Update FSF's address in the preamble.
[bpt/emacs.git] / src / xfaces.c
1 /* "Face" primitives.
2 Copyright (C) 1993, 1994 Free Software Foundation.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* This is derived from work by Lucid (some parts very loosely so). */
22
23 #include <sys/types.h>
24 #include <sys/stat.h>
25
26 #include <config.h>
27 #include "lisp.h"
28
29 #ifdef HAVE_FACES
30
31 #ifdef HAVE_X_WINDOWS
32 #include "xterm.h"
33 #endif
34 #ifdef MSDOS
35 #include "dosfns.h"
36 #endif
37 #include "buffer.h"
38 #include "dispextern.h"
39 #include "frame.h"
40 #include "blockinput.h"
41 #include "window.h"
42 #include "intervals.h"
43
44 #ifdef HAVE_X_WINDOWS
45 /* Compensate for bug in Xos.h on some systems, on which it requires
46 time.h. On some such systems, Xos.h tries to redefine struct
47 timeval and struct timezone if USG is #defined while it is
48 #included. */
49 #ifdef XOS_NEEDS_TIME_H
50
51 #include <time.h>
52 #undef USG
53 #include <X11/Xos.h>
54 #define USG
55 #define __TIMEVAL__
56
57 #else
58
59 #include <X11/Xos.h>
60
61 #endif
62 #endif /* HAVE_X_WINDOWS */
63 \f
64 /* An explanation of the face data structures. */
65
66 /* ========================= Face Data Structures =========================
67
68 Let FACE-NAME be a symbol naming a face.
69
70 Let FACE-VECTOR be (assq FACE-NAME (frame-face-alist FRAME))
71 FACE-VECTOR is either nil, or a vector of the form
72 [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P]
73 where
74 face is the symbol `face',
75 NAME is the symbol with which this vector is associated (a backpointer),
76 ID is the face ID, an integer used internally by the C code to identify
77 the face,
78 FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors
79 to use with the face,
80 BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't
81 use right now, and
82 UNDERLINE-P is non-nil if the face should be underlined.
83 If any of these elements are nil, that parameter is considered
84 unspecified; parameters from faces specified by lower-priority
85 overlays or text properties, or the parameters of the frame itself,
86 can show through. (lisp/faces.el maintains these lists.)
87
88 (assq FACE-NAME global-face-data) returns a vector describing the
89 global parameters for that face.
90
91 Let PARAM-FACE be FRAME->output_data.x->param_faces[Faref (FACE-VECTOR, 2)].
92 PARAM_FACE is a struct face whose members are the Xlib analogues of
93 the parameters in FACE-VECTOR. If an element of FACE-VECTOR is
94 nil, then the corresponding member of PARAM_FACE is FACE_DEFAULT.
95 These faces are called "parameter faces", because they're the ones
96 lisp manipulates to control what gets displayed. Elements 0 and 1
97 of FRAME->output_data.x->param_faces are special - they describe the
98 default and mode line faces. None of the faces in param_faces have
99 GC's. (See src/dispextern.h for the definition of struct face.
100 lisp/faces.el maintains the isomorphism between face_alist and
101 param_faces.)
102
103 The functions compute_char_face and compute_glyph_face find and
104 combine the parameter faces associated with overlays and text
105 properties. The resulting faces are called "computed faces"; none
106 of their members are FACE_DEFAULT; they are completely specified.
107 They then call intern_compute_face to search
108 FRAME->output_data.x->computed_faces for a matching face, add one if
109 none is found, and return the index into
110 FRAME->output_data.x->computed_faces. FRAME's glyph matrices use these
111 indices to record the faces of the matrix characters, and the X
112 display hooks consult compute_faces to decide how to display these
113 characters. Elements 0 and 1 of computed_faces always describe the
114 default and mode-line faces.
115
116 Each computed face belongs to a particular frame.
117
118 Computed faces have graphics contexts some of the time.
119 intern_face builds a GC for a specified computed face
120 if it doesn't have one already.
121 clear_face_cache clears out the GCs of all computed faces.
122 This is done from time to time so that we don't hold on to
123 lots of GCs that are no longer needed.
124
125 If a computed face has 0 as its font,
126 it is unused, and can be reused by new_computed_face.
127
128 Constraints:
129
130 Symbols naming faces must have associations on all frames; for any
131 FRAME, for all FACE-NAME, if (assq FACE-NAME (frame-face-alist
132 FRAME)) is non-nil, it must be non-nil for all frames.
133
134 Analogously, indices into param_faces must be valid on all frames;
135 if param_faces[i] is a non-zero face pointer on one frame, then it
136 must be filled in on all frames. Code assumes that face ID's can
137 be used on any frame.
138
139 Some subtleties:
140
141 Why do we keep param_faces and computed_faces separate?
142 computed_faces contains an element for every combination of facial
143 parameters we have ever displayed. indices into param_faces have
144 to be valid on all frames. If they were the same array, then that
145 array would grow very large on all frames, because any facial
146 combination displayed on any frame would need to be a valid entry
147 on all frames. */
148 \f
149 /* Definitions and declarations. */
150
151 /* The number of face-id's in use (same for all frames). */
152 static int next_face_id;
153
154 /* The number of the face to use to indicate the region. */
155 static int region_face;
156
157 /* This is what appears in a slot in a face to signify that the face
158 does not specify that display aspect. */
159 #define FACE_DEFAULT (~0)
160
161 Lisp_Object Qface, Qmouse_face;
162 Lisp_Object Qpixmap_spec_p;
163
164 int face_name_id_number ( /* FRAME_PTR, Lisp_Object name */ );
165
166 struct face *intern_face ( /* FRAME_PTR, struct face * */ );
167 static int new_computed_face ( /* FRAME_PTR, struct face * */ );
168 static int intern_computed_face ( /* FRAME_PTR, struct face * */ );
169 static void ensure_face_ready ( /* FRAME_PTR, int id */ );
170 void recompute_basic_faces ( /* FRAME_PTR f */ );
171 \f
172 /* Allocating, copying, and comparing struct faces. */
173
174 /* Allocate a new face */
175 static struct face *
176 allocate_face ()
177 {
178 struct face *result = (struct face *) xmalloc (sizeof (struct face));
179 bzero (result, sizeof (struct face));
180 result->font = (XFontStruct *) FACE_DEFAULT;
181 result->foreground = FACE_DEFAULT;
182 result->background = FACE_DEFAULT;
183 result->stipple = FACE_DEFAULT;
184 return result;
185 }
186
187 /* Make a new face that's a copy of an existing one. */
188 static struct face *
189 copy_face (face)
190 struct face *face;
191 {
192 struct face *result = allocate_face ();
193
194 result->font = face->font;
195 result->foreground = face->foreground;
196 result->background = face->background;
197 result->stipple = face->stipple;
198 result->underline = face->underline;
199 result->pixmap_h = face->pixmap_h;
200 result->pixmap_w = face->pixmap_w;
201
202 return result;
203 }
204
205 static int
206 face_eql (face1, face2)
207 struct face *face1, *face2;
208 {
209 return ( face1->font == face2->font
210 && face1->foreground == face2->foreground
211 && face1->background == face2->background
212 && face1->stipple == face2->stipple
213 && face1->underline == face2->underline);
214 }
215 \f
216 /* Managing graphics contexts of faces. */
217
218 #ifdef HAVE_X_WINDOWS
219 /* Given a computed face, construct its graphics context if necessary. */
220
221 struct face *
222 intern_face (f, face)
223 struct frame *f;
224 struct face *face;
225 {
226 GC gc;
227 XGCValues xgcv;
228 unsigned long mask;
229
230 if (face->gc)
231 return face;
232
233 BLOCK_INPUT;
234
235 if (face->foreground != FACE_DEFAULT)
236 xgcv.foreground = face->foreground;
237 else
238 xgcv.foreground = f->output_data.x->foreground_pixel;
239
240 if (face->background != FACE_DEFAULT)
241 xgcv.background = face->background;
242 else
243 xgcv.background = f->output_data.x->background_pixel;
244
245 if (face->font && face->font != (XFontStruct *) FACE_DEFAULT)
246 xgcv.font = face->font->fid;
247 else
248 xgcv.font = f->output_data.x->font->fid;
249
250 xgcv.graphics_exposures = 0;
251
252 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures;
253 if (face->stipple && face->stipple != FACE_DEFAULT)
254 {
255 xgcv.fill_style = FillStippled;
256 xgcv.stipple = x_bitmap_pixmap (f, face->stipple);
257 mask |= GCFillStyle | GCStipple;
258 }
259
260 gc = XCreateGC (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
261 mask, &xgcv);
262
263 face->gc = gc;
264
265 UNBLOCK_INPUT;
266
267 return face;
268 }
269
270 /* Clear out all graphics contexts for all computed faces
271 except for the default and mode line faces.
272 This should be done from time to time just to avoid
273 keeping too many graphics contexts that are no longer needed. */
274
275 void
276 clear_face_cache ()
277 {
278 Lisp_Object tail, frame;
279
280 BLOCK_INPUT;
281 FOR_EACH_FRAME (tail, frame)
282 {
283 FRAME_PTR f = XFRAME (frame);
284 if (FRAME_X_P (f))
285 {
286 int i;
287 Display *dpy = FRAME_X_DISPLAY (f);
288
289 for (i = 2; i < FRAME_N_COMPUTED_FACES (f); i++)
290 {
291 struct face *face = FRAME_COMPUTED_FACES (f) [i];
292 if (face->gc)
293 XFreeGC (dpy, face->gc);
294 face->gc = 0;
295 }
296 }
297 }
298
299 UNBLOCK_INPUT;
300 }
301 \f
302 /* Allocating, freeing, and duplicating fonts, colors, and pixmaps.
303
304 These functions operate on param faces only.
305 Computed faces get their fonts, colors and pixmaps
306 by merging param faces. */
307
308 static XFontStruct *
309 load_font (f, name)
310 struct frame *f;
311 Lisp_Object name;
312 {
313 XFontStruct *font;
314
315 if (NILP (name))
316 return (XFontStruct *) FACE_DEFAULT;
317
318 CHECK_STRING (name, 0);
319 BLOCK_INPUT;
320 font = XLoadQueryFont (FRAME_X_DISPLAY (f), (char *) XSTRING (name)->data);
321 UNBLOCK_INPUT;
322
323 if (! font)
324 Fsignal (Qerror, Fcons (build_string ("undefined font"),
325 Fcons (name, Qnil)));
326 return font;
327 }
328
329 static void
330 unload_font (f, font)
331 struct frame *f;
332 XFontStruct *font;
333 {
334 int len = FRAME_N_COMPUTED_FACES (f);
335 int i;
336
337 if (!font || font == ((XFontStruct *) FACE_DEFAULT))
338 return;
339
340 BLOCK_INPUT;
341 /* Invalidate any computed faces which use this font,
342 and free their GC's if they have any. */
343 for (i = 2; i < len; i++)
344 {
345 struct face *face = FRAME_COMPUTED_FACES (f)[i];
346 if (face->font == font)
347 {
348 Display *dpy = FRAME_X_DISPLAY (f);
349 if (face->gc)
350 XFreeGC (dpy, face->gc);
351 face->gc = 0;
352 /* This marks the computed face as available to reuse. */
353 face->font = 0;
354 }
355 }
356
357 XFreeFont (FRAME_X_DISPLAY (f), font);
358 UNBLOCK_INPUT;
359 }
360
361 static unsigned long
362 load_color (f, name)
363 struct frame *f;
364 Lisp_Object name;
365 {
366 XColor color;
367 int result;
368
369 if (NILP (name))
370 return FACE_DEFAULT;
371
372 CHECK_STRING (name, 0);
373 /* if the colormap is full, defined_color will return a best match
374 to the values in an an existing cell. */
375 result = defined_color(f, (char *) XSTRING (name)->data, &color, 1);
376 if (! result)
377 Fsignal (Qerror, Fcons (build_string ("undefined color"),
378 Fcons (name, Qnil)));
379 return (unsigned long) color.pixel;
380 }
381
382 static void
383 unload_color (f, pixel)
384 struct frame *f;
385 unsigned long pixel;
386 {
387 Colormap cmap;
388 Display *dpy = FRAME_X_DISPLAY (f);
389 int class = FRAME_X_DISPLAY_INFO (f)->visual->class;
390
391 if (pixel == FACE_DEFAULT
392 || pixel == BLACK_PIX_DEFAULT (f)
393 || pixel == WHITE_PIX_DEFAULT (f))
394 return;
395 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (dpy));
396
397 /* If display has an immutable color map, freeing colors is not
398 necessary and some servers don't allow it. So don't do it. */
399 if (! (class == StaticColor || class == StaticGray || class == TrueColor))
400 {
401 int len = FRAME_N_COMPUTED_FACES (f);
402 int i;
403
404 BLOCK_INPUT;
405 /* Invalidate any computed faces which use this color,
406 and free their GC's if they have any. */
407 for (i = 2; i < len; i++)
408 {
409 struct face *face = FRAME_COMPUTED_FACES (f)[i];
410 if (face->foreground == pixel
411 || face->background == pixel)
412 {
413 Display *dpy = FRAME_X_DISPLAY (f);
414 if (face->gc)
415 XFreeGC (dpy, face->gc);
416 face->gc = 0;
417 /* This marks the computed face as available to reuse. */
418 face->font = 0;
419 }
420 }
421
422 XFreeColors (dpy, cmap, &pixel, 1, (unsigned long)0);
423 UNBLOCK_INPUT;
424 }
425 }
426
427 DEFUN ("pixmap-spec-p", Fpixmap_spec_p, Spixmap_spec_p, 1, 1, 0,
428 "Return t if OBJECT is a valid pixmap specification.")
429 (object)
430 Lisp_Object object;
431 {
432 Lisp_Object height, width;
433
434 return ((STRINGP (object)
435 || (CONSP (object)
436 && CONSP (XCONS (object)->cdr)
437 && CONSP (XCONS (XCONS (object)->cdr)->cdr)
438 && NILP (XCONS (XCONS (XCONS (object)->cdr)->cdr)->cdr)
439 && (width = XCONS (object)->car, INTEGERP (width))
440 && (height = XCONS (XCONS (object)->cdr)->car, INTEGERP (height))
441 && STRINGP (XCONS (XCONS (XCONS (object)->cdr)->cdr)->car)
442 && XINT (width) > 0
443 && XINT (height) > 0
444 /* The string must have enough bits for width * height. */
445 && ((XSTRING (XCONS (XCONS (XCONS (object)->cdr)->cdr)->car)->size
446 * (BITS_PER_INT / sizeof (int)))
447 >= XFASTINT (width) * XFASTINT (height))))
448 ? Qt : Qnil);
449 }
450
451 /* Load a bitmap according to NAME (which is either a file name
452 or a pixmap spec). Return the bitmap_id (see xfns.c)
453 or get an error if NAME is invalid.
454
455 Store the bitmap width in *W_PTR and height in *H_PTR. */
456
457 static long
458 load_pixmap (f, name, w_ptr, h_ptr)
459 FRAME_PTR f;
460 Lisp_Object name;
461 unsigned int *w_ptr, *h_ptr;
462 {
463 int bitmap_id;
464 Lisp_Object tem;
465
466 if (NILP (name))
467 return FACE_DEFAULT;
468
469 tem = Fpixmap_spec_p (name);
470 if (NILP (tem))
471 wrong_type_argument (Qpixmap_spec_p, name);
472
473 BLOCK_INPUT;
474
475 if (CONSP (name))
476 {
477 /* Decode a bitmap spec into a bitmap. */
478
479 int h, w;
480 Lisp_Object bits;
481
482 w = XINT (Fcar (name));
483 h = XINT (Fcar (Fcdr (name)));
484 bits = Fcar (Fcdr (Fcdr (name)));
485
486 bitmap_id = x_create_bitmap_from_data (f, XSTRING (bits)->data,
487 w, h);
488 }
489 else
490 {
491 /* It must be a string -- a file name. */
492 bitmap_id = x_create_bitmap_from_file (f, name);
493 }
494 UNBLOCK_INPUT;
495
496 if (bitmap_id < 0)
497 Fsignal (Qerror, Fcons (build_string ("invalid or undefined bitmap"),
498 Fcons (name, Qnil)));
499
500 *w_ptr = x_bitmap_width (f, bitmap_id);
501 *h_ptr = x_bitmap_height (f, bitmap_id);
502
503 return bitmap_id;
504 }
505
506 #else /* !HAVE_X_WINDOWS */
507
508 /* Stubs for MSDOS when not under X. */
509
510 struct face *
511 intern_face (f, face)
512 struct frame *f;
513 struct face *face;
514 {
515 return face;
516 }
517
518 void
519 clear_face_cache ()
520 {
521 /* No action. */
522 }
523
524 #ifdef MSDOS
525 unsigned long
526 load_color (f, name)
527 FRAME_PTR f;
528 Lisp_Object name;
529 {
530 Lisp_Object result;
531
532 if (NILP (name))
533 return FACE_DEFAULT;
534
535 CHECK_STRING (name, 0);
536 result = call1 (Qmsdos_color_translate, name);
537 if (INTEGERP (result))
538 return XINT (result);
539 else
540 Fsignal (Qerror, Fcons (build_string ("undefined color"),
541 Fcons (name, Qnil)));
542 }
543 #endif
544 #endif /* !HAVE_X_WINDOWS */
545
546 \f
547 /* Managing parameter face arrays for frames. */
548
549 void
550 init_frame_faces (f)
551 FRAME_PTR f;
552 {
553 ensure_face_ready (f, 0);
554 ensure_face_ready (f, 1);
555
556 FRAME_N_COMPUTED_FACES (f) = 0;
557 FRAME_SIZE_COMPUTED_FACES (f) = 0;
558
559 new_computed_face (f, FRAME_PARAM_FACES (f)[0]);
560 new_computed_face (f, FRAME_PARAM_FACES (f)[1]);
561 recompute_basic_faces (f);
562
563 #ifdef MULTI_FRAME
564 /* Find another X frame. */
565 {
566 Lisp_Object tail, frame, result;
567
568 result = Qnil;
569 FOR_EACH_FRAME (tail, frame)
570 if (FRAME_X_P (XFRAME (frame))
571 && XFRAME (frame) != f)
572 {
573 result = frame;
574 break;
575 }
576
577 /* If we didn't find any X frames other than f, then we don't need
578 any faces other than 0 and 1, so we're okay. Otherwise, make
579 sure that all faces valid on the selected frame are also valid
580 on this new frame. */
581 if (FRAMEP (result))
582 {
583 int i;
584 int n_faces = FRAME_N_PARAM_FACES (XFRAME (result));
585 struct face **faces = FRAME_PARAM_FACES (XFRAME (result));
586
587 for (i = 2; i < n_faces; i++)
588 if (faces[i])
589 ensure_face_ready (f, i);
590 }
591 }
592 #endif /* MULTI_FRAME */
593 }
594
595
596 /* Called from Fdelete_frame. */
597
598 void
599 free_frame_faces (f)
600 struct frame *f;
601 {
602 Display *dpy = FRAME_X_DISPLAY (f);
603 int i;
604
605 BLOCK_INPUT;
606
607 for (i = 0; i < FRAME_N_PARAM_FACES (f); i++)
608 {
609 struct face *face = FRAME_PARAM_FACES (f) [i];
610 if (face)
611 {
612 unload_font (f, face->font);
613 unload_color (f, face->foreground);
614 unload_color (f, face->background);
615 x_destroy_bitmap (f, face->stipple);
616 xfree (face);
617 }
618 }
619 xfree (FRAME_PARAM_FACES (f));
620 FRAME_PARAM_FACES (f) = 0;
621 FRAME_N_PARAM_FACES (f) = 0;
622
623 /* All faces in FRAME_COMPUTED_FACES use resources copied from
624 FRAME_PARAM_FACES; we can free them without fuss.
625 But we do free the GCs and the face objects themselves. */
626 for (i = 0; i < FRAME_N_COMPUTED_FACES (f); i++)
627 {
628 struct face *face = FRAME_COMPUTED_FACES (f) [i];
629 if (face)
630 {
631 if (face->gc)
632 XFreeGC (dpy, face->gc);
633 xfree (face);
634 }
635 }
636 xfree (FRAME_COMPUTED_FACES (f));
637 FRAME_COMPUTED_FACES (f) = 0;
638 FRAME_N_COMPUTED_FACES (f) = 0;
639
640 UNBLOCK_INPUT;
641 }
642 \f
643 /* Interning faces in a frame's face array. */
644
645 static int
646 new_computed_face (f, new_face)
647 struct frame *f;
648 struct face *new_face;
649 {
650 int len = FRAME_N_COMPUTED_FACES (f);
651 int i;
652
653 /* Search for an unused computed face in the middle of the table. */
654 for (i = 0; i < len; i++)
655 {
656 struct face *face = FRAME_COMPUTED_FACES (f)[i];
657 if (face->font == 0)
658 {
659 FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face);
660 return i;
661 }
662 }
663
664 if (i >= FRAME_SIZE_COMPUTED_FACES (f))
665 {
666 int new_size = i + 32;
667
668 FRAME_COMPUTED_FACES (f)
669 = (struct face **) (FRAME_SIZE_COMPUTED_FACES (f) == 0
670 ? xmalloc (new_size * sizeof (struct face *))
671 : xrealloc (FRAME_COMPUTED_FACES (f),
672 new_size * sizeof (struct face *)));
673 FRAME_SIZE_COMPUTED_FACES (f) = new_size;
674 }
675
676 i = FRAME_N_COMPUTED_FACES (f)++;
677 FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face);
678 return i;
679 }
680
681
682 /* Find a match for NEW_FACE in a FRAME's computed face array, and add
683 it if we don't find one. */
684 static int
685 intern_computed_face (f, new_face)
686 struct frame *f;
687 struct face *new_face;
688 {
689 int len = FRAME_N_COMPUTED_FACES (f);
690 int i;
691
692 /* Search for a computed face already on F equivalent to FACE. */
693 for (i = 0; i < len; i++)
694 {
695 if (! FRAME_COMPUTED_FACES (f)[i])
696 abort ();
697 if (face_eql (new_face, FRAME_COMPUTED_FACES (f)[i]))
698 return i;
699 }
700
701 /* We didn't find one; add a new one. */
702 return new_computed_face (f, new_face);
703 }
704
705 /* Make parameter face id ID valid on frame F. */
706
707 static void
708 ensure_face_ready (f, id)
709 struct frame *f;
710 int id;
711 {
712 if (FRAME_N_PARAM_FACES (f) <= id)
713 {
714 int n = id + 10;
715 int i;
716 if (!FRAME_N_PARAM_FACES (f))
717 FRAME_PARAM_FACES (f)
718 = (struct face **) xmalloc (sizeof (struct face *) * n);
719 else
720 FRAME_PARAM_FACES (f)
721 = (struct face **) xrealloc (FRAME_PARAM_FACES (f),
722 sizeof (struct face *) * n);
723
724 bzero (FRAME_PARAM_FACES (f) + FRAME_N_PARAM_FACES (f),
725 (n - FRAME_N_PARAM_FACES (f)) * sizeof (struct face *));
726 FRAME_N_PARAM_FACES (f) = n;
727 }
728
729 if (FRAME_PARAM_FACES (f) [id] == 0)
730 FRAME_PARAM_FACES (f) [id] = allocate_face ();
731 }
732 \f
733 #ifdef HAVE_X_WINDOWS
734 /* Return non-zero if FONT1 and FONT2 have the same width.
735 We do not check the height, because we can now deal with
736 different heights.
737 We assume that they're both character-cell fonts. */
738
739 int
740 same_size_fonts (font1, font2)
741 XFontStruct *font1, *font2;
742 {
743 XCharStruct *bounds1 = &font1->min_bounds;
744 XCharStruct *bounds2 = &font2->min_bounds;
745
746 return (bounds1->width == bounds2->width);
747 }
748
749 /* Update the line_height of frame F according to the biggest font in
750 any face. Return nonzero if if line_height changes. */
751
752 int
753 frame_update_line_height (f)
754 FRAME_PTR f;
755 {
756 int i;
757 int biggest = FONT_HEIGHT (f->output_data.x->font);
758
759 for (i = 0; i < f->output_data.x->n_param_faces; i++)
760 if (f->output_data.x->param_faces[i] != 0
761 && f->output_data.x->param_faces[i]->font != (XFontStruct *) FACE_DEFAULT)
762 {
763 int height = FONT_HEIGHT (f->output_data.x->param_faces[i]->font);
764 if (height > biggest)
765 biggest = height;
766 }
767
768 if (biggest == f->output_data.x->line_height)
769 return 0;
770
771 f->output_data.x->line_height = biggest;
772 return 1;
773 }
774 #endif /* not HAVE_X_WINDOWS */
775 \f
776 /* Modify face TO by copying from FROM all properties which have
777 nondefault settings. */
778
779 static void
780 merge_faces (from, to)
781 struct face *from, *to;
782 {
783 /* Only merge the font if it's the same width as the base font.
784 Otherwise ignore it, since we can't handle it properly. */
785 if (from->font != (XFontStruct *) FACE_DEFAULT
786 && same_size_fonts (from->font, to->font))
787 to->font = from->font;
788 if (from->foreground != FACE_DEFAULT)
789 to->foreground = from->foreground;
790 if (from->background != FACE_DEFAULT)
791 to->background = from->background;
792 if (from->stipple != FACE_DEFAULT)
793 {
794 to->stipple = from->stipple;
795 to->pixmap_h = from->pixmap_h;
796 to->pixmap_w = from->pixmap_w;
797 }
798 if (from->underline)
799 to->underline = from->underline;
800 }
801
802 /* Set up the basic set of facial parameters, based on the frame's
803 data; all faces are deltas applied to this. */
804
805 static void
806 compute_base_face (f, face)
807 FRAME_PTR f;
808 struct face *face;
809 {
810 face->gc = 0;
811 face->foreground = FRAME_FOREGROUND_PIXEL (f);
812 face->background = FRAME_BACKGROUND_PIXEL (f);
813 face->font = FRAME_FONT (f);
814 face->stipple = 0;
815 face->underline = 0;
816 }
817
818 /* Return the face ID to use to display a special glyph which selects
819 FACE_CODE as the face ID, assuming that ordinarily the face would
820 be CURRENT_FACE. F is the frame. */
821
822 int
823 compute_glyph_face (f, face_code, current_face)
824 struct frame *f;
825 int face_code, current_face;
826 {
827 struct face face;
828
829 face = *FRAME_COMPUTED_FACES (f)[current_face];
830
831 if (face_code >= 0 && face_code < FRAME_N_PARAM_FACES (f)
832 && FRAME_PARAM_FACES (f) [face_code] != 0)
833 merge_faces (FRAME_PARAM_FACES (f) [face_code], &face);
834
835 return intern_computed_face (f, &face);
836 }
837
838 /* Return the face ID to use to display a special glyph which selects
839 FACE_CODE as the face ID, assuming that ordinarily the face would
840 be CURRENT_FACE. F is the frame. */
841
842 int
843 compute_glyph_face_1 (f, face_name, current_face)
844 struct frame *f;
845 Lisp_Object face_name;
846 int current_face;
847 {
848 struct face face;
849
850 face = *FRAME_COMPUTED_FACES (f)[current_face];
851
852 if (!NILP (face_name))
853 {
854 int facecode = face_name_id_number (f, face_name);
855 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
856 && FRAME_PARAM_FACES (f) [facecode] != 0)
857 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
858 }
859
860 return intern_computed_face (f, &face);
861 }
862 \f
863 /* Return the face ID associated with a buffer position POS.
864 Store into *ENDPTR the position at which a different face is needed.
865 This does not take account of glyphs that specify their own face codes.
866 F is the frame in use for display, and W is a window displaying
867 the current buffer.
868
869 REGION_BEG, REGION_END delimit the region, so it can be highlighted.
870
871 LIMIT is a position not to scan beyond. That is to limit
872 the time this function can take.
873
874 If MOUSE is nonzero, use the character's mouse-face, not its face. */
875
876 int
877 compute_char_face (f, w, pos, region_beg, region_end, endptr, limit, mouse)
878 struct frame *f;
879 struct window *w;
880 int pos;
881 int region_beg, region_end;
882 int *endptr;
883 int limit;
884 int mouse;
885 {
886 struct face face;
887 Lisp_Object prop, position;
888 int i, j, noverlays;
889 int facecode;
890 Lisp_Object *overlay_vec;
891 Lisp_Object frame;
892 int endpos;
893 Lisp_Object propname;
894
895 /* W must display the current buffer. We could write this function
896 to use the frame and buffer of W, but right now it doesn't. */
897 if (XBUFFER (w->buffer) != current_buffer)
898 abort ();
899
900 XSETFRAME (frame, f);
901
902 endpos = ZV;
903 if (pos < region_beg && region_beg < endpos)
904 endpos = region_beg;
905
906 XSETFASTINT (position, pos);
907
908 if (mouse)
909 propname = Qmouse_face;
910 else
911 propname = Qface;
912
913 prop = Fget_text_property (position, propname, w->buffer);
914
915 {
916 Lisp_Object limit1, end;
917
918 XSETFASTINT (limit1, (limit < endpos ? limit : endpos));
919 end = Fnext_single_property_change (position, propname, w->buffer, limit1);
920 if (INTEGERP (end))
921 endpos = XINT (end);
922 }
923
924 {
925 int next_overlay;
926 int len;
927
928 /* First try with room for 40 overlays. */
929 len = 40;
930 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
931
932 noverlays = overlays_at (pos, 0, &overlay_vec, &len,
933 &next_overlay, (int *) 0);
934
935 /* If there are more than 40,
936 make enough space for all, and try again. */
937 if (noverlays > len)
938 {
939 len = noverlays;
940 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
941 noverlays = overlays_at (pos, 0, &overlay_vec, &len,
942 &next_overlay, (int *) 0);
943 }
944
945 if (next_overlay < endpos)
946 endpos = next_overlay;
947 }
948
949 *endptr = endpos;
950
951 /* Optimize the default case. */
952 if (noverlays == 0 && NILP (prop)
953 && !(pos >= region_beg && pos < region_end))
954 return 0;
955
956 compute_base_face (f, &face);
957
958 if (CONSP (prop))
959 {
960 /* We have a list of faces, merge them in reverse order */
961 Lisp_Object length;
962 int len;
963 Lisp_Object *faces;
964
965 length = Fsafe_length (prop);
966 len = XFASTINT (length);
967
968 /* Put them into an array */
969 faces = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
970 for (j = 0; j < len; j++)
971 {
972 faces[j] = Fcar (prop);
973 prop = Fcdr (prop);
974 }
975 /* So that we can merge them in the reverse order */
976 for (j = len - 1; j >= 0; j--)
977 {
978 facecode = face_name_id_number (f, faces[j]);
979 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
980 && FRAME_PARAM_FACES (f) [facecode] != 0)
981 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
982 }
983 }
984 else if (!NILP (prop))
985 {
986 facecode = face_name_id_number (f, prop);
987 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
988 && FRAME_PARAM_FACES (f) [facecode] != 0)
989 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
990 }
991
992 noverlays = sort_overlays (overlay_vec, noverlays, w);
993
994 /* Now merge the overlay data in that order. */
995 for (i = 0; i < noverlays; i++)
996 {
997 prop = Foverlay_get (overlay_vec[i], propname);
998 if (CONSP (prop))
999 {
1000 /* We have a list of faces, merge them in reverse order */
1001 Lisp_Object length;
1002 int len;
1003 Lisp_Object *faces;
1004
1005 length = Fsafe_length (prop);
1006 len = XFASTINT (length);
1007
1008 /* Put them into an array */
1009 faces = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1010 for (j = 0; j < len; j++)
1011 {
1012 faces[j] = Fcar (prop);
1013 prop = Fcdr (prop);
1014 }
1015 /* So that we can merge them in the reverse order */
1016 for (j = len - 1; j >= 0; j--)
1017 {
1018 facecode = face_name_id_number (f, faces[j]);
1019 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
1020 && FRAME_PARAM_FACES (f) [facecode] != 0)
1021 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
1022 }
1023 }
1024 else if (!NILP (prop))
1025 {
1026 Lisp_Object oend;
1027 int oendpos;
1028
1029 facecode = face_name_id_number (f, prop);
1030 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
1031 && FRAME_PARAM_FACES (f) [facecode] != 0)
1032 merge_faces (FRAME_PARAM_FACES (f)[facecode], &face);
1033
1034 oend = OVERLAY_END (overlay_vec[i]);
1035 oendpos = OVERLAY_POSITION (oend);
1036 if (oendpos < endpos)
1037 endpos = oendpos;
1038 }
1039 }
1040
1041 if (pos >= region_beg && pos < region_end)
1042 {
1043 if (region_end < endpos)
1044 endpos = region_end;
1045 if (region_face >= 0 && region_face < next_face_id)
1046 merge_faces (FRAME_PARAM_FACES (f)[region_face], &face);
1047 }
1048
1049 *endptr = endpos;
1050
1051 return intern_computed_face (f, &face);
1052 }
1053 \f
1054 /* Recompute the GC's for the default and modeline faces.
1055 We call this after changing frame parameters on which those GC's
1056 depend. */
1057
1058 void
1059 recompute_basic_faces (f)
1060 FRAME_PTR f;
1061 {
1062 /* If the frame's faces haven't been initialized yet, don't worry about
1063 this stuff. */
1064 if (FRAME_N_PARAM_FACES (f) < 2)
1065 return;
1066
1067 BLOCK_INPUT;
1068
1069 if (FRAME_DEFAULT_FACE (f)->gc)
1070 XFreeGC (FRAME_X_DISPLAY (f), FRAME_DEFAULT_FACE (f)->gc);
1071 if (FRAME_MODE_LINE_FACE (f)->gc)
1072 XFreeGC (FRAME_X_DISPLAY (f), FRAME_MODE_LINE_FACE (f)->gc);
1073
1074 compute_base_face (f, FRAME_DEFAULT_FACE (f));
1075 compute_base_face (f, FRAME_MODE_LINE_FACE (f));
1076
1077 merge_faces (FRAME_DEFAULT_PARAM_FACE (f), FRAME_DEFAULT_FACE (f));
1078 merge_faces (FRAME_MODE_LINE_PARAM_FACE (f), FRAME_MODE_LINE_FACE (f));
1079
1080 intern_face (f, FRAME_DEFAULT_FACE (f));
1081 intern_face (f, FRAME_MODE_LINE_FACE (f));
1082
1083 UNBLOCK_INPUT;
1084 }
1085
1086
1087 \f
1088 /* Lisp interface. */
1089
1090 DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0,
1091 "")
1092 (frame)
1093 Lisp_Object frame;
1094 {
1095 CHECK_FRAME (frame, 0);
1096 return XFRAME (frame)->face_alist;
1097 }
1098
1099 DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist,
1100 2, 2, 0, "")
1101 (frame, value)
1102 Lisp_Object frame, value;
1103 {
1104 CHECK_FRAME (frame, 0);
1105 XFRAME (frame)->face_alist = value;
1106 return value;
1107 }
1108
1109
1110 DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0,
1111 "Create face number FACE-ID on all frames.")
1112 (face_id)
1113 Lisp_Object face_id;
1114 {
1115 Lisp_Object rest, frame;
1116 int id = XINT (face_id);
1117
1118 CHECK_NUMBER (face_id, 0);
1119 if (id < 0 || id >= next_face_id)
1120 error ("Face id out of range");
1121
1122 FOR_EACH_FRAME (rest, frame)
1123 {
1124 if (FRAME_X_P (XFRAME (frame)))
1125 ensure_face_ready (XFRAME (frame), id);
1126 }
1127 return Qnil;
1128 }
1129
1130
1131 DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal,
1132 Sset_face_attribute_internal, 4, 4, 0, "")
1133 (face_id, attr_name, attr_value, frame)
1134 Lisp_Object face_id, attr_name, attr_value, frame;
1135 {
1136 struct face *face;
1137 struct frame *f;
1138 int magic_p;
1139 int id;
1140 int garbaged = 0;
1141
1142 CHECK_FRAME (frame, 0);
1143 CHECK_NUMBER (face_id, 0);
1144 CHECK_SYMBOL (attr_name, 0);
1145
1146 f = XFRAME (frame);
1147 id = XINT (face_id);
1148 if (id < 0 || id >= next_face_id)
1149 error ("Face id out of range");
1150
1151 if (! FRAME_X_P (f))
1152 return Qnil;
1153
1154 ensure_face_ready (f, id);
1155 face = FRAME_PARAM_FACES (f) [XFASTINT (face_id)];
1156
1157 if (EQ (attr_name, intern ("font")))
1158 {
1159 #if defined (MSDOS) && !defined (HAVE_X_WINDOWS)
1160 /* The one and only font. Must *not* be zero (which
1161 is taken to mean an unused face nowadays). */
1162 face->font = (XFontStruct *)1 ;
1163 #else
1164 XFontStruct *font = load_font (f, attr_value);
1165 if (face->font != f->output_data.x->font)
1166 unload_font (f, face->font);
1167 face->font = font;
1168 if (frame_update_line_height (f))
1169 x_set_window_size (f, 0, f->width, f->height);
1170 /* Must clear cache, since it might contain the font
1171 we just got rid of. */
1172 garbaged = 1;
1173 #endif
1174 }
1175 else if (EQ (attr_name, intern ("foreground")))
1176 {
1177 unsigned long new_color = load_color (f, attr_value);
1178 unload_color (f, face->foreground);
1179 face->foreground = new_color;
1180 garbaged = 1;
1181 }
1182 else if (EQ (attr_name, intern ("background")))
1183 {
1184 unsigned long new_color = load_color (f, attr_value);
1185 unload_color (f, face->background);
1186 #if defined (MSDOS) && !defined (HAVE_X_WINDOWS)
1187 new_color &= ~8; /* Bright would give blinking characters. */
1188 #endif
1189 face->background = new_color;
1190 garbaged = 1;
1191 }
1192 else if (EQ (attr_name, intern ("background-pixmap")))
1193 {
1194 unsigned int w, h;
1195 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h);
1196 x_destroy_bitmap (f, face->stipple);
1197 face->stipple = new_pixmap;
1198 face->pixmap_w = w;
1199 face->pixmap_h = h;
1200 garbaged = 1;
1201 }
1202 else if (EQ (attr_name, intern ("underline")))
1203 {
1204 int new = !NILP (attr_value);
1205 face->underline = new;
1206 }
1207 else
1208 error ("unknown face attribute");
1209
1210 if (id == 0 || id == 1)
1211 recompute_basic_faces (f);
1212
1213 /* We must redraw the frame whenever any face font or color changes,
1214 because it's possible that a merged (display) face
1215 contains the font or color we just replaced.
1216 And we must inhibit any Expose events until the redraw is done,
1217 since they would try to use the invalid display faces. */
1218 if (garbaged)
1219 SET_FRAME_GARBAGED (f);
1220
1221 return Qnil;
1222 }
1223
1224 DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id,
1225 0, 0, 0, "")
1226 ()
1227 {
1228 return make_number (next_face_id++);
1229 }
1230
1231 /* Return the face id for name NAME on frame FRAME.
1232 (It should be the same for all frames,
1233 but it's as easy to use the "right" frame to look it up
1234 as to use any other one.) */
1235
1236 int
1237 face_name_id_number (f, name)
1238 FRAME_PTR f;
1239 Lisp_Object name;
1240 {
1241 Lisp_Object tem;
1242
1243 tem = Fcdr (assq_no_quit (name, f->face_alist));
1244 if (NILP (tem))
1245 return 0;
1246 CHECK_VECTOR (tem, 0);
1247 tem = XVECTOR (tem)->contents[2];
1248 CHECK_NUMBER (tem, 0);
1249 return XINT (tem);
1250 }
1251 \f
1252 /* Emacs initialization. */
1253
1254 void
1255 syms_of_xfaces ()
1256 {
1257 Qface = intern ("face");
1258 staticpro (&Qface);
1259 Qmouse_face = intern ("mouse-face");
1260 staticpro (&Qmouse_face);
1261 Qpixmap_spec_p = intern ("pixmap-spec-p");
1262 staticpro (&Qpixmap_spec_p);
1263
1264 DEFVAR_INT ("region-face", &region_face,
1265 "Face number to use to highlight the region\n\
1266 The region is highlighted with this face\n\
1267 when Transient Mark mode is enabled and the mark is active.");
1268
1269 #ifdef HAVE_X_WINDOWS
1270 defsubr (&Spixmap_spec_p);
1271 #endif
1272 defsubr (&Sframe_face_alist);
1273 defsubr (&Sset_frame_face_alist);
1274 defsubr (&Smake_face_internal);
1275 defsubr (&Sset_face_attribute_internal);
1276 defsubr (&Sinternal_next_face_id);
1277 }
1278
1279 #endif /* HAVE_FACES */