Fix bug #13055 with cursor positioning inside scroll-margin.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes. */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes. */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350 static Lisp_Object Qredisplay_internal;
351
352 /* Non-nil means don't actually do any redisplay. */
353
354 Lisp_Object Qinhibit_redisplay;
355
356 /* Names of text properties relevant for redisplay. */
357
358 Lisp_Object Qdisplay;
359
360 Lisp_Object Qspace, QCalign_to;
361 static Lisp_Object QCrelative_width, QCrelative_height;
362 Lisp_Object Qleft_margin, Qright_margin;
363 static Lisp_Object Qspace_width, Qraise;
364 static Lisp_Object Qslice;
365 Lisp_Object Qcenter;
366 static Lisp_Object Qmargin, Qpointer;
367 static Lisp_Object Qline_height;
368
369 /* These setters are used only in this file, so they can be private. */
370 static void
371 wset_base_line_number (struct window *w, Lisp_Object val)
372 {
373 w->base_line_number = val;
374 }
375 static void
376 wset_base_line_pos (struct window *w, Lisp_Object val)
377 {
378 w->base_line_pos = val;
379 }
380 static void
381 wset_column_number_displayed (struct window *w, Lisp_Object val)
382 {
383 w->column_number_displayed = val;
384 }
385 static void
386 wset_region_showing (struct window *w, Lisp_Object val)
387 {
388 w->region_showing = val;
389 }
390
391 #ifdef HAVE_WINDOW_SYSTEM
392
393 /* Test if overflow newline into fringe. Called with iterator IT
394 at or past right window margin, and with IT->current_x set. */
395
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
397 (!NILP (Voverflow_newline_into_fringe) \
398 && FRAME_WINDOW_P ((IT)->f) \
399 && ((IT)->bidi_it.paragraph_dir == R2L \
400 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
401 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
402 && (IT)->current_x == (IT)->last_visible_x \
403 && (IT)->line_wrap != WORD_WRAP)
404
405 #else /* !HAVE_WINDOW_SYSTEM */
406 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
407 #endif /* HAVE_WINDOW_SYSTEM */
408
409 /* Test if the display element loaded in IT, or the underlying buffer
410 or string character, is a space or a TAB character. This is used
411 to determine where word wrapping can occur. */
412
413 #define IT_DISPLAYING_WHITESPACE(it) \
414 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
415 || ((STRINGP (it->string) \
416 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
417 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
418 || (it->s \
419 && (it->s[IT_BYTEPOS (*it)] == ' ' \
420 || it->s[IT_BYTEPOS (*it)] == '\t')) \
421 || (IT_BYTEPOS (*it) < ZV_BYTE \
422 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
423 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
424
425 /* Name of the face used to highlight trailing whitespace. */
426
427 static Lisp_Object Qtrailing_whitespace;
428
429 /* Name and number of the face used to highlight escape glyphs. */
430
431 static Lisp_Object Qescape_glyph;
432
433 /* Name and number of the face used to highlight non-breaking spaces. */
434
435 static Lisp_Object Qnobreak_space;
436
437 /* The symbol `image' which is the car of the lists used to represent
438 images in Lisp. Also a tool bar style. */
439
440 Lisp_Object Qimage;
441
442 /* The image map types. */
443 Lisp_Object QCmap;
444 static Lisp_Object QCpointer;
445 static Lisp_Object Qrect, Qcircle, Qpoly;
446
447 /* Tool bar styles */
448 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
449
450 /* Non-zero means print newline to stdout before next mini-buffer
451 message. */
452
453 int noninteractive_need_newline;
454
455 /* Non-zero means print newline to message log before next message. */
456
457 static int message_log_need_newline;
458
459 /* Three markers that message_dolog uses.
460 It could allocate them itself, but that causes trouble
461 in handling memory-full errors. */
462 static Lisp_Object message_dolog_marker1;
463 static Lisp_Object message_dolog_marker2;
464 static Lisp_Object message_dolog_marker3;
465 \f
466 /* The buffer position of the first character appearing entirely or
467 partially on the line of the selected window which contains the
468 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
469 redisplay optimization in redisplay_internal. */
470
471 static struct text_pos this_line_start_pos;
472
473 /* Number of characters past the end of the line above, including the
474 terminating newline. */
475
476 static struct text_pos this_line_end_pos;
477
478 /* The vertical positions and the height of this line. */
479
480 static int this_line_vpos;
481 static int this_line_y;
482 static int this_line_pixel_height;
483
484 /* X position at which this display line starts. Usually zero;
485 negative if first character is partially visible. */
486
487 static int this_line_start_x;
488
489 /* The smallest character position seen by move_it_* functions as they
490 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
491 hscrolled lines, see display_line. */
492
493 static struct text_pos this_line_min_pos;
494
495 /* Buffer that this_line_.* variables are referring to. */
496
497 static struct buffer *this_line_buffer;
498
499
500 /* Values of those variables at last redisplay are stored as
501 properties on `overlay-arrow-position' symbol. However, if
502 Voverlay_arrow_position is a marker, last-arrow-position is its
503 numerical position. */
504
505 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
506
507 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
508 properties on a symbol in overlay-arrow-variable-list. */
509
510 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
511
512 Lisp_Object Qmenu_bar_update_hook;
513
514 /* Nonzero if an overlay arrow has been displayed in this window. */
515
516 static int overlay_arrow_seen;
517
518 /* Number of windows showing the buffer of the selected
519 window (or another buffer with the same base buffer). */
520
521 int buffer_shared;
522
523 /* Vector containing glyphs for an ellipsis `...'. */
524
525 static Lisp_Object default_invis_vector[3];
526
527 /* This is the window where the echo area message was displayed. It
528 is always a mini-buffer window, but it may not be the same window
529 currently active as a mini-buffer. */
530
531 Lisp_Object echo_area_window;
532
533 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
534 pushes the current message and the value of
535 message_enable_multibyte on the stack, the function restore_message
536 pops the stack and displays MESSAGE again. */
537
538 static Lisp_Object Vmessage_stack;
539
540 /* Nonzero means multibyte characters were enabled when the echo area
541 message was specified. */
542
543 static int message_enable_multibyte;
544
545 /* Nonzero if we should redraw the mode lines on the next redisplay. */
546
547 int update_mode_lines;
548
549 /* Nonzero if window sizes or contents have changed since last
550 redisplay that finished. */
551
552 int windows_or_buffers_changed;
553
554 /* Nonzero means a frame's cursor type has been changed. */
555
556 int cursor_type_changed;
557
558 /* Nonzero after display_mode_line if %l was used and it displayed a
559 line number. */
560
561 static int line_number_displayed;
562
563 /* The name of the *Messages* buffer, a string. */
564
565 static Lisp_Object Vmessages_buffer_name;
566
567 /* Current, index 0, and last displayed echo area message. Either
568 buffers from echo_buffers, or nil to indicate no message. */
569
570 Lisp_Object echo_area_buffer[2];
571
572 /* The buffers referenced from echo_area_buffer. */
573
574 static Lisp_Object echo_buffer[2];
575
576 /* A vector saved used in with_area_buffer to reduce consing. */
577
578 static Lisp_Object Vwith_echo_area_save_vector;
579
580 /* Non-zero means display_echo_area should display the last echo area
581 message again. Set by redisplay_preserve_echo_area. */
582
583 static int display_last_displayed_message_p;
584
585 /* Nonzero if echo area is being used by print; zero if being used by
586 message. */
587
588 static int message_buf_print;
589
590 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
591
592 static Lisp_Object Qinhibit_menubar_update;
593 static Lisp_Object Qmessage_truncate_lines;
594
595 /* Set to 1 in clear_message to make redisplay_internal aware
596 of an emptied echo area. */
597
598 static int message_cleared_p;
599
600 /* A scratch glyph row with contents used for generating truncation
601 glyphs. Also used in direct_output_for_insert. */
602
603 #define MAX_SCRATCH_GLYPHS 100
604 static struct glyph_row scratch_glyph_row;
605 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
606
607 /* Ascent and height of the last line processed by move_it_to. */
608
609 static int last_max_ascent, last_height;
610
611 /* Non-zero if there's a help-echo in the echo area. */
612
613 int help_echo_showing_p;
614
615 /* If >= 0, computed, exact values of mode-line and header-line height
616 to use in the macros CURRENT_MODE_LINE_HEIGHT and
617 CURRENT_HEADER_LINE_HEIGHT. */
618
619 int current_mode_line_height, current_header_line_height;
620
621 /* The maximum distance to look ahead for text properties. Values
622 that are too small let us call compute_char_face and similar
623 functions too often which is expensive. Values that are too large
624 let us call compute_char_face and alike too often because we
625 might not be interested in text properties that far away. */
626
627 #define TEXT_PROP_DISTANCE_LIMIT 100
628
629 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
630 iterator state and later restore it. This is needed because the
631 bidi iterator on bidi.c keeps a stacked cache of its states, which
632 is really a singleton. When we use scratch iterator objects to
633 move around the buffer, we can cause the bidi cache to be pushed or
634 popped, and therefore we need to restore the cache state when we
635 return to the original iterator. */
636 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
637 do { \
638 if (CACHE) \
639 bidi_unshelve_cache (CACHE, 1); \
640 ITCOPY = ITORIG; \
641 CACHE = bidi_shelve_cache (); \
642 } while (0)
643
644 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
645 do { \
646 if (pITORIG != pITCOPY) \
647 *(pITORIG) = *(pITCOPY); \
648 bidi_unshelve_cache (CACHE, 0); \
649 CACHE = NULL; \
650 } while (0)
651
652 #ifdef GLYPH_DEBUG
653
654 /* Non-zero means print traces of redisplay if compiled with
655 GLYPH_DEBUG defined. */
656
657 int trace_redisplay_p;
658
659 #endif /* GLYPH_DEBUG */
660
661 #ifdef DEBUG_TRACE_MOVE
662 /* Non-zero means trace with TRACE_MOVE to stderr. */
663 int trace_move;
664
665 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
666 #else
667 #define TRACE_MOVE(x) (void) 0
668 #endif
669
670 static Lisp_Object Qauto_hscroll_mode;
671
672 /* Buffer being redisplayed -- for redisplay_window_error. */
673
674 static struct buffer *displayed_buffer;
675
676 /* Value returned from text property handlers (see below). */
677
678 enum prop_handled
679 {
680 HANDLED_NORMALLY,
681 HANDLED_RECOMPUTE_PROPS,
682 HANDLED_OVERLAY_STRING_CONSUMED,
683 HANDLED_RETURN
684 };
685
686 /* A description of text properties that redisplay is interested
687 in. */
688
689 struct props
690 {
691 /* The name of the property. */
692 Lisp_Object *name;
693
694 /* A unique index for the property. */
695 enum prop_idx idx;
696
697 /* A handler function called to set up iterator IT from the property
698 at IT's current position. Value is used to steer handle_stop. */
699 enum prop_handled (*handler) (struct it *it);
700 };
701
702 static enum prop_handled handle_face_prop (struct it *);
703 static enum prop_handled handle_invisible_prop (struct it *);
704 static enum prop_handled handle_display_prop (struct it *);
705 static enum prop_handled handle_composition_prop (struct it *);
706 static enum prop_handled handle_overlay_change (struct it *);
707 static enum prop_handled handle_fontified_prop (struct it *);
708
709 /* Properties handled by iterators. */
710
711 static struct props it_props[] =
712 {
713 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
714 /* Handle `face' before `display' because some sub-properties of
715 `display' need to know the face. */
716 {&Qface, FACE_PROP_IDX, handle_face_prop},
717 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
718 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
719 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
720 {NULL, 0, NULL}
721 };
722
723 /* Value is the position described by X. If X is a marker, value is
724 the marker_position of X. Otherwise, value is X. */
725
726 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
727
728 /* Enumeration returned by some move_it_.* functions internally. */
729
730 enum move_it_result
731 {
732 /* Not used. Undefined value. */
733 MOVE_UNDEFINED,
734
735 /* Move ended at the requested buffer position or ZV. */
736 MOVE_POS_MATCH_OR_ZV,
737
738 /* Move ended at the requested X pixel position. */
739 MOVE_X_REACHED,
740
741 /* Move within a line ended at the end of a line that must be
742 continued. */
743 MOVE_LINE_CONTINUED,
744
745 /* Move within a line ended at the end of a line that would
746 be displayed truncated. */
747 MOVE_LINE_TRUNCATED,
748
749 /* Move within a line ended at a line end. */
750 MOVE_NEWLINE_OR_CR
751 };
752
753 /* This counter is used to clear the face cache every once in a while
754 in redisplay_internal. It is incremented for each redisplay.
755 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
756 cleared. */
757
758 #define CLEAR_FACE_CACHE_COUNT 500
759 static int clear_face_cache_count;
760
761 /* Similarly for the image cache. */
762
763 #ifdef HAVE_WINDOW_SYSTEM
764 #define CLEAR_IMAGE_CACHE_COUNT 101
765 static int clear_image_cache_count;
766
767 /* Null glyph slice */
768 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
769 #endif
770
771 /* True while redisplay_internal is in progress. */
772
773 bool redisplaying_p;
774
775 static Lisp_Object Qinhibit_free_realized_faces;
776 static Lisp_Object Qmode_line_default_help_echo;
777
778 /* If a string, XTread_socket generates an event to display that string.
779 (The display is done in read_char.) */
780
781 Lisp_Object help_echo_string;
782 Lisp_Object help_echo_window;
783 Lisp_Object help_echo_object;
784 ptrdiff_t help_echo_pos;
785
786 /* Temporary variable for XTread_socket. */
787
788 Lisp_Object previous_help_echo_string;
789
790 /* Platform-independent portion of hourglass implementation. */
791
792 /* Non-zero means an hourglass cursor is currently shown. */
793 int hourglass_shown_p;
794
795 /* If non-null, an asynchronous timer that, when it expires, displays
796 an hourglass cursor on all frames. */
797 struct atimer *hourglass_atimer;
798
799 /* Name of the face used to display glyphless characters. */
800 Lisp_Object Qglyphless_char;
801
802 /* Symbol for the purpose of Vglyphless_char_display. */
803 static Lisp_Object Qglyphless_char_display;
804
805 /* Method symbols for Vglyphless_char_display. */
806 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
807
808 /* Default pixel width of `thin-space' display method. */
809 #define THIN_SPACE_WIDTH 1
810
811 /* Default number of seconds to wait before displaying an hourglass
812 cursor. */
813 #define DEFAULT_HOURGLASS_DELAY 1
814
815 \f
816 /* Function prototypes. */
817
818 static void setup_for_ellipsis (struct it *, int);
819 static void set_iterator_to_next (struct it *, int);
820 static void mark_window_display_accurate_1 (struct window *, int);
821 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
822 static int display_prop_string_p (Lisp_Object, Lisp_Object);
823 static int cursor_row_p (struct glyph_row *);
824 static int redisplay_mode_lines (Lisp_Object, int);
825 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
826
827 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
828
829 static void handle_line_prefix (struct it *);
830
831 static void pint2str (char *, int, ptrdiff_t);
832 static void pint2hrstr (char *, int, ptrdiff_t);
833 static struct text_pos run_window_scroll_functions (Lisp_Object,
834 struct text_pos);
835 static void reconsider_clip_changes (struct window *, struct buffer *);
836 static int text_outside_line_unchanged_p (struct window *,
837 ptrdiff_t, ptrdiff_t);
838 static void store_mode_line_noprop_char (char);
839 static int store_mode_line_noprop (const char *, int, int);
840 static void handle_stop (struct it *);
841 static void handle_stop_backwards (struct it *, ptrdiff_t);
842 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
843 static void ensure_echo_area_buffers (void);
844 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
845 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
846 static int with_echo_area_buffer (struct window *, int,
847 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
848 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
849 static void clear_garbaged_frames (void);
850 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
851 static void pop_message (void);
852 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
853 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
854 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
855 static int display_echo_area (struct window *);
856 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
857 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
858 static Lisp_Object unwind_redisplay (Lisp_Object);
859 static int string_char_and_length (const unsigned char *, int *);
860 static struct text_pos display_prop_end (struct it *, Lisp_Object,
861 struct text_pos);
862 static int compute_window_start_on_continuation_line (struct window *);
863 static void insert_left_trunc_glyphs (struct it *);
864 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
865 Lisp_Object);
866 static void extend_face_to_end_of_line (struct it *);
867 static int append_space_for_newline (struct it *, int);
868 static int cursor_row_fully_visible_p (struct window *, int, int);
869 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
870 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
871 static int trailing_whitespace_p (ptrdiff_t);
872 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
873 static void push_it (struct it *, struct text_pos *);
874 static void iterate_out_of_display_property (struct it *);
875 static void pop_it (struct it *);
876 static void sync_frame_with_window_matrix_rows (struct window *);
877 static void select_frame_for_redisplay (Lisp_Object);
878 static void redisplay_internal (void);
879 static int echo_area_display (int);
880 static void redisplay_windows (Lisp_Object);
881 static void redisplay_window (Lisp_Object, int);
882 static Lisp_Object redisplay_window_error (Lisp_Object);
883 static Lisp_Object redisplay_window_0 (Lisp_Object);
884 static Lisp_Object redisplay_window_1 (Lisp_Object);
885 static int set_cursor_from_row (struct window *, struct glyph_row *,
886 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
887 int, int);
888 static int update_menu_bar (struct frame *, int, int);
889 static int try_window_reusing_current_matrix (struct window *);
890 static int try_window_id (struct window *);
891 static int display_line (struct it *);
892 static int display_mode_lines (struct window *);
893 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
894 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
895 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
896 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
897 static void display_menu_bar (struct window *);
898 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
899 ptrdiff_t *);
900 static int display_string (const char *, Lisp_Object, Lisp_Object,
901 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
902 static void compute_line_metrics (struct it *);
903 static void run_redisplay_end_trigger_hook (struct it *);
904 static int get_overlay_strings (struct it *, ptrdiff_t);
905 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
906 static void next_overlay_string (struct it *);
907 static void reseat (struct it *, struct text_pos, int);
908 static void reseat_1 (struct it *, struct text_pos, int);
909 static void back_to_previous_visible_line_start (struct it *);
910 void reseat_at_previous_visible_line_start (struct it *);
911 static void reseat_at_next_visible_line_start (struct it *, int);
912 static int next_element_from_ellipsis (struct it *);
913 static int next_element_from_display_vector (struct it *);
914 static int next_element_from_string (struct it *);
915 static int next_element_from_c_string (struct it *);
916 static int next_element_from_buffer (struct it *);
917 static int next_element_from_composition (struct it *);
918 static int next_element_from_image (struct it *);
919 static int next_element_from_stretch (struct it *);
920 static void load_overlay_strings (struct it *, ptrdiff_t);
921 static int init_from_display_pos (struct it *, struct window *,
922 struct display_pos *);
923 static void reseat_to_string (struct it *, const char *,
924 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
925 static int get_next_display_element (struct it *);
926 static enum move_it_result
927 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
928 enum move_operation_enum);
929 void move_it_vertically_backward (struct it *, int);
930 static void get_visually_first_element (struct it *);
931 static void init_to_row_start (struct it *, struct window *,
932 struct glyph_row *);
933 static int init_to_row_end (struct it *, struct window *,
934 struct glyph_row *);
935 static void back_to_previous_line_start (struct it *);
936 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
937 static struct text_pos string_pos_nchars_ahead (struct text_pos,
938 Lisp_Object, ptrdiff_t);
939 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
940 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
941 static ptrdiff_t number_of_chars (const char *, int);
942 static void compute_stop_pos (struct it *);
943 static void compute_string_pos (struct text_pos *, struct text_pos,
944 Lisp_Object);
945 static int face_before_or_after_it_pos (struct it *, int);
946 static ptrdiff_t next_overlay_change (ptrdiff_t);
947 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
948 Lisp_Object, struct text_pos *, ptrdiff_t, int);
949 static int handle_single_display_spec (struct it *, Lisp_Object,
950 Lisp_Object, Lisp_Object,
951 struct text_pos *, ptrdiff_t, int, int);
952 static int underlying_face_id (struct it *);
953 static int in_ellipses_for_invisible_text_p (struct display_pos *,
954 struct window *);
955
956 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
957 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
958
959 #ifdef HAVE_WINDOW_SYSTEM
960
961 static void x_consider_frame_title (Lisp_Object);
962 static int tool_bar_lines_needed (struct frame *, int *);
963 static void update_tool_bar (struct frame *, int);
964 static void build_desired_tool_bar_string (struct frame *f);
965 static int redisplay_tool_bar (struct frame *);
966 static void display_tool_bar_line (struct it *, int);
967 static void notice_overwritten_cursor (struct window *,
968 enum glyph_row_area,
969 int, int, int, int);
970 static void append_stretch_glyph (struct it *, Lisp_Object,
971 int, int, int);
972
973
974 #endif /* HAVE_WINDOW_SYSTEM */
975
976 static void produce_special_glyphs (struct it *, enum display_element_type);
977 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
978 static int coords_in_mouse_face_p (struct window *, int, int);
979
980
981 \f
982 /***********************************************************************
983 Window display dimensions
984 ***********************************************************************/
985
986 /* Return the bottom boundary y-position for text lines in window W.
987 This is the first y position at which a line cannot start.
988 It is relative to the top of the window.
989
990 This is the height of W minus the height of a mode line, if any. */
991
992 int
993 window_text_bottom_y (struct window *w)
994 {
995 int height = WINDOW_TOTAL_HEIGHT (w);
996
997 if (WINDOW_WANTS_MODELINE_P (w))
998 height -= CURRENT_MODE_LINE_HEIGHT (w);
999 return height;
1000 }
1001
1002 /* Return the pixel width of display area AREA of window W. AREA < 0
1003 means return the total width of W, not including fringes to
1004 the left and right of the window. */
1005
1006 int
1007 window_box_width (struct window *w, int area)
1008 {
1009 int cols = XFASTINT (w->total_cols);
1010 int pixels = 0;
1011
1012 if (!w->pseudo_window_p)
1013 {
1014 cols -= WINDOW_SCROLL_BAR_COLS (w);
1015
1016 if (area == TEXT_AREA)
1017 {
1018 if (INTEGERP (w->left_margin_cols))
1019 cols -= XFASTINT (w->left_margin_cols);
1020 if (INTEGERP (w->right_margin_cols))
1021 cols -= XFASTINT (w->right_margin_cols);
1022 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1023 }
1024 else if (area == LEFT_MARGIN_AREA)
1025 {
1026 cols = (INTEGERP (w->left_margin_cols)
1027 ? XFASTINT (w->left_margin_cols) : 0);
1028 pixels = 0;
1029 }
1030 else if (area == RIGHT_MARGIN_AREA)
1031 {
1032 cols = (INTEGERP (w->right_margin_cols)
1033 ? XFASTINT (w->right_margin_cols) : 0);
1034 pixels = 0;
1035 }
1036 }
1037
1038 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1039 }
1040
1041
1042 /* Return the pixel height of the display area of window W, not
1043 including mode lines of W, if any. */
1044
1045 int
1046 window_box_height (struct window *w)
1047 {
1048 struct frame *f = XFRAME (w->frame);
1049 int height = WINDOW_TOTAL_HEIGHT (w);
1050
1051 eassert (height >= 0);
1052
1053 /* Note: the code below that determines the mode-line/header-line
1054 height is essentially the same as that contained in the macro
1055 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1056 the appropriate glyph row has its `mode_line_p' flag set,
1057 and if it doesn't, uses estimate_mode_line_height instead. */
1058
1059 if (WINDOW_WANTS_MODELINE_P (w))
1060 {
1061 struct glyph_row *ml_row
1062 = (w->current_matrix && w->current_matrix->rows
1063 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1064 : 0);
1065 if (ml_row && ml_row->mode_line_p)
1066 height -= ml_row->height;
1067 else
1068 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1069 }
1070
1071 if (WINDOW_WANTS_HEADER_LINE_P (w))
1072 {
1073 struct glyph_row *hl_row
1074 = (w->current_matrix && w->current_matrix->rows
1075 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1076 : 0);
1077 if (hl_row && hl_row->mode_line_p)
1078 height -= hl_row->height;
1079 else
1080 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1081 }
1082
1083 /* With a very small font and a mode-line that's taller than
1084 default, we might end up with a negative height. */
1085 return max (0, height);
1086 }
1087
1088 /* Return the window-relative coordinate of the left edge of display
1089 area AREA of window W. AREA < 0 means return the left edge of the
1090 whole window, to the right of the left fringe of W. */
1091
1092 int
1093 window_box_left_offset (struct window *w, int area)
1094 {
1095 int x;
1096
1097 if (w->pseudo_window_p)
1098 return 0;
1099
1100 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1101
1102 if (area == TEXT_AREA)
1103 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1104 + window_box_width (w, LEFT_MARGIN_AREA));
1105 else if (area == RIGHT_MARGIN_AREA)
1106 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1107 + window_box_width (w, LEFT_MARGIN_AREA)
1108 + window_box_width (w, TEXT_AREA)
1109 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1110 ? 0
1111 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1112 else if (area == LEFT_MARGIN_AREA
1113 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1114 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1115
1116 return x;
1117 }
1118
1119
1120 /* Return the window-relative coordinate of the right edge of display
1121 area AREA of window W. AREA < 0 means return the right edge of the
1122 whole window, to the left of the right fringe of W. */
1123
1124 int
1125 window_box_right_offset (struct window *w, int area)
1126 {
1127 return window_box_left_offset (w, area) + window_box_width (w, area);
1128 }
1129
1130 /* Return the frame-relative coordinate of the left edge of display
1131 area AREA of window W. AREA < 0 means return the left edge of the
1132 whole window, to the right of the left fringe of W. */
1133
1134 int
1135 window_box_left (struct window *w, int area)
1136 {
1137 struct frame *f = XFRAME (w->frame);
1138 int x;
1139
1140 if (w->pseudo_window_p)
1141 return FRAME_INTERNAL_BORDER_WIDTH (f);
1142
1143 x = (WINDOW_LEFT_EDGE_X (w)
1144 + window_box_left_offset (w, area));
1145
1146 return x;
1147 }
1148
1149
1150 /* Return the frame-relative coordinate of the right edge of display
1151 area AREA of window W. AREA < 0 means return the right edge of the
1152 whole window, to the left of the right fringe of W. */
1153
1154 int
1155 window_box_right (struct window *w, int area)
1156 {
1157 return window_box_left (w, area) + window_box_width (w, area);
1158 }
1159
1160 /* Get the bounding box of the display area AREA of window W, without
1161 mode lines, in frame-relative coordinates. AREA < 0 means the
1162 whole window, not including the left and right fringes of
1163 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1164 coordinates of the upper-left corner of the box. Return in
1165 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1166
1167 void
1168 window_box (struct window *w, int area, int *box_x, int *box_y,
1169 int *box_width, int *box_height)
1170 {
1171 if (box_width)
1172 *box_width = window_box_width (w, area);
1173 if (box_height)
1174 *box_height = window_box_height (w);
1175 if (box_x)
1176 *box_x = window_box_left (w, area);
1177 if (box_y)
1178 {
1179 *box_y = WINDOW_TOP_EDGE_Y (w);
1180 if (WINDOW_WANTS_HEADER_LINE_P (w))
1181 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1182 }
1183 }
1184
1185
1186 /* Get the bounding box of the display area AREA of window W, without
1187 mode lines. AREA < 0 means the whole window, not including the
1188 left and right fringe of the window. Return in *TOP_LEFT_X
1189 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1190 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1191 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1192 box. */
1193
1194 static void
1195 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1196 int *bottom_right_x, int *bottom_right_y)
1197 {
1198 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1199 bottom_right_y);
1200 *bottom_right_x += *top_left_x;
1201 *bottom_right_y += *top_left_y;
1202 }
1203
1204
1205 \f
1206 /***********************************************************************
1207 Utilities
1208 ***********************************************************************/
1209
1210 /* Return the bottom y-position of the line the iterator IT is in.
1211 This can modify IT's settings. */
1212
1213 int
1214 line_bottom_y (struct it *it)
1215 {
1216 int line_height = it->max_ascent + it->max_descent;
1217 int line_top_y = it->current_y;
1218
1219 if (line_height == 0)
1220 {
1221 if (last_height)
1222 line_height = last_height;
1223 else if (IT_CHARPOS (*it) < ZV)
1224 {
1225 move_it_by_lines (it, 1);
1226 line_height = (it->max_ascent || it->max_descent
1227 ? it->max_ascent + it->max_descent
1228 : last_height);
1229 }
1230 else
1231 {
1232 struct glyph_row *row = it->glyph_row;
1233
1234 /* Use the default character height. */
1235 it->glyph_row = NULL;
1236 it->what = IT_CHARACTER;
1237 it->c = ' ';
1238 it->len = 1;
1239 PRODUCE_GLYPHS (it);
1240 line_height = it->ascent + it->descent;
1241 it->glyph_row = row;
1242 }
1243 }
1244
1245 return line_top_y + line_height;
1246 }
1247
1248 /* Subroutine of pos_visible_p below. Extracts a display string, if
1249 any, from the display spec given as its argument. */
1250 static Lisp_Object
1251 string_from_display_spec (Lisp_Object spec)
1252 {
1253 if (CONSP (spec))
1254 {
1255 while (CONSP (spec))
1256 {
1257 if (STRINGP (XCAR (spec)))
1258 return XCAR (spec);
1259 spec = XCDR (spec);
1260 }
1261 }
1262 else if (VECTORP (spec))
1263 {
1264 ptrdiff_t i;
1265
1266 for (i = 0; i < ASIZE (spec); i++)
1267 {
1268 if (STRINGP (AREF (spec, i)))
1269 return AREF (spec, i);
1270 }
1271 return Qnil;
1272 }
1273
1274 return spec;
1275 }
1276
1277
1278 /* Limit insanely large values of W->hscroll on frame F to the largest
1279 value that will still prevent first_visible_x and last_visible_x of
1280 'struct it' from overflowing an int. */
1281 static int
1282 window_hscroll_limited (struct window *w, struct frame *f)
1283 {
1284 ptrdiff_t window_hscroll = w->hscroll;
1285 int window_text_width = window_box_width (w, TEXT_AREA);
1286 int colwidth = FRAME_COLUMN_WIDTH (f);
1287
1288 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1289 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1290
1291 return window_hscroll;
1292 }
1293
1294 /* Return 1 if position CHARPOS is visible in window W.
1295 CHARPOS < 0 means return info about WINDOW_END position.
1296 If visible, set *X and *Y to pixel coordinates of top left corner.
1297 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1298 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1299
1300 int
1301 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1302 int *rtop, int *rbot, int *rowh, int *vpos)
1303 {
1304 struct it it;
1305 void *itdata = bidi_shelve_cache ();
1306 struct text_pos top;
1307 int visible_p = 0;
1308 struct buffer *old_buffer = NULL;
1309
1310 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1311 return visible_p;
1312
1313 if (XBUFFER (w->buffer) != current_buffer)
1314 {
1315 old_buffer = current_buffer;
1316 set_buffer_internal_1 (XBUFFER (w->buffer));
1317 }
1318
1319 SET_TEXT_POS_FROM_MARKER (top, w->start);
1320 /* Scrolling a minibuffer window via scroll bar when the echo area
1321 shows long text sometimes resets the minibuffer contents behind
1322 our backs. */
1323 if (CHARPOS (top) > ZV)
1324 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1325
1326 /* Compute exact mode line heights. */
1327 if (WINDOW_WANTS_MODELINE_P (w))
1328 current_mode_line_height
1329 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1330 BVAR (current_buffer, mode_line_format));
1331
1332 if (WINDOW_WANTS_HEADER_LINE_P (w))
1333 current_header_line_height
1334 = display_mode_line (w, HEADER_LINE_FACE_ID,
1335 BVAR (current_buffer, header_line_format));
1336
1337 start_display (&it, w, top);
1338 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1339 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1340
1341 if (charpos >= 0
1342 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1343 && IT_CHARPOS (it) >= charpos)
1344 /* When scanning backwards under bidi iteration, move_it_to
1345 stops at or _before_ CHARPOS, because it stops at or to
1346 the _right_ of the character at CHARPOS. */
1347 || (it.bidi_p && it.bidi_it.scan_dir == -1
1348 && IT_CHARPOS (it) <= charpos)))
1349 {
1350 /* We have reached CHARPOS, or passed it. How the call to
1351 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1352 or covered by a display property, move_it_to stops at the end
1353 of the invisible text, to the right of CHARPOS. (ii) If
1354 CHARPOS is in a display vector, move_it_to stops on its last
1355 glyph. */
1356 int top_x = it.current_x;
1357 int top_y = it.current_y;
1358 /* Calling line_bottom_y may change it.method, it.position, etc. */
1359 enum it_method it_method = it.method;
1360 int bottom_y = (last_height = 0, line_bottom_y (&it));
1361 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1362
1363 if (top_y < window_top_y)
1364 visible_p = bottom_y > window_top_y;
1365 else if (top_y < it.last_visible_y)
1366 visible_p = 1;
1367 if (bottom_y >= it.last_visible_y
1368 && it.bidi_p && it.bidi_it.scan_dir == -1
1369 && IT_CHARPOS (it) < charpos)
1370 {
1371 /* When the last line of the window is scanned backwards
1372 under bidi iteration, we could be duped into thinking
1373 that we have passed CHARPOS, when in fact move_it_to
1374 simply stopped short of CHARPOS because it reached
1375 last_visible_y. To see if that's what happened, we call
1376 move_it_to again with a slightly larger vertical limit,
1377 and see if it actually moved vertically; if it did, we
1378 didn't really reach CHARPOS, which is beyond window end. */
1379 struct it save_it = it;
1380 /* Why 10? because we don't know how many canonical lines
1381 will the height of the next line(s) be. So we guess. */
1382 int ten_more_lines =
1383 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = 0;
1389
1390 it = save_it;
1391 }
1392 if (visible_p)
1393 {
1394 if (it_method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2;
1403 start_display (&it2, w, top);
1404 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1405 get_next_display_element (&it2);
1406 PRODUCE_GLYPHS (&it2);
1407 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1408 || it2.current_x > it2.last_visible_x)
1409 top_x = it.glyph_row->x;
1410 else
1411 {
1412 top_x = it2.current_x;
1413 top_y = it2.current_y;
1414 }
1415 }
1416 }
1417 else if (IT_CHARPOS (it) != charpos)
1418 {
1419 Lisp_Object cpos = make_number (charpos);
1420 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1421 Lisp_Object string = string_from_display_spec (spec);
1422 int newline_in_string = 0;
1423
1424 if (STRINGP (string))
1425 {
1426 const char *s = SSDATA (string);
1427 const char *e = s + SBYTES (string);
1428 while (s < e)
1429 {
1430 if (*s++ == '\n')
1431 {
1432 newline_in_string = 1;
1433 break;
1434 }
1435 }
1436 }
1437 /* The tricky code below is needed because there's a
1438 discrepancy between move_it_to and how we set cursor
1439 when the display line ends in a newline from a
1440 display string. move_it_to will stop _after_ such
1441 display strings, whereas set_cursor_from_row
1442 conspires with cursor_row_p to place the cursor on
1443 the first glyph produced from the display string. */
1444
1445 /* We have overshoot PT because it is covered by a
1446 display property whose value is a string. If the
1447 string includes embedded newlines, we are also in the
1448 wrong display line. Backtrack to the correct line,
1449 where the display string begins. */
1450 if (newline_in_string)
1451 {
1452 Lisp_Object startpos, endpos;
1453 EMACS_INT start, end;
1454 struct it it3;
1455 int it3_moved;
1456
1457 /* Find the first and the last buffer positions
1458 covered by the display string. */
1459 endpos =
1460 Fnext_single_char_property_change (cpos, Qdisplay,
1461 Qnil, Qnil);
1462 startpos =
1463 Fprevious_single_char_property_change (endpos, Qdisplay,
1464 Qnil, Qnil);
1465 start = XFASTINT (startpos);
1466 end = XFASTINT (endpos);
1467 /* Move to the last buffer position before the
1468 display property. */
1469 start_display (&it3, w, top);
1470 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1471 /* Move forward one more line if the position before
1472 the display string is a newline or if it is the
1473 rightmost character on a line that is
1474 continued or word-wrapped. */
1475 if (it3.method == GET_FROM_BUFFER
1476 && it3.c == '\n')
1477 move_it_by_lines (&it3, 1);
1478 else if (move_it_in_display_line_to (&it3, -1,
1479 it3.current_x
1480 + it3.pixel_width,
1481 MOVE_TO_X)
1482 == MOVE_LINE_CONTINUED)
1483 {
1484 move_it_by_lines (&it3, 1);
1485 /* When we are under word-wrap, the #$@%!
1486 move_it_by_lines moves 2 lines, so we need to
1487 fix that up. */
1488 if (it3.line_wrap == WORD_WRAP)
1489 move_it_by_lines (&it3, -1);
1490 }
1491
1492 /* Record the vertical coordinate of the display
1493 line where we wound up. */
1494 top_y = it3.current_y;
1495 if (it3.bidi_p)
1496 {
1497 /* When characters are reordered for display,
1498 the character displayed to the left of the
1499 display string could be _after_ the display
1500 property in the logical order. Use the
1501 smallest vertical position of these two. */
1502 start_display (&it3, w, top);
1503 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1504 if (it3.current_y < top_y)
1505 top_y = it3.current_y;
1506 }
1507 /* Move from the top of the window to the beginning
1508 of the display line where the display string
1509 begins. */
1510 start_display (&it3, w, top);
1511 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1512 /* If it3_moved stays zero after the 'while' loop
1513 below, that means we already were at a newline
1514 before the loop (e.g., the display string begins
1515 with a newline), so we don't need to (and cannot)
1516 inspect the glyphs of it3.glyph_row, because
1517 PRODUCE_GLYPHS will not produce anything for a
1518 newline, and thus it3.glyph_row stays at its
1519 stale content it got at top of the window. */
1520 it3_moved = 0;
1521 /* Finally, advance the iterator until we hit the
1522 first display element whose character position is
1523 CHARPOS, or until the first newline from the
1524 display string, which signals the end of the
1525 display line. */
1526 while (get_next_display_element (&it3))
1527 {
1528 PRODUCE_GLYPHS (&it3);
1529 if (IT_CHARPOS (it3) == charpos
1530 || ITERATOR_AT_END_OF_LINE_P (&it3))
1531 break;
1532 it3_moved = 1;
1533 set_iterator_to_next (&it3, 0);
1534 }
1535 top_x = it3.current_x - it3.pixel_width;
1536 /* Normally, we would exit the above loop because we
1537 found the display element whose character
1538 position is CHARPOS. For the contingency that we
1539 didn't, and stopped at the first newline from the
1540 display string, move back over the glyphs
1541 produced from the string, until we find the
1542 rightmost glyph not from the string. */
1543 if (it3_moved
1544 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1545 {
1546 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1547 + it3.glyph_row->used[TEXT_AREA];
1548
1549 while (EQ ((g - 1)->object, string))
1550 {
1551 --g;
1552 top_x -= g->pixel_width;
1553 }
1554 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1555 + it3.glyph_row->used[TEXT_AREA]);
1556 }
1557 }
1558 }
1559
1560 *x = top_x;
1561 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1562 *rtop = max (0, window_top_y - top_y);
1563 *rbot = max (0, bottom_y - it.last_visible_y);
1564 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1565 - max (top_y, window_top_y)));
1566 *vpos = it.vpos;
1567 }
1568 }
1569 else
1570 {
1571 /* We were asked to provide info about WINDOW_END. */
1572 struct it it2;
1573 void *it2data = NULL;
1574
1575 SAVE_IT (it2, it, it2data);
1576 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1577 move_it_by_lines (&it, 1);
1578 if (charpos < IT_CHARPOS (it)
1579 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1580 {
1581 visible_p = 1;
1582 RESTORE_IT (&it2, &it2, it2data);
1583 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1584 *x = it2.current_x;
1585 *y = it2.current_y + it2.max_ascent - it2.ascent;
1586 *rtop = max (0, -it2.current_y);
1587 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1588 - it.last_visible_y));
1589 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1590 it.last_visible_y)
1591 - max (it2.current_y,
1592 WINDOW_HEADER_LINE_HEIGHT (w))));
1593 *vpos = it2.vpos;
1594 }
1595 else
1596 bidi_unshelve_cache (it2data, 1);
1597 }
1598 bidi_unshelve_cache (itdata, 0);
1599
1600 if (old_buffer)
1601 set_buffer_internal_1 (old_buffer);
1602
1603 current_header_line_height = current_mode_line_height = -1;
1604
1605 if (visible_p && w->hscroll > 0)
1606 *x -=
1607 window_hscroll_limited (w, WINDOW_XFRAME (w))
1608 * WINDOW_FRAME_COLUMN_WIDTH (w);
1609
1610 #if 0
1611 /* Debugging code. */
1612 if (visible_p)
1613 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1614 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1615 else
1616 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1617 #endif
1618
1619 return visible_p;
1620 }
1621
1622
1623 /* Return the next character from STR. Return in *LEN the length of
1624 the character. This is like STRING_CHAR_AND_LENGTH but never
1625 returns an invalid character. If we find one, we return a `?', but
1626 with the length of the invalid character. */
1627
1628 static int
1629 string_char_and_length (const unsigned char *str, int *len)
1630 {
1631 int c;
1632
1633 c = STRING_CHAR_AND_LENGTH (str, *len);
1634 if (!CHAR_VALID_P (c))
1635 /* We may not change the length here because other places in Emacs
1636 don't use this function, i.e. they silently accept invalid
1637 characters. */
1638 c = '?';
1639
1640 return c;
1641 }
1642
1643
1644
1645 /* Given a position POS containing a valid character and byte position
1646 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1647
1648 static struct text_pos
1649 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1650 {
1651 eassert (STRINGP (string) && nchars >= 0);
1652
1653 if (STRING_MULTIBYTE (string))
1654 {
1655 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1656 int len;
1657
1658 while (nchars--)
1659 {
1660 string_char_and_length (p, &len);
1661 p += len;
1662 CHARPOS (pos) += 1;
1663 BYTEPOS (pos) += len;
1664 }
1665 }
1666 else
1667 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1668
1669 return pos;
1670 }
1671
1672
1673 /* Value is the text position, i.e. character and byte position,
1674 for character position CHARPOS in STRING. */
1675
1676 static struct text_pos
1677 string_pos (ptrdiff_t charpos, Lisp_Object string)
1678 {
1679 struct text_pos pos;
1680 eassert (STRINGP (string));
1681 eassert (charpos >= 0);
1682 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1683 return pos;
1684 }
1685
1686
1687 /* Value is a text position, i.e. character and byte position, for
1688 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1689 means recognize multibyte characters. */
1690
1691 static struct text_pos
1692 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1693 {
1694 struct text_pos pos;
1695
1696 eassert (s != NULL);
1697 eassert (charpos >= 0);
1698
1699 if (multibyte_p)
1700 {
1701 int len;
1702
1703 SET_TEXT_POS (pos, 0, 0);
1704 while (charpos--)
1705 {
1706 string_char_and_length ((const unsigned char *) s, &len);
1707 s += len;
1708 CHARPOS (pos) += 1;
1709 BYTEPOS (pos) += len;
1710 }
1711 }
1712 else
1713 SET_TEXT_POS (pos, charpos, charpos);
1714
1715 return pos;
1716 }
1717
1718
1719 /* Value is the number of characters in C string S. MULTIBYTE_P
1720 non-zero means recognize multibyte characters. */
1721
1722 static ptrdiff_t
1723 number_of_chars (const char *s, int multibyte_p)
1724 {
1725 ptrdiff_t nchars;
1726
1727 if (multibyte_p)
1728 {
1729 ptrdiff_t rest = strlen (s);
1730 int len;
1731 const unsigned char *p = (const unsigned char *) s;
1732
1733 for (nchars = 0; rest > 0; ++nchars)
1734 {
1735 string_char_and_length (p, &len);
1736 rest -= len, p += len;
1737 }
1738 }
1739 else
1740 nchars = strlen (s);
1741
1742 return nchars;
1743 }
1744
1745
1746 /* Compute byte position NEWPOS->bytepos corresponding to
1747 NEWPOS->charpos. POS is a known position in string STRING.
1748 NEWPOS->charpos must be >= POS.charpos. */
1749
1750 static void
1751 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1752 {
1753 eassert (STRINGP (string));
1754 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1755
1756 if (STRING_MULTIBYTE (string))
1757 *newpos = string_pos_nchars_ahead (pos, string,
1758 CHARPOS (*newpos) - CHARPOS (pos));
1759 else
1760 BYTEPOS (*newpos) = CHARPOS (*newpos);
1761 }
1762
1763 /* EXPORT:
1764 Return an estimation of the pixel height of mode or header lines on
1765 frame F. FACE_ID specifies what line's height to estimate. */
1766
1767 int
1768 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1769 {
1770 #ifdef HAVE_WINDOW_SYSTEM
1771 if (FRAME_WINDOW_P (f))
1772 {
1773 int height = FONT_HEIGHT (FRAME_FONT (f));
1774
1775 /* This function is called so early when Emacs starts that the face
1776 cache and mode line face are not yet initialized. */
1777 if (FRAME_FACE_CACHE (f))
1778 {
1779 struct face *face = FACE_FROM_ID (f, face_id);
1780 if (face)
1781 {
1782 if (face->font)
1783 height = FONT_HEIGHT (face->font);
1784 if (face->box_line_width > 0)
1785 height += 2 * face->box_line_width;
1786 }
1787 }
1788
1789 return height;
1790 }
1791 #endif
1792
1793 return 1;
1794 }
1795
1796 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1797 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1798 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1799 not force the value into range. */
1800
1801 void
1802 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1803 int *x, int *y, NativeRectangle *bounds, int noclip)
1804 {
1805
1806 #ifdef HAVE_WINDOW_SYSTEM
1807 if (FRAME_WINDOW_P (f))
1808 {
1809 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1810 even for negative values. */
1811 if (pix_x < 0)
1812 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1813 if (pix_y < 0)
1814 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1815
1816 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1817 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1818
1819 if (bounds)
1820 STORE_NATIVE_RECT (*bounds,
1821 FRAME_COL_TO_PIXEL_X (f, pix_x),
1822 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1823 FRAME_COLUMN_WIDTH (f) - 1,
1824 FRAME_LINE_HEIGHT (f) - 1);
1825
1826 if (!noclip)
1827 {
1828 if (pix_x < 0)
1829 pix_x = 0;
1830 else if (pix_x > FRAME_TOTAL_COLS (f))
1831 pix_x = FRAME_TOTAL_COLS (f);
1832
1833 if (pix_y < 0)
1834 pix_y = 0;
1835 else if (pix_y > FRAME_LINES (f))
1836 pix_y = FRAME_LINES (f);
1837 }
1838 }
1839 #endif
1840
1841 *x = pix_x;
1842 *y = pix_y;
1843 }
1844
1845
1846 /* Find the glyph under window-relative coordinates X/Y in window W.
1847 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1848 strings. Return in *HPOS and *VPOS the row and column number of
1849 the glyph found. Return in *AREA the glyph area containing X.
1850 Value is a pointer to the glyph found or null if X/Y is not on
1851 text, or we can't tell because W's current matrix is not up to
1852 date. */
1853
1854 static
1855 struct glyph *
1856 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1857 int *dx, int *dy, int *area)
1858 {
1859 struct glyph *glyph, *end;
1860 struct glyph_row *row = NULL;
1861 int x0, i;
1862
1863 /* Find row containing Y. Give up if some row is not enabled. */
1864 for (i = 0; i < w->current_matrix->nrows; ++i)
1865 {
1866 row = MATRIX_ROW (w->current_matrix, i);
1867 if (!row->enabled_p)
1868 return NULL;
1869 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1870 break;
1871 }
1872
1873 *vpos = i;
1874 *hpos = 0;
1875
1876 /* Give up if Y is not in the window. */
1877 if (i == w->current_matrix->nrows)
1878 return NULL;
1879
1880 /* Get the glyph area containing X. */
1881 if (w->pseudo_window_p)
1882 {
1883 *area = TEXT_AREA;
1884 x0 = 0;
1885 }
1886 else
1887 {
1888 if (x < window_box_left_offset (w, TEXT_AREA))
1889 {
1890 *area = LEFT_MARGIN_AREA;
1891 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1892 }
1893 else if (x < window_box_right_offset (w, TEXT_AREA))
1894 {
1895 *area = TEXT_AREA;
1896 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1897 }
1898 else
1899 {
1900 *area = RIGHT_MARGIN_AREA;
1901 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1902 }
1903 }
1904
1905 /* Find glyph containing X. */
1906 glyph = row->glyphs[*area];
1907 end = glyph + row->used[*area];
1908 x -= x0;
1909 while (glyph < end && x >= glyph->pixel_width)
1910 {
1911 x -= glyph->pixel_width;
1912 ++glyph;
1913 }
1914
1915 if (glyph == end)
1916 return NULL;
1917
1918 if (dx)
1919 {
1920 *dx = x;
1921 *dy = y - (row->y + row->ascent - glyph->ascent);
1922 }
1923
1924 *hpos = glyph - row->glyphs[*area];
1925 return glyph;
1926 }
1927
1928 /* Convert frame-relative x/y to coordinates relative to window W.
1929 Takes pseudo-windows into account. */
1930
1931 static void
1932 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1933 {
1934 if (w->pseudo_window_p)
1935 {
1936 /* A pseudo-window is always full-width, and starts at the
1937 left edge of the frame, plus a frame border. */
1938 struct frame *f = XFRAME (w->frame);
1939 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1940 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1941 }
1942 else
1943 {
1944 *x -= WINDOW_LEFT_EDGE_X (w);
1945 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1946 }
1947 }
1948
1949 #ifdef HAVE_WINDOW_SYSTEM
1950
1951 /* EXPORT:
1952 Return in RECTS[] at most N clipping rectangles for glyph string S.
1953 Return the number of stored rectangles. */
1954
1955 int
1956 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1957 {
1958 XRectangle r;
1959
1960 if (n <= 0)
1961 return 0;
1962
1963 if (s->row->full_width_p)
1964 {
1965 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1966 r.x = WINDOW_LEFT_EDGE_X (s->w);
1967 r.width = WINDOW_TOTAL_WIDTH (s->w);
1968
1969 /* Unless displaying a mode or menu bar line, which are always
1970 fully visible, clip to the visible part of the row. */
1971 if (s->w->pseudo_window_p)
1972 r.height = s->row->visible_height;
1973 else
1974 r.height = s->height;
1975 }
1976 else
1977 {
1978 /* This is a text line that may be partially visible. */
1979 r.x = window_box_left (s->w, s->area);
1980 r.width = window_box_width (s->w, s->area);
1981 r.height = s->row->visible_height;
1982 }
1983
1984 if (s->clip_head)
1985 if (r.x < s->clip_head->x)
1986 {
1987 if (r.width >= s->clip_head->x - r.x)
1988 r.width -= s->clip_head->x - r.x;
1989 else
1990 r.width = 0;
1991 r.x = s->clip_head->x;
1992 }
1993 if (s->clip_tail)
1994 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1995 {
1996 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1997 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1998 else
1999 r.width = 0;
2000 }
2001
2002 /* If S draws overlapping rows, it's sufficient to use the top and
2003 bottom of the window for clipping because this glyph string
2004 intentionally draws over other lines. */
2005 if (s->for_overlaps)
2006 {
2007 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2008 r.height = window_text_bottom_y (s->w) - r.y;
2009
2010 /* Alas, the above simple strategy does not work for the
2011 environments with anti-aliased text: if the same text is
2012 drawn onto the same place multiple times, it gets thicker.
2013 If the overlap we are processing is for the erased cursor, we
2014 take the intersection with the rectangle of the cursor. */
2015 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2016 {
2017 XRectangle rc, r_save = r;
2018
2019 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2020 rc.y = s->w->phys_cursor.y;
2021 rc.width = s->w->phys_cursor_width;
2022 rc.height = s->w->phys_cursor_height;
2023
2024 x_intersect_rectangles (&r_save, &rc, &r);
2025 }
2026 }
2027 else
2028 {
2029 /* Don't use S->y for clipping because it doesn't take partially
2030 visible lines into account. For example, it can be negative for
2031 partially visible lines at the top of a window. */
2032 if (!s->row->full_width_p
2033 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2034 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2035 else
2036 r.y = max (0, s->row->y);
2037 }
2038
2039 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2040
2041 /* If drawing the cursor, don't let glyph draw outside its
2042 advertised boundaries. Cleartype does this under some circumstances. */
2043 if (s->hl == DRAW_CURSOR)
2044 {
2045 struct glyph *glyph = s->first_glyph;
2046 int height, max_y;
2047
2048 if (s->x > r.x)
2049 {
2050 r.width -= s->x - r.x;
2051 r.x = s->x;
2052 }
2053 r.width = min (r.width, glyph->pixel_width);
2054
2055 /* If r.y is below window bottom, ensure that we still see a cursor. */
2056 height = min (glyph->ascent + glyph->descent,
2057 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2058 max_y = window_text_bottom_y (s->w) - height;
2059 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2060 if (s->ybase - glyph->ascent > max_y)
2061 {
2062 r.y = max_y;
2063 r.height = height;
2064 }
2065 else
2066 {
2067 /* Don't draw cursor glyph taller than our actual glyph. */
2068 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2069 if (height < r.height)
2070 {
2071 max_y = r.y + r.height;
2072 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2073 r.height = min (max_y - r.y, height);
2074 }
2075 }
2076 }
2077
2078 if (s->row->clip)
2079 {
2080 XRectangle r_save = r;
2081
2082 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2083 r.width = 0;
2084 }
2085
2086 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2087 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2088 {
2089 #ifdef CONVERT_FROM_XRECT
2090 CONVERT_FROM_XRECT (r, *rects);
2091 #else
2092 *rects = r;
2093 #endif
2094 return 1;
2095 }
2096 else
2097 {
2098 /* If we are processing overlapping and allowed to return
2099 multiple clipping rectangles, we exclude the row of the glyph
2100 string from the clipping rectangle. This is to avoid drawing
2101 the same text on the environment with anti-aliasing. */
2102 #ifdef CONVERT_FROM_XRECT
2103 XRectangle rs[2];
2104 #else
2105 XRectangle *rs = rects;
2106 #endif
2107 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2108
2109 if (s->for_overlaps & OVERLAPS_PRED)
2110 {
2111 rs[i] = r;
2112 if (r.y + r.height > row_y)
2113 {
2114 if (r.y < row_y)
2115 rs[i].height = row_y - r.y;
2116 else
2117 rs[i].height = 0;
2118 }
2119 i++;
2120 }
2121 if (s->for_overlaps & OVERLAPS_SUCC)
2122 {
2123 rs[i] = r;
2124 if (r.y < row_y + s->row->visible_height)
2125 {
2126 if (r.y + r.height > row_y + s->row->visible_height)
2127 {
2128 rs[i].y = row_y + s->row->visible_height;
2129 rs[i].height = r.y + r.height - rs[i].y;
2130 }
2131 else
2132 rs[i].height = 0;
2133 }
2134 i++;
2135 }
2136
2137 n = i;
2138 #ifdef CONVERT_FROM_XRECT
2139 for (i = 0; i < n; i++)
2140 CONVERT_FROM_XRECT (rs[i], rects[i]);
2141 #endif
2142 return n;
2143 }
2144 }
2145
2146 /* EXPORT:
2147 Return in *NR the clipping rectangle for glyph string S. */
2148
2149 void
2150 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2151 {
2152 get_glyph_string_clip_rects (s, nr, 1);
2153 }
2154
2155
2156 /* EXPORT:
2157 Return the position and height of the phys cursor in window W.
2158 Set w->phys_cursor_width to width of phys cursor.
2159 */
2160
2161 void
2162 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2163 struct glyph *glyph, int *xp, int *yp, int *heightp)
2164 {
2165 struct frame *f = XFRAME (WINDOW_FRAME (w));
2166 int x, y, wd, h, h0, y0;
2167
2168 /* Compute the width of the rectangle to draw. If on a stretch
2169 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2170 rectangle as wide as the glyph, but use a canonical character
2171 width instead. */
2172 wd = glyph->pixel_width - 1;
2173 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2174 wd++; /* Why? */
2175 #endif
2176
2177 x = w->phys_cursor.x;
2178 if (x < 0)
2179 {
2180 wd += x;
2181 x = 0;
2182 }
2183
2184 if (glyph->type == STRETCH_GLYPH
2185 && !x_stretch_cursor_p)
2186 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2187 w->phys_cursor_width = wd;
2188
2189 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2190
2191 /* If y is below window bottom, ensure that we still see a cursor. */
2192 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2193
2194 h = max (h0, glyph->ascent + glyph->descent);
2195 h0 = min (h0, glyph->ascent + glyph->descent);
2196
2197 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2198 if (y < y0)
2199 {
2200 h = max (h - (y0 - y) + 1, h0);
2201 y = y0 - 1;
2202 }
2203 else
2204 {
2205 y0 = window_text_bottom_y (w) - h0;
2206 if (y > y0)
2207 {
2208 h += y - y0;
2209 y = y0;
2210 }
2211 }
2212
2213 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2214 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2215 *heightp = h;
2216 }
2217
2218 /*
2219 * Remember which glyph the mouse is over.
2220 */
2221
2222 void
2223 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2224 {
2225 Lisp_Object window;
2226 struct window *w;
2227 struct glyph_row *r, *gr, *end_row;
2228 enum window_part part;
2229 enum glyph_row_area area;
2230 int x, y, width, height;
2231
2232 /* Try to determine frame pixel position and size of the glyph under
2233 frame pixel coordinates X/Y on frame F. */
2234
2235 if (!f->glyphs_initialized_p
2236 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2237 NILP (window)))
2238 {
2239 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2240 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2241 goto virtual_glyph;
2242 }
2243
2244 w = XWINDOW (window);
2245 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2246 height = WINDOW_FRAME_LINE_HEIGHT (w);
2247
2248 x = window_relative_x_coord (w, part, gx);
2249 y = gy - WINDOW_TOP_EDGE_Y (w);
2250
2251 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2252 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2253
2254 if (w->pseudo_window_p)
2255 {
2256 area = TEXT_AREA;
2257 part = ON_MODE_LINE; /* Don't adjust margin. */
2258 goto text_glyph;
2259 }
2260
2261 switch (part)
2262 {
2263 case ON_LEFT_MARGIN:
2264 area = LEFT_MARGIN_AREA;
2265 goto text_glyph;
2266
2267 case ON_RIGHT_MARGIN:
2268 area = RIGHT_MARGIN_AREA;
2269 goto text_glyph;
2270
2271 case ON_HEADER_LINE:
2272 case ON_MODE_LINE:
2273 gr = (part == ON_HEADER_LINE
2274 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2275 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2276 gy = gr->y;
2277 area = TEXT_AREA;
2278 goto text_glyph_row_found;
2279
2280 case ON_TEXT:
2281 area = TEXT_AREA;
2282
2283 text_glyph:
2284 gr = 0; gy = 0;
2285 for (; r <= end_row && r->enabled_p; ++r)
2286 if (r->y + r->height > y)
2287 {
2288 gr = r; gy = r->y;
2289 break;
2290 }
2291
2292 text_glyph_row_found:
2293 if (gr && gy <= y)
2294 {
2295 struct glyph *g = gr->glyphs[area];
2296 struct glyph *end = g + gr->used[area];
2297
2298 height = gr->height;
2299 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2300 if (gx + g->pixel_width > x)
2301 break;
2302
2303 if (g < end)
2304 {
2305 if (g->type == IMAGE_GLYPH)
2306 {
2307 /* Don't remember when mouse is over image, as
2308 image may have hot-spots. */
2309 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2310 return;
2311 }
2312 width = g->pixel_width;
2313 }
2314 else
2315 {
2316 /* Use nominal char spacing at end of line. */
2317 x -= gx;
2318 gx += (x / width) * width;
2319 }
2320
2321 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2322 gx += window_box_left_offset (w, area);
2323 }
2324 else
2325 {
2326 /* Use nominal line height at end of window. */
2327 gx = (x / width) * width;
2328 y -= gy;
2329 gy += (y / height) * height;
2330 }
2331 break;
2332
2333 case ON_LEFT_FRINGE:
2334 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2335 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2336 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2337 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2338 goto row_glyph;
2339
2340 case ON_RIGHT_FRINGE:
2341 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2342 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2343 : window_box_right_offset (w, TEXT_AREA));
2344 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2345 goto row_glyph;
2346
2347 case ON_SCROLL_BAR:
2348 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2349 ? 0
2350 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2351 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2352 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2353 : 0)));
2354 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2355
2356 row_glyph:
2357 gr = 0, gy = 0;
2358 for (; r <= end_row && r->enabled_p; ++r)
2359 if (r->y + r->height > y)
2360 {
2361 gr = r; gy = r->y;
2362 break;
2363 }
2364
2365 if (gr && gy <= y)
2366 height = gr->height;
2367 else
2368 {
2369 /* Use nominal line height at end of window. */
2370 y -= gy;
2371 gy += (y / height) * height;
2372 }
2373 break;
2374
2375 default:
2376 ;
2377 virtual_glyph:
2378 /* If there is no glyph under the mouse, then we divide the screen
2379 into a grid of the smallest glyph in the frame, and use that
2380 as our "glyph". */
2381
2382 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2383 round down even for negative values. */
2384 if (gx < 0)
2385 gx -= width - 1;
2386 if (gy < 0)
2387 gy -= height - 1;
2388
2389 gx = (gx / width) * width;
2390 gy = (gy / height) * height;
2391
2392 goto store_rect;
2393 }
2394
2395 gx += WINDOW_LEFT_EDGE_X (w);
2396 gy += WINDOW_TOP_EDGE_Y (w);
2397
2398 store_rect:
2399 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2400
2401 /* Visible feedback for debugging. */
2402 #if 0
2403 #if HAVE_X_WINDOWS
2404 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2405 f->output_data.x->normal_gc,
2406 gx, gy, width, height);
2407 #endif
2408 #endif
2409 }
2410
2411
2412 #endif /* HAVE_WINDOW_SYSTEM */
2413
2414 \f
2415 /***********************************************************************
2416 Lisp form evaluation
2417 ***********************************************************************/
2418
2419 /* Error handler for safe_eval and safe_call. */
2420
2421 static Lisp_Object
2422 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2423 {
2424 add_to_log ("Error during redisplay: %S signaled %S",
2425 Flist (nargs, args), arg);
2426 return Qnil;
2427 }
2428
2429 /* Call function FUNC with the rest of NARGS - 1 arguments
2430 following. Return the result, or nil if something went
2431 wrong. Prevent redisplay during the evaluation. */
2432
2433 Lisp_Object
2434 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2435 {
2436 Lisp_Object val;
2437
2438 if (inhibit_eval_during_redisplay)
2439 val = Qnil;
2440 else
2441 {
2442 va_list ap;
2443 ptrdiff_t i;
2444 ptrdiff_t count = SPECPDL_INDEX ();
2445 struct gcpro gcpro1;
2446 Lisp_Object *args = alloca (nargs * word_size);
2447
2448 args[0] = func;
2449 va_start (ap, func);
2450 for (i = 1; i < nargs; i++)
2451 args[i] = va_arg (ap, Lisp_Object);
2452 va_end (ap);
2453
2454 GCPRO1 (args[0]);
2455 gcpro1.nvars = nargs;
2456 specbind (Qinhibit_redisplay, Qt);
2457 /* Use Qt to ensure debugger does not run,
2458 so there is no possibility of wanting to redisplay. */
2459 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2460 safe_eval_handler);
2461 UNGCPRO;
2462 val = unbind_to (count, val);
2463 }
2464
2465 return val;
2466 }
2467
2468
2469 /* Call function FN with one argument ARG.
2470 Return the result, or nil if something went wrong. */
2471
2472 Lisp_Object
2473 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2474 {
2475 return safe_call (2, fn, arg);
2476 }
2477
2478 static Lisp_Object Qeval;
2479
2480 Lisp_Object
2481 safe_eval (Lisp_Object sexpr)
2482 {
2483 return safe_call1 (Qeval, sexpr);
2484 }
2485
2486 /* Call function FN with two arguments ARG1 and ARG2.
2487 Return the result, or nil if something went wrong. */
2488
2489 Lisp_Object
2490 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2491 {
2492 return safe_call (3, fn, arg1, arg2);
2493 }
2494
2495
2496 \f
2497 /***********************************************************************
2498 Debugging
2499 ***********************************************************************/
2500
2501 #if 0
2502
2503 /* Define CHECK_IT to perform sanity checks on iterators.
2504 This is for debugging. It is too slow to do unconditionally. */
2505
2506 static void
2507 check_it (struct it *it)
2508 {
2509 if (it->method == GET_FROM_STRING)
2510 {
2511 eassert (STRINGP (it->string));
2512 eassert (IT_STRING_CHARPOS (*it) >= 0);
2513 }
2514 else
2515 {
2516 eassert (IT_STRING_CHARPOS (*it) < 0);
2517 if (it->method == GET_FROM_BUFFER)
2518 {
2519 /* Check that character and byte positions agree. */
2520 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2521 }
2522 }
2523
2524 if (it->dpvec)
2525 eassert (it->current.dpvec_index >= 0);
2526 else
2527 eassert (it->current.dpvec_index < 0);
2528 }
2529
2530 #define CHECK_IT(IT) check_it ((IT))
2531
2532 #else /* not 0 */
2533
2534 #define CHECK_IT(IT) (void) 0
2535
2536 #endif /* not 0 */
2537
2538
2539 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2540
2541 /* Check that the window end of window W is what we expect it
2542 to be---the last row in the current matrix displaying text. */
2543
2544 static void
2545 check_window_end (struct window *w)
2546 {
2547 if (!MINI_WINDOW_P (w)
2548 && !NILP (w->window_end_valid))
2549 {
2550 struct glyph_row *row;
2551 eassert ((row = MATRIX_ROW (w->current_matrix,
2552 XFASTINT (w->window_end_vpos)),
2553 !row->enabled_p
2554 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2555 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2556 }
2557 }
2558
2559 #define CHECK_WINDOW_END(W) check_window_end ((W))
2560
2561 #else
2562
2563 #define CHECK_WINDOW_END(W) (void) 0
2564
2565 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2566
2567
2568 \f
2569 /***********************************************************************
2570 Iterator initialization
2571 ***********************************************************************/
2572
2573 /* Initialize IT for displaying current_buffer in window W, starting
2574 at character position CHARPOS. CHARPOS < 0 means that no buffer
2575 position is specified which is useful when the iterator is assigned
2576 a position later. BYTEPOS is the byte position corresponding to
2577 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2578
2579 If ROW is not null, calls to produce_glyphs with IT as parameter
2580 will produce glyphs in that row.
2581
2582 BASE_FACE_ID is the id of a base face to use. It must be one of
2583 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2584 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2585 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2586
2587 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2588 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2589 will be initialized to use the corresponding mode line glyph row of
2590 the desired matrix of W. */
2591
2592 void
2593 init_iterator (struct it *it, struct window *w,
2594 ptrdiff_t charpos, ptrdiff_t bytepos,
2595 struct glyph_row *row, enum face_id base_face_id)
2596 {
2597 int highlight_region_p;
2598 enum face_id remapped_base_face_id = base_face_id;
2599
2600 /* Some precondition checks. */
2601 eassert (w != NULL && it != NULL);
2602 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2603 && charpos <= ZV));
2604
2605 /* If face attributes have been changed since the last redisplay,
2606 free realized faces now because they depend on face definitions
2607 that might have changed. Don't free faces while there might be
2608 desired matrices pending which reference these faces. */
2609 if (face_change_count && !inhibit_free_realized_faces)
2610 {
2611 face_change_count = 0;
2612 free_all_realized_faces (Qnil);
2613 }
2614
2615 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2616 if (! NILP (Vface_remapping_alist))
2617 remapped_base_face_id
2618 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2619
2620 /* Use one of the mode line rows of W's desired matrix if
2621 appropriate. */
2622 if (row == NULL)
2623 {
2624 if (base_face_id == MODE_LINE_FACE_ID
2625 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2626 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2627 else if (base_face_id == HEADER_LINE_FACE_ID)
2628 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2629 }
2630
2631 /* Clear IT. */
2632 memset (it, 0, sizeof *it);
2633 it->current.overlay_string_index = -1;
2634 it->current.dpvec_index = -1;
2635 it->base_face_id = remapped_base_face_id;
2636 it->string = Qnil;
2637 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2638 it->paragraph_embedding = L2R;
2639 it->bidi_it.string.lstring = Qnil;
2640 it->bidi_it.string.s = NULL;
2641 it->bidi_it.string.bufpos = 0;
2642
2643 /* The window in which we iterate over current_buffer: */
2644 XSETWINDOW (it->window, w);
2645 it->w = w;
2646 it->f = XFRAME (w->frame);
2647
2648 it->cmp_it.id = -1;
2649
2650 /* Extra space between lines (on window systems only). */
2651 if (base_face_id == DEFAULT_FACE_ID
2652 && FRAME_WINDOW_P (it->f))
2653 {
2654 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2655 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2656 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2657 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2658 * FRAME_LINE_HEIGHT (it->f));
2659 else if (it->f->extra_line_spacing > 0)
2660 it->extra_line_spacing = it->f->extra_line_spacing;
2661 it->max_extra_line_spacing = 0;
2662 }
2663
2664 /* If realized faces have been removed, e.g. because of face
2665 attribute changes of named faces, recompute them. When running
2666 in batch mode, the face cache of the initial frame is null. If
2667 we happen to get called, make a dummy face cache. */
2668 if (FRAME_FACE_CACHE (it->f) == NULL)
2669 init_frame_faces (it->f);
2670 if (FRAME_FACE_CACHE (it->f)->used == 0)
2671 recompute_basic_faces (it->f);
2672
2673 /* Current value of the `slice', `space-width', and 'height' properties. */
2674 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2675 it->space_width = Qnil;
2676 it->font_height = Qnil;
2677 it->override_ascent = -1;
2678
2679 /* Are control characters displayed as `^C'? */
2680 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2681
2682 /* -1 means everything between a CR and the following line end
2683 is invisible. >0 means lines indented more than this value are
2684 invisible. */
2685 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2686 ? (clip_to_bounds
2687 (-1, XINT (BVAR (current_buffer, selective_display)),
2688 PTRDIFF_MAX))
2689 : (!NILP (BVAR (current_buffer, selective_display))
2690 ? -1 : 0));
2691 it->selective_display_ellipsis_p
2692 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2693
2694 /* Display table to use. */
2695 it->dp = window_display_table (w);
2696
2697 /* Are multibyte characters enabled in current_buffer? */
2698 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2699
2700 /* Non-zero if we should highlight the region. */
2701 highlight_region_p
2702 = (!NILP (Vtransient_mark_mode)
2703 && !NILP (BVAR (current_buffer, mark_active))
2704 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2705
2706 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2707 start and end of a visible region in window IT->w. Set both to
2708 -1 to indicate no region. */
2709 if (highlight_region_p
2710 /* Maybe highlight only in selected window. */
2711 && (/* Either show region everywhere. */
2712 highlight_nonselected_windows
2713 /* Or show region in the selected window. */
2714 || w == XWINDOW (selected_window)
2715 /* Or show the region if we are in the mini-buffer and W is
2716 the window the mini-buffer refers to. */
2717 || (MINI_WINDOW_P (XWINDOW (selected_window))
2718 && WINDOWP (minibuf_selected_window)
2719 && w == XWINDOW (minibuf_selected_window))))
2720 {
2721 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2722 it->region_beg_charpos = min (PT, markpos);
2723 it->region_end_charpos = max (PT, markpos);
2724 }
2725 else
2726 it->region_beg_charpos = it->region_end_charpos = -1;
2727
2728 /* Get the position at which the redisplay_end_trigger hook should
2729 be run, if it is to be run at all. */
2730 if (MARKERP (w->redisplay_end_trigger)
2731 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2732 it->redisplay_end_trigger_charpos
2733 = marker_position (w->redisplay_end_trigger);
2734 else if (INTEGERP (w->redisplay_end_trigger))
2735 it->redisplay_end_trigger_charpos =
2736 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2737
2738 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2739
2740 /* Are lines in the display truncated? */
2741 if (base_face_id != DEFAULT_FACE_ID
2742 || it->w->hscroll
2743 || (! WINDOW_FULL_WIDTH_P (it->w)
2744 && ((!NILP (Vtruncate_partial_width_windows)
2745 && !INTEGERP (Vtruncate_partial_width_windows))
2746 || (INTEGERP (Vtruncate_partial_width_windows)
2747 && (WINDOW_TOTAL_COLS (it->w)
2748 < XINT (Vtruncate_partial_width_windows))))))
2749 it->line_wrap = TRUNCATE;
2750 else if (NILP (BVAR (current_buffer, truncate_lines)))
2751 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2752 ? WINDOW_WRAP : WORD_WRAP;
2753 else
2754 it->line_wrap = TRUNCATE;
2755
2756 /* Get dimensions of truncation and continuation glyphs. These are
2757 displayed as fringe bitmaps under X, but we need them for such
2758 frames when the fringes are turned off. But leave the dimensions
2759 zero for tooltip frames, as these glyphs look ugly there and also
2760 sabotage calculations of tooltip dimensions in x-show-tip. */
2761 #ifdef HAVE_WINDOW_SYSTEM
2762 if (!(FRAME_WINDOW_P (it->f)
2763 && FRAMEP (tip_frame)
2764 && it->f == XFRAME (tip_frame)))
2765 #endif
2766 {
2767 if (it->line_wrap == TRUNCATE)
2768 {
2769 /* We will need the truncation glyph. */
2770 eassert (it->glyph_row == NULL);
2771 produce_special_glyphs (it, IT_TRUNCATION);
2772 it->truncation_pixel_width = it->pixel_width;
2773 }
2774 else
2775 {
2776 /* We will need the continuation glyph. */
2777 eassert (it->glyph_row == NULL);
2778 produce_special_glyphs (it, IT_CONTINUATION);
2779 it->continuation_pixel_width = it->pixel_width;
2780 }
2781 }
2782
2783 /* Reset these values to zero because the produce_special_glyphs
2784 above has changed them. */
2785 it->pixel_width = it->ascent = it->descent = 0;
2786 it->phys_ascent = it->phys_descent = 0;
2787
2788 /* Set this after getting the dimensions of truncation and
2789 continuation glyphs, so that we don't produce glyphs when calling
2790 produce_special_glyphs, above. */
2791 it->glyph_row = row;
2792 it->area = TEXT_AREA;
2793
2794 /* Forget any previous info about this row being reversed. */
2795 if (it->glyph_row)
2796 it->glyph_row->reversed_p = 0;
2797
2798 /* Get the dimensions of the display area. The display area
2799 consists of the visible window area plus a horizontally scrolled
2800 part to the left of the window. All x-values are relative to the
2801 start of this total display area. */
2802 if (base_face_id != DEFAULT_FACE_ID)
2803 {
2804 /* Mode lines, menu bar in terminal frames. */
2805 it->first_visible_x = 0;
2806 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2807 }
2808 else
2809 {
2810 it->first_visible_x =
2811 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2812 it->last_visible_x = (it->first_visible_x
2813 + window_box_width (w, TEXT_AREA));
2814
2815 /* If we truncate lines, leave room for the truncation glyph(s) at
2816 the right margin. Otherwise, leave room for the continuation
2817 glyph(s). Done only if the window has no fringes. Since we
2818 don't know at this point whether there will be any R2L lines in
2819 the window, we reserve space for truncation/continuation glyphs
2820 even if only one of the fringes is absent. */
2821 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2822 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2823 {
2824 if (it->line_wrap == TRUNCATE)
2825 it->last_visible_x -= it->truncation_pixel_width;
2826 else
2827 it->last_visible_x -= it->continuation_pixel_width;
2828 }
2829
2830 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2831 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2832 }
2833
2834 /* Leave room for a border glyph. */
2835 if (!FRAME_WINDOW_P (it->f)
2836 && !WINDOW_RIGHTMOST_P (it->w))
2837 it->last_visible_x -= 1;
2838
2839 it->last_visible_y = window_text_bottom_y (w);
2840
2841 /* For mode lines and alike, arrange for the first glyph having a
2842 left box line if the face specifies a box. */
2843 if (base_face_id != DEFAULT_FACE_ID)
2844 {
2845 struct face *face;
2846
2847 it->face_id = remapped_base_face_id;
2848
2849 /* If we have a boxed mode line, make the first character appear
2850 with a left box line. */
2851 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2852 if (face->box != FACE_NO_BOX)
2853 it->start_of_box_run_p = 1;
2854 }
2855
2856 /* If a buffer position was specified, set the iterator there,
2857 getting overlays and face properties from that position. */
2858 if (charpos >= BUF_BEG (current_buffer))
2859 {
2860 it->end_charpos = ZV;
2861 IT_CHARPOS (*it) = charpos;
2862
2863 /* We will rely on `reseat' to set this up properly, via
2864 handle_face_prop. */
2865 it->face_id = it->base_face_id;
2866
2867 /* Compute byte position if not specified. */
2868 if (bytepos < charpos)
2869 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2870 else
2871 IT_BYTEPOS (*it) = bytepos;
2872
2873 it->start = it->current;
2874 /* Do we need to reorder bidirectional text? Not if this is a
2875 unibyte buffer: by definition, none of the single-byte
2876 characters are strong R2L, so no reordering is needed. And
2877 bidi.c doesn't support unibyte buffers anyway. Also, don't
2878 reorder while we are loading loadup.el, since the tables of
2879 character properties needed for reordering are not yet
2880 available. */
2881 it->bidi_p =
2882 NILP (Vpurify_flag)
2883 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2884 && it->multibyte_p;
2885
2886 /* If we are to reorder bidirectional text, init the bidi
2887 iterator. */
2888 if (it->bidi_p)
2889 {
2890 /* Note the paragraph direction that this buffer wants to
2891 use. */
2892 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2893 Qleft_to_right))
2894 it->paragraph_embedding = L2R;
2895 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2896 Qright_to_left))
2897 it->paragraph_embedding = R2L;
2898 else
2899 it->paragraph_embedding = NEUTRAL_DIR;
2900 bidi_unshelve_cache (NULL, 0);
2901 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2902 &it->bidi_it);
2903 }
2904
2905 /* Compute faces etc. */
2906 reseat (it, it->current.pos, 1);
2907 }
2908
2909 CHECK_IT (it);
2910 }
2911
2912
2913 /* Initialize IT for the display of window W with window start POS. */
2914
2915 void
2916 start_display (struct it *it, struct window *w, struct text_pos pos)
2917 {
2918 struct glyph_row *row;
2919 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2920
2921 row = w->desired_matrix->rows + first_vpos;
2922 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2923 it->first_vpos = first_vpos;
2924
2925 /* Don't reseat to previous visible line start if current start
2926 position is in a string or image. */
2927 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2928 {
2929 int start_at_line_beg_p;
2930 int first_y = it->current_y;
2931
2932 /* If window start is not at a line start, skip forward to POS to
2933 get the correct continuation lines width. */
2934 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2935 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2936 if (!start_at_line_beg_p)
2937 {
2938 int new_x;
2939
2940 reseat_at_previous_visible_line_start (it);
2941 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2942
2943 new_x = it->current_x + it->pixel_width;
2944
2945 /* If lines are continued, this line may end in the middle
2946 of a multi-glyph character (e.g. a control character
2947 displayed as \003, or in the middle of an overlay
2948 string). In this case move_it_to above will not have
2949 taken us to the start of the continuation line but to the
2950 end of the continued line. */
2951 if (it->current_x > 0
2952 && it->line_wrap != TRUNCATE /* Lines are continued. */
2953 && (/* And glyph doesn't fit on the line. */
2954 new_x > it->last_visible_x
2955 /* Or it fits exactly and we're on a window
2956 system frame. */
2957 || (new_x == it->last_visible_x
2958 && FRAME_WINDOW_P (it->f)
2959 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2960 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2961 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2962 {
2963 if ((it->current.dpvec_index >= 0
2964 || it->current.overlay_string_index >= 0)
2965 /* If we are on a newline from a display vector or
2966 overlay string, then we are already at the end of
2967 a screen line; no need to go to the next line in
2968 that case, as this line is not really continued.
2969 (If we do go to the next line, C-e will not DTRT.) */
2970 && it->c != '\n')
2971 {
2972 set_iterator_to_next (it, 1);
2973 move_it_in_display_line_to (it, -1, -1, 0);
2974 }
2975
2976 it->continuation_lines_width += it->current_x;
2977 }
2978 /* If the character at POS is displayed via a display
2979 vector, move_it_to above stops at the final glyph of
2980 IT->dpvec. To make the caller redisplay that character
2981 again (a.k.a. start at POS), we need to reset the
2982 dpvec_index to the beginning of IT->dpvec. */
2983 else if (it->current.dpvec_index >= 0)
2984 it->current.dpvec_index = 0;
2985
2986 /* We're starting a new display line, not affected by the
2987 height of the continued line, so clear the appropriate
2988 fields in the iterator structure. */
2989 it->max_ascent = it->max_descent = 0;
2990 it->max_phys_ascent = it->max_phys_descent = 0;
2991
2992 it->current_y = first_y;
2993 it->vpos = 0;
2994 it->current_x = it->hpos = 0;
2995 }
2996 }
2997 }
2998
2999
3000 /* Return 1 if POS is a position in ellipses displayed for invisible
3001 text. W is the window we display, for text property lookup. */
3002
3003 static int
3004 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3005 {
3006 Lisp_Object prop, window;
3007 int ellipses_p = 0;
3008 ptrdiff_t charpos = CHARPOS (pos->pos);
3009
3010 /* If POS specifies a position in a display vector, this might
3011 be for an ellipsis displayed for invisible text. We won't
3012 get the iterator set up for delivering that ellipsis unless
3013 we make sure that it gets aware of the invisible text. */
3014 if (pos->dpvec_index >= 0
3015 && pos->overlay_string_index < 0
3016 && CHARPOS (pos->string_pos) < 0
3017 && charpos > BEGV
3018 && (XSETWINDOW (window, w),
3019 prop = Fget_char_property (make_number (charpos),
3020 Qinvisible, window),
3021 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3022 {
3023 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3024 window);
3025 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3026 }
3027
3028 return ellipses_p;
3029 }
3030
3031
3032 /* Initialize IT for stepping through current_buffer in window W,
3033 starting at position POS that includes overlay string and display
3034 vector/ control character translation position information. Value
3035 is zero if there are overlay strings with newlines at POS. */
3036
3037 static int
3038 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3039 {
3040 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3041 int i, overlay_strings_with_newlines = 0;
3042
3043 /* If POS specifies a position in a display vector, this might
3044 be for an ellipsis displayed for invisible text. We won't
3045 get the iterator set up for delivering that ellipsis unless
3046 we make sure that it gets aware of the invisible text. */
3047 if (in_ellipses_for_invisible_text_p (pos, w))
3048 {
3049 --charpos;
3050 bytepos = 0;
3051 }
3052
3053 /* Keep in mind: the call to reseat in init_iterator skips invisible
3054 text, so we might end up at a position different from POS. This
3055 is only a problem when POS is a row start after a newline and an
3056 overlay starts there with an after-string, and the overlay has an
3057 invisible property. Since we don't skip invisible text in
3058 display_line and elsewhere immediately after consuming the
3059 newline before the row start, such a POS will not be in a string,
3060 but the call to init_iterator below will move us to the
3061 after-string. */
3062 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3063
3064 /* This only scans the current chunk -- it should scan all chunks.
3065 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3066 to 16 in 22.1 to make this a lesser problem. */
3067 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3068 {
3069 const char *s = SSDATA (it->overlay_strings[i]);
3070 const char *e = s + SBYTES (it->overlay_strings[i]);
3071
3072 while (s < e && *s != '\n')
3073 ++s;
3074
3075 if (s < e)
3076 {
3077 overlay_strings_with_newlines = 1;
3078 break;
3079 }
3080 }
3081
3082 /* If position is within an overlay string, set up IT to the right
3083 overlay string. */
3084 if (pos->overlay_string_index >= 0)
3085 {
3086 int relative_index;
3087
3088 /* If the first overlay string happens to have a `display'
3089 property for an image, the iterator will be set up for that
3090 image, and we have to undo that setup first before we can
3091 correct the overlay string index. */
3092 if (it->method == GET_FROM_IMAGE)
3093 pop_it (it);
3094
3095 /* We already have the first chunk of overlay strings in
3096 IT->overlay_strings. Load more until the one for
3097 pos->overlay_string_index is in IT->overlay_strings. */
3098 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3099 {
3100 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3101 it->current.overlay_string_index = 0;
3102 while (n--)
3103 {
3104 load_overlay_strings (it, 0);
3105 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3106 }
3107 }
3108
3109 it->current.overlay_string_index = pos->overlay_string_index;
3110 relative_index = (it->current.overlay_string_index
3111 % OVERLAY_STRING_CHUNK_SIZE);
3112 it->string = it->overlay_strings[relative_index];
3113 eassert (STRINGP (it->string));
3114 it->current.string_pos = pos->string_pos;
3115 it->method = GET_FROM_STRING;
3116 it->end_charpos = SCHARS (it->string);
3117 /* Set up the bidi iterator for this overlay string. */
3118 if (it->bidi_p)
3119 {
3120 it->bidi_it.string.lstring = it->string;
3121 it->bidi_it.string.s = NULL;
3122 it->bidi_it.string.schars = SCHARS (it->string);
3123 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3124 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3125 it->bidi_it.string.unibyte = !it->multibyte_p;
3126 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3127 FRAME_WINDOW_P (it->f), &it->bidi_it);
3128
3129 /* Synchronize the state of the bidi iterator with
3130 pos->string_pos. For any string position other than
3131 zero, this will be done automagically when we resume
3132 iteration over the string and get_visually_first_element
3133 is called. But if string_pos is zero, and the string is
3134 to be reordered for display, we need to resync manually,
3135 since it could be that the iteration state recorded in
3136 pos ended at string_pos of 0 moving backwards in string. */
3137 if (CHARPOS (pos->string_pos) == 0)
3138 {
3139 get_visually_first_element (it);
3140 if (IT_STRING_CHARPOS (*it) != 0)
3141 do {
3142 /* Paranoia. */
3143 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3144 bidi_move_to_visually_next (&it->bidi_it);
3145 } while (it->bidi_it.charpos != 0);
3146 }
3147 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3148 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3149 }
3150 }
3151
3152 if (CHARPOS (pos->string_pos) >= 0)
3153 {
3154 /* Recorded position is not in an overlay string, but in another
3155 string. This can only be a string from a `display' property.
3156 IT should already be filled with that string. */
3157 it->current.string_pos = pos->string_pos;
3158 eassert (STRINGP (it->string));
3159 if (it->bidi_p)
3160 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3161 FRAME_WINDOW_P (it->f), &it->bidi_it);
3162 }
3163
3164 /* Restore position in display vector translations, control
3165 character translations or ellipses. */
3166 if (pos->dpvec_index >= 0)
3167 {
3168 if (it->dpvec == NULL)
3169 get_next_display_element (it);
3170 eassert (it->dpvec && it->current.dpvec_index == 0);
3171 it->current.dpvec_index = pos->dpvec_index;
3172 }
3173
3174 CHECK_IT (it);
3175 return !overlay_strings_with_newlines;
3176 }
3177
3178
3179 /* Initialize IT for stepping through current_buffer in window W
3180 starting at ROW->start. */
3181
3182 static void
3183 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3184 {
3185 init_from_display_pos (it, w, &row->start);
3186 it->start = row->start;
3187 it->continuation_lines_width = row->continuation_lines_width;
3188 CHECK_IT (it);
3189 }
3190
3191
3192 /* Initialize IT for stepping through current_buffer in window W
3193 starting in the line following ROW, i.e. starting at ROW->end.
3194 Value is zero if there are overlay strings with newlines at ROW's
3195 end position. */
3196
3197 static int
3198 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3199 {
3200 int success = 0;
3201
3202 if (init_from_display_pos (it, w, &row->end))
3203 {
3204 if (row->continued_p)
3205 it->continuation_lines_width
3206 = row->continuation_lines_width + row->pixel_width;
3207 CHECK_IT (it);
3208 success = 1;
3209 }
3210
3211 return success;
3212 }
3213
3214
3215
3216 \f
3217 /***********************************************************************
3218 Text properties
3219 ***********************************************************************/
3220
3221 /* Called when IT reaches IT->stop_charpos. Handle text property and
3222 overlay changes. Set IT->stop_charpos to the next position where
3223 to stop. */
3224
3225 static void
3226 handle_stop (struct it *it)
3227 {
3228 enum prop_handled handled;
3229 int handle_overlay_change_p;
3230 struct props *p;
3231
3232 it->dpvec = NULL;
3233 it->current.dpvec_index = -1;
3234 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3235 it->ignore_overlay_strings_at_pos_p = 0;
3236 it->ellipsis_p = 0;
3237
3238 /* Use face of preceding text for ellipsis (if invisible) */
3239 if (it->selective_display_ellipsis_p)
3240 it->saved_face_id = it->face_id;
3241
3242 do
3243 {
3244 handled = HANDLED_NORMALLY;
3245
3246 /* Call text property handlers. */
3247 for (p = it_props; p->handler; ++p)
3248 {
3249 handled = p->handler (it);
3250
3251 if (handled == HANDLED_RECOMPUTE_PROPS)
3252 break;
3253 else if (handled == HANDLED_RETURN)
3254 {
3255 /* We still want to show before and after strings from
3256 overlays even if the actual buffer text is replaced. */
3257 if (!handle_overlay_change_p
3258 || it->sp > 1
3259 /* Don't call get_overlay_strings_1 if we already
3260 have overlay strings loaded, because doing so
3261 will load them again and push the iterator state
3262 onto the stack one more time, which is not
3263 expected by the rest of the code that processes
3264 overlay strings. */
3265 || (it->current.overlay_string_index < 0
3266 ? !get_overlay_strings_1 (it, 0, 0)
3267 : 0))
3268 {
3269 if (it->ellipsis_p)
3270 setup_for_ellipsis (it, 0);
3271 /* When handling a display spec, we might load an
3272 empty string. In that case, discard it here. We
3273 used to discard it in handle_single_display_spec,
3274 but that causes get_overlay_strings_1, above, to
3275 ignore overlay strings that we must check. */
3276 if (STRINGP (it->string) && !SCHARS (it->string))
3277 pop_it (it);
3278 return;
3279 }
3280 else if (STRINGP (it->string) && !SCHARS (it->string))
3281 pop_it (it);
3282 else
3283 {
3284 it->ignore_overlay_strings_at_pos_p = 1;
3285 it->string_from_display_prop_p = 0;
3286 it->from_disp_prop_p = 0;
3287 handle_overlay_change_p = 0;
3288 }
3289 handled = HANDLED_RECOMPUTE_PROPS;
3290 break;
3291 }
3292 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3293 handle_overlay_change_p = 0;
3294 }
3295
3296 if (handled != HANDLED_RECOMPUTE_PROPS)
3297 {
3298 /* Don't check for overlay strings below when set to deliver
3299 characters from a display vector. */
3300 if (it->method == GET_FROM_DISPLAY_VECTOR)
3301 handle_overlay_change_p = 0;
3302
3303 /* Handle overlay changes.
3304 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3305 if it finds overlays. */
3306 if (handle_overlay_change_p)
3307 handled = handle_overlay_change (it);
3308 }
3309
3310 if (it->ellipsis_p)
3311 {
3312 setup_for_ellipsis (it, 0);
3313 break;
3314 }
3315 }
3316 while (handled == HANDLED_RECOMPUTE_PROPS);
3317
3318 /* Determine where to stop next. */
3319 if (handled == HANDLED_NORMALLY)
3320 compute_stop_pos (it);
3321 }
3322
3323
3324 /* Compute IT->stop_charpos from text property and overlay change
3325 information for IT's current position. */
3326
3327 static void
3328 compute_stop_pos (struct it *it)
3329 {
3330 register INTERVAL iv, next_iv;
3331 Lisp_Object object, limit, position;
3332 ptrdiff_t charpos, bytepos;
3333
3334 if (STRINGP (it->string))
3335 {
3336 /* Strings are usually short, so don't limit the search for
3337 properties. */
3338 it->stop_charpos = it->end_charpos;
3339 object = it->string;
3340 limit = Qnil;
3341 charpos = IT_STRING_CHARPOS (*it);
3342 bytepos = IT_STRING_BYTEPOS (*it);
3343 }
3344 else
3345 {
3346 ptrdiff_t pos;
3347
3348 /* If end_charpos is out of range for some reason, such as a
3349 misbehaving display function, rationalize it (Bug#5984). */
3350 if (it->end_charpos > ZV)
3351 it->end_charpos = ZV;
3352 it->stop_charpos = it->end_charpos;
3353
3354 /* If next overlay change is in front of the current stop pos
3355 (which is IT->end_charpos), stop there. Note: value of
3356 next_overlay_change is point-max if no overlay change
3357 follows. */
3358 charpos = IT_CHARPOS (*it);
3359 bytepos = IT_BYTEPOS (*it);
3360 pos = next_overlay_change (charpos);
3361 if (pos < it->stop_charpos)
3362 it->stop_charpos = pos;
3363
3364 /* If showing the region, we have to stop at the region
3365 start or end because the face might change there. */
3366 if (it->region_beg_charpos > 0)
3367 {
3368 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3369 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3370 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3371 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3372 }
3373
3374 /* Set up variables for computing the stop position from text
3375 property changes. */
3376 XSETBUFFER (object, current_buffer);
3377 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3378 }
3379
3380 /* Get the interval containing IT's position. Value is a null
3381 interval if there isn't such an interval. */
3382 position = make_number (charpos);
3383 iv = validate_interval_range (object, &position, &position, 0);
3384 if (iv)
3385 {
3386 Lisp_Object values_here[LAST_PROP_IDX];
3387 struct props *p;
3388
3389 /* Get properties here. */
3390 for (p = it_props; p->handler; ++p)
3391 values_here[p->idx] = textget (iv->plist, *p->name);
3392
3393 /* Look for an interval following iv that has different
3394 properties. */
3395 for (next_iv = next_interval (iv);
3396 (next_iv
3397 && (NILP (limit)
3398 || XFASTINT (limit) > next_iv->position));
3399 next_iv = next_interval (next_iv))
3400 {
3401 for (p = it_props; p->handler; ++p)
3402 {
3403 Lisp_Object new_value;
3404
3405 new_value = textget (next_iv->plist, *p->name);
3406 if (!EQ (values_here[p->idx], new_value))
3407 break;
3408 }
3409
3410 if (p->handler)
3411 break;
3412 }
3413
3414 if (next_iv)
3415 {
3416 if (INTEGERP (limit)
3417 && next_iv->position >= XFASTINT (limit))
3418 /* No text property change up to limit. */
3419 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3420 else
3421 /* Text properties change in next_iv. */
3422 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3423 }
3424 }
3425
3426 if (it->cmp_it.id < 0)
3427 {
3428 ptrdiff_t stoppos = it->end_charpos;
3429
3430 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3431 stoppos = -1;
3432 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3433 stoppos, it->string);
3434 }
3435
3436 eassert (STRINGP (it->string)
3437 || (it->stop_charpos >= BEGV
3438 && it->stop_charpos >= IT_CHARPOS (*it)));
3439 }
3440
3441
3442 /* Return the position of the next overlay change after POS in
3443 current_buffer. Value is point-max if no overlay change
3444 follows. This is like `next-overlay-change' but doesn't use
3445 xmalloc. */
3446
3447 static ptrdiff_t
3448 next_overlay_change (ptrdiff_t pos)
3449 {
3450 ptrdiff_t i, noverlays;
3451 ptrdiff_t endpos;
3452 Lisp_Object *overlays;
3453
3454 /* Get all overlays at the given position. */
3455 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3456
3457 /* If any of these overlays ends before endpos,
3458 use its ending point instead. */
3459 for (i = 0; i < noverlays; ++i)
3460 {
3461 Lisp_Object oend;
3462 ptrdiff_t oendpos;
3463
3464 oend = OVERLAY_END (overlays[i]);
3465 oendpos = OVERLAY_POSITION (oend);
3466 endpos = min (endpos, oendpos);
3467 }
3468
3469 return endpos;
3470 }
3471
3472 /* How many characters forward to search for a display property or
3473 display string. Searching too far forward makes the bidi display
3474 sluggish, especially in small windows. */
3475 #define MAX_DISP_SCAN 250
3476
3477 /* Return the character position of a display string at or after
3478 position specified by POSITION. If no display string exists at or
3479 after POSITION, return ZV. A display string is either an overlay
3480 with `display' property whose value is a string, or a `display'
3481 text property whose value is a string. STRING is data about the
3482 string to iterate; if STRING->lstring is nil, we are iterating a
3483 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3484 on a GUI frame. DISP_PROP is set to zero if we searched
3485 MAX_DISP_SCAN characters forward without finding any display
3486 strings, non-zero otherwise. It is set to 2 if the display string
3487 uses any kind of `(space ...)' spec that will produce a stretch of
3488 white space in the text area. */
3489 ptrdiff_t
3490 compute_display_string_pos (struct text_pos *position,
3491 struct bidi_string_data *string,
3492 int frame_window_p, int *disp_prop)
3493 {
3494 /* OBJECT = nil means current buffer. */
3495 Lisp_Object object =
3496 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3497 Lisp_Object pos, spec, limpos;
3498 int string_p = (string && (STRINGP (string->lstring) || string->s));
3499 ptrdiff_t eob = string_p ? string->schars : ZV;
3500 ptrdiff_t begb = string_p ? 0 : BEGV;
3501 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3502 ptrdiff_t lim =
3503 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3504 struct text_pos tpos;
3505 int rv = 0;
3506
3507 *disp_prop = 1;
3508
3509 if (charpos >= eob
3510 /* We don't support display properties whose values are strings
3511 that have display string properties. */
3512 || string->from_disp_str
3513 /* C strings cannot have display properties. */
3514 || (string->s && !STRINGP (object)))
3515 {
3516 *disp_prop = 0;
3517 return eob;
3518 }
3519
3520 /* If the character at CHARPOS is where the display string begins,
3521 return CHARPOS. */
3522 pos = make_number (charpos);
3523 if (STRINGP (object))
3524 bufpos = string->bufpos;
3525 else
3526 bufpos = charpos;
3527 tpos = *position;
3528 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3529 && (charpos <= begb
3530 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3531 object),
3532 spec))
3533 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3534 frame_window_p)))
3535 {
3536 if (rv == 2)
3537 *disp_prop = 2;
3538 return charpos;
3539 }
3540
3541 /* Look forward for the first character with a `display' property
3542 that will replace the underlying text when displayed. */
3543 limpos = make_number (lim);
3544 do {
3545 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3546 CHARPOS (tpos) = XFASTINT (pos);
3547 if (CHARPOS (tpos) >= lim)
3548 {
3549 *disp_prop = 0;
3550 break;
3551 }
3552 if (STRINGP (object))
3553 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3554 else
3555 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3556 spec = Fget_char_property (pos, Qdisplay, object);
3557 if (!STRINGP (object))
3558 bufpos = CHARPOS (tpos);
3559 } while (NILP (spec)
3560 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3561 bufpos, frame_window_p)));
3562 if (rv == 2)
3563 *disp_prop = 2;
3564
3565 return CHARPOS (tpos);
3566 }
3567
3568 /* Return the character position of the end of the display string that
3569 started at CHARPOS. If there's no display string at CHARPOS,
3570 return -1. A display string is either an overlay with `display'
3571 property whose value is a string or a `display' text property whose
3572 value is a string. */
3573 ptrdiff_t
3574 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3575 {
3576 /* OBJECT = nil means current buffer. */
3577 Lisp_Object object =
3578 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3579 Lisp_Object pos = make_number (charpos);
3580 ptrdiff_t eob =
3581 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3582
3583 if (charpos >= eob || (string->s && !STRINGP (object)))
3584 return eob;
3585
3586 /* It could happen that the display property or overlay was removed
3587 since we found it in compute_display_string_pos above. One way
3588 this can happen is if JIT font-lock was called (through
3589 handle_fontified_prop), and jit-lock-functions remove text
3590 properties or overlays from the portion of buffer that includes
3591 CHARPOS. Muse mode is known to do that, for example. In this
3592 case, we return -1 to the caller, to signal that no display
3593 string is actually present at CHARPOS. See bidi_fetch_char for
3594 how this is handled.
3595
3596 An alternative would be to never look for display properties past
3597 it->stop_charpos. But neither compute_display_string_pos nor
3598 bidi_fetch_char that calls it know or care where the next
3599 stop_charpos is. */
3600 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3601 return -1;
3602
3603 /* Look forward for the first character where the `display' property
3604 changes. */
3605 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3606
3607 return XFASTINT (pos);
3608 }
3609
3610
3611 \f
3612 /***********************************************************************
3613 Fontification
3614 ***********************************************************************/
3615
3616 /* Handle changes in the `fontified' property of the current buffer by
3617 calling hook functions from Qfontification_functions to fontify
3618 regions of text. */
3619
3620 static enum prop_handled
3621 handle_fontified_prop (struct it *it)
3622 {
3623 Lisp_Object prop, pos;
3624 enum prop_handled handled = HANDLED_NORMALLY;
3625
3626 if (!NILP (Vmemory_full))
3627 return handled;
3628
3629 /* Get the value of the `fontified' property at IT's current buffer
3630 position. (The `fontified' property doesn't have a special
3631 meaning in strings.) If the value is nil, call functions from
3632 Qfontification_functions. */
3633 if (!STRINGP (it->string)
3634 && it->s == NULL
3635 && !NILP (Vfontification_functions)
3636 && !NILP (Vrun_hooks)
3637 && (pos = make_number (IT_CHARPOS (*it)),
3638 prop = Fget_char_property (pos, Qfontified, Qnil),
3639 /* Ignore the special cased nil value always present at EOB since
3640 no amount of fontifying will be able to change it. */
3641 NILP (prop) && IT_CHARPOS (*it) < Z))
3642 {
3643 ptrdiff_t count = SPECPDL_INDEX ();
3644 Lisp_Object val;
3645 struct buffer *obuf = current_buffer;
3646 int begv = BEGV, zv = ZV;
3647 int old_clip_changed = current_buffer->clip_changed;
3648
3649 val = Vfontification_functions;
3650 specbind (Qfontification_functions, Qnil);
3651
3652 eassert (it->end_charpos == ZV);
3653
3654 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3655 safe_call1 (val, pos);
3656 else
3657 {
3658 Lisp_Object fns, fn;
3659 struct gcpro gcpro1, gcpro2;
3660
3661 fns = Qnil;
3662 GCPRO2 (val, fns);
3663
3664 for (; CONSP (val); val = XCDR (val))
3665 {
3666 fn = XCAR (val);
3667
3668 if (EQ (fn, Qt))
3669 {
3670 /* A value of t indicates this hook has a local
3671 binding; it means to run the global binding too.
3672 In a global value, t should not occur. If it
3673 does, we must ignore it to avoid an endless
3674 loop. */
3675 for (fns = Fdefault_value (Qfontification_functions);
3676 CONSP (fns);
3677 fns = XCDR (fns))
3678 {
3679 fn = XCAR (fns);
3680 if (!EQ (fn, Qt))
3681 safe_call1 (fn, pos);
3682 }
3683 }
3684 else
3685 safe_call1 (fn, pos);
3686 }
3687
3688 UNGCPRO;
3689 }
3690
3691 unbind_to (count, Qnil);
3692
3693 /* Fontification functions routinely call `save-restriction'.
3694 Normally, this tags clip_changed, which can confuse redisplay
3695 (see discussion in Bug#6671). Since we don't perform any
3696 special handling of fontification changes in the case where
3697 `save-restriction' isn't called, there's no point doing so in
3698 this case either. So, if the buffer's restrictions are
3699 actually left unchanged, reset clip_changed. */
3700 if (obuf == current_buffer)
3701 {
3702 if (begv == BEGV && zv == ZV)
3703 current_buffer->clip_changed = old_clip_changed;
3704 }
3705 /* There isn't much we can reasonably do to protect against
3706 misbehaving fontification, but here's a fig leaf. */
3707 else if (BUFFER_LIVE_P (obuf))
3708 set_buffer_internal_1 (obuf);
3709
3710 /* The fontification code may have added/removed text.
3711 It could do even a lot worse, but let's at least protect against
3712 the most obvious case where only the text past `pos' gets changed',
3713 as is/was done in grep.el where some escapes sequences are turned
3714 into face properties (bug#7876). */
3715 it->end_charpos = ZV;
3716
3717 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3718 something. This avoids an endless loop if they failed to
3719 fontify the text for which reason ever. */
3720 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3721 handled = HANDLED_RECOMPUTE_PROPS;
3722 }
3723
3724 return handled;
3725 }
3726
3727
3728 \f
3729 /***********************************************************************
3730 Faces
3731 ***********************************************************************/
3732
3733 /* Set up iterator IT from face properties at its current position.
3734 Called from handle_stop. */
3735
3736 static enum prop_handled
3737 handle_face_prop (struct it *it)
3738 {
3739 int new_face_id;
3740 ptrdiff_t next_stop;
3741
3742 if (!STRINGP (it->string))
3743 {
3744 new_face_id
3745 = face_at_buffer_position (it->w,
3746 IT_CHARPOS (*it),
3747 it->region_beg_charpos,
3748 it->region_end_charpos,
3749 &next_stop,
3750 (IT_CHARPOS (*it)
3751 + TEXT_PROP_DISTANCE_LIMIT),
3752 0, it->base_face_id);
3753
3754 /* Is this a start of a run of characters with box face?
3755 Caveat: this can be called for a freshly initialized
3756 iterator; face_id is -1 in this case. We know that the new
3757 face will not change until limit, i.e. if the new face has a
3758 box, all characters up to limit will have one. But, as
3759 usual, we don't know whether limit is really the end. */
3760 if (new_face_id != it->face_id)
3761 {
3762 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3763
3764 /* If new face has a box but old face has not, this is
3765 the start of a run of characters with box, i.e. it has
3766 a shadow on the left side. The value of face_id of the
3767 iterator will be -1 if this is the initial call that gets
3768 the face. In this case, we have to look in front of IT's
3769 position and see whether there is a face != new_face_id. */
3770 it->start_of_box_run_p
3771 = (new_face->box != FACE_NO_BOX
3772 && (it->face_id >= 0
3773 || IT_CHARPOS (*it) == BEG
3774 || new_face_id != face_before_it_pos (it)));
3775 it->face_box_p = new_face->box != FACE_NO_BOX;
3776 }
3777 }
3778 else
3779 {
3780 int base_face_id;
3781 ptrdiff_t bufpos;
3782 int i;
3783 Lisp_Object from_overlay
3784 = (it->current.overlay_string_index >= 0
3785 ? it->string_overlays[it->current.overlay_string_index
3786 % OVERLAY_STRING_CHUNK_SIZE]
3787 : Qnil);
3788
3789 /* See if we got to this string directly or indirectly from
3790 an overlay property. That includes the before-string or
3791 after-string of an overlay, strings in display properties
3792 provided by an overlay, their text properties, etc.
3793
3794 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3795 if (! NILP (from_overlay))
3796 for (i = it->sp - 1; i >= 0; i--)
3797 {
3798 if (it->stack[i].current.overlay_string_index >= 0)
3799 from_overlay
3800 = it->string_overlays[it->stack[i].current.overlay_string_index
3801 % OVERLAY_STRING_CHUNK_SIZE];
3802 else if (! NILP (it->stack[i].from_overlay))
3803 from_overlay = it->stack[i].from_overlay;
3804
3805 if (!NILP (from_overlay))
3806 break;
3807 }
3808
3809 if (! NILP (from_overlay))
3810 {
3811 bufpos = IT_CHARPOS (*it);
3812 /* For a string from an overlay, the base face depends
3813 only on text properties and ignores overlays. */
3814 base_face_id
3815 = face_for_overlay_string (it->w,
3816 IT_CHARPOS (*it),
3817 it->region_beg_charpos,
3818 it->region_end_charpos,
3819 &next_stop,
3820 (IT_CHARPOS (*it)
3821 + TEXT_PROP_DISTANCE_LIMIT),
3822 0,
3823 from_overlay);
3824 }
3825 else
3826 {
3827 bufpos = 0;
3828
3829 /* For strings from a `display' property, use the face at
3830 IT's current buffer position as the base face to merge
3831 with, so that overlay strings appear in the same face as
3832 surrounding text, unless they specify their own
3833 faces. */
3834 base_face_id = it->string_from_prefix_prop_p
3835 ? DEFAULT_FACE_ID
3836 : underlying_face_id (it);
3837 }
3838
3839 new_face_id = face_at_string_position (it->w,
3840 it->string,
3841 IT_STRING_CHARPOS (*it),
3842 bufpos,
3843 it->region_beg_charpos,
3844 it->region_end_charpos,
3845 &next_stop,
3846 base_face_id, 0);
3847
3848 /* Is this a start of a run of characters with box? Caveat:
3849 this can be called for a freshly allocated iterator; face_id
3850 is -1 is this case. We know that the new face will not
3851 change until the next check pos, i.e. if the new face has a
3852 box, all characters up to that position will have a
3853 box. But, as usual, we don't know whether that position
3854 is really the end. */
3855 if (new_face_id != it->face_id)
3856 {
3857 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3858 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3859
3860 /* If new face has a box but old face hasn't, this is the
3861 start of a run of characters with box, i.e. it has a
3862 shadow on the left side. */
3863 it->start_of_box_run_p
3864 = new_face->box && (old_face == NULL || !old_face->box);
3865 it->face_box_p = new_face->box != FACE_NO_BOX;
3866 }
3867 }
3868
3869 it->face_id = new_face_id;
3870 return HANDLED_NORMALLY;
3871 }
3872
3873
3874 /* Return the ID of the face ``underlying'' IT's current position,
3875 which is in a string. If the iterator is associated with a
3876 buffer, return the face at IT's current buffer position.
3877 Otherwise, use the iterator's base_face_id. */
3878
3879 static int
3880 underlying_face_id (struct it *it)
3881 {
3882 int face_id = it->base_face_id, i;
3883
3884 eassert (STRINGP (it->string));
3885
3886 for (i = it->sp - 1; i >= 0; --i)
3887 if (NILP (it->stack[i].string))
3888 face_id = it->stack[i].face_id;
3889
3890 return face_id;
3891 }
3892
3893
3894 /* Compute the face one character before or after the current position
3895 of IT, in the visual order. BEFORE_P non-zero means get the face
3896 in front (to the left in L2R paragraphs, to the right in R2L
3897 paragraphs) of IT's screen position. Value is the ID of the face. */
3898
3899 static int
3900 face_before_or_after_it_pos (struct it *it, int before_p)
3901 {
3902 int face_id, limit;
3903 ptrdiff_t next_check_charpos;
3904 struct it it_copy;
3905 void *it_copy_data = NULL;
3906
3907 eassert (it->s == NULL);
3908
3909 if (STRINGP (it->string))
3910 {
3911 ptrdiff_t bufpos, charpos;
3912 int base_face_id;
3913
3914 /* No face change past the end of the string (for the case
3915 we are padding with spaces). No face change before the
3916 string start. */
3917 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3918 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3919 return it->face_id;
3920
3921 if (!it->bidi_p)
3922 {
3923 /* Set charpos to the position before or after IT's current
3924 position, in the logical order, which in the non-bidi
3925 case is the same as the visual order. */
3926 if (before_p)
3927 charpos = IT_STRING_CHARPOS (*it) - 1;
3928 else if (it->what == IT_COMPOSITION)
3929 /* For composition, we must check the character after the
3930 composition. */
3931 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3932 else
3933 charpos = IT_STRING_CHARPOS (*it) + 1;
3934 }
3935 else
3936 {
3937 if (before_p)
3938 {
3939 /* With bidi iteration, the character before the current
3940 in the visual order cannot be found by simple
3941 iteration, because "reverse" reordering is not
3942 supported. Instead, we need to use the move_it_*
3943 family of functions. */
3944 /* Ignore face changes before the first visible
3945 character on this display line. */
3946 if (it->current_x <= it->first_visible_x)
3947 return it->face_id;
3948 SAVE_IT (it_copy, *it, it_copy_data);
3949 /* Implementation note: Since move_it_in_display_line
3950 works in the iterator geometry, and thinks the first
3951 character is always the leftmost, even in R2L lines,
3952 we don't need to distinguish between the R2L and L2R
3953 cases here. */
3954 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3955 it_copy.current_x - 1, MOVE_TO_X);
3956 charpos = IT_STRING_CHARPOS (it_copy);
3957 RESTORE_IT (it, it, it_copy_data);
3958 }
3959 else
3960 {
3961 /* Set charpos to the string position of the character
3962 that comes after IT's current position in the visual
3963 order. */
3964 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3965
3966 it_copy = *it;
3967 while (n--)
3968 bidi_move_to_visually_next (&it_copy.bidi_it);
3969
3970 charpos = it_copy.bidi_it.charpos;
3971 }
3972 }
3973 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3974
3975 if (it->current.overlay_string_index >= 0)
3976 bufpos = IT_CHARPOS (*it);
3977 else
3978 bufpos = 0;
3979
3980 base_face_id = underlying_face_id (it);
3981
3982 /* Get the face for ASCII, or unibyte. */
3983 face_id = face_at_string_position (it->w,
3984 it->string,
3985 charpos,
3986 bufpos,
3987 it->region_beg_charpos,
3988 it->region_end_charpos,
3989 &next_check_charpos,
3990 base_face_id, 0);
3991
3992 /* Correct the face for charsets different from ASCII. Do it
3993 for the multibyte case only. The face returned above is
3994 suitable for unibyte text if IT->string is unibyte. */
3995 if (STRING_MULTIBYTE (it->string))
3996 {
3997 struct text_pos pos1 = string_pos (charpos, it->string);
3998 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3999 int c, len;
4000 struct face *face = FACE_FROM_ID (it->f, face_id);
4001
4002 c = string_char_and_length (p, &len);
4003 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4004 }
4005 }
4006 else
4007 {
4008 struct text_pos pos;
4009
4010 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4011 || (IT_CHARPOS (*it) <= BEGV && before_p))
4012 return it->face_id;
4013
4014 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4015 pos = it->current.pos;
4016
4017 if (!it->bidi_p)
4018 {
4019 if (before_p)
4020 DEC_TEXT_POS (pos, it->multibyte_p);
4021 else
4022 {
4023 if (it->what == IT_COMPOSITION)
4024 {
4025 /* For composition, we must check the position after
4026 the composition. */
4027 pos.charpos += it->cmp_it.nchars;
4028 pos.bytepos += it->len;
4029 }
4030 else
4031 INC_TEXT_POS (pos, it->multibyte_p);
4032 }
4033 }
4034 else
4035 {
4036 if (before_p)
4037 {
4038 /* With bidi iteration, the character before the current
4039 in the visual order cannot be found by simple
4040 iteration, because "reverse" reordering is not
4041 supported. Instead, we need to use the move_it_*
4042 family of functions. */
4043 /* Ignore face changes before the first visible
4044 character on this display line. */
4045 if (it->current_x <= it->first_visible_x)
4046 return it->face_id;
4047 SAVE_IT (it_copy, *it, it_copy_data);
4048 /* Implementation note: Since move_it_in_display_line
4049 works in the iterator geometry, and thinks the first
4050 character is always the leftmost, even in R2L lines,
4051 we don't need to distinguish between the R2L and L2R
4052 cases here. */
4053 move_it_in_display_line (&it_copy, ZV,
4054 it_copy.current_x - 1, MOVE_TO_X);
4055 pos = it_copy.current.pos;
4056 RESTORE_IT (it, it, it_copy_data);
4057 }
4058 else
4059 {
4060 /* Set charpos to the buffer position of the character
4061 that comes after IT's current position in the visual
4062 order. */
4063 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4064
4065 it_copy = *it;
4066 while (n--)
4067 bidi_move_to_visually_next (&it_copy.bidi_it);
4068
4069 SET_TEXT_POS (pos,
4070 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4071 }
4072 }
4073 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4074
4075 /* Determine face for CHARSET_ASCII, or unibyte. */
4076 face_id = face_at_buffer_position (it->w,
4077 CHARPOS (pos),
4078 it->region_beg_charpos,
4079 it->region_end_charpos,
4080 &next_check_charpos,
4081 limit, 0, -1);
4082
4083 /* Correct the face for charsets different from ASCII. Do it
4084 for the multibyte case only. The face returned above is
4085 suitable for unibyte text if current_buffer is unibyte. */
4086 if (it->multibyte_p)
4087 {
4088 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4089 struct face *face = FACE_FROM_ID (it->f, face_id);
4090 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4091 }
4092 }
4093
4094 return face_id;
4095 }
4096
4097
4098 \f
4099 /***********************************************************************
4100 Invisible text
4101 ***********************************************************************/
4102
4103 /* Set up iterator IT from invisible properties at its current
4104 position. Called from handle_stop. */
4105
4106 static enum prop_handled
4107 handle_invisible_prop (struct it *it)
4108 {
4109 enum prop_handled handled = HANDLED_NORMALLY;
4110 int invis_p;
4111 Lisp_Object prop;
4112
4113 if (STRINGP (it->string))
4114 {
4115 Lisp_Object end_charpos, limit, charpos;
4116
4117 /* Get the value of the invisible text property at the
4118 current position. Value will be nil if there is no such
4119 property. */
4120 charpos = make_number (IT_STRING_CHARPOS (*it));
4121 prop = Fget_text_property (charpos, Qinvisible, it->string);
4122 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4123
4124 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4125 {
4126 /* Record whether we have to display an ellipsis for the
4127 invisible text. */
4128 int display_ellipsis_p = (invis_p == 2);
4129 ptrdiff_t len, endpos;
4130
4131 handled = HANDLED_RECOMPUTE_PROPS;
4132
4133 /* Get the position at which the next visible text can be
4134 found in IT->string, if any. */
4135 endpos = len = SCHARS (it->string);
4136 XSETINT (limit, len);
4137 do
4138 {
4139 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4140 it->string, limit);
4141 if (INTEGERP (end_charpos))
4142 {
4143 endpos = XFASTINT (end_charpos);
4144 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4145 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4146 if (invis_p == 2)
4147 display_ellipsis_p = 1;
4148 }
4149 }
4150 while (invis_p && endpos < len);
4151
4152 if (display_ellipsis_p)
4153 it->ellipsis_p = 1;
4154
4155 if (endpos < len)
4156 {
4157 /* Text at END_CHARPOS is visible. Move IT there. */
4158 struct text_pos old;
4159 ptrdiff_t oldpos;
4160
4161 old = it->current.string_pos;
4162 oldpos = CHARPOS (old);
4163 if (it->bidi_p)
4164 {
4165 if (it->bidi_it.first_elt
4166 && it->bidi_it.charpos < SCHARS (it->string))
4167 bidi_paragraph_init (it->paragraph_embedding,
4168 &it->bidi_it, 1);
4169 /* Bidi-iterate out of the invisible text. */
4170 do
4171 {
4172 bidi_move_to_visually_next (&it->bidi_it);
4173 }
4174 while (oldpos <= it->bidi_it.charpos
4175 && it->bidi_it.charpos < endpos);
4176
4177 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4178 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4179 if (IT_CHARPOS (*it) >= endpos)
4180 it->prev_stop = endpos;
4181 }
4182 else
4183 {
4184 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4185 compute_string_pos (&it->current.string_pos, old, it->string);
4186 }
4187 }
4188 else
4189 {
4190 /* The rest of the string is invisible. If this is an
4191 overlay string, proceed with the next overlay string
4192 or whatever comes and return a character from there. */
4193 if (it->current.overlay_string_index >= 0
4194 && !display_ellipsis_p)
4195 {
4196 next_overlay_string (it);
4197 /* Don't check for overlay strings when we just
4198 finished processing them. */
4199 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4200 }
4201 else
4202 {
4203 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4204 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4205 }
4206 }
4207 }
4208 }
4209 else
4210 {
4211 ptrdiff_t newpos, next_stop, start_charpos, tem;
4212 Lisp_Object pos, overlay;
4213
4214 /* First of all, is there invisible text at this position? */
4215 tem = start_charpos = IT_CHARPOS (*it);
4216 pos = make_number (tem);
4217 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4218 &overlay);
4219 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4220
4221 /* If we are on invisible text, skip over it. */
4222 if (invis_p && start_charpos < it->end_charpos)
4223 {
4224 /* Record whether we have to display an ellipsis for the
4225 invisible text. */
4226 int display_ellipsis_p = invis_p == 2;
4227
4228 handled = HANDLED_RECOMPUTE_PROPS;
4229
4230 /* Loop skipping over invisible text. The loop is left at
4231 ZV or with IT on the first char being visible again. */
4232 do
4233 {
4234 /* Try to skip some invisible text. Return value is the
4235 position reached which can be equal to where we start
4236 if there is nothing invisible there. This skips both
4237 over invisible text properties and overlays with
4238 invisible property. */
4239 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4240
4241 /* If we skipped nothing at all we weren't at invisible
4242 text in the first place. If everything to the end of
4243 the buffer was skipped, end the loop. */
4244 if (newpos == tem || newpos >= ZV)
4245 invis_p = 0;
4246 else
4247 {
4248 /* We skipped some characters but not necessarily
4249 all there are. Check if we ended up on visible
4250 text. Fget_char_property returns the property of
4251 the char before the given position, i.e. if we
4252 get invis_p = 0, this means that the char at
4253 newpos is visible. */
4254 pos = make_number (newpos);
4255 prop = Fget_char_property (pos, Qinvisible, it->window);
4256 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4257 }
4258
4259 /* If we ended up on invisible text, proceed to
4260 skip starting with next_stop. */
4261 if (invis_p)
4262 tem = next_stop;
4263
4264 /* If there are adjacent invisible texts, don't lose the
4265 second one's ellipsis. */
4266 if (invis_p == 2)
4267 display_ellipsis_p = 1;
4268 }
4269 while (invis_p);
4270
4271 /* The position newpos is now either ZV or on visible text. */
4272 if (it->bidi_p)
4273 {
4274 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4275 int on_newline =
4276 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4277 int after_newline =
4278 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4279
4280 /* If the invisible text ends on a newline or on a
4281 character after a newline, we can avoid the costly,
4282 character by character, bidi iteration to NEWPOS, and
4283 instead simply reseat the iterator there. That's
4284 because all bidi reordering information is tossed at
4285 the newline. This is a big win for modes that hide
4286 complete lines, like Outline, Org, etc. */
4287 if (on_newline || after_newline)
4288 {
4289 struct text_pos tpos;
4290 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4291
4292 SET_TEXT_POS (tpos, newpos, bpos);
4293 reseat_1 (it, tpos, 0);
4294 /* If we reseat on a newline/ZV, we need to prep the
4295 bidi iterator for advancing to the next character
4296 after the newline/EOB, keeping the current paragraph
4297 direction (so that PRODUCE_GLYPHS does TRT wrt
4298 prepending/appending glyphs to a glyph row). */
4299 if (on_newline)
4300 {
4301 it->bidi_it.first_elt = 0;
4302 it->bidi_it.paragraph_dir = pdir;
4303 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4304 it->bidi_it.nchars = 1;
4305 it->bidi_it.ch_len = 1;
4306 }
4307 }
4308 else /* Must use the slow method. */
4309 {
4310 /* With bidi iteration, the region of invisible text
4311 could start and/or end in the middle of a
4312 non-base embedding level. Therefore, we need to
4313 skip invisible text using the bidi iterator,
4314 starting at IT's current position, until we find
4315 ourselves outside of the invisible text.
4316 Skipping invisible text _after_ bidi iteration
4317 avoids affecting the visual order of the
4318 displayed text when invisible properties are
4319 added or removed. */
4320 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4321 {
4322 /* If we were `reseat'ed to a new paragraph,
4323 determine the paragraph base direction. We
4324 need to do it now because
4325 next_element_from_buffer may not have a
4326 chance to do it, if we are going to skip any
4327 text at the beginning, which resets the
4328 FIRST_ELT flag. */
4329 bidi_paragraph_init (it->paragraph_embedding,
4330 &it->bidi_it, 1);
4331 }
4332 do
4333 {
4334 bidi_move_to_visually_next (&it->bidi_it);
4335 }
4336 while (it->stop_charpos <= it->bidi_it.charpos
4337 && it->bidi_it.charpos < newpos);
4338 IT_CHARPOS (*it) = it->bidi_it.charpos;
4339 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4340 /* If we overstepped NEWPOS, record its position in
4341 the iterator, so that we skip invisible text if
4342 later the bidi iteration lands us in the
4343 invisible region again. */
4344 if (IT_CHARPOS (*it) >= newpos)
4345 it->prev_stop = newpos;
4346 }
4347 }
4348 else
4349 {
4350 IT_CHARPOS (*it) = newpos;
4351 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4352 }
4353
4354 /* If there are before-strings at the start of invisible
4355 text, and the text is invisible because of a text
4356 property, arrange to show before-strings because 20.x did
4357 it that way. (If the text is invisible because of an
4358 overlay property instead of a text property, this is
4359 already handled in the overlay code.) */
4360 if (NILP (overlay)
4361 && get_overlay_strings (it, it->stop_charpos))
4362 {
4363 handled = HANDLED_RECOMPUTE_PROPS;
4364 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4365 }
4366 else if (display_ellipsis_p)
4367 {
4368 /* Make sure that the glyphs of the ellipsis will get
4369 correct `charpos' values. If we would not update
4370 it->position here, the glyphs would belong to the
4371 last visible character _before_ the invisible
4372 text, which confuses `set_cursor_from_row'.
4373
4374 We use the last invisible position instead of the
4375 first because this way the cursor is always drawn on
4376 the first "." of the ellipsis, whenever PT is inside
4377 the invisible text. Otherwise the cursor would be
4378 placed _after_ the ellipsis when the point is after the
4379 first invisible character. */
4380 if (!STRINGP (it->object))
4381 {
4382 it->position.charpos = newpos - 1;
4383 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4384 }
4385 it->ellipsis_p = 1;
4386 /* Let the ellipsis display before
4387 considering any properties of the following char.
4388 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4389 handled = HANDLED_RETURN;
4390 }
4391 }
4392 }
4393
4394 return handled;
4395 }
4396
4397
4398 /* Make iterator IT return `...' next.
4399 Replaces LEN characters from buffer. */
4400
4401 static void
4402 setup_for_ellipsis (struct it *it, int len)
4403 {
4404 /* Use the display table definition for `...'. Invalid glyphs
4405 will be handled by the method returning elements from dpvec. */
4406 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4407 {
4408 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4409 it->dpvec = v->contents;
4410 it->dpend = v->contents + v->header.size;
4411 }
4412 else
4413 {
4414 /* Default `...'. */
4415 it->dpvec = default_invis_vector;
4416 it->dpend = default_invis_vector + 3;
4417 }
4418
4419 it->dpvec_char_len = len;
4420 it->current.dpvec_index = 0;
4421 it->dpvec_face_id = -1;
4422
4423 /* Remember the current face id in case glyphs specify faces.
4424 IT's face is restored in set_iterator_to_next.
4425 saved_face_id was set to preceding char's face in handle_stop. */
4426 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4427 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4428
4429 it->method = GET_FROM_DISPLAY_VECTOR;
4430 it->ellipsis_p = 1;
4431 }
4432
4433
4434 \f
4435 /***********************************************************************
4436 'display' property
4437 ***********************************************************************/
4438
4439 /* Set up iterator IT from `display' property at its current position.
4440 Called from handle_stop.
4441 We return HANDLED_RETURN if some part of the display property
4442 overrides the display of the buffer text itself.
4443 Otherwise we return HANDLED_NORMALLY. */
4444
4445 static enum prop_handled
4446 handle_display_prop (struct it *it)
4447 {
4448 Lisp_Object propval, object, overlay;
4449 struct text_pos *position;
4450 ptrdiff_t bufpos;
4451 /* Nonzero if some property replaces the display of the text itself. */
4452 int display_replaced_p = 0;
4453
4454 if (STRINGP (it->string))
4455 {
4456 object = it->string;
4457 position = &it->current.string_pos;
4458 bufpos = CHARPOS (it->current.pos);
4459 }
4460 else
4461 {
4462 XSETWINDOW (object, it->w);
4463 position = &it->current.pos;
4464 bufpos = CHARPOS (*position);
4465 }
4466
4467 /* Reset those iterator values set from display property values. */
4468 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4469 it->space_width = Qnil;
4470 it->font_height = Qnil;
4471 it->voffset = 0;
4472
4473 /* We don't support recursive `display' properties, i.e. string
4474 values that have a string `display' property, that have a string
4475 `display' property etc. */
4476 if (!it->string_from_display_prop_p)
4477 it->area = TEXT_AREA;
4478
4479 propval = get_char_property_and_overlay (make_number (position->charpos),
4480 Qdisplay, object, &overlay);
4481 if (NILP (propval))
4482 return HANDLED_NORMALLY;
4483 /* Now OVERLAY is the overlay that gave us this property, or nil
4484 if it was a text property. */
4485
4486 if (!STRINGP (it->string))
4487 object = it->w->buffer;
4488
4489 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4490 position, bufpos,
4491 FRAME_WINDOW_P (it->f));
4492
4493 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4494 }
4495
4496 /* Subroutine of handle_display_prop. Returns non-zero if the display
4497 specification in SPEC is a replacing specification, i.e. it would
4498 replace the text covered by `display' property with something else,
4499 such as an image or a display string. If SPEC includes any kind or
4500 `(space ...) specification, the value is 2; this is used by
4501 compute_display_string_pos, which see.
4502
4503 See handle_single_display_spec for documentation of arguments.
4504 frame_window_p is non-zero if the window being redisplayed is on a
4505 GUI frame; this argument is used only if IT is NULL, see below.
4506
4507 IT can be NULL, if this is called by the bidi reordering code
4508 through compute_display_string_pos, which see. In that case, this
4509 function only examines SPEC, but does not otherwise "handle" it, in
4510 the sense that it doesn't set up members of IT from the display
4511 spec. */
4512 static int
4513 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4514 Lisp_Object overlay, struct text_pos *position,
4515 ptrdiff_t bufpos, int frame_window_p)
4516 {
4517 int replacing_p = 0;
4518 int rv;
4519
4520 if (CONSP (spec)
4521 /* Simple specifications. */
4522 && !EQ (XCAR (spec), Qimage)
4523 && !EQ (XCAR (spec), Qspace)
4524 && !EQ (XCAR (spec), Qwhen)
4525 && !EQ (XCAR (spec), Qslice)
4526 && !EQ (XCAR (spec), Qspace_width)
4527 && !EQ (XCAR (spec), Qheight)
4528 && !EQ (XCAR (spec), Qraise)
4529 /* Marginal area specifications. */
4530 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4531 && !EQ (XCAR (spec), Qleft_fringe)
4532 && !EQ (XCAR (spec), Qright_fringe)
4533 && !NILP (XCAR (spec)))
4534 {
4535 for (; CONSP (spec); spec = XCDR (spec))
4536 {
4537 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4538 overlay, position, bufpos,
4539 replacing_p, frame_window_p)))
4540 {
4541 replacing_p = rv;
4542 /* If some text in a string is replaced, `position' no
4543 longer points to the position of `object'. */
4544 if (!it || STRINGP (object))
4545 break;
4546 }
4547 }
4548 }
4549 else if (VECTORP (spec))
4550 {
4551 ptrdiff_t i;
4552 for (i = 0; i < ASIZE (spec); ++i)
4553 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4554 overlay, position, bufpos,
4555 replacing_p, frame_window_p)))
4556 {
4557 replacing_p = rv;
4558 /* If some text in a string is replaced, `position' no
4559 longer points to the position of `object'. */
4560 if (!it || STRINGP (object))
4561 break;
4562 }
4563 }
4564 else
4565 {
4566 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4567 position, bufpos, 0,
4568 frame_window_p)))
4569 replacing_p = rv;
4570 }
4571
4572 return replacing_p;
4573 }
4574
4575 /* Value is the position of the end of the `display' property starting
4576 at START_POS in OBJECT. */
4577
4578 static struct text_pos
4579 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4580 {
4581 Lisp_Object end;
4582 struct text_pos end_pos;
4583
4584 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4585 Qdisplay, object, Qnil);
4586 CHARPOS (end_pos) = XFASTINT (end);
4587 if (STRINGP (object))
4588 compute_string_pos (&end_pos, start_pos, it->string);
4589 else
4590 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4591
4592 return end_pos;
4593 }
4594
4595
4596 /* Set up IT from a single `display' property specification SPEC. OBJECT
4597 is the object in which the `display' property was found. *POSITION
4598 is the position in OBJECT at which the `display' property was found.
4599 BUFPOS is the buffer position of OBJECT (different from POSITION if
4600 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4601 previously saw a display specification which already replaced text
4602 display with something else, for example an image; we ignore such
4603 properties after the first one has been processed.
4604
4605 OVERLAY is the overlay this `display' property came from,
4606 or nil if it was a text property.
4607
4608 If SPEC is a `space' or `image' specification, and in some other
4609 cases too, set *POSITION to the position where the `display'
4610 property ends.
4611
4612 If IT is NULL, only examine the property specification in SPEC, but
4613 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4614 is intended to be displayed in a window on a GUI frame.
4615
4616 Value is non-zero if something was found which replaces the display
4617 of buffer or string text. */
4618
4619 static int
4620 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4621 Lisp_Object overlay, struct text_pos *position,
4622 ptrdiff_t bufpos, int display_replaced_p,
4623 int frame_window_p)
4624 {
4625 Lisp_Object form;
4626 Lisp_Object location, value;
4627 struct text_pos start_pos = *position;
4628 int valid_p;
4629
4630 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4631 If the result is non-nil, use VALUE instead of SPEC. */
4632 form = Qt;
4633 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4634 {
4635 spec = XCDR (spec);
4636 if (!CONSP (spec))
4637 return 0;
4638 form = XCAR (spec);
4639 spec = XCDR (spec);
4640 }
4641
4642 if (!NILP (form) && !EQ (form, Qt))
4643 {
4644 ptrdiff_t count = SPECPDL_INDEX ();
4645 struct gcpro gcpro1;
4646
4647 /* Bind `object' to the object having the `display' property, a
4648 buffer or string. Bind `position' to the position in the
4649 object where the property was found, and `buffer-position'
4650 to the current position in the buffer. */
4651
4652 if (NILP (object))
4653 XSETBUFFER (object, current_buffer);
4654 specbind (Qobject, object);
4655 specbind (Qposition, make_number (CHARPOS (*position)));
4656 specbind (Qbuffer_position, make_number (bufpos));
4657 GCPRO1 (form);
4658 form = safe_eval (form);
4659 UNGCPRO;
4660 unbind_to (count, Qnil);
4661 }
4662
4663 if (NILP (form))
4664 return 0;
4665
4666 /* Handle `(height HEIGHT)' specifications. */
4667 if (CONSP (spec)
4668 && EQ (XCAR (spec), Qheight)
4669 && CONSP (XCDR (spec)))
4670 {
4671 if (it)
4672 {
4673 if (!FRAME_WINDOW_P (it->f))
4674 return 0;
4675
4676 it->font_height = XCAR (XCDR (spec));
4677 if (!NILP (it->font_height))
4678 {
4679 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4680 int new_height = -1;
4681
4682 if (CONSP (it->font_height)
4683 && (EQ (XCAR (it->font_height), Qplus)
4684 || EQ (XCAR (it->font_height), Qminus))
4685 && CONSP (XCDR (it->font_height))
4686 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4687 {
4688 /* `(+ N)' or `(- N)' where N is an integer. */
4689 int steps = XINT (XCAR (XCDR (it->font_height)));
4690 if (EQ (XCAR (it->font_height), Qplus))
4691 steps = - steps;
4692 it->face_id = smaller_face (it->f, it->face_id, steps);
4693 }
4694 else if (FUNCTIONP (it->font_height))
4695 {
4696 /* Call function with current height as argument.
4697 Value is the new height. */
4698 Lisp_Object height;
4699 height = safe_call1 (it->font_height,
4700 face->lface[LFACE_HEIGHT_INDEX]);
4701 if (NUMBERP (height))
4702 new_height = XFLOATINT (height);
4703 }
4704 else if (NUMBERP (it->font_height))
4705 {
4706 /* Value is a multiple of the canonical char height. */
4707 struct face *f;
4708
4709 f = FACE_FROM_ID (it->f,
4710 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4711 new_height = (XFLOATINT (it->font_height)
4712 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4713 }
4714 else
4715 {
4716 /* Evaluate IT->font_height with `height' bound to the
4717 current specified height to get the new height. */
4718 ptrdiff_t count = SPECPDL_INDEX ();
4719
4720 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4721 value = safe_eval (it->font_height);
4722 unbind_to (count, Qnil);
4723
4724 if (NUMBERP (value))
4725 new_height = XFLOATINT (value);
4726 }
4727
4728 if (new_height > 0)
4729 it->face_id = face_with_height (it->f, it->face_id, new_height);
4730 }
4731 }
4732
4733 return 0;
4734 }
4735
4736 /* Handle `(space-width WIDTH)'. */
4737 if (CONSP (spec)
4738 && EQ (XCAR (spec), Qspace_width)
4739 && CONSP (XCDR (spec)))
4740 {
4741 if (it)
4742 {
4743 if (!FRAME_WINDOW_P (it->f))
4744 return 0;
4745
4746 value = XCAR (XCDR (spec));
4747 if (NUMBERP (value) && XFLOATINT (value) > 0)
4748 it->space_width = value;
4749 }
4750
4751 return 0;
4752 }
4753
4754 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4755 if (CONSP (spec)
4756 && EQ (XCAR (spec), Qslice))
4757 {
4758 Lisp_Object tem;
4759
4760 if (it)
4761 {
4762 if (!FRAME_WINDOW_P (it->f))
4763 return 0;
4764
4765 if (tem = XCDR (spec), CONSP (tem))
4766 {
4767 it->slice.x = XCAR (tem);
4768 if (tem = XCDR (tem), CONSP (tem))
4769 {
4770 it->slice.y = XCAR (tem);
4771 if (tem = XCDR (tem), CONSP (tem))
4772 {
4773 it->slice.width = XCAR (tem);
4774 if (tem = XCDR (tem), CONSP (tem))
4775 it->slice.height = XCAR (tem);
4776 }
4777 }
4778 }
4779 }
4780
4781 return 0;
4782 }
4783
4784 /* Handle `(raise FACTOR)'. */
4785 if (CONSP (spec)
4786 && EQ (XCAR (spec), Qraise)
4787 && CONSP (XCDR (spec)))
4788 {
4789 if (it)
4790 {
4791 if (!FRAME_WINDOW_P (it->f))
4792 return 0;
4793
4794 #ifdef HAVE_WINDOW_SYSTEM
4795 value = XCAR (XCDR (spec));
4796 if (NUMBERP (value))
4797 {
4798 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4799 it->voffset = - (XFLOATINT (value)
4800 * (FONT_HEIGHT (face->font)));
4801 }
4802 #endif /* HAVE_WINDOW_SYSTEM */
4803 }
4804
4805 return 0;
4806 }
4807
4808 /* Don't handle the other kinds of display specifications
4809 inside a string that we got from a `display' property. */
4810 if (it && it->string_from_display_prop_p)
4811 return 0;
4812
4813 /* Characters having this form of property are not displayed, so
4814 we have to find the end of the property. */
4815 if (it)
4816 {
4817 start_pos = *position;
4818 *position = display_prop_end (it, object, start_pos);
4819 }
4820 value = Qnil;
4821
4822 /* Stop the scan at that end position--we assume that all
4823 text properties change there. */
4824 if (it)
4825 it->stop_charpos = position->charpos;
4826
4827 /* Handle `(left-fringe BITMAP [FACE])'
4828 and `(right-fringe BITMAP [FACE])'. */
4829 if (CONSP (spec)
4830 && (EQ (XCAR (spec), Qleft_fringe)
4831 || EQ (XCAR (spec), Qright_fringe))
4832 && CONSP (XCDR (spec)))
4833 {
4834 int fringe_bitmap;
4835
4836 if (it)
4837 {
4838 if (!FRAME_WINDOW_P (it->f))
4839 /* If we return here, POSITION has been advanced
4840 across the text with this property. */
4841 {
4842 /* Synchronize the bidi iterator with POSITION. This is
4843 needed because we are not going to push the iterator
4844 on behalf of this display property, so there will be
4845 no pop_it call to do this synchronization for us. */
4846 if (it->bidi_p)
4847 {
4848 it->position = *position;
4849 iterate_out_of_display_property (it);
4850 *position = it->position;
4851 }
4852 return 1;
4853 }
4854 }
4855 else if (!frame_window_p)
4856 return 1;
4857
4858 #ifdef HAVE_WINDOW_SYSTEM
4859 value = XCAR (XCDR (spec));
4860 if (!SYMBOLP (value)
4861 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4862 /* If we return here, POSITION has been advanced
4863 across the text with this property. */
4864 {
4865 if (it && it->bidi_p)
4866 {
4867 it->position = *position;
4868 iterate_out_of_display_property (it);
4869 *position = it->position;
4870 }
4871 return 1;
4872 }
4873
4874 if (it)
4875 {
4876 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4877
4878 if (CONSP (XCDR (XCDR (spec))))
4879 {
4880 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4881 int face_id2 = lookup_derived_face (it->f, face_name,
4882 FRINGE_FACE_ID, 0);
4883 if (face_id2 >= 0)
4884 face_id = face_id2;
4885 }
4886
4887 /* Save current settings of IT so that we can restore them
4888 when we are finished with the glyph property value. */
4889 push_it (it, position);
4890
4891 it->area = TEXT_AREA;
4892 it->what = IT_IMAGE;
4893 it->image_id = -1; /* no image */
4894 it->position = start_pos;
4895 it->object = NILP (object) ? it->w->buffer : object;
4896 it->method = GET_FROM_IMAGE;
4897 it->from_overlay = Qnil;
4898 it->face_id = face_id;
4899 it->from_disp_prop_p = 1;
4900
4901 /* Say that we haven't consumed the characters with
4902 `display' property yet. The call to pop_it in
4903 set_iterator_to_next will clean this up. */
4904 *position = start_pos;
4905
4906 if (EQ (XCAR (spec), Qleft_fringe))
4907 {
4908 it->left_user_fringe_bitmap = fringe_bitmap;
4909 it->left_user_fringe_face_id = face_id;
4910 }
4911 else
4912 {
4913 it->right_user_fringe_bitmap = fringe_bitmap;
4914 it->right_user_fringe_face_id = face_id;
4915 }
4916 }
4917 #endif /* HAVE_WINDOW_SYSTEM */
4918 return 1;
4919 }
4920
4921 /* Prepare to handle `((margin left-margin) ...)',
4922 `((margin right-margin) ...)' and `((margin nil) ...)'
4923 prefixes for display specifications. */
4924 location = Qunbound;
4925 if (CONSP (spec) && CONSP (XCAR (spec)))
4926 {
4927 Lisp_Object tem;
4928
4929 value = XCDR (spec);
4930 if (CONSP (value))
4931 value = XCAR (value);
4932
4933 tem = XCAR (spec);
4934 if (EQ (XCAR (tem), Qmargin)
4935 && (tem = XCDR (tem),
4936 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4937 (NILP (tem)
4938 || EQ (tem, Qleft_margin)
4939 || EQ (tem, Qright_margin))))
4940 location = tem;
4941 }
4942
4943 if (EQ (location, Qunbound))
4944 {
4945 location = Qnil;
4946 value = spec;
4947 }
4948
4949 /* After this point, VALUE is the property after any
4950 margin prefix has been stripped. It must be a string,
4951 an image specification, or `(space ...)'.
4952
4953 LOCATION specifies where to display: `left-margin',
4954 `right-margin' or nil. */
4955
4956 valid_p = (STRINGP (value)
4957 #ifdef HAVE_WINDOW_SYSTEM
4958 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4959 && valid_image_p (value))
4960 #endif /* not HAVE_WINDOW_SYSTEM */
4961 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4962
4963 if (valid_p && !display_replaced_p)
4964 {
4965 int retval = 1;
4966
4967 if (!it)
4968 {
4969 /* Callers need to know whether the display spec is any kind
4970 of `(space ...)' spec that is about to affect text-area
4971 display. */
4972 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4973 retval = 2;
4974 return retval;
4975 }
4976
4977 /* Save current settings of IT so that we can restore them
4978 when we are finished with the glyph property value. */
4979 push_it (it, position);
4980 it->from_overlay = overlay;
4981 it->from_disp_prop_p = 1;
4982
4983 if (NILP (location))
4984 it->area = TEXT_AREA;
4985 else if (EQ (location, Qleft_margin))
4986 it->area = LEFT_MARGIN_AREA;
4987 else
4988 it->area = RIGHT_MARGIN_AREA;
4989
4990 if (STRINGP (value))
4991 {
4992 it->string = value;
4993 it->multibyte_p = STRING_MULTIBYTE (it->string);
4994 it->current.overlay_string_index = -1;
4995 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4996 it->end_charpos = it->string_nchars = SCHARS (it->string);
4997 it->method = GET_FROM_STRING;
4998 it->stop_charpos = 0;
4999 it->prev_stop = 0;
5000 it->base_level_stop = 0;
5001 it->string_from_display_prop_p = 1;
5002 /* Say that we haven't consumed the characters with
5003 `display' property yet. The call to pop_it in
5004 set_iterator_to_next will clean this up. */
5005 if (BUFFERP (object))
5006 *position = start_pos;
5007
5008 /* Force paragraph direction to be that of the parent
5009 object. If the parent object's paragraph direction is
5010 not yet determined, default to L2R. */
5011 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5012 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5013 else
5014 it->paragraph_embedding = L2R;
5015
5016 /* Set up the bidi iterator for this display string. */
5017 if (it->bidi_p)
5018 {
5019 it->bidi_it.string.lstring = it->string;
5020 it->bidi_it.string.s = NULL;
5021 it->bidi_it.string.schars = it->end_charpos;
5022 it->bidi_it.string.bufpos = bufpos;
5023 it->bidi_it.string.from_disp_str = 1;
5024 it->bidi_it.string.unibyte = !it->multibyte_p;
5025 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5026 }
5027 }
5028 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5029 {
5030 it->method = GET_FROM_STRETCH;
5031 it->object = value;
5032 *position = it->position = start_pos;
5033 retval = 1 + (it->area == TEXT_AREA);
5034 }
5035 #ifdef HAVE_WINDOW_SYSTEM
5036 else
5037 {
5038 it->what = IT_IMAGE;
5039 it->image_id = lookup_image (it->f, value);
5040 it->position = start_pos;
5041 it->object = NILP (object) ? it->w->buffer : object;
5042 it->method = GET_FROM_IMAGE;
5043
5044 /* Say that we haven't consumed the characters with
5045 `display' property yet. The call to pop_it in
5046 set_iterator_to_next will clean this up. */
5047 *position = start_pos;
5048 }
5049 #endif /* HAVE_WINDOW_SYSTEM */
5050
5051 return retval;
5052 }
5053
5054 /* Invalid property or property not supported. Restore
5055 POSITION to what it was before. */
5056 *position = start_pos;
5057 return 0;
5058 }
5059
5060 /* Check if PROP is a display property value whose text should be
5061 treated as intangible. OVERLAY is the overlay from which PROP
5062 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5063 specify the buffer position covered by PROP. */
5064
5065 int
5066 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5067 ptrdiff_t charpos, ptrdiff_t bytepos)
5068 {
5069 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5070 struct text_pos position;
5071
5072 SET_TEXT_POS (position, charpos, bytepos);
5073 return handle_display_spec (NULL, prop, Qnil, overlay,
5074 &position, charpos, frame_window_p);
5075 }
5076
5077
5078 /* Return 1 if PROP is a display sub-property value containing STRING.
5079
5080 Implementation note: this and the following function are really
5081 special cases of handle_display_spec and
5082 handle_single_display_spec, and should ideally use the same code.
5083 Until they do, these two pairs must be consistent and must be
5084 modified in sync. */
5085
5086 static int
5087 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5088 {
5089 if (EQ (string, prop))
5090 return 1;
5091
5092 /* Skip over `when FORM'. */
5093 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5094 {
5095 prop = XCDR (prop);
5096 if (!CONSP (prop))
5097 return 0;
5098 /* Actually, the condition following `when' should be eval'ed,
5099 like handle_single_display_spec does, and we should return
5100 zero if it evaluates to nil. However, this function is
5101 called only when the buffer was already displayed and some
5102 glyph in the glyph matrix was found to come from a display
5103 string. Therefore, the condition was already evaluated, and
5104 the result was non-nil, otherwise the display string wouldn't
5105 have been displayed and we would have never been called for
5106 this property. Thus, we can skip the evaluation and assume
5107 its result is non-nil. */
5108 prop = XCDR (prop);
5109 }
5110
5111 if (CONSP (prop))
5112 /* Skip over `margin LOCATION'. */
5113 if (EQ (XCAR (prop), Qmargin))
5114 {
5115 prop = XCDR (prop);
5116 if (!CONSP (prop))
5117 return 0;
5118
5119 prop = XCDR (prop);
5120 if (!CONSP (prop))
5121 return 0;
5122 }
5123
5124 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5125 }
5126
5127
5128 /* Return 1 if STRING appears in the `display' property PROP. */
5129
5130 static int
5131 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5132 {
5133 if (CONSP (prop)
5134 && !EQ (XCAR (prop), Qwhen)
5135 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5136 {
5137 /* A list of sub-properties. */
5138 while (CONSP (prop))
5139 {
5140 if (single_display_spec_string_p (XCAR (prop), string))
5141 return 1;
5142 prop = XCDR (prop);
5143 }
5144 }
5145 else if (VECTORP (prop))
5146 {
5147 /* A vector of sub-properties. */
5148 ptrdiff_t i;
5149 for (i = 0; i < ASIZE (prop); ++i)
5150 if (single_display_spec_string_p (AREF (prop, i), string))
5151 return 1;
5152 }
5153 else
5154 return single_display_spec_string_p (prop, string);
5155
5156 return 0;
5157 }
5158
5159 /* Look for STRING in overlays and text properties in the current
5160 buffer, between character positions FROM and TO (excluding TO).
5161 BACK_P non-zero means look back (in this case, TO is supposed to be
5162 less than FROM).
5163 Value is the first character position where STRING was found, or
5164 zero if it wasn't found before hitting TO.
5165
5166 This function may only use code that doesn't eval because it is
5167 called asynchronously from note_mouse_highlight. */
5168
5169 static ptrdiff_t
5170 string_buffer_position_lim (Lisp_Object string,
5171 ptrdiff_t from, ptrdiff_t to, int back_p)
5172 {
5173 Lisp_Object limit, prop, pos;
5174 int found = 0;
5175
5176 pos = make_number (max (from, BEGV));
5177
5178 if (!back_p) /* looking forward */
5179 {
5180 limit = make_number (min (to, ZV));
5181 while (!found && !EQ (pos, limit))
5182 {
5183 prop = Fget_char_property (pos, Qdisplay, Qnil);
5184 if (!NILP (prop) && display_prop_string_p (prop, string))
5185 found = 1;
5186 else
5187 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5188 limit);
5189 }
5190 }
5191 else /* looking back */
5192 {
5193 limit = make_number (max (to, BEGV));
5194 while (!found && !EQ (pos, limit))
5195 {
5196 prop = Fget_char_property (pos, Qdisplay, Qnil);
5197 if (!NILP (prop) && display_prop_string_p (prop, string))
5198 found = 1;
5199 else
5200 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5201 limit);
5202 }
5203 }
5204
5205 return found ? XINT (pos) : 0;
5206 }
5207
5208 /* Determine which buffer position in current buffer STRING comes from.
5209 AROUND_CHARPOS is an approximate position where it could come from.
5210 Value is the buffer position or 0 if it couldn't be determined.
5211
5212 This function is necessary because we don't record buffer positions
5213 in glyphs generated from strings (to keep struct glyph small).
5214 This function may only use code that doesn't eval because it is
5215 called asynchronously from note_mouse_highlight. */
5216
5217 static ptrdiff_t
5218 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5219 {
5220 const int MAX_DISTANCE = 1000;
5221 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5222 around_charpos + MAX_DISTANCE,
5223 0);
5224
5225 if (!found)
5226 found = string_buffer_position_lim (string, around_charpos,
5227 around_charpos - MAX_DISTANCE, 1);
5228 return found;
5229 }
5230
5231
5232 \f
5233 /***********************************************************************
5234 `composition' property
5235 ***********************************************************************/
5236
5237 /* Set up iterator IT from `composition' property at its current
5238 position. Called from handle_stop. */
5239
5240 static enum prop_handled
5241 handle_composition_prop (struct it *it)
5242 {
5243 Lisp_Object prop, string;
5244 ptrdiff_t pos, pos_byte, start, end;
5245
5246 if (STRINGP (it->string))
5247 {
5248 unsigned char *s;
5249
5250 pos = IT_STRING_CHARPOS (*it);
5251 pos_byte = IT_STRING_BYTEPOS (*it);
5252 string = it->string;
5253 s = SDATA (string) + pos_byte;
5254 it->c = STRING_CHAR (s);
5255 }
5256 else
5257 {
5258 pos = IT_CHARPOS (*it);
5259 pos_byte = IT_BYTEPOS (*it);
5260 string = Qnil;
5261 it->c = FETCH_CHAR (pos_byte);
5262 }
5263
5264 /* If there's a valid composition and point is not inside of the
5265 composition (in the case that the composition is from the current
5266 buffer), draw a glyph composed from the composition components. */
5267 if (find_composition (pos, -1, &start, &end, &prop, string)
5268 && COMPOSITION_VALID_P (start, end, prop)
5269 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5270 {
5271 if (start < pos)
5272 /* As we can't handle this situation (perhaps font-lock added
5273 a new composition), we just return here hoping that next
5274 redisplay will detect this composition much earlier. */
5275 return HANDLED_NORMALLY;
5276 if (start != pos)
5277 {
5278 if (STRINGP (it->string))
5279 pos_byte = string_char_to_byte (it->string, start);
5280 else
5281 pos_byte = CHAR_TO_BYTE (start);
5282 }
5283 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5284 prop, string);
5285
5286 if (it->cmp_it.id >= 0)
5287 {
5288 it->cmp_it.ch = -1;
5289 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5290 it->cmp_it.nglyphs = -1;
5291 }
5292 }
5293
5294 return HANDLED_NORMALLY;
5295 }
5296
5297
5298 \f
5299 /***********************************************************************
5300 Overlay strings
5301 ***********************************************************************/
5302
5303 /* The following structure is used to record overlay strings for
5304 later sorting in load_overlay_strings. */
5305
5306 struct overlay_entry
5307 {
5308 Lisp_Object overlay;
5309 Lisp_Object string;
5310 EMACS_INT priority;
5311 int after_string_p;
5312 };
5313
5314
5315 /* Set up iterator IT from overlay strings at its current position.
5316 Called from handle_stop. */
5317
5318 static enum prop_handled
5319 handle_overlay_change (struct it *it)
5320 {
5321 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5322 return HANDLED_RECOMPUTE_PROPS;
5323 else
5324 return HANDLED_NORMALLY;
5325 }
5326
5327
5328 /* Set up the next overlay string for delivery by IT, if there is an
5329 overlay string to deliver. Called by set_iterator_to_next when the
5330 end of the current overlay string is reached. If there are more
5331 overlay strings to display, IT->string and
5332 IT->current.overlay_string_index are set appropriately here.
5333 Otherwise IT->string is set to nil. */
5334
5335 static void
5336 next_overlay_string (struct it *it)
5337 {
5338 ++it->current.overlay_string_index;
5339 if (it->current.overlay_string_index == it->n_overlay_strings)
5340 {
5341 /* No more overlay strings. Restore IT's settings to what
5342 they were before overlay strings were processed, and
5343 continue to deliver from current_buffer. */
5344
5345 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5346 pop_it (it);
5347 eassert (it->sp > 0
5348 || (NILP (it->string)
5349 && it->method == GET_FROM_BUFFER
5350 && it->stop_charpos >= BEGV
5351 && it->stop_charpos <= it->end_charpos));
5352 it->current.overlay_string_index = -1;
5353 it->n_overlay_strings = 0;
5354 it->overlay_strings_charpos = -1;
5355 /* If there's an empty display string on the stack, pop the
5356 stack, to resync the bidi iterator with IT's position. Such
5357 empty strings are pushed onto the stack in
5358 get_overlay_strings_1. */
5359 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5360 pop_it (it);
5361
5362 /* If we're at the end of the buffer, record that we have
5363 processed the overlay strings there already, so that
5364 next_element_from_buffer doesn't try it again. */
5365 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5366 it->overlay_strings_at_end_processed_p = 1;
5367 }
5368 else
5369 {
5370 /* There are more overlay strings to process. If
5371 IT->current.overlay_string_index has advanced to a position
5372 where we must load IT->overlay_strings with more strings, do
5373 it. We must load at the IT->overlay_strings_charpos where
5374 IT->n_overlay_strings was originally computed; when invisible
5375 text is present, this might not be IT_CHARPOS (Bug#7016). */
5376 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5377
5378 if (it->current.overlay_string_index && i == 0)
5379 load_overlay_strings (it, it->overlay_strings_charpos);
5380
5381 /* Initialize IT to deliver display elements from the overlay
5382 string. */
5383 it->string = it->overlay_strings[i];
5384 it->multibyte_p = STRING_MULTIBYTE (it->string);
5385 SET_TEXT_POS (it->current.string_pos, 0, 0);
5386 it->method = GET_FROM_STRING;
5387 it->stop_charpos = 0;
5388 it->end_charpos = SCHARS (it->string);
5389 if (it->cmp_it.stop_pos >= 0)
5390 it->cmp_it.stop_pos = 0;
5391 it->prev_stop = 0;
5392 it->base_level_stop = 0;
5393
5394 /* Set up the bidi iterator for this overlay string. */
5395 if (it->bidi_p)
5396 {
5397 it->bidi_it.string.lstring = it->string;
5398 it->bidi_it.string.s = NULL;
5399 it->bidi_it.string.schars = SCHARS (it->string);
5400 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5401 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5402 it->bidi_it.string.unibyte = !it->multibyte_p;
5403 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5404 }
5405 }
5406
5407 CHECK_IT (it);
5408 }
5409
5410
5411 /* Compare two overlay_entry structures E1 and E2. Used as a
5412 comparison function for qsort in load_overlay_strings. Overlay
5413 strings for the same position are sorted so that
5414
5415 1. All after-strings come in front of before-strings, except
5416 when they come from the same overlay.
5417
5418 2. Within after-strings, strings are sorted so that overlay strings
5419 from overlays with higher priorities come first.
5420
5421 2. Within before-strings, strings are sorted so that overlay
5422 strings from overlays with higher priorities come last.
5423
5424 Value is analogous to strcmp. */
5425
5426
5427 static int
5428 compare_overlay_entries (const void *e1, const void *e2)
5429 {
5430 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5431 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5432 int result;
5433
5434 if (entry1->after_string_p != entry2->after_string_p)
5435 {
5436 /* Let after-strings appear in front of before-strings if
5437 they come from different overlays. */
5438 if (EQ (entry1->overlay, entry2->overlay))
5439 result = entry1->after_string_p ? 1 : -1;
5440 else
5441 result = entry1->after_string_p ? -1 : 1;
5442 }
5443 else if (entry1->priority != entry2->priority)
5444 {
5445 if (entry1->after_string_p)
5446 /* After-strings sorted in order of decreasing priority. */
5447 result = entry2->priority < entry1->priority ? -1 : 1;
5448 else
5449 /* Before-strings sorted in order of increasing priority. */
5450 result = entry1->priority < entry2->priority ? -1 : 1;
5451 }
5452 else
5453 result = 0;
5454
5455 return result;
5456 }
5457
5458
5459 /* Load the vector IT->overlay_strings with overlay strings from IT's
5460 current buffer position, or from CHARPOS if that is > 0. Set
5461 IT->n_overlays to the total number of overlay strings found.
5462
5463 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5464 a time. On entry into load_overlay_strings,
5465 IT->current.overlay_string_index gives the number of overlay
5466 strings that have already been loaded by previous calls to this
5467 function.
5468
5469 IT->add_overlay_start contains an additional overlay start
5470 position to consider for taking overlay strings from, if non-zero.
5471 This position comes into play when the overlay has an `invisible'
5472 property, and both before and after-strings. When we've skipped to
5473 the end of the overlay, because of its `invisible' property, we
5474 nevertheless want its before-string to appear.
5475 IT->add_overlay_start will contain the overlay start position
5476 in this case.
5477
5478 Overlay strings are sorted so that after-string strings come in
5479 front of before-string strings. Within before and after-strings,
5480 strings are sorted by overlay priority. See also function
5481 compare_overlay_entries. */
5482
5483 static void
5484 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5485 {
5486 Lisp_Object overlay, window, str, invisible;
5487 struct Lisp_Overlay *ov;
5488 ptrdiff_t start, end;
5489 ptrdiff_t size = 20;
5490 ptrdiff_t n = 0, i, j;
5491 int invis_p;
5492 struct overlay_entry *entries = alloca (size * sizeof *entries);
5493 USE_SAFE_ALLOCA;
5494
5495 if (charpos <= 0)
5496 charpos = IT_CHARPOS (*it);
5497
5498 /* Append the overlay string STRING of overlay OVERLAY to vector
5499 `entries' which has size `size' and currently contains `n'
5500 elements. AFTER_P non-zero means STRING is an after-string of
5501 OVERLAY. */
5502 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5503 do \
5504 { \
5505 Lisp_Object priority; \
5506 \
5507 if (n == size) \
5508 { \
5509 struct overlay_entry *old = entries; \
5510 SAFE_NALLOCA (entries, 2, size); \
5511 memcpy (entries, old, size * sizeof *entries); \
5512 size *= 2; \
5513 } \
5514 \
5515 entries[n].string = (STRING); \
5516 entries[n].overlay = (OVERLAY); \
5517 priority = Foverlay_get ((OVERLAY), Qpriority); \
5518 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5519 entries[n].after_string_p = (AFTER_P); \
5520 ++n; \
5521 } \
5522 while (0)
5523
5524 /* Process overlay before the overlay center. */
5525 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5526 {
5527 XSETMISC (overlay, ov);
5528 eassert (OVERLAYP (overlay));
5529 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5530 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5531
5532 if (end < charpos)
5533 break;
5534
5535 /* Skip this overlay if it doesn't start or end at IT's current
5536 position. */
5537 if (end != charpos && start != charpos)
5538 continue;
5539
5540 /* Skip this overlay if it doesn't apply to IT->w. */
5541 window = Foverlay_get (overlay, Qwindow);
5542 if (WINDOWP (window) && XWINDOW (window) != it->w)
5543 continue;
5544
5545 /* If the text ``under'' the overlay is invisible, both before-
5546 and after-strings from this overlay are visible; start and
5547 end position are indistinguishable. */
5548 invisible = Foverlay_get (overlay, Qinvisible);
5549 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5550
5551 /* If overlay has a non-empty before-string, record it. */
5552 if ((start == charpos || (end == charpos && invis_p))
5553 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5554 && SCHARS (str))
5555 RECORD_OVERLAY_STRING (overlay, str, 0);
5556
5557 /* If overlay has a non-empty after-string, record it. */
5558 if ((end == charpos || (start == charpos && invis_p))
5559 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5560 && SCHARS (str))
5561 RECORD_OVERLAY_STRING (overlay, str, 1);
5562 }
5563
5564 /* Process overlays after the overlay center. */
5565 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5566 {
5567 XSETMISC (overlay, ov);
5568 eassert (OVERLAYP (overlay));
5569 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5570 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5571
5572 if (start > charpos)
5573 break;
5574
5575 /* Skip this overlay if it doesn't start or end at IT's current
5576 position. */
5577 if (end != charpos && start != charpos)
5578 continue;
5579
5580 /* Skip this overlay if it doesn't apply to IT->w. */
5581 window = Foverlay_get (overlay, Qwindow);
5582 if (WINDOWP (window) && XWINDOW (window) != it->w)
5583 continue;
5584
5585 /* If the text ``under'' the overlay is invisible, it has a zero
5586 dimension, and both before- and after-strings apply. */
5587 invisible = Foverlay_get (overlay, Qinvisible);
5588 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5589
5590 /* If overlay has a non-empty before-string, record it. */
5591 if ((start == charpos || (end == charpos && invis_p))
5592 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5593 && SCHARS (str))
5594 RECORD_OVERLAY_STRING (overlay, str, 0);
5595
5596 /* If overlay has a non-empty after-string, record it. */
5597 if ((end == charpos || (start == charpos && invis_p))
5598 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5599 && SCHARS (str))
5600 RECORD_OVERLAY_STRING (overlay, str, 1);
5601 }
5602
5603 #undef RECORD_OVERLAY_STRING
5604
5605 /* Sort entries. */
5606 if (n > 1)
5607 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5608
5609 /* Record number of overlay strings, and where we computed it. */
5610 it->n_overlay_strings = n;
5611 it->overlay_strings_charpos = charpos;
5612
5613 /* IT->current.overlay_string_index is the number of overlay strings
5614 that have already been consumed by IT. Copy some of the
5615 remaining overlay strings to IT->overlay_strings. */
5616 i = 0;
5617 j = it->current.overlay_string_index;
5618 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5619 {
5620 it->overlay_strings[i] = entries[j].string;
5621 it->string_overlays[i++] = entries[j++].overlay;
5622 }
5623
5624 CHECK_IT (it);
5625 SAFE_FREE ();
5626 }
5627
5628
5629 /* Get the first chunk of overlay strings at IT's current buffer
5630 position, or at CHARPOS if that is > 0. Value is non-zero if at
5631 least one overlay string was found. */
5632
5633 static int
5634 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5635 {
5636 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5637 process. This fills IT->overlay_strings with strings, and sets
5638 IT->n_overlay_strings to the total number of strings to process.
5639 IT->pos.overlay_string_index has to be set temporarily to zero
5640 because load_overlay_strings needs this; it must be set to -1
5641 when no overlay strings are found because a zero value would
5642 indicate a position in the first overlay string. */
5643 it->current.overlay_string_index = 0;
5644 load_overlay_strings (it, charpos);
5645
5646 /* If we found overlay strings, set up IT to deliver display
5647 elements from the first one. Otherwise set up IT to deliver
5648 from current_buffer. */
5649 if (it->n_overlay_strings)
5650 {
5651 /* Make sure we know settings in current_buffer, so that we can
5652 restore meaningful values when we're done with the overlay
5653 strings. */
5654 if (compute_stop_p)
5655 compute_stop_pos (it);
5656 eassert (it->face_id >= 0);
5657
5658 /* Save IT's settings. They are restored after all overlay
5659 strings have been processed. */
5660 eassert (!compute_stop_p || it->sp == 0);
5661
5662 /* When called from handle_stop, there might be an empty display
5663 string loaded. In that case, don't bother saving it. But
5664 don't use this optimization with the bidi iterator, since we
5665 need the corresponding pop_it call to resync the bidi
5666 iterator's position with IT's position, after we are done
5667 with the overlay strings. (The corresponding call to pop_it
5668 in case of an empty display string is in
5669 next_overlay_string.) */
5670 if (!(!it->bidi_p
5671 && STRINGP (it->string) && !SCHARS (it->string)))
5672 push_it (it, NULL);
5673
5674 /* Set up IT to deliver display elements from the first overlay
5675 string. */
5676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5677 it->string = it->overlay_strings[0];
5678 it->from_overlay = Qnil;
5679 it->stop_charpos = 0;
5680 eassert (STRINGP (it->string));
5681 it->end_charpos = SCHARS (it->string);
5682 it->prev_stop = 0;
5683 it->base_level_stop = 0;
5684 it->multibyte_p = STRING_MULTIBYTE (it->string);
5685 it->method = GET_FROM_STRING;
5686 it->from_disp_prop_p = 0;
5687
5688 /* Force paragraph direction to be that of the parent
5689 buffer. */
5690 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5691 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5692 else
5693 it->paragraph_embedding = L2R;
5694
5695 /* Set up the bidi iterator for this overlay string. */
5696 if (it->bidi_p)
5697 {
5698 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5699
5700 it->bidi_it.string.lstring = it->string;
5701 it->bidi_it.string.s = NULL;
5702 it->bidi_it.string.schars = SCHARS (it->string);
5703 it->bidi_it.string.bufpos = pos;
5704 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5705 it->bidi_it.string.unibyte = !it->multibyte_p;
5706 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5707 }
5708 return 1;
5709 }
5710
5711 it->current.overlay_string_index = -1;
5712 return 0;
5713 }
5714
5715 static int
5716 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5717 {
5718 it->string = Qnil;
5719 it->method = GET_FROM_BUFFER;
5720
5721 (void) get_overlay_strings_1 (it, charpos, 1);
5722
5723 CHECK_IT (it);
5724
5725 /* Value is non-zero if we found at least one overlay string. */
5726 return STRINGP (it->string);
5727 }
5728
5729
5730 \f
5731 /***********************************************************************
5732 Saving and restoring state
5733 ***********************************************************************/
5734
5735 /* Save current settings of IT on IT->stack. Called, for example,
5736 before setting up IT for an overlay string, to be able to restore
5737 IT's settings to what they were after the overlay string has been
5738 processed. If POSITION is non-NULL, it is the position to save on
5739 the stack instead of IT->position. */
5740
5741 static void
5742 push_it (struct it *it, struct text_pos *position)
5743 {
5744 struct iterator_stack_entry *p;
5745
5746 eassert (it->sp < IT_STACK_SIZE);
5747 p = it->stack + it->sp;
5748
5749 p->stop_charpos = it->stop_charpos;
5750 p->prev_stop = it->prev_stop;
5751 p->base_level_stop = it->base_level_stop;
5752 p->cmp_it = it->cmp_it;
5753 eassert (it->face_id >= 0);
5754 p->face_id = it->face_id;
5755 p->string = it->string;
5756 p->method = it->method;
5757 p->from_overlay = it->from_overlay;
5758 switch (p->method)
5759 {
5760 case GET_FROM_IMAGE:
5761 p->u.image.object = it->object;
5762 p->u.image.image_id = it->image_id;
5763 p->u.image.slice = it->slice;
5764 break;
5765 case GET_FROM_STRETCH:
5766 p->u.stretch.object = it->object;
5767 break;
5768 }
5769 p->position = position ? *position : it->position;
5770 p->current = it->current;
5771 p->end_charpos = it->end_charpos;
5772 p->string_nchars = it->string_nchars;
5773 p->area = it->area;
5774 p->multibyte_p = it->multibyte_p;
5775 p->avoid_cursor_p = it->avoid_cursor_p;
5776 p->space_width = it->space_width;
5777 p->font_height = it->font_height;
5778 p->voffset = it->voffset;
5779 p->string_from_display_prop_p = it->string_from_display_prop_p;
5780 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5781 p->display_ellipsis_p = 0;
5782 p->line_wrap = it->line_wrap;
5783 p->bidi_p = it->bidi_p;
5784 p->paragraph_embedding = it->paragraph_embedding;
5785 p->from_disp_prop_p = it->from_disp_prop_p;
5786 ++it->sp;
5787
5788 /* Save the state of the bidi iterator as well. */
5789 if (it->bidi_p)
5790 bidi_push_it (&it->bidi_it);
5791 }
5792
5793 static void
5794 iterate_out_of_display_property (struct it *it)
5795 {
5796 int buffer_p = !STRINGP (it->string);
5797 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5798 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5799
5800 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5801
5802 /* Maybe initialize paragraph direction. If we are at the beginning
5803 of a new paragraph, next_element_from_buffer may not have a
5804 chance to do that. */
5805 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5806 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5807 /* prev_stop can be zero, so check against BEGV as well. */
5808 while (it->bidi_it.charpos >= bob
5809 && it->prev_stop <= it->bidi_it.charpos
5810 && it->bidi_it.charpos < CHARPOS (it->position)
5811 && it->bidi_it.charpos < eob)
5812 bidi_move_to_visually_next (&it->bidi_it);
5813 /* Record the stop_pos we just crossed, for when we cross it
5814 back, maybe. */
5815 if (it->bidi_it.charpos > CHARPOS (it->position))
5816 it->prev_stop = CHARPOS (it->position);
5817 /* If we ended up not where pop_it put us, resync IT's
5818 positional members with the bidi iterator. */
5819 if (it->bidi_it.charpos != CHARPOS (it->position))
5820 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5821 if (buffer_p)
5822 it->current.pos = it->position;
5823 else
5824 it->current.string_pos = it->position;
5825 }
5826
5827 /* Restore IT's settings from IT->stack. Called, for example, when no
5828 more overlay strings must be processed, and we return to delivering
5829 display elements from a buffer, or when the end of a string from a
5830 `display' property is reached and we return to delivering display
5831 elements from an overlay string, or from a buffer. */
5832
5833 static void
5834 pop_it (struct it *it)
5835 {
5836 struct iterator_stack_entry *p;
5837 int from_display_prop = it->from_disp_prop_p;
5838
5839 eassert (it->sp > 0);
5840 --it->sp;
5841 p = it->stack + it->sp;
5842 it->stop_charpos = p->stop_charpos;
5843 it->prev_stop = p->prev_stop;
5844 it->base_level_stop = p->base_level_stop;
5845 it->cmp_it = p->cmp_it;
5846 it->face_id = p->face_id;
5847 it->current = p->current;
5848 it->position = p->position;
5849 it->string = p->string;
5850 it->from_overlay = p->from_overlay;
5851 if (NILP (it->string))
5852 SET_TEXT_POS (it->current.string_pos, -1, -1);
5853 it->method = p->method;
5854 switch (it->method)
5855 {
5856 case GET_FROM_IMAGE:
5857 it->image_id = p->u.image.image_id;
5858 it->object = p->u.image.object;
5859 it->slice = p->u.image.slice;
5860 break;
5861 case GET_FROM_STRETCH:
5862 it->object = p->u.stretch.object;
5863 break;
5864 case GET_FROM_BUFFER:
5865 it->object = it->w->buffer;
5866 break;
5867 case GET_FROM_STRING:
5868 it->object = it->string;
5869 break;
5870 case GET_FROM_DISPLAY_VECTOR:
5871 if (it->s)
5872 it->method = GET_FROM_C_STRING;
5873 else if (STRINGP (it->string))
5874 it->method = GET_FROM_STRING;
5875 else
5876 {
5877 it->method = GET_FROM_BUFFER;
5878 it->object = it->w->buffer;
5879 }
5880 }
5881 it->end_charpos = p->end_charpos;
5882 it->string_nchars = p->string_nchars;
5883 it->area = p->area;
5884 it->multibyte_p = p->multibyte_p;
5885 it->avoid_cursor_p = p->avoid_cursor_p;
5886 it->space_width = p->space_width;
5887 it->font_height = p->font_height;
5888 it->voffset = p->voffset;
5889 it->string_from_display_prop_p = p->string_from_display_prop_p;
5890 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5891 it->line_wrap = p->line_wrap;
5892 it->bidi_p = p->bidi_p;
5893 it->paragraph_embedding = p->paragraph_embedding;
5894 it->from_disp_prop_p = p->from_disp_prop_p;
5895 if (it->bidi_p)
5896 {
5897 bidi_pop_it (&it->bidi_it);
5898 /* Bidi-iterate until we get out of the portion of text, if any,
5899 covered by a `display' text property or by an overlay with
5900 `display' property. (We cannot just jump there, because the
5901 internal coherency of the bidi iterator state can not be
5902 preserved across such jumps.) We also must determine the
5903 paragraph base direction if the overlay we just processed is
5904 at the beginning of a new paragraph. */
5905 if (from_display_prop
5906 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5907 iterate_out_of_display_property (it);
5908
5909 eassert ((BUFFERP (it->object)
5910 && IT_CHARPOS (*it) == it->bidi_it.charpos
5911 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5912 || (STRINGP (it->object)
5913 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5914 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5915 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5916 }
5917 }
5918
5919
5920 \f
5921 /***********************************************************************
5922 Moving over lines
5923 ***********************************************************************/
5924
5925 /* Set IT's current position to the previous line start. */
5926
5927 static void
5928 back_to_previous_line_start (struct it *it)
5929 {
5930 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5931 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5932 }
5933
5934
5935 /* Move IT to the next line start.
5936
5937 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5938 we skipped over part of the text (as opposed to moving the iterator
5939 continuously over the text). Otherwise, don't change the value
5940 of *SKIPPED_P.
5941
5942 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5943 iterator on the newline, if it was found.
5944
5945 Newlines may come from buffer text, overlay strings, or strings
5946 displayed via the `display' property. That's the reason we can't
5947 simply use find_next_newline_no_quit.
5948
5949 Note that this function may not skip over invisible text that is so
5950 because of text properties and immediately follows a newline. If
5951 it would, function reseat_at_next_visible_line_start, when called
5952 from set_iterator_to_next, would effectively make invisible
5953 characters following a newline part of the wrong glyph row, which
5954 leads to wrong cursor motion. */
5955
5956 static int
5957 forward_to_next_line_start (struct it *it, int *skipped_p,
5958 struct bidi_it *bidi_it_prev)
5959 {
5960 ptrdiff_t old_selective;
5961 int newline_found_p, n;
5962 const int MAX_NEWLINE_DISTANCE = 500;
5963
5964 /* If already on a newline, just consume it to avoid unintended
5965 skipping over invisible text below. */
5966 if (it->what == IT_CHARACTER
5967 && it->c == '\n'
5968 && CHARPOS (it->position) == IT_CHARPOS (*it))
5969 {
5970 if (it->bidi_p && bidi_it_prev)
5971 *bidi_it_prev = it->bidi_it;
5972 set_iterator_to_next (it, 0);
5973 it->c = 0;
5974 return 1;
5975 }
5976
5977 /* Don't handle selective display in the following. It's (a)
5978 unnecessary because it's done by the caller, and (b) leads to an
5979 infinite recursion because next_element_from_ellipsis indirectly
5980 calls this function. */
5981 old_selective = it->selective;
5982 it->selective = 0;
5983
5984 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5985 from buffer text. */
5986 for (n = newline_found_p = 0;
5987 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5988 n += STRINGP (it->string) ? 0 : 1)
5989 {
5990 if (!get_next_display_element (it))
5991 return 0;
5992 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5993 if (newline_found_p && it->bidi_p && bidi_it_prev)
5994 *bidi_it_prev = it->bidi_it;
5995 set_iterator_to_next (it, 0);
5996 }
5997
5998 /* If we didn't find a newline near enough, see if we can use a
5999 short-cut. */
6000 if (!newline_found_p)
6001 {
6002 ptrdiff_t start = IT_CHARPOS (*it);
6003 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6004 Lisp_Object pos;
6005
6006 eassert (!STRINGP (it->string));
6007
6008 /* If there isn't any `display' property in sight, and no
6009 overlays, we can just use the position of the newline in
6010 buffer text. */
6011 if (it->stop_charpos >= limit
6012 || ((pos = Fnext_single_property_change (make_number (start),
6013 Qdisplay, Qnil,
6014 make_number (limit)),
6015 NILP (pos))
6016 && next_overlay_change (start) == ZV))
6017 {
6018 if (!it->bidi_p)
6019 {
6020 IT_CHARPOS (*it) = limit;
6021 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6022 }
6023 else
6024 {
6025 struct bidi_it bprev;
6026
6027 /* Help bidi.c avoid expensive searches for display
6028 properties and overlays, by telling it that there are
6029 none up to `limit'. */
6030 if (it->bidi_it.disp_pos < limit)
6031 {
6032 it->bidi_it.disp_pos = limit;
6033 it->bidi_it.disp_prop = 0;
6034 }
6035 do {
6036 bprev = it->bidi_it;
6037 bidi_move_to_visually_next (&it->bidi_it);
6038 } while (it->bidi_it.charpos != limit);
6039 IT_CHARPOS (*it) = limit;
6040 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6041 if (bidi_it_prev)
6042 *bidi_it_prev = bprev;
6043 }
6044 *skipped_p = newline_found_p = 1;
6045 }
6046 else
6047 {
6048 while (get_next_display_element (it)
6049 && !newline_found_p)
6050 {
6051 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6052 if (newline_found_p && it->bidi_p && bidi_it_prev)
6053 *bidi_it_prev = it->bidi_it;
6054 set_iterator_to_next (it, 0);
6055 }
6056 }
6057 }
6058
6059 it->selective = old_selective;
6060 return newline_found_p;
6061 }
6062
6063
6064 /* Set IT's current position to the previous visible line start. Skip
6065 invisible text that is so either due to text properties or due to
6066 selective display. Caution: this does not change IT->current_x and
6067 IT->hpos. */
6068
6069 static void
6070 back_to_previous_visible_line_start (struct it *it)
6071 {
6072 while (IT_CHARPOS (*it) > BEGV)
6073 {
6074 back_to_previous_line_start (it);
6075
6076 if (IT_CHARPOS (*it) <= BEGV)
6077 break;
6078
6079 /* If selective > 0, then lines indented more than its value are
6080 invisible. */
6081 if (it->selective > 0
6082 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6083 it->selective))
6084 continue;
6085
6086 /* Check the newline before point for invisibility. */
6087 {
6088 Lisp_Object prop;
6089 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6090 Qinvisible, it->window);
6091 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6092 continue;
6093 }
6094
6095 if (IT_CHARPOS (*it) <= BEGV)
6096 break;
6097
6098 {
6099 struct it it2;
6100 void *it2data = NULL;
6101 ptrdiff_t pos;
6102 ptrdiff_t beg, end;
6103 Lisp_Object val, overlay;
6104
6105 SAVE_IT (it2, *it, it2data);
6106
6107 /* If newline is part of a composition, continue from start of composition */
6108 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6109 && beg < IT_CHARPOS (*it))
6110 goto replaced;
6111
6112 /* If newline is replaced by a display property, find start of overlay
6113 or interval and continue search from that point. */
6114 pos = --IT_CHARPOS (it2);
6115 --IT_BYTEPOS (it2);
6116 it2.sp = 0;
6117 bidi_unshelve_cache (NULL, 0);
6118 it2.string_from_display_prop_p = 0;
6119 it2.from_disp_prop_p = 0;
6120 if (handle_display_prop (&it2) == HANDLED_RETURN
6121 && !NILP (val = get_char_property_and_overlay
6122 (make_number (pos), Qdisplay, Qnil, &overlay))
6123 && (OVERLAYP (overlay)
6124 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6125 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6126 {
6127 RESTORE_IT (it, it, it2data);
6128 goto replaced;
6129 }
6130
6131 /* Newline is not replaced by anything -- so we are done. */
6132 RESTORE_IT (it, it, it2data);
6133 break;
6134
6135 replaced:
6136 if (beg < BEGV)
6137 beg = BEGV;
6138 IT_CHARPOS (*it) = beg;
6139 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6140 }
6141 }
6142
6143 it->continuation_lines_width = 0;
6144
6145 eassert (IT_CHARPOS (*it) >= BEGV);
6146 eassert (IT_CHARPOS (*it) == BEGV
6147 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6148 CHECK_IT (it);
6149 }
6150
6151
6152 /* Reseat iterator IT at the previous visible line start. Skip
6153 invisible text that is so either due to text properties or due to
6154 selective display. At the end, update IT's overlay information,
6155 face information etc. */
6156
6157 void
6158 reseat_at_previous_visible_line_start (struct it *it)
6159 {
6160 back_to_previous_visible_line_start (it);
6161 reseat (it, it->current.pos, 1);
6162 CHECK_IT (it);
6163 }
6164
6165
6166 /* Reseat iterator IT on the next visible line start in the current
6167 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6168 preceding the line start. Skip over invisible text that is so
6169 because of selective display. Compute faces, overlays etc at the
6170 new position. Note that this function does not skip over text that
6171 is invisible because of text properties. */
6172
6173 static void
6174 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6175 {
6176 int newline_found_p, skipped_p = 0;
6177 struct bidi_it bidi_it_prev;
6178
6179 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6180
6181 /* Skip over lines that are invisible because they are indented
6182 more than the value of IT->selective. */
6183 if (it->selective > 0)
6184 while (IT_CHARPOS (*it) < ZV
6185 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6186 it->selective))
6187 {
6188 eassert (IT_BYTEPOS (*it) == BEGV
6189 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6190 newline_found_p =
6191 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6192 }
6193
6194 /* Position on the newline if that's what's requested. */
6195 if (on_newline_p && newline_found_p)
6196 {
6197 if (STRINGP (it->string))
6198 {
6199 if (IT_STRING_CHARPOS (*it) > 0)
6200 {
6201 if (!it->bidi_p)
6202 {
6203 --IT_STRING_CHARPOS (*it);
6204 --IT_STRING_BYTEPOS (*it);
6205 }
6206 else
6207 {
6208 /* We need to restore the bidi iterator to the state
6209 it had on the newline, and resync the IT's
6210 position with that. */
6211 it->bidi_it = bidi_it_prev;
6212 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6213 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6214 }
6215 }
6216 }
6217 else if (IT_CHARPOS (*it) > BEGV)
6218 {
6219 if (!it->bidi_p)
6220 {
6221 --IT_CHARPOS (*it);
6222 --IT_BYTEPOS (*it);
6223 }
6224 else
6225 {
6226 /* We need to restore the bidi iterator to the state it
6227 had on the newline and resync IT with that. */
6228 it->bidi_it = bidi_it_prev;
6229 IT_CHARPOS (*it) = it->bidi_it.charpos;
6230 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6231 }
6232 reseat (it, it->current.pos, 0);
6233 }
6234 }
6235 else if (skipped_p)
6236 reseat (it, it->current.pos, 0);
6237
6238 CHECK_IT (it);
6239 }
6240
6241
6242 \f
6243 /***********************************************************************
6244 Changing an iterator's position
6245 ***********************************************************************/
6246
6247 /* Change IT's current position to POS in current_buffer. If FORCE_P
6248 is non-zero, always check for text properties at the new position.
6249 Otherwise, text properties are only looked up if POS >=
6250 IT->check_charpos of a property. */
6251
6252 static void
6253 reseat (struct it *it, struct text_pos pos, int force_p)
6254 {
6255 ptrdiff_t original_pos = IT_CHARPOS (*it);
6256
6257 reseat_1 (it, pos, 0);
6258
6259 /* Determine where to check text properties. Avoid doing it
6260 where possible because text property lookup is very expensive. */
6261 if (force_p
6262 || CHARPOS (pos) > it->stop_charpos
6263 || CHARPOS (pos) < original_pos)
6264 {
6265 if (it->bidi_p)
6266 {
6267 /* For bidi iteration, we need to prime prev_stop and
6268 base_level_stop with our best estimations. */
6269 /* Implementation note: Of course, POS is not necessarily a
6270 stop position, so assigning prev_pos to it is a lie; we
6271 should have called compute_stop_backwards. However, if
6272 the current buffer does not include any R2L characters,
6273 that call would be a waste of cycles, because the
6274 iterator will never move back, and thus never cross this
6275 "fake" stop position. So we delay that backward search
6276 until the time we really need it, in next_element_from_buffer. */
6277 if (CHARPOS (pos) != it->prev_stop)
6278 it->prev_stop = CHARPOS (pos);
6279 if (CHARPOS (pos) < it->base_level_stop)
6280 it->base_level_stop = 0; /* meaning it's unknown */
6281 handle_stop (it);
6282 }
6283 else
6284 {
6285 handle_stop (it);
6286 it->prev_stop = it->base_level_stop = 0;
6287 }
6288
6289 }
6290
6291 CHECK_IT (it);
6292 }
6293
6294
6295 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6296 IT->stop_pos to POS, also. */
6297
6298 static void
6299 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6300 {
6301 /* Don't call this function when scanning a C string. */
6302 eassert (it->s == NULL);
6303
6304 /* POS must be a reasonable value. */
6305 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6306
6307 it->current.pos = it->position = pos;
6308 it->end_charpos = ZV;
6309 it->dpvec = NULL;
6310 it->current.dpvec_index = -1;
6311 it->current.overlay_string_index = -1;
6312 IT_STRING_CHARPOS (*it) = -1;
6313 IT_STRING_BYTEPOS (*it) = -1;
6314 it->string = Qnil;
6315 it->method = GET_FROM_BUFFER;
6316 it->object = it->w->buffer;
6317 it->area = TEXT_AREA;
6318 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6319 it->sp = 0;
6320 it->string_from_display_prop_p = 0;
6321 it->string_from_prefix_prop_p = 0;
6322
6323 it->from_disp_prop_p = 0;
6324 it->face_before_selective_p = 0;
6325 if (it->bidi_p)
6326 {
6327 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6328 &it->bidi_it);
6329 bidi_unshelve_cache (NULL, 0);
6330 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6331 it->bidi_it.string.s = NULL;
6332 it->bidi_it.string.lstring = Qnil;
6333 it->bidi_it.string.bufpos = 0;
6334 it->bidi_it.string.unibyte = 0;
6335 }
6336
6337 if (set_stop_p)
6338 {
6339 it->stop_charpos = CHARPOS (pos);
6340 it->base_level_stop = CHARPOS (pos);
6341 }
6342 /* This make the information stored in it->cmp_it invalidate. */
6343 it->cmp_it.id = -1;
6344 }
6345
6346
6347 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6348 If S is non-null, it is a C string to iterate over. Otherwise,
6349 STRING gives a Lisp string to iterate over.
6350
6351 If PRECISION > 0, don't return more then PRECISION number of
6352 characters from the string.
6353
6354 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6355 characters have been returned. FIELD_WIDTH < 0 means an infinite
6356 field width.
6357
6358 MULTIBYTE = 0 means disable processing of multibyte characters,
6359 MULTIBYTE > 0 means enable it,
6360 MULTIBYTE < 0 means use IT->multibyte_p.
6361
6362 IT must be initialized via a prior call to init_iterator before
6363 calling this function. */
6364
6365 static void
6366 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6367 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6368 int multibyte)
6369 {
6370 /* No region in strings. */
6371 it->region_beg_charpos = it->region_end_charpos = -1;
6372
6373 /* No text property checks performed by default, but see below. */
6374 it->stop_charpos = -1;
6375
6376 /* Set iterator position and end position. */
6377 memset (&it->current, 0, sizeof it->current);
6378 it->current.overlay_string_index = -1;
6379 it->current.dpvec_index = -1;
6380 eassert (charpos >= 0);
6381
6382 /* If STRING is specified, use its multibyteness, otherwise use the
6383 setting of MULTIBYTE, if specified. */
6384 if (multibyte >= 0)
6385 it->multibyte_p = multibyte > 0;
6386
6387 /* Bidirectional reordering of strings is controlled by the default
6388 value of bidi-display-reordering. Don't try to reorder while
6389 loading loadup.el, as the necessary character property tables are
6390 not yet available. */
6391 it->bidi_p =
6392 NILP (Vpurify_flag)
6393 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6394
6395 if (s == NULL)
6396 {
6397 eassert (STRINGP (string));
6398 it->string = string;
6399 it->s = NULL;
6400 it->end_charpos = it->string_nchars = SCHARS (string);
6401 it->method = GET_FROM_STRING;
6402 it->current.string_pos = string_pos (charpos, string);
6403
6404 if (it->bidi_p)
6405 {
6406 it->bidi_it.string.lstring = string;
6407 it->bidi_it.string.s = NULL;
6408 it->bidi_it.string.schars = it->end_charpos;
6409 it->bidi_it.string.bufpos = 0;
6410 it->bidi_it.string.from_disp_str = 0;
6411 it->bidi_it.string.unibyte = !it->multibyte_p;
6412 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6413 FRAME_WINDOW_P (it->f), &it->bidi_it);
6414 }
6415 }
6416 else
6417 {
6418 it->s = (const unsigned char *) s;
6419 it->string = Qnil;
6420
6421 /* Note that we use IT->current.pos, not it->current.string_pos,
6422 for displaying C strings. */
6423 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6424 if (it->multibyte_p)
6425 {
6426 it->current.pos = c_string_pos (charpos, s, 1);
6427 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6428 }
6429 else
6430 {
6431 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6432 it->end_charpos = it->string_nchars = strlen (s);
6433 }
6434
6435 if (it->bidi_p)
6436 {
6437 it->bidi_it.string.lstring = Qnil;
6438 it->bidi_it.string.s = (const unsigned char *) s;
6439 it->bidi_it.string.schars = it->end_charpos;
6440 it->bidi_it.string.bufpos = 0;
6441 it->bidi_it.string.from_disp_str = 0;
6442 it->bidi_it.string.unibyte = !it->multibyte_p;
6443 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6444 &it->bidi_it);
6445 }
6446 it->method = GET_FROM_C_STRING;
6447 }
6448
6449 /* PRECISION > 0 means don't return more than PRECISION characters
6450 from the string. */
6451 if (precision > 0 && it->end_charpos - charpos > precision)
6452 {
6453 it->end_charpos = it->string_nchars = charpos + precision;
6454 if (it->bidi_p)
6455 it->bidi_it.string.schars = it->end_charpos;
6456 }
6457
6458 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6459 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6460 FIELD_WIDTH < 0 means infinite field width. This is useful for
6461 padding with `-' at the end of a mode line. */
6462 if (field_width < 0)
6463 field_width = INFINITY;
6464 /* Implementation note: We deliberately don't enlarge
6465 it->bidi_it.string.schars here to fit it->end_charpos, because
6466 the bidi iterator cannot produce characters out of thin air. */
6467 if (field_width > it->end_charpos - charpos)
6468 it->end_charpos = charpos + field_width;
6469
6470 /* Use the standard display table for displaying strings. */
6471 if (DISP_TABLE_P (Vstandard_display_table))
6472 it->dp = XCHAR_TABLE (Vstandard_display_table);
6473
6474 it->stop_charpos = charpos;
6475 it->prev_stop = charpos;
6476 it->base_level_stop = 0;
6477 if (it->bidi_p)
6478 {
6479 it->bidi_it.first_elt = 1;
6480 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6481 it->bidi_it.disp_pos = -1;
6482 }
6483 if (s == NULL && it->multibyte_p)
6484 {
6485 ptrdiff_t endpos = SCHARS (it->string);
6486 if (endpos > it->end_charpos)
6487 endpos = it->end_charpos;
6488 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6489 it->string);
6490 }
6491 CHECK_IT (it);
6492 }
6493
6494
6495 \f
6496 /***********************************************************************
6497 Iteration
6498 ***********************************************************************/
6499
6500 /* Map enum it_method value to corresponding next_element_from_* function. */
6501
6502 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6503 {
6504 next_element_from_buffer,
6505 next_element_from_display_vector,
6506 next_element_from_string,
6507 next_element_from_c_string,
6508 next_element_from_image,
6509 next_element_from_stretch
6510 };
6511
6512 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6513
6514
6515 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6516 (possibly with the following characters). */
6517
6518 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6519 ((IT)->cmp_it.id >= 0 \
6520 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6521 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6522 END_CHARPOS, (IT)->w, \
6523 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6524 (IT)->string)))
6525
6526
6527 /* Lookup the char-table Vglyphless_char_display for character C (-1
6528 if we want information for no-font case), and return the display
6529 method symbol. By side-effect, update it->what and
6530 it->glyphless_method. This function is called from
6531 get_next_display_element for each character element, and from
6532 x_produce_glyphs when no suitable font was found. */
6533
6534 Lisp_Object
6535 lookup_glyphless_char_display (int c, struct it *it)
6536 {
6537 Lisp_Object glyphless_method = Qnil;
6538
6539 if (CHAR_TABLE_P (Vglyphless_char_display)
6540 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6541 {
6542 if (c >= 0)
6543 {
6544 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6545 if (CONSP (glyphless_method))
6546 glyphless_method = FRAME_WINDOW_P (it->f)
6547 ? XCAR (glyphless_method)
6548 : XCDR (glyphless_method);
6549 }
6550 else
6551 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6552 }
6553
6554 retry:
6555 if (NILP (glyphless_method))
6556 {
6557 if (c >= 0)
6558 /* The default is to display the character by a proper font. */
6559 return Qnil;
6560 /* The default for the no-font case is to display an empty box. */
6561 glyphless_method = Qempty_box;
6562 }
6563 if (EQ (glyphless_method, Qzero_width))
6564 {
6565 if (c >= 0)
6566 return glyphless_method;
6567 /* This method can't be used for the no-font case. */
6568 glyphless_method = Qempty_box;
6569 }
6570 if (EQ (glyphless_method, Qthin_space))
6571 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6572 else if (EQ (glyphless_method, Qempty_box))
6573 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6574 else if (EQ (glyphless_method, Qhex_code))
6575 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6576 else if (STRINGP (glyphless_method))
6577 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6578 else
6579 {
6580 /* Invalid value. We use the default method. */
6581 glyphless_method = Qnil;
6582 goto retry;
6583 }
6584 it->what = IT_GLYPHLESS;
6585 return glyphless_method;
6586 }
6587
6588 /* Load IT's display element fields with information about the next
6589 display element from the current position of IT. Value is zero if
6590 end of buffer (or C string) is reached. */
6591
6592 static struct frame *last_escape_glyph_frame = NULL;
6593 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6594 static int last_escape_glyph_merged_face_id = 0;
6595
6596 struct frame *last_glyphless_glyph_frame = NULL;
6597 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6598 int last_glyphless_glyph_merged_face_id = 0;
6599
6600 static int
6601 get_next_display_element (struct it *it)
6602 {
6603 /* Non-zero means that we found a display element. Zero means that
6604 we hit the end of what we iterate over. Performance note: the
6605 function pointer `method' used here turns out to be faster than
6606 using a sequence of if-statements. */
6607 int success_p;
6608
6609 get_next:
6610 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6611
6612 if (it->what == IT_CHARACTER)
6613 {
6614 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6615 and only if (a) the resolved directionality of that character
6616 is R..." */
6617 /* FIXME: Do we need an exception for characters from display
6618 tables? */
6619 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6620 it->c = bidi_mirror_char (it->c);
6621 /* Map via display table or translate control characters.
6622 IT->c, IT->len etc. have been set to the next character by
6623 the function call above. If we have a display table, and it
6624 contains an entry for IT->c, translate it. Don't do this if
6625 IT->c itself comes from a display table, otherwise we could
6626 end up in an infinite recursion. (An alternative could be to
6627 count the recursion depth of this function and signal an
6628 error when a certain maximum depth is reached.) Is it worth
6629 it? */
6630 if (success_p && it->dpvec == NULL)
6631 {
6632 Lisp_Object dv;
6633 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6634 int nonascii_space_p = 0;
6635 int nonascii_hyphen_p = 0;
6636 int c = it->c; /* This is the character to display. */
6637
6638 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6639 {
6640 eassert (SINGLE_BYTE_CHAR_P (c));
6641 if (unibyte_display_via_language_environment)
6642 {
6643 c = DECODE_CHAR (unibyte, c);
6644 if (c < 0)
6645 c = BYTE8_TO_CHAR (it->c);
6646 }
6647 else
6648 c = BYTE8_TO_CHAR (it->c);
6649 }
6650
6651 if (it->dp
6652 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6653 VECTORP (dv)))
6654 {
6655 struct Lisp_Vector *v = XVECTOR (dv);
6656
6657 /* Return the first character from the display table
6658 entry, if not empty. If empty, don't display the
6659 current character. */
6660 if (v->header.size)
6661 {
6662 it->dpvec_char_len = it->len;
6663 it->dpvec = v->contents;
6664 it->dpend = v->contents + v->header.size;
6665 it->current.dpvec_index = 0;
6666 it->dpvec_face_id = -1;
6667 it->saved_face_id = it->face_id;
6668 it->method = GET_FROM_DISPLAY_VECTOR;
6669 it->ellipsis_p = 0;
6670 }
6671 else
6672 {
6673 set_iterator_to_next (it, 0);
6674 }
6675 goto get_next;
6676 }
6677
6678 if (! NILP (lookup_glyphless_char_display (c, it)))
6679 {
6680 if (it->what == IT_GLYPHLESS)
6681 goto done;
6682 /* Don't display this character. */
6683 set_iterator_to_next (it, 0);
6684 goto get_next;
6685 }
6686
6687 /* If `nobreak-char-display' is non-nil, we display
6688 non-ASCII spaces and hyphens specially. */
6689 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6690 {
6691 if (c == 0xA0)
6692 nonascii_space_p = 1;
6693 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6694 nonascii_hyphen_p = 1;
6695 }
6696
6697 /* Translate control characters into `\003' or `^C' form.
6698 Control characters coming from a display table entry are
6699 currently not translated because we use IT->dpvec to hold
6700 the translation. This could easily be changed but I
6701 don't believe that it is worth doing.
6702
6703 The characters handled by `nobreak-char-display' must be
6704 translated too.
6705
6706 Non-printable characters and raw-byte characters are also
6707 translated to octal form. */
6708 if (((c < ' ' || c == 127) /* ASCII control chars */
6709 ? (it->area != TEXT_AREA
6710 /* In mode line, treat \n, \t like other crl chars. */
6711 || (c != '\t'
6712 && it->glyph_row
6713 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6714 || (c != '\n' && c != '\t'))
6715 : (nonascii_space_p
6716 || nonascii_hyphen_p
6717 || CHAR_BYTE8_P (c)
6718 || ! CHAR_PRINTABLE_P (c))))
6719 {
6720 /* C is a control character, non-ASCII space/hyphen,
6721 raw-byte, or a non-printable character which must be
6722 displayed either as '\003' or as `^C' where the '\\'
6723 and '^' can be defined in the display table. Fill
6724 IT->ctl_chars with glyphs for what we have to
6725 display. Then, set IT->dpvec to these glyphs. */
6726 Lisp_Object gc;
6727 int ctl_len;
6728 int face_id;
6729 int lface_id = 0;
6730 int escape_glyph;
6731
6732 /* Handle control characters with ^. */
6733
6734 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6735 {
6736 int g;
6737
6738 g = '^'; /* default glyph for Control */
6739 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6740 if (it->dp
6741 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6742 {
6743 g = GLYPH_CODE_CHAR (gc);
6744 lface_id = GLYPH_CODE_FACE (gc);
6745 }
6746 if (lface_id)
6747 {
6748 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6749 }
6750 else if (it->f == last_escape_glyph_frame
6751 && it->face_id == last_escape_glyph_face_id)
6752 {
6753 face_id = last_escape_glyph_merged_face_id;
6754 }
6755 else
6756 {
6757 /* Merge the escape-glyph face into the current face. */
6758 face_id = merge_faces (it->f, Qescape_glyph, 0,
6759 it->face_id);
6760 last_escape_glyph_frame = it->f;
6761 last_escape_glyph_face_id = it->face_id;
6762 last_escape_glyph_merged_face_id = face_id;
6763 }
6764
6765 XSETINT (it->ctl_chars[0], g);
6766 XSETINT (it->ctl_chars[1], c ^ 0100);
6767 ctl_len = 2;
6768 goto display_control;
6769 }
6770
6771 /* Handle non-ascii space in the mode where it only gets
6772 highlighting. */
6773
6774 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6775 {
6776 /* Merge `nobreak-space' into the current face. */
6777 face_id = merge_faces (it->f, Qnobreak_space, 0,
6778 it->face_id);
6779 XSETINT (it->ctl_chars[0], ' ');
6780 ctl_len = 1;
6781 goto display_control;
6782 }
6783
6784 /* Handle sequences that start with the "escape glyph". */
6785
6786 /* the default escape glyph is \. */
6787 escape_glyph = '\\';
6788
6789 if (it->dp
6790 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6791 {
6792 escape_glyph = GLYPH_CODE_CHAR (gc);
6793 lface_id = GLYPH_CODE_FACE (gc);
6794 }
6795 if (lface_id)
6796 {
6797 /* The display table specified a face.
6798 Merge it into face_id and also into escape_glyph. */
6799 face_id = merge_faces (it->f, Qt, lface_id,
6800 it->face_id);
6801 }
6802 else if (it->f == last_escape_glyph_frame
6803 && it->face_id == last_escape_glyph_face_id)
6804 {
6805 face_id = last_escape_glyph_merged_face_id;
6806 }
6807 else
6808 {
6809 /* Merge the escape-glyph face into the current face. */
6810 face_id = merge_faces (it->f, Qescape_glyph, 0,
6811 it->face_id);
6812 last_escape_glyph_frame = it->f;
6813 last_escape_glyph_face_id = it->face_id;
6814 last_escape_glyph_merged_face_id = face_id;
6815 }
6816
6817 /* Draw non-ASCII hyphen with just highlighting: */
6818
6819 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6820 {
6821 XSETINT (it->ctl_chars[0], '-');
6822 ctl_len = 1;
6823 goto display_control;
6824 }
6825
6826 /* Draw non-ASCII space/hyphen with escape glyph: */
6827
6828 if (nonascii_space_p || nonascii_hyphen_p)
6829 {
6830 XSETINT (it->ctl_chars[0], escape_glyph);
6831 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6832 ctl_len = 2;
6833 goto display_control;
6834 }
6835
6836 {
6837 char str[10];
6838 int len, i;
6839
6840 if (CHAR_BYTE8_P (c))
6841 /* Display \200 instead of \17777600. */
6842 c = CHAR_TO_BYTE8 (c);
6843 len = sprintf (str, "%03o", c);
6844
6845 XSETINT (it->ctl_chars[0], escape_glyph);
6846 for (i = 0; i < len; i++)
6847 XSETINT (it->ctl_chars[i + 1], str[i]);
6848 ctl_len = len + 1;
6849 }
6850
6851 display_control:
6852 /* Set up IT->dpvec and return first character from it. */
6853 it->dpvec_char_len = it->len;
6854 it->dpvec = it->ctl_chars;
6855 it->dpend = it->dpvec + ctl_len;
6856 it->current.dpvec_index = 0;
6857 it->dpvec_face_id = face_id;
6858 it->saved_face_id = it->face_id;
6859 it->method = GET_FROM_DISPLAY_VECTOR;
6860 it->ellipsis_p = 0;
6861 goto get_next;
6862 }
6863 it->char_to_display = c;
6864 }
6865 else if (success_p)
6866 {
6867 it->char_to_display = it->c;
6868 }
6869 }
6870
6871 /* Adjust face id for a multibyte character. There are no multibyte
6872 character in unibyte text. */
6873 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6874 && it->multibyte_p
6875 && success_p
6876 && FRAME_WINDOW_P (it->f))
6877 {
6878 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6879
6880 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6881 {
6882 /* Automatic composition with glyph-string. */
6883 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6884
6885 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6886 }
6887 else
6888 {
6889 ptrdiff_t pos = (it->s ? -1
6890 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6891 : IT_CHARPOS (*it));
6892 int c;
6893
6894 if (it->what == IT_CHARACTER)
6895 c = it->char_to_display;
6896 else
6897 {
6898 struct composition *cmp = composition_table[it->cmp_it.id];
6899 int i;
6900
6901 c = ' ';
6902 for (i = 0; i < cmp->glyph_len; i++)
6903 /* TAB in a composition means display glyphs with
6904 padding space on the left or right. */
6905 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6906 break;
6907 }
6908 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6909 }
6910 }
6911
6912 done:
6913 /* Is this character the last one of a run of characters with
6914 box? If yes, set IT->end_of_box_run_p to 1. */
6915 if (it->face_box_p
6916 && it->s == NULL)
6917 {
6918 if (it->method == GET_FROM_STRING && it->sp)
6919 {
6920 int face_id = underlying_face_id (it);
6921 struct face *face = FACE_FROM_ID (it->f, face_id);
6922
6923 if (face)
6924 {
6925 if (face->box == FACE_NO_BOX)
6926 {
6927 /* If the box comes from face properties in a
6928 display string, check faces in that string. */
6929 int string_face_id = face_after_it_pos (it);
6930 it->end_of_box_run_p
6931 = (FACE_FROM_ID (it->f, string_face_id)->box
6932 == FACE_NO_BOX);
6933 }
6934 /* Otherwise, the box comes from the underlying face.
6935 If this is the last string character displayed, check
6936 the next buffer location. */
6937 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6938 && (it->current.overlay_string_index
6939 == it->n_overlay_strings - 1))
6940 {
6941 ptrdiff_t ignore;
6942 int next_face_id;
6943 struct text_pos pos = it->current.pos;
6944 INC_TEXT_POS (pos, it->multibyte_p);
6945
6946 next_face_id = face_at_buffer_position
6947 (it->w, CHARPOS (pos), it->region_beg_charpos,
6948 it->region_end_charpos, &ignore,
6949 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6950 -1);
6951 it->end_of_box_run_p
6952 = (FACE_FROM_ID (it->f, next_face_id)->box
6953 == FACE_NO_BOX);
6954 }
6955 }
6956 }
6957 else
6958 {
6959 int face_id = face_after_it_pos (it);
6960 it->end_of_box_run_p
6961 = (face_id != it->face_id
6962 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6963 }
6964 }
6965 /* If we reached the end of the object we've been iterating (e.g., a
6966 display string or an overlay string), and there's something on
6967 IT->stack, proceed with what's on the stack. It doesn't make
6968 sense to return zero if there's unprocessed stuff on the stack,
6969 because otherwise that stuff will never be displayed. */
6970 if (!success_p && it->sp > 0)
6971 {
6972 set_iterator_to_next (it, 0);
6973 success_p = get_next_display_element (it);
6974 }
6975
6976 /* Value is 0 if end of buffer or string reached. */
6977 return success_p;
6978 }
6979
6980
6981 /* Move IT to the next display element.
6982
6983 RESEAT_P non-zero means if called on a newline in buffer text,
6984 skip to the next visible line start.
6985
6986 Functions get_next_display_element and set_iterator_to_next are
6987 separate because I find this arrangement easier to handle than a
6988 get_next_display_element function that also increments IT's
6989 position. The way it is we can first look at an iterator's current
6990 display element, decide whether it fits on a line, and if it does,
6991 increment the iterator position. The other way around we probably
6992 would either need a flag indicating whether the iterator has to be
6993 incremented the next time, or we would have to implement a
6994 decrement position function which would not be easy to write. */
6995
6996 void
6997 set_iterator_to_next (struct it *it, int reseat_p)
6998 {
6999 /* Reset flags indicating start and end of a sequence of characters
7000 with box. Reset them at the start of this function because
7001 moving the iterator to a new position might set them. */
7002 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7003
7004 switch (it->method)
7005 {
7006 case GET_FROM_BUFFER:
7007 /* The current display element of IT is a character from
7008 current_buffer. Advance in the buffer, and maybe skip over
7009 invisible lines that are so because of selective display. */
7010 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7011 reseat_at_next_visible_line_start (it, 0);
7012 else if (it->cmp_it.id >= 0)
7013 {
7014 /* We are currently getting glyphs from a composition. */
7015 int i;
7016
7017 if (! it->bidi_p)
7018 {
7019 IT_CHARPOS (*it) += it->cmp_it.nchars;
7020 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7021 if (it->cmp_it.to < it->cmp_it.nglyphs)
7022 {
7023 it->cmp_it.from = it->cmp_it.to;
7024 }
7025 else
7026 {
7027 it->cmp_it.id = -1;
7028 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7029 IT_BYTEPOS (*it),
7030 it->end_charpos, Qnil);
7031 }
7032 }
7033 else if (! it->cmp_it.reversed_p)
7034 {
7035 /* Composition created while scanning forward. */
7036 /* Update IT's char/byte positions to point to the first
7037 character of the next grapheme cluster, or to the
7038 character visually after the current composition. */
7039 for (i = 0; i < it->cmp_it.nchars; i++)
7040 bidi_move_to_visually_next (&it->bidi_it);
7041 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7042 IT_CHARPOS (*it) = it->bidi_it.charpos;
7043
7044 if (it->cmp_it.to < it->cmp_it.nglyphs)
7045 {
7046 /* Proceed to the next grapheme cluster. */
7047 it->cmp_it.from = it->cmp_it.to;
7048 }
7049 else
7050 {
7051 /* No more grapheme clusters in this composition.
7052 Find the next stop position. */
7053 ptrdiff_t stop = it->end_charpos;
7054 if (it->bidi_it.scan_dir < 0)
7055 /* Now we are scanning backward and don't know
7056 where to stop. */
7057 stop = -1;
7058 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7059 IT_BYTEPOS (*it), stop, Qnil);
7060 }
7061 }
7062 else
7063 {
7064 /* Composition created while scanning backward. */
7065 /* Update IT's char/byte positions to point to the last
7066 character of the previous grapheme cluster, or the
7067 character visually after the current composition. */
7068 for (i = 0; i < it->cmp_it.nchars; i++)
7069 bidi_move_to_visually_next (&it->bidi_it);
7070 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7071 IT_CHARPOS (*it) = it->bidi_it.charpos;
7072 if (it->cmp_it.from > 0)
7073 {
7074 /* Proceed to the previous grapheme cluster. */
7075 it->cmp_it.to = it->cmp_it.from;
7076 }
7077 else
7078 {
7079 /* No more grapheme clusters in this composition.
7080 Find the next stop position. */
7081 ptrdiff_t stop = it->end_charpos;
7082 if (it->bidi_it.scan_dir < 0)
7083 /* Now we are scanning backward and don't know
7084 where to stop. */
7085 stop = -1;
7086 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7087 IT_BYTEPOS (*it), stop, Qnil);
7088 }
7089 }
7090 }
7091 else
7092 {
7093 eassert (it->len != 0);
7094
7095 if (!it->bidi_p)
7096 {
7097 IT_BYTEPOS (*it) += it->len;
7098 IT_CHARPOS (*it) += 1;
7099 }
7100 else
7101 {
7102 int prev_scan_dir = it->bidi_it.scan_dir;
7103 /* If this is a new paragraph, determine its base
7104 direction (a.k.a. its base embedding level). */
7105 if (it->bidi_it.new_paragraph)
7106 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7107 bidi_move_to_visually_next (&it->bidi_it);
7108 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7109 IT_CHARPOS (*it) = it->bidi_it.charpos;
7110 if (prev_scan_dir != it->bidi_it.scan_dir)
7111 {
7112 /* As the scan direction was changed, we must
7113 re-compute the stop position for composition. */
7114 ptrdiff_t stop = it->end_charpos;
7115 if (it->bidi_it.scan_dir < 0)
7116 stop = -1;
7117 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7118 IT_BYTEPOS (*it), stop, Qnil);
7119 }
7120 }
7121 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7122 }
7123 break;
7124
7125 case GET_FROM_C_STRING:
7126 /* Current display element of IT is from a C string. */
7127 if (!it->bidi_p
7128 /* If the string position is beyond string's end, it means
7129 next_element_from_c_string is padding the string with
7130 blanks, in which case we bypass the bidi iterator,
7131 because it cannot deal with such virtual characters. */
7132 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7133 {
7134 IT_BYTEPOS (*it) += it->len;
7135 IT_CHARPOS (*it) += 1;
7136 }
7137 else
7138 {
7139 bidi_move_to_visually_next (&it->bidi_it);
7140 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7141 IT_CHARPOS (*it) = it->bidi_it.charpos;
7142 }
7143 break;
7144
7145 case GET_FROM_DISPLAY_VECTOR:
7146 /* Current display element of IT is from a display table entry.
7147 Advance in the display table definition. Reset it to null if
7148 end reached, and continue with characters from buffers/
7149 strings. */
7150 ++it->current.dpvec_index;
7151
7152 /* Restore face of the iterator to what they were before the
7153 display vector entry (these entries may contain faces). */
7154 it->face_id = it->saved_face_id;
7155
7156 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7157 {
7158 int recheck_faces = it->ellipsis_p;
7159
7160 if (it->s)
7161 it->method = GET_FROM_C_STRING;
7162 else if (STRINGP (it->string))
7163 it->method = GET_FROM_STRING;
7164 else
7165 {
7166 it->method = GET_FROM_BUFFER;
7167 it->object = it->w->buffer;
7168 }
7169
7170 it->dpvec = NULL;
7171 it->current.dpvec_index = -1;
7172
7173 /* Skip over characters which were displayed via IT->dpvec. */
7174 if (it->dpvec_char_len < 0)
7175 reseat_at_next_visible_line_start (it, 1);
7176 else if (it->dpvec_char_len > 0)
7177 {
7178 if (it->method == GET_FROM_STRING
7179 && it->n_overlay_strings > 0)
7180 it->ignore_overlay_strings_at_pos_p = 1;
7181 it->len = it->dpvec_char_len;
7182 set_iterator_to_next (it, reseat_p);
7183 }
7184
7185 /* Maybe recheck faces after display vector */
7186 if (recheck_faces)
7187 it->stop_charpos = IT_CHARPOS (*it);
7188 }
7189 break;
7190
7191 case GET_FROM_STRING:
7192 /* Current display element is a character from a Lisp string. */
7193 eassert (it->s == NULL && STRINGP (it->string));
7194 /* Don't advance past string end. These conditions are true
7195 when set_iterator_to_next is called at the end of
7196 get_next_display_element, in which case the Lisp string is
7197 already exhausted, and all we want is pop the iterator
7198 stack. */
7199 if (it->current.overlay_string_index >= 0)
7200 {
7201 /* This is an overlay string, so there's no padding with
7202 spaces, and the number of characters in the string is
7203 where the string ends. */
7204 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7205 goto consider_string_end;
7206 }
7207 else
7208 {
7209 /* Not an overlay string. There could be padding, so test
7210 against it->end_charpos . */
7211 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7212 goto consider_string_end;
7213 }
7214 if (it->cmp_it.id >= 0)
7215 {
7216 int i;
7217
7218 if (! it->bidi_p)
7219 {
7220 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7221 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7222 if (it->cmp_it.to < it->cmp_it.nglyphs)
7223 it->cmp_it.from = it->cmp_it.to;
7224 else
7225 {
7226 it->cmp_it.id = -1;
7227 composition_compute_stop_pos (&it->cmp_it,
7228 IT_STRING_CHARPOS (*it),
7229 IT_STRING_BYTEPOS (*it),
7230 it->end_charpos, it->string);
7231 }
7232 }
7233 else if (! it->cmp_it.reversed_p)
7234 {
7235 for (i = 0; i < it->cmp_it.nchars; i++)
7236 bidi_move_to_visually_next (&it->bidi_it);
7237 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7238 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7239
7240 if (it->cmp_it.to < it->cmp_it.nglyphs)
7241 it->cmp_it.from = it->cmp_it.to;
7242 else
7243 {
7244 ptrdiff_t stop = it->end_charpos;
7245 if (it->bidi_it.scan_dir < 0)
7246 stop = -1;
7247 composition_compute_stop_pos (&it->cmp_it,
7248 IT_STRING_CHARPOS (*it),
7249 IT_STRING_BYTEPOS (*it), stop,
7250 it->string);
7251 }
7252 }
7253 else
7254 {
7255 for (i = 0; i < it->cmp_it.nchars; i++)
7256 bidi_move_to_visually_next (&it->bidi_it);
7257 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7258 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7259 if (it->cmp_it.from > 0)
7260 it->cmp_it.to = it->cmp_it.from;
7261 else
7262 {
7263 ptrdiff_t stop = it->end_charpos;
7264 if (it->bidi_it.scan_dir < 0)
7265 stop = -1;
7266 composition_compute_stop_pos (&it->cmp_it,
7267 IT_STRING_CHARPOS (*it),
7268 IT_STRING_BYTEPOS (*it), stop,
7269 it->string);
7270 }
7271 }
7272 }
7273 else
7274 {
7275 if (!it->bidi_p
7276 /* If the string position is beyond string's end, it
7277 means next_element_from_string is padding the string
7278 with blanks, in which case we bypass the bidi
7279 iterator, because it cannot deal with such virtual
7280 characters. */
7281 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7282 {
7283 IT_STRING_BYTEPOS (*it) += it->len;
7284 IT_STRING_CHARPOS (*it) += 1;
7285 }
7286 else
7287 {
7288 int prev_scan_dir = it->bidi_it.scan_dir;
7289
7290 bidi_move_to_visually_next (&it->bidi_it);
7291 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7292 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7293 if (prev_scan_dir != it->bidi_it.scan_dir)
7294 {
7295 ptrdiff_t stop = it->end_charpos;
7296
7297 if (it->bidi_it.scan_dir < 0)
7298 stop = -1;
7299 composition_compute_stop_pos (&it->cmp_it,
7300 IT_STRING_CHARPOS (*it),
7301 IT_STRING_BYTEPOS (*it), stop,
7302 it->string);
7303 }
7304 }
7305 }
7306
7307 consider_string_end:
7308
7309 if (it->current.overlay_string_index >= 0)
7310 {
7311 /* IT->string is an overlay string. Advance to the
7312 next, if there is one. */
7313 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7314 {
7315 it->ellipsis_p = 0;
7316 next_overlay_string (it);
7317 if (it->ellipsis_p)
7318 setup_for_ellipsis (it, 0);
7319 }
7320 }
7321 else
7322 {
7323 /* IT->string is not an overlay string. If we reached
7324 its end, and there is something on IT->stack, proceed
7325 with what is on the stack. This can be either another
7326 string, this time an overlay string, or a buffer. */
7327 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7328 && it->sp > 0)
7329 {
7330 pop_it (it);
7331 if (it->method == GET_FROM_STRING)
7332 goto consider_string_end;
7333 }
7334 }
7335 break;
7336
7337 case GET_FROM_IMAGE:
7338 case GET_FROM_STRETCH:
7339 /* The position etc with which we have to proceed are on
7340 the stack. The position may be at the end of a string,
7341 if the `display' property takes up the whole string. */
7342 eassert (it->sp > 0);
7343 pop_it (it);
7344 if (it->method == GET_FROM_STRING)
7345 goto consider_string_end;
7346 break;
7347
7348 default:
7349 /* There are no other methods defined, so this should be a bug. */
7350 emacs_abort ();
7351 }
7352
7353 eassert (it->method != GET_FROM_STRING
7354 || (STRINGP (it->string)
7355 && IT_STRING_CHARPOS (*it) >= 0));
7356 }
7357
7358 /* Load IT's display element fields with information about the next
7359 display element which comes from a display table entry or from the
7360 result of translating a control character to one of the forms `^C'
7361 or `\003'.
7362
7363 IT->dpvec holds the glyphs to return as characters.
7364 IT->saved_face_id holds the face id before the display vector--it
7365 is restored into IT->face_id in set_iterator_to_next. */
7366
7367 static int
7368 next_element_from_display_vector (struct it *it)
7369 {
7370 Lisp_Object gc;
7371
7372 /* Precondition. */
7373 eassert (it->dpvec && it->current.dpvec_index >= 0);
7374
7375 it->face_id = it->saved_face_id;
7376
7377 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7378 That seemed totally bogus - so I changed it... */
7379 gc = it->dpvec[it->current.dpvec_index];
7380
7381 if (GLYPH_CODE_P (gc))
7382 {
7383 it->c = GLYPH_CODE_CHAR (gc);
7384 it->len = CHAR_BYTES (it->c);
7385
7386 /* The entry may contain a face id to use. Such a face id is
7387 the id of a Lisp face, not a realized face. A face id of
7388 zero means no face is specified. */
7389 if (it->dpvec_face_id >= 0)
7390 it->face_id = it->dpvec_face_id;
7391 else
7392 {
7393 int lface_id = GLYPH_CODE_FACE (gc);
7394 if (lface_id > 0)
7395 it->face_id = merge_faces (it->f, Qt, lface_id,
7396 it->saved_face_id);
7397 }
7398 }
7399 else
7400 /* Display table entry is invalid. Return a space. */
7401 it->c = ' ', it->len = 1;
7402
7403 /* Don't change position and object of the iterator here. They are
7404 still the values of the character that had this display table
7405 entry or was translated, and that's what we want. */
7406 it->what = IT_CHARACTER;
7407 return 1;
7408 }
7409
7410 /* Get the first element of string/buffer in the visual order, after
7411 being reseated to a new position in a string or a buffer. */
7412 static void
7413 get_visually_first_element (struct it *it)
7414 {
7415 int string_p = STRINGP (it->string) || it->s;
7416 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7417 ptrdiff_t bob = (string_p ? 0 : BEGV);
7418
7419 if (STRINGP (it->string))
7420 {
7421 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7422 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7423 }
7424 else
7425 {
7426 it->bidi_it.charpos = IT_CHARPOS (*it);
7427 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7428 }
7429
7430 if (it->bidi_it.charpos == eob)
7431 {
7432 /* Nothing to do, but reset the FIRST_ELT flag, like
7433 bidi_paragraph_init does, because we are not going to
7434 call it. */
7435 it->bidi_it.first_elt = 0;
7436 }
7437 else if (it->bidi_it.charpos == bob
7438 || (!string_p
7439 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7440 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7441 {
7442 /* If we are at the beginning of a line/string, we can produce
7443 the next element right away. */
7444 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7445 bidi_move_to_visually_next (&it->bidi_it);
7446 }
7447 else
7448 {
7449 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7450
7451 /* We need to prime the bidi iterator starting at the line's or
7452 string's beginning, before we will be able to produce the
7453 next element. */
7454 if (string_p)
7455 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7456 else
7457 {
7458 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7459 -1);
7460 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7461 }
7462 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7463 do
7464 {
7465 /* Now return to buffer/string position where we were asked
7466 to get the next display element, and produce that. */
7467 bidi_move_to_visually_next (&it->bidi_it);
7468 }
7469 while (it->bidi_it.bytepos != orig_bytepos
7470 && it->bidi_it.charpos < eob);
7471 }
7472
7473 /* Adjust IT's position information to where we ended up. */
7474 if (STRINGP (it->string))
7475 {
7476 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7477 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7478 }
7479 else
7480 {
7481 IT_CHARPOS (*it) = it->bidi_it.charpos;
7482 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7483 }
7484
7485 if (STRINGP (it->string) || !it->s)
7486 {
7487 ptrdiff_t stop, charpos, bytepos;
7488
7489 if (STRINGP (it->string))
7490 {
7491 eassert (!it->s);
7492 stop = SCHARS (it->string);
7493 if (stop > it->end_charpos)
7494 stop = it->end_charpos;
7495 charpos = IT_STRING_CHARPOS (*it);
7496 bytepos = IT_STRING_BYTEPOS (*it);
7497 }
7498 else
7499 {
7500 stop = it->end_charpos;
7501 charpos = IT_CHARPOS (*it);
7502 bytepos = IT_BYTEPOS (*it);
7503 }
7504 if (it->bidi_it.scan_dir < 0)
7505 stop = -1;
7506 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7507 it->string);
7508 }
7509 }
7510
7511 /* Load IT with the next display element from Lisp string IT->string.
7512 IT->current.string_pos is the current position within the string.
7513 If IT->current.overlay_string_index >= 0, the Lisp string is an
7514 overlay string. */
7515
7516 static int
7517 next_element_from_string (struct it *it)
7518 {
7519 struct text_pos position;
7520
7521 eassert (STRINGP (it->string));
7522 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7523 eassert (IT_STRING_CHARPOS (*it) >= 0);
7524 position = it->current.string_pos;
7525
7526 /* With bidi reordering, the character to display might not be the
7527 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7528 that we were reseat()ed to a new string, whose paragraph
7529 direction is not known. */
7530 if (it->bidi_p && it->bidi_it.first_elt)
7531 {
7532 get_visually_first_element (it);
7533 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7534 }
7535
7536 /* Time to check for invisible text? */
7537 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7538 {
7539 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7540 {
7541 if (!(!it->bidi_p
7542 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7543 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7544 {
7545 /* With bidi non-linear iteration, we could find
7546 ourselves far beyond the last computed stop_charpos,
7547 with several other stop positions in between that we
7548 missed. Scan them all now, in buffer's logical
7549 order, until we find and handle the last stop_charpos
7550 that precedes our current position. */
7551 handle_stop_backwards (it, it->stop_charpos);
7552 return GET_NEXT_DISPLAY_ELEMENT (it);
7553 }
7554 else
7555 {
7556 if (it->bidi_p)
7557 {
7558 /* Take note of the stop position we just moved
7559 across, for when we will move back across it. */
7560 it->prev_stop = it->stop_charpos;
7561 /* If we are at base paragraph embedding level, take
7562 note of the last stop position seen at this
7563 level. */
7564 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7565 it->base_level_stop = it->stop_charpos;
7566 }
7567 handle_stop (it);
7568
7569 /* Since a handler may have changed IT->method, we must
7570 recurse here. */
7571 return GET_NEXT_DISPLAY_ELEMENT (it);
7572 }
7573 }
7574 else if (it->bidi_p
7575 /* If we are before prev_stop, we may have overstepped
7576 on our way backwards a stop_pos, and if so, we need
7577 to handle that stop_pos. */
7578 && IT_STRING_CHARPOS (*it) < it->prev_stop
7579 /* We can sometimes back up for reasons that have nothing
7580 to do with bidi reordering. E.g., compositions. The
7581 code below is only needed when we are above the base
7582 embedding level, so test for that explicitly. */
7583 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7584 {
7585 /* If we lost track of base_level_stop, we have no better
7586 place for handle_stop_backwards to start from than string
7587 beginning. This happens, e.g., when we were reseated to
7588 the previous screenful of text by vertical-motion. */
7589 if (it->base_level_stop <= 0
7590 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7591 it->base_level_stop = 0;
7592 handle_stop_backwards (it, it->base_level_stop);
7593 return GET_NEXT_DISPLAY_ELEMENT (it);
7594 }
7595 }
7596
7597 if (it->current.overlay_string_index >= 0)
7598 {
7599 /* Get the next character from an overlay string. In overlay
7600 strings, there is no field width or padding with spaces to
7601 do. */
7602 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7603 {
7604 it->what = IT_EOB;
7605 return 0;
7606 }
7607 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7608 IT_STRING_BYTEPOS (*it),
7609 it->bidi_it.scan_dir < 0
7610 ? -1
7611 : SCHARS (it->string))
7612 && next_element_from_composition (it))
7613 {
7614 return 1;
7615 }
7616 else if (STRING_MULTIBYTE (it->string))
7617 {
7618 const unsigned char *s = (SDATA (it->string)
7619 + IT_STRING_BYTEPOS (*it));
7620 it->c = string_char_and_length (s, &it->len);
7621 }
7622 else
7623 {
7624 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7625 it->len = 1;
7626 }
7627 }
7628 else
7629 {
7630 /* Get the next character from a Lisp string that is not an
7631 overlay string. Such strings come from the mode line, for
7632 example. We may have to pad with spaces, or truncate the
7633 string. See also next_element_from_c_string. */
7634 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7635 {
7636 it->what = IT_EOB;
7637 return 0;
7638 }
7639 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7640 {
7641 /* Pad with spaces. */
7642 it->c = ' ', it->len = 1;
7643 CHARPOS (position) = BYTEPOS (position) = -1;
7644 }
7645 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7646 IT_STRING_BYTEPOS (*it),
7647 it->bidi_it.scan_dir < 0
7648 ? -1
7649 : it->string_nchars)
7650 && next_element_from_composition (it))
7651 {
7652 return 1;
7653 }
7654 else if (STRING_MULTIBYTE (it->string))
7655 {
7656 const unsigned char *s = (SDATA (it->string)
7657 + IT_STRING_BYTEPOS (*it));
7658 it->c = string_char_and_length (s, &it->len);
7659 }
7660 else
7661 {
7662 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7663 it->len = 1;
7664 }
7665 }
7666
7667 /* Record what we have and where it came from. */
7668 it->what = IT_CHARACTER;
7669 it->object = it->string;
7670 it->position = position;
7671 return 1;
7672 }
7673
7674
7675 /* Load IT with next display element from C string IT->s.
7676 IT->string_nchars is the maximum number of characters to return
7677 from the string. IT->end_charpos may be greater than
7678 IT->string_nchars when this function is called, in which case we
7679 may have to return padding spaces. Value is zero if end of string
7680 reached, including padding spaces. */
7681
7682 static int
7683 next_element_from_c_string (struct it *it)
7684 {
7685 int success_p = 1;
7686
7687 eassert (it->s);
7688 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7689 it->what = IT_CHARACTER;
7690 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7691 it->object = Qnil;
7692
7693 /* With bidi reordering, the character to display might not be the
7694 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7695 we were reseated to a new string, whose paragraph direction is
7696 not known. */
7697 if (it->bidi_p && it->bidi_it.first_elt)
7698 get_visually_first_element (it);
7699
7700 /* IT's position can be greater than IT->string_nchars in case a
7701 field width or precision has been specified when the iterator was
7702 initialized. */
7703 if (IT_CHARPOS (*it) >= it->end_charpos)
7704 {
7705 /* End of the game. */
7706 it->what = IT_EOB;
7707 success_p = 0;
7708 }
7709 else if (IT_CHARPOS (*it) >= it->string_nchars)
7710 {
7711 /* Pad with spaces. */
7712 it->c = ' ', it->len = 1;
7713 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7714 }
7715 else if (it->multibyte_p)
7716 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7717 else
7718 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7719
7720 return success_p;
7721 }
7722
7723
7724 /* Set up IT to return characters from an ellipsis, if appropriate.
7725 The definition of the ellipsis glyphs may come from a display table
7726 entry. This function fills IT with the first glyph from the
7727 ellipsis if an ellipsis is to be displayed. */
7728
7729 static int
7730 next_element_from_ellipsis (struct it *it)
7731 {
7732 if (it->selective_display_ellipsis_p)
7733 setup_for_ellipsis (it, it->len);
7734 else
7735 {
7736 /* The face at the current position may be different from the
7737 face we find after the invisible text. Remember what it
7738 was in IT->saved_face_id, and signal that it's there by
7739 setting face_before_selective_p. */
7740 it->saved_face_id = it->face_id;
7741 it->method = GET_FROM_BUFFER;
7742 it->object = it->w->buffer;
7743 reseat_at_next_visible_line_start (it, 1);
7744 it->face_before_selective_p = 1;
7745 }
7746
7747 return GET_NEXT_DISPLAY_ELEMENT (it);
7748 }
7749
7750
7751 /* Deliver an image display element. The iterator IT is already
7752 filled with image information (done in handle_display_prop). Value
7753 is always 1. */
7754
7755
7756 static int
7757 next_element_from_image (struct it *it)
7758 {
7759 it->what = IT_IMAGE;
7760 it->ignore_overlay_strings_at_pos_p = 0;
7761 return 1;
7762 }
7763
7764
7765 /* Fill iterator IT with next display element from a stretch glyph
7766 property. IT->object is the value of the text property. Value is
7767 always 1. */
7768
7769 static int
7770 next_element_from_stretch (struct it *it)
7771 {
7772 it->what = IT_STRETCH;
7773 return 1;
7774 }
7775
7776 /* Scan backwards from IT's current position until we find a stop
7777 position, or until BEGV. This is called when we find ourself
7778 before both the last known prev_stop and base_level_stop while
7779 reordering bidirectional text. */
7780
7781 static void
7782 compute_stop_pos_backwards (struct it *it)
7783 {
7784 const int SCAN_BACK_LIMIT = 1000;
7785 struct text_pos pos;
7786 struct display_pos save_current = it->current;
7787 struct text_pos save_position = it->position;
7788 ptrdiff_t charpos = IT_CHARPOS (*it);
7789 ptrdiff_t where_we_are = charpos;
7790 ptrdiff_t save_stop_pos = it->stop_charpos;
7791 ptrdiff_t save_end_pos = it->end_charpos;
7792
7793 eassert (NILP (it->string) && !it->s);
7794 eassert (it->bidi_p);
7795 it->bidi_p = 0;
7796 do
7797 {
7798 it->end_charpos = min (charpos + 1, ZV);
7799 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7800 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7801 reseat_1 (it, pos, 0);
7802 compute_stop_pos (it);
7803 /* We must advance forward, right? */
7804 if (it->stop_charpos <= charpos)
7805 emacs_abort ();
7806 }
7807 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7808
7809 if (it->stop_charpos <= where_we_are)
7810 it->prev_stop = it->stop_charpos;
7811 else
7812 it->prev_stop = BEGV;
7813 it->bidi_p = 1;
7814 it->current = save_current;
7815 it->position = save_position;
7816 it->stop_charpos = save_stop_pos;
7817 it->end_charpos = save_end_pos;
7818 }
7819
7820 /* Scan forward from CHARPOS in the current buffer/string, until we
7821 find a stop position > current IT's position. Then handle the stop
7822 position before that. This is called when we bump into a stop
7823 position while reordering bidirectional text. CHARPOS should be
7824 the last previously processed stop_pos (or BEGV/0, if none were
7825 processed yet) whose position is less that IT's current
7826 position. */
7827
7828 static void
7829 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7830 {
7831 int bufp = !STRINGP (it->string);
7832 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7833 struct display_pos save_current = it->current;
7834 struct text_pos save_position = it->position;
7835 struct text_pos pos1;
7836 ptrdiff_t next_stop;
7837
7838 /* Scan in strict logical order. */
7839 eassert (it->bidi_p);
7840 it->bidi_p = 0;
7841 do
7842 {
7843 it->prev_stop = charpos;
7844 if (bufp)
7845 {
7846 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7847 reseat_1 (it, pos1, 0);
7848 }
7849 else
7850 it->current.string_pos = string_pos (charpos, it->string);
7851 compute_stop_pos (it);
7852 /* We must advance forward, right? */
7853 if (it->stop_charpos <= it->prev_stop)
7854 emacs_abort ();
7855 charpos = it->stop_charpos;
7856 }
7857 while (charpos <= where_we_are);
7858
7859 it->bidi_p = 1;
7860 it->current = save_current;
7861 it->position = save_position;
7862 next_stop = it->stop_charpos;
7863 it->stop_charpos = it->prev_stop;
7864 handle_stop (it);
7865 it->stop_charpos = next_stop;
7866 }
7867
7868 /* Load IT with the next display element from current_buffer. Value
7869 is zero if end of buffer reached. IT->stop_charpos is the next
7870 position at which to stop and check for text properties or buffer
7871 end. */
7872
7873 static int
7874 next_element_from_buffer (struct it *it)
7875 {
7876 int success_p = 1;
7877
7878 eassert (IT_CHARPOS (*it) >= BEGV);
7879 eassert (NILP (it->string) && !it->s);
7880 eassert (!it->bidi_p
7881 || (EQ (it->bidi_it.string.lstring, Qnil)
7882 && it->bidi_it.string.s == NULL));
7883
7884 /* With bidi reordering, the character to display might not be the
7885 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7886 we were reseat()ed to a new buffer position, which is potentially
7887 a different paragraph. */
7888 if (it->bidi_p && it->bidi_it.first_elt)
7889 {
7890 get_visually_first_element (it);
7891 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7892 }
7893
7894 if (IT_CHARPOS (*it) >= it->stop_charpos)
7895 {
7896 if (IT_CHARPOS (*it) >= it->end_charpos)
7897 {
7898 int overlay_strings_follow_p;
7899
7900 /* End of the game, except when overlay strings follow that
7901 haven't been returned yet. */
7902 if (it->overlay_strings_at_end_processed_p)
7903 overlay_strings_follow_p = 0;
7904 else
7905 {
7906 it->overlay_strings_at_end_processed_p = 1;
7907 overlay_strings_follow_p = get_overlay_strings (it, 0);
7908 }
7909
7910 if (overlay_strings_follow_p)
7911 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7912 else
7913 {
7914 it->what = IT_EOB;
7915 it->position = it->current.pos;
7916 success_p = 0;
7917 }
7918 }
7919 else if (!(!it->bidi_p
7920 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7921 || IT_CHARPOS (*it) == it->stop_charpos))
7922 {
7923 /* With bidi non-linear iteration, we could find ourselves
7924 far beyond the last computed stop_charpos, with several
7925 other stop positions in between that we missed. Scan
7926 them all now, in buffer's logical order, until we find
7927 and handle the last stop_charpos that precedes our
7928 current position. */
7929 handle_stop_backwards (it, it->stop_charpos);
7930 return GET_NEXT_DISPLAY_ELEMENT (it);
7931 }
7932 else
7933 {
7934 if (it->bidi_p)
7935 {
7936 /* Take note of the stop position we just moved across,
7937 for when we will move back across it. */
7938 it->prev_stop = it->stop_charpos;
7939 /* If we are at base paragraph embedding level, take
7940 note of the last stop position seen at this
7941 level. */
7942 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7943 it->base_level_stop = it->stop_charpos;
7944 }
7945 handle_stop (it);
7946 return GET_NEXT_DISPLAY_ELEMENT (it);
7947 }
7948 }
7949 else if (it->bidi_p
7950 /* If we are before prev_stop, we may have overstepped on
7951 our way backwards a stop_pos, and if so, we need to
7952 handle that stop_pos. */
7953 && IT_CHARPOS (*it) < it->prev_stop
7954 /* We can sometimes back up for reasons that have nothing
7955 to do with bidi reordering. E.g., compositions. The
7956 code below is only needed when we are above the base
7957 embedding level, so test for that explicitly. */
7958 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7959 {
7960 if (it->base_level_stop <= 0
7961 || IT_CHARPOS (*it) < it->base_level_stop)
7962 {
7963 /* If we lost track of base_level_stop, we need to find
7964 prev_stop by looking backwards. This happens, e.g., when
7965 we were reseated to the previous screenful of text by
7966 vertical-motion. */
7967 it->base_level_stop = BEGV;
7968 compute_stop_pos_backwards (it);
7969 handle_stop_backwards (it, it->prev_stop);
7970 }
7971 else
7972 handle_stop_backwards (it, it->base_level_stop);
7973 return GET_NEXT_DISPLAY_ELEMENT (it);
7974 }
7975 else
7976 {
7977 /* No face changes, overlays etc. in sight, so just return a
7978 character from current_buffer. */
7979 unsigned char *p;
7980 ptrdiff_t stop;
7981
7982 /* Maybe run the redisplay end trigger hook. Performance note:
7983 This doesn't seem to cost measurable time. */
7984 if (it->redisplay_end_trigger_charpos
7985 && it->glyph_row
7986 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7987 run_redisplay_end_trigger_hook (it);
7988
7989 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7990 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7991 stop)
7992 && next_element_from_composition (it))
7993 {
7994 return 1;
7995 }
7996
7997 /* Get the next character, maybe multibyte. */
7998 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7999 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8000 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8001 else
8002 it->c = *p, it->len = 1;
8003
8004 /* Record what we have and where it came from. */
8005 it->what = IT_CHARACTER;
8006 it->object = it->w->buffer;
8007 it->position = it->current.pos;
8008
8009 /* Normally we return the character found above, except when we
8010 really want to return an ellipsis for selective display. */
8011 if (it->selective)
8012 {
8013 if (it->c == '\n')
8014 {
8015 /* A value of selective > 0 means hide lines indented more
8016 than that number of columns. */
8017 if (it->selective > 0
8018 && IT_CHARPOS (*it) + 1 < ZV
8019 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8020 IT_BYTEPOS (*it) + 1,
8021 it->selective))
8022 {
8023 success_p = next_element_from_ellipsis (it);
8024 it->dpvec_char_len = -1;
8025 }
8026 }
8027 else if (it->c == '\r' && it->selective == -1)
8028 {
8029 /* A value of selective == -1 means that everything from the
8030 CR to the end of the line is invisible, with maybe an
8031 ellipsis displayed for it. */
8032 success_p = next_element_from_ellipsis (it);
8033 it->dpvec_char_len = -1;
8034 }
8035 }
8036 }
8037
8038 /* Value is zero if end of buffer reached. */
8039 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8040 return success_p;
8041 }
8042
8043
8044 /* Run the redisplay end trigger hook for IT. */
8045
8046 static void
8047 run_redisplay_end_trigger_hook (struct it *it)
8048 {
8049 Lisp_Object args[3];
8050
8051 /* IT->glyph_row should be non-null, i.e. we should be actually
8052 displaying something, or otherwise we should not run the hook. */
8053 eassert (it->glyph_row);
8054
8055 /* Set up hook arguments. */
8056 args[0] = Qredisplay_end_trigger_functions;
8057 args[1] = it->window;
8058 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8059 it->redisplay_end_trigger_charpos = 0;
8060
8061 /* Since we are *trying* to run these functions, don't try to run
8062 them again, even if they get an error. */
8063 wset_redisplay_end_trigger (it->w, Qnil);
8064 Frun_hook_with_args (3, args);
8065
8066 /* Notice if it changed the face of the character we are on. */
8067 handle_face_prop (it);
8068 }
8069
8070
8071 /* Deliver a composition display element. Unlike the other
8072 next_element_from_XXX, this function is not registered in the array
8073 get_next_element[]. It is called from next_element_from_buffer and
8074 next_element_from_string when necessary. */
8075
8076 static int
8077 next_element_from_composition (struct it *it)
8078 {
8079 it->what = IT_COMPOSITION;
8080 it->len = it->cmp_it.nbytes;
8081 if (STRINGP (it->string))
8082 {
8083 if (it->c < 0)
8084 {
8085 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8086 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8087 return 0;
8088 }
8089 it->position = it->current.string_pos;
8090 it->object = it->string;
8091 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8092 IT_STRING_BYTEPOS (*it), it->string);
8093 }
8094 else
8095 {
8096 if (it->c < 0)
8097 {
8098 IT_CHARPOS (*it) += it->cmp_it.nchars;
8099 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8100 if (it->bidi_p)
8101 {
8102 if (it->bidi_it.new_paragraph)
8103 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8104 /* Resync the bidi iterator with IT's new position.
8105 FIXME: this doesn't support bidirectional text. */
8106 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8107 bidi_move_to_visually_next (&it->bidi_it);
8108 }
8109 return 0;
8110 }
8111 it->position = it->current.pos;
8112 it->object = it->w->buffer;
8113 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8114 IT_BYTEPOS (*it), Qnil);
8115 }
8116 return 1;
8117 }
8118
8119
8120 \f
8121 /***********************************************************************
8122 Moving an iterator without producing glyphs
8123 ***********************************************************************/
8124
8125 /* Check if iterator is at a position corresponding to a valid buffer
8126 position after some move_it_ call. */
8127
8128 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8129 ((it)->method == GET_FROM_STRING \
8130 ? IT_STRING_CHARPOS (*it) == 0 \
8131 : 1)
8132
8133
8134 /* Move iterator IT to a specified buffer or X position within one
8135 line on the display without producing glyphs.
8136
8137 OP should be a bit mask including some or all of these bits:
8138 MOVE_TO_X: Stop upon reaching x-position TO_X.
8139 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8140 Regardless of OP's value, stop upon reaching the end of the display line.
8141
8142 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8143 This means, in particular, that TO_X includes window's horizontal
8144 scroll amount.
8145
8146 The return value has several possible values that
8147 say what condition caused the scan to stop:
8148
8149 MOVE_POS_MATCH_OR_ZV
8150 - when TO_POS or ZV was reached.
8151
8152 MOVE_X_REACHED
8153 -when TO_X was reached before TO_POS or ZV were reached.
8154
8155 MOVE_LINE_CONTINUED
8156 - when we reached the end of the display area and the line must
8157 be continued.
8158
8159 MOVE_LINE_TRUNCATED
8160 - when we reached the end of the display area and the line is
8161 truncated.
8162
8163 MOVE_NEWLINE_OR_CR
8164 - when we stopped at a line end, i.e. a newline or a CR and selective
8165 display is on. */
8166
8167 static enum move_it_result
8168 move_it_in_display_line_to (struct it *it,
8169 ptrdiff_t to_charpos, int to_x,
8170 enum move_operation_enum op)
8171 {
8172 enum move_it_result result = MOVE_UNDEFINED;
8173 struct glyph_row *saved_glyph_row;
8174 struct it wrap_it, atpos_it, atx_it, ppos_it;
8175 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8176 void *ppos_data = NULL;
8177 int may_wrap = 0;
8178 enum it_method prev_method = it->method;
8179 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8180 int saw_smaller_pos = prev_pos < to_charpos;
8181
8182 /* Don't produce glyphs in produce_glyphs. */
8183 saved_glyph_row = it->glyph_row;
8184 it->glyph_row = NULL;
8185
8186 /* Use wrap_it to save a copy of IT wherever a word wrap could
8187 occur. Use atpos_it to save a copy of IT at the desired buffer
8188 position, if found, so that we can scan ahead and check if the
8189 word later overshoots the window edge. Use atx_it similarly, for
8190 pixel positions. */
8191 wrap_it.sp = -1;
8192 atpos_it.sp = -1;
8193 atx_it.sp = -1;
8194
8195 /* Use ppos_it under bidi reordering to save a copy of IT for the
8196 position > CHARPOS that is the closest to CHARPOS. We restore
8197 that position in IT when we have scanned the entire display line
8198 without finding a match for CHARPOS and all the character
8199 positions are greater than CHARPOS. */
8200 if (it->bidi_p)
8201 {
8202 SAVE_IT (ppos_it, *it, ppos_data);
8203 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8204 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8205 SAVE_IT (ppos_it, *it, ppos_data);
8206 }
8207
8208 #define BUFFER_POS_REACHED_P() \
8209 ((op & MOVE_TO_POS) != 0 \
8210 && BUFFERP (it->object) \
8211 && (IT_CHARPOS (*it) == to_charpos \
8212 || ((!it->bidi_p \
8213 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8214 && IT_CHARPOS (*it) > to_charpos) \
8215 || (it->what == IT_COMPOSITION \
8216 && ((IT_CHARPOS (*it) > to_charpos \
8217 && to_charpos >= it->cmp_it.charpos) \
8218 || (IT_CHARPOS (*it) < to_charpos \
8219 && to_charpos <= it->cmp_it.charpos)))) \
8220 && (it->method == GET_FROM_BUFFER \
8221 || (it->method == GET_FROM_DISPLAY_VECTOR \
8222 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8223
8224 /* If there's a line-/wrap-prefix, handle it. */
8225 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8226 && it->current_y < it->last_visible_y)
8227 handle_line_prefix (it);
8228
8229 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8230 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8231
8232 while (1)
8233 {
8234 int x, i, ascent = 0, descent = 0;
8235
8236 /* Utility macro to reset an iterator with x, ascent, and descent. */
8237 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8238 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8239 (IT)->max_descent = descent)
8240
8241 /* Stop if we move beyond TO_CHARPOS (after an image or a
8242 display string or stretch glyph). */
8243 if ((op & MOVE_TO_POS) != 0
8244 && BUFFERP (it->object)
8245 && it->method == GET_FROM_BUFFER
8246 && (((!it->bidi_p
8247 /* When the iterator is at base embedding level, we
8248 are guaranteed that characters are delivered for
8249 display in strictly increasing order of their
8250 buffer positions. */
8251 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8252 && IT_CHARPOS (*it) > to_charpos)
8253 || (it->bidi_p
8254 && (prev_method == GET_FROM_IMAGE
8255 || prev_method == GET_FROM_STRETCH
8256 || prev_method == GET_FROM_STRING)
8257 /* Passed TO_CHARPOS from left to right. */
8258 && ((prev_pos < to_charpos
8259 && IT_CHARPOS (*it) > to_charpos)
8260 /* Passed TO_CHARPOS from right to left. */
8261 || (prev_pos > to_charpos
8262 && IT_CHARPOS (*it) < to_charpos)))))
8263 {
8264 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8265 {
8266 result = MOVE_POS_MATCH_OR_ZV;
8267 break;
8268 }
8269 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8270 /* If wrap_it is valid, the current position might be in a
8271 word that is wrapped. So, save the iterator in
8272 atpos_it and continue to see if wrapping happens. */
8273 SAVE_IT (atpos_it, *it, atpos_data);
8274 }
8275
8276 /* Stop when ZV reached.
8277 We used to stop here when TO_CHARPOS reached as well, but that is
8278 too soon if this glyph does not fit on this line. So we handle it
8279 explicitly below. */
8280 if (!get_next_display_element (it))
8281 {
8282 result = MOVE_POS_MATCH_OR_ZV;
8283 break;
8284 }
8285
8286 if (it->line_wrap == TRUNCATE)
8287 {
8288 if (BUFFER_POS_REACHED_P ())
8289 {
8290 result = MOVE_POS_MATCH_OR_ZV;
8291 break;
8292 }
8293 }
8294 else
8295 {
8296 if (it->line_wrap == WORD_WRAP)
8297 {
8298 if (IT_DISPLAYING_WHITESPACE (it))
8299 may_wrap = 1;
8300 else if (may_wrap)
8301 {
8302 /* We have reached a glyph that follows one or more
8303 whitespace characters. If the position is
8304 already found, we are done. */
8305 if (atpos_it.sp >= 0)
8306 {
8307 RESTORE_IT (it, &atpos_it, atpos_data);
8308 result = MOVE_POS_MATCH_OR_ZV;
8309 goto done;
8310 }
8311 if (atx_it.sp >= 0)
8312 {
8313 RESTORE_IT (it, &atx_it, atx_data);
8314 result = MOVE_X_REACHED;
8315 goto done;
8316 }
8317 /* Otherwise, we can wrap here. */
8318 SAVE_IT (wrap_it, *it, wrap_data);
8319 may_wrap = 0;
8320 }
8321 }
8322 }
8323
8324 /* Remember the line height for the current line, in case
8325 the next element doesn't fit on the line. */
8326 ascent = it->max_ascent;
8327 descent = it->max_descent;
8328
8329 /* The call to produce_glyphs will get the metrics of the
8330 display element IT is loaded with. Record the x-position
8331 before this display element, in case it doesn't fit on the
8332 line. */
8333 x = it->current_x;
8334
8335 PRODUCE_GLYPHS (it);
8336
8337 if (it->area != TEXT_AREA)
8338 {
8339 prev_method = it->method;
8340 if (it->method == GET_FROM_BUFFER)
8341 prev_pos = IT_CHARPOS (*it);
8342 set_iterator_to_next (it, 1);
8343 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8344 SET_TEXT_POS (this_line_min_pos,
8345 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8346 if (it->bidi_p
8347 && (op & MOVE_TO_POS)
8348 && IT_CHARPOS (*it) > to_charpos
8349 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8350 SAVE_IT (ppos_it, *it, ppos_data);
8351 continue;
8352 }
8353
8354 /* The number of glyphs we get back in IT->nglyphs will normally
8355 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8356 character on a terminal frame, or (iii) a line end. For the
8357 second case, IT->nglyphs - 1 padding glyphs will be present.
8358 (On X frames, there is only one glyph produced for a
8359 composite character.)
8360
8361 The behavior implemented below means, for continuation lines,
8362 that as many spaces of a TAB as fit on the current line are
8363 displayed there. For terminal frames, as many glyphs of a
8364 multi-glyph character are displayed in the current line, too.
8365 This is what the old redisplay code did, and we keep it that
8366 way. Under X, the whole shape of a complex character must
8367 fit on the line or it will be completely displayed in the
8368 next line.
8369
8370 Note that both for tabs and padding glyphs, all glyphs have
8371 the same width. */
8372 if (it->nglyphs)
8373 {
8374 /* More than one glyph or glyph doesn't fit on line. All
8375 glyphs have the same width. */
8376 int single_glyph_width = it->pixel_width / it->nglyphs;
8377 int new_x;
8378 int x_before_this_char = x;
8379 int hpos_before_this_char = it->hpos;
8380
8381 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8382 {
8383 new_x = x + single_glyph_width;
8384
8385 /* We want to leave anything reaching TO_X to the caller. */
8386 if ((op & MOVE_TO_X) && new_x > to_x)
8387 {
8388 if (BUFFER_POS_REACHED_P ())
8389 {
8390 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8391 goto buffer_pos_reached;
8392 if (atpos_it.sp < 0)
8393 {
8394 SAVE_IT (atpos_it, *it, atpos_data);
8395 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8396 }
8397 }
8398 else
8399 {
8400 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8401 {
8402 it->current_x = x;
8403 result = MOVE_X_REACHED;
8404 break;
8405 }
8406 if (atx_it.sp < 0)
8407 {
8408 SAVE_IT (atx_it, *it, atx_data);
8409 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8410 }
8411 }
8412 }
8413
8414 if (/* Lines are continued. */
8415 it->line_wrap != TRUNCATE
8416 && (/* And glyph doesn't fit on the line. */
8417 new_x > it->last_visible_x
8418 /* Or it fits exactly and we're on a window
8419 system frame. */
8420 || (new_x == it->last_visible_x
8421 && FRAME_WINDOW_P (it->f)
8422 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8423 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8424 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8425 {
8426 if (/* IT->hpos == 0 means the very first glyph
8427 doesn't fit on the line, e.g. a wide image. */
8428 it->hpos == 0
8429 || (new_x == it->last_visible_x
8430 && FRAME_WINDOW_P (it->f)))
8431 {
8432 ++it->hpos;
8433 it->current_x = new_x;
8434
8435 /* The character's last glyph just barely fits
8436 in this row. */
8437 if (i == it->nglyphs - 1)
8438 {
8439 /* If this is the destination position,
8440 return a position *before* it in this row,
8441 now that we know it fits in this row. */
8442 if (BUFFER_POS_REACHED_P ())
8443 {
8444 if (it->line_wrap != WORD_WRAP
8445 || wrap_it.sp < 0)
8446 {
8447 it->hpos = hpos_before_this_char;
8448 it->current_x = x_before_this_char;
8449 result = MOVE_POS_MATCH_OR_ZV;
8450 break;
8451 }
8452 if (it->line_wrap == WORD_WRAP
8453 && atpos_it.sp < 0)
8454 {
8455 SAVE_IT (atpos_it, *it, atpos_data);
8456 atpos_it.current_x = x_before_this_char;
8457 atpos_it.hpos = hpos_before_this_char;
8458 }
8459 }
8460
8461 prev_method = it->method;
8462 if (it->method == GET_FROM_BUFFER)
8463 prev_pos = IT_CHARPOS (*it);
8464 set_iterator_to_next (it, 1);
8465 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8466 SET_TEXT_POS (this_line_min_pos,
8467 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8468 /* On graphical terminals, newlines may
8469 "overflow" into the fringe if
8470 overflow-newline-into-fringe is non-nil.
8471 On text terminals, and on graphical
8472 terminals with no right margin, newlines
8473 may overflow into the last glyph on the
8474 display line.*/
8475 if (!FRAME_WINDOW_P (it->f)
8476 || ((it->bidi_p
8477 && it->bidi_it.paragraph_dir == R2L)
8478 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8479 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8480 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8481 {
8482 if (!get_next_display_element (it))
8483 {
8484 result = MOVE_POS_MATCH_OR_ZV;
8485 break;
8486 }
8487 if (BUFFER_POS_REACHED_P ())
8488 {
8489 if (ITERATOR_AT_END_OF_LINE_P (it))
8490 result = MOVE_POS_MATCH_OR_ZV;
8491 else
8492 result = MOVE_LINE_CONTINUED;
8493 break;
8494 }
8495 if (ITERATOR_AT_END_OF_LINE_P (it))
8496 {
8497 result = MOVE_NEWLINE_OR_CR;
8498 break;
8499 }
8500 }
8501 }
8502 }
8503 else
8504 IT_RESET_X_ASCENT_DESCENT (it);
8505
8506 if (wrap_it.sp >= 0)
8507 {
8508 RESTORE_IT (it, &wrap_it, wrap_data);
8509 atpos_it.sp = -1;
8510 atx_it.sp = -1;
8511 }
8512
8513 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8514 IT_CHARPOS (*it)));
8515 result = MOVE_LINE_CONTINUED;
8516 break;
8517 }
8518
8519 if (BUFFER_POS_REACHED_P ())
8520 {
8521 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8522 goto buffer_pos_reached;
8523 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8524 {
8525 SAVE_IT (atpos_it, *it, atpos_data);
8526 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8527 }
8528 }
8529
8530 if (new_x > it->first_visible_x)
8531 {
8532 /* Glyph is visible. Increment number of glyphs that
8533 would be displayed. */
8534 ++it->hpos;
8535 }
8536 }
8537
8538 if (result != MOVE_UNDEFINED)
8539 break;
8540 }
8541 else if (BUFFER_POS_REACHED_P ())
8542 {
8543 buffer_pos_reached:
8544 IT_RESET_X_ASCENT_DESCENT (it);
8545 result = MOVE_POS_MATCH_OR_ZV;
8546 break;
8547 }
8548 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8549 {
8550 /* Stop when TO_X specified and reached. This check is
8551 necessary here because of lines consisting of a line end,
8552 only. The line end will not produce any glyphs and we
8553 would never get MOVE_X_REACHED. */
8554 eassert (it->nglyphs == 0);
8555 result = MOVE_X_REACHED;
8556 break;
8557 }
8558
8559 /* Is this a line end? If yes, we're done. */
8560 if (ITERATOR_AT_END_OF_LINE_P (it))
8561 {
8562 /* If we are past TO_CHARPOS, but never saw any character
8563 positions smaller than TO_CHARPOS, return
8564 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8565 did. */
8566 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8567 {
8568 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8569 {
8570 if (IT_CHARPOS (ppos_it) < ZV)
8571 {
8572 RESTORE_IT (it, &ppos_it, ppos_data);
8573 result = MOVE_POS_MATCH_OR_ZV;
8574 }
8575 else
8576 goto buffer_pos_reached;
8577 }
8578 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8579 && IT_CHARPOS (*it) > to_charpos)
8580 goto buffer_pos_reached;
8581 else
8582 result = MOVE_NEWLINE_OR_CR;
8583 }
8584 else
8585 result = MOVE_NEWLINE_OR_CR;
8586 break;
8587 }
8588
8589 prev_method = it->method;
8590 if (it->method == GET_FROM_BUFFER)
8591 prev_pos = IT_CHARPOS (*it);
8592 /* The current display element has been consumed. Advance
8593 to the next. */
8594 set_iterator_to_next (it, 1);
8595 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8596 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8597 if (IT_CHARPOS (*it) < to_charpos)
8598 saw_smaller_pos = 1;
8599 if (it->bidi_p
8600 && (op & MOVE_TO_POS)
8601 && IT_CHARPOS (*it) >= to_charpos
8602 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8603 SAVE_IT (ppos_it, *it, ppos_data);
8604
8605 /* Stop if lines are truncated and IT's current x-position is
8606 past the right edge of the window now. */
8607 if (it->line_wrap == TRUNCATE
8608 && it->current_x >= it->last_visible_x)
8609 {
8610 if (!FRAME_WINDOW_P (it->f)
8611 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8612 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8613 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8614 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8615 {
8616 int at_eob_p = 0;
8617
8618 if ((at_eob_p = !get_next_display_element (it))
8619 || BUFFER_POS_REACHED_P ()
8620 /* If we are past TO_CHARPOS, but never saw any
8621 character positions smaller than TO_CHARPOS,
8622 return MOVE_POS_MATCH_OR_ZV, like the
8623 unidirectional display did. */
8624 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8625 && !saw_smaller_pos
8626 && IT_CHARPOS (*it) > to_charpos))
8627 {
8628 if (it->bidi_p
8629 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8630 RESTORE_IT (it, &ppos_it, ppos_data);
8631 result = MOVE_POS_MATCH_OR_ZV;
8632 break;
8633 }
8634 if (ITERATOR_AT_END_OF_LINE_P (it))
8635 {
8636 result = MOVE_NEWLINE_OR_CR;
8637 break;
8638 }
8639 }
8640 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8641 && !saw_smaller_pos
8642 && IT_CHARPOS (*it) > to_charpos)
8643 {
8644 if (IT_CHARPOS (ppos_it) < ZV)
8645 RESTORE_IT (it, &ppos_it, ppos_data);
8646 result = MOVE_POS_MATCH_OR_ZV;
8647 break;
8648 }
8649 result = MOVE_LINE_TRUNCATED;
8650 break;
8651 }
8652 #undef IT_RESET_X_ASCENT_DESCENT
8653 }
8654
8655 #undef BUFFER_POS_REACHED_P
8656
8657 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8658 restore the saved iterator. */
8659 if (atpos_it.sp >= 0)
8660 RESTORE_IT (it, &atpos_it, atpos_data);
8661 else if (atx_it.sp >= 0)
8662 RESTORE_IT (it, &atx_it, atx_data);
8663
8664 done:
8665
8666 if (atpos_data)
8667 bidi_unshelve_cache (atpos_data, 1);
8668 if (atx_data)
8669 bidi_unshelve_cache (atx_data, 1);
8670 if (wrap_data)
8671 bidi_unshelve_cache (wrap_data, 1);
8672 if (ppos_data)
8673 bidi_unshelve_cache (ppos_data, 1);
8674
8675 /* Restore the iterator settings altered at the beginning of this
8676 function. */
8677 it->glyph_row = saved_glyph_row;
8678 return result;
8679 }
8680
8681 /* For external use. */
8682 void
8683 move_it_in_display_line (struct it *it,
8684 ptrdiff_t to_charpos, int to_x,
8685 enum move_operation_enum op)
8686 {
8687 if (it->line_wrap == WORD_WRAP
8688 && (op & MOVE_TO_X))
8689 {
8690 struct it save_it;
8691 void *save_data = NULL;
8692 int skip;
8693
8694 SAVE_IT (save_it, *it, save_data);
8695 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8696 /* When word-wrap is on, TO_X may lie past the end
8697 of a wrapped line. Then it->current is the
8698 character on the next line, so backtrack to the
8699 space before the wrap point. */
8700 if (skip == MOVE_LINE_CONTINUED)
8701 {
8702 int prev_x = max (it->current_x - 1, 0);
8703 RESTORE_IT (it, &save_it, save_data);
8704 move_it_in_display_line_to
8705 (it, -1, prev_x, MOVE_TO_X);
8706 }
8707 else
8708 bidi_unshelve_cache (save_data, 1);
8709 }
8710 else
8711 move_it_in_display_line_to (it, to_charpos, to_x, op);
8712 }
8713
8714
8715 /* Move IT forward until it satisfies one or more of the criteria in
8716 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8717
8718 OP is a bit-mask that specifies where to stop, and in particular,
8719 which of those four position arguments makes a difference. See the
8720 description of enum move_operation_enum.
8721
8722 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8723 screen line, this function will set IT to the next position that is
8724 displayed to the right of TO_CHARPOS on the screen. */
8725
8726 void
8727 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8728 {
8729 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8730 int line_height, line_start_x = 0, reached = 0;
8731 void *backup_data = NULL;
8732
8733 for (;;)
8734 {
8735 if (op & MOVE_TO_VPOS)
8736 {
8737 /* If no TO_CHARPOS and no TO_X specified, stop at the
8738 start of the line TO_VPOS. */
8739 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8740 {
8741 if (it->vpos == to_vpos)
8742 {
8743 reached = 1;
8744 break;
8745 }
8746 else
8747 skip = move_it_in_display_line_to (it, -1, -1, 0);
8748 }
8749 else
8750 {
8751 /* TO_VPOS >= 0 means stop at TO_X in the line at
8752 TO_VPOS, or at TO_POS, whichever comes first. */
8753 if (it->vpos == to_vpos)
8754 {
8755 reached = 2;
8756 break;
8757 }
8758
8759 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8760
8761 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8762 {
8763 reached = 3;
8764 break;
8765 }
8766 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8767 {
8768 /* We have reached TO_X but not in the line we want. */
8769 skip = move_it_in_display_line_to (it, to_charpos,
8770 -1, MOVE_TO_POS);
8771 if (skip == MOVE_POS_MATCH_OR_ZV)
8772 {
8773 reached = 4;
8774 break;
8775 }
8776 }
8777 }
8778 }
8779 else if (op & MOVE_TO_Y)
8780 {
8781 struct it it_backup;
8782
8783 if (it->line_wrap == WORD_WRAP)
8784 SAVE_IT (it_backup, *it, backup_data);
8785
8786 /* TO_Y specified means stop at TO_X in the line containing
8787 TO_Y---or at TO_CHARPOS if this is reached first. The
8788 problem is that we can't really tell whether the line
8789 contains TO_Y before we have completely scanned it, and
8790 this may skip past TO_X. What we do is to first scan to
8791 TO_X.
8792
8793 If TO_X is not specified, use a TO_X of zero. The reason
8794 is to make the outcome of this function more predictable.
8795 If we didn't use TO_X == 0, we would stop at the end of
8796 the line which is probably not what a caller would expect
8797 to happen. */
8798 skip = move_it_in_display_line_to
8799 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8800 (MOVE_TO_X | (op & MOVE_TO_POS)));
8801
8802 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8803 if (skip == MOVE_POS_MATCH_OR_ZV)
8804 reached = 5;
8805 else if (skip == MOVE_X_REACHED)
8806 {
8807 /* If TO_X was reached, we want to know whether TO_Y is
8808 in the line. We know this is the case if the already
8809 scanned glyphs make the line tall enough. Otherwise,
8810 we must check by scanning the rest of the line. */
8811 line_height = it->max_ascent + it->max_descent;
8812 if (to_y >= it->current_y
8813 && to_y < it->current_y + line_height)
8814 {
8815 reached = 6;
8816 break;
8817 }
8818 SAVE_IT (it_backup, *it, backup_data);
8819 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8820 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8821 op & MOVE_TO_POS);
8822 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8823 line_height = it->max_ascent + it->max_descent;
8824 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8825
8826 if (to_y >= it->current_y
8827 && to_y < it->current_y + line_height)
8828 {
8829 /* If TO_Y is in this line and TO_X was reached
8830 above, we scanned too far. We have to restore
8831 IT's settings to the ones before skipping. But
8832 keep the more accurate values of max_ascent and
8833 max_descent we've found while skipping the rest
8834 of the line, for the sake of callers, such as
8835 pos_visible_p, that need to know the line
8836 height. */
8837 int max_ascent = it->max_ascent;
8838 int max_descent = it->max_descent;
8839
8840 RESTORE_IT (it, &it_backup, backup_data);
8841 it->max_ascent = max_ascent;
8842 it->max_descent = max_descent;
8843 reached = 6;
8844 }
8845 else
8846 {
8847 skip = skip2;
8848 if (skip == MOVE_POS_MATCH_OR_ZV)
8849 reached = 7;
8850 }
8851 }
8852 else
8853 {
8854 /* Check whether TO_Y is in this line. */
8855 line_height = it->max_ascent + it->max_descent;
8856 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8857
8858 if (to_y >= it->current_y
8859 && to_y < it->current_y + line_height)
8860 {
8861 /* When word-wrap is on, TO_X may lie past the end
8862 of a wrapped line. Then it->current is the
8863 character on the next line, so backtrack to the
8864 space before the wrap point. */
8865 if (skip == MOVE_LINE_CONTINUED
8866 && it->line_wrap == WORD_WRAP)
8867 {
8868 int prev_x = max (it->current_x - 1, 0);
8869 RESTORE_IT (it, &it_backup, backup_data);
8870 skip = move_it_in_display_line_to
8871 (it, -1, prev_x, MOVE_TO_X);
8872 }
8873 reached = 6;
8874 }
8875 }
8876
8877 if (reached)
8878 break;
8879 }
8880 else if (BUFFERP (it->object)
8881 && (it->method == GET_FROM_BUFFER
8882 || it->method == GET_FROM_STRETCH)
8883 && IT_CHARPOS (*it) >= to_charpos
8884 /* Under bidi iteration, a call to set_iterator_to_next
8885 can scan far beyond to_charpos if the initial
8886 portion of the next line needs to be reordered. In
8887 that case, give move_it_in_display_line_to another
8888 chance below. */
8889 && !(it->bidi_p
8890 && it->bidi_it.scan_dir == -1))
8891 skip = MOVE_POS_MATCH_OR_ZV;
8892 else
8893 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8894
8895 switch (skip)
8896 {
8897 case MOVE_POS_MATCH_OR_ZV:
8898 reached = 8;
8899 goto out;
8900
8901 case MOVE_NEWLINE_OR_CR:
8902 set_iterator_to_next (it, 1);
8903 it->continuation_lines_width = 0;
8904 break;
8905
8906 case MOVE_LINE_TRUNCATED:
8907 it->continuation_lines_width = 0;
8908 reseat_at_next_visible_line_start (it, 0);
8909 if ((op & MOVE_TO_POS) != 0
8910 && IT_CHARPOS (*it) > to_charpos)
8911 {
8912 reached = 9;
8913 goto out;
8914 }
8915 break;
8916
8917 case MOVE_LINE_CONTINUED:
8918 /* For continued lines ending in a tab, some of the glyphs
8919 associated with the tab are displayed on the current
8920 line. Since it->current_x does not include these glyphs,
8921 we use it->last_visible_x instead. */
8922 if (it->c == '\t')
8923 {
8924 it->continuation_lines_width += it->last_visible_x;
8925 /* When moving by vpos, ensure that the iterator really
8926 advances to the next line (bug#847, bug#969). Fixme:
8927 do we need to do this in other circumstances? */
8928 if (it->current_x != it->last_visible_x
8929 && (op & MOVE_TO_VPOS)
8930 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8931 {
8932 line_start_x = it->current_x + it->pixel_width
8933 - it->last_visible_x;
8934 set_iterator_to_next (it, 0);
8935 }
8936 }
8937 else
8938 it->continuation_lines_width += it->current_x;
8939 break;
8940
8941 default:
8942 emacs_abort ();
8943 }
8944
8945 /* Reset/increment for the next run. */
8946 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8947 it->current_x = line_start_x;
8948 line_start_x = 0;
8949 it->hpos = 0;
8950 it->current_y += it->max_ascent + it->max_descent;
8951 ++it->vpos;
8952 last_height = it->max_ascent + it->max_descent;
8953 last_max_ascent = it->max_ascent;
8954 it->max_ascent = it->max_descent = 0;
8955 }
8956
8957 out:
8958
8959 /* On text terminals, we may stop at the end of a line in the middle
8960 of a multi-character glyph. If the glyph itself is continued,
8961 i.e. it is actually displayed on the next line, don't treat this
8962 stopping point as valid; move to the next line instead (unless
8963 that brings us offscreen). */
8964 if (!FRAME_WINDOW_P (it->f)
8965 && op & MOVE_TO_POS
8966 && IT_CHARPOS (*it) == to_charpos
8967 && it->what == IT_CHARACTER
8968 && it->nglyphs > 1
8969 && it->line_wrap == WINDOW_WRAP
8970 && it->current_x == it->last_visible_x - 1
8971 && it->c != '\n'
8972 && it->c != '\t'
8973 && it->vpos < XFASTINT (it->w->window_end_vpos))
8974 {
8975 it->continuation_lines_width += it->current_x;
8976 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8977 it->current_y += it->max_ascent + it->max_descent;
8978 ++it->vpos;
8979 last_height = it->max_ascent + it->max_descent;
8980 last_max_ascent = it->max_ascent;
8981 }
8982
8983 if (backup_data)
8984 bidi_unshelve_cache (backup_data, 1);
8985
8986 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8987 }
8988
8989
8990 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8991
8992 If DY > 0, move IT backward at least that many pixels. DY = 0
8993 means move IT backward to the preceding line start or BEGV. This
8994 function may move over more than DY pixels if IT->current_y - DY
8995 ends up in the middle of a line; in this case IT->current_y will be
8996 set to the top of the line moved to. */
8997
8998 void
8999 move_it_vertically_backward (struct it *it, int dy)
9000 {
9001 int nlines, h;
9002 struct it it2, it3;
9003 void *it2data = NULL, *it3data = NULL;
9004 ptrdiff_t start_pos;
9005
9006 move_further_back:
9007 eassert (dy >= 0);
9008
9009 start_pos = IT_CHARPOS (*it);
9010
9011 /* Estimate how many newlines we must move back. */
9012 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9013
9014 /* Set the iterator's position that many lines back. */
9015 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9016 back_to_previous_visible_line_start (it);
9017
9018 /* Reseat the iterator here. When moving backward, we don't want
9019 reseat to skip forward over invisible text, set up the iterator
9020 to deliver from overlay strings at the new position etc. So,
9021 use reseat_1 here. */
9022 reseat_1 (it, it->current.pos, 1);
9023
9024 /* We are now surely at a line start. */
9025 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9026 reordering is in effect. */
9027 it->continuation_lines_width = 0;
9028
9029 /* Move forward and see what y-distance we moved. First move to the
9030 start of the next line so that we get its height. We need this
9031 height to be able to tell whether we reached the specified
9032 y-distance. */
9033 SAVE_IT (it2, *it, it2data);
9034 it2.max_ascent = it2.max_descent = 0;
9035 do
9036 {
9037 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9038 MOVE_TO_POS | MOVE_TO_VPOS);
9039 }
9040 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9041 /* If we are in a display string which starts at START_POS,
9042 and that display string includes a newline, and we are
9043 right after that newline (i.e. at the beginning of a
9044 display line), exit the loop, because otherwise we will
9045 infloop, since move_it_to will see that it is already at
9046 START_POS and will not move. */
9047 || (it2.method == GET_FROM_STRING
9048 && IT_CHARPOS (it2) == start_pos
9049 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9050 eassert (IT_CHARPOS (*it) >= BEGV);
9051 SAVE_IT (it3, it2, it3data);
9052
9053 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9054 eassert (IT_CHARPOS (*it) >= BEGV);
9055 /* H is the actual vertical distance from the position in *IT
9056 and the starting position. */
9057 h = it2.current_y - it->current_y;
9058 /* NLINES is the distance in number of lines. */
9059 nlines = it2.vpos - it->vpos;
9060
9061 /* Correct IT's y and vpos position
9062 so that they are relative to the starting point. */
9063 it->vpos -= nlines;
9064 it->current_y -= h;
9065
9066 if (dy == 0)
9067 {
9068 /* DY == 0 means move to the start of the screen line. The
9069 value of nlines is > 0 if continuation lines were involved,
9070 or if the original IT position was at start of a line. */
9071 RESTORE_IT (it, it, it2data);
9072 if (nlines > 0)
9073 move_it_by_lines (it, nlines);
9074 /* The above code moves us to some position NLINES down,
9075 usually to its first glyph (leftmost in an L2R line), but
9076 that's not necessarily the start of the line, under bidi
9077 reordering. We want to get to the character position
9078 that is immediately after the newline of the previous
9079 line. */
9080 if (it->bidi_p
9081 && !it->continuation_lines_width
9082 && !STRINGP (it->string)
9083 && IT_CHARPOS (*it) > BEGV
9084 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9085 {
9086 ptrdiff_t nl_pos =
9087 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9088
9089 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9090 }
9091 bidi_unshelve_cache (it3data, 1);
9092 }
9093 else
9094 {
9095 /* The y-position we try to reach, relative to *IT.
9096 Note that H has been subtracted in front of the if-statement. */
9097 int target_y = it->current_y + h - dy;
9098 int y0 = it3.current_y;
9099 int y1;
9100 int line_height;
9101
9102 RESTORE_IT (&it3, &it3, it3data);
9103 y1 = line_bottom_y (&it3);
9104 line_height = y1 - y0;
9105 RESTORE_IT (it, it, it2data);
9106 /* If we did not reach target_y, try to move further backward if
9107 we can. If we moved too far backward, try to move forward. */
9108 if (target_y < it->current_y
9109 /* This is heuristic. In a window that's 3 lines high, with
9110 a line height of 13 pixels each, recentering with point
9111 on the bottom line will try to move -39/2 = 19 pixels
9112 backward. Try to avoid moving into the first line. */
9113 && (it->current_y - target_y
9114 > min (window_box_height (it->w), line_height * 2 / 3))
9115 && IT_CHARPOS (*it) > BEGV)
9116 {
9117 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9118 target_y - it->current_y));
9119 dy = it->current_y - target_y;
9120 goto move_further_back;
9121 }
9122 else if (target_y >= it->current_y + line_height
9123 && IT_CHARPOS (*it) < ZV)
9124 {
9125 /* Should move forward by at least one line, maybe more.
9126
9127 Note: Calling move_it_by_lines can be expensive on
9128 terminal frames, where compute_motion is used (via
9129 vmotion) to do the job, when there are very long lines
9130 and truncate-lines is nil. That's the reason for
9131 treating terminal frames specially here. */
9132
9133 if (!FRAME_WINDOW_P (it->f))
9134 move_it_vertically (it, target_y - (it->current_y + line_height));
9135 else
9136 {
9137 do
9138 {
9139 move_it_by_lines (it, 1);
9140 }
9141 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9142 }
9143 }
9144 }
9145 }
9146
9147
9148 /* Move IT by a specified amount of pixel lines DY. DY negative means
9149 move backwards. DY = 0 means move to start of screen line. At the
9150 end, IT will be on the start of a screen line. */
9151
9152 void
9153 move_it_vertically (struct it *it, int dy)
9154 {
9155 if (dy <= 0)
9156 move_it_vertically_backward (it, -dy);
9157 else
9158 {
9159 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9160 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9161 MOVE_TO_POS | MOVE_TO_Y);
9162 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9163
9164 /* If buffer ends in ZV without a newline, move to the start of
9165 the line to satisfy the post-condition. */
9166 if (IT_CHARPOS (*it) == ZV
9167 && ZV > BEGV
9168 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9169 move_it_by_lines (it, 0);
9170 }
9171 }
9172
9173
9174 /* Move iterator IT past the end of the text line it is in. */
9175
9176 void
9177 move_it_past_eol (struct it *it)
9178 {
9179 enum move_it_result rc;
9180
9181 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9182 if (rc == MOVE_NEWLINE_OR_CR)
9183 set_iterator_to_next (it, 0);
9184 }
9185
9186
9187 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9188 negative means move up. DVPOS == 0 means move to the start of the
9189 screen line.
9190
9191 Optimization idea: If we would know that IT->f doesn't use
9192 a face with proportional font, we could be faster for
9193 truncate-lines nil. */
9194
9195 void
9196 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9197 {
9198
9199 /* The commented-out optimization uses vmotion on terminals. This
9200 gives bad results, because elements like it->what, on which
9201 callers such as pos_visible_p rely, aren't updated. */
9202 /* struct position pos;
9203 if (!FRAME_WINDOW_P (it->f))
9204 {
9205 struct text_pos textpos;
9206
9207 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9208 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9209 reseat (it, textpos, 1);
9210 it->vpos += pos.vpos;
9211 it->current_y += pos.vpos;
9212 }
9213 else */
9214
9215 if (dvpos == 0)
9216 {
9217 /* DVPOS == 0 means move to the start of the screen line. */
9218 move_it_vertically_backward (it, 0);
9219 /* Let next call to line_bottom_y calculate real line height */
9220 last_height = 0;
9221 }
9222 else if (dvpos > 0)
9223 {
9224 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9225 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9226 {
9227 /* Only move to the next buffer position if we ended up in a
9228 string from display property, not in an overlay string
9229 (before-string or after-string). That is because the
9230 latter don't conceal the underlying buffer position, so
9231 we can ask to move the iterator to the exact position we
9232 are interested in. Note that, even if we are already at
9233 IT_CHARPOS (*it), the call below is not a no-op, as it
9234 will detect that we are at the end of the string, pop the
9235 iterator, and compute it->current_x and it->hpos
9236 correctly. */
9237 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9238 -1, -1, -1, MOVE_TO_POS);
9239 }
9240 }
9241 else
9242 {
9243 struct it it2;
9244 void *it2data = NULL;
9245 ptrdiff_t start_charpos, i;
9246
9247 /* Start at the beginning of the screen line containing IT's
9248 position. This may actually move vertically backwards,
9249 in case of overlays, so adjust dvpos accordingly. */
9250 dvpos += it->vpos;
9251 move_it_vertically_backward (it, 0);
9252 dvpos -= it->vpos;
9253
9254 /* Go back -DVPOS visible lines and reseat the iterator there. */
9255 start_charpos = IT_CHARPOS (*it);
9256 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9257 back_to_previous_visible_line_start (it);
9258 reseat (it, it->current.pos, 1);
9259
9260 /* Move further back if we end up in a string or an image. */
9261 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9262 {
9263 /* First try to move to start of display line. */
9264 dvpos += it->vpos;
9265 move_it_vertically_backward (it, 0);
9266 dvpos -= it->vpos;
9267 if (IT_POS_VALID_AFTER_MOVE_P (it))
9268 break;
9269 /* If start of line is still in string or image,
9270 move further back. */
9271 back_to_previous_visible_line_start (it);
9272 reseat (it, it->current.pos, 1);
9273 dvpos--;
9274 }
9275
9276 it->current_x = it->hpos = 0;
9277
9278 /* Above call may have moved too far if continuation lines
9279 are involved. Scan forward and see if it did. */
9280 SAVE_IT (it2, *it, it2data);
9281 it2.vpos = it2.current_y = 0;
9282 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9283 it->vpos -= it2.vpos;
9284 it->current_y -= it2.current_y;
9285 it->current_x = it->hpos = 0;
9286
9287 /* If we moved too far back, move IT some lines forward. */
9288 if (it2.vpos > -dvpos)
9289 {
9290 int delta = it2.vpos + dvpos;
9291
9292 RESTORE_IT (&it2, &it2, it2data);
9293 SAVE_IT (it2, *it, it2data);
9294 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9295 /* Move back again if we got too far ahead. */
9296 if (IT_CHARPOS (*it) >= start_charpos)
9297 RESTORE_IT (it, &it2, it2data);
9298 else
9299 bidi_unshelve_cache (it2data, 1);
9300 }
9301 else
9302 RESTORE_IT (it, it, it2data);
9303 }
9304 }
9305
9306 /* Return 1 if IT points into the middle of a display vector. */
9307
9308 int
9309 in_display_vector_p (struct it *it)
9310 {
9311 return (it->method == GET_FROM_DISPLAY_VECTOR
9312 && it->current.dpvec_index > 0
9313 && it->dpvec + it->current.dpvec_index != it->dpend);
9314 }
9315
9316 \f
9317 /***********************************************************************
9318 Messages
9319 ***********************************************************************/
9320
9321
9322 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9323 to *Messages*. */
9324
9325 void
9326 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9327 {
9328 Lisp_Object args[3];
9329 Lisp_Object msg, fmt;
9330 char *buffer;
9331 ptrdiff_t len;
9332 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9333 USE_SAFE_ALLOCA;
9334
9335 fmt = msg = Qnil;
9336 GCPRO4 (fmt, msg, arg1, arg2);
9337
9338 args[0] = fmt = build_string (format);
9339 args[1] = arg1;
9340 args[2] = arg2;
9341 msg = Fformat (3, args);
9342
9343 len = SBYTES (msg) + 1;
9344 buffer = SAFE_ALLOCA (len);
9345 memcpy (buffer, SDATA (msg), len);
9346
9347 message_dolog (buffer, len - 1, 1, 0);
9348 SAFE_FREE ();
9349
9350 UNGCPRO;
9351 }
9352
9353
9354 /* Output a newline in the *Messages* buffer if "needs" one. */
9355
9356 void
9357 message_log_maybe_newline (void)
9358 {
9359 if (message_log_need_newline)
9360 message_dolog ("", 0, 1, 0);
9361 }
9362
9363
9364 /* Add a string M of length NBYTES to the message log, optionally
9365 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9366 nonzero, means interpret the contents of M as multibyte. This
9367 function calls low-level routines in order to bypass text property
9368 hooks, etc. which might not be safe to run.
9369
9370 This may GC (insert may run before/after change hooks),
9371 so the buffer M must NOT point to a Lisp string. */
9372
9373 void
9374 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9375 {
9376 const unsigned char *msg = (const unsigned char *) m;
9377
9378 if (!NILP (Vmemory_full))
9379 return;
9380
9381 if (!NILP (Vmessage_log_max))
9382 {
9383 struct buffer *oldbuf;
9384 Lisp_Object oldpoint, oldbegv, oldzv;
9385 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9386 ptrdiff_t point_at_end = 0;
9387 ptrdiff_t zv_at_end = 0;
9388 Lisp_Object old_deactivate_mark, tem;
9389 struct gcpro gcpro1;
9390
9391 old_deactivate_mark = Vdeactivate_mark;
9392 oldbuf = current_buffer;
9393 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9394 bset_undo_list (current_buffer, Qt);
9395
9396 oldpoint = message_dolog_marker1;
9397 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9398 oldbegv = message_dolog_marker2;
9399 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9400 oldzv = message_dolog_marker3;
9401 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9402 GCPRO1 (old_deactivate_mark);
9403
9404 if (PT == Z)
9405 point_at_end = 1;
9406 if (ZV == Z)
9407 zv_at_end = 1;
9408
9409 BEGV = BEG;
9410 BEGV_BYTE = BEG_BYTE;
9411 ZV = Z;
9412 ZV_BYTE = Z_BYTE;
9413 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9414
9415 /* Insert the string--maybe converting multibyte to single byte
9416 or vice versa, so that all the text fits the buffer. */
9417 if (multibyte
9418 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9419 {
9420 ptrdiff_t i;
9421 int c, char_bytes;
9422 char work[1];
9423
9424 /* Convert a multibyte string to single-byte
9425 for the *Message* buffer. */
9426 for (i = 0; i < nbytes; i += char_bytes)
9427 {
9428 c = string_char_and_length (msg + i, &char_bytes);
9429 work[0] = (ASCII_CHAR_P (c)
9430 ? c
9431 : multibyte_char_to_unibyte (c));
9432 insert_1_both (work, 1, 1, 1, 0, 0);
9433 }
9434 }
9435 else if (! multibyte
9436 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9437 {
9438 ptrdiff_t i;
9439 int c, char_bytes;
9440 unsigned char str[MAX_MULTIBYTE_LENGTH];
9441 /* Convert a single-byte string to multibyte
9442 for the *Message* buffer. */
9443 for (i = 0; i < nbytes; i++)
9444 {
9445 c = msg[i];
9446 MAKE_CHAR_MULTIBYTE (c);
9447 char_bytes = CHAR_STRING (c, str);
9448 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9449 }
9450 }
9451 else if (nbytes)
9452 insert_1 (m, nbytes, 1, 0, 0);
9453
9454 if (nlflag)
9455 {
9456 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9457 printmax_t dups;
9458 insert_1 ("\n", 1, 1, 0, 0);
9459
9460 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9461 this_bol = PT;
9462 this_bol_byte = PT_BYTE;
9463
9464 /* See if this line duplicates the previous one.
9465 If so, combine duplicates. */
9466 if (this_bol > BEG)
9467 {
9468 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9469 prev_bol = PT;
9470 prev_bol_byte = PT_BYTE;
9471
9472 dups = message_log_check_duplicate (prev_bol_byte,
9473 this_bol_byte);
9474 if (dups)
9475 {
9476 del_range_both (prev_bol, prev_bol_byte,
9477 this_bol, this_bol_byte, 0);
9478 if (dups > 1)
9479 {
9480 char dupstr[sizeof " [ times]"
9481 + INT_STRLEN_BOUND (printmax_t)];
9482
9483 /* If you change this format, don't forget to also
9484 change message_log_check_duplicate. */
9485 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9486 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9487 insert_1 (dupstr, duplen, 1, 0, 1);
9488 }
9489 }
9490 }
9491
9492 /* If we have more than the desired maximum number of lines
9493 in the *Messages* buffer now, delete the oldest ones.
9494 This is safe because we don't have undo in this buffer. */
9495
9496 if (NATNUMP (Vmessage_log_max))
9497 {
9498 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9499 -XFASTINT (Vmessage_log_max) - 1, 0);
9500 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9501 }
9502 }
9503 BEGV = XMARKER (oldbegv)->charpos;
9504 BEGV_BYTE = marker_byte_position (oldbegv);
9505
9506 if (zv_at_end)
9507 {
9508 ZV = Z;
9509 ZV_BYTE = Z_BYTE;
9510 }
9511 else
9512 {
9513 ZV = XMARKER (oldzv)->charpos;
9514 ZV_BYTE = marker_byte_position (oldzv);
9515 }
9516
9517 if (point_at_end)
9518 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9519 else
9520 /* We can't do Fgoto_char (oldpoint) because it will run some
9521 Lisp code. */
9522 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9523 XMARKER (oldpoint)->bytepos);
9524
9525 UNGCPRO;
9526 unchain_marker (XMARKER (oldpoint));
9527 unchain_marker (XMARKER (oldbegv));
9528 unchain_marker (XMARKER (oldzv));
9529
9530 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9531 set_buffer_internal (oldbuf);
9532 if (NILP (tem))
9533 windows_or_buffers_changed = old_windows_or_buffers_changed;
9534 message_log_need_newline = !nlflag;
9535 Vdeactivate_mark = old_deactivate_mark;
9536 }
9537 }
9538
9539
9540 /* We are at the end of the buffer after just having inserted a newline.
9541 (Note: We depend on the fact we won't be crossing the gap.)
9542 Check to see if the most recent message looks a lot like the previous one.
9543 Return 0 if different, 1 if the new one should just replace it, or a
9544 value N > 1 if we should also append " [N times]". */
9545
9546 static intmax_t
9547 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9548 {
9549 ptrdiff_t i;
9550 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9551 int seen_dots = 0;
9552 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9553 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9554
9555 for (i = 0; i < len; i++)
9556 {
9557 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9558 seen_dots = 1;
9559 if (p1[i] != p2[i])
9560 return seen_dots;
9561 }
9562 p1 += len;
9563 if (*p1 == '\n')
9564 return 2;
9565 if (*p1++ == ' ' && *p1++ == '[')
9566 {
9567 char *pend;
9568 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9569 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9570 return n+1;
9571 }
9572 return 0;
9573 }
9574 \f
9575
9576 /* Display an echo area message M with a specified length of NBYTES
9577 bytes. The string may include null characters. If M is 0, clear
9578 out any existing message, and let the mini-buffer text show
9579 through.
9580
9581 This may GC, so the buffer M must NOT point to a Lisp string. */
9582
9583 void
9584 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9585 {
9586 /* First flush out any partial line written with print. */
9587 message_log_maybe_newline ();
9588 if (m)
9589 message_dolog (m, nbytes, 1, multibyte);
9590 message2_nolog (m, nbytes, multibyte);
9591 }
9592
9593
9594 /* The non-logging counterpart of message2. */
9595
9596 void
9597 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9598 {
9599 struct frame *sf = SELECTED_FRAME ();
9600 message_enable_multibyte = multibyte;
9601
9602 if (FRAME_INITIAL_P (sf))
9603 {
9604 if (noninteractive_need_newline)
9605 putc ('\n', stderr);
9606 noninteractive_need_newline = 0;
9607 if (m)
9608 fwrite (m, nbytes, 1, stderr);
9609 if (cursor_in_echo_area == 0)
9610 fprintf (stderr, "\n");
9611 fflush (stderr);
9612 }
9613 /* A null message buffer means that the frame hasn't really been
9614 initialized yet. Error messages get reported properly by
9615 cmd_error, so this must be just an informative message; toss it. */
9616 else if (INTERACTIVE
9617 && sf->glyphs_initialized_p
9618 && FRAME_MESSAGE_BUF (sf))
9619 {
9620 Lisp_Object mini_window;
9621 struct frame *f;
9622
9623 /* Get the frame containing the mini-buffer
9624 that the selected frame is using. */
9625 mini_window = FRAME_MINIBUF_WINDOW (sf);
9626 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9627
9628 FRAME_SAMPLE_VISIBILITY (f);
9629 if (FRAME_VISIBLE_P (sf)
9630 && ! FRAME_VISIBLE_P (f))
9631 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9632
9633 if (m)
9634 {
9635 set_message (m, Qnil, nbytes, multibyte);
9636 if (minibuffer_auto_raise)
9637 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9638 }
9639 else
9640 clear_message (1, 1);
9641
9642 do_pending_window_change (0);
9643 echo_area_display (1);
9644 do_pending_window_change (0);
9645 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9646 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9647 }
9648 }
9649
9650
9651 /* Display an echo area message M with a specified length of NBYTES
9652 bytes. The string may include null characters. If M is not a
9653 string, clear out any existing message, and let the mini-buffer
9654 text show through.
9655
9656 This function cancels echoing. */
9657
9658 void
9659 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9660 {
9661 struct gcpro gcpro1;
9662
9663 GCPRO1 (m);
9664 clear_message (1,1);
9665 cancel_echoing ();
9666
9667 /* First flush out any partial line written with print. */
9668 message_log_maybe_newline ();
9669 if (STRINGP (m))
9670 {
9671 USE_SAFE_ALLOCA;
9672 char *buffer = SAFE_ALLOCA (nbytes);
9673 memcpy (buffer, SDATA (m), nbytes);
9674 message_dolog (buffer, nbytes, 1, multibyte);
9675 SAFE_FREE ();
9676 }
9677 message3_nolog (m, nbytes, multibyte);
9678
9679 UNGCPRO;
9680 }
9681
9682
9683 /* The non-logging version of message3.
9684 This does not cancel echoing, because it is used for echoing.
9685 Perhaps we need to make a separate function for echoing
9686 and make this cancel echoing. */
9687
9688 void
9689 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9690 {
9691 struct frame *sf = SELECTED_FRAME ();
9692 message_enable_multibyte = multibyte;
9693
9694 if (FRAME_INITIAL_P (sf))
9695 {
9696 if (noninteractive_need_newline)
9697 putc ('\n', stderr);
9698 noninteractive_need_newline = 0;
9699 if (STRINGP (m))
9700 fwrite (SDATA (m), nbytes, 1, stderr);
9701 if (cursor_in_echo_area == 0)
9702 fprintf (stderr, "\n");
9703 fflush (stderr);
9704 }
9705 /* A null message buffer means that the frame hasn't really been
9706 initialized yet. Error messages get reported properly by
9707 cmd_error, so this must be just an informative message; toss it. */
9708 else if (INTERACTIVE
9709 && sf->glyphs_initialized_p
9710 && FRAME_MESSAGE_BUF (sf))
9711 {
9712 Lisp_Object mini_window;
9713 Lisp_Object frame;
9714 struct frame *f;
9715
9716 /* Get the frame containing the mini-buffer
9717 that the selected frame is using. */
9718 mini_window = FRAME_MINIBUF_WINDOW (sf);
9719 frame = XWINDOW (mini_window)->frame;
9720 f = XFRAME (frame);
9721
9722 FRAME_SAMPLE_VISIBILITY (f);
9723 if (FRAME_VISIBLE_P (sf)
9724 && !FRAME_VISIBLE_P (f))
9725 Fmake_frame_visible (frame);
9726
9727 if (STRINGP (m) && SCHARS (m) > 0)
9728 {
9729 set_message (NULL, m, nbytes, multibyte);
9730 if (minibuffer_auto_raise)
9731 Fraise_frame (frame);
9732 /* Assume we are not echoing.
9733 (If we are, echo_now will override this.) */
9734 echo_message_buffer = Qnil;
9735 }
9736 else
9737 clear_message (1, 1);
9738
9739 do_pending_window_change (0);
9740 echo_area_display (1);
9741 do_pending_window_change (0);
9742 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9743 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9744 }
9745 }
9746
9747
9748 /* Display a null-terminated echo area message M. If M is 0, clear
9749 out any existing message, and let the mini-buffer text show through.
9750
9751 The buffer M must continue to exist until after the echo area gets
9752 cleared or some other message gets displayed there. Do not pass
9753 text that is stored in a Lisp string. Do not pass text in a buffer
9754 that was alloca'd. */
9755
9756 void
9757 message1 (const char *m)
9758 {
9759 message2 (m, (m ? strlen (m) : 0), 0);
9760 }
9761
9762
9763 /* The non-logging counterpart of message1. */
9764
9765 void
9766 message1_nolog (const char *m)
9767 {
9768 message2_nolog (m, (m ? strlen (m) : 0), 0);
9769 }
9770
9771 /* Display a message M which contains a single %s
9772 which gets replaced with STRING. */
9773
9774 void
9775 message_with_string (const char *m, Lisp_Object string, int log)
9776 {
9777 CHECK_STRING (string);
9778
9779 if (noninteractive)
9780 {
9781 if (m)
9782 {
9783 if (noninteractive_need_newline)
9784 putc ('\n', stderr);
9785 noninteractive_need_newline = 0;
9786 fprintf (stderr, m, SDATA (string));
9787 if (!cursor_in_echo_area)
9788 fprintf (stderr, "\n");
9789 fflush (stderr);
9790 }
9791 }
9792 else if (INTERACTIVE)
9793 {
9794 /* The frame whose minibuffer we're going to display the message on.
9795 It may be larger than the selected frame, so we need
9796 to use its buffer, not the selected frame's buffer. */
9797 Lisp_Object mini_window;
9798 struct frame *f, *sf = SELECTED_FRAME ();
9799
9800 /* Get the frame containing the minibuffer
9801 that the selected frame is using. */
9802 mini_window = FRAME_MINIBUF_WINDOW (sf);
9803 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9804
9805 /* A null message buffer means that the frame hasn't really been
9806 initialized yet. Error messages get reported properly by
9807 cmd_error, so this must be just an informative message; toss it. */
9808 if (FRAME_MESSAGE_BUF (f))
9809 {
9810 Lisp_Object args[2], msg;
9811 struct gcpro gcpro1, gcpro2;
9812
9813 args[0] = build_string (m);
9814 args[1] = msg = string;
9815 GCPRO2 (args[0], msg);
9816 gcpro1.nvars = 2;
9817
9818 msg = Fformat (2, args);
9819
9820 if (log)
9821 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9822 else
9823 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9824
9825 UNGCPRO;
9826
9827 /* Print should start at the beginning of the message
9828 buffer next time. */
9829 message_buf_print = 0;
9830 }
9831 }
9832 }
9833
9834
9835 /* Dump an informative message to the minibuf. If M is 0, clear out
9836 any existing message, and let the mini-buffer text show through. */
9837
9838 static void
9839 vmessage (const char *m, va_list ap)
9840 {
9841 if (noninteractive)
9842 {
9843 if (m)
9844 {
9845 if (noninteractive_need_newline)
9846 putc ('\n', stderr);
9847 noninteractive_need_newline = 0;
9848 vfprintf (stderr, m, ap);
9849 if (cursor_in_echo_area == 0)
9850 fprintf (stderr, "\n");
9851 fflush (stderr);
9852 }
9853 }
9854 else if (INTERACTIVE)
9855 {
9856 /* The frame whose mini-buffer we're going to display the message
9857 on. It may be larger than the selected frame, so we need to
9858 use its buffer, not the selected frame's buffer. */
9859 Lisp_Object mini_window;
9860 struct frame *f, *sf = SELECTED_FRAME ();
9861
9862 /* Get the frame containing the mini-buffer
9863 that the selected frame is using. */
9864 mini_window = FRAME_MINIBUF_WINDOW (sf);
9865 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9866
9867 /* A null message buffer means that the frame hasn't really been
9868 initialized yet. Error messages get reported properly by
9869 cmd_error, so this must be just an informative message; toss
9870 it. */
9871 if (FRAME_MESSAGE_BUF (f))
9872 {
9873 if (m)
9874 {
9875 ptrdiff_t len;
9876
9877 len = doprnt (FRAME_MESSAGE_BUF (f),
9878 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9879
9880 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9881 }
9882 else
9883 message1 (0);
9884
9885 /* Print should start at the beginning of the message
9886 buffer next time. */
9887 message_buf_print = 0;
9888 }
9889 }
9890 }
9891
9892 void
9893 message (const char *m, ...)
9894 {
9895 va_list ap;
9896 va_start (ap, m);
9897 vmessage (m, ap);
9898 va_end (ap);
9899 }
9900
9901
9902 #if 0
9903 /* The non-logging version of message. */
9904
9905 void
9906 message_nolog (const char *m, ...)
9907 {
9908 Lisp_Object old_log_max;
9909 va_list ap;
9910 va_start (ap, m);
9911 old_log_max = Vmessage_log_max;
9912 Vmessage_log_max = Qnil;
9913 vmessage (m, ap);
9914 Vmessage_log_max = old_log_max;
9915 va_end (ap);
9916 }
9917 #endif
9918
9919
9920 /* Display the current message in the current mini-buffer. This is
9921 only called from error handlers in process.c, and is not time
9922 critical. */
9923
9924 void
9925 update_echo_area (void)
9926 {
9927 if (!NILP (echo_area_buffer[0]))
9928 {
9929 Lisp_Object string;
9930 string = Fcurrent_message ();
9931 message3 (string, SBYTES (string),
9932 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9933 }
9934 }
9935
9936
9937 /* Make sure echo area buffers in `echo_buffers' are live.
9938 If they aren't, make new ones. */
9939
9940 static void
9941 ensure_echo_area_buffers (void)
9942 {
9943 int i;
9944
9945 for (i = 0; i < 2; ++i)
9946 if (!BUFFERP (echo_buffer[i])
9947 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9948 {
9949 char name[30];
9950 Lisp_Object old_buffer;
9951 int j;
9952
9953 old_buffer = echo_buffer[i];
9954 echo_buffer[i] = Fget_buffer_create
9955 (make_formatted_string (name, " *Echo Area %d*", i));
9956 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9957 /* to force word wrap in echo area -
9958 it was decided to postpone this*/
9959 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9960
9961 for (j = 0; j < 2; ++j)
9962 if (EQ (old_buffer, echo_area_buffer[j]))
9963 echo_area_buffer[j] = echo_buffer[i];
9964 }
9965 }
9966
9967
9968 /* Call FN with args A1..A4 with either the current or last displayed
9969 echo_area_buffer as current buffer.
9970
9971 WHICH zero means use the current message buffer
9972 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9973 from echo_buffer[] and clear it.
9974
9975 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9976 suitable buffer from echo_buffer[] and clear it.
9977
9978 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9979 that the current message becomes the last displayed one, make
9980 choose a suitable buffer for echo_area_buffer[0], and clear it.
9981
9982 Value is what FN returns. */
9983
9984 static int
9985 with_echo_area_buffer (struct window *w, int which,
9986 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9987 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9988 {
9989 Lisp_Object buffer;
9990 int this_one, the_other, clear_buffer_p, rc;
9991 ptrdiff_t count = SPECPDL_INDEX ();
9992
9993 /* If buffers aren't live, make new ones. */
9994 ensure_echo_area_buffers ();
9995
9996 clear_buffer_p = 0;
9997
9998 if (which == 0)
9999 this_one = 0, the_other = 1;
10000 else if (which > 0)
10001 this_one = 1, the_other = 0;
10002 else
10003 {
10004 this_one = 0, the_other = 1;
10005 clear_buffer_p = 1;
10006
10007 /* We need a fresh one in case the current echo buffer equals
10008 the one containing the last displayed echo area message. */
10009 if (!NILP (echo_area_buffer[this_one])
10010 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10011 echo_area_buffer[this_one] = Qnil;
10012 }
10013
10014 /* Choose a suitable buffer from echo_buffer[] is we don't
10015 have one. */
10016 if (NILP (echo_area_buffer[this_one]))
10017 {
10018 echo_area_buffer[this_one]
10019 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10020 ? echo_buffer[the_other]
10021 : echo_buffer[this_one]);
10022 clear_buffer_p = 1;
10023 }
10024
10025 buffer = echo_area_buffer[this_one];
10026
10027 /* Don't get confused by reusing the buffer used for echoing
10028 for a different purpose. */
10029 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10030 cancel_echoing ();
10031
10032 record_unwind_protect (unwind_with_echo_area_buffer,
10033 with_echo_area_buffer_unwind_data (w));
10034
10035 /* Make the echo area buffer current. Note that for display
10036 purposes, it is not necessary that the displayed window's buffer
10037 == current_buffer, except for text property lookup. So, let's
10038 only set that buffer temporarily here without doing a full
10039 Fset_window_buffer. We must also change w->pointm, though,
10040 because otherwise an assertions in unshow_buffer fails, and Emacs
10041 aborts. */
10042 set_buffer_internal_1 (XBUFFER (buffer));
10043 if (w)
10044 {
10045 wset_buffer (w, buffer);
10046 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10047 }
10048
10049 bset_undo_list (current_buffer, Qt);
10050 bset_read_only (current_buffer, Qnil);
10051 specbind (Qinhibit_read_only, Qt);
10052 specbind (Qinhibit_modification_hooks, Qt);
10053
10054 if (clear_buffer_p && Z > BEG)
10055 del_range (BEG, Z);
10056
10057 eassert (BEGV >= BEG);
10058 eassert (ZV <= Z && ZV >= BEGV);
10059
10060 rc = fn (a1, a2, a3, a4);
10061
10062 eassert (BEGV >= BEG);
10063 eassert (ZV <= Z && ZV >= BEGV);
10064
10065 unbind_to (count, Qnil);
10066 return rc;
10067 }
10068
10069
10070 /* Save state that should be preserved around the call to the function
10071 FN called in with_echo_area_buffer. */
10072
10073 static Lisp_Object
10074 with_echo_area_buffer_unwind_data (struct window *w)
10075 {
10076 int i = 0;
10077 Lisp_Object vector, tmp;
10078
10079 /* Reduce consing by keeping one vector in
10080 Vwith_echo_area_save_vector. */
10081 vector = Vwith_echo_area_save_vector;
10082 Vwith_echo_area_save_vector = Qnil;
10083
10084 if (NILP (vector))
10085 vector = Fmake_vector (make_number (7), Qnil);
10086
10087 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10088 ASET (vector, i, Vdeactivate_mark); ++i;
10089 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10090
10091 if (w)
10092 {
10093 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10094 ASET (vector, i, w->buffer); ++i;
10095 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10096 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10097 }
10098 else
10099 {
10100 int end = i + 4;
10101 for (; i < end; ++i)
10102 ASET (vector, i, Qnil);
10103 }
10104
10105 eassert (i == ASIZE (vector));
10106 return vector;
10107 }
10108
10109
10110 /* Restore global state from VECTOR which was created by
10111 with_echo_area_buffer_unwind_data. */
10112
10113 static Lisp_Object
10114 unwind_with_echo_area_buffer (Lisp_Object vector)
10115 {
10116 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10117 Vdeactivate_mark = AREF (vector, 1);
10118 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10119
10120 if (WINDOWP (AREF (vector, 3)))
10121 {
10122 struct window *w;
10123 Lisp_Object buffer, charpos, bytepos;
10124
10125 w = XWINDOW (AREF (vector, 3));
10126 buffer = AREF (vector, 4);
10127 charpos = AREF (vector, 5);
10128 bytepos = AREF (vector, 6);
10129
10130 wset_buffer (w, buffer);
10131 set_marker_both (w->pointm, buffer,
10132 XFASTINT (charpos), XFASTINT (bytepos));
10133 }
10134
10135 Vwith_echo_area_save_vector = vector;
10136 return Qnil;
10137 }
10138
10139
10140 /* Set up the echo area for use by print functions. MULTIBYTE_P
10141 non-zero means we will print multibyte. */
10142
10143 void
10144 setup_echo_area_for_printing (int multibyte_p)
10145 {
10146 /* If we can't find an echo area any more, exit. */
10147 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10148 Fkill_emacs (Qnil);
10149
10150 ensure_echo_area_buffers ();
10151
10152 if (!message_buf_print)
10153 {
10154 /* A message has been output since the last time we printed.
10155 Choose a fresh echo area buffer. */
10156 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10157 echo_area_buffer[0] = echo_buffer[1];
10158 else
10159 echo_area_buffer[0] = echo_buffer[0];
10160
10161 /* Switch to that buffer and clear it. */
10162 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10163 bset_truncate_lines (current_buffer, Qnil);
10164
10165 if (Z > BEG)
10166 {
10167 ptrdiff_t count = SPECPDL_INDEX ();
10168 specbind (Qinhibit_read_only, Qt);
10169 /* Note that undo recording is always disabled. */
10170 del_range (BEG, Z);
10171 unbind_to (count, Qnil);
10172 }
10173 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10174
10175 /* Set up the buffer for the multibyteness we need. */
10176 if (multibyte_p
10177 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10178 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10179
10180 /* Raise the frame containing the echo area. */
10181 if (minibuffer_auto_raise)
10182 {
10183 struct frame *sf = SELECTED_FRAME ();
10184 Lisp_Object mini_window;
10185 mini_window = FRAME_MINIBUF_WINDOW (sf);
10186 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10187 }
10188
10189 message_log_maybe_newline ();
10190 message_buf_print = 1;
10191 }
10192 else
10193 {
10194 if (NILP (echo_area_buffer[0]))
10195 {
10196 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10197 echo_area_buffer[0] = echo_buffer[1];
10198 else
10199 echo_area_buffer[0] = echo_buffer[0];
10200 }
10201
10202 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10203 {
10204 /* Someone switched buffers between print requests. */
10205 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10206 bset_truncate_lines (current_buffer, Qnil);
10207 }
10208 }
10209 }
10210
10211
10212 /* Display an echo area message in window W. Value is non-zero if W's
10213 height is changed. If display_last_displayed_message_p is
10214 non-zero, display the message that was last displayed, otherwise
10215 display the current message. */
10216
10217 static int
10218 display_echo_area (struct window *w)
10219 {
10220 int i, no_message_p, window_height_changed_p;
10221
10222 /* Temporarily disable garbage collections while displaying the echo
10223 area. This is done because a GC can print a message itself.
10224 That message would modify the echo area buffer's contents while a
10225 redisplay of the buffer is going on, and seriously confuse
10226 redisplay. */
10227 ptrdiff_t count = inhibit_garbage_collection ();
10228
10229 /* If there is no message, we must call display_echo_area_1
10230 nevertheless because it resizes the window. But we will have to
10231 reset the echo_area_buffer in question to nil at the end because
10232 with_echo_area_buffer will sets it to an empty buffer. */
10233 i = display_last_displayed_message_p ? 1 : 0;
10234 no_message_p = NILP (echo_area_buffer[i]);
10235
10236 window_height_changed_p
10237 = with_echo_area_buffer (w, display_last_displayed_message_p,
10238 display_echo_area_1,
10239 (intptr_t) w, Qnil, 0, 0);
10240
10241 if (no_message_p)
10242 echo_area_buffer[i] = Qnil;
10243
10244 unbind_to (count, Qnil);
10245 return window_height_changed_p;
10246 }
10247
10248
10249 /* Helper for display_echo_area. Display the current buffer which
10250 contains the current echo area message in window W, a mini-window,
10251 a pointer to which is passed in A1. A2..A4 are currently not used.
10252 Change the height of W so that all of the message is displayed.
10253 Value is non-zero if height of W was changed. */
10254
10255 static int
10256 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10257 {
10258 intptr_t i1 = a1;
10259 struct window *w = (struct window *) i1;
10260 Lisp_Object window;
10261 struct text_pos start;
10262 int window_height_changed_p = 0;
10263
10264 /* Do this before displaying, so that we have a large enough glyph
10265 matrix for the display. If we can't get enough space for the
10266 whole text, display the last N lines. That works by setting w->start. */
10267 window_height_changed_p = resize_mini_window (w, 0);
10268
10269 /* Use the starting position chosen by resize_mini_window. */
10270 SET_TEXT_POS_FROM_MARKER (start, w->start);
10271
10272 /* Display. */
10273 clear_glyph_matrix (w->desired_matrix);
10274 XSETWINDOW (window, w);
10275 try_window (window, start, 0);
10276
10277 return window_height_changed_p;
10278 }
10279
10280
10281 /* Resize the echo area window to exactly the size needed for the
10282 currently displayed message, if there is one. If a mini-buffer
10283 is active, don't shrink it. */
10284
10285 void
10286 resize_echo_area_exactly (void)
10287 {
10288 if (BUFFERP (echo_area_buffer[0])
10289 && WINDOWP (echo_area_window))
10290 {
10291 struct window *w = XWINDOW (echo_area_window);
10292 int resized_p;
10293 Lisp_Object resize_exactly;
10294
10295 if (minibuf_level == 0)
10296 resize_exactly = Qt;
10297 else
10298 resize_exactly = Qnil;
10299
10300 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10301 (intptr_t) w, resize_exactly,
10302 0, 0);
10303 if (resized_p)
10304 {
10305 ++windows_or_buffers_changed;
10306 ++update_mode_lines;
10307 redisplay_internal ();
10308 }
10309 }
10310 }
10311
10312
10313 /* Callback function for with_echo_area_buffer, when used from
10314 resize_echo_area_exactly. A1 contains a pointer to the window to
10315 resize, EXACTLY non-nil means resize the mini-window exactly to the
10316 size of the text displayed. A3 and A4 are not used. Value is what
10317 resize_mini_window returns. */
10318
10319 static int
10320 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10321 {
10322 intptr_t i1 = a1;
10323 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10324 }
10325
10326
10327 /* Resize mini-window W to fit the size of its contents. EXACT_P
10328 means size the window exactly to the size needed. Otherwise, it's
10329 only enlarged until W's buffer is empty.
10330
10331 Set W->start to the right place to begin display. If the whole
10332 contents fit, start at the beginning. Otherwise, start so as
10333 to make the end of the contents appear. This is particularly
10334 important for y-or-n-p, but seems desirable generally.
10335
10336 Value is non-zero if the window height has been changed. */
10337
10338 int
10339 resize_mini_window (struct window *w, int exact_p)
10340 {
10341 struct frame *f = XFRAME (w->frame);
10342 int window_height_changed_p = 0;
10343
10344 eassert (MINI_WINDOW_P (w));
10345
10346 /* By default, start display at the beginning. */
10347 set_marker_both (w->start, w->buffer,
10348 BUF_BEGV (XBUFFER (w->buffer)),
10349 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10350
10351 /* Don't resize windows while redisplaying a window; it would
10352 confuse redisplay functions when the size of the window they are
10353 displaying changes from under them. Such a resizing can happen,
10354 for instance, when which-func prints a long message while
10355 we are running fontification-functions. We're running these
10356 functions with safe_call which binds inhibit-redisplay to t. */
10357 if (!NILP (Vinhibit_redisplay))
10358 return 0;
10359
10360 /* Nil means don't try to resize. */
10361 if (NILP (Vresize_mini_windows)
10362 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10363 return 0;
10364
10365 if (!FRAME_MINIBUF_ONLY_P (f))
10366 {
10367 struct it it;
10368 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10369 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10370 int height;
10371 EMACS_INT max_height;
10372 int unit = FRAME_LINE_HEIGHT (f);
10373 struct text_pos start;
10374 struct buffer *old_current_buffer = NULL;
10375
10376 if (current_buffer != XBUFFER (w->buffer))
10377 {
10378 old_current_buffer = current_buffer;
10379 set_buffer_internal (XBUFFER (w->buffer));
10380 }
10381
10382 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10383
10384 /* Compute the max. number of lines specified by the user. */
10385 if (FLOATP (Vmax_mini_window_height))
10386 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10387 else if (INTEGERP (Vmax_mini_window_height))
10388 max_height = XINT (Vmax_mini_window_height);
10389 else
10390 max_height = total_height / 4;
10391
10392 /* Correct that max. height if it's bogus. */
10393 max_height = max (1, max_height);
10394 max_height = min (total_height, max_height);
10395
10396 /* Find out the height of the text in the window. */
10397 if (it.line_wrap == TRUNCATE)
10398 height = 1;
10399 else
10400 {
10401 last_height = 0;
10402 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10403 if (it.max_ascent == 0 && it.max_descent == 0)
10404 height = it.current_y + last_height;
10405 else
10406 height = it.current_y + it.max_ascent + it.max_descent;
10407 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10408 height = (height + unit - 1) / unit;
10409 }
10410
10411 /* Compute a suitable window start. */
10412 if (height > max_height)
10413 {
10414 height = max_height;
10415 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10416 move_it_vertically_backward (&it, (height - 1) * unit);
10417 start = it.current.pos;
10418 }
10419 else
10420 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10421 SET_MARKER_FROM_TEXT_POS (w->start, start);
10422
10423 if (EQ (Vresize_mini_windows, Qgrow_only))
10424 {
10425 /* Let it grow only, until we display an empty message, in which
10426 case the window shrinks again. */
10427 if (height > WINDOW_TOTAL_LINES (w))
10428 {
10429 int old_height = WINDOW_TOTAL_LINES (w);
10430 freeze_window_starts (f, 1);
10431 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10432 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10433 }
10434 else if (height < WINDOW_TOTAL_LINES (w)
10435 && (exact_p || BEGV == ZV))
10436 {
10437 int old_height = WINDOW_TOTAL_LINES (w);
10438 freeze_window_starts (f, 0);
10439 shrink_mini_window (w);
10440 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10441 }
10442 }
10443 else
10444 {
10445 /* Always resize to exact size needed. */
10446 if (height > WINDOW_TOTAL_LINES (w))
10447 {
10448 int old_height = WINDOW_TOTAL_LINES (w);
10449 freeze_window_starts (f, 1);
10450 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10451 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10452 }
10453 else if (height < WINDOW_TOTAL_LINES (w))
10454 {
10455 int old_height = WINDOW_TOTAL_LINES (w);
10456 freeze_window_starts (f, 0);
10457 shrink_mini_window (w);
10458
10459 if (height)
10460 {
10461 freeze_window_starts (f, 1);
10462 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10463 }
10464
10465 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10466 }
10467 }
10468
10469 if (old_current_buffer)
10470 set_buffer_internal (old_current_buffer);
10471 }
10472
10473 return window_height_changed_p;
10474 }
10475
10476
10477 /* Value is the current message, a string, or nil if there is no
10478 current message. */
10479
10480 Lisp_Object
10481 current_message (void)
10482 {
10483 Lisp_Object msg;
10484
10485 if (!BUFFERP (echo_area_buffer[0]))
10486 msg = Qnil;
10487 else
10488 {
10489 with_echo_area_buffer (0, 0, current_message_1,
10490 (intptr_t) &msg, Qnil, 0, 0);
10491 if (NILP (msg))
10492 echo_area_buffer[0] = Qnil;
10493 }
10494
10495 return msg;
10496 }
10497
10498
10499 static int
10500 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10501 {
10502 intptr_t i1 = a1;
10503 Lisp_Object *msg = (Lisp_Object *) i1;
10504
10505 if (Z > BEG)
10506 *msg = make_buffer_string (BEG, Z, 1);
10507 else
10508 *msg = Qnil;
10509 return 0;
10510 }
10511
10512
10513 /* Push the current message on Vmessage_stack for later restoration
10514 by restore_message. Value is non-zero if the current message isn't
10515 empty. This is a relatively infrequent operation, so it's not
10516 worth optimizing. */
10517
10518 bool
10519 push_message (void)
10520 {
10521 Lisp_Object msg = current_message ();
10522 Vmessage_stack = Fcons (msg, Vmessage_stack);
10523 return STRINGP (msg);
10524 }
10525
10526
10527 /* Restore message display from the top of Vmessage_stack. */
10528
10529 void
10530 restore_message (void)
10531 {
10532 Lisp_Object msg;
10533
10534 eassert (CONSP (Vmessage_stack));
10535 msg = XCAR (Vmessage_stack);
10536 if (STRINGP (msg))
10537 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10538 else
10539 message3_nolog (msg, 0, 0);
10540 }
10541
10542
10543 /* Handler for record_unwind_protect calling pop_message. */
10544
10545 Lisp_Object
10546 pop_message_unwind (Lisp_Object dummy)
10547 {
10548 pop_message ();
10549 return Qnil;
10550 }
10551
10552 /* Pop the top-most entry off Vmessage_stack. */
10553
10554 static void
10555 pop_message (void)
10556 {
10557 eassert (CONSP (Vmessage_stack));
10558 Vmessage_stack = XCDR (Vmessage_stack);
10559 }
10560
10561
10562 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10563 exits. If the stack is not empty, we have a missing pop_message
10564 somewhere. */
10565
10566 void
10567 check_message_stack (void)
10568 {
10569 if (!NILP (Vmessage_stack))
10570 emacs_abort ();
10571 }
10572
10573
10574 /* Truncate to NCHARS what will be displayed in the echo area the next
10575 time we display it---but don't redisplay it now. */
10576
10577 void
10578 truncate_echo_area (ptrdiff_t nchars)
10579 {
10580 if (nchars == 0)
10581 echo_area_buffer[0] = Qnil;
10582 /* A null message buffer means that the frame hasn't really been
10583 initialized yet. Error messages get reported properly by
10584 cmd_error, so this must be just an informative message; toss it. */
10585 else if (!noninteractive
10586 && INTERACTIVE
10587 && !NILP (echo_area_buffer[0]))
10588 {
10589 struct frame *sf = SELECTED_FRAME ();
10590 if (FRAME_MESSAGE_BUF (sf))
10591 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10592 }
10593 }
10594
10595
10596 /* Helper function for truncate_echo_area. Truncate the current
10597 message to at most NCHARS characters. */
10598
10599 static int
10600 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10601 {
10602 if (BEG + nchars < Z)
10603 del_range (BEG + nchars, Z);
10604 if (Z == BEG)
10605 echo_area_buffer[0] = Qnil;
10606 return 0;
10607 }
10608
10609 /* Set the current message to a substring of S or STRING.
10610
10611 If STRING is a Lisp string, set the message to the first NBYTES
10612 bytes from STRING. NBYTES zero means use the whole string. If
10613 STRING is multibyte, the message will be displayed multibyte.
10614
10615 If S is not null, set the message to the first LEN bytes of S. LEN
10616 zero means use the whole string. MULTIBYTE_P non-zero means S is
10617 multibyte. Display the message multibyte in that case.
10618
10619 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10620 to t before calling set_message_1 (which calls insert).
10621 */
10622
10623 static void
10624 set_message (const char *s, Lisp_Object string,
10625 ptrdiff_t nbytes, int multibyte_p)
10626 {
10627 message_enable_multibyte
10628 = ((s && multibyte_p)
10629 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10630
10631 with_echo_area_buffer (0, -1, set_message_1,
10632 (intptr_t) s, string, nbytes, multibyte_p);
10633 message_buf_print = 0;
10634 help_echo_showing_p = 0;
10635
10636 if (STRINGP (Vdebug_on_message)
10637 && fast_string_match (Vdebug_on_message, string) >= 0)
10638 call_debugger (list2 (Qerror, string));
10639 }
10640
10641
10642 /* Helper function for set_message. Arguments have the same meaning
10643 as there, with A1 corresponding to S and A2 corresponding to STRING
10644 This function is called with the echo area buffer being
10645 current. */
10646
10647 static int
10648 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10649 {
10650 intptr_t i1 = a1;
10651 const char *s = (const char *) i1;
10652 const unsigned char *msg = (const unsigned char *) s;
10653 Lisp_Object string = a2;
10654
10655 /* Change multibyteness of the echo buffer appropriately. */
10656 if (message_enable_multibyte
10657 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10658 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10659
10660 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10661 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10662 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10663
10664 /* Insert new message at BEG. */
10665 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10666
10667 if (STRINGP (string))
10668 {
10669 ptrdiff_t nchars;
10670
10671 if (nbytes == 0)
10672 nbytes = SBYTES (string);
10673 nchars = string_byte_to_char (string, nbytes);
10674
10675 /* This function takes care of single/multibyte conversion. We
10676 just have to ensure that the echo area buffer has the right
10677 setting of enable_multibyte_characters. */
10678 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10679 }
10680 else if (s)
10681 {
10682 if (nbytes == 0)
10683 nbytes = strlen (s);
10684
10685 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10686 {
10687 /* Convert from multi-byte to single-byte. */
10688 ptrdiff_t i;
10689 int c, n;
10690 char work[1];
10691
10692 /* Convert a multibyte string to single-byte. */
10693 for (i = 0; i < nbytes; i += n)
10694 {
10695 c = string_char_and_length (msg + i, &n);
10696 work[0] = (ASCII_CHAR_P (c)
10697 ? c
10698 : multibyte_char_to_unibyte (c));
10699 insert_1_both (work, 1, 1, 1, 0, 0);
10700 }
10701 }
10702 else if (!multibyte_p
10703 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10704 {
10705 /* Convert from single-byte to multi-byte. */
10706 ptrdiff_t i;
10707 int c, n;
10708 unsigned char str[MAX_MULTIBYTE_LENGTH];
10709
10710 /* Convert a single-byte string to multibyte. */
10711 for (i = 0; i < nbytes; i++)
10712 {
10713 c = msg[i];
10714 MAKE_CHAR_MULTIBYTE (c);
10715 n = CHAR_STRING (c, str);
10716 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10717 }
10718 }
10719 else
10720 insert_1 (s, nbytes, 1, 0, 0);
10721 }
10722
10723 return 0;
10724 }
10725
10726
10727 /* Clear messages. CURRENT_P non-zero means clear the current
10728 message. LAST_DISPLAYED_P non-zero means clear the message
10729 last displayed. */
10730
10731 void
10732 clear_message (int current_p, int last_displayed_p)
10733 {
10734 if (current_p)
10735 {
10736 echo_area_buffer[0] = Qnil;
10737 message_cleared_p = 1;
10738 }
10739
10740 if (last_displayed_p)
10741 echo_area_buffer[1] = Qnil;
10742
10743 message_buf_print = 0;
10744 }
10745
10746 /* Clear garbaged frames.
10747
10748 This function is used where the old redisplay called
10749 redraw_garbaged_frames which in turn called redraw_frame which in
10750 turn called clear_frame. The call to clear_frame was a source of
10751 flickering. I believe a clear_frame is not necessary. It should
10752 suffice in the new redisplay to invalidate all current matrices,
10753 and ensure a complete redisplay of all windows. */
10754
10755 static void
10756 clear_garbaged_frames (void)
10757 {
10758 if (frame_garbaged)
10759 {
10760 Lisp_Object tail, frame;
10761 int changed_count = 0;
10762
10763 FOR_EACH_FRAME (tail, frame)
10764 {
10765 struct frame *f = XFRAME (frame);
10766
10767 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10768 {
10769 if (f->resized_p)
10770 {
10771 redraw_frame (f);
10772 f->force_flush_display_p = 1;
10773 }
10774 clear_current_matrices (f);
10775 changed_count++;
10776 f->garbaged = 0;
10777 f->resized_p = 0;
10778 }
10779 }
10780
10781 frame_garbaged = 0;
10782 if (changed_count)
10783 ++windows_or_buffers_changed;
10784 }
10785 }
10786
10787
10788 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10789 is non-zero update selected_frame. Value is non-zero if the
10790 mini-windows height has been changed. */
10791
10792 static int
10793 echo_area_display (int update_frame_p)
10794 {
10795 Lisp_Object mini_window;
10796 struct window *w;
10797 struct frame *f;
10798 int window_height_changed_p = 0;
10799 struct frame *sf = SELECTED_FRAME ();
10800
10801 mini_window = FRAME_MINIBUF_WINDOW (sf);
10802 w = XWINDOW (mini_window);
10803 f = XFRAME (WINDOW_FRAME (w));
10804
10805 /* Don't display if frame is invisible or not yet initialized. */
10806 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10807 return 0;
10808
10809 #ifdef HAVE_WINDOW_SYSTEM
10810 /* When Emacs starts, selected_frame may be the initial terminal
10811 frame. If we let this through, a message would be displayed on
10812 the terminal. */
10813 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10814 return 0;
10815 #endif /* HAVE_WINDOW_SYSTEM */
10816
10817 /* Redraw garbaged frames. */
10818 clear_garbaged_frames ();
10819
10820 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10821 {
10822 echo_area_window = mini_window;
10823 window_height_changed_p = display_echo_area (w);
10824 w->must_be_updated_p = 1;
10825
10826 /* Update the display, unless called from redisplay_internal.
10827 Also don't update the screen during redisplay itself. The
10828 update will happen at the end of redisplay, and an update
10829 here could cause confusion. */
10830 if (update_frame_p && !redisplaying_p)
10831 {
10832 int n = 0;
10833
10834 /* If the display update has been interrupted by pending
10835 input, update mode lines in the frame. Due to the
10836 pending input, it might have been that redisplay hasn't
10837 been called, so that mode lines above the echo area are
10838 garbaged. This looks odd, so we prevent it here. */
10839 if (!display_completed)
10840 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10841
10842 if (window_height_changed_p
10843 /* Don't do this if Emacs is shutting down. Redisplay
10844 needs to run hooks. */
10845 && !NILP (Vrun_hooks))
10846 {
10847 /* Must update other windows. Likewise as in other
10848 cases, don't let this update be interrupted by
10849 pending input. */
10850 ptrdiff_t count = SPECPDL_INDEX ();
10851 specbind (Qredisplay_dont_pause, Qt);
10852 windows_or_buffers_changed = 1;
10853 redisplay_internal ();
10854 unbind_to (count, Qnil);
10855 }
10856 else if (FRAME_WINDOW_P (f) && n == 0)
10857 {
10858 /* Window configuration is the same as before.
10859 Can do with a display update of the echo area,
10860 unless we displayed some mode lines. */
10861 update_single_window (w, 1);
10862 FRAME_RIF (f)->flush_display (f);
10863 }
10864 else
10865 update_frame (f, 1, 1);
10866
10867 /* If cursor is in the echo area, make sure that the next
10868 redisplay displays the minibuffer, so that the cursor will
10869 be replaced with what the minibuffer wants. */
10870 if (cursor_in_echo_area)
10871 ++windows_or_buffers_changed;
10872 }
10873 }
10874 else if (!EQ (mini_window, selected_window))
10875 windows_or_buffers_changed++;
10876
10877 /* Last displayed message is now the current message. */
10878 echo_area_buffer[1] = echo_area_buffer[0];
10879 /* Inform read_char that we're not echoing. */
10880 echo_message_buffer = Qnil;
10881
10882 /* Prevent redisplay optimization in redisplay_internal by resetting
10883 this_line_start_pos. This is done because the mini-buffer now
10884 displays the message instead of its buffer text. */
10885 if (EQ (mini_window, selected_window))
10886 CHARPOS (this_line_start_pos) = 0;
10887
10888 return window_height_changed_p;
10889 }
10890
10891 /* Nonzero if the current window's buffer is shown in more than one
10892 window and was modified since last redisplay. */
10893
10894 static int
10895 buffer_shared_and_changed (void)
10896 {
10897 /* The variable buffer_shared is set in redisplay_window and
10898 indicates that we redisplay a buffer in different windows. */
10899 return (buffer_shared > 1 && UNCHANGED_MODIFIED < MODIFF);
10900 }
10901
10902 /* Nonzero if W doesn't reflect the actual state of current buffer due
10903 to its text or overlays change. FIXME: this may be called when
10904 XBUFFER (w->buffer) != current_buffer, which looks suspicious. */
10905
10906 static int
10907 window_outdated (struct window *w)
10908 {
10909 return (w->last_modified < MODIFF
10910 || w->last_overlay_modified < OVERLAY_MODIFF);
10911 }
10912
10913 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10914 is enabled and mark of W's buffer was changed since last W's update. */
10915
10916 static int
10917 window_buffer_changed (struct window *w)
10918 {
10919 struct buffer *b = XBUFFER (w->buffer);
10920
10921 eassert (BUFFER_LIVE_P (b));
10922
10923 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10924 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10925 != !NILP (w->region_showing)));
10926 }
10927
10928 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10929
10930 static int
10931 mode_line_update_needed (struct window *w)
10932 {
10933 return (!NILP (w->column_number_displayed)
10934 && !(PT == w->last_point && !window_outdated (w))
10935 && (XFASTINT (w->column_number_displayed) != current_column ()));
10936 }
10937
10938 /***********************************************************************
10939 Mode Lines and Frame Titles
10940 ***********************************************************************/
10941
10942 /* A buffer for constructing non-propertized mode-line strings and
10943 frame titles in it; allocated from the heap in init_xdisp and
10944 resized as needed in store_mode_line_noprop_char. */
10945
10946 static char *mode_line_noprop_buf;
10947
10948 /* The buffer's end, and a current output position in it. */
10949
10950 static char *mode_line_noprop_buf_end;
10951 static char *mode_line_noprop_ptr;
10952
10953 #define MODE_LINE_NOPROP_LEN(start) \
10954 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10955
10956 static enum {
10957 MODE_LINE_DISPLAY = 0,
10958 MODE_LINE_TITLE,
10959 MODE_LINE_NOPROP,
10960 MODE_LINE_STRING
10961 } mode_line_target;
10962
10963 /* Alist that caches the results of :propertize.
10964 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10965 static Lisp_Object mode_line_proptrans_alist;
10966
10967 /* List of strings making up the mode-line. */
10968 static Lisp_Object mode_line_string_list;
10969
10970 /* Base face property when building propertized mode line string. */
10971 static Lisp_Object mode_line_string_face;
10972 static Lisp_Object mode_line_string_face_prop;
10973
10974
10975 /* Unwind data for mode line strings */
10976
10977 static Lisp_Object Vmode_line_unwind_vector;
10978
10979 static Lisp_Object
10980 format_mode_line_unwind_data (struct frame *target_frame,
10981 struct buffer *obuf,
10982 Lisp_Object owin,
10983 int save_proptrans)
10984 {
10985 Lisp_Object vector, tmp;
10986
10987 /* Reduce consing by keeping one vector in
10988 Vwith_echo_area_save_vector. */
10989 vector = Vmode_line_unwind_vector;
10990 Vmode_line_unwind_vector = Qnil;
10991
10992 if (NILP (vector))
10993 vector = Fmake_vector (make_number (10), Qnil);
10994
10995 ASET (vector, 0, make_number (mode_line_target));
10996 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10997 ASET (vector, 2, mode_line_string_list);
10998 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10999 ASET (vector, 4, mode_line_string_face);
11000 ASET (vector, 5, mode_line_string_face_prop);
11001
11002 if (obuf)
11003 XSETBUFFER (tmp, obuf);
11004 else
11005 tmp = Qnil;
11006 ASET (vector, 6, tmp);
11007 ASET (vector, 7, owin);
11008 if (target_frame)
11009 {
11010 /* Similarly to `with-selected-window', if the operation selects
11011 a window on another frame, we must restore that frame's
11012 selected window, and (for a tty) the top-frame. */
11013 ASET (vector, 8, target_frame->selected_window);
11014 if (FRAME_TERMCAP_P (target_frame))
11015 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11016 }
11017
11018 return vector;
11019 }
11020
11021 static Lisp_Object
11022 unwind_format_mode_line (Lisp_Object vector)
11023 {
11024 Lisp_Object old_window = AREF (vector, 7);
11025 Lisp_Object target_frame_window = AREF (vector, 8);
11026 Lisp_Object old_top_frame = AREF (vector, 9);
11027
11028 mode_line_target = XINT (AREF (vector, 0));
11029 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11030 mode_line_string_list = AREF (vector, 2);
11031 if (! EQ (AREF (vector, 3), Qt))
11032 mode_line_proptrans_alist = AREF (vector, 3);
11033 mode_line_string_face = AREF (vector, 4);
11034 mode_line_string_face_prop = AREF (vector, 5);
11035
11036 /* Select window before buffer, since it may change the buffer. */
11037 if (!NILP (old_window))
11038 {
11039 /* If the operation that we are unwinding had selected a window
11040 on a different frame, reset its frame-selected-window. For a
11041 text terminal, reset its top-frame if necessary. */
11042 if (!NILP (target_frame_window))
11043 {
11044 Lisp_Object frame
11045 = WINDOW_FRAME (XWINDOW (target_frame_window));
11046
11047 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11048 Fselect_window (target_frame_window, Qt);
11049
11050 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11051 Fselect_frame (old_top_frame, Qt);
11052 }
11053
11054 Fselect_window (old_window, Qt);
11055 }
11056
11057 if (!NILP (AREF (vector, 6)))
11058 {
11059 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11060 ASET (vector, 6, Qnil);
11061 }
11062
11063 Vmode_line_unwind_vector = vector;
11064 return Qnil;
11065 }
11066
11067
11068 /* Store a single character C for the frame title in mode_line_noprop_buf.
11069 Re-allocate mode_line_noprop_buf if necessary. */
11070
11071 static void
11072 store_mode_line_noprop_char (char c)
11073 {
11074 /* If output position has reached the end of the allocated buffer,
11075 increase the buffer's size. */
11076 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11077 {
11078 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11079 ptrdiff_t size = len;
11080 mode_line_noprop_buf =
11081 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11082 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11083 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11084 }
11085
11086 *mode_line_noprop_ptr++ = c;
11087 }
11088
11089
11090 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11091 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11092 characters that yield more columns than PRECISION; PRECISION <= 0
11093 means copy the whole string. Pad with spaces until FIELD_WIDTH
11094 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11095 pad. Called from display_mode_element when it is used to build a
11096 frame title. */
11097
11098 static int
11099 store_mode_line_noprop (const char *string, int field_width, int precision)
11100 {
11101 const unsigned char *str = (const unsigned char *) string;
11102 int n = 0;
11103 ptrdiff_t dummy, nbytes;
11104
11105 /* Copy at most PRECISION chars from STR. */
11106 nbytes = strlen (string);
11107 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11108 while (nbytes--)
11109 store_mode_line_noprop_char (*str++);
11110
11111 /* Fill up with spaces until FIELD_WIDTH reached. */
11112 while (field_width > 0
11113 && n < field_width)
11114 {
11115 store_mode_line_noprop_char (' ');
11116 ++n;
11117 }
11118
11119 return n;
11120 }
11121
11122 /***********************************************************************
11123 Frame Titles
11124 ***********************************************************************/
11125
11126 #ifdef HAVE_WINDOW_SYSTEM
11127
11128 /* Set the title of FRAME, if it has changed. The title format is
11129 Vicon_title_format if FRAME is iconified, otherwise it is
11130 frame_title_format. */
11131
11132 static void
11133 x_consider_frame_title (Lisp_Object frame)
11134 {
11135 struct frame *f = XFRAME (frame);
11136
11137 if (FRAME_WINDOW_P (f)
11138 || FRAME_MINIBUF_ONLY_P (f)
11139 || f->explicit_name)
11140 {
11141 /* Do we have more than one visible frame on this X display? */
11142 Lisp_Object tail, other_frame, fmt;
11143 ptrdiff_t title_start;
11144 char *title;
11145 ptrdiff_t len;
11146 struct it it;
11147 ptrdiff_t count = SPECPDL_INDEX ();
11148
11149 FOR_EACH_FRAME (tail, other_frame)
11150 {
11151 struct frame *tf = XFRAME (other_frame);
11152
11153 if (tf != f
11154 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11155 && !FRAME_MINIBUF_ONLY_P (tf)
11156 && !EQ (other_frame, tip_frame)
11157 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11158 break;
11159 }
11160
11161 /* Set global variable indicating that multiple frames exist. */
11162 multiple_frames = CONSP (tail);
11163
11164 /* Switch to the buffer of selected window of the frame. Set up
11165 mode_line_target so that display_mode_element will output into
11166 mode_line_noprop_buf; then display the title. */
11167 record_unwind_protect (unwind_format_mode_line,
11168 format_mode_line_unwind_data
11169 (f, current_buffer, selected_window, 0));
11170
11171 Fselect_window (f->selected_window, Qt);
11172 set_buffer_internal_1
11173 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11174 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11175
11176 mode_line_target = MODE_LINE_TITLE;
11177 title_start = MODE_LINE_NOPROP_LEN (0);
11178 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11179 NULL, DEFAULT_FACE_ID);
11180 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11181 len = MODE_LINE_NOPROP_LEN (title_start);
11182 title = mode_line_noprop_buf + title_start;
11183 unbind_to (count, Qnil);
11184
11185 /* Set the title only if it's changed. This avoids consing in
11186 the common case where it hasn't. (If it turns out that we've
11187 already wasted too much time by walking through the list with
11188 display_mode_element, then we might need to optimize at a
11189 higher level than this.) */
11190 if (! STRINGP (f->name)
11191 || SBYTES (f->name) != len
11192 || memcmp (title, SDATA (f->name), len) != 0)
11193 x_implicitly_set_name (f, make_string (title, len), Qnil);
11194 }
11195 }
11196
11197 #endif /* not HAVE_WINDOW_SYSTEM */
11198
11199 \f
11200 /***********************************************************************
11201 Menu Bars
11202 ***********************************************************************/
11203
11204
11205 /* Prepare for redisplay by updating menu-bar item lists when
11206 appropriate. This can call eval. */
11207
11208 void
11209 prepare_menu_bars (void)
11210 {
11211 int all_windows;
11212 struct gcpro gcpro1, gcpro2;
11213 struct frame *f;
11214 Lisp_Object tooltip_frame;
11215
11216 #ifdef HAVE_WINDOW_SYSTEM
11217 tooltip_frame = tip_frame;
11218 #else
11219 tooltip_frame = Qnil;
11220 #endif
11221
11222 /* Update all frame titles based on their buffer names, etc. We do
11223 this before the menu bars so that the buffer-menu will show the
11224 up-to-date frame titles. */
11225 #ifdef HAVE_WINDOW_SYSTEM
11226 if (windows_or_buffers_changed || update_mode_lines)
11227 {
11228 Lisp_Object tail, frame;
11229
11230 FOR_EACH_FRAME (tail, frame)
11231 {
11232 f = XFRAME (frame);
11233 if (!EQ (frame, tooltip_frame)
11234 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11235 x_consider_frame_title (frame);
11236 }
11237 }
11238 #endif /* HAVE_WINDOW_SYSTEM */
11239
11240 /* Update the menu bar item lists, if appropriate. This has to be
11241 done before any actual redisplay or generation of display lines. */
11242 all_windows = (update_mode_lines
11243 || buffer_shared_and_changed ()
11244 || windows_or_buffers_changed);
11245 if (all_windows)
11246 {
11247 Lisp_Object tail, frame;
11248 ptrdiff_t count = SPECPDL_INDEX ();
11249 /* 1 means that update_menu_bar has run its hooks
11250 so any further calls to update_menu_bar shouldn't do so again. */
11251 int menu_bar_hooks_run = 0;
11252
11253 record_unwind_save_match_data ();
11254
11255 FOR_EACH_FRAME (tail, frame)
11256 {
11257 f = XFRAME (frame);
11258
11259 /* Ignore tooltip frame. */
11260 if (EQ (frame, tooltip_frame))
11261 continue;
11262
11263 /* If a window on this frame changed size, report that to
11264 the user and clear the size-change flag. */
11265 if (FRAME_WINDOW_SIZES_CHANGED (f))
11266 {
11267 Lisp_Object functions;
11268
11269 /* Clear flag first in case we get an error below. */
11270 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11271 functions = Vwindow_size_change_functions;
11272 GCPRO2 (tail, functions);
11273
11274 while (CONSP (functions))
11275 {
11276 if (!EQ (XCAR (functions), Qt))
11277 call1 (XCAR (functions), frame);
11278 functions = XCDR (functions);
11279 }
11280 UNGCPRO;
11281 }
11282
11283 GCPRO1 (tail);
11284 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11285 #ifdef HAVE_WINDOW_SYSTEM
11286 update_tool_bar (f, 0);
11287 #endif
11288 #ifdef HAVE_NS
11289 if (windows_or_buffers_changed
11290 && FRAME_NS_P (f))
11291 ns_set_doc_edited
11292 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11293 #endif
11294 UNGCPRO;
11295 }
11296
11297 unbind_to (count, Qnil);
11298 }
11299 else
11300 {
11301 struct frame *sf = SELECTED_FRAME ();
11302 update_menu_bar (sf, 1, 0);
11303 #ifdef HAVE_WINDOW_SYSTEM
11304 update_tool_bar (sf, 1);
11305 #endif
11306 }
11307 }
11308
11309
11310 /* Update the menu bar item list for frame F. This has to be done
11311 before we start to fill in any display lines, because it can call
11312 eval.
11313
11314 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11315
11316 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11317 already ran the menu bar hooks for this redisplay, so there
11318 is no need to run them again. The return value is the
11319 updated value of this flag, to pass to the next call. */
11320
11321 static int
11322 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11323 {
11324 Lisp_Object window;
11325 register struct window *w;
11326
11327 /* If called recursively during a menu update, do nothing. This can
11328 happen when, for instance, an activate-menubar-hook causes a
11329 redisplay. */
11330 if (inhibit_menubar_update)
11331 return hooks_run;
11332
11333 window = FRAME_SELECTED_WINDOW (f);
11334 w = XWINDOW (window);
11335
11336 if (FRAME_WINDOW_P (f)
11337 ?
11338 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11339 || defined (HAVE_NS) || defined (USE_GTK)
11340 FRAME_EXTERNAL_MENU_BAR (f)
11341 #else
11342 FRAME_MENU_BAR_LINES (f) > 0
11343 #endif
11344 : FRAME_MENU_BAR_LINES (f) > 0)
11345 {
11346 /* If the user has switched buffers or windows, we need to
11347 recompute to reflect the new bindings. But we'll
11348 recompute when update_mode_lines is set too; that means
11349 that people can use force-mode-line-update to request
11350 that the menu bar be recomputed. The adverse effect on
11351 the rest of the redisplay algorithm is about the same as
11352 windows_or_buffers_changed anyway. */
11353 if (windows_or_buffers_changed
11354 /* This used to test w->update_mode_line, but we believe
11355 there is no need to recompute the menu in that case. */
11356 || update_mode_lines
11357 || window_buffer_changed (w))
11358 {
11359 struct buffer *prev = current_buffer;
11360 ptrdiff_t count = SPECPDL_INDEX ();
11361
11362 specbind (Qinhibit_menubar_update, Qt);
11363
11364 set_buffer_internal_1 (XBUFFER (w->buffer));
11365 if (save_match_data)
11366 record_unwind_save_match_data ();
11367 if (NILP (Voverriding_local_map_menu_flag))
11368 {
11369 specbind (Qoverriding_terminal_local_map, Qnil);
11370 specbind (Qoverriding_local_map, Qnil);
11371 }
11372
11373 if (!hooks_run)
11374 {
11375 /* Run the Lucid hook. */
11376 safe_run_hooks (Qactivate_menubar_hook);
11377
11378 /* If it has changed current-menubar from previous value,
11379 really recompute the menu-bar from the value. */
11380 if (! NILP (Vlucid_menu_bar_dirty_flag))
11381 call0 (Qrecompute_lucid_menubar);
11382
11383 safe_run_hooks (Qmenu_bar_update_hook);
11384
11385 hooks_run = 1;
11386 }
11387
11388 XSETFRAME (Vmenu_updating_frame, f);
11389 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11390
11391 /* Redisplay the menu bar in case we changed it. */
11392 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11393 || defined (HAVE_NS) || defined (USE_GTK)
11394 if (FRAME_WINDOW_P (f))
11395 {
11396 #if defined (HAVE_NS)
11397 /* All frames on Mac OS share the same menubar. So only
11398 the selected frame should be allowed to set it. */
11399 if (f == SELECTED_FRAME ())
11400 #endif
11401 set_frame_menubar (f, 0, 0);
11402 }
11403 else
11404 /* On a terminal screen, the menu bar is an ordinary screen
11405 line, and this makes it get updated. */
11406 w->update_mode_line = 1;
11407 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11408 /* In the non-toolkit version, the menu bar is an ordinary screen
11409 line, and this makes it get updated. */
11410 w->update_mode_line = 1;
11411 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11412
11413 unbind_to (count, Qnil);
11414 set_buffer_internal_1 (prev);
11415 }
11416 }
11417
11418 return hooks_run;
11419 }
11420
11421
11422 \f
11423 /***********************************************************************
11424 Output Cursor
11425 ***********************************************************************/
11426
11427 #ifdef HAVE_WINDOW_SYSTEM
11428
11429 /* EXPORT:
11430 Nominal cursor position -- where to draw output.
11431 HPOS and VPOS are window relative glyph matrix coordinates.
11432 X and Y are window relative pixel coordinates. */
11433
11434 struct cursor_pos output_cursor;
11435
11436
11437 /* EXPORT:
11438 Set the global variable output_cursor to CURSOR. All cursor
11439 positions are relative to updated_window. */
11440
11441 void
11442 set_output_cursor (struct cursor_pos *cursor)
11443 {
11444 output_cursor.hpos = cursor->hpos;
11445 output_cursor.vpos = cursor->vpos;
11446 output_cursor.x = cursor->x;
11447 output_cursor.y = cursor->y;
11448 }
11449
11450
11451 /* EXPORT for RIF:
11452 Set a nominal cursor position.
11453
11454 HPOS and VPOS are column/row positions in a window glyph matrix. X
11455 and Y are window text area relative pixel positions.
11456
11457 If this is done during an update, updated_window will contain the
11458 window that is being updated and the position is the future output
11459 cursor position for that window. If updated_window is null, use
11460 selected_window and display the cursor at the given position. */
11461
11462 void
11463 x_cursor_to (int vpos, int hpos, int y, int x)
11464 {
11465 struct window *w;
11466
11467 /* If updated_window is not set, work on selected_window. */
11468 if (updated_window)
11469 w = updated_window;
11470 else
11471 w = XWINDOW (selected_window);
11472
11473 /* Set the output cursor. */
11474 output_cursor.hpos = hpos;
11475 output_cursor.vpos = vpos;
11476 output_cursor.x = x;
11477 output_cursor.y = y;
11478
11479 /* If not called as part of an update, really display the cursor.
11480 This will also set the cursor position of W. */
11481 if (updated_window == NULL)
11482 {
11483 block_input ();
11484 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11485 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11486 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11487 unblock_input ();
11488 }
11489 }
11490
11491 #endif /* HAVE_WINDOW_SYSTEM */
11492
11493 \f
11494 /***********************************************************************
11495 Tool-bars
11496 ***********************************************************************/
11497
11498 #ifdef HAVE_WINDOW_SYSTEM
11499
11500 /* Where the mouse was last time we reported a mouse event. */
11501
11502 FRAME_PTR last_mouse_frame;
11503
11504 /* Tool-bar item index of the item on which a mouse button was pressed
11505 or -1. */
11506
11507 int last_tool_bar_item;
11508
11509 /* Select `frame' temporarily without running all the code in
11510 do_switch_frame.
11511 FIXME: Maybe do_switch_frame should be trimmed down similarly
11512 when `norecord' is set. */
11513 static Lisp_Object
11514 fast_set_selected_frame (Lisp_Object frame)
11515 {
11516 if (!EQ (selected_frame, frame))
11517 {
11518 selected_frame = frame;
11519 selected_window = XFRAME (frame)->selected_window;
11520 }
11521 return Qnil;
11522 }
11523
11524 /* Update the tool-bar item list for frame F. This has to be done
11525 before we start to fill in any display lines. Called from
11526 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11527 and restore it here. */
11528
11529 static void
11530 update_tool_bar (struct frame *f, int save_match_data)
11531 {
11532 #if defined (USE_GTK) || defined (HAVE_NS)
11533 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11534 #else
11535 int do_update = WINDOWP (f->tool_bar_window)
11536 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11537 #endif
11538
11539 if (do_update)
11540 {
11541 Lisp_Object window;
11542 struct window *w;
11543
11544 window = FRAME_SELECTED_WINDOW (f);
11545 w = XWINDOW (window);
11546
11547 /* If the user has switched buffers or windows, we need to
11548 recompute to reflect the new bindings. But we'll
11549 recompute when update_mode_lines is set too; that means
11550 that people can use force-mode-line-update to request
11551 that the menu bar be recomputed. The adverse effect on
11552 the rest of the redisplay algorithm is about the same as
11553 windows_or_buffers_changed anyway. */
11554 if (windows_or_buffers_changed
11555 || w->update_mode_line
11556 || update_mode_lines
11557 || window_buffer_changed (w))
11558 {
11559 struct buffer *prev = current_buffer;
11560 ptrdiff_t count = SPECPDL_INDEX ();
11561 Lisp_Object frame, new_tool_bar;
11562 int new_n_tool_bar;
11563 struct gcpro gcpro1;
11564
11565 /* Set current_buffer to the buffer of the selected
11566 window of the frame, so that we get the right local
11567 keymaps. */
11568 set_buffer_internal_1 (XBUFFER (w->buffer));
11569
11570 /* Save match data, if we must. */
11571 if (save_match_data)
11572 record_unwind_save_match_data ();
11573
11574 /* Make sure that we don't accidentally use bogus keymaps. */
11575 if (NILP (Voverriding_local_map_menu_flag))
11576 {
11577 specbind (Qoverriding_terminal_local_map, Qnil);
11578 specbind (Qoverriding_local_map, Qnil);
11579 }
11580
11581 GCPRO1 (new_tool_bar);
11582
11583 /* We must temporarily set the selected frame to this frame
11584 before calling tool_bar_items, because the calculation of
11585 the tool-bar keymap uses the selected frame (see
11586 `tool-bar-make-keymap' in tool-bar.el). */
11587 eassert (EQ (selected_window,
11588 /* Since we only explicitly preserve selected_frame,
11589 check that selected_window would be redundant. */
11590 XFRAME (selected_frame)->selected_window));
11591 record_unwind_protect (fast_set_selected_frame, selected_frame);
11592 XSETFRAME (frame, f);
11593 fast_set_selected_frame (frame);
11594
11595 /* Build desired tool-bar items from keymaps. */
11596 new_tool_bar
11597 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11598 &new_n_tool_bar);
11599
11600 /* Redisplay the tool-bar if we changed it. */
11601 if (new_n_tool_bar != f->n_tool_bar_items
11602 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11603 {
11604 /* Redisplay that happens asynchronously due to an expose event
11605 may access f->tool_bar_items. Make sure we update both
11606 variables within BLOCK_INPUT so no such event interrupts. */
11607 block_input ();
11608 fset_tool_bar_items (f, new_tool_bar);
11609 f->n_tool_bar_items = new_n_tool_bar;
11610 w->update_mode_line = 1;
11611 unblock_input ();
11612 }
11613
11614 UNGCPRO;
11615
11616 unbind_to (count, Qnil);
11617 set_buffer_internal_1 (prev);
11618 }
11619 }
11620 }
11621
11622
11623 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11624 F's desired tool-bar contents. F->tool_bar_items must have
11625 been set up previously by calling prepare_menu_bars. */
11626
11627 static void
11628 build_desired_tool_bar_string (struct frame *f)
11629 {
11630 int i, size, size_needed;
11631 struct gcpro gcpro1, gcpro2, gcpro3;
11632 Lisp_Object image, plist, props;
11633
11634 image = plist = props = Qnil;
11635 GCPRO3 (image, plist, props);
11636
11637 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11638 Otherwise, make a new string. */
11639
11640 /* The size of the string we might be able to reuse. */
11641 size = (STRINGP (f->desired_tool_bar_string)
11642 ? SCHARS (f->desired_tool_bar_string)
11643 : 0);
11644
11645 /* We need one space in the string for each image. */
11646 size_needed = f->n_tool_bar_items;
11647
11648 /* Reuse f->desired_tool_bar_string, if possible. */
11649 if (size < size_needed || NILP (f->desired_tool_bar_string))
11650 fset_desired_tool_bar_string
11651 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11652 else
11653 {
11654 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11655 Fremove_text_properties (make_number (0), make_number (size),
11656 props, f->desired_tool_bar_string);
11657 }
11658
11659 /* Put a `display' property on the string for the images to display,
11660 put a `menu_item' property on tool-bar items with a value that
11661 is the index of the item in F's tool-bar item vector. */
11662 for (i = 0; i < f->n_tool_bar_items; ++i)
11663 {
11664 #define PROP(IDX) \
11665 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11666
11667 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11668 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11669 int hmargin, vmargin, relief, idx, end;
11670
11671 /* If image is a vector, choose the image according to the
11672 button state. */
11673 image = PROP (TOOL_BAR_ITEM_IMAGES);
11674 if (VECTORP (image))
11675 {
11676 if (enabled_p)
11677 idx = (selected_p
11678 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11679 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11680 else
11681 idx = (selected_p
11682 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11683 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11684
11685 eassert (ASIZE (image) >= idx);
11686 image = AREF (image, idx);
11687 }
11688 else
11689 idx = -1;
11690
11691 /* Ignore invalid image specifications. */
11692 if (!valid_image_p (image))
11693 continue;
11694
11695 /* Display the tool-bar button pressed, or depressed. */
11696 plist = Fcopy_sequence (XCDR (image));
11697
11698 /* Compute margin and relief to draw. */
11699 relief = (tool_bar_button_relief >= 0
11700 ? tool_bar_button_relief
11701 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11702 hmargin = vmargin = relief;
11703
11704 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11705 INT_MAX - max (hmargin, vmargin)))
11706 {
11707 hmargin += XFASTINT (Vtool_bar_button_margin);
11708 vmargin += XFASTINT (Vtool_bar_button_margin);
11709 }
11710 else if (CONSP (Vtool_bar_button_margin))
11711 {
11712 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11713 INT_MAX - hmargin))
11714 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11715
11716 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11717 INT_MAX - vmargin))
11718 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11719 }
11720
11721 if (auto_raise_tool_bar_buttons_p)
11722 {
11723 /* Add a `:relief' property to the image spec if the item is
11724 selected. */
11725 if (selected_p)
11726 {
11727 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11728 hmargin -= relief;
11729 vmargin -= relief;
11730 }
11731 }
11732 else
11733 {
11734 /* If image is selected, display it pressed, i.e. with a
11735 negative relief. If it's not selected, display it with a
11736 raised relief. */
11737 plist = Fplist_put (plist, QCrelief,
11738 (selected_p
11739 ? make_number (-relief)
11740 : make_number (relief)));
11741 hmargin -= relief;
11742 vmargin -= relief;
11743 }
11744
11745 /* Put a margin around the image. */
11746 if (hmargin || vmargin)
11747 {
11748 if (hmargin == vmargin)
11749 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11750 else
11751 plist = Fplist_put (plist, QCmargin,
11752 Fcons (make_number (hmargin),
11753 make_number (vmargin)));
11754 }
11755
11756 /* If button is not enabled, and we don't have special images
11757 for the disabled state, make the image appear disabled by
11758 applying an appropriate algorithm to it. */
11759 if (!enabled_p && idx < 0)
11760 plist = Fplist_put (plist, QCconversion, Qdisabled);
11761
11762 /* Put a `display' text property on the string for the image to
11763 display. Put a `menu-item' property on the string that gives
11764 the start of this item's properties in the tool-bar items
11765 vector. */
11766 image = Fcons (Qimage, plist);
11767 props = list4 (Qdisplay, image,
11768 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11769
11770 /* Let the last image hide all remaining spaces in the tool bar
11771 string. The string can be longer than needed when we reuse a
11772 previous string. */
11773 if (i + 1 == f->n_tool_bar_items)
11774 end = SCHARS (f->desired_tool_bar_string);
11775 else
11776 end = i + 1;
11777 Fadd_text_properties (make_number (i), make_number (end),
11778 props, f->desired_tool_bar_string);
11779 #undef PROP
11780 }
11781
11782 UNGCPRO;
11783 }
11784
11785
11786 /* Display one line of the tool-bar of frame IT->f.
11787
11788 HEIGHT specifies the desired height of the tool-bar line.
11789 If the actual height of the glyph row is less than HEIGHT, the
11790 row's height is increased to HEIGHT, and the icons are centered
11791 vertically in the new height.
11792
11793 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11794 count a final empty row in case the tool-bar width exactly matches
11795 the window width.
11796 */
11797
11798 static void
11799 display_tool_bar_line (struct it *it, int height)
11800 {
11801 struct glyph_row *row = it->glyph_row;
11802 int max_x = it->last_visible_x;
11803 struct glyph *last;
11804
11805 prepare_desired_row (row);
11806 row->y = it->current_y;
11807
11808 /* Note that this isn't made use of if the face hasn't a box,
11809 so there's no need to check the face here. */
11810 it->start_of_box_run_p = 1;
11811
11812 while (it->current_x < max_x)
11813 {
11814 int x, n_glyphs_before, i, nglyphs;
11815 struct it it_before;
11816
11817 /* Get the next display element. */
11818 if (!get_next_display_element (it))
11819 {
11820 /* Don't count empty row if we are counting needed tool-bar lines. */
11821 if (height < 0 && !it->hpos)
11822 return;
11823 break;
11824 }
11825
11826 /* Produce glyphs. */
11827 n_glyphs_before = row->used[TEXT_AREA];
11828 it_before = *it;
11829
11830 PRODUCE_GLYPHS (it);
11831
11832 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11833 i = 0;
11834 x = it_before.current_x;
11835 while (i < nglyphs)
11836 {
11837 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11838
11839 if (x + glyph->pixel_width > max_x)
11840 {
11841 /* Glyph doesn't fit on line. Backtrack. */
11842 row->used[TEXT_AREA] = n_glyphs_before;
11843 *it = it_before;
11844 /* If this is the only glyph on this line, it will never fit on the
11845 tool-bar, so skip it. But ensure there is at least one glyph,
11846 so we don't accidentally disable the tool-bar. */
11847 if (n_glyphs_before == 0
11848 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11849 break;
11850 goto out;
11851 }
11852
11853 ++it->hpos;
11854 x += glyph->pixel_width;
11855 ++i;
11856 }
11857
11858 /* Stop at line end. */
11859 if (ITERATOR_AT_END_OF_LINE_P (it))
11860 break;
11861
11862 set_iterator_to_next (it, 1);
11863 }
11864
11865 out:;
11866
11867 row->displays_text_p = row->used[TEXT_AREA] != 0;
11868
11869 /* Use default face for the border below the tool bar.
11870
11871 FIXME: When auto-resize-tool-bars is grow-only, there is
11872 no additional border below the possibly empty tool-bar lines.
11873 So to make the extra empty lines look "normal", we have to
11874 use the tool-bar face for the border too. */
11875 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11876 it->face_id = DEFAULT_FACE_ID;
11877
11878 extend_face_to_end_of_line (it);
11879 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11880 last->right_box_line_p = 1;
11881 if (last == row->glyphs[TEXT_AREA])
11882 last->left_box_line_p = 1;
11883
11884 /* Make line the desired height and center it vertically. */
11885 if ((height -= it->max_ascent + it->max_descent) > 0)
11886 {
11887 /* Don't add more than one line height. */
11888 height %= FRAME_LINE_HEIGHT (it->f);
11889 it->max_ascent += height / 2;
11890 it->max_descent += (height + 1) / 2;
11891 }
11892
11893 compute_line_metrics (it);
11894
11895 /* If line is empty, make it occupy the rest of the tool-bar. */
11896 if (!row->displays_text_p)
11897 {
11898 row->height = row->phys_height = it->last_visible_y - row->y;
11899 row->visible_height = row->height;
11900 row->ascent = row->phys_ascent = 0;
11901 row->extra_line_spacing = 0;
11902 }
11903
11904 row->full_width_p = 1;
11905 row->continued_p = 0;
11906 row->truncated_on_left_p = 0;
11907 row->truncated_on_right_p = 0;
11908
11909 it->current_x = it->hpos = 0;
11910 it->current_y += row->height;
11911 ++it->vpos;
11912 ++it->glyph_row;
11913 }
11914
11915
11916 /* Max tool-bar height. */
11917
11918 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11919 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11920
11921 /* Value is the number of screen lines needed to make all tool-bar
11922 items of frame F visible. The number of actual rows needed is
11923 returned in *N_ROWS if non-NULL. */
11924
11925 static int
11926 tool_bar_lines_needed (struct frame *f, int *n_rows)
11927 {
11928 struct window *w = XWINDOW (f->tool_bar_window);
11929 struct it it;
11930 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11931 the desired matrix, so use (unused) mode-line row as temporary row to
11932 avoid destroying the first tool-bar row. */
11933 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11934
11935 /* Initialize an iterator for iteration over
11936 F->desired_tool_bar_string in the tool-bar window of frame F. */
11937 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11938 it.first_visible_x = 0;
11939 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11940 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11941 it.paragraph_embedding = L2R;
11942
11943 while (!ITERATOR_AT_END_P (&it))
11944 {
11945 clear_glyph_row (temp_row);
11946 it.glyph_row = temp_row;
11947 display_tool_bar_line (&it, -1);
11948 }
11949 clear_glyph_row (temp_row);
11950
11951 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11952 if (n_rows)
11953 *n_rows = it.vpos > 0 ? it.vpos : -1;
11954
11955 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11956 }
11957
11958
11959 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11960 0, 1, 0,
11961 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11962 If FRAME is nil or omitted, use the selected frame. */)
11963 (Lisp_Object frame)
11964 {
11965 struct frame *f = decode_any_frame (frame);
11966 struct window *w;
11967 int nlines = 0;
11968
11969 if (WINDOWP (f->tool_bar_window)
11970 && (w = XWINDOW (f->tool_bar_window),
11971 WINDOW_TOTAL_LINES (w) > 0))
11972 {
11973 update_tool_bar (f, 1);
11974 if (f->n_tool_bar_items)
11975 {
11976 build_desired_tool_bar_string (f);
11977 nlines = tool_bar_lines_needed (f, NULL);
11978 }
11979 }
11980
11981 return make_number (nlines);
11982 }
11983
11984
11985 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11986 height should be changed. */
11987
11988 static int
11989 redisplay_tool_bar (struct frame *f)
11990 {
11991 struct window *w;
11992 struct it it;
11993 struct glyph_row *row;
11994
11995 #if defined (USE_GTK) || defined (HAVE_NS)
11996 if (FRAME_EXTERNAL_TOOL_BAR (f))
11997 update_frame_tool_bar (f);
11998 return 0;
11999 #endif
12000
12001 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12002 do anything. This means you must start with tool-bar-lines
12003 non-zero to get the auto-sizing effect. Or in other words, you
12004 can turn off tool-bars by specifying tool-bar-lines zero. */
12005 if (!WINDOWP (f->tool_bar_window)
12006 || (w = XWINDOW (f->tool_bar_window),
12007 WINDOW_TOTAL_LINES (w) == 0))
12008 return 0;
12009
12010 /* Set up an iterator for the tool-bar window. */
12011 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12012 it.first_visible_x = 0;
12013 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
12014 row = it.glyph_row;
12015
12016 /* Build a string that represents the contents of the tool-bar. */
12017 build_desired_tool_bar_string (f);
12018 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12019 /* FIXME: This should be controlled by a user option. But it
12020 doesn't make sense to have an R2L tool bar if the menu bar cannot
12021 be drawn also R2L, and making the menu bar R2L is tricky due
12022 toolkit-specific code that implements it. If an R2L tool bar is
12023 ever supported, display_tool_bar_line should also be augmented to
12024 call unproduce_glyphs like display_line and display_string
12025 do. */
12026 it.paragraph_embedding = L2R;
12027
12028 if (f->n_tool_bar_rows == 0)
12029 {
12030 int nlines;
12031
12032 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
12033 nlines != WINDOW_TOTAL_LINES (w)))
12034 {
12035 Lisp_Object frame;
12036 int old_height = WINDOW_TOTAL_LINES (w);
12037
12038 XSETFRAME (frame, f);
12039 Fmodify_frame_parameters (frame,
12040 Fcons (Fcons (Qtool_bar_lines,
12041 make_number (nlines)),
12042 Qnil));
12043 if (WINDOW_TOTAL_LINES (w) != old_height)
12044 {
12045 clear_glyph_matrix (w->desired_matrix);
12046 fonts_changed_p = 1;
12047 return 1;
12048 }
12049 }
12050 }
12051
12052 /* Display as many lines as needed to display all tool-bar items. */
12053
12054 if (f->n_tool_bar_rows > 0)
12055 {
12056 int border, rows, height, extra;
12057
12058 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12059 border = XINT (Vtool_bar_border);
12060 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12061 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12062 else if (EQ (Vtool_bar_border, Qborder_width))
12063 border = f->border_width;
12064 else
12065 border = 0;
12066 if (border < 0)
12067 border = 0;
12068
12069 rows = f->n_tool_bar_rows;
12070 height = max (1, (it.last_visible_y - border) / rows);
12071 extra = it.last_visible_y - border - height * rows;
12072
12073 while (it.current_y < it.last_visible_y)
12074 {
12075 int h = 0;
12076 if (extra > 0 && rows-- > 0)
12077 {
12078 h = (extra + rows - 1) / rows;
12079 extra -= h;
12080 }
12081 display_tool_bar_line (&it, height + h);
12082 }
12083 }
12084 else
12085 {
12086 while (it.current_y < it.last_visible_y)
12087 display_tool_bar_line (&it, 0);
12088 }
12089
12090 /* It doesn't make much sense to try scrolling in the tool-bar
12091 window, so don't do it. */
12092 w->desired_matrix->no_scrolling_p = 1;
12093 w->must_be_updated_p = 1;
12094
12095 if (!NILP (Vauto_resize_tool_bars))
12096 {
12097 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12098 int change_height_p = 0;
12099
12100 /* If we couldn't display everything, change the tool-bar's
12101 height if there is room for more. */
12102 if (IT_STRING_CHARPOS (it) < it.end_charpos
12103 && it.current_y < max_tool_bar_height)
12104 change_height_p = 1;
12105
12106 row = it.glyph_row - 1;
12107
12108 /* If there are blank lines at the end, except for a partially
12109 visible blank line at the end that is smaller than
12110 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12111 if (!row->displays_text_p
12112 && row->height >= FRAME_LINE_HEIGHT (f))
12113 change_height_p = 1;
12114
12115 /* If row displays tool-bar items, but is partially visible,
12116 change the tool-bar's height. */
12117 if (row->displays_text_p
12118 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12119 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12120 change_height_p = 1;
12121
12122 /* Resize windows as needed by changing the `tool-bar-lines'
12123 frame parameter. */
12124 if (change_height_p)
12125 {
12126 Lisp_Object frame;
12127 int old_height = WINDOW_TOTAL_LINES (w);
12128 int nrows;
12129 int nlines = tool_bar_lines_needed (f, &nrows);
12130
12131 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12132 && !f->minimize_tool_bar_window_p)
12133 ? (nlines > old_height)
12134 : (nlines != old_height));
12135 f->minimize_tool_bar_window_p = 0;
12136
12137 if (change_height_p)
12138 {
12139 XSETFRAME (frame, f);
12140 Fmodify_frame_parameters (frame,
12141 Fcons (Fcons (Qtool_bar_lines,
12142 make_number (nlines)),
12143 Qnil));
12144 if (WINDOW_TOTAL_LINES (w) != old_height)
12145 {
12146 clear_glyph_matrix (w->desired_matrix);
12147 f->n_tool_bar_rows = nrows;
12148 fonts_changed_p = 1;
12149 return 1;
12150 }
12151 }
12152 }
12153 }
12154
12155 f->minimize_tool_bar_window_p = 0;
12156 return 0;
12157 }
12158
12159
12160 /* Get information about the tool-bar item which is displayed in GLYPH
12161 on frame F. Return in *PROP_IDX the index where tool-bar item
12162 properties start in F->tool_bar_items. Value is zero if
12163 GLYPH doesn't display a tool-bar item. */
12164
12165 static int
12166 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12167 {
12168 Lisp_Object prop;
12169 int success_p;
12170 int charpos;
12171
12172 /* This function can be called asynchronously, which means we must
12173 exclude any possibility that Fget_text_property signals an
12174 error. */
12175 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12176 charpos = max (0, charpos);
12177
12178 /* Get the text property `menu-item' at pos. The value of that
12179 property is the start index of this item's properties in
12180 F->tool_bar_items. */
12181 prop = Fget_text_property (make_number (charpos),
12182 Qmenu_item, f->current_tool_bar_string);
12183 if (INTEGERP (prop))
12184 {
12185 *prop_idx = XINT (prop);
12186 success_p = 1;
12187 }
12188 else
12189 success_p = 0;
12190
12191 return success_p;
12192 }
12193
12194 \f
12195 /* Get information about the tool-bar item at position X/Y on frame F.
12196 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12197 the current matrix of the tool-bar window of F, or NULL if not
12198 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12199 item in F->tool_bar_items. Value is
12200
12201 -1 if X/Y is not on a tool-bar item
12202 0 if X/Y is on the same item that was highlighted before.
12203 1 otherwise. */
12204
12205 static int
12206 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12207 int *hpos, int *vpos, int *prop_idx)
12208 {
12209 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12210 struct window *w = XWINDOW (f->tool_bar_window);
12211 int area;
12212
12213 /* Find the glyph under X/Y. */
12214 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12215 if (*glyph == NULL)
12216 return -1;
12217
12218 /* Get the start of this tool-bar item's properties in
12219 f->tool_bar_items. */
12220 if (!tool_bar_item_info (f, *glyph, prop_idx))
12221 return -1;
12222
12223 /* Is mouse on the highlighted item? */
12224 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12225 && *vpos >= hlinfo->mouse_face_beg_row
12226 && *vpos <= hlinfo->mouse_face_end_row
12227 && (*vpos > hlinfo->mouse_face_beg_row
12228 || *hpos >= hlinfo->mouse_face_beg_col)
12229 && (*vpos < hlinfo->mouse_face_end_row
12230 || *hpos < hlinfo->mouse_face_end_col
12231 || hlinfo->mouse_face_past_end))
12232 return 0;
12233
12234 return 1;
12235 }
12236
12237
12238 /* EXPORT:
12239 Handle mouse button event on the tool-bar of frame F, at
12240 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12241 0 for button release. MODIFIERS is event modifiers for button
12242 release. */
12243
12244 void
12245 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12246 int modifiers)
12247 {
12248 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12249 struct window *w = XWINDOW (f->tool_bar_window);
12250 int hpos, vpos, prop_idx;
12251 struct glyph *glyph;
12252 Lisp_Object enabled_p;
12253
12254 /* If not on the highlighted tool-bar item, return. */
12255 frame_to_window_pixel_xy (w, &x, &y);
12256 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12257 return;
12258
12259 /* If item is disabled, do nothing. */
12260 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12261 if (NILP (enabled_p))
12262 return;
12263
12264 if (down_p)
12265 {
12266 /* Show item in pressed state. */
12267 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12268 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12269 last_tool_bar_item = prop_idx;
12270 }
12271 else
12272 {
12273 Lisp_Object key, frame;
12274 struct input_event event;
12275 EVENT_INIT (event);
12276
12277 /* Show item in released state. */
12278 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12279 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12280
12281 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12282
12283 XSETFRAME (frame, f);
12284 event.kind = TOOL_BAR_EVENT;
12285 event.frame_or_window = frame;
12286 event.arg = frame;
12287 kbd_buffer_store_event (&event);
12288
12289 event.kind = TOOL_BAR_EVENT;
12290 event.frame_or_window = frame;
12291 event.arg = key;
12292 event.modifiers = modifiers;
12293 kbd_buffer_store_event (&event);
12294 last_tool_bar_item = -1;
12295 }
12296 }
12297
12298
12299 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12300 tool-bar window-relative coordinates X/Y. Called from
12301 note_mouse_highlight. */
12302
12303 static void
12304 note_tool_bar_highlight (struct frame *f, int x, int y)
12305 {
12306 Lisp_Object window = f->tool_bar_window;
12307 struct window *w = XWINDOW (window);
12308 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12309 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12310 int hpos, vpos;
12311 struct glyph *glyph;
12312 struct glyph_row *row;
12313 int i;
12314 Lisp_Object enabled_p;
12315 int prop_idx;
12316 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12317 int mouse_down_p, rc;
12318
12319 /* Function note_mouse_highlight is called with negative X/Y
12320 values when mouse moves outside of the frame. */
12321 if (x <= 0 || y <= 0)
12322 {
12323 clear_mouse_face (hlinfo);
12324 return;
12325 }
12326
12327 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12328 if (rc < 0)
12329 {
12330 /* Not on tool-bar item. */
12331 clear_mouse_face (hlinfo);
12332 return;
12333 }
12334 else if (rc == 0)
12335 /* On same tool-bar item as before. */
12336 goto set_help_echo;
12337
12338 clear_mouse_face (hlinfo);
12339
12340 /* Mouse is down, but on different tool-bar item? */
12341 mouse_down_p = (dpyinfo->grabbed
12342 && f == last_mouse_frame
12343 && FRAME_LIVE_P (f));
12344 if (mouse_down_p
12345 && last_tool_bar_item != prop_idx)
12346 return;
12347
12348 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12349 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12350
12351 /* If tool-bar item is not enabled, don't highlight it. */
12352 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12353 if (!NILP (enabled_p))
12354 {
12355 /* Compute the x-position of the glyph. In front and past the
12356 image is a space. We include this in the highlighted area. */
12357 row = MATRIX_ROW (w->current_matrix, vpos);
12358 for (i = x = 0; i < hpos; ++i)
12359 x += row->glyphs[TEXT_AREA][i].pixel_width;
12360
12361 /* Record this as the current active region. */
12362 hlinfo->mouse_face_beg_col = hpos;
12363 hlinfo->mouse_face_beg_row = vpos;
12364 hlinfo->mouse_face_beg_x = x;
12365 hlinfo->mouse_face_beg_y = row->y;
12366 hlinfo->mouse_face_past_end = 0;
12367
12368 hlinfo->mouse_face_end_col = hpos + 1;
12369 hlinfo->mouse_face_end_row = vpos;
12370 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12371 hlinfo->mouse_face_end_y = row->y;
12372 hlinfo->mouse_face_window = window;
12373 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12374
12375 /* Display it as active. */
12376 show_mouse_face (hlinfo, draw);
12377 hlinfo->mouse_face_image_state = draw;
12378 }
12379
12380 set_help_echo:
12381
12382 /* Set help_echo_string to a help string to display for this tool-bar item.
12383 XTread_socket does the rest. */
12384 help_echo_object = help_echo_window = Qnil;
12385 help_echo_pos = -1;
12386 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12387 if (NILP (help_echo_string))
12388 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12389 }
12390
12391 #endif /* HAVE_WINDOW_SYSTEM */
12392
12393
12394 \f
12395 /************************************************************************
12396 Horizontal scrolling
12397 ************************************************************************/
12398
12399 static int hscroll_window_tree (Lisp_Object);
12400 static int hscroll_windows (Lisp_Object);
12401
12402 /* For all leaf windows in the window tree rooted at WINDOW, set their
12403 hscroll value so that PT is (i) visible in the window, and (ii) so
12404 that it is not within a certain margin at the window's left and
12405 right border. Value is non-zero if any window's hscroll has been
12406 changed. */
12407
12408 static int
12409 hscroll_window_tree (Lisp_Object window)
12410 {
12411 int hscrolled_p = 0;
12412 int hscroll_relative_p = FLOATP (Vhscroll_step);
12413 int hscroll_step_abs = 0;
12414 double hscroll_step_rel = 0;
12415
12416 if (hscroll_relative_p)
12417 {
12418 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12419 if (hscroll_step_rel < 0)
12420 {
12421 hscroll_relative_p = 0;
12422 hscroll_step_abs = 0;
12423 }
12424 }
12425 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12426 {
12427 hscroll_step_abs = XINT (Vhscroll_step);
12428 if (hscroll_step_abs < 0)
12429 hscroll_step_abs = 0;
12430 }
12431 else
12432 hscroll_step_abs = 0;
12433
12434 while (WINDOWP (window))
12435 {
12436 struct window *w = XWINDOW (window);
12437
12438 if (WINDOWP (w->hchild))
12439 hscrolled_p |= hscroll_window_tree (w->hchild);
12440 else if (WINDOWP (w->vchild))
12441 hscrolled_p |= hscroll_window_tree (w->vchild);
12442 else if (w->cursor.vpos >= 0)
12443 {
12444 int h_margin;
12445 int text_area_width;
12446 struct glyph_row *current_cursor_row
12447 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12448 struct glyph_row *desired_cursor_row
12449 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12450 struct glyph_row *cursor_row
12451 = (desired_cursor_row->enabled_p
12452 ? desired_cursor_row
12453 : current_cursor_row);
12454 int row_r2l_p = cursor_row->reversed_p;
12455
12456 text_area_width = window_box_width (w, TEXT_AREA);
12457
12458 /* Scroll when cursor is inside this scroll margin. */
12459 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12460
12461 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12462 /* For left-to-right rows, hscroll when cursor is either
12463 (i) inside the right hscroll margin, or (ii) if it is
12464 inside the left margin and the window is already
12465 hscrolled. */
12466 && ((!row_r2l_p
12467 && ((w->hscroll
12468 && w->cursor.x <= h_margin)
12469 || (cursor_row->enabled_p
12470 && cursor_row->truncated_on_right_p
12471 && (w->cursor.x >= text_area_width - h_margin))))
12472 /* For right-to-left rows, the logic is similar,
12473 except that rules for scrolling to left and right
12474 are reversed. E.g., if cursor.x <= h_margin, we
12475 need to hscroll "to the right" unconditionally,
12476 and that will scroll the screen to the left so as
12477 to reveal the next portion of the row. */
12478 || (row_r2l_p
12479 && ((cursor_row->enabled_p
12480 /* FIXME: It is confusing to set the
12481 truncated_on_right_p flag when R2L rows
12482 are actually truncated on the left. */
12483 && cursor_row->truncated_on_right_p
12484 && w->cursor.x <= h_margin)
12485 || (w->hscroll
12486 && (w->cursor.x >= text_area_width - h_margin))))))
12487 {
12488 struct it it;
12489 ptrdiff_t hscroll;
12490 struct buffer *saved_current_buffer;
12491 ptrdiff_t pt;
12492 int wanted_x;
12493
12494 /* Find point in a display of infinite width. */
12495 saved_current_buffer = current_buffer;
12496 current_buffer = XBUFFER (w->buffer);
12497
12498 if (w == XWINDOW (selected_window))
12499 pt = PT;
12500 else
12501 {
12502 pt = marker_position (w->pointm);
12503 pt = max (BEGV, pt);
12504 pt = min (ZV, pt);
12505 }
12506
12507 /* Move iterator to pt starting at cursor_row->start in
12508 a line with infinite width. */
12509 init_to_row_start (&it, w, cursor_row);
12510 it.last_visible_x = INFINITY;
12511 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12512 current_buffer = saved_current_buffer;
12513
12514 /* Position cursor in window. */
12515 if (!hscroll_relative_p && hscroll_step_abs == 0)
12516 hscroll = max (0, (it.current_x
12517 - (ITERATOR_AT_END_OF_LINE_P (&it)
12518 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12519 : (text_area_width / 2))))
12520 / FRAME_COLUMN_WIDTH (it.f);
12521 else if ((!row_r2l_p
12522 && w->cursor.x >= text_area_width - h_margin)
12523 || (row_r2l_p && w->cursor.x <= h_margin))
12524 {
12525 if (hscroll_relative_p)
12526 wanted_x = text_area_width * (1 - hscroll_step_rel)
12527 - h_margin;
12528 else
12529 wanted_x = text_area_width
12530 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12531 - h_margin;
12532 hscroll
12533 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12534 }
12535 else
12536 {
12537 if (hscroll_relative_p)
12538 wanted_x = text_area_width * hscroll_step_rel
12539 + h_margin;
12540 else
12541 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12542 + h_margin;
12543 hscroll
12544 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12545 }
12546 hscroll = max (hscroll, w->min_hscroll);
12547
12548 /* Don't prevent redisplay optimizations if hscroll
12549 hasn't changed, as it will unnecessarily slow down
12550 redisplay. */
12551 if (w->hscroll != hscroll)
12552 {
12553 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12554 w->hscroll = hscroll;
12555 hscrolled_p = 1;
12556 }
12557 }
12558 }
12559
12560 window = w->next;
12561 }
12562
12563 /* Value is non-zero if hscroll of any leaf window has been changed. */
12564 return hscrolled_p;
12565 }
12566
12567
12568 /* Set hscroll so that cursor is visible and not inside horizontal
12569 scroll margins for all windows in the tree rooted at WINDOW. See
12570 also hscroll_window_tree above. Value is non-zero if any window's
12571 hscroll has been changed. If it has, desired matrices on the frame
12572 of WINDOW are cleared. */
12573
12574 static int
12575 hscroll_windows (Lisp_Object window)
12576 {
12577 int hscrolled_p = hscroll_window_tree (window);
12578 if (hscrolled_p)
12579 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12580 return hscrolled_p;
12581 }
12582
12583
12584 \f
12585 /************************************************************************
12586 Redisplay
12587 ************************************************************************/
12588
12589 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12590 to a non-zero value. This is sometimes handy to have in a debugger
12591 session. */
12592
12593 #ifdef GLYPH_DEBUG
12594
12595 /* First and last unchanged row for try_window_id. */
12596
12597 static int debug_first_unchanged_at_end_vpos;
12598 static int debug_last_unchanged_at_beg_vpos;
12599
12600 /* Delta vpos and y. */
12601
12602 static int debug_dvpos, debug_dy;
12603
12604 /* Delta in characters and bytes for try_window_id. */
12605
12606 static ptrdiff_t debug_delta, debug_delta_bytes;
12607
12608 /* Values of window_end_pos and window_end_vpos at the end of
12609 try_window_id. */
12610
12611 static ptrdiff_t debug_end_vpos;
12612
12613 /* Append a string to W->desired_matrix->method. FMT is a printf
12614 format string. If trace_redisplay_p is non-zero also printf the
12615 resulting string to stderr. */
12616
12617 static void debug_method_add (struct window *, char const *, ...)
12618 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12619
12620 static void
12621 debug_method_add (struct window *w, char const *fmt, ...)
12622 {
12623 char *method = w->desired_matrix->method;
12624 int len = strlen (method);
12625 int size = sizeof w->desired_matrix->method;
12626 int remaining = size - len - 1;
12627 va_list ap;
12628
12629 if (len && remaining)
12630 {
12631 method[len] = '|';
12632 --remaining, ++len;
12633 }
12634
12635 va_start (ap, fmt);
12636 vsnprintf (method + len, remaining + 1, fmt, ap);
12637 va_end (ap);
12638
12639 if (trace_redisplay_p)
12640 fprintf (stderr, "%p (%s): %s\n",
12641 w,
12642 ((BUFFERP (w->buffer)
12643 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12644 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12645 : "no buffer"),
12646 method + len);
12647 }
12648
12649 #endif /* GLYPH_DEBUG */
12650
12651
12652 /* Value is non-zero if all changes in window W, which displays
12653 current_buffer, are in the text between START and END. START is a
12654 buffer position, END is given as a distance from Z. Used in
12655 redisplay_internal for display optimization. */
12656
12657 static int
12658 text_outside_line_unchanged_p (struct window *w,
12659 ptrdiff_t start, ptrdiff_t end)
12660 {
12661 int unchanged_p = 1;
12662
12663 /* If text or overlays have changed, see where. */
12664 if (window_outdated (w))
12665 {
12666 /* Gap in the line? */
12667 if (GPT < start || Z - GPT < end)
12668 unchanged_p = 0;
12669
12670 /* Changes start in front of the line, or end after it? */
12671 if (unchanged_p
12672 && (BEG_UNCHANGED < start - 1
12673 || END_UNCHANGED < end))
12674 unchanged_p = 0;
12675
12676 /* If selective display, can't optimize if changes start at the
12677 beginning of the line. */
12678 if (unchanged_p
12679 && INTEGERP (BVAR (current_buffer, selective_display))
12680 && XINT (BVAR (current_buffer, selective_display)) > 0
12681 && (BEG_UNCHANGED < start || GPT <= start))
12682 unchanged_p = 0;
12683
12684 /* If there are overlays at the start or end of the line, these
12685 may have overlay strings with newlines in them. A change at
12686 START, for instance, may actually concern the display of such
12687 overlay strings as well, and they are displayed on different
12688 lines. So, quickly rule out this case. (For the future, it
12689 might be desirable to implement something more telling than
12690 just BEG/END_UNCHANGED.) */
12691 if (unchanged_p)
12692 {
12693 if (BEG + BEG_UNCHANGED == start
12694 && overlay_touches_p (start))
12695 unchanged_p = 0;
12696 if (END_UNCHANGED == end
12697 && overlay_touches_p (Z - end))
12698 unchanged_p = 0;
12699 }
12700
12701 /* Under bidi reordering, adding or deleting a character in the
12702 beginning of a paragraph, before the first strong directional
12703 character, can change the base direction of the paragraph (unless
12704 the buffer specifies a fixed paragraph direction), which will
12705 require to redisplay the whole paragraph. It might be worthwhile
12706 to find the paragraph limits and widen the range of redisplayed
12707 lines to that, but for now just give up this optimization. */
12708 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12709 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12710 unchanged_p = 0;
12711 }
12712
12713 return unchanged_p;
12714 }
12715
12716
12717 /* Do a frame update, taking possible shortcuts into account. This is
12718 the main external entry point for redisplay.
12719
12720 If the last redisplay displayed an echo area message and that message
12721 is no longer requested, we clear the echo area or bring back the
12722 mini-buffer if that is in use. */
12723
12724 void
12725 redisplay (void)
12726 {
12727 redisplay_internal ();
12728 }
12729
12730
12731 static Lisp_Object
12732 overlay_arrow_string_or_property (Lisp_Object var)
12733 {
12734 Lisp_Object val;
12735
12736 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12737 return val;
12738
12739 return Voverlay_arrow_string;
12740 }
12741
12742 /* Return 1 if there are any overlay-arrows in current_buffer. */
12743 static int
12744 overlay_arrow_in_current_buffer_p (void)
12745 {
12746 Lisp_Object vlist;
12747
12748 for (vlist = Voverlay_arrow_variable_list;
12749 CONSP (vlist);
12750 vlist = XCDR (vlist))
12751 {
12752 Lisp_Object var = XCAR (vlist);
12753 Lisp_Object val;
12754
12755 if (!SYMBOLP (var))
12756 continue;
12757 val = find_symbol_value (var);
12758 if (MARKERP (val)
12759 && current_buffer == XMARKER (val)->buffer)
12760 return 1;
12761 }
12762 return 0;
12763 }
12764
12765
12766 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12767 has changed. */
12768
12769 static int
12770 overlay_arrows_changed_p (void)
12771 {
12772 Lisp_Object vlist;
12773
12774 for (vlist = Voverlay_arrow_variable_list;
12775 CONSP (vlist);
12776 vlist = XCDR (vlist))
12777 {
12778 Lisp_Object var = XCAR (vlist);
12779 Lisp_Object val, pstr;
12780
12781 if (!SYMBOLP (var))
12782 continue;
12783 val = find_symbol_value (var);
12784 if (!MARKERP (val))
12785 continue;
12786 if (! EQ (COERCE_MARKER (val),
12787 Fget (var, Qlast_arrow_position))
12788 || ! (pstr = overlay_arrow_string_or_property (var),
12789 EQ (pstr, Fget (var, Qlast_arrow_string))))
12790 return 1;
12791 }
12792 return 0;
12793 }
12794
12795 /* Mark overlay arrows to be updated on next redisplay. */
12796
12797 static void
12798 update_overlay_arrows (int up_to_date)
12799 {
12800 Lisp_Object vlist;
12801
12802 for (vlist = Voverlay_arrow_variable_list;
12803 CONSP (vlist);
12804 vlist = XCDR (vlist))
12805 {
12806 Lisp_Object var = XCAR (vlist);
12807
12808 if (!SYMBOLP (var))
12809 continue;
12810
12811 if (up_to_date > 0)
12812 {
12813 Lisp_Object val = find_symbol_value (var);
12814 Fput (var, Qlast_arrow_position,
12815 COERCE_MARKER (val));
12816 Fput (var, Qlast_arrow_string,
12817 overlay_arrow_string_or_property (var));
12818 }
12819 else if (up_to_date < 0
12820 || !NILP (Fget (var, Qlast_arrow_position)))
12821 {
12822 Fput (var, Qlast_arrow_position, Qt);
12823 Fput (var, Qlast_arrow_string, Qt);
12824 }
12825 }
12826 }
12827
12828
12829 /* Return overlay arrow string to display at row.
12830 Return integer (bitmap number) for arrow bitmap in left fringe.
12831 Return nil if no overlay arrow. */
12832
12833 static Lisp_Object
12834 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12835 {
12836 Lisp_Object vlist;
12837
12838 for (vlist = Voverlay_arrow_variable_list;
12839 CONSP (vlist);
12840 vlist = XCDR (vlist))
12841 {
12842 Lisp_Object var = XCAR (vlist);
12843 Lisp_Object val;
12844
12845 if (!SYMBOLP (var))
12846 continue;
12847
12848 val = find_symbol_value (var);
12849
12850 if (MARKERP (val)
12851 && current_buffer == XMARKER (val)->buffer
12852 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12853 {
12854 if (FRAME_WINDOW_P (it->f)
12855 /* FIXME: if ROW->reversed_p is set, this should test
12856 the right fringe, not the left one. */
12857 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12858 {
12859 #ifdef HAVE_WINDOW_SYSTEM
12860 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12861 {
12862 int fringe_bitmap;
12863 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12864 return make_number (fringe_bitmap);
12865 }
12866 #endif
12867 return make_number (-1); /* Use default arrow bitmap. */
12868 }
12869 return overlay_arrow_string_or_property (var);
12870 }
12871 }
12872
12873 return Qnil;
12874 }
12875
12876 /* Return 1 if point moved out of or into a composition. Otherwise
12877 return 0. PREV_BUF and PREV_PT are the last point buffer and
12878 position. BUF and PT are the current point buffer and position. */
12879
12880 static int
12881 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12882 struct buffer *buf, ptrdiff_t pt)
12883 {
12884 ptrdiff_t start, end;
12885 Lisp_Object prop;
12886 Lisp_Object buffer;
12887
12888 XSETBUFFER (buffer, buf);
12889 /* Check a composition at the last point if point moved within the
12890 same buffer. */
12891 if (prev_buf == buf)
12892 {
12893 if (prev_pt == pt)
12894 /* Point didn't move. */
12895 return 0;
12896
12897 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12898 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12899 && COMPOSITION_VALID_P (start, end, prop)
12900 && start < prev_pt && end > prev_pt)
12901 /* The last point was within the composition. Return 1 iff
12902 point moved out of the composition. */
12903 return (pt <= start || pt >= end);
12904 }
12905
12906 /* Check a composition at the current point. */
12907 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12908 && find_composition (pt, -1, &start, &end, &prop, buffer)
12909 && COMPOSITION_VALID_P (start, end, prop)
12910 && start < pt && end > pt);
12911 }
12912
12913
12914 /* Reconsider the setting of B->clip_changed which is displayed
12915 in window W. */
12916
12917 static void
12918 reconsider_clip_changes (struct window *w, struct buffer *b)
12919 {
12920 if (b->clip_changed
12921 && !NILP (w->window_end_valid)
12922 && w->current_matrix->buffer == b
12923 && w->current_matrix->zv == BUF_ZV (b)
12924 && w->current_matrix->begv == BUF_BEGV (b))
12925 b->clip_changed = 0;
12926
12927 /* If display wasn't paused, and W is not a tool bar window, see if
12928 point has been moved into or out of a composition. In that case,
12929 we set b->clip_changed to 1 to force updating the screen. If
12930 b->clip_changed has already been set to 1, we can skip this
12931 check. */
12932 if (!b->clip_changed
12933 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12934 {
12935 ptrdiff_t pt;
12936
12937 if (w == XWINDOW (selected_window))
12938 pt = PT;
12939 else
12940 pt = marker_position (w->pointm);
12941
12942 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12943 || pt != w->last_point)
12944 && check_point_in_composition (w->current_matrix->buffer,
12945 w->last_point,
12946 XBUFFER (w->buffer), pt))
12947 b->clip_changed = 1;
12948 }
12949 }
12950 \f
12951
12952 /* Select FRAME to forward the values of frame-local variables into C
12953 variables so that the redisplay routines can access those values
12954 directly. */
12955
12956 static void
12957 select_frame_for_redisplay (Lisp_Object frame)
12958 {
12959 Lisp_Object tail, tem;
12960 Lisp_Object old = selected_frame;
12961 struct Lisp_Symbol *sym;
12962
12963 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12964
12965 selected_frame = frame;
12966
12967 do {
12968 for (tail = XFRAME (frame)->param_alist;
12969 CONSP (tail); tail = XCDR (tail))
12970 if (CONSP (XCAR (tail))
12971 && (tem = XCAR (XCAR (tail)),
12972 SYMBOLP (tem))
12973 && (sym = indirect_variable (XSYMBOL (tem)),
12974 sym->redirect == SYMBOL_LOCALIZED)
12975 && sym->val.blv->frame_local)
12976 /* Use find_symbol_value rather than Fsymbol_value
12977 to avoid an error if it is void. */
12978 find_symbol_value (tem);
12979 } while (!EQ (frame, old) && (frame = old, 1));
12980 }
12981
12982 /* Make sure that previously selected OLD_FRAME is selected unless it has been
12983 deleted (by an X connection failure during redisplay, for example). */
12984
12985 static void
12986 ensure_selected_frame (Lisp_Object old_frame)
12987 {
12988 if (!EQ (old_frame, selected_frame) && FRAME_LIVE_P (XFRAME (old_frame)))
12989 select_frame_for_redisplay (old_frame);
12990 }
12991
12992 #define STOP_POLLING \
12993 do { if (! polling_stopped_here) stop_polling (); \
12994 polling_stopped_here = 1; } while (0)
12995
12996 #define RESUME_POLLING \
12997 do { if (polling_stopped_here) start_polling (); \
12998 polling_stopped_here = 0; } while (0)
12999
13000
13001 /* Perhaps in the future avoid recentering windows if it
13002 is not necessary; currently that causes some problems. */
13003
13004 static void
13005 redisplay_internal (void)
13006 {
13007 struct window *w = XWINDOW (selected_window);
13008 struct window *sw;
13009 struct frame *fr;
13010 int pending;
13011 int must_finish = 0;
13012 struct text_pos tlbufpos, tlendpos;
13013 int number_of_visible_frames;
13014 ptrdiff_t count, count1;
13015 struct frame *sf;
13016 int polling_stopped_here = 0;
13017 Lisp_Object tail, frame, old_frame = selected_frame;
13018 struct backtrace backtrace;
13019
13020 /* Non-zero means redisplay has to consider all windows on all
13021 frames. Zero means, only selected_window is considered. */
13022 int consider_all_windows_p;
13023
13024 /* Non-zero means redisplay has to redisplay the miniwindow. */
13025 int update_miniwindow_p = 0;
13026
13027 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13028
13029 /* No redisplay if running in batch mode or frame is not yet fully
13030 initialized, or redisplay is explicitly turned off by setting
13031 Vinhibit_redisplay. */
13032 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13033 || !NILP (Vinhibit_redisplay))
13034 return;
13035
13036 /* Don't examine these until after testing Vinhibit_redisplay.
13037 When Emacs is shutting down, perhaps because its connection to
13038 X has dropped, we should not look at them at all. */
13039 fr = XFRAME (w->frame);
13040 sf = SELECTED_FRAME ();
13041
13042 if (!fr->glyphs_initialized_p)
13043 return;
13044
13045 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13046 if (popup_activated ())
13047 return;
13048 #endif
13049
13050 /* I don't think this happens but let's be paranoid. */
13051 if (redisplaying_p)
13052 return;
13053
13054 /* Record a function that clears redisplaying_p
13055 when we leave this function. */
13056 count = SPECPDL_INDEX ();
13057 record_unwind_protect (unwind_redisplay, selected_frame);
13058 redisplaying_p = 1;
13059 specbind (Qinhibit_free_realized_faces, Qnil);
13060
13061 /* Record this function, so it appears on the profiler's backtraces. */
13062 backtrace.next = backtrace_list;
13063 backtrace.function = Qredisplay_internal;
13064 backtrace.args = &Qnil;
13065 backtrace.nargs = 0;
13066 backtrace.debug_on_exit = 0;
13067 backtrace_list = &backtrace;
13068
13069 FOR_EACH_FRAME (tail, frame)
13070 XFRAME (frame)->already_hscrolled_p = 0;
13071
13072 retry:
13073 /* Remember the currently selected window. */
13074 sw = w;
13075
13076 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
13077 selected_frame and selected_window to be temporarily out-of-sync so
13078 when we come back here via `goto retry', we need to resync because we
13079 may need to run Elisp code (via prepare_menu_bars). */
13080 ensure_selected_frame (old_frame);
13081
13082 pending = 0;
13083 reconsider_clip_changes (w, current_buffer);
13084 last_escape_glyph_frame = NULL;
13085 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13086 last_glyphless_glyph_frame = NULL;
13087 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13088
13089 /* If new fonts have been loaded that make a glyph matrix adjustment
13090 necessary, do it. */
13091 if (fonts_changed_p)
13092 {
13093 adjust_glyphs (NULL);
13094 ++windows_or_buffers_changed;
13095 fonts_changed_p = 0;
13096 }
13097
13098 /* If face_change_count is non-zero, init_iterator will free all
13099 realized faces, which includes the faces referenced from current
13100 matrices. So, we can't reuse current matrices in this case. */
13101 if (face_change_count)
13102 ++windows_or_buffers_changed;
13103
13104 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13105 && FRAME_TTY (sf)->previous_frame != sf)
13106 {
13107 /* Since frames on a single ASCII terminal share the same
13108 display area, displaying a different frame means redisplay
13109 the whole thing. */
13110 windows_or_buffers_changed++;
13111 SET_FRAME_GARBAGED (sf);
13112 #ifndef DOS_NT
13113 set_tty_color_mode (FRAME_TTY (sf), sf);
13114 #endif
13115 FRAME_TTY (sf)->previous_frame = sf;
13116 }
13117
13118 /* Set the visible flags for all frames. Do this before checking for
13119 resized or garbaged frames; they want to know if their frames are
13120 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13121 number_of_visible_frames = 0;
13122
13123 FOR_EACH_FRAME (tail, frame)
13124 {
13125 struct frame *f = XFRAME (frame);
13126
13127 FRAME_SAMPLE_VISIBILITY (f);
13128 if (FRAME_VISIBLE_P (f))
13129 ++number_of_visible_frames;
13130 clear_desired_matrices (f);
13131 }
13132
13133 /* Notice any pending interrupt request to change frame size. */
13134 do_pending_window_change (1);
13135
13136 /* do_pending_window_change could change the selected_window due to
13137 frame resizing which makes the selected window too small. */
13138 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13139 {
13140 sw = w;
13141 reconsider_clip_changes (w, current_buffer);
13142 }
13143
13144 /* Clear frames marked as garbaged. */
13145 clear_garbaged_frames ();
13146
13147 /* Build menubar and tool-bar items. */
13148 if (NILP (Vmemory_full))
13149 prepare_menu_bars ();
13150
13151 if (windows_or_buffers_changed)
13152 update_mode_lines++;
13153
13154 /* Detect case that we need to write or remove a star in the mode line. */
13155 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13156 {
13157 w->update_mode_line = 1;
13158 if (buffer_shared_and_changed ())
13159 update_mode_lines++;
13160 }
13161
13162 /* Avoid invocation of point motion hooks by `current_column' below. */
13163 count1 = SPECPDL_INDEX ();
13164 specbind (Qinhibit_point_motion_hooks, Qt);
13165
13166 if (mode_line_update_needed (w))
13167 w->update_mode_line = 1;
13168
13169 unbind_to (count1, Qnil);
13170
13171 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13172
13173 consider_all_windows_p = (update_mode_lines
13174 || buffer_shared_and_changed ()
13175 || cursor_type_changed);
13176
13177 /* If specs for an arrow have changed, do thorough redisplay
13178 to ensure we remove any arrow that should no longer exist. */
13179 if (overlay_arrows_changed_p ())
13180 consider_all_windows_p = windows_or_buffers_changed = 1;
13181
13182 /* Normally the message* functions will have already displayed and
13183 updated the echo area, but the frame may have been trashed, or
13184 the update may have been preempted, so display the echo area
13185 again here. Checking message_cleared_p captures the case that
13186 the echo area should be cleared. */
13187 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13188 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13189 || (message_cleared_p
13190 && minibuf_level == 0
13191 /* If the mini-window is currently selected, this means the
13192 echo-area doesn't show through. */
13193 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13194 {
13195 int window_height_changed_p = echo_area_display (0);
13196
13197 if (message_cleared_p)
13198 update_miniwindow_p = 1;
13199
13200 must_finish = 1;
13201
13202 /* If we don't display the current message, don't clear the
13203 message_cleared_p flag, because, if we did, we wouldn't clear
13204 the echo area in the next redisplay which doesn't preserve
13205 the echo area. */
13206 if (!display_last_displayed_message_p)
13207 message_cleared_p = 0;
13208
13209 if (fonts_changed_p)
13210 goto retry;
13211 else if (window_height_changed_p)
13212 {
13213 consider_all_windows_p = 1;
13214 ++update_mode_lines;
13215 ++windows_or_buffers_changed;
13216
13217 /* If window configuration was changed, frames may have been
13218 marked garbaged. Clear them or we will experience
13219 surprises wrt scrolling. */
13220 clear_garbaged_frames ();
13221 }
13222 }
13223 else if (EQ (selected_window, minibuf_window)
13224 && (current_buffer->clip_changed || window_outdated (w))
13225 && resize_mini_window (w, 0))
13226 {
13227 /* Resized active mini-window to fit the size of what it is
13228 showing if its contents might have changed. */
13229 must_finish = 1;
13230 /* FIXME: this causes all frames to be updated, which seems unnecessary
13231 since only the current frame needs to be considered. This function
13232 needs to be rewritten with two variables, consider_all_windows and
13233 consider_all_frames. */
13234 consider_all_windows_p = 1;
13235 ++windows_or_buffers_changed;
13236 ++update_mode_lines;
13237
13238 /* If window configuration was changed, frames may have been
13239 marked garbaged. Clear them or we will experience
13240 surprises wrt scrolling. */
13241 clear_garbaged_frames ();
13242 }
13243
13244
13245 /* If showing the region, and mark has changed, we must redisplay
13246 the whole window. The assignment to this_line_start_pos prevents
13247 the optimization directly below this if-statement. */
13248 if (((!NILP (Vtransient_mark_mode)
13249 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13250 != !NILP (w->region_showing))
13251 || (!NILP (w->region_showing)
13252 && !EQ (w->region_showing,
13253 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13254 CHARPOS (this_line_start_pos) = 0;
13255
13256 /* Optimize the case that only the line containing the cursor in the
13257 selected window has changed. Variables starting with this_ are
13258 set in display_line and record information about the line
13259 containing the cursor. */
13260 tlbufpos = this_line_start_pos;
13261 tlendpos = this_line_end_pos;
13262 if (!consider_all_windows_p
13263 && CHARPOS (tlbufpos) > 0
13264 && !w->update_mode_line
13265 && !current_buffer->clip_changed
13266 && !current_buffer->prevent_redisplay_optimizations_p
13267 && FRAME_VISIBLE_P (XFRAME (w->frame))
13268 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13269 /* Make sure recorded data applies to current buffer, etc. */
13270 && this_line_buffer == current_buffer
13271 && current_buffer == XBUFFER (w->buffer)
13272 && !w->force_start
13273 && !w->optional_new_start
13274 /* Point must be on the line that we have info recorded about. */
13275 && PT >= CHARPOS (tlbufpos)
13276 && PT <= Z - CHARPOS (tlendpos)
13277 /* All text outside that line, including its final newline,
13278 must be unchanged. */
13279 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13280 CHARPOS (tlendpos)))
13281 {
13282 if (CHARPOS (tlbufpos) > BEGV
13283 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13284 && (CHARPOS (tlbufpos) == ZV
13285 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13286 /* Former continuation line has disappeared by becoming empty. */
13287 goto cancel;
13288 else if (window_outdated (w) || MINI_WINDOW_P (w))
13289 {
13290 /* We have to handle the case of continuation around a
13291 wide-column character (see the comment in indent.c around
13292 line 1340).
13293
13294 For instance, in the following case:
13295
13296 -------- Insert --------
13297 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13298 J_I_ ==> J_I_ `^^' are cursors.
13299 ^^ ^^
13300 -------- --------
13301
13302 As we have to redraw the line above, we cannot use this
13303 optimization. */
13304
13305 struct it it;
13306 int line_height_before = this_line_pixel_height;
13307
13308 /* Note that start_display will handle the case that the
13309 line starting at tlbufpos is a continuation line. */
13310 start_display (&it, w, tlbufpos);
13311
13312 /* Implementation note: It this still necessary? */
13313 if (it.current_x != this_line_start_x)
13314 goto cancel;
13315
13316 TRACE ((stderr, "trying display optimization 1\n"));
13317 w->cursor.vpos = -1;
13318 overlay_arrow_seen = 0;
13319 it.vpos = this_line_vpos;
13320 it.current_y = this_line_y;
13321 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13322 display_line (&it);
13323
13324 /* If line contains point, is not continued,
13325 and ends at same distance from eob as before, we win. */
13326 if (w->cursor.vpos >= 0
13327 /* Line is not continued, otherwise this_line_start_pos
13328 would have been set to 0 in display_line. */
13329 && CHARPOS (this_line_start_pos)
13330 /* Line ends as before. */
13331 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13332 /* Line has same height as before. Otherwise other lines
13333 would have to be shifted up or down. */
13334 && this_line_pixel_height == line_height_before)
13335 {
13336 /* If this is not the window's last line, we must adjust
13337 the charstarts of the lines below. */
13338 if (it.current_y < it.last_visible_y)
13339 {
13340 struct glyph_row *row
13341 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13342 ptrdiff_t delta, delta_bytes;
13343
13344 /* We used to distinguish between two cases here,
13345 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13346 when the line ends in a newline or the end of the
13347 buffer's accessible portion. But both cases did
13348 the same, so they were collapsed. */
13349 delta = (Z
13350 - CHARPOS (tlendpos)
13351 - MATRIX_ROW_START_CHARPOS (row));
13352 delta_bytes = (Z_BYTE
13353 - BYTEPOS (tlendpos)
13354 - MATRIX_ROW_START_BYTEPOS (row));
13355
13356 increment_matrix_positions (w->current_matrix,
13357 this_line_vpos + 1,
13358 w->current_matrix->nrows,
13359 delta, delta_bytes);
13360 }
13361
13362 /* If this row displays text now but previously didn't,
13363 or vice versa, w->window_end_vpos may have to be
13364 adjusted. */
13365 if ((it.glyph_row - 1)->displays_text_p)
13366 {
13367 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13368 wset_window_end_vpos (w, make_number (this_line_vpos));
13369 }
13370 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13371 && this_line_vpos > 0)
13372 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13373 wset_window_end_valid (w, Qnil);
13374
13375 /* Update hint: No need to try to scroll in update_window. */
13376 w->desired_matrix->no_scrolling_p = 1;
13377
13378 #ifdef GLYPH_DEBUG
13379 *w->desired_matrix->method = 0;
13380 debug_method_add (w, "optimization 1");
13381 #endif
13382 #ifdef HAVE_WINDOW_SYSTEM
13383 update_window_fringes (w, 0);
13384 #endif
13385 goto update;
13386 }
13387 else
13388 goto cancel;
13389 }
13390 else if (/* Cursor position hasn't changed. */
13391 PT == w->last_point
13392 /* Make sure the cursor was last displayed
13393 in this window. Otherwise we have to reposition it. */
13394 && 0 <= w->cursor.vpos
13395 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13396 {
13397 if (!must_finish)
13398 {
13399 do_pending_window_change (1);
13400 /* If selected_window changed, redisplay again. */
13401 if (WINDOWP (selected_window)
13402 && (w = XWINDOW (selected_window)) != sw)
13403 goto retry;
13404
13405 /* We used to always goto end_of_redisplay here, but this
13406 isn't enough if we have a blinking cursor. */
13407 if (w->cursor_off_p == w->last_cursor_off_p)
13408 goto end_of_redisplay;
13409 }
13410 goto update;
13411 }
13412 /* If highlighting the region, or if the cursor is in the echo area,
13413 then we can't just move the cursor. */
13414 else if (! (!NILP (Vtransient_mark_mode)
13415 && !NILP (BVAR (current_buffer, mark_active)))
13416 && (EQ (selected_window,
13417 BVAR (current_buffer, last_selected_window))
13418 || highlight_nonselected_windows)
13419 && NILP (w->region_showing)
13420 && NILP (Vshow_trailing_whitespace)
13421 && !cursor_in_echo_area)
13422 {
13423 struct it it;
13424 struct glyph_row *row;
13425
13426 /* Skip from tlbufpos to PT and see where it is. Note that
13427 PT may be in invisible text. If so, we will end at the
13428 next visible position. */
13429 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13430 NULL, DEFAULT_FACE_ID);
13431 it.current_x = this_line_start_x;
13432 it.current_y = this_line_y;
13433 it.vpos = this_line_vpos;
13434
13435 /* The call to move_it_to stops in front of PT, but
13436 moves over before-strings. */
13437 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13438
13439 if (it.vpos == this_line_vpos
13440 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13441 row->enabled_p))
13442 {
13443 eassert (this_line_vpos == it.vpos);
13444 eassert (this_line_y == it.current_y);
13445 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13446 #ifdef GLYPH_DEBUG
13447 *w->desired_matrix->method = 0;
13448 debug_method_add (w, "optimization 3");
13449 #endif
13450 goto update;
13451 }
13452 else
13453 goto cancel;
13454 }
13455
13456 cancel:
13457 /* Text changed drastically or point moved off of line. */
13458 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13459 }
13460
13461 CHARPOS (this_line_start_pos) = 0;
13462 consider_all_windows_p |= buffer_shared_and_changed ();
13463 ++clear_face_cache_count;
13464 #ifdef HAVE_WINDOW_SYSTEM
13465 ++clear_image_cache_count;
13466 #endif
13467
13468 /* Build desired matrices, and update the display. If
13469 consider_all_windows_p is non-zero, do it for all windows on all
13470 frames. Otherwise do it for selected_window, only. */
13471
13472 if (consider_all_windows_p)
13473 {
13474 FOR_EACH_FRAME (tail, frame)
13475 XFRAME (frame)->updated_p = 0;
13476
13477 /* Recompute # windows showing selected buffer. This will be
13478 incremented each time such a window is displayed. */
13479 buffer_shared = 0;
13480
13481 FOR_EACH_FRAME (tail, frame)
13482 {
13483 struct frame *f = XFRAME (frame);
13484
13485 /* We don't have to do anything for unselected terminal
13486 frames. */
13487 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13488 && !EQ (FRAME_TTY (f)->top_frame, frame))
13489 continue;
13490
13491 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13492 {
13493 if (! EQ (frame, selected_frame))
13494 /* Select the frame, for the sake of frame-local
13495 variables. */
13496 select_frame_for_redisplay (frame);
13497
13498 /* Mark all the scroll bars to be removed; we'll redeem
13499 the ones we want when we redisplay their windows. */
13500 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13501 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13502
13503 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13504 redisplay_windows (FRAME_ROOT_WINDOW (f));
13505
13506 /* The X error handler may have deleted that frame. */
13507 if (!FRAME_LIVE_P (f))
13508 continue;
13509
13510 /* Any scroll bars which redisplay_windows should have
13511 nuked should now go away. */
13512 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13513 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13514
13515 /* If fonts changed, display again. */
13516 /* ??? rms: I suspect it is a mistake to jump all the way
13517 back to retry here. It should just retry this frame. */
13518 if (fonts_changed_p)
13519 goto retry;
13520
13521 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13522 {
13523 /* See if we have to hscroll. */
13524 if (!f->already_hscrolled_p)
13525 {
13526 f->already_hscrolled_p = 1;
13527 if (hscroll_windows (f->root_window))
13528 goto retry;
13529 }
13530
13531 /* Prevent various kinds of signals during display
13532 update. stdio is not robust about handling
13533 signals, which can cause an apparent I/O
13534 error. */
13535 if (interrupt_input)
13536 unrequest_sigio ();
13537 STOP_POLLING;
13538
13539 /* Update the display. */
13540 set_window_update_flags (XWINDOW (f->root_window), 1);
13541 pending |= update_frame (f, 0, 0);
13542 f->updated_p = 1;
13543 }
13544 }
13545 }
13546
13547 /* We played a bit fast-and-loose above and allowed selected_frame
13548 and selected_window to be temporarily out-of-sync but let's make
13549 sure this stays contained. */
13550 ensure_selected_frame (old_frame);
13551 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13552
13553 if (!pending)
13554 {
13555 /* Do the mark_window_display_accurate after all windows have
13556 been redisplayed because this call resets flags in buffers
13557 which are needed for proper redisplay. */
13558 FOR_EACH_FRAME (tail, frame)
13559 {
13560 struct frame *f = XFRAME (frame);
13561 if (f->updated_p)
13562 {
13563 mark_window_display_accurate (f->root_window, 1);
13564 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13565 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13566 }
13567 }
13568 }
13569 }
13570 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13571 {
13572 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13573 struct frame *mini_frame;
13574
13575 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13576 /* Use list_of_error, not Qerror, so that
13577 we catch only errors and don't run the debugger. */
13578 internal_condition_case_1 (redisplay_window_1, selected_window,
13579 list_of_error,
13580 redisplay_window_error);
13581 if (update_miniwindow_p)
13582 internal_condition_case_1 (redisplay_window_1, mini_window,
13583 list_of_error,
13584 redisplay_window_error);
13585
13586 /* Compare desired and current matrices, perform output. */
13587
13588 update:
13589 /* If fonts changed, display again. */
13590 if (fonts_changed_p)
13591 goto retry;
13592
13593 /* Prevent various kinds of signals during display update.
13594 stdio is not robust about handling signals,
13595 which can cause an apparent I/O error. */
13596 if (interrupt_input)
13597 unrequest_sigio ();
13598 STOP_POLLING;
13599
13600 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13601 {
13602 if (hscroll_windows (selected_window))
13603 goto retry;
13604
13605 XWINDOW (selected_window)->must_be_updated_p = 1;
13606 pending = update_frame (sf, 0, 0);
13607 }
13608
13609 /* We may have called echo_area_display at the top of this
13610 function. If the echo area is on another frame, that may
13611 have put text on a frame other than the selected one, so the
13612 above call to update_frame would not have caught it. Catch
13613 it here. */
13614 mini_window = FRAME_MINIBUF_WINDOW (sf);
13615 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13616
13617 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13618 {
13619 XWINDOW (mini_window)->must_be_updated_p = 1;
13620 pending |= update_frame (mini_frame, 0, 0);
13621 if (!pending && hscroll_windows (mini_window))
13622 goto retry;
13623 }
13624 }
13625
13626 /* If display was paused because of pending input, make sure we do a
13627 thorough update the next time. */
13628 if (pending)
13629 {
13630 /* Prevent the optimization at the beginning of
13631 redisplay_internal that tries a single-line update of the
13632 line containing the cursor in the selected window. */
13633 CHARPOS (this_line_start_pos) = 0;
13634
13635 /* Let the overlay arrow be updated the next time. */
13636 update_overlay_arrows (0);
13637
13638 /* If we pause after scrolling, some rows in the current
13639 matrices of some windows are not valid. */
13640 if (!WINDOW_FULL_WIDTH_P (w)
13641 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13642 update_mode_lines = 1;
13643 }
13644 else
13645 {
13646 if (!consider_all_windows_p)
13647 {
13648 /* This has already been done above if
13649 consider_all_windows_p is set. */
13650 mark_window_display_accurate_1 (w, 1);
13651
13652 /* Say overlay arrows are up to date. */
13653 update_overlay_arrows (1);
13654
13655 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13656 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13657 }
13658
13659 update_mode_lines = 0;
13660 windows_or_buffers_changed = 0;
13661 cursor_type_changed = 0;
13662 }
13663
13664 /* Start SIGIO interrupts coming again. Having them off during the
13665 code above makes it less likely one will discard output, but not
13666 impossible, since there might be stuff in the system buffer here.
13667 But it is much hairier to try to do anything about that. */
13668 if (interrupt_input)
13669 request_sigio ();
13670 RESUME_POLLING;
13671
13672 /* If a frame has become visible which was not before, redisplay
13673 again, so that we display it. Expose events for such a frame
13674 (which it gets when becoming visible) don't call the parts of
13675 redisplay constructing glyphs, so simply exposing a frame won't
13676 display anything in this case. So, we have to display these
13677 frames here explicitly. */
13678 if (!pending)
13679 {
13680 int new_count = 0;
13681
13682 FOR_EACH_FRAME (tail, frame)
13683 {
13684 int this_is_visible = 0;
13685
13686 if (XFRAME (frame)->visible)
13687 this_is_visible = 1;
13688 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13689 if (XFRAME (frame)->visible)
13690 this_is_visible = 1;
13691
13692 if (this_is_visible)
13693 new_count++;
13694 }
13695
13696 if (new_count != number_of_visible_frames)
13697 windows_or_buffers_changed++;
13698 }
13699
13700 /* Change frame size now if a change is pending. */
13701 do_pending_window_change (1);
13702
13703 /* If we just did a pending size change, or have additional
13704 visible frames, or selected_window changed, redisplay again. */
13705 if ((windows_or_buffers_changed && !pending)
13706 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13707 goto retry;
13708
13709 /* Clear the face and image caches.
13710
13711 We used to do this only if consider_all_windows_p. But the cache
13712 needs to be cleared if a timer creates images in the current
13713 buffer (e.g. the test case in Bug#6230). */
13714
13715 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13716 {
13717 clear_face_cache (0);
13718 clear_face_cache_count = 0;
13719 }
13720
13721 #ifdef HAVE_WINDOW_SYSTEM
13722 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13723 {
13724 clear_image_caches (Qnil);
13725 clear_image_cache_count = 0;
13726 }
13727 #endif /* HAVE_WINDOW_SYSTEM */
13728
13729 end_of_redisplay:
13730 backtrace_list = backtrace.next;
13731 unbind_to (count, Qnil);
13732 RESUME_POLLING;
13733 }
13734
13735
13736 /* Redisplay, but leave alone any recent echo area message unless
13737 another message has been requested in its place.
13738
13739 This is useful in situations where you need to redisplay but no
13740 user action has occurred, making it inappropriate for the message
13741 area to be cleared. See tracking_off and
13742 wait_reading_process_output for examples of these situations.
13743
13744 FROM_WHERE is an integer saying from where this function was
13745 called. This is useful for debugging. */
13746
13747 void
13748 redisplay_preserve_echo_area (int from_where)
13749 {
13750 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13751
13752 if (!NILP (echo_area_buffer[1]))
13753 {
13754 /* We have a previously displayed message, but no current
13755 message. Redisplay the previous message. */
13756 display_last_displayed_message_p = 1;
13757 redisplay_internal ();
13758 display_last_displayed_message_p = 0;
13759 }
13760 else
13761 redisplay_internal ();
13762
13763 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13764 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13765 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13766 }
13767
13768
13769 /* Function registered with record_unwind_protect in redisplay_internal.
13770 Clear redisplaying_p. Also select the previously selected frame. */
13771
13772 static Lisp_Object
13773 unwind_redisplay (Lisp_Object old_frame)
13774 {
13775 redisplaying_p = 0;
13776 ensure_selected_frame (old_frame);
13777 return Qnil;
13778 }
13779
13780
13781 /* Mark the display of window W as accurate or inaccurate. If
13782 ACCURATE_P is non-zero mark display of W as accurate. If
13783 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13784 redisplay_internal is called. */
13785
13786 static void
13787 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13788 {
13789 if (BUFFERP (w->buffer))
13790 {
13791 struct buffer *b = XBUFFER (w->buffer);
13792
13793 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13794 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13795 w->last_had_star
13796 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13797
13798 if (accurate_p)
13799 {
13800 b->clip_changed = 0;
13801 b->prevent_redisplay_optimizations_p = 0;
13802
13803 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13804 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13805 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13806 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13807
13808 w->current_matrix->buffer = b;
13809 w->current_matrix->begv = BUF_BEGV (b);
13810 w->current_matrix->zv = BUF_ZV (b);
13811
13812 w->last_cursor = w->cursor;
13813 w->last_cursor_off_p = w->cursor_off_p;
13814
13815 if (w == XWINDOW (selected_window))
13816 w->last_point = BUF_PT (b);
13817 else
13818 w->last_point = XMARKER (w->pointm)->charpos;
13819 }
13820 }
13821
13822 if (accurate_p)
13823 {
13824 wset_window_end_valid (w, w->buffer);
13825 w->update_mode_line = 0;
13826 }
13827 }
13828
13829
13830 /* Mark the display of windows in the window tree rooted at WINDOW as
13831 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13832 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13833 be redisplayed the next time redisplay_internal is called. */
13834
13835 void
13836 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13837 {
13838 struct window *w;
13839
13840 for (; !NILP (window); window = w->next)
13841 {
13842 w = XWINDOW (window);
13843 mark_window_display_accurate_1 (w, accurate_p);
13844
13845 if (!NILP (w->vchild))
13846 mark_window_display_accurate (w->vchild, accurate_p);
13847 if (!NILP (w->hchild))
13848 mark_window_display_accurate (w->hchild, accurate_p);
13849 }
13850
13851 if (accurate_p)
13852 {
13853 update_overlay_arrows (1);
13854 }
13855 else
13856 {
13857 /* Force a thorough redisplay the next time by setting
13858 last_arrow_position and last_arrow_string to t, which is
13859 unequal to any useful value of Voverlay_arrow_... */
13860 update_overlay_arrows (-1);
13861 }
13862 }
13863
13864
13865 /* Return value in display table DP (Lisp_Char_Table *) for character
13866 C. Since a display table doesn't have any parent, we don't have to
13867 follow parent. Do not call this function directly but use the
13868 macro DISP_CHAR_VECTOR. */
13869
13870 Lisp_Object
13871 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13872 {
13873 Lisp_Object val;
13874
13875 if (ASCII_CHAR_P (c))
13876 {
13877 val = dp->ascii;
13878 if (SUB_CHAR_TABLE_P (val))
13879 val = XSUB_CHAR_TABLE (val)->contents[c];
13880 }
13881 else
13882 {
13883 Lisp_Object table;
13884
13885 XSETCHAR_TABLE (table, dp);
13886 val = char_table_ref (table, c);
13887 }
13888 if (NILP (val))
13889 val = dp->defalt;
13890 return val;
13891 }
13892
13893
13894 \f
13895 /***********************************************************************
13896 Window Redisplay
13897 ***********************************************************************/
13898
13899 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13900
13901 static void
13902 redisplay_windows (Lisp_Object window)
13903 {
13904 while (!NILP (window))
13905 {
13906 struct window *w = XWINDOW (window);
13907
13908 if (!NILP (w->hchild))
13909 redisplay_windows (w->hchild);
13910 else if (!NILP (w->vchild))
13911 redisplay_windows (w->vchild);
13912 else if (!NILP (w->buffer))
13913 {
13914 displayed_buffer = XBUFFER (w->buffer);
13915 /* Use list_of_error, not Qerror, so that
13916 we catch only errors and don't run the debugger. */
13917 internal_condition_case_1 (redisplay_window_0, window,
13918 list_of_error,
13919 redisplay_window_error);
13920 }
13921
13922 window = w->next;
13923 }
13924 }
13925
13926 static Lisp_Object
13927 redisplay_window_error (Lisp_Object ignore)
13928 {
13929 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13930 return Qnil;
13931 }
13932
13933 static Lisp_Object
13934 redisplay_window_0 (Lisp_Object window)
13935 {
13936 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13937 redisplay_window (window, 0);
13938 return Qnil;
13939 }
13940
13941 static Lisp_Object
13942 redisplay_window_1 (Lisp_Object window)
13943 {
13944 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13945 redisplay_window (window, 1);
13946 return Qnil;
13947 }
13948 \f
13949
13950 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13951 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13952 which positions recorded in ROW differ from current buffer
13953 positions.
13954
13955 Return 0 if cursor is not on this row, 1 otherwise. */
13956
13957 static int
13958 set_cursor_from_row (struct window *w, struct glyph_row *row,
13959 struct glyph_matrix *matrix,
13960 ptrdiff_t delta, ptrdiff_t delta_bytes,
13961 int dy, int dvpos)
13962 {
13963 struct glyph *glyph = row->glyphs[TEXT_AREA];
13964 struct glyph *end = glyph + row->used[TEXT_AREA];
13965 struct glyph *cursor = NULL;
13966 /* The last known character position in row. */
13967 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13968 int x = row->x;
13969 ptrdiff_t pt_old = PT - delta;
13970 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13971 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13972 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13973 /* A glyph beyond the edge of TEXT_AREA which we should never
13974 touch. */
13975 struct glyph *glyphs_end = end;
13976 /* Non-zero means we've found a match for cursor position, but that
13977 glyph has the avoid_cursor_p flag set. */
13978 int match_with_avoid_cursor = 0;
13979 /* Non-zero means we've seen at least one glyph that came from a
13980 display string. */
13981 int string_seen = 0;
13982 /* Largest and smallest buffer positions seen so far during scan of
13983 glyph row. */
13984 ptrdiff_t bpos_max = pos_before;
13985 ptrdiff_t bpos_min = pos_after;
13986 /* Last buffer position covered by an overlay string with an integer
13987 `cursor' property. */
13988 ptrdiff_t bpos_covered = 0;
13989 /* Non-zero means the display string on which to display the cursor
13990 comes from a text property, not from an overlay. */
13991 int string_from_text_prop = 0;
13992
13993 /* Don't even try doing anything if called for a mode-line or
13994 header-line row, since the rest of the code isn't prepared to
13995 deal with such calamities. */
13996 eassert (!row->mode_line_p);
13997 if (row->mode_line_p)
13998 return 0;
13999
14000 /* Skip over glyphs not having an object at the start and the end of
14001 the row. These are special glyphs like truncation marks on
14002 terminal frames. */
14003 if (row->displays_text_p)
14004 {
14005 if (!row->reversed_p)
14006 {
14007 while (glyph < end
14008 && INTEGERP (glyph->object)
14009 && glyph->charpos < 0)
14010 {
14011 x += glyph->pixel_width;
14012 ++glyph;
14013 }
14014 while (end > glyph
14015 && INTEGERP ((end - 1)->object)
14016 /* CHARPOS is zero for blanks and stretch glyphs
14017 inserted by extend_face_to_end_of_line. */
14018 && (end - 1)->charpos <= 0)
14019 --end;
14020 glyph_before = glyph - 1;
14021 glyph_after = end;
14022 }
14023 else
14024 {
14025 struct glyph *g;
14026
14027 /* If the glyph row is reversed, we need to process it from back
14028 to front, so swap the edge pointers. */
14029 glyphs_end = end = glyph - 1;
14030 glyph += row->used[TEXT_AREA] - 1;
14031
14032 while (glyph > end + 1
14033 && INTEGERP (glyph->object)
14034 && glyph->charpos < 0)
14035 {
14036 --glyph;
14037 x -= glyph->pixel_width;
14038 }
14039 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14040 --glyph;
14041 /* By default, in reversed rows we put the cursor on the
14042 rightmost (first in the reading order) glyph. */
14043 for (g = end + 1; g < glyph; g++)
14044 x += g->pixel_width;
14045 while (end < glyph
14046 && INTEGERP ((end + 1)->object)
14047 && (end + 1)->charpos <= 0)
14048 ++end;
14049 glyph_before = glyph + 1;
14050 glyph_after = end;
14051 }
14052 }
14053 else if (row->reversed_p)
14054 {
14055 /* In R2L rows that don't display text, put the cursor on the
14056 rightmost glyph. Case in point: an empty last line that is
14057 part of an R2L paragraph. */
14058 cursor = end - 1;
14059 /* Avoid placing the cursor on the last glyph of the row, where
14060 on terminal frames we hold the vertical border between
14061 adjacent windows. */
14062 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14063 && !WINDOW_RIGHTMOST_P (w)
14064 && cursor == row->glyphs[LAST_AREA] - 1)
14065 cursor--;
14066 x = -1; /* will be computed below, at label compute_x */
14067 }
14068
14069 /* Step 1: Try to find the glyph whose character position
14070 corresponds to point. If that's not possible, find 2 glyphs
14071 whose character positions are the closest to point, one before
14072 point, the other after it. */
14073 if (!row->reversed_p)
14074 while (/* not marched to end of glyph row */
14075 glyph < end
14076 /* glyph was not inserted by redisplay for internal purposes */
14077 && !INTEGERP (glyph->object))
14078 {
14079 if (BUFFERP (glyph->object))
14080 {
14081 ptrdiff_t dpos = glyph->charpos - pt_old;
14082
14083 if (glyph->charpos > bpos_max)
14084 bpos_max = glyph->charpos;
14085 if (glyph->charpos < bpos_min)
14086 bpos_min = glyph->charpos;
14087 if (!glyph->avoid_cursor_p)
14088 {
14089 /* If we hit point, we've found the glyph on which to
14090 display the cursor. */
14091 if (dpos == 0)
14092 {
14093 match_with_avoid_cursor = 0;
14094 break;
14095 }
14096 /* See if we've found a better approximation to
14097 POS_BEFORE or to POS_AFTER. */
14098 if (0 > dpos && dpos > pos_before - pt_old)
14099 {
14100 pos_before = glyph->charpos;
14101 glyph_before = glyph;
14102 }
14103 else if (0 < dpos && dpos < pos_after - pt_old)
14104 {
14105 pos_after = glyph->charpos;
14106 glyph_after = glyph;
14107 }
14108 }
14109 else if (dpos == 0)
14110 match_with_avoid_cursor = 1;
14111 }
14112 else if (STRINGP (glyph->object))
14113 {
14114 Lisp_Object chprop;
14115 ptrdiff_t glyph_pos = glyph->charpos;
14116
14117 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14118 glyph->object);
14119 if (!NILP (chprop))
14120 {
14121 /* If the string came from a `display' text property,
14122 look up the buffer position of that property and
14123 use that position to update bpos_max, as if we
14124 actually saw such a position in one of the row's
14125 glyphs. This helps with supporting integer values
14126 of `cursor' property on the display string in
14127 situations where most or all of the row's buffer
14128 text is completely covered by display properties,
14129 so that no glyph with valid buffer positions is
14130 ever seen in the row. */
14131 ptrdiff_t prop_pos =
14132 string_buffer_position_lim (glyph->object, pos_before,
14133 pos_after, 0);
14134
14135 if (prop_pos >= pos_before)
14136 bpos_max = prop_pos - 1;
14137 }
14138 if (INTEGERP (chprop))
14139 {
14140 bpos_covered = bpos_max + XINT (chprop);
14141 /* If the `cursor' property covers buffer positions up
14142 to and including point, we should display cursor on
14143 this glyph. Note that, if a `cursor' property on one
14144 of the string's characters has an integer value, we
14145 will break out of the loop below _before_ we get to
14146 the position match above. IOW, integer values of
14147 the `cursor' property override the "exact match for
14148 point" strategy of positioning the cursor. */
14149 /* Implementation note: bpos_max == pt_old when, e.g.,
14150 we are in an empty line, where bpos_max is set to
14151 MATRIX_ROW_START_CHARPOS, see above. */
14152 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14153 {
14154 cursor = glyph;
14155 break;
14156 }
14157 }
14158
14159 string_seen = 1;
14160 }
14161 x += glyph->pixel_width;
14162 ++glyph;
14163 }
14164 else if (glyph > end) /* row is reversed */
14165 while (!INTEGERP (glyph->object))
14166 {
14167 if (BUFFERP (glyph->object))
14168 {
14169 ptrdiff_t dpos = glyph->charpos - pt_old;
14170
14171 if (glyph->charpos > bpos_max)
14172 bpos_max = glyph->charpos;
14173 if (glyph->charpos < bpos_min)
14174 bpos_min = glyph->charpos;
14175 if (!glyph->avoid_cursor_p)
14176 {
14177 if (dpos == 0)
14178 {
14179 match_with_avoid_cursor = 0;
14180 break;
14181 }
14182 if (0 > dpos && dpos > pos_before - pt_old)
14183 {
14184 pos_before = glyph->charpos;
14185 glyph_before = glyph;
14186 }
14187 else if (0 < dpos && dpos < pos_after - pt_old)
14188 {
14189 pos_after = glyph->charpos;
14190 glyph_after = glyph;
14191 }
14192 }
14193 else if (dpos == 0)
14194 match_with_avoid_cursor = 1;
14195 }
14196 else if (STRINGP (glyph->object))
14197 {
14198 Lisp_Object chprop;
14199 ptrdiff_t glyph_pos = glyph->charpos;
14200
14201 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14202 glyph->object);
14203 if (!NILP (chprop))
14204 {
14205 ptrdiff_t prop_pos =
14206 string_buffer_position_lim (glyph->object, pos_before,
14207 pos_after, 0);
14208
14209 if (prop_pos >= pos_before)
14210 bpos_max = prop_pos - 1;
14211 }
14212 if (INTEGERP (chprop))
14213 {
14214 bpos_covered = bpos_max + XINT (chprop);
14215 /* If the `cursor' property covers buffer positions up
14216 to and including point, we should display cursor on
14217 this glyph. */
14218 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14219 {
14220 cursor = glyph;
14221 break;
14222 }
14223 }
14224 string_seen = 1;
14225 }
14226 --glyph;
14227 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14228 {
14229 x--; /* can't use any pixel_width */
14230 break;
14231 }
14232 x -= glyph->pixel_width;
14233 }
14234
14235 /* Step 2: If we didn't find an exact match for point, we need to
14236 look for a proper place to put the cursor among glyphs between
14237 GLYPH_BEFORE and GLYPH_AFTER. */
14238 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14239 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14240 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14241 {
14242 /* An empty line has a single glyph whose OBJECT is zero and
14243 whose CHARPOS is the position of a newline on that line.
14244 Note that on a TTY, there are more glyphs after that, which
14245 were produced by extend_face_to_end_of_line, but their
14246 CHARPOS is zero or negative. */
14247 int empty_line_p =
14248 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14249 && INTEGERP (glyph->object) && glyph->charpos > 0;
14250
14251 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14252 {
14253 ptrdiff_t ellipsis_pos;
14254
14255 /* Scan back over the ellipsis glyphs. */
14256 if (!row->reversed_p)
14257 {
14258 ellipsis_pos = (glyph - 1)->charpos;
14259 while (glyph > row->glyphs[TEXT_AREA]
14260 && (glyph - 1)->charpos == ellipsis_pos)
14261 glyph--, x -= glyph->pixel_width;
14262 /* That loop always goes one position too far, including
14263 the glyph before the ellipsis. So scan forward over
14264 that one. */
14265 x += glyph->pixel_width;
14266 glyph++;
14267 }
14268 else /* row is reversed */
14269 {
14270 ellipsis_pos = (glyph + 1)->charpos;
14271 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14272 && (glyph + 1)->charpos == ellipsis_pos)
14273 glyph++, x += glyph->pixel_width;
14274 x -= glyph->pixel_width;
14275 glyph--;
14276 }
14277 }
14278 else if (match_with_avoid_cursor)
14279 {
14280 cursor = glyph_after;
14281 x = -1;
14282 }
14283 else if (string_seen)
14284 {
14285 int incr = row->reversed_p ? -1 : +1;
14286
14287 /* Need to find the glyph that came out of a string which is
14288 present at point. That glyph is somewhere between
14289 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14290 positioned between POS_BEFORE and POS_AFTER in the
14291 buffer. */
14292 struct glyph *start, *stop;
14293 ptrdiff_t pos = pos_before;
14294
14295 x = -1;
14296
14297 /* If the row ends in a newline from a display string,
14298 reordering could have moved the glyphs belonging to the
14299 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14300 in this case we extend the search to the last glyph in
14301 the row that was not inserted by redisplay. */
14302 if (row->ends_in_newline_from_string_p)
14303 {
14304 glyph_after = end;
14305 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14306 }
14307
14308 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14309 correspond to POS_BEFORE and POS_AFTER, respectively. We
14310 need START and STOP in the order that corresponds to the
14311 row's direction as given by its reversed_p flag. If the
14312 directionality of characters between POS_BEFORE and
14313 POS_AFTER is the opposite of the row's base direction,
14314 these characters will have been reordered for display,
14315 and we need to reverse START and STOP. */
14316 if (!row->reversed_p)
14317 {
14318 start = min (glyph_before, glyph_after);
14319 stop = max (glyph_before, glyph_after);
14320 }
14321 else
14322 {
14323 start = max (glyph_before, glyph_after);
14324 stop = min (glyph_before, glyph_after);
14325 }
14326 for (glyph = start + incr;
14327 row->reversed_p ? glyph > stop : glyph < stop; )
14328 {
14329
14330 /* Any glyphs that come from the buffer are here because
14331 of bidi reordering. Skip them, and only pay
14332 attention to glyphs that came from some string. */
14333 if (STRINGP (glyph->object))
14334 {
14335 Lisp_Object str;
14336 ptrdiff_t tem;
14337 /* If the display property covers the newline, we
14338 need to search for it one position farther. */
14339 ptrdiff_t lim = pos_after
14340 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14341
14342 string_from_text_prop = 0;
14343 str = glyph->object;
14344 tem = string_buffer_position_lim (str, pos, lim, 0);
14345 if (tem == 0 /* from overlay */
14346 || pos <= tem)
14347 {
14348 /* If the string from which this glyph came is
14349 found in the buffer at point, or at position
14350 that is closer to point than pos_after, then
14351 we've found the glyph we've been looking for.
14352 If it comes from an overlay (tem == 0), and
14353 it has the `cursor' property on one of its
14354 glyphs, record that glyph as a candidate for
14355 displaying the cursor. (As in the
14356 unidirectional version, we will display the
14357 cursor on the last candidate we find.) */
14358 if (tem == 0
14359 || tem == pt_old
14360 || (tem - pt_old > 0 && tem < pos_after))
14361 {
14362 /* The glyphs from this string could have
14363 been reordered. Find the one with the
14364 smallest string position. Or there could
14365 be a character in the string with the
14366 `cursor' property, which means display
14367 cursor on that character's glyph. */
14368 ptrdiff_t strpos = glyph->charpos;
14369
14370 if (tem)
14371 {
14372 cursor = glyph;
14373 string_from_text_prop = 1;
14374 }
14375 for ( ;
14376 (row->reversed_p ? glyph > stop : glyph < stop)
14377 && EQ (glyph->object, str);
14378 glyph += incr)
14379 {
14380 Lisp_Object cprop;
14381 ptrdiff_t gpos = glyph->charpos;
14382
14383 cprop = Fget_char_property (make_number (gpos),
14384 Qcursor,
14385 glyph->object);
14386 if (!NILP (cprop))
14387 {
14388 cursor = glyph;
14389 break;
14390 }
14391 if (tem && glyph->charpos < strpos)
14392 {
14393 strpos = glyph->charpos;
14394 cursor = glyph;
14395 }
14396 }
14397
14398 if (tem == pt_old
14399 || (tem - pt_old > 0 && tem < pos_after))
14400 goto compute_x;
14401 }
14402 if (tem)
14403 pos = tem + 1; /* don't find previous instances */
14404 }
14405 /* This string is not what we want; skip all of the
14406 glyphs that came from it. */
14407 while ((row->reversed_p ? glyph > stop : glyph < stop)
14408 && EQ (glyph->object, str))
14409 glyph += incr;
14410 }
14411 else
14412 glyph += incr;
14413 }
14414
14415 /* If we reached the end of the line, and END was from a string,
14416 the cursor is not on this line. */
14417 if (cursor == NULL
14418 && (row->reversed_p ? glyph <= end : glyph >= end)
14419 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14420 && STRINGP (end->object)
14421 && row->continued_p)
14422 return 0;
14423 }
14424 /* A truncated row may not include PT among its character positions.
14425 Setting the cursor inside the scroll margin will trigger
14426 recalculation of hscroll in hscroll_window_tree. But if a
14427 display string covers point, defer to the string-handling
14428 code below to figure this out. */
14429 else if (row->truncated_on_left_p && pt_old < bpos_min)
14430 {
14431 cursor = glyph_before;
14432 x = -1;
14433 }
14434 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14435 /* Zero-width characters produce no glyphs. */
14436 || (!empty_line_p
14437 && (row->reversed_p
14438 ? glyph_after > glyphs_end
14439 : glyph_after < glyphs_end)))
14440 {
14441 cursor = glyph_after;
14442 x = -1;
14443 }
14444 }
14445
14446 compute_x:
14447 if (cursor != NULL)
14448 glyph = cursor;
14449 else if (glyph == glyphs_end
14450 && pos_before == pos_after
14451 && STRINGP ((row->reversed_p
14452 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14453 : row->glyphs[TEXT_AREA])->object))
14454 {
14455 /* If all the glyphs of this row came from strings, put the
14456 cursor on the first glyph of the row. This avoids having the
14457 cursor outside of the text area in this very rare and hard
14458 use case. */
14459 glyph =
14460 row->reversed_p
14461 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14462 : row->glyphs[TEXT_AREA];
14463 }
14464 if (x < 0)
14465 {
14466 struct glyph *g;
14467
14468 /* Need to compute x that corresponds to GLYPH. */
14469 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14470 {
14471 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14472 emacs_abort ();
14473 x += g->pixel_width;
14474 }
14475 }
14476
14477 /* ROW could be part of a continued line, which, under bidi
14478 reordering, might have other rows whose start and end charpos
14479 occlude point. Only set w->cursor if we found a better
14480 approximation to the cursor position than we have from previously
14481 examined candidate rows belonging to the same continued line. */
14482 if (/* we already have a candidate row */
14483 w->cursor.vpos >= 0
14484 /* that candidate is not the row we are processing */
14485 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14486 /* Make sure cursor.vpos specifies a row whose start and end
14487 charpos occlude point, and it is valid candidate for being a
14488 cursor-row. This is because some callers of this function
14489 leave cursor.vpos at the row where the cursor was displayed
14490 during the last redisplay cycle. */
14491 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14492 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14493 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14494 {
14495 struct glyph *g1 =
14496 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14497
14498 /* Don't consider glyphs that are outside TEXT_AREA. */
14499 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14500 return 0;
14501 /* Keep the candidate whose buffer position is the closest to
14502 point or has the `cursor' property. */
14503 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14504 w->cursor.hpos >= 0
14505 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14506 && ((BUFFERP (g1->object)
14507 && (g1->charpos == pt_old /* an exact match always wins */
14508 || (BUFFERP (glyph->object)
14509 && eabs (g1->charpos - pt_old)
14510 < eabs (glyph->charpos - pt_old))))
14511 /* previous candidate is a glyph from a string that has
14512 a non-nil `cursor' property */
14513 || (STRINGP (g1->object)
14514 && (!NILP (Fget_char_property (make_number (g1->charpos),
14515 Qcursor, g1->object))
14516 /* previous candidate is from the same display
14517 string as this one, and the display string
14518 came from a text property */
14519 || (EQ (g1->object, glyph->object)
14520 && string_from_text_prop)
14521 /* this candidate is from newline and its
14522 position is not an exact match */
14523 || (INTEGERP (glyph->object)
14524 && glyph->charpos != pt_old)))))
14525 return 0;
14526 /* If this candidate gives an exact match, use that. */
14527 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14528 /* If this candidate is a glyph created for the
14529 terminating newline of a line, and point is on that
14530 newline, it wins because it's an exact match. */
14531 || (!row->continued_p
14532 && INTEGERP (glyph->object)
14533 && glyph->charpos == 0
14534 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14535 /* Otherwise, keep the candidate that comes from a row
14536 spanning less buffer positions. This may win when one or
14537 both candidate positions are on glyphs that came from
14538 display strings, for which we cannot compare buffer
14539 positions. */
14540 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14541 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14542 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14543 return 0;
14544 }
14545 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14546 w->cursor.x = x;
14547 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14548 w->cursor.y = row->y + dy;
14549
14550 if (w == XWINDOW (selected_window))
14551 {
14552 if (!row->continued_p
14553 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14554 && row->x == 0)
14555 {
14556 this_line_buffer = XBUFFER (w->buffer);
14557
14558 CHARPOS (this_line_start_pos)
14559 = MATRIX_ROW_START_CHARPOS (row) + delta;
14560 BYTEPOS (this_line_start_pos)
14561 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14562
14563 CHARPOS (this_line_end_pos)
14564 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14565 BYTEPOS (this_line_end_pos)
14566 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14567
14568 this_line_y = w->cursor.y;
14569 this_line_pixel_height = row->height;
14570 this_line_vpos = w->cursor.vpos;
14571 this_line_start_x = row->x;
14572 }
14573 else
14574 CHARPOS (this_line_start_pos) = 0;
14575 }
14576
14577 return 1;
14578 }
14579
14580
14581 /* Run window scroll functions, if any, for WINDOW with new window
14582 start STARTP. Sets the window start of WINDOW to that position.
14583
14584 We assume that the window's buffer is really current. */
14585
14586 static struct text_pos
14587 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14588 {
14589 struct window *w = XWINDOW (window);
14590 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14591
14592 if (current_buffer != XBUFFER (w->buffer))
14593 emacs_abort ();
14594
14595 if (!NILP (Vwindow_scroll_functions))
14596 {
14597 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14598 make_number (CHARPOS (startp)));
14599 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14600 /* In case the hook functions switch buffers. */
14601 set_buffer_internal (XBUFFER (w->buffer));
14602 }
14603
14604 return startp;
14605 }
14606
14607
14608 /* Make sure the line containing the cursor is fully visible.
14609 A value of 1 means there is nothing to be done.
14610 (Either the line is fully visible, or it cannot be made so,
14611 or we cannot tell.)
14612
14613 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14614 is higher than window.
14615
14616 A value of 0 means the caller should do scrolling
14617 as if point had gone off the screen. */
14618
14619 static int
14620 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14621 {
14622 struct glyph_matrix *matrix;
14623 struct glyph_row *row;
14624 int window_height;
14625
14626 if (!make_cursor_line_fully_visible_p)
14627 return 1;
14628
14629 /* It's not always possible to find the cursor, e.g, when a window
14630 is full of overlay strings. Don't do anything in that case. */
14631 if (w->cursor.vpos < 0)
14632 return 1;
14633
14634 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14635 row = MATRIX_ROW (matrix, w->cursor.vpos);
14636
14637 /* If the cursor row is not partially visible, there's nothing to do. */
14638 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14639 return 1;
14640
14641 /* If the row the cursor is in is taller than the window's height,
14642 it's not clear what to do, so do nothing. */
14643 window_height = window_box_height (w);
14644 if (row->height >= window_height)
14645 {
14646 if (!force_p || MINI_WINDOW_P (w)
14647 || w->vscroll || w->cursor.vpos == 0)
14648 return 1;
14649 }
14650 return 0;
14651 }
14652
14653
14654 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14655 non-zero means only WINDOW is redisplayed in redisplay_internal.
14656 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14657 in redisplay_window to bring a partially visible line into view in
14658 the case that only the cursor has moved.
14659
14660 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14661 last screen line's vertical height extends past the end of the screen.
14662
14663 Value is
14664
14665 1 if scrolling succeeded
14666
14667 0 if scrolling didn't find point.
14668
14669 -1 if new fonts have been loaded so that we must interrupt
14670 redisplay, adjust glyph matrices, and try again. */
14671
14672 enum
14673 {
14674 SCROLLING_SUCCESS,
14675 SCROLLING_FAILED,
14676 SCROLLING_NEED_LARGER_MATRICES
14677 };
14678
14679 /* If scroll-conservatively is more than this, never recenter.
14680
14681 If you change this, don't forget to update the doc string of
14682 `scroll-conservatively' and the Emacs manual. */
14683 #define SCROLL_LIMIT 100
14684
14685 static int
14686 try_scrolling (Lisp_Object window, int just_this_one_p,
14687 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14688 int temp_scroll_step, int last_line_misfit)
14689 {
14690 struct window *w = XWINDOW (window);
14691 struct frame *f = XFRAME (w->frame);
14692 struct text_pos pos, startp;
14693 struct it it;
14694 int this_scroll_margin, scroll_max, rc, height;
14695 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14696 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14697 Lisp_Object aggressive;
14698 /* We will never try scrolling more than this number of lines. */
14699 int scroll_limit = SCROLL_LIMIT;
14700
14701 #ifdef GLYPH_DEBUG
14702 debug_method_add (w, "try_scrolling");
14703 #endif
14704
14705 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14706
14707 /* Compute scroll margin height in pixels. We scroll when point is
14708 within this distance from the top or bottom of the window. */
14709 if (scroll_margin > 0)
14710 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14711 * FRAME_LINE_HEIGHT (f);
14712 else
14713 this_scroll_margin = 0;
14714
14715 /* Force arg_scroll_conservatively to have a reasonable value, to
14716 avoid scrolling too far away with slow move_it_* functions. Note
14717 that the user can supply scroll-conservatively equal to
14718 `most-positive-fixnum', which can be larger than INT_MAX. */
14719 if (arg_scroll_conservatively > scroll_limit)
14720 {
14721 arg_scroll_conservatively = scroll_limit + 1;
14722 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14723 }
14724 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14725 /* Compute how much we should try to scroll maximally to bring
14726 point into view. */
14727 scroll_max = (max (scroll_step,
14728 max (arg_scroll_conservatively, temp_scroll_step))
14729 * FRAME_LINE_HEIGHT (f));
14730 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14731 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14732 /* We're trying to scroll because of aggressive scrolling but no
14733 scroll_step is set. Choose an arbitrary one. */
14734 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14735 else
14736 scroll_max = 0;
14737
14738 too_near_end:
14739
14740 /* Decide whether to scroll down. */
14741 if (PT > CHARPOS (startp))
14742 {
14743 int scroll_margin_y;
14744
14745 /* Compute the pixel ypos of the scroll margin, then move IT to
14746 either that ypos or PT, whichever comes first. */
14747 start_display (&it, w, startp);
14748 scroll_margin_y = it.last_visible_y - this_scroll_margin
14749 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14750 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14751 (MOVE_TO_POS | MOVE_TO_Y));
14752
14753 if (PT > CHARPOS (it.current.pos))
14754 {
14755 int y0 = line_bottom_y (&it);
14756 /* Compute how many pixels below window bottom to stop searching
14757 for PT. This avoids costly search for PT that is far away if
14758 the user limited scrolling by a small number of lines, but
14759 always finds PT if scroll_conservatively is set to a large
14760 number, such as most-positive-fixnum. */
14761 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14762 int y_to_move = it.last_visible_y + slack;
14763
14764 /* Compute the distance from the scroll margin to PT or to
14765 the scroll limit, whichever comes first. This should
14766 include the height of the cursor line, to make that line
14767 fully visible. */
14768 move_it_to (&it, PT, -1, y_to_move,
14769 -1, MOVE_TO_POS | MOVE_TO_Y);
14770 dy = line_bottom_y (&it) - y0;
14771
14772 if (dy > scroll_max)
14773 return SCROLLING_FAILED;
14774
14775 if (dy > 0)
14776 scroll_down_p = 1;
14777 }
14778 }
14779
14780 if (scroll_down_p)
14781 {
14782 /* Point is in or below the bottom scroll margin, so move the
14783 window start down. If scrolling conservatively, move it just
14784 enough down to make point visible. If scroll_step is set,
14785 move it down by scroll_step. */
14786 if (arg_scroll_conservatively)
14787 amount_to_scroll
14788 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14789 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14790 else if (scroll_step || temp_scroll_step)
14791 amount_to_scroll = scroll_max;
14792 else
14793 {
14794 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14795 height = WINDOW_BOX_TEXT_HEIGHT (w);
14796 if (NUMBERP (aggressive))
14797 {
14798 double float_amount = XFLOATINT (aggressive) * height;
14799 int aggressive_scroll = float_amount;
14800 if (aggressive_scroll == 0 && float_amount > 0)
14801 aggressive_scroll = 1;
14802 /* Don't let point enter the scroll margin near top of
14803 the window. This could happen if the value of
14804 scroll_up_aggressively is too large and there are
14805 non-zero margins, because scroll_up_aggressively
14806 means put point that fraction of window height
14807 _from_the_bottom_margin_. */
14808 if (aggressive_scroll + 2*this_scroll_margin > height)
14809 aggressive_scroll = height - 2*this_scroll_margin;
14810 amount_to_scroll = dy + aggressive_scroll;
14811 }
14812 }
14813
14814 if (amount_to_scroll <= 0)
14815 return SCROLLING_FAILED;
14816
14817 start_display (&it, w, startp);
14818 if (arg_scroll_conservatively <= scroll_limit)
14819 move_it_vertically (&it, amount_to_scroll);
14820 else
14821 {
14822 /* Extra precision for users who set scroll-conservatively
14823 to a large number: make sure the amount we scroll
14824 the window start is never less than amount_to_scroll,
14825 which was computed as distance from window bottom to
14826 point. This matters when lines at window top and lines
14827 below window bottom have different height. */
14828 struct it it1;
14829 void *it1data = NULL;
14830 /* We use a temporary it1 because line_bottom_y can modify
14831 its argument, if it moves one line down; see there. */
14832 int start_y;
14833
14834 SAVE_IT (it1, it, it1data);
14835 start_y = line_bottom_y (&it1);
14836 do {
14837 RESTORE_IT (&it, &it, it1data);
14838 move_it_by_lines (&it, 1);
14839 SAVE_IT (it1, it, it1data);
14840 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14841 }
14842
14843 /* If STARTP is unchanged, move it down another screen line. */
14844 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14845 move_it_by_lines (&it, 1);
14846 startp = it.current.pos;
14847 }
14848 else
14849 {
14850 struct text_pos scroll_margin_pos = startp;
14851
14852 /* See if point is inside the scroll margin at the top of the
14853 window. */
14854 if (this_scroll_margin)
14855 {
14856 start_display (&it, w, startp);
14857 move_it_vertically (&it, this_scroll_margin);
14858 scroll_margin_pos = it.current.pos;
14859 }
14860
14861 if (PT < CHARPOS (scroll_margin_pos))
14862 {
14863 /* Point is in the scroll margin at the top of the window or
14864 above what is displayed in the window. */
14865 int y0, y_to_move;
14866
14867 /* Compute the vertical distance from PT to the scroll
14868 margin position. Move as far as scroll_max allows, or
14869 one screenful, or 10 screen lines, whichever is largest.
14870 Give up if distance is greater than scroll_max or if we
14871 didn't reach the scroll margin position. */
14872 SET_TEXT_POS (pos, PT, PT_BYTE);
14873 start_display (&it, w, pos);
14874 y0 = it.current_y;
14875 y_to_move = max (it.last_visible_y,
14876 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14877 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14878 y_to_move, -1,
14879 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14880 dy = it.current_y - y0;
14881 if (dy > scroll_max
14882 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14883 return SCROLLING_FAILED;
14884
14885 /* Compute new window start. */
14886 start_display (&it, w, startp);
14887
14888 if (arg_scroll_conservatively)
14889 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14890 max (scroll_step, temp_scroll_step));
14891 else if (scroll_step || temp_scroll_step)
14892 amount_to_scroll = scroll_max;
14893 else
14894 {
14895 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14896 height = WINDOW_BOX_TEXT_HEIGHT (w);
14897 if (NUMBERP (aggressive))
14898 {
14899 double float_amount = XFLOATINT (aggressive) * height;
14900 int aggressive_scroll = float_amount;
14901 if (aggressive_scroll == 0 && float_amount > 0)
14902 aggressive_scroll = 1;
14903 /* Don't let point enter the scroll margin near
14904 bottom of the window, if the value of
14905 scroll_down_aggressively happens to be too
14906 large. */
14907 if (aggressive_scroll + 2*this_scroll_margin > height)
14908 aggressive_scroll = height - 2*this_scroll_margin;
14909 amount_to_scroll = dy + aggressive_scroll;
14910 }
14911 }
14912
14913 if (amount_to_scroll <= 0)
14914 return SCROLLING_FAILED;
14915
14916 move_it_vertically_backward (&it, amount_to_scroll);
14917 startp = it.current.pos;
14918 }
14919 }
14920
14921 /* Run window scroll functions. */
14922 startp = run_window_scroll_functions (window, startp);
14923
14924 /* Display the window. Give up if new fonts are loaded, or if point
14925 doesn't appear. */
14926 if (!try_window (window, startp, 0))
14927 rc = SCROLLING_NEED_LARGER_MATRICES;
14928 else if (w->cursor.vpos < 0)
14929 {
14930 clear_glyph_matrix (w->desired_matrix);
14931 rc = SCROLLING_FAILED;
14932 }
14933 else
14934 {
14935 /* Maybe forget recorded base line for line number display. */
14936 if (!just_this_one_p
14937 || current_buffer->clip_changed
14938 || BEG_UNCHANGED < CHARPOS (startp))
14939 wset_base_line_number (w, Qnil);
14940
14941 /* If cursor ends up on a partially visible line,
14942 treat that as being off the bottom of the screen. */
14943 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14944 /* It's possible that the cursor is on the first line of the
14945 buffer, which is partially obscured due to a vscroll
14946 (Bug#7537). In that case, avoid looping forever . */
14947 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14948 {
14949 clear_glyph_matrix (w->desired_matrix);
14950 ++extra_scroll_margin_lines;
14951 goto too_near_end;
14952 }
14953 rc = SCROLLING_SUCCESS;
14954 }
14955
14956 return rc;
14957 }
14958
14959
14960 /* Compute a suitable window start for window W if display of W starts
14961 on a continuation line. Value is non-zero if a new window start
14962 was computed.
14963
14964 The new window start will be computed, based on W's width, starting
14965 from the start of the continued line. It is the start of the
14966 screen line with the minimum distance from the old start W->start. */
14967
14968 static int
14969 compute_window_start_on_continuation_line (struct window *w)
14970 {
14971 struct text_pos pos, start_pos;
14972 int window_start_changed_p = 0;
14973
14974 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14975
14976 /* If window start is on a continuation line... Window start may be
14977 < BEGV in case there's invisible text at the start of the
14978 buffer (M-x rmail, for example). */
14979 if (CHARPOS (start_pos) > BEGV
14980 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14981 {
14982 struct it it;
14983 struct glyph_row *row;
14984
14985 /* Handle the case that the window start is out of range. */
14986 if (CHARPOS (start_pos) < BEGV)
14987 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14988 else if (CHARPOS (start_pos) > ZV)
14989 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14990
14991 /* Find the start of the continued line. This should be fast
14992 because scan_buffer is fast (newline cache). */
14993 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14994 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14995 row, DEFAULT_FACE_ID);
14996 reseat_at_previous_visible_line_start (&it);
14997
14998 /* If the line start is "too far" away from the window start,
14999 say it takes too much time to compute a new window start. */
15000 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15001 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15002 {
15003 int min_distance, distance;
15004
15005 /* Move forward by display lines to find the new window
15006 start. If window width was enlarged, the new start can
15007 be expected to be > the old start. If window width was
15008 decreased, the new window start will be < the old start.
15009 So, we're looking for the display line start with the
15010 minimum distance from the old window start. */
15011 pos = it.current.pos;
15012 min_distance = INFINITY;
15013 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15014 distance < min_distance)
15015 {
15016 min_distance = distance;
15017 pos = it.current.pos;
15018 move_it_by_lines (&it, 1);
15019 }
15020
15021 /* Set the window start there. */
15022 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15023 window_start_changed_p = 1;
15024 }
15025 }
15026
15027 return window_start_changed_p;
15028 }
15029
15030
15031 /* Try cursor movement in case text has not changed in window WINDOW,
15032 with window start STARTP. Value is
15033
15034 CURSOR_MOVEMENT_SUCCESS if successful
15035
15036 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15037
15038 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15039 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15040 we want to scroll as if scroll-step were set to 1. See the code.
15041
15042 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15043 which case we have to abort this redisplay, and adjust matrices
15044 first. */
15045
15046 enum
15047 {
15048 CURSOR_MOVEMENT_SUCCESS,
15049 CURSOR_MOVEMENT_CANNOT_BE_USED,
15050 CURSOR_MOVEMENT_MUST_SCROLL,
15051 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15052 };
15053
15054 static int
15055 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15056 {
15057 struct window *w = XWINDOW (window);
15058 struct frame *f = XFRAME (w->frame);
15059 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15060
15061 #ifdef GLYPH_DEBUG
15062 if (inhibit_try_cursor_movement)
15063 return rc;
15064 #endif
15065
15066 /* Previously, there was a check for Lisp integer in the
15067 if-statement below. Now, this field is converted to
15068 ptrdiff_t, thus zero means invalid position in a buffer. */
15069 eassert (w->last_point > 0);
15070
15071 /* Handle case where text has not changed, only point, and it has
15072 not moved off the frame. */
15073 if (/* Point may be in this window. */
15074 PT >= CHARPOS (startp)
15075 /* Selective display hasn't changed. */
15076 && !current_buffer->clip_changed
15077 /* Function force-mode-line-update is used to force a thorough
15078 redisplay. It sets either windows_or_buffers_changed or
15079 update_mode_lines. So don't take a shortcut here for these
15080 cases. */
15081 && !update_mode_lines
15082 && !windows_or_buffers_changed
15083 && !cursor_type_changed
15084 /* Can't use this case if highlighting a region. When a
15085 region exists, cursor movement has to do more than just
15086 set the cursor. */
15087 && !(!NILP (Vtransient_mark_mode)
15088 && !NILP (BVAR (current_buffer, mark_active)))
15089 && NILP (w->region_showing)
15090 && NILP (Vshow_trailing_whitespace)
15091 /* This code is not used for mini-buffer for the sake of the case
15092 of redisplaying to replace an echo area message; since in
15093 that case the mini-buffer contents per se are usually
15094 unchanged. This code is of no real use in the mini-buffer
15095 since the handling of this_line_start_pos, etc., in redisplay
15096 handles the same cases. */
15097 && !EQ (window, minibuf_window)
15098 /* When splitting windows or for new windows, it happens that
15099 redisplay is called with a nil window_end_vpos or one being
15100 larger than the window. This should really be fixed in
15101 window.c. I don't have this on my list, now, so we do
15102 approximately the same as the old redisplay code. --gerd. */
15103 && INTEGERP (w->window_end_vpos)
15104 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15105 && (FRAME_WINDOW_P (f)
15106 || !overlay_arrow_in_current_buffer_p ()))
15107 {
15108 int this_scroll_margin, top_scroll_margin;
15109 struct glyph_row *row = NULL;
15110
15111 #ifdef GLYPH_DEBUG
15112 debug_method_add (w, "cursor movement");
15113 #endif
15114
15115 /* Scroll if point within this distance from the top or bottom
15116 of the window. This is a pixel value. */
15117 if (scroll_margin > 0)
15118 {
15119 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15120 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15121 }
15122 else
15123 this_scroll_margin = 0;
15124
15125 top_scroll_margin = this_scroll_margin;
15126 if (WINDOW_WANTS_HEADER_LINE_P (w))
15127 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15128
15129 /* Start with the row the cursor was displayed during the last
15130 not paused redisplay. Give up if that row is not valid. */
15131 if (w->last_cursor.vpos < 0
15132 || w->last_cursor.vpos >= w->current_matrix->nrows)
15133 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15134 else
15135 {
15136 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15137 if (row->mode_line_p)
15138 ++row;
15139 if (!row->enabled_p)
15140 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15141 }
15142
15143 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15144 {
15145 int scroll_p = 0, must_scroll = 0;
15146 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15147
15148 if (PT > w->last_point)
15149 {
15150 /* Point has moved forward. */
15151 while (MATRIX_ROW_END_CHARPOS (row) < PT
15152 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15153 {
15154 eassert (row->enabled_p);
15155 ++row;
15156 }
15157
15158 /* If the end position of a row equals the start
15159 position of the next row, and PT is at that position,
15160 we would rather display cursor in the next line. */
15161 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15162 && MATRIX_ROW_END_CHARPOS (row) == PT
15163 && row < w->current_matrix->rows
15164 + w->current_matrix->nrows - 1
15165 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15166 && !cursor_row_p (row))
15167 ++row;
15168
15169 /* If within the scroll margin, scroll. Note that
15170 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15171 the next line would be drawn, and that
15172 this_scroll_margin can be zero. */
15173 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15174 || PT > MATRIX_ROW_END_CHARPOS (row)
15175 /* Line is completely visible last line in window
15176 and PT is to be set in the next line. */
15177 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15178 && PT == MATRIX_ROW_END_CHARPOS (row)
15179 && !row->ends_at_zv_p
15180 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15181 scroll_p = 1;
15182 }
15183 else if (PT < w->last_point)
15184 {
15185 /* Cursor has to be moved backward. Note that PT >=
15186 CHARPOS (startp) because of the outer if-statement. */
15187 while (!row->mode_line_p
15188 && (MATRIX_ROW_START_CHARPOS (row) > PT
15189 || (MATRIX_ROW_START_CHARPOS (row) == PT
15190 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15191 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15192 row > w->current_matrix->rows
15193 && (row-1)->ends_in_newline_from_string_p))))
15194 && (row->y > top_scroll_margin
15195 || CHARPOS (startp) == BEGV))
15196 {
15197 eassert (row->enabled_p);
15198 --row;
15199 }
15200
15201 /* Consider the following case: Window starts at BEGV,
15202 there is invisible, intangible text at BEGV, so that
15203 display starts at some point START > BEGV. It can
15204 happen that we are called with PT somewhere between
15205 BEGV and START. Try to handle that case. */
15206 if (row < w->current_matrix->rows
15207 || row->mode_line_p)
15208 {
15209 row = w->current_matrix->rows;
15210 if (row->mode_line_p)
15211 ++row;
15212 }
15213
15214 /* Due to newlines in overlay strings, we may have to
15215 skip forward over overlay strings. */
15216 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15217 && MATRIX_ROW_END_CHARPOS (row) == PT
15218 && !cursor_row_p (row))
15219 ++row;
15220
15221 /* If within the scroll margin, scroll. */
15222 if (row->y < top_scroll_margin
15223 && CHARPOS (startp) != BEGV)
15224 scroll_p = 1;
15225 }
15226 else
15227 {
15228 /* Cursor did not move. So don't scroll even if cursor line
15229 is partially visible, as it was so before. */
15230 rc = CURSOR_MOVEMENT_SUCCESS;
15231 }
15232
15233 if (PT < MATRIX_ROW_START_CHARPOS (row)
15234 || PT > MATRIX_ROW_END_CHARPOS (row))
15235 {
15236 /* if PT is not in the glyph row, give up. */
15237 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15238 must_scroll = 1;
15239 }
15240 else if (rc != CURSOR_MOVEMENT_SUCCESS
15241 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15242 {
15243 struct glyph_row *row1;
15244
15245 /* If rows are bidi-reordered and point moved, back up
15246 until we find a row that does not belong to a
15247 continuation line. This is because we must consider
15248 all rows of a continued line as candidates for the
15249 new cursor positioning, since row start and end
15250 positions change non-linearly with vertical position
15251 in such rows. */
15252 /* FIXME: Revisit this when glyph ``spilling'' in
15253 continuation lines' rows is implemented for
15254 bidi-reordered rows. */
15255 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15256 MATRIX_ROW_CONTINUATION_LINE_P (row);
15257 --row)
15258 {
15259 /* If we hit the beginning of the displayed portion
15260 without finding the first row of a continued
15261 line, give up. */
15262 if (row <= row1)
15263 {
15264 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15265 break;
15266 }
15267 eassert (row->enabled_p);
15268 }
15269 }
15270 if (must_scroll)
15271 ;
15272 else if (rc != CURSOR_MOVEMENT_SUCCESS
15273 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15274 /* Make sure this isn't a header line by any chance, since
15275 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15276 && !row->mode_line_p
15277 && make_cursor_line_fully_visible_p)
15278 {
15279 if (PT == MATRIX_ROW_END_CHARPOS (row)
15280 && !row->ends_at_zv_p
15281 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15282 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15283 else if (row->height > window_box_height (w))
15284 {
15285 /* If we end up in a partially visible line, let's
15286 make it fully visible, except when it's taller
15287 than the window, in which case we can't do much
15288 about it. */
15289 *scroll_step = 1;
15290 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15291 }
15292 else
15293 {
15294 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15295 if (!cursor_row_fully_visible_p (w, 0, 1))
15296 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15297 else
15298 rc = CURSOR_MOVEMENT_SUCCESS;
15299 }
15300 }
15301 else if (scroll_p)
15302 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15303 else if (rc != CURSOR_MOVEMENT_SUCCESS
15304 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15305 {
15306 /* With bidi-reordered rows, there could be more than
15307 one candidate row whose start and end positions
15308 occlude point. We need to let set_cursor_from_row
15309 find the best candidate. */
15310 /* FIXME: Revisit this when glyph ``spilling'' in
15311 continuation lines' rows is implemented for
15312 bidi-reordered rows. */
15313 int rv = 0;
15314
15315 do
15316 {
15317 int at_zv_p = 0, exact_match_p = 0;
15318
15319 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15320 && PT <= MATRIX_ROW_END_CHARPOS (row)
15321 && cursor_row_p (row))
15322 rv |= set_cursor_from_row (w, row, w->current_matrix,
15323 0, 0, 0, 0);
15324 /* As soon as we've found the exact match for point,
15325 or the first suitable row whose ends_at_zv_p flag
15326 is set, we are done. */
15327 at_zv_p =
15328 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15329 if (rv && !at_zv_p
15330 && w->cursor.hpos >= 0
15331 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15332 w->cursor.vpos))
15333 {
15334 struct glyph_row *candidate =
15335 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15336 struct glyph *g =
15337 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15338 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15339
15340 exact_match_p =
15341 (BUFFERP (g->object) && g->charpos == PT)
15342 || (INTEGERP (g->object)
15343 && (g->charpos == PT
15344 || (g->charpos == 0 && endpos - 1 == PT)));
15345 }
15346 if (rv && (at_zv_p || exact_match_p))
15347 {
15348 rc = CURSOR_MOVEMENT_SUCCESS;
15349 break;
15350 }
15351 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15352 break;
15353 ++row;
15354 }
15355 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15356 || row->continued_p)
15357 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15358 || (MATRIX_ROW_START_CHARPOS (row) == PT
15359 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15360 /* If we didn't find any candidate rows, or exited the
15361 loop before all the candidates were examined, signal
15362 to the caller that this method failed. */
15363 if (rc != CURSOR_MOVEMENT_SUCCESS
15364 && !(rv
15365 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15366 && !row->continued_p))
15367 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15368 else if (rv)
15369 rc = CURSOR_MOVEMENT_SUCCESS;
15370 }
15371 else
15372 {
15373 do
15374 {
15375 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15376 {
15377 rc = CURSOR_MOVEMENT_SUCCESS;
15378 break;
15379 }
15380 ++row;
15381 }
15382 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15383 && MATRIX_ROW_START_CHARPOS (row) == PT
15384 && cursor_row_p (row));
15385 }
15386 }
15387 }
15388
15389 return rc;
15390 }
15391
15392 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15393 static
15394 #endif
15395 void
15396 set_vertical_scroll_bar (struct window *w)
15397 {
15398 ptrdiff_t start, end, whole;
15399
15400 /* Calculate the start and end positions for the current window.
15401 At some point, it would be nice to choose between scrollbars
15402 which reflect the whole buffer size, with special markers
15403 indicating narrowing, and scrollbars which reflect only the
15404 visible region.
15405
15406 Note that mini-buffers sometimes aren't displaying any text. */
15407 if (!MINI_WINDOW_P (w)
15408 || (w == XWINDOW (minibuf_window)
15409 && NILP (echo_area_buffer[0])))
15410 {
15411 struct buffer *buf = XBUFFER (w->buffer);
15412 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15413 start = marker_position (w->start) - BUF_BEGV (buf);
15414 /* I don't think this is guaranteed to be right. For the
15415 moment, we'll pretend it is. */
15416 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15417
15418 if (end < start)
15419 end = start;
15420 if (whole < (end - start))
15421 whole = end - start;
15422 }
15423 else
15424 start = end = whole = 0;
15425
15426 /* Indicate what this scroll bar ought to be displaying now. */
15427 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15428 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15429 (w, end - start, whole, start);
15430 }
15431
15432
15433 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15434 selected_window is redisplayed.
15435
15436 We can return without actually redisplaying the window if
15437 fonts_changed_p. In that case, redisplay_internal will
15438 retry. */
15439
15440 static void
15441 redisplay_window (Lisp_Object window, int just_this_one_p)
15442 {
15443 struct window *w = XWINDOW (window);
15444 struct frame *f = XFRAME (w->frame);
15445 struct buffer *buffer = XBUFFER (w->buffer);
15446 struct buffer *old = current_buffer;
15447 struct text_pos lpoint, opoint, startp;
15448 int update_mode_line;
15449 int tem;
15450 struct it it;
15451 /* Record it now because it's overwritten. */
15452 int current_matrix_up_to_date_p = 0;
15453 int used_current_matrix_p = 0;
15454 /* This is less strict than current_matrix_up_to_date_p.
15455 It indicates that the buffer contents and narrowing are unchanged. */
15456 int buffer_unchanged_p = 0;
15457 int temp_scroll_step = 0;
15458 ptrdiff_t count = SPECPDL_INDEX ();
15459 int rc;
15460 int centering_position = -1;
15461 int last_line_misfit = 0;
15462 ptrdiff_t beg_unchanged, end_unchanged;
15463
15464 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15465 opoint = lpoint;
15466
15467 /* W must be a leaf window here. */
15468 eassert (!NILP (w->buffer));
15469 #ifdef GLYPH_DEBUG
15470 *w->desired_matrix->method = 0;
15471 #endif
15472
15473 restart:
15474 reconsider_clip_changes (w, buffer);
15475
15476 /* Has the mode line to be updated? */
15477 update_mode_line = (w->update_mode_line
15478 || update_mode_lines
15479 || buffer->clip_changed
15480 || buffer->prevent_redisplay_optimizations_p);
15481
15482 if (MINI_WINDOW_P (w))
15483 {
15484 if (w == XWINDOW (echo_area_window)
15485 && !NILP (echo_area_buffer[0]))
15486 {
15487 if (update_mode_line)
15488 /* We may have to update a tty frame's menu bar or a
15489 tool-bar. Example `M-x C-h C-h C-g'. */
15490 goto finish_menu_bars;
15491 else
15492 /* We've already displayed the echo area glyphs in this window. */
15493 goto finish_scroll_bars;
15494 }
15495 else if ((w != XWINDOW (minibuf_window)
15496 || minibuf_level == 0)
15497 /* When buffer is nonempty, redisplay window normally. */
15498 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15499 /* Quail displays non-mini buffers in minibuffer window.
15500 In that case, redisplay the window normally. */
15501 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15502 {
15503 /* W is a mini-buffer window, but it's not active, so clear
15504 it. */
15505 int yb = window_text_bottom_y (w);
15506 struct glyph_row *row;
15507 int y;
15508
15509 for (y = 0, row = w->desired_matrix->rows;
15510 y < yb;
15511 y += row->height, ++row)
15512 blank_row (w, row, y);
15513 goto finish_scroll_bars;
15514 }
15515
15516 clear_glyph_matrix (w->desired_matrix);
15517 }
15518
15519 /* Otherwise set up data on this window; select its buffer and point
15520 value. */
15521 /* Really select the buffer, for the sake of buffer-local
15522 variables. */
15523 set_buffer_internal_1 (XBUFFER (w->buffer));
15524
15525 current_matrix_up_to_date_p
15526 = (!NILP (w->window_end_valid)
15527 && !current_buffer->clip_changed
15528 && !current_buffer->prevent_redisplay_optimizations_p
15529 && !window_outdated (w));
15530
15531 /* Run the window-bottom-change-functions
15532 if it is possible that the text on the screen has changed
15533 (either due to modification of the text, or any other reason). */
15534 if (!current_matrix_up_to_date_p
15535 && !NILP (Vwindow_text_change_functions))
15536 {
15537 safe_run_hooks (Qwindow_text_change_functions);
15538 goto restart;
15539 }
15540
15541 beg_unchanged = BEG_UNCHANGED;
15542 end_unchanged = END_UNCHANGED;
15543
15544 SET_TEXT_POS (opoint, PT, PT_BYTE);
15545
15546 specbind (Qinhibit_point_motion_hooks, Qt);
15547
15548 buffer_unchanged_p
15549 = (!NILP (w->window_end_valid)
15550 && !current_buffer->clip_changed
15551 && !window_outdated (w));
15552
15553 /* When windows_or_buffers_changed is non-zero, we can't rely on
15554 the window end being valid, so set it to nil there. */
15555 if (windows_or_buffers_changed)
15556 {
15557 /* If window starts on a continuation line, maybe adjust the
15558 window start in case the window's width changed. */
15559 if (XMARKER (w->start)->buffer == current_buffer)
15560 compute_window_start_on_continuation_line (w);
15561
15562 wset_window_end_valid (w, Qnil);
15563 }
15564
15565 /* Some sanity checks. */
15566 CHECK_WINDOW_END (w);
15567 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15568 emacs_abort ();
15569 if (BYTEPOS (opoint) < CHARPOS (opoint))
15570 emacs_abort ();
15571
15572 if (mode_line_update_needed (w))
15573 update_mode_line = 1;
15574
15575 /* Count number of windows showing the selected buffer. An indirect
15576 buffer counts as its base buffer. */
15577 if (!just_this_one_p)
15578 {
15579 struct buffer *current_base, *window_base;
15580 current_base = current_buffer;
15581 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15582 if (current_base->base_buffer)
15583 current_base = current_base->base_buffer;
15584 if (window_base->base_buffer)
15585 window_base = window_base->base_buffer;
15586 if (current_base == window_base)
15587 buffer_shared++;
15588 }
15589
15590 /* Point refers normally to the selected window. For any other
15591 window, set up appropriate value. */
15592 if (!EQ (window, selected_window))
15593 {
15594 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15595 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15596 if (new_pt < BEGV)
15597 {
15598 new_pt = BEGV;
15599 new_pt_byte = BEGV_BYTE;
15600 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15601 }
15602 else if (new_pt > (ZV - 1))
15603 {
15604 new_pt = ZV;
15605 new_pt_byte = ZV_BYTE;
15606 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15607 }
15608
15609 /* We don't use SET_PT so that the point-motion hooks don't run. */
15610 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15611 }
15612
15613 /* If any of the character widths specified in the display table
15614 have changed, invalidate the width run cache. It's true that
15615 this may be a bit late to catch such changes, but the rest of
15616 redisplay goes (non-fatally) haywire when the display table is
15617 changed, so why should we worry about doing any better? */
15618 if (current_buffer->width_run_cache)
15619 {
15620 struct Lisp_Char_Table *disptab = buffer_display_table ();
15621
15622 if (! disptab_matches_widthtab
15623 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15624 {
15625 invalidate_region_cache (current_buffer,
15626 current_buffer->width_run_cache,
15627 BEG, Z);
15628 recompute_width_table (current_buffer, disptab);
15629 }
15630 }
15631
15632 /* If window-start is screwed up, choose a new one. */
15633 if (XMARKER (w->start)->buffer != current_buffer)
15634 goto recenter;
15635
15636 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15637
15638 /* If someone specified a new starting point but did not insist,
15639 check whether it can be used. */
15640 if (w->optional_new_start
15641 && CHARPOS (startp) >= BEGV
15642 && CHARPOS (startp) <= ZV)
15643 {
15644 w->optional_new_start = 0;
15645 start_display (&it, w, startp);
15646 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15647 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15648 if (IT_CHARPOS (it) == PT)
15649 w->force_start = 1;
15650 /* IT may overshoot PT if text at PT is invisible. */
15651 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15652 w->force_start = 1;
15653 }
15654
15655 force_start:
15656
15657 /* Handle case where place to start displaying has been specified,
15658 unless the specified location is outside the accessible range. */
15659 if (w->force_start || w->frozen_window_start_p)
15660 {
15661 /* We set this later on if we have to adjust point. */
15662 int new_vpos = -1;
15663
15664 w->force_start = 0;
15665 w->vscroll = 0;
15666 wset_window_end_valid (w, Qnil);
15667
15668 /* Forget any recorded base line for line number display. */
15669 if (!buffer_unchanged_p)
15670 wset_base_line_number (w, Qnil);
15671
15672 /* Redisplay the mode line. Select the buffer properly for that.
15673 Also, run the hook window-scroll-functions
15674 because we have scrolled. */
15675 /* Note, we do this after clearing force_start because
15676 if there's an error, it is better to forget about force_start
15677 than to get into an infinite loop calling the hook functions
15678 and having them get more errors. */
15679 if (!update_mode_line
15680 || ! NILP (Vwindow_scroll_functions))
15681 {
15682 update_mode_line = 1;
15683 w->update_mode_line = 1;
15684 startp = run_window_scroll_functions (window, startp);
15685 }
15686
15687 w->last_modified = 0;
15688 w->last_overlay_modified = 0;
15689 if (CHARPOS (startp) < BEGV)
15690 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15691 else if (CHARPOS (startp) > ZV)
15692 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15693
15694 /* Redisplay, then check if cursor has been set during the
15695 redisplay. Give up if new fonts were loaded. */
15696 /* We used to issue a CHECK_MARGINS argument to try_window here,
15697 but this causes scrolling to fail when point begins inside
15698 the scroll margin (bug#148) -- cyd */
15699 if (!try_window (window, startp, 0))
15700 {
15701 w->force_start = 1;
15702 clear_glyph_matrix (w->desired_matrix);
15703 goto need_larger_matrices;
15704 }
15705
15706 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15707 {
15708 /* If point does not appear, try to move point so it does
15709 appear. The desired matrix has been built above, so we
15710 can use it here. */
15711 new_vpos = window_box_height (w) / 2;
15712 }
15713
15714 if (!cursor_row_fully_visible_p (w, 0, 0))
15715 {
15716 /* Point does appear, but on a line partly visible at end of window.
15717 Move it back to a fully-visible line. */
15718 new_vpos = window_box_height (w);
15719 }
15720 else if (w->cursor.vpos >=0)
15721 {
15722 /* Some people insist on not letting point enter the scroll
15723 margin, even though this part handles windows that didn't
15724 scroll at all. */
15725 struct frame *f = XFRAME (w->frame);
15726 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15727 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15728 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15729
15730 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15731 below, which finds the row to move point to, advances by
15732 the Y coordinate of the _next_ row, see the definition of
15733 MATRIX_ROW_BOTTOM_Y. */
15734 if (w->cursor.vpos < margin + header_line)
15735 new_vpos
15736 = pixel_margin + (header_line
15737 ? CURRENT_HEADER_LINE_HEIGHT (w)
15738 : 0) + FRAME_LINE_HEIGHT (f);
15739 else
15740 {
15741 int window_height = window_box_height (w);
15742
15743 if (header_line)
15744 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15745 if (w->cursor.y >= window_height - pixel_margin)
15746 new_vpos = window_height - pixel_margin;
15747 }
15748 }
15749
15750 /* If we need to move point for either of the above reasons,
15751 now actually do it. */
15752 if (new_vpos >= 0)
15753 {
15754 struct glyph_row *row;
15755
15756 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15757 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15758 ++row;
15759
15760 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15761 MATRIX_ROW_START_BYTEPOS (row));
15762
15763 if (w != XWINDOW (selected_window))
15764 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15765 else if (current_buffer == old)
15766 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15767
15768 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15769
15770 /* If we are highlighting the region, then we just changed
15771 the region, so redisplay to show it. */
15772 if (!NILP (Vtransient_mark_mode)
15773 && !NILP (BVAR (current_buffer, mark_active)))
15774 {
15775 clear_glyph_matrix (w->desired_matrix);
15776 if (!try_window (window, startp, 0))
15777 goto need_larger_matrices;
15778 }
15779 }
15780
15781 #ifdef GLYPH_DEBUG
15782 debug_method_add (w, "forced window start");
15783 #endif
15784 goto done;
15785 }
15786
15787 /* Handle case where text has not changed, only point, and it has
15788 not moved off the frame, and we are not retrying after hscroll.
15789 (current_matrix_up_to_date_p is nonzero when retrying.) */
15790 if (current_matrix_up_to_date_p
15791 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15792 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15793 {
15794 switch (rc)
15795 {
15796 case CURSOR_MOVEMENT_SUCCESS:
15797 used_current_matrix_p = 1;
15798 goto done;
15799
15800 case CURSOR_MOVEMENT_MUST_SCROLL:
15801 goto try_to_scroll;
15802
15803 default:
15804 emacs_abort ();
15805 }
15806 }
15807 /* If current starting point was originally the beginning of a line
15808 but no longer is, find a new starting point. */
15809 else if (w->start_at_line_beg
15810 && !(CHARPOS (startp) <= BEGV
15811 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15812 {
15813 #ifdef GLYPH_DEBUG
15814 debug_method_add (w, "recenter 1");
15815 #endif
15816 goto recenter;
15817 }
15818
15819 /* Try scrolling with try_window_id. Value is > 0 if update has
15820 been done, it is -1 if we know that the same window start will
15821 not work. It is 0 if unsuccessful for some other reason. */
15822 else if ((tem = try_window_id (w)) != 0)
15823 {
15824 #ifdef GLYPH_DEBUG
15825 debug_method_add (w, "try_window_id %d", tem);
15826 #endif
15827
15828 if (fonts_changed_p)
15829 goto need_larger_matrices;
15830 if (tem > 0)
15831 goto done;
15832
15833 /* Otherwise try_window_id has returned -1 which means that we
15834 don't want the alternative below this comment to execute. */
15835 }
15836 else if (CHARPOS (startp) >= BEGV
15837 && CHARPOS (startp) <= ZV
15838 && PT >= CHARPOS (startp)
15839 && (CHARPOS (startp) < ZV
15840 /* Avoid starting at end of buffer. */
15841 || CHARPOS (startp) == BEGV
15842 || !window_outdated (w)))
15843 {
15844 int d1, d2, d3, d4, d5, d6;
15845
15846 /* If first window line is a continuation line, and window start
15847 is inside the modified region, but the first change is before
15848 current window start, we must select a new window start.
15849
15850 However, if this is the result of a down-mouse event (e.g. by
15851 extending the mouse-drag-overlay), we don't want to select a
15852 new window start, since that would change the position under
15853 the mouse, resulting in an unwanted mouse-movement rather
15854 than a simple mouse-click. */
15855 if (!w->start_at_line_beg
15856 && NILP (do_mouse_tracking)
15857 && CHARPOS (startp) > BEGV
15858 && CHARPOS (startp) > BEG + beg_unchanged
15859 && CHARPOS (startp) <= Z - end_unchanged
15860 /* Even if w->start_at_line_beg is nil, a new window may
15861 start at a line_beg, since that's how set_buffer_window
15862 sets it. So, we need to check the return value of
15863 compute_window_start_on_continuation_line. (See also
15864 bug#197). */
15865 && XMARKER (w->start)->buffer == current_buffer
15866 && compute_window_start_on_continuation_line (w)
15867 /* It doesn't make sense to force the window start like we
15868 do at label force_start if it is already known that point
15869 will not be visible in the resulting window, because
15870 doing so will move point from its correct position
15871 instead of scrolling the window to bring point into view.
15872 See bug#9324. */
15873 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15874 {
15875 w->force_start = 1;
15876 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15877 goto force_start;
15878 }
15879
15880 #ifdef GLYPH_DEBUG
15881 debug_method_add (w, "same window start");
15882 #endif
15883
15884 /* Try to redisplay starting at same place as before.
15885 If point has not moved off frame, accept the results. */
15886 if (!current_matrix_up_to_date_p
15887 /* Don't use try_window_reusing_current_matrix in this case
15888 because a window scroll function can have changed the
15889 buffer. */
15890 || !NILP (Vwindow_scroll_functions)
15891 || MINI_WINDOW_P (w)
15892 || !(used_current_matrix_p
15893 = try_window_reusing_current_matrix (w)))
15894 {
15895 IF_DEBUG (debug_method_add (w, "1"));
15896 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15897 /* -1 means we need to scroll.
15898 0 means we need new matrices, but fonts_changed_p
15899 is set in that case, so we will detect it below. */
15900 goto try_to_scroll;
15901 }
15902
15903 if (fonts_changed_p)
15904 goto need_larger_matrices;
15905
15906 if (w->cursor.vpos >= 0)
15907 {
15908 if (!just_this_one_p
15909 || current_buffer->clip_changed
15910 || BEG_UNCHANGED < CHARPOS (startp))
15911 /* Forget any recorded base line for line number display. */
15912 wset_base_line_number (w, Qnil);
15913
15914 if (!cursor_row_fully_visible_p (w, 1, 0))
15915 {
15916 clear_glyph_matrix (w->desired_matrix);
15917 last_line_misfit = 1;
15918 }
15919 /* Drop through and scroll. */
15920 else
15921 goto done;
15922 }
15923 else
15924 clear_glyph_matrix (w->desired_matrix);
15925 }
15926
15927 try_to_scroll:
15928
15929 w->last_modified = 0;
15930 w->last_overlay_modified = 0;
15931
15932 /* Redisplay the mode line. Select the buffer properly for that. */
15933 if (!update_mode_line)
15934 {
15935 update_mode_line = 1;
15936 w->update_mode_line = 1;
15937 }
15938
15939 /* Try to scroll by specified few lines. */
15940 if ((scroll_conservatively
15941 || emacs_scroll_step
15942 || temp_scroll_step
15943 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15944 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15945 && CHARPOS (startp) >= BEGV
15946 && CHARPOS (startp) <= ZV)
15947 {
15948 /* The function returns -1 if new fonts were loaded, 1 if
15949 successful, 0 if not successful. */
15950 int ss = try_scrolling (window, just_this_one_p,
15951 scroll_conservatively,
15952 emacs_scroll_step,
15953 temp_scroll_step, last_line_misfit);
15954 switch (ss)
15955 {
15956 case SCROLLING_SUCCESS:
15957 goto done;
15958
15959 case SCROLLING_NEED_LARGER_MATRICES:
15960 goto need_larger_matrices;
15961
15962 case SCROLLING_FAILED:
15963 break;
15964
15965 default:
15966 emacs_abort ();
15967 }
15968 }
15969
15970 /* Finally, just choose a place to start which positions point
15971 according to user preferences. */
15972
15973 recenter:
15974
15975 #ifdef GLYPH_DEBUG
15976 debug_method_add (w, "recenter");
15977 #endif
15978
15979 /* w->vscroll = 0; */
15980
15981 /* Forget any previously recorded base line for line number display. */
15982 if (!buffer_unchanged_p)
15983 wset_base_line_number (w, Qnil);
15984
15985 /* Determine the window start relative to point. */
15986 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15987 it.current_y = it.last_visible_y;
15988 if (centering_position < 0)
15989 {
15990 int margin =
15991 scroll_margin > 0
15992 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15993 : 0;
15994 ptrdiff_t margin_pos = CHARPOS (startp);
15995 Lisp_Object aggressive;
15996 int scrolling_up;
15997
15998 /* If there is a scroll margin at the top of the window, find
15999 its character position. */
16000 if (margin
16001 /* Cannot call start_display if startp is not in the
16002 accessible region of the buffer. This can happen when we
16003 have just switched to a different buffer and/or changed
16004 its restriction. In that case, startp is initialized to
16005 the character position 1 (BEGV) because we did not yet
16006 have chance to display the buffer even once. */
16007 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16008 {
16009 struct it it1;
16010 void *it1data = NULL;
16011
16012 SAVE_IT (it1, it, it1data);
16013 start_display (&it1, w, startp);
16014 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
16015 margin_pos = IT_CHARPOS (it1);
16016 RESTORE_IT (&it, &it, it1data);
16017 }
16018 scrolling_up = PT > margin_pos;
16019 aggressive =
16020 scrolling_up
16021 ? BVAR (current_buffer, scroll_up_aggressively)
16022 : BVAR (current_buffer, scroll_down_aggressively);
16023
16024 if (!MINI_WINDOW_P (w)
16025 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16026 {
16027 int pt_offset = 0;
16028
16029 /* Setting scroll-conservatively overrides
16030 scroll-*-aggressively. */
16031 if (!scroll_conservatively && NUMBERP (aggressive))
16032 {
16033 double float_amount = XFLOATINT (aggressive);
16034
16035 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16036 if (pt_offset == 0 && float_amount > 0)
16037 pt_offset = 1;
16038 if (pt_offset && margin > 0)
16039 margin -= 1;
16040 }
16041 /* Compute how much to move the window start backward from
16042 point so that point will be displayed where the user
16043 wants it. */
16044 if (scrolling_up)
16045 {
16046 centering_position = it.last_visible_y;
16047 if (pt_offset)
16048 centering_position -= pt_offset;
16049 centering_position -=
16050 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
16051 + WINDOW_HEADER_LINE_HEIGHT (w);
16052 /* Don't let point enter the scroll margin near top of
16053 the window. */
16054 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
16055 centering_position = margin * FRAME_LINE_HEIGHT (f);
16056 }
16057 else
16058 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
16059 }
16060 else
16061 /* Set the window start half the height of the window backward
16062 from point. */
16063 centering_position = window_box_height (w) / 2;
16064 }
16065 move_it_vertically_backward (&it, centering_position);
16066
16067 eassert (IT_CHARPOS (it) >= BEGV);
16068
16069 /* The function move_it_vertically_backward may move over more
16070 than the specified y-distance. If it->w is small, e.g. a
16071 mini-buffer window, we may end up in front of the window's
16072 display area. Start displaying at the start of the line
16073 containing PT in this case. */
16074 if (it.current_y <= 0)
16075 {
16076 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16077 move_it_vertically_backward (&it, 0);
16078 it.current_y = 0;
16079 }
16080
16081 it.current_x = it.hpos = 0;
16082
16083 /* Set the window start position here explicitly, to avoid an
16084 infinite loop in case the functions in window-scroll-functions
16085 get errors. */
16086 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16087
16088 /* Run scroll hooks. */
16089 startp = run_window_scroll_functions (window, it.current.pos);
16090
16091 /* Redisplay the window. */
16092 if (!current_matrix_up_to_date_p
16093 || windows_or_buffers_changed
16094 || cursor_type_changed
16095 /* Don't use try_window_reusing_current_matrix in this case
16096 because it can have changed the buffer. */
16097 || !NILP (Vwindow_scroll_functions)
16098 || !just_this_one_p
16099 || MINI_WINDOW_P (w)
16100 || !(used_current_matrix_p
16101 = try_window_reusing_current_matrix (w)))
16102 try_window (window, startp, 0);
16103
16104 /* If new fonts have been loaded (due to fontsets), give up. We
16105 have to start a new redisplay since we need to re-adjust glyph
16106 matrices. */
16107 if (fonts_changed_p)
16108 goto need_larger_matrices;
16109
16110 /* If cursor did not appear assume that the middle of the window is
16111 in the first line of the window. Do it again with the next line.
16112 (Imagine a window of height 100, displaying two lines of height
16113 60. Moving back 50 from it->last_visible_y will end in the first
16114 line.) */
16115 if (w->cursor.vpos < 0)
16116 {
16117 if (!NILP (w->window_end_valid)
16118 && PT >= Z - XFASTINT (w->window_end_pos))
16119 {
16120 clear_glyph_matrix (w->desired_matrix);
16121 move_it_by_lines (&it, 1);
16122 try_window (window, it.current.pos, 0);
16123 }
16124 else if (PT < IT_CHARPOS (it))
16125 {
16126 clear_glyph_matrix (w->desired_matrix);
16127 move_it_by_lines (&it, -1);
16128 try_window (window, it.current.pos, 0);
16129 }
16130 else
16131 {
16132 /* Not much we can do about it. */
16133 }
16134 }
16135
16136 /* Consider the following case: Window starts at BEGV, there is
16137 invisible, intangible text at BEGV, so that display starts at
16138 some point START > BEGV. It can happen that we are called with
16139 PT somewhere between BEGV and START. Try to handle that case. */
16140 if (w->cursor.vpos < 0)
16141 {
16142 struct glyph_row *row = w->current_matrix->rows;
16143 if (row->mode_line_p)
16144 ++row;
16145 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16146 }
16147
16148 if (!cursor_row_fully_visible_p (w, 0, 0))
16149 {
16150 /* If vscroll is enabled, disable it and try again. */
16151 if (w->vscroll)
16152 {
16153 w->vscroll = 0;
16154 clear_glyph_matrix (w->desired_matrix);
16155 goto recenter;
16156 }
16157
16158 /* Users who set scroll-conservatively to a large number want
16159 point just above/below the scroll margin. If we ended up
16160 with point's row partially visible, move the window start to
16161 make that row fully visible and out of the margin. */
16162 if (scroll_conservatively > SCROLL_LIMIT)
16163 {
16164 int margin =
16165 scroll_margin > 0
16166 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16167 : 0;
16168 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16169
16170 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16171 clear_glyph_matrix (w->desired_matrix);
16172 if (1 == try_window (window, it.current.pos,
16173 TRY_WINDOW_CHECK_MARGINS))
16174 goto done;
16175 }
16176
16177 /* If centering point failed to make the whole line visible,
16178 put point at the top instead. That has to make the whole line
16179 visible, if it can be done. */
16180 if (centering_position == 0)
16181 goto done;
16182
16183 clear_glyph_matrix (w->desired_matrix);
16184 centering_position = 0;
16185 goto recenter;
16186 }
16187
16188 done:
16189
16190 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16191 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16192 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16193
16194 /* Display the mode line, if we must. */
16195 if ((update_mode_line
16196 /* If window not full width, must redo its mode line
16197 if (a) the window to its side is being redone and
16198 (b) we do a frame-based redisplay. This is a consequence
16199 of how inverted lines are drawn in frame-based redisplay. */
16200 || (!just_this_one_p
16201 && !FRAME_WINDOW_P (f)
16202 && !WINDOW_FULL_WIDTH_P (w))
16203 /* Line number to display. */
16204 || INTEGERP (w->base_line_pos)
16205 /* Column number is displayed and different from the one displayed. */
16206 || (!NILP (w->column_number_displayed)
16207 && (XFASTINT (w->column_number_displayed) != current_column ())))
16208 /* This means that the window has a mode line. */
16209 && (WINDOW_WANTS_MODELINE_P (w)
16210 || WINDOW_WANTS_HEADER_LINE_P (w)))
16211 {
16212 display_mode_lines (w);
16213
16214 /* If mode line height has changed, arrange for a thorough
16215 immediate redisplay using the correct mode line height. */
16216 if (WINDOW_WANTS_MODELINE_P (w)
16217 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16218 {
16219 fonts_changed_p = 1;
16220 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16221 = DESIRED_MODE_LINE_HEIGHT (w);
16222 }
16223
16224 /* If header line height has changed, arrange for a thorough
16225 immediate redisplay using the correct header line height. */
16226 if (WINDOW_WANTS_HEADER_LINE_P (w)
16227 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16228 {
16229 fonts_changed_p = 1;
16230 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16231 = DESIRED_HEADER_LINE_HEIGHT (w);
16232 }
16233
16234 if (fonts_changed_p)
16235 goto need_larger_matrices;
16236 }
16237
16238 if (!line_number_displayed
16239 && !BUFFERP (w->base_line_pos))
16240 {
16241 wset_base_line_pos (w, Qnil);
16242 wset_base_line_number (w, Qnil);
16243 }
16244
16245 finish_menu_bars:
16246
16247 /* When we reach a frame's selected window, redo the frame's menu bar. */
16248 if (update_mode_line
16249 && EQ (FRAME_SELECTED_WINDOW (f), window))
16250 {
16251 int redisplay_menu_p = 0;
16252
16253 if (FRAME_WINDOW_P (f))
16254 {
16255 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16256 || defined (HAVE_NS) || defined (USE_GTK)
16257 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16258 #else
16259 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16260 #endif
16261 }
16262 else
16263 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16264
16265 if (redisplay_menu_p)
16266 display_menu_bar (w);
16267
16268 #ifdef HAVE_WINDOW_SYSTEM
16269 if (FRAME_WINDOW_P (f))
16270 {
16271 #if defined (USE_GTK) || defined (HAVE_NS)
16272 if (FRAME_EXTERNAL_TOOL_BAR (f))
16273 redisplay_tool_bar (f);
16274 #else
16275 if (WINDOWP (f->tool_bar_window)
16276 && (FRAME_TOOL_BAR_LINES (f) > 0
16277 || !NILP (Vauto_resize_tool_bars))
16278 && redisplay_tool_bar (f))
16279 ignore_mouse_drag_p = 1;
16280 #endif
16281 }
16282 #endif
16283 }
16284
16285 #ifdef HAVE_WINDOW_SYSTEM
16286 if (FRAME_WINDOW_P (f)
16287 && update_window_fringes (w, (just_this_one_p
16288 || (!used_current_matrix_p && !overlay_arrow_seen)
16289 || w->pseudo_window_p)))
16290 {
16291 update_begin (f);
16292 block_input ();
16293 if (draw_window_fringes (w, 1))
16294 x_draw_vertical_border (w);
16295 unblock_input ();
16296 update_end (f);
16297 }
16298 #endif /* HAVE_WINDOW_SYSTEM */
16299
16300 /* We go to this label, with fonts_changed_p set,
16301 if it is necessary to try again using larger glyph matrices.
16302 We have to redeem the scroll bar even in this case,
16303 because the loop in redisplay_internal expects that. */
16304 need_larger_matrices:
16305 ;
16306 finish_scroll_bars:
16307
16308 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16309 {
16310 /* Set the thumb's position and size. */
16311 set_vertical_scroll_bar (w);
16312
16313 /* Note that we actually used the scroll bar attached to this
16314 window, so it shouldn't be deleted at the end of redisplay. */
16315 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16316 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16317 }
16318
16319 /* Restore current_buffer and value of point in it. The window
16320 update may have changed the buffer, so first make sure `opoint'
16321 is still valid (Bug#6177). */
16322 if (CHARPOS (opoint) < BEGV)
16323 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16324 else if (CHARPOS (opoint) > ZV)
16325 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16326 else
16327 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16328
16329 set_buffer_internal_1 (old);
16330 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16331 shorter. This can be caused by log truncation in *Messages*. */
16332 if (CHARPOS (lpoint) <= ZV)
16333 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16334
16335 unbind_to (count, Qnil);
16336 }
16337
16338
16339 /* Build the complete desired matrix of WINDOW with a window start
16340 buffer position POS.
16341
16342 Value is 1 if successful. It is zero if fonts were loaded during
16343 redisplay which makes re-adjusting glyph matrices necessary, and -1
16344 if point would appear in the scroll margins.
16345 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16346 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16347 set in FLAGS.) */
16348
16349 int
16350 try_window (Lisp_Object window, struct text_pos pos, int flags)
16351 {
16352 struct window *w = XWINDOW (window);
16353 struct it it;
16354 struct glyph_row *last_text_row = NULL;
16355 struct frame *f = XFRAME (w->frame);
16356
16357 /* Make POS the new window start. */
16358 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16359
16360 /* Mark cursor position as unknown. No overlay arrow seen. */
16361 w->cursor.vpos = -1;
16362 overlay_arrow_seen = 0;
16363
16364 /* Initialize iterator and info to start at POS. */
16365 start_display (&it, w, pos);
16366
16367 /* Display all lines of W. */
16368 while (it.current_y < it.last_visible_y)
16369 {
16370 if (display_line (&it))
16371 last_text_row = it.glyph_row - 1;
16372 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16373 return 0;
16374 }
16375
16376 /* Don't let the cursor end in the scroll margins. */
16377 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16378 && !MINI_WINDOW_P (w))
16379 {
16380 int this_scroll_margin;
16381
16382 if (scroll_margin > 0)
16383 {
16384 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16385 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16386 }
16387 else
16388 this_scroll_margin = 0;
16389
16390 if ((w->cursor.y >= 0 /* not vscrolled */
16391 && w->cursor.y < this_scroll_margin
16392 && CHARPOS (pos) > BEGV
16393 && IT_CHARPOS (it) < ZV)
16394 /* rms: considering make_cursor_line_fully_visible_p here
16395 seems to give wrong results. We don't want to recenter
16396 when the last line is partly visible, we want to allow
16397 that case to be handled in the usual way. */
16398 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16399 {
16400 w->cursor.vpos = -1;
16401 clear_glyph_matrix (w->desired_matrix);
16402 return -1;
16403 }
16404 }
16405
16406 /* If bottom moved off end of frame, change mode line percentage. */
16407 if (XFASTINT (w->window_end_pos) <= 0
16408 && Z != IT_CHARPOS (it))
16409 w->update_mode_line = 1;
16410
16411 /* Set window_end_pos to the offset of the last character displayed
16412 on the window from the end of current_buffer. Set
16413 window_end_vpos to its row number. */
16414 if (last_text_row)
16415 {
16416 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16417 w->window_end_bytepos
16418 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16419 wset_window_end_pos
16420 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16421 wset_window_end_vpos
16422 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16423 eassert
16424 (MATRIX_ROW (w->desired_matrix,
16425 XFASTINT (w->window_end_vpos))->displays_text_p);
16426 }
16427 else
16428 {
16429 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16430 wset_window_end_pos (w, make_number (Z - ZV));
16431 wset_window_end_vpos (w, make_number (0));
16432 }
16433
16434 /* But that is not valid info until redisplay finishes. */
16435 wset_window_end_valid (w, Qnil);
16436 return 1;
16437 }
16438
16439
16440 \f
16441 /************************************************************************
16442 Window redisplay reusing current matrix when buffer has not changed
16443 ************************************************************************/
16444
16445 /* Try redisplay of window W showing an unchanged buffer with a
16446 different window start than the last time it was displayed by
16447 reusing its current matrix. Value is non-zero if successful.
16448 W->start is the new window start. */
16449
16450 static int
16451 try_window_reusing_current_matrix (struct window *w)
16452 {
16453 struct frame *f = XFRAME (w->frame);
16454 struct glyph_row *bottom_row;
16455 struct it it;
16456 struct run run;
16457 struct text_pos start, new_start;
16458 int nrows_scrolled, i;
16459 struct glyph_row *last_text_row;
16460 struct glyph_row *last_reused_text_row;
16461 struct glyph_row *start_row;
16462 int start_vpos, min_y, max_y;
16463
16464 #ifdef GLYPH_DEBUG
16465 if (inhibit_try_window_reusing)
16466 return 0;
16467 #endif
16468
16469 if (/* This function doesn't handle terminal frames. */
16470 !FRAME_WINDOW_P (f)
16471 /* Don't try to reuse the display if windows have been split
16472 or such. */
16473 || windows_or_buffers_changed
16474 || cursor_type_changed)
16475 return 0;
16476
16477 /* Can't do this if region may have changed. */
16478 if ((!NILP (Vtransient_mark_mode)
16479 && !NILP (BVAR (current_buffer, mark_active)))
16480 || !NILP (w->region_showing)
16481 || !NILP (Vshow_trailing_whitespace))
16482 return 0;
16483
16484 /* If top-line visibility has changed, give up. */
16485 if (WINDOW_WANTS_HEADER_LINE_P (w)
16486 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16487 return 0;
16488
16489 /* Give up if old or new display is scrolled vertically. We could
16490 make this function handle this, but right now it doesn't. */
16491 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16492 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16493 return 0;
16494
16495 /* The variable new_start now holds the new window start. The old
16496 start `start' can be determined from the current matrix. */
16497 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16498 start = start_row->minpos;
16499 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16500
16501 /* Clear the desired matrix for the display below. */
16502 clear_glyph_matrix (w->desired_matrix);
16503
16504 if (CHARPOS (new_start) <= CHARPOS (start))
16505 {
16506 /* Don't use this method if the display starts with an ellipsis
16507 displayed for invisible text. It's not easy to handle that case
16508 below, and it's certainly not worth the effort since this is
16509 not a frequent case. */
16510 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16511 return 0;
16512
16513 IF_DEBUG (debug_method_add (w, "twu1"));
16514
16515 /* Display up to a row that can be reused. The variable
16516 last_text_row is set to the last row displayed that displays
16517 text. Note that it.vpos == 0 if or if not there is a
16518 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16519 start_display (&it, w, new_start);
16520 w->cursor.vpos = -1;
16521 last_text_row = last_reused_text_row = NULL;
16522
16523 while (it.current_y < it.last_visible_y
16524 && !fonts_changed_p)
16525 {
16526 /* If we have reached into the characters in the START row,
16527 that means the line boundaries have changed. So we
16528 can't start copying with the row START. Maybe it will
16529 work to start copying with the following row. */
16530 while (IT_CHARPOS (it) > CHARPOS (start))
16531 {
16532 /* Advance to the next row as the "start". */
16533 start_row++;
16534 start = start_row->minpos;
16535 /* If there are no more rows to try, or just one, give up. */
16536 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16537 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16538 || CHARPOS (start) == ZV)
16539 {
16540 clear_glyph_matrix (w->desired_matrix);
16541 return 0;
16542 }
16543
16544 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16545 }
16546 /* If we have reached alignment, we can copy the rest of the
16547 rows. */
16548 if (IT_CHARPOS (it) == CHARPOS (start)
16549 /* Don't accept "alignment" inside a display vector,
16550 since start_row could have started in the middle of
16551 that same display vector (thus their character
16552 positions match), and we have no way of telling if
16553 that is the case. */
16554 && it.current.dpvec_index < 0)
16555 break;
16556
16557 if (display_line (&it))
16558 last_text_row = it.glyph_row - 1;
16559
16560 }
16561
16562 /* A value of current_y < last_visible_y means that we stopped
16563 at the previous window start, which in turn means that we
16564 have at least one reusable row. */
16565 if (it.current_y < it.last_visible_y)
16566 {
16567 struct glyph_row *row;
16568
16569 /* IT.vpos always starts from 0; it counts text lines. */
16570 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16571
16572 /* Find PT if not already found in the lines displayed. */
16573 if (w->cursor.vpos < 0)
16574 {
16575 int dy = it.current_y - start_row->y;
16576
16577 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16578 row = row_containing_pos (w, PT, row, NULL, dy);
16579 if (row)
16580 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16581 dy, nrows_scrolled);
16582 else
16583 {
16584 clear_glyph_matrix (w->desired_matrix);
16585 return 0;
16586 }
16587 }
16588
16589 /* Scroll the display. Do it before the current matrix is
16590 changed. The problem here is that update has not yet
16591 run, i.e. part of the current matrix is not up to date.
16592 scroll_run_hook will clear the cursor, and use the
16593 current matrix to get the height of the row the cursor is
16594 in. */
16595 run.current_y = start_row->y;
16596 run.desired_y = it.current_y;
16597 run.height = it.last_visible_y - it.current_y;
16598
16599 if (run.height > 0 && run.current_y != run.desired_y)
16600 {
16601 update_begin (f);
16602 FRAME_RIF (f)->update_window_begin_hook (w);
16603 FRAME_RIF (f)->clear_window_mouse_face (w);
16604 FRAME_RIF (f)->scroll_run_hook (w, &run);
16605 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16606 update_end (f);
16607 }
16608
16609 /* Shift current matrix down by nrows_scrolled lines. */
16610 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16611 rotate_matrix (w->current_matrix,
16612 start_vpos,
16613 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16614 nrows_scrolled);
16615
16616 /* Disable lines that must be updated. */
16617 for (i = 0; i < nrows_scrolled; ++i)
16618 (start_row + i)->enabled_p = 0;
16619
16620 /* Re-compute Y positions. */
16621 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16622 max_y = it.last_visible_y;
16623 for (row = start_row + nrows_scrolled;
16624 row < bottom_row;
16625 ++row)
16626 {
16627 row->y = it.current_y;
16628 row->visible_height = row->height;
16629
16630 if (row->y < min_y)
16631 row->visible_height -= min_y - row->y;
16632 if (row->y + row->height > max_y)
16633 row->visible_height -= row->y + row->height - max_y;
16634 if (row->fringe_bitmap_periodic_p)
16635 row->redraw_fringe_bitmaps_p = 1;
16636
16637 it.current_y += row->height;
16638
16639 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16640 last_reused_text_row = row;
16641 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16642 break;
16643 }
16644
16645 /* Disable lines in the current matrix which are now
16646 below the window. */
16647 for (++row; row < bottom_row; ++row)
16648 row->enabled_p = row->mode_line_p = 0;
16649 }
16650
16651 /* Update window_end_pos etc.; last_reused_text_row is the last
16652 reused row from the current matrix containing text, if any.
16653 The value of last_text_row is the last displayed line
16654 containing text. */
16655 if (last_reused_text_row)
16656 {
16657 w->window_end_bytepos
16658 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16659 wset_window_end_pos
16660 (w, make_number (Z
16661 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16662 wset_window_end_vpos
16663 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16664 w->current_matrix)));
16665 }
16666 else if (last_text_row)
16667 {
16668 w->window_end_bytepos
16669 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16670 wset_window_end_pos
16671 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16672 wset_window_end_vpos
16673 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16674 w->desired_matrix)));
16675 }
16676 else
16677 {
16678 /* This window must be completely empty. */
16679 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16680 wset_window_end_pos (w, make_number (Z - ZV));
16681 wset_window_end_vpos (w, make_number (0));
16682 }
16683 wset_window_end_valid (w, Qnil);
16684
16685 /* Update hint: don't try scrolling again in update_window. */
16686 w->desired_matrix->no_scrolling_p = 1;
16687
16688 #ifdef GLYPH_DEBUG
16689 debug_method_add (w, "try_window_reusing_current_matrix 1");
16690 #endif
16691 return 1;
16692 }
16693 else if (CHARPOS (new_start) > CHARPOS (start))
16694 {
16695 struct glyph_row *pt_row, *row;
16696 struct glyph_row *first_reusable_row;
16697 struct glyph_row *first_row_to_display;
16698 int dy;
16699 int yb = window_text_bottom_y (w);
16700
16701 /* Find the row starting at new_start, if there is one. Don't
16702 reuse a partially visible line at the end. */
16703 first_reusable_row = start_row;
16704 while (first_reusable_row->enabled_p
16705 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16706 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16707 < CHARPOS (new_start)))
16708 ++first_reusable_row;
16709
16710 /* Give up if there is no row to reuse. */
16711 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16712 || !first_reusable_row->enabled_p
16713 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16714 != CHARPOS (new_start)))
16715 return 0;
16716
16717 /* We can reuse fully visible rows beginning with
16718 first_reusable_row to the end of the window. Set
16719 first_row_to_display to the first row that cannot be reused.
16720 Set pt_row to the row containing point, if there is any. */
16721 pt_row = NULL;
16722 for (first_row_to_display = first_reusable_row;
16723 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16724 ++first_row_to_display)
16725 {
16726 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16727 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16728 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16729 && first_row_to_display->ends_at_zv_p
16730 && pt_row == NULL)))
16731 pt_row = first_row_to_display;
16732 }
16733
16734 /* Start displaying at the start of first_row_to_display. */
16735 eassert (first_row_to_display->y < yb);
16736 init_to_row_start (&it, w, first_row_to_display);
16737
16738 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16739 - start_vpos);
16740 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16741 - nrows_scrolled);
16742 it.current_y = (first_row_to_display->y - first_reusable_row->y
16743 + WINDOW_HEADER_LINE_HEIGHT (w));
16744
16745 /* Display lines beginning with first_row_to_display in the
16746 desired matrix. Set last_text_row to the last row displayed
16747 that displays text. */
16748 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16749 if (pt_row == NULL)
16750 w->cursor.vpos = -1;
16751 last_text_row = NULL;
16752 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16753 if (display_line (&it))
16754 last_text_row = it.glyph_row - 1;
16755
16756 /* If point is in a reused row, adjust y and vpos of the cursor
16757 position. */
16758 if (pt_row)
16759 {
16760 w->cursor.vpos -= nrows_scrolled;
16761 w->cursor.y -= first_reusable_row->y - start_row->y;
16762 }
16763
16764 /* Give up if point isn't in a row displayed or reused. (This
16765 also handles the case where w->cursor.vpos < nrows_scrolled
16766 after the calls to display_line, which can happen with scroll
16767 margins. See bug#1295.) */
16768 if (w->cursor.vpos < 0)
16769 {
16770 clear_glyph_matrix (w->desired_matrix);
16771 return 0;
16772 }
16773
16774 /* Scroll the display. */
16775 run.current_y = first_reusable_row->y;
16776 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16777 run.height = it.last_visible_y - run.current_y;
16778 dy = run.current_y - run.desired_y;
16779
16780 if (run.height)
16781 {
16782 update_begin (f);
16783 FRAME_RIF (f)->update_window_begin_hook (w);
16784 FRAME_RIF (f)->clear_window_mouse_face (w);
16785 FRAME_RIF (f)->scroll_run_hook (w, &run);
16786 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16787 update_end (f);
16788 }
16789
16790 /* Adjust Y positions of reused rows. */
16791 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16792 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16793 max_y = it.last_visible_y;
16794 for (row = first_reusable_row; row < first_row_to_display; ++row)
16795 {
16796 row->y -= dy;
16797 row->visible_height = row->height;
16798 if (row->y < min_y)
16799 row->visible_height -= min_y - row->y;
16800 if (row->y + row->height > max_y)
16801 row->visible_height -= row->y + row->height - max_y;
16802 if (row->fringe_bitmap_periodic_p)
16803 row->redraw_fringe_bitmaps_p = 1;
16804 }
16805
16806 /* Scroll the current matrix. */
16807 eassert (nrows_scrolled > 0);
16808 rotate_matrix (w->current_matrix,
16809 start_vpos,
16810 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16811 -nrows_scrolled);
16812
16813 /* Disable rows not reused. */
16814 for (row -= nrows_scrolled; row < bottom_row; ++row)
16815 row->enabled_p = 0;
16816
16817 /* Point may have moved to a different line, so we cannot assume that
16818 the previous cursor position is valid; locate the correct row. */
16819 if (pt_row)
16820 {
16821 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16822 row < bottom_row
16823 && PT >= MATRIX_ROW_END_CHARPOS (row)
16824 && !row->ends_at_zv_p;
16825 row++)
16826 {
16827 w->cursor.vpos++;
16828 w->cursor.y = row->y;
16829 }
16830 if (row < bottom_row)
16831 {
16832 /* Can't simply scan the row for point with
16833 bidi-reordered glyph rows. Let set_cursor_from_row
16834 figure out where to put the cursor, and if it fails,
16835 give up. */
16836 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16837 {
16838 if (!set_cursor_from_row (w, row, w->current_matrix,
16839 0, 0, 0, 0))
16840 {
16841 clear_glyph_matrix (w->desired_matrix);
16842 return 0;
16843 }
16844 }
16845 else
16846 {
16847 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16848 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16849
16850 for (; glyph < end
16851 && (!BUFFERP (glyph->object)
16852 || glyph->charpos < PT);
16853 glyph++)
16854 {
16855 w->cursor.hpos++;
16856 w->cursor.x += glyph->pixel_width;
16857 }
16858 }
16859 }
16860 }
16861
16862 /* Adjust window end. A null value of last_text_row means that
16863 the window end is in reused rows which in turn means that
16864 only its vpos can have changed. */
16865 if (last_text_row)
16866 {
16867 w->window_end_bytepos
16868 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16869 wset_window_end_pos
16870 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16871 wset_window_end_vpos
16872 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16873 w->desired_matrix)));
16874 }
16875 else
16876 {
16877 wset_window_end_vpos
16878 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16879 }
16880
16881 wset_window_end_valid (w, Qnil);
16882 w->desired_matrix->no_scrolling_p = 1;
16883
16884 #ifdef GLYPH_DEBUG
16885 debug_method_add (w, "try_window_reusing_current_matrix 2");
16886 #endif
16887 return 1;
16888 }
16889
16890 return 0;
16891 }
16892
16893
16894 \f
16895 /************************************************************************
16896 Window redisplay reusing current matrix when buffer has changed
16897 ************************************************************************/
16898
16899 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16900 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16901 ptrdiff_t *, ptrdiff_t *);
16902 static struct glyph_row *
16903 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16904 struct glyph_row *);
16905
16906
16907 /* Return the last row in MATRIX displaying text. If row START is
16908 non-null, start searching with that row. IT gives the dimensions
16909 of the display. Value is null if matrix is empty; otherwise it is
16910 a pointer to the row found. */
16911
16912 static struct glyph_row *
16913 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16914 struct glyph_row *start)
16915 {
16916 struct glyph_row *row, *row_found;
16917
16918 /* Set row_found to the last row in IT->w's current matrix
16919 displaying text. The loop looks funny but think of partially
16920 visible lines. */
16921 row_found = NULL;
16922 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16923 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16924 {
16925 eassert (row->enabled_p);
16926 row_found = row;
16927 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16928 break;
16929 ++row;
16930 }
16931
16932 return row_found;
16933 }
16934
16935
16936 /* Return the last row in the current matrix of W that is not affected
16937 by changes at the start of current_buffer that occurred since W's
16938 current matrix was built. Value is null if no such row exists.
16939
16940 BEG_UNCHANGED us the number of characters unchanged at the start of
16941 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16942 first changed character in current_buffer. Characters at positions <
16943 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16944 when the current matrix was built. */
16945
16946 static struct glyph_row *
16947 find_last_unchanged_at_beg_row (struct window *w)
16948 {
16949 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16950 struct glyph_row *row;
16951 struct glyph_row *row_found = NULL;
16952 int yb = window_text_bottom_y (w);
16953
16954 /* Find the last row displaying unchanged text. */
16955 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16956 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16957 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16958 ++row)
16959 {
16960 if (/* If row ends before first_changed_pos, it is unchanged,
16961 except in some case. */
16962 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16963 /* When row ends in ZV and we write at ZV it is not
16964 unchanged. */
16965 && !row->ends_at_zv_p
16966 /* When first_changed_pos is the end of a continued line,
16967 row is not unchanged because it may be no longer
16968 continued. */
16969 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16970 && (row->continued_p
16971 || row->exact_window_width_line_p))
16972 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16973 needs to be recomputed, so don't consider this row as
16974 unchanged. This happens when the last line was
16975 bidi-reordered and was killed immediately before this
16976 redisplay cycle. In that case, ROW->end stores the
16977 buffer position of the first visual-order character of
16978 the killed text, which is now beyond ZV. */
16979 && CHARPOS (row->end.pos) <= ZV)
16980 row_found = row;
16981
16982 /* Stop if last visible row. */
16983 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16984 break;
16985 }
16986
16987 return row_found;
16988 }
16989
16990
16991 /* Find the first glyph row in the current matrix of W that is not
16992 affected by changes at the end of current_buffer since the
16993 time W's current matrix was built.
16994
16995 Return in *DELTA the number of chars by which buffer positions in
16996 unchanged text at the end of current_buffer must be adjusted.
16997
16998 Return in *DELTA_BYTES the corresponding number of bytes.
16999
17000 Value is null if no such row exists, i.e. all rows are affected by
17001 changes. */
17002
17003 static struct glyph_row *
17004 find_first_unchanged_at_end_row (struct window *w,
17005 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17006 {
17007 struct glyph_row *row;
17008 struct glyph_row *row_found = NULL;
17009
17010 *delta = *delta_bytes = 0;
17011
17012 /* Display must not have been paused, otherwise the current matrix
17013 is not up to date. */
17014 eassert (!NILP (w->window_end_valid));
17015
17016 /* A value of window_end_pos >= END_UNCHANGED means that the window
17017 end is in the range of changed text. If so, there is no
17018 unchanged row at the end of W's current matrix. */
17019 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
17020 return NULL;
17021
17022 /* Set row to the last row in W's current matrix displaying text. */
17023 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17024
17025 /* If matrix is entirely empty, no unchanged row exists. */
17026 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17027 {
17028 /* The value of row is the last glyph row in the matrix having a
17029 meaningful buffer position in it. The end position of row
17030 corresponds to window_end_pos. This allows us to translate
17031 buffer positions in the current matrix to current buffer
17032 positions for characters not in changed text. */
17033 ptrdiff_t Z_old =
17034 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17035 ptrdiff_t Z_BYTE_old =
17036 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17037 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17038 struct glyph_row *first_text_row
17039 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17040
17041 *delta = Z - Z_old;
17042 *delta_bytes = Z_BYTE - Z_BYTE_old;
17043
17044 /* Set last_unchanged_pos to the buffer position of the last
17045 character in the buffer that has not been changed. Z is the
17046 index + 1 of the last character in current_buffer, i.e. by
17047 subtracting END_UNCHANGED we get the index of the last
17048 unchanged character, and we have to add BEG to get its buffer
17049 position. */
17050 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17051 last_unchanged_pos_old = last_unchanged_pos - *delta;
17052
17053 /* Search backward from ROW for a row displaying a line that
17054 starts at a minimum position >= last_unchanged_pos_old. */
17055 for (; row > first_text_row; --row)
17056 {
17057 /* This used to abort, but it can happen.
17058 It is ok to just stop the search instead here. KFS. */
17059 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17060 break;
17061
17062 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17063 row_found = row;
17064 }
17065 }
17066
17067 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17068
17069 return row_found;
17070 }
17071
17072
17073 /* Make sure that glyph rows in the current matrix of window W
17074 reference the same glyph memory as corresponding rows in the
17075 frame's frame matrix. This function is called after scrolling W's
17076 current matrix on a terminal frame in try_window_id and
17077 try_window_reusing_current_matrix. */
17078
17079 static void
17080 sync_frame_with_window_matrix_rows (struct window *w)
17081 {
17082 struct frame *f = XFRAME (w->frame);
17083 struct glyph_row *window_row, *window_row_end, *frame_row;
17084
17085 /* Preconditions: W must be a leaf window and full-width. Its frame
17086 must have a frame matrix. */
17087 eassert (NILP (w->hchild) && NILP (w->vchild));
17088 eassert (WINDOW_FULL_WIDTH_P (w));
17089 eassert (!FRAME_WINDOW_P (f));
17090
17091 /* If W is a full-width window, glyph pointers in W's current matrix
17092 have, by definition, to be the same as glyph pointers in the
17093 corresponding frame matrix. Note that frame matrices have no
17094 marginal areas (see build_frame_matrix). */
17095 window_row = w->current_matrix->rows;
17096 window_row_end = window_row + w->current_matrix->nrows;
17097 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17098 while (window_row < window_row_end)
17099 {
17100 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17101 struct glyph *end = window_row->glyphs[LAST_AREA];
17102
17103 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17104 frame_row->glyphs[TEXT_AREA] = start;
17105 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17106 frame_row->glyphs[LAST_AREA] = end;
17107
17108 /* Disable frame rows whose corresponding window rows have
17109 been disabled in try_window_id. */
17110 if (!window_row->enabled_p)
17111 frame_row->enabled_p = 0;
17112
17113 ++window_row, ++frame_row;
17114 }
17115 }
17116
17117
17118 /* Find the glyph row in window W containing CHARPOS. Consider all
17119 rows between START and END (not inclusive). END null means search
17120 all rows to the end of the display area of W. Value is the row
17121 containing CHARPOS or null. */
17122
17123 struct glyph_row *
17124 row_containing_pos (struct window *w, ptrdiff_t charpos,
17125 struct glyph_row *start, struct glyph_row *end, int dy)
17126 {
17127 struct glyph_row *row = start;
17128 struct glyph_row *best_row = NULL;
17129 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17130 int last_y;
17131
17132 /* If we happen to start on a header-line, skip that. */
17133 if (row->mode_line_p)
17134 ++row;
17135
17136 if ((end && row >= end) || !row->enabled_p)
17137 return NULL;
17138
17139 last_y = window_text_bottom_y (w) - dy;
17140
17141 while (1)
17142 {
17143 /* Give up if we have gone too far. */
17144 if (end && row >= end)
17145 return NULL;
17146 /* This formerly returned if they were equal.
17147 I think that both quantities are of a "last plus one" type;
17148 if so, when they are equal, the row is within the screen. -- rms. */
17149 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17150 return NULL;
17151
17152 /* If it is in this row, return this row. */
17153 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17154 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17155 /* The end position of a row equals the start
17156 position of the next row. If CHARPOS is there, we
17157 would rather display it in the next line, except
17158 when this line ends in ZV. */
17159 && !row->ends_at_zv_p
17160 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17161 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17162 {
17163 struct glyph *g;
17164
17165 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17166 || (!best_row && !row->continued_p))
17167 return row;
17168 /* In bidi-reordered rows, there could be several rows
17169 occluding point, all of them belonging to the same
17170 continued line. We need to find the row which fits
17171 CHARPOS the best. */
17172 for (g = row->glyphs[TEXT_AREA];
17173 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17174 g++)
17175 {
17176 if (!STRINGP (g->object))
17177 {
17178 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17179 {
17180 mindif = eabs (g->charpos - charpos);
17181 best_row = row;
17182 /* Exact match always wins. */
17183 if (mindif == 0)
17184 return best_row;
17185 }
17186 }
17187 }
17188 }
17189 else if (best_row && !row->continued_p)
17190 return best_row;
17191 ++row;
17192 }
17193 }
17194
17195
17196 /* Try to redisplay window W by reusing its existing display. W's
17197 current matrix must be up to date when this function is called,
17198 i.e. window_end_valid must not be nil.
17199
17200 Value is
17201
17202 1 if display has been updated
17203 0 if otherwise unsuccessful
17204 -1 if redisplay with same window start is known not to succeed
17205
17206 The following steps are performed:
17207
17208 1. Find the last row in the current matrix of W that is not
17209 affected by changes at the start of current_buffer. If no such row
17210 is found, give up.
17211
17212 2. Find the first row in W's current matrix that is not affected by
17213 changes at the end of current_buffer. Maybe there is no such row.
17214
17215 3. Display lines beginning with the row + 1 found in step 1 to the
17216 row found in step 2 or, if step 2 didn't find a row, to the end of
17217 the window.
17218
17219 4. If cursor is not known to appear on the window, give up.
17220
17221 5. If display stopped at the row found in step 2, scroll the
17222 display and current matrix as needed.
17223
17224 6. Maybe display some lines at the end of W, if we must. This can
17225 happen under various circumstances, like a partially visible line
17226 becoming fully visible, or because newly displayed lines are displayed
17227 in smaller font sizes.
17228
17229 7. Update W's window end information. */
17230
17231 static int
17232 try_window_id (struct window *w)
17233 {
17234 struct frame *f = XFRAME (w->frame);
17235 struct glyph_matrix *current_matrix = w->current_matrix;
17236 struct glyph_matrix *desired_matrix = w->desired_matrix;
17237 struct glyph_row *last_unchanged_at_beg_row;
17238 struct glyph_row *first_unchanged_at_end_row;
17239 struct glyph_row *row;
17240 struct glyph_row *bottom_row;
17241 int bottom_vpos;
17242 struct it it;
17243 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17244 int dvpos, dy;
17245 struct text_pos start_pos;
17246 struct run run;
17247 int first_unchanged_at_end_vpos = 0;
17248 struct glyph_row *last_text_row, *last_text_row_at_end;
17249 struct text_pos start;
17250 ptrdiff_t first_changed_charpos, last_changed_charpos;
17251
17252 #ifdef GLYPH_DEBUG
17253 if (inhibit_try_window_id)
17254 return 0;
17255 #endif
17256
17257 /* This is handy for debugging. */
17258 #if 0
17259 #define GIVE_UP(X) \
17260 do { \
17261 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17262 return 0; \
17263 } while (0)
17264 #else
17265 #define GIVE_UP(X) return 0
17266 #endif
17267
17268 SET_TEXT_POS_FROM_MARKER (start, w->start);
17269
17270 /* Don't use this for mini-windows because these can show
17271 messages and mini-buffers, and we don't handle that here. */
17272 if (MINI_WINDOW_P (w))
17273 GIVE_UP (1);
17274
17275 /* This flag is used to prevent redisplay optimizations. */
17276 if (windows_or_buffers_changed || cursor_type_changed)
17277 GIVE_UP (2);
17278
17279 /* Verify that narrowing has not changed.
17280 Also verify that we were not told to prevent redisplay optimizations.
17281 It would be nice to further
17282 reduce the number of cases where this prevents try_window_id. */
17283 if (current_buffer->clip_changed
17284 || current_buffer->prevent_redisplay_optimizations_p)
17285 GIVE_UP (3);
17286
17287 /* Window must either use window-based redisplay or be full width. */
17288 if (!FRAME_WINDOW_P (f)
17289 && (!FRAME_LINE_INS_DEL_OK (f)
17290 || !WINDOW_FULL_WIDTH_P (w)))
17291 GIVE_UP (4);
17292
17293 /* Give up if point is known NOT to appear in W. */
17294 if (PT < CHARPOS (start))
17295 GIVE_UP (5);
17296
17297 /* Another way to prevent redisplay optimizations. */
17298 if (w->last_modified == 0)
17299 GIVE_UP (6);
17300
17301 /* Verify that window is not hscrolled. */
17302 if (w->hscroll != 0)
17303 GIVE_UP (7);
17304
17305 /* Verify that display wasn't paused. */
17306 if (NILP (w->window_end_valid))
17307 GIVE_UP (8);
17308
17309 /* Can't use this if highlighting a region because a cursor movement
17310 will do more than just set the cursor. */
17311 if (!NILP (Vtransient_mark_mode)
17312 && !NILP (BVAR (current_buffer, mark_active)))
17313 GIVE_UP (9);
17314
17315 /* Likewise if highlighting trailing whitespace. */
17316 if (!NILP (Vshow_trailing_whitespace))
17317 GIVE_UP (11);
17318
17319 /* Likewise if showing a region. */
17320 if (!NILP (w->region_showing))
17321 GIVE_UP (10);
17322
17323 /* Can't use this if overlay arrow position and/or string have
17324 changed. */
17325 if (overlay_arrows_changed_p ())
17326 GIVE_UP (12);
17327
17328 /* When word-wrap is on, adding a space to the first word of a
17329 wrapped line can change the wrap position, altering the line
17330 above it. It might be worthwhile to handle this more
17331 intelligently, but for now just redisplay from scratch. */
17332 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17333 GIVE_UP (21);
17334
17335 /* Under bidi reordering, adding or deleting a character in the
17336 beginning of a paragraph, before the first strong directional
17337 character, can change the base direction of the paragraph (unless
17338 the buffer specifies a fixed paragraph direction), which will
17339 require to redisplay the whole paragraph. It might be worthwhile
17340 to find the paragraph limits and widen the range of redisplayed
17341 lines to that, but for now just give up this optimization and
17342 redisplay from scratch. */
17343 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17344 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17345 GIVE_UP (22);
17346
17347 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17348 only if buffer has really changed. The reason is that the gap is
17349 initially at Z for freshly visited files. The code below would
17350 set end_unchanged to 0 in that case. */
17351 if (MODIFF > SAVE_MODIFF
17352 /* This seems to happen sometimes after saving a buffer. */
17353 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17354 {
17355 if (GPT - BEG < BEG_UNCHANGED)
17356 BEG_UNCHANGED = GPT - BEG;
17357 if (Z - GPT < END_UNCHANGED)
17358 END_UNCHANGED = Z - GPT;
17359 }
17360
17361 /* The position of the first and last character that has been changed. */
17362 first_changed_charpos = BEG + BEG_UNCHANGED;
17363 last_changed_charpos = Z - END_UNCHANGED;
17364
17365 /* If window starts after a line end, and the last change is in
17366 front of that newline, then changes don't affect the display.
17367 This case happens with stealth-fontification. Note that although
17368 the display is unchanged, glyph positions in the matrix have to
17369 be adjusted, of course. */
17370 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17371 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17372 && ((last_changed_charpos < CHARPOS (start)
17373 && CHARPOS (start) == BEGV)
17374 || (last_changed_charpos < CHARPOS (start) - 1
17375 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17376 {
17377 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17378 struct glyph_row *r0;
17379
17380 /* Compute how many chars/bytes have been added to or removed
17381 from the buffer. */
17382 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17383 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17384 Z_delta = Z - Z_old;
17385 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17386
17387 /* Give up if PT is not in the window. Note that it already has
17388 been checked at the start of try_window_id that PT is not in
17389 front of the window start. */
17390 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17391 GIVE_UP (13);
17392
17393 /* If window start is unchanged, we can reuse the whole matrix
17394 as is, after adjusting glyph positions. No need to compute
17395 the window end again, since its offset from Z hasn't changed. */
17396 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17397 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17398 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17399 /* PT must not be in a partially visible line. */
17400 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17401 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17402 {
17403 /* Adjust positions in the glyph matrix. */
17404 if (Z_delta || Z_delta_bytes)
17405 {
17406 struct glyph_row *r1
17407 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17408 increment_matrix_positions (w->current_matrix,
17409 MATRIX_ROW_VPOS (r0, current_matrix),
17410 MATRIX_ROW_VPOS (r1, current_matrix),
17411 Z_delta, Z_delta_bytes);
17412 }
17413
17414 /* Set the cursor. */
17415 row = row_containing_pos (w, PT, r0, NULL, 0);
17416 if (row)
17417 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17418 else
17419 emacs_abort ();
17420 return 1;
17421 }
17422 }
17423
17424 /* Handle the case that changes are all below what is displayed in
17425 the window, and that PT is in the window. This shortcut cannot
17426 be taken if ZV is visible in the window, and text has been added
17427 there that is visible in the window. */
17428 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17429 /* ZV is not visible in the window, or there are no
17430 changes at ZV, actually. */
17431 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17432 || first_changed_charpos == last_changed_charpos))
17433 {
17434 struct glyph_row *r0;
17435
17436 /* Give up if PT is not in the window. Note that it already has
17437 been checked at the start of try_window_id that PT is not in
17438 front of the window start. */
17439 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17440 GIVE_UP (14);
17441
17442 /* If window start is unchanged, we can reuse the whole matrix
17443 as is, without changing glyph positions since no text has
17444 been added/removed in front of the window end. */
17445 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17446 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17447 /* PT must not be in a partially visible line. */
17448 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17449 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17450 {
17451 /* We have to compute the window end anew since text
17452 could have been added/removed after it. */
17453 wset_window_end_pos
17454 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17455 w->window_end_bytepos
17456 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17457
17458 /* Set the cursor. */
17459 row = row_containing_pos (w, PT, r0, NULL, 0);
17460 if (row)
17461 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17462 else
17463 emacs_abort ();
17464 return 2;
17465 }
17466 }
17467
17468 /* Give up if window start is in the changed area.
17469
17470 The condition used to read
17471
17472 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17473
17474 but why that was tested escapes me at the moment. */
17475 if (CHARPOS (start) >= first_changed_charpos
17476 && CHARPOS (start) <= last_changed_charpos)
17477 GIVE_UP (15);
17478
17479 /* Check that window start agrees with the start of the first glyph
17480 row in its current matrix. Check this after we know the window
17481 start is not in changed text, otherwise positions would not be
17482 comparable. */
17483 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17484 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17485 GIVE_UP (16);
17486
17487 /* Give up if the window ends in strings. Overlay strings
17488 at the end are difficult to handle, so don't try. */
17489 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17490 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17491 GIVE_UP (20);
17492
17493 /* Compute the position at which we have to start displaying new
17494 lines. Some of the lines at the top of the window might be
17495 reusable because they are not displaying changed text. Find the
17496 last row in W's current matrix not affected by changes at the
17497 start of current_buffer. Value is null if changes start in the
17498 first line of window. */
17499 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17500 if (last_unchanged_at_beg_row)
17501 {
17502 /* Avoid starting to display in the middle of a character, a TAB
17503 for instance. This is easier than to set up the iterator
17504 exactly, and it's not a frequent case, so the additional
17505 effort wouldn't really pay off. */
17506 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17507 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17508 && last_unchanged_at_beg_row > w->current_matrix->rows)
17509 --last_unchanged_at_beg_row;
17510
17511 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17512 GIVE_UP (17);
17513
17514 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17515 GIVE_UP (18);
17516 start_pos = it.current.pos;
17517
17518 /* Start displaying new lines in the desired matrix at the same
17519 vpos we would use in the current matrix, i.e. below
17520 last_unchanged_at_beg_row. */
17521 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17522 current_matrix);
17523 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17524 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17525
17526 eassert (it.hpos == 0 && it.current_x == 0);
17527 }
17528 else
17529 {
17530 /* There are no reusable lines at the start of the window.
17531 Start displaying in the first text line. */
17532 start_display (&it, w, start);
17533 it.vpos = it.first_vpos;
17534 start_pos = it.current.pos;
17535 }
17536
17537 /* Find the first row that is not affected by changes at the end of
17538 the buffer. Value will be null if there is no unchanged row, in
17539 which case we must redisplay to the end of the window. delta
17540 will be set to the value by which buffer positions beginning with
17541 first_unchanged_at_end_row have to be adjusted due to text
17542 changes. */
17543 first_unchanged_at_end_row
17544 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17545 IF_DEBUG (debug_delta = delta);
17546 IF_DEBUG (debug_delta_bytes = delta_bytes);
17547
17548 /* Set stop_pos to the buffer position up to which we will have to
17549 display new lines. If first_unchanged_at_end_row != NULL, this
17550 is the buffer position of the start of the line displayed in that
17551 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17552 that we don't stop at a buffer position. */
17553 stop_pos = 0;
17554 if (first_unchanged_at_end_row)
17555 {
17556 eassert (last_unchanged_at_beg_row == NULL
17557 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17558
17559 /* If this is a continuation line, move forward to the next one
17560 that isn't. Changes in lines above affect this line.
17561 Caution: this may move first_unchanged_at_end_row to a row
17562 not displaying text. */
17563 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17564 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17565 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17566 < it.last_visible_y))
17567 ++first_unchanged_at_end_row;
17568
17569 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17570 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17571 >= it.last_visible_y))
17572 first_unchanged_at_end_row = NULL;
17573 else
17574 {
17575 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17576 + delta);
17577 first_unchanged_at_end_vpos
17578 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17579 eassert (stop_pos >= Z - END_UNCHANGED);
17580 }
17581 }
17582 else if (last_unchanged_at_beg_row == NULL)
17583 GIVE_UP (19);
17584
17585
17586 #ifdef GLYPH_DEBUG
17587
17588 /* Either there is no unchanged row at the end, or the one we have
17589 now displays text. This is a necessary condition for the window
17590 end pos calculation at the end of this function. */
17591 eassert (first_unchanged_at_end_row == NULL
17592 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17593
17594 debug_last_unchanged_at_beg_vpos
17595 = (last_unchanged_at_beg_row
17596 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17597 : -1);
17598 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17599
17600 #endif /* GLYPH_DEBUG */
17601
17602
17603 /* Display new lines. Set last_text_row to the last new line
17604 displayed which has text on it, i.e. might end up as being the
17605 line where the window_end_vpos is. */
17606 w->cursor.vpos = -1;
17607 last_text_row = NULL;
17608 overlay_arrow_seen = 0;
17609 while (it.current_y < it.last_visible_y
17610 && !fonts_changed_p
17611 && (first_unchanged_at_end_row == NULL
17612 || IT_CHARPOS (it) < stop_pos))
17613 {
17614 if (display_line (&it))
17615 last_text_row = it.glyph_row - 1;
17616 }
17617
17618 if (fonts_changed_p)
17619 return -1;
17620
17621
17622 /* Compute differences in buffer positions, y-positions etc. for
17623 lines reused at the bottom of the window. Compute what we can
17624 scroll. */
17625 if (first_unchanged_at_end_row
17626 /* No lines reused because we displayed everything up to the
17627 bottom of the window. */
17628 && it.current_y < it.last_visible_y)
17629 {
17630 dvpos = (it.vpos
17631 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17632 current_matrix));
17633 dy = it.current_y - first_unchanged_at_end_row->y;
17634 run.current_y = first_unchanged_at_end_row->y;
17635 run.desired_y = run.current_y + dy;
17636 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17637 }
17638 else
17639 {
17640 delta = delta_bytes = dvpos = dy
17641 = run.current_y = run.desired_y = run.height = 0;
17642 first_unchanged_at_end_row = NULL;
17643 }
17644 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17645
17646
17647 /* Find the cursor if not already found. We have to decide whether
17648 PT will appear on this window (it sometimes doesn't, but this is
17649 not a very frequent case.) This decision has to be made before
17650 the current matrix is altered. A value of cursor.vpos < 0 means
17651 that PT is either in one of the lines beginning at
17652 first_unchanged_at_end_row or below the window. Don't care for
17653 lines that might be displayed later at the window end; as
17654 mentioned, this is not a frequent case. */
17655 if (w->cursor.vpos < 0)
17656 {
17657 /* Cursor in unchanged rows at the top? */
17658 if (PT < CHARPOS (start_pos)
17659 && last_unchanged_at_beg_row)
17660 {
17661 row = row_containing_pos (w, PT,
17662 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17663 last_unchanged_at_beg_row + 1, 0);
17664 if (row)
17665 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17666 }
17667
17668 /* Start from first_unchanged_at_end_row looking for PT. */
17669 else if (first_unchanged_at_end_row)
17670 {
17671 row = row_containing_pos (w, PT - delta,
17672 first_unchanged_at_end_row, NULL, 0);
17673 if (row)
17674 set_cursor_from_row (w, row, w->current_matrix, delta,
17675 delta_bytes, dy, dvpos);
17676 }
17677
17678 /* Give up if cursor was not found. */
17679 if (w->cursor.vpos < 0)
17680 {
17681 clear_glyph_matrix (w->desired_matrix);
17682 return -1;
17683 }
17684 }
17685
17686 /* Don't let the cursor end in the scroll margins. */
17687 {
17688 int this_scroll_margin, cursor_height;
17689
17690 this_scroll_margin =
17691 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17692 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17693 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17694
17695 if ((w->cursor.y < this_scroll_margin
17696 && CHARPOS (start) > BEGV)
17697 /* Old redisplay didn't take scroll margin into account at the bottom,
17698 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17699 || (w->cursor.y + (make_cursor_line_fully_visible_p
17700 ? cursor_height + this_scroll_margin
17701 : 1)) > it.last_visible_y)
17702 {
17703 w->cursor.vpos = -1;
17704 clear_glyph_matrix (w->desired_matrix);
17705 return -1;
17706 }
17707 }
17708
17709 /* Scroll the display. Do it before changing the current matrix so
17710 that xterm.c doesn't get confused about where the cursor glyph is
17711 found. */
17712 if (dy && run.height)
17713 {
17714 update_begin (f);
17715
17716 if (FRAME_WINDOW_P (f))
17717 {
17718 FRAME_RIF (f)->update_window_begin_hook (w);
17719 FRAME_RIF (f)->clear_window_mouse_face (w);
17720 FRAME_RIF (f)->scroll_run_hook (w, &run);
17721 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17722 }
17723 else
17724 {
17725 /* Terminal frame. In this case, dvpos gives the number of
17726 lines to scroll by; dvpos < 0 means scroll up. */
17727 int from_vpos
17728 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17729 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17730 int end = (WINDOW_TOP_EDGE_LINE (w)
17731 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17732 + window_internal_height (w));
17733
17734 #if defined (HAVE_GPM) || defined (MSDOS)
17735 x_clear_window_mouse_face (w);
17736 #endif
17737 /* Perform the operation on the screen. */
17738 if (dvpos > 0)
17739 {
17740 /* Scroll last_unchanged_at_beg_row to the end of the
17741 window down dvpos lines. */
17742 set_terminal_window (f, end);
17743
17744 /* On dumb terminals delete dvpos lines at the end
17745 before inserting dvpos empty lines. */
17746 if (!FRAME_SCROLL_REGION_OK (f))
17747 ins_del_lines (f, end - dvpos, -dvpos);
17748
17749 /* Insert dvpos empty lines in front of
17750 last_unchanged_at_beg_row. */
17751 ins_del_lines (f, from, dvpos);
17752 }
17753 else if (dvpos < 0)
17754 {
17755 /* Scroll up last_unchanged_at_beg_vpos to the end of
17756 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17757 set_terminal_window (f, end);
17758
17759 /* Delete dvpos lines in front of
17760 last_unchanged_at_beg_vpos. ins_del_lines will set
17761 the cursor to the given vpos and emit |dvpos| delete
17762 line sequences. */
17763 ins_del_lines (f, from + dvpos, dvpos);
17764
17765 /* On a dumb terminal insert dvpos empty lines at the
17766 end. */
17767 if (!FRAME_SCROLL_REGION_OK (f))
17768 ins_del_lines (f, end + dvpos, -dvpos);
17769 }
17770
17771 set_terminal_window (f, 0);
17772 }
17773
17774 update_end (f);
17775 }
17776
17777 /* Shift reused rows of the current matrix to the right position.
17778 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17779 text. */
17780 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17781 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17782 if (dvpos < 0)
17783 {
17784 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17785 bottom_vpos, dvpos);
17786 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17787 bottom_vpos);
17788 }
17789 else if (dvpos > 0)
17790 {
17791 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17792 bottom_vpos, dvpos);
17793 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17794 first_unchanged_at_end_vpos + dvpos);
17795 }
17796
17797 /* For frame-based redisplay, make sure that current frame and window
17798 matrix are in sync with respect to glyph memory. */
17799 if (!FRAME_WINDOW_P (f))
17800 sync_frame_with_window_matrix_rows (w);
17801
17802 /* Adjust buffer positions in reused rows. */
17803 if (delta || delta_bytes)
17804 increment_matrix_positions (current_matrix,
17805 first_unchanged_at_end_vpos + dvpos,
17806 bottom_vpos, delta, delta_bytes);
17807
17808 /* Adjust Y positions. */
17809 if (dy)
17810 shift_glyph_matrix (w, current_matrix,
17811 first_unchanged_at_end_vpos + dvpos,
17812 bottom_vpos, dy);
17813
17814 if (first_unchanged_at_end_row)
17815 {
17816 first_unchanged_at_end_row += dvpos;
17817 if (first_unchanged_at_end_row->y >= it.last_visible_y
17818 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17819 first_unchanged_at_end_row = NULL;
17820 }
17821
17822 /* If scrolling up, there may be some lines to display at the end of
17823 the window. */
17824 last_text_row_at_end = NULL;
17825 if (dy < 0)
17826 {
17827 /* Scrolling up can leave for example a partially visible line
17828 at the end of the window to be redisplayed. */
17829 /* Set last_row to the glyph row in the current matrix where the
17830 window end line is found. It has been moved up or down in
17831 the matrix by dvpos. */
17832 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17833 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17834
17835 /* If last_row is the window end line, it should display text. */
17836 eassert (last_row->displays_text_p);
17837
17838 /* If window end line was partially visible before, begin
17839 displaying at that line. Otherwise begin displaying with the
17840 line following it. */
17841 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17842 {
17843 init_to_row_start (&it, w, last_row);
17844 it.vpos = last_vpos;
17845 it.current_y = last_row->y;
17846 }
17847 else
17848 {
17849 init_to_row_end (&it, w, last_row);
17850 it.vpos = 1 + last_vpos;
17851 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17852 ++last_row;
17853 }
17854
17855 /* We may start in a continuation line. If so, we have to
17856 get the right continuation_lines_width and current_x. */
17857 it.continuation_lines_width = last_row->continuation_lines_width;
17858 it.hpos = it.current_x = 0;
17859
17860 /* Display the rest of the lines at the window end. */
17861 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17862 while (it.current_y < it.last_visible_y
17863 && !fonts_changed_p)
17864 {
17865 /* Is it always sure that the display agrees with lines in
17866 the current matrix? I don't think so, so we mark rows
17867 displayed invalid in the current matrix by setting their
17868 enabled_p flag to zero. */
17869 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17870 if (display_line (&it))
17871 last_text_row_at_end = it.glyph_row - 1;
17872 }
17873 }
17874
17875 /* Update window_end_pos and window_end_vpos. */
17876 if (first_unchanged_at_end_row
17877 && !last_text_row_at_end)
17878 {
17879 /* Window end line if one of the preserved rows from the current
17880 matrix. Set row to the last row displaying text in current
17881 matrix starting at first_unchanged_at_end_row, after
17882 scrolling. */
17883 eassert (first_unchanged_at_end_row->displays_text_p);
17884 row = find_last_row_displaying_text (w->current_matrix, &it,
17885 first_unchanged_at_end_row);
17886 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17887
17888 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17889 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17890 wset_window_end_vpos
17891 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17892 eassert (w->window_end_bytepos >= 0);
17893 IF_DEBUG (debug_method_add (w, "A"));
17894 }
17895 else if (last_text_row_at_end)
17896 {
17897 wset_window_end_pos
17898 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17899 w->window_end_bytepos
17900 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17901 wset_window_end_vpos
17902 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17903 desired_matrix)));
17904 eassert (w->window_end_bytepos >= 0);
17905 IF_DEBUG (debug_method_add (w, "B"));
17906 }
17907 else if (last_text_row)
17908 {
17909 /* We have displayed either to the end of the window or at the
17910 end of the window, i.e. the last row with text is to be found
17911 in the desired matrix. */
17912 wset_window_end_pos
17913 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17914 w->window_end_bytepos
17915 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17916 wset_window_end_vpos
17917 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17918 eassert (w->window_end_bytepos >= 0);
17919 }
17920 else if (first_unchanged_at_end_row == NULL
17921 && last_text_row == NULL
17922 && last_text_row_at_end == NULL)
17923 {
17924 /* Displayed to end of window, but no line containing text was
17925 displayed. Lines were deleted at the end of the window. */
17926 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17927 int vpos = XFASTINT (w->window_end_vpos);
17928 struct glyph_row *current_row = current_matrix->rows + vpos;
17929 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17930
17931 for (row = NULL;
17932 row == NULL && vpos >= first_vpos;
17933 --vpos, --current_row, --desired_row)
17934 {
17935 if (desired_row->enabled_p)
17936 {
17937 if (desired_row->displays_text_p)
17938 row = desired_row;
17939 }
17940 else if (current_row->displays_text_p)
17941 row = current_row;
17942 }
17943
17944 eassert (row != NULL);
17945 wset_window_end_vpos (w, make_number (vpos + 1));
17946 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17947 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17948 eassert (w->window_end_bytepos >= 0);
17949 IF_DEBUG (debug_method_add (w, "C"));
17950 }
17951 else
17952 emacs_abort ();
17953
17954 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17955 debug_end_vpos = XFASTINT (w->window_end_vpos));
17956
17957 /* Record that display has not been completed. */
17958 wset_window_end_valid (w, Qnil);
17959 w->desired_matrix->no_scrolling_p = 1;
17960 return 3;
17961
17962 #undef GIVE_UP
17963 }
17964
17965
17966 \f
17967 /***********************************************************************
17968 More debugging support
17969 ***********************************************************************/
17970
17971 #ifdef GLYPH_DEBUG
17972
17973 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17974 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17975 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17976
17977
17978 /* Dump the contents of glyph matrix MATRIX on stderr.
17979
17980 GLYPHS 0 means don't show glyph contents.
17981 GLYPHS 1 means show glyphs in short form
17982 GLYPHS > 1 means show glyphs in long form. */
17983
17984 void
17985 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17986 {
17987 int i;
17988 for (i = 0; i < matrix->nrows; ++i)
17989 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17990 }
17991
17992
17993 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17994 the glyph row and area where the glyph comes from. */
17995
17996 void
17997 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17998 {
17999 if (glyph->type == CHAR_GLYPH)
18000 {
18001 fprintf (stderr,
18002 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18003 glyph - row->glyphs[TEXT_AREA],
18004 'C',
18005 glyph->charpos,
18006 (BUFFERP (glyph->object)
18007 ? 'B'
18008 : (STRINGP (glyph->object)
18009 ? 'S'
18010 : '-')),
18011 glyph->pixel_width,
18012 glyph->u.ch,
18013 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18014 ? glyph->u.ch
18015 : '.'),
18016 glyph->face_id,
18017 glyph->left_box_line_p,
18018 glyph->right_box_line_p);
18019 }
18020 else if (glyph->type == STRETCH_GLYPH)
18021 {
18022 fprintf (stderr,
18023 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18024 glyph - row->glyphs[TEXT_AREA],
18025 'S',
18026 glyph->charpos,
18027 (BUFFERP (glyph->object)
18028 ? 'B'
18029 : (STRINGP (glyph->object)
18030 ? 'S'
18031 : '-')),
18032 glyph->pixel_width,
18033 0,
18034 '.',
18035 glyph->face_id,
18036 glyph->left_box_line_p,
18037 glyph->right_box_line_p);
18038 }
18039 else if (glyph->type == IMAGE_GLYPH)
18040 {
18041 fprintf (stderr,
18042 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18043 glyph - row->glyphs[TEXT_AREA],
18044 'I',
18045 glyph->charpos,
18046 (BUFFERP (glyph->object)
18047 ? 'B'
18048 : (STRINGP (glyph->object)
18049 ? 'S'
18050 : '-')),
18051 glyph->pixel_width,
18052 glyph->u.img_id,
18053 '.',
18054 glyph->face_id,
18055 glyph->left_box_line_p,
18056 glyph->right_box_line_p);
18057 }
18058 else if (glyph->type == COMPOSITE_GLYPH)
18059 {
18060 fprintf (stderr,
18061 " %5td %4c %6"pI"d %c %3d 0x%05x",
18062 glyph - row->glyphs[TEXT_AREA],
18063 '+',
18064 glyph->charpos,
18065 (BUFFERP (glyph->object)
18066 ? 'B'
18067 : (STRINGP (glyph->object)
18068 ? 'S'
18069 : '-')),
18070 glyph->pixel_width,
18071 glyph->u.cmp.id);
18072 if (glyph->u.cmp.automatic)
18073 fprintf (stderr,
18074 "[%d-%d]",
18075 glyph->slice.cmp.from, glyph->slice.cmp.to);
18076 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18077 glyph->face_id,
18078 glyph->left_box_line_p,
18079 glyph->right_box_line_p);
18080 }
18081 }
18082
18083
18084 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18085 GLYPHS 0 means don't show glyph contents.
18086 GLYPHS 1 means show glyphs in short form
18087 GLYPHS > 1 means show glyphs in long form. */
18088
18089 void
18090 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18091 {
18092 if (glyphs != 1)
18093 {
18094 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18095 fprintf (stderr, "======================================================================\n");
18096
18097 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18098 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18099 vpos,
18100 MATRIX_ROW_START_CHARPOS (row),
18101 MATRIX_ROW_END_CHARPOS (row),
18102 row->used[TEXT_AREA],
18103 row->contains_overlapping_glyphs_p,
18104 row->enabled_p,
18105 row->truncated_on_left_p,
18106 row->truncated_on_right_p,
18107 row->continued_p,
18108 MATRIX_ROW_CONTINUATION_LINE_P (row),
18109 row->displays_text_p,
18110 row->ends_at_zv_p,
18111 row->fill_line_p,
18112 row->ends_in_middle_of_char_p,
18113 row->starts_in_middle_of_char_p,
18114 row->mouse_face_p,
18115 row->x,
18116 row->y,
18117 row->pixel_width,
18118 row->height,
18119 row->visible_height,
18120 row->ascent,
18121 row->phys_ascent);
18122 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18123 row->end.overlay_string_index,
18124 row->continuation_lines_width);
18125 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18126 CHARPOS (row->start.string_pos),
18127 CHARPOS (row->end.string_pos));
18128 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18129 row->end.dpvec_index);
18130 }
18131
18132 if (glyphs > 1)
18133 {
18134 int area;
18135
18136 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18137 {
18138 struct glyph *glyph = row->glyphs[area];
18139 struct glyph *glyph_end = glyph + row->used[area];
18140
18141 /* Glyph for a line end in text. */
18142 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18143 ++glyph_end;
18144
18145 if (glyph < glyph_end)
18146 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18147
18148 for (; glyph < glyph_end; ++glyph)
18149 dump_glyph (row, glyph, area);
18150 }
18151 }
18152 else if (glyphs == 1)
18153 {
18154 int area;
18155
18156 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18157 {
18158 char *s = alloca (row->used[area] + 1);
18159 int i;
18160
18161 for (i = 0; i < row->used[area]; ++i)
18162 {
18163 struct glyph *glyph = row->glyphs[area] + i;
18164 if (glyph->type == CHAR_GLYPH
18165 && glyph->u.ch < 0x80
18166 && glyph->u.ch >= ' ')
18167 s[i] = glyph->u.ch;
18168 else
18169 s[i] = '.';
18170 }
18171
18172 s[i] = '\0';
18173 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18174 }
18175 }
18176 }
18177
18178
18179 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18180 Sdump_glyph_matrix, 0, 1, "p",
18181 doc: /* Dump the current matrix of the selected window to stderr.
18182 Shows contents of glyph row structures. With non-nil
18183 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18184 glyphs in short form, otherwise show glyphs in long form. */)
18185 (Lisp_Object glyphs)
18186 {
18187 struct window *w = XWINDOW (selected_window);
18188 struct buffer *buffer = XBUFFER (w->buffer);
18189
18190 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18191 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18192 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18193 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18194 fprintf (stderr, "=============================================\n");
18195 dump_glyph_matrix (w->current_matrix,
18196 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18197 return Qnil;
18198 }
18199
18200
18201 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18202 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18203 (void)
18204 {
18205 struct frame *f = XFRAME (selected_frame);
18206 dump_glyph_matrix (f->current_matrix, 1);
18207 return Qnil;
18208 }
18209
18210
18211 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18212 doc: /* Dump glyph row ROW to stderr.
18213 GLYPH 0 means don't dump glyphs.
18214 GLYPH 1 means dump glyphs in short form.
18215 GLYPH > 1 or omitted means dump glyphs in long form. */)
18216 (Lisp_Object row, Lisp_Object glyphs)
18217 {
18218 struct glyph_matrix *matrix;
18219 EMACS_INT vpos;
18220
18221 CHECK_NUMBER (row);
18222 matrix = XWINDOW (selected_window)->current_matrix;
18223 vpos = XINT (row);
18224 if (vpos >= 0 && vpos < matrix->nrows)
18225 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18226 vpos,
18227 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18228 return Qnil;
18229 }
18230
18231
18232 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18233 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18234 GLYPH 0 means don't dump glyphs.
18235 GLYPH 1 means dump glyphs in short form.
18236 GLYPH > 1 or omitted means dump glyphs in long form. */)
18237 (Lisp_Object row, Lisp_Object glyphs)
18238 {
18239 struct frame *sf = SELECTED_FRAME ();
18240 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18241 EMACS_INT vpos;
18242
18243 CHECK_NUMBER (row);
18244 vpos = XINT (row);
18245 if (vpos >= 0 && vpos < m->nrows)
18246 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18247 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18248 return Qnil;
18249 }
18250
18251
18252 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18253 doc: /* Toggle tracing of redisplay.
18254 With ARG, turn tracing on if and only if ARG is positive. */)
18255 (Lisp_Object arg)
18256 {
18257 if (NILP (arg))
18258 trace_redisplay_p = !trace_redisplay_p;
18259 else
18260 {
18261 arg = Fprefix_numeric_value (arg);
18262 trace_redisplay_p = XINT (arg) > 0;
18263 }
18264
18265 return Qnil;
18266 }
18267
18268
18269 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18270 doc: /* Like `format', but print result to stderr.
18271 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18272 (ptrdiff_t nargs, Lisp_Object *args)
18273 {
18274 Lisp_Object s = Fformat (nargs, args);
18275 fprintf (stderr, "%s", SDATA (s));
18276 return Qnil;
18277 }
18278
18279 #endif /* GLYPH_DEBUG */
18280
18281
18282 \f
18283 /***********************************************************************
18284 Building Desired Matrix Rows
18285 ***********************************************************************/
18286
18287 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18288 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18289
18290 static struct glyph_row *
18291 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18292 {
18293 struct frame *f = XFRAME (WINDOW_FRAME (w));
18294 struct buffer *buffer = XBUFFER (w->buffer);
18295 struct buffer *old = current_buffer;
18296 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18297 int arrow_len = SCHARS (overlay_arrow_string);
18298 const unsigned char *arrow_end = arrow_string + arrow_len;
18299 const unsigned char *p;
18300 struct it it;
18301 int multibyte_p;
18302 int n_glyphs_before;
18303
18304 set_buffer_temp (buffer);
18305 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18306 it.glyph_row->used[TEXT_AREA] = 0;
18307 SET_TEXT_POS (it.position, 0, 0);
18308
18309 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18310 p = arrow_string;
18311 while (p < arrow_end)
18312 {
18313 Lisp_Object face, ilisp;
18314
18315 /* Get the next character. */
18316 if (multibyte_p)
18317 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18318 else
18319 {
18320 it.c = it.char_to_display = *p, it.len = 1;
18321 if (! ASCII_CHAR_P (it.c))
18322 it.char_to_display = BYTE8_TO_CHAR (it.c);
18323 }
18324 p += it.len;
18325
18326 /* Get its face. */
18327 ilisp = make_number (p - arrow_string);
18328 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18329 it.face_id = compute_char_face (f, it.char_to_display, face);
18330
18331 /* Compute its width, get its glyphs. */
18332 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18333 SET_TEXT_POS (it.position, -1, -1);
18334 PRODUCE_GLYPHS (&it);
18335
18336 /* If this character doesn't fit any more in the line, we have
18337 to remove some glyphs. */
18338 if (it.current_x > it.last_visible_x)
18339 {
18340 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18341 break;
18342 }
18343 }
18344
18345 set_buffer_temp (old);
18346 return it.glyph_row;
18347 }
18348
18349
18350 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18351 glyphs to insert is determined by produce_special_glyphs. */
18352
18353 static void
18354 insert_left_trunc_glyphs (struct it *it)
18355 {
18356 struct it truncate_it;
18357 struct glyph *from, *end, *to, *toend;
18358
18359 eassert (!FRAME_WINDOW_P (it->f)
18360 || (!it->glyph_row->reversed_p
18361 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18362 || (it->glyph_row->reversed_p
18363 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18364
18365 /* Get the truncation glyphs. */
18366 truncate_it = *it;
18367 truncate_it.current_x = 0;
18368 truncate_it.face_id = DEFAULT_FACE_ID;
18369 truncate_it.glyph_row = &scratch_glyph_row;
18370 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18371 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18372 truncate_it.object = make_number (0);
18373 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18374
18375 /* Overwrite glyphs from IT with truncation glyphs. */
18376 if (!it->glyph_row->reversed_p)
18377 {
18378 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18379
18380 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18381 end = from + tused;
18382 to = it->glyph_row->glyphs[TEXT_AREA];
18383 toend = to + it->glyph_row->used[TEXT_AREA];
18384 if (FRAME_WINDOW_P (it->f))
18385 {
18386 /* On GUI frames, when variable-size fonts are displayed,
18387 the truncation glyphs may need more pixels than the row's
18388 glyphs they overwrite. We overwrite more glyphs to free
18389 enough screen real estate, and enlarge the stretch glyph
18390 on the right (see display_line), if there is one, to
18391 preserve the screen position of the truncation glyphs on
18392 the right. */
18393 int w = 0;
18394 struct glyph *g = to;
18395 short used;
18396
18397 /* The first glyph could be partially visible, in which case
18398 it->glyph_row->x will be negative. But we want the left
18399 truncation glyphs to be aligned at the left margin of the
18400 window, so we override the x coordinate at which the row
18401 will begin. */
18402 it->glyph_row->x = 0;
18403 while (g < toend && w < it->truncation_pixel_width)
18404 {
18405 w += g->pixel_width;
18406 ++g;
18407 }
18408 if (g - to - tused > 0)
18409 {
18410 memmove (to + tused, g, (toend - g) * sizeof(*g));
18411 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18412 }
18413 used = it->glyph_row->used[TEXT_AREA];
18414 if (it->glyph_row->truncated_on_right_p
18415 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18416 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18417 == STRETCH_GLYPH)
18418 {
18419 int extra = w - it->truncation_pixel_width;
18420
18421 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18422 }
18423 }
18424
18425 while (from < end)
18426 *to++ = *from++;
18427
18428 /* There may be padding glyphs left over. Overwrite them too. */
18429 if (!FRAME_WINDOW_P (it->f))
18430 {
18431 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18432 {
18433 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18434 while (from < end)
18435 *to++ = *from++;
18436 }
18437 }
18438
18439 if (to > toend)
18440 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18441 }
18442 else
18443 {
18444 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18445
18446 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18447 that back to front. */
18448 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18449 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18450 toend = it->glyph_row->glyphs[TEXT_AREA];
18451 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18452 if (FRAME_WINDOW_P (it->f))
18453 {
18454 int w = 0;
18455 struct glyph *g = to;
18456
18457 while (g >= toend && w < it->truncation_pixel_width)
18458 {
18459 w += g->pixel_width;
18460 --g;
18461 }
18462 if (to - g - tused > 0)
18463 to = g + tused;
18464 if (it->glyph_row->truncated_on_right_p
18465 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18466 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18467 {
18468 int extra = w - it->truncation_pixel_width;
18469
18470 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18471 }
18472 }
18473
18474 while (from >= end && to >= toend)
18475 *to-- = *from--;
18476 if (!FRAME_WINDOW_P (it->f))
18477 {
18478 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18479 {
18480 from =
18481 truncate_it.glyph_row->glyphs[TEXT_AREA]
18482 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18483 while (from >= end && to >= toend)
18484 *to-- = *from--;
18485 }
18486 }
18487 if (from >= end)
18488 {
18489 /* Need to free some room before prepending additional
18490 glyphs. */
18491 int move_by = from - end + 1;
18492 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18493 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18494
18495 for ( ; g >= g0; g--)
18496 g[move_by] = *g;
18497 while (from >= end)
18498 *to-- = *from--;
18499 it->glyph_row->used[TEXT_AREA] += move_by;
18500 }
18501 }
18502 }
18503
18504 /* Compute the hash code for ROW. */
18505 unsigned
18506 row_hash (struct glyph_row *row)
18507 {
18508 int area, k;
18509 unsigned hashval = 0;
18510
18511 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18512 for (k = 0; k < row->used[area]; ++k)
18513 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18514 + row->glyphs[area][k].u.val
18515 + row->glyphs[area][k].face_id
18516 + row->glyphs[area][k].padding_p
18517 + (row->glyphs[area][k].type << 2));
18518
18519 return hashval;
18520 }
18521
18522 /* Compute the pixel height and width of IT->glyph_row.
18523
18524 Most of the time, ascent and height of a display line will be equal
18525 to the max_ascent and max_height values of the display iterator
18526 structure. This is not the case if
18527
18528 1. We hit ZV without displaying anything. In this case, max_ascent
18529 and max_height will be zero.
18530
18531 2. We have some glyphs that don't contribute to the line height.
18532 (The glyph row flag contributes_to_line_height_p is for future
18533 pixmap extensions).
18534
18535 The first case is easily covered by using default values because in
18536 these cases, the line height does not really matter, except that it
18537 must not be zero. */
18538
18539 static void
18540 compute_line_metrics (struct it *it)
18541 {
18542 struct glyph_row *row = it->glyph_row;
18543
18544 if (FRAME_WINDOW_P (it->f))
18545 {
18546 int i, min_y, max_y;
18547
18548 /* The line may consist of one space only, that was added to
18549 place the cursor on it. If so, the row's height hasn't been
18550 computed yet. */
18551 if (row->height == 0)
18552 {
18553 if (it->max_ascent + it->max_descent == 0)
18554 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18555 row->ascent = it->max_ascent;
18556 row->height = it->max_ascent + it->max_descent;
18557 row->phys_ascent = it->max_phys_ascent;
18558 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18559 row->extra_line_spacing = it->max_extra_line_spacing;
18560 }
18561
18562 /* Compute the width of this line. */
18563 row->pixel_width = row->x;
18564 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18565 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18566
18567 eassert (row->pixel_width >= 0);
18568 eassert (row->ascent >= 0 && row->height > 0);
18569
18570 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18571 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18572
18573 /* If first line's physical ascent is larger than its logical
18574 ascent, use the physical ascent, and make the row taller.
18575 This makes accented characters fully visible. */
18576 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18577 && row->phys_ascent > row->ascent)
18578 {
18579 row->height += row->phys_ascent - row->ascent;
18580 row->ascent = row->phys_ascent;
18581 }
18582
18583 /* Compute how much of the line is visible. */
18584 row->visible_height = row->height;
18585
18586 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18587 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18588
18589 if (row->y < min_y)
18590 row->visible_height -= min_y - row->y;
18591 if (row->y + row->height > max_y)
18592 row->visible_height -= row->y + row->height - max_y;
18593 }
18594 else
18595 {
18596 row->pixel_width = row->used[TEXT_AREA];
18597 if (row->continued_p)
18598 row->pixel_width -= it->continuation_pixel_width;
18599 else if (row->truncated_on_right_p)
18600 row->pixel_width -= it->truncation_pixel_width;
18601 row->ascent = row->phys_ascent = 0;
18602 row->height = row->phys_height = row->visible_height = 1;
18603 row->extra_line_spacing = 0;
18604 }
18605
18606 /* Compute a hash code for this row. */
18607 row->hash = row_hash (row);
18608
18609 it->max_ascent = it->max_descent = 0;
18610 it->max_phys_ascent = it->max_phys_descent = 0;
18611 }
18612
18613
18614 /* Append one space to the glyph row of iterator IT if doing a
18615 window-based redisplay. The space has the same face as
18616 IT->face_id. Value is non-zero if a space was added.
18617
18618 This function is called to make sure that there is always one glyph
18619 at the end of a glyph row that the cursor can be set on under
18620 window-systems. (If there weren't such a glyph we would not know
18621 how wide and tall a box cursor should be displayed).
18622
18623 At the same time this space let's a nicely handle clearing to the
18624 end of the line if the row ends in italic text. */
18625
18626 static int
18627 append_space_for_newline (struct it *it, int default_face_p)
18628 {
18629 if (FRAME_WINDOW_P (it->f))
18630 {
18631 int n = it->glyph_row->used[TEXT_AREA];
18632
18633 if (it->glyph_row->glyphs[TEXT_AREA] + n
18634 < it->glyph_row->glyphs[1 + TEXT_AREA])
18635 {
18636 /* Save some values that must not be changed.
18637 Must save IT->c and IT->len because otherwise
18638 ITERATOR_AT_END_P wouldn't work anymore after
18639 append_space_for_newline has been called. */
18640 enum display_element_type saved_what = it->what;
18641 int saved_c = it->c, saved_len = it->len;
18642 int saved_char_to_display = it->char_to_display;
18643 int saved_x = it->current_x;
18644 int saved_face_id = it->face_id;
18645 struct text_pos saved_pos;
18646 Lisp_Object saved_object;
18647 struct face *face;
18648
18649 saved_object = it->object;
18650 saved_pos = it->position;
18651
18652 it->what = IT_CHARACTER;
18653 memset (&it->position, 0, sizeof it->position);
18654 it->object = make_number (0);
18655 it->c = it->char_to_display = ' ';
18656 it->len = 1;
18657
18658 /* If the default face was remapped, be sure to use the
18659 remapped face for the appended newline. */
18660 if (default_face_p)
18661 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18662 else if (it->face_before_selective_p)
18663 it->face_id = it->saved_face_id;
18664 face = FACE_FROM_ID (it->f, it->face_id);
18665 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18666
18667 PRODUCE_GLYPHS (it);
18668
18669 it->override_ascent = -1;
18670 it->constrain_row_ascent_descent_p = 0;
18671 it->current_x = saved_x;
18672 it->object = saved_object;
18673 it->position = saved_pos;
18674 it->what = saved_what;
18675 it->face_id = saved_face_id;
18676 it->len = saved_len;
18677 it->c = saved_c;
18678 it->char_to_display = saved_char_to_display;
18679 return 1;
18680 }
18681 }
18682
18683 return 0;
18684 }
18685
18686
18687 /* Extend the face of the last glyph in the text area of IT->glyph_row
18688 to the end of the display line. Called from display_line. If the
18689 glyph row is empty, add a space glyph to it so that we know the
18690 face to draw. Set the glyph row flag fill_line_p. If the glyph
18691 row is R2L, prepend a stretch glyph to cover the empty space to the
18692 left of the leftmost glyph. */
18693
18694 static void
18695 extend_face_to_end_of_line (struct it *it)
18696 {
18697 struct face *face, *default_face;
18698 struct frame *f = it->f;
18699
18700 /* If line is already filled, do nothing. Non window-system frames
18701 get a grace of one more ``pixel'' because their characters are
18702 1-``pixel'' wide, so they hit the equality too early. This grace
18703 is needed only for R2L rows that are not continued, to produce
18704 one extra blank where we could display the cursor. */
18705 if (it->current_x >= it->last_visible_x
18706 + (!FRAME_WINDOW_P (f)
18707 && it->glyph_row->reversed_p
18708 && !it->glyph_row->continued_p))
18709 return;
18710
18711 /* The default face, possibly remapped. */
18712 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18713
18714 /* Face extension extends the background and box of IT->face_id
18715 to the end of the line. If the background equals the background
18716 of the frame, we don't have to do anything. */
18717 if (it->face_before_selective_p)
18718 face = FACE_FROM_ID (f, it->saved_face_id);
18719 else
18720 face = FACE_FROM_ID (f, it->face_id);
18721
18722 if (FRAME_WINDOW_P (f)
18723 && it->glyph_row->displays_text_p
18724 && face->box == FACE_NO_BOX
18725 && face->background == FRAME_BACKGROUND_PIXEL (f)
18726 && !face->stipple
18727 && !it->glyph_row->reversed_p)
18728 return;
18729
18730 /* Set the glyph row flag indicating that the face of the last glyph
18731 in the text area has to be drawn to the end of the text area. */
18732 it->glyph_row->fill_line_p = 1;
18733
18734 /* If current character of IT is not ASCII, make sure we have the
18735 ASCII face. This will be automatically undone the next time
18736 get_next_display_element returns a multibyte character. Note
18737 that the character will always be single byte in unibyte
18738 text. */
18739 if (!ASCII_CHAR_P (it->c))
18740 {
18741 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18742 }
18743
18744 if (FRAME_WINDOW_P (f))
18745 {
18746 /* If the row is empty, add a space with the current face of IT,
18747 so that we know which face to draw. */
18748 if (it->glyph_row->used[TEXT_AREA] == 0)
18749 {
18750 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18751 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18752 it->glyph_row->used[TEXT_AREA] = 1;
18753 }
18754 #ifdef HAVE_WINDOW_SYSTEM
18755 if (it->glyph_row->reversed_p)
18756 {
18757 /* Prepend a stretch glyph to the row, such that the
18758 rightmost glyph will be drawn flushed all the way to the
18759 right margin of the window. The stretch glyph that will
18760 occupy the empty space, if any, to the left of the
18761 glyphs. */
18762 struct font *font = face->font ? face->font : FRAME_FONT (f);
18763 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18764 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18765 struct glyph *g;
18766 int row_width, stretch_ascent, stretch_width;
18767 struct text_pos saved_pos;
18768 int saved_face_id, saved_avoid_cursor;
18769
18770 for (row_width = 0, g = row_start; g < row_end; g++)
18771 row_width += g->pixel_width;
18772 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18773 if (stretch_width > 0)
18774 {
18775 stretch_ascent =
18776 (((it->ascent + it->descent)
18777 * FONT_BASE (font)) / FONT_HEIGHT (font));
18778 saved_pos = it->position;
18779 memset (&it->position, 0, sizeof it->position);
18780 saved_avoid_cursor = it->avoid_cursor_p;
18781 it->avoid_cursor_p = 1;
18782 saved_face_id = it->face_id;
18783 /* The last row's stretch glyph should get the default
18784 face, to avoid painting the rest of the window with
18785 the region face, if the region ends at ZV. */
18786 if (it->glyph_row->ends_at_zv_p)
18787 it->face_id = default_face->id;
18788 else
18789 it->face_id = face->id;
18790 append_stretch_glyph (it, make_number (0), stretch_width,
18791 it->ascent + it->descent, stretch_ascent);
18792 it->position = saved_pos;
18793 it->avoid_cursor_p = saved_avoid_cursor;
18794 it->face_id = saved_face_id;
18795 }
18796 }
18797 #endif /* HAVE_WINDOW_SYSTEM */
18798 }
18799 else
18800 {
18801 /* Save some values that must not be changed. */
18802 int saved_x = it->current_x;
18803 struct text_pos saved_pos;
18804 Lisp_Object saved_object;
18805 enum display_element_type saved_what = it->what;
18806 int saved_face_id = it->face_id;
18807
18808 saved_object = it->object;
18809 saved_pos = it->position;
18810
18811 it->what = IT_CHARACTER;
18812 memset (&it->position, 0, sizeof it->position);
18813 it->object = make_number (0);
18814 it->c = it->char_to_display = ' ';
18815 it->len = 1;
18816 /* The last row's blank glyphs should get the default face, to
18817 avoid painting the rest of the window with the region face,
18818 if the region ends at ZV. */
18819 if (it->glyph_row->ends_at_zv_p)
18820 it->face_id = default_face->id;
18821 else
18822 it->face_id = face->id;
18823
18824 PRODUCE_GLYPHS (it);
18825
18826 while (it->current_x <= it->last_visible_x)
18827 PRODUCE_GLYPHS (it);
18828
18829 /* Don't count these blanks really. It would let us insert a left
18830 truncation glyph below and make us set the cursor on them, maybe. */
18831 it->current_x = saved_x;
18832 it->object = saved_object;
18833 it->position = saved_pos;
18834 it->what = saved_what;
18835 it->face_id = saved_face_id;
18836 }
18837 }
18838
18839
18840 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18841 trailing whitespace. */
18842
18843 static int
18844 trailing_whitespace_p (ptrdiff_t charpos)
18845 {
18846 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18847 int c = 0;
18848
18849 while (bytepos < ZV_BYTE
18850 && (c = FETCH_CHAR (bytepos),
18851 c == ' ' || c == '\t'))
18852 ++bytepos;
18853
18854 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18855 {
18856 if (bytepos != PT_BYTE)
18857 return 1;
18858 }
18859 return 0;
18860 }
18861
18862
18863 /* Highlight trailing whitespace, if any, in ROW. */
18864
18865 static void
18866 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18867 {
18868 int used = row->used[TEXT_AREA];
18869
18870 if (used)
18871 {
18872 struct glyph *start = row->glyphs[TEXT_AREA];
18873 struct glyph *glyph = start + used - 1;
18874
18875 if (row->reversed_p)
18876 {
18877 /* Right-to-left rows need to be processed in the opposite
18878 direction, so swap the edge pointers. */
18879 glyph = start;
18880 start = row->glyphs[TEXT_AREA] + used - 1;
18881 }
18882
18883 /* Skip over glyphs inserted to display the cursor at the
18884 end of a line, for extending the face of the last glyph
18885 to the end of the line on terminals, and for truncation
18886 and continuation glyphs. */
18887 if (!row->reversed_p)
18888 {
18889 while (glyph >= start
18890 && glyph->type == CHAR_GLYPH
18891 && INTEGERP (glyph->object))
18892 --glyph;
18893 }
18894 else
18895 {
18896 while (glyph <= start
18897 && glyph->type == CHAR_GLYPH
18898 && INTEGERP (glyph->object))
18899 ++glyph;
18900 }
18901
18902 /* If last glyph is a space or stretch, and it's trailing
18903 whitespace, set the face of all trailing whitespace glyphs in
18904 IT->glyph_row to `trailing-whitespace'. */
18905 if ((row->reversed_p ? glyph <= start : glyph >= start)
18906 && BUFFERP (glyph->object)
18907 && (glyph->type == STRETCH_GLYPH
18908 || (glyph->type == CHAR_GLYPH
18909 && glyph->u.ch == ' '))
18910 && trailing_whitespace_p (glyph->charpos))
18911 {
18912 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18913 if (face_id < 0)
18914 return;
18915
18916 if (!row->reversed_p)
18917 {
18918 while (glyph >= start
18919 && BUFFERP (glyph->object)
18920 && (glyph->type == STRETCH_GLYPH
18921 || (glyph->type == CHAR_GLYPH
18922 && glyph->u.ch == ' ')))
18923 (glyph--)->face_id = face_id;
18924 }
18925 else
18926 {
18927 while (glyph <= start
18928 && BUFFERP (glyph->object)
18929 && (glyph->type == STRETCH_GLYPH
18930 || (glyph->type == CHAR_GLYPH
18931 && glyph->u.ch == ' ')))
18932 (glyph++)->face_id = face_id;
18933 }
18934 }
18935 }
18936 }
18937
18938
18939 /* Value is non-zero if glyph row ROW should be
18940 used to hold the cursor. */
18941
18942 static int
18943 cursor_row_p (struct glyph_row *row)
18944 {
18945 int result = 1;
18946
18947 if (PT == CHARPOS (row->end.pos)
18948 || PT == MATRIX_ROW_END_CHARPOS (row))
18949 {
18950 /* Suppose the row ends on a string.
18951 Unless the row is continued, that means it ends on a newline
18952 in the string. If it's anything other than a display string
18953 (e.g., a before-string from an overlay), we don't want the
18954 cursor there. (This heuristic seems to give the optimal
18955 behavior for the various types of multi-line strings.)
18956 One exception: if the string has `cursor' property on one of
18957 its characters, we _do_ want the cursor there. */
18958 if (CHARPOS (row->end.string_pos) >= 0)
18959 {
18960 if (row->continued_p)
18961 result = 1;
18962 else
18963 {
18964 /* Check for `display' property. */
18965 struct glyph *beg = row->glyphs[TEXT_AREA];
18966 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18967 struct glyph *glyph;
18968
18969 result = 0;
18970 for (glyph = end; glyph >= beg; --glyph)
18971 if (STRINGP (glyph->object))
18972 {
18973 Lisp_Object prop
18974 = Fget_char_property (make_number (PT),
18975 Qdisplay, Qnil);
18976 result =
18977 (!NILP (prop)
18978 && display_prop_string_p (prop, glyph->object));
18979 /* If there's a `cursor' property on one of the
18980 string's characters, this row is a cursor row,
18981 even though this is not a display string. */
18982 if (!result)
18983 {
18984 Lisp_Object s = glyph->object;
18985
18986 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18987 {
18988 ptrdiff_t gpos = glyph->charpos;
18989
18990 if (!NILP (Fget_char_property (make_number (gpos),
18991 Qcursor, s)))
18992 {
18993 result = 1;
18994 break;
18995 }
18996 }
18997 }
18998 break;
18999 }
19000 }
19001 }
19002 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19003 {
19004 /* If the row ends in middle of a real character,
19005 and the line is continued, we want the cursor here.
19006 That's because CHARPOS (ROW->end.pos) would equal
19007 PT if PT is before the character. */
19008 if (!row->ends_in_ellipsis_p)
19009 result = row->continued_p;
19010 else
19011 /* If the row ends in an ellipsis, then
19012 CHARPOS (ROW->end.pos) will equal point after the
19013 invisible text. We want that position to be displayed
19014 after the ellipsis. */
19015 result = 0;
19016 }
19017 /* If the row ends at ZV, display the cursor at the end of that
19018 row instead of at the start of the row below. */
19019 else if (row->ends_at_zv_p)
19020 result = 1;
19021 else
19022 result = 0;
19023 }
19024
19025 return result;
19026 }
19027
19028 \f
19029
19030 /* Push the property PROP so that it will be rendered at the current
19031 position in IT. Return 1 if PROP was successfully pushed, 0
19032 otherwise. Called from handle_line_prefix to handle the
19033 `line-prefix' and `wrap-prefix' properties. */
19034
19035 static int
19036 push_prefix_prop (struct it *it, Lisp_Object prop)
19037 {
19038 struct text_pos pos =
19039 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19040
19041 eassert (it->method == GET_FROM_BUFFER
19042 || it->method == GET_FROM_DISPLAY_VECTOR
19043 || it->method == GET_FROM_STRING);
19044
19045 /* We need to save the current buffer/string position, so it will be
19046 restored by pop_it, because iterate_out_of_display_property
19047 depends on that being set correctly, but some situations leave
19048 it->position not yet set when this function is called. */
19049 push_it (it, &pos);
19050
19051 if (STRINGP (prop))
19052 {
19053 if (SCHARS (prop) == 0)
19054 {
19055 pop_it (it);
19056 return 0;
19057 }
19058
19059 it->string = prop;
19060 it->string_from_prefix_prop_p = 1;
19061 it->multibyte_p = STRING_MULTIBYTE (it->string);
19062 it->current.overlay_string_index = -1;
19063 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19064 it->end_charpos = it->string_nchars = SCHARS (it->string);
19065 it->method = GET_FROM_STRING;
19066 it->stop_charpos = 0;
19067 it->prev_stop = 0;
19068 it->base_level_stop = 0;
19069
19070 /* Force paragraph direction to be that of the parent
19071 buffer/string. */
19072 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19073 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19074 else
19075 it->paragraph_embedding = L2R;
19076
19077 /* Set up the bidi iterator for this display string. */
19078 if (it->bidi_p)
19079 {
19080 it->bidi_it.string.lstring = it->string;
19081 it->bidi_it.string.s = NULL;
19082 it->bidi_it.string.schars = it->end_charpos;
19083 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19084 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19085 it->bidi_it.string.unibyte = !it->multibyte_p;
19086 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19087 }
19088 }
19089 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19090 {
19091 it->method = GET_FROM_STRETCH;
19092 it->object = prop;
19093 }
19094 #ifdef HAVE_WINDOW_SYSTEM
19095 else if (IMAGEP (prop))
19096 {
19097 it->what = IT_IMAGE;
19098 it->image_id = lookup_image (it->f, prop);
19099 it->method = GET_FROM_IMAGE;
19100 }
19101 #endif /* HAVE_WINDOW_SYSTEM */
19102 else
19103 {
19104 pop_it (it); /* bogus display property, give up */
19105 return 0;
19106 }
19107
19108 return 1;
19109 }
19110
19111 /* Return the character-property PROP at the current position in IT. */
19112
19113 static Lisp_Object
19114 get_it_property (struct it *it, Lisp_Object prop)
19115 {
19116 Lisp_Object position;
19117
19118 if (STRINGP (it->object))
19119 position = make_number (IT_STRING_CHARPOS (*it));
19120 else if (BUFFERP (it->object))
19121 position = make_number (IT_CHARPOS (*it));
19122 else
19123 return Qnil;
19124
19125 return Fget_char_property (position, prop, it->object);
19126 }
19127
19128 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19129
19130 static void
19131 handle_line_prefix (struct it *it)
19132 {
19133 Lisp_Object prefix;
19134
19135 if (it->continuation_lines_width > 0)
19136 {
19137 prefix = get_it_property (it, Qwrap_prefix);
19138 if (NILP (prefix))
19139 prefix = Vwrap_prefix;
19140 }
19141 else
19142 {
19143 prefix = get_it_property (it, Qline_prefix);
19144 if (NILP (prefix))
19145 prefix = Vline_prefix;
19146 }
19147 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19148 {
19149 /* If the prefix is wider than the window, and we try to wrap
19150 it, it would acquire its own wrap prefix, and so on till the
19151 iterator stack overflows. So, don't wrap the prefix. */
19152 it->line_wrap = TRUNCATE;
19153 it->avoid_cursor_p = 1;
19154 }
19155 }
19156
19157 \f
19158
19159 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19160 only for R2L lines from display_line and display_string, when they
19161 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19162 the line/string needs to be continued on the next glyph row. */
19163 static void
19164 unproduce_glyphs (struct it *it, int n)
19165 {
19166 struct glyph *glyph, *end;
19167
19168 eassert (it->glyph_row);
19169 eassert (it->glyph_row->reversed_p);
19170 eassert (it->area == TEXT_AREA);
19171 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19172
19173 if (n > it->glyph_row->used[TEXT_AREA])
19174 n = it->glyph_row->used[TEXT_AREA];
19175 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19176 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19177 for ( ; glyph < end; glyph++)
19178 glyph[-n] = *glyph;
19179 }
19180
19181 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19182 and ROW->maxpos. */
19183 static void
19184 find_row_edges (struct it *it, struct glyph_row *row,
19185 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19186 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19187 {
19188 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19189 lines' rows is implemented for bidi-reordered rows. */
19190
19191 /* ROW->minpos is the value of min_pos, the minimal buffer position
19192 we have in ROW, or ROW->start.pos if that is smaller. */
19193 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19194 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19195 else
19196 /* We didn't find buffer positions smaller than ROW->start, or
19197 didn't find _any_ valid buffer positions in any of the glyphs,
19198 so we must trust the iterator's computed positions. */
19199 row->minpos = row->start.pos;
19200 if (max_pos <= 0)
19201 {
19202 max_pos = CHARPOS (it->current.pos);
19203 max_bpos = BYTEPOS (it->current.pos);
19204 }
19205
19206 /* Here are the various use-cases for ending the row, and the
19207 corresponding values for ROW->maxpos:
19208
19209 Line ends in a newline from buffer eol_pos + 1
19210 Line is continued from buffer max_pos + 1
19211 Line is truncated on right it->current.pos
19212 Line ends in a newline from string max_pos + 1(*)
19213 (*) + 1 only when line ends in a forward scan
19214 Line is continued from string max_pos
19215 Line is continued from display vector max_pos
19216 Line is entirely from a string min_pos == max_pos
19217 Line is entirely from a display vector min_pos == max_pos
19218 Line that ends at ZV ZV
19219
19220 If you discover other use-cases, please add them here as
19221 appropriate. */
19222 if (row->ends_at_zv_p)
19223 row->maxpos = it->current.pos;
19224 else if (row->used[TEXT_AREA])
19225 {
19226 int seen_this_string = 0;
19227 struct glyph_row *r1 = row - 1;
19228
19229 /* Did we see the same display string on the previous row? */
19230 if (STRINGP (it->object)
19231 /* this is not the first row */
19232 && row > it->w->desired_matrix->rows
19233 /* previous row is not the header line */
19234 && !r1->mode_line_p
19235 /* previous row also ends in a newline from a string */
19236 && r1->ends_in_newline_from_string_p)
19237 {
19238 struct glyph *start, *end;
19239
19240 /* Search for the last glyph of the previous row that came
19241 from buffer or string. Depending on whether the row is
19242 L2R or R2L, we need to process it front to back or the
19243 other way round. */
19244 if (!r1->reversed_p)
19245 {
19246 start = r1->glyphs[TEXT_AREA];
19247 end = start + r1->used[TEXT_AREA];
19248 /* Glyphs inserted by redisplay have an integer (zero)
19249 as their object. */
19250 while (end > start
19251 && INTEGERP ((end - 1)->object)
19252 && (end - 1)->charpos <= 0)
19253 --end;
19254 if (end > start)
19255 {
19256 if (EQ ((end - 1)->object, it->object))
19257 seen_this_string = 1;
19258 }
19259 else
19260 /* If all the glyphs of the previous row were inserted
19261 by redisplay, it means the previous row was
19262 produced from a single newline, which is only
19263 possible if that newline came from the same string
19264 as the one which produced this ROW. */
19265 seen_this_string = 1;
19266 }
19267 else
19268 {
19269 end = r1->glyphs[TEXT_AREA] - 1;
19270 start = end + r1->used[TEXT_AREA];
19271 while (end < start
19272 && INTEGERP ((end + 1)->object)
19273 && (end + 1)->charpos <= 0)
19274 ++end;
19275 if (end < start)
19276 {
19277 if (EQ ((end + 1)->object, it->object))
19278 seen_this_string = 1;
19279 }
19280 else
19281 seen_this_string = 1;
19282 }
19283 }
19284 /* Take note of each display string that covers a newline only
19285 once, the first time we see it. This is for when a display
19286 string includes more than one newline in it. */
19287 if (row->ends_in_newline_from_string_p && !seen_this_string)
19288 {
19289 /* If we were scanning the buffer forward when we displayed
19290 the string, we want to account for at least one buffer
19291 position that belongs to this row (position covered by
19292 the display string), so that cursor positioning will
19293 consider this row as a candidate when point is at the end
19294 of the visual line represented by this row. This is not
19295 required when scanning back, because max_pos will already
19296 have a much larger value. */
19297 if (CHARPOS (row->end.pos) > max_pos)
19298 INC_BOTH (max_pos, max_bpos);
19299 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19300 }
19301 else if (CHARPOS (it->eol_pos) > 0)
19302 SET_TEXT_POS (row->maxpos,
19303 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19304 else if (row->continued_p)
19305 {
19306 /* If max_pos is different from IT's current position, it
19307 means IT->method does not belong to the display element
19308 at max_pos. However, it also means that the display
19309 element at max_pos was displayed in its entirety on this
19310 line, which is equivalent to saying that the next line
19311 starts at the next buffer position. */
19312 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19313 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19314 else
19315 {
19316 INC_BOTH (max_pos, max_bpos);
19317 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19318 }
19319 }
19320 else if (row->truncated_on_right_p)
19321 /* display_line already called reseat_at_next_visible_line_start,
19322 which puts the iterator at the beginning of the next line, in
19323 the logical order. */
19324 row->maxpos = it->current.pos;
19325 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19326 /* A line that is entirely from a string/image/stretch... */
19327 row->maxpos = row->minpos;
19328 else
19329 emacs_abort ();
19330 }
19331 else
19332 row->maxpos = it->current.pos;
19333 }
19334
19335 /* Construct the glyph row IT->glyph_row in the desired matrix of
19336 IT->w from text at the current position of IT. See dispextern.h
19337 for an overview of struct it. Value is non-zero if
19338 IT->glyph_row displays text, as opposed to a line displaying ZV
19339 only. */
19340
19341 static int
19342 display_line (struct it *it)
19343 {
19344 struct glyph_row *row = it->glyph_row;
19345 Lisp_Object overlay_arrow_string;
19346 struct it wrap_it;
19347 void *wrap_data = NULL;
19348 int may_wrap = 0, wrap_x IF_LINT (= 0);
19349 int wrap_row_used = -1;
19350 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19351 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19352 int wrap_row_extra_line_spacing IF_LINT (= 0);
19353 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19354 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19355 int cvpos;
19356 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19357 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19358
19359 /* We always start displaying at hpos zero even if hscrolled. */
19360 eassert (it->hpos == 0 && it->current_x == 0);
19361
19362 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19363 >= it->w->desired_matrix->nrows)
19364 {
19365 it->w->nrows_scale_factor++;
19366 fonts_changed_p = 1;
19367 return 0;
19368 }
19369
19370 /* Is IT->w showing the region? */
19371 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19372
19373 /* Clear the result glyph row and enable it. */
19374 prepare_desired_row (row);
19375
19376 row->y = it->current_y;
19377 row->start = it->start;
19378 row->continuation_lines_width = it->continuation_lines_width;
19379 row->displays_text_p = 1;
19380 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19381 it->starts_in_middle_of_char_p = 0;
19382
19383 /* Arrange the overlays nicely for our purposes. Usually, we call
19384 display_line on only one line at a time, in which case this
19385 can't really hurt too much, or we call it on lines which appear
19386 one after another in the buffer, in which case all calls to
19387 recenter_overlay_lists but the first will be pretty cheap. */
19388 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19389
19390 /* Move over display elements that are not visible because we are
19391 hscrolled. This may stop at an x-position < IT->first_visible_x
19392 if the first glyph is partially visible or if we hit a line end. */
19393 if (it->current_x < it->first_visible_x)
19394 {
19395 enum move_it_result move_result;
19396
19397 this_line_min_pos = row->start.pos;
19398 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19399 MOVE_TO_POS | MOVE_TO_X);
19400 /* If we are under a large hscroll, move_it_in_display_line_to
19401 could hit the end of the line without reaching
19402 it->first_visible_x. Pretend that we did reach it. This is
19403 especially important on a TTY, where we will call
19404 extend_face_to_end_of_line, which needs to know how many
19405 blank glyphs to produce. */
19406 if (it->current_x < it->first_visible_x
19407 && (move_result == MOVE_NEWLINE_OR_CR
19408 || move_result == MOVE_POS_MATCH_OR_ZV))
19409 it->current_x = it->first_visible_x;
19410
19411 /* Record the smallest positions seen while we moved over
19412 display elements that are not visible. This is needed by
19413 redisplay_internal for optimizing the case where the cursor
19414 stays inside the same line. The rest of this function only
19415 considers positions that are actually displayed, so
19416 RECORD_MAX_MIN_POS will not otherwise record positions that
19417 are hscrolled to the left of the left edge of the window. */
19418 min_pos = CHARPOS (this_line_min_pos);
19419 min_bpos = BYTEPOS (this_line_min_pos);
19420 }
19421 else
19422 {
19423 /* We only do this when not calling `move_it_in_display_line_to'
19424 above, because move_it_in_display_line_to calls
19425 handle_line_prefix itself. */
19426 handle_line_prefix (it);
19427 }
19428
19429 /* Get the initial row height. This is either the height of the
19430 text hscrolled, if there is any, or zero. */
19431 row->ascent = it->max_ascent;
19432 row->height = it->max_ascent + it->max_descent;
19433 row->phys_ascent = it->max_phys_ascent;
19434 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19435 row->extra_line_spacing = it->max_extra_line_spacing;
19436
19437 /* Utility macro to record max and min buffer positions seen until now. */
19438 #define RECORD_MAX_MIN_POS(IT) \
19439 do \
19440 { \
19441 int composition_p = !STRINGP ((IT)->string) \
19442 && ((IT)->what == IT_COMPOSITION); \
19443 ptrdiff_t current_pos = \
19444 composition_p ? (IT)->cmp_it.charpos \
19445 : IT_CHARPOS (*(IT)); \
19446 ptrdiff_t current_bpos = \
19447 composition_p ? CHAR_TO_BYTE (current_pos) \
19448 : IT_BYTEPOS (*(IT)); \
19449 if (current_pos < min_pos) \
19450 { \
19451 min_pos = current_pos; \
19452 min_bpos = current_bpos; \
19453 } \
19454 if (IT_CHARPOS (*it) > max_pos) \
19455 { \
19456 max_pos = IT_CHARPOS (*it); \
19457 max_bpos = IT_BYTEPOS (*it); \
19458 } \
19459 } \
19460 while (0)
19461
19462 /* Loop generating characters. The loop is left with IT on the next
19463 character to display. */
19464 while (1)
19465 {
19466 int n_glyphs_before, hpos_before, x_before;
19467 int x, nglyphs;
19468 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19469
19470 /* Retrieve the next thing to display. Value is zero if end of
19471 buffer reached. */
19472 if (!get_next_display_element (it))
19473 {
19474 /* Maybe add a space at the end of this line that is used to
19475 display the cursor there under X. Set the charpos of the
19476 first glyph of blank lines not corresponding to any text
19477 to -1. */
19478 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19479 row->exact_window_width_line_p = 1;
19480 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19481 || row->used[TEXT_AREA] == 0)
19482 {
19483 row->glyphs[TEXT_AREA]->charpos = -1;
19484 row->displays_text_p = 0;
19485
19486 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19487 && (!MINI_WINDOW_P (it->w)
19488 || (minibuf_level && EQ (it->window, minibuf_window))))
19489 row->indicate_empty_line_p = 1;
19490 }
19491
19492 it->continuation_lines_width = 0;
19493 row->ends_at_zv_p = 1;
19494 /* A row that displays right-to-left text must always have
19495 its last face extended all the way to the end of line,
19496 even if this row ends in ZV, because we still write to
19497 the screen left to right. We also need to extend the
19498 last face if the default face is remapped to some
19499 different face, otherwise the functions that clear
19500 portions of the screen will clear with the default face's
19501 background color. */
19502 if (row->reversed_p
19503 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19504 extend_face_to_end_of_line (it);
19505 break;
19506 }
19507
19508 /* Now, get the metrics of what we want to display. This also
19509 generates glyphs in `row' (which is IT->glyph_row). */
19510 n_glyphs_before = row->used[TEXT_AREA];
19511 x = it->current_x;
19512
19513 /* Remember the line height so far in case the next element doesn't
19514 fit on the line. */
19515 if (it->line_wrap != TRUNCATE)
19516 {
19517 ascent = it->max_ascent;
19518 descent = it->max_descent;
19519 phys_ascent = it->max_phys_ascent;
19520 phys_descent = it->max_phys_descent;
19521
19522 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19523 {
19524 if (IT_DISPLAYING_WHITESPACE (it))
19525 may_wrap = 1;
19526 else if (may_wrap)
19527 {
19528 SAVE_IT (wrap_it, *it, wrap_data);
19529 wrap_x = x;
19530 wrap_row_used = row->used[TEXT_AREA];
19531 wrap_row_ascent = row->ascent;
19532 wrap_row_height = row->height;
19533 wrap_row_phys_ascent = row->phys_ascent;
19534 wrap_row_phys_height = row->phys_height;
19535 wrap_row_extra_line_spacing = row->extra_line_spacing;
19536 wrap_row_min_pos = min_pos;
19537 wrap_row_min_bpos = min_bpos;
19538 wrap_row_max_pos = max_pos;
19539 wrap_row_max_bpos = max_bpos;
19540 may_wrap = 0;
19541 }
19542 }
19543 }
19544
19545 PRODUCE_GLYPHS (it);
19546
19547 /* If this display element was in marginal areas, continue with
19548 the next one. */
19549 if (it->area != TEXT_AREA)
19550 {
19551 row->ascent = max (row->ascent, it->max_ascent);
19552 row->height = max (row->height, it->max_ascent + it->max_descent);
19553 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19554 row->phys_height = max (row->phys_height,
19555 it->max_phys_ascent + it->max_phys_descent);
19556 row->extra_line_spacing = max (row->extra_line_spacing,
19557 it->max_extra_line_spacing);
19558 set_iterator_to_next (it, 1);
19559 continue;
19560 }
19561
19562 /* Does the display element fit on the line? If we truncate
19563 lines, we should draw past the right edge of the window. If
19564 we don't truncate, we want to stop so that we can display the
19565 continuation glyph before the right margin. If lines are
19566 continued, there are two possible strategies for characters
19567 resulting in more than 1 glyph (e.g. tabs): Display as many
19568 glyphs as possible in this line and leave the rest for the
19569 continuation line, or display the whole element in the next
19570 line. Original redisplay did the former, so we do it also. */
19571 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19572 hpos_before = it->hpos;
19573 x_before = x;
19574
19575 if (/* Not a newline. */
19576 nglyphs > 0
19577 /* Glyphs produced fit entirely in the line. */
19578 && it->current_x < it->last_visible_x)
19579 {
19580 it->hpos += nglyphs;
19581 row->ascent = max (row->ascent, it->max_ascent);
19582 row->height = max (row->height, it->max_ascent + it->max_descent);
19583 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19584 row->phys_height = max (row->phys_height,
19585 it->max_phys_ascent + it->max_phys_descent);
19586 row->extra_line_spacing = max (row->extra_line_spacing,
19587 it->max_extra_line_spacing);
19588 if (it->current_x - it->pixel_width < it->first_visible_x)
19589 row->x = x - it->first_visible_x;
19590 /* Record the maximum and minimum buffer positions seen so
19591 far in glyphs that will be displayed by this row. */
19592 if (it->bidi_p)
19593 RECORD_MAX_MIN_POS (it);
19594 }
19595 else
19596 {
19597 int i, new_x;
19598 struct glyph *glyph;
19599
19600 for (i = 0; i < nglyphs; ++i, x = new_x)
19601 {
19602 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19603 new_x = x + glyph->pixel_width;
19604
19605 if (/* Lines are continued. */
19606 it->line_wrap != TRUNCATE
19607 && (/* Glyph doesn't fit on the line. */
19608 new_x > it->last_visible_x
19609 /* Or it fits exactly on a window system frame. */
19610 || (new_x == it->last_visible_x
19611 && FRAME_WINDOW_P (it->f)
19612 && (row->reversed_p
19613 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19614 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19615 {
19616 /* End of a continued line. */
19617
19618 if (it->hpos == 0
19619 || (new_x == it->last_visible_x
19620 && FRAME_WINDOW_P (it->f)
19621 && (row->reversed_p
19622 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19623 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19624 {
19625 /* Current glyph is the only one on the line or
19626 fits exactly on the line. We must continue
19627 the line because we can't draw the cursor
19628 after the glyph. */
19629 row->continued_p = 1;
19630 it->current_x = new_x;
19631 it->continuation_lines_width += new_x;
19632 ++it->hpos;
19633 if (i == nglyphs - 1)
19634 {
19635 /* If line-wrap is on, check if a previous
19636 wrap point was found. */
19637 if (wrap_row_used > 0
19638 /* Even if there is a previous wrap
19639 point, continue the line here as
19640 usual, if (i) the previous character
19641 was a space or tab AND (ii) the
19642 current character is not. */
19643 && (!may_wrap
19644 || IT_DISPLAYING_WHITESPACE (it)))
19645 goto back_to_wrap;
19646
19647 /* Record the maximum and minimum buffer
19648 positions seen so far in glyphs that will be
19649 displayed by this row. */
19650 if (it->bidi_p)
19651 RECORD_MAX_MIN_POS (it);
19652 set_iterator_to_next (it, 1);
19653 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19654 {
19655 if (!get_next_display_element (it))
19656 {
19657 row->exact_window_width_line_p = 1;
19658 it->continuation_lines_width = 0;
19659 row->continued_p = 0;
19660 row->ends_at_zv_p = 1;
19661 }
19662 else if (ITERATOR_AT_END_OF_LINE_P (it))
19663 {
19664 row->continued_p = 0;
19665 row->exact_window_width_line_p = 1;
19666 }
19667 }
19668 }
19669 else if (it->bidi_p)
19670 RECORD_MAX_MIN_POS (it);
19671 }
19672 else if (CHAR_GLYPH_PADDING_P (*glyph)
19673 && !FRAME_WINDOW_P (it->f))
19674 {
19675 /* A padding glyph that doesn't fit on this line.
19676 This means the whole character doesn't fit
19677 on the line. */
19678 if (row->reversed_p)
19679 unproduce_glyphs (it, row->used[TEXT_AREA]
19680 - n_glyphs_before);
19681 row->used[TEXT_AREA] = n_glyphs_before;
19682
19683 /* Fill the rest of the row with continuation
19684 glyphs like in 20.x. */
19685 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19686 < row->glyphs[1 + TEXT_AREA])
19687 produce_special_glyphs (it, IT_CONTINUATION);
19688
19689 row->continued_p = 1;
19690 it->current_x = x_before;
19691 it->continuation_lines_width += x_before;
19692
19693 /* Restore the height to what it was before the
19694 element not fitting on the line. */
19695 it->max_ascent = ascent;
19696 it->max_descent = descent;
19697 it->max_phys_ascent = phys_ascent;
19698 it->max_phys_descent = phys_descent;
19699 }
19700 else if (wrap_row_used > 0)
19701 {
19702 back_to_wrap:
19703 if (row->reversed_p)
19704 unproduce_glyphs (it,
19705 row->used[TEXT_AREA] - wrap_row_used);
19706 RESTORE_IT (it, &wrap_it, wrap_data);
19707 it->continuation_lines_width += wrap_x;
19708 row->used[TEXT_AREA] = wrap_row_used;
19709 row->ascent = wrap_row_ascent;
19710 row->height = wrap_row_height;
19711 row->phys_ascent = wrap_row_phys_ascent;
19712 row->phys_height = wrap_row_phys_height;
19713 row->extra_line_spacing = wrap_row_extra_line_spacing;
19714 min_pos = wrap_row_min_pos;
19715 min_bpos = wrap_row_min_bpos;
19716 max_pos = wrap_row_max_pos;
19717 max_bpos = wrap_row_max_bpos;
19718 row->continued_p = 1;
19719 row->ends_at_zv_p = 0;
19720 row->exact_window_width_line_p = 0;
19721 it->continuation_lines_width += x;
19722
19723 /* Make sure that a non-default face is extended
19724 up to the right margin of the window. */
19725 extend_face_to_end_of_line (it);
19726 }
19727 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19728 {
19729 /* A TAB that extends past the right edge of the
19730 window. This produces a single glyph on
19731 window system frames. We leave the glyph in
19732 this row and let it fill the row, but don't
19733 consume the TAB. */
19734 if ((row->reversed_p
19735 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19736 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19737 produce_special_glyphs (it, IT_CONTINUATION);
19738 it->continuation_lines_width += it->last_visible_x;
19739 row->ends_in_middle_of_char_p = 1;
19740 row->continued_p = 1;
19741 glyph->pixel_width = it->last_visible_x - x;
19742 it->starts_in_middle_of_char_p = 1;
19743 }
19744 else
19745 {
19746 /* Something other than a TAB that draws past
19747 the right edge of the window. Restore
19748 positions to values before the element. */
19749 if (row->reversed_p)
19750 unproduce_glyphs (it, row->used[TEXT_AREA]
19751 - (n_glyphs_before + i));
19752 row->used[TEXT_AREA] = n_glyphs_before + i;
19753
19754 /* Display continuation glyphs. */
19755 it->current_x = x_before;
19756 it->continuation_lines_width += x;
19757 if (!FRAME_WINDOW_P (it->f)
19758 || (row->reversed_p
19759 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19760 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19761 produce_special_glyphs (it, IT_CONTINUATION);
19762 row->continued_p = 1;
19763
19764 extend_face_to_end_of_line (it);
19765
19766 if (nglyphs > 1 && i > 0)
19767 {
19768 row->ends_in_middle_of_char_p = 1;
19769 it->starts_in_middle_of_char_p = 1;
19770 }
19771
19772 /* Restore the height to what it was before the
19773 element not fitting on the line. */
19774 it->max_ascent = ascent;
19775 it->max_descent = descent;
19776 it->max_phys_ascent = phys_ascent;
19777 it->max_phys_descent = phys_descent;
19778 }
19779
19780 break;
19781 }
19782 else if (new_x > it->first_visible_x)
19783 {
19784 /* Increment number of glyphs actually displayed. */
19785 ++it->hpos;
19786
19787 /* Record the maximum and minimum buffer positions
19788 seen so far in glyphs that will be displayed by
19789 this row. */
19790 if (it->bidi_p)
19791 RECORD_MAX_MIN_POS (it);
19792
19793 if (x < it->first_visible_x)
19794 /* Glyph is partially visible, i.e. row starts at
19795 negative X position. */
19796 row->x = x - it->first_visible_x;
19797 }
19798 else
19799 {
19800 /* Glyph is completely off the left margin of the
19801 window. This should not happen because of the
19802 move_it_in_display_line at the start of this
19803 function, unless the text display area of the
19804 window is empty. */
19805 eassert (it->first_visible_x <= it->last_visible_x);
19806 }
19807 }
19808 /* Even if this display element produced no glyphs at all,
19809 we want to record its position. */
19810 if (it->bidi_p && nglyphs == 0)
19811 RECORD_MAX_MIN_POS (it);
19812
19813 row->ascent = max (row->ascent, it->max_ascent);
19814 row->height = max (row->height, it->max_ascent + it->max_descent);
19815 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19816 row->phys_height = max (row->phys_height,
19817 it->max_phys_ascent + it->max_phys_descent);
19818 row->extra_line_spacing = max (row->extra_line_spacing,
19819 it->max_extra_line_spacing);
19820
19821 /* End of this display line if row is continued. */
19822 if (row->continued_p || row->ends_at_zv_p)
19823 break;
19824 }
19825
19826 at_end_of_line:
19827 /* Is this a line end? If yes, we're also done, after making
19828 sure that a non-default face is extended up to the right
19829 margin of the window. */
19830 if (ITERATOR_AT_END_OF_LINE_P (it))
19831 {
19832 int used_before = row->used[TEXT_AREA];
19833
19834 row->ends_in_newline_from_string_p = STRINGP (it->object);
19835
19836 /* Add a space at the end of the line that is used to
19837 display the cursor there. */
19838 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19839 append_space_for_newline (it, 0);
19840
19841 /* Extend the face to the end of the line. */
19842 extend_face_to_end_of_line (it);
19843
19844 /* Make sure we have the position. */
19845 if (used_before == 0)
19846 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19847
19848 /* Record the position of the newline, for use in
19849 find_row_edges. */
19850 it->eol_pos = it->current.pos;
19851
19852 /* Consume the line end. This skips over invisible lines. */
19853 set_iterator_to_next (it, 1);
19854 it->continuation_lines_width = 0;
19855 break;
19856 }
19857
19858 /* Proceed with next display element. Note that this skips
19859 over lines invisible because of selective display. */
19860 set_iterator_to_next (it, 1);
19861
19862 /* If we truncate lines, we are done when the last displayed
19863 glyphs reach past the right margin of the window. */
19864 if (it->line_wrap == TRUNCATE
19865 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19866 ? (it->current_x >= it->last_visible_x)
19867 : (it->current_x > it->last_visible_x)))
19868 {
19869 /* Maybe add truncation glyphs. */
19870 if (!FRAME_WINDOW_P (it->f)
19871 || (row->reversed_p
19872 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19873 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19874 {
19875 int i, n;
19876
19877 if (!row->reversed_p)
19878 {
19879 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19880 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19881 break;
19882 }
19883 else
19884 {
19885 for (i = 0; i < row->used[TEXT_AREA]; i++)
19886 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19887 break;
19888 /* Remove any padding glyphs at the front of ROW, to
19889 make room for the truncation glyphs we will be
19890 adding below. The loop below always inserts at
19891 least one truncation glyph, so also remove the
19892 last glyph added to ROW. */
19893 unproduce_glyphs (it, i + 1);
19894 /* Adjust i for the loop below. */
19895 i = row->used[TEXT_AREA] - (i + 1);
19896 }
19897
19898 it->current_x = x_before;
19899 if (!FRAME_WINDOW_P (it->f))
19900 {
19901 for (n = row->used[TEXT_AREA]; i < n; ++i)
19902 {
19903 row->used[TEXT_AREA] = i;
19904 produce_special_glyphs (it, IT_TRUNCATION);
19905 }
19906 }
19907 else
19908 {
19909 row->used[TEXT_AREA] = i;
19910 produce_special_glyphs (it, IT_TRUNCATION);
19911 }
19912 }
19913 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19914 {
19915 /* Don't truncate if we can overflow newline into fringe. */
19916 if (!get_next_display_element (it))
19917 {
19918 it->continuation_lines_width = 0;
19919 row->ends_at_zv_p = 1;
19920 row->exact_window_width_line_p = 1;
19921 break;
19922 }
19923 if (ITERATOR_AT_END_OF_LINE_P (it))
19924 {
19925 row->exact_window_width_line_p = 1;
19926 goto at_end_of_line;
19927 }
19928 it->current_x = x_before;
19929 }
19930
19931 row->truncated_on_right_p = 1;
19932 it->continuation_lines_width = 0;
19933 reseat_at_next_visible_line_start (it, 0);
19934 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19935 it->hpos = hpos_before;
19936 break;
19937 }
19938 }
19939
19940 if (wrap_data)
19941 bidi_unshelve_cache (wrap_data, 1);
19942
19943 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19944 at the left window margin. */
19945 if (it->first_visible_x
19946 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19947 {
19948 if (!FRAME_WINDOW_P (it->f)
19949 || (row->reversed_p
19950 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19951 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19952 insert_left_trunc_glyphs (it);
19953 row->truncated_on_left_p = 1;
19954 }
19955
19956 /* Remember the position at which this line ends.
19957
19958 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19959 cannot be before the call to find_row_edges below, since that is
19960 where these positions are determined. */
19961 row->end = it->current;
19962 if (!it->bidi_p)
19963 {
19964 row->minpos = row->start.pos;
19965 row->maxpos = row->end.pos;
19966 }
19967 else
19968 {
19969 /* ROW->minpos and ROW->maxpos must be the smallest and
19970 `1 + the largest' buffer positions in ROW. But if ROW was
19971 bidi-reordered, these two positions can be anywhere in the
19972 row, so we must determine them now. */
19973 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19974 }
19975
19976 /* If the start of this line is the overlay arrow-position, then
19977 mark this glyph row as the one containing the overlay arrow.
19978 This is clearly a mess with variable size fonts. It would be
19979 better to let it be displayed like cursors under X. */
19980 if ((row->displays_text_p || !overlay_arrow_seen)
19981 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19982 !NILP (overlay_arrow_string)))
19983 {
19984 /* Overlay arrow in window redisplay is a fringe bitmap. */
19985 if (STRINGP (overlay_arrow_string))
19986 {
19987 struct glyph_row *arrow_row
19988 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19989 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19990 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19991 struct glyph *p = row->glyphs[TEXT_AREA];
19992 struct glyph *p2, *end;
19993
19994 /* Copy the arrow glyphs. */
19995 while (glyph < arrow_end)
19996 *p++ = *glyph++;
19997
19998 /* Throw away padding glyphs. */
19999 p2 = p;
20000 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20001 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20002 ++p2;
20003 if (p2 > p)
20004 {
20005 while (p2 < end)
20006 *p++ = *p2++;
20007 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20008 }
20009 }
20010 else
20011 {
20012 eassert (INTEGERP (overlay_arrow_string));
20013 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20014 }
20015 overlay_arrow_seen = 1;
20016 }
20017
20018 /* Highlight trailing whitespace. */
20019 if (!NILP (Vshow_trailing_whitespace))
20020 highlight_trailing_whitespace (it->f, it->glyph_row);
20021
20022 /* Compute pixel dimensions of this line. */
20023 compute_line_metrics (it);
20024
20025 /* Implementation note: No changes in the glyphs of ROW or in their
20026 faces can be done past this point, because compute_line_metrics
20027 computes ROW's hash value and stores it within the glyph_row
20028 structure. */
20029
20030 /* Record whether this row ends inside an ellipsis. */
20031 row->ends_in_ellipsis_p
20032 = (it->method == GET_FROM_DISPLAY_VECTOR
20033 && it->ellipsis_p);
20034
20035 /* Save fringe bitmaps in this row. */
20036 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20037 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20038 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20039 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20040
20041 it->left_user_fringe_bitmap = 0;
20042 it->left_user_fringe_face_id = 0;
20043 it->right_user_fringe_bitmap = 0;
20044 it->right_user_fringe_face_id = 0;
20045
20046 /* Maybe set the cursor. */
20047 cvpos = it->w->cursor.vpos;
20048 if ((cvpos < 0
20049 /* In bidi-reordered rows, keep checking for proper cursor
20050 position even if one has been found already, because buffer
20051 positions in such rows change non-linearly with ROW->VPOS,
20052 when a line is continued. One exception: when we are at ZV,
20053 display cursor on the first suitable glyph row, since all
20054 the empty rows after that also have their position set to ZV. */
20055 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20056 lines' rows is implemented for bidi-reordered rows. */
20057 || (it->bidi_p
20058 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20059 && PT >= MATRIX_ROW_START_CHARPOS (row)
20060 && PT <= MATRIX_ROW_END_CHARPOS (row)
20061 && cursor_row_p (row))
20062 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20063
20064 /* Prepare for the next line. This line starts horizontally at (X
20065 HPOS) = (0 0). Vertical positions are incremented. As a
20066 convenience for the caller, IT->glyph_row is set to the next
20067 row to be used. */
20068 it->current_x = it->hpos = 0;
20069 it->current_y += row->height;
20070 SET_TEXT_POS (it->eol_pos, 0, 0);
20071 ++it->vpos;
20072 ++it->glyph_row;
20073 /* The next row should by default use the same value of the
20074 reversed_p flag as this one. set_iterator_to_next decides when
20075 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20076 the flag accordingly. */
20077 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20078 it->glyph_row->reversed_p = row->reversed_p;
20079 it->start = row->end;
20080 return row->displays_text_p;
20081
20082 #undef RECORD_MAX_MIN_POS
20083 }
20084
20085 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20086 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20087 doc: /* Return paragraph direction at point in BUFFER.
20088 Value is either `left-to-right' or `right-to-left'.
20089 If BUFFER is omitted or nil, it defaults to the current buffer.
20090
20091 Paragraph direction determines how the text in the paragraph is displayed.
20092 In left-to-right paragraphs, text begins at the left margin of the window
20093 and the reading direction is generally left to right. In right-to-left
20094 paragraphs, text begins at the right margin and is read from right to left.
20095
20096 See also `bidi-paragraph-direction'. */)
20097 (Lisp_Object buffer)
20098 {
20099 struct buffer *buf = current_buffer;
20100 struct buffer *old = buf;
20101
20102 if (! NILP (buffer))
20103 {
20104 CHECK_BUFFER (buffer);
20105 buf = XBUFFER (buffer);
20106 }
20107
20108 if (NILP (BVAR (buf, bidi_display_reordering))
20109 || NILP (BVAR (buf, enable_multibyte_characters))
20110 /* When we are loading loadup.el, the character property tables
20111 needed for bidi iteration are not yet available. */
20112 || !NILP (Vpurify_flag))
20113 return Qleft_to_right;
20114 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20115 return BVAR (buf, bidi_paragraph_direction);
20116 else
20117 {
20118 /* Determine the direction from buffer text. We could try to
20119 use current_matrix if it is up to date, but this seems fast
20120 enough as it is. */
20121 struct bidi_it itb;
20122 ptrdiff_t pos = BUF_PT (buf);
20123 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20124 int c;
20125 void *itb_data = bidi_shelve_cache ();
20126
20127 set_buffer_temp (buf);
20128 /* bidi_paragraph_init finds the base direction of the paragraph
20129 by searching forward from paragraph start. We need the base
20130 direction of the current or _previous_ paragraph, so we need
20131 to make sure we are within that paragraph. To that end, find
20132 the previous non-empty line. */
20133 if (pos >= ZV && pos > BEGV)
20134 {
20135 pos--;
20136 bytepos = CHAR_TO_BYTE (pos);
20137 }
20138 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20139 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20140 {
20141 while ((c = FETCH_BYTE (bytepos)) == '\n'
20142 || c == ' ' || c == '\t' || c == '\f')
20143 {
20144 if (bytepos <= BEGV_BYTE)
20145 break;
20146 bytepos--;
20147 pos--;
20148 }
20149 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20150 bytepos--;
20151 }
20152 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20153 itb.paragraph_dir = NEUTRAL_DIR;
20154 itb.string.s = NULL;
20155 itb.string.lstring = Qnil;
20156 itb.string.bufpos = 0;
20157 itb.string.unibyte = 0;
20158 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20159 bidi_unshelve_cache (itb_data, 0);
20160 set_buffer_temp (old);
20161 switch (itb.paragraph_dir)
20162 {
20163 case L2R:
20164 return Qleft_to_right;
20165 break;
20166 case R2L:
20167 return Qright_to_left;
20168 break;
20169 default:
20170 emacs_abort ();
20171 }
20172 }
20173 }
20174
20175
20176 \f
20177 /***********************************************************************
20178 Menu Bar
20179 ***********************************************************************/
20180
20181 /* Redisplay the menu bar in the frame for window W.
20182
20183 The menu bar of X frames that don't have X toolkit support is
20184 displayed in a special window W->frame->menu_bar_window.
20185
20186 The menu bar of terminal frames is treated specially as far as
20187 glyph matrices are concerned. Menu bar lines are not part of
20188 windows, so the update is done directly on the frame matrix rows
20189 for the menu bar. */
20190
20191 static void
20192 display_menu_bar (struct window *w)
20193 {
20194 struct frame *f = XFRAME (WINDOW_FRAME (w));
20195 struct it it;
20196 Lisp_Object items;
20197 int i;
20198
20199 /* Don't do all this for graphical frames. */
20200 #ifdef HAVE_NTGUI
20201 if (FRAME_W32_P (f))
20202 return;
20203 #endif
20204 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20205 if (FRAME_X_P (f))
20206 return;
20207 #endif
20208
20209 #ifdef HAVE_NS
20210 if (FRAME_NS_P (f))
20211 return;
20212 #endif /* HAVE_NS */
20213
20214 #ifdef USE_X_TOOLKIT
20215 eassert (!FRAME_WINDOW_P (f));
20216 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20217 it.first_visible_x = 0;
20218 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20219 #else /* not USE_X_TOOLKIT */
20220 if (FRAME_WINDOW_P (f))
20221 {
20222 /* Menu bar lines are displayed in the desired matrix of the
20223 dummy window menu_bar_window. */
20224 struct window *menu_w;
20225 eassert (WINDOWP (f->menu_bar_window));
20226 menu_w = XWINDOW (f->menu_bar_window);
20227 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20228 MENU_FACE_ID);
20229 it.first_visible_x = 0;
20230 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20231 }
20232 else
20233 {
20234 /* This is a TTY frame, i.e. character hpos/vpos are used as
20235 pixel x/y. */
20236 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20237 MENU_FACE_ID);
20238 it.first_visible_x = 0;
20239 it.last_visible_x = FRAME_COLS (f);
20240 }
20241 #endif /* not USE_X_TOOLKIT */
20242
20243 /* FIXME: This should be controlled by a user option. See the
20244 comments in redisplay_tool_bar and display_mode_line about
20245 this. */
20246 it.paragraph_embedding = L2R;
20247
20248 /* Clear all rows of the menu bar. */
20249 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20250 {
20251 struct glyph_row *row = it.glyph_row + i;
20252 clear_glyph_row (row);
20253 row->enabled_p = 1;
20254 row->full_width_p = 1;
20255 }
20256
20257 /* Display all items of the menu bar. */
20258 items = FRAME_MENU_BAR_ITEMS (it.f);
20259 for (i = 0; i < ASIZE (items); i += 4)
20260 {
20261 Lisp_Object string;
20262
20263 /* Stop at nil string. */
20264 string = AREF (items, i + 1);
20265 if (NILP (string))
20266 break;
20267
20268 /* Remember where item was displayed. */
20269 ASET (items, i + 3, make_number (it.hpos));
20270
20271 /* Display the item, pad with one space. */
20272 if (it.current_x < it.last_visible_x)
20273 display_string (NULL, string, Qnil, 0, 0, &it,
20274 SCHARS (string) + 1, 0, 0, -1);
20275 }
20276
20277 /* Fill out the line with spaces. */
20278 if (it.current_x < it.last_visible_x)
20279 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20280
20281 /* Compute the total height of the lines. */
20282 compute_line_metrics (&it);
20283 }
20284
20285
20286 \f
20287 /***********************************************************************
20288 Mode Line
20289 ***********************************************************************/
20290
20291 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20292 FORCE is non-zero, redisplay mode lines unconditionally.
20293 Otherwise, redisplay only mode lines that are garbaged. Value is
20294 the number of windows whose mode lines were redisplayed. */
20295
20296 static int
20297 redisplay_mode_lines (Lisp_Object window, int force)
20298 {
20299 int nwindows = 0;
20300
20301 while (!NILP (window))
20302 {
20303 struct window *w = XWINDOW (window);
20304
20305 if (WINDOWP (w->hchild))
20306 nwindows += redisplay_mode_lines (w->hchild, force);
20307 else if (WINDOWP (w->vchild))
20308 nwindows += redisplay_mode_lines (w->vchild, force);
20309 else if (force
20310 || FRAME_GARBAGED_P (XFRAME (w->frame))
20311 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20312 {
20313 struct text_pos lpoint;
20314 struct buffer *old = current_buffer;
20315
20316 /* Set the window's buffer for the mode line display. */
20317 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20318 set_buffer_internal_1 (XBUFFER (w->buffer));
20319
20320 /* Point refers normally to the selected window. For any
20321 other window, set up appropriate value. */
20322 if (!EQ (window, selected_window))
20323 {
20324 struct text_pos pt;
20325
20326 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20327 if (CHARPOS (pt) < BEGV)
20328 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20329 else if (CHARPOS (pt) > (ZV - 1))
20330 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20331 else
20332 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20333 }
20334
20335 /* Display mode lines. */
20336 clear_glyph_matrix (w->desired_matrix);
20337 if (display_mode_lines (w))
20338 {
20339 ++nwindows;
20340 w->must_be_updated_p = 1;
20341 }
20342
20343 /* Restore old settings. */
20344 set_buffer_internal_1 (old);
20345 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20346 }
20347
20348 window = w->next;
20349 }
20350
20351 return nwindows;
20352 }
20353
20354
20355 /* Display the mode and/or header line of window W. Value is the
20356 sum number of mode lines and header lines displayed. */
20357
20358 static int
20359 display_mode_lines (struct window *w)
20360 {
20361 Lisp_Object old_selected_window, old_selected_frame;
20362 int n = 0;
20363
20364 old_selected_frame = selected_frame;
20365 selected_frame = w->frame;
20366 old_selected_window = selected_window;
20367 XSETWINDOW (selected_window, w);
20368
20369 /* These will be set while the mode line specs are processed. */
20370 line_number_displayed = 0;
20371 wset_column_number_displayed (w, Qnil);
20372
20373 if (WINDOW_WANTS_MODELINE_P (w))
20374 {
20375 struct window *sel_w = XWINDOW (old_selected_window);
20376
20377 /* Select mode line face based on the real selected window. */
20378 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20379 BVAR (current_buffer, mode_line_format));
20380 ++n;
20381 }
20382
20383 if (WINDOW_WANTS_HEADER_LINE_P (w))
20384 {
20385 display_mode_line (w, HEADER_LINE_FACE_ID,
20386 BVAR (current_buffer, header_line_format));
20387 ++n;
20388 }
20389
20390 selected_frame = old_selected_frame;
20391 selected_window = old_selected_window;
20392 return n;
20393 }
20394
20395
20396 /* Display mode or header line of window W. FACE_ID specifies which
20397 line to display; it is either MODE_LINE_FACE_ID or
20398 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20399 display. Value is the pixel height of the mode/header line
20400 displayed. */
20401
20402 static int
20403 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20404 {
20405 struct it it;
20406 struct face *face;
20407 ptrdiff_t count = SPECPDL_INDEX ();
20408
20409 init_iterator (&it, w, -1, -1, NULL, face_id);
20410 /* Don't extend on a previously drawn mode-line.
20411 This may happen if called from pos_visible_p. */
20412 it.glyph_row->enabled_p = 0;
20413 prepare_desired_row (it.glyph_row);
20414
20415 it.glyph_row->mode_line_p = 1;
20416
20417 /* FIXME: This should be controlled by a user option. But
20418 supporting such an option is not trivial, since the mode line is
20419 made up of many separate strings. */
20420 it.paragraph_embedding = L2R;
20421
20422 record_unwind_protect (unwind_format_mode_line,
20423 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20424
20425 mode_line_target = MODE_LINE_DISPLAY;
20426
20427 /* Temporarily make frame's keyboard the current kboard so that
20428 kboard-local variables in the mode_line_format will get the right
20429 values. */
20430 push_kboard (FRAME_KBOARD (it.f));
20431 record_unwind_save_match_data ();
20432 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20433 pop_kboard ();
20434
20435 unbind_to (count, Qnil);
20436
20437 /* Fill up with spaces. */
20438 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20439
20440 compute_line_metrics (&it);
20441 it.glyph_row->full_width_p = 1;
20442 it.glyph_row->continued_p = 0;
20443 it.glyph_row->truncated_on_left_p = 0;
20444 it.glyph_row->truncated_on_right_p = 0;
20445
20446 /* Make a 3D mode-line have a shadow at its right end. */
20447 face = FACE_FROM_ID (it.f, face_id);
20448 extend_face_to_end_of_line (&it);
20449 if (face->box != FACE_NO_BOX)
20450 {
20451 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20452 + it.glyph_row->used[TEXT_AREA] - 1);
20453 last->right_box_line_p = 1;
20454 }
20455
20456 return it.glyph_row->height;
20457 }
20458
20459 /* Move element ELT in LIST to the front of LIST.
20460 Return the updated list. */
20461
20462 static Lisp_Object
20463 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20464 {
20465 register Lisp_Object tail, prev;
20466 register Lisp_Object tem;
20467
20468 tail = list;
20469 prev = Qnil;
20470 while (CONSP (tail))
20471 {
20472 tem = XCAR (tail);
20473
20474 if (EQ (elt, tem))
20475 {
20476 /* Splice out the link TAIL. */
20477 if (NILP (prev))
20478 list = XCDR (tail);
20479 else
20480 Fsetcdr (prev, XCDR (tail));
20481
20482 /* Now make it the first. */
20483 Fsetcdr (tail, list);
20484 return tail;
20485 }
20486 else
20487 prev = tail;
20488 tail = XCDR (tail);
20489 QUIT;
20490 }
20491
20492 /* Not found--return unchanged LIST. */
20493 return list;
20494 }
20495
20496 /* Contribute ELT to the mode line for window IT->w. How it
20497 translates into text depends on its data type.
20498
20499 IT describes the display environment in which we display, as usual.
20500
20501 DEPTH is the depth in recursion. It is used to prevent
20502 infinite recursion here.
20503
20504 FIELD_WIDTH is the number of characters the display of ELT should
20505 occupy in the mode line, and PRECISION is the maximum number of
20506 characters to display from ELT's representation. See
20507 display_string for details.
20508
20509 Returns the hpos of the end of the text generated by ELT.
20510
20511 PROPS is a property list to add to any string we encounter.
20512
20513 If RISKY is nonzero, remove (disregard) any properties in any string
20514 we encounter, and ignore :eval and :propertize.
20515
20516 The global variable `mode_line_target' determines whether the
20517 output is passed to `store_mode_line_noprop',
20518 `store_mode_line_string', or `display_string'. */
20519
20520 static int
20521 display_mode_element (struct it *it, int depth, int field_width, int precision,
20522 Lisp_Object elt, Lisp_Object props, int risky)
20523 {
20524 int n = 0, field, prec;
20525 int literal = 0;
20526
20527 tail_recurse:
20528 if (depth > 100)
20529 elt = build_string ("*too-deep*");
20530
20531 depth++;
20532
20533 switch (XTYPE (elt))
20534 {
20535 case Lisp_String:
20536 {
20537 /* A string: output it and check for %-constructs within it. */
20538 unsigned char c;
20539 ptrdiff_t offset = 0;
20540
20541 if (SCHARS (elt) > 0
20542 && (!NILP (props) || risky))
20543 {
20544 Lisp_Object oprops, aelt;
20545 oprops = Ftext_properties_at (make_number (0), elt);
20546
20547 /* If the starting string's properties are not what
20548 we want, translate the string. Also, if the string
20549 is risky, do that anyway. */
20550
20551 if (NILP (Fequal (props, oprops)) || risky)
20552 {
20553 /* If the starting string has properties,
20554 merge the specified ones onto the existing ones. */
20555 if (! NILP (oprops) && !risky)
20556 {
20557 Lisp_Object tem;
20558
20559 oprops = Fcopy_sequence (oprops);
20560 tem = props;
20561 while (CONSP (tem))
20562 {
20563 oprops = Fplist_put (oprops, XCAR (tem),
20564 XCAR (XCDR (tem)));
20565 tem = XCDR (XCDR (tem));
20566 }
20567 props = oprops;
20568 }
20569
20570 aelt = Fassoc (elt, mode_line_proptrans_alist);
20571 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20572 {
20573 /* AELT is what we want. Move it to the front
20574 without consing. */
20575 elt = XCAR (aelt);
20576 mode_line_proptrans_alist
20577 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20578 }
20579 else
20580 {
20581 Lisp_Object tem;
20582
20583 /* If AELT has the wrong props, it is useless.
20584 so get rid of it. */
20585 if (! NILP (aelt))
20586 mode_line_proptrans_alist
20587 = Fdelq (aelt, mode_line_proptrans_alist);
20588
20589 elt = Fcopy_sequence (elt);
20590 Fset_text_properties (make_number (0), Flength (elt),
20591 props, elt);
20592 /* Add this item to mode_line_proptrans_alist. */
20593 mode_line_proptrans_alist
20594 = Fcons (Fcons (elt, props),
20595 mode_line_proptrans_alist);
20596 /* Truncate mode_line_proptrans_alist
20597 to at most 50 elements. */
20598 tem = Fnthcdr (make_number (50),
20599 mode_line_proptrans_alist);
20600 if (! NILP (tem))
20601 XSETCDR (tem, Qnil);
20602 }
20603 }
20604 }
20605
20606 offset = 0;
20607
20608 if (literal)
20609 {
20610 prec = precision - n;
20611 switch (mode_line_target)
20612 {
20613 case MODE_LINE_NOPROP:
20614 case MODE_LINE_TITLE:
20615 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20616 break;
20617 case MODE_LINE_STRING:
20618 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20619 break;
20620 case MODE_LINE_DISPLAY:
20621 n += display_string (NULL, elt, Qnil, 0, 0, it,
20622 0, prec, 0, STRING_MULTIBYTE (elt));
20623 break;
20624 }
20625
20626 break;
20627 }
20628
20629 /* Handle the non-literal case. */
20630
20631 while ((precision <= 0 || n < precision)
20632 && SREF (elt, offset) != 0
20633 && (mode_line_target != MODE_LINE_DISPLAY
20634 || it->current_x < it->last_visible_x))
20635 {
20636 ptrdiff_t last_offset = offset;
20637
20638 /* Advance to end of string or next format specifier. */
20639 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20640 ;
20641
20642 if (offset - 1 != last_offset)
20643 {
20644 ptrdiff_t nchars, nbytes;
20645
20646 /* Output to end of string or up to '%'. Field width
20647 is length of string. Don't output more than
20648 PRECISION allows us. */
20649 offset--;
20650
20651 prec = c_string_width (SDATA (elt) + last_offset,
20652 offset - last_offset, precision - n,
20653 &nchars, &nbytes);
20654
20655 switch (mode_line_target)
20656 {
20657 case MODE_LINE_NOPROP:
20658 case MODE_LINE_TITLE:
20659 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20660 break;
20661 case MODE_LINE_STRING:
20662 {
20663 ptrdiff_t bytepos = last_offset;
20664 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20665 ptrdiff_t endpos = (precision <= 0
20666 ? string_byte_to_char (elt, offset)
20667 : charpos + nchars);
20668
20669 n += store_mode_line_string (NULL,
20670 Fsubstring (elt, make_number (charpos),
20671 make_number (endpos)),
20672 0, 0, 0, Qnil);
20673 }
20674 break;
20675 case MODE_LINE_DISPLAY:
20676 {
20677 ptrdiff_t bytepos = last_offset;
20678 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20679
20680 if (precision <= 0)
20681 nchars = string_byte_to_char (elt, offset) - charpos;
20682 n += display_string (NULL, elt, Qnil, 0, charpos,
20683 it, 0, nchars, 0,
20684 STRING_MULTIBYTE (elt));
20685 }
20686 break;
20687 }
20688 }
20689 else /* c == '%' */
20690 {
20691 ptrdiff_t percent_position = offset;
20692
20693 /* Get the specified minimum width. Zero means
20694 don't pad. */
20695 field = 0;
20696 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20697 field = field * 10 + c - '0';
20698
20699 /* Don't pad beyond the total padding allowed. */
20700 if (field_width - n > 0 && field > field_width - n)
20701 field = field_width - n;
20702
20703 /* Note that either PRECISION <= 0 or N < PRECISION. */
20704 prec = precision - n;
20705
20706 if (c == 'M')
20707 n += display_mode_element (it, depth, field, prec,
20708 Vglobal_mode_string, props,
20709 risky);
20710 else if (c != 0)
20711 {
20712 int multibyte;
20713 ptrdiff_t bytepos, charpos;
20714 const char *spec;
20715 Lisp_Object string;
20716
20717 bytepos = percent_position;
20718 charpos = (STRING_MULTIBYTE (elt)
20719 ? string_byte_to_char (elt, bytepos)
20720 : bytepos);
20721 spec = decode_mode_spec (it->w, c, field, &string);
20722 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20723
20724 switch (mode_line_target)
20725 {
20726 case MODE_LINE_NOPROP:
20727 case MODE_LINE_TITLE:
20728 n += store_mode_line_noprop (spec, field, prec);
20729 break;
20730 case MODE_LINE_STRING:
20731 {
20732 Lisp_Object tem = build_string (spec);
20733 props = Ftext_properties_at (make_number (charpos), elt);
20734 /* Should only keep face property in props */
20735 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20736 }
20737 break;
20738 case MODE_LINE_DISPLAY:
20739 {
20740 int nglyphs_before, nwritten;
20741
20742 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20743 nwritten = display_string (spec, string, elt,
20744 charpos, 0, it,
20745 field, prec, 0,
20746 multibyte);
20747
20748 /* Assign to the glyphs written above the
20749 string where the `%x' came from, position
20750 of the `%'. */
20751 if (nwritten > 0)
20752 {
20753 struct glyph *glyph
20754 = (it->glyph_row->glyphs[TEXT_AREA]
20755 + nglyphs_before);
20756 int i;
20757
20758 for (i = 0; i < nwritten; ++i)
20759 {
20760 glyph[i].object = elt;
20761 glyph[i].charpos = charpos;
20762 }
20763
20764 n += nwritten;
20765 }
20766 }
20767 break;
20768 }
20769 }
20770 else /* c == 0 */
20771 break;
20772 }
20773 }
20774 }
20775 break;
20776
20777 case Lisp_Symbol:
20778 /* A symbol: process the value of the symbol recursively
20779 as if it appeared here directly. Avoid error if symbol void.
20780 Special case: if value of symbol is a string, output the string
20781 literally. */
20782 {
20783 register Lisp_Object tem;
20784
20785 /* If the variable is not marked as risky to set
20786 then its contents are risky to use. */
20787 if (NILP (Fget (elt, Qrisky_local_variable)))
20788 risky = 1;
20789
20790 tem = Fboundp (elt);
20791 if (!NILP (tem))
20792 {
20793 tem = Fsymbol_value (elt);
20794 /* If value is a string, output that string literally:
20795 don't check for % within it. */
20796 if (STRINGP (tem))
20797 literal = 1;
20798
20799 if (!EQ (tem, elt))
20800 {
20801 /* Give up right away for nil or t. */
20802 elt = tem;
20803 goto tail_recurse;
20804 }
20805 }
20806 }
20807 break;
20808
20809 case Lisp_Cons:
20810 {
20811 register Lisp_Object car, tem;
20812
20813 /* A cons cell: five distinct cases.
20814 If first element is :eval or :propertize, do something special.
20815 If first element is a string or a cons, process all the elements
20816 and effectively concatenate them.
20817 If first element is a negative number, truncate displaying cdr to
20818 at most that many characters. If positive, pad (with spaces)
20819 to at least that many characters.
20820 If first element is a symbol, process the cadr or caddr recursively
20821 according to whether the symbol's value is non-nil or nil. */
20822 car = XCAR (elt);
20823 if (EQ (car, QCeval))
20824 {
20825 /* An element of the form (:eval FORM) means evaluate FORM
20826 and use the result as mode line elements. */
20827
20828 if (risky)
20829 break;
20830
20831 if (CONSP (XCDR (elt)))
20832 {
20833 Lisp_Object spec;
20834 spec = safe_eval (XCAR (XCDR (elt)));
20835 n += display_mode_element (it, depth, field_width - n,
20836 precision - n, spec, props,
20837 risky);
20838 }
20839 }
20840 else if (EQ (car, QCpropertize))
20841 {
20842 /* An element of the form (:propertize ELT PROPS...)
20843 means display ELT but applying properties PROPS. */
20844
20845 if (risky)
20846 break;
20847
20848 if (CONSP (XCDR (elt)))
20849 n += display_mode_element (it, depth, field_width - n,
20850 precision - n, XCAR (XCDR (elt)),
20851 XCDR (XCDR (elt)), risky);
20852 }
20853 else if (SYMBOLP (car))
20854 {
20855 tem = Fboundp (car);
20856 elt = XCDR (elt);
20857 if (!CONSP (elt))
20858 goto invalid;
20859 /* elt is now the cdr, and we know it is a cons cell.
20860 Use its car if CAR has a non-nil value. */
20861 if (!NILP (tem))
20862 {
20863 tem = Fsymbol_value (car);
20864 if (!NILP (tem))
20865 {
20866 elt = XCAR (elt);
20867 goto tail_recurse;
20868 }
20869 }
20870 /* Symbol's value is nil (or symbol is unbound)
20871 Get the cddr of the original list
20872 and if possible find the caddr and use that. */
20873 elt = XCDR (elt);
20874 if (NILP (elt))
20875 break;
20876 else if (!CONSP (elt))
20877 goto invalid;
20878 elt = XCAR (elt);
20879 goto tail_recurse;
20880 }
20881 else if (INTEGERP (car))
20882 {
20883 register int lim = XINT (car);
20884 elt = XCDR (elt);
20885 if (lim < 0)
20886 {
20887 /* Negative int means reduce maximum width. */
20888 if (precision <= 0)
20889 precision = -lim;
20890 else
20891 precision = min (precision, -lim);
20892 }
20893 else if (lim > 0)
20894 {
20895 /* Padding specified. Don't let it be more than
20896 current maximum. */
20897 if (precision > 0)
20898 lim = min (precision, lim);
20899
20900 /* If that's more padding than already wanted, queue it.
20901 But don't reduce padding already specified even if
20902 that is beyond the current truncation point. */
20903 field_width = max (lim, field_width);
20904 }
20905 goto tail_recurse;
20906 }
20907 else if (STRINGP (car) || CONSP (car))
20908 {
20909 Lisp_Object halftail = elt;
20910 int len = 0;
20911
20912 while (CONSP (elt)
20913 && (precision <= 0 || n < precision))
20914 {
20915 n += display_mode_element (it, depth,
20916 /* Do padding only after the last
20917 element in the list. */
20918 (! CONSP (XCDR (elt))
20919 ? field_width - n
20920 : 0),
20921 precision - n, XCAR (elt),
20922 props, risky);
20923 elt = XCDR (elt);
20924 len++;
20925 if ((len & 1) == 0)
20926 halftail = XCDR (halftail);
20927 /* Check for cycle. */
20928 if (EQ (halftail, elt))
20929 break;
20930 }
20931 }
20932 }
20933 break;
20934
20935 default:
20936 invalid:
20937 elt = build_string ("*invalid*");
20938 goto tail_recurse;
20939 }
20940
20941 /* Pad to FIELD_WIDTH. */
20942 if (field_width > 0 && n < field_width)
20943 {
20944 switch (mode_line_target)
20945 {
20946 case MODE_LINE_NOPROP:
20947 case MODE_LINE_TITLE:
20948 n += store_mode_line_noprop ("", field_width - n, 0);
20949 break;
20950 case MODE_LINE_STRING:
20951 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20952 break;
20953 case MODE_LINE_DISPLAY:
20954 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20955 0, 0, 0);
20956 break;
20957 }
20958 }
20959
20960 return n;
20961 }
20962
20963 /* Store a mode-line string element in mode_line_string_list.
20964
20965 If STRING is non-null, display that C string. Otherwise, the Lisp
20966 string LISP_STRING is displayed.
20967
20968 FIELD_WIDTH is the minimum number of output glyphs to produce.
20969 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20970 with spaces. FIELD_WIDTH <= 0 means don't pad.
20971
20972 PRECISION is the maximum number of characters to output from
20973 STRING. PRECISION <= 0 means don't truncate the string.
20974
20975 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20976 properties to the string.
20977
20978 PROPS are the properties to add to the string.
20979 The mode_line_string_face face property is always added to the string.
20980 */
20981
20982 static int
20983 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20984 int field_width, int precision, Lisp_Object props)
20985 {
20986 ptrdiff_t len;
20987 int n = 0;
20988
20989 if (string != NULL)
20990 {
20991 len = strlen (string);
20992 if (precision > 0 && len > precision)
20993 len = precision;
20994 lisp_string = make_string (string, len);
20995 if (NILP (props))
20996 props = mode_line_string_face_prop;
20997 else if (!NILP (mode_line_string_face))
20998 {
20999 Lisp_Object face = Fplist_get (props, Qface);
21000 props = Fcopy_sequence (props);
21001 if (NILP (face))
21002 face = mode_line_string_face;
21003 else
21004 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
21005 props = Fplist_put (props, Qface, face);
21006 }
21007 Fadd_text_properties (make_number (0), make_number (len),
21008 props, lisp_string);
21009 }
21010 else
21011 {
21012 len = XFASTINT (Flength (lisp_string));
21013 if (precision > 0 && len > precision)
21014 {
21015 len = precision;
21016 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21017 precision = -1;
21018 }
21019 if (!NILP (mode_line_string_face))
21020 {
21021 Lisp_Object face;
21022 if (NILP (props))
21023 props = Ftext_properties_at (make_number (0), lisp_string);
21024 face = Fplist_get (props, Qface);
21025 if (NILP (face))
21026 face = mode_line_string_face;
21027 else
21028 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
21029 props = Fcons (Qface, Fcons (face, Qnil));
21030 if (copy_string)
21031 lisp_string = Fcopy_sequence (lisp_string);
21032 }
21033 if (!NILP (props))
21034 Fadd_text_properties (make_number (0), make_number (len),
21035 props, lisp_string);
21036 }
21037
21038 if (len > 0)
21039 {
21040 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21041 n += len;
21042 }
21043
21044 if (field_width > len)
21045 {
21046 field_width -= len;
21047 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21048 if (!NILP (props))
21049 Fadd_text_properties (make_number (0), make_number (field_width),
21050 props, lisp_string);
21051 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21052 n += field_width;
21053 }
21054
21055 return n;
21056 }
21057
21058
21059 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21060 1, 4, 0,
21061 doc: /* Format a string out of a mode line format specification.
21062 First arg FORMAT specifies the mode line format (see `mode-line-format'
21063 for details) to use.
21064
21065 By default, the format is evaluated for the currently selected window.
21066
21067 Optional second arg FACE specifies the face property to put on all
21068 characters for which no face is specified. The value nil means the
21069 default face. The value t means whatever face the window's mode line
21070 currently uses (either `mode-line' or `mode-line-inactive',
21071 depending on whether the window is the selected window or not).
21072 An integer value means the value string has no text
21073 properties.
21074
21075 Optional third and fourth args WINDOW and BUFFER specify the window
21076 and buffer to use as the context for the formatting (defaults
21077 are the selected window and the WINDOW's buffer). */)
21078 (Lisp_Object format, Lisp_Object face,
21079 Lisp_Object window, Lisp_Object buffer)
21080 {
21081 struct it it;
21082 int len;
21083 struct window *w;
21084 struct buffer *old_buffer = NULL;
21085 int face_id;
21086 int no_props = INTEGERP (face);
21087 ptrdiff_t count = SPECPDL_INDEX ();
21088 Lisp_Object str;
21089 int string_start = 0;
21090
21091 w = decode_any_window (window);
21092 XSETWINDOW (window, w);
21093
21094 if (NILP (buffer))
21095 buffer = w->buffer;
21096 CHECK_BUFFER (buffer);
21097
21098 /* Make formatting the modeline a non-op when noninteractive, otherwise
21099 there will be problems later caused by a partially initialized frame. */
21100 if (NILP (format) || noninteractive)
21101 return empty_unibyte_string;
21102
21103 if (no_props)
21104 face = Qnil;
21105
21106 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21107 : EQ (face, Qt) ? (EQ (window, selected_window)
21108 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21109 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21110 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21111 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21112 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21113 : DEFAULT_FACE_ID;
21114
21115 old_buffer = current_buffer;
21116
21117 /* Save things including mode_line_proptrans_alist,
21118 and set that to nil so that we don't alter the outer value. */
21119 record_unwind_protect (unwind_format_mode_line,
21120 format_mode_line_unwind_data
21121 (XFRAME (WINDOW_FRAME (w)),
21122 old_buffer, selected_window, 1));
21123 mode_line_proptrans_alist = Qnil;
21124
21125 Fselect_window (window, Qt);
21126 set_buffer_internal_1 (XBUFFER (buffer));
21127
21128 init_iterator (&it, w, -1, -1, NULL, face_id);
21129
21130 if (no_props)
21131 {
21132 mode_line_target = MODE_LINE_NOPROP;
21133 mode_line_string_face_prop = Qnil;
21134 mode_line_string_list = Qnil;
21135 string_start = MODE_LINE_NOPROP_LEN (0);
21136 }
21137 else
21138 {
21139 mode_line_target = MODE_LINE_STRING;
21140 mode_line_string_list = Qnil;
21141 mode_line_string_face = face;
21142 mode_line_string_face_prop
21143 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21144 }
21145
21146 push_kboard (FRAME_KBOARD (it.f));
21147 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21148 pop_kboard ();
21149
21150 if (no_props)
21151 {
21152 len = MODE_LINE_NOPROP_LEN (string_start);
21153 str = make_string (mode_line_noprop_buf + string_start, len);
21154 }
21155 else
21156 {
21157 mode_line_string_list = Fnreverse (mode_line_string_list);
21158 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21159 empty_unibyte_string);
21160 }
21161
21162 unbind_to (count, Qnil);
21163 return str;
21164 }
21165
21166 /* Write a null-terminated, right justified decimal representation of
21167 the positive integer D to BUF using a minimal field width WIDTH. */
21168
21169 static void
21170 pint2str (register char *buf, register int width, register ptrdiff_t d)
21171 {
21172 register char *p = buf;
21173
21174 if (d <= 0)
21175 *p++ = '0';
21176 else
21177 {
21178 while (d > 0)
21179 {
21180 *p++ = d % 10 + '0';
21181 d /= 10;
21182 }
21183 }
21184
21185 for (width -= (int) (p - buf); width > 0; --width)
21186 *p++ = ' ';
21187 *p-- = '\0';
21188 while (p > buf)
21189 {
21190 d = *buf;
21191 *buf++ = *p;
21192 *p-- = d;
21193 }
21194 }
21195
21196 /* Write a null-terminated, right justified decimal and "human
21197 readable" representation of the nonnegative integer D to BUF using
21198 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21199
21200 static const char power_letter[] =
21201 {
21202 0, /* no letter */
21203 'k', /* kilo */
21204 'M', /* mega */
21205 'G', /* giga */
21206 'T', /* tera */
21207 'P', /* peta */
21208 'E', /* exa */
21209 'Z', /* zetta */
21210 'Y' /* yotta */
21211 };
21212
21213 static void
21214 pint2hrstr (char *buf, int width, ptrdiff_t d)
21215 {
21216 /* We aim to represent the nonnegative integer D as
21217 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21218 ptrdiff_t quotient = d;
21219 int remainder = 0;
21220 /* -1 means: do not use TENTHS. */
21221 int tenths = -1;
21222 int exponent = 0;
21223
21224 /* Length of QUOTIENT.TENTHS as a string. */
21225 int length;
21226
21227 char * psuffix;
21228 char * p;
21229
21230 if (1000 <= quotient)
21231 {
21232 /* Scale to the appropriate EXPONENT. */
21233 do
21234 {
21235 remainder = quotient % 1000;
21236 quotient /= 1000;
21237 exponent++;
21238 }
21239 while (1000 <= quotient);
21240
21241 /* Round to nearest and decide whether to use TENTHS or not. */
21242 if (quotient <= 9)
21243 {
21244 tenths = remainder / 100;
21245 if (50 <= remainder % 100)
21246 {
21247 if (tenths < 9)
21248 tenths++;
21249 else
21250 {
21251 quotient++;
21252 if (quotient == 10)
21253 tenths = -1;
21254 else
21255 tenths = 0;
21256 }
21257 }
21258 }
21259 else
21260 if (500 <= remainder)
21261 {
21262 if (quotient < 999)
21263 quotient++;
21264 else
21265 {
21266 quotient = 1;
21267 exponent++;
21268 tenths = 0;
21269 }
21270 }
21271 }
21272
21273 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21274 if (tenths == -1 && quotient <= 99)
21275 if (quotient <= 9)
21276 length = 1;
21277 else
21278 length = 2;
21279 else
21280 length = 3;
21281 p = psuffix = buf + max (width, length);
21282
21283 /* Print EXPONENT. */
21284 *psuffix++ = power_letter[exponent];
21285 *psuffix = '\0';
21286
21287 /* Print TENTHS. */
21288 if (tenths >= 0)
21289 {
21290 *--p = '0' + tenths;
21291 *--p = '.';
21292 }
21293
21294 /* Print QUOTIENT. */
21295 do
21296 {
21297 int digit = quotient % 10;
21298 *--p = '0' + digit;
21299 }
21300 while ((quotient /= 10) != 0);
21301
21302 /* Print leading spaces. */
21303 while (buf < p)
21304 *--p = ' ';
21305 }
21306
21307 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21308 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21309 type of CODING_SYSTEM. Return updated pointer into BUF. */
21310
21311 static unsigned char invalid_eol_type[] = "(*invalid*)";
21312
21313 static char *
21314 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21315 {
21316 Lisp_Object val;
21317 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21318 const unsigned char *eol_str;
21319 int eol_str_len;
21320 /* The EOL conversion we are using. */
21321 Lisp_Object eoltype;
21322
21323 val = CODING_SYSTEM_SPEC (coding_system);
21324 eoltype = Qnil;
21325
21326 if (!VECTORP (val)) /* Not yet decided. */
21327 {
21328 *buf++ = multibyte ? '-' : ' ';
21329 if (eol_flag)
21330 eoltype = eol_mnemonic_undecided;
21331 /* Don't mention EOL conversion if it isn't decided. */
21332 }
21333 else
21334 {
21335 Lisp_Object attrs;
21336 Lisp_Object eolvalue;
21337
21338 attrs = AREF (val, 0);
21339 eolvalue = AREF (val, 2);
21340
21341 *buf++ = multibyte
21342 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21343 : ' ';
21344
21345 if (eol_flag)
21346 {
21347 /* The EOL conversion that is normal on this system. */
21348
21349 if (NILP (eolvalue)) /* Not yet decided. */
21350 eoltype = eol_mnemonic_undecided;
21351 else if (VECTORP (eolvalue)) /* Not yet decided. */
21352 eoltype = eol_mnemonic_undecided;
21353 else /* eolvalue is Qunix, Qdos, or Qmac. */
21354 eoltype = (EQ (eolvalue, Qunix)
21355 ? eol_mnemonic_unix
21356 : (EQ (eolvalue, Qdos) == 1
21357 ? eol_mnemonic_dos : eol_mnemonic_mac));
21358 }
21359 }
21360
21361 if (eol_flag)
21362 {
21363 /* Mention the EOL conversion if it is not the usual one. */
21364 if (STRINGP (eoltype))
21365 {
21366 eol_str = SDATA (eoltype);
21367 eol_str_len = SBYTES (eoltype);
21368 }
21369 else if (CHARACTERP (eoltype))
21370 {
21371 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21372 int c = XFASTINT (eoltype);
21373 eol_str_len = CHAR_STRING (c, tmp);
21374 eol_str = tmp;
21375 }
21376 else
21377 {
21378 eol_str = invalid_eol_type;
21379 eol_str_len = sizeof (invalid_eol_type) - 1;
21380 }
21381 memcpy (buf, eol_str, eol_str_len);
21382 buf += eol_str_len;
21383 }
21384
21385 return buf;
21386 }
21387
21388 /* Return a string for the output of a mode line %-spec for window W,
21389 generated by character C. FIELD_WIDTH > 0 means pad the string
21390 returned with spaces to that value. Return a Lisp string in
21391 *STRING if the resulting string is taken from that Lisp string.
21392
21393 Note we operate on the current buffer for most purposes,
21394 the exception being w->base_line_pos. */
21395
21396 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21397
21398 static const char *
21399 decode_mode_spec (struct window *w, register int c, int field_width,
21400 Lisp_Object *string)
21401 {
21402 Lisp_Object obj;
21403 struct frame *f = XFRAME (WINDOW_FRAME (w));
21404 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21405 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21406 produce strings from numerical values, so limit preposterously
21407 large values of FIELD_WIDTH to avoid overrunning the buffer's
21408 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21409 bytes plus the terminating null. */
21410 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21411 struct buffer *b = current_buffer;
21412
21413 obj = Qnil;
21414 *string = Qnil;
21415
21416 switch (c)
21417 {
21418 case '*':
21419 if (!NILP (BVAR (b, read_only)))
21420 return "%";
21421 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21422 return "*";
21423 return "-";
21424
21425 case '+':
21426 /* This differs from %* only for a modified read-only buffer. */
21427 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21428 return "*";
21429 if (!NILP (BVAR (b, read_only)))
21430 return "%";
21431 return "-";
21432
21433 case '&':
21434 /* This differs from %* in ignoring read-only-ness. */
21435 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21436 return "*";
21437 return "-";
21438
21439 case '%':
21440 return "%";
21441
21442 case '[':
21443 {
21444 int i;
21445 char *p;
21446
21447 if (command_loop_level > 5)
21448 return "[[[... ";
21449 p = decode_mode_spec_buf;
21450 for (i = 0; i < command_loop_level; i++)
21451 *p++ = '[';
21452 *p = 0;
21453 return decode_mode_spec_buf;
21454 }
21455
21456 case ']':
21457 {
21458 int i;
21459 char *p;
21460
21461 if (command_loop_level > 5)
21462 return " ...]]]";
21463 p = decode_mode_spec_buf;
21464 for (i = 0; i < command_loop_level; i++)
21465 *p++ = ']';
21466 *p = 0;
21467 return decode_mode_spec_buf;
21468 }
21469
21470 case '-':
21471 {
21472 register int i;
21473
21474 /* Let lots_of_dashes be a string of infinite length. */
21475 if (mode_line_target == MODE_LINE_NOPROP ||
21476 mode_line_target == MODE_LINE_STRING)
21477 return "--";
21478 if (field_width <= 0
21479 || field_width > sizeof (lots_of_dashes))
21480 {
21481 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21482 decode_mode_spec_buf[i] = '-';
21483 decode_mode_spec_buf[i] = '\0';
21484 return decode_mode_spec_buf;
21485 }
21486 else
21487 return lots_of_dashes;
21488 }
21489
21490 case 'b':
21491 obj = BVAR (b, name);
21492 break;
21493
21494 case 'c':
21495 /* %c and %l are ignored in `frame-title-format'.
21496 (In redisplay_internal, the frame title is drawn _before_ the
21497 windows are updated, so the stuff which depends on actual
21498 window contents (such as %l) may fail to render properly, or
21499 even crash emacs.) */
21500 if (mode_line_target == MODE_LINE_TITLE)
21501 return "";
21502 else
21503 {
21504 ptrdiff_t col = current_column ();
21505 wset_column_number_displayed (w, make_number (col));
21506 pint2str (decode_mode_spec_buf, width, col);
21507 return decode_mode_spec_buf;
21508 }
21509
21510 case 'e':
21511 #ifndef SYSTEM_MALLOC
21512 {
21513 if (NILP (Vmemory_full))
21514 return "";
21515 else
21516 return "!MEM FULL! ";
21517 }
21518 #else
21519 return "";
21520 #endif
21521
21522 case 'F':
21523 /* %F displays the frame name. */
21524 if (!NILP (f->title))
21525 return SSDATA (f->title);
21526 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21527 return SSDATA (f->name);
21528 return "Emacs";
21529
21530 case 'f':
21531 obj = BVAR (b, filename);
21532 break;
21533
21534 case 'i':
21535 {
21536 ptrdiff_t size = ZV - BEGV;
21537 pint2str (decode_mode_spec_buf, width, size);
21538 return decode_mode_spec_buf;
21539 }
21540
21541 case 'I':
21542 {
21543 ptrdiff_t size = ZV - BEGV;
21544 pint2hrstr (decode_mode_spec_buf, width, size);
21545 return decode_mode_spec_buf;
21546 }
21547
21548 case 'l':
21549 {
21550 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21551 ptrdiff_t topline, nlines, height;
21552 ptrdiff_t junk;
21553
21554 /* %c and %l are ignored in `frame-title-format'. */
21555 if (mode_line_target == MODE_LINE_TITLE)
21556 return "";
21557
21558 startpos = XMARKER (w->start)->charpos;
21559 startpos_byte = marker_byte_position (w->start);
21560 height = WINDOW_TOTAL_LINES (w);
21561
21562 /* If we decided that this buffer isn't suitable for line numbers,
21563 don't forget that too fast. */
21564 if (EQ (w->base_line_pos, w->buffer))
21565 goto no_value;
21566 /* But do forget it, if the window shows a different buffer now. */
21567 else if (BUFFERP (w->base_line_pos))
21568 wset_base_line_pos (w, Qnil);
21569
21570 /* If the buffer is very big, don't waste time. */
21571 if (INTEGERP (Vline_number_display_limit)
21572 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21573 {
21574 wset_base_line_pos (w, Qnil);
21575 wset_base_line_number (w, Qnil);
21576 goto no_value;
21577 }
21578
21579 if (INTEGERP (w->base_line_number)
21580 && INTEGERP (w->base_line_pos)
21581 && XFASTINT (w->base_line_pos) <= startpos)
21582 {
21583 line = XFASTINT (w->base_line_number);
21584 linepos = XFASTINT (w->base_line_pos);
21585 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21586 }
21587 else
21588 {
21589 line = 1;
21590 linepos = BUF_BEGV (b);
21591 linepos_byte = BUF_BEGV_BYTE (b);
21592 }
21593
21594 /* Count lines from base line to window start position. */
21595 nlines = display_count_lines (linepos_byte,
21596 startpos_byte,
21597 startpos, &junk);
21598
21599 topline = nlines + line;
21600
21601 /* Determine a new base line, if the old one is too close
21602 or too far away, or if we did not have one.
21603 "Too close" means it's plausible a scroll-down would
21604 go back past it. */
21605 if (startpos == BUF_BEGV (b))
21606 {
21607 wset_base_line_number (w, make_number (topline));
21608 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21609 }
21610 else if (nlines < height + 25 || nlines > height * 3 + 50
21611 || linepos == BUF_BEGV (b))
21612 {
21613 ptrdiff_t limit = BUF_BEGV (b);
21614 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21615 ptrdiff_t position;
21616 ptrdiff_t distance =
21617 (height * 2 + 30) * line_number_display_limit_width;
21618
21619 if (startpos - distance > limit)
21620 {
21621 limit = startpos - distance;
21622 limit_byte = CHAR_TO_BYTE (limit);
21623 }
21624
21625 nlines = display_count_lines (startpos_byte,
21626 limit_byte,
21627 - (height * 2 + 30),
21628 &position);
21629 /* If we couldn't find the lines we wanted within
21630 line_number_display_limit_width chars per line,
21631 give up on line numbers for this window. */
21632 if (position == limit_byte && limit == startpos - distance)
21633 {
21634 wset_base_line_pos (w, w->buffer);
21635 wset_base_line_number (w, Qnil);
21636 goto no_value;
21637 }
21638
21639 wset_base_line_number (w, make_number (topline - nlines));
21640 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21641 }
21642
21643 /* Now count lines from the start pos to point. */
21644 nlines = display_count_lines (startpos_byte,
21645 PT_BYTE, PT, &junk);
21646
21647 /* Record that we did display the line number. */
21648 line_number_displayed = 1;
21649
21650 /* Make the string to show. */
21651 pint2str (decode_mode_spec_buf, width, topline + nlines);
21652 return decode_mode_spec_buf;
21653 no_value:
21654 {
21655 char* p = decode_mode_spec_buf;
21656 int pad = width - 2;
21657 while (pad-- > 0)
21658 *p++ = ' ';
21659 *p++ = '?';
21660 *p++ = '?';
21661 *p = '\0';
21662 return decode_mode_spec_buf;
21663 }
21664 }
21665 break;
21666
21667 case 'm':
21668 obj = BVAR (b, mode_name);
21669 break;
21670
21671 case 'n':
21672 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21673 return " Narrow";
21674 break;
21675
21676 case 'p':
21677 {
21678 ptrdiff_t pos = marker_position (w->start);
21679 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21680
21681 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21682 {
21683 if (pos <= BUF_BEGV (b))
21684 return "All";
21685 else
21686 return "Bottom";
21687 }
21688 else if (pos <= BUF_BEGV (b))
21689 return "Top";
21690 else
21691 {
21692 if (total > 1000000)
21693 /* Do it differently for a large value, to avoid overflow. */
21694 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21695 else
21696 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21697 /* We can't normally display a 3-digit number,
21698 so get us a 2-digit number that is close. */
21699 if (total == 100)
21700 total = 99;
21701 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21702 return decode_mode_spec_buf;
21703 }
21704 }
21705
21706 /* Display percentage of size above the bottom of the screen. */
21707 case 'P':
21708 {
21709 ptrdiff_t toppos = marker_position (w->start);
21710 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21711 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21712
21713 if (botpos >= BUF_ZV (b))
21714 {
21715 if (toppos <= BUF_BEGV (b))
21716 return "All";
21717 else
21718 return "Bottom";
21719 }
21720 else
21721 {
21722 if (total > 1000000)
21723 /* Do it differently for a large value, to avoid overflow. */
21724 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21725 else
21726 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21727 /* We can't normally display a 3-digit number,
21728 so get us a 2-digit number that is close. */
21729 if (total == 100)
21730 total = 99;
21731 if (toppos <= BUF_BEGV (b))
21732 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21733 else
21734 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21735 return decode_mode_spec_buf;
21736 }
21737 }
21738
21739 case 's':
21740 /* status of process */
21741 obj = Fget_buffer_process (Fcurrent_buffer ());
21742 if (NILP (obj))
21743 return "no process";
21744 #ifndef MSDOS
21745 obj = Fsymbol_name (Fprocess_status (obj));
21746 #endif
21747 break;
21748
21749 case '@':
21750 {
21751 ptrdiff_t count = inhibit_garbage_collection ();
21752 Lisp_Object val = call1 (intern ("file-remote-p"),
21753 BVAR (current_buffer, directory));
21754 unbind_to (count, Qnil);
21755
21756 if (NILP (val))
21757 return "-";
21758 else
21759 return "@";
21760 }
21761
21762 case 't': /* indicate TEXT or BINARY */
21763 return "T";
21764
21765 case 'z':
21766 /* coding-system (not including end-of-line format) */
21767 case 'Z':
21768 /* coding-system (including end-of-line type) */
21769 {
21770 int eol_flag = (c == 'Z');
21771 char *p = decode_mode_spec_buf;
21772
21773 if (! FRAME_WINDOW_P (f))
21774 {
21775 /* No need to mention EOL here--the terminal never needs
21776 to do EOL conversion. */
21777 p = decode_mode_spec_coding (CODING_ID_NAME
21778 (FRAME_KEYBOARD_CODING (f)->id),
21779 p, 0);
21780 p = decode_mode_spec_coding (CODING_ID_NAME
21781 (FRAME_TERMINAL_CODING (f)->id),
21782 p, 0);
21783 }
21784 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21785 p, eol_flag);
21786
21787 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21788 #ifdef subprocesses
21789 obj = Fget_buffer_process (Fcurrent_buffer ());
21790 if (PROCESSP (obj))
21791 {
21792 p = decode_mode_spec_coding
21793 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21794 p = decode_mode_spec_coding
21795 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21796 }
21797 #endif /* subprocesses */
21798 #endif /* 0 */
21799 *p = 0;
21800 return decode_mode_spec_buf;
21801 }
21802 }
21803
21804 if (STRINGP (obj))
21805 {
21806 *string = obj;
21807 return SSDATA (obj);
21808 }
21809 else
21810 return "";
21811 }
21812
21813
21814 /* Count up to COUNT lines starting from START_BYTE.
21815 But don't go beyond LIMIT_BYTE.
21816 Return the number of lines thus found (always nonnegative).
21817
21818 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21819
21820 static ptrdiff_t
21821 display_count_lines (ptrdiff_t start_byte,
21822 ptrdiff_t limit_byte, ptrdiff_t count,
21823 ptrdiff_t *byte_pos_ptr)
21824 {
21825 register unsigned char *cursor;
21826 unsigned char *base;
21827
21828 register ptrdiff_t ceiling;
21829 register unsigned char *ceiling_addr;
21830 ptrdiff_t orig_count = count;
21831
21832 /* If we are not in selective display mode,
21833 check only for newlines. */
21834 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21835 && !INTEGERP (BVAR (current_buffer, selective_display)));
21836
21837 if (count > 0)
21838 {
21839 while (start_byte < limit_byte)
21840 {
21841 ceiling = BUFFER_CEILING_OF (start_byte);
21842 ceiling = min (limit_byte - 1, ceiling);
21843 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21844 base = (cursor = BYTE_POS_ADDR (start_byte));
21845 while (1)
21846 {
21847 if (selective_display)
21848 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21849 ;
21850 else
21851 while (*cursor != '\n' && ++cursor != ceiling_addr)
21852 ;
21853
21854 if (cursor != ceiling_addr)
21855 {
21856 if (--count == 0)
21857 {
21858 start_byte += cursor - base + 1;
21859 *byte_pos_ptr = start_byte;
21860 return orig_count;
21861 }
21862 else
21863 if (++cursor == ceiling_addr)
21864 break;
21865 }
21866 else
21867 break;
21868 }
21869 start_byte += cursor - base;
21870 }
21871 }
21872 else
21873 {
21874 while (start_byte > limit_byte)
21875 {
21876 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21877 ceiling = max (limit_byte, ceiling);
21878 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21879 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21880 while (1)
21881 {
21882 if (selective_display)
21883 while (--cursor != ceiling_addr
21884 && *cursor != '\n' && *cursor != 015)
21885 ;
21886 else
21887 while (--cursor != ceiling_addr && *cursor != '\n')
21888 ;
21889
21890 if (cursor != ceiling_addr)
21891 {
21892 if (++count == 0)
21893 {
21894 start_byte += cursor - base + 1;
21895 *byte_pos_ptr = start_byte;
21896 /* When scanning backwards, we should
21897 not count the newline posterior to which we stop. */
21898 return - orig_count - 1;
21899 }
21900 }
21901 else
21902 break;
21903 }
21904 /* Here we add 1 to compensate for the last decrement
21905 of CURSOR, which took it past the valid range. */
21906 start_byte += cursor - base + 1;
21907 }
21908 }
21909
21910 *byte_pos_ptr = limit_byte;
21911
21912 if (count < 0)
21913 return - orig_count + count;
21914 return orig_count - count;
21915
21916 }
21917
21918
21919 \f
21920 /***********************************************************************
21921 Displaying strings
21922 ***********************************************************************/
21923
21924 /* Display a NUL-terminated string, starting with index START.
21925
21926 If STRING is non-null, display that C string. Otherwise, the Lisp
21927 string LISP_STRING is displayed. There's a case that STRING is
21928 non-null and LISP_STRING is not nil. It means STRING is a string
21929 data of LISP_STRING. In that case, we display LISP_STRING while
21930 ignoring its text properties.
21931
21932 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21933 FACE_STRING. Display STRING or LISP_STRING with the face at
21934 FACE_STRING_POS in FACE_STRING:
21935
21936 Display the string in the environment given by IT, but use the
21937 standard display table, temporarily.
21938
21939 FIELD_WIDTH is the minimum number of output glyphs to produce.
21940 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21941 with spaces. If STRING has more characters, more than FIELD_WIDTH
21942 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21943
21944 PRECISION is the maximum number of characters to output from
21945 STRING. PRECISION < 0 means don't truncate the string.
21946
21947 This is roughly equivalent to printf format specifiers:
21948
21949 FIELD_WIDTH PRECISION PRINTF
21950 ----------------------------------------
21951 -1 -1 %s
21952 -1 10 %.10s
21953 10 -1 %10s
21954 20 10 %20.10s
21955
21956 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21957 display them, and < 0 means obey the current buffer's value of
21958 enable_multibyte_characters.
21959
21960 Value is the number of columns displayed. */
21961
21962 static int
21963 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21964 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21965 int field_width, int precision, int max_x, int multibyte)
21966 {
21967 int hpos_at_start = it->hpos;
21968 int saved_face_id = it->face_id;
21969 struct glyph_row *row = it->glyph_row;
21970 ptrdiff_t it_charpos;
21971
21972 /* Initialize the iterator IT for iteration over STRING beginning
21973 with index START. */
21974 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21975 precision, field_width, multibyte);
21976 if (string && STRINGP (lisp_string))
21977 /* LISP_STRING is the one returned by decode_mode_spec. We should
21978 ignore its text properties. */
21979 it->stop_charpos = it->end_charpos;
21980
21981 /* If displaying STRING, set up the face of the iterator from
21982 FACE_STRING, if that's given. */
21983 if (STRINGP (face_string))
21984 {
21985 ptrdiff_t endptr;
21986 struct face *face;
21987
21988 it->face_id
21989 = face_at_string_position (it->w, face_string, face_string_pos,
21990 0, it->region_beg_charpos,
21991 it->region_end_charpos,
21992 &endptr, it->base_face_id, 0);
21993 face = FACE_FROM_ID (it->f, it->face_id);
21994 it->face_box_p = face->box != FACE_NO_BOX;
21995 }
21996
21997 /* Set max_x to the maximum allowed X position. Don't let it go
21998 beyond the right edge of the window. */
21999 if (max_x <= 0)
22000 max_x = it->last_visible_x;
22001 else
22002 max_x = min (max_x, it->last_visible_x);
22003
22004 /* Skip over display elements that are not visible. because IT->w is
22005 hscrolled. */
22006 if (it->current_x < it->first_visible_x)
22007 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22008 MOVE_TO_POS | MOVE_TO_X);
22009
22010 row->ascent = it->max_ascent;
22011 row->height = it->max_ascent + it->max_descent;
22012 row->phys_ascent = it->max_phys_ascent;
22013 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22014 row->extra_line_spacing = it->max_extra_line_spacing;
22015
22016 if (STRINGP (it->string))
22017 it_charpos = IT_STRING_CHARPOS (*it);
22018 else
22019 it_charpos = IT_CHARPOS (*it);
22020
22021 /* This condition is for the case that we are called with current_x
22022 past last_visible_x. */
22023 while (it->current_x < max_x)
22024 {
22025 int x_before, x, n_glyphs_before, i, nglyphs;
22026
22027 /* Get the next display element. */
22028 if (!get_next_display_element (it))
22029 break;
22030
22031 /* Produce glyphs. */
22032 x_before = it->current_x;
22033 n_glyphs_before = row->used[TEXT_AREA];
22034 PRODUCE_GLYPHS (it);
22035
22036 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22037 i = 0;
22038 x = x_before;
22039 while (i < nglyphs)
22040 {
22041 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22042
22043 if (it->line_wrap != TRUNCATE
22044 && x + glyph->pixel_width > max_x)
22045 {
22046 /* End of continued line or max_x reached. */
22047 if (CHAR_GLYPH_PADDING_P (*glyph))
22048 {
22049 /* A wide character is unbreakable. */
22050 if (row->reversed_p)
22051 unproduce_glyphs (it, row->used[TEXT_AREA]
22052 - n_glyphs_before);
22053 row->used[TEXT_AREA] = n_glyphs_before;
22054 it->current_x = x_before;
22055 }
22056 else
22057 {
22058 if (row->reversed_p)
22059 unproduce_glyphs (it, row->used[TEXT_AREA]
22060 - (n_glyphs_before + i));
22061 row->used[TEXT_AREA] = n_glyphs_before + i;
22062 it->current_x = x;
22063 }
22064 break;
22065 }
22066 else if (x + glyph->pixel_width >= it->first_visible_x)
22067 {
22068 /* Glyph is at least partially visible. */
22069 ++it->hpos;
22070 if (x < it->first_visible_x)
22071 row->x = x - it->first_visible_x;
22072 }
22073 else
22074 {
22075 /* Glyph is off the left margin of the display area.
22076 Should not happen. */
22077 emacs_abort ();
22078 }
22079
22080 row->ascent = max (row->ascent, it->max_ascent);
22081 row->height = max (row->height, it->max_ascent + it->max_descent);
22082 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22083 row->phys_height = max (row->phys_height,
22084 it->max_phys_ascent + it->max_phys_descent);
22085 row->extra_line_spacing = max (row->extra_line_spacing,
22086 it->max_extra_line_spacing);
22087 x += glyph->pixel_width;
22088 ++i;
22089 }
22090
22091 /* Stop if max_x reached. */
22092 if (i < nglyphs)
22093 break;
22094
22095 /* Stop at line ends. */
22096 if (ITERATOR_AT_END_OF_LINE_P (it))
22097 {
22098 it->continuation_lines_width = 0;
22099 break;
22100 }
22101
22102 set_iterator_to_next (it, 1);
22103 if (STRINGP (it->string))
22104 it_charpos = IT_STRING_CHARPOS (*it);
22105 else
22106 it_charpos = IT_CHARPOS (*it);
22107
22108 /* Stop if truncating at the right edge. */
22109 if (it->line_wrap == TRUNCATE
22110 && it->current_x >= it->last_visible_x)
22111 {
22112 /* Add truncation mark, but don't do it if the line is
22113 truncated at a padding space. */
22114 if (it_charpos < it->string_nchars)
22115 {
22116 if (!FRAME_WINDOW_P (it->f))
22117 {
22118 int ii, n;
22119
22120 if (it->current_x > it->last_visible_x)
22121 {
22122 if (!row->reversed_p)
22123 {
22124 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22125 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22126 break;
22127 }
22128 else
22129 {
22130 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22131 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22132 break;
22133 unproduce_glyphs (it, ii + 1);
22134 ii = row->used[TEXT_AREA] - (ii + 1);
22135 }
22136 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22137 {
22138 row->used[TEXT_AREA] = ii;
22139 produce_special_glyphs (it, IT_TRUNCATION);
22140 }
22141 }
22142 produce_special_glyphs (it, IT_TRUNCATION);
22143 }
22144 row->truncated_on_right_p = 1;
22145 }
22146 break;
22147 }
22148 }
22149
22150 /* Maybe insert a truncation at the left. */
22151 if (it->first_visible_x
22152 && it_charpos > 0)
22153 {
22154 if (!FRAME_WINDOW_P (it->f)
22155 || (row->reversed_p
22156 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22157 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22158 insert_left_trunc_glyphs (it);
22159 row->truncated_on_left_p = 1;
22160 }
22161
22162 it->face_id = saved_face_id;
22163
22164 /* Value is number of columns displayed. */
22165 return it->hpos - hpos_at_start;
22166 }
22167
22168
22169 \f
22170 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22171 appears as an element of LIST or as the car of an element of LIST.
22172 If PROPVAL is a list, compare each element against LIST in that
22173 way, and return 1/2 if any element of PROPVAL is found in LIST.
22174 Otherwise return 0. This function cannot quit.
22175 The return value is 2 if the text is invisible but with an ellipsis
22176 and 1 if it's invisible and without an ellipsis. */
22177
22178 int
22179 invisible_p (register Lisp_Object propval, Lisp_Object list)
22180 {
22181 register Lisp_Object tail, proptail;
22182
22183 for (tail = list; CONSP (tail); tail = XCDR (tail))
22184 {
22185 register Lisp_Object tem;
22186 tem = XCAR (tail);
22187 if (EQ (propval, tem))
22188 return 1;
22189 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22190 return NILP (XCDR (tem)) ? 1 : 2;
22191 }
22192
22193 if (CONSP (propval))
22194 {
22195 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22196 {
22197 Lisp_Object propelt;
22198 propelt = XCAR (proptail);
22199 for (tail = list; CONSP (tail); tail = XCDR (tail))
22200 {
22201 register Lisp_Object tem;
22202 tem = XCAR (tail);
22203 if (EQ (propelt, tem))
22204 return 1;
22205 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22206 return NILP (XCDR (tem)) ? 1 : 2;
22207 }
22208 }
22209 }
22210
22211 return 0;
22212 }
22213
22214 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22215 doc: /* Non-nil if the property makes the text invisible.
22216 POS-OR-PROP can be a marker or number, in which case it is taken to be
22217 a position in the current buffer and the value of the `invisible' property
22218 is checked; or it can be some other value, which is then presumed to be the
22219 value of the `invisible' property of the text of interest.
22220 The non-nil value returned can be t for truly invisible text or something
22221 else if the text is replaced by an ellipsis. */)
22222 (Lisp_Object pos_or_prop)
22223 {
22224 Lisp_Object prop
22225 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22226 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22227 : pos_or_prop);
22228 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22229 return (invis == 0 ? Qnil
22230 : invis == 1 ? Qt
22231 : make_number (invis));
22232 }
22233
22234 /* Calculate a width or height in pixels from a specification using
22235 the following elements:
22236
22237 SPEC ::=
22238 NUM - a (fractional) multiple of the default font width/height
22239 (NUM) - specifies exactly NUM pixels
22240 UNIT - a fixed number of pixels, see below.
22241 ELEMENT - size of a display element in pixels, see below.
22242 (NUM . SPEC) - equals NUM * SPEC
22243 (+ SPEC SPEC ...) - add pixel values
22244 (- SPEC SPEC ...) - subtract pixel values
22245 (- SPEC) - negate pixel value
22246
22247 NUM ::=
22248 INT or FLOAT - a number constant
22249 SYMBOL - use symbol's (buffer local) variable binding.
22250
22251 UNIT ::=
22252 in - pixels per inch *)
22253 mm - pixels per 1/1000 meter *)
22254 cm - pixels per 1/100 meter *)
22255 width - width of current font in pixels.
22256 height - height of current font in pixels.
22257
22258 *) using the ratio(s) defined in display-pixels-per-inch.
22259
22260 ELEMENT ::=
22261
22262 left-fringe - left fringe width in pixels
22263 right-fringe - right fringe width in pixels
22264
22265 left-margin - left margin width in pixels
22266 right-margin - right margin width in pixels
22267
22268 scroll-bar - scroll-bar area width in pixels
22269
22270 Examples:
22271
22272 Pixels corresponding to 5 inches:
22273 (5 . in)
22274
22275 Total width of non-text areas on left side of window (if scroll-bar is on left):
22276 '(space :width (+ left-fringe left-margin scroll-bar))
22277
22278 Align to first text column (in header line):
22279 '(space :align-to 0)
22280
22281 Align to middle of text area minus half the width of variable `my-image'
22282 containing a loaded image:
22283 '(space :align-to (0.5 . (- text my-image)))
22284
22285 Width of left margin minus width of 1 character in the default font:
22286 '(space :width (- left-margin 1))
22287
22288 Width of left margin minus width of 2 characters in the current font:
22289 '(space :width (- left-margin (2 . width)))
22290
22291 Center 1 character over left-margin (in header line):
22292 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22293
22294 Different ways to express width of left fringe plus left margin minus one pixel:
22295 '(space :width (- (+ left-fringe left-margin) (1)))
22296 '(space :width (+ left-fringe left-margin (- (1))))
22297 '(space :width (+ left-fringe left-margin (-1)))
22298
22299 */
22300
22301 #define NUMVAL(X) \
22302 ((INTEGERP (X) || FLOATP (X)) \
22303 ? XFLOATINT (X) \
22304 : - 1)
22305
22306 static int
22307 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22308 struct font *font, int width_p, int *align_to)
22309 {
22310 double pixels;
22311
22312 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22313 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22314
22315 if (NILP (prop))
22316 return OK_PIXELS (0);
22317
22318 eassert (FRAME_LIVE_P (it->f));
22319
22320 if (SYMBOLP (prop))
22321 {
22322 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22323 {
22324 char *unit = SSDATA (SYMBOL_NAME (prop));
22325
22326 if (unit[0] == 'i' && unit[1] == 'n')
22327 pixels = 1.0;
22328 else if (unit[0] == 'm' && unit[1] == 'm')
22329 pixels = 25.4;
22330 else if (unit[0] == 'c' && unit[1] == 'm')
22331 pixels = 2.54;
22332 else
22333 pixels = 0;
22334 if (pixels > 0)
22335 {
22336 double ppi;
22337 #ifdef HAVE_WINDOW_SYSTEM
22338 if (FRAME_WINDOW_P (it->f)
22339 && (ppi = (width_p
22340 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22341 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22342 ppi > 0))
22343 return OK_PIXELS (ppi / pixels);
22344 #endif
22345
22346 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22347 || (CONSP (Vdisplay_pixels_per_inch)
22348 && (ppi = (width_p
22349 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22350 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22351 ppi > 0)))
22352 return OK_PIXELS (ppi / pixels);
22353
22354 return 0;
22355 }
22356 }
22357
22358 #ifdef HAVE_WINDOW_SYSTEM
22359 if (EQ (prop, Qheight))
22360 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22361 if (EQ (prop, Qwidth))
22362 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22363 #else
22364 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22365 return OK_PIXELS (1);
22366 #endif
22367
22368 if (EQ (prop, Qtext))
22369 return OK_PIXELS (width_p
22370 ? window_box_width (it->w, TEXT_AREA)
22371 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22372
22373 if (align_to && *align_to < 0)
22374 {
22375 *res = 0;
22376 if (EQ (prop, Qleft))
22377 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22378 if (EQ (prop, Qright))
22379 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22380 if (EQ (prop, Qcenter))
22381 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22382 + window_box_width (it->w, TEXT_AREA) / 2);
22383 if (EQ (prop, Qleft_fringe))
22384 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22385 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22386 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22387 if (EQ (prop, Qright_fringe))
22388 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22389 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22390 : window_box_right_offset (it->w, TEXT_AREA));
22391 if (EQ (prop, Qleft_margin))
22392 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22393 if (EQ (prop, Qright_margin))
22394 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22395 if (EQ (prop, Qscroll_bar))
22396 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22397 ? 0
22398 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22399 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22400 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22401 : 0)));
22402 }
22403 else
22404 {
22405 if (EQ (prop, Qleft_fringe))
22406 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22407 if (EQ (prop, Qright_fringe))
22408 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22409 if (EQ (prop, Qleft_margin))
22410 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22411 if (EQ (prop, Qright_margin))
22412 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22413 if (EQ (prop, Qscroll_bar))
22414 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22415 }
22416
22417 prop = buffer_local_value_1 (prop, it->w->buffer);
22418 if (EQ (prop, Qunbound))
22419 prop = Qnil;
22420 }
22421
22422 if (INTEGERP (prop) || FLOATP (prop))
22423 {
22424 int base_unit = (width_p
22425 ? FRAME_COLUMN_WIDTH (it->f)
22426 : FRAME_LINE_HEIGHT (it->f));
22427 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22428 }
22429
22430 if (CONSP (prop))
22431 {
22432 Lisp_Object car = XCAR (prop);
22433 Lisp_Object cdr = XCDR (prop);
22434
22435 if (SYMBOLP (car))
22436 {
22437 #ifdef HAVE_WINDOW_SYSTEM
22438 if (FRAME_WINDOW_P (it->f)
22439 && valid_image_p (prop))
22440 {
22441 ptrdiff_t id = lookup_image (it->f, prop);
22442 struct image *img = IMAGE_FROM_ID (it->f, id);
22443
22444 return OK_PIXELS (width_p ? img->width : img->height);
22445 }
22446 #endif
22447 if (EQ (car, Qplus) || EQ (car, Qminus))
22448 {
22449 int first = 1;
22450 double px;
22451
22452 pixels = 0;
22453 while (CONSP (cdr))
22454 {
22455 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22456 font, width_p, align_to))
22457 return 0;
22458 if (first)
22459 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22460 else
22461 pixels += px;
22462 cdr = XCDR (cdr);
22463 }
22464 if (EQ (car, Qminus))
22465 pixels = -pixels;
22466 return OK_PIXELS (pixels);
22467 }
22468
22469 car = buffer_local_value_1 (car, it->w->buffer);
22470 if (EQ (car, Qunbound))
22471 car = Qnil;
22472 }
22473
22474 if (INTEGERP (car) || FLOATP (car))
22475 {
22476 double fact;
22477 pixels = XFLOATINT (car);
22478 if (NILP (cdr))
22479 return OK_PIXELS (pixels);
22480 if (calc_pixel_width_or_height (&fact, it, cdr,
22481 font, width_p, align_to))
22482 return OK_PIXELS (pixels * fact);
22483 return 0;
22484 }
22485
22486 return 0;
22487 }
22488
22489 return 0;
22490 }
22491
22492 \f
22493 /***********************************************************************
22494 Glyph Display
22495 ***********************************************************************/
22496
22497 #ifdef HAVE_WINDOW_SYSTEM
22498
22499 #ifdef GLYPH_DEBUG
22500
22501 void
22502 dump_glyph_string (struct glyph_string *s)
22503 {
22504 fprintf (stderr, "glyph string\n");
22505 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22506 s->x, s->y, s->width, s->height);
22507 fprintf (stderr, " ybase = %d\n", s->ybase);
22508 fprintf (stderr, " hl = %d\n", s->hl);
22509 fprintf (stderr, " left overhang = %d, right = %d\n",
22510 s->left_overhang, s->right_overhang);
22511 fprintf (stderr, " nchars = %d\n", s->nchars);
22512 fprintf (stderr, " extends to end of line = %d\n",
22513 s->extends_to_end_of_line_p);
22514 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22515 fprintf (stderr, " bg width = %d\n", s->background_width);
22516 }
22517
22518 #endif /* GLYPH_DEBUG */
22519
22520 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22521 of XChar2b structures for S; it can't be allocated in
22522 init_glyph_string because it must be allocated via `alloca'. W
22523 is the window on which S is drawn. ROW and AREA are the glyph row
22524 and area within the row from which S is constructed. START is the
22525 index of the first glyph structure covered by S. HL is a
22526 face-override for drawing S. */
22527
22528 #ifdef HAVE_NTGUI
22529 #define OPTIONAL_HDC(hdc) HDC hdc,
22530 #define DECLARE_HDC(hdc) HDC hdc;
22531 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22532 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22533 #endif
22534
22535 #ifndef OPTIONAL_HDC
22536 #define OPTIONAL_HDC(hdc)
22537 #define DECLARE_HDC(hdc)
22538 #define ALLOCATE_HDC(hdc, f)
22539 #define RELEASE_HDC(hdc, f)
22540 #endif
22541
22542 static void
22543 init_glyph_string (struct glyph_string *s,
22544 OPTIONAL_HDC (hdc)
22545 XChar2b *char2b, struct window *w, struct glyph_row *row,
22546 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22547 {
22548 memset (s, 0, sizeof *s);
22549 s->w = w;
22550 s->f = XFRAME (w->frame);
22551 #ifdef HAVE_NTGUI
22552 s->hdc = hdc;
22553 #endif
22554 s->display = FRAME_X_DISPLAY (s->f);
22555 s->window = FRAME_X_WINDOW (s->f);
22556 s->char2b = char2b;
22557 s->hl = hl;
22558 s->row = row;
22559 s->area = area;
22560 s->first_glyph = row->glyphs[area] + start;
22561 s->height = row->height;
22562 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22563 s->ybase = s->y + row->ascent;
22564 }
22565
22566
22567 /* Append the list of glyph strings with head H and tail T to the list
22568 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22569
22570 static void
22571 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22572 struct glyph_string *h, struct glyph_string *t)
22573 {
22574 if (h)
22575 {
22576 if (*head)
22577 (*tail)->next = h;
22578 else
22579 *head = h;
22580 h->prev = *tail;
22581 *tail = t;
22582 }
22583 }
22584
22585
22586 /* Prepend the list of glyph strings with head H and tail T to the
22587 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22588 result. */
22589
22590 static void
22591 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22592 struct glyph_string *h, struct glyph_string *t)
22593 {
22594 if (h)
22595 {
22596 if (*head)
22597 (*head)->prev = t;
22598 else
22599 *tail = t;
22600 t->next = *head;
22601 *head = h;
22602 }
22603 }
22604
22605
22606 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22607 Set *HEAD and *TAIL to the resulting list. */
22608
22609 static void
22610 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22611 struct glyph_string *s)
22612 {
22613 s->next = s->prev = NULL;
22614 append_glyph_string_lists (head, tail, s, s);
22615 }
22616
22617
22618 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22619 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22620 make sure that X resources for the face returned are allocated.
22621 Value is a pointer to a realized face that is ready for display if
22622 DISPLAY_P is non-zero. */
22623
22624 static struct face *
22625 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22626 XChar2b *char2b, int display_p)
22627 {
22628 struct face *face = FACE_FROM_ID (f, face_id);
22629
22630 if (face->font)
22631 {
22632 unsigned code = face->font->driver->encode_char (face->font, c);
22633
22634 if (code != FONT_INVALID_CODE)
22635 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22636 else
22637 STORE_XCHAR2B (char2b, 0, 0);
22638 }
22639
22640 /* Make sure X resources of the face are allocated. */
22641 #ifdef HAVE_X_WINDOWS
22642 if (display_p)
22643 #endif
22644 {
22645 eassert (face != NULL);
22646 PREPARE_FACE_FOR_DISPLAY (f, face);
22647 }
22648
22649 return face;
22650 }
22651
22652
22653 /* Get face and two-byte form of character glyph GLYPH on frame F.
22654 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22655 a pointer to a realized face that is ready for display. */
22656
22657 static struct face *
22658 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22659 XChar2b *char2b, int *two_byte_p)
22660 {
22661 struct face *face;
22662
22663 eassert (glyph->type == CHAR_GLYPH);
22664 face = FACE_FROM_ID (f, glyph->face_id);
22665
22666 if (two_byte_p)
22667 *two_byte_p = 0;
22668
22669 if (face->font)
22670 {
22671 unsigned code;
22672
22673 if (CHAR_BYTE8_P (glyph->u.ch))
22674 code = CHAR_TO_BYTE8 (glyph->u.ch);
22675 else
22676 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22677
22678 if (code != FONT_INVALID_CODE)
22679 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22680 else
22681 STORE_XCHAR2B (char2b, 0, 0);
22682 }
22683
22684 /* Make sure X resources of the face are allocated. */
22685 eassert (face != NULL);
22686 PREPARE_FACE_FOR_DISPLAY (f, face);
22687 return face;
22688 }
22689
22690
22691 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22692 Return 1 if FONT has a glyph for C, otherwise return 0. */
22693
22694 static int
22695 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22696 {
22697 unsigned code;
22698
22699 if (CHAR_BYTE8_P (c))
22700 code = CHAR_TO_BYTE8 (c);
22701 else
22702 code = font->driver->encode_char (font, c);
22703
22704 if (code == FONT_INVALID_CODE)
22705 return 0;
22706 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22707 return 1;
22708 }
22709
22710
22711 /* Fill glyph string S with composition components specified by S->cmp.
22712
22713 BASE_FACE is the base face of the composition.
22714 S->cmp_from is the index of the first component for S.
22715
22716 OVERLAPS non-zero means S should draw the foreground only, and use
22717 its physical height for clipping. See also draw_glyphs.
22718
22719 Value is the index of a component not in S. */
22720
22721 static int
22722 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22723 int overlaps)
22724 {
22725 int i;
22726 /* For all glyphs of this composition, starting at the offset
22727 S->cmp_from, until we reach the end of the definition or encounter a
22728 glyph that requires the different face, add it to S. */
22729 struct face *face;
22730
22731 eassert (s);
22732
22733 s->for_overlaps = overlaps;
22734 s->face = NULL;
22735 s->font = NULL;
22736 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22737 {
22738 int c = COMPOSITION_GLYPH (s->cmp, i);
22739
22740 /* TAB in a composition means display glyphs with padding space
22741 on the left or right. */
22742 if (c != '\t')
22743 {
22744 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22745 -1, Qnil);
22746
22747 face = get_char_face_and_encoding (s->f, c, face_id,
22748 s->char2b + i, 1);
22749 if (face)
22750 {
22751 if (! s->face)
22752 {
22753 s->face = face;
22754 s->font = s->face->font;
22755 }
22756 else if (s->face != face)
22757 break;
22758 }
22759 }
22760 ++s->nchars;
22761 }
22762 s->cmp_to = i;
22763
22764 if (s->face == NULL)
22765 {
22766 s->face = base_face->ascii_face;
22767 s->font = s->face->font;
22768 }
22769
22770 /* All glyph strings for the same composition has the same width,
22771 i.e. the width set for the first component of the composition. */
22772 s->width = s->first_glyph->pixel_width;
22773
22774 /* If the specified font could not be loaded, use the frame's
22775 default font, but record the fact that we couldn't load it in
22776 the glyph string so that we can draw rectangles for the
22777 characters of the glyph string. */
22778 if (s->font == NULL)
22779 {
22780 s->font_not_found_p = 1;
22781 s->font = FRAME_FONT (s->f);
22782 }
22783
22784 /* Adjust base line for subscript/superscript text. */
22785 s->ybase += s->first_glyph->voffset;
22786
22787 /* This glyph string must always be drawn with 16-bit functions. */
22788 s->two_byte_p = 1;
22789
22790 return s->cmp_to;
22791 }
22792
22793 static int
22794 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22795 int start, int end, int overlaps)
22796 {
22797 struct glyph *glyph, *last;
22798 Lisp_Object lgstring;
22799 int i;
22800
22801 s->for_overlaps = overlaps;
22802 glyph = s->row->glyphs[s->area] + start;
22803 last = s->row->glyphs[s->area] + end;
22804 s->cmp_id = glyph->u.cmp.id;
22805 s->cmp_from = glyph->slice.cmp.from;
22806 s->cmp_to = glyph->slice.cmp.to + 1;
22807 s->face = FACE_FROM_ID (s->f, face_id);
22808 lgstring = composition_gstring_from_id (s->cmp_id);
22809 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22810 glyph++;
22811 while (glyph < last
22812 && glyph->u.cmp.automatic
22813 && glyph->u.cmp.id == s->cmp_id
22814 && s->cmp_to == glyph->slice.cmp.from)
22815 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22816
22817 for (i = s->cmp_from; i < s->cmp_to; i++)
22818 {
22819 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22820 unsigned code = LGLYPH_CODE (lglyph);
22821
22822 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22823 }
22824 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22825 return glyph - s->row->glyphs[s->area];
22826 }
22827
22828
22829 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22830 See the comment of fill_glyph_string for arguments.
22831 Value is the index of the first glyph not in S. */
22832
22833
22834 static int
22835 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22836 int start, int end, int overlaps)
22837 {
22838 struct glyph *glyph, *last;
22839 int voffset;
22840
22841 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22842 s->for_overlaps = overlaps;
22843 glyph = s->row->glyphs[s->area] + start;
22844 last = s->row->glyphs[s->area] + end;
22845 voffset = glyph->voffset;
22846 s->face = FACE_FROM_ID (s->f, face_id);
22847 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22848 s->nchars = 1;
22849 s->width = glyph->pixel_width;
22850 glyph++;
22851 while (glyph < last
22852 && glyph->type == GLYPHLESS_GLYPH
22853 && glyph->voffset == voffset
22854 && glyph->face_id == face_id)
22855 {
22856 s->nchars++;
22857 s->width += glyph->pixel_width;
22858 glyph++;
22859 }
22860 s->ybase += voffset;
22861 return glyph - s->row->glyphs[s->area];
22862 }
22863
22864
22865 /* Fill glyph string S from a sequence of character glyphs.
22866
22867 FACE_ID is the face id of the string. START is the index of the
22868 first glyph to consider, END is the index of the last + 1.
22869 OVERLAPS non-zero means S should draw the foreground only, and use
22870 its physical height for clipping. See also draw_glyphs.
22871
22872 Value is the index of the first glyph not in S. */
22873
22874 static int
22875 fill_glyph_string (struct glyph_string *s, int face_id,
22876 int start, int end, int overlaps)
22877 {
22878 struct glyph *glyph, *last;
22879 int voffset;
22880 int glyph_not_available_p;
22881
22882 eassert (s->f == XFRAME (s->w->frame));
22883 eassert (s->nchars == 0);
22884 eassert (start >= 0 && end > start);
22885
22886 s->for_overlaps = overlaps;
22887 glyph = s->row->glyphs[s->area] + start;
22888 last = s->row->glyphs[s->area] + end;
22889 voffset = glyph->voffset;
22890 s->padding_p = glyph->padding_p;
22891 glyph_not_available_p = glyph->glyph_not_available_p;
22892
22893 while (glyph < last
22894 && glyph->type == CHAR_GLYPH
22895 && glyph->voffset == voffset
22896 /* Same face id implies same font, nowadays. */
22897 && glyph->face_id == face_id
22898 && glyph->glyph_not_available_p == glyph_not_available_p)
22899 {
22900 int two_byte_p;
22901
22902 s->face = get_glyph_face_and_encoding (s->f, glyph,
22903 s->char2b + s->nchars,
22904 &two_byte_p);
22905 s->two_byte_p = two_byte_p;
22906 ++s->nchars;
22907 eassert (s->nchars <= end - start);
22908 s->width += glyph->pixel_width;
22909 if (glyph++->padding_p != s->padding_p)
22910 break;
22911 }
22912
22913 s->font = s->face->font;
22914
22915 /* If the specified font could not be loaded, use the frame's font,
22916 but record the fact that we couldn't load it in
22917 S->font_not_found_p so that we can draw rectangles for the
22918 characters of the glyph string. */
22919 if (s->font == NULL || glyph_not_available_p)
22920 {
22921 s->font_not_found_p = 1;
22922 s->font = FRAME_FONT (s->f);
22923 }
22924
22925 /* Adjust base line for subscript/superscript text. */
22926 s->ybase += voffset;
22927
22928 eassert (s->face && s->face->gc);
22929 return glyph - s->row->glyphs[s->area];
22930 }
22931
22932
22933 /* Fill glyph string S from image glyph S->first_glyph. */
22934
22935 static void
22936 fill_image_glyph_string (struct glyph_string *s)
22937 {
22938 eassert (s->first_glyph->type == IMAGE_GLYPH);
22939 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22940 eassert (s->img);
22941 s->slice = s->first_glyph->slice.img;
22942 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22943 s->font = s->face->font;
22944 s->width = s->first_glyph->pixel_width;
22945
22946 /* Adjust base line for subscript/superscript text. */
22947 s->ybase += s->first_glyph->voffset;
22948 }
22949
22950
22951 /* Fill glyph string S from a sequence of stretch glyphs.
22952
22953 START is the index of the first glyph to consider,
22954 END is the index of the last + 1.
22955
22956 Value is the index of the first glyph not in S. */
22957
22958 static int
22959 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22960 {
22961 struct glyph *glyph, *last;
22962 int voffset, face_id;
22963
22964 eassert (s->first_glyph->type == STRETCH_GLYPH);
22965
22966 glyph = s->row->glyphs[s->area] + start;
22967 last = s->row->glyphs[s->area] + end;
22968 face_id = glyph->face_id;
22969 s->face = FACE_FROM_ID (s->f, face_id);
22970 s->font = s->face->font;
22971 s->width = glyph->pixel_width;
22972 s->nchars = 1;
22973 voffset = glyph->voffset;
22974
22975 for (++glyph;
22976 (glyph < last
22977 && glyph->type == STRETCH_GLYPH
22978 && glyph->voffset == voffset
22979 && glyph->face_id == face_id);
22980 ++glyph)
22981 s->width += glyph->pixel_width;
22982
22983 /* Adjust base line for subscript/superscript text. */
22984 s->ybase += voffset;
22985
22986 /* The case that face->gc == 0 is handled when drawing the glyph
22987 string by calling PREPARE_FACE_FOR_DISPLAY. */
22988 eassert (s->face);
22989 return glyph - s->row->glyphs[s->area];
22990 }
22991
22992 static struct font_metrics *
22993 get_per_char_metric (struct font *font, XChar2b *char2b)
22994 {
22995 static struct font_metrics metrics;
22996 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22997
22998 if (! font || code == FONT_INVALID_CODE)
22999 return NULL;
23000 font->driver->text_extents (font, &code, 1, &metrics);
23001 return &metrics;
23002 }
23003
23004 /* EXPORT for RIF:
23005 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23006 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23007 assumed to be zero. */
23008
23009 void
23010 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23011 {
23012 *left = *right = 0;
23013
23014 if (glyph->type == CHAR_GLYPH)
23015 {
23016 struct face *face;
23017 XChar2b char2b;
23018 struct font_metrics *pcm;
23019
23020 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23021 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23022 {
23023 if (pcm->rbearing > pcm->width)
23024 *right = pcm->rbearing - pcm->width;
23025 if (pcm->lbearing < 0)
23026 *left = -pcm->lbearing;
23027 }
23028 }
23029 else if (glyph->type == COMPOSITE_GLYPH)
23030 {
23031 if (! glyph->u.cmp.automatic)
23032 {
23033 struct composition *cmp = composition_table[glyph->u.cmp.id];
23034
23035 if (cmp->rbearing > cmp->pixel_width)
23036 *right = cmp->rbearing - cmp->pixel_width;
23037 if (cmp->lbearing < 0)
23038 *left = - cmp->lbearing;
23039 }
23040 else
23041 {
23042 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23043 struct font_metrics metrics;
23044
23045 composition_gstring_width (gstring, glyph->slice.cmp.from,
23046 glyph->slice.cmp.to + 1, &metrics);
23047 if (metrics.rbearing > metrics.width)
23048 *right = metrics.rbearing - metrics.width;
23049 if (metrics.lbearing < 0)
23050 *left = - metrics.lbearing;
23051 }
23052 }
23053 }
23054
23055
23056 /* Return the index of the first glyph preceding glyph string S that
23057 is overwritten by S because of S's left overhang. Value is -1
23058 if no glyphs are overwritten. */
23059
23060 static int
23061 left_overwritten (struct glyph_string *s)
23062 {
23063 int k;
23064
23065 if (s->left_overhang)
23066 {
23067 int x = 0, i;
23068 struct glyph *glyphs = s->row->glyphs[s->area];
23069 int first = s->first_glyph - glyphs;
23070
23071 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23072 x -= glyphs[i].pixel_width;
23073
23074 k = i + 1;
23075 }
23076 else
23077 k = -1;
23078
23079 return k;
23080 }
23081
23082
23083 /* Return the index of the first glyph preceding glyph string S that
23084 is overwriting S because of its right overhang. Value is -1 if no
23085 glyph in front of S overwrites S. */
23086
23087 static int
23088 left_overwriting (struct glyph_string *s)
23089 {
23090 int i, k, x;
23091 struct glyph *glyphs = s->row->glyphs[s->area];
23092 int first = s->first_glyph - glyphs;
23093
23094 k = -1;
23095 x = 0;
23096 for (i = first - 1; i >= 0; --i)
23097 {
23098 int left, right;
23099 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23100 if (x + right > 0)
23101 k = i;
23102 x -= glyphs[i].pixel_width;
23103 }
23104
23105 return k;
23106 }
23107
23108
23109 /* Return the index of the last glyph following glyph string S that is
23110 overwritten by S because of S's right overhang. Value is -1 if
23111 no such glyph is found. */
23112
23113 static int
23114 right_overwritten (struct glyph_string *s)
23115 {
23116 int k = -1;
23117
23118 if (s->right_overhang)
23119 {
23120 int x = 0, i;
23121 struct glyph *glyphs = s->row->glyphs[s->area];
23122 int first = (s->first_glyph - glyphs
23123 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23124 int end = s->row->used[s->area];
23125
23126 for (i = first; i < end && s->right_overhang > x; ++i)
23127 x += glyphs[i].pixel_width;
23128
23129 k = i;
23130 }
23131
23132 return k;
23133 }
23134
23135
23136 /* Return the index of the last glyph following glyph string S that
23137 overwrites S because of its left overhang. Value is negative
23138 if no such glyph is found. */
23139
23140 static int
23141 right_overwriting (struct glyph_string *s)
23142 {
23143 int i, k, x;
23144 int end = s->row->used[s->area];
23145 struct glyph *glyphs = s->row->glyphs[s->area];
23146 int first = (s->first_glyph - glyphs
23147 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23148
23149 k = -1;
23150 x = 0;
23151 for (i = first; i < end; ++i)
23152 {
23153 int left, right;
23154 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23155 if (x - left < 0)
23156 k = i;
23157 x += glyphs[i].pixel_width;
23158 }
23159
23160 return k;
23161 }
23162
23163
23164 /* Set background width of glyph string S. START is the index of the
23165 first glyph following S. LAST_X is the right-most x-position + 1
23166 in the drawing area. */
23167
23168 static void
23169 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23170 {
23171 /* If the face of this glyph string has to be drawn to the end of
23172 the drawing area, set S->extends_to_end_of_line_p. */
23173
23174 if (start == s->row->used[s->area]
23175 && s->area == TEXT_AREA
23176 && ((s->row->fill_line_p
23177 && (s->hl == DRAW_NORMAL_TEXT
23178 || s->hl == DRAW_IMAGE_RAISED
23179 || s->hl == DRAW_IMAGE_SUNKEN))
23180 || s->hl == DRAW_MOUSE_FACE))
23181 s->extends_to_end_of_line_p = 1;
23182
23183 /* If S extends its face to the end of the line, set its
23184 background_width to the distance to the right edge of the drawing
23185 area. */
23186 if (s->extends_to_end_of_line_p)
23187 s->background_width = last_x - s->x + 1;
23188 else
23189 s->background_width = s->width;
23190 }
23191
23192
23193 /* Compute overhangs and x-positions for glyph string S and its
23194 predecessors, or successors. X is the starting x-position for S.
23195 BACKWARD_P non-zero means process predecessors. */
23196
23197 static void
23198 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23199 {
23200 if (backward_p)
23201 {
23202 while (s)
23203 {
23204 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23205 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23206 x -= s->width;
23207 s->x = x;
23208 s = s->prev;
23209 }
23210 }
23211 else
23212 {
23213 while (s)
23214 {
23215 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23216 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23217 s->x = x;
23218 x += s->width;
23219 s = s->next;
23220 }
23221 }
23222 }
23223
23224
23225
23226 /* The following macros are only called from draw_glyphs below.
23227 They reference the following parameters of that function directly:
23228 `w', `row', `area', and `overlap_p'
23229 as well as the following local variables:
23230 `s', `f', and `hdc' (in W32) */
23231
23232 #ifdef HAVE_NTGUI
23233 /* On W32, silently add local `hdc' variable to argument list of
23234 init_glyph_string. */
23235 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23236 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23237 #else
23238 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23239 init_glyph_string (s, char2b, w, row, area, start, hl)
23240 #endif
23241
23242 /* Add a glyph string for a stretch glyph to the list of strings
23243 between HEAD and TAIL. START is the index of the stretch glyph in
23244 row area AREA of glyph row ROW. END is the index of the last glyph
23245 in that glyph row area. X is the current output position assigned
23246 to the new glyph string constructed. HL overrides that face of the
23247 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23248 is the right-most x-position of the drawing area. */
23249
23250 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23251 and below -- keep them on one line. */
23252 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23253 do \
23254 { \
23255 s = alloca (sizeof *s); \
23256 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23257 START = fill_stretch_glyph_string (s, START, END); \
23258 append_glyph_string (&HEAD, &TAIL, s); \
23259 s->x = (X); \
23260 } \
23261 while (0)
23262
23263
23264 /* Add a glyph string for an image glyph to the list of strings
23265 between HEAD and TAIL. START is the index of the image glyph in
23266 row area AREA of glyph row ROW. END is the index of the last glyph
23267 in that glyph row area. X is the current output position assigned
23268 to the new glyph string constructed. HL overrides that face of the
23269 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23270 is the right-most x-position of the drawing area. */
23271
23272 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23273 do \
23274 { \
23275 s = alloca (sizeof *s); \
23276 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23277 fill_image_glyph_string (s); \
23278 append_glyph_string (&HEAD, &TAIL, s); \
23279 ++START; \
23280 s->x = (X); \
23281 } \
23282 while (0)
23283
23284
23285 /* Add a glyph string for a sequence of character glyphs to the list
23286 of strings between HEAD and TAIL. START is the index of the first
23287 glyph in row area AREA of glyph row ROW that is part of the new
23288 glyph string. END is the index of the last glyph in that glyph row
23289 area. X is the current output position assigned to the new glyph
23290 string constructed. HL overrides that face of the glyph; e.g. it
23291 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23292 right-most x-position of the drawing area. */
23293
23294 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23295 do \
23296 { \
23297 int face_id; \
23298 XChar2b *char2b; \
23299 \
23300 face_id = (row)->glyphs[area][START].face_id; \
23301 \
23302 s = alloca (sizeof *s); \
23303 char2b = alloca ((END - START) * sizeof *char2b); \
23304 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23305 append_glyph_string (&HEAD, &TAIL, s); \
23306 s->x = (X); \
23307 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23308 } \
23309 while (0)
23310
23311
23312 /* Add a glyph string for a composite sequence to the list of strings
23313 between HEAD and TAIL. START is the index of the first glyph in
23314 row area AREA of glyph row ROW that is part of the new glyph
23315 string. END is the index of the last glyph in that glyph row area.
23316 X is the current output position assigned to the new glyph string
23317 constructed. HL overrides that face of the glyph; e.g. it is
23318 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23319 x-position of the drawing area. */
23320
23321 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23322 do { \
23323 int face_id = (row)->glyphs[area][START].face_id; \
23324 struct face *base_face = FACE_FROM_ID (f, face_id); \
23325 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23326 struct composition *cmp = composition_table[cmp_id]; \
23327 XChar2b *char2b; \
23328 struct glyph_string *first_s = NULL; \
23329 int n; \
23330 \
23331 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23332 \
23333 /* Make glyph_strings for each glyph sequence that is drawable by \
23334 the same face, and append them to HEAD/TAIL. */ \
23335 for (n = 0; n < cmp->glyph_len;) \
23336 { \
23337 s = alloca (sizeof *s); \
23338 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23339 append_glyph_string (&(HEAD), &(TAIL), s); \
23340 s->cmp = cmp; \
23341 s->cmp_from = n; \
23342 s->x = (X); \
23343 if (n == 0) \
23344 first_s = s; \
23345 n = fill_composite_glyph_string (s, base_face, overlaps); \
23346 } \
23347 \
23348 ++START; \
23349 s = first_s; \
23350 } while (0)
23351
23352
23353 /* Add a glyph string for a glyph-string sequence to the list of strings
23354 between HEAD and TAIL. */
23355
23356 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23357 do { \
23358 int face_id; \
23359 XChar2b *char2b; \
23360 Lisp_Object gstring; \
23361 \
23362 face_id = (row)->glyphs[area][START].face_id; \
23363 gstring = (composition_gstring_from_id \
23364 ((row)->glyphs[area][START].u.cmp.id)); \
23365 s = alloca (sizeof *s); \
23366 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23367 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23368 append_glyph_string (&(HEAD), &(TAIL), s); \
23369 s->x = (X); \
23370 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23371 } while (0)
23372
23373
23374 /* Add a glyph string for a sequence of glyphless character's glyphs
23375 to the list of strings between HEAD and TAIL. The meanings of
23376 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23377
23378 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23379 do \
23380 { \
23381 int face_id; \
23382 \
23383 face_id = (row)->glyphs[area][START].face_id; \
23384 \
23385 s = alloca (sizeof *s); \
23386 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23387 append_glyph_string (&HEAD, &TAIL, s); \
23388 s->x = (X); \
23389 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23390 overlaps); \
23391 } \
23392 while (0)
23393
23394
23395 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23396 of AREA of glyph row ROW on window W between indices START and END.
23397 HL overrides the face for drawing glyph strings, e.g. it is
23398 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23399 x-positions of the drawing area.
23400
23401 This is an ugly monster macro construct because we must use alloca
23402 to allocate glyph strings (because draw_glyphs can be called
23403 asynchronously). */
23404
23405 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23406 do \
23407 { \
23408 HEAD = TAIL = NULL; \
23409 while (START < END) \
23410 { \
23411 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23412 switch (first_glyph->type) \
23413 { \
23414 case CHAR_GLYPH: \
23415 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23416 HL, X, LAST_X); \
23417 break; \
23418 \
23419 case COMPOSITE_GLYPH: \
23420 if (first_glyph->u.cmp.automatic) \
23421 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23422 HL, X, LAST_X); \
23423 else \
23424 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23425 HL, X, LAST_X); \
23426 break; \
23427 \
23428 case STRETCH_GLYPH: \
23429 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23430 HL, X, LAST_X); \
23431 break; \
23432 \
23433 case IMAGE_GLYPH: \
23434 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23435 HL, X, LAST_X); \
23436 break; \
23437 \
23438 case GLYPHLESS_GLYPH: \
23439 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23440 HL, X, LAST_X); \
23441 break; \
23442 \
23443 default: \
23444 emacs_abort (); \
23445 } \
23446 \
23447 if (s) \
23448 { \
23449 set_glyph_string_background_width (s, START, LAST_X); \
23450 (X) += s->width; \
23451 } \
23452 } \
23453 } while (0)
23454
23455
23456 /* Draw glyphs between START and END in AREA of ROW on window W,
23457 starting at x-position X. X is relative to AREA in W. HL is a
23458 face-override with the following meaning:
23459
23460 DRAW_NORMAL_TEXT draw normally
23461 DRAW_CURSOR draw in cursor face
23462 DRAW_MOUSE_FACE draw in mouse face.
23463 DRAW_INVERSE_VIDEO draw in mode line face
23464 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23465 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23466
23467 If OVERLAPS is non-zero, draw only the foreground of characters and
23468 clip to the physical height of ROW. Non-zero value also defines
23469 the overlapping part to be drawn:
23470
23471 OVERLAPS_PRED overlap with preceding rows
23472 OVERLAPS_SUCC overlap with succeeding rows
23473 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23474 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23475
23476 Value is the x-position reached, relative to AREA of W. */
23477
23478 static int
23479 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23480 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23481 enum draw_glyphs_face hl, int overlaps)
23482 {
23483 struct glyph_string *head, *tail;
23484 struct glyph_string *s;
23485 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23486 int i, j, x_reached, last_x, area_left = 0;
23487 struct frame *f = XFRAME (WINDOW_FRAME (w));
23488 DECLARE_HDC (hdc);
23489
23490 ALLOCATE_HDC (hdc, f);
23491
23492 /* Let's rather be paranoid than getting a SEGV. */
23493 end = min (end, row->used[area]);
23494 start = max (0, start);
23495 start = min (end, start);
23496
23497 /* Translate X to frame coordinates. Set last_x to the right
23498 end of the drawing area. */
23499 if (row->full_width_p)
23500 {
23501 /* X is relative to the left edge of W, without scroll bars
23502 or fringes. */
23503 area_left = WINDOW_LEFT_EDGE_X (w);
23504 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23505 }
23506 else
23507 {
23508 area_left = window_box_left (w, area);
23509 last_x = area_left + window_box_width (w, area);
23510 }
23511 x += area_left;
23512
23513 /* Build a doubly-linked list of glyph_string structures between
23514 head and tail from what we have to draw. Note that the macro
23515 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23516 the reason we use a separate variable `i'. */
23517 i = start;
23518 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23519 if (tail)
23520 x_reached = tail->x + tail->background_width;
23521 else
23522 x_reached = x;
23523
23524 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23525 the row, redraw some glyphs in front or following the glyph
23526 strings built above. */
23527 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23528 {
23529 struct glyph_string *h, *t;
23530 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23531 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23532 int check_mouse_face = 0;
23533 int dummy_x = 0;
23534
23535 /* If mouse highlighting is on, we may need to draw adjacent
23536 glyphs using mouse-face highlighting. */
23537 if (area == TEXT_AREA && row->mouse_face_p
23538 && hlinfo->mouse_face_beg_row >= 0
23539 && hlinfo->mouse_face_end_row >= 0)
23540 {
23541 struct glyph_row *mouse_beg_row, *mouse_end_row;
23542
23543 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23544 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23545
23546 if (row >= mouse_beg_row && row <= mouse_end_row)
23547 {
23548 check_mouse_face = 1;
23549 mouse_beg_col = (row == mouse_beg_row)
23550 ? hlinfo->mouse_face_beg_col : 0;
23551 mouse_end_col = (row == mouse_end_row)
23552 ? hlinfo->mouse_face_end_col
23553 : row->used[TEXT_AREA];
23554 }
23555 }
23556
23557 /* Compute overhangs for all glyph strings. */
23558 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23559 for (s = head; s; s = s->next)
23560 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23561
23562 /* Prepend glyph strings for glyphs in front of the first glyph
23563 string that are overwritten because of the first glyph
23564 string's left overhang. The background of all strings
23565 prepended must be drawn because the first glyph string
23566 draws over it. */
23567 i = left_overwritten (head);
23568 if (i >= 0)
23569 {
23570 enum draw_glyphs_face overlap_hl;
23571
23572 /* If this row contains mouse highlighting, attempt to draw
23573 the overlapped glyphs with the correct highlight. This
23574 code fails if the overlap encompasses more than one glyph
23575 and mouse-highlight spans only some of these glyphs.
23576 However, making it work perfectly involves a lot more
23577 code, and I don't know if the pathological case occurs in
23578 practice, so we'll stick to this for now. --- cyd */
23579 if (check_mouse_face
23580 && mouse_beg_col < start && mouse_end_col > i)
23581 overlap_hl = DRAW_MOUSE_FACE;
23582 else
23583 overlap_hl = DRAW_NORMAL_TEXT;
23584
23585 j = i;
23586 BUILD_GLYPH_STRINGS (j, start, h, t,
23587 overlap_hl, dummy_x, last_x);
23588 start = i;
23589 compute_overhangs_and_x (t, head->x, 1);
23590 prepend_glyph_string_lists (&head, &tail, h, t);
23591 clip_head = head;
23592 }
23593
23594 /* Prepend glyph strings for glyphs in front of the first glyph
23595 string that overwrite that glyph string because of their
23596 right overhang. For these strings, only the foreground must
23597 be drawn, because it draws over the glyph string at `head'.
23598 The background must not be drawn because this would overwrite
23599 right overhangs of preceding glyphs for which no glyph
23600 strings exist. */
23601 i = left_overwriting (head);
23602 if (i >= 0)
23603 {
23604 enum draw_glyphs_face overlap_hl;
23605
23606 if (check_mouse_face
23607 && mouse_beg_col < start && mouse_end_col > i)
23608 overlap_hl = DRAW_MOUSE_FACE;
23609 else
23610 overlap_hl = DRAW_NORMAL_TEXT;
23611
23612 clip_head = head;
23613 BUILD_GLYPH_STRINGS (i, start, h, t,
23614 overlap_hl, dummy_x, last_x);
23615 for (s = h; s; s = s->next)
23616 s->background_filled_p = 1;
23617 compute_overhangs_and_x (t, head->x, 1);
23618 prepend_glyph_string_lists (&head, &tail, h, t);
23619 }
23620
23621 /* Append glyphs strings for glyphs following the last glyph
23622 string tail that are overwritten by tail. The background of
23623 these strings has to be drawn because tail's foreground draws
23624 over it. */
23625 i = right_overwritten (tail);
23626 if (i >= 0)
23627 {
23628 enum draw_glyphs_face overlap_hl;
23629
23630 if (check_mouse_face
23631 && mouse_beg_col < i && mouse_end_col > end)
23632 overlap_hl = DRAW_MOUSE_FACE;
23633 else
23634 overlap_hl = DRAW_NORMAL_TEXT;
23635
23636 BUILD_GLYPH_STRINGS (end, i, h, t,
23637 overlap_hl, x, last_x);
23638 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23639 we don't have `end = i;' here. */
23640 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23641 append_glyph_string_lists (&head, &tail, h, t);
23642 clip_tail = tail;
23643 }
23644
23645 /* Append glyph strings for glyphs following the last glyph
23646 string tail that overwrite tail. The foreground of such
23647 glyphs has to be drawn because it writes into the background
23648 of tail. The background must not be drawn because it could
23649 paint over the foreground of following glyphs. */
23650 i = right_overwriting (tail);
23651 if (i >= 0)
23652 {
23653 enum draw_glyphs_face overlap_hl;
23654 if (check_mouse_face
23655 && mouse_beg_col < i && mouse_end_col > end)
23656 overlap_hl = DRAW_MOUSE_FACE;
23657 else
23658 overlap_hl = DRAW_NORMAL_TEXT;
23659
23660 clip_tail = tail;
23661 i++; /* We must include the Ith glyph. */
23662 BUILD_GLYPH_STRINGS (end, i, h, t,
23663 overlap_hl, x, last_x);
23664 for (s = h; s; s = s->next)
23665 s->background_filled_p = 1;
23666 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23667 append_glyph_string_lists (&head, &tail, h, t);
23668 }
23669 if (clip_head || clip_tail)
23670 for (s = head; s; s = s->next)
23671 {
23672 s->clip_head = clip_head;
23673 s->clip_tail = clip_tail;
23674 }
23675 }
23676
23677 /* Draw all strings. */
23678 for (s = head; s; s = s->next)
23679 FRAME_RIF (f)->draw_glyph_string (s);
23680
23681 #ifndef HAVE_NS
23682 /* When focus a sole frame and move horizontally, this sets on_p to 0
23683 causing a failure to erase prev cursor position. */
23684 if (area == TEXT_AREA
23685 && !row->full_width_p
23686 /* When drawing overlapping rows, only the glyph strings'
23687 foreground is drawn, which doesn't erase a cursor
23688 completely. */
23689 && !overlaps)
23690 {
23691 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23692 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23693 : (tail ? tail->x + tail->background_width : x));
23694 x0 -= area_left;
23695 x1 -= area_left;
23696
23697 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23698 row->y, MATRIX_ROW_BOTTOM_Y (row));
23699 }
23700 #endif
23701
23702 /* Value is the x-position up to which drawn, relative to AREA of W.
23703 This doesn't include parts drawn because of overhangs. */
23704 if (row->full_width_p)
23705 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23706 else
23707 x_reached -= area_left;
23708
23709 RELEASE_HDC (hdc, f);
23710
23711 return x_reached;
23712 }
23713
23714 /* Expand row matrix if too narrow. Don't expand if area
23715 is not present. */
23716
23717 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23718 { \
23719 if (!fonts_changed_p \
23720 && (it->glyph_row->glyphs[area] \
23721 < it->glyph_row->glyphs[area + 1])) \
23722 { \
23723 it->w->ncols_scale_factor++; \
23724 fonts_changed_p = 1; \
23725 } \
23726 }
23727
23728 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23729 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23730
23731 static void
23732 append_glyph (struct it *it)
23733 {
23734 struct glyph *glyph;
23735 enum glyph_row_area area = it->area;
23736
23737 eassert (it->glyph_row);
23738 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23739
23740 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23741 if (glyph < it->glyph_row->glyphs[area + 1])
23742 {
23743 /* If the glyph row is reversed, we need to prepend the glyph
23744 rather than append it. */
23745 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23746 {
23747 struct glyph *g;
23748
23749 /* Make room for the additional glyph. */
23750 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23751 g[1] = *g;
23752 glyph = it->glyph_row->glyphs[area];
23753 }
23754 glyph->charpos = CHARPOS (it->position);
23755 glyph->object = it->object;
23756 if (it->pixel_width > 0)
23757 {
23758 glyph->pixel_width = it->pixel_width;
23759 glyph->padding_p = 0;
23760 }
23761 else
23762 {
23763 /* Assure at least 1-pixel width. Otherwise, cursor can't
23764 be displayed correctly. */
23765 glyph->pixel_width = 1;
23766 glyph->padding_p = 1;
23767 }
23768 glyph->ascent = it->ascent;
23769 glyph->descent = it->descent;
23770 glyph->voffset = it->voffset;
23771 glyph->type = CHAR_GLYPH;
23772 glyph->avoid_cursor_p = it->avoid_cursor_p;
23773 glyph->multibyte_p = it->multibyte_p;
23774 glyph->left_box_line_p = it->start_of_box_run_p;
23775 glyph->right_box_line_p = it->end_of_box_run_p;
23776 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23777 || it->phys_descent > it->descent);
23778 glyph->glyph_not_available_p = it->glyph_not_available_p;
23779 glyph->face_id = it->face_id;
23780 glyph->u.ch = it->char_to_display;
23781 glyph->slice.img = null_glyph_slice;
23782 glyph->font_type = FONT_TYPE_UNKNOWN;
23783 if (it->bidi_p)
23784 {
23785 glyph->resolved_level = it->bidi_it.resolved_level;
23786 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23787 emacs_abort ();
23788 glyph->bidi_type = it->bidi_it.type;
23789 }
23790 else
23791 {
23792 glyph->resolved_level = 0;
23793 glyph->bidi_type = UNKNOWN_BT;
23794 }
23795 ++it->glyph_row->used[area];
23796 }
23797 else
23798 IT_EXPAND_MATRIX_WIDTH (it, area);
23799 }
23800
23801 /* Store one glyph for the composition IT->cmp_it.id in
23802 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23803 non-null. */
23804
23805 static void
23806 append_composite_glyph (struct it *it)
23807 {
23808 struct glyph *glyph;
23809 enum glyph_row_area area = it->area;
23810
23811 eassert (it->glyph_row);
23812
23813 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23814 if (glyph < it->glyph_row->glyphs[area + 1])
23815 {
23816 /* If the glyph row is reversed, we need to prepend the glyph
23817 rather than append it. */
23818 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23819 {
23820 struct glyph *g;
23821
23822 /* Make room for the new glyph. */
23823 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23824 g[1] = *g;
23825 glyph = it->glyph_row->glyphs[it->area];
23826 }
23827 glyph->charpos = it->cmp_it.charpos;
23828 glyph->object = it->object;
23829 glyph->pixel_width = it->pixel_width;
23830 glyph->ascent = it->ascent;
23831 glyph->descent = it->descent;
23832 glyph->voffset = it->voffset;
23833 glyph->type = COMPOSITE_GLYPH;
23834 if (it->cmp_it.ch < 0)
23835 {
23836 glyph->u.cmp.automatic = 0;
23837 glyph->u.cmp.id = it->cmp_it.id;
23838 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23839 }
23840 else
23841 {
23842 glyph->u.cmp.automatic = 1;
23843 glyph->u.cmp.id = it->cmp_it.id;
23844 glyph->slice.cmp.from = it->cmp_it.from;
23845 glyph->slice.cmp.to = it->cmp_it.to - 1;
23846 }
23847 glyph->avoid_cursor_p = it->avoid_cursor_p;
23848 glyph->multibyte_p = it->multibyte_p;
23849 glyph->left_box_line_p = it->start_of_box_run_p;
23850 glyph->right_box_line_p = it->end_of_box_run_p;
23851 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23852 || it->phys_descent > it->descent);
23853 glyph->padding_p = 0;
23854 glyph->glyph_not_available_p = 0;
23855 glyph->face_id = it->face_id;
23856 glyph->font_type = FONT_TYPE_UNKNOWN;
23857 if (it->bidi_p)
23858 {
23859 glyph->resolved_level = it->bidi_it.resolved_level;
23860 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23861 emacs_abort ();
23862 glyph->bidi_type = it->bidi_it.type;
23863 }
23864 ++it->glyph_row->used[area];
23865 }
23866 else
23867 IT_EXPAND_MATRIX_WIDTH (it, area);
23868 }
23869
23870
23871 /* Change IT->ascent and IT->height according to the setting of
23872 IT->voffset. */
23873
23874 static void
23875 take_vertical_position_into_account (struct it *it)
23876 {
23877 if (it->voffset)
23878 {
23879 if (it->voffset < 0)
23880 /* Increase the ascent so that we can display the text higher
23881 in the line. */
23882 it->ascent -= it->voffset;
23883 else
23884 /* Increase the descent so that we can display the text lower
23885 in the line. */
23886 it->descent += it->voffset;
23887 }
23888 }
23889
23890
23891 /* Produce glyphs/get display metrics for the image IT is loaded with.
23892 See the description of struct display_iterator in dispextern.h for
23893 an overview of struct display_iterator. */
23894
23895 static void
23896 produce_image_glyph (struct it *it)
23897 {
23898 struct image *img;
23899 struct face *face;
23900 int glyph_ascent, crop;
23901 struct glyph_slice slice;
23902
23903 eassert (it->what == IT_IMAGE);
23904
23905 face = FACE_FROM_ID (it->f, it->face_id);
23906 eassert (face);
23907 /* Make sure X resources of the face is loaded. */
23908 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23909
23910 if (it->image_id < 0)
23911 {
23912 /* Fringe bitmap. */
23913 it->ascent = it->phys_ascent = 0;
23914 it->descent = it->phys_descent = 0;
23915 it->pixel_width = 0;
23916 it->nglyphs = 0;
23917 return;
23918 }
23919
23920 img = IMAGE_FROM_ID (it->f, it->image_id);
23921 eassert (img);
23922 /* Make sure X resources of the image is loaded. */
23923 prepare_image_for_display (it->f, img);
23924
23925 slice.x = slice.y = 0;
23926 slice.width = img->width;
23927 slice.height = img->height;
23928
23929 if (INTEGERP (it->slice.x))
23930 slice.x = XINT (it->slice.x);
23931 else if (FLOATP (it->slice.x))
23932 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23933
23934 if (INTEGERP (it->slice.y))
23935 slice.y = XINT (it->slice.y);
23936 else if (FLOATP (it->slice.y))
23937 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23938
23939 if (INTEGERP (it->slice.width))
23940 slice.width = XINT (it->slice.width);
23941 else if (FLOATP (it->slice.width))
23942 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23943
23944 if (INTEGERP (it->slice.height))
23945 slice.height = XINT (it->slice.height);
23946 else if (FLOATP (it->slice.height))
23947 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23948
23949 if (slice.x >= img->width)
23950 slice.x = img->width;
23951 if (slice.y >= img->height)
23952 slice.y = img->height;
23953 if (slice.x + slice.width >= img->width)
23954 slice.width = img->width - slice.x;
23955 if (slice.y + slice.height > img->height)
23956 slice.height = img->height - slice.y;
23957
23958 if (slice.width == 0 || slice.height == 0)
23959 return;
23960
23961 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23962
23963 it->descent = slice.height - glyph_ascent;
23964 if (slice.y == 0)
23965 it->descent += img->vmargin;
23966 if (slice.y + slice.height == img->height)
23967 it->descent += img->vmargin;
23968 it->phys_descent = it->descent;
23969
23970 it->pixel_width = slice.width;
23971 if (slice.x == 0)
23972 it->pixel_width += img->hmargin;
23973 if (slice.x + slice.width == img->width)
23974 it->pixel_width += img->hmargin;
23975
23976 /* It's quite possible for images to have an ascent greater than
23977 their height, so don't get confused in that case. */
23978 if (it->descent < 0)
23979 it->descent = 0;
23980
23981 it->nglyphs = 1;
23982
23983 if (face->box != FACE_NO_BOX)
23984 {
23985 if (face->box_line_width > 0)
23986 {
23987 if (slice.y == 0)
23988 it->ascent += face->box_line_width;
23989 if (slice.y + slice.height == img->height)
23990 it->descent += face->box_line_width;
23991 }
23992
23993 if (it->start_of_box_run_p && slice.x == 0)
23994 it->pixel_width += eabs (face->box_line_width);
23995 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23996 it->pixel_width += eabs (face->box_line_width);
23997 }
23998
23999 take_vertical_position_into_account (it);
24000
24001 /* Automatically crop wide image glyphs at right edge so we can
24002 draw the cursor on same display row. */
24003 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24004 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24005 {
24006 it->pixel_width -= crop;
24007 slice.width -= crop;
24008 }
24009
24010 if (it->glyph_row)
24011 {
24012 struct glyph *glyph;
24013 enum glyph_row_area area = it->area;
24014
24015 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24016 if (glyph < it->glyph_row->glyphs[area + 1])
24017 {
24018 glyph->charpos = CHARPOS (it->position);
24019 glyph->object = it->object;
24020 glyph->pixel_width = it->pixel_width;
24021 glyph->ascent = glyph_ascent;
24022 glyph->descent = it->descent;
24023 glyph->voffset = it->voffset;
24024 glyph->type = IMAGE_GLYPH;
24025 glyph->avoid_cursor_p = it->avoid_cursor_p;
24026 glyph->multibyte_p = it->multibyte_p;
24027 glyph->left_box_line_p = it->start_of_box_run_p;
24028 glyph->right_box_line_p = it->end_of_box_run_p;
24029 glyph->overlaps_vertically_p = 0;
24030 glyph->padding_p = 0;
24031 glyph->glyph_not_available_p = 0;
24032 glyph->face_id = it->face_id;
24033 glyph->u.img_id = img->id;
24034 glyph->slice.img = slice;
24035 glyph->font_type = FONT_TYPE_UNKNOWN;
24036 if (it->bidi_p)
24037 {
24038 glyph->resolved_level = it->bidi_it.resolved_level;
24039 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24040 emacs_abort ();
24041 glyph->bidi_type = it->bidi_it.type;
24042 }
24043 ++it->glyph_row->used[area];
24044 }
24045 else
24046 IT_EXPAND_MATRIX_WIDTH (it, area);
24047 }
24048 }
24049
24050
24051 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24052 of the glyph, WIDTH and HEIGHT are the width and height of the
24053 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24054
24055 static void
24056 append_stretch_glyph (struct it *it, Lisp_Object object,
24057 int width, int height, int ascent)
24058 {
24059 struct glyph *glyph;
24060 enum glyph_row_area area = it->area;
24061
24062 eassert (ascent >= 0 && ascent <= height);
24063
24064 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24065 if (glyph < it->glyph_row->glyphs[area + 1])
24066 {
24067 /* If the glyph row is reversed, we need to prepend the glyph
24068 rather than append it. */
24069 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24070 {
24071 struct glyph *g;
24072
24073 /* Make room for the additional glyph. */
24074 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24075 g[1] = *g;
24076 glyph = it->glyph_row->glyphs[area];
24077 }
24078 glyph->charpos = CHARPOS (it->position);
24079 glyph->object = object;
24080 glyph->pixel_width = width;
24081 glyph->ascent = ascent;
24082 glyph->descent = height - ascent;
24083 glyph->voffset = it->voffset;
24084 glyph->type = STRETCH_GLYPH;
24085 glyph->avoid_cursor_p = it->avoid_cursor_p;
24086 glyph->multibyte_p = it->multibyte_p;
24087 glyph->left_box_line_p = it->start_of_box_run_p;
24088 glyph->right_box_line_p = it->end_of_box_run_p;
24089 glyph->overlaps_vertically_p = 0;
24090 glyph->padding_p = 0;
24091 glyph->glyph_not_available_p = 0;
24092 glyph->face_id = it->face_id;
24093 glyph->u.stretch.ascent = ascent;
24094 glyph->u.stretch.height = height;
24095 glyph->slice.img = null_glyph_slice;
24096 glyph->font_type = FONT_TYPE_UNKNOWN;
24097 if (it->bidi_p)
24098 {
24099 glyph->resolved_level = it->bidi_it.resolved_level;
24100 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24101 emacs_abort ();
24102 glyph->bidi_type = it->bidi_it.type;
24103 }
24104 else
24105 {
24106 glyph->resolved_level = 0;
24107 glyph->bidi_type = UNKNOWN_BT;
24108 }
24109 ++it->glyph_row->used[area];
24110 }
24111 else
24112 IT_EXPAND_MATRIX_WIDTH (it, area);
24113 }
24114
24115 #endif /* HAVE_WINDOW_SYSTEM */
24116
24117 /* Produce a stretch glyph for iterator IT. IT->object is the value
24118 of the glyph property displayed. The value must be a list
24119 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24120 being recognized:
24121
24122 1. `:width WIDTH' specifies that the space should be WIDTH *
24123 canonical char width wide. WIDTH may be an integer or floating
24124 point number.
24125
24126 2. `:relative-width FACTOR' specifies that the width of the stretch
24127 should be computed from the width of the first character having the
24128 `glyph' property, and should be FACTOR times that width.
24129
24130 3. `:align-to HPOS' specifies that the space should be wide enough
24131 to reach HPOS, a value in canonical character units.
24132
24133 Exactly one of the above pairs must be present.
24134
24135 4. `:height HEIGHT' specifies that the height of the stretch produced
24136 should be HEIGHT, measured in canonical character units.
24137
24138 5. `:relative-height FACTOR' specifies that the height of the
24139 stretch should be FACTOR times the height of the characters having
24140 the glyph property.
24141
24142 Either none or exactly one of 4 or 5 must be present.
24143
24144 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24145 of the stretch should be used for the ascent of the stretch.
24146 ASCENT must be in the range 0 <= ASCENT <= 100. */
24147
24148 void
24149 produce_stretch_glyph (struct it *it)
24150 {
24151 /* (space :width WIDTH :height HEIGHT ...) */
24152 Lisp_Object prop, plist;
24153 int width = 0, height = 0, align_to = -1;
24154 int zero_width_ok_p = 0;
24155 double tem;
24156 struct font *font = NULL;
24157
24158 #ifdef HAVE_WINDOW_SYSTEM
24159 int ascent = 0;
24160 int zero_height_ok_p = 0;
24161
24162 if (FRAME_WINDOW_P (it->f))
24163 {
24164 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24165 font = face->font ? face->font : FRAME_FONT (it->f);
24166 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24167 }
24168 #endif
24169
24170 /* List should start with `space'. */
24171 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24172 plist = XCDR (it->object);
24173
24174 /* Compute the width of the stretch. */
24175 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24176 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24177 {
24178 /* Absolute width `:width WIDTH' specified and valid. */
24179 zero_width_ok_p = 1;
24180 width = (int)tem;
24181 }
24182 #ifdef HAVE_WINDOW_SYSTEM
24183 else if (FRAME_WINDOW_P (it->f)
24184 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24185 {
24186 /* Relative width `:relative-width FACTOR' specified and valid.
24187 Compute the width of the characters having the `glyph'
24188 property. */
24189 struct it it2;
24190 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24191
24192 it2 = *it;
24193 if (it->multibyte_p)
24194 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24195 else
24196 {
24197 it2.c = it2.char_to_display = *p, it2.len = 1;
24198 if (! ASCII_CHAR_P (it2.c))
24199 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24200 }
24201
24202 it2.glyph_row = NULL;
24203 it2.what = IT_CHARACTER;
24204 x_produce_glyphs (&it2);
24205 width = NUMVAL (prop) * it2.pixel_width;
24206 }
24207 #endif /* HAVE_WINDOW_SYSTEM */
24208 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24209 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24210 {
24211 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24212 align_to = (align_to < 0
24213 ? 0
24214 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24215 else if (align_to < 0)
24216 align_to = window_box_left_offset (it->w, TEXT_AREA);
24217 width = max (0, (int)tem + align_to - it->current_x);
24218 zero_width_ok_p = 1;
24219 }
24220 else
24221 /* Nothing specified -> width defaults to canonical char width. */
24222 width = FRAME_COLUMN_WIDTH (it->f);
24223
24224 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24225 width = 1;
24226
24227 #ifdef HAVE_WINDOW_SYSTEM
24228 /* Compute height. */
24229 if (FRAME_WINDOW_P (it->f))
24230 {
24231 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24232 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24233 {
24234 height = (int)tem;
24235 zero_height_ok_p = 1;
24236 }
24237 else if (prop = Fplist_get (plist, QCrelative_height),
24238 NUMVAL (prop) > 0)
24239 height = FONT_HEIGHT (font) * NUMVAL (prop);
24240 else
24241 height = FONT_HEIGHT (font);
24242
24243 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24244 height = 1;
24245
24246 /* Compute percentage of height used for ascent. If
24247 `:ascent ASCENT' is present and valid, use that. Otherwise,
24248 derive the ascent from the font in use. */
24249 if (prop = Fplist_get (plist, QCascent),
24250 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24251 ascent = height * NUMVAL (prop) / 100.0;
24252 else if (!NILP (prop)
24253 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24254 ascent = min (max (0, (int)tem), height);
24255 else
24256 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24257 }
24258 else
24259 #endif /* HAVE_WINDOW_SYSTEM */
24260 height = 1;
24261
24262 if (width > 0 && it->line_wrap != TRUNCATE
24263 && it->current_x + width > it->last_visible_x)
24264 {
24265 width = it->last_visible_x - it->current_x;
24266 #ifdef HAVE_WINDOW_SYSTEM
24267 /* Subtract one more pixel from the stretch width, but only on
24268 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24269 width -= FRAME_WINDOW_P (it->f);
24270 #endif
24271 }
24272
24273 if (width > 0 && height > 0 && it->glyph_row)
24274 {
24275 Lisp_Object o_object = it->object;
24276 Lisp_Object object = it->stack[it->sp - 1].string;
24277 int n = width;
24278
24279 if (!STRINGP (object))
24280 object = it->w->buffer;
24281 #ifdef HAVE_WINDOW_SYSTEM
24282 if (FRAME_WINDOW_P (it->f))
24283 append_stretch_glyph (it, object, width, height, ascent);
24284 else
24285 #endif
24286 {
24287 it->object = object;
24288 it->char_to_display = ' ';
24289 it->pixel_width = it->len = 1;
24290 while (n--)
24291 tty_append_glyph (it);
24292 it->object = o_object;
24293 }
24294 }
24295
24296 it->pixel_width = width;
24297 #ifdef HAVE_WINDOW_SYSTEM
24298 if (FRAME_WINDOW_P (it->f))
24299 {
24300 it->ascent = it->phys_ascent = ascent;
24301 it->descent = it->phys_descent = height - it->ascent;
24302 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24303 take_vertical_position_into_account (it);
24304 }
24305 else
24306 #endif
24307 it->nglyphs = width;
24308 }
24309
24310 /* Get information about special display element WHAT in an
24311 environment described by IT. WHAT is one of IT_TRUNCATION or
24312 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24313 non-null glyph_row member. This function ensures that fields like
24314 face_id, c, len of IT are left untouched. */
24315
24316 static void
24317 produce_special_glyphs (struct it *it, enum display_element_type what)
24318 {
24319 struct it temp_it;
24320 Lisp_Object gc;
24321 GLYPH glyph;
24322
24323 temp_it = *it;
24324 temp_it.object = make_number (0);
24325 memset (&temp_it.current, 0, sizeof temp_it.current);
24326
24327 if (what == IT_CONTINUATION)
24328 {
24329 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24330 if (it->bidi_it.paragraph_dir == R2L)
24331 SET_GLYPH_FROM_CHAR (glyph, '/');
24332 else
24333 SET_GLYPH_FROM_CHAR (glyph, '\\');
24334 if (it->dp
24335 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24336 {
24337 /* FIXME: Should we mirror GC for R2L lines? */
24338 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24339 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24340 }
24341 }
24342 else if (what == IT_TRUNCATION)
24343 {
24344 /* Truncation glyph. */
24345 SET_GLYPH_FROM_CHAR (glyph, '$');
24346 if (it->dp
24347 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24348 {
24349 /* FIXME: Should we mirror GC for R2L lines? */
24350 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24351 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24352 }
24353 }
24354 else
24355 emacs_abort ();
24356
24357 #ifdef HAVE_WINDOW_SYSTEM
24358 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24359 is turned off, we precede the truncation/continuation glyphs by a
24360 stretch glyph whose width is computed such that these special
24361 glyphs are aligned at the window margin, even when very different
24362 fonts are used in different glyph rows. */
24363 if (FRAME_WINDOW_P (temp_it.f)
24364 /* init_iterator calls this with it->glyph_row == NULL, and it
24365 wants only the pixel width of the truncation/continuation
24366 glyphs. */
24367 && temp_it.glyph_row
24368 /* insert_left_trunc_glyphs calls us at the beginning of the
24369 row, and it has its own calculation of the stretch glyph
24370 width. */
24371 && temp_it.glyph_row->used[TEXT_AREA] > 0
24372 && (temp_it.glyph_row->reversed_p
24373 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24374 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24375 {
24376 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24377
24378 if (stretch_width > 0)
24379 {
24380 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24381 struct font *font =
24382 face->font ? face->font : FRAME_FONT (temp_it.f);
24383 int stretch_ascent =
24384 (((temp_it.ascent + temp_it.descent)
24385 * FONT_BASE (font)) / FONT_HEIGHT (font));
24386
24387 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24388 temp_it.ascent + temp_it.descent,
24389 stretch_ascent);
24390 }
24391 }
24392 #endif
24393
24394 temp_it.dp = NULL;
24395 temp_it.what = IT_CHARACTER;
24396 temp_it.len = 1;
24397 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24398 temp_it.face_id = GLYPH_FACE (glyph);
24399 temp_it.len = CHAR_BYTES (temp_it.c);
24400
24401 PRODUCE_GLYPHS (&temp_it);
24402 it->pixel_width = temp_it.pixel_width;
24403 it->nglyphs = temp_it.pixel_width;
24404 }
24405
24406 #ifdef HAVE_WINDOW_SYSTEM
24407
24408 /* Calculate line-height and line-spacing properties.
24409 An integer value specifies explicit pixel value.
24410 A float value specifies relative value to current face height.
24411 A cons (float . face-name) specifies relative value to
24412 height of specified face font.
24413
24414 Returns height in pixels, or nil. */
24415
24416
24417 static Lisp_Object
24418 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24419 int boff, int override)
24420 {
24421 Lisp_Object face_name = Qnil;
24422 int ascent, descent, height;
24423
24424 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24425 return val;
24426
24427 if (CONSP (val))
24428 {
24429 face_name = XCAR (val);
24430 val = XCDR (val);
24431 if (!NUMBERP (val))
24432 val = make_number (1);
24433 if (NILP (face_name))
24434 {
24435 height = it->ascent + it->descent;
24436 goto scale;
24437 }
24438 }
24439
24440 if (NILP (face_name))
24441 {
24442 font = FRAME_FONT (it->f);
24443 boff = FRAME_BASELINE_OFFSET (it->f);
24444 }
24445 else if (EQ (face_name, Qt))
24446 {
24447 override = 0;
24448 }
24449 else
24450 {
24451 int face_id;
24452 struct face *face;
24453
24454 face_id = lookup_named_face (it->f, face_name, 0);
24455 if (face_id < 0)
24456 return make_number (-1);
24457
24458 face = FACE_FROM_ID (it->f, face_id);
24459 font = face->font;
24460 if (font == NULL)
24461 return make_number (-1);
24462 boff = font->baseline_offset;
24463 if (font->vertical_centering)
24464 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24465 }
24466
24467 ascent = FONT_BASE (font) + boff;
24468 descent = FONT_DESCENT (font) - boff;
24469
24470 if (override)
24471 {
24472 it->override_ascent = ascent;
24473 it->override_descent = descent;
24474 it->override_boff = boff;
24475 }
24476
24477 height = ascent + descent;
24478
24479 scale:
24480 if (FLOATP (val))
24481 height = (int)(XFLOAT_DATA (val) * height);
24482 else if (INTEGERP (val))
24483 height *= XINT (val);
24484
24485 return make_number (height);
24486 }
24487
24488
24489 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24490 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24491 and only if this is for a character for which no font was found.
24492
24493 If the display method (it->glyphless_method) is
24494 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24495 length of the acronym or the hexadecimal string, UPPER_XOFF and
24496 UPPER_YOFF are pixel offsets for the upper part of the string,
24497 LOWER_XOFF and LOWER_YOFF are for the lower part.
24498
24499 For the other display methods, LEN through LOWER_YOFF are zero. */
24500
24501 static void
24502 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24503 short upper_xoff, short upper_yoff,
24504 short lower_xoff, short lower_yoff)
24505 {
24506 struct glyph *glyph;
24507 enum glyph_row_area area = it->area;
24508
24509 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24510 if (glyph < it->glyph_row->glyphs[area + 1])
24511 {
24512 /* If the glyph row is reversed, we need to prepend the glyph
24513 rather than append it. */
24514 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24515 {
24516 struct glyph *g;
24517
24518 /* Make room for the additional glyph. */
24519 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24520 g[1] = *g;
24521 glyph = it->glyph_row->glyphs[area];
24522 }
24523 glyph->charpos = CHARPOS (it->position);
24524 glyph->object = it->object;
24525 glyph->pixel_width = it->pixel_width;
24526 glyph->ascent = it->ascent;
24527 glyph->descent = it->descent;
24528 glyph->voffset = it->voffset;
24529 glyph->type = GLYPHLESS_GLYPH;
24530 glyph->u.glyphless.method = it->glyphless_method;
24531 glyph->u.glyphless.for_no_font = for_no_font;
24532 glyph->u.glyphless.len = len;
24533 glyph->u.glyphless.ch = it->c;
24534 glyph->slice.glyphless.upper_xoff = upper_xoff;
24535 glyph->slice.glyphless.upper_yoff = upper_yoff;
24536 glyph->slice.glyphless.lower_xoff = lower_xoff;
24537 glyph->slice.glyphless.lower_yoff = lower_yoff;
24538 glyph->avoid_cursor_p = it->avoid_cursor_p;
24539 glyph->multibyte_p = it->multibyte_p;
24540 glyph->left_box_line_p = it->start_of_box_run_p;
24541 glyph->right_box_line_p = it->end_of_box_run_p;
24542 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24543 || it->phys_descent > it->descent);
24544 glyph->padding_p = 0;
24545 glyph->glyph_not_available_p = 0;
24546 glyph->face_id = face_id;
24547 glyph->font_type = FONT_TYPE_UNKNOWN;
24548 if (it->bidi_p)
24549 {
24550 glyph->resolved_level = it->bidi_it.resolved_level;
24551 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24552 emacs_abort ();
24553 glyph->bidi_type = it->bidi_it.type;
24554 }
24555 ++it->glyph_row->used[area];
24556 }
24557 else
24558 IT_EXPAND_MATRIX_WIDTH (it, area);
24559 }
24560
24561
24562 /* Produce a glyph for a glyphless character for iterator IT.
24563 IT->glyphless_method specifies which method to use for displaying
24564 the character. See the description of enum
24565 glyphless_display_method in dispextern.h for the detail.
24566
24567 FOR_NO_FONT is nonzero if and only if this is for a character for
24568 which no font was found. ACRONYM, if non-nil, is an acronym string
24569 for the character. */
24570
24571 static void
24572 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24573 {
24574 int face_id;
24575 struct face *face;
24576 struct font *font;
24577 int base_width, base_height, width, height;
24578 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24579 int len;
24580
24581 /* Get the metrics of the base font. We always refer to the current
24582 ASCII face. */
24583 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24584 font = face->font ? face->font : FRAME_FONT (it->f);
24585 it->ascent = FONT_BASE (font) + font->baseline_offset;
24586 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24587 base_height = it->ascent + it->descent;
24588 base_width = font->average_width;
24589
24590 /* Get a face ID for the glyph by utilizing a cache (the same way as
24591 done for `escape-glyph' in get_next_display_element). */
24592 if (it->f == last_glyphless_glyph_frame
24593 && it->face_id == last_glyphless_glyph_face_id)
24594 {
24595 face_id = last_glyphless_glyph_merged_face_id;
24596 }
24597 else
24598 {
24599 /* Merge the `glyphless-char' face into the current face. */
24600 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24601 last_glyphless_glyph_frame = it->f;
24602 last_glyphless_glyph_face_id = it->face_id;
24603 last_glyphless_glyph_merged_face_id = face_id;
24604 }
24605
24606 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24607 {
24608 it->pixel_width = THIN_SPACE_WIDTH;
24609 len = 0;
24610 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24611 }
24612 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24613 {
24614 width = CHAR_WIDTH (it->c);
24615 if (width == 0)
24616 width = 1;
24617 else if (width > 4)
24618 width = 4;
24619 it->pixel_width = base_width * width;
24620 len = 0;
24621 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24622 }
24623 else
24624 {
24625 char buf[7];
24626 const char *str;
24627 unsigned int code[6];
24628 int upper_len;
24629 int ascent, descent;
24630 struct font_metrics metrics_upper, metrics_lower;
24631
24632 face = FACE_FROM_ID (it->f, face_id);
24633 font = face->font ? face->font : FRAME_FONT (it->f);
24634 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24635
24636 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24637 {
24638 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24639 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24640 if (CONSP (acronym))
24641 acronym = XCAR (acronym);
24642 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24643 }
24644 else
24645 {
24646 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24647 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24648 str = buf;
24649 }
24650 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24651 code[len] = font->driver->encode_char (font, str[len]);
24652 upper_len = (len + 1) / 2;
24653 font->driver->text_extents (font, code, upper_len,
24654 &metrics_upper);
24655 font->driver->text_extents (font, code + upper_len, len - upper_len,
24656 &metrics_lower);
24657
24658
24659
24660 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24661 width = max (metrics_upper.width, metrics_lower.width) + 4;
24662 upper_xoff = upper_yoff = 2; /* the typical case */
24663 if (base_width >= width)
24664 {
24665 /* Align the upper to the left, the lower to the right. */
24666 it->pixel_width = base_width;
24667 lower_xoff = base_width - 2 - metrics_lower.width;
24668 }
24669 else
24670 {
24671 /* Center the shorter one. */
24672 it->pixel_width = width;
24673 if (metrics_upper.width >= metrics_lower.width)
24674 lower_xoff = (width - metrics_lower.width) / 2;
24675 else
24676 {
24677 /* FIXME: This code doesn't look right. It formerly was
24678 missing the "lower_xoff = 0;", which couldn't have
24679 been right since it left lower_xoff uninitialized. */
24680 lower_xoff = 0;
24681 upper_xoff = (width - metrics_upper.width) / 2;
24682 }
24683 }
24684
24685 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24686 top, bottom, and between upper and lower strings. */
24687 height = (metrics_upper.ascent + metrics_upper.descent
24688 + metrics_lower.ascent + metrics_lower.descent) + 5;
24689 /* Center vertically.
24690 H:base_height, D:base_descent
24691 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24692
24693 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24694 descent = D - H/2 + h/2;
24695 lower_yoff = descent - 2 - ld;
24696 upper_yoff = lower_yoff - la - 1 - ud; */
24697 ascent = - (it->descent - (base_height + height + 1) / 2);
24698 descent = it->descent - (base_height - height) / 2;
24699 lower_yoff = descent - 2 - metrics_lower.descent;
24700 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24701 - metrics_upper.descent);
24702 /* Don't make the height shorter than the base height. */
24703 if (height > base_height)
24704 {
24705 it->ascent = ascent;
24706 it->descent = descent;
24707 }
24708 }
24709
24710 it->phys_ascent = it->ascent;
24711 it->phys_descent = it->descent;
24712 if (it->glyph_row)
24713 append_glyphless_glyph (it, face_id, for_no_font, len,
24714 upper_xoff, upper_yoff,
24715 lower_xoff, lower_yoff);
24716 it->nglyphs = 1;
24717 take_vertical_position_into_account (it);
24718 }
24719
24720
24721 /* RIF:
24722 Produce glyphs/get display metrics for the display element IT is
24723 loaded with. See the description of struct it in dispextern.h
24724 for an overview of struct it. */
24725
24726 void
24727 x_produce_glyphs (struct it *it)
24728 {
24729 int extra_line_spacing = it->extra_line_spacing;
24730
24731 it->glyph_not_available_p = 0;
24732
24733 if (it->what == IT_CHARACTER)
24734 {
24735 XChar2b char2b;
24736 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24737 struct font *font = face->font;
24738 struct font_metrics *pcm = NULL;
24739 int boff; /* baseline offset */
24740
24741 if (font == NULL)
24742 {
24743 /* When no suitable font is found, display this character by
24744 the method specified in the first extra slot of
24745 Vglyphless_char_display. */
24746 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24747
24748 eassert (it->what == IT_GLYPHLESS);
24749 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24750 goto done;
24751 }
24752
24753 boff = font->baseline_offset;
24754 if (font->vertical_centering)
24755 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24756
24757 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24758 {
24759 int stretched_p;
24760
24761 it->nglyphs = 1;
24762
24763 if (it->override_ascent >= 0)
24764 {
24765 it->ascent = it->override_ascent;
24766 it->descent = it->override_descent;
24767 boff = it->override_boff;
24768 }
24769 else
24770 {
24771 it->ascent = FONT_BASE (font) + boff;
24772 it->descent = FONT_DESCENT (font) - boff;
24773 }
24774
24775 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24776 {
24777 pcm = get_per_char_metric (font, &char2b);
24778 if (pcm->width == 0
24779 && pcm->rbearing == 0 && pcm->lbearing == 0)
24780 pcm = NULL;
24781 }
24782
24783 if (pcm)
24784 {
24785 it->phys_ascent = pcm->ascent + boff;
24786 it->phys_descent = pcm->descent - boff;
24787 it->pixel_width = pcm->width;
24788 }
24789 else
24790 {
24791 it->glyph_not_available_p = 1;
24792 it->phys_ascent = it->ascent;
24793 it->phys_descent = it->descent;
24794 it->pixel_width = font->space_width;
24795 }
24796
24797 if (it->constrain_row_ascent_descent_p)
24798 {
24799 if (it->descent > it->max_descent)
24800 {
24801 it->ascent += it->descent - it->max_descent;
24802 it->descent = it->max_descent;
24803 }
24804 if (it->ascent > it->max_ascent)
24805 {
24806 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24807 it->ascent = it->max_ascent;
24808 }
24809 it->phys_ascent = min (it->phys_ascent, it->ascent);
24810 it->phys_descent = min (it->phys_descent, it->descent);
24811 extra_line_spacing = 0;
24812 }
24813
24814 /* If this is a space inside a region of text with
24815 `space-width' property, change its width. */
24816 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24817 if (stretched_p)
24818 it->pixel_width *= XFLOATINT (it->space_width);
24819
24820 /* If face has a box, add the box thickness to the character
24821 height. If character has a box line to the left and/or
24822 right, add the box line width to the character's width. */
24823 if (face->box != FACE_NO_BOX)
24824 {
24825 int thick = face->box_line_width;
24826
24827 if (thick > 0)
24828 {
24829 it->ascent += thick;
24830 it->descent += thick;
24831 }
24832 else
24833 thick = -thick;
24834
24835 if (it->start_of_box_run_p)
24836 it->pixel_width += thick;
24837 if (it->end_of_box_run_p)
24838 it->pixel_width += thick;
24839 }
24840
24841 /* If face has an overline, add the height of the overline
24842 (1 pixel) and a 1 pixel margin to the character height. */
24843 if (face->overline_p)
24844 it->ascent += overline_margin;
24845
24846 if (it->constrain_row_ascent_descent_p)
24847 {
24848 if (it->ascent > it->max_ascent)
24849 it->ascent = it->max_ascent;
24850 if (it->descent > it->max_descent)
24851 it->descent = it->max_descent;
24852 }
24853
24854 take_vertical_position_into_account (it);
24855
24856 /* If we have to actually produce glyphs, do it. */
24857 if (it->glyph_row)
24858 {
24859 if (stretched_p)
24860 {
24861 /* Translate a space with a `space-width' property
24862 into a stretch glyph. */
24863 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24864 / FONT_HEIGHT (font));
24865 append_stretch_glyph (it, it->object, it->pixel_width,
24866 it->ascent + it->descent, ascent);
24867 }
24868 else
24869 append_glyph (it);
24870
24871 /* If characters with lbearing or rbearing are displayed
24872 in this line, record that fact in a flag of the
24873 glyph row. This is used to optimize X output code. */
24874 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24875 it->glyph_row->contains_overlapping_glyphs_p = 1;
24876 }
24877 if (! stretched_p && it->pixel_width == 0)
24878 /* We assure that all visible glyphs have at least 1-pixel
24879 width. */
24880 it->pixel_width = 1;
24881 }
24882 else if (it->char_to_display == '\n')
24883 {
24884 /* A newline has no width, but we need the height of the
24885 line. But if previous part of the line sets a height,
24886 don't increase that height */
24887
24888 Lisp_Object height;
24889 Lisp_Object total_height = Qnil;
24890
24891 it->override_ascent = -1;
24892 it->pixel_width = 0;
24893 it->nglyphs = 0;
24894
24895 height = get_it_property (it, Qline_height);
24896 /* Split (line-height total-height) list */
24897 if (CONSP (height)
24898 && CONSP (XCDR (height))
24899 && NILP (XCDR (XCDR (height))))
24900 {
24901 total_height = XCAR (XCDR (height));
24902 height = XCAR (height);
24903 }
24904 height = calc_line_height_property (it, height, font, boff, 1);
24905
24906 if (it->override_ascent >= 0)
24907 {
24908 it->ascent = it->override_ascent;
24909 it->descent = it->override_descent;
24910 boff = it->override_boff;
24911 }
24912 else
24913 {
24914 it->ascent = FONT_BASE (font) + boff;
24915 it->descent = FONT_DESCENT (font) - boff;
24916 }
24917
24918 if (EQ (height, Qt))
24919 {
24920 if (it->descent > it->max_descent)
24921 {
24922 it->ascent += it->descent - it->max_descent;
24923 it->descent = it->max_descent;
24924 }
24925 if (it->ascent > it->max_ascent)
24926 {
24927 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24928 it->ascent = it->max_ascent;
24929 }
24930 it->phys_ascent = min (it->phys_ascent, it->ascent);
24931 it->phys_descent = min (it->phys_descent, it->descent);
24932 it->constrain_row_ascent_descent_p = 1;
24933 extra_line_spacing = 0;
24934 }
24935 else
24936 {
24937 Lisp_Object spacing;
24938
24939 it->phys_ascent = it->ascent;
24940 it->phys_descent = it->descent;
24941
24942 if ((it->max_ascent > 0 || it->max_descent > 0)
24943 && face->box != FACE_NO_BOX
24944 && face->box_line_width > 0)
24945 {
24946 it->ascent += face->box_line_width;
24947 it->descent += face->box_line_width;
24948 }
24949 if (!NILP (height)
24950 && XINT (height) > it->ascent + it->descent)
24951 it->ascent = XINT (height) - it->descent;
24952
24953 if (!NILP (total_height))
24954 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24955 else
24956 {
24957 spacing = get_it_property (it, Qline_spacing);
24958 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24959 }
24960 if (INTEGERP (spacing))
24961 {
24962 extra_line_spacing = XINT (spacing);
24963 if (!NILP (total_height))
24964 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24965 }
24966 }
24967 }
24968 else /* i.e. (it->char_to_display == '\t') */
24969 {
24970 if (font->space_width > 0)
24971 {
24972 int tab_width = it->tab_width * font->space_width;
24973 int x = it->current_x + it->continuation_lines_width;
24974 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24975
24976 /* If the distance from the current position to the next tab
24977 stop is less than a space character width, use the
24978 tab stop after that. */
24979 if (next_tab_x - x < font->space_width)
24980 next_tab_x += tab_width;
24981
24982 it->pixel_width = next_tab_x - x;
24983 it->nglyphs = 1;
24984 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24985 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24986
24987 if (it->glyph_row)
24988 {
24989 append_stretch_glyph (it, it->object, it->pixel_width,
24990 it->ascent + it->descent, it->ascent);
24991 }
24992 }
24993 else
24994 {
24995 it->pixel_width = 0;
24996 it->nglyphs = 1;
24997 }
24998 }
24999 }
25000 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25001 {
25002 /* A static composition.
25003
25004 Note: A composition is represented as one glyph in the
25005 glyph matrix. There are no padding glyphs.
25006
25007 Important note: pixel_width, ascent, and descent are the
25008 values of what is drawn by draw_glyphs (i.e. the values of
25009 the overall glyphs composed). */
25010 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25011 int boff; /* baseline offset */
25012 struct composition *cmp = composition_table[it->cmp_it.id];
25013 int glyph_len = cmp->glyph_len;
25014 struct font *font = face->font;
25015
25016 it->nglyphs = 1;
25017
25018 /* If we have not yet calculated pixel size data of glyphs of
25019 the composition for the current face font, calculate them
25020 now. Theoretically, we have to check all fonts for the
25021 glyphs, but that requires much time and memory space. So,
25022 here we check only the font of the first glyph. This may
25023 lead to incorrect display, but it's very rare, and C-l
25024 (recenter-top-bottom) can correct the display anyway. */
25025 if (! cmp->font || cmp->font != font)
25026 {
25027 /* Ascent and descent of the font of the first character
25028 of this composition (adjusted by baseline offset).
25029 Ascent and descent of overall glyphs should not be less
25030 than these, respectively. */
25031 int font_ascent, font_descent, font_height;
25032 /* Bounding box of the overall glyphs. */
25033 int leftmost, rightmost, lowest, highest;
25034 int lbearing, rbearing;
25035 int i, width, ascent, descent;
25036 int left_padded = 0, right_padded = 0;
25037 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25038 XChar2b char2b;
25039 struct font_metrics *pcm;
25040 int font_not_found_p;
25041 ptrdiff_t pos;
25042
25043 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25044 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25045 break;
25046 if (glyph_len < cmp->glyph_len)
25047 right_padded = 1;
25048 for (i = 0; i < glyph_len; i++)
25049 {
25050 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25051 break;
25052 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25053 }
25054 if (i > 0)
25055 left_padded = 1;
25056
25057 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25058 : IT_CHARPOS (*it));
25059 /* If no suitable font is found, use the default font. */
25060 font_not_found_p = font == NULL;
25061 if (font_not_found_p)
25062 {
25063 face = face->ascii_face;
25064 font = face->font;
25065 }
25066 boff = font->baseline_offset;
25067 if (font->vertical_centering)
25068 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25069 font_ascent = FONT_BASE (font) + boff;
25070 font_descent = FONT_DESCENT (font) - boff;
25071 font_height = FONT_HEIGHT (font);
25072
25073 cmp->font = font;
25074
25075 pcm = NULL;
25076 if (! font_not_found_p)
25077 {
25078 get_char_face_and_encoding (it->f, c, it->face_id,
25079 &char2b, 0);
25080 pcm = get_per_char_metric (font, &char2b);
25081 }
25082
25083 /* Initialize the bounding box. */
25084 if (pcm)
25085 {
25086 width = cmp->glyph_len > 0 ? pcm->width : 0;
25087 ascent = pcm->ascent;
25088 descent = pcm->descent;
25089 lbearing = pcm->lbearing;
25090 rbearing = pcm->rbearing;
25091 }
25092 else
25093 {
25094 width = cmp->glyph_len > 0 ? font->space_width : 0;
25095 ascent = FONT_BASE (font);
25096 descent = FONT_DESCENT (font);
25097 lbearing = 0;
25098 rbearing = width;
25099 }
25100
25101 rightmost = width;
25102 leftmost = 0;
25103 lowest = - descent + boff;
25104 highest = ascent + boff;
25105
25106 if (! font_not_found_p
25107 && font->default_ascent
25108 && CHAR_TABLE_P (Vuse_default_ascent)
25109 && !NILP (Faref (Vuse_default_ascent,
25110 make_number (it->char_to_display))))
25111 highest = font->default_ascent + boff;
25112
25113 /* Draw the first glyph at the normal position. It may be
25114 shifted to right later if some other glyphs are drawn
25115 at the left. */
25116 cmp->offsets[i * 2] = 0;
25117 cmp->offsets[i * 2 + 1] = boff;
25118 cmp->lbearing = lbearing;
25119 cmp->rbearing = rbearing;
25120
25121 /* Set cmp->offsets for the remaining glyphs. */
25122 for (i++; i < glyph_len; i++)
25123 {
25124 int left, right, btm, top;
25125 int ch = COMPOSITION_GLYPH (cmp, i);
25126 int face_id;
25127 struct face *this_face;
25128
25129 if (ch == '\t')
25130 ch = ' ';
25131 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25132 this_face = FACE_FROM_ID (it->f, face_id);
25133 font = this_face->font;
25134
25135 if (font == NULL)
25136 pcm = NULL;
25137 else
25138 {
25139 get_char_face_and_encoding (it->f, ch, face_id,
25140 &char2b, 0);
25141 pcm = get_per_char_metric (font, &char2b);
25142 }
25143 if (! pcm)
25144 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25145 else
25146 {
25147 width = pcm->width;
25148 ascent = pcm->ascent;
25149 descent = pcm->descent;
25150 lbearing = pcm->lbearing;
25151 rbearing = pcm->rbearing;
25152 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25153 {
25154 /* Relative composition with or without
25155 alternate chars. */
25156 left = (leftmost + rightmost - width) / 2;
25157 btm = - descent + boff;
25158 if (font->relative_compose
25159 && (! CHAR_TABLE_P (Vignore_relative_composition)
25160 || NILP (Faref (Vignore_relative_composition,
25161 make_number (ch)))))
25162 {
25163
25164 if (- descent >= font->relative_compose)
25165 /* One extra pixel between two glyphs. */
25166 btm = highest + 1;
25167 else if (ascent <= 0)
25168 /* One extra pixel between two glyphs. */
25169 btm = lowest - 1 - ascent - descent;
25170 }
25171 }
25172 else
25173 {
25174 /* A composition rule is specified by an integer
25175 value that encodes global and new reference
25176 points (GREF and NREF). GREF and NREF are
25177 specified by numbers as below:
25178
25179 0---1---2 -- ascent
25180 | |
25181 | |
25182 | |
25183 9--10--11 -- center
25184 | |
25185 ---3---4---5--- baseline
25186 | |
25187 6---7---8 -- descent
25188 */
25189 int rule = COMPOSITION_RULE (cmp, i);
25190 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25191
25192 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25193 grefx = gref % 3, nrefx = nref % 3;
25194 grefy = gref / 3, nrefy = nref / 3;
25195 if (xoff)
25196 xoff = font_height * (xoff - 128) / 256;
25197 if (yoff)
25198 yoff = font_height * (yoff - 128) / 256;
25199
25200 left = (leftmost
25201 + grefx * (rightmost - leftmost) / 2
25202 - nrefx * width / 2
25203 + xoff);
25204
25205 btm = ((grefy == 0 ? highest
25206 : grefy == 1 ? 0
25207 : grefy == 2 ? lowest
25208 : (highest + lowest) / 2)
25209 - (nrefy == 0 ? ascent + descent
25210 : nrefy == 1 ? descent - boff
25211 : nrefy == 2 ? 0
25212 : (ascent + descent) / 2)
25213 + yoff);
25214 }
25215
25216 cmp->offsets[i * 2] = left;
25217 cmp->offsets[i * 2 + 1] = btm + descent;
25218
25219 /* Update the bounding box of the overall glyphs. */
25220 if (width > 0)
25221 {
25222 right = left + width;
25223 if (left < leftmost)
25224 leftmost = left;
25225 if (right > rightmost)
25226 rightmost = right;
25227 }
25228 top = btm + descent + ascent;
25229 if (top > highest)
25230 highest = top;
25231 if (btm < lowest)
25232 lowest = btm;
25233
25234 if (cmp->lbearing > left + lbearing)
25235 cmp->lbearing = left + lbearing;
25236 if (cmp->rbearing < left + rbearing)
25237 cmp->rbearing = left + rbearing;
25238 }
25239 }
25240
25241 /* If there are glyphs whose x-offsets are negative,
25242 shift all glyphs to the right and make all x-offsets
25243 non-negative. */
25244 if (leftmost < 0)
25245 {
25246 for (i = 0; i < cmp->glyph_len; i++)
25247 cmp->offsets[i * 2] -= leftmost;
25248 rightmost -= leftmost;
25249 cmp->lbearing -= leftmost;
25250 cmp->rbearing -= leftmost;
25251 }
25252
25253 if (left_padded && cmp->lbearing < 0)
25254 {
25255 for (i = 0; i < cmp->glyph_len; i++)
25256 cmp->offsets[i * 2] -= cmp->lbearing;
25257 rightmost -= cmp->lbearing;
25258 cmp->rbearing -= cmp->lbearing;
25259 cmp->lbearing = 0;
25260 }
25261 if (right_padded && rightmost < cmp->rbearing)
25262 {
25263 rightmost = cmp->rbearing;
25264 }
25265
25266 cmp->pixel_width = rightmost;
25267 cmp->ascent = highest;
25268 cmp->descent = - lowest;
25269 if (cmp->ascent < font_ascent)
25270 cmp->ascent = font_ascent;
25271 if (cmp->descent < font_descent)
25272 cmp->descent = font_descent;
25273 }
25274
25275 if (it->glyph_row
25276 && (cmp->lbearing < 0
25277 || cmp->rbearing > cmp->pixel_width))
25278 it->glyph_row->contains_overlapping_glyphs_p = 1;
25279
25280 it->pixel_width = cmp->pixel_width;
25281 it->ascent = it->phys_ascent = cmp->ascent;
25282 it->descent = it->phys_descent = cmp->descent;
25283 if (face->box != FACE_NO_BOX)
25284 {
25285 int thick = face->box_line_width;
25286
25287 if (thick > 0)
25288 {
25289 it->ascent += thick;
25290 it->descent += thick;
25291 }
25292 else
25293 thick = - thick;
25294
25295 if (it->start_of_box_run_p)
25296 it->pixel_width += thick;
25297 if (it->end_of_box_run_p)
25298 it->pixel_width += thick;
25299 }
25300
25301 /* If face has an overline, add the height of the overline
25302 (1 pixel) and a 1 pixel margin to the character height. */
25303 if (face->overline_p)
25304 it->ascent += overline_margin;
25305
25306 take_vertical_position_into_account (it);
25307 if (it->ascent < 0)
25308 it->ascent = 0;
25309 if (it->descent < 0)
25310 it->descent = 0;
25311
25312 if (it->glyph_row && cmp->glyph_len > 0)
25313 append_composite_glyph (it);
25314 }
25315 else if (it->what == IT_COMPOSITION)
25316 {
25317 /* A dynamic (automatic) composition. */
25318 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25319 Lisp_Object gstring;
25320 struct font_metrics metrics;
25321
25322 it->nglyphs = 1;
25323
25324 gstring = composition_gstring_from_id (it->cmp_it.id);
25325 it->pixel_width
25326 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25327 &metrics);
25328 if (it->glyph_row
25329 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25330 it->glyph_row->contains_overlapping_glyphs_p = 1;
25331 it->ascent = it->phys_ascent = metrics.ascent;
25332 it->descent = it->phys_descent = metrics.descent;
25333 if (face->box != FACE_NO_BOX)
25334 {
25335 int thick = face->box_line_width;
25336
25337 if (thick > 0)
25338 {
25339 it->ascent += thick;
25340 it->descent += thick;
25341 }
25342 else
25343 thick = - thick;
25344
25345 if (it->start_of_box_run_p)
25346 it->pixel_width += thick;
25347 if (it->end_of_box_run_p)
25348 it->pixel_width += thick;
25349 }
25350 /* If face has an overline, add the height of the overline
25351 (1 pixel) and a 1 pixel margin to the character height. */
25352 if (face->overline_p)
25353 it->ascent += overline_margin;
25354 take_vertical_position_into_account (it);
25355 if (it->ascent < 0)
25356 it->ascent = 0;
25357 if (it->descent < 0)
25358 it->descent = 0;
25359
25360 if (it->glyph_row)
25361 append_composite_glyph (it);
25362 }
25363 else if (it->what == IT_GLYPHLESS)
25364 produce_glyphless_glyph (it, 0, Qnil);
25365 else if (it->what == IT_IMAGE)
25366 produce_image_glyph (it);
25367 else if (it->what == IT_STRETCH)
25368 produce_stretch_glyph (it);
25369
25370 done:
25371 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25372 because this isn't true for images with `:ascent 100'. */
25373 eassert (it->ascent >= 0 && it->descent >= 0);
25374 if (it->area == TEXT_AREA)
25375 it->current_x += it->pixel_width;
25376
25377 if (extra_line_spacing > 0)
25378 {
25379 it->descent += extra_line_spacing;
25380 if (extra_line_spacing > it->max_extra_line_spacing)
25381 it->max_extra_line_spacing = extra_line_spacing;
25382 }
25383
25384 it->max_ascent = max (it->max_ascent, it->ascent);
25385 it->max_descent = max (it->max_descent, it->descent);
25386 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25387 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25388 }
25389
25390 /* EXPORT for RIF:
25391 Output LEN glyphs starting at START at the nominal cursor position.
25392 Advance the nominal cursor over the text. The global variable
25393 updated_window contains the window being updated, updated_row is
25394 the glyph row being updated, and updated_area is the area of that
25395 row being updated. */
25396
25397 void
25398 x_write_glyphs (struct glyph *start, int len)
25399 {
25400 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25401
25402 eassert (updated_window && updated_row);
25403 /* When the window is hscrolled, cursor hpos can legitimately be out
25404 of bounds, but we draw the cursor at the corresponding window
25405 margin in that case. */
25406 if (!updated_row->reversed_p && chpos < 0)
25407 chpos = 0;
25408 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25409 chpos = updated_row->used[TEXT_AREA] - 1;
25410
25411 block_input ();
25412
25413 /* Write glyphs. */
25414
25415 hpos = start - updated_row->glyphs[updated_area];
25416 x = draw_glyphs (updated_window, output_cursor.x,
25417 updated_row, updated_area,
25418 hpos, hpos + len,
25419 DRAW_NORMAL_TEXT, 0);
25420
25421 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25422 if (updated_area == TEXT_AREA
25423 && updated_window->phys_cursor_on_p
25424 && updated_window->phys_cursor.vpos == output_cursor.vpos
25425 && chpos >= hpos
25426 && chpos < hpos + len)
25427 updated_window->phys_cursor_on_p = 0;
25428
25429 unblock_input ();
25430
25431 /* Advance the output cursor. */
25432 output_cursor.hpos += len;
25433 output_cursor.x = x;
25434 }
25435
25436
25437 /* EXPORT for RIF:
25438 Insert LEN glyphs from START at the nominal cursor position. */
25439
25440 void
25441 x_insert_glyphs (struct glyph *start, int len)
25442 {
25443 struct frame *f;
25444 struct window *w;
25445 int line_height, shift_by_width, shifted_region_width;
25446 struct glyph_row *row;
25447 struct glyph *glyph;
25448 int frame_x, frame_y;
25449 ptrdiff_t hpos;
25450
25451 eassert (updated_window && updated_row);
25452 block_input ();
25453 w = updated_window;
25454 f = XFRAME (WINDOW_FRAME (w));
25455
25456 /* Get the height of the line we are in. */
25457 row = updated_row;
25458 line_height = row->height;
25459
25460 /* Get the width of the glyphs to insert. */
25461 shift_by_width = 0;
25462 for (glyph = start; glyph < start + len; ++glyph)
25463 shift_by_width += glyph->pixel_width;
25464
25465 /* Get the width of the region to shift right. */
25466 shifted_region_width = (window_box_width (w, updated_area)
25467 - output_cursor.x
25468 - shift_by_width);
25469
25470 /* Shift right. */
25471 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25472 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25473
25474 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25475 line_height, shift_by_width);
25476
25477 /* Write the glyphs. */
25478 hpos = start - row->glyphs[updated_area];
25479 draw_glyphs (w, output_cursor.x, row, updated_area,
25480 hpos, hpos + len,
25481 DRAW_NORMAL_TEXT, 0);
25482
25483 /* Advance the output cursor. */
25484 output_cursor.hpos += len;
25485 output_cursor.x += shift_by_width;
25486 unblock_input ();
25487 }
25488
25489
25490 /* EXPORT for RIF:
25491 Erase the current text line from the nominal cursor position
25492 (inclusive) to pixel column TO_X (exclusive). The idea is that
25493 everything from TO_X onward is already erased.
25494
25495 TO_X is a pixel position relative to updated_area of
25496 updated_window. TO_X == -1 means clear to the end of this area. */
25497
25498 void
25499 x_clear_end_of_line (int to_x)
25500 {
25501 struct frame *f;
25502 struct window *w = updated_window;
25503 int max_x, min_y, max_y;
25504 int from_x, from_y, to_y;
25505
25506 eassert (updated_window && updated_row);
25507 f = XFRAME (w->frame);
25508
25509 if (updated_row->full_width_p)
25510 max_x = WINDOW_TOTAL_WIDTH (w);
25511 else
25512 max_x = window_box_width (w, updated_area);
25513 max_y = window_text_bottom_y (w);
25514
25515 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25516 of window. For TO_X > 0, truncate to end of drawing area. */
25517 if (to_x == 0)
25518 return;
25519 else if (to_x < 0)
25520 to_x = max_x;
25521 else
25522 to_x = min (to_x, max_x);
25523
25524 to_y = min (max_y, output_cursor.y + updated_row->height);
25525
25526 /* Notice if the cursor will be cleared by this operation. */
25527 if (!updated_row->full_width_p)
25528 notice_overwritten_cursor (w, updated_area,
25529 output_cursor.x, -1,
25530 updated_row->y,
25531 MATRIX_ROW_BOTTOM_Y (updated_row));
25532
25533 from_x = output_cursor.x;
25534
25535 /* Translate to frame coordinates. */
25536 if (updated_row->full_width_p)
25537 {
25538 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25539 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25540 }
25541 else
25542 {
25543 int area_left = window_box_left (w, updated_area);
25544 from_x += area_left;
25545 to_x += area_left;
25546 }
25547
25548 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25549 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25550 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25551
25552 /* Prevent inadvertently clearing to end of the X window. */
25553 if (to_x > from_x && to_y > from_y)
25554 {
25555 block_input ();
25556 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25557 to_x - from_x, to_y - from_y);
25558 unblock_input ();
25559 }
25560 }
25561
25562 #endif /* HAVE_WINDOW_SYSTEM */
25563
25564
25565 \f
25566 /***********************************************************************
25567 Cursor types
25568 ***********************************************************************/
25569
25570 /* Value is the internal representation of the specified cursor type
25571 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25572 of the bar cursor. */
25573
25574 static enum text_cursor_kinds
25575 get_specified_cursor_type (Lisp_Object arg, int *width)
25576 {
25577 enum text_cursor_kinds type;
25578
25579 if (NILP (arg))
25580 return NO_CURSOR;
25581
25582 if (EQ (arg, Qbox))
25583 return FILLED_BOX_CURSOR;
25584
25585 if (EQ (arg, Qhollow))
25586 return HOLLOW_BOX_CURSOR;
25587
25588 if (EQ (arg, Qbar))
25589 {
25590 *width = 2;
25591 return BAR_CURSOR;
25592 }
25593
25594 if (CONSP (arg)
25595 && EQ (XCAR (arg), Qbar)
25596 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25597 {
25598 *width = XINT (XCDR (arg));
25599 return BAR_CURSOR;
25600 }
25601
25602 if (EQ (arg, Qhbar))
25603 {
25604 *width = 2;
25605 return HBAR_CURSOR;
25606 }
25607
25608 if (CONSP (arg)
25609 && EQ (XCAR (arg), Qhbar)
25610 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25611 {
25612 *width = XINT (XCDR (arg));
25613 return HBAR_CURSOR;
25614 }
25615
25616 /* Treat anything unknown as "hollow box cursor".
25617 It was bad to signal an error; people have trouble fixing
25618 .Xdefaults with Emacs, when it has something bad in it. */
25619 type = HOLLOW_BOX_CURSOR;
25620
25621 return type;
25622 }
25623
25624 /* Set the default cursor types for specified frame. */
25625 void
25626 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25627 {
25628 int width = 1;
25629 Lisp_Object tem;
25630
25631 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25632 FRAME_CURSOR_WIDTH (f) = width;
25633
25634 /* By default, set up the blink-off state depending on the on-state. */
25635
25636 tem = Fassoc (arg, Vblink_cursor_alist);
25637 if (!NILP (tem))
25638 {
25639 FRAME_BLINK_OFF_CURSOR (f)
25640 = get_specified_cursor_type (XCDR (tem), &width);
25641 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25642 }
25643 else
25644 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25645 }
25646
25647
25648 #ifdef HAVE_WINDOW_SYSTEM
25649
25650 /* Return the cursor we want to be displayed in window W. Return
25651 width of bar/hbar cursor through WIDTH arg. Return with
25652 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25653 (i.e. if the `system caret' should track this cursor).
25654
25655 In a mini-buffer window, we want the cursor only to appear if we
25656 are reading input from this window. For the selected window, we
25657 want the cursor type given by the frame parameter or buffer local
25658 setting of cursor-type. If explicitly marked off, draw no cursor.
25659 In all other cases, we want a hollow box cursor. */
25660
25661 static enum text_cursor_kinds
25662 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25663 int *active_cursor)
25664 {
25665 struct frame *f = XFRAME (w->frame);
25666 struct buffer *b = XBUFFER (w->buffer);
25667 int cursor_type = DEFAULT_CURSOR;
25668 Lisp_Object alt_cursor;
25669 int non_selected = 0;
25670
25671 *active_cursor = 1;
25672
25673 /* Echo area */
25674 if (cursor_in_echo_area
25675 && FRAME_HAS_MINIBUF_P (f)
25676 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25677 {
25678 if (w == XWINDOW (echo_area_window))
25679 {
25680 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25681 {
25682 *width = FRAME_CURSOR_WIDTH (f);
25683 return FRAME_DESIRED_CURSOR (f);
25684 }
25685 else
25686 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25687 }
25688
25689 *active_cursor = 0;
25690 non_selected = 1;
25691 }
25692
25693 /* Detect a nonselected window or nonselected frame. */
25694 else if (w != XWINDOW (f->selected_window)
25695 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25696 {
25697 *active_cursor = 0;
25698
25699 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25700 return NO_CURSOR;
25701
25702 non_selected = 1;
25703 }
25704
25705 /* Never display a cursor in a window in which cursor-type is nil. */
25706 if (NILP (BVAR (b, cursor_type)))
25707 return NO_CURSOR;
25708
25709 /* Get the normal cursor type for this window. */
25710 if (EQ (BVAR (b, cursor_type), Qt))
25711 {
25712 cursor_type = FRAME_DESIRED_CURSOR (f);
25713 *width = FRAME_CURSOR_WIDTH (f);
25714 }
25715 else
25716 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25717
25718 /* Use cursor-in-non-selected-windows instead
25719 for non-selected window or frame. */
25720 if (non_selected)
25721 {
25722 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25723 if (!EQ (Qt, alt_cursor))
25724 return get_specified_cursor_type (alt_cursor, width);
25725 /* t means modify the normal cursor type. */
25726 if (cursor_type == FILLED_BOX_CURSOR)
25727 cursor_type = HOLLOW_BOX_CURSOR;
25728 else if (cursor_type == BAR_CURSOR && *width > 1)
25729 --*width;
25730 return cursor_type;
25731 }
25732
25733 /* Use normal cursor if not blinked off. */
25734 if (!w->cursor_off_p)
25735 {
25736 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25737 {
25738 if (cursor_type == FILLED_BOX_CURSOR)
25739 {
25740 /* Using a block cursor on large images can be very annoying.
25741 So use a hollow cursor for "large" images.
25742 If image is not transparent (no mask), also use hollow cursor. */
25743 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25744 if (img != NULL && IMAGEP (img->spec))
25745 {
25746 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25747 where N = size of default frame font size.
25748 This should cover most of the "tiny" icons people may use. */
25749 if (!img->mask
25750 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25751 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25752 cursor_type = HOLLOW_BOX_CURSOR;
25753 }
25754 }
25755 else if (cursor_type != NO_CURSOR)
25756 {
25757 /* Display current only supports BOX and HOLLOW cursors for images.
25758 So for now, unconditionally use a HOLLOW cursor when cursor is
25759 not a solid box cursor. */
25760 cursor_type = HOLLOW_BOX_CURSOR;
25761 }
25762 }
25763 return cursor_type;
25764 }
25765
25766 /* Cursor is blinked off, so determine how to "toggle" it. */
25767
25768 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25769 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25770 return get_specified_cursor_type (XCDR (alt_cursor), width);
25771
25772 /* Then see if frame has specified a specific blink off cursor type. */
25773 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25774 {
25775 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25776 return FRAME_BLINK_OFF_CURSOR (f);
25777 }
25778
25779 #if 0
25780 /* Some people liked having a permanently visible blinking cursor,
25781 while others had very strong opinions against it. So it was
25782 decided to remove it. KFS 2003-09-03 */
25783
25784 /* Finally perform built-in cursor blinking:
25785 filled box <-> hollow box
25786 wide [h]bar <-> narrow [h]bar
25787 narrow [h]bar <-> no cursor
25788 other type <-> no cursor */
25789
25790 if (cursor_type == FILLED_BOX_CURSOR)
25791 return HOLLOW_BOX_CURSOR;
25792
25793 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25794 {
25795 *width = 1;
25796 return cursor_type;
25797 }
25798 #endif
25799
25800 return NO_CURSOR;
25801 }
25802
25803
25804 /* Notice when the text cursor of window W has been completely
25805 overwritten by a drawing operation that outputs glyphs in AREA
25806 starting at X0 and ending at X1 in the line starting at Y0 and
25807 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25808 the rest of the line after X0 has been written. Y coordinates
25809 are window-relative. */
25810
25811 static void
25812 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25813 int x0, int x1, int y0, int y1)
25814 {
25815 int cx0, cx1, cy0, cy1;
25816 struct glyph_row *row;
25817
25818 if (!w->phys_cursor_on_p)
25819 return;
25820 if (area != TEXT_AREA)
25821 return;
25822
25823 if (w->phys_cursor.vpos < 0
25824 || w->phys_cursor.vpos >= w->current_matrix->nrows
25825 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25826 !(row->enabled_p && row->displays_text_p)))
25827 return;
25828
25829 if (row->cursor_in_fringe_p)
25830 {
25831 row->cursor_in_fringe_p = 0;
25832 draw_fringe_bitmap (w, row, row->reversed_p);
25833 w->phys_cursor_on_p = 0;
25834 return;
25835 }
25836
25837 cx0 = w->phys_cursor.x;
25838 cx1 = cx0 + w->phys_cursor_width;
25839 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25840 return;
25841
25842 /* The cursor image will be completely removed from the
25843 screen if the output area intersects the cursor area in
25844 y-direction. When we draw in [y0 y1[, and some part of
25845 the cursor is at y < y0, that part must have been drawn
25846 before. When scrolling, the cursor is erased before
25847 actually scrolling, so we don't come here. When not
25848 scrolling, the rows above the old cursor row must have
25849 changed, and in this case these rows must have written
25850 over the cursor image.
25851
25852 Likewise if part of the cursor is below y1, with the
25853 exception of the cursor being in the first blank row at
25854 the buffer and window end because update_text_area
25855 doesn't draw that row. (Except when it does, but
25856 that's handled in update_text_area.) */
25857
25858 cy0 = w->phys_cursor.y;
25859 cy1 = cy0 + w->phys_cursor_height;
25860 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25861 return;
25862
25863 w->phys_cursor_on_p = 0;
25864 }
25865
25866 #endif /* HAVE_WINDOW_SYSTEM */
25867
25868 \f
25869 /************************************************************************
25870 Mouse Face
25871 ************************************************************************/
25872
25873 #ifdef HAVE_WINDOW_SYSTEM
25874
25875 /* EXPORT for RIF:
25876 Fix the display of area AREA of overlapping row ROW in window W
25877 with respect to the overlapping part OVERLAPS. */
25878
25879 void
25880 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25881 enum glyph_row_area area, int overlaps)
25882 {
25883 int i, x;
25884
25885 block_input ();
25886
25887 x = 0;
25888 for (i = 0; i < row->used[area];)
25889 {
25890 if (row->glyphs[area][i].overlaps_vertically_p)
25891 {
25892 int start = i, start_x = x;
25893
25894 do
25895 {
25896 x += row->glyphs[area][i].pixel_width;
25897 ++i;
25898 }
25899 while (i < row->used[area]
25900 && row->glyphs[area][i].overlaps_vertically_p);
25901
25902 draw_glyphs (w, start_x, row, area,
25903 start, i,
25904 DRAW_NORMAL_TEXT, overlaps);
25905 }
25906 else
25907 {
25908 x += row->glyphs[area][i].pixel_width;
25909 ++i;
25910 }
25911 }
25912
25913 unblock_input ();
25914 }
25915
25916
25917 /* EXPORT:
25918 Draw the cursor glyph of window W in glyph row ROW. See the
25919 comment of draw_glyphs for the meaning of HL. */
25920
25921 void
25922 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25923 enum draw_glyphs_face hl)
25924 {
25925 /* If cursor hpos is out of bounds, don't draw garbage. This can
25926 happen in mini-buffer windows when switching between echo area
25927 glyphs and mini-buffer. */
25928 if ((row->reversed_p
25929 ? (w->phys_cursor.hpos >= 0)
25930 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25931 {
25932 int on_p = w->phys_cursor_on_p;
25933 int x1;
25934 int hpos = w->phys_cursor.hpos;
25935
25936 /* When the window is hscrolled, cursor hpos can legitimately be
25937 out of bounds, but we draw the cursor at the corresponding
25938 window margin in that case. */
25939 if (!row->reversed_p && hpos < 0)
25940 hpos = 0;
25941 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25942 hpos = row->used[TEXT_AREA] - 1;
25943
25944 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25945 hl, 0);
25946 w->phys_cursor_on_p = on_p;
25947
25948 if (hl == DRAW_CURSOR)
25949 w->phys_cursor_width = x1 - w->phys_cursor.x;
25950 /* When we erase the cursor, and ROW is overlapped by other
25951 rows, make sure that these overlapping parts of other rows
25952 are redrawn. */
25953 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25954 {
25955 w->phys_cursor_width = x1 - w->phys_cursor.x;
25956
25957 if (row > w->current_matrix->rows
25958 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25959 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25960 OVERLAPS_ERASED_CURSOR);
25961
25962 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25963 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25964 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25965 OVERLAPS_ERASED_CURSOR);
25966 }
25967 }
25968 }
25969
25970
25971 /* EXPORT:
25972 Erase the image of a cursor of window W from the screen. */
25973
25974 void
25975 erase_phys_cursor (struct window *w)
25976 {
25977 struct frame *f = XFRAME (w->frame);
25978 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25979 int hpos = w->phys_cursor.hpos;
25980 int vpos = w->phys_cursor.vpos;
25981 int mouse_face_here_p = 0;
25982 struct glyph_matrix *active_glyphs = w->current_matrix;
25983 struct glyph_row *cursor_row;
25984 struct glyph *cursor_glyph;
25985 enum draw_glyphs_face hl;
25986
25987 /* No cursor displayed or row invalidated => nothing to do on the
25988 screen. */
25989 if (w->phys_cursor_type == NO_CURSOR)
25990 goto mark_cursor_off;
25991
25992 /* VPOS >= active_glyphs->nrows means that window has been resized.
25993 Don't bother to erase the cursor. */
25994 if (vpos >= active_glyphs->nrows)
25995 goto mark_cursor_off;
25996
25997 /* If row containing cursor is marked invalid, there is nothing we
25998 can do. */
25999 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26000 if (!cursor_row->enabled_p)
26001 goto mark_cursor_off;
26002
26003 /* If line spacing is > 0, old cursor may only be partially visible in
26004 window after split-window. So adjust visible height. */
26005 cursor_row->visible_height = min (cursor_row->visible_height,
26006 window_text_bottom_y (w) - cursor_row->y);
26007
26008 /* If row is completely invisible, don't attempt to delete a cursor which
26009 isn't there. This can happen if cursor is at top of a window, and
26010 we switch to a buffer with a header line in that window. */
26011 if (cursor_row->visible_height <= 0)
26012 goto mark_cursor_off;
26013
26014 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26015 if (cursor_row->cursor_in_fringe_p)
26016 {
26017 cursor_row->cursor_in_fringe_p = 0;
26018 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26019 goto mark_cursor_off;
26020 }
26021
26022 /* This can happen when the new row is shorter than the old one.
26023 In this case, either draw_glyphs or clear_end_of_line
26024 should have cleared the cursor. Note that we wouldn't be
26025 able to erase the cursor in this case because we don't have a
26026 cursor glyph at hand. */
26027 if ((cursor_row->reversed_p
26028 ? (w->phys_cursor.hpos < 0)
26029 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26030 goto mark_cursor_off;
26031
26032 /* When the window is hscrolled, cursor hpos can legitimately be out
26033 of bounds, but we draw the cursor at the corresponding window
26034 margin in that case. */
26035 if (!cursor_row->reversed_p && hpos < 0)
26036 hpos = 0;
26037 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26038 hpos = cursor_row->used[TEXT_AREA] - 1;
26039
26040 /* If the cursor is in the mouse face area, redisplay that when
26041 we clear the cursor. */
26042 if (! NILP (hlinfo->mouse_face_window)
26043 && coords_in_mouse_face_p (w, hpos, vpos)
26044 /* Don't redraw the cursor's spot in mouse face if it is at the
26045 end of a line (on a newline). The cursor appears there, but
26046 mouse highlighting does not. */
26047 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26048 mouse_face_here_p = 1;
26049
26050 /* Maybe clear the display under the cursor. */
26051 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26052 {
26053 int x, y, left_x;
26054 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26055 int width;
26056
26057 cursor_glyph = get_phys_cursor_glyph (w);
26058 if (cursor_glyph == NULL)
26059 goto mark_cursor_off;
26060
26061 width = cursor_glyph->pixel_width;
26062 left_x = window_box_left_offset (w, TEXT_AREA);
26063 x = w->phys_cursor.x;
26064 if (x < left_x)
26065 width -= left_x - x;
26066 width = min (width, window_box_width (w, TEXT_AREA) - x);
26067 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26068 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26069
26070 if (width > 0)
26071 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26072 }
26073
26074 /* Erase the cursor by redrawing the character underneath it. */
26075 if (mouse_face_here_p)
26076 hl = DRAW_MOUSE_FACE;
26077 else
26078 hl = DRAW_NORMAL_TEXT;
26079 draw_phys_cursor_glyph (w, cursor_row, hl);
26080
26081 mark_cursor_off:
26082 w->phys_cursor_on_p = 0;
26083 w->phys_cursor_type = NO_CURSOR;
26084 }
26085
26086
26087 /* EXPORT:
26088 Display or clear cursor of window W. If ON is zero, clear the
26089 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26090 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26091
26092 void
26093 display_and_set_cursor (struct window *w, int on,
26094 int hpos, int vpos, int x, int y)
26095 {
26096 struct frame *f = XFRAME (w->frame);
26097 int new_cursor_type;
26098 int new_cursor_width;
26099 int active_cursor;
26100 struct glyph_row *glyph_row;
26101 struct glyph *glyph;
26102
26103 /* This is pointless on invisible frames, and dangerous on garbaged
26104 windows and frames; in the latter case, the frame or window may
26105 be in the midst of changing its size, and x and y may be off the
26106 window. */
26107 if (! FRAME_VISIBLE_P (f)
26108 || FRAME_GARBAGED_P (f)
26109 || vpos >= w->current_matrix->nrows
26110 || hpos >= w->current_matrix->matrix_w)
26111 return;
26112
26113 /* If cursor is off and we want it off, return quickly. */
26114 if (!on && !w->phys_cursor_on_p)
26115 return;
26116
26117 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26118 /* If cursor row is not enabled, we don't really know where to
26119 display the cursor. */
26120 if (!glyph_row->enabled_p)
26121 {
26122 w->phys_cursor_on_p = 0;
26123 return;
26124 }
26125
26126 glyph = NULL;
26127 if (!glyph_row->exact_window_width_line_p
26128 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26129 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26130
26131 eassert (input_blocked_p ());
26132
26133 /* Set new_cursor_type to the cursor we want to be displayed. */
26134 new_cursor_type = get_window_cursor_type (w, glyph,
26135 &new_cursor_width, &active_cursor);
26136
26137 /* If cursor is currently being shown and we don't want it to be or
26138 it is in the wrong place, or the cursor type is not what we want,
26139 erase it. */
26140 if (w->phys_cursor_on_p
26141 && (!on
26142 || w->phys_cursor.x != x
26143 || w->phys_cursor.y != y
26144 || new_cursor_type != w->phys_cursor_type
26145 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26146 && new_cursor_width != w->phys_cursor_width)))
26147 erase_phys_cursor (w);
26148
26149 /* Don't check phys_cursor_on_p here because that flag is only set
26150 to zero in some cases where we know that the cursor has been
26151 completely erased, to avoid the extra work of erasing the cursor
26152 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26153 still not be visible, or it has only been partly erased. */
26154 if (on)
26155 {
26156 w->phys_cursor_ascent = glyph_row->ascent;
26157 w->phys_cursor_height = glyph_row->height;
26158
26159 /* Set phys_cursor_.* before x_draw_.* is called because some
26160 of them may need the information. */
26161 w->phys_cursor.x = x;
26162 w->phys_cursor.y = glyph_row->y;
26163 w->phys_cursor.hpos = hpos;
26164 w->phys_cursor.vpos = vpos;
26165 }
26166
26167 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26168 new_cursor_type, new_cursor_width,
26169 on, active_cursor);
26170 }
26171
26172
26173 /* Switch the display of W's cursor on or off, according to the value
26174 of ON. */
26175
26176 static void
26177 update_window_cursor (struct window *w, int on)
26178 {
26179 /* Don't update cursor in windows whose frame is in the process
26180 of being deleted. */
26181 if (w->current_matrix)
26182 {
26183 int hpos = w->phys_cursor.hpos;
26184 int vpos = w->phys_cursor.vpos;
26185 struct glyph_row *row;
26186
26187 if (vpos >= w->current_matrix->nrows
26188 || hpos >= w->current_matrix->matrix_w)
26189 return;
26190
26191 row = MATRIX_ROW (w->current_matrix, vpos);
26192
26193 /* When the window is hscrolled, cursor hpos can legitimately be
26194 out of bounds, but we draw the cursor at the corresponding
26195 window margin in that case. */
26196 if (!row->reversed_p && hpos < 0)
26197 hpos = 0;
26198 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26199 hpos = row->used[TEXT_AREA] - 1;
26200
26201 block_input ();
26202 display_and_set_cursor (w, on, hpos, vpos,
26203 w->phys_cursor.x, w->phys_cursor.y);
26204 unblock_input ();
26205 }
26206 }
26207
26208
26209 /* Call update_window_cursor with parameter ON_P on all leaf windows
26210 in the window tree rooted at W. */
26211
26212 static void
26213 update_cursor_in_window_tree (struct window *w, int on_p)
26214 {
26215 while (w)
26216 {
26217 if (!NILP (w->hchild))
26218 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26219 else if (!NILP (w->vchild))
26220 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26221 else
26222 update_window_cursor (w, on_p);
26223
26224 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26225 }
26226 }
26227
26228
26229 /* EXPORT:
26230 Display the cursor on window W, or clear it, according to ON_P.
26231 Don't change the cursor's position. */
26232
26233 void
26234 x_update_cursor (struct frame *f, int on_p)
26235 {
26236 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26237 }
26238
26239
26240 /* EXPORT:
26241 Clear the cursor of window W to background color, and mark the
26242 cursor as not shown. This is used when the text where the cursor
26243 is about to be rewritten. */
26244
26245 void
26246 x_clear_cursor (struct window *w)
26247 {
26248 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26249 update_window_cursor (w, 0);
26250 }
26251
26252 #endif /* HAVE_WINDOW_SYSTEM */
26253
26254 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26255 and MSDOS. */
26256 static void
26257 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26258 int start_hpos, int end_hpos,
26259 enum draw_glyphs_face draw)
26260 {
26261 #ifdef HAVE_WINDOW_SYSTEM
26262 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26263 {
26264 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26265 return;
26266 }
26267 #endif
26268 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26269 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26270 #endif
26271 }
26272
26273 /* Display the active region described by mouse_face_* according to DRAW. */
26274
26275 static void
26276 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26277 {
26278 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26279 struct frame *f = XFRAME (WINDOW_FRAME (w));
26280
26281 if (/* If window is in the process of being destroyed, don't bother
26282 to do anything. */
26283 w->current_matrix != NULL
26284 /* Don't update mouse highlight if hidden */
26285 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26286 /* Recognize when we are called to operate on rows that don't exist
26287 anymore. This can happen when a window is split. */
26288 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26289 {
26290 int phys_cursor_on_p = w->phys_cursor_on_p;
26291 struct glyph_row *row, *first, *last;
26292
26293 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26294 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26295
26296 for (row = first; row <= last && row->enabled_p; ++row)
26297 {
26298 int start_hpos, end_hpos, start_x;
26299
26300 /* For all but the first row, the highlight starts at column 0. */
26301 if (row == first)
26302 {
26303 /* R2L rows have BEG and END in reversed order, but the
26304 screen drawing geometry is always left to right. So
26305 we need to mirror the beginning and end of the
26306 highlighted area in R2L rows. */
26307 if (!row->reversed_p)
26308 {
26309 start_hpos = hlinfo->mouse_face_beg_col;
26310 start_x = hlinfo->mouse_face_beg_x;
26311 }
26312 else if (row == last)
26313 {
26314 start_hpos = hlinfo->mouse_face_end_col;
26315 start_x = hlinfo->mouse_face_end_x;
26316 }
26317 else
26318 {
26319 start_hpos = 0;
26320 start_x = 0;
26321 }
26322 }
26323 else if (row->reversed_p && row == last)
26324 {
26325 start_hpos = hlinfo->mouse_face_end_col;
26326 start_x = hlinfo->mouse_face_end_x;
26327 }
26328 else
26329 {
26330 start_hpos = 0;
26331 start_x = 0;
26332 }
26333
26334 if (row == last)
26335 {
26336 if (!row->reversed_p)
26337 end_hpos = hlinfo->mouse_face_end_col;
26338 else if (row == first)
26339 end_hpos = hlinfo->mouse_face_beg_col;
26340 else
26341 {
26342 end_hpos = row->used[TEXT_AREA];
26343 if (draw == DRAW_NORMAL_TEXT)
26344 row->fill_line_p = 1; /* Clear to end of line */
26345 }
26346 }
26347 else if (row->reversed_p && row == first)
26348 end_hpos = hlinfo->mouse_face_beg_col;
26349 else
26350 {
26351 end_hpos = row->used[TEXT_AREA];
26352 if (draw == DRAW_NORMAL_TEXT)
26353 row->fill_line_p = 1; /* Clear to end of line */
26354 }
26355
26356 if (end_hpos > start_hpos)
26357 {
26358 draw_row_with_mouse_face (w, start_x, row,
26359 start_hpos, end_hpos, draw);
26360
26361 row->mouse_face_p
26362 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26363 }
26364 }
26365
26366 #ifdef HAVE_WINDOW_SYSTEM
26367 /* When we've written over the cursor, arrange for it to
26368 be displayed again. */
26369 if (FRAME_WINDOW_P (f)
26370 && phys_cursor_on_p && !w->phys_cursor_on_p)
26371 {
26372 int hpos = w->phys_cursor.hpos;
26373
26374 /* When the window is hscrolled, cursor hpos can legitimately be
26375 out of bounds, but we draw the cursor at the corresponding
26376 window margin in that case. */
26377 if (!row->reversed_p && hpos < 0)
26378 hpos = 0;
26379 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26380 hpos = row->used[TEXT_AREA] - 1;
26381
26382 block_input ();
26383 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26384 w->phys_cursor.x, w->phys_cursor.y);
26385 unblock_input ();
26386 }
26387 #endif /* HAVE_WINDOW_SYSTEM */
26388 }
26389
26390 #ifdef HAVE_WINDOW_SYSTEM
26391 /* Change the mouse cursor. */
26392 if (FRAME_WINDOW_P (f))
26393 {
26394 if (draw == DRAW_NORMAL_TEXT
26395 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26396 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26397 else if (draw == DRAW_MOUSE_FACE)
26398 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26399 else
26400 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26401 }
26402 #endif /* HAVE_WINDOW_SYSTEM */
26403 }
26404
26405 /* EXPORT:
26406 Clear out the mouse-highlighted active region.
26407 Redraw it un-highlighted first. Value is non-zero if mouse
26408 face was actually drawn unhighlighted. */
26409
26410 int
26411 clear_mouse_face (Mouse_HLInfo *hlinfo)
26412 {
26413 int cleared = 0;
26414
26415 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26416 {
26417 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26418 cleared = 1;
26419 }
26420
26421 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26422 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26423 hlinfo->mouse_face_window = Qnil;
26424 hlinfo->mouse_face_overlay = Qnil;
26425 return cleared;
26426 }
26427
26428 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26429 within the mouse face on that window. */
26430 static int
26431 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26432 {
26433 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26434
26435 /* Quickly resolve the easy cases. */
26436 if (!(WINDOWP (hlinfo->mouse_face_window)
26437 && XWINDOW (hlinfo->mouse_face_window) == w))
26438 return 0;
26439 if (vpos < hlinfo->mouse_face_beg_row
26440 || vpos > hlinfo->mouse_face_end_row)
26441 return 0;
26442 if (vpos > hlinfo->mouse_face_beg_row
26443 && vpos < hlinfo->mouse_face_end_row)
26444 return 1;
26445
26446 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26447 {
26448 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26449 {
26450 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26451 return 1;
26452 }
26453 else if ((vpos == hlinfo->mouse_face_beg_row
26454 && hpos >= hlinfo->mouse_face_beg_col)
26455 || (vpos == hlinfo->mouse_face_end_row
26456 && hpos < hlinfo->mouse_face_end_col))
26457 return 1;
26458 }
26459 else
26460 {
26461 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26462 {
26463 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26464 return 1;
26465 }
26466 else if ((vpos == hlinfo->mouse_face_beg_row
26467 && hpos <= hlinfo->mouse_face_beg_col)
26468 || (vpos == hlinfo->mouse_face_end_row
26469 && hpos > hlinfo->mouse_face_end_col))
26470 return 1;
26471 }
26472 return 0;
26473 }
26474
26475
26476 /* EXPORT:
26477 Non-zero if physical cursor of window W is within mouse face. */
26478
26479 int
26480 cursor_in_mouse_face_p (struct window *w)
26481 {
26482 int hpos = w->phys_cursor.hpos;
26483 int vpos = w->phys_cursor.vpos;
26484 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26485
26486 /* When the window is hscrolled, cursor hpos can legitimately be out
26487 of bounds, but we draw the cursor at the corresponding window
26488 margin in that case. */
26489 if (!row->reversed_p && hpos < 0)
26490 hpos = 0;
26491 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26492 hpos = row->used[TEXT_AREA] - 1;
26493
26494 return coords_in_mouse_face_p (w, hpos, vpos);
26495 }
26496
26497
26498 \f
26499 /* Find the glyph rows START_ROW and END_ROW of window W that display
26500 characters between buffer positions START_CHARPOS and END_CHARPOS
26501 (excluding END_CHARPOS). DISP_STRING is a display string that
26502 covers these buffer positions. This is similar to
26503 row_containing_pos, but is more accurate when bidi reordering makes
26504 buffer positions change non-linearly with glyph rows. */
26505 static void
26506 rows_from_pos_range (struct window *w,
26507 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26508 Lisp_Object disp_string,
26509 struct glyph_row **start, struct glyph_row **end)
26510 {
26511 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26512 int last_y = window_text_bottom_y (w);
26513 struct glyph_row *row;
26514
26515 *start = NULL;
26516 *end = NULL;
26517
26518 while (!first->enabled_p
26519 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26520 first++;
26521
26522 /* Find the START row. */
26523 for (row = first;
26524 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26525 row++)
26526 {
26527 /* A row can potentially be the START row if the range of the
26528 characters it displays intersects the range
26529 [START_CHARPOS..END_CHARPOS). */
26530 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26531 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26532 /* See the commentary in row_containing_pos, for the
26533 explanation of the complicated way to check whether
26534 some position is beyond the end of the characters
26535 displayed by a row. */
26536 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26537 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26538 && !row->ends_at_zv_p
26539 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26540 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26541 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26542 && !row->ends_at_zv_p
26543 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26544 {
26545 /* Found a candidate row. Now make sure at least one of the
26546 glyphs it displays has a charpos from the range
26547 [START_CHARPOS..END_CHARPOS).
26548
26549 This is not obvious because bidi reordering could make
26550 buffer positions of a row be 1,2,3,102,101,100, and if we
26551 want to highlight characters in [50..60), we don't want
26552 this row, even though [50..60) does intersect [1..103),
26553 the range of character positions given by the row's start
26554 and end positions. */
26555 struct glyph *g = row->glyphs[TEXT_AREA];
26556 struct glyph *e = g + row->used[TEXT_AREA];
26557
26558 while (g < e)
26559 {
26560 if (((BUFFERP (g->object) || INTEGERP (g->object))
26561 && start_charpos <= g->charpos && g->charpos < end_charpos)
26562 /* A glyph that comes from DISP_STRING is by
26563 definition to be highlighted. */
26564 || EQ (g->object, disp_string))
26565 *start = row;
26566 g++;
26567 }
26568 if (*start)
26569 break;
26570 }
26571 }
26572
26573 /* Find the END row. */
26574 if (!*start
26575 /* If the last row is partially visible, start looking for END
26576 from that row, instead of starting from FIRST. */
26577 && !(row->enabled_p
26578 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26579 row = first;
26580 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26581 {
26582 struct glyph_row *next = row + 1;
26583 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26584
26585 if (!next->enabled_p
26586 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26587 /* The first row >= START whose range of displayed characters
26588 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26589 is the row END + 1. */
26590 || (start_charpos < next_start
26591 && end_charpos < next_start)
26592 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26593 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26594 && !next->ends_at_zv_p
26595 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26596 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26597 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26598 && !next->ends_at_zv_p
26599 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26600 {
26601 *end = row;
26602 break;
26603 }
26604 else
26605 {
26606 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26607 but none of the characters it displays are in the range, it is
26608 also END + 1. */
26609 struct glyph *g = next->glyphs[TEXT_AREA];
26610 struct glyph *s = g;
26611 struct glyph *e = g + next->used[TEXT_AREA];
26612
26613 while (g < e)
26614 {
26615 if (((BUFFERP (g->object) || INTEGERP (g->object))
26616 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26617 /* If the buffer position of the first glyph in
26618 the row is equal to END_CHARPOS, it means
26619 the last character to be highlighted is the
26620 newline of ROW, and we must consider NEXT as
26621 END, not END+1. */
26622 || (((!next->reversed_p && g == s)
26623 || (next->reversed_p && g == e - 1))
26624 && (g->charpos == end_charpos
26625 /* Special case for when NEXT is an
26626 empty line at ZV. */
26627 || (g->charpos == -1
26628 && !row->ends_at_zv_p
26629 && next_start == end_charpos)))))
26630 /* A glyph that comes from DISP_STRING is by
26631 definition to be highlighted. */
26632 || EQ (g->object, disp_string))
26633 break;
26634 g++;
26635 }
26636 if (g == e)
26637 {
26638 *end = row;
26639 break;
26640 }
26641 /* The first row that ends at ZV must be the last to be
26642 highlighted. */
26643 else if (next->ends_at_zv_p)
26644 {
26645 *end = next;
26646 break;
26647 }
26648 }
26649 }
26650 }
26651
26652 /* This function sets the mouse_face_* elements of HLINFO, assuming
26653 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26654 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26655 for the overlay or run of text properties specifying the mouse
26656 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26657 before-string and after-string that must also be highlighted.
26658 DISP_STRING, if non-nil, is a display string that may cover some
26659 or all of the highlighted text. */
26660
26661 static void
26662 mouse_face_from_buffer_pos (Lisp_Object window,
26663 Mouse_HLInfo *hlinfo,
26664 ptrdiff_t mouse_charpos,
26665 ptrdiff_t start_charpos,
26666 ptrdiff_t end_charpos,
26667 Lisp_Object before_string,
26668 Lisp_Object after_string,
26669 Lisp_Object disp_string)
26670 {
26671 struct window *w = XWINDOW (window);
26672 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26673 struct glyph_row *r1, *r2;
26674 struct glyph *glyph, *end;
26675 ptrdiff_t ignore, pos;
26676 int x;
26677
26678 eassert (NILP (disp_string) || STRINGP (disp_string));
26679 eassert (NILP (before_string) || STRINGP (before_string));
26680 eassert (NILP (after_string) || STRINGP (after_string));
26681
26682 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26683 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26684 if (r1 == NULL)
26685 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26686 /* If the before-string or display-string contains newlines,
26687 rows_from_pos_range skips to its last row. Move back. */
26688 if (!NILP (before_string) || !NILP (disp_string))
26689 {
26690 struct glyph_row *prev;
26691 while ((prev = r1 - 1, prev >= first)
26692 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26693 && prev->used[TEXT_AREA] > 0)
26694 {
26695 struct glyph *beg = prev->glyphs[TEXT_AREA];
26696 glyph = beg + prev->used[TEXT_AREA];
26697 while (--glyph >= beg && INTEGERP (glyph->object));
26698 if (glyph < beg
26699 || !(EQ (glyph->object, before_string)
26700 || EQ (glyph->object, disp_string)))
26701 break;
26702 r1 = prev;
26703 }
26704 }
26705 if (r2 == NULL)
26706 {
26707 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26708 hlinfo->mouse_face_past_end = 1;
26709 }
26710 else if (!NILP (after_string))
26711 {
26712 /* If the after-string has newlines, advance to its last row. */
26713 struct glyph_row *next;
26714 struct glyph_row *last
26715 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26716
26717 for (next = r2 + 1;
26718 next <= last
26719 && next->used[TEXT_AREA] > 0
26720 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26721 ++next)
26722 r2 = next;
26723 }
26724 /* The rest of the display engine assumes that mouse_face_beg_row is
26725 either above mouse_face_end_row or identical to it. But with
26726 bidi-reordered continued lines, the row for START_CHARPOS could
26727 be below the row for END_CHARPOS. If so, swap the rows and store
26728 them in correct order. */
26729 if (r1->y > r2->y)
26730 {
26731 struct glyph_row *tem = r2;
26732
26733 r2 = r1;
26734 r1 = tem;
26735 }
26736
26737 hlinfo->mouse_face_beg_y = r1->y;
26738 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26739 hlinfo->mouse_face_end_y = r2->y;
26740 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26741
26742 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26743 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26744 could be anywhere in the row and in any order. The strategy
26745 below is to find the leftmost and the rightmost glyph that
26746 belongs to either of these 3 strings, or whose position is
26747 between START_CHARPOS and END_CHARPOS, and highlight all the
26748 glyphs between those two. This may cover more than just the text
26749 between START_CHARPOS and END_CHARPOS if the range of characters
26750 strides the bidi level boundary, e.g. if the beginning is in R2L
26751 text while the end is in L2R text or vice versa. */
26752 if (!r1->reversed_p)
26753 {
26754 /* This row is in a left to right paragraph. Scan it left to
26755 right. */
26756 glyph = r1->glyphs[TEXT_AREA];
26757 end = glyph + r1->used[TEXT_AREA];
26758 x = r1->x;
26759
26760 /* Skip truncation glyphs at the start of the glyph row. */
26761 if (r1->displays_text_p)
26762 for (; glyph < end
26763 && INTEGERP (glyph->object)
26764 && glyph->charpos < 0;
26765 ++glyph)
26766 x += glyph->pixel_width;
26767
26768 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26769 or DISP_STRING, and the first glyph from buffer whose
26770 position is between START_CHARPOS and END_CHARPOS. */
26771 for (; glyph < end
26772 && !INTEGERP (glyph->object)
26773 && !EQ (glyph->object, disp_string)
26774 && !(BUFFERP (glyph->object)
26775 && (glyph->charpos >= start_charpos
26776 && glyph->charpos < end_charpos));
26777 ++glyph)
26778 {
26779 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26780 are present at buffer positions between START_CHARPOS and
26781 END_CHARPOS, or if they come from an overlay. */
26782 if (EQ (glyph->object, before_string))
26783 {
26784 pos = string_buffer_position (before_string,
26785 start_charpos);
26786 /* If pos == 0, it means before_string came from an
26787 overlay, not from a buffer position. */
26788 if (!pos || (pos >= start_charpos && pos < end_charpos))
26789 break;
26790 }
26791 else if (EQ (glyph->object, after_string))
26792 {
26793 pos = string_buffer_position (after_string, end_charpos);
26794 if (!pos || (pos >= start_charpos && pos < end_charpos))
26795 break;
26796 }
26797 x += glyph->pixel_width;
26798 }
26799 hlinfo->mouse_face_beg_x = x;
26800 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26801 }
26802 else
26803 {
26804 /* This row is in a right to left paragraph. Scan it right to
26805 left. */
26806 struct glyph *g;
26807
26808 end = r1->glyphs[TEXT_AREA] - 1;
26809 glyph = end + r1->used[TEXT_AREA];
26810
26811 /* Skip truncation glyphs at the start of the glyph row. */
26812 if (r1->displays_text_p)
26813 for (; glyph > end
26814 && INTEGERP (glyph->object)
26815 && glyph->charpos < 0;
26816 --glyph)
26817 ;
26818
26819 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26820 or DISP_STRING, and the first glyph from buffer whose
26821 position is between START_CHARPOS and END_CHARPOS. */
26822 for (; glyph > end
26823 && !INTEGERP (glyph->object)
26824 && !EQ (glyph->object, disp_string)
26825 && !(BUFFERP (glyph->object)
26826 && (glyph->charpos >= start_charpos
26827 && glyph->charpos < end_charpos));
26828 --glyph)
26829 {
26830 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26831 are present at buffer positions between START_CHARPOS and
26832 END_CHARPOS, or if they come from an overlay. */
26833 if (EQ (glyph->object, before_string))
26834 {
26835 pos = string_buffer_position (before_string, start_charpos);
26836 /* If pos == 0, it means before_string came from an
26837 overlay, not from a buffer position. */
26838 if (!pos || (pos >= start_charpos && pos < end_charpos))
26839 break;
26840 }
26841 else if (EQ (glyph->object, after_string))
26842 {
26843 pos = string_buffer_position (after_string, end_charpos);
26844 if (!pos || (pos >= start_charpos && pos < end_charpos))
26845 break;
26846 }
26847 }
26848
26849 glyph++; /* first glyph to the right of the highlighted area */
26850 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26851 x += g->pixel_width;
26852 hlinfo->mouse_face_beg_x = x;
26853 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26854 }
26855
26856 /* If the highlight ends in a different row, compute GLYPH and END
26857 for the end row. Otherwise, reuse the values computed above for
26858 the row where the highlight begins. */
26859 if (r2 != r1)
26860 {
26861 if (!r2->reversed_p)
26862 {
26863 glyph = r2->glyphs[TEXT_AREA];
26864 end = glyph + r2->used[TEXT_AREA];
26865 x = r2->x;
26866 }
26867 else
26868 {
26869 end = r2->glyphs[TEXT_AREA] - 1;
26870 glyph = end + r2->used[TEXT_AREA];
26871 }
26872 }
26873
26874 if (!r2->reversed_p)
26875 {
26876 /* Skip truncation and continuation glyphs near the end of the
26877 row, and also blanks and stretch glyphs inserted by
26878 extend_face_to_end_of_line. */
26879 while (end > glyph
26880 && INTEGERP ((end - 1)->object))
26881 --end;
26882 /* Scan the rest of the glyph row from the end, looking for the
26883 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26884 DISP_STRING, or whose position is between START_CHARPOS
26885 and END_CHARPOS */
26886 for (--end;
26887 end > glyph
26888 && !INTEGERP (end->object)
26889 && !EQ (end->object, disp_string)
26890 && !(BUFFERP (end->object)
26891 && (end->charpos >= start_charpos
26892 && end->charpos < end_charpos));
26893 --end)
26894 {
26895 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26896 are present at buffer positions between START_CHARPOS and
26897 END_CHARPOS, or if they come from an overlay. */
26898 if (EQ (end->object, before_string))
26899 {
26900 pos = string_buffer_position (before_string, start_charpos);
26901 if (!pos || (pos >= start_charpos && pos < end_charpos))
26902 break;
26903 }
26904 else if (EQ (end->object, after_string))
26905 {
26906 pos = string_buffer_position (after_string, end_charpos);
26907 if (!pos || (pos >= start_charpos && pos < end_charpos))
26908 break;
26909 }
26910 }
26911 /* Find the X coordinate of the last glyph to be highlighted. */
26912 for (; glyph <= end; ++glyph)
26913 x += glyph->pixel_width;
26914
26915 hlinfo->mouse_face_end_x = x;
26916 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26917 }
26918 else
26919 {
26920 /* Skip truncation and continuation glyphs near the end of the
26921 row, and also blanks and stretch glyphs inserted by
26922 extend_face_to_end_of_line. */
26923 x = r2->x;
26924 end++;
26925 while (end < glyph
26926 && INTEGERP (end->object))
26927 {
26928 x += end->pixel_width;
26929 ++end;
26930 }
26931 /* Scan the rest of the glyph row from the end, looking for the
26932 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26933 DISP_STRING, or whose position is between START_CHARPOS
26934 and END_CHARPOS */
26935 for ( ;
26936 end < glyph
26937 && !INTEGERP (end->object)
26938 && !EQ (end->object, disp_string)
26939 && !(BUFFERP (end->object)
26940 && (end->charpos >= start_charpos
26941 && end->charpos < end_charpos));
26942 ++end)
26943 {
26944 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26945 are present at buffer positions between START_CHARPOS and
26946 END_CHARPOS, or if they come from an overlay. */
26947 if (EQ (end->object, before_string))
26948 {
26949 pos = string_buffer_position (before_string, start_charpos);
26950 if (!pos || (pos >= start_charpos && pos < end_charpos))
26951 break;
26952 }
26953 else if (EQ (end->object, after_string))
26954 {
26955 pos = string_buffer_position (after_string, end_charpos);
26956 if (!pos || (pos >= start_charpos && pos < end_charpos))
26957 break;
26958 }
26959 x += end->pixel_width;
26960 }
26961 /* If we exited the above loop because we arrived at the last
26962 glyph of the row, and its buffer position is still not in
26963 range, it means the last character in range is the preceding
26964 newline. Bump the end column and x values to get past the
26965 last glyph. */
26966 if (end == glyph
26967 && BUFFERP (end->object)
26968 && (end->charpos < start_charpos
26969 || end->charpos >= end_charpos))
26970 {
26971 x += end->pixel_width;
26972 ++end;
26973 }
26974 hlinfo->mouse_face_end_x = x;
26975 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26976 }
26977
26978 hlinfo->mouse_face_window = window;
26979 hlinfo->mouse_face_face_id
26980 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26981 mouse_charpos + 1,
26982 !hlinfo->mouse_face_hidden, -1);
26983 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26984 }
26985
26986 /* The following function is not used anymore (replaced with
26987 mouse_face_from_string_pos), but I leave it here for the time
26988 being, in case someone would. */
26989
26990 #if 0 /* not used */
26991
26992 /* Find the position of the glyph for position POS in OBJECT in
26993 window W's current matrix, and return in *X, *Y the pixel
26994 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26995
26996 RIGHT_P non-zero means return the position of the right edge of the
26997 glyph, RIGHT_P zero means return the left edge position.
26998
26999 If no glyph for POS exists in the matrix, return the position of
27000 the glyph with the next smaller position that is in the matrix, if
27001 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27002 exists in the matrix, return the position of the glyph with the
27003 next larger position in OBJECT.
27004
27005 Value is non-zero if a glyph was found. */
27006
27007 static int
27008 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27009 int *hpos, int *vpos, int *x, int *y, int right_p)
27010 {
27011 int yb = window_text_bottom_y (w);
27012 struct glyph_row *r;
27013 struct glyph *best_glyph = NULL;
27014 struct glyph_row *best_row = NULL;
27015 int best_x = 0;
27016
27017 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27018 r->enabled_p && r->y < yb;
27019 ++r)
27020 {
27021 struct glyph *g = r->glyphs[TEXT_AREA];
27022 struct glyph *e = g + r->used[TEXT_AREA];
27023 int gx;
27024
27025 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27026 if (EQ (g->object, object))
27027 {
27028 if (g->charpos == pos)
27029 {
27030 best_glyph = g;
27031 best_x = gx;
27032 best_row = r;
27033 goto found;
27034 }
27035 else if (best_glyph == NULL
27036 || ((eabs (g->charpos - pos)
27037 < eabs (best_glyph->charpos - pos))
27038 && (right_p
27039 ? g->charpos < pos
27040 : g->charpos > pos)))
27041 {
27042 best_glyph = g;
27043 best_x = gx;
27044 best_row = r;
27045 }
27046 }
27047 }
27048
27049 found:
27050
27051 if (best_glyph)
27052 {
27053 *x = best_x;
27054 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27055
27056 if (right_p)
27057 {
27058 *x += best_glyph->pixel_width;
27059 ++*hpos;
27060 }
27061
27062 *y = best_row->y;
27063 *vpos = best_row - w->current_matrix->rows;
27064 }
27065
27066 return best_glyph != NULL;
27067 }
27068 #endif /* not used */
27069
27070 /* Find the positions of the first and the last glyphs in window W's
27071 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27072 (assumed to be a string), and return in HLINFO's mouse_face_*
27073 members the pixel and column/row coordinates of those glyphs. */
27074
27075 static void
27076 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27077 Lisp_Object object,
27078 ptrdiff_t startpos, ptrdiff_t endpos)
27079 {
27080 int yb = window_text_bottom_y (w);
27081 struct glyph_row *r;
27082 struct glyph *g, *e;
27083 int gx;
27084 int found = 0;
27085
27086 /* Find the glyph row with at least one position in the range
27087 [STARTPOS..ENDPOS], and the first glyph in that row whose
27088 position belongs to that range. */
27089 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27090 r->enabled_p && r->y < yb;
27091 ++r)
27092 {
27093 if (!r->reversed_p)
27094 {
27095 g = r->glyphs[TEXT_AREA];
27096 e = g + r->used[TEXT_AREA];
27097 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27098 if (EQ (g->object, object)
27099 && startpos <= g->charpos && g->charpos <= endpos)
27100 {
27101 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27102 hlinfo->mouse_face_beg_y = r->y;
27103 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27104 hlinfo->mouse_face_beg_x = gx;
27105 found = 1;
27106 break;
27107 }
27108 }
27109 else
27110 {
27111 struct glyph *g1;
27112
27113 e = r->glyphs[TEXT_AREA];
27114 g = e + r->used[TEXT_AREA];
27115 for ( ; g > e; --g)
27116 if (EQ ((g-1)->object, object)
27117 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27118 {
27119 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27120 hlinfo->mouse_face_beg_y = r->y;
27121 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27122 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27123 gx += g1->pixel_width;
27124 hlinfo->mouse_face_beg_x = gx;
27125 found = 1;
27126 break;
27127 }
27128 }
27129 if (found)
27130 break;
27131 }
27132
27133 if (!found)
27134 return;
27135
27136 /* Starting with the next row, look for the first row which does NOT
27137 include any glyphs whose positions are in the range. */
27138 for (++r; r->enabled_p && r->y < yb; ++r)
27139 {
27140 g = r->glyphs[TEXT_AREA];
27141 e = g + r->used[TEXT_AREA];
27142 found = 0;
27143 for ( ; g < e; ++g)
27144 if (EQ (g->object, object)
27145 && startpos <= g->charpos && g->charpos <= endpos)
27146 {
27147 found = 1;
27148 break;
27149 }
27150 if (!found)
27151 break;
27152 }
27153
27154 /* The highlighted region ends on the previous row. */
27155 r--;
27156
27157 /* Set the end row and its vertical pixel coordinate. */
27158 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27159 hlinfo->mouse_face_end_y = r->y;
27160
27161 /* Compute and set the end column and the end column's horizontal
27162 pixel coordinate. */
27163 if (!r->reversed_p)
27164 {
27165 g = r->glyphs[TEXT_AREA];
27166 e = g + r->used[TEXT_AREA];
27167 for ( ; e > g; --e)
27168 if (EQ ((e-1)->object, object)
27169 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27170 break;
27171 hlinfo->mouse_face_end_col = e - g;
27172
27173 for (gx = r->x; g < e; ++g)
27174 gx += g->pixel_width;
27175 hlinfo->mouse_face_end_x = gx;
27176 }
27177 else
27178 {
27179 e = r->glyphs[TEXT_AREA];
27180 g = e + r->used[TEXT_AREA];
27181 for (gx = r->x ; e < g; ++e)
27182 {
27183 if (EQ (e->object, object)
27184 && startpos <= e->charpos && e->charpos <= endpos)
27185 break;
27186 gx += e->pixel_width;
27187 }
27188 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27189 hlinfo->mouse_face_end_x = gx;
27190 }
27191 }
27192
27193 #ifdef HAVE_WINDOW_SYSTEM
27194
27195 /* See if position X, Y is within a hot-spot of an image. */
27196
27197 static int
27198 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27199 {
27200 if (!CONSP (hot_spot))
27201 return 0;
27202
27203 if (EQ (XCAR (hot_spot), Qrect))
27204 {
27205 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27206 Lisp_Object rect = XCDR (hot_spot);
27207 Lisp_Object tem;
27208 if (!CONSP (rect))
27209 return 0;
27210 if (!CONSP (XCAR (rect)))
27211 return 0;
27212 if (!CONSP (XCDR (rect)))
27213 return 0;
27214 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27215 return 0;
27216 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27217 return 0;
27218 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27219 return 0;
27220 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27221 return 0;
27222 return 1;
27223 }
27224 else if (EQ (XCAR (hot_spot), Qcircle))
27225 {
27226 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27227 Lisp_Object circ = XCDR (hot_spot);
27228 Lisp_Object lr, lx0, ly0;
27229 if (CONSP (circ)
27230 && CONSP (XCAR (circ))
27231 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27232 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27233 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27234 {
27235 double r = XFLOATINT (lr);
27236 double dx = XINT (lx0) - x;
27237 double dy = XINT (ly0) - y;
27238 return (dx * dx + dy * dy <= r * r);
27239 }
27240 }
27241 else if (EQ (XCAR (hot_spot), Qpoly))
27242 {
27243 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27244 if (VECTORP (XCDR (hot_spot)))
27245 {
27246 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27247 Lisp_Object *poly = v->contents;
27248 ptrdiff_t n = v->header.size;
27249 ptrdiff_t i;
27250 int inside = 0;
27251 Lisp_Object lx, ly;
27252 int x0, y0;
27253
27254 /* Need an even number of coordinates, and at least 3 edges. */
27255 if (n < 6 || n & 1)
27256 return 0;
27257
27258 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27259 If count is odd, we are inside polygon. Pixels on edges
27260 may or may not be included depending on actual geometry of the
27261 polygon. */
27262 if ((lx = poly[n-2], !INTEGERP (lx))
27263 || (ly = poly[n-1], !INTEGERP (lx)))
27264 return 0;
27265 x0 = XINT (lx), y0 = XINT (ly);
27266 for (i = 0; i < n; i += 2)
27267 {
27268 int x1 = x0, y1 = y0;
27269 if ((lx = poly[i], !INTEGERP (lx))
27270 || (ly = poly[i+1], !INTEGERP (ly)))
27271 return 0;
27272 x0 = XINT (lx), y0 = XINT (ly);
27273
27274 /* Does this segment cross the X line? */
27275 if (x0 >= x)
27276 {
27277 if (x1 >= x)
27278 continue;
27279 }
27280 else if (x1 < x)
27281 continue;
27282 if (y > y0 && y > y1)
27283 continue;
27284 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27285 inside = !inside;
27286 }
27287 return inside;
27288 }
27289 }
27290 return 0;
27291 }
27292
27293 Lisp_Object
27294 find_hot_spot (Lisp_Object map, int x, int y)
27295 {
27296 while (CONSP (map))
27297 {
27298 if (CONSP (XCAR (map))
27299 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27300 return XCAR (map);
27301 map = XCDR (map);
27302 }
27303
27304 return Qnil;
27305 }
27306
27307 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27308 3, 3, 0,
27309 doc: /* Lookup in image map MAP coordinates X and Y.
27310 An image map is an alist where each element has the format (AREA ID PLIST).
27311 An AREA is specified as either a rectangle, a circle, or a polygon:
27312 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27313 pixel coordinates of the upper left and bottom right corners.
27314 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27315 and the radius of the circle; r may be a float or integer.
27316 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27317 vector describes one corner in the polygon.
27318 Returns the alist element for the first matching AREA in MAP. */)
27319 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27320 {
27321 if (NILP (map))
27322 return Qnil;
27323
27324 CHECK_NUMBER (x);
27325 CHECK_NUMBER (y);
27326
27327 return find_hot_spot (map,
27328 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27329 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27330 }
27331
27332
27333 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27334 static void
27335 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27336 {
27337 /* Do not change cursor shape while dragging mouse. */
27338 if (!NILP (do_mouse_tracking))
27339 return;
27340
27341 if (!NILP (pointer))
27342 {
27343 if (EQ (pointer, Qarrow))
27344 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27345 else if (EQ (pointer, Qhand))
27346 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27347 else if (EQ (pointer, Qtext))
27348 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27349 else if (EQ (pointer, intern ("hdrag")))
27350 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27351 #ifdef HAVE_X_WINDOWS
27352 else if (EQ (pointer, intern ("vdrag")))
27353 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27354 #endif
27355 else if (EQ (pointer, intern ("hourglass")))
27356 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27357 else if (EQ (pointer, Qmodeline))
27358 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27359 else
27360 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27361 }
27362
27363 if (cursor != No_Cursor)
27364 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27365 }
27366
27367 #endif /* HAVE_WINDOW_SYSTEM */
27368
27369 /* Take proper action when mouse has moved to the mode or header line
27370 or marginal area AREA of window W, x-position X and y-position Y.
27371 X is relative to the start of the text display area of W, so the
27372 width of bitmap areas and scroll bars must be subtracted to get a
27373 position relative to the start of the mode line. */
27374
27375 static void
27376 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27377 enum window_part area)
27378 {
27379 struct window *w = XWINDOW (window);
27380 struct frame *f = XFRAME (w->frame);
27381 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27382 #ifdef HAVE_WINDOW_SYSTEM
27383 Display_Info *dpyinfo;
27384 #endif
27385 Cursor cursor = No_Cursor;
27386 Lisp_Object pointer = Qnil;
27387 int dx, dy, width, height;
27388 ptrdiff_t charpos;
27389 Lisp_Object string, object = Qnil;
27390 Lisp_Object pos IF_LINT (= Qnil), help;
27391
27392 Lisp_Object mouse_face;
27393 int original_x_pixel = x;
27394 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27395 struct glyph_row *row IF_LINT (= 0);
27396
27397 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27398 {
27399 int x0;
27400 struct glyph *end;
27401
27402 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27403 returns them in row/column units! */
27404 string = mode_line_string (w, area, &x, &y, &charpos,
27405 &object, &dx, &dy, &width, &height);
27406
27407 row = (area == ON_MODE_LINE
27408 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27409 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27410
27411 /* Find the glyph under the mouse pointer. */
27412 if (row->mode_line_p && row->enabled_p)
27413 {
27414 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27415 end = glyph + row->used[TEXT_AREA];
27416
27417 for (x0 = original_x_pixel;
27418 glyph < end && x0 >= glyph->pixel_width;
27419 ++glyph)
27420 x0 -= glyph->pixel_width;
27421
27422 if (glyph >= end)
27423 glyph = NULL;
27424 }
27425 }
27426 else
27427 {
27428 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27429 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27430 returns them in row/column units! */
27431 string = marginal_area_string (w, area, &x, &y, &charpos,
27432 &object, &dx, &dy, &width, &height);
27433 }
27434
27435 help = Qnil;
27436
27437 #ifdef HAVE_WINDOW_SYSTEM
27438 if (IMAGEP (object))
27439 {
27440 Lisp_Object image_map, hotspot;
27441 if ((image_map = Fplist_get (XCDR (object), QCmap),
27442 !NILP (image_map))
27443 && (hotspot = find_hot_spot (image_map, dx, dy),
27444 CONSP (hotspot))
27445 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27446 {
27447 Lisp_Object plist;
27448
27449 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27450 If so, we could look for mouse-enter, mouse-leave
27451 properties in PLIST (and do something...). */
27452 hotspot = XCDR (hotspot);
27453 if (CONSP (hotspot)
27454 && (plist = XCAR (hotspot), CONSP (plist)))
27455 {
27456 pointer = Fplist_get (plist, Qpointer);
27457 if (NILP (pointer))
27458 pointer = Qhand;
27459 help = Fplist_get (plist, Qhelp_echo);
27460 if (!NILP (help))
27461 {
27462 help_echo_string = help;
27463 XSETWINDOW (help_echo_window, w);
27464 help_echo_object = w->buffer;
27465 help_echo_pos = charpos;
27466 }
27467 }
27468 }
27469 if (NILP (pointer))
27470 pointer = Fplist_get (XCDR (object), QCpointer);
27471 }
27472 #endif /* HAVE_WINDOW_SYSTEM */
27473
27474 if (STRINGP (string))
27475 pos = make_number (charpos);
27476
27477 /* Set the help text and mouse pointer. If the mouse is on a part
27478 of the mode line without any text (e.g. past the right edge of
27479 the mode line text), use the default help text and pointer. */
27480 if (STRINGP (string) || area == ON_MODE_LINE)
27481 {
27482 /* Arrange to display the help by setting the global variables
27483 help_echo_string, help_echo_object, and help_echo_pos. */
27484 if (NILP (help))
27485 {
27486 if (STRINGP (string))
27487 help = Fget_text_property (pos, Qhelp_echo, string);
27488
27489 if (!NILP (help))
27490 {
27491 help_echo_string = help;
27492 XSETWINDOW (help_echo_window, w);
27493 help_echo_object = string;
27494 help_echo_pos = charpos;
27495 }
27496 else if (area == ON_MODE_LINE)
27497 {
27498 Lisp_Object default_help
27499 = buffer_local_value_1 (Qmode_line_default_help_echo,
27500 w->buffer);
27501
27502 if (STRINGP (default_help))
27503 {
27504 help_echo_string = default_help;
27505 XSETWINDOW (help_echo_window, w);
27506 help_echo_object = Qnil;
27507 help_echo_pos = -1;
27508 }
27509 }
27510 }
27511
27512 #ifdef HAVE_WINDOW_SYSTEM
27513 /* Change the mouse pointer according to what is under it. */
27514 if (FRAME_WINDOW_P (f))
27515 {
27516 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27517 if (STRINGP (string))
27518 {
27519 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27520
27521 if (NILP (pointer))
27522 pointer = Fget_text_property (pos, Qpointer, string);
27523
27524 /* Change the mouse pointer according to what is under X/Y. */
27525 if (NILP (pointer)
27526 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27527 {
27528 Lisp_Object map;
27529 map = Fget_text_property (pos, Qlocal_map, string);
27530 if (!KEYMAPP (map))
27531 map = Fget_text_property (pos, Qkeymap, string);
27532 if (!KEYMAPP (map))
27533 cursor = dpyinfo->vertical_scroll_bar_cursor;
27534 }
27535 }
27536 else
27537 /* Default mode-line pointer. */
27538 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27539 }
27540 #endif
27541 }
27542
27543 /* Change the mouse face according to what is under X/Y. */
27544 if (STRINGP (string))
27545 {
27546 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27547 if (!NILP (mouse_face)
27548 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27549 && glyph)
27550 {
27551 Lisp_Object b, e;
27552
27553 struct glyph * tmp_glyph;
27554
27555 int gpos;
27556 int gseq_length;
27557 int total_pixel_width;
27558 ptrdiff_t begpos, endpos, ignore;
27559
27560 int vpos, hpos;
27561
27562 b = Fprevious_single_property_change (make_number (charpos + 1),
27563 Qmouse_face, string, Qnil);
27564 if (NILP (b))
27565 begpos = 0;
27566 else
27567 begpos = XINT (b);
27568
27569 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27570 if (NILP (e))
27571 endpos = SCHARS (string);
27572 else
27573 endpos = XINT (e);
27574
27575 /* Calculate the glyph position GPOS of GLYPH in the
27576 displayed string, relative to the beginning of the
27577 highlighted part of the string.
27578
27579 Note: GPOS is different from CHARPOS. CHARPOS is the
27580 position of GLYPH in the internal string object. A mode
27581 line string format has structures which are converted to
27582 a flattened string by the Emacs Lisp interpreter. The
27583 internal string is an element of those structures. The
27584 displayed string is the flattened string. */
27585 tmp_glyph = row_start_glyph;
27586 while (tmp_glyph < glyph
27587 && (!(EQ (tmp_glyph->object, glyph->object)
27588 && begpos <= tmp_glyph->charpos
27589 && tmp_glyph->charpos < endpos)))
27590 tmp_glyph++;
27591 gpos = glyph - tmp_glyph;
27592
27593 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27594 the highlighted part of the displayed string to which
27595 GLYPH belongs. Note: GSEQ_LENGTH is different from
27596 SCHARS (STRING), because the latter returns the length of
27597 the internal string. */
27598 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27599 tmp_glyph > glyph
27600 && (!(EQ (tmp_glyph->object, glyph->object)
27601 && begpos <= tmp_glyph->charpos
27602 && tmp_glyph->charpos < endpos));
27603 tmp_glyph--)
27604 ;
27605 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27606
27607 /* Calculate the total pixel width of all the glyphs between
27608 the beginning of the highlighted area and GLYPH. */
27609 total_pixel_width = 0;
27610 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27611 total_pixel_width += tmp_glyph->pixel_width;
27612
27613 /* Pre calculation of re-rendering position. Note: X is in
27614 column units here, after the call to mode_line_string or
27615 marginal_area_string. */
27616 hpos = x - gpos;
27617 vpos = (area == ON_MODE_LINE
27618 ? (w->current_matrix)->nrows - 1
27619 : 0);
27620
27621 /* If GLYPH's position is included in the region that is
27622 already drawn in mouse face, we have nothing to do. */
27623 if ( EQ (window, hlinfo->mouse_face_window)
27624 && (!row->reversed_p
27625 ? (hlinfo->mouse_face_beg_col <= hpos
27626 && hpos < hlinfo->mouse_face_end_col)
27627 /* In R2L rows we swap BEG and END, see below. */
27628 : (hlinfo->mouse_face_end_col <= hpos
27629 && hpos < hlinfo->mouse_face_beg_col))
27630 && hlinfo->mouse_face_beg_row == vpos )
27631 return;
27632
27633 if (clear_mouse_face (hlinfo))
27634 cursor = No_Cursor;
27635
27636 if (!row->reversed_p)
27637 {
27638 hlinfo->mouse_face_beg_col = hpos;
27639 hlinfo->mouse_face_beg_x = original_x_pixel
27640 - (total_pixel_width + dx);
27641 hlinfo->mouse_face_end_col = hpos + gseq_length;
27642 hlinfo->mouse_face_end_x = 0;
27643 }
27644 else
27645 {
27646 /* In R2L rows, show_mouse_face expects BEG and END
27647 coordinates to be swapped. */
27648 hlinfo->mouse_face_end_col = hpos;
27649 hlinfo->mouse_face_end_x = original_x_pixel
27650 - (total_pixel_width + dx);
27651 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27652 hlinfo->mouse_face_beg_x = 0;
27653 }
27654
27655 hlinfo->mouse_face_beg_row = vpos;
27656 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27657 hlinfo->mouse_face_beg_y = 0;
27658 hlinfo->mouse_face_end_y = 0;
27659 hlinfo->mouse_face_past_end = 0;
27660 hlinfo->mouse_face_window = window;
27661
27662 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27663 charpos,
27664 0, 0, 0,
27665 &ignore,
27666 glyph->face_id,
27667 1);
27668 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27669
27670 if (NILP (pointer))
27671 pointer = Qhand;
27672 }
27673 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27674 clear_mouse_face (hlinfo);
27675 }
27676 #ifdef HAVE_WINDOW_SYSTEM
27677 if (FRAME_WINDOW_P (f))
27678 define_frame_cursor1 (f, cursor, pointer);
27679 #endif
27680 }
27681
27682
27683 /* EXPORT:
27684 Take proper action when the mouse has moved to position X, Y on
27685 frame F as regards highlighting characters that have mouse-face
27686 properties. Also de-highlighting chars where the mouse was before.
27687 X and Y can be negative or out of range. */
27688
27689 void
27690 note_mouse_highlight (struct frame *f, int x, int y)
27691 {
27692 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27693 enum window_part part = ON_NOTHING;
27694 Lisp_Object window;
27695 struct window *w;
27696 Cursor cursor = No_Cursor;
27697 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27698 struct buffer *b;
27699
27700 /* When a menu is active, don't highlight because this looks odd. */
27701 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27702 if (popup_activated ())
27703 return;
27704 #endif
27705
27706 if (NILP (Vmouse_highlight)
27707 || !f->glyphs_initialized_p
27708 || f->pointer_invisible)
27709 return;
27710
27711 hlinfo->mouse_face_mouse_x = x;
27712 hlinfo->mouse_face_mouse_y = y;
27713 hlinfo->mouse_face_mouse_frame = f;
27714
27715 if (hlinfo->mouse_face_defer)
27716 return;
27717
27718 /* Which window is that in? */
27719 window = window_from_coordinates (f, x, y, &part, 1);
27720
27721 /* If displaying active text in another window, clear that. */
27722 if (! EQ (window, hlinfo->mouse_face_window)
27723 /* Also clear if we move out of text area in same window. */
27724 || (!NILP (hlinfo->mouse_face_window)
27725 && !NILP (window)
27726 && part != ON_TEXT
27727 && part != ON_MODE_LINE
27728 && part != ON_HEADER_LINE))
27729 clear_mouse_face (hlinfo);
27730
27731 /* Not on a window -> return. */
27732 if (!WINDOWP (window))
27733 return;
27734
27735 /* Reset help_echo_string. It will get recomputed below. */
27736 help_echo_string = Qnil;
27737
27738 /* Convert to window-relative pixel coordinates. */
27739 w = XWINDOW (window);
27740 frame_to_window_pixel_xy (w, &x, &y);
27741
27742 #ifdef HAVE_WINDOW_SYSTEM
27743 /* Handle tool-bar window differently since it doesn't display a
27744 buffer. */
27745 if (EQ (window, f->tool_bar_window))
27746 {
27747 note_tool_bar_highlight (f, x, y);
27748 return;
27749 }
27750 #endif
27751
27752 /* Mouse is on the mode, header line or margin? */
27753 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27754 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27755 {
27756 note_mode_line_or_margin_highlight (window, x, y, part);
27757 return;
27758 }
27759
27760 #ifdef HAVE_WINDOW_SYSTEM
27761 if (part == ON_VERTICAL_BORDER)
27762 {
27763 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27764 help_echo_string = build_string ("drag-mouse-1: resize");
27765 }
27766 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27767 || part == ON_SCROLL_BAR)
27768 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27769 else
27770 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27771 #endif
27772
27773 /* Are we in a window whose display is up to date?
27774 And verify the buffer's text has not changed. */
27775 b = XBUFFER (w->buffer);
27776 if (part == ON_TEXT
27777 && EQ (w->window_end_valid, w->buffer)
27778 && w->last_modified == BUF_MODIFF (b)
27779 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27780 {
27781 int hpos, vpos, dx, dy, area = LAST_AREA;
27782 ptrdiff_t pos;
27783 struct glyph *glyph;
27784 Lisp_Object object;
27785 Lisp_Object mouse_face = Qnil, position;
27786 Lisp_Object *overlay_vec = NULL;
27787 ptrdiff_t i, noverlays;
27788 struct buffer *obuf;
27789 ptrdiff_t obegv, ozv;
27790 int same_region;
27791
27792 /* Find the glyph under X/Y. */
27793 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27794
27795 #ifdef HAVE_WINDOW_SYSTEM
27796 /* Look for :pointer property on image. */
27797 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27798 {
27799 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27800 if (img != NULL && IMAGEP (img->spec))
27801 {
27802 Lisp_Object image_map, hotspot;
27803 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27804 !NILP (image_map))
27805 && (hotspot = find_hot_spot (image_map,
27806 glyph->slice.img.x + dx,
27807 glyph->slice.img.y + dy),
27808 CONSP (hotspot))
27809 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27810 {
27811 Lisp_Object plist;
27812
27813 /* Could check XCAR (hotspot) to see if we enter/leave
27814 this hot-spot.
27815 If so, we could look for mouse-enter, mouse-leave
27816 properties in PLIST (and do something...). */
27817 hotspot = XCDR (hotspot);
27818 if (CONSP (hotspot)
27819 && (plist = XCAR (hotspot), CONSP (plist)))
27820 {
27821 pointer = Fplist_get (plist, Qpointer);
27822 if (NILP (pointer))
27823 pointer = Qhand;
27824 help_echo_string = Fplist_get (plist, Qhelp_echo);
27825 if (!NILP (help_echo_string))
27826 {
27827 help_echo_window = window;
27828 help_echo_object = glyph->object;
27829 help_echo_pos = glyph->charpos;
27830 }
27831 }
27832 }
27833 if (NILP (pointer))
27834 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27835 }
27836 }
27837 #endif /* HAVE_WINDOW_SYSTEM */
27838
27839 /* Clear mouse face if X/Y not over text. */
27840 if (glyph == NULL
27841 || area != TEXT_AREA
27842 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27843 /* Glyph's OBJECT is an integer for glyphs inserted by the
27844 display engine for its internal purposes, like truncation
27845 and continuation glyphs and blanks beyond the end of
27846 line's text on text terminals. If we are over such a
27847 glyph, we are not over any text. */
27848 || INTEGERP (glyph->object)
27849 /* R2L rows have a stretch glyph at their front, which
27850 stands for no text, whereas L2R rows have no glyphs at
27851 all beyond the end of text. Treat such stretch glyphs
27852 like we do with NULL glyphs in L2R rows. */
27853 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27854 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27855 && glyph->type == STRETCH_GLYPH
27856 && glyph->avoid_cursor_p))
27857 {
27858 if (clear_mouse_face (hlinfo))
27859 cursor = No_Cursor;
27860 #ifdef HAVE_WINDOW_SYSTEM
27861 if (FRAME_WINDOW_P (f) && NILP (pointer))
27862 {
27863 if (area != TEXT_AREA)
27864 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27865 else
27866 pointer = Vvoid_text_area_pointer;
27867 }
27868 #endif
27869 goto set_cursor;
27870 }
27871
27872 pos = glyph->charpos;
27873 object = glyph->object;
27874 if (!STRINGP (object) && !BUFFERP (object))
27875 goto set_cursor;
27876
27877 /* If we get an out-of-range value, return now; avoid an error. */
27878 if (BUFFERP (object) && pos > BUF_Z (b))
27879 goto set_cursor;
27880
27881 /* Make the window's buffer temporarily current for
27882 overlays_at and compute_char_face. */
27883 obuf = current_buffer;
27884 current_buffer = b;
27885 obegv = BEGV;
27886 ozv = ZV;
27887 BEGV = BEG;
27888 ZV = Z;
27889
27890 /* Is this char mouse-active or does it have help-echo? */
27891 position = make_number (pos);
27892
27893 if (BUFFERP (object))
27894 {
27895 /* Put all the overlays we want in a vector in overlay_vec. */
27896 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27897 /* Sort overlays into increasing priority order. */
27898 noverlays = sort_overlays (overlay_vec, noverlays, w);
27899 }
27900 else
27901 noverlays = 0;
27902
27903 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27904
27905 if (same_region)
27906 cursor = No_Cursor;
27907
27908 /* Check mouse-face highlighting. */
27909 if (! same_region
27910 /* If there exists an overlay with mouse-face overlapping
27911 the one we are currently highlighting, we have to
27912 check if we enter the overlapping overlay, and then
27913 highlight only that. */
27914 || (OVERLAYP (hlinfo->mouse_face_overlay)
27915 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27916 {
27917 /* Find the highest priority overlay with a mouse-face. */
27918 Lisp_Object overlay = Qnil;
27919 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27920 {
27921 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27922 if (!NILP (mouse_face))
27923 overlay = overlay_vec[i];
27924 }
27925
27926 /* If we're highlighting the same overlay as before, there's
27927 no need to do that again. */
27928 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27929 goto check_help_echo;
27930 hlinfo->mouse_face_overlay = overlay;
27931
27932 /* Clear the display of the old active region, if any. */
27933 if (clear_mouse_face (hlinfo))
27934 cursor = No_Cursor;
27935
27936 /* If no overlay applies, get a text property. */
27937 if (NILP (overlay))
27938 mouse_face = Fget_text_property (position, Qmouse_face, object);
27939
27940 /* Next, compute the bounds of the mouse highlighting and
27941 display it. */
27942 if (!NILP (mouse_face) && STRINGP (object))
27943 {
27944 /* The mouse-highlighting comes from a display string
27945 with a mouse-face. */
27946 Lisp_Object s, e;
27947 ptrdiff_t ignore;
27948
27949 s = Fprevious_single_property_change
27950 (make_number (pos + 1), Qmouse_face, object, Qnil);
27951 e = Fnext_single_property_change
27952 (position, Qmouse_face, object, Qnil);
27953 if (NILP (s))
27954 s = make_number (0);
27955 if (NILP (e))
27956 e = make_number (SCHARS (object) - 1);
27957 mouse_face_from_string_pos (w, hlinfo, object,
27958 XINT (s), XINT (e));
27959 hlinfo->mouse_face_past_end = 0;
27960 hlinfo->mouse_face_window = window;
27961 hlinfo->mouse_face_face_id
27962 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27963 glyph->face_id, 1);
27964 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27965 cursor = No_Cursor;
27966 }
27967 else
27968 {
27969 /* The mouse-highlighting, if any, comes from an overlay
27970 or text property in the buffer. */
27971 Lisp_Object buffer IF_LINT (= Qnil);
27972 Lisp_Object disp_string IF_LINT (= Qnil);
27973
27974 if (STRINGP (object))
27975 {
27976 /* If we are on a display string with no mouse-face,
27977 check if the text under it has one. */
27978 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27979 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27980 pos = string_buffer_position (object, start);
27981 if (pos > 0)
27982 {
27983 mouse_face = get_char_property_and_overlay
27984 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27985 buffer = w->buffer;
27986 disp_string = object;
27987 }
27988 }
27989 else
27990 {
27991 buffer = object;
27992 disp_string = Qnil;
27993 }
27994
27995 if (!NILP (mouse_face))
27996 {
27997 Lisp_Object before, after;
27998 Lisp_Object before_string, after_string;
27999 /* To correctly find the limits of mouse highlight
28000 in a bidi-reordered buffer, we must not use the
28001 optimization of limiting the search in
28002 previous-single-property-change and
28003 next-single-property-change, because
28004 rows_from_pos_range needs the real start and end
28005 positions to DTRT in this case. That's because
28006 the first row visible in a window does not
28007 necessarily display the character whose position
28008 is the smallest. */
28009 Lisp_Object lim1 =
28010 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28011 ? Fmarker_position (w->start)
28012 : Qnil;
28013 Lisp_Object lim2 =
28014 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28015 ? make_number (BUF_Z (XBUFFER (buffer))
28016 - XFASTINT (w->window_end_pos))
28017 : Qnil;
28018
28019 if (NILP (overlay))
28020 {
28021 /* Handle the text property case. */
28022 before = Fprevious_single_property_change
28023 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28024 after = Fnext_single_property_change
28025 (make_number (pos), Qmouse_face, buffer, lim2);
28026 before_string = after_string = Qnil;
28027 }
28028 else
28029 {
28030 /* Handle the overlay case. */
28031 before = Foverlay_start (overlay);
28032 after = Foverlay_end (overlay);
28033 before_string = Foverlay_get (overlay, Qbefore_string);
28034 after_string = Foverlay_get (overlay, Qafter_string);
28035
28036 if (!STRINGP (before_string)) before_string = Qnil;
28037 if (!STRINGP (after_string)) after_string = Qnil;
28038 }
28039
28040 mouse_face_from_buffer_pos (window, hlinfo, pos,
28041 NILP (before)
28042 ? 1
28043 : XFASTINT (before),
28044 NILP (after)
28045 ? BUF_Z (XBUFFER (buffer))
28046 : XFASTINT (after),
28047 before_string, after_string,
28048 disp_string);
28049 cursor = No_Cursor;
28050 }
28051 }
28052 }
28053
28054 check_help_echo:
28055
28056 /* Look for a `help-echo' property. */
28057 if (NILP (help_echo_string)) {
28058 Lisp_Object help, overlay;
28059
28060 /* Check overlays first. */
28061 help = overlay = Qnil;
28062 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28063 {
28064 overlay = overlay_vec[i];
28065 help = Foverlay_get (overlay, Qhelp_echo);
28066 }
28067
28068 if (!NILP (help))
28069 {
28070 help_echo_string = help;
28071 help_echo_window = window;
28072 help_echo_object = overlay;
28073 help_echo_pos = pos;
28074 }
28075 else
28076 {
28077 Lisp_Object obj = glyph->object;
28078 ptrdiff_t charpos = glyph->charpos;
28079
28080 /* Try text properties. */
28081 if (STRINGP (obj)
28082 && charpos >= 0
28083 && charpos < SCHARS (obj))
28084 {
28085 help = Fget_text_property (make_number (charpos),
28086 Qhelp_echo, obj);
28087 if (NILP (help))
28088 {
28089 /* If the string itself doesn't specify a help-echo,
28090 see if the buffer text ``under'' it does. */
28091 struct glyph_row *r
28092 = MATRIX_ROW (w->current_matrix, vpos);
28093 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28094 ptrdiff_t p = string_buffer_position (obj, start);
28095 if (p > 0)
28096 {
28097 help = Fget_char_property (make_number (p),
28098 Qhelp_echo, w->buffer);
28099 if (!NILP (help))
28100 {
28101 charpos = p;
28102 obj = w->buffer;
28103 }
28104 }
28105 }
28106 }
28107 else if (BUFFERP (obj)
28108 && charpos >= BEGV
28109 && charpos < ZV)
28110 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28111 obj);
28112
28113 if (!NILP (help))
28114 {
28115 help_echo_string = help;
28116 help_echo_window = window;
28117 help_echo_object = obj;
28118 help_echo_pos = charpos;
28119 }
28120 }
28121 }
28122
28123 #ifdef HAVE_WINDOW_SYSTEM
28124 /* Look for a `pointer' property. */
28125 if (FRAME_WINDOW_P (f) && NILP (pointer))
28126 {
28127 /* Check overlays first. */
28128 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28129 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28130
28131 if (NILP (pointer))
28132 {
28133 Lisp_Object obj = glyph->object;
28134 ptrdiff_t charpos = glyph->charpos;
28135
28136 /* Try text properties. */
28137 if (STRINGP (obj)
28138 && charpos >= 0
28139 && charpos < SCHARS (obj))
28140 {
28141 pointer = Fget_text_property (make_number (charpos),
28142 Qpointer, obj);
28143 if (NILP (pointer))
28144 {
28145 /* If the string itself doesn't specify a pointer,
28146 see if the buffer text ``under'' it does. */
28147 struct glyph_row *r
28148 = MATRIX_ROW (w->current_matrix, vpos);
28149 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28150 ptrdiff_t p = string_buffer_position (obj, start);
28151 if (p > 0)
28152 pointer = Fget_char_property (make_number (p),
28153 Qpointer, w->buffer);
28154 }
28155 }
28156 else if (BUFFERP (obj)
28157 && charpos >= BEGV
28158 && charpos < ZV)
28159 pointer = Fget_text_property (make_number (charpos),
28160 Qpointer, obj);
28161 }
28162 }
28163 #endif /* HAVE_WINDOW_SYSTEM */
28164
28165 BEGV = obegv;
28166 ZV = ozv;
28167 current_buffer = obuf;
28168 }
28169
28170 set_cursor:
28171
28172 #ifdef HAVE_WINDOW_SYSTEM
28173 if (FRAME_WINDOW_P (f))
28174 define_frame_cursor1 (f, cursor, pointer);
28175 #else
28176 /* This is here to prevent a compiler error, about "label at end of
28177 compound statement". */
28178 return;
28179 #endif
28180 }
28181
28182
28183 /* EXPORT for RIF:
28184 Clear any mouse-face on window W. This function is part of the
28185 redisplay interface, and is called from try_window_id and similar
28186 functions to ensure the mouse-highlight is off. */
28187
28188 void
28189 x_clear_window_mouse_face (struct window *w)
28190 {
28191 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28192 Lisp_Object window;
28193
28194 block_input ();
28195 XSETWINDOW (window, w);
28196 if (EQ (window, hlinfo->mouse_face_window))
28197 clear_mouse_face (hlinfo);
28198 unblock_input ();
28199 }
28200
28201
28202 /* EXPORT:
28203 Just discard the mouse face information for frame F, if any.
28204 This is used when the size of F is changed. */
28205
28206 void
28207 cancel_mouse_face (struct frame *f)
28208 {
28209 Lisp_Object window;
28210 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28211
28212 window = hlinfo->mouse_face_window;
28213 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28214 {
28215 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28216 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28217 hlinfo->mouse_face_window = Qnil;
28218 }
28219 }
28220
28221
28222 \f
28223 /***********************************************************************
28224 Exposure Events
28225 ***********************************************************************/
28226
28227 #ifdef HAVE_WINDOW_SYSTEM
28228
28229 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28230 which intersects rectangle R. R is in window-relative coordinates. */
28231
28232 static void
28233 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28234 enum glyph_row_area area)
28235 {
28236 struct glyph *first = row->glyphs[area];
28237 struct glyph *end = row->glyphs[area] + row->used[area];
28238 struct glyph *last;
28239 int first_x, start_x, x;
28240
28241 if (area == TEXT_AREA && row->fill_line_p)
28242 /* If row extends face to end of line write the whole line. */
28243 draw_glyphs (w, 0, row, area,
28244 0, row->used[area],
28245 DRAW_NORMAL_TEXT, 0);
28246 else
28247 {
28248 /* Set START_X to the window-relative start position for drawing glyphs of
28249 AREA. The first glyph of the text area can be partially visible.
28250 The first glyphs of other areas cannot. */
28251 start_x = window_box_left_offset (w, area);
28252 x = start_x;
28253 if (area == TEXT_AREA)
28254 x += row->x;
28255
28256 /* Find the first glyph that must be redrawn. */
28257 while (first < end
28258 && x + first->pixel_width < r->x)
28259 {
28260 x += first->pixel_width;
28261 ++first;
28262 }
28263
28264 /* Find the last one. */
28265 last = first;
28266 first_x = x;
28267 while (last < end
28268 && x < r->x + r->width)
28269 {
28270 x += last->pixel_width;
28271 ++last;
28272 }
28273
28274 /* Repaint. */
28275 if (last > first)
28276 draw_glyphs (w, first_x - start_x, row, area,
28277 first - row->glyphs[area], last - row->glyphs[area],
28278 DRAW_NORMAL_TEXT, 0);
28279 }
28280 }
28281
28282
28283 /* Redraw the parts of the glyph row ROW on window W intersecting
28284 rectangle R. R is in window-relative coordinates. Value is
28285 non-zero if mouse-face was overwritten. */
28286
28287 static int
28288 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28289 {
28290 eassert (row->enabled_p);
28291
28292 if (row->mode_line_p || w->pseudo_window_p)
28293 draw_glyphs (w, 0, row, TEXT_AREA,
28294 0, row->used[TEXT_AREA],
28295 DRAW_NORMAL_TEXT, 0);
28296 else
28297 {
28298 if (row->used[LEFT_MARGIN_AREA])
28299 expose_area (w, row, r, LEFT_MARGIN_AREA);
28300 if (row->used[TEXT_AREA])
28301 expose_area (w, row, r, TEXT_AREA);
28302 if (row->used[RIGHT_MARGIN_AREA])
28303 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28304 draw_row_fringe_bitmaps (w, row);
28305 }
28306
28307 return row->mouse_face_p;
28308 }
28309
28310
28311 /* Redraw those parts of glyphs rows during expose event handling that
28312 overlap other rows. Redrawing of an exposed line writes over parts
28313 of lines overlapping that exposed line; this function fixes that.
28314
28315 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28316 row in W's current matrix that is exposed and overlaps other rows.
28317 LAST_OVERLAPPING_ROW is the last such row. */
28318
28319 static void
28320 expose_overlaps (struct window *w,
28321 struct glyph_row *first_overlapping_row,
28322 struct glyph_row *last_overlapping_row,
28323 XRectangle *r)
28324 {
28325 struct glyph_row *row;
28326
28327 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28328 if (row->overlapping_p)
28329 {
28330 eassert (row->enabled_p && !row->mode_line_p);
28331
28332 row->clip = r;
28333 if (row->used[LEFT_MARGIN_AREA])
28334 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28335
28336 if (row->used[TEXT_AREA])
28337 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28338
28339 if (row->used[RIGHT_MARGIN_AREA])
28340 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28341 row->clip = NULL;
28342 }
28343 }
28344
28345
28346 /* Return non-zero if W's cursor intersects rectangle R. */
28347
28348 static int
28349 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28350 {
28351 XRectangle cr, result;
28352 struct glyph *cursor_glyph;
28353 struct glyph_row *row;
28354
28355 if (w->phys_cursor.vpos >= 0
28356 && w->phys_cursor.vpos < w->current_matrix->nrows
28357 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28358 row->enabled_p)
28359 && row->cursor_in_fringe_p)
28360 {
28361 /* Cursor is in the fringe. */
28362 cr.x = window_box_right_offset (w,
28363 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28364 ? RIGHT_MARGIN_AREA
28365 : TEXT_AREA));
28366 cr.y = row->y;
28367 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28368 cr.height = row->height;
28369 return x_intersect_rectangles (&cr, r, &result);
28370 }
28371
28372 cursor_glyph = get_phys_cursor_glyph (w);
28373 if (cursor_glyph)
28374 {
28375 /* r is relative to W's box, but w->phys_cursor.x is relative
28376 to left edge of W's TEXT area. Adjust it. */
28377 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28378 cr.y = w->phys_cursor.y;
28379 cr.width = cursor_glyph->pixel_width;
28380 cr.height = w->phys_cursor_height;
28381 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28382 I assume the effect is the same -- and this is portable. */
28383 return x_intersect_rectangles (&cr, r, &result);
28384 }
28385 /* If we don't understand the format, pretend we're not in the hot-spot. */
28386 return 0;
28387 }
28388
28389
28390 /* EXPORT:
28391 Draw a vertical window border to the right of window W if W doesn't
28392 have vertical scroll bars. */
28393
28394 void
28395 x_draw_vertical_border (struct window *w)
28396 {
28397 struct frame *f = XFRAME (WINDOW_FRAME (w));
28398
28399 /* We could do better, if we knew what type of scroll-bar the adjacent
28400 windows (on either side) have... But we don't :-(
28401 However, I think this works ok. ++KFS 2003-04-25 */
28402
28403 /* Redraw borders between horizontally adjacent windows. Don't
28404 do it for frames with vertical scroll bars because either the
28405 right scroll bar of a window, or the left scroll bar of its
28406 neighbor will suffice as a border. */
28407 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28408 return;
28409
28410 if (!WINDOW_RIGHTMOST_P (w)
28411 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28412 {
28413 int x0, x1, y0, y1;
28414
28415 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28416 y1 -= 1;
28417
28418 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28419 x1 -= 1;
28420
28421 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28422 }
28423 else if (!WINDOW_LEFTMOST_P (w)
28424 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28425 {
28426 int x0, x1, y0, y1;
28427
28428 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28429 y1 -= 1;
28430
28431 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28432 x0 -= 1;
28433
28434 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28435 }
28436 }
28437
28438
28439 /* Redraw the part of window W intersection rectangle FR. Pixel
28440 coordinates in FR are frame-relative. Call this function with
28441 input blocked. Value is non-zero if the exposure overwrites
28442 mouse-face. */
28443
28444 static int
28445 expose_window (struct window *w, XRectangle *fr)
28446 {
28447 struct frame *f = XFRAME (w->frame);
28448 XRectangle wr, r;
28449 int mouse_face_overwritten_p = 0;
28450
28451 /* If window is not yet fully initialized, do nothing. This can
28452 happen when toolkit scroll bars are used and a window is split.
28453 Reconfiguring the scroll bar will generate an expose for a newly
28454 created window. */
28455 if (w->current_matrix == NULL)
28456 return 0;
28457
28458 /* When we're currently updating the window, display and current
28459 matrix usually don't agree. Arrange for a thorough display
28460 later. */
28461 if (w == updated_window)
28462 {
28463 SET_FRAME_GARBAGED (f);
28464 return 0;
28465 }
28466
28467 /* Frame-relative pixel rectangle of W. */
28468 wr.x = WINDOW_LEFT_EDGE_X (w);
28469 wr.y = WINDOW_TOP_EDGE_Y (w);
28470 wr.width = WINDOW_TOTAL_WIDTH (w);
28471 wr.height = WINDOW_TOTAL_HEIGHT (w);
28472
28473 if (x_intersect_rectangles (fr, &wr, &r))
28474 {
28475 int yb = window_text_bottom_y (w);
28476 struct glyph_row *row;
28477 int cursor_cleared_p, phys_cursor_on_p;
28478 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28479
28480 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28481 r.x, r.y, r.width, r.height));
28482
28483 /* Convert to window coordinates. */
28484 r.x -= WINDOW_LEFT_EDGE_X (w);
28485 r.y -= WINDOW_TOP_EDGE_Y (w);
28486
28487 /* Turn off the cursor. */
28488 if (!w->pseudo_window_p
28489 && phys_cursor_in_rect_p (w, &r))
28490 {
28491 x_clear_cursor (w);
28492 cursor_cleared_p = 1;
28493 }
28494 else
28495 cursor_cleared_p = 0;
28496
28497 /* If the row containing the cursor extends face to end of line,
28498 then expose_area might overwrite the cursor outside the
28499 rectangle and thus notice_overwritten_cursor might clear
28500 w->phys_cursor_on_p. We remember the original value and
28501 check later if it is changed. */
28502 phys_cursor_on_p = w->phys_cursor_on_p;
28503
28504 /* Update lines intersecting rectangle R. */
28505 first_overlapping_row = last_overlapping_row = NULL;
28506 for (row = w->current_matrix->rows;
28507 row->enabled_p;
28508 ++row)
28509 {
28510 int y0 = row->y;
28511 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28512
28513 if ((y0 >= r.y && y0 < r.y + r.height)
28514 || (y1 > r.y && y1 < r.y + r.height)
28515 || (r.y >= y0 && r.y < y1)
28516 || (r.y + r.height > y0 && r.y + r.height < y1))
28517 {
28518 /* A header line may be overlapping, but there is no need
28519 to fix overlapping areas for them. KFS 2005-02-12 */
28520 if (row->overlapping_p && !row->mode_line_p)
28521 {
28522 if (first_overlapping_row == NULL)
28523 first_overlapping_row = row;
28524 last_overlapping_row = row;
28525 }
28526
28527 row->clip = fr;
28528 if (expose_line (w, row, &r))
28529 mouse_face_overwritten_p = 1;
28530 row->clip = NULL;
28531 }
28532 else if (row->overlapping_p)
28533 {
28534 /* We must redraw a row overlapping the exposed area. */
28535 if (y0 < r.y
28536 ? y0 + row->phys_height > r.y
28537 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28538 {
28539 if (first_overlapping_row == NULL)
28540 first_overlapping_row = row;
28541 last_overlapping_row = row;
28542 }
28543 }
28544
28545 if (y1 >= yb)
28546 break;
28547 }
28548
28549 /* Display the mode line if there is one. */
28550 if (WINDOW_WANTS_MODELINE_P (w)
28551 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28552 row->enabled_p)
28553 && row->y < r.y + r.height)
28554 {
28555 if (expose_line (w, row, &r))
28556 mouse_face_overwritten_p = 1;
28557 }
28558
28559 if (!w->pseudo_window_p)
28560 {
28561 /* Fix the display of overlapping rows. */
28562 if (first_overlapping_row)
28563 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28564 fr);
28565
28566 /* Draw border between windows. */
28567 x_draw_vertical_border (w);
28568
28569 /* Turn the cursor on again. */
28570 if (cursor_cleared_p
28571 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28572 update_window_cursor (w, 1);
28573 }
28574 }
28575
28576 return mouse_face_overwritten_p;
28577 }
28578
28579
28580
28581 /* Redraw (parts) of all windows in the window tree rooted at W that
28582 intersect R. R contains frame pixel coordinates. Value is
28583 non-zero if the exposure overwrites mouse-face. */
28584
28585 static int
28586 expose_window_tree (struct window *w, XRectangle *r)
28587 {
28588 struct frame *f = XFRAME (w->frame);
28589 int mouse_face_overwritten_p = 0;
28590
28591 while (w && !FRAME_GARBAGED_P (f))
28592 {
28593 if (!NILP (w->hchild))
28594 mouse_face_overwritten_p
28595 |= expose_window_tree (XWINDOW (w->hchild), r);
28596 else if (!NILP (w->vchild))
28597 mouse_face_overwritten_p
28598 |= expose_window_tree (XWINDOW (w->vchild), r);
28599 else
28600 mouse_face_overwritten_p |= expose_window (w, r);
28601
28602 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28603 }
28604
28605 return mouse_face_overwritten_p;
28606 }
28607
28608
28609 /* EXPORT:
28610 Redisplay an exposed area of frame F. X and Y are the upper-left
28611 corner of the exposed rectangle. W and H are width and height of
28612 the exposed area. All are pixel values. W or H zero means redraw
28613 the entire frame. */
28614
28615 void
28616 expose_frame (struct frame *f, int x, int y, int w, int h)
28617 {
28618 XRectangle r;
28619 int mouse_face_overwritten_p = 0;
28620
28621 TRACE ((stderr, "expose_frame "));
28622
28623 /* No need to redraw if frame will be redrawn soon. */
28624 if (FRAME_GARBAGED_P (f))
28625 {
28626 TRACE ((stderr, " garbaged\n"));
28627 return;
28628 }
28629
28630 /* If basic faces haven't been realized yet, there is no point in
28631 trying to redraw anything. This can happen when we get an expose
28632 event while Emacs is starting, e.g. by moving another window. */
28633 if (FRAME_FACE_CACHE (f) == NULL
28634 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28635 {
28636 TRACE ((stderr, " no faces\n"));
28637 return;
28638 }
28639
28640 if (w == 0 || h == 0)
28641 {
28642 r.x = r.y = 0;
28643 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28644 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28645 }
28646 else
28647 {
28648 r.x = x;
28649 r.y = y;
28650 r.width = w;
28651 r.height = h;
28652 }
28653
28654 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28655 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28656
28657 if (WINDOWP (f->tool_bar_window))
28658 mouse_face_overwritten_p
28659 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28660
28661 #ifdef HAVE_X_WINDOWS
28662 #ifndef MSDOS
28663 #ifndef USE_X_TOOLKIT
28664 if (WINDOWP (f->menu_bar_window))
28665 mouse_face_overwritten_p
28666 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28667 #endif /* not USE_X_TOOLKIT */
28668 #endif
28669 #endif
28670
28671 /* Some window managers support a focus-follows-mouse style with
28672 delayed raising of frames. Imagine a partially obscured frame,
28673 and moving the mouse into partially obscured mouse-face on that
28674 frame. The visible part of the mouse-face will be highlighted,
28675 then the WM raises the obscured frame. With at least one WM, KDE
28676 2.1, Emacs is not getting any event for the raising of the frame
28677 (even tried with SubstructureRedirectMask), only Expose events.
28678 These expose events will draw text normally, i.e. not
28679 highlighted. Which means we must redo the highlight here.
28680 Subsume it under ``we love X''. --gerd 2001-08-15 */
28681 /* Included in Windows version because Windows most likely does not
28682 do the right thing if any third party tool offers
28683 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28684 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28685 {
28686 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28687 if (f == hlinfo->mouse_face_mouse_frame)
28688 {
28689 int mouse_x = hlinfo->mouse_face_mouse_x;
28690 int mouse_y = hlinfo->mouse_face_mouse_y;
28691 clear_mouse_face (hlinfo);
28692 note_mouse_highlight (f, mouse_x, mouse_y);
28693 }
28694 }
28695 }
28696
28697
28698 /* EXPORT:
28699 Determine the intersection of two rectangles R1 and R2. Return
28700 the intersection in *RESULT. Value is non-zero if RESULT is not
28701 empty. */
28702
28703 int
28704 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28705 {
28706 XRectangle *left, *right;
28707 XRectangle *upper, *lower;
28708 int intersection_p = 0;
28709
28710 /* Rearrange so that R1 is the left-most rectangle. */
28711 if (r1->x < r2->x)
28712 left = r1, right = r2;
28713 else
28714 left = r2, right = r1;
28715
28716 /* X0 of the intersection is right.x0, if this is inside R1,
28717 otherwise there is no intersection. */
28718 if (right->x <= left->x + left->width)
28719 {
28720 result->x = right->x;
28721
28722 /* The right end of the intersection is the minimum of
28723 the right ends of left and right. */
28724 result->width = (min (left->x + left->width, right->x + right->width)
28725 - result->x);
28726
28727 /* Same game for Y. */
28728 if (r1->y < r2->y)
28729 upper = r1, lower = r2;
28730 else
28731 upper = r2, lower = r1;
28732
28733 /* The upper end of the intersection is lower.y0, if this is inside
28734 of upper. Otherwise, there is no intersection. */
28735 if (lower->y <= upper->y + upper->height)
28736 {
28737 result->y = lower->y;
28738
28739 /* The lower end of the intersection is the minimum of the lower
28740 ends of upper and lower. */
28741 result->height = (min (lower->y + lower->height,
28742 upper->y + upper->height)
28743 - result->y);
28744 intersection_p = 1;
28745 }
28746 }
28747
28748 return intersection_p;
28749 }
28750
28751 #endif /* HAVE_WINDOW_SYSTEM */
28752
28753 \f
28754 /***********************************************************************
28755 Initialization
28756 ***********************************************************************/
28757
28758 void
28759 syms_of_xdisp (void)
28760 {
28761 Vwith_echo_area_save_vector = Qnil;
28762 staticpro (&Vwith_echo_area_save_vector);
28763
28764 Vmessage_stack = Qnil;
28765 staticpro (&Vmessage_stack);
28766
28767 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28768 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28769
28770 message_dolog_marker1 = Fmake_marker ();
28771 staticpro (&message_dolog_marker1);
28772 message_dolog_marker2 = Fmake_marker ();
28773 staticpro (&message_dolog_marker2);
28774 message_dolog_marker3 = Fmake_marker ();
28775 staticpro (&message_dolog_marker3);
28776
28777 #ifdef GLYPH_DEBUG
28778 defsubr (&Sdump_frame_glyph_matrix);
28779 defsubr (&Sdump_glyph_matrix);
28780 defsubr (&Sdump_glyph_row);
28781 defsubr (&Sdump_tool_bar_row);
28782 defsubr (&Strace_redisplay);
28783 defsubr (&Strace_to_stderr);
28784 #endif
28785 #ifdef HAVE_WINDOW_SYSTEM
28786 defsubr (&Stool_bar_lines_needed);
28787 defsubr (&Slookup_image_map);
28788 #endif
28789 defsubr (&Sformat_mode_line);
28790 defsubr (&Sinvisible_p);
28791 defsubr (&Scurrent_bidi_paragraph_direction);
28792
28793 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28794 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28795 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28796 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28797 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28798 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28799 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28800 DEFSYM (Qeval, "eval");
28801 DEFSYM (QCdata, ":data");
28802 DEFSYM (Qdisplay, "display");
28803 DEFSYM (Qspace_width, "space-width");
28804 DEFSYM (Qraise, "raise");
28805 DEFSYM (Qslice, "slice");
28806 DEFSYM (Qspace, "space");
28807 DEFSYM (Qmargin, "margin");
28808 DEFSYM (Qpointer, "pointer");
28809 DEFSYM (Qleft_margin, "left-margin");
28810 DEFSYM (Qright_margin, "right-margin");
28811 DEFSYM (Qcenter, "center");
28812 DEFSYM (Qline_height, "line-height");
28813 DEFSYM (QCalign_to, ":align-to");
28814 DEFSYM (QCrelative_width, ":relative-width");
28815 DEFSYM (QCrelative_height, ":relative-height");
28816 DEFSYM (QCeval, ":eval");
28817 DEFSYM (QCpropertize, ":propertize");
28818 DEFSYM (QCfile, ":file");
28819 DEFSYM (Qfontified, "fontified");
28820 DEFSYM (Qfontification_functions, "fontification-functions");
28821 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28822 DEFSYM (Qescape_glyph, "escape-glyph");
28823 DEFSYM (Qnobreak_space, "nobreak-space");
28824 DEFSYM (Qimage, "image");
28825 DEFSYM (Qtext, "text");
28826 DEFSYM (Qboth, "both");
28827 DEFSYM (Qboth_horiz, "both-horiz");
28828 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28829 DEFSYM (QCmap, ":map");
28830 DEFSYM (QCpointer, ":pointer");
28831 DEFSYM (Qrect, "rect");
28832 DEFSYM (Qcircle, "circle");
28833 DEFSYM (Qpoly, "poly");
28834 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28835 DEFSYM (Qgrow_only, "grow-only");
28836 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28837 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28838 DEFSYM (Qposition, "position");
28839 DEFSYM (Qbuffer_position, "buffer-position");
28840 DEFSYM (Qobject, "object");
28841 DEFSYM (Qbar, "bar");
28842 DEFSYM (Qhbar, "hbar");
28843 DEFSYM (Qbox, "box");
28844 DEFSYM (Qhollow, "hollow");
28845 DEFSYM (Qhand, "hand");
28846 DEFSYM (Qarrow, "arrow");
28847 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28848
28849 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28850 Fcons (intern_c_string ("void-variable"), Qnil)),
28851 Qnil);
28852 staticpro (&list_of_error);
28853
28854 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28855 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28856 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28857 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28858
28859 echo_buffer[0] = echo_buffer[1] = Qnil;
28860 staticpro (&echo_buffer[0]);
28861 staticpro (&echo_buffer[1]);
28862
28863 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28864 staticpro (&echo_area_buffer[0]);
28865 staticpro (&echo_area_buffer[1]);
28866
28867 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28868 staticpro (&Vmessages_buffer_name);
28869
28870 mode_line_proptrans_alist = Qnil;
28871 staticpro (&mode_line_proptrans_alist);
28872 mode_line_string_list = Qnil;
28873 staticpro (&mode_line_string_list);
28874 mode_line_string_face = Qnil;
28875 staticpro (&mode_line_string_face);
28876 mode_line_string_face_prop = Qnil;
28877 staticpro (&mode_line_string_face_prop);
28878 Vmode_line_unwind_vector = Qnil;
28879 staticpro (&Vmode_line_unwind_vector);
28880
28881 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28882
28883 help_echo_string = Qnil;
28884 staticpro (&help_echo_string);
28885 help_echo_object = Qnil;
28886 staticpro (&help_echo_object);
28887 help_echo_window = Qnil;
28888 staticpro (&help_echo_window);
28889 previous_help_echo_string = Qnil;
28890 staticpro (&previous_help_echo_string);
28891 help_echo_pos = -1;
28892
28893 DEFSYM (Qright_to_left, "right-to-left");
28894 DEFSYM (Qleft_to_right, "left-to-right");
28895
28896 #ifdef HAVE_WINDOW_SYSTEM
28897 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28898 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28899 For example, if a block cursor is over a tab, it will be drawn as
28900 wide as that tab on the display. */);
28901 x_stretch_cursor_p = 0;
28902 #endif
28903
28904 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28905 doc: /* Non-nil means highlight trailing whitespace.
28906 The face used for trailing whitespace is `trailing-whitespace'. */);
28907 Vshow_trailing_whitespace = Qnil;
28908
28909 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28910 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28911 If the value is t, Emacs highlights non-ASCII chars which have the
28912 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28913 or `escape-glyph' face respectively.
28914
28915 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28916 U+2011 (non-breaking hyphen) are affected.
28917
28918 Any other non-nil value means to display these characters as a escape
28919 glyph followed by an ordinary space or hyphen.
28920
28921 A value of nil means no special handling of these characters. */);
28922 Vnobreak_char_display = Qt;
28923
28924 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28925 doc: /* The pointer shape to show in void text areas.
28926 A value of nil means to show the text pointer. Other options are `arrow',
28927 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28928 Vvoid_text_area_pointer = Qarrow;
28929
28930 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28931 doc: /* Non-nil means don't actually do any redisplay.
28932 This is used for internal purposes. */);
28933 Vinhibit_redisplay = Qnil;
28934
28935 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28936 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28937 Vglobal_mode_string = Qnil;
28938
28939 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28940 doc: /* Marker for where to display an arrow on top of the buffer text.
28941 This must be the beginning of a line in order to work.
28942 See also `overlay-arrow-string'. */);
28943 Voverlay_arrow_position = Qnil;
28944
28945 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28946 doc: /* String to display as an arrow in non-window frames.
28947 See also `overlay-arrow-position'. */);
28948 Voverlay_arrow_string = build_pure_c_string ("=>");
28949
28950 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28951 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28952 The symbols on this list are examined during redisplay to determine
28953 where to display overlay arrows. */);
28954 Voverlay_arrow_variable_list
28955 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28956
28957 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28958 doc: /* The number of lines to try scrolling a window by when point moves out.
28959 If that fails to bring point back on frame, point is centered instead.
28960 If this is zero, point is always centered after it moves off frame.
28961 If you want scrolling to always be a line at a time, you should set
28962 `scroll-conservatively' to a large value rather than set this to 1. */);
28963
28964 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28965 doc: /* Scroll up to this many lines, to bring point back on screen.
28966 If point moves off-screen, redisplay will scroll by up to
28967 `scroll-conservatively' lines in order to bring point just barely
28968 onto the screen again. If that cannot be done, then redisplay
28969 recenters point as usual.
28970
28971 If the value is greater than 100, redisplay will never recenter point,
28972 but will always scroll just enough text to bring point into view, even
28973 if you move far away.
28974
28975 A value of zero means always recenter point if it moves off screen. */);
28976 scroll_conservatively = 0;
28977
28978 DEFVAR_INT ("scroll-margin", scroll_margin,
28979 doc: /* Number of lines of margin at the top and bottom of a window.
28980 Recenter the window whenever point gets within this many lines
28981 of the top or bottom of the window. */);
28982 scroll_margin = 0;
28983
28984 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28985 doc: /* Pixels per inch value for non-window system displays.
28986 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28987 Vdisplay_pixels_per_inch = make_float (72.0);
28988
28989 #ifdef GLYPH_DEBUG
28990 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28991 #endif
28992
28993 DEFVAR_LISP ("truncate-partial-width-windows",
28994 Vtruncate_partial_width_windows,
28995 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28996 For an integer value, truncate lines in each window narrower than the
28997 full frame width, provided the window width is less than that integer;
28998 otherwise, respect the value of `truncate-lines'.
28999
29000 For any other non-nil value, truncate lines in all windows that do
29001 not span the full frame width.
29002
29003 A value of nil means to respect the value of `truncate-lines'.
29004
29005 If `word-wrap' is enabled, you might want to reduce this. */);
29006 Vtruncate_partial_width_windows = make_number (50);
29007
29008 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29009 doc: /* Maximum buffer size for which line number should be displayed.
29010 If the buffer is bigger than this, the line number does not appear
29011 in the mode line. A value of nil means no limit. */);
29012 Vline_number_display_limit = Qnil;
29013
29014 DEFVAR_INT ("line-number-display-limit-width",
29015 line_number_display_limit_width,
29016 doc: /* Maximum line width (in characters) for line number display.
29017 If the average length of the lines near point is bigger than this, then the
29018 line number may be omitted from the mode line. */);
29019 line_number_display_limit_width = 200;
29020
29021 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29022 doc: /* Non-nil means highlight region even in nonselected windows. */);
29023 highlight_nonselected_windows = 0;
29024
29025 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29026 doc: /* Non-nil if more than one frame is visible on this display.
29027 Minibuffer-only frames don't count, but iconified frames do.
29028 This variable is not guaranteed to be accurate except while processing
29029 `frame-title-format' and `icon-title-format'. */);
29030
29031 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29032 doc: /* Template for displaying the title bar of visible frames.
29033 \(Assuming the window manager supports this feature.)
29034
29035 This variable has the same structure as `mode-line-format', except that
29036 the %c and %l constructs are ignored. It is used only on frames for
29037 which no explicit name has been set \(see `modify-frame-parameters'). */);
29038
29039 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29040 doc: /* Template for displaying the title bar of an iconified frame.
29041 \(Assuming the window manager supports this feature.)
29042 This variable has the same structure as `mode-line-format' (which see),
29043 and is used only on frames for which no explicit name has been set
29044 \(see `modify-frame-parameters'). */);
29045 Vicon_title_format
29046 = Vframe_title_format
29047 = listn (CONSTYPE_PURE, 3,
29048 intern_c_string ("multiple-frames"),
29049 build_pure_c_string ("%b"),
29050 listn (CONSTYPE_PURE, 4,
29051 empty_unibyte_string,
29052 intern_c_string ("invocation-name"),
29053 build_pure_c_string ("@"),
29054 intern_c_string ("system-name")));
29055
29056 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29057 doc: /* Maximum number of lines to keep in the message log buffer.
29058 If nil, disable message logging. If t, log messages but don't truncate
29059 the buffer when it becomes large. */);
29060 Vmessage_log_max = make_number (1000);
29061
29062 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29063 doc: /* Functions called before redisplay, if window sizes have changed.
29064 The value should be a list of functions that take one argument.
29065 Just before redisplay, for each frame, if any of its windows have changed
29066 size since the last redisplay, or have been split or deleted,
29067 all the functions in the list are called, with the frame as argument. */);
29068 Vwindow_size_change_functions = Qnil;
29069
29070 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29071 doc: /* List of functions to call before redisplaying a window with scrolling.
29072 Each function is called with two arguments, the window and its new
29073 display-start position. Note that these functions are also called by
29074 `set-window-buffer'. Also note that the value of `window-end' is not
29075 valid when these functions are called.
29076
29077 Warning: Do not use this feature to alter the way the window
29078 is scrolled. It is not designed for that, and such use probably won't
29079 work. */);
29080 Vwindow_scroll_functions = Qnil;
29081
29082 DEFVAR_LISP ("window-text-change-functions",
29083 Vwindow_text_change_functions,
29084 doc: /* Functions to call in redisplay when text in the window might change. */);
29085 Vwindow_text_change_functions = Qnil;
29086
29087 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29088 doc: /* Functions called when redisplay of a window reaches the end trigger.
29089 Each function is called with two arguments, the window and the end trigger value.
29090 See `set-window-redisplay-end-trigger'. */);
29091 Vredisplay_end_trigger_functions = Qnil;
29092
29093 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29094 doc: /* Non-nil means autoselect window with mouse pointer.
29095 If nil, do not autoselect windows.
29096 A positive number means delay autoselection by that many seconds: a
29097 window is autoselected only after the mouse has remained in that
29098 window for the duration of the delay.
29099 A negative number has a similar effect, but causes windows to be
29100 autoselected only after the mouse has stopped moving. \(Because of
29101 the way Emacs compares mouse events, you will occasionally wait twice
29102 that time before the window gets selected.\)
29103 Any other value means to autoselect window instantaneously when the
29104 mouse pointer enters it.
29105
29106 Autoselection selects the minibuffer only if it is active, and never
29107 unselects the minibuffer if it is active.
29108
29109 When customizing this variable make sure that the actual value of
29110 `focus-follows-mouse' matches the behavior of your window manager. */);
29111 Vmouse_autoselect_window = Qnil;
29112
29113 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29114 doc: /* Non-nil means automatically resize tool-bars.
29115 This dynamically changes the tool-bar's height to the minimum height
29116 that is needed to make all tool-bar items visible.
29117 If value is `grow-only', the tool-bar's height is only increased
29118 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29119 Vauto_resize_tool_bars = Qt;
29120
29121 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29122 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29123 auto_raise_tool_bar_buttons_p = 1;
29124
29125 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29126 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29127 make_cursor_line_fully_visible_p = 1;
29128
29129 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29130 doc: /* Border below tool-bar in pixels.
29131 If an integer, use it as the height of the border.
29132 If it is one of `internal-border-width' or `border-width', use the
29133 value of the corresponding frame parameter.
29134 Otherwise, no border is added below the tool-bar. */);
29135 Vtool_bar_border = Qinternal_border_width;
29136
29137 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29138 doc: /* Margin around tool-bar buttons in pixels.
29139 If an integer, use that for both horizontal and vertical margins.
29140 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29141 HORZ specifying the horizontal margin, and VERT specifying the
29142 vertical margin. */);
29143 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29144
29145 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29146 doc: /* Relief thickness of tool-bar buttons. */);
29147 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29148
29149 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29150 doc: /* Tool bar style to use.
29151 It can be one of
29152 image - show images only
29153 text - show text only
29154 both - show both, text below image
29155 both-horiz - show text to the right of the image
29156 text-image-horiz - show text to the left of the image
29157 any other - use system default or image if no system default.
29158
29159 This variable only affects the GTK+ toolkit version of Emacs. */);
29160 Vtool_bar_style = Qnil;
29161
29162 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29163 doc: /* Maximum number of characters a label can have to be shown.
29164 The tool bar style must also show labels for this to have any effect, see
29165 `tool-bar-style'. */);
29166 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29167
29168 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29169 doc: /* List of functions to call to fontify regions of text.
29170 Each function is called with one argument POS. Functions must
29171 fontify a region starting at POS in the current buffer, and give
29172 fontified regions the property `fontified'. */);
29173 Vfontification_functions = Qnil;
29174 Fmake_variable_buffer_local (Qfontification_functions);
29175
29176 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29177 unibyte_display_via_language_environment,
29178 doc: /* Non-nil means display unibyte text according to language environment.
29179 Specifically, this means that raw bytes in the range 160-255 decimal
29180 are displayed by converting them to the equivalent multibyte characters
29181 according to the current language environment. As a result, they are
29182 displayed according to the current fontset.
29183
29184 Note that this variable affects only how these bytes are displayed,
29185 but does not change the fact they are interpreted as raw bytes. */);
29186 unibyte_display_via_language_environment = 0;
29187
29188 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29189 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29190 If a float, it specifies a fraction of the mini-window frame's height.
29191 If an integer, it specifies a number of lines. */);
29192 Vmax_mini_window_height = make_float (0.25);
29193
29194 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29195 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29196 A value of nil means don't automatically resize mini-windows.
29197 A value of t means resize them to fit the text displayed in them.
29198 A value of `grow-only', the default, means let mini-windows grow only;
29199 they return to their normal size when the minibuffer is closed, or the
29200 echo area becomes empty. */);
29201 Vresize_mini_windows = Qgrow_only;
29202
29203 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29204 doc: /* Alist specifying how to blink the cursor off.
29205 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29206 `cursor-type' frame-parameter or variable equals ON-STATE,
29207 comparing using `equal', Emacs uses OFF-STATE to specify
29208 how to blink it off. ON-STATE and OFF-STATE are values for
29209 the `cursor-type' frame parameter.
29210
29211 If a frame's ON-STATE has no entry in this list,
29212 the frame's other specifications determine how to blink the cursor off. */);
29213 Vblink_cursor_alist = Qnil;
29214
29215 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29216 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29217 If non-nil, windows are automatically scrolled horizontally to make
29218 point visible. */);
29219 automatic_hscrolling_p = 1;
29220 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29221
29222 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29223 doc: /* How many columns away from the window edge point is allowed to get
29224 before automatic hscrolling will horizontally scroll the window. */);
29225 hscroll_margin = 5;
29226
29227 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29228 doc: /* How many columns to scroll the window when point gets too close to the edge.
29229 When point is less than `hscroll-margin' columns from the window
29230 edge, automatic hscrolling will scroll the window by the amount of columns
29231 determined by this variable. If its value is a positive integer, scroll that
29232 many columns. If it's a positive floating-point number, it specifies the
29233 fraction of the window's width to scroll. If it's nil or zero, point will be
29234 centered horizontally after the scroll. Any other value, including negative
29235 numbers, are treated as if the value were zero.
29236
29237 Automatic hscrolling always moves point outside the scroll margin, so if
29238 point was more than scroll step columns inside the margin, the window will
29239 scroll more than the value given by the scroll step.
29240
29241 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29242 and `scroll-right' overrides this variable's effect. */);
29243 Vhscroll_step = make_number (0);
29244
29245 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29246 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29247 Bind this around calls to `message' to let it take effect. */);
29248 message_truncate_lines = 0;
29249
29250 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29251 doc: /* Normal hook run to update the menu bar definitions.
29252 Redisplay runs this hook before it redisplays the menu bar.
29253 This is used to update submenus such as Buffers,
29254 whose contents depend on various data. */);
29255 Vmenu_bar_update_hook = Qnil;
29256
29257 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29258 doc: /* Frame for which we are updating a menu.
29259 The enable predicate for a menu binding should check this variable. */);
29260 Vmenu_updating_frame = Qnil;
29261
29262 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29263 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29264 inhibit_menubar_update = 0;
29265
29266 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29267 doc: /* Prefix prepended to all continuation lines at display time.
29268 The value may be a string, an image, or a stretch-glyph; it is
29269 interpreted in the same way as the value of a `display' text property.
29270
29271 This variable is overridden by any `wrap-prefix' text or overlay
29272 property.
29273
29274 To add a prefix to non-continuation lines, use `line-prefix'. */);
29275 Vwrap_prefix = Qnil;
29276 DEFSYM (Qwrap_prefix, "wrap-prefix");
29277 Fmake_variable_buffer_local (Qwrap_prefix);
29278
29279 DEFVAR_LISP ("line-prefix", Vline_prefix,
29280 doc: /* Prefix prepended to all non-continuation lines at display time.
29281 The value may be a string, an image, or a stretch-glyph; it is
29282 interpreted in the same way as the value of a `display' text property.
29283
29284 This variable is overridden by any `line-prefix' text or overlay
29285 property.
29286
29287 To add a prefix to continuation lines, use `wrap-prefix'. */);
29288 Vline_prefix = Qnil;
29289 DEFSYM (Qline_prefix, "line-prefix");
29290 Fmake_variable_buffer_local (Qline_prefix);
29291
29292 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29293 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29294 inhibit_eval_during_redisplay = 0;
29295
29296 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29297 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29298 inhibit_free_realized_faces = 0;
29299
29300 #ifdef GLYPH_DEBUG
29301 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29302 doc: /* Inhibit try_window_id display optimization. */);
29303 inhibit_try_window_id = 0;
29304
29305 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29306 doc: /* Inhibit try_window_reusing display optimization. */);
29307 inhibit_try_window_reusing = 0;
29308
29309 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29310 doc: /* Inhibit try_cursor_movement display optimization. */);
29311 inhibit_try_cursor_movement = 0;
29312 #endif /* GLYPH_DEBUG */
29313
29314 DEFVAR_INT ("overline-margin", overline_margin,
29315 doc: /* Space between overline and text, in pixels.
29316 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29317 margin to the character height. */);
29318 overline_margin = 2;
29319
29320 DEFVAR_INT ("underline-minimum-offset",
29321 underline_minimum_offset,
29322 doc: /* Minimum distance between baseline and underline.
29323 This can improve legibility of underlined text at small font sizes,
29324 particularly when using variable `x-use-underline-position-properties'
29325 with fonts that specify an UNDERLINE_POSITION relatively close to the
29326 baseline. The default value is 1. */);
29327 underline_minimum_offset = 1;
29328
29329 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29330 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29331 This feature only works when on a window system that can change
29332 cursor shapes. */);
29333 display_hourglass_p = 1;
29334
29335 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29336 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29337 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29338
29339 hourglass_atimer = NULL;
29340 hourglass_shown_p = 0;
29341
29342 DEFSYM (Qglyphless_char, "glyphless-char");
29343 DEFSYM (Qhex_code, "hex-code");
29344 DEFSYM (Qempty_box, "empty-box");
29345 DEFSYM (Qthin_space, "thin-space");
29346 DEFSYM (Qzero_width, "zero-width");
29347
29348 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29349 /* Intern this now in case it isn't already done.
29350 Setting this variable twice is harmless.
29351 But don't staticpro it here--that is done in alloc.c. */
29352 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29353 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29354
29355 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29356 doc: /* Char-table defining glyphless characters.
29357 Each element, if non-nil, should be one of the following:
29358 an ASCII acronym string: display this string in a box
29359 `hex-code': display the hexadecimal code of a character in a box
29360 `empty-box': display as an empty box
29361 `thin-space': display as 1-pixel width space
29362 `zero-width': don't display
29363 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29364 display method for graphical terminals and text terminals respectively.
29365 GRAPHICAL and TEXT should each have one of the values listed above.
29366
29367 The char-table has one extra slot to control the display of a character for
29368 which no font is found. This slot only takes effect on graphical terminals.
29369 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29370 `thin-space'. The default is `empty-box'. */);
29371 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29372 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29373 Qempty_box);
29374
29375 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29376 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29377 Vdebug_on_message = Qnil;
29378 }
29379
29380
29381 /* Initialize this module when Emacs starts. */
29382
29383 void
29384 init_xdisp (void)
29385 {
29386 current_header_line_height = current_mode_line_height = -1;
29387
29388 CHARPOS (this_line_start_pos) = 0;
29389
29390 if (!noninteractive)
29391 {
29392 struct window *m = XWINDOW (minibuf_window);
29393 Lisp_Object frame = m->frame;
29394 struct frame *f = XFRAME (frame);
29395 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29396 struct window *r = XWINDOW (root);
29397 int i;
29398
29399 echo_area_window = minibuf_window;
29400
29401 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29402 wset_total_lines
29403 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29404 wset_total_cols (r, make_number (FRAME_COLS (f)));
29405 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29406 wset_total_lines (m, make_number (1));
29407 wset_total_cols (m, make_number (FRAME_COLS (f)));
29408
29409 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29410 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29411 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29412
29413 /* The default ellipsis glyphs `...'. */
29414 for (i = 0; i < 3; ++i)
29415 default_invis_vector[i] = make_number ('.');
29416 }
29417
29418 {
29419 /* Allocate the buffer for frame titles.
29420 Also used for `format-mode-line'. */
29421 int size = 100;
29422 mode_line_noprop_buf = xmalloc (size);
29423 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29424 mode_line_noprop_ptr = mode_line_noprop_buf;
29425 mode_line_target = MODE_LINE_DISPLAY;
29426 }
29427
29428 help_echo_showing_p = 0;
29429 }
29430
29431 /* Platform-independent portion of hourglass implementation. */
29432
29433 /* Cancel a currently active hourglass timer, and start a new one. */
29434 void
29435 start_hourglass (void)
29436 {
29437 #if defined (HAVE_WINDOW_SYSTEM)
29438 EMACS_TIME delay;
29439
29440 cancel_hourglass ();
29441
29442 if (INTEGERP (Vhourglass_delay)
29443 && XINT (Vhourglass_delay) > 0)
29444 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29445 TYPE_MAXIMUM (time_t)),
29446 0);
29447 else if (FLOATP (Vhourglass_delay)
29448 && XFLOAT_DATA (Vhourglass_delay) > 0)
29449 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29450 else
29451 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29452
29453 #ifdef HAVE_NTGUI
29454 {
29455 extern void w32_note_current_window (void);
29456 w32_note_current_window ();
29457 }
29458 #endif /* HAVE_NTGUI */
29459
29460 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29461 show_hourglass, NULL);
29462 #endif
29463 }
29464
29465
29466 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29467 shown. */
29468 void
29469 cancel_hourglass (void)
29470 {
29471 #if defined (HAVE_WINDOW_SYSTEM)
29472 if (hourglass_atimer)
29473 {
29474 cancel_atimer (hourglass_atimer);
29475 hourglass_atimer = NULL;
29476 }
29477
29478 if (hourglass_shown_p)
29479 hide_hourglass ();
29480 #endif
29481 }