width to the distance to the right edge of the drawing
24279 area. */
24280 if (s->extends_to_end_of_line_p)
24281 s->background_width = last_x - s->x + 1;
24282 else
24283 s->background_width = s->width;
24284 }
24285
24286
24287 /* Compute overhangs and x-positions for glyph string S and its
24288 predecessors, or successors. X is the starting x-position for S.
24289 BACKWARD_P non-zero means process predecessors. */
24290
24291 static void
24292 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24293 {
24294 if (backward_p)
24295 {
24296 while (s)
24297 {
24298 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24299 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24300 x -= s->width;
24301 s->x = x;
24302 s = s->prev;
24303 }
24304 }
24305 else
24306 {
24307 while (s)
24308 {
24309 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24310 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24311 s->x = x;
24312 x += s->width;
24313 s = s->next;
24314 }
24315 }
24316 }
24317
24318
24319
24320 /* The following macros are only called from draw_glyphs below.
24321 They reference the following parameters of that function directly:
24322 `w', `row', `area', and `overlap_p'
24323 as well as the following local variables:
24324 `s', `f', and `hdc' (in W32) */
24325
24326 #ifdef HAVE_NTGUI
24327 /* On W32, silently add local `hdc' variable to argument list of
24328 init_glyph_string. */
24329 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24330 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24331 #else
24332 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24333 init_glyph_string (s, char2b, w, row, area, start, hl)
24334 #endif
24335
24336 /* Add a glyph string for a stretch glyph to the list of strings
24337 between HEAD and TAIL. START is the index of the stretch glyph in
24338 row area AREA of glyph row ROW. END is the index of the last glyph
24339 in that glyph row area. X is the current output position assigned
24340 to the new glyph string constructed. HL overrides that face of the
24341 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24342 is the right-most x-position of the drawing area. */
24343
24344 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24345 and below -- keep them on one line. */
24346 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24347 do \
24348 { \
24349 s = alloca (sizeof *s); \
24350 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24351 START = fill_stretch_glyph_string (s, START, END); \
24352 append_glyph_string (&HEAD, &TAIL, s); \
24353 s->x = (X); \
24354 } \
24355 while (0)
24356
24357
24358 /* Add a glyph string for an image glyph to the list of strings
24359 between HEAD and TAIL. START is the index of the image glyph in
24360 row area AREA of glyph row ROW. END is the index of the last glyph
24361 in that glyph row area. X is the current output position assigned
24362 to the new glyph string constructed. HL overrides that face of the
24363 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24364 is the right-most x-position of the drawing area. */
24365
24366 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24367 do \
24368 { \
24369 s = alloca (sizeof *s); \
24370 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24371 fill_image_glyph_string (s); \
24372 append_glyph_string (&HEAD, &TAIL, s); \
24373 ++START; \
24374 s->x = (X); \
24375 } \
24376 while (0)
24377
24378
24379 /* Add a glyph string for a sequence of character glyphs to the list
24380 of strings between HEAD and TAIL. START is the index of the first
24381 glyph in row area AREA of glyph row ROW that is part of the new
24382 glyph string. END is the index of the last glyph in that glyph row
24383 area. X is the current output position assigned to the new glyph
24384 string constructed. HL overrides that face of the glyph; e.g. it
24385 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24386 right-most x-position of the drawing area. */
24387
24388 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24389 do \
24390 { \
24391 int face_id; \
24392 XChar2b *char2b; \
24393 \
24394 face_id = (row)->glyphs[area][START].face_id; \
24395 \
24396 s = alloca (sizeof *s); \
24397 char2b = alloca ((END - START) * sizeof *char2b); \
24398 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24399 append_glyph_string (&HEAD, &TAIL, s); \
24400 s->x = (X); \
24401 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24402 } \
24403 while (0)
24404
24405
24406 /* Add a glyph string for a composite sequence to the list of strings
24407 between HEAD and TAIL. START is the index of the first glyph in
24408 row area AREA of glyph row ROW that is part of the new glyph
24409 string. END is the index of the last glyph in that glyph row area.
24410 X is the current output position assigned to the new glyph string
24411 constructed. HL overrides that face of the glyph; e.g. it is
24412 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24413 x-position of the drawing area. */
24414
24415 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24416 do { \
24417 int face_id = (row)->glyphs[area][START].face_id; \
24418 struct face *base_face = FACE_FROM_ID (f, face_id); \
24419 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24420 struct composition *cmp = composition_table[cmp_id]; \
24421 XChar2b *char2b; \
24422 struct glyph_string *first_s = NULL; \
24423 int n; \
24424 \
24425 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24426 \
24427 /* Make glyph_strings for each glyph sequence that is drawable by \
24428 the same face, and append them to HEAD/TAIL. */ \
24429 for (n = 0; n < cmp->glyph_len;) \
24430 { \
24431 s = alloca (sizeof *s); \
24432 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24433 append_glyph_string (&(HEAD), &(TAIL), s); \
24434 s->cmp = cmp; \
24435 s->cmp_from = n; \
24436 s->x = (X); \
24437 if (n == 0) \
24438 first_s = s; \
24439 n = fill_composite_glyph_string (s, base_face, overlaps); \
24440 } \
24441 \
24442 ++START; \
24443 s = first_s; \
24444 } while (0)
24445
24446
24447 /* Add a glyph string for a glyph-string sequence to the list of strings
24448 between HEAD and TAIL. */
24449
24450 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24451 do { \
24452 int face_id; \
24453 XChar2b *char2b; \
24454 Lisp_Object gstring; \
24455 \
24456 face_id = (row)->glyphs[area][START].face_id; \
24457 gstring = (composition_gstring_from_id \
24458 ((row)->glyphs[area][START].u.cmp.id)); \
24459 s = alloca (sizeof *s); \
24460 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24461 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24462 append_glyph_string (&(HEAD), &(TAIL), s); \
24463 s->x = (X); \
24464 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24465 } while (0)
24466
24467
24468 /* Add a glyph string for a sequence of glyphless character's glyphs
24469 to the list of strings between HEAD and TAIL. The meanings of
24470 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24471
24472 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24473 do \
24474 { \
24475 int face_id; \
24476 \
24477 face_id = (row)->glyphs[area][START].face_id; \
24478 \
24479 s = alloca (sizeof *s); \
24480 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24481 append_glyph_string (&HEAD, &TAIL, s); \
24482 s->x = (X); \
24483 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24484 overlaps); \
24485 } \
24486 while (0)
24487
24488
24489 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24490 of AREA of glyph row ROW on window W between indices START and END.
24491 HL overrides the face for drawing glyph strings, e.g. it is
24492 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24493 x-positions of the drawing area.
24494
24495 This is an ugly monster macro construct because we must use alloca
24496 to allocate glyph strings (because draw_glyphs can be called
24497 asynchronously). */
24498
24499 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24500 do \
24501 { \
24502 HEAD = TAIL = NULL; \
24503 while (START < END) \
24504 { \
24505 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24506 switch (first_glyph->type) \
24507 { \
24508 case CHAR_GLYPH: \
24509 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24510 HL, X, LAST_X); \
24511 break; \
24512 \
24513 case COMPOSITE_GLYPH: \
24514 if (first_glyph->u.cmp.automatic) \
24515 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24516 HL, X, LAST_X); \
24517 else \
24518 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24519 HL, X, LAST_X); \
24520 break; \
24521 \
24522 case STRETCH_GLYPH: \
24523 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24524 HL, X, LAST_X); \
24525 break; \
24526 \
24527 case IMAGE_GLYPH: \
24528 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24529 HL, X, LAST_X); \
24530 break; \
24531 \
24532 case GLYPHLESS_GLYPH: \
24533 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24534 HL, X, LAST_X); \
24535 break; \
24536 \
24537 default: \
24538 emacs_abort (); \
24539 } \
24540 \
24541 if (s) \
24542 { \
24543 set_glyph_string_background_width (s, START, LAST_X); \
24544 (X) += s->width; \
24545 } \
24546 } \
24547 } while (0)
24548
24549
24550 /* Draw glyphs between START and END in AREA of ROW on window W,
24551 starting at x-position X. X is relative to AREA in W. HL is a
24552 face-override with the following meaning:
24553
24554 DRAW_NORMAL_TEXT draw normally
24555 DRAW_CURSOR draw in cursor face
24556 DRAW_MOUSE_FACE draw in mouse face.
24557 DRAW_INVERSE_VIDEO draw in mode line face
24558 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24559 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24560
24561 If OVERLAPS is non-zero, draw only the foreground of characters and
24562 clip to the physical height of ROW. Non-zero value also defines
24563 the overlapping part to be drawn:
24564
24565 OVERLAPS_PRED overlap with preceding rows
24566 OVERLAPS_SUCC overlap with succeeding rows
24567 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24568 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24569
24570 Value is the x-position reached, relative to AREA of W. */
24571
24572 static int
24573 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24574 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24575 enum draw_glyphs_face hl, int overlaps)
24576 {
24577 struct glyph_string *head, *tail;
24578 struct glyph_string *s;
24579 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24580 int i, j, x_reached, last_x, area_left = 0;
24581 struct frame *f = XFRAME (WINDOW_FRAME (w));
24582 DECLARE_HDC (hdc);
24583
24584 ALLOCATE_HDC (hdc, f);
24585
24586 /* Let's rather be paranoid than getting a SEGV. */
24587 end = min (end, row->used[area]);
24588 start = clip_to_bounds (0, start, end);
24589
24590 /* Translate X to frame coordinates. Set last_x to the right
24591 end of the drawing area. */
24592 if (row->full_width_p)
24593 {
24594 /* X is relative to the left edge of W, without scroll bars
24595 or fringes. */
24596 area_left = WINDOW_LEFT_EDGE_X (w);
24597 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24598 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24599 }
24600 else
24601 {
24602 area_left = window_box_left (w, area);
24603 last_x = area_left + window_box_width (w, area);
24604 }
24605 x += area_left;
24606
24607 /* Build a doubly-linked list of glyph_string structures between
24608 head and tail from what we have to draw. Note that the macro
24609 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24610 the reason we use a separate variable `i'. */
24611 i = start;
24612 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24613 if (tail)
24614 x_reached = tail->x + tail->background_width;
24615 else
24616 x_reached = x;
24617
24618 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24619 the row, redraw some glyphs in front or following the glyph
24620 strings built above. */
24621 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24622 {
24623 struct glyph_string *h, *t;
24624 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24625 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24626 int check_mouse_face = 0;
24627 int dummy_x = 0;
24628
24629 /* If mouse highlighting is on, we may need to draw adjacent
24630 glyphs using mouse-face highlighting. */
24631 if (area == TEXT_AREA && row->mouse_face_p
24632 && hlinfo->mouse_face_beg_row >= 0
24633 && hlinfo->mouse_face_end_row >= 0)
24634 {
24635 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24636
24637 if (row_vpos >= hlinfo->mouse_face_beg_row
24638 && row_vpos <= hlinfo->mouse_face_end_row)
24639 {
24640 check_mouse_face = 1;
24641 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24642 ? hlinfo->mouse_face_beg_col : 0;
24643 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24644 ? hlinfo->mouse_face_end_col
24645 : row->used[TEXT_AREA];
24646 }
24647 }
24648
24649 /* Compute overhangs for all glyph strings. */
24650 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24651 for (s = head; s; s = s->next)
24652 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24653
24654 /* Prepend glyph strings for glyphs in front of the first glyph
24655 string that are overwritten because of the first glyph
24656 string's left overhang. The background of all strings
24657 prepended must be drawn because the first glyph string
24658 draws over it. */
24659 i = left_overwritten (head);
24660 if (i >= 0)
24661 {
24662 enum draw_glyphs_face overlap_hl;
24663
24664 /* If this row contains mouse highlighting, attempt to draw
24665 the overlapped glyphs with the correct highlight. This
24666 code fails if the overlap encompasses more than one glyph
24667 and mouse-highlight spans only some of these glyphs.
24668 However, making it work perfectly involves a lot more
24669 code, and I don't know if the pathological case occurs in
24670 practice, so we'll stick to this for now. --- cyd */
24671 if (check_mouse_face
24672 && mouse_beg_col < start && mouse_end_col > i)
24673 overlap_hl = DRAW_MOUSE_FACE;
24674 else
24675 overlap_hl = DRAW_NORMAL_TEXT;
24676
24677 if (hl != overlap_hl)
24678 clip_head = head;
24679 j = i;
24680 BUILD_GLYPH_STRINGS (j, start, h, t,
24681 overlap_hl, dummy_x, last_x);
24682 start = i;
24683 compute_overhangs_and_x (t, head->x, 1);
24684 prepend_glyph_string_lists (&head, &tail, h, t);
24685 if (clip_head == NULL)
24686 clip_head = head;
24687 }
24688
24689 /* Prepend glyph strings for glyphs in front of the first glyph
24690 string that overwrite that glyph string because of their
24691 right overhang. For these strings, only the foreground must
24692 be drawn, because it draws over the glyph string at `head'.
24693 The background must not be drawn because this would overwrite
24694 right overhangs of preceding glyphs for which no glyph
24695 strings exist. */
24696 i = left_overwriting (head);
24697 if (i >= 0)
24698 {
24699 enum draw_glyphs_face overlap_hl;
24700
24701 if (check_mouse_face
24702 && mouse_beg_col < start && mouse_end_col > i)
24703 overlap_hl = DRAW_MOUSE_FACE;
24704 else
24705 overlap_hl = DRAW_NORMAL_TEXT;
24706
24707 if (hl == overlap_hl || clip_head == NULL)
24708 clip_head = head;
24709 BUILD_GLYPH_STRINGS (i, start, h, t,
24710 overlap_hl, dummy_x, last_x);
24711 for (s = h; s; s = s->next)
24712 s->background_filled_p = 1;
24713 compute_overhangs_and_x (t, head->x, 1);
24714 prepend_glyph_string_lists (&head, &tail, h, t);
24715 }
24716
24717 /* Append glyphs strings for glyphs following the last glyph
24718 string tail that are overwritten by tail. The background of
24719 these strings has to be drawn because tail's foreground draws
24720 over it. */
24721 i = right_overwritten (tail);
24722 if (i >= 0)
24723 {
24724 enum draw_glyphs_face overlap_hl;
24725
24726 if (check_mouse_face
24727 && mouse_beg_col < i && mouse_end_col > end)
24728 overlap_hl = DRAW_MOUSE_FACE;
24729 else
24730 overlap_hl = DRAW_NORMAL_TEXT;
24731
24732 if (hl != overlap_hl)
24733 clip_tail = tail;
24734 BUILD_GLYPH_STRINGS (end, i, h, t,
24735 overlap_hl, x, last_x);
24736 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24737 we don't have `end = i;' here. */
24738 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24739 append_glyph_string_lists (&head, &tail, h, t);
24740 if (clip_tail == NULL)
24741 clip_tail = tail;
24742 }
24743
24744 /* Append glyph strings for glyphs following the last glyph
24745 string tail that overwrite tail. The foreground of such
24746 glyphs has to be drawn because it writes into the background
24747 of tail. The background must not be drawn because it could
24748 paint over the foreground of following glyphs. */
24749 i = right_overwriting (tail);
24750 if (i >= 0)
24751 {
24752 enum draw_glyphs_face overlap_hl;
24753 if (check_mouse_face
24754 && mouse_beg_col < i && mouse_end_col > end)
24755 overlap_hl = DRAW_MOUSE_FACE;
24756 else
24757 overlap_hl = DRAW_NORMAL_TEXT;
24758
24759 if (hl == overlap_hl || clip_tail == NULL)
24760 clip_tail = tail;
24761 i++; /* We must include the Ith glyph. */
24762 BUILD_GLYPH_STRINGS (end, i, h, t,
24763 overlap_hl, x, last_x);
24764 for (s = h; s; s = s->next)
24765 s->background_filled_p = 1;
24766 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24767 append_glyph_string_lists (&head, &tail, h, t);
24768 }
24769 if (clip_head || clip_tail)
24770 for (s = head; s; s = s->next)
24771 {
24772 s->clip_head = clip_head;
24773 s->clip_tail = clip_tail;
24774 }
24775 }
24776
24777 /* Draw all strings. */
24778 for (s = head; s; s = s->next)
24779 FRAME_RIF (f)->draw_glyph_string (s);
24780
24781 #ifndef HAVE_NS
24782 /* When focus a sole frame and move horizontally, this sets on_p to 0
24783 causing a failure to erase prev cursor position. */
24784 if (area == TEXT_AREA
24785 && !row->full_width_p
24786 /* When drawing overlapping rows, only the glyph strings'
24787 foreground is drawn, which doesn't erase a cursor
24788 completely. */
24789 && !overlaps)
24790 {
24791 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24792 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24793 : (tail ? tail->x + tail->background_width : x));
24794 x0 -= area_left;
24795 x1 -= area_left;
24796
24797 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24798 row->y, MATRIX_ROW_BOTTOM_Y (row));
24799 }
24800 #endif
24801
24802 /* Value is the x-position up to which drawn, relative to AREA of W.
24803 This doesn't include parts drawn because of overhangs. */
24804 if (row->full_width_p)
24805 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24806 else
24807 x_reached -= area_left;
24808
24809 RELEASE_HDC (hdc, f);
24810
24811 return x_reached;
24812 }
24813
24814 /* Expand row matrix if too narrow. Don't expand if area
24815 is not present. */
24816
24817 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24818 { \
24819 if (!it->f->fonts_changed \
24820 && (it->glyph_row->glyphs[area] \
24821 < it->glyph_row->glyphs[area + 1])) \
24822 { \
24823 it->w->ncols_scale_factor++; \
24824 it->f->fonts_changed = 1; \
24825 } \
24826 }
24827
24828 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24829 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24830
24831 static void
24832 append_glyph (struct it *it)
24833 {
24834 struct glyph *glyph;
24835 enum glyph_row_area area = it->area;
24836
24837 eassert (it->glyph_row);
24838 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24839
24840 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24841 if (glyph < it->glyph_row->glyphs[area + 1])
24842 {
24843 /* If the glyph row is reversed, we need to prepend the glyph
24844 rather than append it. */
24845 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24846 {
24847 struct glyph *g;
24848
24849 /* Make room for the additional glyph. */
24850 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24851 g[1] = *g;
24852 glyph = it->glyph_row->glyphs[area];
24853 }
24854 glyph->charpos = CHARPOS (it->position);
24855 glyph->object = it->object;
24856 if (it->pixel_width > 0)
24857 {
24858 glyph->pixel_width = it->pixel_width;
24859 glyph->padding_p = 0;
24860 }
24861 else
24862 {
24863 /* Assure at least 1-pixel width. Otherwise, cursor can't
24864 be displayed correctly. */
24865 glyph->pixel_width = 1;
24866 glyph->padding_p = 1;
24867 }
24868 glyph->ascent = it->ascent;
24869 glyph->descent = it->descent;
24870 glyph->voffset = it->voffset;
24871 glyph->type = CHAR_GLYPH;
24872 glyph->avoid_cursor_p = it->avoid_cursor_p;
24873 glyph->multibyte_p = it->multibyte_p;
24874 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24875 {
24876 /* In R2L rows, the left and the right box edges need to be
24877 drawn in reverse direction. */
24878 glyph->right_box_line_p = it->start_of_box_run_p;
24879 glyph->left_box_line_p = it->end_of_box_run_p;
24880 }
24881 else
24882 {
24883 glyph->left_box_line_p = it->start_of_box_run_p;
24884 glyph->right_box_line_p = it->end_of_box_run_p;
24885 }
24886 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24887 || it->phys_descent > it->descent);
24888 glyph->glyph_not_available_p = it->glyph_not_available_p;
24889 glyph->face_id = it->face_id;
24890 glyph->u.ch = it->char_to_display;
24891 glyph->slice.img = null_glyph_slice;
24892 glyph->font_type = FONT_TYPE_UNKNOWN;
24893 if (it->bidi_p)
24894 {
24895 glyph->resolved_level = it->bidi_it.resolved_level;
24896 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24897 emacs_abort ();
24898 glyph->bidi_type = it->bidi_it.type;
24899 }
24900 else
24901 {
24902 glyph->resolved_level = 0;
24903 glyph->bidi_type = UNKNOWN_BT;
24904 }
24905 ++it->glyph_row->used[area];
24906 }
24907 else
24908 IT_EXPAND_MATRIX_WIDTH (it, area);
24909 }
24910
24911 /* Store one glyph for the composition IT->cmp_it.id in
24912 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24913 non-null. */
24914
24915 static void
24916 append_composite_glyph (struct it *it)
24917 {
24918 struct glyph *glyph;
24919 enum glyph_row_area area = it->area;
24920
24921 eassert (it->glyph_row);
24922
24923 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24924 if (glyph < it->glyph_row->glyphs[area + 1])
24925 {
24926 /* If the glyph row is reversed, we need to prepend the glyph
24927 rather than append it. */
24928 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24929 {
24930 struct glyph *g;
24931
24932 /* Make room for the new glyph. */
24933 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24934 g[1] = *g;
24935 glyph = it->glyph_row->glyphs[it->area];
24936 }
24937 glyph->charpos = it->cmp_it.charpos;
24938 glyph->object = it->object;
24939 glyph->pixel_width = it->pixel_width;
24940 glyph->ascent = it->ascent;
24941 glyph->descent = it->descent;
24942 glyph->voffset = it->voffset;
24943 glyph->type = COMPOSITE_GLYPH;
24944 if (it->cmp_it.ch < 0)
24945 {
24946 glyph->u.cmp.automatic = 0;
24947 glyph->u.cmp.id = it->cmp_it.id;
24948 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24949 }
24950 else
24951 {
24952 glyph->u.cmp.automatic = 1;
24953 glyph->u.cmp.id = it->cmp_it.id;
24954 glyph->slice.cmp.from = it->cmp_it.from;
24955 glyph->slice.cmp.to = it->cmp_it.to - 1;
24956 }
24957 glyph->avoid_cursor_p = it->avoid_cursor_p;
24958 glyph->multibyte_p = it->multibyte_p;
24959 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24960 {
24961 /* In R2L rows, the left and the right box edges need to be
24962 drawn in reverse direction. */
24963 glyph->right_box_line_p = it->start_of_box_run_p;
24964 glyph->left_box_line_p = it->end_of_box_run_p;
24965 }
24966 else
24967 {
24968 glyph->left_box_line_p = it->start_of_box_run_p;
24969 glyph->right_box_line_p = it->end_of_box_run_p;
24970 }
24971 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24972 || it->phys_descent > it->descent);
24973 glyph->padding_p = 0;
24974 glyph->glyph_not_available_p = 0;
24975 glyph->face_id = it->face_id;
24976 glyph->font_type = FONT_TYPE_UNKNOWN;
24977 if (it->bidi_p)
24978 {
24979 glyph->resolved_level = it->bidi_it.resolved_level;
24980 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24981 emacs_abort ();
24982 glyph->bidi_type = it->bidi_it.type;
24983 }
24984 ++it->glyph_row->used[area];
24985 }
24986 else
24987 IT_EXPAND_MATRIX_WIDTH (it, area);
24988 }
24989
24990
24991 /* Change IT->ascent and IT->height according to the setting of
24992 IT->voffset. */
24993
24994 static void
24995 take_vertical_position_into_account (struct it *it)
24996 {
24997 if (it->voffset)
24998 {
24999 if (it->voffset < 0)
25000 /* Increase the ascent so that we can display the text higher
25001 in the line. */
25002 it->ascent -= it->voffset;
25003 else
25004 /* Increase the descent so that we can display the text lower
25005 in the line. */
25006 it->descent += it->voffset;
25007 }
25008 }
25009
25010
25011 /* Produce glyphs/get display metrics for the image IT is loaded with.
25012 See the description of struct display_iterator in dispextern.h for
25013 an overview of struct display_iterator. */
25014
25015 static void
25016 produce_image_glyph (struct it *it)
25017 {
25018 struct image *img;
25019 struct face *face;
25020 int glyph_ascent, crop;
25021 struct glyph_slice slice;
25022
25023 eassert (it->what == IT_IMAGE);
25024
25025 face = FACE_FROM_ID (it->f, it->face_id);
25026 eassert (face);
25027 /* Make sure X resources of the face is loaded. */
25028 prepare_face_for_display (it->f, face);
25029
25030 if (it->image_id < 0)
25031 {
25032 /* Fringe bitmap. */
25033 it->ascent = it->phys_ascent = 0;
25034 it->descent = it->phys_descent = 0;
25035 it->pixel_width = 0;
25036 it->nglyphs = 0;
25037 return;
25038 }
25039
25040 img = IMAGE_FROM_ID (it->f, it->image_id);
25041 eassert (img);
25042 /* Make sure X resources of the image is loaded. */
25043 prepare_image_for_display (it->f, img);
25044
25045 slice.x = slice.y = 0;
25046 slice.width = img->width;
25047 slice.height = img->height;
25048
25049 if (INTEGERP (it->slice.x))
25050 slice.x = XINT (it->slice.x);
25051 else if (FLOATP (it->slice.x))
25052 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25053
25054 if (INTEGERP (it->slice.y))
25055 slice.y = XINT (it->slice.y);
25056 else if (FLOATP (it->slice.y))
25057 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25058
25059 if (INTEGERP (it->slice.width))
25060 slice.width = XINT (it->slice.width);
25061 else if (FLOATP (it->slice.width))
25062 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25063
25064 if (INTEGERP (it->slice.height))
25065 slice.height = XINT (it->slice.height);
25066 else if (FLOATP (it->slice.height))
25067 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25068
25069 if (slice.x >= img->width)
25070 slice.x = img->width;
25071 if (slice.y >= img->height)
25072 slice.y = img->height;
25073 if (slice.x + slice.width >= img->width)
25074 slice.width = img->width - slice.x;
25075 if (slice.y + slice.height > img->height)
25076 slice.height = img->height - slice.y;
25077
25078 if (slice.width == 0 || slice.height == 0)
25079 return;
25080
25081 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25082
25083 it->descent = slice.height - glyph_ascent;
25084 if (slice.y == 0)
25085 it->descent += img->vmargin;
25086 if (slice.y + slice.height == img->height)
25087 it->descent += img->vmargin;
25088 it->phys_descent = it->descent;
25089
25090 it->pixel_width = slice.width;
25091 if (slice.x == 0)
25092 it->pixel_width += img->hmargin;
25093 if (slice.x + slice.width == img->width)
25094 it->pixel_width += img->hmargin;
25095
25096 /* It's quite possible for images to have an ascent greater than
25097 their height, so don't get confused in that case. */
25098 if (it->descent < 0)
25099 it->descent = 0;
25100
25101 it->nglyphs = 1;
25102
25103 if (face->box != FACE_NO_BOX)
25104 {
25105 if (face->box_line_width > 0)
25106 {
25107 if (slice.y == 0)
25108 it->ascent += face->box_line_width;
25109 if (slice.y + slice.height == img->height)
25110 it->descent += face->box_line_width;
25111 }
25112
25113 if (it->start_of_box_run_p && slice.x == 0)
25114 it->pixel_width += eabs (face->box_line_width);
25115 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25116 it->pixel_width += eabs (face->box_line_width);
25117 }
25118
25119 take_vertical_position_into_account (it);
25120
25121 /* Automatically crop wide image glyphs at right edge so we can
25122 draw the cursor on same display row. */
25123 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25124 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25125 {
25126 it->pixel_width -= crop;
25127 slice.width -= crop;
25128 }
25129
25130 if (it->glyph_row)
25131 {
25132 struct glyph *glyph;
25133 enum glyph_row_area area = it->area;
25134
25135 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25136 if (glyph < it->glyph_row->glyphs[area + 1])
25137 {
25138 glyph->charpos = CHARPOS (it->position);
25139 glyph->object = it->object;
25140 glyph->pixel_width = it->pixel_width;
25141 glyph->ascent = glyph_ascent;
25142 glyph->descent = it->descent;
25143 glyph->voffset = it->voffset;
25144 glyph->type = IMAGE_GLYPH;
25145 glyph->avoid_cursor_p = it->avoid_cursor_p;
25146 glyph->multibyte_p = it->multibyte_p;
25147 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25148 {
25149 /* In R2L rows, the left and the right box edges need to be
25150 drawn in reverse direction. */
25151 glyph->right_box_line_p = it->start_of_box_run_p;
25152 glyph->left_box_line_p = it->end_of_box_run_p;
25153 }
25154 else
25155 {
25156 glyph->left_box_line_p = it->start_of_box_run_p;
25157 glyph->right_box_line_p = it->end_of_box_run_p;
25158 }
25159 glyph->overlaps_vertically_p = 0;
25160 glyph->padding_p = 0;
25161 glyph->glyph_not_available_p = 0;
25162 glyph->face_id = it->face_id;
25163 glyph->u.img_id = img->id;
25164 glyph->slice.img = slice;
25165 glyph->font_type = FONT_TYPE_UNKNOWN;
25166 if (it->bidi_p)
25167 {
25168 glyph->resolved_level = it->bidi_it.resolved_level;
25169 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25170 emacs_abort ();
25171 glyph->bidi_type = it->bidi_it.type;
25172 }
25173 ++it->glyph_row->used[area];
25174 }
25175 else
25176 IT_EXPAND_MATRIX_WIDTH (it, area);
25177 }
25178 }
25179
25180
25181 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25182 of the glyph, WIDTH and HEIGHT are the width and height of the
25183 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25184
25185 static void
25186 append_stretch_glyph (struct it *it, Lisp_Object object,
25187 int width, int height, int ascent)
25188 {
25189 struct glyph *glyph;
25190 enum glyph_row_area area = it->area;
25191
25192 eassert (ascent >= 0 && ascent <= height);
25193
25194 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25195 if (glyph < it->glyph_row->glyphs[area + 1])
25196 {
25197 /* If the glyph row is reversed, we need to prepend the glyph
25198 rather than append it. */
25199 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25200 {
25201 struct glyph *g;
25202
25203 /* Make room for the additional glyph. */
25204 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25205 g[1] = *g;
25206 glyph = it->glyph_row->glyphs[area];
25207 }
25208 glyph->charpos = CHARPOS (it->position);
25209 glyph->object = object;
25210 glyph->pixel_width = width;
25211 glyph->ascent = ascent;
25212 glyph->descent = height - ascent;
25213 glyph->voffset = it->voffset;
25214 glyph->type = STRETCH_GLYPH;
25215 glyph->avoid_cursor_p = it->avoid_cursor_p;
25216 glyph->multibyte_p = it->multibyte_p;
25217 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25218 {
25219 /* In R2L rows, the left and the right box edges need to be
25220 drawn in reverse direction. */
25221 glyph->right_box_line_p = it->start_of_box_run_p;
25222 glyph->left_box_line_p = it->end_of_box_run_p;
25223 }
25224 else
25225 {
25226 glyph->left_box_line_p = it->start_of_box_run_p;
25227 glyph->right_box_line_p = it->end_of_box_run_p;
25228 }
25229 glyph->overlaps_vertically_p = 0;
25230 glyph->padding_p = 0;
25231 glyph->glyph_not_available_p = 0;
25232 glyph->face_id = it->face_id;
25233 glyph->u.stretch.ascent = ascent;
25234 glyph->u.stretch.height = height;
25235 glyph->slice.img = null_glyph_slice;
25236 glyph->font_type = FONT_TYPE_UNKNOWN;
25237 if (it->bidi_p)
25238 {
25239 glyph->resolved_level = it->bidi_it.resolved_level;
25240 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25241 emacs_abort ();
25242 glyph->bidi_type = it->bidi_it.type;
25243 }
25244 else
25245 {
25246 glyph->resolved_level = 0;
25247 glyph->bidi_type = UNKNOWN_BT;
25248 }
25249 ++it->glyph_row->used[area];
25250 }
25251 else
25252 IT_EXPAND_MATRIX_WIDTH (it, area);
25253 }
25254
25255 #endif /* HAVE_WINDOW_SYSTEM */
25256
25257 /* Produce a stretch glyph for iterator IT. IT->object is the value
25258 of the glyph property displayed. The value must be a list
25259 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25260 being recognized:
25261
25262 1. `:width WIDTH' specifies that the space should be WIDTH *
25263 canonical char width wide. WIDTH may be an integer or floating
25264 point number.
25265
25266 2. `:relative-width FACTOR' specifies that the width of the stretch
25267 should be computed from the width of the first character having the
25268 `glyph' property, and should be FACTOR times that width.
25269
25270 3. `:align-to HPOS' specifies that the space should be wide enough
25271 to reach HPOS, a value in canonical character units.
25272
25273 Exactly one of the above pairs must be present.
25274
25275 4. `:height HEIGHT' specifies that the height of the stretch produced
25276 should be HEIGHT, measured in canonical character units.
25277
25278 5. `:relative-height FACTOR' specifies that the height of the
25279 stretch should be FACTOR times the height of the characters having
25280 the glyph property.
25281
25282 Either none or exactly one of 4 or 5 must be present.
25283
25284 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25285 of the stretch should be used for the ascent of the stretch.
25286 ASCENT must be in the range 0 <= ASCENT <= 100. */
25287
25288 void
25289 produce_stretch_glyph (struct it *it)
25290 {
25291 /* (space :width WIDTH :height HEIGHT ...) */
25292 Lisp_Object prop, plist;
25293 int width = 0, height = 0, align_to = -1;
25294 int zero_width_ok_p = 0;
25295 double tem;
25296 struct font *font = NULL;
25297
25298 #ifdef HAVE_WINDOW_SYSTEM
25299 int ascent = 0;
25300 int zero_height_ok_p = 0;
25301
25302 if (FRAME_WINDOW_P (it->f))
25303 {
25304 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25305 font = face->font ? face->font : FRAME_FONT (it->f);
25306 prepare_face_for_display (it->f, face);
25307 }
25308 #endif
25309
25310 /* List should start with `space'. */
25311 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25312 plist = XCDR (it->object);
25313
25314 /* Compute the width of the stretch. */
25315 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25316 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25317 {
25318 /* Absolute width `:width WIDTH' specified and valid. */
25319 zero_width_ok_p = 1;
25320 width = (int)tem;
25321 }
25322 #ifdef HAVE_WINDOW_SYSTEM
25323 else if (FRAME_WINDOW_P (it->f)
25324 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25325 {
25326 /* Relative width `:relative-width FACTOR' specified and valid.
25327 Compute the width of the characters having the `glyph'
25328 property. */
25329 struct it it2;
25330 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25331
25332 it2 = *it;
25333 if (it->multibyte_p)
25334 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25335 else
25336 {
25337 it2.c = it2.char_to_display = *p, it2.len = 1;
25338 if (! ASCII_CHAR_P (it2.c))
25339 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25340 }
25341
25342 it2.glyph_row = NULL;
25343 it2.what = IT_CHARACTER;
25344 x_produce_glyphs (&it2);
25345 width = NUMVAL (prop) * it2.pixel_width;
25346 }
25347 #endif /* HAVE_WINDOW_SYSTEM */
25348 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25349 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25350 {
25351 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25352 align_to = (align_to < 0
25353 ? 0
25354 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25355 else if (align_to < 0)
25356 align_to = window_box_left_offset (it->w, TEXT_AREA);
25357 width = max (0, (int)tem + align_to - it->current_x);
25358 zero_width_ok_p = 1;
25359 }
25360 else
25361 /* Nothing specified -> width defaults to canonical char width. */
25362 width = FRAME_COLUMN_WIDTH (it->f);
25363
25364 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25365 width = 1;
25366
25367 #ifdef HAVE_WINDOW_SYSTEM
25368 /* Compute height. */
25369 if (FRAME_WINDOW_P (it->f))
25370 {
25371 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25372 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25373 {
25374 height = (int)tem;
25375 zero_height_ok_p = 1;
25376 }
25377 else if (prop = Fplist_get (plist, QCrelative_height),
25378 NUMVAL (prop) > 0)
25379 height = FONT_HEIGHT (font) * NUMVAL (prop);
25380 else
25381 height = FONT_HEIGHT (font);
25382
25383 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25384 height = 1;
25385
25386 /* Compute percentage of height used for ascent. If
25387 `:ascent ASCENT' is present and valid, use that. Otherwise,
25388 derive the ascent from the font in use. */
25389 if (prop = Fplist_get (plist, QCascent),
25390 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25391 ascent = height * NUMVAL (prop) / 100.0;
25392 else if (!NILP (prop)
25393 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25394 ascent = min (max (0, (int)tem), height);
25395 else
25396 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25397 }
25398 else
25399 #endif /* HAVE_WINDOW_SYSTEM */
25400 height = 1;
25401
25402 if (width > 0 && it->line_wrap != TRUNCATE
25403 && it->current_x + width > it->last_visible_x)
25404 {
25405 width = it->last_visible_x - it->current_x;
25406 #ifdef HAVE_WINDOW_SYSTEM
25407 /* Subtract one more pixel from the stretch width, but only on
25408 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25409 width -= FRAME_WINDOW_P (it->f);
25410 #endif
25411 }
25412
25413 if (width > 0 && height > 0 && it->glyph_row)
25414 {
25415 Lisp_Object o_object = it->object;
25416 Lisp_Object object = it->stack[it->sp - 1].string;
25417 int n = width;
25418
25419 if (!STRINGP (object))
25420 object = it->w->contents;
25421 #ifdef HAVE_WINDOW_SYSTEM
25422 if (FRAME_WINDOW_P (it->f))
25423 append_stretch_glyph (it, object, width, height, ascent);
25424 else
25425 #endif
25426 {
25427 it->object = object;
25428 it->char_to_display = ' ';
25429 it->pixel_width = it->len = 1;
25430 while (n--)
25431 tty_append_glyph (it);
25432 it->object = o_object;
25433 }
25434 }
25435
25436 it->pixel_width = width;
25437 #ifdef HAVE_WINDOW_SYSTEM
25438 if (FRAME_WINDOW_P (it->f))
25439 {
25440 it->ascent = it->phys_ascent = ascent;
25441 it->descent = it->phys_descent = height - it->ascent;
25442 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25443 take_vertical_position_into_account (it);
25444 }
25445 else
25446 #endif
25447 it->nglyphs = width;
25448 }
25449
25450 /* Get information about special display element WHAT in an
25451 environment described by IT. WHAT is one of IT_TRUNCATION or
25452 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25453 non-null glyph_row member. This function ensures that fields like
25454 face_id, c, len of IT are left untouched. */
25455
25456 static void
25457 produce_special_glyphs (struct it *it, enum display_element_type what)
25458 {
25459 struct it temp_it;
25460 Lisp_Object gc;
25461 GLYPH glyph;
25462
25463 temp_it = *it;
25464 temp_it.object = make_number (0);
25465 memset (&temp_it.current, 0, sizeof temp_it.current);
25466
25467 if (what == IT_CONTINUATION)
25468 {
25469 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25470 if (it->bidi_it.paragraph_dir == R2L)
25471 SET_GLYPH_FROM_CHAR (glyph, '/');
25472 else
25473 SET_GLYPH_FROM_CHAR (glyph, '\\');
25474 if (it->dp
25475 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25476 {
25477 /* FIXME: Should we mirror GC for R2L lines? */
25478 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25479 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25480 }
25481 }
25482 else if (what == IT_TRUNCATION)
25483 {
25484 /* Truncation glyph. */
25485 SET_GLYPH_FROM_CHAR (glyph, '$');
25486 if (it->dp
25487 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25488 {
25489 /* FIXME: Should we mirror GC for R2L lines? */
25490 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25491 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25492 }
25493 }
25494 else
25495 emacs_abort ();
25496
25497 #ifdef HAVE_WINDOW_SYSTEM
25498 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25499 is turned off, we precede the truncation/continuation glyphs by a
25500 stretch glyph whose width is computed such that these special
25501 glyphs are aligned at the window margin, even when very different
25502 fonts are used in different glyph rows. */
25503 if (FRAME_WINDOW_P (temp_it.f)
25504 /* init_iterator calls this with it->glyph_row == NULL, and it
25505 wants only the pixel width of the truncation/continuation
25506 glyphs. */
25507 && temp_it.glyph_row
25508 /* insert_left_trunc_glyphs calls us at the beginning of the
25509 row, and it has its own calculation of the stretch glyph
25510 width. */
25511 && temp_it.glyph_row->used[TEXT_AREA] > 0
25512 && (temp_it.glyph_row->reversed_p
25513 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25514 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25515 {
25516 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25517
25518 if (stretch_width > 0)
25519 {
25520 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25521 struct font *font =
25522 face->font ? face->font : FRAME_FONT (temp_it.f);
25523 int stretch_ascent =
25524 (((temp_it.ascent + temp_it.descent)
25525 * FONT_BASE (font)) / FONT_HEIGHT (font));
25526
25527 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25528 temp_it.ascent + temp_it.descent,
25529 stretch_ascent);
25530 }
25531 }
25532 #endif
25533
25534 temp_it.dp = NULL;
25535 temp_it.what = IT_CHARACTER;
25536 temp_it.len = 1;
25537 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25538 temp_it.face_id = GLYPH_FACE (glyph);
25539 temp_it.len = CHAR_BYTES (temp_it.c);
25540
25541 PRODUCE_GLYPHS (&temp_it);
25542 it->pixel_width = temp_it.pixel_width;
25543 it->nglyphs = temp_it.pixel_width;
25544 }
25545
25546 #ifdef HAVE_WINDOW_SYSTEM
25547
25548 /* Calculate line-height and line-spacing properties.
25549 An integer value specifies explicit pixel value.
25550 A float value specifies relative value to current face height.
25551 A cons (float . face-name) specifies relative value to
25552 height of specified face font.
25553
25554 Returns height in pixels, or nil. */
25555
25556
25557 static Lisp_Object
25558 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25559 int boff, int override)
25560 {
25561 Lisp_Object face_name = Qnil;
25562 int ascent, descent, height;
25563
25564 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25565 return val;
25566
25567 if (CONSP (val))
25568 {
25569 face_name = XCAR (val);
25570 val = XCDR (val);
25571 if (!NUMBERP (val))
25572 val = make_number (1);
25573 if (NILP (face_name))
25574 {
25575 height = it->ascent + it->descent;
25576 goto scale;
25577 }
25578 }
25579
25580 if (NILP (face_name))
25581 {
25582 font = FRAME_FONT (it->f);
25583 boff = FRAME_BASELINE_OFFSET (it->f);
25584 }
25585 else if (EQ (face_name, Qt))
25586 {
25587 override = 0;
25588 }
25589 else
25590 {
25591 int face_id;
25592 struct face *face;
25593
25594 face_id = lookup_named_face (it->f, face_name, 0);
25595 if (face_id < 0)
25596 return make_number (-1);
25597
25598 face = FACE_FROM_ID (it->f, face_id);
25599 font = face->font;
25600 if (font == NULL)
25601 return make_number (-1);
25602 boff = font->baseline_offset;
25603 if (font->vertical_centering)
25604 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25605 }
25606
25607 ascent = FONT_BASE (font) + boff;
25608 descent = FONT_DESCENT (font) - boff;
25609
25610 if (override)
25611 {
25612 it->override_ascent = ascent;
25613 it->override_descent = descent;
25614 it->override_boff = boff;
25615 }
25616
25617 height = ascent + descent;
25618
25619 scale:
25620 if (FLOATP (val))
25621 height = (int)(XFLOAT_DATA (val) * height);
25622 else if (INTEGERP (val))
25623 height *= XINT (val);
25624
25625 return make_number (height);
25626 }
25627
25628
25629 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25630 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25631 and only if this is for a character for which no font was found.
25632
25633 If the display method (it->glyphless_method) is
25634 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25635 length of the acronym or the hexadecimal string, UPPER_XOFF and
25636 UPPER_YOFF are pixel offsets for the upper part of the string,
25637 LOWER_XOFF and LOWER_YOFF are for the lower part.
25638
25639 For the other display methods, LEN through LOWER_YOFF are zero. */
25640
25641 static void
25642 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25643 short upper_xoff, short upper_yoff,
25644 short lower_xoff, short lower_yoff)
25645 {
25646 struct glyph *glyph;
25647 enum glyph_row_area area = it->area;
25648
25649 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25650 if (glyph < it->glyph_row->glyphs[area + 1])
25651 {
25652 /* If the glyph row is reversed, we need to prepend the glyph
25653 rather than append it. */
25654 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25655 {
25656 struct glyph *g;
25657
25658 /* Make room for the additional glyph. */
25659 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25660 g[1] = *g;
25661 glyph = it->glyph_row->glyphs[area];
25662 }
25663 glyph->charpos = CHARPOS (it->position);
25664 glyph->object = it->object;
25665 glyph->pixel_width = it->pixel_width;
25666 glyph->ascent = it->ascent;
25667 glyph->descent = it->descent;
25668 glyph->voffset = it->voffset;
25669 glyph->type = GLYPHLESS_GLYPH;
25670 glyph->u.glyphless.method = it->glyphless_method;
25671 glyph->u.glyphless.for_no_font = for_no_font;
25672 glyph->u.glyphless.len = len;
25673 glyph->u.glyphless.ch = it->c;
25674 glyph->slice.glyphless.upper_xoff = upper_xoff;
25675 glyph->slice.glyphless.upper_yoff = upper_yoff;
25676 glyph->slice.glyphless.lower_xoff = lower_xoff;
25677 glyph->slice.glyphless.lower_yoff = lower_yoff;
25678 glyph->avoid_cursor_p = it->avoid_cursor_p;
25679 glyph->multibyte_p = it->multibyte_p;
25680 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25681 {
25682 /* In R2L rows, the left and the right box edges need to be
25683 drawn in reverse direction. */
25684 glyph->right_box_line_p = it->start_of_box_run_p;
25685 glyph->left_box_line_p = it->end_of_box_run_p;
25686 }
25687 else
25688 {
25689 glyph->left_box_line_p = it->start_of_box_run_p;
25690 glyph->right_box_line_p = it->end_of_box_run_p;
25691 }
25692 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25693 || it->phys_descent > it->descent);
25694 glyph->padding_p = 0;
25695 glyph->glyph_not_available_p = 0;
25696 glyph->face_id = face_id;
25697 glyph->font_type = FONT_TYPE_UNKNOWN;
25698 if (it->bidi_p)
25699 {
25700 glyph->resolved_level = it->bidi_it.resolved_level;
25701 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25702 emacs_abort ();
25703 glyph->bidi_type = it->bidi_it.type;
25704 }
25705 ++it->glyph_row->used[area];
25706 }
25707 else
25708 IT_EXPAND_MATRIX_WIDTH (it, area);
25709 }
25710
25711
25712 /* Produce a glyph for a glyphless character for iterator IT.
25713 IT->glyphless_method specifies which method to use for displaying
25714 the character. See the description of enum
25715 glyphless_display_method in dispextern.h for the detail.
25716
25717 FOR_NO_FONT is nonzero if and only if this is for a character for
25718 which no font was found. ACRONYM, if non-nil, is an acronym string
25719 for the character. */
25720
25721 static void
25722 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25723 {
25724 int face_id;
25725 struct face *face;
25726 struct font *font;
25727 int base_width, base_height, width, height;
25728 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25729 int len;
25730
25731 /* Get the metrics of the base font. We always refer to the current
25732 ASCII face. */
25733 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25734 font = face->font ? face->font : FRAME_FONT (it->f);
25735 it->ascent = FONT_BASE (font) + font->baseline_offset;
25736 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25737 base_height = it->ascent + it->descent;
25738 base_width = font->average_width;
25739
25740 face_id = merge_glyphless_glyph_face (it);
25741
25742 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25743 {
25744 it->pixel_width = THIN_SPACE_WIDTH;
25745 len = 0;
25746 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25747 }
25748 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25749 {
25750 width = CHAR_WIDTH (it->c);
25751 if (width == 0)
25752 width = 1;
25753 else if (width > 4)
25754 width = 4;
25755 it->pixel_width = base_width * width;
25756 len = 0;
25757 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25758 }
25759 else
25760 {
25761 char buf[7];
25762 const char *str;
25763 unsigned int code[6];
25764 int upper_len;
25765 int ascent, descent;
25766 struct font_metrics metrics_upper, metrics_lower;
25767
25768 face = FACE_FROM_ID (it->f, face_id);
25769 font = face->font ? face->font : FRAME_FONT (it->f);
25770 prepare_face_for_display (it->f, face);
25771
25772 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25773 {
25774 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25775 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25776 if (CONSP (acronym))
25777 acronym = XCAR (acronym);
25778 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25779 }
25780 else
25781 {
25782 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25783 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25784 str = buf;
25785 }
25786 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
25787 code[len] = font->driver->encode_char (font, str[len]);
25788 upper_len = (len + 1) / 2;
25789 font->driver->text_extents (font, code, upper_len,
25790 &metrics_upper);
25791 font->driver->text_extents (font, code + upper_len, len - upper_len,
25792 &metrics_lower);
25793
25794
25795
25796 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25797 width = max (metrics_upper.width, metrics_lower.width) + 4;
25798 upper_xoff = upper_yoff = 2; /* the typical case */
25799 if (base_width >= width)
25800 {
25801 /* Align the upper to the left, the lower to the right. */
25802 it->pixel_width = base_width;
25803 lower_xoff = base_width - 2 - metrics_lower.width;
25804 }
25805 else
25806 {
25807 /* Center the shorter one. */
25808 it->pixel_width = width;
25809 if (metrics_upper.width >= metrics_lower.width)
25810 lower_xoff = (width - metrics_lower.width) / 2;
25811 else
25812 {
25813 /* FIXME: This code doesn't look right. It formerly was
25814 missing the "lower_xoff = 0;", which couldn't have
25815 been right since it left lower_xoff uninitialized. */
25816 lower_xoff = 0;
25817 upper_xoff = (width - metrics_upper.width) / 2;
25818 }
25819 }
25820
25821 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25822 top, bottom, and between upper and lower strings. */
25823 height = (metrics_upper.ascent + metrics_upper.descent
25824 + metrics_lower.ascent + metrics_lower.descent) + 5;
25825 /* Center vertically.
25826 H:base_height, D:base_descent
25827 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25828
25829 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25830 descent = D - H/2 + h/2;
25831 lower_yoff = descent - 2 - ld;
25832 upper_yoff = lower_yoff - la - 1 - ud; */
25833 ascent = - (it->descent - (base_height + height + 1) / 2);
25834 descent = it->descent - (base_height - height) / 2;
25835 lower_yoff = descent - 2 - metrics_lower.descent;
25836 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25837 - metrics_upper.descent);
25838 /* Don't make the height shorter than the base height. */
25839 if (height > base_height)
25840 {
25841 it->ascent = ascent;
25842 it->descent = descent;
25843 }
25844 }
25845
25846 it->phys_ascent = it->ascent;
25847 it->phys_descent = it->descent;
25848 if (it->glyph_row)
25849 append_glyphless_glyph (it, face_id, for_no_font, len,
25850 upper_xoff, upper_yoff,
25851 lower_xoff, lower_yoff);
25852 it->nglyphs = 1;
25853 take_vertical_position_into_account (it);
25854 }
25855
25856
25857 /* RIF:
25858 Produce glyphs/get display metrics for the display element IT is
25859 loaded with. See the description of struct it in dispextern.h
25860 for an overview of struct it. */
25861
25862 void
25863 x_produce_glyphs (struct it *it)
25864 {
25865 int extra_line_spacing = it->extra_line_spacing;
25866
25867 it->glyph_not_available_p = 0;
25868
25869 if (it->what == IT_CHARACTER)
25870 {
25871 XChar2b char2b;
25872 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25873 struct font *font = face->font;
25874 struct font_metrics *pcm = NULL;
25875 int boff; /* Baseline offset. */
25876
25877 if (font == NULL)
25878 {
25879 /* When no suitable font is found, display this character by
25880 the method specified in the first extra slot of
25881 Vglyphless_char_display. */
25882 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25883
25884 eassert (it->what == IT_GLYPHLESS);
25885 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25886 goto done;
25887 }
25888
25889 boff = font->baseline_offset;
25890 if (font->vertical_centering)
25891 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25892
25893 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25894 {
25895 int stretched_p;
25896
25897 it->nglyphs = 1;
25898
25899 if (it->override_ascent >= 0)
25900 {
25901 it->ascent = it->override_ascent;
25902 it->descent = it->override_descent;
25903 boff = it->override_boff;
25904 }
25905 else
25906 {
25907 it->ascent = FONT_BASE (font) + boff;
25908 it->descent = FONT_DESCENT (font) - boff;
25909 }
25910
25911 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25912 {
25913 pcm = get_per_char_metric (font, &char2b);
25914 if (pcm->width == 0
25915 && pcm->rbearing == 0 && pcm->lbearing == 0)
25916 pcm = NULL;
25917 }
25918
25919 if (pcm)
25920 {
25921 it->phys_ascent = pcm->ascent + boff;
25922 it->phys_descent = pcm->descent - boff;
25923 it->pixel_width = pcm->width;
25924 }
25925 else
25926 {
25927 it->glyph_not_available_p = 1;
25928 it->phys_ascent = it->ascent;
25929 it->phys_descent = it->descent;
25930 it->pixel_width = font->space_width;
25931 }
25932
25933 if (it->constrain_row_ascent_descent_p)
25934 {
25935 if (it->descent > it->max_descent)
25936 {
25937 it->ascent += it->descent - it->max_descent;
25938 it->descent = it->max_descent;
25939 }
25940 if (it->ascent > it->max_ascent)
25941 {
25942 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25943 it->ascent = it->max_ascent;
25944 }
25945 it->phys_ascent = min (it->phys_ascent, it->ascent);
25946 it->phys_descent = min (it->phys_descent, it->descent);
25947 extra_line_spacing = 0;
25948 }
25949
25950 /* If this is a space inside a region of text with
25951 `space-width' property, change its width. */
25952 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25953 if (stretched_p)
25954 it->pixel_width *= XFLOATINT (it->space_width);
25955
25956 /* If face has a box, add the box thickness to the character
25957 height. If character has a box line to the left and/or
25958 right, add the box line width to the character's width. */
25959 if (face->box != FACE_NO_BOX)
25960 {
25961 int thick = face->box_line_width;
25962
25963 if (thick > 0)
25964 {
25965 it->ascent += thick;
25966 it->descent += thick;
25967 }
25968 else
25969 thick = -thick;
25970
25971 if (it->start_of_box_run_p)
25972 it->pixel_width += thick;
25973 if (it->end_of_box_run_p)
25974 it->pixel_width += thick;
25975 }
25976
25977 /* If face has an overline, add the height of the overline
25978 (1 pixel) and a 1 pixel margin to the character height. */
25979 if (face->overline_p)
25980 it->ascent += overline_margin;
25981
25982 if (it->constrain_row_ascent_descent_p)
25983 {
25984 if (it->ascent > it->max_ascent)
25985 it->ascent = it->max_ascent;
25986 if (it->descent > it->max_descent)
25987 it->descent = it->max_descent;
25988 }
25989
25990 take_vertical_position_into_account (it);
25991
25992 /* If we have to actually produce glyphs, do it. */
25993 if (it->glyph_row)
25994 {
25995 if (stretched_p)
25996 {
25997 /* Translate a space with a `space-width' property
25998 into a stretch glyph. */
25999 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26000 / FONT_HEIGHT (font));
26001 append_stretch_glyph (it, it->object, it->pixel_width,
26002 it->ascent + it->descent, ascent);
26003 }
26004 else
26005 append_glyph (it);
26006
26007 /* If characters with lbearing or rbearing are displayed
26008 in this line, record that fact in a flag of the
26009 glyph row. This is used to optimize X output code. */
26010 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26011 it->glyph_row->contains_overlapping_glyphs_p = 1;
26012 }
26013 if (! stretched_p && it->pixel_width == 0)
26014 /* We assure that all visible glyphs have at least 1-pixel
26015 width. */
26016 it->pixel_width = 1;
26017 }
26018 else if (it->char_to_display == '\n')
26019 {
26020 /* A newline has no width, but we need the height of the
26021 line. But if previous part of the line sets a height,
26022 don't increase that height. */
26023
26024 Lisp_Object height;
26025 Lisp_Object total_height = Qnil;
26026
26027 it->override_ascent = -1;
26028 it->pixel_width = 0;
26029 it->nglyphs = 0;
26030
26031 height = get_it_property (it, Qline_height);
26032 /* Split (line-height total-height) list. */
26033 if (CONSP (height)
26034 && CONSP (XCDR (height))
26035 && NILP (XCDR (XCDR (height))))
26036 {
26037 total_height = XCAR (XCDR (height));
26038 height = XCAR (height);
26039 }
26040 height = calc_line_height_property (it, height, font, boff, 1);
26041
26042 if (it->override_ascent >= 0)
26043 {
26044 it->ascent = it->override_ascent;
26045 it->descent = it->override_descent;
26046 boff = it->override_boff;
26047 }
26048 else
26049 {
26050 it->ascent = FONT_BASE (font) + boff;
26051 it->descent = FONT_DESCENT (font) - boff;
26052 }
26053
26054 if (EQ (height, Qt))
26055 {
26056 if (it->descent > it->max_descent)
26057 {
26058 it->ascent += it->descent - it->max_descent;
26059 it->descent = it->max_descent;
26060 }
26061 if (it->ascent > it->max_ascent)
26062 {
26063 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26064 it->ascent = it->max_ascent;
26065 }
26066 it->phys_ascent = min (it->phys_ascent, it->ascent);
26067 it->phys_descent = min (it->phys_descent, it->descent);
26068 it->constrain_row_ascent_descent_p = 1;
26069 extra_line_spacing = 0;
26070 }
26071 else
26072 {
26073 Lisp_Object spacing;
26074
26075 it->phys_ascent = it->ascent;
26076 it->phys_descent = it->descent;
26077
26078 if ((it->max_ascent > 0 || it->max_descent > 0)
26079 && face->box != FACE_NO_BOX
26080 && face->box_line_width > 0)
26081 {
26082 it->ascent += face->box_line_width;
26083 it->descent += face->box_line_width;
26084 }
26085 if (!NILP (height)
26086 && XINT (height) > it->ascent + it->descent)
26087 it->ascent = XINT (height) - it->descent;
26088
26089 if (!NILP (total_height))
26090 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26091 else
26092 {
26093 spacing = get_it_property (it, Qline_spacing);
26094 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26095 }
26096 if (INTEGERP (spacing))
26097 {
26098 extra_line_spacing = XINT (spacing);
26099 if (!NILP (total_height))
26100 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26101 }
26102 }
26103 }
26104 else /* i.e. (it->char_to_display == '\t') */
26105 {
26106 if (font->space_width > 0)
26107 {
26108 int tab_width = it->tab_width * font->space_width;
26109 int x = it->current_x + it->continuation_lines_width;
26110 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26111
26112 /* If the distance from the current position to the next tab
26113 stop is less than a space character width, use the
26114 tab stop after that. */
26115 if (next_tab_x - x < font->space_width)
26116 next_tab_x += tab_width;
26117
26118 it->pixel_width = next_tab_x - x;
26119 it->nglyphs = 1;
26120 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26121 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26122
26123 if (it->glyph_row)
26124 {
26125 append_stretch_glyph (it, it->object, it->pixel_width,
26126 it->ascent + it->descent, it->ascent);
26127 }
26128 }
26129 else
26130 {
26131 it->pixel_width = 0;
26132 it->nglyphs = 1;
26133 }
26134 }
26135 }
26136 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26137 {
26138 /* A static composition.
26139
26140 Note: A composition is represented as one glyph in the
26141 glyph matrix. There are no padding glyphs.
26142
26143 Important note: pixel_width, ascent, and descent are the
26144 values of what is drawn by draw_glyphs (i.e. the values of
26145 the overall glyphs composed). */
26146 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26147 int boff; /* baseline offset */
26148 struct composition *cmp = composition_table[it->cmp_it.id];
26149 int glyph_len = cmp->glyph_len;
26150 struct font *font = face->font;
26151
26152 it->nglyphs = 1;
26153
26154 /* If we have not yet calculated pixel size data of glyphs of
26155 the composition for the current face font, calculate them
26156 now. Theoretically, we have to check all fonts for the
26157 glyphs, but that requires much time and memory space. So,
26158 here we check only the font of the first glyph. This may
26159 lead to incorrect display, but it's very rare, and C-l
26160 (recenter-top-bottom) can correct the display anyway. */
26161 if (! cmp->font || cmp->font != font)
26162 {
26163 /* Ascent and descent of the font of the first character
26164 of this composition (adjusted by baseline offset).
26165 Ascent and descent of overall glyphs should not be less
26166 than these, respectively. */
26167 int font_ascent, font_descent, font_height;
26168 /* Bounding box of the overall glyphs. */
26169 int leftmost, rightmost, lowest, highest;
26170 int lbearing, rbearing;
26171 int i, width, ascent, descent;
26172 int left_padded = 0, right_padded = 0;
26173 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26174 XChar2b char2b;
26175 struct font_metrics *pcm;
26176 int font_not_found_p;
26177 ptrdiff_t pos;
26178
26179 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26180 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26181 break;
26182 if (glyph_len < cmp->glyph_len)
26183 right_padded = 1;
26184 for (i = 0; i < glyph_len; i++)
26185 {
26186 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26187 break;
26188 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26189 }
26190 if (i > 0)
26191 left_padded = 1;
26192
26193 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26194 : IT_CHARPOS (*it));
26195 /* If no suitable font is found, use the default font. */
26196 font_not_found_p = font == NULL;
26197 if (font_not_found_p)
26198 {
26199 face = face->ascii_face;
26200 font = face->font;
26201 }
26202 boff = font->baseline_offset;
26203 if (font->vertical_centering)
26204 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26205 font_ascent = FONT_BASE (font) + boff;
26206 font_descent = FONT_DESCENT (font) - boff;
26207 font_height = FONT_HEIGHT (font);
26208
26209 cmp->font = font;
26210
26211 pcm = NULL;
26212 if (! font_not_found_p)
26213 {
26214 get_char_face_and_encoding (it->f, c, it->face_id,
26215 &char2b, 0);
26216 pcm = get_per_char_metric (font, &char2b);
26217 }
26218
26219 /* Initialize the bounding box. */
26220 if (pcm)
26221 {
26222 width = cmp->glyph_len > 0 ? pcm->width : 0;
26223 ascent = pcm->ascent;
26224 descent = pcm->descent;
26225 lbearing = pcm->lbearing;
26226 rbearing = pcm->rbearing;
26227 }
26228 else
26229 {
26230 width = cmp->glyph_len > 0 ? font->space_width : 0;
26231 ascent = FONT_BASE (font);
26232 descent = FONT_DESCENT (font);
26233 lbearing = 0;
26234 rbearing = width;
26235 }
26236
26237 rightmost = width;
26238 leftmost = 0;
26239 lowest = - descent + boff;
26240 highest = ascent + boff;
26241
26242 if (! font_not_found_p
26243 && font->default_ascent
26244 && CHAR_TABLE_P (Vuse_default_ascent)
26245 && !NILP (Faref (Vuse_default_ascent,
26246 make_number (it->char_to_display))))
26247 highest = font->default_ascent + boff;
26248
26249 /* Draw the first glyph at the normal position. It may be
26250 shifted to right later if some other glyphs are drawn
26251 at the left. */
26252 cmp->offsets[i * 2] = 0;
26253 cmp->offsets[i * 2 + 1] = boff;
26254 cmp->lbearing = lbearing;
26255 cmp->rbearing = rbearing;
26256
26257 /* Set cmp->offsets for the remaining glyphs. */
26258 for (i++; i < glyph_len; i++)
26259 {
26260 int left, right, btm, top;
26261 int ch = COMPOSITION_GLYPH (cmp, i);
26262 int face_id;
26263 struct face *this_face;
26264
26265 if (ch == '\t')
26266 ch = ' ';
26267 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26268 this_face = FACE_FROM_ID (it->f, face_id);
26269 font = this_face->font;
26270
26271 if (font == NULL)
26272 pcm = NULL;
26273 else
26274 {
26275 get_char_face_and_encoding (it->f, ch, face_id,
26276 &char2b, 0);
26277 pcm = get_per_char_metric (font, &char2b);
26278 }
26279 if (! pcm)
26280 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26281 else
26282 {
26283 width = pcm->width;
26284 ascent = pcm->ascent;
26285 descent = pcm->descent;
26286 lbearing = pcm->lbearing;
26287 rbearing = pcm->rbearing;
26288 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26289 {
26290 /* Relative composition with or without
26291 alternate chars. */
26292 left = (leftmost + rightmost - width) / 2;
26293 btm = - descent + boff;
26294 if (font->relative_compose
26295 && (! CHAR_TABLE_P (Vignore_relative_composition)
26296 || NILP (Faref (Vignore_relative_composition,
26297 make_number (ch)))))
26298 {
26299
26300 if (- descent >= font->relative_compose)
26301 /* One extra pixel between two glyphs. */
26302 btm = highest + 1;
26303 else if (ascent <= 0)
26304 /* One extra pixel between two glyphs. */
26305 btm = lowest - 1 - ascent - descent;
26306 }
26307 }
26308 else
26309 {
26310 /* A composition rule is specified by an integer
26311 value that encodes global and new reference
26312 points (GREF and NREF). GREF and NREF are
26313 specified by numbers as below:
26314
26315 0---1---2 -- ascent
26316 | |
26317 | |
26318 | |
26319 9--10--11 -- center
26320 | |
26321 ---3---4---5--- baseline
26322 | |
26323 6---7---8 -- descent
26324 */
26325 int rule = COMPOSITION_RULE (cmp, i);
26326 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26327
26328 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26329 grefx = gref % 3, nrefx = nref % 3;
26330 grefy = gref / 3, nrefy = nref / 3;
26331 if (xoff)
26332 xoff = font_height * (xoff - 128) / 256;
26333 if (yoff)
26334 yoff = font_height * (yoff - 128) / 256;
26335
26336 left = (leftmost
26337 + grefx * (rightmost - leftmost) / 2
26338 - nrefx * width / 2
26339 + xoff);
26340
26341 btm = ((grefy == 0 ? highest
26342 : grefy == 1 ? 0
26343 : grefy == 2 ? lowest
26344 : (highest + lowest) / 2)
26345 - (nrefy == 0 ? ascent + descent
26346 : nrefy == 1 ? descent - boff
26347 : nrefy == 2 ? 0
26348 : (ascent + descent) / 2)
26349 + yoff);
26350 }
26351
26352 cmp->offsets[i * 2] = left;
26353 cmp->offsets[i * 2 + 1] = btm + descent;
26354
26355 /* Update the bounding box of the overall glyphs. */
26356 if (width > 0)
26357 {
26358 right = left + width;
26359 if (left < leftmost)
26360 leftmost = left;
26361 if (right > rightmost)
26362 rightmost = right;
26363 }
26364 top = btm + descent + ascent;
26365 if (top > highest)
26366 highest = top;
26367 if (btm < lowest)
26368 lowest = btm;
26369
26370 if (cmp->lbearing > left + lbearing)
26371 cmp->lbearing = left + lbearing;
26372 if (cmp->rbearing < left + rbearing)
26373 cmp->rbearing = left + rbearing;
26374 }
26375 }
26376
26377 /* If there are glyphs whose x-offsets are negative,
26378 shift all glyphs to the right and make all x-offsets
26379 non-negative. */
26380 if (leftmost < 0)
26381 {
26382 for (i = 0; i < cmp->glyph_len; i++)
26383 cmp->offsets[i * 2] -= leftmost;
26384 rightmost -= leftmost;
26385 cmp->lbearing -= leftmost;
26386 cmp->rbearing -= leftmost;
26387 }
26388
26389 if (left_padded && cmp->lbearing < 0)
26390 {
26391 for (i = 0; i < cmp->glyph_len; i++)
26392 cmp->offsets[i * 2] -= cmp->lbearing;
26393 rightmost -= cmp->lbearing;
26394 cmp->rbearing -= cmp->lbearing;
26395 cmp->lbearing = 0;
26396 }
26397 if (right_padded && rightmost < cmp->rbearing)
26398 {
26399 rightmost = cmp->rbearing;
26400 }
26401
26402 cmp->pixel_width = rightmost;
26403 cmp->ascent = highest;
26404 cmp->descent = - lowest;
26405 if (cmp->ascent < font_ascent)
26406 cmp->ascent = font_ascent;
26407 if (cmp->descent < font_descent)
26408 cmp->descent = font_descent;
26409 }
26410
26411 if (it->glyph_row
26412 && (cmp->lbearing < 0
26413 || cmp->rbearing > cmp->pixel_width))
26414 it->glyph_row->contains_overlapping_glyphs_p = 1;
26415
26416 it->pixel_width = cmp->pixel_width;
26417 it->ascent = it->phys_ascent = cmp->ascent;
26418 it->descent = it->phys_descent = cmp->descent;
26419 if (face->box != FACE_NO_BOX)
26420 {
26421 int thick = face->box_line_width;
26422
26423 if (thick > 0)
26424 {
26425 it->ascent += thick;
26426 it->descent += thick;
26427 }
26428 else
26429 thick = - thick;
26430
26431 if (it->start_of_box_run_p)
26432 it->pixel_width += thick;
26433 if (it->end_of_box_run_p)
26434 it->pixel_width += thick;
26435 }
26436
26437 /* If face has an overline, add the height of the overline
26438 (1 pixel) and a 1 pixel margin to the character height. */
26439 if (face->overline_p)
26440 it->ascent += overline_margin;
26441
26442 take_vertical_position_into_account (it);
26443 if (it->ascent < 0)
26444 it->ascent = 0;
26445 if (it->descent < 0)
26446 it->descent = 0;
26447
26448 if (it->glyph_row && cmp->glyph_len > 0)
26449 append_composite_glyph (it);
26450 }
26451 else if (it->what == IT_COMPOSITION)
26452 {
26453 /* A dynamic (automatic) composition. */
26454 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26455 Lisp_Object gstring;
26456 struct font_metrics metrics;
26457
26458 it->nglyphs = 1;
26459
26460 gstring = composition_gstring_from_id (it->cmp_it.id);
26461 it->pixel_width
26462 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26463 &metrics);
26464 if (it->glyph_row
26465 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26466 it->glyph_row->contains_overlapping_glyphs_p = 1;
26467 it->ascent = it->phys_ascent = metrics.ascent;
26468 it->descent = it->phys_descent = metrics.descent;
26469 if (face->box != FACE_NO_BOX)
26470 {
26471 int thick = face->box_line_width;
26472
26473 if (thick > 0)
26474 {
26475 it->ascent += thick;
26476 it->descent += thick;
26477 }
26478 else
26479 thick = - thick;
26480
26481 if (it->start_of_box_run_p)
26482 it->pixel_width += thick;
26483 if (it->end_of_box_run_p)
26484 it->pixel_width += thick;
26485 }
26486 /* If face has an overline, add the height of the overline
26487 (1 pixel) and a 1 pixel margin to the character height. */
26488 if (face->overline_p)
26489 it->ascent += overline_margin;
26490 take_vertical_position_into_account (it);
26491 if (it->ascent < 0)
26492 it->ascent = 0;
26493 if (it->descent < 0)
26494 it->descent = 0;
26495
26496 if (it->glyph_row)
26497 append_composite_glyph (it);
26498 }
26499 else if (it->what == IT_GLYPHLESS)
26500 produce_glyphless_glyph (it, 0, Qnil);
26501 else if (it->what == IT_IMAGE)
26502 produce_image_glyph (it);
26503 else if (it->what == IT_STRETCH)
26504 produce_stretch_glyph (it);
26505
26506 done:
26507 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26508 because this isn't true for images with `:ascent 100'. */
26509 eassert (it->ascent >= 0 && it->descent >= 0);
26510 if (it->area == TEXT_AREA)
26511 it->current_x += it->pixel_width;
26512
26513 if (extra_line_spacing > 0)
26514 {
26515 it->descent += extra_line_spacing;
26516 if (extra_line_spacing > it->max_extra_line_spacing)
26517 it->max_extra_line_spacing = extra_line_spacing;
26518 }
26519
26520 it->max_ascent = max (it->max_ascent, it->ascent);
26521 it->max_descent = max (it->max_descent, it->descent);
26522 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26523 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26524 }
26525
26526 /* EXPORT for RIF:
26527 Output LEN glyphs starting at START at the nominal cursor position.
26528 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26529 being updated, and UPDATED_AREA is the area of that row being updated. */
26530
26531 void
26532 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26533 struct glyph *start, enum glyph_row_area updated_area, int len)
26534 {
26535 int x, hpos, chpos = w->phys_cursor.hpos;
26536
26537 eassert (updated_row);
26538 /* When the window is hscrolled, cursor hpos can legitimately be out
26539 of bounds, but we draw the cursor at the corresponding window
26540 margin in that case. */
26541 if (!updated_row->reversed_p && chpos < 0)
26542 chpos = 0;
26543 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26544 chpos = updated_row->used[TEXT_AREA] - 1;
26545
26546 block_input ();
26547
26548 /* Write glyphs. */
26549
26550 hpos = start - updated_row->glyphs[updated_area];
26551 x = draw_glyphs (w, w->output_cursor.x,
26552 updated_row, updated_area,
26553 hpos, hpos + len,
26554 DRAW_NORMAL_TEXT, 0);
26555
26556 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26557 if (updated_area == TEXT_AREA
26558 && w->phys_cursor_on_p
26559 && w->phys_cursor.vpos == w->output_cursor.vpos
26560 && chpos >= hpos
26561 && chpos < hpos + len)
26562 w->phys_cursor_on_p = 0;
26563
26564 unblock_input ();
26565
26566 /* Advance the output cursor. */
26567 w->output_cursor.hpos += len;
26568 w->output_cursor.x = x;
26569 }
26570
26571
26572 /* EXPORT for RIF:
26573 Insert LEN glyphs from START at the nominal cursor position. */
26574
26575 void
26576 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26577 struct glyph *start, enum glyph_row_area updated_area, int len)
26578 {
26579 struct frame *f;
26580 int line_height, shift_by_width, shifted_region_width;
26581 struct glyph_row *row;
26582 struct glyph *glyph;
26583 int frame_x, frame_y;
26584 ptrdiff_t hpos;
26585
26586 eassert (updated_row);
26587 block_input ();
26588 f = XFRAME (WINDOW_FRAME (w));
26589
26590 /* Get the height of the line we are in. */
26591 row = updated_row;
26592 line_height = row->height;
26593
26594 /* Get the width of the glyphs to insert. */
26595 shift_by_width = 0;
26596 for (glyph = start; glyph < start + len; ++glyph)
26597 shift_by_width += glyph->pixel_width;
26598
26599 /* Get the width of the region to shift right. */
26600 shifted_region_width = (window_box_width (w, updated_area)
26601 - w->output_cursor.x
26602 - shift_by_width);
26603
26604 /* Shift right. */
26605 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26606 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26607
26608 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26609 line_height, shift_by_width);
26610
26611 /* Write the glyphs. */
26612 hpos = start - row->glyphs[updated_area];
26613 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26614 hpos, hpos + len,
26615 DRAW_NORMAL_TEXT, 0);
26616
26617 /* Advance the output cursor. */
26618 w->output_cursor.hpos += len;
26619 w->output_cursor.x += shift_by_width;
26620 unblock_input ();
26621 }
26622
26623
26624 /* EXPORT for RIF:
26625 Erase the current text line from the nominal cursor position
26626 (inclusive) to pixel column TO_X (exclusive). The idea is that
26627 everything from TO_X onward is already erased.
26628
26629 TO_X is a pixel position relative to UPDATED_AREA of currently
26630 updated window W. TO_X == -1 means clear to the end of this area. */
26631
26632 void
26633 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26634 enum glyph_row_area updated_area, int to_x)
26635 {
26636 struct frame *f;
26637 int max_x, min_y, max_y;
26638 int from_x, from_y, to_y;
26639
26640 eassert (updated_row);
26641 f = XFRAME (w->frame);
26642
26643 if (updated_row->full_width_p)
26644 max_x = (WINDOW_PIXEL_WIDTH (w)
26645 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26646 else
26647 max_x = window_box_width (w, updated_area);
26648 max_y = window_text_bottom_y (w);
26649
26650 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26651 of window. For TO_X > 0, truncate to end of drawing area. */
26652 if (to_x == 0)
26653 return;
26654 else if (to_x < 0)
26655 to_x = max_x;
26656 else
26657 to_x = min (to_x, max_x);
26658
26659 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26660
26661 /* Notice if the cursor will be cleared by this operation. */
26662 if (!updated_row->full_width_p)
26663 notice_overwritten_cursor (w, updated_area,
26664 w->output_cursor.x, -1,
26665 updated_row->y,
26666 MATRIX_ROW_BOTTOM_Y (updated_row));
26667
26668 from_x = w->output_cursor.x;
26669
26670 /* Translate to frame coordinates. */
26671 if (updated_row->full_width_p)
26672 {
26673 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26674 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26675 }
26676 else
26677 {
26678 int area_left = window_box_left (w, updated_area);
26679 from_x += area_left;
26680 to_x += area_left;
26681 }
26682
26683 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26684 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26685 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26686
26687 /* Prevent inadvertently clearing to end of the X window. */
26688 if (to_x > from_x && to_y > from_y)
26689 {
26690 block_input ();
26691 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26692 to_x - from_x, to_y - from_y);
26693 unblock_input ();
26694 }
26695 }
26696
26697 #endif /* HAVE_WINDOW_SYSTEM */
26698
26699
26700 \f
26701 /***********************************************************************
26702 Cursor types
26703 ***********************************************************************/
26704
26705 /* Value is the internal representation of the specified cursor type
26706 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26707 of the bar cursor. */
26708
26709 static enum text_cursor_kinds
26710 get_specified_cursor_type (Lisp_Object arg, int *width)
26711 {
26712 enum text_cursor_kinds type;
26713
26714 if (NILP (arg))
26715 return NO_CURSOR;
26716
26717 if (EQ (arg, Qbox))
26718 return FILLED_BOX_CURSOR;
26719
26720 if (EQ (arg, Qhollow))
26721 return HOLLOW_BOX_CURSOR;
26722
26723 if (EQ (arg, Qbar))
26724 {
26725 *width = 2;
26726 return BAR_CURSOR;
26727 }
26728
26729 if (CONSP (arg)
26730 && EQ (XCAR (arg), Qbar)
26731 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26732 {
26733 *width = XINT (XCDR (arg));
26734 return BAR_CURSOR;
26735 }
26736
26737 if (EQ (arg, Qhbar))
26738 {
26739 *width = 2;
26740 return HBAR_CURSOR;
26741 }
26742
26743 if (CONSP (arg)
26744 && EQ (XCAR (arg), Qhbar)
26745 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26746 {
26747 *width = XINT (XCDR (arg));
26748 return HBAR_CURSOR;
26749 }
26750
26751 /* Treat anything unknown as "hollow box cursor".
26752 It was bad to signal an error; people have trouble fixing
26753 .Xdefaults with Emacs, when it has something bad in it. */
26754 type = HOLLOW_BOX_CURSOR;
26755
26756 return type;
26757 }
26758
26759 /* Set the default cursor types for specified frame. */
26760 void
26761 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26762 {
26763 int width = 1;
26764 Lisp_Object tem;
26765
26766 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26767 FRAME_CURSOR_WIDTH (f) = width;
26768
26769 /* By default, set up the blink-off state depending on the on-state. */
26770
26771 tem = Fassoc (arg, Vblink_cursor_alist);
26772 if (!NILP (tem))
26773 {
26774 FRAME_BLINK_OFF_CURSOR (f)
26775 = get_specified_cursor_type (XCDR (tem), &width);
26776 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26777 }
26778 else
26779 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26780
26781 /* Make sure the cursor gets redrawn. */
26782 f->cursor_type_changed = 1;
26783 }
26784
26785
26786 #ifdef HAVE_WINDOW_SYSTEM
26787
26788 /* Return the cursor we want to be displayed in window W. Return
26789 width of bar/hbar cursor through WIDTH arg. Return with
26790 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26791 (i.e. if the `system caret' should track this cursor).
26792
26793 In a mini-buffer window, we want the cursor only to appear if we
26794 are reading input from this window. For the selected window, we
26795 want the cursor type given by the frame parameter or buffer local
26796 setting of cursor-type. If explicitly marked off, draw no cursor.
26797 In all other cases, we want a hollow box cursor. */
26798
26799 static enum text_cursor_kinds
26800 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26801 int *active_cursor)
26802 {
26803 struct frame *f = XFRAME (w->frame);
26804 struct buffer *b = XBUFFER (w->contents);
26805 int cursor_type = DEFAULT_CURSOR;
26806 Lisp_Object alt_cursor;
26807 int non_selected = 0;
26808
26809 *active_cursor = 1;
26810
26811 /* Echo area */
26812 if (cursor_in_echo_area
26813 && FRAME_HAS_MINIBUF_P (f)
26814 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26815 {
26816 if (w == XWINDOW (echo_area_window))
26817 {
26818 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26819 {
26820 *width = FRAME_CURSOR_WIDTH (f);
26821 return FRAME_DESIRED_CURSOR (f);
26822 }
26823 else
26824 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26825 }
26826
26827 *active_cursor = 0;
26828 non_selected = 1;
26829 }
26830
26831 /* Detect a nonselected window or nonselected frame. */
26832 else if (w != XWINDOW (f->selected_window)
26833 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26834 {
26835 *active_cursor = 0;
26836
26837 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26838 return NO_CURSOR;
26839
26840 non_selected = 1;
26841 }
26842
26843 /* Never display a cursor in a window in which cursor-type is nil. */
26844 if (NILP (BVAR (b, cursor_type)))
26845 return NO_CURSOR;
26846
26847 /* Get the normal cursor type for this window. */
26848 if (EQ (BVAR (b, cursor_type), Qt))
26849 {
26850 cursor_type = FRAME_DESIRED_CURSOR (f);
26851 *width = FRAME_CURSOR_WIDTH (f);
26852 }
26853 else
26854 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26855
26856 /* Use cursor-in-non-selected-windows instead
26857 for non-selected window or frame. */
26858 if (non_selected)
26859 {
26860 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26861 if (!EQ (Qt, alt_cursor))
26862 return get_specified_cursor_type (alt_cursor, width);
26863 /* t means modify the normal cursor type. */
26864 if (cursor_type == FILLED_BOX_CURSOR)
26865 cursor_type = HOLLOW_BOX_CURSOR;
26866 else if (cursor_type == BAR_CURSOR && *width > 1)
26867 --*width;
26868 return cursor_type;
26869 }
26870
26871 /* Use normal cursor if not blinked off. */
26872 if (!w->cursor_off_p)
26873 {
26874 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26875 {
26876 if (cursor_type == FILLED_BOX_CURSOR)
26877 {
26878 /* Using a block cursor on large images can be very annoying.
26879 So use a hollow cursor for "large" images.
26880 If image is not transparent (no mask), also use hollow cursor. */
26881 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26882 if (img != NULL && IMAGEP (img->spec))
26883 {
26884 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26885 where N = size of default frame font size.
26886 This should cover most of the "tiny" icons people may use. */
26887 if (!img->mask
26888 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26889 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26890 cursor_type = HOLLOW_BOX_CURSOR;
26891 }
26892 }
26893 else if (cursor_type != NO_CURSOR)
26894 {
26895 /* Display current only supports BOX and HOLLOW cursors for images.
26896 So for now, unconditionally use a HOLLOW cursor when cursor is
26897 not a solid box cursor. */
26898 cursor_type = HOLLOW_BOX_CURSOR;
26899 }
26900 }
26901 return cursor_type;
26902 }
26903
26904 /* Cursor is blinked off, so determine how to "toggle" it. */
26905
26906 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26907 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26908 return get_specified_cursor_type (XCDR (alt_cursor), width);
26909
26910 /* Then see if frame has specified a specific blink off cursor type. */
26911 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26912 {
26913 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26914 return FRAME_BLINK_OFF_CURSOR (f);
26915 }
26916
26917 #if 0
26918 /* Some people liked having a permanently visible blinking cursor,
26919 while others had very strong opinions against it. So it was
26920 decided to remove it. KFS 2003-09-03 */
26921
26922 /* Finally perform built-in cursor blinking:
26923 filled box <-> hollow box
26924 wide [h]bar <-> narrow [h]bar
26925 narrow [h]bar <-> no cursor
26926 other type <-> no cursor */
26927
26928 if (cursor_type == FILLED_BOX_CURSOR)
26929 return HOLLOW_BOX_CURSOR;
26930
26931 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26932 {
26933 *width = 1;
26934 return cursor_type;
26935 }
26936 #endif
26937
26938 return NO_CURSOR;
26939 }
26940
26941
26942 /* Notice when the text cursor of window W has been completely
26943 overwritten by a drawing operation that outputs glyphs in AREA
26944 starting at X0 and ending at X1 in the line starting at Y0 and
26945 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26946 the rest of the line after X0 has been written. Y coordinates
26947 are window-relative. */
26948
26949 static void
26950 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26951 int x0, int x1, int y0, int y1)
26952 {
26953 int cx0, cx1, cy0, cy1;
26954 struct glyph_row *row;
26955
26956 if (!w->phys_cursor_on_p)
26957 return;
26958 if (area != TEXT_AREA)
26959 return;
26960
26961 if (w->phys_cursor.vpos < 0
26962 || w->phys_cursor.vpos >= w->current_matrix->nrows
26963 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26964 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26965 return;
26966
26967 if (row->cursor_in_fringe_p)
26968 {
26969 row->cursor_in_fringe_p = 0;
26970 draw_fringe_bitmap (w, row, row->reversed_p);
26971 w->phys_cursor_on_p = 0;
26972 return;
26973 }
26974
26975 cx0 = w->phys_cursor.x;
26976 cx1 = cx0 + w->phys_cursor_width;
26977 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26978 return;
26979
26980 /* The cursor image will be completely removed from the
26981 screen if the output area intersects the cursor area in
26982 y-direction. When we draw in [y0 y1[, and some part of
26983 the cursor is at y < y0, that part must have been drawn
26984 before. When scrolling, the cursor is erased before
26985 actually scrolling, so we don't come here. When not
26986 scrolling, the rows above the old cursor row must have
26987 changed, and in this case these rows must have written
26988 over the cursor image.
26989
26990 Likewise if part of the cursor is below y1, with the
26991 exception of the cursor being in the first blank row at
26992 the buffer and window end because update_text_area
26993 doesn't draw that row. (Except when it does, but
26994 that's handled in update_text_area.) */
26995
26996 cy0 = w->phys_cursor.y;
26997 cy1 = cy0 + w->phys_cursor_height;
26998 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26999 return;
27000
27001 w->phys_cursor_on_p = 0;
27002 }
27003
27004 #endif /* HAVE_WINDOW_SYSTEM */
27005
27006 \f
27007 /************************************************************************
27008 Mouse Face
27009 ************************************************************************/
27010
27011 #ifdef HAVE_WINDOW_SYSTEM
27012
27013 /* EXPORT for RIF:
27014 Fix the display of area AREA of overlapping row ROW in window W
27015 with respect to the overlapping part OVERLAPS. */
27016
27017 void
27018 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27019 enum glyph_row_area area, int overlaps)
27020 {
27021 int i, x;
27022
27023 block_input ();
27024
27025 x = 0;
27026 for (i = 0; i < row->used[area];)
27027 {
27028 if (row->glyphs[area][i].overlaps_vertically_p)
27029 {
27030 int start = i, start_x = x;
27031
27032 do
27033 {
27034 x += row->glyphs[area][i].pixel_width;
27035 ++i;
27036 }
27037 while (i < row->used[area]
27038 && row->glyphs[area][i].overlaps_vertically_p);
27039
27040 draw_glyphs (w, start_x, row, area,
27041 start, i,
27042 DRAW_NORMAL_TEXT, overlaps);
27043 }
27044 else
27045 {
27046 x += row->glyphs[area][i].pixel_width;
27047 ++i;
27048 }
27049 }
27050
27051 unblock_input ();
27052 }
27053
27054
27055 /* EXPORT:
27056 Draw the cursor glyph of window W in glyph row ROW. See the
27057 comment of draw_glyphs for the meaning of HL. */
27058
27059 void
27060 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27061 enum draw_glyphs_face hl)
27062 {
27063 /* If cursor hpos is out of bounds, don't draw garbage. This can
27064 happen in mini-buffer windows when switching between echo area
27065 glyphs and mini-buffer. */
27066 if ((row->reversed_p
27067 ? (w->phys_cursor.hpos >= 0)
27068 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27069 {
27070 int on_p = w->phys_cursor_on_p;
27071 int x1;
27072 int hpos = w->phys_cursor.hpos;
27073
27074 /* When the window is hscrolled, cursor hpos can legitimately be
27075 out of bounds, but we draw the cursor at the corresponding
27076 window margin in that case. */
27077 if (!row->reversed_p && hpos < 0)
27078 hpos = 0;
27079 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27080 hpos = row->used[TEXT_AREA] - 1;
27081
27082 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27083 hl, 0);
27084 w->phys_cursor_on_p = on_p;
27085
27086 if (hl == DRAW_CURSOR)
27087 w->phys_cursor_width = x1 - w->phys_cursor.x;
27088 /* When we erase the cursor, and ROW is overlapped by other
27089 rows, make sure that these overlapping parts of other rows
27090 are redrawn. */
27091 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27092 {
27093 w->phys_cursor_width = x1 - w->phys_cursor.x;
27094
27095 if (row > w->current_matrix->rows
27096 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27097 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27098 OVERLAPS_ERASED_CURSOR);
27099
27100 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27101 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27102 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27103 OVERLAPS_ERASED_CURSOR);
27104 }
27105 }
27106 }
27107
27108
27109 /* Erase the image of a cursor of window W from the screen. */
27110
27111 void
27112 erase_phys_cursor (struct window *w)
27113 {
27114 struct frame *f = XFRAME (w->frame);
27115 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27116 int hpos = w->phys_cursor.hpos;
27117 int vpos = w->phys_cursor.vpos;
27118 int mouse_face_here_p = 0;
27119 struct glyph_matrix *active_glyphs = w->current_matrix;
27120 struct glyph_row *cursor_row;
27121 struct glyph *cursor_glyph;
27122 enum draw_glyphs_face hl;
27123
27124 /* No cursor displayed or row invalidated => nothing to do on the
27125 screen. */
27126 if (w->phys_cursor_type == NO_CURSOR)
27127 goto mark_cursor_off;
27128
27129 /* VPOS >= active_glyphs->nrows means that window has been resized.
27130 Don't bother to erase the cursor. */
27131 if (vpos >= active_glyphs->nrows)
27132 goto mark_cursor_off;
27133
27134 /* If row containing cursor is marked invalid, there is nothing we
27135 can do. */
27136 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27137 if (!cursor_row->enabled_p)
27138 goto mark_cursor_off;
27139
27140 /* If line spacing is > 0, old cursor may only be partially visible in
27141 window after split-window. So adjust visible height. */
27142 cursor_row->visible_height = min (cursor_row->visible_height,
27143 window_text_bottom_y (w) - cursor_row->y);
27144
27145 /* If row is completely invisible, don't attempt to delete a cursor which
27146 isn't there. This can happen if cursor is at top of a window, and
27147 we switch to a buffer with a header line in that window. */
27148 if (cursor_row->visible_height <= 0)
27149 goto mark_cursor_off;
27150
27151 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27152 if (cursor_row->cursor_in_fringe_p)
27153 {
27154 cursor_row->cursor_in_fringe_p = 0;
27155 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27156 goto mark_cursor_off;
27157 }
27158
27159 /* This can happen when the new row is shorter than the old one.
27160 In this case, either draw_glyphs or clear_end_of_line
27161 should have cleared the cursor. Note that we wouldn't be
27162 able to erase the cursor in this case because we don't have a
27163 cursor glyph at hand. */
27164 if ((cursor_row->reversed_p
27165 ? (w->phys_cursor.hpos < 0)
27166 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27167 goto mark_cursor_off;
27168
27169 /* When the window is hscrolled, cursor hpos can legitimately be out
27170 of bounds, but we draw the cursor at the corresponding window
27171 margin in that case. */
27172 if (!cursor_row->reversed_p && hpos < 0)
27173 hpos = 0;
27174 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27175 hpos = cursor_row->used[TEXT_AREA] - 1;
27176
27177 /* If the cursor is in the mouse face area, redisplay that when
27178 we clear the cursor. */
27179 if (! NILP (hlinfo->mouse_face_window)
27180 && coords_in_mouse_face_p (w, hpos, vpos)
27181 /* Don't redraw the cursor's spot in mouse face if it is at the
27182 end of a line (on a newline). The cursor appears there, but
27183 mouse highlighting does not. */
27184 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27185 mouse_face_here_p = 1;
27186
27187 /* Maybe clear the display under the cursor. */
27188 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27189 {
27190 int x, y, left_x;
27191 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27192 int width;
27193
27194 cursor_glyph = get_phys_cursor_glyph (w);
27195 if (cursor_glyph == NULL)
27196 goto mark_cursor_off;
27197
27198 width = cursor_glyph->pixel_width;
27199 left_x = window_box_left_offset (w, TEXT_AREA);
27200 x = w->phys_cursor.x;
27201 if (x < left_x)
27202 width -= left_x - x;
27203 width = min (width, window_box_width (w, TEXT_AREA) - x);
27204 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27205 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
27206
27207 if (width > 0)
27208 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27209 }
27210
27211 /* Erase the cursor by redrawing the character underneath it. */
27212 if (mouse_face_here_p)
27213 hl = DRAW_MOUSE_FACE;
27214 else
27215 hl = DRAW_NORMAL_TEXT;
27216 draw_phys_cursor_glyph (w, cursor_row, hl);
27217
27218 mark_cursor_off:
27219 w->phys_cursor_on_p = 0;
27220 w->phys_cursor_type = NO_CURSOR;
27221 }
27222
27223
27224 /* EXPORT:
27225 Display or clear cursor of window W. If ON is zero, clear the
27226 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27227 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27228
27229 void
27230 display_and_set_cursor (struct window *w, bool on,
27231 int hpos, int vpos, int x, int y)
27232 {
27233 struct frame *f = XFRAME (w->frame);
27234 int new_cursor_type;
27235 int new_cursor_width;
27236 int active_cursor;
27237 struct glyph_row *glyph_row;
27238 struct glyph *glyph;
27239
27240 /* This is pointless on invisible frames, and dangerous on garbaged
27241 windows and frames; in the latter case, the frame or window may
27242 be in the midst of changing its size, and x and y may be off the
27243 window. */
27244 if (! FRAME_VISIBLE_P (f)
27245 || FRAME_GARBAGED_P (f)
27246 || vpos >= w->current_matrix->nrows
27247 || hpos >= w->current_matrix->matrix_w)
27248 return;
27249
27250 /* If cursor is off and we want it off, return quickly. */
27251 if (!on && !w->phys_cursor_on_p)
27252 return;
27253
27254 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27255 /* If cursor row is not enabled, we don't really know where to
27256 display the cursor. */
27257 if (!glyph_row->enabled_p)
27258 {
27259 w->phys_cursor_on_p = 0;
27260 return;
27261 }
27262
27263 glyph = NULL;
27264 if (!glyph_row->exact_window_width_line_p
27265 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27266 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27267
27268 eassert (input_blocked_p ());
27269
27270 /* Set new_cursor_type to the cursor we want to be displayed. */
27271 new_cursor_type = get_window_cursor_type (w, glyph,
27272 &new_cursor_width, &active_cursor);
27273
27274 /* If cursor is currently being shown and we don't want it to be or
27275 it is in the wrong place, or the cursor type is not what we want,
27276 erase it. */
27277 if (w->phys_cursor_on_p
27278 && (!on
27279 || w->phys_cursor.x != x
27280 || w->phys_cursor.y != y
27281 || new_cursor_type != w->phys_cursor_type
27282 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27283 && new_cursor_width != w->phys_cursor_width)))
27284 erase_phys_cursor (w);
27285
27286 /* Don't check phys_cursor_on_p here because that flag is only set
27287 to zero in some cases where we know that the cursor has been
27288 completely erased, to avoid the extra work of erasing the cursor
27289 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27290 still not be visible, or it has only been partly erased. */
27291 if (on)
27292 {
27293 w->phys_cursor_ascent = glyph_row->ascent;
27294 w->phys_cursor_height = glyph_row->height;
27295
27296 /* Set phys_cursor_.* before x_draw_.* is called because some
27297 of them may need the information. */
27298 w->phys_cursor.x = x;
27299 w->phys_cursor.y = glyph_row->y;
27300 w->phys_cursor.hpos = hpos;
27301 w->phys_cursor.vpos = vpos;
27302 }
27303
27304 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27305 new_cursor_type, new_cursor_width,
27306 on, active_cursor);
27307 }
27308
27309
27310 /* Switch the display of W's cursor on or off, according to the value
27311 of ON. */
27312
27313 static void
27314 update_window_cursor (struct window *w, bool on)
27315 {
27316 /* Don't update cursor in windows whose frame is in the process
27317 of being deleted. */
27318 if (w->current_matrix)
27319 {
27320 int hpos = w->phys_cursor.hpos;
27321 int vpos = w->phys_cursor.vpos;
27322 struct glyph_row *row;
27323
27324 if (vpos >= w->current_matrix->nrows
27325 || hpos >= w->current_matrix->matrix_w)
27326 return;
27327
27328 row = MATRIX_ROW (w->current_matrix, vpos);
27329
27330 /* When the window is hscrolled, cursor hpos can legitimately be
27331 out of bounds, but we draw the cursor at the corresponding
27332 window margin in that case. */
27333 if (!row->reversed_p && hpos < 0)
27334 hpos = 0;
27335 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27336 hpos = row->used[TEXT_AREA] - 1;
27337
27338 block_input ();
27339 display_and_set_cursor (w, on, hpos, vpos,
27340 w->phys_cursor.x, w->phys_cursor.y);
27341 unblock_input ();
27342 }
27343 }
27344
27345
27346 /* Call update_window_cursor with parameter ON_P on all leaf windows
27347 in the window tree rooted at W. */
27348
27349 static void
27350 update_cursor_in_window_tree (struct window *w, bool on_p)
27351 {
27352 while (w)
27353 {
27354 if (WINDOWP (w->contents))
27355 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27356 else
27357 update_window_cursor (w, on_p);
27358
27359 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27360 }
27361 }
27362
27363
27364 /* EXPORT:
27365 Display the cursor on window W, or clear it, according to ON_P.
27366 Don't change the cursor's position. */
27367
27368 void
27369 x_update_cursor (struct frame *f, bool on_p)
27370 {
27371 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27372 }
27373
27374
27375 /* EXPORT:
27376 Clear the cursor of window W to background color, and mark the
27377 cursor as not shown. This is used when the text where the cursor
27378 is about to be rewritten. */
27379
27380 void
27381 x_clear_cursor (struct window *w)
27382 {
27383 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27384 update_window_cursor (w, 0);
27385 }
27386
27387 #endif /* HAVE_WINDOW_SYSTEM */
27388
27389 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27390 and MSDOS. */
27391 static void
27392 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27393 int start_hpos, int end_hpos,
27394 enum draw_glyphs_face draw)
27395 {
27396 #ifdef HAVE_WINDOW_SYSTEM
27397 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27398 {
27399 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27400 return;
27401 }
27402 #endif
27403 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27404 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27405 #endif
27406 }
27407
27408 /* Display the active region described by mouse_face_* according to DRAW. */
27409
27410 static void
27411 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27412 {
27413 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27414 struct frame *f = XFRAME (WINDOW_FRAME (w));
27415
27416 if (/* If window is in the process of being destroyed, don't bother
27417 to do anything. */
27418 w->current_matrix != NULL
27419 /* Don't update mouse highlight if hidden. */
27420 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27421 /* Recognize when we are called to operate on rows that don't exist
27422 anymore. This can happen when a window is split. */
27423 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27424 {
27425 int phys_cursor_on_p = w->phys_cursor_on_p;
27426 struct glyph_row *row, *first, *last;
27427
27428 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27429 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27430
27431 for (row = first; row <= last && row->enabled_p; ++row)
27432 {
27433 int start_hpos, end_hpos, start_x;
27434
27435 /* For all but the first row, the highlight starts at column 0. */
27436 if (row == first)
27437 {
27438 /* R2L rows have BEG and END in reversed order, but the
27439 screen drawing geometry is always left to right. So
27440 we need to mirror the beginning and end of the
27441 highlighted area in R2L rows. */
27442 if (!row->reversed_p)
27443 {
27444 start_hpos = hlinfo->mouse_face_beg_col;
27445 start_x = hlinfo->mouse_face_beg_x;
27446 }
27447 else if (row == last)
27448 {
27449 start_hpos = hlinfo->mouse_face_end_col;
27450 start_x = hlinfo->mouse_face_end_x;
27451 }
27452 else
27453 {
27454 start_hpos = 0;
27455 start_x = 0;
27456 }
27457 }
27458 else if (row->reversed_p && row == last)
27459 {
27460 start_hpos = hlinfo->mouse_face_end_col;
27461 start_x = hlinfo->mouse_face_end_x;
27462 }
27463 else
27464 {
27465 start_hpos = 0;
27466 start_x = 0;
27467 }
27468
27469 if (row == last)
27470 {
27471 if (!row->reversed_p)
27472 end_hpos = hlinfo->mouse_face_end_col;
27473 else if (row == first)
27474 end_hpos = hlinfo->mouse_face_beg_col;
27475 else
27476 {
27477 end_hpos = row->used[TEXT_AREA];
27478 if (draw == DRAW_NORMAL_TEXT)
27479 row->fill_line_p = 1; /* Clear to end of line */
27480 }
27481 }
27482 else if (row->reversed_p && row == first)
27483 end_hpos = hlinfo->mouse_face_beg_col;
27484 else
27485 {
27486 end_hpos = row->used[TEXT_AREA];
27487 if (draw == DRAW_NORMAL_TEXT)
27488 row->fill_line_p = 1; /* Clear to end of line */
27489 }
27490
27491 if (end_hpos > start_hpos)
27492 {
27493 draw_row_with_mouse_face (w, start_x, row,
27494 start_hpos, end_hpos, draw);
27495
27496 row->mouse_face_p
27497 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27498 }
27499 }
27500
27501 #ifdef HAVE_WINDOW_SYSTEM
27502 /* When we've written over the cursor, arrange for it to
27503 be displayed again. */
27504 if (FRAME_WINDOW_P (f)
27505 && phys_cursor_on_p && !w->phys_cursor_on_p)
27506 {
27507 int hpos = w->phys_cursor.hpos;
27508
27509 /* When the window is hscrolled, cursor hpos can legitimately be
27510 out of bounds, but we draw the cursor at the corresponding
27511 window margin in that case. */
27512 if (!row->reversed_p && hpos < 0)
27513 hpos = 0;
27514 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27515 hpos = row->used[TEXT_AREA] - 1;
27516
27517 block_input ();
27518 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27519 w->phys_cursor.x, w->phys_cursor.y);
27520 unblock_input ();
27521 }
27522 #endif /* HAVE_WINDOW_SYSTEM */
27523 }
27524
27525 #ifdef HAVE_WINDOW_SYSTEM
27526 /* Change the mouse cursor. */
27527 if (FRAME_WINDOW_P (f))
27528 {
27529 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27530 if (draw == DRAW_NORMAL_TEXT
27531 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27532 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27533 else
27534 #endif
27535 if (draw == DRAW_MOUSE_FACE)
27536 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27537 else
27538 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27539 }
27540 #endif /* HAVE_WINDOW_SYSTEM */
27541 }
27542
27543 /* EXPORT:
27544 Clear out the mouse-highlighted active region.
27545 Redraw it un-highlighted first. Value is non-zero if mouse
27546 face was actually drawn unhighlighted. */
27547
27548 int
27549 clear_mouse_face (Mouse_HLInfo *hlinfo)
27550 {
27551 int cleared = 0;
27552
27553 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27554 {
27555 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27556 cleared = 1;
27557 }
27558
27559 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27560 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27561 hlinfo->mouse_face_window = Qnil;
27562 hlinfo->mouse_face_overlay = Qnil;
27563 return cleared;
27564 }
27565
27566 /* Return true if the coordinates HPOS and VPOS on windows W are
27567 within the mouse face on that window. */
27568 static bool
27569 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27570 {
27571 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27572
27573 /* Quickly resolve the easy cases. */
27574 if (!(WINDOWP (hlinfo->mouse_face_window)
27575 && XWINDOW (hlinfo->mouse_face_window) == w))
27576 return false;
27577 if (vpos < hlinfo->mouse_face_beg_row
27578 || vpos > hlinfo->mouse_face_end_row)
27579 return false;
27580 if (vpos > hlinfo->mouse_face_beg_row
27581 && vpos < hlinfo->mouse_face_end_row)
27582 return true;
27583
27584 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27585 {
27586 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27587 {
27588 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27589 return true;
27590 }
27591 else if ((vpos == hlinfo->mouse_face_beg_row
27592 && hpos >= hlinfo->mouse_face_beg_col)
27593 || (vpos == hlinfo->mouse_face_end_row
27594 && hpos < hlinfo->mouse_face_end_col))
27595 return true;
27596 }
27597 else
27598 {
27599 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27600 {
27601 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27602 return true;
27603 }
27604 else if ((vpos == hlinfo->mouse_face_beg_row
27605 && hpos <= hlinfo->mouse_face_beg_col)
27606 || (vpos == hlinfo->mouse_face_end_row
27607 && hpos > hlinfo->mouse_face_end_col))
27608 return true;
27609 }
27610 return false;
27611 }
27612
27613
27614 /* EXPORT:
27615 True if physical cursor of window W is within mouse face. */
27616
27617 bool
27618 cursor_in_mouse_face_p (struct window *w)
27619 {
27620 int hpos = w->phys_cursor.hpos;
27621 int vpos = w->phys_cursor.vpos;
27622 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27623
27624 /* When the window is hscrolled, cursor hpos can legitimately be out
27625 of bounds, but we draw the cursor at the corresponding window
27626 margin in that case. */
27627 if (!row->reversed_p && hpos < 0)
27628 hpos = 0;
27629 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27630 hpos = row->used[TEXT_AREA] - 1;
27631
27632 return coords_in_mouse_face_p (w, hpos, vpos);
27633 }
27634
27635
27636 \f
27637 /* Find the glyph rows START_ROW and END_ROW of window W that display
27638 characters between buffer positions START_CHARPOS and END_CHARPOS
27639 (excluding END_CHARPOS). DISP_STRING is a display string that
27640 covers these buffer positions. This is similar to
27641 row_containing_pos, but is more accurate when bidi reordering makes
27642 buffer positions change non-linearly with glyph rows. */
27643 static void
27644 rows_from_pos_range (struct window *w,
27645 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27646 Lisp_Object disp_string,
27647 struct glyph_row **start, struct glyph_row **end)
27648 {
27649 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27650 int last_y = window_text_bottom_y (w);
27651 struct glyph_row *row;
27652
27653 *start = NULL;
27654 *end = NULL;
27655
27656 while (!first->enabled_p
27657 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27658 first++;
27659
27660 /* Find the START row. */
27661 for (row = first;
27662 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27663 row++)
27664 {
27665 /* A row can potentially be the START row if the range of the
27666 characters it displays intersects the range
27667 [START_CHARPOS..END_CHARPOS). */
27668 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27669 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27670 /* See the commentary in row_containing_pos, for the
27671 explanation of the complicated way to check whether
27672 some position is beyond the end of the characters
27673 displayed by a row. */
27674 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27675 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27676 && !row->ends_at_zv_p
27677 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27678 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27679 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27680 && !row->ends_at_zv_p
27681 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27682 {
27683 /* Found a candidate row. Now make sure at least one of the
27684 glyphs it displays has a charpos from the range
27685 [START_CHARPOS..END_CHARPOS).
27686
27687 This is not obvious because bidi reordering could make
27688 buffer positions of a row be 1,2,3,102,101,100, and if we
27689 want to highlight characters in [50..60), we don't want
27690 this row, even though [50..60) does intersect [1..103),
27691 the range of character positions given by the row's start
27692 and end positions. */
27693 struct glyph *g = row->glyphs[TEXT_AREA];
27694 struct glyph *e = g + row->used[TEXT_AREA];
27695
27696 while (g < e)
27697 {
27698 if (((BUFFERP (g->object) || INTEGERP (g->object))
27699 && start_charpos <= g->charpos && g->charpos < end_charpos)
27700 /* A glyph that comes from DISP_STRING is by
27701 definition to be highlighted. */
27702 || EQ (g->object, disp_string))
27703 *start = row;
27704 g++;
27705 }
27706 if (*start)
27707 break;
27708 }
27709 }
27710
27711 /* Find the END row. */
27712 if (!*start
27713 /* If the last row is partially visible, start looking for END
27714 from that row, instead of starting from FIRST. */
27715 && !(row->enabled_p
27716 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27717 row = first;
27718 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27719 {
27720 struct glyph_row *next = row + 1;
27721 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27722
27723 if (!next->enabled_p
27724 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27725 /* The first row >= START whose range of displayed characters
27726 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27727 is the row END + 1. */
27728 || (start_charpos < next_start
27729 && end_charpos < next_start)
27730 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27731 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27732 && !next->ends_at_zv_p
27733 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27734 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27735 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27736 && !next->ends_at_zv_p
27737 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27738 {
27739 *end = row;
27740 break;
27741 }
27742 else
27743 {
27744 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27745 but none of the characters it displays are in the range, it is
27746 also END + 1. */
27747 struct glyph *g = next->glyphs[TEXT_AREA];
27748 struct glyph *s = g;
27749 struct glyph *e = g + next->used[TEXT_AREA];
27750
27751 while (g < e)
27752 {
27753 if (((BUFFERP (g->object) || INTEGERP (g->object))
27754 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27755 /* If the buffer position of the first glyph in
27756 the row is equal to END_CHARPOS, it means
27757 the last character to be highlighted is the
27758 newline of ROW, and we must consider NEXT as
27759 END, not END+1. */
27760 || (((!next->reversed_p && g == s)
27761 || (next->reversed_p && g == e - 1))
27762 && (g->charpos == end_charpos
27763 /* Special case for when NEXT is an
27764 empty line at ZV. */
27765 || (g->charpos == -1
27766 && !row->ends_at_zv_p
27767 && next_start == end_charpos)))))
27768 /* A glyph that comes from DISP_STRING is by
27769 definition to be highlighted. */
27770 || EQ (g->object, disp_string))
27771 break;
27772 g++;
27773 }
27774 if (g == e)
27775 {
27776 *end = row;
27777 break;
27778 }
27779 /* The first row that ends at ZV must be the last to be
27780 highlighted. */
27781 else if (next->ends_at_zv_p)
27782 {
27783 *end = next;
27784 break;
27785 }
27786 }
27787 }
27788 }
27789
27790 /* This function sets the mouse_face_* elements of HLINFO, assuming
27791 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27792 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27793 for the overlay or run of text properties specifying the mouse
27794 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27795 before-string and after-string that must also be highlighted.
27796 DISP_STRING, if non-nil, is a display string that may cover some
27797 or all of the highlighted text. */
27798
27799 static void
27800 mouse_face_from_buffer_pos (Lisp_Object window,
27801 Mouse_HLInfo *hlinfo,
27802 ptrdiff_t mouse_charpos,
27803 ptrdiff_t start_charpos,
27804 ptrdiff_t end_charpos,
27805 Lisp_Object before_string,
27806 Lisp_Object after_string,
27807 Lisp_Object disp_string)
27808 {
27809 struct window *w = XWINDOW (window);
27810 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27811 struct glyph_row *r1, *r2;
27812 struct glyph *glyph, *end;
27813 ptrdiff_t ignore, pos;
27814 int x;
27815
27816 eassert (NILP (disp_string) || STRINGP (disp_string));
27817 eassert (NILP (before_string) || STRINGP (before_string));
27818 eassert (NILP (after_string) || STRINGP (after_string));
27819
27820 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27821 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27822 if (r1 == NULL)
27823 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27824 /* If the before-string or display-string contains newlines,
27825 rows_from_pos_range skips to its last row. Move back. */
27826 if (!NILP (before_string) || !NILP (disp_string))
27827 {
27828 struct glyph_row *prev;
27829 while ((prev = r1 - 1, prev >= first)
27830 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27831 && prev->used[TEXT_AREA] > 0)
27832 {
27833 struct glyph *beg = prev->glyphs[TEXT_AREA];
27834 glyph = beg + prev->used[TEXT_AREA];
27835 while (--glyph >= beg && INTEGERP (glyph->object));
27836 if (glyph < beg
27837 || !(EQ (glyph->object, before_string)
27838 || EQ (glyph->object, disp_string)))
27839 break;
27840 r1 = prev;
27841 }
27842 }
27843 if (r2 == NULL)
27844 {
27845 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27846 hlinfo->mouse_face_past_end = 1;
27847 }
27848 else if (!NILP (after_string))
27849 {
27850 /* If the after-string has newlines, advance to its last row. */
27851 struct glyph_row *next;
27852 struct glyph_row *last
27853 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27854
27855 for (next = r2 + 1;
27856 next <= last
27857 && next->used[TEXT_AREA] > 0
27858 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27859 ++next)
27860 r2 = next;
27861 }
27862 /* The rest of the display engine assumes that mouse_face_beg_row is
27863 either above mouse_face_end_row or identical to it. But with
27864 bidi-reordered continued lines, the row for START_CHARPOS could
27865 be below the row for END_CHARPOS. If so, swap the rows and store
27866 them in correct order. */
27867 if (r1->y > r2->y)
27868 {
27869 struct glyph_row *tem = r2;
27870
27871 r2 = r1;
27872 r1 = tem;
27873 }
27874
27875 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27876 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27877
27878 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27879 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27880 could be anywhere in the row and in any order. The strategy
27881 below is to find the leftmost and the rightmost glyph that
27882 belongs to either of these 3 strings, or whose position is
27883 between START_CHARPOS and END_CHARPOS, and highlight all the
27884 glyphs between those two. This may cover more than just the text
27885 between START_CHARPOS and END_CHARPOS if the range of characters
27886 strides the bidi level boundary, e.g. if the beginning is in R2L
27887 text while the end is in L2R text or vice versa. */
27888 if (!r1->reversed_p)
27889 {
27890 /* This row is in a left to right paragraph. Scan it left to
27891 right. */
27892 glyph = r1->glyphs[TEXT_AREA];
27893 end = glyph + r1->used[TEXT_AREA];
27894 x = r1->x;
27895
27896 /* Skip truncation glyphs at the start of the glyph row. */
27897 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27898 for (; glyph < end
27899 && INTEGERP (glyph->object)
27900 && glyph->charpos < 0;
27901 ++glyph)
27902 x += glyph->pixel_width;
27903
27904 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27905 or DISP_STRING, and the first glyph from buffer whose
27906 position is between START_CHARPOS and END_CHARPOS. */
27907 for (; glyph < end
27908 && !INTEGERP (glyph->object)
27909 && !EQ (glyph->object, disp_string)
27910 && !(BUFFERP (glyph->object)
27911 && (glyph->charpos >= start_charpos
27912 && glyph->charpos < end_charpos));
27913 ++glyph)
27914 {
27915 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27916 are present at buffer positions between START_CHARPOS and
27917 END_CHARPOS, or if they come from an overlay. */
27918 if (EQ (glyph->object, before_string))
27919 {
27920 pos = string_buffer_position (before_string,
27921 start_charpos);
27922 /* If pos == 0, it means before_string came from an
27923 overlay, not from a buffer position. */
27924 if (!pos || (pos >= start_charpos && pos < end_charpos))
27925 break;
27926 }
27927 else if (EQ (glyph->object, after_string))
27928 {
27929 pos = string_buffer_position (after_string, end_charpos);
27930 if (!pos || (pos >= start_charpos && pos < end_charpos))
27931 break;
27932 }
27933 x += glyph->pixel_width;
27934 }
27935 hlinfo->mouse_face_beg_x = x;
27936 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27937 }
27938 else
27939 {
27940 /* This row is in a right to left paragraph. Scan it right to
27941 left. */
27942 struct glyph *g;
27943
27944 end = r1->glyphs[TEXT_AREA] - 1;
27945 glyph = end + r1->used[TEXT_AREA];
27946
27947 /* Skip truncation glyphs at the start of the glyph row. */
27948 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27949 for (; glyph > end
27950 && INTEGERP (glyph->object)
27951 && glyph->charpos < 0;
27952 --glyph)
27953 ;
27954
27955 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27956 or DISP_STRING, and the first glyph from buffer whose
27957 position is between START_CHARPOS and END_CHARPOS. */
27958 for (; glyph > end
27959 && !INTEGERP (glyph->object)
27960 && !EQ (glyph->object, disp_string)
27961 && !(BUFFERP (glyph->object)
27962 && (glyph->charpos >= start_charpos
27963 && glyph->charpos < end_charpos));
27964 --glyph)
27965 {
27966 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27967 are present at buffer positions between START_CHARPOS and
27968 END_CHARPOS, or if they come from an overlay. */
27969 if (EQ (glyph->object, before_string))
27970 {
27971 pos = string_buffer_position (before_string, start_charpos);
27972 /* If pos == 0, it means before_string came from an
27973 overlay, not from a buffer position. */
27974 if (!pos || (pos >= start_charpos && pos < end_charpos))
27975 break;
27976 }
27977 else if (EQ (glyph->object, after_string))
27978 {
27979 pos = string_buffer_position (after_string, end_charpos);
27980 if (!pos || (pos >= start_charpos && pos < end_charpos))
27981 break;
27982 }
27983 }
27984
27985 glyph++; /* first glyph to the right of the highlighted area */
27986 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27987 x += g->pixel_width;
27988 hlinfo->mouse_face_beg_x = x;
27989 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27990 }
27991
27992 /* If the highlight ends in a different row, compute GLYPH and END
27993 for the end row. Otherwise, reuse the values computed above for
27994 the row where the highlight begins. */
27995 if (r2 != r1)
27996 {
27997 if (!r2->reversed_p)
27998 {
27999 glyph = r2->glyphs[TEXT_AREA];
28000 end = glyph + r2->used[TEXT_AREA];
28001 x = r2->x;
28002 }
28003 else
28004 {
28005 end = r2->glyphs[TEXT_AREA] - 1;
28006 glyph = end + r2->used[TEXT_AREA];
28007 }
28008 }
28009
28010 if (!r2->reversed_p)
28011 {
28012 /* Skip truncation and continuation glyphs near the end of the
28013 row, and also blanks and stretch glyphs inserted by
28014 extend_face_to_end_of_line. */
28015 while (end > glyph
28016 && INTEGERP ((end - 1)->object))
28017 --end;
28018 /* Scan the rest of the glyph row from the end, looking for the
28019 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28020 DISP_STRING, or whose position is between START_CHARPOS
28021 and END_CHARPOS */
28022 for (--end;
28023 end > glyph
28024 && !INTEGERP (end->object)
28025 && !EQ (end->object, disp_string)
28026 && !(BUFFERP (end->object)
28027 && (end->charpos >= start_charpos
28028 && end->charpos < end_charpos));
28029 --end)
28030 {
28031 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28032 are present at buffer positions between START_CHARPOS and
28033 END_CHARPOS, or if they come from an overlay. */
28034 if (EQ (end->object, before_string))
28035 {
28036 pos = string_buffer_position (before_string, start_charpos);
28037 if (!pos || (pos >= start_charpos && pos < end_charpos))
28038 break;
28039 }
28040 else if (EQ (end->object, after_string))
28041 {
28042 pos = string_buffer_position (after_string, end_charpos);
28043 if (!pos || (pos >= start_charpos && pos < end_charpos))
28044 break;
28045 }
28046 }
28047 /* Find the X coordinate of the last glyph to be highlighted. */
28048 for (; glyph <= end; ++glyph)
28049 x += glyph->pixel_width;
28050
28051 hlinfo->mouse_face_end_x = x;
28052 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28053 }
28054 else
28055 {
28056 /* Skip truncation and continuation glyphs near the end of the
28057 row, and also blanks and stretch glyphs inserted by
28058 extend_face_to_end_of_line. */
28059 x = r2->x;
28060 end++;
28061 while (end < glyph
28062 && INTEGERP (end->object))
28063 {
28064 x += end->pixel_width;
28065 ++end;
28066 }
28067 /* Scan the rest of the glyph row from the end, looking for the
28068 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28069 DISP_STRING, or whose position is between START_CHARPOS
28070 and END_CHARPOS */
28071 for ( ;
28072 end < glyph
28073 && !INTEGERP (end->object)
28074 && !EQ (end->object, disp_string)
28075 && !(BUFFERP (end->object)
28076 && (end->charpos >= start_charpos
28077 && end->charpos < end_charpos));
28078 ++end)
28079 {
28080 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28081 are present at buffer positions between START_CHARPOS and
28082 END_CHARPOS, or if they come from an overlay. */
28083 if (EQ (end->object, before_string))
28084 {
28085 pos = string_buffer_position (before_string, start_charpos);
28086 if (!pos || (pos >= start_charpos && pos < end_charpos))
28087 break;
28088 }
28089 else if (EQ (end->object, after_string))
28090 {
28091 pos = string_buffer_position (after_string, end_charpos);
28092 if (!pos || (pos >= start_charpos && pos < end_charpos))
28093 break;
28094 }
28095 x += end->pixel_width;
28096 }
28097 /* If we exited the above loop because we arrived at the last
28098 glyph of the row, and its buffer position is still not in
28099 range, it means the last character in range is the preceding
28100 newline. Bump the end column and x values to get past the
28101 last glyph. */
28102 if (end == glyph
28103 && BUFFERP (end->object)
28104 && (end->charpos < start_charpos
28105 || end->charpos >= end_charpos))
28106 {
28107 x += end->pixel_width;
28108 ++end;
28109 }
28110 hlinfo->mouse_face_end_x = x;
28111 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28112 }
28113
28114 hlinfo->mouse_face_window = window;
28115 hlinfo->mouse_face_face_id
28116 = face_at_buffer_position (w, mouse_charpos, &ignore,
28117 mouse_charpos + 1,
28118 !hlinfo->mouse_face_hidden, -1);
28119 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28120 }
28121
28122 /* The following function is not used anymore (replaced with
28123 mouse_face_from_string_pos), but I leave it here for the time
28124 being, in case someone would. */
28125
28126 #if 0 /* not used */
28127
28128 /* Find the position of the glyph for position POS in OBJECT in
28129 window W's current matrix, and return in *X, *Y the pixel
28130 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28131
28132 RIGHT_P non-zero means return the position of the right edge of the
28133 glyph, RIGHT_P zero means return the left edge position.
28134
28135 If no glyph for POS exists in the matrix, return the position of
28136 the glyph with the next smaller position that is in the matrix, if
28137 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28138 exists in the matrix, return the position of the glyph with the
28139 next larger position in OBJECT.
28140
28141 Value is non-zero if a glyph was found. */
28142
28143 static int
28144 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28145 int *hpos, int *vpos, int *x, int *y, int right_p)
28146 {
28147 int yb = window_text_bottom_y (w);
28148 struct glyph_row *r;
28149 struct glyph *best_glyph = NULL;
28150 struct glyph_row *best_row = NULL;
28151 int best_x = 0;
28152
28153 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28154 r->enabled_p && r->y < yb;
28155 ++r)
28156 {
28157 struct glyph *g = r->glyphs[TEXT_AREA];
28158 struct glyph *e = g + r->used[TEXT_AREA];
28159 int gx;
28160
28161 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28162 if (EQ (g->object, object))
28163 {
28164 if (g->charpos == pos)
28165 {
28166 best_glyph = g;
28167 best_x = gx;
28168 best_row = r;
28169 goto found;
28170 }
28171 else if (best_glyph == NULL
28172 || ((eabs (g->charpos - pos)
28173 < eabs (best_glyph->charpos - pos))
28174 && (right_p
28175 ? g->charpos < pos
28176 : g->charpos > pos)))
28177 {
28178 best_glyph = g;
28179 best_x = gx;
28180 best_row = r;
28181 }
28182 }
28183 }
28184
28185 found:
28186
28187 if (best_glyph)
28188 {
28189 *x = best_x;
28190 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28191
28192 if (right_p)
28193 {
28194 *x += best_glyph->pixel_width;
28195 ++*hpos;
28196 }
28197
28198 *y = best_row->y;
28199 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28200 }
28201
28202 return best_glyph != NULL;
28203 }
28204 #endif /* not used */
28205
28206 /* Find the positions of the first and the last glyphs in window W's
28207 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28208 (assumed to be a string), and return in HLINFO's mouse_face_*
28209 members the pixel and column/row coordinates of those glyphs. */
28210
28211 static void
28212 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28213 Lisp_Object object,
28214 ptrdiff_t startpos, ptrdiff_t endpos)
28215 {
28216 int yb = window_text_bottom_y (w);
28217 struct glyph_row *r;
28218 struct glyph *g, *e;
28219 int gx;
28220 int found = 0;
28221
28222 /* Find the glyph row with at least one position in the range
28223 [STARTPOS..ENDPOS), and the first glyph in that row whose
28224 position belongs to that range. */
28225 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28226 r->enabled_p && r->y < yb;
28227 ++r)
28228 {
28229 if (!r->reversed_p)
28230 {
28231 g = r->glyphs[TEXT_AREA];
28232 e = g + r->used[TEXT_AREA];
28233 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28234 if (EQ (g->object, object)
28235 && startpos <= g->charpos && g->charpos < endpos)
28236 {
28237 hlinfo->mouse_face_beg_row
28238 = MATRIX_ROW_VPOS (r, w->current_matrix);
28239 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28240 hlinfo->mouse_face_beg_x = gx;
28241 found = 1;
28242 break;
28243 }
28244 }
28245 else
28246 {
28247 struct glyph *g1;
28248
28249 e = r->glyphs[TEXT_AREA];
28250 g = e + r->used[TEXT_AREA];
28251 for ( ; g > e; --g)
28252 if (EQ ((g-1)->object, object)
28253 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28254 {
28255 hlinfo->mouse_face_beg_row
28256 = MATRIX_ROW_VPOS (r, w->current_matrix);
28257 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28258 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28259 gx += g1->pixel_width;
28260 hlinfo->mouse_face_beg_x = gx;
28261 found = 1;
28262 break;
28263 }
28264 }
28265 if (found)
28266 break;
28267 }
28268
28269 if (!found)
28270 return;
28271
28272 /* Starting with the next row, look for the first row which does NOT
28273 include any glyphs whose positions are in the range. */
28274 for (++r; r->enabled_p && r->y < yb; ++r)
28275 {
28276 g = r->glyphs[TEXT_AREA];
28277 e = g + r->used[TEXT_AREA];
28278 found = 0;
28279 for ( ; g < e; ++g)
28280 if (EQ (g->object, object)
28281 && startpos <= g->charpos && g->charpos < endpos)
28282 {
28283 found = 1;
28284 break;
28285 }
28286 if (!found)
28287 break;
28288 }
28289
28290 /* The highlighted region ends on the previous row. */
28291 r--;
28292
28293 /* Set the end row. */
28294 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28295
28296 /* Compute and set the end column and the end column's horizontal
28297 pixel coordinate. */
28298 if (!r->reversed_p)
28299 {
28300 g = r->glyphs[TEXT_AREA];
28301 e = g + r->used[TEXT_AREA];
28302 for ( ; e > g; --e)
28303 if (EQ ((e-1)->object, object)
28304 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28305 break;
28306 hlinfo->mouse_face_end_col = e - g;
28307
28308 for (gx = r->x; g < e; ++g)
28309 gx += g->pixel_width;
28310 hlinfo->mouse_face_end_x = gx;
28311 }
28312 else
28313 {
28314 e = r->glyphs[TEXT_AREA];
28315 g = e + r->used[TEXT_AREA];
28316 for (gx = r->x ; e < g; ++e)
28317 {
28318 if (EQ (e->object, object)
28319 && startpos <= e->charpos && e->charpos < endpos)
28320 break;
28321 gx += e->pixel_width;
28322 }
28323 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28324 hlinfo->mouse_face_end_x = gx;
28325 }
28326 }
28327
28328 #ifdef HAVE_WINDOW_SYSTEM
28329
28330 /* See if position X, Y is within a hot-spot of an image. */
28331
28332 static int
28333 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28334 {
28335 if (!CONSP (hot_spot))
28336 return 0;
28337
28338 if (EQ (XCAR (hot_spot), Qrect))
28339 {
28340 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28341 Lisp_Object rect = XCDR (hot_spot);
28342 Lisp_Object tem;
28343 if (!CONSP (rect))
28344 return 0;
28345 if (!CONSP (XCAR (rect)))
28346 return 0;
28347 if (!CONSP (XCDR (rect)))
28348 return 0;
28349 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28350 return 0;
28351 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28352 return 0;
28353 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28354 return 0;
28355 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28356 return 0;
28357 return 1;
28358 }
28359 else if (EQ (XCAR (hot_spot), Qcircle))
28360 {
28361 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28362 Lisp_Object circ = XCDR (hot_spot);
28363 Lisp_Object lr, lx0, ly0;
28364 if (CONSP (circ)
28365 && CONSP (XCAR (circ))
28366 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28367 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28368 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28369 {
28370 double r = XFLOATINT (lr);
28371 double dx = XINT (lx0) - x;
28372 double dy = XINT (ly0) - y;
28373 return (dx * dx + dy * dy <= r * r);
28374 }
28375 }
28376 else if (EQ (XCAR (hot_spot), Qpoly))
28377 {
28378 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28379 if (VECTORP (XCDR (hot_spot)))
28380 {
28381 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28382 Lisp_Object *poly = v->contents;
28383 ptrdiff_t n = v->header.size;
28384 ptrdiff_t i;
28385 int inside = 0;
28386 Lisp_Object lx, ly;
28387 int x0, y0;
28388
28389 /* Need an even number of coordinates, and at least 3 edges. */
28390 if (n < 6 || n & 1)
28391 return 0;
28392
28393 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28394 If count is odd, we are inside polygon. Pixels on edges
28395 may or may not be included depending on actual geometry of the
28396 polygon. */
28397 if ((lx = poly[n-2], !INTEGERP (lx))
28398 || (ly = poly[n-1], !INTEGERP (lx)))
28399 return 0;
28400 x0 = XINT (lx), y0 = XINT (ly);
28401 for (i = 0; i < n; i += 2)
28402 {
28403 int x1 = x0, y1 = y0;
28404 if ((lx = poly[i], !INTEGERP (lx))
28405 || (ly = poly[i+1], !INTEGERP (ly)))
28406 return 0;
28407 x0 = XINT (lx), y0 = XINT (ly);
28408
28409 /* Does this segment cross the X line? */
28410 if (x0 >= x)
28411 {
28412 if (x1 >= x)
28413 continue;
28414 }
28415 else if (x1 < x)
28416 continue;
28417 if (y > y0 && y > y1)
28418 continue;
28419 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28420 inside = !inside;
28421 }
28422 return inside;
28423 }
28424 }
28425 return 0;
28426 }
28427
28428 Lisp_Object
28429 find_hot_spot (Lisp_Object map, int x, int y)
28430 {
28431 while (CONSP (map))
28432 {
28433 if (CONSP (XCAR (map))
28434 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28435 return XCAR (map);
28436 map = XCDR (map);
28437 }
28438
28439 return Qnil;
28440 }
28441
28442 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28443 3, 3, 0,
28444 doc: /* Lookup in image map MAP coordinates X and Y.
28445 An image map is an alist where each element has the format (AREA ID PLIST).
28446 An AREA is specified as either a rectangle, a circle, or a polygon:
28447 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28448 pixel coordinates of the upper left and bottom right corners.
28449 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28450 and the radius of the circle; r may be a float or integer.
28451 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28452 vector describes one corner in the polygon.
28453 Returns the alist element for the first matching AREA in MAP. */)
28454 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28455 {
28456 if (NILP (map))
28457 return Qnil;
28458
28459 CHECK_NUMBER (x);
28460 CHECK_NUMBER (y);
28461
28462 return find_hot_spot (map,
28463 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28464 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28465 }
28466
28467
28468 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28469 static void
28470 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28471 {
28472 /* Do not change cursor shape while dragging mouse. */
28473 if (!NILP (do_mouse_tracking))
28474 return;
28475
28476 if (!NILP (pointer))
28477 {
28478 if (EQ (pointer, Qarrow))
28479 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28480 else if (EQ (pointer, Qhand))
28481 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28482 else if (EQ (pointer, Qtext))
28483 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28484 else if (EQ (pointer, intern ("hdrag")))
28485 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28486 else if (EQ (pointer, intern ("nhdrag")))
28487 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28488 #ifdef HAVE_X_WINDOWS
28489 else if (EQ (pointer, intern ("vdrag")))
28490 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28491 #endif
28492 else if (EQ (pointer, intern ("hourglass")))
28493 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28494 else if (EQ (pointer, Qmodeline))
28495 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28496 else
28497 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28498 }
28499
28500 if (cursor != No_Cursor)
28501 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28502 }
28503
28504 #endif /* HAVE_WINDOW_SYSTEM */
28505
28506 /* Take proper action when mouse has moved to the mode or header line
28507 or marginal area AREA of window W, x-position X and y-position Y.
28508 X is relative to the start of the text display area of W, so the
28509 width of bitmap areas and scroll bars must be subtracted to get a
28510 position relative to the start of the mode line. */
28511
28512 static void
28513 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28514 enum window_part area)
28515 {
28516 struct window *w = XWINDOW (window);
28517 struct frame *f = XFRAME (w->frame);
28518 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28519 #ifdef HAVE_WINDOW_SYSTEM
28520 Display_Info *dpyinfo;
28521 #endif
28522 Cursor cursor = No_Cursor;
28523 Lisp_Object pointer = Qnil;
28524 int dx, dy, width, height;
28525 ptrdiff_t charpos;
28526 Lisp_Object string, object = Qnil;
28527 Lisp_Object pos IF_LINT (= Qnil), help;
28528
28529 Lisp_Object mouse_face;
28530 int original_x_pixel = x;
28531 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28532 struct glyph_row *row IF_LINT (= 0);
28533
28534 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28535 {
28536 int x0;
28537 struct glyph *end;
28538
28539 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28540 returns them in row/column units! */
28541 string = mode_line_string (w, area, &x, &y, &charpos,
28542 &object, &dx, &dy, &width, &height);
28543
28544 row = (area == ON_MODE_LINE
28545 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28546 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28547
28548 /* Find the glyph under the mouse pointer. */
28549 if (row->mode_line_p && row->enabled_p)
28550 {
28551 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28552 end = glyph + row->used[TEXT_AREA];
28553
28554 for (x0 = original_x_pixel;
28555 glyph < end && x0 >= glyph->pixel_width;
28556 ++glyph)
28557 x0 -= glyph->pixel_width;
28558
28559 if (glyph >= end)
28560 glyph = NULL;
28561 }
28562 }
28563 else
28564 {
28565 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28566 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28567 returns them in row/column units! */
28568 string = marginal_area_string (w, area, &x, &y, &charpos,
28569 &object, &dx, &dy, &width, &height);
28570 }
28571
28572 help = Qnil;
28573
28574 #ifdef HAVE_WINDOW_SYSTEM
28575 if (IMAGEP (object))
28576 {
28577 Lisp_Object image_map, hotspot;
28578 if ((image_map = Fplist_get (XCDR (object), QCmap),
28579 !NILP (image_map))
28580 && (hotspot = find_hot_spot (image_map, dx, dy),
28581 CONSP (hotspot))
28582 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28583 {
28584 Lisp_Object plist;
28585
28586 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28587 If so, we could look for mouse-enter, mouse-leave
28588 properties in PLIST (and do something...). */
28589 hotspot = XCDR (hotspot);
28590 if (CONSP (hotspot)
28591 && (plist = XCAR (hotspot), CONSP (plist)))
28592 {
28593 pointer = Fplist_get (plist, Qpointer);
28594 if (NILP (pointer))
28595 pointer = Qhand;
28596 help = Fplist_get (plist, Qhelp_echo);
28597 if (!NILP (help))
28598 {
28599 help_echo_string = help;
28600 XSETWINDOW (help_echo_window, w);
28601 help_echo_object = w->contents;
28602 help_echo_pos = charpos;
28603 }
28604 }
28605 }
28606 if (NILP (pointer))
28607 pointer = Fplist_get (XCDR (object), QCpointer);
28608 }
28609 #endif /* HAVE_WINDOW_SYSTEM */
28610
28611 if (STRINGP (string))
28612 pos = make_number (charpos);
28613
28614 /* Set the help text and mouse pointer. If the mouse is on a part
28615 of the mode line without any text (e.g. past the right edge of
28616 the mode line text), use the default help text and pointer. */
28617 if (STRINGP (string) || area == ON_MODE_LINE)
28618 {
28619 /* Arrange to display the help by setting the global variables
28620 help_echo_string, help_echo_object, and help_echo_pos. */
28621 if (NILP (help))
28622 {
28623 if (STRINGP (string))
28624 help = Fget_text_property (pos, Qhelp_echo, string);
28625
28626 if (!NILP (help))
28627 {
28628 help_echo_string = help;
28629 XSETWINDOW (help_echo_window, w);
28630 help_echo_object = string;
28631 help_echo_pos = charpos;
28632 }
28633 else if (area == ON_MODE_LINE)
28634 {
28635 Lisp_Object default_help
28636 = buffer_local_value (Qmode_line_default_help_echo,
28637 w->contents);
28638
28639 if (STRINGP (default_help))
28640 {
28641 help_echo_string = default_help;
28642 XSETWINDOW (help_echo_window, w);
28643 help_echo_object = Qnil;
28644 help_echo_pos = -1;
28645 }
28646 }
28647 }
28648
28649 #ifdef HAVE_WINDOW_SYSTEM
28650 /* Change the mouse pointer according to what is under it. */
28651 if (FRAME_WINDOW_P (f))
28652 {
28653 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28654 || minibuf_level
28655 || NILP (Vresize_mini_windows));
28656
28657 dpyinfo = FRAME_DISPLAY_INFO (f);
28658 if (STRINGP (string))
28659 {
28660 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28661
28662 if (NILP (pointer))
28663 pointer = Fget_text_property (pos, Qpointer, string);
28664
28665 /* Change the mouse pointer according to what is under X/Y. */
28666 if (NILP (pointer)
28667 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28668 {
28669 Lisp_Object map;
28670 map = Fget_text_property (pos, Qlocal_map, string);
28671 if (!KEYMAPP (map))
28672 map = Fget_text_property (pos, Qkeymap, string);
28673 if (!KEYMAPP (map) && draggable)
28674 cursor = dpyinfo->vertical_scroll_bar_cursor;
28675 }
28676 }
28677 else if (draggable)
28678 /* Default mode-line pointer. */
28679 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28680 }
28681 #endif
28682 }
28683
28684 /* Change the mouse face according to what is under X/Y. */
28685 if (STRINGP (string))
28686 {
28687 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28688 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28689 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28690 && glyph)
28691 {
28692 Lisp_Object b, e;
28693
28694 struct glyph * tmp_glyph;
28695
28696 int gpos;
28697 int gseq_length;
28698 int total_pixel_width;
28699 ptrdiff_t begpos, endpos, ignore;
28700
28701 int vpos, hpos;
28702
28703 b = Fprevious_single_property_change (make_number (charpos + 1),
28704 Qmouse_face, string, Qnil);
28705 if (NILP (b))
28706 begpos = 0;
28707 else
28708 begpos = XINT (b);
28709
28710 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28711 if (NILP (e))
28712 endpos = SCHARS (string);
28713 else
28714 endpos = XINT (e);
28715
28716 /* Calculate the glyph position GPOS of GLYPH in the
28717 displayed string, relative to the beginning of the
28718 highlighted part of the string.
28719
28720 Note: GPOS is different from CHARPOS. CHARPOS is the
28721 position of GLYPH in the internal string object. A mode
28722 line string format has structures which are converted to
28723 a flattened string by the Emacs Lisp interpreter. The
28724 internal string is an element of those structures. The
28725 displayed string is the flattened string. */
28726 tmp_glyph = row_start_glyph;
28727 while (tmp_glyph < glyph
28728 && (!(EQ (tmp_glyph->object, glyph->object)
28729 && begpos <= tmp_glyph->charpos
28730 && tmp_glyph->charpos < endpos)))
28731 tmp_glyph++;
28732 gpos = glyph - tmp_glyph;
28733
28734 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28735 the highlighted part of the displayed string to which
28736 GLYPH belongs. Note: GSEQ_LENGTH is different from
28737 SCHARS (STRING), because the latter returns the length of
28738 the internal string. */
28739 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28740 tmp_glyph > glyph
28741 && (!(EQ (tmp_glyph->object, glyph->object)
28742 && begpos <= tmp_glyph->charpos
28743 && tmp_glyph->charpos < endpos));
28744 tmp_glyph--)
28745 ;
28746 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28747
28748 /* Calculate the total pixel width of all the glyphs between
28749 the beginning of the highlighted area and GLYPH. */
28750 total_pixel_width = 0;
28751 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28752 total_pixel_width += tmp_glyph->pixel_width;
28753
28754 /* Pre calculation of re-rendering position. Note: X is in
28755 column units here, after the call to mode_line_string or
28756 marginal_area_string. */
28757 hpos = x - gpos;
28758 vpos = (area == ON_MODE_LINE
28759 ? (w->current_matrix)->nrows - 1
28760 : 0);
28761
28762 /* If GLYPH's position is included in the region that is
28763 already drawn in mouse face, we have nothing to do. */
28764 if ( EQ (window, hlinfo->mouse_face_window)
28765 && (!row->reversed_p
28766 ? (hlinfo->mouse_face_beg_col <= hpos
28767 && hpos < hlinfo->mouse_face_end_col)
28768 /* In R2L rows we swap BEG and END, see below. */
28769 : (hlinfo->mouse_face_end_col <= hpos
28770 && hpos < hlinfo->mouse_face_beg_col))
28771 && hlinfo->mouse_face_beg_row == vpos )
28772 return;
28773
28774 if (clear_mouse_face (hlinfo))
28775 cursor = No_Cursor;
28776
28777 if (!row->reversed_p)
28778 {
28779 hlinfo->mouse_face_beg_col = hpos;
28780 hlinfo->mouse_face_beg_x = original_x_pixel
28781 - (total_pixel_width + dx);
28782 hlinfo->mouse_face_end_col = hpos + gseq_length;
28783 hlinfo->mouse_face_end_x = 0;
28784 }
28785 else
28786 {
28787 /* In R2L rows, show_mouse_face expects BEG and END
28788 coordinates to be swapped. */
28789 hlinfo->mouse_face_end_col = hpos;
28790 hlinfo->mouse_face_end_x = original_x_pixel
28791 - (total_pixel_width + dx);
28792 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28793 hlinfo->mouse_face_beg_x = 0;
28794 }
28795
28796 hlinfo->mouse_face_beg_row = vpos;
28797 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28798 hlinfo->mouse_face_past_end = 0;
28799 hlinfo->mouse_face_window = window;
28800
28801 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28802 charpos,
28803 0, &ignore,
28804 glyph->face_id,
28805 1);
28806 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28807
28808 if (NILP (pointer))
28809 pointer = Qhand;
28810 }
28811 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28812 clear_mouse_face (hlinfo);
28813 }
28814 #ifdef HAVE_WINDOW_SYSTEM
28815 if (FRAME_WINDOW_P (f))
28816 define_frame_cursor1 (f, cursor, pointer);
28817 #endif
28818 }
28819
28820
28821 /* EXPORT:
28822 Take proper action when the mouse has moved to position X, Y on
28823 frame F with regards to highlighting portions of display that have
28824 mouse-face properties. Also de-highlight portions of display where
28825 the mouse was before, set the mouse pointer shape as appropriate
28826 for the mouse coordinates, and activate help echo (tooltips).
28827 X and Y can be negative or out of range. */
28828
28829 void
28830 note_mouse_highlight (struct frame *f, int x, int y)
28831 {
28832 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28833 enum window_part part = ON_NOTHING;
28834 Lisp_Object window;
28835 struct window *w;
28836 Cursor cursor = No_Cursor;
28837 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28838 struct buffer *b;
28839
28840 /* When a menu is active, don't highlight because this looks odd. */
28841 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28842 if (popup_activated ())
28843 return;
28844 #endif
28845
28846 if (!f->glyphs_initialized_p
28847 || f->pointer_invisible)
28848 return;
28849
28850 hlinfo->mouse_face_mouse_x = x;
28851 hlinfo->mouse_face_mouse_y = y;
28852 hlinfo->mouse_face_mouse_frame = f;
28853
28854 if (hlinfo->mouse_face_defer)
28855 return;
28856
28857 /* Which window is that in? */
28858 window = window_from_coordinates (f, x, y, &part, 1);
28859
28860 /* If displaying active text in another window, clear that. */
28861 if (! EQ (window, hlinfo->mouse_face_window)
28862 /* Also clear if we move out of text area in same window. */
28863 || (!NILP (hlinfo->mouse_face_window)
28864 && !NILP (window)
28865 && part != ON_TEXT
28866 && part != ON_MODE_LINE
28867 && part != ON_HEADER_LINE))
28868 clear_mouse_face (hlinfo);
28869
28870 /* Not on a window -> return. */
28871 if (!WINDOWP (window))
28872 return;
28873
28874 /* Reset help_echo_string. It will get recomputed below. */
28875 help_echo_string = Qnil;
28876
28877 /* Convert to window-relative pixel coordinates. */
28878 w = XWINDOW (window);
28879 frame_to_window_pixel_xy (w, &x, &y);
28880
28881 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28882 /* Handle tool-bar window differently since it doesn't display a
28883 buffer. */
28884 if (EQ (window, f->tool_bar_window))
28885 {
28886 note_tool_bar_highlight (f, x, y);
28887 return;
28888 }
28889 #endif
28890
28891 /* Mouse is on the mode, header line or margin? */
28892 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28893 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28894 {
28895 note_mode_line_or_margin_highlight (window, x, y, part);
28896
28897 #ifdef HAVE_WINDOW_SYSTEM
28898 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28899 {
28900 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28901 /* Show non-text cursor (Bug#16647). */
28902 goto set_cursor;
28903 }
28904 else
28905 #endif
28906 return;
28907 }
28908
28909 #ifdef HAVE_WINDOW_SYSTEM
28910 if (part == ON_VERTICAL_BORDER)
28911 {
28912 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28913 help_echo_string = build_string ("drag-mouse-1: resize");
28914 }
28915 else if (part == ON_RIGHT_DIVIDER)
28916 {
28917 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28918 help_echo_string = build_string ("drag-mouse-1: resize");
28919 }
28920 else if (part == ON_BOTTOM_DIVIDER)
28921 if (! WINDOW_BOTTOMMOST_P (w)
28922 || minibuf_level
28923 || NILP (Vresize_mini_windows))
28924 {
28925 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28926 help_echo_string = build_string ("drag-mouse-1: resize");
28927 }
28928 else
28929 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28930 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28931 || part == ON_SCROLL_BAR)
28932 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28933 else
28934 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28935 #endif
28936
28937 /* Are we in a window whose display is up to date?
28938 And verify the buffer's text has not changed. */
28939 b = XBUFFER (w->contents);
28940 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28941 {
28942 int hpos, vpos, dx, dy, area = LAST_AREA;
28943 ptrdiff_t pos;
28944 struct glyph *glyph;
28945 Lisp_Object object;
28946 Lisp_Object mouse_face = Qnil, position;
28947 Lisp_Object *overlay_vec = NULL;
28948 ptrdiff_t i, noverlays;
28949 struct buffer *obuf;
28950 ptrdiff_t obegv, ozv;
28951 int same_region;
28952
28953 /* Find the glyph under X/Y. */
28954 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28955
28956 #ifdef HAVE_WINDOW_SYSTEM
28957 /* Look for :pointer property on image. */
28958 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28959 {
28960 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28961 if (img != NULL && IMAGEP (img->spec))
28962 {
28963 Lisp_Object image_map, hotspot;
28964 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28965 !NILP (image_map))
28966 && (hotspot = find_hot_spot (image_map,
28967 glyph->slice.img.x + dx,
28968 glyph->slice.img.y + dy),
28969 CONSP (hotspot))
28970 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28971 {
28972 Lisp_Object plist;
28973
28974 /* Could check XCAR (hotspot) to see if we enter/leave
28975 this hot-spot.
28976 If so, we could look for mouse-enter, mouse-leave
28977 properties in PLIST (and do something...). */
28978 hotspot = XCDR (hotspot);
28979 if (CONSP (hotspot)
28980 && (plist = XCAR (hotspot), CONSP (plist)))
28981 {
28982 pointer = Fplist_get (plist, Qpointer);
28983 if (NILP (pointer))
28984 pointer = Qhand;
28985 help_echo_string = Fplist_get (plist, Qhelp_echo);
28986 if (!NILP (help_echo_string))
28987 {
28988 help_echo_window = window;
28989 help_echo_object = glyph->object;
28990 help_echo_pos = glyph->charpos;
28991 }
28992 }
28993 }
28994 if (NILP (pointer))
28995 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28996 }
28997 }
28998 #endif /* HAVE_WINDOW_SYSTEM */
28999
29000 /* Clear mouse face if X/Y not over text. */
29001 if (glyph == NULL
29002 || area != TEXT_AREA
29003 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29004 /* Glyph's OBJECT is an integer for glyphs inserted by the
29005 display engine for its internal purposes, like truncation
29006 and continuation glyphs and blanks beyond the end of
29007 line's text on text terminals. If we are over such a
29008 glyph, we are not over any text. */
29009 || INTEGERP (glyph->object)
29010 /* R2L rows have a stretch glyph at their front, which
29011 stands for no text, whereas L2R rows have no glyphs at
29012 all beyond the end of text. Treat such stretch glyphs
29013 like we do with NULL glyphs in L2R rows. */
29014 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29015 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29016 && glyph->type == STRETCH_GLYPH
29017 && glyph->avoid_cursor_p))
29018 {
29019 if (clear_mouse_face (hlinfo))
29020 cursor = No_Cursor;
29021 #ifdef HAVE_WINDOW_SYSTEM
29022 if (FRAME_WINDOW_P (f) && NILP (pointer))
29023 {
29024 if (area != TEXT_AREA)
29025 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29026 else
29027 pointer = Vvoid_text_area_pointer;
29028 }
29029 #endif
29030 goto set_cursor;
29031 }
29032
29033 pos = glyph->charpos;
29034 object = glyph->object;
29035 if (!STRINGP (object) && !BUFFERP (object))
29036 goto set_cursor;
29037
29038 /* If we get an out-of-range value, return now; avoid an error. */
29039 if (BUFFERP (object) && pos > BUF_Z (b))
29040 goto set_cursor;
29041
29042 /* Make the window's buffer temporarily current for
29043 overlays_at and compute_char_face. */
29044 obuf = current_buffer;
29045 current_buffer = b;
29046 obegv = BEGV;
29047 ozv = ZV;
29048 BEGV = BEG;
29049 ZV = Z;
29050
29051 /* Is this char mouse-active or does it have help-echo? */
29052 position = make_number (pos);
29053
29054 if (BUFFERP (object))
29055 {
29056 /* Put all the overlays we want in a vector in overlay_vec. */
29057 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29058 /* Sort overlays into increasing priority order. */
29059 noverlays = sort_overlays (overlay_vec, noverlays, w);
29060 }
29061 else
29062 noverlays = 0;
29063
29064 if (NILP (Vmouse_highlight))
29065 {
29066 clear_mouse_face (hlinfo);
29067 goto check_help_echo;
29068 }
29069
29070 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29071
29072 if (same_region)
29073 cursor = No_Cursor;
29074
29075 /* Check mouse-face highlighting. */
29076 if (! same_region
29077 /* If there exists an overlay with mouse-face overlapping
29078 the one we are currently highlighting, we have to
29079 check if we enter the overlapping overlay, and then
29080 highlight only that. */
29081 || (OVERLAYP (hlinfo->mouse_face_overlay)
29082 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29083 {
29084 /* Find the highest priority overlay with a mouse-face. */
29085 Lisp_Object overlay = Qnil;
29086 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29087 {
29088 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29089 if (!NILP (mouse_face))
29090 overlay = overlay_vec[i];
29091 }
29092
29093 /* If we're highlighting the same overlay as before, there's
29094 no need to do that again. */
29095 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29096 goto check_help_echo;
29097 hlinfo->mouse_face_overlay = overlay;
29098
29099 /* Clear the display of the old active region, if any. */
29100 if (clear_mouse_face (hlinfo))
29101 cursor = No_Cursor;
29102
29103 /* If no overlay applies, get a text property. */
29104 if (NILP (overlay))
29105 mouse_face = Fget_text_property (position, Qmouse_face, object);
29106
29107 /* Next, compute the bounds of the mouse highlighting and
29108 display it. */
29109 if (!NILP (mouse_face) && STRINGP (object))
29110 {
29111 /* The mouse-highlighting comes from a display string
29112 with a mouse-face. */
29113 Lisp_Object s, e;
29114 ptrdiff_t ignore;
29115
29116 s = Fprevious_single_property_change
29117 (make_number (pos + 1), Qmouse_face, object, Qnil);
29118 e = Fnext_single_property_change
29119 (position, Qmouse_face, object, Qnil);
29120 if (NILP (s))
29121 s = make_number (0);
29122 if (NILP (e))
29123 e = make_number (SCHARS (object));
29124 mouse_face_from_string_pos (w, hlinfo, object,
29125 XINT (s), XINT (e));
29126 hlinfo->mouse_face_past_end = 0;
29127 hlinfo->mouse_face_window = window;
29128 hlinfo->mouse_face_face_id
29129 = face_at_string_position (w, object, pos, 0, &ignore,
29130 glyph->face_id, 1);
29131 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29132 cursor = No_Cursor;
29133 }
29134 else
29135 {
29136 /* The mouse-highlighting, if any, comes from an overlay
29137 or text property in the buffer. */
29138 Lisp_Object buffer IF_LINT (= Qnil);
29139 Lisp_Object disp_string IF_LINT (= Qnil);
29140
29141 if (STRINGP (object))
29142 {
29143 /* If we are on a display string with no mouse-face,
29144 check if the text under it has one. */
29145 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29146 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29147 pos = string_buffer_position (object, start);
29148 if (pos > 0)
29149 {
29150 mouse_face = get_char_property_and_overlay
29151 (make_number (pos), Qmouse_face, w->contents, &overlay);
29152 buffer = w->contents;
29153 disp_string = object;
29154 }
29155 }
29156 else
29157 {
29158 buffer = object;
29159 disp_string = Qnil;
29160 }
29161
29162 if (!NILP (mouse_face))
29163 {
29164 Lisp_Object before, after;
29165 Lisp_Object before_string, after_string;
29166 /* To correctly find the limits of mouse highlight
29167 in a bidi-reordered buffer, we must not use the
29168 optimization of limiting the search in
29169 previous-single-property-change and
29170 next-single-property-change, because
29171 rows_from_pos_range needs the real start and end
29172 positions to DTRT in this case. That's because
29173 the first row visible in a window does not
29174 necessarily display the character whose position
29175 is the smallest. */
29176 Lisp_Object lim1
29177 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29178 ? Fmarker_position (w->start)
29179 : Qnil;
29180 Lisp_Object lim2
29181 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29182 ? make_number (BUF_Z (XBUFFER (buffer))
29183 - w->window_end_pos)
29184 : Qnil;
29185
29186 if (NILP (overlay))
29187 {
29188 /* Handle the text property case. */
29189 before = Fprevious_single_property_change
29190 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29191 after = Fnext_single_property_change
29192 (make_number (pos), Qmouse_face, buffer, lim2);
29193 before_string = after_string = Qnil;
29194 }
29195 else
29196 {
29197 /* Handle the overlay case. */
29198 before = Foverlay_start (overlay);
29199 after = Foverlay_end (overlay);
29200 before_string = Foverlay_get (overlay, Qbefore_string);
29201 after_string = Foverlay_get (overlay, Qafter_string);
29202
29203 if (!STRINGP (before_string)) before_string = Qnil;
29204 if (!STRINGP (after_string)) after_string = Qnil;
29205 }
29206
29207 mouse_face_from_buffer_pos (window, hlinfo, pos,
29208 NILP (before)
29209 ? 1
29210 : XFASTINT (before),
29211 NILP (after)
29212 ? BUF_Z (XBUFFER (buffer))
29213 : XFASTINT (after),
29214 before_string, after_string,
29215 disp_string);
29216 cursor = No_Cursor;
29217 }
29218 }
29219 }
29220
29221 check_help_echo:
29222
29223 /* Look for a `help-echo' property. */
29224 if (NILP (help_echo_string)) {
29225 Lisp_Object help, overlay;
29226
29227 /* Check overlays first. */
29228 help = overlay = Qnil;
29229 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29230 {
29231 overlay = overlay_vec[i];
29232 help = Foverlay_get (overlay, Qhelp_echo);
29233 }
29234
29235 if (!NILP (help))
29236 {
29237 help_echo_string = help;
29238 help_echo_window = window;
29239 help_echo_object = overlay;
29240 help_echo_pos = pos;
29241 }
29242 else
29243 {
29244 Lisp_Object obj = glyph->object;
29245 ptrdiff_t charpos = glyph->charpos;
29246
29247 /* Try text properties. */
29248 if (STRINGP (obj)
29249 && charpos >= 0
29250 && charpos < SCHARS (obj))
29251 {
29252 help = Fget_text_property (make_number (charpos),
29253 Qhelp_echo, obj);
29254 if (NILP (help))
29255 {
29256 /* If the string itself doesn't specify a help-echo,
29257 see if the buffer text ``under'' it does. */
29258 struct glyph_row *r
29259 = MATRIX_ROW (w->current_matrix, vpos);
29260 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29261 ptrdiff_t p = string_buffer_position (obj, start);
29262 if (p > 0)
29263 {
29264 help = Fget_char_property (make_number (p),
29265 Qhelp_echo, w->contents);
29266 if (!NILP (help))
29267 {
29268 charpos = p;
29269 obj = w->contents;
29270 }
29271 }
29272 }
29273 }
29274 else if (BUFFERP (obj)
29275 && charpos >= BEGV
29276 && charpos < ZV)
29277 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29278 obj);
29279
29280 if (!NILP (help))
29281 {
29282 help_echo_string = help;
29283 help_echo_window = window;
29284 help_echo_object = obj;
29285 help_echo_pos = charpos;
29286 }
29287 }
29288 }
29289
29290 #ifdef HAVE_WINDOW_SYSTEM
29291 /* Look for a `pointer' property. */
29292 if (FRAME_WINDOW_P (f) && NILP (pointer))
29293 {
29294 /* Check overlays first. */
29295 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29296 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29297
29298 if (NILP (pointer))
29299 {
29300 Lisp_Object obj = glyph->object;
29301 ptrdiff_t charpos = glyph->charpos;
29302
29303 /* Try text properties. */
29304 if (STRINGP (obj)
29305 && charpos >= 0
29306 && charpos < SCHARS (obj))
29307 {
29308 pointer = Fget_text_property (make_number (charpos),
29309 Qpointer, obj);
29310 if (NILP (pointer))
29311 {
29312 /* If the string itself doesn't specify a pointer,
29313 see if the buffer text ``under'' it does. */
29314 struct glyph_row *r
29315 = MATRIX_ROW (w->current_matrix, vpos);
29316 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29317 ptrdiff_t p = string_buffer_position (obj, start);
29318 if (p > 0)
29319 pointer = Fget_char_property (make_number (p),
29320 Qpointer, w->contents);
29321 }
29322 }
29323 else if (BUFFERP (obj)
29324 && charpos >= BEGV
29325 && charpos < ZV)
29326 pointer = Fget_text_property (make_number (charpos),
29327 Qpointer, obj);
29328 }
29329 }
29330 #endif /* HAVE_WINDOW_SYSTEM */
29331
29332 BEGV = obegv;
29333 ZV = ozv;
29334 current_buffer = obuf;
29335 }
29336
29337 set_cursor:
29338
29339 #ifdef HAVE_WINDOW_SYSTEM
29340 if (FRAME_WINDOW_P (f))
29341 define_frame_cursor1 (f, cursor, pointer);
29342 #else
29343 /* This is here to prevent a compiler error, about "label at end of
29344 compound statement". */
29345 return;
29346 #endif
29347 }
29348
29349
29350 /* EXPORT for RIF:
29351 Clear any mouse-face on window W. This function is part of the
29352 redisplay interface, and is called from try_window_id and similar
29353 functions to ensure the mouse-highlight is off. */
29354
29355 void
29356 x_clear_window_mouse_face (struct window *w)
29357 {
29358 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29359 Lisp_Object window;
29360
29361 block_input ();
29362 XSETWINDOW (window, w);
29363 if (EQ (window, hlinfo->mouse_face_window))
29364 clear_mouse_face (hlinfo);
29365 unblock_input ();
29366 }
29367
29368
29369 /* EXPORT:
29370 Just discard the mouse face information for frame F, if any.
29371 This is used when the size of F is changed. */
29372
29373 void
29374 cancel_mouse_face (struct frame *f)
29375 {
29376 Lisp_Object window;
29377 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29378
29379 window = hlinfo->mouse_face_window;
29380 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29381 reset_mouse_highlight (hlinfo);
29382 }
29383
29384
29385 \f
29386 /***********************************************************************
29387 Exposure Events
29388 ***********************************************************************/
29389
29390 #ifdef HAVE_WINDOW_SYSTEM
29391
29392 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29393 which intersects rectangle R. R is in window-relative coordinates. */
29394
29395 static void
29396 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29397 enum glyph_row_area area)
29398 {
29399 struct glyph *first = row->glyphs[area];
29400 struct glyph *end = row->glyphs[area] + row->used[area];
29401 struct glyph *last;
29402 int first_x, start_x, x;
29403
29404 if (area == TEXT_AREA && row->fill_line_p)
29405 /* If row extends face to end of line write the whole line. */
29406 draw_glyphs (w, 0, row, area,
29407 0, row->used[area],
29408 DRAW_NORMAL_TEXT, 0);
29409 else
29410 {
29411 /* Set START_X to the window-relative start position for drawing glyphs of
29412 AREA. The first glyph of the text area can be partially visible.
29413 The first glyphs of other areas cannot. */
29414 start_x = window_box_left_offset (w, area);
29415 x = start_x;
29416 if (area == TEXT_AREA)
29417 x += row->x;
29418
29419 /* Find the first glyph that must be redrawn. */
29420 while (first < end
29421 && x + first->pixel_width < r->x)
29422 {
29423 x += first->pixel_width;
29424 ++first;
29425 }
29426
29427 /* Find the last one. */
29428 last = first;
29429 first_x = x;
29430 while (last < end
29431 && x < r->x + r->width)
29432 {
29433 x += last->pixel_width;
29434 ++last;
29435 }
29436
29437 /* Repaint. */
29438 if (last > first)
29439 draw_glyphs (w, first_x - start_x, row, area,
29440 first - row->glyphs[area], last - row->glyphs[area],
29441 DRAW_NORMAL_TEXT, 0);
29442 }
29443 }
29444
29445
29446 /* Redraw the parts of the glyph row ROW on window W intersecting
29447 rectangle R. R is in window-relative coordinates. Value is
29448 non-zero if mouse-face was overwritten. */
29449
29450 static int
29451 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29452 {
29453 eassert (row->enabled_p);
29454
29455 if (row->mode_line_p || w->pseudo_window_p)
29456 draw_glyphs (w, 0, row, TEXT_AREA,
29457 0, row->used[TEXT_AREA],
29458 DRAW_NORMAL_TEXT, 0);
29459 else
29460 {
29461 if (row->used[LEFT_MARGIN_AREA])
29462 expose_area (w, row, r, LEFT_MARGIN_AREA);
29463 if (row->used[TEXT_AREA])
29464 expose_area (w, row, r, TEXT_AREA);
29465 if (row->used[RIGHT_MARGIN_AREA])
29466 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29467 draw_row_fringe_bitmaps (w, row);
29468 }
29469
29470 return row->mouse_face_p;
29471 }
29472
29473
29474 /* Redraw those parts of glyphs rows during expose event handling that
29475 overlap other rows. Redrawing of an exposed line writes over parts
29476 of lines overlapping that exposed line; this function fixes that.
29477
29478 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29479 row in W's current matrix that is exposed and overlaps other rows.
29480 LAST_OVERLAPPING_ROW is the last such row. */
29481
29482 static void
29483 expose_overlaps (struct window *w,
29484 struct glyph_row *first_overlapping_row,
29485 struct glyph_row *last_overlapping_row,
29486 XRectangle *r)
29487 {
29488 struct glyph_row *row;
29489
29490 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29491 if (row->overlapping_p)
29492 {
29493 eassert (row->enabled_p && !row->mode_line_p);
29494
29495 row->clip = r;
29496 if (row->used[LEFT_MARGIN_AREA])
29497 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29498
29499 if (row->used[TEXT_AREA])
29500 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29501
29502 if (row->used[RIGHT_MARGIN_AREA])
29503 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29504 row->clip = NULL;
29505 }
29506 }
29507
29508
29509 /* Return non-zero if W's cursor intersects rectangle R. */
29510
29511 static int
29512 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29513 {
29514 XRectangle cr, result;
29515 struct glyph *cursor_glyph;
29516 struct glyph_row *row;
29517
29518 if (w->phys_cursor.vpos >= 0
29519 && w->phys_cursor.vpos < w->current_matrix->nrows
29520 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29521 row->enabled_p)
29522 && row->cursor_in_fringe_p)
29523 {
29524 /* Cursor is in the fringe. */
29525 cr.x = window_box_right_offset (w,
29526 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29527 ? RIGHT_MARGIN_AREA
29528 : TEXT_AREA));
29529 cr.y = row->y;
29530 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29531 cr.height = row->height;
29532 return x_intersect_rectangles (&cr, r, &result);
29533 }
29534
29535 cursor_glyph = get_phys_cursor_glyph (w);
29536 if (cursor_glyph)
29537 {
29538 /* r is relative to W's box, but w->phys_cursor.x is relative
29539 to left edge of W's TEXT area. Adjust it. */
29540 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29541 cr.y = w->phys_cursor.y;
29542 cr.width = cursor_glyph->pixel_width;
29543 cr.height = w->phys_cursor_height;
29544 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29545 I assume the effect is the same -- and this is portable. */
29546 return x_intersect_rectangles (&cr, r, &result);
29547 }
29548 /* If we don't understand the format, pretend we're not in the hot-spot. */
29549 return 0;
29550 }
29551
29552
29553 /* EXPORT:
29554 Draw a vertical window border to the right of window W if W doesn't
29555 have vertical scroll bars. */
29556
29557 void
29558 x_draw_vertical_border (struct window *w)
29559 {
29560 struct frame *f = XFRAME (WINDOW_FRAME (w));
29561
29562 /* We could do better, if we knew what type of scroll-bar the adjacent
29563 windows (on either side) have... But we don't :-(
29564 However, I think this works ok. ++KFS 2003-04-25 */
29565
29566 /* Redraw borders between horizontally adjacent windows. Don't
29567 do it for frames with vertical scroll bars because either the
29568 right scroll bar of a window, or the left scroll bar of its
29569 neighbor will suffice as a border. */
29570 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29571 return;
29572
29573 /* Note: It is necessary to redraw both the left and the right
29574 borders, for when only this single window W is being
29575 redisplayed. */
29576 if (!WINDOW_RIGHTMOST_P (w)
29577 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29578 {
29579 int x0, x1, y0, y1;
29580
29581 window_box_edges (w, &x0, &y0, &x1, &y1);
29582 y1 -= 1;
29583
29584 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29585 x1 -= 1;
29586
29587 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29588 }
29589
29590 if (!WINDOW_LEFTMOST_P (w)
29591 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29592 {
29593 int x0, x1, y0, y1;
29594
29595 window_box_edges (w, &x0, &y0, &x1, &y1);
29596 y1 -= 1;
29597
29598 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29599 x0 -= 1;
29600
29601 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29602 }
29603 }
29604
29605
29606 /* Draw window dividers for window W. */
29607
29608 void
29609 x_draw_right_divider (struct window *w)
29610 {
29611 struct frame *f = WINDOW_XFRAME (w);
29612
29613 if (w->mini || w->pseudo_window_p)
29614 return;
29615 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29616 {
29617 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29618 int x1 = WINDOW_RIGHT_EDGE_X (w);
29619 int y0 = WINDOW_TOP_EDGE_Y (w);
29620 /* The bottom divider prevails. */
29621 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29622
29623 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29624 }
29625 }
29626
29627 static void
29628 x_draw_bottom_divider (struct window *w)
29629 {
29630 struct frame *f = XFRAME (WINDOW_FRAME (w));
29631
29632 if (w->mini || w->pseudo_window_p)
29633 return;
29634 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29635 {
29636 int x0 = WINDOW_LEFT_EDGE_X (w);
29637 int x1 = WINDOW_RIGHT_EDGE_X (w);
29638 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29639 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29640
29641 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29642 }
29643 }
29644
29645 /* Redraw the part of window W intersection rectangle FR. Pixel
29646 coordinates in FR are frame-relative. Call this function with
29647 input blocked. Value is non-zero if the exposure overwrites
29648 mouse-face. */
29649
29650 static int
29651 expose_window (struct window *w, XRectangle *fr)
29652 {
29653 struct frame *f = XFRAME (w->frame);
29654 XRectangle wr, r;
29655 int mouse_face_overwritten_p = 0;
29656
29657 /* If window is not yet fully initialized, do nothing. This can
29658 happen when toolkit scroll bars are used and a window is split.
29659 Reconfiguring the scroll bar will generate an expose for a newly
29660 created window. */
29661 if (w->current_matrix == NULL)
29662 return 0;
29663
29664 /* When we're currently updating the window, display and current
29665 matrix usually don't agree. Arrange for a thorough display
29666 later. */
29667 if (w->must_be_updated_p)
29668 {
29669 SET_FRAME_GARBAGED (f);
29670 return 0;
29671 }
29672
29673 /* Frame-relative pixel rectangle of W. */
29674 wr.x = WINDOW_LEFT_EDGE_X (w);
29675 wr.y = WINDOW_TOP_EDGE_Y (w);
29676 wr.width = WINDOW_PIXEL_WIDTH (w);
29677 wr.height = WINDOW_PIXEL_HEIGHT (w);
29678
29679 if (x_intersect_rectangles (fr, &wr, &r))
29680 {
29681 int yb = window_text_bottom_y (w);
29682 struct glyph_row *row;
29683 int cursor_cleared_p, phys_cursor_on_p;
29684 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29685
29686 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29687 r.x, r.y, r.width, r.height));
29688
29689 /* Convert to window coordinates. */
29690 r.x -= WINDOW_LEFT_EDGE_X (w);
29691 r.y -= WINDOW_TOP_EDGE_Y (w);
29692
29693 /* Turn off the cursor. */
29694 if (!w->pseudo_window_p
29695 && phys_cursor_in_rect_p (w, &r))
29696 {
29697 x_clear_cursor (w);
29698 cursor_cleared_p = 1;
29699 }
29700 else
29701 cursor_cleared_p = 0;
29702
29703 /* If the row containing the cursor extends face to end of line,
29704 then expose_area might overwrite the cursor outside the
29705 rectangle and thus notice_overwritten_cursor might clear
29706 w->phys_cursor_on_p. We remember the original value and
29707 check later if it is changed. */
29708 phys_cursor_on_p = w->phys_cursor_on_p;
29709
29710 /* Update lines intersecting rectangle R. */
29711 first_overlapping_row = last_overlapping_row = NULL;
29712 for (row = w->current_matrix->rows;
29713 row->enabled_p;
29714 ++row)
29715 {
29716 int y0 = row->y;
29717 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29718
29719 if ((y0 >= r.y && y0 < r.y + r.height)
29720 || (y1 > r.y && y1 < r.y + r.height)
29721 || (r.y >= y0 && r.y < y1)
29722 || (r.y + r.height > y0 && r.y + r.height < y1))
29723 {
29724 /* A header line may be overlapping, but there is no need
29725 to fix overlapping areas for them. KFS 2005-02-12 */
29726 if (row->overlapping_p && !row->mode_line_p)
29727 {
29728 if (first_overlapping_row == NULL)
29729 first_overlapping_row = row;
29730 last_overlapping_row = row;
29731 }
29732
29733 row->clip = fr;
29734 if (expose_line (w, row, &r))
29735 mouse_face_overwritten_p = 1;
29736 row->clip = NULL;
29737 }
29738 else if (row->overlapping_p)
29739 {
29740 /* We must redraw a row overlapping the exposed area. */
29741 if (y0 < r.y
29742 ? y0 + row->phys_height > r.y
29743 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29744 {
29745 if (first_overlapping_row == NULL)
29746 first_overlapping_row = row;
29747 last_overlapping_row = row;
29748 }
29749 }
29750
29751 if (y1 >= yb)
29752 break;
29753 }
29754
29755 /* Display the mode line if there is one. */
29756 if (WINDOW_WANTS_MODELINE_P (w)
29757 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29758 row->enabled_p)
29759 && row->y < r.y + r.height)
29760 {
29761 if (expose_line (w, row, &r))
29762 mouse_face_overwritten_p = 1;
29763 }
29764
29765 if (!w->pseudo_window_p)
29766 {
29767 /* Fix the display of overlapping rows. */
29768 if (first_overlapping_row)
29769 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29770 fr);
29771
29772 /* Draw border between windows. */
29773 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29774 x_draw_right_divider (w);
29775 else
29776 x_draw_vertical_border (w);
29777
29778 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29779 x_draw_bottom_divider (w);
29780
29781 /* Turn the cursor on again. */
29782 if (cursor_cleared_p
29783 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29784 update_window_cursor (w, 1);
29785 }
29786 }
29787
29788 return mouse_face_overwritten_p;
29789 }
29790
29791
29792
29793 /* Redraw (parts) of all windows in the window tree rooted at W that
29794 intersect R. R contains frame pixel coordinates. Value is
29795 non-zero if the exposure overwrites mouse-face. */
29796
29797 static int
29798 expose_window_tree (struct window *w, XRectangle *r)
29799 {
29800 struct frame *f = XFRAME (w->frame);
29801 int mouse_face_overwritten_p = 0;
29802
29803 while (w && !FRAME_GARBAGED_P (f))
29804 {
29805 if (WINDOWP (w->contents))
29806 mouse_face_overwritten_p
29807 |= expose_window_tree (XWINDOW (w->contents), r);
29808 else
29809 mouse_face_overwritten_p |= expose_window (w, r);
29810
29811 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29812 }
29813
29814 return mouse_face_overwritten_p;
29815 }
29816
29817
29818 /* EXPORT:
29819 Redisplay an exposed area of frame F. X and Y are the upper-left
29820 corner of the exposed rectangle. W and H are width and height of
29821 the exposed area. All are pixel values. W or H zero means redraw
29822 the entire frame. */
29823
29824 void
29825 expose_frame (struct frame *f, int x, int y, int w, int h)
29826 {
29827 XRectangle r;
29828 int mouse_face_overwritten_p = 0;
29829
29830 TRACE ((stderr, "expose_frame "));
29831
29832 /* No need to redraw if frame will be redrawn soon. */
29833 if (FRAME_GARBAGED_P (f))
29834 {
29835 TRACE ((stderr, " garbaged\n"));
29836 return;
29837 }
29838
29839 /* If basic faces haven't been realized yet, there is no point in
29840 trying to redraw anything. This can happen when we get an expose
29841 event while Emacs is starting, e.g. by moving another window. */
29842 if (FRAME_FACE_CACHE (f) == NULL
29843 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29844 {
29845 TRACE ((stderr, " no faces\n"));
29846 return;
29847 }
29848
29849 if (w == 0 || h == 0)
29850 {
29851 r.x = r.y = 0;
29852 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29853 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29854 }
29855 else
29856 {
29857 r.x = x;
29858 r.y = y;
29859 r.width = w;
29860 r.height = h;
29861 }
29862
29863 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29864 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29865
29866 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29867 if (WINDOWP (f->tool_bar_window))
29868 mouse_face_overwritten_p
29869 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29870 #endif
29871
29872 #ifdef HAVE_X_WINDOWS
29873 #ifndef MSDOS
29874 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29875 if (WINDOWP (f->menu_bar_window))
29876 mouse_face_overwritten_p
29877 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29878 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29879 #endif
29880 #endif
29881
29882 /* Some window managers support a focus-follows-mouse style with
29883 delayed raising of frames. Imagine a partially obscured frame,
29884 and moving the mouse into partially obscured mouse-face on that
29885 frame. The visible part of the mouse-face will be highlighted,
29886 then the WM raises the obscured frame. With at least one WM, KDE
29887 2.1, Emacs is not getting any event for the raising of the frame
29888 (even tried with SubstructureRedirectMask), only Expose events.
29889 These expose events will draw text normally, i.e. not
29890 highlighted. Which means we must redo the highlight here.
29891 Subsume it under ``we love X''. --gerd 2001-08-15 */
29892 /* Included in Windows version because Windows most likely does not
29893 do the right thing if any third party tool offers
29894 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29895 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29896 {
29897 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29898 if (f == hlinfo->mouse_face_mouse_frame)
29899 {
29900 int mouse_x = hlinfo->mouse_face_mouse_x;
29901 int mouse_y = hlinfo->mouse_face_mouse_y;
29902 clear_mouse_face (hlinfo);
29903 note_mouse_highlight (f, mouse_x, mouse_y);
29904 }
29905 }
29906 }
29907
29908
29909 /* EXPORT:
29910 Determine the intersection of two rectangles R1 and R2. Return
29911 the intersection in *RESULT. Value is non-zero if RESULT is not
29912 empty. */
29913
29914 int
29915 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29916 {
29917 XRectangle *left, *right;
29918 XRectangle *upper, *lower;
29919 int intersection_p = 0;
29920
29921 /* Rearrange so that R1 is the left-most rectangle. */
29922 if (r1->x < r2->x)
29923 left = r1, right = r2;
29924 else
29925 left = r2, right = r1;
29926
29927 /* X0 of the intersection is right.x0, if this is inside R1,
29928 otherwise there is no intersection. */
29929 if (right->x <= left->x + left->width)
29930 {
29931 result->x = right->x;
29932
29933 /* The right end of the intersection is the minimum of
29934 the right ends of left and right. */
29935 result->width = (min (left->x + left->width, right->x + right->width)
29936 - result->x);
29937
29938 /* Same game for Y. */
29939 if (r1->y < r2->y)
29940 upper = r1, lower = r2;
29941 else
29942 upper = r2, lower = r1;
29943
29944 /* The upper end of the intersection is lower.y0, if this is inside
29945 of upper. Otherwise, there is no intersection. */
29946 if (lower->y <= upper->y + upper->height)
29947 {
29948 result->y = lower->y;
29949
29950 /* The lower end of the intersection is the minimum of the lower
29951 ends of upper and lower. */
29952 result->height = (min (lower->y + lower->height,
29953 upper->y + upper->height)
29954 - result->y);
29955 intersection_p = 1;
29956 }
29957 }
29958
29959 return intersection_p;
29960 }
29961
29962 #endif /* HAVE_WINDOW_SYSTEM */
29963
29964 \f
29965 /***********************************************************************
29966 Initialization
29967 ***********************************************************************/
29968
29969 void
29970 syms_of_xdisp (void)
29971 {
29972 Vwith_echo_area_save_vector = Qnil;
29973 staticpro (&Vwith_echo_area_save_vector);
29974
29975 Vmessage_stack = Qnil;
29976 staticpro (&Vmessage_stack);
29977
29978 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29979 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29980
29981 message_dolog_marker1 = Fmake_marker ();
29982 staticpro (&message_dolog_marker1);
29983 message_dolog_marker2 = Fmake_marker ();
29984 staticpro (&message_dolog_marker2);
29985 message_dolog_marker3 = Fmake_marker ();
29986 staticpro (&message_dolog_marker3);
29987
29988 #ifdef GLYPH_DEBUG
29989 defsubr (&Sdump_frame_glyph_matrix);
29990 defsubr (&Sdump_glyph_matrix);
29991 defsubr (&Sdump_glyph_row);
29992 defsubr (&Sdump_tool_bar_row);
29993 defsubr (&Strace_redisplay);
29994 defsubr (&Strace_to_stderr);
29995 #endif
29996 #ifdef HAVE_WINDOW_SYSTEM
29997 defsubr (&Stool_bar_height);
29998 defsubr (&Slookup_image_map);
29999 #endif
30000 defsubr (&Sline_pixel_height);
30001 defsubr (&Sformat_mode_line);
30002 defsubr (&Sinvisible_p);
30003 defsubr (&Scurrent_bidi_paragraph_direction);
30004 defsubr (&Swindow_text_pixel_size);
30005 defsubr (&Smove_point_visually);
30006
30007 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30008 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30009 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30010 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30011 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30012 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30013 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30014 DEFSYM (Qeval, "eval");
30015 DEFSYM (QCdata, ":data");
30016 DEFSYM (Qdisplay, "display");
30017 DEFSYM (Qspace_width, "space-width");
30018 DEFSYM (Qraise, "raise");
30019 DEFSYM (Qslice, "slice");
30020 DEFSYM (Qspace, "space");
30021 DEFSYM (Qmargin, "margin");
30022 DEFSYM (Qpointer, "pointer");
30023 DEFSYM (Qleft_margin, "left-margin");
30024 DEFSYM (Qright_margin, "right-margin");
30025 DEFSYM (Qcenter, "center");
30026 DEFSYM (Qline_height, "line-height");
30027 DEFSYM (QCalign_to, ":align-to");
30028 DEFSYM (QCrelative_width, ":relative-width");
30029 DEFSYM (QCrelative_height, ":relative-height");
30030 DEFSYM (QCeval, ":eval");
30031 DEFSYM (QCpropertize, ":propertize");
30032 DEFSYM (QCfile, ":file");
30033 DEFSYM (Qfontified, "fontified");
30034 DEFSYM (Qfontification_functions, "fontification-functions");
30035 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30036 DEFSYM (Qescape_glyph, "escape-glyph");
30037 DEFSYM (Qnobreak_space, "nobreak-space");
30038 DEFSYM (Qimage, "image");
30039 DEFSYM (Qtext, "text");
30040 DEFSYM (Qboth, "both");
30041 DEFSYM (Qboth_horiz, "both-horiz");
30042 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30043 DEFSYM (QCmap, ":map");
30044 DEFSYM (QCpointer, ":pointer");
30045 DEFSYM (Qrect, "rect");
30046 DEFSYM (Qcircle, "circle");
30047 DEFSYM (Qpoly, "poly");
30048 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30049 DEFSYM (Qgrow_only, "grow-only");
30050 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30051 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30052 DEFSYM (Qposition, "position");
30053 DEFSYM (Qbuffer_position, "buffer-position");
30054 DEFSYM (Qobject, "object");
30055 DEFSYM (Qbar, "bar");
30056 DEFSYM (Qhbar, "hbar");
30057 DEFSYM (Qbox, "box");
30058 DEFSYM (Qhollow, "hollow");
30059 DEFSYM (Qhand, "hand");
30060 DEFSYM (Qarrow, "arrow");
30061 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30062
30063 list_of_error = list1 (list2 (intern_c_string ("error"),
30064 intern_c_string ("void-variable")));
30065 staticpro (&list_of_error);
30066
30067 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30068 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30069 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30070 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30071
30072 echo_buffer[0] = echo_buffer[1] = Qnil;
30073 staticpro (&echo_buffer[0]);
30074 staticpro (&echo_buffer[1]);
30075
30076 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30077 staticpro (&echo_area_buffer[0]);
30078 staticpro (&echo_area_buffer[1]);
30079
30080 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30081 staticpro (&Vmessages_buffer_name);
30082
30083 mode_line_proptrans_alist = Qnil;
30084 staticpro (&mode_line_proptrans_alist);
30085 mode_line_string_list = Qnil;
30086 staticpro (&mode_line_string_list);
30087 mode_line_string_face = Qnil;
30088 staticpro (&mode_line_string_face);
30089 mode_line_string_face_prop = Qnil;
30090 staticpro (&mode_line_string_face_prop);
30091 Vmode_line_unwind_vector = Qnil;
30092 staticpro (&Vmode_line_unwind_vector);
30093
30094 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30095
30096 help_echo_string = Qnil;
30097 staticpro (&help_echo_string);
30098 help_echo_object = Qnil;
30099 staticpro (&help_echo_object);
30100 help_echo_window = Qnil;
30101 staticpro (&help_echo_window);
30102 previous_help_echo_string = Qnil;
30103 staticpro (&previous_help_echo_string);
30104 help_echo_pos = -1;
30105
30106 DEFSYM (Qright_to_left, "right-to-left");
30107 DEFSYM (Qleft_to_right, "left-to-right");
30108
30109 #ifdef HAVE_WINDOW_SYSTEM
30110 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30111 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30112 For example, if a block cursor is over a tab, it will be drawn as
30113 wide as that tab on the display. */);
30114 x_stretch_cursor_p = 0;
30115 #endif
30116
30117 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30118 doc: /* Non-nil means highlight trailing whitespace.
30119 The face used for trailing whitespace is `trailing-whitespace'. */);
30120 Vshow_trailing_whitespace = Qnil;
30121
30122 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30123 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30124 If the value is t, Emacs highlights non-ASCII chars which have the
30125 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30126 or `escape-glyph' face respectively.
30127
30128 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30129 U+2011 (non-breaking hyphen) are affected.
30130
30131 Any other non-nil value means to display these characters as a escape
30132 glyph followed by an ordinary space or hyphen.
30133
30134 A value of nil means no special handling of these characters. */);
30135 Vnobreak_char_display = Qt;
30136
30137 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30138 doc: /* The pointer shape to show in void text areas.
30139 A value of nil means to show the text pointer. Other options are `arrow',
30140 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30141 Vvoid_text_area_pointer = Qarrow;
30142
30143 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30144 doc: /* Non-nil means don't actually do any redisplay.
30145 This is used for internal purposes. */);
30146 Vinhibit_redisplay = Qnil;
30147
30148 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30149 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30150 Vglobal_mode_string = Qnil;
30151
30152 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30153 doc: /* Marker for where to display an arrow on top of the buffer text.
30154 This must be the beginning of a line in order to work.
30155 See also `overlay-arrow-string'. */);
30156 Voverlay_arrow_position = Qnil;
30157
30158 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30159 doc: /* String to display as an arrow in non-window frames.
30160 See also `overlay-arrow-position'. */);
30161 Voverlay_arrow_string = build_pure_c_string ("=>");
30162
30163 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30164 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30165 The symbols on this list are examined during redisplay to determine
30166 where to display overlay arrows. */);
30167 Voverlay_arrow_variable_list
30168 = list1 (intern_c_string ("overlay-arrow-position"));
30169
30170 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30171 doc: /* The number of lines to try scrolling a window by when point moves out.
30172 If that fails to bring point back on frame, point is centered instead.
30173 If this is zero, point is always centered after it moves off frame.
30174 If you want scrolling to always be a line at a time, you should set
30175 `scroll-conservatively' to a large value rather than set this to 1. */);
30176
30177 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30178 doc: /* Scroll up to this many lines, to bring point back on screen.
30179 If point moves off-screen, redisplay will scroll by up to
30180 `scroll-conservatively' lines in order to bring point just barely
30181 onto the screen again. If that cannot be done, then redisplay
30182 recenters point as usual.
30183
30184 If the value is greater than 100, redisplay will never recenter point,
30185 but will always scroll just enough text to bring point into view, even
30186 if you move far away.
30187
30188 A value of zero means always recenter point if it moves off screen. */);
30189 scroll_conservatively = 0;
30190
30191 DEFVAR_INT ("scroll-margin", scroll_margin,
30192 doc: /* Number of lines of margin at the top and bottom of a window.
30193 Recenter the window whenever point gets within this many lines
30194 of the top or bottom of the window. */);
30195 scroll_margin = 0;
30196
30197 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30198 doc: /* Pixels per inch value for non-window system displays.
30199 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30200 Vdisplay_pixels_per_inch = make_float (72.0);
30201
30202 #ifdef GLYPH_DEBUG
30203 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30204 #endif
30205
30206 DEFVAR_LISP ("truncate-partial-width-windows",
30207 Vtruncate_partial_width_windows,
30208 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30209 For an integer value, truncate lines in each window narrower than the
30210 full frame width, provided the window width is less than that integer;
30211 otherwise, respect the value of `truncate-lines'.
30212
30213 For any other non-nil value, truncate lines in all windows that do
30214 not span the full frame width.
30215
30216 A value of nil means to respect the value of `truncate-lines'.
30217
30218 If `word-wrap' is enabled, you might want to reduce this. */);
30219 Vtruncate_partial_width_windows = make_number (50);
30220
30221 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30222 doc: /* Maximum buffer size for which line number should be displayed.
30223 If the buffer is bigger than this, the line number does not appear
30224 in the mode line. A value of nil means no limit. */);
30225 Vline_number_display_limit = Qnil;
30226
30227 DEFVAR_INT ("line-number-display-limit-width",
30228 line_number_display_limit_width,
30229 doc: /* Maximum line width (in characters) for line number display.
30230 If the average length of the lines near point is bigger than this, then the
30231 line number may be omitted from the mode line. */);
30232 line_number_display_limit_width = 200;
30233
30234 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30235 doc: /* Non-nil means highlight region even in nonselected windows. */);
30236 highlight_nonselected_windows = 0;
30237
30238 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30239 doc: /* Non-nil if more than one frame is visible on this display.
30240 Minibuffer-only frames don't count, but iconified frames do.
30241 This variable is not guaranteed to be accurate except while processing
30242 `frame-title-format' and `icon-title-format'. */);
30243
30244 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30245 doc: /* Template for displaying the title bar of visible frames.
30246 \(Assuming the window manager supports this feature.)
30247
30248 This variable has the same structure as `mode-line-format', except that
30249 the %c and %l constructs are ignored. It is used only on frames for
30250 which no explicit name has been set \(see `modify-frame-parameters'). */);
30251
30252 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30253 doc: /* Template for displaying the title bar of an iconified frame.
30254 \(Assuming the window manager supports this feature.)
30255 This variable has the same structure as `mode-line-format' (which see),
30256 and is used only on frames for which no explicit name has been set
30257 \(see `modify-frame-parameters'). */);
30258 Vicon_title_format
30259 = Vframe_title_format
30260 = listn (CONSTYPE_PURE, 3,
30261 intern_c_string ("multiple-frames"),
30262 build_pure_c_string ("%b"),
30263 listn (CONSTYPE_PURE, 4,
30264 empty_unibyte_string,
30265 intern_c_string ("invocation-name"),
30266 build_pure_c_string ("@"),
30267 intern_c_string ("system-name")));
30268
30269 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30270 doc: /* Maximum number of lines to keep in the message log buffer.
30271 If nil, disable message logging. If t, log messages but don't truncate
30272 the buffer when it becomes large. */);
30273 Vmessage_log_max = make_number (1000);
30274
30275 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30276 doc: /* Functions called before redisplay, if window sizes have changed.
30277 The value should be a list of functions that take one argument.
30278 Just before redisplay, for each frame, if any of its windows have changed
30279 size since the last redisplay, or have been split or deleted,
30280 all the functions in the list are called, with the frame as argument. */);
30281 Vwindow_size_change_functions = Qnil;
30282
30283 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30284 doc: /* List of functions to call before redisplaying a window with scrolling.
30285 Each function is called with two arguments, the window and its new
30286 display-start position. Note that these functions are also called by
30287 `set-window-buffer'. Also note that the value of `window-end' is not
30288 valid when these functions are called.
30289
30290 Warning: Do not use this feature to alter the way the window
30291 is scrolled. It is not designed for that, and such use probably won't
30292 work. */);
30293 Vwindow_scroll_functions = Qnil;
30294
30295 DEFVAR_LISP ("window-text-change-functions",
30296 Vwindow_text_change_functions,
30297 doc: /* Functions to call in redisplay when text in the window might change. */);
30298 Vwindow_text_change_functions = Qnil;
30299
30300 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30301 doc: /* Functions called when redisplay of a window reaches the end trigger.
30302 Each function is called with two arguments, the window and the end trigger value.
30303 See `set-window-redisplay-end-trigger'. */);
30304 Vredisplay_end_trigger_functions = Qnil;
30305
30306 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30307 doc: /* Non-nil means autoselect window with mouse pointer.
30308 If nil, do not autoselect windows.
30309 A positive number means delay autoselection by that many seconds: a
30310 window is autoselected only after the mouse has remained in that
30311 window for the duration of the delay.
30312 A negative number has a similar effect, but causes windows to be
30313 autoselected only after the mouse has stopped moving. \(Because of
30314 the way Emacs compares mouse events, you will occasionally wait twice
30315 that time before the window gets selected.\)
30316 Any other value means to autoselect window instantaneously when the
30317 mouse pointer enters it.
30318
30319 Autoselection selects the minibuffer only if it is active, and never
30320 unselects the minibuffer if it is active.
30321
30322 When customizing this variable make sure that the actual value of
30323 `focus-follows-mouse' matches the behavior of your window manager. */);
30324 Vmouse_autoselect_window = Qnil;
30325
30326 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30327 doc: /* Non-nil means automatically resize tool-bars.
30328 This dynamically changes the tool-bar's height to the minimum height
30329 that is needed to make all tool-bar items visible.
30330 If value is `grow-only', the tool-bar's height is only increased
30331 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30332 Vauto_resize_tool_bars = Qt;
30333
30334 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30335 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30336 auto_raise_tool_bar_buttons_p = 1;
30337
30338 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30339 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30340 make_cursor_line_fully_visible_p = 1;
30341
30342 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30343 doc: /* Border below tool-bar in pixels.
30344 If an integer, use it as the height of the border.
30345 If it is one of `internal-border-width' or `border-width', use the
30346 value of the corresponding frame parameter.
30347 Otherwise, no border is added below the tool-bar. */);
30348 Vtool_bar_border = Qinternal_border_width;
30349
30350 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30351 doc: /* Margin around tool-bar buttons in pixels.
30352 If an integer, use that for both horizontal and vertical margins.
30353 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30354 HORZ specifying the horizontal margin, and VERT specifying the
30355 vertical margin. */);
30356 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30357
30358 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30359 doc: /* Relief thickness of tool-bar buttons. */);
30360 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30361
30362 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30363 doc: /* Tool bar style to use.
30364 It can be one of
30365 image - show images only
30366 text - show text only
30367 both - show both, text below image
30368 both-horiz - show text to the right of the image
30369 text-image-horiz - show text to the left of the image
30370 any other - use system default or image if no system default.
30371
30372 This variable only affects the GTK+ toolkit version of Emacs. */);
30373 Vtool_bar_style = Qnil;
30374
30375 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30376 doc: /* Maximum number of characters a label can have to be shown.
30377 The tool bar style must also show labels for this to have any effect, see
30378 `tool-bar-style'. */);
30379 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30380
30381 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30382 doc: /* List of functions to call to fontify regions of text.
30383 Each function is called with one argument POS. Functions must
30384 fontify a region starting at POS in the current buffer, and give
30385 fontified regions the property `fontified'. */);
30386 Vfontification_functions = Qnil;
30387 Fmake_variable_buffer_local (Qfontification_functions);
30388
30389 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30390 unibyte_display_via_language_environment,
30391 doc: /* Non-nil means display unibyte text according to language environment.
30392 Specifically, this means that raw bytes in the range 160-255 decimal
30393 are displayed by converting them to the equivalent multibyte characters
30394 according to the current language environment. As a result, they are
30395 displayed according to the current fontset.
30396
30397 Note that this variable affects only how these bytes are displayed,
30398 but does not change the fact they are interpreted as raw bytes. */);
30399 unibyte_display_via_language_environment = 0;
30400
30401 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30402 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30403 If a float, it specifies a fraction of the mini-window frame's height.
30404 If an integer, it specifies a number of lines. */);
30405 Vmax_mini_window_height = make_float (0.25);
30406
30407 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30408 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30409 A value of nil means don't automatically resize mini-windows.
30410 A value of t means resize them to fit the text displayed in them.
30411 A value of `grow-only', the default, means let mini-windows grow only;
30412 they return to their normal size when the minibuffer is closed, or the
30413 echo area becomes empty. */);
30414 Vresize_mini_windows = Qgrow_only;
30415
30416 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30417 doc: /* Alist specifying how to blink the cursor off.
30418 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30419 `cursor-type' frame-parameter or variable equals ON-STATE,
30420 comparing using `equal', Emacs uses OFF-STATE to specify
30421 how to blink it off. ON-STATE and OFF-STATE are values for
30422 the `cursor-type' frame parameter.
30423
30424 If a frame's ON-STATE has no entry in this list,
30425 the frame's other specifications determine how to blink the cursor off. */);
30426 Vblink_cursor_alist = Qnil;
30427
30428 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30429 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30430 If non-nil, windows are automatically scrolled horizontally to make
30431 point visible. */);
30432 automatic_hscrolling_p = 1;
30433 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30434
30435 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30436 doc: /* How many columns away from the window edge point is allowed to get
30437 before automatic hscrolling will horizontally scroll the window. */);
30438 hscroll_margin = 5;
30439
30440 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30441 doc: /* How many columns to scroll the window when point gets too close to the edge.
30442 When point is less than `hscroll-margin' columns from the window
30443 edge, automatic hscrolling will scroll the window by the amount of columns
30444 determined by this variable. If its value is a positive integer, scroll that
30445 many columns. If it's a positive floating-point number, it specifies the
30446 fraction of the window's width to scroll. If it's nil or zero, point will be
30447 centered horizontally after the scroll. Any other value, including negative
30448 numbers, are treated as if the value were zero.
30449
30450 Automatic hscrolling always moves point outside the scroll margin, so if
30451 point was more than scroll step columns inside the margin, the window will
30452 scroll more than the value given by the scroll step.
30453
30454 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30455 and `scroll-right' overrides this variable's effect. */);
30456 Vhscroll_step = make_number (0);
30457
30458 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30459 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30460 Bind this around calls to `message' to let it take effect. */);
30461 message_truncate_lines = 0;
30462
30463 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30464 doc: /* Normal hook run to update the menu bar definitions.
30465 Redisplay runs this hook before it redisplays the menu bar.
30466 This is used to update menus such as Buffers, whose contents depend on
30467 various data. */);
30468 Vmenu_bar_update_hook = Qnil;
30469
30470 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30471 doc: /* Frame for which we are updating a menu.
30472 The enable predicate for a menu binding should check this variable. */);
30473 Vmenu_updating_frame = Qnil;
30474
30475 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30476 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30477 inhibit_menubar_update = 0;
30478
30479 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30480 doc: /* Prefix prepended to all continuation lines at display time.
30481 The value may be a string, an image, or a stretch-glyph; it is
30482 interpreted in the same way as the value of a `display' text property.
30483
30484 This variable is overridden by any `wrap-prefix' text or overlay
30485 property.
30486
30487 To add a prefix to non-continuation lines, use `line-prefix'. */);
30488 Vwrap_prefix = Qnil;
30489 DEFSYM (Qwrap_prefix, "wrap-prefix");
30490 Fmake_variable_buffer_local (Qwrap_prefix);
30491
30492 DEFVAR_LISP ("line-prefix", Vline_prefix,
30493 doc: /* Prefix prepended to all non-continuation lines at display time.
30494 The value may be a string, an image, or a stretch-glyph; it is
30495 interpreted in the same way as the value of a `display' text property.
30496
30497 This variable is overridden by any `line-prefix' text or overlay
30498 property.
30499
30500 To add a prefix to continuation lines, use `wrap-prefix'. */);
30501 Vline_prefix = Qnil;
30502 DEFSYM (Qline_prefix, "line-prefix");
30503 Fmake_variable_buffer_local (Qline_prefix);
30504
30505 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30506 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30507 inhibit_eval_during_redisplay = 0;
30508
30509 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30510 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30511 inhibit_free_realized_faces = 0;
30512
30513 #ifdef GLYPH_DEBUG
30514 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30515 doc: /* Inhibit try_window_id display optimization. */);
30516 inhibit_try_window_id = 0;
30517
30518 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30519 doc: /* Inhibit try_window_reusing display optimization. */);
30520 inhibit_try_window_reusing = 0;
30521
30522 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30523 doc: /* Inhibit try_cursor_movement display optimization. */);
30524 inhibit_try_cursor_movement = 0;
30525 #endif /* GLYPH_DEBUG */
30526
30527 DEFVAR_INT ("overline-margin", overline_margin,
30528 doc: /* Space between overline and text, in pixels.
30529 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30530 margin to the character height. */);
30531 overline_margin = 2;
30532
30533 DEFVAR_INT ("underline-minimum-offset",
30534 underline_minimum_offset,
30535 doc: /* Minimum distance between baseline and underline.
30536 This can improve legibility of underlined text at small font sizes,
30537 particularly when using variable `x-use-underline-position-properties'
30538 with fonts that specify an UNDERLINE_POSITION relatively close to the
30539 baseline. The default value is 1. */);
30540 underline_minimum_offset = 1;
30541
30542 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30543 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30544 This feature only works when on a window system that can change
30545 cursor shapes. */);
30546 display_hourglass_p = 1;
30547
30548 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30549 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30550 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30551
30552 #ifdef HAVE_WINDOW_SYSTEM
30553 hourglass_atimer = NULL;
30554 hourglass_shown_p = 0;
30555 #endif /* HAVE_WINDOW_SYSTEM */
30556
30557 DEFSYM (Qglyphless_char, "glyphless-char");
30558 DEFSYM (Qhex_code, "hex-code");
30559 DEFSYM (Qempty_box, "empty-box");
30560 DEFSYM (Qthin_space, "thin-space");
30561 DEFSYM (Qzero_width, "zero-width");
30562
30563 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30564 doc: /* Function run just before redisplay.
30565 It is called with one argument, which is the set of windows that are to
30566 be redisplayed. This set can be nil (meaning, only the selected window),
30567 or t (meaning all windows). */);
30568 Vpre_redisplay_function = intern ("ignore");
30569
30570 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30571 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30572
30573 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30574 doc: /* Char-table defining glyphless characters.
30575 Each element, if non-nil, should be one of the following:
30576 an ASCII acronym string: display this string in a box
30577 `hex-code': display the hexadecimal code of a character in a box
30578 `empty-box': display as an empty box
30579 `thin-space': display as 1-pixel width space
30580 `zero-width': don't display
30581 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30582 display method for graphical terminals and text terminals respectively.
30583 GRAPHICAL and TEXT should each have one of the values listed above.
30584
30585 The char-table has one extra slot to control the display of a character for
30586 which no font is found. This slot only takes effect on graphical terminals.
30587 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30588 `thin-space'. The default is `empty-box'.
30589
30590 If a character has a non-nil entry in an active display table, the
30591 display table takes effect; in this case, Emacs does not consult
30592 `glyphless-char-display' at all. */);
30593 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30594 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30595 Qempty_box);
30596
30597 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30598 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30599 Vdebug_on_message = Qnil;
30600
30601 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30602 doc: /* */);
30603 Vredisplay__all_windows_cause
30604 = Fmake_vector (make_number (100), make_number (0));
30605
30606 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30607 doc: /* */);
30608 Vredisplay__mode_lines_cause
30609 = Fmake_vector (make_number (100), make_number (0));
30610 }
30611
30612
30613 /* Initialize this module when Emacs starts. */
30614
30615 void
30616 init_xdisp (void)
30617 {
30618 CHARPOS (this_line_start_pos) = 0;
30619
30620 if (!noninteractive)
30621 {
30622 struct window *m = XWINDOW (minibuf_window);
30623 Lisp_Object frame = m->frame;
30624 struct frame *f = XFRAME (frame);
30625 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30626 struct window *r = XWINDOW (root);
30627 int i;
30628
30629 echo_area_window = minibuf_window;
30630
30631 r->top_line = FRAME_TOP_MARGIN (f);
30632 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30633 r->total_cols = FRAME_COLS (f);
30634 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30635 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30636 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30637
30638 m->top_line = FRAME_LINES (f) - 1;
30639 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30640 m->total_cols = FRAME_COLS (f);
30641 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30642 m->total_lines = 1;
30643 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30644
30645 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30646 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30647 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30648
30649 /* The default ellipsis glyphs `...'. */
30650 for (i = 0; i < 3; ++i)
30651 default_invis_vector[i] = make_number ('.');
30652 }
30653
30654 {
30655 /* Allocate the buffer for frame titles.
30656 Also used for `format-mode-line'. */
30657 int size = 100;
30658 mode_line_noprop_buf = xmalloc (size);
30659 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30660 mode_line_noprop_ptr = mode_line_noprop_buf;
30661 mode_line_target = MODE_LINE_DISPLAY;
30662 }
30663
30664 help_echo_showing_p = 0;
30665 }
30666
30667 #ifdef HAVE_WINDOW_SYSTEM
30668
30669 /* Platform-independent portion of hourglass implementation. */
30670
30671 /* Cancel a currently active hourglass timer, and start a new one. */
30672 void
30673 start_hourglass (void)
30674 {
30675 struct timespec delay;
30676
30677 cancel_hourglass ();
30678
30679 if (INTEGERP (Vhourglass_delay)
30680 && XINT (Vhourglass_delay) > 0)
30681 delay = make_timespec (min (XINT (Vhourglass_delay),
30682 TYPE_MAXIMUM (time_t)),
30683 0);
30684 else if (FLOATP (Vhourglass_delay)
30685 && XFLOAT_DATA (Vhourglass_delay) > 0)
30686 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30687 else
30688 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30689
30690 #ifdef HAVE_NTGUI
30691 {
30692 extern void w32_note_current_window (void);
30693 w32_note_current_window ();
30694 }
30695 #endif /* HAVE_NTGUI */
30696
30697 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30698 show_hourglass, NULL);
30699 }
30700
30701
30702 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30703 shown. */
30704 void
30705 cancel_hourglass (void)
30706 {
30707 if (hourglass_atimer)
30708 {
30709 cancel_atimer (hourglass_atimer);
30710 hourglass_atimer = NULL;
30711 }
30712
30713 if (hourglass_shown_p)
30714 hide_hourglass ();
30715 }
30716
30717 #endif /* HAVE_WINDOW_SYSTEM */