Port the GDB-visible symbols to AIX.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45 #include "tparam.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 #include <errno.h>
52
53 #include <fpending.h>
54 #include <timespec.h>
55
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
59 \f
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
62
63 struct dim
64 {
65 int width;
66 int height;
67 };
68
69 \f
70 /* Function prototypes. */
71
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool, bool);
76 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
77 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
78 struct window *);
79 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
80 struct window *);
81 static void adjust_decode_mode_spec_buffer (struct frame *);
82 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
83 static void clear_window_matrices (struct window *, bool);
84 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
85 static int scrolling_window (struct window *, bool);
86 static bool update_window_line (struct window *, int, bool *);
87 static void mirror_make_current (struct window *, int);
88 #ifdef GLYPH_DEBUG
89 static void check_matrix_pointers (struct glyph_matrix *,
90 struct glyph_matrix *);
91 #endif
92 static void mirror_line_dance (struct window *, int, int, int *, char *);
93 static bool update_window_tree (struct window *, bool);
94 static bool update_window (struct window *, bool);
95 static bool update_frame_1 (struct frame *, bool, bool);
96 static bool scrolling (struct frame *);
97 static void set_window_cursor_after_update (struct window *);
98 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
99 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
100 static void set_window_update_flags (struct window *w, bool on_p);
101
102 /* True means last display completed. False means it was preempted. */
103
104 bool display_completed;
105
106 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
107
108 /* True means SIGWINCH happened when not safe. */
109
110 static bool delayed_size_change;
111
112 /* A glyph for a space. */
113
114 struct glyph space_glyph;
115
116 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
117
118 /* Counts of allocated structures. These counts serve to diagnose
119 memory leaks and double frees. */
120
121 static int glyph_matrix_count;
122 static int glyph_pool_count;
123
124 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
125
126 /* If non-null, the frame whose frame matrices are manipulated. If
127 null, window matrices are worked on. */
128
129 static struct frame *frame_matrix_frame;
130
131 /* Convert vpos and hpos from frame to window and vice versa.
132 This may only be used for terminal frames. */
133
134 #ifdef GLYPH_DEBUG
135
136 static int window_to_frame_vpos (struct window *, int);
137 static int window_to_frame_hpos (struct window *, int);
138 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
139 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
140
141 /* One element of the ring buffer containing redisplay history
142 information. */
143
144 struct redisplay_history
145 {
146 char trace[512 + 100];
147 };
148
149 /* The size of the history buffer. */
150
151 #define REDISPLAY_HISTORY_SIZE 30
152
153 /* The redisplay history buffer. */
154
155 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
156
157 /* Next free entry in redisplay_history. */
158
159 static int history_idx;
160
161 /* A tick that's incremented each time something is added to the
162 history. */
163
164 static uprintmax_t history_tick;
165 \f
166 /* Add to the redisplay history how window W has been displayed.
167 MSG is a trace containing the information how W's glyph matrix
168 has been constructed. PAUSED_P means that the update
169 has been interrupted for pending input. */
170
171 static void
172 add_window_display_history (struct window *w, const char *msg, bool paused_p)
173 {
174 char *buf;
175 void *ptr = w;
176
177 if (history_idx >= REDISPLAY_HISTORY_SIZE)
178 history_idx = 0;
179 buf = redisplay_history[history_idx].trace;
180 ++history_idx;
181
182 snprintf (buf, sizeof redisplay_history[0].trace,
183 "%"pMu": window %p (`%s')%s\n%s",
184 history_tick++,
185 ptr,
186 ((BUFFERP (w->contents)
187 && STRINGP (BVAR (XBUFFER (w->contents), name)))
188 ? SSDATA (BVAR (XBUFFER (w->contents), name))
189 : "???"),
190 paused_p ? " ***paused***" : "",
191 msg);
192 }
193
194
195 /* Add to the redisplay history that frame F has been displayed.
196 PAUSED_P means that the update has been interrupted for
197 pending input. */
198
199 static void
200 add_frame_display_history (struct frame *f, bool paused_p)
201 {
202 char *buf;
203 void *ptr = f;
204
205 if (history_idx >= REDISPLAY_HISTORY_SIZE)
206 history_idx = 0;
207 buf = redisplay_history[history_idx].trace;
208 ++history_idx;
209
210 sprintf (buf, "%"pMu": update frame %p%s",
211 history_tick++,
212 ptr, paused_p ? " ***paused***" : "");
213 }
214
215
216 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
217 Sdump_redisplay_history, 0, 0, "",
218 doc: /* Dump redisplay history to stderr. */)
219 (void)
220 {
221 int i;
222
223 for (i = history_idx - 1; i != history_idx; --i)
224 {
225 if (i < 0)
226 i = REDISPLAY_HISTORY_SIZE - 1;
227 fprintf (stderr, "%s\n", redisplay_history[i].trace);
228 }
229
230 return Qnil;
231 }
232
233
234 #else /* not GLYPH_DEBUG */
235
236 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
237 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
238
239 #endif /* GLYPH_DEBUG */
240
241
242 #if (defined PROFILING \
243 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
244 && !HAVE___EXECUTABLE_START)
245 /* This function comes first in the Emacs executable and is used only
246 to estimate the text start for profiling. */
247 void
248 __executable_start (void)
249 {
250 emacs_abort ();
251 }
252 #endif
253 \f
254 /***********************************************************************
255 Glyph Matrices
256 ***********************************************************************/
257
258 /* Allocate and return a glyph_matrix structure. POOL is the glyph
259 pool from which memory for the matrix should be allocated, or null
260 for window-based redisplay where no glyph pools are used. The
261 member `pool' of the glyph matrix structure returned is set to
262 POOL, the structure is otherwise zeroed. */
263
264 static struct glyph_matrix *
265 new_glyph_matrix (struct glyph_pool *pool)
266 {
267 struct glyph_matrix *result = xzalloc (sizeof *result);
268
269 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
270 /* Increment number of allocated matrices. This count is used
271 to detect memory leaks. */
272 ++glyph_matrix_count;
273 #endif
274
275 /* Set pool and return. */
276 result->pool = pool;
277 return result;
278 }
279
280
281 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
282
283 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
284 glyph_matrix_count is decremented when a matrix is freed. If the count
285 gets negative, more structures were freed than allocated, i.e. one matrix
286 was freed more than once or a bogus pointer was passed to this function.
287
288 If MATRIX->pool is null, this means that the matrix manages its own
289 glyph memory---this is done for matrices on X frames. Freeing the
290 matrix also frees the glyph memory in this case. */
291
292 static void
293 free_glyph_matrix (struct glyph_matrix *matrix)
294 {
295 if (matrix)
296 {
297 int i;
298
299 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
300 /* Detect the case that more matrices are freed than were
301 allocated. */
302 --glyph_matrix_count;
303 eassert (glyph_matrix_count >= 0);
304 #endif
305
306 /* Free glyph memory if MATRIX owns it. */
307 if (matrix->pool == NULL)
308 for (i = 0; i < matrix->rows_allocated; ++i)
309 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
310
311 /* Free row structures and the matrix itself. */
312 xfree (matrix->rows);
313 xfree (matrix);
314 }
315 }
316
317
318 /* Return the number of glyphs to reserve for a marginal area of
319 window W. TOTAL_GLYPHS is the number of glyphs in a complete
320 display line of window W. MARGIN gives the width of the marginal
321 area in canonical character units. */
322
323 static int
324 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
325 {
326 if (margin > 0)
327 {
328 int width = w->total_cols;
329 double d = max (0, margin);
330 d = min (width / 2 - 1, d);
331 return (int) ((double) total_glyphs / width * d);
332 }
333 return 0;
334 }
335
336 /* Return true if ROW's hash value is correct.
337 Optimized away if ENABLE_CHECKING is not defined. */
338
339 static bool
340 verify_row_hash (struct glyph_row *row)
341 {
342 return row->hash == row_hash (row);
343 }
344
345 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
346 window sizes.
347
348 W is null if the function is called for a frame glyph matrix.
349 Otherwise it is the window MATRIX is a member of. X and Y are the
350 indices of the first column and row of MATRIX within the frame
351 matrix, if such a matrix exists. They are zero for purely
352 window-based redisplay. DIM is the needed size of the matrix.
353
354 In window-based redisplay, where no frame matrices exist, glyph
355 matrices manage their own glyph storage. Otherwise, they allocate
356 storage from a common frame glyph pool which can be found in
357 MATRIX->pool.
358
359 The reason for this memory management strategy is to avoid complete
360 frame redraws if possible. When we allocate from a common pool, a
361 change of the location or size of a sub-matrix within the pool
362 requires a complete redisplay of the frame because we cannot easily
363 make sure that the current matrices of all windows still agree with
364 what is displayed on the screen. While this is usually fast, it
365 leads to screen flickering. */
366
367 static void
368 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
369 {
370 int i;
371 int new_rows;
372 bool marginal_areas_changed_p = 0;
373 bool header_line_changed_p = 0;
374 bool header_line_p = 0;
375 int left = -1, right = -1;
376 int window_width = -1, window_height = -1;
377
378 /* See if W had a header line that has disappeared now, or vice versa.
379 Get W's size. */
380 if (w)
381 {
382 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
383
384 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
385 header_line_changed_p = header_line_p != matrix->header_line_p;
386 }
387 matrix->header_line_p = header_line_p;
388
389 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
390 Do nothing if MATRIX' size, position, vscroll, and marginal areas
391 haven't changed. This optimization is important because preserving
392 the matrix means preventing redisplay. */
393 if (matrix->pool == NULL)
394 {
395 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
396 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
397 eassert (left >= 0 && right >= 0);
398 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
399 || right != matrix->right_margin_glyphs);
400
401 if (!marginal_areas_changed_p
402 && !XFRAME (w->frame)->fonts_changed
403 && !header_line_changed_p
404 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
405 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
406 && matrix->window_height == window_height
407 && matrix->window_vscroll == w->vscroll
408 && matrix->window_width == window_width)
409 return;
410 }
411
412 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
413 if (matrix->rows_allocated < dim.height)
414 {
415 int old_alloc = matrix->rows_allocated;
416 new_rows = dim.height - matrix->rows_allocated;
417 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
418 new_rows, INT_MAX, sizeof *matrix->rows);
419 memset (matrix->rows + old_alloc, 0,
420 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
421 }
422 else
423 new_rows = 0;
424
425 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
426 on a frame not using window-based redisplay. Set up pointers for
427 each row into the glyph pool. */
428 if (matrix->pool)
429 {
430 eassert (matrix->pool->glyphs);
431
432 if (w)
433 {
434 left = margin_glyphs_to_reserve (w, dim.width,
435 w->left_margin_cols);
436 right = margin_glyphs_to_reserve (w, dim.width,
437 w->right_margin_cols);
438 }
439 else
440 left = right = 0;
441
442 for (i = 0; i < dim.height; ++i)
443 {
444 struct glyph_row *row = &matrix->rows[i];
445
446 row->glyphs[LEFT_MARGIN_AREA]
447 = (matrix->pool->glyphs
448 + (y + i) * matrix->pool->ncolumns
449 + x);
450
451 if (w == NULL
452 || row == matrix->rows + dim.height - 1
453 || (row == matrix->rows && matrix->header_line_p))
454 {
455 row->glyphs[TEXT_AREA]
456 = row->glyphs[LEFT_MARGIN_AREA];
457 row->glyphs[RIGHT_MARGIN_AREA]
458 = row->glyphs[TEXT_AREA] + dim.width;
459 row->glyphs[LAST_AREA]
460 = row->glyphs[RIGHT_MARGIN_AREA];
461 }
462 else
463 {
464 row->glyphs[TEXT_AREA]
465 = row->glyphs[LEFT_MARGIN_AREA] + left;
466 row->glyphs[RIGHT_MARGIN_AREA]
467 = row->glyphs[TEXT_AREA] + dim.width - left - right;
468 row->glyphs[LAST_AREA]
469 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
470 }
471 }
472
473 matrix->left_margin_glyphs = left;
474 matrix->right_margin_glyphs = right;
475 }
476 else
477 {
478 /* If MATRIX->pool is null, MATRIX is responsible for managing
479 its own memory. It is a window matrix for window-based redisplay.
480 Allocate glyph memory from the heap. */
481 if (dim.width > matrix->matrix_w
482 || new_rows
483 || header_line_changed_p
484 || marginal_areas_changed_p)
485 {
486 struct glyph_row *row = matrix->rows;
487 struct glyph_row *end = row + matrix->rows_allocated;
488
489 while (row < end)
490 {
491 row->glyphs[LEFT_MARGIN_AREA]
492 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
493 dim.width, sizeof (struct glyph));
494
495 /* The mode line never has marginal areas. */
496 if (row == matrix->rows + dim.height - 1
497 || (row == matrix->rows && matrix->header_line_p))
498 {
499 row->glyphs[TEXT_AREA]
500 = row->glyphs[LEFT_MARGIN_AREA];
501 row->glyphs[RIGHT_MARGIN_AREA]
502 = row->glyphs[TEXT_AREA] + dim.width;
503 row->glyphs[LAST_AREA]
504 = row->glyphs[RIGHT_MARGIN_AREA];
505 }
506 else
507 {
508 row->glyphs[TEXT_AREA]
509 = row->glyphs[LEFT_MARGIN_AREA] + left;
510 row->glyphs[RIGHT_MARGIN_AREA]
511 = row->glyphs[TEXT_AREA] + dim.width - left - right;
512 row->glyphs[LAST_AREA]
513 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
514 }
515 ++row;
516 }
517 }
518
519 eassert (left >= 0 && right >= 0);
520 matrix->left_margin_glyphs = left;
521 matrix->right_margin_glyphs = right;
522 }
523
524 /* Number of rows to be used by MATRIX. */
525 matrix->nrows = dim.height;
526 eassert (matrix->nrows >= 0);
527
528 if (w)
529 {
530 if (matrix == w->current_matrix)
531 {
532 /* Mark rows in a current matrix of a window as not having
533 valid contents. It's important to not do this for
534 desired matrices. When Emacs starts, it may already be
535 building desired matrices when this function runs. */
536 if (window_width < 0)
537 window_width = window_box_width (w, -1);
538
539 /* Optimize the case that only the height has changed (C-x 2,
540 upper window). Invalidate all rows that are no longer part
541 of the window. */
542 if (!marginal_areas_changed_p
543 && !header_line_changed_p
544 && new_rows == 0
545 && dim.width == matrix->matrix_w
546 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
547 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
548 && matrix->window_width == window_width)
549 {
550 /* Find the last row in the window. */
551 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
552 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
553 {
554 ++i;
555 break;
556 }
557
558 /* Window end is invalid, if inside of the rows that
559 are invalidated below. */
560 if (w->window_end_vpos >= i)
561 w->window_end_valid = 0;
562
563 while (i < matrix->nrows)
564 matrix->rows[i++].enabled_p = false;
565 }
566 else
567 {
568 for (i = 0; i < matrix->nrows; ++i)
569 matrix->rows[i].enabled_p = false;
570 }
571 }
572 else if (matrix == w->desired_matrix)
573 {
574 /* Rows in desired matrices always have to be cleared;
575 redisplay expects this is the case when it runs, so it
576 had better be the case when we adjust matrices between
577 redisplays. */
578 for (i = 0; i < matrix->nrows; ++i)
579 matrix->rows[i].enabled_p = false;
580 }
581 }
582
583
584 /* Remember last values to be able to optimize frame redraws. */
585 matrix->matrix_x = x;
586 matrix->matrix_y = y;
587 matrix->matrix_w = dim.width;
588 matrix->matrix_h = dim.height;
589
590 /* Record the top y location and height of W at the time the matrix
591 was last adjusted. This is used to optimize redisplay above. */
592 if (w)
593 {
594 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
595 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
596 matrix->window_height = window_height;
597 matrix->window_width = window_width;
598 matrix->window_vscroll = w->vscroll;
599 }
600 }
601
602
603 /* Reverse the contents of rows in MATRIX between START and END. The
604 contents of the row at END - 1 end up at START, END - 2 at START +
605 1 etc. This is part of the implementation of rotate_matrix (see
606 below). */
607
608 static void
609 reverse_rows (struct glyph_matrix *matrix, int start, int end)
610 {
611 int i, j;
612
613 for (i = start, j = end - 1; i < j; ++i, --j)
614 {
615 /* Non-ISO HP/UX compiler doesn't like auto struct
616 initialization. */
617 struct glyph_row temp;
618 temp = matrix->rows[i];
619 matrix->rows[i] = matrix->rows[j];
620 matrix->rows[j] = temp;
621 }
622 }
623
624
625 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
626 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
627 indices. (Note: this does not copy glyphs, only glyph pointers in
628 row structures are moved around).
629
630 The algorithm used for rotating the vector was, I believe, first
631 described by Kernighan. See the vector R as consisting of two
632 sub-vectors AB, where A has length BY for BY >= 0. The result
633 after rotating is then BA. Reverse both sub-vectors to get ArBr
634 and reverse the result to get (ArBr)r which is BA. Similar for
635 rotating right. */
636
637 void
638 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
639 {
640 if (by < 0)
641 {
642 /* Up (rotate left, i.e. towards lower indices). */
643 by = -by;
644 reverse_rows (matrix, first, first + by);
645 reverse_rows (matrix, first + by, last);
646 reverse_rows (matrix, first, last);
647 }
648 else if (by > 0)
649 {
650 /* Down (rotate right, i.e. towards higher indices). */
651 reverse_rows (matrix, last - by, last);
652 reverse_rows (matrix, first, last - by);
653 reverse_rows (matrix, first, last);
654 }
655 }
656
657
658 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
659 with indices START <= index < END. Increment positions by DELTA/
660 DELTA_BYTES. */
661
662 void
663 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
664 ptrdiff_t delta, ptrdiff_t delta_bytes)
665 {
666 /* Check that START and END are reasonable values. */
667 eassert (start >= 0 && start <= matrix->nrows);
668 eassert (end >= 0 && end <= matrix->nrows);
669 eassert (start <= end);
670
671 for (; start < end; ++start)
672 increment_row_positions (matrix->rows + start, delta, delta_bytes);
673 }
674
675
676 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
677 START and END are the row indices of the first and last + 1 row to clear. */
678
679 void
680 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
681 {
682 eassert (start <= end);
683 eassert (start >= 0 && start < matrix->nrows);
684 eassert (end >= 0 && end <= matrix->nrows);
685
686 for (; start < end; ++start)
687 matrix->rows[start].enabled_p = false;
688 }
689
690
691 /* Clear MATRIX.
692
693 Empty all rows in MATRIX by clearing their enabled_p flags.
694 The function prepare_desired_row will eventually really clear a row
695 when it sees one with a false enabled_p flag.
696
697 Reset update hints to default values. The only update hint
698 currently present is the flag MATRIX->no_scrolling_p. */
699
700 void
701 clear_glyph_matrix (struct glyph_matrix *matrix)
702 {
703 if (matrix)
704 {
705 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
706 matrix->no_scrolling_p = 0;
707 }
708 }
709
710
711 /* Shift part of the glyph matrix MATRIX of window W up or down.
712 Increment y-positions in glyph rows between START and END by DY,
713 and recompute their visible height. */
714
715 void
716 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
717 {
718 int min_y, max_y;
719
720 eassert (start <= end);
721 eassert (start >= 0 && start < matrix->nrows);
722 eassert (end >= 0 && end <= matrix->nrows);
723
724 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
725 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
726
727 for (; start < end; ++start)
728 {
729 struct glyph_row *row = &matrix->rows[start];
730
731 row->y += dy;
732 row->visible_height = row->height;
733
734 if (row->y < min_y)
735 row->visible_height -= min_y - row->y;
736 if (row->y + row->height > max_y)
737 row->visible_height -= row->y + row->height - max_y;
738 if (row->fringe_bitmap_periodic_p)
739 row->redraw_fringe_bitmaps_p = 1;
740 }
741 }
742
743
744 /* Mark all rows in current matrices of frame F as invalid. Marking
745 invalid is done by setting enabled_p to zero for all rows in a
746 current matrix. */
747
748 void
749 clear_current_matrices (register struct frame *f)
750 {
751 /* Clear frame current matrix, if we have one. */
752 if (f->current_matrix)
753 clear_glyph_matrix (f->current_matrix);
754
755 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
756 /* Clear the matrix of the menu bar window, if such a window exists.
757 The menu bar window is currently used to display menus on X when
758 no toolkit support is compiled in. */
759 if (WINDOWP (f->menu_bar_window))
760 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
761 #endif
762
763 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
764 /* Clear the matrix of the tool-bar window, if any. */
765 if (WINDOWP (f->tool_bar_window))
766 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
767 #endif
768
769 /* Clear current window matrices. */
770 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
771 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
772 }
773
774
775 /* Clear out all display lines of F for a coming redisplay. */
776
777 void
778 clear_desired_matrices (register struct frame *f)
779 {
780 if (f->desired_matrix)
781 clear_glyph_matrix (f->desired_matrix);
782
783 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
784 if (WINDOWP (f->menu_bar_window))
785 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
786 #endif
787
788 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
789 if (WINDOWP (f->tool_bar_window))
790 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
791 #endif
792
793 /* Do it for window matrices. */
794 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
795 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
796 }
797
798
799 /* Clear matrices in window tree rooted in W. If DESIRED_P,
800 clear desired matrices, otherwise clear current matrices. */
801
802 static void
803 clear_window_matrices (struct window *w, bool desired_p)
804 {
805 while (w)
806 {
807 if (WINDOWP (w->contents))
808 clear_window_matrices (XWINDOW (w->contents), desired_p);
809 else
810 {
811 if (desired_p)
812 clear_glyph_matrix (w->desired_matrix);
813 else
814 {
815 clear_glyph_matrix (w->current_matrix);
816 w->window_end_valid = 0;
817 }
818 }
819
820 w = NILP (w->next) ? 0 : XWINDOW (w->next);
821 }
822 }
823
824
825 \f
826 /***********************************************************************
827 Glyph Rows
828
829 See dispextern.h for an overall explanation of glyph rows.
830 ***********************************************************************/
831
832 /* Clear glyph row ROW. NOTE: this code relies on the current
833 layout of `glyphs' and `used' fields of `struct glyph_row'. */
834
835 void
836 clear_glyph_row (struct glyph_row *row)
837 {
838 enum { off = offsetof (struct glyph_row, used) };
839
840 /* Zero everything except pointers in `glyphs'. */
841 memset (row->used, 0, sizeof *row - off);
842 }
843
844
845 /* Make ROW an empty, enabled row of canonical character height,
846 in window W starting at y-position Y. */
847
848 void
849 blank_row (struct window *w, struct glyph_row *row, int y)
850 {
851 int min_y, max_y;
852
853 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
854 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
855
856 clear_glyph_row (row);
857 row->y = y;
858 row->ascent = row->phys_ascent = 0;
859 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
860 row->visible_height = row->height;
861
862 if (row->y < min_y)
863 row->visible_height -= min_y - row->y;
864 if (row->y + row->height > max_y)
865 row->visible_height -= row->y + row->height - max_y;
866
867 row->enabled_p = true;
868 }
869
870
871 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
872 are the amounts by which to change positions. Note that the first
873 glyph of the text area of a row can have a buffer position even if
874 the used count of the text area is zero. Such rows display line
875 ends. */
876
877 static void
878 increment_row_positions (struct glyph_row *row,
879 ptrdiff_t delta, ptrdiff_t delta_bytes)
880 {
881 int area, i;
882
883 /* Increment start and end positions. */
884 MATRIX_ROW_START_CHARPOS (row) += delta;
885 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
886 MATRIX_ROW_END_CHARPOS (row) += delta;
887 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
888 CHARPOS (row->start.pos) += delta;
889 BYTEPOS (row->start.pos) += delta_bytes;
890 CHARPOS (row->end.pos) += delta;
891 BYTEPOS (row->end.pos) += delta_bytes;
892
893 if (!row->enabled_p)
894 return;
895
896 /* Increment positions in glyphs. */
897 for (area = 0; area < LAST_AREA; ++area)
898 for (i = 0; i < row->used[area]; ++i)
899 if (BUFFERP (row->glyphs[area][i].object)
900 && row->glyphs[area][i].charpos > 0)
901 row->glyphs[area][i].charpos += delta;
902
903 /* Capture the case of rows displaying a line end. */
904 if (row->used[TEXT_AREA] == 0
905 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
906 row->glyphs[TEXT_AREA]->charpos += delta;
907 }
908
909
910 #if 0
911 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
912 contents, i.e. glyph structure contents are exchanged between A and
913 B without changing glyph pointers in A and B. */
914
915 static void
916 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
917 {
918 int area;
919
920 for (area = 0; area < LAST_AREA; ++area)
921 {
922 /* Number of glyphs to swap. */
923 int max_used = max (a->used[area], b->used[area]);
924
925 /* Start of glyphs in area of row A. */
926 struct glyph *glyph_a = a->glyphs[area];
927
928 /* End + 1 of glyphs in area of row A. */
929 struct glyph *glyph_a_end = a->glyphs[max_used];
930
931 /* Start of glyphs in area of row B. */
932 struct glyph *glyph_b = b->glyphs[area];
933
934 while (glyph_a < glyph_a_end)
935 {
936 /* Non-ISO HP/UX compiler doesn't like auto struct
937 initialization. */
938 struct glyph temp;
939 temp = *glyph_a;
940 *glyph_a = *glyph_b;
941 *glyph_b = temp;
942 ++glyph_a;
943 ++glyph_b;
944 }
945 }
946 }
947
948 #endif /* 0 */
949
950 /* Exchange pointers to glyph memory between glyph rows A and B. Also
951 exchange the used[] array and the hash values of the rows, because
952 these should all go together for the row's hash value to be
953 correct. */
954
955 static void
956 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
957 {
958 int i;
959 unsigned hash_tem = a->hash;
960
961 for (i = 0; i < LAST_AREA + 1; ++i)
962 {
963 struct glyph *temp = a->glyphs[i];
964
965 a->glyphs[i] = b->glyphs[i];
966 b->glyphs[i] = temp;
967 if (i < LAST_AREA)
968 {
969 short used_tem = a->used[i];
970
971 a->used[i] = b->used[i];
972 b->used[i] = used_tem;
973 }
974 }
975 a->hash = b->hash;
976 b->hash = hash_tem;
977 }
978
979
980 /* Copy glyph row structure FROM to glyph row structure TO, except that
981 glyph pointers, the `used' counts, and the hash values in the structures
982 are left unchanged. NOTE: this code relies on the current layout of
983 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
984
985 static void
986 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
987 {
988 enum { off = offsetof (struct glyph_row, x) };
989
990 memcpy (&to->x, &from->x, sizeof *to - off);
991 }
992
993
994 /* Assign glyph row FROM to glyph row TO. This works like a structure
995 assignment TO = FROM, except that glyph pointers are not copied but
996 exchanged between TO and FROM. Pointers must be exchanged to avoid
997 a memory leak. */
998
999 static void
1000 assign_row (struct glyph_row *to, struct glyph_row *from)
1001 {
1002 swap_glyph_pointers (to, from);
1003 copy_row_except_pointers (to, from);
1004 }
1005
1006
1007 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1008 a row in a window matrix, is a slice of the glyph memory of the
1009 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1010 is true if the glyph memory of WINDOW_ROW is part of the glyph
1011 memory of FRAME_ROW. */
1012
1013 #ifdef GLYPH_DEBUG
1014
1015 static bool
1016 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1017 {
1018 struct glyph *window_glyph_start = window_row->glyphs[0];
1019 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1020 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1021
1022 return (frame_glyph_start <= window_glyph_start
1023 && window_glyph_start < frame_glyph_end);
1024 }
1025
1026 #endif /* GLYPH_DEBUG */
1027
1028 #if 0
1029
1030 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1031 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1032 in WINDOW_MATRIX is found satisfying the condition. */
1033
1034 static struct glyph_row *
1035 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1036 struct glyph_matrix *frame_matrix, int row)
1037 {
1038 int i;
1039
1040 eassert (row >= 0 && row < frame_matrix->nrows);
1041
1042 for (i = 0; i < window_matrix->nrows; ++i)
1043 if (glyph_row_slice_p (window_matrix->rows + i,
1044 frame_matrix->rows + row))
1045 break;
1046
1047 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1048 }
1049
1050 #endif /* 0 */
1051
1052 /* Prepare ROW for display. Desired rows are cleared lazily,
1053 i.e. they are only marked as to be cleared by setting their
1054 enabled_p flag to zero. When a row is to be displayed, a prior
1055 call to this function really clears it. */
1056
1057 void
1058 prepare_desired_row (struct glyph_row *row)
1059 {
1060 if (!row->enabled_p)
1061 {
1062 bool rp = row->reversed_p;
1063
1064 clear_glyph_row (row);
1065 row->enabled_p = true;
1066 row->reversed_p = rp;
1067 }
1068 }
1069
1070
1071 /* Return a hash code for glyph row ROW, which may
1072 be from current or desired matrix of frame F. */
1073
1074 static int
1075 line_hash_code (struct frame *f, struct glyph_row *row)
1076 {
1077 int hash = 0;
1078
1079 if (row->enabled_p)
1080 {
1081 struct glyph *glyph = row->glyphs[TEXT_AREA];
1082 struct glyph *end = glyph + row->used[TEXT_AREA];
1083
1084 while (glyph < end)
1085 {
1086 int c = glyph->u.ch;
1087 int face_id = glyph->face_id;
1088 if (FRAME_MUST_WRITE_SPACES (f))
1089 c -= SPACEGLYPH;
1090 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1091 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1092 ++glyph;
1093 }
1094
1095 if (hash == 0)
1096 hash = 1;
1097 }
1098
1099 return hash;
1100 }
1101
1102
1103 /* Return the cost of drawing line VPOS in MATRIX, which may
1104 be current or desired matrix of frame F. The cost equals
1105 the number of characters in the line. If must_write_spaces
1106 is zero, leading and trailing spaces are ignored. */
1107
1108 static int
1109 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1110 {
1111 struct glyph_row *row = matrix->rows + vpos;
1112 struct glyph *beg = row->glyphs[TEXT_AREA];
1113 struct glyph *end = beg + row->used[TEXT_AREA];
1114 int len;
1115 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1116 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1117
1118 /* Ignore trailing and leading spaces if we can. */
1119 if (!FRAME_MUST_WRITE_SPACES (f))
1120 {
1121 /* Skip from the end over trailing spaces. */
1122 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1123 --end;
1124
1125 /* All blank line. */
1126 if (end == beg)
1127 return 0;
1128
1129 /* Skip over leading spaces. */
1130 while (CHAR_GLYPH_SPACE_P (*beg))
1131 ++beg;
1132 }
1133
1134 /* If we don't have a glyph-table, each glyph is one character,
1135 so return the number of glyphs. */
1136 if (glyph_table_base == 0)
1137 len = end - beg;
1138 else
1139 {
1140 /* Otherwise, scan the glyphs and accumulate their total length
1141 in LEN. */
1142 len = 0;
1143 while (beg < end)
1144 {
1145 GLYPH g;
1146
1147 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1148
1149 if (GLYPH_INVALID_P (g)
1150 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1151 len += 1;
1152 else
1153 len += GLYPH_LENGTH (glyph_table_base, g);
1154
1155 ++beg;
1156 }
1157 }
1158
1159 return len;
1160 }
1161
1162
1163 /* Return true if the glyph rows A and B have equal contents.
1164 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1165
1166 static bool
1167 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1168 {
1169 eassert (verify_row_hash (a));
1170 eassert (verify_row_hash (b));
1171
1172 if (a == b)
1173 return 1;
1174 else if (a->hash != b->hash)
1175 return 0;
1176 else
1177 {
1178 struct glyph *a_glyph, *b_glyph, *a_end;
1179 int area;
1180
1181 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1182 return 0;
1183
1184 /* Compare glyphs. */
1185 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1186 {
1187 if (a->used[area] != b->used[area])
1188 return 0;
1189
1190 a_glyph = a->glyphs[area];
1191 a_end = a_glyph + a->used[area];
1192 b_glyph = b->glyphs[area];
1193
1194 while (a_glyph < a_end
1195 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1196 ++a_glyph, ++b_glyph;
1197
1198 if (a_glyph != a_end)
1199 return 0;
1200 }
1201
1202 if (a->fill_line_p != b->fill_line_p
1203 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1204 || a->left_fringe_bitmap != b->left_fringe_bitmap
1205 || a->left_fringe_face_id != b->left_fringe_face_id
1206 || a->left_fringe_offset != b->left_fringe_offset
1207 || a->right_fringe_bitmap != b->right_fringe_bitmap
1208 || a->right_fringe_face_id != b->right_fringe_face_id
1209 || a->right_fringe_offset != b->right_fringe_offset
1210 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1211 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1212 || a->exact_window_width_line_p != b->exact_window_width_line_p
1213 || a->overlapped_p != b->overlapped_p
1214 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1215 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1216 || a->reversed_p != b->reversed_p
1217 /* Different partially visible characters on left margin. */
1218 || a->x != b->x
1219 /* Different height. */
1220 || a->ascent != b->ascent
1221 || a->phys_ascent != b->phys_ascent
1222 || a->phys_height != b->phys_height
1223 || a->visible_height != b->visible_height)
1224 return 0;
1225 }
1226
1227 return 1;
1228 }
1229
1230
1231 \f
1232 /***********************************************************************
1233 Glyph Pool
1234
1235 See dispextern.h for an overall explanation of glyph pools.
1236 ***********************************************************************/
1237
1238 /* Allocate a glyph_pool structure. The structure returned is initialized
1239 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1240 variable glyph_pool_count is incremented for each pool allocated. */
1241
1242 static struct glyph_pool *
1243 new_glyph_pool (void)
1244 {
1245 struct glyph_pool *result = xzalloc (sizeof *result);
1246
1247 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1248 /* For memory leak and double deletion checking. */
1249 ++glyph_pool_count;
1250 #endif
1251
1252 return result;
1253 }
1254
1255
1256 /* Free a glyph_pool structure POOL. The function may be called with
1257 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1258 global variable glyph_pool_count is decremented with every pool structure
1259 freed. If this count gets negative, more structures were freed than
1260 allocated, i.e. one structure must have been freed more than once or
1261 a bogus pointer was passed to free_glyph_pool. */
1262
1263 static void
1264 free_glyph_pool (struct glyph_pool *pool)
1265 {
1266 if (pool)
1267 {
1268 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1269 /* More freed than allocated? */
1270 --glyph_pool_count;
1271 eassert (glyph_pool_count >= 0);
1272 #endif
1273 xfree (pool->glyphs);
1274 xfree (pool);
1275 }
1276 }
1277
1278
1279 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1280 columns we need. This function never shrinks a pool. The only
1281 case in which this would make sense, would be when a frame's size
1282 is changed from a large value to a smaller one. But, if someone
1283 does it once, we can expect that he will do it again.
1284
1285 Return true if the pool changed in a way which makes
1286 re-adjusting window glyph matrices necessary. */
1287
1288 static bool
1289 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1290 {
1291 ptrdiff_t needed;
1292 bool changed_p;
1293
1294 changed_p = (pool->glyphs == 0
1295 || matrix_dim.height != pool->nrows
1296 || matrix_dim.width != pool->ncolumns);
1297
1298 /* Enlarge the glyph pool. */
1299 needed = matrix_dim.width;
1300 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1301 memory_full (SIZE_MAX);
1302 needed *= matrix_dim.height;
1303 if (needed > pool->nglyphs)
1304 {
1305 ptrdiff_t old_nglyphs = pool->nglyphs;
1306 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1307 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1308 memset (pool->glyphs + old_nglyphs, 0,
1309 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1310 }
1311
1312 /* Remember the number of rows and columns because (a) we use them
1313 to do sanity checks, and (b) the number of columns determines
1314 where rows in the frame matrix start---this must be available to
1315 determine pointers to rows of window sub-matrices. */
1316 pool->nrows = matrix_dim.height;
1317 pool->ncolumns = matrix_dim.width;
1318
1319 return changed_p;
1320 }
1321
1322
1323 \f
1324 /***********************************************************************
1325 Debug Code
1326 ***********************************************************************/
1327
1328 #ifdef GLYPH_DEBUG
1329
1330
1331 /* Flush standard output. This is sometimes useful to call from the debugger.
1332 XXX Maybe this should be changed to flush the current terminal instead of
1333 stdout.
1334 */
1335
1336 void flush_stdout (void) EXTERNALLY_VISIBLE;
1337
1338 void
1339 flush_stdout (void)
1340 {
1341 fflush (stdout);
1342 }
1343
1344
1345 /* Check that no glyph pointers have been lost in MATRIX. If a
1346 pointer has been lost, e.g. by using a structure assignment between
1347 rows, at least one pointer must occur more than once in the rows of
1348 MATRIX. */
1349
1350 void
1351 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1352 {
1353 int i, j;
1354
1355 for (i = 0; i < matrix->nrows; ++i)
1356 for (j = 0; j < matrix->nrows; ++j)
1357 eassert (i == j
1358 || (matrix->rows[i].glyphs[TEXT_AREA]
1359 != matrix->rows[j].glyphs[TEXT_AREA]));
1360 }
1361
1362
1363 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1364
1365 struct glyph_row *
1366 matrix_row (struct glyph_matrix *matrix, int row)
1367 {
1368 eassert (matrix && matrix->rows);
1369 eassert (row >= 0 && row < matrix->nrows);
1370
1371 /* That's really too slow for normal testing because this function
1372 is called almost everywhere. Although---it's still astonishingly
1373 fast, so it is valuable to have for debugging purposes. */
1374 #if 0
1375 check_matrix_pointer_lossage (matrix);
1376 #endif
1377
1378 return matrix->rows + row;
1379 }
1380
1381
1382 #if 0 /* This function makes invalid assumptions when text is
1383 partially invisible. But it might come handy for debugging
1384 nevertheless. */
1385
1386 /* Check invariants that must hold for an up to date current matrix of
1387 window W. */
1388
1389 static void
1390 check_matrix_invariants (struct window *w)
1391 {
1392 struct glyph_matrix *matrix = w->current_matrix;
1393 int yb = window_text_bottom_y (w);
1394 struct glyph_row *row = matrix->rows;
1395 struct glyph_row *last_text_row = NULL;
1396 struct buffer *saved = current_buffer;
1397 struct buffer *buffer = XBUFFER (w->contents);
1398 int c;
1399
1400 /* This can sometimes happen for a fresh window. */
1401 if (matrix->nrows < 2)
1402 return;
1403
1404 set_buffer_temp (buffer);
1405
1406 /* Note: last row is always reserved for the mode line. */
1407 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1408 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1409 {
1410 struct glyph_row *next = row + 1;
1411
1412 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1413 last_text_row = row;
1414
1415 /* Check that character and byte positions are in sync. */
1416 eassert (MATRIX_ROW_START_BYTEPOS (row)
1417 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1418 eassert (BYTEPOS (row->start.pos)
1419 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1420
1421 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1422 have such a position temporarily in case of a minibuffer
1423 displaying something like `[Sole completion]' at its end. */
1424 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1425 {
1426 eassert (MATRIX_ROW_END_BYTEPOS (row)
1427 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1428 eassert (BYTEPOS (row->end.pos)
1429 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1430 }
1431
1432 /* Check that end position of `row' is equal to start position
1433 of next row. */
1434 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1435 {
1436 eassert (MATRIX_ROW_END_CHARPOS (row)
1437 == MATRIX_ROW_START_CHARPOS (next));
1438 eassert (MATRIX_ROW_END_BYTEPOS (row)
1439 == MATRIX_ROW_START_BYTEPOS (next));
1440 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1441 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1442 }
1443 row = next;
1444 }
1445
1446 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1447 eassert (w->desired_matrix->rows != NULL);
1448 set_buffer_temp (saved);
1449 }
1450
1451 #endif /* 0 */
1452
1453 #endif /* GLYPH_DEBUG */
1454
1455
1456 \f
1457 /**********************************************************************
1458 Allocating/ Adjusting Glyph Matrices
1459 **********************************************************************/
1460
1461 /* Allocate glyph matrices over a window tree for a frame-based
1462 redisplay
1463
1464 X and Y are column/row within the frame glyph matrix where
1465 sub-matrices for the window tree rooted at WINDOW must be
1466 allocated. DIM_ONLY_P means that the caller of this
1467 function is only interested in the result matrix dimension, and
1468 matrix adjustments should not be performed.
1469
1470 The function returns the total width/height of the sub-matrices of
1471 the window tree. If called on a frame root window, the computation
1472 will take the mini-buffer window into account.
1473
1474 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1475
1476 NEW_LEAF_MATRIX set if any window in the tree did not have a
1477 glyph matrices yet, and
1478
1479 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1480 any window in the tree will be changed or have been changed (see
1481 DIM_ONLY_P)
1482
1483 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1484 function.
1485
1486 Windows are arranged into chains of windows on the same level
1487 through the next fields of window structures. Such a level can be
1488 either a sequence of horizontally adjacent windows from left to
1489 right, or a sequence of vertically adjacent windows from top to
1490 bottom. Each window in a horizontal sequence can be either a leaf
1491 window or a vertical sequence; a window in a vertical sequence can
1492 be either a leaf or a horizontal sequence. All windows in a
1493 horizontal sequence have the same height, and all windows in a
1494 vertical sequence have the same width.
1495
1496 This function uses, for historical reasons, a more general
1497 algorithm to determine glyph matrix dimensions that would be
1498 necessary.
1499
1500 The matrix height of a horizontal sequence is determined by the
1501 maximum height of any matrix in the sequence. The matrix width of
1502 a horizontal sequence is computed by adding up matrix widths of
1503 windows in the sequence.
1504
1505 |<------- result width ------->|
1506 +---------+----------+---------+ ---
1507 | | | | |
1508 | | | |
1509 +---------+ | | result height
1510 | +---------+
1511 | | |
1512 +----------+ ---
1513
1514 The matrix width of a vertical sequence is the maximum matrix width
1515 of any window in the sequence. Its height is computed by adding up
1516 matrix heights of windows in the sequence.
1517
1518 |<---- result width -->|
1519 +---------+ ---
1520 | | |
1521 | | |
1522 +---------+--+ |
1523 | | |
1524 | | result height
1525 | |
1526 +------------+---------+ |
1527 | | |
1528 | | |
1529 +------------+---------+ --- */
1530
1531 /* Bit indicating that a new matrix will be allocated or has been
1532 allocated. */
1533
1534 #define NEW_LEAF_MATRIX (1 << 0)
1535
1536 /* Bit indicating that a matrix will or has changed its location or
1537 size. */
1538
1539 #define CHANGED_LEAF_MATRIX (1 << 1)
1540
1541 static struct dim
1542 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1543 bool dim_only_p, int *window_change_flags)
1544 {
1545 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1546 int x0 = x, y0 = y;
1547 int wmax = 0, hmax = 0;
1548 struct dim total;
1549 struct dim dim;
1550 struct window *w;
1551 bool in_horz_combination_p;
1552
1553 /* What combination is WINDOW part of? Compute this once since the
1554 result is the same for all windows in the `next' chain. The
1555 special case of a root window (parent equal to nil) is treated
1556 like a vertical combination because a root window's `next'
1557 points to the mini-buffer window, if any, which is arranged
1558 vertically below other windows. */
1559 in_horz_combination_p
1560 = (!NILP (XWINDOW (window)->parent)
1561 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1562
1563 /* For WINDOW and all windows on the same level. */
1564 do
1565 {
1566 w = XWINDOW (window);
1567
1568 /* Get the dimension of the window sub-matrix for W, depending
1569 on whether this is a combination or a leaf window. */
1570 if (WINDOWP (w->contents))
1571 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1572 dim_only_p,
1573 window_change_flags);
1574 else
1575 {
1576 /* If not already done, allocate sub-matrix structures. */
1577 if (w->desired_matrix == NULL)
1578 {
1579 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1580 w->current_matrix = new_glyph_matrix (f->current_pool);
1581 *window_change_flags |= NEW_LEAF_MATRIX;
1582 }
1583
1584 /* Width and height MUST be chosen so that there are no
1585 holes in the frame matrix. */
1586 dim.width = required_matrix_width (w);
1587 dim.height = required_matrix_height (w);
1588
1589 /* Will matrix be re-allocated? */
1590 if (x != w->desired_matrix->matrix_x
1591 || y != w->desired_matrix->matrix_y
1592 || dim.width != w->desired_matrix->matrix_w
1593 || dim.height != w->desired_matrix->matrix_h
1594 || (margin_glyphs_to_reserve (w, dim.width,
1595 w->left_margin_cols)
1596 != w->desired_matrix->left_margin_glyphs)
1597 || (margin_glyphs_to_reserve (w, dim.width,
1598 w->right_margin_cols)
1599 != w->desired_matrix->right_margin_glyphs))
1600 *window_change_flags |= CHANGED_LEAF_MATRIX;
1601
1602 /* Actually change matrices, if allowed. Do not consider
1603 CHANGED_LEAF_MATRIX computed above here because the pool
1604 may have been changed which we don't now here. We trust
1605 that we only will be called with DIM_ONLY_P when
1606 necessary. */
1607 if (!dim_only_p)
1608 {
1609 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1610 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1611 }
1612 }
1613
1614 /* If we are part of a horizontal combination, advance x for
1615 windows to the right of W; otherwise advance y for windows
1616 below W. */
1617 if (in_horz_combination_p)
1618 x += dim.width;
1619 else
1620 y += dim.height;
1621
1622 /* Remember maximum glyph matrix dimensions. */
1623 wmax = max (wmax, dim.width);
1624 hmax = max (hmax, dim.height);
1625
1626 /* Next window on same level. */
1627 window = w->next;
1628 }
1629 while (!NILP (window));
1630
1631 /* Set `total' to the total glyph matrix dimension of this window
1632 level. In a vertical combination, the width is the width of the
1633 widest window; the height is the y we finally reached, corrected
1634 by the y we started with. In a horizontal combination, the total
1635 height is the height of the tallest window, and the width is the
1636 x we finally reached, corrected by the x we started with. */
1637 if (in_horz_combination_p)
1638 {
1639 total.width = x - x0;
1640 total.height = hmax;
1641 }
1642 else
1643 {
1644 total.width = wmax;
1645 total.height = y - y0;
1646 }
1647
1648 return total;
1649 }
1650
1651
1652 /* Return the required height of glyph matrices for window W. */
1653
1654 static int
1655 required_matrix_height (struct window *w)
1656 {
1657 #ifdef HAVE_WINDOW_SYSTEM
1658 struct frame *f = XFRAME (w->frame);
1659
1660 if (FRAME_WINDOW_P (f))
1661 {
1662 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1663 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1664
1665 return (((window_pixel_height + ch_height - 1)
1666 / ch_height) * w->nrows_scale_factor
1667 /* One partially visible line at the top and
1668 bottom of the window. */
1669 + 2
1670 /* 2 for header and mode line. */
1671 + 2);
1672 }
1673 #endif /* HAVE_WINDOW_SYSTEM */
1674
1675 return WINDOW_TOTAL_LINES (w);
1676 }
1677
1678
1679 /* Return the required width of glyph matrices for window W. */
1680
1681 static int
1682 required_matrix_width (struct window *w)
1683 {
1684 #ifdef HAVE_WINDOW_SYSTEM
1685 struct frame *f = XFRAME (w->frame);
1686 if (FRAME_WINDOW_P (f))
1687 {
1688 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1689
1690 /* Compute number of glyphs needed in a glyph row. */
1691 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1692 / ch_width) * w->ncols_scale_factor
1693 /* 2 partially visible columns in the text area. */
1694 + 2
1695 /* One partially visible column at the right
1696 edge of each marginal area. */
1697 + 1 + 1);
1698 }
1699 #endif /* HAVE_WINDOW_SYSTEM */
1700
1701 return w->total_cols;
1702 }
1703
1704
1705 /* Allocate window matrices for window-based redisplay. W is the
1706 window whose matrices must be allocated/reallocated. */
1707
1708 static void
1709 allocate_matrices_for_window_redisplay (struct window *w)
1710 {
1711 while (w)
1712 {
1713 if (WINDOWP (w->contents))
1714 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1715 else
1716 {
1717 /* W is a leaf window. */
1718 struct dim dim;
1719
1720 /* If matrices are not yet allocated, allocate them now. */
1721 if (w->desired_matrix == NULL)
1722 {
1723 w->desired_matrix = new_glyph_matrix (NULL);
1724 w->current_matrix = new_glyph_matrix (NULL);
1725 }
1726
1727 dim.width = required_matrix_width (w);
1728 dim.height = required_matrix_height (w);
1729 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1730 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1731 }
1732
1733 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1734 }
1735 }
1736
1737 /* Allocate/reallocate glyph matrices of a single frame F.
1738 This function must be called when a new frame is created,
1739 its size changes, or its window configuration changes. */
1740
1741 void
1742 adjust_frame_glyphs (struct frame *f)
1743 {
1744 /* Block input so that expose events and other events that access
1745 glyph matrices are not processed while we are changing them. */
1746 block_input ();
1747
1748 if (FRAME_WINDOW_P (f))
1749 adjust_frame_glyphs_for_window_redisplay (f);
1750 else
1751 adjust_frame_glyphs_for_frame_redisplay (f);
1752
1753 /* Don't forget the buffer for decode_mode_spec. */
1754 adjust_decode_mode_spec_buffer (f);
1755
1756 f->glyphs_initialized_p = 1;
1757
1758 unblock_input ();
1759 }
1760
1761 /* Return true if any window in the tree has nonzero window margins. See
1762 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1763 static bool
1764 showing_window_margins_p (struct window *w)
1765 {
1766 while (w)
1767 {
1768 if (WINDOWP (w->contents))
1769 {
1770 if (showing_window_margins_p (XWINDOW (w->contents)))
1771 return 1;
1772 }
1773 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1774 return 1;
1775
1776 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1777 }
1778 return 0;
1779 }
1780
1781
1782 /* In the window tree with root W, build current matrices of leaf
1783 windows from the frame's current matrix. */
1784
1785 static void
1786 fake_current_matrices (Lisp_Object window)
1787 {
1788 struct window *w;
1789
1790 for (; !NILP (window); window = w->next)
1791 {
1792 w = XWINDOW (window);
1793
1794 if (WINDOWP (w->contents))
1795 fake_current_matrices (w->contents);
1796 else
1797 {
1798 int i;
1799 struct frame *f = XFRAME (w->frame);
1800 struct glyph_matrix *m = w->current_matrix;
1801 struct glyph_matrix *fm = f->current_matrix;
1802
1803 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1804 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1805
1806 for (i = 0; i < m->matrix_h; ++i)
1807 {
1808 struct glyph_row *r = m->rows + i;
1809 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1810
1811 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1812 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1813
1814 r->enabled_p = fr->enabled_p;
1815 if (r->enabled_p)
1816 {
1817 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1818 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1819 r->used[TEXT_AREA] = (m->matrix_w
1820 - r->used[LEFT_MARGIN_AREA]
1821 - r->used[RIGHT_MARGIN_AREA]);
1822 r->mode_line_p = 0;
1823 }
1824 }
1825 }
1826 }
1827 }
1828
1829
1830 /* Save away the contents of frame F's current frame matrix. Value is
1831 a glyph matrix holding the contents of F's current frame matrix. */
1832
1833 static struct glyph_matrix *
1834 save_current_matrix (struct frame *f)
1835 {
1836 int i;
1837 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1838 saved->nrows = f->current_matrix->nrows;
1839 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1840
1841 for (i = 0; i < saved->nrows; ++i)
1842 {
1843 struct glyph_row *from = f->current_matrix->rows + i;
1844 struct glyph_row *to = saved->rows + i;
1845 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1846
1847 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1848 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1849 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1850 to->enabled_p = from->enabled_p;
1851 to->hash = from->hash;
1852 if (from->used[LEFT_MARGIN_AREA])
1853 {
1854 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1855 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1856 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1857 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1858 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1859 }
1860 if (from->used[RIGHT_MARGIN_AREA])
1861 {
1862 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1863 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1864 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1865 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1866 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1867 }
1868 }
1869
1870 return saved;
1871 }
1872
1873
1874 /* Restore the contents of frame F's current frame matrix from SAVED,
1875 and free memory associated with SAVED. */
1876
1877 static void
1878 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1879 {
1880 int i;
1881
1882 for (i = 0; i < saved->nrows; ++i)
1883 {
1884 struct glyph_row *from = saved->rows + i;
1885 struct glyph_row *to = f->current_matrix->rows + i;
1886 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1887
1888 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1889 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1890 xfree (from->glyphs[TEXT_AREA]);
1891 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1892 if (nbytes)
1893 {
1894 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1895 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1896 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1897 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1898 }
1899 else
1900 to->used[LEFT_MARGIN_AREA] = 0;
1901 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1902 if (nbytes)
1903 {
1904 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1905 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1906 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1907 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1908 }
1909 else
1910 to->used[RIGHT_MARGIN_AREA] = 0;
1911 }
1912
1913 xfree (saved->rows);
1914 xfree (saved);
1915 }
1916
1917
1918
1919 /* Allocate/reallocate glyph matrices of a single frame F for
1920 frame-based redisplay. */
1921
1922 static void
1923 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1924 {
1925 struct dim matrix_dim;
1926 bool pool_changed_p;
1927 int window_change_flags;
1928 int top_window_y;
1929
1930 if (!FRAME_LIVE_P (f))
1931 return;
1932
1933 top_window_y = FRAME_TOP_MARGIN (f);
1934
1935 /* Allocate glyph pool structures if not already done. */
1936 if (f->desired_pool == NULL)
1937 {
1938 f->desired_pool = new_glyph_pool ();
1939 f->current_pool = new_glyph_pool ();
1940 }
1941
1942 /* Allocate frames matrix structures if needed. */
1943 if (f->desired_matrix == NULL)
1944 {
1945 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1946 f->current_matrix = new_glyph_matrix (f->current_pool);
1947 }
1948
1949 /* Compute window glyph matrices. (This takes the mini-buffer
1950 window into account). The result is the size of the frame glyph
1951 matrix needed. The variable window_change_flags is set to a bit
1952 mask indicating whether new matrices will be allocated or
1953 existing matrices change their size or location within the frame
1954 matrix. */
1955 window_change_flags = 0;
1956 matrix_dim
1957 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1958 0, top_window_y,
1959 1,
1960 &window_change_flags);
1961
1962 /* Add in menu bar lines, if any. */
1963 matrix_dim.height += top_window_y;
1964
1965 /* Enlarge pools as necessary. */
1966 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1967 realloc_glyph_pool (f->current_pool, matrix_dim);
1968
1969 /* Set up glyph pointers within window matrices. Do this only if
1970 absolutely necessary since it requires a frame redraw. */
1971 if (pool_changed_p || window_change_flags)
1972 {
1973 /* Do it for window matrices. */
1974 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1975 0, top_window_y, 0,
1976 &window_change_flags);
1977
1978 /* Size of frame matrices must equal size of frame. Note
1979 that we are called for X frames with window widths NOT equal
1980 to the frame width (from CHANGE_FRAME_SIZE_1). */
1981 if (matrix_dim.width != FRAME_COLS (f)
1982 || matrix_dim.height != FRAME_LINES (f))
1983 return;
1984
1985 eassert (matrix_dim.width == FRAME_COLS (f)
1986 && matrix_dim.height == FRAME_LINES (f));
1987
1988 /* Pointers to glyph memory in glyph rows are exchanged during
1989 the update phase of redisplay, which means in general that a
1990 frame's current matrix consists of pointers into both the
1991 desired and current glyph pool of the frame. Adjusting a
1992 matrix sets the frame matrix up so that pointers are all into
1993 the same pool. If we want to preserve glyph contents of the
1994 current matrix over a call to adjust_glyph_matrix, we must
1995 make a copy of the current glyphs, and restore the current
1996 matrix' contents from that copy. */
1997 if (display_completed
1998 && !FRAME_GARBAGED_P (f)
1999 && matrix_dim.width == f->current_matrix->matrix_w
2000 && matrix_dim.height == f->current_matrix->matrix_h
2001 /* For some reason, the frame glyph matrix gets corrupted if
2002 any of the windows contain margins. I haven't been able
2003 to hunt down the reason, but for the moment this prevents
2004 the problem from manifesting. -- cyd */
2005 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2006 {
2007 struct glyph_matrix *copy = save_current_matrix (f);
2008 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2009 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2010 restore_current_matrix (f, copy);
2011 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2012 }
2013 else
2014 {
2015 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2016 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2017 SET_FRAME_GARBAGED (f);
2018 }
2019 }
2020 }
2021
2022
2023 /* Allocate/reallocate glyph matrices of a single frame F for
2024 window-based redisplay. */
2025
2026 static void
2027 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2028 {
2029 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2030
2031 /* Allocate/reallocate window matrices. */
2032 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2033
2034 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2035 /* Allocate/ reallocate matrices of the dummy window used to display
2036 the menu bar under X when no X toolkit support is available. */
2037 {
2038 /* Allocate a dummy window if not already done. */
2039 struct window *w;
2040 if (NILP (f->menu_bar_window))
2041 {
2042 Lisp_Object frame;
2043 fset_menu_bar_window (f, make_window ());
2044 w = XWINDOW (f->menu_bar_window);
2045 XSETFRAME (frame, f);
2046 wset_frame (w, frame);
2047 w->pseudo_window_p = 1;
2048 }
2049 else
2050 w = XWINDOW (f->menu_bar_window);
2051
2052 /* Set window dimensions to frame dimensions and allocate or
2053 adjust glyph matrices of W. */
2054 w->pixel_left = 0;
2055 w->left_col = 0;
2056 w->pixel_top = 0;
2057 w->top_line = 0;
2058 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2059 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2060 w->total_cols = FRAME_TOTAL_COLS (f);
2061 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2062 w->total_lines = FRAME_MENU_BAR_LINES (f);
2063 allocate_matrices_for_window_redisplay (w);
2064 }
2065 #endif
2066
2067 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2068 {
2069 /* Allocate/ reallocate matrices of the tool bar window. If we
2070 don't have a tool bar window yet, make one. */
2071 struct window *w;
2072 if (NILP (f->tool_bar_window))
2073 {
2074 Lisp_Object frame;
2075 fset_tool_bar_window (f, make_window ());
2076 w = XWINDOW (f->tool_bar_window);
2077 XSETFRAME (frame, f);
2078 wset_frame (w, frame);
2079 w->pseudo_window_p = 1;
2080 }
2081 else
2082 w = XWINDOW (f->tool_bar_window);
2083
2084 w->pixel_left = 0;
2085 w->left_col = 0;
2086 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2087 w->top_line = FRAME_MENU_BAR_LINES (f);
2088 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2089 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2090 w->total_cols = FRAME_TOTAL_COLS (f);
2091 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2092 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2093 allocate_matrices_for_window_redisplay (w);
2094 }
2095 #endif
2096 }
2097
2098
2099 /* Re-allocate buffer for decode_mode_spec on frame F. */
2100
2101 static void
2102 adjust_decode_mode_spec_buffer (struct frame *f)
2103 {
2104 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2105 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2106 }
2107
2108
2109 \f
2110 /**********************************************************************
2111 Freeing Glyph Matrices
2112 **********************************************************************/
2113
2114 /* Free glyph memory for a frame F. F may be null. This function can
2115 be called for the same frame more than once. The root window of
2116 F may be nil when this function is called. This is the case when
2117 the function is called when F is destroyed. */
2118
2119 void
2120 free_glyphs (struct frame *f)
2121 {
2122 if (f && f->glyphs_initialized_p)
2123 {
2124 /* Block interrupt input so that we don't get surprised by an X
2125 event while we're in an inconsistent state. */
2126 block_input ();
2127 f->glyphs_initialized_p = 0;
2128
2129 /* Release window sub-matrices. */
2130 if (!NILP (f->root_window))
2131 free_window_matrices (XWINDOW (f->root_window));
2132
2133 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2134 /* Free the dummy window for menu bars without X toolkit and its
2135 glyph matrices. */
2136 if (!NILP (f->menu_bar_window))
2137 {
2138 struct window *w = XWINDOW (f->menu_bar_window);
2139 free_glyph_matrix (w->desired_matrix);
2140 free_glyph_matrix (w->current_matrix);
2141 w->desired_matrix = w->current_matrix = NULL;
2142 fset_menu_bar_window (f, Qnil);
2143 }
2144 #endif
2145
2146 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2147 /* Free the tool bar window and its glyph matrices. */
2148 if (!NILP (f->tool_bar_window))
2149 {
2150 struct window *w = XWINDOW (f->tool_bar_window);
2151 free_glyph_matrix (w->desired_matrix);
2152 free_glyph_matrix (w->current_matrix);
2153 w->desired_matrix = w->current_matrix = NULL;
2154 fset_tool_bar_window (f, Qnil);
2155 }
2156 #endif
2157
2158 /* Release frame glyph matrices. Reset fields to zero in
2159 case we are called a second time. */
2160 if (f->desired_matrix)
2161 {
2162 free_glyph_matrix (f->desired_matrix);
2163 free_glyph_matrix (f->current_matrix);
2164 f->desired_matrix = f->current_matrix = NULL;
2165 }
2166
2167 /* Release glyph pools. */
2168 if (f->desired_pool)
2169 {
2170 free_glyph_pool (f->desired_pool);
2171 free_glyph_pool (f->current_pool);
2172 f->desired_pool = f->current_pool = NULL;
2173 }
2174
2175 unblock_input ();
2176 }
2177 }
2178
2179
2180 /* Free glyph sub-matrices in the window tree rooted at W. This
2181 function may be called with a null pointer, and it may be called on
2182 the same tree more than once. */
2183
2184 void
2185 free_window_matrices (struct window *w)
2186 {
2187 while (w)
2188 {
2189 if (WINDOWP (w->contents))
2190 free_window_matrices (XWINDOW (w->contents));
2191 else
2192 {
2193 /* This is a leaf window. Free its memory and reset fields
2194 to zero in case this function is called a second time for
2195 W. */
2196 free_glyph_matrix (w->current_matrix);
2197 free_glyph_matrix (w->desired_matrix);
2198 w->current_matrix = w->desired_matrix = NULL;
2199 }
2200
2201 /* Next window on same level. */
2202 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2203 }
2204 }
2205
2206
2207 /* Check glyph memory leaks. This function is called from
2208 shut_down_emacs. Note that frames are not destroyed when Emacs
2209 exits. We therefore free all glyph memory for all active frames
2210 explicitly and check that nothing is left allocated. */
2211
2212 void
2213 check_glyph_memory (void)
2214 {
2215 Lisp_Object tail, frame;
2216
2217 /* Free glyph memory for all frames. */
2218 FOR_EACH_FRAME (tail, frame)
2219 free_glyphs (XFRAME (frame));
2220
2221 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2222 /* Check that nothing is left allocated. */
2223 eassert (glyph_matrix_count == 0);
2224 eassert (glyph_pool_count == 0);
2225 #endif
2226 }
2227
2228
2229 \f
2230 /**********************************************************************
2231 Building a Frame Matrix
2232 **********************************************************************/
2233
2234 /* Most of the redisplay code works on glyph matrices attached to
2235 windows. This is a good solution most of the time, but it is not
2236 suitable for terminal code. Terminal output functions cannot rely
2237 on being able to set an arbitrary terminal window. Instead they
2238 must be provided with a view of the whole frame, i.e. the whole
2239 screen. We build such a view by constructing a frame matrix from
2240 window matrices in this section.
2241
2242 Windows that must be updated have their must_be_updated_p flag set.
2243 For all such windows, their desired matrix is made part of the
2244 desired frame matrix. For other windows, their current matrix is
2245 made part of the desired frame matrix.
2246
2247 +-----------------+----------------+
2248 | desired | desired |
2249 | | |
2250 +-----------------+----------------+
2251 | current |
2252 | |
2253 +----------------------------------+
2254
2255 Desired window matrices can be made part of the frame matrix in a
2256 cheap way: We exploit the fact that the desired frame matrix and
2257 desired window matrices share their glyph memory. This is not
2258 possible for current window matrices. Their glyphs are copied to
2259 the desired frame matrix. The latter is equivalent to
2260 preserve_other_columns in the old redisplay.
2261
2262 Used glyphs counters for frame matrix rows are the result of adding
2263 up glyph lengths of the window matrices. A line in the frame
2264 matrix is enabled, if a corresponding line in a window matrix is
2265 enabled.
2266
2267 After building the desired frame matrix, it will be passed to
2268 terminal code, which will manipulate both the desired and current
2269 frame matrix. Changes applied to the frame's current matrix have
2270 to be visible in current window matrices afterwards, of course.
2271
2272 This problem is solved like this:
2273
2274 1. Window and frame matrices share glyphs. Window matrices are
2275 constructed in a way that their glyph contents ARE the glyph
2276 contents needed in a frame matrix. Thus, any modification of
2277 glyphs done in terminal code will be reflected in window matrices
2278 automatically.
2279
2280 2. Exchanges of rows in a frame matrix done by terminal code are
2281 intercepted by hook functions so that corresponding row operations
2282 on window matrices can be performed. This is necessary because we
2283 use pointers to glyphs in glyph row structures. To satisfy the
2284 assumption of point 1 above that glyphs are updated implicitly in
2285 window matrices when they are manipulated via the frame matrix,
2286 window and frame matrix must of course agree where to find the
2287 glyphs for their rows. Possible manipulations that must be
2288 mirrored are assignments of rows of the desired frame matrix to the
2289 current frame matrix and scrolling the current frame matrix. */
2290
2291 /* Build frame F's desired matrix from window matrices. Only windows
2292 which have the flag must_be_updated_p set have to be updated. Menu
2293 bar lines of a frame are not covered by window matrices, so make
2294 sure not to touch them in this function. */
2295
2296 static void
2297 build_frame_matrix (struct frame *f)
2298 {
2299 int i;
2300
2301 /* F must have a frame matrix when this function is called. */
2302 eassert (!FRAME_WINDOW_P (f));
2303
2304 /* Clear all rows in the frame matrix covered by window matrices.
2305 Menu bar lines are not covered by windows. */
2306 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2307 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2308
2309 /* Build the matrix by walking the window tree. */
2310 build_frame_matrix_from_window_tree (f->desired_matrix,
2311 XWINDOW (FRAME_ROOT_WINDOW (f)));
2312 }
2313
2314
2315 /* Walk a window tree, building a frame matrix MATRIX from window
2316 matrices. W is the root of a window tree. */
2317
2318 static void
2319 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2320 {
2321 while (w)
2322 {
2323 if (WINDOWP (w->contents))
2324 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2325 else
2326 build_frame_matrix_from_leaf_window (matrix, w);
2327
2328 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2329 }
2330 }
2331
2332
2333 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2334 desired frame matrix built. W is a leaf window whose desired or
2335 current matrix is to be added to FRAME_MATRIX. W's flag
2336 must_be_updated_p determines which matrix it contributes to
2337 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2338 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2339 Adding a desired matrix means setting up used counters and such in
2340 frame rows, while adding a current window matrix to FRAME_MATRIX
2341 means copying glyphs. The latter case corresponds to
2342 preserve_other_columns in the old redisplay. */
2343
2344 static void
2345 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2346 {
2347 struct glyph_matrix *window_matrix;
2348 int window_y, frame_y;
2349 /* If non-zero, a glyph to insert at the right border of W. */
2350 GLYPH right_border_glyph;
2351
2352 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2353
2354 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2355 if (w->must_be_updated_p)
2356 {
2357 window_matrix = w->desired_matrix;
2358
2359 /* Decide whether we want to add a vertical border glyph. */
2360 if (!WINDOW_RIGHTMOST_P (w))
2361 {
2362 struct Lisp_Char_Table *dp = window_display_table (w);
2363 Lisp_Object gc;
2364
2365 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2366 if (dp
2367 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2368 {
2369 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2370 spec_glyph_lookup_face (w, &right_border_glyph);
2371 }
2372
2373 if (GLYPH_FACE (right_border_glyph) <= 0)
2374 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2375 }
2376 }
2377 else
2378 window_matrix = w->current_matrix;
2379
2380 /* For all rows in the window matrix and corresponding rows in the
2381 frame matrix. */
2382 window_y = 0;
2383 frame_y = window_matrix->matrix_y;
2384 while (window_y < window_matrix->nrows)
2385 {
2386 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2387 struct glyph_row *window_row = window_matrix->rows + window_y;
2388 bool current_row_p = window_matrix == w->current_matrix;
2389
2390 /* Fill up the frame row with spaces up to the left margin of the
2391 window row. */
2392 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2393
2394 /* Fill up areas in the window matrix row with spaces. */
2395 fill_up_glyph_row_with_spaces (window_row);
2396
2397 /* If only part of W's desired matrix has been built, and
2398 window_row wasn't displayed, use the corresponding current
2399 row instead. */
2400 if (window_matrix == w->desired_matrix
2401 && !window_row->enabled_p)
2402 {
2403 window_row = w->current_matrix->rows + window_y;
2404 current_row_p = 1;
2405 }
2406
2407 if (current_row_p)
2408 {
2409 /* Copy window row to frame row. */
2410 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2411 window_row->glyphs[0],
2412 window_matrix->matrix_w * sizeof (struct glyph));
2413 }
2414 else
2415 {
2416 eassert (window_row->enabled_p);
2417
2418 /* Only when a desired row has been displayed, we want
2419 the corresponding frame row to be updated. */
2420 frame_row->enabled_p = true;
2421
2422 /* Maybe insert a vertical border between horizontally adjacent
2423 windows. */
2424 if (GLYPH_CHAR (right_border_glyph) != 0)
2425 {
2426 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2427 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2428 }
2429
2430 #ifdef GLYPH_DEBUG
2431 /* Window row window_y must be a slice of frame row
2432 frame_y. */
2433 eassert (glyph_row_slice_p (window_row, frame_row));
2434
2435 /* If rows are in sync, we don't have to copy glyphs because
2436 frame and window share glyphs. */
2437
2438 strcpy (w->current_matrix->method, w->desired_matrix->method);
2439 add_window_display_history (w, w->current_matrix->method, 0);
2440 #endif
2441 }
2442
2443 /* Set number of used glyphs in the frame matrix. Since we fill
2444 up with spaces, and visit leaf windows from left to right it
2445 can be done simply. */
2446 frame_row->used[TEXT_AREA]
2447 = window_matrix->matrix_x + window_matrix->matrix_w;
2448
2449 /* Next row. */
2450 ++window_y;
2451 ++frame_y;
2452 }
2453 }
2454
2455 /* Given a user-specified glyph, possibly including a Lisp-level face
2456 ID, return a glyph that has a realized face ID.
2457 This is used for glyphs displayed specially and not part of the text;
2458 for instance, vertical separators, truncation markers, etc. */
2459
2460 void
2461 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2462 {
2463 int lface_id = GLYPH_FACE (*glyph);
2464 /* Convert the glyph's specified face to a realized (cache) face. */
2465 if (lface_id > 0)
2466 {
2467 int face_id = merge_faces (XFRAME (w->frame),
2468 Qt, lface_id, DEFAULT_FACE_ID);
2469 SET_GLYPH_FACE (*glyph, face_id);
2470 }
2471 }
2472
2473 /* Add spaces to a glyph row ROW in a window matrix.
2474
2475 Each row has the form:
2476
2477 +---------+-----------------------------+------------+
2478 | left | text | right |
2479 +---------+-----------------------------+------------+
2480
2481 Left and right marginal areas are optional. This function adds
2482 spaces to areas so that there are no empty holes between areas.
2483 In other words: If the right area is not empty, the text area
2484 is filled up with spaces up to the right area. If the text area
2485 is not empty, the left area is filled up.
2486
2487 To be called for frame-based redisplay, only. */
2488
2489 static void
2490 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2491 {
2492 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2493 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2494 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2495 }
2496
2497
2498 /* Fill area AREA of glyph row ROW with spaces. To be called for
2499 frame-based redisplay only. */
2500
2501 static void
2502 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2503 {
2504 if (row->glyphs[area] < row->glyphs[area + 1])
2505 {
2506 struct glyph *end = row->glyphs[area + 1];
2507 struct glyph *text = row->glyphs[area] + row->used[area];
2508
2509 while (text < end)
2510 *text++ = space_glyph;
2511 row->used[area] = text - row->glyphs[area];
2512 }
2513 }
2514
2515
2516 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2517 reached. In frame matrices only one area, TEXT_AREA, is used. */
2518
2519 void
2520 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2521 {
2522 int i = row->used[TEXT_AREA];
2523 struct glyph *glyph = row->glyphs[TEXT_AREA];
2524
2525 while (i < upto)
2526 glyph[i++] = space_glyph;
2527
2528 row->used[TEXT_AREA] = i;
2529 }
2530
2531
2532 \f
2533 /**********************************************************************
2534 Mirroring operations on frame matrices in window matrices
2535 **********************************************************************/
2536
2537 /* Set frame being updated via frame-based redisplay to F. This
2538 function must be called before updates to make explicit that we are
2539 working on frame matrices or not. */
2540
2541 static void
2542 set_frame_matrix_frame (struct frame *f)
2543 {
2544 frame_matrix_frame = f;
2545 }
2546
2547
2548 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2549 DESIRED_MATRIX is the desired matrix corresponding to
2550 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2551 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2552 frame_matrix_frame is non-null, this indicates that the exchange is
2553 done in frame matrices, and that we have to perform analogous
2554 operations in window matrices of frame_matrix_frame. */
2555
2556 static void
2557 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2558 {
2559 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2560 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2561 bool mouse_face_p = current_row->mouse_face_p;
2562
2563 /* Do current_row = desired_row. This exchanges glyph pointers
2564 between both rows, and does a structure assignment otherwise. */
2565 assign_row (current_row, desired_row);
2566
2567 /* Enable current_row to mark it as valid. */
2568 current_row->enabled_p = true;
2569 current_row->mouse_face_p = mouse_face_p;
2570
2571 /* If we are called on frame matrices, perform analogous operations
2572 for window matrices. */
2573 if (frame_matrix_frame)
2574 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2575 }
2576
2577
2578 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2579 W's frame which has been made current (by swapping pointers between
2580 current and desired matrix). Perform analogous operations in the
2581 matrices of leaf windows in the window tree rooted at W. */
2582
2583 static void
2584 mirror_make_current (struct window *w, int frame_row)
2585 {
2586 while (w)
2587 {
2588 if (WINDOWP (w->contents))
2589 mirror_make_current (XWINDOW (w->contents), frame_row);
2590 else
2591 {
2592 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2593 here because the checks performed in debug mode there
2594 will not allow the conversion. */
2595 int row = frame_row - w->desired_matrix->matrix_y;
2596
2597 /* If FRAME_ROW is within W, assign the desired row to the
2598 current row (exchanging glyph pointers). */
2599 if (row >= 0 && row < w->desired_matrix->matrix_h)
2600 {
2601 struct glyph_row *current_row
2602 = MATRIX_ROW (w->current_matrix, row);
2603 struct glyph_row *desired_row
2604 = MATRIX_ROW (w->desired_matrix, row);
2605
2606 if (desired_row->enabled_p)
2607 assign_row (current_row, desired_row);
2608 else
2609 swap_glyph_pointers (desired_row, current_row);
2610 current_row->enabled_p = true;
2611
2612 /* Set the Y coordinate of the mode/header line's row.
2613 It is needed in draw_row_with_mouse_face to find the
2614 screen coordinates. (Window-based redisplay sets
2615 this in update_window, but no one seems to do that
2616 for frame-based redisplay.) */
2617 if (current_row->mode_line_p)
2618 current_row->y = row;
2619 }
2620 }
2621
2622 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2623 }
2624 }
2625
2626
2627 /* Perform row dance after scrolling. We are working on the range of
2628 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2629 including) in MATRIX. COPY_FROM is a vector containing, for each
2630 row I in the range 0 <= I < NLINES, the index of the original line
2631 to move to I. This index is relative to the row range, i.e. 0 <=
2632 index < NLINES. RETAINED_P is a vector containing zero for each
2633 row 0 <= I < NLINES which is empty.
2634
2635 This function is called from do_scrolling and do_direct_scrolling. */
2636
2637 void
2638 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2639 int *copy_from, char *retained_p)
2640 {
2641 /* A copy of original rows. */
2642 struct glyph_row *old_rows;
2643
2644 /* Rows to assign to. */
2645 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2646
2647 int i;
2648
2649 /* Make a copy of the original rows. */
2650 old_rows = alloca (nlines * sizeof *old_rows);
2651 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2652
2653 /* Assign new rows, maybe clear lines. */
2654 for (i = 0; i < nlines; ++i)
2655 {
2656 bool enabled_before_p = new_rows[i].enabled_p;
2657
2658 eassert (i + unchanged_at_top < matrix->nrows);
2659 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2660 new_rows[i] = old_rows[copy_from[i]];
2661 new_rows[i].enabled_p = enabled_before_p;
2662
2663 /* RETAINED_P is zero for empty lines. */
2664 if (!retained_p[copy_from[i]])
2665 new_rows[i].enabled_p = false;
2666 }
2667
2668 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2669 if (frame_matrix_frame)
2670 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2671 unchanged_at_top, nlines, copy_from, retained_p);
2672 }
2673
2674
2675 /* Synchronize glyph pointers in the current matrix of window W with
2676 the current frame matrix. */
2677
2678 static void
2679 sync_window_with_frame_matrix_rows (struct window *w)
2680 {
2681 struct frame *f = XFRAME (w->frame);
2682 struct glyph_row *window_row, *window_row_end, *frame_row;
2683 int left, right, x, width;
2684
2685 /* Preconditions: W must be a live window on a tty frame. */
2686 eassert (BUFFERP (w->contents));
2687 eassert (!FRAME_WINDOW_P (f));
2688
2689 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2690 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2691 x = w->current_matrix->matrix_x;
2692 width = w->current_matrix->matrix_w;
2693
2694 window_row = w->current_matrix->rows;
2695 window_row_end = window_row + w->current_matrix->nrows;
2696 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2697
2698 for (; window_row < window_row_end; ++window_row, ++frame_row)
2699 {
2700 window_row->glyphs[LEFT_MARGIN_AREA]
2701 = frame_row->glyphs[0] + x;
2702 window_row->glyphs[TEXT_AREA]
2703 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2704 window_row->glyphs[LAST_AREA]
2705 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2706 window_row->glyphs[RIGHT_MARGIN_AREA]
2707 = window_row->glyphs[LAST_AREA] - right;
2708 }
2709 }
2710
2711
2712 /* Return the window in the window tree rooted in W containing frame
2713 row ROW. Value is null if none is found. */
2714
2715 static struct window *
2716 frame_row_to_window (struct window *w, int row)
2717 {
2718 struct window *found = NULL;
2719
2720 while (w && !found)
2721 {
2722 if (WINDOWP (w->contents))
2723 found = frame_row_to_window (XWINDOW (w->contents), row);
2724 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2725 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2726 found = w;
2727
2728 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2729 }
2730
2731 return found;
2732 }
2733
2734
2735 /* Perform a line dance in the window tree rooted at W, after
2736 scrolling a frame matrix in mirrored_line_dance.
2737
2738 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2739 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2740 COPY_FROM is a vector containing, for each row I in the range 0 <=
2741 I < NLINES, the index of the original line to move to I. This
2742 index is relative to the row range, i.e. 0 <= index < NLINES.
2743 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2744 which is empty. */
2745
2746 static void
2747 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2748 {
2749 while (w)
2750 {
2751 if (WINDOWP (w->contents))
2752 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2753 nlines, copy_from, retained_p);
2754 else
2755 {
2756 /* W is a leaf window, and we are working on its current
2757 matrix m. */
2758 struct glyph_matrix *m = w->current_matrix;
2759 int i;
2760 bool sync_p = 0;
2761 struct glyph_row *old_rows;
2762
2763 /* Make a copy of the original rows of matrix m. */
2764 old_rows = alloca (m->nrows * sizeof *old_rows);
2765 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2766
2767 for (i = 0; i < nlines; ++i)
2768 {
2769 /* Frame relative line assigned to. */
2770 int frame_to = i + unchanged_at_top;
2771
2772 /* Frame relative line assigned. */
2773 int frame_from = copy_from[i] + unchanged_at_top;
2774
2775 /* Window relative line assigned to. */
2776 int window_to = frame_to - m->matrix_y;
2777
2778 /* Window relative line assigned. */
2779 int window_from = frame_from - m->matrix_y;
2780
2781 /* Is assigned line inside window? */
2782 bool from_inside_window_p
2783 = window_from >= 0 && window_from < m->matrix_h;
2784
2785 /* Is assigned to line inside window? */
2786 bool to_inside_window_p
2787 = window_to >= 0 && window_to < m->matrix_h;
2788
2789 if (from_inside_window_p && to_inside_window_p)
2790 {
2791 /* Do the assignment. The enabled_p flag is saved
2792 over the assignment because the old redisplay did
2793 that. */
2794 bool enabled_before_p = m->rows[window_to].enabled_p;
2795 m->rows[window_to] = old_rows[window_from];
2796 m->rows[window_to].enabled_p = enabled_before_p;
2797
2798 /* If frame line is empty, window line is empty, too. */
2799 if (!retained_p[copy_from[i]])
2800 m->rows[window_to].enabled_p = false;
2801 }
2802 else if (to_inside_window_p)
2803 {
2804 /* A copy between windows. This is an infrequent
2805 case not worth optimizing. */
2806 struct frame *f = XFRAME (w->frame);
2807 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2808 struct window *w2;
2809 struct glyph_matrix *m2;
2810 int m2_from;
2811
2812 w2 = frame_row_to_window (root, frame_from);
2813 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2814 -nw', FROM_FRAME sometimes has no associated window.
2815 This check avoids a segfault if W2 is null. */
2816 if (w2)
2817 {
2818 m2 = w2->current_matrix;
2819 m2_from = frame_from - m2->matrix_y;
2820 copy_row_except_pointers (m->rows + window_to,
2821 m2->rows + m2_from);
2822
2823 /* If frame line is empty, window line is empty, too. */
2824 if (!retained_p[copy_from[i]])
2825 m->rows[window_to].enabled_p = false;
2826 }
2827 sync_p = 1;
2828 }
2829 else if (from_inside_window_p)
2830 sync_p = 1;
2831 }
2832
2833 /* If there was a copy between windows, make sure glyph
2834 pointers are in sync with the frame matrix. */
2835 if (sync_p)
2836 sync_window_with_frame_matrix_rows (w);
2837
2838 /* Check that no pointers are lost. */
2839 CHECK_MATRIX (m);
2840 }
2841
2842 /* Next window on same level. */
2843 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2844 }
2845 }
2846
2847
2848 #ifdef GLYPH_DEBUG
2849
2850 /* Check that window and frame matrices agree about their
2851 understanding where glyphs of the rows are to find. For each
2852 window in the window tree rooted at W, check that rows in the
2853 matrices of leaf window agree with their frame matrices about
2854 glyph pointers. */
2855
2856 static void
2857 check_window_matrix_pointers (struct window *w)
2858 {
2859 while (w)
2860 {
2861 if (WINDOWP (w->contents))
2862 check_window_matrix_pointers (XWINDOW (w->contents));
2863 else
2864 {
2865 struct frame *f = XFRAME (w->frame);
2866 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2867 check_matrix_pointers (w->current_matrix, f->current_matrix);
2868 }
2869
2870 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2871 }
2872 }
2873
2874
2875 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2876 a window and FRAME_MATRIX is the corresponding frame matrix. For
2877 each row in WINDOW_MATRIX check that it's a slice of the
2878 corresponding frame row. If it isn't, abort. */
2879
2880 static void
2881 check_matrix_pointers (struct glyph_matrix *window_matrix,
2882 struct glyph_matrix *frame_matrix)
2883 {
2884 /* Row number in WINDOW_MATRIX. */
2885 int i = 0;
2886
2887 /* Row number corresponding to I in FRAME_MATRIX. */
2888 int j = window_matrix->matrix_y;
2889
2890 /* For all rows check that the row in the window matrix is a
2891 slice of the row in the frame matrix. If it isn't we didn't
2892 mirror an operation on the frame matrix correctly. */
2893 while (i < window_matrix->nrows)
2894 {
2895 if (!glyph_row_slice_p (window_matrix->rows + i,
2896 frame_matrix->rows + j))
2897 emacs_abort ();
2898 ++i, ++j;
2899 }
2900 }
2901
2902 #endif /* GLYPH_DEBUG */
2903
2904
2905 \f
2906 /**********************************************************************
2907 VPOS and HPOS translations
2908 **********************************************************************/
2909
2910 #ifdef GLYPH_DEBUG
2911
2912 /* Translate vertical position VPOS which is relative to window W to a
2913 vertical position relative to W's frame. */
2914
2915 static int
2916 window_to_frame_vpos (struct window *w, int vpos)
2917 {
2918 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2919 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2920 vpos += WINDOW_TOP_EDGE_LINE (w);
2921 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2922 return vpos;
2923 }
2924
2925
2926 /* Translate horizontal position HPOS which is relative to window W to
2927 a horizontal position relative to W's frame. */
2928
2929 static int
2930 window_to_frame_hpos (struct window *w, int hpos)
2931 {
2932 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2933 hpos += WINDOW_LEFT_EDGE_COL (w);
2934 return hpos;
2935 }
2936
2937 #endif /* GLYPH_DEBUG */
2938
2939
2940 \f
2941 /**********************************************************************
2942 Redrawing Frames
2943 **********************************************************************/
2944
2945 /* Redraw frame F. */
2946
2947 void
2948 redraw_frame (struct frame *f)
2949 {
2950 /* Error if F has no glyphs. */
2951 eassert (f->glyphs_initialized_p);
2952 update_begin (f);
2953 if (FRAME_MSDOS_P (f))
2954 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2955 clear_frame (f);
2956 clear_current_matrices (f);
2957 update_end (f);
2958 windows_or_buffers_changed = 13;
2959 /* Mark all windows as inaccurate, so that every window will have
2960 its redisplay done. */
2961 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2962 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
2963 f->garbaged = false;
2964 }
2965
2966 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2967 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2968 If FRAME is omitted or nil, the selected frame is used. */)
2969 (Lisp_Object frame)
2970 {
2971 redraw_frame (decode_live_frame (frame));
2972 return Qnil;
2973 }
2974
2975 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2976 doc: /* Clear and redisplay all visible frames. */)
2977 (void)
2978 {
2979 Lisp_Object tail, frame;
2980
2981 FOR_EACH_FRAME (tail, frame)
2982 if (FRAME_VISIBLE_P (XFRAME (frame)))
2983 redraw_frame (XFRAME (frame));
2984
2985 return Qnil;
2986 }
2987
2988
2989 \f
2990 /***********************************************************************
2991 Frame Update
2992 ***********************************************************************/
2993
2994 /* Update frame F based on the data in desired matrices.
2995
2996 If FORCE_P, don't let redisplay be stopped by detecting pending input.
2997 If INHIBIT_HAIRY_ID_P, don't try scrolling.
2998
2999 Value is true if redisplay was stopped due to pending input. */
3000
3001 bool
3002 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3003 {
3004 /* True means display has been paused because of pending input. */
3005 bool paused_p;
3006 struct window *root_window = XWINDOW (f->root_window);
3007
3008 if (redisplay_dont_pause)
3009 force_p = 1;
3010 else if (!force_p && detect_input_pending_ignore_squeezables ())
3011 {
3012 paused_p = 1;
3013 goto do_pause;
3014 }
3015
3016 if (FRAME_WINDOW_P (f))
3017 {
3018 /* We are working on window matrix basis. All windows whose
3019 flag must_be_updated_p is set have to be updated. */
3020
3021 /* Record that we are not working on frame matrices. */
3022 set_frame_matrix_frame (NULL);
3023
3024 /* Update all windows in the window tree of F, maybe stopping
3025 when pending input is detected. */
3026 update_begin (f);
3027
3028 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3029 /* Update the menu bar on X frames that don't have toolkit
3030 support. */
3031 if (WINDOWP (f->menu_bar_window))
3032 update_window (XWINDOW (f->menu_bar_window), 1);
3033 #endif
3034
3035 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3036 /* Update the tool-bar window, if present. */
3037 if (WINDOWP (f->tool_bar_window))
3038 {
3039 struct window *w = XWINDOW (f->tool_bar_window);
3040
3041 /* Update tool-bar window. */
3042 if (w->must_be_updated_p)
3043 {
3044 Lisp_Object tem;
3045
3046 update_window (w, 1);
3047 w->must_be_updated_p = false;
3048
3049 /* Swap tool-bar strings. We swap because we want to
3050 reuse strings. */
3051 tem = f->current_tool_bar_string;
3052 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3053 fset_desired_tool_bar_string (f, tem);
3054 }
3055 }
3056 #endif
3057
3058 /* Update windows. */
3059 paused_p = update_window_tree (root_window, force_p);
3060 update_end (f);
3061 }
3062 else
3063 {
3064 /* We are working on frame matrix basis. Set the frame on whose
3065 frame matrix we operate. */
3066 set_frame_matrix_frame (f);
3067
3068 /* Build F's desired matrix from window matrices. */
3069 build_frame_matrix (f);
3070
3071 /* Update the display */
3072 update_begin (f);
3073 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3074 update_end (f);
3075
3076 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3077 {
3078 if (FRAME_TTY (f)->termscript)
3079 fflush (FRAME_TTY (f)->termscript);
3080 if (FRAME_TERMCAP_P (f))
3081 fflush (FRAME_TTY (f)->output);
3082 }
3083
3084 /* Check window matrices for lost pointers. */
3085 #ifdef GLYPH_DEBUG
3086 check_window_matrix_pointers (root_window);
3087 add_frame_display_history (f, paused_p);
3088 #endif
3089 }
3090
3091 do_pause:
3092 /* Reset flags indicating that a window should be updated. */
3093 set_window_update_flags (root_window, false);
3094
3095 display_completed = !paused_p;
3096 return paused_p;
3097 }
3098
3099 /* Update a TTY frame F that has a menu dropped down over some of its
3100 glyphs. This is like the second part of update_frame, but it
3101 doesn't call build_frame_matrix, because we already have the
3102 desired matrix prepared, and don't want it to be overwritten by the
3103 text of the normal display. */
3104 void
3105 update_frame_with_menu (struct frame *f)
3106 {
3107 struct window *root_window = XWINDOW (f->root_window);
3108 bool paused_p;
3109
3110 eassert (FRAME_TERMCAP_P (f));
3111
3112 /* We are working on frame matrix basis. Set the frame on whose
3113 frame matrix we operate. */
3114 set_frame_matrix_frame (f);
3115
3116 /* Update the display. */
3117 update_begin (f);
3118 /* Force update_frame_1 not to stop due to pending input, and not
3119 try scrolling. */
3120 paused_p = update_frame_1 (f, 1, 1);
3121 update_end (f);
3122
3123 if (FRAME_TTY (f)->termscript)
3124 fflush (FRAME_TTY (f)->termscript);
3125 fflush (FRAME_TTY (f)->output);
3126 /* Check window matrices for lost pointers. */
3127 #if GLYPH_DEBUG
3128 #if 0
3129 /* We cannot possibly survive the matrix pointers check, since
3130 we have overwritten parts of the frame glyph matrix without
3131 making any updates to the window matrices. */
3132 check_window_matrix_pointers (root_window);
3133 #endif
3134 add_frame_display_history (f, paused_p);
3135 #else
3136 IF_LINT ((void) paused_p);
3137 #endif
3138
3139 /* Reset flags indicating that a window should be updated. */
3140 set_window_update_flags (root_window, false);
3141 }
3142
3143 \f
3144 /************************************************************************
3145 Window-based updates
3146 ************************************************************************/
3147
3148 /* Perform updates in window tree rooted at W.
3149 If FORCE_P, don't stop updating if input is pending. */
3150
3151 static bool
3152 update_window_tree (struct window *w, bool force_p)
3153 {
3154 bool paused_p = 0;
3155
3156 while (w && !paused_p)
3157 {
3158 if (WINDOWP (w->contents))
3159 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3160 else if (w->must_be_updated_p)
3161 paused_p |= update_window (w, force_p);
3162
3163 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3164 }
3165
3166 return paused_p;
3167 }
3168
3169
3170 /* Update window W if its flag must_be_updated_p is set.
3171 If FORCE_P, don't stop updating if input is pending. */
3172
3173 void
3174 update_single_window (struct window *w, bool force_p)
3175 {
3176 if (w->must_be_updated_p)
3177 {
3178 struct frame *f = XFRAME (WINDOW_FRAME (w));
3179
3180 /* Record that this is not a frame-based redisplay. */
3181 set_frame_matrix_frame (NULL);
3182
3183 if (redisplay_dont_pause)
3184 force_p = 1;
3185
3186 /* Update W. */
3187 update_begin (f);
3188 update_window (w, force_p);
3189 update_end (f);
3190
3191 /* Reset flag in W. */
3192 w->must_be_updated_p = false;
3193 }
3194 }
3195
3196 #ifdef HAVE_WINDOW_SYSTEM
3197
3198 /* Redraw lines from the current matrix of window W that are
3199 overlapped by other rows. YB is bottom-most y-position in W. */
3200
3201 static void
3202 redraw_overlapped_rows (struct window *w, int yb)
3203 {
3204 int i;
3205 struct frame *f = XFRAME (WINDOW_FRAME (w));
3206
3207 /* If rows overlapping others have been changed, the rows being
3208 overlapped have to be redrawn. This won't draw lines that have
3209 already been drawn in update_window_line because overlapped_p in
3210 desired rows is 0, so after row assignment overlapped_p in
3211 current rows is 0. */
3212 for (i = 0; i < w->current_matrix->nrows; ++i)
3213 {
3214 struct glyph_row *row = w->current_matrix->rows + i;
3215
3216 if (!row->enabled_p)
3217 break;
3218 else if (row->mode_line_p)
3219 continue;
3220
3221 if (row->overlapped_p)
3222 {
3223 enum glyph_row_area area;
3224
3225 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3226 {
3227 output_cursor_to (w, i, 0, row->y,
3228 area == TEXT_AREA ? row->x : 0);
3229 if (row->used[area])
3230 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3231 area, row->used[area]);
3232 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3233 }
3234
3235 row->overlapped_p = 0;
3236 }
3237
3238 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3239 break;
3240 }
3241 }
3242
3243
3244 /* Redraw lines from the current matrix of window W that overlap
3245 others. YB is bottom-most y-position in W. */
3246
3247 static void
3248 redraw_overlapping_rows (struct window *w, int yb)
3249 {
3250 int i, bottom_y;
3251 struct glyph_row *row;
3252 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3253
3254 for (i = 0; i < w->current_matrix->nrows; ++i)
3255 {
3256 row = w->current_matrix->rows + i;
3257
3258 if (!row->enabled_p)
3259 break;
3260 else if (row->mode_line_p)
3261 continue;
3262
3263 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3264
3265 if (row->overlapping_p)
3266 {
3267 int overlaps = 0;
3268
3269 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3270 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3271 overlaps |= OVERLAPS_PRED;
3272 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3273 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3274 overlaps |= OVERLAPS_SUCC;
3275
3276 if (overlaps)
3277 {
3278 if (row->used[LEFT_MARGIN_AREA])
3279 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3280
3281 if (row->used[TEXT_AREA])
3282 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3283
3284 if (row->used[RIGHT_MARGIN_AREA])
3285 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3286
3287 /* Record in neighbor rows that ROW overwrites part of
3288 their display. */
3289 if (overlaps & OVERLAPS_PRED)
3290 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3291 if (overlaps & OVERLAPS_SUCC)
3292 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3293 }
3294 }
3295
3296 if (bottom_y >= yb)
3297 break;
3298 }
3299 }
3300
3301 #endif /* HAVE_WINDOW_SYSTEM */
3302
3303
3304 #if defined GLYPH_DEBUG && 0
3305
3306 /* Check that no row in the current matrix of window W is enabled
3307 which is below what's displayed in the window. */
3308
3309 static void
3310 check_current_matrix_flags (struct window *w)
3311 {
3312 bool last_seen_p = 0;
3313 int i, yb = window_text_bottom_y (w);
3314
3315 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3316 {
3317 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3318 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3319 last_seen_p = 1;
3320 else if (last_seen_p && row->enabled_p)
3321 emacs_abort ();
3322 }
3323 }
3324
3325 #endif /* GLYPH_DEBUG */
3326
3327
3328 /* Update display of window W.
3329 If FORCE_P, don't stop updating when input is pending. */
3330
3331 static bool
3332 update_window (struct window *w, bool force_p)
3333 {
3334 struct glyph_matrix *desired_matrix = w->desired_matrix;
3335 bool paused_p;
3336 int preempt_count = baud_rate / 2400 + 1;
3337 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3338 #ifdef GLYPH_DEBUG
3339 /* Check that W's frame doesn't have glyph matrices. */
3340 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3341 #endif
3342
3343 /* Check pending input the first time so that we can quickly return. */
3344 if (!force_p)
3345 detect_input_pending_ignore_squeezables ();
3346
3347 /* If forced to complete the update, or if no input is pending, do
3348 the update. */
3349 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3350 {
3351 struct glyph_row *row, *end;
3352 struct glyph_row *mode_line_row;
3353 struct glyph_row *header_line_row;
3354 int yb;
3355 bool changed_p = 0, mouse_face_overwritten_p = 0;
3356 int n_updated = 0;
3357
3358 rif->update_window_begin_hook (w);
3359 yb = window_text_bottom_y (w);
3360 row = MATRIX_ROW (desired_matrix, 0);
3361 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3362
3363 /* Take note of the header line, if there is one. We will
3364 update it below, after updating all of the window's lines. */
3365 if (row->mode_line_p)
3366 {
3367 header_line_row = row;
3368 ++row;
3369 }
3370 else
3371 header_line_row = NULL;
3372
3373 /* Update the mode line, if necessary. */
3374 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3375 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3376 {
3377 mode_line_row->y = yb;
3378 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3379 desired_matrix),
3380 &mouse_face_overwritten_p);
3381 }
3382
3383 /* Find first enabled row. Optimizations in redisplay_internal
3384 may lead to an update with only one row enabled. There may
3385 be also completely empty matrices. */
3386 while (row < end && !row->enabled_p)
3387 ++row;
3388
3389 /* Try reusing part of the display by copying. */
3390 if (row < end && !desired_matrix->no_scrolling_p)
3391 {
3392 int rc = scrolling_window (w, header_line_row != NULL);
3393 if (rc < 0)
3394 {
3395 /* All rows were found to be equal. */
3396 paused_p = 0;
3397 goto set_cursor;
3398 }
3399 else if (rc > 0)
3400 {
3401 /* We've scrolled the display. */
3402 force_p = 1;
3403 changed_p = 1;
3404 }
3405 }
3406
3407 /* Update the rest of the lines. */
3408 for (; row < end && (force_p || !input_pending); ++row)
3409 /* scrolling_window resets the enabled_p flag of the rows it
3410 reuses from current_matrix. */
3411 if (row->enabled_p)
3412 {
3413 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3414 int i;
3415
3416 /* We'll have to play a little bit with when to
3417 detect_input_pending. If it's done too often,
3418 scrolling large windows with repeated scroll-up
3419 commands will too quickly pause redisplay. */
3420 if (!force_p && ++n_updated % preempt_count == 0)
3421 detect_input_pending_ignore_squeezables ();
3422 changed_p |= update_window_line (w, vpos,
3423 &mouse_face_overwritten_p);
3424
3425 /* Mark all rows below the last visible one in the current
3426 matrix as invalid. This is necessary because of
3427 variable line heights. Consider the case of three
3428 successive redisplays, where the first displays 5
3429 lines, the second 3 lines, and the third 5 lines again.
3430 If the second redisplay wouldn't mark rows in the
3431 current matrix invalid, the third redisplay might be
3432 tempted to optimize redisplay based on lines displayed
3433 in the first redisplay. */
3434 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3435 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3436 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3437 }
3438
3439 /* Was display preempted? */
3440 paused_p = row < end;
3441
3442 set_cursor:
3443
3444 /* Update the header line after scrolling because a new header
3445 line would otherwise overwrite lines at the top of the window
3446 that can be scrolled. */
3447 if (header_line_row && header_line_row->enabled_p)
3448 {
3449 header_line_row->y = 0;
3450 update_window_line (w, 0, &mouse_face_overwritten_p);
3451 }
3452
3453 /* Fix the appearance of overlapping/overlapped rows. */
3454 if (!paused_p && !w->pseudo_window_p)
3455 {
3456 #ifdef HAVE_WINDOW_SYSTEM
3457 if (changed_p && rif->fix_overlapping_area)
3458 {
3459 redraw_overlapped_rows (w, yb);
3460 redraw_overlapping_rows (w, yb);
3461 }
3462 #endif
3463
3464 /* Make cursor visible at cursor position of W. */
3465 set_window_cursor_after_update (w);
3466
3467 #if 0 /* Check that current matrix invariants are satisfied. This is
3468 for debugging only. See the comment of check_matrix_invariants. */
3469 IF_DEBUG (check_matrix_invariants (w));
3470 #endif
3471 }
3472
3473 #ifdef GLYPH_DEBUG
3474 /* Remember the redisplay method used to display the matrix. */
3475 strcpy (w->current_matrix->method, w->desired_matrix->method);
3476 #endif
3477
3478 #ifdef HAVE_WINDOW_SYSTEM
3479 update_window_fringes (w, 0);
3480 #endif
3481
3482 /* End the update of window W. Don't set the cursor if we
3483 paused updating the display because in this case,
3484 set_window_cursor_after_update hasn't been called, and
3485 W->output_cursor doesn't contain the cursor location. */
3486 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3487 }
3488 else
3489 paused_p = 1;
3490
3491 #ifdef GLYPH_DEBUG
3492 /* check_current_matrix_flags (w); */
3493 add_window_display_history (w, w->current_matrix->method, paused_p);
3494 #endif
3495
3496 clear_glyph_matrix (desired_matrix);
3497
3498 return paused_p;
3499 }
3500
3501
3502 /* Update the display of area AREA in window W, row number VPOS.
3503 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3504
3505 static void
3506 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3507 enum glyph_row_area area, int vpos)
3508 {
3509 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3510 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3511
3512 /* Set cursor to start of glyphs, write them, and clear to the end
3513 of the area. I don't think that something more sophisticated is
3514 necessary here, since marginal areas will not be the default. */
3515 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3516 if (desired_row->used[area])
3517 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3518 area, desired_row->used[area]);
3519 rif->clear_end_of_line (w, updated_row, area, -1);
3520 }
3521
3522
3523 /* Update the display of the text area of row VPOS in window W.
3524 Value is true if display has changed. */
3525
3526 static bool
3527 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3528 {
3529 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3530 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3531 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3532 bool changed_p = 0;
3533
3534 /* If rows are at different X or Y, or rows have different height,
3535 or the current row is marked invalid, write the entire line. */
3536 if (!current_row->enabled_p
3537 || desired_row->y != current_row->y
3538 || desired_row->ascent != current_row->ascent
3539 || desired_row->phys_ascent != current_row->phys_ascent
3540 || desired_row->phys_height != current_row->phys_height
3541 || desired_row->visible_height != current_row->visible_height
3542 || current_row->overlapped_p
3543 /* This next line is necessary for correctly redrawing
3544 mouse-face areas after scrolling and other operations.
3545 However, it causes excessive flickering when mouse is moved
3546 across the mode line. Luckily, turning it off for the mode
3547 line doesn't seem to hurt anything. -- cyd.
3548 But it is still needed for the header line. -- kfs. */
3549 || (current_row->mouse_face_p
3550 && !(current_row->mode_line_p && vpos > 0))
3551 || current_row->x != desired_row->x)
3552 {
3553 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3554
3555 if (desired_row->used[TEXT_AREA])
3556 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3557 TEXT_AREA, desired_row->used[TEXT_AREA]);
3558
3559 /* Clear to end of window. */
3560 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3561 changed_p = 1;
3562
3563 /* This erases the cursor. We do this here because
3564 notice_overwritten_cursor cannot easily check this, which
3565 might indicate that the whole functionality of
3566 notice_overwritten_cursor would better be implemented here.
3567 On the other hand, we need notice_overwritten_cursor as long
3568 as mouse highlighting is done asynchronously outside of
3569 redisplay. */
3570 if (vpos == w->phys_cursor.vpos)
3571 w->phys_cursor_on_p = 0;
3572 }
3573 else
3574 {
3575 int stop, i, x;
3576 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3577 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3578 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3579 int desired_stop_pos = desired_row->used[TEXT_AREA];
3580 bool abort_skipping = 0;
3581
3582 /* If the desired row extends its face to the text area end, and
3583 unless the current row also does so at the same position,
3584 make sure we write at least one glyph, so that the face
3585 extension actually takes place. */
3586 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3587 && (desired_stop_pos < current_row->used[TEXT_AREA]
3588 || (desired_stop_pos == current_row->used[TEXT_AREA]
3589 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3590 --desired_stop_pos;
3591
3592 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3593 i = 0;
3594 x = desired_row->x;
3595
3596 /* Loop over glyphs that current and desired row may have
3597 in common. */
3598 while (i < stop)
3599 {
3600 bool can_skip_p = !abort_skipping;
3601
3602 /* Skip over glyphs that both rows have in common. These
3603 don't have to be written. We can't skip if the last
3604 current glyph overlaps the glyph to its right. For
3605 example, consider a current row of `if ' with the `f' in
3606 Courier bold so that it overlaps the ` ' to its right.
3607 If the desired row is ` ', we would skip over the space
3608 after the `if' and there would remain a pixel from the
3609 `f' on the screen. */
3610 if (overlapping_glyphs_p && i > 0)
3611 {
3612 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3613 int left, right;
3614
3615 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3616 &left, &right);
3617 can_skip_p = (right == 0 && !abort_skipping);
3618 }
3619
3620 if (can_skip_p)
3621 {
3622 int start_hpos = i;
3623
3624 while (i < stop
3625 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3626 {
3627 x += desired_glyph->pixel_width;
3628 ++desired_glyph, ++current_glyph, ++i;
3629 }
3630
3631 /* Consider the case that the current row contains "xxx
3632 ppp ggg" in italic Courier font, and the desired row
3633 is "xxx ggg". The character `p' has lbearing, `g'
3634 has not. The loop above will stop in front of the
3635 first `p' in the current row. If we would start
3636 writing glyphs there, we wouldn't erase the lbearing
3637 of the `p'. The rest of the lbearing problem is then
3638 taken care of by draw_glyphs. */
3639 if (overlapping_glyphs_p
3640 && i > 0
3641 && i < current_row->used[TEXT_AREA]
3642 && (current_row->used[TEXT_AREA]
3643 != desired_row->used[TEXT_AREA]))
3644 {
3645 int left, right;
3646
3647 rif->get_glyph_overhangs (current_glyph,
3648 XFRAME (w->frame),
3649 &left, &right);
3650 while (left > 0 && i > 0)
3651 {
3652 --i, --desired_glyph, --current_glyph;
3653 x -= desired_glyph->pixel_width;
3654 left -= desired_glyph->pixel_width;
3655 }
3656
3657 /* Abort the skipping algorithm if we end up before
3658 our starting point, to avoid looping (bug#1070).
3659 This can happen when the lbearing is larger than
3660 the pixel width. */
3661 abort_skipping = (i < start_hpos);
3662 }
3663 }
3664
3665 /* Try to avoid writing the entire rest of the desired row
3666 by looking for a resync point. This mainly prevents
3667 mode line flickering in the case the mode line is in
3668 fixed-pitch font, which it usually will be. */
3669 if (i < desired_row->used[TEXT_AREA])
3670 {
3671 int start_x = x, start_hpos = i;
3672 struct glyph *start = desired_glyph;
3673 int current_x = x;
3674 bool skip_first_p = !can_skip_p;
3675
3676 /* Find the next glyph that's equal again. */
3677 while (i < stop
3678 && (skip_first_p
3679 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3680 && x == current_x)
3681 {
3682 x += desired_glyph->pixel_width;
3683 current_x += current_glyph->pixel_width;
3684 ++desired_glyph, ++current_glyph, ++i;
3685 skip_first_p = 0;
3686 }
3687
3688 if (i == start_hpos || x != current_x)
3689 {
3690 i = start_hpos;
3691 x = start_x;
3692 desired_glyph = start;
3693 break;
3694 }
3695
3696 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3697 rif->write_glyphs (w, updated_row, start,
3698 TEXT_AREA, i - start_hpos);
3699 changed_p = 1;
3700 }
3701 }
3702
3703 /* Write the rest. */
3704 if (i < desired_row->used[TEXT_AREA])
3705 {
3706 output_cursor_to (w, vpos, i, desired_row->y, x);
3707 rif->write_glyphs (w, updated_row, desired_glyph,
3708 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3709 changed_p = 1;
3710 }
3711
3712 /* Maybe clear to end of line. */
3713 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3714 {
3715 /* If new row extends to the end of the text area, nothing
3716 has to be cleared, if and only if we did a write_glyphs
3717 above. This is made sure by setting desired_stop_pos
3718 appropriately above. */
3719 eassert (i < desired_row->used[TEXT_AREA]
3720 || ((desired_row->used[TEXT_AREA]
3721 == current_row->used[TEXT_AREA])
3722 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3723 }
3724 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3725 {
3726 /* If old row extends to the end of the text area, clear. */
3727 if (i >= desired_row->used[TEXT_AREA])
3728 output_cursor_to (w, vpos, i, desired_row->y,
3729 desired_row->pixel_width);
3730 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3731 changed_p = 1;
3732 }
3733 else if (desired_row->pixel_width < current_row->pixel_width)
3734 {
3735 /* Otherwise clear to the end of the old row. Everything
3736 after that position should be clear already. */
3737 int xlim;
3738
3739 if (i >= desired_row->used[TEXT_AREA])
3740 output_cursor_to (w, vpos, i, desired_row->y,
3741 desired_row->pixel_width);
3742
3743 /* If cursor is displayed at the end of the line, make sure
3744 it's cleared. Nowadays we don't have a phys_cursor_glyph
3745 with which to erase the cursor (because this method
3746 doesn't work with lbearing/rbearing), so we must do it
3747 this way. */
3748 if (vpos == w->phys_cursor.vpos
3749 && (desired_row->reversed_p
3750 ? (w->phys_cursor.hpos < 0)
3751 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3752 {
3753 w->phys_cursor_on_p = 0;
3754 xlim = -1;
3755 }
3756 else
3757 xlim = current_row->pixel_width;
3758 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3759 changed_p = 1;
3760 }
3761 }
3762
3763 return changed_p;
3764 }
3765
3766
3767 /* Update row VPOS in window W. Value is true if display has been changed. */
3768
3769 static bool
3770 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3771 {
3772 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3773 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3774 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3775 bool changed_p = 0;
3776
3777 /* A row can be completely invisible in case a desired matrix was
3778 built with a vscroll and then make_cursor_line_fully_visible shifts
3779 the matrix. Make sure to make such rows current anyway, since
3780 we need the correct y-position, for example, in the current matrix. */
3781 if (desired_row->mode_line_p
3782 || desired_row->visible_height > 0)
3783 {
3784 eassert (desired_row->enabled_p);
3785
3786 /* Update display of the left margin area, if there is one. */
3787 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3788 {
3789 changed_p = 1;
3790 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3791 /* Setting this flag will ensure the vertical border, if
3792 any, between this window and the one on its left will be
3793 redrawn. This is necessary because updating the left
3794 margin area can potentially draw over the border. */
3795 current_row->redraw_fringe_bitmaps_p = 1;
3796 }
3797
3798 /* Update the display of the text area. */
3799 if (update_text_area (w, desired_row, vpos))
3800 {
3801 changed_p = 1;
3802 if (current_row->mouse_face_p)
3803 *mouse_face_overwritten_p = 1;
3804 }
3805
3806 /* Update display of the right margin area, if there is one. */
3807 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3808 {
3809 changed_p = 1;
3810 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3811 }
3812
3813 /* Draw truncation marks etc. */
3814 if (!current_row->enabled_p
3815 || desired_row->y != current_row->y
3816 || desired_row->visible_height != current_row->visible_height
3817 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3818 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3819 || current_row->redraw_fringe_bitmaps_p
3820 || desired_row->mode_line_p != current_row->mode_line_p
3821 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3822 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3823 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3824 rif->after_update_window_line_hook (w, desired_row);
3825 }
3826
3827 /* Update current_row from desired_row. */
3828 make_current (w->desired_matrix, w->current_matrix, vpos);
3829 return changed_p;
3830 }
3831
3832
3833 /* Set the cursor after an update of window W. This function may only
3834 be called from update_window. */
3835
3836 static void
3837 set_window_cursor_after_update (struct window *w)
3838 {
3839 struct frame *f = XFRAME (w->frame);
3840 int cx, cy, vpos, hpos;
3841
3842 /* Not intended for frame matrix updates. */
3843 eassert (FRAME_WINDOW_P (f));
3844
3845 if (cursor_in_echo_area
3846 && !NILP (echo_area_buffer[0])
3847 /* If we are showing a message instead of the mini-buffer,
3848 show the cursor for the message instead. */
3849 && XWINDOW (minibuf_window) == w
3850 && EQ (minibuf_window, echo_area_window)
3851 /* These cases apply only to the frame that contains
3852 the active mini-buffer window. */
3853 && FRAME_HAS_MINIBUF_P (f)
3854 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3855 {
3856 cx = cy = vpos = hpos = 0;
3857
3858 if (cursor_in_echo_area >= 0)
3859 {
3860 /* If the mini-buffer is several lines high, find the last
3861 line that has any text on it. Note: either all lines
3862 are enabled or none. Otherwise we wouldn't be able to
3863 determine Y. */
3864 struct glyph_row *row, *last_row;
3865 struct glyph *glyph;
3866 int yb = window_text_bottom_y (w);
3867
3868 last_row = NULL;
3869 row = w->current_matrix->rows;
3870 while (row->enabled_p
3871 && (last_row == NULL
3872 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3873 {
3874 if (row->used[TEXT_AREA]
3875 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3876 last_row = row;
3877 ++row;
3878 }
3879
3880 if (last_row)
3881 {
3882 struct glyph *start = last_row->glyphs[TEXT_AREA];
3883 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3884
3885 while (last > start && last->charpos < 0)
3886 --last;
3887
3888 for (glyph = start; glyph < last; ++glyph)
3889 {
3890 cx += glyph->pixel_width;
3891 ++hpos;
3892 }
3893
3894 cy = last_row->y;
3895 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3896 }
3897 }
3898 }
3899 else
3900 {
3901 cx = w->cursor.x;
3902 cy = w->cursor.y;
3903 hpos = w->cursor.hpos;
3904 vpos = w->cursor.vpos;
3905 }
3906
3907 /* Window cursor can be out of sync for horizontally split windows.
3908 Horizontal position is -1 when cursor is on the left fringe. */
3909 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3910 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3911 output_cursor_to (w, vpos, hpos, cy, cx);
3912 }
3913
3914
3915 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3916 the window tree rooted at W. */
3917
3918 static void
3919 set_window_update_flags (struct window *w, bool on_p)
3920 {
3921 while (w)
3922 {
3923 if (WINDOWP (w->contents))
3924 set_window_update_flags (XWINDOW (w->contents), on_p);
3925 else
3926 w->must_be_updated_p = on_p;
3927
3928 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3929 }
3930 }
3931
3932
3933 \f
3934 /***********************************************************************
3935 Window-Based Scrolling
3936 ***********************************************************************/
3937
3938 /* Structure describing rows in scrolling_window. */
3939
3940 struct row_entry
3941 {
3942 /* Number of occurrences of this row in desired and current matrix. */
3943 int old_uses, new_uses;
3944
3945 /* Vpos of row in new matrix. */
3946 int new_line_number;
3947
3948 /* Bucket index of this row_entry in the hash table row_table. */
3949 ptrdiff_t bucket;
3950
3951 /* The row described by this entry. */
3952 struct glyph_row *row;
3953
3954 /* Hash collision chain. */
3955 struct row_entry *next;
3956 };
3957
3958 /* A pool to allocate row_entry structures from, and the size of the
3959 pool. The pool is reallocated in scrolling_window when we find
3960 that we need a larger one. */
3961
3962 static struct row_entry *row_entry_pool;
3963 static ptrdiff_t row_entry_pool_size;
3964
3965 /* Index of next free entry in row_entry_pool. */
3966
3967 static ptrdiff_t row_entry_idx;
3968
3969 /* The hash table used during scrolling, and the table's size. This
3970 table is used to quickly identify equal rows in the desired and
3971 current matrix. */
3972
3973 static struct row_entry **row_table;
3974 static ptrdiff_t row_table_size;
3975
3976 /* Vectors of pointers to row_entry structures belonging to the
3977 current and desired matrix, and the size of the vectors. */
3978
3979 static struct row_entry **old_lines, **new_lines;
3980 static ptrdiff_t old_lines_size, new_lines_size;
3981
3982 /* A pool to allocate run structures from, and its size. */
3983
3984 static struct run *run_pool;
3985 static ptrdiff_t runs_size;
3986
3987 /* A vector of runs of lines found during scrolling. */
3988
3989 static struct run **runs;
3990
3991 /* Add glyph row ROW to the scrolling hash table. */
3992
3993 static struct row_entry *
3994 add_row_entry (struct glyph_row *row)
3995 {
3996 struct row_entry *entry;
3997 ptrdiff_t i = row->hash % row_table_size;
3998
3999 entry = row_table[i];
4000 eassert (entry || verify_row_hash (row));
4001 while (entry && !row_equal_p (entry->row, row, 1))
4002 entry = entry->next;
4003
4004 if (entry == NULL)
4005 {
4006 entry = row_entry_pool + row_entry_idx++;
4007 entry->row = row;
4008 entry->old_uses = entry->new_uses = 0;
4009 entry->new_line_number = 0;
4010 entry->bucket = i;
4011 entry->next = row_table[i];
4012 row_table[i] = entry;
4013 }
4014
4015 return entry;
4016 }
4017
4018
4019 /* Try to reuse part of the current display of W by scrolling lines.
4020 HEADER_LINE_P means W has a header line.
4021
4022 The algorithm is taken from Communications of the ACM, Apr78 "A
4023 Technique for Isolating Differences Between Files." It should take
4024 O(N) time.
4025
4026 A short outline of the steps of the algorithm
4027
4028 1. Skip lines equal at the start and end of both matrices.
4029
4030 2. Enter rows in the current and desired matrix into a symbol
4031 table, counting how often they appear in both matrices.
4032
4033 3. Rows that appear exactly once in both matrices serve as anchors,
4034 i.e. we assume that such lines are likely to have been moved.
4035
4036 4. Starting from anchor lines, extend regions to be scrolled both
4037 forward and backward.
4038
4039 Value is
4040
4041 -1 if all rows were found to be equal.
4042 0 to indicate that we did not scroll the display, or
4043 1 if we did scroll. */
4044
4045 static int
4046 scrolling_window (struct window *w, bool header_line_p)
4047 {
4048 struct glyph_matrix *desired_matrix = w->desired_matrix;
4049 struct glyph_matrix *current_matrix = w->current_matrix;
4050 int yb = window_text_bottom_y (w);
4051 ptrdiff_t i;
4052 int j, first_old, first_new, last_old, last_new;
4053 int nruns, run_idx;
4054 ptrdiff_t n;
4055 struct row_entry *entry;
4056 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4057
4058 /* Skip over rows equal at the start. */
4059 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4060 {
4061 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4062 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4063
4064 if (c->enabled_p
4065 && d->enabled_p
4066 && !d->redraw_fringe_bitmaps_p
4067 && c->y == d->y
4068 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4069 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4070 && row_equal_p (c, d, 1))
4071 {
4072 assign_row (c, d);
4073 d->enabled_p = false;
4074 }
4075 else
4076 break;
4077 }
4078
4079 /* Give up if some rows in the desired matrix are not enabled. */
4080 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4081 return -1;
4082
4083 first_old = first_new = i;
4084
4085 /* Set last_new to the index + 1 of the row that reaches the
4086 bottom boundary in the desired matrix. Give up if we find a
4087 disabled row before we reach the bottom boundary. */
4088 i = first_new + 1;
4089 while (i < desired_matrix->nrows - 1)
4090 {
4091 int bottom;
4092
4093 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4094 return 0;
4095 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4096 if (bottom <= yb)
4097 ++i;
4098 if (bottom >= yb)
4099 break;
4100 }
4101
4102 last_new = i;
4103
4104 /* Set last_old to the index + 1 of the row that reaches the bottom
4105 boundary in the current matrix. We don't look at the enabled
4106 flag here because we plan to reuse part of the display even if
4107 other parts are disabled. */
4108 i = first_old + 1;
4109 while (i < current_matrix->nrows - 1)
4110 {
4111 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4112 if (bottom <= yb)
4113 ++i;
4114 if (bottom >= yb)
4115 break;
4116 }
4117
4118 last_old = i;
4119
4120 /* Skip over rows equal at the bottom. */
4121 i = last_new;
4122 j = last_old;
4123 while (i - 1 > first_new
4124 && j - 1 > first_old
4125 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4126 && (MATRIX_ROW (current_matrix, j - 1)->y
4127 == MATRIX_ROW (desired_matrix, i - 1)->y)
4128 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4129 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4130 MATRIX_ROW (current_matrix, j - 1), 1))
4131 --i, --j;
4132 last_new = i;
4133 last_old = j;
4134
4135 /* Nothing to do if all rows are equal. */
4136 if (last_new == first_new)
4137 return 0;
4138
4139 /* Check for integer overflow in size calculation.
4140
4141 If next_almost_prime checks (N) for divisibility by 2..10, then
4142 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4143 So, set next_almost_prime_increment_max to 10.
4144
4145 It's just a coincidence that next_almost_prime_increment_max ==
4146 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4147 13, then next_almost_prime_increment_max would be 14, e.g.,
4148 because next_almost_prime (113) would be 127. */
4149 {
4150 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4151 enum { next_almost_prime_increment_max = 10 };
4152 ptrdiff_t row_table_max =
4153 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4154 - next_almost_prime_increment_max);
4155 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4156 if (current_nrows_max < current_matrix->nrows)
4157 memory_full (SIZE_MAX);
4158 }
4159
4160 /* Reallocate vectors, tables etc. if necessary. */
4161
4162 if (current_matrix->nrows > old_lines_size)
4163 old_lines = xpalloc (old_lines, &old_lines_size,
4164 current_matrix->nrows - old_lines_size,
4165 INT_MAX, sizeof *old_lines);
4166
4167 if (desired_matrix->nrows > new_lines_size)
4168 new_lines = xpalloc (new_lines, &new_lines_size,
4169 desired_matrix->nrows - new_lines_size,
4170 INT_MAX, sizeof *new_lines);
4171
4172 n = desired_matrix->nrows;
4173 n += current_matrix->nrows;
4174 if (row_table_size < 3 * n)
4175 {
4176 ptrdiff_t size = next_almost_prime (3 * n);
4177 row_table = xnrealloc (row_table, size, sizeof *row_table);
4178 row_table_size = size;
4179 memset (row_table, 0, size * sizeof *row_table);
4180 }
4181
4182 if (n > row_entry_pool_size)
4183 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4184 n - row_entry_pool_size,
4185 -1, sizeof *row_entry_pool);
4186
4187 if (desired_matrix->nrows > runs_size)
4188 {
4189 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4190 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4191 runs_size = desired_matrix->nrows;
4192 }
4193
4194 nruns = run_idx = 0;
4195 row_entry_idx = 0;
4196
4197 /* Add rows from the current and desired matrix to the hash table
4198 row_hash_table to be able to find equal ones quickly. */
4199
4200 for (i = first_old; i < last_old; ++i)
4201 {
4202 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4203 {
4204 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4205 old_lines[i] = entry;
4206 ++entry->old_uses;
4207 }
4208 else
4209 old_lines[i] = NULL;
4210 }
4211
4212 for (i = first_new; i < last_new; ++i)
4213 {
4214 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4215 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4216 ++entry->new_uses;
4217 entry->new_line_number = i;
4218 new_lines[i] = entry;
4219 }
4220
4221 /* Identify moves based on lines that are unique and equal
4222 in both matrices. */
4223 for (i = first_old; i < last_old;)
4224 if (old_lines[i]
4225 && old_lines[i]->old_uses == 1
4226 && old_lines[i]->new_uses == 1)
4227 {
4228 int p, q;
4229 int new_line = old_lines[i]->new_line_number;
4230 struct run *run = run_pool + run_idx++;
4231
4232 /* Record move. */
4233 run->current_vpos = i;
4234 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4235 run->desired_vpos = new_line;
4236 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4237 run->nrows = 1;
4238 run->height = MATRIX_ROW (current_matrix, i)->height;
4239
4240 /* Extend backward. */
4241 p = i - 1;
4242 q = new_line - 1;
4243 while (p > first_old
4244 && q > first_new
4245 && old_lines[p] == new_lines[q])
4246 {
4247 int h = MATRIX_ROW (current_matrix, p)->height;
4248 --run->current_vpos;
4249 --run->desired_vpos;
4250 ++run->nrows;
4251 run->height += h;
4252 run->desired_y -= h;
4253 run->current_y -= h;
4254 --p, --q;
4255 }
4256
4257 /* Extend forward. */
4258 p = i + 1;
4259 q = new_line + 1;
4260 while (p < last_old
4261 && q < last_new
4262 && old_lines[p] == new_lines[q])
4263 {
4264 int h = MATRIX_ROW (current_matrix, p)->height;
4265 ++run->nrows;
4266 run->height += h;
4267 ++p, ++q;
4268 }
4269
4270 /* Insert run into list of all runs. Order runs by copied
4271 pixel lines. Note that we record runs that don't have to
4272 be copied because they are already in place. This is done
4273 because we can avoid calling update_window_line in this
4274 case. */
4275 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4276 ;
4277 for (q = nruns; q > p; --q)
4278 runs[q] = runs[q - 1];
4279 runs[p] = run;
4280 ++nruns;
4281
4282 i += run->nrows;
4283 }
4284 else
4285 ++i;
4286
4287 /* Do the moves. Do it in a way that we don't overwrite something
4288 we want to copy later on. This is not solvable in general
4289 because there is only one display and we don't have a way to
4290 exchange areas on this display. Example:
4291
4292 +-----------+ +-----------+
4293 | A | | B |
4294 +-----------+ --> +-----------+
4295 | B | | A |
4296 +-----------+ +-----------+
4297
4298 Instead, prefer bigger moves, and invalidate moves that would
4299 copy from where we copied to. */
4300
4301 for (i = 0; i < nruns; ++i)
4302 if (runs[i]->nrows > 0)
4303 {
4304 struct run *r = runs[i];
4305
4306 /* Copy on the display. */
4307 if (r->current_y != r->desired_y)
4308 {
4309 rif->clear_window_mouse_face (w);
4310 rif->scroll_run_hook (w, r);
4311 }
4312
4313 /* Truncate runs that copy to where we copied to, and
4314 invalidate runs that copy from where we copied to. */
4315 for (j = nruns - 1; j > i; --j)
4316 {
4317 struct run *p = runs[j];
4318 bool truncated_p = 0;
4319
4320 if (p->nrows > 0
4321 && p->desired_y < r->desired_y + r->height
4322 && p->desired_y + p->height > r->desired_y)
4323 {
4324 if (p->desired_y < r->desired_y)
4325 {
4326 p->nrows = r->desired_vpos - p->desired_vpos;
4327 p->height = r->desired_y - p->desired_y;
4328 truncated_p = 1;
4329 }
4330 else
4331 {
4332 int nrows_copied = (r->desired_vpos + r->nrows
4333 - p->desired_vpos);
4334
4335 if (p->nrows <= nrows_copied)
4336 p->nrows = 0;
4337 else
4338 {
4339 int height_copied = (r->desired_y + r->height
4340 - p->desired_y);
4341
4342 p->current_vpos += nrows_copied;
4343 p->desired_vpos += nrows_copied;
4344 p->nrows -= nrows_copied;
4345 p->current_y += height_copied;
4346 p->desired_y += height_copied;
4347 p->height -= height_copied;
4348 truncated_p = 1;
4349 }
4350 }
4351 }
4352
4353 if (r->current_y != r->desired_y
4354 /* The condition below is equivalent to
4355 ((p->current_y >= r->desired_y
4356 && p->current_y < r->desired_y + r->height)
4357 || (p->current_y + p->height > r->desired_y
4358 && (p->current_y + p->height
4359 <= r->desired_y + r->height)))
4360 because we have 0 < p->height <= r->height. */
4361 && p->current_y < r->desired_y + r->height
4362 && p->current_y + p->height > r->desired_y)
4363 p->nrows = 0;
4364
4365 /* Reorder runs by copied pixel lines if truncated. */
4366 if (truncated_p && p->nrows > 0)
4367 {
4368 int k = nruns - 1;
4369
4370 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4371 k--;
4372 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4373 runs[k] = p;
4374 }
4375 }
4376
4377 /* Assign matrix rows. */
4378 for (j = 0; j < r->nrows; ++j)
4379 {
4380 struct glyph_row *from, *to;
4381 bool to_overlapped_p;
4382
4383 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4384 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4385 to_overlapped_p = to->overlapped_p;
4386 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4387 assign_row (to, from);
4388 /* The above `assign_row' actually does swap, so if we had
4389 an overlap in the copy destination of two runs, then
4390 the second run would assign a previously disabled bogus
4391 row. But thanks to the truncation code in the
4392 preceding for-loop, we no longer have such an overlap,
4393 and thus the assigned row should always be enabled. */
4394 eassert (to->enabled_p);
4395 from->enabled_p = false;
4396 to->overlapped_p = to_overlapped_p;
4397 }
4398 }
4399
4400 /* Clear the hash table, for the next time. */
4401 for (i = 0; i < row_entry_idx; ++i)
4402 row_table[row_entry_pool[i].bucket] = NULL;
4403
4404 /* Value is 1 to indicate that we scrolled the display. */
4405 return nruns > 0;
4406 }
4407
4408
4409 \f
4410 /************************************************************************
4411 Frame-Based Updates
4412 ************************************************************************/
4413
4414 /* Update the desired frame matrix of frame F.
4415
4416 FORCE_P means that the update should not be stopped by pending input.
4417 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4418
4419 Value is true if update was stopped due to pending input. */
4420
4421 static bool
4422 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4423 {
4424 /* Frame matrices to work on. */
4425 struct glyph_matrix *current_matrix = f->current_matrix;
4426 struct glyph_matrix *desired_matrix = f->desired_matrix;
4427 int i;
4428 bool pause_p;
4429 int preempt_count = baud_rate / 2400 + 1;
4430
4431 eassert (current_matrix && desired_matrix);
4432
4433 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4434 calculate_costs (f);
4435
4436 if (preempt_count <= 0)
4437 preempt_count = 1;
4438
4439 if (!force_p && detect_input_pending_ignore_squeezables ())
4440 {
4441 pause_p = 1;
4442 goto do_pause;
4443 }
4444
4445 /* If we cannot insert/delete lines, it's no use trying it. */
4446 if (!FRAME_LINE_INS_DEL_OK (f))
4447 inhibit_id_p = 1;
4448
4449 /* See if any of the desired lines are enabled; don't compute for
4450 i/d line if just want cursor motion. */
4451 for (i = 0; i < desired_matrix->nrows; i++)
4452 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4453 break;
4454
4455 /* Try doing i/d line, if not yet inhibited. */
4456 if (!inhibit_id_p && i < desired_matrix->nrows)
4457 force_p |= scrolling (f);
4458
4459 /* Update the individual lines as needed. Do bottom line first. */
4460 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4461 update_frame_line (f, desired_matrix->nrows - 1);
4462
4463 /* Now update the rest of the lines. */
4464 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4465 {
4466 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4467 {
4468 if (FRAME_TERMCAP_P (f))
4469 {
4470 /* Flush out every so many lines.
4471 Also flush out if likely to have more than 1k buffered
4472 otherwise. I'm told that some telnet connections get
4473 really screwed by more than 1k output at once. */
4474 FILE *display_output = FRAME_TTY (f)->output;
4475 if (display_output)
4476 {
4477 ptrdiff_t outq = __fpending (display_output);
4478 if (outq > 900
4479 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4480 fflush (display_output);
4481 }
4482 }
4483
4484 if (!force_p && (i - 1) % preempt_count == 0)
4485 detect_input_pending_ignore_squeezables ();
4486
4487 update_frame_line (f, i);
4488 }
4489 }
4490
4491 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4492
4493 /* Now just clean up termcap drivers and set cursor, etc. */
4494 if (!pause_p)
4495 {
4496 if ((cursor_in_echo_area
4497 /* If we are showing a message instead of the mini-buffer,
4498 show the cursor for the message instead of for the
4499 (now hidden) mini-buffer contents. */
4500 || (EQ (minibuf_window, selected_window)
4501 && EQ (minibuf_window, echo_area_window)
4502 && !NILP (echo_area_buffer[0])))
4503 /* These cases apply only to the frame that contains
4504 the active mini-buffer window. */
4505 && FRAME_HAS_MINIBUF_P (f)
4506 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4507 {
4508 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4509 int row, col;
4510
4511 if (cursor_in_echo_area < 0)
4512 {
4513 /* Negative value of cursor_in_echo_area means put
4514 cursor at beginning of line. */
4515 row = top;
4516 col = 0;
4517 }
4518 else
4519 {
4520 /* Positive value of cursor_in_echo_area means put
4521 cursor at the end of the prompt. If the mini-buffer
4522 is several lines high, find the last line that has
4523 any text on it. */
4524 row = FRAME_LINES (f);
4525 do
4526 {
4527 --row;
4528 col = 0;
4529
4530 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4531 {
4532 /* Frame rows are filled up with spaces that
4533 must be ignored here. */
4534 struct glyph_row *r = MATRIX_ROW (current_matrix,
4535 row);
4536 struct glyph *start = r->glyphs[TEXT_AREA];
4537 struct glyph *last = start + r->used[TEXT_AREA];
4538
4539 while (last > start
4540 && (last - 1)->charpos < 0)
4541 --last;
4542
4543 col = last - start;
4544 }
4545 }
4546 while (row > top && col == 0);
4547
4548 /* Make sure COL is not out of range. */
4549 if (col >= FRAME_CURSOR_X_LIMIT (f))
4550 {
4551 /* If we have another row, advance cursor into it. */
4552 if (row < FRAME_LINES (f) - 1)
4553 {
4554 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4555 row++;
4556 }
4557 /* Otherwise move it back in range. */
4558 else
4559 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4560 }
4561 }
4562
4563 cursor_to (f, row, col);
4564 }
4565 else
4566 {
4567 /* We have only one cursor on terminal frames. Use it to
4568 display the cursor of the selected window. */
4569 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4570 if (w->cursor.vpos >= 0
4571 /* The cursor vpos may be temporarily out of bounds
4572 in the following situation: There is one window,
4573 with the cursor in the lower half of it. The window
4574 is split, and a message causes a redisplay before
4575 a new cursor position has been computed. */
4576 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4577 {
4578 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4579 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4580
4581 x += max (0, w->left_margin_cols);
4582 cursor_to (f, y, x);
4583 }
4584 }
4585 }
4586
4587 do_pause:
4588
4589 clear_desired_matrices (f);
4590 return pause_p;
4591 }
4592
4593
4594 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4595
4596 static bool
4597 scrolling (struct frame *frame)
4598 {
4599 int unchanged_at_top, unchanged_at_bottom;
4600 int window_size;
4601 int changed_lines;
4602 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4603 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4604 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4605 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4606 register int i;
4607 int free_at_end_vpos = FRAME_LINES (frame);
4608 struct glyph_matrix *current_matrix = frame->current_matrix;
4609 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4610
4611 eassert (current_matrix);
4612
4613 /* Compute hash codes of all the lines. Also calculate number of
4614 changed lines, number of unchanged lines at the beginning, and
4615 number of unchanged lines at the end. */
4616 changed_lines = 0;
4617 unchanged_at_top = 0;
4618 unchanged_at_bottom = FRAME_LINES (frame);
4619 for (i = 0; i < FRAME_LINES (frame); i++)
4620 {
4621 /* Give up on this scrolling if some old lines are not enabled. */
4622 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4623 return 0;
4624 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4625 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4626 {
4627 /* This line cannot be redrawn, so don't let scrolling mess it. */
4628 new_hash[i] = old_hash[i];
4629 #define INFINITY 1000000 /* Taken from scroll.c */
4630 draw_cost[i] = INFINITY;
4631 }
4632 else
4633 {
4634 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4635 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4636 }
4637
4638 if (old_hash[i] != new_hash[i])
4639 {
4640 changed_lines++;
4641 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4642 }
4643 else if (i == unchanged_at_top)
4644 unchanged_at_top++;
4645 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4646 }
4647
4648 /* If changed lines are few, don't allow preemption, don't scroll. */
4649 if ((!FRAME_SCROLL_REGION_OK (frame)
4650 && changed_lines < baud_rate / 2400)
4651 || unchanged_at_bottom == FRAME_LINES (frame))
4652 return 1;
4653
4654 window_size = (FRAME_LINES (frame) - unchanged_at_top
4655 - unchanged_at_bottom);
4656
4657 if (FRAME_SCROLL_REGION_OK (frame))
4658 free_at_end_vpos -= unchanged_at_bottom;
4659 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4660 free_at_end_vpos = -1;
4661
4662 /* If large window, fast terminal and few lines in common between
4663 current frame and desired frame, don't bother with i/d calc. */
4664 if (!FRAME_SCROLL_REGION_OK (frame)
4665 && window_size >= 18 && baud_rate > 2400
4666 && (window_size >=
4667 10 * scrolling_max_lines_saved (unchanged_at_top,
4668 FRAME_LINES (frame) - unchanged_at_bottom,
4669 old_hash, new_hash, draw_cost)))
4670 return 0;
4671
4672 if (window_size < 2)
4673 return 0;
4674
4675 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4676 draw_cost + unchanged_at_top - 1,
4677 old_draw_cost + unchanged_at_top - 1,
4678 old_hash + unchanged_at_top - 1,
4679 new_hash + unchanged_at_top - 1,
4680 free_at_end_vpos - unchanged_at_top);
4681
4682 return 0;
4683 }
4684
4685
4686 /* Count the number of blanks at the start of the vector of glyphs R
4687 which is LEN glyphs long. */
4688
4689 static int
4690 count_blanks (struct glyph *r, int len)
4691 {
4692 int i;
4693
4694 for (i = 0; i < len; ++i)
4695 if (!CHAR_GLYPH_SPACE_P (r[i]))
4696 break;
4697
4698 return i;
4699 }
4700
4701
4702 /* Count the number of glyphs in common at the start of the glyph
4703 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4704 of STR2. Value is the number of equal glyphs equal at the start. */
4705
4706 static int
4707 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4708 {
4709 struct glyph *p1 = str1;
4710 struct glyph *p2 = str2;
4711
4712 while (p1 < end1
4713 && p2 < end2
4714 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4715 ++p1, ++p2;
4716
4717 return p1 - str1;
4718 }
4719
4720
4721 /* Char insertion/deletion cost vector, from term.c */
4722
4723 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4724
4725
4726 /* Perform a frame-based update on line VPOS in frame FRAME. */
4727
4728 static void
4729 update_frame_line (struct frame *f, int vpos)
4730 {
4731 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4732 int tem;
4733 int osp, nsp, begmatch, endmatch, olen, nlen;
4734 struct glyph_matrix *current_matrix = f->current_matrix;
4735 struct glyph_matrix *desired_matrix = f->desired_matrix;
4736 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4737 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4738 bool must_write_whole_line_p;
4739 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4740 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4741 != FACE_TTY_DEFAULT_BG_COLOR);
4742
4743 if (colored_spaces_p)
4744 write_spaces_p = 1;
4745
4746 /* Current row not enabled means it has unknown contents. We must
4747 write the whole desired line in that case. */
4748 must_write_whole_line_p = !current_row->enabled_p;
4749 if (must_write_whole_line_p)
4750 {
4751 obody = 0;
4752 olen = 0;
4753 }
4754 else
4755 {
4756 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4757 olen = current_row->used[TEXT_AREA];
4758
4759 /* Ignore trailing spaces, if we can. */
4760 if (!write_spaces_p)
4761 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4762 olen--;
4763 }
4764
4765 current_row->enabled_p = true;
4766 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4767
4768 /* If desired line is empty, just clear the line. */
4769 if (!desired_row->enabled_p)
4770 {
4771 nlen = 0;
4772 goto just_erase;
4773 }
4774
4775 nbody = desired_row->glyphs[TEXT_AREA];
4776 nlen = desired_row->used[TEXT_AREA];
4777 nend = nbody + nlen;
4778
4779 /* If display line has unknown contents, write the whole line. */
4780 if (must_write_whole_line_p)
4781 {
4782 /* Ignore spaces at the end, if we can. */
4783 if (!write_spaces_p)
4784 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4785 --nlen;
4786
4787 /* Write the contents of the desired line. */
4788 if (nlen)
4789 {
4790 cursor_to (f, vpos, 0);
4791 write_glyphs (f, nbody, nlen);
4792 }
4793
4794 /* Don't call clear_end_of_line if we already wrote the whole
4795 line. The cursor will not be at the right margin in that
4796 case but in the line below. */
4797 if (nlen < FRAME_TOTAL_COLS (f))
4798 {
4799 cursor_to (f, vpos, nlen);
4800 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4801 }
4802 else
4803 /* Make sure we are in the right row, otherwise cursor movement
4804 with cmgoto might use `ch' in the wrong row. */
4805 cursor_to (f, vpos, 0);
4806
4807 make_current (desired_matrix, current_matrix, vpos);
4808 return;
4809 }
4810
4811 /* Pretend trailing spaces are not there at all,
4812 unless for one reason or another we must write all spaces. */
4813 if (!write_spaces_p)
4814 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4815 nlen--;
4816
4817 /* If there's no i/d char, quickly do the best we can without it. */
4818 if (!FRAME_CHAR_INS_DEL_OK (f))
4819 {
4820 int i, j;
4821
4822 /* Find the first glyph in desired row that doesn't agree with
4823 a glyph in the current row, and write the rest from there on. */
4824 for (i = 0; i < nlen; i++)
4825 {
4826 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4827 {
4828 /* Find the end of the run of different glyphs. */
4829 j = i + 1;
4830 while (j < nlen
4831 && (j >= olen
4832 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4833 || CHAR_GLYPH_PADDING_P (nbody[j])))
4834 ++j;
4835
4836 /* Output this run of non-matching chars. */
4837 cursor_to (f, vpos, i);
4838 write_glyphs (f, nbody + i, j - i);
4839 i = j - 1;
4840
4841 /* Now find the next non-match. */
4842 }
4843 }
4844
4845 /* Clear the rest of the line, or the non-clear part of it. */
4846 if (olen > nlen)
4847 {
4848 cursor_to (f, vpos, nlen);
4849 clear_end_of_line (f, olen);
4850 }
4851
4852 /* Make current row = desired row. */
4853 make_current (desired_matrix, current_matrix, vpos);
4854 return;
4855 }
4856
4857 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4858 characters in a row. */
4859
4860 if (!olen)
4861 {
4862 /* If current line is blank, skip over initial spaces, if
4863 possible, and write the rest. */
4864 if (write_spaces_p)
4865 nsp = 0;
4866 else
4867 nsp = count_blanks (nbody, nlen);
4868
4869 if (nlen > nsp)
4870 {
4871 cursor_to (f, vpos, nsp);
4872 write_glyphs (f, nbody + nsp, nlen - nsp);
4873 }
4874
4875 /* Exchange contents between current_frame and new_frame. */
4876 make_current (desired_matrix, current_matrix, vpos);
4877 return;
4878 }
4879
4880 /* Compute number of leading blanks in old and new contents. */
4881 osp = count_blanks (obody, olen);
4882 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4883
4884 /* Compute number of matching chars starting with first non-blank. */
4885 begmatch = count_match (obody + osp, obody + olen,
4886 nbody + nsp, nbody + nlen);
4887
4888 /* Spaces in new match implicit space past the end of old. */
4889 /* A bug causing this to be a no-op was fixed in 18.29. */
4890 if (!write_spaces_p && osp + begmatch == olen)
4891 {
4892 np1 = nbody + nsp;
4893 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4894 ++begmatch;
4895 }
4896
4897 /* Avoid doing insert/delete char
4898 just cause number of leading spaces differs
4899 when the following text does not match. */
4900 if (begmatch == 0 && osp != nsp)
4901 osp = nsp = min (osp, nsp);
4902
4903 /* Find matching characters at end of line */
4904 op1 = obody + olen;
4905 np1 = nbody + nlen;
4906 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4907 while (op1 > op2
4908 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4909 {
4910 op1--;
4911 np1--;
4912 }
4913 endmatch = obody + olen - op1;
4914
4915 /* tem gets the distance to insert or delete.
4916 endmatch is how many characters we save by doing so.
4917 Is it worth it? */
4918
4919 tem = (nlen - nsp) - (olen - osp);
4920 if (endmatch && tem
4921 && (!FRAME_CHAR_INS_DEL_OK (f)
4922 || endmatch <= char_ins_del_cost (f)[tem]))
4923 endmatch = 0;
4924
4925 /* nsp - osp is the distance to insert or delete.
4926 If that is nonzero, begmatch is known to be nonzero also.
4927 begmatch + endmatch is how much we save by doing the ins/del.
4928 Is it worth it? */
4929
4930 if (nsp != osp
4931 && (!FRAME_CHAR_INS_DEL_OK (f)
4932 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4933 {
4934 begmatch = 0;
4935 endmatch = 0;
4936 osp = nsp = min (osp, nsp);
4937 }
4938
4939 /* Now go through the line, inserting, writing and
4940 deleting as appropriate. */
4941
4942 if (osp > nsp)
4943 {
4944 cursor_to (f, vpos, nsp);
4945 delete_glyphs (f, osp - nsp);
4946 }
4947 else if (nsp > osp)
4948 {
4949 /* If going to delete chars later in line
4950 and insert earlier in the line,
4951 must delete first to avoid losing data in the insert */
4952 if (endmatch && nlen < olen + nsp - osp)
4953 {
4954 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4955 delete_glyphs (f, olen + nsp - osp - nlen);
4956 olen = nlen - (nsp - osp);
4957 }
4958 cursor_to (f, vpos, osp);
4959 insert_glyphs (f, 0, nsp - osp);
4960 }
4961 olen += nsp - osp;
4962
4963 tem = nsp + begmatch + endmatch;
4964 if (nlen != tem || olen != tem)
4965 {
4966 if (!endmatch || nlen == olen)
4967 {
4968 /* If new text being written reaches right margin, there is
4969 no need to do clear-to-eol at the end of this function
4970 (and it would not be safe, since cursor is not going to
4971 be "at the margin" after the text is done). */
4972 if (nlen == FRAME_TOTAL_COLS (f))
4973 olen = 0;
4974
4975 /* Function write_glyphs is prepared to do nothing
4976 if passed a length <= 0. Check it here to avoid
4977 unnecessary cursor movement. */
4978 if (nlen - tem > 0)
4979 {
4980 cursor_to (f, vpos, nsp + begmatch);
4981 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4982 }
4983 }
4984 else if (nlen > olen)
4985 {
4986 /* Here, we used to have the following simple code:
4987 ----------------------------------------
4988 write_glyphs (nbody + nsp + begmatch, olen - tem);
4989 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
4990 ----------------------------------------
4991 but it doesn't work if nbody[nsp + begmatch + olen - tem]
4992 is a padding glyph. */
4993 int out = olen - tem; /* Columns to be overwritten originally. */
4994 int del;
4995
4996 cursor_to (f, vpos, nsp + begmatch);
4997
4998 /* Calculate columns we can actually overwrite. */
4999 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5000 out--;
5001 write_glyphs (f, nbody + nsp + begmatch, out);
5002
5003 /* If we left columns to be overwritten, we must delete them. */
5004 del = olen - tem - out;
5005 if (del > 0)
5006 delete_glyphs (f, del);
5007
5008 /* At last, we insert columns not yet written out. */
5009 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5010 olen = nlen;
5011 }
5012 else if (olen > nlen)
5013 {
5014 cursor_to (f, vpos, nsp + begmatch);
5015 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5016 delete_glyphs (f, olen - nlen);
5017 olen = nlen;
5018 }
5019 }
5020
5021 just_erase:
5022 /* If any unerased characters remain after the new line, erase them. */
5023 if (olen > nlen)
5024 {
5025 cursor_to (f, vpos, nlen);
5026 clear_end_of_line (f, olen);
5027 }
5028
5029 /* Exchange contents between current_frame and new_frame. */
5030 make_current (desired_matrix, current_matrix, vpos);
5031 }
5032
5033
5034 \f
5035 /***********************************************************************
5036 X/Y Position -> Buffer Position
5037 ***********************************************************************/
5038
5039 /* Determine what's under window-relative pixel position (*X, *Y).
5040 Return the OBJECT (string or buffer) that's there.
5041 Return in *POS the position in that object.
5042 Adjust *X and *Y to character positions.
5043 Return in *DX and *DY the pixel coordinates of the click,
5044 relative to the top left corner of OBJECT, or relative to
5045 the top left corner of the character glyph at (*X, *Y)
5046 if OBJECT is nil.
5047 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5048 if the coordinates point to an empty area of the display. */
5049
5050 Lisp_Object
5051 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5052 {
5053 struct it it;
5054 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5055 struct text_pos startp;
5056 Lisp_Object string;
5057 struct glyph_row *row;
5058 #ifdef HAVE_WINDOW_SYSTEM
5059 struct image *img = 0;
5060 #endif
5061 int x0, x1, to_x;
5062 void *itdata = NULL;
5063
5064 /* We used to set current_buffer directly here, but that does the
5065 wrong thing with `face-remapping-alist' (bug#2044). */
5066 Fset_buffer (w->contents);
5067 itdata = bidi_shelve_cache ();
5068 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5069 start_display (&it, w, startp);
5070 /* start_display takes into account the header-line row, but IT's
5071 vpos still counts from the glyph row that includes the window's
5072 start position. Adjust for a possible header-line row. */
5073 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5074
5075 x0 = *x;
5076
5077 /* First, move to the beginning of the row corresponding to *Y. We
5078 need to be in that row to get the correct value of base paragraph
5079 direction for the text at (*X, *Y). */
5080 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5081
5082 /* TO_X is the pixel position that the iterator will compute for the
5083 glyph at *X. We add it.first_visible_x because iterator
5084 positions include the hscroll. */
5085 to_x = x0 + it.first_visible_x;
5086 if (it.bidi_it.paragraph_dir == R2L)
5087 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5088 text area. This is because the iterator, even in R2L
5089 paragraphs, delivers glyphs as if they started at the left
5090 margin of the window. (When we actually produce glyphs for
5091 display, we reverse their order in PRODUCE_GLYPHS, but the
5092 iterator doesn't know about that.) The following line adjusts
5093 the pixel position to the iterator geometry, which is what
5094 move_it_* routines use. (The -1 is because in a window whose
5095 text-area width is W, the rightmost pixel position is W-1, and
5096 it should be mirrored into zero pixel position.) */
5097 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5098
5099 /* Now move horizontally in the row to the glyph under *X. Second
5100 argument is ZV to prevent move_it_in_display_line from matching
5101 based on buffer positions. */
5102 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5103 bidi_unshelve_cache (itdata, 0);
5104
5105 Fset_buffer (old_current_buffer);
5106
5107 *dx = x0 + it.first_visible_x - it.current_x;
5108 *dy = *y - it.current_y;
5109
5110 string = w->contents;
5111 if (STRINGP (it.string))
5112 string = it.string;
5113 *pos = it.current;
5114 if (it.what == IT_COMPOSITION
5115 && it.cmp_it.nchars > 1
5116 && it.cmp_it.reversed_p)
5117 {
5118 /* The current display element is a grapheme cluster in a
5119 composition. In that case, we need the position of the first
5120 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5121 it.current points to the last character of the cluster, thus
5122 we must move back to the first character of the same
5123 cluster. */
5124 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5125 if (STRINGP (it.string))
5126 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5127 else
5128 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5129 CHARPOS (pos->pos));
5130 }
5131
5132 #ifdef HAVE_WINDOW_SYSTEM
5133 if (it.what == IT_IMAGE)
5134 {
5135 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5136 && !NILP (img->spec))
5137 *object = img->spec;
5138 }
5139 #endif
5140
5141 if (it.vpos < w->current_matrix->nrows
5142 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5143 row->enabled_p))
5144 {
5145 if (it.hpos < row->used[TEXT_AREA])
5146 {
5147 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5148 #ifdef HAVE_WINDOW_SYSTEM
5149 if (img)
5150 {
5151 *dy -= row->ascent - glyph->ascent;
5152 *dx += glyph->slice.img.x;
5153 *dy += glyph->slice.img.y;
5154 /* Image slices positions are still relative to the entire image */
5155 *width = img->width;
5156 *height = img->height;
5157 }
5158 else
5159 #endif
5160 {
5161 *width = glyph->pixel_width;
5162 *height = glyph->ascent + glyph->descent;
5163 }
5164 }
5165 else
5166 {
5167 *width = 0;
5168 *height = row->height;
5169 }
5170 }
5171 else
5172 {
5173 *width = *height = 0;
5174 }
5175
5176 /* Add extra (default width) columns if clicked after EOL. */
5177 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5178 if (x0 > x1)
5179 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5180
5181 *x = it.hpos;
5182 *y = it.vpos;
5183
5184 return string;
5185 }
5186
5187
5188 /* Value is the string under window-relative coordinates X/Y in the
5189 mode line or header line (PART says which) of window W, or nil if none.
5190 *CHARPOS is set to the position in the string returned. */
5191
5192 Lisp_Object
5193 mode_line_string (struct window *w, enum window_part part,
5194 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5195 int *dx, int *dy, int *width, int *height)
5196 {
5197 struct glyph_row *row;
5198 struct glyph *glyph, *end;
5199 int x0, y0;
5200 Lisp_Object string = Qnil;
5201
5202 if (part == ON_MODE_LINE)
5203 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5204 else
5205 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5206 y0 = *y - row->y;
5207 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5208
5209 if (row->mode_line_p && row->enabled_p)
5210 {
5211 /* Find the glyph under X. If we find one with a string object,
5212 it's the one we were looking for. */
5213 glyph = row->glyphs[TEXT_AREA];
5214 end = glyph + row->used[TEXT_AREA];
5215 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5216 x0 -= glyph->pixel_width;
5217 *x = glyph - row->glyphs[TEXT_AREA];
5218 if (glyph < end)
5219 {
5220 string = glyph->object;
5221 *charpos = glyph->charpos;
5222 *width = glyph->pixel_width;
5223 *height = glyph->ascent + glyph->descent;
5224 #ifdef HAVE_WINDOW_SYSTEM
5225 if (glyph->type == IMAGE_GLYPH)
5226 {
5227 struct image *img;
5228 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5229 if (img != NULL)
5230 *object = img->spec;
5231 y0 -= row->ascent - glyph->ascent;
5232 }
5233 #endif
5234 }
5235 else
5236 {
5237 /* Add extra (default width) columns if clicked after EOL. */
5238 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5239 *width = 0;
5240 *height = row->height;
5241 }
5242 }
5243 else
5244 {
5245 *x = 0;
5246 x0 = 0;
5247 *width = *height = 0;
5248 }
5249
5250 *dx = x0;
5251 *dy = y0;
5252
5253 return string;
5254 }
5255
5256
5257 /* Value is the string under window-relative coordinates X/Y in either
5258 marginal area, or nil if none. *CHARPOS is set to the position in
5259 the string returned. */
5260
5261 Lisp_Object
5262 marginal_area_string (struct window *w, enum window_part part,
5263 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5264 int *dx, int *dy, int *width, int *height)
5265 {
5266 struct glyph_row *row = w->current_matrix->rows;
5267 struct glyph *glyph, *end;
5268 int x0, y0, i, wy = *y;
5269 int area;
5270 Lisp_Object string = Qnil;
5271
5272 if (part == ON_LEFT_MARGIN)
5273 area = LEFT_MARGIN_AREA;
5274 else if (part == ON_RIGHT_MARGIN)
5275 area = RIGHT_MARGIN_AREA;
5276 else
5277 emacs_abort ();
5278
5279 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5280 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5281 break;
5282 y0 = *y - row->y;
5283 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5284
5285 if (row->enabled_p)
5286 {
5287 /* Find the glyph under X. If we find one with a string object,
5288 it's the one we were looking for. */
5289 if (area == RIGHT_MARGIN_AREA)
5290 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5291 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5292 : WINDOW_FRINGES_WIDTH (w))
5293 + window_box_width (w, LEFT_MARGIN_AREA)
5294 + window_box_width (w, TEXT_AREA));
5295 else
5296 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5297 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5298 : 0);
5299
5300 glyph = row->glyphs[area];
5301 end = glyph + row->used[area];
5302 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5303 x0 -= glyph->pixel_width;
5304 *x = glyph - row->glyphs[area];
5305 if (glyph < end)
5306 {
5307 string = glyph->object;
5308 *charpos = glyph->charpos;
5309 *width = glyph->pixel_width;
5310 *height = glyph->ascent + glyph->descent;
5311 #ifdef HAVE_WINDOW_SYSTEM
5312 if (glyph->type == IMAGE_GLYPH)
5313 {
5314 struct image *img;
5315 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5316 if (img != NULL)
5317 *object = img->spec;
5318 y0 -= row->ascent - glyph->ascent;
5319 x0 += glyph->slice.img.x;
5320 y0 += glyph->slice.img.y;
5321 }
5322 #endif
5323 }
5324 else
5325 {
5326 /* Add extra (default width) columns if clicked after EOL. */
5327 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5328 *width = 0;
5329 *height = row->height;
5330 }
5331 }
5332 else
5333 {
5334 x0 = 0;
5335 *x = 0;
5336 *width = *height = 0;
5337 }
5338
5339 *dx = x0;
5340 *dy = y0;
5341
5342 return string;
5343 }
5344
5345
5346 /***********************************************************************
5347 Changing Frame Sizes
5348 ***********************************************************************/
5349
5350 #ifdef SIGWINCH
5351
5352 static void deliver_window_change_signal (int);
5353
5354 static void
5355 handle_window_change_signal (int sig)
5356 {
5357 int width, height;
5358 struct tty_display_info *tty;
5359
5360 /* The frame size change obviously applies to a single
5361 termcap-controlled terminal, but we can't decide which.
5362 Therefore, we resize the frames corresponding to each tty.
5363 */
5364 for (tty = tty_list; tty; tty = tty->next) {
5365
5366 if (! tty->term_initted)
5367 continue;
5368
5369 /* Suspended tty frames have tty->input == NULL avoid trying to
5370 use it. */
5371 if (!tty->input)
5372 continue;
5373
5374 get_tty_size (fileno (tty->input), &width, &height);
5375
5376 if (width > 5 && height > 2) {
5377 Lisp_Object tail, frame;
5378
5379 FOR_EACH_FRAME (tail, frame)
5380 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5381 /* Record the new sizes, but don't reallocate the data
5382 structures now. Let that be done later outside of the
5383 signal handler. */
5384 change_frame_size (XFRAME (frame), width, height, 0, 1, 0, 0);
5385 }
5386 }
5387 }
5388
5389 static void
5390 deliver_window_change_signal (int sig)
5391 {
5392 deliver_process_signal (sig, handle_window_change_signal);
5393 }
5394 #endif /* SIGWINCH */
5395
5396
5397 /* Do any change in frame size that was requested by a signal.
5398 SAFE means this function is called from a place where it is
5399 safe to change frame sizes while a redisplay is in progress. */
5400
5401 void
5402 do_pending_window_change (bool safe)
5403 {
5404 /* If window change signal handler should have run before, run it now. */
5405 if (redisplaying_p && !safe)
5406 return;
5407
5408 while (delayed_size_change)
5409 {
5410 Lisp_Object tail, frame;
5411
5412 delayed_size_change = 0;
5413
5414 FOR_EACH_FRAME (tail, frame)
5415 {
5416 struct frame *f = XFRAME (frame);
5417
5418 if (f->new_height != 0 || f->new_width != 0)
5419 change_frame_size (f, f->new_width, f->new_height,
5420 0, 0, safe, f->new_pixelwise);
5421 }
5422 }
5423 }
5424
5425 /* Change the frame height and/or width. Values may be given as zero to
5426 indicate no change is to take place.
5427
5428 new_height and new_width refer to the text portion of the frame. It
5429 doesn't matter for new_height, since text and total portion are the
5430 same in that case. But new_width must be enlarged to get the total
5431 width of the frame.
5432
5433 If DELAY, assume we're being called from a signal handler, and
5434 queue the change for later - perhaps the next redisplay.
5435 Since this tries to resize windows, we can't call it
5436 from a signal handler.
5437
5438 SAFE means this function is called from a place where it's
5439 safe to change frame sizes while a redisplay is in progress. */
5440
5441 void
5442 change_frame_size (struct frame *f, int new_width, int new_height,
5443 bool pretend, bool delay, bool safe, bool pixelwise)
5444 {
5445 Lisp_Object tail, frame;
5446
5447 if (FRAME_MSDOS_P (f))
5448 {
5449 /* On MS-DOS, all frames use the same screen, so a change in
5450 size affects all frames. Termcap now supports multiple
5451 ttys. */
5452 FOR_EACH_FRAME (tail, frame)
5453 if (! FRAME_WINDOW_P (XFRAME (frame)))
5454 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5455 pretend, delay, safe, pixelwise);
5456 }
5457 else
5458 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5459 pixelwise);
5460 }
5461
5462 static void
5463 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5464 bool pretend, bool delay, bool safe, bool pixelwise)
5465 {
5466 int new_text_width, new_text_height, new_root_width;
5467 int old_root_width = WINDOW_PIXEL_WIDTH (XWINDOW (FRAME_ROOT_WINDOW (f)));
5468 int new_cols, new_lines;
5469 ptrdiff_t count = SPECPDL_INDEX ();
5470
5471 /* If we can't deal with the change now, queue it for later. */
5472 if (delay || (redisplaying_p && !safe))
5473 {
5474 f->new_width = new_width;
5475 f->new_height = new_height;
5476 f->new_pixelwise = pixelwise;
5477 delayed_size_change = 1;
5478 return;
5479 }
5480
5481 /* This size-change overrides any pending one for this frame. */
5482 f->new_height = 0;
5483 f->new_width = 0;
5484 f->new_pixelwise = 0;
5485
5486 /* If an argument is zero, set it to the current value. */
5487 if (pixelwise)
5488 {
5489 new_text_width = (new_width == 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5490 new_text_height = (new_height == 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5491 /* Consider rounding here: Currently, the root window can be
5492 larger than the frame in terms of columns/lines. */
5493 new_cols = new_text_width / FRAME_COLUMN_WIDTH (f);
5494 new_lines = new_text_height / FRAME_LINE_HEIGHT (f);
5495 }
5496 else
5497 {
5498 new_cols = (new_width == 0) ? FRAME_COLS (f) : new_width;
5499 new_lines = (new_height == 0) ? FRAME_LINES (f) : new_height;
5500 new_text_width = new_cols * FRAME_COLUMN_WIDTH (f);
5501 new_text_height = new_lines * FRAME_LINE_HEIGHT (f);
5502 }
5503
5504 /* Compute width of windows in F. */
5505 /* Round up to the smallest acceptable size. */
5506 check_frame_size (f, &new_text_width, &new_text_height, 1);
5507
5508 /* This is the width of the frame without vertical scroll bars and
5509 fringe columns. Do this after rounding - see discussion of
5510 bug#9723. */
5511 new_root_width = (new_text_width
5512 + FRAME_SCROLL_BAR_AREA_WIDTH (f)
5513 + FRAME_TOTAL_FRINGE_WIDTH (f));
5514 /* If we're not changing the frame size, quit now. */
5515 /* Frame width may be unchanged but the text portion may change, for
5516 example, fullscreen and remove/add scroll bar. */
5517 if (new_text_height == FRAME_TEXT_HEIGHT (f)
5518 && new_text_width == FRAME_TEXT_WIDTH (f)
5519 && new_root_width == old_root_width
5520 && (FRAME_PIXEL_HEIGHT (f) ==
5521 FRAME_TEXT_TO_PIXEL_HEIGHT (f, new_text_height))
5522 && (FRAME_PIXEL_WIDTH (f) ==
5523 FRAME_TEXT_TO_PIXEL_WIDTH (f, new_text_width)))
5524 return;
5525
5526 block_input ();
5527
5528 #ifdef MSDOS
5529 /* We only can set screen dimensions to certain values supported
5530 by our video hardware. Try to find the smallest size greater
5531 or equal to the requested dimensions. */
5532 dos_set_window_size (&new_lines, &new_cols);
5533 #endif
5534
5535 if (new_text_height != FRAME_TEXT_HEIGHT (f))
5536 {
5537 resize_frame_windows (f, new_text_height, 0, 1);
5538
5539 /* MSDOS frames cannot PRETEND, as they change frame size by
5540 manipulating video hardware. */
5541 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5542 FrameRows (FRAME_TTY (f)) = new_lines;
5543 }
5544
5545 if (new_text_width != FRAME_TEXT_WIDTH (f)
5546 || new_root_width != old_root_width)
5547 {
5548 resize_frame_windows (f, new_root_width, 1, 1);
5549
5550 /* MSDOS frames cannot PRETEND, as they change frame size by
5551 manipulating video hardware. */
5552 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5553 FrameCols (FRAME_TTY (f)) = new_cols;
5554
5555 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5556 if (WINDOWP (f->tool_bar_window))
5557 {
5558 XWINDOW (f->tool_bar_window)->total_cols = new_cols;
5559 XWINDOW (f->tool_bar_window)->pixel_width = new_root_width;
5560 }
5561 #endif
5562 }
5563
5564 SET_FRAME_COLS (f, new_cols);
5565 FRAME_LINES (f) = new_lines;
5566 FRAME_TEXT_WIDTH (f) = new_text_width;
5567 FRAME_TEXT_HEIGHT (f) = new_text_height;
5568 FRAME_PIXEL_WIDTH (f) = FRAME_TEXT_TO_PIXEL_WIDTH (f, new_text_width);
5569 FRAME_PIXEL_HEIGHT (f) = FRAME_TEXT_TO_PIXEL_HEIGHT (f, new_text_height);
5570
5571 {
5572 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5573 int text_area_x, text_area_y, text_area_width, text_area_height;
5574
5575 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5576 &text_area_height);
5577 if (w->cursor.x >= text_area_x + text_area_width)
5578 w->cursor.hpos = w->cursor.x = 0;
5579 if (w->cursor.y >= text_area_y + text_area_height)
5580 w->cursor.vpos = w->cursor.y = 0;
5581 }
5582
5583 adjust_frame_glyphs (f);
5584 calculate_costs (f);
5585 SET_FRAME_GARBAGED (f);
5586 f->resized_p = 1;
5587
5588 unblock_input ();
5589
5590 record_unwind_current_buffer ();
5591
5592 run_window_configuration_change_hook (f);
5593
5594 unbind_to (count, Qnil);
5595 }
5596 \f
5597 /***********************************************************************
5598 Terminal Related Lisp Functions
5599 ***********************************************************************/
5600
5601 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5602 1, 1, "FOpen termscript file: ",
5603 doc: /* Start writing all terminal output to FILE as well as the terminal.
5604 FILE = nil means just close any termscript file currently open. */)
5605 (Lisp_Object file)
5606 {
5607 struct tty_display_info *tty;
5608
5609 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5610 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5611 error ("Current frame is not on a tty device");
5612
5613 tty = CURTTY ();
5614
5615 if (tty->termscript != 0)
5616 {
5617 block_input ();
5618 fclose (tty->termscript);
5619 tty->termscript = 0;
5620 unblock_input ();
5621 }
5622
5623 if (! NILP (file))
5624 {
5625 file = Fexpand_file_name (file, Qnil);
5626 tty->termscript = emacs_fopen (SSDATA (file), "w");
5627 if (tty->termscript == 0)
5628 report_file_error ("Opening termscript", file);
5629 }
5630 return Qnil;
5631 }
5632
5633
5634 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5635 Ssend_string_to_terminal, 1, 2, 0,
5636 doc: /* Send STRING to the terminal without alteration.
5637 Control characters in STRING will have terminal-dependent effects.
5638
5639 Optional parameter TERMINAL specifies the tty terminal device to use.
5640 It may be a terminal object, a frame, or nil for the terminal used by
5641 the currently selected frame. In batch mode, STRING is sent to stdout
5642 when TERMINAL is nil. */)
5643 (Lisp_Object string, Lisp_Object terminal)
5644 {
5645 struct terminal *t = get_terminal (terminal, 1);
5646 FILE *out;
5647
5648 /* ??? Perhaps we should do something special for multibyte strings here. */
5649 CHECK_STRING (string);
5650 block_input ();
5651
5652 if (!t)
5653 error ("Unknown terminal device");
5654
5655 if (t->type == output_initial)
5656 out = stdout;
5657 else if (t->type != output_termcap && t->type != output_msdos_raw)
5658 error ("Device %d is not a termcap terminal device", t->id);
5659 else
5660 {
5661 struct tty_display_info *tty = t->display_info.tty;
5662
5663 if (! tty->output)
5664 error ("Terminal is currently suspended");
5665
5666 if (tty->termscript)
5667 {
5668 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5669 fflush (tty->termscript);
5670 }
5671 out = tty->output;
5672 }
5673 fwrite (SDATA (string), 1, SBYTES (string), out);
5674 fflush (out);
5675 unblock_input ();
5676 return Qnil;
5677 }
5678
5679
5680 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5681 doc: /* Beep, or flash the screen.
5682 Also, unless an argument is given,
5683 terminate any keyboard macro currently executing. */)
5684 (Lisp_Object arg)
5685 {
5686 if (!NILP (arg))
5687 {
5688 if (noninteractive)
5689 putchar (07);
5690 else
5691 ring_bell (XFRAME (selected_frame));
5692 }
5693 else
5694 bitch_at_user ();
5695
5696 return Qnil;
5697 }
5698
5699 void
5700 bitch_at_user (void)
5701 {
5702 if (noninteractive)
5703 putchar (07);
5704 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5705 {
5706 const char *msg
5707 = "Keyboard macro terminated by a command ringing the bell";
5708 Fsignal (Quser_error, list1 (build_string (msg)));
5709 }
5710 else
5711 ring_bell (XFRAME (selected_frame));
5712 }
5713
5714
5715 \f
5716 /***********************************************************************
5717 Sleeping, Waiting
5718 ***********************************************************************/
5719
5720 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5721 doc: /* Pause, without updating display, for SECONDS seconds.
5722 SECONDS may be a floating-point value, meaning that you can wait for a
5723 fraction of a second. Optional second arg MILLISECONDS specifies an
5724 additional wait period, in milliseconds; this is for backwards compatibility.
5725 \(Not all operating systems support waiting for a fraction of a second.) */)
5726 (Lisp_Object seconds, Lisp_Object milliseconds)
5727 {
5728 double duration = extract_float (seconds);
5729
5730 if (!NILP (milliseconds))
5731 {
5732 CHECK_NUMBER (milliseconds);
5733 duration += XINT (milliseconds) / 1000.0;
5734 }
5735
5736 if (duration > 0)
5737 {
5738 struct timespec t = dtotimespec (duration);
5739 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5740 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5741 }
5742
5743 return Qnil;
5744 }
5745
5746
5747 /* This is just like wait_reading_process_output, except that
5748 it does redisplay.
5749
5750 TIMEOUT is number of seconds to wait (float or integer),
5751 or t to wait forever.
5752 READING is true if reading input.
5753 If DISPLAY_OPTION is >0 display process output while waiting.
5754 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5755 */
5756
5757 Lisp_Object
5758 sit_for (Lisp_Object timeout, bool reading, int display_option)
5759 {
5760 intmax_t sec;
5761 int nsec;
5762 bool do_display = display_option > 0;
5763
5764 swallow_events (do_display);
5765
5766 if ((detect_input_pending_run_timers (do_display))
5767 || !NILP (Vexecuting_kbd_macro))
5768 return Qnil;
5769
5770 if (display_option > 1)
5771 redisplay_preserve_echo_area (2);
5772
5773 if (INTEGERP (timeout))
5774 {
5775 sec = XINT (timeout);
5776 if (sec <= 0)
5777 return Qt;
5778 nsec = 0;
5779 }
5780 else if (FLOATP (timeout))
5781 {
5782 double seconds = XFLOAT_DATA (timeout);
5783 if (! (0 < seconds))
5784 return Qt;
5785 else
5786 {
5787 struct timespec t = dtotimespec (seconds);
5788 sec = min (t.tv_sec, WAIT_READING_MAX);
5789 nsec = t.tv_nsec;
5790 }
5791 }
5792 else if (EQ (timeout, Qt))
5793 {
5794 sec = 0;
5795 nsec = 0;
5796 }
5797 else
5798 wrong_type_argument (Qnumberp, timeout);
5799
5800
5801 #ifdef USABLE_SIGIO
5802 gobble_input ();
5803 #endif
5804
5805 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5806 Qnil, NULL, 0);
5807
5808 return detect_input_pending () ? Qnil : Qt;
5809 }
5810
5811
5812 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5813 doc: /* Perform redisplay.
5814 Optional arg FORCE, if non-nil, prevents redisplay from being
5815 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5816 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5817 preempted by arriving input, so FORCE does nothing.
5818
5819 Return t if redisplay was performed, nil if redisplay was preempted
5820 immediately by pending input. */)
5821 (Lisp_Object force)
5822 {
5823 ptrdiff_t count;
5824
5825 swallow_events (1);
5826 if ((detect_input_pending_run_timers (1)
5827 && NILP (force) && !redisplay_dont_pause)
5828 || !NILP (Vexecuting_kbd_macro))
5829 return Qnil;
5830
5831 count = SPECPDL_INDEX ();
5832 if (!NILP (force) && !redisplay_dont_pause)
5833 specbind (Qredisplay_dont_pause, Qt);
5834 redisplay_preserve_echo_area (2);
5835 unbind_to (count, Qnil);
5836 return Qt;
5837 }
5838
5839
5840 \f
5841 /***********************************************************************
5842 Other Lisp Functions
5843 ***********************************************************************/
5844
5845 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5846 session's frames, frame names, buffers, buffer-read-only flags, and
5847 buffer-modified-flags. */
5848
5849 static Lisp_Object frame_and_buffer_state;
5850
5851
5852 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5853 Sframe_or_buffer_changed_p, 0, 1, 0,
5854 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5855 VARIABLE is a variable name whose value is either nil or a state vector
5856 that will be updated to contain all frames and buffers,
5857 aside from buffers whose names start with space,
5858 along with the buffers' read-only and modified flags. This allows a fast
5859 check to see whether buffer menus might need to be recomputed.
5860 If this function returns non-nil, it updates the internal vector to reflect
5861 the current state.
5862
5863 If VARIABLE is nil, an internal variable is used. Users should not
5864 pass nil for VARIABLE. */)
5865 (Lisp_Object variable)
5866 {
5867 Lisp_Object state, tail, frame, buf;
5868 ptrdiff_t n, idx;
5869
5870 if (! NILP (variable))
5871 {
5872 CHECK_SYMBOL (variable);
5873 state = Fsymbol_value (variable);
5874 if (! VECTORP (state))
5875 goto changed;
5876 }
5877 else
5878 state = frame_and_buffer_state;
5879
5880 idx = 0;
5881 FOR_EACH_FRAME (tail, frame)
5882 {
5883 if (idx == ASIZE (state))
5884 goto changed;
5885 if (!EQ (AREF (state, idx++), frame))
5886 goto changed;
5887 if (idx == ASIZE (state))
5888 goto changed;
5889 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5890 goto changed;
5891 }
5892 /* Check that the buffer info matches. */
5893 FOR_EACH_LIVE_BUFFER (tail, buf)
5894 {
5895 /* Ignore buffers that aren't included in buffer lists. */
5896 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5897 continue;
5898 if (idx == ASIZE (state))
5899 goto changed;
5900 if (!EQ (AREF (state, idx++), buf))
5901 goto changed;
5902 if (idx == ASIZE (state))
5903 goto changed;
5904 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5905 goto changed;
5906 if (idx == ASIZE (state))
5907 goto changed;
5908 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5909 goto changed;
5910 }
5911 if (idx == ASIZE (state))
5912 goto changed;
5913 /* Detect deletion of a buffer at the end of the list. */
5914 if (EQ (AREF (state, idx), Qlambda))
5915 return Qnil;
5916
5917 /* Come here if we decide the data has changed. */
5918 changed:
5919 /* Count the size we will need.
5920 Start with 1 so there is room for at least one lambda at the end. */
5921 n = 1;
5922 FOR_EACH_FRAME (tail, frame)
5923 n += 2;
5924 FOR_EACH_LIVE_BUFFER (tail, buf)
5925 n += 3;
5926 /* Reallocate the vector if data has grown to need it,
5927 or if it has shrunk a lot. */
5928 if (! VECTORP (state)
5929 || n > ASIZE (state)
5930 || n + 20 < ASIZE (state) / 2)
5931 /* Add 20 extra so we grow it less often. */
5932 {
5933 state = Fmake_vector (make_number (n + 20), Qlambda);
5934 if (! NILP (variable))
5935 Fset (variable, state);
5936 else
5937 frame_and_buffer_state = state;
5938 }
5939
5940 /* Record the new data in the (possibly reallocated) vector. */
5941 idx = 0;
5942 FOR_EACH_FRAME (tail, frame)
5943 {
5944 ASET (state, idx, frame);
5945 idx++;
5946 ASET (state, idx, XFRAME (frame)->name);
5947 idx++;
5948 }
5949 FOR_EACH_LIVE_BUFFER (tail, buf)
5950 {
5951 /* Ignore buffers that aren't included in buffer lists. */
5952 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5953 continue;
5954 ASET (state, idx, buf);
5955 idx++;
5956 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5957 idx++;
5958 ASET (state, idx, Fbuffer_modified_p (buf));
5959 idx++;
5960 }
5961 /* Fill up the vector with lambdas (always at least one). */
5962 ASET (state, idx, Qlambda);
5963 idx++;
5964 while (idx < ASIZE (state))
5965 {
5966 ASET (state, idx, Qlambda);
5967 idx++;
5968 }
5969 /* Make sure we didn't overflow the vector. */
5970 eassert (idx <= ASIZE (state));
5971 return Qt;
5972 }
5973
5974
5975 \f
5976 /***********************************************************************
5977 Initialization
5978 ***********************************************************************/
5979
5980 /* Initialization done when Emacs fork is started, before doing stty.
5981 Determine terminal type and set terminal_driver. Then invoke its
5982 decoding routine to set up variables in the terminal package. */
5983
5984 void
5985 init_display (void)
5986 {
5987 char *terminal_type;
5988
5989 /* Construct the space glyph. */
5990 space_glyph.type = CHAR_GLYPH;
5991 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5992 space_glyph.charpos = -1;
5993
5994 inverse_video = 0;
5995 cursor_in_echo_area = 0;
5996
5997 /* Now is the time to initialize this; it's used by init_sys_modes
5998 during startup. */
5999 Vinitial_window_system = Qnil;
6000
6001 /* SIGWINCH needs to be handled no matter what display we start
6002 with. Otherwise newly opened tty frames will not resize
6003 automatically. */
6004 #ifdef SIGWINCH
6005 #ifndef CANNOT_DUMP
6006 if (initialized)
6007 #endif /* CANNOT_DUMP */
6008 {
6009 struct sigaction action;
6010 emacs_sigaction_init (&action, deliver_window_change_signal);
6011 sigaction (SIGWINCH, &action, 0);
6012 }
6013 #endif /* SIGWINCH */
6014
6015 /* If running as a daemon, no need to initialize any frames/terminal. */
6016 if (IS_DAEMON)
6017 return;
6018
6019 /* If the user wants to use a window system, we shouldn't bother
6020 initializing the terminal. This is especially important when the
6021 terminal is so dumb that emacs gives up before and doesn't bother
6022 using the window system.
6023
6024 If the DISPLAY environment variable is set and nonempty,
6025 try to use X, and die with an error message if that doesn't work. */
6026
6027 #ifdef HAVE_X_WINDOWS
6028 if (! inhibit_window_system && ! display_arg)
6029 {
6030 char *display;
6031 display = getenv ("DISPLAY");
6032 display_arg = (display != 0 && *display != 0);
6033
6034 if (display_arg && !x_display_ok (display))
6035 {
6036 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6037 display);
6038 inhibit_window_system = 1;
6039 }
6040 }
6041
6042 if (!inhibit_window_system && display_arg)
6043 {
6044 Vinitial_window_system = Qx;
6045 #ifdef HAVE_X11
6046 Vwindow_system_version = make_number (11);
6047 #endif
6048 #ifdef USE_NCURSES
6049 /* In some versions of ncurses,
6050 tputs crashes if we have not called tgetent.
6051 So call tgetent. */
6052 { char b[2044]; tgetent (b, "xterm");}
6053 #endif
6054 return;
6055 }
6056 #endif /* HAVE_X_WINDOWS */
6057
6058 #ifdef HAVE_NTGUI
6059 if (!inhibit_window_system)
6060 {
6061 Vinitial_window_system = Qw32;
6062 Vwindow_system_version = make_number (1);
6063 return;
6064 }
6065 #endif /* HAVE_NTGUI */
6066
6067 #ifdef HAVE_NS
6068 if (!inhibit_window_system
6069 #ifndef CANNOT_DUMP
6070 && initialized
6071 #endif
6072 )
6073 {
6074 Vinitial_window_system = Qns;
6075 Vwindow_system_version = make_number (10);
6076 return;
6077 }
6078 #endif
6079
6080 /* If no window system has been specified, try to use the terminal. */
6081 if (! isatty (0))
6082 fatal ("standard input is not a tty");
6083
6084 #ifdef WINDOWSNT
6085 terminal_type = "w32console";
6086 #else
6087 terminal_type = getenv ("TERM");
6088 #endif
6089 if (!terminal_type)
6090 {
6091 #ifdef HAVE_WINDOW_SYSTEM
6092 if (! inhibit_window_system)
6093 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6094 else
6095 #endif /* HAVE_WINDOW_SYSTEM */
6096 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6097 exit (1);
6098 }
6099
6100 {
6101 struct terminal *t;
6102 struct frame *f = XFRAME (selected_frame);
6103
6104 init_foreground_group ();
6105
6106 /* Open a display on the controlling tty. */
6107 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6108
6109 /* Convert the initial frame to use the new display. */
6110 if (f->output_method != output_initial)
6111 emacs_abort ();
6112 f->output_method = t->type;
6113 f->terminal = t;
6114
6115 t->reference_count++;
6116 #ifdef MSDOS
6117 f->output_data.tty->display_info = &the_only_display_info;
6118 #else
6119 if (f->output_method == output_termcap)
6120 create_tty_output (f);
6121 #endif
6122 t->display_info.tty->top_frame = selected_frame;
6123 change_frame_size (XFRAME (selected_frame),
6124 FrameCols (t->display_info.tty),
6125 FrameRows (t->display_info.tty), 0, 0, 1, 0);
6126
6127 /* Delete the initial terminal. */
6128 if (--initial_terminal->reference_count == 0
6129 && initial_terminal->delete_terminal_hook)
6130 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6131
6132 /* Update frame parameters to reflect the new type. */
6133 Fmodify_frame_parameters
6134 (selected_frame, list1 (Fcons (Qtty_type,
6135 Ftty_type (selected_frame))));
6136 if (t->display_info.tty->name)
6137 Fmodify_frame_parameters
6138 (selected_frame,
6139 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6140 else
6141 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6142 }
6143
6144 {
6145 struct frame *sf = SELECTED_FRAME ();
6146 int width = FRAME_TOTAL_COLS (sf);
6147 int height = FRAME_LINES (sf);
6148
6149 /* If these sizes are so big they cause overflow, just ignore the
6150 change. It's not clear what better we could do. The rest of
6151 the code assumes that (width + 2) * height * sizeof (struct glyph)
6152 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6153 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6154 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6155 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6156 < (width + 2) * height))
6157 fatal ("screen size %dx%d too big", width, height);
6158 }
6159
6160 calculate_costs (XFRAME (selected_frame));
6161
6162 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6163 if (initialized
6164 && !noninteractive
6165 && NILP (Vinitial_window_system))
6166 {
6167 /* For the initial frame, we don't have any way of knowing what
6168 are the foreground and background colors of the terminal. */
6169 struct frame *sf = SELECTED_FRAME ();
6170
6171 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6172 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6173 call0 (intern ("tty-set-up-initial-frame-faces"));
6174 }
6175 }
6176
6177
6178 \f
6179 /***********************************************************************
6180 Blinking cursor
6181 ***********************************************************************/
6182
6183 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6184 Sinternal_show_cursor, 2, 2, 0,
6185 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6186 WINDOW nil means use the selected window. SHOW non-nil means
6187 show a cursor in WINDOW in the next redisplay. SHOW nil means
6188 don't show a cursor. */)
6189 (Lisp_Object window, Lisp_Object show)
6190 {
6191 /* Don't change cursor state while redisplaying. This could confuse
6192 output routines. */
6193 if (!redisplaying_p)
6194 decode_any_window (window)->cursor_off_p = NILP (show);
6195 return Qnil;
6196 }
6197
6198
6199 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6200 Sinternal_show_cursor_p, 0, 1, 0,
6201 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6202 WINDOW nil or omitted means report on the selected window. */)
6203 (Lisp_Object window)
6204 {
6205 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6206 }
6207 \f
6208 /***********************************************************************
6209 Initialization
6210 ***********************************************************************/
6211
6212 void
6213 syms_of_display (void)
6214 {
6215 defsubr (&Sredraw_frame);
6216 defsubr (&Sredraw_display);
6217 defsubr (&Sframe_or_buffer_changed_p);
6218 defsubr (&Sopen_termscript);
6219 defsubr (&Sding);
6220 defsubr (&Sredisplay);
6221 defsubr (&Ssleep_for);
6222 defsubr (&Ssend_string_to_terminal);
6223 defsubr (&Sinternal_show_cursor);
6224 defsubr (&Sinternal_show_cursor_p);
6225
6226 #ifdef GLYPH_DEBUG
6227 defsubr (&Sdump_redisplay_history);
6228 #endif
6229
6230 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6231 staticpro (&frame_and_buffer_state);
6232
6233 DEFSYM (Qdisplay_table, "display-table");
6234 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6235
6236 DEFVAR_INT ("baud-rate", baud_rate,
6237 doc: /* The output baud rate of the terminal.
6238 On most systems, changing this value will affect the amount of padding
6239 and the other strategic decisions made during redisplay. */);
6240
6241 DEFVAR_BOOL ("inverse-video", inverse_video,
6242 doc: /* Non-nil means invert the entire frame display.
6243 This means everything is in inverse video which otherwise would not be. */);
6244
6245 DEFVAR_BOOL ("visible-bell", visible_bell,
6246 doc: /* Non-nil means try to flash the frame to represent a bell.
6247
6248 See also `ring-bell-function'. */);
6249
6250 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6251 doc: /* Non-nil means no need to redraw entire frame after suspending.
6252 A non-nil value is useful if the terminal can automatically preserve
6253 Emacs's frame display when you reenter Emacs.
6254 It is up to you to set this variable if your terminal can do that. */);
6255
6256 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6257 doc: /* Name of the window system that Emacs uses for the first frame.
6258 The value is a symbol:
6259 nil for a termcap frame (a character-only terminal),
6260 'x' for an Emacs frame that is really an X window,
6261 'w32' for an Emacs frame that is a window on MS-Windows display,
6262 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6263 'pc' for a direct-write MS-DOS frame.
6264
6265 Use of this variable as a boolean is deprecated. Instead,
6266 use `display-graphic-p' or any of the other `display-*-p'
6267 predicates which report frame's specific UI-related capabilities. */);
6268
6269 DEFVAR_KBOARD ("window-system", Vwindow_system,
6270 doc: /* Name of window system through which the selected frame is displayed.
6271 The value is a symbol:
6272 nil for a termcap frame (a character-only terminal),
6273 'x' for an Emacs frame that is really an X window,
6274 'w32' for an Emacs frame that is a window on MS-Windows display,
6275 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6276 'pc' for a direct-write MS-DOS frame.
6277
6278 Use of this variable as a boolean is deprecated. Instead,
6279 use `display-graphic-p' or any of the other `display-*-p'
6280 predicates which report frame's specific UI-related capabilities. */);
6281
6282 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6283 doc: /* The version number of the window system in use.
6284 For X windows, this is 11. */);
6285
6286 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6287 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6288
6289 DEFVAR_LISP ("glyph-table", Vglyph_table,
6290 doc: /* Table defining how to output a glyph code to the frame.
6291 If not nil, this is a vector indexed by glyph code to define the glyph.
6292 Each element can be:
6293 integer: a glyph code which this glyph is an alias for.
6294 string: output this glyph using that string (not impl. in X windows).
6295 nil: this glyph mod 524288 is the code of a character to output,
6296 and this glyph / 524288 is the face number (see `face-id') to use
6297 while outputting it. */);
6298 Vglyph_table = Qnil;
6299
6300 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6301 doc: /* Display table to use for buffers that specify none.
6302 See `buffer-display-table' for more information. */);
6303 Vstandard_display_table = Qnil;
6304
6305 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6306 doc: /* Non-nil means display update isn't paused when input is detected. */);
6307 redisplay_dont_pause = 1;
6308
6309 #ifdef CANNOT_DUMP
6310 if (noninteractive)
6311 #endif
6312 {
6313 Vinitial_window_system = Qnil;
6314 Vwindow_system_version = Qnil;
6315 }
6316 }